Kedarn d20-1=10 Monday May 12th, 2003 4:31:40 PM
Kedarn takes the potion of spider climb from Cassandra and drinks it down. He then drops down beside Thram and pulls off his boots. Kedarn will then start to climb down to the cave.
** Plants destroyed last round (2) ** Andrath, Garrard and Wynn feel the burn of the poison coursing through their bodies.
Andrath makes it back into the cave and sees 3 spiders continuing to attack Wynn and 4 still attacking Garrard.
Cadmar slides down the rope 30' and will reach the cave entrance on the next round. While Lorth climbs down another 15' and will also reach the cave on the next round. Elerinn continues to climb down and will reach the cave in 2 rounds. Both Thram and Kedarn start to climb down the cliff face and get 15'. They will both reach the cave in 3 rounds.
The spiders attacking Wynn all miss. Two of the spiders attacking Garrard succed in bitting him (dmg 2 + poison) (make save vs DC 11 twice).
Garrard (AC: 12, 0 hp remaining), -2 str from poison, unconscious, prone d20+3=19 d20+3=18 Monday May 12th, 2003 5:09:10 PM
Garrard stiffens, twitches, and hits the ground with a clatter and thud.
(saves vs poison: both succeeded)
OOC: Garrard is at a total of -3 to STR from poison - Dominic
Andrath d20+3=6 Monday May 12th, 2003 5:13:15 PM
Andrath draws his blade and steps into the fray swinging at one of the spiders on Wynn, but misses.
Elerinn d20-2=7 Monday May 12th, 2003 5:26:02 PM
Elerinn, while he climbs down, hears some strange sound coming out of the cave. While hoping it isn't what it sounds like, he continues his descend, still cautious to avoid falling.
Wynn Brightsong (AC18; HP5; Str-1) d20-3=16 d20-3=10 d8+1=6 Monday May 12th, 2003 8:50:47 PM
Wynn sees Garrard fall to the ground as two spiders press home their attacks. If Garrard is close enough to him, Wynn will step over his prone body and defend both Garrard and himself, otherwise he will move 5' towards the fallen druid and defend only himself [Fighting defensively AC=20]. Wynn swings at the first spider that threatens either the fallen druid or himself [hits AC16, for 6 dmg; 2nd roll was for failed critical hit] and then does his best to dodge any attack from that same spider [AC=21].
"Garrard is down" the bard yells out to any in listening distance, "we need some help down here rights away, and for Domi's sake, watch those plants or Cassandra will be going home empty handed!"
The bards voice is edged and raspy, betraying his exertion at fighting the spiders and his concern for the welfare of Andrath, Garrard and himself.
Lorth (AC: 16 HP: 13) d20=17 Tuesday May 13th, 2003 8:50:49 AM
Lorth continues to slide down the rope, as soon as he hits the ground he draws his warhammer and runs into the cave. He looks around quickly for the nearest threatening creature...
(Climb check is: 17) (OOC: Not sure if I can swing this round, if I can, go ahead and roll it Dominic)
Cadmar AC15 HP11 Tuesday May 13th, 2003 9:43:32 AM
"Hold on, help is on the way!"
Cadmar continues to slide down the rope, strenghtening the grasp of his sweaty hands on it and getting ready to slow down as much as possible before his boots thud on the floor of the cave. [OOC AC14 while still climbing]
Cassandra d20+3=14 Tuesday May 13th, 2003 10:21:49 AM
The witch quickly ponders her options, but all her magic requires a touch. "Well, then," she tells herself, "I had better get down there in touching range!"
She climbs down the least occupied rope, making her dex check easily.
Kedarn (spider climb) d20-1=10 Tuesday May 13th, 2003 4:26:56 PM
Kedarn continues to climb down the cliff face towards the cave as quickly as he can. (climb 10)
Cadmar and Lorth both arrive to see Garrard drop to the ground. (you are both 10' from Garrard.) Andrath closes on the spiders around Wynn and misses. Wynn swings at the spider directly in front of him and hits it and killing it while moving to try to cover Garrard.
Elerinn will make it to the cave next round. Cassandra will make it in 3 rounds. Thram and Kedarn will make it in 2 rounds.
the 4 spiders that were attacking Garrard turn to face the new arrivals and go after them. three spiders drop from the ceiling and attack Andrath again. Three spiders attack Wynn. One spider attacking Wynn hits (dmg 1 + poison) (make save vs DC 11). All three spiders attacking Andrath hit (dmg 5 + poison) (make 3 saves vs DC 11). Two spiders attack Lorth. One spider attacking Lorth hits (dmg 1 + poison) (make save vs DC 11). Two spiders attack Cadmar. Both spiders attacking Cadmar miss.
** Spiders AC:14 **
Garrard (AC: 12, Hp: 8 remaining), prone, -3 str d8+3=8 Tuesday May 13th, 2003 6:25:26 PM
Fighting past unresponsive muscles and burning bites, Garrard manages to get enough of the wand clear of its sheath to activate it and tap his leg.
Even as the healing warmth floods his body, Garrard tries to play dead, lying still, hoping his body shields some of the nearby plants from more damage.
(One charge expended: 8pts healed.)
Andrath (AC: 12, hp: 0 remaining), total -4 to str including this rounds saves d20+2=10 d20+2=15 d20+2=8 Tuesday May 13th, 2003 6:29:35 PM
The flurry of attacks stuns Andrath, who reels and tries to step sideways away from the spiders.
(Three saves vs poison: 2 failures and 1 save)
Cassandra Tuesday May 13th, 2003 6:32:17 PM
The witch keeps climbing down the rope. (second round of climbing)
Thram Tuesday May 13th, 2003 6:39:23 PM
Continuing on down the side of the cliff headfirst, Thram eyes the long drop and asks, "Hey, how long will this stuff work?"
When he gets to the cave opening, he'll stop at the top and shoot arrows through while hanging upside down. Maybe that will get him there a round faster, eh?
Wynn Brightsong (AC18; HP4; Str-1) d20+1=13 d20-3=17 d20-3=8 d8+1=3 Tuesday May 13th, 2003 9:08:48 PM
Wynn swings his longsword at an attacking spider, its blade sings as it cuts through the air and slices deep into the abdomen odf the creature. A second spider manages to sink it's fangs into him. The poison burns but seems to have no lasting effect [save vs DC 13].
Wynn continues to defend the prone druid, and swings at the nearest attacking spider [fighting defensively AC=20, hit AC 17 for 3 dmg, failed critical]. Wynn dodges the nearest spider should it counter attack [AC=21].
The half-elf notes the presence of Lorth and Cadmar in the cave and he calls out to them, "Hurry, these things are getting the upper hand, but watch out for the flowers!"
Greg OOC Tuesday May 13th, 2003 11:45:24 PM
I am not sure who is filling in for me by playing Andrath, but thanks for stepping in. I will take over now.
Lorth (AC: 16 HP: 12) d20+8=11 d20+3=22 d8+2=5 Wednesday May 14th, 2003 7:20:01 AM
Lorth stops moving as the spiders turn to attack him, the poison burns as it seeps into his leg, but he manages to shrug it off. (POISON SAVE: 11) Shield low, he swings his warhammer at the spider that bit him. (HIT AC 22 FOR 5 DAMAGE) The spider makes a crunching sound as he connects.
Cadmar AC15 HP11 d20+4=18 d6=6 Wednesday May 14th, 2003 8:58:48 AM
Cadmar, his eyes not yet accustomed to the darkness of the cave, decides to go against the spiders he can see well - the ones that attacked him and Lorth. As he takes a quick step in the direction of Lorth [5ft step] drawing his scimitar [move equivalent action], he shouts in a clear voice: "Tumbarátar! Cirar calmacili!" The blade strikes true, taking one of the spiders off Lorth's back [Hits AC18, added +2 flanking bonus from Lorth, damage 6].
Elerinn d20-2=5 d20+4=7 d20-2=9 d4+1=2 Wednesday May 14th, 2003 2:43:18 PM
Elerinn, looking at the two others who have just entered the caves, hurries to cover the last feet he is away from the entrance.
For one, very short moment, Elerinn realizes that he hasn't been afraid during this descend. Strangely enough, this leaves him with a feeling of fear: fear of looking down, of knowing he will.
But before this can actually happen, Elerinn has reached the rope's tail and looks inside the cave. When he sees Garrard lying unconsciouly, or worse, on the ground, he grabs the rope tight with one of his hands and starts gesturing and speaks an incantation. Right after that, a colored ball leaves his free hand and hits one of the spiders near Garrard and Wynn.
OOC: Trying to cast a magic missile, while holding the rope with one hand. I suppose I should roll a Concentration check and I also rolled another Climb check, just in case. If the thing Elerinn is trying to do is impossible, he will first land on the cave floor before casting the spell
Kedarn d20-1=10 Wednesday May 14th, 2003 4:48:52 PM
Kedarn continues to climb down the cliff face as quickly as possible.
Eight Legged Mess - round 4 (ADM Dominic) (poison dmg andrath) d3=1 d3=3 (attacking lorth) d20+4=6 d20+6=17 d4-2=1 (attacking cadmar) d20+4=24 d20+4=23 d4-2=-1 d4-2=-1 (attacking wynn) d20+4=20 d20+6=16 Wednesday May 14th, 2003 5:10:01 PM
** Plants destroyed last round (3) ** ** Total plants destroyed so far (9) **
*** Poison dmg *** Andrath -4 to Str (-6 to Str total)
Andrath stops in his tracks as he is disabled from wounds. Wynn connects with one of the spiders and kills it while protecting Garrard. Lorth and Cadmar wade into the fight successfully killing one spider each. Elerinn's magic missle flies in and strikes a spider causing it to hesitate in its move. Cassandra is 2 rounds from reaching the cave entrance on the same rope as Elerinn. Thram and Kedarn will reach the cave entrance on the next round. Garrard covers up a plant with his shield protecting it from being destroyed. The spiders that have been attacking Andrath turn and two of them attack Lorth and one goes to attack Wynn. One of the spiders attacking Lorth hits (dmg 1 + poison). (make save vs DC 11) Both spiders attacking Cadmar hit (dmg 2 + poison). (make save vs DC 11 twice) Both spiders attacking Wynn miss.
Wynn Brightsong (AC18; HP4; Str-1) d20-3=8 Wednesday May 14th, 2003 8:26:52 PM
Wynn'spirits are buoyed by the appearance of Lorth, Cadmar and Elerinn and by their immediate success in dispatching a number of the spiders. Before he can shout a welcome to his companions he is attacked by two more spiders but is able to avoid being bitten.
Wynn swings in retaliation at the second spider but fails to connect [fighting defensively AC=20] and prepares to dodge any counter attack from his foe [AC 21].
"Someone help Andrath" Wynn shouts, "I'll stay with Garrard until he's up!" Wynn returns his attention to the spiders and calls to them..."Tula, feuyae, gurth ed amincam!" ("Come, disgusting ones, die by my hand")
Lorth (AC: 16 HP: 11) d20+8=28 d20+3=11 Wednesday May 14th, 2003 8:45:42 PM
Lorth attempts to move towards Andrath but is blocked by another spider. He winces in pain and grunts, "Domi protect me" as the spider, bites him, the burning poison again washing over him. (POISON SAVE=28) He grits his teeth and in an instant the poison subsides. Lorth plans revenge and swings again with his warhammer. (Hit AC 11)
Andrath (AC 17, 0 hp, -6 Strength) Wednesday May 14th, 2003 10:12:07 PM
Andrath continues to stagger back, trusting on his friends to protect him, until he can get some healing and rejoin the fight. He stops short of the cave mouth, and steps to one side. "Medic," he whispers feebly.
Thram Wednesday May 14th, 2003 11:03:05 PM
Heads down to the cave entrance and hangs down to shoot when he arrives.
Cadmar AC15 HP9 d20+4=10 d20+4=12 Thursday May 15th, 2003 8:09:52 AM
Cadmar yelps when the arachnids' venom is injected into his hand [one failed save]. "By Domi, the pain!!!..." His instincts force him to jump away from the spiders [5ft step]. This takes him right next to Andrath. Suddenly noticing that the man is on a verge of consciousness, Cadmar lends his hand in support, reaches for a healing potion from his pouch, and helps Andrath to drink it [heals 1d8+1, full round action?].
Cassandra Thursday May 15th, 2003 11:37:51 AM
The witch keeps climbing down the rope. (third? round of climbing)
Garrard (AC: 12, Hp: 8 remaining), prone, cover from shield, -3 strength d8+3=7 Thursday May 15th, 2003 12:59:41 PM
Garrard reaches out from his shield and taps Wynn on the leg with the wand.
(Cure light wounds: 7pts)
Elerinn d4+1=4 d20+4=11 Thursday May 15th, 2003 5:25:22 PM
Elerinn feels that someone else is climbing down the rope he is still holding. When he sees Cassandra coming down towards him, he jumps into the cave, so the rope is free for Cassandra to use. After that, he tries to find the spider he shot a few seconds ago and fires a second time at the insect.
Magic Missile damage: 4 Concentration(?): 11
Kedarn (AC. 16 HP:11 Spider Climb) Thursday May 15th, 2003 6:39:17 PM
Kedarn climbs the rest of the way down to the cave and enters it. Kedarn moves over towards Andrath to try and cover him.
Spiders Scatter (ADM Dominic) (clw potion)d8+1=4 (poison dmg) d3=1 Thursday May 15th, 2003 6:55:18 PM
** Plants destroyed last round (2) ** ** Total plants destroyed so far (12) **
*** Poison dmg *** Cadmar -1 to Str
Wynn feels a slight tap on his leg and a rush of warmth travel up his leg. Cadmar helps Andrath with drinking the potion (heals 4 HP). Elerinn's magic missle streaks in hitting the spider he hit earlier killing it. At this point the rest of the spiders scatter in all directions trying to flee from the party.
Cassandra makes it down to the cave just after the spiders scatter.
*** Lorth, Cadmar, Wynn please make 1 Attack of Opertunity against the fleeing spiders. ***
Wynn Brightsong (AC18; HP7; Str -1) d20+1=16 d8+1=6 d20+2=10 Thursday May 15th, 2003 7:14:35 PM
Wynn feels a flush of warmth rise through his body as the healing from Garrard's wand takes affect. Before he can exclaim his surprise at Garrard's obvious state of consciousness a large spider scuttles by on its way to the back of the cave. Wynn swings his longsword down on it's body [Hit AC 16 for 6 HP].
As the spiders retreat, Wynn helps Garrard to his feet, careful to avoid trampling any plants in the process. "Garrard, I though you were unconscious! Thank you for the healing touch of your wand".
Wynn sheathes his sword and calls to the others, I think those with bows should remain ready in case the spiders return! The rest of us can collect what plants remain". Wynn scans the surroundings for undamaged plants [Spot=10]
Garrard d20+3=10 d20+7=21 Thursday May 15th, 2003 8:33:09 PM
Garrard gets up careful, uncoiling his body and shield from around the lone Salmonberry he was trying to shield. As he glances around with a saddened sigh, he can't quite meet Cassandra's gaze.
Instead, he bends and turns himself to the search.
(Spot: 10, Wilderness Lore: 21)
Andrath (AC 17, 4 hp, -6 Str) Thursday May 15th, 2003 8:50:58 PM
Andrath says, "Thank you for the potion, Cadmar, it was just what I needed." Not being any good with plants, the elf picks up his sword, and carefully steps around the remaining plants, heading towards the back of the cave. He keeps his eyes open for any spiders to return, and will swing at the closest one if any appear. "Come back here, you hairy eight-legged crawlers. I owe you a couple, even if you don't have any ears to collect."
Cadmar AC17 HP9 -1Str d20+2=18 d6=5 Friday May 16th, 2003 3:46:01 AM
Cadmar slashes at the fleeing spider, and by some strange stroke of luck manages to land another blow [hits AC18 for 5 damage].
"Any time, Andrath. Next time it might be you saving my hide."
The ranger readies his shield and takes a couple of steps deeper into the cave, but then wavers, stops, and sits down, watching his hand with some concern. "Its swollen. And I don't feel good."
"So, are there any plants left?... I hope more than one; it would be pity to remove the last bush from the cave."
Lorth Friday May 16th, 2003 9:20:38 AM
Lorth let's the fleeing spider go. "Does anyone need some wound tending?", he asks. He then heads towards the mouth of the cave, trying not to step on any plants.
Thram Friday May 16th, 2003 11:02:23 AM
When Thram finally arrives in the cave he stays up on the ceiling so that he won't crush anymore plants and announces, "I have antivenom potions from Cassandra if anyone needs one."
Kedarn Friday May 16th, 2003 6:10:11 PM
Kedarn looks around the cave while asking "who needs some healing?"
Picking up the Pieces (ADM Dominic) Friday May 16th, 2003 6:24:45 PM
** Total plants destroyed (13) **
Wynn and Cadmar take one last swing at the spiders as they flee striking and killing two more spiders. Two of the spiders escape into the depths of the cave.
Garrard looks around the cave and notices that there are only 5 salmonberry plants remaining. Cassandra makes it to the cave.
**** Poison after effects **** Each needs to make the following poison saves vs DC 11. Cadmar - 2 times Wynn - 3 times Andrath - 5 times Garrard - 6 times Lorth - 2 times this is the lingering effect from the poison.
Garrard, -3 str, 8 remaining hp d20+3=11 d20+3=4 d20+3=22 d20+3=13 d20+3=18 d20+3=8 Friday May 16th, 2003 6:58:38 PM
Garrard will carefully point out each of the remaining plants to the others.
"May I ask if the crushed plants will contribute seed to repopulating this area?", Garrard asks Cassandra.
(Many unfortunate saves: 4 successes, 2 failures)
Wynn Brightsong (AC18; HP7; Str -1) d20+1=3 d20+1=20 d20+1=12 d20+2=13 Friday May 16th, 2003 9:09:30 PM
Wynn stays alert for the return of any of the spiders, or Domi protect us all the presence of an even larger spider[Spot=13]. His shield arm aches where he was bitten and his sword feels heavy in his hand [failed 1 of 3 saves].
"I judge that Andrath may be in most need of the antivenom" Wynn calls out to Thram, "and then perhaps Garrard. Both were bitten several times."
Andrath (AC 17, hp 4, -6 Str) d20+2=20 d20+2=20 d20+2=10 d20+2=19 d20+2=15 Friday May 16th, 2003 9:33:25 PM
Andrath shivers as the poison again attacks his system, but he manages to fight most of it off. [OOC: Made 4 of 5 necessary saves] He looks back over his shoulder, and says, "Does anyone have proficiency in healing? You can try to use that skill to help someone fight off the secondary effects of poison. I know that I could use your help to fight off some of this spider poison. [OOC: read the Heal proficiency on page 69 of the PH to see how this works].
"Also, if there is enough of that antivenom available, could I have some? I am very weakened by these spiders' attacks."
While he waits for answers to his requests, Andrath continues to wield his sword and watch the back of the cave to make sure that no other spiders appear. [OOC: Dominic, how many spiders appeared to escape, once all the attacks of opportunity are finished?]
Dominic - two spiders fled.
Cadmar AC17 HP9 -1Str d20+4=12 d20+4=13 Saturday May 17th, 2003 6:36:58 AM
The ranger rolls up his sleeve to look closer at the bite mark. "I'll be all right, I didn't get much of their venom. Save antitoxin for someone else." [both saves successful]
Worried about others, Cadmar moves closer to look at their wounds. Seeing that Garrard is worst off, he offers: "I can help if you want me to. Letting out some of your blood might help." [Dominic, Garrard already rolled his saves, but if Cadmar can still help, he has Heal at +5]
Elerinn Sunday May 18th, 2003 2:54:30 PM
Elerinn looks at Cassandra, entering the cave at the same spot he did moments ago. With an unstable voice, he asks: "Are there enough plants left? It seems many were destroyed..."
Then, Elerinn turns to the others inside the cave and says: "Is everyone allright? For the moment, at least, for these spiders might have poisoned you." Elerinn pauses, looking outside the cave. He considers apologizing for his late arrival, but don't know if he can find the right moment to tell the others.
Lorth d20+8=18 d20+8=25 d20+5=11 Monday May 19th, 2003 9:06:41 AM
Lorth joins his friends near the mouth of the cave. He then turns to Garrard and offers his healing services to him.
(I also have Heal +5 if it can help, Heal Check: 11)
(OOC: question, I thought if you made the first save on a poison save you didn't have to make the secondary, after effects one? But I'll save anyway. Poison saves: 18,25)
Cassandra d20+9=15 d20+5=14 Monday May 19th, 2003 10:11:56 AM
"There is some antitoxin. The two most bitten should take it!"
She looks at the remaining plants and says that she can use what remains. She carefully uproots three and leaves two. She also looks at the berries on the remaining ruined plants, and plants any that seem ripe enough. [Those are her Know[Nature] and Wilderness Lore rolls.]
She also has curing to pass out if needed -- spells and potions.
At last, she says, "Thank you, my friends, for all your help. I could not have done this without you." And she bows.
Thram d20+5=9 Monday May 19th, 2003 11:42:52 AM
Thram gives the antivenom to Andrath and Garrard then he attempts to help with the healing. "I'm not very skilled, but I'll offer what aid I can." He helps Andrath first since he asked, but if the potion works and someone else needs help he'll switch patients.
[heal check, drat a 9]
Kedarn Monday May 19th, 2003 3:40:50 PM
Kedarn will tend to wounds on everyone that needs to have wounds looked after.
Remnants of Salmonberry (ADM Dominic) d3=1 d3=3 d3=3 d3=1 d10=5 Monday May 19th, 2003 4:00:26 PM
**** Poison dmg **** Garrard -4 to Str (total -7 to Str) Wynn -3 to Str (total -4 to Str) Andrath -1 to Str (total -7 to Str)
OOC:Str loss is Temp you need to rest to gain Str back at a rate of 1/day
Thram hands an anti-toxin to Andrath and Garrard. A few minutes after drinking it they feel the burning from the poison start to subside. Everyone has their wounds cleaned and bandaged as to keep them from becoming any worse.
Cassandra you notice that 5 plants have berries that look to be ripe enough that planting the berries from them may give new plants. You also think that possibly one of the others may give you some trimmings that you can try to start a new plant with.
When all the Salmonberry plants are gathered up that are to be taken you notice that it is starting to get near dusk. shall you camp here in the cave or climb to the top of the cliff?
Elerinn Monday May 19th, 2003 6:05:12 PM
Elerinn is glad when Cassandra says there are still enough plants to use, it seems that this trip was fruitfull. When he looks outside, he sees that the sun has already chosen to begin submitting to the night and immediatly he says: "I think we should leave this cave now there is still a bit night. Some of the insects fled, and I wouldn't want to be surprised by a nightly visit by one of these multi-legged monsters who returns..."
"And besides that," Elerinn says, shocked by his own realization, "I left my backpack unguarded at the top of this mountain! I don't know if you agree with leaving this cave, but I'll get my backpack first now..."
Elerinn grabs the rope, but hesitates for a moment. There is nothing to distract him from the thought of falling down right now, no spider can 'help' the small gnome now. But thinking of his possesions inside his backpack above and possible embarrasement, he starts climbing.
(OOC: Taking 10 on my climb check...)
Wynn Brightsong (AC18; HP7; Str-4) d20+2=19 Monday May 19th, 2003 7:09:37 PM
"I am of two minds" the bard says, "I am not looking forward to climbing the cliff in our weakened conditions, yet surely to stay the night will involve dealing with the spiders again."
Wynn peers into the back of the cave to see if he can tell how deep it really is and if the two spiders that fled are nearby [Spot=19].
"If we are to climb the cliff we need to do it now, before nightfall. I would suggest that the strongest and best climbers among us go first and provide assistance to those of us who have been poisoned. If we are to stay the night then we should hunt down the last of the spiders now and secure our sanctuary."
Andrath (AC17, 4 hp, -? Str) d20+9=28 d20+13=21 Monday May 19th, 2003 10:55:59 PM
Andrath takes the antitoxin, with thanks to Cassandra. [OOC: Dominic, what effect does the antitoxin have? Will it repair the Str damage already done? Will it make someone immune to the spider venom for a certain length of time?]
"I agree with Wynn. I think we should clear out the rest of these spiders, bring down some firewood, and set up camp at the front of the cave, provided we can stop from trampling the rest of the salmonberry plants." Andrath wields his sword, and heads farther back into the cave, careful not to step on the few remaining plants, and keeping his eyes peeled for spiders, or perhaps anything else that has been collected back there. [OOC: Search 28, Spot 21]
Dominic - Greg the anti-toxin gives a +5 to Fortitude for a short duration. Time will allow you to recover the Str loss.
Cadmar AC17 HP9 -1Str Tuesday May 20th, 2003 1:38:08 AM
"As much as I am curious what is inside the cave, I think we should return for the night to the top of the cliff. If somebody or something takes the ropes we will be trapped in here. Besides, I left most of my stuff up there, too."
"Come on! I am still strong enough to climb the cliff by myself. If those of you who are weakened just tie yourself around waist with the rope I can pull you up."
Cadmar takes off his chain, folds it, and puts it securely under his belt. Then he carefully climbs up, watching his step all the way [Take 10 on climb, 10 total].
Garrard Tuesday May 20th, 2003 3:28:12 AM
"I believe sleeping atop would be better, but I also will require a few to pull me up. I can make a separate bundle with my shield, weapons, and equipment to make the task easier, if you like."
Lorth d20+2=15 Tuesday May 20th, 2003 8:04:23 AM
"Allow me to climb up and I will help pull up whoever requires assistance. I also think we should leave the rest of the spiders alone, we really did intrude on their cave." (OOC: I think there was 3 ropes) Lorth turns and grabs a free rope and begins to climb back up the cliff. (Climb check: 15)
Cassandra Tuesday May 20th, 2003 10:14:40 AM
The witch decides to take three plants and to leave the others. She does her best to repair damage and make new plantings.
She uses the leather cases from her backpack to store the plants she is gathering. How did those cases all fit in her small backpack?
Cassandra agrees that it is better to climb out of here. "Let us not stress Fragile Nature more than we must."
She also climbs out of the cave, in turn.
Kedarn Tuesday May 20th, 2003 4:04:17 PM
Kedarn looks around then says "I agree lets get out of this cave incase they come back with their big brothers." Kedarn will climb up the rope in turn.
Nights Rest (ADM Dominic) Tuesday May 20th, 2003 4:15:34 PM
Each of the party climbs out of the cave in turn witheveryone helping those that have difficulties. As the night settles in, the party hears the sounds of the forest come to life with the sounds of owls and other nocturnal creatures. During the night those that had suffered from the poison of the spiders sleep extreamely deep. The party awakens with the sounds of thunder in the distance and the start of a light rain coming on.
Which way do you go? back the direction you came or another direction.
OOC: I used the same watch order as the last time the party camped.
Elerinn Tuesday May 20th, 2003 5:01:30 PM
Elerinn opens his eyes as soon as a little drop of rain falls on his nose and is immediatly awake when he hears the roaring thunder nearby. Elerinn instantly forgets his nightmare haunted night and stands up, refreshed and happy.
"Finally!", Elerinn exclames, "a real good Woldian rain!" He prepares for a new day and looks at his father's cloak, already filthy and with numerous tears at the bottom. At least it's adjusted to my size now..., Elerinn thinks, who doesn't seem to mind the rain at all. Elerinn greets Qamaro first and looks at the others, who still seem to be sleeping. Adressed to the raven, but in a loud enough voice to hear, Elerinn says: "I wish I had a book with me right now, my friend. There's nothing like a good rain coupled with a good book!"
Cadmar Tuesday May 20th, 2003 5:35:59 PM
Cadmar stretches and yawns. "Aaah, a good night's rest makes you feel the best. Let's find a stream or something to wash in. How are you doing, people?"
Cadmar starts to whistle a merry little tune and goes looking for water. After a moment he is back, his face and hair washed clean.
"What now? Culverwood is beautiful, but we have a precious cargo to carry."
Garrard Tuesday May 20th, 2003 6:01:41 PM
Garrard wakes slowly, laying for a time with his eyes closed, listening, only a gentle smile betraying his wakeful state. Once he does rise, he walks quietly in several loose circles around the camp, face up into the rain.
On the third revolution, he opens his belt pouch, and pulls out a small red ribbon, something that might adorn a child's hair. Yet, his mein seems hopeful, happy even. Then, he comes back to the group to help tear down the campsite in anticipation of the day's travel.
While waiting for Cassandra to provide direction, Garrard approaches Wynn, asking, "I was curious if you have done any teaching before, or the performing arts?"
Wynn Brightsong Tuesday May 20th, 2003 9:51:47 PM
Wynn awakens to the sounds of the rest of the party breaking camp. He helps the others load the donkey and then sets to removing all traces of the makeshift campsite. It is during this endeavour that he is approached by Garrard who asks about his experience as a teacher and performer.
"No my friend, I have never been a teacher, just a student." Wynn looks uncomfortable but continues, "For a time I was tutored in the ways of a diplomat, at my fathers expense. It was not to my liking and needless to say I did not pursue diplomacy as a career."
The bard reaches into his cloak for a few leaves of tobacco which he crushes and stuffs into a small pipe. With the last few embers of the fire he lights the pipe and the sweet smell of tobacco from exotic lands wafts through the air.
"I have however earned my keep from the performing arts." Wynn draws air through the pipe which glows briefly. "I have prepared poetry for the lovesick and the lecherous, recited questionable limericks for an evening of wine and sustenance, and on more than one occassion I have played a minor role with one of the travelling theatre troupes."
Wynn draws a final breath from the pipe before letting its fire subside. "More than anything though, I enjoy singing the tales of common men who have overcome adversity and acheived great things. This is the great tradition of bards, to preserve the oral history of the people."
Andrath Tuesday May 20th, 2003 10:47:37 PM
Andrath finishes his careful inspection of the cave. [OOC: Dominic, I presume Andrath didn't find anything of interest in searching the cave, since you didn't respond to my post.] He shimmies up the rope and collects it, and swings his backpack off his shoulders, setting up his bedroll for the night. He passes an uneventful night, including his turn at watch.
In the morning, he wakens to a light rain on his face. He rolls out of his bedroll, and says, "Great, the joys of sleeping outdoors. In the city, at least I always had a roof over my head when I woke up."
Realizing a fire here would not be a good idea, Andrath eats a cold breakfast, and washes it down with a drink from the nearby stream. He returns to the campsite, and says, "Unless you have any reason for us to wait here, Cassandra, I suggest we get going. Let's put as much distance as possible between us and this cave; we may have to hole up somewhere if this storm gets too bad."
Lorth Wednesday May 21st, 2003 10:20:33 AM
Lorth wakes up damp, "Ugh... rain. Morning all", he yawns, "How is everyone feeling today?" He then carefully packs all his gear to attempt to keep it from getting more wet. He then dons his armor, stows his weapons and holds his shield above his head.
(OOC: For future reference, if I have my lay on hands still active in the evening and I am hurt I use it on myself. Unless someone else needs it.)
Cassandra Wednesday May 21st, 2003 10:36:19 AM
"I figure the best way to avoid getting lost is to retrace our path," the young witch suggests. "So let us go back to where the stream headed underground, and then follow the stream back."
Cassandra seems to be trying to take the rain in stride, although she keeps wiping water out of her face and eyes.
Thram Wednesday May 21st, 2003 11:32:21 AM
Thram seems unpreturbed by the rain. At least, he doesn't really comment on it one way or the other.
"The same path would seem to make sense. We've seen no signs that anyone is waiting to ambush us or anything like that. Indeed, why would anyone want to?"
Kedarn Wednesday May 21st, 2003 4:21:49 PM
Kedarn cleans himself up and does his morning prayers to Gargul. Upon finishing Kedarn looks around the camp to see what he can do to aid the party clean up the camp. When the camp is cleared away Kedarn will look about then ask "Which way was it that we came from?"
Heading back (ADM Dominic) Wednesday May 21st, 2003 4:26:35 PM
Once the camp is cleared up you notice that the rain has washed away the traces of which direction you came from.
Wilderness lore check please.
*** 1 point of Str loss is recovered from the nights rest. ***
Garrard d20+7=27 Wednesday May 21st, 2003 7:34:15 PM
Doing a quick look around the camp at the nearby vegetation, Garrard considers for a moment, and then points out the placement of several trees and patches of moss. Then, confident in his estimation, he shoulders his pack and asks, "I assume we are headed back, and not to any other destinations?"
Wynn Brightsong d20+1=14 Wednesday May 21st, 2003 9:57:04 PM
Wynn looks at the surrounding terrain and tries to piece together a mental image of where they had walked and in which direction an underground stream would flow. The broken terrain and dense forest conditions leave him less than certain. "I believe we should follow Garrard" Wynn says. "I cannot say for sure, but his guidance is surely better than my own." [Wilderness Lore=14]
Wynn wraps his cloak around himself. The material seems to shed the moisture in small droplets, and the patterns of black and brown make his shape hard to distinguish as he moves through the forest.
Andrath d20+2=6 d20+9=11 d20+13=14 Wednesday May 21st, 2003 11:10:00 PM
Obviously feeling out of place in the forest, Andrath defers to his more woodsy companions. He tries to figure out exactly which way to go, but has no idea. [OOC: Wilderness Lore roll of 6.] "Give me a cobblestoned street, a narrow alley, and high building walls any day. These trees all look the same to me. Point me in the right direction, and I will move ahead and spot our way." However the rain gets in his eyes, and he has trouble seeing anything ahead. [Search 11, Spot 14]
Lorth Thursday May 22nd, 2003 8:07:14 AM
Rain dripping down his shield and onto his back, Lorth moves about a bit uncomfortable. He doesn't even try to pick a direction to go. He looks to Garrard, so obviously at home here and follows along.
Cadmar Thursday May 22nd, 2003 8:41:23 AM
Humming and whistling the ranger shoulders his backpack, puts on the hood of his old green robe, and falls in the line.
Turning to the witch, he asks: "Would you like a cloak? I have one spare." Cadmar takes a small bundle out of the side pocket of his backpack. It appears to be a very nice garment, light and soft, yet warm and pleasant to the touch. [OOC: Its the cloak he got from the Toymaker in the RWI - a very special thing :)]
Cassandra d20+5=17 Thursday May 22nd, 2003 11:23:14 AM
The witch thanks Cadmar very sweetly for the use of his cloak. "This is a fine garment," she says, "and it is owned by a fine gentleman."
She helps scout for the way back. [check = 17]
Elerinn Thursday May 22nd, 2003 2:28:57 PM
Elerinn whistles while the camp is cleared up, and remains optimistic when he notices that the traces are washed away. He agrees with Wynn on following Garrard, for his own sense of direction is really bad.
Kedarn Thursday May 22nd, 2003 3:56:54 PM
Kedarn helps finish up with getting the camp cleaned up. Then takes position in the walk back towards the spring in the middle of the group.
Walk in the woods to the spring (ADM Dominic) Thursday May 22nd, 2003 4:05:57 PM
As the party sets out to the spring clearing Garrard points out the direction that they need to go. The rain continues to lightly drizzle during the walk keeping everyone slightly wet. After walking what you think is half an hour the party spooks a deer that was laying in some bushes causing it to run past the party. A little while later the party arrices back at the clearing with the spring to find a very large man standing at the other side of the clearing. This man has a very large quarterstaff in his right hand. He is dressed in clothes that are colored to where he could blend in with the surrounding brush if he wanted to. You can see that he has a very round and strong chest.
Garrard, -6 to str Thursday May 22nd, 2003 5:40:09 PM
Garrard struggles against his backpack as the group hikes through the forest, silently pushing forward with beads of sweat dotting his face. From time to time he points out landmarks of their passage into the area, but otherwise engages in a wordless struggle with the poison still leeching his strength.
As the group filters into the clearing, Garrard speaks in Sylvan, from his place in the middle of the marching order.
"Greetings. Is the rain not delightful?"
Wynn Brightsong Thursday May 22nd, 2003 9:19:38 PM
Wynn spots the figure on the other side of the clearing about the same time that Garrard utters his greeting. Wynn unconciously reaches to his belt, his hands are concealed by his cloak. The leather sling looped over the belt is still in place and easily reachable.
Wynn matches the druids greeting. "Vedui" (Greetings) Wynn says loudly enough for all to hear. He hopes that Andrath has noticed the stranger and has the presence of mind to stay out of sight until his intentions are known.
Andrath (AC17, 5 hp, -6 Str) d20+9=14 Thursday May 22nd, 2003 10:36:09 PM
Having travelled separately from the rest of the party, Andrath figures he can slip into the undergrowth without being seen. [OOC: Hide roll of 14.] If the large man has already obviously noticed him, he will just stand quietly, and wait to see how the encounter progresses.
Cadmar Friday May 23rd, 2003 4:59:02 AM
Seeing that the people walking in the front of the party have suddenly stopped, the ranger stops too, remaining among the trees. His curiosity wins over, however, and he carefully peeks at the clearing from behind the cover of leaves.
"I wonder who might that be?"
For now Cadmar leaves the conversation to Wynn and Garrard.
Lorth Friday May 23rd, 2003 9:11:34 AM
Lorth walks foward to stand even with Garrard. He stays silent letting Garrard do the talking in this natural place.
Thram d20+6=11 Friday May 23rd, 2003 12:03:57 PM
The monk waves a friendly hello at the stranger.
He also takes a look around the rest of the clearing to see if the man has any friends in hiding.
[spot=11]
Kedarn d20+5=14 d20+5=25 Friday May 23rd, 2003 1:45:32 PM
Kedarn continues to walk up to where the rest of the party stopped and looks around the clearing. (listen 14, spot 25) Once Kedarn has looked around the clearing he will give the man a friendly nod.
Cassandra d20+2=4 (remember check) Friday May 23rd, 2003 2:16:43 PM
The young witch's eyes open wide at the sight of the huge person. "Could that be ..."
She tries to remember if she has met this person before. But her memory is especially bad today.
Grynntym Deeproot (DM Cayzle) Friday May 23rd, 2003 4:28:43 PM
The human is a huge barrel-shaped man whose form suggests a bear. You see that his quarterstaff is a living piece of wood -- small twigs and leaves sprout from it.
"Welcome, travellers," he growls. "I am Grynntym Deeproot. And I think I know who you are."
He beckons, and two satyrs walk into the clearing. "Are these the ones from whom you stole?" he asks them.
They seem reluctant to answer. He grabs each by a pointed goat-ear and yanks. "I SAID, ARE THESE THE ONES?" he shouts.
"um, yes," one faun answers softly. "it's them," the other whispers.
"WELL?" the man adds, shoving them forward.
"um, sorry," the satyrs say in unison. They set down the potions Cassandra gave to them. They look very abashed.
"I apologize," the man says. "And it is only fair that you pass judgement on these rogues, since you were wronged. What should I do with them?"
Cassandra Friday May 23rd, 2003 4:30:15 PM
"Oh! I knew I knew you!" the witch says.
She turns to the party. "This is the person who gave us leave to enter the Culverwood."
Her voice drops to a whisper, "A greenmage of good repute, and powerful, too!"
Wynn Brightsong d20+5=16 Friday May 23rd, 2003 7:47:21 PM
Wynn winces in sympathy with the two satyrs, recalling the same harsh treatment at the hands of his father.
"T'is true these youngsters played a trick or two on our party, but we parted with the potions of our own will. At our invitation they joined us in song and made no use of the powers that the stories tell us they have."
Wynn bows slightly in deference to the greenmage and continues. "We were not harmed. If you see fit to punish them I would speak for leniency on their behalf, for they will surely have already learned a lesson that I myself learned as a youth."
Wynn steps forward to offer his hand in friendship to the mage "Wynn Brightsong is my name and we would be grateful for your continued leave to travel in the Culverwood. [Diplomacy=16].
Cadmar Saturday May 24th, 2003 3:52:52 PM
Hearing the man speak friendly to others, Cadmar leaves the cover of trees and joins the group. When the satyrs are brought forth, he does not know whether to laugh or to pity them.
When Grynntym is introduced by Cassandra, Cadmar's eyes open wide. "A greenMAGE..." he whispers. A look halfway between awe and admiration appears on his face. It is obvious that the ranger has many questions he would like to ask, but realizes that this is not a proper moment to be overly inquisitive.
Garrard Saturday May 24th, 2003 4:08:54 PM
Garrard smiles, and introduces himself in Common. "I am Garrard Talhein, druid of the Windbourne Hills. Thank you for passage, and your watchfulness."
Kedarn Sunday May 25th, 2003 5:50:46 AM
Kedarn takes a comfortable stance while listening to Grynntym Deeproot talk. When Grynntym Deeproot calls the satyrs into the clearing he smiles.
Elerinn Sunday May 25th, 2003 3:17:03 PM
Elerinn, in a good mood because of the bad weather, cheerfully greets the powerfull greenmage and the satyrs as well, with a little smile. And, before he realizes it sounds really stupid, he adds in a high-pitched voice: "You have a really nice forest!"
Andrath Monday May 26th, 2003 12:01:36 AM
Andrath agrees with Wynn, "Well, Sir Greenmage, it seems to me that our witch gave up her potions of her free will, with only the slightest bit of extortion. Seeing as how these satyrs are giving the potions back in exactly the same spirit, I think that we can call it even. While we were in this fine forest, we collected a few salmonberry plants from a cave, and a few others were damaged in the process. The witch planted what seeds she could, but those seeds, and the plants that remain, likely will need some tending. I propose, as repayment for their misguided actions, that your two young satyrs visit the cave from time to time, to tend the old and the new plants. It might just teach them some responsibility. Just be careful when you go there; a few large spiders have taken up residence in the cave."
Grynntym offers Refuge (DM Cayzle) Monday May 26th, 2003 12:42:17 AM
The greenmage hears the party suggest clemency, and smiles. He especially likes Andrath's suggestion that they tend plants.
"Good idea, my friend. And as you have shown friendship to the folk of Culverwood, let us show you friendship as well. Please stay here in this clearing for as long as you like. Let us feast on honey and rice cakes, vegetable stew and fermented grape juice! Relax, and be welcome!"
The satyrs sing and cavort, and a pleasant time is had by all. The greenmage id pleased to talk with anyone interested in the Culverwood or Nature. He draws out the druid, especially, in conversation. You all have a feeling of safety and comfort (although the vegetarian fare is unusual).
Over the next few days, you stay here to relax, to learn, to recover from poison. Cadmar (and anyone else) can ask questions (here or in e-mail). This is a brief time for R&R.
[OOC: The second Cinnamon Valley module ends here. All PCs are now second level. Please e-mail your updated PC sheets to me at cayzle@yahoo.com. Since I am out of town, I hope to post again Tuesday, but I may not get around to e-mail until later. Thanks for your patience!]
Greg OOC d6=6 Monday May 26th, 2003 8:04:13 AM
Andrath's hit points roll for going to 2nd level. Also, exactly how many experience points do each of us get for the adventure? Or will you email that separately?
Elerinn OOC d4=2 Monday May 26th, 2003 1:38:40 PM
Hit points roll for level 2...
Thram Monday May 26th, 2003 3:30:07 PM
Thram relaxes and enjoys the day. Other than asking what a greenmage is and if it is somehow different from a druid, he has no questions and is content to relax.
He's glad to see that the satyrs aren't going to be punished severely. After all, they were just up to minor mischief. They hadn't really hurt anyone.
Cadmar Monday May 26th, 2003 4:29:28 PM
The ranger enjoys an unexpected stop in their journey, especially since it means Cassandra will be around longer.
Sometime after dinner, he casually asks her: "So, is there anything else I - I mean we - could do for you? The witches, I mean?"
If there is opportunity, he will talk to Grynntym, too:
"Excuse me, good sir. Magic has always been my fascination. I have never heard of a green mage before. Would it be impolite to ask you to tell us something about you, the forest, and your Art?"
Kedarn Monday May 26th, 2003 5:31:07 PM
Kedarn relaxes and listens to what the greenmage answers when asked questions.
Elerinn Monday May 26th, 2003 5:47:03 PM
Elerinn absent-mindedly listens to the greenmage's answers, while he carefully listens to the rain's rhythm. It is clear that he is daydreaming, and the gnome looks really content.
Andrath Monday May 26th, 2003 8:34:55 PM
Andrath makes himself as comfortable as possible on the hard ground, and pulls up a root to lean on. As they dine on vegetarian fare, the elf dreams of a juicy steak, a cup of warm mead, and a nice feather bed in which to sleep. However, he does get as much rest as possible, to more quickly recover from the spider poison. Not knowing exactly what to ask a greenmage, he keeps his own counsel, and waits to see what the others have to say.
Wynn Brightsong Monday May 26th, 2003 10:44:26 PM
Wynn props his pack up against the bole of a large tree, and stretches out on the grass, his head on the pack. He spends his time reflecting on the past several weeks. His lids are heavy and he dozes lightly as he half listens to the conversations going on about him.
Garrard Tuesday May 27th, 2003 1:17:36 PM
Garrard talks freely with the greenmage, his questions turning more to the thousand details of the life of the Forest. Over the days resting, Garrard will also take time to go on short walks with his hawk, watching it hunt and just taking in the environment.
Interlude (DM Cayzle) Wednesday May 28th, 2003 9:06:33 AM
The greenmage explains much about who and what he is. [OOC: see write-up in the Black Cathedral.]
All poison damage is healed.
After a few days of rest and recuperation, all are ready to depart. Cassandra advises that the group follow the route back that they followed coming in.
[OOC: sorry this is short. Still onthe road. A better turn and start to module three (plus replies to e-mail) tomorrow. Cayzle]
Thram Wednesday May 28th, 2003 12:47:21 PM
Nods goodbye to the greenmage and sets out on the road.
Thram Wednesday May 28th, 2003 2:26:07 PM
As the group strolls down the path, Thram asks in an atypical burst of verbosity, "So, should we come up with a name for ourselves? I hear that often adventuring groups seem to take on a name. It makes it easier to introduce yourselves, I suppose. How about 'Cassandra and the Sultans' or the 'Spicy Eight'? You know spice like Cinnamon Valley and eight because there are 1, 2, 3, 4, 5, 6, 7, 8 of us."
He might be joking, but he doesn't laugh.
Elerinn Wednesday May 28th, 2003 2:53:38 PM
Elerinn, during the few days he spends in the greenmage's territory, gets more and more restless. When the group decides to leave the greenmage again, he bows politely, but not exaggerated, to the greenmage and says: "I thank you for your hospitality. Is there something we can do in return? If not, know that we are in your debt, so if you ever need our help..." Elerinn pauses and smiles mischievous. "But I believe, and hope that we will be on the road quite often, from now on."
Then, he follows the others down the road back. He speaks to the raven on his shoulder, Qamaro, and the small bird flies up, circling around the group of fresh adventurers.
When Thram suggest his names for this group, Elerinn laughs and replies: "Oh no! They are not flashy enough! How about...how about..."
Elerinn thinks for some moments, and finally, trying to look really serious, the red-haired sorcerer exclames a long name, apparently in the draconic language. "Or do you think that would be too much honor?", he concludes with the same mischievous smile.
Garrard Wednesday May 28th, 2003 4:41:23 PM
Garrard politely speaks with the greenmage until the party leaves, and then resumes his usual reserved silence on the road, until Thram mentions choosing a name for the group.
"I have no problem being associated with each of you. If we are to do this, perhaps we should have a private talk about long range goals, choose a purpose for the group, and let the name flow from that discussion?"
Wynn Brightsong Wednesday May 28th, 2003 8:18:35 PM
Wynn shoulders his pack and prepares to follow the group. He bows slightly and thanks the greenmage for his hospitality and protection.
"Curious...I too have been thinking of names."
"Like Garrard, I too am proud to stand with each of you. Our wise friend may also be right in suggesting that a unifying purpose might lead us to an appropriate name."
Wynn pauses for a moment, and then in an uncertain voice reveals his own thoughts to the group...
"My own purpose is neither very grand nor very noble. In part I am in it for the adventure, and in part to learn and share the folk tales of the Wold. If I am lucky enough to become a small part in one of those tales, all the better. My mother would tell you that by sharing our knowledge and traditions we can bring a degree of harmony to an otherwise discordant Wold. In my better moments I would live this idea."
Andrath Wednesday May 28th, 2003 11:07:40 PM
Andrath also readies to leave, and grabs a nearby branch, doing a couple of quick chin-ups. He turns to the forest man and says, "Thank you for your hospitality, sir. Although I am not much for the forest, I appreciate what you have done for us, giving us a place to rest and recover, and helping us to deal with those two satyrs, to a positive conclusion."
As the travelling party's discussion turn to a name and a purpose, the elf rogue adds, "Personally, I do not travel with you all for any greater purpose. I am here for adventure, and comradeship, and maybe a little fame, and riches. If I manage to help right a few wrongs along the way, so much the better. And I think it may be a little early for our party to be trying to decide a name for ourselves. Why don't we wait for a while, and see what comes to pass. It is likely that something waits in our future that will clearly indicate a suitable party name."
He turns to Elerinn, and says, "And Elerinn, referring to ourselves as 'witch-order-obeying, satyr-loving party animals', even if it is in draconic, may not be the best idea." He winks at the gnome, and smiles.
Kedarn Thursday May 29th, 2003 3:31:43 AM
Kedarn thanks the Greenmage for allowing the group to rest and recover here in the Culverwoods. Kedarn then sets out on the road again with the others. When the subject of a group name is brought up Kedarn says "I have a feeling that in due time our actions will give us our name. As for my purpose of going on the road is simple. I am looking to give Gargul's aid to those I find and become friends with. I consider all of you my friends and will aid you to my best ability." With that said Kedarn will look about the area and continue walking in quiet thought.
Travel (DM Cayzle) Thursday May 29th, 2003 9:29:01 AM
Bidding farewell to the greenmage, the party walks north homeward through the Culverwood. The two satyrs lead the way, as directed by the greenmage, so that you will have both guides and protectors.
Night falls, and you are still in the forest. Any special actions to prepare for the night?
[OOC: I hope to get back to everyone about PC sheets TODAY! Sorry for the delay!]
Cadmar Thursday May 29th, 2003 10:10:00 AM
The ranger enjoys the change of pace in the journey.
"My most important personal goal right now is to get together enough coin to pay for a regeneration spell for my dad. He lost a leg during the last war and can barely walk by himself. Can any of you imagine how cruel that fate is to someone who used to run with the wind in the forest?... In these last years I have witnessed my old man wither and grow old. I wish to see him enjoying life once again."
"As for the name, we could choose something to go by for now, until we earn a true nom de guerre. Something like the Green Company or such..."
Thram Thursday May 29th, 2003 10:26:46 AM
Hearing Cadmar, Thram roots around in the saddlebags of the mule and pulls out 200 gold coins. He passes them over, "That sounds like a noble cause. Let me help you as I'm able. I don't need anything so important."
He pauses and looks embarrased for a second, "I'm sure that isn't enough, but it will help you earn the sum faster."
Turning back to the name issue, "Well, we've had the goals discussion before. I'm not interested too much in adventure per se. I just want to help those in need, and so far, despite what some of you say, that's what we've been doing. Still, a name isn't that important in the grand scheme of things. I dont really care what we choose, so long as we pick something."
Garrard Thursday May 29th, 2003 3:02:12 PM
Once the party has camp set up for the night, and dinner is done, Garrard will continue his part of the conversation.
"At my druidic initiation, there was a fairly surprising appearance by several fae, who I believe were either loremasters or nobles. In addition to some... personal comments they made, they told me that I should prepare for a major threat in this region. They were not specific whether it would be to the region, to Nature, or to the fae."
Garrard chuckles dryly.
"Then again, sometimes the fae have a loose grasp of time. It might not even be for years yet. However, that is the core reason I am performing these missions."
"I certainly don't have a problem with anything we have done so far. I simply think we should have a higher expectation of our group action than simple profit."
With that, Garrard passes Cadmar a small beltpouch. When Cadmar looks inside, he finds 40 platinum pieces.
Elerinn Thursday May 29th, 2003 6:12:21 PM
Elerinn, considering the others' reasons to adventure, feels a bit embarrased too speak his mind. Somehow, it feels like his cause is less noble, less important. But after Garrard speaks his wise words, he coughs and says: "I...well, for one part, I want to leave this Wold a better place then I entered it. I know that's a tough goal for a small gnome such as myself, but I could not life if I hadn't the idea that I'm trying, at least."
For a moment, Elerinn's face seems like that of an old man. With less energy than before, he continues: "Another reason for doing this...I...have you ever had the feeling that nothing in this Wold mattered? When Gargul would finally come for you, people would forget you within months? My fath...I want to live! Now, but also after I left this Wold. I want to be remembered!"
Elerinn abruptly stops, and considers what next to say. He tries to think of a way to bring up the group's name issue, but don't know how to do it. The last word he speaks, is a soft command to Qamaro, and the bird lands on the silent gnome's shoulder.
Wynn Brightsong Thursday May 29th, 2003 8:20:54 PM
Wynn listens to the words of his fellow travellers. "What of our Paladin, doth he think we should be named 'Templars of Culverwood', what is his ambition? Lorth? Has anyone seen Lorth?"
Wynn spins around to look for the tall human.
Andrath Thursday May 29th, 2003 11:10:18 PM
Andrath gets ready for the night, ready to take his turn at watch as required. He is careful to sleep on top of his valuables, since he doesn't fully trust the satyrs, if they stick around. [OOC: I presume we keep the same watch order, OK?]
Kedarn Friday May 30th, 2003 1:53:48 AM
Kedarn listens to what the entire group has been talking about while walking and smiles. When the group stops for the night Kedarn tells the others "I agree with you Andrath, we should keep our normal watch routine. Don't forget we are still in the Culverwood and we should make a cold camp with no fire."