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The Day of Faith

Madame Orchid 
Thursday July 19th, 2001 3:17:10 PM

At the temple, Patriarch Raime appears to speak to Sir Thomas, warmly welcoming despite the late hour, He hears out the paladin's worries before speaking. "Young man, your concern does you justice, but this is not a problem to be solved in one late night. Get some rest, and give it some time. Let your heart lead you to Lemniac's and Domi's will. The church will be here to support you as you need it."

Ael and Sly find Sir Thomas alone in the chapel . . .

Over the following weeks, the Southern Lights take care of business, and get out and about Hook City. Only one Challenge occurs during this time; the CP 1201 concede formally without actually engaging in combat. Pryte-Honos grows increasingly indifferent to Sir Thomas, and the paladin has several nightmares that leave him shaking, though he can't remember their content.

One misty morning, crisp with autumn chill, Madame Orchid invites the party over to her shop, The Fruit Market, for a little chat. The friendly, rosy-cheeked woman has been a wonderful neighbour during this time, and the companions know each of her four curious little boys on sight.

Orchid seeds a mirramelon and passes out one purple, juicy wedge to each of you. "I've some good news. The merchants of the block have found a new protector group that we can agree on. They can start anytime after the Day of Faith. So we'll soon be rid of you!"

The woman smiles to indicate that she's teasing, and crouches to clean melon juices from the face and hands of her youngest. "With the Day of Faith coming up so soon, you'll need the experience of trading on the Bridge. So I'm going to let you let you do some trading for me. What do you say?"

Uteva 
Thursday July 19th, 2001 3:37:43 PM

Uteva has divided her time between busking in Mud City, and cruising those of Hook City's inns most frequented by traders and merchants. She also took a few nights to help Ilsidur explore the more casual taverns in Labour Town to locate a suitably relaxed recreational establishment.

Now, she bites into her melon slice and slurps to catch the excess juice, surreptitiously watching both Ael and Sir Thomas. She's worried about her friends, who have been behaving strangely.

Squinting at Madame Orchid with mock suspicion, she asks, "You'll let us trade for you? Who is doing whom the favour, here?"

Sly Foxx and Luke 
Thursday July 19th, 2001 4:20:47 PM

Sly answers Ael,"Yes, I did once, A little boy. It was beautiful. Oh! here we are." They arrived at the Temple and there was Sir Thomas. Sly put one hand on his shoulder. " Come Sir Thomas, it's time to go home." All three slowly walks back to the warehouse.

Over the following week Sly works in the warehouse for Ilyndar and free time he is out side with the children playing or fixing their toys. At night Sly and Luke would patrol the area. Some times sly would go the jail to get info on younger prisoner and bring them food (the Strange female that he saved, stills hold his mind) if he could only find her brother (she said he was in jail) just a little bit of information.

Loc Mufflefoot (Ceil) 
Thursday July 19th, 2001 4:50:58 PM

Loc watch Uteva for the next couple of weeks. The odd set as they were know to the children, they loved Uteva's songs, They all loved the wolves that Altemia let the children play fetch. The on some free time would go to Mud City with bread and food, for those that were hungry. At one point during the week, Loc though he had chase off the CP 1201 all by himself, but for got that the two wolves and the armed girls was backing Loc up, Now they were snacking on, Madam Orchid had given them when she gave them the news about new protector group. "Now you all be free to wander on your quest of yours" said the cheery woman, "The Day of Faith will be here soon, SO can you do me a favor and do some trading on the Bridge for me? What do you say?" ask Madam Ordhid.

Alyndar 
Thursday July 19th, 2001 9:51:15 PM

Aly will spend the time off organizing and inventorying everything in stock. Then Aly starts selling it all. A medievil version of a Garage sale.

Aly will make sure all of Madame Chloes debts are taken care of.

He spends whatever free time he has resting. (if anthony would hurry up, id be making scribing scrolls)

(ooc lee anne, i need to know my xp i got from this last adventure)

Ilsidur 
Thursday July 19th, 2001 11:31:06 PM

Ilsidur spends a few days creating a new wand, and then spends the rest of the time exploring the city and writing in his journal.

When the go over to Madame Orchid's shop, he hopes for good news. He pulls out some hard candy from his pocket for the 4 young boys, and says, "Well, Madame Orchid, I am pleased that you have found another group to replace us. Can you tell us more about this Day of Faith? And why exactly do we need to know how to trade on the Bridge?"

Ael d'Gaiaim 
Friday July 20th, 2001 9:54:52 AM

Though he is down, Ael tries not to squander his time in the city. When he is not sleeping, he is either wandering the streets, deep in thought, or visiting the cities many schools and libraries. He attempts to gain access to manuscripts relating to the magical analysis of Divine Magic, including necromantic study.

Every night he goes to sleep, and every night he is haunted by dreams of Uteva's corpse, walking forward with unseeing eyes, covered with burns. On the final night, he dreams of Thomas' warhorse trampling Uteva's animated body into the bloody ground.

He wakes, trembling in a cold sweat, and spends the remainder of the night staring at the ceiling.

Sir Thomas  d10=4
Friday July 20th, 2001 3:50:35 PM

Thomas spends his two weeks becoming more and more unkept. His beard has two weeks worth of length, and he seems to have only showered twice. His bed always remains neatly made and he changes his clothes every day and does his laundry as it needs it. He spends most of every day at either the temple of Alemi, or the temple of Domi. Most of his time is spent praying, but a lot of time is spent in consultation with a priest. When he's not at the temple he is preening the ever unagreeable Pryte-Honos or sitting with his friends avoiding their questioning. He spends little time doing anything else, but makes obviously feeble attempts to be cheerful when he is not alone. (rolled 4 for hp)

Altemia, Tara, and Kevil 
Friday July 20th, 2001 10:14:52 PM

Altemia joins the group at Madame Orchid's. She sits near the back with the wolves and entertains the children so they don't get in their mother's way. She listen's carefully so she doesn't miss anything that is being said.

Going Shopping


Madame Orchid (DM Lee-Anne) 
Saturday July 21st, 2001 2:34:43 PM

"The Day of Faith is our most important festival, when we renew our covenant with the gods of Wold." Orchid finishes with her son and moves on to Lok, wiping at his hands with her cloth. "Part of the celebration takes place on the Bridge, so you should get a feel for what it's like before then." The merchant has a merry glint in her eye as she straightens and approaches Ilsidur, the stained facecloth held at the ready. "Shall I?"

Sly Foxx and Luke 
Saturday July 21st, 2001 6:35:04 PM

After giving Sir Thomas horse a good washing and a good oil rub down for the horses skin, Sly pats the horse and talks to the animal,"I know, he is acting very strange. And you mean the wold to him. I'll go and try to cheer him up for you." After Sly finishes with the horse, he walks to where Sir Thomas is sitting, "My dear friend, my heart is heavy for you. What can I do to put back that light in your eyes? Can I give you a hot oil rubdown? Are your mussels hurting? You know you changed since you put that new armor on? Do you think that it is curse? Why don't you take it off for a while and see if it is??" ask Sly of his close friend Sir Thomas.

Loc Mufflefoot (Ceil) 
Saturday July 21st, 2001 6:48:28 PM

Loc stands in line with the boys, and as mother Orchard washes every one in line. The hands, the faces and behind the ears (including Locs), she never missed a dirty spot. Loc listens to what she has to say about the festival. With a great big grin "I'll go with you!" said Loc. She pat's Loc head and turns to Ilsidur and is ready to work on his dirty ears.

Sir Thomas 
Saturday July 21st, 2001 11:35:44 PM

Replying directly to Sly Thomas avoids her worry as his eyes fill with tears that he fights back somewhat successfully. "Fill your heart with other more merry things my friend. It is not the armor that has changed my demeanor. I am afraid that my fate is far worse than that. You should go play with the kids. I will be over in the shade watching." Thomas walks to a shaded spot just inside the doors of the warehouse and takes a seat on a crate. He watches his friends as they play with the kids and do their daily things.

Alyndar 
Sunday July 22nd, 2001 12:29:59 AM

Aly walks into the Warehouse and sees Sly talking with Thomas, then sees Thomas go to the crate, and sit on it.

Aly walks to the crate, all the while looking to see what the kids are doing, and non chalantly sits on the crate next to him.

After a time Aly, without looking at Thomas says: I have lived for a long time. I see these children, knowing I will still be alive long after they grow old and Die, the same goes for you my friend, as does most of the rest of our friends. It saddens me at times when I think about this. Then I think of something my teacher once told me, " Being who we are is harder than most people think. It is even harder for those who go out into the world and make friends. Eventually you will have to watch your friends die. Each time a part of you die with them. One day you that sorrow will overtake you but if you learn to live each day with them with love and joy and happiness. When the time comes that they do leave, you will have something very special that no other person will have, you will have rememberence>"

Still watching the children Aly says after a pause: Some of us deal with sorrow and heartbreak differently but let me tell you what this old man has learned. If you keep what is eating you inside, if you do not share your hurt with those who love and care for you, that hurt will drive you away from those people. If you truly care for those around you, then you need to open up to them your guilt and sorrow, we come to you for strength and guidance. We respect you. If your friends and loved ones can't help you, if you wont let them, then you died before the sorrow set in.

Aly then gets off the crate, still watching the children, pats Thomas on his knee, then wanders out to play with the children.

Trace and Radiant 
Sunday July 22nd, 2001 10:14:32 PM

Trace is beging to get itchy feet. He lets everyone else know this by closeing out his debt with the stable for his horse and by packing up all his gear and makeing it road ready every night within plain sight. As they are still in town Trace continues to nose about for clues on Void as where he may be while he waits for the others to get ready to leave town.

Ael d'Gaiaim 
Monday July 23rd, 2001 11:10:50 AM

(OOC: Rolls forthcoming as soon as I get home, Mr or Mrs. DM. My book is there. ;)

Ael can be seen in the distance, lugging a massive volume under his arm. He slowly and quietly approaches Sir Thomas after his conversation with Aly.

If one were to look at the tome, it is bound with black leather, with a magical attachment on it which prevents one from "loosing" a library book. It's pages are aged and yellow; and is entitled "A brief study of Phylacteric Transfer and accompanying essays."

Sitting down next to the man, Ael sighs. "Thomas...my friend. I see that you are...occupied, even as I am. I am in need of your knowledge, though I do not wish to intrude on your privacy." Placing the book on the bench beside him, he turns and speaks again. "Tell me...about Alemi."



Ilsidur 
Monday July 23rd, 2001 12:45:15 PM

Ilsidur playfully pushes Lok and the facecloth away. "Keep that away from me. I washed my ears already this month, can't you tell?"

Then he heads over towards the paladin and the wizard. "What is wrong with you two? Last night, we celebrated Uteva's wonderful return, and our continuous defeat of those stinking orc brothers, and you two act like you've just lost your favourite wand, or magic sword, or whatever. Alyndar is right; we are all your friends here, and we help each other out. But if you don't let us in on what is bothering you, there is nothing we can do to help." He crosses his arms over his chest, and frowns at the two downcast friends.

Lok Mufflefoot  d100=65
Monday July 23rd, 2001 1:16:24 PM

(Oops the d100 was a misclick rofl)
Being clean, the halfling remembers what he had forgotton. He felt lonely as the others had pets. He ran off towards the marketplace hoping to find an animal trainer. Perhaps he could find a squirrel, or a chipmunk, or possibly a parrot for a pet. Little animals facinated the halfling, and having one for the festival would be fantastic.

Uteva  d100=32
Monday July 23rd, 2001 1:22:22 PM

Teva watches her friends wander off, then shrugs at Orchid. "I'd really like to see the Market up close and personal, but it looks like the others aren't interested. Give me a chance to talk to them, and I'll let you know." With a wink and a grin, the bard leaves The Fruit Market, dodging sticky little boys on her way out.

She bounces cheerily back to the warehouse, coming to a dead halt in the doorway when she catches the somber mood that hangs over the room. "Who died?" The question slips out before she can stop it. Belatedly, Teva claps her hand over her mouth, her eyes widening in horror at what she's just said.

Madame Orchid (DM Lee-Anne) 
Monday July 23rd, 2001 1:26:42 PM

Orchid smiles kindly at the retreating bard. "All right, dear, but you'll need to go soon. Some of those boys looked like they could use a distraction."

SLY Foxx and Luke  d20+1=7 d20+1=16 d100=26
Monday July 23rd, 2001 2:09:05 PM

OOC:(the roll of 7 is diplomacy - the roo of 16 is for Gather information - the roll of 28 is to be put on the list)

Sly sit down on the floor in frount of Sir Thomas and ask of him. "Sir Thomas, If you would only help me with my problem? I think too much at night when I'm alone. If it was not for all of you, making me feel that I have a family again, when I first met all of you, I was pretty low, you know down in the dumps. But as time went along the lost of my Mother and Sister became alittle more bearable. And Yes! you had a lot to do with it. You didn't say as much but I was pretty bad as a fighter, but you never said so. Just trust this way and that's pretty good. Then swing this way and see you did it better this time. So If I can help you by listning to what hurts you, Please tell me, I still have a lot to learn".

A Mysterious Message (DM Lee-Anne) 
Monday July 23rd, 2001 3:48:58 PM

A bright-eyed youth enters the warehouse without knocking. Ignoring the tension around Sir Thomas, he looks around, spots Trace, and heads straight over to the ranger. The young man hands over a small slip parchment, whispers a few words, and leaves without disturbing anyone else. Ilsidur, Lok, and Trace recognize him as one of the towelboys from the Silky Swan.

Altemia, Tara, and Kevil  d100=24
Monday July 23rd, 2001 5:52:40 PM

Altemia pulls herself up off the floor and away from the wolves and boys when Uteva leaves.

"I think I might wander around for a bit today. Selling for you is an interesting idea Madame Orchid."

With that she motions to the two wolves to follow her. She steps out into the street and looks around. Seeing the look on Kevil's face she sends him back the warehouse alone. Tara stays with her as she wanders the city just to get the feel of the people and to be alone. Some of the tensions in the group are starting to affect her.

Alyndar 
Monday July 23rd, 2001 9:08:05 PM

seeing the young lad wander in and give Trace a note, Aly goes to Trace and inquires about the note.

If Trace goes to leave, and doesnt object, Aly will go with him. If not, Aly returns to his study to prepare more scrolls.


Trace and Radiant 
Tuesday July 24th, 2001 8:23:17 AM

Trace gets his gear ready and then shares the note with the rest of the group. (will e-mail it tomorrow, tired and in a hurry.)

Sly Foxx and Luke 
Tuesday July 24th, 2001 10:50:05 AM

Sly is still sitting at Sir Thomas Feet.

Ael d'Gaiaim 
Tuesday July 24th, 2001 12:19:44 PM

Ael pauses for a moment to look up at Thomas' unshaven face. "Perhaps now was not the best time to ask, yet I find myself...unsure. They say that Alemi used to be a man."

Sighing, the mage looks at the book beside him, leaving his question unfinished.

Uteva 
Tuesday July 24th, 2001 12:21:28 PM

Teva puts her fists on her hips and glares at the paladin, but she speaks softly. "Sir Thomas, we don't mean to badger. If you don't want to talk about, it we'll understand. But you will get out of this warehouse and away from the temples for at least a few hours, before you make yourself sick with all this moping. Come with us to the Bridge -- we'll do Orchid's trading for her, and maybe distract you for a while."

The Towelboy's Message 
Tuesday July 24th, 2001 12:23:40 PM

Trace's parchment contains a hastily scribbled note:

Sieur Jacobs,

It is maybe not so important, but you said, anything I can recall. I am polishing the balluster the morning of the counter-challenge, when a Market runner ask for Lord Void. Soon after, Void and that big-armed, rude one go out. I remember because today I see a Market runner in the same livery: orange trimmed with brown. I hope this help.

- Allinn

Sir Thomas 
Tuesday July 24th, 2001 1:27:56 PM

Thomas searches the eyes of his friends to find the answer to a question that has been plaguing him for the last few weeks.

**Can they help me?**

Being too uncertain of the answer he offers this in the downtrodden tone he has adopted since the morning of Uteva's raising. "Let's go to the market for Lady Orchid. I'll tell you of Alemi on the way. Maybe we'll talk about my problem at a more private setting; tonight over dinner maybe." Thomas stands and offers to carry the book Ael has in his lap. "Come my friend. Let's walk while we talk."

ON the way Thomas offers all that he can to try to fill the emptiness that is plaguing Ael. "I have heard the legend of when Alemi was a human, but it is of little consequence to his teachings. I don't know if it is actually true or if it is just a good story. Alemi is the keeper of justice. He has a just hand, that is gentle when it can be, but can be as harsh as Gargul's if it needs to be. His realm is above and beyond the law because just and good natured men do not always make the law. He is the protector of the weak and misfortuned of the Wold. He is a protector and a diplomat. His love gives hope to those that will accept it. . ." Thomas continues to summarize his view of his Lord Alemi. He does not try to treat Ael as a squire or an aspiring priest, but instead just tries to overview the topic. (OOC: see the page on Alemi) "Ael, I must tell you that above all else, Alemi is why I live. I wish to further his cause. I wish to help the underpriviledged and weak. I wish to help the good hearted strong man to rule justly. I wish to wipe evil from the face of the realm. I wish to perform only good and just acts. To loose Alemi's favor would crush me." Thomas' voice cracks with the last sentence and his eyes well with tears. It takes him a moment to recover his composure as he turns his eyes away from his friends. When he turns back he finishes, "I hope that you have a better understanding of my Lord and my life. Do you have any questions that I might help you with?"

Alyndar 
Tuesday July 24th, 2001 5:52:48 PM

yeah, just one question.

What the heck is wrong with you?

Sly Foxx and Luke 
Tuesday July 24th, 2001 6:27:12 PM

Sly get up and follows Sir Thomas and Ael, listening to what the Palatine had to say. Sly run ahead of the pair and tell Sir Thomas, " My gosh Sir Thomas, from what I been hearing about Alemi is in my mind you. I try to follow in your foot steps because you are the keeper of justice. You in your gentle way Keeps us on the right path and that's not easy with a bunch like us. Remember at Mud City and that girl we saved form those guards? What happen next was because of your example and I stood next to you ready to fight the guards. If need be just to protect the girl and the rest of those people. Can you not see if you cave in now, I will lose another farther again." with this said Sly runs back to the warehouse with Luke running with him.

Trace and Radiant 
Tuesday July 24th, 2001 10:27:49 PM

Trace readies his horse and climbs aboard and rides up to Lok, "Lok I need to do some more investigating, I need you and your skills to help in this." Trace then turns to the others, "Me and Lok are headed to the market, around noon begin looking for us or a message from Radiant. If neither appears head for the market, I think I might have a lead on Void and his contacts." Trace readies his gear and straps down everthing on his horse so that no sound is heard as he rides. Yet another trick that his late uncle had taught him.

If Lok agrees, Trace and Lok will head for the market and begin searching for a market runner with the clothing the same as that was described in the note.

Loc Mufflefoot (Ceil) 
Tuesday July 24th, 2001 11:08:58 PM

"Alright give me a hand up."said Loc. then up he goes up on the back of the horse, and off he and Trace goes.

Altemia, Tara, and Kevil (by Clay) 
Wednesday July 25th, 2001 9:50:17 AM

Feeling the group cohesiveness crumbling, Altemia's stomach begins to sink. She does not like the strife caused by Thomas, she is worried about Ael's new concern for life, and she does not like the fact that the group is splitting up. "Trace! wait, when should we meet you and were?" She calls to the horse after it and its riders have already begun to disappear into the crowds. NO knowing what to do she offers her help. "Uteva, what are you shopping for that Madame Orchid needs? I will go get Sly from the warehouse and meet you at one of the venders you plan on soliciting. That way most of us will be together. I'll even hurry." She arranges a meeting with Uteva at the bridge in a short time and then runs off after Sly to get him to accompany the group on the shopping trip.

Ael d'Gaiaim 
Wednesday July 25th, 2001 12:51:48 PM

Ael follows Sir Thomas, nodding at the Paladin has he shares his knowledge, and obvious love for Alemi. He remains silent, deep in thought, his gaze drifting to the tome every now and then.

Uteva 
Wednesday July 25th, 2001 2:25:27 PM

Teva call, "Trace, we'll meet you on the Bridge!" Grinning at Altemia, the bard helps her drag the others back to Orchid's shop. With half an ear tuned in to the Alemi discussion, she tells the merchant, "It seems we're for the Market after all. What do you want us to do?"

Mission: Shop! (DM Lee-Anne) 
Wednesday July 25th, 2001 2:28:38 PM

Orchid smiles widely. "Oh, wonderful! Here are some samples to take with you." She hands Uteva a small basket filled with bananas, blueberries, and several bright red plum-like fruits. "I have 15 bushels of bananas to sell. They use those to enchant our chits, you know, so don't take less than 12 to the bushel. Blueberries go for about 6 chits to the bushel, and I have 10 bushels of those. Try selling them near the magical paints. The Market is flooded with vileberries right now." Orchid picks up one of the red plum things, makes a moue of distaste, and drops it back into the basket. "But bingeing is fashionable this season, so you might get a good price for my 25 bushels. Do your best.

"Now, once you sell those, spend half the money filling my stock." raspberry apples, frog apples, and cold pears." The motherly merchant points out three nearly empty bins in her front window. The first contains a few deep red apples with bumpy-textured skins. "I need at least 5 bushels of raspberry apples, and 5 of frog apples, but only if they're ripe." She picks up one of the golden frog apples and gently squeezes it to demonstrate the correct ripe croaking sound. Setting it back down, she points to the lonely, icy-blue and slightly bruised pear in the last bin. "And if you find cold pears, snatch them up at any price, before the ice-makers corner the Market on them.

"Invest the other half of the money in Dwarven Ferries. Look first for shares in Bello's ferry line, but I'll be happy with any." Orchid peers at the glazed-over expressions surrounding her. "Have you got all that, dears? Here's my Trading Card, and enough chits for each of you for the Stairs." She hands these to Altemia, with a pat for the elfmaid's cheek. "Have fun, dears!" she says, shooing everyone out of her shop. She snags her eldest out from between Ael and Sly, pulling the boy back inside by his ear . . .

You Want to Put Your Horse Where? (DM Lee) 
Wednesday July 25th, 2001 2:36:15 PM

Trace and Lok arrive at the Southook Cityscape shore at the south end of the Bridge. There, a continuous line of merchants and laden porters snakes back and forth up the narrow, rickety wooden switchbacks of the Stairs. A shorter line of richly dressed mercherchants and mages wait to take the small handlift up to the Market. There doesn't appear to be any way to get Trace's horse up to the Bridge.

Sir Thomas  d100=32
Wednesday July 25th, 2001 4:15:40 PM

Guilt making his pain worse, Thomas agrees to share is plague with his friends. "We can discuss my troubles when we get back from the bridge. I will be cheerful for the rest of the day, then we will talk. I need your help and support my friends, so let us try to have a pleasant day shopping." He flashes a sorry excuse of a smile and heads off with the group for the bridge.

Altemia, Kevil, Tara (Clay)  d100=96
Wednesday July 25th, 2001 4:18:48 PM

Altemia accepts the chits graciously, "Thank you Madame Orchid." She then heads into the warehouse to find Sly to talk him into accompanying the rest of the group to the bridge. She will relay the news Thomas just reported say, "Sly! He has given his word to talk to us tonight. You know he won't break that oath, so lets all go shopping together. Maybe we can cheer him up before it gets hot this afternoon." She takes SLy's hand and hurries to catch the departing group.

Loc Mufflefoot(Ceil) 
Wednesday July 25th, 2001 5:15:05 PM

" You know that I'll help you any way I can Trace. BUT! How are we going to et the horse up there?" As Loc points to the Bridge.

Alyndar 
Wednesday July 25th, 2001 5:15:57 PM

See Brother, that wasn't so hard, asking for our help. <patting Thomas on his back>

Now, will someone be so kind to tell me what we are gonna be doing on this bridge for the rest of the day?

Sly Foxx and Luke 
Wednesday July 25th, 2001 5:28:56 PM

Sly agree to go with the girls. Now Sly tries to remember what to sell and what to buy, "Sell bananas and buy raspberry apples? Sell Blueberries and Red Plum fruits and buy magic paint? Sell vileberried and buy Frog Pears? Sell basket and buy Cold Apples? All right I think I have it strait?" Said Sly as he follows the girls.

Luke look to the sky, "Woof arf?" meaning (this is going to be a long day)

Trace and Radiant 
Wednesday July 25th, 2001 9:45:11 PM

Trace looks for a market runner bearing the same markings as the one that brought him the note from the worker. "Please take this horse back to the silk swan stables and post him under Sieur Jacobs, I will collect him there." Trace hands him three gold coins, one for the runner and two for the stable. "C'mon Lok lets go up to the bridge and look for the runners that were described in the note. We will pay him off to keep his mouth shut and I will have you inspect where they work once we find out."

Ilsidur 
Wednesday July 25th, 2001 10:47:01 PM

As excited at going shopping as having his teeth pulled out, Ilsidur says, "Well let's go; what are we waiting for. This is exactly why I signed on to be a Champion: so that I could buy and sell fruit at a market. Maybe we could get the merchants to help us in the next battle against the orc brothers, what do you think?"

Obviously not looking forward to the afternoon, Ilsidur follows the party to the bridge.

Ael d'Gaiaim 
Thursday July 26th, 2001 9:40:20 AM

Ael momentarily forgets his troubles for a while, entranced by the revelation that Bananas are used in the chit enchantment process. He walks along at high speed, managing to pace back and forth, even though the group is moving forward.

"Fascinating...very interesting indeed. I wonder what processing incantation they use. I suppose it could be a variant on Svetlana's Scintellating Component Stripper, with maybe some physical elements as well, if they use the interior... It would be most enlightening to learn if higher denominations of chits require more fruit to enchant, or if the basic procedure is identical."

Lok Mufflefoot  d20-1=8 d20+4=13 d20+9=21
Thursday July 26th, 2001 1:49:03 PM

Understanding that the horse was unimportant, Lok began his search of the marketplace looking without much luck (spot check 8) and asking about the occasional passerby for information (13 gather info). Dilligently he searched (search 21) the marketplace for any sign of the runner, occasionally checking in with Trace.

Uteva 
Thursday July 26th, 2001 2:01:16 PM

Teva stares at Sly for a moment, blinks, then sighs. "Who, boy, I can see this is going to take some work." Linking her arm through his as they walk to the Bridge, she shows him and Alyndar the fruits in her basket, going over Orchid's instructions until she thinks they've got it.

To Ilsidur, she says, "Well, you did say that you wanted to see the Market." The bard sounds amused. "Maybe you can catch up with Trace and Lok, if you think their nosing around is more in line with your championly dignity."

Bedlam on High (DM Lee-Anne) 
Thursday July 26th, 2001 2:53:49 PM

The Bridge which so dominates the skyline of Magic City can be easily taken for granted after a few weeks spent in its constant presence. From up close, though, the sheer size of the looming span, which is wider than many city blocks, and ten times as long, is awe-inspiring. It's hard to believe that such a massive structure is supported only by the network of cables that tie it to the Hooks. And from up close, it's impossible to forget that the Hooks are suspended in midair from nothing at all . . .

The Market Wardens charge each person one white chit for the dubious priviledge of climbing the rickety wooden switchbacks of the Stairs. During the half hour or so that it takes to ascend to the Bridge, you pass many merchants and shoppers who have paused here and there to take a breather and look out over the splendour of the Southook Cityscape sparkling from far below. Frequently, a cry of, "Way! Coming through, make way citizens!" passes from person to person along the stairs, and the line of climbers presses against one railing while a fast-moving Market runner passes them carrying a message to or from the Bridge above.

Trace and Lok reach the top together, emerging into complete bedlam. Thousands of voices shout to be heard over one another, creating an incomprehensible babble of noise. There are people and goods everywhere; in such a crush, it would be nearly impossible to find a companion again, once separated. The two friends have yet to see a runner in orange and brown. When they ask, they are directed to a nearby stall, where runners in blue-on-blue livery await their next message run.

As the rest of the party nears the top of the Stairs, they are passed by a Market runner who skips nimbly up the stairs, only slightly winded, sweat darkening the fabric of his orange-trimmed brown tunic.

Sly Foxx and Luke 
Thursday July 26th, 2001 3:56:54 PM

A good chance that somebody is holding Sly's hand and guiding him along, Because Sly is looking down(open mouth and speachless).

Luke follows Sly and keeping an eye on the people.

Sir Thomas 
Thursday July 26th, 2001 9:41:03 PM

It does not take much for the large paladin to stay close to his companions as he pushes and shoves people with his large shoulders. Everytime he bumps someone he tries to mutter or offer apologies with a, "pardon me" or an "excuse me" of some sort. The physicality of the experience is not the problem for him so much as the constant spray of apologies coming from his mouth. In frustration he shouts to his friends, "This is rediculous you guys! Did we all need to come to this god forsaken bridge? I wonder how many people have been pushed off the edge or crushed from this swarm of people." Including this poor attempt at humor, the paladin still manages to be blatantly sad trying to pass as a somewhat cheerful person. He does his best to stay close to those that actually know their destination, even if those companions don't know the proper direction of that destination.

Altemai, Tara, Kevil (Clay) 
Thursday July 26th, 2001 9:45:14 PM

Before entering the mix of the crowd, Altemia forsees the trouble before they get there. She tells Tara and Kevil to return to the warehouse and wait for the group to return. They jog off to carry out her instructions to the letter fully knowing that the shade of the warehouse will be much more enjoyable than the hot summer sun on the bridge. Altemia is very glad that she got rid of the chits when they entered the bridge because she does not relish the thought of trying to keep a firm grip on them as she follows Thomas' large frame through the crowd. "Thomas, can you see Uteva? She knows where we're going. I can't see anything but feet and you." She pokes the paladin in the kidney trying to get a slight rise from the large kid.

Trace and Radiant 
Thursday July 26th, 2001 9:54:51 PM

Trace leades Lok up to the runners in the blue suites. "Excuse me, I need a message ran but the message is me and my friend here. I need a runner to guide us to the station that the runners wear orange and brown tunics. I have gold and will pay the exchange rate for the guide plus five gold on top for the trouble."

Ilsidur  d20+3=14
Thursday July 26th, 2001 11:58:55 PM

Ilsidur grabs the orange and brown liveried runner as he pushes past (roll is for STR check). "Excuse me for one second, sir. I was wondering whom you work for, and how I might contact that person. The information is worth a white chit, if you can spend the time to answer that and maybe a couple more questions." He waits for the answer, figuring he can get out of the ridiculous shopping trip. "Or would you prefer to be paid in fruit?" Ilsidur holds up a banana. "Apparently, they are as valuable as money around here."

Alyndar 
Friday July 27th, 2001 1:25:24 AM

Keeps a tight grip on his friends and an even tighter grip on his wallet when going up to the market. Aly will keep an extra eye out for Bear and Void.

Lok Mufflefoot 
Friday July 27th, 2001 11:26:16 AM

Tugging on his sleeve as they approach the station he says "After we find out this mess, we must visit a good Inn or two. I haven't been juggling in far too long." he winks at Trace and applies a more serious look to his face once again as they approach the runner.
The halfling eyes Trace a moment wondering at his generosity but remembers the severity of their task.

Uteva 
Friday July 27th, 2001 3:40:23 PM

As they emerge up top, Uteva takes a moment to absorb the atmosphere. The bard takes a deep breath and releases it on a long sigh. "Aaahh. Look, Sly: commerce. It's all about exchanging what you don't need for what you want. Everybody wins. Isn't it beautiful?"

Almost giddy with joy, Teva drags the young half-elf into the crowd, shouting over her shoulder, "Everybody stick together, and keep your eyes and ears open. We're looking fruit, magical paint, and ferry lines." She stops the first Market Warden she sees to ask where the fruit merchants can be found.

Runner Up (DM Lee)  d20+3=15
Friday July 27th, 2001 4:17:17 PM

One of the blue-dressed runners, a spare woman, frowns and stands with her arms crossed. "What ya want with Swift's? We can beat their price any day, and we're more discreet." She glances at her coworkers, asking, "Any of you layabouts know what gold's worth?"

