WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

The Gray Knights Archives


Return To Index


Hororot's Rest


DMJK 
Tuesday June 10th, 2003 12:12:02 PM

Bill has little trouble finding Flaust's orphanage. The diminuitive follower of Alemi wishes him a blessing and thanks him for the funds.

------------------------

The group finds its way down to Hororot's chamber, and they encounter no other undead.

Upon entering Hororot's chamber, a faint light illuminates the room, and Horrorot sits inside. He sits upon his broken sarcohpagus with such nobility that you might have mistaken it for a throne had you not seen it earlier.

His voice greets you as you enter, "So, the heroes triumphant return, and I see there is another amongst you. Greetings, servant of the true gods. I am Horrorot, once Hororot King but now Hororot Trapped."

"Now before I lay down to rest, tell an old soul the tale of your exploits."

Renik 
Tuesday June 10th, 2003 5:23:01 PM

The rogue smiles, and turns to look at his companions. Turning back he says

"Ah, it is a tale worth the telling, Hororot King, and that's the truth! A tale of journey into icy darkness, of battle against grievous odds, of triumph in the face of despair. But my memory is an unreliable tool at best, and prone to lapses. I am sure there are those here who are itching to tell the tale, and could do a far better job than I."

He winks at Bill, a smile on his lips.

Tratain 
Tuesday June 10th, 2003 11:27:52 PM

Tratain Greets Hororot and then sits back to listen to the party's recounting of the adventure

Draax 
Tuesday June 10th, 2003 11:29:47 PM

Knowing that his vocabulary would not do the tale justice and also knowing Bill's fondness for talking, Draax decides to let the others relay their adventure to the dead king.

Draax takes a sit in the corner of the room; eager to hear the tale himself.


Rond 
Wednesday June 11th, 2003 12:12:32 AM

Smiling as Renik teases a little about what's to come. Rond sees in his minds eye the stage announcer name Renik, getting the crowds attention as he calls for Bill, the mighty storyteller as he tells his tale of how the Windorn Hamleteers defeated the white dragon.

and so the curtain rises......

Bill starts the story... 
Wednesday June 11th, 2003 2:02:14 AM

Answering Tratain
On Tratain's question regarding his nervousness, Bill explains that he, "Despite being invisible at the time!" found himself surrounded and attacked by three spectres, last time they were here. "We never did end up taking care of them ... unless the death of the necromancer managed to quiet them down." He also relates, briefly, how some sort of super-spectre had targeted him back in the Scar in Plateau City. "He drained me something terrible, and I took me maybe six months to recover fully. I HATE spectres!"

With Hororot King
Glad finally to have made it among the safety of his friends to the ancient king's chamber, Bill breathes a sigh of relief.

Wanting to give his friends first crack at the tale, Bill sees that they are offering that privilege to him. Knowing that no spectres would dare bother Hororot King's chambers, especially if the necromancer himself had feared the ghostly king, the hobbit relaxes. He retrieves a log from the firewood he had in his bag, and uses it as a chair as he begins to unfold their story.

"Well, sir ... I mean, your majesty, uh, Hororot King. Did you know that these days, we've turned it around, so that we'd say 'King Hororot'? I kind of like your way of it, though."

Bill clears his throat, cracks his knuckles, and looks around at his friends, waiting to see if anyone else wanted to go first. As they look his direction, he shrugs his shoulders, and then says, "Okay, I'll give the summary." Those who are well acquainted with him may suspect that the halfling's summary could be another's novella.

Getting out of town
"At first, upon agreeing in principle to your request, your majesty, to retrieve your crown and sword, we thought to set out in a ship across Dragon Bay. The captain of a sailing boat, the Kraken, took some money from Andraaxius with a promise to carry us there, to the foot of the mountains of the Scab. On arriving on the morrow, however, Captain Maurice said he was joking with us, and that all know, due to the dragons who dominate the bay, that no one in his right mind would venture such a voyage, and what were we thinking, anyway? I let him have the good mincemeat pie my mother had prepared for him and his crew, nevertheless. So, -- oh, he did return us the money we paid. Of course, Renik and Hobbes were very disappointed that they would not be able to go out on the sea," he says with a wink and a smile.

