loretta Saturday August 2nd, 2003 12:46:50 PM
ooh, i get the first post :D
Rose Saturday August 2nd, 2003 12:51:32 PM
You see a room, an ordinary family room, although the furniture does seem a bit small, with an embroidery sampler laying on a foot stool. Suddenly you hear a voice call out, "Rose, come practice your embroidery!"
You hear what sounds to be a young woman say "Yes mom" then a small halfling enters the room and picks the sampler up and starts sewing.
Zyane Saturday August 2nd, 2003 1:25:42 PM
The streets are nearly empty, the air is still,and in the distance there is a man walking as though he had a purpose.
rose Sunday August 3rd, 2003 1:17:08 PM
An hour quickly passes and the halfling girl puts away her embroridery. "is that enough mom? do you have anything else for me to do?"
"ok, you can do what you like for a few hours, but be back in time to help with dinner"
"yes mom" the girl runs out of the room and gathers up some items "i'm going to see dad at work"
CDM Jerry Sunday August 3rd, 2003 11:56:15 PM
Welcome to your new game board folks!
Vauhwyt Monday August 4th, 2003 12:53:51 AM
Having quit her magic-shop job as a clerk, Vauhwyt the Liotaur walks the underground streets of Dirt City. She admires the murals she has not seen in months. And she stops at shops as she looks for the adventuring possessions on her shopping list.
"I would very much like to see a familiar face," the liontaur thinks.
Vorelle Monday August 4th, 2003 9:40:35 AM
Vorelle is headed outside the walls for a little target practice. Her bow and quiver are on her back. The rest of her is mostly hidden in her voluminous cloak.
Her shoulders are hunched, her head down, her eyes fixed on the cobbles ahead of her. Nevertheless her movement is graceful as she steps lightly around obstacles and dodges passers-by.
Cade Monday August 4th, 2003 11:31:48 AM
Coming from Full Moon Market and some pleasant conversations with various shop owners, Cade pauses and silently regards the Tomb of Violet and Arturo.
With a look of thought and reflection upon his face, he heads for a local sewer entrance as to continue is wanderings in the City Below.
DM Jan Monday August 4th, 2003 3:01:13 PM
Welcome to the game everyone! We have a slight technical hitch (module and scene header edits) which I've asked Carl if he could fix for me, then I'll post.
Olyn Monday August 4th, 2003 3:49:40 PM
sitting in the Temple for better part of the morning, contemplating and doing his chores, Olyn looks forward to when he can go out and smell the food cooking in the market, hear the sounds of people hussling about, and watch the everyday goings on.
when the noon bell rings, he hurridly eats his meal then rushes out to the Marketplace. wandering around he marvels at the sight. everyday something new seems to suprise him and this day is not an exception for he sees, wandering around the marketplace, an unusual creature for these parts.
getting up his nerve, he walks up to this Liontaur and says: Good day. Fare thee well in the Marketplace today, friend?
<<Vauhwyt is who he is speaking to>>
Theodore Monday August 4th, 2003 4:53:20 PM
Theodore walks along the underground pathways of his home, his nose in a book, as usual. More intent on the information within such a splendid tome, the youth is unaware of where his feet are leading him, taking whichever path the flow of the tunnels lead him in.
Zayne Monday August 4th, 2003 5:42:37 PM
After a few hours of wandering the streets, Zayne realizes that he hasn't eaten today. Checking his pockets he sees that he does in fact have money left from his night carousing in yet another tavern.
He sees that he is near the halfling quater. He thinks to himself,"I think it's time to sit down and do some serious eating."
A Cry for Help
DM Jan Monday August 4th, 2003 8:21:35 PM
It is just another morning in Dirt City. Folk are beginning to go about their business. Shops have been open for about an hour.
At this particular point in time, all of you find yourselves below - walking along the Main Sewer corridor in either direction, but all roughly near the intersection of Main and the Dock Sewer corridor. Those of you who've already been outside will have a little damp clinging to your clothes, having walked through thick early morning fog that has drifted in from the sea. The faint sound of the dock fog horn can still be heard coming down through the air vents, if anyone listens closely enough.
Down the distant east end of the corridor, a dwarf can be seen refilling one of the lamps, and checking others, maintaining the overall slight yellowish, but fairly bright flicker that works for light down here.
All along Main, someone has painted an elaborate forest scene on the curved stone wall of the corridor. It's an amazing trompe d'oeil - with strange creatures peeping out from lush undergrowth, looking as though you could walk straight into it at first glance.
Beneath everyone's feet, below the stone, the muffled sound of rushing water can be heard. There is a slight smell of baked bread, wafting from the direction of the Halfling Quarter to the West, mingling with the ever present scent of sea salt.
Suddenly, there is a cry for help - coming from the Dock Sewer corridor. It's high pitched, human, and sounds desperate.
Theodore Monday August 4th, 2003 11:12:35 PM
Not much is able to distract Theodore from his studies, but the call from the Dock Sewer rouses his attention. The young man glances around to gain his bearings before snapping his book shut, hitching up his too big trousers, and jogging over to the tunnel entrance to see what is amiss.
Thorvald Skyhammer Monday August 4th, 2003 11:57:36 PM
Moving his lumbering frame, with a quickness that belies the big man's size, Thorvald runs toward the stranger's pleas for help. As he nears the source of the commotion, he slows and grasps the hilt of his greatsword, ready to launch into action as he surveys the scene.
Olyn Tuesday August 5th, 2003 1:20:05 AM
hearing the cry for help, and seeing others rushing in the same direction, Olyn mumbles a quick prayer under his breath as he races towards the scene.
Vauhwyt Tuesday August 5th, 2003 10:40:49 AM
Vauhwyt turns to speak with Olyn, but before she can open her mouth, the high-pitched cry rings through the Main.
She looks around and sees her friend, Vorelle! As the people nearby bolt toward the sound (including Olyn), the liontaur rushes over to the cloaked ranger, smiling. "Vorelle! I am so glad to see you! But come, let's run that way! It sounds like a girl is in trouble!" She reaches out to take her friend's hand, hoping to pull her along toward the sound of a woman in distress.
Vorelle Tuesday August 5th, 2003 10:54:28 AM
The sudden cry actually makes Vorelle raise her head and look around her. She hesitates briefly, poised on the balls of her feet, but Vauwyt's urging is unnecessary. She is already on her way. She spares a slight smile for her friend as they head toward the Dock Sewer corridor.
Zayne Tuesday August 5th, 2003 12:38:13 PM
Lost in thought, not paying attention to where he has been walking. He thinks he sees a familiar face, someone that he hasn't seen in years. That thought is pushed to the back of his mind,as he sprints in the direction of the shout. Hoping he can make it in time.
Cade d20=4 Tuesday August 5th, 2003 4:03:25 PM
Hearing the high pitched scream come from the direction of the Docks Sewer, Cade sets off behind the others who obviously are also heading to the source of the cry for help.
While on the run Cade attempts to take note of his surroundings, mainly who is running towards the scene and whom might be running away (Spot of 7=4+3), but with all the confusion and frantic pace of everyone in the area he doubts he will notice anyone in particular.
(Rolled a spot check as I was unsure if one was needed for noting people entering and leaving the area)
rose Tuesday August 5th, 2003 6:14:08 PM
Rose is walking down the corridor to see her dad when suddenly she hears the screams. She also notices several friends running to the scene. She runs as fast as she can, but she's a bit slow. "Vauhwyt, Vorelle wait up!"
DM Jan Wednesday August 6th, 2003 1:51:21 AM
The cry for help sets everyone running toward the Dock sewer corridor.
Theodore and Thorvald arrive at the scene first, closely followed by Olyn, Vauhwyt and Vorelle, and then Zayne, Cade and Rose.
They are greeted by the sight of a small human boy with a shock of white hair. He looks wet through and through, and his movements suggest he is injured.
'My brother!' he cries. 'Please help my brother! He'll drown!'
He points down the length of the Dock Sewer corridor.
Cade's observations reveal nothing particularly suspicious except for the boy. There's no one further down the tunnel. If someone was guilty of mischief - they're either hiding or gone.
Olyn d20+6=19 d20+7=9 d20+7=21 Wednesday August 6th, 2003 3:00:52 AM
hearing what the young lad is saying about his brother still in the water, Olyn, without missing a step, dives right in to the spot where the boy is pointing. eyes open, he searches with all his might to find the lads' brother in hopes he'll be there in time.
<he is praying frantically to Wardd at this time>
swim: 19 spot: 21 (rolled a 9, used my only hero point to reroll)
Vorelle d20+5=16 Wednesday August 6th, 2003 9:51:46 AM
Vorelle begins running down the corridor in the direction the lad is pointing. As she goes, she looks around for a rope or a pole or a plank--anything that might be extended out to a drowning boy to bring him to safety.
(OOC I never know with this kind of thing whether it's a Search or a Spot. Either way, it's a 16.)
Vauhwyt Wednesday August 6th, 2003 9:54:25 AM
Vauhwyt calls out, "Anyone here a healerr?" In her excitement, a trace of her liontaur accent -- rolling Rs -- can be heard in her speech.
She quickly digs out a long rope and ties one end around her waist. Then she holds out the other end.
"If anyone else is going into the water, hold on to this so we can pull you out."
If no one takes the rope, she throws it out accross the water toward the swimming Olyn.
[OOC: hee hee! Kathy and I posted at the same time -- with the same idea!]
Zayne d20=19 Wednesday August 6th, 2003 12:44:18 PM
I am going to try to calm the boy down and find out what happened.(diplomacy of 19)
Thorvald d20+7=22 d20+1=8 Wednesday August 6th, 2003 1:05:20 PM
Quickly grabbing the rope offered by Vauhwyt, Thorvlad loops it tightly around his left hand. Unsure of the water's depth, he leaps in feet first and begins to frantically search for the missing boy.
Swimming 22 Spot 8
rose d20+4=5 Wednesday August 6th, 2003 3:49:24 PM
rose finally arrives out of breath from running. seeing that the others are helping the boy in the water she goes over to the other boy, and checks to see if he's alright (heal check 5, nat 1)
rose Wednesday August 6th, 2003 3:50:12 PM
"are you alright? what happened" she asks as she checks the boy out.
Cade d20=8 Wednesday August 6th, 2003 4:19:42 PM
Seeing that others are dealing with the boy who yelled, Cade continues his run to the edge of the water that boy had pointed to.
He scans the water looking for the other boy, ready to yell out to the others who jumped in, where he can be found.
(Was unsure whether it was search or spot... if Search, 8+6 = 14... if Spot, 8+3 = 11)
Theodore Wednesday August 6th, 2003 5:23:53 PM
Theodore stops near the boy, huffing and puffing. Unknowingly, he places a hand on Zayne's shoulder to better steady himself. He quickly realizes what he's done and snatches back his hand with a mumbled apology. Theodore decides to stay with the first boy and ask him what has occured, as the more athletic persons have already passed him in their effort to find the drowning victim.
DM Jan Thursday August 7th, 2003 2:29:25 AM
Olyn, Vorelle, Vauhwyt, Cade and Thorvald rush off to rescue the boy's brother. It's a sprint down the Dock Sewer corridor to the main holding tank. Here the sewer water can be seen flowing about 30ft below from an open section on the corridor above it.
Olyn hits the water hard, closely followed by Thorvald who's hanging on to the rope. Vauhwyt and Vorelle stay up top with the rope, ready to pull up when necessary. Olyn can make something out - a shock of white hair and a tangle of rope, about a foot above the water on one side of the tank, stuck on what looks like a narrow metal ladder. Cade sees it, too - and also notes that the water level markings on the side of the tank seem variable, like it rises and falls.
Back at the beginning of the Dock Sewer entrance, Zayne tries his best to calm the boy down, gradually getting him to slow his breathing, while Theodore waits to ask him some questions. Rose will note some nasty rope burns on the boys arms, and that his skin is very cold.
Cade d20+3=13 d20+3=14 Thursday August 7th, 2003 5:52:44 AM
"There!" yells Cade, pointing to what appears to be the boy, "He seems to be stuck in some rope on that ladder over there!"
Cade wonders where that ladder leads to, and if it would be quicker to try and head around and come down it if possible instead of swimming over to it. (Knowledge - local = 13)
Thinking of it in case the others haven't noticed it he yells, "Be careful, the water level in here seems to change, perhaps due to the tide or the waves at the outlet".
Cade also tries to think of why the water level in here changes and when it will rise again above the boy's position. (Knowledge - local = 14)
Theodore Thursday August 7th, 2003 8:51:20 AM
Seeing that Zayne has succeeded in calming the boy down, Theodore tries to take his attention off of the situation with a few questions.
"My friends will get your brother, so don't worry about that. You can help him now by letting us know what happened. Okay?" Theodore checks with the boy to make sure he's listening.
"My name's Theodore, but you can call me Theo for short. What's your name? Do you live around here? Now, tell us what happened."
Olyn d8+1=4 Thursday August 7th, 2003 9:57:00 AM
swimming as fast as he can, saying to himself: Wardd, grant me speed and luck to save this boy.
going to where the rope and tuff of white hair is, Olyn frantically searches for the boy, knowing that if he is in the water much longer, the coldness of the water can kill the child as fast as being under it.
*IF Olyn finds the boy, and he is alive, he will hold the child close to him, sharing body warmth while climbing up the ladder. *IF Olyn finds the boy alive, but in dire need of healing, he will cast a Cure Light Wounds on him before attempting to move him. (4 points)
Vorelle Thursday August 7th, 2003 10:28:13 AM
Liontaurs are stronger than humans, so Vorelle will let Vauhwyt deal with the big guy on the end of the rope. Instead, she runs to the ladder and begins climbing down. If she reaches the boy, her goal will be to disentangle him from the rope while keeping his head above water.
Thorvald Thursday August 7th, 2003 11:16:11 AM
Thorvald moves into a position to support Olyn and the boy. He will try to help the others free the boy from the ladder, and if successful, will remove the rope from his left hand and wrap and tie it around Olyn, as he holds the child close to him. He then yells for Vauhwyt to pull Olyn and the boy back to the ledge while holdng onto the rope himself and trying to help keep Olyn and the boy's heads above water as they're pulled back to safety.
Zayne Thursday August 7th, 2003 12:13:17 PM
Now that the boy is calming down, I offer the boy my waterskin and say "Take a drink of this." As I start to take off my cloak so I can have something to dry the other boy off with.
Vauhwyt d20+2=14 Thursday August 7th, 2003 7:06:56 PM
Holding the rope firmly, Vauhwyt stands ready, and when those in the water are set, she pulls them in.
"I'm big enough to be a good anchorr," she says, with a trace of accent, "but my arms are not those of an ogrre. So if anyone wants to help pull, please feel free!"
Indeed, her arms are those of a human woman, though perhaps of one who uses her hands in her work.
[OOC: Str check 14]
rose Thursday August 7th, 2003 7:12:18 PM
rose quickly pulls out a flask of hot tea, "here take a sip of this tea, and then tell us what happened. where are your parents?"
DM Jan Friday August 8th, 2003 12:08:07 AM
Cade points out the boy to the others, as Olyn reaches him below. With Thorvald's support, it's easy for Olyn to un-entangle the boy - who's very still, and as cold as ice. The Cure Light seems to knock him into life, and he starts to cry and shiver violently.
A combined effort from Olyn and Thorvald from below, and Vorelle and Vauhwyt from alongside and above, means the boy is brought back up to corridor level.
Cade's local knowledge will tell him that the water level in holding tanks can rise as much as 15ft above normal levels, depending on time of day, the weather, etc.
Olyn, Vorelle and Thorvald will have noted that the rope had the boy tied securely, but that a loop had caught on the ladder. Lucky. There was something about the knots in the rope too - they were tied in a particular way, like sailors knots, very tidy, very secure.
As for his brother, the one who raised the alarm, he blinks at Theodore and then grabs the water skin offered by Zayne. "My name is Bil - Billy," he squeaks, answering Theo's questions. "It wasn't our fault, we didn't do anything! We were listening, and -"
He suddenly goes quiet, and fear flashes across his eyes as he looks at Zayne, Theodore and Rose in turn - as if what he has to say next may get him into further trouble. "Is Timmi alright? Is he okay?" he sniffles. "Dad will go crazy."
The only other thing they can get out of him, is that he lives in the House of Keys area, and his father is called Jeraldh. Clutching at Zayne's cloak and sipping Rose's tea, he looks frightened out of his wits.
Cade Friday August 8th, 2003 6:18:45 AM
As he is not skilled in any form of healing the recently rescued boy (Timmi), Cade decides it best to give those who have such talents room to work and heads back up the sewer towards the other boy.
Approaching the others (who are with Billy), he says in a comforting tone to the boy, "You're brother will be ok, he's just a bit cold right now." To the others in the area he says, "What have we found out about what happened?"
Olyn d8+1=9 Friday August 8th, 2003 9:00:54 AM
climbing up out of the tank, Olyn goes over to Timmi and spontaneously casts another Cure Light Wounds on him. (9 hit points)
then, looking at those who helped, recognizing one, he asks as he pulls Timmi in close, to share body warmth: blankets, get me blankets for the boy. and someone call for the local investigator and also, someone pull up that rope. the lad wasnt tied there by his brother.
Vorelle Friday August 8th, 2003 9:53:22 AM
Vorelle goes after the rope--no way is she volunteering to go talk to strangers. This time, however, she takes the time to set her longbow carefully on the ground so that the bowstring doesn't get wet (or any wetter than it is). Then she climbs down the ladder again and retrives the rope. She will try to get it with as many of the knots intact as possible. If necessary, she will simply cut the rope free with her handaxe.
Thorvald Friday August 8th, 2003 10:36:39 AM
"Perhaps we should get the boys back home, where they can be properly cared for." Thorvald suggests. "I'm sure their parents will be worried and we can summon the local investigator there, in more comfortable surroundings."
Zayne d20=18 Friday August 8th, 2003 11:26:00 AM
I ask Billy "Who or what were you listening to? Was it the people that did this to your brother?" (18 on diplomacy)
Theodore Friday August 8th, 2003 2:06:08 PM
"Hmmm..." Theodore's eyes get a far away look to them as his brain starts to churn.
Slowly, he begins to speak, "What if...these boys witnessed a smuggling operation?" Now he starts to pick up speed. "Of course, the criminals caught them in the act and decided that they couldn't leave anyone to rat on them. They tie the boys up, this one escapes and begins to yell for help because he can't get his brother free."
Theodore stops for a moment to take a deep breath. Then he shakes his head in disbelief. "I can't believe it. I thought we had put all this mischief behind us. When will we learn?" He clenches his fist with a dramatic glance towards the sewer ceiling. Unfortunately for him, the ceiling remains silent. If it knows something, it's not talking.
Vauhwyt Friday August 8th, 2003 2:44:16 PM
The liontaur loops up her rope and just listens as others talk with the boys. She tries to keep alert for trouble sneaking up from other directions.
She feels a little nervous around the youngsters -- she is more used to threatening strangers than reassuring them. Her tail sweeps the floor nervously as she listens.
rose Friday August 8th, 2003 5:55:48 PM
rose takes the tea and gives some to timmy. "we had better take them to my house, it's alot closer and they're wet and cold. We can send for their parents from there. Someone needs to go for the guards, why don't you ask for my uncle Vicbin I know he's honest."
OOC: Carl: Adventurer's Repose Sunday August 10th, 2003 8:47:49 AM
I'm still in need of Adventurer's Repose entries for Vauhwyt, Theodore, Thorvald and Olyn. Please mail me these ASAP to carl_white at zen.co.uk.
If you need any guidance on how to complete these details, please take a look at the online character creation guidelines in the Constabulary Castle (http://www.woldiangames.com/constabulary/character_creation.htm
Thanks
DM Jan Monday August 11th, 2003 12:53:56 AM
Cade rejoins the others, followed shortly by the rest of the party with the rescued Timmi, and while Vauhwyt keeps watch, the others decide what to do about the situation.
Both boys look remarkably alike - twins perhaps, and Timmi is looking a whole lot better, apart from being a bit tearful.
Zayne gets a shaken head from Billy in answer to his first question, but a solemn nod to the second. Theodore's conjecture about a smuggling op however brings out the following - Timmi - 'No it was about killing som -!' Billy - 'SHHHH!!'
As for what to do - Should an 'investigator' be called? Should the boys be returned to their home, or the halfling quarter?
Observations that may affect the decision -
- the boys are frightened, and out of their own turf. It seems unlikely they'll say much more until they feel safe, and safe probably means Jeraldh and the House of Keys neighbourhood.
- Vauhwyt will notice more traffic in the corridor now - folk going about their business, but hesitating as they walk past - curious - some of them VERY curious and looking at the entire party with suspicion.
- local knowledge - This is Dirt City - who can be trusted? The dwarves in the House of Knives tried to keep 'some' kind of order in areas common to everyone, but most of the 'law' was handled by the various Houses, depending on who controlled the local territory. Right now - the party is on House of Cloak territory. Did one of them do this? The rope Vorelle has retrieved contains a bowline and a splicing knot commonly found in the dock area above, but could also have been tied up by others, particularly if they had a long heritage of riding the waves, and that could mean the House of Teeth.
One thing seemed obvious - a dark deed had been done to these boys, by someone who was not afraid to kill children in order to keep a secret. It had been done underground - where everyone was supposed to be safe. Even the newcomers knew that underground was a place of safety. Or was it?
Now what?
Olyn Monday August 11th, 2003 7:45:52 AM
let us take the children to the temple where they can get a change out of the wet clothes and some warm food in their bellies. we can send for their parents there.
i would rather have them someplace where i know they can be safe, than try to take em home and get jumped by whomever did this to these 2.
Thorvald Monday August 11th, 2003 8:13:57 AM
"We need to move toward the House of Keys neighborhood, now," Thorvald growls. "I feel like we're on display here and I am developing a strong urge to quell the curiosity of these strangers passing by....a good head butt to the nose of these staring idiots is starting to seem like a good idea," he mutters as he quickly gazes at each member of the group and waits for either an objection or someone to start leading down the corridor.
Cade d20+6=18 Monday August 11th, 2003 9:41:09 AM
In a slightly hushed tone Cade says, "I would recommend taking them home, then to the temple as I do not think it wise to involve the temple if we do not know what is going on."
Kneeling down besides the boys, Cade pats Billy cheerfully on the shoulder and says in a reassuring tone to them, "Do not worry boys, everything will be just fine and you should be home soon." (Bluff check of 18)
"Temple or their home distict, whichever the choise, can be decided along the way, as they are both in the same vicinity." Cade says as he begins walking towards to that area of Dirt City Below. Along the way Cade offers Billy his left hand, to hold his hand during the walk through the sewers.
(I used Bluff as it's telling the boys something that may be a lie, the safe part, and I'm figuring it is something that they want to believe)
Vorelle Monday August 11th, 2003 10:48:20 AM
Vorelle returns to the group with the soggy rope. Being careful not to splash or drip on anybody, she sets the rope down on the ground next to Olyn, the one who asked for it. She retreats a few paces, retrieves her bow, and begins wrigning out the hem of her cloak where she stands. Little streams of water splat softly to the pavement.
She listens intently to the discussion about what to do next, but says nothing. If the group begins to move, she will follow.
Zayne Monday August 11th, 2003 12:22:32 PM
"Now that brings several questions to my mind. 1 who's to say that these ruffians haven't already bribded the city watch? 2 If they will ruthlessly try to murder two children,what wont they do? 3 do they know where the children live, and if they are they going to try and silence the whole family? 4 by getting invloved what house's toes are we stepping on? Each question being marked off on a finger.
"I have a couple ideas, we could attempt to hunt these villians down like the dogs they are.Or we could nose around to see if we can find some clues or hints as to who's responsible."
Vauhwyt Monday August 11th, 2003 12:57:22 PM
The liontaur listens to Olyn, Thorvald, Cade, and Zayne talk about where to take the boys.
She tries not to let her dislike of the boys show. Vauhwyt has never much liked kids, and avoids them whenever she can. These ones seem discourteous and somewhat troublesome. Not even so much as a thank you for saving their miserable lives. No "sir" or "ma'am" either.
Vauhwyt shrugs, looks at Vorelle, and rolls her eyes. Then she steps up and says to the group, "We're making a bloody scene herre. Let's get these two back on their home turf before any curious Cloaks start asking questions. Put them in the middle of the group and surround them as we go -- that way we can keep them from the wrong eyes and make sure they don't run away."
As they walk toward Key ground, Vauhwyt keeps her eyes open -- looking out for trouble, looking in to make sure the boys are still there.
Theodore Monday August 11th, 2003 2:20:52 PM
Theodore squats next to Timmi and Billy. "Don't you boys worry a bit. We'll have you home in no time. Do you like magic?"
Suddenly, a green ball of light appears in the palm of Theodore's hand (prestidigation). The green ball moves slowly in between the two boys. If one tries to snatch at it, it darts away and again begins its slow orbit in a playful attempt to cheer up the children.
"You see, I'm a powerful wizard and no one can harm you now. My friends and I will protect you." The green ball winks out as he lays a comforting hand on Timmi's shoulder and pulls forth a piece of cured leather with the other hand. With a few muttered words, Timmi is much better protected (mage armor on Timmi).
After his little display, Theodore straigtens. "Let's take them home. I'll stay in the center with them." He blushes slightly. "I can't really fight," he whispers so the boys won't overhear. "So, I'll walk with them and try to make them feel better."
If the group agrees to form a circle around himself and the boys, Theodore will walk in the center and talk with the boys about their home and other chit-chat, steering clear of the latest situation.
rose Monday August 11th, 2003 5:23:05 PM
"my brother wouldnt be bribed!" rose says as she glares at Zayne "ok, lets take you home." as the boys stand she looks at them "hey, you guys are already bigger than me" she says smiling "you're going to grow up to be big and tall"
rose Monday August 11th, 2003 10:22:59 PM
edit brother to uncle (i really need to look at bio when posting) :D
DM Jan Tuesday August 12th, 2003 1:40:13 AM
The group sets off to escort the boys in the direction of home - West along Main, then North and North East, up the Garotte Sewer corridor toward the Temple of Wardd and the House of Keys district that lies beyond.
Five humans, the more slender form of a half elf, a tiny halfling, and a large, elegant liontaur - their connection? Right now it was to escort two small rambunctious human boys back home and keep them safe on the journey. But what lay ahead? Perhaps the puzzle of why the boys had been attacked would keep them together a little longer, and perhaps they had already been placed together in the eyes of passers by - eyes that might have been friendly, indifferent, or sinister and planning harm. You never really knew where you stood in Dirt City. There was a surprise at every turn, and not always unpleasant.
Pushing through the Half Crescent Market, Olyn might be wise to worry about walking into strange territory. Folk seemed to be going about their business, but the liontaur was certainly bringing attention. One glance at Thorvald (and the liontaur for that matter) though, kept most folks at bay - no messing with either of those two.
Theodore, Rose and Cade succeed in making the boys settle down. Billy starts giving directions, although all three will note the boys tense up when the occasional half orc strolls past.
Zayne comes forth with more food for thought as the group travel along the corridors. Vorelle - her cloak drying nicely, will notice that each corridor has its own designs on the walls. It's getting quite busy now, and she's having to use her elbows to forge a way through every now and then.
Then - at the far end of the Market, a tall human male can be seen. His hair is long, a sweep of startling, brilliant white. His eyes are pink- tinged, and he stops right in front of the group, a worn, leaf green, embroidered velvet cloak sweeps the floor around his feet.
"Those are my boys," he says, his eyes and voice at odds with one another - relief in the former, a challenge in the latter. "Would you mind telling me what's going on?"
Olyn Tuesday August 12th, 2003 10:47:33 AM
immediately turning to see the expression on the 2 lads face to assure that this man speaks the truth.
if so, Olyn steps forward, talking in a low tone so as not to arouse curiosity from others: your sons were attacked by who knows but them, and we are escorting them home in the hopes that secure surroundings might facilitate some answers.
if he isnt. Olyn steps in front of the 2 boys, positioning himself between the man and the lads.
Theodore Tuesday August 12th, 2003 12:34:47 PM
Theodore stops with the rest of the group and looks the man up and down. Prefering to let the others speak, he chews on his lip in thought.
Zayne Tuesday August 12th, 2003 1:19:59 PM
if the boys recognize the man as thier father Zayne will say "This is a conversation that I think we should have somewhere away from prying eyes and ears."
if not.Standing next to Olyn "We are just passing through and now if you would be so kind as to move out of the way so we can get going."
Vorelle d20+5=23 Tuesday August 12th, 2003 3:13:10 PM
Vorelle will let the talkers in the party deal with the odd-looking man. Instead, she takes a step back from the party to give her a clearer field of vision and keeps a wary eye out for trouble.
(Spot 23)
Vauhwyt d20+1=19 d20+7=13 d20+11=30 Tuesday August 12th, 2003 3:37:26 PM
Vauhwyt takes care to try to shield the boys from the eyes of passers-by. She tries to stand between the boys and onlookers (Hide check 19 with a -4 size penalty, although in this case I think the penalty should be a bonus!). She looks in other directions and tries to mislead onlookers (Bluff check 13). And if anyone does seem too interested, she gives them a calculated, hard stare and bares her claws (Intimidate check 30 with the standard size bonus, woo hoo).
Rose d20+6=23 d6+3=7 Tuesday August 12th, 2003 5:15:31 PM
Rose keeps her eyes on the man and gets ready to protect the boys if he should not be their father.
If he isnt their father and if he threatens the boys in any way she will throw her dagger.
attack: 23 damage: 7
Cade d20+3=10 d20+2=18 Tuesday August 12th, 2003 5:49:55 PM
Cades stays where he his and watches the man, whom he believes to be the boys' father, the boys, and the others in the area. (Spot of 10)
If he sees anyone lingering to watch the scene, he tries to get a sense of why they are interested, be it common curiosity or other. (Sense Motive of 18)
Thorvald d20=10 Tuesday August 12th, 2003 11:16:50 PM
Thorvald crosses his massive arms and begins to glare at the man. (Intimidate 10+4+1=15) He also notices the the presence of half ors passing by and the boys reaction as well. This brings a low gutteral growl from him. "Half breed or pure blood they're all the same. The only good orc's a dead one," he snarls.
DM Jan Wednesday August 13th, 2003 12:27:10 AM
The boy's reaction - hung heads, glancing at one another guiltily, knowing they're potentially in big trouble - coupled with the physical similarities - same white hair, pale eyes and angular jawline, leave little doubt to the question as to whether they are related to this man.
The albino looks sharply toward Olyn when told his sons were attacked, and nods absolutely at Zayne's suggestion. Billy and Timmi hunker down behind Rose. Theodore's impression as he looks at the man, is that he is pleased to see his children, although he's not being particularly demonstrative about it.
Vauhwyt has no problem sheilding the boys from prying eyes on her side of the group. Folk seem more interested in her anyway - some quite appreciatively - until the claws come out of course, for there aren't too many liontaurs in Dirt City. This makes Vorelle's and Cade's job a whole lot easier, for anyone wishing to get a look-see at whats going on, would have to make some obvious moves. As it happens, apart from a few cursory glances. Folk seem to just go about their business.
The man stares back at Thorvald for a moment and raises an eyebrow. If intimidated, he hides it well. He then addresses the group. "Please, I would be very grateful if you would come with me to my home. I would like to know what happened, and also to thank you all for rescuing my boys from trouble. "My name is Jeraldh. I am a Staff member of the House of Keys. You will have safe passage here." He gives everyone a gracious bow, and seems genuine.
On the pathway past the Temple of Wardd and on into the House of Key's sector, he asks everyone - "So - what brings you all to Dirt City? Or do some of you call this home?"
A passing half orc hears Thorvald's remark and grins openly at him. It's a challenge , insolent, and one he knows the barbarian can't follow up. Not here anyway. The creature fades into the crowd, and again the boys tense up until he's gone.
Olyn Wednesday August 13th, 2003 12:52:15 AM
yes, Lord Jeraldh, I do call Dirt City my home. my name is Olyn and I am a Cleric of Wardd. and we graciously accept your offer of hospitality and security. for the sake of the children mind you.
when passing the Temple to Wardd, Olyn subconsciously rubs his right forearm through his tunic sleeve and smiles. and when he recognises one of the other clerics, he nods a hello and keeps walking with the group.
Olyn does keep listening to everything being said but keeps an eye on the children, even when in the safety of their home.
Theodore Wednesday August 13th, 2003 8:48:20 AM
Theodore smiles at the father of the boys, obviously relieved to be in safe territory. Staying near the boys, he follows along with the rest of the group.
"I live here, as well. I'm apprenticed to the famous wizard Geoffrey. Perhaps you've heard of him?"
Zayne Wednesday August 13th, 2003 12:00:23 PM
"I also call this home" simply stated.
As we walk I make note of the boys behavoir and begin to tug on my nose lost in thought,mumbling to myself.
Cade Wednesday August 13th, 2003 3:59:51 PM
While walking with the party Cade says to Jeraldh, "I thank you for your hospitality. My name is Cade and I've called Dirt City my home for as long as I can remember."
Vorelle d20+5=25 Wednesday August 13th, 2003 4:11:00 PM
Leaving the smalltalk to the others, Vorelle continues to watch out for trouble. (Spot check 25--natural 20). She remains as unobtrusive as possible and hopes nobody notices that she has not answered Jeraldh's question.
rose d20+5=9 Wednesday August 13th, 2003 4:26:24 PM
"oh I live here." she says as she keeps an eye out for trouble.
spot: 9
Vauhwyt Wednesday August 13th, 2003 7:20:19 PM
The seven-foot tall liontaur bows at the waist. "My name is Vauhwyt." When she says it, it sounds like "vow-wet."
She contrinues, "I'm not a native, but I've lived in Dirt City beforre. It is as much of a home as I have." The trace of a liontaur accent can be heard in her soprano voice.
She is dressed in studded leather armor that must have been custom made to cover as much of her as it does. She carries several bags as well -- which on a horse you might call saddlebags. Nonetheless, she seems light on her feet and has no obvious weapons -- other than those nature gave her, anyway.
She runs a hand through her auburn hair. It covers one ear, and in the exposed ear she wears a faintly glowing earing that looks like a tiny set of scales. As she bows, you might notice that the tuft of hair on the end of her tail (now standing straight up) is also auburn.
Thorvald d20=12 Wednesday August 13th, 2003 11:25:16 PM
Thorvald walks on quietly following the others. Small talk usually serves no purpose except to act as a distraction. He watches carefully for anything that might seem out of place or perhaps that fits in too well, especially people who may be watching just a little bit too intently. (other than just your curious bystander) Sopt=13
DM Jan Thursday August 14th, 2003 1:40:24 AM
The albino smiles and nods as those who wish to speak - speak, and not minding if others wish to keep silent. He looks puzzled at the mention of Geoffrey the wizard, but doesn't let on if he knows him or not. It's still pretty busy out on the 'streets' and in the hustle and bustle, some big cloaked fellow with a limp, his face hidden, brushes roughly past Vorelle in a hurry. Jeraldh leads the group into the depths of the House of Keys district, until he turns off a major corridor near the Keys Tower and raps hard on an oval door in an alcove. It is answered by a young human woman with dark hair, who exclaims "Oh - thank Wardd!" as soon as her eyes rest on the boys.
The dwelling beyond the door is low ceilinged, but spreads back quite a ways. In Dirt City terms - it's huge, meaning that Jeraldh must be fairly wealthy. Eclectic pieces of furniture hug the walls, well crafted but mis-matched, no doubt 'appropriated' from passing caravans up top.
The boys want to go with Lena, but a stern look for their father makes them stay, and while the woman goes to fetch refreshments for everyone, Jeraldh takes time to examine the boys, noting the rope burns still adorning Billy's arms. He gives a sigh and returns his attention to the group, beckoning them to sit down. "I'm a widower of two years," he explains. "I do my best, but keeping an eye on two boys AND the inner politics of Dirt City is difficult at best. Consequently my two sons always seem to be getting into trouble. We all miss their mother, Wardd bless her. Lena does her best of course, but its not quite the same, is it."
At that point, the woman returns with a large tray full of a local brew of iced tea, and plates piled high with small but tasty looking fruit pies, which she offers around.
With a nod from Jeraldh, she leaves, closing the door behind her. "Boys," the albino says sternly. "Thank these people for bringing you home." Billy and Timmi say 'thank you' all cowed and shy. "Please," their father says to the group. "What happened? Were they stealing? Not from you good people I hope?"
rose Thursday August 14th, 2003 4:12:34 AM
"No sir, somebody tried to kill them. We found them in the sewer. Bill had escaped, Timmi was tied up within reach of the tide. Apparently they had over heard something and were caught. To think that someone would try to kill children and Underground to!!"
Rose is obviously upset at the thought of the boys being killed.
Olyn Thursday August 14th, 2003 11:09:12 AM
giving Rose a look for blurting out what she said, Olyn turns to Jeraldh saying:
most of us were in the Marketplace when we heard Billy's scream. when we showed up we heard that his brother was still in the tank, and it was rising with water so I jumped in and some others moved around the tank to assist. with all help we found that Timmi was tied to the ladder by a rope <motions that the rope be given to Jeraldh> . we extracated him from the bonds, removed him from the tank where upon we found his breathing all but gone. with help from Wardd I was able to revive him and, after a few minutes of blanket wrapping and questions, we decided to escort the lads here before any investigators were summoned and before questions were asked. most of the people sitting here I do not know, but let me take this time to thank each and every one of you for coming to the aid of these children. with a supposed peace in the city happening, it is good to see that some take it seriously and are striving for the same goal.