"It was 12 gold to the chit this morning," answers one.

Another shakes his head, "I just ran a jeweler's trade. 13 to the chit."

The first woman nods and turns back to Trace. "I'll do the run for 9 gold."

Over closer to the Stairs, the runner in Ilsidur's grasp gasps out in a sing-song, "Note Swift messenger service, for all your Market needs. Fast, reliable and always ready. Look for us mid-span on the east edge of the Bridge. All profit to you, sieur." The man then twists his tunic free and darts off into the crowd at top speed.

The Market Warden tells Uteva to try the area directly below the Second Hook.

Sly Foxx and Luke 
Friday July 27th, 2001 7:33:46 PM

Uteva grabs Sly by the hand and drags him along, saying "LOOK! Sly the market," and Sly is having a hard time keeping up with her, as she pull him from one place to another. At one point Sly was running on his knees, when Uteva stop and said "LOOK! the Ferry Line." Only to be grab and pull along again, then come to a full stop. "LOOK! the Market. It's so beautiful." Sly (who is all out of breath) looks onto Uteva's face, her shinning eyes and her new found energy. By every thing he hold holy, It was worth it, just to get her back.

Luke walks and some time runs along, with no problems at all.

Ilsidur 
Sunday July 29th, 2001 11:23:55 PM

"Come on, guys, let's try to figure out where Void has gone. Uteva, can you take care of the shopping?"

Leading the others (assuming they follow), Ilsidur heads over to the mid-span on the east edge of the bridge, looking for the 'Note Swift' messenger service. "When we get there and find the manager, how about we try to charm him into giving us the information we need Tell him we can pay for the information in chits or in spells, whichever he prefers."

Alyndar 
Monday July 30th, 2001 9:24:24 AM

Follows Ils, combat pouch slid around to the front for easy access.

Uteva 
Monday July 30th, 2001 12:32:13 PM

Uteva snorts and shares a knowing glance with Altemia. "Trust the men to run off when there's shopping to be done. You boys aren't getting out this so easily. We'll all go after this lead, then do the trading together." She starts after Alyndar and the others, but after a quick glance at Ael's unfocussed gaze, hands her sample basket to Sly and grabs the young mage to pull him along.

Ael d'Gaiaim 
Monday July 30th, 2001 1:34:56 PM

Ael almost stumbles as 'Teva grabs him, but thankfully manages to regain his balance. "Oh! Yes? Ahh, the bridge. Err...a magnificent..."

He shakes his head, apparently to clear it, and blinks a few times. He quickly glances at the book Thomas is kindly carrying for him, and seems to relax. "Ok...I guess it's time for a little detective work, eh?"

Sir Thomas 
Monday July 30th, 2001 3:13:02 PM

"Well, what about . . ." startled by all of the confusion mixed in with Ilsidur's decision to go off on his own Thomas tries to get him to stop and talk it all over with the rest of the group. The group, however, seems all too informed about Ilsidur's plan and is already tagging along ahead of Thomas. So Thomas follows the group calling to Ilsidur, "What information are we looking for? And who are we asking? and . . . "

Altemia (by Clay) 
Monday July 30th, 2001 3:16:08 PM

Altemia smiles a wry, knowing smile and continues with Uteva's chiding, "All too typical. We should have made odds and taken bets that they'd run off once we got them here." She swats Thomas on the shoulder as she rushes past him and gives a playful tug on Aly's robe as her warrior's legs push her though the crowd at a much more efficient pace than the mage can manage. "We'll see you at the Note Swift Messenger's Service . . . if you can't keep up with the 'shoppers'." She grins and chuckles a little at the dumbfounded looks on the males' faces.

Lok Mufflefoot 
Monday July 30th, 2001 4:44:58 PM

Standing next to Trace the halfling fishes some coins out to help in the buying of the guide to the guide. "Hey Trace, It looks like we might really have a lead here."

DM Kent (I'm SOOOOO Glad to be here) 
Monday July 30th, 2001 6:25:15 PM

(ooc Ok first off there is NO way that Ilsidur could grab hold of Lok, as Trace and Lok are lost in the crowd ahead of them by at least 10 minutes. I will edit what I can without changing the gist of the posts)

DM Kent -- Hubbub and Bedlam -- 
Monday July 30th, 2001 6:56:44 PM

The noise level around you all is quite nerve wracking to say the least. As you walk through the bustle you find it hard to believe that anyone can hear and understand anyone else let alone conduct business.

(Picture The comodities and stock exchanges at peeak time only with three times as many people spread out over a much larger area.)

As Trace and Lok make their way with their guide this is a sample of what they hear.

"Goose thistles 10 per bushel, Sold 2 bushels, Berit's Brewery at 10."
"Chokethorn seedlings 5 per bushel, Buy at 5 from Joran's Nursery."
"Offering to buy any and all Cold Pears at 30 per bushel."

As Uteva, Thomas and the rest of the party heads through the crowd, ultimately heading for the same destination They get an earful of the same discussions.

"Meat Pies, fill you right up."
"Dark Dwarven Ale 15 per pony."
"Pickled starberries selling at 6 per bushell."
"Can you spare a chit so I can feed my children"
"OK, I've got Bartoks for 2 at 7, Jasora's for 5 at 6. And Deringle's for 5 at 6. All three sells. And one buy from Pravlong's for 12 at 5. All contracted. Profit to you all."



Sly Foxx and Luke 
Monday July 30th, 2001 8:02:34 PM

After Uteva let's go of Sly arm, Sly almost trip and fall BUT regained his balance by spinning around (with his cap over his eyes). Then bumps into Sir Thomas, "Opps!" said Sly, "I'm sorry Sir I did not mean to (at this point Sly pushes his cap back into place at the back of his head) Ahh! Sir Thomas?? (looking for the girls) Where did every body go?" Then sly hears the sweet sound of a merchant calling "MEAT PIES!" Sly looks around for the direction of the beautiful sound.

Alyndar  d20+5=10
Tuesday July 31st, 2001 12:18:00 AM

Not Liking the crowds all that much, Aly moves a bit closer to Ilsidur. Not in a scared way, just for safety it seems. Senses on alert, looking for anyone who might either be trying to pickpocket himself or Ils or placing a blade in our backs.

(Spot 10)

Sir Thomas 
Tuesday July 31st, 2001 2:21:57 PM

Thomas just follows the group like a lost puppy hoping for food.

Altemia (by Clay) 
Tuesday July 31st, 2001 2:23:36 PM

Altemia looses her humor as the crowds push in on her. "We're getting into the thick of it here folks." she calls to her friends with no hope that they heard her. She desperately tries to follow those in front of her while holding up her hand with the tatoo on it for those who are behind her to follow.

Trace and Radiant (Ceil) 
Tuesday July 31st, 2001 3:53:37 PM

"Your hired, Now show us" said Trace, he makes sure that Radiant keep calm. All the while they follow their guide.

Lok Mufflefoot 
Tuesday July 31st, 2001 4:06:42 PM

As they walk the halfling becomes distracted easily and can barely keep track of the fact that he needed to follow Trace. All the sights and the sounds intrigued his furry brain and his attention was lost as he ambled behind.

Uteva 
Tuesday July 31st, 2001 4:07:13 PM

Her freckled face flush with excitement, Teva follows Sir Thomas' tall form through the crowd, and the occasional glimpse of Altemia's hand. She leans into Ael to shout, "Let me know if you hear anyone trading components for magical paints, and try to mark the spot." The bard hesitates, glances around at the seething mass of bodies, and shrugs. "Though I don't know how you can."

Ilsidur 
Tuesday July 31st, 2001 6:04:10 PM

Ilsidur stops the party as they try to move through the press (except for Trace and Lok, who are at least 10 minutes ahead), and says, "This shopping is a fool's errand. We need to hire someone who knows his way around this place, and have them do this ridiculous shopping for us. Meanwhile, let's get over to the message service, and buy some information from them about Void. What do you think?"

DM Kent  d20+8=20 d20+8=9 d20+8=20 d20+8=19 d20+8=9
Tuesday July 31st, 2001 8:32:33 PM

Trace and Lok make their bargain and the messenger looks at them and then simply states, "You need to pay half now and half at time of delivery."After you pay her the front half of her payment, she takes off moving a rapid pace seemingly finding a path where one didnt exist before. You all are not as adept as she is and you are fighting for every foot of the way in the noisy crowd. You manage to make enough progress to just keep her in sight so you know what direction she is heading.

(Trace and Lok make a spot skill check please.)

Uteva, Sir Thomas, Sly, Altemia, Ilsidur, and Alyndar make their way deeper on to the bridge, working their way slowly through the buyers and sellers (make listen check if you are trying to hear anything specific DC 12) Every now and then you see a brown liveried messenger running along. About five minutes in to your walk you get caught up in a huge cluster of people watching a below average excuse for a magician. He seems to be creating and juggling small balls of light that appear and disappear in an apparent random manner.

( all but Alyndar make a spot skill check please



Trace and Radiant(Ceil)  d20+9=13
Tuesday July 31st, 2001 10:09:19 PM

(OOC:13 spot check)

Trace was almost running, trying to keep up with that messenger. " We hane a fast on on our hands, Loc.I hope we can keep up. Go you think we would fair better if I have Radiant fly, just to spot her? How are you doing, Loc?.

Sly Foxx and Luke  d20+4=9
Tuesday July 31st, 2001 10:18:19 PM

(OOC: i rolled a 9 spot check.)

Sir Thomas tells Sly to keep going and not mind the pie merchant, So Sly keep on going deeper on the bridge. Untill Sly and Luke come upon a magician juggling those small balls. Sly is intrested and wants to stop, beside the basket is getting heavy.

Lok Mufflefoot  d20-1=3
Wednesday August 1st, 2001 1:08:22 PM

Completely distracted now by their insane pace the halfling is barely even able to spot Trace's bottom through the crowd (spot check 3). "Yes radiant might be a great help here in fact. He'd certainly have a more interesting view of the crowd than I have." he finishes winking at nobody in particular beyond the sea of posteriors in front of him.

Ilsidur  d20=1
Wednesday August 1st, 2001 1:59:42 PM

Ilsidur glances at the magician trying to juggle the light balls. "Hmpph, I'm sure Lok could do a better job than that." He continues to make his way to the section of the bridge holding the brown-liveried messengers. [OOC: I am away from my home computer and don't know my plusses for Spot, but seeing as how I rolled a 1, I don't think it really matters, does it?]

Uteva  d20+7=8 d20+2=7
Wednesday August 1st, 2001 3:29:04 PM

With a long-suffering sigh, Teva acknowledges Ilsidur's question. As she follows through the crowds, she keeps her ears perked for snippets that might indicate traders-for-hire, but has trouble noticing anything in the ongoing chaos. (Listen=7, Spot=7)

Sir Thomas  d20=19
Wednesday August 1st, 2001 3:45:22 PM

(OOC: rolled spot check of 19 + 2 WIS = 21)

Thomas stops with the rest of the group as they try to push their way through the crowd. Despite his depression he has the sense to survey the crowd and the magician for anything that might be out of place. (OOC: glazed eyes, familiar faces, a person that doesn't fit in with the rest of the observers, familiar markings on the mage, etc) He also tries to spot his friends hoping to take this opportunity to regroup.

Altemia (by Clay)  d20=11
Wednesday August 1st, 2001 3:47:58 PM

(OOC: I still don't have internet at home, so bear with me folks. I left Altemia's character sheet at home on accident, but I rolled her spot check at 11. I'm betting she has some bonuses to that though.)

Altemia steps into an open space in the crowd and stands on her tippy-toes with her hand still raised as a silent beacon to her friends. She surveys the crowd to locate each of her scattered friends.

DM Kent  d20=16 d20=12
Wednesday August 1st, 2001 7:15:56 PM

Trace and Lok are slowly faling behind their guide when the send Radiant ahead to spot for them and Radiant takes off after the fleet footed guide. Just about that time Trace and Lok are all but run over by several folk pushing through the crowd from behind them. As Trace picks himself up he realizes that his money pouch is missing. Quickly looking around he sees four people hurrying around a corner up ahead.

The Uteva's group comes upon the bottle neck around the magician and several of the group stop to watch for a few moments. As you all finally start moving again and finally break through the bottleneck, Uteva, Sly, and Ilsidur all realize that they are missing their money pouches. Altemia and Alyndar feel hands at their pouches but manage to keep yhem but dont see who was trying to pinch them. Sir Thomas however not only feels someone trying to pinch it but emerges from the crowd behind you dragging a skinny young waif in his midst.



Trace and Radiant (Ceil) 
Wednesday August 1st, 2001 9:07:51 PM

Trace let's Radiant go,"Follow" said Trace. While trace arm was out stretch, he feels something bump him off balance, and he falls. Then he realize that his money pouch is gone, "Loc my belt pouch is gone, SEE! those four people going around the corner." Then Trace asks of Loc, "Now what do we do? Go after the messenger? or The thieves?"

Sly Foxx and Luke 
Wednesday August 1st, 2001 9:16:34 PM

Sly has his hands full with the baskets. When he feels a small tug, then he realizes that his money pouch id gone. Sly look around but see just a mass of people. "OH! OH! girls I think we been rub?" Then he looks at Luke,"Did you see anything Luke?" Luke just sit there with his thong hanging out.

Alyndar 
Wednesday August 1st, 2001 9:46:16 PM

Knowing this was gonna happen, Aly heads back to the Warehouse. Keeping a firm grip on his moneypouch, looking extra carefully for other thieves.

When the group arrives back from whatever they decided to do, they find Aly's cart and Donkey and Ox ready to travel, with all his wagon replenished. Aly will be in the house, making a For Sale sign and Going out of Business sign.

Lok Mufflefoot 
Thursday August 2nd, 2001 10:00:39 AM

Not hesitating one bit the halfilng replies "Follow the thieves. We can always get another guide with the gold from our pouches when we get them back." Suddenly his mode changes and Lok runs as fast as possible after the fleet footed thieves trying to track them. Thieving was his business, so to have one's pouch taken by another thief in itself was shameful. Lok gripped his small silver ball in his hand and as well touched just the hilt of Twiddle wondering if the thieves had been orcs.

Sir Thomas (with thief) 
Thursday August 2nd, 2001 2:59:18 PM

Thomas notices the small girl reaching for his pouch and grabs her by the wrist while she tries to loosen it from his belt. He keeps ahold of her wrist as he grabs her waist and hauls her out of the crowd. "THIEF!!" he exclaims loudly. Then in a lower tone, "My friends have some questions for you. I think the local authorities will probably like to speak with you as well." Thomas holds her with a tight, uncomfortable grip to ensure that she does not get away. He also keeps his eye on her free hand to be sure she does not reach for a weapon. "Keep that hand in sight, or there will be more trouble than you can handle young lady."

Altemia (Clay) 
Thursday August 2nd, 2001 3:03:27 PM

Altemia breathes a sigh of relief that she had her pouch in her hand when the thief reached for it. She didn't even consider chasing the more nibble person throught the crowd. Her warrior's sense told her that there was trouble in this crowd. She keeps one hand on her pouch and the other in the air. She goes looking for the group and is quite relieved that Thomas walked out with one of the thieves.

Uteva 
Thursday August 2nd, 2001 4:47:55 PM

Not at all happy to find she's lost her purse, still Uteva winces at Sir Thomas' shout. They have learned through experience in recent weeks that Hook City's laws are rather strict. She doesn't want to see a child pay too strong a penalty.

The bard releases Ael's arm to approach the paladin and his captive, maintaining eye contact with the waif. "Dear me, Sir Thomas. I seem to have dropped my belt pouch. I wonder what can have happened to it? I also wonder how the Market Wardens deal with thievery on their turf."

DM Kent 
Thursday August 2nd, 2001 11:09:16 PM

Alyndar heads back to the Warehouse and recieves some very puzzling looks from the neighbors as he goes toward the door. As he opens the door and steps inside, he realizes that something is very very wrong. Looking up he sees the four familiar faces of the Mudhound Mercs. (reflex save flatfooted)

Trace and Lok leave off their following of their guide, figuring Radiant will be able to at least send them in the right direction when he returns, and tear off after the pickpockets. As they turn the corner they see them just ahead and going around another corner. Thinking they might actually have a chance to catch them, Trace and Lok speed up and turn the next corner and find themselves face to face with the Pickpockets and two of their friends. All four of them have swords drawn and are waiting for you. (reflex saves to avoid A.O.P.)

As Sir Thomas raises the hue and cry about theives, there are several other voices raised as well. Comments about lost purses, accusations, denials and calls for the Watch are all heard as you pull away from the crowd. The crowd itself is getting a bit rowdy and big trouble could soon occur if something isn't done. At the first call of thief the Magician seems to have disappeared.

The little girl wilts as Sir Thomas and Uteva mention the Watch and is basically dead weight right now. She is whimpering and tears are flowing down her face. "<wh>Please don hurt me. I proms I won dos nuttn els. Jus don gimme oer t' the Marketeers."



Ael the Dazed and Preoccupied 
Friday August 3rd, 2001 9:33:48 AM

Ael wakes up from his trance at the shouting, and the sudden lack of Uteva's hand on his arm. His brow crinkles and he checks his pouch, and finds only lint. Looking frantically around, he sees Aly depart through the crowd, and Lok run off madly.

Quickly, he walks up to Uteva and Thomas, so as not to loose them...

Trace abd Radiant (Ceil)  d20=2 d20=16
Friday August 3rd, 2001 11:49:22 AM

(OOC:using a hero point for that low roll.)

Trace runs around the corner and spots the pickpockets rounding the next corner. "Look! Loc, there up ahead and going around that corner. I don't like this." As he and Loc runs at full speed and rounds this corner too. And they both run into the pickpockets all armed. "Radiant! Get Sir Thomas!". Yells Trace.


Sly Foxx and Luke 
Friday August 3rd, 2001 12:13:20 PM

Sly runs up with the rest of the party, "Should we not question her somewhere else? We are attracting attention." As Sly pointing toward the crowd.

Lok Mufflefoot 
Friday August 3rd, 2001 2:09:37 PM

Not surprised in the least the halfling turns the corner and in an odd catlike fashion seems to have been expecting something treacherous from the thieves (reflex 24). Shouting "Armed thieves, watch out Trace" as he rounds the corner, Lok slides Twiddle easily from it's wrist sheathe prepared for a rough fight if need be.

Alyndar  d20+7=26 d20+6=18
Friday August 3rd, 2001 4:58:58 PM

(Reflex 26, Concentration 18)

Seeing the Hooligans in the warehouse and noticing who they are, Aly backpedals back out the door, screaming: those bastard the Merc's are in the warehouse, thieving like only they know how. Poorly.

Shouting for the watch, Aly defensively casts Expeditious Retreat.



Ilsidur  d20=13
Friday August 3rd, 2001 9:52:11 PM

Ilsidur frowns and swears, "By Foragar's flat foot, I knew this was a fool's errand from the start!" Knowing full well they never should have tried to go onto the bridge in the first place, in these crowds and not knowing the city, he casts his Fly spell on himself. [OOC: Kent, did you get the list of spells? You never replied to my e-mail. If not, send me a note and I will resend.] He soars over the crowd, calling to the group of Sir Thomas, Sly, Ael, Uteva and Altemia, "Let's get off this bridge and back to the warehouse, and tell that crazy fruit seller what a ridiculous task she has sent us on! We need to get off the bridge before someone loses more their purse! I'll find Trace, Lok and Alyndar and get them back as well. Uteva, if you have that whispering spell, can you cast it on a bunch of us, including me, so that we can communicate over the distances?"

Once Uteva has cast the spell (assuming she can), Ilsidur flies as fast as he can (he can cover 360' per 6 second round), shouting for Trace, Lok and Alyndar. He also looks in the sky for Radiant, figuring the bird could lead him to Trace. [OOC: rolled a 13 for Spot check to find the others, including Radiant, don't know the bonuses.]

Uteva  d100=62 d20+2=8
Saturday August 4th, 2001 8:44:59 AM

Realizing that the pickpocketing is more widespread than just their group, Uteva eases up on the waif and tries to see if anyone else in the crowd has caught a thief of their own. (Spot=8)

She casts her Message spell, targetting Ilsidur, Sir Thomas, Sly, and Ael. (Spell Failure=62%) "Is that working, Ilsidur?" she whispers. "Keep us up to date. We'll start heading back toward the Stairs to Southook."

DM Kent (Separated and it feels so Bad)  d20+7=10 d20+6=26 d20+6=23 d20+6=16 d20+6=17 d20+6=17 d6+1=7 d6+1=7 d6+1=7 d6+1=7 d6+1=6 d20+5=14
Saturday August 4th, 2001 12:16:42 PM

Alyndar
Alyndar manages to get back out the door and starts to flee, and then realizes two things. First they didn't look like they were chasing him and secondly, there seemed to be several other people in the warehouse as well, behind the Mercs. (please make appraise skill and spot rolls to judge the situation and to see if you saw anything else0

Trace and Loc
Trace and Loc make it around the corner realize in time what they see and dont get within striking distance of the ruffians. Trace calls to Radiant and then realizes that Radiant is not there, having already been sent on before to follow their guide.

The four ruffians all advance on Trace and Loc and attack two on each. (Loc gets an Attack of opportunity since he has steal already drawn)
#1 and # 2 attack Trace and #3 and #4 attack Lok
#1 charges in toward Trace and with the momentum of his charge deals Trace a severe hit (26 poss. crit. crit roll of 23 also hit. for a total of 14 points) #2 also hits for another 7 points

#3 and #4 movin against Lok a bit more cautiously but manage to both connect with diminuative fellow.13 points damage

Ael, Uteva, Sir Thomas, Altemia and Sly
Uteva casts her spell and Ael Sly and Thomas all hear her message. Ilsidur, for one moment hears "at work" before he hears no more. As she looks around she doesn't see anyone else with a captured thief, small or otherwise. As Uteva lets up on the little girl and starts scanning the crowd, the girl tries to take off Uteva, and Sir Thomas and Sly, make reflex rolls to catch her: Uteva yours should not include dex bonus. You need to beat a DC14

Ilsidur

Ilsidur takes off flying and just manages to hear a partial word or two from Uteva's spell and then it is abruptly cut off as he whizzes off to see if he can find Trace and Lok. Ilsidur vaguely remembers Alydar saying that he was going back to the warehouse.[b]roll intuit direction skill DC13 to get correct direction to find Trace and Lok)/b] Also you might give me some idea of how you are searching for them.



Sir Thomas and Pryte-Honos  d20=6 d20=6 d20=15
Saturday August 4th, 2001 12:19:34 PM

Sir Thomas "You'll get no sympathy from me at a time like this you dishonest gobiln-kin of a girl. I will give you to this crowd that will be a mob faster than you can blink if you don't tell me how to find your friends." Thomas pauses, "If you think I'm kidding, then try me, but I assure you that there is nothing in my current code of honor that will stop me. I am extremely angry today." Thomas' body begins to quiver and quake with the effort of his words. He even shakes the girl for emphasis of his point.

Pryte-Honos charges up to the four members of the mudhole mercs and attacks them to help Alyndar escape. He whinies and stamps and maneuvers to try keep from being attacked himself. (rolled 6 and 6 for his attacks with his hooves and 15 for his attack with his bite.) [OOC: I'm sorry to cause trouble, but I'm at my Mom's without my sheet.]

Altemia (by Clay) Tara and Kevil  d20=18 d20=7 d20=17 d20=19 d20=2 d20=14 d20=12 d20=10
Saturday August 4th, 2001 12:29:26 PM

Altemia is shocked by Thomas' reaction to the thief THinking that Uteva had a much better approach in mind. She thinks that the paladin is off-base. "THomas, let's take her to the warehouse. We'll get more answers from her there. THis crowd is getting really rowdy." then she throws in a comment for the thief, "we can cut her fingers off there if we choose to do so. That seems like a fair penalty for thieving, and we won't get caught doing it in the privacy of our home." She speaks up to the rest of the group, "WE need to regroup, and get out of here. I don't want to be around when a riot breaks out. Those are always bad news; even if you are involved."

Tara and Kevil, also being at the warehouse, attack the group of intruders. [OOC: I don't have Altmeia's CS either, sorry, I didn't know all of their attacks, so I rolled for two paw attacks, a bite attack and their special attack of tripping.] (Rolled for Tara: 18 to paw, 7 to paw, 17 to bite, 19 to trip if hit with bit?, for KEvil: 2 with paw, 14 with paw, 12 with bite, 10 with bite if hit?.) They do there best to distract the mercs while Alyndar runs away.

Alyndar (expeditous retreat - double speed)  d20+5=16 d20+4=24
Saturday August 4th, 2001 1:28:15 PM

(Appraise 16, Spot 24 (nat. 20))

cautiously goes back to the warehouse doors and walks in.

(when ive been told what i see, ill react appropriately)



Sly Foxx and Luke  d20+1=19
Saturday August 4th, 2001 3:15:42 PM

As the girl tries to escape, Sly makes a grab at her, "NO! NO! my sweets your not going anywhere. You remind me of another little thief that tried to get away in Mud City. AND we all know what happen to her?" Sly Look up at Sir Thomas and Uteva and winks. Luke is growling and making little snips at he feet.

Trace and Raiddent(ceil) 
Saturday August 4th, 2001 3:23:33 PM

Trace is reeled by the two hits and cannot think of a good spell. But he will take his sword out and deffend with his sword. "WOW! you dirty @##%$Rats, not just satisfide with money, you want blood too."

Lok Mufflefoot  d20+10=11
Monday August 6th, 2001 11:40:08 AM

Reeling from the terrible pain he has just suffered the halfling wastes his opportunity and flails uselessly with his dagger (to hit 11). Wary of his obviously trained opponents the halfling moves slightly nearer Trace, so the two could defend each other if need be. It had already gotten messy. At the top of his lungs he shouts "Thieves, Thieves!" hoping that guards would be somewhere within the sound of his voice to assist.

Uteva 
Monday August 6th, 2001 4:38:55 PM

Teva nods absently, chewing at her lower lip. "Yes, and now I've lost Ilsidur -- he must have flown out of range. The last he said was for us to head back home, so our best chance of reconnecting is to do just that. Bring her along, gentlemen." Teva checks to make sure Ael is still with them, then orienting on the line of skyhooks, starts leading the way on a diagonal, heading partly back toward the south end of the Bridge, and partly toward the nearest side. She hopes to reach the edge of the crowd before it gets too rowdy. She nudges Sly on her way past him, and winks. "Nice catch."

DM  d20+5=12 d20+5=13 d20+5=10 d20+5=14 d100=1
Monday August 6th, 2001 7:55:17 PM

Ael, Uteva, Sir Thomas, Altemia and Sly

With little thief in tow, she is ataying as far away from Thomas as she can, The largest group of you makes their way back to the start of the bridge.

Alyndar

Alyndar puts on the brakes and heads back to the door and with a deep breath opens it back up and steps inside. All was the same as before except that behind the Mercs he sees there are several of the people from the neighborhood bound and gagged on the floor.

The blond bearded noble looking one looks up at you re-entry and scoffs. "So, the yellow-bellied one decided to come back. Where's your back-up? Or are they still running? We have a little proposition for you, so go find your litter-mates and mosey on back here. Oh and I would recommend before sun down. I would hate to see any of your neighbors get hurt."

Trace and Loc

Trace reels with his injuries and prepares for the next onslaught by drawing his sword and going pack to back with Loc whom seems to be pretty wobbly from those last blows. So much so that when he retaliates he dropped his dagger (you rolled a natural 1) Luckily for the intreppid duo the ruffians cant take advantage of the situation as they all just barely miss as they encirle the embattle two.

Ilsidur

Somehow managing to guess the right direction (I gave you 5% chance, rolled a 1) Ilsidur flies almost directly to the alley where his friends are engaged. As he locates them he sees that bothe are wounded and bleeding freely. They seem to be standing back to back and facing four opponents.



Trace abd Radiant  d20+10=20 d6+3=6
Monday August 6th, 2001 11:39:25 PM

Trace reels and takes advantage of the momentum, strikes at one of the thief.(doing some 6 points of damage) "Well! Well! my little play mates. You not only want my purse, BUT my blood also? Well, take this You Rat Pack!" Then ask of Loc, "How are you holding up?"

Trace and Radiant (Ceil) 
Monday August 6th, 2001 11:42:55 PM

OOC:was roleplayed by Ceil

Sly Foxx and Luke  d20+5=21 d20+5=17
Monday August 6th, 2001 11:57:03 PM

Sly give a look toward Uteva and with a little smerk,"Thank-you, Uteva, I seem to be bless when it come to catching Little theaving girls!" With out letting the grip on the girl,Sly talk to Luke,"Remember Trace, go find him. Up Ahead, find Trace and Loc. GO!"

Luke takes off down the crowed street.
(Luke roled 21 listen and a 17 tracking)

Alyndar 
Tuesday August 7th, 2001 12:12:44 AM

Aly smiles at the hoods and walks away. He heads straight to the area watch and asks to speak with whoever is in charge. When introduced, he informs him that in Madame Chloe's warehouse, my warehouse, and gives him / her directions, there is a group of people known as the Mudhound Mercs, without my permission, with a few towns folk bound and gagged requesting that me and my friends return for some kind of deal. I don't know about you, but where I come from, that's considered kidnapping and highly looked down upon, not to mention trespassing and breaking and entering. So, I wish to file a report with you about this matter and politely request that you send your men to handle the situation. Almost forgetting, Aly shows his citizenship card to this person.

After the interview, Aly will go with his armed men to the warehouse so they wont get lost. Ushering them as fast as he can, reminding them that other citizens are at danger and if it presents itself, will hire a boy to go to the bridge to find his friends and tell them to get to the warehouse now, emphasizing the word Now.

Sir Thomas (uteva's communications) 
Tuesday August 7th, 2001 8:31:28 AM

Angry at the whole situation of being crowded and that most of his friends lost their purses to the group of thieves, not to mention his current personal troubles, Thomas stares with hatred at the little thief. He goes over and grabs the wrist that Sly does not have a hold on. "Good grab Sly." He says coldly. He does not try to hurt the girl, just to intimidate her into submission as they walk toward the warehouse.

Ilsidur 
Tuesday August 7th, 2001 11:34:10 AM

[OOC: I am away from a computer until Thursday night. This will be my last post until then. Ilsidur will try to get Lok and Trace back to the warehouse. He will fight if necessary.]

Ilsidur lands within 30 feet of the melee and draws his waraxe and shield. He shouts back down the alley behind him, "Come on guys, around this corner, I've found them!"

Then he turns and looks at the combatants and shouts, "Trace, Lok, let's get out of here! You four, step away from my friends, or when the rest of the group gets here, there will be no mercy shown to any of you! Trace, Lok, stop fighting and lets get back to the warehouse. I'm worried about our gear. This bridge is no place for someone who doesn't know what is going on."

Altemia, Tara, and Kevil 
Tuesday August 7th, 2001 5:12:31 PM

Altemia follows along with the rest of the group on the way back to the warehouse. She keeps one hand on her money pouch and the other on her scimitar. Her eyes seem to keep returning to Sir Thomas and her thoughts do too.

Tara circles around the warehouse looking for a way in. When she spots Alyndar coming back she trails after him since she knows him.

(OOC:I don't know about Kevil, whether or not he is inside the warehouse or not, it was never said.)

Lok Mufflefoot  d20+9=10 d4+1=4
Tuesday August 7th, 2001 5:40:55 PM

Pulling a belt dagger out he fumbles with it ass he tries to stab all too soon sending it clattering onto the ground away from his hand. From his other hand his silver ball shoots out as he says "Terrific!" striking the nearest thief in the chest (4 dam, sv vs stun). Cackling the halfling says as the blood from his chest dribbles down in rivulets, "Just terrific Trace."

Dm Kent  d20+3=16
Tuesday August 7th, 2001 10:46:11 PM

Trace and Loc and Ilsidur

Trace and Lok finally have a little success with their attacks although, Lok is leaving more on the ground than he has remaining on his body. The four ruffians look up as Ilsidur flies around and brandishes his axe and calls around the corner for reinforcements and then with a look at each other, slowly start backing up and back down the alleyway. Moments later Trace, Lok and Ilsidur are alone in the alley.