"So, how to get to the mountain of the white dragon? Overland? Well, Draax - he's that handsome half-elf leaning against the wall there, Mr. Hororot," for Bill, getting into the telling of the story, forgets for the moment that one should not call a king 'mister', "- finds a wizard at the Blue Dog Inn - they have good spicey potatoes there, that's what I like about the Blue Dog - and learns that a bunch of wizards have gotten into the business of teleporting all sorts of cargo and what-not to and from the Floating City, since, as I think I mentioned to your majesty last time we were together, the city got moved to - well, no one really seems to know where, exactly, which seems kind of strange, since there're lots of smart people, you'd think they'd somehow figure it out. Maybe they're just not saying.

Floating City
"Anyway, people can still teleport there 'n back again, so they do. We hitch a ride, and, presto! - we're teleported to The Big Float! Wondrous city it is, wonderful place to visit. We thanked Cornelius - he's the wizard, y'know, and with 'Windhorn Trade' - and he suggests we check out 'Gordo's Transport' to see if anybody there can help us get to the Scab. Hobbes makes a good joke about Renik riding the dragon after we tame it. It's hard to tell, sometimes, looking at his serious eyebrows, but Hobbes's got a real funny side to 'im.

"Well, a man at Gordo's at first isn't sure anyone can help us get to the Scab, since there's really not much in the way of trade out there, it being the Scab and all. But, I go ahead and draw out a map, after Rond and Arien ask me to, and Mr. Gordo looks it over a bit. He tells us to 'go do some sightseeing for a couple of hours while I find someone that can get you there.'

"'Oh, boy - sightseeing!' I think to myself. The Floating City, it turns out, is organized from top to bottom. You know how cream floats to the top of the milk? That's what the city is like. The best is at the top. The worst is at the bottom. Nobles and rulers on the top level. Rich folks next one or two down, and then merchants and military. Getting toward the bottom, the poorer folk, and some pretty shady characters live. But we found the Giggling Ghost! It's a tavern, sir, and maybe you'd like it. There's a lady ghost who runs the place. Yep! And she's real pretty-like.

"Anyway, this fellow, just outside the Giggling Ghost, allows as how there might be a mage who can help us out, and we should meet him at ... what was the name of that tavern, guys?" Bill hasn't really forgotten the name, but doesn't want to hog all the story to himself.

"Say, how about if one of you tell this next part of the story? Oh, yeah - Nyrashal Woodcock was the wizard's name, wanted to meet us at a tavern a level or two up, called the Hole in the Bottom of the Sea. Who wants to tell what happened to us there?"

Bill looks around to see who will pick up the thread.

Hobbes 
Wednesday June 11th, 2003 6:51:59 AM

Hobbes was silent the whole way back and emits no reaction even when his name is mentioned. He just takes in the view of Hororot, a noble king, an entombed spirit, a lost soul. It brings a tear to his eye actually. With all his teachings and praying, nothing Hobbes has ever approached the length of time or distance of this lost sheep from his home.

He approahes the spirit reverently and bows before him. He takes his holy symbol and a vial of Holy Water and sprinkles it forward holding aloft the silvered eye. "The Blessings of Gargul the Wanderer be with you, mighty King. As Gargul has found many before, and they were welcomed to his arms and taken thus to their right place of rest that they may continue into the next life, so is he ready to take you, Brother. We have found the items which lock you to this hell and brought them hence and thus release you. With the Blessings and Guidance of Gargul, may you have peace and guidance in your travels now. Go blessed with him into the next life. You are free."

Hobbes then kneels and makes several gestures and closes his eyes to beckon and pray for this soul and for Gargul's arrival to escort Hororot the Great King.

Hororot - (DMJK) 
Wednesday June 11th, 2003 11:48:22 AM

The spirit seemed excited as Renik introduced the tale, but as Bill told it, he seemed a little bored. He probably wanted to hear about the glories of battle instead of details about finding transportation.

Nevertheless, he was listening attentively until Hobbes approached. He smiles warmly, "Thank you. I long for the rest, verily it is so, but so do I yearn for one more tale of combat victorious. What of the mountains? Tell me what happened there."

Hobbes feels the true Eye of Gargul upon him and knows that he has pleased his god.

