WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Children of Chaos Archives


Return To Index


Masking the Pain


Sly Foxx and Luke 
Wednesday February 19th, 2003 7:53:57 PM

As sly walks up to the guard and let's him peace bind his weapons. He opend his money pouch, takes out 2 silver coins, handing them to the older guard the tells him "I'll make sure that my Minotaur Friend here will behave our selves. Here is 2 silver piece one for me and one for him. As for our business we want a nice bath, Asoft bed, A nice hot meal that I didn't cook and of course a visit to the fixers of Alimi. Then we'll see as to where the wind blows" when the guard gives his 'go ahead' Sly, Shiraz and Luke enter the town. "Alright! Whitch Inn do we go to now?"

Shiraz 
Wednesday February 19th, 2003 10:16:23 PM

"I WILL NOT PAY!" Shiraz thunders. the short hairs on his neck standing on end. "Enough of this town and its disrespect, I show you honor, respect and friendship and this is how you repay me?!" Shiraz stands up to his full height of eight foot and quickly draws his 2 bastard swords,"Bind me and mine, you will not, I am Shiraz the minotaur and these are my friends. By Imod's hammer I will fall before this town insults me again."

Savin 
Thursday February 20th, 2003 12:35:34 AM

Savin slides up to Shiraz and say, "Peace my mighty friend. Something is not right here. We should be recognized. The town is to quickly repaired. I wonder if we spent longer in the shadows than we originally thought. Lower your weapons and lets discover and answer to this mystery. Besides the guard is only following his orders and you chopping off his head will most likely leave his family poor orphans living on the street. You wouldn't want that on your conscience would you." Savin says his little speech loud enough for the guards to hear.

Ilsidur 
Thursday February 20th, 2003 5:57:27 PM

Ilsidur slides up on the other side of Shiraz, and places his hand gently on the minotaur's arm. "Hold friend. As Savin says, these two are only doing their job, even if they are being a little overzealous at it. Let's head into town, and find out what is going on. Sly has already paid your way, so there is no reason to argue about the cost, is there? And do you plan to use those swords here at the gate, or in town? I will back you in any fight that you choose, but are you sure you want to choose this fight?"

Then Ilsidur digs a silver piece out of his pocket and pays the guard. "Here is my money, and I hope that in the future you can keep your prejudices to yourself, sir."

Hoping that Shiraz doesn't let the conflict escalate any further, Ilsidur prepares to enter the town.

Back-up DM Greg 
Thursday February 20th, 2003 5:59:19 PM

[OOC: Great post, Wade! But I do need you to resolve your actions before I post the results, and move the game along as DM.]

Jurgen and Vus 
Thursday February 20th, 2003 11:56:03 PM

When the town is in sight there is a spring in Jurgen's step. But when he sees the gate-guards, his mood turns slightly fowl. They were almost always a pain and costed them money. "Well, I'll go with you, but I don't feel very right about paying. So, I'll just skip on ahead." He grins chaoticly and gives Sly a wink, continuing on.

At the gate, Jurgen does little in the way of acknowledge them. In fact, he just turns to away from the guards and gets down to pet Vus.

"Well, we saved their town, I think we deserve to skip their silly fee... So lets-" Shiraz's boom, cuts him off and Jurgen's attention immidiately is focused on his Taur companion. He was causing quite a problem, regardless of whether Jurgen and Vus moved forward.

"Curse you, friend..." He speaks just beneath his breath. Then he begins to cast a spell, just hidden[hopefully] from the sight of the guards.

[Major Image - Spell Save DC: 16, Providing the rules for illusions]

Fifty feet away from where the guards are keeping the group pre-occupied, on the city side, a rather wealthy looking man springs into being. He seems to be blood stained and his well made clothes are torn. Any who get close enough can smell fresh blood and even see it fall to the ground, making small splashes. The man begins, as soon as he comes into being that is, runs straight for the guards. He sprints to the best of his ability.

If he arrives at the guards on time [that is, during this round] he begins to speak rapidly. "A fight... tried to murder many... barely escape! We need help!" He coughes up some blood onto his hand and appears on the edge of death. But, he tries not to allow himself to be touched. A clever ploy on Jurgen's part, since that would almost surely ruin the spell. Then, once his bit is said, he turns and starts running back. "My son... Jurgen Strumjager... Is still there! Help him please!" He yells, and cries at the same time, going again as fast as he can.

Shiraz 
Friday February 21st, 2003 11:17:57 AM

With Savin on one side of him and Ilsidur on the other Shiraz manages to at least sheath his swords, arms still trembling with rage, the minotaur allows the guards to peace bond his weapons. Shiraz then enters the town just as the man runs up to the gate.

Sir Thomas 
Saturday February 22nd, 2003 9:44:57 AM

Being quite offended himself, Thomas pulls enough money to cover the entry fee and drops the coins into the mud/dirt. "You should know that we are the Children of Chaos, and we have done many wonderous works for this town. We are pure of heart and mean no ill will to any ... not even an evil dragon who used to be called Tumult. Your town's reputation for being polite is not a good one, and you have upheld that. I suggest you check your prejudice before you come to work next time, they can only cause trouble anyway."

Thomas just begins to enter the town with his friends when a blood stained man comes running up. At first Thomas is angered that his sword is bound and his ability to help this situation with it, but then the man utters the name Jurgen Strumjager and Thomas doesn't know what to think.

Thomas looks to Jurgen with a very curious look upon his face.

Trace and Radiant  d20+10=15 d20+10=19
Sunday February 23rd, 2003 12:42:11 AM

"Well well well. How have the mighty have fallen. I dont know about the rest of you but I dont plan on being insulted anymore. If this town that we have saved countless times wants to treat us in this matter then fine by me. Heck, even the stuck up mages in Hook City were better company than this. As for you two, I will not pay to enter as I am to retrive my horse and settle accounts I have outstanding in town and then big good riddance on last time to the town and never save it again. If you want you can follow me to make sure that I do what I have said but no peace bond will be set upon anything I own." Trace begins to move past the guards and a slap with the blunt of his sword on the backside of the guards will be a readied action if they move to stop him. (hit ac 15 and 19)

Sly Foxx and Luke 
Sunday February 23rd, 2003 11:19:53 AM

"Ahh! Come on Big Brother! We should visit the Fixers of Alimi, and besides I have a feeling we will be needed again, that means seeing the maidens again. If not then You and I will leave this town, But You Cook." Sly will give the guards their 3gp.

Luke stands beside Sly and growls at the guards.

A chance to be heroes again? (Back-up DM Greg) 
Sunday February 23rd, 2003 3:36:47 PM

As Shiraz draws his weapons and shouts his challenge to the guards, the older guard takes a firm grip on his shortspear, and steps forward, his own challenge evident on his face. But he stops short as the other members of the Southern Lights calm the minotaur down. The old guard again starts to move forward to bind the weapons, and then stops short again at Trace's challenge.

Suddenly, the younger guard reacts to what Sir Thomas says. "Wait, Sarge, they say they are the Children of Chaos! You remember, that group that knows the Fixers, and chased down those shapechanging raiders!"

The old guard looks at the party and says, "You're right, private! My apologies, fine sirs! Please realize that things have been in such a state of flux. There is no need to bind your..."

Suddenly, a bleeding man rushes up beside the gates, with his tale of a bloody fight, and maybe even a murder! Then the bleeding figure turns and runs back the other way. The old guard calls through the gates, "Lieutanant, call the gate watch! There is an attack outside the walls! Private Shenkor and I are going to see what is going on!"

He looks at the party and says, "What luck that you are here! I need your help! If you are indeed the heroes you say that you are, please come with me!" Then he and the younger guard chase off in the direction of the fleeing figure. The party can make out a number of guardsmen heading towards the gate from inside the town.

[OOC: Sorry about taking so long to post, but I really needed to see how the encounter at the gate would be dealt with by all the party before I posted.]

Sly Foxx and Luke 
Sunday February 23rd, 2003 6:53:21 PM

"Well there goes our rest, come on Luke we are needed." Sly turns to the rest of the party as he cuts the binding off his sword. "Well after the Red Wyrm we just off. this should be easy."

Sly takes off after the guards "what do you mean If We Are Indeed Heroes?" And Luke is right behind him.

Savin 
Monday February 24th, 2003 4:45:23 PM

Savin sprints after the man. He should easily catch him,(Unless the man is a high level monk :-)) "Sir wait! We will help out. You are injured. Let our priest heal you and then lead us to your family. It will only take a moment!"

Shiraz 
Monday February 24th, 2003 9:07:30 PM

Shiraz stops abrubtly at the mans words and tears off after him down the road,"If we are heros indeed?!" Shiraz attempts to move past him and ahead of him to prevent him from getting into any danger.

Sir Thomas  d20=3
Monday February 24th, 2003 11:43:43 PM

Being thoroughly confused, Thomas decides to follow the group slowly. He wonders how fate has it that the man's son bears the same name as their friend. He wonders how one minute the group is a threat, and the next it is not. He wonders how his friends can be so insulted one minute and denounce their willingness to help those in need, and the next be off after a bloody old man to show their willingness to defend. "Life is a curious thing ..." Thomas trails off.

With the horse shoes that Pryte now wears, he and Thomas should be able to chase down the man much faster than any in the group, but instead the pair ride in a flanking maneuver to prevent everyone from being caught in some of a trap. Thomas surveys the surroundings more than the actions of the group, though he's not really sure what he should expect to find. [OOC: With the increased speed of his mount, Thomas should get a pretty good view of a lot of area before much can develop.]

[Rolled 3 + 2 WIS = 5 Spot; however, he'd probably miss a charging elephant with that roll.]

Back-up DM Greg 
Tuesday February 25th, 2003 12:46:05 PM

[OOC: I am waiting for Jeff to post, since the image is being controlled by Jurgen...]

Trace and Radiant 
Tuesday February 25th, 2003 6:40:30 PM

Trace can only shake his head at the unfolding situation at hand. As he starts to make his way with the others he slaps Sir Thomas on the backside with his sword to get his attention. "I dont know about you but the lack of respect in this town is getting old. In fact I really shouldnt be supprised since this is how we are treated everytime we come back but none the less I still refuse to stand for it.

Jurgen and Vus 
Wednesday February 26th, 2003 3:19:05 AM

Beads of sweat roll down Jurgen's face as the full realization of what he has done comes to him. They were trying to get into the city and avoid the hassel of being "mere commoners", but what had happened was just a big mess. The intention was pretty decent and worthy. There was a saying that came to Jurgen's mind... The road to the Lands of Unrest is paved with good intentions. He wanted to help and do what was right, yet managed to make a bigger blunder out of it.

There were two ways out of it. Come clean with the truth and apoligize profusely. Or...

Jurgen, thinking quickly, had the man turn to Savin with a speed unnatural to almost all of the Noble Races. The illusion looked at him, with blood stained eyes and seems filled with a horror unlike any other most normal people see. He twitches several times and then speaks quickly. He strains himself, as if trying to get out too much at once.

"Madmen! Invisible madmen walk the streets to claim their victims! My son... yes... he was mad. Madder then most. But most would say too mad for me to see his madness, or that I was too mad for my own madness to see his!" He spits as he talks, laughing and seeming to ignore what should be pain from his bloody wounds. As the others get close, he falls to the ground and looks at Savin with the pleading eyes of one who was insane. His voice, now calm and slow, is shallow. He takes deep breaths between every couple of words.

"My son... Jurgen. He died and I lost him forever. They say a dragon attacked him, while he was brave and strong and wise and powerful... Oh my son. You are gone from me. And now, I am to be taken away as well." He puts his hands to his lips and kisses them, twice. "And with a kiss," He giggles incorherently, licking his lips. "I die!"

With that last utterence of 'die' he falls limp to the ground and in a small puff of smoke, disappears. All traces of him, gone into the oblivion of nothing and even his stench has disappeared.

Meanwhile, Jurgen sends a message to Vus to send the two of them straight towards Savin. And with a brief flicker, they both disappear from the front gate and reappear next to their speedy friend.

"Who was he? What did he say?"

Savin 
Wednesday February 26th, 2003 11:02:53 PM

Savin turns and prepares to defend himself from the crazy man. When the bloody individual starts to talk to him, he relaxes a little and then he listens to what the man is saying. "My son Jurgen...attacked by dragons...JURGEN!"
As the man disappears in a puff, Savin realizes something or someone is playing games.
He turns and gives Jurgen only to find the sorcerer right next to him.

He whispers, "All this to get out of paying a silver piece. You cheap son of a goat." Savin turns to the the guard running up and holds up his hands. "Sir something is strange. Either someone has cast an illusion to distract us all or I have seen some kind of spirit. Either way it is gone now. Let us pay our toll. I for one would love to buy a round of drinks."

Ilsidur 
Wednesday February 26th, 2003 11:31:50 PM

Ilsidur chases after the bloody figure, hard on the heels of the guards, and the fast-moving monk. (Thank the gods for his speed-enhancing boots). Hearing Jurgen's name, he knows something is up, but not being sure what, he bides his time, hoping that nothing terrible comes out of the rapidly unfolding scenario.

Back-up DM Greg 
Wednesday February 26th, 2003 11:52:44 PM

The two city guards, with the party in tow, chase after the bloody figure. Suddenly, the figure stops, turns, speaks of madness and a dead son, then disappears. The two guards stop in their tracks, stunned. They look at each other, and exchange puzzled glances, then look around at the party. The older guard says, "Well, that is most strange. Certainly beyond my ken. I need to report this to the lieutenant right away. I suggest you lot follow along, and you can back me up as witnesses. I only hope for your sakes that none of you had anything to do with that. Using magic against a city guard is a serious offence."

The guards and the party return to the gate, which is blocked by a number of city guardsmen. Also at the gate are two merchants leading a small cart and donkey, and a very strange sight: a man dressed in leather armour, with blue-tinged hair and some sort of white striping across his face. Standing behind the man is a VERY large bear, which the guardsmen are eying with some unease.

As the party arrives, a tall thin man steps forward, and says, "Report, Sergeant." The older guard details what has happened, including the almost-confrontation at the gate. A sardonic grin appears on the lieutenant's face. "Sergeant, I have warned you before to keep your prejudices to yourself. These obviously are the Children of Chaos, and they are to be treated with respect for what they have accomplished in helping our town after the Time of Change."

Then he looks over at the party and says, "Now, as for you, do any of you know anything about that 'apparition' that has caused such a commotion? The law is very clear about using magic to hinder a city guardsman in the performance of his duty." He gestures to the oddly painted man and his bear companion, "Also, would these two be with you? They certainly look like they belong with a group such as yours."

Ilsidur 
Thursday February 27th, 2003 12:07:00 AM

At the gate, Ilsidur moves up beside Jurgen, and whispers, "Son, you had better come clean. What could you possibly have been thinking? You are very brave, and carry tremendous power. You need to learn very quickly how and when to use that power. You also need to learn that lies and deception to cover an error only lead to your digging a deeper hole for yourself to climb out of."

Then Ilsidur moves up to Shiraz, and says, "Shiraz, in case you haven't noticed, you are VERY different. If you are going to react with threats and violence against every petty little man that refers to that difference in a negative fashion, the rest of us are going to spend a lot of time backing you up in a lot of useless fights. And Sir Thomas and Trace, you certainly didn't help anything with your attitudes, either. If you want to be known as heroes, you may need to let your head do a little more leading, and be less led by your heart and your ego."

"Now, friends, let's hope we can settle with these guards, and get to a warm meal, a cold ale, and a comfortable bed. Savin, I'm with you."

Shiraz  d20+1=11
Thursday February 27th, 2003 8:01:41 AM

Shiraz walks back to the gate shaking his head, and slightly smiling at what he has finally figured out was an illusion by Jurgen. Not saying much until Ilsidur berates him. "Ignorance is bliss, and in this town until acts of ignorance are treated the same way you would treat a puppy who piddles on the floor, they will continue. If you have a problem with my attitude towards a town that I have faithfully protected and served that has pointed, screamed, and degraded me I am sorry but I will no longer allow the people of this town to treat me this way. If you wish to allow them to act as such to you then that is up to you. I support Trace and his anger one hundred percent in this matter as well." Shiraz walks over and stands behind Jurgen placing his hands one on each of the sorcerer's shoulders.

Sly Foxx and Luke  d20=17
Thursday February 27th, 2003 8:28:16 AM

Sly let Ilsidur vent his vieus to Jurgen, when Jurgen was about to tell the captain of the guard his story, Sly puts a hand on Jurden shoulder, "Alright, Little Brother, Where do we sleep tonight? Nice soft bed? or A hay stack in the dungon? Please make it a good story." Sly winks at Jurden.

Sly walks to where this human is standing, the half/elf (Sly) raises his hand and show his tatoo in his palm, "Hail stranger, I'm called Sly Foxx and this dog is my pet Luke, would you like to break bread with us in side? Do you have a tatoo on you? And is this beautiful BEAR with you?" To the stranger's eye, the half/elf is about 4'11" tall weight about 124lbs at the most has redish hair and his eyes emeral green, by his side is a war dog, (who is trying to decide to sniff the bear).

OOC- Sly roled a 17 for Cha.

Peerimus and Yorrick 
Thursday February 27th, 2003 1:53:19 PM

The human is average height and weight, about 5'10", 170. His leather is well cared for, a beautiful polished oaken shield is on his back and a rather plain club at his side. The bear is rather enormous and wears an agate amulet on a simple leather strap about it's neck.
Peerimus turns to Sly and claspes his hands in front of his chest. With a slight bow, "A pleasure to meet you for it is you and your friends that brought me to this place. I am Peerimus and this is my friend Yorrick." At this point he reaches over and ruffles the fur of the bear around his ear. The bear grunts and cocks his head at the smaller animal then sits down.
"Your dog is quite magnificent Sly and I would greatly like to break bread with you and your other friends."


Trace and Radiant 
Thursday February 27th, 2003 2:39:50 PM

"Ilsidur, my sword and ego has gotten me this far and has yet to lead me astray. That is why we are in the group that we live. We stand up for what we belive in and if that means going toe to toe with so called city officals then we have done that before and came out on the better side. Let us finish this matter and go and get some rest before we head out again. I for one am glad we still have our place in Hook City. I think at all possible we need to use that place to rest if at all possible. They for example have shown some respect to our group." After his vent, Trace stands quite and waits for them to be sent on their way.

Savin 
Thursday February 27th, 2003 9:21:42 PM

Savin goes and bows to Peerimus and says, "Well met. You say my friends are the reason you are here? Why is that?" Savin holds up his hand and continues. "No don't explain here. Let us buy you a meal and talk at leisure."

Savin turns to the Lieutenant and performs another bow. "Lieutenant, I apologize for all of this confusion. You are more than welcome to join us at our meal. Forgive my friends short tempers. We have just battled and bested an evil red dragon. Our wounds were grievous and though they are healed leave emotional scars which take longer to heal than prayer and bandages will allow. May we enter your fair town?"

Jurgen and Vus 
Thursday February 27th, 2003 11:20:29 PM

His face beat red and cringed, Jurgen listens carefully to everything the guards state. He had made a little bit of a mistake. Now it was time for the second plan... Apoligize and hope they don't give a flogging. Floggings hurt a lot...

"Umm... Well. I'm Jurgen. Jurgen Sturmjager. A Child of Chaos and... I uh... happen to be very magically inclined. And... I created that illusion. It wasn't to make fun of you guards, or to stop you from doing you jobs. I just needed to distract you guys. My friend, Shiraz, was making a rather big mess and I didn't want things to get out of hand. My plan was to get you guys away from him, and then calm him down or take him away... Depending on what I had to do." He sighes and looks at the ground sheepishly. Then he inhales a few deep breaths and then continues. "And I'm ready to accept whatever punishment the city wants. Volunteer work or whatever else..." He really hopes that he doesn't face anything worse then that. Prison would be horrible! Well... Maybe not. He was fully capable of escaping some silly jail. Vus could teleport in, then take them both out. Or Jurgen could use his own magic... Still, he had done a crime and should pay the consequences. Even if he didn't like them.

Finally...through the gate (Back-up DM Greg) 
Friday February 28th, 2003 12:03:50 AM

The lieutenant smiles at the young mage. "Finally, level heads start to prevail. Young man, you obviously wield great power. Using it while acting rashly like today will surely get you and your friends in trouble. While you are in our town, please stop a moment to consider the results of your magical actions, before you cast your spells. There will be no punishment for your 'crime', other than a 25 gp fine for misusing magic while dealing with a city official. You can either give me the money, and I will write you a receipt, or you can pay it at the town hall sometime in the next 24 hours."

"It seems like some explanations are in order. Firstly, the city is collecting a gate tax from everyone entering the city: one silver piece for each person, 2 silver pieces for each beast, and 3 silver pieces for each cart or carriage. The money is being used to fund the reconstruction of the south wall and gate, that were damaged during the Time of Change. I expect that you all can afford that, and would be willing to pay. Secondly, the city was brutally attacked only a few days ago by a well-armed adventuring party, much like yourselves. As a result, the city council has decreed all medium and large weapons are to be peace-bonded. It may only be a symbolic gesture, but the populace seems to be a little calmer as a result. I will give your group this writ that will exempt you from the peace-bond order. I suggest that if you plan to carry your larger weapons around town, you stay together, so that the city guard don't bother you about it too much." He takes a piece of paper and writes a short note on it, then seals it with a ring he is wearing on his hand, and hands it to Savin.

Then he looks up at Shiraz, and says, "As for you sir, I assure you that the entire town has no intention of 'pointing, screaming at and degrading' you. Since this sergeant was acting under my command, I apologize for his comment, and his attitude. He will be dealt with, I assure you. Many of the people in town only have respect and gratitude for you and your actions. However, here, as in any town, you will find a few who cannot deal with anything or anyone different. I hope you will listen to the calmer heads in your party if you run into such a person in town. It is a serious offence to draw weapons and threaten harm, unless there is an actual threat to 'life or limb'.

Lastly, he looks over at the druid and says, "It appears that you intend to spend some time in town with this group. I have seen a few bears brought through the gates, but none quite so large, and usually they ar muzzled and on a leash. Please be aware that you are responsible for the bear's actions. Frankly, it would be much simpler if the bear was to wait outside of town, while you conducted your business in town. It is getting late, and you might have a very difficult time finding a stable that will take him in."

The lieutenant steps aside, and allows the party to pay the gate toll and enter Heranmar.

Ilsidur 
Friday February 28th, 2003 12:12:30 AM

Ilsidur steps forward, and pays the lieutenant 3 gold pieces. "I think this should cover all our entry costs. As my friend here has stated, we have just come through a very stressful period, and seen some terrible and wondrous things. What we really need right now is a meal, a drink, and a bed, in that order. I apologize also."

He turns to the leather-clad person and says, "Well met. I am Ilsidur Wayfinder, of the Southern Lights. I would be interested in hearing why you want to join with us. In return, let me tell you a story about a red dragon, deadly fire breath, and five witches missing various body parts. Oh, and nice bear, by the way. Do you ride him? I hope I never have to; I have enough trouble riding those silly horses. One day I am going to fall off and break my neck."

Then he heads off into town, looking for the nearest source of refreshment.

Sly Foxx and Luke 
Friday February 28th, 2003 7:40:18 AM

Sly walks up to the Captain, "Don't worry Shiraz, I'll pay for you." As he (Sly) hand the Captain the 3 gold coins, tell him (Captain), "Captain, Sir, Here is 3 gold coind for the repairs to the town, one for my friend here, one for me and one for my wonderful dog Luke here. Do you know what this dog did in that fight with that Red Wyrm? He attact the dragon and had it by the tail and never let go until the Dragom was dead. I'm telling you Sir, it's not every dog would face a dragon. let alone attack it!" Sly turns to the rest of the group and they are all walking towards a Inn, "I'm out of cookies, does anynody else have some??"

Peerimus and Yorrick 
Friday February 28th, 2003 9:46:53 AM

Peerimus hands the captain a gold piece and says "If you wish Yorrick to wear a muzzle or leash you will have to take that up with him. I am no more his keeper than I am yours." Peerimus proceeds throught the gate with the others.
"Ilsidur, well met and I would be most interested to hear of the dragon."
As almost an after thought Peerimus looks over his shoulder, "Relax captain he never wanted to enter the city anyway." Peerimus waves at Yorrick who stands on his hind legs to wave in return before sauntering back to the tree line.

Sir Thomas 
Friday February 28th, 2003 12:13:35 PM

Having endured the tongue lashing of Ilsidur, Thomas spends the next minutes thinking about his reaction. Upon reflection, Thomas does not feel that he was out of line. He made no offensive comments or actions, the only thing he did was let the guard know of the offense he had caused.

Thomas also watches as his friends qrgue about the proper reaction to such an offensive behavior, and then pay ten times the amount of money owed to the city for their passage through the gate. "That money will be put to good use I'm sure," Thomas thinks to himself.

Thomas, astride Pryte-Honos, enters the city with his friends. He sizes up the human that will join them for dinner, and quickly offers him a hand of welcome. "Welcome to our company. We are the Children of Chaos, and I am Sir Thomas Hurley of New Elenna." Having introduced himself, Thomas simply travels with the group to the inn under great anticipation of dinner and relaxation ... and especially a soft bed.

Trace and Radiant 
Friday February 28th, 2003 12:34:26 PM

Trace starts to move away from the others, "I will join yall at the inn in a moment. I need to go to the stable and pay for the upkeep of our horses that were left behind and then I will go to the catacombs to price our finds from the dragon. Hey Sly you want to join or just give me the chest to carry? After that I hope yall will have saved me a bottle of wine." If alone Trace makes his way into the city to take care of needed tasks. He first takes care of the payment at the stable and then heads to a leather worker to mend his outfit and armor. When that is taken care of he heads to the catacombs with the treasure in the very handy pocket sized chest.

Shiraz 
Friday February 28th, 2003 3:16:35 PM

Shiraz hesitates making sure his friends enter he city, then the large minotaur slips off not entering the city and makes for the treeline, muttering to himself.

Jurgen and Vus 
Friday February 28th, 2003 6:04:28 PM

Jurgen nods at the guard's knowing his mistake and how much of a problem he caused... And besides the point, it was going towards fixing the city. There weren't many noble causes these days. But, Jurgen didn't exactly have the money himself. Well, the group had just picked up a rather large sum of money. Not as large as the maidens, but still enough to give Jurgen a bit of spending money.. Quietly, he tapped Sly on the shoulder and whispered to him.

"I'm kind of broke... I spent all my money on the fight with Tumult. Could I just grab a hundred gold from what we got? I didn't exactly get anything when we fought him, so I figure I am owed just a little bit. And it's for a good cause." Providing Sly allows him to, Jurgen takes out 100 gold and gives 30 of it to the guard. "Here's what I owe, and then some. I want to see this city up and running as soon as possible, so this kind of thing won't happen again." He puts his hand out, to hopefully shake one of the guard's hands.

Then, he puts the rest of his money into his change-purse and sets off with the group. He waves his hair around and toys with his pony-tail a bit. It was strange. Two monthes ago, his hair was a dark black... Now it was a dirty blonde. Pulling out his dagger, he pressed it against the base of the pony-tail and continued thinking about it. Finally, he just draws it back and gets rid of it. Letting it fall to the ground, Jurgen sheathes his dagger.

"So? How do I look?" He shakes his head around a bit, getting rid of any little hairs. Then, he follows Trace, a smile on his face and some gold in his pocket...

"Oh! By the way, Peerimus... I'm Jurgen Strumjager. Last of my blood-line. I am a Child of Chaos, wielder of great magics... AND a bringer of the fifth age. All and all, I'm a pretty good guy. And this is Vus, my Blinkin' Hound familiar. He's a good guy too. He'll get me where I want and when."

Sly Foxx and Luke 
Friday February 28th, 2003 6:54:35 PM

Sly Foxx smiles at Jurgen as he takes out the small chest, open it, takes out the key and un lock it.The big chest appears at their feet, Sly opens the lid and tell, " Little brother! take what you need." Then Sly closes the chest, takes out the key, the big chest disappears and in Sly hand is the small chest. Sly hands over the little chest to Trace,"Here Big Brother, you know how to use it. By the way I was never that much a pain in the... neck as Jurgen. Was I??"

Savin  d20+7=25
Friday February 28th, 2003 10:18:50 PM

Savin sees the big minotaur slip away from the party and head back to the woods. A frown crosses the monks face. He hangs back as the party moves ahead and decides to follow his new friend back to the woods. He realizes that dying and being brought back to life must be hard to deal with. He doesn't think Shiraz should be alone at this difficult time. He will follow at a discreet distance unless the minotaur notices him. He will then jog up and join his friend.

Savin 
Friday February 28th, 2003 10:19:48 PM

ooc 25 was my spot check to see Shiraz leaving.

Jurgen and Vus 
Saturday March 1st, 2003 6:56:50 PM

[OOC: There we go. The links actually work now =) Sorry about that!]

Ilsidur 
Monday March 3rd, 2003 9:38:15 PM

Ilsidur watches the minotaur and the monk head away from town, and calls out, "I will meet you here at the gate tomorrow morning, if you are ready to come with us."

He turns and makes his way into town, shaking his head at the way events have turned out.

A night of R&R (Back-up DM Greg) 
Monday March 3rd, 2003 10:38:31 PM

Shiraz and Savin make their way back into the forest, for some reason known only to them. The bear follows in their general direction, as well.

The lieutenant hands a receipt to Jurgen for the 30 gold pieces, and the rest of the party makes their way into the town. They head directly to the nearest tavern, and order a huge meal, along with a few rounds of drinks. The celebration is somewhat dampened by their missing friends, but they make the best of the evening. The white-painted druid joins them, and they swap tales around the table.

After an evening of drinks, dining and stories, the party retires to bed, real beds, for the first time in days.

In the morning, the party meets for breakfast. Everyone has had a very restful sleep, but it turns out that everyone has shared a dream. All that anyone can remember is a forest glade at dusk, with a gentle tune playing, and lithe figures dancing just out of sight through the trees surrounding the glade. The feeling coming from the dancers is one of joy, but there is also a faint feeling of dread in the air as well.

[OOC: The intent is for the party to spend a little time in town, dealing with the treasure and perhaps purchasing some items. I will run the Catacombs here on this board, including the buying and selling. DM Stephen is watching, and will help me to adjudicate. Don't be immediately sidetracked by the dream; more on that is to come over time.]

Shiraz  d20=4 d20=4 d20=1 d20=2
Monday March 3rd, 2003 10:43:17 PM

Shiraz stops listening to the dwarfs words and turns slowly, "Maybe you too should decide if you are willing to support one such as I." Shiraz turns and continues his walk to the treeline, attempting to spot<DC 4> a fairly good spot to put up his tent and prepare his camp. Shiraz puts up his tent and spends the next hour gathering firewood and preparing his rations for the night, getting frustrated at his lack of progress in lighting a fire, <Wilderness Lore 4> Shiraz finally pours oil on the stack of wood and gets a nice fire started. Hearing nothing and feeling tired Shiraz turns in early for the night.

Sly Foxx and Luke 
Tuesday March 4th, 2003 7:02:49 AM

Sly is waken by Luke licking his face, "Alright I'm awake, I know you want your breackfast. But first I have to wash up and see if my clothes that I wash last night is dry?" Sly fells his clothes that was drying, but they were still a little damp. But he dresses himself in them any way.
Sly walks to the next room where Trace is sleeping, opens the door, Kicks the bed (And Sly don't care if there's a female in there or not) Tells Trace "When you go to the Catacombs BUY me an extra set of clothes, Please!" turns and walks out of the door, muttering all the way to breackfast "I'm sick and tired of wearing damp clothes first thing in the morning."
Luke is following Sly very closely because He knowns He's Going To Eat.

Peerimus 
Tuesday March 4th, 2003 1:08:41 PM

The early morning rays find Peerimus sitting on his heels looking at the sky and his hands rubbing dirt between them just outside of the inn. Wearing a simple deerskin tunic and a fox fur over his shoulders he studies the sky. To himself, "A blessed day." Reaching into a small pouch of wolf skin he removes a white paint stick and reapplies the stripe across his eyes and then rubs off the black replacing it with blue. With a deep cleansing sigh he stands straight and walks back indoors to meet his new companions for breakfast. Finding Sly's table he places an order for a pure meat breakfast and ale to wash it down. "Tell me of this dragon." He genuinely inquires.

Savin 
Tuesday March 4th, 2003 7:51:30 PM

Savin sees the minotaur making camp. He will grab an armload of fire wood and head into camp with a cheerful smile. "I much prefer to sleep under the stairs myself. Good friends sitting around a campfire could be very enjoyable. If you get that fire started, I will do the cooking."

Savin 
Tuesday March 4th, 2003 7:59:41 PM

ooc...I am on the road and forgot my laptop. I will try to find computers to post with but if I haven't posted by 8 pm est please someone post for me. Won't be home until Thursday

Ilsidur 
Tuesday March 4th, 2003 10:02:09 PM

Ilsidur rises early in the morning, and makes his way to the town gate. He waits for his friends, to see if they will appear. He will wait until mid-morning, and if no-one shows, he will return to the inn.

Either way, once he is back at the inn, he says, "Well, friends, who is going to deal with all this treasure? Do you want to play with it a little more, or will one or more of us bring it to the Catacombs?"

Shiraz 
Tuesday March 4th, 2003 10:03:36 PM

Shiraz nods at Savin but says nothing. Waking the next morning Shiraz yawns and tries to rub the sleep from his eyes but the dream keeps gnawing at him. "Good morning Savin," the taur says pleasantly, "I guess we should head to town, I know you wanted to see about upgrading some of your gear." Shiraz sighs and prepares to take down camp," Please do me 1 favor and keep Ilsidur away from me, friend or not his words have caused me anger and I do not wish to say anything I might regret." Shiraz walks to town.

Sir Thomas  d20=13
Wednesday March 5th, 2003 1:55:24 PM

Feeling torn between the two sides, Thomas decides to say nothing at first. It goes against his nature to allow friends to bicker in such a way, but he remembers when he and Trace were at odds (and when Thomas whooped him in the forest ;-)) and the group allowed them to talk out their differences. Later, at the inn, Thomas addresses Ilsidur in a logical way, "Ilsidur, I know you and Shiraz don't see eye to eye on this matter, but we won't be in this town long. I genuinely hope that once we leave you and Shiraz can work out an understanding." [Rolled 13 + 10 = 23 CHR check] Thomas then smiles and claps the dwarf on the shoulder to try to disarm and backlash from the dwarf.

Thomas genuinely enjoys the festivities with the group, but he feels that sense of longing to have all of the group together. It is a feeling that he knows he must live with, so he puts his feelings away on that issue and enjoys the evening.

Thomas wakes in the morning rested and ready to tackle the day. He decides to go with Ilsidur to the gate to wait for their friends ... there's nothing like having a welcoming party to make you feel welcome again.

