DM Kent (Roderic) Monday May 14th, 2001 10:36:25 PM
The Three have spent the last 30 days recovering and resting from their latest forays. After setting up home in the Floating City, The Three have fallen into a bit of a daily routine of study, contemplation and work out. Finally just as they sit down to breakfast there comes a knocking at their door.
Before any of the Three can make it to the door, it is opened by Castellan Boldevius. Those of you near the door can just make out what appears to be a uniformed man, although the uniform is very ragged and dirty.
"Yes? May I help you?" (pause while listening to an answer) "I'm sorry the Three are not currently available" (some sort of comment "We don't cotton to Plateau representatives much, particularly them as are sent by Dragons. Besides, it wouldn't make a difference if you were from Gargul himself. They are not available." some sort of comment "If it is that urgent, then I expect that they would have sent a more presentable messenger."
It is obvious that Roderic is losing patience with this visitor and is not about to let him in to see you.
Nonam Tuesday May 15th, 2001 9:21:56 AM
Nonam half-heartedly listens to the conversation from the doorway and mutters to himself, "I'm not quite ready to do this again."
Tericus Tuesday May 15th, 2001 9:29:47 AM
Tericus decides to let Roderic handle the situation
Gareth Tuesday May 15th, 2001 12:53:32 PM
The warrior chuckles quietly at the apparent scene at the door. "Come now, Nonam, surely we should at LEAST hear what Sturtavent wants from us. But I would like to finish my breakfast before we do any business. Status and all... :)". The warrior continues to eat - slowly.
Teko Tuesday May 15th, 2001 7:44:59 PM
Teko, with plate of pancakes in hand, stumbles to the floor. "It's the syrup! There's something in the syrup. It's going to incapacitate me until the end of the next adventure! Don't worry about me. I'll be safe until you get back. Ughghgh!" And he collapes to the floor, eyes closed, with a large triangle of pancake in his mouth. His chews blissfully, apparently unconscious.
Onrad Tuesday May 15th, 2001 9:25:13 PM
"You all planned this didn't you? Huh? Fess up! You want me to go to the door so you can blame the whole next adventure on me! Well you either want to be an adventurer or not. If not, then you can choke on your pancakes!"
Onrad gets up and goes to the door. "Roderic, unless you personally want to start a war with the country that we all live within, and that surrounds us on all sides, perhaps we should hear the guy out, Hmm?"
Onrad steps out in front of Roderic and welcomes the man indoors with a flourish. "Sorry for the delay. Come on in. We're currently competing with our breakfast and it is winning."
Jus Tuesday May 15th, 2001 10:53:48 PM
Jus steps over to Teko with a look of concern on his face. "Such a shame...", Jus says, "to have pancakes go to waste."
Jus tries to slip the plate of pancakes out of Teko's hand to start munching on them himself.
Nonam Wednesday May 16th, 2001 10:18:55 AM
The wizard nudges Teko with the toe of his boot.
Teko Wednesday May 16th, 2001 6:23:26 PM
Teko whispers sharply to Jus, "You leave that plate alone. I may be incapacitated, but I can still eat." As Nonam kicks him, he lets out a low "Grrr..."
DM Kent Wednesday May 16th, 2001 6:40:36 PM
The courier scoots through the door and past Roderic, making sure that he doesn't touch him, and steps toward the table, looking slightly perplexed by Teko's antics.
Roderic shakes his head as Onrad lets the scruffy courier in and with a barely audible sniff as he sees Teku, goes back to his office.After being allowed in, the courier looks around at you all and then turns slightly to more face Onrad. Pulling his ragged blood-stained uniforn in to some semblance of order, he straitens and formally says. "I have a missive for the adventuring group known as the Three. Is this the said group that I am addressing?"
At your affirmative response the Courier reaches in to a pouch at his waist and removes a small, green, tinted, glass ball.
At the first touch, from a party member's hand, the glass ball starts vibrating, glowing and humming and then shatters into powder. Suddenly, in the area where the glass powder is falling, a figure appears. The figure is that of Lord Mohram of the Green Dragons.
As you realize this, Mohram begins to speak.
Greetings! I hope this day finds you in good health. Though in all likelihood, from the reports we have heard, you have been quite busy as of late. Let me start by saying, congratulations on the completion of your premier task. We heard of your recent efforts surrounding the relocation efforts of our new neighbors. May your names flow across The Wold with respect and gratitude!
(In the background you hear a muffled voice say something like, "Yeah, just what we need right now. We have enough problems with the Elven Council as it is, and now this…")
(Mohram seems a bit vexed now having been interrupted by the above speaker and by the fact that you heard those comments)
Now, That having been said, your presence is required at Green Dragon Castle this day, at midday, for lunch and to learn of your next task.
May the Gods of Wold bless and keep you and yours! Selah!
Gareth Wednesday May 16th, 2001 11:58:40 PM
The warrior shakes his head and says to nobody in particular. "So who are the Green Dragons and where is their castle? So far we have Gold, Red, Black, and now Green. How many groups are there anyway?". And then realizing the state of the courier adds "And why are you so beat up?".
Tericus Thursday May 17th, 2001 7:59:47 AM
"Ive never heard of the Green Dragons either. Maybe they get sick alot and dont get out too often." then he notices the condition of the courier. "Do you need medical attention?" he asks him
Nonam Thursday May 17th, 2001 10:11:31 AM
"I as well do not remember any Green Dragons. The Black and Gold are currently active. The White have been long missing. The Red were found dead by the Gold. There is no Green Dragon Castle in Plateau City or the Floating City. Unless these are some heroes that have been recently raised that we have somehow never heard of, then this is a poorly planned trick. In any case, unless one of you can figure out where Green Dragon Castle is in the next few minutes, I don't see how we can keep this appointment."
Nonam goes back to his breakfast.
Onrad Thursday May 17th, 2001 10:37:39 AM
I heard of them. They disappeared like way before any of us except maybe Jus was born.
Onrad turns to the messenger. After he tells the tale of his journey and his injuries, Onrad asks him to fill us in a bit on the Green Dragons.
"We don't want to appear rude, but we honestly haven't heard of them, except in history books."
[OOC: This is one of those times when it's very hard to separate what Onrad knows and what I know.]
Teko Thursday May 17th, 2001 7:52:39 PM
As things the courier comes in, Teko immediately rises, clears his throat, straightens his collar, sits down like a good boy, and listens. He looks as interested as anyone else in these Green Dragons, and waits for the courier's response.
Courier Alton Friday May 18th, 2001 8:07:00 AM
At the question about his appearance, Alton shrugs and merely says, Its all part of the job. It seems representatives from plateau city aren't very popular here. I had a bit of difficulty below as I was trying to find you.
Now as for the Green dragons, I don't know much actually. But what I know I will tell you. They were one of the primary Dragon groups several years ago and they were on a mission in Myth Drannor and never returned. Never, that is until their bodies were brought back by the Gold Dragons. They were then resurrected and went into semi retirement. So I guess they should really be called the Green Wyrmms now. Currently they are residing in the vacant castle of the Black Dragons in Plateau City. There are currently 7 of the Green Dra..Wyrmms remaining. Three of the bodies were never found. Mohram is their elected leader, The others are named Themov, Belvinas, Gailussar, Sandorak, Aepo, and Beritram. And that is about all I can tell you. Other than they are part of the Dragon Consortium and often council and aid Lord Sturtevant.
Nonam Friday May 18th, 2001 2:13:19 PM
Nonam listens and calmly asks, "Would that be Black Dragon Castle in Floating City where they are residing or Black Dragon Fort in Plateau City?"
Jus Friday May 18th, 2001 2:18:59 PM
"Sounds intriging. This should give us a small break from the monotony we've had the past few days."
Guesturing to the table, Jus says, "Alton, I regret the city was not hospitable towards you. We would be amiss not to give you our thanks for delivering this message anyway. Please join us as we quickly finish breakfast and let us tend to you." Jus then calls one of the staff and requests new clothes for Alton -- in haste.
Tericus Friday May 18th, 2001 5:15:54 PM
"Thanks for the information and the trouble." Tericus says as he hands Alton a small jar. "Rub this in your wounds, and they shall heal quickly."
Onrad Sunday May 20th, 2001 7:23:27 PM
"I'm concerned group. We've never experienced this kind of friction between the two great cities? What's up? We might want to find out what is at the heart of this friction before we leave. What do you guys think?"
Onrad, looking directly in a scolding manner at the doorman, pulls out a chair for the courier letting him know he should keep his opinions to himself when at work.
Gareth Monday May 21st, 2001 9:24:05 AM
As the warrior waits to hear the explaination he offers "You may recall that Lucky said there was trouble. We didn't stay long enough to find out. Perhaps we should go ask him for more info since we know we can trust him.".
Teko Monday May 21st, 2001 6:18:17 PM
"Let's find out about the friction, but lets make it quick. We've got another adventure to find out about. And, even more importantly, a lunch to look forward to..."
DM Kent ( Frying Pan or Fire, That is the question?) Monday May 21st, 2001 10:31:02 PM
Alton is slightly taken aback by your generous offer of breakfast healing and new clothes, and abashadly avails himself of all three. As he and you all finish eating he stands and turns to Onrad, Do you have a message for Lord Mohram and the rest of the green Dra...Wyrmms?
Tericus Tuesday May 22nd, 2001 8:34:35 AM
"Yeah Onrad, do you want to tell them anything?"
Nonam Tuesday May 22nd, 2001 8:52:42 AM
"I believe that Onrad wishes to tell them we shall be attending lunch. How can we refuse such an auspicious invitation? As far as this difficulty between the cities, it doesn't really seem so unusual does it? Floating City always chafed under the idea of being part of the New Elennian monarchy. Now that there is no king, the bonds have been severed, and they're drifting away quickly."
Gareth Tuesday May 22nd, 2001 12:47:58 PM
The warrior shrugs and says "Sure, tell them we'll come to lunch. I see no reason why not as it appears they are in town.".
Teko Tuesday May 22nd, 2001 6:19:26 PM
Teko grins. "Be sure to tell them a ferociously curious gnome will be visiting. Just so they can make any special preparations that might be necessary - nailing the cupboards shut and such."
Onrad Tuesday May 22nd, 2001 9:38:37 PM
"Now I know how Gareth feels when everyone speakd for him," Onrad laughs out loud.
"Yes kind sir, we'll be there Gods willing, except that Tericus may be a bit wet. I may accidentely on purpose knock him in the lake."
Jus Wednesday May 23rd, 2001 4:27:54 AM
With a sly grin, Jus quips, "If anyone asks us for a new party name, someone please cast a silence on Gareth!"
"I can imagine it now as we enter the dragon's castle," Jus begins, using his best 'town crier' voice, "Introducing the group formally known as 'The Three' and now known as 'The five and a half'."
Gareth Wednesday May 23rd, 2001 11:53:05 AM
"Actually Jus, that is something we haven't talked about is it? If we make it to Dragon status, what do we call ourselves?".
DM Kent Wednesday May 23rd, 2001 7:44:12 PM
As Alton turns with a nod and heads toward the door. He stops as if he remembered something and then turns back to you. I must have missed something, or maybe I wasn't clear, but it just struck me, The green Wyrmms aren't here in the Floating City, but in Plateau City. I was to ask if you needed aid getting there today or if you were able to manage it? If you need the aid, Mohram sent me with this and he pulls out and unfolds what appears to be a small tapestry and lays it on the floor. It is of the area around the Black dragon fort in Plateau city and the main gate on the tapestry is overly large. Mohram said that you should use the gate if you need to.
Nonam Thursday May 24th, 2001 7:31:21 AM
"I think we can manage transporting ourselves." Then Nonam looks around at the group, "Everyone ready for another walk through the shadows?"
The wizard quickly smooths out his robe and then belts on his green sash. "When everyone is ready."
Tericus Thursday May 24th, 2001 9:13:11 AM
"I guess im ready, though I wonder what they would do if we showed up late?"
Gareth Thursday May 24th, 2001 11:50:41 AM
The warrior prepares to leave. "I would be inclined to take that tapestry with us - just in case it is needed some time in the near future. If you've no objections Alton?". If not he picks up the tapestry and tucks it away.
Jus d20=11 Thursday May 24th, 2001 4:11:18 PM
Jus rolls his eyes when Gareth attempts to politely take the unneeded tapestry; Jus is tempted to tease Gareth that he shouldn't sell someone else's tapestry, but manages to keep his tongue (wisdom check).
"Any last minute things? We have until lunch," Jus says.
Answering Gareth's question about a dragon name, Jus says, "Does it have to be a color?" With a wink towards his diminuitive friend, Jus adds, "What about Tea Dragon?"
Teko Thursday May 24th, 2001 9:53:32 PM
"I need to grab a couple of things. But I should be back well before lunch."
DM Kent d100=82 Friday May 25th, 2001 11:19:43 PM
Alton smiles at you all and then says, Actually I was told that if you didn't use the tapestry, that I was to bring it back with me. After he gathers the tapestry back up, he lays it back down on the floor and holding one corner of if, steps on the large gate area of Black Dragon Fort. As he does so he fades from view and the tapesry is pulled in behind him. Moments later both Alton and the tapestry are gone.
Nonan gets prepared and has everyone ready to go by 10:00 A.M. and activates the staff. The travel this time seems even smoother than before and less troublesome. In what seems like no time at all for the distance you needed to travel, you arrive in the Hindquarter, on Cavalier way, right outside of Rod's Reliable Treansportation, facing Black dragon Fort.
Tericus Sunday May 27th, 2001 9:41:15 AM
"Do we go in there?"
Gareth Tuesday May 29th, 2001 9:30:51 AM
The warrior shrugs ands says guess this is it. I wouldn't imagine we would ever enter that place seeing how we've dealt with the Black Dragons in the past - twice now. Both times ended in a fight. Perhaps we should be prepared for conflict gentlemen. This makes me a bit uneasy to walk into an enemy's fortress on an invitation that appears to be from somebody else who have been out of pocket for years.".
Nonam (Played by DEH) Tuesday May 29th, 2001 11:40:11 AM
The mage looks at the imposing structure and comments disdainfully to Gareth - as if he should know this... "I doubt the Black Dragons would return here for fear of making Sturtavent angry. And I especially think they wouldn't attack one of his pet groups under his nose. He'd hunt them down after that. I bet this is the real deal.". He walks with the others to the appointment.
(and of course Nonam would point out that they had dealings with the Black Blades rather than the Black Dragons - jkf)
Onrad Tuesday May 29th, 2001 11:43:15 AM
"Agreed." Onrad loosens his peacebonded weapons and takes up his usual position at the party's back.
He nods at Gareth that he is ready and puts on his game face.
DM Kent Tuesday May 29th, 2001 8:12:12 PM
The Black Dragon Fort looks pretty nice as you get closer. The grounds and buildings have been well maintained and there is a lighter feel for the place. You also notice that on either side of the open gate, are two carved green dragons in a reclining mode.
As you make your way through the gate you realize that Jus is not with you and you have no idea when or where you all were separated. At the door you see there is a green dragon door knocker with bright red eyes.
As you touch the door knocker you feel a warmth like unto a living beast but solid like a metal. each time you knock the eyes flash as well. Moments later the door is opened by a muscular, aging, bald, white-bearded, black-skinned, dwarf, who is missing his left eye.
"You'd be the Three, I reckon." "Come on in, The Boss is expectin you."
Gareth Wednesday May 30th, 2001 11:15:38 AM
The warrior follows the old looking guy in - wondering if he should offer him the use of his ring of regeneration for his eye. He checks the place out as they walk, noticing everything about it he can.
Nonam Wednesday May 30th, 2001 11:16:30 AM
Nonam follows the dark elf in. Taking note of the color of his skin. He looks for a Drow house insignia on his person.
(and of course Nonam realizes that it's a dark dwarf rather than an elf - jkf)
Tericus Wednesday May 30th, 2001 11:27:11 AM
Tericus follows the others
Onrad Wednesday May 30th, 2001 3:11:39 PM
::counts heads and looks at Gareth with a look of concern.::
He mouths the words, "Where's Jus?"
Onrad pretends to bend down and tie his shoe. He looks around.
"Nonam, is it possible to lose someone shadowwalking?"
DM Wednesday May 30th, 2001 8:16:18 PM
Nonan sees no ensignia on the dwarf or anywhere else in the place except that of two entwined green dragons, which is empbossed on the dwarf's overcoat, over the fire place and in the center of the round table, in the room that the dwarf leads you to.
Around the room are several people seated and lounging around. The dwarf walks in to the room and looks at an extremely tall (7ft) brightly clothed human. The first thing one notices about him are the unbelievable parallel claw marks that run from above his right eye across his face to his left shoulder. You realize that this was the same man you saw in the message.
"Boss, our guests have arrived for lunch. How would you like them prepared?"
With a chuckle and a glint in his eye, Morham looks at you all for a moment and then says, Now Sandy, you might give these fine fellows the wrong idea. "What my friend and comrade means is what can we prepare for your drinking pleasure, before lunch. Also let me introduce the rest of my motley crew. You have met Sandorak (indicating the darkskinned dwarf).
Next he indicates a very slender and old looking elf seated in a large overstuffed chair. That is Themov. Themov is missing his right ear. He is wearing filthy, gray robes with dozens of pockets sewn on to them. Themov nods your way and says loudly. "GLAD TO SEE YOU MADE IT ALRIGHT."
The third person he introduces is a slightly portly and youthful Serebethian cleric whom is missing his left hand. There is a glint in his eye that leaves you to believe he is a friendly and perhaps even has playful sense of humor. That is Father Belvinas.
As he indicates Belvinas, a very nondescript, muscular human, wearing the latest style of clothing, in slate grey, steps up. I'm Gailussar, So, you are the newest upstarts huh?
Mohram looks over to the other side of the room and as you follow his eyes, you see some movement in the shadows and a slender, female, half elf steps forward. She is wearing what appears to be a number of layers of silk scarves, all in neutral colors. Good afternoon gentlemen, My name is Aepo, Did you have a pleasant jaunt through the land of shadow?
Over in front of the fireplace on the opposite side of the room you see what looks like a kindly looking, portly, grandfather type reclining on a cushioned couch, smoking on a pipe. As he stands and makes his way toward you he introduces himself. " And last and sometimes I really beleive least, is myself. I am called Beritram. The oldster of the crew. I was under the impression that there was six of you. Was I mistaken? As he gets closer you see he is wearing the worst matched set of clothing that you have ever seen.
Teko Wednesday May 30th, 2001 9:10:13 PM
Looking very puzzled and greatly concerned, Teko says, "We are called The Three. There may be some less than conscious desire on our part to work our way back down to that number." He looks to Nonam and mouths, "What happened?" Looking back to Beritram, Teko continues, "I'm sorry if I seem perplexed. One of our members did in fact just go poof." He finally gets a good look at these oldsters. "Um, I'll go so far as to introduce myself. I'm Teko. Very pleased to meet you." At first, he awkwardly offers his hand in welcome, but finally settles on his characteristic bow.
Tericus Thursday May 31st, 2001 7:14:06 AM
"Good to meet all of you." Tericus says a bit hesitantly. "Yes, one of us is missing, and im a bit concerned about him."
Nonam Thursday May 31st, 2001 12:25:55 PM
"I have no explanation about Jus's disappearance. He has the ability to help himself out of shadow so I'm not too worried about him. But it is puzzling. He could have veered off and gone somewhere else and since he never called out I would guess it was on purpose. Oh well, I'll worry about it later. I'll have a red wine to drink.".
Gareth Thursday May 31st, 2001 12:27:36 PM
Not knowing anything about magic the warrior accepts Nonam's words. "Other than this unusual event our trip was fine. I'll have an ale. So what brings you to invite us for lunch? It seems nobody has heard much from you guys for a long time. Why now?"
DM Kent Friday June 1st, 2001 10:09:20 AM
Looking at Beritram, Teku notices that Bertitram's eyes are both milky white. As you mention your preference of liquid libation, it appears floating in the air in front of you.
Mohram turns to Gareth. Those are fair questions. Both of which will be answered. There will be plenty of time to chat, both during and after lunch. Why don't we adjourn to the table and eat. I know that any travel is hungry work but shadow walking can drain you in many ways.
Mohram leads you all, with the other Green Wyrms mixing in amongst you, to a very large dining room. In the middle of the table is situated a fruit display of exotic fruit plied underneath two palm trees made from hollowed out pineapples and assorted greenery. At each place are green plates that seems to been sliced from a large emerald. The water goblets as well seem to have been made from carved and hollowed out emeralds. Mohram Indicates that you should all sit and momnets later several servants show up at the table with large platters of food.
....
DM Kent Friday June 1st, 2001 10:19:22 AM
As you all eat Mohram gives you a little background about themselves.
We had been active quite a while ago and had obtained Dragon status, without much difficulty. I guess we got complacent and expected things to continue to come easily. On a trip back to somewhere we had been before, we got careless and were permanently incapacitated. It was several years later that the Gold Dragons found us and returned us home. Since then we have been a quiet part of the Dragon consortium and sort of a local force for good.
Gareth Saturday June 2nd, 2001 11:27:26 AM
The warrior eats heartily, enjoying all the unusual fruit and dinnerware thinking to himself that he could really get used to this sort of thing. "So why are you occupying the castle of the Black Dragons? Don't they have means to scry into this place? I'm assuming you've taken care of all that.".
Onrad Sunday June 3rd, 2001 10:28:10 AM
Onrad stares strangely at Nonam for dismissing the disappearance of Jus so casually.
::He knows something::, Onrad thinks. ::And if he knows and is not worried, then all is ok.::
"I'm Onrad Pryderi. Pleased to meet you." Onrad sits at the table when offered a seat.
He whispers to Tericus, "I'm still full from breakfast. You?"
Tericus Monday June 4th, 2001 9:39:13 AM
"Yes, I am." Tericus says quietly, a bit intimidated by the dragons
Nonam Monday June 4th, 2001 11:13:00 AM
Nonam takes his place at the table and waits for the other foot to fall - knowing it will come soon enough.
Teko Monday June 4th, 2001 6:29:38 PM
"Mohram, what do you do here in the city? Whatever you do, you seem do it quietly."
Mohram (DM Kent) Monday June 4th, 2001 7:55:06 PM
Well, The black dragons are not welcome in the city any more as I am sure you are aware and now reside in the Floating city. As for their ability to scry here in their former residence, I believe that they would have quite a rude awakening should they try. I mean I suppose they might find some way, for no security system is failsafe, but we would know immediately if some one were to make the attempt. and shortly after we would know who they are.
As to what we do, here, in the city, I am not at liberty to say. I guess you could say we are under contract with the Mayor. And quietly is why we were hired.
Well as you seem to have finished eating why don't we adjourn to the library, where Beritram will give you a little back ground and history about The Cult Gods and the place where you may be going.
As he finishes speaking a shadow steps out of a dark corner and wafts over to Aepo. She turns to it as if listening and then turns back toward you as it dissipates. "Excuse me, but I have just been given a missive that concerns you." It is from a person that goes by the name of Jus. He says that you should not worry about him that his sister, Ladybug, needs him and that he will rejoin you if he is able."
Tericus Tuesday June 5th, 2001 8:24:29 AM
hearing about the info on Jus, Tericus looks a bit relived. "Thats cool, I guess." he says to himself while he follows Morham into the library
Gareth Tuesday June 5th, 2001 11:29:46 AM
The warrior walks into the library and takes a seat. "Just like Jus to make us worry - but not too much. Oh well, he'll return when he's ready I'm sure.".
Nonam Tuesday June 5th, 2001 11:30:34 AM
The mage snorts at the news about Jus. "Told you. He enjoys doing things like that.".
Onrad Tuesday June 5th, 2001 2:43:54 PM
Biting his tongue to keep from saying something negative in front of the Green Dragons, he simply nods and picks at his food, trying a little of everything on his plate, but concentrating on the vegetables so that he will be less full and ready for action.
Teko Tuesday June 5th, 2001 8:35:23 PM
Teko nibbles a bit more food. "Ah, Jus. Well, quick exits are my specialty, though perhaps not that quick." He hurriedly finishes, ready for further briefing.
DM Kent Wednesday June 6th, 2001 10:38:45 AM
As you leave the dining room Beritram leads you into a darkish room that looks very much like a cavern, that has been turned in to a library/study. What light there is seems to emanate from a dozen head sized, glowing, emeralds placed in the cieling and walls. Across the room from the door, stands a green dragon as tall Onrad, carved from what appears to be a single gigantic green emerald. there are twelve or thirteen seats scattered around the room, but all face the dragon. Beritram walks to a seat underneath the dragon and sits. "Please make yourselves comfortable. If you wish a drink just ask and one will arrive momentarily."
Waiting for everyone to take a seat and get comfortable, Beritram pours himself a glass of clear liquid from a pitcher that appared nex to his right side.
"All righty then. Where to begin?"
...
Beritram (The Tale) Wednesday June 6th, 2001 10:43:54 AM
There is a place no longer part of the Wold, at least not as we know it, which is perhaps the penultimate place for adventure. There are literally 1000s of dragon-sized hoards just waiting for a group of bold and brave souls to plunder. However, as awesome a reward there is to be had so too is the danger, which such adventurers must face. Many dragon groups and prospective dragon groups have gone to Myth Drannor. Several have not returned and, of those who have returned, some were not alive when they did so. A wise bard once wrote about the place, "Welcome to the richest treasure chest in the multiverse! And welcome to your deaths." Myth Drannor is OLD, so old that no living being knows its beginnings. When man first reached Myth Drannor, they called it "The Singing Towers" for all of the music made there. It was a city where man, dwarf, elf, gnome, and halfling, stood together working, creating, crafting and fighting shoulder to shoulder. It was also a city that welcomed the religions, gods and beliefs of all peoples. It was a place of knowledge, power and especially, magic. However, after many centuries of peace and prosperity, things changed. No one exactly knows what occurred. In fact, Myth Drannor is so old that, not even the year of its fall is clearly remembered. For years, only the elves that dwelt in the woods nearby dared venture near the shattered city. Eventually, even the elves abandoned Myth Drannor and the surrounding woods leaving only a few small communities to guard the gates and report on the goings on in Myth Drannor.
Pausing for a moment to take a drink from his glass, he goes very silent and then in a very quiet and serious tone says, "Be very careful, for magic and spells sometimes do strange things in Myth Drannor. Your most trusted tool may become your biggest enemy, or your darkest secret your best ally. Also be wary, not all types of magic function there, but anything is possible within the mystic Mythal.
Gareth Wednesday June 6th, 2001 5:33:23 PM
The warrior sits and listens - not really knowing what to say.
Nonam Wednesday June 6th, 2001 5:34:28 PM
"So why is it exactly do we need to go there? Surely you are not proposing a trip to this place just to see if we can come back alive?".
Teko Wednesday June 6th, 2001 9:45:36 PM
"I think I hear stack of pancakes calling me." Teko sighs, looking up at Beritram. "We're no where near hearing the punch line are we? Please. Go on."
Onrad Wednesday June 6th, 2001 9:47:37 PM
Onrad shoots Nonam a look of warning and anger from his eyes.
::leave it to Nonam to insult our hosts with a Surely question::
Onrad then looks at Gareth to see if he picked up on Nonam's "choice of attitude."
Tericus Thursday June 7th, 2001 9:53:22 AM
"Is there something there that interests you?" Tericus asks Beritran. "Is that why you want us to go there?"
DM Kent Thursday June 7th, 2001 11:12:16 AM
As Beritram finishes speaking and you start asking your questions Mohram steps back in to the room and walking up to Beritram, places a hand on his shoulder and thanks him for his tale.
"Now Then let's see if I can answer your questions before I tell you the rest. Turning to Nonan, he chuckles slightly. It is not so much that you need to go there, but there is a need that someone go and you all have been chosen. Secondly, We of all people would not send anyone to Myth Drannor just to see if they could survive.
To Tericus he says, There is much of interest there, to many people, but that is not truely why you are going. And as I just mentioned WE would send no one to Myth Drannor if it were up to us.
Now before there are any more questions shall I tell you more?
...
Mohram, DM Kent (The Mission) Thursday June 7th, 2001 11:21:46 AM
First let me say that, The Gods we know today are not the first Gods to have held sway in New Elenna and the Wold. In fact, there are people that work to restore a chastised, humbled, and still divine group of Gods to their true state.
The previous gods of the Wold were not all evil and monstrous, as current history would have people believe. They also were not as uncaring about the affairs of The Wold as historians portray them. Yes, they were distant, but they were so at the direction of The Jericho. They allowed their followers a greater degree of free will and did not constantly meddle in the affairs of men as The Newer Gods of the Wold are want to do. Perhaps they were too distant or perhaps they were growing too strong and maybe The Jericho felt threatened by them. In any case they were banished by Alemi, at the bequest of The Jericho. However, they were still worshipped and held power in Myth Drannor. Even up to today they have been secretly worshiped by small groups of Woldians in the form of a single deity known as Pantheon.
However, there have been several recent developments in the city that have become worrisome, both to the Green Dragons, to many of the other dragon groups and the Lord Mayor. There has been a sudden resurgence in the worship of certain Cult Gods. Many relics, figurines, and idols have been showing up in the city. While that alone doesn’t seem like much, several temples to these gods have suddenly appeared and are causing some havoc among the citizens. There have also been reports of citizens just vanishing and being snatched right off the streets.
The consortium has been planning on sending someone to investigate these temples and to find the source of these ancient idols and this resurgence of cult worship, but things came to a head last night.
A messenger, from the High Elven, Elder Council, arrived informing us that one of the sealed gates to Myth Drannor has been re-opened. He also told us that Woldians were entering where they were, not only not wanted but also, forbidden. We were told, these Woldians are removing magics and items previously unknown to the Wold, but most of all they have re-awakened "The Mythal."
The message was worded so, that it all but demanded that we send emissaries to investigate the problem, remove all Woldians from Myth Drannor, and reseal the gate. However, we were not told which temple or where in Myth Drannor this temple is. You will need to get some information from someone once you are in Myth Drannor.
Since you all are currently in between things, as it were, and in need of your last "Dragon" status task, we felt this would be a beneficial solution for all involved parties.
That is of course if you still wish to attain "Dragon status." If not, well, this meeting can end right here and we will each go on our own ways. Of course nothing of what was said here may be repeated to anyone.
Gareth Thursday June 7th, 2001 11:30:52 AM
The warrior decides to let Nonam's terse attitude be for the moment and instead focuses on the issues at hand. "We will be pleased to help New Elenna fix this problem. Are you saying that the citizens who have entered Myth Drannor are oblivious to what they've done? If they took part in this ... gate opening, then that would suggest to me that whatever fate befalls them there is their own doing. We will remove innocents but I would be inclined to leave the others to their own fate - whatever that is.".
Gareth Thursday June 7th, 2001 11:31:57 AM
After a bit of thought he adds "Do you have any information on how the High Elven Council has dealt with House Millithor? Just curious how they're making out.".
Nonam Thursday June 7th, 2001 11:34:47 AM
"So we are supposed to go in, find out what this temple group is doing with this 'Mythal', deal with it, get all the New Elennians out, and reseal the gate to the city. Tell us about this Mythal?". The mage thumbs through his mind to see if he can come up with anything on that subject.".
Tericus Friday June 8th, 2001 9:35:08 AM
"Ive heard stories about Myth Drannor. Its suppost to be nothing but ruins, treasure, and monsters. Are there actually people living there?"
Teko Friday June 8th, 2001 1:37:36 PM
As Mohram mentions "dragon status", Teko furrows his brow, apparently annoyed, but says nothing about it. He only says, "Yes, please tell us what you know of Myth Drannor and the the Mythal."
Nonam (played by JKF again) Sunday June 10th, 2001 9:47:04 AM
Nonam sits back and thinks for a moment before he continues his questions, "You said Woldians entered Myth Drannor. Does that mean Myth Drannor is not on the Wold? Also the Wold is a big place. Are these particular transgressors from New Elenna? If not, perhaps some other nation should be stopping them."
Onrad Monday June 11th, 2001 8:26:37 AM
Onrad's right eyebrow goes up at Teko's reaction to the term "dragon status." He marks it down as one more thing to discuss before accepting this mission.
::Perhaps Teko is right,:: Onrad thinks. ::We may not be ready yet. Gareth is. Jus' heart is not in it. Otherwise he'd be here sickness or not. He's visit and then after a day his curiousity would drive him back.
::Tericus has grown alot. He's ready.
::Am I ready? My desire is there.
::Is 4 out of 5 present for an adventure that promises to be as tough or tougher than our last one enough? I don't know.
::I want it to be enough.::
Mohram (DM Kent) Monday June 11th, 2001 7:36:52 PM
No, these "citizens" that have entered Myth Drannor, have done so knowingly and with purpose. And they are using a gate that was closed and sealed against such use. And as it was here in Plateau City, we were and are responsible for policing it. Needless to say, The Mayor has a little egg on his face, and is feeling the heat, having had to explain these transgressions to the elven council. It seems that these transgessors are and have made repeated trips in and back with quite a few cult icons and artifacts.
As for the council's dealings with the Matron, I only know that there are several on the council whom support having the Matron added to the council. There are several also whom do not support such a move.
There are several native groups still to be found living in and around Myth Drannor. There is also a small contingent of elves still living there as well.
There is very little truly known about Myth Drannor, let alone the Mythal. Beritram has made his mark by learning and collecting as much knowledge as anyone, and probably knows as much about Myth Drannor, as anyboby outside of the elves.
"Beritram, What else can you tell us about the Mythal and Myth Drannor?
;;;
Beritram Monday June 11th, 2001 8:05:06 PM
Well, let's see. The Mythal. It is the certainly the most distinctive, powerful and dangerous feature of Myth Drannor. It is a webwork of living magic that envelops Myth Drannor both above and below ground. Mythals are made with any number of purposes. sometimes they may include some defensive barriers that keep certain types of beings out or prohibit certain spells or actions. In order to create a Mythal, you need at least nine wizards of at least 41st level. The spell that creates the Mythal is then cast simultaneously by the nine. As the Mythal began to form, its nine creators and any others participating would weave the mythal adding specific powers to it and determining its boundaries. Each creator secretly fashioned two properties for the Mythal and any other participants could openly add as many powers they desired. There is a lot of debate among my collegues about the true nature of mythals, but it is generally agreed that a mythal is a living thing, a huge magical webwork of force beams given life by its creators and sustained by the natural processes of its surroundings.
As to the properties of the Myth Drannor Mythal, not much is known. We found out the hard way that the mythal nulifies all psionics. Also there are areas of Myth Drannor that are completely "magic dead". And then there are also areas of highly intensified magic, turning toward Nonan, sort of a "wild magic" zone. What other powers or properties it has, I do not know.
Tericus Tuesday June 12th, 2001 9:49:57 AM
"Thats very interesting." Tericus says "Do we know what kind of opposition we may be facing, or is it all up in the air."
Nonam Tuesday June 12th, 2001 10:07:54 AM
Nonam says in a dry voice, "So all you want us to do is go to this dangerous place, find an unknown temple to a cult god, find out how the mad cultists are getting there as well as why they're going there, force all the cultists to return to New Elenna, return home ourselves, AND seal up the gate. Sounds too easy. Are you sure we don't have to clip off a dragon's wings, kill a god, or unravel the Mythal?"
Onrad Tuesday June 12th, 2001 10:13:36 AM
Onrad nods at Tericus' question agreeing with it.
"Yes, who, specifically are these people using the portal and where is it? Is there a specific thing or group of things that they are after?"
Gareth Tuesday June 12th, 2001 12:14:30 PM
The warrior smirks at the impetuous mage. "Come now Nonam, I'm sure we can clip the dragon's wings on our way out if you really want to. So how do we get to this place?"
Teko Tuesday June 12th, 2001 6:48:08 PM
"Hmm...'at least nine wizards of at least 41st level', you say? I'm ready for it." And never has Teko's voice dripped with such sarcasm. "Perhaps they were incompetent. Nonam, have you ever heard of an incompetent 41st level mage? I'm not sure which is more terrifying." And Teko just shakes his head.
Mohram (DM Kent) Tuesday June 12th, 2001 9:31:16 PM
Mohram steps back in as the sarcasm starts dripping. OK, No one ever claimed that any of the tasks would be easy ones, or that you would all survive them. The Mayor thought that you were ready for this. If not well...Look, We had been to and returned from Myth Drannor prior to our debacle there. The Gold Dragons have been there and returned, once with us. Even the Black Dragons have been there and returned. But let me emphasize this, they all went to Myth Drannor before they became dragons.
As to whom is behind this, we don't entirely know but if you had been paying attention, you would know that the Pantheon cult is the back bone, spearing this drive, to bring other cult gods back to the Wold. The majority of the icons have been those of Pantheon and G'aalagos.
Beritram also mentioned that we know how and where these interlopers are entering. Now We will leave you all alone for a few moments to discuss what you need and to collect your thoughts and decide whether you are going to accept this task or not. We will try to answer a few questions when we return. Some of the questions we can not answer until or if you accept this task. Make yourselves at home and take the next fifteen minutes or so to have your discussion. With that said, He and Beritram leave the room.
Nonam Wednesday June 13th, 2001 8:23:01 AM
Nonam looks around at the group once the door is closed, "In principle, I am not opposed. I've long wanted to see Myth Drannor. It holds knowledge undreamed of here. However, without Jus we are too weak for this. I don't have any intention of dying. We need someone else. Preferably more than one someone else." Nonam looks over at Gareth and adds, "Maybe somebody that can find traps before stepping on them."
Tericus Wednesday June 13th, 2001 9:34:08 AM
"I agree with you Noonan. I just cant see the four of us pulling this off."
Onrad Wednesday June 13th, 2001 10:09:49 AM
The five of us. While on vacation I heard of a couple of guys working heroically in The Floating City to bring the separate thieves guilds together into a single organization that would have a non-evil slant to it. They were making progress with both the women's group and the men's group. As I understand it, they are about equal to us in adventuring experience. I could approach them. One is a thief: one who impressed me the fact that he was led with his morals rather than the lure of gold. The other I don't know as well: I believe he's a cleric. Want me to contact them? We could ask them to join us for this one adventure and then as it proceeds offer them a permanent place when and if the time is right.
What do you guys think?
Assuming that Jus returns to us that would give us 8. Does anyone else have a lead? We could ask the Greens if we could have a day or so to recruit some friends to go with us.
Hmm....
Gareth Wednesday June 13th, 2001 10:40:21 AM
The warrior takes in his friends words. "I would hope we wouldn't be seeing any of those 41st level wizards, Teko. I never even knew a mage could become that powerful. I doubt those guys would care if we entered the place as long as we didn't mess with their stuff and kept our focus on these cultists. Onrad and Nonam are right. We need more firepower. I've been feeling that since the exit of Bishop. If you think these guys are good Onrad I'd say let's see if they're interested. And since as Tericus has said, we really don't know the kind of opposition we're facing we'd better be ready for the worst. So what'll it be guys, are we going or not? I vote yes but we need to be unanimous if we're to succeed.".
Teko Wednesday June 13th, 2001 10:30:29 PM
"As we are, we are not ready. If we had others with us, maybe. I do not know."
Nonam Thursday June 14th, 2001 8:52:51 AM
"Thieves? I don't know. Granted a thief could probably find traps. The word leaves a bad taste in the mouth though. We've never worked with criminals before. Even if they aren't evil, the guilds in Plateau City still rob people. It's not exactly a good thing to do."
Onrad Thursday June 14th, 2001 10:42:07 AM
I think his class is fighter, but he's been involved in trying to make the guilds more civilized in the Float. He's opposed the Black Blades and their leadership many times.
So do I contact him? Check on his friend?
Dm kent Thursday June 14th, 2001 12:07:46 PM
As you chat with each other. an occasional servant sticks his head in and asks if there is anything you need. Another steps in to tell you that beritram and Mohram had to step out for awhile and that if you needed anything that Themov would be able to help you.
Gareth Thursday June 14th, 2001 12:45:51 PM
The warrior says "So does that mean we're going or not?".
Teko Thursday June 14th, 2001 8:17:25 PM
"Even if you decide to go, I truly think my path lies elsewhere." Teko gazes at his companions. "Truly, I owe you my life. And I would spend it again, on friends such as you. But I believe that I will settle down for a while in this or that city, tend to some long delayed researches, and see to my family. It is all bound up together in ways that I cannot explain now. Suffice it to say that my adventure may end as dangerously as yours. So, then, I have decided, but you have not. What will you do?"
Tericus Friday June 15th, 2001 8:13:57 AM
"Your leaving too Teko?" Tericus says in a bit of amazement. going to the nearest chair, Tericus sits down and begins to run his hands through his hair
Nonam Friday June 15th, 2001 10:11:52 AM
Nonam says in a snappish tone, "His class is a fighter? What does that mean? Nevermind. Ask him if you think he's worthy, and then I'll try to treat him better than you treated Kat."
Nonam turns with a serious look on his face when Teko says he won't go, "While I would like to accept, we can not take on this task. Too many from our core group... too many of our friends will not be there. Any replacements that we find may be quite capable, but this journey will require that we know how to work together. I can barely keep from roasting Gareth with a fireball sometimes, much less a bunch of newcomers that I haven't worked with before. I also fear that we may find ourselves with another Bishop or Saire who will join us and then disappear when things get rough. So if Teko chooses not to go, then I will not either."
Then the wizard focuses on Teko, "Can we not change your mind. If not, we will miss your companionship. Do let us know where you go, so that we can stay in touch. There is also always a place for you with us if you wish to return."
Gareth Friday June 15th, 2001 12:20:10 PM
The warrior shakes his head in shock. "Will you not stay Teko? There are other things I would like to do as well, but I thought we agreed to come together to become Dragons? Is this not our commitment to each other? Are we going to break up and not do this? What has changed? We cannot take this on without our core group.".
Dm Kent Saturday June 16th, 2001 12:05:37 AM
And the conversations continue.
Teko Sunday June 17th, 2001 9:29:48 PM
"Frankly, I am not so irreplacable as you might think. If you choose wisely, you will find someone much more capable than I am. Gareth, I joined The Three to fight evil. Yes, I was determined to become a Dragon together with the rest of you. I no longer think it the best way for me to contribute to the general welfare of the Wold. Nonam, I will certainly keep in touch. And, in case you need further assistance in preparing for this journey, I will remain in the city until you begin your adventure - if you choose to go."
Tericus Monday June 18th, 2001 9:50:37 AM
"If we dont go, are you still going to leave Teko?"
Nonam Monday June 18th, 2001 10:09:27 AM
"I believe Tericus has asked an interesting question. Do you feel simply that your path lies in a different direction from ours, or is your objection with this particular quest."
Gareth Monday June 18th, 2001 11:52:42 AM
"You are hard to replace, Teko. It is a thing called trust. I know I can trust you. I also know what you can and will do in battle. That only comes with time - something we don't seem to have a lot of right now. Is it this mission or is it more than that that?". The warrior waits for Teko's answer.
DM Kent ( decision time is near) Tuesday June 19th, 2001 8:51:45 AM
As the discussion continues, A servant sticks his head in to sse if you need anything and then ducks back out if not needed.
(OOC: I will temporarily lift the single post rule until this conversation is played out. However If you ask someone something don't assume an answer if one is not posted.)
Teko Tuesday June 19th, 2001 9:45:16 PM
"Don't let my leaving stop you from doing what you think is right. As I say, procuring the right people could make this mission a success." After a brief pause, Teko continues, "This quest only sparked a decision that I have been mulling over for some time. None of you have offended me in the least, be assured of this."
Tericus Wednesday June 20th, 2001 8:26:08 AM
he didnt really answer the question, Tericus thinks to himself, but decides not to press the issue. "I wish you would change your mind, Teko, but no one here is going to force you to do anything you dont want to do."
Gareth Wednesday June 20th, 2001 10:30:23 AM
The warrior lowers his head in disappointment. "Teko, you have been a valuable asset to the group - and you've been a good friend. I hope you decide to return to us after you do whatever you need to do. You're always welcome to rejoin us when you are ready.". The warrior shakes the diminutive figure's hand. He decides to refrain from other actions hoping he will reconsider before he hits the door - but knowing inside that he probably won't.
Nonam Wednesday June 20th, 2001 10:52:49 AM
"We will be sorry to see you go, but I can't say that I blame you. I've considered the same myself, but for now this is the place for me." Nonam looks back to Gareth, Onrad, and Tericus, "I don't want to short change Teko, but we will have to give them a decision quickly. I vote a strong no. New companions may be perfectly capable, but I think this situation will be too dangerous of a test. I doubt we will have any trouble finding other avenues for our talents. If we aren't Dragons next week, it won't be a big blow to my ego. Staying alive is a little more important to me at this point."
Gareth Wednesday June 20th, 2001 11:48:16 AM
"True, but that big pile of gold sounds very tempting. Perhaps we should tell them they have to wait pending our 'restructuring'? If that's not good enough then we should decline. I'd hate to lose an opportunity we later find out we could have done. Let's see what Onrad turns up first. But we should be careful for sure.".
DM Kent d20+6=12 Thursday June 21st, 2001 7:46:58 AM
During you conversations Nonan recalls something that was said during their meeting with the Gold dragons.
The Gold Dragons explain that there will be two tryout adventures, which they must complete successfully and they will be added to the Dragon Consortium. The adventures will not be announced ahead of time and must be accepted. If, over half of this current group changes through members moving on or through death, the Dragons reserve the right to consider the tryout a failure. If successful, "The Three" will become full-fledged dragons and knights of the realm, pledged to the Kingdom of New Elenna, the High Lord Mayor, and stand for goodness and the preservation of The Wold. With this responsibility comes international and otherworldly acclaim and infamy, a place in history, and unlimited opportunity. They will then choose any dragon type not currently in use by a Dragon or Wyrm Consortium Troupe that is an actual dragon type as their new name.
Tericus Thursday June 21st, 2001 8:58:49 AM
"I dont belive we can acomplish this task, but if the rest of you want to go, ill go along."
Gareth Thursday June 21st, 2001 12:38:57 PM
"I think we ought to give it a shot if we can pull in some new blood. Nonam? Onrad? What say you?".
DM Kent Friday June 22nd, 2001 10:02:20 AM
Earlier when the last servant came in, Onrad took him aside, had a brief conversation with him and gave him a sheet of paper. The next time he came in, he whispered something in Onrad's ear. With a nod Onrad gave him a few coins, turned to you all and says, "Well, The first of adventurers I mentioned, Dalelad Stinkyfeet, will be here shortly. He has some skills that we are missing and should complement our group. Rumor has it he is extremely skilled with his crossbow as well.
Gareth Friday June 22nd, 2001 10:41:02 AM
"Stinkyfeet... Guess that means he gets to be at the back of the party.".:) The warrior broods over the loss of Teko and Jus. "Why couldn't they have told us a month ago before we were about to go into another adventure? At least we would have had some time to replace them.".
Nonam Friday June 22nd, 2001 12:17:53 PM
Nonam relates the information that he remembers. Then he adds his own feelings on the matter, "We haven't quite lost over half our group from that point have we? There was Kibo, Jus, and Teko at that point. There are still the four of us. I think we should all meet these guys and see what they're like before we agree. If we can't wait a day or two before accepting, then I still say we should pass. There are plenty of ways to find gold, and perhaps we don't want the responsibility of being in the Dragon Consortium."
Gareth Friday June 22nd, 2001 12:47:13 PM
"Well I'm sure we don't want it if they don't want us - or even question whether we should be considered. We would be under merciless scrutiny it would seem if that happened. I like your idea Nonam, let's see what have before we decide."
Tericus Sunday June 24th, 2001 7:07:09 AM
"Ill wait to see these guys. It wont hurt any."
DM Kent Sunday June 24th, 2001 1:42:21 PM
As you all are debating the issues, there is suddenly the sound of a buzzer heard. At the same time the eyes of the dragon statue flash for a moment. A few seconds later, both are repeated. A servant is heard heading toward the front door...
DM Kent (At the front door.) Sunday June 24th, 2001 1:45:17 PM
A servant gets to the door and opens it right as the third buzzer starts and there in front of him is a halfling. "Yes, May I help you?"
Dalelad Monday June 25th, 2001 8:13:57 AM
ah yes, (looks around, tries peering past the servant) oh, ahum, (hands the servant the letter), I am Dalelad Stinkyfeet, I was summoned here to interview with those known as the Three.
Gareth Monday June 25th, 2001 9:16:25 AM
The warrior looks over the potential recruit. "We hear you good things about you, Dalelad. We are looking for a few good adventurers to join with us. Interested?".
Tericus Monday June 25th, 2001 9:30:29 AM
"Where did you get your last name from? I knew some Stinkyfeet from Osto?"
Nonam Monday June 25th, 2001 11:11:41 AM
Nonam gives the newcomer an indifferent stare and waits for him to volunteer information.
Dalelad Monday June 25th, 2001 6:26:31 PM
(Smiling at Tericus and Gareth) Well, there was an uncle of mine that used to have real bad foot odor, supposedly his feet killed a coup of chickens one day so from then on we became the Stinkyfeet clan. (after about 5 minutes the unmistakable odor of smelly feet starts filling the air)
No Tericus, I am of no relations of the Stinkyfeet clan from Osto.
You probably are wondering what brings me here. Well, my cousin, maybe you heard of her, Dahlia Fastfinger, well, she told me of this good group of adventurers that was looking for a new recruit, and I felt my services could better assist you instead of me sitting around doing nothing, so, here I am.
(Looks at Nonam, noticing his indifferent stare and looks at him intently with a wide, toothy grin on his face)
DM kent Tuesday June 26th, 2001 8:57:33 AM
(ooc. proceed with this as you see fit and as needed. The multipost rule is still lifted, just remember to not answer for someone else.
Tericus Tuesday June 26th, 2001 9:21:38 AM
Tericus pulls out a little bottle of perfume and dabbs a bit on his sleeve. Holding his sleeve to his face, he says, "I think that guy had some ogre blood in him anyway."
Nonam Tuesday June 26th, 2001 10:25:32 AM
Nonam claps his hands to his nose and exclaims, "Tericus, I think I need healing!"
Dalelad Tuesday June 26th, 2001 10:48:56 AM
Oh dear, not again. (fumbles through pouch, produces powder, and spreads it over his feet)
Onrad Tuesday June 26th, 2001 12:50:09 PM
Onrad who has been fuming for a few minutes spins on Nonam in his full fury:
" 'Treat him better than I treated Kat?' I apologize not for how I treated Kat. She worshipped a Cult God! For Wardd's sake she was bad luck. She would sit for rounds at a time when the rest of us were being killed and comb her hair!"
He sits.
He stands.
"Ahh, welcome Daledad my old friend. I was just about to approach you to join us. Wardd is treating us well this day. So do you want to join us for an adventure and see how it goes? You would have the option to quit and we'd have the option to ask you to join us permanently after we get back...if we get back."
He sits.
He stands.
"So Gareth, now that Jus is gone, we no longer have the original 3. If we are to go on to try this mission, then I"m willing to keep the name for one adventure seeing that we'll either die or return to change our name anyway. If we are not, then...well I'll have to do some thinking. I have my heart set on being a dragon adventurer."
Dalelad Tuesday June 26th, 2001 2:36:08 PM
Smiles at seeing his friend Onrad, goes over and pats him on his back. Then sits down to watch the fireworks.
DM Kent Wednesday June 27th, 2001 9:18:28 AM
While you are talking, Themov steps in to the room. The one-eared, filthy mage seems to have a permanent sneer in place and a condecending attitude to match. "SO, HAVE YOU COME TO ANY DECISIONS YET? AH I SEE YOU HAVE A NEWCOMER. TRYING TO ADD TO YOUR RANKS. GOOD IDEA. TAKE WHAT TIME YOU NEED. THERE'S PLENT OF TIME. BESIDES IT'S NOT LIKE YOU WILL BE ABLE TO DO ANYTHING ANYWAY. OH YES, IS THERE ANYTHING I CAN GET FOR YOU."
Tericus Wednesday June 27th, 2001 9:41:23 AM
Tericus begins to laugh at Noonan's joke until Onrad tears him a new one. Then he says. "Isnt there suppost to be someone else we meet with?"
Gareth Wednesday June 27th, 2001 10:51:52 AM
Gareth looks to Onrad and answers, "I don't know that we had that much to do with the original name, and why don't you and Nonam see if you can act like heroes for five minutes instead of spoiled children?"
The warrior turns and looks at the halfling, "So what is it that you expect to contribute to the group? And why do you want to be a part?"
Nonam Wednesday June 27th, 2001 11:00:52 AM
The wizard pointedly ignores Onrad and offers a hand to Daledad, "I apologize for the joke. It was not the proper way to meet a possible new friend. The prospect of what we are planning makes me nervous, and I for one fear going to Myth Drannor unprepared. I would not trade membership in the Dragon Consortium for the death of any of my friends, new or old. As a friend of Onrad, I think you can journey with us as you choose, but the group going to Myth Drannor is a different matter. I believe that it is me you must convince. My choice won't be anything personal, but I won't go if the risk seems too great."
Dalelad Wednesday June 27th, 2001 1:22:11 PM
Jumps up when Nonam offers his hand and shakes it enthusiastically.
Turns to Gareth and responds: What do I have to offer? Well, I have alot to offer, don't let my lack of size fool you. I can get into places easily where it would take you large ones a while to get in to. I can get that information you want but don't have any idea where to get or how to go about getting it. I can protect the casters and give support to our front line from a distance. AND I know the best places to eat and who has the best drinks in town. (whispers to Gareth: and if you need companionship, I can tell you where to look) <nudges Gareth> (breaks out in laughter)
As to Why? well, i'd be a fool not to want to become part of a group named after a Dragon, the recognition alone is worth the price. Plus, as I said before, I am tired of sitting on my ass doing nothing. The wanderlust is biting me bad and I need to go do something where my talents can be used to their fullest. Plus, by the looks of things (looks around room) my abilities are MUCH needed.
**Then returns to his seat, sits back and gives his big toothy grin to everyone**
DM Kent Thursday June 28th, 2001 9:31:47 AM
Themov looks around at you like you are all daft, shakes his head and walks back out.
Nonam Thursday June 28th, 2001 10:37:44 AM
"Well, what you've said sounds like you'll be useful if we're hunting thieves in town, but we're heading off to Myth Drannor. Say we wind up fighting a two-headed fang dragon there, what contribution can you make in that situation?"
Gareth Thursday June 28th, 2001 10:41:32 AM
Gareth frowns at Nonam, "We'd all have trouble in that situation, but the question is basically a good one." He turns back to Daledad, "Specifically, how will you help in a fight. What are your strengths and weapons? How well do you use them?"
Dalelad d20+17=36 d20+17=23 d20+12=32 d20+17=19 Thursday June 28th, 2001 5:32:38 PM
Gets up off the chair, goes out of the room, comes back in with a Light Crossbow and a quiver of Bolts attached to his left leg. Motions everyone to follow him out into the yard and points to a tree 30 feet away.
Within 6 seconds the tree has 4 bolts sticking out of it.
Then Dalelad turns back to the group and replies: I didn't live this long without knowing how to take care of myself or those I fight with. As I said before, I am the person to take care of your casters during combat AND to provide support from a distance. As for that dragon you spoke of. My contribution would be to help all of us find a solution to NOT fight it. If we had to fight it, most likely I would die with the rest of you, but not without giving it a good scrap.
Turns to Nonam Why would we be hunting thieves in a town, isn't that the town's militia job? And why does getting in and out of tight places or getting through locks and doors only mean it has to happen in a town? Myth Dranor or however you spell it is an ancient city, probably full of traps and locked doors. Are you <points to Nonam> qualified and confident enough right now with this group to get past those obstacles? Or would you feel better having someone like myself there to help clear the place out? Personally, I would want someone with my talents there not only to take care of my caster friends but someone alot better skilled at detecting traps and getting us through tight places.
Turns to the others: I am sorry if I seemed to of gotten too emotional with my responses. I just know my job better than anyone, and am not over confident but confident enough to know that I have the skills to do whatever is needed wherever it is needed.
Tericus Friday June 29th, 2001 8:44:57 AM
"Hes a good shot."
Nonam Friday June 29th, 2001 10:56:57 AM
Nonam slips a wand out of his robe pocket, points it at the tree, and a fireball burns it to ash. He stands silently a moment and says very calmly to Daledad, "You are correct, I do not feel qualified or confident enough with this group as it currently stands. Your skills are needed, but I don't believe they will be enough. Up until this point, I never believed that my life was at risk when we left on a quest. This time I do. I want to go to Myth Drannor more than any of you because of the knowledge held in that place. But I can go later. The only reason to go now is so that we can be dragons, and frankly I have little interest in a title." Nonam glances over at Onrad, "What about your fear of responsibility and your desire to stand outside of political conflict? Becoming a dragon will make it worse."
Gareth Friday June 29th, 2001 10:57:35 AM
"It wouldn't just be us. Someone else is supposed to be coming."
Onrad Friday June 29th, 2001 11:03:02 AM
Onrad notices Themov's obvious opinion of The Three's abilities and smiles.
"Just a comment friends. History, which I was forced to study alot as a child, says that the Gold Dragons also lost several members between their 2nd and 3rd tryout adventure. So I think this is a natural part of the weeding process to achieve the next level. Some can handle the pressure and can maximize their combat and mental potential, others can't, don't want to, or find that the extra risk isn't worth it.
"I think those of us that are here now have gone through the first two of those items: the pressure and the maximizing of our potential in combat and mentally. It's that third item we now wrestle with. The risk. Can we do this and survive? Will the cost of survival be too high?"
He then sees Daledad shoot and then says, "There are arrows that do lots of special things like explode, burn, cast spells, deliver toxins, and even charm the enemy. Daledad do you have any experience with these kinds of things?"
He waits for the answer.
"And one other thing. There was a friend of yours that you would run with in The Float. Would he be a good selection for this group as well? Would he be interested? Can you contact him?"
Dalelad Friday June 29th, 2001 6:25:16 PM
Listens to Nonam. Man, you sure do have a sour disposition. No wonder there isn't a line of people around the corner wanting in your group. Maybe you should learn to relax a smidge before your innerds explode.
Yes Onrad, I do have experience with various types of special bolts. Both offensive and defensive AND there are bolts as you say that assist with groupmates, ie. cures, heals, buffs.
As for that person you speak of Onrad, I believe he too is looking for something to do, and like myself, no matter what anyone thinks (looks at Nonam), he is dependable.
Goes back inside and asks for a large glass of something cold to drink and some grapes if available.
Nonam Monday July 2nd, 2001 9:06:38 AM
Nonam mutters something about no one else seeming to care about losing two friends in the past couple of hours.
Gareth (Played once again by DEH) Monday July 2nd, 2001 1:06:09 PM
The warrior takes his seat back in the study. "Dalelad, please understand that we have just been hit hard with the loss of 2 of our close friends. This group is different perhaps than others you've been with. Some have come, some have gone - but never one of our original 3 members. We began our career together, and just now it seems we may losing one - with nothing but a note of explaination. Another has been a true ally, but came much later. He is also a hard one to see go. We do not "add" people to the group on a whim - or even in need - unless it is absolutely necessary. Well, for this adventure it is necessary. It has been our tradition that if someone joins and does their part, they are welcome to stay as long as they wish. Choose carefully any of your acquaintances you would recommend to us. And don't worry - my good friend Nonam treats everyone with equal distaste..." . :)
Onrad Monday July 2nd, 2001 2:52:34 PM
"Gareth you are becoming a wise man.
"As for Jus, I feel he has long wrestled with his role in our group and may be in his own way trying to figure that out, even now. I feel he will return at some point.
"As for Teko, this may be cruel, but he never carried his weight either as a group member, or in combat. He would have been a liability in the places we would travel to in the future."
"I see Dalelad here as a nice addition. He gives us the added element of missile fire. If we keep him supplied with the special arrows he needs, he can even up the combat on any front from a distance. That also makes him a long distance healer which is invaluable.
His positive outlook on life can't but help us who have to listen to Nonam and I all the time."
[Onrad grins and then goes to put an arm around his froend Nonam.]
"Daledad, we've been a family the past 5 years. And whatever the worth, they were our brothers."
Sandorak Monday July 2nd, 2001 5:49:45 PM
The black-skinned, one-eyed Dwarf steps back in as you all are still chatting. "Ummm, excuse me but I couldn't help overhearing and thought I might offer another view on your situation." He continues in, sits on a boulder at the green dragon's feet and pulls a tankard of ale out of the air."
"Now I can empathize with most all of ye here. I have lost members of my group, in fact ALL of them, and I was lucky enough to join up with the Greenies here. What you are going thru is a natural course, a type of Natural Selection, so to speak. those who can't handle the stress or just don't have the stuff it takes usually drop out. I think it is better for it to happen now than say, when you are in the middle of something."