Rond 
Wednesday June 11th, 2003 12:17:38 PM

Watching the King and realizing that maybe we can do him one last favor. Rond nudges Renik and whisper, "Maybe the rest of the story should be told by you. Think of our little crystal friend, and tell it from that perspective."

Renik 
Wednesday June 11th, 2003 2:16:16 PM

"As you wish" smiles the rogue, and removes his cloak and pack.

"Well, your majesty, there we were, ready to meet our contact who was to whisk us (by means magical) to our destination. But Plateau City is a dangerous place, and it soon became apparent that our rendezvous was a notorious haunt of the brutal and the thuggish. Within moments we were challenged, and fighting broke out; blows were exchanged, blood flowed, and by the end one of their number lay dead. The law was called, and for a short while things looked bleak. It was an inauspicious beginning to our adventures.

Undaunted and released by the long arm of the Law, we made contact with a mighty wizard by the name of Woodcock. Within moments we found ourselves in the frozen wastelands of the Scab Mountains, an icy north wind chilling us to the very marrow. We took leave of our guide, and ventured towards the dragon's lair.

But our journey was not to be so simple! We had not gone far before we fell prey to an ambush! A mighty Frost Giant burst from the snow, just as his pack of Winter Wolves fell upon us from the opposite direction! The giant hurled gigantic boulders with a fiendish accuracy, and the wolves cut into our ranks like a hot knife through butter. We fought back desperately, but it seemed that all was lost! First the mighty Feng fell to the giant's gargantuan axe, then I myself was cut down, hanging on to life by the merest thread!

But at the last we prevailed, the wolves despatched and the giant falling victim to twin fireballs from Arien here. Its scarred and smouldering corpse fell lifeless to the snow, and we thanked our Gods for our victory.

But we had little time to celebrate. We had seen a giant encampment, and knew that several of the giants companions were nearby. We had to flee if were to reach our destination alive.

As we travelled under cover of darkness, each of us knew that we had barely survived the giant attack. How then would we fare against the dread might of a White Dragon?"

Warming to his tale, Renik pauses to take a sip of water, then continues.

"Well, we soon found the Dragon's mountain, and after some searching discovered a cave entrance that led down into the icy bowels of the earth. But it was not just the weather that chilled our bones as we descended; the deeper we descended the farther we were from the light, and the closer we drew to winged, talonned death.

Eventualy we reached an icy barrier, which (with some ingenuity on the part of Mr Troublefinder here) we bypassed. Below was a sheer drop, a shaft carved into the rock that seemed to fall away into infinity. Our hearts in our mouths, we descended.

We reached the bottom without incident, and immediately realised we had reached our goal: before us lay a vast cavern of ice, shimmering and glowing with an uncanny light. Vast tapered pillars of ice hung from the ceiling and rose from the ground, and all about, encased in glittering ice, lay treasures unimagined by your humble narrator. And believe you me, Hororot King, I can imagine quite a bit.

We moved into the cavernous chamber, every sense alert for danger. Everything seemed as still as the surface of the frozen lake we spied before us. We hunted through that chamber for what seemed like hours, but what in truth was mere minutes. And there we found, encased in ice, your prized blade and crown. And, in another part of the cavern, our new companion Tratain.

We did not have time to celebrate our find. With an earsplitting crash and a roar that sent raw terror coursing through our souls, the lake behind us split assunder. The dragon burst forth, vaster than we could possibly have imagined. An icy chill burst from its horribly fanged maw, sweeping over us, and its terrible claws glinted in the shimmering light of that icy tomb. For a heartbeat, I confess, I thought that all was lost.

And then we struck. Arien hurled blast after blast of fiery doom at the creature. Feng rushed the beast, only to be caught up in those terrible jaws. Hobbes and Rond both suffered telling blows, but we fought back. Bill here tried trick after trick to cause the dragon crippling damage, but was thwarted at every turn.

Then the dragon hurled Feng a full sixty feet across the chamber, and turned to flee! Those not grievously wounded gave chase, and we were able to corner it in the base of the great shaft. We attacked once more, and Arien's fireballs would have put paid to the creature had it not snatched him up, meaning to crush the life from his body.

But it was too late for the beast. As Arien's life slipped away, our new friend Tratain risked his own skin to save a stranger, leaping in close to heal the dying man. Then Bill, Feng and Draax launched a devastating assault (Feng's blows were struck with a force I have never seen equalled). The creature bellowed one final time, then crashed lifeless to the cavern floor. Victory was ours.

Well, there is little more to tell. We gathered up your items (and the one or two trinkets the dragon had left lying about), and made our way, with only minor incident, back to you.

And so ends your tale, Hororot King. A fitting ending, I hope, to a life lived as a true hero. May this adventure mark an ending to your years of ghostly imprisonment. Fare you well, your majesty, on your journey to come."

And the rogue bows deeply.

Tratain 
Wednesday June 11th, 2003 10:24:19 PM

Tratain sits back and listens as Renik continues the tale. Both Bill and Renik are wonderful storytellers he thinks to himself.

Feng 
Wednesday June 11th, 2003 11:17:15 PM

While tails on conquest and battle give him no satisfaction, Feng is glad that Hororot is enjoying them. Considering the length of time he was trapped here their tale was probably the only joy in a long time.

Draax 
Wednesday June 11th, 2003 11:26:27 PM

Draax sit in the corner chewing on some rations and drinking from his water skin. He listens intently to Bill and Renik and almost applauds at the end of the tale until he remembers that he was there to see it happen.

The Story Ends (DMJK) 
Thursday June 12th, 2003 2:33:39 PM

Hororot listens attentatively through the whole tale, and he applauds at the end.

"Thank you, my friends. When you leave, please try to seal my tomb, so that no other grave robbers come to disturb my rest."

As the crown and sword are returned, they become a part of his spectral image even as they lie in the sarcophagus. You can tell this is truely where the items belong.

Hororot makes his final farewell, "I look forward to meeting you again when your journeys are finally done." Then he is gone.

The light from one of Bill's sunrods keeps the shadows at bay, but the darkness seems oppressive now that the old hero is finally at rest.

Arien 
Thursday June 12th, 2003 5:04:25 PM

Arien salutes the old king as he fades away. "Well the dragon is dead and the old king at rest. Might I suggest we leave his tomb in peace and return to the hamlet?"

Bill Troublefinder 
Thursday June 12th, 2003 7:33:35 PM

Bill also salutes the king, now again at rest.

"Yes, Arien," answers he, "but we must figure how to seal the tomb, in such a way that future wanderers through these catacombs may not discern its presence. Whether bricks, or stones, or what have you. Maybe we could hire a good stonemason, blindfold him, bring him and whatever he needs here, have him seal the tomb, blindfold him, and return him safely to his home."

Tratain 
Thursday June 12th, 2003 10:41:14 PM

I am able to cast a spell which allows me to shape stone, but I do not have it memorized today, in the mourning when i pray to Domi i will memorize several and I will attempt to seal the entrance to the old Kings tomb.

Tratain has 3 available 3rd level spell slots, in the mourning he will use them all to memorize stoneshape and attempt to seal the tomb so no one can tell it was there

Draax 
Thursday June 12th, 2003 11:23:49 PM

Draax formally bows to the dead king as he says goodbye.

"That sounds like a very good plan Tain. If you move the stone and smooth the surface enough, no one will know that it is here. Hopefully the king will be able to rest a few more generations before someone accidentally stumble upon this place."


Bill Troublefinder 
Friday June 13th, 2003 1:00:24 AM

"Great idea, 'Tain!" Bill enthuses. "I can fill the portable hole with a bunch of stones, and we can pile those up behind the entrance to this tomb, and with your stone shaping, then, the extra stones can help make the hidden doorway extra thick!"

Then, sensing the change in atmosphere now that Hororot King is laid to rest, the halfling adds, "Let's watch ourselves on the way out, and protect ourselves on the morrow."

Rond 
Friday June 13th, 2003 2:09:59 AM

Glad to see that the King has found his rest. Rond shudders as the silence and the chill settles on the tomb area.

"Can you also give a blessing, or a protection, or anything of that sort to the area after it's been sealed?"

Renik 
Friday June 13th, 2003 4:49:00 AM

Quiet now, the rogue listens to the others plan to seal the tomb. "Aye, that sounds like a good plan. We can return here tomorrow. But for now I hear an Inn calling me, and a twelve year old bottle of Fargunian Red. Let us head back. There are things we need to discuss before we retire for the night."

Hobbes 
Friday June 13th, 2003 4:58:52 AM

Hobbes nods serenely to Rond, "It has been done. Gargul was indeed present inside. I felt him. And he has indeed blessed the tomb. Aye, Tratain, that is a wise gesture Stoneshaping the wall. I too can offer assistance in such an affair and perhaps a glyph to release a spell to dissuade people or speak a warning for them to keep out. Perhaps a plaque telling the king's tale can be made and placed on the coffin. Anyone that made it that far might not resort to thievery if they knew the cost of such a desecration."

Feng 
Friday June 13th, 2003 6:33:20 AM

Feng thought it was a good plan. The only other one would involve a high amount of danger. The half-orc felt a small amount of satisfaction. Killing a dragon and puting a spirit to rest were good things.

The adventure done - DMJK 
Friday June 13th, 2003 11:38:32 AM

After a restful night spent in warm, comfy beds, the party returns to the cemetery one more time. Tratain and Hobbes perform their stoneshaping, and the tomb is sealed (for what you hope will be) forever.

There were rewards and satisfaction for the quest, treasure won and a good deed done. Perhaps there were some lessons learned too, principally that the group works best when it works together.

The rest of the day is at your balance to visit friends and family, stare at your loot, or have a nice glass of Aisildurian red.

I'll email xp in a little bit. Everyone gets one hero point for the dragon fight. Email me any nominations for others. Remember, hero points carry an xp value of 50*lvl (so if you're 7th level that's 350xp for each hero point earned). Ian will take over the group on Monday, so once you've fixed up your character sheets send them to him. ianhess@hotmail.com

I've enjoyed it, and I know I'll be seeing you guys around the Wold. In fact, Matt is going to be my DM in the Cinnamon Valley now, so we'll see what sort of revenge he has planned. :)


Arien  d4+1=5
Saturday June 14th, 2003 1:43:49 AM

Arien, having only been in Windhorn a short time before the party had been taken to Plateau City didn't know many of the people around here. So he spends most of the day making new friends. When the evening arrives he sits in the common room of the inn nursing a cup of wine with a bemused smile on his face.

((OOC: Well I've got a surprise for the group, though whether or not it'll be as good a surprise as Bill's presents has yet to be seen. Anyway after talking with Jerry he consented to allow me to make some changes to Arien because of the party balance. So when the new module starts you'll be seeing a new Arien as a pure, 9th level mage. Woo Hoo! Ah and those are hps for going up a level, max! Woo Hoo!))

Hobbes 
Saturday June 14th, 2003 4:33:07 AM

Hobbes is quite placid during his last ride back from the cemetery.

"My Friends. I must leave you now. Amidst the strife and calm of the Wold I have been given a gift. A gift of knowledge, a gift of wisdom, a peace of mind. Gargul has touched me in a great way and now I must retire to the cloister of the Black Cathedral to reflect on these gifts and to bear witness to others who seek to follow the Eye in service. It has been nothing short of exciting and I thank thee for the wisdom each of you have provided me. And thus I take it to bear fruit elsewhere."

He moves to Rond and clasps his hand. "Farewell, sir. I must relieve myself from your charge. It was an honor serving under you." He removes a hat from his belt and hands it to Rond. "This which you gave me I return to you. Mayhap it will fit our new friend there (indicating Tratain)."

"I am sure our paths will cross again. If you are ever in peril, need insight, or require healing, do not hesitate to ask. May the blessings of Gargul always be with you in your travels and if your path come short may you join with him ever onward on your path beyond. Farewell..."

After receiving any goodbyes he mounts his horse, Bradbury, gives it an affectionate pat on the muzzle and gives a small kick, then rides down the beaten path toward Plateau City.

Tratain 
Saturday June 14th, 2003 12:53:01 PM

After helping to seal the Old kings Tomb Tratain wanders around Town for a little while, and askes Bill if he would show him the sites.
If the items from the Dragons Treasure have not been identiefied yet he asks Bill if he knows of a place close by where they could get it done. If they have been identified he hands Bill the staff of Charming for his use. If there is a Catacombs Location nearby he goes there to inquire about some things.

Renik: Standing for Leader, votes for Renik 
Saturday June 14th, 2003 4:51:45 PM

The rogue is aghast that Hobbes is leaving the group.

"Is there nothing we can say to change your mind? Who am I going to poke fun at now?" He grins at the dour cleric. "No, I understand, Hobbes. You have a link with your God that I'll never fully comprehend. And that link to divinity must always come first. Good luck to you my friend, I hope we see you again soon."

And with that the rogue grabs Hobbes and give him a big (manly) hug.

Watching the cleric ride off, Renik has a sinking feeling. He really is going to miss that old sourpuss.

Renik asks everyone if they will meet him in the Hearthfire Inn that evening. He has a matter he needs to discuss.

Once everyone is there he expains.

"I've discussed this with Rond, and well, here it is. I think that this team has real potential, but that we're not working together as a coherent group as well as we might. I think a change of leadership may remedy that problem. So here's my plan.

First we each announce if we want to stand for leadership. I wish to stand, and as the incumbent Rond must stand also. Once we know who wants to take the job on, we vote for whoever we wish. As I want the job, I'll be voting for myself.

So if you're happy with the status quo, vote for Rond. If you want to go with a more hands on leadership style that emphasises teamwork, vote for me. Or you may feel you are the best man for the job.

Tratain, you have only just joined us, but if you wish you may participate as far as I'm concerned. After all, you are one of us now, if you wish to be."

Renik looks to the others for their reactions.

(OOC: as the next module is likely to start on Monday, I'd say we should ignore the one-post rule in this instance, and try to get this matter resolved before we start our next adventure. If you get a chance, please post over the weekend. Thanks!)


Bill Troublefinder - to Hobbes 
Saturday June 14th, 2003 10:20:05 PM

"Whoa, Hobbes, you're leavin'? I can't believe it. Well, there're parts of you I'll miss. You do well there at the temple. It's good to hear about your gift from Gargul. Uh, just a sec'."

Bill reaches into a pouch at his waist, and after digging around a bit, extracts a red stone and a white stone.

"You weren't with us back then, but, when we went to an island where the sahuagin had a temple - that was to rescue the Sentinel head, y'know - there was a pathway that, far as we could tell, no monster from the jungle could cross. It was filled with these magic red and white stones. Some sort of warding function, I guess. Well, I want you to have them, so you can remember us. Red and white are both good colors. All kinds of symbolic meanings, I suppose. But I wish you well, and I know - and no jokin' this time, even if it sounds like I'm tryin' to be funny or somethin', 'cause I'm not. I know that Gargul's got his eye on you, and you let him know that I'll look forward to meeting him again, sometime." Bill is very serious when he says this.

After a moment, he adds, "Just let him know it doesn't have to be real soon, though. Goodbye, mister Hobbes."

Bill Troublefinder, regarding Renik's proposal 
Saturday June 14th, 2003 11:12:18 PM

At the Hearthfire, Bill is at first startled by Renik's challenge to Rond's leadership.

He looks at Rond, to gauge his reaction, but suspects, since Renik says they already have been talking about this, that his old friend will not feel the surprise he, himself, does. He also looks around at his other friends.

Bill swirls his ale around in his mug as Renik concludes his proposal, takes a little sip, clears his throat, and speaks.

"When I first joined the group, there were my cousin Borbo, may the gods bless his soul; Andraaxius Slowblade;" he says, nodding toward the half-elf Draax, "Sedar the mage - hope to see him around again sometime; Brother Branze Bones - who, though he was usually a mule-headed misinterpreter of most things, did give his life for the sake of the party; K'isst, bright and beautiful and exotic and stalwart and passionate;" and here, Bill's cheeks turn a little red, "and, and Ronderiadshel - Rond. Rond stuck up for me from the start. We did stuff together, like when getting ready to go after the Sentinel Head. Remember the frog's eggs in the pocket, Rond?" he says with a twinkle in his eyes.

"Now, I wasn't around when the party decided they needed a leader. We'd always just sort of done things more or less by consensus. When I rejoined the party after some special work for M that Sedar and I'd been working on, I found out that Rond was our leader. Fine with me. You've done a good job, friend. I think you try pretty hard to let everyone have a say and such, and make some good suggestions quite often.

"Rond, though, I think that sometimes, in a crisis situation, it takes someone who's good at seeing a whole bunch of stuff all at once. Now, I think I'm pretty good at that, but I don't want to be the leader of our group. Too many other things to do, you know.

"Renik seems to be able quickly to pick up on what's going on, and is pretty good at directing this one here and that one there.

"Now I don't know if you two want to work out some sort of captain / sergeant thing, or if we vote on just one leader for the group, and that's enough."

The halfling takes out a little ball from his pocket and, keeping his hands cupped over it, bounces it on the table every once in a while, careful so it does not try to escape, as he waits to hear what the rest of the group might have to say.

Rond to Hobbes 
Sunday June 15th, 2003 12:28:25 AM

Letting an eyebrow shoot up as Hobbes suprises everyone with his statment.

"Hmmm. I understand what you are saying Hobbes, but I'm assuming you should probably check in with Marcus when you get back to Plateau city and see whether he has released you to go back to the life you knew. Last I heard you were assigned to him till further notice.

Along those lines, I'd have you return the hat to Marcus himself since he gave it to you to begin with.

I thank you for your help with the infernal machine and your insights to the dream and to the land of the dead.

Are you sure you wouldn't at least let us escort you back to Plateau City?"

Rond to everything else 
Sunday June 15th, 2003 12:40:08 AM

Rond does not act surprised when Renik makes his surprise announcement.

Listening to what Renik has to say, Rond decides he'd better say something so that everyone knows where he stands. But before he can say much, Bill jumps in. Waiting for Bill to finish, Rond jumps in before anyone else can say anything.

"I don't think we have to worry about the Captain - Seargent thing unless Renik really wants to.

I would also say that we don't necessarily have to vote on the leadership issue."

Putting his hands up as some people start to protest, "Hold on and hear me out.

Our little 'band' of adventurers has seen people come and some people go. Usually because of death, sometimes.." Looking the direction that Hobbes just left, ".. people decide to leave. I'm thinking that since Renik wants his chance at leadership that maybe I should let him take the reigns. If anything just to make sure that there's someone that wants it should I die. Where the vote would come in would be if people were unhappy with what Renik was doing. After a given amount of time if there was a problem with his leadership, people could call for a vote. This way should he die, then I can step in and fill the void.

I imagine that he's thought long and hard about this and is ready to give up his wine and women for the betterment of the party." When Renik begins to sputter at Rond, he smiles and chuckles as he noticed he caught Renik off-guard. "Well he might not give up the wine that readily. But being a leader is not as easy as it seems. He wants the chance to make decisions about life and death, and I'm inclined to let him try.

Does anyone else wish to speak?"

(ooc I'll post the final treasure list in e-mail Sunday afternoon/evening. We can check with JK then whether he can roleplay someone coming into identify everything, or whether someone has to go in with their stuff.)

Bill, again 
Sunday June 15th, 2003 2:40:41 AM

Bill listens to Rond. What a wise group of friends the halfling has, he thinks to himself. They genuinely lift each other up.

Then, an important thought intrudes, and, regardless the propriety of the moment, he has got to pass it on. "Oh, oh, oh - you guys are all invited to my birthday party. It's just in a couple of days! My family's fixin' some good pies and such, and you're all invited. So, don't anybody else go riding off, okay?"

Draax 
Sunday June 15th, 2003 6:30:21 PM

Draax has seen many join and leave the group and only wish Hobbes the best in whatever he decides to do. "Good luck my friend and may you be safe on your journey."

Draax thinks long and hard about the subject of leader. He looks deep inside himself for any desire to lead and finds none. Having no desire to be the group's leader and seeing Rond willingly step aside for Renik, Draax has no problem with Renik taking the position.

"Well if Rond is willing to step aside and no one else would like the position, I think that Renik will make a good leader or at least be given the chance to prove me wrong. I do think he should appoint a second so that if he is not with the party or something worst, that individual could step right in."

Turns to the halfling with a smile at the mention of Bill's birthday party. "A party would be a nice change of pace. You can count me in."


Feng 
Sunday June 15th, 2003 11:28:49 PM

Feng says his goodbye's to Hobbes and wishes him well.

On the matter of leadership:

Feng lets out a deep sigh. "I never expected this after what we went through. Surviving and succeeding was a tremendous feat. I don't mean to sound rude but who is in charge does not concern me. I will support the group conscensous."

Return To Index      Next Module (Treasure Map / The Vengeance of the Sea)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage