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Ceira 
Tuesday July 8th, 2003 11:19:49 AM

"The weapons, food, and something inside that chest is magical." announces Ceira. "Be careful."

"Although what you say is right," Ceira says to Lorth, "we have to take a chance at what is transpiring here. Our only two options are to move forward or to turn back to the Giggling Ghost. After all..." she pauses to clear her throat in hesitation, "ahem... nothing stopped us from running back into the tavern."

"If that elf's intent is to hurt us, then he could have unleashed these marbles to do their worst in the first room. I see no reason why he would want to delay our deaths unless he's just cruel. Even still, he would be letting us defile each room we step foot in. There is something else amiss about these marbles. There is a possibility that a fake aura is cast on these marbles by the eyes in the previous room."

(OOC: So Detect Magic did not sense anything from the marbles either?)

Appolo 
Tuesday July 8th, 2003 2:48:16 PM

Appolo quietly listens and watches as the others
discuss the situation.He then says"Excuse me but I think we should be moving along now and Lorth it looks like we have no choice but to keep the marbles for now.So here's the plan we find the demon or whoever is rubnning this place,rescue the princeeses and shove the marble down it's throat. Now can we get moving please." Appolo is still quit irritated.

chest, food and weapons on walls (DM Jim) 
Tuesday July 8th, 2003 3:44:55 PM

Edge takes his time to check over the chest and is quickly glad that he did. He finds a small hole in the front of the chest and much to his dismay another one right below it. This chest he would say is most definitely trapped.

Sly makes a circuit around the room, looking for anything out of the ordinary that they may have missed. He does notice the mouth watering aroma coming from the table.

Aramis listens to the goings on around him but his main focus is the weapons hanging on the wall, after he takes the time to cast bull's strength on himself. A quick inventory reveals a longsword, battleaxe, composite longbow, longspear, mace, large steel shield and a breastplate hanging from the hooks. It is evident that each is a fine work of art, not some shabby knock-off.

Tratain stands by the doorway and peers into the next room. This close he can taste the copperyness in the air from the next room. It reminds him of something and then it hits him as he sees the blood oozing from the walls. There is a thin layer of blood coating the floor of the next room. The far wall holds a door and a plaque, but you cannot make it out at this range.

Dylan makes to support Edge if he needs it and warns the others to maybe get back a little.

Lorth mutters and rants about his marble, argueing that it is not fight. Though some seem to agree with him about it, some stay quiet on the subject. Still Lorth throws his marble again to get rid of it.

Ceira warns them of the magic evident in the room as she ponders the words of Lorth. She points out thier options and waits to see what is decided. He earlier detect magic reveals the magic contained in the marbles is very srong.

Appolo just wants to continue on and kick some but. It is obvious that he is still upset about earlier and needs to relieve some anger.

[The room is 25' by 25' and 15' high. I will need to know how far away everyone is from Edge.]

[fortitude or willpower save DC 25, use whichever save is worse for whoever looks into the next room.]

Tratain AC 27 [Shield of Faith; 20% Displaced]  d20+12=23 d20+7=15
Tuesday July 8th, 2003 8:39:53 PM

Tratain is standing near the entrence to next room and is sickened by what he see's in it.(Failed Will save with a 23, if its a Fort save i make it) He quickly turns to his comrades and says "I couldn't quite hear the conversation but it seems several of us are uneasy about carrying the marbles, I don't think it is a good idea to get rid of them altogether so how about one of us carry's all of them, if we need them, that person can hand them out, if they are dangerous, only one of us is exposed to the danger. i will carry the marbles if we decide to do this."

If able Tratain then casts True Seeing, annoyed at the Devil and its games of illusion and trickery, and then looks about trying to spot(15) the Devil.



Appolo HP 76 Ac 27 
Wednesday July 9th, 2003 1:46:42 AM

Appolo move toward Edge he is about 15 ft away.
"Need any help or are you ok?" He says clearly but not loudly.

Sly Foxx 
Wednesday July 9th, 2003 6:55:00 AM

"PEE UUU! Your breath smell of rotting garbage." Sly tell the mouth, but gives the table the once over. (He will not touch anything on it). Sly tell Ceira "I don't like this eye floting around me, makes me feel that a one eyed spy is always looking over my shoulder."

Sly is walking arounr the table. he'll be atless 8' to 10' feet away fron Edge.

Lorth (STONESKIN 92 HP)  d20+10=28
Wednesday July 9th, 2003 7:17:42 AM

Lorth moves up to Tratain and hands him his marble, if it once again returned to his hand. "Good idead", he says. He then takes a look into the next room.
(WILL SAVE: 28, FORTITUDE SAVE: 33)
"Well that sure is disgusting, but none the less expected in this vile place.", he says mostly to himself, "I supposed one of us will have to walk across, unless someone can fly or float?"
He thens holds his shield between him and Edge, bracing for impact. I've seen this more than once, he thinks.


Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5]  d20=15
Wednesday July 9th, 2003 9:08:02 AM

Aramis is along the far wall from Edge, about 18-20' away. Truning his attention away from the weapons, can't use any, at the comments of Lorth and Tratain. He heads over to see what they are talking about. Glancing into the room himself, [Will 15+8=23] "Oh, I think I'm gonna be sick. Sorry about the boots guys."

Dylan: AC 25 Hps 70/77  d20+9=19
Wednesday July 9th, 2003 9:12:41 AM

Dylan relaxes as Edge points out the traps and walks over to the door to the next room, "Thats...thats..thats horrible. I c..a..n..'t." The druids words trail off as he attempts to clear out the thought of what he has just seen.

Ceira 
Wednesday July 9th, 2003 10:49:08 AM

"As soon as we investigate the contents of the chest, we can move on." Ceira looks over at the floating eyeball to see if it is focused on one particular person or taking turns on everyone.

Edge  d20+5=20
Wednesday July 9th, 2003 3:55:53 PM

Edge selects a few tools and attempts to disarm the trap. (disable device: 20)

Chest and danger. (DM Jim) 
Wednesday July 9th, 2003 7:44:35 PM

Aramis and Tratain glance into the next room and feel their bellies riol with revulsion. The next thing they realize is that they are emptying their contents onto the floor. They both look a little green and sheepish at the display. Tratians true seeing spell reveals no devil but when he looks back into the room he notices that he food is actually rotten and the wine soured.

Lorth keeps it together when looking into the next room and gives his marble to Tratain as it has returned to his hand.

Dylan makes his way over to peer into the next room as well and doubles up. The next thing you hear is something splattering on the floor as his stomache rebels at the sight.

Sly mouths a little about the mouth and eye, but knows better than to try anything again as it would not work.

Ceira notices that the mouth and eye makes no attempt to settle on one person but moves around to bug them all.

Appolo moves towards Edge and inquires about help as Edge goes to work on the chest to disarm the traps.

The next thing you know is there is a spray of something from the chest that would appear to be water. Right behind it comes a blast of black soot as well that sprays in an arc.

[soot effects those 15' from Edge reflex DC 24, blinded for 3 rounds if failed]
[adic effects those 10' from Edge reflex DC 26, failure causes damage this round and next 3 rounds]
[chest is near the door you entered on the other side in the corner. anyone near the far door would be safe from harm.]

Appolo  d20+11=28
Wednesday July 9th, 2003 10:53:04 PM

Appolo reacts quickly and dances away from the explosion,"What was that?Edge you ok?!!"As soom as the stuff settles Appolo ove in to check on Edge.

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing]  d20+6=12 d20+6=8 d20+17=20 d8+7=9 d20+7=13
Wednesday July 9th, 2003 11:22:31 PM

Tratain looks at the weapons to see what they really look like, and then looks into the next room to see if the blood is an illusion as well. If he can spot the floating eye and the mouth too try and tell if they are illusions as well. If they come close enough Tratain and seem real he will try and strike at the eye. (Hit AC 20 for 9 damage) If they seem to be illusions Tratain will continue to look around trying to see what he can see. (Spot 13)

OOC: How Far is the chest from the doorway to the next room, from what i understand I should be out of reach of the effects of the Trap as the chest should be near the front of the room. I rolled the saves just incase.

Sly Foxx  d20+7=23 d20+7=26
Thursday July 10th, 2003 6:19:11 AM

Sly hears some noise comming from the direction of the chest, not waiting to see what is wrong (yet). He jumps onto then slides accross the table. The Soot gets him, But not the acid. Now Sly stand there with soot on his face and one big mess on the floor.

Lorth (STONESKIN 92 HP) 
Thursday July 10th, 2003 7:28:06 AM

Lorth watches as the trap goes off and falls short of reaching him.

(OOC: From your description DM Jim, I think I am out of range being I am at the far door.)

"Is everyone ok? Perhaps we should touch nothing unless it bars our way?"

Dylan: AC 25 Hps 70/77 
Thursday July 10th, 2003 9:31:13 AM

Dylan turns as the trap is sprung and watches as the soot shoots out,"EDGE!" the druid shouts out as his eyes adjust to the blackness of the trap. Dylan moves quickly through the traps effects and searches for Edge in order to check him and heal him.

Ceira  d20+7=17
Thursday July 10th, 2003 10:57:43 AM

Upon hearing the trap go off, Ceira instinctively turns to see if Edge is okay and gets a blast of soot in her eyes. "Eeek!" yelps Ceira. She quickly brushes the rest of the soot off of her face and body by shaking her whole body like a feline would.

"Argh! I can't see a thing! Is everyone okay? Edge? You guys don't sound too well over in that doorway either." Ceira will start feeling her way towards Edge. If she finds him she will drag him away.

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5] 
Thursday July 10th, 2003 1:57:15 PM

"At least it wasn't a big meal." he moans as he takes a sitting position on the floor with his back against the wall facing away from the doorway and room.
"Nice" he mutters to himself as the traps go off and the soot cloud rolls forth, but falls short.
"we're OK here at the door Ceira. Just a minor disagreement with my our stomachs."
As he sits there feeling quesey and looking at the condition most others are in one thought comes to mind, this would be the perfect time.

Edge  d20+12=24 d20+12=29 d20+18=21
Thursday July 10th, 2003 2:52:03 PM

Edge luckily makes both saves. (24 & 29)
" Sorry everyone, I screwed up. I hope no one is hurt. "
Edge then opens the chest. If it is locked, he attempts to pick the lock.

(open lock 21)

Contents of the chest. (DM Jim) 
Thursday July 10th, 2003 6:07:38 PM

Appolo, Lorth, Dylan, Aramis are all well out of the range of the soot/acid and suffer no effects though they do check on thier friends. Some of them keep a look-out as the others get thier bearings.

Tratain using his true seeing looks at the weapons and see them for what they are, just normal magical weapons as Ceira stated earlier. A glance into the other room reveals the blood to be just that, pooling blood. The eye and mouth are not illusions and when the eye comes near he smashes it, it makes a nice little splatter mess.

Sly and Ceira are not so lucky that they catch a face full of soot (blinded for 3 rounds) along with the rest of thier body. Ceira moving forward to try and help Edge bumps into Dylan who is going to do the same thing.

Edge just barely moves to the side as both traps are sprung and shoot past him. He breathes a sigh of relief but apologizes for the little problem. He pulls out the rest of his tools and sets to work on the lock which pops easily to his skill. Inside Edge spots a set of six little vials laying in a velvet lined holder.

[when moving onto the next room I will need fortitude or willpower save DC 25*whichever save is worse*from anyone that has not already made one. anyone that does not pass develops a phobia of blood for the rest of the module, roleplay accordingly. another fortitude or willpower save DC 26*whichever is worse will break you free of the phobia.]

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing]  d20+12=31 d20+17=28 d20+7=26 d8+7=9
Thursday July 10th, 2003 11:08:51 PM

Tratain says to the group "The weapons appear to be normal weapons, i didn't sense any evil about them and they look like normal weapons, the food on the other hand is rotten do not touch it under any circumstances. The blood in the next room also appears to be real, i don't see an illusion."(Rolled 31 to break free from the phobia)

"Shall we investigate the next room or shall we wait until Ciera and Sly can see again before we move on."

If the mouth wanders within range Tratain will take a swing at it. (Hit AC 28 for 9 damage, 26 Spot check to locate anything out of the ordinary)

Sly Foxx (Blind)  d20+8=25
Friday July 11th, 2003 6:49:54 AM

Sly gets up from the floor, "OH! Great I'm blind."Sly rubs his eyes, BUT slips and fall again. "Come on guys talk to me, So I can Find You..." Sly crawls on all four of his limb, untill he either bump into a chair or somebody Legs.

OOC: I don't know how he did it? but Sly made his role vs. Fear (25)

Lorth (STONESKIN 92 HP) 
Friday July 11th, 2003 8:03:02 AM

"Sly over this way.", Lorth says, "Careful not to move past us or you will be covered with blood."

Dylan: AC 25 Hps 70/77  d20+9=25
Friday July 11th, 2003 8:32:13 AM

Dylan attempts to overcome his revulsion to blood but can't manage it. The druid turns away, "Here Sly, Here I am." Dylan says as he helps the young elf to his feet, "lean on me for a minute."

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5]  d20=12
Friday July 11th, 2003 11:13:55 AM

Aramis takes a few deep breaths and tries to steady himself. Getting slowly up he again confronts the room of gore. [12+8=20 fail] He quickly spins back out of sight and his back falls hard against the stone wall so he faces away from the room. his stomach churns and he works to control it. "You might be better off Sly", he says in a low voice. "I don't know if I will be continuing with you." He says sounded defeated. "what would be the point after all."

Ceira (Blinded) 
Friday July 11th, 2003 11:15:21 AM

"Ugh..." Ceira's balance is still very stable for a feline since she has all four paws on the floor. "Dylan, I don't suppose you'd mind if I grasped on to you too? I need a sense of direction."

"Let's not waste too much time. Let Edge or Appolo scope out the room for more tricky traps while Sly and I recover. Someone also mentioned the room is full of blood? I haven't had my chance to check it out but there's some magical play involved here so be careful of that too."

"If the coast is clear, I recommend we proceed in groups of two's or three's. If a trap is set off, then there is no reason why all of us needs to be a victim."

Appolo Hp 76 ac 27  d20+7=21
Saturday July 12th, 2003 1:15:12 AM

Appolo sees the vials and quickly grabs themputting then inside one of his pockets. He then turns and helps Sly to his feet."Here Sly let me help you."Appolo reaches down a pulls Sly up the looks around"Aramis are you ok. Hey man snap out of it.The piont is to go find this demon and put a serius beat down on him and his crew, as well as rescue some fair elven damsels in distress. So buck up man it's only a trick."
Appolo then heads over to the room and has a look and immediately starts to retch."Well that is cough agh disgusting" he says backing away.

Edge  d20+6=10
Sunday July 13th, 2003 5:47:08 PM

Edge has neither the will nor fortitude to handle the gore at this point, and thus vomits into the chest which fortunatly no longer contains the vials.

To Move On Or Not To Move On. (DM Jim) 
Monday July 14th, 2003 7:19:39 PM

The devil mouth starts traveling around the room, mocking each person especially those that are still sick. The mouth makes its way over to Tratain and sticks out it's tongue. "The eye said that you swat like a girl." It breaks into a peel of laughter and then Tratain lets go smashing the mouth with an audible pop. Looking around he notices that the eyeball is back and floating near Edge who is bent over the chest.

Sly and Ceira are given help so that they can find thier way around, while they are blinded. Tratian feels the queesiness of looking at the blood in the next room fade some and he no longer feels ill.

Aramis pipes up and sounds almost defeated by the few trials that have been thrown at the group so far. Appolo does his best to reassure the man and gives him some insentive to continue...retribution and fair damsels. Appolo also picks out the vials from the chest and just in time as Edge makes a new mess in it.

Discussion of how to proceed becomes the topic as ya'll mill around trying to get ahold of yourselves. Decisions??

[If you pass your save then you will not be effected by the sight of the blood in the next room.]
[This post will be the start of your blind posts.]

Edge 
Monday July 14th, 2003 7:54:13 PM

Edge takes control of himself after a few moments of sickness. Fear has built within his heart since the very beginning of this journey. He pushes onward though, determined to walk back through the tapestry with a tale of horror, yet success. Stepping into the next room, he is ready for anything, but well aware there will be things he could never be ready for in the days ahead.

Sly Blind Foxx 
Monday July 14th, 2003 9:56:23 PM

Sly follows Lorth's voice and bumps into his legs. But finally takes his hand, then getting to his feet asking "What Blood?"

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing] 
Monday July 14th, 2003 10:00:36 PM

Tratain enters the next room and crosses to examine the plaque and the door.

Lorth (STONESKIN 92 HP) 
Tuesday July 15th, 2003 8:09:41 AM

"This next room is covered in blood, it is probably better you can't see it.", says Lorth to Sly, "Do you eyes feel perminently damaged or just irritated and clogged up? Lets wait for your eyes to clear if you think they will."

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5] 
Tuesday July 15th, 2003 9:34:37 AM

"I have no problems in staying right here awhile. Tell me when Tratain clears the room, I'm gonna see if I can burn away the blood." The thought of using destructive force brings a small sparkle back to his eyes even above the nauseum churning through his body.

Ceira the Blinded Wonder 
Tuesday July 15th, 2003 10:05:03 AM

"Yes, I just need a few more seconds to recover." says Ceira as she starts licking her paws and then rubbing her eyes.

Appolo Hp 76 ac 27 
Tuesday July 15th, 2003 7:22:57 PM

Appolo is quite the disgusting retching mess at the moment. He finally looks around"Well people arewe going on?"

OOC:At this rate with all these DC 25 saves we'll never make it.

Dylan: AC 25 Hps 70/77 
Tuesday July 15th, 2003 10:49:30 PM

Dylan gladly lends his left hand to Ceira as Edge leans on his right, however teh druid moves slowly toward the blood drenched room next door, "I dont believe we should hurry until our companions are capable of seeing."

Blood Room and the Plaque. (DM Jim) 
Wednesday July 16th, 2003 1:44:03 PM

Edge and Tratain move on into the next room. Tratain makes his way over to the plaque by the next door. Edge is right behind him fully intending to check out the situation. You see no knob on the next door nor does there appear to be a way to open it. You get to read the plaque before the door behind you closes.

How can you say rabbit without the R?

You both turn to see that another door in the doorway that you just entered is closing fast. It is quickly closed fully and you are left standing in the blood room. if that was not enough of a problem the walls are now spewing out more blood...the room is being filled up with blood.

Meanwhile back in the other room...Lorth is letting Sly lean on him while his eyesight returns. Lorth tells Sly about the blood in the next room and that he is better off without his sight at this time.

Aramis talks about burning away the blood in the next room, after Tratain and Edge have cleared it out.

Ceira leans on Dylan and reassures the group that she will have her sight back in a little while. Dylan makes a comment about waiting to move on till the others are ready, but Tratain and Edge have already moved into the blood room.

Appolo growls about all the blood to himself and with some impatience looks to the others to see if they are moving out yet.

[anyone standing in the doorway to the blood room needs to make a reflex DC 20, failing sends you flying into the blood room so you will go with my above post for Tratain and Edge, passing allows you to pick the direction that you roll to get out of the way]
[remember that each of your posts is the equivalent to 10 seconds, so keep an eye on your spells duration]

(STONESKIN 92 HP)  d20+9=14
Wednesday July 16th, 2003 2:18:44 PM

Lorth doesn't notice when the door starts to close, it firmly hits him and pushes him into the next room.

As he slides across the blood covered room he say, "Could we have waited at least until other people's eyesight returned before we decided to trounce off and spring other traps?"

Lorth the examines the door that just hit him, what is it made out of he wonders?
(OOC: what is the door made of?)


Edge 
Wednesday July 16th, 2003 4:52:50 PM

Edge begins curseing. More words come out of his mouth than the entire time he has been present thus far and none of them are nice words.

Ceira the Sightless Leader 
Wednesday July 16th, 2003 5:54:14 PM

While still rubbing her eyes, she hears a door close. "What was that?" asks Ceira. "Did someone set off a trap? Quick, I need a head count."

(OOC: How thick was the doorway? Assuming roll call is taken...)
"Appolo, I trust you have good eyes. See what you can do about finding a switch or even a weak crack on the door."

"Aramis, think about what spells you have in your repertoire. Anything similar to Open/Close or Stone Shape?"

"Dylan, your hearing as a druid should be keen. Try yelling and listening for their response. Maybe if the door is weak and thin, we can coordinate something and bash down the door from both sides."

"Sly, we need to get this powder out our eyes." (OOC: Last round of blindness right?)