Zayne Thursday August 14th, 2003 1:19:08 PM
Taking a fruit pie and nodding his thanks to Lena. Walks over to where Olyn and Jeraldh are and listens intently to what being discussed and absently tugs at his long nose as he works out an idea he has been thinking about.
Vorelle Thursday August 14th, 2003 1:49:22 PM
Once inside and in relative safety, Vorelle again lowers her head and drops her gaze to the floor. She stands near a wall, doing her best to blend in with the furniture.
(OOC back in the tunnel Vorelle put the rope on the ground next to Olyn. If Olyn didn't pick it up, there's a chance that we no longer have it with us.)
Theodore Thursday August 14th, 2003 4:41:45 PM
Theodore happily takes a couple of pies and a glass of ice tea offered by Lena. Not having much room to talk around the food in his mouth, he doesn't. But he listens with obvious interest, smiling at the boys every once in a while.
DM Jan Friday August 15th, 2003 1:09:53 AM
As Rose and Olyn offer explanations, everyone else listening closely, the boys seem to want to interject, but a glare from Jeraldh keeps them silent.
Their father's frown grows deeper as he hears what his boys have had to go through.
"Alright you two - talk," he says eventually, and the boys seem to fall over themselves to tell their tale.
It wasn't their fault. They had been over in the Cloaks sector, playing in the tunnels. They had unknowingly crept up on two men - one of them a half orc, the other human, and heard a name mentioned - Sarla - and being paid for her death. Thats when Timmi sneezed, and they got caught, although to hear Timmi tell it, it was Billy that sneezed, but it wasn't his fault. The half orc hit them, and the next thing they knew, they were hanging precariously in the Dock Sewer holding tank, about to drown. Billy had managed to wriggle free, but didn't have the strength to help his brother, and so he ran for help. Apparently, the half orc had a limp, and 'breathed funny'. They didn't know anything else. The other man had been heavily cloaked. After spilling the beans, they blink at the party like owls.
At the mention of Sarla, Jeraldh seems to turn as white as his hair.
**Local knowledge - the name Sarla rings a bell, and a formidable one at that. She's the daughter of the Alpha of the House of Wolves. The Wolves of course being the one House NEVER to be messed with, if you had any sense. Rumour had it - she was about to marry a member of the Teeth, and for anyone who had a sense of history, that was a poignant union indeed.
What now?
Theodore Friday August 15th, 2003 10:50:29 AM
Theodore's brows furrow slightly at the mention of Sarla. "You don't think it could be Sarla, of the House of Wolves?"
The look on Jeraldh's face answered his question, well enough. Theodore swallowed his pie and looked towards the others of his group. "That's very bad. If she is murdered, there might very well be another war in Dirt City. We should inform the Guard right away, and let the House of Wolves know that Sarla is in danger."
Zayne Friday August 15th, 2003 4:35:39 PM
"Hmmmm....yes we should, but we should also see if we can find this limping half-orc. There are a couple of things we can do. 1 we can go to the guard now with the boys'story.2 we can try and catch the orc ouselves and interrogate him about the specifics of this plot.3 we can try to warn Sarla." Zayne looks around the room to see everyone's reactions then smiles at the boys,and looks to Olyn with a look of self satisfaction on his face.
Vauhwyt Friday August 15th, 2003 5:21:44 PM
The liontaur, speaking up after listening for a while, smiles at Zayne. "This fellow has a point, and not just the one sticking out of his face!"
"But how can we go to the Wolves and say, 'An asthmatic half-orc has it in for Sarla, two kids said so!' They would laugh at us -- if we were lucky!"
"Yet if disaster befell, the Wolves would have our hides if they found out we did nothing!"
"So why don't we try the second course -- finding this half-orc? I know some of us here have the skills we need to track prey."
"Remember, the Wolves could hold us all to blame, so we better work togetherr. Like I said, I'm Vauhwyt. I've worked as a freelance enforcer aboveground, and I know a little about magic items. I'm okay in a fight, and if we catch this half-orc, I think I can get him to spill the beans."
"Why not tell us who each of you all are, and what you can do to help?"
[edited by Cayzle on 8/16 to change "Teeth" to "Wolves." My bad.]
rose Friday August 15th, 2003 6:05:21 PM
"My name's Rosalynn Gladstone. I have various skills and a large family. I think we should tell the guards, preferrably my uncle Vicbin. He should be able to warn Sarla and her family. I'm not sure if any of my other relatives would know who would want her dead, but there are several clerics, magic users, and others among them they may or may not be able to help us find out what's going on.
(dm, gets to decide the rank of my relatives and what they may or may not know.)
Thorvald Friday August 15th, 2003 8:42:05 PM
"No need to track orcs, You can usually smell them from about two miles off!" Thorvald growls. "But that does seem to be the best course. Let's find thid half-orc fellow and TALK to him." Thorvald smiles significantly at his last statement. No one really recalls seeing the big man smile before and the sentiment doesn't really seem to attach itself to any sort of common emotion. This is something entirely different.
Cayzle OOC with Great Info Saturday August 16th, 2003 9:20:08 AM
Friends, please do check out the full descriptions of the Houses of Dirt City. And many kudos to Carla, who put it all together!
Vorelle Sunday August 17th, 2003 2:59:03 AM
Vorelle keeps her head down. She seems to be listening intently, but it's difficult to tell what might be going on in her head.
Olyn Sunday August 17th, 2003 3:37:36 PM
turns to Jeraldh saying: it was your children who were attacked, would you like to handle this?
Cade Sunday August 17th, 2003 10:25:19 PM
After thinking for a few moments, Cade walks over and whispers something in Vorelle's ear.
rose d20+6=21 d20+5=6 Sunday August 17th, 2003 11:36:48 PM
listen check: 21, what is cade saying, what is going on in back of house.
spot check: 6 (nat 1) lilly is keeping an eye out for any servants that might be a little too interested in what is going on.
DM Jan Sunday August 17th, 2003 11:43:36 PM
Jeraldh listens as the group come up with suggestions and observations, nodding his head, and raising his eyebrows. He then says to everyone -
"I beg you to look into this, and I wish to help you any way I can, for the following reasons - As you say - if true, this could start a war, and we've been struggling for years to keep the peace, and ensure that a war will never happen again - if hostilities flare up, all that work will have been for nothing. Also my sons - they are dearer to me than life itself, especially since my wife died. I would do anything that would ensure their safety.
"I must tell you to move with caution, however. As one of you has said - if you walk into House of Wolves territory without proof, you'll be lucky to get away with your throats slit and they don't 'play' with you first. You must somehow get proof of this before you approach the Wolves."
He gives a long sigh, and continues.
"I cannot impress upon you how dangerous this is. You look to be good people. This may drop you deep into Dirt City politics until you're way over your head, and normally I would not wish this on anyone. By way of recompense - I will pay you well for this investigation. Once we know what is going on, then the better I can protect my boys. "Also - boys stay right where you are."
He beckons the group, and leads them out of the House. Next door is another oval-shaped door. The albino takes some keys out of his pocket, unlocks this door and pushes it open. Inside is what looks to be a much smaller house. It has four square rooms, one of which houses basic 'facilities'. It seems a little dusty, unfurnished but dry.
"If you wish to use this house as a base for your operations, by all means, feel free. Here, you will be free from prying eyes. Including mine. Tell me what you wish to do. I'm hoping that whoever did this to my children, doesn't know they're still alive, and I hope you were able to find some clues?"
*Rose's listen check - she catches something in the whisper - about a limp.
Vorelle d20+1=21 Monday August 18th, 2003 11:17:11 AM
Vorelle looks up a Cade. Her eyes, difficult to see when they're cast down, prove to be gray.
"I-I r-r-remember the m-m-m-m-m-man," she says softly. A flush begins to creep over her face as she stammers. She tries to remember details she might have noted at the time.
(OOC: her spot check at the time was 25, and now she's got a 21--either int or wis--to remember anything she may have seen)
Vauhwyt Monday August 18th, 2003 1:29:18 PM
After Jeraldh makes his generosity plain, Vauhwyt for one says, "I will take you up on your offerr -- since I have no other place yet to go!" She smiles and adds, "For our own sake and for the sake of your boys, I myself thank you." She will take one of the apartment keys if it is offered.
Seeing Cade approach Vorelle, Vauhwyt steps closer and stands taller -- she begins to have a fierce look on her face as she regards Cade. But hearing her shy friend speak, Vauhwyt smiles and relaxes.
"If you two have a glimmer of a lead, then great! Maybe we can find this man, or maybe we can find the orc."
"Shall we be off quickly, then, before the trail grows cold?"
Zayne Monday August 18th, 2003 1:45:28 PM
Looking at Vorelle and Cade,"Yes, if someone knows something,now would be the best time to share information. A little planning now can save lives later,especially considering what we are up against." Then after a few moments he lets out a laugh "Sorry about that everyone, I don't want you to think I am giving commands, it's just I am angry about what happened to the boys. I think I should go sit down and try to relax."
Olyn Monday August 18th, 2003 2:10:57 PM
stands there, watching the group. waiting.
Theodore Monday August 18th, 2003 3:00:40 PM
Theodore scratches at the back of his neck, though he can't really scratch as the too long sleeves of his tunic cover his hands.
"I would like to help the boys, and finding this half-orc sounds interesting. But I don't know if my master will allow me to or not. Of course, I'll have to ask him."
Theodore quickly scurries off down the tunnel.
Cade Monday August 18th, 2003 3:56:07 PM
"I apologize for my rather rude actions, but I wished to speak with Vorelle first about the matter for two reasons. First was to make sure I was not jumping at shadows, or inspiring false hopes..." Cade says
Continuing with a sigh, "...to avoid scaring the boys or their father any further, but as everyone wishes to hear it, I believe one of the two that the boys overheard may already know about their safety. What I mentioned to Vorelle, was asking about the heavily cloaked figure with a visible limp that brushed roughly past her, and if perhaps she was able to get a good glimpse of the person."
Cade then turns to the father and says, "I apologize for how this occurred, and I was hoping to tell you my concerns after the boys had left."
Cade turns again to face Vorelle saying, "And to you as well, Vorelle, I apologize for any discomfort this may have caused you."
Cade then returns to leaning upon a nearby wall to listen to the conversation.
rose Monday August 18th, 2003 9:20:50 PM
"I would like to help the boys, but before i move I must speak to my parents." rose listens to any discussions before going and talking to her parents.
DM Jan Tuesday August 19th, 2003 1:43:27 AM
Jeraldh drops the keys in Vauhwyt's hand with a nod.
As for the revelation about the cloaked figure with the limp who'd brushed past Vorelle - could it be true? That the boys had been spotted? Vorelle remembers what seemed to be a heavily built pair of shoulders, and someone obviously in a hurry. She didn't catch sight of their face, as it was turned away - on purpose?
Jeraldh is glad he is able to hear this little snippet of info. "This one is right," he says, pointing to Zayne. "The more info we have the better." To Cade he says - "Do not worry about the boys - if it stops them from wandering, I can keep a better eye on them, and thank you for being so sharp eyed. Right now I'm going to put them under permanent curfew. No one will dare touch them in my house."
Theodore and Rose have to get permission before they join this adventure, and while they both dash off, Vorelle, Vauhwyt, Thorvald, Olyn, Zayne and Cade are faced with a decision or two.
The liontaur is eager to be off, but where should the group go first in their quest to find this mysterious half-orc with evil intent?
The group has a description of him. Apart from that - the only other clue is the rope....
** Theodore dashes off to see Geoffrey, who seems quite excited about the adventure his apprentice is about to embark upon. He gives his permission, telling Theo that a little practical application for his spells will be good practice. He also tells the young man to be extra careful if they go up to the surface. "There are no rules up there, Theodore, so stick close to your friends and watch your back. There will come a day when men will fear you, for the power you weild, but that day isn't here yet."
** Rose's family are initially horrified, and she has one heck of a job trying to persuade them to let her go on such a dangerous adventure. It's only the thought of the boys, and what could have happened, that finally melt their hearts, and they finally agree. She recieves all kinds of advice - enough to make her head spin, mostly basic things about keeping safe. Some of her family have heard of Jeraldh of the House of Keys - "He's a politician, got a lot of ambition that one, but we have never heard any scandal or bad things in particular." Most of the spare furniture they have, would be too small for Rose's new friends they reckon - but they promise to be on the lookout in the markets for items that might do.
Theo and Rose do not dawdle, and just over an hour later - they are back with the group.
Dirt City awaits. It is late morning, almost lunchtime. Underground - the tunnels are full of folk, going about their business. Up on the surface - the early morning fog has cleared. Groups of people travel in close-knit groups, along streets powdered with the black, fine grit that Dirt City is famous for. Some have guards with them. The Towers are manned, and guards look outward. The Docks has it's usual quota of sailing ships tied up along the quayside.
On both levels, the taverns are open for business, and of course the Bath Houses are always open.
Olyn Tuesday August 19th, 2003 8:44:40 AM
starts cleaning the little house while rose and theo are away. when they return, he turns to the rest of the group saying: why dont we bait the 2 that attacked the boys. we know what the children look like, 2 of us can disguise ourselves to look like them, while the others watch at a distance, and when or if the 2 mongrels show up to finish the job, we <<pounce>> on em.
let them come to us instead of us tripping over ourselves finding them. you know we are going to tip our hand while looking for em.
Theodore Tuesday August 19th, 2003 10:03:01 AM
Theodore returns to the group an hour later, huffing and puffing, but with a wide smile on his face. "My master...said...he said...that I could help out."
The teenage wizard stands up straight and takes a deep breath to collect himself. "I'm ready to find the hooligans responsible for the attack on these boys. First, let me introduce myself. My name...is Theodore." He tries to bow extravagantly, but trips over his lengthened trousers and just catches himself before crashing to the apartment floor.
Standing, he dusts himself off and continues, "I am a wizard, though still an apprentice." He blushes slightly. "But I do have a few tricks up my sleeve, so please don't underestimate me."
"I believe our first plan of action should be to gather information. So we know what we're walking into. Right now, we have very few clues. Perhaps, we might try to weedle some information out of the Cloaks. Their espionage skill is legendary, and they know something about everything. We also found the boys in their territory. I'm certain someone other than just Timmi and Billy must have seen what happened."
Vorelle Tuesday August 19th, 2003 1:03:16 PM
If Vauhwyt (or anybody else) decides to leave right away to try to find the half-orc, then Vorelle will go along.
If everybody decides to wait, Vorelle will take the opportunity to go back to her lodgings and retrieve her belongings. Since she has nobody's permission to ask, she will probably return a little before Rose and Theodore.
Zayne d20+4=5 d20+4=16 Tuesday August 19th, 2003 2:24:20 PM
"I have to go pick up something, I wont be gone long." Zayne says simply. Then he politely excuses himsef.
Heading to the Cloak house, to see if anyone might know of a limping orc? Stopping briefly by the docks where this all began, looking for tracks. (4 on the search the second was an accident)
Vauhwyt Tuesday August 19th, 2003 3:05:49 PM
The liontaur is irked when people start to just take off. She feels the trail growing cold as they wait.
But it would be too suicidal to split off in pairs or alone.
But none of this is obvious unless the observer is looking at the liontaur's tail -- which is twitching back and forth, side to side.
When Olyn offers his idea about baiting a trap for the villains, Vauhwyt smiles. "I like that idea," she says, "but can we set our trap with convincing enough bait? I agree that the last thing we want is to give ourselves away."
"I think the best plan is a multi-prong strategy. Some might be able to discreetly gather info and rumor. Some might be able to track unseen. And this trap idea could work too. I think we should try all three. But we shoudl stick close enough to help one another in case of catastrophe."
In the meantime, seeing Vorelle heading out, she joins the ranger, if that's okay. "We could use the time to catch up -- it has been too long since we had a chance to visit," she says softly to her friend. She distracts herself by suggestion that Vorelle, Vauhwyt, and Rose share one of the two bedrooms.
Cade d20+7=16 d20+4=8 d20+3=16 Tuesday August 19th, 2003 5:14:56 PM
With all of the preparation work and everyone running this way and that, Cade decides it best to go and try to locate some more information.
He says, "I am going to head to the Crescent Moon Market, which is nearby, to see if any of the local merchants there have seen anyone fitting the description of this half-orc. I should only be a few moments, but if you need to leave before then please leave a missive in this room provided, or look for me in the marketplace."
With that he makes his way back to the market, attempting to blend into the crowd (Hide - 17) and then discreetly asking the local merchants if they have seen or know of a half-orc fitting the boys' description (Gather Information - 8). While doing this he is also keeping an eye out for the half-orc or anyone attempting to follow him (Spot - 16).
DM Jan (OOC) Tuesday August 19th, 2003 5:19:11 PM
((OOC - DM Recommendation - stick together, work together. Dirt City has a nasty habit of swallowing individuals whole. My last post had you all lined up as a group at the end of it. The time for any individual action without danger has now passed.
Okay - I'll allow Zayne's and Cade's action to have happened during the same hour as Rose and Theodore's. Or - if anyone wishes to change their action this round and post again, be my guest. Lets regroup, ladies and gentlemen. You are up against assassins after all ;) Think the boys are the only ones in danger? Mwahahahahaha))
Vauhwyt Tuesday August 19th, 2003 5:23:07 PM
(I'm assuming that Vauhwyt and Vorelle go off to fetch Vorelle's stuff in the same hour that Rose and Theodore go off and return)
On their trip, Vauhwyt tells Vorelle about what the last year has held for her. She tries to draw out her friend (not always easy).
Vorelle--clarification Tuesday August 19th, 2003 10:00:07 PM
OOC--I probably wasn't clear enough before. If anybody leaves with the intention of looking into the incident--whether it's asking around, or following somebody, or whatever--then Vorelle will go with them.
She would have gone after her own stuff only if it looked like everyone else was staying put, but that didn't happen. She would have followed Cade when he said he was going to the market.
DM Jan Wednesday August 20th, 2003 12:05:18 AM
That past hour yielded the following from some of the others-
Vorelle and Vauhwyt wander out together - not a bad idea seeing as it's safer that way and talk while bringing back Vorelle's stuff. The liontaur does her best to bring out the shy human ranger.
Zayne dashes over to the Cloaks - his contacts don't know anything about a limping half orc in particular. They question why he is wanting to know. (Dave - email me? Tell me if he tells them anything about the plot, or whether he keeps quiet.)
Cade's observations around the market yield nothing out of the ordinary. As he see's the mixed population of human, dwarf, halfling, demi-human wandering about - he'll note that a limping half orc, per se - isn't that unusual.
Once everyone is back together - tactics are discussed - Set up some kind of ambush? Gather info? Ask the cloaks? Try and find that half orc?
Things that may affect the decision-making process -
An ambush might prove dangerous, after all - how many 'bad guys' are out there? Who's involved? Also - any obvious attacks below ground by the party may lead to prosecution by whoever's territory they're on. Violence is not allowed Underground.
Info so far seems to be very limited. What does this mean - that no one knows about it? or that some do, and aren't letting on. Perhaps they're behind it. Who knows? Who can the party really trust?
The Cloaks - can they be trusted?
Where were the boys found? Perhaps the question should be asked - if you were a limping half orc with two unconscious boys to drown - how far could you carry them while avoiding detection? And again, there's the rope and how the knots were tied.... sometimes the smallest things can point the way...
Olyn Wednesday August 20th, 2003 1:12:33 AM
when everyone is back together. and ideas are being thrown around, Olyn pipes up:
everything we are discussing all comes back to the same thing. information. we need information. now, I dont see us doing this investigation and having it completed in a matter of days. it may take weeks and with everything going on, what with the supposed peace, there is probably a whole lot more to this incident than we know right now. so on this note, I think the logical place to begin is on and around the docks. the knots on the rope holding Timmi are as sure as i am sitting here, those done by a sailor. now, how we go about getting the info as to who makes those knots I cannot say. but going to the docks, watching it and maybe some taverns that are frequented by sailors might produce some info and maybe we'll even see a half orc limping.
let us go back to the children, let us get as much information that we can get on this half orc including as detailed a description as we can get, and start from there.
I dont need to tell you what we are about to begin is something very uncommon here. we are all from different houses and factions. right now we all feel and think the same but others seeing us wont have the same reaction as we do. so we have to start being VERY careful on everything we do, and from here on out, we all go together as 1. we are a Team, and you will notice there is no "I" in the word team.
Vauhwyt Wednesday August 20th, 2003 9:47:15 AM
After listening to Olyn, the liontaur in studded leather nods her head. "We do have to work togetherr. And unless I am very much mistaken, we here are not among the great and powerful."
"We are weak, and we only have two advantages: One -- we come from all over the city, as Olyn says. And Two -- nobody knows who we arre. We have to be careful to keep that second advantage. Secrecy is our shield. We have to keep our heads down. We have to keep below peoples' notice. Already we are compromised because Jeraldh knows who we arre."
The big liontaur grins. "That's especially hard for me because I stick out like a sore thumb! But I am going to do my best to keep out of sight unless I am needed."
"Olyn is right -- we do need more information. We have a little to start with -- an asthmatic half-orc with a limp. Knots tied by someone who knows from ships. It's true that there are lots of limping half-orcs -- but how many are there who breathe funny and work the docks?"
"I think we have to head above ground to the harbor. We need to see if we can get a lead on this half-orc. But above all else, we have to be discreet! If one or two of us are asking questions, the rest have to stay out of sight but within earshot in case of trouble. I suggest that we all carry whistles -- if we run into trouble, blow the whistle to bring the rest of us coming."
"If we do all come together for a fight, let's disperse after the fight so that we are not seen as a group."
"But our goal right now it to gather info, not to start trouble."
"I have 20 gold pieces to kick into the pot. Use the money to buy whistles and to grease the wheels as we talk to people." She puts the gold on a table, or on the floor if there is no table.
"Who is good at talking to strangers and finding out stuff? We need people who can be discreet but who can draw out sources."
At the end of this very long speech, Vauhwyt steps back to see what others say.
Zayne Wednesday August 20th, 2003 4:46:32 PM
Upon returning to the apartment, he shares any information he may have gotten about the half orc and listens to waht everyone has to say about what they have found out.
After listening to Vauhwyt, he nods his head in agreement, and then frowns,"You are right about us being limited in our recources but,you also forgot to take into account that we have no idea when they might try to kill Sarla. We may only have hours to act or maybe even days. They also know that the boys at least know about whats going on, that could make then hurry and in their haste they migt make mistakes or they might give up on the idea....again I am sorry, I am rambling and speaking when we should be thinking and planning." After a moment to look at the expressions on everyone's faces he takes a seat with a worried look on his face.
Theodore Wednesday August 20th, 2003 5:19:44 PM
Theodore nods at Olyn and Vauhwyt's reasoning. "I agree. I think we should retrieve the rope to examine it further. Then on to the harbor."
He scrubs his sleeve across his nose, then rubs his hand through his hair.
rose Wednesday August 20th, 2003 6:43:17 PM
"I have to agree with all of you, but we cant help sarla if we dont have any concrete information. we need to be thinking of ways of how to inform her without letting anybody else know and in such a way that she will believe us. I don't think we should even tell members of her family, what if it's one of them who wants her dead.
I'm not very good at finding out information, and i've never been to the docks above, but i'll do my best.
Vauhwyt we won't need that much money for some whistles, but can anybody think of other things we might need?"
while rose is talking she is in what will be the girl's room making her bed and hanging clothes on a peg (if there is one), in the main room putting away supplies. when she is done putting away things all that she has on her is a set of brown clothing, a belt pouch, with chalk, flint and steel, waterskin, thieves tools, a potion, some money and (depending on dm) a seal or two.
occ: dm jan 1. can rose have one or more of these seals seal of liquid sharing, seal of night flying, seal of curing. 2. rose has left 6pp at her parents house 3. could you get us some information on any banks in the city.
rose Wednesday August 20th, 2003 6:49:32 PM
oops, rose also has on leather armor, and is carrying a shortbow and quiver (bow right shoulder, quiver left), sap (on belt), 2 daggers (one in boot silver, one in wrist sheath regular), and 4 darts (on belt)
Cade Wednesday August 20th, 2003 7:24:57 PM
Upon returning from the market, he listens to everyone speak, then says, "I agree with all that has been said so far... information I feel is what we truly need at this time. Sadly I was unable to turn up any information at the local merchants and I did notice that there are quite a few half-orcs with a limp out there..."
Leaning upon the wall, he continues "I would be willing to try and gather any information you would like, as being human, well frankly, we're everywhere and I can speak orc if the need arises."
After a brief pause, and a momentarily look of contemplation, he continues "I'm unsure that whistles would be a good idea, as they may attract too much attention, besides our group. Any other ideas for a signal?"
rose Thursday August 21st, 2003 12:20:11 AM
"how about sining a song we all know? one song could mean we're in danger and another that everything's fine."
DM Jan Thursday August 21st, 2003 3:11:38 AM
Nothing more can be got out of the kids. Jeraldh has them locked in the house under guard.
The general concensus appears to be a trip to the docks.
Local knowledge - during the day, it's busy, a place where a lot of deals are made. High ranking members of the various houses can be seen rubbing shoulders with the lowest apprentice. At night? Deals continue - but you don't go there unless you're up to no good, and/or have a good few bodyguards.
The nearest Tower to the docks - is the Cloak Tower.
Ladies and gentlemen, please let me have your marching order somewhere within your post, and a spot check as you travel.
Olyn (walking next to Vauhwyt) d20+4=12 d20+4=9 Thursday August 21st, 2003 9:05:54 AM
spot:12
when all are ready, Olyn asks to carry the rope. (rolls it up and places it in the folds of his robe)
walking next to the Liontaur, Olyn makes small conversation. ie: where was she born, how she ended up in Dirt City, stuff like that.
I try my best to watch for other people either watching us or following us. spot:9 for this.
Vorelle d20+7=19 d20+5=24 Thursday August 21st, 2003 11:35:11 AM
Under the theory that a large goup would draw too much unwanted attention, Vorelle fades into the background (Hide 19) and paralells the party as they head to the docks. This might also help her get a clearer shot, should trouble arise.
Speaking of trouble, she is on the lookout for it (Spot 24).
Vauhwyt d20+1=3 d20+7=24 Thursday August 21st, 2003 12:48:45 PM
"I think we need to travel togetherr, but if we are all one group, we will be too obvious. Why don't we travel in smaller groups, but all within earshot or line of sight."
"I suggest that we use whistles for now, until we need them to alert each other that there is an emergency. But after we use them one time, we can't use them again. The second time we can use a song, or a shout, or a code word, or a bell. Each time, a new signal -- if we are unpredictable and random, no one will see a pattern."
The liontaur travels to the harbor area with the group, but not all in one mob. Instead, Vauhwyt walks with Olyn, just the two of them, but within line of sight of others.
As she walks, she watches carefully and talks softly with Olyn. She tells him she was born to a traveling clan of merchant liontaurs, but she hasn't seen her family in many years. She got to Dirt City a little over two years ago. She worked as a freelance enforcer for the Teeth for a while. Then she got a job at a magic shop.
She asks him about his background.
At the dock area, Vauhwyt tries to hang back and be inconspicuous. But she has little luck with that (Hide check 3! Ugh!). So she just glares at anyone who looks at her (Intimidate 24 vs other large folk; 28 vs medium sized people).
Theodore d20+2=6 Thursday August 21st, 2003 2:21:57 PM
"I actually have a spell that might facilitate us should we need to communicate from a distance without being overheard. That might come in handy."
The young wizard grins apologetically, "Of course, I don't have that particular spell available, right now." He sighs and shakes his head, obviously perturbed with himself.
When the party decides to head to the dock, Theodore sticks close to Cade, believing himself safer next to the big man.
Cade d20+3=15 d20+3=4 Thursday August 21st, 2003 3:59:10 PM
Thinking better than to leave the young wizard alone by blending into the crowd, Cade stays walking with the young wizard, attempting to keep a small distance between them and the rest of the party.
During the walk to the docks, Cade discusses with Theodore local small talk, such as recent weather, any recent arena fights and other things to help blend them into the crowd.
While doing this Cade is also trying to keep an eye (spot 15), and an ear (listen 4), open to his surroundings. He is doubtful though that he will hear anything due to the noise of their conversation and that of the others travelling the sewers.
Zayne d20+4=18 d20+4=20 Thursday August 21st, 2003 5:58:41 PM
Agreeing that the docks are the only place to find out whats going on he thinks that a wary eye should be kept to the rear and is following the group keeping a distance of 60ft. Doing his best to find trouble before it can find them.(spot 18 listen 20)
rose d20+7=24 d20+6=15 d20+7=17 d20+7=14 Thursday August 21st, 2003 10:56:12 PM
since nobody replies to her comment about using whistles rose just leaves it alone. when the group start towards the docks she stays near vorelle and also fades away. during the trip she keeps her eyes and ears busy for any type of trouble or the orc that was mentioned.
hide: 24 listen: 15 move silently: 17 spot: 14
DM Jan Friday August 22nd, 2003 1:51:18 AM
The group makes a good attempt at traveling through the crowds while disguising the fact they're a 'group'. In twos and ones, everyone walks back through the market and the way they came when this adventure started, but this time they follow Main all the way along to the Cloak Tower.
Wide, well-worn steps begin to spiral upward in a gentle curve, eventually disappearing out of sight. There are a few folk at the bottom of the Tower shaking their cloaks, letting the dirt from above fall to the floor. Not too far away - a wizened old man with a long brush is glaring at them.
Other people are starting to move up the stairs to the surface. There's a slight breeze here at the base of the Tower, and a smell of sea salt and ozone. At first look - there appear to be no guards here, but every now and then, two men, with cloaks down to their mid calf quietly and subtly approach some of the descendants. It looks as though they're checking peace-tied weapons.
Vauhwyt draws people's eyes every now and then and she walks with Olyn - eyes that quickly go about their business when they get the full benefit of her glare. So far, Olyn hasn't spotted anything out of the ordinary.
Theodore and Cade follow a little ways behind, but are still aware of the rest of the group - except for Rose, who seems to have disappeared completely. Cade has a feeling that makes him uneasy. Can't pin it down though.
At the rear of the group, Zayne has spotted what he thinks is a pattern of stalking. A smallish cloaked figure 30ft ahead of him, who seems to follow in Vauhwyt and Olyn's distance wake. Could be a kid, or a halfling. He's not sure. But the figure doesn't appear to have connected Theo and Cade - directly in front of him, as part of the group.
Vorelle, off to the side has had a better look. She also has spotted the small figure - a young, grimy face - his eyes on the liontaur ahead. There's grime on his cloak, too.
Rose has made a very good job at blending in with the crowd. She hasn't noticed the young figure, but she knows exactly where Zayne and Vorelle are.
At this point - the party is approaching the Cloak Tower steps, and it's lunchtime.
Olyn d20+4=22 Friday August 22nd, 2003 8:53:39 AM
turning to Vauhwyt he says: tell you what, i'll tell you my story over lunch, and I will buy. I know of a pretty good place to eat.
continuing to watch out for people watching or following. spot:22
Vauhwyt Friday August 22nd, 2003 4:28:58 PM
Thinking "We should appear 'normal' as we wander," Vauhwyt agrees -- "so long as we all stick pretty much togetherr," she adds.
So far she is oblivious to any other going-on.
Theodore Friday August 22nd, 2003 5:15:45 PM
Theodore walks along with Cade, blissfully unaware of anything out of the ordinary. "You know what bothers me," says Theodore. "That you never hear the phrase, 'It's a nice day out today' down here. Isn't that odd? I mean, don't you get lonely for the sun every once in a while?"
Zayne d20+4=21 d20+5=22 d20+4=6 Friday August 22nd, 2003 6:33:26 PM
Triying to get a better look at the small figure, he closes the distance by half. Doing his best to be unobtrusive. Looking around to see if anyone else has noticed this mysterious fellow.
Thinking to himself "This might turn into more trouble than I expected." His nose begins to twitch slightly
Spot 21 Hide 22 Spot 6
Vorelle d20+7=8 d20+5=7 Friday August 22nd, 2003 10:46:48 PM
Vorelle is vaguely aware that Olyn and Vauhwyt have wandered off someplace.
Her main focus, though, is on the small figure she spotted. If this person continues to trail members of the party, then Vorelle will focus on keeping the figure in sight. If the person leaves, Vorelle will make a mental note of the direction they're going, but stay with the group.
rose d20+7=13 d20+6=18 d20+7=26 d20+5=10 Friday August 22nd, 2003 11:31:35 PM
rose keeps the others in sight but is getting a bit hungry as she skipped breakfast. I should have ate something on the way home she thinks. she does her best at looking and hearing for anything unusual as she stays out of sight, but isn't used to looking for danger.
in case i need new rolls (if i don't then please use previous rolls) hide: 13 listen: 18 move silently: 26 spot: 10
Cade d20+6=19 d20+3=21 d20+3=23 Sunday August 24th, 2003 9:12:17 PM
Walking along the sewer with the young wizard, he gestures for him to come over to take a look at one of the nearby murals and says, "That is why I love the murals of this area, they make you feel as though you are still walking outside."
Looking at the murals, one notices that they are of streets and alleyways, lending an air of above ground life to the close confines of the sewer. "Let's go take a closer look, Theodore," he says and as they approach the edge, Cade appears to trip on something and catches himself on Theo's arm (Bluff check 19). While close Cade whispers quietly into Theodore's ear "Do not act surprised, but something just is not right here".
While continuing talking to Theo about the nearby mural, Cade secretly takes another look around (Spot check 21) and tries to listen to his surroundings (Listen check 23), attempting to pin down what is giving him these uneasy feelings.
DM Jan Monday August 25th, 2003 2:43:11 AM
The steps up to the surface lead up in a wide arc. On the interior walls of the Tower, are murals depicting lanes, streets, alleys, houses and inns - as though BELOW seeks to blend itself in with ABOVE. They are two dimensional paintings of course, but done well, and at a glance look as though you could step right into them and walk along those painted streets.
The further the party moves upward, the more gritty the steps become. What looks like a black powder, gathers in tiny drifts in every corner it can find. The smell of above - cool, laced with sea salt, tickles everyone's nostrils.
As Olyn and Vauhwyt ascend - Olyn happens to notice Zayne behind him further down the steps, closing in on something or someone. Cade expresses his gut feeling that something is wrong to Theodore. Something's afoot, which in a moment becomes all too obvious for everyone.
Suddenly, the figure seems to realise that Vorelle has spotted him. He wheels around and Zayne gets a good view of what looks like a male human teenager - skinny as a rake, with furtive eyes. The teen doesn't recognise him as one of the party, as Zayne is well blended in with the crowd. Neither does he take note of Rose, also hidden in the crowd.
Figuring he's been made - he makes a run for it - ahead of Zayne, Rose and Vorelle - leaping up the wide steps, two at a time. He's heading for the outside, and he's fast. He dives past Cade and Theo, hoping to dash past the half elf and the liontaur, too.
There are no guards on the steps. There is no violence allowed down below. Above - is another matter entirely.
rose d20+7=8 d20+6=10 d20+7=19 d20+5=7 d20+5=19 Monday August 25th, 2003 3:30:19 AM
rose goes to the closest person in the group.
"tell everyone to be ready for trouble I bet that boy has friends. I'm going to go invisible so they wont see me and I can scout around."
rose then activates her invisibility ring, so that nobody will know she's with the group until it's too late. she continues up the stairs ahead of everyone else she will let someone know if she see trouble on the stairs although she doesnt expect any.
if there's a door at the top she waits for someone else to open it as you don't want a door to open by itself. if the door is open or there is no door she goes through and looks around.
hide: 8 listen: 10 move silently: 19 search: 7 spot: 19 wasn't sure if you needed spot or search so rolled both
Olyn Monday August 25th, 2003 8:48:45 AM
turning to Vauhwyt he points out the interloper coming in our direction fast saying: that one there has been following us and it seems realizes now that we know he's there and is trying to flee. perhaps he might give us some of that useful information we need. you got anything in your reportoie(sp) that will halt him in his tracks before he gets away?
Olyn tries positioning himself to where the kid has to try running him over to get away, in an attempt to slow him down so the group can get him.
Vauhwyt d20+1=21 d20+6=24 d20+1=20 d20+6=7 Monday August 25th, 2003 10:48:05 AM
Vauhwyt moves (if necessary) so that the human boy has to run right past her. As he does so, he will provoke an attack of opportunity (right?). Note that under 3.5 Vauhwyt takes up a 10'x10' square.
The liontaur will take that AoO as a trip attempt. (If he is armed, the boy will get an attack of opportunity when Vauwyt tries this.)
Vauhwyt makes a melee touch attack against the boy (he loses his Dex bonus to AC when running). Holy Smokes -- a natural 20! Well, she touches him!
Then she makes an oppoesed Str check against the boy's Str or Dex, whichever is higher. She gets a +4 bonus for being large. Wow! My lucky day! A 24! He would have to have an 18 Str and roll a 20 just to tie. I think it is safe to assume he is tripped.
Vauhwyt sticks out a paw as the boy runs past and trips him!
That was the Attack of Opportunity. Now, with her regular attack, Vauhwyt pounces on him! (Grapple attempt). She makes a touch attack to start the grapple (the boy has a -4 AC penalty for being prone) -- if the boy already made an AoO, he can't make another unless he has the combat reflexes feat. (A 20! She touches him). Then Vauhwyt makes an opposed check to grapple: a natural one! Her luck runs out!
Vauhwyt pounces on the boy, but he rolls out from under her when she tries to get a hold on him.
Note! Getting up from prone provokes an attack of iopportunity, so if he tries to get up, Vauhwyt will use her AoO to trip him again! (Touch attack mod +1, Opposed trip mod +6).
Vorelle Monday August 25th, 2003 1:15:42 PM
Vorelle darts up the stairs. Her goal is to keep the kid in sight and, if possible, find out where he runs to. His destination could be an important clue.
On the way up the stairs, she slips the peacebinding off of her handaxe. If she's going Above, she'll want her weapons accessible.
She hesitates briefly when she sees Vauhwyt tackle the kid up ahead, but continues up the stairs. The kid could get away, and if he does, Vorelle will follow.
Theodore d20=13 Monday August 25th, 2003 5:02:30 PM
Theodore catches Cade as he fakes a stumble. Hearing first Cade's warning about something amiss, and secondly the commotion over the fleeing boy, Theodore decides to put his back against the wall.
He watches as others of his newly formed group chase after the boy, and then as the huge Vauhwyt pounces. He winces once before coming to his senses and casting his eyes about to search for anyone else connected with the boy or acting a little suspicious. (spot = 15)
Zayne Monday August 25th, 2003 5:34:01 PM
As soon as the boy bolts Zayne pursues. Forgetting about stealth and sprinting up the stairs after the boy.
Thinking to himself "Yep this is trouble alright."
Cade d20+3=10 Monday August 25th, 2003 10:20:52 PM
Assuming that the others have gone past the tripped kid to hinder his escape to the Above if he escapes Vauhwyt, Cade moves up the stairs only slightly attempting to position himself in a way as to be able to attempt to grapple the boy if he heads back down Below.
If the others have not positioned themselves in front the boy's original path, Cade will move up past the boy and will attempt to grapple with him if he tries to flee past him.
All the while he is keeping an eye on the party's surroundings and onlookers. (Spot check 10)
rose Tuesday August 26th, 2003 12:24:51 AM
sorry, rose doesn't have an invisibilty ring, lilly does.
rose went to the top of the stairs but not outside them, in case the boy manages to get so far.
DM Jan Tuesday August 26th, 2003 1:17:44 AM
The teen knew he was fast. He reckoned once he'd reached the top of the steps, he was free and clear.
However - Olyn sees the lad and alerts Vauhwyt. Thwap - a mighty paw trips the escapee, and he lands heavily on the steps, winded. Rolling over he sees Olyn and Vauhwyt looking down at him. Zayne and Vorelle are closing fast, and Cade is blocking any retreat. "This wasn't worth two coppers!" he squeaks.
Theodore has a good look around to see if the teen has an accomplice. He doesn't spot anything unusual - no skulkers, lurkers or runners, so it appears their runner is the only one.
Two dwarves pass the group and one of them wags a finger. "Take that upstairs," he grumbles.
Meanwhile, Rose makes it to the top of the stairs, which are only another 10 ft away from the group and their captive. Outside is a slight breeze which lifts the fine dirt from the gaps in the cobbled street and dusts the halflings shoes with it. It looks busy - the narrow, tangled streets of the Backstab Quarter are off to the right - the docks are off to the left in the distance. No one up here seems to be giving a darn at what is happening just down the Tower steps. There are no apparent guards up here - yet.
Olyn Tuesday August 26th, 2003 8:33:16 AM
helping the kid to his feet and brushing dirt off him he asks non chelontlty(sp) what do you mean it wasnt worth 2 coppers. ill pay you 2 gold to tell us what you mean and who hired you and we wont tell anyone you talked.
Vauhwyt d20+7=16 Tuesday August 26th, 2003 9:38:04 AM
Taking the kid's other arm and hustling him up the stairs, Vauwyt nods at Olyn's words and smiles at the dwarves.
"Let's just the three of us walk friendly-like upstairs for a chat. No harm done, just us three." In this way she hopes to deliver a secret message to her other nearby friends -- "fall back, be discreet." Vauhwyt's Bluff check to deliver this secret message is 16 -- one more than the needed Bluff check under 3.5.
Continuing to speak quietly as she leads the boy and Olyn up stairs and into a quiet corner or alley, Vauhwyt adds, "No reason to panic. Just answer my friend's questions nicely, and we'll make it worth your while."
Theodore Tuesday August 26th, 2003 9:46:11 AM
Pretty much alone, now that everyone else in his group has raced up the stairs after the boy, Theodore decides to stay put so as not to add anymore confusion to the antics going on above him. Besides, there's really very little he can do that the others can't.
So, instead, he sighs deeply and keeps a look out for anyone else paying a little too much interest in their going-ons. The realization of just what he's gotten himself into begins to set in.
"Oh, Theodore," he mutters to himself. "You've gotten yourself into something you might not be able to get back out of."
Vorelle d20+7=15 d20+5=9 d20+5=14 Tuesday August 26th, 2003 10:41:29 AM
Vorelle continues up the stairs at a more sedate pace. She does her best to blend in with foot traffic--just one more cloaked figure headed Above (hide 15).
If she reaches the street level, she will take a few steps to one side and keep her eyes and ears open for trouble (Spot 9, Listen 14).
Zayne d20+4=16 d20+4=17 Tuesday August 26th, 2003 2:19:17 PM
Startled at how fast the boy has been taken care of he slows back to a walk and heads up the stairs, puts the hood of his cloak up and then towards the docks.
Keeping a distance away from the group he scouts for trouble
(spot 16 listen 17)
Cade d20+3=20 d20+3=13 Tuesday August 26th, 2003 3:47:12 PM
Cade walks back down the stairs in a relaxed manner, to meet back up with Theodore. To Theodore he says, "Must have been a cutpurse, but I believe the ones he may have attempted to rob have things well in hand. As I was saying about these murals, before all this commotion..." and he continues speaking about the local artwork, attempting to blend Theo and himself back into the crowd. He gestures to Theo and says, "Further up the stairs are some more of these murals, that I would love to show you."
Walking besides Theo, they begin ascending up to the Above, again attempting to distance themselves a little from the group, as so they are not thought to be together. While walking, Cade is secretly keeping and eye (Spot check 20) and an ear (Listen check 13) out to their surroundings.
rose d20+6=11 d20+6=25 d20+7=9 d20+5=24 Tuesday August 26th, 2003 8:04:31 PM
rose releases the catch on her weapons and steps outside to wait for the others. she keeps a sharp eye and ear out for trouble.
hide: 12 (sorry hide is +7 not +6) listen: 25 move silently: 9 spot: 24
DM Jan Wednesday August 27th, 2003 1:40:38 AM
The captured teen is dazed but wriggling as he is 'escorted' up the final steps and outside by the liontaur and the half elf. All movement stops though at Olyn's mention of 2 gold.
Meanwhile, the others follow discreetly, without a recognisable pattern - Zayne reaches the top, his body language suggesting he's off toward the docks - Vorelle does her best to blend in with the goings on outside - so does the tiny halfling, Rose - Cade continues his well-crafted bluff, attempting to get Theo to stick with him as everyone moves outside. As for Theodore, yep - he can see where this is going, and adrenaline starts to quicken his heart.
Cloak hoods are raised, peace-ties are loosened - for now everyone is ABOVE - outside, and a different set of rules are in operation, here.
For those on the lookout - the outside level of Dirt City offers nothing apart from the usual - that is, folk going quickly about their business, or stood in small groups talking quietly. Vorelle, Rose and Zayne here voices carried from various taverns in the Backstab Quarter.
** Local knowledge - Backstab Quarter - a warren of streets and houses, stores and taverns, sometimes set so close you could almost jump from one bedroom window - across the street to another one. The area appears to have cornered the market in "dark alleys". At one time NO ONE dared go in there unless they were sure they could survive a fight, had protection, or were completely mad. Of course things were different now, as the citizens attempted to make legitimate lives for themselves. Maybe it was working, but there were still rumours...
The teen gives an insolent grin. "Two gold? Hahahahaha, yeah right." He hesitates, twitching. "Two gold eh? Alright - man told me to follow you and then go see him in the Blue Eel. Not gonna tell you more until I get my money."
**Local knowledge - The Blue Eel, its in the Backstab Quarter, run by the Teeth, frequented by seafarers in particular. It doesn't have a particularly bad rep - more of a place where you could meet ships captains and enquire about passage. Oh, and the ale was supposed to be good.
Oh, where is that Half Orc, oh where can he be?
Olyn Wednesday August 27th, 2003 8:35:32 AM
pulling out 2 gold, he places it in the lads pocket. then, jingling his purse tightly in his hand (not being flamboyant, but discreet) he says: the mans name, what he looks like and where were you suppose to follow us to before heading to this man?
Zayne d20+4=15 d20+4=14 Wednesday August 27th, 2003 12:43:29 PM
Looking around to see if anyone is joining him,upon seeing that he is alone on his journey to the docks he rethinks this idea, nobody should even look alone up here and walks closer to where Vorelle is standing.
Remembering her reluctance to talk he just gives her a nod of the head, taking his bow from his back and checking the string returning it, he then resumes scanning the area for trouble (spot 15 listen 14)
Theodore Wednesday August 27th, 2003 2:00:41 PM
Theodore lets Cade lead him up the stairs to the above ground. His heart beats rapidly. He places a hand over his breast, as if he could will himself to calm down.
He goes where Cade guides him, listening to the other man speak, nodding every once in a while.
rose d20+7=19 d20+6=8 d20+7=15 d20+5=14 Wednesday August 27th, 2003 2:44:22 PM
rose listens to what the boy has to say. she stays near the group, but tries not to be seen by anyothers. of course she keeps an ear and eye out for trouble and anything interesting.
hide: 19 listen: 8, looks like i need to raise my listen skill. move silently: 15 spot: 14
Vauhwyt d20+1=18 Wednesday August 27th, 2003 6:38:32 PM
The liontaur nods as Olyn asks his questions. She agrees with each query in turn, and encourages the boy to be forthcoming.
[Rolled an 18 on an Aid Other Diplomacy check to give Olyn a +2 on his attempts.]
Then Vauhwyt adds a couple questions of her own. "What's your name, lad? What exactly did the man tell you? Do you belong to a house?" Then the liontaur makes the boy an offer. "I stand out, so when you see me, stop by. Once a day I'll give you a silverr. And if you have interesting news, I'll give you a gold if I like it. Keep it quiet like and we'll get along just fine."
After getting as much from the boy as she can, Vauhwyt asks Olyn to help her discreetly pass word of events on to the others, person to person.
[OOC: I already took 20 gp off Vauhwyt's PC sheet to pay for whistles and bribes. The money to the boy can come from that.]
Cade d20+2=22 d20+3=15 Wednesday August 27th, 2003 7:20:39 PM
Getting close to the top of the stairs, Cade notices that his companion is looking a bit nervous. He pauses at the top of the stairs, within sight of the others, but not outside into the Above and leans back against the wall of the sewer entrance, facing Theo and the rest of the group. He looks to the young wizard and smiles.
"Been out in the Above much?" he asks in a concerned, but friendly manner. Cade looks Theo up and down, gives him a friendly pat on the shoulder and says, "Ahh, you'll be fine."
"I remember this one time when I was up in the Above..." and Cade begins weaving a tale that seems to have involved bar fight, a rather attractive barmaid, and her father who happened to be the owner of the establishment. During the tale, Cade's hands and arms are moving to try and accentuate his story, all to try and help distract the young wizard from whatever is troubling him. (Perform check of 22). Cade seems to be in rare form with his story telling today as he even gets a few laughs from some passers-by at the more humorous parts of the tale.
While telling the story, Cade is watching their surrounds, but again being secretive with his glances. (Spot check 15)
Vorelle d20+5=22 Wednesday August 27th, 2003 7:27:42 PM
Awkwardly, Vorelle returns Zayne's nod (or is she just ducking her head a little more?) and goes back to scanning the area for signs of trouble or undue interest (Spot 22).
DM Jan Thursday August 28th, 2003 12:59:41 AM
Olyn's gold disappears as soon as its handed out. The boy wipes his nose and answers a few of Olyn's and Vauhwyt's questions while those of the others close enough listen.
"Man's name? He sez it was -" looking around, " - Ba'Bac. He's 'one of those'." The boys head jerks toward an armory shop. Two tall, muscular, gruff-looking half orcs are reading a sign that says - ORCISH ARMOR AND WEAPONS EX GOLD DRAGON CONQUEST PRE WORN GOING CHEAP - COME INSIDE!
"You want to be careful," says the lad. "He's got scars all over him. Frightened me, but you pay more. Anyway - he wanted me to just follow 'the lion-chicky' - that's his disrespect ma'am, not mine, and then tell him what you were doing. Said to meet him at the end of the day at the Blue Eel."
A cheeky grin was beginning to make itself apparent, but that disappears for a moment, as he adds - "Don't ask me about my House. Pay me, chop my feet off - I wouldn't tell you. My name's Tam, but don't ask me about my House."
He seems interested in Vauhwyt's proposition, and providing no further questions are asked, he promises to keep his eyes and ears open, and then dives off into the crowd. (I'll insert any other answers if needed in the next post.)
Zayne, Rose, Cade, Theodore and Vorelle see nothing to suggest that anyone is taking an unhealthy interest in whats going on, apart from a few passing laughs at Cade's antics. Folk seem to be going about their business, and - if everyone looks down at their garments and hands, they may see a little dust beginning to collect.
This town didn't have over fifty bath houses for nothing!
Anyone who's a local will know where the Blue Eel is. They'll also know the reputation of the Backstab Quarter and the posturing necessary to keep the predators at bay. Body language was everything.
What now?
Theodore Thursday August 28th, 2003 12:11:01 PM
Cade does a good job at calming Theodore down. He smiles at Cade's story and even laughs at the more boisterous parts.
"Thank you," says Theodore. "I feel much better now. Thank you...friend." The last word rolls off of his tongue awkwardly, as if it were unfamiliar.
After the boy leaves Vauhwyt and Olyn, Theodore glances at Cade and moves his head closer to the other man. "Perhaps one of us should be at the Blue Eel tonight, preferrably one who the half-orc wouldn't notice. That rules out Vauhwyt, of course."
Olyn Thursday August 28th, 2003 2:10:25 PM
urging Vauhwyt to continue walking and talking he asks: what now. do we go scope out the blue eel and wait for this man to show up or do we go ahead and go to the docks and look around or both?
Zayne Thursday August 28th, 2003 2:24:06 PM
After Olyn and Vauhwyt finish questioning the boy, and the boy leaves Zayne walks over to them and says "Maybe we should go someplace where we can talk." Motioning with his head away from the Backstab quarter.
Cade d20+3=21 Thursday August 28th, 2003 8:29:49 PM
Leaning in he speaks quietly with Theo. "I think that is a good idea, I am just trying to think who, preferably more than one, most likely was not noticed by the half-orc. We really need to discuss things with the others to help determine our course of action."
With that, he leans back and goes back to speaking of various small talk with the young wizard. He watches where the party goes and is ready to follow them, keeping a wary eye on their surroundings. (Spot check 21)
Vauhwyt Thursday August 28th, 2003 8:39:01 PM
The liontaur agrees that the group needs to confer, either by ducking into a hidey-hole or alley, or by passing the word from person to person.
"I think we should set an ambush for this 'Ba'Bac' fellow. Speaking as a simple lion-chicky, I think it is time to hunt the hunterr." Her grin shows her sharp teeth as her accent becomes more noticable.
"Who knows the Blue Eel? How many entrances and exits are therre? We should send the sneakiest pair of us in there to see if Ba'Bac is inside yet. We wait for him to make a move in or out and then -- Whammo!"
"If there are multiple exits, we station a watcher at each one. The watcher gives a signal when the time comes, and we all rush in. No elaborate plan -- just jump him. The best thing would maybe be a group grapple -- all of us together could pin him and ask some questions."
"Afterr, if he needs killing, we kill him."
rose d20+7=24 d20+6=13 d20+7=22 d20+5=19 Thursday August 28th, 2003 10:13:01 PM
"where do you guys want to go first. I've never been to the blue eel before. in fact i've only been above ground at the dock once or twice." seeing the dust rose brushes it off. "i forgot a scarf for my hair, oh well"
rose is still keeping an eye out but seems content to go wherever the group decides.
hide: 24 listen: 13 move silently: 22 spot: 19
Vorelle d20+7=19 d20+5=14 Thursday August 28th, 2003 10:18:30 PM
Vorelle listens intently to all that's being said. In response to Vauhwyt's first question, she shakes her head slightly; she has never been inside the Blue Eel.
She walks slowly along the street, past the various groups the party has formed into, trying to blend into the pedestrian traffic and maintain the illusion that this isn't a big interesting group of people. She's still got her eyes out for trouble.
(Hide 19, Spot 14)
DM Jan Friday August 29th, 2003 1:23:38 AM
The group talk amongst themselves, pondering the best action to take next.
Things to consider - The docks - could well be a safer place to look around. It's very busy currently. A lot of ships are in harbour. The half orc could be here in amongst a fairly large crowd and 'if' found - could be caught sooner rather than later.
The Blue Eel - some of the party have never been there. It could be more dangerous. If the boy is to be believed - is this where the group's quarry will 'definitely' appear? Here there could be time to investigate, stake out, plan.
As the group listen and watch out for trouble, the wind suddenly picks up, and a few specks of rain are felt.
Olyn Friday August 29th, 2003 8:50:49 AM
looking up when the wind starts to pick up and feeling a drop of water hit him on his face, Olyn looks almost pleased. then, realizing where he is now, looking around and seeing the vast open spaces and tons more people walking around, he gets a bit flustered in the face and puts a hand on Vauhwyt's shoulders to steady himself saying: I need to sit down before I get sick.
motioning over to an outdoor cafe, Olyn makes a beeline for one of the tables. ordering a warm mug of wine as he is sitting down.
folding his arms on the table, he places his head on them and lets out a deep sigh.
Vauhwyt d20+7=15 Friday August 29th, 2003 10:48:19 AM
Vauhwyt smiles at Tam as he goes. She hopes to see him again.
The liontaur helps to steady Olyn, and joins him in seeking a place to rest -- while keeping an eye out for the rest of the group.
She says, "This water is making you sick, my friend -- let's get you to the doc! Keep under cover from the rain!"
In this way she passes a secret message on to her new friends in earshot (Bluff check 15 to pass a secret message -- exactly what she needs!).
The message: "Let's hit the docks. Look for orc, keep discreet."
As soon as Olyn is recovered, she whispers, "Don't get too rattled. We have to be strong. We can get to the Blue Eel later. Let's search the docks first." She heads that way, with Olyn coming along, she hopes.
Zayne Friday August 29th, 2003 3:31:09 PM
Also joining them at a nearby table. "I think we should split up, there are seven of us. Three can go to the docks and then the other four can go check out the Blue eel."
Looking around at the group."I've been in the eel before, it's a rough place. I also think that if we do split up that you," motioning to Vauhwyt "should head to the docks because it seems this Ba'Bac knows who you are at least."
Vorelle Friday August 29th, 2003 5:35:25 PM
Vorelle drifts in toward the group at the cafe. She has lost sight of the halfling.
"Wh-wh-where's R-R-R-Rose?" she asks in an undertone.
Cade d20+3=7 d20+3=23 Sunday August 31st, 2003 11:25:03 PM
Cade walks towards an area by the cafe that the group is by, waving for the young wizard to join him.
"What would you prefer friend" he says to Theo, "would you prefer to go take a look at the docks, or perhaps go get a drink? I am thinking that we might take a quick look at the new wares that might be arriving at the docks and then go get a drink before things become too crowded at the pubs."
Cade continues to keep an eye and an ear on their surroundings. (Listen check 7, Spot check 23)
DM Jan Tuesday September 2nd, 2003 1:24:26 AM
The Docks are very busy. Cargo is being taken off ships, only to be replaced by outgoing bundles. There's a mishmash of people milling about here - wealthy merchants striking deals on the quayside, sailors of every rank and race; carts and their drivers pushing through the throng. A few offices in nearby buildings seem to be concerned with goods inward and outward, and passenger bookings.
As for the Blue Eel in the Backstab Quarter - it's lunchtime, and doing a roaring trade. Specials are boars head soup and crusty bread, and fish casserole.
((Folks let me know where you're headed in your next post.))
Vauhwyt Tuesday September 2nd, 2003 6:32:17 AM
Vauhwyt feels really strongly that splitting up is a sure route to death. As soon as Zayne mentions the idea, the liontaur's lips begin to curl into a most feline snarl. Her tail, held straight out, twitches slightly side to side. A bead of bright red sweat forms on her forehead and trickles down; she seems to draw herself up taller as she opens her mouth to speak.
"Look," she says fiercely, but in a low, quiet tone. "if we want to die -- and die fast -- splitting up is the way to go. You do not want to be outnumbered aboveground! Dividing our strength is a sure way to do that."
"We know this half orc will be at the inn laterr. Let us look for some info herre at this time, and then go together to the Blue Eel later on."
"We divide at our peril. You arre, of course, free to do as you will. I just think we should stick together."
Hearing Vorelle's soft words, the liontaur tries to spot all the members of the group, without being obvious about it. She does her best to discreetly communicate her suggestion that the whole group head to the docks to search for information.
Olyn Tuesday September 2nd, 2003 8:30:55 AM
slowly standing up, Olyn walks over and puts a gentle hand on Vauhwyt's back. with sweat on his brow, and cheeks reddened, Olyn speaks in gentle and reassuring tones: what our large friend here says is true, divide and we are conquered, together, we are a strong and a formidable force. let us finish our drink and go to the Docks. then we shall go to the Blue Eel for supper. but, and looking at Vauhwyt, before we do go there, I need to go back to the temple and gather my things. I do not venture out like some of you with arms and armor. I think when we go there tonight, my items will be needed and would like to better prepared.
Theodore Tuesday September 2nd, 2003 12:04:58 PM
Theodore follows Cade over to the cafe and plops down in one of the seats. "I believe that I would like to see the docks, friend. I haven't been above ground too often and have never seen the docks before. After that, a nice cold glass of milk would be most welcome." He smiles at Cade reassuringly.
Zayne Tuesday September 2nd, 2003 3:56:15 PM
"I didn't mean to upset you, it was merely a suggestion.",spoken with haste and humility.
"I was just saying that there are seven of us and we could split into two groups." After a moment, "But I see that the rest of you think it would be best to go together so thats what we should do. Up here alone is asking for trouble and thats something I don't do."
Cade Tuesday September 2nd, 2003 5:43:44 PM
"'Tis agreed then" Cade says, "let us be off to the docks then so that we will have enough time so that we can beat the crowds when we return for a drink this eve." And with that Cade slowly rises and stretches, again pacing themselves to follow discreetly behind Vauhwyt on their way to the docks.
During the trip to the docks Cade speaks with Theo of goods and wares that may be arriving at the docks, again using conversation to attempt to blend them into the crowd.
DM Jan Wednesday September 3rd, 2003 1:53:05 AM
And so....
The group make their way to the Docks. (I'm assuming Vauhwyt and Olyn together, Zayne and Vorelle loosely together, Cade and Theo together deep in conversation, and Loretta skipping in and out of the crowd but staying close.)
The quay stretches the full length of the docks, and four wharfs lead off the quayside, out into into the water. Each wharf has a full contingent of boats and ships of various classes tied alongside.
**Local Knowledge** Entering the Docks from the eastern side (as the party are doing) means entering the roughest area of the Docks. The far western side of course leads toward the Palace of the Prince of Thieves, and while still retaining the Dock's overall boisterous character, was a little more gentille and civilized.
Looking at the crowd, in some cases it's fairly easy to pick out some of the various House members - the fearsome leather and metal-clad Wolves, the more flambouyant Keys; Teeth - born pirates and privateers, completely at home with all the sea-going types; small groups - in size and stature, of dwarven Knives. Darts and Cloaks are much harder, if almost impossible to spot. Halflings are everywhere. Added to the mix - travelers, rich and poor from a number of nations. One thing is apparent though - there's an 'attitude' that seems to prevail, covering everyone with a protective mantle of toughness.
A row of buildings faces the water and the boats tied up at the wharfs - offices of traders and shipping and travel companies.
As the group ventures into the throng, perhaps they're wondering what an assassin would be doing here? Is this how he got in? Is this how he's going to get out? Or maybe he's subcontracting...
Alongside the entrance to the first wharf - a group of tough-looking human males are stood eyeing up the crowd. There are six of them.
Three of them abruptly block Cade and Theo's path. The other three split up and start to move around and behind. One of them gives the two an evil grin. "Come looking for work have ye? Lost your mommies? We're looking for recruits. The sea'll make men of ye. Step aboard an' sign up! An' don't think we'll take no fer an answer!"
It becomes immediately obvious to the entire group, that Cade and Theodore are being press ganged!
Olyn (Bless,ac18) Wednesday September 3rd, 2003 8:56:07 AM
turning to Vauhwyt, after seeing the happenings with the 2 members, Olyn closes his eyes, and mumbles a few words while shaking a pair of dice in the loosely clenched fist.
cast Bless, +1att +1saves.
anyone in the group within 50' are blessed.
staying a few feet behind Vauhwyt until, if it is required, that she enters combat, then stays 10 feet behind her.
Zayne d20+3=19 d20+4=18 d20+3=13 Wednesday September 3rd, 2003 12:31:30 PM
Quickly scanning his surroundings for higher ground, somwhere or somthing that would give a height advantage.
If I can find something I will climb it If not I will move to about 50ft from the action.
(initiative 19,spot 18 climb 13)
Vorelle (blessed, AC15) Wednesday September 3rd, 2003 3:26:01 PM
Vorelle zeroes in on one of the thugs moving into position behind Cade and Theodore. She gets in his way and stays there. She'll try to make it look accidental for as long as she can, but basically she's going to keep him from getting into position. She won't pull a weapon unless she has to, knowing that she can have her handaxe in her hand almost as quickly as thought (Quick Draw feat).
Olyn - oops Wednesday September 3rd, 2003 4:48:29 PM
since i neither have my shield nor my studded leather armor on, my ac is a 13, not an 18.
Cade (Bless, AC 15) d20+3=4 d20+3=17 d20+6=9 d20+3=5 Wednesday September 3rd, 2003 7:38:38 PM
(Initiative of 4)
"While you offer sounds most intriguing, I really do not thing my friend and I here are the right sort of new recruits you are looking for. Perhaps you could find more able bodies elsewhere today that could use a good bit of sea air, but I'm afraid we have other work we must attend to" (Diplomacy check of 17) Cade says to the rough looking human addressing them.
With that, Cade moves Theo around to the side of him away from where the group is coming from, attempting to get around and away from them. While backing away Cade raises his hands in gesture of not wanting trouble, in actuality getting his hands ready for a possible punch at the nearest thug if they pursue (Improved Feint, Bluff check 9).
While backing away Cade takes a quick scan of the crowd to locate where everyone is and to locate any others trying to get involved. (Spot check 5)
Vauhwyt Wednesday September 3rd, 2003 8:36:33 PM
Seeing that Cade is taking charge of the situation, Vauhwyt keeps away from the confrontation and pretends not to notice it. She tries to keep a low profile. In reality, all four of her legs are tense as she is ready to spring up if need be. She listens intently to the encounter.
DM Jan d20+3=17 Thursday September 4th, 2003 2:57:27 AM
Olyn figures this looks like trouble and casts Bless. He could well be right. The party feels a slight tingle as his spell settles upon them.
Zayne finds a stack of packing cases about six feet high, about 5 feet away from cade, Theo and the thugs, that will get him a better vantage point, and climbs up.
Vorelle blocks one of the three villains to the rear, who attempts to shove her out of the way unceremoniously and get her out of his face. (Reflex save to avoid - DC 10)
Cade uses his 'gift of the gab' to try and extricate himself and Theo out of the scenario. The man who spoke to him blinks and hesitates, the one next to him says - "Ooooh, he's got some backbone. Thats the type we need." The other of the three frowns and exclaims - "Hey he's gonna hit ye! Grab 'em!" He puts up his own fists - ready to fight, and then charges forward.
Vauhwyt keeps her eye on things and get ready to spring.
Nearby, a young man busy loading up a cart, pauses and see's a thug attempting to shove Vorelle out of the way. Two other villains (the other two thugs at the back) seem to be closing in on her, too.
Vorelle (Bless, AC15) d20+5=20 d20+5=7 Thursday September 4th, 2003 3:10:08 AM
Vorelle nimbly sidesteps the attempt to knock her down (Reflex 20). She remains in the man's way, hopefully keeping him out of position.
She tries to glance around to see where other people are positioned, but finds herself pretty well occupied with what she's doing (Spot 7).
She will not throw the first punch or strike the first blow, but if fighting breaks out she will pull her handaxe.
Vauhwyt d20+11=24 Thursday September 4th, 2003 9:54:42 AM
Seeing that the situation is about to get rough, Vauhwyt leaps up and rushes over.
"Begone, scoundrels!" she shouts. Her soprano voice does not command much respect, but her claws, fully extended, and her hands, clenched in fists, might. "Leave good folk alone and be off! You are no better than slavers, and I hate slavers!" Her scowl is harsh to behold, and her face is twisted in anger.
Curiously, as the liontaur holds her fists ready to punch, observers might see a trickle of blood running across her fingers, although she has not thrown a punch.
[OOC: Intimidate check 24 includes a +4 size bonus. If there is not enough time to influence the behavior of the villains (see 3.5 PHB on the skill), then her Intimidate check can be used to "Demoralize Opponent."]
Devlin (AC18) d20+3=14 d20+3=9 Thursday September 4th, 2003 10:03:31 AM
(Initiative=14)
Devlin takes a break from loading the cart to watch the action with a passing interest. After all, it was something that he had seen about a hundred times since he started working down on the docks. Just a part of the dangers of walking along the docks nowadays. His interest rises however as the man attempts to shove the woman. "Well, we can't have that," he thinks to himself before seeing her easily sidestep the man. This brings a smile to his lips then.
Seeing the two men make their way to close in on her though, he reckons its finally time to take a longer break from loading the cart and help out. Stepping out in front of the two men with his hands out in front of him, he says, "I think I'd look for easier quarry somewhere else if I were you?" (Intimidate=9)
Olyn (Bless, ac13) d20+5=17 d8+1=6 Thursday September 4th, 2003 10:08:41 AM
watching things unfold. Vauhwyt leaping to action, the thugs rushing to attack. Olyn positions himself to better aid the group near the combatants.
**readying an action to spontaneous heal someone who looks to take more than 1/2 their hitpoints**
Zayne(bless ac17) Thursday September 4th, 2003 3:44:13 PM
Zayne drawing his bow and nocking an arrow and pointing it in the direction of the thugs, he then raises his voice to be heard above the daily din of the docks,"I suggest that everybody take a step back before this turns into something none of us wants! NOW!!" Drawing the string taught.
Cade (Bless, Fighting Defensively; ac 17 hp 6) d20-3=8 d20+6=7 Thursday September 4th, 2003 7:02:18 PM
Seeing the charging thug, Cade sighs slightly, but he has never been one to wait for the other to swing first when it is obvious that he is going to.
With that Cade throws a wild punch (Attack Roll 8) seeming to throw himself out of balance and leaving himself open. (Improved Feint, Bluff check 6)
Sadly he positioned himself poorly and doubts that the charging thug will fall for this rather obvious ploy, but is content in the fact that at least he has set himself up so that he knows where mainly of the blows will try to land upon him so that he can avoid them more easily. (Fighting Defensively)
Theodore (Blessed, AC 12) Thursday September 4th, 2003 10:47:23 PM
Theodore is flabbergasted at first, never having been in such a confrontation before. But after the initial shock wears off, he quickly remembers his masters teachings about having to stick up for himself when confronted with bullies.
Pulling a pinch of red, yellow, and blue sand from a pouch at his waist, Theodore steps forward (5' step).
"Sightless eye, lead the way Time I buy, but you pay!"
Then he blows the sand from his palm towards the three brigands before him. (Casting Color Spray)
rose (hp 8/8, ac 16) d20+3=20 d20+6=24 d3+3=5 d3+7=10 d3+7=8 Friday September 5th, 2003 1:23:12 AM
rose is amazed at the attack, but realizes the thugs don't know how many people are really in the group. she tries to remain hidden as she moves towards the group. (need to be within 10-20') Then pulls a dart out of her belt and throws it with all of her might.
DM Jan d20+3=21 d3+2=5 d20+3=6 d20+3=6 d20+3=10 Friday September 5th, 2003 2:34:35 AM
Up at the front -
Thug # 3 - already commited, growls at Cade trying to out-manouvre him and throws a mighty punch. (Hits AC21 - 5 non-lethal damage). Thug #1 - the leader, starts to back off - he has an arrow aimed toward him, courtesy of Zayne, and he has Vauhwyt right in his face. His eyes flit from side to side - they don't look the same predatory eyes as they did earlier, and aggressive as he might be - he wasn't stupid and had figured out the odds, not to mention the intimidating aura of the liontaur. Thug #2 suddenly finds himself blinded by a rather spectacular splash of colour that leaps from Theodore's hands. He staggers back, and then falls to the ground bleeding as Rose's dart hits him in the thigh.
In the middle - Olyn nimbly positions himself as best he can in order to get to whoever needs him.
At the back -
The fun is only just getting started - Thug #4 decides to punch Vorelle out of the way, and he swings forward with a fist, missing the nimble ranger. Thugs #5 and #6 suddenly find themselves confronted by Devlin. They smile - and both throw a punch at him, too! Both swing wide!
Both Devlin and Vorelle can see nasty looking daggers at the three men's belts.
Devlin (hp 12/12, AC 17) d20+3=17 d3+2=3 Friday September 5th, 2003 10:31:00 AM
<i>It didn't have to be this way, fellas,</i> Devlin thinks to himself as he avoids the blows from the two thugs. A broad smile crosses his face as he does so though, the day had gotten way too dull already anyway.
Steadying himself now he eagerly returns the strike on the nearest thug.
attack: 17 non-lethal damage: 3
Vorelle d20+4=11 d6+1=5 Friday September 5th, 2003 10:58:20 AM
Vorelle pulls her handaxe but turns the head to clonk her thug with the blunt end (subdual damage). She swings, somewhat off-balance, and manages only a glancing blow (hits AC 11; 5 points subdual damage if it hits).
Theodore (Blessed, AC 12) d20=15 d2=2 Friday September 5th, 2003 2:57:18 PM
Seeing his new friend Cade take such a blow upsets the normally passive Theodore. The young wizard balls his right hand into a fist and throws a straight punch at Cade's attacker. (Attack 15, sub-dual damage 2)
Zayne d20=19 Friday September 5th, 2003 4:47:06 PM
Deciding not to put his arrow between the eyes of his target for now(holding action)he once again raises his voice above the din "I suggest that you back off and head back to your ship," withall the bravado he can muster(bluff 19)"if you don't you all die here and now!"
Cade (Blessed, AC 15, HP 5, 5 subdual damage) d20+3=9 d3+1=3 d6=1 Friday September 5th, 2003 11:30:54 PM
Staggerring from the blow, Cade takes a moment to recover, but luckilly he recovers quickly.
Seeing that Theo has join in the fight, Cade moves to a position to flank the rufian who struck him.
Once in position Cade, he swings at the ruffian (Attack 10 - forgot the bless) but he must still be dazed from the blow of the ruffian.
(Rolled damage just in case they have a 10 ac, 4 subdual damage total with sneak attack)
Vauhwyt (blessed) d20-2=0 d20-4=1 d20-3=6 d20-3=6 Tuesday September 9th, 2003 10:39:20 AM
The liontaur feels paralyzed for a moment that stretched into infinity. She wants to move, to act, to fight, but she seems to have lost touch with her own body!
Then it all comes back, and she rejoices as she regains control of her limbs. In a wild burst of frenzied activity, like a spring coiled too tight and then released, both her fists and both her forepaws lash out!
[OOC: Two fists attack at -4 and -6 without the two-weapon fighting feat; the two paws are at -5 as secondary attacks. And her normal attacks are at +2 with the bless.]
And all those extremities swing wildly through air, a harmless explosion that touches nothing but the breath exhaled by the participants!
[hit AC 0, 1, 6, and 6! LOL!]
Olyn Tuesday September 9th, 2003 12:30:36 PM
standing behind Vauhwyt when she goes off the deep end, Olyn smiles at the Thugs and sternly says:
That, my friends, was a display of her talent. As per my request she did not strike any of you but if you continue with this assault I will be forced to release her to her full potential. Does each of you wish to meet Gargul this day? or would you prefer to take this bag of gold and be on your way. and leave us alone?
holds up a bag of obvious jingling coins firmly in his right hand. (40gold in the bag)
rose d20+6=23 d20+6=22 d3+3=5 d3+3=4 d6=5 Tuesday September 9th, 2003 4:45:50 PM
rose turns and throws another dart at thug #4.
attack: 23, ?crit? crit?: 22 damage:5 ?crit damage: 4 ?sneak attack: 5, if add bonuses then +2 str & +1 point blank shot.
ADM BigTim aka Olyn Tuesday September 9th, 2003 11:10:20 PM
ok. sorry for the interruption here, just wanted to clarify something.
when using a weapon, if you look at the weapon chart you will see it lists damage, range blah blah....it also tells you a crit #.
ie a dwarven waraxe has a dam of d10 and a crit of X3.
what that means is. if you roll a natural 20, you enter a threat and you roll again. if you hit the creature with your next roll, not a natural 20 but hit, you successfully crit'd your attack and would roll 3d10s.
some weapons have 19-20 which again means, if you roll a natural 19 or 20, you would roll again and if you successfully hit that creature, your attack was a crit and would roll the appropriate # of dice.
and yes, if you are now getting , with a longsword, d8+2 for damage, you would roll 2 d8 +4 for damage on a crit.
hope this helps you. if anymore ? email me at clangden_milo@hotmail.com and i will assist you further.
DM Jan Wednesday September 10th, 2003 12:16:00 AM
The skirmish continues!
At the back, Devlin - reluctant to use force, nevertheless strikes forth with a successful punch against Thug #6. Vorelle aims the blunt end of her axe at #4 and misses. However - he yells out "OWW!" as Rose's dart sinks into his thigh.
In the middle, Olyn's healing touch reaches Cade, causing a lot less of those tweety birds to fly around the rogue's head. (I think we're best avoiding held actions if we can - its hard to squish them into this messageboard format of roleplay)
At the front it's chaos - fists and paws flying everywhere - as Cade misses, Vauhwyt misses, but ooh! Theo lands a firm blow on #3!
Thug #2 is down and unconscious.
Then - a shout comes from the leader (#1), who's eyes are moving between Zayne - poised and ready to fire from on top of the crates - and the coin purse which Olyn is holding aloft. A mixture of threat and promise, and the fact that he's one man down, has him signalling his men to stop.
Thug #5 backs off looking most disappointed at not being able to rearrange Devlin's nose - or at least try.
The men remain guarded, but take two steps back and look to their leader.
"'ow much did ya say?" he asks, his practiced eyes and ears appearing to give him a good idea of whats in that bag , which is more than he makes in six months.
Olyn Wednesday September 10th, 2003 8:04:07 AM
saying loud enough for the whole group to hear: Stop and step back.
turning back to the leader: tell your boys to leave, and do not follow us for a reunion, and I will give you this bag with 40 gold coins. continue this endeavor against my friends and I, and I promise to say a blessing over your graves.
*steps up next to Vauhwyt*
Vauhwyt d20+11=28 d20+7=10 Wednesday September 10th, 2003 10:02:03 AM
Vauhwyt's jaw drops at the mention of the 40 gold, but she turns that expression into a toothy grin as she taps her claws on the packed-dirt ground. She addresses the press-gang members, saying harshly:
"Instead of trying to impress honest folk into your scurvy line of work, I suggest that you flea-bitten ship-rats take this generous offerr -- a very generous offerr -- and get out of here fast. Or my claws will make an impression in your mangy hides to make you rue the day you tried to enslave the innocent!"
[OOC: Intimidate check 28, including a +4 size modifier]
With her body language, Vauhwyt also tries to send a message to Olyn, but she fails to get the gist across. [Bad Bluff check to send a message]
Theodore Wednesday September 10th, 2003 11:48:59 AM
Theodore feels a little tingly inside from having landed a blow to one of the bullies, however, he stays his hand from another swing, waiting to see what the reaction of the scoundrels is to Olyn's offer of gold.
Vorelle Wednesday September 10th, 2003 11:50:10 AM
Vorelle freezes, axe poised, and listens to what's going on with the leader. She does not look in that direction, however, keeping her eyes on the thug she was struggling with.
Zayne d20+4=5 d20+4=18 d20+1=19 Wednesday September 10th, 2003 12:52:28 PM
Seeing that the immediate danger has passed easing the tension of his bowstring he scans the surroundings for added danger.(spot 5 listen 18)
After a moment he begins to wonder "Could I have done it? Am I capable of killing a man in cold blood?"
Pushing the thought from his head for now, he hops back down to street level,( jump 19) and moves closer to Olyn and Vauhwyt.
Devlin (hp 12/12, AC 17) Wednesday September 10th, 2003 4:55:34 PM
Devlin can't help but grin broadly from the newfound activity and excitement to his day as well as the rising lump under the eye of the thug he hit. Looking intently at the two men before him, he holds to see what they might have in mind. His smile shows what his heart hopes for.
rose d20+6=20 d3+3=4 Wednesday September 10th, 2003 7:03:51 PM
rose stops but is prepared to attack if the thugs want to continue.
if necessary dart attack: 20 damage: 4
Cade d20+6=16 d20+1=6 Wednesday September 10th, 2003 8:16:21 PM
(Readied action) Cade readies himself in case the thug continues to try and fight. If he does, Cade will feint with a strike to the thugs head (Improved Feint, Bluff 16 - if failed thug loses dex to armor for next attack) but instead launch a blow at the thugs sternum (Attack 7 with Bless) and misses.
(If nothing happens Cade pretty much stands there ready)
(Sorry for doing held actions but Cade wouldn't keep swinging if the fight could be over)
DM Jan Thursday September 11th, 2003 12:52:25 AM
For one horrible moment, that seems to stretch on for an interminably long time, various members of the group remain poised and ready - just in case, and then in an instant, its over. Pure body language tells them that for now at least, they're safe. Zayne hops down from the crates and re-joins the others. Vorelle, Devlin and Rose watch as the three that attacked them, back off and walk to stand at the front with their leader. Cade and Theo get some fine scowls thrown their way, but nothing else.
"Hand over the gold, pointy ears," growls the lead thug toward Olyn, being careful not to get too close to Vauhwyt. "With that kind of money I can BUY new crew men." He glances down at his fallen man. "We'll probably need three now instead of two. A cursed day this has been, aye I'll tell ya."
Vorelle, Rose, and probably Zayne, from his vantage point, will have noticed they have been helped out at the rear by Devlin.
Despite all the fisticuffs, the dock side in Dirt City has continued it's normal turmoil. A few that paused to watch, are now drifting away and getting on with their business.
It's now past lunchtime, and some stomachs will be a growlin'... also, that fine black dust that gives the city its name, is starting to leave its mark in the form of smudges on hands, tiny little lines of muck in between fingers and embedded in wrinkles; the occasional mote in an eye, and leaving a slight layer on top of cloaks and fur alike. Such is the way of things outside.
Vauhwyt d20+7=27 Thursday September 11th, 2003 7:23:14 AM
Still trying to maintain the deception that the group is not an organized party, Vauhwyt speaks for the benefit of any curious ears nearby.
"Well met, strangers all! It does my heart good to see citizens come to the aid of those they do not know, simply to offer assistance in need. Perhaps Dirt City is changing, for the betterr."
"Well, now I shall be back to my business, and each to his own. Good luck in your private pursuits, as you intended before this encounterr!"
But with her words, the liontaur sends a hidden message: "Back to the original plan. Be discreet."
[OOC: Bluff check 27 (natural 20!) to send a hidden message]
Olyn Thursday September 11th, 2003 8:36:00 AM
tossing the bag to the leader, Olyn watches and waits as they leave. when they are out of sight Olyn turns back to Vauhwyt saying: that could've gone worse. that took everything I had left. I guess you get to buy me lunch.
as he starts to walk off, with Vauhwyt, he turns to her saying: you need to practice, that was lousy. then, still looking at her he tries to keep a straight face, but only to start grinning then roaring out with laughter.
Vorelle d20+5=16 d20+5=23 Thursday September 11th, 2003 11:07:26 AM
Vorelle takes her time re-sheathing her axe, letting the others move out ahead of her. She is also watching and listening for anybody showing undue interest in their group (spot 16, listen 23).
Theodore Thursday September 11th, 2003 12:07:47 PM
The young wizard keeps his fists clenched, not able to accept the fight is over until the ruffians retreat with Olyn's gold.
Afterwards, he turns to Cade. With and exasperated huff, he seems to collapse in upon himself to return to his awkward teenage self. He smiles at his friend, "I gave him a good one, didn't I?"
"I suppose we should continue our search, then?"
Zayne Thursday September 11th, 2003 1:22:31 PM
Walking over to Devlin,"Hi neighbor, I want to thank you for your timely assistance.How would you like to enjoy a tankard or two on me by way of thanks?" Extending his hand in friendship.
Devlin Thursday September 11th, 2003 1:34:06 PM
With the leader taking the offer of gold to avoid the fight and the others following suit, Devlin smiles at the men before him and gives a deep bow before a hearty laugh. "Perhaps another time, gentlemen?" he says as they walk away.
Devlin's smile grows ever wider as the newcomer offers him a tankard of ale for his troubles. "Now that's the best thing I've heard all day," he says as he firmly clasps the strangers hand. "I don't think I need be alone on the docks the rest of today anyway, those gents tend to have long memories if you know what I mean!"
"Where to for that tankard?"
Cade Thursday September 11th, 2003 8:05:35 PM
"A well placed punch my friend, I thank you deeply for it" Cade says with a smile.
Now that the excitement has passed, Cade notices his stomach grumbling. Seeing Zayne and his new friend Cade motions for Theo to join them and says loud enough for the others in the party to overhear, "Perhaps we should get some food, we might even find a nice catch of the day, or at least some good stories and company."
Approaching Zayne and Devlin, Cade says to them, "Perhaps you folks would like to join us in some lunch. Or at least a drink and time to get some of the dirt off our clothes."
rose d20+7=24 d20+6=19 d20+7=25 d20+5=14 Thursday September 11th, 2003 8:23:15 PM
If she can rose will collect her two darts before moving on. She will try to blend in and hide not letting anybody know that she's with the group.
hide: 24 listen: 19 move silently: 25 spot: 14
DM Jan Friday September 12th, 2003 2:18:18 AM
"Another time, eh sweetheart?" One of the thugs gives Vorelle a wink, his eyes shifting to that hand axe. Devlin's comment gets him the best scowl one of the other thugs can muster. The thugs move back toward the first wharf, carrying their unconscious fellow with them - their leader counting up the cash in the pouch.
After a few moments, it's as though the altercation never happened. In the distance the press gang look to be re-grouping. Their objective still seems to be the appropriation of persons for their crew, but it certainly looks like this particular group won't be bothered again.
In an attempt to look fragmented, Vauhwyt and Olyn move ahead along the dock, while Cade, Theo, Zayne and Devlin get together and talk over perhaps getting something to eat and drink and/or continuing the search.
Vorelle keeps to the rear, her eyes and ears open. As far as she can tell - no one seems to be paying any particular attention to the groups actions.
Rose will be able to retrieve her darts, which were pulled out and thrown down.
As for what next? - There don't appear to be any taverns right along the quayside - just passage booking offices and merchant centers, and a few vendors selling bread and fried fish from carts.
Most of the food and drink is to be had in the Backstab quarter.
Is the docks liable to have any info on the half orc? Well..... that depends on what the half orc was doing here - if he was here, and maybe he was at some point. Right now there's no sign of him.
Olyn Friday September 12th, 2003 2:54:59 AM
Vauhwyt, my friend, perhaps we should go to the quarter, and get ourselves something to eat. if anyone was watching, they know by that altercation just who is in the group and who isnt. besides, i would like to meet our new companion and fill my empty belly at the same time. <thumbing towards Devlin>
and i need to sit, my head is still a little queezy and this dirt is starting to annoy me.
Zayne d20+4=5 d20+4=21 Friday September 12th, 2003 11:26:00 AM
"Well, that would be up to you since it's on me, as long as it's not too watered down." As he is talking he scans te surroundings for anything odd(spot 5 listen 21)
Motioning with a jerk of his head back to the Backstab quater "Why don't we get out of this crud, and quench that thirst we have worked up"
Theodore Friday September 12th, 2003 12:25:52 PM
"I suppose that I could eat," begins Theodore. "Right now I'm full of pride, but that will leave me empty and queasy in about a minute or two." He smiles at his own joke.
Rose d20+7=22 d20+6=25 d20+7=10 d20+5=9 Friday September 12th, 2003 8:33:27 PM
Rose goes up to the group, "Food? I agree lets eat, and I want to clean these darts off."
she then moves off and tries not to been seen while she keeps an eye out for more trouble.
hide: 22 listen: 26 move silently: 10 spot: 9
Vorelle d20+5=7 Sunday September 14th, 2003 7:52:26 PM
Vorelle is not anxious to go someplace public like an inn, where she'll be expected to talk. Instead, she continues to drift through the dock area, keeping a sharp eye out for limping half-orcs (spot 7, yecch).
She stops at a vendor's cart and buys bread by pointing at it and handing money to the vendor. She eats quickly, to minimize the amount of dirt she'll have to swallow. It's still better than eating in a strange inn.
Cade d20+3=20 d20+3=15 Sunday September 14th, 2003 10:12:54 PM
"Well we would have to leave the docks if we want anything substantial. I leave the decision up to you folks on if we should just grab a quick bite to eat at a nearby vendor, or travel to another quarter for someplace we could sit down."
With that Cade waits for the others to decide, as he is not picky on eating now or only having something quick to suppress his hunger. While speaking he keeps an eye (spot chck 20) and an ear (listen check 15) to his surroundings.
Vauhwyt d20+3=16 Monday September 15th, 2003 12:38:51 AM
The liontaur eats with Olyn. Then she does her best to help gather info on their target. [Aid Other check to gather info 16]
She hopes that they can spend time efficiently in searching, then prepare to go to the inn if nothing more substantial turns up.
DM Jan Monday September 15th, 2003 2:28:22 AM
The general consensus seems to be to go and eat, as hunger and a dip in adrenalin play havoc on folks' appetites.
There is a mid point along the dockside which leads into the Backstab Quarter - it's throng of people milling about, going about their business, legal or otherwise - and seeing as most things tended to go up at street level, chances of that business being of a dubious nature were probably higher than most.
Certain things become obvious -
- Everyone is going to have to watch their pockets and steel their nerves. - Vorelle, very apprehensive at venturing into a public tavern, has hung back from the group.
As for eats, two Tavern signs are in sight - The Blue Eel, and the Jolly Roger. The Jolly Roger is closer - it looks 'interesting' from the outside, and even moreso when a large fellow with a red beard drags two other men outside and throws them down on the black gritted cobbles. "You're both barred!" he declares and disappears back inside. One of the men thrown out gives a large belch, and then he and his companion burst into a fit of drunken giggles.
At this point, the group may be considering its options -
It's approaching mid afternoon. This might be a point to get together and decide on a plan of action. So far the Docks have proved fruitless in their search - was info to be found out there? Had the half orc booked passage anywhere, which might give an indication as to his comings and goings? Had that press gang seen anything - heck, did anyone dare ask 'em? What about the man who'd just joined them - he'd been working there by the looks of it. What about the Blue Eel - entry and exit points etc? And ultimately - what is the group's intention if they spot their quarry? Is he likely to be dangerous? Will he have friends?
It seems there is a lot to ponder over lunch, including where to eat it.
Olyn Monday September 15th, 2003 11:16:31 AM
turning to the group he says: well, Vauhwyt is most definately known, as well as me. being we were being followed. so if we show up in the eel the mark might be on to us knowing we are on to him. BUT, if lets say Cade or Vorelle goes in, and scouts around a bit, then, we'd have an idea of what the inside is like, and maybe perhaps if this fellow is in there including the half orc. AND, they can also get some grub to go, and bring it to us.....let's say.....there<pointing to some crates that would be good to sit on>
Zayne d20+4=23 d20+4=11 Monday September 15th, 2003 11:25:51 AM
Cautiously eyeing the Blue Eel, then looking to his companions, "What do you think the Roger or the Eel?"
Thinking to himself "An attempted double murder ,an asassination plot, and a fight above. What a day, and it's barley noon."
Checking his surroundings for anything out of the ordinary( spot 23 listen 11) not realizing his actions, he rests his hands on the handles of his axes.
Theodore Monday September 15th, 2003 2:58:26 PM
Theodore says to Cade, "Didn't the boy say he was to meet the half-orc in the evening? Or am I mistaken on that assumption?" The young wizard purses his lips as if lost in thought.
"I personally would feel much more relaxed at the Jolly Roger, right now. Plus, we don't need to show our faces around somewhere that our opponent might frequent...anyway, that would be my reasoning," he quickly adds.
Devlin Monday September 15th, 2003 3:05:04 PM
Devlin listens intently to the conversation going around from his newfound companions, wondering what it could all mean. He obviously had no idea what he was stepping into when he attempted to help out. All he wanted now was a couple of tankards of ale to wash the dirt away and make the morning appear a bit less like a waste.
"What's all this talk about boys and half-orcs, mark's and assumptions? If its information you want, perhaps I can help you, I've spent quite a few hours on the docks the last few days. Perhaps a tankard in the Jolly Roger will get us going?" The young man looks to the others, doubly curious now as to what they are all about.
Vauhwyt Monday September 15th, 2003 10:12:48 PM
The liontaur shrugs, and addresses the person who came to their aid. She speaks softly, in an effort to be discreet.
"We seek some information, in an effort to right a wrong. We are trying to find out whatever we can about a half-orc, with a limp, who breathes like he s short of breath."
She twitches her tail from side to side as she thinks about what to say.
"We believe that he might be a dockworkerr. Or that he has worked ships in the past. And we know where he will be this evening -- the Blue Eel. But first we wanted to try to find out morre."
Devlin might hear traces of a liontaur accent in her words. Perhaps it betrays her nervousness at being so open with a person she does not know.
"Does any of this ring a bell, strangerr? You have helped us before, and we would be grateful for your help again."
"Now, we know the half-orc is onto us -- onto ME, at any rate. So we are trying to be covert, and not walk in one big lump, and look as if we were not togetherr."
As this conversation is taking place, Vauhwyt enters the Jolly Roger, has a drink, and sits with Devlin for a moment. She hears him out, listening carefully. Then she rises to all four feet and departs, not wanting to leave Vorelle alone outside for long.
Cade d20+3=9 Monday September 15th, 2003 10:49:36 PM
Seeing everyones concerns, and thinking it too early to head to the Eel Cade says, "I think the Roger sounds like a good place for a meal. Perhaps we'll visit the Eel later."
With that he enters the Jolly Roger, taking a moment to look around at it's occupants before sitting at a table and looking for some form of service.
Vorelle d20+5=6 Monday September 15th, 2003 11:07:20 PM
Vorelle will remain in the docks area for now, looking for the half-orc or any suspicious activity [spot 6, natural 1].
DM Jan Tuesday September 16th, 2003 1:33:46 AM
The Jolly Roger proves to be full of sailor types - raucous, windburned, enjoying their time ashore. The language is colourful, and its a bit of a crush to get to a table, but once inside - food is served. It's plain fare and costs a copper. Broth, with some kind of meat in it, served with fat chunks of fresh bread. There's plenty of ale for those who want it, plain water for those who don't.
Every now and then - a fight starts, tankards are thrown, a table is hurled. ((Everyone in the Jolly Roger - DEX check DC15 or take 1 DAM from flying debris))
Gossip abounds - who's outbound, who's inbound, who's been keel-hauled for insubordination, which captains are the best/worst, and in particular - the gossip de jour seems to be the fate of two shipmates on 'Beligerence' at the first wharf, who thought they could lift the purse from a passenger - "idiots they were, ain't no one gonna mess with that one."
Meanwhile, outside (for Vorelle and later Vauhwyt after talking to Devlin?) - there is still no half orc to be seen. Vorelle gets a few bawdy comments thrown her way, but nothing too serious. In the distance, that press gang can be seen, although they seem to be a lot less heavy handed in their recruiting of passers-by than they had before.
The afternoon draws on, the sky begins to darken as the night creeps in. Dwarven lamp-lighters start making their rounds. Folk on the dockside start to drift toward the Quarter, leaving ship guards behind.
rose d20+6=11 d20+5=12 d20+5=19 Tuesday September 16th, 2003 2:20:30 AM
rose enters and sits at a table by herself. she orders the food and drinks water. She listens to conversations and also tries to spot any out of the ordinary if she sees anyone interesting she will try to read their lips (spot check)
listen: 11 spot: 12 spot (read lips): 19, didn't know if you would want a seperate roll for this.
Theodore d20+2=10 Tuesday September 16th, 2003 9:35:00 AM
Theodore tries to juke and jive to avoid the flying tankards (dex check is 10) but is unsucessful.
Wide-eyed, he sits to take his meal and leave as soon as is humanly possible.
Devlin d20+3=20 Tuesday September 16th, 2003 10:57:36 AM
Having spent some time in the Jolly Roger lately, Devlin appears to have no trouble dodging the flying debris from the myriad of skirmishes that break out. "Don't you just love this place?" he says with a smile to the liantaur that followed him in. "Helps you feel alive!"
"How do I know your intentions are honorable with this fellow? I could be facing retribution from him or others for telling you what I know. Why don't you tell me why you ask about him and I'll weigh that against what I do know. Fair enough?"
He takes another long drink of his ale before setting the tankard on the table before him, a smile on his face.
Vauhwyt d20+2=20 Tuesday September 16th, 2003 1:04:02 PM
Vauhwyt frowns and answers Devlin. "If you know him at all, you know he is a bad one. He attempted the murder of two children and may be a paid assassin." She finishes her drink.
"We all need to talk, but this is too public a place. I'll scout out an alley or such where we can group and plan. I'll meet you all outside. Be discreet."
As Vauhwyt exits she easily ducks a flying mug and heads outside.
She looks for Vorelle, sees her, nods, but does not speak. Vauhwyt then looks around for an alley or private nook where the group could convene. After her search, she takes up a place in sight of the Jolly Roger's enterance, so that as the group emerges, she can direct them to the place she has found (if any).
"Then, once we are all together in private, we can plan our evening at the Blue Eel," she thinks.
Zayne d20+3=18 d20+4=10 d20+4=8 Tuesday September 16th, 2003 1:14:54 PM
Having been here before and know what to expect he dodges the debris.
Despite the laughter surrounding him he is troubled not only from the events of the morning but also the events that just transpired on the docks.
Joining Devlin in a tankard and listening to Vauhwyt speak, and trying to see if there is any trouble to the party (spot 10 listen 8) he is too distracted by his troubles and dodging projectiles.
Vorelle d20+5=15 Tuesday September 16th, 2003 2:26:51 PM
Vorelle remains at the docks, scanning the crowds [spot 15].
As evening falls, she works her way toward the inns. She stands outside the Blue Eel, hesitating. Her friends are probably inside, or will be there soon. She can join them--all she has to do is open the door and walk in and face all those eyes looking at her.....
She stays where she is, trying to muster her courage. Across the way she sees Vauhwyt exit the Jolly Roger, look around for a bit, then settle herself in the doorway. Not sure what that means, Vorelle stays where she is, glad to have an excuse not to venture into the Blue Eel.
Cade d20+3=8 d20+4=21 Tuesday September 16th, 2003 9:53:25 PM
Just as Cade is about to sit down, a tankard sails through the air catching him squarely in the shoulder. He stretches out his shoulder to relieve some of the sting of the blow and with a smile and a laugh to Theo he says, "I almost forgot what a good tavern was like."
After eating a quick meal, having decided it best not to think of what kind of meat might actually be in the stew, he says to Theo "I will meet you outside in a short while". With that he takes his tankard of ale and wanders through the crowd within, speaking discreetly with a few to see if he can gather any useful information. (Gather Information check 21)
After speaking with the local patrons, Cade heads back outside to meet up with the others to tell them what information he was able to discover.
Olyn Tuesday September 16th, 2003 9:54:42 PM
before evening comes, Olyn suggests to the group that everyone returns to their homes and retrieves all the items they feel they might need for a confrontation.
I would like to be safe this time. some protection for myself seems appropriate at this junction.
if no objections, Olyn will return to the temple, don his armor, retrieve his morningstar, and then go back to the rendevous point.
DM Jan Wednesday September 17th, 2003 2:40:13 AM
The meal at the Jolly Roger proves to be a rowdy affair, with Theo and Cade hit by flying debris. Devlin, no stranger to this place and at ease here, gets some more information from Vauhwyt as to what the group (and possibly himself) is about while Zayne keeps his eye out for trouble. For now it seems the group are safe enough from spies - body language from fellow patrons certainly suggest no special interest in them.
As the evening draws closer Olyn dashes off to get his gear, expecting trouble. Meanwhile, Rose - keeping herself separate from the others, keeps her ears attentive to the surrounding gossip, overhearing that those sailors turned thieves died - violently and quickly, when they were discovered by their intended victim.
Cade decides to see if he can get any more info, and its funny how hard-as-nails sailor types clam up regarding certain subjects - fear flits across their eyes if talk heads toward 'who' did those killings. "I mean they were only after a few coppers - throats cut - both of 'em." "Who did it weren't from round here, either. No one knows where he came from, no one cares. Rumour has it, he'll be gone t'morra. Good riddance I say." "Aye!"
The party begins to fragment, slipping outside when the opportunity presents itself. For Theo it can't come fast enough, and Zayne can't help but feel drawn into something that casts a definite shadow of danger.
Outside, Vauhwyt spots Vorelle, see's she's okay, and looks for a quiet spot. There's two - stables right next to the Blue Eel, or a darkened, closed-for-business blacksmith's yard just across the street.
Vorelle, already outside the Blue Eel, summoning courage, on the awful prospect of having to enter this place, takes note that this establishment seems more up market than the Jolly Roger, especially going off the type of clientele going into the place - traders, businessmen, perhaps a ships captain or two, and the silk showing beneath a dark cloak suggest a few quite wealthy patrons, too.
By the time Olyn returns - it's pitch black in the alleys, and only the street lamps and passing carriage lamps keep the dark away from the main streets.
Vauhwyt d20+1=7 Wednesday September 17th, 2003 7:20:38 AM
The liontaur decides that the blacksmith's yard is the better place to strategize. She catches Vorelle's eye when no one is looking. "Let's all gather over therre," Vauhwyt suggests. "We can talk tactics before we go over to the Blue Eel."
When Olyn returns, she gets his attention as well. She asks him to pass the word to the people inside the Jolly Roger. "Please let folks know that we're gathering in the abandoned blacksmith's yard to decide how to go about our next piece of business. Please invite that Devlin fellow as well -- it seems like he might have more info about our target."
Vauhwyt tries to stay out of sight as she waits for more of her new comrades to emerge from the Roger. [OOC:Hide check 7. Oh well.] As each emerges, she tries to ensure that they head toward the gathering point.
When all are together in a dark corner of the closed yard, she whispers to the group, "We need a plan of action. We can't just enter the Blue Eel and fight the half-orc. It seems like a nicer class of tavern, and probably has bouncers and such."
"Maybe we can lure him into the adjacent stable yard. It's quiet therre -- we could have a little 'conversation' with him in peace." Vauhwyt flexes her claws as she says "conversation."
"Anyone have an idea on how to get him outside? Anyone know a good con? Anyone have a charm spell they can cast on the sly? Anyone able to disguise him or her self as the boy?"
"He'll be looking for me, so I'll have to stay outside in the stableyard, laying in wait."
"Ideas?"
Olyn Wednesday September 17th, 2003 7:46:00 AM
walking back in to the Roger, Olyn stands at the door until the others see him, then, with a smirk he looks at the door, back in the roger, then heads back out and to the blacksmith yard.
i have an idea. remember the lad that we caught trying to tail us? well, i can remember almost everything about him, and i have an ability granted to me by Wardd that will allow me to change my appearance. i could change myself to look like this boy, and then go in pretend to be him. perhaps gaining a bit of info to help us.
Devlin Wednesday September 17th, 2003 9:53:29 AM
As the day drags on and he spends more time with this strange group of folks, Devlin can tell that he's taken up with a group that certainly appears intent on providing excitement for him. This thought brings a welcome smile to his face.
"Well, I can see that your intentions are honorable with this fellow you ask about as it appears you are intent on not letting him be about his evil business. At least evil is all I could imagine him being about. I will tell you what I know then, although most of it you know already, just don't know it." The young man screws up his face at that exchange as he tries to untangle himself from his own circular logic.
"Anyway. You've heard inside the Roger about the killing of two crewmen after trying to steal from a passenger? Well, that passenger was the very same half-orc you now hunt. I heard about it earlier on the docks today. I saw him right after he did the deed. Ugly fellow came limping right by me on the docks, had blood on his shirt and all. He was heading toward the backstab quarter looking to book passage somewhere I heard, but didn't hear where. That was about an hour before you finally came along later."
Devlin shifts on his feet as he tells what he knows and looks at the odd arrangement of folks before him. He can't figure out who exactly is the leader of the group, so he directs his words toward the liontaur most of all.
"I'd be happy to help you out with this vermin, whatever you intend. Wasn't right what he did to those two crewmen, whether they was tryin' to steal from him or not. Teach em a lesson, yeah, but kill em, no. I will happily lend my sword to you."
He looks to the others to see if they are in agreement with that.
Vorelle d20+7=22 d20+5=9 d20+5=16 Wednesday September 17th, 2003 11:55:21 AM
Vorelle slips across to the darkened smithy yard (hide 22). She listens carefully to the strategy session, but also watches and listens for any eavesdroppers (spot 9, listen 16).
Theodore d20+2=12 Wednesday September 17th, 2003 12:42:14 PM
Theodore scoots out of the Roger in a hustle, holding his shoulder where a plate shattered. He quickly hurries over to the alleyway where Vauhwyt awaits the rest of the party.
He nods at Olyn's plan to disguise himself as the boy and adds, "Perhaps we should have someone go in and keep an eye on Olyn, in case things get out of hand. I have a spell that would allow me to deduce whether he had any magic on him or not. That could be helpful if we have to fight him, later."
The young wizard glances to Cade, hoping he will volunteer to accompany the still less-than-brave magician into the Blue Eel.
Zayne Wednesday September 17th, 2003 2:00:28 PM
Finishing off his tankard and what little food he was able to stomach,he joins the group in the smithy yard and listens to what Devlin has to say about the orc that has caused so much strife in so little time.
After Devlin is finished telling what he knows, but frowns when Olyn suggests going alone.
Speaking in a hushed voice "My friend I don't think it would be wise to go alone. I have an idea," looking to Devlin "How about you take him with you and say that he has information on us that he is willing to sell. Then we can and then we set a trap for him."
Cade d20+7=24 d20+3=5 Wednesday September 17th, 2003 10:58:37 PM
After speaking with some of the local patrons, Cade finishes his drink and then heads out of the tavern, he disappears into the shadows outside, (Hide check 24) making his way over to the rest of the party.
Once with the rest of the party, Cade whispers "Whatever we do, I think we may need to be quick about it. If the rumors are true, he will be leaving in the morning, I only see two reasons for him planning on leaving so quickly. First is that he is planning on doing his job this eve. The second is whatever job he may have been hired for is somewhere else. I myself am thinking that he may be planning on doing the deed this evening and then leaving the City as quickly as possible in the morning."
With that Cade continues to look around (Spot check 5) to see if anyone is watching them.
rose d20+5=22 d20+7=14 d20+7=20 Wednesday September 17th, 2003 11:02:59 PM
rose leaves the jolly roger (and hopes hopes the food won't make her sick) she sees vauhwyt and vorelle at the blacksmiths and heads over there, trying to keep out of sight. Once there she listens to the suggestions everyone makes "I think we should have a few people inside the inn, before the orc is expected to meet the boy that way we can keep an eye on things."
spot: 22 hide: 14 move silently: 20
DM Jan Thursday September 18th, 2003 1:10:56 AM
In the dark of night, the group gathers in the blacksmith's yard and formulates a plan.
Can Olyn successfully disguise himself as Tam - the lad who'd been following them? It was certainly worth a try - the unknown factor being the half orc Ba'Bac's perceptions. Perhaps some subtle accompaniment WAS in order - just in case.
It was a given that they'd have to try and get their quarry outside - no Inn of this stature would allow any rough stuff by the looks of it.
Things were beginning to move fast. The information gathered suggested that tonight was the night - the time was now or never, or they'd blow it, and although the food eaten at the Jolly Roger was safe enough, nervous stomachs would still find something to grumble about. After all, the group was about to take on a known killer, who wouldn't think twice. It hardly made for good digestion.
This - was going to be NO PICNIC!
For those of the group on watch, they can safely give the all clear.
It is time to act.
Vauhwyt Thursday September 18th, 2003 7:02:26 AM
Listening to the ideas, Vauhwyt grinns broadly, and holds her tail straight up.
"These are great ideas!" she whispers happily. "So the plan is shaping up like this:"
"One, two or three people enter and take seats by the door. That's the Inside Group. Their job is to watch out for Olyn-in-disguise. If Olyn gets in trouble, one of them comes outside to warn the Outside Group, and the others go to Olyn's assistance."
"Two, Olyn enters the inn and finds and talks to the half-orc. Olyn lures the half-orc to the stableyard."
"Three, the rest of us are the Outside Group. We lay an ambush in the stableyard. When the half-orc enters, we jump him! The Inside Group should wait a round, then follow the half-orc outside -- they can attack from the rear one round laterr." Vauhwyt's accent, even whispering, reveals her excitement.
"Now, how can Olyn lure our prey to the stableyard? I suggest that he go up to Ba'Bac -- he's the one with lots and lots of scars -- and say something like this:"
I was following the lion-chicky, when this man came up to me. He wore a really big cloak, and I couldn't see much of him. He told me to lead his messenger to Ba'Bac for some news on the 'Wolf business' -- so I brought the messenger here. He didn't want to enter the inn -- 'Too public,' he said -- so I left him in the stableyard outside. You're supposed to go talk to him.
"With any luck, something like this will get BaBac outside. When he gets there, the Outside Group should be hiding in ambush, except for one person -- the 'messenger.' Ba'Bac walks up to the messenger, and we jump him!"
"Maybe Ba'Bac will bring a friend or three -- in which case we jump all of them! We have to grapple them because we do not want to kill them, and because we can't let them run away. Well, we can kill them after we find out what we need to know."
"What do you guys think of this plan?"
Olyn Thursday September 18th, 2003 7:20:02 AM
to the others Olyn states: when i change, we have no more than 10 minutes for me to be in this guise. i have my disguise kit with me and will do my best to look the part, and act the part of the boy.
once you are ready in the stables, and the 2 are ready to go in, i suggest 1 of the 2 enter, and find your seat. 1 minute later the other one enter and look around, wave to the first, and then go sit with him or her and act like chums out for fun. 2 minutes after that i will enter as the lad, look for Ba'Bac, and it starts. just a few seconds prior to me entering is when i will ask me god to affect the change and pray this ruse will work for his betterment. because as we all know, trickery is His thing.
oh, Vauhwyt. take my backpack here with you in the stables, less for me to affect change when i do go in disguise.
Zayne Thursday September 18th, 2003 11:22:34 AM
Thinking over what Vauhwyt and Olyn have to say,still preaking in a hushed voice "I am pretty sure that he knows who we all are. When we were taking Billi and Timmi back home we were all together. We can't be sure that little Tam was the only set of hired eyes. Plus word of what happened at the docks might have reached him, so I am assuming the worst in thinking that he knows all of us except for our new friend here." pointing to Devlin. " I think it might be too dangerous to send anyone inside..." out of nowhere his nose begins to twitch noticably, "We only really need one extra set of eyes, right. One of us can disguise ourselves and if Olyn gets into trouble that person can sound the alarm so to speak."
After a moment he goes back to surveying his surroundings.
Theodore Thursday September 18th, 2003 12:38:53 PM
"Whatever we decide, we better do so fast. Night is falling and he's going to wonder where Tam is. I'd be no good to you in a fight, so I'll go in and see if he's in possession of anything that might cause us a problem." Theodore seems to have made up his mind on this point.
Vorelle Thursday September 18th, 2003 1:28:08 PM
Vorelle moves to stand next to Vauhwyt, clearly conveying her wish to stay with the Outside Group.
Devlin Thursday September 18th, 2003 5:00:49 PM
"I'm game to whatever and wherever you need me, just say the word. Sounds like you've got a good plan together, though I don't know some of these folk you talk about, but I get the general idea. I can be the one outside if you wish as he won't be alarmed immediately once he gets outside if he seems me. If he knows all of ye like you seem to think, wouldn't do much good for one of you to stand as the messenger."
Devlin stands up straight and there appears to be a bit of excitement about his voice as he talks. His hand reflexively straying to his swordhilt from time to time you can tell that he's itching for some action.
Cade d20+4=14 d20+3=18 Thursday September 18th, 2003 10:01:26 PM
Cade whispers, "Personally, i think our new friend here is probably the wisest choice. I will let you folks decide my course. I am well trained at blending into shadows and crowds, so if you like I can go inside and try and remain hidden from him, within the crowd. I also have some very basic training in disguising myself, with the aid of that disguise kit I heard mentioned earlier, I may have a chance as passing as someone else."
With that Cade removes the dagger from his belt, sheath and all, and attempts to conceal it within one of his sleeves. (Sleight of Hand 14). He then continues to look around (Spot 18).
rose d20+6=7 d20+6=21 d20+6=9 d20+7=18 d20+7=14 d20+7=9 Friday September 19th, 2003 12:42:08 AM
"I'll go inside" rose says as she starts hiding weapons on her (dagger in boot, dart up each sleeve, remaining 3 darts on belt with sword, quiver and bow on back). As soon as everyone is done talking she sneaks in, waiting for somebody to enter or leave so she wont be noticed entering. She finds a table in a dark corner and tries to remain unseen, if a waitress wants her to order she will order tea (or if that would be out of place anything else).
sleight of hand (dagger): 7 sleight of hand (dart 1): 21 sleight of hand (dart 2): 9 hide: 18 move silently: 14
forgot +2 sleight of hand bonus for dagger, does dart get this as well or the +4 as they are 1/2 the size of a dagger.
sorry i accidntly rolled an extra time.
DM Jan Friday September 19th, 2003 1:25:32 AM
And so - the plan takes definite shape, and the group decides who goes in, and who stays outside.
What has been noted so far:
The blacksmith's yard - about 30ft x 40ft - it stretches back into darkness. Someone with lowlight vision will see vague shapes, possible empty stalls for horses, a workshop, lengths of metal piled up against the wall, and the huge bulk of what looks like a kiln.
The street outside - lamplit, and a little brighter around the Blue Eel's entrance, as the tavern has its own outside lamps burning brightly, too. Traffic on the street isnt too heavy, and most folk have their heads down, bent on their purpose, and are usually accompanied.
The interior of the Blue Eel - muted lighting, faded grandeur, quite busy. Lots of tables and chairs filled with patrons. Pretty girls with ribboned hair weave through the crowd with trays, serving drinks, taking orders. There are a couple of card games on the go. The bar extends the entire length of the back wall. From the door, one can see just about everything in the bar area.
((OOC - folks, I need you to post your exact actions, either upon entering the Inn, or staying outside - give me as much detail as you can in respect of where your character is - and make any check rolls you deem necessary.))
Theodore d20+7=21 Friday September 19th, 2003 12:40:07 PM
Theodore takes a deep breath to calm his nerve and pushes his way into the Blue Eel. He keeps his head down and quickly moves to an empty seat, trying his darndest to not draw attention to himself.
Once at his seat, he discreetly scans the room for signs of a scarred half-orc. Upon finding such quarry, he mutters the arcane words for his detect magic spell and directs it towards his target.
Whatever he finds, Theodore quickly retreats out of the tavern to report his information to the outside group.
(If Theo doesn't see a half-orc, he'll simply scan the whole tavern. No sense wasting a spell. If he does see the half-orc, he'll focus the spell on him for the entire three rounds if he indeed has any magic about him, trying to discern the strength and amount. Spellcraft check of 21. After the three rounds are up, Theo will scan the rest of the room for the remainder of the spell's duration before retreating outside.)
Zayne d20+5=23 d20+4=23 d20+4=12 Friday September 19th, 2003 3:24:01 PM
Moving to the darker shadows and putting himself into position nearer to the door of the Eel wher he can watch who goes in and out of the doors unobserved. (hide 23,spot 23 listen 12)
Hoping he can do what he must when the time comes. Thinking to himself "I can do it. I must do it." Checking his weapons making sure that all is in place.
Devlin Friday September 19th, 2003 4:48:47 PM
Seeing the others getting ready, Devlin moves to the center of the smithy and rummages around for a torch to light. Having lit that, he places it on a sconce or somewhere else behind him so that the shadows will further hide his face. He stands in the center of the smithy with his left hand lazily resting on the hilt of his rapier. He keeps the hood of his cloak down so that his face can be seen. He doesn't want his prey to be too alarmed by his presence. With nothing more to prepare for, he stands there leisurely as he waits for the others to bring the criminal to him.
Vauhwyt d20+1=10 Friday September 19th, 2003 5:25:05 PM
Before the band splits, the liontaur goes over the plan one more time.
Theodore enters as covertly as he can and does a quick scan.
Then Cade and Rose will go inside and take up positions by the door. They are just watching.
Then Olyn prepares the guise of the messenger boy witht he cheeky grin, Tam. maybe some other of us with skill in disguise can help him prepare his disguise (Aid Other).
Then Olyn enters the Blue Inn.
The outside bunch -- Vauhwyt, Vorelle, Zayne, and maybe Theodore if he has returned -- hide in ambush. Vauhwyt suggests taking a few minutes to really hide well (with 2 minutes prep, take 20 on the Hide check). Devlin stands on the far side of the yard openly (in his pose as the "messenger."
Olyn lures Ba'Bac out into the yard. Cade and Rose follow one round later.
As Ba'Bac crosses the yard, the team whomps him! "I intend to try to grab him," Vauhwyt adds, "holding him for you guys to pound on. Try not to kill him, though, not yet, anyway!"
After going over the plan, Vauhwyt sneaks over to the stableyard next to the Blue Eel. She watches as the rest of the group sneaks up. She tries to find the best place to hide, maybe in a stable stall. She watches the disguise preparation and notes where the rest of the Outside Group folk hide themselves. She watches to make sure that Devlin takes up a good spot on the other side of the yard.
Vauhwyt takes 20 on her hide check -- result then is 21.
She stands tensed, waiting for Olyn to return leading Ba'Bac. She also keeps her ears sharp, trying to hear if any conflict breaks out inside (Listen check 10).
She goes over her plan in her head ... When the half orc is in range of a charge, she charges him, trying to grab him (melee touch attack) and then hold on tight (grapple attack). She hopes to surprise him, so that he won;t have a chance to respond (flat-footed = no dex bonus, no attack of opportunity to resist the grapple, possible sneak attack damage from a succesful unarmed grapple).
Olyn d20+3=22 Saturday September 20th, 2003 7:10:47 AM
with everyone in place, and ready, and after prepping himself as best he can with his disguise kit, Olyn prays to Wardd.
Wardd, grant me luck this night.
Tossing a pair of dice on the ground, Olyn asks Wardd to grant him the guise of young Tam. (Disguise Self, Trickery Domain, lvl 1) (Wisdom check, 22, to remember as much of Tam as I can)
After the change is complete, Olyn walks in the Blue Eel. Shading his eyes as he enters from darkness to a lit room til his eyes adjust, he scans for the Half Orc.
Upon seeing him, he walks up shyly, like a child would, to Ba'Bacs table and awaits questioning.
If Ba'Bac isn't readily seen, Olyn will inquire from the Barkeep if he has any knowledge of the whereabouts of a Half Orc, named Ba'Bac. If the barkeep is too nosey for his own good and demands knowing why, i just say that I was sent by my housemaster to give a message to him, and him alone.
Vorelle Sunday September 21st, 2003 1:38:29 AM
Vorelle takes a moment to study the lighting in the area and figure out the best place to hide. She takes her time getting into position, double-checking to make sure she can't be seen. [OOC: take a 20 to Hide, for a total of 27]
When/if, Ba'Bac emerges, Vorelle has two goals--first, to protect Vauhwyt as she makes her move, and second, to keep the half-orc contained. She will hold herself clear of the fray, ready to take of after Ba'Bac if he should somehow get away.
Cade d20+7=16 d20+3=18 Sunday September 21st, 2003 8:35:27 PM
As per Vauhwyt's plan, Cade enters the tavern, coming in while some other patrons are entering and attempts to blend into the crowd so that he remains near the door. (Hide check 16)
After setting himself in position he discreetly scans the crowd within. (Spot 18)
DM Jan Monday September 22nd, 2003 2:41:44 AM
The plan unfolds...
Outside - Zayne keeps to the shadows, not too far from the tavern door. Vauhwyt finds a good place in the stables next to the tavern where she is able to remain inconspicuous while going over the plan in her head. Vorelle blends quickly into the shadows of the smithy, while Devlin searches for a torch.
Time seems to slow, as adrenalin starts to kick in. Everything assumes a graceful, purposeful flow, like a deep winter stream, swollen with snow and rain.
Inside the tavern, Cade (and Rose also?) has found a place near the door, keeping a look out for their quarry. Theo is a little further in, his detect magic spell at the ready, just in case the half orc is spotted. All three are able to see Olyn as he moves toward the bar.
As for the half orc? The patrons are settled at tables, a few languish at the bar - humans mostly, and a gathering of halflings in one corner, smoke curling from their pipes. No half orcs. Not one.
Olyn asks his question at the bar, and receives a frown from the man. "What - you mean the one you were in here with, not half an hour ago?" The man's white cotton towel squeaks as he cleans the rim of a glass. "You lost him already? Well, he hasn't come back. Now hop it. This place isn't for the likes of urchins like you."
It's about that time when Devlin finally comes across a torch in the smithy, lights it - sees shadows diminish - and sharp edges and dimension take their place. It gives a good 15ft circle of light.
In the back half of the smithy's yard, just outside the workshop - is the blacksmith's anvil - and laid across the spine of the anvil, bent over backwards, is the form of what looks like a boy in working clothes, partially covered by a cloak. The boy's face stares ahead near the ground - his eyes empty in the torchlight. His throat is distorted - and a dark, glistening pool of 'something' lies just below the boy's head.
Olyn Monday September 22nd, 2003 8:49:44 AM
looking ashen faced Olyn turns and rushes for the door, then heading straight across to where the light is on in the stables.
coming to a halt just inside, and seeing what Devlin sees, Olyn frowns and shakes his head slowly.
slowly walking up to the boy, he checks, knowing what he will find, for a pulse. when receiving none, he reaches up with his left hand, and closes the young boys eyes. saying calmly: we told you not to come here, we told you this man was dangerous but you would not listen, see what happens when you dont listen to people who know better. and with that said, he places both his hands on the boy, and begind praying to Wardd.
Wardd, grant your young son entrance into your Hall this evening. Shower him with your Divine Grace and Wisdom. Let him sit upon your knee and cry against your chest. Let him have the Love he deserves from his Liege.
once everyone shows up in the stables, Olyn turns saying: not but 30 minutes ago this boy entered that tavern and met with Ba'Bac. and we all knew how ruthless this half orc was, but now we know he is much more than that. we Must summon the guards, we Must summon the clerics, we Must turn out the city on this creature for I fear we can not do this alone.
Vauhwyt (12 hp) Monday September 22nd, 2003 11:24:32 AM
Following Olyn to the body at the anvil, Vauhwyt's face pales and her lips turn into a snarl.
At first, she is respectful and bows her head at Olyn's prayer -- though it is a little disturbing to see the image of the boy praying over his now-dead twin. But then hearing Olyn's words after the prayer, Vauhwyt's eyes sparkle with cold fire and she laughs bitterly.
"Ha ha! Sweet Olyn, you are too naive by farr! Rememberr, my grieving friend, that we are above ground now. There are no guards to summon. The only cleric to pray for this lost soul is yourself! In Dirt City, there is no law above ground other than the law of powerr."
As she speaks, Vauhwyt lifts her right forepaw, claws expended, and rakes at her left foreleg, seemingly unconscious of her self-mutilation or the pain it causes. (1 hp damage) As blood runs down to her paw and into the black gritty dirt, she speaks again, and now there is more pain in her voice.
"I feel a gnawing hole in the pit of my gut, as I look at this dead boy and think of this stinking foul disgusting thing, this Ba'Bac! And I know that only one thing will fill the hole of my need -- his death!"
"So my friends, I enjoin you, let us not rest until we have found this half-orc, sucked dry all his foul fountain of information, and then put him to the blade. Then I will feel gladness in my heart again!"
"Keep up your disguise, friend Olyn -- for it will serve us, perhaps to say, 'We raised the boy, and now we know all about you, Ba'Bac!' Such a strategy may win us an advantage."
"Good Vorelle, your skills are sharp, and the dirt that covers the streets shows the signs, maybe, of passage. Can you track this half-orc, and lead us to him? For the trail is still hot!"
"Can any aid the ranger in this? Extra eyes may help."
"Let us do our best, my comrades, to find this villain as quickly as we are able."
Vauhwyt does her best to encourage swift action, and she follows close on the heels of any tracker who finds a trail. And if none do, she suggests spiralling out, as a group, in the hope of finding a clue.
Vorelle d20+5=16 Monday September 22nd, 2003 12:57:23 PM
Vorelle, too, approaches quickly, and attempts to wave the others away lest they spoil any trail that remains.
She examines the ground carefully for signs of what happened--and which way the killer went [track, Survival check of 16].
Theodore Monday September 22nd, 2003 1:05:11 PM
Seeing Olyn rush from the tavern, Theodore quickly follows a minute later. The young mage makes his way to the scene of carnage where the rest of his friends are.
After having looked upon the body of the little boy, Theodore walks away from the group to be by himself. His back is turned towards them as he shuffles away. No one is able to see his trembling lip.
Zayne d20+4=24 Monday September 22nd, 2003 2:10:03 PM
Utterly disgusted at the sight of a murdered child,"I will hunt you and skin you alive,for what you have done today! You are evil and you will pay dearly!!", spoken in a voice hard enough to crack stone and cold enough to freeze the sun.
With unshed tears in his eyes, he searches the ground for any sign of the orc's departure.(Survival 24 natural 20)
After locating the tracks,"Run, for this day you have signed away your life." His voice devoid of any emotion.
Devlin Monday September 22nd, 2003 4:31:22 PM
Devlin's stomach sinks as he looks upon the form of the child spread across the anvil. A cold anger begins to grow deeply within him as the others come into the smithy. He can't stand that they were so close but yet unable to save the little boy.
Without a word to the others, the young man follows after the trail has been discovered.
DM Jan d20+2=12 Tuesday September 23rd, 2003 1:47:18 AM
Olyn prays for the dead boy Tam, and the horror of it seeps irrevocably into everyone's minds.
Then - there is a woooosssshhhhhhhh - BAM!! - as an arrow misses the cleric in the smithy's yard and embeds itself deeply in a nearby post.
From the angle, it looks to have been fired from the roof of the Plough and Shovel store next door. What follows next are the sound of a couple of fading footsteps, rattling against roof tiles.
A quick look around suggests that the rooftops can be accessed via stacks of barrels (and a successful DC10 climb check).
((Folks - it's combat city - take a look in your mailbox, there should be a map.))
rose Tuesday September 23rd, 2003 3:06:03 AM
Rose is sitting at a table near the door of the inn, waiting for the others.
Olyn (ac18, hp11, Bless) Tuesday September 23rd, 2003 8:24:04 AM
going from frustration and remorse to complete anger, Olyn turns. immediately changing from the boy to a angered cleric Olyn states aloud:
Wardd, grant us your blessing this night, help us to use it in the total destruction of this abomination.
**Cast Bless: +1atk +1save**
then, follows after Vauhwyt.
Vauhwyt (AC 18, HP12, blessed, fleet of foot) d20+2=18 d20+4=9 Tuesday September 23rd, 2003 9:49:30 AM
Hearing the crucial sound of "fading footsteps, rattling against roof tiles," Vauhwyt suddenly fears that the attacker or attackers will escape!
The liontaur quickly touches a button attached to her shirt and flicks it -- it is in fact a seal, a magic seal, and as it breaks, everyone feels incredibly light and fleet of foot.
[OOC: Activating a Seal of Quickness -- It lasts for one round only, letting the entire party move at a speed of 100 normally and up to x3 of that if running. If anyone in the party moves faster than that, they are slowed to that speed.]
The liontaur sprints for the barrels and leaps up, scrabbling with all four paws and both hands (Climb check 18). She rises fast onto the roof and looks for Olyn's attacker.
IF SHE CAN CHARGE AND ATTACK, she will grab at her opponent and tackle him.
Her first priority is to tackle someone who does not have a melee weapon. (An unarmed person will not be able to take an attack of opportunity against her grapple, most likely, she figures.) Her second priority is to attack Ba'Bac or another half-orc.
Vauhwyt's grab attack is a melee touch attack, discounting the benefits of armor. but she only hits AC 9 on the grab attack, so her tackle fails. Well, at least she ends her turn right next to her target and can try again next round.
IF SHE IS TOO FAR TO CHARGE then the liontaur uses the 300 feet rate of the seal to get as close to her target as possible.
"Come on, everybody! Run!" she shouts.
Devlin (AC 18, HP 12/12, blessed) d20=16 d20+2=4 d20+2=10 Tuesday September 23rd, 2003 10:29:28 AM
The cowardly attack from the roof behind them actually presents a bit of a relief to Devlin. At least for the moment he will have a target for his anger and can finally take action. Following the lead of the liontaur, he takes to the stack of barrels and quickly vaults up them and onto the roof (climb check 16). He marvels at his increased speed, wondering what could possibly be making that happen.
Looking around for any other ambushers first, he then follows after the fleeing sniper (spot 4, Listen 10).
Devlin will be looking to support Vauhwyt in whatever way he can with apprehending the sniper. He will attack to subdue if at all possible.
Zayne (ac 17 bless d20+3=18 d20+4=17 d20+4=16 d20+4=15 d6=4 Tuesday September 23rd, 2003 12:31:40 PM
Without thought Zayne launches himself into motion, easily climbing the barrel(climb 18 then trying to see the unseen archer(spot 17) Suddenly his bow is in hand and an arrow on the way ( ac 16 damage 4)
(If he can't see the archer he will attempt to find the trail of the unseen assailent survival 15)
Vorelle [blessed, AC15] d20+5=20 d20+5=16 d20+5=20 d8=6 Tuesday September 23rd, 2003 12:54:07 PM
Seeing the others scrambling up to the roof, Vorelle makes the decision to stay on the ground, paralelling the attackers as they flee. She takes off in the direction she hears them taking (listen check 20), trying to get a little ahead of them in the hope of getting off a shot.
She looks up to see if she has a target (spot check 16), and if she has a clear shot she takes it (hits AC 20 for 6 points damage).
Cade (AC 15, 5/6 HP, fleet of foot) d20+3=10 d20+3=13 Tuesday September 23rd, 2003 10:17:15 PM
Hearing the commotion outside, Cade exits the bar and seeing everyone giving chase, he decides it best to stay on the ground with Vorelle and sets off after her, keeping an eye (Spot 10) and an ear (Listen 13) out for the assailant.
rose Tuesday September 23rd, 2003 11:27:41 PM
rose is wondering why nobody comes, she is getting worried and decides to go see what's happening. she leaves the inn and hears fighting from where her friends are. she immediatly runs towards it
Theodore d20+4=10 Tuesday September 23rd, 2003 11:56:49 PM
Scared witless from the mutilated corpse that once was Tam, and now having all of his friends streaking off after some unknown assailant, Theodore decides it best to crawl into a corner and make himself as small as possible. (Hide check = 10)
DM Jan d20+4=6 Wednesday September 24th, 2003 1:53:16 AM
The attacker's arrow ignites a flurry of action from the group. Olyn casts BLESS, and everyone feels a protective Warddian tingle. The liontaur immediately activates one of the mysterious Woldian Seals and bounds up onto the roof, closely followed by Devlin and Zayne, and presumably Olyn (throw that Climb check Tim).
Everyone's speed is formidable, and below on the street - Vorelle, Cade and Rose - who see's her companions running off - hurtle along - keeping pace with the others on the roof.
On the ROOF -
There are two apparent assailants visible. Bowman 1 - obviously the one who fired the arrow, is running like the blazes, heading south across the rooftops. He narrowly misses being caught by Vauhwyt, and makes a short leap onto the Grog Shop roof - but the liontaur is well within melee range now and he has his back turned while fleeing. Bowman 2 is poised, ready - on top of the Grog Shop roof, and ducks, barely missing Zayne's arrow which almost parts his hair.
On the STREET -
Vorelle spots Bowman 2 up on the roof. The ranger's aim is true and he takes her arrow in the shoulder.
Suddenly, out of the alley between the Grog Shop and the house next door - a large figure emerges, a broad, ruined face grimaces menacingly above feet that move like a trained fighter, despite a slight list to one side. Ba'Bac growls at Vorelle, Cade and Rose, his eyes full of appraisal - on who to kill first. His hands are full of sharp steel.
Bowman 2 has time to let off one shot, and it flies toward his nearest and biggest target - Vauhwyt - missing desperately. He looks dismayed at how quickly they have been pursued, and he drops his bow, pulls a dagger and lets off a bitter curse.
Bowman 1 and 2 are within melee range of Vauhwyt, Zayne, Devlin and Olyn, and Bowman 2 is within ranged sight of Vorelle, Cade and Rose.
Ba'bac is within melee range of Vorelle, Cade and Rose.
Back at the Smithy, the horror of the murdered boy - a boy who'd been alive and kicking hours earlier, and now lay with his throat cut, and his life's blood spread over the cobbles - grips the young apprentice mage Theodore's psyche like a vice, leaving him unable to think, other than dwell on what his eyes just witnessed. This was the Upper Level of Dirt City - in all it's lawless, bloody, and utterly terrible glory.
Vorelle d20+5=7 Wednesday September 24th, 2003 3:03:19 AM
"BA'BAC!!" That's what Vorelle wants to shout. What comes out is, "Ba-ba-ba-ba-ba-ba-" and although her voice is incredibly loud for her, in absolute terms it's not much of a shout. The people on the roof may or may not hear her.
She gives ground a little to give herself room (five-foot shift), and lets an arrow fly. She's too flustered to aim properly, though, and the missile flies wide (hits AC 7).
Olyn (ac18, hp11, Bless) Wednesday September 24th, 2003 8:24:11 AM
*Jan, had decided to do this before your post*
Deciding not to follow Vauhwyt on to the roof, but to attempt to head the roof danglers off on the street down the way, Olyn darts off down the street waiting for when the assailants decide to climb down. When to his dismay him and a few others come face to face with Ba'Bac.
Screaming at the top of his lungs:
VAUHWYT, HE'S DOWN HERE IN THE ALLEY NEXT TO THE GROG SHOP.
Standing with Vorelle, Cade and Rose, Olyn says: Wardd, grant me this one last spell, make this vile creature unlucky this day. Allow us luck in turning the tide in this conflict so that your name be glorified and your will be done.
Throwing a pair of dice at Ba'Bac, Olyn casts: Doom.
*Doom: -2atk, -2dam, -2saves and checks* *will save dc14*
Devlin (AC 18, HP 12/12, Blessed) d20+4=9 Wednesday September 24th, 2003 11:34:59 AM
Devlin seems amazed once again at how quickly he is able to move after their fleeing attackers. He is thankful when the men stop and turn to face them and smiles when the men draws daggers.
"What kind of an idiot brings a dagger to a sword fight!" he says as he draws his rapier and attacks the man before him (OOC: bowman 2, attack: 9, miss).
The call from below that BaBac has made his appearance frees the young man for the use of deadly force. These would be of no use for information if they have their quarry below. Not knowing the skills of the others though, he feels the need to dispatch with this one quickly.
Theodore Wednesday September 24th, 2003 12:52:16 PM
As the fight begins outside, Theodore huddles even tighter into the corner, pulling his knees up to his chin.
Each curse and grunt make the young mage flinch as if he had been prodded by a pointy stick. When he hears that Ba'Bac has entered the fray, Tam's murderer, the same one who took the life from the boy not ten feet from his safe little corner, he begins to shake.
"I don't want to die," he says. "But my friends are out there fighting for Tam. I should help them." He shakes his head. "But what can I do? I'm not strong enough. I don't even know how to use a sword. What can I do, besides slow them down?" Theodore rests his head against the cool stone of the smithy wall.
"I'm so scared."
Zayne d20+5=25 d20+5=13 Wednesday September 24th, 2003 12:55:58 PM
After hearing the alarmed cries from Vorelle and Olyn, he snarls,"That one is mine!"
Suddenly an arrow flies(natural 20)there is no guilt in letting this one fly as with his last.
After letting his arrow fly he makes toward the edge of the roof closest to the murderer.
Zayne d6=4 Wednesday September 24th, 2003 12:58:17 PM
oops got excited and forgot to roll damage =p 4(12 if it's a crit)
Vauhwyt (AC 18, HP 12, blessed) d20+5=15 d20+4=18 d20+4=10 d4+2=4 d6=2 d4+2=5 d6=1 Wednesday September 24th, 2003 2:24:04 PM
Vauhwyt sees Devlin attack Bowman Two, and she tries to gain a tactical advantage from the situation. She tries to Tumble around to the other side of Bowman 2, and just manages what she needs to avoid an attack of opportunity (Tumble Check 15). Now flanking Bowman Two, she rears up and slashes down with both her forepaws! She hits AC 18 and AC 10, doing sneak attack damage from behind, for six points of damage with the right paw and six points of damage with the left (although the strike against AC 10 is almost surely a miss).
Hearing Olyn, Vauhwyt shouts back, "TWO BOWMEN ARE UP HERRE. WE'LL KILL THEM IN A SECOND AND BE RIGHT DOWN."
ADM BigTim Wednesday September 24th, 2003 10:08:34 PM
sorry for the interruption. want to clarify something.
when rolling a critical success, you roll again, if that second attack would be a hit, then you have succeeded in a critical attack. if you fail in your second roll to hit, then your hit was a normal one.
when rolling damage for a critical success, you roll a damage die for each crit multiplier. ie, a shortbow does d6 damage X3 critical. if you roll a critical success, you would roll 3d6 not a d6 times 3.
page 114 and 140 in your player handbooks talks about this.
Cade (Bless, AC 15, HP 5/6) d20+1=7 Wednesday September 24th, 2003 10:34:39 PM
Seeing Ba'bac come out, Cade steps to his left (5 foot step) while drawing his rapier in an effort to get Ba'Bac between Rose and himself.
After side-stepping, Cade lunges with his rapier but slips slightly on some wet cobblestone and misses Ba'Bac. (Attack roll 8 with bless, 10 if flanking).
rose, ac 16 hp 8/8 d20+3=10 d4+2=6 Wednesday September 24th, 2003 11:50:33 PM
upons seeing bac bac rose pulls her shorsword and attacks furiously. She is very angry about the attacks on the boys and her friends.
attack: 10 damage: 6
DM Jan d20+2=20 d20+3=22 d8=7 d20+1=4 d20+4=20 d8=4 Thursday September 25th, 2003 1:39:25 AM
As Theodore desperately tries to wriggle out of terror's paralyzing grip and think of some way - any way to help, the fight a little further down the street continues.
Up on the roof, Bowman 2 is horrified to find himself between two assailants. A brief grin of relief drifts across his face as he dodges Devlin's rapier attack, quickly followed by an "Argh!" as Vauhwyt connects with one of her mighty paws. He's not looking too good right now.
Bowman 1 is steadying himself to fire when Zayne's arrow hits him amidships, and he grunts in pain and steps back from the solid, well-aimed hit. (Dave, I wasn't sure who your arrow was for, so I took it for Bowman 1 (Ba'Bac is currently out of sight for those on the roof) - roll your possible crits like Tim said? then I'll adjust the damage :) )
Down on the street, Olyn calls on Wardd to make Ba'Bac tremble in fear and put him at a disadvantage. The half orc shivers for a second, and then gives a low, terrible growl. "Nice try," he rasps bitterly, overcoming the spell's effects. Vorelle takes a step back and fires, the shock of the half orc appearing so suddenly perhaps putting her off her normal true aim. Both Cade and Rose valiantly attack with their swords, narrowly missing as Ba'Bac's exceptionally light step saves him.
Bowman 1 fires back toward Zayne, his eyes glittering murderously behind the bowstring, hitting the ranger hard for 7 points. Bowman 2 giddily thrusts his dagger at Devlin, missing completely in his seriously wounded stupor.
Ba'Bac howls with rage and attacks his nearest target. As Vorelle as edged back a little, Olyn arrived shortly after Cade, and Cade has tried to shield Rose from attack - Cade gets it - a sharp jab for 4 points from the creature's longsword.
Vauhwyt (HP12, AC18, Blessed) d20+4=5 d20+4=19 d20-1=12 d4+2=5 d6=2 d4+2=4 d6=4 Thursday September 25th, 2003 2:03:47 AM
Still flanking Bowman Two, the liontaur attacks with two claws, and throws a punch as an afterthought.
[OOC: Jan, did you say that Bowman One and Two are both within melee range? If one of Vauhwyt's attacks drops Bowman Two, she will take a five foot step and attack Bowman One if she can.]
One of Vauhwyt's paws misses (natural one), one hits AC 19 for 7 hp damage, and the punch hits AC 12 for 8 hp damage. (The punch only hits AC10 for 4 damage if Vauhwyt is not flanking.)
"HAH!" she shouts.
Vorelle d20+5=24 d6+1=6 Thursday September 25th, 2003 2:36:28 AM
Vorelle shifts her bow to her left hand, pulls her handaxe, and steps up to attack Ba'Bac. This time her aim is true and the axe bites at Ba'Bac's shoulder with a solid thunk (hits AC 24 for 6 damage).
Olyn (ac18, hp11, Bless) d20+2=20 d8+2=10 Thursday September 25th, 2003 9:05:33 AM
whipping out his trusted cohort in conflict, and settling his sturdy shield on his arm, Olyn prepares to shed blood this night in retribution for 3 young children, 2 who are safe in their fathers care, and 1 who sits on his true fathers lap.
stepping up to Ba'Bac with a steady look, and a smile, Olyn hefts his Morningstar above his head, and with all force brings it down upon the half orc.
*hit ac21 (forgot to add +1 for bless)* *damage of 10*
Zayne d20+5=22 d6+1=6 Thursday September 25th, 2003 12:24:45 PM
(ooc I did roll twice second hit Ac 13)
Zayne grunts as the arrow takes him full in the side, there is no doubt that he will feel that one later, if there is a later.
Quickly pushing that thought aside he draws another shaft and fires again (Ac 22 damage 6) he hopes this one does the job, because Ba'Bac is waiting below.
Theodore Thursday September 25th, 2003 2:12:36 PM
Theodore sits in the smithy, bunched up in a corner like a little child, feeling quite miserable and guilty.
Devlin (AC 18, HP12/12, Blessed) d20+4=20 d6+2=6 d20-1=16 Thursday September 25th, 2003 3:15:14 PM
Devlin marvels at the fury of his liontaur companion as she works over the bowman they had flanked. He continues his assault on any remaining bowman. (hit AC21 (forgot the bless), damage: 6 pts)
(OOC: assuming that Vauhwyt dispatched bowman 2 and that bowman 1 is in melee range, he'll take a 5 foot step and attack him. If none of these present a target by the time for his turn, he'll make his way down the roof and to BaBac (climb: 16)
DM Jan d20+3=10 d8=7 Friday September 26th, 2003 2:25:33 AM
Up on the roof -
A final blow to Bowman #2 from Vauhwyt, and the the man slumps lifeless on the roof tiles. Poor old Bowman #1 - even though he manages to dodge the liontaur's punch, gets stabbed by arrow and rapier, courtesy of Devlin and Zayne. He drops into the alley below - dead.
The alley contains barrels, which will help the climb down.
On the street -
Ba'Bac feels the group's wrath, as Vorelle scores a nasty hit with her axe, and Olyn steps forward to weild a formidable blow of his own. Half orc blood begins to flow.
With an angry howl - Ba'Bac launches into Vorelle with his longsword - missing wildly. (Dang)
Meanwhile, back at the smithy, Theo can hear bodies slumping, and howls of pain and rage. How were his friends faring? What was going on? He might remember earlier - back at the Docks - he hadn't been afraid then, oh no - and he'd thrown quite a punch at their assailants, and one might well wonder... how effective that stack of horse shoes next to the anvil would fare - if they were thrown....
Vorelle [Blessed, AC 15] d20+5=11 d6+1=2 Friday September 26th, 2003 2:31:13 AM
Vorelle chops at Ba'Bac again, but her aim is off (hits AC 11, would do 2 points damage but probably misses).
rose d20+3=12 d4+2=5 Friday September 26th, 2003 4:02:11 AM
rose tries to get back into the fight, trying to dodge around cade who so nicely tried to protect her.
attack: 12 damage: 5
Cade (Blessed, AC 15, 1/6 HP) d20+3=12 d6+1=5 d6=3 Friday September 26th, 2003 5:59:09 AM
Staggered from the wound from Ba'Bac, Cade finally recovers. Attempting to return to the fray, he again lunges at the half-orc with an inaccurate thrust of his rapier (Attack roll 13, with bless and flanking).
(If hit AC 13, hit for 8 damage with a sneak attack due to flanking)
Vauhwyt (HP12, AC18, Blessed) d20+2=5 d20+5=22 d20+4=19 d20+7=9 d4+2=4 Friday September 26th, 2003 6:18:37 AM
"Zayne," Vauhwyt quickly says, "The combat below is too thick for arrows! Please stay here, bind bowman wounds, tie them up!"
Then the liontaur climbs down to the alley. Her climbing is as poor going down as it was good going up! [climb check 5!] She falls! But she rolls and lands on her feet unharmed! [tumble check 22 to treat a fall as ten feet less than it was]
Down in the alley, Vauhwyt shouts, "Take him alive! Subdue him!"
[With all this so far, I'm not sure Vauhwyt can make an attack. But if she can, here is what she does.]
The liontaur maneuvers around the half-orc into flanking position, pretending to try to tumble and fail. In other words, she deliberately opens herself up to an attack of opportunity, hoping desperately that the half-orc will take her gambit and try to make an attack of opportunity!
Then (hopefully after surviving an attack of opportunity) Vauhwyt moves in to grapple! Usually a grapple would provoke an attack of opportunity, but the liontaur hopes that the half-orc already took his best shot as she maneuvered and so he will not get a second attack of opportunity to thwart her grapple! (You can only take one attack of opportunity per round unless you have the combat reflexes feat).
To grapple, Vauhwyt makes her melee touch attack. She tries to grab the half-orc, and grabs up to AC 19!
Then she tries to get a hold. Her opposed grapple check is (str+BAB+special size mod+bless) is 9 (bleck). If Ba'Bac's opposed grapple check wins, the grapple fails. If his check loses, then Vauhwyt does 4 hp subdual damage and grapples him.
[OOC: While grappling, Ba'Bac loses his dex AC bonus against attacks from others. That's only if he fails to beat Vauhwyt's opposed grapple check of 9.]
Olyn (ac18. 11hp, Bless) d20+2=20 d8+2=7 Friday September 26th, 2003 8:15:32 AM
knowing full well that if the half orc is taken alive, that there is a chance he might escape to do more harm, and right now, in his opinion, his death would serve a greater good, Olyn continues in his awnslaught.
sidestepping to the right 5 feet to be flanking him with Vauhwyt, giving her the opportunity of flanking, Olyn raises his Morningstar yet again. with a hefty grunt and sweat flying Olyn again brings his weapon of destruction down upon the half orc, smiling when he hears the tell tale sign of bone crushing and blood splattering.
*hit ac21 (again, forgot to add +1 for Bless)* *damage of 7*
Zayne(Ac 17,blessed,Hp 1/10 d20+1=19 d6=2 Friday September 26th, 2003 11:39:33 AM
Ingoring Vauhwyt's instructions, Zayne sprint's to the ledge and fins his quarry, seeing Ba'Bac then flinging himself from the rooftop.(jump 19 falling damage 2,ooc I am assuming that the rooftop is around 10' up)
Landing with an audible grunt, he drops his bow and grimly repalces it with his axe.
Theodore Friday September 26th, 2003 12:35:58 PM
The young mage decides to creep up to the smithy door and peer around, keeping most of his body hid, to see what's going on outside.
Devlin (AC 17, HP 12/12, Blessed) d20+3=12 d6+2=8 Friday September 26th, 2003 2:01:36 PM
With the fall of the two bowmen on the roof, Devlin sheaths his rapier and looks to follow Vauhwyt off the roof and down to the street to engage BaBac. He rushes forward to take up a position to further surround the villian and offer him no opportunity to escape. Believing as the liontaur does that they need him alive, he keeps his rapier sheathed and uses his buckler in an effort to bash the half-orc into submission.
(climb check from previous post: 16 attack: 13 with bless damage: 8 Wasn't sure about the damage using a shield so I used 1d6. I couldn't find anywhere what to use so if someone knows, please enlighten me. Thanks.)
DM Jan Monday September 29th, 2003 1:15:45 AM
Things start to happen thick and fast.
Vorelle, Rose and Cade attempt to bring down their rascally prey - missing with their weapons as the half orc, inspired by pure reflex, lurches away, as suddenly - Vauhwyt, Devlin and a bloodied Zayne (looking worse than Cade) drop to the street from the roof above.
Surrounded - Ba'Bac snarls defiantly.
Two buildings away, Theodore is just in time to see the rest of the group surround their quarry, and watch as Olyn's morningstar goes CLONK - on the half orc's head.
"Uhhhh," grunts Ba'Bac, dropping down unconscious, and bleeding badly.
The streetlamps flicker, and the sound of an approaching carriage can be heard.
Vorelle d20+7=26 Monday September 29th, 2003 2:09:40 AM
Vorelle knows how important it is to keep Ba'Bac alive, so she immediately takes out her healer's kit. She tries to stop the bleeding and stabilize the half-orc.
[Heal check 26]
Olyn d20+2=18 Monday September 29th, 2003 8:44:09 AM
upon watching the half orc slump onto the street, Olyn turns to the others and says: quick, retrieve the other 2, and their belongings. (pulling a large bag out of his pack and holding it out) put their stuff that can fit in this including his stuff, (pointing to Ba'Bac).
hearing the sound of the carriage approaching, Olyn turns and continues: quickly now, there may be more. until we are ready to depart we need 2 archers back up on the roof, 2 here with me to watch the comings and goings on this street and Vauhwyt, you help tie up the half orc and stand guard as Vorelle stabilizes him.
Zarne d20+4=11 d20+4=5 d20+5=23 d20+1=4 Monday September 29th, 2003 1:26:04 PM
Putting his axe away, and picking up his bow,"I'll stay down here."
Quickly checking the area(spot 11 listen 5) he goes to hide(hide 23) in the deep shadows where he can get a clean shot if needed.
Giving the wound in his side a quick glance(heal 4) it's plain that this wound is beyond his ability.
Theodore d20+1=9 Monday September 29th, 2003 1:26:40 PM
Theodore sees the fight end and hears the distant carriage. Thinking fast, he races from the smithy past the group and towards the oncoming carriage.
The teenage wizard stops in front of the carriage waving his hands wildly. "Please, help!! My mother is in labor and I need to find the nearest temple right away!!" (bluff check = 9)
If those with the carriage don't believe him, he casts ghost sound from a nearby dark alley to sound like a woman moaning in pain.
Cade d20+7=17 d20+3=18 Monday September 29th, 2003 1:28:24 PM
Staggering from his wounds, but hearing Olyn's words and the approaching carriage, Cade attempts to slink off into the shadows on the side of the street (hide check 17) and keeps an eye open, watching the street for others (spot check 18).
Devlin (AC 18, HP 12/12) d20-1=4 Monday September 29th, 2003 3:03:59 PM
Seeing the others staying down on the ground and recognizing the wisdom in having someone up above to offer support, Devlin quickly heads to the building across the street and attempts to climb to the roof once again (climb check = 4). He finds the going much more difficult this time and manages to slip and fall to the ground once again.
Vauhwyt d20+1=16 Monday September 29th, 2003 4:16:39 PM
Hearing the carriage as she watches Vorelle's good work on the orc, Vauhwyt decides that it would be better for the group in the alley to stay out of sight. She moves a barrel and tries to get herself and the half orc under cover (Hide Check 16).
Hearing Theodore's efforts at distraction, she thinks, "Good idea! Maybe that will help!"
If she has a time left, and can do so quietly under cover, the liontaur will get rope, a hammer, five pitons, and a block and tackle out of her pack. A cruel smile begins to tug at the corners of her mouth, and the claws on her forepaws begin to flex and extend.
The Death of Ba'Bac
DM Jan Tuesday September 30th, 2003 1:28:05 AM
Vorelle crouches alongside Ba'Bac and does a pretty good job of staunching the half orc's bleeding. Olyn pulls out his bag to store anything that might be found on the enemies' persons - there was obviously two longbows, and a dagger from the bowmen, and Ba'Bac's longsword - but what else?
Just in case, Cade and Zayne take opposite sides of the street, and Devlin attempts to get back on the roof. He isn't succesful this time, but there was a body up there to be searched and taken care of.
The carriage stops in front of Theodore - about 40 yards down the gloomy street, and the driver looks down suspiciously at the mage. "Whaddya want?" he demands, and then cocks an ear at what Theo has to say. "What - think ah were born yesterday?" As the sound drifts toward him, he pauses and then steels his resolve. "Aye, an' no doubt you've already mugged that one, too. Now hop it, young 'un - and don't waste my time."
With a snap of reins - the carriage moves off, and by the time it passes the alley opening, Vauhwyt has managed to conceal everyone and their quarry behind the barrels in the alley's dark shadows. No doubt Cade and Zayne are glad there is no further combat, as they are both torn and bleeding.
Are there answers to be had here? Lets see.
Theodore d20+7=22 Tuesday September 30th, 2003 2:24:22 PM
After the carriage has passed, Theodore rushes back to the group now hidden away in an alley. Obviously concerned for his friends, he checks to make sure that everyone is alright.
After assisting in bandaging, or the easing of pain, Theodore stands off from Ba'Bac and chants to himself:
Pulse of Life, Web of Death Show to Me your Magic Breath
(Cast Detect Magic on Ba'Bac to discern any items or auras in the half-orcs possession. Spellcraft check = 22)
Vauhwyt Tuesday September 30th, 2003 4:08:04 PM
The liontaur smiles at Vorelle's bandaging job. "Good work," she says.
She looks around to see how injured Cade and Zayne are. She asks Olyn, "Good cleric, can you help our wounded friends, and then perhaps spare a little healing to bring this half-orc awake?"
Vauhwyt ties up the half orc as snugly as she can. Then she quickly pounds two pitons into one of the walls of the alley -- one piton up quite high and one at the ground. The one up high she reaches by placing her back legs firmly on the ground; she sets her forelegs up on the wall and stretches up with her arms above her head.
She ties her block and tackle to the piton up high. Then she ties the half-orc's feet to a rope that leads up to the block and tackle. His wrists she ties to the piton low down. It is clear, if she manages to set this up correctly, that she will be able to hoist the half-orc up feet first into the air. And if she keeps pulling, with his wrists tied to the ground, the most excellent Ba'Bac will end up taller than he started.
If anyone looks at her funny, Vauhwyt shrugs and says, "I'm not really going to torture him. This is just to scare him into talking. Maybe he'll tell us about the plot on Sarla's life. If he does, great. If not, too bad. Either way, after we are done, I'll kill him quickly and quietly. Which is better than he deserves."
Devlin d20-1=17 Tuesday September 30th, 2003 4:10:10 PM
Quite glad that his unsuccessful scaling of the building didn't cause any alarm or expose his companions, Devlin takes another shot at it as he tries to see to the body above and any possessions there. With more time and focus, he easily scales the walls and finds himself on the roof again. He moves over to search the bodies and gather anything of interest from them.
Zayne d20+4=24 d20+4=11 d20+4=5 Tuesday September 30th, 2003 4:26:54 PM
Walking over to the down half orc he begins to search him for any hidden weapons,(search 24 natural 20!!) As he checks the ropes(to make sure they are secure,(use rope 11)and idea strikes him.
"Maybe we should take him to the apartments we were provided,that way we can take our time with him." Eyeing Vauhwyt's invention,then taking his dagger and cutting a couple strips of cloth from the unconcious orc's clothing and stuffing one in his mouth,.and using the other to tight( rope use 5)
Olyn d20+7=23 d20+7=11 d20+7=11 d20+7=21 d20+2=20 Tuesday September 30th, 2003 4:49:05 PM
turning to Vauhwyt Olyn remarks: after you get or not get the information you need, don't kill him. I am sure a certain father we all know would love to have his mitts on him for 5 minutes. and I can't think of a more fitting death to him than at the hands of someones father.
turning back to our 2 hurt comrades, Olyn pulls out his healers kit and goes to work.
*heal check of 23* **disregard other 3, lagged a bit and hit the roll button too much**
::no hit points are recovered by doing a heal check, but your wounds are properly binded, checked for poison and disease, no infections, and should heal nicely with minimal scaring::
then, turning to both members hurt, Olyn touches their wounds and whispers a small prayer each time. both people regain 2 hp each
turning back to Vauhwyt after all is done saying: my energies from Wardd are used up. i'll need to rest and pray before I will be helpful spellwise.
then, going back to the boy in the stables, Olyn removes him from the anvil, and lays him carefully in the straw. finding a ratty horseblanket, Olyn covers the boy with it. then taking hay and sawdust, he covers the blood thickly, to clean it up.
*search check of the boy to reveal anything, dc20*
Cade d20+3=22 Tuesday September 30th, 2003 8:05:10 PM
Relieved by Olyn's prayers (now at 3 hp), Cade continues his vigil of the street (spot check of 22) and says "I agree, we may wish to bring this one somelace he can be more discreetly questioned."
Vorelle Tuesday September 30th, 2003 9:58:22 PM
As Olyn takes over the healing, Vorelle quietly puts her kit away.
DM Jan Wednesday October 1st, 2003 1:43:38 AM
It isn't long before the unconscious Ba'Bac is trussed up like a turkey. He seems to be breathing regularly thanks to Vorelle, and for the moment is blissfully unaware of Vauhwyt's plans for him.
Meanwhile, Olyn does what he can for Cade and Zayne, and then it's back on guard duty for Cade, as Zayne searches the half orc's clothing.
Devlin's second attempt at the roof is decidedly more nimble, and he moves to check on the dead archer on the rooftop (there's one down in the alley, too).
Theodore casts his spell over the unconscious Ba'Bac - and for a long moment, the half orc's longsword, a ring on his finger, and an amulet around his neck, glow with the tell tale energy of magic.
Up on the roof - Devlin finds the archer's longbow, a pair of bracers, and a narrow, elegant dagger. There's also a small pouch containing 30GP.
The fallen archer in the alley has similar bow and bracers, an identical pouch containing 30GP, but no dagger.
Zayne's search produces the aforementioned longsword, ring and amulet, a scratty looking leather pouch containing 300 GP - and - a rather odd-looking narrow scroll or letter case. The seal - intricately stamped in wax, has been eased loose.
About the time that Olyn is busy laying down Tam's body at the blacksmiths and cleaning up the blood - Ba'Bac wakes up!
His eyes move wildly back and forth, he gives a muffled growl, and a *CRUNCH* is heard coming from his mouth. The half orc's body starts bucking like a wild bull, and to those close, there's a faint smell of almonds. Then - as if all the wind is suddenly taken out of his sail, Ba'Bac lies still, collapsed - his eyes stare at nothing.
Vorelle d20+5=22 Wednesday October 1st, 2003 2:48:02 AM
Seeing that talking to Ba'Bac is going to be a waste of time, Vorelle begins looking for signs of where he may have come from. Or, failing that, where the other assailants came from.
[Track, Survival check 22]
Vauhwyt d20+5=7 Wednesday October 1st, 2003 7:07:23 AM
Vauhwyt rolls her eyes and mutters, "Well, gortacket knakrekrrt mrada dovakgt!" -- and if anyone speaks goblin, they might be shocked at the incredibly foul and disgusting suggestion that the liontaur makes to the corpse.
"At least we have this," she adds, motioning to the letter/scroll case. "A potentially very valuable clue."
"I think we must dispose of the bodies. It would be betterr, I think, if those curious about Ba'Bac, such as his employers, thought he just disappeared into thin air, rather that that he transformed into a corpse. The night is still young, so let us walk a few miles down the coast, weight the bodies down with stones, and sink them into the deep surf. That goes for the dead boy as well, alas."
"But first, let's peruse the letterr -- in case time is more precious than we know."
Vauhwyt opens the case and reads whatever is within. (Decipher Script check is only 7, so if it is not a language she knows, odds are it is indecipherable to her.)
Theodore Wednesday October 1st, 2003 1:10:09 PM
"His blade, ring, and amulet are magic," Theodore points out to Zayne. "If I had a little time and money, I could tell you if they're anything of use to us."
When Ba'Bac awakens and promptly kills himself, Theodore nearly soils himself trying to scramble away from the half-orc. Seeing that he no longer moves, the mage calms himself with a shaking hand to his chest and a deep sigh.
Olyn d20+7=24 Wednesday October 1st, 2003 4:53:23 PM
returning from the laying Tam to rest in the stables to find not only the half orc dead, but to a somewhat angry Liontaur and a skiddish mage. going to Ba'Bac's corpse, Olyn kneels over him, checking, and then turning to the group saying: yup, killed himself alright, with a most deadly poison. just be glad none of you was leaning over him when he chose to go, otherwise you'd be laying here with him.
hearing Vauhwyt's idea for body dumping Olyn frowns and pipes up: no. we don't have the time nor energies to do that V. we have 2 of our companions, even though healed a little, still needs more care. and I know one of us who would probably feel a little better away from these bodies. I say we leave them as they lay. if this half orc's employers knew of us, we'd be dead already. knowing this half orc, he probably over estimated his abilities and never bothered to tell anyone. thinking he could handle the matter on his own.
I say we take the bounty from tonight, including that scroll case to the house given to us by our thankful father. there we can decipher the letter, count our the loot, and make a decision as to our next move. and if need be, ask him for advice.
*if his idea is taken and acted upon* just as the group gets ready to go olyn says: we do not talk about anything that happened tonight on the way home. we do not give out any information to anyone, not even anyone in your family that we might happen across. AND we all stick together. I want us all within easy reach of each other in case something happens on the way back.
*if Vauhwyt's idea is acted upon* with a frown on his face, Olyn takes a position near Tam's body. pulling priestly vestments out, and rolling his silver dice in his hand, Olyn will lead the group out of the city and along the shore as would a priest leading funeral goers to the cemetary.
Zayne Wednesday October 1st, 2003 5:04:39 PM
As Ba'bac breathes his last breath Zayne spits in his face,"You got better than you deserved."
Then taikng the ring ,the amulet and the sword and giving them to Theodore,"Hold on to these for now."
Looking down at the body he grabs the corpse by the feet preparing to drag it away then, asks,"Where should we put it?"
Devlin d20-1=10 Wednesday October 1st, 2003 5:34:49 PM
Up on the roof, Devlin takes the archers longbow, his braces, the dagger and the bag of gold before looking up and down the street to make sure no one is looking and then unceremoniously dumping the body down to the street below. Half-climbing and half-stumbling down from his perch above (climb check=10), he makes his way over to the other archer and removes his possessions.
He makes it back to the others to hear the plans being discussed and shakes his head at the words of Olyn. "Pardon me if you will, I know I'm an outsider and all, but you mentioned earlier this one here," motioning to the corpse of BaBac, "was an assassin hired to kill someone of importance? Well, if that's the case then they must have a backup plan for the job or they wouldn't have rigged the poison for him. Seems to me that if he doesn't show up or whatever that the killing will still go off. Also, I would wager that it wasn't a hired job but something personal to him, otherwise I can't imagine him agreeing to die for the cause, if you will. Quite an interesting situation you've all got yourselves into."
The young man smiles as he absently rubs his chin and goatee and thinks about what all is going on. "I agree that the bodies should be dumped so that whoever recruited him doesn't immediately find out that he's been killed. But you've still got some work to do to figure out the head honcho."
Cade d20+3=16 d20+3=8 Wednesday October 1st, 2003 7:48:38 PM
"Being, well quite frankly, Above, I really don't feel we need to hide them that well, inot the shadows should be good enough. I have to agree with Olyn on this, we really need to get moving, together, and figure out what we can from what we have."
Either decision, Cade follows the group keeping an eye (spot 16) and ear (listen 8) out for trouble
DM Jan Thursday October 2nd, 2003 1:14:07 AM
While the others retrieve loot and discuss what to do about the bodies - all four of them - Vorelle takes a look around. It soon becomes pretty obvious to the ranger that tracking in these streets will be difficult if not impossible. Too much foot traffic, carriage tracks - a lot of scuffs on roof tiles, which suggest that half the population spends it's time skulking about on the roof in this town. This of course suggests that the group might expect unwelcome company, probably sooner rather than later.
There's a dull THUD, as Devlin shoves the other archer's body to join the other down below in the alley. He collects their stuff and rejoins the others.
Zayne hands the half orc's magic stuff to Theodore for safekeeping - it tingles slightly in the mage's hands. Taking the half orc's feet, Zayne realizes what a heavy brute this creature is.
As for what to do next, there's Vauhwyt's suggestion of dumping the bodies and covering their trail. Olyn is of the opinion the group should get the heck out of there and go back to base. Cade agrees with Olyn.
Factors in the decision -
The way to the water is either via the docks, or east or west through the rabbit warren of the Backstab Quarter, and although it's quiet on this particular street right now, the party would no doubt meet other citizens as they attempted to carry four bodies to their final destination.
Also, a sorry fact of the matter was that on occasion - bodies tended to turn up on the streets of Dirt City. It was the way of things. There was a good reason why folk hired bodyguards, or were well practiced in defending themselves. One had to get used to it - it was far from unexpected.
Of course Devlin's fears could also be realized, depending on what and who was behind the assassination.
So.... Risk being apprehended by the curious and/or other possible assassins as the bodies were disposed of? Or... Get the heck out of there before being discovered, return to Jeraldh's, get healed, rested, and hope the Wolves had their lady well protected in the meantime?
One thing was for sure - this was far from over - somehow the House of Wolves, an inhospitable, violent and suspicious lot at the best of times - had to be persuaded that a plot even existed in the first place.
As for the scroll case - Inside is a thick sliver of parchment. Unrolled it reads in ornately written common - Pay the bearer the sum of 2000 crowns, on proof of death of the lady Sarla of the House of Wolves
The signature is strange - a line of symbols, which anyone who dabbled in the magic arts would recognise as Old Woldian. The Seal on the case is also very peculiar. Anyone from the Keys House would be familiar with most Seal designs in Dirt City, and this certainly wasn't one of them. ((OOC - bear with me - I'll have the designs drawn up in the next day or two))
There are sounds of another carriage approaching, and it looks as though someone in a rather inebriated state is just leaving the Blue Eel.
What now?
Olyn Thursday October 2nd, 2003 9:15:11 AM
we wanted to get proof before we went to the House of Wolves? well, here it is.
do we go to the House of Seals and get them to identify the seal on the scroll case? do we inquire from a Sage about the signature on the scroll?
I say we leave right now, go straight to Jeraldh's home he gave us, rest, recuperate, settle a plan down. I have one but we must go now, before others who stalk in the night decide we are their next prey.
put the bodies in a pile at the end of the alley, move the barrels to hide them from casual view.
*Olyn waits at the end of the alley, scroll case hidden in the folds of his tunic, for the rest of the group to get a move on, like a father waiting for his slowpoke family to hurry up*
Devlin Thursday October 2nd, 2003 12:04:20 PM
Looking over the parchment they found and reading what it says, Devlin gives out a very low whistle as his eyes grow wide. As Olyn discusses proof of the hit, he looks up and says, "Or hard evidence against anyone found with this on them." He then takes a step back from the others. "You'd better guard that with your life because if anyone else finds it on you your life will be forfeit."
Devlin then goes over to work on hiding the bodies as best as he can, fully knowing that if they are found it will probably kick the backup plan of the assassins into full gear.
Theodore d20+7=19 Thursday October 2nd, 2003 12:31:15 PM
Theodore takes the three items from Zayne. He places the ring and amulet in his backpack. The longsword is another matter. Obviously at a loss as to where to place such an unwieldy, to the mage, weapon, Theodore holds it in a most unconventional manner.
Anyone looking at the young wizard, with his too-big clothes, grasping the hilt of sword in an underhanded way, would probably chuckle.
At the talk of the scroll, Theodore offers his services, "If you give me a night, I can tell you exactly what it says."
If he can borrow the scroll for a minute, Theodore performs a decipher script check = 19, to see if he can piece anything together from just glancing at it.
Zayne d20+4=18 d20+4=14 Thursday October 2nd, 2003 4:09:57 PM
Dragging the body to the nearest alley,and leaving the corpse there.
Then casting a quick glance around,and trying to hear how close the cart is,(spot 18 listen 14)"I think we need to make haste, I'll take the point." Then turns to go up the street.
Cade d20+4=22 d20+2=13 Thursday October 2nd, 2003 9:41:21 PM
Cade walks over to Theo and offers a hand to the mage, saying "I'll carry that if you like Theo, until we can figure out what to do with it." If Theo hands it over to him, Cade fastens the sword to his belt.
Cade then takes a look at the scroll and it's seal to see if he recognizes anything (Decipher Script 22, Knowledge Local 13)
"Well now that it seems that we are in agreement, let's get moving." With that Cade prepares to move with the gorup back to the Below, and it's greater safety.
Vauhwyt Thursday October 2nd, 2003 10:53:46 PM
The liontaur agrees that it would take too long and be too obvious to hide the bodies forever -- as in Davey Jones Locker. But she still thinks that hiding the bodies would be a good thing. Therefore she suggests a compromise. "Let's hide them well in the abandoned stable. Perhaps no one will find them for a few days."
"Then let us fall back to the place Jeraldh set aside for us. We can heal up and look at the scroll."
Drawing on her magic shop experience, Vauhwyt adds, "The money in the pouch should just about cover the cost of identifying the items."
Vorelle Thursday October 2nd, 2003 10:56:11 PM
Vorelle cleans off her handaxe and puts it away. "S-s-s-someone should w-w-w-warn the W-w-w-wolves," she says softly.
DM Jan Friday October 3rd, 2003 2:33:12 AM
Taking the scroll for safekeeping, Olyn urges everyone to return back to base. Zayne and Devlin do a reasonable job of hiding the bodies in the alley, which may satisfy Vauhwyt's inclination to leave as little a trail of evidence as possible. Getting the items identified is also a good idea.
Theo studies the strange signature. Yep - it definitely looks like Old Woldian. In fact his master has a book at his home that might help him identify it. Couple of hours, no more.
Cade's perusal of the Seal leads him to believe that the scroll came from outside the City. Seals were used extensively in Dirt City, and anyone who had any courier experience got to know what belonged to who pretty quickly. There was nothing on this one to even suggest which House it was.
Vorelle's comment about the Wolves highights a concern of Devlin's - after all, the man was right. That scroll was VERY controversial, and needed to be handled carefully.
By the time the next carriage has rolled past - the group is safely on their way back 'home' - Zayne on point and keeping a lookout. As it happens, the journey is uneventful, and everyone finds themselves back down below ground and into much safer territory, where weapons will have to be stowed and tied. Few folk walk the tunnels, most of them are now at home - eating supper, preparing for bed.
Ahead lies the apartment offered to the group by Jeraldh. Everyone has a mildly sooty face from being up top, dirt is beginning to work its way into unmentionable places - in fact a bath house, or some other method of cleaning up would probably feel really good about now. Cade and Zayne in particular are still wounded. The group has amassed what appears to be a reasonable cache of items:
Longsword - magic Ring - magic Amulet - magic 2 longbows - unknown 2 sets of bracers - unknown 1 dagger - unknown 3 pouches containing 360 GP in total.
And last but not least, they have a new friend - Devlin - do they invite him in?
It's late. Very late.
Olyn Friday October 3rd, 2003 10:09:47 AM
turning to Devlin: you have shed blood with us, others mainly but that's a good thing. you helped us strangers on the docks when noone else would and assisted us not knowing exactly why. with that in mind I feel that makes you one of us, and if you wish to become one of us then I welcome you, as I know everyone else will.
making a beeline, like I hope everyone else does, for the house, Olyn arrives and exhausted. placing the scroll on the table for everyone else to look over, Olyn goes and places his gear in a corner of a side room. pulling out his bedroll (cause we still dont have furniture yet) Olyn sets up a makeshift bed. then going to wherever people get water, a well or spring, with buckets in hand, Olyn retrieves some and brings it back. pouring some in a large pitcher he then produces a towel and smaller towel. using the smaller of the two, he thoroughly soaks it in water, then striiping off his clothes down to his undergarments, he gives himself a "sponge" bath and dries off. leaving the towels there for others to use. then, going back to his gear, he changes into clean clothing and returns to the room where the table is, and helps the others in going over what is at hand.
Theodore Friday October 3rd, 2003 12:46:47 PM
At Cade's request, Theodore eagerly hands him the longsword, having nothing better to do with the blade.
When the party gets back to Jeraldh's apartment, Thedore releases an audible sigh of relief. "It's good to be back."
"In the morning," he begins. "I can take that scroll to my master Geoffrey's house. I'm almost certain that he has a book that will help me identify that signature. I can also stop by the magic shop to get supplies needed to figure out what these things can do." He shows the group the ring and amulet. "Of course, I'd need a little bit of money to do that..."
Cade d20+3=5 Friday October 3rd, 2003 12:54:00 PM
With his wounds beginning to take there toll on his travelling, Cade makes his way with the rest of the party (hopefully) through the Below to the apartment offered by Jeraldh. He keps a weary eye out for those who may be following the group (spot 5).
Vorelle Friday October 3rd, 2003 4:54:57 PM
Unfortunately, Vorelle doesn't feel that her night's work is over. Once the group reaches the safety of Below, she repeats, "W-w-w-we s-should w-w-w-w-warn the W-w-w-w-wolves."
She is barely able to make eye contact, but there is a stubborn set to her jaw.
Devlin Friday October 3rd, 2003 5:24:33 PM
Devlin listens to Olyn as he makes an offer for him to join their group. He nods when Olyn mentions shedding blood and coming to their aid and he remains quiet for a moment after the offer is made. He thinks long and hard about it and the potential danger that he finds himself in. Thinking back on what is contained in the scroll they carry, he knows that it is pretty much a death sentence for them all if they are found with it.
"Ok, I'm in," he finally says with a broad grin on his face. "My career on the docks are over anyway. Just let me get my stuff and then I'll come with you."
Devlin will go to his former apartments to retrieve the rest of his stuff and come with them to the new digs. Once there, he will clean up with the others and listen to what they have to say going forward.
Vauhwyt d20+1=13 Friday October 3rd, 2003 6:23:22 PM
Before the group heads below ground, Vauhwyt retrieves her tackle and gear. She helps hide the bodies (Hide check 13 to aid other).
At the small residence they are using for a base, the liontaur turns to Devlin and says, "You've gone a far ways toward casting your lot with us. Let us have no secrets. Be welcome. And if you have any questions, ask them, and I'll answer as best I can."
[Devlin -- Vauhwyt answers any question honestly. Feel free to read back over the past turns and assume you know anything Vauhwyt does.]
Vauhwyt is just about ready to entertain thoughts of bathing, when she hears Vorelle's voice. The liontaur rogue immediately sits down and starts to think hard.
"You are right, Vorelle. We must act. But I freely admit that I fear the Wolves. I fear that they will relieve us of our winnings. I fear that they will demand we show them the body, and once above ground, kill us. Or worse, torture us to make sure we are telling all we know."
"But let's not be paralyzed by fear. We need to let them know. Let's be cautious and leave anything we value hear. But we will take the scroll after we make a copy."
Vauhwyt makes a copy of the scroll as best she can, including the Anciant Woldian symbols and the image of the seal.
Then she says, "Let's go!" And she heads out the door and into the den of the wolves.
Zayne d20+1=19 d20+1=16 Saturday October 4th, 2003 3:52:30 PM
Dropping his equipment at his feet he sits down and, takes advantage of the safety of the apartment he patches himself up as best he can.(Heal 19)(OOC that 2nd roll was an accident) Then begins to take off his armor and make himself comfortable,not overly concerned about the dirt,(it is just dirt you know)he listens as the others talk.
"Yes we should warn the wolves. How do you propose we tell them without them thinking that we are not part of the plot?" he puts in. "We don't have much time." After a few moments of thought,"We have the letter add that to what we witnessed this morning and that should be enough evidence, to convince the dwarves from the House of Knives to take action."
DM Jan Monday October 6th, 2003 1:55:48 AM
The journey back is uneventful, and Cade see's no one following the group.
Back at the Den next to Jeraldh's main residence, Devlin is accepted and offered shelter by Olyn and Vauywyt, which he accepts, and goes off to get his stuff.
Everyone tries to get cleaned up and patched up to a larger or smaller degree. Theodore lets everyone know he might be able to decipher and get some meaning out of that signature on the scroll if he can take a look at his masters books.
Vorelle repeats her assertion that the Wolves ought to be told as soon as possible. Zayne highlights an obvious danger, but yes - the scroll is good evidence.
A copy of the scroll is made.
So - is it off to the House of Wolves?
It's late at night. The group has the evidence they need. The group is still injured and low on spells. Do they keep their new found booty here, safe and locked up? or take it with them? This could be very risky, but then so could leaving the warning till the morrow. Who knows what else is afoot this eve?
The House of Wolves will be quite a walk, for it lies on the western side of the City. Quite a ways from the House of Keys which of course is on the east.
Vorelle d20+7=13 d20+7=9 d20+5=23 d20+5=11 Monday October 6th, 2003 3:11:49 AM
[Actually, Vorelle spoke her piece as soon as the group got Below. She had no intention of going back to Jeraldh's yet.]
Being an uninjured non-spellcaster, Vorelle has no specific reason to want to go back to the apartment. And she's tired of being too late.
They were too late to help Tam, too late to catch Ba'Bac in the act, and too late to realize that Ba'Bac would kill himself rather than be questioned. And if they rest up now, they could be too late to stop the assassination.
She tries to explain this, but she essentially ends up saying, "I-I-I'm g-g-g-g-going. J-j-j-join m-m-me w-when you c-c-c-can. I-i-i-if y-you c-c-c-can." And she moves off toward the House of Wolves.
She tries to stay hidden and move quietly. Because it is so late (and because she is a poor ambassador at best), she doesn't try to contact the Wolves directly. Instead, she lingers near their tower, keeping eye out for anything suspicious, hoping to somehow keep anybody from getting killed until her friends can get there.
hide 13 move silently 9 spot 23 listen 11
Let me know if I need to roll additionals of any of these.
Olyn Monday October 6th, 2003 5:58:50 AM
turning to Vorelle as she turns to leave and says: since when have you decided to go from being cautious to suicidal? there are forces out there that we are unsure of and you want to go galavanting around, at night, by yourself. sounds like you have a deathwish to me. you want to help? you want to save this Lady from whatever these hooligans are planning for her? has anyone even considered the remote possibility that perhaps someone within her own house whats her removed for political reasons?
there are lots of things we have to think about before we go there, not to mention, and its my own opinion, that when we do we go enmasse, not by ourselves.
No, Vorelle, you are not to leave without us. doing so only brings disaster upon yourself and your new comrades. we have seen much death this night, I for one dont want to see one of my new friends dead as well. come in to the house. help us to reorganize and let us go over what we have found. let us make a plan as to how we are to act, and act we shall do.
and most importantly, Vorelle, let us act as a unit.
*if she decides to leave anyways, Olyn stands there shaking his head and mumbles: foolish girl as he turns to walk back in*
*if she takes his warning and enters the house*
going up to the others around the table he says: ok, let us make sure we have copies of the complete letter. I want a copy of that seal and I want a copy of the handwriting. Let us stash the stuff here in the house for later, and in a serperate spot hide the copies we have made for later. I also think that on the way to the house of Wolves, we stop by the temple and get those who need it healed. we have 360 gold in which to do this. it should be enough.
but as before, when we do leave, we have those who did it before flank us. need a person up front and rear guard. I want it to be our modus operendi. (when he gets people looking at him funny he sighs, then says: what we do normally) I will walk with Vauhwyt as usual and the reason I do this, I have noticed that there are always 2 people you notice out in public. an unusual creature like a Liontaur and a priest. why the later I can only speculate. but it seems everyone always knows when a cleric is about and exactly who it is.
Cade d20+7=20 d20+3=17 Monday October 6th, 2003 12:07:17 PM
Resting in the apartment, Cade listens to everyone's ideas and thoughts on the matter. He is in agreement that whatever they do, they must do it together. While he is still injured, he does see the need of haste in the matter.
With a small grunt of pain he says, "Well all I know for certain is that we need to be really careful with that scroll there. While it is our evidence, it can also be a death sentence. It's going to be very interesting, to say the least, to try and get in to speak with anyone, especially her, at this time of night."
When the group moves out Cade stays behind the group, hidden (Hide 20) and watching their surroundings (Spot 17)
Theodore Monday October 6th, 2003 3:32:00 PM
"I'm going to have to agree with Olyn on this issue," Theodore says meekly. "We're tired and hurt and at a disadvantage. Ba'Bac was to do his job this night and leave tomorrow, if you'll remember. That means they won't know anything's wrong until tomorrow at the earliest. We need to make a coherent plan, and to do that we need rest and cool emotions."
Theodore blinks, obviously surprised with himself. "Just a suggestion, do we really need to present the scroll to the Wolves in person, or could we leave a copy with a note of our own. There's really no sense in showing ourselves to anyone right now. All we can do is tell them that there is a threat to one of their own. What can we tell them in person that we can't by a note supported by that scroll. Also, if you'll give me the time, I can tell you what that script at the bottom means. That could be very important."
If the party agrees, Theodore will take the scroll to Geoffrey's now rather than in the morning, to reassure those who are chomping at the bit.
Zayne Monday October 6th, 2003 5:33:07 PM
Sitting there listening to whats going on he begins to think about what he has done,and he can't help feeling that the group is missing something...something important.
Devlin Monday October 6th, 2003 5:35:41 PM
Devlin listens quietly to the interactions and planning of the others, feeling a bit on the outside still. As Theordore makes his reference to Ba'Bac and foiling their plans, he shakes his head softly before commenting. "I have to disagree with that. As I said back in the alley, I think him having that poison available to take means they had a backup plan and I don't think whoever wants the lady killed will be surprised in the morning when she isn't. I won't speculate how they have it arranged but I would definitely guarantee there is a backup assassin just waiting to make the kill. We should notify them as soon as possible."
Devlin does like Theordore's plan of leaving a copy for the wolves. "I'm new to this city so I don't really know how all these Houses work and such, but I like the idea of leaving the note for this house to find so that they can protect her while we find those responsible. We can let them know anonymously that we'll be doing that searching for them and get back to them when we know more. Any ideas on how we can leave that with them?
Vauhwyt Monday October 6th, 2003 7:42:39 PM
No matter what, Vauhwyt won't let Vorelle go to the wolves alone.
But if she is persuaded to pause even for a few hours, the liontaur would love to get the unknown symbols translated.
After a little reflection, though, Vauhwyt comes down on the side of going to the wolves sooner rather than later.
"First off, let me offer this potion to whoever needs it most -- Cade? Zayne?"
[OOC: Jan, could you pick the person who Vauhwyt thinks is most wounded, and please roll 1d8+1 hp curing for them?]
""Second, the bottom line is this: If we wait and disaster falls, how will we be able to live with ourselves, knowing we might have prevented catastrophe but were too fearful?"
"Therefore we must go soon. And since we cannot know if a message will arrive, we must go in person. We have the evidence, and if need be we can lead the wolves to the body."
"Let us be brave, like true adventurers, and conquer our fearr."
Her words are bold, but the careful observer might note that Vauhwyt is tapping her claws on the ground nervously -- and her tail is swishing the floor between her hind legs.
rose Monday October 6th, 2003 9:43:46 PM
occ: hi my computer's back up, although i can't find my word disc and don't have access to the character sheets.
rose follows the others back to the rooms. she then washes up as best as she can (do they have a bath?) and listens into the discussion of what to do. "Maybe we should vote"
DM Jan Tuesday October 7th, 2003 2:23:41 AM
((OOC - I'm going to have to make a few assumptions here folks in order to keep things moving. It might be a bit clumsy, but please bear with me. I think Zayne was hit the hardest, and so should take up the potion offer but I could be wrong. Dave? Joe? Guys and gals I need to know whether you're taking the original or the copy of the scroll with you and whether you stop off at Wardd's Temple to patch up Cade or Zayne. Is Theo with the group, or going to Gregory's? I'm going to wing it on timing - Vorelle will be at the Tower. If Vauhwyt goes early to join her, she needs to make a Spot 13, if successful can join her in the next round of posts. Everyone else the round after that.))
Unscathed compared to some of the others, Vorelle sets off toward the Wolf Tower to keep an eye on things while the others go back to stash the stuff and makes some plans.
Olyn suggests various tactics - battle order etc and healing if there's time. The general consensus seems to be to get the message to the Wolves as quickly as possible.
Vorelle approaches the Tower of the Wolves. All the lights are out, save one, and there is a tall man standing there, leaning against the wall. He's in such a place that he can see all-comers, including Vorelle and so it seems pointless hiding. Taking something from his pocket, he yells out - "You there - got a light?" Her spot check has revealed a slight movement coming from the Tower steps, but she can't make out who, other than the fact the man is not alone.
If the rest of the group takes to the streets, they will note how deserted it is. Although here and there, shadows will move - perhaps other folks out on the street on business of their own? No one bothers the group, though.
Vauhwyt d20+1=13 d20+1=14 Tuesday October 7th, 2003 9:48:42 AM
Before the liontaur heads out after Vorelle, she quickly recommends leaving the loot and a copy of the scroll behind. She hands the potion to Zayne and tells him to drink it! (Roll that d8+1 for yourself, please!) Then she rushes off after Vorelle.
Vauhwyt just manages to catch a glimpse of Vorelle in the distance (Spot 13, just what she needed). She hurries to catch up to her friend.
[Jan, are Vauhwyt and Vorelle above ground or below?] (~~Jan~~ Below)
She stands next to her friend at the Wolves' place. She looks around (Spot 14)
Vorelle Tuesday October 7th, 2003 1:12:45 PM
In response to the man's query, Vorelle fishes into her belt pouch and extracts her flint and steel. Holding them so the man can see them, she approaches slowly. She holds her other hand palm up so the man can see it is empty.
Zayne d8+1=7 d20+4=19 d20+4=22 Tuesday October 7th, 2003 2:01:03 PM
Nodding his tahnks to the wemic,he downs the potion.(7) Feeling completely refreshed,"Go on ahead,I can catch up." Going back in the apartment he puts his armor back on and picks up his weapons.
After he has fully equipped himself he heads out at a quick jog. Doing his best to keep an eye out for danger(spot 19 listen 22)
Devlin Tuesday October 7th, 2003 4:02:53 PM
Devlin follows along with what the others wish to do, not particularly feeling one way or the other. When heading out he will not walk with the others as he hopefully hasn't been connected with any of them yet.
Theodore Tuesday October 7th, 2003 4:30:44 PM
Still having doubts about going to the Wolves this early, Theodore takes out a parchment sheet and scribble the Old Woldian signature onto it before rolling the sketch up and stuffing it into his scroll case.
"I would be of no use where you go," states the mage. "I will take this to my master's place and decipher it for when you return."
That said, Theodore scoots from the apartment towards Geoffrey's. At his master's abode, he will research the signature, inform his master of what has happened up to this point and ask his advice, and also ask him if he would happen to have the components for an identify spell, or if he might have the spell itself handy. If so, Theodore will present the ring and amulet collected from Ba'Bac for his master's perusal.
Cade d20+7=26 d20+3=14 Tuesday October 7th, 2003 9:28:25 PM
Cade continues to shadow the group (Hide 26), keeping an eye out for trouble (Spot 14). He is a bit unsure that this is the best course of action with so little actual discussion on the matter, but continues to stay with the group.
DM Jan Wednesday October 8th, 2003 1:14:20 AM
Close to the Wolf Tower, the man who'd asked for a light steps close to Vorelle. As she lights the strange twist of leaves in paper for him, she catches a better glimpse of his face - both feral and elegant at once, with a high forehead and pale eyes. He's tall, too - easily over six feet. After inhaling smoke, he says - "Thanks. So, what brings you here?" His voice sounds conversational.
Vauhwyt arrives in time to see Vorelle and the man being surrounded by six others, who seem to have been mere shadows before. The man certainly doesn't look threatened.
Meanwhile, Zayne heals up, and while he, Cade (still somewhat banged up), Devlin, Rose (?) and Olyn (?) head out toward the Wolf Tower, Theo sets off the Geoffrey's to get the signature identified, and hopefully, some of the magic items too. (OOC - Shegger, I'll email you tomorrow). They move cautiously through the streets, some hanging back, or moving ahead. They'll arrive at the Wolf Tower in the next round of posts.
rose d20+7=24 d20+4=16 d20+6=15 d20+7=14 d20+5=11 Wednesday October 8th, 2003 3:23:49 AM
After making sure she has all her weapons, Rose heads towards the Wolf Tower with the others, but tries to look as if she isn't with the group and preferably goes unnoticed by anybody.
Olyn Wednesday October 8th, 2003 9:17:34 AM
with armor donned and morningstar resting on his shoulder Olyn walks with the rest minus Vauhwyt and Vorelle to the House of Wolf.
to those he's walking with he starts reminding:
remember where we are going. we are going on their turf, we are gonna be under their protection and eyes the whole time. do not act provoking and do not be smug or rude with anyone there. they are tough, they know this and know they are the most feared in the city. be strong and demure at the same time. dont push but dont be pushed. and at all times, mind your Ps and Qs.
and one more thing. think before you answer. these people dont give out all their secrets, we dont need to be blurting out all of ours. if you are unsure as to how to answer something, wait for me or Vauhwyt to answer. diplomacy is our thing.
Vorelle Wednesday October 8th, 2003 12:06:30 PM
Vorelle is very much in "shy" mode. She stares at the ground, and when the man asks what brings her out, she only shrugs.
Zayne d20+4=19 d20+4=23 Wednesday October 8th, 2003 5:10:29 PM
Keeping up his pace, he scans his surrounding for trouble.(spot 19 listen 23)
Thinking to himself, "I hope they can stay out of trouble til I get there."
Zayne d20+4=19 d20+4=23 Wednesday October 8th, 2003 5:10:31 PM
Keeping up his pace, he scans his surrounding for trouble.(spot 19 listen 23)
Thinking to himself, "I hope they can stay out of trouble til I get there."
Devlin d20+2=12 d20+2=17 Wednesday October 8th, 2003 6:00:28 PM
Not really wanting to be seen with the others just yet, Devlin walks behind them all as he casually makes his way to the House of Wolves. Not a native to Dirt City, he wonders about the whole idea of the Houses and the intricacies involved with working with them and talking to them. Not for the first time, he wonders if they'll all instantly have their throats slit for coming forward with that scroll. Oh well, only one way to find out. He smiled slightly to himself as he pondered his current situation and his one from a few months ago. What's the old saying, out of the frying pan and into the fire? he thought to himself.
Pulling his thoughts back to the present, he looks around and keeps a sharp ear out for any potential trouble (spot and listen checks).
Vauhwyt Wednesday October 8th, 2003 9:09:01 PM
Walking up to where Vorelle is, Vauhwyt joins the two-leggers near the House of Wolves. She doesn't say anything yet, though, hoping to stall for time. She is careful, as she approaches, to make a little noise. She does not want to startle anyone.
Cade d20+7=17 d20+3=20 Wednesday October 8th, 2003 9:39:51 PM
Cade stays shadowing the back of the group as they arrive at the House (Hide 17), again trying to keep a careful eye on his surroundings (Spot 20). Noticing the rather tall gentleman standing near Vorelle, he silently hopes those approaching this man remember that the the half-orc was seen talking to a rather tall well-cloaked man, and that they choose their words carefully.
DM Jan Thursday October 9th, 2003 1:28:40 AM
Vorelle's shrug brings a smile from the man, who takes a final drag of his cheroot, and then stubs it out on the stone tiles. "As a distraction, you're one of the better looking ones I've encountered," he says. "But we were never fooled, my dear." His eyes glance toward the six other dark shapes in the gloom. "Now perhaps you'd better -"
"Taur creature!" Hisses one of the other men, and despite Vauhwyt's cautious, non-aggressive approach, all seven guards react.
The tall man steps back, and Vorelle is suddenly looking at the sharp steel borne by two of the others. Four of the others face the oncoming Liontaur and draw their weapons.
"Speak now!" barks out the tall man. "State your business, or feel the wrath of the Wolves."
Meanwhile, Rose, Olyn, Zayne, Devlin and Cade head toward the Wolf Tower - Olyn passing on as much sound advice as he can; everyone staying to the shadows, and traveling cautiously.
Arriving at the Tower, which is cloaked in gloom - Rose, Zayne and Devlin hear the *shik, shik, shik* sounds of weapons being drawn. Devlin realises he could learn a heck of a lot about the Wolves tonight - if he lives long enough. Cade can make out Vauhwyt, and what look like the rough shapes of tower guards? Rose's local knowledge tells her these HAVE to be tower guards, and not assassins.
The scene seems to be frozen - a VERY awkward moment. What now?
In another part of town, Theo has arrived at his master's house. Geoffrey plonks a large dusty book in front of his apprentice. "If the answer is to be found anywhere - it should be in there," says the wizard, before going back to his own studies.
Olyn d20+4=22 Thursday October 9th, 2003 9:22:18 AM
handing his morningstar to Rose, then walking up next to Vauhwyt, hands shown empty, Olyn begins saying:
we dont not come with conflict or menace on our minds, we seek an audience with the master ( or mistress if it be a she ) of the house. we have some important information that needs to be passed on to him ( her ) and if needs be, allow just me to give it. if anything, it must be given now, not later. lives are on the line here.
*diplomacy check of 22*
we are friends of the House of Wolves, we do not seek bloodshed this night, we seek to save lives, not end them.
Zayne Thursday October 9th, 2003 2:11:27 PM
Hearing the weapons being drawn,makes his blood turn cold. Slowing his pace,to a brisk walk,and when the others come into view, he keeps his hands in plain sight and his movements are made slowly and carefully,as not to add more fuel to the fire.
Thinking to himself,"This has to be the worst day ever,it can't possibly get any worse."
Listening to Olyn speak,he is glad someone is keeping their head in what could turn into a genuine living nightmare.
Zayne Thursday October 9th, 2003 2:11:27 PM
Hearing the weapons being drawn,makes his blood turn cold. Slowing his pace,to a brisk walk,and when the others come into view, he keeps his hands in plain sight and his movements are made slowly and carefully,as not to add more fuel to the fire.
Thinking to himself,"This has to be the worst day ever,it can't possibly get any worse."
Listening to Olyn speak,he is glad someone is keeping their head in what could turn into a genuine living nightmare.
Vorelle Thursday October 9th, 2003 2:33:16 PM
Completely tongue-tied, Vorelle can only make a few incoherent noises. She flinches away from the drawn weapons.
Devlin Thursday October 9th, 2003 3:53:13 PM
An uncomfortable grin breaks out across Devlin's face as he hears the weapons being drawn and then the guards coming to circle the others. He watches as Olyn approaches to seek admittance and he wonders whether he'll be successful in getting in only to never leave again. He cross his arms over his chest as he looks on, hoping to give an apparent air of nonchalance and unconcern over their danger.
Theodore Thursday October 9th, 2003 7:55:11 PM
Theodore spends a while searching through the great dusty tome trying to decipher the symbols before him.
"Hmmm...this one appears to mean...Servant." A while later, "And this last symbol is Dominate. But this middle one is hard to find."
The young mage searches a while longer, drawing his finger through lines of ancient literature until it stops on a specific line. "Here it is!" he says excitedly. Theodore references the specific symbol with it's translated word and his face drains completely of color.
"Oh, my..." He places a shivering hand to his mouth. "Oh, this is not good. This is not good at all. This symbol is...Marteaus..." He says this last name in a barely audible whisper.
The apprentice wizard stands and paces the room with his hands folded behind his back, lost in thought. "What could this mean? Servant...Marteaus...Dominate. What does it mean?"
Eventually, Theodore calms himself and decides to speak with Geoffrey. "Master, I believe that I have deciphered the symbols." Theodore shows the wizard his findings. "I'm not sure what this means to our cause, but it can't be good." He asks for his mentor's take on the matter.
Afterwards, Theodore leads the conversation towards the magical items discovered on Ba'Bac and produces the ring and amulet in his possession for Geoffrey's perusal. "I don't have the components to discover their use. I wanted to ask if you had any spare materials for me to have, or even if you had the power to discern their properties yourself."
Cade d20+7=18 d20+3=22 d20+3=5 Thursday October 9th, 2003 9:50:46 PM
Hearing the sounds of weapons being drawn, Cade tries to remain cloaked in the shadows (Hide 18). Thinking he is well hidden, he continues to sneak closer slowly so that he can assist the group if needs be, but leaves himself far enough back so that he is not directly involved in this confrontation as more people showing up might threaten the guards in some way.
Positioning himself, he leaves his hand on the hilt of his rapier, but does not draw it, and continues to watch (Spot 22, Listen 5). It seems that his position has given him a favorable view of the surroundings, but left him in a place where it is difficult to hear anything well.
Vauhwyt d20+3=16 Thursday October 9th, 2003 11:29:29 PM
The liontaur stands still and calm, holding her hands open and palm up. She speaks clearly without raising her voice. "We came one at a time to show that we are not a threat. We seek to prevent harm from befalling this house. Please hear us out, and listen to this good cleric."
(Aid Another roll to boost Olyn's Diplomacy -- a 16 should add +2 to his roll.)
rose d20+7=16 d20+7=13 Friday October 10th, 2003 1:27:10 AM
rose follows the others trying to keep out of sight when she hears the weapons being drawn she readies some darts and moves as close as possible with out being spotted (preferably under 20') then stands ready, but watching to see what will happen.
hide: 16 move silently: 13
DM Jan Friday October 10th, 2003 2:06:36 AM
The tall man, obviously in charge, listens to what Olyn has to say, while his men keep their eyes on the group as they emerge from the underground street beyond. Only Cade and Rose remain hidden at this point.
Olyn's words appear to gain an added stature with the liontaur at his side. The other guards fan out a little, weapons still drawn - not something seen too often on the underground levels of Dirt City. Still, this WAS the Wolf Tower after all, and it WAS late. Their eyes meet those of the potential new threat, namely Zayne, and Devlin - eyes that carry a steely resolve.
Then, the tall one gives a small signal, a slight snap of his fingers, and the tension seems to lessen.
"If this is as serious as you say, then we should hear more," he says. "You will peace tie your weapons and enter the enclave of the Wolves. Your conduct will be watched. Declare yourselves - if some of your 'pack' roam the rooftops, they must show themselves in good faith. If you all speak the truth, then you have nothing to fear. What say you?"
He stands waiting, his eyes shifting to those of the group he can see.
Meanwhile, Theo successfully deciphers the signature - no mean feat for an apprentice. His Master Geoffrey scratches his head. "Just what are you getting yourself into, lad?" he shakes his head and sighs. "From what I know of High Woldian, that isn't the most eloquent mark I've come across. Seems a little clumsy, a little crude, but if the writer is a representative of Marteaus... a troubled God, that one..."
As for the weapons - "I can probably figure out what these things are capable of, Maybe you can leave them with me. Come back tomorrow. If I were you I'd warn your friends as soon as possible."
Olyn Friday October 10th, 2003 7:11:41 AM
hopefully loud enough for all to hear Olyn says: everyone show yourself, if we wish to show ourselves as honest folk we need all of you out so these people can see you. remember what I said.
not really sure as to how to peacebond his morningstar, Olyn shrugs and places it, spiked head first in his backpack, then ties the flap closed around the hilt.
then looking at the man obviously in charge he remarks: and to speak untruthfully is not in my nature.
Vorelle Friday October 10th, 2003 12:35:04 PM
Moving slowly, Vorelle opens her cloak enough to show the Wolves her handaxe, already peacebonded since they are Below. Her bow, on her back, is still strung, but readying and using it would be so awkward in her present situation that she's not worried they'll take it as a threat.
Theodore Friday October 10th, 2003 1:44:41 PM
Theodore hands the ring and amulet to Geoffrey, obviously wanting the more experienced mage to try his luck at discovering their powers.
As he rolls his document up and stuffs it back into his scroll case, he thanks his master for all of his help and hustles from the wizard's abode.
Just as soon as he steps from his master's stoop, he catches his right foot in the cuff of his over-long pants and falls square on his face. He quickly hops back up, checks his nose to make sure it's not broken, wipes some excess water from his cheek, and takes off at a run. This time with his right hand hitching up his pants.
His destination, the Tower of the Wolves so that he might find his friends and warn them of this newest danger.
Zayne d20+4=10 Friday October 10th, 2003 3:24:39 PM
Glad to see that the immediate danger is passed, he shows that his weapons are already tied. Then looking around to make sure that none of the others are on the rooftops,(spot 10) he takes a position near Devlin.
Devlin Friday October 10th, 2003 5:29:37 PM
A slight frown breaks out across Devlin's face as the tension eases among them all. Turning his cloak to the side to show his rapier already bonded, he adds, "A strange custom this is..."
"Where shall we be off to now," he says as he looks at the tall man that appears to lead.
OOC: Hilarious post award from Theodore, thank you much for that!
Cade Friday October 10th, 2003 10:39:23 PM
Hearing the request for all to make themselves known and visible, Cade steps out of the shadows and begins visibly resecuring the bindings on his weapons that he is so used to in the Below.
When he is done peace binding his weapons, he makes them visible to the guards and then walks over to join up with the rest of the group.
rose Saturday October 11th, 2003 12:58:39 AM
rose quickly binds her weapons (although if possible she will make sure that the bindings on a few of the will easily come undone) then steps out and stands beside vorelle and vaunwyt. "hello"
Vauhwyt Sunday October 12th, 2003 8:56:40 AM
Since Vauhwyt has no weapons (aside from claws and fists), she justs shows her empty hands. She looks around and does not see Theo. Suspecting his fears kept him back at the apartment, far from the Wolves, she says, "We come in peace, but one of our pack has stayed at home. He knows all that we know, including the location of the evidence, and he is now the guest of an official of another House. Otherwise all of our pack is herre."
DM Jan Monday October 13th, 2003 12:26:27 AM
Olyn asks the remainder of the group to show themselves, while making a point of securing his morningstar from immediate reach. Vorelle, Zayne, Devlin and Vauhwyt also make a show of their peace-tied weapons, or in Vauhwyt's case - paws with no extended claws!
Cade and Rose step out of the shadows, weapons stowed, and join their companions stood before the guards of the Wolf Tower.
The six guards take a look toward their leader, and after a confirming nod, put their own blades away.
The tall man nods to himself and then addresses the group. "Good. Now convention is restored. Walk with me. my name is Avenor. I will take you to someone of authority, and you will be heard."
Avenor sets off, deeper into Wolf territory. The occasional torch highlights shadowy murals that appear to depict trees and forests. Well drawn images of real wolves occasionally peer out, so real it appears as though their eyes move. Above, the ceiling arcs above alleys filled with doors of all shapes and sizes. Two-storey dwellings meet the ceiling, one storey buildings have flat roofs, some of which are adorned with large vases of tumbling floral vines - how the flowers grew underground, was a mystery to a non-local.
The group get the feeling they are being watched, every step of the way, even though the streets seem devoid of people.
Eventually, a large set of double doors is reached. Avenor stops before them and raps hard. "I hope you have a good story to tell," he says plainly, without jest or sarcasm.
The heavy doors swing wide open, and he beckons the group inside.
Meanwhile, Theo runs across town. He'll arrive at the Tower in the next-but-one round of posting. Had the guards remembered Vauhwyt telling them there was another? Maybe they had, maybe they hadn't..
**Local knowledge**
Plants displayed underground were taken up above ground on rotation, so they spent one day above, in the light, and one day below. A group of halflings had come up with a rather ingenious mechanical invention that made a flat-bed trolley filled with plant pots able to climb the Tower stairs.
None of the locals in the group have ever been this far into Wolf territory. Ever. Why? Because it was dangerous. The Wolves were known for being inhospitable and suspicious, unless - so it was rumoured - you were a serious gambler with a lot of money to spend, or had business of the more unsavoury kind - and in a City of rogues, that had to be unsavoury indeed.
Vorelle d20+5=8 Monday October 13th, 2003 12:41:33 PM
Vorelle has slipped back into her "among strangers" posture. Her shoulders are hunched, her arms and hands drawn in, her head is down. She walks meekly at Avenor's side.
She tries to look around for signs of trouble, but she is hampered by her own hood and the bodies around her (Spot 8).
Zayne Monday October 13th, 2003 1:57:28 PM
Feeling nervous about being this deep into Wolf territory,Zayne falls back to the rear of the procession,looking at his surroundings.
Theodore Monday October 13th, 2003 4:09:14 PM
Theodore continues on towards the Wolf Tower, his run steadily declining in pace to a fast walk as his energy deteriorates.
"This is hard," he complains. "I'm tired and my muscles are sore."
After a short distance, the young mage feels well enough to start into a light jog. "I hope you don't get your throat slit from all of this, Theodore."
rose Monday October 13th, 2003 4:48:01 PM
rose is a bit frightened of what may happen, but she doesn't like the way vorelle is acting why's vorelle walking like that? it looks like she thinks someone's going to hit her rose walks up to vorelle and holds her hand as they walk.
rose, continued Monday October 13th, 2003 5:17:48 PM
as rose takes vorelle's hand she whispers [b]don't worry i wont let anyone hurt you.
Devlin Monday October 13th, 2003 5:55:08 PM
Devlin is intrigued by the whole scenario and how it appears to be playing out. He smiles as they walk along, each of them feeling the precariousness of their situation. He shivers as a chill runs up the back of his spine. It's been a while since I've felt this good, he thinks to himself as he follows along.
Vauhwyt d20+7=21 Monday October 13th, 2003 7:04:57 PM
Sensing that the group is ill at ease, Vauhwyt seeks to keep the eyes of the guards mostly on her. She figures that won't be hard since she is big and different looking. But she also does not want to reveal her own fear.
So without making any hostile action, she stands very tall, but at the same time she strides forward sinuously, getting every inch out of her feline heritage. It's not exactly a strut, but her demeanor is almost the exact opposite of Vorelle's. She tries to seem at ease, confident, and powerful.
Her forehips move one way, her hindhips move the other, and her tail provides a counterpoint as it sways back and forth. Her chin is up and her shoulders are back. She sways her empty hands to and fro.
[OOC: Bluff check 21]
At the door, Vauhwyt smiles and answers Avenor. "Yes, our mission is both urgent and vital. Thank you for hoping us well."
As the liontaur leads the way into the next room, she whispers to Olyn, "Would you be our speaker and tell our story? I think you're more diplomatic than I am."
DM Jan Tuesday October 14th, 2003 1:17:13 AM
The group enters the room, and the walls appear to close in. A further slam of the door behind them merely adds to the claustrophobia.
Avenor remains, stood to one side. Ahead is a table - wide enough to stretch almost across the room. Behind it, sit four men of varying ages, their faces mask-like, betraying nothing.
One of them leans forward. His thumb and index finger delicately balance a strip of rolled up leaves, and smoke curls up from it lazily.
"Explain yourselves," says the man, his voice gruff. "Tell us why you have called us away from pack business."
Meanwhile......
Theo approaches the Wolf Tower. The guards are waiting.
Theodore Tuesday October 14th, 2003 12:57:49 PM
Theodore finally reaches the Tower, huffing and puffing as he pulls to a stop in front of the guards. "I...I need...to speak to..." he takes a deep breath to steady himself. "I need to speak to my friends. They should have come by here a little while ago."
Slowly, but surely, it dawns on the frantic wizard that he's not in a position of distinct advantage. He draws himself up to seem more confident, though his man-sized clothes adorning his young frame severely hamper the effort. "I seek admittance to join with my group that should have been here only a short while ago. Please direct me to them."
He might have come off a little haughty, but he is in practice to become a great wizard.
Zayne d20+4=11 Tuesday October 14th, 2003 1:40:05 PM
Stepping to the front of the group near Vauhwyt and Olyn,Zayne stands there doing his best to look confident but not threatening. He lloks at the room carefully(spot 11)looking for anything unusual.
Olyn Tuesday October 14th, 2003 2:54:48 PM
nodding to Vauhwyt Olyn hands her the scroll.
then steps back to add support when needed.
(ooc im sorry im not taking a direct participation in this scene, I just moved and it will be another week before my phone line is up, and im having to use the library and there is someone standing over my shoulder telling me its time to get off even though i have only been here 10 minutes. I will try and get on when its not so crowded tomorrow. here you can only use it once a day and i dont feel like driving 40 miles to use another computer)
Devlin d20+2=3 Tuesday October 14th, 2003 4:46:00 PM
Standing to the rear of his companions, Devlin looks around with an air of amusement at the entire episode. He keeps quiet to let the others explain their situation since he really knows little to nothing anyway. His eyes however, look around the room and attempt to take in everything they come across (spot check=3).
Vauhwyt Wednesday October 15th, 2003 12:15:41 AM
The liontaur takes the scroll from Olyn and smiles. She draws herself up and addresses the Wolf leaders.
"I apologise for disturbing you, sirs, but our news is urgent for your House and for all of Dirt City."
"Some children overheard plotters who wished your House ill. The plotters sought to kill the lady Sarla. The plotters caught the children and tied them at water level -- so that they would drown with the tide."
"We rescued the children and found out about the plot. We found one of the plotters, a half-orc, above ground, and we killed him. He had this scroll on his person, which proves his culpability. We found that the assassin's name was Ba'Bac, and we left his body hidden above ground."
Vauhwyt offers the scroll.
"As further evidence, I would also be willing to swear an oath to the truth of this, or to submit to magical inspection, if you want to confirm my words."
"After we found the scroll, we came here to warn you of the plot."
Vauhwyt steps back and shuts up.
DM Jan Wednesday October 15th, 2003 12:30:48 AM
Olyn passes the scroll to Vauhwyt, as Vorelle, Devlin, Rose, Zayne and Cade look on, or quietly check out their surroundings. It's pretty shadowy at the back which successfuly hides Devlin's air of amusement from the interviewers, but also means he can't see a whole lot. Zayne's checking out of the surroundings yields a little more fruit. The side walls of the room are lined with dark curtains, and he spots an ever so slight movement of fabric to the left of him.
"Well?" asks the man at the table. One of his companions begins to rap his fingers on the table - rrrrap... rrrap... rrrrap...
Then - Vauhwyt gives them the details.
For a moment, there is silence. The first man leans back, drawing heavily on what he was smoking, then exhales a long stream of carcinogens. The 'rapper' stands abruptly, and walks around to the groups side of the table. "What rubbish!" he announces, and snatches the scroll. He reads it with a snort, and then something on the parchment catches his attention. "Well, well, well..." With a raised eyebrow, he hands the scroll to the smoker.
Those to the rear of the party will notice that Avenor's hand is resting on the hilt of a long dagger.
Another of the men at the table speaks. His voice is smooth, without emotion. "Those children, who do they belong to - can they corroborate your story? You DO realise the seriousness of this, I presume?"
Back at the Tower, four guards surround Theodore. Their faces suggest they're in no mood for a laugh and a joke. "Seek admittance, eh?" mimic's one of them. "Start talking. If you don't describe them correctly, you'll get to know why no one messes with the Wolves."
Zayne d20+4=6 Wednesday October 15th, 2003 1:24:07 PM
Turning to Cade he motions to the moving curtain and mouthing "Watch that curtain."
Then he takes a breath,"Yes we do understand the severtiy of whats involved. If this plot is successful we will be right back where we were,violence will prevail and we will be under mob rule. To your second question,yes the children can verify our story,but as to their house,is information that WE ARE NOT A LIBERTY TO DISCUSS."emaphasing those words more for the benefit of the party.
"I wouldn't want any unfriendly ears to get wind that anyone is onto their scheme. I too will subject myself to an oath or more if need be." Stepping back slightly he looks around the room again(spot 6)but sees nothing nothing has changed.
Theodore Wednesday October 15th, 2003 1:46:37 PM
Theodore's assumed arrogance vanishes instantly when he is suddenly surrounded by four menacing guards.
"What they look l-like?" repeats Theodore. "Um- well there's Vauhwyt. S-she's kind of a lion, but a person at the same time. And Rose is a girl halfling with long hair. Cade's a cool-as-you-please kind of guy. He's my best friend, too!" he chirps this last part. But his face quickly reddens when he realizes he's still in danger.
"And..and there's Vorelle. She's fairly quiet, but I think she's pretty. Olyn and Zayne are both nice people, but I wouldn't want to get on their bad side. And Devlin's the new guy, so I haven't really had the chance to get to know him yet. But he's pretty good with a sword."
Olyn Wednesday October 15th, 2003 2:58:43 PM
stepping up.
as my friend says, these children can back up our story but for their safety I think it is best we leave them out of this for now. Ba´Bac did murder a child that he employed to follow us. we noticed and confronted this child, paying him to leave this alone but in the end got himself killed at the hands of the half orc. this half orc we cornered and fought, was downed by us but he took his own life in the end by ingesting poison, cyanide to be exact, hidden in a molar.
we mean you no difficulty in this matter. we have put our lives on the line tracking things down. we have put our lives on the line coming here to warn you and show you that scroll and tell you our tale.
we know not who this lady is, or what her affiliation is within this house. nor do we wish to know. we only wished to show you what we found, to warn you, and to hopefully stop this plot to terminate the supposed peace within this city.
steps back.
Devlin Wednesday October 15th, 2003 3:58:23 PM
Once again, Devlin remains quiet as the others adequately cover their situation and their role in all the events. Having nothing to add, he simply remains where he is and tries better to remain focused on all around him.
Vorelle Wednesday October 15th, 2003 5:12:47 PM
Vorelle nods emphatically, when Olyn has finished speaking, as if to signify that he spoke for her as well. She still hasn't met anyone's eye.
rose Wednesday October 15th, 2003 6:46:08 PM
Rose listens to the conversation but when the group is asked for the children's names she gets upset "We're not telling you their name, because we don't want them to be hurt. Somebody already tried to kill them once."
Vauhwyt Wednesday October 15th, 2003 9:18:53 PM
Vauhwyt smiles as Zayne, Olyn, and Rose deny the Wolves what they want -- like the smile of a Chancer who has just been dared to tweak the nose of a dragon.
With her soprano voice bright, she picks up right where Rose ends, before the Wolves have a chance to respond.
"My friends, good sirs, are unusually brave and quick to defend others. This identical tendency led them here to warn you, where most people would turn away in fear or indifference. So, please, do not be angry at their wish to protect children, since it is the same desire that inspired them to come here and foil the assassination of an innocent."
"Here is more proof: The body of the half-orc assassin, this Ba'Bac, is hidden in an alley near the Blue Eel Inn." She gives full directions to the place they hid the corpse. "The body is still warm."
DM Jan Thursday October 16th, 2003 12:26:48 AM
Mr Smoker, Mr Rapper and Mr Smooth listen to what the party has to say, while Mr Silent appears to be studying the scroll closely.
Avenor gives Cade a look that appears to say 'Don't even try it,' as Zayne tells the rogue about the curtain.
Then, Mr Rapper gives a shrug and returns to his seat at the table. There follows another awkward silence. Then -
"Your attempts to protect the innocent are commendable to be sure," says Mr Smoker. "The Wolves have a certain... reputation, but we are not without sympathy or respect for the lives of children. We have families of our own, after all. "However," he stubs out his cheroot in a small pot on the table. "We think it is only fair, especially because of the subject of the assassination attempt, that we satisfy ourselves that you speak the truth. "Therefore - we would like one of you to accompany Avenor to the body in the place the Taur lady has just described. They will not be harmed."
At this point, Mr Rapper snaps his fingers, and points at Cade. Avenor moves quickly, has Cade by the arm and out of the door at lightning speed.
Outside - Theodore appears to have satisfied the guards questions and is being escorted to the Meeting Hall. On arrival - he see's Cade leave the Hall with a tall, broad-shouldered man in the direction of the Tower. Cade gives Theo a thumbs up, but looks nervous. They disappear into the gloom.
Theodore is then unceremoniously pushed inside the Hall, and finds himself amongst his friends once more.
Mr Smoker is at this point whispering a question at Mr Silent - who nods and hands him the scroll.
"Can you tell us any more about this?" asks Mr Smoker, addressing the group as a whole. He hesitates, gets a nod from Mr Smooth and then goes on to say -
"This signature has been seen before - once carved on two bodies - what was left of a clean ops team, slaughtered to the north of the City about 6 months ago. "The second time - we 'believe' if rumours are true, it was carved on the broken mast of a Teeth ship scuttled off the Wharf a few weeks ago. "No one seems to know what it means. The Seal is also of non - city origin."
((OOC - I'm sending everyone else a .jpg for the signature. You've all seen the scroll, after all.))
Vauhwyt d20+7=23 Thursday October 16th, 2003 7:41:16 AM
Vauhwyt answers, "One of us, who just joined us, in fact," -- and she motions to Theodore -- "is a scholar. He recognized the sigils as an ancient script."
Vauhwyt says a few words about Theodore's acumen and insight. She is trying to pass a secret message to Theodore. (Bluff check to do so -- 23 -- should work.) Vauhwyt's message: "Be calm and brave, just tell them what you know."
Then she invites Theodore to speak up. "Come, tell us what you can about this signaturre." There is a faint but clear touch of an accent in her words, perhaps pointing to the liontaur's underlying nervousness.
Theodore Thursday October 16th, 2003 12:48:55 PM
Theodore clears his throat as Vauhwyt shuffles him to the front. "The signature is in Old Woldian," he begins. "The three symbols stand for Servant, Marteaus, and Dominate, respectively."
The young wizard is obviously quite nervous to be the center of attention as he fiddles with the hem of his tunic.
Olyn Thursday October 16th, 2003 12:51:29 PM
stands back, letting Theo take the floor.
Devlin Thursday October 16th, 2003 3:26:45 PM
Keeping to the back and watching the proceedings unfold before him, Devlin gains a manner of respect for these Wolves and the way they've run things so far. A bit too over the top for him and his experiences but thorough nonetheless. He wonders how they'd stack up against some of the more shrewd merchants of Plateau City. His thoughts are interrupted momentarily when there is mention of the skuttled ship from a few weeks ago. This tickles a part of his memory as he struggles to remember why. Either way, he decides to hold off on saying anything until he can talk to the others.
Zayne Thursday October 16th, 2003 5:51:05 PM
After Theo speaks his peace,"Well I've heard about the killings but I only know that they happened and,that it doesn't match any of the known house's normal methods. Then after a moment"My companioins and I are cooperating with you and answeing your questions,isn't it only fair that we can have a few of our questions answered?."
Vorelle Friday October 17th, 2003 12:53:47 AM
Vorelle stands unmoving, head down, doing her best to be invisible.
DM Jan Friday October 17th, 2003 1:58:21 AM
Servant - Marteaus - Domination....
"Old Woldian? never heard of it," snorts Mr Rapper. "I have," says Mr Smooth. "It's eons old, a wizard language." "I don't like the Marteaus part. What have we done to him?" offers Mr Smoker.
All four look to Zayne, and then the entire group. "Well, what questions do you have?"
Theodore Friday October 17th, 2003 12:33:00 PM
Theodore steps back to his friends after providing his translation.
When offered the chance for questions, Theodore whispers to Zayne. "Ask them if they've experienced any strange illnesses within the Wolves, or had any interactions with persons who might have been currently suffering from a disease or had been scarred by disease."
Obviously, Theodore is too nervous to ask his own questions.
Devlin Friday October 17th, 2003 3:52:18 PM
Not wanting to break rank or step out to the fore now, Devlin sits back to let the others bring forth their questions to the four. He waits to see what might be asked and what type of response the group will get before making his own inquiries.
Vorelle Friday October 17th, 2003 4:22:23 PM
It would be unbecoming a Stalwart Adventurer to ask, "Please, please, please, can I go home now, please?", but Vorelle can't think of another one. She stays where she is.
rose d20+7=16 d20+6=19 d20+5=12 Friday October 17th, 2003 11:17:18 PM
rose is quiet, just watching and listening to the conversation and checking out the room. and trying to stay out of sight!
hide: 16 listen: 19 spot: 12
Zayne Saturday October 18th, 2003 1:11:13 PM
Lightly tugging on his nose,and looking at each of the questioners,"First is who has the most to gain from this act?"
Obviously he has more questions to ask but is unsure whether to ask them.
Looking to Vauhwyt,"I'm sure that my companions has questions of their own."
Vauhwyt d20+1=18 Sunday October 19th, 2003 5:39:28 PM
The liontaur's ears pick up Theo's whispered comment to Zayne (listen check 18), and she decides to ask them herself.
"Second, has anyone of the House experienced any strange illnesses, or had any interactions with persons who might have been currently suffering from a disease or had been scarred by disease. That would be a possible corraboration of all this."
"But third, and maybe it should have been first, what about us? I am no friend to the god of disease, and I am especially no friend to those who harm children and innocents. I think my comrades feel the same."
""We are simple passers-by who stumbled into a foul-smelling plot. Maybe to prove that we want nothing, and are not trying a con, we should best take our leave, now that we have delivered our warning. On the other hand, as our questions show, we have an interest now, and if our hands can help resolve this situation, I think we would offer them as best we can. In short, can we help?"
DM Jan Monday October 20th, 2003 1:00:29 AM
There is a sharp strike, the flash of a spark in the gloom, and another cheroot is lit. It's tip glows red as Mr Smoker draws on the packed and curled leaf, and after a moment - one, two, three smoke rings drift toward the party, breaking and drifting as they are pulled apart by currents of air.
"Disease..." the man answers. "No manifestations of that as far as we know. Not amongst the pack." A nod from Mr Silent confirms his statement. "As to who has the most to gain - it could be anyone. I presume you know of the marriage to take place between our lady in question - the daughter of our Alpha, and a high-ranking member of the Teeth. This happens the day after tomorrow. Perhaps some of you know of the legend, and what happened the last time a marriage between our two Houses took place. Tragedy and bitter lessons for us all. "Instability and war can bring a lot of money into the coffers for some." He shrugs and takes another puff. "Then again, internal rivalries could be at the back of it. A bond between Wolf and Teeth - heh, maybe the Cloaks, the Keys, or the damnable Knives think it will upset the balance of power between us. A foolish notion of course - when we Wolves are already the foremost power in this City." Mr Smoker's last statement is delivered matter-of-fact and without irony.
Mr Smooth leans forward. "This looks like an outside job," he purrs. "There are rumours - north of the City, bands of the most unholy creatures you have ever seen wander that wasteland. Marteaus ruled the great mountain once, but disappeared after the final battle in the year of Ascension. His spawn scattered, and were a real threat until the Gold Dragons all but wiped them out not too long ago in a spectacular fight. "But a great magic was let loose that day, and some say those it did not kill - it changed." The man leans back, and becomes partially concealed by his colleague's smoke.
"You must give your word - say nothing of this!" interjects Mr Rapper, edgy and abrupt. "As for help?" He turns and looks at the other three in turn. "What could they possibly do?"
Mr Smoker coughs. "They could do quite a bit if they had a mind to. Keep their ears to the ground for one thing. This City does it's business in all kinds of places - the taverns, the quayside, even the streets. Not everything goes on behind closed doors."
At that point, Mr Silent leans across and hands a note to Mr Smoker. The silent one's eyes appraise the group, and for a moment seem almost yellow in the smoke-filled light. Mr Smoker takes a look at the note, screws it up, tosses it on the floor where it bounces and rolls, and he nods firmly. He stands. "I - we - wish to thank you. What you have done this night has quite possibly prevented a dreadful catastrophe. It is late, and you should go to your beds. But know this - "You hold the Wolves in debt."
All four of the men stand - the stocky Mr Smoker, the rapier thin Mr Rapper, the effete Mr Smooth, and the tall, commanding shadow of Mr Silent.
Body language would indicate that this meeting is possibly at an end.
**Local Knowledge** The phrase - 'You hold the Wolves in Debt' - may come as a bit of a shock to those who are City borne and bred, for it is not said lightly by a House such as the Wolves. It is a promise, an allegiance - immensely valuable, and it is permanent. It offers protection, favourable trading, a blind eye - and for better or for worse - it works both ways. Is is also known, that if Avenor and Cade are unable to corroborate the story, and Avenor deems it to be a lie - then the group are likely to be 'taken out' with extreme prejudice.
Vauhwyt d20+7=9 Monday October 20th, 2003 10:25:08 AM
Though not born in Dirt City, Vauhwyt has lived long enough here to know a good thing when she hears one. Inside, she is very happy indeed -- "They are not going to kill us!" On the outside, much of that relief shows through (Bluff Check 9 to be a cool cucumber is pretty much a failure).
Grinning despite herself, the liontaur bows very deeply. "Thank you, sirs, thank you."
And she turns to go, leading the way for her friends.
After the group leaves the Wolves, Vauhwyt assumes the Wolves are following the group secretly, and so she whispers to each person in turn. "We do not want to reveal the identity of the other House who has offered us shelterr. But we may be trailed back. So let us try to lose any pursuers."
Theodore Monday October 20th, 2003 1:13:45 PM
Theodore shivers with pleasure when the four heads stand and file out. The threat has passed, and now he just might be able to get some sleep.
He follows Vauhwyt out and sticks close to the group as they journey home.
Zayne Monday October 20th, 2003 3:32:58 PM
Caught slightly off guard by the abrupt dismissal and even more so by the Wolves promise of friendship,he nods his goodbye and proceeds to leave.
Devlin Monday October 20th, 2003 4:34:24 PM
For the first time since they appeared in front of the House of Wolves, the ever present smile on Devlin's face has left him. Moving through the corridors of their compound, he thinks over the words of Mr. Smoker about their indebtedness. He didn't know enough about the workings of the Houses in Dirt City yet, but he figured it meant much the same as the merchants in Plateau City; that they owed him a debt but that he did as well! He certainly didn't like the idea of owing anyone, anything.
He follows the others wherever they wish to go, but he suggests they go to a tavern or two first to talk and attempt to drop any tales they pick up.
Olyn Monday October 20th, 2003 5:08:32 PM
upon hearing the words " you hold the Wolves in Debt " Olyn takes a double take. knowing exactly the ramifications of those words.
he is completely and utterly silent upon leaving the house, and the turf of the Wolves.
when Vauhwyt suggests the group backtracks repeatedly, in an attempt to throw off anyone trailing them he breaks his silence saying: Cade has already led them to the young children, as for me, if they choose to they will follow me to the temple for I must go meditate on everything that has happened and give penance.
looking at everyone he says: I bid you all of you a good night, rest well, think about everything that has happened and I will meet all of you for breakfast.
with that said Olyn heads off to the temple of Wardd.
rose Monday October 20th, 2003 11:57:03 PM
rose is shocked when she hears the man say that we hold the wolves in debt. but she agrees not to lead them back to the children. "I'll go to the temple with you" she says to olyn.
DM Jan Tuesday October 21st, 2003 2:20:15 AM
Back out in the main sewer passages, where the lights are dimmed, and hardly anyone walks the streets; where the stores and taverns are closed - 'home' probably looks good right now. It's VERY late - midnight has come and gone.
At some point, as the group make their way through the streets and as Olyn and Rose decide to go to the Temple of Wardd - a lone figure approaches. He is young, he wears a fairly short cloak. "Don't kill me, I bear a message from a friend," he says and thrusts a scroll into Vauhwyt's hand, then he turns on his heel and makes to leave.
The scroll is your typical roll of parchment, often carried by House of Cloaks couriers. There is no seal. It reads -
Get to the temple of Wardd - very urgent. Cade
Olyn Tuesday October 21st, 2003 8:15:01 AM
where as Olyn was going to stroll to the temple, now he breaks out in a run.
Vauhwyt Tuesday October 21st, 2003 10:38:11 AM
"Well, that decides that!" And Vauhwyt shepherds the group in the direction Olyn took.
Theodore Tuesday October 21st, 2003 1:29:12 PM
"Aww! But I'm tired!" argues Theodore. The young mage looks about to throw a temper tantrum. Instead, he sheepishly follows in the direction Vauhwyt herds him.
Zayne d20+4=8 Tuesday October 21st, 2003 3:20:04 PM
As Olyn and Rose head off to the temple,he decides to take a side trip to the Cloaks.
This all changes after the mysterious message. Looking to Theo, with a chuckle,"I thought everyone knew,a hero's work is never done." Slapping him on the shoulder,"Now lets get over to the temple and see if we can rescue someone else today.",and off again he begins to scan the dark streets for signs of danger(spot 8)thinking to himself that this day will never be forgotten.
Devlin d20+2=3 Tuesday October 21st, 2003 4:02:52 PM
Devlin suppresses a yawn as the others make haste to the Temple. He watches the lad that delivered the message until he can no longer see him, trying to gauge if he meets up with anyone else immediately or not (spot = 3). The young lad is quickly swallowed up by the darkness and he can no longer see him so he offers a smile of his own as his blood starts pumping and he follows after the others.
Vorelle Tuesday October 21st, 2003 5:00:05 PM
"Now what?" Vorelle wonders silently. With a little sigh, she shifts her quiver a little and sets out for the temple. She only hopes that their new lodgings are quiet in the mornings so she can sleep in.....
rose Tuesday October 21st, 2003 10:40:02 PM
rose is about to head for the temple when a note is received telling the group to go to the temple. I wonder what could be the matter. Suddenly every one starts running towards the temple leaving rose far behind "Hey wait for me" Rose runs along behind the others I wish that they would remember that some people have short legs and cant run as fast! Rose thinks as she huffs along.
DM Jan Tuesday October 21st, 2003 11:52:37 PM
Devlin's eyes lose the messenger around a twist in the sewer corridor.
Olyn sets a fast pace, and the rest of the group - some of them dog-tired after a truly eventful day - follow as best they can. What now? What could be so urgent? Vauhwyt finds she has to watch out for Rose as the diminutive halfling does her best to keep up with the pace.
The only things Zayne see on the way - are two dwarven lamp-lighters, who scowl as the group go flying past. "Where are they off too, then, eh?" "Don't know, but I bet they're up to no good." Any further conversation is lost in the distance.
At the Temple of Wardd -
Cade and Avenor are both there. Both are shirtless and look to have been scrubbed to within an inch of their lives. Cade explains that when he and the Wolf guard came across the body of Ba'Bac - the dead half orc was almost half dissolved into a green mush. Fearing poison of some kind, both of them had run to the temple. On the way, Cade had called in a favour from someone he knew who passed the message on to the group. They had both been scrubbed clean of city dirt, and as it happened - had been found to be clear of any poisonous taint. He figured though it would have been best if everyone else got checked too - just in case.
The male cleric stood with them, and who says his name is Clu'eth, grins. "The dice have rolled favourably for these two it seems." He offers to check out the male members of the party, get them cleaned up and test them for poison. Clu'eth has one hand that is much shorter than the other, the fingers are withered and useless. "You all look filthy anyway," he adds, and with a glance at his own deformity, "and the dirt alone takes it's own toll in the end."
Rose's aunt is there too - also a cleric of Wardd. She offers to check the ladies for poison and to lead them to the baths so they can clean up, too. "And what are you doing here at this hour, dear?" she says sternly to Rose. "You all look so tired! You can rest here also if you wish."
Avenor pulls on his shirt and tunic. "I'm going back to report," he says solumnly. "What you say appears to check out. I'd like to talk to you all at some point - maybe the day after the Wedding. Blue Eel - noon. I have a job if you're interested."
And with that, he's off through the front door of the Temple, and presumably to report to the Pack.
rose Wednesday October 22nd, 2003 12:15:08 AM
[b]"Hi Aunty Dar, I was out with my friends delivering a message. I was coming here to see you and then back to bed. I promise."
rose tries to look innocent of any mischief. and after she's been checked and knows she won't hurt her aunt gives her a big hug.
Olyn Wednesday October 22nd, 2003 7:12:46 AM
placing a hand on Clu'eths shoulder, Olyn, meaningfully says: it is good to see you again brother. then dusting off his shirt says again: yes, dirt city is upon us this night and I definately want to clean it off me.
bowing to the halfling priestess, Olyn heads off to the baths, then gets checked for poison, then goes to his room for a change of clothes, some much needed meditation and sleep.
Theodore Wednesday October 22nd, 2003 12:05:06 PM
"Poison?!" the young man's eyes go wide at the thought of melting into a glop of jelly on the floor. "Oh, this is terrible!"
Theodore goes quickly to the baths to scrub himself clean and then reports back to Clu'eth for a poison check.
Zayne Wednesday October 22nd, 2003 4:14:53 PM
Weary he begins to unbuckle and unstrap so he can be checked for poison.Then to nobody in particular,"Now this is what you call a full day."
While he is being checked over he has an idea,"I wonder what the cloaks know about the runes.?" When Clu'eth finishes his examination,he puts on a fresh cahnge of clothes and asks,"Is there anything to eat,I'm pretty hungry afer today."
Devlin Wednesday October 22nd, 2003 5:20:06 PM
Deeply fearing poison and not worried at all about modesty, Devlin immediately starts shucking his clothes as fast as possible and looking around for any clean scrub brushes. "I'll have no part of poison," he says to no one in particular.
Once completed, he will look to eat and get some rest as well. He'll stay where the others desire to stay, whether here in the Wardd or back at their other apartments, he doesn't care. He'll make a note to meet Avenor after the wedding though.
Vauhwyt Wednesday October 22nd, 2003 7:32:47 PM
The liontaur follows Rose's aunt to the baths. "I do not think we are poisoned, but I for one would be very happy to have a bath."
Secretly, she wonders. The note from Cade seemed more urgent that this turned out to be. Vauhwyt keeps her eyes open and looks for plots within things that seem ordinary.
Vorelle Wednesday October 22nd, 2003 9:19:53 PM
Vorelle's normal sense of modesty could be described as "excessive," even when it's just among other women. Tonight, however, she is too tired to put up much of a protest. She bathes with Rose and Vauhwyt and allows herself to be checked for poisons. When the long evening is finally over, she gratefully accepts the offer of a bed for what's left of the night.
DM Jan Thursday October 23rd, 2003 2:46:20 AM
Oooohhhhhhhh........ the utter bliss of being clean again. The clerics also have good news - everyone seems healthy enough - no poison, no disease. What happened to Ba'Bac's corpse, it remains a mystery. Cade tells everyone that Avenor set fire to it before they left for the Temple, just to make sure. He also tells them that he has to leave the group for a while. Something about an errand he has to run that'll take him out of the City, but that he'll return when he can. He shakes hands, gives Theo one of those back-thumping hugs, and he's gone. This probably won't do a thing to settle Vauhwyt's misgivings, but then this was Dirt City after all, where allegiences stacked like a deck of cards - some being occasionally shuffled to the top of the pile, leaving others temporarily buried.
Rose isn't sure her explanation to her aunt has worked or not, but right now she doesn't seem to be in any trouble. Olyn finds quiet and solace, deeper within the Temple, and Zayne will be pleased to note that the kitchen is still open. It's nothing fancy - vegetable stew, bread and sweet cakes, but it tastes good and there's more than enough to go around.
The beds are a little hard, but the sheets are clean and to Vorelle, Theodore, Devlin and anyone else who really need sleep right now - its heaven.
The night passes quietly, and daylight arrives with morning prayer. The group will be aware of the following - Tomorrow - is the wedding. There are things to do, and people to see, treasure to evaluate and distribute amongst themselves. There is a new residence to settle into. And the day after the wedding - another adventure?
((Folks, I'll send email tomorrow with your XPs and I'll also remind you of the treasure list. Lets take a day or two of posting to get the above squared away, then we can begin the next adventure.))
rose Thursday October 23rd, 2003 2:52:01 AM
rose wakes up bright and early to attend morning service with her aunt. when in private she tells her aunt about what has been happening and how she is moving out on her own.
Vauhwyt Thursday October 23rd, 2003 7:40:58 AM
In the morning, Vauhwyt awakes refreshed and clean. Grateful for the care and attention, she makes a donation to the Church (amount to come later when I can look at my PC sheet).
Regrouping with all her new friends over breakfast, the liontaur grins, feeling a measure of relief at last.
"Well, even though we all met only yesterday," she says to those she did not know before, "I feel like I've known you for months!"
"I think our first priority is to return to the apartment, figure out what we have gained, and let that dad know what we discovered."
[OOC: I forget the guy's name -- something with a J? -- but Vauhwyt remembers.]
Olyn Thursday October 23rd, 2003 8:41:10 AM
waking up, then meditating for spells, then going in to the sactuary and praying, then eating, Olyn then meets up with the group and agrees with Vauhwyt upon talking with Jeraldh.
let us go confer with him, then go to the apartment and settle our affairs with what we got. perhaps even spend some gold on furnishings so it isnt so bare. do whatever shopping each of us needs to do to prepare ourselves for whatever comes next, and dont forget to get yourself a nice outfit, I for one plan on attending the wedding of our new friends.
Olyn this time, on the walk to Jeraldhs' will walk beside Theodore, making small talk about what Theo wants out of life, his dreams and goals. Olyn tries getting the reluctant Mage to pipe up and talk some.
Zayne Thursday October 23rd, 2003 11:28:20 AM
Waking up and feeling better after a full nights sleep,the young ranger is once again hungry. Being that age where he is almost constantly hungry and all.
So after breakfast he decides that maybe he can dig up some information on the runes and check with the cloaks to see if they can shed some light on the runes. Turning to Olyn and Vauhwyt,"How important is my presence, I have a little buisness to attend to,this morning. Would you mind if I caught up a little later? It shouldn't take more than a couple hours."Then as an afterthought,"Does anyone want to come with me,even with the promise from the wolves, I don't think it's a good idea for any of us to be running around alone."
Vorelle Thursday October 23rd, 2003 2:48:03 PM
Vorelle sleeps as long as she can, then gets her things together and prepares to go back to Jeraldh's.
When Zayne asks for someone to go with him, she says, "I c-c-c-can g-g-g-o, but d-don't m-m-m-m-make me t-t-talk."
Devlin Thursday October 23rd, 2003 5:28:12 PM
Devlin thoroughly enjoys the bath, the food, and the full night of rest. He rises the next morning and goes to services, even though he isn't an overly religious type but he feels that he owes it to the House in thanks.
Following breakfast, he says to the others, "I'll need suitable clothing for the wedding and I think it would be best if most, if not all, of us attended. Who else would like to do some early morning shopping? After that, I plan on meeting with Avenor tomorrow at the Blue Eel at noon. Anyone else is welcome as well."
OOC: Devlin will be looking to buy suitable clothes for a wedding of this import.
Theodore Thursday October 23rd, 2003 6:16:27 PM
Theodore awakens from his cot with a stretch and a yawn. After rifling through his pack for a few moments, he produces his spellbook and opens the large tome. He sighs as he flips through the mostly blank pages. "One day, Theodore. One day."
As his master taught him, he very studiously read the contents of certain spells he thought he might need for today.
Afterwards, he eats a hearty breakfast before heading out with the others. Obviously upset at Cade's departure from the group, his sadness is lessened by Olyn's company.
Theodore finds the priest comforting enough to carry on a conversation with. "Well, I would like to travel, I think," he replies to Olyn's questions about what he wants to do with his life. "I would like to see interesting things, and learn all I can about as much as I can."
He ducks his head slightly as a touch of melancholy creeps into his voice, "I suppose I would like to meet my parents, too. I was orphaned at an early age and never knew them. I guess the big question is, who am I?"
He laughs suddenly. "I don't even know what my real name is. My master named me Theodore. He could have picked a better name, I suppose. But it stuck and I guess that I don't mind too much."
When they all reach the apartments, Theodore asks to be allowed to visit his master to gather the rest of his possessions and see if Geoffrey has discerned anything about the two items given him last night.
DM Jan Friday October 24th, 2003 1:44:26 AM
On this day - the day before the wedding -
During breakfast (fluffy, scrambled eggs, fruit, fresh bread and preserves), and as they decide on the best course of action, the group will notice a lot of hustle and bustle as clerics and their attendants start to get ready for the wedding, which is due to be blessed at the Temple on the upper level tomorrow morning.
Rose has a quiet talk with her aunt, who seems most concerned that a young member of the family has become embroiled in what sounds like some really nasty politics.
Vauhwyt's donation will be very welcome (folks let me know how much at some stage) and it seems that the group has a few destinations to go to.
Jeraldh will be at home in the Keys district. He looks tired, as though he hasn't slept. The two little boys are playing out front, seemingly no worse for their ordeal. The apartment is as the group left it.
Geoffrey is also at home. It looks like he's been up all night, too - investigating Theo's items.
The Cloaks are all abuzz about rumours of an attempted assassination plot, but until Zayne and Vorelle turn up, they don't appear to know the whole story.
As for shopping - the Halfling Quarter seems to be the best place to go for tailoring. Small, nimble fingers have worked wonders on fine cotton shirts, sweeping cloaks and dandy waistcoats.
Vauhwyt Friday October 24th, 2003 6:02:55 AM
At a point when all seven of us are gathered together -- to go over the division of loot, most likely -- Vauhwyt offers two ideas for the division of treasure.
"First, we could sell the mundane goods and split the proceeds. Three of the seven of us would get the three magic items. Remember that I once worked in the Catacombs. My guess is that the sword is worth about 2,300 gold, and the ring and amulet, 2,000 each! In the futurre, the remaining four who get no item would be 'due' an equivalent item -- the ones who get nothing now would have first claim on items we find in the futurre."
"This is the best option if we intend to keep and use these items."
"Second, we can exchange the magic items at the Catacombs and receive seven vouchers, each worth one-seventh the value of the total worth of the three items. These vouchers would be useful for individuals to buy items there -- or to save for the future. The disadvantage is that we take a 10 percent hit on the transaction -- and more if you decide to exchange your voucher for cash."
"This is the best option if we end up selling or trading the items anyway."
"I personally prefer option two, but I'll be happy to go along with the consensus."
Olyn Friday October 24th, 2003 8:27:18 AM
before we decide on the division, lets find out exactly what those items are. if they can be used to our benefit, i'd rather go with option #1. why lose money on the deal if we have a usable item.
about mid afternoon, Olyn will excuse himself from the group, and heads back to the temple to help in his duties and preparations.
he is a priest of Wardd, and he should be helping his temple out.
Zayne d20+4=6 Friday October 24th, 2003 12:35:42 PM
Agreeing with Olyn about the division of the items,but not really overly concerned,as he is ready to be off and see what the cloaks know.
Slightly pleased with himself for knowing more than they do about the assassination,he shows asks about any history of bad blood between the wolves the priests of Marteaus,or if anyone in the city might know anything about the mutilated bodies that were found.
After his meeting he looks to Vorelle,then his nose begins to twitch with excitment. The fact that he is involved in what he has heard called "what is really going on",makes him feel as if he is doing something more than just getting by,then to Vorelle,"We should hurry up. It wouldn't be smart to offend the wolves by not showing up." remembering her reluctance to speak,he suddenly feels foolish. Not sure what to do or say he pretends to be busy scannig the streets(spot 6)
Devlin Friday October 24th, 2003 2:34:07 PM
While discussing the distribution: Devlin listens in to the discussion about distributing their booty from BaBac with mild interest before replying, "I hope you all know that I lay no claim to the items in question. I really wouldn't feel right having just met you all. You are the ones who did all the original legwork."
Once complete: "Who's off to the Halfling district with me? I think a new shirt, pants and coat are in order for myself. Anyone else is welcome to come with me."
Vorelle Friday October 24th, 2003 2:42:01 PM
Vorelle nods vigorously in response to Zayne's statement. Unless he has other ideas, she leads them back to the apartment to share what they've found out.
When the talk turns to the distribution of the spoils, Vorelle seems profoundly uninterested, responding only with a shrug and a headshake if her opinion is asked. She seems much more interested in avoiding anything to do with the wedding.
Theodore d20+7=10 Friday October 24th, 2003 4:13:02 PM
At Geoffrey's, Theodore collects up the identified items and thanks his master for all of his help. He explains to the older wizard that he will be moving in with his friends to further help them with their upcoming adventure.
As he steps from his master's abode, he slips on both the amulet and the ring. Feeling very secure and important, what with all the fancy jewelry, his chest swells and his chin floats a little higher. His attempt at a swagger looks suspiciously like he's trying out for a marching band as he steps down the tunnels of Dirt City in his too-large tunic and pants.
When he reaches the apartments, he lays the items out on the floor, seeing as they have no table yet, for all to see. "Both the ring and the amulet are devices of a protective nature. The wearer would gain a very small amount of protection, though it's better than nothing. Each item is equal in power, so one doesn't grant more protection than the other."
The young mage pauses for a moment to allow the others to look on their new treasures before speaking up again. "I don't mean to be selfish, but I would like to borrow one of these items, either would be fine. I think that, with a little more security, I might feel less nervous in...certain situations." Theodore's obviously trying to avoid mentioning his cowardly absence during their fight with Ba'Bac.
(One quick thing. Theodore gave the sword to Cade to carry and I never saw anything about him giving it anyone. What did we want to do with this? Assume he gave it to Theodore for identification purposes?)
After the disbursement of treasures, Theodore offers to cast a detect magic on the remaining goods collected from the two archers. He'll lay the goods out in a circle about him, and cast the spell, simply turning from item to item until he detects a magical aura at which time he'll focus the spell for the other two minutes to determine the aura's strength and school of magic it belongs to (spellcraft check = 10).
Vauhwyt (second post today) Friday October 24th, 2003 9:12:16 PM
"Well, it seems the sensible thing is to keep these items. Anyone, of course, can use the ring and amulet. Who can even use a sword?"
"Devlin," she adds, "Perhaps you do not realize it, but we had met for the first time as a group only an hour or two before you joined us! You shared in all the dangers without hesitation. You should have an equal share of treasurre."
"Those who can use the sword should roll a die -- winner gets the sword. Those who do not roll for the sword should roll for the ring and amulet."
The liontaur suggests that those who do not get a magic item should split the mundane treasure -- and she volunteers to sell the mundane stuff at the Catacombs.
Vauhwyt is very curious about whether anything else will turn up magical.
=============
The liontaur donates five gold pieces to the church and uses her very last five to buy a white long sleeved shirt embroidered with colored threads in geometric designs.
DM Jan Saturday October 25th, 2003 2:17:47 AM
Curiously enough... the other items light up like candles once the spell is applied...
Vauhwyt (Saturday Post) Saturday October 25th, 2003 7:46:03 AM
"Wowsy!" Vauhwyt exclaims delightedly when she finds out that more items are magical.
"But more serously, remember that it costs 100 to 110 gold pieces to identify items. We've already spent at least 300 for the first three. Do we have the cash to identify more?"
[OOC: Jan, sorry I'm losing track of party treasure. Do we have enough cash to identify everything?]
"Oh, I just remembered something," the liontaur adds. "Didn't Jeraldh say something about a reward? That could be a help if we are short of cash right now."
rose Saturday October 25th, 2003 2:51:58 PM
Rose has been listening to the discussion and finally speaks up "Why dont we wait to decide what to do about the items until we know what they are. Let's see if Jeraldh can identify them or will pay for identification. Before we go shopping lets figure out how to furnish this apartment. I would like to buy a Halfling style bunk bed, they are 6' tall, 4' long and 3' 6" wide. You can get them with anywhere from 1 to 3 bunks, they have two drawers at the bottom and for the 1 bunk shelves above the bed, there's a ladder going up each side of the bed. I figure that each of us girls can use a shelf for our belongings. you can get curtains or doors for the shelves and bed, I think curtains would keep things out of sight and easier to get into than doors."
Rose sits back and waits for more ideas on furnishing the apartment.
Vauhwyt Saturday October 25th, 2003 3:44:56 PM
Vauhwyt smiles at Rose's ideas. "A simple matress in a corner will do fine for me," she says. "We need a big table and some chairs in the main room."
Zayne Saturday October 25th, 2003 5:32:10 PM
Listening to the group his mind begins to wander. What if something happens during the wedding,who is behind all this madness?
After a few moments his mind wanders back to the apartment. Listening to Rose he figures the women already have it decorated so why bother.
rose Saturday October 25th, 2003 6:08:19 PM
rose is thinking on how to decorate the girls room "vorelle, vauhwyt what are your favorite colors?
rose Saturday October 25th, 2003 10:14:25 PM
rose is now ready to go "I'll go to Jerald and tell him what's happened and also see if he can identify the items"
she picks up the items and heads next door.
Vorelle Sunday October 26th, 2003 10:20:23 AM
By the time Vorelle is able to say, "G-g-g-green," Rose has already left.
rose Sunday October 26th, 2003 3:07:53 PM "I heard that, green is one of my favorites also" rose yells back
DM Jan Sunday October 26th, 2003 5:29:35 PM
Rose has some luck when she goes next door. Jeraldh is VERY interested to hear what went on. The part about Marteaus seems to have him particularly worried.
As for the items, he says he can have them looked at, and they'll be ready the day after tomorrow.
rose Sunday October 26th, 2003 5:56:35 PM
rose leaves the items with Jerald and goes back to the apartment. "The items will be appraised by tomorrow. Vauhnwyt I need to know your favorite color. Any ideas on how to furnish this place?"
DM Jan Sunday October 26th, 2003 8:13:11 PM
The day progresses - the group come and go as they attend to their various tasks.
Rose's brothers arrive with a hand pulled cart which has various pieces of a bed in it, plus some bed linen. The apartment soon becomes full of the sound of hammers as they start to put the bed together. Olyn heads off to the Temple and finds himself laying out ceremonial garments for the wedding tomorrow. Zayne and Vorelle get their brains picked for exactly 'what went on' the night before. Zayne gets the feeling it might help him rise in the Cloak ranks at some point, if he had any ambitions in that direction. Geoffrey tells Theodore to visit often and keep up with his spell study.
It's fairly easy to get "very" basic bedding over in the market for next to nothing. As for table and chairs - two dwarf furniture makers are having an argument about a large conference table and 6 chairs they've acquired - do they sell it on, as it is, or do they use it and saw the legs off to get it to the right hieght? They paid 5GP for them.
Both Devlin and Vauhwyt are able to buy what they need in terms of extra clothing for around 4GP.
City folk everywhere seem to be busy, for the wedding tomorrow will be a city-wide affair, with most folks crowding the upper level area around the Temple, and huge, boisterous street and sewer tunnel parties are planned afterwards.
Finally - night falls, and a few hours later, dawn starts to break above, and the tunnels start to get busy below.
It is the day of the wedding.
Vauhwyt Sunday October 26th, 2003 8:35:35 PM
The liontaur thinks before answering Rose. "I never really thought about it before. I love white, because it is so clean. But I also like red and black. But I am very flexible. You all can have any color you want."
"And let's buy the conference table from the dwarves! That's exactly what we need, and the price is good!"
Vauhwyt gathers the non-magical goods and takes them to market or to the Catacombs to sell -- if no one objects.
If she can afford it, Vauhwyt will buy a big ten-foot diameter featherbed to put in a corner -- or if that is too pricey, then something like it stuffed in hay or cotton. And a few sheets and a blanket in her size. White, please.
[OOC: Jan, do you want me to visit the Catacombs for the transaction? Or can we just assume it happens easily and you tell us the proceeds. Or rather, after paying for all the identifies and selling stuff, how much cash do we have? Thanks!]
Vorelle Monday October 27th, 2003 11:36:20 AM
Vorelle cheerfully pitches in to help furnish/decorate the new apartment, although her suggestions for "decor" tend to run to stout locks for the front door.
She flinches every time the wedding is mentioned in her presence, and it seems to be more than just her usual reluctance to go where there are lots of people. She cannot be persuaded to attend.
Olyn Monday October 27th, 2003 12:27:04 PM
after getting everything ready. Olyn excuses himself for a couple of hours to check in with the group. entering the apartment he lets out a soft whistle saying as he looks around: I like it. looks homier. and I can use the table as a desk when its not being used for meals so no extra furnishings for me is needed.
eyeing the pile of items gathered from the fight, and hearing their properties, Olyn points at the amulet and a ring saying: If I was to chosse for something, those 2 items would be it. the amulet first then the ring. but if someone else could use the item more, then ill just take a division of the treasure thats left over and save for something else. (disregard my email stating my #1 #2 #3 wants)
after talking with everyone and getting there sense of goings, Olyn looks at the time and realizes he has stayed longer than he anticipated. excusing himself saying: Im needed back at the temple. there is still alot to do and im required to do some of it. make sure all of you stand together at the wedding, ill try to be near you. so we can be there as a group, and not as individuals. let us show them that it is Our support they get. and with that said he leaves, returning to the temple and reassumes his duties.
Zayne Monday October 27th, 2003 12:35:03 PM
Zayne doesn't really care tha much about the decorations of the apartment,although he does agree with Vorelle's suggestion about heavy locks.
When he can find the time he,cleans and checks his equipment.
The day of the wedding he is not overly thrilled but doesn't want to offend the wolves by not showing up. A point he brings up when Vorelle announces her refusal to go. Also bringing up the fact that there will be a feast that comes around once in a lifetime.
Vauhwyt Monday October 27th, 2003 12:55:26 PM
The liontaur suggests to Vorelle that if she doesn't want to go, no problem. But if she wants to stand in the back with Vauhwyt, odds are anyone looking will stare at a liontaur and not even notice someone standing slightly off to the side.
Vauhwyt Monday October 27th, 2003 2:23:46 PM
The liontaur looks dismayed when she realizes that, aside from Rose's visit, the group has not met with Jeraldh. She rushes off to meet with the guy, letting him know that his kids are okay.
After that she has a few errands of her own, but she will return in time to go to the Wedding.
[OOC: I'm e-mailing you, Jan.]
Theodore Monday October 27th, 2003 2:41:35 PM
Having completely forgotten about the upcoming event, Theodore becomes quite frantic about not having anything to wear. "I can't be dressed like this!" He wags his drooping sleeves at Vauhwyt. "I'll be right back!"
He dashes from the apartment into the hustle of the other hundreds of citizens with the same disease as himself: procrastination. Quite possibly the worst illness ever inflicted by Marteaus.
He squirms and winds his way through the crowd, getting more than a few curses and dirty looks. But valiantly he fights against the flow of this human sea and eventually makes his way to a clothier. He requests a simple robe of pure white color with a silver sash for his garb.
If such an outfit is not available, Theodore tries to choose a set of clothes that properly fits him and appeals somewhat to the eye better than his current costume.
Devlin Monday October 27th, 2003 5:05:49 PM
Devlin returns from his clothing expedition to find the women discussing color patterns and the outfitting of the room. He wrinkles his nose at that and after dropping off his clothing, he makes his exit, letting them know that whatever they decide he is fine with. He then goes to the nearest tavern to spend his time there while waiting for the time when he'll have to return to the apartments to change clothes for the wedding. He definitely wants to go with his new friends and looks forward to the ceremony and party afterwards to get to know them better.
Rose Monday October 27th, 2003 7:34:18 PM
Rose is in the middle of thinking of how to decorate a room in green, white, red and black and make it look nice when there is a knock at the door. she runs to the door "Who is it" Upon finding out that it's her brothers (they used a secret pass word from when we were kids :) she opens the door and gives them big hugs. "Junior, Rin I would like you to meet my friends; Vorelle, Vauhwyt, Olyn, Zane, Devlin, and Theodore. Guys these are my brothers Ianven Jr, and Petorin." Turning back to her brothers "So what did you bring me? I knew that Mom and Dad would send you over with some things soon. Oooh, a bed and bedding. A feather mattress, ooh.
Everybody notices that the bed and mattress are in good condition but not new, the bedding how ever is new, white sheets, green blanket, white comforter with green vines and red roses.
Rose helps her brothers (or gets in the way depending on how you look at it) when the bed is set up and made she puts some items on the bottom shelf "Vorelle, Vauhwyt you two can choose which of the higher shelves you want. I think we should put anything we're worried about being stolen in the drawers and buy locks for them
Rose then heads off to the shopping disrict to buy some more things :)
She goes to her sister's store "Hi Wanda. Have you heard I've moved? Do you have any nice clothes for the wedding?
rose Monday October 27th, 2003 8:00:00 PM
Just as Wanda's about to answer some more customers come in so Rose starts browsing about the store. She heads first to the clothing area looking for something nice for the wedding she doesn't see anything and when the customers leave she asks Wanda if she knows where Rose can get a dress. Wanda says she has one Rose can borrow. Rose goes back to shopping getting a covered basket and filling it with sewing supplies: needles, scissors, pins, thimble, a few patterns for human and halfling clothes, assorted colors of sewing thread, assorted colors of embrordiery thread. She heads to the fabric counter and buys 1/2 yard each of (sq yard is 3' by 3', 1/2 of that is 3' by 1.5') of black, white, green and red cotton. She starts getting worried about the time and rushes over to the food area where she buys 2 lb tea, 1 gal honey, 1/2 lb each salt, cinnamon, pepper, and ginger, 10 lb flour, 2 lb cheese, 5 lb each onions, potatoes, and carrots, 1 bunch celery, 2 cans tomatoes, 4 loaves bread, 2 lb cheese and 5 lb stew meat including bone.
After paying for the items and giving wanda a goodbye hug Rose heads for takes the dress she borrowed and heads back to the apartment. (note if rose didn't have enough money she went to parents to get some of the money she left there, went back to store to pay and get items then back to apartment)
at the apartment rose puts the dress on her bed, the sewing kit and cloth on her shelf, and starts a stew at the fire place (the meat, tomatoes, some of the other stuff) takes a bath and gets ready for the wedding.
occ: jan give me prices later
DM Jan Tuesday October 28th, 2003 2:01:25 AM
Shopping Notes: V Basic bedding 5 GP Decent bedding and linens 10GP Clothes appropriate for a wedding 10GP
If its bought, its yours, if its borrowed at no cost, you can't sell it later. Any small items will take care of any spare silver and copper you might have.
The Wedding - For those attending, there's a huge crowd stood in front of Upper level of the Temple of Wardd. Of course this IS Dirt City, and with all the accomplished thieves in the crowd, it's fair to say that purse lifters may be at work, so while everyone's attention is MOSTLY on the wedding - half an eye is kept on the lady or fellow stood nearby. Just in case.
Funny how the bride's father is the spitting image of Mr Silent.
The groom looks as pleased as Punch, as soon as the wedding vows are exchanged - like he's just landed a very lucrative contract. The bride looks beautiful, but has a predatory look in her eyes whenever she looks at her new husband. This will be an interesting and in all probability - a lively marriage.
Some of the group will spot Olyn on the steps with other clerics of his order.
It's all over very quickly, and the parties get in full swing. At this point the group can wander where they wish - congratulate the bride and groom, talk to anyone in the crowd. Avenor looks busy, keeping his eyes on security for the newly-weds. Bull - the minotaur cleric of Domi, who fought with the Gold Dragons is there. The Prince of Thieves is there, but is surrounded by an array of guards and folk in important -looking robes. Gregory the wizard, all of Rose's family, the sailors - everyone.
Parties begin to blossom down below in the main sewer tunnels - near each Tower, in the markets, in the halfling quarter, and for a few hours Dirt City is a place of gaiety.
In contrast, the Temple of Wardd is a haven of rest, full of relieved clerics, putting their feet up after an important occasion.
People wander around the sewer corridors, offering food from trays, and anything from plain old ale, to weird-looking, brightly coloured drinks that give one heck of a kick.
As the day begins to draw to a close, folk begin to wander back to their Houses, or gather on the corridors - talking quietly - business, always business.
rose d20+5=22 Tuesday October 28th, 2003 2:27:55 AM
rose paid 10g for her items.
at the wedding rose keeps an eye out so that her things wont be stolen (spot 22) she doesnt drink any alcohol and stays with some of her friends. as she runs into family members she introduces everybody.
Olyn Tuesday October 28th, 2003 11:03:39 AM
after the wedding is over, Olyn excuses himself from his fellow clergymen and approaches the group. making small talk and really not talking about anything in particular he makes revel with them.
standing in the line the congratulate the new couple, he approaches the 2 and says: it gladdens my heart to see this union. may your bond bring together the city and the peace it rightly deserves. then taking their hands in his, he touches the back of their hands to his forehead at the same time, looks up and smiles, and then removes himself back to the conclave of priests.
when all is quiet, and everyone is gone, Olyn busy's himself in taking down the decorations, and making the sanctuary once again the look he has grown accustomed to.
and then, later in the night, as the city starts going to sleep, Olyn makes his way back to the apartment, and to his new comrades.
Devlin Tuesday October 28th, 2003 11:37:19 AM
Devlin fights through extreme boredom as he sits through the wedding. There is actually a part of him that is disappointed nothing unusual or exciting happened during the ceremony. It is with these thoughts in his mind that he looks forward to the revelry after the ceremony, hoping that he can find more enjoyment out in the city. He celebrates with his friends but will stay out late carousing well into the night.
Zayne Tuesday October 28th, 2003 11:38:33 AM
Sitting through the ceremony,he is excited about the feast afterwards and immediatly looks for Devlin.
Spotting him in the crowd he walks over to him and says,"How about you and I put all this free ale to good use?" His long nose twitching excitedly."They did go to a lot of trouble of setting it out, don't you think it would be a shame if it went to waste?" Grinning mischevioulsy,giving him a striking resemblence to a ferret.
Theodore Tuesday October 28th, 2003 1:27:24 PM
Theodore thoroughly enjoys the revelry after the wedding. A tankard of ale finds its way into his hand and, a few minutes later, his cheeks have taken on a reddish tone. As the eager mage reaches for another mug, it explodes in a spray of alcohol and pottery. Several folks glance about as to the cause of the small explosion, but find no clues. Theodore notices his master, Geoffrey, standing nearby, talking amiably amongst some peers, supposedly not having noticed his shocked pupil little more than a few yards away.
Having learned his lesson, Theodore drifts back to where his friends are and comments on the amount of fun he's having.
As the afternoon wears on, Theodore remembers that he still hasn't purchased himself a bed to sleep on for the night. Hoping to find a store that's open, he departs from the merry making in search of a small bed. Afterwards, he makes his way back to the apartment, quite exhausted from the day's events and eager to find out what tomorrow will bring.
Vorelle Tuesday October 28th, 2003 5:21:54 PM
Vorelle skips the wedding, instead taking the opportunity to head outside the walls for some target practice. Glad though she is of the fresh air and freedom outside the city, she is careful not to stray too far from its protective walls.
She returns in the late afternoon, gets cleaned up, and allows herself a little time to marvel over the newly-decorated apartment. The sound furniture and cheerful decor are a far cry from the grimy rooming house where she'd been living, and the squalid Grubber shanty where she grew up.
Vauhwyt Tuesday October 28th, 2003 10:25:00 PM
The liontaur enjoys the wedding and festivities, but she tries to stay in the back and out of sight. She feels a little uncomfortable -- although Rose's family is very nice -- so she mostly sits with her new comrades.