Ael, Uteva, Sir Thomas, Altemia and Sly

The major part of the group gets back to the warehouse just as the guard and Alyndar do. As Alyndar updates the rest of the group on what's going on inside, The four guards follow along until they arrive at the warehouse and then they wait for your instructions.

Inside the warehouse, unbeknownst to the Mercs, Kevil watches the two groups of strangers as they sit and chat.


Trace and Radiant (Ceil) 
Tuesday August 7th, 2001 11:07:30 PM

Trace tries to swing again, but fall on one knee. Trace ask if Loc is all right, then look at Ilsidur, "You know you never look so good as you do right now! Thank you. Come on Loc, let's get back to the rest of the group." Trace will help pick up their weapons.

Sly Foxx and Luke 
Tuesday August 7th, 2001 11:19:01 PM

Sly releases the little girl to Sir Thomas, and watches the war dog (Luke) run down the mob street and around the corner. Then Sly will pick up the fruits and some nuts that he find around the tip basket. Then takes a last look to see like coming back around the corner with the rest of the party. "OK! Girls, let go back to the warehouse and eat. I'm hungry." Off they go.

Alyndar 
Tuesday August 7th, 2001 11:27:07 PM

looks at the 4 guards and says: this is all that comes for a call of kidnapping and trespassing and breaking and entering? What are you looking at me for, i'm not a guard. Do what you guys do, get in there and arrest them.

(rolls his eyes)

Uteva 
Wednesday August 8th, 2001 10:03:51 AM

Teva listens in astonishment to Alyndar's explanation, then holds the others back for a quick chat. "Why is it that we keep running into these guys when we're split up? Sly and Sir Thomas know the Mercs better than the rest of us, so let's let them handle what the guard won't. Altemia, can you take the waif to keep her from distracting Sly?"

The bard follows the others to the warehouse, keeping herself slightly behind the paladin's bulk so that the Mercs can't see her whispering, "Ilsidur, trouble at home. Go around back. Ils, can you hear me? Mercs in the warehouse with hostages. Ilsidur, come in." She keeps this up, hoping for the dwarf to come within range. If he answers her, she explains the situation and suggests he and the others stay out of sight and try to get into the warehouse from the rear.

Ael d'Gaiaim 
Wednesday August 8th, 2001 10:52:11 AM

Ael gives Uteva a puzzled glance. "Mercs? Who are they? I assume that these are unsavories whom you have had the displeasure of meeting in the past?"

Frowning, he silently thanks whatever power made him memorize his battle spells that day, instead of many divinations.

Altemia, Tara, and Kevil 
Wednesday August 8th, 2001 2:57:28 PM

Altemia takes hold of the girls so that the other will be free to deal with the mercs if necessary. Seeing Tara with Aly, she motions her over. Gaging the girls reaction to the wolf, she sets Tara to guard her. Before Uteva walks away, Altemia takes her arm to keep her there for a moment.

"As far as I know, Kevil should be inside. If things get to fighting stage, he should jump in to help since he has fought with you before. That is, if he can."

A quick frown crosses her face as she speaks. A low rumble from Tara causes her to turn back to their small prisoner.

Sir Thomas 
Wednesday August 8th, 2001 5:28:58 PM

Thomas looks unsure as the group heards him into the warehouse. He draws his sword and offers some instruction to the guards before they all enter. "Here's what I suggest. I think one of you should run to get some reinforcements because I don't think these guys are going to come quietly. I also don't want to get into a fight here that might land us in the middle of another challenge, so I suggest another of you stay near the door to back up our claim that they are breaking and entering into our property. The other two flank me. Alyndar, I would like you and Altemia and Uteva to stay here at the door until Trace, Sly, Ilsidur, and Lok get back. I'll try to talk first, but knowing the strong hand that these guys live by I doubt this is going to go easily. By the way, I'm not sure I'm the best candidate for this job right now, but I'll do my best." Thomas walks into the warehouse. In as commanding of a voice as he can muster, Thomas calls, "Why are you in our warehouse without our permission? I believe they lable that type of thing a criminal action." He surveys the room waiting for a reply.

Lok Mufflefoot  d20+12=28
Wednesday August 8th, 2001 5:29:04 PM

Something about the situation strikes the halfling as odd and just as he scoops up his weapons he tries to silently stalk after their attackers to determine where they were going. Thieves would usually rather run than fight any day. The fact that they had stood their ground was surprising in the least. Running off after them (move silently 28) the halfling says before he goes "I'm gonna see if i can find where they are going, come on if you like."

DM Kent 
Thursday August 9th, 2001 6:56:23 PM

Lok gets to the end of the alley and looks both ways and sees absolutely nothing. It is like they vanished in to thin air.

The Guards look at Alyndar as if to ask if he is coming in as well and then with a unison shrug of the shoulders, open the door and walk in. The door closes behind them.

About five minutes pass and the door reopens and out come the three civilians and the four guards. After closing the door behind them they step out and stop in front of Alyndar. They agreed to release the people they caught loitering in the warehouse and for the time being are not going to press charges. However as for us removing them, well, they seem to be claiming that this is their warehouse and have some sort of patent of birthright showing that one of them is distantly related to Chloe and hence they are the true owners of the warehouse and not you. We will make our report and contact the civil authority to help figure this out. Have a nice day and all profit to you. They leave.

Trace and Radiant (Ceil) 
Thursday August 9th, 2001 9:03:50 PM

Trace run after Loc, "slow down, Loc. I'm hurt and bleeding a little. Let's go back to the warehouse. We Lost them any way." As they walk back, Trace ask of Loc, "You know there some very odd about these Thieves, they too well organized, What do you think, Loc?"

Sly Foxx and Luke 
Thursday August 9th, 2001 9:19:33 PM

Sly who is standing in back of Sir Thomas, Puts a hand on his shoulder, "Sir Thomas, why am I not suprised? This is very familiar, Remember the thief we caught in Mud City? She was trying to steel from us too. She was very scared of something, the Guards? the city? Her brother who is or was in jail here? Just like this little one here. She is just as scared and we will not get information from her either. These mugs are very well trench and somebody is backing them up. Tell me, Sir Thomas or anybody, am I making any sense?" Sly will turn to see if the girl is in good condition or just as scared as before.

Sir Thomas 
Friday August 10th, 2001 7:50:48 AM

As Thomas' face grows increasingly red he loses more and more control. "This is a god forsaken town, and I am a god forsaken man. I must leave! There is no other way about this." Reluctantly, THomas continues. "I know this is sudden for all of you, but I can't sit around idly any more. Something I did in the fight with Bear and Void angered my Lord Alemi, I no longer have his favor when I brush my teeth let alone if I were to fight for his honor. That has been my trouble lately that you have all taken quite an interest in; that has been my sadness. All that I live for has been taken from me for doing what I believed in. I have been trying to pray and atone myself in a civil way, but it seems that it cannot occur in this place where laws are only rules that keep the strong in power, and the weak under the boot of the strong. I don't know what I have to do, but I am collecting Pryte-Honos, wherever he has wondered off to, and I will go to the house of Alemi to inquire as to how to atone for myself. I won't ask any of you to accompany me, but I refuse to stay in this place any longer. My heart grows heavier and heavier with each day, and I simply don't think I can handle how this town deals with people. If you ask me, I say we just let the mercenary's claim stand and we leave, but I won't be so selfish as to ask any one of you to come with me. This thing I must do though." Thomas walks into the warehouse to get Pryte. If he is not there Thomas will begin searching around the warehouse and at nearby stables. When he has collected Pryte, he goes to the house of Alemi. He does not even look at the mercenaries while he is in the warehouse. Also, while he is in the building, he gathers his backpack and other items, taking them with him as he leaves.

Ilsidur 
Friday August 10th, 2001 9:04:19 AM

Ilsidur flies back to the warehouse, and arrives in time to see Sir Thomas leaving. He lands, and gets filled in by Alyndar.

"I agree with what Sir Thomas has had to say. I also need to get out of this ridiculous, rule-ridden city. I have a feeling Sir Thomas is going to need our help. I suggest we approach the Mud City Mercs and get them to pay us to drop the challenge. Then we can go into the warehouse, remove our gear and some of the better items (we can claim them as ours), and tell them we want 1000 purple chits with yellow spots and we will abandon our claim to the warehouse, and they can have the business and the house and the warehouse. But if we do that, what do we do about raising Madame Chloe? I still think that is our best choice."

Ael d'Gaiaim 
Friday August 10th, 2001 9:23:35 AM

Ael listens to Sir Thomas, the frown on his face growing deeper with each word. As Thomas claims to be forsaken, Ael twitches and a hard, burning look comes to his eyes. He blinks slowly, deliberately.

"It matters not if these...piles of miscast and burnt cantrip pages used as compost...can claim the warehouse or not. Let us restore Madame Chloe to life, and leave. The men will likely not get the shop, and we shall obtain some small satisfaction in so doing. And yet I must admit their deaths would bring me...pleasure."

Still hauling along his book, his knuckles tighten on the binding until they appear white, like those of a corpse.

Lok Mufflefoot 
Friday August 10th, 2001 9:50:57 AM

The halfling nods somberly as his own blood stains his shirt terribly. "Trace, I'm not exactly proud of the fact, but I have aquired items in my life sometimes to survive." Lok explains with drooping ears as if this were a fact that should shock his companion.
"And the fact is, that a thieves don't work in groups unless there is a reason to it. Maybe a thieves guild, maybe something else. If all they wanted was our gold, they could have left us and vanished as they did without confronting us. And they had people waiting with swords drawn, extra people to take us out. There's something bad going on."
His ears droop and he turns his big eyes to Trace hoping that his friend thinks no less of him as they walk on.

Altemia, Tara, and Kevil 
Friday August 10th, 2001 4:27:30 PM

Altemia watches Sir Thomas's face when he begins his outburts. Her heart tugs while she watches him. Even Tara whimpers a bit, although she never relaxes her guard on the girl.

"I have to admit, I'm not sure what to do either. Maybe we should have them pay us to not challenge them as Ilsidur suggested. Then I say we definitely raise Madame Chloe. Then, she gets the warehouse back and those mercs are out. At least I hope it works that way. Before we do it, we should ask one of the many officials in this town first. I'd hate for Madame Chloe not to get the warehouse back if we did raise her."

Kevil continues to watch the Mercs in the warehouse.

DM Kent ( Decisions, decisions, decisions) 
Sunday August 12th, 2001 5:10:50 PM

Sir Thomas goes inside to collect his things noting that the Mercs are there sitting as if waiting for something. They glance up as Thomas enters and watches as he gathers his things but no words are exchanged. Thomas exits the warehouse and finds Pryte-Honos stabled around behind the warehouse and goes with him back to the front of the warehouse but is in a foul-tempered mood and laid his ears back flat as Thomas saddled and bridled him.

As Sir Thomas mounts and readies to ride off Trace, Lok and Ilsidur come jogging and flying up.

As you continue your discussions the guards and the family leave.......

DM (Decisions, Part 2) 
Sunday August 12th, 2001 5:18:58 PM

Moments after Thomas leaves the warehouse there is an extremely loud bust of howling laughter heard coming from within the warehouse and then just as suddenly absolute quiet. seconds later there is the sound of a lone wolf howl coming from inside.

Trace and Radiant (Ceil) 
Sunday August 12th, 2001 6:53:28 PM

Trace (who is jogging with a slight limp) and Lok are almost at the warehouse. Trace is speaking to Lok, "Lok dear friend, Back at home I had friend's who acquired ITEMS to survived and they are still my friends. We elves look into a man's heart and judge his bravery, to measure a man worth. And I'm glad to call you my friend, Now I wanted you to come with me because I had a lead on Void and needed your talent with your fingers. But now I see that we were led into a trap. I'm sorry, My Friend. Now let's get cured and eat!" They arrive at the warehouse and ask, "Hey! What's happening?"

Sly Foxx and Luke 
Sunday August 12th, 2001 7:14:37 PM

Sly welcome Luke back as the dog come running to him. Sly kneels and scratches his ears. "You didn't get hurt did you, boy! Nah your all right." Sly watches Sir Thomas as he rides of again and he is still in a foul mood. Then turns to the girls, "We better ask Alyndar what to do next?" Then there was laughter in side the warehouse, Then suddenly all was quiet. We (the party) all look at each other and the sound of a Wolf howling came from inside the warehouse.

Ael d'Gaiaim 
Monday August 13th, 2001 1:06:18 PM

Ael stands still, watching Sir Thomas depart, and the group debate. His hand trembles as it holds the tome, and the color seems to drain from his face in response to his anger.

The mage's empty hand curls into a trembling fist. "There will always be opressive rules, created by idiotic politicians, no matter how enlightened a society thinks it is. What use is magic?"

Staring hatefully at the city at large, Ael sits down, inconsolable.

Uteva 
Monday August 13th, 2001 2:48:52 PM

"Argh! This is ridiculous. Alyndar has official document giving him title to Chloe's former property. Unless and until those are revoked, we have every right to be here." With that, the slim bard stomps her way inside, looking around for Kevil. She glares her way past the Mudhound Mercs to reach the back apartment, where she checks over the party's belongings.

Altemia, Tara, and Kevil 
Monday August 13th, 2001 6:55:23 PM

Altemia hears Kevils mournful cry and with a look at Tara, the two head into the warehouse, little girl in tow.

Altemia stands there with her hand encircling the girls wrist and scans the warehouse for her other friend. A quick whistle from Altmemia and a whine from Tara are all that are needed to bring the male wolf out of hiding.

Ilsidur 
Monday August 13th, 2001 7:26:56 PM

"Uh oh, I have a bad feeling about this," Ilsidur thinks to himself as he follows Uteva and Altemia into the warehouse. He readies his shield and waraxe, just in case they become necessary. Once inside, he tries to locate as many of the Mercs as possible.

DM Kent 
Monday August 13th, 2001 8:08:27 PM

As the party enters the warehouse after Thomas rides off, the first thing they see as they enter, is a dissapating swirl of colored smoke right where Alyndar had reported the Mudhound Mercs as sitting around.
The second thing you notice is that the Mercs are no where to be seen.
And the third thing you notice is Kevil edging around the smokey area ears laid back and tail almost tucked under him as he slinks over to Altemia and his mate.
Nothing apears to be missing, and in fact none of your things seem even to have been touched.

for those to whom it is applicable, please make a Knowledge Arcana Skill Roll

Sir Thomas heads off to his temple and soon arrives. A young lad appears at his side and offers to take Pyrte-Honos to be cared for. Ahead of Sir Thomas are the double doors leading to his Patron's house of worship.

Sly Foxx and Luke  d20+6=26
Tuesday August 14th, 2001 3:17:48 AM

(OOC: made my Knowledge Arcana roll of 26)

After hearing the howl, Sly and Luke enters the warehouse. He take a look around and noticing the scene before him and the Kevil the wolf around the smokey area. Speaks more to himself than to the rest of the party,"OH! oh! I really don't like this."

Luke approaches the wolf sniffing nose to nose as in greeting, then the little smoky area.

Trace and Radiant (Ceil)  d20+1=3
Tuesday August 14th, 2001 3:31:25 AM

Trace with Lok, arrive at the warehouse just in time to see Sir Thomas ride down the street in a fowl mood. Then the rest of the party rush into the warehouse. "Now I wonder what's going on now?" ask Trace. They both enter the warehouse and looks around. "phoue! for a minute I though that there was something wrong."

Sir Thomas 
Tuesday August 14th, 2001 9:52:11 AM

Thomas politely thanks the boy that takes Pryte-Honos and tips him two gold pieces. He enters the temple and asks for the priest with whom he spent the last two weeks consulting. When he is seated with that priest, Thomas asks these questions and is adamant about getting their answers. "Sir, you know the story of my fall from favor with our lord, Alemi. I NEED to know how to atone for myself. What actions must I perform? How can I show that I am really sorry for what I did? However, I feel that Alemi knows that I felt justified to perform those unfavorable actions for the greater good, so how do I go redefine what I think Alemi wants? I NEED to have Alemi's favor sir, please help me show Alemi that I am sorry and that I will try harder to promote Alemi's justice."

Ilsidur 
Tuesday August 14th, 2001 1:04:01 PM

Ilsidur looks around the warehouse, puzzled. "What were those Mercs doing here, anyways? Were they staking a claim for the business, or just tweaking our noses, in response to our saving the girl earlier on? Either way, I am going to see about getting Madame Chloe back, and getting her this business back, so we can get out of this city as soon as possible. We seem to be stumbling blindly from one situation to the next, totally out of control, not knowing what is going on. I, for one, do not like that feeling."

Ilsidur waits for a few minutes, as everyone checks the warehouse. He casts detect magic, and scans the entire warehouse and immediate grounds (including the basement) to make sure no-one is magically hiding in the area. Assuming he finds no-one, he travels over to City Hall, to find out how to go about claiming Madame Chloe's body, for raising. "Is anyone coming with me to get Madame Chloe?" he asks as he leaves the warehouse. "Trace, if there is any problem, send Radiant to get me back. Have your bird look for the tabard that I will be wearing."

Ael d'Gaiaim  d20+12=32
Tuesday August 14th, 2001 1:36:21 PM

Ael comes out of his daze long enough to stare intently at the happenings in the warehouse, and frown. (OOC: Arcana roll meets DC 32. Natural 20, oy. *shrug*)

If he recognises anything dangerous or out of place about the magic, he will warn the party. Otherwise, he will not even comment about the vanishing act.

Uteva 
Tuesday August 14th, 2001 3:09:53 PM

"I don't get it." As puzzled as the rest, Teva circles the swirling cloud. "Was it a diversion, maybe? Altemia, Sly, you two know the neighbours pretty well. Can you check to see that the family is okay, maybe find out what they overheard while the Mercs had them? Alyndar can check if the shop has been disturbed."

She looks at the young thief and points to a nearby wooden crate. "Sit," she directs. "Whoever doesn't go with Ilsidur can help me talk to our young thief, here." While waiting for everyone to sort themselves out, she asks, "Did you two find out what that headless freak was doing in the Market?"

Lok Mufflefoot  d20+9=17
Tuesday August 14th, 2001 6:39:29 PM

Thanking Trace for his kind words the halfling arrives and is rather confused. Something about the way the wolf was there, made the whole area seem odd. Putting his keen eyes to the test, Lok begins scouring the area for any clues as to what might have happened (search roll 17). Instictivly he pulls Twiddle from his wrist sheathe as the tense situation affects him.

Altemia, Tara, and Kevil 
Tuesday August 14th, 2001 7:40:07 PM

Altemia lets go of the girls wrist and bends down to Kevil. She feels him all over first to make sure he isn't hurt any and then she just hugs him. He licks her face a bit and whines a bit, too. Tara nudges in trying to get into the hug before Altemia hugs her too.

"I'm glad nothing happened to you. Either one of you."

She looks up at Uteva when she suggests checking on the neighbors.

"That sounds like a good idea. I'll go."

She stands up and motions to the wolves to follow.

"Are you coming Big Brother?"

DM Kent 
Wednesday August 15th, 2001 7:29:08 PM

Ael and Sly both reckognize that there is a pentagram magically etched in to the floor of the warehouse where the Mercs were supposed to have been. It appears to be permanent.

Ilsidur casts his spell and other than the items that the party owns, the spell lights up the pentagram for all to see.

Kevil and Luke seem to be naturally avoiding the area where the pentagram walking only to and around the permeter even before it is visable.

The girl looks up at Uteva and fearfully says, "Yous wan me t'go in 'ere and set? I'd ruther be skinned and drug thru salt. I ain gonna do't."

Sir Thomas is shown in to the temple and told to wait and that the Priest would be with him shortly.

The priest listens to Sir Thomas and quietly tells him. "I have been thinking about your dilema. I think that your rededication to Alemi is going to be a multi step atonement. I don't know even then what the results will be. The augury I cast was inconclusive.

In any case, You will have to start with a full ritual or purification. You will need to rededicate yourself to Alemi's techings and in all likelihood need to perform one or more tasks and then you will need to make a regular tithe to aid the poor in the area you are in.

As you do these things you may regain none, some or possibly all of your gifts to some extent, but it is hard to say.

Sly Foxx and Luke 
Wednesday August 15th, 2001 8:13:50 PM

"Yes, Little Sister, I'll be right with you girls. But first I want to take a look at this pentagram." Said Sly as he goes and squats next to the thing. "Thank you Ilsidur, Any body recognize which demon this is made out to?"

Luke will not go near the pentagram, and he just want to be with the wolves.

Trace and Radiant (Ceil) 
Wednesday August 15th, 2001 8:29:59 PM

Trace enters the ware house just as Ilsidur cast his spell. Trace kneels on one knee and ask Sly,"Well, Little brother, I think we need a holy man and one way or another we have trouble, Big Trouble!"

Radiant Flies in to the warehouse and flies to his perch. I his talons is his dinner.

Ael d'Gaiaim  d20+12=22
Thursday August 16th, 2001 9:42:19 AM

Ael walks around the pentagram, and studies it, destracting himself from his concerns. Upon Sly's comment, he says "Actually, while the most famous use for the pentigram is for sketching a containment area, it can be used to modify or skew spacetime, or the 'phantom strings' which control magic. It may have several of almost limitless purposes."

Frowning at it, he straightens and speaks sharply. (Casting his own detect magic spell.) "I will attempt to discover, at the least, its general bent." After the spell is cast, he bends, studying the pattern around him.
(Spellcraft roll = 22)

The focus evident on his face, he mumbles to the group at large: "If it *is* truely a containment pentacle, we must remain aware that such diagrams can keep things in...OR out."

Ilsidur 
Thursday August 16th, 2001 12:42:12 PM

Ilsidur puts on the Southern Lights tabard, and readies to leave the warehouse. "Trace, I am heading directly for City Hall; if you need me back, you can send Radiant to come and find me. Also, I'll take the speed boots, so that I can get back quickly if needed." Ilsidur sits down and puts the boots on, smiling as they form-fit to his feet.

He exits the main doors, and heads across town to get to City Hall. He thinks to himself as he hurries along, "Boy, am I ever looking forward to dealing with that fantastically well-oiled machine of a city bureaucracy." A wry grin crosses his face.

Uteva 
Thursday August 16th, 2001 3:37:54 PM

"Demons?" The bard pales, leaving her freckles standing out starkly. "All right, honey. We can talk out here, if you like." Teva has the waif sit against the wall, just outside the door, and stands so that she can watch the goings-on around the penta-whosits while she talks to the girl. "As long you give me truthfully answers, we'll stay safe out here. Now, how about you tell me what you were doing at the Market today?"

Altemia, Tara, and Kevil 
Thursday August 16th, 2001 4:13:46 PM

"You go ahead and play with your magic, then," Altemia says smilingly. "I'm going to go ahead and check on the neighbors."

If she seems in a hurry to get the wolves and herself out of there, hopefully no one notices.

"Since Luke is so edgy, I'll take him with me if you want."

She motions to all the canines and heads outside to check on the neighbors and see what they have to say.

Sir Thomas 
Thursday August 16th, 2001 4:23:58 PM

Thomas sighs, an action that does not seem to relieve any stress from the disfavored knight. He then enters into a barrage of questions for the priest. "Ok then, at least I have a course of action upon which to act. How can I rededicate myself to Alemi? Do I need to continue to pray here at the temple? Do I need to attend classes? Is it something that I can do while still traveling with my group of friends? Do I need to read about his teachings again from a book? What if the book I read has differences from the teachings that I was origianlly taught; how will I know which is correct?" Thomas' brow furoughs with all of the questions he has and the uncertainty of his future.

DM Kent 
Thursday August 16th, 2001 8:41:58 PM

Trace and Sly peer closely at the pentagram remembering that the Mercs were supposedly inside the pentagram earlier.

As Ael casts his spell, continues his inspection and lecture he discovers that this pentagram is used as a trans-dimensional relocation device (translated it is basically a teleport pad). He also can tell that it has been here for a good while.

Uteva relents and lets the girl sit somewhere else as she starts her questioning. She looks longingly at the fruit basket Uteva is holding. "Truff? Liks yu gonna beleef me an wut I says." She shakes her head a moment and at Uteva's question, she looks at Uteva like she has lost her mind. " I was pik'n mark's pocks. Yu ottah knows 'at. Hey, could I have some fruit."

Altemia has no difficulty finding the family that was the Merc's captives as they live just around the corner. In fact they live next to Orchid. They are talking with Orchid as Altemia arrives.

Ilsidur arrives at City Hall and looks up the 40-step stairway leading to the front doors. Quickly traversing then he opens the door to the ornate, impersonal lobby. There is a front desk with a harried looking man behind it. There are long, many-doored hallways to the left and right of the desk and two ornate winding stairways at each side of the building.

The priest looks sadly at Thomasb for a moment and then attempts to answer the paladin's questions. Well, The ritual of purification will need to take place here in the temple and will take a full 24 hours. You must fast and your mind and body must be purified. I expect that you will NEED to do the necessary tasks while you are with your friends, as you were with them when the transgression occurred. Your rededication to Alemi will mostly occur while you meditate on your previous teachings and knowledge. I expect that you will be guided along your way if you are true to your desires. I will leave you here for a while so that you may prepare for the purification ritual. I will also send word to your friends where you are, if you like.


Sly Foxx and Luke 
Thursday August 16th, 2001 9:22:38 PM

"You Know, Trace, do you remember the last time we saw Madam Cleo" said Sly, "She was very edgy and as I look back, she was scared, I wonder if those Mercs approach her with a deal of some kind?"
Sly tells Luke to go with Altemia. "Little Sister needs you." Luke takes off after Altemia and the wolves.

Trace and Radiant (Ceil) 
Thursday August 16th, 2001 9:45:26 PM


"Yes,! she was. Then turn up dead and if I don't miss my quest we will never be able to raise he either?"said Trace. "I can remember back in the woods when we were fighting Bear and his band of Orcs. Remember you almost captured that teen age orc but Bear killed him and that that @%&##!&**~ of an hellhound, just up and disappeared. I remember that he had an amulet around his neck, but not wearing it at the Swan Bath House. Ilsidur this is getting very interesting, Where is Alyndar?"

Sir Thomas 
Thursday August 16th, 2001 11:22:49 PM

Thomas smiles a sad smile. "Thank you good sir. You can trust that I am true to this goal. It is what I live for. I would like it if you sent word to my friends as to my whereabouts and my chores and needs for the next 24 hours. They are residing in Madame Chloe's old warehouse, I believe the block is number 452. Thank you again." Thomas then pauses and asks one last thing, "Sir, if I may, I have one more question. Do you have a place that I may store my armor while I go through the purification?" Thomas waits patiently for the priest's final directions and then begins to remove his armor and prepare himself for the purification ceremony.

Uteva 
Friday August 17th, 2001 1:19:47 PM

"Marks, it is?" The bard purses her lips, considering. "Well, I usually go by Teva. How about if you call me that, instead? And I'll call you by your name, if you share it." Teva selects a banana from the basket and examines it for blemishes. "I might be willing to share some fruit, in return." She begins to peel the banana, watching the girl carefully. "Who were you working with today, then? Do you know the shill with the corny magic tricks who so conveniently distracted the marks?"

Lok Mufflefoot 
Friday August 17th, 2001 5:00:40 PM

The halfling shudders remembering the orcs. Then he says questioningly "You suggesting that Bear is not really bear? Or maybe i dunno." He seems to lose interest in the situation and it is obvious that his furry brain simply wants to rest and relax for a bit.
"Sly, Trace let's go to a bar! We've been worried and thinking for too long. Let's just relax and be care free for a night!"
Whipping out his trusty silver balls the halfling happily begins juggling them.

Ilsidur 
Friday August 17th, 2001 9:31:25 PM

lsidur approaches the reception desk, and says, "Good day, sir. I am enquiring as to how to recover a lady's body. She was murdered 2 days ago [OOC: I don't remember how many game days have past, but I think it is about 2 days.] One of the members of my Champions group has taken over the lady's business, and I wish to claim her body. Her name was Madame Chloe Anstahl, and she ran a armoury shop over on Block 452. I believe she was killed at the Mad Jester's Inn. Any help would be very much appreciated."

Altemia, Tara, and Kevil 
Sunday August 19th, 2001 1:24:30 AM

Altemia and her four-legged companions slowly make their way to Madame Orchid and her visitors. Knowing what they went through she doesn't want them to feel anything but safe. She approaches them smiling.

"I just wanted to check on everyone to make sure they were alright. Everyone else is back at the warehouse trying to figure out what happened."

Altemia bends down and rubs Luke behind his ears before continueing. She wants to put the people at ease before asking them to relive the experience. She looks back up at them, still smiling.

"I'd like to talk to you about what happened, if that's alright. If not now, then sometime soon, maybe. Anywhere that is convenience for you."

DM Kent 
Sunday August 19th, 2001 8:57:55 PM

Sly,Lok, and Trace watch Ael as he works and then as Trace asks about Alyndar, they look at each other, realizing that they hadn't seen Alyndar since they got to the warehouse and he fill you all in on what was happening. Perhaps he went with the Guards but know one seems to remember.

Utevaoffers the girl her name and a starts peeling the banana, the girl watching her every move. M'name's Wringer. Mos peeps call me Rat tho, an caus I wring ther necks when I kich em.

At Uteva's other questions, she pauses a bit as if thinking. "Nows if'n I's tells yu 'at den I's might's as well go 'n kill m'self as I won be abes to work here n'mo. So why'd I go an do at fer."

Altemia walks up to the small group and Orchid raises an eye brow as you approach but says nothing. The little girl ducks behind her mams skirt a peeks out around at you from apparent safety. The Mother and father listen to what Altemia says and at first, just nod. Then as they are getting ready to go inside the Mother looks at you and asks, "won't you come inside and refresh your self with us?"

Ilsidur approaches the harried clerk, who looks up as Ilsidur hails him."What? Oh you need a lady? You as certainly in the wrong building for that! What's that? Ah, a Lady's body. 2 days, you say. Lets see that would be department C. Third floor, 2nd hall on the left, 4th door. Fill out the pink, green, and blue forms take them to the lady at the third deck from the right wall. She check your forms and ID and then will help you with what you need.

As Ilsidur turns to leave and head upstairs, The clerk looks up and hails him ne more time. "But you will need to come back tomorrow, for Department C is closed today."

Sly Foxx and Luke 
Monday August 20th, 2001 2:50:34 AM

Sly gets off his knee and takes a good look around the warehouse. NO Alyndar. Sly turns to trace and Lok. "Your right! I'm getting a head ache, maybe a tankard of ale will do me fine," Sly will follow Lok and Trace to any tavern they choose, (while trying to remember the rumors he heard in the jail he visited awhile back)

Luke is with Altemia and the wolves.

Trace and Radiant(Ceil) 
Monday August 20th, 2001 3:07:44 AM

Trace trying to remember as to where Alyndar went to after he had told them about the mercs. But now he's no where in sight?? *Odd* Trace thinks. "Little brother, A tankard of ale would clear our heads and I'll even see to it that you don't get drunk. Well, Loc do you know of a good bar with good ale? Wait a minute while I go into my back pack for a little gold or chits, then we are off. Lead the way Loc."

Radiant after grooming himself. will watch his master and fly to perch on Trace's paded shoulder when he leaves the warehouse.

Lok Mufflefoot 
Monday August 20th, 2001 10:51:24 AM

Happily surprised by his friends immediate agreement the halfling leads the way confidently without a clue as to where he is going. He will however head towards the nearest, loudest, and most boistorous bar around and happily lead them straight into it juggling his balls and calling out "Ale for us all barmaid!" in a high pitched and squeaky halfling voice. "What did the dwarven woman say to her husband their betrothel night. I'll tug your beard if you tug mine." he says giggling and doing a double stomp and clap. He tosses his balls high in the air doing a few tricks as well.