After the return of their friends and breakfast, Thoams goes to have his gear maintained and/or replaced. He visits the temple of Domi and prays and tithes ... at least a small amount that he possesses. Thomas is not sure how much is necessary because he doen't have the first idea what he possesses in money. (I'll get a monetary number some other time. I'm on campus.)

Thomas then tries to find the Fixers, Holly, or Donk.

In town for the day (Back-up DM Greg) 
Wednesday March 5th, 2003 4:58:52 PM

Ilsidur and Sir Thomas meet Shiraz and Savin at the gate. Shiraz and Ilsidur studiously ignore each other. There are two new city guards checking all entrants, and they charge Savin and Shiraz 1 sp each as the entry tax, wishing them a good stay in Heranmar.

The party joins up at the inn, and decides what to do for the day.

[OOC: Please post what you plan to do for the day, as Clay has done with Sir Thomas.]

Ilsidur 
Wednesday March 5th, 2003 5:02:09 PM

Ilsidur asks Sly, "Since you are carrying the chest, do you want to come with me to try to find the Catacombs? It might make sense for all of us to go together. I am sure we all have better uses for this money than as a boat anchor, or as a target for thieves."

Ilsidur plans to go to the Catacombs, and deal with the treasure.

Sly Foxx and Luke 
Wednesday March 5th, 2003 6:54:38 PM

Sly is about to answer Peerimus, when Ilsidur comes to the table and ask for the chest. Sly turns to Ilsidur, "Sit with us Ilsidur and have breakfast with us. Trace said that he was going to the Catacombs today and ask for the chest. So we chose what we want, and sell the rest. We can even let Peerimus here chose something for himself? Would you like chose something? If you like we'll either wait till Trace come to breakfast or I'll go up and get the chest.
You know some of the treasure has been taken already you know. I always wanted to have a Mithral chainshirt. Now I can cast my magic with out fear of failure."
Luke finishes his breakfast and will follow Sly, for just a chance of getting a cookie.

Shiraz 
Wednesday March 5th, 2003 9:58:53 PM

Shiraz doesn't stiffen up at the sight of the dwarf until he pointedly ignore him,"Okay," the taur mumbles to himself as he pays the entrance fee, not even grumbling about that. Shiraz walks over to the druid,"nice bear well met a I am Shiraz and I am told that I need to calm down. Who are you again?"

Jurgen and Vus 
Wednesday March 5th, 2003 10:10:47 PM

After a long night of drinking, story telling and merry measure, Jurgen finds himself rather exausted. Every so often he blinks rapidly to make sure that he's seeing things right. He'd never had more then a tiny sip of ale in his entire life.

"Never... again." Jurgen spends the first few hours of morning just lying around, eating a bit of breakfast. Finally, after the headache wears off, Jurgen finds himself looking for the rest of the group. After a bit of cleaning himself up, he joins the group.

"Uh... Hey everyone. Sorry about last night and all. I don't exactly remember, so I'm a tad worried." He grins widely and stretches out, leading the group to the Catacombs... Well, leading them around a bit, until he finally gives up and lets someone else take him there.

Trace and Radiant 
Thursday March 6th, 2003 2:10:30 AM

Trace makes his way down stairs and with black under his eyes and glowing red nose from too much rubbing. "Here Sly, take the chest back. I am afraid someone else will have to do this task, I feel horrible. Pick me out something good will ya." Trace rubs his nose again and grabs some fruit and fresh elven oj and heads back to bed to rest for the day.

(ooc: sorry I feel like heck, too tired to do more than just simple post.)

Sky Foxx 
Thursday March 6th, 2003 8:16:40 AM

"Alright then, I'm sorry to wake you that way." Sly opens the small Ivory and Gold Chest (no bigger than a snuff box)taking out the small silver key and inserting it in to the small keyhole"PooF!" A big Ivory and Gold Chest, Sly opens it for all to see, the all the magic items (including the chest) still glow of magic.

"I remember waking up the day after the battle with Tumult (the Red Dragon) to find next to me 14 gems, 137 gold coins and this tiny chest. When we open the chest this is what was in the chest: 36,00gp, 2,000pp, 30 assorted gems(not counting what was laying beside Sly).
Art Items (none magical):
Brass Mug with Jade Inlays, Jeweled and Gold Crown, 5 large Spools of Platinum Thread, An Ivory Pan Pipe and a Woolen Tapestry.
Magical Weapons and Armor:
Short Swort, Mithral Chainshirt (which Sly is wearing), 14 Potions, 13 Scrolls, 2 Rings and a wand.
Wonderous Items:
A clear empty Bottle with a cork, a colorful Bottle with Decorated Stopper (never opened), a single Glove, a pair of Leather Gauntlets, Rust colred Bag (Sly thinks some one got this one and it's a Bag of Holding), Deck of Cards, Reptile-Skin Belt, A Wedding dress (makes the wearer look beautiful), Dark wood Mask with Elven Face, Pair of goggles with Lenses from base of Wine Bottles (Made Shiraz love every body he look at), a hair brush (with Luke's Fur on it), and a Portrait Painting."

Sly looks up and ask "anybody want any thing before I close it? Oh! those bag of gold we also had taken, the Maidens have taken from us as a donation to the Cause."


Peerimus 
Thursday March 6th, 2003 10:18:12 AM

Peerimus tilts his head at Sly's offer and then shakes it slowly. "I did not slay the beast. If allowed to go with you and your's Sly, I will have others treasures to share."
The druid looks up at the Taur Towering over him, "His name is Yorrick and I am Peerimus", then clasping his hands parallel to his chest agian and with a slight head tilt, "an honor".
After breakfast, Peerimus will go with Sly about his day.


Trace and Radiant 
Thursday March 6th, 2003 1:58:55 PM

Trace calls down from his room upstairs, "I am interested in the leather gauntlets! Cough Cough snifffffff!" Trace rolls back over pulling his blanket over his head.

Shiraz 
Thursday March 6th, 2003 4:03:51 PM

OOC Last post until Sunday for me my computer is going into the shop for upgrading.

Shiraz looks over at the druid,"I see you already travel with a different type of companion, we should warn you that people her take offense at that that is not normal." Shiraz turns to Sly,"I might want something from the dragons wealth, but I would like to have it identified first."

Savin 
Thursday March 6th, 2003 4:35:33 PM

Savin listens to the plans to have things identified and agrees. I don't think we should sell anything untl we know what thing are. Someone might want to keep things." He elbows Shiraz and adds, "I know Shiraz wants to keep the wedding dress. Not sure if he can where white though." Savin quickly moves away from the minotaur expecting a playful swat.

Off to the Catacombs (Back-up DM Greg) 
Friday March 7th, 2003 12:21:23 AM

The entire party (except for the sick Trace) decides to make their way to the Catacombs to deal with the treasure from the dragon's horde.

The bartender volunteers directions, and the party heads out the door after breakfast. Following these directions, the party ends up in front of a small doorway at the end of an alleyway. Even before anyone can knock, the door swings open, revealing a flight of stairs leading down. The party descends the stairs, and enters a low-ceilinged room (Shiraz needs to bend over, and anyone over 6' tall needs to watch their head on the rafters). The room is empty except for a counter, at the far end. Behind the counter is a curtain, covering a doorway. A high-pitched voice humming a simple tune can be heard from behind the curtain.

Suddenly the voice stops, and the curtain is pulled aside by a middle-aged male gnome. He smiles when he sees the party, and steps up to the counter. "Well, well, clearly a party of adventurers, come to buy and sell. Where are your sacks of treasure? What have you got to show me? My name is Salimar, and I welcome you to this branch of the Catacombs, the most famous shop in all the Wold!"

Sly Foxx and Luke 
Friday March 7th, 2003 8:18:46 AM

Sly around to the end of the counter (where's a space between the wall and the counter)where Sly takes out the Little Ivory and Gold Chest (so small that it fits in the palm of his hand). Opens the lid, takes out the silver Key and insert it in to the keyhole of the Chest.
"POFF!"There at every body's feet is the Big Ivory and Gold Chest with a silver key sticking out of the chest keyhole. Sly opens the chest and there, to all can see are:
36,000 Gold - 2,000 Platinum - 44 Assorted Gems

Art Items (non magical):
Brass Mug (with Jade inlay) - Jewelled and Gold Crown - 5 Large Spools of Platium Thread - Ivory Pan Pipe - A beautiful Woolen Tapestry.

Magical Weapons and Armor:
Short Sword - Mithral Chainshirt (which Sly is wearing)

Potion, Scrolls, Rings and Wands:
14 Potions - 13 scrolls - 2 Rings and a Wand.

Wondrous Items:
A clear empty Bottle with a Cork
A colorful Bottle with decorative Stopper.
A single Glove
A Pair of Leather Gauntlets ( Trace want them)
A Rust colored Bag
A Deck of Cards
A Reptile-Skin Belt
A Wedding Dress(makes wearer most Beautiful)
A dark Wood Mask with a Elven Face
A Pair of Goggles with Lenses from base of Wine Bottles (made Shiraz love and kiss every he look at)
A Hair Brush (with Luke's fur on it)
A Portrait Painting

Sly looks at Ilsadur, "I even put my own 14 gems in there, Oh! Shiraz, is right lets idemtafy the the treasure first, Then we choose and sell."

Sir Thomas 
Friday March 7th, 2003 8:48:44 AM

Thomas accompanies the group more as a formality than because of a true interest. Thomas really only cares how much of the money is his so he can give a sizeable portion to the church of Domi. While the group waits on the identification of the items, Thomas looks around the catacombs for a new razor and some new clothes ... maybe some trail mix to take with him on the road or something nice for Pryte-Honos. Just a little browsing for the young paladin.

Jurgen and Vus 
Friday March 7th, 2003 9:39:37 PM

Jurgen grins at the sight of the man in the Catacombs. Gnomes were wonderous creatures. Filled with life and joy and happiness. Unless they weren't, in which case they wouldn't be. But of course, this one appeared to be.

"Why hello Salimar. I am Jurgen Sturmjager, one of the most famous adventurers in the entire city! Although not many know me by name, instead they know me by my group. The Children of Chaos. Perhaps, just perhaps, you've heard of us." He gives the gnome a wink and stretches his arms out.

"We'll want all of these identified, the magic ones that is. I'd be more than willing to identify them along side you. We'd pay for the scrolls of course, but it would just be faster. Don't you think? I sure to. I tend to think quite often actually. It's a rather entertaining thing to do. Thinking that is, not just doing it often. Although thinking often is... Oh. I'm sorry. I didn't mean to ramble..." He blushes and looks down at his feet, embarassed that he made himself look like a fool in front of a gnome.

Savin 
Friday March 7th, 2003 11:59:32 PM

Savin rolls his eyes at Jurgen and finds a seat in the store. He is seen murmering to himself while trying to rub off the tatoo on his arm.

Peerimus 
Saturday March 8th, 2003 4:38:45 PM

Peerimus steps to the side and tries his best to stay out of everyone's way. Folding his arms in front of him, Peerimus looks quickly about in these low cramped quarters.

At the Catacombs (Back-up DM Greg) 
Sunday March 9th, 2003 10:50:01 PM

Salimar's eyes light up at the sight of the magical chest. He says, "Well, well, I haven't seen one of those in years! Don't lose the little chest, or you'll never get the big one back. Why, I remember one time, when I was much younger, our party found one of these chests, and lost it again when we fought that group of ettins, and ended up in the Lake of Fire, then we met those salamanders, watch yourself around those, they get really hot..." He rambles on while looking through the contents of the chest.

"OK, first we'll see about these gems, while you spread the other items out on the counter here." He points to the counter behind him, then snaps his fingers. A jeweller's loop appears in one hand, and a piece of black cloth appears in the other. He places the cloth on one corner of the counter, and then pours the gems out on the cloth. He picks up each gem and looks at it through the loop. "Let's see now...this looks like a matched set." He points to the gems from the dragon's hoarde. "They are worth about 275 gp each. I can give you ... 8250 gold pieces for the lot of them. These other 14; I'll get to them in a few minutes." [OOC: Ceil, where did you get these gems? Do you know how much they are worth? Stephen, do you know anything about them?]

Then he turns to the rest of the items that the party has spread across the counter. He mumbles a few words and passes his hands across all the items. He sorts them into two piles: one contains the magical items, the other contains the mundane items.

"While I tell you about these," he says, pointing to the mundane items, "why don't you tell me what you might know about the magical items? It might make the identification easier."

"Now, this brass mug is worth 250 gold. This pan pipe is worth 150 gold, but it would be a great gift for a bard, if you know of one. The old tapestry is worth 350 gold. This lovely jewelled crown is worth 1500 gold. It is especially well made. And these spools of platinum thread are worth 350 gold each; total 1750 gold for the five of them. I know someone who can use them in making some magical cloaks."

"So, what can you tell me about these magical things? My services don't come cheap, you know. I charge 20 gold to identify each potion, 25 gold for each scroll, and 125 gold for each magic item."

Shiraz 
Sunday March 9th, 2003 11:29:32 PM

Shiraz sits next to Savin. "I would like to thank you for coming to stay with me, my mother told me once to try and hold my temper. I suceed most days but occasionally...' the taur lets his voice trail off.

Sly Foxx and Luke 
Monday March 10th, 2003 4:38:28 AM

"Well Sir, After the fight with the Red Wrym, we got our dead out along with the treasure for the Maidens, for their Ceremony. We also brought out a lot of gold in bags of holding, we found in the cave. Needless to say we were all very tired, we rested and fell asleep.

When we awaken from our dream of the Madiens, they had taken the bags of gold worth about 10.6 million gold and our dead comrads were one again alive. I was one of the first to wake and next to me was these 14 gems, some gold pieces and this Little chest. I open it's lid, found the Key, and open the little chest. POP! Appered this big chest, the content is on your counter.
OH! Yes! there was a Mithral Chainshirt which I would like you to tell me if It's a Elven made, I already know it is magic."

Sly turns to the rest of the party, "I have not herd the music since Utiva left us, Oh! so long ago, how about we give the Ivory Panpipe to Peerimus?"

Sir Thomas 
Monday March 10th, 2003 12:35:02 PM

Still relatively disinterested in the workings of bargainings and identification and such, Thomas continues to browse through the shop. He does keep his ears open to what is going on at the front with Salimar the gnome, but he does not interject in the affairs unless something strikes him as blantantly amiss.

Peerimus 
Monday March 10th, 2003 1:23:49 PM

At the mention of his name, the man's head snaps about in Sly's direction, but his face quickly calms almost as if he suddenly remembered where he was. He manages a weak smile at Sly and raises his hand in acknowledgement. "You are very generous and I am thnakful, but I'm afraid right now I need to excuse myself to get some air." Peerimus claspes his hands before himself and with a nod turns and goes back upstairs.

Savin  d20+5=13
Monday March 10th, 2003 2:34:43 PM

Savin smiles up at the huge minotaur. "My master at the monastary was very wise. He told his students that anger only gets in the way in life and is non-productive. It is good that you are working on this. You are welcome for my company. I realized that you were hurt by reactions of the guards and some of our own. I just wanted you to know that you are appreciated and cared for."

Savin pats the minotaur on the thigh. He stands up, glides up to the counter and takes the pan pipes. He will play a quick tune on them and say, "Please don't sell these or give them away. I would like them as part of my share of the treasure. I will keep you entertained around the camp fire with them."

Trace and Radiant 
Monday March 10th, 2003 3:20:12 PM

Trace coughing and sneezing makes his way out of bed and downstairs to the bar. He rolls a gold coin up on the bar with much effort and orders, "Can I have some soup and bread please, and anything else that will kick this cold."

Jurgen and Vus 
Monday March 10th, 2003 10:51:39 PM

"Well, I can say little on the items. I know that they were pretty fun to play with, other then that... Nay. The painting is just a little dragon that breathes real fire. It hurts, just a tad." He rubs his nose softly, but smiles as he does so.

"I cannot remember how expensive identify scrolls are, but if they are cheaper then your services, no offense, but we'll buy some of those. We need to save as much as we can, being an adventurer takes a rather hefty sum of gold from your purse... Otherwise, Identify them at will, then we will decide which to sell and which to keep. Providing the group wants to do anything at all..."

[Sorry for such a pitiful post. I don't have much time to do anything, school work and sleep are all contributing factors. Worry not, I shan't let this ruin me]

Ilsidur 
Tuesday March 11th, 2003 6:57:36 PM

Ilsidur listens to what Savin has to say to Shiraz, and realizes that the monk is refering to him. He approaches the minotaur, and says, "Shiraz, I am truly sorry if anything I have said offended you. I was worried that the scene at the gate was going to turn into a deadly encounter, but I guess what I said didn't help at all. I value your friendship, even though I have only known you a short time. Sometimes I get a little over-zealous in my attempts to keep the young ones in line. Like I said at the gate, I would back you in any confrontation, but I just didn't think that petty guard deserved the time of day, never mind a thrashing. Either way, I apologize."

"And as for these items, I figure we get them identified here, and we can each claim whatever interests us. If no-one claims it, we can sell it and split the money. Sly, I presume you have claimed the mithril chain mail, and Savin, you want the pipes. These other items don't interest anyone?" He turns to the gnome and says, "Please continue."

The identification continues (Back-up DM Greg) 
Tuesday March 11th, 2003 7:26:07 PM

Salimar takes the scrolls and leafs through them. He separates out six of them and places them on the counter. "These scrolls are divine in nature, and I cannot do anything with them. I suggest if you don't have anyone that identify them, you take them to the church, and ask for their help. As for these other ones..." He speaks a few arcane words, and looks at each scroll in turn. Then he faces the party and says, "In order, you have Mage Armour, Colour Spray, Slow, Knock, Charm Monster, Invisibility Sphere, and Telekinesis. Each scroll is cast at the lowest level possible."

He makes his way into the room behind the curtain, and returns wheeling a cart covered in alchemical apparati. He says, "The charge for each potion is for my time, and the ingredients that I need to use to identify them. I assure you that my fee is reasonable." He proceeds to take each potion in turn, and decants a tiny portion of each into a small vial. Faster than the eye can follow, he runs each vial through a series of tests, and states his result for each potion to the party. "The first three potions are the same: Cure Moderate Wounds. The next two potions are also identical: Cure Serious Wounds. Then: Aid...Glibness...Jump...Enlarge...Cat's Grace...Speak With Plants...Blink. The last two potions are also identical: Neutralize Poison."

He looks up at Jurgen through the cloud of smoke that has formed as a result of the potion identification, and says, "So far, my bill is 455 gold pieces. My fee for identification of the magic items includes the pearls that are needed for each spell cast, so the cost is also reasonable. Do you want me to continue?"

Sly Foxx and Luke 
Wednesday March 12th, 2003 4:46:46 AM

"Yes Sir, you have 2 rings, a wand and a short sword, The reason I would like the Mithral Chain Shirt identifed, I would like to know if it's was made by Elves. You see! to me it makes a differance between having a 10% failure or a 0% failure when I cast a spell in the armor." then Sly turns to Ilsidur telling him "Ilsiduur my friend, I wanted to give the Pan Pipes to our new Bard, but I did not know when Savin had taken them, that he could play them or any other musical items."

Shiraz 
Wednesday March 12th, 2003 8:33:45 AM

Shiraz looks over at Savin, "I am also sorry for any misunderstanding my short natured friend, in the future I will also try to remember to curb my honor driven ways." Shiraz smile broadly at the dwarf, and extends his hand to the dwarf. "As for any items, though the potions and scrolls are very nice, I am most interested in the actual stuff so to speak, weapons, sheaths and such."

Jurgen and Vus 
Wednesday March 12th, 2003 9:43:20 PM

"I know that this ring," He pulls off the one he was testing previously, "is of Feather Falling. We don't particularly need it identified, but we would like you to identify all the other magical things. I'll just give you the details that we do know about them. We know nothing of the short sword, nor the mithral chainshirt, but I believe that Sly will be disappointed unless it's covered in magic." He winks and continues on. "The other ring, I believe I tested it to no avail. The wand, I can't wait to see what is in that wand! We didn't open the clear empty bottle with the cork, or the colorful bottle with a decorated stopper. We have a single glove, but it appears to be just a glove. Two leather gauntlets that do something or another. A rust colored bag... We don't need you identifying it. Sly found out that it was a bag of holding, if I'm not mistaken. A Wedding dress that makes the wearer look like a beautiful bride... I've gotten most of the make-up off, right?" He rubs at his face, trying to get rid of it. "Then there is this Deck of Cards, Reptile-Skin Belt, Dark wood Mask with Elven Face. We have Pair of goggles with Lenses from base of Wine Bottles, which make whoever looks through them infatuated, I believe. A hair brush, we rubbed it on Luke but nothing happened. Finally, a Portrait Painting of a dragon. It's just an animated thing though."

He puts each one on the counter as he talks about it, grabbing up the identified scrolls and stuffing them into his scroll organizer. "If any of you want one of these, let me know. I think Sly is the only other one who can use them, but let me know."

Savin 
Thursday March 13th, 2003 12:10:40 AM

Savin listens to the conversations around him and is happy with the way they are going. He is glad that his friends are making peace. He hates seeing the group in discord. His mind drifts thinking about the different magic items that might help improve his fighting skills.

Sir Thomas 
Thursday March 13th, 2003 9:09:27 AM

Having collected all of the items he wants, Thomas stops browsing and goes to stand with his friends. He sets his items on the counter away from the magical dealings and sticks his nose into the occurances.

Ilsidur 
Thursday March 13th, 2003 6:33:21 PM

Ilsidur holds up the shield with the dwarven face towards Salimar. "When I first picked up this shield, is held another face, that was grimacing. It has gradually changed into a dwarven face. Can you tell me what that is all about?"

Now, for the interesting stuff... (Back-up DM Greg) 
Thursday March 13th, 2003 7:11:05 PM

Salimar reaches under the counter and pulls out a sheaf of papers. "These are my identify scrolls; thus the fee that I charge you."

"Now, lets have a look at these weapons and armour:"

"This short sword is a plain old garden-variety +1 short sword."

"This mithril chain shirt is a +2 set. Sly, I can't tell if it was made by elves or not." [Ceil, use the rules for a mithril chain shirt in the center of the right-hand column of page 182 in the Dungeon Master's Guide. If you don't have access to that book, send me an email.]

"This large steel shield is only +1, but seems to have some other power attached, that causes the face to change..." [OOC: Stephen, can you fill this part in?]

He reaches for the large sword handle in the tiny scabbard, and starts to pull the sword out. He pulls out about 3' of the sword, and the entire thing drops from his hand. "Here, I need a hand with this." The party helps him pull the sword out to its entire 18' of length, and the gnome says, "Well, it seems we have two different magic items here. This sword is a +1 Gargantuan long sword, much too large for any of you to wield. The scabbard is a scabbard of holding, and will hold any size blade, making the blade appear only to be as large as a dagger. You can see how it works."

"You say the first ring is a ring of feather falling, so I won't identify it. The other ring is going to be very usefull to you, since it is a ring of invisibility!"

"The wand is a wand of dispell magic, with 1, 2, 3, ..., 30 charges remaining."

"The stoppered bottle is a Bottle of Air."

"The single glove is a Glove of Storing."

"The multicoloured bottle with the decorative stopper...I am not sure exactly what it does. [OOC: Help, Stephen.]

"This wedding dress makes the wearer perfect for her wedding day. I'm sure if any of you tried it on, you must have looked most comical."

"The ferret turns into some sort of male wonder-ferret when it is rubbed, attracting female ferrets from miles around, and then mating with them. The females should disperse over time. I am afraid that the figurine is yours to keep, it has a very minor curse."

"You say you know what is up with the picture, so I won't bother with it."

"The lizard skin belt...again, I am not sure about. [OOC: More help Stephen.]

"These leather gauntlets are Gauntlets of Ogre Power."

"WAIT! Sly, don't give me those cards. I remember seeing a similar set many years ago, and I know that they lose their enchantment as soon as they change hands. Sly, I am afraid that they are yours to keep, as long as you want them to remain magical. I can't remember exactly what they do." [OOC: Stephen?]

"And as for that darkwood mask, I don't think that you want me to have that. In fact, I am sure that you will want to figure that one out on your own, won't you?"

"So, my total fee so far is 12X125 gp plus the earlier 455 gp...1955 gp in total. If I can figure out what the other items do (the coloured bottle, the lizard belt, and the cards), I will add those identifies to the fee as well.

Sir Thomas 
Friday March 14th, 2003 1:20:11 AM

"None of that really interests me you guys. Do with it what is fair and for all of our best interest. However, I would like to take some of the money in order to donate it to the temple of Domi. I am honor bound to do so. What is my share of the money? I'll take 10%, plus a little more for these items I have collected."

Thomas is buying a new razor, a bar of soap, an entire set of new clothes (shirt pants, socks, underwear, etc), new gloves, 2 weeks of trail rations, a treat (nicely tasting snack) for Pryte-Honos. Nothing major.

Sly Foxx and Luke 
Friday March 14th, 2003 7:44:13 AM

"Oh! what a prize, that mithral chainshirt (+2) is stronger than I thought. Good that means that I take only a 10% spell failure. You know people, this little Statue of the Farret can come in handy. I know of a couple of times when we were in a pinch and could have used a Good distraction. As for the Cards, we had a set of just like these when we were in Hook City. We found them in our belongings. I think Ilsidur had those. they really came in handy.
Sir Thomas is right, we should choose, buy what we want and go on to our next adventure. I myself want soap, new set of clothes (shirt, pants, more underware), maybe a helmet, 2 week worth of trail rations and some beef jerky for Luke." Sly smiles and pets Luke.

OOC:Sly's AC is now 20.

Savin 
Friday March 14th, 2003 3:45:23 PM

Savin gives sly a dark look. He turns to the shopkeeper and asks, "Curse? What sort of curse does this statue carry? Right now I am holding onto the statue, but Sly rubbed it. Who is cursed?"

Savin turns to Sir Thomas. "My friend. Maybe you should donate the wedding dress as part of your tithe. I can't think of a more apporpriate place for a wedding dress but at a church. It could be joy to 100's of brides if shared."

Savin fingers the mask on the counter. "Why do you say that you shouldn't identify the mask? Does it have some special ability or do you suspect it to be something that attaches itself to its wearer?"

Trace and Radiant 
Friday March 14th, 2003 4:48:30 PM

Trace walks into the shop where the others are. "Well all I need was some rest. I feel much better. I see yall have taken care of everything. Do I still have first dibs on the gauntlets?" Trace wonders around the store for some fresh clothes and rations.


Peerimus 
Friday March 14th, 2003 6:09:33 PM

AS Trace walks by Peerimus smiles, "it was feeling a bit crowded down there, so I thought I would enjoy the sunshine and wait up here."

Jurgen 
Saturday March 15th, 2003 1:50:35 AM

At the mention of a ring of invisibility, Jurgen quickly grabs it. Not that he'd take it from the group, but because the group didn't seem to want it. And imagine the fun he could have with such a ring. He'd be the ultimate night watch! He could play the most amazing prank! He could hide when he needed to... Oh. Yeah. That's right. He wasn't going to hide any more. He was going to face his problems like Domi gave him the courage to. This ring, although powerful, would be useless to the group unless they had people who could hide and sneak very well. Too bad. Wait a minute! Jurgen could do all that stuff! He could use the ring to hide, then cast a spell then hide again. It wouldn't be cowardly, because he was helping the group and making sure that he stayed alive! "Ok. So we'll trade the Can I assume the same for the short sword and the Gargantuan long sword, along with it's scabbard of holding? I'd say someone should take the ring of feather falling, since it is so cheap."

Jurgen grabs up the Glove of Storing and quickly puts in on, as well as the wand of Dispel Magic. Both were very useful to him and as such, they would be useful to the party.

"Just take what you want and leave the rest up to me... And tell me what to pick you up at THE catacombs."

[OOC: Ok. If anyone wants something, speak up. It seems like you don't want anything at all! Come on! This is treasure from a dragon. I'm up for keeping a lot of it. But if all you want is the money, then fine. We can trade it all in... But I dont' see why! Jurgen's never had any magical items, really. He's had minor things, but nothing major like such. So, I'd like to play with them if I can. Unless you don't want me too... Whichever...]

Sly Foxx and Luke 
Saturday March 15th, 2003 9:44:06 AM

"No, I don't think the curse is on you, but on me. Savin you rub it to play a prank on me, BUT you see I'm the on who handle it first, but after the prank the statue came back to me. Just like the Cards I handle them first. So don't worry.

Your right I think I'll take the brush for Luke, after all he did fight along side of us. Also I'll take the scroll of Invisibility and the two potion of neutraliz Poison. Then I'll be ready for our next adventure." Sly shivers as he thinks of the one that got away??.

Sir Thomas 
Saturday March 15th, 2003 4:23:51 PM

Thomas simply smiles at Jurgen's desire to snatch up everything. Thomas sees his friend's actions as enthusiasm rather than greed, but he still feels the need to clear the air. "Jurgen, those things will be useful in your hands, so your possession of them is fine with me. I just want you to know, I am trying to save enough money for a holy sword from my god and the meaning of my life Domi. None of these items will benefit me or this group if I claim them, so I will pass for another day when we come across something that suits me more. Till then, I'll just be happy with enough money to tithe properly and the rest can sit in the bag of holding.

"Does anyone have an objection to me donating the wedding dress to the local temple of Domi?"

Shiraz 
Saturday March 15th, 2003 11:48:21 PM

Shiraz looks at his friends then nods at Jurgen, 'As Sir Thomas said take as you need, the wand and the glove of courseit yours, just as the gauntlets for Trace. As to the wedding dress, yes Thomas I have no problem of you donating it to the temple, they handle those sorts fo things." Shiraz turns to the counter and looks at the items the party has picked up, gently handling the items one at a time the minotaur finally picks up 4 items ,"I do like the ring of invisiblity, with one such as I some times my size is distracting, the mask,I know not what it is but it has been arousing my curosity, the lizard skin belt as my current belt is starting to get a bit worse for its wear, and the scabbard of holding." Shiraz looks sheepishly at the others, "I dont need them all but those are the items that are most interesting to me." Shiraz turns to Sly," I think we also need to keep the chest."

Oops (Back-up DM Greg) 
Sunday March 16th, 2003 3:03:41 PM

[OOC: Apparently, I was not supposed to run a 'franchise branch' of the Catacombs on this board. So, let's pretend this was the party meeting with a local hedge-wizard to get the items identified. If you want to sell them, buy anything else, or to find out what the unknown items are, you will need to take them to the REAL Catacombs. Sorry about the mix-up.]

Savin 
Sunday March 16th, 2003 4:47:59 PM

Savin sees his friends asking for the things they want and adds, "The weapons and armor I can't use. I already have magical gloves, so I can't use the glove of storing. I have skills in keeping myself hurt from falling, so the ring of feather falling should go to someone else. The ring of invisibility is nice and I wouldn't mind having that. I have my belt of giant strength so the guantlets of ogre power don't interest me. Don't know about the mask or the belt. You good friends chipped in and bought me the belt of giant strength when I first joined the group. If you want, I can count that as part of my treasure. My master taught me to be fair and honest."
Savin momentarily fingers the magic brush and then picks up the mask with the elven face. "I don't think anyone has tried this on. I might as well since we can't get it identified." If no one objects Savin will tie the mask on and see what happens.

Ilsidur 
Sunday March 16th, 2003 6:02:18 PM

Ilsidur also smiles at Jurgen's antics. "Great, just what you need, Jurgen! A ring to make you invisible. Now how am I supposed to keep an eye on you!"

"Sir Thomas, I have no objection to your donating the wedding dress to the temple. But I remember one of us looking very cute in it earlier. Are we sure that we want to give it up? That person might want to claim it."

"Of the items that we have identified so far, I am most interested in the shield. It seems to already look like me."

Salimar says goodbye (Back-up DM Greg) 
Sunday March 16th, 2003 7:11:16 PM

Salimar smiles and nods at the party as they divvy up the treasure. "I agree, a dragon's treasure is to be used, not sold for scrap. Well, I am afraid that I have given you all the information that I could. If you want more, you will need to find the store called the 'Catacombs'. As I said before, my fee is 1955 gp; I presume any party that has vanquished a dragon can afford that pittance! Now, if you will settle up, I feel a little tired. Casting all those scrolls takes a bit of energy, you know!"

Sly Foxx and Luke 
Monday March 17th, 2003 5:16:21 AM

Sly watches Salimar depart, waves at him as he disaperes.
Sly take another look at the shield in Ilsidur hands, "you know I think I heard of this kind of shield, mind you this is only rumors now. But it is magic, but it shows the portait of it's owner. The shield considers you it's owner."
Sly turn to Savin with admeration in his eyes, "Friend, we as a group we gave you that magic Belt as a gift to let you know you belong with us, as part of this group. As far as this treasure goes, we all work for it. The Maidens left us with out taking it, It's OURS, we did our part and some of us died for it, We'll even keep the chest. So Savin you keep any thing you want.
Sir Thomas, I think I'll go with you to the Temple and give thanks because after all that Fight, which was no easy task, I still have my mirical dog with me."


Back-up DM Greg 
Tuesday March 18th, 2003 12:57:27 AM

Friends, please abide for a day while Stephen and I work through the transition back to his DMing. Either he or I will have posted as DM by tomorrow evening. Sorry about the delay.

Like sand in the hourglass ...(DM Stephen)  d100=48
Tuesday March 18th, 2003 1:08:59 AM

(Im baaacckkk!!)

Time passes as the party continues to rest. The quickened pulse from combating a dragon finally calms and you all find yourselves returning to a normal life again.

(3 weeks pass, these events happen)
The town is beginning to take shape once again. The mood of the people is up. There are bardic songs floating around on the winds about dragonslayers that dwell within the city. There are rumors about a group of maidens that visited the town council and donated a large sum of money toward the towns reconstruction. The 100,000gp was donated in the name of the "Children of Chaos." A banquet was held in your honor and it was quite pleasureable. The roasted beast and wine flowed freely. Each of you get caught up in your training, research or whatever you desired to do with your time off.

When Savin takes the simple darkwood mask and stares upon it and tries it on, he realizes how beautiful the elven face appears (nothing happens). Savin becomes impressed with the exquisite craftsmanship. You feel compeled to keep it with you. Not obsessively however, it holds no control over you. You find it a wonderful decoration for your room; either propped up on a table or hanging on your wall. Its never ending stare gives you peace of mind and spirit. You find it easier to accomplish deeper meditative states with it around. Over the next couple of weeks, while you sleep at night, you dream of resting under a majestic darkwood tree in a most splended forest. You feel the most amazing peace as you slumber under its canopy of branches. Little flickering lights of lightning bugs dance all around. You hear a babbling brook nearby. Its crystal clear water gently bubbles and swirls. Birds sing, insects churp and click and gentle woodland creature come and rest by your side and keep you warm. It seems like paradise.

An elven woman, that looks like the mask, appears to you. She gracefully dances and sings to you. She seems to possess all the grace of a goddess and all the beauty the world can provide. Her melodies relax you to the point where you think your heart just just might stop beating. Before she leaves you, she bows down and gives you a kiss upon your cheek. You then wake and feel energized and ready to deal with anything that you face during the day. More than you ever have. Not only do you feel you can take on another dragon by yourself, but you feel ready for anything the Wold has to throw at you. The dreams happen every night and it becomes an event you look forward to.

(During this 3 week time period you may list what all you do: scribe scolls, experiment with the magic items, help with the towns reconstruction, vegg out and drink all night and sleep all day ... I dont care. Try and decide who gets what of the treasure you. Decide what you want to sell and so on over the next couple of posts. Let the games begin. I will post your hero points shortly. I need to go over my notes because I havent looked at anything in several weeks. :)

Savin 
Tuesday March 18th, 2003 8:23:09 AM

Savin will spend most of his mornings doing exercises, jogging, performing sparring drills etc. (OOC Savin went up in level and he is conducting his training for this)

The afternoons will be spent helping around the town. He will do some healing, help with reconstruction and try to lift the spirits of the people. He is often seen playing a set of ivory pan pipes, trying to become more proficient in their use.

The evenings will be spent with his companions, enjoying their company and getting to know them better. He will describe the effects of the elven mask to them and offer to let his companions sleep in his room so they to can get the benefits of a wonderful nights sleep.

OOC Savin will only take the mask and the pan pipes as part of his treasure. I reserve rights to the belt if it is something that could really help but don't know that yet. Would like to know Savin's share of the money so he can take a personal trip to the catacombs.

Sir Thomas 
Tuesday March 18th, 2003 10:29:59 AM

[OOC: Thomas too went up a level as a result of the conflict with the dragon. I'm working to find time to update my CS and send it in ... sorry for this delay ... I know it's considerable. Also, I'm working on making an even split of the money we collected that is in the chest. I'll deduct 2,000gp for the identifying we just had done and then divide by ... 7? (Thomas, Sly, Trace, Savin, Shiraz, Jurgen, Ilsidur.) You guys decide on who takes what of the treasure because I don't want any of it. As stated previously, I'm saving my choices and money in order to get a holy sword for Thomas. That would help him more than these treasures.]

Thomas thanks his friends and takes the dress. He then goes to the temple of Domi where he drops off the wedding dress to go with the tithe he gave earlier.

During the three weeks of down time, Thomas resupplies with rations and clothes and such, he has his sword and armor and shield and helmet looked at by the local armorer to be sure that they are in excellent shape. He spends most of his time in prayer and consultation with his god. He sits in the temple and reads books and such to reaffirm his faith and his understanding of the teachings of his god. He also spends considerable time practicing his fighting skills and staying in shape ... he knows he'll need that to stay alive in this Wold that abounds with Evil, uncertainty, and distrust.



Clay OOC  d20=5
Tuesday March 18th, 2003 12:05:35 PM

ok, so I decided to just make time because I'm SO late on this matter. Sorry.

Rolled 5 for new level hp for Thomas
(I changed hp, added 1 to DEX because you get 1 ability point every four levels ... correct? and I gained 3 skill points and added them to diplomacy, riding, and balance. My new dexterity changed my fortitude, AC, and some of my skill values. I also caught a mistake in my spell section ... I fixed it I think by taking away one of my spells. I think that's it.)

As for the treasure here's how I see it:
I subtracted the fee for the identify and that took us from 36,000gp to 34,000gp.

NOTE: I have offered my understanding of claim within the group and also of my opinion to sell if unclaimed. Unidentified items I did not suggest to sell ... I'd rather figure out what those items are first. Also, SInce everyone seems to be shying away from the gloves of ogre power, Thomas will take them. They won't help his strength much, but some is better than none! Please offer any input regarding mistakes or differences of opinions. I'll check this board and my email address for either. cworth52@hotmail.com. Thanks folks. Enjoy the claiming process. Anything unclaimed I say sell!

The money breaks down as follows:
34,000 gold (4,857.15 to each group member if divided by 7)
2,000 platinum (285.71 to each group member if divided by 7)
*This of course leaves none in the group pot ... do we want to leave any in the group's holdings or just trust that if we need something (e.g. room, food, city entry, etc) as a group that we will be honest and pay for it together or in turns.

Gems, 30 from Tumult and 14 that Sly seems to have dreamt up. This is what I could figure out:
30 assorted gems -- 275 gp each; total 8250 gp -- sell and divide the money?
14 assorted gems ? Sly's possessions?

Non-magical art items:
Brass Mug with Jade inlay -- 250 gp -- Sell?
Jeweled and gold crown -- 1500 gp - Sell?
5 large spools of platinum thread -- 350 gold each; total 1750 - Sell?
Ivory pan pipe -- Savin
Woolen tapestry -- 350gp - Sell?

Potions and scrolls:
13 Scrolls:
Mage Armour, Colour Spray, Slow, Knock, Charm Monster, Invisibility Sphere, and Telekinesis -- all to Jurgen
6 divine in nature -- all to Ilsidur
14 potions - all unclaimed

2x Cure Serious Wounds
2x Neutralize Poison
Aid
Glibness
Jump
Enlarge
Cat's Grace
Speak With Plants
Blink
3x Cure Moderate Wounds

magical items:
*Ring of invisibility
- this is the only item who's claiming seems to be disputed ... Shiraz and Jurgen

*Ring of Feather fall - Jurgen
*Wand of dispell magic 30 charges - Jurgen

Wonderous items:
*Chest of holding -- Sly
*A clear empty bottle with a cork -- bottle of air -- unclaimed
*A colorful bottle with decorative stopper -- unable to ID
*A single glove of storing -- Jurgen
*Pair of leather Gauntlets of Ogre Power -- Sir Thomas
*Rust colored bag of holding - Jurgen
*Bag of dust -- unidentified
*Deck of Cards -- unknown -- Sly
*Reptile-skin belt -- unidentifiable -- Shiraz?
*Wedding Dress -- perfect wedding day -- donated to temple of Domi -- price?
*Darkwood mask with elven face -- unidentified -- Savin
*Pair of goggles with lenses made from the base of wine bottles -- sell?
*A hair brush! -- unidentified -- sell?
*A portrait painting of a baby dragon -- watch out for his breath -- sell?
*Wonderous figurine of a ferret -- attraction of multitude of love sick females, Cursed -- Sly



Sly Foxx and Luke 
Tuesday March 18th, 2003 1:08:43 PM

Sly is enjoying his three weeks of rest, in the morning he would dress with his new armor, his Mithral Chainshirt. Then brush Luke coat untill it gleem. They would both go down to breackfast, if anybody was there he would break bread with them. Sly would take a run in the wood with Luke, and sometimes Go along with Peermus and Yorric just to be close to nature.

In the afternoons Sly would work with the dwarf monks with their work, all the phiscal work that needed to be done. About 2 or three times a week, Sly would go to the temple with Sir Thomas for prays and counsel. Some times Sly wouls spar with Savin, he found it intresting fighting with his hands and feet.

In the evening as they all dine together, just speaking their minds or just enjoying good compainionship. One evening sly ask "This little chest is important, we can put our belongings in it, like our backpacks when traveling, our food for us and our animals and stuff like that. But who is going to carry it? I'll put in the chest the Statue of the Farret, the Deck of Cards, we could also start to imprint a card of each of us, so we can talk to each other if saperated. Luke Hair brush. But again who want to carry the tiny Box around?

Sir Thomas When next you go to the Temple of Domi, Please take these 14 gems and 137 Gold (that you think I dream up) as an offering.

Peerimus 
Tuesday March 18th, 2003 2:24:21 PM

Over the course of the three weeks, Peerimus will spend his mornings helping with the reconstruction efforts. The communal nature of the project lends to him a sense of belonging in this place, so far from his sheltered home.

Afternoons will find the young man walking and playing with Yorrick in the trees outside of town or just lying lazily by a brook. Peerimus will try to encourage Luke and Yorrick to play as well. "If we are all to be travelling together it would be good that they know each other well."

In the evening, Peerimus will sit with the others for dinner, but will retire to the wood to sleep after about the 4th night.

"Savin, I would be most interested in staying a night in your room with the mask. Assuming your offer extends to all at the table."

Ilsidur 
Tuesday March 18th, 2003 7:58:24 PM

Over the three weeks, Ilsidur spends a lot of time on his own, trying to figure out what to make of his clericship(sp?). He has lost his connection to his god, but has felt a connection to...something. He prays every morning, and feels the power of spells enter his body, but can't really figure out the source of the power. Maybe one god, maybe many gods, maybe the Wold itself, he couldn't tell. [OOC: Still waiting for the rest of the Woldian gods to get fleshed out.] Hopefully, an answer will come to him soon.

In his search, he goes with Sir Thomas to the church, and listens attentively through the service, waiting for some obvious connection...but it doesn't come.

He also disappears for a couple of days, to try his luck at a new shop of sorts, called the Black Genie Center. [OOC: I'm going through my source books now...]

When Savin details the happenings regarding the mask, Ilsidur also is interested in attending a night with the mask. "I suggest we all get together somewhere out of town, likely in the forest, to experience whatever will come of the mask. Savin, your dream seems to remind me of the dreams of the forest glade that we all experienced earlier. Could they be related? Peerimus, maybe you could find a suitable spot for this?"

Trace and Radiant 
Tuesday March 18th, 2003 11:31:31 PM

Trace picks up and puts on his new gauntlets (what are the stats). Trace seems pleased with his new addition and smiles at everyone. "
Well what is next on our list to do?"

Jurgen 
Wednesday March 19th, 2003 7:29:44 AM

[OOC: Go on without me. I'd rather not post, then make a poor post due to lack of sleep. I'm sorry, I really need to lay off doing things. I promise my next post will be spectastic! =)]

Shiraz 
Wednesday March 19th, 2003 8:30:51 AM

Shiraz spends the next few weeks helping around town and trying to be pleasant to the towsfolk. At some point Shiraz turns to Jurgen,"I think that the ring is yours if you want it I will not argue over what amounts to be a trinket." Shiraz will take both the snakeskin belt and the scabbard willingly, if no one objects. "I hope we can get this belt identified, are there any other items we need to have done?"

DM Stephen 
Wednesday March 19th, 2003 9:32:36 AM

Will post as soon as possible. Been spending most of my free time with character sheets and other DM responsibilities. I also got caught up in a really cool movie!!! So I ran out of time last night :). Hang on tight until I get my feet wet, once again. :)

Sir Thomas 
Wednesday March 19th, 2003 9:59:14 AM

After evaluating the treasure and all of the claims on the magic they picked up, Thomas is slightly disturbed by the lack of feedback from his friends. "So I guess what I say goes, other than the fact that Trace spoke up for the gauntlets of Ogre Power. I will start scratching (i.e. deleting) items off of the list as were claimed in the assumption that they have made their way into your own inventory lists, and I'll sell any items that are marked as uncliamed. I'll start that tomorrow (i.e. next week when I return to school)."

The items I intend to sell include:
The goggles, hairbrush, painting of baby Tumult, gargantuan long sword +1, short sword + 1, wooden tapestry, 5 spools of platinum thread, jeweled crown, and inlaid mug.

I also will claim the cat's grace, jump, and enlarge potions.

Thomas takes the gems and money from Sly and deposits them with the wedding dress and his own tithe of 800 gp (roughly 10% of the sum of what I possess and what I expect to get from the dragon's hoarde. He, like his friends, spends some time helping rebuild the town, but most of his time is spent as posted earlier.

[OOC: I have subtracted my tithe plus 100 gp for all of the items I purchased as well as the 50 gp upkeep that we owe after each module.]

Peerimus 
Wednesday March 19th, 2003 12:00:26 PM

"It would be an honor Ilsidur to prepare a place in the wood."
Peerimus will go into the outer forest and cast Speak with Plants and also Speak with animals to locate a nice glade with soft ground and thick grass. Then with Plant gowth, create a 100' radius ring about it where the plants are 20' thick and leaving the ineer 60' radius section clear and a path leading out.

Sly Foxx and Luke 
Wednesday March 19th, 2003 12:21:31 PM

Sly runs after Sir Thomas, "Wait a minute,Sir Thomas, that hairbrush belongs to Luke. After all in his own way, he earn it fighting the Dragon (in his own way ofcourse). Don't you think? OH! Don't foget that there is six Devine Nature Spells, That are not Identifyed, you know?"

Ilsidur 
Wednesday March 19th, 2003 5:56:44 PM

Ilsidur casts read magic, and looks over the six divine scrolls. He says, "These scrolls are...Shillelagh, Sanctuary, Bull's Strength, Speak With Dead, Flamestrike, and Cure Critical Wounds. I presume since no-one else can use them, I will hang onto them. I think that any one of these would be useful in the future, so I don't think that we should sell any of them. Alright?"

"Sir Thomas, your list of sales sound fine, except I think that we should keep the picture of cute little Tumult, as a remembrance of our battle. Maybe we could have the innkeeper hang it here behind the bar, or we could keep it in the big chest. If we leave it here, we better tell the bartender not to let anyone look at the picture too closely, or he will be in for a burning surprise! Once you sell the items and the gems, then we can divvy up the treasure. I propose that we divide the treasure 8 ways, and the eighth way can be the party treasure share, that you can use for bed and breakfast, and potions and such. Also, Sir Tom, could I get the icy mace back? I sure could use a magic weapon."

So are the days of our lives (DM Stephen)  d100=87 d6=6
Thursday March 20th, 2003 2:30:34 AM

Time continues to go by during your time off. Items are identified and some are sold. The one Shillelagh scroll is a druid only spell, so Ilsidur realizes that it would be a suitable gift for their newest member.

Some of the party decide to join Savin for his slumber party. Although they all have a restful nights sleep, everyone (other than Savin) doesnt experience the same dream of the forest and elven maiden. Savin alone sees her and feels the affects of her songs. This latest night, the woman doesnt sing the light-hearted songs. Her voice isnt filled with joy and delight. At one moment she looks at Savin with sad eyes. A tear runs down her cheek. She asks Savin a question, "Is your heart pure, strong and true? Please tell me it is. I sense you are, but I need to know for sure." Her skin appears more pale than normal. She runs her fingers through his hair and down the back of Savin's neck. She gives him a kiss like she always does. Savin wakes up, his heart beats rapidly. You feel yourself drawn to the mask. You have a feeling of urgency from her voice. The carved darkwood face almost looks alive if it werent for the empty eye holes.

Trace takes the Gauntlets of Ogre Power and he feels stronger when he wears them.

Sly is proud of his mithral chainshirt. Sly undoubtedly knows it was made by elven hands. The styling and craftsmanship allows that conclusion to be obvious.

Ilsidur keeps most of the divine scrolls and the shield. What strange magic does this shield have ... hmmm?

Peerimus makes a delightful little grove. A wonderful place to commune with nature and meditate. You've made friends with many of the smaller animals and birds. In fact, the birds sing with delight whenever you come near and feel confident to land on your shoulder (even with the bear with you.).

Sir Thomas cant help but feel pride in himself and his friends. Fulfilling his obligations to god and country shows others in the community that they indeed deserve the respect and honor from all. In fact, you see children playing Knights n Dragons in the street. A game you played often as a small child. One kid with a metal bucket (helmet) on his head, a cooking pot lid in one hand (shield) and a stick grasped tightly in the other (sword) chases the other kid pretending to be a dragon. The "armored" child proclaims, "I, Sir Thomas shall slay you, you foul beast ..." They both suddenly spot you pass by and become slack-jawed with surprise!!

Shiraz takes the scabbard of holding and the reptilian skinned belt. When Shiraz tries on the belt a strange feeling falls over him. First off, your voice becomes high pitched. Your words sound like theyre being spoken by a yapping dog. You know the draconic language too. Your voice reminds you of a kobolds!!! You feel more alert (grants Alertness feat), almost to the point of having a nervous tick. You dont feel as strong as you once did, but you feel quicker and lighter on your feet ... errr hooves (-4 str., +4 dex.)! Your senses seem heightened (spot +2, listen +2, search +2) and the sunlight hurts your eyes, but you can still function. Its only a minor annoyance (-1 to attack rolls while in direct sunlight). There are other things you sense about the belt but your not sure about what it is. However you realize this is a Belt of Koboldian Kind. When you take it off, the effects go away and you return to normal.

Jurgen continues to think of other nasty things he could do with a ring of invisibility. The womens' side at the local bathhouse suddenly comes to mind!!!

Shiraz 
Thursday March 20th, 2003 8:25:32 AM

Shiraz takes off the belt and places it in his backpack as a rememberence of the battle with Tumult and places the sheath on his hip. Turning to Sir Thomas, who is fiddling with a sheet of paper and what appears to be complex equations on it, Shiraz smiles,"I am gald we have someone like you to help guide us. You help keep us honest." Shiraz agrees that Luke should get the belt and the picture of tumult should be kept by the group.

Sir Thomas 
Thursday March 20th, 2003 9:57:38 AM

Thomas responds to all in a very friendly and cordial manner, "Why of course Luke can have the brush. I didn't realize he wanted it." Then, "I'm sorry Ilsidur, I thought I had already given that back to you, but here it hangs at my belt .... silly me." Thomas turns a light shade of red at the embarrassment of such a blatant mistake as he hands the mace back to its owner. "Terribly sorry. That is a great idea on the money situation. I'll make that amendment and I'll sell our items and we'll get that division finalized."

Surprised by the compliment offered by Shiraz, Thomas replies in kind and again in a light shade of red, "Thank you friend ... I'm flattered. I just try to do my part. I am glad to have you with us. It looks as though someone should take this picture to the innkeeper while I visit the catacombs."

Thomas makes the few amendments that are called for by the concesus of the group and then heads off to the store. He smiles out of flattery by the kids and of course his friend's comments, but keeps his somewhat stoic demeanor.



Savin 
Thursday March 20th, 2003 12:14:29 PM

Savin wakes up very disturbed. He will tell his friends what happened in the dream and then say, "I think I need to try on the mask again. I don't know what will happen, but the maiden needs my help and I am going to try and give it to her.

If I start acting strange, please do what you feel is appropriate to first protect yourselves and then me."

Savin lifts the mask to his face and murmers, "Maiden I am true of heart. How can I help you? Please show me."

Sly Foxx and Luke 
Thursday March 20th, 2003 4:34:43 PM

Sly is suprise at Shiraz, "Alright I'll take the belt for Luke, but what would you like instead?. After all my friend you gave your all." Sly will put the Belt in the Chest.

Sly walks to the spot where Peelimus and Yurric are, "Hail friend, I love this time of the day, so I can let Luke play with Yurric. I wonder if you had a strange dream, I had a strange one, a very strange dream last night. It was about a sad Elven female. How about you?"

(DM Stephen - Only Savin had the dream of the sad elven woman, but you could have dreamed of other elven women ... keep it clean) :)

Peerimus 
Thursday March 20th, 2003 6:04:06 PM

Peerimus greets Sly, arms on top of one another and horizontal with the ground with a slight nod of the head.
"Sly and Luke. It is good to see you today. An odd remark, how can one time of day be any better than another? I did have a similar night vision. Strange we should both have the same dream. Given what Savin has said I believe we have all received a sign and should try and help."

Ilsidur 
Thursday March 20th, 2003 11:34:49 PM

Ilsidur laughs with Sir Thomas at his apparent discomfort about the mace. "Don't worry, young man, obviously you only forgot. It was only a gentle reminder, nothing more." [OOC: I just didn't remember the transfer ever having taken place before, and Ilsidur is off to the catacombs for some wheelin' and dealin'.]

"Savin, it might be worthwhile to tell the lady of your dreams about the rest of us; she may need all of our help."

Ilsidur watches Shiraz don the belt, and then be replaced by...a kobold! Then just as suddenly, Shiraz is back again. "Well, if that isn't a lesson in opposites; from a minotaur to a kobold and back again. That belt will sure help you if you ever need to become smaller and less intimidating. I just bet you're glad that you could take it off again!"

While they are out at the glade, Ilsidur hands the Shillelagh scroll over to Peerimus. "I am sure that you can find a better use for this than I can. Do you have any use for the other scrolls? Just let me know. Maybe you can take the cure critical wounds scroll. I have a wand of cure wounds with a couple of charges left, and I can spontaneously cast cure spells, but it might be worthwhile for another in the party to be able to cure. If you take the scroll, that is one less cure spell that you will have to have ready."

DM Stephen: Belt of Koboldian Kind 
Friday March 21st, 2003 12:25:50 AM

(Just to clarify, the belt doesnt turn anyone into a kobold, it merely gives the wearer the racial abilities and minor natural traits of a kobold. When Shiraz put on the belt, he still looked like a minotaur. It does have a special glamor effect but it only affects the perceptions of certain viewers. I wonder who? This item works much like a Belt of Dwarven Kind but with a few added perks.)

The darkwood mask (DM Stephen)  d100=28 d100=54 d100=86 d6=3 d6=2 d6=2
Friday March 21st, 2003 1:02:03 AM

Savin proclaims his purity and places the mask on his face. There is a sudden pause. Savin stands there quiet and still. He starts to look around the room as if viewing it for the first time. Anyone who happens to witness the scene will see an amazing thing. The darkwood mask appears to come to life. The mouth opens and eyes blink and it takes on a quality much like living flesh (but it still looks like carved darkwood).

Tears start to flow from the eyes. Savin falls, crouching to the floor and begins to whail a sorrowful moan. (Savin's consciousness is still aware but he doesnt feel to be in the driver's seat anymore. However he can still see and hear everything that is happening, he just has no control over his body.) Someone ELSE has now taken control.

"AAAIIEEEEEEE (sobbing and whailing), oh Mitirri ... my goddess, oh why have you done this to meee!!! The loneliness, the pain ... so so alone. OH WHY HAVE YOU FORSAKEN ME. AM I NOT WORTHY OF YOUR EMBRACE. OH WHY YOU ALLOW SUCH EVIL TO CREEP INTO THE MOTHER... such horrible evilll!!!"

The masked Savin continues to weep and cry on the floor. His voice is not his own ... it is soft and feminine. His body language and mannerisms has a feminine nature, nothing that remotely resembles Savins. Anyone watching this scene cant help but notice this person crawling before them is not Savin anymore. Savin crawls under the table and hugs one of the table legs. It's obvious "this person" is gripped in untold emotional pain and suffering. It's apparent she is disoriented and doesnt know where she is. Savin starts to rock back and forth while continuing to hug the table leg. Grasping it with such great force that it turns his knuckles white with tension. She starts to whisper to herself, "help help help help help meee...!!!"

(Savin make a Will Save. Savin still looks like himself except for the mask covering his face, which still looks like an elven female. Party's initiative)

Jurgen and Vus  d20+10=25 d20+10=25 d20+3=17
Friday March 21st, 2003 5:35:07 AM

[OOC: Hey. I apoligize for missing my posts. I've been far to busy lately and too tired to do very much. How do I manage to do that on spring break, eh? :D Anyway, I'll be posting regularly now. Thanks for your patience... Oh yeah. Does anyone have a completed total of who got what? I've been reading through the posts and am slightly confused. Anyway...]

During the weeks after their battle with the dragon, Jurgen spends a lot of time searching himself. He was sure that the Wold hadn't changed, but he didn't know how he did either. Every time he thought about it, he was filled with suspicion and worry. In fact, the only thing that kept him from completely losing it, was Domi. Sir Thomas was going to the temple and Jurgen felt the need to go himself.

His first visit was one that took away his fears, at least for the time being. And he soon felt himself drawn to the temple, every day. He would wake up and eat a rather fulfilling breakfast, then head down to this town's Shrine to Domi. He didn't find himself liking until he got into the swing of things, but found that he enjoyed the presense of courage. Each day, he looked forward to visiting the temple and visiting with everyone. It was both rewarding and enjoyable. He spent most of his time learning from the priests and hands(of Domi). After the second week, though, Jurgen had begun to find himself again. He was right. The Wold hadn't changed, instead, he had. Death was a powerful force and returning from it was equally powerful. It was something that could convert the most disbelieving or destroy the most powerful. Death was no mere physical thing. It was mental, spiritual and emotional. When he had come back, there were many reasons to be scared. But letting that fear keep him down was the part that could destroy him.

So, in a move he thought he couldn't make, Jurgen returned to himself. Although he was forever changed, he let himself return to the more carefree version of himself. Perhaps this time he would learn something from the experience...

Savin's Mask Experience:

At first, Jurgen laughes at the way Savin moves and talks, thinking it a joke. But he quickly realizes that his fellow Child of Chaos is not completely there anymore. Instead he was replaced with a new being. Two choices came to Jurgen's mind. Either try to rid Savin of this powerful magic, or help the being that was in his body. And of course, being who he was, there wasn't much of a choice.

First he tries to identify what is going on with his friend, other than possession. He drew on all his known magical experiences, to find a way to help.

[Spellcraft Check - 15 +9 ranks, +1 intelligence - Success if DC 25 or less]

[Arcane Knowledge Check - 15 +9 ranks, +1 intelligence - Success if DC 25 or less]

"You are in the city of Heranmar, on the Southern Continent," as an afterthought he adds "during the Fifth Age of the Wold. We are the Children of Chaos, friends of life and all that is good. Are you alright? Can we help you? There is no evil here, but I can protect you from it if you wish. Both my magics and my friends are here to assist, if you need either." Slowly moving closer, he tries to put a hand on the woman's, but he doesn't move quickly at all. Slow and steady. "Come... tell us your story. If it makes you feel better, I'll give you my weapon to protect you and as a show of faith." Unsheathing his dagger, he hands to to her, sliding it along the ground. "Please. Tell us how we can help..."

[Diplomacy Check - 14 +3 Charisma - Success if DC 17 or less]

Peerimus  d20=18
Friday March 21st, 2003 2:29:32 PM

While at the glade, "Ilsidur, thank you.", and Peerimus puts the 2 scrolls into a side bag. "I will change my spells to include more healing. Right now I only keep one, as for the others, no thank you."
Savin's Mask Experience:
Peerimus steps back from the possessed man to give him room. The mask being carved from Darkwood and the elf maiden visits, perhaps a nature spirit is at work, espcially with the reference to Mother.

[Nature Knowledge Check - 18+9 ranks, +1 intelligence - Sucess if DC 28 or less]

Peerimus will kneel and then sit back on his feet to be as umimposing as possible while he searches his mind for possible clues that will lead to an answer.

DM Stephen: prepost post 
Friday March 21st, 2003 4:08:29 PM

( I forgot to mention, the female voice has a strong Sylvan accent.)

Peerimus also realizes that she mentioned Mitirri, the goddess of Nature, who is thought to have died during the Year of Ascension. A goddess worshiped by the druids. The word "Mother" was commonly used to describe the Living Wold itself or the goddess. Peerimus realizes that this could very well be a Fey's spirit and not an Elf.

Jurgen recalls many occurences of body possession. This is definitly one of those times. Jurgen knows that Savin is merely being repressed while the spirit controls. He recognizes the mask containing Enchantment and Necromantic energies, but he is not completely sure. Jurgen knows that to forcefully remove a possession could cause damage to the host.

Savin appears to take back control for a few short moments. And during those short moments you all hear his voice telling the spirit to calm down and stop cowering on the floor.

(More to come - continue posting)

Sly Foxx and Luke  d20+6=21
Friday March 21st, 2003 5:19:51 PM

Sly and Luke enters the inn after a very full day of work and play. Now they'll will all dine together. Sly enter at a point where Savin is possess by the Mask. Sly silently sits and watches Savin talking in a female voice and hugging a table leg. Sly will watch as the others come into for Dinner, Sly will motion them to sit and listen.

(Sly will try to make sence of this he tries to rememberhis lesons in Knowledge in History, taugh to him by his elven Mother.(rolled a 21)

Ilsidur 
Friday March 21st, 2003 11:18:43 PM

"Sir Thomas, I plan to make a significant purchase at the Catacombs, so I would like my share of the money and the gems, if that is OK. I uderstand I can take one-eighth of the money; that means I can take 4250 gp, and 250 pp. Also, I propose that we divide the gems 7 ways, so I propose to take 4 gems. If we each take 4 gems, that will leave 2 gems to remain in the party treasure. Unless you or anyone else has an issue with this, I will presume it is all OK. I am heading for the Catacombs right now. Are you heading that way as well, or are you waiting for something? I figure we can take all those extra items and change them for two of the best cure serious wounds wands that we can get. I almost used up the one that I carry right now when we were fighting Tumult. If we get two wands, then Peerimus and I can both carry one."

[OOC: Ilsidur is meeting with one of the salesmen on the Catacombs board right now. If you want, Ilsidur can take the items that we have agreed to sell, and get them sold at the Catacombs, to trade for the two wands. Apparently, we can get more in trade for the items than if we just take cash.]

Peerimus 
Sunday March 23rd, 2003 2:15:52 PM

Peerimus will relay to the others his knowledge of her mentioning Mitirri, the goddess of Nature, who is thought to have died during the Year of Ascension. A goddess worshiped by the druids. The word "Mother" was commonly used to describe the Living Wold itself or the goddess.
"If Mitirri is gone that would explain her anguish of abandonment and the spirit is probably Fey and not elven."
peerimus falls silent and his brow furrows slightly as he thinks over these matters.

Sir Thomas 
Monday March 24th, 2003 1:13:32 AM

"Sly has the chest with the money and items, I only keep the written record, however, it is fine with me if you take your share. Afterall, it's yours. I will go with you to the catacombs, but since you are already doing business there it would be better if you went ahead and sold or traded the items. I'll help you carry stuff."

Thomas goes with Ilsidur to get all that they need from Sly and then goes with his friend to the catacombs.

OOC: Clay 
Monday March 24th, 2003 11:46:49 AM

As requested, this is what I have on my CS for our possessons and the claims vs selling etc. ... any objections, mistakes, or miscommunications?

The Group Pot
· deck of playing cards, mostly blank, magical - Ilsidur
· Chloe's 2 magical gem-keys: warehouse & shop - Sir Thomas
· 452 magical badges

· Small masterwork spiked metal shield - Thomas
Oblong shaped, and the spikes so well crafted and integrated that they act as a masterwork weapon for bashing.

· MYSTERIOUS MAGIC ITEM Description: Hand-sized, two fingers thick. Darkly oiled leather wrapping, tied with leather laces. 11 of the cards have pictures etched on to them. The remaining 15 cards are blank on the face side. The backs of the cards appear identical, decorated in a finely detailed blue and yellow pattern. Only the cards themselves appear magical to Ilsidur's second sight. They are layered with three magical auras: two moderately strong, and one weaker. This is the information you have figured out or found out about them. They are called Trump Cards: They are communication and transportation devices. Sleep with one or more cards under your pillow or bedroll for 4 or more hours and in the morning, your image appears on the card(s). Thumping the trump activates the card and allows communication.
· A more advanced version of the card allows one to reach through and pull someone you are talking to through to where you are, and even allow the user to travel through to the person or place depicted.
· Mages hear a high pitched buzzing when cards are being used near them (50' range). (Clerics too) The same thing occurs with anyone who is in possession of an artifact. Magical creatures such as dragons have this ability with an increased range.
· The cards take 1-3 rounds to activate and can only go a distance of 5 days travel by foot. Current Cards · Void (newly acquired) · Ael · Uteva · Sir Thomas · Sly · Altemia · Ilsidur · The Crones · Swift Messenger Service Office (newly acquired) · Unknown Elf · Heranmor(The Frosted Mug) 15 Blank Cards

· Also in the shop are an assortment of masterwork shields and masterwork armors of just about every type.

· In the warehouse:
2 caravan wagons that have seen better days.
4'x3'x3' fancy treasure chest
every type of ordinary armour, enough to outfit a small, private army

· Chits
3 Orange 5 Red 5 Yellow 3 White 2 Violet (Chloe's) 1 Black

· Money
8,037gp, 370pp, 108sp, and 5cp (including addition from Tumult)

· Gems
2 gems worth 275 each

Stash from Tumult's Lair
Money:
34,000 gold (4,250 to each group member plus the same amount to the group pot)
2,000 platinum (250 to each group member plus the same amount to the group pot)

Gems:
30 assorted gems -- 275 gp each; total 8250 gp (2 gems to each group member plus 2 to the group pot)
14 assorted gems ? Sly's possessions?

Art Items: (Non magical)
Brass Mug with Jade inlay -- 250 gp -- Sell
Jeweled and gold crown -- 1500 gp - sell
5 large spools of platinum thread -- 350 gold each; total 1750 -- sell
Ivory pan pipe -- Savin
Woolen tapestry -- 350gp -- sell

Magical weapons and armor:
Short Sword +1 -- unclaimed -- sell
Large Shield +1with a angry face on front. -- Ilsidur
Mithral Chainshirt +2 -- Sly
Tiny dagger scabbard -- Scabbard of holding -- Shiraz
Gargantuan long sword +1 -- too large for group -- unclaimed -- sell?

Misc Potions, Scrolls, Rings and Wand:
13 Scrolls:
Mage Armour, Colour Spray, Slow, Knock, Charm Monster, Invisibility Sphere, and Telekinesis -- Jurgen
6 divine in nature -- Ilsidur and Peerimus
14 potions -- all unclaimed

2x Cure Serious Wounds
2x Neutralize Poison
Aid
Glibness
Jump -- Sir Thomas
Enlarge -- Sir Thomas
Cat's Grace -- Sir Thomas
Speak With Plants
Blink
3x Cure Moderate Wounds
Ring of Feather fall -- Jurgen
Ring of Invisibility -- disputed claim Shiraz and Jurgen
Wand of Dispell Magic 30 charges -- Jurgen

Wondrous Items:
Chest of holding -- Sly
A clear empty bottle with a cork -- bottle of air -- unclaimed
A colorful bottle with decorative stopper -- unable to ID
A single glove of storing -- Jurgen
Pair of leather Gauntlets of Ogre Power -- Trace
Rust colored bag of holding - Jurgen
Bag of dust -- unidentified
Deck of Cards -- unknown -- Sly
Reptile-skin belt -- unidentifiable -- Shiraz
Wedding Dress -- perfect wedding day -- donated to temple of Domi -- price?
Darkwood mask with elven face -- unidentified -- Savin
Pair of goggles with lenses made from the base of wine bottles -- sell
A hair brush! -- unidentified -- Sly for Luke
A portrait painting of a baby dragon -- watch out for his breath -- give to Heranmar innkeeper
Wonderous figurine of a ferret -- attraction of multitude of love sick females, Cursed -- Sly


Shiraz 
Monday March 24th, 2003 5:25:56 PM

Shiraz looks at his friends,"This belt really needs to go to someone who needs dexterity more than strength, I felt it sap mine a bit but reward me in other ways, mayhap Savin or Jurgen can use it but for me it is not much use. As for the dispute over the ring id Jurgen wants it he may have it." Shiraz stops and smiles at his friends, "I will be glad o take my share of the treasure after everything is sold and you all are taken care of, then I can go to the catacombs my self."

