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The Play-By-Play (DM Stephen)  d20+1=3 d20+1=10 d20+1=8 d20=16 d20=8 d20=11 d20=3 d20=17 d20=8 d20=4 d20=2 d20=12 d20=17 d20=9 d20=1 d20=2 d20=8 d20=11 d6=6 d6=1 d6=4 d6=1 d6=6 d6=3 4d20(10+1+18+16)=45 d20=11 6d20(14+7+9+18+3+6)=57 3d20(5+8+9)=22 d20+21=23 d10+14=17 d100=69 d6=5 d20+7=11 d20+7=14 d8=3 d8=5 d20+7=10 d20+7=26 d6+5=8 d20=11 d20=18 d20+10=22 d20+10=14 2d8(2+1)+10=13
Tuesday October 8th, 2002 2:31:28 AM

(Pardon the short post. A combat of this size takes time, and I'm getting tired and want to go to bed!!)

Click here to see the new Map!!

Appolo runs from the Pulverizer that falls through the ceiling. It ceases to function like the others. No chase.

Bart slices into the Pulverizer next to him, chopping it in two. It is destroyed!!

Valanthe misses with her attack, but Bulldog answers with a solid blow and the Pulverizer slumps to the ground (destroyed).

Rigging sends off two magic missiles. They hit straight and true. Sparks fly and smoke begins to flow from its chassis. It is still up but it has stopped functioning like the others (prone). Ashira charges over and gets an automatic hit and finishes it off (destroyed).

Everyone hears the hummm of arcane words in draconic from Redux. Then suddenly .... BOOM!!!! A fireball erupts against the west wall. Three Pulverizers instantly burst into thousands of pieces. Four Hammerers are heavily damaged. One is not active, one stands its ground and the other two limp from the blast area. Outside the doors, three more Pulverizers also explode!! (Well done)

Andruid, now back to his true construct form, casts a spell and his quarterstaff starts to glow with a strange erie green glow. He then strikes the damaged Hammerer and finishes him off.

Ari sends a magic missile at the closest automaton (J4). Does little to damage him. The fall from the second floor, last round, did more to him.

Akerin casts a spell and gives Appolo a potion.

-----------------
Automatons' turn...

Two damaged Hammerers surround Andruid and attack. One hits Andruid and knocks him back a step with moderate damage.

Two Pulverizers close on Ashira and they attack with four spinning spiked wedges. One wedge connects for 8 points of damage.

On the east side, some automatons cease to function, while others come back to life and advance on the party. Two Pulverizers close and hit the party with two sonic attacks. (Everyone takes 8 points, except Ashira and Appolo. Everyone in the sonic attack must make a Fort. Save DC 12 twice or be stunned for one round for each failure.)

A Hammerer hustles over to Bart. It raises its massive hammer preparing to attack (It was a double move to get him there, can't attack. Next round, guess what happens!!). More Hammerers enter from the East room.

(Damaged automatons are located in squares: C8, E6, E8 and J4. Party's Initiative)

Valanthe; AC 19; 41hp  d20+7=14
Tuesday October 8th, 2002 9:18:45 AM

[fort save 14]

Valanthe looks around and notices that things are too crowded. Either there aren't any automatons or there are too many. She runs over and flanks a pulverizer that's focused on Ashira [H9].

OCC: Valanthe's and Ashira's invisibility rings are linked. Could Val activate hers and affect Ashira's as well? I know it wouldn't last but maybe it will help for a moment.

(DM Stephen - If you don't activate the ring, you can still attack after your movement!! If you flank, you receive a +2 to hit.)

Ashira (AC=18, HP=60)  d20+8=18 d20+3=7 d20+7=17 d8+4=9 d8+3=11
Tuesday October 8th, 2002 10:28:34 AM

Looking up at the dais, Ashira nods her thanks to Redux. She smiles as Valanthe moves into flanking position. Ashira winks at Valanthe. "Ready to have some fun?" Whirling her swords, Ashira aims three blows at the Pulverizer in H8.

OOC (AC=18 for 9, AC=17 for 11. Val's ring will not be able to activate Ashira's. Only two rings can be activated at any one point in time.... So if Val and Ashira were invisible, and then Appolo activated his, then either Val or Ashira would become visible)

Bart HP 37 AC 20, bull's strength  d20+4=23 d20+4=19 d20+14=30 d20+8=19 d10+12=21 d10+12=19
Tuesday October 8th, 2002 1:55:35 PM

Bart ignores the pulverizer (save 23/19) and slashes into the hammerer in front of him (hit ac 30/19 for 21+19 dam).

Ari (-9 hps, 12 AC)  d20+7=17 d20+7=18 d20+5=6
Tuesday October 8th, 2002 3:13:17 PM

Letting the sound wash over him Ari decides it's time to fight back with the autamatons. Ari moves (to 8N) and then attacks with the Holy Scimitar. (are these considered evil?) Having never swung with this sword before, Ari is unused to its lightness and misses badly.

(DM Stephen - Not evil, sorry.)

Appolo 27 ac 20  d20+7=17 d20+7=14 d8=7
Tuesday October 8th, 2002 4:31:41 PM

Appolo sprints up the dais the throne is sitting on using the throne as a shield, he fires his bow at the nearest Hammerer {J4} and ducks behind the throne. "People we need to be going!! Their numbers are just going to continue to grow!!"

17 to hit 8 to damage. Please ignore extra d20 roll.

Rigging  d20+6=26 d20+6=20 d4+1=5 d4+1=3
Tuesday October 8th, 2002 4:52:11 PM

Rigging winces at the sound but shrugs it off. He launches two more missiles at one of the pulverizers surrounding Ashira. He will try to engage the one she isn't to slow it down.

After his attack, "Everyone spread out! Appolo we might as well fight these now. They will chase us around later if we don't and I don't want to leave our new "friend alone. Not sociable to abandon your friends and I don't want him angry with us."

OOC first two rolls for fortitude check and second was damage of missile spell.

Bulldog (hp 54 ac 14)  d20+10=25 2d6(3+1)+10=14
Tuesday October 8th, 2002 7:54:10 PM

Grinning from his last strike, the big fighter strikes s hard blow upon the nearest metal bug 'squish' (25 to hit, 14 dam). "like squashing bugs in the fields of home." spinning to face the another opponent "next"

Appolo 
Tuesday October 8th, 2002 8:19:52 PM

Appolo is infuriated by the whole situation and the withering look he gives Rigging shows. He begins to mutter and curse. "I thought we came here looking for a stupid bottle -- not to fight walking trash cans!!"

Round Three (DM Stephen)  d20=17 d20=18 d20=8 d20=18 d20=12 d20=13 d20=4 d20=15 d20=20 d20=18 d20=13 d20=3 d20=16 d20=3 d20=19 d20=20 d20=18 d20=20 d20=6 d20=4 d20=3 d20=4 d20=7 d100=63 d20=18 d20=4 d20=15 d20=1 d20=11 d20=7 d20=1 d20=2 d20+19=22 d20+19=29 d20+14=27 d20+9=11 d10+10=18 d10+10=13 d10+10=19 d10+10=19 d20+10=29 2d8(2+8)+10=20 d20+7=9 d20+7=20 d6+5=11 d20+7=21 d20+7=20 d6+5=6 d6+5=11
Tuesday October 8th, 2002 11:11:47 PM

The andruid, with his green glowing quarterstaff, opens a can on the three surrounding Hammerers. One terrifying blow after another, the quarterstaff slams into the constructs. After his attack is over, three Hammerers fall over onto the floor adding to the already large pile of scrap metal. "calendrus ..... calendrus • did you feel that • DID YOU FEEL THAT!! •" His tone is almost gleeful mixed with rage.

The pulverizer in front of Ashira goes still. What luck! (real lucky) She slices into it with two mighty blows, destroying it. As Ashira carves up the construct, Valanthe moves into a flanking position. Then she starts messing with her rings.

Bart also lucks out. The Hammerer that has its hammer up and ready to bludgeon Bart's head in suddenly stops too. His runes stop glowing. Bart makes the best of the situation by slicing this one in two as well (destroyed).

Ari moves it to strike at the fallen construct. Bart must have used up Ari's luck too, because he missed the pile of junk that lay still on the floor. (natural 1... unforgivable) Ari can sense the holy scimitar sighing in embarrassment!! But then the scimitar lovingly begins to send feelings of encouragement (like a pep talk).

Rigging sends two more magic missiles at a pulverizer near Ashira for moderate damage. However, Ashira's luck continues, this construct also stops working but remains standing.

Appolo speeds back behind the throne for a better tactical positon. He sends an arrow into the prone Hammerer doing damage.

Bulldog chuckles with satisfaction from his last kill. He promptly kicks the wreckage over and stomps over to a pulverizer nearby. He smashes into it, almost running it through. However, with sparks flying and smoke spitting out of its wounds it continues to stand and fight. Barely!!

Redux (who I repositioned behind the throne. I forgot to do it in my last post) contemplates his next move. So does Akerin. His Sanctuary spell seems to be working. (BTW, what is the save throw DC for that spell. Just want to make sure I'm correct.)
-------------------
Constructs turn...

A damaged Hammerer limps over to Andruid and slams him with a powerful attack. Andruid is also beginning to show heavy damage. His metal skin is beginning to whine and grind with every movement.

Several contrusts stop while others stay non-functioning. However, some instantly come back to life.

The pulverizer that was chasing Appolo and stopped, now starts back up again and moves in to attack Valanthe from behind. Two spinning spiked wedges swing into action. (Two slam attacks, hit AC: 9 and 20. One hit for 11 points of damage.)

A Hammerer moves in and closes with Ari. He very menacingly raises his massive hammer ready to strike. (double moved, can't attack this round. Lucky)

The heavily damaged pulverizer that Bulldog attacked fights back with two spiked wedges. (two slam attacks. Hit AC: 21, 20. Both are hits for 16 points of damage.)

Several other contructs become/ remain prone this round: F9, J4, G8, Q9, T7, U9, W9, and X8.

Four more Hammerers enter the fray from the west doorway. They still sizzle from Redux's fireball and remain heavily damaged.

Three Hammerers and two pulverizers enter from the east doorway. However, their movement is hampered by immobile contructs that stand in the doorway.

(Party's Initiative.)

Akerin (Sanctuary; AC 19; HP 34)  d20+9=25 d20+9=19
Wednesday October 9th, 2002 12:57:50 AM

[Post made as DM post in progress.] As Appolo dashes up to far side of the throne, Akerin keeps apace and joins him. He casts endure elements (sonic energy) on him, protecting him for the next 24 hours against sonic energy (5 hp protection per round). [Made both Fort saves - 25 and 19.]

And he asks him, "And what purpose, Appolo, does your anger serve?" He turns to see who else may need his assistance.

DM Stephen with a new map. 
Wednesday October 9th, 2002 1:24:48 AM

Click here to see the Map.

(Kim, consider your turn as counted. You may post again for your next turn. :)

Ashira (AC=18, HP=60)  d20+10=15 d8+4=11
Wednesday October 9th, 2002 10:32:00 AM

Ashira glances over her shoulder at Rigging and winks at him. "Thanks honey, but I think you should concentrate on the things to the east. Val and I will take care of these." Although she doesn't understand why the machines keep turning on and off, Ashira decides to take advantage of their good luck. She brings her sword crashing down on the pulverizer in G8 (AC=15, 11 dam). She then moves over to assist Val. Making sure that she does not provoke an attack of opportunity, she goes around the pulverizer, and moves into a flanking position in H11.

(DM Stephen - After making a full attack action, you can only move a 5-ft step.)

Stephen, this isn't a full attack (a full attack would be three blows). Ashira made only one melee attack, and therefore (as I understand it) is entitled to her full movement.---Janell

(DM Stephen - My bad, I was thinking of your last turn. So many players, so many enemies. I get confused. So you are correct, you get your movement. :)


Valanthe; AC 19; 30hp  d20+8=21 2d4(2+2)+3=7 d6=4
Wednesday October 9th, 2002 10:39:15 AM

Val wonders if the constructs will ever stop. More seem to appear or reactivate at any moment. Growling in frustration Val spins around and slashes the construct in H10 [hit ac 21 for 11 dmg].

Redux-Mage Armor (AC=19, HP=16)  d20+3=7 d20+3=20 3d4(2+2+4)+3=11
Wednesday October 9th, 2002 11:13:51 AM

Redux is stunned for one round and really felt that sonic attack. He shakes it off and sends Magic Missiles to the hammerer at A8 for 11 pts dmg. To Appolo, "Let's slow the ones coming in the door, that will delay the others from getting to us."

Bart HP 37 AC 20, bull's strength  d20+14=18 d20+8=22 d10+12=21 d10+12=18
Wednesday October 9th, 2002 11:33:00 AM

Bart takes a step (5-ft) to the pulverizer in front of him (Q9) and attacks with his sword into the construct (hit ac 18/22 for 21/18 dam) (also a +1 dodge bonus for this opponent).

Ari (-9 hp 12 AC)  d20+5=25 d20+5=6 d6+3=5 d20+1=9
Wednesday October 9th, 2002 12:09:47 PM

Seeing as how a Hammer has volunteered to allow Ari to save face, Ari attacks with his scimitar and dagger combo (crit threat, no extra damage).

Ari grins as the scimitar connects solidly with his target, but quickly loses it as he misses with the dagger.