Uteva 
Monday August 20th, 2001 4:16:21 PM

Calmly, Teva breaks the flesh of the banana in half and hands the top portion to the girl. "That's a good question, Wringer. Just a moment. Trace!" she calls after her retreating friends. "Sly! I'll stay here to watch the warehouse. Try to keep Lok from overindulging."

Turning back to the girl, she continues, "Shall we stick to safer conversational territory for now? Tell me about your rat-catching escapades. How many would you say you wring in a week? What do you do with them when you've killed them?"

Sir Thomas 
Monday August 20th, 2001 5:02:00 PM

Sir Thomas kneels at the alter with his armor on the ground next to him. He prays, pleads, and tries to renew his vows to his god quietly in preparation of his purification.

Altemia, Tara, and Kevil 
Monday August 20th, 2001 6:55:01 PM

Altemia nods and smiles at the woman.

"I'd be happy to."

She moves forward to follow them and the four-legged friends follow her.

Tara moves slowly up to the little girl and whines softly asking to have her ears rubbed.

Ilsidur 
Monday August 20th, 2001 11:11:58 PM

Ilsidur turns back from the stairs, looks at the clerk, and says, "Of course, the department I need to deal with would be closed today. Why would I possibly expect anything in the accursed city to work normally, or try to help its newer citizens. Thank you again, Hook City, for all of your help." Then he turns and leaves the city hall, heading back to the warehouse.

When Ilsidur gets back to the warehouse, he too notices Alyndar's absence. "Has anyone seen Alyndar? I don't think anyone has seen him since we had that odd visit from the Mudhound Mercs. Doesn't anyone else think it odd that the mercs appear, claim the warehouse as their own, and disappear laughing at the same time Alyndar (the person in our group with the deed to the warehouse) disappears? I'll go back to city hall and find out what I can about the Mudhound Mercs. I seem to have reached a rapport with the clerks there."

Ilsidur walks back to City Hall, a route he has learned to walk in a fog, in his sleep, with both feet tied behind his back. When he gets there, he goes straight past the reception desk, and heads for the clerk that deals with Champion groups. "Good day sir," Ilsidur says. "I sure hope you can help me. I am looking for any information that you might have about the Mudhound Mercenaries, or Mudhound Mercs. It is likely they are registered as a Champion group in the city, and it appears we are going to have a disupte with them over some property. It is also possible that they have kidnapped one of the members of my Champion's group. Is there anything you can tell me?"

After he hears what the clerk has to say, he heads over to the Frosted Glass. When he arrives there, he signals the maitre d' and asks, "Would it be possible for me to talk to Sieur Alphais? It is a matter of some importance."

DM kent 
Tuesday August 21st, 2001 8:02:56 PM

Sly, Lok, and Trace find their way to the Frosted Glass with little or no difficulty and sit down to few beverages of choice.

Eagerly taking the banana, Wringer looks relieved when Uteva steers the conversation away from her employer. She thinks a moment and then looks up. "On a good day, I kin kich and wring two maybe three a day. Ifn I git three 'en we all eat fairly well. On the days I don we needs to scarf smufin."

The Family leads Altemia to their home and as the girl's mother heads off to the kitchen to get some refreshments. Nellie goe to a nearby chest and almost reverently starts removing a table cloth and some very fine glassware. Nellie's father indicates that Altemia should take a seat in what is obviously the most comfortable and nicest chair in the home.

After Sir Thomas removes his armor, an acolyte enters and takes Thomas's things and places them in a chest. Indicating that Thomas should strip down to only his breach cloth, waterskin and holy symbol. Motioning for Thomas to follow him, the acolyte turns and heads toward a curtain in the wall that obviously leads deeper in to the temple. Thomas is led in to a small well lit room that has several large vats of very sulfury smelling, green mud. The Acolyte again indicates that Thomas should entirely coat himself with the mud and once again follow him. Several minutes later the Acolyte stops at a solid granite door. The seams are hardly visible at all and the room is obviously fairly air tight. Opening the door, steam pours out of the room and starts filling the hallway. Motioning Thomas inside, He shows Thomas a single bench, a barrel of water with a dipper in it and some super heated rocks on one side of the room. Pouring several more dippers of water on the rocks and increasing the amount of steam the Acolyte motions for Thomas to sit on the bench and then through signs lets Thomas know that he will return in 24 hours. the Acolyte then turns and leaves, closing the door firmly behind him.

Ilsidur's sarcasm is lost on the harried clerk and he just nods and waves as Ilsidur leaves.

At his return, Ilsidur finds his way to the Clerk of Champions and makes his querries and requests. The Clerk is very attantive and takes down notes as Ilsidur speaks and when he is finished, looks Him right in the eyes and says, "Well sir I would be glad to help you, and I am sure that we have some information. As I am sure you will understand, we have volumes of material on any number of people and groups in the city. I expect that I could have something for you in the morning probably around tenth bell or so. Would that be all right sir?

After Ilsidur leaves, he makes his way to the frosted glass where he sees several members of his group quaffing down various libations. At Ilsidur's question, the maitre 'd responds. "But of course you mat speak to him. If you will have a seat, I will let him know you are wishing to converse with him. It may be a few moments though as he is currently, uuum, (he blushes) uhh, busy.

Ael finishes his inspection of the pentagram and is sure that it was used as some sort of Transportation device.



Sly Foxx and Luke 
Tuesday August 21st, 2001 8:46:15 PM

"Hey! this is where every thing started? It's the Frosted something or orther. Loc you ordered some dark looking beer, is it as good as it looks? Well! Alright I'll let you order." Said Sly, "Geez! I didn't have anything to drink yet and I thought I saw Ilsidur over there. My eyes are playing tricks on me??"

Luke is a little restless, but stays with the Wolves,

Sir Thomas 
Tuesday August 21st, 2001 8:57:09 PM

Thomas does all that the acylyte requires of him and nods just before he leaves the chamber. Thomas then kneels and begins to pray. He doesn't stop praying until the door opens again.

Trace and Radiant (Ceil) 
Tuesday August 21st, 2001 8:58:12 PM

"Boy! this is a very bustling place here. Loc do you remember what drinks we had here?" ask Trace. "I think like Sly, I'll let you order." then Trace whispers to Lok,"Rember the kid here (pointing to Sly with his thumb) Cannot hold anything too strong like us. Look just smelling the air around here and he thinks he just saw Ilsidur. HE HE."

Ilsidur 
Tuesday August 21st, 2001 9:43:28 PM

Ilsidur almost smiles (but not quite) as he is so well treated by the clerk of Champions. "I thank you, sir. It is good to know that at least some of the city workers take their jobs seriously. I will be back shortly after the tenth bell tomorrow." He leaves city hall scratching his head, thinking, "Whenever that is."

At the Frosted Glass, he thanks the maitre d', and says, "I will be over with that group of reprobates over in the corner, if you would send him over when he becomes available, that would be great." He moves over to his friends, and says, "So, what's up? Did Alyndar show up again? I am going to have to wait until tomorrow to get Madame Chloe's remains. I am also trying to find out about this Mudhound Mercs. Do you think it possible that they were hired by Void to cause us trouble.?"

He orders a Mountainhome Dark, and waits for Sieur Alphais.

Lok Mufflefoot 
Wednesday August 22nd, 2001 9:13:49 AM

Grinning wickedly the halfling orders the same as Ilsidur for his three friends. "Possibly, but tonight is for fun. We've all been too serious lateley." he says with finality which makes the casual mind wonder exactly how serious a halfling could be on a maintained basis. Singing a bawdy ballad concerning dwarfs, ale, and barmaids named Seline who turn out to be Seth, the halfling begins carousing and dancing as he juggles awaiting his ale.

Altemia, Tara, and Kevil 
Wednesday August 22nd, 2001 10:12:10 AM

Altemia takes the seat because she knows that it is expected of her. The animals lay down as well near her, but their heads are raised.

"Thank you so much for inviting me, sieur. My friends and I were worried about you and yours. I hope you are alright."

Ael d'Gaiaim 
Wednesday August 22nd, 2001 1:52:17 PM

Ael comes out of the building looking haggard and weary. He walks over to Uteva and her new friend, and sits down heavily. "I am fairly sure that the pentagram in the building was used as a teleportational focus. To where, I cannot say. I can say, however, that it involves a good deal of magic to create something of that nature; that is if we can assume that the lingering enchantments are in fact lingering enchantments, and not merely residue."

Sighing, he then says "Where did the others go?"

Uteva 
Wednesday August 22nd, 2001 4:52:47 PM

Teva slants Ael a quirky grin and pops the last bite of the banana in her mouth. Standing up, she moves behind the mage and starts rubbing his shoulders. "I don't know where Alyndar has got to. Would someone have to be standing on the pentagram to be teleported. Could he have been caught up in the transport? I don't remember him going into the warehouse after we arrived. Well, Altemia is talking to the familly the Mercs were holding. Ilsidur is trying to dig up some information about our unwelcome visitors, and the boys have gone off for a drink."

The bard sighs. "I wouldn't mind one of those myself, but I don't think we can bring young Wringer here into a tavern. Corruption of youth and all that."

DM kent (Game time is currently about 6 PM)  d20+7=16
Wednesday August 22nd, 2001 6:01:36 PM

Ael[b] realizes as Uteva starts rubbing his shoulders and he starts relaxing a bit, that it was not so much that the remaining spell residue led him to believe that the pentagram was used for transportation, but that the pentagram is pemanently magiced in to the warehouse's floor.

As [b]Uteva
makes her comment about corrupting youths, Wringer screws her face up and says, "Shoot I's bin in lots 'o taverns afore. I likes a bit of watered down grape sumtimes. Hey hold on! "Ain none gon do no cruptin to me. Not ifn I's got sumfin t'say bout it." Wut is cruptin anyways?"

Trace, Lok and Sly are well in to their second drink when Ilsidur joins the motley crew and fils them in on his doings.

Sir Thomasassumes prayer position and with after the first 2 hours is sweating profusely. Not only that, but the mud that he smeared on his body is starting to really smell. After the third hour Thomas is getting a bit light headed and he notices that the mud seems to have for the most part been absorbed into his skin, and he is not sweating quite as much. he is however extremely thirsty.

Altemia sits as directed and moments later the small table is adorned with a cloth, crystal like cups, linen napkins and small plates. Almost as soon as the table is ready, Nellie's Mother bustles in with a fancy tea service, and a tray of fancy assorted pastries and sweets. A few moments are taken as tea is served and pastries are passed and selected. They seem to be waiting for Altemia before anyone else drinks or eats, but as soon as she does they all do so. After Altemia comments about their ordeal. Nelie's father looks down at her daughter and than with a shake of his head speaks. We were so confused and scared. At first we thought it was you all that jumped us as we came thru the door. And as our heads were almost immediately covered we didnt know better until we were each tied and gagged. It was really almost funny, cause I think they were expecting you and didnt really know what to do when they saw they had captured the wrong people. Imean other than being a bit scared we weren't hurt any.



Sly Foxx and Luke 
Wednesday August 22nd, 2001 6:53:20 PM

"AHHH! Yes,! Clerks of the Hook City Workers, All promise and very little information," said Sly and he finishes his second tankard of Mountainhome Dark, "Boy! is it me or is it getting warmer in hic here?" Sly waves the now empty tankard in the air, yelling HO HO IT'S EMPTY??" Then Sly gets up (a little unsteady) and starts to go on the dance floor. "Lookie there! That beautiful Dwarf Girl with the beard, Sheees want to dan hic dan hic dance with meee burp."

Luke is still having fun with the wolves.

Trace and Radiant (Ceil) 
Wednesday August 22nd, 2001 7:21:11 PM

"Where did Alyndar go? We don't know," said Trace as he throws a piece of fish to Radiant up on the rafters. "I think the last time we saw him, he was coming out of the warehouse. And what do you want with Madam Chloe's body any way?" Trace looks around making sure that no one is listening. " I think that Void is a wizard of some class, but where would he get that kind of power? If he can make pentagrams it also means that Bear is still in the game. As for those Mudhounds Merc there were after something??" Lok, Ilsidur,and Trace down the last drop of their second tankards, when Trace grab Sly by his belt, " Sit down, Little Brother! She has a husband with a Great Big Ax!"

Sir Thomas 
Wednesday August 22nd, 2001 9:25:34 PM

Thomas struggles with his thurst, but like a good paladin he ignores it and continues to pray and renew his vows to Alemi. He tries to find enjoyment in the difficulty of the trial. He does his best to concentrate on his prayer.

Ael d'Gaiaim 
Thursday August 23rd, 2001 10:24:58 AM

Ael sighs and lets Uteva relax him somewhat. Yawning, he says a bit more. "I have seen my Master scribe a circle such as that several times before, but never have myself. I cannot yet master a simple translocation, let alone a preprogrammed semiperminent dweomer such as this."

"I suppose we had best get moving. Either to supper, or to bed; I care not." He gives a sidelong glance at Wringer and nods softly. "I do truly wonder where Alyndar has got to..."

Altemia, Tara, and Kevil 
Thursday August 23rd, 2001 1:36:48 PM

Altemia enjoys the tea service, even with all the fuss and muss. Seeing the look on her canine friends faces she looks at the father questioningly before she hands them a treat. If he indicates that it is alright, she will give each a small bite.

"I am very glad that you and your family are alright. I was wondering if might have overheard anything they were talking about. We have no idea why they would want you, much less us. Any information, however small, could be of some use."

Lok Mufflefoot 
Thursday August 23rd, 2001 4:30:44 PM

Laughing raucously as his second tankard of ale fills his belly the halfling giggles nonstop at Trace. "Siwwy elf, thass not her husband, thass her." He giggles again and pinches Sly's cheek for a moment before dropping to the floor saying loudly "Now whars my hehe" takes a drink from his third tankard "whars my belly button? You stoles it ya thief, help that boy stoles my belly, hic, button." he says motioning like a woman in distress at Sly.
Then something occurs to him and he stops, hops back onto his chair and says "Wonder where my knives went, is time to juggle" he says blankly staring at his belt of knives with confusion.

Uteva 
Thursday August 23rd, 2001 5:29:15 PM

The bard laughs lightly. "Don't worry, Wringer. We're not interested in corrupting you. Ael, can you keep her company for a few minutes?"

Leaving the two in front of the warehouse, Teva hurries next door to check Chloe's shop, office, and apartment for any sign of Alyndar or his personal belongings. Then she checks the warehouse and back apartment for the same.

Ilsidur 
Thursday August 23rd, 2001 9:51:18 PM

Ilsidur smiles at Lok's silly antics, and takes a swig from his second stein of ale. He holds his finger tip up, stuck between his other two fingers, and says, "You silly halfling, you dropped your belly button on the floor. I have it right here!" Then he thinks to himself, "I should have warned them about the Mountainhome Dark. It is definitely brewed to a dwarf's taste, and it takes a dwarf's stamina to drink it with impunity."

He continues to wait for Sieur Alphais to show.

DM Kent 
Friday August 24th, 2001 8:17:01 AM

Lok and Sly's little performances are gaining a few disapproving looks from some of the staff and patrons, particularly when juggling knives are discussed, but for the most part they chuckle mildly or just ignore the duo. Moments later, just as Ilsidur obtains a belly button twixt his fingers, Sieur Alphais abruptly appears at Ilsidur's elbow.

Sir Thomas sits and sweats for several more hours and then remembers that he has a water skin with him (See preparation post) and as he unstoppers it for a small swig, he nearly gags as slimy, yellow, viscous liquid starts pouring out of his pores. It takes everything he has not to lose the contents of his very empty stomach.

Uteva runs next door and finds all in order, except that none of Alyndar's things are anywhere to be seen.

After Uteva leaves the room, Wringer looks up at Ael, studies him for a moment and states. "Yoos all ains frum roun herar ye? Wutcha duin here in Hook City?"

Nellies father shrugs as Altemia asks about feeding her companions and then he shrugs again as she asks her questions. "Likes I said afore, Thems wasn't expecting us. And really the only thing I heard that I think might be helpful was that they were under orders to hassle you. I got the opinion though that they would have done it without the orders. I don't think they like you all very much. They also said something about the Headless Heathen meeting with a bear. Though I think that was all just gibberish. I mean it didn't make much sense to me.

Sir Thomas 
Friday August 24th, 2001 9:49:55 AM

Thomas does all he can to contain himself. The water felt very good going down, but Thomas didn't feel very refreshed afterward. Wondering if he had done something wrong by breaking from his prayers to attend to such a worldly order as drinking some water, Thomas returns to his prayers trying to renew his vows to his god and to go through each of the teachings one by one. Thomas tries to commit to each vow individually so that he and his Lord will be on the same page during the ceremony.

Sly Foxx and Luke 
Friday August 24th, 2001 11:05:05 AM

Sly starts on his third tankard and is getting misty eyes. "Do you guys ..hic.. know the saddest ..hic.. thinng arrround thiss city ..hic.. is?" said Sly,"It's - burp - all those kids ...hic.. in jaiil. And And do you know somethingg ..hic.. ellse? Those little ..hic.. faces changge evry ..hic.. everery day.... How saad... How sad ..hic. OH! hi ..hic.. Slieuur All faiis. I need another mugg of bear!"

Luke plays fetch with the boys.

Trace and Radiant (Ceil) 
Friday August 24th, 2001 11:15:27 AM

Trace is getting a little buzz as he listen to what Sly is saying. It's getting hard to remember what rumor he had heard when he went out that week. *Maybe I'll remember tomorow* trace tell himself. Then he gets up as Sieur Alphais arrives at their table. " Good to see you again. Sieur, You must forgive my Little brother, he is not use to the quality of ale you have here. We will be leaving in a few minutes."

Radiant watches from the beam over head.

Ilsidur 
Friday August 24th, 2001 9:26:52 PM

Ilsidur pretends to flick his fingertip at Lok's nose, and says, "Catch!" Then he says, "Lok, you better keep your knives put away for tonight, and stick to your balls. I think the Mountainhome has gone straight to your furry little head. I'm not surprised, given the short distance it had to travel from your stomach."

He looks up at Sieur Alphais, and says, "Well met, Sir Alphais. Won't you join us for a drink? Please excuse my friends; they have been trying to keep up with me drinking the Mountainhome Dark beer. I'm sure you realize the affect it can have on non-dwarves. Now, the reason I asked for you. We have been struggling in your fine city for the past few days, ever since we were hired as guards for Madame Chloe's establishment. Your city is extremely bound up with rules and bureaucracy, and we seem to run afoul of it at every turn. I was hoping you could recommend someone that we could hire for the next few days that knows the ins and outs of the city, so that we could get good advice on what we need to do, and how we can get the bureaucracy to fulfill our needs. Can you recommend such a person, and how do we go about hiring him or her?"

Lok Mufflefoot 
Monday August 27th, 2001 1:35:46 PM

Comiserating with Sly Lok says "Yeah, isa shamin i tells ya" he hiccups a moment "Hey shly i ever'n tell ya bout tha man who drank dorfen ale and juggled knifes? Hehe int much ta tell now that he's got a kitty cat, he don do that" hiccup "anymore". he says and somehow the punchline is lost on everybody even Lok.

The halfling smiles blankly at Sir Alphais saying only "Seen my belly buttonsh?"

He does however begin singing an extremely bawdy ballad about a dwarf, a barrel of dwarven spirits, and the horse named Elmer he awoke strapped to atop a boat on the sea.


Uteva (warehouse) 
Monday August 27th, 2001 2:11:36 PM

"There's no sign of Alyndar, and all his things are gone," Teva calls as she rejoins the wizard and the thief. "I'm worried, Ael. He's even taken the ox and cart. It isn't like him to leave without a word. I hope the others get back soon so that we can sort this out."

Setting aside her concern for the moment, she leads the two to the back apartment. "We may as well eat while we wait," she says, heading for the kitchen area. "Wringer, would you like to join us?"

Altemia, Tara, and Kevil 
Monday August 27th, 2001 7:01:31 PM

At the statement from the father, Altemia's eyes round.

"The Headless Heathen and a bear, hmm? I think you just told me everything I needed to know."

Altemia stands and shakes his hand.

"Sieur, once again, I am glad that you are safe. I think what you just told me will help us a lot."

Smiling and nodding to the rest of the family, she moves toward the door.

"Thank you for the wonderful tea. I need to see my friends and tell them this bit of information. Please excuse me for leaving so quickly."

With that, Altemia and the animal are out the door and heading back to the warehouse.

DM Kent 
Monday August 27th, 2001 7:38:57 PM

Sir Alphais pulls up a chair to the table and sits down as he signals a waiter for a drink. Moments later the waiter arrives with this almost flourescent green frothy beverage. Sir Alphais takes in a deep breath and then takes the smallest of sips. A snile crosses his face as it appears as if ten years of worry washes away from him. Listening to Ilsidur's comments and questions, he ponders a moment and then responds. "Hmm, well, let's see. Yes, yes, I think I might just know the person that could help you in that capacity. He is Riguo's (the Maitre d') younger brother. his name is Luiguo. He just finished his civil exams and is currently looking for a position in the bureaucracy, so he should be perfect for what you need and he could use the chits." As for contacting him for hire, I am sure he would be glad to meet you here, in the morning.

After the yellowy stuff empties from his body, Sir Thomas almost immediately feels physically better than he has for days. As he meditates and prays he also starts to feel something he hasn't felt since before the challenge. He feels as if a part of him is starting to be filled where before he had felt a uneasy hollowness.

Sly and Lok order their fourth beers and as they finish their third notices that the room is no longer still. In fact it seesm to be starting to spin. (Make two Con checks Vs DC15 at -2)

Radient picks at the food sent up to him as if he senses that something is not right, or perhaps he is being influenced by an overabundance of human contact. Tracepicks up his uneasiness and starts brooding a bit and looking around as if he is being watched.

Uteva, Wringer and Ael find their way to the kitchen to scrounge up something to eat, Wringer looks up at Ael and asks, "Is yoos a caster like th' hedless one?" You ain gon sel me, ar ye?"

Altemia makes her hasty exit without appearing overly rude. as she heads around the corner to the warehouse she spots Uteva, Ael and the girl heading to the apartment.



Sly Foxx and Luke  d20-2=5 d20-2=3
Tuesday August 28th, 2001 10:29:24 AM

(ooc:rolls of 5 and 3,I think Sly failed)

Sly lean over to Trace,"I (burp) I stink dadathaat (sly hic-ups with a little spittle) hic I'ma - I'ma in tro-truo- trouble. N - N (big burp) needy aaAaa big BIG hic buc- buc- ket." Sly is starting to slide off the chair, his eyes are rolling in his head and his skin on his face is turning green.

Erace and Radiant(Ceil) 
Tuesday August 28th, 2001 10:47:47 AM

Trace is throwing some chicken parts to Radiant, when Trace sences that the bird is picking at his food and eyeing the room. *Something's wrong? Radiant is uneasy* Trace tell himself. Trace starts looking around the room, the feeling that someone or people are watching him. Trace is trying keep mental contact with the bird and does not notice what Sly is saying or doing.

Uteva, Flying Casual 
Tuesday August 28th, 2001 12:13:13 PM

The bard pauses, heart in her throat, and exchanges a glance with Ael. "No, hun, we're not going to sell you." She sets bowls on the table and pats the bench for Wringer to hop up. "We don't like that freak much, so we try not to copy him. What we will do," Teva dishes day-old stew into each bowl and hands the girl a hunk of bread, "is repay you for helping us. For example, by telling us what you've heard about the headless one. Does he sell a lot of kids?" Teva keeps her tone serious, but light, as she digs into her meal to put the girl at ease.

When Altemia arrives, Teva sets out another bowl of stew.

Ilsidur 
Tuesday August 28th, 2001 1:03:13 PM

"Thank you for your help, Sieur Alphais. I am sure Master Luiguo is exactly the sort of person we are looking for. Could you please make arrangements for us to meet him here at breakfast, say at about the eighth bell? Now, if you will excuse us, I think I better get my friends home, before we have a little accident."

Looking over at Trace, he says, "If you could help young Sly, I will give some support to Lok. We better get them back to the warehouse right away, and let them sleep this night off. I should have warned them about trying to keep up with a dwarf and his dwarven ale. Oh well, once bitten, twice shy."

Unless Sieur Alphais has anything to add, Ilsidur bids him a good night, throws Lok's arm over his shoulder, and leads Trace and Sly out the front door, and back to the warehouse.

Altemia, Tara, and Kevil 
Tuesday August 28th, 2001 2:27:49 PM

Seeing Uteva, Altemia heads to the apartment as well. Seeing the stew, she dishes out 2 more dishes and sets all three on the floor for the animals.

"I got fed next door, thanks Teva. Everyone seems fine. They were more scared than anything and I think they appreciated our concern. Didn't find out too much though."

She sits down. She doesn't want to say the rest in front of the girl and hopes that Uteva can tell.

Lok Mufflefoot  d20-1=16 d20-1=9
Tuesday August 28th, 2001 4:56:06 PM

(made first one 16, failed second)
The halfling steadies his head as it begins lolling to the side a bit. Looking at the dwarven ale a bit differently he says "Wha haf you din to me ilseedur? Ishh too mush drinkun poishon methink." he finishes as his elbows slide from the table and he slides somewhat down in the big chair. Looking at the queasy look on Sly's face and feeling it a bit himself he says loudly "Muhoh, Slysh gonna blow bueberries like ahh ahh elfy who stucken hish head in wiff da dwarfen chammber pot."

Sir Thomas 
Tuesday August 28th, 2001 6:00:41 PM

Somewhat relieved by the sign, yet further motivated to continue his prayers and current practices of purification, Thomas renews his efforts with more vigor than the last round. He finds exhilaration in the filling of the emptiness and also in the heat of his surroundings. Thomas takes a moment to drink some water and then to dribble some from the ladel onto the steam rocks. He then returns to his prayers and continues where he left off.

DM Kent 
Wednesday August 29th, 2001 7:30:37 PM

At the several requests for a bucket of sorts one apears at Sly's side just as it is needed, and then sly's head hits the table with a thud as he passes out. Just as Sly finishes with the bucket, Lok, who was winning the battle, loses it and grabs for the bucket himself. Alphais, nodding in response to Ilsidur's request beats a hasty retreat, trying not to look askance at the actions of his guests. While Trace does not see anything strange he does have a niggling feeling that HE is being watched. So much so that the hairs on his neck are all but upright. Just as the group heads out the door a city messenger in green runs up and stops in front of Ailsidur. "Excuse me but I have a missive for you." Your friend The paladin is at the Temple of Domi and is undergoing a ritual of purification. He will be able to rejoin you sometime tomorrow afternoon." With the aid of Ilsidur and Trace manage to get the boys back to the warehouse only to find it black and empty. noticing that the appartment lights are on they head there to find the rest of the party with the exception of Thomas sitting around and eating.

Wringer, realizing that she may have said something she shouldn't have, looks extremely nervous as you ask about Void. She seems to be fighting a battle within herself. Obviously she comes to some decision and she suddenly sits up straight and a new light is in her eye. "MMhmm when he can gits some he sells em. But then he sells any kin o' folk an other thins as well.

Sly Foxx and Luke 
Wednesday August 29th, 2001 8:38:14 PM

Sly is ready up chuck when a big bucket appears and in goes Sly's head "Blahhh! choke! burp Blahhh! Once more. Then Sly raises his head and point his finger at Trace. Sly eyes roll back and his head hits the table. He is out like a candle. The next thing he knows, he's in the warehouse with a headache.

Luke is asleep at Sly feet.

Trace and Radiant 
Wednesday August 29th, 2001 8:55:47 PM

Trace look at Sly and Lok's antics, turn to Ilsidur "We have to teach these guys how to drink or try to make them drink slower. If that's posible?" Trace pick up Sly and sling him over his shoulder and whistles to radiant. Trace will take another look around the room, because this nagging feeling is stronger than ever. After Ilsidur talks to the messenger, there off to the warehouse. But Trace's back hairs are up right.

Sir Thomas 
Wednesday August 29th, 2001 9:17:32 PM

Thomas continues to pray.

Uteva 
Thursday August 30th, 2001 4:25:44 PM

"Well, now, Wringer, that's very helpful of you to tell us." Teva winks at the girl and nods sagely. "I'd heard he was plucking people off the Trade Roads and selling them off, but I didn't know he was selling children. Have you heard if he gets any of his merchandise or makes any sales inside Hook City? Does he do that himself, or has he got agents?"

Ilsidur 
Thursday August 30th, 2001 9:10:01 PM

Ilsidur drags Lok over to a cot in the apartment, and tosses the halfling down onto the mattress. He takes Lok's boots off, and covers him with a blanket. "Once you sleep that off, you should feel better, likely in three or four days."

Then Ilsidur joins the group talking to the young thief. "I have had a frustrating day trying to find out about Madame Chloe. This city is driving me crazy. So, I have made arrangements for us to hire Riugio, the nephew of the maitre d' at the Frosted Glass. Apparently, he has just graduated from bureaucracy school here in Hook City, which should make him about 67 years old. Anyways, I am meeting him at 8 bells tomorrow morning, and will take him with me to City Hall, to smooth the way for finding out about Madame Chloe, the Mudhound Mercs, and what may have become of Void and his cronies."

"I hope Sir Thomas didn't take all of our local chit money with him when he went to the church, since I will likely need some 'money' to bribe these ridiculous city officiaries. [OOC: Clay, is Sir Thomas' pack with us? Can Ilsidur get to the money.] Otherwise, I will stop at the church on the way to City Hall, and get whatever I can."

Listening to Uteva trying to make friends with the young girl, Ilsidur adds, "Young lady, I assure you we mean you no harm. These orcs are enemies of ours, and it would make all of us most happy if we were able to wipe them from the face of the continent. Please help us, and tell us anything that you know. We can probably even pay you, if your information is useful enough."

Lok Mufflefoot 
Friday August 31st, 2001 9:05:19 AM

Puking into the bucket heartily the halfling suddenly loses his happy demeanor and becomes jelly. All the way home the halfling burps disgustingly so much so that it would make anyone wonder as to how so much disgusting gas could come from one little person. Without much hope of winning the battle, he falls straight asleep missing his bed when they do arrive back.

Ael d'Gaiaim 
Friday August 31st, 2001 10:08:34 AM

Looking intently at Wringer all the while, Ael listens quietly. Then he raises an eyebrow and looks to Wringer, getting a strangely old look in his eyes.

"Your hands are tools, are they not? They can be used however you wish. You can cook with them, or you can kill with them. Magic is the same." Pausing, he smiles very softly at the child. "...do you see? Now, let us go and investigate this state of affairs."

Gazing down at his book, he seems to reach a very difficult internal choice, and speaks a soft word. It vanishes, apparently returned to the library from whence it came. The mage flexes his fingers, and walks forward, toward the Inn, with 'teva and Wringer. He doesn't look back.

Altemia, Tara, and Kevil 
Saturday September 1st, 2001 11:30:49 AM

Altemia watches Wringer closely. She tries not to put her on the defensive though.

"Wringer, who normally grabs the kids and folk that get sold? Do you know?"

Tara and Kevil finish with their supper and begin to lick the bowls and their snouts clean.

To take the pressure off her question, Altemia goes over to the wolves and picks up their bowls and begins to clean them.

DM Kent (It must have been the beer) 
Saturday September 1st, 2001 2:59:38 PM

Sir Thomas is continually feeling better as the night progresses and even at time feels as if he might even be closer to Domi than before as he seems to be receiving a message of needing aid. Several hours before dawn, chills overtake Thomas's body coming in waves. For five minutes his body is wracked in freezing pain and then as he sits waiting for the next waze to come, he feels a piercing pain in his gut. When he looks down he notices that a thick black fluid is slowly seeping out of his body from just above his navel.

Sly and Lok having been laid to rest find themselves having extremely strange and vibrant violent dreams.