Ilsidur 
Monday March 24th, 2003 7:28:36 PM

Ilsidur arrives back from the Catacombs. [OOC: Although I haven't finalized the purchases yet, lets presume that I have. It doesn't make any difference for this part of the game.] He straps the dwarven-faced shield on his arm, and looks carefully at it, to see if he recognizes the face. He addresses the shield, "I normally don't talk to inanimate objects, but seeing that you and I will be spending some time together, I think that I will name you the Shield of Visage. And since you seem to have a visage, can you talk?" He waits for a reply from the shield-face.

Upon hearing the voice emanate from Savin, Ilsidur becomes worried. He moves over beside Savin and tries to comfort him/her. "Lady, how can we help? You have possessed my friend, and you must let him go. Please tell me what we can do to help, so that we can get our friend back."

Sly Foxx and Luke 
Monday March 24th, 2003 11:00:22 PM

"Sir Thomas, the little chest is for the group use. Anybody can carry it, I'll even show you how to use it, do you have things to put in it?"
Sly turn his attention back to the problem at hand, waiting for the answer from the possesed Savin.

The Story - (DM Stephen)  d100=67 d6=1 d100=28 d6=2 d100=79 d6=5
Tuesday March 25th, 2003 1:50:25 AM

The crying woman finally begins to gain a little composure from the introduction of Savin's iron will. She gets up and stares out among you all and begins her story of woe.

"My my my name is Sayra. Im from the forests of Dremoria. My tree and I lived near the fabled Darkwood Groves of the elves. The years of our lives were numerous and blissful. During the days of our lives many happy times were spent as we explored the natural rituals of the druids. We lived in harmony and we frequently helped the elves of Dremoria with their sacred darkwood trees.

My last moments of life were violent ones. An ancient evil stalked the land. An evil so foul ... so dreadful. It fed on the blood of the living, dranked their life essenses away. Its thirst was insatiable. It was the bane of the elves and wildlife for what seemed forever. The only refuge from its fangs was the light of the sun for he was a child of the night ... a vampire."
She begins to weep once again. Amazingly tears stream from the eyes of the mask!!

"The vampire found me and ended my life. But this vampire's dark plans didnt include my spirit's rest or reincarnation. Something strange happened, something unnatural. For some reason, something still holds my spirit to the land. I can not pass on ... I can not rest. I can still feel the essense of my tree, but it is different .... dark ... EVIL."

Peerimus's realizes he is right about her being a fey ... a dryad to be more precise. Dryads are creatures with close personal relationships with nature. They live their lives symbioticly with a host tree. If one dies, then so does the other.

Sayra continues, "I dont know what happened. My spirit was whiped around, unable to enter the shadow realm and travel to the realms of rest. I found my spirit pulled into this darkwood mask. I know not why, but I can not escape. The clerics of the elves did this to me. Maybe they were trying to give me rest ... I dont know. The ways of the elves were always strange to me. However, on transporting me back to their village they were ambushed by this Red Dragon!!! (starts to weep again) Killed them all and striped them of their possessions." She catches a glance of Sly, with the mithral chainshirt, as if she recognized him, but she then turns away realizing she doesnt.

"All this time the dragon has kept me in a dark place ... unable to see. I no longer felt Mitirri soon after and was all alone.

AIIEEEEeeee (weeping), then one day light touched my face again and I felt the presence of life. I assumed you defeated the dragon ... so you all must be powerful, but I had to make sure you werent evil. So I watched the one named Savin. I searched his heart and it looked to good, honorable and true. So I asked for his help.

I still sense that there is a great evil in the forests of Dremoria. Its power grows and its evil is tainting the forest as it spreads. That same evil keeps me from my rest. As a druid and a creature of nature, to exist this way is the greatest of abominations. It torments me so. Ive learned there are far worse fates than death. I welcome death ... I welcome passing .... Im sooo tired. I dont know how long Ive been this way. PLEASE HELP ME!!!


Trace and Radiant 
Tuesday March 25th, 2003 3:17:58 AM

Trace speeks up to the rest before the womne arives, "I will take the bag of dust and bottle of air if noone else wants them. I am sure there has to be more than meets the eye."

Trace feels his hearts strings being pulled as he listens to the tale and can not help but be led by his feelings. Trace steps up to the women and draws both swords and lays them down crossed at his feet and kneels to the women, "I am Trace of New Ellana, If what you say still plagues this land, My swords, my Radiant, my Shadow, and my slef will reverse this evil and protect nature and elves alike while finding a way to release you to your freedom." Trace feels a bit ashamed at speaking up quickly and without council of his friends that he has come to respect and depend on but the deepness of his feelings by the story were too much for his heart that his mind was not quick enough to stop him before he acted. Trace remains with his head down.

(ooc:Can I have the stats on the gauntlets of oger power?")

Sly Foxx and Luke 
Tuesday March 25th, 2003 5:53:54 AM

Sly freezes, unable to move but just for a moment. He'll get up and kneel next to Trace, Looking into the maskes eyes, He tell her "I was born in the area of Dremoria, our village was south of Darkwood Grove. My name is Sly Foxx, my father was human and my mother was a wood elf. One day our village was distroyed, all the people disapered, not a trace was left. I went for help from the Five Witches for help and that how I met these men. We are now called The Children of Chaos.
"I too will pledge my sword to releas your sole so you can get the rest you serch for." Turning to Trace, "Come Big Brother, We'll take the Elven Highway!"

Shiraz 
Tuesday March 25th, 2003 10:49:48 AM

"Where they go as do I. I pledge my life for these elves and men, so you have also my sword." Shiraz looks at the others, "how long till we needto go?"

ooc:after purchases and sales How much will Shiraz have?


Peerimus 
Tuesday March 25th, 2003 1:22:46 PM

The young druids fists clench beside him, knuckles whitening. Sliding forward next to Trace and Sly he draws his dagger and cuts his left hand again clenching his fist so the blood flows more rapidly.
"By my life's blood I shall do all in my power to help you and to destroy this evil."

Sir Thomas 
Tuesday March 25th, 2003 2:55:30 PM

[OOC: We'll just assume that Thomas came back with Ilsidur. Shiraz, you have what is listed in the post. When we have finalized the sales, we'll let you know what additional amount everyone gets.]

Thomas sits and listens to the story critically and watches as his friends jump in, rapidly offering their swords for this cause that lies close to their hearts. After some thought, Thomas steps to the front of the small gathering that is his friends (and any bystanders who may be present) and offers his input. "I too will help defeat this evil, but I have questions that need answering. What is your name woman? Do you know the name of the vampire? What can you tell us about how he hunts, I mean, does he lay traps, does he isolate members of a group, or does he just attack? What about where he lives specifically? How are vampires hurt?"

Once his questions have been answered, Thomas turns to Sly, "can Pryte-Honos traverse the elven highway? Last time I remember we ended up decending a very tall tree ... I'm pretty sure I fell out of it. If Pryte-Honos cannot go, then we will have to meet you somewhere. He has hooves of speed that should aid our travel, but I'll need directions."

Ilsidur 
Tuesday March 25th, 2003 11:02:40 PM

[OOC: Stephen, I presume by the shield's lack of response to Ilsidur's questions, that it cannot or does not wish to talk?]

Ilsidur listens to the request from the spirit of the mask. "I too am willing to help you in solving your plight. Vampires are an abomination in the Wold, and should be removed, especially if they are spreading their powers the way that you have described."

Then he turns to the rest of the party, and says, "Each of you should claim the money that Sir Thomas has detailed: 4250 gp, 250 pp, and 4 gems worth 275 gp each. I am planning to take the non-magic items, and the unclaimed magic items that we have identified, and trade them for two cure serious wounds wands. Unless I hear differently, I will be leaving shortly."

Jurgen and Vus  d20+10=30 d20+10=26 d20+1=16
Wednesday March 26th, 2003 12:10:43 AM

[OOC: Jurgen with take the Belt of Koboldian Kind, probably a better idea then Sly taking it, seeing as Sly fights a tad... All Jurgen's ever done is... um... I know this! Well! It was important! ;) Also, the Ring of Invisibility... If Shiraz has a need for it, it is all his. I'm just taking treasure! It's good stuff! Really cool stuff! In fact, I'd suggest Shiraz take the ring. And if Jurgen ever needs it, he'd borrow it. But don't you dare go selling it! Why... why! I'd be appalled! Selling a ring that would allow Jurgen to spy on the women's bathhouse... :) The bottle of air should stay. You never know when you'll need air, just out of the blue. So, Jurgen will take it. Just so everyone knows, I'm not trying to be greedy. Not much anyway. Jurgen gave up all his money and magic items[except a couple of scrolls and two feather tokens] to fund the fight with Tumult. Not getting anything to help there, so I'm just claiming some stuff that isn't wanted. And another thing, can we only get one Cure Serious Wounds wand? With 50 charges, that's good enough for the next little while. I don't want to go selling everything so that we can have a lot more healing than we need. Just a request, if you think I'm being rather silly, then go right ahead. But think about it, we've got enough potions, magic and other assorted goodies to last us for healing. With a Cure Serious Wound wand, then we should be set. Two would be overkill. And if we need more, then we can buy a second one... I'm pretty sure it's not much of a problem. Those wands don't come cheap. 11,250 is the marked price and at the Catacombs its ... considerably more. And if you want it maximized, then that's a huge amount of money. I know it'll help the entire group, but I also want to have Jurgen some goodies too. Anyway, enough of my bickering.]

Jurgen listens carefully, putting a hand on Savin's shoulder to comfort the woman. There were two people here that had to be thought of. This dryad with a tale of woe and horror. And his friend, Savin, one who he fought side by side. One who he risked heart and soul with. If it came down to it and there was a choice between Savin's well-being and this... dryad's... Jurgen knew what he would do. And he may regret it, but he knew what he had to do.

Vampires... Beings brought to life through evil. Beings of pure and unbridled hatred. They drank the blood of the living to fuel their pitiful existances. They were a disease. A plague which was to be exterminated. Fowl, undead and evil. Woe to any who stepped in Jurgen's path. They were undead and had to be stopped, but they were worse then the mindlessness of a zombie or a skeleton. Instead, they savored their entire being. Tales told of vampires who saw themselves as fallen angels, torn away from the favor of the gods and placed on the Wold to wreck havoc and regain their lost name. But Jurgen didn't care why they were evil, they were evil by choice. They knew exactly what they were doing and made the decision to continue.

"I will help you, but you first must do certain tasks for me. For one, leave my friend. I know of the harm that can come to two beings inhabiting the same body. Your life, or ending there-of, is important. Yet my friends is also so. If he becomes injured due to your possessing his body, then it ends there. My friend's life is important. But I will help you." His voice isn't spiteful or angry, in fact it is more compassionate than anything. There was much pain this woman had gone through and if it was in his power to do so, Jurgen would set it straight.

He sets some details over, in his head, trying to piece together her story. Maybe he could tell her some things about what had happened since she had died. "Sayra... Much has occured since your death. The Wold is a very different place. I would say you've been gone for... at least fifty years. Maybe a century or more. You say soon after you died you lost Mitirri. Well, that would be during the Year of Ascension. Many gods were lost as Marteaus attempted to gain godhood. He did, but Domi sacrificed his life in a gathering of courage to save many others. Many gods were lost, but there is a great return. Now there is a new set of worship and Domi is among them, but... I'm sorry. Mitirri did not return." He sighes heavily and continues. "But we will travel to Dremoria. Although I have heard nothing of it, that means little. I am new to this place and generally keep my knowledge of the Wold limited, but the evil that taints your forest will be destroyed. And hopefully, we will find some way to either return you to life or assist you in death. I do not agree with your desire, but I understand why you wish it to occur."

While he speaks, Jurgen tries to think of anything that may end her life from his studies. He also tries to identify exactly how she was put into the mask and what binds it together.

[Arcane Knowledge Check - 20 +9 ranks, +1 intelligence - Success if DC 30 or less]

[Spellcraft Check - 16 +9 ranks, +1 intelligence - Success if DC 26 or less]

[General Knowledge Check - 16 +1 intelligence - Success if DC 17 or less]

The grimacing shield (DM Stephen) 
Wednesday March 26th, 2003 1:16:20 AM

(sorry I forgot to comment on the shield.)

The dwarven face stares back at Ilsidur with steely eyes. Its expression does not change. It doesnt say a word. However, Ilsidur senses the presence of intelligence. An image plays in his mind. A searing blistering fire burns within a forge and its hot red light is all that illuminates the room. A human smithy with big tongs pulls a large piece of red hot metal from the forge. He places it over an anvil and grabs a hammer. He raises the hammer and shouts out a piercing yell as if enraged. The hammer falls and strikes the metal. Sparks fly and obscures your sight. When they clear an elf has taken the place of the human. He too yells and strikes the metal. Again after the sparks fall, you now see a half-orc. Then a half-elf, a minotaur, and all the noble races. Eventually Ilsidur sees a fellow dwarf and he too yells and strikes the shield. All their hammers strike the metal in time. The scene suddenly changes with a burst of flame. The finished shield floats within the flames. The faces of the smithys morph and twist and contort between one another in the face of the shield. You can hear them all yell. Then it is all over. You feel inspired to yell yourself (Will save DC 5). You dont feel evil or goodness from the shield. Instead you feel the presence of chaos. Also for some reason, you feel it already has a name, but you dont know what. It may take a little longer to get to realize its full potential.

Saving Sayra (DM Stephen)  d100=15 d6=6 d100=41 d6=6 d100=86 d6=3
Wednesday March 26th, 2003 1:56:21 AM

(continuing to weep)

"Oh thank ... thank you, you for taking up this cause. You all are truely honorable, brave and true. Dont be mistaken though. The evil I sense is far more than the vampire that slayed me ... much more. It grows a little with every passing day. Ever since I was able to sense it. All the long years I was held captive within the dark place (the chest where the dragon put the mask), I was somewhere too far away to feel the evil. Now that Im out I can feel its roots spread. Yes ... I mean roots literally. I fear it has something to do with my tree. It still exists but it should not be. I died, therefore it must have died too, .... but it ... didnt!!"

She pauses to wipe her eyes and she looks at Sir Thomas. "I dont know the name of the vampire that slew me, he was known by many names by the elves. He may have unknowingly sowed the seed that this evil has sprang from. However, I dont believe he designed to cause this ... I was merely his meal. I feel this new evil probably could make a meal out of him!!!!

Many blessings to you all for your valor. A greenish glow pulses from Savin's (Sayra's) hand. You all feel good and revigorated. The scent of pine and fresh morning air fills the room."
(+2 morale bonus to attacks and saves until I say otherwise!!) Peerimus is not familiar with this spell!!

"Now, I can feel that Savin would like to have control over his body again. If you dont have anymore questions I will give him back his control."

If no one objects, she will reach up and remove the mask from Savin's face and he will retake control of his body.

Jurgen understands with close examination that the magic used in creating the mask was divine in nature. It feels very foreign to him. However, he understands it must have been very powerful.

(party's initiative. The gauntlets of ogre power gives a +2 enhancement bonus to strength.)


Shiraz 
Wednesday March 26th, 2003 7:14:36 AM

Shiraz takes the proffered ring from Jurgen,"Thank you Jurgen." Shiraz turns and finishes listening to the girls story. "Well when Ilsidur returns from the catacombs, then we should be off. I think we are needing to be in a hurry."

ooc My wife is expecting at any time I will need someone to play Shiraz for a week or so. Let me know and I will send you the character sheet or Stephen can.

Sly Foxx and Luke 
Wednesday March 26th, 2003 7:59:15 AM

"Friend, are you alright? Did you hear what the Fay said? And Yes I aggree with you. We should start as soon as posible. I'll go get my things."
Sly turns to go up the stairs, but stops in frount of Sir Thomas to answer his question, "If I remember correctly, Sir. That part of the highway was made for trade, So the big tree has a magic lift from entrance to exit. we are going the oppersit way then when we last use it, we are going to the edge of the Forest."
Sly goes to his room and pick up his backpack and weapons.

Savin 
Wednesday March 26th, 2003 8:43:12 AM

Savin feels control of his body return to him. He looks down and sees the mask in his hand and breaths a sigh of relief. He looks up at his friends and says, "I guess we have a new mission." Savin chuckles and adds, "The first big treasure hoard I find and what happens, I get a horny ferret in my pocket and my body taken over by a tree spirit."

Savin stretches out his arms and legs and throws a couple of kicks in the air. "Sounds like we are going up against the undead. Does it make sense to try to arm ourselves against them. Maybe we should all get some holy water and such before we leave."

Savin looks at the remaining unclaimed magic items and then down at the mask in his hands and says, "I will take this bag of dust. Why didn't we have it identified?" He also takes his share of the money and gems. We need to find a trustworthy soul to safeguard this for us. This much treasure on the road will only slow us down." He brightens and adds, "I guess we could keep it in the magic chest."

Sir Thomas (+2 morale bonus to AT and saves) 
Wednesday March 26th, 2003 9:21:00 AM

[OOC: NOTE, the each party member is only entitled to 2 gems worth 275 gp each.]

"What about silver weapons? Would it benefit us to invest in some of this if we are going to fight a vampire? Also, the mask's inhabitant spoke of a greater evil; let's not overlook that fact. Certainly let's be prepared for anything. We may want to get some axes because she spoke as if we would be fighting an evil tree of sorts ... axes are more sturdy for cutting than swords."

Thomas goes and prepares himself and Pryte-Honos to leave.

[OOC: Stephen, can we purchase non-magical items like holy water, axes, and silver weapons on this page rather than going to the catacombs?]

DM Stephen (purchasing non-magical items) 
Wednesday March 26th, 2003 10:12:38 AM

(Not to waste any time, just list out what you are buying and deduct the amount from your gold. Items like these are common in a large town like this and shouldnt be hard to find. Prices are listed in the Players Handbook. Simply dedicate a paragraph or two to purchasing supplies. Makes this as simple as possible. Hint, you might be able to find a Grim, Undead Hunter, or someone similar at the temple of Gargul for advice about handling the undead and vampires.)

Peerimus (Endure Elements Fire, +2 Morale Bonus Saves and ATT)  d20=18
Wednesday March 26th, 2003 1:13:12 PM

Peerimus has heard of such things as evil trees, corrupted from thier natural beauty by fowl creatures and even evil Druids. Perhaps this is one such as those, a Black Willow or mayhaps even a Treant. Peerimus sinks into his mind to try and recall information they may be useful to him and his friends.

[Nature Knowledge Check -8+9 ranks+1 int - Success if DC 18 or less]

Getting to his feet, Peerimus says to those present, "I am ready to be on this journey as soon as needed. I am going to stay outside with Yorrick and will join you as you depart."

Peerimus will then clasp his arms give a short nod and head to the gates and the wood beyond to be with Yorrick til the group also exists.

Jurgen [+2 Bonus to Saves and Attack Rolls, Koboldian] 
Thursday March 27th, 2003 12:20:33 AM

"Yes... Let Savin return to us and we will rescue you. Be at peace, for now. Your saviors are here." As the mask is removed, Jurgen gives Savin a few moments to breath and stretch while he turns to the group and speaks quietly to them. "We'll need a constant eye on him. Don't let him take watch, if we need to. I trust him, but I don't trust this Sayra character. It's the magic in the mask. Too powerful. If Sayra has no lasting affect on him, then nothing bad will come of this, but if she does, then we were safe. We must think about Savin AND ourselves."

He inspects the mask for a moment, as if debating to place it on his own face. He then decides against it. Although it might provide an amazing insight into their fight, but it may also injure him in the same way it could have Savin. No... There were other tasks to accomplish anyway.

"Perhaps one of Gargul's followers would be able to assist us on this task. Or at least tell us of what we must do. That is, if we still think of undead. And if our foes are trees, I shall burn them to the ground. Simple as that..." He smiles and begins to walk to a temple of Gargul, one that he may have seen during his three weeks of exploration. During his walk, he adorns his new belt, toying with it extensively.

Dreaming of Dremoria (DM Stephen)  d100=52 d6=4 d100=5 d6=1 d100=65 d6=2
Thursday March 27th, 2003 1:25:05 AM

Every eagerly prepares for departure. Seems weeks of being cooped up in town has made a few adventurers sick with cabin fever.

Sly goes to his room and gathers his things.

Sir Thomas heads out to ready his mount and purchase some necessary supplies.

Peerimus head back out to his grove in the woods and waits for the others to leave the city.

Shiraz takes the Invisibility Ring on and off, testing its effects.

Jurgen takes off to the temple of Gargul with his new belt. The belt fits perfectly. He comes to a building with a great eye over the front double doors of its facade. The interior is dark. Only the light of a few candles light the main worship hall. Thin vales of smoke from burned incense flow through the air. It gives the appearance of ghost like figures and shapes in the darkness. You hear a musical chant being sung in low deep harmonious voices. The singing has a dirge-like quality. Priests walk around an alter in long black robes. A few people in robes kneel down in front of a statue of Gargul. Over on the side, a dark figure sits at a scriptorium style desk writing text in a large book with a big black feather quill. He works by a single candle. It reflects little flickers of light in his eyes when he raises his head to stare at you. The whole scene is rather creepy.

Savin starts to gather his things together.

Ilsidur finishes up his purchases at the Catacombs.

Trace is speechless.

(Party's Initiative. Just an idea to keep the Name line as clear as possible. You dont need to put the morale bonus in it. I'll keep track of that spell. However if you still wish to put there you may. :)

Sir Thomas (+2 morale bonus to AT and saves) 
Thursday March 27th, 2003 10:02:18 AM

Once the soul of the mask releases their friend, Thomas moves to make sure his friend is ok. "Savin, are you ok?" Once getting the confirmation, Thomas decides to test the mask as it apparently tested Savin.

"May I see the mask?" Once Thomas has it in his hands, he performs a detect evil spell-like ability on it. He concentrates on the aura that all evil emminates, then reports his findings to the group.

Assuming that the mask is not evil, Thomas then excuses himself to go. "I must make a few minor preparations. I think I will be ready to go in a few hours. I would like to stop by the Temple of Gargul and then the local weapons shop, and then I must, of course, gather Pryte-Honos."

Thomas then leaves to go to the temple. Once there, he expeditiously, but politely, asks questions of the clerics. [OOC: Questions include the following] "What is the best weapon to use against a vampire or an evil that is undead and emminates very strong power? Would it behoove me to carry silver weapons or holy water? Will a sword with minor magical abilties suffice in the place of silver weapons? Will a minor magical enchantment like bless weapon have the same effect? What are the signs of a vampire's presence? How would you go about hunting a vampire? Are they afraid of garlic or mirrors or crosses or holy symbols, or wooden stakes, etc? Where do vampires usually reside? Do vampires radiate evil to those who know how to look for it? Do you have any advice regarding tracking and fighting vampires or greater, undead evils? Thank you very much for your time good sir. Here is a donation for your troubles." Thomas leaves 50 gp with the cleric for his help.

Once finished at the temple, Thomas goes to the weapons shop to collect any items that the cleric suggested as "beneficial" in the fight against vampires or greater undead evils. [OOC: we'll have to see what those suggests include.]

Trace and Radiant 
Thursday March 27th, 2003 11:27:49 AM

Trace goes to the stable and retives Shadow and loads up supplies and rigs the saddle and bags for silent travel. Trace talks to the others, "Do we have any spells for elevating? Sly has brought up a good idea to use the Elven highway but we need to have floating or flying spells to safely get the horses up there. I would rather not leave them behing and I know Sir Thomas will not and I dont want to split from him so that he tries and takes another route."

Sly Foxx and Luke 
Thursday March 27th, 2003 12:14:53 PM

Sly pack by throwing things from across the room. Making sure that he has every thing, then check his pokects to make sure that he has the little Ivory Box. Then he down the stairs and to the Innkeeper for the bill, pays him and enters the tavern part of the house (were almost everybody else are.
"Alright I'll meet you at the forest edge, HEY! Where's Shiraz? I though he was here with all of you. I'm off to meet Peerimus and Yorric."
Sly is off to meet up with the Druid.

Luke 
Thursday March 27th, 2003 12:24:01 PM

The dog see all the action that his master is doing, that means only one thing. We're on the move. Luke follows Sly's every step.

Peerimus (Endure Elements Fire) 
Thursday March 27th, 2003 1:57:35 PM

Upon seeing Sly and Luke coming into the protected glade Peerimus walks over smiling, leaving Yorrick to continue his nap beneath a large tree.

"Sly, Luke. Good to see you. I assume the others will join us when preparations are complete tomorrow morning." Then in a more serious tone.

"You know him better than I, but was Jurgen seriously thinking of slinging magical fire about an ancient elven forest? I find that thought almost as distasteful as the evil we are heading to destroy."

Ilsidur 
Thursday March 27th, 2003 7:23:58 PM

"Jurgen, don't worry, I don't plan on selling any of the useful, or even fun items. I only want to get rid of the non-magical items that no-one has claimed, and sell the magical short sword and the huge giant-sword. I realize that two wands of cure serious wounds would be expensive, but apparently you can get wands with less charges more cheaply. The reason that I was proposing that we get 2 wands with 10-20 charges each is so that we have 2 characters in the party that can be running around and healing the warriors that always seem to be developing those huge bleeding gashes. What do you think?"

"Sir Thomas, why are we only able to take 2 gems each? There were 30 gems in the dragon's treasure for us all to share. If each of the seven of us take 4, that leaves 2 gems left over for the party treasury."

As Savin is restored to the party, Ilsidur also welcomes him back. "Do you feel any lasting effects of the posession? Do you know where this 'tree' is located, or how we can find it?"

Jurgen [Koboldian] 
Friday March 28th, 2003 12:08:56 AM

Jurgen walks forward to the dark figure writing in the rather large book with the rather large quill. His eyes seemed to pierce the young man's mind and he turns away for a few moments, as if protecint himgself. But now was no time to be weak. Courage. Honor. Strength. Domi asked for all these things and thus, he would walk towards the man and ask his questions.

"Hello, I am Jurgen Sturmjager. I am on a quest to defeat some undead. Do you know where I could get information on them, vampires and other strong forms of the reanimated. I'd like to know about defeating them and their tricks, and such. If you could help me out, that is."

Clay OOC 
Friday March 28th, 2003 9:04:01 AM

In Stephen's post from Salimar the gnome, he noted that 16 gems were worth 275gp each and from Tumult's lair. 14 seemed to be unaccounted for. We jokingly said that Sly conjured them up, but in all seriousness, I have discounted their existence in the dividing process and left those 14 all in the group pot until they can be accounted for. If Stephen says that they are ours, then you are correct, each group member would get another 2 gems worth ?gp each.

DM Stephen 
Friday March 28th, 2003 9:10:50 AM

Sorry I didnt post last night, strong winds knocked out my power (which happens often out in the boondocks) and so I went to bed.

I have to check my notes but I think I awarded the group 30 assorted gems worth 275gp each.

I dont recall Salimar the Gnome. I dont think he was created by me. Of course, my memory is not what it used to be and Im to lazy to look back in the archives.

Greg OOC 
Friday March 28th, 2003 12:37:29 PM

Clay et al, Stephen gave us 30 gems in the little treasure box, separate from the 14 gems that Sly picked up at the end of the dragon fight (for a total of 44 gems). The 30 gems were worth 275 gp each. We should each take 4 of these gems, and leave 2 behind for the party treasury. I have no idea how much the 14 other gems were worth. I think that Sly is dealing with that at the Catacombs right now. Or do I remember Ceil posting that she was donating those gems to the church? See Ceil's post of March 18th, when she had Sly Foxx donate the 14 gems and some gold to the church through Sir Thomas.

Stephen, Salimar was the name of the gnome that I was using to ID the items while I was DMing. Also, somehow a package of dust has shown up in the treasure list, but it is not in the original list that you emailed to me to help with the IDing. Does anyone know where this dust came from?

Trace and Radiant 
Friday March 28th, 2003 3:50:26 PM

(ooc: Finnaly!!! Someone has the guts to admit the obvious feelings of having to look things up in the archives. I am right there with ya Stephen!)

Clay OOC 
Saturday March 29th, 2003 12:27:31 AM

I stand corrected about the gems. Sorry. And I think I recall Sly donating those gems to Domi's cause ... but I stand with Stephen and Ted on the archives issue.

4 GEMS TO EVERYBODY!!!!

Gargul Temple (DM Stephen)  d100=62 d6=6
Monday March 31st, 2003 2:33:23 AM

Sir Thomas detects no evil coming from the mask.
--------------------
Sir Thomas and Jurgen find that the only cleric that pays them any attention is the one over next to the wall scribing his a large tome. In a low voice the cleric tells you this:

"A vampire you say .... I dont advise going up against one. If you are not successful, you will fueling his blood lust and maybe become one of his spawn!! That means more work for our Grim, Undead Hunters and Soul Searchers. However, I can not stop you from whatever you choose to do."

"We, the Church of Gargul, hate undead and all its various shapes. Vampire are some of the most vile and dangerous. Not everything is known of their kind. Not many survive an encounter with one. I will, however, will help you with my knowledge; which maybe somewhat limited."

"Vampires hunger blood more than anything else. They prefer the blood of the noble races, but will make a meal out of any warm-blooded life: animals, and other beasts. They enjoy the blood from the young most of all. They are burned from direct sunlight. Prolonged exposure will destroy them. Vampire can be killed with a wooden stake to the heart and you must decapitate them too once stabbed. Some will also burn the body and douse it with holy water. Vampire hate holy symbols. They will recoil from they are forcefully used. We believe that the positive healing energies from certain herbs also drives them away. The more pungent herbs like garlic, ginger root, wild onion are mostly used."

"Take no comfort in these weaknesses, vampire have many great powers. They have been known to dominate the minds of their victims. Make them do things they wouldnt normally do. They can change shape much like the druids. Many take the form of bats, wolves and rats. Their mere touch will sap away your life energy. Most who survive an encounter are never the same afterwards. Many survivors experience mental deficiencies. Their souls are forever scarred. Some even commit suicide."

"They feed on sucking your blood. Vampire may choose to make you one of them. We do not know how they do this. We have never witnessed the process or would allow it to happen. However, from examining the bodies of dead vampires, one thing is certain. They bare the scars of fang marks from when they were slain. So spawning involves their bite."

"Silver weapons arent know to have any special effect creatures such as this. I dont know, Ive never heard of such a thing. I hope this helps you in your hunt. I must get back to scribing. I hope you good fortune and may Gargul bless you in your endeavors."

(party's initiative)

Sly Foxx and Luke 
Monday March 31st, 2003 6:34:08 AM

As Sly meets Peerimus, greet him "Hail! Peerimus, where's Yorrick? Oh! there he is sleeping, Luke don't wake him, he might get mad." Sly turns his attention back to the druid, "Ah! Yes! Jurgen, no I don't think so, but it would not hurt to remind him not to.
You was not with us at the time, when we killed the Young Red Dragon. We saw the Mother Dragon comming through a portal, I'm affraid we are going to meet Mother dragon again.
When the rest of the party meets here. I'll show you the entrance to the Elven Road. It's not too far from here."

Luke looks at Sly and Peerimus, then Looks at sleeping Yorrick (under the tree). Wanders over to the bear, sniff at him and curls up beside him falling to sleep.


Sir Thomas 
Monday March 31st, 2003 11:18:27 AM

Thomas replies to the cleric, "thank you for the help you have offered. I believe it will help us greatly. We also appreciate your warning that vampires are not to be triffled with, but we really have little choice in this matter. It is an evil that exists that has been drawn to our attention. However, since you are so against them, maybe you will send one of your undead hunters after us incase we fail. We have been told that the vampire lives in the forest of Dreamoria. We are going to take the elven highway. WE have also been told that the vampire is accompanied by a much greater evil. We believe this evil is the symbiotic tree of a fey that is trapped in a magical elven mask that we possess. At least I have now armed you with the knowledge to decide if you will pursue this evil since you and your clergy have special skills for this task. We will leave you to your scribing. Thank you for your time.

"Oh, one last question ... have vampires ever been known live symbiotically with other creatures of evil or undead nature? Thanks again for your time."

Thomas heads to the local merchant shop. He purchases a non-magical two-handed battle axe, a great deal of garlic, ginger root, and wild onion, a set of wooden stakes, and 10 vials of holy water. He does this with a smile.

He then goes and collects Pryte and heads to meet the group. "And we're off!"

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire, Greater Magic Fang +2) 
Monday March 31st, 2003 5:39:51 PM

Peerimus nods at what Sly has to say. 'I shall remind him then. Well the rest may be some time gathering informmation and supplies for themselves. I plan to lay in the grass and enjoy the sun and fresh air. You are most welcome to join my friend.'

With that Peerimus stretches out in the middle of the glade, his head propped on his pack.

Yorrick opens an eye to Luke, lifts his great head and gives a sniff of recognition. The great bear then shifts his large paws to allow luke a comfortable place against his side.



Ilsidur 
Monday March 31st, 2003 10:06:03 PM

Ilsidur says to Sir Thomas and Jurgen as they leave for the temple, "I think Sly has gone out to meet Peerimus at the glade. I think I'll join them. Why don't you come out and meet us when you get finished with the clerics?"

Then Ilsidur walks out of the city, and finds his friends at the glade. He pulls up a tuft of grass and sits down. He flips an apple over to the continuously-hungry Sly, and says, "I imagine Thomas and Jurgen should be here soon. I wonder where Shiraz, Trace and Savin have gone to?"

Savin 
Monday March 31st, 2003 10:08:52 PM

Savin thanks Ilsidur for his concern and adds, "No I don't think I have any long lasting effects from the possession. That being said, I don't think I will be putting on the mask real soon again. I will take the sweet dreams but having a hysterical women in your head is no fun."

Savin finishes collecting his few things and adds, "So what is this elven highway you guys were talking about?"

Jurgen Sturmjager [Koboldian] and Vus 
Monday March 31st, 2003 11:34:17 PM

"I assure you, none of us will become a spawn of this vampire we choose to hunt. He is one evil that we must stop, of many. If I die by the teeth of these creatures and am returned, I will have already saved you from the fiend's power to control me. Even if I must stay trapped in the limbo life known as vampirism forever, I will not let undead spawn that could not be killed by me hurt others."

Just as he leaves, Jurgen gives a brief thanks to the priest of Gargul. "May Domi bless and protect you..."

As him and the paladin walk, Jurgen speaks thoughtfully to his friend. There was much to be said but the words may not have been as easy to get out. "Sir Thomas. Domi spoke to me. Or maybe he did not, maybe I heard myself speaking. But I heard a voice, when I died, that is. It was telling me that I had a role in life to play, but being a foolish child would accomplish nothing. Power means nothing, if I did have the courage to use it properly. I am not the same, friend. I... I am no longer the weak boy I was. Could you see in my head? Oh, to show you like that. You would see magic, tactics, and genius unlike any other that I have known! It is as if, in death, I have been brought to life. I do not want to waste that. But I would rather waste it, than face the thought of hurting any of you. If I die by a vampire, do not even consider trying to raise me. One of you could be killed by my magic or by my hand, if I couldn't control myself. I want you to destroy my body. Remove my head and cover me in garlic, or whatever you must do. I have died once already. I have seen the Land of Shadow from both the undead form and the living. It is... it is a beautiful place. But Gargul would punish me for becoming undead and I will face a hell stronger and more evil than any on the Wold could imagine. I want you to promise that to me."