(DM Stephen - Constructs aren't subject to critical hits. They have no vital organs. :)

no power source? :)

DM Stephen on Constructs 
Wednesday October 9th, 2002 2:33:33 PM

(Constructs, by their creature type description, all share similar traits. One of those traits is having critical hit immunity. Just like Undead and Plants. Constructs also have a whole host of immunities that I will not mention. hee hee!! However they do have weaknesses too. One being destroyed at 0 hitpoints. They are not allowed negative hitpoints. :)

Bulldog hp 38, ac 14  d20+10=11 2d6(3+2)+10=15
Wednesday October 9th, 2002 7:28:44 PM

Totally annoyed that the of bag bolts didn't fall from the first swing. The big man swings again, Missing (assuming an 11 misses, rolled dam just in case 15). Bulldogs screams in frustration. "die, you bag of bolts, die"

Appolo 27 ac 20  d20+7=9
Wednesday October 9th, 2002 8:29:25 PM

Appolo replies to Akerin, "I don't know, but we'll have to discuss it later. You got any offensive spells? If you do take out that trash can at the bottom of the stairs."

He then opens up on it again. Missing. "Redux --
cover Ashira and Valanthe."

Attack 9

Akerin (Sanctuary; AC 19; HP 34)  d8+5=8
Wednesday October 9th, 2002 10:55:50 PM

Akerin touches Redux, performing a cure light wounds on him. "Sorry, Appolo. I'm healing, others will have to attack for the moment."

He steps around Appolo, heading toward the Andruid.

It just hit the fan!! (DM Stephen)  d100=54 d20=5 d20=16 d20=18 d20=14 d20=5 d20=14 d20=1 d20=6 d20=11 d20=13 d20=9 d20=19 d20=2 d20=19 d20=12 d20=19 d20=16 d20=20 d20=15 d20=17 d20=12 d20=10 d20=4 d20=17 d20=16 d20=7 d20+19=27 d20+19=35 d20+14=19 d20+14=19 d10+10=11 d10+10=12 d10+10=14 d10+10=13 d20+10=20 d20+7=15 d20+7=13 d20+10=20 2d8(1+2)+10=13 d20+7=9 d20+7=13 d20+10=25 d20+10=15 2d8(1+1)+10=12 2d8(3+8)+10=21 d20+7=16 d20+7=16 d20+7=20 d20+7=26 d6+5=6 d6+5=9
Thursday October 10th, 2002 1:45:35 AM

Andruid steps forward 5-ft and lets loose another helping of destruction. A pulverizer gets pummeled first then the damaged Hammerers are taken out.

Ashira's defenseless opponent is easily hit and destroyed. She then makes her way around to flank the pulverizer that Valanthe is engaged with. Valanthe strikes back with a vengeance. Bright blue sparks fly as she slices into the pulverizer. It takes all the damage but does not fall. It struggles to stay up.

Redux sees and targets one of the Hammerers that enter the room. The construct was already heavily damaged and his magic missile finishes it off. (destroyed)

Bart steps up and slices another pulverizer in two. (destroyed)

Ari is surprised to see that the Hammerer that charged to attack him just went motionless. Ari slices into the Hammerer with the holy scimitar but still misses with the dagger (another natural 1, gee whiz!!) The Hammerer takes some damage. It doesn't flinch!!

Bulldog swings and misses the heavily damaged pulverizer. He yells in frustration.

Appolo fires another arrow at the fallen Hammerer, who has yet to move since the combat started. Sitting there helpless, the arrow bounces off its metal armor harmlessly. Appolo missed!!!!!

(FYI: If a construct is not active, it is considered Helpless. You get a +4 competence bonus to your MELEE attack, not ranged attack. The helpless foe has their Dex score reduced to 0 and they suffer a -5 to AC. Too bad Constructs are immune to a Coupe de grace too.)

After healing Redux, Akerin starts to make his way to the Andruid.

------------------
Constructs' turn ....
All heck just broke loose. The pirates' luck just ran out. Most of the constructs that were inactive, just became very active!! (Dice rolls were in their favor this time).

The lone surviving Hammerer near Andruid steps up and attacks. (Hit AC: 20, miss) The blow from his massive hammer came close but was deflected.

The heavily damaged pulverizer strikes out at Valanthe again with two spinning wedges. (Hit AC: 15, 13. Miss and miss!) Val dodges both attacks.

To Appolo's surprise, the runes on the Hammerer starts to glow and it steps up off the floor. It spins around and swings its hammer. (Hit AC: 20. Hit for 13 points of damage. Could have been a lot worse). Appolo is hit just barely and it nearly knocks his head off. A little bit of hammer goes a long way!!

The pulverizer that is barely hanging together attacks Bulldog with two wedges. (Hit AC: 9, 13. Both miss.) Bulldog defends himself well from its attack, but then it gets really bad, really quick!!! Three Hammerers advance on Bulldog. Two get in their attacks while one succeeds in only getting there. (R6 hits AC 25, hit for 12 points. R5 hit AC 15, hit for 21 points. Total: 33 points of damage.) Bulldog takes both bludgeoning attacks. He doesn't understand why he's still standing!! (Q7 doesnt get an attack this round.)

A Pulverizer scrambles over to Bart and attacks with its spinning wedges. (Hit AC: 16, 16. Both miss.)

Another Pulverizer speeds over to Ari. It can still get off its attacks. (Hit AC: 20, 26. 2 hits for 6 and 9 = 15 points of damage.) Ari reels in pain from the spiked wedges grinding against his body. Thankfully the Hammerer that he attacked is still motionless.

Two Hammerers and a Pulverizer hustle west toward Valanthe and Ashira. (M11, O10, and P10.)

Constructs V10, W9, C7, N9 remain inactive.

One Hammerer enters from the west doorway. A Pulverizer and the last two Hammerers enter from the east. At least I hope they are last!!!

(Party's Initiative)

DM Stephen 
Thursday October 10th, 2002 3:13:24 AM

Here is another Map! This one is scary!!!

Click here.

Bart HP 37 AC 20, bull's strength  d20+14=20 d20+8=10 d10+12=22
Thursday October 10th, 2002 3:37:04 AM

Here we go! they keep going. Bart attacks the pulverizer in front of him, his second attack misses but he does a lot of dammage with his first blow (hit ac 20 for 22) (+1dodge bonus on this construct)

Ashira (AC=18, HP=60)  d20+10=18 d20+5=15 d20+9=29 d8+4=10 d6+2=4
Thursday October 10th, 2002 8:53:21 AM

Ashira sees movement out of the corner of her eye, and spots the incoming creature. "Val, we're about to have company." Ashira unleashes a full attack on the pulverizer, hoping to finish it off. Making good use of her flanking position, Ashira hacks into the machine. (AC 18, Dam=10; AC 15 no hit; AC 29, Dam=4). She watches to see if her blows down the construct. "Val, finish the thing off if I didn't, then move over here. We need to fight back to back so they have a harder time of flanking us."

Rigging hps 43 ac 14  d20+7=23 d20+4=21 d6=1 d4+1=3
Thursday October 10th, 2002 3:02:07 PM

Rigging does a quick inventory of his spells and realizes that they won't work to well here. He pulls out his weapons and scans the room. He decides that Bulldog looks to be the most in need of help and attacks one of the hammerers. Though he scores hits he doesn't feel that a rapier is the best weapon in this situation. "Get away from my friend you big piece of scrap iron!" He winces waiting for the hammer to fall.

OCC Sorry for missing yesterdays post, was in an area so desolate they didn't have any local access numbers for aol. Like you guys but not going to pay $1 a minute to play :-)

(DM Stephen - You need to tell me where you are going and who you are attacking. That is why we have a map. Also, if you move more than 5-ft, you only get one attack. So lets say you moved 20-ft to P6 and attack the Hammerer Q7 and hit for 1 point of damage.)

Ari (hp -24) AC 12  d20=7 d20+1=12
Thursday October 10th, 2002 3:45:03 PM

Visibly staggered by the attack, Ari is unsure how much longer he can stay on his feet.

"I wonder if the magic is finicky about staying on. I wonder whether dispel magic would have any effect."

Not waiting to see how anyone reacts, Ari tries his best to Hammer the hammerer. (hitting AC 12 in both cases (was trying to change to +5 and hit the roll button instead).

Appolo 14 ac 20 
Thursday October 10th, 2002 5:57:37 PM

Appolo cries out in pain as his left arm is broken by the attack and retreats to the other side of the throne. His bow now useles is dropped and he produces his sword."Redux take that thing out before it makes it up the steps." He makes sure he is out of the Hammerer's range. He then takes a look around.
He sees that his family is a bout to be split into and cut of from retreat."Everyone retreat your all about to be encircled, Ashira, Valanthe head toward Akerin,AnDruid get out of there fall back toward Akerin he'll heal you.
Bulldog, Rigging, Ari, Bart fallack toward the throne and form up on each others flanks."
He yells saying a silent prayer that for once they'll listen. He is exhaisted and will fight defensively from now on and retreat if possible.

Bulldog (hp 5 left, ac 14) 
Thursday October 10th, 2002 10:18:50 PM

Staggered from the massive damage, the big fellow steps back. "com'on Riggins...fall back" Very upset and frustrated by the way the battle is going, Bulldog falls into defense mode. He moves to the throne to stand amongst the party.

(DM Stephen - Where on the throne?)

Redux-Mage Armor(AC=19, HP=24)  3d4(1+4+4)+3=12
Friday October 11th, 2002 12:01:57 AM

Redux feeling stronger after Akerin's healing focuses on a new target. He takes a step to the other side of the throne (better defensively). Uttering some of his more familiar magic, yet again, he sends 3 green glowing Magic Missiles, this time at the construct that just pounded Appolo. He then chides Appolo for backing out of the fight "Get your sword out and help with these things. Your arm isn't hurt that badly. There won't be any safe bottle finding until they're stopped."

Akerin (Sanctuary; AC 19; HP 34)  d8+5=7
Friday October 11th, 2002 1:25:15 AM

'Alemi grant that his healing virtue affect you, Dain,' Akerin says as he moves to touch the Andruid. He realizes that the construct may inadvertently damage him as he combats the robots, but he feels he must at least make the effort. He winces as he hears Appolo behind him cry out in pain, but reaches to touch the metal warrior. [Cure light wounds, 7 hp to Andruid - if it works.]

They're not using Duracell!! (DM Stephen)  d100=1 d100=3 d100=43 d20=1 d20=20 d20=9 d20=12 d20=17 d20=5 d20=10 d20=8 d20=7 d20=13 d20=19 d20=3 d20=10 d20=10 d20=8 d20=8 d20=7 d20+7=18 d6+2=7 d4+2=5 d20+10=23 d20+20=26 d10+10=11 d20+7=25 d6+2=4 d20+10=26 2d8(2+2)+10=14 d20+10=18 2d8(3+3)+10=15
Friday October 11th, 2002 3:11:07 AM

(As I was typing my post, something happened and I lost it all. Except the rolls. Its almost 2:00am and Im very tired so I am going to give you the Cliff Notes version of my post. No dramatics just facts. GRRRR!!)

Click here for the Map!

Bart kills Pulverizer Q8.
Redux kill Hammerer J4.
Ashira kills Pulveriser H10.
Val does nothing.
Ari hits Hammerer twice.
Bulldog retreats to throne.
Rigging moves and hits Hammerer Q7.
Appolo retreats to other side of throne.
Akerin cast cure spell on Andruid. Nothing happens.
Andruid throws Fire Seed acorn. Kills M11, M9, N9, and O10.
----------------
Constructs turn.
Hammerer grabs Andruid with claw. Hammer ready to hit.
Pulverizer chases Bulldog. Runs thru Riggings area, attack of opportunity. Rigging kills Pulverizer Q5.
Hammerer Q7 hits Rigging for 14 points.
Hammerer O9 hits Ari for 15 points. Ari falls to the floor bleeding.
The rest of the constructs are inactive.

(Party's Initiative.)

Akerin (Sanctuary; AC 19; HP 34)  2d8(4+2)+5=11
Friday October 11th, 2002 3:25:31 AM

"I'll take that as a 'not this time,'" Akerin says, and scoots off to see how the non-metallic members of the group are doing. Noting Ari's fall, Akerin moves over to him, pulling him back (to M7). He pours one of the potions of cure moderate wounds Bart gave him down Ari's throat, healing 11 points of damage.

Bart HP 37 AC 20, bull's strength  d20+14=31 d20+8=19 d10+12=15 d10+12=14
Friday October 11th, 2002 6:11:43 AM

Bart hears Ari moan, so turns and attacks the Hammerer (O9) before it can do more damage to Ari (hit ac31/19 for 15+19).

Rigging HP 29 AC 14  d20+7=27 d20+4=21 d20+7=15 d6=6 d4+1=2
Friday October 11th, 2002 9:47:40 AM

Rigging yells, "Is that all you got!?" and slashes at the hammerer with rapier and dagger. He stabs the creature right in the glowing ruins and follows up with a weaker dagger strike.

OOC: Not sure if these creatures are vulnerable to critical strikes but rolled the 3rd 20 just in case.

Ashira (AC=18, HP=60)  d20+10=27 d8+4=10
Friday October 11th, 2002 10:59:58 AM

Seeing Ari go down and Akerin come to his aid, Ashira decides to go in for the assist. Barely able to make it to N8, Ashira steps forward and hacks at the hammerer, ripping a big gash in the monster (AC 27 for 10 dam).

Appolo 14 ac 20 
Friday October 11th, 2002 11:03:59 AM

Appolo ignores Redux comment and, "How much magic do you have left?" He looks bad. The effects of the day are really beginning to show. He then steps up next to Bulldog. "Hi Buddy, it's been a long time. Are you ok? Tough day. Well, glad to have you back." He stands with his sword drawn awaiting the enemy. He watches as Ari goes down and Akerin races to his aid. Quickly sheathing his sword, he sprints to help Akerin with Ari, carefully avioding the constructs. He suggests that they carry Ari up to the throne. He will grab both Ari's legs with his free arm and hold them to his body in order to carry them.

Valanthe 
Friday October 11th, 2002 6:56:37 PM

With only 3 constructs on the left side of the room, Val runs across the room to intercept the small group of constructs that still stands. [moves to P11]

Redux-Mage Armor(AC=19, HP=24)  3d4(3+1+4)+3=11
Saturday October 12th, 2002 11:43:58 PM

With a smile to answer Appolo's question he uses his last Magic Missile attack. He targets the Hammerer facing Rigging (Q7). If Rigging's attack finished it off, he will target the Hammerer that took down Ari (O9). Hit for 11pts damage.

Ari (hp -28) AC 12 
Sunday October 13th, 2002 4:47:18 AM

Worried for his family Ari cries out, "Alemi protect our family!" Ari then proceeds to fall in a heap at the monsters feet.

When Ari is giving the healing drought he struggles to consciousness to look up as his friends. Looking a little closer the party notes that Ari is still severely hurt.

=====
[OOC: Todd - could you indicate your current hp total? I see you're down 28, but don't know how many hp you have left. -Kim for Akerin]

DM Stephen 
Sunday October 13th, 2002 10:54:38 PM

(Ari's hitpoint total: -7

Ari's max hitpoints: 32
Damage Oct 4: 1 point
Damage Oct 8: 8 points
Damage Oct 10: 15 points
Damage Oct 11: 15 points
-------------------------------------
Total damage = 39 points (-7hps)

Akerin heals 11 points with a potion.
Ari now has 4 hitpoints, and he is awake and able to act.)

Lowering the BOOM!! (DM Stephen)  d100=44 d20=14 d20=3 d20=9 d20=15 d20=20 d20=17 d20=5 d20=5 d20=15 d20=13 d20=7 d20=9 d20+15=27 d20+10=18 d20+21=36 d10+16=26 d10+10=14 d10+10=18 2d8(1+1)+10=12 d20+10=16 d20+10=29 2d8(1+2)+10=13 2d8(6+7)+10=23
Monday October 14th, 2002 1:58:19 AM

Click here to see the Map!

------------------------
Akerin rushes over to give Ari a cure potion. (35-ft, Im assuming your movement is greater than 30-ft. Your movement is not mentioned on your character sheet, but you do have Fast Movement. You need to include your movement on your character sheet. Otherwise with a movement of 30, you can get to Ari but not give him a potion.) Appolo helps drag him away from the Hammerer. After taking the potion, Ari's eyes open after staring death in the face.

Bart slices into the Hammerer that took down Ari. Ashira moves in to assist. They both hack and slash the poor Hammerer to pieces. (destroyed)

Rigging hits a Hammerer (Q7) for moderate damage. With every stab, Rigging can feel the constructs inner-workings grind against his blade.

Valanthe moves across the room to greet any other constructs that wish to play.

Redux sends another volley of magic missiles at the Hammerer attacking Rigging. Sparks fly as they hit. The hammerer looks that it can only take one more hit.

Andruid struggles against the massive claw of the hammerer. With his giant-like strength, Andruid prys open the claw and frees himself. Then with one devestating blow from his glowing quarterstaff, the hammerers head is smashed off its shoulders and is sent flying across the room. It slumps to the floor.
----------------------------
Constructs turn....

Some remain inactive but most of the constructs become and remain active and continue to attack.

Hammerer (D8) closes with Andruid. Its attack misses.

Hammerer (O3) steps around the rubble and closes with Bulldog. Its massive hammer connects with Bulldog. (Hit AC: 18. Damage: 12 points. That is minimum damage it can do. Very luck. Could have been much more!!) Bulldog falls onto the steps and rolls down to the base of the throne. He lies there, motionless and bleeding.

Two Hammerers attack Rigging. (Q6, Q7) The massive hammers pound into Rigging. (Hit AC: 16. Damage 13 points. Hit AC 29. Damage 23 points. Total 36 damage.) Rigging is knocked to the ground. He doesnt get up. He too is motionless and bleeding.

A Hammerer advances on Valanthe and raises his hammer to strike. (It attacks next round.)

The last Hammerer moves in but doesnt close with anyone.

Two pulverizers still remain inactive on the east side of the room. One Hammerer is inactive near the west. But I dont hold too much hope for it this next round.

(Party's Initiative)


Ashira (AC=18, HP=60)  d20+10=26 d8+4=9
Monday October 14th, 2002 10:09:45 AM

The half-elf watches in horror as Rigging is pounded into the ground by the Hammerer. She gently drops her backpack to the ground. Panic edges into her voice as she screams "Appolo, drag Rigging clear and give him a potion. There are some potions in my pack if you need any. Don't worry, I'll cover you once you get him clear. Akerin, take care of Bulldog. Redux, get over here and get the potions out of my backpack. Looks like we're gonna need them." Ashira waits until Appolo drags Rigging out of the way, and then moves into P6 and slices at the bag of bolts with gusto (Hits AC 26, dam=9).


Appolo 14 ac 20 
Monday October 14th, 2002 12:53:41 PM

Appolo watches as Rigging and Bulldog fall."Valanthe get over and help Bulldog."He nods at Ashira heading for her pack her a couple of potionsthen sprints over to Rigging,stuffing the potions in his vest as he does so. He then grabs Rigging buy the coller with his good hand and pulls him back toward the throne. He then proceeds to pour a potion down Riggings throat."Ashira,can we leave now!!
We're in pretty bad shape! I'm hurt Ari's hurt Rigging and Bulldog are barely alive and we're
running out of potions and magic!!"


Bart Hp 37 Ac 20 +1  d20+14=26 d20+8=19 d10+12=22 d10+12=18
Monday October 14th, 2002 2:04:16 PM

Bart attacks the construct in front of him Q7 with his first attack (ac 26 for 19) Bart steps forward, attacks the next construct (r8) with his second attack (ac19 for 18).

(OOC I asume Q7 is dead after the first blow he had already dammage from Rigging)
OOC thanks to his dodge feat bart has an +1 on Ac from attacks from R8


Rigging  d8+3=11
Monday October 14th, 2002 3:44:58 PM

Rigging's world is filled with pain and bruises and he struggles to hold onto conciousness. He feels his body grasped and he tries to help by shuffling his feet, so his supporter won't be dragging dead weight. When he focuses on to Appolo he will say, "Thanks" in a weak voice. He will take the potion of healing and continue. "I am OK. Go help the others. Help Ashira and Val" Rigging will then drink the potion.

OOC Think a regular potion of healing does 1 die 8+3 so Rigging gets another 11 hps giving him 18 total.

(DM Stephen - You had 29 hitpoints before the attack. You took 36 points of damage reducing you to -7 hitpoints. Being cured 11 points puts you at 4 hitpoints. You almost died. You're very lucky!!)

Bulldog hp -7 
Monday October 14th, 2002 9:52:29 PM

Retreating from the blow, Bulldog tries to ward off the attack, but fails. Staggered from the mr metals strike, he falls with a heavy crash. No words escape his lips as darkness comes.

Redux-Mage Armor(AC=19, HP=24)  d20+5=6
Tuesday October 15th, 2002 12:38:40 AM

(ooc Bulldog, say ouch)
Redux attempts to do his best to stop Bulldogs bleeding, almost making it worse. A frustrated scowl crosses the mage's face as says, "Really, I used to be much better. It's like I was dreaming of being dead in the land of the dead or something." Yelling to Akerin, "Hey, try that wand I gave you over here. It's gotta be better than what I just did."


Chop Shop (DM Stephen)  d20=9 d20=15 d20=5 d20=7 d20=20 d20=9 d20=12 d20=2 d20=4 d20+19=30 d20+19=39 d20+14=24 d20+9=22 d10+14=17 d10+14=19 d10+14=22 d10+14=22 d20+10=11 d20+10=17 d20+10=14 d20+10=16 d20+10=23 2d8(6+3)+10=19
Tuesday October 15th, 2002 2:06:35 AM

(Just a note: I can't keep waiting for posts after 11pm and Midnight, central time. It's too hard on me the next day at work. Try and get them in as early as possible.)

Click to view the Map!
-----------------------
Ashira holding back her panic of watching Rigging fall, leaps at the Hammerer and unleashes a holy vengence. The Hammerer takes moderate damage.

Appolo drags Rigging away from the Hammerer before Ashira let loose her fury. The potion Appolo gives Rigging heals 11 points. (Raising Rigging to 4 hit points. Rigging was -7!!)

Redux makes it to Bulldog. Redux fails at attempts to stabilize. Bulldog fights for this life. (Bulldog make a self-stablization check. Roll 1d100, you have a 10% chance to stablize. Go ahead and add your Con modifier to the 10% and roll under that. Con should have a factor in stabilization, in my opinion. In fact, roll it twice. One for the last round.)

Bart continues to kick metalic butt. He strikes the hammerer (Q7) and destroys it. He then kicks a fallen pulverizer out of the way, steps forward and attacks another Hammerer (R8). He hits it for moderate damage.

Andruid easily finishes off the last two damaged Hammerers. With four furious blows from his glowing quarter staff, he reduces the hammerers to piles of busted and broken metal. He then turns to see the others. His wings extend as he prepares for flight.

All others appear frozen in horror from the battle!!
---------------
Constructs' turn.

Most constructs stay active this round. Luckily the Hammerer that took down Bulldog powers down. (I'm not being nice, this was the luck of a dice roll!!) The two pulverizers, on the far east wall, still remain motionless. They have been that way the whole battle.

The Hammerer (Q6) swings its hammer at Ashira and misses.

Another Hammerer (R8) tries to strike Bart, but he too misses.

The Hammerer that is attacking Valanthe strikes a bludgeoning blow on her left side. (Hit AC 23, for 19 points of damage. Val is down to 11 hit points.)

(Party's Initiative)

Valanthe: AC 19: HP 11  d20+8=22 2d4(4+1)+3=8 d6=6
Tuesday October 15th, 2002 2:51:54 AM

[OOC: I was unable to post because of work. I'm sure that I would have taken a beating anyway but this make it look a little worse. Oh well $&*# happens.]

Val hurts. More than she has in a long time. She felt something snap in that last blow. Her breath is labored and uneasy. Still the part of Valanthe that is in control puts all that aside. The part of her that has kept her alive in her first and maybe only century of life. The situation was bad and could get worse. Though maybe she could get one or two before...

Her scythe, gripped as tightly as she could, cut through the air and into the construct. [hit AC 22 for 14 dmg]

Akerin (Sanctuary; AC 19; HP 34)  d8+5=12
Tuesday October 15th, 2002 3:31:12 AM

After making sure a moment ago that Ari was brought back to consciousness, the healer next goes to cast a healing spell on the massive fighter, Bulldog. He steps left past Appolo, past the throne and Redux, then comes around to touch the battered body. "Alemi, in thy name." He channels healing warmth from his hands on to the bloodied young man's chest and forehead. [CLW, 12 hp.]

Ashira (AC=18, HP=60)  d20+8=20 d20+3=12 d20+7=20 d8+4=9 d6+2=4
Tuesday October 15th, 2002 10:14:57 AM

Ashira snarls at the Hammerer in front of her. "Look, you stupid bag of bolts, I've got more important things to do. I have lives to save, and a wedding to attend. You almost killed the groom, and I don't like the way you look anyway, so why don't you just do me a favor and DIE!" Waging a full attack, Ashira manages to connect with her first longsword strike and her shortsword, inflicting 13 hp of damage. She shouts over her shoulder to Appolo, "Appolo, we're in no condition to retreat. We'd probably just end up backing ourselves into a corner anyway. Get back in the fight and finish off the machines that aren't moving. We need you out here. Akerin will heal the wounded. Come on Appolo, I need you out here."

Bart HP 37 AC 20, bull's strength  d20+14=24 d20+8=18 d10+12=16 d10+12=17
Tuesday October 15th, 2002 2:19:07 PM

"Retreat? Never! Not now! We are beaten up but we can still sting!" With his first blow Bart hopes he kills the construct in front of him (Ac 24 for 16). He then makes a few steps and hopes to finish of the Hammerer in front of Ashira (Ac 18 for 17). APPOLO GET THE HAMMERER THAT ATTACKED BULLDOG! finish it off!

(OOC: Bart has the mobility feat -- it gives him a +4 on AC from an attack of opportunity from R8 in case it is not dead.)

Bulldog the Bleeding  d100=31 d100=42
Tuesday October 15th, 2002 3:53:56 PM

The mighty fighter fails to stabilize. The bleeding continues.

==========
[OOC: Well, Peer, I think the bleeding stops once Akerin has healed him for 12 points :-) -Kim]

Ari (HP 10 AC 12)  d8+1=6
Tuesday October 15th, 2002 4:19:43 PM

Looking around quickly Ari sees that Andruid has no current target. Seeing the party/family spread out as much as they are, Ari calls out, "No retreat, but the numbers are starting to support us. We should fall back and make a defensible line to defend Bulldog as the others heal him. Should anyone else fall, I can step in while they get healed. They seem to be coming to us, so let's make it tougher for them." When he finishes speaking, Ari then casts CLW on himself.

(ooc stephen if it wasn't clear, I was just trying to reclaim my missed post by saying I did the extra heal. :) )

Noting that Andruid looks severely beat upon, Ari asks (druidic) "Is there any way we can help you healing wise?"

Rigging 4 hps  d20+11=29 d3=1
Tuesday October 15th, 2002 5:53:54 PM

Rigging doesn't know what to do. He looks around and picks up a rock. He heaves it at one of the the alive but immobile ones. It crashes against one but does minimal damage. The young mage has never felt so weak and helpless in his life before.

Redux-Mage Armor(AC=19, HP=24)  d20+3=19 d3=2
Tuesday October 15th, 2002 6:52:58 PM

Redux is beginning to worry about how long the fight has lasted; everyone is weakening and there's only so much magic left. Not to worry, let's see what this does. He casts Ray of Frost at the Construct at O4. He thinks that it might even freeze up some of the workings of that metal hammer-thingy (ooc: he's thinking on his feet and can't seem to name these things) ( ic: or any other part thereof, ice the floor, etc) or get lucky in some other way. (hit ac=19 for 2pts dmg)

Appolo 14 ac 20  d20+5=22 d8+2=9
Tuesday October 15th, 2002 7:29:56 PM

Appolo sees Valanthe take a hit and immediately puts his remaining healing potion in his pocket, draws his sword and charges the construct she is fighting, running at full speed. He intends to drive his sword into the thing and then using all strength and momentum run it over. After his sword makes contact he slams his good shoulder into its legs with everything he has not even slowing down. {RUN FEAT}

Attack 22 Damage 9 + charge{?}

test  d100=24 d20=1 d12=5 d10=7 d8=2 d6=4 d4=4 d3=3 d2=1 d20=10
Wednesday October 16th, 2002 12:10:21 AM

test

Rigging and Goliath (DM Stephen)  d20=15 d20=19 d20=1 d20=4 d20=12 d20=10 11d6(2+2+2+2+4+3+1+1+2+2+3)=24 d20+1=11 3d6(4+6+4)=14 d20+10=18 d8=3 d6=3
Wednesday October 16th, 2002 12:32:21 AM

(Thanks everyone for being so prompt.)
Click here to see the Map!

Andruid takes to the air and hovers at 40-ft to survey the battlefield. In his madness and rage, the machine took over and he forgets who he is and everyone else. Then the words of Ari bring him back. The man returns to the helm and he sees an urgent scene. A hammerer (O4) is beginning to advance on some injured party members. Andruid starts to speak the magical words of druidism. The words echo low and deep. Hot white light glows from his metal hands. Suddenly the air around the hammerer starts to shimmer and distort with heat waves. Then BLAM... a column of searing hot holy flame materalizes and engulfs the construct. As soon as the flames disappear, a staggering hammerer remains. The tips of his armor are red hot and glowing. (Flamestrike. 24 points of damage. Reflex save DC 20. Rolled a 11. Failed) It stays up, but barely!!

Redux sends a Ray of Frost at the same Hammerer. Steam billows off the construct as the hot metal suddenly becomes cold and brittle. Pieces of the construct's body begin to fall off, but still it continues to advance toward Rigging.

Rigging panics as the Hammerer slowly limps his direction. It raises its hammer slowly and laboriously to strike. Rigging frantically picks up a rock and throws it. It hits!!! The hammerer stops. It becomes motionless and then falls over. It hits the floor and breaks into dozens of pieces. The head rolls over to Rigging's feet!! (This was by the dice. Andruid did 24, Redux did 2 and Rigging did 1= total 27 hitpoints. Exactly what you needed!!! LOL)

Valanthe hacks into the Hammerer with her scythe. She does moderate damage. Then she hears a familiar yell from one named Appolo. He comes charging across the room after jumping over some fallen wreckage (Appolo's speed is only x3 his normal movement because his path is obstructed). His sword hits and then he follows through with a futile atempt at ramming the construct. Appolo then bounces off the solid ton of very hard metal and rolls across the floor. In extreme PAIN and shock, he curls up in a semi-conscious state on the floor next to a fallen pillar. (Appolo hits the metal construct at x3 his speed, therefore takes 3d6 points of damage. Rolled 14 points of damage. You are at 0 hitpoints. You are considered disabled. You are barely conscious. If you take any action, you lose a hitpoint.) Appolo's body didn't do any damage to the construct, but his sword did. The construct looks heavily damaged now. (Appolo's body blow is considered an unarmed strike, subdual damage only without Improved Unarmed Strike. Constructs are immune to subdual damage!! Noble attempt ... and in character too. 50 exp. Not to mention funny!!!)

Akerin moves over to Bulldog and heals him for 12 points.

Ashira slices into the hammerer in front of her. Doing good damage but not enough to put it down.

Bart finishes off the first Hammerer (R8) and moves into help Ashira. His final strike puts down the second hammerer. (Both destroyed)
-------------------
Constructs' turn ....

The Hammerer in front of Valanthe swings to strike. (Hit AC 18. Misses) Appolo's body blow does nothing to faze it.

One of the Pulverizers come to life (finally), and lets loose a sonic attack. (Ashira, Bart and Valanthe are in the area of effect. 3 points of damage. Make a Fort. save DC 13 or be stunned for the next round.)

The last Pulverizer remains nonactive.

(Party's Initiative)

Akerin  d20=17 d8+5=11
Wednesday October 16th, 2002 1:40:56 AM

Akerin performs one more CLW on Bulldog, for 11 hp. [Bulldog should be at +15 or 16 now.] [d20 was for saving throw vs sonic attack - which I didn't need to make!]

Akerin moves up onto the dais, to get a better look around, and to see whom else he might assist. [He stands at the intersection of 4&5 and K&L, on the corner of the dais nearest the right arm of the throne.]

He shouts, "Friends - over there!" and points in the direction of Valanthe and the fallen Appolo.

Bart HP 34 AC 20, bull's strength  d20+4=15 d20+8=27 d10+18=23
Wednesday October 16th, 2002 1:49:58 AM

Bart advances to the pulverizer at U8 and attacks it with his mighty bastard sword. All his strength goes in his blow (power attack, hit ac 27 for 23).

Bart HP 34 AC 20, bull's strength 
Wednesday October 16th, 2002 1:54:25 AM

He yells, "FINISH THIS ONE OFF!" as he forwards further to V10 as he keeps an eye on the construct he just attacked (mobility and dodge gives an +5 AC on attack of opportunity from U8).

Valanthe  d20+6=7
Wednesday October 16th, 2002 3:52:03 AM

Val moves to finish off the damaged construct when the sonic attack catches her off guard. [reflex save 7]

(DM Stephen - Sorry...my bad, I meant Fort. Save DC 13, not Reflex!! Go ahead and apply your roll to your Fort save.)

Valanthe  d20+7=26 d20+8=13
Wednesday October 16th, 2002 2:10:12 PM

[Fort Save 26]
Valanthe attacks but the sonic blast startles her and the scythe comes up short.

Ari 
Wednesday October 16th, 2002 3:20:03 PM

Watching the Andruid, Ari notes the change in expression on his face. He translates for Andruid, "He asks that someone finish off that construct." Ari points at the construct that Bart is leaving.

Rigging  d20+7=17 d3=3
Wednesday October 16th, 2002 4:29:06 PM

Rigging is elated with the effect that his rock had. He sighs when he sees Appolo bounce off the construct. "The boy sure is passionate," he murmurs to himself. He grabs another rock and heaves it at the pulverizer that is active. He nods in satisfaction as the rock smashes into it (AC 17, 3 hp).

Ashira (AC=18, HP=57)  d20+10=12
Wednesday October 16th, 2002 5:49:17 PM

The sonic energy washes over Ashira like a flood, and she stands stock still, stunned.

Bulldog hp 15 ac 14 
Wednesday October 16th, 2002 6:32:39 PM

As Bulldog opens his eyes, he sees Akerin kneeling beside him, the soothing power of a healing spell surging through his body. "Thank you Akerin, just what I needed, Thanks." He then rises, picking up the greatsword in the process.

Appolo  d20+3=15 d20+5=21 d8+2=10
Wednesday October 16th, 2002 8:43:59 PM

Appolo rolls to a stop with groan of pain, reaching gingerly inside his pocket he takes the healing potion and pops the top then drinks it. He lays there for a few seconds regrouping while he lets the potion do its work.

He then sits up and looks around and watches as Valanthe misses the construct she faces. He then staggers to his feet and quickly advances on the the trash can from behind.

Move silently 15, Attack 22, Damage 10 {If sneak att applies x2} Potion of healing Cure Moderate Wounds. Not sure how many hit points that is.

Ashira had two Cure Moderates at 1d8+3 each.---Janell

------
[OOC: A potion of cure light wounds would do 1d8+3. A potion of cure moderate wounds would generally do 2d8+5. --Kim]

Redux 
Wednesday October 16th, 2002 10:47:05 PM

"That was cool!" Redux says with a smile. Actually, freezing cold," more matter-of-factly, then adding, "That was it for the magic. Time to fight like the rest of you." He grabs the hilt of his dagger and hustles over to join Appolo & Val against construct at Q11. He'll attack next round.

Last Construct Standing (DM Stephen) 
Thursday October 17th, 2002 2:05:13 AM

(My computer crashed during my post. So I will give a brief summary and give a more detailed post tomorrow night..)
--------------------
Bart takes out Pulverizer in front of him (U8).
Andruid finishes off the heavily damaged Hammerer in front of Valanthe.

Only one construct is left and it remains still ... motionless, near entrance at the east wall (V10). It hasnt moved since it entered the room. The dust is beginning to clear and it shows no signs of moving.

Party's Initiative.)

Akerin (Sanctuary; AC 19; HP 34) 
Thursday October 17th, 2002 2:53:52 AM

Akerin says in druidic, 'Thank you, Dain. Do you expect any more to come?'

In the common tongue, he suggests, "If someone can remove the runes from that last one, perhaps one among us can examine a less damaged metal warrior. Or not, as you will."

Looking around at his companions, he looks to see how they all fare, and whether all still stand. He will use his healing skills and knowledge of human anatomy in order to effect additional, minor non-magical healing of wounds on each person.

Rigging 
Thursday October 17th, 2002 9:17:53 AM

Rigging slumps back to the ground into a sitting position. "No. Finish off the deactivated one. I don't want any surprises coming to life." Rigging pulls himself to his feet and bows towards Andruid, "Thank you for your help." He slumps back to the ground and asks Ari to translate.

Ari (HP19)  d8+1=3 d8+1=6
Thursday October 17th, 2002 2:24:54 PM

Taking time to heal himself up as best he can Ari quickly casts his remaing cure light wounds.

As people in the group need translation, Ari will help out. He will also assist Akerin as best he can to help out the group.

If there is nothing else, or as Ari gets time, he'll spend some time studying and writing notes about the constructs.

Ashira (AC=18, HP=57) 
Thursday October 17th, 2002 2:37:44 PM

The half-elf comes to her senses. "Bart, take out the last pulverizer." She goes over and retrieves her backpack. "I have a few more potions, but I'd rather not use them unless we absolutely have too. All right, I know we took quite a beating, but we've got to refocus and find that bottle. Time is of the essence. Ari, ask Dain if he knows where Calendrus' treasure room is."

OOC (So then, since Rigging rolled d8+3, should I consider that he took a Cure Light instead of a Cure Moderate? Appolo, I had one other Cure Light, and two Cure Moderates. Which did you use?)

Appolo 14 hp AC 20  d8=1 d8=8
Thursday October 17th, 2002 3:13:08 PM

Appolo staggers over Valanthe to make sue she is ok"Val, how are you?" Clearly concerned about her.Once he confirms thet she is in relatively good condition, he heads over to Rigging.

When Ashira suggests continuing he stares at her dumbfounded"What!! Beating! I personally was at deaths door twice today. Going forward today or tonnorrow is out of the question!!
We used everything we had just to survive this,
there's got to be more traps constructs and assorted creatures guarding this place, this is just opener's!! let's leave while we still can and come back in a couple of days, I'm exhausted." With that being said he collapse in a crumpled heap on the throne. Passing out with exhaustion while coughing up a little blood.

OOC: Appolo used Cure Moderate Wounds. Thank You. CMW 1+8+5=14

Bart HP 34 AC 20, bull's strength  d20+14=30 d20+8=15 d10+12=18 d10+12=20
Thursday October 17th, 2002 4:05:54 PM

Bart smashes his sword into the last construct (hit ac 30/15 for 18+20). "Rheww that was close. I think the most of us needs a rest but I'm still feeling great thanks of the bull strength spell of Rigging. I will take watch as you rest for a while. After that we have to find the bottle. Speaking of the bottle -- Akerin do you think we could heal Andruid with it too?"

Ashira (AC=18, HP=57) 
Thursday October 17th, 2002 4:26:58 PM

Ashira looks at Appolo as he slumps on the ground. "Yes, Appolo, I know you almost died. Almost is the key word though. By the grace of Alemi, we're all still here, and that fountain could dry up at any moment. You can use my remaining potions if you need to. Now let's get moving." Ashira moves to the doors behind the throne and kicks them open.

Kim to Appolo  d8=8
Thursday October 17th, 2002 4:38:15 PM

[OOC: If you roll a 1 on a d8 for a cure spell or potion, you reroll. I just did so for you (subject to Stephen's approval). 8+8+5=21 hp regained (which makes up for the double 2's for the earlier healing). -Kim]

(DM Stephen - Yes, you may reroll 1's when rolling up healing amounts.)

Valanthe; 8hp 
Thursday October 17th, 2002 5:37:54 PM

Valanthe sighs and says to Appolo, "I'm fine just a little pissed off." She walks over and sits down near the others. "That was rough but that had to have been everything they have. I'll keep looking for the bottle if others want to rest."

Rigging hps 4 
Thursday October 17th, 2002 6:29:20 PM

Rigging pushes himself back to his feet. Ashira's words echo in his ears. "fountain drying up." Rigging pulls out his waterskin which he filled at the fountain and drinks some. He is hoping that it will heal him. If it does he will slap himself in the forehead and tell the others to drink.

Appolo hp21 Ac 20 
Thursday October 17th, 2002 7:30:31 PM

Appolo doesn't hear Ashira's retort, having passed out cold.

[OOC: Didn't know I could reroll a 1. Thanks!!]

Redux-Mage Armor(AC=19, HP=24) 
Thursday October 17th, 2002 11:28:12 PM

Redux is inwardly very pleased that they have been so successful. Looking around at the debris that litters the area he takes a moment to wonder at the high level of accomplishment necessary to create such things; so misplaced. Smiling up at Andruid he points to Appolo, "Behold, the new emperor." To the rest of the group, "Will someone be sure to translate for me?" He adjusts his robe slightly and calls for Talon to come to him. "Rigging, Ashira is right. Let's not lose another day. Allow his majesty to sleep. He can take all the watches tonight... wait, maybe I don't want that either. Whatever... Akerin, point that wand I gave you at me. It'll either cure me or it won't and we need to know since we are running low on potions."

Aftermath (DM Stephen)  d100=40 d6=1 d20=11 d8+11=16 d8+11=14
Friday October 18th, 2002 1:55:38 AM

Bart walks over to the last pulverizer. Its runes begins to glow again, but quickly dim as Bart hacks the thing to pieces.

One look at the throne room makes everyone exhausted. The room looks like a salvage yard. Metal debris lays scattered all about. There isn't a place you can walk where you dont have to step around a large chunk of scrap metal.

Andruid waits for the party to gather back together. Everyone can't help but feel uncomfortable as Andruid approaches the group. He transforms into his human likeness, except he still has a metalic look. He begins to speak more words in druidic. It is obvious that he is casting a spell. A white veil of light begins to surround the group. The smell of a coming rain storm fills your nostrils, then changes to the sweet smell of evergreen pines. The air warms and feels fresh and pure. Everyone's hair stands on end with a charge of energy passing through their bodies. Wounds and cuts begin to heal. Pain lessens and you all feel refreshed. (Healing Circle. Twice! Everyone heals 32 points of damage.)

Andruid turns to Akerin, "i don't expect any more constructs • i think that is all of them • i've been wanting to destroy them for centuries • but calendrus' magic has kept me from doing it • how I could this time i don't know • maybe because you brought my treasure into harm's way • but i sense something is different • barriers that held me back no longer block my way • i can take you to his treasure vault now •" If andruid could form any expression, it was one of bewilderment!

Akerin does notice that with each shapechange, Andruid seems to "repair" himself a little bit.

Rigging takes a drink of the holy water from his waterskin. It tastes good but doesn't do anything else.
(The water is still holy, but the special effect was cancelled when you passed through the temple's doors.)

(Party's Initiative)

Akerin 
Friday October 18th, 2002 2:30:29 AM

Akerin interprets what people want to say to Dain, as well as telling his companions what the Andruid says to them. [I'll not take the space to laborously write out every interpretation. Unless I state otherwise, Akerin steps into the role of translator, along with Ari.]

'We thank you for your succor, good Dain. Yes, we accompany you in humility and honor - for both share a dwelling place with those of good heart.'

He says to Redux, "I would try the wand - for which I have neglected to give you thanks - but Dain has forestalled the need. Remind me to examine it more closely when time provides."

Rigging hps 36 
Friday October 18th, 2002 10:11:53 AM

The young noble pulls himself to his feet, brushes the dirt and grime from his body, trying not to think about how much of the grime came from him. He looks up with a grin to his friends and says, "Well I think it is time to go find this bottle." With a sly grin he adds, "Appolo you can stay here if you like but who knows what will happen to all the treasure without you there to help protect it."

Rigging turns to Dain and bows again, "Someone please translate. Thank you for your help in this fight. We surely wouldn't have survived without your aid. Also my thanks for restoring myself and my family to health. I know you are willing to lead us to the vault. Do you know of any other protections or guardians we need to prepare for? Though our bodies are healed, thanks to you and Akerin, our spells are seriously depleted. Do we need to rest and restore them to defeat any other guardians? Or should we push on and trust to our swordplay?"

Bart 
Friday October 18th, 2002 10:54:08 AM

"Akerin -- do you think we can remove the curse of Dain with the holy water from the temple?" Bart asks.

"Rigging that spell you have done on me works great!"

Appolo Hp 28 Ac 20 
Friday October 18th, 2002 11:15:26 AM

When Appolo is healed he wakes up feels good and refreshed. He thanks Dain for healing him.

Bulldog hp 47 ac 14 
Saturday October 19th, 2002 12:16:10 AM

The fighter feels the close sense of vulnerability leave as his life strengthens from Andruid's circle spell. "That was a tough battle." Sheathing the great sword once again, he adds, "A treasure room to visit. Now that sounds interesting."

Redux 
Saturday October 19th, 2002 10:03:38 AM

Redux loves the smells and can almost picture being in an open meadow with ... He clears his throat and a shy look crosses his face with a blush. "Well, that feels much better. Thank you, Andruid. I guess it is off to see the treasure; the wonderful treasure of Isildur. Sorry, I never claimed to be a bard."

Valanthe 
Saturday October 19th, 2002 10:04:25 AM

Part of her wants to believe that the violence is over. Deep down she knows they aren't out of the woods yet. Something like the bottle would be well guarded. Her hands tighten their grip little by little.

Appolo 
Saturday October 19th, 2002 12:35:01 PM

Appolo listens to the group, then starts gathering up his gear and quietly cleans himself up as he does so. Appolo then heads out and gathers his rope and grappling hook. He is very frustrated and angry. "Let's go and get this over with," he says in a rather harsh voice.

Akerin 
Saturday October 19th, 2002 5:37:39 PM

Akerin answers Bart, "I do not know for certain. Yet what we were told, once it leaves the temple, unless contained within the wondrous Faybelle Bottle we seek, it loses its exceptional virtue, although still should be good as holy water is. If you would like I will ask Dain if we might try it -- though I think something else holds the key for his salvation." If Bart asks him to do so, he will relate Bart's suggestion to Dain.

He translates for Redux, and any others, as requested, although if Ari wants to share some of the load in this regard, he is happy to take turns.

At Appolo's words, Akerin turns to him and says, "May your anger give way to peace, young brother. You expect no obstacles in life? They embitter you? There is toxin in you that no potion or spell will ever drive out. Only a change in heart will avail. I shall pray peace for your soul."

Redux 
Sunday October 20th, 2002 11:06:54 PM

Redux looks at Appolo with surprise. One minute he's injured and desiring retreat. He then rushes off to serve the only thing that means anything in this life to him. He wakes up grumpy and wants to sleep. He wakes up refreshed. Now he's angry at the world. He wonders inwardly if anyone will ever know why (or even how) he switches moods so quickly; even Dr. AlFreud back home would wonder.

Ashira 
Sunday October 20th, 2002 11:14:09 PM

Ashira pays little attention to anything other than accomplishing their mission. When Akerin interprets Dain, Ashira gets up and stands by the construct. "Yes, take us there as soon as possible." She waits impatiently to continue.

Bart 
Monday October 21st, 2002 3:28:43 PM

"Lead us Dain, lead us to the treasure room. And we will try to help you to remove your curse."

Akerin 
Monday October 21st, 2002 7:06:30 PM

Akerin interprets for Ashira and Bart.

Ari 
Monday October 21st, 2002 7:22:30 PM

Ari helps out with the translating as necessary so that between Akerin and himself they'll keep the party informed of what Andruid says and what the party says to him.

The pantheon has changed lately brother, maybe that is what is helping now.

(ooc meaning to say that the gods have changed, in case the sense of what I said is wrong)

Seek the Treasure (DM Stephen)  d100=64 d6=5
Tuesday October 22nd, 2002 1:11:27 AM

Andruid gives everyone a look before entering the north hallway. As he walks along the darkened hall, cobwebs collect and tangle around him. It doesn't seem to bother him. With each kind word that is translated, he says (to everyone's shock), "Thank you," in the common tongue. He then returns to druidic, "in the day of my lifes • i spoke the common language along with others • but from centuries of not speaking them • the words no longer come • listening to you all reminds me of a few of those words •"

They turn around corners and step over holes in the floor. Whenever a barrier crosses your path, Andruid makes little work of it. He simply rolls and pushes huge stones aside.

Hearing Bart's suggestion translated to him about removing the curse, that is his existence, almost makes him stop. His head turns around, "drinking this water • that you speak of • would be a good idea if i had the ability to drink • i'm afraid the only way to defeat this curse is to defeat me • i honestly don't see you all being able to do that • and i beg you not to try for i would have to kill you • yes • that urge is still strong in me • i would refrain from language that speaks of ending my existence • it may create a lethal response • i don't wish that to happen•" As he utters his grim warning, his voice and body language does not change from its normal flat tone. Those not knowing the language would have never picked up the severity of his message by the way he delivered it.

You all go down several circular stone stairways. You come to a room that had a huge steel door that "had" been sealed from the inside. Andruid apparently unsealed it several centuries before. As some in the party discuss Appolo's bipolarism, Andruid pulls the doors open on hinges that have rusted together. The loud sckreeeech gets everybody's attention.

Once inside you see the vault doors. They remain unopen. The seals are unbroken. Everburning torches still burn an eerie blue flame all around the walls. Dozen of bodies litter the floor. Old dry bones still encased in fine heavily tarnished full plate armor. The devoted guardsman remained at their post, to the very end. Some lie on the floor while others still lean up against the wall. They still to this very day retain their nobility. "it is sad that such men served such a tyrant • i set them free centuries ago • i could not touch the vault itself •"

After hearing Ari's statement about the year of ascension, Andruid replies with a surprising statement. "yes, i alone remember the wold becoming nothing and becoming something new all over again • none of my treasures could recall it • but i can • (BTW, none of you remember watching the wold nonexist and be remade again either!!) i welcomed the nothingness • i watched it approach and swallow me up • the next thing i remember is being back • pity •• so don't speak of gods' will and purpose • i do this as a favor • not out of service to any deity •"

The vault door remains closed before you all. Andruid waits your word to open it.

(Party's Initiative)

Bart bull's strength  d20+6=15
Tuesday October 22nd, 2002 1:57:29 AM

Bart goes to the door and tries to open it. Nothing happens. "Dain -- could you open this door please?"

Akerin 
Tuesday October 22nd, 2002 4:06:09 AM

The cleric looks at the bones of those who died so long ago, and the once fine armors they wore. 'Service to an unrighteous tyrant can be cause for sorrow, indeed.'

As he serves as interpreter, he pauses a brief moment to pray. "Alemi, I invoke thy name to forbide evil spirits here to remain in this chamber, should some, or any, have taken up residence. Spirits of evil, in the name and power of Alemi, begone!" Then, continuing with his interpreting, but otherwise silent, he begins to move the remains, one at a time, with care, to lie them next to, or to lean them against the walls to the left and the right, silently commending their souls to remain where Gargul ordained, and rest, and be not awakened by this reverent arrangement of their bones.

But when Andruid mentions the Wold's remaking, Akerin looks up. 'When did this ending and new beginning occur, good Dain?' If this question is answered, the monk listens. If not, or after the answer, he resumes the work he has set for himself.

Rigging 
Tuesday October 22nd, 2002 4:36:25 PM

Rigging asks Dain, "Do you know of any other protectors inside the vault or any traps? If we can get the Faybelle Bottle and bring some of the water back to you, Alemi's blessing might cure you. I can not say for sure and don't want to make false promises but this might work. It is something to hope for anyway."

Rigging waits for an answer, and if given a negative one to the traps or protectors, then he will ask Dain to open the vault.

Akerin 
Tuesday October 22nd, 2002 5:08:23 PM

"No, Rigging. He already addressed the issue of curing him - which means his death. And I would prefer not to bring it up to him again, lest he kill us all," Akerin tells the group's leader. "Perhaps I did not translate well enough what he said. But I will interpret your first question." 'Rigging asks, "Do you know of any other protectors inside the vault or any traps? If not, will you open it for us?"'

Bart 
Tuesday October 22nd, 2002 5:59:35 PM

"Maybe Dain could come back with us to the temple," Bart mentions.

Valanthe 
Tuesday October 22nd, 2002 6:57:14 PM

For the first time, Val wished she was more adept in her enw abilities. The druids metal body might be formidable but his mind might not. She could attack him mentally but doubts that her assault would finish him off. Maybe someday when she was stronger, Val would return and end the druids curse. To be on the safe side, Val activates her ring of invisibility, also causing Ashira to vanish as well.

Appolo  d20+6=11 d20+3=23 d20+3=22 d20+6=16 d20+8=27 d20+7=16 d20+4=8 d20+7=15 d20+7=8 d20+7=12
Tuesday October 22nd, 2002 7:33:39 PM

"Bart be careful -- that thing is probably loaded with traps. Let me have a look," Appolo says. Then he gets his thieves tools out and walks forward to examine the door. He looks at it, feels and listens to it, concentrating on his inspection. He also gets out some locksmith tools. He then begins to work on the lock and any traps.

Spot 11 used hero point 16, Search 23, listen 22, Disable device 27, Pick Lock 16 Locksmith 8

[OOC: Please ignore extra d20 - screwed up - sorry.]

Redux  d20+4=20
Tuesday October 22nd, 2002 10:50:32 PM

Redux goes over to inspect the remains of the dead guards. He looks for anything of particular interest to show the group. As he does so he says off-handedly, "Andruid, it is not ending your existence that we speak of, but changing it for the better." He then continues his search (=20).

Akerin 
Wednesday October 23rd, 2002 12:29:06 AM

Akerin does not translate Redux' remark. He just grits his teeth, and continues his work.

Bart 
Wednesday October 23rd, 2002 1:38:27 AM

"You are right Appolo, try it your way," Bart encourages him.

The growing angst of Akerin!! (DM Stephen)  d100=22 d100=97 d6=1
Wednesday October 23rd, 2002 2:31:48 AM

Appolo checks the vault door for traps while Andruid ponders all the questions. After Appolo finds no traps, Andruid says, "i know nothing about what kind of wards calendrus may have in the vaults • i assume the constructs we fought and these dead souls here were his last defense • who knows what he could do • he was quite diabolical • it was said he spent many hours down in his vaults counting his money • "

Bart waits for andruid to help try and force open the vault's door. But he just stands their examinating the structure. Redux also examines the skeletons. Their boney hands are still gripping their weapons. Some of the dead guards have holy symbols still hanging around their necks. One is of Alemi, three others are Domi while others wear nothing at all.

Answering Akerin's question, "the moment when there was nothing I dont remember • all i remember is that i welcomed it • pieces of wold just broke away and disolved into the blackness • then i was back an ... and i rraged f foorr du daays ••••"

Andruid's body becomes very still. The same buzzing sound begins to vibrate from him. The sound he made when you all first met. The sound he made when he fought Valanthe and Appolo. Suddenly the buzzing dies as quickly as it came. Andruid begins to cast another spell. Andruid hands begins to glow and he touches different parts of the door. The places he touched begins to instantly rust and corrode away. The rusted holes expose the inner workings of the door. Andruid then begins to touch certain pieces of a complex mechanism. They too rust away and turn into a gritty dust. He then reaches in further and starts to forcefully tug on a steel bolt. Ripping it from the door, Andruid tosses the dead bolt aside. The bolt melts away like ice in the Summer sun. He rusts a few other parts and BANG the door falls over into the vault. Everyone looks on with slack-jawed astonishment. He handled the massive steel vault door as if he were a surgeon.

"over the centuries ive studied calendrus's extensive research of constructs and all kinds of mechanisms • i know his work very well •"

Layed out before you all is a long hallway that disappears into the darkness. Smaller vault doors run along the full length of the hall on either side. There are metal tracks on the floor that flat-bed cars rolled on at one time. One vault door is already open and a blue light glows from inside.

(Party's Initiative)

Akerin 
Wednesday October 23rd, 2002 2:44:11 AM

Amazed, he simply looks toward Bart and Appolo, and smiles with an 'I'm-glad-he's-helping-us' grin on his face.

[OOC: Ever see Mel Gibson mugging pleased astonishment?]

Appolo Hp 28 Ac 20  d20+6=19 d20+3=4
Wednesday October 23rd, 2002 3:29:42 AM

After not finding any traps and informing the group, Appolo gathers his things and packs them quietly away as he watches Andruid go to work on the door. Once the dust clears, he quietly and quickly enters the Vault, heading for the blue light. He does so without a sound or any hint of amazement. As he moves forward he keeps his ears and eyes open for trouble, expecting the worst.

Spot 19 Listen 4

Rigging hps 36 
Wednesday October 23rd, 2002 8:34:13 AM

Rigging looks on with shocked astonishment. He quickly shakes his head and closes his mouth and says, "Appolo. Slow down. I know we need to hurry but I don't want you falling into a trap with haste." Rigging follows the young thief towards the blue light. He calls over his shoulder, "Akerin keep a watch behind us. I am a little nervous about those skeletons coming back to life."

Ari 
Wednesday October 23rd, 2002 1:03:29 PM

"We should just take our time and see what Andruid can offer in the way of information and service. As we can see he seems to be fighting some compulsions or otherwise. It might be just a matter of giving him time."

Turning to Andruid Ari says, "I would take it that you are finding more things that you are able to do as we go deeper into this area. Would you be willing to indicate when you can do no more, after having tried?! Also, does our," indicating Akerin, "talking with you help in some way? Meaning that we should continue to talk in some manner to you in order to help you stay focused?"

Akerin watches 
Wednesday October 23rd, 2002 5:14:13 PM

The young man does as Rigging asks. He places his back against the now opened door of the vault, next to the opening, and watches.

Bart 
Wednesday October 23rd, 2002 6:06:18 PM

Bart takes one of the everburning torches from the wand and enters the vault. He stands still inside and looks into the room where the blue light is coming from.

Valanthe 
Wednesday October 23rd, 2002 7:04:04 PM

"Rigging, if you're worried about the skeletons, then let's smash them now before they animate. I'd like to avoid fighting in the near future. But I think that treasure from this vault would help finance our war. Better equipment could do all of us a world of good."

Bulldog 
Wednesday October 23rd, 2002 9:17:47 PM

As the others crowd into the new hallway, Bulldog stops next to Akerin. "I'll keep watch with you. I wouldn't be much help looking for any traps or the sorts anyway." He takes up a position as to watch down the hall way. The big fighter glances down towards the skeletons, wondering why anyone would worry about them... then pays them no more notice.

Redux  d20+4=8 d20+2=5
Wednesday October 23rd, 2002 10:24:18 PM

Redux follows after Ari. He mentions, "I've always liked the color blue. I wonder what is waiting for us in that room?" (spot=8, listen=5)

All that glitters (DM Stephen)  d100=98 d6=5
Thursday October 24th, 2002 1:44:16 AM

Andruid looks at Akerin and Ari. "thank you for your concern • i know not what awaits us and i will not know what i will be capable of doing until the need arises • im surprised ive made it this far • i have to say it troubles me to be so close to a place where calendrus spent so much of his time and energy •"

As everyone creeps closer to the open inner vault, Redux can hear the flickering lick of lit torches. Bulldog continues to look down the hall, but sees nothing. As some of you peer around the open door, you see ....... GOLD and lots of it. Piled on the floor and in bags. The light comes from more everburning torches. The blue light is from the blue flame they produce. Glows onto the gold and the sparkes dance in your eyes. However Appolo spots a single normal-size skeleton laying on the back side of the golden pile. It is dressed in elaborately ornate robes and jewels and gold pins and medals. A crown rests upon its boney head. As soon as everyone sees the skeleton, the boney skull turns to face the party and it speaks, "Good, you finally came ... Ive been waiting for a long time." Its voice is faint and raspy. It slowly ... very slowly tries to pick itself up off the pile. Other than being an animated skeleton, its movements are non-threatening.

(Party's Initiative)

Valanthe 
Thursday October 24th, 2002 6:44:06 AM

Val wants to help the skeleton but she's invisible and doesn't want to blow her cover. She's hoping that the others are thinking like she is. While a couple deal with the skeleton the rest of them should be loading up bags while we can.

Bart 
Thursday October 24th, 2002 1:11:29 PM

Bart asks directly, "What do you want, former king of Isuldur?"

Ari 
Thursday October 24th, 2002 2:30:25 PM

"Let us hope that the next words you are going to say is that you seek forgiveness both for what you have done to our nation, and what you have done to this being here" indicating Andruid, "and that you wish to be absolved by those of us who represent Alemi"

Knowing that the scimitar is an instrument of Alemi, Ari tries to see if it has any reaction to the skeleton.

Rigging 
Thursday October 24th, 2002 5:11:15 PM

Rigging also rests his hand on his holy dagger. "Ahhh Akerin. Could you come here for a minute!" Rigging says in a loud voice. In a softer, "Val please watch our backs."

Rigging steps forward and addresses the skeleton, "I am assuming your are the Emperor Calendrus or what is left of him. I am Arrack Von Palin, son of the Duke Von Palin. An officer of the Pirates of Jack who strive to free the land from Ga'al's enslavement. We are here in search of the Faybelle Bottle. We will use it to help spread Alemi's blessing through out the land and help cure the people from the heartseed of Ga'al."

"Can you help us find the bottle, or will you hinder us and must we fight you? It isn't too late for repentance. We are also looking for a cure for Dain. A druid who was cursed and forced into this machine shape. Can and will you help us?"

Appolo Hp 28 Ac 20  d20+10=29 d20+11=13 d20+6=25 d20+3=20 d20+3=16
Thursday October 24th, 2002 6:37:48 PM

When Ari and Rigging give up the ghost so to speak, by spouting off about Alemi and such, Appolo just silently slides into the back and away from the fallen emperor. Hoping Akerin got something up his sleeve. While he does so he takes a quiet look around for the Fayebelle Bottle.

Move Silently 29, Hide 13, Spot 25, Search 20, Listen 16

Akerin 
Thursday October 24th, 2002 7:56:17 PM

Hearing Rigging beckon him, the cleric steps, pivots and joins those in the room of gold. He notes the robed skeleton as Rigging speaks to him. He glances in Dain's direction to gauge his comportment, should he be in the room as well. "Repentance - to change one's mind for the better - can be the mark of wisdom acquired," he says. "Or begun," he adds, and waits, ready for further conversation, or for action, if need be.

Redux 
Friday October 25th, 2002 12:10:07 AM

Redux is proud that his companions are using more than their swords. He also looks around the room wondering how much webbing would spill out the door should things get 'sticky.'

DM Stephen - Change of Plan. 
Friday October 25th, 2002 2:21:39 AM

Sorry, that I didnt post Friday. I havent been feeling well. After getting home, I went straight to bed.

New News: Jerry has allowed me to stay on as DM for one more week (other DM's will also ... we arent the only ones) to finish this module right. I was planning of finish this in one long post but that keeps you from roll play so we have 5 more posts. Lets make them really good!!! :)

Rigging 
Monday October 28th, 2002 10:14:58 AM

OOC Hey guys! Did you hear that the catacombs is under new management. Might be a good time to go get some healing magic for the group. A staff of curing or the like. What does everyone think?

Redux 
Monday October 28th, 2002 12:53:01 PM

ooc: i keep trying to tell you all, we have a staff of healing. just can't get it used. right now i don't remember how many charges it has but our beloved Stephen might let that slip (again)

(DM Stephen - Wand of Cure Light Wounds ... 16 charges, I think!!)

Bart/William 
Monday October 28th, 2002 2:23:24 PM

Let it identify at the catacombs, Rigging new Managemnent don't mean new prices. I'm a staffer there!

Ashira 
Monday October 28th, 2002 3:41:25 PM

OOC Actually, William, according to the email sent out, you can get 10% off a group purchase.

A Royal Pain (DM Stephen)  d100=19 d6=4
Tuesday October 29th, 2002 12:26:10 AM

The skeleton begins to speak but is interupted by Ari. Ari's statement makes the skeleton bow his head. "You just summed up what Ive been waiting to say for many centuries. I only wish I was the one to say them." He shakes his head, "you, sir, have stolen my thunder. The very message Ive been rehearsing countless times, you have taken them away from me. I guess I deserve that and much much more."

Andruid stand completely silent and motionless. He doesnt utter a word. He is like a statue.

Appolo silently sneaks around the vault and spots a beautiful lead crystal bottle. Flawless and perfect in every way.

Upon hearing the introduction of Rigging, the skeleton lifts his head. "You sir are royalty?! And you are a decendant of this land .... oh how fortunate ... my child!!" The skeleton stumbles over to Rigging. He drops to his boney knees and kneels down at Riggings feet. Bowing like a commoner, humbling himself before you, the skeleton reaches out to kiss your hand.

"You must take me to the temple, I must atone for what I did. Free my people from this place. And you sir, you must take my crown from me. Only one of royal blood can unseat an emperor. You must do so in the sight of the gods and everyone to see."

Emperor Calendrus turns back to the pile of gold coin. He scoops up all his thin brittle fingers can grasp. "You may have my gold, please take all you can. Although the other vaults are full to their brims with gold, they are not so easily taken. In my years of life, I trusted no one. I had all my gold coin coated with a poisonous oil. Light contact with the oil and the poison would be absorbed into the skin and make you sick and eventually kill you. Over the centuries, the oil has hardened into a thick black resin and holds the coin together creating huge poisonous blocks of gold. However, this vault which hadnt been filled yet has not been treated with the poison. It is safe to touch. You must gather what you will and we can finally be leaving."

There are a pile of empty sacks and some of the gold is still in bags. There appears more than enough to haul the gold. And there is A LOT of it!!!!

(Party's Initiative)

Rigging 
Tuesday October 29th, 2002 12:54:29 AM

Rigging is taken aback by the prostrate skeleton. A feeling of disgust sweeps his body as the bones brush his hand. He pulls his hands away and says, "Arise Emperor Calendrus. I will be glad to help free you from your curse and free the cursed spirits who abide in this city. Tell me what I must do. Is the Faybelle bottle here? It is more important than all your gold." He turns to the others and takes a quick but hard look at the Andruid and says, "Let's find the Faybelle before we do anything else. Once we find it, we can grab the gold already in sacks and head back to the temple. Maybe we can free the spirits and help our friend Dain."

Valanthe 
Tuesday October 29th, 2002 2:50:13 AM

Val is very suprised by the events that transpire. She expected more difficulty but glad that things were simple. She has a bad feeling that the King is lying, but chooses to believe things are simple just this one time.

Bart  d20+3=11
Tuesday October 29th, 2002 2:19:16 PM

Bart looks around for the bottle in the meanwhile he grabs an empty sack and starts filling it.

Ari 
Tuesday October 29th, 2002 3:09:27 PM

Looking at Akerin Ari says, "Please translate for our friend."

Looking back at the skeleton, "Just because I've said the words, does not relieve you of the necessity for the words to come out of your mouth. Our friend here needs to hear directly from your own mouth, your own feelings about everything that has transpired between you two. Especially since this relevation of yours did not happen last night. So why have you not contacted our friend, or any of his type in order to give your apologies. Why have you not been able to get out of here?"

While he is saying this to the skeleton Ari moves over to Andruid and looks him in the eyes as he finishes saying his speil. Suspecting that our friend is being manipulated (or his magic has stopped working), Ari takes his silence as a malfunction of some sort, and not that he is speechless. Should Andruid come around and respond accordingly, then Ari will let the conversation continue. Ari is very doubtful of the skeletons true motives at this point. Ari is not interested in any of the gold lying about, not at this point.

Ashira  d20+8=18
Tuesday October 29th, 2002 4:34:11 PM

The half-elf watches the exchange between the skeleton and Rigging with suspicion, her hands edging toward her swords. Ashira spots (18) Appolo nabbing the bottle, and says "Quick, get the bottle to Val. Val, run back to the temple. We don't have any time left to lose! Who knows when the fountain will stop flowing!"

Appolo  d20+6=26 d20+3=7
Tuesday October 29th, 2002 6:26:01 PM

Appolo grabs the bottle and walks over handing it to Rigging. "Here you go boss." He still appears to be quite irritated about some thing though. After handing the bottle to Rigging, he comments, "Sorry Ashira - can't see her - she went invisible on us." He methodically empties his back pack and starts filling it with treasure. Appolo will also keep his eye out for a new sword as well as any other useful weapons. He is just ignoring the fallen Emperor, figuring that whatever he says is a lie, but the gold looks real enough and they need it.

Valanthe 
Tuesday October 29th, 2002 10:18:18 PM

Valanthe appears and holds out her hand. "I may be a little banged up but I'm still fleet of foot. I can make it back before anybody else."

Redux  d20+4=15
Wednesday October 30th, 2002 12:43:34 AM

Redux gives a nod at Rigging as he takes the bottle. First observing as to the effects, if any, of the gold on Appolo (that is a really creepy story about the poison, makes him want to fireball the gold to burn off the toxin, if possible) and then undoing his gift from Oreson (bag of holding-don't seem to have the size on hand) he starts looking for a place to start loading in the gold. He does a quick search (dc=15) for anything not gold coin, to load in first then starts with the bagged gold. He's confident that the others in the party have the situation under control. He begins to think of ways to use their find--helping to further the cause, sharing with the crew (lest they cut his throat in the night), and other thoughts which straddle the selfish-unselfish line).

Questions and Answers (DM Stephen)  d100=71 d6=4
Wednesday October 30th, 2002 12:56:36 AM

"The bottle!? You care more about a bottle than my gold. I guess fine glass is far more valuable in this time. Amazing how times have changed."

The emperor turns back to Rigging. "You must take me back to the temple. There I will do what I was supposed to have done in life and repent to the gods in front of all to see. After I have fulfilled my role as emperor, you, Arrack Von Palin, must remove the crown from my head and retire my emperorship. Can you do this? Maybe you know of someone more worthy than I to claim it. If there is still a nation to rule."

Andruid remains silent and still.

Then hearing Ari's question, the skeleton looks around the vault's doorway to see the construct. His head slumps down in shame once again. "You are right sir. My words do need to be said for all to hear. Get me to the temple and I will. As for poor ... um Dain, is it? Yes yes ... Dain. One of countless regrets. I willingly throw my soul into whatever bottomless pit I deserve for all eternity for what I've done to him alone. Oh what awesome wage I have earned. If I have tears to shed an ocean I would fill." Calendrus drops to his knees again into a posture of someone weeping.

"All this time I have been unable to leave this vault. My own greed became my prison. I locked myself in my vault when the catacylism hit. It does not open from the inside. It was the extreme act of a doomed man. I retreated to the one thing I loved the most ... this worthless, cold golden metal. Truly the most lustrous of mistresses. She alone has the power to control the Wold itself, for the flesh is weak and is easily tempted. Without flesh, as you can see, it no longer has control over me. Maybe that is why I was so fascinated by constructs." The skeleton looks back at andruid. "He, I'm afraid, I can no longer help. The magics in place have a life of their own. The magic is binded to and symbiotically exists with his life force ... his soul. To release him from the body, you must touch his soul and sever this bond. Or separate his soul from the body ... meaning that he needs to be destroyed. However that would be no easy task. I made him too well. Back in the day he was incredibly powerful, over the years his power grows. I can see has learned to modify and repair his body. He must be quite a formidable being. There is one thing I can do for him." The skeleton lifts his hand to show a ring. "With this ring destroyed, he will have free will ... no longer be a slave and patrol the surrounding land. He will no longer be obligated to attack and kill those who trespass on my ancient lands. I don't recommend that you break this ring now. He may destroy me and everyone in this room in a fit of rage. I must be allowed my final task. The souls of tens of thousands depend on it."

Valanthe prepares to run with the bottle.

Others begin to scoop up hand fulls after hand fulls of gold. The pile quickly gets smaller.

Redux looks around at the gold. He quickly realizes it's all in coin. Close observation shows the gold not to be oily or blackened with resin. (Bag of Holding is a Type 1 bag. Can hold 250 lbs. or 30 cu. ft of materal. And weights only 15 pounds when full.)

(Party's Initiative. Three more posts until conclusion.)

Bart 
Wednesday October 30th, 2002 1:09:27 AM

Val!!! wait!! Here drink this and you will be at the temple as fast as Talon, it will make you fly!

Rigging 
Wednesday October 30th, 2002 9:08:11 AM

Rigging hears the emperor's words and wonders if this is truly a repentant soul, or an evil spirit trying to trick him and regain his freedom. He thinks upon the trapped souls doomed to haunt this place -- and decides he must take the risk. He looks at the emperor and decides they must take the risk. "OK. We will bring you to the temple. First I require you to give up the ring controlling Dain. Quickly explain how it works and then give it to Redux's safe keeping." Rigging points out Redux. "I want to bring Dain with us to the temple and see if the holy waters of Alemi will help free his soul. Also having him with us should discourage the wolves from attacking our group on the way back. There we can see if you are able to redress the great wrong committed years ago." If Calendrus agrees and complies, Rigging will start leaving the vault.

Akerin 
Wednesday October 30th, 2002 1:56:41 PM

As before, Akerin interprets for Dain.

"No, Rigging. Let Emperor Calendrus retain the ring until he has done as he asked. In the transfer of the ring the control may be lost. If the souls of the people depend upon this renunciation - and perhaps the final destiny of the soul of the Emperor himself - then let us accompany him, and let it be done as he has said. As he has stated, there is no flesh left upon his frame, and I believe him."

The healer turns to the emperor, and tells him, "If your repentance be true, then may Alemi, Gargul and the gods grant a measure of mercy - an undeserved reprieve from the consequence of the evils you now acknowledge to have committed. If it be false, and this a ruse, then I call upon the gods to lay upon you the burden of all the evils you have committed a thousandfold trebled. If I did not believe you now, I should strike the ring from your boney finger and let Dain do with you what he will. I believe you, and you do as you say, then may your soul enjoy its reprieve, and you bear fruits of repentance in the afterlife."

Akerin fills a sack or two with gold, and places what he may within his haversack. "May we use this wisely, my companions, and for the healing of many."

He tells Dain, 'Come. You shall soon no longer be slave to the compulsions laid upon you.' The healer walks out the vault, returning to the throne room.

Ari 
Wednesday October 30th, 2002 2:28:33 PM

Having noted that Dain is still not seeming to respond to what is going on, Ari asks gently, "Have you heard everything that has transpired, do you have any comments or questions at this time"

Looking around at the chamber that the party has entered Ari quietly comments, "We came seeking the bottle because that is what will help our people. I hope our own greed does not trap us down here like the emperor, for gold will not help our people remove the curse. We have all the time in the world to come back for anything else, and to explore the rest of the area if we so choose." (post edited by player to avoid holy wrath! ;) )

Under his breath Ari mutters, "May Alemi and the spirits of our family protect us."

Ari's druid senses tingling (DM Stephen)  d6=4
Wednesday October 30th, 2002 3:17:23 PM

Ari feels the overwhelming sense that something he has said is incorrect. Nature, herself, the mother of all creatures, great and small, along with her children SCREAM into your psyche. Ari's ears ring with the voices of all life in the Wold, from the past, present and future, proclaiming for the last time that, "YOU'RE NOT ON AN ISLAND!!!!!" Ari's head starts to ache badly!

(Countless times I have told the group, in game and email, that Isildur is not an island. I even swore if anyone called it an island one more time I would drop them a level. But sigh, I'm not mean enough to do that... So I give Ari a headache instead! A bad one. You temporarly lose -4 to Con for the next 24 hours. :)

Ari 
Wednesday October 30th, 2002 3:34:32 PM

(ooc sorry, the player for some reason keeps coming back to that for some reason. I will now go write the word area on the wall and beat my head until I have absorbed the idea! :) )

Appolo 
Wednesday October 30th, 2002 6:01:07 PM

Once his backpack is full Appolo silently heads back to the temple stepping quickly past everyone without a word. Appolo also grabbed any interesting weapons.

Bart 
Wednesday October 30th, 2002 6:07:01 PM

"Ari, gold can help our people, and maybe there are some weapons in this room, too." Bart takes, just as Apollo, interesting pieces of armor and weapons with him.

Redux 
Wednesday October 30th, 2002 10:03:52 PM

Redux too finishes packing his seemingly endless sack with the gold present in the room. On his way out he stops at one of the constructs to take a memento of their battle (preferably one with a burned rune or two on it). He will also collect a few of the bottles of unopened alcohol they encountered on the way in (if none of them are broken after the battle).

Ashira 
Wednesday October 30th, 2002 11:36:06 PM

Not wishing to look a gift horse in the mouth, Ashira loads her back pack with as much gold as it will hold, and picks up a couple of bags to carry with her. She keeps a wary eye on the skeleton, still not trusting his motivation. A sudden thought enters her head, and Ashira tries to detect whether the emperor is evil.

The trip back. (DM Stephen)  d4=4 d100=15 d6=2
Thursday October 31st, 2002 1:07:48 AM

Ashira is confused. She senses the presence of negative energy. A product of the undead. There is the taint of evil that lingers but it has no hold on Calendrus. It feels watered down, is the best way the aquatic half-elf can say. There is a presence of the same taint in andruid as well, but you see more of a turbulant swirl of darkness that could be considered evil. Yes, very confusing. Not completely there but not there either. Calendrus's shades of gray seem at peace, while Andruid's are anything but peaceful. Both are "evil touched." With Calendrus it seems to dissipate and disolve away, while with Andruid, you sense it lingering pulsing away and back again. You haven't enough experience with this ability to truly understand what you see.

However there is a very strong presense of evil and it appears to be strapped to Calendrus's belt. Quick inspection reveils an evil dagger with a crystaline handle and a blackened blade.

Calendrus bows his head. "You may carry the foul blade if you wish. I would prefer if you didn't touch it out of fear of it trying to tempt you. The blade is pure evil. A powerful weapon. It is the Soul Stealer. It carries the soul of the last person I killed in life. I wish to destroy it at the temple and therefore releasing the person trapped inside. The person I killed so long ago. Please allow me to carry it. It is a wicked one."

Andruid doesn't move or say a word. Not until Calendrus passes by and walks out the door. Andruid waits for everyone to leave then he comes to life once again and follows from behind. He still remains speechless.

Redux finds four bottles that appear unopened and air tight.

Valanthe takes off with the bottle and Bart's potion. Valanthe soon realizes that it would be easier to fly over the packs of wolves instead of running through them. So she goes airborne. She flies above the ancient ruins and make it back to the temple in no time at all.

Appolo and Bart find no other weapons or armor other than what is rusting on the dead guards. They crumble if you try. You find carrying gold will encumber you enough.

With Andruid at your back, the wolves step away and part, allowing everyone to pass freely.

Rigging 
Thursday October 31st, 2002 11:55:24 AM

Rigging follows along keeping an eye out on the undead emperor. He really is unhappy with the soul stealer. Something about this whole thing just doesn't ring true. When they get back to the temple, Rigging will call out, "Father Father! Are you here? We have the bottle!"

Valanthe 
Thursday October 31st, 2002 6:19:25 PM

Back at the temple Val fills the magical bottle. The young elf looks around and makes sure that she is alone. Valanthe leans down and drinks from the pool. Better safe than sorry.

Appolo  d20+11=27 d20+10=15
Thursday October 31st, 2002 6:45:05 PM

Appolo trudges along silently and miserably carrying his fifty pounds of gold. He appears to be oblivious to everything lost in his own thoughts.

When he reaches the temple he goes inside drops of his pack and gets a drink, then walks of alone and hides quietly. Drifting off into an fitful exhuasted sleep.

Appolo 
Thursday October 31st, 2002 6:48:25 PM

Rolls are for move silently 27, Hide 15

Ashira 
Thursday October 31st, 2002 9:27:40 PM

The half-elf ponders about the information that she gathered about Dain and Calendrus as she makes the trip back to the temple with the others. She also prays to Alemi that the fountain will still be flowing when Val gets there. As they walk along, she thinks about grabbing Rigging's hand, but decides that she should keep her mind on business and her hands near her weapons.

Redux 
Thursday October 31st, 2002 11:16:56 PM

Redux spends the time walking back to the temple thinking about the next port they might call upon. They need someplace with a bank to convert their gold. An auction would be best for the wine; he wonders if Bando will have anything to do with them. He interrupts his thoughts to talk to Rigging as they walk back. "What do you think we should use our treasure for? Do you want to have something made for this little band that identifies us as being together? Maybe commission a painting of the group to put on the ship. Our favorite charity, Black, might want a donation as well. Or, maybe there's a different charity we might want to fund? All of that is after we take care of our own needs, of course; healing, special use potions and especially make sure everyone's got good equipment and armor."

Kim to DM Stephen & fellow players - OOC re: Location 
Friday November 1st, 2002 12:56:26 AM

[Uh, don't we go to the Throne Room first, to witness and ratify the emperor's confession and renunciation, and transfer of authority to Rigging (aka Arrack von Palin), make sure the evil dagger is destroyed and the ring is smashed, freeing Dain from his subjugation, and THEN to the temple? Except for Valanthe. If not, then I'm sore confused. -Kim]

(DM Stephen - No, the whole affair will take place at the temple.)

--Ah, yes. I was confuzzled. -Kim

Akerin 
Friday November 1st, 2002 1:02:50 AM

The healer of Alemi accompanies the entourage down hill from the palace, through the city, and to the temple, there to witness the fulfillment of Emperor Calendrus' promise in the throne room.

Bart 
Friday November 1st, 2002 1:54:11 AM

Bart walks back to the temple carrying as much gold as he can (bullstrenght str 23)
Painting? and rings for everyone to show the people who belong together? giving it to Black? what is the use of that to our fight against Ga'al? no we can better buy some magical stuff weapons and armor or something that can cast bull strenght. I still like that you put that spell on me Rigging one of your better moves I think. We also have to identify that rod of yours Akerin, to see how it works and maybe we can buy another or stronger version

Forgiveness and the Blood. (DM Stephen)  d100=61 d100=84 d100=47 d100=33 d6=4 d6=2 d6=2 d6=2
Friday November 1st, 2002 2:09:36 AM

They party makes their way out of the palace. Akerin waits for a short moment in the throne room expecting something to happen. After realizing he must have been mistaken about the location, he catches up with the others.

Valanthe lands at the temple doors and makes a mad dash for the fountain. The water still flows and a happy Father Farcus greets her. Taking a sip of the water, Valanthe feels all pains and wounds completely healed. She quickly fills the bottle to its top and puts in the crystaline stopper. The bottle glows with power.

As everyone slowly makes their way through the city, everyone starts to notice eyes watching them from the shadows. The spirits of the Isildur's citizens begins to poke out and watch the parade of adventurers with their long dead emperor.

Akerin and Ashira feel the presence of Alemi around them. His love fills your heart. You notice the clouds moving across the sky to block the sun. Both Akerin and Ashira have a strong feeling that it was done with Alemi's hand. The undead come out of the shadows with the sunlight being held back. They begin to walk with you to the temple.

Slowly hundreds start to walk with you. Then thousands. When you turn around to look, you see countless forsaken marching with you in complete silence. The importance and holiness of the situation hits you hard and weighs heavy on your soul.

Andruid doesnt take the time to notice. He continues to walk with the group in silence. The wolf becomes frightened and when Ashira gets to the temple, he runs over to the side and hides among the temple's statues.

When you all reach the temple and step through the doors, you are met with a bright flash of light. It blinds you for a few moments and then your sight comes back to you.

Before you all is a dazzling sight. Emperor Calendrus appears the way he did in life. Fully fleshed out. So do all the people of Isildur (no longer all white, now full of color). They stand in the temple in front of you. Dressed in fine robes and they look back on you, waiting patiently. There is beautiful music and voices lifted in song. In front of you is a center walkway, left clear for you all to walk to the front. There Father Farcus and Valanthe stand and wait. Father Farcus is also in a "living form." Valanthe finds herself all glamoured out. Beautiful long flowing white robes. Washed, styled hair with flowers and sweet smelling perfume ... the works!! She looks absolutely stunning. She holds the bottle in her hands. You all look upon yourselves. You are glamoured up too. Everyone begins the long walk to the front.

Once up at the front, Emperor Calendrus begins to address everyone. He confesses his wickedness, his life dedicated to evil and greed. He tells them how he failed them as a leader and confessed to all the lives he took in trying to heighten his power and riches. Some eyes look on in shock and horror. Others with anger and hatred. While most just cry tears they've been unable to shed for all this time.

Calendrus takes the dagger from its scabbard and casts it into the pool of holy water. It bubbles, sizzles and whines in the holy waters. The blade disolves into nothing and suddenly a cone of light shoots up from the water. A human figure materializes. Father Farcus shocked and his eyes widen with joy as he moves over to the released spirit. "Oh Father ... Father Morgan ... it's YOU!!" Farcus bends down to kiss his hand, but Morgan motions him up from his knee and they give each other a warm embrace.

With tears streaming down his face, Calendrus turns to face the massive golden statue of Alemi. He kneels down and begins to pray. His lips speak silent words to the gods of Wold. Tears drip to the floor with every syllable.

Calendrus stands up. His tears continue to streak across his face. He tries his best to wipe his eyes clear. He struggles to regain the slightest bit of composure. Calendrus turns to Rigging, "It's time, he calls us ... he he .. they they CALLING US ... all of them .. we can finally rest!!! Our Families ... our Friends ... your Famlies ... the ones who went before ... all waiting for us."

With that being said the font begins to stop pouring water and begins to flow with blood instead. It rolls and swirls like mercury. It fills the pool around the statue of Alemi's feet. (Everyone except Bulldog and Akerin, get an intelligence check of DC 8. If you make it you remember the vision of the old man standing in the river of blood right after YOA.)

Emperor Calendrus then turns to Rigging and kneels down again to one knee.

(Party's Initiative)

Valanthe 
Friday November 1st, 2002 8:37:26 AM

Val looks at the others and then herself, stunned. She has never been concerned so much as to go through all this trouble. Maybe from now on she would.

Val watches the confession with a captivating interest. Nobody is perfect and sometimes power makes things worse. The important thing is the emporer admitted he was wrong and knows he was wrong. The doesn't change the evil of his deeds, but it's something.

Rigging would make a good king and Ashira a queen. With Ashira by his side they would keep each other in check. Things would never get out of hand. Everyone would be there to help and if the magical water holds up, this could become a haven for the good people in the Wold. It may take years of hard work but Val could see it, would see it down the road. If it comes to pass then she would watch over things after her friends were gone. The thought brings a tear to her eye. A time when she will be alone again. She was happy now but nothing lasts forever. She wipes her eyes with a slender figure. Considering the events that they are watching perhaps nobody will think anything odd about her tears.

Rigging 
Friday November 1st, 2002 9:21:04 AM

Rigging steps forward and with two hands, takes hold of the emperor's crown. He will say in a loud voice. "Emperor Calendrus. I release you from your duties as emperor. I vow to find another, with wisdom and vision, to lead your people back to freedom and greatness." As Rigging lifts the crown away, he will continue, "May you find peace and forgiveness in Alemi's embrace." He scans the rest of the multitudes and adds, "May we all find peace."

Rigging  d20+4=8
Friday November 1st, 2002 9:24:37 AM

Sorry forgot to make intelligence check. Rigging is to caught up in the moment to remember.

(DM Stephen - but you successfully made the check!! The DC was 8!)

Ari  d20+2=3
Friday November 1st, 2002 1:07:28 PM

Caught up in the horror, then the mystery, and the reverence of the situation, Ari has no time to consider what he remembers. He takes in the whole panarama and wonders in why he was chosen to witness this world changing event.

Appolo  d20+1=18
Friday November 1st, 2002 5:13:16 PM

Appolo drops off his gold and enters the Temple with the others paying no heed to what is happening around him until after he enters.

When he recovers from his momentary blindness which he initially thought was an attack of some sort, he looks around and sees Valanthe and is amazed, exclaiming, "Man she's beautiful." Then he notices himself and the others are all spiffed up and that he is feeling better -- not nearly as tired. The sight of Valanthe brings tears to his eyes as he walks forward.

As the fallen Emperor does his thing and says his spiel Appolo could care less whether or nor he repents. As far as he is concerned it is way too late.

As he watches the fount change from water to blood, he clearly remembers the river of blood and the old man.

He then shifts his gaze back to Valanthe as Rigging takes the crown from Calendrus. "Rigging you're the Emperor now. I can think of no one better..." He then steps forward taking the crown and placing it on Rigging's head.

"Long live Arrak von Palin the 1st Emperor of Isildur." He then steps back and drifts off, staring idly at Valanthe.

Ashira  d20+1=4
Saturday November 2nd, 2002 8:04:52 PM

The half-elf watches in amazement at the proceedings. She smiles as Rigging proceeds with the ceremony. He's so humble. He should be the emperor. He'd do a much better job than that fool in Aisildur. It's only a matter of time and he'll rule. It is in his destiny. And I'm going to make sure he stays safe until that happens. She eyes the fine looking pirate's hind quarters as he bends to remove the crown. Oh my...I can't wait until we're married!

Redux  d20+2=8
Saturday November 2nd, 2002 9:53:36 PM

"Appolo, no! This is an empty land. An emperor must rule not only the land but people. Rigging, do not accept the curse of being a ruler without considering the cost."

ooc-just manages to remember the fountain/blood scene. A chill goes down his spine at the dream and he tries to remember it's meaning.

Akerin 
Sunday November 3rd, 2002 4:30:45 AM

He witnesses the re-incarnation of the emperor, priest, and citizens, as well as the words and actions of repentance. He wonders and marvels at Arrack von Palin's vow. He wonders at how an emperor might be found for those so long dead - and have they any descendents here today in need of an emperor? He marvels at the generosity of spirit of such a pledge, however, and the noble impulse which lies behind it.

He does not, however, fully trust this Appolo fellow, and keeps his eye on him. As the careless rogue approaches von Palin, the monk hastens to his side, and places his arm out to block the placement of the crown. "It is not for you, Appolo, to name an emperor. Stand down." If the young rogue does so, so will Akerin. Otherwise, he looks to Rigging for anything he might bid him do. Less than a day has he known these people ... perhaps it is not for a healer of Alemi to interfere. No! This is Alemi's temple, and this chaotic, unthinking person cannot be allowed to make a mockery of... Akerin is indignant, indignant at this thoughtless lack of regard for dignity. He takes a deep breath, ready for action, or ready for peace - the peace that Rigging proclaimed.

Appolo 
Sunday November 3rd, 2002 7:53:48 PM

When Redux and Akerin try to stop he side steps and continues quickly placing the crown on Rigging's head. Then he turns on them. "Why not, I can think of no one better. Who I am I? I'm a man and I am his friend. The old emperor willingly gave him, his crown and considering that Rigging is of noble blood he has the right to wear it and should -- besides we haven't heard from him yet!!" He was almost calm again but now is angry as anyone can tell considering the way he roared back.

The Call Home! (DM Stephen)  d100=6 d6=6
Sunday November 3rd, 2002 11:32:07 PM

Akerin steps in Appolo's way and the argument ensues. Rigging continues to hold the crown. However everyone pays little mind to the "minor squabbles" of the living.

Ex-emperor Calendrus turns toward the blood and steps into it. He vanishes!! Then 50 by 50, the spirits of the Isildur follow their old emperor into the blood. The party steps to the side to allow unobstructed passage. They pass by, smiling and whispering blessings to the party. When they step into the blood, they too disappear in its fluid bubbly currents. A few spirits are still unrepentant and spit upon the proceedings They force themselves back out of the temple and into the ruined city.

After a bit of time, the orderly rows of spirits are finally gone. The place seems so empty. With the last of the spirits in transit to the lands of rest, including Father Farcus and Morgan, the blood stops pouring out of the fountain and it all drains away. Not a drop is left!

In the hand of Andruid magically appears a ring (the ring from Calendrus). The motionless and silent construct looks down at his hand. He quickly squeezes the ring in his mighty fist and crushes it. A sharp POP sounds off with its destruction.

"FINALLY ... i have my freedom of his control • at long last i can have my revenge •" Andruid wildly looks around. He is quite animated now!! Very excited and .... raged! In druidic, "where is the fiend ... i shall slay him for all eternity • WWHERE ISSS CAALENDRUSSSS • AAAUUUUGHHHHH!!!! YOU LET HIM GO .... YOU FOOOLLSSSS• FOR THAT YOU ALL SHALL DIE IN HIS PLACE • AAAUUUGHHHH!!!!!•"

Suddenly two massive swords spring out from his forearms. They begin to glow and burst with flame. His wings spread out with every razor-sharp "feather" shinning in the warm glow of the temple. With amazing speed and agility he charges at the party screaming a deafening shrill.

The eyes of Alemi's statue begin to glow as Andruid gets closer and closer with his attack. Before the blade can connect with Riggings neck, Andruid disappears. His screams still echo throughout the great temple. The wind of his charge still hits you and your hair is blown backwards. Then all is quiet.

(The module is officially over. You all played well. Welcome your new DM Donna, if you havent already. You each recieve 2500 exp. When you get back to the Hammerhead in the harbor, you will have time to count your treasure. After the Captain takes his cut, 10,000gp, each of your eyes are bugged out to realize the party has 65,000gp [total] to spend. Rigging and Ashira are now married. Everyone needs to start to nominate others for hero points and you need to get started updating your character sheets. DM Donna may have special instructions for you in that department. It was a pleasure to be your DM, even though it was only for a short time. Good luck everyone. I now go to Game 4. And if you thought you had it bad here :) wait till you see what I have in store for them!!! :)

DM Donna 
Monday November 4th, 2002 10:42:43 AM

Hello, Players! Before I begin posting for the game itself, I want to remind you all to please read over your character sheets and be absolutely certain that you have ALL the information that you are supposed to have on it--the pertinent personal info, the stats, the equip, skills, feats, special abilities, traits and any spells and/or magic items that your character possesses. This is all VERY important information--DOUBLE CHECK that you DO have ALL of it on the CS...and in the official format that CDM Jerry has asked for.

Thanks!

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