*Sly's dream seems to revolve around snakes and other beasts without heads that are capturing and killing all his friends, while he is being held in place by Void and Bear.*

*Lok's dream while less violent, is no less strange, in his dream, sand-colored, cloaked men, aparently on a pilgrimage are asking for shelter at a small hamlet and when it becomes dark, seem to turn into huge sand-colored insects, who capture and carry off many of the town folk that offered them shelter.*

Wringer turns even paler, if that's possible, as Ael makes his speech and then moves closer to Uteva. Looking between Uteva, Altemia, and Ilsidur as they ask her questions, she shrugs as if resigned to her fate. Her face brightens a bit at the mention of being paid, until she sees who said it.
"I mit's well tell ye wuts I be know'n as I's as good as dead now anway." Don kno where I'll be goin t'now, I can't be a goin bac t' the streets, tha's fer sur." She pauses a few moments to drink smething and to arrange her thoughts. "Kay, As fer ole hedles, he rarli do anythin hisself. He gos s'many peeps work'n fer 'im both in Mud and in the Hook. Some as say he's gots a hand in the Market Guard as well. An he has his own bussinesses on the bridge too. As fer who he uses fer his work? Anyone he wans they dos his work or they dies. he don giv no secon chances neither." I be hearin tha one name afor tho... Them Mudhounds, is sure of an this Bear too I guess."



Sly Foxx and Luke 
Saturday September 1st, 2001 6:15:15 PM


Sly is very restless, he twists and turns he also sweats one minute and then freezes the next, He yells "NO! NO! Bear! let go of me, Void your choking me I have to save my friends from those headless snake, they are sucking the life out of them. And those horrible headless beast, are pounding the life out of Sir Thomas. Let me go! Let me go!"

Luke 
Saturday September 1st, 2001 6:23:00 PM

While Sly sleep off his beer feast, he went down to where the rest of the party is eating and goes around nosing and begging for food. He's hungry but will not grab food for himself (he knows that the male wolf will not permit it) he only takes what is offered.

Trace and Radiant (Ceil) 
Saturday September 1st, 2001 6:38:29 PM

Trace is not as tipsy as Sly or Lok, so he sits with the rest of the party. "You know, Ilsidur, when we at the tavern. I had the sinking feeling that we were being watch, even before Sour Alphais arrived and sat with us. " As Trace rubs the back of his neck," When we were coming back to the warehouse, it seem as like the shadows were alive. Watching! just Watching."

Sir Thomas 
Monday September 3rd, 2001 1:29:28 PM

In a frantic fit of worry, Thomas wipes the black fluid goo from his stomach only to see more seep out from the pores of the same spot. "Is this from me my Lord? Have I become tainted? Has my understanding been so clouded? I release this to you lord Alemi. I will try to relearn your teachings." Thomas sits and contemplates what is happening. He tries to listen to the call that Domi is giving him. Knowing that Alemi and Domi, while different gods, are friends and have similar goals for the good races. Thomas relates the two gods as the arm and the sword. One being the force and the other the means to the end. "I will do as I think you command. . . Both of you."

Uteva 
Monday September 3rd, 2001 4:32:39 PM

Teva wrinkles her nose at mention of the Mudhound Mercs, but doesn't seem surprised to hear them named with Void. "Well, we might be able to help set you up in a new profession, Wringer. My friends and I have contacts here and there. Was today's fun and games on the Bridge part of a job for His Headlessness? Who was the shill with the flashy magic tricks?"

Ilsidur 
Tuesday September 4th, 2001 12:52:06 AM

"So, young lady, you don't believe that we will pay you for helping us? I assure you that our word is good. We REALLY do have a hate on for the headless one and his brother the big bear orc. How does someone go about contacting them? Do you know where we can find them?"

Ael d'Gaiaim 
Tuesday September 4th, 2001 9:43:57 AM

Listening to Wringer, Ael frowns. Not wanting to frighten her more, he remains silent, but shares a look with Uteva.

Bending down, he picks up a small, rounded pebble from the side of the road. Looking to Wringer, he smiles, cupping the stone in his hand. He closes his eyes, speaking a soothing chant in low tones, and the stone begins to glow, and then to grow.

When the magic is complete, no stone remains in the hand, but rather a tiny, lusterous flower. He hands this to Wringer, hoping to show what he has recently been reminded of himself. Magic can create beauty as well as calamity.

Altemia, Tara, and Kevil 
Tuesday September 4th, 2001 1:58:40 PM

With everyone else hitting Wringer for questions, she decides to just do a little clean up around the apartment and listen.

Tara and Kevil head off to a corner and curl up for a nap with their full bellies.

Lok Mufflefoot 
Tuesday September 4th, 2001 4:12:47 PM

Restlessly turning and tangling himself in his sheets the halfling can be heard shivering under his blankets audibly with teeth chattering. He seems paralyzed and occasionally tries to say something muffled in his sleep.

DM Kent 
Tuesday September 4th, 2001 7:42:21 PM

The rest of Sir Thomas' purification goes relatively smoothly and without any other loss of strange fluids. Toward midnight Thomas falls in to a deep sleep that is full of dreams about truth, responsibility, and justice with mercy. He gets the feeling that working within a community is considered a good thing and not something to disdain. When he wakes Sir Thomas feels something hanging around his neck and realizes that his two holy symbols are no longer in his possesion. When he checks what is around his neck he finds a slightly larger than hand sized pendant of two crossed swords, the pommels of which and the place where they they cross are made of 1 inch in diameter rubies.

It is now near midnight as the rest of the party interogates the poor little girl. She looks at Uteva and with a long sigh answers her questions. No he doesn't work for him. At least not directly. His name is Barlew we were all kinda work'n t'gether t' try an make som chit. He takes fifty pecent from us all but we make out ok... well mos o the time anywise.

Staring at Ilsidur, she almost stammers. Wwhy wwwould you wwwant to cccontact HIM. I don kno how t fine him, an I don want to. Send him amessage, I spect he' finds you soon nuff.

Yawning Wringer notices what Ael is doing and watches the light in his hand with a tense determination, ready to bolt. As the flower appears a lok of wonder crosses over her face. shrinking back from Ael's hand and the flower, she looks up at his face as if waiting for the other shoe to fall. When nothing bad happens she tentaively scoots a little closer and looks at the flower in his outstretched hand. Reaching out to touch it she asks, "Is it real? It so pretty and small." A shy smile comes over her face as she takes the small flower from Ael's hand.

Lok and Slystill sleep restlessly for a a while dreeming more of the same dream and finally the dreams go away.

Tracesits for a while and then still feeling a bit nervous he gets up and helps Altemia with the straightening.



Sly Foxx and Luke 
Tuesday September 4th, 2001 8:12:09 PM

Sly is still having those headless snakes that are killing his friends, But there are less and less of them. "Go Away! leave my friends alone. Hot! Hot! dry -- sand -- hot sun -- water please!" yells Sly. Then he's rest a little bit when he starts to see children in jail. "Weinnie"s brother - Just miss him - No! No! not the headless snakes again." Then at this point Sly falls out of bed.

Luke walk to the girls doing the dishes and whines for food. "Whine whine."

Sir Thomas 
Wednesday September 5th, 2001 9:20:30 AM

Thomas wakes shocked that he fell asleep during the ceremony. He begins to berate himself, but when he notices that he has a new pendant around his neck he gets the feeling that he was intended to fall asleep. Thomas offers a prayer of thanks and renewed vigor to the cause of his Lord Alemi. He promises to use his love for Domi's methods more sparingly, in favor of a new definition of mercy. He rises and looks around the room. If the door is not open he will sit and wait to see if someone comes to check on him. He will spend that time in further prayer of thanks and also in contemplation about his dream and the ceremony and what he will say to his friends when he gets to see them again.

Ael d'Gaiaim 
Wednesday September 5th, 2001 12:27:59 PM

Ael grins at Wringer as she takes the flower. "Magic can help us see prettiness hidden in things we may not expect. My mentor and sometime friend, Gaius, taught me that. Yes, it is real. As much as the pebble it grew from. Keep it, perhaps it will bring us luck!"

Releasing the bud to the girl's hands, Ael steps back, wishing to comfort and inspire, not frighten her.



Lok Mufflefoot 
Wednesday September 5th, 2001 3:16:15 PM

The halfling finally gets some sleep when of a sudden Sly's flops right on top of him. Screaming bloody murder the halfling wriggles out from under the boy until he realizes what has happened. "Big lug, ya almost killed me" he says queasily.

Altemia, Tara, and Kevil 
Wednesday September 5th, 2001 4:42:35 PM

Altemia cotinues to move around straightening and cleaning and listening. Hearing a scream, she goes to check on the two sleeping ones to make sure they are alright.

Uteva 
Wednesday September 5th, 2001 4:56:11 PM

Teva gives Wringer a reassuring smile. "Thanks, dearie, that's a big help. It's getting late, and I think it's time most of us caught some sleep. Wringer, you can bunk with me, if you like. Altemia or Trace should be up if you need anything. In the morning we'll see about setting you up with some funds."

The bard says her good nights and sacks out.

Ilsidur 
Wednesday September 5th, 2001 5:24:19 PM

"Good idea, Uteva. I have a feeling tomorrow is going to be a busy day. Wringer, you need to think about how we can help you, since you have been so helpful to us. Trace, Altemia, I have a feeling it would be worthwhile for us to keep a watch tonight. I will take first watch, Trace you take second watch, and Altemia you can take third watch. You need to wake us up shortly after 6 bells, so that we can make our morning devotions, swing by the church and see how Sir Thomas is doing, and then get to the Frosted Glass for breakfast and to hire our bureaucracy-savvy support person."

Ilsidur sets himself up centrally in the apartment, where he can keep an eye on things (and on Wringer; he still doesn't fully trust the young girl) and gets ready for first watch.

DM kent 
Wednesday September 5th, 2001 10:10:00 PM

The night passes quietly for everyone and everyone wakes fairly well rested except for our two very hung over drinkers. Sly is in the worst shape and cringes at every little noise.

Trace and Radiant 
Wednesday September 5th, 2001 11:07:09 PM

Trace stretches and rises in the morning after his watch. "Good morn all, it feels like I have been gone for a month or so." Trace readies his things for the days work ahead what ever might arise. "Sir Thomas should be back with us today, no?"

Trace and Radiant 
Wednesday September 5th, 2001 11:10:27 PM

ooc: sorry gone so long and I am glad to be back and see your sorry faces. compter is good as new, so says my buddy that worked on it for me. and a greatfull thanks to Uteva for keeping guard over Trace who has been my pride and joy for over the past two years since the Southern Lights began.

Uteva 
Thursday September 6th, 2001 11:24:36 AM

The bard spends some early morning time thoughtfully communing with her harp. As soon as Sly and Lok get up, she pounces. "Good morning, gentlemen!" she says, cheery and perhaps a bit overloud. She pounds each heartily on the back. "I see you're both refreshed and ready for a new day! Hurry and get dressed. Places to go, people to see!"

Teva checks over her gear to make sure that Wringer hasn't liberated anything portable, and quietly suggests to each of her friends that they do the same. She turns to the girl. "Wringer, you've helped us out a lot. Have you thought how we can return the favour? This is your town; you know it better than we do."

Sly Foxx and Luke 
Thursday September 6th, 2001 11:29:15 AM

Sly wakes with the worst head ache He has ever had, it is soo bad that Sly has to ware a blind fold so the light will not make the head ache worse. With the blind fold on he can only see down toward the floor. "Luke have you had any breakfast? Here I'll get you some." Sly gets his back pack and gives Luke some jerky, But the feeling of emptying his stumac is over welming, he run for a bucket and bumps into a door that was open. "Stupid #@%&$*!!%$* Door" as Sly sits on the floor and his head half out of the bucket. Sly can hear some laughing in the next room.

Luke lay next to the bed eating his beef jerky.

Ilsidur 
Thursday September 6th, 2001 6:28:19 PM

Ilsidur shakes his head and grins at the two hung-over companions struggling to get ready to move out. "You two should know better than to try to keep up with a dwarf and his beer. The Mountainhome Dark is brewed with a special yeast that allows it to contain more than two times the alcohol of normal beer. Next time, try the Mountainhome Light, it doesn't have near the kick."

Ilsidur then moves over to a quiet corner of the apartment, looks over his stuff to make sure nothing is missing, and makes his morning devotions to his lord Marmathon Dur.

"Now, lets get ready to head out. I am going to the church to check on Sir Thomas, and then over to the Frosted Glass tavern to hire our bureaucrat-to-be. Then I am heading over to City Hall to see about getting Madame Chloe back, and find out whatever I can about the Mudhound Mercs, and see if Void and Bear have shown their faces at the Champions desk. Who is coming with me?"

Ael d'Gaiaim 
Thursday September 6th, 2001 7:20:29 PM

Ael sleeps soundly, troubled only by the snores of his companions. When he wakes, he quietly communes with his spellbook, practices a few cantrips, and settles down thoughtfully.

Sir Thomas 
Thursday September 6th, 2001 7:59:15 PM

After a long reflection, Thomas wonders if he should try the door to see if it is open. He wonders if the ceremony is over. He sits and studies the pendant he found around his neck when he woke up. He wonders what time it is. He wonders a lot of things, but one thing he does not wonder is whether Alemi has forgiven him. He feels good. Better than he has in a long time. Thomas sighs quietly and sits with his back against the wall as he continues to contemplate the best way to make a positive impact on this overly beaurocratic city.

Altemia, Tara, and Kevil 
Friday September 7th, 2001 1:17:26 AM

As her friends begin to wake at the end of her watch, Altemia goes off to the wolves corner and sits with them. There, she meditates and renews her ties with the earth and the divine. She then gets up and tosses a couple of pieces of trail food to her companions for breakfast. She, too, checks her belongings after noticing some of the other doing the same.

"Ilsidur, I'll come with you. I need to get out of this warehouse for a bit. I'll leave Kevil here again. Tara doesn't mind the crowds like he does."

Lok Mufflefoot 
Friday September 7th, 2001 12:47:28 PM

Lok runs to Sly's aid, only to be forced to leave the room as his queasiness grows by watching the poor young man retch. He quietly begins getting ready and then suddenly remembers his plan. Sly had Luke to take care of him, and the others their pets. Today was the day Lok would find a pet. Cleaning himself up the halfling dips into some of his coin stores in his pack and begins to run off to the market to see if he can find an animal vendor before the others are up and about.

DM kent 
Saturday September 8th, 2001 2:33:12 PM

Sir Thomas rests, ponders and prays for the remainder of the night and as the final minutes of his ordeal come to a close he gets a flash picture in his mind of Void and Bear digging a large grave. Moments later, the door to the steamroom opens up and the same Acolyte pears in. "Ah, Sir Thomas Hurley, I see that you are with us still. that is a good thing. Your friends have arrived to check on you. They await in the outer vestibutle.

Uteva wakes up in a mood that is very ifectious except to our two hurting puppies. Wringer even wakes up with a smile on her face. As Uteva asks her questions, Wringer's face clouds over for a moment as she remember how loose her mouth had been last night. dos yous all own this place? Could Istay here and work fer you alls? an expectant look appears in her eyes.

Ael settles down to study while the others are getting ready and the two party animals are cleaning up.

Lok remembers that the places he wants to visit will not open for a couple of hours yet.

Finally everyone is ready to depart and head off to the temple to check on Sir Thomas. As the arrive at the Temple they are greeted by an Acolyte and escorted in to one of the larger vestibules and asked to wait that their friend should be with them momentarily. Moments later Sir Thomas arrives looking better than you have seen him for quite a while. Pleasantries are exchanged and the group heads off to the Frosted Glass to meet Sieur Alphais' little brother.

You all arrive at the Frosted glass without incident and are immediately seated and your orders are taken. Almost as soon as your waiter leaves Sieur Alphais appears at your table side with yonger sallow looking, wan man, who looks nothing at all like the Tavern's owner. Whlie this young man doesnt look like he has seen the sun in years, he hardly looks like a bureaucrat. The younger man is very tall and muscular and like his older brother, moves like a cat. As Sieur Alphais starts to spek with you and introduce his brother, the young man inturrupts him with a very deeo and sonorous voice. Thank you brother, but I am very well able to introduce myself. Don't you have a kitchen or something that you need to oversee?
Sieur Alphais stands there with his mouth working like a fish for a moment or two and then as quietly as he came, leaves to check onhis tavern. After Alphais departs, The young man agai turns to the table and the group. I hope you don't mind but I took the liberty of ordering and having my meal sent here as well. My name is Luigor Rigoi, most folk call me Lui or Rigs. Either will do. My brother says that you have need of some one to cut thru the bureaucratic red tape and ease your way thru things, here in town. Is that so?

Sir Thomas 
Sunday September 9th, 2001 5:37:01 PM

Thomas stands and greets the young acolyte with a warm and proper greeting from his lord Alemi. He then follows the lad to where his possessions are and dresses himself in his armor. He mentally reprimands himself for letting it get so dirty, but wears it proudly as it will help him achieve his work for Alemi. He grabs his pack and checks to be sure that he has everything. He then goes to where his friends are waiting. "Good morning everyone. He gives everyone a hug. I am very sorry for how I acted recently, and thank you for being my friends, especially through such a hard time for me. I am very grateful. How have you been since I saw you last? It seems like ages."

Thomas follows the group to the Frosted Glass and catches up with what has happened. He is very surprised by the forward and seemingly offensive nature of their beaurocrat. he thinks to himself that the young man had better work better with people that aren't family if he is going to help them. He greets the young man with a smile and a handshake, but lets Ilsidur take charge since he has been the one dealing with the beaurocrats lately. Thomas sits and smiles and involves himself with as much small talk as he can. he has a new attitude toward life and is just happy to be around his friends again.

Sly Foxx and Luke 
Sunday September 9th, 2001 7:41:01 PM

"OOOHHH!" moans Sly as he washes his face. then thinks to himself' I hope I can walk a strait line. He's Ready and follow Uteve by holding on to sash and walking behind her.
When Sir Thomas hugs Sly, "Friend Sir Thomas, Domi has smiled on you. OH! Please don't squeeze to hard I have a head ache.
When they arrived at the Frosted Glass, Sly greets Sieur Alphais and whispers to him 'Do you have anything for a head ache, Please!' Then sits down and pets Luke.

Trace and Radiant 
Sunday September 9th, 2001 8:39:49 PM

Trace follows everyone to the frosted glass and returns the hug just as tight to Sir Thomas. "I am glad that you are feeling well again and yes it does seem like it has been ages since we talked last." Trace follows in behind his little brother. He reaches around and gives a quick playfull copule of taps on his belly. "Hungry this morning little brother? How about some runny fried eggs and a serving of hot grits with the butter running down the sides?" Trace smiles but feels a bit guilty for helping cause his situation last night. The two seconds pass as he give Sly another jab in the side before sitting and order the before mentiond breakfest. While he waits for his food he pets Radiant and address the others. "Well, I have about enough fun in this city and I vote that we settle up here or make whatever arrangements we need to and get back on the open road. I think we need to head South to look for more clues about these orcs and the situation they are cuaseing."

Altemia, Tara, and Kevil  d20+9=22
Monday September 10th, 2001 12:58:23 AM

Altemia decides to leave both the wolves at the warehouse when they leave. Bending down, she looks into their eyes and tells them to be strong and guard well. They each lick her face in reply.

Getting up she leaves with the others to find out about Sir Thomas. At the temple, Altemia smiles when she sees him. He seems to be much better for his time at the temple and she is very pleased to see him smile.

At the Frosted Glass, she sets herself down where she can keep an unobtrusive eye on the rest of the patrons. She is beginning to learn caution and distrust from some of her recent escapades (Spot 22).

Uteva 
Monday September 10th, 2001 10:30:44 AM

Teva tilts her head to study the girl. "The place is ours, for now, but we may not be in town much longer, Wringer. And we might not be the safest people to work for at the moment. I'll tell you what --" The bard retrieves the basket of leftover fruit from yesterday's abortive shopping trip. "Madame Orchid could probably use some help today. If you prove yourself trustworthy and work well for her, I'll see to setting you up in a permanent job. Deal?"

On the way to the temple, Uteva stops in at the Fruit Market to explain to Orchid about the Market trip and how they 'aquired' Wringer, and to ask her to take the girl for the day.

Later, the bard returns Sir Thomas' hug, with change, and explains what they've learned from his captive. "That fits with what I've heard over the last couple of weeks, busking out in Mud City and in the taverns here in Hook. The are several groups of raiders in the area, and they target caravans carrying food and weapons. The slave trade in young people mostly goes north, but some goes south of here. Both operations seem to be centered in Mud City, and Void and the Mudhound Mercs are in it up to their ears."

Teva sighs and shakes her head. "I don't know why slavery has suddenly become more fashionable, but -- food and weapons? It sounds like somebody is outfitting an army. And that makes me wonder if the Mercs were more interested in us, or in our warehouse full of armour."

At the Frosted Glass, she detaches Sly from the her tabbard-tails and orders a hearty meal. She ignores Lui's brusk manner and gives him a winning smile. "Yes, we do. Ilsidur can tell you most of it, but I'm curious: A member of our champion group has gone missing. Is there any official channel to check whether he left the city? Perhaps customs records?"

Ael d'Gaiaim 
Monday September 10th, 2001 1:03:16 PM

Ael listens to Uteva's revelations, a thoughtful look growing on his face. "Were not the Orcs after, primarily, that suit and shield of Adamantine Derivitive? I am curious to know why they launched a detailed assault such as they did, seemingly only to aquire one set of armor."

The mage's stomach growls loudly. Flustered, he says "Um. Why don't we discuss this over a meal?"



Ilsidur 
Monday September 10th, 2001 7:35:22 PM

Ilsidur claps the young paladin on the shoulder. "I'm glad to have you back, in better spirits. I can understand how it must feel to be separated from your lord. I don't know what I would do if I couldn't feel my lord Marmathon Dur's presence inside me all the time."

At the restaurant, Ilsidur orders a big helping of scrambled eggs and sausage, with a large mug of lager to wash it down. "Lok, Sly, care to join me in a drink? It's on me." He smiles at their likely reaction.

When the young man arrives at the table and is introduced, Ilsidur replies, "Well met, Lui. I am Ilsidur Wayfinder, an initiate of Marmathon Dur. From left to right, the others are Sir Thomas, Sly Foxx, Trace, Altemia, Uteva Nerine, Lok Mufflefoot, and Ael d'Gaiaim. You are correct in asking if we need assistance with your city's bureaucracy. We have been to city hall a number of times, with varied amounts of success. We have been involved in a number of challenges, and have inherited a business. We have also been accosted on your wonderful bridge while trying to carry out commerce for a local merchant. In most cases we have stumbled and bumbled along, going from one spot of trouble to the next. We need someone who knows the city and its workings inside and out; someone who can guide us around and help us get the answers we are looking for. Right now, we need help with the following things:
1) We have a missing member of our party. His name is Alyndar, and we think a group named the Mudhound Mercenaries may have been involved in his disappearance.
2) We are looking for any information on these Mudhound Mercs: who they are, where they can be found, who they work for, etc. We think they are involved with a couple of orcs that we have grown to hate: brothers named Void and Bear. We are also looking for any information on those two, as well.
3) We were hired by an armourer named Madame Chloe, and while we were guarding her warehouse, she was assassinated at a nearby inn. We want to claim her body, borrow some money against her business, and pay to get her returned to the world of the living.
4) I am in possession of a magical set of playing cards, and I want to know all about them, at the cheapest price possible.

Now, given all of that, do you still think you can help us? We would be quite willing to pay for your services; what do you think would be a reasonable rate?

DM Kent 
Tuesday September 11th, 2001 8:39:05 AM

As Alphais heads off he gives the young hangover artist a quick nod and huuries off to talk with a waiter. A few moments later the same waiter comes back to the table with two glasses filled with a greenish brown thick liquid. He places it front of the two queezy looking ones and with a small smirk says, "Drink it down quick and don't smell it." That said he turns and leaves.

Lui retuens everyone's greetings and then listens
to what Ilsidur and the others tell him. He ponders for a moment and then he quietly stands up. "These are all very doable things with the exception of possibly finding your friend, information perhaps but finding...." As for payment I will accept no payment until the tasks are completed to the best of my ability. At which time I will tell you what you owe and then you will pay. Is that acceptable? Where would you like to start?

Sly Foxx and Luke 
Tuesday September 11th, 2001 10:52:28 AM

As the waiter brings and sets the glass of horrible looking of greenish brown liquid. Tells himself that he (Sly) must be growing up, because Lok is getting one too. Sly is relived because he's not suffering alone.
Sly picks up the glass and drinks it down quickly. His eyes crosses and coughs a couple of times. Sly holds it down, but he does not know how long it will stay down.
Sly looks up and tells Trace," Big Brother, I'll Will Never Go Drinking With You AGAIN!!!" Then whispers more to himself,' And I'll never drink anything stronger than milk again, never, never.'

Uteva 
Tuesday September 11th, 2001 11:44:14 AM

Teva surveys her friends' expressions and asks, "Alyndar first? Or perhaps Chloe, since Ilsidur already has an appointment?"

While the group considers, she leans closer to Ael and Trace. "Perhaps the orcs knew about Chloe's debts. We spent most of the price of that fancy adamantine suit to pay her creditors. Without the suit, she would have been forced to sell of most of her stock at cut prices."

"Trace, is there a reason you want to head south? From what I've heard, a small portion of the slave trade is channelled that way."

Ael d'Gaiaim 
Tuesday September 11th, 2001 5:29:15 PM

Ael nods slightly at Uteva's words. "That's possible, I admit. I still find their actions particularly odd. Such a plan is one I would assume beyond the comprehension of Orcs. Yet, I must also confess that I have not heard of many Orc wizards who have the power Void seems to have."

Leaning back into his chair, he taps his fingers gently on the table. "They certainly would not intend to sell the armor. The presence of a heraldric device would identify it easily. Hm. Many questions would perhaps be answered if Chloe were alive. We must certainly aim to achieve that, if nothing else, posthaste. I understand that there are a few time constraints to this...Raising of the Dead?"

Ilsidur 
Tuesday September 11th, 2001 9:12:11 PM

"Well, Sieur Lui, I think the two most immediate tasks are to find out about Madame Chloe and about Alyndar's whereabouts. And I must say I am a little worried about agreeing to pay whatever rate you demand, upon completing the tasks. We have some monetary resources, but they are not unlimited. Of course, the reward should match with your level of success. Perhaps as the day goes on, you can give us some indication of what the pay rate will be?"

After eating breakfast, Ilsidur gets up to head for City Hall. "We need to go to Department C, and fill out 50 or 100 forms. Sieur Lui, I'll need your help with all of that. Also, at ten bells, the clerk at the Champions desk is supposed to have some information for me about the Mudhound Mercenaries. Shall we go? And who else is coming?"

Ilsidur and Sieur Lui travel to city hall, along with whomever from the group is coming along. They enter the building and step up to the front desk. "Alright Sieur Lui, show us what you can do."

Trace and Radiant 
Wednesday September 12th, 2001 8:05:42 AM

No reason for heading South as far as I can rember other than hearing something about south when I stated this journey. I can't put my finger on it yet but let me think about it. I think it was something that the preist told us. I agree useing this gentleman to help with our to do list but his payment needs to be money, not a task.

Sir Thomas 
Wednesday September 12th, 2001 9:22:25 AM

Thomas sits and enjoys the company. He listens intently to all that is going on before he offers his two cents. "Trace, believe me I am in full agreement that we need to leave town. However, Alyndar is missing . . . HERE. We should definately put all of our collective efforts into finding him. When was the last time we saw him? Also, I agree that we can do a lot of good out on the road, but there is evil amongst us here. We can make a difference here. With that threat hanging over our heads and all of the heads of the hook city citizens I think we should put our own desires aside and work to eliminate this slave trade. First thing is first. Where's our friend Alyndar." Thomas listens intently to all that the others have to offer, but he wants to go with Ilsidur to the office of champions. Trying to excuse himself politley he interrupts the conversation at hand, "I'm sorry to cut any conversation short, but I would like to accompany Ilsidur. If we could wrap up the discussion and all take a task and do our best to complete it. Why don't we split into two factions. One looking for Alyndar, and the other trying to find out about Chloe's body?" Thomas will accompany Ilsidur to the beaurocratic offices. He is hopefull that the group will work together as separate units to achieve their goals as expeditiously as possible.

Uteva 
Thursday September 13th, 2001 1:42:00 PM

Uteva frowns at Trace and lowers her voice. "You mean, the South has something to do with the Bell?" She taps the symbol on the back of the ranger's nearest fist with her own tatooed hand. "I'm not sure I understand this prophecy deal, but if we're here now, and the Brothers are here, shouldn't we concern ourselves with what they're up to?"

The bard finishes her meal and stands with the others. "I'll go with the Alyndar group -- unless, Lui, you think the city offices are the place to start that search, as well?"

Lok Mufflefoot 
Thursday September 13th, 2001 2:57:56 PM

The halfling offers words of protestation that he wasn't drunk and doesn't need the stuff, but guiltily takes it down anyways. When he hears Sly comment that he won't drink anything more than milk he laughs and says a bit subdued "You need to know how to hold your booze..." he can't finish however because a wave of slight nausea comes over him as the smell of the awful stuff fills his nostrils even after having drank it. He quietly watches the world and thinking only of his stomach.

DM KENT 
Thursday September 13th, 2001 6:44:20 PM

Sly and Lok drink their "god awful" concoctions and in almost no time at all they feel bright and perky as if they had not been drunk at all.

Lui looks at you all as he waits for a response and shakes his head when you seem worried about his payment options. "I only say it that way for i have no Idea how long or what you ask of me will entail as yet. Why should I lock either one of us in to a deal we will be sorry about later. I will not cheat you and if you feel I have don't pay me. But you will be satisfied and you will find that my fee is resopnable.

Before you all split up into two groups why not check with the Bureau at City Hall to see what we can find about all these people and then if necessary you can then split up. To me, that seems to make the most sense to go only one place instead of going to that place three different times. But if you like.... He shrugs.

Altemia, Tara, and Kevil 
Friday September 14th, 2001 3:09:15 AM

Altemia nods at Lui's advice.

"Sounds good to me. Let's go. I've got this feeling that I just have to be doing something right now."

Tara and Kevil each wander around the warehouse for a bit before settling down in places where they can keep an eye on most of the warehouse.

Sly Foxx and Luke 
Friday September 14th, 2001 11:55:28 AM

Sly feel much better and as his head seem to be getting clear though again. Will try to get the attentions of all. "Yes! I agree with you one trip, not five or six. Also I remember some of the news I was sherching for some days back. I remember going to the jails with food and wine, both for the guards and the prisoners. I was looking for the Brother of Wiendy. You remember her don't you? From Mud City? Yes! Her. Well, I found that her brother was in Hook City Jail up to a few days ago. But something else that bothers me, is the amount of children in those jails. And from the rumors that goes around there is that the Guards are selling some off to this Big Orc and his Brother (without a face) in slavery when they need money. May not be much, but it answers one or two questions we had in the back of their mind." Sly gets up as if he was ready to go then turns and says, " Oh! I one thing more and this is very hush hush to a lot of the guards... The Name of the Mudhole Gang came up with a lots of mystery as to what they up to and with whom??."

Sir Thomas 
Friday September 14th, 2001 1:27:21 PM

THomas smiles at the groups decision to stick together. He will enjoy being with his friends today. "Good suggestions Lui. You seem to be a very honest and hard working fellow. I applaud those characteristics of yours." With that, Thomas walks with the group to their destination.

Uteva 
Friday September 14th, 2001 3:52:00 PM

Following along with the others, Uteva blinks at Sly in stunned amazement. "The jailors are selling their prisoners? This slavery ring is even more widespread than I thought. Altemia, from what you've heard, does it sound like village raid that brought you here is related? Do you know if the raiders took live prisoners?"

Ilsidur 
Sunday September 16th, 2001 10:50:17 PM

"Okay, let's head to City Hall."

After eating breakfast, Ilsidur gets up to head for City Hall. "We need to go to Department C, and fill out 50 or 100 forms, to find out what happened to Madame Chloe. Sieur Lui, I'll need your help with all of that. Also, at ten bells, the clerk at the Champions desk is supposed to have some information for me about the Mudhound Mercenaries. Then, we can find whatever department deals with missing persons; I'm sure there is a bureaucrat just waiting with baited breath to help up find what we need. Shall we go? And who else is coming?"

Ilsidur and Sieur Lui travel to city hall, along with whomever from the group is coming along. They enter the building and step up to the front desk. "Alright Sieur Lui, show us what you can do."



DM kent 
Monday September 17th, 2001 9:22:27 PM

The Group, along with Lui, finishes their breakfasts and head out the door for the City Hall. As they enter they are greeted with a mass of humanity, all trying to get something accomplished. Lui eases his way thru the crowd, leading you to the check in desk, where he is greeted warmly by the harried clerk behind the desk. "Hey Lui, what brings you to the hall? Still hunting a job, or did you fianlly accept one from his Nibbs?" What? Ah, you are here on business. Going out on your own? Ok what can I do for you and your friends. Ahh, I see well lets see Dept. C doesn't open for another thirty minutes or so but the Champions desk is open and not too busy now. the information on their friend, if we have any might as you are aware could be on the hirings lists, or possible on the challenge list with the champion's desk. Of course if he is dead the info will be in Dept. C, the morgue or in a midden heap somewhere. Ofcourse there might be no info on him, if he just up and left.

After getting all the info he could, Lui thanks him and heads off to the champions desk to find out what you want to know. As you get there, you see several people ahead of you and Lui walks up to the desk, speaks to the clerk and takes ticket number 4. Coming back to you, Lui hands you the ticket and says " When the clerk calls you, just go up to the desk and state what information you are looking for and If you run into any difficulties, I will then step in.

Sly Foxx and Luke 
Tuesday September 18th, 2001 9:42:28 AM

"Little Sister, Uteva, Do you think it would be helpful if I go back to the jail?" ask Sly. "With bribes of wine? Or Dried Leaves for them to smoke? Do you think I'll get more information?" Sly think for a minute, then tell the girls, "Nahh! it won't help." Sly scratches Luke ear and gives him a piece of meat for a snack. And waits their turn.

Sir Thomas 
Tuesday September 18th, 2001 11:22:40 AM

Thomas observes the chaos of the clerks offices. He remembers why he never really liked being in this place, but stays his will and tries hard to see the good in people and in the efforts of the clerks. He waits quietly with his friends until their number is called, and they can attend to their business.

Uteva 
Wednesday September 19th, 2001 4:18:19 PM

Teva pulls Sly behind Sir Thomas' so that the paladin's bulk will hide their whispers from the others waiting in the Office of Champions. "Don't give up on the idea yet, Sly. If the prison guards are selling to the brainless one, they might be our route to finding him.

Altemia, Tara, and Kevil 
Wednesday September 19th, 2001 4:52:01 PM

Altemia is deep in thought until they get to City Hall. Listening to Teva and Sly she finally answers Uteva's previous question to her.

"Teva, I just don't know if my dissappearances in the mountains have anything to do with this, but the more involved I get, the more I think it might be so. We found no traces of them, neither adults or children. It's just so frustrating!"

With that, Altemia turns around and heads outside.

"I need some air," she calls over her shoulder.

Inside the warehouse Tara and Kevil continue to make their rounds and rest, rounds and rest.

City Hall


DM Kent 
Wednesday September 19th, 2001 6:49:38 PM

Only a few minutes after you arrive your number is called and a rather young looking woman steps up to the Champion's counter and starts looking for who comes forward. As Ilsidur steps forward with Lui behind him she watches them with a raised eyebrow and then moves to them. Before you all can say a word she looks at Lui and smiles, "So Wigi, where have you been recently? We've missed you.

Lui blushes mightily and she chuckles a bit as she waits for them to ask for the information that they need. After listening for a moment as Lui tells her about your request for information, on the mudhound Mercs and Void, she nods. "Ah yes, I remember seeing a small envelope that was to be picked up this morning. While I go retrieve it, I need you to fill out the requisition forms and then the filing fee needs to be paid. Then it is all yours.

As she leaves, Lui reaches around Ilsidur and hastily takes the papers and starts filling them out for you. As he works he tells you that the fee should be somewhere around 10 silver per file request.

Moments later, just as Lui finishes the paperwork, she returns with two emvelopes, which are bundled together. She looks at them funnily for a moment and then looks at you, almost as quizickly. "I'm not sure what it means, and maybe I'm going crazy, but I could have sworn that there was a third envelope with these when I saw them earlier. But I must have been mistaken, for the paperwork only has these two listed." She hands you the files, looks over the paperwork, and then looks up at Lui. "Everything here is in order, That will be a 20 silver processing fee please."

(This stop has taken about 45 minutes.)

Ilsidur 
Wednesday September 19th, 2001 11:31:17 PM

Ilsidur takes 3 gold pieces from his pouch and pays the clerk. "Thank you for your help. Hopefully these items give us the information that we need. Now, what can you tell me about that third envelope? We would make it very worth your while if you could look into what might have happened to it. Since we have been in this city, odd things have been happening to us. It is very easy for me to believe that there was a third envelope, and that it disappeared somehow, somewhere. Who might have been able to get to these envelopes and remove one, since the last time you saw the set?"

Once he receives the information from the clerk, he moves over to one side to look through the files, hoping for information that they can use on Void, the Mercs, and possibly Alyndar.

"Lui, is there a missing persons bureau here at city hall? Is there a place we can go that can do a magical search for our missing friend?"

Once he is finished reading the files, he passes them around to the rest of the party, and unless the clerk or Lui need them to stay at the Champions desk, Ilsidur heads over to Department C to claim Madame Chloe's body.

"Remember, you aren't paranoid if someone really is out to get you."

Sly Foxx and Luke 
Thursday September 20th, 2001 12:33:14 AM

Sly whispers to Uteva 'do you think it would be worth while?'. Then sly receives the papers that was in the envelope. Sly passes the paper around to the others. Sly replies to Ilsidur comment," Paranoid is a word that has come alive lately." Then sly see that Uteva is going outside, "Teva wait for me! Come on Luke." Sly walks after Uteva.

Lok Mufflefoot 
Thursday September 20th, 2001 2:39:29 PM

Feeling much better, the halfling wonders what is in the envelopes themselves and follows Lui anxiously awaiting the information inside. He takes a look around for any surly characters, and when they begin to leave simply follows quietly thanking the woman for her help.

Sir Thomas 
Thursday September 20th, 2001 5:47:47 PM

Thomas rolls his eyes when the lady behind the desk speaks of a missing third envelop. In light of his recent atonement, he swallows his thoughts, leans forward and thanks the lady politely for her assistance. He is trying very hard to follow the renewed promises that he made to his Lord Alemi. He looks through the papers when they make their way around to him and when he finishes he passes them on. He listens intently to all that goes on while they are at city hall, and follows Ilsidur whereever he goes.

Uteva 
Thursday September 20th, 2001 6:03:07 PM

The bard asks Lui, "And which department keeps records of people passing through the city gates? Alyndar may have left the city."

Teva shuffles along in Lui and Ilsidur's wake, reading papers and passing them along while she walks.

DM Kent  d20+14=26
Thursday September 20th, 2001 9:27:41 PM

The clerk looks around over her shoulders to see if any one is listening or watching. As she takes the coins, she leans forward and whispers. "Well to be honest the only reason I even noticed it was because it wasn't in one of our envelopes. Instead it was, hmm, a messenger service envelope. Yes im sure of it, let's see, I think it was orange trimmed with brown. if you need me to, I could look up the sevice's name and address.Now, as for who could have taken it, I would say that no more than 10 or fifteen people are authorized to be in the back rooms, but it would not be hard for someone else to slip in.

The information contained in the two envelope are of two sorts. The thinner envelope is a registered listing of all complaints and counter claims fought or negotiated by the Mudhound Mercs. There are several hundred. In about seventy five percent of them there was no negotiation offered and to a man the opposing champions were killed. There are no listings for the Mercs ever losing a challenge.

The second envelope is a bit more helpful. It lists names and businesses that have dealings with the Mercs and coincidently, your favorite messenger service is listed at the top. Also listed are several city and market officials, Bear, and several other Mercinary groups. Conspicuous in its absence is the name VOID.

At Isidur's question Lui breaks off his staring at the clerk and stammers. "A m m missing persons department? No, at least not as I take you to mean it. But we may well get our answer either in a sub department of Department C or perhaps the City Guard will know something. As for a magical search for your friend, there are certainly many such ways and places to do that though they are quite expensive. I would reccomend that you hold off on that until we have exhausted all other options. "So why are you so interested in these Mudhound Mercenaries?"

As you all make your way back out to the main hall and down to Department C, you run into a great mass of people all going about some business or other. (please make a spot or search roll DC 26)

Altemia, Tara, and Kevil  d20+9=27
Thursday September 20th, 2001 9:45:48 PM

(Spot check 27 Whew!)

After looking through envelopes, Altemia follows the rest of the group outside into the throng of people. Still thinking about the people she left and vowed to help, she is rather quiet and withdrawn.

Ilsidur  d20+4=22
Friday September 21st, 2001 12:09:34 AM

[OOC: missed the roll.]

Ilsidur turns around and faces the group, saying, "That orange-and-brown messenger service, again. I remember their name from the bridge fiasco: Note Swift. I wonder how they are tied into all of this. I also remember a towel boy at the inn giving us a note that said one of their messengers delivered something to Void and Bear. I wonder how their letter would end up with these other official files? I think they deserve an examination, as well as these Mudhound Mercs."

He addresses the clerk, "Could you provide us with a roster list for the Mudhound Mercenries, please? Also, how do we find out more about Note Swift Messenger Service?"

Then he turns to Lui, and says, "Lui, we ran into these Mudhound Mercenaries as we were entering the city, oh so long ago. They attacked a young girl in front of us, saying that she had stolen an item, and they had been hired to return it and her. One of their spells killed a young child in the lineup at the gate, and we took offence at their approach. We were able to stare the mercs down, and chase them away. Later on, we managed to raise the dead child. So, it is very likely these Mercs have a hate on for us, and are looking for revenge. Is it only a coincidence that they have been involved with Bear and likely, Void?"

"It looks like we are going to need to challenge these mercs, but first, we need to find out everything we can about them. Lui, can you make some contacts and find out anything more than these two files tell us?"

Ilsidur makes his way up to Department C, to find out about Madame Chloe. He approaches the clerk and says, "Good day. We are here to claim the body of our employer, a Madame Chloe Anstahl. She was assasinated a few days ago, and we wish to recover her if possible. Also, apparently, there is a subdepartment in your department that could help us locate a missing member of our group. Can you help us? We can make it worth your while."


Sly Foxx and Luke  d20+1=2 d20+5=24
Friday September 21st, 2001 11:00:28 AM

(OOC)oops missed the role.But the DOG (Luke)roled a 24.

Sly's ears pick up when about Windy's encounter with those Mudhounds. "Do we still have that deck of cards we found right after Windy left us? I'll bet that is what there after." Said Sly," I remember that she was so afraid of something or somebody, that she could not even talk to Sir Thomas about it." Sly is deep in though as he follows the rest of the party.

Luke is sniffing the ground as they move along.

Sir Thomas  d20=12
Friday September 21st, 2001 11:33:37 AM

(rolled 12 + 1 or 2 = 13-14 OOC: I'm an campus and I'm not 100% sure about my modifiers)

Thomas walks into the hall among his group of friends. He feels like they are climbing a mountain with no top looking for Void, bear, and Alyndar. Where the heck did Aly go anyway? When hit with the mob of people Thomas tries to overcome his desire to go outside to get some personal space by greating people and holding doors and other such niceties. "Good morning sir. Allow me madam. Have a nice day sir." He makes his way to Department C with the rest of the group. "I think we have multiple leads to work with you guys. So many in fact that I'm not sure this is a doable task, but once we get Chloe out I think we need to start looking into some of these leads and stop looking for more leads to follow." Thomas offers the suggestion half-heartedly still feeling more like talking to his friends and following his heart than searching through the beaurocracy.

Ael d'Gaiaim 
Monday September 24th, 2001 9:57:09 AM

Ael wanders off, and his friends notice his absence as they go about their business. He has left his possessions, so he obviously had some minor matters to attend to in the city. Why he did not feel the need to tell the others, none know.

OOC: Ael has gone to have a "look" at Madame Chloe's home, the site of her murder, by himself. Having prepared a number of divinations the night before (but not forgetting to keep invisibility and web memorized, should there be unpleasantness), he intends to gain access to the building, and spend the day snooping around. As is so rarely the case in obvious murders, he suspects foul play.)

Uteva 
Monday September 24th, 2001 3:45:59 PM

Teva packs up the documents once everyone has had a look. "Lui, would a runner service be registered through the city offices? Would they have offices of their own away from the Bridge?" She counts heads and wonders where Ael has got to. What is it lately with mysteriously disappearing mages? (Auto-fail Spot check.)

DM kent 
Monday September 24th, 2001 6:45:44 PM

The clerk turns as Ilsidur asks his parting questions, and succinctly states, " As it is, sure, but you know how groups of people change and move around, so it might not be accurate. As for the Messenger service, Im sure we have some information about them as well. If you will stop back by here on your way out, I should have something for you."

During your wander through City Hall on your way to Department C, Altemia notices a young, red-haired cleric carefully trying to avoid being seen following you all.

At Department C, there is no one waiting as you get there only moments after they open. The Late and obviously flustered clerk looks up at your request, with a suprised lok on his face.
"Madame Chloe? The armorer? She's gone already. I mean, umm, Let me see if we have someone here by that name. (he obviously, first answered automatically, without thinking, and is now trying to backtrack and cover his error) As for your missing mage, you may check through that door there, but it is unlikely that they can help you.

Lui turns to Uteva, ALL businesses and their cantrip must be registered, in order to do business here. As for offices some do some don't. I dont recognize the messenger service that you are describing, so probably not.

........

DM Kent  d100=67
Monday September 24th, 2001 6:50:11 PM

Ael makes his way to where Chloe and Mariette were murdered, without any difficulty and even finds that there is no one watching the place. As he approaches the room, Ael hears a noise coming from within. (make hear noise roll)

Sir Thomas 
Monday September 24th, 2001 11:08:36 PM

Thomas takes some initiative. "Ilsidur, I will look for the bodies in the next room. You should stay here and take care of what is going on because I think you know best right now." Thomas walks into the next room and looks for the bodies of either Chloe or Aly.

Sly Foxx and Luke 
Tuesday September 25th, 2001 1:01:14 PM

Sly will follow Sir Thomas( about three feet behind him)even thow they were going to see dead body. Sly turned to Luke,"Stay with the girls."
Luke will sit between the girls and stear with toung hanging out(hoping for a treat).

Ael d'Gaiaim  d20=18
Tuesday September 25th, 2001 1:51:43 PM

Ael (Not Ilsidur, hehe) strolls slowly toward the room. (OOC: Lucky Listen roll, that.)

He hears a noise, and so proceeds with caution, trying to remain hidden.

Uteva  d20+9=19 d20+12=31
Tuesday September 25th, 2001 5:54:57 PM

To Altemia, Teva mutters, "I'm getting tired of getting the run-around. Watch this." She pats Luke on the neck, stands and, turning on the charm, joins Ilsidur.

"Oh, leave be for a moment, Ilsidur," she admonishes, aiming a wink and a gamine grin at the clerk. "The poor man's clearly just got in -- let him catch his breath. We've most of the day ahead of us, and time to spare." The bard stands on tip-toes to put her elbows on the counter lean in closer to the clerk. "I can't decide which is worse about these errands through government buildings: the crowds, or the impatience of my fellows. You must deal with quite a lot of both from day to day -- how do you stand it?"

She lets the fellow shuffle his papers about, and keeps up such innocuous chatter until she judges he's relaxed and has forgotten his slip, then she tries to provoke another one. "Can you even recall specific people from the mass you see each day? For instance, when were the Mudhound Mercs here to claim the armorer's body?" (Sense Motive=19, Diplomacy=31)

Ilsidur 
Tuesday September 25th, 2001 6:57:31 PM

Ilsidur smiles at Uteva's interrogation of the clerk. He moves into the other room, and whispers up to Sir Thomas, "Altemia noticed that red-haired cleric has been trying to follow us. Would you be able to come over with me and confront the follower, and see if he has any evil intentions?"

He moves out of the room and over to accost the red-haired cleric. "Good day sir, can I help you? My name is Ilsidur Wayfinder, and we are the Champions Southern Lights. You seem to be interested in us, perhaps you could tell us why? We would be willing to make it worth your while." Hopefully, Sir Thomas has managed to check the man over.

DM Kent Searching for answers)  d20=20 d100=74 d20=1
Tuesday September 25th, 2001 9:33:29 PM

Ael gets just outside of the door and thinks he hears voices and then they are just gone and he hears absolutely nothing else coming from the room. he does notice though that the door latch has been messed with and has been rendered inoperative (in a locking sense).

The clerc is a bit relieved as most of the group heads in to look at bodies. Neither Chloe or Alyndar are to be found. As Teva chats with the clerk, he organizes a few things, responding casually to her comments and is totally caught off guard when she asks her questions. "Mud Hound Mercs? they aren't the ones claimed the Chloe. At east not as far as I know. Some Messenger service showed up with the forms and fees and carted her right off." They paid extra to keep quiet about it too." As he finishes speaking he realizes what he has said and turns beet red.

Altemia, Tara, and Kevil  d20+9=28
Tuesday September 25th, 2001 10:33:30 PM

Altemia watches Teva's performance with the clerk and smiles appreciatively. In some ways, she wishes she could do that. She also keeps her eye on the cleric who followed them and sees Sir Thomas and Ilsidur approach him. Thinking that three would be too many, she decides to let them handle him. She decides she might be able to learn something from Uteva if she keeps watching and listening. She also keeps on the lookout for anyone else who might be trying to keep an eye on them (Spot 28).

Tara and Kevil continue to keep up their vigil on the warehouse and apartment area.

Sir Thomas 
Tuesday September 25th, 2001 11:47:10 PM

Sir Thomas replies to Ilsidur's plan, "I don't see why we can't speak with this fellow. Neither Alyndar nor Chloe are to be found anywhere." Thomas follows his dwarven friend toward the red-haired cleric. he smiles and introduces himself just after Ilsidur does, "And I'm Sir Thomas Hurley." He then allows his compatriot to continue while he smiles a warm, inviting smile. He looks directly into the man's eyes while Ilsidur speaks with him. (detect Evil)

Sly Foxx and Luke 
Wednesday September 26th, 2001 2:05:25 PM

Sly is following Sir Thomas around and wondering if he should go back to the warehouse and wait?

Uteva 
Wednesday September 26th, 2001 2:26:42 PM

Fine brows drawn down in concern, the bard lowers her voice. "Really? Well then, we shall have to keep it very, very quiet, hey? Of course, that will be easier if I know specifically which topics to avoid." Teva fingers her blue champion tabbard, looking pointedly at the poor clerk. "Colours, for instance, might come up in any conversation. Is it brown and orange, that we're not to talk about?"

She claps a freckled hand over her lips, widening her eyes in mock horror. "Oh, dear me, I do tend to chatter! Of course, if certain forms should happen to be lying about --" she taps the countertop with a fingernail, "-- about here, and my gaze should happen to fall upon them, I suppose I'd be too distracted to do any talking, to anyone." Brows raised in question, she gives the clerk another saucy grin and waits expectantly.

Ilsidur 
Wednesday September 26th, 2001 11:22:05 PM

Ilsidur waits for the response from the cleric, hoping that the young man will tell them something that will give them some hint about what is going on.

Ael d'Gaiaim 
Thursday September 27th, 2001 10:23:02 AM

Ael slowly walks toward to door, taking careful note of whether it opens in or out. Should it open toward him, he will be on his guard against any sudden door-opening-ness.

In either case, he will open it very slightly, and peek through the crack.


DM Kent 
Thursday September 27th, 2001 7:07:44 PM

Ael sees that the door opens inward and as he eases it open a little crack and pears inside, the door opens only a few inches before is lodges up against something. The little he can see, shows that the room is now a mess when the last time one of you saw the room it was clean and relatively orderly.

Sir Thomas, Sly and Ilsidur corner the red-haired man and as Ilsidur speaks the man looks him in the face. Now that you are up close you all recognize him as the young cleric that was with the Mercs. He smiles at you and says in a just slightly louder than normal voice. I have no interest in you and don't have any idea what you are talking about. Why are you accosting me?" as he speaks he starts making his way toward two nearby security people.

The clerk looks up at the mention of the messenger company's colors, and seems to get angry. "If you knows all this, why're you harrassing me? If there is nothing else, Have a nice day."

Altemia, while she doesn't see anyone paying specific attention to her and her companions she does notice that quite a few people are leaving the champion's hall rather quickly.

Sir Thomas 
Thursday September 27th, 2001 9:21:12 PM

Sir Thomas picks up the clerics ploy and tries to save the group from being harrassed by the security guards under a false claim. He speaks loudly to the red-hair, "I'm sorry sir, you got the wrong impression. We thought you were with the Mudhound Mercenary group. We have gotten to know them fairly well in the last few days and wanted to ask them a few questions. We are sorry if we startled you. This is simply a matter of mistaken identity. We'll let you be on your way." Thomas is a little disturbed at how the mercenary and all of his evil friends seem to know all of the right times to use the beaurocracy and when to avoid it and how. To his friends he suggests, "lets get out of here as soon as we can." and then in a lower voice, "I wonder if Lok could keep an eye on this one for us."

Sly Foxx and Luke 
Friday September 28th, 2001 11:00:35 AM

Sly taking his que from Sir Thomas, replies loudly "What's wrong with him today? He was alright last night at the Tavern." The in a much lower voice," I agree with you, it does no good, he's much to affraid. I know Loc will be glad to keep and eye on him. Let's go!"

Ael d'Gaiaim 
Friday September 28th, 2001 1:58:23 PM

A bit surprised, Ael steps back softly, into a shadow behind a wall. He begins to chant under his breath, hoping not to attract attention, should there be any danger.

(OOC: Casting See Invis and Invis...At this point the poor guy only has Web and various Divinations remaining...hope this doesn't come to a fight. ;) )

Altemia, Tara, and Kevil  d20+9=26
Sunday September 30th, 2001 3:59:49 AM

Altemia tries to get Uteva's attention. Upon doing so, she points out the people who are leaving quickly. Looking around more closely, she tries to figure out what is causing them to leave (Spot 26).

DM kent  d100=10
Sunday September 30th, 2001 8:28:13 PM

Ael sits and watches the door and nothing appears to be happening since he opened it.

Sir Thomas, Sly and Ilsidur make their comments and watch as the redhead makes his way out of the building with a Lok trying to shadow him on the way.

The clerk is glaring at Uteva and Lui and finally gets his name tag on, which you can see shows his name as Jeremy.

Altemia and the others see nothing but the mass of exiting people, but the ones leaving seem to be doing so in a very rapid fashion and seem to be saying something about a murder.

Lui follows the clerk back in to the back room, and moments later you hear some raised voices and one solid slap. Lui wanders back to you all and looking a bit sheepish walks up to Uteva. " I may now have some information on your lost member.

(OCC. Hey Guys, this will go a lot faster if I don't have to wait for posts My last Post was thurs day and here it is on sunday and only 4 posts. I realize that some of you are confused and want to get a move on. It is going to happen soon, but you all must post. I have sent you a more organized summary of the information you have gleaned, so everyone should be on the same page, or at least I hope so.)

Altemia, Tara, and Kevil  d20+5=18 d20+9=25
Sunday September 30th, 2001 8:38:31 PM

Altemia motions to Uteva that she will be back in a minute. She begins to walk toward where all the people are coming from. As she walks she tries to listen in on some of the conversations to get a better idea about what happened (Listen 18). The closer she gets to the source, the more attention she pays to the people around her (Spot 25).

Sir Thomas 
Sunday September 30th, 2001 8:41:28 PM

Feeling a bit flustered by the red-head's presence, Thomas tunes back into the rest of their environment. Sir Thomas notices the flustered people leaving only after hearing someone speak of a murder. Dang his warrior's sense for not warning him about all of the odd commotion sooner. Being so depressed for so long has him out of touch with himself. He begins to watch the crowd and their surroundings trying to notice anything else that might be out of place. He hears Lui's comment and perks up to that conversation. "Good job Lui. Thanks for your help. You've been tremendous to this point. Let's hear what you've uncovered."

Ilsidur 
Monday October 1st, 2001 12:54:52 AM

Ilsidur grabs hold of one of the people leaving in such a hurry, and asks, "Excuse me sir, what is going on? What is this about a murder? Why are you leaving in such a hurry?"

After finding out, Ilsidur makes his way over to hear what Lui has to say. "You say that Void is part owner of the insurance company that retrieved Bear's body. Well that figures. I just hope the rest of you will let me finish Bear off permanently next time, and stop worrying about some stupid insurance agency collecting bodies. Unless you continually want to fight him and his brother?"

After finding out all that Lui has to say, Ilsudur asks, "Can we challenge the messenger service and attack it? If we think that the service and the Mercs etc, are involved in slave trading, do we need to get permission from the city to deal with it? Do we tell the city? Will they do anything about it?"

Sly Foxx and Luke  d20+5=22 d20+5=15
Monday October 1st, 2001 10:45:57 AM

"MMMM! His name is Jeremy? has red hair? I've seen him with the messengers before."mused Sly."Well, Sir Thomas, I will be glade to hear what Lok has to say when he gets back."
Sly bends down and tells Luke to gothrough that door Ael open a little and see if ha can come back with a clue?.

(OOC:Luke Track by scent=22 - Spots=15)

Uteva 
Monday October 1st, 2001 5:17:27 PM

Teva shrugs and calls, "And you have a good day, Jeremy!" She leaves the clerk to his tantrum and joins Lui and the others.

"I like the idea of challenging the Mercs directly, but what do we hope to accomplish by that, besides working out our frustrations, and possibly ridding the Wold of a few undesirables. There doesn't seem to be much point in challenging the Swift Messengers; their employee turnover is so high, that we'd hardly be making a dent."

The bard grins at the Ilsidur. "Next time, let's arrange to fight Bear outside the city. I have no problem with killing him permanently dead.

DM kent 
Monday October 1st, 2001 7:56:29 PM

Both Altemia and Ilsidur manage somehow to get one of the fleeing people to stop and answer their questions. Between the two of them the gleen that from out of nowhere, two black clothed and hooded figures popped up behind the Champion's desk and and killed the two female clerks. They then proceeded to cut out their tongues and remove both of their hands. Only moments later, they disappeared with their bloody treasures. As Altemia makes her way in to the area there are less and less people around and as she approaches the champion's desk the air is full of a metallic stench that she recognizes very well. Even just entering the room, Altemia can see the blood spatters on the walls and cielings.

Luke looks up at his master and whines. He cocks his head as if trying to figure something out and then steps around as if he is looking for something. (Ael is halfway across town)

At Sir Thomas' praise and question, Lui brightens and says, "I'm glad I've been of some help. As for your friend I understand that he is currently a guest of certain Sorcerer. Our Friend back there didn't exactly know where he was being held, but suggested that we might find out on the bridge at SMS' offices.

At Ilsidur's questions, Lui looks a bit perplexed and then rallies to the answers. "As the lady points out, attacking the SMS accomplishes nothing and it is very likely that nobody but the manager will be there right now. As for telling the city, it is a known that several city officials are tied to these people and you might do nothing more but warn them. If on the otherhand you manage to find the right person, the city might put up some sort of reward. As for the city doing something about these problems, well, they have been and they haven't been working to hard on it. Our friend also mentioned something about Void looking for some cards.... Though Im not sure what that meant or anything else about the cards.


Sly Foxx and Luke 
Tuesday October 2nd, 2001 10:35:16 AM

Sly Look around and Tells Sir Thomas and Uteva,"I'm getting thing this funny feeling in my bones, How about going back to the whearhouse and the pentagram? besides Little Sister is alone. And the feeling is getting stronger about those MUDdOGS."

Uteva 
Tuesday October 2nd, 2001 11:45:42 AM

When she hears about the clerks, Teva pales, making her freckles stand out starkly. She rushes over to the counter of Department "C" and yells into the back, "Hey, Jeremy! The last bureacrats who helped us are dead. You might want to get yourself some protection, fast."

Rejoining the others, the bard links arms with Ilsidur and starts moving out of the building. "Altemia's right here, Sly, and we don't know how to use the pentagram anyway. Let's get to the Bridge and check out these Swift Messenger people. Everybody stick together, and stay close to Ils. Lui, are you with us? We're not the safest people to know, right now."

Once they get moving, Teva leans in very close to the dwarf's ear and whispers, "Do you have it?"

Sir Thomas 
Tuesday October 2nd, 2001 11:52:39 AM

"Now we are getting somewhere." Thomas exclaims. He maneuvers himself so as to be seen by the clerk from the back room. "Thank you very much for your help kind sir. We will use this information wisely, but we won't say a word as to where we heard it from. You have my word on that." Thomas then rejoins the group. "Here's my suggestion folks. Let's go back to Chloe's warehouse and regroup. We'll prepare ourselves for battle. We'll try to open that portal. If that gets us no where I think we should try the SMS offices. At least they will know we are getting closer to them. They may be forced to play a hand at us. We have options now. the least of which is sitting around like bumps on a log. If they have Alyndar, then he's probably not all that comfortable. Let's rescue him."


Ael d'Gaiaim (Seeinvis/Invis/Cranky) 
Tuesday October 2nd, 2001 1:38:25 PM

Frowning as the spells complete, Ael hears nothing from the room. He makes up his mind, and softly moves toward the door again. He will try to discover what the door is hitting. If he can open it without damaging whatever it is, he will do so -- taking care to stand behind the door, for fear of wildly thrown tomatoes, broccoli, grenades, kittens, and other possible threats.

Ilsidur 
Tuesday October 2nd, 2001 8:51:18 PM

Ilsidur looks around the room at the blood and the two corpses. He shakes his head in disbelief. "Where in the name of Brod's Blue Beard is the city guard?!? I can't believe this room isn't swarming with guards and investigators! Either the city doesn't care about having clerks murdered in city hall, or the entire city government is so much a part of whatever conspiracy is going on, the entire bureaucracy and military is looking the other way. Any other city that I have ever been in would have had the room full of investigators and priests or wizards throwing divination spells left and right, and talking to the dead clerks to see what they knew! I can't wait to get out of a city that is either so callous, or so corrupt. I suggest we find Alyndar, and get the seven hells out of here!"

"Oh well, seeing that none of us have any useful spells, and the city doesn't seem to care, let's get going to the bridge, and see if we can find out where Void and Bear have taken Alyndar. And none of you had better stop me the next time I have either or both of those orcs' bodies in my hands!" He stomps out muttering under his breath about short-sighted, rule-following party members that insist on following insurance claim regulations.

After listening to Uteva's whispered question, Ilsidur whispers back, "Yes, I have them. They were another item on the list of things Lui was supposed to help us with."

DM Kent 
Tuesday October 2nd, 2001 9:59:05 PM

As you all come back together in the main hall, and start out the doors, two groups of guards arrive from opposite side of the building and enter from both sides. Accompanying them are four persons in green and blue robes. As you all stand aside to let them in, you are still deciding whether to go back to the warehouse or to the SMS when you realize that Ael is off checking Chloe's murder scene, and Lok is off following the red-head. Lui looks at each of you as if trying to figure out what he is supposed to do now.

Ael steps up to the door and with a little muscle opens it far enough to see that the contents of a bureau has been piled on the floor and the bureau is blocking the door from opening up all the way. It is very obvious that the room has been extrmely well searched. (Ael roll a search roll DC 11)

Sir Thomas 
Wednesday October 3rd, 2001 1:47:59 PM

Sir Thomas becomes very nervous when the guards arrive and he and the group are the only ones left in the building. As they walk farther away he shares his anxiety with his friends. "Whew. I want to tell you guys that I realized something as we were leaving city hall. We could have easily been set up by Void back there. With a spell he could have made it look like we killed those clerks. I'm glad there we a lot of witnesses and we got out of there without any question being raised. Lucky us. I think we should go grab Ael and head to the SMS. We need answers and Aly if we intend to leave Hook City soon. I don't really know what to do about Lok. Hopefully he will meet us at Chloe's shop. Ilsidur, lead the way to Ael and then the SMS. We're right behind you."

Sly Foxx and Luke  d20+1=13
Wednesday October 3rd, 2001 2:02:26 PM

(OOC:Spot = 13)

Sly stands behind Sir Thomas and follows the party and looking around the crowd. Luke follows Sly.

Uteva  d20+2=17
Wednesday October 3rd, 2001 4:34:36 PM

"Ael's at the Mad Jester? That's near the warehouse. On our way to pick him up, we'll just ask Madame Orchid to keep and eye out for Lok, and give him a message. How does this sound: Went to complete Trace's errand. Is that sufficiently vague." Teva grins impishly, her spirits apparently restored, but she sticks close to Ilsidur as they walk, and her eyes scan the crowd restlessly. (Spot=17)

Ilsidur 
Wednesday October 3rd, 2001 11:28:02 PM

"OK, let's go. We will swing by and pick up Ael, and leave a message for Lok with Madame Orchid."

As they leave city hall, Ilsidur says to Lui, "We need you to help us negotiate the bridge. Last time we were there, we were totally out of our depth. We need you to help us find the SMS office, and also to provide some insight into the person behind the counter there: is he involved with the orcs, or just a no-nothing functionary. If we find out information that will lead us to Alyndar and the orcs, we will need you to help us get there, and advise as to what we can and can't do. For instance, if we feel that the SMS rep knows more than he is saying, we will want to get the information from him whatever way becomes necessary. Is this against the law? Is it more or less against the law than killing city clerks? When we do find the orcs, can we attack and kill them? Do we need to get an orc-killing permit first?" Once again, Ilsidur's frustration with the ridiculous city bureaucracy is showing through.

"Sir Thomas, we are going to need you to check for evil in anyone we talk to about this. From my perspective, this will be a key point in whether we believe them or not. Also, does anyone have access to a charm spell? It would be really helpful to have someone with information think that we were their friends."

Ilsidur leads the group across town to pick up Ael, swinging by Madame Orchid's and asking her to keep her eye open for Lok, and to ask him to stay at the warehouse if he shows up. We will tell Madame Orchid to let Lok know we will pass by the warehouse on the way from the SMS office to wherever we are heading next.

Once they have Ael and have had the message, Ilsidur lets Lui lead them to the SMS office on the bridge.

Altemia, Tara, and Kevil  d20+9=15
Wednesday October 3rd, 2001 11:55:21 PM

Altemia, hearing Sir Thomas's words and knowing them to be true, begins to keep a steady eyes out for people, especially guards, who seem to be watching them (Spot 15).

She keeps her mouth shut knowing that now is not the time to talk when one has nothing to say. Instead, she just worries about her friends in the warehouse.

Tara and Kevil continue to do guard duty.

DM kent 
Thursday October 4th, 2001 8:32:23 AM

Ael is busy peering thru the room (still need to make a spot roll)

The group minus Lok heads by Madame Orchid's and finds her with this very pretty, although a bit skinny, young girl. She looks a bit familiar, as if you have seen her in a different situation before. As you look at the girl in a puzzled way, she looks up at you and squawks, " Hey, Ms. Orchid don say Is done a good job fer her and she ber gonna hire me on full like." As soon as she starts speaking you know it is Wringer.

Orchid listens to what you tell her and agrees to give Lok your message and thanks you greatly for bringing Wringer to her as she has the makings of a marketeer.

As you all get ready to go Trace walks up to Uteva and very plainly says, " I am going to wait here for Lok as I don't thik any of us should be wandering alone at this point.

Your next stop finds you walking back to the room where Chloe was murdered. the door is open about half the way there is no visible sign of Ael anywhere, and there are moving noises coming from within the room.

Altemia, Tara, and Kevil  d20+5=13 d20+9=19 d20+1=11
Thursday October 4th, 2001 10:17:59 AM

Altemia motions the others to stay put and them moves close to the door (move silent 13). She tries to move inside the door without being seen (hide 11) and takes a quick look around (Spot 19).

Sly Foxx and Luke 
Thursday October 4th, 2001 6:44:25 PM

It had taken Sly about a minute to reconise Wringer,"My! My! what a beautiful young Lady we have here. I know you'll be happy here with Madam Orchid. Then they were off to Madam Chloe room, and something that Altemia said that alert him to danger. Sly will take our his sword,"I'm ready!".

Sir Thomas 
Thursday October 4th, 2001 7:36:29 PM

Thomas introduces himself to Wringer again in an attempt to flatter her and get a lively rise from her. This time his tone is a very friendly and courteous manner. "Good day young lady. I'm Sir Thomas. I don't believe I recognize you. What is your name?" He gives Madame Orchid a slight wink along with any group members who might be able to see, but he uses the eye that is covered from Winger's sight by his nose. "You are very pretty young lady. It doesn't surprise me that Madame Orchid would think you to be a fine marketeer." Thomas continues in this manner with Winger until they leave. Upon arriving where Ael should be he draws his sword. The sight of the door being slightly open and the toussled room just beyond makes him quite nervous. He lets Altemia go in. As he starts making his way quickly toward the back door he wispers to whoever is standing next to him, "let me know what happens up here. I'm going for the back."

Ilsidur  d20-10=1 d20+4=22
Thursday October 4th, 2001 7:58:13 PM

Ilsidur also smiles at seeing Wringer all "respectable-like". "Young lady, I'm sure Madame Orchid will take good care of you, as long as you mind what she says and stay out of trouble. Now, we are going to try to find a lost member of our group, named Alyndar. We are fairly certain she was captured by either the Mudhound Mercs, or by our orc friends Bear and Void. Would you know where we might be able to find either group? We really want to get them out of our and your hair."

After finding out what the young girl has to say, Ilsidur thanks Madame Orchid, and goes with the party to find Ael. When they arrive at the building, Ilsidur waits for about 15 seconds for Altemia to move into the room, then he draws his waraxe and shield and follows through into the room. (Silent movement roll of 1, Spot roll of 22)

Ael d'Gaiaim  d20+5=19 d20+6=10
Thursday October 4th, 2001 10:17:00 PM

(OOC: Spot or Search? Made the spot, failed the search. Gah!)

Ael slips into the room and begins looking around, oblivious...

Uteva 
Friday October 5th, 2001 2:19:33 AM

At the Fruit Market, Teva winks at Wringer from behind Sir Thomas' back, and gives the girl a thumbs-up sign. She warns Trace, "Okay, but watch you back for any comings and goings through the pentagram. We don't need to lose anyone else.

At the Mad Jester, the bard draws her bow and nods to Sly. "Go ahead in; I'll keep watch out in the hall."

DM kent  d20=12 d20=4
Friday October 5th, 2001 5:28:21 PM

The invisible Ael, is working inside the room when he spots something out of the corner of his eye, on the floor near the room's window, just as he is picking it up he hears quite a bit of whispering and shuffling around outside in the hallway. moments later he sees Altemia slide in through the door, followed momentarily by a very noisy Ilsidur.

Wringer beams at all the attention and frowns at all your flirtatious flattery, but she batts her eys at you all and does a barely passable curtsey.

Altemia scoots in the door fairly quietly and realizes that unless she is going to crawl there really isn't much to hide behind as everything has been tossed around and knocked over. As she starts lloking around the room, Ilsidur stumbles in through the door as his axe raps against the door as he sqeezes through. Taking a quick glance around the room they both see something slowly lifting off the floor near the room's window.

Thomas makes his way around back and looks over the garden area under the window. Out of the corner of his eye he sees something sticking out from under one of the bushes. (spot check of 12 ans search)

Uteva and sly on the outside see or hear nothing out of the ordinary.



Sly Foxx and Luke 
Friday October 5th, 2001 8:14:02 PM

Sly gives Utiva the poppy eyes look, "Don't you think that it would be crodded in there with Little Sister Altemia and Big axe Ilsidur in there?" Luke is trying to squeez into the room.

Altemia, Tara, and Kevil 
Saturday October 6th, 2001 6:09:33 AM

Altemia looks at the lifting object.

"Ael, I hope that's you"

She pauses, her hand on her scimitar.

Ilsidur 
Saturday October 6th, 2001 12:37:37 PM

Ilsidur casts detect magic in the direction of the item being lifted off the floor. He brandishes his axe and moves forward to within 10' of the item lifting off the floor. "Whoever you are, you had better show yourself, or prepare to get chopped into little pieces!" he shouts.

Sir Thomas  d20=6 d20=8
Saturday October 6th, 2001 1:02:23 PM

(Rolled 6+2=8 for Spot and 8+1=9 for Search)

Thomas sees something moving by the bush, but can't discern what it is. he can't even see it moving anymore. He looks for a second, but then gives up on that and moves to the back door. He tries it to see if it is locked.

Uteva 
Saturday October 6th, 2001 9:34:29 PM

With an impish grin, Teva whispers, "You're skinny, Sly. Just such in your gut and stay near the wall."

Ael (DM Kent) 
Monday October 8th, 2001 8:46:54 PM

The object stops lifting as the threats are made and a soft "oops" is heard. Moments later Ael appears before you. "Sorry, I forgot I was invisible there for a moment. I found something interesting here I think. As he lifts what he has found, you that are close enough, can see that it is a very familiar looking card.

DM Kent 
Monday October 8th, 2001 8:50:29 PM

As Sir Thomas turns to make his way to the back door he again sees something out of the corner of his eye on the ground. As he raches to pick it up he sees that it is a very familiar looking card. After picking it up, Thomas finds that the back door is unlock.

Ilsidur, and Altemia ready themselves to bash the invisible thing, when a familiar voice eminates from the corner moments before Ael appears holding a very familar looking card.

Sly Foxx and Luke 
Monday October 8th, 2001 9:04:41 PM

"OH! All right." said Sly, he suck in his stomack and squises into the room. He stops are stares at the floting piece of papaer. Then POFF! Ael appears standing there with a card in his hand. "PHEW! I was startle there for a minute, I thought it was a ghost." Then on the other side of the hears Uteva familure chuck-a-ling. Luke is trying to squeeze into the room.

Ilsidur 
Monday October 8th, 2001 11:54:40 PM

Ilsidur concentrates to maintain the 'detect magic' spell. [OOC: Kent, is there anything in the room, other than what the party is carrying, that is detecting as magic?]

Once he has finsihed scanning the room, and determining any magic present, he moves over beside Ael. "Is that one of the magical cards? What is it doing here? Lui, do you recognize these cards? Can you tell us anything about them? Do you know someone in the city who can?"

Sir Thomas 
Tuesday October 9th, 2001 9:42:14 AM

Thomas makes his way inside slowly. HE holds the card in his shield hand and maneuvers the close quaters of the apartment with care. When he finds his way into the room that his friends are occupying he stands up straight and holds the card up. "Look what I found out back you guys." Then seeing that Ael is holding a similar card he states, "Hmmm, I think this is telling us something. Do we still have that deck of cards?" He walks across the room and gives his card to Ael for examination. "I didn't see any signs of anyone or anything still hanging around out back. We need to talk to Void about all of this pretty quickly. I"m kind of tired of playing his cat-and-mouse game."

Uteva 
Tuesday October 9th, 2001 11:23:14 AM

"This may not be the safest place to discuss the c-- er, those," Teva says, poking her head around the doorframe. "Stash them, and let's get to the Bridge." Ignoring her own advice, the bard cranes her neck, trying to see whether these newfound-cards are blank, or have pictures.

Ael d'Gaiaim (See Invis) 
Tuesday October 9th, 2001 3:05:22 PM

Ael shakes his head. "I did not _see_ anyone, although I could have sworn I heard something before entering the room."

He lowers his eyes in thought before saying, "Let's leave here at once. We ought to report this to the guard, but perhaps it would not be wise to mention the cards, since there is currently dispute about who Chloe's estate devolved to upon her unfortunate demise."

DM kent 
Tuesday October 9th, 2001 10:32:56 PM

Other than the card and the PC items, Ilsidur finds nothing else of magic.

Ael looks at his card and notices that unlike the other cards this one has a picture of a place on it and not a person. When Thomas hands the other card to him the picture is of a certain headless orc, that you all know and love. (AEL roll a hear noise roll please DC 12)

The rest of you can also see that there are pictures on these cards.

As you make your way out of the building something strikes the spell casters as they remember their examination of the warehouse pentagram. Something about it and these cards seems somehow familiar.



Sir Thomas 
Wednesday October 10th, 2001 10:35:04 AM

Sir Thomas scrunches his face in thought while looking at the card he just gave to Ael. "Ael, why would these cards remind me of the pentogram at the warehouse? Could they be the same type of magic? Scrying, teleportation, or some other form. Why would there be a card with Void's resemblance on it? And why isn't it with the deck of cards we found? You guys, I think we might find an answer or two at the warehouse by looking at the pentagram. We're right here, let's take a look and touch base with Trace. Maybe he's found Lok and their waiting for us there. Ael, do you think you could discern the command word to make the pentogram work? Do you think Alyndar figured it out by looking through Chloe's books? Is it possible that he used it inadvertently or deliberately for some reason? I have a lot of quesions that I'm growing increasingly anxious to find answers to." Thomas puts his sword away and goes to stand by the door hopeing to facilitate the group to leave with him. A light of thought and questioning emanates from Thomas' eyes as wisps of smoke begin to trickel from his ears.

Uteva 
Wednesday October 10th, 2001 12:15:48 PM

Teva watches the paladin, mock concern edging her voice. "Ah, Sir Thomas, when did you take up smoking? Just what did they do to you at the temple last night?" She relaxes her expression into a teasing grin. "Okay, back to the warehouse, then, since we're so close." The bard again motions to Ael to hide the cards from sights. She sticks close to him and to Ilsidur as they walk. When they reach Chloe's warehouse, Teva wants to compare the designs on the backs of the cards to those in the pentagram.

Ael d'Gaiaim (SeeInvis)  d20+12=21
Wednesday October 10th, 2001 1:18:56 PM

(Knowledge: Arcana roll is above, to see if Ael can figure out the connection between the cards, the deck, and the pentagram. If I need to roll a spellcraft check as well, let me know.)

Ael nods and slips the cards into his vest. "Yes, an inspection of the symbols should be most illuminating; especially so considering that I have come prepared."

He says no more and walks along with the group, apparently deep in thought.

Sly Foxx and Luke 
Wednesday October 10th, 2001 3:52:19 PM

"I knew that there was something funny about those cards. Lets get back to the warehouse." Sly and Luke will follow the others out of this room.

Altemia, Tara, and Kevil 
Wednesday October 10th, 2001 8:26:19 PM

Altemia looks at the cards quickly before they are put up.

"We might want to compare them with the deck we already have as well. That deck could be extremely important."

She hurries with the rest back to the warehouse. Temia is anxious to check on her four-legged friends.

Ilsidur 
Wednesday October 10th, 2001 8:29:45 PM

On the road to the warehouse, Ilsidur compares the new cards that they have found to the cards that he got at the gate, oh so many days ago. Then he asks Lui again, "Lui, do you recognize these cards? Can you tell us anything about them? Do you know someone in the city who can?"

DM Kent 
Wednesday October 10th, 2001 10:22:56 PM

As Ael held the card, he hears a voice in his head, You lost it? How could you do that? And where is MINE? Did you lose it too? Well, perhaps I should kill you along with the wizard.

As you all head back to the warehouse, you can see that the new cards are identical to the ones you have. Almost as if they were all part of a set or maybe a matched set.

Lui looks up as if he had been lost in thought. Seen? No, but I have heard of such cards. There are several kinds of them. Some are as your friend says, merely communication devices. Others,... ::he shrugs::

You all make it back to the warehouse easily only to find that not only is Lok not there but neither is Trace.


Sly Foxx and Luke 
Thursday October 11th, 2001 4:01:30 PM

Sly hurries back to the warehouse, which is what he wanted to do for a while, "Hey! Trace have you seem L--" Then it hits him, Trace is not there nor is his bird. "Altemia. is Tara and Kevil around here some place? because Radiant is missing along with Trace?" Sly goes and squat over the Pentagram. touches it. "I wonder??" (more to himself)

Sir Thomas 
Thursday October 11th, 2001 8:52:48 PM

Thomas is not that worried about Trace's disappearance. "Trace probably took his bird with him to go wonder around somewhere. I doubt he'd try to look for Lok. I wish we could all be together again though. With Void being on our butts all the time I don't particularly like the lack of communication we are working with. We should make a friendly pact to always tell someone where we're going in the future." Thomas goes over to the pentogram as he addresses his lack of concern about Trace nad desire for better communication in the future. He stands in the pentogram and bends and looks at it more closely. "I really don't know what I'm looking at or what I'm looking for. Ael? do you have any ideas? Maybe a word of activation." Thomas thinks a minute. "Void. . . . teleport . . . . evil . . . . destruction . . . . Bear. . . . " Thomas continues for a short while with other words he associates with Bear and Void. "Do we think there might be some clue in the logs and professional journals of Chloe's? She may have written such a word down."

Altemia, Tara, and Kevil 
Thursday October 11th, 2001 10:17:31 PM

As soon as she steps into the warehouse and sees that all is well, except for the missing Trace, Altemia whistles for her friends. When they get to her, she goes down on her knees and rough-houses with them a bit to show her thankfulness that they are safe and that they did a good job.

Ilsidur 
Thursday October 11th, 2001 11:45:20 PM

Ilsidur hears Ael describe what he heard in his head, and says, "We need to find those orcs right away. Lets get going to the SMS office on the bridge, and see what we can find out about where they might be hiding her. Lui, we may need to carry out some rough stuff to find the information we need. How do we do that without running into the bureaucracy?"

He leads the way to the bridge, to find the office.

DM kent 
Friday October 12th, 2001 7:11:53 PM

As you all are in looking at the pentagram and Ael is checking out the cards, he comes across several of things,several of the blank cards are now covered by pictures of the group. As he looks at the new one of the building, everyone feels slightly disoriented as the warehouse disappears around you. (Everyone make a constitution roll against your own con to remain concious.)

Those who remain concious note that they are now in a small storeroom that was obviously the model for the new card. There are several racks, and boxes in the room as well as one door. The light in the room comes from two lit lanterns.

Sly Foxx and Luke(In Closet)  d20+1=19 d20+1=4
Saturday October 13th, 2001 11:14:00 AM

Sly was holding on to Luke at the time of the transport. He find himself in side a small Storeroom (they are all in there??) Sly will listen but for some reason his ears are ringing. "You did It! Ael! you transported us.... Some where?". Sly turns to the rest of the party. "Now Where?"

(OOC: Sly made his Con. 19, But failed Listening 4)

Altemia, Tara, and Kevil  d20+1=20 d20+2=14 d20+2=18
Saturday October 13th, 2001 12:19:08 PM

As Altemia is petting and loving on Tara and Kevil she experiences an odd feeling and closes her eyes. When she reopens them, she sees the store room. Quickly, she looks around to see if everyone else is there too and how they are doing. In doing so, she can see Kevil nosing at Tara. Going over to Tara, Temia finds her out cold and begins to try to wake her up.

"If things continue like this, we are going to need every set of teeth we have," she thinks to herself.

Sir Thomas  d20=15 d20=2
Saturday October 13th, 2001 4:47:03 PM

Thomas feels the room begin to spin, but closes his eyes and concentrates on himself. It doesn't take long for the queaziness to go away. (Rolled 15 + 2 = 17 vs CON of 14) Thomas opens his eyes to see that he and his friends are standing in a new environment. He whispers, "I don't know which word did it, or if it was even me, but I don't think we are going to need to go to the SMS." He thanks Alemi for their luck and then for renewed protection in their efforts to further the cause of his god. Thomas draws his sword and readies his shield, walks to the door and puts his ear against it. (Rolled 2 + 2 = 4 for listen) He thinks to himself for a second, and then whispers, "I think the coast is clear. Are we ready to start investigating?" He places his hand on the pull ring so that if the group says they are ready he will open it, slowly and with as little noise as possible.

Ilsidur  d20=9
Sunday October 14th, 2001 4:51:50 PM

[OOC: Ilsidur rolls a 9 vs a constitution of 16, so I will presume he is not unconscious. Otherwise, ignore the post, and Ilsidur will be a lump until someone wakes him up.]

Ilsidur is momentarily dazed by the disorientation, but manages to shake the feeling off. He sees Sir Thomas heading for the door, and says, "Hold on a minute, young Thomas. We should probably make sure that everyone came through the transfer successfully, and have a look around this room, before we leave and explore further. Give me a hand having a quick look in these boxes; maybe they will give us some idea where we have ended up." Ilsidur goes to anyone that might have been seriously disoriented by the transfer, and tries to help them recover. Then he pokes around in the boxes, looking for anything of interest. "Uteva, could you put your ear to the door, and make sure that no-one is coming?"

Ael d'gaiaim (See Invis)  d20=5
Monday October 15th, 2001 10:06:31 AM

(OOC: Rolled a 5 vs. Con 14, I guess he's still conscious.)

Ael staggers for a moment, but doesn't seem to notice that anything has changed until he hears his companions commenting on their new surroundings. Prying himself from his examination of the cards, he takes a quick glance around, and frowns.

"Well.", he says, "How very...unexpected!"

DM Kent 
Monday October 15th, 2001 10:19:55 AM

As you all recover form the disorientation or the moment of unconciousness, several things become pretty evident as you look around the room.

The racks on the wall are full of SMS uniforms, though many of them are on the floor.

Many of those uniforms are far too small for adults to wear.

The crates, when you look in them are full of leg chains and manacles of all sizes but primarily really small ones.

Other than these things the room is empty, but yoiu can tell that these guys were not very good house keepers.

The single door is cracked open just a bit and allows Uteva to see what is very obviously a front office, and there is apparently someone home as you see the left side of the back of a head rising above the back of a chair. There is no sound or movement.

As you all make your way in to the office, the figure does not move and there is a soft keening coming from him. As you move around him you see he has a look of rapture on his face and he has no awareness of you all or anything else for that matter.

From outside the office the market and vendors are loud and busy with the days business. As you start perusing the office for clues there are several thundering explosions and the bridge and everything on it are shaken and rocked back and forth. The first explosions are soon followed by several more and soon the party is rushing to the street to see what is hgappening. As plumes of smoke reach skyward from six areas under the bridge around the city a final explosion rocks the bridge as a nearby temple implodes. As you steady yourselves, a feeling of serene calmness overwhelms you. Deep within each of you you hear a calm and resigned voice say.

“Have courage!”

Then blue electricity seems to reach out towards you. Passing through you and beyond, you suddenly feel strangely refreshed and rejuvenated. It is as if you were ten years younger. Strange. Then suddenly, something indistinct happens as the lightning disappears leaving you in complete darkness. Then it hits you like a wave.

Pain! Anguish! Cowardice! Anger!

Multiple emotions flash through you simultaneously. Then the Yrth shakes for but a moment, and looking up, you can see light flashing through the sky. A wave of indescribable fear rips through you all and you know in your heart of hearts that Domi is dead. You can't explain it... you just know.

[/c]MwuhahahahaHAHAHA!!!" A hidiously evil laugh echoes across the land and reverberates through your bodies, as the sky is bathed in arcs of mystical blue energy, and the moons in the sky suddenly become red, as though with blood. “COME ... JOIN ME, MY FRIENDS ... THERE IS NO GOD TO OPPOSE US THIS NIGHT. DOMI IS DEAD! WORSHIP THE CULT GODS!!!”[c]

(All followers of DOMI must make a will save. you need to roll a DC 11 without modifiers. Sir Thomas needs to make a save at DC 10 without modifiers as he is partially sworn to Domi.)


Sly Foxx and Luke  d20=18
Monday October 15th, 2001 11:53:30 AM

(OOC:with a role of 18, Sly made it.)

Sly looks around and the room is a mess. Those uniforms (the brown and orange ones) that only children can ware and Sly take small legchains and manacles, just like the one they put on slaves?? Sound like the back room of slave traders. Sly follows Uteva in the other room and there in a big chair (what look like a human??) is acting like he's been drugged up on something?? Is this part of a plan ?? Are they going to come back here?.
A voice is coming out of nowhere or is it in his head Sly cannot tell which. "HAVE COURAGE" Those words gives him peace and hope for some reason.
Then the PAIN! the ANGUISH! OH the COWARD feeling is over powering! Then come the ANGER! DOMI IS DEAD! Them those horrible words 'Worship the Cult GODS???' Sly yells as loud as he can "NEVER - NEVER, as long as I keep Domi in my mind and Heart, HE will always be with me, alive and well." Sobs Sly while hugging the dog Luke. While every thing is crumbling around them, the moon (blood Red), the Temples are imploding, even the bridge is rocking like a straw in the wind. Sly does not know what to do next.

Ael d'Gaiaim (See Invis) 
Monday October 15th, 2001 1:54:47 PM

Ael starts at the first explosion, and carelessly dashes to the door as the second wave happens. As the moons turn red, he surveys the carnage, and his eyes turn cold and hard, and his lip curls with disgust.

Uteva  d20=19
Monday October 15th, 2001 2:55:21 PM

Teva stops on her way to the desk, standing stock-still as the impressions and words wash over her. "Domi?" she whimpers. "No! Oh, Sir Thomas, what has happened?" She turns to Sly and hugs the sobbing elf, sharing comfort and trying to keep her own tears from spilling over.

"Ael, can you tell if the Bridge is going to hold up?" the bard asks. She stays rooted to the spot, feeling overwhelmed.

Altemia, Tara, and Kevil 
Monday October 15th, 2001 5:50:50 PM

Altemia moves into the room with the others. Seeing the man there, in no shape to argue, she kneels down and begins to examine him to try and find a clue about his condition.

Terrible explosions knock her to her feet, but she stands quickly and rushes outside. A feeling of euphoria passes through her and then leaves, filling her with a mixture of emotions.

She turns to the others with a question in her eyes, "Now what do we do?"

The Bridge (DoD)


Ilsidur  d20+10=15
Monday October 15th, 2001 11:53:21 PM

Ilsidur looks at the small tunics and the even smaller chains and manacles. "Well, now we know what the SMS game is all about. It is about child slavery. Someone is going to pay for this. Lui, someone in government must know what is going on, and you need to help us find out who it is, once we have taken care of the usual suspects."

Then Ilsidur moves into the main room, and approaches the seemingly-hypnotized figure. He uses his healing skill to see if he can figure out what is controlling the person.

As he is examining the person, the building and the bridge start to shake. Ilsidur runs to the door-jamb to the outside, hoping it isn't an earthquake. He feels wonderful as the blue electricity courses through his body, then immediately feels a sense of loss at the death of Domi. Since he worships another god, Ilsidur does not feel the overwhelming loss that seems to affect his friends. He looks over at Uteva and answers, "I have no idea."

DM kent 
Tuesday October 16th, 2001 8:24:14 AM

In the darkness, lit by only the blood red light of the twin moons, the party stands looking up and around. There is much madness on the bridge and people are starting to panic even more than before. Sir Thomas lies at your feet, convulsing every few moments. There are no apparent injuries and the only explanation seems to be that he is in shock from what just happened. (Sir Thomas still needs to roll his will save DC 10 no mods)

As you take in the surrealness of the scene and minister to Thomas, you all hear the sharp loud plinking sounds. The sounds bear a great similarity to the sound of a breaking harp string, only much bigger and louder. Almost immediately you hear a scream quickly followed by the screams of thousands of people. Then the bridge shudders as a tremor passes beneath your feet! Looking around you see the once moving crowd glued to the road and all looking upward with fear in their eyes. Obviously several cables have broken, and an accident has occurred. Two of the bridge climbers are injured and several cables are whipping back and forth wildly. Suddenly one of the climbers loses hold and starts falling toward the bridge. Most of the people push and shove trying to get out of the way of the falling worker. A few brave souls try to position themselves to catch him.

With a jerk, about 60 feet off the bridge surface, the falling climber comes to an abrupt stop as his safety line catches him. He is hanging by his ankle and it is obvious that he is unconcious. His partner hangs on to a loose rope in shock. From out of nowhere a huge muscular man, comes swinging through the bridge cables, like he was born to it, racing toward the scene.

An awed hush falls on the crowd and whispers are soon heard. "It's Spider, he'll save him." "Man, look at him move." "He's my hero."

As Spider works his way down to the fallen climber, he yells down to the crowd.

[c]"Everything is in hand Folks. Your Faith is strong."[/c]

However at that moment, near the heroes, a young long legged boy races away from his mother and begins climbing the lattice of ropes. No is really aware of him as they are focussed on the scene above them. He gets up about 200' before anyone notices.

"PLINK! PLINK!"

Another cable snaps and whips toward the boy, slapping him in the face. Even at this distance you can see the blood. He screams and then, his mother realizing what has happened starts screaming as well. As Spider and his climber are scrambling way on the otherside of the bridge, more cables pop and break. The bridge shakes again.

"SOMEONE HELP MY BOY!""PLEASE SAVE HIM!"

You all realize that there is no way that spider and his men can fix the bridge saving everyone AND save the boy. The Boy's mother sees you all and rushes to you. "Please help my boy!" "He will die unless you help him."

Sly Foxx and Luke  d20+6=8
Tuesday October 16th, 2001 10:31:46 AM

Sly is standing there looking over at the people, the inploding temples and the bridge. When he spots the young man (a child really). Somebody take care of Sir Thomas, I'm going to try and help the people on those cable and bridge. Sly will drop his back pack and weapon, shild and bow. Then start climbing.
Luke stay where he is and watches.

(OOC: Sly climbs at a 8, Good luck Sly)

Ael d'Gaiaim (See Invis)  d20+12=18
Tuesday October 16th, 2001 10:34:58 AM

Ael stands like a statue, mute with loss, until he hears Uteva's request. Nodding, he quickly casts one of his Detect Magic spells; hands weaving a tapestry of power before him. He then attempts to discover the bridge's condition. (ooc: Rolled 18 Spellcraft.)

He whispers softly to the group, "I only have a web spell left. I did not come prepared for this!" His voice sounds weak.

Sir THomas  d20=11
Tuesday October 16th, 2001 11:57:10 AM

(Rolled 11 vs will DC 10)

THomas stops convulsing, but does not rise from the street. At least his condition is stabilized.

Ilsidur 
Tuesday October 16th, 2001 8:43:04 PM

Ilsidur drops his backpack, crossbow and shield on the ground, slings his waraxe through the shoulder sling, and casts his FLY spell on himself [OOC: max move 600'/minute for 50 minutes]. He shouts, "Hold on, son, I'm flying up to get you!"

If he can, he flies up and grabs the boy, having the boy hold on with arms and legs, and flies back down to the surface of the bridge beside the boy's mother. [OOC: Ilsidur can carry up to about 240 lbs. while flying.] If he is successful with this, he will continue to fly into the bridge rigging, rescuing as many people as he can, before the spell runs out. While in the air, he will keep his eyes peeled for anything out of the ordinary, and especially be looking for Bear and Void, or anyone in the SMS brown and orange livery. If he spots anything of interest, he shouts down to his friends and lets them know what he has seen.

Altemia, Tara, and Kevil 
Tuesday October 16th, 2001 9:11:39 PM

Altemia watches Ilsidur fly out to the boy. Deciding that Sir Thomas needs her help more than Ilsidur does, she turns to him to help him into a sitting position. She keeps one eye on Ilsidur to make sure everything is going alright with him.

Uteva  d100=79
Tuesday October 16th, 2001 9:44:23 PM

"We'll help him if we can, ma'am," Teva tells the distraught woman. She quickly casts her Message spell, pegging Sly and Ilsidur before they get out of range, and also targetting Altemia and Ael. (Arcane Spell Failure=79%, spell successful)

Leaving Sir Thomas in capable hands, the bard runs toward Sly, whispering, "Ael, will your Web work to cushion a fall? We might need it."

DM Kent (The rescue)  d100=94 d20=18 d6=2
d100=97 d20=19 d6=5
Wednesday October 17th, 2001 8:00:09 AM

Sly starts climbing up into the lattice of ropes and cables heading for the boy and gets about fifty feet up when he runs into his first obstacle. While he is working his way around the tangle of ropes he faces one of the wildly swinging and snapping cables whips by and grazes him in the side, leaving a raw rope like burn. (2 points and roll climb roll to remain hanging on)

Ael works his magic and as far as the bridges magic, nothing seems to be terribly wrong, and it doesn't currently seem to be in any danger of collapse.