Ceira the Sightless Leader 
Wednesday July 16th, 2003 6:00:22 PM

OOC: I don't want to sound too bossy so feel free to act as you would like. I'm just giving suggestions.

Sly Foxx  d20+7=26
Wednesday July 16th, 2003 9:59:57 PM

"I'm alright, Ceira, I'm trying to whipe the soot out of my eyes, I'll be alright in a few minutes." Then turns to Lorth asking "What was that Tartain was saying 'How can you say Rabbit with out the R?' How about bunny? that's a rabbit with out an R." Sly smiles.

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5] 
Wednesday July 16th, 2003 10:41:32 PM

"Oh this just keeps gettin better." he grumbles. To Ceira, " We got Tratain, Lorth and Edge on the wrong side and no I'm afraid I don't. Well, I suppose I could reduce the door. I mean a door half the size would be easier to move right?"

If nobody pops it open and Ceira gives the OK, Aramis casts Reduce at the door. [90% reduction in weight, 50% reduction in size effecting up to a 10x10' cube.]

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing] 
Thursday July 17th, 2003 12:03:06 AM

Tratain Shakes his head upon reading the plaque, and says "Bunny" aloud. He says to his comrades, "What kind of Devil is this? We must have found the most cowardly Devil in existence here. I'll bet his superiors put him here to be rid of him."

Dylan: AC 25 Hps 70/77 
Thursday July 17th, 2003 9:05:17 AM

Dylan can only shake his heads as the 3 partymates manage to set off a second trap and get separated all at once. "Ceira here is the wall lean here for a minute let me examine the door." Dylan places the weimics hand against the wall and strides over to the door,"HEY CAN YOU GUYS HERE ME!!" Dylan shouts loudly while banging on the door with his club.

Appolo  d20+3=22
Thursday July 17th, 2003 2:32:34 PM

Appolo let's Aramis cast his spell, then quickly steps forward and searchs the door for
a lever or any way of opening it."Let's hope they can hold on. You know I was thinking of giving the life of anadventurer and hero up."


Right Answer and Ability to Move On. (DM Jim)  3d6(3+5+2)+2=12
Thursday July 17th, 2003 5:38:02 PM

The door closes and Lorth is hit by it as it does(12damage). He slides on into the next room as the door striking him pushes him forward. He is now covered almost from head to toe in warm blood. Luckily he gets hiself up before the blood reaches almost a foot deep.

Edge goes on a cussing spree that makes both Tratain and then Lorth give him appraising looks. He does not seem to give the looks much notice though.

Ceira calls for a roll call to see who is on this side and that will tell her who is on the other. She quickly sends everyone into action to check on the door and make sure that everyone is alright.

Sly continues to wipe the soot from his eyes as he puts his head into gear on the puzzle that he heard minutes before the door closes. He is not sure if his answer is right or not, but it would do little good on this side he figures.

Aramis sums up the situation for Ceira with who is present and then makes the suggestion of reducing the door.

Dylan makes his way over to the door and thunks on it with his club. There is the resounding sound of wood hitting metal as he does and he whistles lightly. He holler to see how the others on the other side are doing is unanswered and he can only take that one way.

Aramis casts his reduce on the door and can tell that the door has reduced in size from the rub marks on it, but he cannot see into the other room. Evidently this door is extremely big. Appolo moves forward after the spell has had time to take effect and makes checks to see if he can open it somehow. He finds no levers, switches or other ways to open it.

Tratain on the other side blurts out the word bunny. He also considers the devil that put this together to be a sissy and most likely sent here to die.

Both doors slide open as Tratain says the word bunny. You can now see into the final room, you would say that as Tratain and Edge notice no more doors in it just a big hole and some statues. Appolo who had been standing at the other door gets his feet bathed in blood as the door whiskes open on him.

[next post will be round 3 for the blindness and then you will be able to see after that]

Appolo Hp 76 Ac 27  d20+11=23 d20+7=22 d20+7=10
Thursday July 17th, 2003 5:53:02 PM

Appolo sidesteps the blood and then pukes agian.
Looking around shakely"Well the doors open shall we continue?" he shakely slogs through the blood and into the next room passing through it with a furius look on his face.Patently ignoring the blood.

Ceira  d20+6=9
Thursday July 17th, 2003 7:42:25 PM

Ceira is caught off guard when the oncoming rush of warm liquid brushes by her feet. Her nose does not lie as she smells the taint of blood in the air and begins freaking out, "Oh my god!" shrieks the wemic. "Where is all this blood coming from? Did everyone just die on me? What happened?" Ceira starts trembling while still leaning against the wall... and still blind.

(OOC: I think I've failed every save since stepping into this tapestry. Are you sure you want me leader? ^_^ I now have a phobia for blood.)

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing]  d20+7=20
Thursday July 17th, 2003 10:52:27 PM

Tratain peers into the next room but does not enter, He examines the statues and whatever else he can see from the doorway, looking for anything out of the ordinary. (Spot 20)

Lorth (STONESKIN 82 HP) (-2 Normal HP) 
Friday July 18th, 2003 8:59:59 AM

Lorth turns to Ceria when the door opens, "Everyone is ok, don't know who's blood it is but it is not ours. Seems to seep out of the walls." (OOC: Your the leader :) )


Sly Foxx 
Friday July 18th, 2003 9:00:58 AM

Sly takes his waterskin out and dampins hie handkie, "I hate to wast water on my eyes but if I want to see. WHAT? The word WORK? HA! I can just see this big bad devil sipping lemon juice, with his pinkie out and sniffing roses." Sly hugs the first person next to him.

OOC: Ceira your still number One.

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5]  d20=2
Friday July 18th, 2003 9:07:23 AM

The blood splashes through and try as he might, Aramis can not keep away from it fast enough. Back peddling he trips and lands on his back. Turning to his side he throws up, spits, sputters and then gets back to hands and knees. Casting a look to Ceira, he spits a final time "It's ok Ceira, they're ok, we're ok. Door popped open and it appears that the room was, (small burp and long exhale) filling you could say." Aramis then gives her the quick of the room beyond. Big hole (where?), statues, no exit.
"Anyone got rope?"

Edge 
Friday July 18th, 2003 9:31:54 AM

Edge finally stops cussing and gets ahold of himself. " This blood. Its going to make me sick. I've got some rope. It's 50' long. "

Dylan: AC 25 Hps 70/77  d20+9=18
Friday July 18th, 2003 10:48:21 AM

Dylan turns as the blood pours into the room through the now open door and vomits all over the place, "Thats it I have had it," the druid says as the blood laps over his feet. Dylan proceeds to utter every concieved insult and crummy word he can and them he turns ,"I have a rope in my pack if you need it but hurry, I have got to get out of this."

Holes and Statues. (DM Jim) 
Friday July 18th, 2003 5:33:23 PM

You all peer into the next room to find four ten feet tall statues. They are all made of stone and hold stone spears. Atop each spear is an elven head, very fresh and driping blood down the stone spear. The statues are in the forms of winged devils and just beyond them you notice a large hole in the floor, about eight feet in diameter. A series of torches line the walls and provide more than ample light to see by.

The eye mocks you as it too peers into the room and rolls over and over. The mouth reappears and floats to the doorway and through. It stops and turns to face you. "Very well done my little players...still the worst is yet to come." The mouth bursts into a peel of laughter and then floats out of your way. "How are your tummies holding up."

Appolo Hp 76 Ac 27 
Friday July 18th, 2003 6:01:43 PM

Appolo walks up to the producing 50 ft of rope himself."I have some rope as well." When the mouth appears Appolo replie"Just fine now thatwe'ved emptied them.OH yeah and tell your master when I find him I'm going put his head on a pike personnally."He then checks his rope
and grappling hook.

Shy Foxx (Still Blind) 
Sunday July 20th, 2003 8:51:30 AM

"I hope that I have my sight back when we meet face to face." Sly grind his teeth, "I also have rope in my back pack, if more than one want to desend at the same time?" Sly turn to what he thinks where Dylan is standing "Dylan! you ancher the rope around something and we'll go down together, OK?"

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5] 
Sunday July 20th, 2003 10:50:43 AM

Aramis sits tight and waits for the statues to attack wondering if any of his spells will harm them.

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing] 
Sunday July 20th, 2003 10:18:18 PM

Tratain waits at the doorway looking at the statues expecting them to move at any moment. He waits for someone to secure a rope for the party's decent onto the next floor.

Dylan: AC 25 Hps 70/77 
Monday July 21st, 2003 6:02:13 AM

Dylan grits his teeth as the floating eye mocks the group and pulls out the length of rope in his pack. "Who still can't see? We need to space ourselves out to protect each other and to spread healing out amongst those that can't," Dylan says trying to appear more confident than his still rolling stomach feels. Turning back to the statues Dylan casts Detect Magic and waits on the others to be ready.

Lorth (STONESKIN 82 HP) (-2 Normal HP) 
Monday July 21st, 2003 9:03:12 AM

Lorth looks at the elven heads in disgust. "Shouldn't we at least remove them from the spears?" Lorth moves to take one off a spear, if no one objects.



Ceira 
Monday July 21st, 2003 10:39:27 AM

"Wait Lorth." exclaims Ceira. "It's obvious there is inherent danger here. How about we try sawing off or destroying their hands first? That way, they won't suddenly animate and attack with either their spears or their claws."

"Even if they never animate, there's no harm in leaving a wake of destructive behavior in an evil person's lair right?" Ceira winks and grins mischieviously.

Edge  d20+16=31
Monday July 21st, 2003 2:39:16 PM

Edge moves into the room and searches the statues for any signs of traps or triggers.

(search check 31)

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5, Mirror Image 4 duplicate 10 minutes]  d4+3=4
Monday July 21st, 2003 4:35:47 PM

'No good can come of this.' the young man pessimistically thinks. Aramis throws Mirror Image [4 duplicates]

Statues of Life. (DM Jim)  d20+18=37 d20+14=18 2d6(2+6)+4=12 2d6(3+6)+4=13
Monday July 21st, 2003 9:18:27 PM

Appolo prepares to set up a rope leading down the hole, while giving the mouth a mouthfull.

Sly produces another rope to add to Appolo's if his is not long enough. He also asks Dylan about securing the rope/s so that they may move on.

Aramis is cautious about the statues and just knows that the are going to attack any minute. With this thought in mind he cast a mirror image on himself and prepares for the worst.

Tratain hangs by the doorway and waits for the rope to be secured while watching the statues. He is also not taking any chances.

Dylan pulls out a length of rope of his own and inquires about the blindness of those that got hit by the soot. He also suggest that they spread out to better cover each other and provide healing. His detect magic spell is still a mixed reading, but it is evident that if the statues themselves are not magic something on them is.

Lorth comments about removing the elven heads from the spears and he steps forward to do just that. It is only with Ceira's interruption that he stops and listens to her about it maybe a trap.

Ceira goes on to suggest they harm the statues in some way. Leaving a little destrucion in thier wake for some of what has been done to them.

Edge moves into the room and starts searching the statues over for traps, triggers or hidden compartments. He is checking out the first statue when he gets the impression that it moved.

Dylan is surprised as one of the elven heads rolls over to stop at his feet. Armais is also surprised as a head lands at his feet. By this time you see that the statues are moving on thier own, very much alive. One of the statues moves towards Dylan, another towards Lorth, one moves towards Aramis and the last stays put to attack Edge (hit ac: 37/18; damage: 12/13).

[the statues are slow and cumbersome, but have the reach advantage against you. it is the players turn for attacks. remember to keep track of spells and thier durations.]

Lorth (STONESKIN 82 HP) (-2 Normal HP)  d20+6=24
Tuesday July 22nd, 2003 8:24:17 AM

Lorth quickly assess the situation.

(If there is a statue 5 or less feet from the edge of the hole, Lorth improve bullrushes it, into the hole. Incuring no attacks of opportunity. Str. Check: 24)

(If there is no statue near the hole, I attack the nearest one. )


Lorth (STONESKIN 82 HP) (-2 Normal HP)  d20+17=24 d20+10=12 d8+8=9 d8+8=11
Tuesday July 22nd, 2003 8:27:24 AM

(OOC: Sorry I hit submit before I was done. As I was saying)

(If there is no statue near the hole, I attack the nearest one (Longsword +4). Hit AC: 24/12 Damage: 9/11 if anything hits.)


Sly Foxx (No Longer Blind) 
Tuesday July 22nd, 2003 8:35:49 AM

"Ahh! There I can see again. Now where this hole." Sly takes a good look around and how bloody everybody are, "Yuck! what happen? One minute i cannot see anything, the next minute everybody is stained with the stuff? Did I miss the fight??"

Dylan: AC 29 Hps 70/77 : Barkskin 
Tuesday July 22nd, 2003 8:59:43 AM

Dylan quickly casts a spell and touched his chest, feeling the strength of nature reach out ot help protect him the young druid growls sounding like an attacking wolf. "Assist on another, flank this stone beast and lets take 1 at a time. Ceira! Call our target and we need to work as a pack." The druid sets himself with his arms stretched out spear in one hand and wooden shield in the other.

Tratain AC 27 [Shield of Faith; 20% Displaced; True Seeing]  d20+19=29 d20+12=23
Tuesday July 22nd, 2003 11:24:33 AM

Tratain moves up behind Lorth and defensively casts Magic Vestment upon his armor. +3 AC for 9 hours (rolled 29 vs dc 18; Rolled 23 touch attack if needed to touch Lorth with the spell)

Aramis AC 18 HP 58,50 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5, Mirror Image 4 duplicate 10 minutes]  d20+16=33 10d6(1+2+1+3+4+5+2+4+5+3)=30
Tuesday July 22nd, 2003 4:02:00 PM

Club in hand, Aramis calls out, "Ahh, what are ya comin after me for? Go pound a fighter, they love that sort of thing." Energy flows through him and expells out his fingers. Like threads of silk, purple white lightning arcs out and across teh upper portion of the statue heading his way and then upward into the ceiling. [Defensive cast check 33 DC 20 Dmg 30]

Edge 
Tuesday July 22nd, 2003 8:05:24 PM

Edge is hit by only the first attack. He goes to full defense mode and retreats from the room.

Appolo Ac 27 Hp 76  d20+11=20 d20+8=12 d20+3=22 d20+15=23
Wednesday July 23rd, 2003 1:10:14 AM

Appolo wheels around and using is rope and grappling hooks the statue Lorth is trying to push and pulls it forwrd wiht all his strength whipping around and trowing it into the pit while Lorth shoves it.he realeases the rope when the statue goe over the edge as he side steps it away from the other statues.

OOC:Attack roll 20,Strength check 22, Balance 23
Sorry about extra strength roll wrong bonus. rol

Ceira 
Wednesday July 23rd, 2003 10:29:00 AM

(OOC: What are the dimensions of the room for length, width, and height? How wide was the door we just walked through? Remember, Ceira's a large liontaur so she'll take up some space. Any maps? ^_^)

Ceira backs up a few steps to let the others maneuver. "If we try to beat down one at a time, I suggest making a strategic retreat back to the blood room and engage them at the door." says Ceira. "If we're lucky, they might return to their posts."

She looks over to Appolo, "Appolo, can you make it back around? If not, then we can only charge ahead and make the best of the situation."

(OOC: If he can, then she will move back all the way into the blood room. If Appolo cannot make it then do this...) Ceira will cast Flaming Sphere at a location somewhere behind the statutes and away from everyone else. She will command the sphere to start ramming the statue nearest Appolo.


Devil Statue Combat-round one (DM Jim)  d20+7=16 d20+7=18 d100=41 d100=95 d100=29 d100=68 d20+18=29 d20+14=23 2d6(1+3)+10=14 2d6(3+1)+10=14 d20+18=21 d20+14=30 2d6(5+6)+10=21 2d6(1+3)+10=14 d20+18=23 d20+14=32 2d6(6+1)+10=17 2d6(3+4)+10=17 d10=2 d10=3 d10=5
Wednesday July 23rd, 2003 10:30:05 PM

Appolo's rope and grapnel arches its way around the devil statue's (1a) legs, catching and pulling tight. Just a few seconds after Lorth hits the devil statue (1a) head on and pushes it back. Devil statue (1a) teeters on the brink of the hole and then topples over into the abyss. Appolo rolls out of the way just as the devil statue (1a) goes over so that he will not go with it.

Sly finally getting the last of the soot out of his eyes, looks around and inquires about he fight and why eveyone is so bloody.

Dylan casts a spell on himself to help against the attack of the devil statues and then prepares himself for the battle to come.

Tratain moves in to back up Lorth in the fight. He attempts to cast a spell on Lorth as he gets close that will help in his defense.

Aramis curses his bad luck as one of the devil statues (1d) starts moving towards him. With a movement and some words he lets a bolt of pure lightning streak towards the devil statue (1d), but other than leaveing a little smoke rolling off it the devil statue (1d) appears unharmed.

Edge bits back the pain of the wound inflicted on him, as he dodges the secondary attack. He quickly moves away from the devil statue (1b) and exits back into the room of blood.

Ceira, seeing that both Appolo and Lorth are moving to attack one of the devil statues (1a). She quickly comes up with a spell that should allow for big help for the group. She notices that her two companions are able to topple a devil statue (1a) into the hole. Her flaming sphere appears a little to the side of devil statue (1c) and starts moving towards it.

Devil statue (1a) topples over the side as he had started to make his turn to attack Appolo. He plummets into the hole and is soon missing from the battle.

Devil statue (1b) moves into attack Dylan (hit:29/23, damage:14/14) it's spear driving in with two rapid movements.

Devil statue (1c) takes a pair of arge steps and jabs at Lorth (hit:21/30, damage:21/14 twice. It does not pay any attention to Tratain as he stands nearby, nor does it notice the flaming sphere behind it.

Devil statue (1d) does not stop to take notice of the lightning as it rolls over it, nor does it stop. It makes no noise or shows any emotion as it stabs at Aramis with its spear (hit:23/32, damage:17/17) (hit image:3/5 you are image 2 right now).

[Having fun yet kiddies. You will also find a battle map at the following URL. I will update as needed. I would also like you to put all spells that you have working and your AC on the Post Name line. Do not put hit points on there as this will subtract from roleplaying, thanks.]

[http://jade_dragon_1974.tripod.com/jim_webber/id3.html]

Tratain AC 27 [Shield of Faith;20% Displaced;True Seeing]  d20+17=22 d20+7=18 d8+7=15
Wednesday July 23rd, 2003 11:20:47 PM

Tratain decides to leave Clay Devil(c) to Lorth and Apollo and instead decides to help Dylan. Tratain moves in directly behind Clay Devil(b) and attacks it (Hit AC 22 for for 15 damage)

-------------------------
Shield of Faith 17 of 90 rounds
Minor Displacement Permanent
True Seeing 9 of 90 rounds

Ignore second d20 roll, accident

Lorth AC 34 (STONESKIN 82 HP) (Magic Vestment +3 AC)  d20+17=36 d20+10=22 d8+8=11 d8+8=16
Thursday July 24th, 2003 9:02:09 AM

After helping to push the statue down the hole, Lorth spins and manages to get his shield up in front him. Narrowly staving off the statue's attacks.

He then swings his sword low trying to get under the statues defense and hit it's legs. (hit:36/22 damage:11/16)

Dylan: AC 29 : Barkskin  d20+11=26 d8+4=11
Thursday July 24th, 2003 9:20:14 AM

As the statue closes in to strike Dylan takes his attack of opportunity striking quickly out with his shortspear, <AC 26 for 11 points fo damage>. Wincing as the blood rools down the side of his body Dylan snaps his attention back to the statue one more time as he calls out,"Anyone hurt!" Back up towards teh door and we fight one at a time."

ooc:Will post again after others actions.

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 100HP, Bull Str +5, Mirror Image 2 duplicate 10 minutes]  d20+15=19 d6+11=12
Thursday July 24th, 2003 11:08:15 AM

"Ha! All brawn no brains." Aramis taunts the statue as it only hits the figment doubles. "Lorth if you an Prince Charming are done dancing with that one, would you mind terribly?" Aramis takes his club in both hands and punctuates his next few words. [19 AC 12 dmg] "Helping get this walking piece of junk away from me!"

Ceira AC 21 [Flaming Sphere round 1 of 10]  2d6(5+1)=6 d20+14=33
Thursday July 24th, 2003 11:31:51 AM


Since Tratain left his position, Ceira will command the Flaming Sphere to circle around in an attempt to drive statue 1c into the hold as well. She will command the sphere to leap up 9 feet to ram the statue in the side of the head (damage: 6).

[OOC: If attacked, Concentration: d20+14=33 to continue spell]

Edge, AC 27  d20+14=25 d4+2=6
Thursday July 24th, 2003 11:34:32 AM

Edge will move to the door, leaving room for anyone to get through who chooses to do so. He will then throw his +2 dagger of returning at clay devil 1d. (hit ac 25 for 6 points of damage)

Sly Foxx  d20+16=35(critical hit) d20+16=33 d8+8=15 d8+8=16 d8+8=15
Thursday July 24th, 2003 4:05:11 PM

OOC: Attack AC 35 (critical)/ 15+16=31 damages. Second attack AC 33/ 15 damages.

Sly will attack (LB)clay statue, He will charge at the statue and use his sword and keep his fire ball spell for later, "I really hope that the mouth does not look tike this ugly statue. Sly will go into a windmill spin putting his strenth and momention into his attack. The first hit to the statue is a critical hit (35) spins on the ball of his foot, then slamming the statue a second time (33). Seeing that the party is to close Sly will hold his fire spell for now.

Dylan: AC 29 : Barkskin  d20+19=29 2d8(3+7)+10=20
Thursday July 24th, 2003 6:12:48 PM

Dylan watches as the rest of the party fights and shrugs his shoulders, casting defensivly <DC 29 success> the druid casts Cure moderate wounds on himself healing 20 points of damage. Dylan looks a whole lot better.

Devil Statue Combat-round two (DM Jim)  d100=62 d100=84 d100=90 d100=91 d20+18=21 d20+14=34 2d6(1+6)+10=17 2d6(5+2)+10=17 d20+18=35 d20+18=32 d20+14=23 d20+14=27 2d6(1+5)+10=16 2d6(5+3)+10=18 2d6(1+2)+10=13 2d6(5+3)+10=18 d3=2 d3=2 d3=2
Friday July 25th, 2003 10:52:03 AM

Tratain comes charging in at Devil Statue (b) and with all his might he smashes his warhammer into it's exposed back. The beginning of crack lines form across the monsters back as you set yourself for whatever happens next.

Lorth spins and takes all of Devil Statue (c) attacks off his shield. Each thundering impact jars his body and he would swear that his arm is numb. He retaliatory attacks both succeed in getting through the monsters defenses, but to his amazement they leave no marks...not even a scratch.

The attacks from the Devil Statue (b) leave blood trickling down Dylan's side and some pain. He bites through the pain though and brings his own spear snaking in...to only have it bounce harmlessly off the things skin. He knows that he hit it with a solid hit, what went wrong he does not know yet. Taking into account what just happened he backs off and casts a healin spell on himself, while asking if anyone else is hurt.

Aramis breathes a sigh of relief as the Devil Statue's (d) attacks all find images of himself. Calling for help he launches an attack of his own. His club barely missed the monster's kneecap and he only has time to straighten up, wondering if help is coming.

Ceira commands the flaming sphere to circle a little around the Devil Statue (c) and slam itself into the monsters head, hoping to drive it into the hole as well. She watches on as the monster does not even teeter on it's feet.

Edge steps up to the door, leaving room for anyone else needing to escape for a few. He pulls back and lets his dagger fly at Devil Statue (d). His aim is true and the dagger strike the statue full in the chest, only to bounce harmfully to the floor.

Sly charges at Devil Statue (b), cussing about the ugliness of the mouth that keeps following them around and how much it looks like these monsters. His windmill spin finds his sword connecting solidly in the side and he follows through with an overhand chop full on that connects with the thing's body. As he settles into a fighting stance for whatever is to come he notices that his attacks left not a scratch on the things skin.

Appolo is AWOL.

From the hole you hear the beating of wings and soon see Devil Statue (a) come flying back up and out. It has no expression, but from the feelings that you get you can tell it is not happy.

The Devil Statue (b) seeing that Dylan is moving away goes for the more available target. It turns on Tratain and brings it spear (hit:21/34, damage:17/17) slamming in at your body, trying to literally impale you.

Devil Statue (c) simply takes the slam from the flaming sphere as it continues after Lorth. It's first jab is low towards your legs and the next comes up higher towards your upper body (hit:35/23, damage:16/18). These things may not be quick, but they are strong.

Sensing a weakness, Devil Statue (d) continues it's assault on Aramis. With unfeeling moves it jabs it's spear into two more of the images (hit:32/27, damage:13/18)(hit image:2/2 you are image 2 right now).

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Mirror Image 2 duplicate 10 minutes]  d20+15=31 d20+15=31 d6+13=19
Friday July 25th, 2003 2:39:30 PM

Aramis tries to spin with the jabs, but a pair of deep lines, one on each side provide more than enough evidence he did not move quick enough. "I really got to learn to keep my mouth shut." he sputters to himself. "Oh nice, he's back." Looking at the creature flying back up the hole. Aramis casts defensively Haste [31 success] and follows up another swing [AC 31 dmg 19] Solidly connecting with the statue's upper leg.

Lorth AC 38 (STONESKIN 82 HP) (Magic Vestment +3 AC) (Full Defense +4 AC) 
Friday July 25th, 2003 2:58:54 PM

Lorth frowns when his slashes do no damage, "Seems swords to not harm these creatures." He then changes his fighting style to full defense (+4 AC) and moves himself between Aramis and the statues attacking him, he attempts to block them and keep them away from Aramis.

Edge, AC 27  d20+15=34 2d4(2+2)+1=5
Friday July 25th, 2003 4:38:10 PM

Fortunately the dagger is a returning dagger and Edge gets it back quickly. Edge pulls out a wand of magic missiles and forces it to fire for him.

(dc for useing wand is 20. made that with 'use magic device' roll of 34. Magic missile damage of 6 points to statue d. roll says 5, but I should have had +2 instead of +1, so that one would be added to each d4.)

Ceira AC 21 (Flaming Sphere round 2 of 10)  2d6(1+3)=4
Friday July 25th, 2003 4:52:36 PM

"Try to bring out your blunt weapons." suggests Ceira. "If the situation doesn't get any better, I recommend making a strategic retreat back through the door. There, we can let Tratain can bash away to his heart's content while we heal him and buff him up with other spells."

She will command her flaming sphere to leap up at Clay Devil C's arm in an attempt to disrupt its attacks. (damage: 4)

Dylan: AC 29 : Barkskin 
Saturday July 26th, 2003 9:00:01 AM

Dylan backs away and into the next room. Standing just inside the room the druid pulls his wand out of his belt and places it in his shield hand preparing to heal. "To the door," Dylan calls out "We can do much better in here."

Tratain AC 31 [Shield of Faith; 20% Displaced;True Seeing; Haste]  d20+9=13 d20+4=21 d8=8 d8=4 d20+19=25 d20+17=28 d20+12=21 d8+7=11 d8+7=8
Saturday July 26th, 2003 11:43:41 AM

Tratain activates his boots of speed (Free Action) and with the extra action defensively casts Spiritual Weapon and has it attack Clay Devil(c)(Spiritual Weapon hits ac 13 and 21 for 8 and 4 damage Rolled 25 vs DC 17 for casting defensively)

Tratain continues his attack upon Clay Devil(b) (Hits AC 28 and 21 for for 11 and 8 damage)

AppoloHP:76 AC:27 
Saturday July 26th, 2003 1:08:58 PM

Appolo is standin quietly trying to figure out how to beat these things when he sees the statue return,this time it's flying. Appolo curses and falls back,draws his sword and prepares to play defence."Our friend is back,anybody got any ideas?"

Sly Foxx  2d6(6+6)=12
Sunday July 27th, 2003 3:34:26 AM

As Sly backs away he keep his eyes on the statue. "Well! If my blade won't do it. Then it will have to be Magic." When Sly thinks he's far enough away from the statue, he will let the spell he has ready (Fire ball) go at the statue hoping to give more time for the rest of the party. "Oh! the shame of it. I have never retreated. But take this statue 'Whossh!'" And Sly cast Fire Ball, hoping to pust the statue back (a 12 for two fire balls)

Devil Statue Combat-round three (DM Jim)  d100=59 d100=54 d100=58 d100=51 d20+19=25 d20+19=39 d20+15=34 2d6(3+2)+10=15 2d6(6+2)+10=18 2d6(4+6)+10=20 d20+19=28 d20+19=37 d20+15=31 2d6(6+3)+10=19 2d6(1+3)+10=14 2d6(5+5)+10=20 d20+19=38 d20+19=26 d20+19=37 d20+15=33 2d6(4+3)+10=17 2d6(2+5)+10=17 2d6(5+3)+10=18 d20+14=19 2d6(3+3)+10=16 2d6(2+4)+10=16 d20+19=29 d20+19=23 d20+15=35 2d6(3+6)+10=19 2d6(5+3)+10=18 2d6(1+2)+10=13
Monday July 28th, 2003 1:09:44 PM

Aramis tries his best to dodge the two attacks, but a pair of red lines appear on his body. It is then that he notices that the Devil Statue (a) has flown back up out of the hole. He casts a haste spell on himself and then with some furry brings his club crashing into Devil Statue (d) knee. A splintering of lines appears on it's knee.

Lorth is not happy about the ineffectiveness of his sword. He goes on the full defensive as he shouts out to the others about this fact. Seeing that Aramis is in trouble he moves that direction to get between him and Devil Statue (d).

Edge's dagger returns to his hand and he casually slips it into it's sheath. Pulling out a wand he takes aim and fires off two missiles in Devil Statue (d) direction. Both missiles slam into the statue, but they seem to have no effect.

Ceira shouts to everyone to switch to blunt weapons, if they have them, and try them as they have been effective so far. If that does not work then she wants them to retreat and then let Tratain go bash happy. She then commands the flaming sphere to slam into Devil Statue (c) arm, trying to help it miss it's attack.

Dylan backs off and into the blood room. He calls out for everyone to back off into the room where they will have an advantage. He pulls out a cureing wand and slips it into his shield hand.

Tratain activates his boots of speed and then cast spiritual weapon. He commands the weapon to attack Devil Statue (c) and it does. At the same time he continues his own attack on the Devil Statue (b).

Appolo racks his brain for a solution to thier immediate problem and is stunned to see the one Devil Statue (a) come flying back out of the hole.

Sly makes a strategic retreat from Devil Statue (b) and then lets loose with a pair of fireballs. They speed towards their target and impact, leaving that area awash in flames for a few seconds. As the flames die down you notice that the statue is still moving towards you.

Devil Statue (a) lands near Tratain and Appolo. Turning towards Tratian it jabs it spear in at him three times (hit:25/39/34, damage:15/18/20).

Devil Statue (b) walks through the flames left by the fireball and heads straight for Sly. It's spear decends in rapid succession to strike at Sly's body (hit:28/37/31, damage:19/14/20).

Devil Statue (c) continues it's own assault on Tratian, it's spear driving in hard and faster than before (hit:38/26/33, damage:17/17/18).

Devil Statue (d) takes a set of jabs at Lorth as he passes to cover Aramis (hit:37/19, damage:16/16). After that it continues to attack Lorth now that he is in the way of Aramis. His spear comes diving in hard at Lorth and he notices that the attacks are coming in faster now (hit:29/23/35, damage:19/18/13).

[Anyone hit by a successful attack has aquired a bleeding wound...1hp of damage per turn from the time you were hit. Only a heal spell or a healing spell of 6th level or more.]

[Tratain please ignore the first and last attack, they missed.]

[Don't expect this all the time but try checking the potions that you got out of the chest earlier. hint hint]

Tratain(Dead) 
Monday July 28th, 2003 1:33:06 PM

Tratain Slumps to the ground Lifeless

(Unless any of the attacks i took miss due to the 20% miss chance)

Edge, AC 27 
Monday July 28th, 2003 1:38:42 PM

" Son of a ...... O.K. guys if any of you know anything I can do to be useful, just let me know. I can't get any damamge on these(censored) things. "

Lorth AC 38 (STONESKIN 82 HP) (Magic Vestment +3 AC) (Full Defense +4 AC) 
Monday July 28th, 2003 1:43:05 PM

Lorth knowing that that party is WAY WAY WAY outclassed says, "Time to leave friends, there is no possible way we can win this. I beleive our elf friend, either had it in for us, or WAY WAY WAY underestimated this devil. It would be tough for adventurers of the 20th season to get through this, and who knows what waits down that hole? I am retreating back to the inn and hope you do the same." Lorth turns around to leave and retreats to the blood room.

(OOC: We can only cast 5th level spells which means we can never heal a wound inflicted by one of these insane mud golems.)

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Mirror Image 2 duplicate 10 minutes, Haste 9 rnds]  d20+17=21 d20+17=31 d4+1=2
Monday July 28th, 2003 1:55:31 PM

"Have I mentioned how great Paladins are today Lorth? I got a present for you, here take my club and while I'm in the helping mode take this and this."
[Free action drop club, cast defensive Haste on Lorth 21DC, cast Defensive Endurance on Lorth 31DC for 2 con points] "Go kick some!"

Aramis OoC 
Monday July 28th, 2003 1:59:31 PM

Apparently Lorth is a faster typist then me. If Lorth heads out there is no way Aramis is sticking around. He would cast Shield to help further protect his retreat.

Sly Foxx  d6+12=14 d6+7=12
Monday July 28th, 2003 5:14:34 PM

Sly know that he's dying, he's bleeding to death. "This will make you very happy." Sly will look for any thing blunt (chains or a statue arm) He will try for the club, "Domi please help me!" while reaching for that club.

OOC: I don't know how far Sly is from the club, he was on the way to the next room. If he makes it Here are the two attacks rolls 14 & 12 I don't think I made it, But if I did roll the damages for me.

Appolo Retreat 
Monday July 28th, 2003 5:32:20 PM

Appolo steps quickl forward clicks on his boots of speed and catches Tratain as he is falling with his and carries out of the and makes a beeline back to the Giggling ghost with Tratian over his shoulder.

Dylan: AC 29 : Barkskin  d20+21=36 2d8(6+5)+10=21
Monday July 28th, 2003 10:20:14 PM

Dylan glances over Tratain's body and does a quick heal check<DC 36>, then quickly lays his hand on Traitains forehead and casts Cure Moderate Wounds on the young man, healing 21 points of damage. "If that doesn't do it we need serious help." The druid prepares to face teh statues if they come to the door in order to allow his companions time to escape.

Ceira 
Tuesday July 29th, 2003 11:22:53 AM

"Don't panic yet. Let's see if they are even willing to leave this room. Just to be sure, let's regroup in the room with the table of food. Maybe that weapon rack is a possible solution."

Ceira breaks off her Flaming Sphere spell and now casts Improved Invisibility on herself.

"Try to stay on the defensive. If you cannot get away, I will come to you and cast invisibility on you.

Edge, AC 27 
Tuesday July 29th, 2003 11:48:22 AM

Edge hangs out in the room where the table of food is, waiting for the others.

" I ain't giving up yet, but we need to figure out how to hurt these things. "

Devil Statue Combat-round four (DM Jim)  d20+16=27 d20+16=19 d20+11=19 d20+16=33 d20+16=20 d20+11=18 d20+18=24 d20+18=23 d20+13=24 d8+6=12 d8+6=8 d8+6=7 d8+6=8 d8+6=12 d8+6=12 d8+8=14 d8+8=11 d8+8=10 d20+15=21 3d6(4+2+4)=10 d100=25 d100=71 d100=84 d20+19=31 d20+19=20 d20+15=25 2d6(2+1)+10=13 2d6(4+4)+10=18 2d6(1+4)+10=15 d20+18=19 d20+18=21 d20+15=24 2d6(5+2)+10=17 2d6(4+3)+10=17 2d6(1+1)+10=12
Tuesday July 29th, 2003 12:29:37 PM

Edge starts cussing about his lack of usefulness and hopes that someone will give him an idea of what to do...that will work.

Lorth starts retreating back to the door. He hollers to the others to retreat to the inn and he has some rather bad suspicions about the elf that sent them on this mission.

Aramis drops his club and yells to Lorth to take it. He believes that out of all of them Lorth has the best chance of staving off the statues. Seeing that Lorth is going to flee he does not try to cast any spells on him, but does cast shield on himself retreating as he does.

Sly takes a few to look around for any blunt objects. He finds large chunks of rubble that could be thrown at the statues but nothing of serious note. He starts his retreat only to find a club in his way, that he stops to pick up. Resigned to his fate he holds his ground prepared to sell himself if need be.

Appolo catches Tratain as he falls, from massive damage. He can tell that he is still alive just lost consciousness during the battle. Appolo then activates his boot and makes a straight shot to the doorway to the blood room.

Dylan waits for Appolo to get Tratain near him, possibly through the door, and then lays his hands gently on him. He cast a healing spell into Tratain that brings him around if not a little sore.

The Devil Statues were about to give chase when you hear something from the hole. From out of the hole come four forms that quickly assess the situation and dive into action. (spot check DC 8 to notice if not paying attention) A small group of ragged elves have come out of the whole and are now engaging the Devil Statues. One of them is barking out orders and he glances in your direction, he seems to be asking you to stay though he says nothing.

Elf (1) drops down to land by Devil Statue (a). His warhammer gleams in the light and is a blur as he swings it in at the statue (hit:27/19/19, damage:12/8/7).

Elf (2) lands near his companion elf and brings his own hammer to bear on Devil Statue (a). His attacks (hit:33/20/18, damage:8/12/12) are just as swift as his friends and he seems to be fighting for his life.

Elf (3) lands near his two men and brings his own weapon to bear on Devil Statue (c). His own attacks (hit:24/23/24, damage:14/11/10) are just as deadly as his men's attacks.

Elf (4) aims a ring at Devil Statue (b) and says a strange word in the elven language. The statue is slammed (hit:21, damage:10) in the back by a ghostly goathead.

Devil Statue (a) crumbles under the combined attacks of the two elves. It is a given that he will not be getting back up to fight any more.

Devil Statue (b) gets slammed in the back of the head with the ghostly ramhead and ends up laying on the ground. It slowly picks itself back up from the ground and turns to look at the elves, eyes flaming.

Devil Statue (c) is met with the bashes of an elf's morningstar and staggers under the assault. It launches it's own attack (hit:31/20/25, damage:13/18/15) at the elf (3).

Devil Statue (d) continues after Aramis and Lorth as they retreat. It takes a few jabs (hit:19/21/24, damage:17/17/12) at Lorth near the doorway.

[DECISION TIME]

Sly Foxx 
Tuesday July 29th, 2003 12:58:42 PM

Sly is greatly weaken, But cannot leave with out all of his companions, "Come on guys! head for Ceira, Go back into the red room, Hurry!" All the while Sly will try to distrack that Ugly Golem.

OOC: dont know the roll for a club.

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 2 duplicate 10 minutes, Haste 8 rnds]  d4+3=7
Tuesday July 29th, 2003 6:09:15 PM

"Ah for the love of....SLY! We are leaving the area!" At this point he notices the elves. "Great. That's not what I needed to see." Aramis takes a deep breath mutters a curse of stupidity and springs back in the room for Sly. Upon arrival, he casts Stoneskin on Sly. "OK Hero, you got the club."
Assuming the golem thing took a image or two Armis casts another Mirror Image on himself producing 7 of himself.

Tratain AC 31 [Shield of Faith;20% Displaced;True Seeing;Haste] Bleeding 3 per round  2d8(6+3)+3=12 2d8(4+4)+3=11 d20+9=29 d20+4=22 d8=1 d8=6
Tuesday July 29th, 2003 9:07:13 PM

Tratain Starts awake ready to attack as Dylan heals him, the bleeding wounds hurt greatly. Groaning he retrieves the wand and uses two charges to heal himself after getting Apollo to put him down.(Healed 12 and 11)

Taking in the situation Tratain says "Dylan if you would be so kind as to heal me again im still pretty banged up, and if there are anymore of those stoneskins id appreciate that as well. Lorth Switch weapons with me, Sly meet lorth and I at the statue closest to our position if you can, I have a little trick that can help defend a person or two but they need to be standing right next to me in order for it to work. One of those Statues is busted now, with those elves we can take the other 3"

The spiritual weapon continues its attack on Clay Devil C ( Hit AC 29 and 22 for 1 and 6 damage)

-------------
Shield of Faith - 20 of 90 rounds
Minor Displacement - Permanent
True Seeing - 11 of 90 rounds
Haste - 2 of 10 rounds
Spiritual Weapon 3 of 9 rounds

AC 34 (STONESKIN 82 HP) (Magic Vestment +3 AC) 
Wednesday July 30th, 2003 8:00:34 AM

Once again the devil statues attacks cannot penetrate Lorth's magical vestment.
Lorth hears Ceira's and Tratain's words and steadies himself.
Lorth drops his total defense and tosses his sword to Tratain, he then grabs Tratain's warhammer and spins to get ready to attack the devil statue on his heels.
(OOC: Lorth attempts to hold the door at the blood room if possible. Obviously I let any friends pass, but not the devil statues, if possible)

Dylan: AC 29 : Barkskin  2d8(2+4)+10=16
Wednesday July 30th, 2003 8:56:47 AM

Dylan nods at Tratain and cast Cure Moderate Wounds out of his wand on the young man, healing another 16 points of damage. "Here use my club, it seems blunt weapons are teh best with these monstrosities."

Ceira AC 21 (Improved Invisibility round 2 of 100)  2d8(8+5)+3=16
Wednesday July 30th, 2003 10:57:58 AM

Ceira's voice emanates out of thin air from where she was last seen. "The bravery amongst all of you is well noted. Let us stay to help where we can!"

She pulls out her Wand of CMW and heals Sly for 16hp.

Devil Statue Combat-round five (DM Jim)  d100=78 d100=22 d100=34 d20+19=29 d20+19=23 d20+15=16 2d6(6+4)+10=20 2d6(2+3)+10=15 2d6(1+1)+10=12 d20+19=22 d20+19=39 d20+19=35 d20+15=27 2d6(6+1)+10=17 2d6(5+5)+10=20 2d6(1+6)+10=17 d20+16=24 d20+11=30 d8+6=7 d8+6=12 d20+16=26 d20+11=23 d8+6=7 d8+6=10 d20+16=19 d20+11=25 d8+8=9 d8+8=9 d20+15=32 3d6(5+6+3)=14
Wednesday July 30th, 2003 1:08:50 PM

Sly grabs the club and stands his ground as the Devil Statue (b) starts to move towards him. His attacks get nothing but air as the statue does not even make it to him as it falls flat on it's face.

Aramis charges back in to stand slightly behind Sly. He notices the elves as the appear and is not sure wether he should be thankful or not. He casts stoneskin on Sly and then mirror image on himself, not knowing how long the battle will last even with the obvious help.

Tratain asks for more healing as he switches weapons with Lorth so that he can assist Sly. He has a plan but they must be close to use it so he needs to be healed. Besides he figures they have a chance now with the elves help. His spiritual weapon continues it's assault on Devil Statue (c).

Lorth evades all the attacks and then grabs the warhammer that Tratain offers. He spins on his heels and prepares to guard the door as best he can with Sly.

Dylan, smiling casts a healing spell on Tratain and then hands him his club. He acknowledges the man's courage and his ideas.

Ceira still near the door but now invisible taps Sly with her healing wand. She encourages them to do their best and that thier bravery is not lost on everyone.

Devil Statue (b) turns it's back on the group near the door and glares in the direction of the elves. It lumbers in their direction, murderous intention on it's mind.

Devil Statue (c) continues it's assault (hit:29/23/16,damage:20/15/12) of elf (3). It's eyes also blaze with an inner hatred that is very hard to miss.

Devil Statue (d) trys once again to pierce (hit:22/39*critical35*/27,damage:17/20*critical40*/17) the defenses of the man, Lorth, that he is chasing down. Though the elves have appeared and he can sense them he wants this man that would dare defy him.

Elf (1) turns to center all his attacks (hit:24/30,damage:7/12) on Clay Statue (c) a smile playing across his face as he dances around the thing.

Elf (2) falls into perfect harmony with elf (1) and they are both soon dancing around the statue, slamming (hit:26/23,damage:7/10) it with attacks.

Elf (3) says a few quick words to the other two fighter elves and charges off after Devil Statue (b). The wound that he had recieved earlier is bleeding rather well but he pushes on through the pain. He brings his mornigstar crashing (hit:19/25,damage:9/9) into the statue's knees as he rolls by.

Elf (4) stays in the air and looks over the situation. With a quick movement he points the ring in the direction of Devil Statue (b). Once again you see the ghostly outline of a ram's head as it slams (hit:32,damage:14) into the statue's chest.

Tratain AC 33 [Shield of Faith; 20% Displaced; True Seeing; Haste] Fighting Defensively; Bleeding 3 per round  d20+7=14 d20+2=5 d20+9=23 d20+4=12 d8=7 d8=6
Wednesday July 30th, 2003 2:21:39 PM

Tratain moves up beside Lorth to help brind down Clay Devil(d) and Calls for Sly to fight next to him as well. Tratain fights defensively in order to hopefully keep the statues from hitting him again, he also uses his Protector ability to defend those near him. (Take under wing Ability, -5 to my attack +5 to the AC of my allies within 5 feet of me.) Tratain Strikes at the Clay Devil(d) statue.

The Spiritual Warhammer Continues attacking Clay Devil(c). (Hit AC 23 and 12 for 7 and 6)

--------------
Shield of Faith - 21 of 90 rounds
Minor Displacement - Permanent
True Seeing - 12 of 90 rounds
Haste - 3 of 10 rounds
Spiritual Weapon 4 of 9 rounds


Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 7 duplicate 10 minutes, Haste 7 rnds] 
Wednesday July 30th, 2003 2:33:12 PM

The loss of blood is starting to wear on Aramis, but he knows he still has some fight in him. Aramis moves to assist Tratain casting Stoneskin and Haste on him.

Aramis OoC 
Wednesday July 30th, 2003 2:34:44 PM

make that haste on Lorth. sorry

Sly Foxx  d20+14=32 d20+14=32 d6+4=10 d6+4=9
Wednesday July 30th, 2003 3:35:45 PM

OOC:Sly two attack AC 32/AC 32 - Damages (hopefully) 10+9= 19hp.

Sly take Tartain advice and stands next to him. Now that he fell berter. He bats awy at that Devil's Statue like there's not tomorow, in fact if they dont stop this thing, They'll will be NO Tomorow.

Appolo Hp:76 Ac:27 
Wednesday July 30th, 2003 5:39:03 PM

Appolo is exhausted after carrying Tratin fron the room he stands slightly to the side drinking some water. When Trataim is ready Appolo follows close behind him.

Lorth AC 43 (STONESKIN 72 HP) (Magic Vestment +3 AC) (Take under wing +5 AC) (Hasted +4 AC) (Bleeding 1 per round)  d20+16=25 d20+9=25 d20+16=22 d8+6=11 d8+6=9 d8+6=9
Thursday July 31st, 2003 8:32:06 AM

Lorth takes the full brunt of the statues attack as it's powerful stab slips through his defenses.
(OOC: My AC was 34 at the time the statue attacked, now it is 43, so I am taking the 40 critical damage.)
Lorth falls to one knee and blood pours from the gaping wound as the statue retracts it's spear. It then attacks a third time, but Lorth manages to bat that attack aside and respond with some of his own.
(OOC: Using Tratain's Warhammer now.)(Hit:25/25/22 Damage: 11/9/9))

Dylan: AC 29 : Barkskin  2d8(1+8)+10=19 d8=1 d8=5
Thursday July 31st, 2003 9:13:36 AM

Dylan seeing that Lorth drops to one knee quickly stepps forward and cast from his wand again, healing Lorth for 23 points of damage, "Call out for healing if you need it," Dylans voice carries of the din of battle.

Ceira AC 21 (Improved Invisibility 3 of 100)  2d8(6+1)+10=17
Thursday July 31st, 2003 9:45:53 AM

Ceira follows Dylan's lead moves over to heal Lorth for 17hps.

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 7 duplicate 10 minutes, Haste 6 rnds] 
Thursday July 31st, 2003 12:47:28 PM

Aramis steps back, no need for Lorth and Tratain to have to worry about him as they go about their business. He looks about for his club and if reasonable will go retreive it and return. Either way the 2 previous wounds contine to bleed out his life.
Looking to Dylan, "I beleive I'll take you on that offer."

Devil Statue Combat Round Six. (DM Jim)  d100=21 d20+19=21 d20+19=24 d20+15=17 2d6(1+5)+10=16 2d6(1+6)+10=17 2d6(3+5)+10=18
Thursday July 31st, 2003 12:55:59 PM

Tratain, Sly and Lorth form a fighting force near the door to the blood room. Tratian gives aid while Sly and Lorth deal with Devil Statue (d). Tratian smiles as his spiritual warhammer continues it's attack on Devil Statue (c).

Aramis steps in behind the group and casts stoneskin on Tratian and then haste on Lorth. Support will be his bread and butter this time.

Appolo thankful for the healing takes time to get himself a drink of water and thank his blessing. He stays behind the group, ready to help if needed.

Dylan steps forward and hits Lorth with a shot of healing to bolster the man.

Ceira follows Dylan's lead, but unseen, to hit Lorth with some more healing...making the young man feel better yet.

Devil Statue (b) goes down under the combined assaults of the elf leader and the elven priest. It lets out a primal scream as it hits the ground and shatters into rubble.

Devil Statue (c) trys to keep up with the pair of dancing elves but it is no good and with all the damage that it has sustained it cannot continue. It topples over the side of the hole, never to be seen again.

Devil Statue (d) can feel its hold on life slowly slipping away. It makes one last attempt to take someone with it. It brings it's spear spearing (hit:21/24/17,damage:16/17/18) in at Sly as it lets out a howl of rage.

The group of elves reform up near the hole as one of their own number slumps to the floor. His warhammer clatters to the ground and he falls face forward. The priest is the first to get to him and he drops to his knees cradling the elf's head in his lap. With a look to the leader he shakes his head in a silent...it is too late.

Sly Foxx 
Thursday July 31st, 2003 2:31:09 PM

Sly tries to move out of the way, But he mad that devil a litt6le too angry. He'll push Tartain and any body else thats near out of the way and takes all the damages. He falls dead (at least unconscious -7).

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 7 duplicate 10 minutes, Haste 6 rnds]  d20+15=35 d20+15=20 d6+11=17 d6+11=17
Thursday July 31st, 2003 5:17:51 PM

Aramis grabs the club as Sly hits the ground and attempts to put an end to the creature that fell him. [ac 35/20 for 17/17 dmg]
"Dylan! Tend Sly. remember those spears of theirs magically cause blood loss so don't wuss around and use a real spell"

Tratain AC 31 [Shield of Faith; 20% Displaced;True Seeing; Haste] Bleeding 3 per round  4d8(4+3+4+4)+9=24 d20+11=12 d20+6=8
Thursday July 31st, 2003 7:52:24 PM

Seeing Sly fall Tratain defensivly casts Cure Critical Wounds on him,(Healed Sly for 24) and then continues his attack on the Statue while still defending his allies near him.

+5 AC to those near me.

Edge, AC 27  d20+16=21 d20+16=22 d6+5=6
Thursday July 31st, 2003 8:30:28 PM

Edge makes his way back to the room and attacks
statue d with a +4 light mace.

" I feel useless, but I can't just watch you guys fight. "

(hit ac 21. roll of 22 was accident. 6 points damage if it hit.)

Dylan: AC 29 : Barkskin  2d8(6+7)+10=23
Friday August 1st, 2003 5:21:20 AM

"The way I was instructed in healing all magical forms of healing could stop bleeding, however none of my spells see to do that at this moment. Perhaps because of teh location we are in." Dylan r eaches out and casts yet again from the wand, hitting Sly for 23 points of healing.

Lorth AC 43 (STONESKIN 72 HP) (Magic Vestment +3 AC) (Take under wing +5 AC) (Hasted +4 AC) (Bleeding 1 per round)  d20+16=28 d20+9=14 d20+16=28 d8+6=7 d8+6=11 d8+6=11
Friday August 1st, 2003 8:31:34 AM

"Thanks for the healing friends", Lorth says quickly as he starts his attack routine on the statue.
(Hit: 28/14/28 Damage: 7/11/11)

Ceira  2d8(3+8)+10=21
Friday August 1st, 2003 10:39:12 AM

A voice emanates out of thin air "Sly!!! Healing's becoming a full time job here!"

Ceira rushes over to Sly and also heals him with her wand for 21hp.

Devil Statue Combat Round Seven Aftermath. (DM Jim) 
Friday August 1st, 2003 12:55:55 PM

Sly goes down under the last furious assault of Devil Statue (d), but is not dead.

Aramis steps in and picks back up his club that Sly dropped and brings it in with a fury of his own.

Tratain makes his own set of hammer blows on the statue as well.

Adding injury to insult Edge charges in and slams into the statue with his own mace.

Ceira and Dylan both step forward to heal Sly, getting him back on his feet.

Devil Statue (d) crumbles under he combined assaults of the enraged group never to get up again.

The elves start walking in you direction. The fighter has picked up his comrade and is carrying his dead body. The leader is out in front of his remaining group with the cleric slightly beside him. The leader and cleric stop near the group, but the other fighter continues on under instructions. The leader smiles a little as he looks upon the group with admiration. "I am glad that we made it in time.
Is there anything that we can do for your group? We owe you much for if you had retreated surely we would have died." He bows to the group, low and long, in respect. The cleric inclines his head to the group and waits to see what they may ask or request.


Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 7 duplicate 10 minutes, Haste 6 rnds] 
Friday August 1st, 2003 3:28:07 PM

As teh elves approach Aramis looks in the last direction he heard Ceira's voice, "I believe they wish to speak to you." Aramis steps back a pace with wobbling legs and acknowlegdes the leader with a nod of his own. "Never gave it thought."

Edge, AC 27 
Friday August 1st, 2003 8:23:18 PM

"I'm just glad we're alive. "

Sly Foxx 
Saturday August 2nd, 2003 7:53:41 AM

"ohhhh! OHhhh! Where am I?" Sly tries to get up but fails. With the help of the group, it does not take long to get him back to full health. "Thank guys and of course Leader Ceira" Sly smiles at the group telling them "Next time we go adventuring, remind me to take a six foot lenth of chain for Golems." Now he make it all the way onto his feet.

Tratain; Bleeding 3 per round 
Saturday August 2nd, 2003 2:22:59 PM

Tratain Deactivates his boots of Speed and goes to speak with the Elves. He says "I don't think you really owe us anything, we would have been killed as well probably, or at least forced out of here if you had not shown up. You wouldn't happen to know of any way we could stop this blasted bleeding, our normal healing isn't doing the trick it seems. I think we would also like to know how is it that you all came to be in here, and any information you may have about what we can expect further on if we continue. These 4 golems were beyond us, if we can expect opponents stronger than these further in, it will just lead to our deaths for nothing, and while it galls me to have to retreat, we may have no choice."

Tratain also says to Apollo "Thank you for pulling me away from those Golems, I was not prepared for the Savegery of thier attack, I would say I would like to repay you in kind for the deed, but I honestly hope we don't encounter a situation where I would have the chance."

Appolo Hp:76 AC 27 
Sunday August 3rd, 2003 3:04:36 AM

Appolo nods at Tratain"Yes I would also like to aviod sua situation."He then turns to the elves"My friend is right until you arrived we were beaten and in retreat.I don't think it is possible for us to accomplish the mission.It may very well be beyond our capabilities to do so."

Lorth AC 34 (STONESKIN 72 HP) (Magic Vestment +3 AC) (Bleeding 1 per round) 
Monday August 4th, 2003 7:32:29 AM

Lorth sits down and rests. He uses lay on hands on himself for 1 point, testing to see if it will stop the bleeding.
(OOC: What level healing is my lay on hands ability? In short, would it stop the bleeding.)


Elves and Help for Those in Need. (DM Jim) 
Monday August 4th, 2003 12:43:38 PM

The elf captain smiles some at your words. "Then our timing was fortunate for us both." With a nod to the cleric that stayed behind he gestures to the group. The cleric steps forward and pulls a paste out of pouch at his side with a dagger. "This will stop the bleeding, but will do nothing to heal your wounds." With a glance to each of you he sighs. "I have access to two healing spells for you if you have need. I can also set up an area here that you could rest in without being bothered." He moves around applying the past to the wounds inflicted by the Devil Statues.

The captain comes back to the questions at hand. "I cannot really tell you what to expect as this place changes every time someone new comes in. Our start on the quest to save our princesses did not lead us to these Devil Statues but a couple of giants." He looks on with shock as you talk of turning around and leaving. "You would leave this place...just to save your own hides while you still have the numbers."

The cleric and captain look on at you for several minutes before coming to a decision. "We will offer what little help we can...these items we found and would like you to put to good use." They hold out some potions and a magical warhammer. "These items we offer freely...but on the condition that you agree to continue this quest."

[Lorth's lay on hands heals one hit point but did not stop the bleeding.]

[potions: csw potions-8, pouch with sealing paste, spider climb potion-4, warhammer+4]

Ceira 
Monday August 4th, 2003 12:45:19 PM

Ceira pats Sly on the back. "You're going to be okay now."

She utters a command word to deactivate her Improved Invisibility spell and walks forward to greet the elves. Ceira bows as best as a liontaur can manage. "What Tratain says is correct. Through our combined teamwork, we managed to survive this incident so you need not owe us anything." She looks at their slain comrade. "I am sorry about your friend. How deadly are his wounds? Is there anything we can do with our wands of Cure Moderate Wounds?"

"From where do you hail? Your sudden appearance was a bit of a surprise to us... a welcome surprise none-the-less. We have been given a quest from an elf known as Ambassador... ummm...Ambassador..." Ceira pauses for a few moments to recollect the name. "Erion! Yes, Ambassador Erion. He showed us disturbing images of your elven princesses chained as prisoners of the evil Lord of Disease. Are you aware of the dire situation at hand? Especially of the new magical wasting disease that now plagues your people? We are here to help so any information you can provide would be welcome. If you feel inclined, your aid in combat would also be welcomed."

Ceira  d20+4=17
Monday August 4th, 2003 12:57:46 PM

[OOC: Whoa... bad timing. My previous post was supposed be minutes before Jim's next post. It was sent while I was writing mine. :( Here's the follow-up...]

"Hold on now." Ceira motions to the elven leader, "That was just an audible strategy to relay to the statues to perhaps deter them from chasing us while we regrouped in the adjacent room." She turns back towards her comrades and gives a wink. [OOC: Bluff=17]

"Danger or not, we still intend to finish this quest. So you need not relinquish items necessary for your own survival. However, if you can truly part with these, then we thank you immensely."

Tratain  2d8(8+8)+3=19 d4+1=3 d4+1=5
Monday August 4th, 2003 1:16:17 PM

Tratain Says to the Elves "I did not say that we plan to stop here, it's just that we may be forced to stop. I for one plan to continue onwards until We have rescued the Princeses or until we run into something so tough we can not win past. Until you came up from the hole that place was here in this room, but we are past it now and hopefully there will not be a concentration of our enemies as powerful as these statues were."

"How are you able to create a place for us to rest in peace? Now that the bleeding has stopped I am ready to continue onward again, if everyone else is we should head down to the next floor. Also if it is something you can give us it would be better so that we are not forced to relinquish ground we have won from the Devil's in order to come back to this room to rest."

Tratain then Heals himself with the Wand and some of his Minor spells and then casts Bull's Strength and Endurence Upon himself. (+3 Str, +5 Con)

"Shall we continue on now? Or do we need to rest? I for one am ready to press forward, what about the rest of you?"

Lorth AC 34 (STONESKIN 72 HP) (Magic Vestment +3 AC) 
Monday August 4th, 2003 2:20:03 PM

"Thanks for you timely help friends. I am ready to go on."

Aramis AC 18 [Cat's Grace +5 Dex, Endurance +3 Con, Potion +2 Cha, Stoneskin 80HP, Bull Str +5, Shield +7 AC, Mirror Image 7 duplicate 10 minutes, Haste 8 rnds] 
Monday August 4th, 2003 3:01:08 PM

While applying the paste to his two wounds, Aramis cocks his head to one side, "Leave this fun filled fantasy?" Then, gesturing his arms about him and turning in a small circle. "I can't imagine why any creature would wish to. I guess that would depend on who's life they found more value in."
To the others "Press on is fine, but I could use someone's healing talents here."


Edge 
Monday August 4th, 2003 3:55:30 PM

"Yes, Lets press on. Who wants to live forever? "

Sly Foxx 
Monday August 4th, 2003 8:37:19 PM

"Ahh! Yes let's press on," Sly chockles Then put am arm around Edge shoulders "He He I seem to have heard that phrase before, But I don't remember where."

Dylan: AC 29 : Barkskin  2d8(7+8)+5=20
Tuesday August 5th, 2003 9:01:31 AM

Dylan quietly listens to the elves then slides over to Aramis and zaps him with the cure moderate wand healing the young mage for 20 points of damage. "Leave? We rescue a princess first just like we agreed. Right? I dont think we were actually thinking about running."

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