"Anyway, I can't think of one dragon group, past or present that hasn't gone through exactly what you are currently. The Greenies did. I'm partial proof of that. I know for a fact, that the current Gold Dragons, were not always together. That is why the "rule" was put in place that, [i no more than half of a particular core group may leave the party./i]"
"If I recall correctly there was a group around the 2nd century, The Blue Dragons, I believe, that had all but one member of there group either die or leave to do other things. The one remaining member put together an entirly new group between their 2nd and 3rd adventure. Of course they had to start back over again but they did eventually gain Dragon Status."
"You all seem competant enough to me, and I think it shows good sense that you are taking time to find competant assistance before you make any decisions. I am sure that you will do what you find is right."
Draining his tankard Sandorak stands and heads back out of the room. "Well that was good. Good luck with your decision making."
Tericus Tuesday July 3rd, 2001 7:25:23 AM
smiling at Sandorak, Tericus says "Im glad you find of "competant'. You seem to know an awful lot about dragon groups and how they work. Are you a member of another group?"
Onrad Tuesday July 3rd, 2001 9:33:49 AM
Onrad simply sits and stares. Things are happening very fast.
He waves at Sandorak. ::Who is Sandorak?::
He opens his pack and takes a swig of "something" from a skin. He swallows carefully.
Nonam Tuesday July 3rd, 2001 10:38:07 AM
Nonam looks at Tericus and Onrad, "Don't either of you remember the Green Dragon that opened the door for us when we arrived?"
Gareth Tuesday July 3rd, 2001 12:30:26 PM
The warrior ponders their situation - best he can - and waits for the arrival of the other "recruit".
Waiting is Hard (DM Jerry) Wednesday July 4th, 2001 11:17:25 AM
The party waits for the next arrival.
A spider, strangely green enters the room via a fireplace, hisses, looks around as if searching for a certain pray, then raises itself back up the fireplace.
Onrad Wednesday July 4th, 2001 11:20:18 AM
"Ohhh.."
Onrad turns bright red.
Then suddenly as if he can't wait a second longer, he turns to Daledad and says, "Let's go outside and spar some. We need to learn each other's moves and strategies."
Without waiting for a response, he cartwheels out the door and down the hallway. Then he pokes his head back in.
With a halfling type grin on his face he says, "You other losers can come too."
He then quickly finds a side door outside.
Dalelad Wednesday July 4th, 2001 2:15:17 PM
Dalelad plops out of his chair. Drains his glass, pops a grape or 3 in his mouth, then tumbles out the door after Onrad.
Tericus Thursday July 5th, 2001 8:36:04 AM
"I guess they didn't want to meet whoever else is supposed to show up."
Nonam Thursday July 5th, 2001 11:57:54 AM
Nonam keeps a wary eye on the fireplace and looks at Gareth and Tericus, "What do you two think? Am I being overly pessimistic? There is an old library in Myth Drannor. If I could find that, the trip would be worth a little extra risk."
Gareth Thursday July 5th, 2001 12:06:03 PM
The warrior sits with his 2 friends. "I have noticed that many of these dragon groups are rich and have pretty much any magic they want. Maybe this would be a chance to begin to stockpile our own fortune. You were speaking the other day Nonam to some nobles about some business ventures - so I know you want more money. I don't think many of these dragon groups do that sort of thing - but they have lots of wealth and power anyway. Maybe this is where we begin that quest. Although, I'd have to say we're doing OK so far...".
More Waiting (DM Jerry) Thursday July 5th, 2001 12:09:45 PM
A pretty young elven girl brings in drinks for the group and counts people realizing she has two extra drinks. Then she blushes and runs out.
Onrad Thursday July 5th, 2001 12:10:07 PM
Onrad begins to limber up stretching and doing contortions...and yes perhaps showing off a bit.
"I have to be careful. The human body just wasn't made to do some of the things I try to make it do."
Dalelad Thursday July 5th, 2001 1:01:12 PM
Faces Onrad, and begins stretching too. First he yawns, then he slowly rocks his head, side to side, then squats a few times. Then goes to a shade tree, and stretches out underneath it and closes his eyes as to take a nap in the cool shade.
Nonam Friday July 6th, 2001 7:55:29 AM
Nonam nods at Gareth, "What you say makes sense, but it's not the money I'm interested in. I want to study magic and apply that knowledge. That's why I want a shop. People could come in and commission items that I would have to learn how to make. Adventuring for me is a similar thing. How do you best learn about drow? Go to Menzoberranzan. How do you best learn about dragons? Talk to a few. You can learn a great deal from books, but practical application has its own reward."
Tericus Friday July 6th, 2001 9:47:46 AM
"Im interested in the library too." Tericus says "Not so much for the magic that might be there, but for the history contained in there. There is no telling what is contained in there. It is certainly a risk, but for me personaly its worth it."
Discussion and Waiting (DM Jerry) Friday July 6th, 2001 11:45:10 AM
The waiting continues.
[I've talked to Lee-Anne and Todd in the last 24 hours. Both are hard at work on their characters. Wade said he was off today and he would get his done today. Just wanted you to know I'm pushing things. ;)]
Onrad Friday July 6th, 2001 11:47:09 AM
Onrad grins at Daledad sleeping and plucks an apple from the tree. He carefully sets it on Daledad's head and begins to carefully back away... reaching for a dagger.
Gareth Friday July 6th, 2001 2:42:18 PM
"I'm interested in gaining wealth to bolster my families position in their community. Although, I'd say we already helped them a great deal that way. But I also would like to become the best fighter in the land some day. I'm better than most, but there are many who could still take me out pretty quick. If we're going to be representing "the crown" than we'll be facing the best its enemies have to offer. I'm sure they are fearsome - I need to be more so.".
Gareth Friday July 6th, 2001 2:43:02 PM
OOC: ROTFLMHO! I think I'm going to like Dalelad...
Sandorak (DM Jerry) Monday July 9th, 2001 11:04:59 AM
Sandorak enters. I know you need a couple more heroes to round out your group.
"I don't know if you'd be interested or not, but there are a couple of interesting adventurers that have just arrived in Dragon Square and are looking around. They look to have earned their name if the way everyone is staying away from them is any sign. Besides, I think they owe you a debt for their lives. Shall I send for them and let them interview with you?"
He has a grin and a twinkle in his eye as if he's not telling you everything.
Onrad xxxxxxxx Monday July 9th, 2001 11:08:24 AM
Onrad shaking his head in laughter as Dalelad's antics wonders how far he'll let this situation continue.
He licks the side of the dagger's blade and let's it fly at the apple. (I"ll reveal the roll to hit next post just for the suspense.)
Gareth Monday July 9th, 2001 12:29:59 PM
The warrior nods to the dark dwarf - never really seeing a dark dwarf before... "OK, lets give'em an invite. I don't want this to drag out any longer than it has to. Itchy sword arm and all that...".
Nonam Monday July 9th, 2001 1:28:57 PM
Nonam waves his hand at Sandorak, "Send them our way, and I think that we're accepting your task."
Tericus Tuesday July 10th, 2001 9:39:08 AM
"I hope this all works out."
Sandorak (DM Jerry) Tuesday July 10th, 2001 2:09:39 PM
Very well then. If they are in the square I'll send them right over.
Onrad Tuesday July 10th, 2001 2:10:44 PM
Onrad watches the dagger fly end over end as if in slow motion and watches to see what Dalelad will do. (Waiting on Dalelad's post.)
Nonam Tuesday July 10th, 2001 2:59:47 PM
"Well I suppose that we should start off by finding out what we can about Myth Drannor. Care for a visit to the Plateau City library, Tericus?"
Gareth Tuesday July 10th, 2001 3:20:48 PM
The warrior nods to Nonam. "I would like to see if we can secure any maps or descriptions of places near this gate we are to seal. Any treasure maps would be of interest as well. No reason to waste the opportunity... We also need to find out about how to seal the gate. I have no idea how to do that. Do you?".
Dalelad d20+17=37 Tuesday July 10th, 2001 4:18:16 PM
When the dagger reaches mid arc, he rolls to the side of the tree, throwing the apple at the dagger, splitting the apple in two. then watches the dagger strike the spot in the tree just above where his head would of been. He walks over to the 2 apple pieces, picks then up, biting into one half and walking up and handing Onrad the other piece. Smiles, and the stands there watching the expression of the others.
Nonam Wednesday July 11th, 2001 8:06:05 AM
Nonam glances out the window at Onrad and Daledad, "I think at the very least, this new fellow will be entertaining."
Two Applicants (DM Jerry) d20+15=28 Wednesday July 11th, 2001 1:24:05 PM
There is a polite knock on the door.
A butler frowning and looking totally disgusted says in that rich folk type accent {british} opens the door a bit and says, "Your applicants are without. You may allow them enter at your convenience."
::snort::
Meanwhile Onrad's dagger does indeed strike true hitting the place where the apple was.
The butler goes out into the courtyard and gives Onrad and Dalelad the same message.
Onrad Wednesday July 11th, 2001 1:26:31 PM
Onrad grins and accepts the apple with a somersault and a bow.
::crunch::
"Good. Not quite ripe though."
::crunch::
"Oh and I'm glad I wouldn't have impaled your noggin."
Onrad goes and pulls the dagger from the tree.
"I suppose we should head inside."
Onrad reenters the room grinning.
"More playmates?"
Gareth Wednesday July 11th, 2001 2:43:43 PM
The warrior smiles at the butler and says "Thank you. Send them in if you would be so kind...".
Tericus Thursday July 12th, 2001 7:08:47 AM
"Sure." Tericus says to Noonan. "I havent been there for a while."
Nonam Thursday July 12th, 2001 10:07:34 AM
Nonam tells Tericus, "I suppose we should wait and meet these two newcomers."
Welcome! (DM Jerry) Thursday July 12th, 2001 12:34:13 PM
The door opens. Standing in the doorway are two drow. One male, one female.
[This is the entrance for Lee-Anne and Todd's new characters. You two may post now.]
Gareth Thursday July 12th, 2001 2:34:02 PM
The warrior stands up immediately and looks for their house insignia. "Hello. I am Gareth.". Nodding to the others he says "This is Nonam and Tericus. You may have seen Onrad and Dalelad outside. May I ask your names?".
Qualde Friday July 13th, 2001 12:23:58 AM
The larger, more heavily armored of the pair steps into the room and slips sideways, putting the wall at her back. The twin symbols of Domi and Caeroldra gleam from her brow in silver and copper. She studies the assembled men for a moment with half-lidded eyes, a slow smile spreading across her exotic features. "The Three," she murmurs. "Very nice." Her voice is husky, almost sultry, and heavily accented by her native tongue.
"I am Qualde Breyt'tar." She gestures toward her companion. The silver signet ring on her hand bears the familiar insignia of House Breyt'tar. "Addinein, also of my House. We are told that you go to -- that you have task, from Elven Council. We go with you." Head tilted, Qualde waits for the reaction to her bald statement.
[DM: note that Breyt'tar is what we are not calling House Millithor. Refer to recent emails.]::comment to be removed::
Addinein Friday July 13th, 2001 7:05:03 AM
At 4'8", and with a dancers slow and steady grace, Addinein enters the room. He takes up a position in front of Qualde. At her introduction, he nods his head towards those assembled in the room. A rapier and buckler are draped about his body, which is covered by padded armor. His exotic looks are almost to the point of being handsome?!
Nonam Friday July 13th, 2001 7:38:05 AM
Nonam says in undercommon, "Welcome. It will be good to practice my language skills some." Then he switches back to common, "Though we didn't speak, I think that I remember seeing both of you when we visited your house a few weeks ago. I see no problem with your going with us to Myth Drannor, but what about after that? Do you think you wish to stay and become Dragons?"
Dalelad (by Jerry) Friday July 13th, 2001 6:53:29 PM
Dalelad steps from around Onrad and hands on hips and legs spread apart, "breathes" at them.
"AAAAAAAUUUUUUUGH!"
Then realizing that this one went over like a lead balloon, he puts his serious face on and his "new person" smile and greets both of the drow.
"Hoody Hoo! Ebony folk! Pleased to meet ya. Yap. I'm Dalelad. The tall one behind me staring at the back of my head is Onrad."
Onrad Friday July 13th, 2001 7:03:10 PM
"Onrad Pryderi at your service."
He bows.
"Now, we wait on Dalelad's friend. Come folks, there is food and drink here. Relax and let's get to know each other a bit.
"I'm semi-noble born, but popped away from home when things got too intense. I've been with these guys ever since. I am a warrior, but have developed my own fighting techniques based off of dexterity. So I tumble jump around and all that infuriating the traditional fighter into making mistakes.
"My usual position in combat is to protect the party's rear flank. When attack comes from the front, I aid where needed: keeping opponents off of our casters, and attacking weak links in the opponent's flanks so that we can hope for clean quick victories.
"Socially, I keep Gareth's ego going and prevent Nonam's arrogance from causing his head to pop. Oh, and Nonam does the same for me from time to time when I run off at the mouth too much.
"Oh! Ahh."
Onrad realizes that he was doing exactly that: running on at the mouth. He stops talking biting his lips.
The Butler (DM Jerry) Friday July 13th, 2001 7:06:49 PM
The annoying butler comes back in and says, your final friend draws near and he brings friends. The constable guard are with him.
[This is Wade's entrance. This turn is due Mon morning if possible.]
Gareth (by JK) Monday July 16th, 2001 8:44:06 AM
Gareth quickly greets the Drow but then gets an embarrased look, "The people in your house that I killed... I'm sorry about that. I hope it won't come between us. I feel responsible even if there was magic involved."
Nonam Monday July 16th, 2001 8:44:47 AM
In a supremely self-assured tone the wizard says, "I am not arrogant."
Tericus (by sam) Monday July 16th, 2001 9:21:30 AM
"You two are certainly impressive. How do you know each other?" Tericus asks the two newcomers. "And what god do you worship?"
Qualde Monday July 16th, 2001 11:08:51 AM
Some tension in Qualde releases, and she steps further into the room. "Good," she husks, brushing past Nonam and Tericus. A faint, spicy perfume drifts after her. "Is Myth Drannor I want now. After --" She exchanges a look with Addinein. "Who can say? We know better when we work together. And not fear. Your killing of our mother is forgiven."
The drow unfastens her cloak and drapes it carelessly across an empty chair. She is tall for an elf, standing 5'2". A wild white topknot adds more inches to her height. She wears a steel breastplate hung with black leather strips over dark grey tunic and trousers. A morningstar is secured at her side.
"In battle, I fight." Qualde circles the table, studying the refreshments. "And call Domi's aid. Out of battle --" She glances from Onrad to Gareth with half-lidded eyes of washed-out green. "-- Desire leads me. Now, I desire food. What is good?"
Addinein Monday July 16th, 2001 1:00:59 PM
Waiting until Qualde is done with her conversation. Addinein adds, "watch her back is what I am told to do. I insure luck is best served, where luck gained. Though she depends upon Domi, all benefit from Wardd." (ooc no time for more :( )
Onrad Monday July 16th, 2001 7:15:10 PM
Onrad just grins.
"This is the most "interesting" new folk we've ever had. Things will not be so boring now."
He offers both of them his hand and spouts an...
"At your service..." to both.
"Say Hi Dalelad."
The Butler [DM Jerry} Monday July 16th, 2001 7:16:52 PM
"Simply call out the name of the food you wish and it will appear at the table.
"In common."
He snorts and takes up his position outside the door.
Dalelad Monday July 16th, 2001 7:50:55 PM
<looks up from his dinner table, foodstuff hanging from his mouth and splurts out, Hi Dalelad, spewing bits of food onto his plate and floor near him>
<nudges Onrad> Why did I just say hi to myself? and who let the riff raff in? <smiling widely at Qualde and Addinein>
Cantos Monday July 16th, 2001 10:03:07 PM
Walking in Cantos looks at Dalelad sheepishly. "It happened again. Will you tell these kind gentlemen that I am a friend of yours so they will let me go? If that ruffian hadn't been so rough on the child I wouldn't have been forced to draw my sword!" Seeing the Drow, Cantos hisses loudly and places his back to the wall. "What are THEY doing here?" He tenses preparing for the worst.
Tericus Tuesday July 17th, 2001 7:31:45 AM
"One day ill have to tell you all about my mistress, Teresalia, and the wonderful blessings she brings to my life." Tericus says in underdark common. "As for what you desire, just call out and a servent will bring you what you need."
(i think we should all describe what we look like. Tericus is 5'10", weighs about 170 lbs, has bright red hair and brown eyes. he wears a bright white robe, with chainmail underneath it. a mace rests on his belt on his left side, while he carries a steel shield in his right hand. a red cloak rests on his shoulders, and strapped across his body is a large bag, used for storing medical supplies.)
Onrad Tuesday July 17th, 2001 11:07:50 AM
Onrad quickly puts himself between Cantos and the Drow. He realizes quickly that Cantos is an Elf.
"Woah there. We're all friends here. These are not your normal drow friend. Know the heart before you comdemn the person.
"Gareth can we have some of your famed charisma here please?"
The Butler (DM Jerry) Tuesday July 17th, 2001 11:09:42 AM
The Butler, for once, stays inside the door grinning like a banshee. It is evident he is enjoying this conflict.
"Should I go get the constables again sirs?"
Dalelad Tuesday July 17th, 2001 1:58:09 PM
Dalelad is a Halfling with smelly feet. Noone really ever wants to know more than that.
Qualde Tuesday July 17th, 2001 3:39:53 PM
Not quite sure what to expect, Qualde had reached out to take Onrad's hand when the situation went sour. Leaving the others to reassure Cantos, she gives the elf a wide berth and stalks over to the butler, eyes narrowed in irritation. "Not for your joy, this." A note of threat leaks into her low voice, as she gets right into the man's space. "Servant. Leave us."
She waits for the man to retreat and closes the door in his face. Moving back from Cantos, she returns to the table and calls out, "Meat, cold, spiced." She sits beside Dalelad, trying to look unthreatening.
Addinein Tuesday July 17th, 2001 8:00:02 PM
Looking to Dalelad Addinein is about to answer him when someone's timing is impeccable ;). Eyeing Cantos as he enters, Addinein comments, "not sure that is not rude to call the elf riff raff, but if you say so, then so say you, Dalelad."
As Cantos reacts to the Drow presence, you can see a slight twinkling of red at the edge of Addinein's black eyes, "One might be wise to learn to observe first, and talk later. Time for observing the threat that we might represent was long past, by the time it was noted."
As Qualde sits, Addinein keeps an eye on the newcomer (Cantos), and stands in back of Qualde.
Addinein Tuesday July 17th, 2001 8:01:38 PM
"You can thank Wardd that we are here as friends."
Dalelad Tuesday July 17th, 2001 8:43:50 PM
Butts into the conversation and says, "Any Drow who praises Domi without smirking and doesn't get struck down with a lightning bolt or is not instantly turned into a drider is ok in my book."
With that he returns to his seat beside Qualde, offers his hand in friendship to her saying, "So," thumbing at Cantos, "what's up his butt?"
Cantos Tuesday July 17th, 2001 10:54:52 PM
Cantos does not immediatly respond to this casual banter about luck and friends..." these are Drow and from what I have seen and expirenced not to be trusted, I care not what promises they give only make sure they are followed by a oathbond quickly lest they 'forget'. With that he moves to the other side of the room to more closely observe the others. "By the way Dalelad sprinkle some of that dust you carry you feet smell worse than usual"
Gareth (by JK) Wednesday July 18th, 2001 9:33:58 AM
The heavily muscled, heavily armed, and lightly armored man known as Gareth finally steps up and speaks, "Welcome Cantos. These drow are of House Breyt'tar. They worship our gods and wage war on the other drow houses. They are not like those you have met in the past. If you can not show them friendship, at least show them respect. Otherwise, I fear it would be impossible for you to join us."
Nonam Wednesday July 18th, 2001 9:39:25 AM
Nonam's shaved head shines in the light as he stands in the room watching everyone interact. His fingers lightly grip his staff topped with flame red gem, and his black robes tied with a green sash hang loosely about his frail frame. Once things seem at ease he finally speaks in a strong pleasant voice, "Welcome Cantos. Tell me why you wish to come with us to Myth Drannor. What is it you seek, and what to you offer to this motley band?"
Tericus Wednesday July 18th, 2001 10:24:24 AM
not getting any responses, Tericus assumes that everyone just didnt understand what he said. smiling to himself, he folds his arms across his chest and keeps to himself for now
Onrad Wednesday July 18th, 2001 11:35:18 AM
Onrad seeing Tericus go silent when no one wanted to hear about Teresalia flashes him a smile.
"You can sing to us of her while we travel Tericus."
He grins.
Onrad then looks up at the ceiling.
"Foot powder, heavily perfumed."
When it appears he hands it to Dalelad.
Then inspiration strikes.
"Head polish, glittered."
When it appears he hands the vial to Nonam.
Then he grows serious. "Yes, I too want to know the answer to Gareth's question. But perhaps we should go over why we are going to Myth Drannor as a group. There is a group that has opened a portal to MD in this area. We're going to find out what they are doing there, stop them, and close the portal. While we're there I hope to get rich. Nonam hopes to find an ancient library and lose himself in it. And Gareth hopes we find a dragon most likely."
The Butler (DM Jerry) Wednesday July 18th, 2001 11:36:54 AM
"Well I never."
He turns to leave.
"I'll go get the green weenies. Looks like all have arrived."
Dalelad Wednesday July 18th, 2001 1:12:50 PM
Accepts the foot powder and pours all of it over both his feet and sighs with pleasure.
Nothing like cool powder to soothe those aching feet of yours.
Leans back against his chair, holding his cool glass of wine in both hands and rests his eyes.
Qualde Wednesday July 18th, 2001 3:57:39 PM
Qualde grips Dalelad's hand and answers his question, "Memory and tradition. Elves, Elven Council, cannot think of change." Turning to Cantos, she continues, "But we want change, make change."
Frustrated by her halting speech, the drow switches to Undercommon. The volume of her voice rises, though she doesn't appear angry. "Be sure that we want this portal sealed as much as any of you. We intend to prove ourselves to the Council, and to show that Drow can work with surfacers. We will do whatever we must to see this happen -- oaths if you insist.
"I don't expect instant trust, elf; trust is earned." Qualde stands and approaches Cantos. "I do ask that you be open to the possibility, as we are." She offers him her hand, mimicking Onrad and Dalelad but spicing the gesture with her own graceful allure. "Qualde, priestess of Domi and Caeroldra, of House Breyt'tar. And you?"
Cantos Wednesday July 18th, 2001 9:32:49 PM
Cantos tenses and bows his head. "You speak true Gareth, I know that these Drow... would not be welcome unless they were friends -- but distrust does not go away easily." With that he give a crisp bow to Qualde, and takes her hand in his, brushing his lips across the back. "I will do my best to not let my emotions get the best of me. I am Cantos Proudsong, wandering bard." Cantos crosses to the table. "Wine spiced." He then finds the nearest empty chair and stretchs out comfortably in a chair, "Why the fabulous city of Myth Dranor? Well for the adventure of course. I have spent the last oh who knows how many years traveling across the wold looking for what the Gods only know. I wish to see more and more means traveling with friends." With that he looks over to the drow and quickly looks away. "As to what I can bring to the group? Well, many things. I can heal and cast offensive spells, in a pinch I can help out Dalelad in, well, opening those things that wish to remain closed." He smiles softly. "But my true calling is this," and he stands and begins a stirring song of triumph and victory. "I would like to join you on your journey -- but if no," he shrugs, "I will look elsewhere. I will understand."
The Greens Return (DM Jerry) Thursday July 19th, 2001 8:28:05 AM
Morham smoking a fancy pipe carved to look like an elephant's head enters with Father Belvinas and Beritram. Beritram scowls at Cantos as if Cantos was sitting in his favorite chair. All three sit at the far end of the table.
Morham speaks.
"So have you made up your minds about this mission? Will you undertake this venture?"
Beritram coughs something that sounds like, "Babies."
Tericus Thursday July 19th, 2001 9:44:56 AM
"Maybe later, Onrad." Tericus says. "I want to hear what else they have to say."
Nonam Thursday July 19th, 2001 11:07:18 AM
Nonam sets his head polish on a table and then translates Qualde's undercommon so that the less educated can understand her. When the Green Dragons arrive and ask their question, Nonam ignores the cough and answers, "I suppose that we will undertake this mission. I can't say that I approve of everyone's motives, but most seem pure enough. I accept."
Gareth Thursday July 19th, 2001 11:08:33 AM
"It's our destiny to become Dragons and perhaps that of these newcomers as well. I'll accept this task."
Addinein Thursday July 19th, 2001 11:27:07 AM
As Qualde rises to the occasion, Addinein moves with her. When she finishes with Cantos, Addinein offers his hand in the same fashion. "Addinein. House Breyt'tar."
"Apple, Fresh" As the apple appears, he grabs it and then he backs away and watches the proceedings.
Dalelad Thursday July 19th, 2001 9:33:46 PM
You hear snores coming from Dalelad, but somehow his almost full cup of wine stays perfectly still.
Cantos Thursday July 19th, 2001 9:44:17 PM
Cantos scowls then winks at Beritram. He then shakes Qualde's hand and nods his head. Cantos sips his wine awaiting the details and his acceptance or dismissal form the room.
ooc( Cantos is a elf with flowing dark hair and sparkling green eyes. He is dressed very well but has no noticable armor. He carries a well worn Longsword on his left side, and a bow peeks up behind his head. If standing and moving he carries a large backpack with a quiver of arrows on either side. At the moment he is wearing his traveling clothes, consisting of black breeches, boots, vest and cloak and a white shirt.)
Qualde Friday July 20th, 2001 3:08:15 AM
With a slow, satisfied smile, Qualde nods. "Good: then we go." She returns to her brother's side and directs her question and asks, "Portal's location in Plateau City is known, or suspected?"
Onrad Friday July 20th, 2001 11:39:48 AM
"Yes we will go. Give us the details."
He pokes Dalelad.
"Show some respect. We have a reputation we wish to keep."
Onrad gives him a sharp look.
"There is a time and a place for fun friend. Not now."
Morham (DM Jerry) Friday July 20th, 2001 11:43:58 AM
"OK, Beritram. You two could show some respect. If these young ones return and are successful they will be colleagues!
"Now, once again for the new additions to The Three, please go over their mission." ...
Beritram (DM Jerry) Friday July 20th, 2001 11:47:11 AM
Beritram shoots Morham a glare and then begins. Strangely it's as if he memorized the words he'd said before.
"I will tell you of Myth Drannor. Morham will tell you of your mission.
"There is a place no longer part of the Wold, at least not as we know it, which is perhaps the penultimate place for adventure. There are literally 1000s of dragon-sized hoards just waiting for a group of bold and brave souls to plunder. However, as awesome a reward there is to be had so too is the danger, which such adventurers must face. Many dragon groups and prospective dragon groups have gone to Myth Drannor. Several have not returned and, of those who have returned, some were not alive when they did so. A wise bard once wrote about the place, "Welcome to the richest treasure chest in the multiverse! And welcome to your deaths.
"Myth Drannor is OLD, so old that no living being knows its beginnings. When man first reached Myth Drannor, they called it "The Singing Towers" for all of the music made there. It was a city where man, dwarf, elf, gnome, and halfling, stood together working, creating, crafting and fighting shoulder to shoulder. It was also a city that welcomed the religions, gods and beliefs of all peoples. It was a place of knowledge, power and especially, magic.
"However, after many centuries of peace and prosperity, things changed. No one exactly knows what occurred. In fact, Myth Drannor is so old that, not even the year of its fall is clearly remembered. For years, only the elves that dwelt in the woods nearby dared venture near the shattered city. Eventually, even the elves abandoned Myth Drannor and the surrounding woods leaving only a few small communities to guard the gates and report on the goings on in Myth Drannor."
He ends his tale by telling you to be very careful, for magic and spells sometimes do strange things in Myth Drannor and that your most trusted tool may become your biggest enemy, or your darkest secret your best ally. He tells you that not all types of magic function there at all and that, "anything is possible within the mystic Mythal."
Morham (DM Jerry) Friday July 20th, 2001 11:56:29 AM
"Thank you Beritram."
He takes a breath.
"Blue Wine."
It appears on the table. He sips.
"First let me say that, the Gods we know today are not the first Gods to have held sway in New Elenna and the Wold. In fact, there are some that work to restore a chastised, humbled, and still divine group of Gods to their true state.
"The previous gods of the Wold were not all evil and monstrous, as current history would have people believe. They also were not as uncaring about the affairs of The Wold as historians portray them. Yes, they were distant, but they were so at the direction of The Jericho. They allowed their followers a greater degree of free will and did not constantly meddle in the affairs of men as The Newer Gods of the Wold are wont to do.
"Perhaps they were too distant or perhaps they were growing too strong and maybe The Jericho felt threatened by them. In any case they were banished by Alemi, at the bequest of The Jericho. However, they were still worshipped and held power in Myth Drannor. Even up to today they have been secretly worshiped by small groups of Woldians in the form of a single deity known as Pantheon.
"However, there have been several recent developments in the city that have become worrisome, both to the Green Dragons and to the many of the other dragon groups. There has been a sudden resurgence in the worship of certain Cult Gods.
"Many relics, figurines, and idols have been showing up in the city. While that alone doesn’t seem like much, several temples to these gods have suddenly appeared and are causing some havoc among the citizens. There have also been reports of citizens just vanishing and being snatched right off the streets.
"The consortium has been planning on sending someone to investigate these temples and to find the source of these ancient idols and this resurgence of cult worship, but things came to a head last night.
"A messenger, from the High Elven Elder Council, arrived informing us that one of the sealed gates to Myth Drannor has been re-opened. He also told us that Woldians were entering where they were, not only not wanted but also, forbidden.
"We are told, these Woldians are removing magics and items previously unknown to the Wold, but most of all they have re-awakened "The Mythal."
"The message was worded so, that it all but demanded that we send emissaries to investigate the problem, remove all Woldians from Myth Drannor, and reseal the gate. Since you all are currently in between things, as it were, and in need of your last task, we felt this would be a beneficial solution for all involved parties.
"However, we were not told which temple or where in Myth Drannor this temple is. You will need to get some information from someone once you are in Myth Drannor."
He takes a puff on his pipe and a sip of the blue wine.
"Father will you give the specifics of the portal as we know them?"
Father Belvinas (DM Jerry) Friday July 20th, 2001 12:07:09 PM
"Yes Morham."
He smiles warmly at you.
"Now children, the portal is in Nightmare Alley with the district of that same name. Be careful in there. It is dangerous at all times of the day. We wouldn't want you getting hurt before you leave, now would we?
"Once inside take 32 halfling paces straight ahead. There you should find a grate. Open it and climb down. Count the rings as you go. Avoid rings 4 and 11. They are trapped. At the bottom, you will find the portal.
"To activate the portal, have each person passing through place a hand in one of the prints on the arch. Once the shimmering, silvery surface is present, each one must speak the words "aniktos ke hereto se sas." Then you will have exactly thirty seconds to go through before it closes.
"Once through, you are to dismantle the gate so that it no longer functions.
"Sadly, you will have to find another way back. Out Portals are plentiful, but may not bring you straight home."
Morham (DM Jerry) Friday July 20th, 2001 12:08:30 PM
"That's pretty much it. The rest is improvisation. Do you have any questions?"
Cantos Friday July 20th, 2001 7:46:58 PM
Cantos sits up, then quickly settles back," WOW this is going to be... interesting. Have you any advice?"
Dalelad Sunday July 22nd, 2001 12:42:13 AM
Sitting up, Dalelad listens to the tale, sipping his wine. When the tale is over Dalelad drains what's left, then orders a new glass of cold wine. He sniffs, frowns, takes the vial of scented foot powder and generously spreads it over both his feet. Then sitting there he waits for everyone else to ask their questions.
Tericus Sunday July 22nd, 2001 5:19:47 AM
"Bernitran, do you know what magics won't work there? You said many Dragon groups have been there, so I'm assuming you have. Can you tell us a bit of your experiences there?"
Qualde Sunday July 22nd, 2001 5:08:15 PM
Qualde hears out the Green Dragons' answers, then takes up her cloak and strides to the door. She hovers there, impatiently. "We go. Now."
Addinein Monday July 23rd, 2001 5:13:27 AM
Seeing Qualde cross the room, Addinein turns to follow. He pauses, fingering his belt pouch, and looks to the rest of the group. A look of uncertaintity comes across his face.
Nonam Monday July 23rd, 2001 10:54:17 AM
Nonam ignores Qualde and asks, "How much time do we have to prepare ourselves? Enough for a trip to the library? Or at least to memorize the proper spells?"
Gareth Monday July 23rd, 2001 10:57:19 AM
Gareth watches Qualde move to the door and says, "Don't be too hasty. Plans must be made. I learned this the hard way. Also, you are not the leader of this group. You're going to have to get used to following rather than commanding pretty quickly."
Onrad Monday July 23rd, 2001 3:44:34 PM
Onrad's questions and comments having already been voiced, he remains quiet.
Mohram (DM Jerry) Monday July 23rd, 2001 3:54:49 PM
"As you may know, we died there. Remained dead for nearly 20 years until the Gold brought our bodies home. I wouldn't be surprised if there are dragons by the dozen there. And creatures worse, which we discovered. There are the Pha-rimm or something like that who are mages of extremely high level who pass around looking like whirlwinds or something. Never saw one.
"I know the gold faced 4 dragons there all in one trip once if you count that one of them had two heads. Monsters seem to feed off of each other there at an incredible rate. If you get in combat in that area, kill quickly and move on before a "larger fish" comes. And there is always a larger fish.
"Plan on getting in and out without resting if you can. Rest doesn't come easily and attempting to rest, instead of running for a portal, is what killed us.
"As far as magic goes, the mythal is unsteady or at least it was. Sometimes it creates non-magic zones where no magic works, or perhaps where just spells don't work. Other times, the magic in the air may be thick and cause spells to backfire or do 3 times the normal damage. It's all relative. And changing. And dangerous. The secrets of its construction and what types of things it is magicked to do have been lost with the passing of time.
"However, any lore in the multiverse can be found there. And treasure to rule a kingdom. And monsters galore to conquer. If you can get in, accomplish your purposes, and get out alive.
"We wish you the luck of Wardd, the courage of Domi, and the wisdom of Alemi.
"The sooner you leave the hotter the trail of the cultists will be, if such clues exist."
Beritrum (DM Jerry) Monday July 23rd, 2001 3:58:20 PM
"To accept the mission you must leave before the sun rises tomorrow. Otherwise we must go ourselves."
Nonam Monday July 23rd, 2001 5:37:17 PM
Nonam nods after Beritram speaks, "Before the sun rises... plenty of time for a few quick things." Then he turns to Gareth, "I would suggest we arm ourselves for significant combat, and we need items or spells to substitute for sleep. Tericus and I don't have time for the library, but perhaps we could make quick visits to the Red Wyrms and Gold Dragons, if any are in town that is. They might not know much more than Mohram, but any extra knowledge might help."
Gareth Monday July 23rd, 2001 5:41:48 PM
After listening to Nonam, Gareth addresses the group, "Nonam's plan sounds fair, but we must hurry. We should split into two group to make it fast. Nonam, Onrad, Daledad, and Cantos can try to meet the Red Wyrms. Tericus, Addinein, Qualde, and I can try Gold Dragon Castle. Then in an hour, we can meet in front of the Catacombs and make any purchases we might need."
Dalelad Monday July 23rd, 2001 9:04:44 PM
"If items you need, I have an inside man in the Catacombs who can get us through a lot faster than the normal means. Give me a list of items needed, and some money, (I'm broke), and I'll get us the stuff by nightfall.
Cantos Tuesday July 24th, 2001 12:20:43 AM
Cantos stands up, streches quickly and slides his pack on. He adjusts his bow and sword to their proper postions. " If we must hurry I am ready."
Tericus Tuesday July 24th, 2001 9:16:56 AM
"Let us make haste, then. But don't forget, we'll need to rest a bit in order for us to stock up on spells we may need."
Addinein Tuesday July 24th, 2001 9:18:59 AM
Seeing that there is some planning going on, Addinein timidly smiles.
Addinein nods his head in acknowledgement of his assigning.
As his sister gets told what to do, he goes back to standing on egg shells, and waits to see her reaction.
Qualde Tuesday July 24th, 2001 9:35:23 AM
Qualde narrows reddening eyes at Gareth, but nods. While she waits for their group to gather for the trip to Gold Dragon Castle, she throws on her cloak and pulls the deep hood forward to protect her skin from the sun's harsh rays.
When Tericus joins them, she switches to undercommon to ask him, "Will humans want to -- sleep, before we go? If we wait until dawn to leave, I will meditate with specially prepared incense. It will allow me to cast the spells my gods grant to great effect. Would you join me? Either way, we should plan together which spells we will request."
Tericus Wednesday July 25th, 2001 9:21:22 AM
"I'm not sure how much time we will have to rest, but yes, we will have time to meditate. I've never used incense before, but I'll be glad to join you." Tericus says back in undercommon, pleased to have the company. "What is your expertise in casting? I, myself, excel at the healing arts."
Nonam Wednesday July 25th, 2001 10:35:23 AM
"You know how to get to Gold Dragon Castle, right? It's just off of Adventurer's Square, near Star Tower."
Jandar (DM Jerry) Wednesday July 25th, 2001 12:48:05 PM
The Cleric of Domi and member of the Gold Dragons greets you at the door.
"Yes we've been there, but I haven't. Valdor always went and I always had duties. So I can't tell you much more than you know. I know most groups approach the place from the south for some strange reason. Maybe most of the portals are there, I don't know.
"Once inside, get in and do your business. Then get out. If you have to rest, do so away from the city. There are allies to be found, but they are rare and far between. They also don't trust or even like treasure hunters. So present yourselves as being there on behalf of the elven council to close some portals and that might help.
"Mordrid always got the feeling that the place existed out of time and in the past somehow. He said it seemed removed from all else. That's why it takes a portal to get there.
"Good luck."
Icobod (DM Jerry) Wednesday July 25th, 2001 12:57:56 PM
"Hi! I'm Icobod, otherwise known as Fireball. I lead the Red Dragons. We're pretty much all over the place today and I got stuck holding the fort down.
"Myth Drannor huh? I fireballed my first dragon there! Cool place! Lots of dragons! I saw a flight of one there once. Seven of them in formation.
"Not all your problems will be from evil monsters. There are fairy and leprechauns and all that too. Fireballs don't work on them too well. All the ones I combined with Dispel Magic properties did ok.
"Never stay in a location where there has been a fight for long. Scavenger monsters will arrive soon after to look for food and loot. Keep battles moving so that additional monsters, we call them adds, won't aggr onto your bod. Finish your fights fast. If you can disengage always do so. Setting the monsters against each other and skipping the scene works well at times.
"Tell your mages to save spells for emergencies. Clerics too. Once you're out, you're out. Heal from scrolls and potions. Carry both. Scrolls burn and potions break. You must run and sneak at the same time. Avoid the monsters. If they come for you distract them and skidoot. Just because a dragon is there, doesn't mean you have to fight it.
"Try throwing some gp and gems into the street where monsters are fighting. That works sometimes for the stupid greedy ones.
"Here take 3 of my Green Fireball Scrolls. They do max damage and are cast at 18th level. Good luck."
Preparation [DM Jerry] Wednesday July 25th, 2001 1:00:34 PM
And so our brave heroes prepare for their final dragonhood task after accepting the mission. Soon they will be off again fighting evil, in the form of cult activity, and seeking treasure to fund their ventures and knowledge to increase their chances of survival. We wish them well.
Dalelad Wednesday July 25th, 2001 1:15:56 PM
Awaits for everyone outside of the Catacombs. itting on a bench, pouring foot powder on them. Bags packed and on the ground next to him, crossbow lovingly set beside him on the bench.
Cantos Wednesday July 25th, 2001 1:32:54 PM
Cantos stretches out next to Dalelad, then realizes that his head is a little too near to Dalelad's feet. He turns around and awaits everyone else.
Gareth (Played again by DEH - thanks JK!) Wednesday July 25th, 2001 2:42:25 PM
The warrior thanks Jandar for his words and leads his group over to The Catacombs. "Dalelad, I would much appreciate any inside help you can give to this place. Seems to me they make a bit too much money on magic items. Hopefully by the time we return from this mission we'll not have need to worry about it any more. But until then..."
As he gets used to having the two drow members with him, he says, "I am glad you came to us. We can use your help. I hope you will find this adventure with us to be rewarding. The fact that you were part of the relocation effort - and came through it successfully is all the proof I need of your ability and your mettle. I am confident that you would not have been sent unless you had the confidence of your family - a thing not easily accomplished."
Qualde Wednesday July 25th, 2001 2:56:55 PM
"Mmm." The drow's smokey voice rolls out from the depths of her hood. "Our thanks, Jandar. Domi keep." She follows Tericus and Gareth over to the Catacombs, mulling over the spell problem and discussing it with the other priest. "I have little gold to contribute for purchases, though I have some useful scrolls that I hope we will not need."
Tericus Thursday July 26th, 2001 6:20:28 AM
"I have some money Qualde. I had planned on buying some scrolls for emergencey healing and poisioning, but if you think you need something then you are welcome to borrow whatever you need."
Addinein Thursday July 26th, 2001 6:58:59 AM
Addinein tilts his head towards Jandar. Following the others, he listens to the others make plans. "I have some gold myself to help out"
Nonam Thursday July 26th, 2001 10:49:52 AM
Nonam tucks the green fireball spells into one of his robe pockets, "Many thanks, Fireball."
When Nonam arrives arrives at the Catacombs, he starts trying to organize things again, "Before we go, I need to cast a contingency spell on myself. It would be helpful if we could rest long enough for me to memorize a new set of spells after that. I assume that the other casters feel the same way? It's still early in the day, we could rest now and head out before the sun comes up. Perhaps then we can avoid trouble in the Nightmare District. Anyone else have any thoughts on the matter."
The wizard doesn't really wait for an answer before he continues, "Now, how are we fixed for healing. I have five potions of Cure Serious and a few applications of ointment that will remove diseases. I also have a resurrection scroll should it come to that. I don't really think I need to buy anything, but I'm sure I'll think of something when some monster is eating my leg off."
Onrad Thursday July 26th, 2001 4:27:09 PM
Onrad arrives at the catacombs.
"I'm loaded for bear now a to what I need for the trip. I"ll go ahead and book us a suite at the Adventurer's Repose. Head there after you shop. We'll get our studying done and early to bed. We should head out rested a couple of hours before dawn. Does that sound ok?"
Onrad heads to the inn and reserves a suite for the night. He asks for supper to be delivered to the room and for a hearty breakfast about 3 hours before dawn.
Then he selects a room in the suite and begins to stretch and prepare in earnest arranging his backpack and potions for maximum efficiency. Nothing gets moved around, but the exercise helps him prepare mentally.
Shopping and Resting (Dm Jerry) Thursday July 26th, 2001 4:32:25 PM
Our heroes complete their shopping without incident. The afternoon sun blazes.
A few young mages across the street at the Star Tower, point and stare.
"Hey Ruffianof! That's The Three! Wow. I hear they are totally responsible for saving the Drow from extinction. They totally destroyed the #1 house a few weeks ago. Total extinction for that house. Total deliverance for the good house. Hey look! A couple of drow are with them! How cool!"
Ruffianof says, "I hate elves."
Qualde Thursday July 26th, 2001 5:14:11 PM
Having no purchases to make, Qualde nods at Nonam. "I rest now, meditate tonight. Tericus -- I wake you for that?" Having no purchases to make, the priestess follows Onrad to the inn, where she quickly claims one of the suite's rooms. She falls into a restful trance until sunset.
Gareth Thursday July 26th, 2001 6:00:40 PM
The warrior offers his list of existing items. "I have 2 potions of Cure Moderate Wounds, 21 potions of Cure Serious Wounds, 1 potion of Lesser Restoration, 1 potion of Neutralize Poison, 1 ring of Regeneration currently carried by Onrad - in case Nonam wants his leg back, and 1 Raise Dead scroll. I also carry several items owned collectively by the group: 5 Potions of Cure Serious Wounds and 6 Potions of Bull's Strength [+5 Str]. I would say I am ready...". He follows the other to the inn when he is sure the others who need to buy something have enough cash to cover everything.
There he eats heavily and sleeps.
Cantos Thursday July 26th, 2001 8:21:22 PM
Cantos walks quilckly out of the Catacombs" Sorry I slipped out I had to buy a few things, just in case we need it I bought 15 potions of Cure Moderate Wounds I really dont feel like dying." This said he heads to the inn and eats a hearty dinner. After which he heads upstairs to repack his backpack and get a goodnights sleep
Nonam Thursday July 26th, 2001 10:04:48 PM
Nonam casts Contingency coupled with a See Invisibility spell on himself. The spell will be triggered if any invisible creature (other than a party member) comes within 100 feet of Nonam.
After casting, he rests and memorizes spells on waking.
Dalelad Friday July 27th, 2001 1:23:08 AM
Eats well, then goes upstairs to pack his bags as well. Making sure everything is well within reach. He checks, and double checks his items then scoots downstairs and heads to any temple of good and stays there a few hours praying. Then returns, and gets a few hours shut eye before departing.
Tericus Friday July 27th, 2001 7:26:37 AM
"Sure thing, Qualde. Let me finish up here, then ill be at the inn." Tericus says then adds. "I dont have that many healing items, but my entire selection of spells can be used to heal wounds, plus I have my own ability as a healer." then Tericus heads into the Catacombs
Addinein Friday July 27th, 2001 8:58:48 AM
Having no purchases to make, and counting on his sisters help, (everyone seems worried about healing ;) ) Addinein eats, studies, and sleeps.
DM Dave [addemdum by DM Jerry] Friday July 27th, 2001 8:59:05 AM [Hello All! I'll be picking up the reins come next Monday. At your earliest convenience, please forward a copy of your current character sheet (including supplies) to gordon_hill@mindspring.com Thanks and Good Day!]
[I'll take care of this. As I have been receiving sheets from at least one of you daily this week, I chose to wait until the weekend to send to avoid sending and resending and resending sheets to David and cluttering up his box. Any sheets to be sent in after this posting need to be sent to him as well as me for a transitional period of a few days. Then just to him once he's in the saddle.]
Rest before the Storm (DM Jerry) Saturday July 28th, 2001 12:06:30 AM
The party arrives at the inn, rests, and sleeps. Soon the knock at the door is heard to wake up the next morning.
Boy does it feel early.
[Thanks everyone for putting up with me subbing for Kent the last few weeks. David begins on Monday.]
Dalelad Sunday July 29th, 2001 2:40:56 PM
(/ooc who is an Arcane Spellcaster?)
Cantos Monday July 30th, 2001 12:34:04 AM
(/ooc I am)
Dalelad Monday July 30th, 2001 1:52:58 AM
Dalelad finds Cantos and hands him a scroll: Keen Edge.
Here, in case you don't have this in your spell book. It would be wonderful if you could memorize it for me, then you could cast it on my bolts and i'd be better in combat.
Then wanders off to his room to sleep.
Myth of Legends
Into the Great Unknown (DM Dave) Monday July 30th, 2001 7:35:12 AM Gragullax stirred the darkness with his thoughts as he mulled over a goblet of his most recent foes’ fluids. The number of daily battles hadn’t escalated, but some faces had joined the fray of late, adding an interesting dimension to the art of death, and bringing some new blood, as it were, to the menu. Lazily stretching a wing, he considered the advantages to be gained, and wondered at its source – time perhaps to scout the area, after causing a suitable distraction, of course.
Morning comes swiftly and the Three make their way to the portal, following the directions through the Nightmare district. Thankfully, the early hour plays to our heroes’ advantage, keeping shut many unwanted eyes as the less scrupulous recover from a night of unsavory activities. You pass through several ambush sites, all abandoned at the moment, and successfully locate the grate leading to the hidden Portal. A mouth appears on it, saying, "Speak the word."
Tericus Monday July 30th, 2001 8:53:03 AM
adjusting his mace a bit and rubbing his holy symbol, Tericus says "Are we ready?"
Dalelad d20+16=23 Monday July 30th, 2001 9:23:12 AM
checking again to make sure everything is in their right places, and then loads his crossbow, ready for action, Dalelad assumes the rear guard position and awaits everyone else to go.
He will start right now, watching to make sure noone is trying to sneak up on them or ambush them.
(rolled 23 for spot check)
Addinein Monday July 30th, 2001 9:51:19 AM
Addinein will go where ever indicated, for the party marching order. "I am ready. "
Gareth Monday July 30th, 2001 12:02:08 PM
The warrior looks to the others, adjusts his armor and gear, makes sure everyone is ready, and steps up to the portal. "I would appreciate it if you would not dally long before following me. I would also suggest we go invisible once we are there. That way we see each other come in and we minimize our exposure.".
The warrior looks back one last time at the Wold he knows so well, places his hand on the appropriate device, waits for the shimmer, and speaks the words "aniktos ke hereto se sas." - and then braces for the unknown.
Once on the other side, he goes invisible immediately.
Qualde Monday July 30th, 2001 12:21:03 PM
After a night spent in deep meditation and prayer with Tericus, Qualde is unusually serene in the pre-dawn dark. She walks in silence at her brother's side with her hood thrown back to let in the soothing, soft light of the night.
"I have no invisible," Qualde murmurs, gripping the shaft of her morningstar. She waits her turn, then uses her free hand and her throaty voice to activate the portal and follow Gareth through.
Cantos Monday July 30th, 2001 2:30:18 PM
Cantos draws his Longsword out and steps up to the portal. With a quick glimpse to the heavens he speaks teh words and goes through. When he enters he will cast See Invisible and Invisibility on himself
Nonam (contingency) Monday July 30th, 2001 5:22:02 PM
Nonam listens to make sure that Gareth gets the words right. Then he makes sure that no one is doing anything stupid before stepping through with his Staff of Fire at the ready.
Onrad Monday July 30th, 2001 11:46:05 PM
Onrad takes his traditional position at the rear of the party. He stands beside Dalelad and smiles nodding as if to say welcome to the rear.
He waits until last to go through the portal a shiver running through his body as he does so.
He remains visible for the moment, not wanting our new Drow friend to be the only visible target.
Dalelad d20+18=20 d20+16=36 Tuesday July 31st, 2001 12:13:29 AM
Just before he enters the portal, Dalelad activates his Boots of Speed. He then goes through the portal, reciting the correct phrase, and upon reaching the other side, he tumbles to his left 20' and crouches there, swinging his loaded Crossbow from right to left looking for anything or anyone aggressive towards the group. His Spot and Listen skills are on full alert.
(Listen 20, Spot 36)
Tericus Tuesday July 31st, 2001 6:23:34 AM
saying the words that need to be said, Tericus moves through the portal
Addinein Tuesday July 31st, 2001 7:14:27 AM
"I have no invis either." As everyone moves through, Addinein joins the crowd of people reciting the correct phrase.
Portal (DM Dave) d20=6 d100=87 Tuesday July 31st, 2001 8:23:15 AM
The portal revealed behind the partially excavated wall of the cellar glows upon Gareth’s utterance, filling the square opening with a shimmering liquid field. [No password required for the others to follow.] The party quickly passes through, preparing for the worst.
As you step through, the world tilts crazily [Roll Reflex (DC 17) to avoid falling] and you discover that the terminus is a pool of liquid lying on the floor of another cellar, this one far older, with a rubble-filled ceiling overhead. The air smells strongly of wood alcohol, the source apparently that of the pool that you have stumbled through. As the group recovers from the change in gravity's direction, the pool quickly evaporates, leaving a circular ring of rune-carved stones behind as a demarcation.
A bank of yellow fog billows out from around Gareth, quickly replacing the alcohol smell with nauseating sulfurous vapors throughout the room [Require Fortitude check (DC 20) to avoid effects of Stinking Cloud]. Gareth remains visible. Cantos is unable to get off any spells at the moment.
Beyond the fog, light filters down from a dust-filled entryway ahead [the group is standing in a 15’ foot wide and 25’ long room] with stairs beyond the opening leading upward. A deep vibration, running up you legs, passes through the room, followed by a great roaring from somewhere up the stairway.
Gareth d20+6=11 d20+10=27 Tuesday July 31st, 2001 9:44:15 AM
The warrior curses softly as he loses his feet coming through the portal. He is not affected much by the gas and takes a moment to gather himself before standing up. He moves out of the gas cloud - helping anyone who needs it - as the other come through. He looks at the circle and hears the roar. "I'd say we'd better destroy this thing quick and get out. Nonam, what do we need to do to disable this portal? Magic, brute force, or both?".
[DM Note: The characters will have to leave the room to escape the effects of the gas.]
Cantos d20=3 d20=8 Tuesday July 31st, 2001 12:36:30 PM
Cantos easily regains his footing but the stench of the stinking cloud causes his eys to blur. " CCCant breath..god what a stench" Cantos attempts to move out of the room to escape the cloud
(Fort 10 reflex 23)
Addinein d20+8=13 d20+7=22 d20+6=26 d20+6=17 Tuesday July 31st, 2001 1:59:22 PM
As Addinein steps through the portal, he loses his footing and falls to the ground. Noting the change of the liquid to vapor, Addinein holds his breath for a quick second, as he works on getting back up on to his feet. Realing that others may be in trouble, Addinein will come to the aid of any that might have difficulty breathing, and try to escort them (somewhere?) to a safe place. As the groups moves within the confines of the new cavern, Addinein tries to intently listen and peer into his surroundings. (Reflex 13 F, Fort 22 OK, Listen 26, search 17). (ooc actions after fall are assuming there is nothing preventing me from standing up. Like someone on top of me, or combat! :) ).
Onrad d20+7=14 d20+9=15 Tuesday July 31st, 2001 7:40:48 PM
Onrad slips in the water banging his elbow. He grimmaces in pain. Then before he can react, he gets caught in the spell.
::Cough::
::Hack!::
Onrad begins to look a bit green as he coughs. He tries to roll to escape the area, but isn't sure where that might be.
Nonam (contingency) d20+9=29 d20+8=26 Tuesday July 31st, 2001 11:07:30 PM
Nonam gracefully steps through the portal and takes a quick look around. Noticing the toxic gas he doesn't waste any breath to answer Gareth. Instead he quickly moves toward the exit.
Once out of the room, the wizard calmly looks up the stairs to see if whatever roared is coming down.
Dalelad d20+17=22 d20+12=32 Tuesday July 31st, 2001 11:08:43 PM
(Reflex save 22, Fortitude save Nat. 20/32)
Dalelad comes up, noticing the stench and obvious effects it's having on everyone.
I help everyone to their feet and then start moving down the hallway, looking for a way to fresh air, BUT I do go cautiously down the hallway, looking for any trap or device that might harm myself or the party.
Qualde d20+9=21 d20+11=23 d20+5=17 Wednesday August 1st, 2001 1:08:36 AM
Qualde steps easily through the portal, reorienting and righting herself automatically (Reflex=21). She notices the stench on her first breath in time to inhale only shallowly (Fort=23). After a quick glance around the room (Spot=17), she hooks one hand under Onrad's shoulder and half-drags him out to the staircase.
Tericus d20+6=17 d20+12=22 Wednesday August 1st, 2001 4:04:34 AM
landing gracefully on his feet(reflex 17) Tericus looks around a bit until the room fills up with gas(fort of 22) moving quickly, he exits the room, but remains near the door. "We need to get in there and destroy that circle." he whispers
Out of the Cloud (DM Dave) Wednesday August 1st, 2001 8:38:10 AM
The group makes its way to the foot of the stairway, and Nonam, looking up, sees daylight streaming down from the timber-filled passage. There appears to be enough room for human-sized creatures to pass through safely. Nothing seems to be coming down them at the moment – although sounds of roaring and maniacal screams can be heard quiet distinctly nearby.
Looking back at the way you have come, it seems like half a minute, but is probably only 15 seconds, before the noxious fumes dissipate, leaving the way to the rune stones clear.
Addinein Wednesday August 1st, 2001 9:08:48 AM
Speaking as quietly as he can, " I wonder whether the runes tell us anything about how to dismantel the portal. Or does someone have a dispel magic spell on them?"
Gareth Wednesday August 1st, 2001 11:03:27 AM
The warrior stands near the stairs. "I'd say we go back and take out the portal quickly. Then get away from here. Those things might be trying to get to the portal. Nonam, you're the brains. Destroy it or tell us what to do to destroy it. I'll stand guard here.".
Cantos d20+1=21 d20+1=13 Wednesday August 1st, 2001 3:10:43 PM
Cantos attempts to clear the effects of the stinking cloud out of his lungs and gasps quietly" I have dispell magic availalbe to me but I think ist going to take more than that" With that said he turns to look up the hallway with Dalelad preparing for unwelcome visitors
(spot 21 natural 20 and listen 13)
Nonam Wednesday August 1st, 2001 4:36:42 PM
Nonam pulls a vial out of one of his many deep robe pockets and holds it up, "Dispel Magic potion. Not much good against something you're fighting, but a portal that's just sitting there is another story. Hopefully removing the magic of one of the rune stones will kill the whole portal. I can detect if the magic has left after I apply the potion. If it has, great. If not, there are other options such as physically destroying the runes." The wizard takes a deep breath in case the fumes come back and heads back into the room. He uncorks his potion then carefully pours it onto one of the rune stones.
Dalelad Wednesday August 1st, 2001 7:00:32 PM
While everyone contemplates how to dismantle the Portal, I will stand gaurd at the stairs, crossbow at the ready, waiting.
Qualde Thursday August 2nd, 2001 2:57:55 AM
"Sunlight." The single word drips with disgust as Qualde pulls up her hood to shield her sensitive eyes. She waits with Dalelad at the base of the stairs, ready to move out when the mage finishes with his self-appointed task.
Rune Ruination (DM Dave) Thursday August 2nd, 2001 8:18:28 AM
Nonam heads over to the ring of stones. His magically-enhanced senses fail to detect any magical emanations from the runes. Unstopping the potion bottle, he realizes that he is failing to get a magical reading from the liquid, as well. However, it is apparently having an effect, as the stone he pours it on cracks and crumbles upon contact.
Meanwhile, scouting ahead, it is determined that the stairs are safe (no traps). The sounds of the roaring continue, but do not appear to be coming nearer. In fact, the roaring is getting less frequent.
In the dim light of the room, you catch sight of a cluster of tiny, winking lights (differing colors) that suddenly appear. They seem to sparkle, shimmer, and move slightly, as if they can see you. It may be a trick of your vision, but you think you can almost make out the features of a face in the pattern, with two red pinpoints for eyes.
Nonam (Contingency) d4+1=4 Thursday August 2nd, 2001 9:29:01 AM
Nonam hurries out of the room after the stone cracks. Once back in the hall he pulls out his Wand of Bull's Strength. First, he checks to see if he can detect the magic in it. Then he points it at Gareth and says, "Smile, big guy." After using the wand, he glances back into the room, "I can give anybody else that wants it Bull's Strength, but we need to get away from this room first."
(+4 to str, 5 hours)
Gareth (Bull's Strength +4 - maybe) Thursday August 2nd, 2001 10:47:43 AM
The warrior eyes the face. He says "Let's move on...". He waits for the others to filter up the stairs before he goes. He watches the face carefully, making sure to project a pleasant disposition. He nods in acknowledgement of it but takes no other action.
Cantos d20+1=20 d20+1=5 Thursday August 2nd, 2001 5:12:52 PM
Cantos moves up the stairs cautiously, awaiting anything unexpected to come at the party. " I wouldnt mind a shot from you wand when you get a chance Nonam"
(spot 20 listen 5)
Dalelad d20+16=21 d20+17=23 d20+16=32 Thursday August 2nd, 2001 6:19:56 PM
Dalelad heads off up the stairs, looking for anything out of the ordinary, Traps especially but other creatures or things as well.
(search 21, listen 24 (forgot im +18 with listen, not +17) (blah, sucky rolls))
(spot 32 if needed)
Addinein d20+8=11 Thursday August 2nd, 2001 11:00:57 PM
Doing his best not to add to the pary noise (MS=11), Addinein heads up the stairs, behind his sister.
Retreat into the Past (DM Dave) d100=63 d20+6=19 Friday August 3rd, 2001 9:14:53 AM
Scanning his wand, Nonam fails to detect magic, and looking over the rest of the party, realizes he is not picking up any magical emanations from any equipment. However, upon calling forth the power of the Bull, Gareth feels a definite increase in his potency as the weight of his equipment becomes even easier to lug around.
The group quickly heads up the stairs without incident, leaving the sparkling lights behind in the dry cellar. After a few short steps, everyone is awed by the sight of the ruins before them: The first noticeable detail is the silver-hued atmosphere that permeates the city. Next, the eyes are drawn to the beauty of the place, with cracked spires still soaring smoothly into the air, and empty windows framing many a tree growing within the various buildings. And the shear size of the place is staggering, with most of the view cut off by the many piles of rubble strewn about, although tall buildings in the distance may be seen.
Unfortunately, your reverie is cut short by the source of the sounds heard earlier. Directly ahead, a little over a hundred yards way, a massive battle is occurring. A huge dragon with bluish silver scales is on the loosing end of a fight with creatures out of your worst nightmares. You quickly count six humanoid types, lead by a seventh, that are concertedly hacking away at the dragon. Many bodies lie strewn about. You don’t have time for a detailed review of the features, but each of the humanoid-types wield saw-toothed swords in clawed hands, stand over six feet tall, with pointed ears and snaky, disgusting beards the most prominent features. The leader of the assault stands over twelve feet tall, wreathed in flames, with huge red wings flapping around as if a cloak. He (It?) is currently grappling with the dragon.
Around the fringes of the battle, crouching near various buildings, await on-looking creatures of all shapes and sizes, none of which appear aligned with those in the current battle. Some of these monstrosities you’ve heard of in legend, others are entirely alien to your thinking. There must be a dozen such things hanging about – some of the more recognizable types are huge beetles (unknown variety), troll-like beings, and a few foul winged creatures with female torsos and heads perched nearby.
Tericus Friday August 3rd, 2001 9:28:07 AM
"Should we help? That dragon could provide us information that we need." Tericus says
Nonam (Contingency) d4+1=3 Friday August 3rd, 2001 11:16:00 AM
Nonam absentmindedly zaps Cantos with his strength boosting wand on the way up the stairs. Once up top, he looks at Tericus like the priest might be going mad, "Do you really want to fight a group of things that are killing a dragon? I think this is one of those situations we had best avoid. Gareth, do you wish to lead the way?"
(+3 to str, 5 hours)
Addinein Friday August 3rd, 2001 11:16:55 AM
Looking about the area, Addinein makes the assumption that this must be some sort of challenge. Looking at the bodies on the ground, Addinein tries to guess whether the bodies were for or agains the dragon. He tries to get a quick estimate of the number of bodies on the ground. " There seems to be a lot of onlookers. It is hard to tell who is for whom. We have been told that not everything is as they seem." Addinein pointedly looks at Cantos after that last comment.
Gareth Friday August 3rd, 2001 3:57:38 PM
The warrior looks at the creatures. "Lead where, Nonam? Perhaps if we could save the dragon we could get a little help? Perhaps we can move into the group of creatures and see if we can overhear something useful? Suggestions?".
Dalelad d20+16=32 Friday August 3rd, 2001 4:48:13 PM
Immediately steps back into the shadows, trying not to be seen by the other onlookers.
"We should immediately move away from the area. That dragon should be left to his own fate. We ain't got time to do a lengthy fight, we need to find our way out now."
Watches for anything sneaking up on the party, or looking at the party hungrily.
(spot 32)
Cantos d20+1=20 Friday August 3rd, 2001 8:31:38 PM
Cantos bites of a retort to Addinien, "This is not the time, drow... question not my honor nor integrity." With that Cantos looks towards the fight. "I think that here discretion is the better part of valor." With that said Cantos moves away from the drow shaking his head and mutering to himself. He then moves as far into the shadows as he can and waits to see what the party does.
(spot 20)
Qualde d20+7=17 Monday August 6th, 2001 2:33:34 AM
Qualde lifts two fingers slightly to get Nonam's attention, nods toward the mage's wand, and points a thumb at herself. Taken a bit aback by the suggestion of helping a blue dragon, the priestess shakes her head. She keeps her voice low. "We want New Elennians, temple artifacts, and portals -- not dragon fights. These carrion eaters feast soon -- not talk. We move on, seek guides from smaller groups?" She gestures in the general direction of away from the combat.
Stepping closer to Addinein, Qualde growls out, "Don't taunt the elf, brother. We need everyone focussed on task right now." While talking, she keeps an eye out for more scavengers heading toward the inevitable carnage. (Spot=17)
Quiet Conference (DM Dave) d100=5 d100=88 Monday August 6th, 2001 7:20:03 AM
When Nonam directs his wand on Cantos, they immediately find each other in reversed positions (Nonam standing on the stair where Cantos was standing and vice versa). Also, their clothing seems to not be fitting so well. Looking down, they realize that the other is now wearing all his outfit and equipment!
Addinein's assessment of the battle is that all the bodies are the same as those who are attacking the dragon. Perhaps four or six are scattered around the ground.
Dalelad notes that none of the onlookers have spotted the Three at this time.
Onrad looks visibly upset as he spies the battle taking place. "That's a silver that they're attacking," he says under his breath.
Tericus Monday August 6th, 2001 9:25:27 AM
"Lets move then." Tericus says "Though in a place like this, a silver dragon as an ally would sure be helpful." then, as an afterthought, he says, "What happened to your cloths?"
Addinein Monday August 6th, 2001 11:15:52 AM
whispering, "The dragon is losing, can we provide that much aide? Let's move" When the party chooses a direction, Addinein will follow. When his sister steps closer and comments, Addinein reponds in a whisper, "It wasn't meant as a taunt. I was merely stating that first impressions can be wrong."
Nonam Monday August 6th, 2001 1:06:24 PM
The wizard gets into the shadows and starts cursing under his breath, "Let's find a safe place for a moment and change clothes quick. I need that robe, and I imagine you want this... whatever it is."
Nonam starts looking for a suitable place to change.
Onrad (DM Dave) Monday August 6th, 2001 6:10:26 PM
Glancing over at the antics with Cantos and Nonam, Onrad wonders briefly if the mage has got his hands on a wand of cross-dressing. He looks over at Qualde and thinks briefly about Nonam wearing her small clothes...but quickly discards the vision that arises. Best not to go there.
"Well, one things for sure: We won't be calling ourselves the Silver Dragons if we don't help this one. Without a distraction to draw the crowd away, I don't see how we can get in there and be of much use. Gareth?"
Looks for a round a bout way away from this place where the least amount of onlookers will have the chance to witness, then motions everyone to follow him, When they start to move, Dalelad starts scouting, keeping his crossbow at the ready. Listening for anything or anyone that might cross their paths.
(Listen 19 nat. 1, hero point reroll 23)
Qualde Tuesday August 7th, 2001 12:48:02 AM
"Silver?" Qualde takes another peak at the battle, then kicks at a fallen hunk of crumbled masonry. "Cursed surface light, and first impressions. Still say, go, but --" For the first time, uncertainty shows on the drow's dark features. "-- but to distract crowd, maybe convince that large, fresh carcass is near? Or that we find dragon's hoard. We have illusion magics?"
Cantos d20+1=2 d20+1=16 Tuesday August 7th, 2001 2:34:05 AM
Cantos curses softly " yes I would like my things back and this robe...it itches" Cantos then follows Nonam back into the shadows looking for a safe spot to switch clothing and items back.
(spot natural 1 listen 16)
Change of Pace (DM Dave) d20=1 d20=15 d20=12 d20=5 2d12(2+11)+27=40 2d12(5+6)+27=38 Tuesday August 7th, 2001 8:39:36 AM
Nonam and Cantos hurriedly change clothes (and Nonam gets his wand back) while the others keep tabs on the surroundings. Meanwhile, Dalelad spots what he thinks is a safe way to the right that the group can go and avoid unfriendly eyes.
The dragon is not looking so good, although it's managed to dispatch another two of the enemy. The greatest of its opponents still wrestles with its neck, raising horrific wounds among sundered scales.
The onlooking monsters seem to get excited about something occuring to the left of the battle, behind a pile of rubble. After a second, you see a giant (15' tall), dressed in leather armor with a cloak swirling about, come from that direction and join the fray, with a huge sword swinging. Caught off balance in mid-stride, his first blow goes wide, crashing into one of the street-pillars lining the ancient roadway on which the battle is occuring (avoids breaking weapon and losses additional attack). He follows up with two more swings, connecting with both, cleanly cutting one of the bearded creatures in half, ending his stroke with the blade biting into a nearby enemy.
The surrounding monsters, being joined by more critters all the time, raise their voices in hungry anticipation as they await the outcome.
Tericus Tuesday August 7th, 2001 8:40:13 AM
"I can conceal our passage by summining up a thick fog, though if we are not careful, we might end up seperated ourselvles." Tericus says
Gareth Tuesday August 7th, 2001 10:05:54 AM
The warrior frowns at thier situation as he conceals himself from prying eyes. He whispers in frustration. "This is difficult. Yes we may be in trouble if we help but to leave a silver to die... We must find a way to help even if it is only indirectly. That new giant may only be finishing off the dragon's opponenets so it can kill the dragon itself. Mages, any spells you could use without revealing our position? Could we heal it from a distance? Anything other than a direct attack?".
Gareth Tuesday August 7th, 2001 10:06:27 AM
OOC: Sorry but out servers were hit by the code red virus. Had no access yesterday.
Nonam d20+9=19 d20+11=16 d4+1=4 Tuesday August 7th, 2001 11:05:28 AM
Nonam sourly complains "I can do nothing for the dragon from here. I could take out one of those things fighting it from here and probably not reveal our presence, but judging by the way my wand's working, I may end up riding the dragon after I cast. In any case, standing around here is stupid. We must get out now or help now." While Nonam rants he tries to make out what type of giant that is. (knowledge,nature=19 (or arcana=16) He also zaps Qualde with the wand and hopes the side effects will stop up on the street (+4 str).
Onrad (DM Dave) Tuesday August 7th, 2001 12:02:54 PM
"Beritram and Morham warned us that magic was going to be difficult in this place...I don't think we can count on it much if we go into battle." To Qualde, he says, "So long as it isn't my fresh carcass you propose using to cause a distraction, it looks like it might pull off some of the hungrier ones out there. I agree with Nonam: We've got to do something now, while we have the initiative." With that, Onrad does a couple of quick stretches to limber up.
Addinein d4+1=2 Tuesday August 7th, 2001 1:33:19 PM
Addinein eyes the activity going on around him. Both in the battle, and for what his party members are doing. "Can anyone talk to the Dragon telepathically, to see if there is any other way we may help it?"
Addinein will begin to check his gear, and to limber up, anticipating a coming battle, or quick retreat. If there is enough noise to cover his casting, he pulls out a scroll and casts cat's grace on himself (+2).
Cantos Tuesday August 7th, 2001 1:48:23 PM
Cantos slides his dagger back into his boot, "whatever we do we must do quickly, If we go into combat try and stay in range of my voice my songs are more than just nice to listen to perchance I can even inspire you" Cantos then casts Mage Armor on himself and draws his Longbow "my first 3 shots will be will be with this after that we will see" Cantos then awaits to see what happens first.
Qualde (Bull's Strength +4?) d20+7=26 Wednesday August 8th, 2001 7:44:25 AM
Her eyes glowing red with anger, Qualde snarls, "Fine. We kill big thing, draw attention." Without waiting for further discussion, she ducks back around the rubble, looks for the largest creature among the waiting audience (Spot=26), and heads purposefully toward it.
Tericus Wednesday August 8th, 2001 9:12:38 AM
"So much for sneaking around." Tericus says as he throws his shield in the air. it stops for a second then it begins to hover in front of him. once hes finished, he follows Qualde to help her in whatever shes planning to do
Should I Stay or Should I Go? (DM Dave) d20=4 d100=92 d100=90 d20=20 d100=91 d20=15 d4+1=3 d20+10=17 d20+10=18 d20+10=16 d6=1 Wednesday August 8th, 2001 11:05:57 AM
Addinein feels a definite increase in his reflexes upon casting from the scroll, which is good, as something strange happens when Nonam uses the wand: A smoky black vapor briefly rises about Qualde, then quickly solidifies into three groping rubbery black tentacles - one each grasping for Qualde, Addinein, and Tericus. The one attacking Addinein misses, but the other two successfully grapple (Causing a single point of damage and holding Qualde and Tericus fast).
Nothing untoward happens as Cantos casts his spell - it's likely that the invisible armor was successfully conjured.
Despite the distraction, Nonam is able to gauge the Giant involved in the fight, but doesn't recognize it - tall as a frost giant, but lacking the milky-white skin that marks that race. This one has a tan skin-tone, with black hair. Whatever he is, he's definitely skilled with that sword!
Nonam d4+1=4 d4+1=4 d4+1=5 d4+1=4 d4+1=5 Wednesday August 8th, 2001 11:52:35 AM
Nonam frowns at the tentacles and finally puts the wand away, "Sorry about that. I'll get them loose. The rest of you help that flea-bitten dragon."
Taking care to remain out of the groping tentacle's reach, the wizard casts magic missile. Two bolts strike the tentacle holding Qualde (8pts). Two hit the one on Tericus (9pts), and one strikes the groping tentacle (5pts).
Cantos d20+14=23 d20+9=22 d20+12=29 d8+3=5 d8+3=10 d8+3=9 Wednesday August 8th, 2001 4:02:27 PM
Cantos muters to himself again and starts singing( after 1 round everybody in teh group gets +2 save vs charm and fear and +1 attack and damage) and then draws his bow back preparing to release his first arrow at which ever creature Qualde attacks( the next 2 will be fired at the same on if it doesnt drop or if it does at the next nearest one)Hitting armor classes 23, 22, 29 for 5, 10, and 9 points of damage.
Gareth (Bull's strength +4, 50% Displaced by cloak) Wednesday August 8th, 2001 4:51:20 PM
The warrior frowns as Qualde decides to put the whole group at risk by her actions. Seeing her held fast he says evenly to her "Qualde, I am glad to have you here with us, but you must restrain yourself and wait for the group to act. Since it looks like the giant is helping the dragon I'd say we should either attack the bearded things or wait for the giant to do the job and see if he is planning on attacking the dragon next - or freeing it. And then deciding a course of action. If anyone has a healing arrow maybe now would be a good time to use it on the dragon to help it survive the ". The warrior tries to determine if the giant is an ally or foe of the dragon. He also tries to guage how much longer the dragon can hold out before expiring.
Addinein (+2 Dex Cat's grace) (+3 con Endurance if cast) d4+1=3 Wednesday August 8th, 2001 9:49:19 PM
"So we go after the bearded things?" As Addinein asks his question, he pulls out another scroll and begins to read, casting endurance adding +3 to his con.
Dalelad Wednesday August 8th, 2001 11:00:33 PM
Excuse me folks, was our job to come here and destroy that portal, then find our way back, with the knowledge that there are some really bad creatures here? or is it to save everything we see, knowing it could cause us all our lives? My thoughts is, lets get the hell out of here now, while noone is watching and place alot of distance from here before all the scavengers start showing up.
. . . Before a Great Fall (DM Dave) d100=54 d20=9 d20=15 d20=4 d20=6 d20=11 d20=12 d20=12 d20=6 2d6(6+2)+27=35 2d6(2+4)+27=33 2d6(3+6)+27=36 2d6(5+5)+27=37 d100=73 Thursday August 9th, 2001 5:06:08 AM
Nonam successful destroys the three tentacles as the group struggles with the situation. With a groan, the dragon collapses onto the ancient streets, and a roar goes up from the onlookers, who edge closer.
Deftly parrying the strokes from the wicked blades of the bearded men, the giant manages to cut down two more of them, as the great flaming individual climbs off of the dragon's still form and makes his way to face the giant.
Cantos finishes using his scroll, and feels a definite increase in his health.
Qualde d20+7=24 Thursday August 9th, 2001 8:11:19 AM
The drow shrugs off the last of the rubbery flesh, nodding her thanks to Nonam. Her eyes glow red, and her low voice is harsh with anger. "Gareth, that dragon didn't have time for eight relative strangers to reach consensus." Qualde doesn't seem to care whether her undercommon is understood by all. "When each stands around waiting for the other to make a decision, don't berate the person who takes action. I won't waste time with debate when your life is in danger."
Adjusting her hood slightly, Qualde keeps a lookout for anything attracted by the singing and glowing missiles, while she waits for somebody else to make a decision. (Spot=24)
Tericus Thursday August 9th, 2001 8:16:43 AM
falling free of the tenticle's grasp, Tericus stands up and continues to move. "Your wrong, we're here to bring back Woldian people who dont belong here. And to do that, we need info on where they are." Tericus says to Dalelad
Nonam (contingency) Thursday August 9th, 2001 9:46:50 AM
Nonam knows Gareth didn't understand Qualde, but he doesn't bother to translate as he replies testily, "I was about to fry those bearded things for the exact reasons Qualde said. If I hadn't needed to get rid of tentacles, there would have been lightning blasting everything around here. On the other hand, I entirely agree with Daledad. That was not a fight we needed. In any case, the key to survival around here is quick decisions and the group acting together. Not conferences out in the shadows. Gareth, you're the leader. So lead. We'll do what you say. Whatever we do, we need to move."
Onrad (by JK) Thursday August 9th, 2001 9:57:21 AM
"We should still help. A silver dragon is a good creature, but Nonam's right. We don't have time for discussions." Onrad looks to Gareth to decide.
Gareth Thursday August 9th, 2001 10:45:43 AM
The warrior frowns as he sees the dragon die knowing they just lost both a possible opportunity for information and a chance to save a great ally. He turns toward the way that looks clear, says "Let's go." and he begins to walk in that shadowed area - not really knowing what else to do. as he goes he says quietly "I suppose we walk until we see something promising. Humans maybe, or some other being that looks to be from our realm. Nonam, do you think we should try going invisible? I tried earlier and my ring didn't work.?.
Gareth Thursday August 9th, 2001 11:53:44 AM
Note: I'm assuming from the description that the dragon is dead. I would think it should be fairly obvious if it is dead or simply down for the count. If it's still living, Gareth would not leave but still render aid.
Cantos d20+3=14 d20+3=14 Thursday August 9th, 2001 1:39:51 PM
Cantos sighs relieved at not having to jump in on an unknown combat. He then hurridly follows Gareth into the shadows. "Qualde I agree with you, the inaction was killing me too" Cantos says in undercommon. Cantos will then keep an eye and ear out for signs of danger
(spot 14 listen 14)
A Day of Recon (DM Dave) Friday August 10th, 2001 5:00:57 AM
Aided by the noise and distraction of battle, the heroes manage to slip off without becoming embroiled in the situation. Soon, the piles of rubble that were once buildings put everything out of sight, if not mind, as various screeches and howls continue to be heard for some minutes.
The rest of the day is spent in just getting a feel for the layout of Myth Drannor - not a huge city compared to the Big Float, but massive none-the-less. Roughly, the city is divided in half by a huge line of destroyed buildings running north and south. To the east side of this destruction lies the apparently 'newer' section of the city, filled more with parks and open areas. To the west is what appears to be the downtown section. Most of the more intact buildings lie in this area. Besides shops and homesteads, there are numerous larger structures that obviously served as castles, centers of learning, and temples. Most of these seem to be occupied by various strange creatures that have claimed them for their own.
None of these monsters are humanoid enough to recognize. As evening settles over the ruins, the tired group faces the prospect of spending the night.
The haunting beauty of the silent ruins begins to glow with a soft, blue-white radiance, with witch-fire playing around turrets, peaks, and pinnacles, as the moon rises over the cityscape.
[This place is massive enough that a book of description wouldn't be enough to do it justice. Please indicate anything in particular you wish to know about the city or its contents, so I can provide specific information.]
Nonam (contingency) Friday August 10th, 2001 9:06:59 AM
Outraged at having wasted the whole day despite having specific instructions to hurry, Nonam stops and launches a tirade, "I would have asked a beholder for directions before I faced the prospect of hving to spend the night here, but it seems I wasn't given a choice about that. Just because I didn't want to get involved in that huge dragon fight didn't mean I wanted to creep about like a mouse all day!" Nonam glares at Gareth since he's the leader and no doubt responsible, "We were told they were in a temple. So, let's start looking into temples. Someone pop invisible and go look in that one over there." His tone becomes more calm as he finally answers Gareth, "Now then Gareth, as to your ring, I've been thinking about it these past few hours, and if you recall the discussion about Mythals and the way magic here works. The way I understand it, everything here is laid out in zones. Many zones magic should function normally. In others it won't function at all. In still others it might have bizarre effects. At vaious points it might effect only certain types of items or only cast spells. I had thought to use my enhanced vision during the day to check these things out, but it seems I didn't ever find the opportunity."
Gareth Friday August 10th, 2001 11:01:00 AM
The warrior shrugs at Nonam's words. "Well my friend, up until now I don't think anyone saw anything remotely looking like a temple of the cult gods. Everything looked like it had a big monster in it. I don't think we missed it. I do think it would be better to keep moving. These guys might not be operating during the day anyway. What say we keep going and rely on potions and magic for our rest?".
Cantos Friday August 10th, 2001 11:57:19 AM
Cantos smiles wearily, " if we do rest remember what both Morham and Jandar told us do so away from the city and if we can help it do not rest at all until we are away from here" That said Cantos picks up his head and looks into the night, "we have completed the first step of our mission we must now look for whatever temple these cultists are in and search for new elenians here whatever we do we need to do quickly" Cantos then shudders and the memory of seeing his first silver dragon slain.
Addinein Monday August 13th, 2001 12:09:03 AM
"We do not know the terrain at all. I would think that we should keep moving as much as possible, in order to scout out the local area. We should go as long as possible, in order to identify possible bolt holes, should we need a place of safety. Are there any here that a limited without torches?"
Onrad Monday August 13th, 2001 12:15:58 AM
Onrad grins and jabs at Nonam, "You seem as sour as ever, my friend. If I might offer a suggestion... If I were a worshipper of a cult god from Plateau City and I took a portal into Myth Drannor, I would hope that the temple was close to the portal so that I didn't have to brave danger dragon fights to get to church. Perhaps we've wandered too far afield and should look more at portals nearer where we entered. We did use the same portal, right? Can't say that I was really paying much attention."
Shades of Evening (DM Dave) Monday August 13th, 2001 8:55:49 AM
Although the sun has set, the sky still glows somewhat from its hidden light.
Further details of the day's scouting trip:
Nonam's special vision seems inoperative...for instance, no signs of magic were detected throughout today, regardless of location or object viewed.
Due south of your original entry point lies a great lake, created from an ancient man-made dam. To the west of the huge rubble field from which you emerged was a dark, massive many-spired citadel, appearing elvish in style. Many winged demon-looking types appear to hold sway here.
To the south of the citadel was a smaller domed building, and further south was a massive, triangular shaped building of dwarven make. To the west of this hall, beyond many mostly-intact balconied apartments and four floor homes was another sprawling building consisting of four wings linking turrets to a central core.
Northeast of the citadel, on the edge of the city, stands a fortress with a large tower at its south end, a huge central block and a long wing extending due north. – this appeared to be one of the many temple-like structures you spotted throughout the day.
Between the Citadel and the huge rubble field, near the battle with the silver dragon, stands a small, square keep, of stout, olden design: One of the few buildings in the city to have crenellations, arrow-slits, and a portcullis.
Far northwest of the Citadel, up a major thoroughfare and beyond a smaller band of rubble, a still-splendid building rises, its empty windows staring out into the streets. This obviously is yet another of the many temples. Behind it runs another major street that wraps around the north end of the city and continues down its western side. Two large buildings are found along its way. The eastern most of these two is a large, squat tower. The other is another obvious temple, looking out of the greenlands surrounding the city to a burial ground in the distance.
Several arched bridges, spanning the stream that issues from the dammed lake, cross over to the eastern, more park-like, half of the city. In this area, the most prominent of the hundreds of buildings are a set of four towers, separated by the rubble of at least two other towers. Northeast of this area, separated by another major band of destruction, is a large building with its entire eastern face torn off. Some sort of museum, perhaps?
Many, many more buildings are noted, these being the largest structures.
Hundreds of collapsed, overgrown buildings, most without roofs, are available as bolt-holes – hopefully few of them currently occupied.
From a stand of black oaks nearby, a man garbed as a ranger, with swirling cloak, emerges and strides purposely toward you. His most prominent feature is a white birthmark around his left eye. A greatsword is strapped to his back, and his black hair flows behind him as he approaches you on the sound of winds, “Greetings. Might I suggest we retire to that building over there, away from prying eyes?” He indicates one of the tumbled stone houses behind you.
Nonam Monday August 13th, 2001 9:11:08 AM
The wizard eyes the stranger for a few moments and then nods to Gareth.
Tericus Monday August 13th, 2001 9:47:14 AM
"Where did you come from?" Tericus asks the stranger
Gareth Monday August 13th, 2001 10:18:55 AM
The warrior eyes the stranger warily, but is clearly glad to see a "normal" person for once. "OK. I would expect introductions to be made once we find cover.".
He follows the ranger but keeps a close eye out for anything suspicious - such as an ambush.
Cantos d20+3=5 d20+1=16 Monday August 13th, 2001 9:39:30 PM
Cantos eyes the ranger wearily and shrugs his shoulders. Keeping himself between the newcomer and the mage he adjusts his sword carefully looks towards the building looking for anything amiss.
(search 3 spot 16)
Qualde d20+5=20 d20+7=17 Tuesday August 14th, 2001 2:06:47 AM
Pleased to see the group responding smoothly, if not thrilled by their choice, Qualde relies on the others to watch their surroundings. She focusses her attention on their new guide while he leads them into the building, looking for signs of deceit, evaluating his words and mannerisms. (Sense Motive=20, Spot=17)
Greetings (DM Dave) Tuesday August 14th, 2001 6:43:59 AM
The group heads into one of the numerous buildings off the main road. Making their way through the collapsed living area, the heroes manage to find a fairly intact room with a ceiling (although the sky peeks through in places).
The newcomer turns to the group, “You won’t need a fire for warmth tonight – the Mythal takes care of the weather, and never allows it to get below freezing. Fire will only draw battle. Well, it seems you have me at a disadvantage, Tericus of the Windborne Hills. The place I am from no longer exists, sadly, although our parents are beyond the both of us, so there is that much in common at least.”
Turning to the leader of the group, he continues, “Well meet Gareth Ahrimon’s son! It seems you and your friends are in the thick of it! Advice freely given is rarely without consequence, but here is some: Beware of the low places -- There are things here more terrifying than the devils and demons that roam the streets. Even I would not deign to battle such monstrosities, unless it were at the call of my followers.”
“Ah, your thoughts shout ‘A name, give us a name,’” says he turning to Nonam. “Strange request from one titled as having no name. There is power in a name, tied so closely as to draw your thoughts if it is spoken from afar – not a wise thing to share, but wisdom grows wearisome in the silence. I am Ciaran Darragh (pronounced KEY-ar-awn DA-ra).” He says with a slight bow of his head.
Across the room, a familiar glow of starry lights pops up, faintly regarding the group with a pair of red dots.
Nonam Tuesday August 14th, 2001 10:04:50 AM
Nonam calmly replies, "Good at guessing names, but not so good with my thoughts. I was wondering about your followers, not your name. And what are the glowing red lights over there?"
Gareth Tuesday August 14th, 2001 10:44:28 AM
The warrior nods politely to the ranger. "Nobody comes here by chance - and lives long. I would appreciate it if you would enlighten us as to where you're from and why you have decided to speak with us. And since you know who we are I'm assuming you know why we're here. Perhaps you could speak to that as well.".
The warrior looks over the man to determine if he wears symbols affiliated with any gods he knows.
Onrad Tuesday August 14th, 2001 8:50:20 PM
Onrad lets the talkers talk while he tries to position himself behind the ranger or to at least take up a flanking position.
Qualde Tuesday August 14th, 2001 11:30:46 PM
Qualde catches Addinein's eye, nods toward the sparkly glow, and raises one brow. She continues to watch Ciaran, trying to evaluate his sincerity.
Addinein Tuesday August 14th, 2001 11:31:38 PM
Looking around as they enter the building, Addinein tries to note any details that might be of use. He ponders the group's situation as the leaders discuss amongst themselves.
Tericus Wednesday August 15th, 2001 5:59:42 AM
"You know much that is hidden, and im wondering the same thing as Noonan. Who are your followers?"
Conversations with Ciaran (DM Dave) d20=10 d20=9 d20=2 Wednesday August 15th, 2001 8:19:11 AM
Gazing evenly at the twinkling lights, Ciaran replies distantly to Nonam, “That is your destiny.” His focus returns as he addresses Gareth, “Where I’m from would have no meaning, I’m afraid. Where I’m going: Now that is something worth knowing.” He adds with a smile.
“As to why we are speaking, that is easy enough – those of good heart are few and far between, as you saw earlier today. I weep at Xualethox’ death, but I had warned her that to go so boldly about was to invite sorry.” Unbidden, an image flashes in all of your minds of the battle seen earlier of the silver dragon. Strangely, though, the perspective is different from the way you viewed it, close up and from a greater height. You see a huge sword swinging into the terrible visage of the winged, flame-encircled creature that moments before had downed the dragon.
The vision clears, and Ciaran sighs, “Once I reached her, it was beyond me to bring her back without revealing myself. I am here to warn you of the same. Yes, friend Gareth, I know of your reason for being here, and whole-heartedly wish you success. As to how much I help I can provide, that is up to you.”
Ciaran leans back against a rock, stretching out his legs, and continues, “What do you know of those who have come before you, these Woldians? They have come seeking their god, which to your fortune, you have not. Otherwise, you might have found what you looked for, and been ensnared as they have. The Mythal has not ‘re-awakened’ – only one of its many properties has been called upon that has not been seen for an Age.”
Noting Gareth’s searching gaze, the ranger laughs, “I will reveal the answer to your unspoken question if you answer me this: “Whom do the gods worship?””
To Qualde, Ciaran appears without deceit, although there is something about the man that makes him seem more than he is. Looking down, she realizes that, even leaning back, neither seat nor feet touch the ground.
Onrad easily situates himself in a strategic position to the right rear of Ciaran.
Addinein locates another way to bolt out of this room, should the need arise.
At Tericus’ query, Ciaran replies, “Those who follow must be brave and noble, valiant in battle, but crafty and wise. Aid to the road-weary and overwhelmed I provide, and require veneration in return.”
Looking over his shoulder at Onrad, Ciaran says, “The day a monkey is destined to die, all trees become slippery.”
Nonam Wednesday August 15th, 2001 9:02:23 AM
Taking note of the fact that his question didn't really get answered, Nonam frowns and asks, "Will you tell us where the Woldians that we seek are?"
Gareth Wednesday August 15th, 2001 9:08:27 AM
Full of questions, the warrior begins to respond to the ranger. "So it was you who dispatched the creatures that were attacking the dragon. You say you are a guardian of sorts. Are you saying you are a god or some high level servant of a god? As far as help goes, we'd be glad to know anything you can tell us about the Woldians who have come here. Things like where are they, what are they doing, why are they doing it, and the like would be greatly appreciated. My answer to your question is 'I don't know'.".
Looking over at the red eyes, the warrior keeps going "So how come we can see our destiny and what should we do about it?".
And with great concern, he adds one last question, "I must know, could we have saved her if we'd acted? The dragon I mean."
Cantos d20+1=15 d20+12=18 Wednesday August 15th, 2001 3:29:57 PM
Cantos chuckles softly at the rangers words," and I thought my father spoke only in riddles" Cantos moves around to stand to the front and right side of Nonam prepared to jump in front in case of something unexpected. He then appraises the ranger searching for any motives not revealed. Cantos also racks is brain for anything he may of heard about this man.
(sense motive 15)(bardic knowledge 18)
Addinein Wednesday August 15th, 2001 7:12:24 PM
Catching Qualde's glance (ooc I missed it), Addienin shrugs his shoulders. Knowing he has her attention for a sec, he flashes his 4 leaf clover and gives her a mischievious smile.
"If we were to turn our backs, would our destiny still be in front of us?"
Qualde Wednesday August 15th, 2001 11:10:33 PM
The dark priestess cocks her head and answers one of Ciaran's questions. "We know, New Elennians come searching artifacts of old gods, cult gods. What property of Mythal traps these seekers? How caught?"
In undercommon, she remarks, "Destiny surrounds us in all directions, brother. Our choices continually redefine the path we follow through our possible fates."
Ciaran at Length (DM Dave) Thursday August 16th, 2001 9:21:29 AM
The twinkling stars disappear, leaving the room surprisingly dimmer. Somewhere out in the ruins, a screech is cut short in a wet gurgle.
Ciaran produces a black oak staff, although there is some dispute as to which hand drew it forth and from which side he brought it. Touching the floor with its tip, he rapidly begins sketching a map, leaving dark lines on the ancient stone flooring, “We are here, next to where the Flaming Goblet once stood. Out in front is the Street of the Evening Star, although you won’t be able to see it through the rubble, except to the east past Tilver’s Dam, and to the west beyond where the Wyvern Watch Inn once stood, as it crosses Shandol Street. That way is about 800 feet from here. Go to that intersection and, staying on the Star, head past Castle Cormanthor, a big structure on your right. The road dead-ends at my temple, which lies on Sunblade Street. You’ll have travelled another 1200 feet or so, or 600 feet past Cormanthor. Turn left onto Sunblade and head down about 700 feet, until you reach the second street on your right, Scatterhorn Street. Just past that intersection, on the right side, is the Gorgontyr, an old dining and dancing hall. There you will find those you call witches.”
Proffering the staff to Gareth, Ciaran addresses the warrior, “It matters not when you go, day or night. All times are equally evil in this accursed city. I should have left when the invaders finally fell upon it, but could not abandon my followers so easily. I am bound by the law of the Mighty, preventing me from entering the temple of another, even that of a god drawn forth by these witches. This same law prevents me from rendering more than I provide you now, as long as you do not include me among those you venerate. I gift to you this staff, but it is not needed to call upon me. Say my name and I will arrive, so long as it is not in Gorgontyr. But do not call if you do not intend to take me as your own.”
“When you have finally finished with the witches, one task remains, and that is to find your exit. The Lady of the twinkling lights must be found and rescued if you are to find the correct portal among the thousand scattered throughout this city. Her situation is dire, and I would help her myself, but this task has been apportioned to you.”
“When you have finished with the nightmare in Gorgontyr, meet me in my temple, and I will give directions on finding the Lady.”
On Gareth’s question regarding the Dragon, Ciaran states, “Freed her by your intervention, perhaps, but saved is another matter. Perhaps she would have flown away, once the enemy was distracted, or she may have returned to help you – for many of you would have died. Ultimately, Xualethox would have to save herself.”
Cantos recalls nothing of Ciaran, and if what he says is true, then this is understandable, as Myth Drannor is centuries old, the place of another Age in the Wold.
Ciaran, hearing the dark elf’s voice, replies to Qualde in her native tongue, although he also seems to be speaking in Common at the same time, so that all can understand, “You speak with wisdom – we do truly shape our destiny. Now as to the Mythal – I will say this and remain silent, as to do more is not allowed: I was here when Myth Drannor was but an elven village. I was here when the Mythal was laid. I know of its secrets, and how to manipulate it to allow things not normally allowed. I could teach you to do the same, to an extent, but that is not a gift freely given. And beware: I am not the only who knows how to manipulate the Mythal – most who have lived and survived for any length of time have also gained this power.
“Your peril is great without such knowledge, as magic will only work half the time, and half of that half, it will be so weakened as to be unreliable. The Mythal is a living force, placed here to provide great protection and benefit for its people. It was created by magics that mortals are no longer allowed to wield, for good reason. In fact, something of the immortal was placed within it, and it is for this reason that I dare not fully exert my powers. What you see is but a shell of myself, the limits of what I may do without becoming myself trapped by the Mythal.
“The Mythal can do many things, one of which is draw upon the greatest desires of the mightiest, and bring substance to them. One or two witches, even highly skilled, could not call upon such a thing, but there are more than two witches here! You must face the thing that they have brought forth and cast it down – destroying the witches will not remove it, although it may be diminished."
Ciaran rises from his resting position and paces to the doorway, “Speak quickly."
Tericus Thursday August 16th, 2001 9:22:50 AM
"Those our good traits for your followers to have. Are any of them near?"
Nonam Thursday August 16th, 2001 10:09:24 AM
Nonam memorizes the map and intends to have a good look at his temple when they go by it.
The wizard briefly ponders how to address someone who at least thinks they're a god, and might actually be one. He's not quite ready to drop to his knees or prostrate himself, but he does avert his eyes and bow his head, "You have our thanks and my respect."
Onrad Thursday August 16th, 2001 10:12:30 AM
Onrad keeps his mouth shut. Sometimes too many flapping lips can be a real problem.
Gareth Thursday August 16th, 2001 10:32:01 AM
The warrior takes the staff with a bow. He also gets a good look at the map as the being paces near the door. Speaking with the utmost respect he says, "We thank you deeply for your help. I would know more of you, Ciaran, but now is clearly not the time. We will take care of the witches and this thing they have summoned. Will you tell us about this piece of the Mythal we will be facing? Also, how many witches are there and what does this staff do?"
Qualde Thursday August 16th, 2001 3:57:45 PM
Qualde's green eyes twinkle a bit as she responds in her own tongue. "Our thanks, Ciaran Darragh, for giving us what you were able. May all your choices be bold." She bows to him as she would to a respected person of greater rank, belonging to a rival House of lower rank.
Turning to the others, she gestures to the front of the ruin, and westward. "We go? Or talk first?"
Cantos d20+12=18 Thursday August 16th, 2001 8:21:37 PM
Cantos bows fluidly to Ciaran and turns to the others," If we must talk lets do it quickly and then be off." With that he adjusts his pack and sword and looks to the door. He then sifts through his memory for any recollection of Gorgonolth and the Lady of twinkling lights.
(Bardic knowledge 18)
Dalelad (DM Dave) Thursday August 16th, 2001 8:38:21 PM
The subdued halfling, silent until this point, speaks up in hushed tones, "Sir, I truly believe you. You speak of a price to be paid for knowledge about this Mythal, saying its knowledge is not freely given. What is that price?"
Something within the thief's heart stirs at the thought of Ciaran's departure.
Addinein Thursday August 16th, 2001 11:39:25 PM
Addinein is content to let the others do the speaking for the group. His thoughts wander as he has no specific ideas or directions. Having not been in the presence of anything unusual, he is unsure what to say or do. With his Grandmother, he was at least coached by the entire house, prior to entering her presence. But this is something new.
Listening to the conversations around him, his only concern is to whether there is any danger in the immediate vicinity.
Prepare for Departure (DM Dave) Friday August 17th, 2001 8:26:30 AM
Ciaran returns with a bow of his own, "The respect is mutual, and my thanks for facing this evil." Responding to Gareth's questions, he says, "The staff will mitigate somewhat the direst magics used against you. There are thirteen witches, although how many are at Gorgantyr changes as they scour the ruins constantly. Of what is worshipped, it will take great might to overcome, and I warn: ‘Do not let it touch you.’"
Cantos, thinking back, is unsure of legends regarding the Lady of twinkling lights, but has heard of Gorgontyr -- a place of renown among bards for hosting only the finest of performers.
Replying to Dalelad, the ranger states, "I could teach magic to those in your group who work with the arcane, and impart the power to those wielding holy magic, allowing them to have control of their magic in this place, but only if they take my name as one of their liege lords. It is not something to be done lightly or under duress, and some of the other Mighty demand sole obedience to the exclusion of others."
Addressing the group, Ciaran concludes, "Your sense of urgency is appreciated. I will go and provide a distraction to draw off unwanted encounters along your way to Gorgontyr."
Ciaran waits at the door for your response.
Gareth Friday August 17th, 2001 9:19:46 AM
The warrior bows one last time and says, "We will make our way to Gorgantyr and destroy the witches we find there and whatever 'thing' they have summoned. We were actually instructed to bring them back to Plateau City with us, but there was no stipulation about them being dead or alive. If they are evil as you say - and I have no reason to doubt they are - then I see no reason to bring living evil back to our land. Farewell for now good friend. We greatly appreciate your help." He waits for the others to prepare and hands the staff to Nonam. "I'm sure I am not qualified to wield this. I'll let you decide what to do with it."
Tericus Friday August 17th, 2001 9:52:19 AM
"Lets get going then. We're not getting paid by the hour, if we were getting paid." Tericus says with a bit of a smile
Nonam Friday August 17th, 2001 9:52:33 AM
Eager for further magical knowledge, Nonam asks, "As I've said, you have earned my respect. You have rendered aid when none of the other Mighty have even approached us. I am interested in knowing more about your service, but as you've said such is not a thing for a snap decision. What compact do you require of those that take you as Lord? Would doing so bind me to Myth Drannor or are you also known within the Wold?"
Cantos Saturday August 18th, 2001 3:44:42 PM
Cantos bows fluidly to Ciaran, "We thank you for your aid and information sir," and he turns to the others. "Gorgantyr was renowned for taking in only the finest bards in days long past. This could be very tricky indeed."
Qualde Monday August 20th, 2001 1:37:13 AM
Qualde watches the interaction between Nonam and Ciaran, a fathomless expression in her green eyes. She heads westward with the group, sticking close to Addinein's side.
Ciaran Oath (DM Dave) Monday August 20th, 2001 7:35:57 AM
A look of surprise, replaced by one of relief, quickly crosses Ciaran’s face at Nonam’s words, “No written compact is required. For a time I walked the Wold, but my name is now unknown except to the a few sages and the new gods. You would not be bound to Myth Drannor by calling upon my name, but here are the words if you do choose to make an oath of fealty: “I swear friendship with Ciaran Darragh, what is his I protect, and what is mine he protects. And I swear homage to Tiarnan Ciaran Darragh, accepting his lordship, promising to let others know of his friendship and willingness to render aid to all that call upon him. Let all who bear witness to this testament travel joyfully on all the long paths.”
Dalelad immediately speaks up and says, "I wish to take this oath." The halfling repeats Ciaran's words.
As Dalelad finishes, the white birthmark around Ciaran's eye glows briefly, and Dalelad says, "Oh!"
Turning to the rest of the group (including those headed for the door) Dalelad says, "Hey guys, I can us teleport directly to this Gorgontyr place, instead of having to walk there, if you want to."
Turning to Nonam, Dalelad continues, "And Ciaran also showed me this neat trick, where I can recharge magic items. But I don't have any that need recharging...you have any you want recharged?"
Apparently overwhelmed, Dalelad gushes, "Wow, there is just so much to this place, did you guys know about the blueglow moss...we've gotta' find some!" The halfling can barely contain himself from rushing around, looking at various stones. He is babbling on about a lot of stuff that starts running together in the confusion.
Gareth Monday August 20th, 2001 10:45:26 AM
The warrior considers the being's words. "And you do not require we not protect swear allegiance to others? I have many questions Tiarnan Ciaran Darragh, too many for now. I will consider your leadership for myself after our current objective is completed. I thank you again for your help. One other question about the mission: Having been subjected to it once I would like to know how well do the witches use their magic here? Can they control it with the help of their 'lord'?" He turns to Dalelad and says, "Why yes, my good halfling, I'd say a teleport would be a good thing after you've charged up any items that have need of it. That is, if Nonam can stomach it..."
Addinein Monday August 20th, 2001 5:42:45 PM
Watching the halfling perk up, Addinein has troubles containing some of his mirth.
"From what we've been told about this place, the teleporting would be a good thing for us. Provided it does not backfire."
Nonam Monday August 20th, 2001 6:24:33 PM
Hearing Daledad's new found knowledge, Nonam can barely contain himself. As calmly as he can, he repeats the words, "I swear friendship with Ciaran Darragh, what is his I protect, and what is mine he protects. And I swear homage to Tiarnan Ciaran Darragh, accepting his lordship, promising to let others know of his friendship and willingness to render aid to all that call upon him. Let all who bear witness to this testament travel joyfully on all the long paths."
Onrad Monday August 20th, 2001 6:29:45 PM
Onrad gapes at Nonam and Daledad and mutters warily, "I'm not sure you two thought about what you were doing."
Intermittant Posting (DM Dave) Monday August 20th, 2001 7:54:26 PM [To help speed up game play...]
Upon Nonam's utterance, Ciaran glows once again, and knowledge alights upon the mage. Interspersed with the secrets of hidden power are images of the city in its former glory, along with an intimate familiarity of people and places within Myth Drannor during the height of its power.
[To JK: Sending all information via e-mail...feel free to ask for any clarifications]
Cantos Monday August 20th, 2001 8:22:02 PM
Cantos mutters to himself and shakes his head, "Gifts so easily given often have a huge penalty added - but I cannot argue with a teleport straight to Gorgantyr at all. I say we move quickly."
Ciaran (DM Dave) Tuesday August 21st, 2001 4:53:48 AM
Ciaran responds to Gareth, "The witches have learned much from their battles with others among the ruins, and know how control their spells, to an extent."
Dalelad (DM Dave) Tuesday August 21st, 2001 4:56:10 AM
Seeing that the mage now knows everything that the halfling knows, and not having found any blueglow moss in the area, Dalelad looks to Gareth for approval, then says, "Well, away we go!" and teleports the group to the street intersection near Gorgontyr.
Teriucs Tuesday August 21st, 2001 4:56:24 AM
"Ive already found my god to worship, but teleporting is good."
Gareth Tuesday August 21st, 2001 10:54:04 AM
The warrior looks at Nonam with great suprise. "I hope you have chosen wisely, my friend. At least your spells will hopefully work better.". As they find themselves near the witches he begins scanning the area carefully and says "I guess I'll see if my ring works here.". He tries to go invisible again. "Hey Nonam, do you now know anything about our 'destiny'? You know, those red glowing eyes?".
Qualde d20+7=23 Tuesday August 21st, 2001 5:14:43 PM
When they appear near the Gortantyr, Qualde moves into the partial shadows of the nearest building and begins examining the old festhall, looking for entrances, posted guards, and the general condition of the structure (Spot=23). As she passes Gareth and Nonam, she murmurs, "I think that you and Dalelad have chosen well, Nonam. Has your new allegiance improved your control with magical implements? If so now might be a good time for that wand." She gestures to where Gareth stood when last he spoke.
Nonam (contingency) d20+14=20 Tuesday August 21st, 2001 6:31:38 PM
Nonam quickly surveys the surroundings upon arrival. Then he follows Qualde into the shadows (hide=20). Once there he answers Gareth, "It's a queen who is trapped here. We will proably have to deal with that after our initial task." Then he takes out his wand, "Give me just a moment... who needs a strength boost? Anyone still have the earlier one?"
Onrad d20+15=33 Tuesday August 21st, 2001 6:38:37 PM
Onrad follows the others and attempts to use his armor to turn himself invivisible. He too studies Gorgyntyr and looks for possible ways in as well as trying to find any hidden guards (spot=33).
Cantos d20+3=8 d20+3=21 Tuesday August 21st, 2001 8:24:00 PM
Cantos moves to the shadows and tries to blend in with the shadows. " I could use a shot from your wand Nonam" with that Cantos crosses his fingers and casts Mage armor on himself. He will then attempt to look for the safest way into the hall whil listening for anything out of the ordinary.
(search 8 listen 21)
Addinein d20+6=8 d20+8=27 Wednesday August 22nd, 2001 1:04:10 AM
Quickly checking the area out to make sure that the group is unobserved (spot=8 (ugg ;) )). If there is nothing to notice, Addinein moves to the shadows (HS=27) near his sister. Keeping his voice pitched low so that his sister can hear, "If we have the time, and it works, I can add Shield to everyone"
Missed Memories, Missed Magic (DM Dave) d100=15 d100=28 d100=65 d100=45 Wednesday August 22nd, 2001 5:31:49 AM
Memories flood Nonam’s and Dalelad’s minds, bringing fresh perspective on surroundings walked through earlier in the day. At one time, Myth Drannor was home to some fifty-five thousand elves, dwarves, humans, gnomes and halflings. Like most large cities, Myth Drannor was split into quarters or "wards" with different functions. The city is truely ancient, its origins stretching back more than five thousand years, to when the first Coronal raised the Rule Tower & built Castle Cormanthor around it. For a century the castle was the only ground building in the city, all the rest were great tree dwellings. It took over a thousand years before the elves raised any other towers to grace the sky next to the castle, arching crystal spans high above breached the gaps between tress & towers, creating beautiful walkways among the forest's branches. While the whole city was known for millennia as Cormanthor, there were three distinct sections of the old city. The "city center" was located north & east of castle Cormanthor, but over the centuries temples were founded in the peaceful glades to the west of the castle, and soon the religious communities around them grew enough to become a larger part of the city, known as Sheshyrinnam, "the homes of the faithful". After another millennia of expanding to the north, many of the rich, older clans built grand villas to the south, and this southern quarter of the city became Kerradunath. Until the raising of the Mythal and the renaming of Cormanthor to Myth Drannor, the eastern quarter - Dlabraddath - was primarily filled with gardens & parks.
Glancing about, Nonam ‘remembers’ some of the nearby buildings. To the west, the Dancing Dryad seems still intact, and across the street from it, also on Sunblade street, Scholar's Hope also seems well-preserved – its numerous buildings linked into a small religious compound, consisting of two temples, an underground shrine & an elven tree dwelling was a unified set of shrines, but worship wasn’t the main focus. The clergy of four gods gathered their libraries here, to pool and share knowledge among the races of Myth Drannor, with the collection open to the public.
To the south, near the now-demolished Weave Mistresses' Hearth (A once-soaring edifice of blue crystal & marble temple to a god of magic) lies the ruins of the House of Miritar, a stone-tree villa of the gold elf Miritar Clan. Near it, at the intersection of Sixstar, the central keep of Windsong Tower (a magically-altered shadowtop tree holding a 3 story building within its trunk called Shadowsong) can be seen still intact. This famed school of sorcery (one of several in Myth Drannor) lies behind an encircling wrought-iron fence shaped to resemble arcs of lightning, leaping flames, frost & snowflakes, clouds and huge hands - all holding aloft 9' high silver spikes. Its name came from the intricately carved stone facades along the central building that whistled when the wind blew. It had no visible openings into any of the buildings, and no gate in the Tower Fence.
Breaking reverie, attention is turned to what remains of Gorgontyr: At one time this was a three story building reached via a set of stairs set into the petrified hollow oak. The dining plates used in the hall were crafted from gorgon scales, and the drinking horns were crafted from the horns of gorgons. Now the devastation is so great in this section of the city, so that any newcomer would likely pass it by without knowing. The upper rooms fell to street level, and the great stone trunk of the tree lies split in three pieces, looking more like the parts of a street monument.
The group spots only one viable entrance through the rubble, into a dark opening filled with cracked gargoyle statues. The very observant heroes note that no creatures are immediately in the vicinity, although several winged things are taking flight a quarter of a mile away to the southwest (from Castle Cormanthor).
Onrad starts to become invisible, then reappears, Cantos' magic seems to work, then fails, and Gareth fails to even flicker out of view.
Gareth Wednesday August 22nd, 2001 10:16:48 AM
The warrior shrugs as his ring fails to work. "Oh well, looks like stealth isn't going to be the rule of the day - unless our 2 newly oath-bound friends have any suggestions. For now, I'll take that strength shot, Nonam. Also, if our halfling friend can recharge it that would be a good thing too.".
After he's been zapped he moves into whatever shadows there are. Unless the others have any suggestions, he looks for a way in. Speaking softly he says "If anyone has stealth capability, please feel free to use it. Otherwise I'd say we just go in and clean up. If we wait they'll have time to prepare. Comments?".
Dalelad (DM Dave) d20+5=13 d20+3=4 d20+3=12 d20+3=14 d20+1=16 d20+3=14 d20+1=7 d20+1=16 d20+2=19 d20+4=23 d20+2=3 d20+3=15 d20+3=5 d20+3=7 d20+1=5 d20+1=5 d20+1=15 d20+1=21 d20+2=18 d20+1=17 d20+1=18 d20+4=8 d20+2=11 d20+3=12 d20+2=14 d20+2=6 d20+ Wednesday August 22nd, 2001 2:49:43 PM
Dalelad has a confused look on his face, and says, "Addinein, what's that around your feet?" Scattered on the pavement about the dark elf are crossbow bolts, a stack of scrolls and papers, a huge length of rope, various sacks, some waterskins, and some smaller items.
A pile of coins and gems sits behind Gareth. Nestled amongst them are several potion bottles.
Gareth Wednesday August 22nd, 2001 3:08:00 PM
"Uh, guys. Would these be gifts from our friend - or a trap?". He move the coins around with the tip of his sword.
Qualde Wednesday August 22nd, 2001 5:15:47 PM
The dark priestess frowns and asks, "Gareth, do have -- ah -- magical space in your pack? Perhaps space now too small for these," and she gestures at the coins on the ground. "Direct assault appeals. If Nonam also use wand for me? Long day has ended first cast."
If she recognizes some of the gear on the ground as belonging to Addinein, she helps him to pick it up. "I can carry some of this -- what do you need access to?"
Cantos Wednesday August 22nd, 2001 11:37:56 PM
Cantos curses his inability to cast. "I need that spell -- without it I am next to useless in Melee." Spotting the items on the ground Cantos checks his pack and items. If any are his he will pick them up and place them in his pack. If they are not his nor anyone else's he will look at the scrolls and potions to see if it's anything he can use. "It seems that we have no choice but to try a bold approach."
Addinein Thursday August 23rd, 2001 4:25:55 AM
Taking time to look at his haversack. Addinein checks to make sure that it is at least a back pack. If it's a backpack, he'll do his best to repack it. Thanking his sister, Addinein reponds, "Mostly the spells and potions. Other stuff is unimportant right now."
Clean up on Aisle Six (DM Dave) d20+6=15 d20+6=7 d20+6=13 d20+6=21 Thursday August 23rd, 2001 5:59:43 AM
Holding his sword, Gareth gets the distinct impression of discomfort from his blade. Looking at the items on the ground, they seem suspiciously familiar - a couple of those gems look like ones you've been toting in your bag of holding.
True to Qualde's words, it is quickly discovered that the items are the ground are in fact from your bags/pouches/backpacks - they no longer have the capacity to hold all of the items as they once did. Nonam, checking his robes, notes that everything is still in place within them.
Calling forth the power of the Wand of the Bull results in no effect for either Cantos or Qualde.
Nonam (contingency) Thursday August 23rd, 2001 8:09:38 AM
"I can manipulate the Mythal around us for a moment. During that time, you can get all your stuff back in place and turn yourselves invisible, and I can use the wand on a few of you. I might not have time for everyone. Gareth, you have a potion you might could use instead. Unless this is a dead magic zone, everything will work for a moment, but it might stop again right after. So prepare what you want to do, and I'll cast in a moment." While everyone prepares, Nonam checks his memories to make sure that this isn't a dead magic zone now, so he doesn't waste his weave mythal spell.
(ooc: dang, you posted early DM Dave. Thought I could sneak in before you this am)
Onrad Thursday August 23rd, 2001 8:12:19 AM
Onrad keeps an eye on Gorgyntyr and says, "I'll try to pop myself invisible. Just say when, and I could use a strength boost too, I suppose. Just don't turn me into a musclebound fool forever."
Tericus Thursday August 23rd, 2001 8:27:13 AM
"It seems we are at a severe disadvantage. Hopefully our opponents will have the same problems." Tericus says
The Battle of Gorgontyr
Dalelad (DM Dave) d20+16=33 d20+16=18 d20+16=27 d20+18=24 Thursday August 23rd, 2001 8:57:26 AM
Sharing the same knowledge as Nonam, the halfling thinks back and recalls that the nearest known dead magic zone is up Sunblade Street, at Ciaran's temple. He doesn't know much about magic, but thinks it strange that some of the bags of holding aren't working, and others are.
Dalelad announces, "I'll scout up near the entrance, just to check on traps and guards."
He sneaks across the street. (Search=33, Spot=18, Disable Device=27, Listen=24)
[OOC: Yep, I've been pulling an earlier shift than usual up at work, and the same holds true for much of next week (Yawn).]
Gareth (Bull's Strength +5) Thursday August 23rd, 2001 4:27:52 PM
The warrior frowns at all his stuff being on the ground. He quickly grabs all the potions and the gems, downs a bull strength potion, and stuffs them into his pack. He pulls out any stuff he has to in order to make them fit. "Anyone want a 50' rope?"
Cantos Friday August 24th, 2001 1:29:42 AM
Cantos smiles when he realizes that none of his items are on the ground," finally something is going my way" well if we are going to do this then I guess we should be off Cantos then pulls out his bow and adjusts his quivers around so that he has the best position available
Qualde Friday August 24th, 2001 3:35:34 AM
Wordlessly, Qualde stuffs her brother's remaining gear into her pack and shoulders it again. She waits for the word to follow Dalelad into the entrance to The Gorgontyr.
Be Prepared (DM Dave) Friday August 24th, 2001 7:27:42 AM
Dalelad notes with satisfaction that the entryway seems clear of any obstacles. A strong odor of incense wafts from the opening.
Once everyone is ready, Nonam casts Weave Mythal (for the next six rounds, spells and magic items may be used without inhibitions or wild surges):
Chugging his potion, Gareth immediately feels strength flowing into his limbs.
Onrad, trying to go invisible, remains visible. Likewise, when Nonam attempts to give Onrad increased strength, nothing happens.
Runnig over to Nonam, Dalelad complains, "My boots aren't working, neither."
Gareth Friday August 24th, 2001 11:28:24 AM
The warrior sees everyone is ready and begins to make his way to the entry way. He tries his boots of flying to see if they will lift him off the ground in this place - but only a few inches before landing and continuing to move forward through the entryway. "Guess it's time we get rolling."
Nonam Friday August 24th, 2001 11:56:49 AM
"Hold on guys. We have a few more minutes to get ready. 30 feet around me should be normal. I have no idea why some things aren't working." Nonam starts zapping party members with his wand. Cantos this round. Qualde, Addenin, Onrad, and Tericus to follow.
Note from DM Dave Monday August 27th, 2001 5:08:08 AM {Due to the system outage this weekend, today's turn will not be run until this evening.]
Tericus Monday August 27th, 2001 9:22:56 AM
"What kinds of protection do you all want? I can do just about anything."
Qualde Monday August 27th, 2001 2:57:35 PM
With a sinking feeling, Qualde casts Detect Magic and examines the aurae of items that she knows to be magical. If her suspicions are confirmed, and all of the group's magic equipment has become disenchanted, the dark elf explains the problem and says, "Have only three protect spells. Does any here have magic weapon spells?"
Addinein Monday August 27th, 2001 3:05:02 PM
Casting quickly, Addinein returns the favor and casts shield up everyone in the party. (movable shield (forward or behind) +7 AC +3 to reflex saves - 5 minutes). As the party gets ready to move afterwards, Addinein will also cast cat's grace.
Things that Make You Go 'Hmmm' (DM Dave) d20+11=12 d20+9=25 d20+8=12 d8+2=8 d8+2=7 Monday August 27th, 2001 8:02:52 PM
Gareth's boots fails to lift him from the ground.
Nonam realizes that he's not getting any magical readings off of anything with his vision. The wand doesn't appear to be working at all.
As if in confirmation, Qualde's detect magic gets only limited readings. A quick review of the ones she spots as having that 'special' glow:
On Addinein - the scrolls On Cantos - the gloves On Dalelad - the potions and the ring On Gareth - the potions that had been in the bag of holding and his sword On Nonam - his robe (and presumably all its contents), one dagger (Paunch), and the black oak staff given by Ciaran On Onrad - one potion only (oil of acid resistance) On Qualde - her ring only On Tericus - nothing
Addinein successfully casts his spells.
Dalelad, who has moved back over to continue scouting at the entryway of Gorgontyr, makes a discovery: We are not alone. An arm hidden in shadows lashes like lightning, slamming the thief backward. Dalelad quickly learns that his magical protections aren't what they used to be.
Cantos Monday August 27th, 2001 9:04:36 PM
Cantos casts mage armor on himself. "I hope this works." Seeing Dalelad knocked backwards he hisses to the others, "We have a visitor," and prepares to draw his bow.
Gareth (Bull's Strength +5, +7 shield, cat's grace[?]) d20+20=38 d20+20=37 d10+19=27 d10+19=20 d20+20=27 d20+20=31 d10+19=24 d10+19=26 Monday August 27th, 2001 9:50:27 PM
Magic or no, the warrior falls on the attacker hoping that swords still cut. He immediately and without hesitation cuts into "the arm" guy twice with his two-handed attack. He nails the foe soundly with both strokes. (Hit AC 48, 42 for 47 dmg - both critical hits. Critical attacks hit AC 37 and 41 for 50 dmg = 97 DMG)
Addinein Tuesday August 28th, 2001 8:21:13 AM
Trying to gauge what is going on, Addinein holds back his attack in order to gauge Gareth's effectiveness. If there are no other incoming attacks from any other quarter, and if there is something still left to attack, and the others don't demolish the tentacle, then Addinein will move in and add his part to the attack.
(ooc so with your post then, no magic armor, no magic weapon with keen edge, and nothing else. (rolling eyes) ;) )
Shadow Magic (DM Dave) Tuesday August 28th, 2001 3:26:04 PM
Gareth springs at Dalelad's assailant, but the shaded arm is faster, withdrawing into the opening of impenetrable darkness. Belatedly, the irritable thief joins in on Gareth's attack, but only stirs more darkness.
Cantos successfully casts his spell.
Gareth (Bull's Strength +5, +7 shield, cat's grace[?]) Tuesday August 28th, 2001 4:17:33 PM
The warrior looks the halfling over to make sure he's OK. He nods to the others who were preparing to support the attack.
Drawing his second sword, the warrior grimly says "Somehow I don't think we're going to enter here unannounced. I'd say we'd best just get in there and get it on before they have too much time to prepare. Nonam, anything else we need to do before we go? Anyone else?"
Cantos: Mage armor, bullstr? Tuesday August 28th, 2001 9:57:16 PM
Cantos looks around bewildered then looks towards the door. "I agree we should move quickly and be prepared for battle." He then draws his bow and nocks an arrow, "I am ready."
Qualde (Shield, Bull's Strength +5) Wednesday August 29th, 2001 12:21:11 AM
Qualde takes a last moment while Nonam's spell holds out to cast Bull's Strength on herself. Gripping her morningstar firmly in one black fist, she nods and follows Gareth toward the darkness of the entrance.
Tericus Wednesday August 29th, 2001 10:03:42 AM
Tericus moves over to Gareth and pulls out his mace. "Ill watch your back." he says to him
Cantos d20+3=11 d20+3=22 Wednesday August 29th, 2001 1:59:47 PM
Cantos follows Gareth towards the door, " I will use this for now better to hit from a distance and live than try and mix it up up close and deplete our healing abilities."
(spot 11 listen 22)
Welcome Committee (DM Dave) Wednesday August 29th, 2001 2:40:32 PM
The group plunges into the preternatural darkness filling the opening into Gorgontyr.
Gareth abruptly notes that his quickness has not been magically enhanced, contrary to hope.
Within the span of a second, the gloom lifts as the group stumbles into the ruins of a huge, single hall that was apparently the main meeting area during better days. Rubble from above has rendered the place into a maze of three and four foot high walls, enabling the group an unobstructed view all the way to the back end of the room, some 250 feet distant. Walls to either side make the room 100 feet wide. A large individually sits in a recess at the far end, gazing upon you with a passive stare. However, navigating through the boulders would take some time, and the people awaiting the Three at the entrance intend on making such a trip unneccessary.
The enemy, well-positioned behind good cover, begins the assault:
Round 1 (Enemy) (DM Dave) 8d6(6+4+6+5+5+4+3+4)=37 d20+17=30 d20+12=28 d20+7=11 2d4(4+4)+10=18 2d4(2+2)+10=14 d20+11=15 d10=5 d4+2=4 d20+18=25 d20+13=18 d20+7=21 d6+2=4 d10=8 Wednesday August 29th, 2001 3:22:58 PM
From behind a boulder some 75 feet distant, a snake-headed lady [Aren't they all - grin] unleashes a bolt of lightning as soon as Gareth emerges from the darkness [All in the group must save vs. Reflex DC 16 for half (remember that most of your magic bonuses no longer apply), otherwise take 37 points of damage] filling your nostrils with ozone and burnt hair.
From the left side of the entryway, an individual of decidely orcish persuasion lays into the warrior with guisarme, managing to connect twice into Gareth's left leg [32 points of damage].
To Gareth's right, the obvious originator of the attack on Dalelad earlier, a female clothed in shadows, falls onto the leader of the Three with a fury, flanking him while slashing across his right arm with a serrated dagger [save vs. DC 14 Fortitude to avoid poison Con loss of 5 points - takes 4 points dmg from the blade].
To the left of the snake-headed lady, another female casts magic at Gareth [Will check DC 16 to avoid being Held]
To the right of the snake-headed lady, a woman of grotesque visage (and green skin, for what it matters) flings a torrent of arrows at Gareth, with the Shield spell stopping all but one of the bolts [4 points of damage, and DC 14 Fortitude check to avoid 8 points of Con loss].
[Current status: The group is bottle-necked behind Gareth, who stands at the opening to the room. The last four people in the group are stranded in darkness.]
Gareth (+5 Bull's Strength, +7/+3 Shield) d20+10=18 d20+10=20 d20+4=21 d20+20=34 d20+19=24 d20+15=25 d20+10=17 d10+14=20 d10+14=20 d6+7=8 d6+7=9 d20+10=19 Wednesday August 29th, 2001 4:37:57 PM
The warrior grits his teeth as he is hit by the bolt but he deftly avoids the full force of the blast (18 sv). He then takes his lumps from the orc guy with little trouble but gasps as he fights off the coldness that comes over him from the assault from the shadow woman (20 sv). He recovers his composure just in time to successfully fight off the hold spell (21 sv.) and get hit by the arrow, which he ignores (19 sv - rolled last, I failed to see the request for roll). He responds with grace as he moves forward far enough for those behind him to move into the fray - without breaking contact with those closed on him. He turns and decides to apply all his attacks on the shadow being hopefully ending her ability to poison him further. (Hit AC 34,24,25,17 for 20+20+8+9=57 DMG)
Nonam d20+7=26 10d6(6+6+4+6+4+5+3+4+6+4)=48 Wednesday August 29th, 2001 6:03:40 PM
Nonam avoids the full effects of the lightning and then he returns fire. Using his secret knowledge, the wizard casts an empowered fireball behind the baddies and hopefully far enough away that he doesn't burn Gareth too bad.
(48*1.5 = 72 dmg, reflex for 1/2, DC 20)
Onrad d20+7=22 Wednesday August 29th, 2001 6:06:58 PM
Throwing himself flat to avoid the lightning, Onrad glugs down a potion of fly and attempts to take to the sky to get over Gareth.
Qualde (Shield, BS +5) d20+7=9 d20+11=25 d8+6=11 Thursday August 30th, 2001 12:25:28 AM
Qualde grits her teeth and shudders as she takes the full force of the lightning bolt (Reflex=9). Following closely behind Gareth, she quickly describes the opposition for those still in the dark. "Two flanking entrance, polearm on left. Two casters 75 feet ahead, with one archer."
The priestess presses to the left, Fighting Defensively (+2 AC) to get inside the reach of the guisarme and attack its wielder with her morningstar. (hit AC 25, 11 damage)
Addinein (Shield +7/+3 reflex, BS +5) (AC 34) d20+11=15 d20+11=24 d20+8=15 d20+8=11 d20+7=27 d20+7=25 2d6(3+5)+4=12 2d6(1+1)+4=6 Thursday August 30th, 2001 3:18:10 AM
Responding out of reflex (15) to the danger, Addinein tries to avoid the lightning. (sheesh. Hero point expended to reroll! ;) )(24). Avoiding the majority of the damage, Addinein decides to take advantage of the darkness, and move down the left side wall, moving silently (15) and hiding in shadows (11). Using his expertise, Addinein dodges defensively into place against the orcish looking thing. (just to recap, for my sake. padded armor Ac=+1, buckler Ac=+1, dex Ac=+5, shield Ac=+7, expertise for this round Ac=+5, dodge against orish Ac=+1, mobility Ac+4 against orcish as move into threat range.) Wanting to test the opponents skill, Addinein takes only a light swipe (choosing one attack only) at Mr orcish scoring a crit threat (27(20+7) with (25) as follow up)(at least) for (either 12 or 18) points of damage. (Let me know via e-mail if I get anything wrong :) )
Dalelad (DM Dave) Thursday August 30th, 2001 6:41:44 AM
Trapped behind the group in the darkness, the thief downs one of his curing potions, hoping it works. He waves his hands to clear away the stench of fried friend flesh, which temporarily overcomes the smell of his feet.
Speaking of feet, they are starting to become mighty sweaty during the current excitement. And note being able to put on foot powder is starting the get Dalelad riled!
Tericus d20+4=7 5d8(2+4+4+4+6)+11=31 Thursday August 30th, 2001 9:39:39 AM
getting hit head on by the bolt of lightning, Tericus takes a moment to clear his head then he moves behind Gareth and begins chanting. a moment later some of Gareth's wounds dissappear(hopefully- cast cure serious wounds for 31 pts back)
Cantos d20+12=13 d20+12=27 d20+14=22 d20+9=27 d20+12=25 d8+2=3 d8+2=7 d8+2=7 Thursday August 30th, 2001 3:50:08 PM
Cantos manages to take only half damage from the lightening bolt(hero point to reroll. Cantos then steps up to behind Gareth and to the right to prevent him being flanked and losens 3 arrows at the archer hoping to end her threat on the party( AC 22,27,25 for 3, 7, 7 points of damage) Cantos also starts to sing a song of battle stiring their bolld and guiding there hands to strike their foes( starting next round +1 to all saves and +1 to attack and damage rolls)
Incoming (DM Dave) Thursday August 30th, 2001 4:36:31 PM [Tired eyes turned to gaze back at the forest, searching for signs of the mysterious stranger standing there only moments earlier. No luck. Remembering the details of the short journey ahead, the cloaked figure began darting from shadow to shadow, keeping a wary eye on a flock of flying serpents arching overhead. “Let’s see: That must be Scholar’s Hope up ahead on the right...”]
From the far end of the room, the behemoth stirs from his sitting position, and rises with a bellow, drawing quick looks from our heroes. The being, 15’ tall, has ears webbed and tentacled, and a trunk for a nose terminating in a huge flaring disk at least a foot in diameter. A human body dangles from this disk, as if stuck to it, but this does not seem to be a burden to the creature. Its human hands end in claws. Its shoulders are broad and square, and its breasts and enormous stomach slope outward, cushioning the trunk. It begins charging toward the battle at incredible speed, knocking huge boulders out of the way as if they were pebbles. Reaching the halfway point, it tosses the now-shriveled corpse form its nose as it continues making its way to the entrance.
Round 1 (Heroes' Response) (DM Dave) d20+8=24 d20+10=19 d20+17=29 Thursday August 30th, 2001 5:13:42 PM
Gareth’s target is well chosen, as she is the only one not currently using boulders as coverage. Connecting on three of his blows, he notes her eyes furrow in pain.
Nonam drops a fireball on the two spellcasters, the archer, and the charging ‘god’. The magical fire has a decided impact upon the enemy, but, not surprisingly, leaves the behemoth unscathed.
Onrad, gulping his potion, realizes that its potency has been rendered inert.
Qualde attempts to get under the orc’s guard, but is driven back by a flurry of blows (see Round 2 (Enemy) below).
Due to the bottle neck, none of the other heroes are able to make their way through the opening and into the room. Addinein successfully hugs the walls of the short hallway, but is unable to slip inside and join the combat. Dalelad manages to gulp his potion in the dark. Tericus is unable to reach Gareth to cast his spell (spell not used or lost). In the dark, Cantos fires arrows blindly, hoping to peg someone further out in the room, and begins his song of battle to hearten his comrades.
Round 2 (Enemy) (DM Dave) d20+11=24 d4+2=5 d10=3 d20+17=19 d20+12=15 d20+7=11 2d4(2+3)+10=15 Thursday August 30th, 2001 5:38:21 PM
The lady of shadows returns Gareth’s attack with a slash of her dagger [save vs. DC 14 Fortitude to avoid poison Con loss of 3 points - takes 5 points dmg from the blade].
On the other side (behind Gareth) the orc-man, using his coverage to good advantage, engages Qualde with a series of thrusts, managing to connect once [15 points of damage], keeping the dark elf's weapon beyond her target.
Spells are cast by the three women in the back (the archer has dropped her bow):
Onrad - Will check DC 17 to avoid Suggestion to make a tactical retreat, causing a further bottle neck in the dark passage.
Dalelad, Cantos, Addinein, and Tericus (plus Onrad if he failed above) - Reflex check DC 15 to avoid beng immobilized by Web springing up in darkened doorway [Note spell description indicates to save means not immediately stuck, but must still slowly navigate through peril - difficult to do in the dark].
The green-faced hag disappears from view [Nonam unable to spot her].
The charging 'god' will join combat next round.
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 Chant) d20+11=22 d20+20=33 d20+17=34 d20+20=31 d20+16=19 d20+11=25 d10+15=25 d10+15=24 d10+15=25 d6+8=13 d6+8=14 d20+20=23 d10+15=25 Thursday August 30th, 2001 7:04:48 PM
The warrior fights off the poison again as he tries to finish the hag before she can attack again (sv 22). Having had some time to set before attacking this time, he is much more effective with his strokes and does much more damage (Hit AC 35,34,31[crit],19,25 for 25+24+25+13+14=101 DMG).
Looking up he grits his teeth and prepares for the 'real' battle' as he tries to make room for the others to get in (Are we going to get a map? thx). "Great, we make a 15' friend and get to fight one too.".
(OOC: If the hag falls he turns and uses whatever attacks are left on the orc guy - plus one "Great Cleave" attack - AC 23, 25 DMG)
Nonam (contingency) Thursday August 30th, 2001 8:22:01 PM
Hoping to slow the behemoth, Nonam casts a Wall of Force to screen it from getting to the heroes. He also keeps an eye for the disappearing hag.
Onrad d20=17 d20+18=22 Thursday August 30th, 2001 8:24:28 PM
Onrad avoids the power of the suggestion. Then he draws his rapier and looks for a way that he can tumble past Gareth and hopefully join the fray.
[tumbling at DC 22]
Cantos d20+12=16 Friday August 31st, 2001 9:07:52 AM
Cantos manages to spring back from the web in time to avoid getting stuck in hit and scowls at teh fact he can't help his allies in battle. " move back from the web I can get a torch out and burn it" Cantos then retrieves his tinderbox and torch out from his pack.
Dalelad (DM Dave) d20+14=26 Friday August 31st, 2001 9:56:00 AM
The thief manages, somehow, to avoid getting caught in the strands. He yells to Cantos, "Whaddya mean, move back from the web?" Still in the darkened, web-filled, hallway, he uses his mace to feel the way ahead, working slowly toward the battle.
Qualde (Shield, Bull's Strength) d20+9=25 Friday August 31st, 2001 5:06:33 PM
Beyond irritated by the slowup, Qualde continues to call descriptions for those caught in darkness. She works her way around the orc's protective boulders until she crouches on the opposite side of the westward one from him. She sets her back against it, digs her heels into the filthy floor and, with a cry of, "Domi, lend me your strength!" the dark elf shoves with all her might (Feat of Strength, Strength check = 25, or 28 if Bull's Strength effect stacks), trying to crush the guisarme's weilder against the outer wall).
Round 2 - Heroes' Response (DM Dave) d20+8=12 d20+4=21 Saturday September 1st, 2001 4:24:59 PM
Gareth’s opponent soundlessly drops to the floor, hewn in three pieces. The positioning of the boulders prevents a follow through into the orcish opponent.
The godling makes a satisfying SMACK sound as it rams into Nonam’s invisible wall, which the mage barely manages to get up in time.
Onrad easily manages to flip past Gareth and his downed opponent, placing him north west of Nonam’s Wall [The Wall of Force is shortened in length due to the clutter of boulders throughout the room].
Cantos springs backwards, ending up in the street outside of the building and the darkness, where he makes fire readily available and begins burning his way inward [Able to clear 5 feet per round = will require 3 rounds total].
Unable to work her way to the intended western boulder, Qualde flings her strength against the boulder nearest the entryway, managing to get it rolling southward. Unexpectedly, the odd shape of the rock causes it to rock westward, preventing a direct southern movement, but opening up a gap at the wall near the entrance.
Addinein fails to avoid the appearance of webbing in the darkened hallway, and finds himself ensnared [Must make STR check DC 20 to break loose]
Tericus, luckily, manages to avoid being snared, although he is surrounded by webbing that he cannot see.
Dalelad manages to navigate forward 5 feet [Will be able to enter room next round].
Round 3 - Enemy (DM Dave) d6=6 d20+16=20 d20+16=17 d4+4=5 d4+4=6 2d4(3+3)=6 2d4(3+3)=6 Saturday September 1st, 2001 4:58:23 PM
The godling fixes Nonam with a baleful gaze as it flips it trunk-like appendage upward, placing the disk end against the invisible Wall. At the same time, it clenches its right hand into a fist, and Nonam's heart skips a beat [Literally: Make Fortitude check DC 23 to avoid cardiac arrest (death). Success requires a second Fortitude check DC 23 to avoid losing 6 Con points and falling unconscious from the strain.]
Surprised by Qualde's move, the orc quickly finds himself cut off, preventing a return attack against the dark elf. He turns his attention to defending the new opening created by the wall, preparing to take a poke at Nonam next round.
The green-faced hag suddenly reappears, clawing at Onrad [Rolled to hit AC 20 and 17 for 5 and 6 points of damage, respectively, and requiring two Fort check DC 13 to avoid strength loss of 6 points each - this was a surpise attack and Onrad's armor ls ineffective - pls advise what skills/abilities he uses to avoid attack].
The snake-headed lady begins shooting magic missles, but these are stopped by the Wall of Force.
The other female spell-caster takes a shot from her potion bottle, clearing up some of her burn wounds.
Cantos Sunday September 2nd, 2001 1:56:22 PM
Cantos continues singing while burning his way inward. If he come across one of his comrades he will attempt to burn around them.
Addinein d20+4=13 Monday September 3rd, 2001 2:21:23 AM
Addinein struggles against the confinement of the web. He worries about not knowing what is happening to his sister.
Tericus 5d8(4+7+3+6+2)+5=27 Monday September 3rd, 2001 7:55:39 AM
Being in the middle of the webs and having nothing to burn them with, Tericus pulls out a CSW potion and drinks it (heals 27 pts).
Cantos Monday September 3rd, 2001 6:02:20 PM
Cantos continues burning his way inward while singing.
Nonam d20+8=24 d20+8=11 Monday September 3rd, 2001 7:37:55 PM
Nonam manages not to keel over dead, but the shock is too much and he falls over unconcious.
Onrad d20+9=21 d20+9=25 d20+13=18 d20+8=12 d20+8=24 d20+5=16 d20+8=9 d6+7=8 d6+7=13 d6+7=13 d6+7=9 Monday September 3rd, 2001 8:18:14 PM
[with a surprise attack, you don't get dex but you do get armor, right? Without a magic bonus to the armor or dex, Onrad's AC is 12)
Onrad takes his lumps but avoids the strength loss. He wastes no time in returning the favor and attacks with his rapiers.
[He hits AC 18,12,24 (possible crit, but 2nd attk only hits 9),&16 for possible damages of 8,13,13,&9.]
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 Chant) d20=17 d20=18 d10=8 d10=6 Monday September 3rd, 2001 10:56:27 PM
Seeing his friend Nonam fall he turns and silently but quickly closes on the orcs position. He drops his short sword near Nonam and rushes straight to the orc looking guy - taking whatever attacks necessary to get to him. With a mighty war cry he brings his sword directly down on the creature with all his might (Power attack feat using +10 to hit & +18 DMG; two-handed single weapon attack - primary weapon). [Hit AC 27,28{crit} for = (8+18+18.5) + (6+18+18.5) = 87 DMG].
He bellows in rage "Get in here guys! We need you now!".
Qualde (BS, Shield) d20=13 Tuesday September 4th, 2001 12:08:53 AM
"Keep north coming in," Qualde calls, hoping that the rest of their companions are alive somewhere in the darkness to hear her. "Nonam down. God due west and close."
Seeing Gareth bearing down on the orc's fortified position, the priestess adjusts her crouch and cups her hands. She draws his attention with a shouted, "Gareth!" and gives him a boost to vault up onto the boulder so that he can reach his opponent. (Roll? d20=13)
Continuing the motion, she snags Nonam's shoulder and drags him out of the orc's reach, into the southwest corner created by the nearby boulders. Husking a quick prayer to Caeroldra, Qualde attempts to heal some of the mage's burns, and hopefully revive him. (swap Shield Other for CLW, 18hp)
Round 3 - Heroes' Response (DM Dave) 2d4(2+1)=3 d20=16 d100=36 Tuesday September 4th, 2001 7:14:15 AM Briefly, the keen elf-sight spotted a flicker of flame up ahead along the darkened street. Hurrying ahead he arrived at the entryway, obviously filled with magically enhanced darkness, and heard the sounds of battle emanating from within.
Cantos, striding and singing, makes his way inward. Tericus hears him coming, but is unaware of the presence of flames, due to the lack of light. [Take 3 points of damage from the heat as the webs turn to smoke around the priest].
Addinein continues to struggle at the threshold of the battle, while Dalelad manages to finally slip free and head southward into the opening Qualde called out earlier. However, his advance is stopped by the orc's guisarme, which focuses on the thief when Nonam falls.
The distraction allows Qualde time to flip Gareth up on the boulder and drag Nonam over for healing. [Nonam awakens, but is weakened due to Con loss - gained hit points from the healing (for lightning damage) and lost 33 hps from lowered Con - new total 38?].
Gareth catches the orc off-guard, successfully striking downward from his higher position.
Northward, in the fight between Onrad and the Hag, the dexterity master appears to have met his match, as the enemy goes into a flurry of motion, avoiding all swings of the rapiers.
Addinein (BS, Shield, Chant) d20+4=17 Tuesday September 4th, 2001 7:37:13 AM
Addinein continues to struggle from inside the web. Calling out he informs, "Stuck in a web"
Round 4 (Enemy) (DM Dave) 2d6(6+3)+10=19 d20+19=29 2d4(2+4)+12=18 d20+14=25 d20+14=31 d20+7=21 d20+7=25 2d4(4+4)+12=20 2d4(2+1)+12=15 d20+7=10 d20+7=27 d20+7=13 d20+7=18 d20+16=24 d20+16=18 d4+4=8 2d4(1+4)=5 Tuesday September 4th, 2001 7:47:07 AM
With a silent shock-wave, the Wall comes down, and the two boulders immediately in front of the ‘god’ fly forward – the one directly ahead slams into Qualde, Nonam, and Dalelad before lodging itself into the opening, smacking Addenien loose from the webbing. The other boulder careens northeast, smashing into Onrad [All five need to make Reflex DC 15 to take half damage, otherwise receive 19 points of damage]
The orc rages, and takes a poke at Dalelad [Hit for 19 points of damage] before taking a sweep at Gareth’s feet [Here is one of those if-then statements – Gareth needs to make an opposed STR roll (d20 + STR modifier) vs DC 10 to avoid being tripped and poked for 20 points of damage. If he fails, also takes additional 15 points from second strike. However, if he avoids first strike, is able to do automatic return trip attack against orc (roll d20+STR modifiers) and beat a DC 27 to trip the orc and get a free attack. However, if fail to trip on this return attack, orc makes second trip attempt against Gareth (avoid trip DC 13 – I keep making sorry rolls) or receive 15 points from prodding by the orc. If make successful trip avoidance, Gareth can return yet a second trip attempt on orc vs. DC 18 to bring down his foe]
Taking advantage of the distraction caused by the crashing boulders, the green hag swipes at Onrad with her claws [Manages to only hit once – what’s with all these sorry rolls! – 8 points of damage and DC 13 Fort save to avoid 5 points of STR loss].
Realizing missiles are basically useless, the snake-headed lady begins making her way to the combat between Onrad and the green hag [Will reach melee next round], drinking a potion on the way.
The other spell caster drinks a second potion, healing up even more burn damage, and moves as well, disappearing behind a boulder.
Tericus d100=89 Tuesday September 4th, 2001 9:37:58 AM
"Enough of this." Tericus says as he begins to cast. a moment later he moves through the web as if it isnt there, making his way towards Gareth's voice(cast spell immunity, immune to one specific spell every 4 levels, immune to web spell and lightning bolt spell, lasts 100 minuets) "Im coming for you!" he yells out
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 Chant) d20+10=30 d20+10=17 d20+10=20 d20+10=24 d20+10=26 d10=10 Tuesday September 4th, 2001 12:09:26 PM Round 3 leftovers... The warrior avoids being tripped by the orc with an amazing display of control (30!) but fails to take down his foe (17). As the orc tries again to take him out the warrior not only avoids the blow (20) but uses the orcs own momentum to bring him to the ground (24). He then once again brings his sword down on the nuisance with a massive powerful attack (Power attack - +10 to hit, +18 DMG = 10+18+18.5=46.5)...
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 Chant) d20+10=29 d20+10=27 d10=4 d10=8 d20+10=17 d20+10=17 d10=8 d10=10 3d8(7+4+2)+15=28 Tuesday September 4th, 2001 12:27:58 PM Round 4 - The warrior continues to press his attack in an effort to finish off the orc (unless he's already dead in which case he moves around behind the rock to the rear of the godling and drinks a potion of extra healing - 28 HP). He uses his 2 handed power attack and once again cleaves into the orc with fury (Hit AC 29,27,17[Crit],17[Crit], for 40.5+44.5+44.5+46.5=176 DMG! I love these new feats...).
NOTE: If he moves, he makes sure and not be readily seen from the north or south before imbibing.
Dalelad (DM Dave) d20+13=27 d20+16=35 d20+11=14 Tuesday September 4th, 2001 1:29:26 PM
Easily avoiding the brunt of the damage from the boulder, Dalelad looks around and only sees one target - the god! (assumes the orc was downed by Gareth's massive damage). With a muttered prayer to Ciaran, he begins firing his crossbow. His attacks are apparently ineffective, as the bolts harmlessly bounce off the thick rubbery hide of the creature. He yells, "Guys, I don't have enough magic to hurt this thing!"
Cantos Tuesday September 4th, 2001 2:32:28 PM
Cantos continues to sing while burning his way inward mking sure he follows the wall he is against and looking for any others he might burn.
Qualde d20+7=20 d20+16=35 d20-1=12 d20-1=12 d20+3=7 d20+3=7 d20+3=20 d20+3=23 Tuesday September 4th, 2001 4:57:12 PM
Qualde escapes the worst of the crushing (Reflex=20), but she's feeling hurt. Casting Defensively (Concentrate=35), she casts Cure Critical Wounds on herself, restoring 43hp.
Time to deal with the godling. The dark elf leaves Nonam where he is and climbs onto the boulder that now blocks the entry. She growls out, "Brother, front and center!" as she passes, moving north and west along the top of the rubble, trying to flank the behemoth with Gareth without drawing an attack of opportunity. (Balance=12,12; Climb=7,7; Jump=20,23)
Onrad d20+9=11 d20+17=37 d20+17=34 d20+12=26 d20+7=21 d6+5=8 d6+5=7 d6+5=8 Tuesday September 4th, 2001 7:24:32 PM
Onrad gasps as he feels some of his strength fleeing his body. Seeing his attacks aren't landing, he drops his off-hand rapier and goes to work with the single weapon. He also uses his ability at dodging to improve his chances of not being hit by the hag.
[attacks: AC 37 (dmg 8) (possible crit 34 (dmg7)), 26 (dmg8), 21 (miss)] [+1 to AC w/dodge]
Nonam d20+9=22 Tuesday September 4th, 2001 7:44:54 PM
Nonam comes to just in time to scramble out of the way of the bolder.
Then he snatches one of those green fireball scrolls that he got from Fireball, the legendary mage of the Red Wyrms. Planning to center the blast so that it catches the godling and the lone witch (above left witch on the map), he mutters, "Hope this works," and reads the scroll.
(if it works, it's a max dmg 18 die fireball - 108 pts dmg - reflex for 1/2 - DC= at least 20, that's Nonam with a regular fireball. I'm unsure what it would be with an 18 die "green fireball") {I get 38hp too. Less 10 for the boulder leaves 28)
Addinein d20+11=17 Tuesday September 4th, 2001 11:59:27 PM
Somehow sensing when to dodge in the darkness, Addinein takes a glancing blow from the boulder as it rests into place at the entrance. Feeling his way about the boulder, he will do his best to try to find a way in. ( ooc I see my previous post was a bit pre-mature :) ). If Addinein can find a way into light, he'll attempt to read the cure serious scroll he has.
Addinein (#$&#(@($*#&) 3d8(6+1+6)+3=16 Wednesday September 5th, 2001 12:01:18 AM
(ooc hit wrong button when I wanted to roll for cure serious scroll.) Healing 16 points, if he can get a chance to read the spell before the next round. If not, he'll move to where he can, and take in the scene of carnage as it stands at the time.
Round 4 - Heroes' Response (DM Dave) d100=49 d100=45 d100=51 Wednesday September 5th, 2001 5:10:14 AM
Tericus, Cantos, and Addinein all find themselves at the end of the passage, with a boulder firmly wedged in place in front of them. The magical darkness ends a foot from the entryway, allowing Tericus' torch to provide illumination for Addinein's scroll [Spell cast successfully].
Gareth's counter trip and attack is successful, dropping the orchish opponent. Leaping off of the boulder, the warrior ducks down and around out of sight, imbibing a potion while the 'god' is distracted with other matters.
Qualde gets her spell off without mishap, and makes like a mountain goat as she springs boulder to boulder.
Onrad's first blow lands, with a satisfying results, but the others fail to touch the wily hag.
Nonam's spell successfully goes off, but has no effect on the god, although a squack in the distance indicates it at least impacted one witch.
Round 5 (Enemy) (DM Dave) d20+16=32 d20+16=18 d4+4=5 2d4(1+4)=5 d20+18=20 d20+18=21 2d10(9+4)+9=22 2d10(10+7)+9=26 d20+18=22 d6=4 Wednesday September 5th, 2001 5:33:06 AM
The hag claws at Onrad, managing to hit once [5 points of damage and need DC 13 Fort save to avoid 5 more points of STR loss].
Going for the higher target, the godling smashes Qualde with two fists (22 hps damage & 26 points of damage). Its trunk snakes out at the priestess, latching on to her arm, and begins draining fluid [Loss of 4 Con points].
Gareth receives the Suggestion to move to the Southwest corner of the room to make further preparations before doing battle (Will to resist DC 16).
Nonam d20+7=27 d20+7=23 d6+2=8 d6+2=8 Wednesday September 5th, 2001 8:49:36 AM
Running out of options, Nonam shouts out, "We could use a bit of help if no one's busy!" Then he attacks the godling with the Staff of Battle and discharges a thunderstrike as he brings down the staff.
[rolling that 20 to hit AC 27 for 8 dmg (possible crit AC 23 for 8 dmg) - triple dmg with the thunderstrike - reflex to avoid being thrown to the ground, fortitude to avoid being stunned]
Qualde d100=88 Wednesday September 5th, 2001 8:54:41 AM
The dark elf goes limp, dangling insensibly from the behemoth's trunk.
Onrad d20+9=17 d20+17=32 d20+12=25 d20+7=20 d6+7=11 Wednesday September 5th, 2001 9:00:19 AM
Onrad saves and holds his ground. He shouts back at Nonam, "I am busy!"
[AC 32(11dmg?), AC25(miss), AC20(miss)]
Tericus(web, lightning bolt immunity) Wednesday September 5th, 2001 9:44:27 AM
"We need to move this boulder." Tericus says to those around him. "Have any ideas?"
Addinein Wednesday September 5th, 2001 11:15:33 AM
Looking around to see if there's anything he can. Addinein glances at Tericus and say, " I suggest we try pushing, since the others are busy, unless you got something else that can move the boulder.
Addinein d20+4=16 Wednesday September 5th, 2001 11:16:18 AM
(strength check to roll the boulder, to be combined with others, I hope. :) )
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 Chant) d20+5=22 d20=14 d10+18=21 Wednesday September 5th, 2001 11:32:26 AM
The warrior spats at the suggestion to retreat (saved DC 22) and moves around the boulder to attack the 'god' from behind - pending his possible falling over of course... (Hit AC 43 for 21 DMG). He looks around - and up - for the one that cast the suggestion on him.
Jus d20+12=27 d20+11=31 d20-1=14 Wednesday September 5th, 2001 3:46:25 PM
Jus starts to head around the south side of the building, looking for a way in (elf natural search=27). Hearing Tericus' voice (listen=31), Jus changes directions and runs up to the side of the darkness. "Hey Tericus! I've heard you guys were in a bit of a pickle. Need some help? Where's this boulder thing you want to move? I'll help push."
If able, Jus adds his strength to the attempt to move the boulder (14). "So," ::grunt:: ::push::, "what's the status of things?"
Dalelad (DM Dave) Wednesday September 5th, 2001 4:36:01 PM
Feeling useless, the halfling lends what strength he can to this side of the boulder, trying to help unwedge it from the hallway to let his companions in on the fun.
Cantos d4+1=4 Wednesday September 5th, 2001 9:16:05 PM
Cantos, seeing the huge boulder blocking the passage of his comrades and hearing the sounds of battle from the other side, stops singing(the effects last for 5 rounds) and casts bullstrength on himself. Feeling stronger he will attmept next round to add his strength to the others to push it out of the way.
Round 5 - Heroes' Response (DM Dave) d100=72 d100=9 d100=9 d20+10=13 d20+20=25 d6=1 d6=5 d6=5 Thursday September 6th, 2001 6:51:09 AM
A deep booming noise fills the room as Nonam's staff connects with the godling, throwing it backwards and shaking loose small rocks from the cracked ceiling above. The surprise impact shakes Qualde loose from the grasp of the creature's trunk, depositing her on the floor near Nonam.
Gareth takes advantage of the situation, landing a mighty blow. He notes that the thick hide absorbs most of the damage, allowing the blade to do very little, if any, actual pain to the enemy. Glancing around, the warrior fails to spot the originator of last round's Suggestion.
Onrad lands a hit on the hag (yeah!).
As Cantos finishes his spell, all involved in the boulder-moving project find themselves flung upward, and the boulder wrenches from its mooring, falling to the ceiling in the Hall [Those in the darkened hall 'fall' 10 feet for 1 point of damage. Dalelad 'falls' 20 feet inside the hall for 10 points. All now find themselves on the ceiling.].
Round 6 (Enemy) (DM Dave) d20+14=31 d20+14=25 2d10(3+7)+9=19 d6=2 d10+16=26 d10+16=18 d4+4=7 2d4(3+4)=7 Thursday September 6th, 2001 7:11:47 AM
From its prone position, the godling lashes out at Gareth with its right clawed hand and trunk while using its other hand to right itself [Hit for 19 points of dmg and trunk drains body fluids for 2 Con points - reducing another 22 hit points].
The hag facing Onrad rakes across his chest [7 points of damage and need DC 13 Fort save to avoid 7 more points of STR loss].
Tericus d20+9=18 d20+9=10 Thursday September 6th, 2001 7:21:44 AM
"Jus?!?! Where did you come from?" Tericus asks as the others fall forward from pushing the boulder. "I'll tell you later, but things are bad." Tericus yells to Jus as he moves past the boulder. seeing the god like thing for the first time, Tericus casts Searing light spell at the giant, but the beam of energy goes wide(hit ac 18. im sure that missed, but damage is 40 just in case)
Nonam d20+9=29 5d6(6+6+4+3+6)=25 Thursday September 6th, 2001 8:30:41 AM
Reasoning that the 5th level wall of force worked while the 3rd level lightning bolt and fireballs didn't, Nonam takes a chance and casts the baddest spell he knows. Disintegrate.
A thin green ray shoots from his pointing finger and strikes the godling. Without waiting to see the result, the wizard runs to the opening in the boulders to his left because he knows there's no way he can take a hit from a thing that dropped Qualde and Gareth, and he's got to be next.
(rolled another 20 to hit - woo hoo, 10 ft cube disintegrated or fort save dc 21 for 25 pts)
Onrad d20+9=25 d20+17=35 d20+17=29 d20+12=14 d20+7=27 d6+7=13 d6+7=8 d6+7=11 Thursday September 6th, 2001 8:34:57 AM
Onrad tries his best to dispatch the witch right now. He connects with at least one solid blow.
(made save. AC35 - 13dmg (possible crit AC 29 8dmg?), AC 14 - miss, AC 27 - 11 dmg?)
Qualde Thursday September 6th, 2001 10:31:54 AM
The priestess breathes shallowly in her graceless sprawl. Her white hair gleams amidst the rubble.
Gareth (+5 Bull's Strength, +7/+3 Shield) d20=20 d20=20 d20=14 d20=13 d10+18=22 d10+18=25 d10+18=28 d10+18=28 Thursday September 6th, 2001 12:13:28 PM
The warrior grits his teeth as he is whacked by the godling, knowing he really has no real way to hurt him very badly with a sword. He decides to instead try and draw his fire so the others can do damage.
As the godling tries to right himself with his left arm, he attacks that arm specifically trying to knock it out from under him in an attempt to keep him down on the ground. (Hit AC 48,48(crit),40,39(crit) for (22+25+28+28=103 DMG).
DM Dave (Clarification) Thursday September 6th, 2001 2:05:59 PM [I miscalculated Gareth's hitpoints remaining - he still stands]
Dalelad (DM Dave) Thursday September 6th, 2001 2:08:30 PM
The thief smacks against the ceiling, then scrambles towards the entrance hoping to get to a lower elevation.
Cantos d20+13=21 d20+8=10 d20+8=20 d8+2=3 d8+2=3 Thursday September 6th, 2001 8:48:36 PM
Cantos looks down and realizes that he is up now and attempts to slide down the wall so he can take a shot at the hag. When she comes into view Cantos will fire 2 arrows at her.( Hitting ac 21 and ac 10 the 3rd roll was a mistake doing 6 points of damage)
Jus d20+14=19 d20+16=32 d20+11=14 d20+16=30 d8+5=7 d8+5=9 d8+5=11 Friday September 7th, 2001 1:41:14 AM
"What is that thing!"
Jus drops his jaw as he sees the massive attack Gareth unleashes upon the monster. Thinking Gareth has his foe well in hand, Jus uses his wonderful vantage point to look around for other foes (spot=14).
Seeing Onrad and the witch fighting openly, Jus draws his bow and lets three of his +2 arrows fly (DC:32/14/30 for possible damage of 7/9/11; +1 to each 2-hit and damage if she's within 30' of Jus).
Between shots, Jus loudly says, "Cantos, I don't know if you were told, but magic is wildly unpredictable here. I suggest you be careful with your spells. We were lucky this time."
Addinein d20+6=18 Friday September 7th, 2001 1:54:59 AM
Feeling slightly out of phase with gravity, Addinein takes a quick look around from the ceiling. (spot=18)
Trying to nullify the reverse gravity, Addinein pulls out a scroll, and attempts to cast fly.
Round 6 - Heroes' Response (DM Dave) d100=68 d20=14 d20=11 d20+9=10 d20+9=23 5d8(3+3+4+7+7)=24 d100=83 d20+20=39 d20=15 d20=11 d20=8 d20=5 d20+13=30 d20+13=19 d20=9 d20=3 d20+11=21 d100=46 d8+2=7 Friday September 7th, 2001 6:52:06 AM
Tericus' blast goes wide, perhaps due to the disorientation of being turned upside down and smacked against the ceiling. It barely misses the elephant-headed god and connects with Gareth [24 points of damage -- rolled per spell description, not an automatic 40 points as per player's post] in a beam of white-hot light. Tericus' forward advance is stopped as he stands on the boulder, as further movement would require 'falling' another 10 feet to the ceiling below [The passageway has a 10' ceiling, and the hall has a 20' ceiling. The boulder is roughly 10' tall.].
Nonam successfully gets off his deadly spell. Although a big chunk of the god doesn't outright disappear, from its bellow, the effectiveness is obvious.
Onrad lands a blow, barely missing a critical, but obviously putting the hurt on his opponent.
[Qualde is nominated for a Golden Globe as she serenely lies in the carnage.]
Gareth's return attack has some startling success, as the arm is hewn, sending the member flying with a thud reminiscent of the sound of stone on stone.
Dalelad manages to climb from the ceiling of the hall onto the boulder at the entrance.
Both of Cantos' arrows land short, one hitting Onrad in the arm, and the other burying itself squarely between his shoulder blades [13 points of damage total - includes critical]
Two of Jus' arrows fly true, pinning the hag to the ground, unconscious. The third shot goes wide [Missed Onrad due to Jus' Precise Shot feat].
Addinien manages to get his spell off without dire effect, and soon is navigating his way through the weird gravitational field.
Round 7 (Enemy) (DM Dave) d6=2 d20+18=29 2d10(2+1)+9=12 d6=2 Friday September 7th, 2001 7:16:03 AM
The elephant-thing drains more life from Gareth, and smashes at the warrior with closed fist, which seemingly passes through Gareth's armor and squeezes his heart, although the fist is fully visible on the outside[Loss of 12 hit points and 2 Con points from smash and drain. Need to Make Fortitude check DC 23 to avoid cardiac arrest (death). Success requires a second Fortitude check DC 23 to avoid losing 2 Con points & 11 hps, and falling unconscious from the strain.].
The boulder and hallway that Jus, Dalelad, Cantos, and Tericus are standing on suddenly looses its traction [Each needs to make Reflex check DC 14 to avoid slipping, falling, skidding, etc. Any action while still in these two areas will require additional Reflex checks].
Onrad 3d8(7+6+6)+5=24 Friday September 7th, 2001 8:13:36 AM
Onrad shouts a quick "Thank You!" for the arrows. Then he turns makes a quick survey of the situation. Seeing Qualde down, he runs to the drow. He first pulls her between the boulders and out of the way.
If time permits, he'll dose her with a +5 Cure Serious Potion (24pts).
Nonam Friday September 7th, 2001 8:15:56 AM
The wizard runs around to come out behind Gareth. Seeing Onrad, he waits for the wiry swordsman to get Qualde out of the way. Then Nonam raises the Staff of Battle and tries to Repulse the godling, hopefully pushing it away from Gareth to where everyone else can hit it from behind.
Dalelad (DM Dave) d20+14=20 Friday September 7th, 2001 8:32:28 AM
The halfling manages to keep his footing, and grins up at the newcomer, "Nice bow ya' got there." Figuring that what goes up, must come down eventually, the thief (having nothing better to do) nails pitons in the wall next to the boulder, and begins running rope down (up?) the wall, hoping to make his return journey less painful than the one to the ceiling.
Addinein d20+6=18 d20+7=17 Friday September 7th, 2001 10:53:43 AM
Taking in the scene around him, Addinein gets the sneaking suspicion that someone is hiding out there. Doing his best to navigate out of the Rgravity field, Addinein maneuvers to the left of the entrance (towards where Nonam was), and will fly over the line of boulders to see who might be hiding there. If there is no one there, he continues on down the side of the room. If his movement can be co-ordinated at all with what Nonam is doing, he will try to take a charge/swipe attack at the Godling, as he moves to his new position. (spot=18, search=17).
If after all this, he finds someone and has movement left, he will move to close and or attack as necessary. Being sneaky of course, if the person doesn't see him. (doubtful ;) )
Gareth (+5 Bull's Strength, +7/+3 Shield) d20+9=22 d20+9=26 d20+9=23 d20=1 d20=7 d20=9 d10+17=27 d10+17=23 Friday September 7th, 2001 11:25:03 AM
The warrior feels the cold - and familiar - chill of death coming upon him but refuses to give in[hp]. He bellows in defiance as he fights for his life - and wins... for now, knowing they must prevail soon or the thing will kill them all. He keeps his feet as whatever magic the thing hit him with dissipates.
Once he regains his wits and sees his success with the other arm he decides to once again focus his attack on the remaining arm - thinking he can survive longer against the trunk. Still feeling weakened from the last attack, the warrior almost loses his grip on his sword - but uses his battle acumen to recover [hp]. He then launches his 2 attacks (Hit AC 34, 36 for 27.5+23.5=51 DMG).
NOTE: Used 2 hero points. 1 on save, one on attack reroll.
Gareth, cont. Friday September 7th, 2001 12:28:35 PM
After the bolt of energy strikes him, the warrior looks to be hurting pretty badly. He won't survive long at this rate...
Qualde Friday September 7th, 2001 4:07:29 PM
The unconscious drow swallows weakly, chokes a bit, and drools on Onrad.
Jus d20+6=11 d20+18=24 d8+5=6 Friday September 7th, 2001 11:25:22 PM
As Jus lines up his next shot, the boulder shifts. "Aaaa," Jus find himself slipping, falling to his knees. He realizes this boulder won't support everyone much longer. Looking around for a safe and flat place to stand, Jus jumps parallel to the wall away from the boulder and towards the real floor, hoping the real gravity kicks in and brings him back to the ground. After he gains his feet, Jus looks for the monster and prepares to fire his bow again (if the fall/jump only counted for Movement, then Jus attacks using his Precise Shot to miss Gareth: DC 24, Damage 8).
"Gareth looks bad--real bad," Jus realizes, shaken to the core. Not since they fought the dragon has Gareth been close to death. "Nonam, Tericus! Call for your protector, god, whatever he was! Isn't he supposed to protect you!"
Cantos 4d8(3+1+4+7)+11=26 d8=5 Monday September 10th, 2001 2:17:00 AM
"Bah.... thanks for the help mister but I was told my spells would work normally for a little while so if ya don't mind let me try and figure out what's going on now," Cantos spits out gruffly. Cantos then attempts to jump away from the boulder towards Gareth, "Which ever of you gods protects the foolish watch over me now" he mutters. If he lands close enough he will attempt to cast cure Critical Wounds on Gareth (healing for 30 total points of damage rerolling 1's).
Round 7 - Heroes' Response (DM Dave) d20+20=33 d20+2=17 d6=6 d100=44 d6=4 3d8(4+1+2)+15=22 Monday September 10th, 2001 7:51:39 AM
Dalelad manages to get a line run halfway down the way, next to the boulder.
The funny sensation of having the gravity field reverse neatly flips Addinein over as he flies from the entrance, but he manages to avoid crashing into anything. He spots several witches halfway to the back of the room, on the south-side. They all appear to be in the process of casting spells.
Gareth starts to chop at his opponent, but the pain of the Searing Light makes him opt for his healing potion, instead. [Heals 22 points of damage - as per DEH request]. It doesn’t help matters that the elephant-headed opponent has managed to rise from its prone position with cat-like grace, requiring Gareth to stand on tip-toe due to the trunk-attachment.
With that famous elvish grace, Jus manages an outstanding half-somersault, bringing him over and positioned for a great shot. The arrow hits true, but the outer flesh of the creature absorbs the damage.
Slipping on the surface of the slick boulder, Cantos lands badly as he arrives behind the godling [6 hps of damage] and Overruns the foe to reach, which he manages, but exposes himself to attacks of opportunity in the process[See below].
Tericus slips and falls backward into the darkened hall – and falls victim to a turn in gravity [Hits real floor for 4 points of damage]
Round 8 (Enemy) (DM Dave) d20+18=21 2d10(6+3)+9=18 d20+18=28 2d10(1+7)+9=17 d20+15=25 d6=1 d20+18=36 2d10(10+5)+9=24 d6=3 d20+6=26 d20+6=10 d20+2=17 d4+8=11 Monday September 10th, 2001 8:15:02 AM
As Cantos attempts to overrun the godling to reach Gareth, the godling smashes him [Attack of Opportunity for 18 points of damage], and trips the bard, leaving him prone [Cantos is located between Mr. Elephant-head and the hallway opening - opposite from Gareth].
Again, the elephant-thing drains life from Gareth, and smashes at the warrior with its clawed fist [Loss of 8 hit points and 1 Con points from drain. Loss of 24 hit points from smashing attack - show a total of 2 hps available for Gareth after this damage].
The godling glares at Nonam with small, dark eyes, and the mage once again feels the cold grip of death about his heart [Need to Make Fortitude check DC 23 to avoid cardiac arrest (death). Success requires a second Fortitude check DC 23 to avoid losing 3 Con points & 22 hps, and falling unconscious from the strain.].
Both Gareth and Nonam note that the godling has some sort of accelerated healing ability, as many of the wounds administered earlier no longer appear (although the missing arm is not regenerating).
A wolverine appears and attacks Onrad, hitting with one claw as it goes berserk [for 11 points of damage].
Tericus(web, lightning bolt immunity) Monday September 10th, 2001 9:07:59 AM
Standing back up, Tericus points at Gareth and says, "Protect!" (casts shield other spell, Gareth gains +1 deflection bonus to ac, +1 on spell resistance, and any damage suffered by him is shared between me and him.) Then Tericus moves as close to Gareth as he can.
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) d20=20 d20=16 d20=20 d20=4 d10+17=27 d10+17=27 d10+17=27 d10+17=23 Monday September 10th, 2001 11:41:57 AM
The warrior notes his deteriorating health with anger. Seeing Cantos closing in he decides to get unattached from the trunk thing rather than drink a potion - hoping it's the right decision. With all his remaining strength he focuses both his attacks on the trunk in an attempt to sever it and lands his 2 mighty blows squarely on it (Hit AC 47!,43CR,42!,31CR for 27.5+27.5+27.5+23 = 105.5 DMG - I'm REALLY liking this dice roller recently).
He reels from the damage he's taking and staggers around closer to Cantos (reposition - does NOT break contact) in hopes he can be reached before he goes down. He glares at the godling with a rage, knowing that the thing must be angry that it just can't seem to bring him down. "What's wrong, thing? Are you not able to take out some puny humans? And these guys worship you?!?". The warrior spats in defiance.".
If his friends are able to heal him any at all, in one last act of defiance, he grabs whatever part of the trunk is still attached to him and rips it from his body, casting it aside like so much garbage.
Nonam d20+8=25 d20+8=26 12d6(5+3+5+6+4+3+4+5+5+2+3+2)=49 Monday September 10th, 2001 12:49:22 PM
The wizard grits his teeth as he fight off death. Then he shouts, "He can't aid us inside their temple. If we can get him into the street..." Keeping the staff between and himself and the big bad beastie, Nonam hopes the repulsion is a lasting effect and will keep on pushing. He starts moving forward. If the godling doesn't start moving back, he'll quit stop. As he goes, he casts his second big spell. Chain Lightning. There's only one target, Mr. Cult God.
(49 points, dex DC 23 for 1/2)
Qualde Monday September 10th, 2001 1:54:09 PM
The priestess climbs unsteadily to her feet, taking in the new situation. While she ponders her next action, she casts Cure Critical Wounds on Onrad. (43hp, burned Air Walk)
Jus d20+11=24 d20+14=34 d20+16=30 d20+11=31 d20+16=32 d8+5=8 d8+5=6 d8+5=12 d20+16=34 d8+5=6 d8+5=13 Monday September 10th, 2001 9:57:36 PM
Jus lifts his bow, ready to launch a few more arrows. "Worship you...?" Jus hears Gareth yell in the pitch of battle (Listen=24). "Crap! Is this thing a god too!"
Switching tactics, Jus looks for anything that might be one of this god's followers (Spot=34). "Are all his worshipers dead? I'd make a bet if we kill them, his power is gone!" Jus let's his arrows fly -- adding a soft whispered prayer to Mystra for assistance in destroying this abomination.
(Shots directed at new witches, if seen, otherwise at the monster (DC:30/31/32 using +2bow/+2arrows and Precise Shot; Damage:8/6/12; Critical roll:: DC:34; Damage(x3 for arrow): d8+5=6 d8+5=13 Total if all Hit: 45 damage)
Addinein (talk about stepping into a hornets nest) d20+6=11 Monday September 10th, 2001 11:15:12 PM
Wishing for a small portion of Waard's luck, Addinein hopes that the witches haven't seen him. Quickly he pulls out his spell of silence and casts it centered on the closest edge of the boulder nearest the withes.
Once the spell is cast he gingerly looks around to see if any of his party are looking his way. Hoping to spot someone looking his way (spot=11 to try to find Jus looking), if successful, he will indicated by hand, that there are 5 targets near the boulder.
If stealth is not the issue, then Addinein will just bellow (once he's outside the effect of the silence spell) 5 targets over here.
If stealth is not the issue, Addinein will then work on lining up to the south and east (true map positions, as we read), to get ready to do a charge attack, trying to trap them against the boulders, using flying as I can. (reminders in e-mail if necessary, are welcome :) )
If stealth is available, would like to land by boulder on south and east side, keeping boulder between him and the witches, to get ready for his next turn.
Onrad (Kim, with little flourish) d20+19=37 d20+19=26 d20+14=15 d20+9=22 d6+7=11 d6+7=13 d6+7=8 d6+7=12 Tuesday September 11th, 2001 2:07:19 AM
Onrad, busy due to the snarling writhing fur of fury has no time to thank Quale, yet thrusts true and scores a critical hit on the wolverine (37, 26, for 11+13=24 hp damage), possibly misses with his second attack (AC 15, but 8 hp if the feeble slash did hit), and hits (22, for 12 hp dam) with his third attempt to counter the animal's assault.
Round 8 - Heroes' Response (DM Dave) d100=23 d6=2 d100=45 d100=90 2d6(5+5)=10 d4=2 d4=1 d4=4 d20=10 d20=11 d20=10 9d6(2+5+6+2+6+3+5+1+3)=33 7d6(1+4+6+4+3+6+6)=30 5d6(5+5+4+2+3)=19 3d6(2+3+2)=7 d6=3 d20+10=11 d20+10=19 d20+10=30 d20+10=16 d20+10=13 8d6(1+3+3+3+5+2+5+1)=23 Tuesday September 11th, 2001 6:46:52 AM
Tericus manages to get his spell off, but as he moves forward in the darkened hall, he once again encounters the reversed gravity effect, and falls to the ceiling [Suffers 2 hps -needs to make Reflex check DC 14 to avoid slipping, falling, skidding, etc. on slick ceiling. Any action will require additional Reflex checks.].
Dalelad manages to reach the floor with his rope rigging, and moves far enough south to exit the anti-gravity field.
Gareth's blows have a startingly effect: Rather than severing the probiscus, the elephant-headed god seems to grow thick, turning dark, and finally halting in a stone statue form. Gareth is easily able to pull away from the now-nondraining disk. However, he is not able to step back from the statue, as Nonam's Repulsion field smashes him up against it, then around behind it, leaving him sprawled next to Cantos [No damage].
In a flash of power, Nonam's bolt hits the statue, knocking it backwards onto Gareth and Cantos [Need to make Reflex DC 15 to avoid statue, otherwise suffer 10 points of dmg.]
Addinein draws Jus' attention to the witches, and arrows fly. Two of the witches promptly vanish upon being struck, while the third (2nd shot - the critical one) grimaces in pain.
Addinein casts his spell, but things do not go as planned. Rather than cloaking the area in silence, sparkling motes of light appear among the witches, coalescing into gems that rain from the air [Ten gems total] and all but one of the witches winks out. A sudden build up in electrical charge forms into a bolt of lightning that bounces back and forth between the witch and Addinein [Bolt goes a total of nine times, starting with the witch, who saves on all but the first and last bolts - her total damage received is 65 - kills the witch. Addinein will need to make Reflex DC 15 to receive half damage - roll a total of 4 times. 23 hps first bolt, 21 second, 17 third, 9 for the final bolt. Don't forget: Hero Point may be used to re-roll save]
Onrad drops the wolverine in its tracks, and a silence briefly fills Gorgontyr with the vanquishing of the final opponent.
Tericus d20+6=22 d20+6=18 Tuesday September 11th, 2001 8:54:23 AM
Tericus easily lands on his feet after he is caught in the strange gravity again. trying to make his way to Gareth, he moves as far as he can towards the last place he saw the warrior(made both reflex checks)
Cantos d20+12=29 4d8(5+5+2+4)+11=27 Tuesday September 11th, 2001 9:36:52 AM
Cantos manages to roll out of the way of the statue with grace. Making sure that he keeps Gareth with him he will cast Cure Critical Wounds on him immediately curing 27 points of damage.
(Ooc Sorry guys I was having trouble accessing the site yesterday... everything else was good just couldn't get here)
Nonam Tuesday September 11th, 2001 10:32:32 AM
Nonam cancels the repulsion. Then, just for good measure, he uses another thunderstrike and smashes the toppled statue with the Staff of Battle.
Qualde Tuesday September 11th, 2001 11:20:04 AM
Wincing at the spectacular brightness of Addinein's spell, Qualde blinks spots from her vision and husks, "Good. Now search artifacts, search witch portal?" She ignores her own advice, hurrying through and over the strewn rubble to her brother. The priestess calls on Caeroldra to heal the worst of his burns. (Cure Serious, 35 hp, exchanged SM3)
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) d20+9=20 3d8(7+8+6)+15=36 Tuesday September 11th, 2001 11:31:30 AM
The warrior rolls out of the way before the thing falls. He rolls the same direction as Cantos. Seeing Nonam begin to attack the stone thing, he backs up even as he gets the healing from the bard. He grabs a potion of extra healing and quaffs it (36 pts) as he moves, sword in hand, directly toward Addinien's position looking for more witches. "Our ally said there were 13 of them. I have counted only 5 so far. Find them! Nonam, we need you.". Looking back he continues "The others of you guard the exits and spread-". The warrior smiles as he spies Jus with his bow. "Good to see you, my friend. Let's finish this!". He closes in on the last known area of the witches, using his enhanced blind fighting ability to help locate the witches- if they are still around.
Jus Tuesday September 11th, 2001 2:21:54 PM
Jus sends a thumbs up to Addinein, as Addinein takes care of the witch. With a grin of acknowledgment to Gareth, Jus hops down from the boulder and caustiously heads N then W, looking for more enemies.
Onrad (Kim) Tuesday September 11th, 2001 3:57:58 PM
Onrad picks up the rapier he earlier dropped, and quickly cleans his blades. He looks about, trying to take in how his companions are doing. Then he picks his way along the long wall to the right of the doorway, working his way to the stone not far off from the throne.
Addinein (I did not sign up for the tennis tournament) d20+11=14 d20+11=22 d20+11=31 d20+11=21 3d8(6+5+8)+3=22 Tuesday September 11th, 2001 11:02:31 PM
As Addinein sees the fruit of his spell go sour, you can see the look on his face as he thinks 'oh crap, what now'.
Almost as if you can hear the crowd in the background, Addinein dodges to the left (14)(ooohhhh) for 23 points, flies up (oooooooo) (22) for 10 points of damage, spins left very gracefully (aaahhhh) (31) for 8 points of damage, and then quickly dodges to the ground for 4 points of damage. As he touches down on the ground, you can see him sag, and then fight to stay up, from being heavily injured.
As he comes to his senses from all the dodging, Addinein wonders how luck played into the last bit of action.
As his sister casts the heal spell, Addinein sighs with the relief to some of his wounds. Cringing with the effort, and the possibility of backfire, Addinein pulls out his cure serious wounds scroll, and casts it upon himself (for 22 points of healing).
Pieces of Eight (DM Dave) d100=80 d100=97 d20=6 d100=39 d100=19 d100=3 d2=2 d2=2 Wednesday September 12th, 2001 8:31:54 AM
Tericus successfully makes it to Gareth's side as Cantos is finishing up on providing healing [The effects of the Cantos' healing are diminished, providing only 8 points of curing]..
Nearby, Nonam smacks the statue a good-one with the staff, sending a BOOM throughout the room, but the statue is made of sterner stuff than it first appears, and remains intact.
Qualde tends effectively to her brother's wounds, which is a good thing, as magic just continues to give Addinein problems, when his healing scroll backfires. 8 snakes spring forth from the scroll, and land writhing on the ground [Qualde's spell is also diminished, resulting in only 8 points of healing].
Onrad, making his way to the west end of the room, quickly discovers the 8 missing witches, whose bodies are stacked like cordwood next to the dais, sucked dry through big gaping wounds in their bodies.
Tericus (web, lightning immunity, Protect other w/ Gareth) 3d8(8+7+2)+11=28 Wednesday September 12th, 2001 8:45:04 AM
Finally catching up with Gareth, Tericus says, "Hold on a minute." Then he touches the warrior on the shoulder, and some of Gareth's wound's disappear (cast cure serious wounds for 28 pts) then the cleric moves with Gareth to search for the other enemies.
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) d4=4 Wednesday September 12th, 2001 11:02:46 AM
The warrior nods thanks to the ever-supportive cleric and quaffs another potion in hopes it will improve his health situation (Minor Restoration, 1d4 temporary stat points - 4!). He continues to search for witches moving west toward the stage. He tries to locate the human body that was cast aside by the 'godling' as he goes. "Nonam, push that thing outside so that if it comes back to life we can get support. No need to take chances and have to fight it again.".
Onrad (Kim) Wednesday September 12th, 2001 11:27:42 AM
Onrad pokes gingerly at a couple of the bodies with the tip of his rapier. "Gareth -- I think we've got the rest of our thirteen witches here. Sucked dry. Neatly stacked." It takes him a moment to realize the ambiguity of his last statement.
Cantos Wednesday September 12th, 2001 8:48:33 PM
Cantos looks around at the room and then backs up to the entrance guarding it as Gareth instructed when he hears of the witches, "Hmph... guess we don't have to worry about those 8 then, but I agree -- let's get that monstrosity outside in case we have to do anything else with that beastie." With that Cantos puts his bow up and walks over to move it when others arrive to help.
Jus Wednesday September 12th, 2001 11:19:28 PM
Jus finishes looking around the boulders for any enemy, then heads back to the group. "Should we search the bodies? They may have items that work in this... dimension. Hey!" Jus looks around with a sign of worry, "Where's Teko?!?!"
Search and Strike (DM Dave) d100=6 d100=17 9d6(2+1+3+4+4+6+6+3+2)=31 8d6(1+6+3+5+2+2+4+5)=28 7d6(2+2+2+2+2+3+2)=15 6d6(3+1+1+1+5+3)=14 5d6(5+1+4+3+6)=19 4d6(1+6+1+5)=13 3d6(5+2+3)=10 2d6(4+5)=9 d6=5 Thursday September 13th, 2001 7:10:23 AM
At Tericus' touch, a bolt of lightning surges through Gareth's body [No healing provided, takes 31 points, no save due to touch] then strikes Tericus [28 points, Reflex DC 15 for half damage] then arcs over to Nonam [15 or half] then back to Tericus [another 14 or half] then to Gareth [19 or half] then leaps to Qualde [13 or half] then Addinein [10 or half] back to Qualde [9 or half] and finally peters out on Gareth [5 or half].
If Gareth is still standing, he downs his Restoration potion [Regains 4 Con and 22 hit points].
Tericus quickly discovers that, whenever he starts to speak, colorful bubbles emerge from his mouth, rather than sound. When a bubble pops, one word in his voice may be heard, with the effect that all his sentences are disjointed [Further spell casting involving verbal components are prohibited].
The missing body that was flung to the side at the beginning of combat is discovered in the center of the room: It is that of some type of scaled humanoid, perhaps a devil?
Searching the nearest body, that of a lady with the torso of a snake, Jus discovers the following items of note:
bracers, rapier, crossbow with bolts, cloak, ring, amulet, wand, and two empty potion bottles.
Dalelad (DM Dave) Thursday September 13th, 2001 7:13:55 AM
The thief goes to help Cantos in moving the statue. "Uh, what about that antigravity field?"
Tericus (web, lightning immunity, shield other with Gareth) Thursday September 13th, 2001 9:19:52 AM
Being immune to lightning at the moment, Tericus doesn't take any damage from the bolt, though wounds do appear on his body (whatever damage Gareth ends up taking is split evenly between us) realizing he's pretty much useless, Tericus sits down where he is and hopes he doesn't cause any more damage.
Nonam d20+9=15 Thursday September 13th, 2001 9:31:15 AM
Leaping out of the way of the lightning, Nonam's eyebrows still stand on end from the close discharge. He shouts, "NO ONE CAST ANYTHING ELSE!" Then he looks over at Gareth, "you're the one with the muscles. You move it."
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) d20+10=20 3d8(3+4+3)+15=25 Thursday September 13th, 2001 12:11:18 PM
The warrior winces as the first lightning runs through his body. He then deftly avoids some of the last charge. With a scowl, then a smile he quips, "You really have it in for me, don't you? I'd say Nonam's spell that made our magic work right is now gone.".
The warrior does a quick search of the lizard man and then moves over to the stage and looks for doors or openings in the area. Glancing down at the witch pile he says "You guys good at detecting illusions and things make sure those are really the witches. They are devious and could easily have cast an illusion. I don't like those things...". He also quaffs another healing potion to finish healing (25 pts).
Gareth,cont. Thursday September 13th, 2001 12:13:41 PM
The warrior shrugs at Nonam, "OK, I just thought you were going to push it with that staff. I'll get to it once we're sure the place is secure.".
Jus Thursday September 13th, 2001 1:31:23 PM
Jus carefully pulls the items off of the witch and brings them to the party. "It wouldn't be surprising if these are evil; but, if not, they should work here in Myth." He then heads off to check the other bodies.
Qualde (BS, Shield) d20+7=24 d20+7=20 d20+2=21 Thursday September 13th, 2001 2:12:31 PM
Some instinct prompts Qualde to duck as the bolt ricochets toward her and back again (Reflex=24,20). The near-misses leave her badly injured, but she takes Nonam's advice to heart and turns her attention to searching the nearest witch. (Search=21)
Onrad (Kim) Thursday September 13th, 2001 5:54:19 PM
Joining in with Jus, yet feeling some distaste for the endeavor, Onrad helps to collect items from the bodies of the dead witches. "Think we should burn their bodies, Jus?"
Cantos 2d8(3+6)+5=14 Thursday September 13th, 2001 8:34:15 PM
Cantos looks around just glad that the lightning didn't hit him. "I hope my potions still work." With that he take a potion of Cure Moderate Wounds from his backpack and drinks it down and watches his wounds heal up a bit.(14hps healed) "Let's get this thing out of here before anything else happens."
Addinein d20+11=22 Friday September 14th, 2001 1:15:24 AM
After he sees his spell go awry, the light finally clicks on. Addinein turns to share his thought with the group. As he begins to turn around, Tericus casts his spell. While completing the spell, Addinein catches in the side of his vision, the flickering of the lightning, as it bounces between people. Quickly Addinein finishes his turn, just to fall over on his back, in order to avoid being hit by the lightning. Lying on his back (2 ft off the ground, due to flying), Addinein comments to himself, 'It's good to be lucky.' Looking worse for the wear, and pretty beat up, Addinein stands up in order to assess the damage to the party.
Recovery (DM Dave) Friday September 14th, 2001 7:31:52 AM
Cantos' potion tastes bitter, and fails to provide any healing.
The group quickly secures the area, and determines that no other egress exists, and no obvious Gates are present in the room. The pile of treasure stripped from the bodies quickly grows:
chain shirt, guisarme, bracers, ring, eyes lenses, amulet, battleaxe, dagger, ring, bracers, circlet, wand, composite short bow, bracers, cloak, gloves, ring, potion, potion, wand, bracers, amulet, nunchaku, dagger, belt, gloves, ring, eyes lenses, potion, potion, bag, and a pile of coins and jewelry
Abruptly, a crash is heard at the entrance, turning everyones' heads, and you discover that the hallway is blocked by the boulder that, seconds ago, was suspended on the ceiling.
Nonam Friday September 14th, 2001 8:47:26 AM
"The antigravity field is gone. I can move it without much trouble. Detect magic won't work in this place, but much of this probably is. Load up with what you can carry, and we'll check it later." Nonam picks up a wand, a set of bracers, a belt, and a pair of gloves. As he picks through the items, the mage wonders if Gorgontyr counts as a temple now that it has been cleaned out. He decides to test his theory and says aloud, "Ciernan, we have finished our first task, but we are badly hurt. If you can aid us, we would be appreciative."
Tericus Friday September 14th, 2001 9:31:46 AM
Standing back up, Tericus moves over to the treasure and picks up the chain shirt, one set of the bracers, and an amulet.
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) d20+11=16 d20+11=28 Friday September 14th, 2001 11:09:03 AM
The warrior pulls out 6 potions of extra healing (3d8+5). "My potions have been working fine. I've imbibed several. Take them, use them to heal yourselves - whoever has need. I have more if necessary. We must be completely ready for our next encounter. I fear this may have just been the warmup..."
The warrior picks up his short sword, loads as much stuff as he can into his pack, and then proceeds to the statue. He attempts to pick up the end closest to the now blocked entrance and drag it toward the exit. He tries once (DC 16), then again (DC 28 str) once he has an idea of how heavy the thing is going to be.
"I'm wondering if any of these blocks of granite hide a trap door. Any chance they make that antigravity field work for the entire room?"
Cantos 3d8(8+7+7)+5=27 d20+3=6 Friday September 14th, 2001 9:46:05 PM
Cantos looks at Gareth, "Thanks my friend a bit of healing would be nice right about now," and takes one of his potions (27points of healing). Cantos then walks over to the pile of treasure an picks up a set of eye lenses, 1 ring, the circlet, a set of bracers, an amulet and the bag. He places everyt thing in his bag and starts to walk the walls looking for possible secret doors and hidden exits. (Search 6 doh)
Onrad (Kim) Saturday September 15th, 2001 3:39:15 AM
"Hold on there, Cantos. I wanted to try a peep through the eye lenses, and what I can see. May I?" If Cantos hands him the lenses, Onrad will take a look at them, before trying them on. If there is more work to do in taking things off of the witches, he will work to complete that first... then carefully put them on (unless someone stops him first).
Jus Saturday September 15th, 2001 5:59:51 AM
After everyone else has picked up what they want to carry or use, Jus puts the rest in or tied to his pack.
Qualde (BS, Shield) 3d8(3+1+7)+5=16 Saturday September 15th, 2001 12:51:40 PM
The priestess growls at the other Drow. "Your own skill and desire for self-preservation have saved you, Addinein. Call it luck if you must."
If Cantos' dose seems to work effectively, Qualde accepts a potion from Gareth with a husky, "I thank," and drinks it down. (heals 16hp) She helps to shove the statue through the entryway once the blocking boulders have been cleared.
Addinein 3d8(1+2+7)+5=15 Monday September 17th, 2001 12:52:18 AM
"Luck gave me the opportunity to use my skill." quips Addinein.
Taking Gareth up on his offer, Addinein quaffs a potion. The most serious lightning scars disappear, but there's still a disturbing amount of damage.
IF man power is what is needed with the boulder, Addinein helps out.
Rubble Rousers (DM Dave) Monday September 17th, 2001 6:17:37 AM
At Nonam's words, he feels energy wash over his wounds, removing all damage [All hit points and Con points restored for the mage].
Those inbibing Gareth's potions have some of their hurts healed.
No other exits are discovered, and the group spends some minutes straining to push the boulder out of the entryway. The statue appears to be too wide and too round [15 feet diameter vs. a 10 feet wide/tall opening] to be moved out of the building.
The arm cut off by Gareth earlier is located in the middle of the room: It, too, is now petrified.
Nonam Monday September 17th, 2001 11:13:37 AM
Nonam says quietly, "Thank you, my friend."
Then he addresses the laboring group, "I was thinking that I can probably destroy the stone with the staff. If that doesn't work, I can teleport us anywhere in the city. Before we do either, we should decide just what it is that we want to do. I wouldn't mind a trip to the library near here, but Cieran provided me with enough knowledge of this place to satisfy me for now. So we could try to return home, or we could stay and try to free the Woodland Queen."
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) Monday September 17th, 2001 12:32:28 PM
The warrior decides to get the arm of the thing instead of the whole thing. "Perhaps just taking out a piece of it will give your newly found leige the ability to stop him from returning here. I still have 3 more potions here - and 13 more I can share.". He hands them to anyone else who wants more healing.
"Nonam, who exactly is the Woodland Queen? I remember Cieran speaking of her, but I don't remember her being spoken of by the Greens. Are you under some form of obligation to Cieran to do this? I am not opposed to doing more good here if we can.".
Gareth (+5 Bull's Strength, +7/+3 Shield, +1/+1 AC/SV) 3d8(6+5+7)+15=33 2d8(8+5)+4=17 Monday September 17th, 2001 4:06:38 PM
The warrior quaffs 2 more potions. He's looking pretty good now - even though the slightest of injuries still linger. Turning to Nonam, he asks "Will Cieran tell us about this stuff we just obtained? Should we use these items or what? Also, shouldn't we go to his temple now? Isn't that what he asked us to do? Of course, if those holding the queen hear about this they may be ready for us. Perhaps a quick assault would be most effective?".
Jus Monday September 17th, 2001 7:48:10 PM
"As far as what to do, I'm interested in visiting another temple that had quite a library at one time. But I am open to rescuing a Queen."
As they chat, Jus tries asking again, with a lot less panic, but a little more insistence: "Would someone tell me what happened to Teko? He's missing."
Onrad (Kim) 3d8(2+5+6)+5=18 3d8(2+6+6)+5=19 Monday September 17th, 2001 8:11:08 PM
"Sure, Gareth. I've felt better before, and could use one or two of those potions." He downs one or two. [Gareth - let me know whether he gets one or two.]
Cantos Monday September 17th, 2001 9:12:00 PM
Cantos lets Nonam study the lenses before putting them in his bag. "I think we should get out of here and find whatever New Elenians are here first that is the last part of our mission everything else can come later," Cantos states. With that he reshoulders his pack and arranges his items for the most comfort.
The Eyes Have It (DM Dave) Tuesday September 18th, 2001 6:35:33 AM
Onrad notices that things come into sharper detail when he uses the lenses carried by Cantos [+5 Spot check bonus].
The group discusses options and plans while recalling mission details and trying to prioritize goals.
Across the room, a familiar glow of starry lights pops up, faintly regarding the group with a pair of red dots.
Dalelad (DM Dave) Tuesday September 18th, 2001 6:57:16 AM
Aloud, the halfling recalls Ciaran's words, “When you have finally finished with the witches, one task remains, and that is to find your exit. The Lady of the twinkling lights must be found and rescued if you are to find the correct portal among the thousand scattered throughout this city. Her situation is dire, and I would help her myself, but this task has been apportioned to you.
“When you have finished with the nightmare in Gorgontyr, meet me in my temple, and I will give directions on finding the Lady.”
Returning to a normal voice, Dalelad responds to Jus, "That fellow you're talking about, he ducked out of the party before the group departed on this mission. Had some other business to attend to..."
Tericus(web, lightning immunity, protect other with gareth) Tuesday September 18th, 2001 9:46:32 AM
as a bubble comes out of his mouth for every word he says, Tericus comments. "Im......not......able.......to......cast.......most........of........my.........spells.........so........I........doubt.........ill........be............much.........use...........but...........ill..........travel.........on."
Nonam Tuesday September 18th, 2001 10:18:52 AM
Nonam points up at the glowing eyes, "Those belong to the Woodland Queen. She's trapped here in Myth Drannor. As Cantos said, freeing her will show us a way out. I feel compelled to help, but I don't know that I was commanded to do so. There could be another way out, but I think we should just teleport to Ciaran's temple."
Gareth Tuesday September 18th, 2001 11:14:54 AM
"Agreed. Since he's willing to help us, it seems foolish not to see what else he will do. After we help the Woodland Queen, perhaps we can look around the city a bit for treasure and knowledge - if we still have the stomach for it after this next segment of the mission...".
"Teko left us, Jus. I'm glad to see you returned, we were worried that we'd lost 2 members back to back. I thought I'd be mad at you when you returned, but I'm only glad to see you are here. We need you. I hope your family situation is resolved?".
Gareth, Cont. Tuesday September 18th, 2001 11:16:50 AM
Onrad gets 2 potions. The warrior puts the other one up.
Onrad Tuesday September 18th, 2001 1:13:19 PM
"Ah, I feel much better. Thanks, Gareth," Onrad says after taking the two potions. [37 hp back - see previous post.]
"Look, Cantos, I was busy helping Jus take all the stuff off the witches, and didn't have a chance to pick things up. If you don't mind, I had my eyes on these lenses, and would like to use them. They help bring things into better focus."
Onrad restacks the witches' bodies as cordwood, says, "Let's burn these bodies, go to Ciaran's temple, and get his directions," takes out flint and steel, and begins to spark the fabric of the clothes toward the bottom of the pile.
Jus Tuesday September 18th, 2001 9:35:36 PM
"Ah, your friend Ciaran didn't tell me about the Lady. That sounds like the way to go." Jus makes one last search around the altar while Onrad does the dirty work.
Cantos Wednesday September 19th, 2001 12:32:21 AM
"Sure keep em if they help out any" Cantos say to Onrad. With that Cantos helps with the witches and then prepares to follow Gareth outside.
Qualde Wednesday September 19th, 2001 1:03:00 AM
The battered Drow priestess nods and slaps her her thighs with her hands, impatient to move on. "Ciaran, then," she says in her smokey, accented voice. "Teleport from here?"
Qualde approaches Jus and bows in welcome, indicating herself and her brother. "Qualde and Addinein, House Breyt'tar. Jus of The Three arrives timely. How did find?"
Addinein 3d8(1+3+3)+5=12 3d8(2+8+6)+5=21 Wednesday September 19th, 2001 2:27:26 AM
Taking his cue from Gareth, Addinein decides to heal up. It takes 2 more potions to get Addinein look fresh again. When he hears Qualde giving his introduction, he'll nod his head twoards Jus.
Lady of the Lights
Moving On (DM Dave) Wednesday September 19th, 2001 8:00:40 AM
Disposal of the enemy is completed as the group continues to get re-acquainted.
Both Nonam and Dalelad recall that there is a permanent dead-magic zone at Ciaran's temple, which will preclude direct teleportation, but the group can safely arrive just outside of the vicinity, with only a short stroll required.
Once everyone is ready, Dalelad offers to do the honors, and abruptly the scene changes as Gorgontyr is replaced by a weed-filled cobblestone parkway, with Ciaran's temple looming large.
Letters chiseled in the ancient stonework gleam in the moonlight, proclaiming Tiarnan Ciaran Darragh on the archway leading into a huge, open air temple. Somehow, the words transform in the mind of the onlooker to Lord Black Oak.
A cool fresh breeze emanates from the cavernous entrance.
Tericus Wednesday September 19th, 2001 9:18:29 AM
Pulling out his mace, Tericus prepares to enter the church.
Gareth Wednesday September 19th, 2001 11:05:30 AM
As they depart the play house, he shakes his head at the burning husks that used to house real people. "You know, folks ought to choose more carefully who they follow. Why would you serve somebody that kills you? That's just stupid...".
The warrior carries the arm of the elephant man over his shoulder and his sword in the other as they proceed. "Don't worry, my friend.", he speaks as he looks to his sword, "This isn't a club, only a trinket for our newly found ally.".
He keeps a close eye out for ambush as they make their way quickly to the church. When they arrive at the doors, he sheaths his sword and enters - always with the watchful eye.
NOTE: Addinein, add 10 more hit points. One of the potions is +15 instead of +5.
Cantos Wednesday September 19th, 2001 2:14:03 PM
Cantos walks into the temple quickly and quietly. "I just want to get some sleep, it seems like days since we had a moment's rest." Cantos then chuckles quietly to himself.
Onrad (Kim) Thursday September 20th, 2001 12:19:18 AM
The nimble warrior wets his hands from a waterskin, and washes them off as the witches turn to ash.
He readies himself for the arcane transportation. Onrad finds himself, without really thinking about it, staring at Qualde for a moment. Then he shakes his head, not wishing to be rude, and -- "Well, here we are." Using the lenses, he scrutinizes the words 'Tiarnan Ciaran Darragh'. So that his companions might share in his knowledge, he says, "That means, 'Lord Black Oak'." He wonders how he knew that.
Onrad walks into the temple.
Qualde Thursday September 20th, 2001 12:35:45 AM
Qualde limps beneath the archway, first making sure that Nonam and Dalelad precede her into their new liege's temple.
Addinein Thursday September 20th, 2001 6:32:22 AM
Feeling restored, Addinein retrieves an extra potion from Gareth. Mumbling under his breath as he grabs the potion, "Proud one she is".
Addinein joins the group as they travel to the temple. Looking for a private moment with his sister prior to entering the non-magic zone, Addinein offers the potion to her. "To aid you" is his terse comment.
Nonam Thursday September 20th, 2001 10:24:55 AM
Remembering the non-magic zone at the last moment, Nonam starts emptying the pockets of his robe. He pulls out four sacks from one pocket and starts stuffing all sorts of scrolls, potions, and knives into them. Once he's finished, he finally crosses over into the temple.
Gareth Thursday September 20th, 2001 10:59:23 AM
He nods to the dark elven man and hands him a potion (Note: Addinien, the potion is 3d8+15.).
Spying Nonam the warrior remembers he'd already removed all items from his bag of holding so there is nothin else for him to do. He enters carefully with the others.
Jus Thursday September 20th, 2001 3:35:53 PM
"Oh...," Jus muses, reflecting on Teko's departure. "I hope I wasn't the catalyst for that.Hey, I'm sure we'll see him again," Jus says, becoming happier by the moment.
Jus frowns as Qualde bows to him. His expression is mixed and somewhat unreadable, but Jus does manage to give a short nod of his head to Qualde and Addinein. Jus manages a short greeting in Drow, butchering the words with his accent, but nevertheless getting across his intent. At an attempt at casual conversation, Jus says, "Someday, I'd like to hear your thoughts on the Drow's blue blades." Feeling awkward, Jus turns to the rest of the party.
As they prepare for the transport, Jus explains his reappearance. Although Qualde was the one to ask the question, Jus addresses the entire group. "I returned only to find that our party had dissappeared. Using a few of my elvin contacts, I managed to hear rumors of Myth Drannor which eventually led me here. I also talked with a man named Ciaran Darragh, who claimed to be a god [although I've never heard of him before]. He told me that Nonam and Dalelad accepted his lordship [Really, Nonam. I never expected you to be the religious type. He asked me if I wanted to too, can you believe that?] Anyhow, we talked for a bit and he sent me here, telling me you were about to engage in battle."
"Hmmm," Jus ponders, trying to recall more of the conversation as the transport takes place. "Oh, yeah. This Ciaran guy said someone activated a magic item which went wacko and blew out most of your magic items. That sorta fits with some warning I got about spells here."
An Airy Feeling (DM Dave) Thursday September 20th, 2001 5:30:58 PM
Footfalls echo on flagstones as the group crosses over into a vast hall whose recesses are lost in darkness. The air seems to briefly sizzle, and then the group is within the no-magic boundary. The sole source of light emanates from a great oak tree growing in the center of the chamber. To the right, a major portion of the complex lies collapsed, apparently the result of the final battle that overthrew Myth Drannor long ago. In the hidden recesses above, the sounds of voices whisper all about. Dust is kicked up in the group’s wake.
Seemingly stepping from within the tree, Ciaran advances to greet you, “Welcome! You have accomplished a great thing this day, and it is time for rest. Come!”
He beckons you to a place in the back of the great hall, where an alcove shelters you from the constant winds blowing throughout the complex.
“This is a secure refuge – even the demon lords dare not enter, as my servants would quickly nullify their powers and overwhelm them.”
Gareth Thursday September 20th, 2001 5:50:07 PM
The warrior follows the self-proclaimed god to the alcove, looking around at anything he can see. "Thank you, Ciaran. A rest would be most welcome. I brought you a present. I've no idea if it is of any use to you, but I thought I'd let you make that decision yourself.". He offers the severed limb of the elephant thing to him. "What WAS that thing anyway? Did it have a name? And what was it's history - if you don't mind me asking?".
Cantos d20+3=4 d20+3=6 d20+3=16 Thursday September 20th, 2001 8:35:10 PM
Cantos walks in slowly to take in the sights, spying what appears to be a safe spot he shrugs of his back and rubs his shoulders where the straps were." Yes, What was that thing?" Cantos walks around his pack and takes a drink of water from his waterskin. " And is there anyway you can restore our magic items..I am feeling a bit naked without my items working"
(spot 4 search 6 listen 16)
Nonam Friday September 21st, 2001 1:46:43 AM
Nonam looks over at Jus, "Well, no other god ever came and helped me before. They just sat around in the sky doing whatever it is they do. But Ciaran, he showed up and talked to me. That's what I like in a god. See me all healed up? Did I drink a potion? No. I offered up a prayer of sorts to be healed, and I was. I didn't even have to use a priest as a middleman..."
Nonam trails off in silence as Ciarnan approaches. He smiles and says, "Thank you for your help today. We could not have done this alone." Then he goes and stands under the tree for a moment before heading back to the alcove.
Jus Friday September 21st, 2001 4:28:06 AM
"You do have a point there, Nonam," Jus admits. "So are you a priest now, as well?"
Jus nods his head towards Ciaran, "Good to see you again, and thanks for the teleport."
Ciaran Darragh (DM Dave) Friday September 21st, 2001 5:33:08 AM
Ciaran receives Gareth's gift with a thoughtful look, "Mind you, this was not of an actual god, but a rendering of one known as Chaugnar Faugn - a malevolent one that is best not discussed in the presence of the Mythal."
He hefts the arm casually, making it appear less weighty than it actually is, "I might make some use for this." He mutters distantly.
To Cantos, Ciaran replies, "The power that stripped your items of their dweomer is not one to be trifled with lightly. Even from a distance, I would quickly find myself ensnared while trying to retrieve that which was taken."
To Nonam, Ciaran smiles, and replies to Jus, "Actually, the teleport is a feature of the Mythal, not something I provided. Only the knowledge was given, allowing Dalelad to access that power.
"You must rest as you are able this evening, and prepare yourselves for a great struggle to come in the morning. The Lady you seek is near to death. I will give you details now, as I am able, so that you can prepare more effectively. Be mindful that the Mythal guards secrets closely for those who know how, preventing me from telling you more than a little."
Gareth Friday September 21st, 2001 11:11:59 AM
The warrior shrugs at the gods words. "Just being careful. Didn't want to leave him whole. Thought the arm might benefit you in some way. Makes me no difference what you do with it if it doesn't.". After Ciaran tells them whatever it is he is going to tell them, he puts his stuff down in the alcove, repacks, and prepares to rest and for the mission tomorrow. "So who is this Woodland Queen? Why is she being held and who is holding her?".
Nonam Friday September 21st, 2001 12:41:59 PM
Nonam continues with Jus, "You know I'm no priest. I haven't even bowed to Ciaran in worship. His gifts seem to be given quite freely. As a result I've gained a great deal of respect and as much reverence as an irreverent wizard like me can muster."
The wizard listens to Gareth and waits to hear the answer.
Ciaran Darragh (DM Dave) Friday September 21st, 2001 2:25:33 PM
"Ah, the Lady. Of her I can speak: She is a being of surpassing beauty, gentleness, and great spirit. Hers are the lands surrounding Myth Drannor, and the Lady's minions control the only variable Gate in the region - this is the only certain path to your homeland, with the destruction of the witches' portal."
"Now, how she was captured, and by who - both of those questions will have to be answered by her, as someone with an expert use of the Mythal has placed guards preventing even my divinations. However, I do know of her location - she is in fact in the ruins of the temple that Jus desired to seek out."
Gareth Friday September 21st, 2001 2:49:11 PM
The warrior nods. "You say she's near death. So when should we go? Is it better to attack at night? Do you intend to come with us as you said you were intending to do something about this yourself - or do we go this alone?". The warrior pauses midful of the fact that he's grilling one who claims to be a god and clearly has great power. "Sorry for the barrage of questions. I am simply a mission oriented person. I like to learn all I can before walking into a situation. Tends to keep you from getting killed so quickly. Anything you can share would be greatly appreciated.".
Dalelad (DM Dave) Friday September 21st, 2001 3:38:18 PM
The halfling gives Gareth a funny look, "What do you mean by asking if he's coming? He told us earlier that he would help her himself, but this task has been apportioned to us.”
Dalelad looks visibly irate.
He addresses Ciaran, "What does it take to become one of your priests?"
Jus Friday September 21st, 2001 3:38:48 PM
Jus grins at Nonam's words, "Irreverent wizard; I like that." With a mischevious grin, and hoping to stir a long still pot, Jus asks, "How would you describe Onrad?"
Jus perks up when he hears Ciaran's response. "Now I'm definitely interested in this mission. Is this Woodland Queen the same Lady you informed me of?"
Ciaran (DM Dave) Sunday September 23rd, 2001 5:27:27 PM
Ciaran responds to Jus with a vision of a woman of startling beauty, standing in a glade with a shaded pool in the background. She has light brown hair, heart-shaped face, and is clothed in white gossamer. "Yes, she is the same that we have spoken of earlier."
Cantos d20+3=16 Sunday September 23rd, 2001 8:39:39 PM
Cantos looks at each of his comrades taking them all in one at a time. "I would just like to say that it has been a honor working with all of you... your skill and dedication to each other is an inspiration to a bard such as myself. As time permits I think I shall have to compose a new piece about you." With that Cantos settles down to look at the items that he placed in his bag and listen to the conversation around him.
(spot 16 for looking at anything unusual on the items)
Ciaran (DM Dave) Monday September 24th, 2001 7:12:13 AM
In response to Dalelad, Ciaran's birthmark around his eye glows briefly, and knowledge fills the halfling's mind, "These are the rituals that are required to become one of my priests, should the day arise that you desire to choose that calling."
Addressing Gareth, Ciaran states, "The other gods are watching this upcoming task - it is more than just a mission to find your escape from Myth Drannor, and for this reason I am constrained on what aid may be rendered. However, this much I can do:"
Requesting a view of the loot gained from the battle in Gorgontyr, Ciaran rapidly identifies the items [Including ones that some of the characters have picked up separately], despite the apparent barrier to magic in this magic-dead zone:
+2 bracers of armor, +1 keen rapier, masterwork hand crossbow, 50 masterwork crossbow bolts, +1 cloak of resistance, +1 ring of protection, +1 amulet of natural armor, wand of magic missile (3rd-level caster, 50 charges), 80 gp, +3 chain shirt, +2 guisarme, bracers of health (+2), ring of protection +1, eyes of the eagle, amulet of natural armor (+1), masterwork battleaxe, 91 gp, circlet of persuasion, wand of hold person [50 charges], mighty composite short bow +2 (+2 Str bonus), bracers of armor +4, cloak of resistance +3, gloves of dexterity +2, ring of protection +1, potion of bull’s strength, potion of cure moderate wounds, potion of hiding, potion of detect thoughts, wand of summon monster II with 50 charges, +2 bracers of armor, +1 amulet of natural armor, +1 nunchaku, dagger of venom, monk’s belt, gloves of dexterity, ring of protection +1, eyes of the eagle, potion of wisdom, potion of cats’ grace, bag of tricks (gray), masterwork dagger, masterwork bracers.
[Following is a list of surviving magic items that the characters currently have - all other items were destroyed in a wild magic surge:
Addinein - All scrolls Cantos - Gloves Dalelad - potions and ring Gareth - sword, crystal orb, potions Jus - all items Nonam - robe and its contents, 1 dagger (Paunch), staff given by Ciaran Onrad - oil of acid resistance Qualde - ring Tericus - nothing
Over the next two days, the treasure needs to be divvied up, with updated character sheets to follow for the impending battle. Also, spell-casters please drop me a note on which spells will be 'memorized'.]
Tericus Monday September 24th, 2001 9:40:27 AM
"Hopefully a little rest with restore my voice enough that i can cast my spells again." Tericus says uneasily
DEH Monday September 24th, 2001 10:51:36 AM
Uh, Dave. Do you mean totally destroyed or just rendered inoperable until we leave this place?
Gareth Monday September 24th, 2001 11:02:51 AM
"Thank you for your help, Ciaran. This stuff will certainly be of great benefit to us."
The warrior pulls a list from his pack. After thinking about it and making some changes he says "OK guys, here's our current list of treasure order. I added the new members in the order they joined to the end of the list. Seemed the fairest way.... Here it is: Tericus, Jus, Onrad, Nonam, Gareth, Dalelad, Qualde, Addinien, and Cantos. Tericus?".
As the others choose their items, Gareth speaks once again to Ciaran. "It seems you have the ability to give knowledge to people without words. I am not opposed to swearing an oath of fealty to one who is good and just in their realm. But I need to understand what that commits me to. Is there any way you could just 'make me know' what it would mean for me? I do not take such things lightly. I've seen the result of such oaths taken in good faith by my family on their lands. Only to discover later all the strings that go with it. It has cost the lives of brothers and uncles. I do not wish to make the same mistake as they.".
Nonam Monday September 24th, 2001 12:11:44 PM
Nonam lays the part of the treasure that he picked up pack in the pile. "Let's get to splitting it up."
Then he turns to Jus, "How would I describe Onrad? That depends entirely on whether or nor he's holding one of his long pointy swords."
[I'd like to second DEH's question about the magic items. Permanently gone or gone in Myth Drannor? I won't lose as much as others, but still much more than I could replace.]
Cantos Monday September 24th, 2001 6:03:53 PM
Cantos places the items he was lookig at on the ground with the others and waits his turn to select whatever can help him the most.
(Yes would also like a clarification on the permanece of current magic items being lost)
The Dreaded Answer (DM Dave) Monday September 24th, 2001 8:09:29 PM [Yes, all items items affected by the wild magic surge have been permanently drained by the Mythal - gone, kaput, adios. The spell Weave Mythal (given to Nonam by Ciaran as part of the knowledge for becoming a follower) gives a one-minute reprieve in which to cast magic without such fearful effects.]
Ciaran (DM Dave) Monday September 24th, 2001 8:31:59 PM
Responding to Gareth, the god states, "I cannot provide such a vision, as there are evil days ahead, and for some, choosing me as their liege will be a great boon, but it will also bear great sorry as brother turns against brother. You will be reviled by those who spit upon Pantheon, cursing as folly any who follow a 'cult' god. I am not that which witches worship, but many in ignorance will attack you without such consideration."
Sadly he concludes, "However, I am a great friend, and will give bountiful aid to those who have chosen me, when the Wold seems darkest."
Addinein Monday September 24th, 2001 11:13:12 PM
Worried for his sister's well being, Addinein listens into the conversation.
"Do we pick one item at a time?"
Jus Tuesday September 25th, 2001 12:33:52 AM
"Yes!" Jus exclaims when Ciaran gives him the vision. "Many thanks to you again Ciaran; this is turning out well."
Taking a few minutes to lay all the new loot out, Jus lets the others start picking while he makes notes on who gets what.
OOC: Watch your email's inbox. I'll be the POC for splitting up the treasure and will send you info on it soon.
Qualde 3d8(3+4+5)+15=27 Tuesday September 25th, 2001 4:17:53 AM
Still trying to puzzle out the implications of Jus' blue knife comment, Qualde absently drains the potion vial (27hp), and follows the others into the circle of oaks. She listens to the conversation, interjecting a firm, husky, "If gods task us, we do. This Lady is elven?"
While they sort through the witches' items, the priestess asks, "Is Mythal stable for magic, outside grove? Would heal all before sleep."
Tericus Tuesday September 25th, 2001 4:50:07 AM
Dropping rings, potions, scrolls, gems and a few other items on the ground, Tericus says, "This place sucks. I should of never of come." Then he begins to poke through the treasure pile, but not with much enthusiasm(EVERYTHING I had was destroyed. I'm not very happy).
Divide and Conquer (DM Dave) Tuesday September 25th, 2001 7:31:01 AM
The group, quietly and not-so-quietly, begins to re-arm with the items acquired in recent battle. As the shock sinks in on the great loss of magic, anger vies with concern over the upcoming confrontation.
[Many thanks to John for being the POC]
Ciaran responds to Qualde's query, "She is elven, and more. I will provide a temporary respite from the whims of the Mythal, when you are ready to call upon your Lord's powers."
Nonam Tuesday September 25th, 2001 12:18:54 PM
Nonam picks up the dagger of venom and idly considers the possiblity of plunging it into his heart.
Gareth Tuesday September 25th, 2001 2:17:15 PM
The warrior thanks the being for his information and goes through what remains of his stuff, discarding anything of no value. "I can't believe its all dead. It cost me everything I owned. Years of effort - just gone...". He sits down, eats, and sleeps until Ciaran tells them it's time to go.
Cantos Tuesday September 25th, 2001 2:25:52 PM
Cantos sits up quickly and starts removing items 1 by 1 from his body until he has a pile sitting in front of him and groans," Well this isnt good" He then walks over to the pile of treasure and starts to look it over trying to figure out What would help him out the most.
Jus Tuesday September 25th, 2001 7:43:44 PM
Jus helps everyone sort through their items, remaining quiet for once.
Tericus Wednesday September 26th, 2001 5:57:52 AM
taking a break from shifting through the items, Tericus moves to the nearest wall and slumps against it. "I cant even pray to Teresalia in the accursed place." he mutters to himself "I want to go home."
Gareth Wednesday September 26th, 2001 7:09:58 AM
"Looks like the fastest way to get home is to go get this queen out. Lets prepare and get it done.".
Prepare for Battle (DM Dave) Wednesday September 26th, 2001 7:34:56 AM
The group sleeps fitfully that night, but nightmares that stalk the city leave the Three alone in their sleep.
The next morning, everyone finishes preparing [Please advise of any healing spells, etc. that you wish to cast. Everyone who had reduced ability scores regains one point. Tericus is able to speak again without emitting bubbles.] and Dalelad (following Ciaran's directions) teleports the group to the outskirts of a huge field of rubble.
After a few minutes of exertion, the group makes its way to the entrance of the remains of a spectacular temple. The only recognizable portion now standing is a tall blue onion-shaped dome.
[Spellcasters: I'm going to need those updated spell lists real quick.]
Nonam Wednesday September 26th, 2001 9:42:50 AM
Nonam rests and memorizes new spells before heading off with the group.
Gareth Wednesday September 26th, 2001 10:13:43 AM
The warrior makes sure everyone is ready and he then proceeds toward the temple area (or wherever Ciaran directed) - no need to waste time. "This place was sure awesome..."
Cantos Wednesday September 26th, 2001 2:27:29 PM
Cantos takes his much lighter bag and slides it on his back and looks at the others. "I guess it's time."
Qualde d4=4 d4=2 d4=4 Thursday September 27th, 2001 12:12:45 AM
Before leaving Ciaran, Qualde takes advantage of his temporary stabilization of the Mythal to cast Lesser Restoration on Gareth, Onrad, and herself (4,2,4, repectively, ability score damage restored). She offers healing and weapon and armour enhancement spells to any who request them.
Jus Thursday September 27th, 2001 12:44:33 AM
Jus is shocked to see Nonam and the dagger, even if Nonam was joking.
To whoever wants to listen, and even to those that don't, Jus says, "I wasn't with the party when everything was destroyed, so you may not like to hear this from me. I was told before I came here, and I was told that you were told of the danger here. But I want to remind everyone that you got out of that fight easy. Entering the Myth was an invitation to Death -- casting spells was rolling out the red carpet for him."
Trying to carefully choose his words, Jus continues, "I remember stories of the Gold Dragon's visit here where they had to carry most of the party out dead -- and that was after using several resurrection scrolls while in Myth."
Again a pause. Then, "I know it's irritating to hear the 'new guy' say it... but we have to find another way to fight. Only use spells or devices if you have to, and even then don't do it."
Jus considers saying more, but realizes he's probably not making any friends this way. Shrugging, he stands for the teleport.
Despite the surroundings and somber mood, Jus starts getting excited when he sees the temple. With a little smile and a whisper, he says "Mystra!"
Onrad (Kim) Thursday September 27th, 2001 2:58:39 AM
"Thank you, Qualde." With serious mein, he gives a bow - with reserved formality, but with sincere gratitude. "I -- could use a bit more healing, if it would not be too much trouble," he tells her.
Onrad has been quietly thinking about things. He recalls when he learned how to fight and do things without magical augmentation - though he does not mind the benefits of enchanted items. Maybe he and his friends have become too dependent upon such. He nods at what Jus has to say.
"I remember when my friends and I would fight each other with sticks. We called 'em swords, but they were just pieces of wood we'd picked up somewhere." The nimble warrior gets a faraway look in his eyes. "We'd kill ogres, or orcs, or 'bad guys' or even giants or a dragon or two - at least in our minds. In our childish ways, we learned to fight. I remember a new guy moved near us, and joined in our fights. One time his stick just raked my belly, deep. Fell down straight to the ground right then, holding myself for some time. Learned from that moment of agony how to guard my belly. Learned from countless bruises how to dodge. Pain is a sharp teacher."
He looks at his friends. "Sure, we've lost a lot. But we've gained some back, too. And had success. Anyway, our minds are our best weapons, right?" He glances at his friends. Coming from nostalgia back to the present, the hint of a smile plays around his lips. "Of course, I can't speak for you on that, Gareth." He grins and ducks.
Final Preparations (DM Dave) Thursday September 27th, 2001 6:33:45 AM
The Three continue to make preparations, and discuss their situation.
[Gang, if possible, we need to make the next step tomorrow. Thanks to those of you who have already sent updated information. John, how are things coming on the treasure-splitting?]
Dalelad (DM Dave) Thursday September 27th, 2001 6:37:27 AM
"Boy, I must be dense," states the halfling as the conversation takes a serious turn. "I didn't realize everyone was so bummed out. Guess it just comes from dropping off the natural high of winning such a big battle. Imagine telling our grandchildren about a fight with a god in the mythical city of Drannor!"
When the group arrives at the ruins, Dalelad offers to go ahead and scout the way, "Even though I'm thinking about the priesthood doesn't mean I've lost my stealthiness."
Gareth Thursday September 27th, 2001 10:47:50 AM
The warrior looks around and says "We fought most of that last battle with mostly brute force - and brains (with a side glance to Onrad). I'm really hoping this time it isn't a god or something that's holding this queen. If not I like our chances.". He pulls out his sword and admires it. "And of course, we've not lost ALL our items. If I had to choose one I still have it. And who knows, I suspect these guys will have stuff we can get too. Maybe even some cash we can use to rebuild. Let's go find out...".
Nonam Thursday September 27th, 2001 11:21:37 AM
Nonam looks at Jus and rolls his eyes, "If you'd sworn to Ciaran you would have learned how to control the mythal to some extent thereby stopping most of those problems. Most of my mistakes were made prior to that time. Now, I can cast my lower level spells without worry. And if I hadn't cast the more dangerous spells when fighting that elephantine monstrosity none of us would be here right now. The low level ones didn't work against him, and most of you were bouncing about in the doorway while he was out trying to kill us. Now, for those that didn't swear, I can weave the mythal and make it safe before any of you do any more healing spells. And Jus, no amount of 'I told you so' is going to make any of us any happier about the way things have been going. The possibilty that all our items could be destroyed never occured to me. Did it occur to you Tericus?"
Cantos Thursday September 27th, 2001 5:08:31 PM
Cantos stands and slides on his pack. "I was just frustrated last night, for me everything I had worked so hard for was destroyed... with the exception of one pair of gloves, it's hard to see a lifetime of possessions go from helpful to so much dead weight... especially when you dont have a copper to your name. I started out fresh and naked once -- I guess I shall do it again." With that Cantos looks at Jus. "Mister these guys know you and respect you so I will refrain from any type of retort. However it's easy to look at the pasture without having to worry about the bull."
Jus Friday September 28th, 2001 2:46:29 AM
Jus nods at both Nonam's and Cantos' comments; he was expecting someone to say something along those lines. However, something in Cantos' words gives him pause.
Walking over to Cantos and offering his hand, Jus says, "I'm Jus, a member of the party that has been gone for a few days. You are right that I'm not in a position to talk. It's easy to say that our lives are worth more than our items when I've not lost anything."
Jus steps to the side and begins to go through his pack and his clothes, laying items out before him. "Please, everyone put the items you've just selected back into this pile. For what I hope are obvious reasons, I'd like to have a turn to choose this time."
Jus takes all the items found on the witches and puts them together once again. This time, however, all of Jus' magic items are mixed within.
OOC: I'll send another email to everyone in a few minutes. Please respond as soon as you can so we can move on.
Qualde 4d8(4+8+5+6)+11=34 4d8(5+6+8)+11=30 Friday September 28th, 2001 3:07:51 AM
Faced with Onrad's formality, Qualde gives him a slow, sultry smile. "Thank Domi and Caeroldra," she admonishes. "And our host." She casts Cure Critical Wounds on him (34hp, GMW burnt), then prays for healing for herself (30hp, CSW).
"More tools for us than force and brains and toys." The drow hefts her morningstar in illustration, using it to point to the ground at her feet, to the glowing sky overhead. "Earth, air, light -- even up and down. Any is tool, if right place, right use."
Qualde's pale green eyes light with passion, and her smokey voice deepens further. "Biggest tool is goal. Gives direction, gives focus. Focus on goal: free Lady and get out. If we want enough, we get."
Tericus (sam) Friday September 28th, 2001 9:43:34 AM
OOC: Hello. sorry this is out of character, but ive has some serious personal problems the last couple of days and they dont look like they are going away until monday, so ill be unable to post until then. sorry for the inconvience
Gareth Friday September 28th, 2001 11:09:25 AM
"Jus, your gesture is well taken but please, retrieve your stuff. We will need you full strength and comfortable with your weapondry. Lessening yourself is not going to improve our chances. Nobody faults you for not losing and nobody faults you for their loss. It wasn't your fault. Besides, I am pleased with my choices so far.".
Nonam Friday September 28th, 2001 11:43:27 AM
Nonam frowns as Jus empties his items out, "I appreciate the gesture, but I for one won't take any of your gear. You always pick out junk anyway." The wizard sits back and surveys the group for a second before nodding at Qualde, "She's right. This is merely a hardship, but one that we can over come. It's not much worse than when we fought those three chimeras. This might even be better. No one's dead yet. Also if push comes to shove, there's always the World Serpent Inn."
Addinein Friday September 28th, 2001 2:12:04 PM
(ooc odd happenings with my e-mail for the last few days. Something is up with myrealbox, I'm not recieving mail, or being allowed to login. Any e-mail since Tues, can it be redirected to solutions-now@home.com?! I apologize for inconvience. I"m hoping they'll be back online shortly)
Dalelad (DM Dave) Friday September 28th, 2001 3:48:14 PM
The halfling eagerly begins pawing through Jus' belongings. "Oooh, cool, what's this do?" he asks, holding up a diamond-tipped staff. Deciding it's a bit too unwielding for his small frame, he quickly discards it and continues burrowing into the mess. He quickly grabs up the bracers, "Hey, how about these?"
Once the treasure is divided, he heads over and scouts out the entryway, taking Gareth's lack of response as a silent 'Yes'.
Gareth Friday September 28th, 2001 3:53:34 PM
The warrior nods to the halfling - and follows.
Jus Friday September 28th, 2001 3:54:41 PM
"Thanks for the sentiment, guys, but this isn't time for noble gestures. And this isn't some prideful gesture of mine, either; this is about life and death. If we have a better chance of surviving by splitting up our belongings, then let's do it!"
Stepping aside to allow Dalelad rummage, Jus answers, "That's a Staff of Frost. Someone that can cast that Myth Wierd, or whatever, should use that. And Nonam should take the Spellbook with Wish -- I can't cast it yet, and it may be useful in the future to heal everyone to full strength."
Looking around, Jus makes one last offer, "Really, if there's anything you want that'll give us a better chance of surviving, take it!"
Addinein Sunday September 30th, 2001 1:14:48 PM
(going to try to make up some)
With the answer to Qualde about being able to stabilize, " Does this stabilize attend to all magic, or just her type of magic?"
With the offer of Jus's equipment, "This would of course not be a on a permanent basis. It's tactically sound for us to redistribute our gear as appropriate. Once we are out of this area, we can discuss who actually keeps what."
Poking about the treasure pile there's not much that attracts Addinein's eye.
"Life is never easy. You just learn to deal with what you've been given. Then the day comes that you meet an enemy that is better than you, and life is done."
If Addinien gets the word that regular magic is available, "I have spells to help the warriors here. LIke the wand of his (pointing to Tericus), and they last for 5 hours."
Dalelad (DM Dave) Sunday September 30th, 2001 5:30:51 PM
While everyone is hashing out the treasure, Dalelad slips through the rubble, and checks out what lies ahead.
After a minute, he comes back to report, "The place doesn't look too stable, but should probably hold up okay...I don't know, I guess ask a dwarf if you want an expert opinion on if the it might collapse. Anyways, there's a hall that slopes downward pretty steep-like. Goes, oh, I guess for a hundred feet or so." He demonstrates, with his big, hairy, smelly feet.
"Then, it opens out into a big chamber of some sort...I didn't poke around, because I felt the hairs on the backs of my, oh nevermind, I just felt like it was dangerous, know whaddya mean? This chamber is kinda dome shaped, with all sorts of small rocks and human-like bones scattered everywhere, even some bones crammed up in the walls, like they're holding the place up. It was pretty dark, with a little light glow coming from the middle of the ceiling. Couldn't tell, but I think there might be an opening up there. Didn't see any other ways out. 'course, like I said, I only glanced."
Cantos Sunday September 30th, 2001 8:03:35 PM
Cantos looks at Jus..."hmmm well said and well met." He extends his hand to Jus. "As to your items thanks but no..you need your items as much as we felt we needed ours...if you are not comfortable in your gear you will be as unbalanced as the rest of us. I for one will not choose from your items but thanks for offering."
Onrad (Kim) Monday October 1st, 2001 2:50:54 AM
"They then have my thanks," Onrad replies to Qualde, as she brings him quite a bit closer to full health.
The limber fighter looks over the assembled magic and such. "It seems it's a day for gratitude. Thank you for sharing your things with us, Jus. I concur with Addinein. I'll consider this a borrowing of the items you are offering." He indicates interest in several things from the common booty, and a few of Jus' items.
Tericus Monday October 1st, 2001 6:52:11 AM
Shaking his head, Tericus stands up and smooths out his robes. "Well, we're already here, so let's go do what we are supposed to do."
Gareth Monday October 1st, 2001 10:58:36 AM
The warrior listens to Dalelad's description and says "Sounds like we're expected yet again. Oh well, guess I'll take the brunt of the first attack again.". He waits for everyone to get their gear sorted out and in line. Once this is accomplished he looks to everyone with resolve and says "Let's go.".
Nonam Monday October 1st, 2001 12:00:25 PM
As Nonam sifts through the gear, he points out, "I can cast some spells that will help us out a bit. I memorized the strength spell a few times this go round. I can cast a strong version here, and it will last most of the day. I can also enchant two blades for 11 hours. I can give something a keen edge for just under two hours. Someone else should carry around this Staff of Battle. I was barely able to keep from thumping myself in the head with it. It's a staff for a warrior, not a wizard. And Jus, I can't cast wish yet either. Maybe in a week or two, but not quite yet. I've also got a fairly potent jar of poison if someone wants to coat a blade with it. And I have a small magic shop's worth of potions and scrolls. Hmm... let's see. Here's an oil of impact. An oil of fiery burning. Oil of slipperiness. Who wants what?"
While waiting for answers, Nonam manipulates the mythal to ensure the safety of his spells and increases their effect effect (as per his secret knowledge) and casts Bull's Strength on Gareth, Onrad, and Addinien. (+5 str for each/11 hours). Then he casts Cat's Grace on himself (+5 dex). Then he pauses to ask, "Now, who needs those magic weapons? And who wants this staff? I'll tell you how to use it."
"I can cast the weave mythal spell three times. We should save one for the healing process after the fight. I'll cast one on Jus and one on one of the clerics - Tericus or Qualde - at the beginning of the fight. The fields should move with them but will only last a minute. So use the big spells and items like the staff of frost first. Once they're gone we'll have to rely on the more mundane. No mistakes this time."
"And before we go into this battle, I'm going to drink my last potion of double casting along with a potion of intelligence. When I do and after I do, you had better all stay away from me. There's no telling what it will do here. Once they are really starting to work, I'll be very likely to fry anything in sight."
Cantos Monday October 1st, 2001 1:08:53 PM
Cantos looks around at his comrades and shakes his head. He limbers up his arm and puts his bow with arrow nocked in the other. "I wouldn't mind having my arrows get that bonus Nonam if you can."
Gareth (Bull's Strength +5) Monday October 1st, 2001 1:14:30 PM
The warrior smiles at Nonam's comments about him going crazy during battle. "OK Nonam, I'll be glad to have my weapon be keen. I think that best as each time I hit I do more damage - and that will allow me to kill more quickly. Also, it would be useful for my short sword here to be reenchanted as it lost its power recently - but only if somebody else doesn't need it. I'm also certainly not opposed to poisoning these jokers. They sure don't seem to mind poisoning us." The warrior coats both his weapons with poison - but only after others have taken what they want. "I would say if there is not enough to go around that it be best that I take the magic allowing more physical damage and the others take the stuff that helps them bring down their opponents faster by other means."
Gareth (Bull's Strength +5) Monday October 1st, 2001 1:18:25 PM
"One other thing, I have 2 potions of bull's strength and 10 healing potions should anyone need any. I think distributing them among everyone would be a good idea." The warrior hands one to each party member who wants one. (let me know: 3d8+15 each)
Addinein Monday October 1st, 2001 1:44:38 PM
"Did I understand your common right? The 'Weave Mythal' spell you've recently learned, only lets one person at a time cast? It's not an area affect spell working for those that are allies? If that is the case, I may have jinxed us unnecessarily. I had understood that the Weave Mythal was something that all spell casters could benefit from."
The Weave of Magics (DM Dave) Monday October 1st, 2001 5:38:05 PM
Final preparations are made as the group readies for the upcoming battle.
[I've only received spell-lists from two players - once the battle is joined, any who have not responded will be stuck with the spells memorized the previous day, less any spells already cast.]
Qualde Tuesday October 2nd, 2001 12:29:13 AM
Qualde frowns while rearranging her new equipment. "No poison for me. Nonam, serve best purpose to Weave for Tericus. Not best fighter, I, but can help. Will enchant my weapon?" She holds out her morningstar. "Asked Domi for spells to enchant weapons and armor. Best I not cast them, though."
She accepts a Bull's Strength potion from Gareth and holds it up. "Will work without weave?"
Once preparations are complete, the priestess lines up beside her brother for the descent into the unstable hall.
"Nonam, if you Weave for one person, works only for his spells? What if I try heal him? Or heal you?"
Onrad (Bull's Strength +5) (Kim) Tuesday October 2nd, 2001 1:05:21 AM
"Thank you, Nonam," he says as he feels his muscles ripple, his sinews tighten. Yet again the recipient of others' kindness, Onrad accepts one of Gareth's healing potions, tucking it into a pouch.
He takes several minutes as his friends and companions prepare to run through his own regimen of stretching. As he warms up, his forehead produces a slight sheen of perspiration. He works with his weapons (both old and new), adjusting, tinkering with his dexterity-based weapons style.
Cave of Debris (DM Dave) Tuesday October 2nd, 2001 8:13:33 AM
With Gareth's leave, the group heads down into the gloom. After a few cautious moments, our heroes arrive at the opening to the cavernous room described earlier by Dalelad.
All is pretty much as the halfling had seen it earlier, though perhaps not so intimidating, now that everyone is together viewing the same scene: Apparently this inner room of Mystera's temple barely withstood the ravages of the Fall of Myth Drannor. Chunks of ceiling stone lie strewn about the floor, intermingled with countless bones. More bones protude from crevices in the curved walls that arch overhead, with an apparent opening some 40 feet above. It is from here that a ghostly yellowish light emanates, giving a sickly hue to everything. The floor spans some 70 or more feet across.
Dalelad (DM Dave) d20+20=30 Tuesday October 2nd, 2001 8:21:04 AM
Dalelad offers, "I can scale the wall and drop a rope down for us to get up there." He points to the opening in the ceiling.
He attempts the climb if given the nod.
Addinein (Bull strength +5, Endurance +4, Cat's grace +3) d4+1=3 d4+1=4 d4+1=5 d4+1=2 d4+1=3 Tuesday October 2nd, 2001 9:23:20 AM
(sorry for late post) (I've received no update on treasure distribution)
Prior to leaving, not knowing who wants what. Addinein casts Endurance on Gareth (+3 con) and himself (+4) and his sister (+5) and Onrad (+2). Running out of spells, he then casts cat's grace on himself (+3 dex).
Looking around the temple, Addinein mutters, "Looks like's it's lucky to be standing."
Tericus 3d8(4+6+2)+15=27 Tuesday October 2nd, 2001 9:28:20 AM
"I still have a few nasty surprises I can do, so I'll take the mythral weave Nonam." Tericus says. Then he takes one of the healing potions that Gareth offers and drinks it (heals 27 pts).
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) Tuesday October 2nd, 2001 10:53:56 AM
Before accepting the spell of Addinien, the warrior looks to Nonam for assurance that this is going to work. Once the all clear is given he takes it graciously. If nobody else speaks up, he also takes the keen weapon and gets both swords coated with poison (i.e. Looks like Qualde and Cantos get the enchantment. Gareth gets keen weapon and poison - if nobody else speaks up Gareth will take every advantage he can get, assuming nobody else want them.) He gives Qualde the potion of Bull's strength and tells her she can use any time. He also gives Tericus and Onrad a healing potion, shakes his head as nobody else seems to want one and puts them away.
As they enter the temple, the warrior stands ready to fight. He nods to Dalelad to set the rope. He also looks around with his new eye to see if he can spot anything 'interesting' anywhere in the temple.
Nonam (Cat's Grace +5) Tuesday October 2nd, 2001 11:12:48 AM
Nonam says, "The Weave Mythal spell may be centered on an area with a 30' radius, or it may be cast on a specific person for their use. I thought that might be more useful in a fight since it would allow for mobility. Perhaps you would all prefer it cast in one area? Let me know before I do it."
The wizard then hands Onrad a potion of lesser restoration, "Drink this. You still look a little pink around the gills."
"Okay, now I'll enchant Qualde's club thingy and Cantos' arrows... Jus, you want to throw some arrows in here? I can get 50 at a time." Then he casts Greater Magic Weapon, once from memory and once from scroll. Items get a +3 bonus for 11 hours.
"Gareth, let's put Keen Edge on your sword." He casts Keen Edge off a scroll. "Don't cut yourself. You'll have about 2 hours with that. It may run out, but it's safer to cast it now."
Then the wizard produces his jar of poison. "This is a poison that thieves place on doorknobs and such. It will immediately soak through the skin and into the bloodstream. There is enough here to coat five weapons. Once you hit your target, the poison will be gone. Be careful with it. If you drip it on yourself, you'll be dead before the fight starts. I have four neutralize poison potions. If you take the poison, take a potion. And gang, I still haven't used any of my healing potions. If you need one, let me know."
Once everything is taken care of, Nonam exits the waiting area with the group and moves to the cavern. He nods at Daledad, "Climb on up. I'll catch you if you fall."
[Poison = Contact Thieves Poison. 5 applications. Effect = death (save for 25 points damage). Onset=1 minute. - This was type E poison in 2E rules. Closest 3E equivalent is Black Lotus Extract (see chart DMG3 p80). I'll let the estimable Mr. Hill decide if it keeps its original properties or switches to the new type. Either way, it's quite deadly.]
Gareth Tuesday October 2nd, 2001 2:14:15 PM
The warrior contributes any additional arrows needed to make 50 and lets the archers have them as he had several +3, +2, and +1 arrows now unmagicked (but only if needed).
Addinein Tuesday October 2nd, 2001 6:03:23 PM
Taking up the offer of healing potions, Addinein takes at least one from Gareth, and one from Nonam.
Jus Tuesday October 2nd, 2001 8:07:05 PM
While adding many of his arrows to Cantos' to gain the +3 benefit, Jus asks, "Are we in one of those Weave Mythal areas now? I'd like to cast a few spells in preparation, but only if it is safe."
Post modified after player clarified situation with DM
Jus talks with Ciaran for several minutes while everyone is preparing to leave. Jus' voice rises in emotion several times during the conversation, while Ciaran continues to reply in calm, even tones. When their talk is finished, Jus wipes his sweaty palms on his shirt, in a futile attempt to dry them. Whatever Jus discussed was very trying for him, although, strangely, he seems a bit more confident now.
Finishing his preparations, Jus casts a succession of spells upon himself (Endurance, Cat's Grace, Bull's Strength, Mage Armor, Fly, Stoneskin, Shield). "If someone is interested in better defense, I have another Mage Armor memorized. Also, if one of you fighters would like, I can Enlarge you. This will give you much greater strength, but much greater size as well -- so I suggest we wait to cast it until we know the size of our arena."
Stepping aside with Nonam, Jus confides, "You can cast your Weave Mythal upon someone else when needed. I'm... able to do the same now."
Cantos 2d8(8+4)+11=23 d4+1=4 Tuesday October 2nd, 2001 8:29:40 PM
Cantos smiles as he puts on his new items and adjusts his weapons." I could use that weave Mythal spell as well to get ready before we get started that way I can help out more" If Nonam cast then Cantos will cast Cure Moderate wounds on himself, followed by Mage Armor, Expeditious Retreat, Bull Strength, Haste,Displacement and See Invisible on himeself if not he will go in as is.
Quick Clarification (DM Dave) Tuesday October 2nd, 2001 9:38:26 PM I know I'm making it a little confusing, since we're basically addressing three different time periods here at once: 1. The minute prior to the group's departure from Ciaran's temple, when Ciaran provide a Wild-Magic-free zone in which to cast magic; 2. The moments after the group teleports to the ruins of Mystra's temple; 3. The group entering into the ruined chamber.
It is assumed that all magics used do so without dire consequences, as most are being performed in Ciaran's temple.
Qualde (Endurance +5, GMW +3, BS +2) d4+1=2 Wednesday October 3rd, 2001 3:13:52 AM
Before leaving, Qualde drains the Bull's Strength potion (+2), then accepts her weapon from Nonam with a nod.
As Dalelad ascends the domed wall, she trails him across the cavern's floor, ready to catch should the halfling lose his hold on the unstable surface. Idly, she asks, "How old, bones? Teeth marks on them?"
Onrad (Endurance +2, BS +5, Mage Armor) (Kim) d4=2 Wednesday October 3rd, 2001 4:16:44 AM
Onrad swallows Noman's potion of lesser restoration, fully bringing his strength back (not to mention the +5 from bull's strength).
At the battered temple, he tries to discern the source of the ghostly yellowish light. ---- [Modified following Jus' modified post above]. "Sure, Jus, I'll take the mage armor spell."
Time Merge (DM Dave) Wednesday October 3rd, 2001 6:47:46 AM [With today's post, we are now fully in the 'present' situation at the ruined temple of Mystra]
Dalelad successfully begins his ascent, when the bones Qualde is wondering about spring together into a familiar groups, forming an army of undead. Many of the bones wedged in the walls being scaled by the halfling also pry themselves loss, causing a small shower of stones [Dalelad to make DC check to maintain position on wall].
The heroes get the first action as they face a crowded field of 39 Skeletons.
Dalelad (DM Dave) d20+20=31 d20+20=39 Wednesday October 3rd, 2001 6:53:40 AM
Halfway up the wall, the halfling manages to cling to the overhang, despite the break-up. Briefly, he considers dropping back down to join in the combat, but decides it's more important to make it to the top.
He continues working his way up the dome, using rope and pitons to secure himself.
Nonam d20+7=24 d6+3=7 Wednesday October 3rd, 2001 8:56:02 AM
Not quite convinced that even this many skeletons constitute a deadly peril, Nonam advances on the nearest bone man (the one up and to the right between the two boulders) and smacks it with the Staff of Battle. (AC 24, for a whopping 7 pts dmg). He calls out, "Maybe we can do this without magic. Stay between the piles of rubble, so they can't gang up on you."
Tericus d20+2=16 2d6(3+3)+12=18 Wednesday October 3rd, 2001 9:56:32 AM
Seeing the skeletons form up in ranks, Tericus holds up his flute and yells "IN THE NAME OF TERESALIA I BANISH YOU!!!" (Attempt to turn undead, I'm able to turn 12 hd monsters or less, or destroy 6 hd monsters or less. I'm able to turn or destroy a total of 18 hds.)
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) d20+11=31 d20+11=23 d20=9 d20=15 Wednesday October 3rd, 2001 11:38:03 AM
The warrior frowns at the sight of the skeletons. "Jus, I could use that enlarge spell of yours now.". Not wanting to waste his poison on undead, he picks up the largest stone he can muster and launches it at the nearest skeleton. He then does it again. (Str check 31 & 23, Hit AC 9+26.5=35.5 & 15+21.5=36.5, for ? + 16.5 DMG& ? + 16.5 DMG)
Cantos :Mage Armor, Expeditious retreat, Bullstr +4, See Invis, Haste, Displacement d20+3=13 d20+3=11 d20+3=15 Wednesday October 3rd, 2001 12:52:01 PM
Cantos looks around," Kinda reminds me when I was still traveling with my master, but considering the place I think this is no joke" Cantos will hold his action watching the Flank of Jus in front of him if anything tries to attack there he will hit it. Cantos starts looking around for anything hidden.
(Spot 13 search 11 listen 15)
Qualde (Endurance +5, GMW +3, BS +2) d20+3=18 2d6(6+1)+14=21 Wednesday October 3rd, 2001 2:12:47 PM
The priestess throws back her hood, revealing her white topknot and the twin symbols gleaming at her brow. "Flee before my lord Domi's might!" she cries in Drow. "Tremble in the wash of Caeroldra's light!" (turns up to 21 total hit dice of undead of 13 hit dice or less)
Qualde continues to pace Dalelad's progress, as much as the rubble-strewn floor will permit without coming too close (10') to fleeing skeletons.
Onrad (Endurance +2, BS +5, Mage Armor, Str 18 +4; Dex 23 +6; Con 16 +3) (Kim) d20+19=37 d20+14=22 d20+9=22 d20+19=38 d6+9=10 d6+9=15 d6+9=10 d6+9=11 d20+9=24 d6+9=13 Thursday October 4th, 2001 4:05:32 AM
Onrad realizes a rapier is not the weapon of choice for battling skeletons. But, he'll try and make do. [OOC: A rapier can't crit a skeleton, can it? If so, his first attack did crit- nat 18, nat 19; as well as his third attack- nat 13, nat 15. If not...]
He steps forward to engage the skeleton ahead and to his left, wanting to leave plenty of room for Gareth.
He starts with the new +1 keen rapier (crit range for Onrad 12-20/x2), doing 10/2 (or 21/2 if crit applies); 15/2; 10/2 (or 23/2 if crit applies) damage to the skeleton. [No Monster Manual at hand - assume puncturing weapon does 1/2 to 3e skeletons? If no crit, and damage is halved: 18 hp damage. If crit, 30 hp. Looking forward to clarification.]
Jus (Endurance,CGrace,BStr,MArmor [AC:23],Fly,SSkin,Shield [AC:30 facing North]) d20+7=14 d20+2=14 d20+7=21 d6+2=8 d4+2=3 d6+2=4 Thursday October 4th, 2001 4:34:06 AM
As Tericus and Qualde begin their tirades against the skeletons, Jus gives an enthusiastic war cry. "Go for it, Clerics! Woohoo!" With a quick nod towards Gareth, Jus exclaims, "Not yet, Gareth! I don't want to see you stuck in that hole up above!"
With incredible speed and skill, Jus slips his sword back into its sheath on his back and pulls a Sap and Hammer from the sides of his backpack[Quick Draw; free actions].
In the same motion, Jus takes a 5' step to the northeast, trying to draw both of the skeletons before him, and puts his full attention into the task of dismantling these bones. (AC-Hit:14/14/21; possible damage:8/3/4, using blunt weapons)
OOC: as per a previous discussion with DM, Jus cast Keen Weapon on his arrows and 15 others, starting with Cantos'. Also, how many of Jus' arrows received Nonam's +3 GMW (ie: how many arrows did Cantos get GMWed)?
Heroes' Actions Round 1 (DM Dave) d20+3=23 Thursday October 4th, 2001 7:03:22 AM
Dalelad successfully continues his back-bending ascent as the battle ensues.
Nonam's blow shatters the skeleton in a shower of slivers.
Tericus' Turning is stymied, and the priest detects higher levels of negative energy bolstering these undead [No effect of Turning this round].
Heaving large slabs of stone, Gareth smashes two other skeletons into dust.
Cantos holds his action and scans the room, but sees little of interest - this place has been pretty well scavanged at some point in the past. Even the skeletons look poor.
Qualde has more success in overcoming the negative energy, and red pin-pricks of light wink out of the eyesockets of numerous skeletons as they collapse to the floor in heaps [21 of the enemy dispatched].
Onrad easily destroys his opponent with a flurry of blows, although it is immediately obvious that the damage is diminished [Undead are immune to criticals, and skeletons only take half-damage from slashing or piercing weapons].
Jus smacks down another skeletons in a display of quickness [Nonam managed to take out the other of Jus' targets].
Addinien maintains a defensive position.
I Spy Something....Tasty (DM Dave) Thursday October 4th, 2001 7:24:31 AM
Cantos and Onrad both finally discern the source of the pearly-yellow light, as it emerges from the opening in the ceiling of the room - a transluscent beholder!
It gazes down upon the party with its huge eye, gnashing its maw in fury as it sights the group. Three of its smaller eyestalks take an interest in Dalelad's adventure on the ceiling.
Enemies' Actions - Round 1 (DM Dave) d20+7=13 d20+7=22 d20+7=12 2d8(2+8)+1=11 d20+13=19 2d6(1+6)=7 d20+17=21 d4=1 Thursday October 4th, 2001 7:44:42 AM [All magical effects are currently surpressed under the gaze of the beholder.]
Three eye-beams fire at Dalelad, all hitting their mark. The thief screams as he lets loose of the facing and falls, but the grapple lines arrest his descent, leaving him dangling 25 feet above Qualde's head. From his movements, it appears he's broken some bones, and his left arm hangs uselessly pointing downward toward the dark elf.
Everyone in the room, upon seeing the newcomer, feels a wave of negative energy poor over him/her [Must make a single (all inclusive) Fortitude check (remember no magic bonuses available) to avoid the following: d4 Str loss, d4 Dex loss, d4 Con loss, d4 Chr loss, 2d10 hit point dmg].
The remaining skeletons, apparently by some unheard command, stand back.
Addinein (BS, CG, END (surpressed)) d20+9=16 d20+13=33 d20+13=21 d4=2 d4=3 Thursday October 4th, 2001 8:50:54 AM
(assumed dc 15)(ooc aack forgot to drop the bonus from endurance (+2) so roll is 14, change post accordingly, if failed)
Hearing Dalelad scream, Addinein looks up to see what has hurt him.
Spotting the beholder, Addinein feels the negative energy wash over him, causing him to shiver, as he ignores the effects.
Seeing the Beholder is currently out of Range for any hand-hand stuff, Addinein pulls out his hand crossbow and fires a shot at the Beholder. (crit hit, follow up crit hits ac 21) damage=2+1(mw) +3
Nonam d20+6=24 Thursday October 4th, 2001 9:29:27 AM
(Don't know what DC we need to make, but if 24 doesn't make it, then we're all going to die anyway. Also, are the permanent spell effects on Nonam cancelled?)
Crouching down behind the boulder so that it's between him and the beholder, Nonam bellows, "Why is it that everything else here can use magic?!" Hunkering down, he casts weave mythal in an area of effect centered near Jus. "Tericus, get a little nearer to Jus. I've woven the mythal."
While speaking, Nonam reaches into one of his pockets and haphaszardly tosses a pair of scrolls toward Jus. "Read one of those green fireball scrolls. Unless, you have something better."
(green fireball = 18 die empowered fireball (given to Nonam by Fireball))
Tericus d20+10=22 10d6(4+5+6+2+5+4+3+1+2+1)=33 Thursday October 4th, 2001 9:58:16 AM
making his fortitude check(i assume a 22 makes it), Tericus moves near Jus just as Noonan casts the Mythral spell. once there he chants a powerful incantation and sheets of flames roar all around the beholder(flame strike for 33 pts)
Gareth (*Bull's Strength +5, *Endurance +3, *Keen Weapon) d20+9=28 d20=18 d20=18 d20+7=25 d20+7=17 Thursday October 4th, 2001 11:42:24 AM
The warrior frowns as he sees the new threat. "I knew this was looking too easy...". As the skeletons fall back, he feels and resists the effects of the evil wash of energy (DC 28).
He decides to continue to pummel the skeletons with boulders since he cannot reach the glowing ball. "Can any of you guys cast fly on me? I can't hurt much it unless I can close. Spread out so that thing can't hit us all at once!". He launches yet 2 more boulders as he moves toward the 3 skeletons to the left as he moves past Onrad. (Str check 25 and 17 if necessary, hit AC 44 & 40 for ?+15&?+15 DMG).
Clarifications (DM Dave) Thursday October 4th, 2001 12:24:34 PM Grrrrr....I knew I was forgetting something. The DC is 18. And, I forgot to confirm that Nonam's permancy vision has been removed.
Finally, I'm assuming that the characters are continuing to try to use magic, as if they didn't know that the beholder's central eye is emitting an anti-magic beam (noting Nonam's and Tericus' posts).
Cantos (too many spells being shutdown) d20+7=8 d20+7=16 d20+7=17 d20+11=17 d20+6=8 d20+11=15 Thursday October 4th, 2001 7:47:28 PM
Cantos fails his roll (used 2 hero points sheesh) and feels the strength drain from him. He fires three arrows at the beholder hitting absolutely nothing.
Onrad draws his bow, and fires off three arrows (AC 24; 20; 11) for 2 and 3 hp damage to the Eye.
Sorry - no time tonight.
Qualde (Endurance +5, GMW +3, BS +2, suppressed?) d20+9=20 d20+3=16 d20+3=23 2d6(2+4)+14=20 Friday October 5th, 2001 3:52:12 AM
Though unnerved by the strange, transluscent appearance of the beholder, Qualde refuses to let it affect her (Fort=20). "Front eye blocks magic. Split up in two groups; can only look at one."
Not having any missile weapons, the priestess moves 20ft north and tests her own theory by attempting to turn the remaining undead. "By Domi and Caeroldra, disperse, unclean things!" (Turn up to 20 total hit dice, turn check result of 23 - used granted power of desire to reroll it.)
"Onrad," she calls. "How high can jump if I throw hard?"
Heroes' Actions Round 2 (DM Dave) d4=1 d4=4 d4=2 d4=3 2d10(10+3)=13 d4=2 d4=3 d4=3 d4=4 2d10(6+3)=9 d20+9=22 d20+9=19 d20+8=27 Friday October 5th, 2001 7:19:49 AM
Addinein's bolt flies true; passing harmlessly through the beholder as if it weren't there.
[Results of drain on Addinein: Str loss 1; Dex loss 4 (reduce AC, too); Con loss 2 (and 11 hit points); Chr loss 3; hit point loss of 13]
Tericus spell fails to go off [Due to Anti-magic field].
Gareth smashes two more skeletons into dust, both snapping with dry-brittle sounds.
Cantos, resisting mightily, still is overcome by the negative energy [Str loss 2; Dex loss 3(reduce AC, too); Con loss 3 (and 11 hit points); Chr loss 4; hit point loss of 9].
As with Addinein, Onrad's quarrels fly harmlessly through the apparition.
Qualde blasts the remaining undead into dust.
Dalelad [Makes Fortitude check], briefly shaken, is torn by momentary indecision - 'Should I stay up here, near this thing, or should I drop down with the rest of the group?' - decides to try climbing back up the ceiling and find some type of cover, hoping to make it inside the hole. He manages to drag himself back up to the ceiling.
Jus resists the effects of the drain [Rolled '27'].
Enemy's Actions (DM Dave) d4+1=2 d20+7=24 d20+7=15 d20+7=16 2d6(3+2)=5 d20+7=11 d20+7=22 d4=4 d20+7=15 d20+7=15 2d6(6+5)=11 3d6(4+3+6)=13 d8=4 d20+7=20 d4=3 3d8(3+4+1)=8 Friday October 5th, 2001 8:02:54 AM
Spinning in place, the Beholder brings all of its smaller eyes to bear on the group, aiming its big eye up into the opening in the ceiling above [All non-instantaneous spells/magic go back into effect as the anti-magic field is removed].
Beams blast as follows:
One eyebeam slams into Dalelad, dislodging him completely and causing him to plummet to the floor. However, a Feather Fall kicks in, gently depositing the halfling [Received 2 points of blast damage].
2nd eyebeam hits Cantos [Make Will check DC 18 to avoid running away in Fear].
3rd eyebeam barely misses Gareth.
4th beam bathes Qualde in a ray of darkness [Make Fort check DC 18 or loose 5 points due to negative energy drain. Otherwise, Qualde sustains 2 points of damage][/i].
5th beam targets Tericus, missing.
6th beam strikes Qualde [Looses four levels, as per the Enervation spell on page 199 of PHB].
7th beam hits Dalelad, shriveling his other arm.
8th beam connects with Tericus, breaking bones [Make Fortitude save DC 18 to only take 11 points of damage and reducing movement to half rate, otherwise receive 13 points of damage this round and 4 points next as broken bones continue to do internal damage].
9th beam hits Gareth, eating the flesh away from bone [DC 18 Reflex check to only take 3 points of damage, otherwise take 8 points of damage and make Fort check to avoid literal loss of face, becoming temporarily blinded and deafened as the flesh slogs off (takes 2d4 rounds to clear enough to fight effectively - meanwhile suffer -6 on all actions.)].
10th beam remains unused.
Nonam d20+11=31 d20+11=22 Friday October 5th, 2001 8:39:57 AM
Nonam moves over by Jus and Tericus. Knowing that the weave mythal should still be in place, Nonam opens up the spell book he got from Jus and casts Power Word Blind onto the beholder. (rolled a 20, hit SR 31) (caster level check=22)
When he's finished, he crouches back down behind a rock just in cast the thing can still see.
Dalelad (DM Dave) Friday October 5th, 2001 8:44:56 AM
Taking a cue from Nonam, Dalelad heads to the nearest pile of rubble, realizing he's only good for a moving target at the moment. He gingerly squats, trying to avoid jarring any more broken bones.
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) d20+6=24 d20+20=23 d20+3=8 Friday October 5th, 2001 11:16:35 AM
The warrior dodges the beam so it avoids a direct hit on his face. He comes about and decides it's time to practice his aim. He looks for cover as he moves North and draws his bow. If he has time he fires one arrow at the thing - not noticing that Addinien's bolt went through the thing [Hit AC 23 for 8 DMG] (Rolled d20 to see if he saw it since he was attacking skeletons.).
Jus (Endurance,CGrace,BStr,MArmor [AC:23],Fly,SSkin,Shield [AC:30 facing North]) d20+18=24 18d6(1+4+2+5+5+1+6+4+3+1+2+1+1+6+2+5+2+1)=52 Friday October 5th, 2001 2:29:58 PM
Jus curses at himself for his inaction; this isn't the time to freeze. Unrolling one of the scrolls Nonam gave him, Jus casts the green fireball, centered to catch the Beholder and miss the party members. Spell Check to read scroll = 24. Damage = 52
Onrad (Endurance +2, BS +5, Mage Armor, Str 18 +4; Dex 23 +6; Con 16 +3) (Kim) Friday October 5th, 2001 5:02:26 PM
Onrad is about to answer Qualde, when something occurs to him. "That's a projected image. The real thing is somewhere else. Find it!" Onrad goes tearing across the littered temple to the far side, where one of the fallen stones appears to penetrate the wall.
Cantos d20+9=19 Sunday October 7th, 2001 9:00:13 PM
Cantos manages to resist the fear but heads immediately to a mound of rubble to use as cover and looks areound for the real beholder. "Where's it at?!?!?!"
Qualde (Endurance +5, GMW +3, BS +2, Enerated -4) d20+11=15 d2=2 d20+2=15 d20+2=12 Monday October 8th, 2001 1:32:47 AM
Qualde wobbles a bit as two successive waves of negative energy leave her weakened and in pain (failed Fort with 15, lose Stoneskin). She staggers north to crouch behind some rubble, and calls out, "Also may be part on other plane. Or undead."
She searches the upper dome area for signs of the presences of an invisible body, perhaps in the turbulence of smoke or dust motes. (Spot=15, Listen=12)
Let Me Spell It Out (DM Dave) d20+7=16 d20+7=19 d100=61 8d6(1+5+5+6+1+6+6+2)=32 Monday October 8th, 2001 7:27:11 AM
Magics fly as the group scrambles. For a moment, all retinas are overwhelmed by the flash of green flame, and over the low roar, the sound of a lady's scream may be heard.
When the flames dissipate, the beholder is nowhere to be seen.
The ceiling collapses.
[32 hps of damage from the cave-in. All make a Reflex DC 15 to take half damage. Regardless of this skill check, all are pinned, and will need to make a Str check DC 25 to free themselves. See page 114 of DMG for clarification.]
Dalelad (DM Dave) d20+14=24 d20=17 Monday October 8th, 2001 7:36:34 AM
The thief easily avoids the brunt of the damage, curling up in a ball, but doesn't have near the strength to shove the stones out of the way, once the dust clears [With a Str of 13, he'll never be able to roll a '25' to free himself - would need a 20 Str to have a +5 bonus on this check.].
"Uh, guys, I need a little help here. I've heard of crashing a party, but this is ridiculous."
Nonam (Cat's Grace+5) d20+10=15 d20-1=9 Monday October 8th, 2001 11:20:07 AM
Nonam just barely manages to dodge most of the falling debris. Muttering about the continuous featherfall obviously not applying to rocks, he ineffectively struggles for a moment to free himself. Since that obviously doesn't help, Nonam taps the mythal and teleports himself (and anyone else that he can) to the surface of the rubble.
Standing on the surface, he gasps for air and blurts out to Daledad wherever he might be, "How do you keep doing that? That's my last time if I can help it."
[permanently deleting 1 hp]
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) d20+6=8 d20+11=27 d20+11=14 d20+11=17 d20+11=27 d20+11=20 d20+11=24 d20+11=26 d20+11=26 d20+11=15 d20+11=26 d20+11=27 Monday October 8th, 2001 11:25:54 AM
The warrior is unable to avoid a large chunk of ceiling as it crashes onto him (missed save). Hearing the woman scream he cringes hoping that they didn't just kill the one they came to save. With a mighty effort, he lifts the huge chunk of rubble enough to slide out. Once he sees that the beholder is gone he begins to unbury party members that are still pinned starting with the closest (made a bunch of strength check rolls to check for success in unburying members). "Either we just killed the one we came to retrieve or maybe you nailed to one responsible for the beholder.". He begins looking around the rubble for a non-party member who may have been fallen from above.
Cantos Mage Armor, Expeditious Retreat, Bull Str +4, See Invisibility, Haste, Displacement d20+10=17 2d8(3+6)+11=20 2d8(1+5)+5=11 Monday October 8th, 2001 9:13:43 PM
Cantos barely makes his save to avoid the worst of the damage from the falling ceiling," Sheesh first a beholder then the cieling What in the name of Domi will be next?" If Nonams spell allows Cantos to be teleported to the top of the rubble He will cast cure serious wounds on himself while within the Mythal that Nonam cast ( 20 hps cured). If he is not within the Mythal he will drink a cure serious wounds potion ( 11 points healed back)
Qualde (Endurance +5, GMW +3, BS +2, Enervated -4) d20+4=9 d20+2=14 Tuesday October 9th, 2001 3:29:53 AM
The weakened cleric is struck heavily by falling rubble (Reflex=9) and lies pinned beneath the bulk of it, helpless to free herself. "Who cast that?" she asks, her voice made even huskier by the rock dust. "Kicks like rotgut wine." She passes the time while she's trapped trying to make out what remains of the damaged dome. (Spot=14)
Tericus d20+10=27 d20+4=7 Tuesday October 9th, 2001 5:15:33 AM
not suffering any broken bones(made fort. check), Tericus is buried by the falling rocks(failed reflex check). once the dust has settled, Tericus finds himself unable to move at all(no chance of making strength check) "Help me, im stuck." he yells out
Out of the Rubble (DM Dave) d4+1=3 3d6(4+4+5)=13 3d6(3+3+1)+1=8 3d6(4+1+2)+1=8 3d6(3+1+1)+1=6 3d6(5+6+6)+1=18 3d6(3+1+5)+1=10 Tuesday October 9th, 2001 7:09:14 AM [Note of Clarification: No one suffered broken bones from the collapse of the ceiling.]
Fortunately, Nonam is near enough Jus to pull along the elf when he teleports out from beneath the pile of rocks.
With a mighty heave-to, the three freed ones commence rescue operations. Over the choking cloud of dust, muffled cries for help lead Gareth, Jus, and Nonam on a merry hunt as they work.
Jus and Nonam manage to pull Tericus from the rubble [I am showing Tericus at -3 hit points after the collapse. If this is true, Tericus needs to make a Con check DC 15 to avoid taking 13 points of damage during the minutes it takes Jus and Nonam to excavate the priest. Otherwise, Tericus receives subdual damage until falling unconscious, at which point the remainder of the subdual damage (13 minus any subdual damage already received) converts to actual damage - see page 114 of DMG] and Gareth locates and removes Onrad [Who suffers 8 points of subdual damage].
At this point, enough of the haze has cleared for those standing free to view the upper portion of the chamber, which now extends 90 feet overhead. The room is that of an elongated bell, with some type of ridge 60 feet up.
Emerging from above, with beams blazing, is Mr. Beholder [He is now located 60 feet up, near the ridge on the far side of the room].
[Subdual damage so far for the others still trapped: Addinein - 8; Cantos - 6; Dalelad - 18; Qualde - 10]
Round 1, Redux (DM Dave) d20+7=25 d20+7=16 d20+7=19 d20+7=11 d20+7=8 d20+7=22 d20+7=13 d20+7=24 d20+7=22 2d6(1+3)=4 2d6(6+6)=12 d4=3 3d6(2+1+1)=4 2d6(3+3)=6 d8=5 d4=1 3d8(1+3+7)=11 Tuesday October 9th, 2001 7:31:04 AM
Splitting its attacks evenly, the Beholder targets the two known spellcasters...
Eyebeam One slams Jus backward, pinning him against the wall near the entrance [Receive 4 points of damage and make Will check DC 18 to break pin.]
Eyebeam Two hits Nonam [Make Will check DC 18 to avoid running away in Fear].
Eyebeam Three hits Jus [Make Will check DC 18 to avoid being Slowed].
Eyebeam Four misses Nonam.
Eyebeam Five misses Jus.
Eyebeam Six strikes Nonam [Looses three levels, as per the Enervation spell on page 199 of PHB].
Eyebeam Seven misses Jus.
Eyebeam Eight connects with Nonam, automatically breaking bones [Make Fortitude save DC 18 to only take 6 points of damage and reducing movement to half rate, otherwise receive 4 points of damage this round and 5 points next as broken bones continue to do internal damage].
Eyebeam Nine hits Jus, eating the flesh away from bone [DC 18 Reflex check to only take 1 point of damage, otherwise take 11 points of damage and make Fort check to avoid literal loss of face, becoming temporarily blinded and deafened as the flesh slogs off (takes 2d4 rounds to clear enough to fight effectively - meanwhile suffer -6 on all actions.)].
Eyebeam Ten remains unused...
Dalelad (DM Dave) Tuesday October 9th, 2001 7:49:06 AM
With shriveled arms and broken bones, the thief remains curled up under (many) rocks, "What were you saying Nonam? Oh, the teleport thing? Yeah, well I wasn't going to use it any more, but figured it was worth the loss to get us safely through the city...what's that you're screaming? Beholder? Whaddya' mean? I thought you got him already. Would somebody get me out of here, or at least put a gravemarker over me? Hello? Anybody? Jus, I didn't know you're voice could reach that octave? OUCH, Gareth, that has got to be you...you weigh a ton. Hey! No, over here! Come back!"
Tericus d20+3=7 d20+3=5 Tuesday October 9th, 2001 9:20:39 AM
(i thought i was at 20, but i guess not) the time it takes his friends to dig him out Tericus is crushed to death(failed con check & hero pt reroll)
Nonam (Cat's Grace) d20+5=21 d20+7=27 d4=3 Tuesday October 9th, 2001 9:29:31 AM
Nonam isn't magically feared, but he's pretty dang scared nonetheless. The broken bones don't seem too bad, but the enervation leaves him weak. (20hp lost from enervation, loses spells Chain Lightning, Globe of Invulnerability,Hold Monster(the d4)).
Nonam quickly casts Bigby's Interposing Hand between himself and the beholder. He moves toward Jus and Tericus so hopefully the other 2 can get a little cover from the hand. A bit unnered Nonam blurts out, "We have to hit it with everything we've got gang."
Addinein (BS, CG, END) d20+8=10 d20+4=24 Tuesday October 9th, 2001 11:35:44 AM
Getting caught flat foot, Addinein gets pummeled by the falling debris.
Giving one mighty heave, Addinein manages to rise out of the debris.
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) Tuesday October 9th, 2001 11:45:03 AM
The warrior frowns at his lack of ability to get to the thing. "Guys, I can't get to it to hurt it. I need to fly. If either of you make that happen now would be a good time.". Knowing his arrows will not hurt it much (Hey, you didn't comment on Gareth's arrow attack last round) he continues to pull people from the rubble until he sees a way he can get at that thing to fight it. (Str checks already provided.)
Qualde (Endurance +5, GMW +3, BS +2, Enervated -4) Tuesday October 9th, 2001 12:04:06 PM
"Gareth, if fly --" Qualde coughs. "-- will fall when big eye looks. Can you climb?" The drow priestess lies still as the weight above her shifts, digging into her back.
Onrad (Kim) d20+7=26 d20+4=23 Tuesday October 9th, 2001 5:51:35 PM
Onrad made his fortitude save. Not quite strong enough to shrug all the fallen debris off him. He managed to curl into a ball and roll with the rubble, but now enjoys some fresh bruises. "Hey!" he shouts, then chokes a bit on the masonry dust. "Over *cough* here - by the far wall! *Cough-cough*."
Cantos d20=3 Tuesday October 9th, 2001 8:22:41 PM
Cantos fails his str check not even moving the rubble a lttle bit. " HHHEEELLLPPPP DOWN HERE!!!!!!!!!"
Jus (Endurance,CGrace,BStr,MArmor [AC:25],Fly,SSkin,Shield [AC:32 facing Beholder]) d20+13=20 d20+8=18 d20+8=20 d20+8=10 d20+8=17 d20+8=20 Tuesday October 9th, 2001 8:55:14 PM
Jus flinches when he hears the scream -- he actually thought that might happen. As he tries to determine where the scream comes from, the ceiling collapses. "No Way!" Jus thinks to himself, trying to discern if this is another illusion - after all, Carian just told him about the automatic feather fall. Luckily, he manages to avoid any of the boulders (DC20), and suddenly finds himself back on top of the rubble. Seeing Nonam, he quickly figures out what happened, "Thanks for the lift, Nonam."
Jus assesses the situation, seeing Gareth emerge from the rock-strewn floor, when the Beholder blasts him with its rays. The first eye beam hits Jus, slamming him back into the wall. Fortunately, Jus is able to resist the pinning effects of the ray and begins to advance again [rolled 18]. Another beam hits Jus, but he notices no change in himself [rolled 20 against Slow]. Three other beams streak towards Jus, luckily only one hitting him. Unfortunately, this one hurts… bad [missed DC; rolled 10]. Jus tries to focus all his willpower against this magical onslaught, and doubles his efforts when that is not enough [used 2 hero points; missed with 17, made it with 20]. Finally, a bit shaken but whole, Jus considers his surroundings once again.
Resisting the last of the rays, Jus slips his bow over his shoulder and whips out his sword as he yells to the others, "Gareth, find the others and pull them out of the rubble! Onrad, try to find the source of that feminine scream! Nonam, either help Onrad or help me take care of the beholder. Call for me to get out of the way when I need to -- but be careful not to hurt the girl!"
With that, Jus flies to the beholder, placing himself in front of the tentacular eyes [he'll try to use his fly to stay on the opposite side of the anti-magic eyeball, but not between Nonam and the Beholder]. Spinning his sword above him, he invokes the Sun Sword's ability to create daylight with the hopes of either blinding the beholder, or focusing all of its attention upon him.
Forgot to include effects of Cat's Grace in AC, note new numbers in my post name.
Heroes' Response (DM Dave) d20+38=41 d20+33=53 d20+28=30 d20+23=30 d20+7=23 d20+7=19 d20+7=22 d20+7=23 2d12(4+8)+12=24 2d12(12+4)+12=28 2d12(3+2)+12=17 2d12(10+2)+12=24 d100=53 d100=86 d100=55 d100=36 Wednesday October 10th, 2001 7:22:45 AM
Gareth scurries around, trying to hear the calls of buried people above the shouts of combat.
Nonam successfully evokes the Hand to block future attacks.
There appears to be two of Jus flying to meet the Beholder, and it takes a moment to realize that the second 'Jus' is Ciaran!
The Immortal shouts to Jus, "Go! Save the Lady, and I will deal with this!"
Ciaran's white birthmark around his left eye throbs with power as he attacks the Beholder, striking four times [All would have hit, but the last one passes harmlessly through the Beholder - total damage of what did connect = 291].
The Beholder vanishes.
Aftermath (DM Dave) Wednesday October 10th, 2001 7:29:51 AM
Jus makes it to the ledge while Ciaran deals with the Beholder. In a pile of blackened treasure, the elf lays eyes upon the Lady, who is fair to behold, despite the severe burns. She is laid full out upon the ground, breathing shallowly. A constellation of precious stones lie suspended above her head. Her gaze is even as she returns Jus' stare, "Forgive me for not rising, Lord Elf. I fear I have not a bone left unbroken upon which to hang this frame."
Down in the wreckage below, Gareth, along with the others (including Ciaran) begin frantically flinging rubble out of the way, trying to free up the others before any more perish.
As they work, Ciaran cries, "Evil times are upon us! Alas, what was hidden from me is now finally revealed, and the gods stand stunned in horror. You must return to the Wold quickly now, if we are to have any hope at all."
Tears stream down his checks.
Nonam d8+5=10 3d8(6+3+5)+15=29 Wednesday October 10th, 2001 8:37:45 AM
As others pull his comrades from the rubble, Nonam checks on Tericus. If the priest is still alive. The balding wizard takes out his jar of Keoghtum's ointment and rubs one application into Tericus' wounds, "Come on buddy. Time to get up." He follows the ointment with a Cure Serious potion.
Jus (Endurance,CGrace,BStr,MArmor [AC:25],Fly,SSkin,Shield [AC:32 facing Beholder]) Wednesday October 10th, 2001 9:57:14 AM
Jus pauses, gazing at the elvin Lady, and chuckling that she would call him 'Lord Elf'. "Ah, Jus. What have you done?" Jus whispers to himself.
Approaching the Lady cautiously, Jus begins, "It pains me that I subjected you to the fireball, my humble apologies. As for rising, I would be honored if you'd allow me to carry you -- we appear to be in haste, so if you don't mind..."
If she is willing, Jus gathers whatever belongings the elf has, picks her up, and glides gently down to the rest of the party.
"What tidings are there, Ciaran? They must be grave since you revealed yourself."
Ciaran (DM Dave) Wednesday October 10th, 2001 10:13:55 AM
The Lady of the Woods gives her assent, indicating that none of the surrounding treasures are hers. Working quickly, Jus manages to gather up the following before rejoining the group on the floor below:
Spellbook, 2 daggers, some sort of bone-hilt (no blade), a miner's hammer, a brassiere (as in 'bra'), a pair of gauntlets, and a pile of gemstones (the bags holding them were completely burned). Left behind are obviously ruined items (potions, parchments, etc) and slag-heaps of precious metals.
"'Grave' is a decidedly inadequate description," replies Ciaran to Jus as he leaves off of the excavations, "I have already damned myself by my actions, but inaction would have damned countless multitudes in light of recent events."
"Unfortunately, we should best make a quick exit, lest our many-eyed foe make an early reappearance. What would be days in its reforming in the Wold is reduced to but a short span of time here the Mythal."
Looking at the Lady, he concludes, "She must be returned to her glade if recovery is to be made."
Qualde (Endurance +5, GMW +3, BS +2, Enervated -4) d3=1 d2=1 Wednesday October 10th, 2001 11:47:42 AM
(Also lost Heal, Break Enchantment, Raise Dead)
When unburied, Qualde helps to free the rest. She takes in the sight of her battered companions, the burned lady in Jus' arms, and the sad, broken form of Tericus. She can't help thinking that they got off lightly, indeed.
Turning to the weeping god, the drow addresses him in her native tongue. "Thank you for your help, Lord Ciaran. We will return to New Elenna as soon as we may. How might we restore the Lady to her home? Have we time for Nonam to weave the Mythal once more, that I might heal us somewhat before we move out?
Gareth Wednesday October 10th, 2001 11:51:06 AM
Seeing that the glowing globe has been dealt with, the warrior digs with reckless abandon as he frees his comrades. He hands out haling potions to those in need. Seeing Jus carrying the lady, the warrior says "M'Lady, if it will do you good I have some potions for your healing - if they'll work.". Looking to Jus he says "I would be honored to carry her if you feel we can make better time.".
Jus (Endurance,CGrace,BStr,MArmor [AC:23],Fly,SSkin,Shield [AC:30 facing North]) Wednesday October 10th, 2001 2:27:34 PM
Jus shakes his head to Gareth's question, and in halting words tells him, "No. No thanks, Gareth. My... My magic is... strengthening me more than adequately."
Jus is obviously distracted as he looks at Tericus. "I thought he was okay, didn't we get him in time," Jus asks, looking at Nonam.
With difficulty, Jus pulls himself back to the task at hand. "Yes, Ciaran, how do we get this Lady back to her home?"
Ciaran (DM Dave) Wednesday October 10th, 2001 4:05:31 PM
"There is no need to tarry - we will find safety once we reach the Glade. I will transport us, and it is only a matter of placing the lady in the pool to knit and mend her hurts.
"Are we ready?"
Gareth Wednesday October 10th, 2001 5:00:55 PM
"Jus, was that pile of melted gold worth trying to get out of here. If we can transport it I'd be inclined to take it with us.".
Onrad (Endurance +2, BS +5, Mage Armor, Str 18 +4; Dex 23 +6; Con 16 +3) (Kim) Wednesday October 10th, 2001 8:55:11 PM [OOC: Boy, Mr. DM, you were nice to Onrad!]
Onrad helps his friends out as he is able. If they are mobile, he helps gather what scattered items of treasure he can, then draws near for Ciaran's offer of transport.
He asks, with deference in his voice, "Ciaran, what is happening in the Wold now that causes worry?"
Cantos Thursday October 11th, 2001 1:53:55 AM
Cantos shakily stands out of the rubble as Gareth uncovers him," Many thanks, I wouldnt have been able to take that much longer it seems that I have been useless to you all here." With that the bard trudges slowly towards Cierran and awaits teleportion to wherever.
Dalelad (DM Dave) Thursday October 11th, 2001 7:33:24 AM
The thief looks around at Gareth's comment about gold. Not seeing anything shiny on the rubble-strewn floor, he glances at Jus with a quizzical look, wondering if perhaps the collapsing roof has adled Gareth's senses, making him see things.
Glade and Pool (DM Dave) Thursday October 11th, 2001 7:43:28 AM
Seeing everyone freed, Ciaran's birthmark glows, and the view changes starkly, the dusty ruins replaced by fresh air and a small, beautiful woodland glade, whose floor consists of a cracked circular bowl of steps rising in concentric rings from a pool.
Ciaran indicates that Jus place the Lady in the pool. Upon doing so, her pain immediately eases, and within a minute, she rises on her own, water dripping from her white raiment. Behind her, emerging from the waters, is a tall, impressive-looking elf with shriveled skin and glowing white eyes. He gazes upon the Three.
Ciaran (DM Dave) Thursday October 11th, 2001 8:17:00 AM
While the Lady is healing, Ciaran addresses the group, "Dire events are unfolding as we speak, and your immediate return to the Wold is required, if any hope is to be had...."
He breaks off his speech and turns, looking off to the left, as if viewing something from afar. A cry escapes his lips in some sort of foreign tongue, "Guq eyt luscoom!" Ciaran's shoulders sag.
After a moment, he returns his attention to the group, and begins pulling items out of thin air:
A heavy stone staff, ending in a clawed hand, is handed to Gareth, who recognizes it as the arm of Chaugnar Faugn, but the arm is stretched out, modified. "I have drawn out what powers I could, in the short time I have had it. Perhaps you will find some use for it in the days to come." He quickly outlines its effects [+3 Clawed Staff does 2d6 on strike and drains 1d6 Con points (no resistance allowed). Any hit points lost due to Con drain on target are immediately added to wielder’s total – any excess above the allowed maximum is lost after 6 rounds. If the victim fails a Reflex save vs. DC 10+damage (2d6), then the ‘hand’ has successfully grappled. The victim suffers Con loss (1d6) on subsequent rounds until a successful Strength save vs. DC 22 is made, allowing the victim to free himself. While trapped, movement is halted unless victim wins a contest of Strength against the wielder of the weapon (who gets to add +3 to his Str roll due to the weight of the staff). Left unattended, the weapon still weighs enough to reduce the victim’s movement in half and prevents charging or running. For save purposes, treat this item as an artifact, as it is created from the body of an Immortal. An exotic weapon proficiency is required to use this weapon (or suffer weapon-use penalty), and a –2 is still imposed on anyone M-sized or smaller, due to the weight and length of the weapon.].
To Jus is handed a mask made of some silky-grey fabric, whose edges are cut to resemble rows of feathers. It covers the upper face, and easily adheres to the skin, without need of strings [Wearer is able to fly at will, without tiring, as often as as far as desired - Speed = 30, Manueverability = Good (see DMG pg 69), able to cast spells in flight and hover. Always glows with white faerie fire while in flight. May carry up to 50 lbs of equipment, all other equipment drops off.]
Nonam Thursday October 11th, 2001 8:32:01 AM
Nonam briefly looks up at Jus, "I think he's alive, but..." He keeps helping Tericus while still wondering whether or not he's alive.
Ciaran (DM Dave) Thursday October 11th, 2001 8:37:24 AM
To Cantos is handed a harp of small, triangular design, with curving fore-pillars and 36 electrum strings. Tiny points of radiance appear, dancing along these strings, when they are strummed [As often as desired, after one round of playing may call up a Gust of Wind, emanating from the harp's base, or a wind wall of 20' square (lasting for 3 rounds or less, as the harpest wills)].
To Nonam is handed a another mask, this one with two horns curving up from its upper outer edges [Provides 90' Darkvision, ability to see ethereal creatures, Shadows (undead), invisible, and all creatures seeking to hide in shadows. Wearer is also able to see through flames, mist, fog, smoke and other opaque vapors or conflagrations. Cannot be blinded, dazzled, charmed, hypnotized, or stunned by magic or very intense light displays. Provides the Track feat] "May your vision never be clouded by deceit," Ciaran adds.
Cantos Thursday October 11th, 2001 8:46:31 AM
"Thank you kindly for this gift. I hope that it can aid us all in the future," Cantos bows deeply to the lady and the god. "Could you possibily tell us why we must return so quickly? This is very abrupt, and while I don't mind and am relieved you came to help, but my head is spinning just a bit."
Ciaran (DM Dave) Thursday October 11th, 2001 8:54:14 AM
To Qualde is handed a third mask, this one covering the entire face. It transforms the wearer's visage to resemble that of a skull (teeth and gums are bared, and dark sockets appear around the eyes and nose) [Provides immunity to fear, all disease, paralysis, and can recognize all beings viewed as either living (including petrified or in suspended animation), dead, undead, or never living (such as a regular statue). Also provides immunity to undead chilling, enervation attacks, aging and strength draining attacks from undead.]
To Addinein is given a fourth mask: This one shaped like a point-downwards, vertical bellows. [Allows the user to influence movements of gases and vapors within 60' as often as desired. Once every 6 rounds, wind can be woven into gust of wind or wall of wind. Can turn aside gale-force winds, smoke, convection currents, poisonous gas, beings in gaseous form, scent-laden breezes, etc.]
Pulling Dalelad aside, Ciaran places his right palm over Dalelad's left eye briefly, leaving behind a white tattoo, "You are now marked as one of my representatives. You I reserve for my own use in the upcoming tribulations."
Turning to Addinein and Onrad, Ciaran continues, "You two will accompany Dalelad. You will not be needing the Lady's gate to return to the Wold - your destiny lies elsewhere, if we are to overcome our foes."
He turns and contemplates Tericus' supine form briefly, apparently debating whether or not he, too, should be included in Dalelad's group.
Lady of the Woods (DM Dave) Thursday October 11th, 2001 9:05:08 AM
Bowing gracefully, the Lady addresses Jus, "Mylord, it is good to see you in such health. Indeed, if I may be so bold, the years seem to have been uncomingly kind."
The strange elf in the waters behind the Lady interrupts, "Lady Serantina, he does not yet know you. For him, this is your first meeting."
A light of understanding seems to pass behind her eyes, and the Lady of the Woods murmers, "That would explain why he has not the crown."
Approaching Jus, the Lady reaches up and pulls some of the stars from those floating about her head, and places them about the elven warrior. A slight weight is felt, "You will find this useful in the days to come, Jus. Go heartened, knowing that the gods smile upon you."
[Crown of Stars -appears to be ioun stones from a distance, but is a collection of palm-sized emeralds, rubies, sapphires and diamonds that are magically bound by invisible forces. These glow with a faint, twinkling radiance that will pierce even magical darkness. Once a day, 9 charges available to cast from the following list: Dispel Magic (20th lvl), Lightning Bolt (9th lvl), Unseen Servant (20th lvl), Evard’s Black Tentacles (20th lvl), Wizard Eye (20th lvl – but causes the user’s spectral eyes to appear as a wraith-like, intangible head, encircled by twinkling stars – user can’t be attacked this way, but can be identified). Also, at the price of permanently reducing one random ability score, and with a 30% chance of causing the Crown to vanish, the user can cast a Power Word, Kill and/or Meteor Swarm once per day]
Tericus d20+3=10 Thursday October 11th, 2001 9:11:33 AM
(OOC: Sorry about the delay, I wasn't sure if I could re-roll a failed hero point roll)
Though Nonam tries his best, Tericus breathes no more (failed last re-roll).
Ciaran (DM Dave) Thursday October 11th, 2001 9:18:59 AM
Bowing in deference to the Lady (and Jus?), Ciaran says, "Time is of the essence. It slips quickly through our fingers, and we must move just as quickly. As we speak, events have already moved beyond our reach, and now we must contain the damage as best we can. Gareth, to you and those with you that I have not claimed for my own purpose, I entrust you with one word of wisdom: Everything is not as it seems, and for you to be successful, you must seem to be what you are not."
Jerking back around, and gazing off in the distance, he shouts, "Aie! It goes too quickly!
He turns back to the group, "You must say your goodbyes briefly, or they will be permanent."
Pointing to Tericus, he states, "As much as Dalelad will need his help, I cannot exert that much power without becoming more bound by the Mythal. Gareth, take the priest to a priest as quickly as possible, for he will be sorely needed in the days to come. Dalelad, I will be taking you, Onrad, and Addinein to another gate in the city. I will brief you once we arrive."
Gareth (Bull's Strength +5, Endurance +3, Keen Weapon) d20+4=13 Thursday October 11th, 2001 12:34:02 PM
The warrior graciously accepts the staff with a hearty bow, and he practices wielding it a moment wondering what it's going to feel like once his Bull's Strenghth wears off. He quickly settles into watching the presentation of the other gifts and revels in the attention being paid to Jus by the beautiful Woodland Queen.
As the god pronounces his plan the warrior frowns at the idea of the party being split. "I ask your forgiveness in advance, and I do not pretend to know what is happening, but I must insist you explain why we are being split up. We are always strongest when together. And I must hear my friends tell me they are OK with your plan to take them with you. Otherwise I must oppose it as is my oath to them. Where are you taking them and why?". The warrior tries to ask his question with as much grace as he can muster - with marginal success (CHA 13). But he hopes the god -if that is truely what he is - will understand his true motives.
(NOTE: I made the assumption that Jus communicated what he saw up top in the way of treasure - since we are running in fast mode right now. No intended 'extra' knowledge...)
Ciaran (DM Dave) Thursday October 11th, 2001 2:17:09 PM
Irked, Ciaran responds, "You (Gareth) must do damage control, and you will be most effective, as you are about to obtain Dragon-level status, allowing you access to the appropriate areas. However, it will not be enough. The Fool has not thought out the end results of his actions, and doesn't realized the inevitable. Thus it is for all who are quick to grasp for that which is beyond their reach. Dalelad and the others must work on that angle, and I need to place them on another plane with the resources, and different temporal-flow, in order for them to discover a solution."
Trying to compose himself, and clearly angered at some events outside of the glade, Ciaran concludes, "I am an immortal. I am reduced and chained by the Mythal. But I am trying, within my limited resources, to effect a solution. It is beyond me to have the Three at two places at once. However, the current problem is so massive that having fifteen Gareths would not ensure success. My foresight has not completely failed me, and this is the best division of resources, if we are to dampen utter chaos."
A brief vision flashes in the mind of everyone: A stadium full of entranced people swaying, with their souls streaming out of their bodies, while a group of heroes madly fight to overcome an altar that is apparently the cause. Two divine beings enter the arena...and then the vision fades
"To show more will only cause you greater grief and despair...Our time is at an end."
Gareth Thursday October 11th, 2001 3:19:33 PM
The warrior lowers his head in acquiesance. "I apologize for my resistance. I just had to be sure...". He picks up his friend Tericus and say "I am ready to go. We will restore my friend and fight whatever evil is being done in our land. Thank you Tiarnan Ciaran Darragh. You have been good to us. Please consider me your ally and supporter as you have certainly proven yourself to me. Perhaps we can return here some day and learn more of you and this place. I don't think Nonam got to look in that library he was wanting to see. So how exactly do we get back to Plateau City?". He stands ready.
Jus Thursday October 11th, 2001 4:07:01 PM
Pleasantly suprised at Cairan's gift, it is nothing compared to what happens next. Jus is beyond words as this elvin Lady presents him the crown. "I thank you for this gift, Lady Serantina." Jus is a bit puzzled with her name, he thought this was Mystra, someone he had hoped to meet here in the Myth. "I... I don't understand what you refer to, but am glad we know -- will know -- each other."
Solemnly, Jus listens to Cairan's description of the party's necessary split. Shaking hands with Onrad, Jus says, "Take care of yourself. I expect to see you again -- someone needs to irritate Nonam." Jus shakes hands with the Dalelad and Addinein and bids them god speed.
With one last cautious nod to Lady Serantina, Jus turns to Cairan, "I'm ready, lets go."
Nonam Thursday October 11th, 2001 11:27:14 PM
Nonam rather mirthlessly puts on the mask and waves goodbye to his friends. "Thank you Ciaran. May we meet again one day."
Then the wizard hands Jus a spellbook, "You better take this back. You need to practice your reading afterall." Nonam manages a weak grin.
Next, he turns and hands Qualde a scroll. "I've carried this around for a long time without needing it, but it looks like the time has come." The scroll's label reads "Resurrection."
"Well if there's nothing else, let's go be dragons."
Onrad (Kim) Friday October 12th, 2001 2:57:59 AM
"I -- had not foreseen that we who have been together so long might have to part company." Onrad looks on his friends and long-time companions, images of years and adventures past flitting through his mind. He recalls sharing Gareth's body for a time after the chimerae killed his own. And of Jus' creativity in so many situations. He winces at the skull-like visage of Nonam as he wears the mask. "Can't you get some makeup for that thing?"
He quickly says goodbye to his friends. He even pulls Qualde to him for a brief hug. "I never thought I would be hugging a beautiful drow." He turns quickly so that others cannot see the mist that begins to fill his eyes. "May the worthy gods watch over you all." He offers a sweeping bow to the Lady Serantina and the old elf with her. With no more words, he looks to those who will go with Ciaran, then at Ciaran himself. He nods his head.
Ciaran (DM Dave) Friday October 12th, 2001 7:01:47 AM
"We will all be making many sacrifices in the days to come...do not let mine be in vain. My time in the pantheon of the gods is past, but I will render aid as I am able, even from afar. Do not forget!"
With that, he, Dalelad, Onrad, and Addinein disappear.
Glade Departures (DM Dave) Friday October 12th, 2001 7:17:03 AM
A portion of their group gone, the Three have only a moment to ponder, before the Lady of the Woodlands states, "Come. Your path lies back in Plateau City."
She beckons the group to walk into the pond, toward a gathering column of mist in its center. Upon setting foot on the waters, it is discovered that they have become hard, but not slick.
The Lady explains, "Fae Mere does not easily tolerate the flesh of many." Looking down upon the glassy surface, the group sees many sparkling items littered along the bottom of the pond. It takes a moment for the sight to sink in: The treasure below could buy several kingdoms, with enough left over for many a dragon hoard!
The wizened male elf, still standing chest-deep in the waters, states, "Normally, users of the gate would be required to discard all but a few of their belongings to obtain passage. However, the Lady has decreed this consideration be waived this once, in gratitude for the saving of her life."
With one last glance, the Three enter the mists, drawn from the realm of Myth Drannor, back into the Wold.
The mists clear, and the group finds itself standing within a great hall, with the Green Dragon's insignia prominently displayed. Five Green Dragon members, conferring around a great wooden table, jump up with a start at your sudden appearance.
Bertram (DM Dave) Friday October 12th, 2001 7:28:07 AM
"See Sandorak? As I was saying, time moves quiet differently between Drannor and the rest of the Wold. They have managed to come out, though they seem to be missing a few..."
Sandorak (DM Dave) Friday October 12th, 2001 7:32:43 AM
Turning his one good eye to glare at the party, the dark dwarf replies, "Aye, and managed to pull their wayward elfling back in with them."
Blowing snot from his nostrils, Sandorak states, "And the reek of the Mythal clings to them like a whore."
Morham (DM Dave) Friday October 12th, 2001 7:35:06 AM
The leader of the Green Dragons rises and simply inquires, "You completed the mission?"
Belvinas (DM Dave) Friday October 12th, 2001 7:37:29 AM
"More likely the mission completed them," jests the priest.
Seeing Tericus' still form, he quickly rises and heads over to check.
Themov (DM Dave) Friday October 12th, 2001 7:38:54 AM
After briefly jumping at the Three's sudden appearance, the surly mage sits back down, arms crossed, and begins muttering to himself under his breath.
Gareth Friday October 12th, 2001 12:48:10 PM
The warrior carries Tericus over to a couch and lays his still body down as he is checked. "We did complete our mission - and another. But that is not important right now. The missing members have gone to another place to help fight the upcoming evil on another front. "The Golden Arena is currently the site of the vilest evil act ever done here in Plateau City. Some Dark Power is sucking the life from everyone there - I think...". Anyway, we were told to return quickly and to get Tericus here restored. Can you help us with this or must we go to a temple? I had a scroll of Resurrection but it was destroyed by the Mythal.".
The warrior also asks "Do you know what we must now do?".
Nonam Friday October 12th, 2001 1:01:54 PM
"I just handed Qualde a resurrection scroll. Perhaps one of these gents would take care of the casting... unless Qualde wants to of course. I also don't think we were sent to stop the vile act. We were sent to pretend to be what we are not. Whatever that means."
Jus Saturday October 13th, 2001 12:23:05 AM
Jus looks around, unsure where they are or the identities of these people. "Hello, I'm Jus," he says, unsure if they need his introduction. Glad to see someone jump to help Tericus, Jus moves aside to give him room. Walking over to Themov -- making sure to stay away from the dwarf, Jus asks him the name of this place.
Tericus Saturday October 13th, 2001 8:41:14 AM
Tericus begins to smell bad
Belvinas (DM Dave) Saturday October 13th, 2001 2:03:27 PM
With Qualde's assent, Belvinas quickly utilizes the scroll, bringing Tericus back to life (see description on page 246 of PHB - restored fully to health with all 'memorized' spells intact, but permanent loss of one level).
Themov (DM Dave) Saturday October 13th, 2001 2:07:22 PM
"'Told'? 'Sent'? By who, what do you mean?" asks the crusty man, ignoring for a moment the approaching elf.
Sandorak (DM Dave) Saturday October 13th, 2001 2:10:25 PM
"It was as I said, Morham, something is up at the Arena. Cleesney is usually dead on." He eyes Jus warily, staring with something of distate mixed with curiousity at the crown of gems resting upon the elf's brow.
To Nonam's comments, the dwarf adds, "Well, I guess you can pretend to be Dragons, although what to call you -- Pseudodragons, Fool's Gold Dragons, or Gareth's Dragons -- you must pick. Perhaps the 'Hydras' are fitting." He adds with a smirk.
Morham (DM Dave) Saturday October 13th, 2001 2:17:20 PM
To Gareth, the leader of the Green Dragons inquires, "Perhaps you'd share with us what exactly happened?"
He pulls out a decanter and begins filling a crystal goblet with its clear wine.
Nonam Saturday October 13th, 2001 7:15:15 PM
Nonam gazes at Sandorak for a moment and grins, "I suppose none of those would have any trouble eating a scrawny little dwarf." Then he nods to Gareth, "Go on. Tell him what happened. Silver dragon. Ciaran. Learning the secrets of the mythal. Killing the elephant god. Nearly getting killed by the beholder ghost. Rescuing the elf lady. The whole bit."
Cantos Sunday October 14th, 2001 9:03:40 PM
Cantos looks at the Green Dragons sitting around the table. "I guess it's easy to look down at your nose at us, well as far as I am concerned you can sod off. We just lost a valuable friend a comrade to Myth Dranor, as well as nearly losing all of us. Three of our friends are not here with us to relay the story as they saw it and that is troubling to all of us and you would mock us... Sir that is not the actions of a Dragon Troupe." With that Cantos strides to the other side of the room and gently strums the harp given to him, singing a song about loss and friendship.
Jus Monday October 15th, 2001 3:40:12 AM
Jus smiles at Cantos and nods in encouragement, "You tell them!" When the priest begins his rite on Tericus, Jus runs over to watch with crossed fingers -- temporarily forgetting his curiosity on the looks he's getting from the Green Dragons. Whatever irritation the Dwarf was feeling towards Jus is easily returned twofold.
Themov (DM Dave) Monday October 15th, 2001 6:17:01 AM
"WHAT? What was that you said? Ciaran?" asks Themov of Nonam, and the other Green Dragons noticeably turn their attention to the mage.
"What was that verse of prophecy written...something like, 'The men of Ciaran again roam the Wold during the end days, the dragons of the Storm rise to fight the clouds of chaos...' or some such," Themov muses.
Still introspective, the old man begins casting a long spell.
Nonam Monday October 15th, 2001 7:16:33 AM
Nonam muses, "Hmm, Storm Dragons."
Domi Dominos
The Fall (DM Dave) Monday October 15th, 2001 7:24:50 AM
In your minds, you hear a voice. It bring tears to your eyes, even though you do not know its source.
"As long as his children live, a father does not truly die...HAVE COURAGE..!"
There is a single, great tremor felt throughout the entire length and breadth of Plateau City.
Leaping up, the Green Dragons and the Three head to the ramparts, when a wave of blue energy washes over everyone, suddenly healing all wounds. Abruptly, you are left in darkness to grope your way along the passages, as all lights (torches, spells) have been extinguished, except for Jus’ crown, which twinkles faintly like stars. Stumbling to the roof, multiple emotions seek to overwhelm you.
Pain! Anguish! Cowardice! Anger!
Somewhere behind you is a great explosion. The Yrth shakes. Looking back you can see light in that direction: strange!
As you focus on the light, you see what perhaps is the single most impressive sight you’ve ever seen: the Temple of Domi falling….slowly as if time itself had retarded. For a few minutes you stand there staring…in shock.
It takes a minute to realize the view of the city is lit in red – the twin moons of Kerracles and Warrd wax bloody overhead!
From the direction of the Arena, a roar of panic rises in the air as waves of people race away from it in panic.
Debris and dust are raining down as the citizens are bumping into one another and fighting to get down the road a bit faster.
“Domi is dead!”
“We’re doomed!”
“The Gods have forsaken us!”
It is then that you notice Qualde writhing in convulsions on the paving stones (she needs to make Will roll vs DC 14).
Tericus Monday October 15th, 2001 8:58:20 AM
Being newly revived, Tericus runs with the others. Once he realizes what's happening, he quickly prays to Teresalia to make sure she's all right.
Gareth Monday October 15th, 2001 9:05:42 AM
(Back about 1/2 day) The warrior looks at the dwarf with distaste, but thinks better of quibbling with his jab. He instead decides to address Mohram's questeion. "Well, to begin with we get there and see a fight between a silver dragon and a group of 12' devil things. They killed the dragon. About that time a 15' guy comes around the corner and takes out the 12' things - we decided to move on since our choice was to fight 12' things that just took out a dragon - or a 15' thing that took them out... We searched all day for something - anything that would lead us to where the witches were but we failed. In the evening a ranger type guy dressed in green shows up - his name is Tiarnan Ciaran Darragh. He helped us find the witches. We fought them and this god of theirs - his name was Chaugnar Faugn. We fought him and the witches and killed them all. After returning to Ciaran we were told the only way back here was through a gate only the Woodland Queen could show us - who was being held captive by an undead beholder. After that battle we went to her portal, she gave Jus that crown thing, and we came here. I'm sure Cantos can make it sound more dramatic - but that's pretty much it.
Gareth Monday October 15th, 2001 9:08:08 AM
As the realization of what has occurred washes over him, the warrior's blood runs cold. He rushes to Qualde as she reels - not knowing if he'll be any help at all.
Gareth d100=10 Monday October 15th, 2001 11:39:07 AM
(Forgot to roll - not that it mattered...)
Qualde d20+12=16 Monday October 15th, 2001 3:48:58 PM
The dark elf's heels drum on the paving, her jaw clenched, her eyes rolled back in her head. Her slim body bows back on itself, every muscle tensing. Just as it appears she must surely snap her spine, Qualde collapses in a limp heap. Her pale green eyes focus on Gareth and Tericus above her, then fill with tears that spill over to track down her dark skin.
"Domi," she groans. "Lost to us." The priestess curls into herself an covers her face with her hands. When her finger tips touch the twin symbols at her brow, she pulls the circlet free of her hair and stares at it. Qualde looks lost. (Will=16)
Jus Monday October 15th, 2001 7:21:23 PM
"Domi? Dead? That's impossible," Jus exclaimes. Yet there is an empty, cold hole in his heart where something unnoticed used to warm his soul. His disbelief turns to anger and outrage, that someone would blaspheme to such an extreme with this joke. Still... the Temple of Domi... The Moons... The Earthquake... Qualde... it's overwhelming. His anger melts away to be replaced once again by a feeling of sorrow and isolation. "Someone's got to do something," Jus quietly whispers. Strange, Jus thinks, I'm afraid... afraid of what is happening... and what happens now... Domi, the God of Courage. Dead. What's that going to do to us? What's that going to do to the Wold?
Jus runs down to Qualde, not even noticing Tericus is back with them. With tears freely flowing, Jus tries to stay calm, yet there is a plea in his voice. "What are you talking about? What happened? Domi can't just die! Where is he?"
Cantos Monday October 15th, 2001 8:21:51 PM
Cantos trembles with fear. "Domi gone?? I don't understand... What could this mean?" The Bard reaches down to comfort Qualde. "I am so sorry. What can I do to..." Cantos stops, realizing there is nothing he can do for her.
Nonam Monday October 15th, 2001 11:03:19 PM
Nonam doesn't seem overly concerened about Domi, but the wizard begins to frown as if he's working on a puzzle.
After a few moments he looks up, "As bad as this seems, I have the sinking feeling that things are going to get much, much worse. Logically speaking, if I were going to begin a war on the gods, Domi would be my first target too. The Dark One has just assassinated the general. The other gods will suffer from confusion without Domi's leadership in battle. This will give Marteaus time to plan and strike again. But who next?"
Nonam pauses and looks up to the sky, "I'm afraid the storm has only just begun."
Confusion and Grief (DM Dave) Tuesday October 16th, 2001 4:53:48 AM
Each of the Green Dragons look upon the spectacle of the crowds belong with haggard faces.
Beritram keeps muttering to himself, "This is not good..." while Themov has disappeared. Morham clutches the railing to steady himself, while Belvinas and Sandorak sag against each other.
Various alarms sound across the city throughout the darkness, and slight tremors can still be felt, rocking the city.
Tericus Tuesday October 16th, 2001 9:37:17 AM
Not receiving an answer, Tericus falls to his knees and says, "Please, mistress, please answer me! If you're not with me, I don't know if I can go on!"
Nonam d20-3=11 Tuesday October 16th, 2001 10:10:33 AM
Looking from all the confusion to Qualde, Nonam decides that he was right all along.... there aren't any gods. There are certainly beings much more powerful than he is, but not a group of omnipotent beings that sit in the clouds and direct the actions of men. He's about to point this out when Tericus starts to cry out to Teresalia. He barely manages enough wisdom to keep his mouth closed.
Gareth Tuesday October 16th, 2001 10:31:52 AM
The warrior frowns at Nonam's pronouncement. He looks to the Greens and says "What do you have to say about this? Perhaps we should go see Sturtavent before we act? I expect the Wold would be a much more terrible place to live if the Cult gods succeed in their attempt to take the Wold. If we are to be Dragons, if we are to protect the realm, I'd say now would be a good time to begin." If the Greens have nothing to say, he stands and says, "Let's go - right now!"
Sandorak (DM Dave) Tuesday October 16th, 2001 5:14:43 PM
Passing a scar-crossed hand across his brow, the drawf seems to snap out of his reverie at Gareth's words. With a dark look, he growls, "You impertinent twit!" He raises his axe as he faces the leader of the Three.
Belvinas (DM Dave) Tuesday October 16th, 2001 5:18:03 PM
The normally jovial priest turns at the words exchanged, and glares at Gareth, "You're wits escape you. You are suffered as uninvited guests, and you speak without knowing what has occurred during your two month absence in Myth Drannor." A field of blue energy crackles, sheathing Belvinas in power.
Beritram (DM Dave) Tuesday October 16th, 2001 5:20:13 PM
Oblivious to the growing confrontation, the old man stares off blindly over the city, his thoughts travelling unknown paths.
Morham (DM Dave) Tuesday October 16th, 2001 5:31:04 PM
Tearing his gaze from the panic flowing past in the streets below, Morham hisses, "You can think of dragon status, at a time like this? Go, go run to our precious Sturtavent! You will only bring doom that much more quickly upon yourselves!"
Swinging back around to face the city, Morham speaks more to himself, "This changes everything, and your mage can only state a fourth of it. Let the gods deal with their own. We will be undone by their castings here on the Wold! Their agents are already moving among us. Look!"
He points down to a place, a quarter of a mile distant, where an organized crowd, marching from the arena, appears to be striking down the fleeing citizens before it.
Nobody Home (DM Dave) Tuesday October 16th, 2001 5:39:11 PM
Tericus continues to receive a response of silence.
Gareth Tuesday October 16th, 2001 5:51:51 PM
As it looks like he's going to be attacked the warrior only ventures a quick glance at the city before glaring at the dwarf. He says dangerously "I don't pretend to know what has gone on. All I know is that we've committed ourselves to fight for the realm - status notwithstanding. And as I understand it so did you! I didn't say we were going to go to Sturtavent to get a name! We are going to find out how we can help - as I thought ALL dragons did! We may not be dragons yet, but we can sure act like them - or at least how I think they should act. You may not like us or our ways, but I venture to guess you like them (pointing to the approaching crowd) less! So quit fighting your allies and tell us what we need to do - or get out of the way! Either way, save your venom for your REAL enemies! Your time is wasted on me.". Unless they prevent them from leaving - or give him a compelling reason to stay, the warrior goes with his original plan - but prepares himself for a fight if the dwarf or the priest move aginst them. (Note: I'm assuming we can get to the mayor's place before "the crowd" does. If not, we'll stay put unless the dwarf wants a fight.)
Qualde Tuesday October 16th, 2001 6:20:45 PM
As tempers flare, Qualde's eyes redden until their glow rivals the moons'. She flows to her feet and glares at the hostile Green Dragons. "Enough!" she shouts in undercommon. "Domi bid us have courage, so leave off this craven squabbling. Those of us who are still able will help in the Wold as we can. There are many way to oppose a foe.
"And you." She turns to Tericus, tears still streaming down her face. "Leave your goddess to her grief. If she were gone, you would know. YOU WOULD KNOW!"
The grieving priestess spins and stalks over to the railing, her circlet clutched tightly in one fist. She watches the growing panic below. In a hoarse voice, she chokes out, "Perhaps the best good we can do, now, is to help keep order in the streets."
Cantos Tuesday October 16th, 2001 8:44:14 PM
"Well said, my drow friend." Cantos counts his arrows and moves his sword around. "Now is the time for action -- but which action should we follow?"
Jus Wednesday October 17th, 2001 2:31:43 AM
Qualde's sorrow cuts Jus to the quick. It must be true. What cannot be, must be true. The sorrow is strong. Typical of Gareth and Nonam, one always ready to fight, the other wanting to analyze. We all have our strengths, and these are theirs.
Jus wants to say something to Tericus, but perhaps Tericus must find his own way back. Instead, Jus walks over to Qualde, placing his hand on her shoulder in sympathy and support. The times are indeed dire, but his actions prove that good will come out of it. For even though Jus has always shown disdain for Drow, he doesn't even notice Qualde's dark skin. Indeed, Jus wouldn't care even if he did.
Beritram (DM Dave) Wednesday October 17th, 2001 5:07:37 AM
Finally shaken from his reverie, Beritram turns and gives a piercing look at Morham, "It is time."
Morham (DM Dave) Wednesday October 17th, 2001 5:14:17 AM
Whatever is going through the leader's head is washed away at Beritram's words, "Yes, of course."
Quickly calling the other Green Dragons, he touches a pendant, causing an 8' tall vertical disk of yellowish light to spring forth nearby.
Barely acknowledging (except for a glare from the dwarf) the Three's existence, the Green Dragons proceed through the obvious portal, which winks out in their wake, leaving Gareth and company behind upon the darkened deck of the castle.
Nonam Wednesday October 17th, 2001 7:46:37 AM
"Well, I suppose now is the time for courage. That's what the voice on the wind said." Nonam looks down to the streets, "Those people have obviously lost theirs. Maybe if we simply walked the streets until we reach the high lord mayor's palace we can bring some courage back to them. I don't know what else to do. This is all a bit overwhelming."
Gareth Wednesday October 17th, 2001 9:53:58 AM
The warrior watches the Greens depart. As they leave he says "For what it's worth, good luck.".
He nods to Nonam and says "That sounds good. But I wonder if we ought to teleport there as time is of the essence?". The warrior either leaves the palace by way of the front door or portal - whichever is agreed upon.
Tericus Wednesday October 17th, 2001 9:55:05 AM
"A few hours ago I was in her arms. She held me to her bosem and told me my work wasnt done yet. She told me my friends need me." Tericus says aloud, though he doesnt seem to be addressing anyone paticular "Now she cant answer me. What am I to do!?!" he wails as tears begin to stream down his face "WHAT AM I TO DOOOO!!!!"
Gareth, Cont. d20+4=14 d20+4=15 Wednesday October 17th, 2001 9:57:32 AM
Turning to Tericus he picks him up to his feet, looks him in the eye, and says "We do what Domi said do: Have Courage. She was right, you know, we need you - now more than ever". (Cha check).
Jus Wednesday October 17th, 2001 2:27:30 PM
Jus goes to Tericus and, like he did with Qualde, puts his hand on Tericus' shoulder and gives a light squeeze.
"Okay, friends," Jus says. "It's time we start moving. Let's go check out that crowd as Gareth said; it seems somewhat futile right now, but maybe we'll find out what's going on -- and save some lives in the process."
Qualde Wednesday October 17th, 2001 6:49:10 PM
The red of anger fades from Qualde's eyes, and she squeezes Jus' hand in silent thanks. She misses her brother's steady support, she misses the sun that she'd barely begun to know, and she misses that part of her heart that once was filled by Domi's steady presence. She glances at the symbol in her hand, rubbing her thumb over the crossed swords. Have courage. Her gaze slides from Caeroldra's bow to the turmoil in the street below.
Turning to face her companions, the priestess replaces the circlet on her forehead. "Let us go on foot," she husks. "These people need to see that heroes still walk the land with courage." Determination radiates from every line of her body as she reaches Tericus' side. "Let us show them Caeroldra's love, sing Teresalia's song, strengthen their faith in the gods of Wold who remain. We will show them Dragons."
Qualde hurries with the others through the castle to the streets below.
Cantos Wednesday October 17th, 2001 8:56:13 PM
Cantos looks out on the approaching crowd with tears in his eyes, streaming down his face. He turn with grace and faces his comrades," We have done what can be done here, we must continue the path set out for us quickly."
Turmoil (DM Dave) Thursday October 18th, 2001 7:08:08 AM
The Three head out into the streets, and immediately find themselves forced to walk nearest the buildings to avoid being pushed back by the surge.
Many homes and establishments appear to have been broken into. Looting is rampant. Nearby temples are overflowing with the desperate. The spirit of hopelessness reigns supreme.
In the direction of the arena, the levels of fear seem ratchet higher. After what seems an eternity of passing crowds, our heroes finally encounter something tangible to oppose:
An enormous crowd, hundreds strong, comes brandishing various impromptu weapons, striking down those before them while shouting out various phrases - "The Cult Gods Rule!" "Down with the Weak!" "Domi is Dead!"
Sickeningly, many of these marchers have made informal holy symbols out of their victims, with bloody eyeballs dangling from sinew worn as necklaces or bracelets.
Tericus Thursday October 18th, 2001 7:53:51 AM
Though still in shock, Tericus musters up his strength and moves on with his friends. The panic of so many people sickens his stomach and grips at his heart until he hears the chants and sees the things that the crowd from the arena have done. Anger and hatred replace his feeling of dread as he reaches into himself and conjures one of his most powerful spells(assuming he still can). In a loud voice the normally calm cleric yells out "DIE!" and nine of the closest worshipers of the foul gods fall to the ground and stop moving (cast greater command, affects 9 people for 9 rounds, can change the command).
Nonam Thursday October 18th, 2001 10:47:03 AM
Nonam walks down the streets with his staff of fire in hand. On encountering the raging crowd, he hopes that he won't need it. After Tericus grabs their attention with his spell, Nonam launches into a speech, "Have all of your hearts turned black with the sky? Just because the heavens shake, is that a reason to kill your friends? your neighbors? your mothers and children? NOW is the time for courage. For helping your friends and loved ones. Even for helping those that you've never met because they are in need. Just because the gods war amongst themselves is no excuse. The people of Plateau City are the most noble throughout New Elenna. Focus your energy on helping those that are weaker than you. We can destroy ourselves or we can be a beacon through the darkness. That choice belongs to you."
Gareth d20+18=28 d20+13=31 d20+8=11 d8+7=10 d8+7=9 d8+7=9 Thursday October 18th, 2001 12:01:57 PM
The warrior pulls out his longbow and nocks an arrow. "We can't prevail against such a large crowd. Our only hope is to get them to stop moving - either by persuasion or force!" He fires 3 arrows, picking out those offenders who are about to kill or hurt the citizens fleeing them in an effort to stop the carnage. He looks to help women and children before men.
Cantos Thursday October 18th, 2001 5:53:34 PM
"Well hell... you guys don't have the sense the gods gave a love struck cow." Cantos says flatly. "Domi said have courage not stupidity, and 4 on 100 or 200 is just that stupid." Cantos draws his bow and nocks an arrow, realizing that it is now too late to do anything else and waits to see what happens.
Jus Friday October 19th, 2001 1:09:20 AM
Laughing out loud with a sound more of mania than humor, Jus has to agree with Cantos, "True enough, I didn't expect us to take on the entire mob -- but at least they will focus on us instead of other innocents."
Jus casts Grease [10x10; fall or Reflex for 1/2 speed] towards the front of the mob and away from the party, hoping to disable some and make it difficult for others behind to advance.
Qualde Friday October 19th, 2001 4:30:50 AM
The actions of the mob set Qualde's anger alight again. Worried that she might lose herself to the emotion, she directs her efforts toward helping the panicked crowd. The priestess pushes her way to the middle of the street and shouts in her broken Common, "Have courage! Caeroldra bless, in Domi's name!" (Cast Bless on the crowd.)
Ugly Crowd Night (DM Dave) Friday October 19th, 2001 6:04:23 AM
Nonam's soliloquey is greeted with jeers such as "Survivial of the Fittest" and "Death to the Weak".
However, the actions of the Three manage to halt the advance of the mob, giving respite to the weary and harried.
It is as if some inhuman force were driving these crazed Plateans onword, and they begin working to navigate the grease laid out in their pathway: Some skirting the edges, but most swarming over it, due to the shear weight of the crowd behind.
Most promptly land on their backsides.
[The combined actions of everyone last round were effective in cutting down the momentum.]
Tericus Friday October 19th, 2001 6:33:08 AM
Feeling a bit better since he was able to call on his mistress' power, Tericus decides to keep his command spell the same, then utters another incantation. Moments later a globe of absolute darkness (60ft radius) appears right in the middle of the angry mob (cast deeper darkness spell). "Let those who turn their backs on the true gods dwell in darkness!" Tericus yells at the top of his lungs.
Gareth Friday October 19th, 2001 10:06:38 AM
"Survival of the fittest you say? So be it!". Not knowing anything about magic and supernatural forces driving people, the warrior looses 3 more arrows, choosing carefully his targets. He focuses on the ones in front, making it through or around the grease. Thinking in a one-track fashion (not worried about those in the crowd - viewing them as the enemy...), he looks at the casters. "What are you waiting for? Blast'em with something that hurts!"
Gareth d20=20 d20=8 d20=13 d20=12 d20=20 d20=5 d20=2 d8+7=13 d8+7=8 d8+7=13 d8+7=15 d8+7=13 d8+7=9 d8+7=14 Friday October 19th, 2001 10:08:31 AM
(Forgot to hits, 2 criticals x3 w/ longbow)
Jus Friday October 19th, 2001 2:33:20 PM
"These are not our enemies, Gareth," Jus exclaims. "Try to dispurse them, yes. Try to kill them, no."
Jus casts Glitterdust towards the back of the mob, hoping his placement prevents the recipients from being trampled and that it starts the dispersing the mob from behind.
"As much as I'm afraid to say it, we need to head onwards to the source. Let's break away and go. We've slowed this group down for a while, and can't do much more unless we're willing to start butchering them."
Nonam Saturday October 20th, 2001 8:51:30 AM
Nonam ignores Jus and cries out, "If I played by your rules all of you would be dead by now. Now, GO BACK HOME." At the last word, the mage uses his staff to bring up a Wall of Fire all the way across the street. He puts it close enough to the crowd to burn the leaders just a little bit.
[Not that I would cast circle of death or anything, but did Nonam remember his lost spells when the enervation expired?]
Cantos Monday October 22nd, 2001 12:03:55 AM
"Best idea I have heard yet, Lets roll" Cantos says. "Nice wall by the way Nonam, at least you didnt manage to kill anyone."
Qualde d20+8=10 d8+5=8 Monday October 22nd, 2001 3:42:48 AM
Qualde rejoins the others, pausing along the way to cast Cure Light Wounds on a battered youth (8hp). She has to work to remind herself that each life saved is a victory of sorts. (She lands on her ass if she has to cross the Greased area; Reflex=10.)
"Have slowed and changed direction," she says, eyeing Nonam's wall. "I want speaker of lies." A flash of distaste briefly replaces her grieving expression, and she gestures up the street in the mob's direction of origin. "We go?"
Stalemate (DM Dave) Monday October 22nd, 2001 7:59:55 AM
Again, the Three are highly successful in their tactics, with the Wall of Fire being particularly effective in bringing the interlopers to a halt.
Jus notes that it's hard to define the back of the crowd, as more and more people seem to be pouring in from behind every second...there are easily a thousand people at the moment!
Your vision is temporarily obscured by the sheets of flame, preventing you from assessing the mob's actions. From the sounds of shouting, though, you'd guess that some people are spilling around smaller side streets parallel to the one you stand upon.
Tericus Monday October 22nd, 2001 9:25:43 AM
Not being able to see anyone at the moment, Tericus asks Nonam, "Is there a reason why we are down here?"
Nonam d20+5=15 d20+10=26 Monday October 22nd, 2001 11:16:53 AM
Nonam uses his mask to peer through the fire and keep an eye on the crowd. Then he looks back to Tericus, "We're just out to whatever help we can. Saving people from a raging mobs seemed appropriate. Now this particular mob seems to be charmed by some sort of powerful force. We've delayed them, but I can't stop them all without killing them. Perhaps we should figure out where they're going and try to get there first."
(straight intelligence check=15; knowledge of geography check=26)
Gareth Monday October 22nd, 2001 11:21:41 AM
"Good work, Nonam. Looks like there's no way we're going to stop them short of killing them all. I say we should go see Sturtavent immediately. We are doing a good thing here, but we may be fighting a skirmish and missing the war. Can we speak to him without actually going there? Can we do that?" If nobody offers a solution or other course of action, the warrior heads for City Hall.
Cantos d20+3=17 d20+2=4 Monday October 22nd, 2001 8:31:28 PM
Cantos looks around. "Well either we fight thses skirmishes all the way there or we find a quicker way to get to his office." With that Cantos looks around for a quieter, quicker, safer way to go.
(Search 17 listen 4)
Qualde Tuesday October 23rd, 2001 12:36:35 AM
The priestess shrugs and follows Garath, not wanting to stop long enough to let herself think. She focusses on the rhythm of her stride, sounding the beat in her mind, letting the sights and smells of the strange night wash over and through her.
Jus Tuesday October 23rd, 2001 1:28:18 AM
"Sturtavent?!?" Jus exclaims. Jus is about to vocally disagree, but decides that now's not the time to argue -- even though he truly doesn't agree with this move.
With calm determination, Jus says "You got it; let's go."
Gareth Tuesday October 23rd, 2001 4:46:38 PM
"I really want to know what you think, Jus. I recall he told us to report back to him once we completed our mission - which we've done. The current situation is obviously unanticipated. Frankly I'm not sure the best thing to do. There's plenty to do here but is it the best thing we could be doing? I believe tactics and coordination are vital in a large campaign (like when we fought the Dark Lord in Ravenloft) - and we have none right now. I'm open to suggestions."
back in the saddle again - DM JK Wednesday October 24th, 2001 1:48:02 PM
As Gareth leads the group away toward the High Lord Mayor's castle, Nonam guesses that the mob is headed for the Golden Arena. The Arena is the closer destination and is on the same side of the river as you are now on. The closest bridge over the river will bring you close to the river any way.
Nonam Wednesday October 24th, 2001 1:48:53 PM
Nonam follows Gareth but points out, "This mob is moving toward the Golden Arena where the fight took place. Perhaps that would be the better place to go."
Gareth Wednesday October 24th, 2001 3:39:39 PM
The warrior looks at the wild mage a moment. "You know, that is the location Ciaran gave us a vision of. It is where the souls were being sucked out of the people. Perhaps we should see what is going on there first? Perhaps we can save the lives of more people there? Looks like something is still happening there.". He looks around the group for any input. If nobody objects he takes Nonam's suggestion and heads quickly in that direction. He stays clear of the advancing mob in the interest of speed.
Cantos Wednesday October 24th, 2001 6:38:42 PM
Cantos looks towards the arena and sighs" Yes the vision was of an arena, so Gareth you are correct we must go there." Cantos looks around "since we are going to go we should, probably assess our ability to go into a combat, I for 1 have only a few spells left to me> I dont know about Nonam or the clerics and my weapons are now all I have."
Jus Thursday October 25th, 2001 5:07:26 AM
Jus follows the others, moving to walk beside Qualde. "I haven't followed a diety like you, so I don't know what you're truly going through. But let me know if I can help." After a few more steps in quiet, Jus adds, "I saw what you were doing for those people, healing them... I'm glad you're part of our team, Qualde."
Tericus Thursday October 25th, 2001 9:08:02 AM
"We need to go where those heathens are going. We need to get revenge for Domi and any other gods that have fallen." Tericus says "We need to go to the arena."
Rushing to the Arena (DM JK) d20+3=19 d6=5 d20+3=7 d20+3=12 d20+3=9 Thursday October 25th, 2001 9:42:48 AM
At Cantos' statement everyone in the group realizes how tired they are. Dawn should be approaching soon. It's been a good twenty four hours since you've slept. Spells are running low, and nerves are wearing thin. But, you are heroes. There's no time to rest now.
The group makes its way to the Golden Arena. You rush madly through the night from the Hindquarter that housed the Green Dragons toward Gladiator Park and its Golden Arena. As the group enters Dragon Quarter, you all see that an unearthly fog has settled in over Adventurer's Square. Heroes that you are, you take a quick breath and plunge into it.
Icy.
Death.
Madness.
The fog is pure evil, and it's a struggle just to keep your team mates in sight. Nonam's mask provides him with perfect visibility, and he keeps the party together as the rest of you stumble through. Qualde trips over a corpse. The body is that of an old woman. Her eyes have been removed, and her once grandmotherly face is now a horror covered in blood.
Gareth helps Qualde to her feet, and the group exits the fog in Magic Square. The sense of evil fades, but an icy shiver remains in your mind. Nonam points out the way around Mage's Bend. The gate in the wall that surrounds Gladiator Park looms just ahead in the darkness. Gold Dragon Castle stands at your left. The lights are all out. Plateau's mightiest heroes aren't home. Whatever they're doing this night, you wish them luck and rush on toward the gate.
You hear the sounds of the mob behind you. You've only just beaten them here. There is no other easy way to get to the Golden Arena from here. If you can block this gate, the mob will have to backtrack, find a bridge and cross the river, work their way through town, and come into the park from the other side. There's a sense of relief and victory that you've achieved some sort of goal.
But then three shadowy shapes rise up from the ground before the gateway. An unholy voice speaks through the night, "You are not His followers in life. In death, you'll have no choice." The leader attacks Gareth, it's ghostly hands pass right through his armor as if it wasn't even there. The icy hands leech the strenght from the mighty warrior (5 pts strength loss). The second shadow flies at Jus, but the elf nimbly dodges out of the away. The third flies at Qualde as it mocks, "Our lord has slain yours." It laughs in a hideous shriek as it rushes her, but its mocking apparently throws it off.
[I need Char Sheets soon, guys. You're in for a few rough fights. I have Qualde's. If you're pokey like me and haven't updated it yet, at least send me the old one.]
Nonam 5d4(2+2+1+1+1)+5=12 Thursday October 25th, 2001 10:05:07 AM
Nonam starts off with a bit of a lecture, "Whether Shades, Spectres, or Ghosts, the incorporeal undead can only be harmed by spells or enchanted weapons."
Then the wizard fires a batch of magic missiles toward the baddie that is fighting Qualde. Incorporeal or not, all the energy bolts strike the undead spook.
(12 pts)
Gareth (-5 Strength) d20+19=24 d20+14=22 d20+9=29 d20+19=28 2d6(2+5)+8=15 2d6(6+3)+8=17 2d6(5+5)+8=18 2d6(6+5)+8=19 Thursday October 25th, 2001 12:37:10 PM
As the strength is drained from the warrior he grimaces "Not again...". Recovering his compsure he yells "Whatever it takes, block that gate from the mob!". He decides to use his newly found staff to hit the thing that just grabbed him with two hands since he just lost strength. "Might as well see how this thing works...". He lashes out at the "thing" with his newly acquired staff since it will not require him to take an action to ready it. He clubs it soundly - if such a thing can be done to a spectral creature - three times. The last one quite decisively. (Hit AC 21,19,26,[25] for 15+17+18+[19]=69 DMG. Loses 1d6x3 of Con - Assuming it saves. See staff descrption. I'll let you roll... :)).
Qualde d20+3=14 2d6(4+4)+14=22 Thursday October 25th, 2001 5:44:32 PM
Qualde staggers, almost numb, after the others, hardly hearing their discussion, not acknowledging Jus' words of comfort. The appearance of the undead draws both her attention and her anger. The priestess' eyes glow with fury as she replies, "Even memory of Domi greater than upstart godling. And my lady's power live yet. Begone, in name of Caeroldra!" (Turns 22hd of undead of up to 12 hd each.)
Cantos d20+5=6 d20+3=12 Thursday October 25th, 2001 8:29:15 PM
Cantos curses the shades repeatedly in elvish realizing that he is useless in the fight and turns his attention to the gate looking for a way to block it.
(search 6 spot 12)
DM JK Friday October 26th, 2001 8:49:46 AM
The shadow shreiks as Nonam's spell hits it, but it doesn't dissipate. However, Gareth's blows send his into oblivion. The remaining two shadows flee and cry out, "Too powerful for us, Morlas will get you. We will bring him." They pass through the wall and are gone.
Meanwhile Cantos has found that the gateway in the wall consists of a double wooden door. It can be barred from the inside. Closing it will cause some delay, but the screaming mob will eventually be able to break through it.
(Dave, you can't hit an undead with a crit. All of them are immune. Nevertheless, you killed it. Constructs and things like oozes are also immune.)
Nonam Friday October 26th, 2001 8:55:43 AM
Nonam looks to Cantos, "I can lock it magically. That will help it hold a little longer."
Tericus Friday October 26th, 2001 9:06:57 AM
Moving to Gareth, Tericus says, "We need you at full strength. This spell will restore your strength." Then he places his hand on Gareth's forehead and mutters a few words (cast restoration on Gareth, his strength is back to normal).
Gareth Friday October 26th, 2001 11:52:20 AM
The warrior breathes deeply as his strength returns. "Thank you, my friend. I wouldn't have survived until now without you." He then races to the gates and begins to close them. Once everyone is through and the gates are closed, he bars them from the inside - using the existing mechanism for that. "A magic hold would be good since it might help keep whatever is in here out of the city too. Any chance you can cover the opening with stone or something?" He looks around to see what is inside. "Wonder who Morlas is?" The warrior stands ready, making sure he gets first attack when the time comes.
A Friend comes for tea (DM JK) Friday October 26th, 2001 1:18:23 PM
A bright vertical slash appears on the pathway. The line rotates counterclockwise until it forms a sort of shimmering portal. Beyond you can see Ciaran and the rest. Onrad manages a quick little wave. Then Addinein steps through. He stands before you and appears to still be in perfect health. The portal almost immediately snaps shut. It seems one of your number has returned.
Jus Friday October 26th, 2001 2:06:58 PM
Jus brightens when he sees Onrad. Jus waves a greeting to him before the portal closes. "Addinein, good to see you! Where were you? What happened? Why'd you return? We're going to where a mob was heading. Good to see you!"
Qualde (GMW+3) Friday October 26th, 2001 2:17:46 PM
Qualde shakes her head at Gareth. "Morlas is trouble, be sure. I can seal gate with stone, but is permanent solution. Need magic or mason to undo. Shall I?"
The priestess looks up from enchanting her morningstar (Greater Magic Weapon) to see Ciaran's special delivery. She closes the distance to Addinein, and without conscious volition finds herself hugging him tightly. "Brother, I --" As if suddenly becoming aware of their situation, she steps back from him and dons her new mask. "It is good you are here. Angry mobs, undead, Domi --"
She breaks off again and turns to the others, revealing the skull-like features of her mask. "Can enchant one more weapon, and four armours. Have some strength spells. Who will have?"
Gareth Friday October 26th, 2001 3:03:52 PM
The warrior says "I'll take strength, and my short sword is now unenchanted. I will be glad to take it but only if nobody else has need. And yes, Qualde, I'm for sealing it unless anyone has a better idea.".
Addinein Sunday October 28th, 2001 11:26:40 AM
As Qualde greets her brother, a slight smile comes across his face. quietly, to just his sister, "why this, sister mine?"
Smiling at those he sees in the group, Addinein responds to the quieries.
"You had just stepped out from where we were, when Ciaran said that you were still short some sword power. He asked for one of us to come with you, and I volunteered. What is this that my sister speaks of?" (ooc I forgot to ask. Do I have spell ability recovered? (meaning am I at full spell strength?))
Tericus(GMW+3) Monday October 29th, 2001 6:56:05 AM
"Seal it." Tericus says to Qualde. then he blesses his own weapon(cast greater magic weapon)
DM JK Monday October 29th, 2001 7:06:10 AM
(There hasn't been an opportunity to memorize new spells or to rest since before the battle with the beholder. But everyone is at full spell strength. When he healed your wounds, Ciaran refreshed all of the casters' spells. You can't change the spells, but you can get back all the ones you cast.)
Nonam d4+1=4 d4+1=2 Monday October 29th, 2001 7:21:31 AM
"I can enchant one blade also. Cantos?" If there's no objection, the wizard casts Greater Magic Weapon on Cantos' rapier. (+4)
He follows up with a stoneskin on himself and one on Gareth (dmg reduction from physical attacks 10/+5, through 120 points).
And he finishes off with a Cat's Grace on himself (+4) and Bull's Strength on himself (+2). "I can boost the strength of 2 more. Who wants it?"
The Day of Darkness
Where's the Sun? (DM JK) Monday October 29th, 2001 7:46:57 AM
Qualde managed to seal the gate just before the raging mob reached it. They pounded it and screamed for several minutes before they finally moved away. Whatever sinister purpose they had, you've managed to thwart it. (everyone gets 1100xp for the last scene)
You have a few moments to rest and cast spells on everyone before moving on to the Golden Arena. Just say what was cast and on whom and consider it done.
After resting a few minutes, Nonam points out that he believes it should be dawn, and Jus concurs. However, it is still as dark as it was at midnight. Perhaps you haven't been out quite as long as the mages believe. (will check DC10 or you are shaken) Nevertheless, you are still beginning to get extraordinally tired. You haven't slept in at least 24 hours. (Fort checks, DC15 or suffer from fatigue [-2 to Str and Dex].
Nevertheless, there is no rest for the weary. You are just about to head out toward the arena when another mob comes up the path. This one seems to want to get out into the city. They seem to be moving away from the arena. Many of them carry torches, and they are clearly frightened. On seeing that the Three have closed the gate, the mob comes to a halt. Their leader a grey-haired, bearded man in long brown robes and wearing a ruby on a chain about his neck raises up his torch and address the group. His voice is deep and strong and touched with a bit of anger, "Whatever evil deeds your false gods plan in this place will be thwarted. We will have our exit."
Gareth (Stoneskin, Bull's Strength&Greater Magic weapon [Qualde, did you cast these for Gareth or someone else]) d20+3=14 d20+9=18 d20+14=22 Monday October 29th, 2001 11:19:17 AM
The warrior feels concern for their situation but keeps his wits about him (Will DC 14). He also fights off the fatigue and does not succumb to it - it wouldn't do after all, for the leader of the Three to look tired (Fort DC18).
As the mob approaches and the old man speaks he say "There is yet another mob who worship these cult gods and they were killing everyone who got in their path. They are trying to get to where you are leaving. If we unblock the gate the mob will get in here and will probably begin killing you too!".
The warrior stands as an imposiong figure, coming to his full height. With an intimidating scowl and an aura of righteousness about him that is difficult to ignore he bellows to the crowd "WE ARE THE THREE AND WE STAND FOR THE TRUE GODS OF THE WOLD! WE WILL RESIST THESE EVIL INTERLOPERS TO THE END! (CHA/Intimidate DC22) We ask you for information. Who are you running from? We will engage them on your behalf to allow your escape."
Nonam d20+6=15 d20+8=10 Monday October 29th, 2001 5:13:12 PM
Nonam doesn't seem overly concerned about the sun not coming up yet. He mutters to himself about it, "Probably just lost track of time."
He does look like he's about to fall over from exhaustion though. He yawns horribly and pulls a potion of rest out of one of his deep robe pockets. He drinks it down and immediately looks refreshed again.
As the new mob arrives, Nonam listens closely to make sure that Gareth doesn't say anything stupid. He frowns a bit at the end and mutters to Jus, "Can that musclebound lunkhead ever talk to anyone without demanding something?"
Jus d20+8=21 d20+11=14 Monday October 29th, 2001 8:00:10 PM
Jus contemplates the darkness, but it doesn't bother him too much since he is used to magical manipulations (made dc by 6). However, his thoughts remind him of how long he's been without rest, while his body screams in testament (failed dc by 1).
Jus busies himself casting spells while the mob approaches and Gareth speaks. Keen Weapon on mine and 15 of Cantos’ arrows, Mage Armor, Shield, Endurance, Cat’s Grace, Bull’s Strength, Stoneskin
Cantos d20+4=15 d20+10=20 d4+1=4 Monday October 29th, 2001 8:18:58 PM
Cantos looks weary but manages to shake off the feeling and look at the crowd. Figueing that Gareth has become the speaker for the Three again he slips to the back of the crowd and begins to cast a few spells on himself. Mage Armor, Bull Str., See invis. When finished He begins to sing a song in tribute to Domi starting off slowly then rising so his voice and the music from his harp can be heard through out the square. As he finishes he says loudly." Have COURAGE..We are the Three and we stand together against those that have done this."When he is finishe he looks around "thanks for enchanting my blade."
Addinein (CG +2) (END +4) d20+6=8 d20+7=27 d4+1=2 d4+1=4 d4+1=2 d4+1=5 d4+1=3 Monday October 29th, 2001 9:55:37 PM
After getting somewhat use to the surface dwellers and their daylight. Addinein's skin crawls with the heeber jeebers, with the lack of sunlight. (failed will (8)). Though with no apparent effort, Addenein does not feel the affects of the long day.
Spending time casting spells, Addinein casts Cat's grace(+2) and Endurance (+4) on himself. Then he casts Endurance on Gareth (+2 to con). Cat's Grace on Cantos (+5 dex), and Endurance on Qualde (+3 Endurance).
Not wanting to Interupt what Gareth has started, Addinein just watches the proceedings.
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4) d20+12=31 d20+12=26 d4+1=4 d4+1=5 d4+1=2 Tuesday October 30th, 2001 3:13:48 AM
Preferring the darkness, herself, Qualde acknowledges the sun's absence and moves on (Will=31), too driven to let lack of sleep slow her down at this point (Fort=26). Eyes on the approaching crowd, she shakes her head at Addinein and signs, Later.
She busies herself casting spells: Greater Magic Weapon on Gareth's short sword (+3); Stoneskin on herself; Magic Vestment on her own armor, as well as Gareth's, Addinein's, and Tericus' (+3) [sorry, lost track of whose armors were fried in Myth]; Bull's Strength on herself (+4) and Gareth (+5); and Endurance on Tericus (+2).
Nonam d4+1=2 d4+1=2 Tuesday October 30th, 2001 8:01:10 AM
Nonam casts Bull's Strength on Tericus and Addinein just to make sure everyone is covered. (+2 str ea)
DM JK Tuesday October 30th, 2001 8:26:28 AM
This is the list of spells and effects that I have. Let me know if you get something different.
[Magic vestment will not increase the bonus on Gareth's armor which is already +3. Qualde would know this. Keep the spell or cast on someone else. It should work on everyone else as it provides enhancement bonus rather than armor bonus which is what everyone else is using via bracers or mage armor.]
help us (dm jk) Tuesday October 30th, 2001 8:44:30 AM
Gareth sees how well his intimidation works on the crowd when a girl near the front throws up all over herself from fright. She looks ready to plunge into the trees rather then face the scary warrior.
The leader of the band of citizens isn't quite as impressed, "Then it seems you are on our side afterall. You might tone it down a notch though. I'm trying to protect these people, not scare them half to death. They probably are scared half to death. If you scare them worse, they're likely to fall lifeless from fright. Since you claim to be on our side, I hope that you will help us. My name is Basjar. I'm a cleric of Alemi, may he protect us all this night."
Basjar's statement makes it clear that the sun still hasn't risen. Surely it's well past dawn by now. Some magic more powerful than those that men can wield must be at work. (will check dc12 or shaken, Addinein will check dc10 or frightened)
Basjar continues, "I was at the Golden Arena earlier. We healers go sometimes to keep the contestants alive. What ended up happening was a nightmare. It was horrible. Too horrible to describe but what has happened after is little better. I gathered those I could in an attempt to flee from the Dark Lord's followers that were in the arena. However, the park is full of the undead. There are shades, wraiths, and ghosts everywhere. For every person that they kill another one of the undead rises up. Already our numbers have been depleted. So surely, their strength has grown. I first took my group to one of the eastern gates, but some Paladins of Domi, who were either mad or possessed, have blocked the gate as well as you have blocked this one. So, I turned the group around and struggled through the park to get here. Help me get these people to safety at the southern gate. I'm afraid that I've used nearly every bit of my strength to get them this far, and I fear all of these here will die in the park and be turned into undead themselves unless you help us get to the southern gate. Please have mercy and help me to help them." At the end the priest stares at Gareth pleadingly a tear in his eyes. He's apparently a little afraid of the warrior also.
Tericus(gmw, magical vestment, endurance, bulls strength) d20+9=26 d20+9=23 Tuesday October 30th, 2001 9:47:31 AM
(GMW is cast on his mace) neither tired or surprised bye the continual darkness, Tericus moves along with the others. after hearing what the old healer has to say, Tericus walks up to Gareth and places his hand on his shoulder. "This should keep you in the fight." he says as he casts a spell(shield other, Gareth gets +1 deflection ac and +1 on saving throws, and half the damage done to him goes to me)
GMW (shield other+1,shortsword+3, stoneskin (10/+5, 120pts), endurance (con+2), bull's str (+5) Tuesday October 30th, 2001 11:44:31 AM
Feeling totally invigorated by the spells, the warrior listens to the man and lowers his head. "I beg your forgiveness, father. We have been in fight after fight after fight and feared you might be yet another. I am sorry for using the scare tactics, I felt it necessary to give us an advantage. Yet it appears we did not need it...". He looks up and says where the crowd can hear. "We are your servants, we will make sure you escape at the Southern gate as you request.". The warrior leads the others toward the gate. "Stay behind me, and you will be safe. If something attacks you try and hoild it off long enough for one of us to get there and we will take care of it.". Looking to The Three he says. "Fan out, protect as many as you can.". He walks quickly but deliberately toward the final escape route, wanting to ask the Cleric of Alemi about what happened in the arena, but knowing there is no time for that now.
JKlinger Tuesday October 30th, 2001 4:50:44 PM OOC: Cantos, please check your mail and reply to me at the included email addresses. Thanks.
Jus [BStr(+5); CGrace(+4); Endur(+4); Shield (Facing left, away from crowd); Mage Armor; StoneSkin(10/+5, 120pts)] d4+1=5 d4+1=4 d4+1=4 d20=10 Tuesday October 30th, 2001 4:54:35 PM
Jus moves to the left of the crowd, keeping his eyes and ears active trying to sense any approaching danger.
When the old man comments about the sky, Jus knows it should be dawn by now; but that fact doesn't bother him yet (made DC of 10).
Nonam d20+6=21 Tuesday October 30th, 2001 5:17:04 PM
Nonam stares up at the darkened sky in curiosity. He's not really afraid, but he's at a loss for how to explain.
Hearing the request, he nods his head and sets off with the crowd toward the southern gate. To the best of his ability, he uses the horned mask to pick out the shadowy undead before they can suprise anyone.
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4) Tuesday October 30th, 2001 5:30:47 PM
Qualde switches her final casting of Magic Vestment from Gareth to Nonam. (All Magic Vestments she cast provide +3 enhancement bonus to "armour".)
"You take right," she tells Tericus, and herself takes a position along the left flank of the group of refugees. She hustles along with the tired people, watching for undead. "We need to split, near gate. Some to protect these, some to subdue paladins." Qualde's husky voice breaks as she continues. "Not kill them, I pray."
Cantos Tuesday October 30th, 2001 8:18:02 PM
Cantos looks around and bows slightly to the priest of Alemi. Putting his rapier in its sheath he draws his bow and shifts the 15 enchanted arrows to his drawing side. "Since We have so many people I shall not be as quiet as most would like"' Cantos strides into the middle of the group and drawing the children closest to him followed by the elderly he tells them" Listen to Gareth he is our leader if he says to do something do it quickly..OK?" With that Cantos lifts his proud voice and begins to sing a song Courage and brotherhood that sounds much the same as the hyms that the paladins of Domi would sing.
To the bridge (DM JK) d20+11=22 d20+11=14 d20+11=29 d20+11=28 d20+11=29 d8+10=11 d8+10=13 d8+10=13 d8+10=15 Wednesday October 31st, 2001 8:44:04 AM
The band makes its way to the southern bridge. Basjar spoke the truth. The park is teeming with the undead. What would normally have been a pleasurable fifteen minute walk, turned into a harrowing 2 hour ordeal. But Nonam's mask keeps the spirits from catching the group unawares. Basjar, Tericus, and Qualde are then able to turn most of those that approach the group. Gareth, Addinein, and Jus are able to dispatch any that slip by the clerics. Cantos' proud song soothes the crowd of people and keeps them from breaking in fear. The song also soothes Addinein, and he is no longer shaken. Moving through the park the party truly works as a team, and you escort the people through the park without losing anyone.
As you near the southern bridge though, you step into a large clearing. The sky is overhead with no trees to block it, and everyone is completely aware that it is now daytime. After the time it took to move through the park, it must be at least 10 or 11 in the morning. It's still as black as midnight, and the crowd starts becoming edgy despite Cantos' song. Then suddenly, you see a gleaming column of fire shoot down through the night sky up ahead. The firelight shows the bridge up ahead. Ten paladins stand guard on the bridge, five at either end. Worse two clerics are standing on the bridge. One of them is clearly calling down fire in an attempt to burn the bridge. The other is leaning over the side staring at something. It's impossible to tell what he's doing at first, but as you move closer, you can see that he's shaping the stone beneath the bridge in an attempt to get the river to wash it away. Basjar says he can keep the group safe now that you are in the open clearing and urges the mighty Three to save the bridge. As the Three approach, the paladins draw their swords. Their leader says very mechanically "All in the Park are guilty of slaying the Lord. The blood sacrifice of all who are within will return him to us. We will begin with you." The five crazed paladins then immediately charge the Three. They easily recognize a warrior and two rush Gareth. The first strikes Gareth a mighty blow (AC22,11dmg), but the second one fails to connect (AC14). Another moves to take on Qualde, as he lifts his sword to strike, he cries, "Blaspheming Drow!" The blade cuts deep (AC29,13 dmg). The fourth paladin moves to take on Addinein, "Die blackguard!" His blade also strikes true (AC28, 13dmg). The fifth paladin turns on Nonam with his horrible horned mask. "Die Demon Die!" Again the paladin shows that he skillfully knows his art and easily slices through the mage's robes (AC29, 15dmg).
The paladins may be crazy, but they are clearly playing for keeps. Basjar keeps his crowd well away from the tree line but away from the fighting as well. He moves to the rear of the crowd to guard against anything that might come from the trees.
The two clerics on the bridge are slowly destroying it. They seem to have no interest in the battle. Neither do the five paladins at the other end of the bridge.
Tericus(GMW+3, MV+2, End+3, BS+2, S. O-Gareth) Wednesday October 31st, 2001 9:04:41 AM
looking at the cut that suddenly appeared on his arm(took 5 pts of Gareth's damage), Tericus prepares for battle. seeing that Noonan is in the most trouble, Tericus cast hold person on the paladin attacking the wizard(save vs DC17 or be frozen in place)
Gareth: Shield Other,GMW(shortsword+3), stoneskin (10/+5, 110pts), endurance (con+2), bull's str (+5) d20+15=35 d20+15=23 d20+10=14 d20+5=6 d20+5=20 d20+10=30 d20+10=12 d20+5=20 2d6(5+1)+10=16 2d6(2+5)+10=17 2d6(1+2)+10=13 2d6(3+4)+10=17 2d6(3+1)+7=11 2d6(1+4)+7=12 2d6(3+1)+7=11 3d6(5+5+4)=14 d20+15=35 d20+15=34 2d6(5+2)+13=20 2d6(5+2)+ Wednesday October 31st, 2001 12:04:28 PM
The blow from the paladin does little more than glance off him as a stonelike layer of skin dissipates. There is nothing from the blow but a scratch left in its place (11DMG -10DMG = 1DMG, Divide by 2 since Tericus took 1/2 of it).
"You shouldn't be doing this. I support your master too! Get ahold of yourself. Don't you see all the unholy creatures roaming this place?!? Kill them, not your allies!". He tries to talk them into stopping but if not, he strikes.
The warrior decides to let clerics figure out how to help them regain their senses and he strikes the first (and the second paladin) 5 times with his new staff delivering crushing blow after crushing blow - Basjar begins to understand that his fear of the warrior is not misplaced. As he clobbers them, the scratch on his arm disappears as their strength flows into him.
He tries not to kill these guys, only take them down to unconsciousness - or at least to a point that they can't do damage to anyone.
(Notes: Forgot +5 Bull Strength on rolls so I added them after. []=crit attack, used hero point to reroll 1 - I'm assuming 1 is still a fumble in 3E? If not, forget it and use the 1).{Hit AC 38,[26],17,23,33,[15],23 for 19+20+16+20+12+13+12=112 DMG, Paladins lose 14 points of Con, must save 3 times DC 10 or staff attaches. Added "Cleave" attack at the bottom since I'm pretty sure he takes out #1 (Hit AC 35,[34] for 20+20=40 DMG, lost 4 more points of Con). And finally, Gareth gets to add all hit points the Paladins lose from the Con loss to his total. (Disregard final attack roll - I forgot Gareth lost "Great Cleave" feat)
Cantos Mage armor GMW +4, Cats Grace +4, Bull Str +4, See Invis d20+4=24 d20+4=9 d20+4=7 d20+14=29 d20+9=11 d20+14=33 d8+4=12 d8+4=8 d8+4=11 Wednesday October 31st, 2001 9:36:02 PM
Cantos switchs songs in mid not showing his true abilities and begins sinnging a warsong of Domi in hopes that it will strike a chord with the paladins and clerics, it also firms the resolve of his group mates(+1 to all saves and +1 to all attack rolls). Cantos fires 3 arrows at the paladin attacking Nonam(first 3 rolls were without bonus forgot second 3 are attack rolls) hitting with the first and third but missing with the second doing 23 points of damage to the paladin.
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4) d20+19=26 d20+14=20 d8+10=13 d8+10=12 d20+7=22 d20+12=22 Thursday November 1st, 2001 1:33:57 AM
Qualde's stomach roils when she sees how far these people have fallen, their grief bringing her own to the fore. "Bretheren, please!" she shouts, slamming her morningstar into the paladin before her in a heavy, two-handed blow (AC 26, 13hp). The resulting metallic crash reverberates through her heart, bruising it equally. "You loved Domi, as I! Have courage to see truth."
Sorrow makes the dark elf's second swing clumsy (AC 20, 12hp) as she continues, "The truth! These people, not killed our Lord. Their deaths not return Him to us!" (Diplomacy=22) She chokes off, not sure how to get through, feeling at the edge of madness herself. (Will save=22) She clings to the inner wellspring of Caeroldra's love, and hopes.
Addinein (BS +2, End +4, CG +2, Magical Vestment (+3)) d20+8=20 d20+3=11 d6+3=4 Thursday November 1st, 2001 5:04:57 AM
"I know not what you speak of, that we are your enemies. We are of The Three. We come to protect the city from those who would benefit from Domi's fall" Using his expertise with his rapier, Addinein will defend himself more than attack (adding +5 to AC -5 to attack). Using the guard of his rapier, Addinein tries to stun/knock out the paladin in front of him. (hitting AC 20 for 4 points of damage) (ooc I'm not currently at home, so all numbers are from memory. I will double check thur night, when I will be home. I apologize should I be taking things too far afield.)
Jus [BStr(+5); CGrace(+4); Endur(+4); Shield (Facing left, away from crowd); Mage Armor; StoneSkin(10/+5, 120pts)] Thursday November 1st, 2001 5:52:25 AM
Jus yells in outrage when that Paladin's attack. However, his curses are directed towards whatever evil perverted these defenders from Domi. Attempting to thwart the attempts to disable the bridge, Jus casts Grease under the feet of the cleric that is leaning over the side of the bridge, hoping to 'assist' him in getting a better look at the river. If possible, he tries to catch both clerics in the spell.
OOC: Cantos, please email me at woldiangames@dmlair.com with your address. i've sent you a couple of emails, but haven't heard any reply.
Nonam Thursday November 1st, 2001 9:25:07 AM
Nonam grits his teeth as he gets hammered. Then he uses his wand of hold person on the paladin before him. (make will DC17)
The Heroes (DM JK) d20+6=8 d20+6=10 d20+6=20 d20+6=10 d20+4=16 d20+6=23 Thursday November 1st, 2001 9:40:30 AM
The paladin attacking Nonam succumbs to Tericus' spell. Nonam makes sure he won't move and holds him again.
Gareth's staff sucks the life right out of the first paladin. Between the damage and the con loss, he falls over dead. The warrior rounds on the second paladin, and the hand latches on to him. Gareth can feel the staff drinking in the paladin's life, and the warrior feels the presence of Chaugnar Faugn gloating. (Gareth gets his scratch damage back, but finds the staff will not boost his hit points above their normal level).
Linked to Gareth through the Shield Other Spell, Tericus feels an evil force settle into Gareth. Chaugnar Faugn is trying to possess the warrior. (Gareth make a will save DC20.)
Meanwhile, Cantos pops three arrows into the paladin fighting Nonam. Once he's held, he makes an easy target. Qualde gets one good hit in on her attacker. Addinein makes an artful show of defense, but fails to land a blow of his own.
The cleric leaning over the edge does indeed slip and fall into the river as a result of Jus' spell. The weight of his armor bears him straight to the bottom, and he doesn't rise to the surface right away. The second cleric gets caught in the spell, but doesn't slip.
The Unfortunate Servants of Domi (DM JK) d20+11=21 d20+6=24 d8+3=8 d20+11=17 d20+6=15 Thursday November 1st, 2001 9:57:56 AM
The attempts of the Three to reason with the crazed servants of Domi seem doomed to failure after Gareth kills his two opponents.
On seeing the grease spell topple his companion into the river, the second cleric turns and brings down his next flame strike on Jus. The spell hits with maximum force and Jus burns as a column of flame shoots down from the heavens and engulfs him. (60 pts, reflex dc 19 for 1/2)
Gareth's staff seeks to control him. Gareth feels it urging him to strike the enemy closest to him. Currently that is the held paladin before Nonam. (make that will save or go after him)
The Paladin on Qualde resumes his attack. The first blow goes wide, but the second lands (AC24, dmg8).
The Paladin on Addinein tries to strike but can not land a blow on the defending warrior.
The Paladin on Nonam stares at him transfixed.
The five paladins at the other end of the bridge remain at their posts.
(BTW: The paladins have full plate and shield and an AC of 22. The remaining cleric is wearing chain and has an AC of 20.)
Nonam Thursday November 1st, 2001 10:02:21 AM
Nonam steps past the frozen paladin before him and levels the wand of hold person at the cleric on the bridge and attampes to hold him.
(will dc17)
Gareth d20+3=21 Thursday November 1st, 2001 11:46:02 AM
The warrior gasps as he feels the presence of the evil god grip his soul. He fights for control and resists the idea of killing a helpless victim. He drops the staff and draws his swords instead. He moves toward the nearest unheld paladin and prepares to engage. "Don't make us kill you. We NEED your help!".
Gareth: Shield Other,GMW(shortsword+3), stoneskin (10/+5, 110pts), endurance(con+2), bull's str (+5) d20+4=19 Thursday November 1st, 2001 11:50:09 AM
Gareth rolled CHA check to see if he was able to influence the other paladins. Also added stuff affecting him.
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4) d20+15=21 d20+10=30 d20+10=24 d8+10=18 d8+10=17 Thursday November 1st, 2001 8:54:43 PM
"No!" Qualde's scream as she sees Gareth's second victim fall tears the last of her voice from her raw throat. Her words crack and fade as she continues, "Gareth, please. Not kill." Trying to demonstrate by example, she attacks the paladin before her in non-vital areas (taking -4 penalty to pull punches). Her first swing glances off her target's heavy armor, but her next hits a nerve in his shoulder. (30 threat, AC 24 crit, 18+17=35 damage)
Jus [BStr(+5); CGrace(+4); Endur(+4); Shield (Facing left, away from crowd); Mage Armor; StoneSkin(10/+5, 120pts)] d20+13=22 d20+12=19 Thursday November 1st, 2001 10:07:52 PM
Jus dives out of the way towards the cleric as the column of searing fire comes down [Saved with Ring of Evasion = no damage].
Smoothly rolling back onto his feet, Jus runs at the Cleric, pulling his swords and swinging at the cleric with the flat of his blade [missed cleric's dc by 1].
Cantos Mage Armor GMW +4 cats grace +4 Bull Str +4 d20+10=11 d20+5=6 d20+7=13 Thursday November 1st, 2001 10:27:49 PM
Cantos looks around and sees the cleric he takes aim carefully aiming at the clerics hands to prevent him from casting any spells missing all 3 times. Cantos curses failed attempts and looks around for any others coming up on the Three
Tericus Friday November 2nd, 2001 5:16:08 AM
glanceing at Gareth,, Tericus briefly considers trying to hold him until he sees that Gareth has dropped his staff, then turns his Hold person spell on the paladin fighting with Qualde(will dc of 17)
DM JK d20+6=18 d20+6=20 d20+11=31 d20+11=17 d20+6=14 d8+3=7 d8+11=15 d8+6=10 d20+7=22 3d6(4+3+6)+10=23 Friday November 2nd, 2001 8:32:12 AM
Jus make a reflex check to run across the greased bridge to the cleric standing in the middle of it (dc=16).
Gareth appeals to the paladins to give up the fight, and then Qualde bashes hers fairly effectively. The paladin manages to resist Tericus' spell. Likewise the cleric resists Nonam's spell.
Addinein blinks at his foe, but the foe responds with a slicing attack. His first strike connects (AC31, 7dmg), and an angry red line appears on the drow's left arm.
Cantos' arrows disappear in the darkness as they steak by the cleric.
Qualde's paladin attacks her, but to little effect.
The cleric reaches out and touches Jus on the arm casting a deadly spell (AC22), slay living. (fort dc 19 or die, if you save still take 23 points dmg - feel free to use that hero point if you miss).
[dm jk] Friday November 2nd, 2001 9:19:40 AM
[fixed an error in the dm post. please reread if you read it earlier this morning.]
Addinein d20+8=17 d20+3=12 Friday November 2nd, 2001 9:54:04 AM
Continuing to keep the paladin engaged, Addinein does his best not to harm the paladin beyond measure.
"I do not wish to harm you, chosen one of Domi. But your actions suggest that you are on the verge of falling from grace."
Addinein takes two swipes at the Paladin with the guard of his rapier, but the Paladin skillfully moves out of the way of each hit. (ooc sorry for missed post. Didn't make it home, as predicted)
Gareth Friday November 2nd, 2001 11:44:59 AM
The warrior engages the paladin attacking Qualde now realizing they are not going to back down and we have no way to affect them. "Take them down guys. It's either them or this entire crowd! They themselves would tell you to kill them under those circumstances! Now with his swords, he tries to more accuratly gauge the damage so as to not kill them but instead take them down to unconciousness.
Gareth, Shield Other,GMW(shortsword+3), stoneskin (10/+5, 110pts),endurance(con+2), bull's str (+5) d20+22=36 d20+17=23 d20+12=26 d20+17=32 d20+7=22 d10+14=19 d10+14=18 d10+14=19 d6+8=9 d6+8=10 Friday November 2nd, 2001 11:51:50 AM
Hits all 5 times (36,23,26,32,22 for 19+18+19+9+10=75 DMG)
Jus [BStr(+5); CGrace(+4); Endur(+4); Shield (Facing left, away from crowd); Mage Armor; StoneSkin(10/+5, 120pts)] d20+11=18 d20+11=24 d20+8=14 d20+8=20 Saturday November 3rd, 2001 3:02:39 AM
Jus runs across the bridge, not even noticing the Grease as he makes it quickly to the other side (made DC with 18).
The Cleric's touch pierces Jus to the core. Though shaken, Jus manages to keep his feet (made DC with 24). Hearing Gareth's words, Jus can't convince himself to kill a priest of Domi (missed voluntary Will check of DC15). Instead, Jus flips his sword into its sheath (Quick Draw) and, after casting his own spell, reaches out to touch the Cleric (hit, even with any armor he has -- rolled 20). Jus attempts to Bestow Curse on the Cleric, forcing him into inaction half of the time (Will check or 50% chance of inaction per round).
Tericus(gmw+3, mv+3, end+2 b.s.+2) d20+10=25 d20+4=6 d8+3=11 Saturday November 3rd, 2001 9:17:26 AM
drawing his mace, Tericus attacks the paladin attacking Addinein,, connecting with is first blow for 11 pts of damage, but his second blow flies wide
Cantos Mage Armor, Cats Grace +4, GMW +4, Bull Str +4 d20+14=21 d20+9=26 d20+14=20 d8+6=13 d8+6=9 d8+6=9 Monday November 5th, 2001 1:31:34 AM
Cantos takes aim again at the cleric and lets looses another volley of arrows hitting 3 times for 31 points of damage. Cantos continues to sing inspiring his groupmates.
Nonam Monday November 5th, 2001 7:17:45 AM
Nonam points the wand of hold person at the paladin on Addinein and Tericus before Gareth kills him too. "Come on work this time."
(will DC 17)
DM JK d20=9 2d6(2+5)=7 Monday November 5th, 2001 8:08:32 AM
After Gareth drops the paladin that had been on Qualde, a scream pierces the dark. It most assuredly came from the crowd behind the Three. Another scream and a few yells quickly follow, then the crowd is in motion like it was a fluid organism. They're all running for the bridge trampling anything in their way. (everyone on the bank make a reflex check DC15 to get out of the way or take 7 points dmg.)
The crowd surges up on to the bridge. It looks bleak for Jus. (you can attempt to hop up on the railing (reflex DC20). If you miss that you'll fall into the river. Or if you want to be the tough guy, you can just take the trample dmg).
As the crowd rushes past, they trample the two held paladins, and the cleric gets knocked into the river.
As the crowd clears out, the reason for the stampede becomes apparent. Basjar is standing frozen, still as a statue. He's clutching his holy symbol and facing 5 pasty faced men. Each of the five has the look of the living dead. A shimmering orb surrounds one that looks to be the leader (spellcraft or arcane knowledge check DC15 to recognize it as a Globe of Invulnerability).
The leaders raises his hand and cries out in a voice that sounds like the rustle of dead leaves, "You are ruining my plans. You've stopped my mob and saved this little bridge. There will not be a third time, and this darkness will last forever. Boys, rip their heads off."
The reference to the darkness makes you remember once more that you are fighting undead in the daytime, but the sun hasn't come up. It must be noon by now. Something is seriously wrong. Worse, the leaders words drive that fact home in an unnatural way. (will DC20 or shaken)
Giving no thought what so ever to the darkness, the four immediately quip, "As you command, Morlas." They start toward the party without hesitation. As the 4 get nearer, you catch a glimpse of fangs.
[I'll send a map on the next turn. For now, vampires 1,2,3,&4 are closing on the party. Morlas is standing back a ways with the frozen Basjar. He's close enough that you could move to him and attack once though. The party is clustered around the bank of the river, save for Jus out on the bridge. Jus can get to the vampires and attack, but not to Morlas. ---have a good time]
Nonam d20+20=22 d20+6=26 Monday November 5th, 2001 8:12:31 AM
(rolled 2 on the spellcraft, but that's enough) Nonam cries out, "Undead caster probably means lich." Then the tall mage casts his own spell and is surrounded by an identical shimmering globe of invulnerability.
Tericus d20+3=8 d20+4=24 9d6(5+5+4+3+5+5+1+6+2)=36 Monday November 5th, 2001 8:55:16 AM
not realizing what the spell is because hes too busy dodging the mob, Tericus casts one of his most powerful spells at the approaching vampires( flame strike, 10 ft radius, centered to the max # of vamps, 36 pts of dm, save dc of 19 for half)
Gareth (Shield Other, GMW (shortsword+3), stoneskin (10/+5), 110pts), endurance(con+2), bull's str (+5)) d20+3=22 d20+22=29 d20+17=37 d20+12=17 d20+14=16 d20+4=23 d10+14=19 d10+14=23 d10+14=19 d6+5=7 d6+5=7 Monday November 5th, 2001 12:33:57 PM
A cold -and now familiar - shiver rolls over the warrior once again as Morlas speaks but he takes much solas in the fact that they are foiling his plans effectively (Saved DC 22). Struggling to stand firm he mulls over to himslef the constant barrage of fear tactics used by these things. "Man, can't these guys just fight and stop trying to take over your mind?!?". As his resolve hardens he bellows out to the being in the globe "Get used to disappointment if you think you can survive against us! Prepare to die - again!".
Seeing Nonam engage the leader, the warrior decides to make the most of his time and launches his attacks on the first closing vampire (so he gets all 5). He slices him directly hoping to end his miserable existance before he has a chance to strike. He also makes sure and block any attempt for these things to go after the crowd or pick up the staff he just dropped. "What could one of these things do with that thing?" he ponders to himself... (Hit AC 29,37,17,16,23 for 19+23+19+7+7=75 DMG)
Gareth, cont. Monday November 5th, 2001 12:35:40 PM
Note: With his total lack of knowledge in the arcane arts, the warrior doesn't even bother to try and figure out the magic Morlas is using viewing it a waste of his time.
Cantos Mage Armor, Cats Grace +4 Bull Str +4 GMW +4 d20+9=23 d20+14=32 d20+9=21 d20+14=24 d8+6=12 d8+6=7 d8+6=7 Monday November 5th, 2001 6:08:24 PM
Cantos looks up at the sunless sky and back at the leader and smiles but does not stop singing. He grabs the last 3 of his enchanted arrows and lets them loose on the leader hoping to at least slow him down hitting Ac 32 21 24 for 26 points of damage.
Jus [tired(Str/Dex-2); BStr(+5); CGrace(+4); Endur(+4); Shield (Facing left, away from crowd); Mage Armor; StoneSkin(10/+5, 120pts)] d20+12=23 d20+8=16 d20+12=32 Monday November 5th, 2001 7:17:32 PM
Jus hops onto the side of the bridge, both allowing the crowd to surge past and giving him a better view of the vampires and apparent lich (made reflex dc with 23).
Morlas' comments about the sky bother Jus... it bothers him immensely. Jus’ resolve is shaken -- Domi's death is affecting the entire Wold; what’s going to happen next. Unfortunately, Morlas’ diversion has effectively removed the crowd from Jus’ mind. The mob may about to be hacked to death by the remaining Paladins on the other side of the bridge, but Jus is oblivious from it.
Directing his anger and loss at the vampires, Jus casts Dispel Magic on the lich’s Globe of Invulnerability. Incredibly, even with all the stress, Jus’ spell casting focus and technique are perfect (Rolled DC check of natural 20, adjusted to 32 by level Only 28 if only his Wizard levels count).
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4, Inspired,?Shaken?)) d20+8=19 d20+12=16 Tuesday November 6th, 2001 1:32:32 AM
Qualde automatically avoids the worst of the buffetting by the stream of fleeing people (Reflex=19, saved). Morlas' words draw her attention to the warping of natural patterns; she finally feels the impact of the sun's failure to rise (Will=16, Shaken, unless her mask affects this). Still, she is relieved to be faced with clearly evil foes.
The priestess pauses to cast Righteous Might
Addinein d20=1 d20=19 d20+8=22 d6+2=4 d20+3=7 Tuesday November 6th, 2001 9:05:21 AM
(ooc hmm. no character sheet, but I don't think I have enough pluses for my reflex save. :()
Addinein is easily trampled as he is caught offguard by the trampling crowd (7 points). As he dusts himself off afterwards, he notes the fact that the sun is not out, but doesn't lose heart because of it.
Addinein then follows up, moving into position to attack the vampires. (attack if possible, using movement bonus (30' no attack of opp?) if not, hold and let vamp close) AC 22 for first attack, 4 points dam, and ac 7 if 2nd avail)
The Herpes - um The Heroes (DM JK) d20+5=24 d20+5=23 Tuesday November 6th, 2001 9:43:59 AM
Nonam surrounds himself in a magic globe. (Anyone that goes into it will lose all spell effects less than 5th level. Same for the one around Morlas.)
The slightly trampled Tericus flame strikes Vampire 1 and 3 as they advance. The two spawns of evil look burned but keep coming.
Gareth hacks away at the Vampire hitting it every time. The thing is tough though and it stays on its feet.
Cantos' arrows fly true toward Morlas, but when they enter the globe, they lose their enchantment. Only the first seems to strike, but it bounces off. It seems the lich is well protected. However, his song proves valuable and calms those that would otherwise be shaken by the dark day.
Jus' dispel magic brings down the lich's globe of invulnerability.
Qualde casts her spell and doubles in size.
Addinein stands in awe.
The Baddies (DM JK) d20+5=11 d20+5=16 d20+5=11 d20+5=21 d6+4=9 d8=7 d8=4 d8=1 d8=2 d8=1 d8=1 d8=2 d8=3 d20+5=14 d20+5=12 d20+5=11 Tuesday November 6th, 2001 10:28:09 AM
[Addinein slipped in while I was writing my last post, so we'll do him first.]
Addinein closes with Vampire 4, and his first blow seems to strike, but the Vampire shows no sign of being damaged.
When Jus' brings down the globe of invulnerability, Morlas chuckles to his followers, "I think you boys are going to have some trouble with these heroes, but I don't think I will. He starts casting.
Vamp. 1 looks pretty peeved about being flame striked, and the singed baddy attacks Tericus. It lunges in a fury, and the priest nimbly steps to the side.
Vamp. 2 attempts to return the favor to Gareth, but Gareth keeps his pair of swords between himself and the fanged menace.
Vamp. 3 heads for the giant Qualde but can't even hit the big target.
Vamp. 4, however, has better luck as it slams into Addinein (AC21). The thing hits hard, and Addinein takes 9 points of damage. Worse the vampire leeches off some of Addinein's strength. (One negative level, -1 to all attacks, saves, skill checks. lose one level of hp).
Morlas finishes his spell and a cone of bright colors shoots out of his hand. Prismatic Spray. It seems that Nonam, who stands at the center of the far end of the cone was the target, but the beams of color strike all over. Vamp 3 is struck by a violet beam. Qualde is struck by a green beam. Cantos is struck by a red beam. Vamp 2 is struck by an orange beam. Gareth is struck by a red beam. Nonam is struck by a red beam. Vamp 4 is struck by an orange beam. Addinein is struck by a yellow beam.
When the violet beam strikes vamp #3, it disappears. When the orange beam strikes vamps 2 & 4. They each fall forward and lie motionless on the ground. After a second, the turn to vapor. The vapor rises from the ground and begins to drift back toward the trees.
-------- Red beam=20 points fire damage. reflex for 1/2. Orange beam=40 points acid damage, reflex for 1/2 Yellow beam=80 points of electric damage, reflex for 1/2 Green beam= poison, die or fortitude for 20pts dmg Blue= turned to stone, fort negates Indigo= insane, will negates. Violet= sent to another plane, will negates. (DC for all saves = 22)
Nonam d20+9=23 Tuesday November 6th, 2001 10:48:17 AM
Nonam grits his teeth as the fire burns, but is glad it wasn't worse.
He retaliates by reading the last of the green fireball scrolls. He hurls the green globe of fire toward the lich, and it explodes with a scorching heat when it hits the ground. (108 dmg, reflex 1/2)
Gareth (Shield Other, GMW (shortsword+3), stoneskin (10/+5), 110pts), endurance(con+2), bull's str (+5)) d20+9=28 d20+24=42 d20+24=34 d10+14=20 d10+14=24 Tuesday November 6th, 2001 10:54:44 AM
The warrior avoids some of the damage dealt by the red beam (DC 28) (10 DMG, Tericus gets 5, Gareth gets 5).
As his current attacker has been destroyed, he closes with the caster and attacks. He smiles as he slices into the thing and spits back "No trouble. You just made it easier for us to kill you, that's all...". (Hit AC 42 for 20 DMG - critical if allowed AC 34 for 24 DMG...)
DM JK Tuesday November 6th, 2001 1:45:55 PM
[undead are immune to crits - his AC is 25 BTW]
Cantos GMW mage armor cats grace 4 bull str4 d20+13=25 d20+18=19 d20+13=22 Tuesday November 6th, 2001 2:44:43 PM
Cantos winces as the flames wash over his body but manages to miss the worst of the inferno. He smiles at Morlas and continues with his song. He closes with the vampire encircling Tericus and strikes at him with his rapier missing twice.
[dm jk] Tuesday November 6th, 2001 5:51:05 PM
[That is the lich has an AC of 25. The vampire spawn have an AC of 15. So Cantos hits twice.]
Tericus(GMW+3, mv, end, BS+2) d20+9=22 d20+4=16 d8+3=7 d8+3=9 Tuesday November 6th, 2001 10:05:18 PM
swinging twice with his mace(gmw+3), Tericus hits twice(ac22 and 16) for a total of 16 pts of damage
[shaken; tired(Str/Dex-2); BStr(+5); CGrace(+4); Endur(+4); Shield (facing lich 31AC); Mage Armor (24AC); StoneSkin(10/+5, 120pts)] Wednesday November 7th, 2001 1:18:18 AM
"Great job, Nonam!" Jus yells in appreciation. If the lich doesn't fall -- and Jus expects that he doesn't, Jus follows suit and pulls out the second Green Fireball Scroll that Nonam gave him in Myth Drannor. Looking up to ensure the lich is in range of the spell, Jus sees Gareth close with the Lich and attack. "Arghh!" Jus yells in frustration.
His frustration, however, is short lived. With a show of resolve, Jus jumps down from the bridge [remembering to drop his grease this time], runs wide to the left of Tericus and the vampire, heading towards the lich. Jus makes up as much ground as he can, but ensures he ends up out of physical reach of the lich until Jus has opportunity to close the distance himself.
OOC: DM, you said the lich was out of range this time, how long before Jus can reach him? Also, what does being 'shaken' from the eternal night do to Jus?]
The heroes - DM JK d20+10=20 d8+6=8 d8+6=11 Wednesday November 7th, 2001 7:37:47 AM
[shaken is -2 morale penalty on attack rolls, weapon damage rolls, and saving throws - but Cantos' song is currently keeping anyone from being shaken. Jus can attack in melee this round. And fatigue is -2 to str and dex]
Morlas manages to avoid the full brunt of Nonam's spell. Nevertheless, he looks severely scorched.
Cantos and Tericus work together and dispatch the remaining vampire spawn. He falls forward with a curse, and like it's fellows, he turns to vapor and begins to float away.
Jus moves forward and comes within range of fighting next round.
Gareth levels his deadly blow at Morlas. The mighty warrior strikes, but the cut doesn't seem as effective as it should have been.
Morlas Wednesday November 7th, 2001 7:55:05 AM
Morlas grins at Gareth and rasps, "You're funny. I think I'll keep you as a pet. Now put your sword away, stand next to me, and tell me more jokes." He casts dominate person on Gareth, and Gareth feels a tremendous pressure to please Morlas.
(Will save DC 20 or do exactly as he says.)
Campaign DM Jerry [OOC] Wednesday November 7th, 2001 10:08:53 AM
Dear The Three:
As you have been informed by JK, all of the treasure that you were given in your recent Myth Drannor Module was unapproved. I have researched this situation extensively and have tried to be as fair as possible while still sticking to my guns concerning our policy that all treasure has to be approved.
I understand the frustration that you must feel concerning this. I have prepared two options. You may decide which to choose.
Feel free to expedite matters and discuss them with separate posts from your “roleplaying” ones on the board. We’ll delete the “OOC” posts after the discussion. JK will inform me of your decision as soon as you make it.
--------
Option 1: We dig up the character sheets from before the Myth Drannor adventure and trade your current magic items for the ones that you had before the Myth Drannor trip. I award 50,000gp to the group to account for treasure that would have been gained during the adventure, had it been approved. If you choose this option, I will have Kent email your pre-Myth Drannor character sheets to you in case you don’t have a copy. You will upgrade new xp and turn it in to JK for approval. This is the least complicated of the two options, assuming that we have access to the old characters sheets. I’ve been informed that this is not a problem.
Option 2: I look up the DMG3 value for items given or estimate equivalent values and award the group value in gold. Under this option I may declare a cap since the treasure given is above and beyond anything that I would have approved. My current thinking is that a cap of about 120,000 is more than fair for the monetary value of a single module’s treasure, but we’ll see. If you choose this option, I will add up the value and get it quickly to you so that you can shop. I’ll also inform the Catacombs to move you to the front of the line and to expedite your shopping as long as what you buy is from the DMG3. Custom items will not be rushed and will be processed as normal in the BGC. I’ll try to do a 24 hour return if this option is chosen.
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It would be good to have this decided ASAP. Friday is perhaps a good goal date to tell me of which option you choose.
Again, I feel your pain,
Campaign DM Jerry
Sam Wednesday November 7th, 2001 10:14:47 AM
option 1 sounds good to me
Tericus(GMW+3, MV, BS+2, END+2) Wednesday November 7th, 2001 10:21:51 AM
after seeing the vampire float away, Tericus casts spell resistance on himself(he now has spell resistance of 21) and moves as close to the liche as he can
Gareth (Shield Other, GMW (shortsword+3), stoneskin (10/+5), 110pts),endurance(con+2), bull's str (+5)) d20+4=20 d20+22=37 d20+17=22 d20+12=27 d20+14=15 d20+14=27 d20+4=24 d10+14=17 d10+14=16 d10+14=24 d6+5=7 d6+5=8 d20+22=29 d10+14=17 Wednesday November 7th, 2001 12:31:50 PM
The warrior is suprised that the creature wants to talk. He becomes amazed at how friendly it is and ponders for a moment what it would be like to have a friend like this... but then snaps out of it (DC 20).
Realizing what just happened (sort of...) the warrior growls at the thing and says "You'll have to do a lot better than that! I've had about enough of you guys trying to take over my mind!". He lashes out at the thing with a fury and lands several blows - hoping they hurt him a bit more this time (Hit AC 37,22,27,27,24 for 17+0+24+7+0=48 DMG). NOTE: Get an attack of opportunity since he cast while closed with Gareth - does the spell get interrupted? (Hit AC 29 for 17 DMG).
[doesn't lose spell)
DEH Wednesday November 7th, 2001 12:32:16 PM
I vote for Option 1.
Gareth... Wednesday November 7th, 2001 2:45:56 PM
Oops. I didn't add GMW on the short sword attacks. New damage is: Hit AC 37,22,27,30,27 for 17+0+24+7+8=56 DMG plus AoO hit AC 29 for 17 more.
Also, the warrior tries to guage how much damage he's actually doing with his attacks. Are they only slight injuries, 1/2 damage, etc.
Gareth Wednesday November 7th, 2001 2:47:13 PM
And just for grins, lets get this right... Need to add +6 DMG for 2 S. sword attacks for total of 62 DMG.
(+3 each, right? - jk)
Cantos Mage Armor, Bull str 4 cats grace 4 GMW 4 Wednesday November 7th, 2001 8:24:46 PM
Cantos continues to sing his song while closing in on Morlas trying to put the vampre between Gareth and himself.
Cantos Wednesday November 7th, 2001 8:25:24 PM
Option 1 is good for me
Todd Wednesday November 7th, 2001 10:14:21 PM
Option 1 is fine for me. :)
Addinein d20+8=24 Wednesday November 7th, 2001 10:42:57 PM
Dodging out of the way of the yellow beam, Addinein yells out in pain as some of the yellow beam connects with him. He quickly collapses where he stands. (ooc 73 hp's taken, and loss of level. 'I think he's dead Jim' but I'm not sure. I've been a little behind on things. :( :) )
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4, Inspired, Big) d20+11=19 d20+11=23 d20+19=35 2d6(2+6)+12=20 Thursday November 8th, 2001 2:35:17 AM
Qualde is almost floored by the effect of the green beam. After a considerable struggle with the poison, she weathers the worst of the dose (Fort=19,23,saved: hero point to reroll). She emerges from the internal battle sweating and pale, in time to see her brother fall. With a snarl of rage, she charges Morlas, hammering into him with a two-handed blow (AC 35, 20hp).
Jklinger (Jus) Thursday November 8th, 2001 4:26:08 AM
I'm not certain, but I'd bet some of you would be hard pressed to buy back all your previous items with option 2. So, I'll go for option 1, even though it doesn't affect Jus since he came back in a week or so after that big magic loss.
Jus [shaken(-2 on rolls - currently negated by Cantos' singing); tired(Str/Dex-2); BStr(+5); CGrace(+4); Endur(+4); Shield (facing lich 31AC); Mage Armor (24AC); StoneSkin(10/+5, 120pts)] Thursday November 8th, 2001 4:34:07 AM
"Though we walk through the shadow of darkness, Domi's light will guide our way!"
Jus closes into melee range [within 5'] of the lich, drawing his sun sword as he does. The golden glow of the blade is unmistakable in the unnatural darkness. Imagining the blade pulsing in his hand, Jus wields it in a mighty arc, intentionally missing the lich and swinging the sword over his own head instead. After a couple of revolutions, the blade lives up to its name, for a dazzling burst of sunlight illuminates the area 10' around Jus, engulfing the lich in full daylight. "Friends... It's time for this lich to die."
[jk] Thursday November 8th, 2001 8:12:12 AM
[I believe all sums listed in the options are intended to be for the group. So you'd get 1/7 of the amount listed. So Nonam votes for option 1.]
Nonam 5d4(3+4+2+4+2)+5=20 Thursday November 8th, 2001 8:34:59 AM
Nonam chides, "You know guys, I can't really blast him with all of you in the way." Then the mage shoots off a hail of magic missiles that all strike the lich.
(20dmg)
The heroes - DM JK Thursday November 8th, 2001 8:45:58 AM
Addinein falls down certain to die if his companions don't aid him soon. (make a fort check dc 14 to regain the negative level after the Vampire disappeared. If you make it, you're alive at -9)
Tericus casts his spell and moves in closer while Cantos circles around behind the lich. Jus swings his sword and creates enough light that everyone can easily see. Gareth and Qualde take turns hammering Morlas, but Gareth is distressed to see that his blows have little effect. When Jus' summons the sunlight, Gareth and Qualde can see flecks of diamond powder glinting off the lich. It seems he had the forethought to cast stoneskin on himself. Nonam's magic missles zip in and take their full toll.
Morlas Thursday November 8th, 2001 8:57:47 AM
In between Gareth's blows, Morlas mockingly claps his hands together and rasps, "You guys are a lot of fun. I'd love to stay and play, but killing one of you is enough for today. Maybe tomorrow..." He casts and disappears.
[Gareth and Qualde may take attacks of opportunity. No chance for full attack as he is actually leaving at the end of the round. That is to say you guys had 1st action in the round]
Across the River - DM JK Thursday November 8th, 2001 9:11:49 AM
Across the river, you all see a mob lit by torches. Clearly, it's the mob that you encounted last night. Gosh, that seems ages ago. It seems even longer since you last slept. You've done so much fighting in the past 40 hours. A beholder, a mob of cultists, shadows and spectres thoughout the park, paladins, clerics, vampires, and a lich.
(need fatigue checks again. need fort save DC30. Those that were already fatigued, check for exhaustion DC20. Eat, and you can knock five off the check. Nonam had the potion of rest and doesn't have to save.)
It doesn't look like there's time for rest yet either. The mob is heading for the High Lord Mayor's, castle which is directly across the bridge. They don't look friendly.
On this side of the river, Basjar, the preist of Alemi, is still standing paralyzed. Addinein doesn't look good either. He really might be dead. The darkness seems to be spreading beyond just the sky. Is the sun ever going to come up?
Gareth (Shield Other, GMW (shortsword+3), stoneskin (10/+5), 110pts),endurance(con+2), bull's str (+5)) d20+10=28 d10+24=33 d20+10=28 Thursday November 8th, 2001 2:14:04 PM
The warrior cuts into the lich as it casts (Hey, doesn't a successful hit make its spell fail? Did his last one fail?). He focuses his attack on doing as much damage as possible in hopes he's done enough to get rid of or at least overcome the stoneskins (Used Power Attack Feat, Hit AC 28 for 33 DMG). He closes his eyes and listens for any sign of the lich as he scans the area audibly (Using Improved Blind Fighting Feat).
Barring any discoveries that it just went invisible (or successfully disrupted its spell...), the warrior calls on all his internal fortitude and with a mighty effort and fights off the fatigue once again - almost (failed by 2 :(). He looks visibly tired now, knowing even his great strength and resolve cannot shield him from exhaustion forever. Looking around he calls out "Help Addinien and Basjar. I think the mayor will be able to take care of himself. Although I'd say we better go over there once we've taken care of our own.".
[jk - hitting a caster no longer automatically makes a spell fail. Concentration skill can prevent it. Plus Concentration is a con related check, and undead are immune to Con type checks/saves.]
[jk - also, I don't think that you can use power attack on an attack of opportunity. It says you have to use it on ALL attacks for the round. Technically the AofO happened last round, and you didn't use the power attack on all the other attacks for the round.]
Tericus d20+9=24 4d8(1+7+2+6)+10=26 d8=4 Thursday November 8th, 2001 2:51:44 PM
all the effort in the previous 40 hours finally catches up to Tericus(fatigued), but none the less he move to Addinien and casts CCW on him, healing back 29 pts of damage(re rolled the one)
Cantos GMW Cats Grace 4 Bull Str 4 Mge Armor d20+9=19 3d8(1+3+8)+11=23 d8+11=15 Thursday November 8th, 2001 8:23:09 PM
Cantos singing stops as the bard sucumbs to the fatigue that has eluded him in the past hours. He rushes over to Addein and casts Cure Serious Wounds on him curing 37 points of health (rerolled 1). He nods at Gareth "we must quickly get to a safe place I feel as though I am going to keel over"
Addinein (on death and dying) d20+7=11 Friday November 9th, 2001 12:51:15 AM
.........
Addinein (on death and dying) d20+7=26 Friday November 9th, 2001 12:51:53 AM
spent hero point
Jus [shaken(-2 on rolls); tired(Str/Dex-2); BStr(+5); CGrace(+4); Endur(+4); Shield (facing lich 31AC); Mage Armor (24AC); StoneSkin(10/+5, 120pts)] d20+11=12 d20+11=30 Friday November 9th, 2001 3:30:34 AM
Jus almost collapses with the weight of the sword and exhaustion (missed exhaustion roll with a natural 1). Through sheer determination, he manages to keep the sword swinging for a couple of more minutes, just in case the lich or vampire spawn return (hero point - rerolled exhaustion check, made it with a modified 30).
As he finally drops his arm, Jus looks around and sees Addinein. "Oh, please no...," Jus mumbles tiredly. Jus walks over beside Qualde, silently giving his support, and awaits to see if Tericus and Cantos can help.
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4, Fatigued) d20+19=36 2d6(1+3)+13=17 d20+11=18 Friday November 9th, 2001 4:55:44 AM
The priestess winces as the light from Jus' blade flares in her sensitive eyes. She takes a last frustrated swing at the departing lich (AC 36, 17 hp), then gives in to fatigue as the long day finally catches up with her (failed fatigue save with 18). "Knew Morlas is trouble," she croaks.
Trusting in Tericus to do what he can for Addinein, Qualde stumbles over to Basjar. She digs out her waterskin and takes a drink to ease her damaged throat for spellwork. Passing the skin to Jus, she begins an intricate incantation to release the frozen priest (Break Enchantment). Sometime in the midst of casting, she shrinks to her normal size.
Nonam Friday November 9th, 2001 7:05:26 AM
Nonam casts detect magic and has a look at the paladins' gear. As he checks it out, "Where are we to find safety yet? Behind us it the park, and as Basjar told us, the other exits are closed. We can't really rest here. We're likely to bump into more undead. And if we cross the river, we have to deal with that mob again."
still more to do? DM JK 3d8(4+2+2)+8=16 Friday November 9th, 2001 7:37:32 AM
Addinein is snatched from the very jaws of death as Tericus and Cantos work their healing magic. Meanwhile, Qualde frees the cleric from his paralysis.
Basjar's first act of freedom is to fall to the ground weeping. Perhaps to help compose himself or perhaps because it's his spiritual calling, he finally rises and crosses over to Addinein. He lays his hands on the drow's shoulder and casts Cure Serious. (16) Finally he manages a grin and looks over at Nonam, "When you cast that fireball, I thought you were going to fry me too. I think you singed my beard."
Nonam's spell reveals that two of the paladins held magic swords. Perhaps the others did as well, but they seem to be missing. No doubt the stampeding crowd knocked them into the river or some such. (2 +1 longswords complete with a "Jerry Approved" stamp)
You have time for a quick bite to eat and a little rest in the park by the river. Under normal circumstances it would be a pleasant way to spend an evening meal, except of course the circumstances are far from normal.
Across the river the mob has finally come to the castle. The palace guard comes out to try to chase them away, and it turns into a pitched battle. The mob must number thousands by now, and there can't be more than 40 guards. At first it looks like the guards will be enough, but a leader seems to emerge to direct the mob. You catch periodic glimpses of him, he's tall with a sharp, thin mustache. He's dressed all in black. He looks fairly normal, but something about him makes you feel sick inside.
The guards now seem to be losing. The mob will assuredly find its way into the castle, unless you or someone else does something soon. The High Lord Mayor is probably safe somewhere, but it wouldn't be fitting for an angry mob to take over the house of government.
Tericus(fatigues, GMW+3, MV+2, End, BS+2) Friday November 9th, 2001 7:59:09 AM
Feeling uneasy about the non-assuming man, Tericus says "Is it possible that that man isnt what he seems? If what we fought was a Lich, he could easily be using illusions to hide his appearance...." (That's it for me, see you all next week.)
Gareth (Shield Other, GMW (shortsword+3), stoneskin (10/+5), 110pts),endurance(con+2), bull's str (+5)) d20+21=35 d20+16=18 d20+11=14 d8+10=16 d8+10=14 d8+10=13 Friday November 9th, 2001 1:29:06 PM
Tired and angry, the warrior rails against all that is going on. "Nonam, put up on of those walls of fire in front of them again. That way the guard can take out the group that's split off. At this point I'm inclined to just take out the mob. They've made their choice - and it's the wrong one. One of you magic users blast the tall guy with the mustache. Maybe some big fireball will kill enough of those bozos around him so that we can get some good shots at him.". The warrior moves over to the bridge, pulls his bow from his shoulder, and begins firing arrows at the front of the mob in hopes of reducing the pressure on some of the guards - unless a clear shot at the leader arises and he'll take that instead. (He hits AC 35,18,14 for 16+14+13 DMG)
Addinein Saturday November 10th, 2001 10:22:10 PM
With all the attention that Addinein receives, everyone sees the color return to his face. His health looks relatively rejuvenated (over 2/3rds@57). Waking up, and feeling somewhat out of place, Addinein looks up into the concerned faces, and asks, "What happened?"
Nonam 12d4(1+4+4+4+4+2+3+2+4+2+1+4)=35 Sunday November 11th, 2001 8:33:43 AM
"Gareth, anything I do from here will threaten the guards as well. And you can't stop enough of them by simply popping off arrows. We're tired, but we're better than them. Give me a second to kill off a few hundred, and then follow me."
Nonam takes out Fromm's Rod of the Cat and uses it to Shadow Walk about 30 feet into the middle of the mob. When he steps out, he immediately casts circle of death.
(slays 35HD, everyone in a 50ft radius needs to make fort save DC21, those closest die 1st]
Cantos Mage Armor Bull Str 4 Cats Grace 4 GMW 4 Monday November 12th, 2001 12:36:48 AM
Cantos slumps over "I cant seem to..." his words trail off the effects of the neverending night seem to have sapped the remaining strength and resolve from the bard. " Sorry guys I just dont seem to have anything left to give but I will try." Cantos then pulls out his Bow and notches an arrow wating the mages back as he appears in the crowd.(prepared action to fire arrows at anyone who threatens nonams safety)
Qualde (GMW+3, End+3, Stoneskin, MV+3, BS+4, Fatigued) Monday November 12th, 2001 3:55:33 AM
"What happened?" Qualde repeats, helping her brother up. "That undead spawn of a lislas blasted you, laughed at us, and fled. Now our mob is attacking the seat of government."
The priestess rubs at green eyes dulled with exhaustion. Will this horrible night never end? Her throat aches, her heart aches, and in the back of her mind she knows that when things slow down, she will have to deal with the reality of Domi's loss. She pushes the thought roughly aside and forces herself to deal with the problem at hand.
Joining the others on the bridge, she studies the crowd and points out the gap where Nonam has thinned our the mob a bit. "We bunch together, plow through there straight to gate."
The Sun Also Rises
New Day Rising (DM JK) Monday November 12th, 2001 7:41:00 AM
Nonam stepped out from the shadows and started casting death. The first spell must have dropped 30 members of the mob around the wizard. Gareth's and Cantos' arrows dropped the few that remained near the mage giving him time to cast again. Then the mob moved away from the castle to fight the Three. What happened next seems little more than a dream now.
Weary, exhausted, and having little other choice, the mighty heroes fought. Several times the mob nearly broke, but always the man with the mustache would appear and rally them again. As the battle raged, each of you once came against this dark leader. None of you seemed able to even scratch him, and he wounded each of you with a quick hit from his rapier before moving on. The blade seemed to leech your strength, and the small wound it left kept bleeding like it was fresh. If felt like the battle took hours, but it couldn't have taken more than one. Time was almost impossible to gauge during those rough hours, but at the end of it all. The Three were victorious. What was left of the mob finally broke and ran away. Seemingly, the power of the man with the mustache over his followers only extended so far.
The battle nearly broke the Three as well. Everyone finished it exhausted, wounded, and on the verge of death. Had anything else come against you at that point, it would have been all over. The events of the past two days had finally caught up to all of you… all the fighting… the sun not coming up… the death of a god… Fortunately, a mission came from out of the High Lord Mayor's Castle and brought you inside to safety. You were all healed, and then the seneschal Rezdek brought each of you to your own room and left you inside. Each room had a tray of food, a pitcher of water, and a warm, soft bed. Sleep came quickly for everyone.
Now, you have just been awakened by the sunlight streaming in the window. You can feel it's warmth on your cheek.
Gareth Monday November 12th, 2001 1:09:04 PM
The warrior arises to find the sun on his face. He breathes deeply and lays in bed a few moments, wondering if past few days were for real, or were just a bad nightmare. Not knowing for sure he gets up and eats - everything. Wondering why he's so hungry he dones his armor and gear and goes in search for the others down the hall. As he walks he gets the sinking feeling that he was not dreaming at all...
Nonam Monday November 12th, 2001 2:21:23 PM
Nonam wakes up and smiles. He squints out the window at the sun. He pulls out a notebook and starts to make a few notes. Studying the sun seems like a worthwhile pastime now. Maybe someday he can figure a reasonable scientific reason for what happened. Done with that and resolved to become an authority on sunrises, the mage next takes his spellbooks out of their robe pocket and makes good use of the desk in the room as he memorizes his spells. He grins as he sits down and says to himself, "Looks like I can study in a proper setting for once."
Addinein Monday November 12th, 2001 4:01:00 PM
Surprised that he could go into a deep sleep. Addinein wakes quickly, and quietly to the sunrise. Still getting use to this sunrise thing, he watches as long as he can. Before he has turn away from the brightness of the sun. Thinking to himself, 'It is definitely lucky, to have made it to this day'. He quickly slides his hand inside his purse, to stroke his pet, and to touch his 'lucky charm'. ( ;) )
Cantos Monday November 12th, 2001 5:17:39 PM
Cantos rolls over and falls out of the bed with a loud thud and then bounces back up laughing at himself. Then the bard looks over at his armor and realizes that the events that happened were real and not just some horrible dream. Cantos pulls on his armor and packs and goes out to search for the others.
ooc I am working on my ledgend but it is coming along slowly
Jus Monday November 12th, 2001 6:52:57 PM
Jus wakes up in a sullen mood. Seeing the sun up, he smiles a humorless smile. Was last night only a dream? No, Jus knows it was nothing less than a living nightmare. He sobs for the innocent lives that were lost last night; lives that he himself sent to the afterlife. His tears flow faster as he questions if the afterlife is still there. Gods have died, where do people go when the heavens are no more?
His tears dry as he sits in saddness, trying to find hope again to continue. How much longer? When will this nightmare end?
Reluctantly, he gets dressed and heads for breakfast, forcing himself to grin in false happiness.
Qualde Tuesday November 13th, 2001 2:29:12 AM
Qualde's sleep is haunted by dreams of the dark leader of last night's mob. She wakes feeling hollow, more drained by the sleep than rested. Mechanically, she dons her snowy ritual garb and limbers up. With measured grace, she begins the familiar dance in praise of Caeroldra.
With each step, she rededicates herself to her goddess, and reconnects with her own desires and goals. Acceptance of her people by the Elennians. A better life for her son. A deeper understanding of her own purpose in the Wold. Love. Growth.
Vengeance for Domi.
Qualde cries out, and the tenor of her dance changes, becoming wilder. With every leap and spin, she celebrates what she loved about her god. Courage. Faith. Honour. Change. She lets the joy of battle sing through her veins, and her every twist of spine and flash of limb spell out her anger, fear, and sorrow.
The emotional storm rages through her, and she drives it higher, higher, straining for something just out of reach. Trying to fill that hollow place inside. Until she realizes it, verbalizes it.
The drow stumbles to a halt. The raw void in her heart won't be filled by dancing. That will take time, and living, and connecting with people. And in the meantime, she has work to do.
The priestess emerges from her room a short while later, wearing her usual grey, copper, and silver. Tied prominently around one sleeve is a strip of white cloth, for mourning. Her jet features remain smooth, unmarred by the grief that lurks in her green eyes and behind her sad smile. She joins her companions -- her friends -- with a quiet word for each, and draws Jus aside.
"Jus, I thank you," she says in her throaty purr. "For support. For compassion. You offered help." Qualde rests her hand on his arm and studies his pained grin. "Did help. Disaster brings grief, hard choices, necessary actions. In time of pain, helps to connect, to celebrate life." She squeezes the elf's arm before dropping her hand. "I would like, with you. To remember joy."
Breakfast at Sturtevent's (DM JK) Tuesday November 13th, 2001 9:04:33 AM
Rezdek comes by and rounds everyone up. Once he has everyone together he explains, "The High Lord Mayor would like to visit with you this morning. Right after breakfast that is. If you would all follow me." In his typical way, Rezdek doesn't really wait for a response but moves off down the hall waiting for everyone to follow. He takes you down to the first floor and through a maze of hallways. You see very few other people, just the occasional guard. Finally he arrives at a pair of double doors and swings them open. Inside is a good-sized, round table. The table is some sort of wood painted in a pale blue. The top is covered in gold filagree. There is a matching chair for each of you. More impressive than the table though is what is sitting upon it. At the center is a veritable banquet: bacon, sausage, ham, cheese, bread, fruit, and berries. A side table is loaded with different bevarages. There is a pitcher of water and two carafes filled with milk. There are three different types of juice, and a metal urn filled with a steaming beverage, probably hot tea. Rezdek bows and says, "Ring the bell if you need anything else, and a member of the kitchen staff will be in straight away. I will return in an hour to bring you to the High Lord Mayor."
[Forget to mention it yesterday, but everyone gets 1100xp for the last scene.] [I will try to have this item fiasco resolved by tomorrow. Expect to see an email with items lost and gained soon.] [I look forward to Cantos' legend. I imagine they'll be colorful.]
Gareth Tuesday November 13th, 2001 11:17:38 AM
The warrior sits and quickly begins to devour more food. Amazed at just how much he can eat after already taking out everything in his room. The drain of the last 2 days - or was that one long day - is requireing a replentishment much larger than normal. He sits in silence for a while not wanting to bring up the obvious, but after a time decides they better speak of recent events.
With a deep sigh and a look around the table, the warrior begins "I wanted to say to you all that I really respect everything each of you did over the past few days. Without the total effort from everyone we all would have been lost. I just wanted to say thanks before we jump back into it again. It's been and I'm sure will continue to be an honor to fight by your sides.". After a pause - and any reciprical comments - Gareth gets down to business, as he usually does.
"So what do you think of the two foes that escaped us? That dead thing - what did you call it - lich? And that guy with the mustache leading the mob. He seemed cut from the same cloth as the first guy. They look to be major players in this debacle. Should we go after them? Maybe mention them to Sturtavent?".
Nonam Tuesday November 13th, 2001 2:20:28 PM
Nonam puts a small slice of cheese and a few berries on his plate and sits down. He stares at Gareth with something just short of of horror as the warrior loads up his plate, "How can you eat so much?"
When Gareth asks about the events of the past two days, Nonam simply responds, "Let's not rush things. Let's see what the mayor wants before we draw up a list of quests to go on."
Jus Tuesday November 13th, 2001 6:41:12 PM
Jus smiles as he takes comfort from Qualde's actions. It's hard to believe he used to hate Drow so....
Enjoying a fruit breakfast -- it's been so long since he's had anything but tack -- Jus listens to Gareth and Nonam banter. He awaits Onrad to jump in with his own remarks... and realizes Onrad isn't around anymore. Fighting another bout of sorrow, Jus asks, "Has anyone heard of the others? What is Onrad and them up to?"
Jus finishes the rest of his meal, content to listen to his friends, new and old alike.
Cantos Tuesday November 13th, 2001 7:53:21 PM
Cantos looks around the table at his comrades in arms and the smell of the bounty on the table hits him. The bard's stomach rumbles loudly enough for all to hear. Cantos matches the warrior bite for bite and drink for drink until he pauses and gasps for air: "....whew now that's what I call breakfast. I agree though we should wait until the mayor gives us an idea what he may need of us before we rush off." At Jus's words Cantos sombers up at the thought of his missing friends.
Addinein Wednesday November 14th, 2001 7:35:07 AM
Sitting at the table, Addinein sits back and has a quick flashback to his childhood. To those few times when his Grandmother would put on some big meal, which would follow with long discussions.
Figuring that this might take some time, Addinein slowly sups on his food. Listening to the banter around the table, Addinein just listens and absorbs. When he happens to notice his sister looking, he'll smile at her.
Nothing to do? (DM JK) Wednesday November 14th, 2001 8:01:17 AM
The food gradually starts to disappear. There are no interruptions. No one knocking on the door. No one bursting into the room and falling dead with a mysterious knife stuck in their back. No screams for help in the distance. No gods falling dead from the sky.
Everything is normal and peaceful. It feels like the eye of a storm.
Gareth Wednesday November 14th, 2001 1:14:08 PM
The warrior nods to Nonam. "Somehow I suspect we won't be telling the mayor anything he doesn't already know. I am betting that the good night's sleep and the big meal are merely a breather before we find ourselves right back in the middle of things."
Eying the bard as he devours his meal in impressive fashion, he considers the fate of the others. "I too wonder about the others, Jus. We lost you and Teko and it seems like just about the time we gained you back Onrad and Addinein leave us. And now with Addinein back I wonder who we lose next? I really hope we can all stay together going forward. I strongly suspect if we make too many changes that we may not survive. Of course, we may not survive anyway at this rate. But at least we can die among friends, and fighting for our land and freedom."
Nonam Wednesday November 14th, 2001 3:10:53 PM
Nonam arches an eye at Gareth, "At least we can die with friends? No thanks. I intend to live to a ripe old age. If you're still around in another 100 years, I'll invite you to my funeral."
Cantos Thursday November 15th, 2001 12:13:15 AM
Cantos says nothing else just sits back and loosens his belt a notch.
Addinein Thursday November 15th, 2001 12:57:11 AM
Listening to the conversation at the table, Addinein reminices about what has gone on before. Thinking about what could be going on in a 100 years, and how young his sister and himself will be. He wisely (cough cough) decided to keep his mouth shut.
Qualde Thursday November 15th, 2001 2:15:49 AM
The drow priestess samples a bit of everything, occasionally asking the names of the unfamiliar surface foods. She takes a bite from a melon slice and, finding it too sweet, sets it aside with a moue of distaste.
"Discuss possibilities is no harm, Nonam." Qualde slices up a spicy sausage, and catches Gareth's eye. "Morlas, I think, is small problem. Other one concerns me, man in black. Those wounds he gave --" Unconsciously, she kneeds the spot where the tall man's blade sliced her thigh.
Jus Thursday November 15th, 2001 3:57:52 AM
"Yes," Jus nods to Qualdes assessment, "there seems to be many players in this game, not just Gods." Leaning back in his chair and thinking, Jus says, "I'm surprised we haven't been summoned. Either things are too busy and we've been forgotten, or there has been a pause in the activities. I can't imagine it being the later."
The audience (DM JK) Thursday November 15th, 2001 8:07:18 AM
The door opens and Rezdek comes into the room, "I hope I have allowed you enough time, but the High Lord Mayor will see you now. If you would be so kind as to follow me."
The seneschal gives you just enough time to get up from the table before he turns and walks out of the room. Again he leads you through a maze of hallways. You get the distinct impression that he picks out the most confusing path on purpose. He finally stops and opens a pair of ornate double doors and announces, "The Three."
Sturtevent is standing in the middle of the room talking with someone who has his back to the group. Rezdek quickly takes charge, "Father Basjar, if you would be so good as to come with me. The High Lord Mayor must meet with the Three right away." Basjar and Sturtevent finish up and shake hands, and the priest leaves with Rezdek.
As the doors close Sturtevent turns and beams a warm smile at the group, "Well done. Well done. I hear the quest in Myth Drannor was a success, and your actions in the city in these most unfortunate times have been heroic. I've heard rumors, so I think I have a pretty good idea of what you've been up to. However, I'd like a full report straight from the horse's mouth, so to speak."
[The thing with the items is taking longer than I thought. It'll be done soon.]
Gareth Thursday November 15th, 2001 10:38:59 AM
The warrior nods to the mayor. "I can tell you the details, but I'm sure it would be boring. Cantos can explain it more eloquently than I. Cantos?" He turns and asks the bard to speak for the group in hopes he is prepared for such a thing.
Nonam Thursday November 15th, 2001 12:51:55 PM
Nonam grins and casts a light spell on Cantos and puts the bard in the spotlight, so to speak.
Cantos (Spotlight on) d20+17=33 Thursday November 15th, 2001 6:39:43 PM
Cantos glides into the spotlight and composes himself. "The best way I can relate to you the stories that we have been part of is in song so bear with me for just a moment." Cantos lifts his head and his glorious voice ranges out across the hall starting out boldly as he sings about The Three's entry into Myth Drannor and Nonam's destruction of the portal. Cantos drops his voice lowly and sadly when he comes to the falling of the silver dragon to the deamons and rises again while telling about the dark stranger avenging the dragon's death. The bard's voice seems to have a cadence to it while singing of tirelessly searching the ruins for the temple into the Myth night and catches everyone by surprise at the emergence of the dark stranger offering his help.
Cantos takes a sip of water and continues his song. He sings about Ciaran Darragh and his surprise as both Nonam and Dalelad swear an alligance to Ciarran. He continues his song with the attempt to enter the temple and the behemoth that they had to defeat, of Gareth's courage in fighting it, and Nonam's wizadry in defeating it, and Qualde's near meeting with her God as a result of her actions for the party. Cantos then bows slightly to those three.
The bard's song continues with the emergence from the temple and Ciarran's information on the Lady of the Sparkling Lights and the Three's preparation to free her. Cantos continues with the battle with the Beholder and its near destruction of the party. Cantos' voice drops lowly as he describes the carnage and raises unexpectedly with the arrival of Ciarran to save the day. The bard's voice drops lowly as he sings of the lady's condition and raises boldly with her wounds healing in the pool. Cantos pauses again, tears falling softly from his eyes as he continues singing with the departure of tried and true friends -- Dalelad, Addinein and Onrad; His voice takes on a melancholy air. He continues with the arrival in the Green Dragon castle and the news that Domi had died. Cantos pushes through the song his voice becoming infused with emotions as he goes through the battle with the crowd and gets triumphant when Qualde seals the wall preventing the crowd from hurting others.
Cantos continues, the tears falling freely from his eyes when he tells of the paladins attacking the group and their unfortunate passing. He becomes angry and animated when singing of Morlas and the Vampires that nearly caused the Three to falter and fail. The tiredness of his voice makes the group realize how exhausted they were as Cantos sings of Nonam venturing into the crowd and breaking the mob. Cantos stops singing and looks around at his friends. "I hope I did not fail you all. I did my best."
(Performance Singing 33)
Qualde Friday November 16th, 2001 2:32:58 AM
As Cantos begins his song, Qualde studies the High Lord Mayor, having never met him before. She is soon caught up in the tale, however, and allows a fresh round of tears to wash her still features. As the final notes ring through the room, she bows to Cantos. "You do us honour, Bard."
DM JK Friday November 16th, 2001 7:45:22 AM
The report given, Sturtevent beams with pride, "Your song was excellent master bard. It is without doubt the best report that has ever been given to me. I thank you for a little joy on this dark morning. The events of the past few days weigh heavy on my heart, but on to the matters at hand. I always had complete faith in all of you. You are bold and independent. Your leader, Gareth Justinian proved that to me the first time we met. You also have a sense of tolerance and open-mindedness that many others lack. That you have cared so much for these drow and made some of them a part of your own group proves that. You are brave and powerful. Your success in Myth Drannor proves that. And most importantly you are devoted to the people of New Elenna, the events of the past two days, proves that. You are all heroes. You are everything that the Dragon Consortium looks for. Let me informally extend my congratulations to you. You have been recognized by the Consortium as being Dragons. However, the political situation here has changed much, and I cannot extend formal recognition at present. The balance of power has shifted. I know that you have questions, ask them quickly. I fear that we let you breakfast too long, and we now have little time."
Gareth Friday November 16th, 2001 11:33:26 AM
The warrior beams with pride as Sturtavent says the thing he wanted him to say. He begins to make an acceptance speech but has the presence of mind to know they must get information about the next mission. "We are honored High Lord Mayor, but now is not the time for speeches. What does this mean, Domi's passing that is? What do we do now? How do we shift the balance of power back the other way? How bad is the situation?".
Nonam Friday November 16th, 2001 3:50:20 PM
Nonam looks at Gareth and back to Sturtevent, "You probably shouldn't ever ask Gareth to ask questions quickly. I doubt we can do much about this war with the gods, so I assume you mean a more localized balance of power. What's happened in New Elenna since we've been gone? The Green Dragons told us that it's been a month, but it's only been a couple of days for us."
Cantos Friday November 16th, 2001 4:20:02 PM
Cantos keeps his mouth shut as the others begin to ask their questions, clearly a bit tired after putting on what he considers the best performance of his life on short notice.
Qualde Friday November 16th, 2001 5:52:47 PM
"What news of Domi's church here?" the priestess asks. After exchanging a glance with Addinein, she ventures. "How does stand Breyt'tar with Elven Council? And Council itself with New Elenna?"
Jus Friday November 16th, 2001 7:22:13 PM
Jus listens in silence, watching the proceeding and looking over those attending. He is especially attentive to any new attendees and any of the strange priests in red robes that were seen in the past.
Addinein Saturday November 17th, 2001 10:13:35 PM
Addinein's eyes twinkle somewhat, as the congratuations and praise are handed out to the group. Listening to the follow up questions, Addinein silently agrees with them, and waits for the answer to these questions. He returns his sister's look, but with a neutral expression, since he has no idea what to expect.
DM JK Monday November 19th, 2001 10:24:13 AM
Rezdek steps in, bows, and quickly speaks, "The Council is coming, milord." Sturtevent turns back to all of you, "There is no time. You are about to see what I mean first hand. Whatever happens, go along with the Council. You can only trust Shanleigh… and of course Rezdek, but in any event appear to be their tool. I know in my heart, that you will make me proud."
The Council bursts into Sturtevent's chambers with a large contingent of guards, an old man with white hair who appears to be in charge nods to the guards, "Escort the High Lord Mayor back to his chambers. He shouldn't be out of bed with his fever." For a moment Sturtevent's eyes blaze like he will challenge the old man, but instead he makes a last warning look at Gareth and follows the guards out of the room.
The old man steps into the chamber followed closely by six other members of the High Council of Lords, "I am Valiano, the Speaker for the High Council of Lords. I hope his mad babbling didn't upset you. I'm afraid he has taken the death of Domi rather hard. He was a close follower. He has been quite mad ever since. What exactly did he tell you?"
Nonam Monday November 19th, 2001 10:27:58 AM
Nonam catches on pretty quickly to what just happened and says, "Councilman Valiano, it's a pleasure to make your acquaintance. The High Lord Mayor was just congratulating us on... our skill in the egg bakeoff. I think you're certainly right. He sounded quite mad. It certainly is a pity. I assume that you... and the Council are running things now."
Gareth Monday November 19th, 2001 10:45:21 AM
The warrior holds his game face as Sturtavent is escorted from the room. If not for the final warning glance he would not have succeeded in this. As Nonam speaks he nods in agreement - and chooses to wait before speaking. Not really knowing what to do.
Jus Monday November 19th, 2001 2:04:49 PM
Jus stands quietly and listens to the exchange. He sees no point and adding another voice to a fragile situation. He does, however, make note of which way Sturtevent was taken, just in case the party needs to find him again.
Tericus Monday November 19th, 2001 6:50:09 PM
"Sorry I slept late." Tericus says as he enters the room. "Whats going on?"
Cantos d20+3=12 Monday November 19th, 2001 8:21:02 PM
Cantos looks at each face as the council walks in mentaly assessing each one (sense motive 12) and wisly keeps in mouth shut.
Addinein Tuesday November 20th, 2001 8:18:59 AM
Addinein watches as Sturtavent is taken from the council chambers. As the old man speaks, he glances at his sister. This reminds him of the game of the houses. Being the newest member to the group, he feels it would be unappropriate for him to speak, just yet.
power begins to shift - DM JK Tuesday November 20th, 2001 9:47:32 AM
Valiano stares at Nonam for a moment and waits for the others to speak. Seeing that the group is ready to play along for now. He praises the Three for their exploits just as Sturtevent had done.
Then he says, "In these troublesome times we need more than ever a dragon group that works closely. We will publicly support the Three as the next dragon group if you agree to be agents of the government rather than running off following your own path like the other dragon groups have done. The others left the city unprotected during its time of most urgent crisis. Only the Gold Dragons stayed in town. They went to one of Domi's temples, ostensibly to help, but they left most of the unfortunate priests there dead. Then they went home to rest while panic gripped the people. The Three at least helped Plateau City and its citizens when they needed it most."
An elf clears his throat behind Valiano. "Ah yes, let me introduce the other members of the High Council: Lady Shanleigh, Lord Leunenon, Lord Malik, Lord Peuroif, Lady Huobeth, and Lord Grendalf." Valiano goes on to explain that the seven members of the High Council serve as the High Lord Mayor's advisory counsel. According to Valiano it is the duty of the High Lord Mayor to carry out the will of the council because they represented the people. This system worked well until, as Valiano explains it, Sturtevent went mad. Now the High Council has been forced to exert more authority.
As Cantos studies the lords, he notices that they are all polite but self possessed. They all seem willing to let Valiano speak for now. Valiano thinks he runs the council, but as he watches Cantos isn't so sure. The black clad Lord Grendelf seems to be biding his time. Clearly, he is a force to be reckoned with in the future. Valiano seems to be speaking his true feelings. Obviously he doesn't believe Sturtevent is mad, but he seems to truly believe he is governing to the best of his ability. He does believe what he says about the other dragon groups. He has an especial dislike of the Gold Dragons for some reason (history or some such check DC15 to remember why). In short, Valiano clearly isn't evil. He actually seems to believe that Sturtevent has mismanaged the government. Grendelf is a different story.
Valiano blathers on for a bit more and finally concludes. "It is our hope that the Three will agree to be our representatives as Knights of the Realm and the first members of a new Dragon Consortium. If you agree we merely need to know the name, so we can begin preparations. We intend to announce you today. If you don't wish to serve this council be assured that we can find another group."
Gareth d20+4=20 Tuesday November 20th, 2001 3:30:19 PM
The warrior clears his throat as the old man finishes his speech. He bows politely and says with a great deal of panache, believability, and charm (CHA DC 20) "My apologies Lord Valiano for our response to this - situaion. Please understand we were caught a bit off guard. We were not expecting to see things in the center of the goverment in such a state as this. But make no mistake, we made our commitment to the people of New Elenna. Even Sturtavent would agree with that. We understand that leaders may change, but the people still need those who will fight for them. We have no knowledge of what other groups did or didn't do so we can't really say much on that front. But as for us, we tried to help the people. I for one will leave the political stuff to those more suited to deal with it. We didn't take the oath for any of that. We took it for the people. You will find no other group more willing - or able - to support the people than us. As for our name, we have spoken of the Storm Dragons. We thought it most appropriate as we will be named during a storm and we will be charged with fighting against one as well. I'm sure the others can more eloquently speak words around it than I..." He looks to the others for any words they might have. Once all have spoken he turns back to the council and waits for their response.
Tericus Tuesday November 20th, 2001 5:04:43 PM
"Well, I think you said it all Gareth." Tericus says. "I don't think I can add to it."
Cantos Tuesday November 20th, 2001 10:26:37 PM
Cantos chuckles at Gareth," and you say I am the well spoken one"
Nonam Wednesday November 21st, 2001 8:11:11 AM
Nonam nods in approval.
DM JK Wednesday November 21st, 2001 8:20:11 AM
Valiano smiles as Gareth mentions that he has no interest in politics and declares, "Storm Dragons it shall be. We will have the ceremony on the steps of the castle just before dinner this evening. Then there will be a feast. You should all clean up and put on something more suitable." He dismisses the group, and Rezdek leads you all to what must be some of the most lavish rooms in the palace. They are much nicer than the ones that you woke up in. There are fresh clothes, and a light lunch is sitting on tables.
While preparing, Rezdek returns. This time on behalf of Sturtevent. He gives Tericus a note from Sturtevent that explains things a bit further, "The balance of power is shifting in government to the Council. For now they have the support of the people. I will remain in the shadows waiting for the right time to take control. Until then, I hope that you will be my double agents. You are members of the True Dragon Consortium and should accept our council, but you should appear to be working for them. I entrust you with much faith. Destroy this letter and keep my words in your heart."
When the letter is finished Rezdek adds, "The High Lord Mayor asks that you give this letter to the council instead of destroying it. This will prove to them that you are their loyal servants. If you keep the confidence that I am truly his servant instead of the Council's, he will know your true loyalty. Also be wary, some of the council members have converted to worship of the cult gods. Valiano probably hasn't. Shanleigh definitely hasn't. We are unsure of the rest. Discovering where the Council's true loyalties lie will be your first task."
[I'll break Thursday and Friday for thanksgiving.]
Tericus Wednesday November 21st, 2001 9:25:07 AM
Putting the letter in his robe, Tericus says, "We are certainly caught in a web. I hope we are doing the right thing."
Gareth Wednesday November 21st, 2001 11:12:31 AM
The warrior looks to the others and glowers, "I HATE this stuff. I kill things for a living, not lick the boots of those in power. You guys need to decide for the group how we handle this part. As long as these guys don't ask us to do anything evil I'd say we should do what they ask. What's this "New Consortium" they have baked up? I'm sure the Greens will assume the worst about us. The others may too."
Cantos Wednesday November 21st, 2001 4:36:13 PM
Cantos grumbles to himself then says aloud, "Is there any way we can just go back to Myth Drannor?"
Addinein Thursday November 22nd, 2001 10:28:09 AM
"It is simply nothing more than the game of the Houses. It's just something that is. Though, our House must be informed of what has transpired." Addinein looks at his sister for direction.
Jus Thursday November 22nd, 2001 11:45:00 PM
"Tell me about it, Gareth," Jus answers with almost as much disgust. "This is exactly the type of thing that I left -- even though I left for quite a different reason." He adds in a much lower voice.
With a heavy, but silent sigh, Jus begins what he hates, and hates what this will start. "Still," Jus speaks, just in case hidden ears are listening, "since we've been dropped in the middle of things, we'd better choose sides. Since Sturtevent is out of power, there's no reason to support him anymore." Jus pauses, looking at his friends, hoping his comrades can tell he is not sincere. "As far as Rezdek, we could keep his affiliation with Sturtevent a secret, as long as he remains useful to us." Again Jus pauses, hoping the others get the gist of the game he's playing. "So, we will show the letter to the Council, Rezdek. Not because the deposed Sturtevent feels it is in our best interest, but because we work for those in power now."
Considering the letter's tie to Rezdek, Jus continues, "So, how did we get the letter? It would not suffice to share that our own inside man, Rezdek, carried it to us."
Nonam Monday November 26th, 2001 12:32:42 PM
"I don't see what harm there would be in saying that Rezdek delivered it. A good seneschal wouldn't be reading the mail that he's delivering. I think Jus is right. We will continue as we always have and do those things that we think are right. Right now, both paths seem to converge. Sturtavent says pass on the letter. The other side will want to see the letter. There's little choice to make. Too bad Onrad isn't here. This is exactly the sort of thing that he was afraid would happen."
Storm Dragons - DM JK Monday November 26th, 2001 12:45:47 PM
With the decision to deliver the letter made, the group discovers that they made the right choice. Rezdek had already informed the Council of the letter. Whether as part of Sturtavent's instructions or his own action to follow those in power is difficult to say. At any rate, the action earned the Three the complete trust of the Council.
Later that afternoon, there is a public ceremony on the steps of the High Lord Mayor's castle. The Council of Lords presides and Sturtavent is notably absent. A huge crowd has gathered to hear the announcement.
As the speaker, Valiano addresses the crowd. "The Dragon Consortium failed to help the city when it was in need. The Gold Dragons and Sturtavent have known about this Dark Lord for years. They did nothing to check his power. Perhaps nothing could have been done, but they could have warned the people of this down. They did not, and we were caught unawares. With the chaos of the past few days and Lord Sturtavent's apparent madness, the Council has assumed control of the government until the High Lord Mayor is able to shake off his grief at losing his god. As our first action we are disbanding the Dragon Consortium. Those so-called heroes have meddled in politics and sought nothing but their own fortunes for too long. It is time for new heroes. Heroes that are here to protect us rather than just groups that go out to slay monsters for their own personal gain. One group known to you as the Three is just such a group. They stepped forward when help was needed. They aided a priest of Alemi in the park last night, and they helped save the seat of government from an angry mob. All because they are loyal citizens and good, honest heroes. The council has decided that they will be the first group in a new Dragon Consortium. A Consortium that will serve the people. They will protect us from the coming storm. Good people allow me to introduce the first members of our new consortium, the Storm Dragons."
Valiano proves to be a good public speaker, and the crowd goes wild with applause and cheers. As they applaud, Valiano puts his arm on Gareth's shoulder and looks down the line at all of you, "Now's the time for speeches, my new friends. They need heroes and some hope today. Why don't you give it to them."
Gareth d20+5=25 Monday November 26th, 2001 3:10:35 PM
At Valiano's prompting, the warrior steps up and waits for the crowd to calm itself. He clears his throat and speaks with dignity, honor, and pride (CHA check 25 - nat 20!). "Citizens of New Elenna, we stand before you today to humbly and proudly accept this great honor from the Council. Please know that our commitment is now, and has always been, to defend this great country and its people. Know this: That as long as the Storm Dragons stand, we will fight for New Elenna and all its people!" And with his last sentence, he thrusts his fist in the air for emphasis. He looks to the others to go next.
Cantos Monday November 26th, 2001 11:49:26 PM
Cantos looks at Gareth and nods approvingly. "Well said O fearless leader." With a smile he looks over the crowd and looks at the others.
Nonam Tuesday November 27th, 2001 8:42:31 AM
Nonam shoots off a bolt of lightning for emphasis as Gareth raises his hand into the air.