Sir Thomas stops convulsing and after a moment weakly sits up. Sir Thomas may stand and move. While you do feel a partial sense of emptiness from the loss of Domi and a great sense of despair, you do not feel bereft of guidance like you had felt just recently. (temporary 3 round loss of 5 con. points)

Ilsidur casts his spell and takes off after the boy weaving in and out of the intertwined cables. As he reaches the level at which the boy is stranded and he makes his way over to the boy another cable snaps whipping its way toward and striking Ilsidur firmly cutting into his leg (5 points and roll vs dex to remain near the boy.)

Altemia tends to Sir Thomas and helps the paladin to his feet. Seeing that he is not injured, per se, They both turn to watching the goings ons.

Uteva casts her spell and with the rescuers in communication, she runs to where Sly is climbing and watches with a grim fascination as Sly and Ils make their rescue attempts. Moments later she shudders as she watches several cables whip towards he companions.

......

DM Kent (The rescue: part 2) 
Wednesday October 17th, 2001 8:08:02 AM

Just as the cables whip against Sly and Ils, and just as if everything else that has happened was a precursor to the main event, there is a sudden violent lurching of the bridge. Several more cables break, the SMS shack collapses as do any other structures on the bridge, including carts and tents. Ael whose spell is still in effect, knows that the wodden stairs leading to the bridge have collapsed. Then suddenly as if someone flipped a switch, the sky once again goes pitch as the moons are blocked out as if something very large has flown infront of them. Momnets late the moons are once again shining their blood red light over the eerie scene. The people on the bridge are now in full panic and are starting to push and shove each other trying to find a safe way off the bridge.


Sly Foxx and Luke  d20+6=17
Wednesday October 17th, 2001 11:44:02 AM

"OUCH!" growns Sly as he is hit by a cable. Sly rubs his hurt/brused side and looks up. The boy is about 40 or 50 feet away. Nobody is near the boy yet, so up goes Sly hopeing that the bridge steadies long enough to get the boy down.

Luke is very restless and keeps his eyes on Sly.

Ael d'Gaiaim(See Invis, Detecting Magic on the bridge) 
Wednesday October 17th, 2001 1:38:41 PM

Ael nods, and nervously grabs a piece of silk from his pouch. "Maybe it could be...I have never heard of it being used as such. Better a net of silk than the floor of the bridge, however..."

Straining, Ael looks at the bridge's support hooks, and down to the cables. "The enchantment on the hooks seems to be functioning fine. But I cannot detect any magical energy in the cables! They are not enchanted at all! If they break, the hooks will stay, and the bridge will fall."

Sir Thomas 
Wednesday October 17th, 2001 5:27:09 PM

Thomas uses Altemia for support as he stands. He wipes the remnants of some vomit from his lips and coughs and spits to try to remove the acidic sting from his throat. He feels the loss, but heeds it not because of the holy symbol that hangs from his neck. The symbol of Alemi intertwined with that of Domi. "Domi is Alemi's protector just like Alemi is Domi's protector. If we believe, we can even cheat death." Thomas raises his voice to a booming, yet insignificant, yell, "I will not heed you cult gods. You mean nothing to me. I will use
Alemi's love and Domi's might to smite you down and reinstate the law that drives chaos from our lives!" Thomas wavers with the effort and almost falls. He reaches for Altemia's support with his free hand while clutching the pendant with his other. When he gets his bearings back he collects his sword and anything else that he dropped when he went into convulsions. "Altemia, we need to get this crowd under control before a riot breaks out. Let's stay close to one another, but let's reassure these people that all will be fine."

Ilsidur  d20=4
Wednesday October 17th, 2001 7:45:29 PM

Ilsidur deftly avoids the cable that seems almost to be alive as it tries to wrap around him. However, the steel string leaves a big bleeding welt along the dwarf's leg. He reaches the boy and says reassuringly, "Calm down son, and let me grab you. Then you hold on tight and I can fly you back down. I can go and help the others once I am done with you, but you make sure you stay on the ground."

He sees Sly climbing up the ropes and shouts down, "Sly, quit trying to climb; if you get knocked off you'll be killed. I can fly like this for almost an hour, and I can help most of these people down.!"

Then he proceeds to fly down with the boy, and goes off to get the next dangling person.

Altemia, Tara, and Kevil 
Wednesday October 17th, 2001 8:58:10 PM

Tara and Kevil each push up to Altemia, whining. She reaches down and pats each one on the head in a distracted fashion as she watches what is happening. She nods at Sir Thomas.

"I agree, but how are we to do that? These people are scared to death and I can't say that I blame them."

Uteva  d20+10=27
Wednesday October 17th, 2001 11:50:59 PM

The bard's thoughts churn as she tries to suppress her panick and concern for Sir Thomas long enough to think. She whispers to her companions, "Well, since there's no safe way off the Bridge, I think we need to keep people calm enough that they don't shove each other from the edges. Sly, see if you can put this to good use."

Teva tosses her potion of Levitation to Sly, then takes the rescued boy from Ilsidur and guides him back to his mother. "Do you know the Song of Skyhook?" she asks the lad. "Why don't you sing it with me?" She starts to sing as loudly as possible, motioning for her friends and nearby people to join in on the popular song. (Perform=27)

"Gifted with magic, gifted with life,
Hook City's children give praise to the gods.
Gifted with magic, gifted with love,
In Skyhook faith is born!"


DM Kent  d100=70
Thursday October 18th, 2001 7:50:13 AM

Ilsidur, with some difficulty, convinces the boy to release the cable he is clinging to and grabs hold of him and slowly they make there way down thru the mass of loose and whipping cables. Several come close but Ils deftly avoids them and saftly makes it back to the bridge.

Sly continues climbing until he sees that Ils has the boy and tells him to head back down. Sly starts to do so and realizes that climbing back down is going to be a lot harder than coming up. (3 climb checks DC13) as he either must be continually lookig down and hence not watching the flying cables or not looking where he is putting his feet while watching for those.

Uteva looks up and takes aim for her 65 ft throw of a potion vial through a mass of cables to a person whose hands are very occupied in holding on to the cables and then shakes her head as she realizes there is little chance of her even coming close to making the throw, particularly while he is moving. So she moves to where Ilsidur is bringing the child down and with a weepy cry the boy nods his head and starts to sing with her. Moments later his mother joins in as well.

Altemia and Thomas move up along side of Uteva to help keep order in this unruly mass and certainly sem to have an effect in the immediate area. most of the folk veer away from you all and try going against the flow. Others are stopping where they are and listening to Uteva.

Ael pondering the possible use of his web spell for a safety net, also realizes that if the stairs are gone that there is no way off this death trap of a bridge.

As bedlam and mayhem occur on the bridge around your small pocket of relative calm, two thing are heard first from the back of the crowd are coming screams of pure terror and pain, and second you hear a loud calming voice wafting overhead through all the ruckus. It is Spider, the head climber who has suspended himself from the central hook and now hangs upside down over the center bridge span. Around him all his climers are also hanging upside down. Their luminescent white outfits glow eerily in the red light. He seems to be saying something about the "Day of Faith" having arrived. As he makes this proclamation almost the entire bridge goes deathly silent, with the exception of the screrams coming from the far side. Uteva's song is the only thing heard for a moment as her voice rings out over the prevailing silence. One moment later SPider's voice takes up the song as do all his climbers. Soon the bridge is full of song where moments before there was full panic. This singing goes on for about ten minutes with only an occasional scream coming from behind. Though the screams do seem to be coming closer. As suddenly as the singing started, at the ten minute mark everyone, including Uteva stops.

Then it begins.....

DM Kent 
Thursday October 18th, 2001 7:57:34 AM

From out of the silence comes Spider's voice.

[c]"OK, ALL TOGETHER NOW!!"[/c]

[c] "And a ONE!!"[/c]

from fifty or sixty people around you you hear them all scream "ONE" and then they all start jumping up and down.

"PLINK, PLINK." "BLAM!"

Several more cables break and another. Ypu can truly see the strain on the remaining ropes. The bridge cant sharply to one side sending several people to there knees and in to the safety barricades.

(all make dex checks DC10 to remain standing)

(SLY make a hang on for dear life check at DC 15)

Sir Thomas  d20=19
Thursday October 18th, 2001 9:01:01 AM

Rolled 19 vs Dex. DC 10)

Thomas is startled by the lurching of the bridge, but not enough for it to throw him to the ground. "I'm not so sure we will live if we try to ride this bridge down. AEL! Can you activate that teleporting pad again? Do you think we could use it to start teleporting people to the warehouse and away from the danger of the bridge?" Thomas puts his sword in it's sheath because he has no need for it and doesn't want to lose it. He begins helping people to their feet while he waits for Ael to reply to his idea. Sir Thomas does not know what else to do.

Sly Foxx and Luke  d20+6=18 d20+7=19
Thursday October 18th, 2001 11:38:56 AM

"Alright,Ils you have the boy, now I'll try to make it down in one piece." Sly starts down, feeling his way here and there (inche by inch). Until this Spiderman starts yelling. Sly gets the idea realy fast. Sly will hold on tight with sheer willpower. Thinking to himself*Courage like Domi said Courge* Then tighten his grip all the more.

Luke is now wimpering, and going around in circles. Looking up toward Sly.

Ael d'Gaiaim (See Invis)  d20+12=21
Thursday October 18th, 2001 12:53:49 PM

Ael's eyes widen as he realizes what these people are attempting. Nodding at Sir Thomas, he replies with uncharacteristic clarity, "I can try. Everyone, back to the pad! I will try to make it work dependably."

Hoping the group can round up citizens (and themselves!) he heads back at a sprint, and doublechecks the actions he had performed previously. Maybe he can reproduce the effect, and save these people. (OOC: Spellcraft Check: 21)

Ael  d20+2=22
Thursday October 18th, 2001 2:00:49 PM

Oops, forgot my check.

Ilsidur 
Thursday October 18th, 2001 9:00:03 PM

Ilsidur flies over to catch hold of Sly, in case he needs help. On the way, he flies high enough to see what is causing all the screaming at one end of the bridge. He will whisper what he sees to Uteva so that she can share it with the rest. After helping Sly down (if he seems to need it) Ilsidur will fly up to Spider and ask him to explain what is going on. On the way, he shouts down to Sir Thomas, "If you can, Sir Thomas, try to see if these bridge hanger/climbers have evil intent. They keep talking about a day of faith, so maybe this bridge thing is just some sort of test."

Altemia, Tara, and Kevil  d20+1=2 d20+2=4 d20+2=4
Friday October 19th, 2001 2:27:53 AM

Altemia and her two friends fall hard when the rigging snaps again (Alt Botch!, Tara 4, Kevil 4). From her prone position, she yells to Ael,
"Hurry with that thing! I don't think the bridge is going to hold too much longer!"

Uteva  d20+3=13
Friday October 19th, 2001 4:47:59 AM

Perplexed by the actions of the locals, but willing to go along with anything that keeps them from outright panic, Uteva jumps along with the surrounding crowd. She braces herself when the Bridge tilts, managing to keep her feet (Dex=13). "I don't remember arriving on a teleport pad," she whispers, helping a few people to their feet. "Ilsidur, can you see what that localized screaming is about?"

DM kent  d100=9 d100=85 d100=97 d100=92 d20=1 d20=15 d6=6
Friday October 19th, 2001 8:49:31 AM

Aiding people to their feet, Sir Thomas notices that most of the people seem to have lost their look of panic and those around you seem almost to be in a party like frame of mind. Hearing Ilsidur's request, Thoimas checks Spider and the climbers for evil and find there is not one iota of evil about any of the climbers.

Ael turns to go back to the SMS when he realizes two things; First there was no pad at their landing point and no sign of any magic at all and second that the shack nearby is now no more than a pile of rubble and splinters since it collapsed. Ael does note however, when he is looking for the card he had in his hand, that several other of the cards that were previously blank are no longer so. Using his head, what he has heard and learned along with his spellcraft knowledge, realizes that the teleportation hsa something to do with the cards. Drumming his fingers on one of the cards as he thinks he starts hearing two of Sly's voice, where before he was only hearing him once. Looking down he sees the card in his hand has a picture of Sly on its face.

Ilsidur heads back up to to see what can be seen and sees that there is some sort of fighting going on that is heading your way. With out getting a lot closer the face are far to indistinct to make out.While he is spying things out several more cables whip by him, the second one just missing him as he hovers watching. Checking on Sly however, he finds the little guy hanging from a cable, bleeding, and holding on for dear life as the bridge shakes and leans. Trying to aid him as much as he can, he flies in close and grabs hold of Sly while trying to stay out of the tangle of cable. at that moment he hears something rather unpleasant. "AND a TWO"

Sly is holding on for dear life with everythng he has and manages to find himself relatively secure as the bridge shakes and twists. Until that is two cables come whipping right at him. the first cable gets tangled in several others and ends up not hitting Sly but the second one rips into him, shaking him loose so that he is hanging by his arms. (6points) It is that moment that Ilsidur flies up and grabs hold of him. As he is grabbed, Sly hears an awful sound. "AND A TWO!!

Starting to panic a bit herself, [b]Altemia
works her way back to her feet with the aid fof her two stalwart companions. Just as she gets to her feet she hears. "AND A TWO."

Uteva caught up in the moment, but still directing the troops, jumps along with the locals and manages to keep her feet while many of those around her do not.

From above you hear. All right everybody.

[c] "AND A TWO" [/c]

This time the majority of the people on the bridge join in and jump heartily up and and down.

More cables pop, more people fall.The bridge tilts sharply the other way. A young woman rolls to the edge of the bridge and is hanging on the edge.

(All roll dex vs DC12 to remain standing. Sly DC 15 to keep hold, Ilsidur DC 10 to get a firm hold of Sly)

Sly Foxx and Luke  d20+6=16 d20+2=15
Friday October 19th, 2001 11:14:25 AM

(OOC: Sly made it, Luke made his too)

Sly almost loses his grip, But holds on with to Ilsidur with a one arm grip of iron. As Ilsidur put him down. Sly will grab Luke and hugs him.

Luke is so glad to be with Sly, that the dog licks his masters face really clean (even the back of his ears)

Altemia, Tara, and Kevil  d20+1=5 d20+2=11 d20+2=16
Friday October 19th, 2001 1:45:22 PM

Altemia makes it to her feet just in time to fall back to the ground. You can hear her muttering to herself, "this is getting ridiculous." Tara also falls to her knees, but Kevil is there to help both up.

"Ael have you figured out anything yet?"

Ilsidur  d20+1=13
Friday October 19th, 2001 9:50:08 PM

Ilsidur manages to hold onto Sly [OOC: made the Dex roll vs DC10] and quickly flies the elf to the surface of the bridge. He whispers to Uteva, "Try to find out what in Baranor's Blue Beard is going on! Grab one of these jumpers and see what is happening!"

Ilsidur flies up to Spider, and shouts, "What is going on? Is the bridge going to collapse? Are you trying to kill everyone?"

Sir Thomas  d20=9
Monday October 22nd, 2001 12:09:15 AM

(Rolled 9 - 1 = 8 for DEX check)

Just as Thomas begins to reach for one of the jumpers to ask them what on the face of the Wold they are doing and why, they all jump and make the bridge lurch. Thomas doesn't keep his balance this time and falls hard onto the pavement. He shakes his head a bit and then rises. He grabs one of the jumpers, "Why are you jumping? What is the purpose? What is the day of faith?" Thomas fires questions at the person barely waiting for the response. Once he gets the information that they have he hurries to Sly and Lays his Hands on his friend. "I see you took a beating from those cables. I was quite worried about you up there. I envy your courage and your skill with climbing, but that was kind of fool-hearty friend. It's good to have you safe. May Alemi touch your soul to heal your body. May he smile on Domi and on all of us who follow thier path." Thomas surveys the bridge to see what else can be done. He points at the old lady hanging from the edge. "HELP HER!!" His heart jumps to his throat almost choking him with worry for her safety.

Sir Thomas 
Monday October 22nd, 2001 12:09:51 AM

(I would like to give Sly 8 hp with the lay on hands)

Uteva  d20+3=13 d20+4=5
Monday October 22nd, 2001 4:07:05 AM

Teva again keeps her balance (Dex=13) and, seeing that Sir Thomas has the questions well in hand, makes a beeline for the dangling woman. The bard braces her feet against the nearest solid support at the edge of the Bridge and bends down to grab the young womans arm.

Trying to sound confident, she says, "We're going to get you up, and I need you to help me, okay? Heeeave - HO!" Putting all her strength behind the effort (2 hero points to increase roll +4), makes a truly feeble attempt to pull her to safety (Str=5). "Help! We need some help over here!"

DM Kent  d20+2=21
Monday October 22nd, 2001 8:35:08 AM



Ilsidur flies up to Spider, and shouts, "What is going on? Is the bridge going to collapse? Are you trying to kill everyone?"

Spider looks at him, with what almost passes for a look of distaste and disgust. "It is the "Day of Faith" Using FLYING magic is considered a blasphemous thing today. With faith the bridge will not collapse. You Must Have Faith." As Ils makes his way back to the others He sees a figure jumping up and down waving his hands trying to get your attention (spoit roll DC 12, rolled a 21) Suprisingly it looks like it is Alyndar. Adn from what it looks like he is being chased by the people that are killing the others on the bridge.

Altemia loses her balance once again and remains seated for a moment as she asks Ael if he has anything figured out yet.

Ael deep in thought barely registers the fact that Altemia is talikng to him and merely mumbles an indistinct "I think so."

Sir Thomas grabs a nearby jumper and rattles of his questions. The jumper lloks at him with an all but blank stare as if he is in a trance. Another nearby tells Thomas, "We Jump because it is the Day of Faith. If we have faith the bridge will not fall. Puzzled by the answers he gets Thomas then makes it over to where Sly is and lays on hands (8 points returned Sly)

Uteva runs to aid the old lady and is terribly suprised to find that the lady does not aid her in the least. In fact she she is almost chanting "I have faith." "I have Faith." As the lady is all but dead weight Uteva can not get her up, but does manage to keep her from falling.

Alyndar jumps and waves trying to catch Ilsidur's eye but can not be sure that he has. As he looks back he sees that his pusuers are only about fifty feet behind him and are moving faster that Alyndar is due to the fact that they are hacking their way through. At that moment..

AND A THREE!!!!


Now the entire bridge population seems to be in sync and after three jumps, everyone just lets loose and starts jumping and screaming, prepared to die for thier faith. For an entire minute the jumping continues, with cables popping right and left. The entire bridge cants to the left, the lady and Uteva are flung back on to the bridge, where the lady gives Uteva an I told you so look and starts jumping again. (All except Altemia and Ils, make a dex roll of DC 13)


Sly Foxx and Luke  d20=7 d20=14
Monday October 22nd, 2001 10:01:03 AM

OOC: Sly did not make his role, BUT the dog did.

Thank-you Ilsidur, thank you for bring me down." Then sly thanks Sit Thomas for the healing, then ask him a question of Faith. "Tell me Sir Thomas, as a follower of Domi and Alimi can you answer this question for me? If This up start of Evil can Kill Domi, Can this mean that this Evil can also be Killed? THEM the Shout Of THREE and everybody on the bridge jumps up and down. Well Sly beinf shaky in the first place, Falls dond again.

Luke (the lucky Dog(making his role)) stays on all four paws, But is barking and looking at someone one the bridge. Not too far away either.
Luke is trying to alert the wolves too.

Ael d'Gaiaim (See Invis)  d20+2=5 d20+12=27
Monday October 22nd, 2001 3:14:04 PM

Ael falls to the ground as the bridge shakes (ooc: miserably failing his dex roll), but manages to keep hold of the cards. Deep in thought, he says to himself: "Why did another Sly appear here? Why did my examining these cards cause us to teleport? ..."

Shaking his head, he lies on the bridge. Ael looks at the card with the Warehouse picture and the cards with Sly and the rest of them...and then at the others, trying to descern a connection. (Spellcraft 27)

Sir Thomas  d20=19
Monday October 22nd, 2001 9:04:18 PM

Rolled 19 - 1 = 18 vs DEX

Thomas is fully aware of what is going on and expects the jump of the crowd and the lurch of the bridge. He keeps his balance, in face, he uses Sly as he falls to stablize himself. He then helps his friend to his feet. "Sorry friend. Well conceived question my friend. I do not know the answer, but I can answer in faith that what we believe CAN come true. If we believe that Domi can be killed, which I refuse to believe, then we should believe that this imposter godling can be killed too. Have faith in the powers that be my friend. Have faith that Good will ultimately triumph. More times than not though the fight is uphill. However, it is that way for a reason. we will undoubtedly enjoy the victory much more if we have to work diligently for it. Come friend. Our group is getting separated in this chaos. We stand a better chance of being in the coming uphill fight if we stick together. Let's try to get together with our friends." Thomas takes Sly by the wrist and makes his way to where he left Altemia, Ael, and Uteva.

Uteva  d20+3=6
Monday October 22nd, 2001 10:26:11 PM

Braced in the wrong direction, the bard lands on her behind when she and her rescuee are flung back into the crowd. Teva picks herself up, saying, "Yes, I see that you were right. Happy faith day to you, then."

She pushes through the jumping crowds to rejoin her friends. "Ilsidur, what's prompting all the screaming?" she whispers. "Sly, are you okay?"

DM kent 
Thursday October 25th, 2001 8:35:08 PM

As things go from bad to worse, and you are truly starting to fear that bridge is going down, several things occur. Ilsidur calls down to Uteva and the others. Uteva, I see Alyndar heading our way and he is being chased by a group of people that show no concern over who is in their way. They are cutting everyone down that crosses their path or gets in their way. Several moments later Alyndar is visible to you as he works his way through the jumping crowd 30 yards behind him you see his five pursuers cutting a swath through the people.

As Uteva and the others move to defend Alyndar, Ael, who has been, sitting quietly and, contemplating the cards recognizes one of the places depicted in the cards, as the Frosted Mug, back in Heranmor by the Sea. As he stares at the card he realizes that the scene in the card is getting more and more real. In fact he can smell and hear things that are in the inn. The more he loses himself in the card the more he is sure that he could step in to the inn if he wanted to.

The bridge is listing terribly and it does not seem that it is going to remain aloft for much longer and Alyndar's blood thirsty pursuers are nearly upon you.


Ilsidur  d20+3=14
Thursday October 25th, 2001 11:22:16 PM

"By Brod's Blazing Blue Beard, lets get out of this crazy city! Whether this bridge stays up, or dumps all of these people to their death, let that be on their heads! We need to leave right now. Ael, have you found a way for us to use the cards to get out of here, yet?"

Then Ilsidur flies over to Alyndar and snatches him up, flying him over to the group [OOC: rolled ST check vs. DC14]. Assuming that Ael has figured out how to use the cards to get off the bridge, Ilsidur jumps through with the rest of the party.

Sir Thomas  d20=13 d10=5 d20=3 d10=7
Thursday October 25th, 2001 11:24:00 PM

Sir Thomas rips his sword from its sheath as he quickly moves into position between Alyndar and the attackers. "Hold where you are. This is my friend and whatever he has done I'm sure we can work this out without bloodshed. Stay your swords. There will be no further warnings." Thomas stands in a defensive position with his shield between his body and the attackers, however, if the attackers continue forward Thomas will take action. If they don't heed his warning then he will attack them. (Readied attack action to be used only if he needs to fight because they would not be rational. Rolled first attack 13 + 10 melee bonus = 23 to hit, rolled 5 + 4 = 9 dmg; rolled second attack 3 + 5 melee bonus = 8 to hit, rolled 7 + 4 = 11 dmg)

Sly Foxx and Luke 
Friday October 26th, 2001 10:44:50 AM

Yes, Uteva, I;ll Be alright." said Sty with a wink. "What the matter, Boy? Why it's Alyndar! Go Protect Him!". Sly turns to Ale, "That's it! Ale! Remember when you saw my face in one of the cards? Then when I was looking at the pentagram and we were all tranportted? That how they move around, with those cards that why we are having so much trouble with them. Now use them again to get us off this bridge."
Luke nosed Alynsar for a cookie.

Uteva  d100=18 2d4(3+3)=6
Friday October 26th, 2001 1:15:26 PM

"Alyndar, over here!" Teva climbs onto the rubble of the nearest collapsed shack so that she can see over the crowd. As soon as she sees Alyndar's pursuers come within range, she casts her sleep spell into the midst of the thickest grouping of them. (Arcane spell failure =18%, successful, 6hd of humanoids, save DC 14.)

The bard then rejoins her friends gathered around Ael, ready to fight or to be magicked away.

Ael d'Gaiaim  d20+12=20
Friday October 26th, 2001 4:08:06 PM

(continuing the spellcraft checks)

Ael nods slowly, and motions everyone toward him. He searches through the cards, looking for the ones with the group's images on them...

"I believe that the magic of this card", he says, holding up the inn, "is beginning to activate. Perhaps it would be best if we all remained close together?"

Altemia, Tara, and Kevil 
Friday October 26th, 2001 5:44:47 PM

Altemia uses Tara and Kevil to pull herself up and she moves over close to Ael.

"I hope this works quick. I don't like the look of the bridge at all!"

Alyndar 
Friday October 26th, 2001 8:06:45 PM

Aly drops gracefully next to the group with a tired and weathered look. Dirt still covers his face and clothes and it is apparent he hasn't gotten much sleep in the past few days. He quickly moves to be near Sly and gratefully scratches Luke's head.

Seeing Ael gesture for the group to get closer, Aly moves over near him.

DM kent  d20+4=19 d20+4=16 d20+4=15 d20+4=18 d20+4=19
Friday October 26th, 2001 10:36:52 PM

As Ilsidur and Alyndar drop back to the bridge and Sir Thomas gets ready to fight off Alyndar's five pursuers. uteva casts her spell and about 6 jumpers fall to the ground asleep as the pursuers keep heading your way. (to bad those weren't attack rolls)

Ael, surrounded by all but Sir Thomas, just knows that he can step through the card into the inn shown in the picture. He also knows that anyone touching him can come with him and that he could reach back and pull someone through to him as well.

Sly Foxx and Luke 
Saturday October 27th, 2001 10:25:34 AM

"Hurry! Sir Thomas! I'm feeling the magic already. I hope he doesn't stay behind." said Sly then look at Alyndar. "Well! It look like you had a great adventure (Sly pouts a little) with out me and Luke." Luke barks.

Sir Thomas 
Saturday October 27th, 2001 10:54:53 PM

Knowing that his friend Alyndar is safely out of harm from the attackers, Thomas turns and hastily makes his way to accompany them through the portal. "This is great you guys. Just in time. I have quite a bit of faith in Alemi, but that doesn't mean I think I should test him. Certain laws of physics tend to play out despite my faith sometimes." Thomas stands proudly on top of the shack with his friends. "Good luck to you Hook City! May Alemi lend his grace to you." Then to the puruing attackers, "Sorry we couldn't dance minions of the cult gods. Hopefully another time I will get to repay you for all that I owe you." When given the que, Thomas steps through the portal.

Uteva 
Sunday October 28th, 2001 4:44:31 PM

Uteva latches onto Ael's sleeve with one delicate, freckled hand. The other she buries in Kevil's thick fur. "Everybody hold on. Let's go. Alyndar, are you okay? Have you seen Lok or Trace?"

Ael d'Gaiaim 
Sunday October 28th, 2001 8:21:28 PM

Ael steps through the card as soon as all are near him, informing them beforehand that they should remain in contact with him.

Altemia, Tara, and Kevil 
Monday October 29th, 2001 2:48:51 PM

Altemia puts one hand into Tara thick neck fur and grabs on to the back of Ael's tunic. With a quick grin to Uteva, she waits for the cards to work and get them out of there.

DM Kent 
Monday October 29th, 2001 6:39:04 PM

As time as you each step through the card, the feeling of dislocation is much less than your last transfer, and the disorientation you feel comes only from the fact that you are partially in two different locations for a few moments and seeing/hearing things from both areas.

As you step completely into the inn, appearing in full view of the inns occupants, you cause quite a stir and ALL conversation stops. There is a loud "CRASH" as a serving girl drops a tray, as you suddenly appear right in her path. As soon as it is obvious that you are all that are appearing, quite a hubbub breaks out in the room. Several very angry looking men in the back, point at you and call out. "They must be some of the ones responsible for all that’s going on, See, they aint from here, an they use magic without no problem." I say we show them the way out of town, the hard way."

Just at that moment the inn door bursts open and a young boy rushes in. He is covered with blood and he runs right into and about knocks AEL over. Looking up he starts babbling.

"theysjustkillingeveryoneinsightdonmatterwhotheyisjestkilledmybabysisjohannaandmy
granmathemayorsdeadandtheyreheadingthisway."


Sly Foxx and Luke 
Monday October 29th, 2001 7:36:59 PM

Sly's feeling of rubber knees and elbows are leaving his limbs. He makes sure that Luke is all right. When Sly heard the men vial treats. Sly was about to say something When KA-BANG the Inn door opens and this bloody boy almost knock Ael over. Sly Puts one arm under his shoulder and tries to keep up and understand what he is saying. "I don't know what he is babbling about, BUT it do sound like trouble! AND coming this way SOON!"

Sir Thomas 
Monday October 29th, 2001 7:40:38 PM

Thomas, still feeling the effects of the fight or flight response he had to the oncoming attackers at the bridge, is breathing even more heavily from the effects of the transport. He sheaths his sword when it appears that they are safe in the inn. He surveys the room while the people are mumbling, and starts to interject at the person's motion to fight with them. Before he can even fix a suitable sentence in his mind the boy rushes in. Thomas is hesitant to approach the boy, but really wants to know more about these slaughterings or murders or whatever it was that the boy was stammering. He looks around the room, giving those locals who wish to act first dibs. However, if no one seems willing to step forward he does so. "Pardon me son. We are peacable and law-abiding citizens. We are in as much turmoil over what has happened recently as all in this room. And what we are all going through vexes us to the same degree that it does you, but please slow down so we can understand you better. We are willing to help if there is a need. You say there are people killing your family? Who is killing who?" While the boy is offering another telling Thomas searches for evil in his soul. (IF one of the locals takes the opportunity to help the boy then Thomas will not. However, in that case Thomas will search others in the room. Preferrably he will search the whole room, but if he must choose he will evaluate based on appearances and search those people's souls and intent that he is in question about.)

Ael d'Gaiaim 
Tuesday October 30th, 2001 9:24:44 AM

Ael blinks when he pops into the inn with the others, and blinks again when he is knocked off his feet. A bit staggered, he stands back up on his wobbly feet, and checks his pockets and pouches to make sure his components are undamaged. He then takes the deck, frowns at it, nods, and places it back in his pouch.

Smiling weakly at Alyndar, he says "It is good to see you again."

Altemia, Tara, and Kevil  d20+9=17
Tuesday October 30th, 2001 10:06:04 AM

Altemia blinks with surprise at the quickness of the transfer and lets go of Tara's fur. She stands quickly at the words of the man.

"He must be drunk,"she thinks to herself.

About then, the blood covered boy runs into the inn screaming. Finally able to make out what he is saying, she draws both her sickle and scimitar and moves to the door to look out (spot 17).

Alyndar 
Tuesday October 30th, 2001 12:03:14 PM

Once his head clears of the Transport, Aly moves to help Ael stand, and then grabs the young lad, trying his best to calm the lad down. Finally understanding what he said, he moves to the rear of the bar, near the bar, and readies himself for a fight. (brings the boy with him and pushes him behind the bar)

Uteva (Message)  d20+3=18 d20+2=12
Tuesday October 30th, 2001 5:06:51 PM

"Out of the boiling cauldron --" Teva mutters to herself. Then louder: "I'm going up for a look." Bulling past the panicked patrons, the bard runs up the stairs, looks around for the nearest window, and climbs from there up to the roof (Climb=18). She takes a good long look around for trouble, reporting what she sees in whispers to her friends below. (Spot=12)

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