Trace and Radiant 
Tuesday April 1st, 2003 2:30:26 AM

Trace goes to a local shop and buys a silver holy symbol(25 gp), three wooden stakes(? gp), and a single clove of garlic(? gp). He then takes a bit of string and with some effort will make a necklace for Radiant. Radiant moves his head side to side not sure if he wants the smelly plant around his neck but trust his friend and finnaly allows him to do so. Trace then walks to a house of worship and purchase waterskin(1gp) filled with holy water(? gp). He also buys a signal whistle (1 gp). After his shoping is done he loads up Shadow with Radiant flapping his wings to stay balanced on Trace's sholder he rides for the forest edge to meet with the others.

Leaving Town (DM Stephen)  d100=97 d6=3 d100=100 d6=5
Tuesday April 1st, 2003 10:13:03 AM

The cleric ponders Sir Thomas' question. "Sorry I know nothing of symboitic vampiric relationships with others. They may live together with other vampires they have spawned or some may keep pets such as creatures of the night: wolves, rats, bats and the like. Some even have humanoid familiars that are the eyes and ears of the vampires during the day. These humanoid familiars are a miserable folk. Often deranged from the domination the vampire has over them. We also call them Bug Eaters, because they have a taste for vermin. I hope this anwsers your questions."

As you leave the Temple and gather last minute supplies, you all prepare to leave for the Elven Trails.

Sly Foxx and Luke 
Tuesday April 1st, 2003 5:42:56 PM

OH! Look, Peerimus(Sly points to the bear and Luke sleeping together) if only everybody could get along like those two." When Ilsidur, Savin, Shiraz and finnaly Trace come into View.
"When they get here we will talk about the Elven Road, I know you never heard of them, neither did Trace and he's an full elf. Sir Thomas knows about them too, but I think he forgot how to look for them. All the Elven Roads eventuly lead to the Capitol of the Elven Counsule."
"Over Here, Brothers! Over Here." yelled Sly.
Luke sleeps on.

Ilsidur 
Tuesday April 1st, 2003 11:55:16 PM

Ilsidur waits with the members of the group in the clearing, waiting for the others to show up, and head out on the elven road again.

Savin 
Wednesday April 2nd, 2003 12:01:17 AM

Savin follows along ready for some action

On the Elven road again. (DM Stephen)  d100=55 d6=5
Wednesday April 2nd, 2003 12:38:59 AM

So begins the lesson, after the group finally gathers together. Sly directs them to the Elven Trails. He explains how they are used and where to find them. Some of you have been on them before but you allow Sly his spotlight. (Or do you?!)

Savin senses a feeling of relief, hope, fear and anticipation come from the mask.

Sir Thomas and Jurgen feel fortified with the knowledge they obtained from the cleric of Gargul.

(Continue, your initiative. Hero points soon.)

Sly Foxx and Luke 
Wednesday April 2nd, 2003 5:11:41 AM

The party all assembled, Sly heads North out of the town to a cross road. He turns east East, passing the place where the five pillars are and the now crumbled old Monestary, down the road for about eight hours. There you all come accross another Road (going North and south), you all cross this road and into a forest (still going east). It's not a thick forest, horses and wagons can easerly get through, you can see it had been traveled before (but not too heaverly).
After walking for about half an hour,Sly leads you into a part of the forest where the trees look funny. The are bigger than the rest of the forest and if you look up at the canapy the leaves are almost transparent, the sun can almost get through them and you feel at peace. The birds are singing and theres an abondent game. "Here we'll find the entrance" Sly tell them. Sly goes from tree to tree, going around it al the time touching it, then off to the next one. Then comming to the biggest tree in there, Sly walk almost all the way around it when he stops "Here It Is!" he tells them, then the halfelf and Luke walks into the Big Tree?? He just disappers into the tree??
Sly pops half his body out of the tree "Sir Thomas, there's no stairs in here, But it has a magic lift, You and your horse, even a wagon will be magicly lifted to the top of the tree. Must have been used by merchants Elves." Sly body dissapers into the tree again...

Savin 
Wednesday April 2nd, 2003 8:03:09 AM

Savin watching Sly walk into a tree, just points and sputters. "What the...How did he...Wow."

He moves towards the tree and tentatively moves his hand to the base feeling to see if it is really there.

Sir Thomas 
Wednesday April 2nd, 2003 11:50:42 AM

On the way to the merchant shop, Thomas listens intently to Jurgen. When prompted to speak, Thomas offers Jurgen some comfort. "I have never doubted the fact that you have a purpose on this land. I knew such was the case when you appeared with your tatoo. I know you have such power and tactical genius in you too because of how you fought against Tumult. It was spectacular; a real sight of awe-inspirationg. I have watched you grow from the time you came to be with us. It was not long ago that I went through the same process, and in fact am likely still going through some of that. None of us ever stop growing. You are a valued friend Jurgen. We will not do anything foolish, nor will we jump to any conclusions about the need to kill you. However, if there is no hope for you, I will do as you have asked. I am now bound by Domi and my code of honor to perform that which I have promised, so just don't get bit." Thomas lets his tone lighten at the end to signify a little light-heartedness in his message despite the seriousness of the statement. He then winks and his friend.

Once finished at the merchant shop, the two hurry to the glade to meet their anxious friends.

Thomas allow Sly his moment of importance; really, Sly is the only one qualified to speak of the highway. Thomas travels in silence, but upon arrival at the tree he is anxious to be well on their way. "It's perfectly safe Savin ... go on in. We have been this way before." Thomas allows Savin a moment to enter the tree while he dismounts Pryte-Honos. He then follows his friends into the tree.

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Wednesday April 2nd, 2003 1:31:01 PM

Peerimus walks with his head constanlty looking about him at the great forest. "Truly beautiful" he says more to Yorrick then anyone. During the lengthy walk Peerimus will inquire to Sir Thomas about what was learned from the Gargul Temple.

Once at the tree and seeing Sly step through, another smile spreads across his tan face. "Truly magnificent" Peerimus moves through the tree with Yorrick just behind.

Trace and Radiant  d20+10=26
Wednesday April 2nd, 2003 2:00:48 PM

Trace smile as little brother explains the ability of elven travel and simply follows. Before moving onto the road Trace takes a good look around to make sure that no one is following or spying on them. (spot check 26)

Ilsidur 
Wednesday April 2nd, 2003 7:03:05 PM

Ilsidur follows along after the party, making sure he doesn't step in any of the little 'surprises' left by the horses up ahead. When they reach the elven road, he smiles a bit at the memories. It was in an elven village along this road that Ilsidur first met the adventurers that would become his friends.

He calls ahead to Sly, in jest, "Sly, why is it that the elven road always involves us jumping from tree to tree? Next time, we'll take the dwarven roads, which lead underground. That way, you will always have your feet firmly planted on the ground."

When they arrive at the massive tree, Ilsidur waits his turn, and then enters and rises up to the start of the road.

Jurgen Sturmjager [Koboldian] 
Thursday April 3rd, 2003 2:13:18 AM

While still in town, Jurgen picks up a few items while Sir Thomas does the same. While Sir Thomas visits a a smith, Jurgen finds a butcher and a tailor, to which he asks. "Can you make me a Robe? I'll give you double what you want, if it can be done within the hour.

Purchases:
1 Whole Pig[Dead; bloody]
1 lbs of Garlic
1 Backpack
1 Robe

Taking the butchered pig and placing it into it's own backpack, then putting that into his Bag of Holding, Jurgen attempts to rid himself of the smell of blood. He places his garlic on assorted places on his clothes., in pockets and smearing it along it's arms and neck. Reeking horribly of garlic was much better than becoming that which he hated. Finding a bathhouse, he makes a quick change and switches his garlic smeared clothes for his dispel magic wand in his Glove of Storing. He places his new robe on, testing it out. New looks for a new man... And his old clothes were getting a bit bloody, after three or four battles.

Finally, he returns to the party, with a slight grin on his face. "Let us ride forward until we can go no farther, for only those who will risk going too far can possibly find out how far one can go."

A sigh emits from Jurgen upon reaching the magical portals of the Elven Highway. It was an interesting magic, but he wouldn't have time to examine it. Or toy with it. In fact, he didn't feel much of a desire to do mess with it. Youthful adventure wasn't big on his list of things to do at the moment. Who knew if the magic would even accept him. Oh well. He would take the first step in faith. He didn't have to see the whole staircase, just take the first step.

Sir Thomas 
Thursday April 3rd, 2003 10:13:40 AM

Thomas spends some travel time filling in Peerimus and the rest of the group regarding his knew knowledge of vampires. He then tucks one stake safely in his belt and hands out the rest to his friends. "It seems that we'll be needing these. Keep them handy."

In response to Jurgen's statement, Thomas smiles. "In New Elennaian society, we quote Dr. Robert H. Schuller. 'For what great thing would you attempt if you knew you could not fail?' Though sometimes we simply use the old tongue to describe the goals for the day, 'Cetius, Altius, Fortius ... Carpe Diem.'"

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Thursday April 3rd, 2003 7:38:14 PM

Peerimus listens carefully to Sir Thomas and tucks the stake given into his pack. "Does anyone know who constructed or how long ago the this was constructed?" the wide eyed and still smiling young druid asks.

Savin 
Thursday April 3rd, 2003 11:48:52 PM

Savin just follows along marvelling at the magic. "Those elves sure have some skills." he thinks to himself.

Elven Trails (DM Stephen)  d100=78 d6=1 d100=98 d6=2
Friday April 4th, 2003 2:30:44 AM

Everyone feels themselves slide up through the tree (like an elevator). As you approach the top, Sly helps each of you out of the tree. You all find yourselves on a platform high above the ground. There is a nice canopy covering the platform. Hand rails also surround the platform for your protection. Everything is beautifully carved in the elven style. Funny, you never noticed this while on the ground.

There is an opening in the railing facing outward toward the forests. You all see no trail, just open air and a long drop to the ground. Some of you are shocked to see Sly just step out onto the emptiness. Amazingly, he doesnt fall!!! He appears to be walking on air. As each of you stand out from the platform you see a truely wonderous sight. Suddenly everyone sees a long trail sparkling through the air and around the trees. It looks like billions and billions of tiny sparklets of light merging together to form a solid foundation to walk on.

Its absolutely amazing ... breath-taking sight of magic mixed with majestic forests as far as the eye can see. Travel across the trail is effortless. Sometimes the trails loops upward, around and upsidedown. Gravity seems not to have any pull on you as you look up at the ground!!!!

However most of the trail, thankfully, remains right-side up for the majority of the time. The distance you cover is mind boggling. Sir Thomas' steed couldnt have traveled this distance on the ground in the same amount of time. Even with his magic horseshoes.

Suddenly up ahead, you all can't help but hear singing. However, it doesnt sound pleasureable. It is somber, much like a funeral dirge. In the distance looks to be dozens of humanoids wearing glimmering armor and colorful robes. They march slowly and in perfect step. Some hold banners, others carry candles from long metalic candelabras. Two humanoid figures sit in a double chair that is held up and carried on poles across the shoulders of a dozen other humanoids.

(All elves and half-elves in the party make an Intelligence check DC 10. Non elves make intelligence check DC 18. Party's Initaitive)

Sly Foxx and Luke  d20+3=18
Friday April 4th, 2003 3:41:26 AM

As the party assembles on the platform, Sly is looking at the beautiful scene in frount of him, "Brothers! it always amazes me on the beauty up here. (Sly points south)That the way to Hook City, (then he points North) thats the way to my village." Sly turn to face the group, "Now we can stay here for the night or take the leap of faith." with this said Sly goes to the edge of the platform and jumps off. Luke follows Sly.
Sly and Luke does not fall, but takes a few steps ahead (about 200ft.)waiting there for the rest of the people. Sly want to see their expression on their faces, when they get on the road for the first time.
When all together, Sly smiles to himself like he had pulled off a privet joke. Walking along, what seem like minutes, suddenly up head was some thing or some persons coming at them, "Hmmm! I wonder??" Sly ask Trace and Jurgen.

Trace and Radiant  d20+1=19 d20+10=26
Friday April 4th, 2003 4:08:08 AM

Trace moves on the the road behind Sly and continues to walk looking around and taking in the scenery. Trace then turns to Sly, "I wonder if these roads leads back to my land. A place called New Ellana. I come from a wood elf tribe north of that town. It is ....was a great village in the trees." Thinking of his lost family puts Trace in a solom mood. As he continues to look around. He sees a band of people up ahead in some sort of ritual garb. He is sure he knows this somehow. Trace confirms his thoughts with Sly on what he thinks is happening up ahead. Trace also at that moment takes time to keep an eye out in there surroundings for anything following them or watching them (26 for spot check). Trace waits for the others as he pets Radiant and feeds him a bit of food.

Ilsidur  d20+1=8
Friday April 4th, 2003 12:43:10 PM

Ilsidur follows along in the party, still struggling with the magical route that party is taking. "I still say that we should stay on good solid ground. This walking on fairy dust is hard to get used to, almost as bad as riding horses."

As the party comes across the group of humanoids, Ilsidur tries to figure exactly what is going on, but he has never seen a sight such as this one before. [OOC: Int roll of 8, a fail.]

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire)  d20=1
Friday April 4th, 2003 5:38:05 PM

Peerimus continues to enjoy walking, now literally among the trees with Yorrick by his side and his right hand on the back of the bears furry neck.

As the other group comes into view, Peerimus just blissfully stares about and looks on at the apparent procession heading towards the group. [OCC: int roll of 1+1=2, least it's out of the way]

"Wonder who they are, either a funeral or some rather important travellers"


Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On]  d20+1=20 d100=34 d20+10=17
Sunday April 6th, 2003 3:07:07 AM

"I guess we shouldn't trip... Long way down." He runs a hand along the bridge below him, trying to see if he can touch it. "Now that's strange if you ask me..." He keeps touching it for a little while and eventually starts to consider it's magic. Sure, it was strong and powerful. It was useful, but if they got ambushed, a good way to escape may be to remove the bridge from the equation.

[Spellcraft Check - Success if DC 17 - 10 + 1 intelligence + 9 ranks]

He can't help but enjoy the beauty around him. Each tree held it's own power and worthiness. Each tree spoke to him. As if they were there for him to enjoy and him alone. He felt much like an ant who had spent it's whole life trapped under a mug and then one day, the glass was just taken away. It was both amazing and scary. Jurgen liked being closed in. He had spent his younger life in mines and now he was surrounded by open air and the calmness of nature. Towards the ground he points, mostly for himself, at a serenely cascading waterfall. "Amazing..."

[Intelligence Check - DC 18 - Success at 19 + 1 Intelligence 20]

In the distance, Jurgen catches the mournful hymms and looks up. He tries to make out what the banners are for, but quickly realizes that he would know nothing of it. Even if he could tell what they were it couldn't tell what they ment. In fact, they could have been hostile and Jurgen may very well take them as welcoming. Time to get ready for a battle, then. "Armor On." From his backpack, his newly acquired chainmail covers his body and protects him. He may not have been trained in it's use, but it would definately protect him much more and make him appear stronger than he was. Then again, his new robe did happen to cover it up. Still... "Veneficus loricatus." As he speaks, his spell unravels from his mind and takes form in an invisible protection.

[Spell-like Ability - Chainmail of Teleporting]

[Casting Spell - Mage Armor - 1st Level Slot]

[Spell Failure Check - 30% 1-30 - Save with 34]

Savin  d20+2=9
Sunday April 6th, 2003 11:19:11 PM

Savin strolls along, enjoying the sights. He sees the group ahead but doesn't have any inspiration about them. He clenches his fists and rolls his neck causing a cracking sound, losening up his muscles. He mentally prepares himself in cause battle is necessary.

Welcome wagon (DM Stephen)  d100=7 d4=2 (not good)
Monday April 7th, 2003 2:05:00 AM

Several of you understand full well what is going on. Both Sly and Trace understand this is a type of elven funeral. Jurgen understands that too, the songs he hears speak of passing into the afterlife. Trace and Sly know the type of funeral this is, but why is there so many armed elves accompaning them.

(Thus beginneth the lesson)
Elves have incredibly long lives ... in fact they have been known to be immortal. But there comes a time in all elves lives where the feel the pull to enter their afterlife. During this time an elf can willingly enter the plane of shadow and travel to the realms of rest. This traveling to the Lands of Rest is usually a trek they do by themselves, however loved ones my decide to go with them. No one can remember a time where so many accompanied an elder to the afterlife!
(Endeth the lesson)

After the large procession comes within 50-ft of the Children of Chaos they halt. They all stand in full attention. They are all decked out in masterwork-looking armor, swords and bucklers. Quivers are worn but you dont see any bows. There are others with robes on and they hold the candles and banners. There appears to be a elven man and woman sitting in the chair that is carried by a dozen or so elves by poles. The two elders sitting in the chair dont appear to be paying attention. They merely hold hands and stare into each others eyes.

One stoic elf (who looks to be an officer) steps forward and gives a hand signal. A group of eight soldiers then step forward with the him and walk toward the party. The officer and his troop stop just 10-ft away from you. The officer looks at every single one of you. A fleeting expression of wonderment comes across his face as he looks at the minotaur. However his emotionless composure returns but there is a hint of disgust. He looks hard at Sly and then turns to Trace. The officer speaks to Trace with a harsh tone. "What gave you the authority to bring outsiders here!!" Turning to Sly ... "Don't you know these trails are sacred to the elves and are meant for only ELVES!!!"

You can tell he is restraining a great deal of anger. His eyes keep tracing back to the elders. It is obvious that if it wasnt for the presence of the elders the officer, more than likely, wouldnt be soo restrained.

"What excuse do you have to allow outsiders to travel on our secret trails? You (Trace) and the half breed (Sly) are the only ones who should be here." The officer sighs and steps off the trail. A new trail branches off to a tree nearby. It looks to be an exit tree to Sly and Trace. "I demand you and your ... friends ... get off the trail ... now!!" He forcefully points to the tree.

Sir Thomas  d20=3
Monday April 7th, 2003 11:24:08 AM

Thomas walks with the group leading Pryte, and, like his dwarven friend Ilsidur, is oblivious to what is going on. [Rolled 3 + 2 INT = 5 knowledge check] He doesn't see the need to prepare for battle, but the preparation of his friends makes him uneasy. "Wouldn't it be nice if everyone didn't automatically jump to the conclusion that people were out to hurt them?" Thomas lets out an audible sigh.

Thomas begins to question his first instinct when the elven warrior takes such a harsh tone. Thomas need not understand elven to know the jist of what is occuring; body language is a universal language. Working under the assumption that the elves truely don't mean the group harm because they seem to be allowing for an exit, and not wanting to cause further anger to the elves by being an unworthy contributor, Thomas whispers to his friends, "let's not cause trouble you guys. Tell us to do whatever they ask."

Sly foxx and Luke 
Monday April 7th, 2003 11:50:37 AM

Sly seeing what Sir Thomas is doing, whispers to Trace 'Big Brother, I think you'll have to take over the comversation, these Elves will only speak to you only because your a full elf. They woun't listen to me or Jurgen never mind a Human(Sir Thomas) even if he is a Paladin.'
Sly sits on his honches and pets Luke.

Ilsidur 
Monday April 7th, 2003 12:46:59 PM

[OOC: Stephen, it is unclear in your post whether or not the elves spoke in elven, so, like Clay, I will assume that they did. Either way, my post would be very similar.]

Not understanding elven, Ilsidur turns to Sir Thomas, and with a puzzled look, asks, "What are they saying? They surely seem upset about something. What have we done to upset them?"

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Monday April 7th, 2003 1:04:20 PM

Peerimus watches the rather agitated elf and the looks of his companions, at least he's not the only human who does not understand the actual conversation. To whoever is standing near him and looking at the new 'Branch' of the road that has just appeared, "Such closemindedness. It seems we are to leave this wondrous magical road."

Trace and Radiant 
Monday April 7th, 2003 1:18:57 PM

Trace steps forward to speak with the officer. "I am Trace and these are my friends. We are known in some areas as the children of chaos. We have been bound together by a strange but powerfull fate to battle evil that pleagues this land. We just destroyed an evil red dragon called Tumlet wich reigned over several towns near Hernamar. Before you say the concern of humans in no matter to us elves brother, we discovered a deeper line of evil within the caves of Tumlet wich lead through your land in the dark wood. We have reason to beleave that there is a vampire and possibly something more dangerous than that focused aroud a tree in the dark wood. To let our group pass would only benifit our kind and thus expedite our task at hand. Please understand we only travel this route to save the lives of elves. We mean no disrespect to your clan and only offer our given skills to rid the evil in the land. That is our destiny." With that last bit Trace gives a slight bow but makes sure that he talks clear enough and maybe loud enough that the others in the procession might hear the conversation.

DM Stephen ooc. 
Monday April 7th, 2003 2:52:28 PM

(Sometimes late at night when I post, I accidentally leave out important info [especially when sleepy]. You are correct, the officer is speaking elven. I may have included that originally, but I obsessively edit my posts and sometimes things get deleted by mistake.)

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] [Comprehend Languages]  d20+3=22
Monday April 7th, 2003 9:03:24 PM

When the elf begins to talk and Jurgen understands nothing, he quickly brings up one of his more useful spells. Soon, he'd understand every word that was spoken. He wouldn't be able to speak it, but Trace could do that for him.

[Casting Spell - Comprehend Languages - Duration: 70 Minutes - 1st Level Slot]

The passing of an elf to the realm of shadow was an event to be considered holy. With their extended lives, they deserved at least respect at their time of leaving. Death was a difficult subject, but probably much more difficult for the elves. It would take enormous energy and will-power to make that movement, which Jurgen was to respect. He gets down, onto one knee, and lowers his head to the officer.

He then begins to recall the hymn of passing, sung by the elves ahead of him. He would give his respect in the best manner that he could, even if he didn't know it perfectly. His youthful voice soon begins to bring forth a mourning chant, to whoever was going to the shadow realm.

[Perform Check - 19 + 3 Charisma - Success of DC 22 or lower]

As his hymn comes to an end, he hopes he had not offended anyone. The voice of Jurgen may not have had the beauty of an elf, but it had the beauty of a child... "Trace, ask him if we can give our respects and continue on the road. Although we are humans, among other beings, we are on a mission of great importance. Evil has struck the elven forests and we must purge them, countless others will be injured if we do not act quickly." He keeps his head down, respecting the officer.

Savin 
Monday April 7th, 2003 10:46:34 PM

Savin relaxes as the visitors seem intent on speech instead of action. He to can read body language and realizes that they must have broken some taboo. He pulls out the elven mask and holds it up and says in common. "I have sworn a vow to help one of the fey creatures whose spirit has been enslaved in this mask. We need to cross your lands to achieve this mission and humbly ask your permission to proceed. We mean no harm and might bring aid top your forest and homes as an evil blight is starting to spread across these lands. Please let us continue in peace. I believe speed is esentential to the success of our vow."

Shock and Awe (DM Stephen)  d100=76 d6=5
Tuesday April 8th, 2003 1:40:12 AM

The stoic officer of the elves seems unwilling to listen to any reasons or excuses. When Jurgen bows and shows reverance to the event taking place, his expression turns to curious and almost amazement. Not from the fact that Jurgen's voice sounds like a kobold but that he seems aware enough to understand the gravity of the situation and the grace and manner he exhibited in expressing it.

When Savin holds up the mask and says his words, a priestly elf, near the elders, drops her candle in shock! The elders take notice and signal for there chair to be lowered. The male elder stands and walks toward the party. The soldiers quickly part with their heads bowed. The officer instantly kneels down to one knee. In the Common language the elder speaks, "By the gods, do you not know what you hold there, son. That is a Death Mask. How did you come to possess such a holy artifact." Everyone in the elders party, upon hearing the words Death Mask, drop to their knees and start to pray.

Trace and Radiant 
Tuesday April 8th, 2003 3:38:38 AM

Trace neals down on one knee casueing Radiant to shuffel a bit while still holding on to Shadows reins he moves over to let Savin speak.

Sly Foxx and Luke 
Tuesday April 8th, 2003 7:49:40 AM

Sly notices the reaction from the funeral procession, will now put one knee down on the road. As Sly parts a little bit (to let Savin through), he whispers to the monk "You have their full attention now, I'll bet that all can understand common, You tell them and let them have a very good look at the Mask. I don't want to put pressure on you, But that Armor and Weapons are all made of Mitharel!"
Sly holds on to Luke collar, because the dog is getting skiddish and knows that something is going on. "Easy Luke, nothing is going to happen."

Savin 
Tuesday April 8th, 2003 9:43:18 AM

Savin watches the elder approach and realizes that he is seeing a leader of people who commands respect from commoner and warrior alike. The elf who has been most likely alive and leading his people before Savin's great great great great grandfather. This elf deserves his respect. The monk bows deeply to the elder while holding the mask to his chest.

"Your honor, thank you for your courtesy. My name is Savin. I am a member of this group who are called the Children of Chaos. We have been brought together by fate, or the gods to battle evil where we find it. We are marked for this distinction by these tatoos which magically formed on our wrists and arms." Savin will hold up his tatoo.

"On our last adventure, we were part of some cosmic game where evil and good pitted were against each other. The Children of Chaos with the help of the Three Crones had to battle an evil Red Dragon named Tulmut. We were able to defeat the horrible wurm, though it was a very close thing. Upon his death we found many interesting and varied magic. The mask was part of the treasure.

I choose the mask, or it may have chosen me. I am not sure. At first it gave me wonderful dreams. I have never sleep so well or felt so rested in my short life. Finally I tried the mask on when attempts at identifiying its magic went for nought. I was possessed by a tree spirit. A dryad named Sayra. She explained that her spirit was forced into the mask by a vampire. She also stressed that the vampire was just the lacky for an even stronger evil that is somehow dominating her tree. Sayra warned that this evil is spreading a little more each and every day.

I have vowed to try and free Sayra from her inprisonment. My friends have also pledged there support. We were traveling along your beautiful roads in the trees to try to speed our journey to accomplish our goal.

I apologize for any taboo we may have broken. I ask for your wisdom and understanding. If you have any knowledge of what we are going to face, I ask you to share it with us. We are going to battle with the purest of hearts but with little knowledge on what we might face."

After Savin finishes he will again bow and wait for a response.

Sir Thomas 
Tuesday April 8th, 2003 12:38:32 PM

Thomas responds to Ilsidur with as much ignorance as the dwarf has shown and in a low voice to avoid interrupting. He also remains conscious not to point or gesture in the direction of the elves and to look at the ground while he whispers in an effort to avoid eye contact with the angry party. "I don't know friend, but it seems to me that they are upset and want us to leave. See? He points to that exit that has appeared. I think we should leave and avoid the conflict. The only information I have that may help is that when we first used this road, I remember Sly telling us that these roads are only for elves to travel. However, the last time we used this road, we arrived at an elven city and they welcomed us with full knowledge that we had used the road. I don't think the rules of its use are well established among the entire population. I think that might be the point of this."

Thomas stands quitely as the events play out. He bows when the elder elf moves forward, but returns to his full height and stature once the act of respect is concluded. He strokes Pryte's muzzle to sooth his friend and himself. He allows his friends to handle this situation and trusts that the beginnings of a peacful encounter have already been established.

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Tuesday April 8th, 2003 12:39:28 PM

Peerimus clasps his hands across his chest, arms parallel to the ground and and bows his head. Feeling very much out of place, the young Druid takes a few steps back to stand behind Yorrick. AS he does so, he places a reassuring hand on the great bear and tries to force his nervousness to reside.

Ilsidur 
Wednesday April 9th, 2003 12:09:21 AM

Ilsidur also bows out of respect for the elven elder and the funeral party. He is very impressed by the eloquence of the speakers [OOC: Good job, guys.] He waits with Sir Thomas to see how the encounter unfolds. He thinks to himself, "Next time, we definitely take the dwarven ways!"

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] [Comprehend Languages] 
Wednesday April 9th, 2003 12:16:08 AM

Jurgen keeps his head down for a moment and then rises slowly, showing that he holds no weapons or the like, opening his palms. He places his tattoo arm up, so that it can be seen by the elder. Letting Savin share his knowledge of the mask, Jurgen stands respectfully without fidgiting or moving.

"I am Jurgen Sturmjager. A knight in the crusade of good, friend of light and a mage who is coming to power. I stand by Savin's words. We do not wish to harm this passage among the beautiful landscape. All we desire is to free Sayra and bring the elven forst back to it's previous undefiled beauty." He says very little, but just reaffirms that their intentions are honorable and just.

He gives a small smile at the officer. "I may not know your language, but I have certain talents that make up for it. Adventure with me and you may see them." He gives a wink and turns back to the elder.

Honorable Mention (DM Stephen)  d100=87 d6=5 (good)
Thursday April 10th, 2003 12:58:02 AM

Again, Jurgen speaks with noble words but his voice sounds like he had sucked on a helium balloon (like a kobold). However, the elder's eyes do not stray from the mask.

"So beautiful... so tragic. Yes yes, the Death Mask. Some times spirits are unable to cross the path into the Lands of Rest. Their escences blow around in the wind for they are still tethered to this realm. Aimlessly they thrash about unable to find their way. Our Soulseekers, on these rare occasions, are able to anchor the spirit into a vessel, like the Death Mask, in order to stablize them while they learn of a way to release them from whatever binds them to the Living Wold. Sayra isnt enslaved, child ... she is being protected. Somehow the mask became separated from the Soulseeker. It must have been the dragon, because a Seeker would defend such an artifact with their life. Alas ... the Soulseeker lost. Such a double tragedy. You say this Sayra has spoke to you ... she has bound herself to you now ... such a great responsibility you have! I can tell she chose you well." The elder gives Savin a slight bow.

He steps back from the party. "My name is King Farnolis, my time in this world is short but I still have a few last responsibilities as a King. Here ..." His cupped hands begin to glow. He lifts his top hand to reveil several decorative pins in the shape of golden pieces of holly. "Wear these pins and all will know you are welcome in the lands of Dremoria." (there is one for each of you, except the animals. Of course, animals are always welcome anyway. :)

"You all have a grand mission and I rest assured that Sayra will soon join me in the afterlife. I cant wait to speak with her and hear her stories of your valor. I wish you all the best of fortunes. The things we do in life follow you us into the next. May your spirits light the path for the future to follow. I bid you all farewell."

The king returns to his chair where his queen waits with a smile. The officer stands back up to his feet. The path to the exit tree disappears. He walks up to Sir Thomas and extends his hand in friendship. He looks upon you now with profound honor and respect. He will offer his hand to each of you if you're willing to take it.

The king takes his place in the chair and he whispers something to one of the other soldiers. The soldier blows on a flute... a short quick tune. The mass of soldiers, priests and choir split down the middle making path for the party to walk down; allowing you to continue down the elven trail. They all stand in attention.

Sir Thomas 
Thursday April 10th, 2003 1:42:31 AM

Thomas takes the hand of the elven soldier as it is extended to him. "My deepest and most sincere respect and gratitude, sir." Thomas bows and accepts the holly pin. He holds it while the two groups work their way past one another. On his way by the elven king, Thomas looks up and bows, "Sir" Thomas states with deep reverence. "May your way be all that you hope it to be. May your destination be more than you could have imagined."

Once past the procession, Thomas places the holy pin in one of his belt pouches, in fact pinning it to the pouch itself. It would not show from beneath his armor if he pinned it to his shirt, and it would likely poke him uncomfortably. Thomas walks slowly at first, but as his friends all pass beyond the elven party, Thomas walks at normal speed ... eager to be on his way; glad for the short, peacful intercession.

Trace and Radiant  d20+10=14
Thursday April 10th, 2003 3:03:14 AM

Trace rises and shakes the hand of the officer and takes the pin and attaches it to his person. He then makes his way behind Sir Thomas and bows to the King and Queen as he passes.

Trace moves up next to Sir Thomas, "Well, I have only heard of stories of people dealing with vampires before. Mostly died and if did not they were terribly weakend by the creature and most never regain their strength. I must admit I feel a great fear in dealing with this type of evil. Even more so than a dragon if you can belive that. None the less, do you have any idea what the greater evil could be? I have a feeling that it is a demon of some sort. To consort with vampires and able to posses a tree tells me it might be a demon or demon like thing." Trace realizes that he is starting to ramble on a bit and laughs it off as he continues to look around for any possible danger. (spot check 14)

Sly Foxx and Luke 
Thursday April 10th, 2003 7:35:10 AM

Sly also rises to his feet, shakes the hand of the Elven Officer, take the Pin and attaches it to his fighting arm sleeve for all to see. He'll will follow both Sir Thomas and Trace on his way to bow to the King and Queen "I hope my Farther Greets you on the other side, for he died in Dremora, fighting off an invation of Orcs. A peacefull passing."

Then follows the fighters ahead of him, "I've been told that if a Vampier like your soul, he bites you three times, then you become his slave forever. Brrr!" Sly feels a chill go down his spine. "Come Luke!" the dog follows his master.

Sir Thomas 
Thursday April 10th, 2003 12:31:27 PM

"Trace, I understand your concern. I have many that are similar. However, I feel that if we are cautious in the days to come and we stick together like we have in the past ... all will be ok. The Gods of Good walk with us.

"I had not heard that Sly. ... We'll not discount that input, but let's try to prevent being bitten even once." Thomas winks at his friends hoping he eased their nerves.

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Thursday April 10th, 2003 12:38:15 PM

Peerimus takes the officers hand and firmly shakes it, then steps back a pace clasps his hands across his chest and parrellel with the ground and gives a deep nod. The golden holly shaped pin, he places on the upper left collar of his cloak. Being wholey unfamiliar with etiquette and such, Peerimus will emulate Sir Thomas. Bowing to the king and queen "May she light your way and continue to bless and keep those you hold dear"

Cacthing the others with Yorrick right beside him, "Sly, be easy, a vampire may be a dangerous opponent, but we are on the side of righteousness and good and are in Her favor on this journey. Take comfort in this thought as well, could Ilsidur's healing magics not be used as a powerful weapon against such a dark creature and my own as well? All will be well my friend."

Savin 
Thursday April 10th, 2003 11:46:48 PM

Savin takes one of the pins and places it on his tunic. He bows and says, "Your majesty is to kind. I beg you to answer one more question before you go to your much deserved rest. If I am able to free Sayra to the afterlife, what should I do with the mask and does the mask have any other properties that I should know about? Obviously this is a holy object to the elven people. I wouldn't want to unwittenly offend such a noble people."

Savin will listen to the answer if one is forthcoming and then gladly shake the officer's hand.

Ilsidur 
Friday April 11th, 2003 12:58:15 AM

Ilsidur takes the pin from the senior elf and says, "I thank you for your favour, and will wear it proudly. Rarely do elves and dwarves see eye to eye, but that does not mean that we can't hold each other in the highest respect."

Ilsidur also shakes the warrior elf's proferred hand. "Maybe we will meet again, on these roads or perhaps another?"

He moves with the party down the path left by the elven procession. As he makes his way between the elves, he pins the brooch onto his cloak, in plain view.

So long, Farewell (DM Stephen)  d100=60 d6=6
Friday April 11th, 2003 1:48:46 AM

The elven king turns to answer Savins question before he retires to his chair. "I sorry, the ways of the Soulseekers are strange. Maybe soon, their secrets will be revealed to me. Im confident the answers will come to you. Find out what keeps this spirit tied to this realm and do what you can to eliminate it. Sever the tether, whatever that may be."

With those last words, he gives you all a final bow and returns to his seat. As you all pass by, they both give you a farewell wave.

Travel continues down the trail quite easily. You all feel you have traveled a 100 miles in a single day!! Suddenly Savin feels the mask is urging him to exit the trail.

(Party's initiative)

Sly Foxx and Luke 
Friday April 11th, 2003 5:33:15 AM

Sly is walking between Trace and Sir Thomas, "Look what I perchased at the Catacums, I traded my Ice Rod for this Sword, I think the Clerk told me that it was a Sword of Spell Storing, Now I can be use my magic and fight." as he is talking Sly will take the sword out if it's scabard, and show them his new toy.
Sly looks towards Savin, "What is the matter Savin? You look funny?"

Sir Thomas 
Friday April 11th, 2003 8:50:53 AM

Thomas travels jovially with his friends. He will follow any instructions offered by Savin regarding the mask and their exit from the road.

[This would be your standard OOC post: "100 miles! I bet it was more like 1,000 miles! Or a million-bajillion miles! As a matter of fact I think I can see New Elenna!"]

Ilsidur 
Sunday April 13th, 2003 7:29:35 PM

Ilsidur looks over the edge, to see where they are descending. "Does anyone recognize where we are? What does the forest look like, if indeed we are in a forest? Savin, does the mask give you any other indications, or just that we are supposed to exit this crazy route right now?"

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] 
Sunday April 13th, 2003 7:34:24 PM

[OOC: Sorry about missing my post. I'm getting really caught up in this DM Try-outs thing. I'll make sure it doesn't happen again!]

Jurgen shakes the elder's hand with a smile on his mouth and a twinkle in his eye. Eventually, everyone ended up liking them. That was definately a benefit of being a hero. "Thank you, King Farnolis. The chance to walk among the lands of Dremoria freely is a wonderful gift and I thank you for it." He takes the golden pendant and places it proudly, upon his robe, over his heart. "To visit your great kingdom is an honour I will protect with my life."

When the King begins to wave, Jurgen returns the favour while speaking softly to his friends. "I hope his Land of Eternal Sunset is all that he hopes. The Wold is a vast and wonderous place, but I suppose that life is only the first great adventure of living." He waits until the King has passed them before continuing on with the group.

"Sever the tie... That may mean destroying the mask after we destroy the vampire. Or it may mean a whole new quest on it's own. I know not. But, I do hope that we can take up his offer on exploring Dremoria. If for no reason other than to learn more. Not another vacation, I'd rather not have a chance for many sleepless nights. I'm sure we can find something to do. Destroy an ancient evil. Protect a dying people. All in a days work... Eventually, we outta find Tumult's mother and get rid of her. Blasted dragons."

While Sly takes out his sword, Jurgen rumages through his bag of holding and pulls out a small darkwood disc. First glance, it may appear shield like. Then, an illusion is shown hovering above. It is a three-dimensional image of the Living Wold, the lands of Rest, and the Realm of Shadows between it. The scene is in motion -- the oceans move and the sun revolves around the Wold, the Shadows shift and flow in their Realm, and the River of Blood flows around the Lands of Rest. Inscribed on the disc is
"Jurgen Sturmjager
Domi's Loudest
"

"I won that, in a theological debate. All about the gods. I, of course, spoke for Domi. Sly was there." He puts his hand through the image, toying with it. It was something to be proud of. Some of the other people had spoke rather well, but the votes went towards him. Meanwhile, he continues to walk along the path, following whoever decides to lead.

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire) 
Monday April 14th, 2003 1:48:02 PM

"Jurgen, that is amazing." Peerimus says looking at the Illusional image of the Wold.
"Domi's Loudest? It sounds as if it were an interesting debate."
Peerimus looks about as the group moves to the exit tree to get a bearing on the sun and to take advantage of the groups height to survey the surrounding terrain.
"does anyone know how close to our destination we may be? It would be unwise at best to step off this road and onto the vampires doorstep as evening falls. Ilsidur, can you detect the creature at distance?"

Trace and Radiant 
Monday April 14th, 2003 2:15:52 PM

Trace looks around to the others while they talk about an exit off the road and with a bit of a smile, "Hey, I thought the wold was flat?"

Ilsidur 
Monday April 14th, 2003 5:08:07 PM

Ilsidur responds to Peerimus, "I can locate an object, as long as it is within about 500' or so, but I can't locate a creature. Maybe I could try to locate the nearest vampire tooth? But I still need to be close enough to expect the vampire to be in the vicinity. There is a 'detect undead' spell, but it only works on a 60' radius. And if the vampire is within 60' of us, I'm sure we will all know it!"

Savin 
Monday April 14th, 2003 9:44:36 PM

Savin wanders somewhat in a daze trying to listen to the deathmask. When he gets the impression the the mask wants to exit the elven highway. He says, "I am going to try on the mask again and see if we can get any instruction from Sayra."
Savin looks around and then tries on the mask. He thinks, "Sayra, Do you have any advice for us before we leave the elven highway?"

Over the River and through the Woods (DM Stephen)  d100=55 d6=1
Tuesday April 15th, 2003 12:48:50 AM

(Im glad you like my artwork. I did Woldian Cosmology map. :)
------------------------------
Jurgen pulls out his debating prize and shows all the awe inspiring beauty and artistic skill in which the map was rendered.

Savin puts on the mask and Sayra seems to take control once again. Savin's movements become somewhat feminine. Sayra reaches out at the illusion of the map. Her hand pass through it. "Is that what has been denied to me ... Rivers of Blood through a realm of shadowy mist. It's sounds scary but I desire it more than anything."

Sayra then looks out over the horizon. "So beautiful ... its been so long since Ive looked over Dremoria with living eyes. The path is swerving away from the direction we need to go. The elven trails do that whenever it needs to to protect the travelers from possible danger. There is a disturbance in the woods in the direction of my grove. It is spreading even out to this point. I fear that the situation may be worse than I suspected. I have been stored away for way to long." Sayra turns back to face the group. "We need to exit the trail here and continue on the ground from here. The elven trails arent going to take us any closer." She points out toward the horizon. "We need to be careful from here on out. Keep a close guard. An unbalance of negative energy on a forest will have unpredictible results. It infects everything, from the plants and animals to the weather. So keep your senses keen and try not to draw too much attention to yourselves."

She steps off the trail and a path materializes to an exit tree. Its kinda frustrating about how the elves and Sayra can spot these exits and entrances. Everyone else doesnt seem to have the ability to spot them (not without magical help). Control suddenly returns to Savin.

(Everyone make a Wilderness Lore check. If you can. Peerimus and Trace may make Knowledge Nature checks if you wish. Or anyone who has ranks in Know. nature.)

Trace and Radiant  d20+10=15 d20+10=24
Tuesday April 15th, 2003 5:08:44 AM

Trace takes the exit and begins to look around for any clues and for any danger, (lore check15 spot check24). "Keep your wits about ya now. Most of the time I love the woods but the feeling I get here makes me wish I was back in Hernamar." Trace climbs down off of Shadow and begins looking around the area for any sort of tracks so that knows what has been traveling through here.

Sly Foxx and Luke  d20+6=23 d20+6=22 d20+5=15 d20+5=24
Tuesday April 15th, 2003 7:06:43 AM

OOC: Wilderness Lore 23, Knowledge Nature Check 22, Luke Spot 15 Wilderness Lure 24.

Sly is right behind Trace, but once on the ground he puts Luke down, releasing him to do his stuff. Sly will take his bow and string it, then knotches an arrow, Looking around, Sly sign to Trace *See anything - everything still*

Once Luke is released, he knows exactly what to do. He sniff here and there, looking for a good tree to water.

Sir Thomas  d20=10
Tuesday April 15th, 2003 8:11:57 AM

Thomas exhales heavily, almost as if snorting, when Sayra tells the group not to draw attention to themselves. A disbelieving smirk sits upon his face. He then looks down at his armor and then at his very large steed. "We may as well get ready for all this forest can throw at us." Thomas' statement is mixed with humor and acceptance.

In contrast to Trace, Thomas mounts his steed before exiting the road. Once off, Thomas draws his sword looks around. He waits for Trace, Sly, or Savin to tell him what they are doing and which direction they are traveling.

[OOC: Rolled 10 + 2 = 12 Spot]

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire)  d20=14 d20=19
Tuesday April 15th, 2003 10:35:38 AM

OOC: Wilderness Lore 14+14=Check 28, Knowledge Nature 19+10=Check 29

Peerimus follows the others through the exit and to the ground below. Cocking his head slightly he looks about in a slow circle occassionally sniffing the air. "You are correct Sir Thomas, there is certainly evil at work in my Mothers garden." Then in a low voice to the great bear, "Be alert my friend." Yorrick stands to his full height and deeply sniffs the air for paossible nearby threats and Peerimus prepares his shield and club and then continues to look about for signs that the wood has been contaminated and which way would seem to lead to the heart of it.

Ilsidur  d20+8=26
Tuesday April 15th, 2003 5:43:51 PM

Ilsidur follows along down the exit trail, looking around as he descends. [OOC: Wilderness Lore roll of 26]. He unslings his new waraxe, and readies the Shield of Visage. He looks at the front of the shield, and asks, "Well, shield, what do you see? Can your eyes see more than mine can?"

Savin  d20+8=11 d20+13=24
Tuesday April 15th, 2003 10:19:52 PM

Savin removes the mask and stows it away. He wants free hands and feet to deal with whatever might be thrown at them.

He says, "I am willing to lead the way. I am not especially good in the woods but my training allows me to get out of the way of most things. I have a working knowledge of most plants...at least the ones with healing or harmful benefits."

Savin looks around and then heads off in the direction that he sensed from Sayra is the correct course. He is trying to step cautiously and not make to much noise.

ooc spot check 11 move silently 24

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] 
Wednesday April 16th, 2003 12:57:14 AM

"Rivers of blood, rivers of life. It matters not. Eventually, everything gets boring. Why not make the most of what you have, while you have it. To quote a great Wizard, of long passed... Many who deserve death go on living, and some who deserve life, die. If you desire the end of your life, so-be-it, but you still have some time before we best this vampire and it's controller. If you choose to live, we will find a way to make it so... I do not wish for the end to come by your own choice." Almost reaching out to touch Sayra's face, Jurgen holds back. This was Savin... It would have just been creepy.

A brief glimpse of humour shines through his face as he considers the how strange it would look if he tried to... Yeah. It would be.

"These damned pathes... Why can only your kind see them? Oh... For the ability to see what others cannot. To delve deep into mysteries both arcane and divine." He follows Savin, debating jumping off and testing out his newly aquired ring.

Entering the forest (DM Stephen) 
Wednesday April 16th, 2003 2:06:20 AM

(sorry short post. electricity going on and off due to strong winds and bad weather)

Making your way to the ground is easy and takes no time at all. Some of you (Ilsidur, Sly and especially Peerimus) notice something that makes you feel somewhat uneasy. The sounds of nature arent there. No birds chirping, no crickets, no scurring animals. The shadows within the forests seem to be a little darker than normal. Its also near sunset and the party may need to find a good place to camp down for the night, if you so choose.

(continue to make spot, listen, wild lore, know nature rolls. Or any others that you may feel may benefit you.)

Sly Foxx and Luke  d20+6=21 d20+6=16 d20+5=17 d20+5=9 d20+5=23
Wednesday April 16th, 2003 9:24:22 AM

"Shhh! Quiet Jurgen, you never look for the Elven Path Entrance or even knew about them. We Elves and Half/elves are magical, even I had to look hard, even I had to feel the tree bark before I found it. But if you ever have to travel the Elven Path again, You'll always be welcome, because you bear the Golden Holly." Smiles at Jurdon.
Sly covers Trace's back, all the time listening for any sound looking for any movement and watching Luke for his reactions. "I don't like this, it's much too quiet." Sly whispers as he walk ever so carefully and watching the reaction of his dog.

Luke listens, sniffs and trots ahead of Trace and Sly.

OOC:Sly- Know Nature 21 - Wilderness Lure 16 - Luke- Listen 17 - Spot 9 - Wilderness Lore(by scent)23

Sir Thomas  d20=11 d20=4 d20=15
Wednesday April 16th, 2003 12:48:23 PM

Thomas just continues to look and listen, trusting that his friends will more quickly understand the wilderness environment and inform him of the next move. Though glad to be outdoors, as opposed to the cavernous tunnels of Tumult's, Thomas is very uneasy about nightfall. Especially after the group spent the entire day travleing.

[ROlled 11 + 2 = 13 spot]
[Rolled 4 + 2 = 6 listen; stupid helmet]
[Rolled 15 + ? = wilderness lore]
[OOC: having trouble opening CS ... don't know why.]

Trace and Radiant  d20+10=28 d20+10=22 d20+4=16
Wednesday April 16th, 2003 1:03:48 PM

Trace draws his bow and begins to try and find tracks to see if he can identify what has been traveling in this area for the past two days. (wilderness lore (track 28) spot 22) listen 16). Trace hand signals to Sly to spread out to look for clues to start and makes a quick glance to the others to stop verbal speaking and hopefully the clanking paladin will remain still. If the mask directed us upon an enemy hopfully we have not given ourselves away.

Peerimus (Endure Elements Fire) and Yorrick (Endure Elements Fire)  d20=20 d100=43 d20=15 d20=17 d20=12 d20=4
Wednesday April 16th, 2003 1:33:44 PM

Yorrick Spot +7=, Listen +4=

Peerimus fans out from Trace and Sly then drops to his haunches to look about trying to determine how long this area has been void of animal activity and if there are any plants or less obvious signs of activity that do not belong. [Wilderness Lore 20+14= 34, Knowledge Nature 15+10= 25, Spot 17+4= 21, excuse the d100(wrong button)]

Yorrick moves to pace Luke's flank keeping alert eyes and ears about him [Spot 12+7=19, Listen 4+4=8]

Sly Foxx 
Wednesday April 16th, 2003 5:33:42 PM

Turn to the rest of the group and whispers to them,'Trace said to spread out a little, keep in view, keep noise down don't speak too loud, Sir Thomas wrap your Cloak around yourself, you make too much noise when you walk, Savin ask the mask if we are going in the right direction.' Sly return to serching and watching Luke.

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] 
Wednesday April 16th, 2003 11:22:51 PM

While the group looks around and tries to remember things that they may or may not have been taught, Jurgen grabs one of his vials of holy water. He uncorks it and dabs some onto his neck, handing it to anyone else who wants to do so.

"Lets go..." He moves about 10 feet away from the nearest party member, heading in roughly the same direction as Trace. If he can't keep an eye on everyone, he is content to be able to see one person.

Savin  d20+8=10
Wednesday April 16th, 2003 11:46:03 PM

Savin will take point, constantly looking around his enviroment. He is heading in the direction that the mask indicated was correct.
As he notices it getting darker, he will look for a likely place to set up camp.

ooc spot check not the best

Ilsidur  d20+4=12 d20+8=27
Thursday April 17th, 2003 12:00:12 AM

Ilsidur takes the rear of the party, constantly looking over his shoulders. [OOC: Spot roll 12.] He examines the trees and plants in the area, to see if they are the right species, and just how healthy they look.[OOC: Wilderness lore roll of 27.] He quietly says, "We need to find a defensible place to spend the night. Look around for any rock walls or hills or cliff faces that we can put our backs to while we rest."

Darkness falls (DM Stephen)  d100=13 d6=2 (not a good roll at all) d100=38 d6=1 d100=58 d6=4
Thursday April 17th, 2003 12:48:30 AM

As the sun continues to go down below the tree line, light seems to retreat at a faster pace. Almost like the darkness is chasing it away. It is silent ... no sounds of man or beast other than the souls in your party. Each of you can hear each other breaths, you can hear your own heart beat.

The majestic trees of the forest take on a more ominous appearance. Shadows distort their shapes and plays trick with your eyes. It keeps getting darker and darker.

Savin can feel that this is the right direction. Even with the mask off, Savin is able to pick up on trace surface emotions from Sayra. Her thoughts are filled with wonder mixed with fear.

Sly realizes that he hasnt experienced anything like this before. None of this seems right. The scene ownly stirs up memories of nightmares you had as a child.

Peerimus also knows this isnt right. In fact, Peerimus can feel the cold breath of evil upon him raising goose bumps up and down his arms. His bear is visable nervous and he makes short low grunts. He decides to walk closer to Peerimus.

Every little clanging sound of Sir Thomas' armor makes you want to wince. In normal surroundings, you wouldnt pay the slightest attention to it. But now, you feel you're making enough noise to drown out the bells of the cathedral.

Trace stops suddenly and spots a set of tracks... canine tracks. They look large enough to be wolf. Continuing to search, Trace finds multiple sets of tracks. They are spaced out far enough to tell you that the wolves were running. By this time, its getting hard to see and those without darkvision will need a light source.

Luke gets a wiff of something and darts off over to a large tree where the branches hang low making a nice dome around its trunk. If any of you follow you will find what looks to be an old camp site. There are some rocks gathered and placed in a circle for a fire. White ash is within the circle of stone along with some burnt pieces of charred wood. Its been weeks since this fire was lit.

Jurgen follows behind Trace. You wonder which is worse; the anticipation of impending doom or staring a red dragon in the teeth!!

Ilsidur takes up the rear of the party. Every tree looks to be the right species for the area, as far as you can tell. Thankfully you have darkvision. Then again ... are you sure you want to be able to see what MIGHT be coming. This all seems to be a very very very bad omen.

You all hear nothing, your begining to see nothing unless you light a torch. You all cant help but feel like you're being watched.

(Be careful, players. Keep one eye open!!! Party's Initiative :)

Trace and Radiant 
Thursday April 17th, 2003 2:42:59 AM

Trace tries and see the direction the wolf tracks but the light is going down. He has no choice now but to return his bow and draw his sword and torch with continual light cast upon it. Trace turns to the others as he draws out his light and sword. Talking in just above a whisper , "Well, I can no longer see. So much for trying to stay hidden. I have a pack of wolves over here. They look to have been in a hurry. I would say they were chasing food but I dont see any sign of the tracks the pray made. I suggest we make camp, I am tired and dont like the idea of tramping around in a strange wood with the hint of evil about. We set up camp and try to fortify our postion. I have a spell that will ward our area and it will alert us if something comes. Other than that I dont have a suggestion." Trace moves to the others in an attempt to close ranks agian.

(ooc: when I posted the entire house was pitch black and the wind outside was begining to stir. As I thougth through my post and typed I let my mind get away a bit and got a bit uneasy. I felt a bit foolish but then enjoyed the fact that this games provides a bit of escape. sorry to use board space for this but had to share.)

Sly Foxx and Luke 
Thursday April 17th, 2003 7:30:27 AM

I agree, I never seen such darkness, reminds me of nightmares I had as a child. We could try to find an entrance to the elven road? but if I remember corectly the road was bending away from the woods, so the safty of a platform is out. Luke found and old camp site. We could stay there for the night? I have my magic book with me, maybe I could cast Protection from Evil on every one? A nice big camp fire would keep the wolves away, but would it keep what ever was chashing them? Alright any more suggestions? any one?" As Sly is talking, he'll put away his bow and arrow, put the new sword onto his belt, he'll start picking up some dead wood for a camp fire.

"Alright Jurgen, I'll put some of that Holy water on my neck." Sly and Luke try to start a fire.

Stalkers (DM Stephen)  d100=27 d6=2 (not good)
Thursday April 17th, 2003 12:04:07 PM

From multiple sources all round at varied distances are the sounds of short grunting growls, wimpers and panting. Then suddenly a great howling, "Oowwwwwwwwww ohhooooo!!"

Sounds of scurrying through bushes and soft paw steps on the ground from all around. Light from your torches give you sudden glints of reflective light in the eyes of multiple beasts in the distance. However they are quick and fleeting in the dense foilage.

You all feel surrounded. However you dont have a direct view of anything. Apparently the creatures are keeping their distance ... sizing you up!!

(continue posting)

Peerimus (Endure Elements Fire, Barkskin +4 natural armor) and Yorrick (Endure Elements Fire)  d20=8
Thursday April 17th, 2003 2:23:29 PM

Peerimus looks about the group as the howling commences and quickly moves to put his back to about 10' from the fire and calling Yorrick his side. [Spot Check 8+4=12] He then casts Barkskin.

"We should form up circling the fire with Jurgen in the center for protection and to be able to cast his spells unharassed"

"Given all other life in these woods is gone we must assume the wolves are under anothers influence or are beyond thier normal kin."

Savin 
Thursday April 17th, 2003 9:23:18 PM

Savin leaps to his feet and stares into the darkness. He asks into the air, "Sayra, Do you recognize these creatures? Are we in danger?" He then places the mask back over his face.

Sir Thomas  d20=7 d20=13 d20=2 d10=9
Friday April 18th, 2003 12:17:31 AM

Rolled 7 + 2 = 9 spot
Rolled 13 + 2 = 15 listen

"Normally, I would not be afraid of a pack of wolves with the numbers we have here, but tonight, I know they are directed by the evil that haunts this place." Thomas follows jurgen's idea to put some holy water on his neck. "Good thinking friend."

THomas his sword drawn and rolls his eyes at his friends directions to muffle his armor. "It matters not my friends. It matters not. Our welcome has already been arranged. Let's assume we make it through the night unhindered. I think we should sleep during the day ... in shifts."

Thomas spends a little time rummaging through his pack to pull free a torch and some flint and steel. he spends a few moments lighting the torch. Once lit, he holds it high. This should offer more light than just Trace's sword. Once he finishes that task, Thomas concentrates on the intent of the wolves or the reflective eyes. (detect evil). Thomas also takes a moment to look up into the trees above them. "Remember, the acolyte at the temple warned us that the can use creatures as eyes and ears ... as well as being able to transform into any sort of thing. Let's all be very suspicious. And let's get moving in the direction we want to go. I see no reason to sit here and let the wolves sense our fear or lay a trap for us. Besides, if we intend to take my advice and sleep during the day it only means we'll have to move at night."

THomas spurs Pryte-Honos in the direction that the gropu was traveling before the wolves began to make their presence known. He does not travel fast, nor far, until his friends show that they will follow his lead and his advice. THomas definately does not see any reason to go out alone and therby segregate the group. "Last thing, keep those stakes handy. We'll be needing them soon enough."

Rolled Readied Action [ 2 + 13 = 15 to hit; 9 + 4 = 13 dmg]

Ilsidur  d20+4=10
Friday April 18th, 2003 1:48:26 AM

Ilsidur agrees with Sir Thomas, "We need to stay awake at night, and rest during the day. Let's push ourselves to remain awake, and moving tonight. Just move very slowly, since we can't become too fatigued. Then, we can rest when the sun comes up."

Ilsidur continues to look back over his shoulder, using his darkvision, and trying to spot trouble. [OOC: Spot roll of 10.]

Sly Foxx and Luke  d20+6=17 d20+6=16 d20+5=12 d20+5=23 d20+5=12
Friday April 18th, 2003 5:15:04 AM

"Errr! One question Sir Thomas, if I may. Would it not be safer if we rest at night? If we are going after a vampire, the night belongs to HIM and his pets? Why are we not safer traveling at day light and restings at night? I'm just wondering??" Sly will follow the others is they choose to move on. Sly will still be alert and watch Luke.

Luke stop at times and sniff into the wood, but sticks near the group.

OOC:Sly- Know Nature 17 - Wilderness Lore 16, Luke- Wilderness lore 12 - Listen 23 - Spot 12.

Sir Thomas 
Friday April 18th, 2003 8:29:26 AM

In response to Sly's question, "Well Sly, the way I see it, I don't want to sleep while I'm being hunted. We have more sets of eyes watching for this vampire if we are all awake at night, and we are much safer during the day. If we work it right, we might even be able to run on short sleep and forced marches and still steal half of the day for travel and such."

Peerimus (Endure Elements Fire, Barkskin +4 natural armor) and Yorrick (Endure Elements Fire) 
Friday April 18th, 2003 9:04:00 AM

Peerimus stares dumbfounded as the group seems intent on stumbling about the dark in what cleary is the prepatory stages of an attack in his mind. Scout, circle, panic and attack. That's how wolves do it. Looking to Yorrick "They have done this for longer though, les go then." Peerimus will move to the right flank of the group keeping watch to his front and right with Yorrick on his heels.

To Sir Thomas, "I believe this to be an error. We should create a safe camp and explore during the day and keep watches at night until we have a better idea about where to go and then make for that place. Stumbling around in the dark where the enemy has a tremendous advantage will get us slaughtered like cattle. We can see, what, 30' at best. Yes Ilsudur and Jurgen can see farther but I assure you the enemy can see further than that. If we work it right only the lead group will stumble head long into the ambush that will be set and that we will surely stumble into."



DM Stephen ooc. 
Friday April 18th, 2003 10:24:53 AM

(sorry got in late last night, dead tired and went straight to dream land. will post sometime today.)

Trace and Radiant 
Friday April 18th, 2003 10:38:10 AM

Trace shoves the torch into his belt and draws his short sword and prepares for the eventual battle. "If these wolves are controlled by others then it is safe to assume that the others can see us at this moment and know of our arrival? Does anyone have an impresive spell like a prismatic wall to try and scatter the wolves and make them afraid? On the off chance that the wolves are natural trace cast speak with animals spell and then tries to talk to the wolves, "Do you know what plagues these woods? We are here to help." If the wolves dont seem to want to understand but only eat then trace says, "Wait, have you seen the heard of rabbits that ran through here?"

Jurgen Sturmjager [Koboldian] [Mage Armor] [Armor On] 
Friday April 18th, 2003 11:12:40 PM

Darkness slides over Jurgen's body like a wet sheet in an warm bed. It was as if the deepness of the forest covered him instantly, deciding that his vision wasn't important. Each step becomes a dangerous mode of travel, threatening death and great peril. Finally, Jurgen realizes that he has no other choice but to give up their element of suprise. But if he got out a lantern he would probably be in trouble if a fight came along. No... It was best to stick with Trace and his light.

"Don't worry about protecting me. I'm pretty safe by myself. Just you worry about not getting hurt. We need to stop any attacks and all attacks, as quickly as possible. If one of us gets bit, worry about finishing off our enemies. THEN the safety of each other. And, I'm sorry Peerimus, this forest comes second to our survival. If I have to take these trees down to help us, I will. Sacred or not, survival is what we need." He tenses up, ready to cast his spells if needed.

Sly Foxx and Luke 
Saturday April 19th, 2003 7:53:53 AM

"Alright! I though I'd ask, cannot learn with out asking questions." With that said Sly statrs to put out the fire out with his feet' muttering to himself "Thank goodness for magic boots,or I'd be dancing the Hot Tootsie Dance."
After puting out the fire, Sly will be about 5 or 6 feet on Trace left side, trying to as silent as posible.

Dinner time (DM Stephen)  d100=74 d6=1 d100=33 d6=1
Monday April 21st, 2003 2:03:01 AM

The light from Trace's torch flickers in the cool wind. The branches sway back and forth oh so slightly. It creates moving shadows against the ground and the surrounding foliage. However suddenly from the shadows each of you see other movement.

You can all spy glowing eyes from the darkness getting closer. After Sly stamps out the fire, fewer eyes glow. Its apparent that the light from your flames are reflecting in their eyes and not some unholy glow. The closer they get you begin to make out their shapes ... they are definitely wolves. However now some wolves stop and show their teeth. They snap and snarl while pacing back and forth. You can make out at least a dozen in your vision but you know there are many more!!!

Your own animals friends are getting quite aggitated. The bear bellows out at the wolves and stands up as high as he can under the tree in a threatening posture. The wolves retreat a few steps but quickly regain their ground. Luke and Vus start growling and showing their teeth as well. Thomas' mount grunts and snorts but stands defiant.

The wolves are getting closer and closer. They look to be starving. Many appear to be rather scuffed up and suffering from severe mange. Their actions appear desperate and they look capable of trying anything. You all understand that it would take only one crazied wolf jumping forward to bring the entire pack upon you. Many more apear behind the first group and are becoming more brazen.

Sly should start questioning the wisdom of stamping out the fire. For now it is harder to see and you're all completely surrounded.

Savin puts on the mask and suddenly his composure looks shaken and startled. "WOLVES," she shouts, "WHY ARE YOU LETTING THEM AMASS AROUND US!!" She quickly approaches the trunk of the tree and wonderously steps into it. Savin/Sayra is gone!!

(Party's Initiative. I suggest you start posting your AC and hitpoints in your name line!!!)

Jurgen [Mage Armor] [Koboldian] [AC: 26] [HP: 30] Vus [AC: 20] [HP: 22] [Blink]  d20+8=27
Monday April 21st, 2003 3:09:17 AM

"Vus, Start Blinking. Fast!!!" He speaks to his companion in their own language, while he tries to think of a plan. "Everyone... Prepare to run. Fast and hard. Blood will distract them, maybe even make them attack each other. DON'T GO CLOSER!" Jurgen begins to pull his bloody backpack off his back and gets ready to toss it towards the wolves. Suddenly, an idea strikes his head. But how many of them were there?

"Thomas, 1. Sly, 2. Trace, 3. Savin, 4... Wait. No Savin. Peerimus, 4. Ilsidur, 5. Me, 6. Perfect! That's less then we... Damn. Luke, 7. Yorrick, 8. Pryte-Honos, 9. We couldn't get your stupid horse up anyway. Vus can escape himself, but how is that horse going to outrun wolves?!" He kicks at the ground furiously, wondering if the wolves were planning on attacking soon. He didn't have time to wonder. Not any more. They let the wolves get close enough... Time to blow this third age ball scene!

"I'm going to... Oh forget it." Instead of finishing his sentence, Jurgen stabs the bottom of it with his sharp dagger, then heaves it at the first group. Moderately thankful that the fire has been put out, Jurgen's eyes adjust a bit better. The Koboldian belt caused him to find distain in bright light.

[Ranged Attack Roll: Success if AC 27 or Less]

An arch of blood flies from the Jurgen's hand, following the bag to it's destination. He gives a quick grin at the sight. "Now it's time to run." He turns on his heel and is prepared to go in whatever direction someone else leads to.

Sly Foxx [AC 20] [HP 60] Luke [AC16] [18] 
Monday April 21st, 2003 6:59:26 AM

"OH! Boy! I hope my mistake don't kill anybody?" Sly will go under his back pack, taking a everlighting torch, light it and sticks the torch into the ground.

"Brothers! OVER HERE! I last saw Savin near this tree." Sly will try to get Luke to follow him. "Luke too many of them, run to the tree now and fight later."

Luke with fur standing upright along his back, he growls, snaps at the air and froth drip from his mouth.

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51] 
Monday April 21st, 2003 1:53:12 PM

With the fire going out Peerimus finds himself really unable to see much at all, but that is easily remedied, Produce Flame illuminates 20' around the druid. Peerimus steps right next to Yorrick and locates where Sly is, "Yorrick my friend we must stay with the others. I think this time there are too many and I will not be able to reason with them either."

Peerimus will try to get Yorrick to mave with him to within 10' of Sly so the Produce Flame spell extends the overall area of light.



Savin  d20+7=17
Monday April 21st, 2003 4:21:38 PM

Savin feels his body taken over and sees himself entering a tree. "Sayra! Is this the elven highway? Don't leave the others. We have to help them. We need them to free you and defeat the evil."

OOC made a fortitude roll if necessary

Sir Thomas  d20=10 d10=2 d20=13 d6=5
Monday April 21st, 2003 5:03:32 PM

[OOC: Still can't get my CS to open. Stephen, would you be willing to email me a copy of the one I sent to you and Jerry?]

Faced with such an apparently massive number of wolves, Thomas halts Pryte-Honos. "I feel like Tumult. I know we can kill these wolves as if they were no more than cockroaches, but the outnumber us greatly and so pose quite a threat." Pryte begins to walk backward slowly, bring the two back into the group and tightening the formation. Unsure of Jurgen's action, Thomas disrgards it, but seeing that others in the group have light sources he tries to scatter the approaching front group of attackers.

He spurs Pryte-Honos unto his hind legs and a forward lunge. Pryte cries loudly and lands with a thud while Thomas holds on to the pommel of the saddle and waves the torch at the leading group of wolves. "We don't fear you! HYAH! Go back to your darkness." Once the lunge is complete, Pryte backs slowly into the group again. The feeling of safety being important after the show. "Trace, Sly ... can you start shooting your bows?"

Thomas is prepared to defend himself and his freinds if the wolves decide to become any braver.

[Rolled Readied Action Thomas 10 + 13 = 23 to hit; Rolled 2 + 4 = 6 dmg]

[Rolled Readied Action Pryte 13 + 6 = 19 to hit; Rolled 5 + 4 = 9 dmg]

Sayra (by DM Stephen) 
Monday April 21st, 2003 5:20:48 PM

"Sorry Savin, cant talk ... concentrating!"

Ilsidur (AC24, 78 hp)  d20+12=20 d10+5=9 d6=4
Monday April 21st, 2003 11:16:06 PM

Ilsidur is puzzled by what the lady in the mask means. He says, "Don't let them amass around us? There are more than a dozen, and they move faster than any of us except those of us that are mounted. I think we get together, back to back, and start the biggest bonfire possible, to scare them away. Peerimus, if you have any creature-affecting spells, now would be the time!"

"Jurgen, there is no way that we can outrun them. We could climb into the trees, but that would leave the horses. Some of us can fly, but that leaves the horses, and the bear. Let's be the biggest, most powerful force that we can, with the most fire!"

Ilsidur shouts a word in dwarven, and suddenly the head of his axe is covered in flame. "Surround the tree that Savin just disappeared into, and lets scare these wolves off!" He moves to the tree, and puts his back against it, readying an attack if he still has an action available. He waves his flaming axe, trying to keep the wolves at bay, but will swing if one gets too close. [OOC: Hit AC 20 for 9 hp damage, plus an extra 4 hp fire damage.]

Blood Bath (DM Stephen)  d100=36 d6=6
Tuesday April 22nd, 2003 1:33:24 AM

Jurgen lashes out with his punctured pack by throwing it into the swarm of wolves. Many catch the pack before it ever hit the ground. Close to 8 to 10 wolves rip and tear into the pack. The pack is reduced to shreds in the matter of seconds. The act only seems to whip them into a greater frenzy. Vus goes to blinking around but no one can keep track of him. (btw, ordinary torch or fire light doesnt bother you at all. You are only sensitive with daylight when wearing the belt.)

Sly and the party are already at the tree that Savin disappeared into. Sly tests the tree where Savin had entered. The tree feels solid, not like trees that enter the elven trails. However Sly prepares for attack. The blue flame of the everburning torch helps greatly to see the wolves. The blue light startles the wolves but they quickly regroup. Luke is in full gnarly growling mode.

Peerimus mutters words of power and a ball of flame erupts in his hand. He can now see better. He looks out across the forest to see a sea of hungry eyes staring back at him. Yorrick is roaring even louder now. The front wolves show a little reluctance in facing off the large bear.

Savin sense he is leaving the tree. He is up high on a branch on a tree 50 to 60 feet away from the party. He can still see through his eyes but its like he feels trapped in a room looking out a window. Savin also can hear Sayra's thoughts but its a language he is not familiar with.

Savin can see his friends in the distance swinging torches somewhat helplessly at countless wolves ... so many wolves. Suddenly Sayra says, "Forgive me Mittiri, but this must be done to save my friends and the forest." With that being said she utters strange words that seems to echo within his mind. His body tingles as some strange energy wells up and is released from his hand.

Sayra screams out at the party. "STAY WHERE YOU ARE AND FIGHT ... ITS YOUR ONLY CHANCE. THE FOREST NOW FIGHTS WITH US.

Suddenly an explosion of shrieks, yelps and shrills assaults ALL your ears. Its the outcry of dead and dying wolves from all around you. Dozens and dozens and countless dozens are being riped apart!! The strong scent of blood fills the air. You all hear the sound of flesh being riped and cleaved from bone. Those with darkvision can see the carnage 40 feet away. Its absolutely disgusting. From what you can tell, the plants have become sharp and steely. The plants grab and entangle wolves cutting into their flesh. A sea of wolves are being reduced to a sea of blood and gore. You kinda wish you didnt have darkvision.

Above the shrills Sayra yells, "DON'T LEAVE AREA SURROUNDING THE TREEE!!!" She starts to cry and covers her eyes to keep from viewing the horror she caused.

Within the ring of death are still at least 60 to 70 wolves. Sir Thomas slashes out at a wolf and hits. The wolf recoils in pain. Pryte stamps another wolf with both hooves pounding it flat into the ground. (you can use multiple attacks)

Ilsidur slashes at a wolf with his flaming blade. He hits killing the wolf. The wolf catches fire and the horrible smell of burning fur fills your nostrils.

(Remember you are all still blessed with a +2 to attack, checks and saves. Next post is wolves turn.)



Wolves (DM Stephen)  d100=46 d6=2 d6=4 d12=6 d6=5 d20+3=21 d20+3=23 d20+3=12 d20+3=4 d20+3=4 d20+3=19 d6=2 d6=4 d12=3 d12=12 d20+3=4 d20+3=15 d20+3=6 d20+3=21 d20+3=12 d20+3=13 d6=1 d6=4 d6=2 d12=3 d20+3=11 d20+3=12 d20+3=5 d6=6 d6=4 d12=4 d12=12 d20+3=11 d20+3=5 d20+3=8 d20+3=16 d20+3=22 d20+3=20 d20+3=15 d20+3=13 d20+3=7 d20+3=19 d20+3=22 d20+3=13 d20+3=19 d20+3=11 d20+3=7 d20+3=12 d6=6 d6=6 d6=4 d6=4 d6=6 d6=6 d6=5 d12=11 d20+3=9 d20+3=21 d20+3=8 d20+3=6 d20+3=20 d20+3=8 d20+3=12 d20+3=17 d20+3=22 d20+3=22 d20+3=19 d6=5 d6=5 d6=6 d6=1 d6=6 d20=9 d20=4 d20=10 d20=8 d20+6=20 d6=4 d6=3
Tuesday April 22nd, 2003 1:59:35 AM

The wolves attack:

Six wolves leap forward at Sir Thomas and his steed. Two latch on doing a total of 6 points of damage. They attempt to pull you off you horse by your leg. (Roll a strength check or Ride checks [whichever is higher] DC 10 to stay on your horse.)

Six wolves swarm around Trace. One wolf hits with a bite doing 2 points of damage. He latches on and tries to trip you. (Make a strength or dex check at DC 8 to keep from falling down.)

Three wolves become brave enough to attack the dwarf with the flaming weapon. All three miss.

Four wolves leap forward and attack Peerimus. All four miss. Alas poor Yorrick, I knew him ... Twelve wolves leap out at the aggitated bear. Five wolves hit with their bite doing 26 points of damage. They dont have a chance at triping the bear.

Eleven wolves strike out at Sly. They ignor Luke amazingly. Four hit Sly doing 17 points of damage. They latch on and pull at your arm and leg. (Make a Strength or Dex check of DC 15 to keep from falling down. Luke bites down on one of the wolves with an attack of opportunity. He shakes the wolf like a limp rag doll.

Jurgen, who is back up against the tree seems to have avoided any of the attacks. He remains untouched.

(Party's Initiative)



Trace (ac17 hp62/64 +2 to attack and saves) and Radiant (?  d20+5=13 d20+11=17 d20+11=20 d20+8=24 d8+5=7 d6=2 d6+2=7 d8+5=11 d6=3
Tuesday April 22nd, 2003 3:20:38 AM

Trace shakes off the attacking wolves and begins to work his swords (swinging and hitting the closest targets,

(lsword ac17 7hps dmg 2hps frost dmg /s sword ac20 7 hps dmg / 2nd attk. l sword ac24 11 hps dmg 3 hps frost dmg.)

A glaze crosses over Traces eyes as he begins to move about slashing and stabbing. Radiant flies up to a branch above the action waiting to be called upon. Shadow is a bit edgy and begins to winnie and stomp her feet.

Trace's glaze begins to fade a bit as a light comes on in his head, He shouts to Sly, "I know this will be a horrible deed in many ways but how about a thousand ferrits were to arrive here and give these wolves something to chase rather than us!"

Sly Foxx [AC 20] ]HP 43] Luke {AC 16}{HP 18}  d20+6=20 d20+20=40 d20+15=29 2d8(8+5)+6=19 d8+6=13
Tuesday April 22nd, 2003 8:21:47 AM

"OH! What a fine idea, OUCH!, But I'm a little busy right now. OWww! You Sons of a Hell Hound."Sly with out looking grabs a sword (which happen to be the new Sword of Spell Storage) and starts swinging as hard as he can upwards (at a slant), then slashes a little down wards (again at a slant).
"Jurden! In my back pack, on the left side is the chest, open it and Rub the Ferrit Statue stomack and let It Go!."

Luke is into the Fury of a bloody fight with one of the wolves and woun't let go until that jackel is dead.

OOC: made my strength check +4 +2 bless= +6, attack +18&+2Bless=20/+13&+2bless=+15, Damages +4&+2bless=+6, First hit was a crit.(x2) 19hp, Second hit +4&+2bless=+6 damage 13hp. (DM Stephen I hope this is right.)

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51]  d20=3 d4=4 d20=6 d8=8 d20=12 d8=4 d20=12 2d8(8+1)=9
Tuesday April 22nd, 2003 9:55:31 AM

"Yorrick!" The word rips from Peerimus's mouth seeing the great bear swarmed by the wolves. With the flame in his hand he grasps for a wolf and will attempt to move closer to Yorrick.
(Touch attack 3+7bab+2bless=12 dmg 4+3=7)

Yorrick's massive claws and teeth tear into the pack attempting to bring him down with unbridled ferosity, trying to swat away as many as possible.
(claw 6+11=17 dmg 8+8=16, claw 12+11=23 dmg 4+8=12, bite 12+8=18 dmg 9+4=13

Sayra (DM Stephen) 
Tuesday April 22nd, 2003 11:49:17 AM

Savin suddenly feels the crying Sayra release control of his body. You can feel the pain she feels for all the death she has caused. You know that it took every bit of her will power to force herself to do what she just did. You find yourself 20-ft up a tree. Your party is 50-ft away. Wolves are continuing to die with tortured screams of pain below you. The trees are thick and close together. You know its not safe to move across the ground. The places not occupied with dying wolves are filled with living ones!!

(you may act this round)

DM Stephen ooc 
Tuesday April 22nd, 2003 1:57:35 PM

(Opps, I forgot about Shiraz!)

Sir Thomas 66 HP, 18 AC, +2 Bless  d20=5 d20=7 d20=16 d20=9 d10=2 d10=5 d6=6 d6=6 d20=3
Tuesday April 22nd, 2003 4:18:53 PM

[OOC: Thanks Stephen.]

[Rolled 5 + 13 + 2 = 20 to hit, dmg 2 + 5 = 7; Thomas AT 1]
[Rolled 7 + 8 + 2 = 17 to hit, dmg 5 + 5 = 10 dmg; Thomas AT 2]
[Rolled 16 + 6 + 2= 24 to hit, dmg 6 + 4 = 10; Pryte-Honos 1]
[Rolled 9 + 6 + 2 = 17 to hit, dmg 6 + 4 = 10; Pryte-Honos AT 2]
[Rolled Ride check 3 + 10 + 2 = 15; Success]

Knowing that this just got REAL bad, Thomas sets himself to performing the task that must be done if he and his friends are to walk away from this onslaught. Feeling much like the riders of the "Light Brigade", Thomas clings to that thought as he slashes and stabs at the wolves nearest him. He starts with those trying to pull him off Pryte ... they should be easy enough to hit since they aren't moving.

Similarly, Pryte lashes out at the wolves with crushing hoof strikes that are likely to crush skulls if they land. Sensing the need to tighten the formation further, Thomas and Pryte mentally agree to move closer to the group by backing up as they attack. (move 5' if possible)

Savin  d20+8=21
Tuesday April 22nd, 2003 7:36:37 PM

Savin decides that he will currently stay where he is. He pulls out his crossbow and try to shoot one of the wolves currently attacking the bear. If that isn't possible because of trees in the way, he will hold off on taking the shot.

He will call, "Children of Chaos, I am up here!"

Ilsidur (AC24, 78 hp, bless +2 attack, checks and saves)  d20+14=27 d10+5=13 d6=3 d20+9=18 d10+5=13 d6=3
Tuesday April 22nd, 2003 8:51:25 PM

Ilsidur attacks the wolves that are trying to bite him. [OOC: Full attack, two attacks, hit AC27 for 16 total damage (13+3 fire), hit AC18 for 16 total damage (13+3 fire). If the first attack drops one of the wolves, he shifts 5' towards the bear, and attacks another wolf.]

He calls out to the druid, "Peerimus, how can we help your bear? He is going to be swamped unless we can get him away from all those wolves! Can you get him to work his way towards us?"

Jurgen [Mage Armor] [Koboldian] [AC: 26] [HP: 30] Vus [AC: 20] [HP: 22] [Blink]  7d6(6+5+4+4+5+5+4)=33 7d6(5+6+3+6+4+2+3)+6=35 d20+6=14 d6=6
Wednesday April 23rd, 2003 1:42:19 AM

Jurgen nearly falls on his own feet trying to dodge wolves that are biting at his allies. Luckily, every time he moved to one side, a wolf bit at where he had previously been. The strange combanation of dodging and tripping must have been quite a sight, but Jurgen didn't have time to consider that thought. Yorrick was in trouble.

"Vus! Get to the horse! Keep the wolves away from it..." He points towards Sir Thomas and at the same time ducks out of a pair of sharp teeth. Before the next set comes at him and stops him from helping the bear, the words of a spell flicker from his tongue. It was untested and brand new to him, but he knew what it was supposed to do. Massive electricity would shock anyone within range. He thinks for a second and positions it directly in front of Yorrick, to get as many wolves as possible.

[Casting: Lightning Bolt - 7d6 Damage: 33 Reflex Save For Half: DC 18] Second 7d6 was an accident]

Lightning arcs from his fingers and overtop of the massive bear's head, towards his multiple attackers. Jurgen shakes with power and nearly falls to the ground. A brief breather and he's up again.

Meanwhile, Vus rushes over to the paladin's side and bares his own set of impressive teeth. Growls and barks abound, he tries to speak to these fellow canines.

[Speak with Animals of it's Type: Canines]"Not food! NOT FOOD!"

If the wolves continue assaulting, as they are assumed to, Vus springs into action against the nearest wolf.

[Vus Bite Attack - Success if AC 14 or lower - 6 Damage]

Fire Fight (DM Stephen)  d100=84 d6=1 good d20+5=11 d20+13=16 d20+13=17 d20+13=26 d20+13=26 d10+10=16 d10+10=15 d8=7 d8=8 d20+3=17 d20+3=9 d20+3=20 d20+3=20 d20+3=5 d20+3=12 d20+3=6 d6=6 d6=1 d6=5 d20=18 d6=4 d8=7 d20+5=7 d20+5=16 d20+5=13 d20+5=19 d20+5=9 d20+5=19 d20+5=9 d20+5=22 d6=1 d6=6 d6=1 d20=7 d20+3=14 d20+3=19 d20+3=19 d6=2 d6=3 d6=2 d8=5 d20+3=16 d20+3=17 d20+3=18 d20+3=17 d20+3=21 d6=3 d8=4 d20+3=18 d20+3=14 d20+3=14 d20+3=18 d20+3=23 d20+3=21 d20+3=4 d20+3=21 d20+3=6 d20+3=8 d20+3=12 d6=1 d6=2 d6=5 d6=3 d6=6 d6=1 d20+3=6 d20+3=9 d6=6 d8=3 d20+3=10 d20+3=22 d20+3=6 d6=6 d6=4 d8=2 d20+3=13 d20+3=8 d20+3=17 d20+3=8 d20+3=23 d6=2 d20=19 d20+3=8 d6=2 d8=3 d20+3=15 d20+3=7 d20+3=20 d6=3 d20=6 d12=5 d6=3 d20+3=13 d20+3=15 d20+3=14 d20+3=16 d20+3=11 d20+3=10 d20+3=14 d20+3=9 d20+3=6 d20+3=13 d20+3=6 d20+3=11 d20+3=23 d20+3=18 d20+3=14 d20+3=19 d20+3=7 d20+3=6 d20+3=7 d20+3=13 d20+3=15 d20+3=4 d20+3=8 d20+3=23 d20+3=22 d20+3=23 d20+3=15 d20+3=17 d20+3=13 d20+3=23 d20+3=13 d20+3=9 d20+3=8 d20+3=5 d20+3=17 d20+3=10 d20+3=13 d20+3=7 d20+3=20
Wednesday April 23rd, 2003 2:13:20 AM

Trace kills two wolves with both his strikes. (since trace didnt roll a Str check I will do it for him. Strength check 11) Trace is barely able to keep from falling.

Sly completely slices a wolf in two. He also kills a second wolf. Luke kills another wolf. However Sly feels horror grip him as he is tripped to the ground.

Peerimus sets a wolf on fire and it runs off yelping until it slumps over 15-ft away. Wolves jump all over themselves to avoid the flame. Yorrick slaps wolves left and right. They fly off the bear with big gaping wounds. The bear crushes a third wolf in his jaws.

Shiraz unleashes his fury upon the mangy dogs!! With his longer reach he makes an attack of opportunity against a charging wolf. He misses. However he connects with two other swings and kills two wolves.

Both Sir Thomas and his steed take out 2 wolves each. Sir Thomas is able to stay mounted. (Did you know you get a +1 bonus to melee attacks when attack from above?)

Ilsidur kills two more wolves. Their bodies go up in flames.

Savin doesnt have a clear shot at the wolves near the bear. (plus you would take penalties for shooting at wolves who are locked in combat with your friends.) However there are many many many other clear shots he could take without penalty!!

Jurgen lets off a dazzling lightning bolt. It sends 25 wolves to their agonizing deaths. The smell of burnt wolf hair fills the air. The blink dog misses.

Wolves continue to yelp and scream in pain as they die amongst the deadly vegetation.
-----------------
(Wolves turn)

Seven wolves attack Trace. Three hit and do 12 points of damage. (strength or dex check DC 18 to keep from triping.)

Sly is in trouble. Eight wolves remain on him and he is flat on his back. Three hit for 8 points of damage (lucky). (Strength check DC 12 to get up. You may attack if you get up. If you remain prone, you can still attack but suffer a -4 to your melee attacks.)

Luke draws three wolves. Two wolves hit for 5 points of damage. He doesnt get tripped.

Five wolves attack Peerimus. All five miss. Eight wolves remain on Yorrick. Four hit and one is a critical bite. All do 17 points of damage.

The remaining two wolves attack Sir Thomas and both miss. Three wolves attack Sir Thomas' mount. One hits for 6 points of damage. The wolf has no chance of tripping the horse.

Ilsidur has four more wolves join the fight increasing the total on him at five. One hits for 2 points of damage. (Strength or Dex check of DC 19 to avoid being tripped.)

Three wolves attack Shiraz. One hits for 3 points of damage. The wolf has no chance of matching Shiraz's strength.

The wolves stay far away from the lightning fingers (Jurgen).

(party's initiative)

Trace (ac17 hp50/64 +2 to attack and saves) and Radiant (?  d20+11=31 d20+11=29 d20+11=27 d8+5=13 d6=4 d6+2=6 d20+6=12 d20+5=13
Wednesday April 23rd, 2003 4:54:15 AM

Trace overtaken by wolves after cutting down two of them, (failed dc 13) He continues to attack on the ground to fight the wolves away, (first swing 31-4=27 for 13 hps dmg with 4 hps dmg of frost/ second swing 29-4=25 for 6 hps dmg/ second attack miss ac12).

Trace screams out loud, "Hurry with the ferrits, I really think it will work!"

Sly Foxx [AC 20] [HP 60/35] Luke {16}{18/13}  d20+6=21 d20+20=35 d20+10=26 d8+10=18 d4+6=8 d20+6=22 d6+6=11
Wednesday April 23rd, 2003 7:20:17 AM

"I Hear You Big Brother, But first I have to get up." Sly kicks his heel (for gaining his ballance,(made Str Check - 21) as he does so he takes a dagger out of his boot) Sly is up right, he swings with his sword hand (hit ac 35 - damages 18) and jab with his left hand(hit ac 26 - damages 8). Sly yells at Jurgen again "MR. LIGHTING FINGERS! BUT GET THE STATUE. RUB IT AND HELP GET THE OTHER 50 WOLVES BACK OUT THERE OFF OUR BACKS".

Luke senses that his master is down. Will renew his furious attack again. (hit ac 22 - Damages 11)

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51/8]  d20=5 d20=10 d8=7 d20=1 d20=3 2d8(3+3)=6
Wednesday April 23rd, 2003 9:44:36 AM

The wolves teeth are no match for thick tree bark that has magically grafted itself to Peerimus as again none penetrate. Peerimus realises if he does not help Yorrick his life long friend will perish and so moves to cast Cure Serious Wounds upon him.
(Combat Casting Concentration 5+13=18 failed)
Peerimus gets knocked and spun about and loses his mental grip on the spell.

Yorrick continues to smash wolves...
(claw 10+11=21 dmg 7+8=15, claw 1+11=12 can a bear fumble?, bite 3+8=11 dmg 6+4=10)

(DM Stephen - Looks like you forgot to add the +2 bonus to your skill check. I think that is good enough for the spell to go off. :)

Sir Thomas hp60, AC 18, +2 Bless; Pryte-Honos hp 35, AC 14, + 2 Bless  d20=10 d20=16 d20=19 d10=3 d10=8 d6=1 d20=20 d6=5 d8=6 d8=3 d20=9
Wednesday April 23rd, 2003 11:49:42 AM

Thomas
[Rolled 10 + 13 + 2 + 1 = 26 to hit; dmg 3 + 5 = 8]
[Rolled 16 + 8 + 2 + 1 = 27 to hit; dmg 8 + 5 = 13]
CLEAVE Feat if wolf is downed [Rolled 9 + (13 or 8) + 2 + 1 = ?; dmg 6 + 5 = 11]
[OOC: Accidental d8 roll = 3]

Pryte-Honos
I'd like to save his attacks if I can so as to allow movement. He will attack if Thomas does not kill all three wolves.
[Rolled 19 + 6 + 2 = 27; dmg Rolled 1 + 4 = 5]
[Rolled 20 + 6 + 2 = 28; dmg Rolled 5 + 4 = 9]

[OOC: here's the plan. Let me know if it needs amending.]

Thomas strikes at the wolves with authority provided directly from Domi. He makes two well-placed attacks that kill one, if not two, of the wolves assaulting his friend. If any of them die, Thomas makes another attack on any remaining in his vicinity.

Pryte dances around trying to make the wolves put on a defensive air while Thomas cuts them down. If any wolves remain after Thomas' onslaught, Pryte will lash out with his crushing hoof attacks. The two will then evaluate the situation and move 5' toward Yorrick the bear.

[NOTE: if there is any way I can move and attack one of the wolves on Yorrick I would like to do that, but I'll deal with my own problems first.]

"Domi guide my hand. Stay alive my friends. Help is on the way."

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51/35]  3d8(8+5+7)=20
Wednesday April 23rd, 2003 12:00:13 PM

[OCC correction because of +2 bonus, Peerimus made the Concentration check]

Peerimus lays a glowing hand to Yorricks rear flank, "Give us your strength Mother that we may impart your healing to another."

[20+7=27 HP healed]

Shiraz AC 23 Hps 63/66  d20+14=23 d20+10=26 d20+12=16 d10+9=16 d10+5=13 d10+9=11 d20+13=20 d10+9=18 d20+13=30 d10+9=17
Wednesday April 23rd, 2003 2:27:50 PM

Shiraz looks around at the carnage, the sounds of the dying wolves and the shouts of his friends as they battle, Shiraz bellows,"TO ME CHILDREN OF CHOAS!" Shiraz turns so that his back is turned towards Yorrick and Vus and continues fighting the attacking wolves hitting AC 23,26,16 for 16,13,and 11 points of damage<Total 40 points> Cleaving to the next wolf hititng AC 20 for 18 more points for damage. Shiraz readies himself for his attack of apportunity striking a wolf, AC 30 for 17 points of damage. "To me! we defend each others back as we fight form a circle togeter!"

Ilsidur (AC24, 76/78 hp, bless +2 attack, checks and saves)  d20+6=9 d20+14=18 d10+5=11 d6=6
Wednesday April 23rd, 2003 10:09:09 PM

Ilsidur is thrown off his feet by the successful wolf attack. [OOC: Missed dex check with 9.] He leaps back up to his feet (move equivalent action), and swings at the wolf that had the cohones to throw him down. [OOC: Hit AC18 for 17 total damage (11+6 fire damage).]

He continues to shift 5' closer to the bear, waving the flaming axe in the remaining wolves' faces. "Good job with the lightning, Jurgen," he shouts, "Just be careful with the area effect spells. We are in a forest, and forests are known to be flammable."

OOC: Stephen, is there any effect from the magical shield with the face?

Savin  d20+8=26 d8=6
Wednesday April 23rd, 2003 11:26:46 PM

Savin will stay in the tree, afraid to leave its protection and possible get attacked by the forest as well. He will shoot at a wolf.

OOC hit ac 26 for 6 points of damage

Jurgen [Mage Armor] [Koboldian] [AC: 26] [HP: 30] Vus [AC: 20] [HP: 22] [Blink]  d20+6=9
Thursday April 24th, 2003 12:55:30 AM

Just before Jurgen becomes Lightnin' Fingers again, he realizes that Sly was speaking to him. Something about a ferret and rubbing it... Then it clicked in. The cursed statue! That's what would overrun the wolves.

"Got it!" Moving toward his friend's backpack as fast as he can, Jurgen grabs for the pocket. Once he locates the statue, he rubs it furiously. Vus, in the meantime, is distracted by what he believes to be his master's retreat and his bite goes nowhere.

[Vus Bite Attack - Miss at AC 9]

DM Stephen 
Thursday April 24th, 2003 10:04:01 AM

(Storms knocked out my phones last night. So I couldnt post. Will as soon as I can.)

DM Stephen  d100=77
Friday April 25th, 2003 2:22:25 AM

(Tonight I had you post almost finished. It was a long one. Some very dramatic things happened. Secrets were learned. Deep soul wrenching stuff!! As I was about to submit, the power went off ... all over my little village of Charlie!! After 15 minutes of cussing, spiting, kicking and hitting the walls, the power finally came back on. However, the phones remained off .... AGAIN!! Strange how I could hear the TV though the phone, but thats another story.

Anyway its late, the phones finally came back on and Im very tired and very grumpy. I dont believe you all would want me to post in this condition. I will do so tomorrow evening, unless the Fates have another surprise for me. Thank you for your understanding. :)

The might of ferret! (DM Stephen)  d100=30 d6=1
Monday April 28th, 2003 12:51:29 AM

Everyone fights and many wolves meet their painful ends.

Ilsidur feels an anger within himself he has never felt before. A rage builds with every attack. (You feel the shield giving you the ability to Rage once a day. Like a 1st level barbarian.)

Jurgen grabs the metal ferret. Rubs it. It begins to glow very brightly. Startled by the bright light all the wolves back up. You all hear a rumbling sound in the distance.

(party initiative. I would have been more detailed of your actions but this is my 4th attempt to post this. Im fed up! So here it is before the electricity goes off again.)

Shiraz AC 23 Hps 63/66  d20+14=22 d20+10=12 d20+14=34 d20+14=24 d10+9=15 d10+9=15 d10+9=12 d20+13=22 d10+9=16 d20+13=33 d20+13=32 d10+9=18 d10+9=15
Monday April 28th, 2003 9:00:52 AM

The huge taur carefully moves five foot back towards the bear and the blinkhound as he fights the attacking wolves hitting AC 22,12<assuming a miss>, and criting on AC 34 for 42 points for damage, then neatly cleaving to another wolf standing between him and the animals hitting AC 22 for 16 points of damage and attacking one of the attacking wolves<Criting again> hitting AC 33 for 33 points of damage. Shiraz directs all of his attacks on clearing out the wolves between him and the party trying to start a defensive stand. "Trace, Sir Thomas, we need to work together!" Shiraz yells out over the roar of battle and sounds of death.

Sly Foxx {AC20}and Luke{16}  d20+20=38 d20+10=27 d20+6=15 d8+10=11 d8+10=17 d4+6=7 d20+6=20 d4+6=10
Monday April 28th, 2003 9:08:54 AM

OOC:Sly has two attack because the first hit with the Sword ia a critical hit AC 38(27) damages of (11+17=28)and the second is his dagger jabs AC15 damages of (7). Luke attacks is AC 20 damages of 10.

Sly slashing away again with renewed emergy after hearing that rumbling sound in the distance, "You hear that Jurgen, that is the ferrets on their way to the statue. Now all you have to do is let go of the statue and back up to Shiraz." Sly shout to Tracy "Big Brother! The girls are on their way, Sir Thomas better get to the tree with your horse, OH! would you pick up Ilsidur, or he's a little short, he'll be burried in ferrets shortly." [Sly chuckels at the though of Ilsidur up to his arm pits in love sick females ferrets.

Luke attacks another wolf (AC 20, damages of 10hp)

Trace and Radiant 
Monday April 28th, 2003 2:38:54 PM

As the wolves back away from the light, Trace scrambles to his feets and jumps up on Shadow and backs up to the group. He sheaths his short sword so that he can hold on to the reins but keeps his long sword handy. Trace grins a bit, "Now lets see how the power of love will help in the battle of evil vs. good."

Jurgen [Mage Armor] [Koboldian] [AC: 26] [HP: 30] Vus [AC: 20] [HP: 22] [Blink]  d20+8=23
Monday April 28th, 2003 4:32:07 PM

"Oh my Flower. We're using love to stop hunger." Instead of just dropping it in front of him, Jurgen makes his way towards the biggest grouping of wolves and tosses it towards them.

[Ranged Attack Roll - Success if AC 23 or lower]

The ferrets would be more useful if they loved some wolves to death, instead of just crowded around.

"You know I could have killed them all by now? But no... Sly wants to see ferrets." A grin creeps along Jurgen's lips and he gets ready for the onslaught of Sly's statue.

Ilsidur (AC24, 76/78 hp, bless +2 attack, checks and saves)  d20+14=19 d10+5=13 d6=4
Monday April 28th, 2003 5:42:53 PM

Ilsidur uses the lull in the wolf attack to make his way to the base of the tree containing Savin. He calls out, "Quick, run to the tree and surround it, while the wolves are trying to figure out what is going on! Peerimus, get your bear to move this way, and I can heal him!"

He brandishes his flaming axe as he moves, waving it in the direction of the nearest wolves. If one of the wolves tries to attack him as he moves (and assuming he moves no more than 30'), he will swing the burning weapon at the attacker. [OOC: Hit AC19 for 13+4 fire, 17 total damage.]

Savin 
Monday April 28th, 2003 10:39:28 PM

Savin drops from the tree falling and grabbing branches to break his fall. (leap of the clouds feat) He lands gracefully on his feet next tp Ilsidur and says, "Shall we join our friends?"
Savin will head back to the group careful not to leave Ilsidur behind.

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51/35]  d20=17 d4=4 d4=1 d20=20 d20=14 2d8(4+8)=12
Tuesday April 29th, 2003 12:04:29 AM

"Yorrick with me to the tree" urges Peerimus, taking advantage of the moment of confusion by the wolves. He hits a wolf with the flame in his hand and moves with the mighty bear to the defensive circle forming about the tree.
(hit AC 24 7 dmg)

Yorrick moves with his life friend after swatting away another wolf with a great claw.
(hit AC 31 crit 26 dmg)

Sir Thomas (+2 Bless, hp 60/66, ac 18) Pryte-Honos (+2 Bless, hp 35/41, ac 14)  d20=19 d20=10 d20=20 d10=4 d10=7 d10=3 d10=5 d20=11 d20=4 d6=6 d6=6 d10=3 d10=8
Tuesday April 29th, 2003 2:07:36 AM

[OOC: I don't know how many attacks I'll get this round with my move, so I just rolled all of them and I'll let you sort it out.]

Thomas sees his friends moving toward the tree, and hearing their calls to band together he knows that making his way to them is the smartest move. Pryte, knowing Thomas thoughts and being quite intelligent and aware himself, moves in the direction of the tree. Thomas sits on the back of his friend and attacks any wolf that he possibly can.

[OOC: Two regular attacks plus his cleave feat. If there are not enough enemies to deserve this attention, keep one as a readied action.]
[Rolled 19 + 2 bless + 1 high ground + 13 melee = 35 Critical hit; dmg 4 + 7 + 5 = 16]
[Rolled 10 + 2 bless + 1 high ground + 8 melee = 21; dmg 3 + 5 + 5 = 13]
[Rolled 20 + 2 bless + 1 high ground + 13 melee = 36 Critical hit; dmg 3 + 8 + 5 = 16]

If Pryte's movement is impeded he will attack the wolf or enemy that impedes his trek toward the tree.
[Rolled 11 + 2 bless + 6 melee = 19; dmg 6 + 6 = 12]
[Rolled 4 + 2 bless + 6 melee = 12; dmg 6 + 6 = 12]

Hopefully, Thomas and Pryte stand with their backs toward the tree facing the waves of wolves and darkness.

Thomas tries, needlessly by the looks of it, to inspire his friends. "Bound by a cause, even armies cannot tear us apart. May Domi's will shine in this land when the sun rises and we see the endlessness of what had to be done. May the sacrifice and the deed not be in vain."


DM Stephen ooc. 
Tuesday April 29th, 2003 10:11:47 AM

(Phones are out again. I am in full gripe mode today. So hopefully my phones will be working tonight.)

The Winds of the Ferret (DM Stephen)  d100=90 d6=3 very good roll
Wednesday April 30th, 2003 1:27:35 AM

(excuse the quick little post. The winds are blowing another thunderstorm through area.)

Everyone backs away from the wolves and puts their backs against the tree. The wolves are somewhat shaken from the bright light. As Jurgen tosses the small figurine into the pack of wolves, the light seems to retract back into the ferret. Jurgen's body is also magically sucked into the tiny ferret as well. Jurgen looks on in horror as he can see out of the ferrets eyes. Jurgen can not move. The rumbling comes closer.

With the onslaught of a fierce wind, female ferrets start to fall out of the sky, climb out of the trees and prance across the ground. Thousands and thousands. You all see a feral glint in their eyes. They swarm around the metal ferret and hiss and snap at the wolves. The wolves feeling overwhelmed by the ferrets start to back away even further. The whole scene seems to disturb the wolves somewhat.

All of you feel the ferrets crawling over you to get to the metal ferret where Jurgen now seems to be the center of attention.

(party's initiative)

Sly Foxx and Luke 
Wednesday April 30th, 2003 6:55:14 AM

Sly tries to grab Jurgen as he is going into the statue but no use he's now into the statue. As Sly stands with his back to the tree (all the while having to ward off the female ferrets) Sly shouts at the statue ,"Hey! Jurgen! I think the statue needs help with all these Females"

Shiraz AC 23 Hps 63/66 
Wednesday April 30th, 2003 8:17:19 AM

Shiraz stands with his back against the tree and watches in shocked amazement as the young sorcerer is sucked into the statue,"What in the name of Imod..." the words trail off.

Peerimus [Barkskin, Endure Elements Fire] [AC25] [HP 50] Yorrick [Endure Elements Fire] [AC17] [HP51/35]  d20=14
Wednesday April 30th, 2003 1:47:10 PM

Peerimus notices the look on the others faces as Jurgen vanishes into the statue, obviously that was not suppose to happen, but what could be done? He could calm some, but not nerely enough to be noticed. Perhaps it would be a good idea to get a better view of what is going on and with that in mind Peerimus morphs into a bat and will lie on Yorricks head and look around (120' Blindsight spot DC 22)

Trace and Radiant 
Wednesday April 30th, 2003 2:45:01 PM

"Oh man!, Sly didnt get sucked into the statue when he rubed it. Hey Sly, tell me when and I will send Radiant down to fetch the statue so that Jurgen is safe. Hopefully he will be released in a day when all the ferrits have gone. Trace cast entangel on the area where the wolves have backed away but far enough where the area would not affect the group or the statue.(reflex save, duration 7min).

Jurgen [Ferret-Like] 
Wednesday April 30th, 2003 8:06:29 PM

Jurgen, although previously calm, is now hysterical. He was wonderful and safe a few seconds ago, destroying wolf after wolf. Or all at once, it didn't matter. He was strong and powerful. WAS... Now he was a ferret.

"Sly... If I ever get out of here, you are... OH GOD! THEY'RE COMING AFTER ME? AHHHHH! AHHHH!" He screams, either to himself or verbally, if such a thing is possible in this form.

Savin 
Wednesday April 30th, 2003 10:08:47 PM

Savin is running to the tree when he sees Jurgen sucked into the statue. "Great..Just Great" he thinks to himself. When he joins the others he will say, "What do we do now?"

