Still Unwelcome? (DM Cayzle) Thursday March 7th, 2002 12:16:54 PM
Mattric seems surprised that Trace is still here. "No sir, I will have nothing to do with the likes of thee!" And assuming that the group does not want a fight, there is nothing left to do but to depart.
At Sir Thomas's urging, the friends all leave to find a quiet place to talk. There is a park nearby, wherein several lost-looking newcomers have taken up residence. But a corner of it is free and private enough for a chat.
But before the group can really begin its conversation, a hooded figure approaches. From the depths of the person's hood, it is clearly Mattric's servant, the one who opened the door. "Ser Mattric sends his apologies," says the serving woman, seemingly a middle-aged housekeeper. "He could not greet you openly. But come to the Eagle Warehouse near the center of town in the business district tonight when the moon rises, and he will honor you properly. Fear not the dark, for the city is now mercifully free of nightstalkers. But take care that none follow you! Ser Mattric would speak to you of these and other matters."
Without waiting for a response, she walks off quickly.
Sly Foxx and Luke Thursday March 7th, 2002 4:17:43 PM
Sly pull on Trace's sleeve, whispering 'Come, Big Brother, Let's go.' Following Sir Thomas to the park and finding a safe spot. They all stand in a circle,(in case they defending themselves). Before they could talk at all this hooded servant invites them to go to Eagle Warehouse, near the middle of town not to worry it was a safe place. them she leaves.
Sly turn to speak, "I don't like this set up. NO! not at all. A hooded servant? inviting us to go to a warehouse? On a moon lite night? to meet a man who just kick us out of his house? And tells us not to worry that there's no VAMPIRES? Now I'm worried. Even Luke don't like it. Don't you, Luke?"
Sir Thomas(Ceil) Thursday March 7th, 2002 4:43:16 PM
"Come friends let's go" said Sir Thomas, "There should be a park near by. And it should be safe at this time of the day." They all go to the park, they find a safe place to talk. When this hooded servant come upon them, telling them that Ser Mattric send his apologies. He will meet with them this evening when the mood rises, in the middle of town in Eagle Warehouse. There he will honor all of you properly and he will speak of many of such matters. Then she leaves.
"Hmmm! Strange? At our first meeting, Ser Mattric looks at my Holy Symble on my chest? and throws us out of his house? Now he want to meet us at night? I wonder if we would be in for the fight of our lives? Or Who was with him at his house? As to make that kind of impression of throwing us out? I wonder? I'm open to suggestion?"
Ilsidur Thursday March 7th, 2002 11:12:53 PM
"I agree with Sly; I think this meeting sounds very fishy. Even though you didn't detect anyone as evil, Sir Tom, that was during the day. I propose we go to this warehouse early, and see who or what is there right now. If the the place is empty, we can break in and wait there until nightfall. If there is someone there, we can ask them about Ser Mattric. And Sir Tom, I suggest you put your holy symbol inside your vest for the time being. It seems to cause some concern with people around here."
On the way to the warehouse, Ilsidur stops in at a lumber yard and buys some long, narrow pieces of wood to carve into tent pegs while they wait at the warehouse.
Trace and Radiant Friday March 8th, 2002 2:13:49 AM
Trace is not sure what to do but allows himself to be pulled out. "What ever we decide to do, the first thing we need is to prepare ourselves for the worst possible case. This is what I can think of off the top of my head, please add if you can. We need silver weapons, daggers, swords, arrows. We also need garlic and wood pegs along with plenty of holy water for each indivigual to use. This is what I am sure of before we attempt to do anything else." Trace waits to see if anyone else has input on equipment.
Uteva (DM Cayzle) d20+8=17 Friday March 8th, 2002 7:23:40 AM
Drawing on her Bardic Lore, Uteva mentions that vampires are said to be repelled by mirrors, since they have no reflection. She has a small mirror on her, but it would be good, she suggests, if they all were carrying one. It looks like shopping is the next course of action.
Altemia (DM Cayzle) Friday March 8th, 2002 7:28:02 AM
Knowing that vampires often employ animal servants, like bats and wolves, Altemia has prepared a Calm Animals spell in place of her usual Magic Fang.
Preparations (DM Cayzle) Friday March 8th, 2002 7:34:08 AM
The group finds that silver weapons, garlic, and wood are easy to find. Silver weapons cost about ten times the cost for a standard weapon. Please total what is bought and let me know if you want to take it from party treasure or individuals.
However, mirrors are outlawed here, as the group quickly discovers. How many did teh group bring to Abandon, in addition to Uteva's one? Sir Thomas has one too.
Going to the warehouse before sunset, the group gets the idea it is not in current use -- at least, no one goes in or out, and a big padlock is on the door.
Sir Thomas(Ceil) Friday March 8th, 2002 12:02:17 PM
Sir Thomas "If we do shopping, Let's do it in the day time and in one or two groups. I already have a mirror for shaving, also have my holy symbol (I wonder if I put my symbol in water and pray over it. that it will make holy water?). I will try to get holy water and see what I can find for silver. if we separate, we meet back at the Inn. Until we are ready to leave for the warehouse. Sir Thomas leaves to go to the market and passes by the warehouse. Looks for a window to peek in. then look at the lock to see how strong it is. Then move on to the market buying, Two silver spoons and a little pot.(to melt the spoons to coat arrow tips, if enough is left coating some of their weapons). Now Sir Thomas heads back to the Inn, to eat a meal and relate what he has bought. And will ask the Inn keeper for a little bit of holy water.
Sly Foxx and Luke Friday March 8th, 2002 12:17:57 PM
Sly tells the party that he also has a mirror, but don't use it much because he's an half-elf and his facial hair don't grow very fast. Sly will follow Sir Thomas every where he goes. Sly will buy two silver spoons and some garlic. Sly will ask Luke to find silver Items on the ground (as the walk from place to place. And shows Luke the silver spoons so he can identify silver) After they pass the warehouse and listening at the door for sounds, they leave to go back to the Inn.
Ilsidur Saturday March 9th, 2002 2:59:00 AM
Ilsidur purchases a silver dwarven waraxe, borrowing 100 gp from the party fund for the sale.
Once they get tot he warehouse, Ilsidur suggests, "I think we should try to get inside before nightfall." He approaches the nearest warehouse or shop that appears occupied, and asks, "We would like to talk to the owner of the Eagle Warehouse. Do you kow who that might be, and how we can find him?"
[OOC: Cayzle, what time of day is it now, so we know what we can do before nightfall. Also, what time in the night is the moon supposed to rise?"
Ilsidur d8=2 d8=8 Sunday March 10th, 2002 4:41:36 PM
[OOC: Roll for Ilsidur's hit points.]
Trace and Radiant Monday March 11th, 2002 1:22:16 AM
Trace heads off with the others to buy silver weapons. He is setting his sights on weapons to match what he has now.
Outside the Warehouse (DM Cayzle) Monday March 11th, 2002 8:21:02 AM
Shopping is no problem, although some merchants look at your coins funny and check them on little scales. Since you have not been in this place very long, you have no idea when the Moon will rise. If you ask anyone, all you will get are harsh looks and a change of subject.
The group gathers near the Eagle Warehouse at about the third hour after midday, maybe six or seven hours after leaving the burning slaughterhouse and entering this new place. Judging as best you can, there are about three hours to go before darkness falls. The sky is still overcast, and you can't see the sun, so it's not easy to say what time it is with any precision.
You know this is the Eagle Warehouse by the sign painted with an eagle hanging from the building. It swings in the breeze. It is a two story building with two doors: one (padlocked) is person-sized, and another (probably barred from the inside) is wagon-sized. There are no windows on the first floor; a few closed shutters cover the second-floor windows.
Sir Thomas(Ceil) Monday March 11th, 2002 11:30:00 AM
Sir Thomas prepares and help meld the silver spoons. Then help the archers Take the arrow heads off and whittle the shaft. Then dip the arrow shaft in the melted silver. While doing this he ask of Trace, "Would you do me a favor, Trace? Would you tell me when your bird shows sign of wanting to roust? I cannot seem to tell the time in this mist." When the party made they way to the warehouse and look arround,"Hmm a strong padlock on the door, the receiving doors are bard form the in side and only windows on the second floor. Only someone with a flying spell can go up there."
Sly Foxx and Luke d20+3=20 Monday March 11th, 2002 11:44:45 AM
Sly assist Sir Thomas as much as possible besides making a collar with pieces of garlic, "Look Luke, A safe collar for you, now I'll know where you are at all times." Luke will follow Sly closely and try to rub the garlic collar off. When the party visits the warehouse, Sly look arround for a ladder. Sly finds a nail and tries to pick the lock.(ooc: I'm using Sly Int. of +3, But he doing something out of charector for him?) Sly will follow the party where ever they go.
Altemia d20+7=25 d20+13=31 Monday March 11th, 2002 5:45:00 PM
(OOC: I'm back, finally! Sorry things at work kept me away so long.)
Altemia takes 2 gold from her meager amount of money and purchases 20 silver bullets for her sling.
At the warehouse, she pulls the sling and loads it. She keeps an ear open (listen 25) and her eyes open (spot 31) to the night hoping to get some idea of what, if anything, might be happening.
Altemia Monday March 11th, 2002 6:25:11 PM
Altemia takes 2 gold from her measley money pouch and buys 20 silver bullets for her sling.
Once they reach the warehouse, she really listens (Listen 25) and keeps her eyes open (spot 31) in the hopes that she will get a better idea of what might be happening in and aroung the warehouse. While doing so, she takes out her sling and loads it with one of the new bullets.
(OOC: I'm back, finally! Sorry work kept me away for so long. Also, puter locked up while posting and had to reboot. The listen and spot rolls had already been done.)
Ilsidur Monday March 11th, 2002 10:45:25 PM
Ilsidur approaches the nearest warehouse or shop that appears occupied, and asks, "We would like to talk to the owner of the Eagle Warehouse. Do you kow who that might be, and how we can find him?"
Trace and Radiant d20+9=15 Tuesday March 12th, 2002 1:58:08 AM
Trace nods to Sly on his request and waits for word on Ilsdur's request at the door. (spot check for around there area 15)
At the Warehouse (DM Cayzle) d20-1=11 Tuesday March 12th, 2002 12:45:34 PM
The group stands near the Eagle warehouse, having completed their preparations. Silver and magic weapons are ready. Luke's collar has garlic tied onto it. It's a little after three in the afternoon.
Sly thinks about trying to pick the lock, but since he knows he has absolutely no chance of success, he decides not to (Open Locks is a "trained-only" skill that you can't use unless you know what you are doing. Sorry.)
Altemia notes nothing other than factory workers hauling barrels and crates there and here.
Ilsidur walks up to a nearby warehouse, this one marked by a sign with a whale. The foreman looks funny at his question, but answers easily enough. (I rolled a Diplomacy roll of 11.)
"That's the old Trebbat house, closed for years now. What's it to thee?"
Sir Thomas d20=8 Tuesday March 12th, 2002 1:24:15 PM
Thomas stands outside the warehouse with his friends uncharacteristically opinionless and clueless. He mutters to those close to him, "weren't we supposed to come here without anyone following us? I think it is wise to scope this place out, but should we be telling people of our interest in the place? Should we all be here? I'm sure I stick out like a sore thumb looking at this lock. By the way, does anyone know if magical weapons act like silver on these vampires. I have not had any experience with their like in the past and am not sure how to deal with them."
[OOC: Would a knowledge roll jog anyones memory? Rolled 8 + 2 modifier = 10]
Sly Foxx and Luke Tuesday March 12th, 2002 6:36:41 PM
Sly walks beside Sir Thomas and tries to answery his questions. "Well I don't know much just the little I've been ablr to pick up here and there. To kill vampires you need wooden stakes, silver dagger,garlic to keep the monster at bay, cutting the head off and some holy symbles works. For WereWolves you need silver weapons to kill them. Ghouls are mindless wanderers but dangerous." Then looks down as if contrite, "I'm sorry that I could not pick the lock, But I did try. One thing for sure I don't like going there at night. I have this horrible feeling. That We'll be walking into a trap." Sly will follow to where ever the party goes.Sly walks beside Sir Thomas and tries to answer his questions. "Well, I don't know much just the little I've been able to pick up here and there. To kill vampires you need wooden stakes, silver dagger, garlic to keep the monster at bay, cutting the head off and some holy symbols works. For Werewolves you need silver weapons to kill them. Ghouls are mindless wanderers but dangerous." Then looks down as if contrite, "I'm sorry that I could not pick the lock, But I did try. One thing for sure I don't like going there at night. I have this horrible feeling. That We'll be walking into a trap." Sly will follow to where ever the party goes.Sly walks beside Sir Thomas and tries to answer his questions. "Well, I don't know much just the little I've been able to pick up here and there. To kill vampires you need wooden stakes, silver dagger, garlic to keep the monster at bay, cutting the head off and some holy symbols works. For Werewolves you need silver weapons to kill them. Ghouls are mindless wanderers but dangerous." Then looks down as if contrite, "I'm sorry that I could not pick the lock, But I did try. One thing for sure I don't like going there at night. I have this horrible feeling. That We'll be walking into a trap." Sly will follow to where ever the party goes. Sly walks beside Sir Thomas and tries to answer his questions. "Well, I don't know much just the little I've been able to pick up here and there. To kill vampires you need wooden stakes, silver dagger, garlic to keep the monster at bay, cutting the head off and some holy symbols works. For Werewolves you need silver weapons to kill them. Ghouls are mindless wanderers but dangerous." Then looks down as if contrite, "I'm sorry that I could not pick the lock, But I did try. One thing for sure I don't like going there at night. I have this horrible feeling. That We'll be walking into a trap." Sly will follow to where ever the party goes.
Trace and Radiant Wednesday March 13th, 2002 2:09:29 AM
Trace stands quite looking at the others scratching his head wondering what we are doing?
:)
A Powerful Message (DM Cayzle) Wednesday March 13th, 2002 9:49:37 AM
To recap: You arrived here -- in Abandon, maybe in the Void -- through a magic portal, around 9 in the morning. You have lost track of most of those who came with you, including all the love cultists and Ael. Uteva has been uncharacteristically quiet since then. In fact, Altemia and Islidur have also been subdued, saying less than usual.
You found an inn and some answers. Evidently the locals fear that undead walk the night, and they are suspicious of strangers. You sought out a learned man, and he rejected you -- but later, his servant asked you to come to a meeting in an old warehouse that night.
You went shopping for anti-vampire gear, and, around 3 in the afternoon, found the warehouse and looked it over.
As the group stands near the warehouse, a mental voice sounds in your heads. At first it is weak, as if from very far away. It grows in strength, but each person has to strain to catch every word.
"He who has ears, let him hear the words of Valdor, formerly known as the Dragonslayer, now known as the Dragonstone.
"My brothers and sisters of the Wold, it has been given to me to contact all of you, and I have thought long and hard before sending you all this message. My companions, the Gold Dragons of Plateau City, and I have witnessed a great many things recently that led us to send this message. These words I speak, I speak with knowledge and understanding. I am sure that you all have seen and heard many unbelievable things over the last few weeks and months. I know of no other way to say this, so listen carefully. My known and unknown friends, war is coming! A terrible war against the most powerful of opponents. The one known as Marteaus gathers his armies now and is preparing to strike at all of our lands and homes. No where on this Wold is safe or beyond his reach. There is no hole deep enough nor a cave dark enough to hide from him. He has assembled an army of hideous creatures to attempt to wipe us all out at once. It is time to fight. We must fight for our lives, our families, our lands and our Gods. This evil will not go away if we turn a blind eye to it. We have witnessed the horrible things Marteaus has done and the abominations he creates. He must be stopped and his army must be destroyed. We will be outnumbered and many will lose their lives in the coming war. But if we do not start now and fight, we will all die, and everything we know will be ground under his heel into dust. So it is time to stand for what we know is right and good, and strike. We must strike at his temples and Caeroldra's and Ga'al's as well, since they are the ones behind all of this. Whether you use stealth or strength of arm, these temples must be destroyed. Do not fear angering a god, as they have begun something they should not have. When the war starts, each of you will have to kill at least 50 of the evil army to have a chance. For myself, well, I've been around a bit longer than most, so I'll aim for 100. Each of you must look to strengthen the defenses in your own town and country. You must have your people ready to fight to the death, if necessary. We must strike the temples now! If we can scatter their followers or at least disorganize them, it will delay their plans and make them alter their plan of action against us. I am no assassin, but I am charged with bringing together an army to defeat what I have seen. Do not be afraid, for we have 15 ancient dragons on our side and all of the Dragon groups of good as well. We must find alliances with all who would protect against the evil Marteaus has brought upon us. Seek the Dwarves, the elves, the halflings, the minotaurs and liontaurs. We must have an army to fight back and you are all the best in the land. We are the only hope in this dark time, but as long as one single candle is lit, the darkness will flee from it. When we face the Dark Lord, I will ask him how he thought he could possibly win with orcs and goblins fighting his battles for him. Stand up now for all of the Wold, for the love of our fellow good beings and all that is right and just. There will be great rewards for all who fight and survive this war! I will know of your deeds and will honor you in front of all who live. Some of you may earn the title of Dragon, others may earn valuable weapons and armor, but all will earn honor. When the time comes we must gather for the final battle, so be prepared. We know not when nor where, but be ready. We will win this fight, by all the good Gods, I know we will. I am Valdor the Dragonstone, and I will not accept any other end. Stand tall and proud and fight to win. It begins..."
Although Valdor's words are just a whisper, you can all clearly sense the resolve he feels and the emotion in his heart. You may not understand all that he says, but the sincerity and truth of his words seem crystal clear. Again you hear his last words, "It begins...."
Altemia Wednesday March 13th, 2002 3:40:38 PM
"It begins..." The words fall out of Altemia's mouth. She looks around at the others, a bit stunned at what just happened.
She waits until the faces of the others show that they have come back to their senses before she questions them.
"I don't want to sound like the backwoods elf that I am, but who is this Valdor that I just heard in my head?"
Ilsidur Wednesday March 13th, 2002 5:40:50 PM
Ilsidur answers the foreman. "Apparently, we are to meet someone here at that building. That is a house? We were under the impression that it is a warehouse. Did it used to be called the Eagle Warehouse? Have you seen anyone around the building recently? Also, is there an inn or tavern nearby that we can go and get something to eat and a drink of ale?"
After getting his answers from the foreman, Ilsidur heads back to the rest of the group. On the way there, a voice suddenly appears in his head. He stops and listens to what the voice has to say, and continues over to the party. He confirms with them that they received the same mental message.
"Altemia, I have never heard of Valdor before. Apparently, he plans to lead a battle against Marteaus, Caeroldra and Ga'al, by attacking their temples. Is this our fight? Do we know where any of these temples are? Do we just find the nearest temple and attack it? It would be nice to have some context around this message."
"I suggest we meet with this Mattric, and find out if he knows what is going on here in Abandon. He may also know if any of these temples or worshippers can be found here. Although I have never heard of Ga'al, and my only experience with Marteaus was at the bridge, we do know Caeroldra, and I for one don't like what she is preaching. I suggest we meet with Mattric, but be as ready for an ambush as possible."
Sir Thomas Wednesday March 13th, 2002 11:54:29 PM
Without resolve Thomas agrees with Ilsidur, "I have the same knowledge and experience with the strange gods that Ilsidur has and I agree 100% with what he proposes. It sounds like to me that we are in for a fight no matter what we do, so if this Mattric will help us then we should readily accept his help. If he should attack us then we should feel lucky that he made it easy and brought the fight to us."
"I am glad that we found this place and had a look at it, but unless we are going to get inside to have a look then this is pointless. I think we should go have a SINGLE stiff drink and enjoy each other's company for the rest of the day until it is time to return to meet Mattric." Thomas smiles at his friends and awaits their reply. He really just hopes that the rest of the day passes quickly.
Trace and Radiant Thursday March 14th, 2002 2:29:34 AM
Well I agree with Sir Thomas but as for the message we recived. I hate to tell him but we have been fighting this battle for a month now but had no idea what we were fighting. I'm in." Trace stands ready for whatever the next move is.
Sly Foxx and Luke Thursday March 14th, 2002 3:17:06 AM
"Oh! Thank Goodness! You heard it too, Little Sister. For a minute there I though I was going crazy. Hearing a voice in my head is not normal with us Elves. " said Sly. "I'm glad I silver coated my eating knife. And before we go into the warehouse tonight, I will need that drink." Sly pat Luke head, "Come on, Luke Let's get some fire water. Like the voice said 'It begins...)
Sir Thomas short addition Thursday March 14th, 2002 10:09:48 AM
[OOC: I don't know what I purchased to fight vampires if anything. Also, I'll get on that CS. Sorry for the delay.]
I would like to purchase 5 stakes, some garlic, and two silver daggers if I may.