Ilsidur 
Wednesday April 30th, 2003 11:28:33 PM

Ilsidur watches Jurgen disappear into the ferret statue, and says, "You're right, that didn't happen last time. I have a feeling that Jurgen is going to be a pretty busy little ferret for the next few hours, though. Let's just hope that the wolves are chased away."

Sir Thomas (+2 Bless, hp 60/66, ac 18) Pryte-Honos (+2 Bless, hp 35/41, ac 14)  d20=3 d20=1 d20=16 d20=2 d20=18 d10=9 d10=8 d10=10 d6=1 d6=1
Thursday May 1st, 2003 1:37:46 AM

Thomas and Pryte see Jurgen's body get sucked into the statue and react. "Oh Crap!" Unsure of how best to handle this terrible situation and knowing the vulnerability that their friend now possess, they put themselves in harms way to protect him.

Pryte rushes forward to take up a position between the ferret and the closest wolves. Thomas and Pryte will lash out with any and all attacks that they possess. [OOC: though I think that maybe they won't be so successful.]

Rolled totals of 19 to hit for 14 hp dmg, 12 to hit for 13 hp dmg, and cleave with 29 to hit for 15 dmg if possible. Pryte 10 to hit for 5 hp dmg, and 18 to hit for 5 hp dmg. [OOC: Sorry for not totaling them on the screen. I am in a rush to go so sleep.]

Who let the dogs out? (DM Stephen)  d20+3=21 d20+3=21 d20+3=4 d20+3=7 d20+3=12 d20+3=9 d20+3=16 d20+3=15 d20+3=9 d20+3=19 d20+3=15 d20+3=8 d20+3=11 d20+3=11 d20+3=17 d20+3=4 d20+3=17 d20+3=11 d20+3=6 d20+3=17 d20+3=18 d20+3=8 d100=79 d6=6
Thursday May 1st, 2003 2:13:50 AM

You all look on and notice the metal ferrets mischievious, almost devilish, grin across his face. The warning emblazoned on the ferrets back seems to shout back at you all with renewed seriousness. The other ferrets have arrived and more just seem to pour in. They swirl around the metal ferret. Its like a torrent sea of ferrets and Jurgen is a sinking ship. The sounds of polecat love sing into all your ears.

The wolves are definitely confused from the sudden influx of ferrets. They highstep and hop about as countless critters run by their feet. The scene is pure chaos. Some wolves decide to run and become injured by the magically spiked growth that circles the area. They climb over the bodies of the previous dead and escape.

Peerimus, in bat form, sees everything within his range. You see all the bodies of wolves ensnared and impaled on the magically enhanced local vegetation. The loss of life is great. The ferrets seem to avoid the pitfalls or unaffected by it.

Trace lets loose an Entangle spell in the area of the wolves that backed away. Grass, roots and other plants grab at the wolves. Some are able fight off the trap but are slowed by their struggle. Others become tied down and held fast to the earth.

You all realize that the only way out of this chaos is to fly ... or swing from the trees. Everyone is backed up against the tree and try and figure out there next move.

Suddenly another player enters the fray. A tall majestic stag with a full rack of antlers. It stands in the distance (some 60-ft away) and surveys the scene. What makes this animal different from the rest of the beasts is that it glows an erie green light and its body consists of some strange energy. Its legs fade to nothing before they touch the ground, so it looks to be floating in the air.

Peerimus can see the stag with his normal vision but his blindsight sees nothing of it.

The stag's green light pulses and bursts a flair into the area. All magical enchantments cease to function. Spells drop, Peerimus shapes back into his normal form. The flames of Ilsidur's weapon go out. The everburning torches expire only to flicker back on after a few seconds. The wolves calm and take the opportunity to run off.

Jurgen is cast from the ferret and is thrust back toward the party. A dozen or so ferrets continue to climb on Jurgen and lick at his hands, neck, and face.

The vast majority of the ferrets continue their love fest with the metal ferret and they too exit stage left.

The party and the stag is all that remains. As the ferrets and the wolves leave, silence returns to the scene. Bodies of wolves litter the area. The stag just stands there and looks at all the destruction.

(Party Initiative, if you wish you can make Knowledge Nature or Wilderness Lore checks, or both. Or any check that you think will help in this situation.)

Sly Foxx and Luke  d20+6=24
Thursday May 1st, 2003 9:25:56 AM

"I don't know what happen with the statue, IT never did this before?? Not even when Savin rub the thing to play a joke on me?? I'm guessing that maybe That Golden Stag over there has something to do with this??" Sly told Jurgen, as he helps to take some of the love sick females ferrits off of him, of course Sly is smiling all the time, as he winks at Trace. But to himself *And I was just about to RUB the Statue myself!*

OOC: Roled Wilderness Lore 24.

Luke since Sly does not need any help any more will go to the bear Yurrick, to help if he needs any.

Trace and Radiant  d20+10=18 d20+6=7
Thursday May 1st, 2003 10:38:29 AM

Trace stands there for a moment with his mouth open and unsure of how to respond to the pure chaos that had happened and so dramaticly ceased. "I dont care how many times I see that curse of the ferrit, I will never get used to it. At least now we know the next time we rub the little rodent we need a dispell handy to back us out of the ordeal when ready."

(wilderness lore 18 Nature knowlage 7) Trace sees the stag in the distance and sheaths his sword to try and show no hostil intentions to it. Trace raises his hand and calls Radiant back down who seems a bit ratteled and still skiddish over the dramatic scene they all wittnessed. Trace spurs Shadow and moves up next to Sir Thomas to speak under his breath, "Hostil or friendly, I ask only casue I am so jacked up at the moment from all this around us my instinct is to just drop any and everything that stands in front of us. I dont know how to take it's dispell, it did make the wolves run but it only canceled our spells unless there was one controlling the wolves. In my mind that is an offensive move."

Trace pulls his bow out but no arrow. Only readies for a reaction if needed. He spurs his horse again and moves over in front of Jurgen and Sly to protect the finger wigglers.

Peerimus [AC21] [HP 50] Yorrick [AC17] [HP51/35]  d20=3 d20=2
Thursday May 1st, 2003 3:12:38 PM

Peerimus quickly gains his feet after being forced back to normal.
"The beast is incorporeal or energy. My Blindsight did not register the creature."

(Wilderness Lore 3+14=17 Nature 2+10=12)

"this is beyond my realm of knowledge."

Yorrick licks some of his wuonds and waits

Savin 
Thursday May 1st, 2003 9:43:25 PM

Savin looks at his friends as none of them stand forward. He will take a couple of slow steps forward and bow to the creature. "We are here to help free this forest from the evil investing it." Savin will then raise the death mask to his face and say, "Sayra. Do you know this creature. Is it friend or foe? He will then place the mask on.

Shiraz AC 23 Hps 63/66  d20=1 d20=12 d20=20
Thursday May 1st, 2003 11:49:45 PM

Shiraz quickly sheathes his swords and looks out over the distance to the stag, attempting to spot<DC 1> anything that might give some explanation as to what just happened, not noticing anything strange other than the obvious, the taur listens<DC 12> carefully to make sure the wolves and ferrets are really leaving, then the huge taur searches<DC natural 20> for the quickest safe route from here. "Anyone have any idea what he means to do?"

Sir Thomas (+2 Bless, hp 60/66, ac 18) Pryte-Honos (+2 Bless, hp 35/41, ac 14) 
Friday May 2nd, 2003 12:39:34 AM

Thomas looks around at his friends as if in utter shock. "Eh," he snorts, "what do I know about this? I know Domi's law, ettiquete, and battle. You all are the specialists of nature and magic. However, I don't think he means to attack us. He's just standing there."

Thomas makes no move toward the stag, but neither does he make a move to indicate peace. "It seems to me that he knew we were in trouble, or he would not have sent the wolves away. I think Savin has the right idea." Thomas salutes the stag with his sword, then feels himself and Pryte for their bite marks. He wants to be sure they don't need imediate attention.

Ilsidur 
Friday May 2nd, 2003 1:03:40 AM

Ilsidur says, "I agree with you, Sir Tom. The creature appears to give us no cause to fear it. Let's wait and see what Savin/Sayra have to say."

Goodbye (DM Stephen)  d100=16 d6=6
Friday May 2nd, 2003 2:15:56 AM

Savin can feel that Sayra has buried herself deep within his consciousness. The death of so many by her hands has hurt her in a very profound way. She was a fey... a dryad to be exact. A creature of nature and a devout druid at heart. Savin understands this now. To use the life energy of nature for destruction of so many desperate souls cuts her to the quick. The full weight of her sacrifice is now obvious to you.

None of you have any idea what kind of creature this is in front of you. However Sly recalls stories told to him as a child about spirits that roam the forests, but those were childish pixie tales.

The stag surveys the area for a few short moments. It doesnt seem to respond to any of your words or gestures. It turns and begins to walk away. However, after a few steps the stag disappears.

Its late, your all very tired of the journey and the combat. Shiraz notices a path to the east of the tree. It was very hard to spot. It could lead to a better place to rest for the night. Anywhere away from the stench of all the blood in this area.

Oh ... why is Jurgen continuing to allow the dozen or so ferrets lick and rub up against him!? The sounds of pole cats purring is all you hear.

(Party's initiative)

Jurgen [Mage Armor] [Koboldian] [AC: 26] [HP: 30] Vus [AC: 20] [HP: 22] [Blink]  d20+3=18 d20+11=27 d20+11=21 d20+1=17 d20+8=17
Friday May 2nd, 2003 3:49:56 AM

Jurgen, at the chance of being freed from his captivity as a ferret, starts screaming and kicking away at those around him. He makes sure to be as violent and vengeful as possible. They were a menace. They were a pain and they would not be tolerated. Why in the name of of the Wold, all this pure, good and right had this happened to him.

Faintly, out of the corner of his eye, Jurgen spots the stag and it's magical glow. Then he sees it disappear, just as quickly. Had he been calm, he would have had two questions in his mind. The first would be "Who is that?", The second would be "What is that?". Instead, only anger and fury was in him. Out of the back of his brain was the constant search for knowledge. For facts and pleasures... That delayed him long enough to consider their "savior".

[Arcane Knowledge Check - Success if DC 27 or Lower]

[Spellcraft Check - Success if DC 21 or Lower]

[Intelligence Check - Success if DC 17 or lower]

But then he let himself explode with violence. His wrath would be pointless. It would do nothing. It would solve nothing. Yet he stilled grabbed his dagger and aimed for the spot where the mysterious stag had stood. A creeping few seconds was allowed, while he pulled it behind his head. And then he let it fly. Instead of towards the stag, it quickly changed directions to the ground in front of him.

[Ranged Attack - Success if AC 17 or lower - Target: The ground...]

Jurgen couldn't tell if it was a wolf or a patch of unmarked ground, lucky if he could tell the difference in this light. He may have been like a Kobold, but he couldn't see in their manner. Maybe with time... The belt had hidden properties. Things he didn't know. Things he could't grasp yet... But he would...

"Bugger off Sly! Bugger you. Bugger your damn statue too!" Walking towards it, he kicks it in Sly's general direction. Serious animosity issues towards the elven warrior mage. Sly was lucky to still be in one piece, at the mood Jurgen was in. He could have finished off the rest of the ferrets with ease. Lightning was a powerful tool. It was the fury that nature put forth against those who displeased it. Druids knew nature's wrath. But obviously, Sly did not. Otherwise he would have let Jurgen continue on and finish the battle. But no, instead, he told the great and powerful Magus, Jurgen Sturmjager, to rub a ferret. His amazing strength was a supernatural power that flowed through his veins like blood, but stronger times ten thousand.

"DO NOT MEDDLE IN THE AFFAIRS OF MAGES FOR THEY ARE SUBTLE AND QUICK TO ANGER! THE POWER OF THOUGHT CAN EASILY BECOME THE POWER OF MAGIC AND THAT IS DEADLY TO ALL WHO... who..." Jurgen inhales deeply, realizing his last few words became shouts and those shouts became threats... Yes. He may be angry, but furiousness wasn't an ordinary trait in him. Then again these were extraordinary times. And thus, there would be nothing normal.

As he walks by it, Jurgen grabs his dagger and jams it into it's small sheath. "It is time to be weary... Evil is near. Although whether it be evil or merely my own mind stalking another part of itself, I know not." He looks towards Shiraz's path and begins to walk along it. He was weary.

[My apoligies everyone. This post is a collection of all my thoughts right now and some of it is a bit crazy. I can't help myself. I'm giddy and exausted. I write the final for the Provincal Math Competition tomorrow... Yay!]

Sly Foxx and Luke 
Friday May 2nd, 2003 8:21:38 AM

As Jurgen start to walk pass Sly on his way to the path. Sly put an hand on his arm and stop him for a moment, "Your Right! Little Brother, it is time to be weary and I agree with you , you'll one day be a great Mage. Once you learn on how to use your power properly. You didn't see me use my wizard power here, that's because I had more respect for this forest. You see by using your Lighting on the wolves, you also damaged alot of the Forest, you could have started a fire.
That's why the Goldem Stag the Sprit that roams this forest visited us, and you Little Brother threw a dagger in his direction, I alway though that HE was a childish pixie Tale, but HE does exist and I have a feeling as we pust the evil back, we'll see more of that beautiful Golden Stag.
As for the statue (Sly goes and pichs up the Golden statue and puts it back into the Ivory Chest, locks it and puts it back into his pocket)It was the only way to rid of the wolves safely,it worked. Again you did a great job (as Sly takes another Ferett off his arm." Leting Jurden go on his way down the path.

DM Stephen 
Friday May 2nd, 2003 10:17:42 AM

(Just to clarify .. the stag was not gold, it was green. The ferret figurine is off celebrating Ferret-paloosa in his own personal mosh pit with several thousand of his best female friends. Oh ferret, you sexy beast!!)

Sir Thomas (+2 Bless, hp 60/66, ac 18) Pryte-Honos (+2 Bless, hp 35/41, ac 14) 
Friday May 2nd, 2003 2:08:20 PM

Thomas is taken aback by Jurgen's outlashing, but he remembers times when he was in a similar mood disposition. He lets the young mage continue with his diatribe until he is finished, then Thomas lets the mage walk alone; following only a short distance for safety. "Let's keep this wagon train rolling. Stagnation will only invite trouble."

Peerimus [AC21] [HP 50] Yorrick [AC17] [HP51/35] 
Friday May 2nd, 2003 2:40:59 PM

[OOC - apologies for teh short posts this week. Month end for me is not a good week]

Peerimus raises a brow to Jurgens outburst, but says nothing. 'It is not my place.' he thinks to himself.
Peerimus continues petting Yorricks head, "The Golden Stag? I have not heard of such a thing, but my natural studies tend to dwell more on the Fey and natural order of things. The path while seeming the obvious direction is probably not the best. I say withdraw to camp for teh evening other than precisely where the enemy wishes us to"


Savin 
Friday May 2nd, 2003 4:36:04 PM

Savin takes the mask off and puts it away. As he listens to Jurgen's tirade and his own temper rises. He sternly says, "Get a hold of yourself mage. The forest itself rose up to save us. Sayra feels tremedous guilt for killing the poor starving creatures and you rant like a child. We will need cool heads if we are going to survive this mission. Rage can keep you alive but it rarely wins any battles."

Savin then stalks off towards the new camp.

Trace and Radiant  d20+10=17
Friday May 2nd, 2003 5:00:31 PM

Trace only nods as the others talks. He is not sure what the start of this adventure means but will not dwell on it any more. Trace spurs Shadow past the others on the trail and checks out the passage up ahead. He begins to look for a sufficent place to camp. Remaining quite other than the thoughts running through his head Trace keeps a look out for any wolves that might have lagged behind still looking for a meal. (sopt check 17)

Shiraz 
Saturday May 3rd, 2003 8:21:15 AM

Shiraz begins to point out the path to the east of the tree when the young sorcerer begins his diatribe, the look of anger flashes on teh stoic taurs face as he listens to this , this child berate another friend and shiraz knows what he must do. Quickly moving to get in front of Jurgen; Shiraz stops, turns, and blocks the path, stopping the magus, as he called himself,"Boy, I had thought you wiser after the battle with the dragon. Your gift of life for the rest of us was honorable and yet now you dishonor all we have done together by your irreverent tone and disrespect for your elders. Did Josephine teach you that?" Shiraz's face twitches, the need to use such an unfair weapon against a friend weighs heavily against him,"Rage undirected is much like a river, over time it wears against the very earth moving it and shapint it, but rage directed is like water from behind the floodgates of a dam, it rushes out,powerful able to move earth,stone the very wold itself, you are like a river raging against everything, be selective young magus, you cannot stand alone anymore than the rest of us." Shiraz turns and looks behind him then back behind Jurgen, "The others come, heed my words friend and calm yourself." Shiraz turns and strides down the path a bit. Leaning against a tree as Sir Thomas and the others walk by that Shiraz is deep in thought, his brow furrowed and his hands dance against the hilts of his swords. Carefully not looking at anyone in particular the taur starts of down the path behind Trace,"Trace, can you tell if this is trod often?" Shiraz asks quietly the tenseness in his voice apparent.

Ilsidur  d20+8=23
Saturday May 3rd, 2003 10:46:35 PM

Ilsidur shakes his head and frowns at the young wizard's rants. "Son, you need to get ahold of yourself. No-one knew that the figurine would swallow you up; that didn't happen the last time that we used the ferret figurine. You need to learn to trust that what we suggest are what we think are the best options to defeat a situation. I suggest you settle down, and apologize to Sly."

Then he turns to Shiraz, and says, "I agree, let's get some rest. Trace, we need you to check and see if the area is safe." As they walk through the forest, Ilsidur checks the area for dangers. [OOC: Wilderness roll of 23.]

Rest of the weary. (DM Stephen)  d100=44 d6=5
Monday May 5th, 2003 7:53:42 AM

After some debate amongst the party about flaired tempers, Ilsidur is able to locate a decent place to camp for the night. Trace notices no other activity during the night and the party is able to get there much need sleep.

In the morning, Jurgen wakes and notices the ferret figurine sitting next to him. It has a mischievious grin across its face, just like before. There are little piles of nuts and berries around both ferret and Jurgen, along with 4 to 5 female ferrets curled up and sleeping.

Sly Foxx and Luke 
Monday May 5th, 2003 11:41:02 AM

After talking to Jurgen, Sly releases arm and lets him move away. Sly was releived when the little Mage seem to listen to what Ilsidur was telling him.

Sly and Trace were on last watch, when Sly notice something?? "Look Trace, the statue is next to Jurgen, There seem to be Offerings around him and the statue. There seem to be a few very satisfied females ferrets, look at the smiles on their faces. You know I think the Curse is off me and now on Jurden.)

Savin  d20+7=18 d20+7=11
Monday May 5th, 2003 4:36:13 PM

Savin helps to the camp and start breaking out some trail rations and help dig the fire pit. "I will start cooking dinner if you guys set up the rest of the camp."

Somehow Savin is able to make a nice dinner out of the boring trail rations which everyone seems to enjoy.

OOC rolled 18 for my cooking skill. Second roll in error.

The Morning After  d100=11 d6=3
Monday May 5th, 2003 11:58:18 PM

After a nice dinner, cooked by Savin (50exp), everyone has no trouble falling asleep. Sly and Savin are early to rise to a cool morning. The winds bring the stench of the dead from your last campsite. You all can hear vermin being drawn to the area. Mesquitos, flies buzz all around. It is not pleasant.

The sun peaks over the tree line. Savin can feel a stiring within. You dont feel any draw to put the mask on, but you sense she has planted some of her knowledge into you. Everytime you merge you feel a little bit of her is left behind. Oddly, Savin, you feel the trail, which is easier to see in the daylight, is the way to go. Like in a dream, you have traveled it many times. In fact, the tree at the bend several 100 feet down the trail also seems familar to you.

Everyone, except Savin and Sly, are still sleeping. Must have been a rough night. The ferrets continue to purr.

(BTW, Greg will be gone for a few days, who wants to play his character until he gets back? Party's Initiative. )

Sly Foxx and Luke 
Tuesday May 6th, 2003 7:42:49 AM

Sly notices that Savin is awake and getting up. "Morning Monk Savin." Sly closes his magic Book and put it away in his back pack. "I didn't need more than four hours sleep, so I let Trace take a nap. Nothing happen during the night. Well! except for the ferrits." Sly helps with the camp and pour himself a cup of klaw (black no sweetener)

Shiraz 
Tuesday May 6th, 2003 9:20:14 AM

Shiraz sleeps fitfully but manages to get a few hours of decent sleep. Waking in the cool morning light Shiraz slaps away the biting flies and stinging insects,"I forgot Savin the dinner last night was delicious, thank you." Shiraz slowly moves into another pale puddle of sunlight filtering through the whimsical, leafy canopy above,enjoying the morning air but not the biting bugs. "Any idea where we are to go next Savin?" the huge taur asks softly trying not to wake his still sleeping companions.

Trace and Radiant 
Tuesday May 6th, 2003 10:08:03 AM

Trace wakes up and cant seem to shake the smell from his nose. He quickly and quitely packs his gear on to the horse and gets ready for travel. "This is unbearable, I vote we get moving so we can leave this area behind us."

Trace hears things (DM Stephen) 
Tuesday May 6th, 2003 5:07:09 PM

As soon as Trace wakes up he hears a wicked laughter in his head!!

Savin 
Tuesday May 6th, 2003 5:25:46 PM

Savin feels joy at Sayra's knowledge in his head. Even if she is to pass on, he realizes some of her will always be in him. This way she will never truely die. He stretches and performs some quick punches and kicks to loosen up his muscles.

To Shiraz he replies, "No thanks are necessary. I take real pleasure in the art of cooking. It is nice to perform some simple tasks and do them well. To bring pleasue to others. It reminds me that I am human and keeps me humble.

Now on to busines... "Wake up friends! The sun is shinning and I think I know the way. Let us start this day early for I feel that darkness will descend all to soon. Let's use the light while we have it."

Savin heads over to Ilsidur and hold out his hand to help him up. "Come on priest. There is evil to defeat and you lay around drooling in your bedroll. Get up!" Savin tempers his teasing with a smile.

When everyone is up and ready, Savin will lead his the way down the path. "Come our way is down this path."


Jurgen [Koboldian] Vus [Blink] 
Tuesday May 6th, 2003 10:00:38 PM

Jurgen rises from his hastily made bed and packs up slowly. Instead of taking his time and getting comfortable, he just threw himself into his sleeping bag and passed out on the grass. He was tired. He was exausted. Among other things, he needed to cool off. He was too hot! They hadn't made him mad. Day or night, these were his friends. They would stand by him. A magically cursed ferret could not stand between that. Only he could.

Moving the ferrets away from him, Jurgen pockets the cursed figurine. He gathers up the berries and eats them for his breakfast, as well as Savin's well-prepared ration meal.

He does his best to avoid speaking with Shiraz, but finally he must. It was building up inside of him and he had a tear dwelling his eye. "Shiraz... I respect you as a friend and as an ally. But do not mention Josephine to me. Regardless of what I say or do, she is mine. You never met her. You never knew her. I would think twice before saying something about her. She is mine." He rubs his eyes heavily, as if trying to get something out of it but instead just trying to appear stronger. A thought surfaced on his brain. Anger is a signal, and one worth listening to. Ahh. Yes. Power. Power was seeping through him. His magic was always run through his emotions. Through his feelings. And so, it made sense he should have been angry. Well. Maybe not angry, but very emotional. "And I am sorry friend. Friends, I should say. I have hurt all of you. It seems that I am having trouble controlling myself. It's funny. All the great mages of the world never seem to have had trouble controlling themselves. Maybe I'm too young. Too brash. But it is my gift, and I suppose my burden. One day, there will be a choice. Power or self. Who knows..."

He raises his eyebrows a couple of times, to assure that he is doing alright. "Let us walk the path we have chosen. We are men of action. Sitting. Doing nothing does not become us."

Dropping the Ball!! (DM Stephen)  d100=74 d6=1 d100=66 d6=2
Wednesday May 7th, 2003 12:27:15 AM

The not so pleasantness of the morning just became a little more unpleasant. With the almost child-like wicked laughter ringing in Trace's ears, he can feel a tingling in his gloves. What he thought to be Gauntlets of Ogre Power turn out to be something other than what they previously claimed to be. Something unpleasant. After the splash of blood from combat the night before, the gloves true nature become manifested. They once had the aura of being Gauntlets of Ogre Power. Any attempt at magical identification would reinforce the lie. Now, all of a sudden, Traces feels to have lost some of the spring in his step (-2 Dex). He no longer has greater strength when wearing them (no strength bonus). His hands fumble about as he tries to grasp things. He seems to have butter fingers (50% chance to drop what you're holding each round. One check for each hand). And worse ... they wont come off!!!! (Gauntlets of Fumbling, full description in the Dungeon Master Guide)

Fortunately, as Shiraz stretches off his sleep, he notices something snagged on a branch, high in the tree. Its a worn and tattered backpack. How did that get there. Looking inside, he finds some potions ... and each one is clearly marked: Protection from Elements (fire), Levitate, Hiding and Nondetection. (I rolled a 100 on the DM board and won the party some nice prizes, enjoy. :)

Everyone wakes, has breakfast and prepares for their journey deeper into the forest. Savin oddly knows the direction to go, and that's down the path.

(Party's Initiative. sorry trace!) :(

Trace and Radiant  d2=1 d2=2
Wednesday May 7th, 2003 2:56:28 AM

Trace hears a wickid laughter in his head and becoming spooked he quicly draws his sword and and drops it to the ground. He then looks around quickly trying to move away from his spot. "Help something is wrong with me. I think these gloves are cursed and I cant get them off. I dont feel right. Someone please, see if you can cut the leather! I cant stand this, I feel at an extream disadvantage!"

(sticking bottom lip out as far as I can.)

Shiraz 
Wednesday May 7th, 2003 8:58:54 AM

Shiraz looks the young magus, carefully sizing the young man up and slowly expels a long, slow breath. The taur's brow furrows with concentration as he briefly looks back on the past few weeks,"You mention Josephine as someone who taught you, someone you love,someone who guides you still today. The memories you have shared with us about her have made her as real to any of us as she is to you. You do not own her any more than...." Shiraz's words trail off as he hears Trace calling out . The huge minotaur bolts to the elven ranger and inspects the situation. "My father would have used a dispell magic on something like this. What do you think, Jurgen and Ilsidur?"

Peerimus and Yorrick 
Wednesday May 7th, 2003 10:01:46 AM

Peerimus awakens and finds a pleasant place in the grass and streches himself out and stares up at the clouds. Yorrick moves over to lay on his back as well and Peerimus starts talking softly to the bear and pointing occassionally to the sky. When food is announced Peerimus and Yorrick are both quick to respond and eagerly sit.
"Savin, this is excellent. You are a wonder at the fire."
After breakfast, Peerimus helps clean up and then running his hands through the fire ash, he coats his arms and neck with it, he also takes a two finger wide swathe of mud and slides it across each cheek. The young man then sits crossed legged on a patch of bare dirt, leans close to the earth and starts to mutter to it.

Hearing Trace's cry of alarm, Peerimus moves quickly to see what is going on. Seeing things well in hand he moves back to his meditations.


Sly Foxx and Luke 
Wednesday May 7th, 2003 12:48:59 PM

Sly feed Luke, then he washes his mug and pack up so he can follow the trail. Untill Trace calls for help! Sly ask "What's the mater Big Brother!" running over to the elf.

Sly has never seen Trace so weak and helpless. Sly takes a good look at the Gauntlet, pulling on the glove (no go), he takes his dagger out of his boot and cut at the thing (nothing gives). "OH! NO!" Sly look into Traces eyes and tell him, "I'm sorry Trace, I cannot remove it, I don't have a spell that will take off the cursed."
Sly calls "Ilsidur! Jurgen! Do either of you have a Remove Curse Spell or a Wish Spell? I don't have one."

Savin 
Wednesday May 7th, 2003 5:08:33 PM

Savin turns and walks over to Trace. He will try to pull the gauntlets off and when he doesn't succeed, he will say, "Seems like a lot of the magic we got from Tulmult has some bad side effects. The wedding dress was interesting but a little embarrassing. The ferret is more than embarrassing. Those rose tinted glasses. I guess they were ok if it was 2 am and you were in a bar. The death mask is obviously a powerful item but hasn't been really beneficial and has put certain obligations on all of us. The kobold belt has has some great abilities but it has its drawbacks and now these guantlets seem to be cursed. It makes me doubt all of the items we received." He pulls out the dust he took as part of his treasure but never had identified. "This will probably open the earth up and swallow us all." He will put the pouch away and what and see if anyone can help Trace.

If no one can, he will head down the trail saying, "Trace, I know this is unforunate timing for you but we must finish this evil off before we can get your curse lifted. I will do my best to try to help you and keep your safe."

Preacher man speaks (DM Stephen)  d100=33 d100=60 d100=57 d6=5 d6=3 d6=4
Thursday May 8th, 2003 2:48:17 AM

(Im posting for Greg while he is away. I hope I do his character justice.)

Ilsidur continues to kneel and pray to the gods of Wold. As he concentrates in his morning routine he cant help but hear the commotion created by the problems that has come to light. He doesnt like what he hears and he prays for the strength and the insight to deal with their trials. However he grows tired of the complaining and outbursts. With the utterance of "Amen" does he raise an eyebrow and react to the situation.

"Please ... everyone, do not forget who we are and what we are doing. It really rubs my hide raw to hear you all complaining over a few hardships. We are the Children of Chaos ... slayer of Red Dragons, Protectors of the Land, the last hopes of tens of thousands. It gives me great pride to know that WE extinguished the flames of a great evil and now we quest to right the wrongs commited by that infernal dragon, Tumult. Our quest is HOLY, our quest is just. We continue the work of those great clerics who hoped to free this poor soul from this living world so she might find her rest. May their lives and efforts not be in vain!! No sir!"

Looking at Savin, "You, least of all, would I ever expect to be so concerned over worldly goods. So, many of the items didnt live up to our expectations. The wedding dress will unite countless couples in holy matrimony, bring happiness to thousands. The googles could teach young ones the side effects of gluttony from adult beverages." Ilsidur turns to face Jurgen, "The ferret has certainly been interesting, and that belt ... you have never sounded better," the dwarven cleric says with a bit of a chuckle! "This shield protects me well and allows me the fury of barbarians. Ive have never heard of such an item. Not to mention the countless potions, scrolls and other trinkets we havent even figured out yet."

The cleric turns to Trace. "The great hunter and tracker finds himself in a nasty quagmire. Do not lose faith in yourself, ... your friends .." Ilsidur firmly grabs both of Trace's hands, "or your god!" The dwarf begins to chant holy words of power. Trace can feel his body filled with a surge of positive energy. With the completion of his spell Ilsidur forcefully pulls the gloves off of Trace's hands (Remove Curse spell). "Never lose your faith, my friend!" With those words he tosses the gloves to the ground.

Turning to Shiraz, "Look, we continue to be blessed. Look upon the potions Shiraz has found. And thank the gods that ... that stag came when it did. Without its intervention last night we may not be here now. It is quite evident that we are not alone. We may be being watched as we camp here. So stand up straight and show them we are strong, we are proud and we are a force to be reckoned with. We are the Children of Chaos!!" Ilsidur steps away from his party and faces the forest. He shouts into the air, "GOOD GOD ... WE ARE THE CHILDREN OF CHAOS .. AND MAY ALL EVIL FEAR OUR WRATH!!"

The voice of the dwarf echos across the forest. After a short pause, he returns to the camp and starts to gather his things. "Hmmm, what a brisk morning ... are we ready to go? Any of you still hurt from last night?"

(Party's Initiative)

Savin 
Thursday May 8th, 2003 9:07:48 AM

"Hey Ilsidur, I don't really care about the magic. You are right. The training of the body and developing your inner power will more than make up for any temporary crutch that magic might bring." Savin quickly looks at Jurgen, gulps and hastly adds, "No offense intended. I am just bringing the point up that we need to be careful with these items. Who knows..Tulmult might have put a curse on all of them so whoever defeated him in fair and honest combat would only find grief."

Savin still heads down the path, heading for the tree he recognized.

Trace and Radiant  d20+10=14 d20+10=29
Thursday May 8th, 2003 10:22:53 AM

Trace kicks dirt on the gloves and then spits on them. Trace tilts his head somewhat and speaks to no one in particular, "So much for killing a dragon. I guess my search for treasure goes on. I am ready!" Trace grabs the reins for Shadow and swings his leg over the horse in one swift motion and then spurs his horse in the direction that he is told the new path. Looking side to side for any occupants of the forest and stoping every so often to check the ground for new travelers Trace makes his way in front of the group 75 yards or so. (wilderness lore 14, spot check 29)

Sly Foxx and Luke 
Thursday May 8th, 2003 11:36:04 AM

Sly watches his friend drop the cured glove and kicks at it. The he watches Trace ride away, "Oh! how I wish I could have help him." sly tells himself. Then turns to Jurgen, "You know Little Brother, you change a lot since you put on that belt we found!"

Sly Puts the Glove in to the magic chest, lock it and puts it away in his pocket. "Come along Luke, We march into the horizon." Off man and dog follows the others. (with back pack on.)

Peerimus and Yorrick  d20=4 d20=20 d20=6
Thursday May 8th, 2003 1:55:00 PM

Peerimus finishes his morning meditations and does not cast any this morning, as he feels they may be needed in the overnight hours.
(OOC changed some spells)

To Ilsidur, "My thanks for your concern, but the rest seems to have sufficed for Yorrick and I was uninjured by the wolves."

Peerimus will move up to catch Trace to lend his knowledge of the wood and Yorricks nose.
(Knowledge Nature 4+10=14, Wilderness Lore 20+14=34 and Spot 6+4=10)
After moving along side Trace, "Ilsidur is right you know. It is a brisk morning."


Jurgen [Koboldian] and Vus [Blink] 
Thursday May 8th, 2003 8:44:36 PM

"I have changed a lot since life, not my first, but my second. How many ever are given a second chance. That is why my life is even more precious now then it was before because of what thousands of others cannot have. If I just let that go, for nothing, I am disgracing all who live, have lived and will die." After that, Jurgen says no more. He lets his silence become become him.

At Savin's comments that magic is a crutch, he scoffs slightly. A crutch?!? Magic was being. Using ones weak body as a weapon was a crutch if anything. You can break a body easily... To break a mind death must occur. But as things were, he'd have to deal with it the way it is happened. Alone, at least right now, he was weak.

When Trace drops his gloves to the ground, Jurgen lets him go on and then snatches them up. He quickly stuffs them into his bag of holding. They may not have been useful right now, but later they definately would be. Imagine giving them to some enemy who had captured them... Or something along those lines, anyway. He follows behind Savin and Trace, trying to keep as little distance between them without running.

I'm sorry for missing my recent posts. It's unfair to the group and I shouldn't be doing it. Right now is just a bit hectic for me, helping with my local school play and all. I'll try to keep up!

Return To Index      Next Scene (Welcome to Burnt Eldor)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage