Long Night, Missing Friends (DM Dominic) Wednesday August 13th, 2003 5:21:51 AM
Each of you enjoy the feast and the celebration till late that night. You each have different people talking or dancing with you through out the entire time. Caelmus tells Sly Foxx "I will recover from my wounds and then set out again to follow the calling of Gargul and try to destroy any undead in the area." Savin's performance with the pan pipes really gets the croud dancing. Eventually everyone starts to drift away and return to their homes to rest.
You rest fairly well the rest of the night. When you awaken in the morning you find an embossed invitation sitting on the table beside the bed with your name on it. You do not recall that it was there when you went to sleep. None of you can find your animal friends (companions/familiars/pet rocks/special mounts) anywhere that you look. When you read the invitation you find the following: Greetings Adventurer! You have been invited to participate in the Great Race this year. I have taken your animal friends and they will be well cared for. If they would like to have them returned, simply sign your name to the bottom of the form and be at the Mudgrounds of Hook City on the morning of the first day of spring.
Bartholomew Severance
Each of you make a listen check.
Sly Foxx d20+3=16 d20+1=9 Wednesday August 13th, 2003 8:10:18 AM
Well you rest up and keep up the good work, Caelmus. May Gargul smile on your work you do for him. At this point Peerimus grabs him and they both start to dance. Sly does not know where to put his hands or who should lead, "you know Peerimus, I would do a lot better if I had a woman in my arms! But with the lack of females around here, I'll try to do my best." At this point Sly makes a backward dip with Peerimus (dex check of 9, I hope I didnot drop the Druid). As everybody enjoyed them selves late into the night. Finally Sly goes to bed, saying his prayes, Whispering to the stars *Mother where ever you are, you would be happy here* "Good night Luke" then drop off to sleep.
Sly awakens and washes, packs his backpack and the magic snuff box, cleans and shines his weapons, armor setting them aside ready fot when they leave, when he spots a what look like a invatation, as he read this thing, fear hits his heart, then anger. "How dear he (Bartholomew Sererance) black mail me and hold Luke as hostage." Sly sign the bottom of the inventation. Put the note down next to the bed.
Sly goes looking for he rest of the party, to tell them that he must now leave for Hook City and goes to see if all the animals are truly gone.
Shiraz d20=4 Wednesday August 13th, 2003 9:42:06 AM
Shiraz scratches his head, puzzled that someone would take someones familiar or companion,"What in the name of Imod is going on around here?" Shiraz streches and starts getting dressed, and making a din lound enough to wake teh dead while doing it.
Peerimus d20=19 Wednesday August 13th, 2003 11:21:18 AM
Peerimus awakens and goes to welcome the dawn in his morning ritual his head and body still wearey, but prices must be paid for such celebrations. [Listen 19] The crisp air is invigorating and sunshine a welcome gift and reminder of how wonderful life is. It is not until he lays down in the grass that he notices something is amiss. "Yorrick?" now where did he get too he thinks. The druid heads back to the celebration site to see if the bear was already helping himself to leftovers, but no. Peerimus starts to panic and begins moving quickly through the village in the trees as only he can by shifting into a Sparrow hawak and taking wing. [i] He's a big bear. It's like he can hide. [i] Spying Sly in a similar state and without Luke by his side, he wings over and plummets to shift back next to him. "Sly what in the Wold is going on?!" he pratically demands. His demeanor quickly changes "Note? What Note?" At Sly's quick explanation the druid moves to his room and reads the note, signs it and returns. "It would appear we are going to Hook City."
Barnum Berrybrawn d20+2=3 Wednesday August 13th, 2003 12:05:16 PM
"Ugh... What a night..." Barnum mumbles to himself, rubbing his head and not quite sure where he is. His senses are so clouded that he can hardly hear himself talk. He sits up in a bed, though who's bed it was he would never find out. He stands up, wearing the same clothes as the day before, only this time completely stained with wine. With a wave of his hand and an utterance of a few words, however, the wine lifts up and dissapates. "Edgar? Where are you?" he says, picking his Haversack up and slinging it over his shoulder. The raven is nowhere to be seen, but a note lies on a bedstand, next to where Barnum was sleeping. "What's this? Perhaps a letter from a lady I met the night before?" he says aloud, opening the note. Halfway through reading the note, Barnum has bolted out the door.
"Edgar! Edgar!" he yells in a blind running, towards the tree where he last saw the bird perching. Edgar was not there. Barnum saw, however, two of his friends from the previous day. "Peerimus! Sly! So good that I found you!" he says, running up to them! "Edgar's missing and I found this-" He stops, seeing a copy of the same note in Sly's hand. Luke and Yorrick are nowhere to be seen.
"Dearest Alemi..." the halfling lets out, and sits on the ground.
Trace Wednesday August 13th, 2003 12:34:53 PM
Trace wakes up and looks about the room. He finds the letter that was left and upon hear and discovering that his horse and trusted friend Radiant are both gone his a good mood turns to pure anger. In a fit of rage with his sword Trace destroys a completly innocent chair in the room. He then barges out and looks for one of the village leaders. Once found he goes in to a paniced ramble, "Look hear sir, we have saved your village and somehow someone has come in and stole my horse and holds my feathered friend hostage. Trace shows the message to the leader and ask if he knows who wrote the message." Allmost assuredly Trace will not get the answer he needs and stomps off in search of Sly and the others. Trace then comes to Sly, "Little brother! Do we still have that deck of cards!? Some theif has stolen my horse and holds Radiant hostage. His note seems to say this in a non threating way but I am afraid that my anger will not be held in check once we meet this theif." Seeing that the others are in a similar fate Trace begins to get even madder realizeing that it is probaly a reject magician from Hook city and rembers his distaste for that place and its smug attitudes.
Barnum Wednesday August 13th, 2003 12:51:48 PM
OOC: I forgot to ask, Dominic, did Bartholomew take my ebony fly too?
Sly Wednesday August 13th, 2003 2:55:34 PM
Sly see what kind of mood Trace is in, and tell the other two he was speaking to. Then listens to Trace, "Why! Yes! The deck is in the snuff box. here I'll get it for you." Sly will take the little snuff box, opens the lid, takes out the Golden Key, puts the box down on the ground, insert the key, Then POOF! There was a trunk in frount of them, Sly opens the trumk and fishes around, he come up with the deck. "Big Brother! I already thought of this, but we have two new members who never went on a trip through the cards. Should we not wait for Ilsidur and are all together before we use the the cards?" Then turns to the others asking "Do you have anything to put away in the trunk? Before I close it?".
Peerimus Wednesday August 13th, 2003 3:34:01 PM
Peerimus raises an eyebrow as Sly retrieves the box which turns to a slight look of astonishment as teh larger chest appears. "Impressive. I have nothing I need kept in such a place now, but thnak you. Travel through a deck of cards." he says shaking his head. "I'm afraid I do not understand, but I trust it can be done if you say so. Trace, you have been to this Hook City then? What do we know of it then and do you know what this 'race' is that is mentioned?"
Ilsidur Wednesday August 13th, 2003 11:27:35 PM
Ilsidur rises early and says his morning devotions, then goes to join his friends. He is surprised to see most of them flustered and looking very agitated. "Someone has stolen your creature friends, and they want us to report to Hook City? Sly, have we ever used the cards to travel before? I can't remember. If we need to get to Hook City in a hurry, maybe the elves can let us use their road again." He tries to figure out how long it will be until the first day of spring. "I wonder if we can get to Hook City a little early, and find out more about this race."
Savin d20+8=28 Wednesday August 13th, 2003 11:32:26 PM
Savin wakes and stretches. He immediately looks around and listens to the birds singing and the action of the elves moving about their daily business. He starts doing his morning exercises when he notices the note and quickly reads it. He will finish his morning rituals and then head out to see the others. When he notices their mood, he will pipe in, "Gentlemen, I wouldn't get to ruffled. Before you start sharpening your swords, why don't you find someone in charge and ask them if they know what is going on. This might all be in fun. Does anyone know who this Mr. Severance is? Why don't we find out before we panic. No one just steals a huge bear. Their has to be an explaination for it that might not be sinister."
Shiraz Thursday August 14th, 2003 7:07:10 AM
Shiraz never being allowed to keep pets as a child stands out of the way bewildered by the way his frieds are going on. "What cards? Where is Hook City? What notes?" the taur asks quietly staying out of the way of Traces' swords.
Peerimus Thursday August 14th, 2003 12:30:39 PM
The druid casts in incredulous look at Savin and opens his mouth as if he's about to explode, but he checks his temper quickly. "Savin," he begins, "Luke, Radiant and Yorrick are not pets or animals of labor, but our friends and trusted companions and they have been kidnapped. It is no different to us then if you were not here and the note referred to you. Ruffled is an understatement." A thought then occurs to him, "Mr. Severence, as in the act of dividing or severing two that are joined? A coincidence I do not like given that is precisely what has happened."
Sir Thomas d20=18 Thursday August 14th, 2003 2:36:20 PM
Thomas, like his friends, wakes to a missing presence. The familiar link he shares with Pryte-Honos does not greet him with the crisp morning. Thomas does not take the time to enjoy the enjoyable smell of morning, he does not pray to Domi, he does not put on his armor. Thomas simply grabs his sword and takes flight to try to locate his friend.
On his way to the stable, Thomas stumbles upon his friends in an ever growing grouping.
"Pryte is missing!" Thomas exclaims. Then Thomas notices the demeanor of his friends and pays attention to the mood of the group ... "your friends too? What manor of evil magic have we stumbled across? And so soon after ridding this region of the blight of the Hollow."
Thomas pauses, then speaks with authority. "I am going to gather my gear and then I will go address Allassie. I have experience with matters of diplomacy, so please lets gather as a group. We'll let those with cooler heads speak with our hosts. We will get to the bottom of this in about 30 minutes. We'll meet here again."
Thomas turns sharply on his heels and returns to his quarters. He dons his armor and gathers his gear into his backpack. He then returns to the meeting place and goes with the group to speak with Allassie.
[Rolled 18 + 10 = 28 Diplomacy
Thomas will address the elven female respectfully, but with authority. "Allassie, we have developed a problem since our return to Burnt Eldor. Many of us in our group have friends with whom we have special relationships. Trace has such with his mount Shadow and his hawk Radiant, Peerimus with his bear Yorrick, Sly with Luke, and I with Pryte-Honos. It also seems that Barnum has such a relationship with his raven. They have turned up missing this morning and we must demand their return. We were promised that we, which includes our animal friends, would be safe while in your confines. The only thing we have to show for our missing friends is this letter. What can you tell us of it? We are very worried about our friends."
Thomas address Allassie with due respect knowing that angering her will only block their attempt to receive help in finding their friends.
Questions abound (DM Dominic) Friday August 15th, 2003 6:45:57 AM
As each of you try to think of who this Bartholomew Severance is, none of you can recall anything about him. When you ask the village elders about this, they look as shocked as you to hear that someone has taken your animal friends. They look to you and say "we have no idea on who this person is or how they did it other than they have very powerfull magical means at their disposal. We all feel for you in this matter and hope that you can recover your friends quickly." A few moments later the village elders tell you "there have been some rumors of a great race that is held every year, but we have no idea of who sponsers the race or is in it."
Sly Foxx Friday August 15th, 2003 7:47:47 AM
Sly listens to what the Elders of the Elves. "Friends, The Elves are right, This Bartholomew want US in this race and will not take no for an answer. He must be a powerfull Wizard or two Wizards to come in this City By a portal, that's the only way I can see them entering, then cast Silence to take our friends away, must have taken a few more spells to take Pryte-Honos, Shadow and Radiant who was in the trees, Yorrick and Luke the twins. But what bothers me the most is Barnum, he never heard the bell toll or has a no tatoo like the rest of us,and yet they take his Raven? Why?"
Sly will take the Deck of Cards, take one card and makes an impression of Burnt Elder on the card, Sly tells the others, "I may want to come back here some day."
Sir Thomas Friday August 15th, 2003 11:30:41 AM
[OOC: Sly, you must sleep with the card under your pillow to imprint it with Burnt Eldor ... I think.]
Thomas retorts to the village elders. "When we came here, it was to help this region. When we arrived in your town it was under your guard and protection. Now our friends are missing and all you can offer us is a shrug of your shoulders and a weak reply of 'I'm sorry, this Severence must be powerful indeed'. Well, this is not good enough. IF we had lost our friends in the battle to fulfill our goals ... that is one thing. It is quite honorable to die in battle. but to be snatched away in the night from the 'safty' of this village! ... I am disappointed at the extent of your 'friendship' to us. Please excuse me while I leave to find my friends."
Thomas turns sharply on his heels and leaves the town. "Come my friends, we must make good time. Let's look about using those cards after we leave the 'safe haven' of this town." Thomas speaks the words 'safe haven' with venom dripping from his voice. He heads for the magical road, putting on the pin symbol that will signify him as a safe traveler as he goes. [OOC: Received from the dying elven king on the way to the wood.]
Barnum Friday August 15th, 2003 7:00:35 PM
Barnum hurries up to Sir Thomas and the others. "My friends, if you do not mind, I would like to travel with you a little longer. I don't know the way to Hook City, but there's not a thing in the Wold that'll stop me from getting there."
"As for your question, friend Sly, Mr. Severance appears to want experienced adventurer's in his race, something all of you seem to be. I don't know if I'm an adventurer, but I'm a traveler, and am what the wizards would call a sorceror. Perhaps when we meet up with this Bartholomew fellow I'll demonstrate for you." Barnum says, with a wicked smile.
"Let me tell you all, I don't know the condition our friends are in, but I guarantee to you that they are alive. If Edgar had passed, I would've felt a great deal weaker when I woke up this morning, so I know he's still alive."
Savin Friday August 15th, 2003 11:33:00 PM
Savin follows after the others but says, "Brother Thomas, I know you are upset but blaming the villagers is a mistake. It sounds like a powerful wizard is involved and we aren't even sure if this person is evil. I don't like his methods myself but to be so harsh to these fine elves who have experienced so much pain lately is wrong and rude. Let us go forward with love in our hearts and win this contest and kick a little tail."
Shiraz Monday August 18th, 2003 10:05:12 AM
Shiraz looks aghast at Sir THomas's words, not at teh words but at the fact that he is speaking in such a way and in such a, well ugly tone. "Thomas," the taur says calmly although Shiraz feels compeled to chastise the paladin as he has been chastised in the past,"perhaps like you often say diplomacy is the answer here."
Peerimus Monday August 18th, 2003 12:15:13 PM
The druid shakes his head a bit at the answers given by all but does brighten somewhat at Barnum's declaration. It was as he suspected, but now at least someone could confirm it. Peerimus will fall in line behind Sir Thomas as he moves to exit the village keeping his thoughts to himself. It is doubtful any in the village could have done more to prevent the abductions. I am disturbed by the seemingly nonchalant attitude of the elves on the matter though. On the other hand, beings as long lived as elves may perhaps have a much more diminshed sense or urgency in most things. Or merely do not fully understand the closeness that some of us share with them. The answers are at Hook City and no matter his power, Mr Severence will fully explain, apologize and compensate.
Trace and ......... Tuesday August 19th, 2003 3:22:44 AM
Trace seeming to nod his head as Sir Thomas delivers his speach to every word and does his best too keep from shouting amen at the end. As if reading the thoughts of Peerimus, he too sees that he is up set and agrees with Sir Thomas. Trace raise's his hand in a high five gesture to him not rembering that the old mage that showed him this seen it through a vision of a far off land in a far off time. Trace is not sure what to say or day at this moment. His adrinlin is pumping quickly now since Radiant is gone from his side. He will not stop for anything to be back and reunite himself with his friend. Without thinking Trace screams out as he is walking, "Someone will answer for this kidnapping, if it is the last thing I do!" Even more agitated that he is having to walk to get there now that his trusted ride Shadow was taken as well. He thinks to himself. Once I find this theif, I will find his quaters and conjour up a viper to sleep with him since he likes animales so much. Trace continues to walk talking to himslef and twirling his swords.
Advice Given (DM Dominic) Tuesday August 19th, 2003 6:26:59 PM
Allassie comes over to the group after the other village elders have left. She tells you "We do feel for your loss it is just we have so much darkness recently that most of us have grown very insensitive. I apologise for the loss of your animal friends. If you plan on making it to Hook city in time to make the deadline you need to leave in the morning. I will see to it that fresh horses and supplies are ready for you to take you on your journey. The quickest way is to head down the road you used earlier to get here. It will take you several days travel using the road. If you get off the road and try to cut cross contry it will take you twice as long to reach Hook city." After several moments Allassie says "I would advise you not to become hostile with this Mr. Severance when you get to Hook city as he has access to some very powerful magic. You may not be the only ones that are in this situation, go peacefully and see what is happening."
Allassie then leaves you to think on what she has said. When she starts to walk away from you, she calls over an aide and tells her to see that fresh horses and food is ready for the group.
If the party waits untill the next morning you find that there is a horse or mule waiting for each of you along with supplies to last 3 wks waiting for you.
OOC: Kevin your ebony fly was not taken. sorry for the late post I have been busy.
Sly Foxx Tuesday August 19th, 2003 7:58:28 PM
Sly bows to the beautiful Allaswsie, "I thank you, as for your hosses and Food for the trip. When she leaves, Sly turns to the rest of the group, "I still think our cards way is faster, it would have been like steping through a portal and we would have been there in a wink, But then again we would be in trouble with the Elders in that Hook City. We have to go in through the main gate and exchange money. Sir Thomas do we still have that warehouse? or did you sell it? you know how the neiberhood guards are?"
Then Sly turns to Brahnum, "Well Sir wizard do you still want to go with us? If so stay with me and we can both swarp spell, I want to develop my magic, I have a feeling that we are going to need all the magic we can muster??"
Ilsidur Tuesday August 19th, 2003 10:32:06 PM
Ilsidur joins his friends, and looks over the proposed transportation. "Great," he says sarcastically, "horses again. Well, if t'were be done, best to be done quickly." He uses his boots to jump up into the saddle, and almost falls off the other side, catching himself just before he topples over.
He looks over at the other party members, and says, "I have never had the connection that you have had with your animal friends, but I will do whatever I can to help you get them back. But I don't think that raging at these elves will help you get them back. Save your very righteous anger for this Severance character. See, I am even willing to ride one of these four-legged-accidents-waiting-to-happen, if it will get us to Hook City faster."
Then he looks back at the elves, and says, "Thank you for your hospitality. I am glad that we were able to help you, and Sayra. I hope your village will recover quickly, and prosper."
Savin d20+8=9 d20+10=28 Tuesday August 19th, 2003 11:53:23 PM
Savin mounts his horse with a look of distaste. "I think I could travel faster on foot but I will give this a try."
On hearing the elvish leader's words, he will add his own. "I agree. I don't like the way this wizard has stolen our animal friends. I think his tactics were poor, but we cannot discount that he has the power to subdue all of our animal friends, some of who are powerful in their own right, and whisk them away while we were sleeping. His note said they would be well taken care of. Lets enter this race and show these people what we are made of." Suddenly the monk snaps his fingers, slides off his borrowed horse, and runs back to his room. He will grab the invitation and sign his name on it and add, "We all will be there." and leaves it on the table. He will glance around the room one last time and listen for anything strange and then go out and join the others preparing for the journey.
OOC Didn't see the naked lady hiding under the bed but I might have heard her. :-)
Sir Thomas Tuesday August 19th, 2003 11:56:54 PM
Taking the disapproval of his friends with stoic pride, Thomas does not reveal his desire to apologize for his harsh words. Dispite his extensive education in diplomacy, he thinks this is a good lesson for the elves to relearn ... compassion and trustworthyness.
Once left to a decision, Thomas speaks out to his friends and ends the silence of his acceptance of their opinions. "I will be using that teleportation card. Any who wish to accompany me may do so. If you wish to travel with the elven animals you may do that. I will try to have this all scoped out by the time you all arrive in Hook City. We still have the 452 tunics if not our own city guard tunics. If it gets us into trouble in the city, we'll just explain the situation.
"We were here during the war of the gods when the city was torn asunder. We used the cards to teleport out of trouble, which inadvertently took us out of the city. We then got sidetracked until our recent decision to return and thought it would be ok to teleport back in since technically we never settled up to leave. Seems to me like a logical thought process. I have no interest in stealing from Hook City, it's beaurocracy, or it's people.
"I only want the safe return of my friend. Who, I would like to add, is more than an 'animal'. He also is more than an 'animal friend'. To me, he is as much a person as any of the rest of you. I speak with him and he speaks with me. He is an intelligent being. He has intelligent thought processes and has compassion for each of you. He would lay his life down for any one of you, so I think we owe it to him to speak out if necessary to expedite his return.
"I will be using that card." Thomas reiterates his main point for emphasis before requsting Sly turn the card over to him. "Sly, may I please have the card. I promise I will not use it until all that are willing to go with me through it's teleportation have accumulated, and all that have decided against its use have begun their journey."
Thomas leaves no doubt in his tone that he is very serious, but tries very hard to avoid making his friends feel as though he is attacking them.
DM Dominic - OOC Wednesday August 20th, 2003 12:34:46 AM
Who gave you the cards so that I can find out more about them? Who handled the game when you were in Hook City last time?
Sly (Ceil) OOC: Wednesday August 20th, 2003 3:14:54 AM
The First deck of cards we received when we first went to Hook City. It was put into our food sack by a girl we saved from the City Guards for some reason (which was not clear wanted to arrest her and her brother).
The second deck of cards we received from DM Stephen when we killed the teenaged red Dragon. We could not sell them (Same kind of magic Deck, and what he had in mind for us We don't know?) This deck of cards is brand New never used.
Sly Foxx Wednesday August 20th, 2003 3:21:32 AM
Sly smiled at Sir Thomas as he handed him a card, "Here you go! Anybody else want to impress a card? Don't worry it won't hurt."
Shiraz Wednesday August 20th, 2003 9:36:04 AM
"Thomas, I will go with you" Shiraz says softly, most having to strain to hear the taurs statement. "I think we all go by route of the card to be safest and the quickest,' Shiraz continues, "And until we are certain that this wizardly sort is contained we should always be in pairs at the minimum or all together in the maximum."
Peerimus Wednesday August 20th, 2003 12:03:20 PM
"I agree with Shiraz and if any use the card we all should. The elves here could certainly use to not give up their horses and supplies for themselves."
Barnum Berrybrawn Wednesday August 20th, 2003 12:12:49 PM
Barnum stands back, chatting with Sly, "Wizard? I'm not quite a wizard, I've studied with many of them, but couldn't learn the art. I have my own brand of magic, which manifests within me. I'll be glad to show you everything I know, as I know alot about spells themselves, just not how they work. Unfortunately, I have no spellbook or such that you could directly copy spells from." Barnum ends with a shrug.
The well-dressed halfling steps up after Sir Thomas's speech. "Good sir, I don't know what these cards are, or how they work, but if they can get me to Hook City any faster, I'll go with you that way. I don't have any gold at the moment to repay you, but I promise I'll find a way to return the hospitality someday."
If there's a delay, Barnum will ask one of the Children of Chaos, "So, what is this magic bell I keep hearing about?"
Peerimus Thursday August 21st, 2003 2:33:31 PM
"Before discovering you in the clearing yesterday Barnum we heard the distict sound of bells ringing. I myself have only heard this one time, it would appear the others have heard them more often then that." turning to the rest, "Do we need to spend another night for the cards to imprint or can we go now?"
Trace Thursday August 21st, 2003 4:21:48 PM
"Well what ever dirction we take to get to Hook city, I think we should take it now. The longer I stay away from my friends the mader and lonelier I seem to get."
Sly Foxx Thursday August 21st, 2003 4:39:58 PM
As Sly passes out a card to each of the party that has not empress a card before, "Then we'll do it this way. Let's take a lunch here, after the meal we will take a little nap, after our nap we will look at our cards. If your picture is on the card? Then I gather the cards with the Hook City card and open the portal. We all be in Hook City by Dinner time. What do you say?" Sly turns telling Barnum "You may want to watch this oppening of the Portal."
"Luke I'm comming, Boy"
Ilsidur Thursday August 21st, 2003 11:12:48 PM
Ilsidur accepts a card from Sly and mutters something about "dwarves not being built for horses anyway".
Savin Thursday August 21st, 2003 11:44:31 PM
Savin takes one of the proffered cards with uncertainity. He studies it and what the others are doing with their cards. He will follow suit.
When the others have settled down, he will offer this opinion to the others. "Gentlemen, I understand that we are all upset about the lose of our friends. I am displeased as well. I think that we should all remember what these tattoos on our wrists and arms mean. We are called the Children of Chaos for a reason. Strange things seem to happen to us. I have more than offen felt like a pawn to some greater power. Remember how we all felt when we saw the granddaddy of all dragons come get Tulmut's carcass. I suspect that we are being moved on that colossal chessboard once again. We are in for some kind of test. I have confidence in you all and myself that we can pass this test and prove ourselves worthy to be called The Children of Chaos. I just wish I could understand the motivation behind some of these actions. Are we the playthings for some kinds of gods or are we the champions of mankind." Savin sighs and adds..." you really aren't supposed to think so much when meditating but my master always said it was a weakness of mine."
Savin lays back using his cloak as a pillow and pulls out his panpipes and softly starts playing.
Sir Thomas Friday August 22nd, 2003 1:10:09 AM
"I agree, that maybe my actions and words may not have been the most diplomatic, but we humans are not always so logical when we are struck so close to the heart.
"I also agree that we are tools ... powerful tools to be used to further the cause of goodness in this wold. However, we are tools because we are not afraid to act. We all acted, and maybe it will be good for these kind and good elves to remember the characteristics of trustworthiness and compassion. Maybe that was the point of our use in this situation. Maybe not, but I acted and said the things that I felt best in my heart at the time.
"Lastly, Sly, I believe I already had an imprinted card in the first deck we received in Hook city, and I know for a fact that there is an imprint of Hook City. I know I'm no mage or wizard or sorcerer or anything like that, but I don't believe we all need to imprint a card to use the portal to Hook City. All of the group members did not have imprinted cards when we used it to avoid the crumbling bridge and house in Hook City the first time. We should be ready to go ... however, I understand if we want to take a moment to eat and rest before we leave. We will have our fair share of trouble and sleeplessness once we get to Hook City.
"Once plus to having everyone imprint a card would be communication across distances, but I wouldn't call this a need. At any rate, this is my two cents, and for what it is worth, I am sorry if I have offended any of you. I am sorry if I have offended the elves, but I refuse to take my words back as if I did not say them. I said them and I meant them."
Thomas stands proudly before his friends while waiting on the confirmation of the best plan of action.
Trace Friday August 22nd, 2003 4:57:16 AM
Trace pats Sir Thomas on the shoulder, "Well said brother, Elves or no Elves. Everyone should know and show respect and trust when there is friends about. Even more so when they save your entire village and life." Trace takes a card to be imprinted on it as well just incase they are seprated they can allways revert back to another party member. Would really come in handy if any one is captured or put in jail.
On the way to Hook City (DM Dominic) Friday August 22nd, 2003 4:58:55 AM
After taking and getting some food and a rest (imprinting cards for those that did not have one) you start to activate the card that is for Hook City. It starts to work like normal then it just stops functioning. After a couple more attempts you start to wonder if Hook city is out of range for the card to open a portal to it. Watching the group attempt to open the portal Allassie comments "you possibly need to be closer to Hook City before it will open the portal. If you were to travel to Hook city from Burnt Eldor by foot and not using the elvin road it would take you 12 days."
**** OOC: the cards have a range of 5 days travel by foot. There is now a card with the imprint of each party member. ****
Sly Foxx Friday August 22nd, 2003 7:35:03 AM
After the party eat and reas, Sly gathers the cards, Sure enought the cards are all imprinted, Sly puts the cards together with the Card of Hook Cityon top. He holds the cards up and reads from his Book "YTICKOOH OTLATROP!" It start to work, a large Hole opens part way, then closes. Sly tries again and again with the same results. "Its working but the portal won't stay open. But the cards will still come in handy. Allasie is right, we are too far from Hook City."
Sly packs the Gold magic trunk, carefully wraping the Cards, Putting them into the trunk, closing the lid, turning the Silver key (POOF)the trunk is reduce to a gold Snuff Box, Sly put yhe little box away in his pocket.
"Alright! Do we go by foot or do we go by Elven Highway?" Sly waites for an answer.
Peerimus Friday August 22nd, 2003 9:41:22 AM
Peerimus listens to Sir Thomas trying to understand the complexities and weight he seems to carry. One thing was for certain he was a forthright man with a great deal of integrity. At his conclusion the Druid adds to Trace's remark. "You have no need to apologize to any of us, you spoke from your heart at wells as ours. Let us be off. If you would good Sly..." Peerimus's eyes fall slightly as the portal collapses and his heart sinks with it. It will just take a little longer then. he thinks. "We do now have the cards imprinted and because of who we are, I somehow think that they will come in handy one day. Elven highway or overland. We can only travel at the speed of our slowest, so I believe the Elven Highway is our quickest choice."
Savin Friday August 22nd, 2003 2:29:10 PM
"To the elven highway then. Make sure everyone displays the badges the old king gave us."
Savin will pin his on
Ilsidur Friday August 22nd, 2003 4:13:12 PM
Ilsidur checks to make sure that the pin is securely attached to his cloak and readies to follow the group. "Just for once" he says under his breath, "just for once I'd like to travel with my feet firmly touching rock and soil".
Barnum Friday August 22nd, 2003 8:19:16 PM
"Pins? Why do I need a pin...?" Barnum says to no one in particular. "Will something bad happen if I'm not wearing a pin?"
Barnum considers skipping the horses and riding Ebony, the little wooden fly sitting motionless in his backpack, to Hook City, but after some thought, he realizes that there's not enough magic in the thing to take him a 12 day's journey, at least, not as fast as he needs to go.
Shiraz Friday August 22nd, 2003 11:24:39 PM
Shiraz shrugs his shoulders a Slys attempt to open the portal fails, "Strange that cards such as those used for a childs game should have such power. At the suggestion that the elven highway be used Shiraz reaches into his backpack and attaches the leaf pin to his right shoulder and the kings to his left, "Hopefully I have earned a right of passage this time," Shiraz says flatly. "Lets get the animals, they to yearn to be with you as much as you yearn to be with them."
Trace Saturday August 23rd, 2003 4:56:05 AM
Trace falls in line behind the ohters to enter the elven highway. He will let Sly find the entrance and be the guide without hinderence this time.
Travelling to Hook City (DM Dominic) Monday August 25th, 2003 6:29:18 PM
Allassie walks over to Barnum, then tells him "make sure you have this visible" as she hands him a small silver pin that is just like the pins the others are wearing. Allassie then smiles to the group and says "Good luck in your travels."
As you travel down the elven highway you have the longing feeling that part of you is missing. You continue to travel the elven highway for the rest of the day then reach a suitable resting place. Each of you think that you may have travelled about 2 days worth of distance by using the elven highway.
Barnum Berrybrawn d20=4 d20+2=8 Monday August 25th, 2003 7:18:25 PM
Barnum leaps from his horse to the ground, a long way down for a halfling. He polishes his silver pin, now proudly attached to his red cloak. "I'm hungry..." he mutters to no one in particular. "I'll go get us some water."
Barnum marches over to the nearest water source (assuming there is one) and mumbles a few words, waving his hands. For a second, someone watching might see a concave disc appear but it immediately becomes invisible. Barnum lets it submerge beneath the water, then raise up, filling it with a few gallons. He floats it over to the campsite and gathers some brush. He puts the brush under the apparently floating water, and lights it with his Everburning Torch. "There, as soon as that comes to a boil, we can drink from it."
Barnum looks around for some fruit or berries or something else to eat. His stomach rumbles a bit.
Spot = 4 Listen = 8
Sly Foxx Monday August 25th, 2003 8:01:49 PM
Sly Leads the party to a grove a few miles, the trees here are not quite the same as the rest of the trees. He look for the bigest tree there and find the entrance, "Here it is, Follow me" then disapears in side the tree.
When the party arives at the top of the tree, they see Sly looking to the north east of the forest, Sly turns and tell them that where his village would have been. "Now I'll show you the road" Sly aproches the edge of the platform, "Follow me!" them step off the edge and disapears into thin air.
When you join him, He's standing there just waiting. Then walks along the most beautiful road, it's almost transparent, rainbow in color and streches forever. You see animals that you never seen before, yet if you look closely you swear you see a dragon flying south far to the horizon. You walk what seem forever when you come to a big platform where you can stay the night.
Sly will take his shield and lay it on the platform, go get some wood for fire. Turns and ask "OK! Who cooks? Where Barnum? I thought he was with us?"
Savin d20+4=10 Monday August 25th, 2003 10:32:05 PM
Savin will volunteer to do the cooking. He sets his various companions to chores. " will need fire wood, some water..." Savin trails off when he sees their new halfling companion showing up with the water. He smiles and continues after watching Barnum's antics, "OK more fire wood but the water should do. How about a nice soup? What kind of provisions do we have? Anyone have anything to volunteer?" Savin goes into his back pack and pulls out a rolled canvas. He unrolls it and starts putting out spices and cooking implements.
ooc put wrong modifier in...my cooking roll was a 13.
Shiraz Tuesday August 26th, 2003 8:35:40 AM
Shiraz walks behind his friends concerned for their hapiness but jovial to be moving about again. As they end their sojorn on the Elven highway Shiraz steps up,"I will gather the wood for the fire Savin,"Shiraz says cheerfully,"There is a tent in my backpack as well if anyone would like to set it up as I ge teh wood."
Trace d20+9=19 d20+6=9 Tuesday August 26th, 2003 10:18:07 AM
As the others ready for dinner, trace grabs a water skin and smome jerky and climbs a tree to setup watch. He dosent feel much like eating now. His thoughts still go to his captured friend and begins to get angry again. Trace listens and keeps a wary eye about. (spot 19 listen 9).
Peerimus d20=6 d20+14=30 Tuesday August 26th, 2003 2:51:52 PM
Peerimus will take a short wander through the nearby woods to collect edibles for the group stew Savin would be starting. (Wilderness Lore 20) "Here are some roots, berries and foliage to thicken our dinner Savin. I'll hopefully be back some meat shortly." With that Peerimus shifts into a Falcon and goes in search of small ground game or fowl. (Wilderness Lore 30)
Ilsidur Tuesday August 26th, 2003 3:03:22 PM
Ilsidur will help with gathering the wood, and says, "I have some provisions left over from our travel to Burnt Eldor, if you can use them." He hands his left-over provisions to Savin.
He watches as Barnum picks up the water, and says, "I usually have a create water spell memorized, but we can go with your method, as well." He smiles at the halfling.
Sly Foxx Tuesday August 26th, 2003 6:36:15 PM
OOC: remember that the camp is on a big platform high into the tree.
Sly seeing that most of the party is going down into the forest to gather wood and fresh food. Sly will go with them so they can find the entrance to The Tree.
Peerimus Thursday August 28th, 2003 11:18:50 AM
After wonderful meal for which he highly thanks Savin for his skills, Peerumis stretches out on the magical road and gets as comfortable as he can for some needed rest. The entire day is mostly a haggered blur. [i]Yorrick has been my rock for almost 8 years and I admit I am almost lost without him. I need rest, must this road be so unforgivingly hard. You will find him. Yorrick is your totem and as Barnum said he would feel the connection gone if it were severed and I would too as I'm sure Thomas would. Tomorrow is another day and that day will bring you closer. Patience and relax, you are not alone in this and Mother Wold lead you to good people. [i/] Tossing a few more times, "Dream well friends."
((OOC ACDM Jan)) Friday August 29th, 2003 12:48:28 AM
((OOC - folks, just letting you know, normal service will resume in the next 24 hours. Thanks for your patience.))
DM: (Ted) Friday August 29th, 2003 2:49:45 PM
The night goes along normal as can be. Each member missing there beloved friends as the day before, giving them drive to the next day's travel. As the group travels throughout the day they meet random elves traveling the highway. Greeted by worried looks but relax once the leafs given too them by the king are seen on each party member. Later that day the party is yet again exhausted from the travel. Because of Sly's expirence with the roads he leads the party in the correct right and left turns to arrive in the woods just outside of mudtown at the gates of Hook City.
For the members of the group that wasnt around for the last trip here, the city is suspended in the air with great bridges leading up to the gates. The city is held by giant chains all leading up to an unbelivably giant hook in the sky. It is truly an ashtonishing site to see. For the others the site brings back a bitter taste of conflict and snobby populas of magic users.
As the group appraches the small city, they can see several shantees about with seveal shops in the area. As the name suggests, the area has high traffic and the ground is constantly muddy. Near the middle of town a stage is lighted by torches and lamps with several people and races gathered around. A heavy set man and a large book are in the middle of the scene.
Trace d20+9=18 d20+9=16 Friday August 29th, 2003 2:54:27 PM
Trace stretches and yawns as the descend from the tree. He cant help but be tired. He never did like traveling that highway. He looks about the area and sees that giant hook in the sky and just shakes his head. Trace will keep his eyes open and watch the comotion in the town just ahead as he waits for the others to join him on the ground. (spot 18, listen 16)
Sly Foxx d20+3=22 d20+3=22 Friday August 29th, 2003 5:24:07 PM
"Well! Big Brother, Nice to be outsidde Hook City again and I see that Mud City is still the same. The last time we were here we had wagon and horses." Then Sly look around and points to the Tax collecter/money changer. "I see that never changes. I wonder if Winnie is still around? I could use a little bit of romance, But most of all if the City Guards still remember us?"
Shiraz Friday August 29th, 2003 8:15:39 PM
Shiraz rises early and waits on the others to descend from the highway. As they stride down from the highway Shiraz stops, dead in his tracks and stares at the hook dangling from the sky and the city dangling from that. "What in the name of Imods hammer is that?" Shiraz asks his voice breaking.
Barnum Berrybrawn Friday August 29th, 2003 9:20:12 PM
"Dearest Alemi! A great city in the sky!" the halfling blurts. He had spent his whole life travelling the Wold, but never in all his years had he ever seen anything like this.
He shakes his head, "I must not be distracted from my goal!" Barnum pulls the note that was left in place of Edgar mornings ago, reading it aloud, "Be on the Mudgronds on the first day of Spring..."
He looks up again and sees many people gathered in the middle of the town. "There!"
Barnum runs forward to the middle of the town and stops in front of the heavyset man with the book. "Is this the Great Race? Do you know a Bartholomew Severance?"
Savin d20+8=17 Monday September 1st, 2003 1:15:42 AM
Savin like the others looks up in awe at the spectacle that surrounds them. He will follow the others as they approach the crowds and the stage. He will keep a look out at the crowd and let the others deal with the stage.
spot check 17
Peerimus Monday September 1st, 2003 10:24:49 PM
Knowing when he is quite out of his element, Peerimus attempts to keep a very low profile. He has had issues with his wilder appearance with 'city folk' too often. Peerimus moves to stand in Shiraz's shadow, the big taur offering plenty of cover.
Ilsidur Monday September 1st, 2003 11:15:11 PM
Ilsidur hustles after Barnum, to hear what the man with the book has to say. He tries to figure out what day this is, and how close they are to the first day of spring.
DM(Ted) Getting Setteled Tuesday September 2nd, 2003 4:18:17 PM
Barnum races ahead of everyone to see what is going on. Good thing it wasnt a Barnum roast or he would have been in trouble. A great round man with a poorly groomed beard looks down at Barnum. "Why young Sir, this is the great race. Who do you represent?
As Barnum begins to give details the rest of the group moves in behind him and the other groups begins to move about what they were doing. Savin notices that there is a group of Minataurs that seem to be looking in Shiraz's direction laughing. As Ilsidur arrives next to Barnum, the round man hands Ilsidur a hand full of papers explaining the details of the race. "My name is Ramous, the host of this event will be here tomorrow to set things off and let everyone in on the situation. I suggest you all get some rest. You can set camp over there", He points to a vacant area that looks to be roped off and has a sign staked there with the groups name written on it. An unconcious habbit from Shiraz, he stomps his foot when he is ready to move kicks up some of Mud City's famous mud onto Peermius pants leg. So much for clean cover.
An assistant of some sorts, looks to be a young mage steps up to Sly and Trace with a torch. I will show your group to your camp site and begins to lead the way. Sir Thomas follows in behind the rest.
(ooc: details of what is written on the sheet will be posted tonight when I get off work. Ran out of time at the moment.)
Soon to Start DM Stephen Wednesday September 3rd, 2003 12:33:38 AM
(Imm Baack! Apparently Ive been asked to return to the Children. Just found out about it so I need to get caught up on things. Will start as soon as possible.)
DM(Ted) Wednesday September 3rd, 2003 4:07:47 AM
The paper reads as follows:
Welcome to the great race! You all have a special item up for wager and if you win it will be yours again. Along with winning your items back, you will win the other groups items as well. It is up to you what to do with the when the time comes.
Rules and regulations will be laid out by our host, the great Bartholomew Severance. This will happen one day from tomorrow morning. This will give remaining teams to arrive and for everyone to settel in.
Good Luck to everyone and have a splendid race!
Sly Foxx Wednesday September 3rd, 2003 4:46:20 AM
Sly follows the mage to the site, Look over the Camp site."Hmm! Nice camp site, but we have a wharehouse in Hook City, Why can't we go there?" He ask the mage.
"I think we hit a cord with him, Well Big Brother! Shall we stay here and camp, where every body can spy on us. or go to the wharehouse? And up set the Great Bartholomew Severance? Hmm! I wonder if my girlfriend Winnie will be here?" Now sly show a little hint of a smile on his face.
Shiraz Wednesday September 3rd, 2003 9:30:44 AM
Shiraz finally looks away from the giant city dangling from the sky and turns to Sly, "I think staying here is a good idea. In fact I think its a great idea." Shiraz saysys with a note of finality, striding to the roped off area and starting to set up his Taur sized tent. "Sly, wont you help me and Trace you too please." Shiraz fingers the ring around on his right hand for just a moment and finishes up.
Sly Foxx Wednesday September 3rd, 2003 10:10:07 AM
Sly look up to Shiraz and answers, "Well ! that answers my question. I'll help you if you help me." Sly get's helps the big bull (But he enjoyed evert minute of doing the work)
Barnum Wednesday September 3rd, 2003 4:30:23 PM
The little Halfling stamps his foot. "This is ridiculous! I don't want anyone else's belongings, I just want my familiar back! It's not like anyone can do anything with him, no one here wants a raven! This is an outrage!" Assuming he gets no helpful reply, Barnum jogs back to the others.
"Listen up! We can either win this thing, or refuse to participate. I can't stand having Edgar missing any longer! I think that we should either pose a rescue attempt, instead of wasting our time with this race business. Or we should win the thing, and return everyone's belongings to their proper owners."
Savin Wednesday September 3rd, 2003 5:25:29 PM
Savin listens to the halflings tirade. "I doubt we would be able to recover our lost companions without causing a lot of commotion. I think we will just have to compete and win this race. Whoever stole your familiar is very powerful. He was able to take your most prized possession away without waking you and without your raven guide being able to alert you to it. Even if we rescue them, what stops this obviously very powerful mage from just doing it again. Lets compete and win."
Savin will also aid in the setting of camp.
Peerimus Thursday September 4th, 2003 10:12:21 AM
The young druid blanches as the note is read. If we win they will be returned The thought echoes over and over in his mind as he tries to alow his rational mind to catch up. It is no good and the thought overwhelms him. His eyes turn from blank terror to a seathing rage. Fists clenching at his side, he is barely aware of his companions and Barnums's words. Words of his own begin to form in his mind, calling to the Wold Mother of storms, raging fire, come to my call, Let loose the pyre. Peerimus's hands almost unconsciously begin to weave reaching for his totem, his focus of power. Eyes still locked on the man by the book, the wild of nature's building fury in his eyes. 'Lets compete and win' The words seem to dully come from the fog. The familiar calls to him and his mind reaches to them. 'Lets compete and win' It was Savin's calm and smooth voice. 'Lets compete and win' Savin's words took hold and the fury subsided. Peerimus lets the Flame Strike subside, not completing the casting. Peerimus also moves to where the group is setting up camp and assist where he can.
Shiraz Thursday September 4th, 2003 4:16:17 PM
Shiraz quickly sets up his Taur sized tent and ushers Sly, Edgar, and Trace inside. "Savin keep watch," the taur says in a whisper as he covers the tents entrance with his large body. "Look guys, I am not built for sneaking, nor am I a sneaky person, but information on the race and this mage would be helpful. Now who is willing to scout around and see what we are up against? I have this ring from Tumults hoard and I am prepared to loan it to whichever of you is prepared to sneak the best."
Trace Friday September 5th, 2003 3:12:13 AM
Trace moves into the tent with the others and listens to what Shiraz has to say. "I agree, it would be extreamly helpfull if we know what exactly we are up against. Along with my armor I think I can sneak around pretty good. What exactly does that ring enable?"
Peerimus Friday September 5th, 2003 11:14:45 AM
The druid tries to relax, but finding that useless he begins to pace about. "I need a little alone time. I will be back soon enough." With that he shifts into a hawk and flies up to ride the currents high above Hook City.
Sly Foxx Tuesday September 9th, 2003 4:03:51 PM
Sly watches Peemus walk out of the flap of the tent, "I know the guards around here. I hope Peemus stays out of trouble." Sly whispers to the party "Well! shall we wait for our druid or act on Shiraz sugestion?"
OOC: Remember, DM Stephen - that Clay W. has left the game. And we are down to 7 players.
Barnum Berrybrawn Tuesday September 9th, 2003 5:31:17 PM
Barnum sits on the ground, apparently drawing something in the mud with a stick. He doesn't seem to be paying attention to anything but his own thoughts. Eventually, he stands up and speaks.
"All right, my friends, we've been forced into this. Retrieving our companions doesn't seem like the easiest option at this point, I suggest we participate in this ridiculous race. After the race is over, we can probably get our friends back pretty easily. I don't think any of our competitors want a raven, a bear, a hawk, or a dog. As for the horses..." Barnum pauses for a moment, horses are a valuable commodity. "Well, we'll get the horses back too. So winning doesn't seem to be of the upmost importance. However, everyone else here has had some of their belongings stolen. Let's try and win the race, that way we can return our competitors' rightgful belongigs to them."
Barnum says nothing more.
Shiraz Tuesday September 9th, 2003 10:24:39 PM
"This ring? Trace surely you remeber it it was from teh dragons cave and a ." the minotaur ducks a bit closer, "a ring of invisibility. I propose that Trace use it to scout out wither the mage or your missing friends."
(DM) The Next Morning Wednesday September 10th, 2003 10:00:36 AM
All of the group arise with out much disturbanceand greet the new day with great noise and busy people running this way and that. There is a band playing and somewhat of a fair enviroment about the area. A Gnome attendant named Ozzmand Bitterwill arrives at your tents and introduces himself and allows the greeters that are with him to cast spells on the group so that they present well while the day begins.
Ozzmand begins to describe the rules of the race and begins to point out the other players that are involved with the race as well. These first gents here are the Minotaur Express. A quite fearsome bunch but a noble competor. Looking over them there is another group, They are called the Mystacial Racers
Sly Foxx Wednesday September 10th, 2003 10:58:20 AM
Sly wonders about the other teams as he gives them the once over and wonders what was takes from them to make them Fight Or race. But still his though wanders to Luke. Is he all right? Is he safe?
DM Wednesday September 10th, 2003 11:04:14 AM
Didnt mean to hit post yet......lol the rest will be there soon.
(DM) The Next Morning Cont. Wednesday September 10th, 2003 3:59:12 PM
The Mystacial Racers are made up of magic users and will be a real challange to get by. Next we have the Lotto's Irritable Berserkers. They can be quite a handfull when there not done for the day and drunk. They seem to have the same pattern day by day. Run full speed all day and hit dead stop at night and drink like there is no tomorrow, quite a sight I tell ya. Over here there is the Halfling Hellions. Not much background on them. All seem to be quite athletic when I met them. Now finnaly we come to last years winners, Then Gnomish Brigrade. There wagon last year was quite a sight and I would think that they plan on useing the same design this year as well.
Ozzmand sets a chest on the table before him. He then opens it and turns it to the others. You see a chest full of gold. Ozzmand pulls out a paper and hands it to you. These are the rules. This is 100,000 gp to build your racing wagon. Not many rules. You can use magic to make the wagon and you can use your own money to go past the 100,000 if needed. There will be check points along the way and they are safe zones and will be no attacks while in the safe zone. Now you have one week to build the wagon and buy horses.
Good Luck to you all, if you cant find it here in mud city, then you might try going in to the big one over there. Pointing at Hook City. But I do suggest you do that on a last resort basis. They are a bit upity there and many are wageing bets on this race and there might be some outside influance against you. So choose your buys wisely.
Sly Foxx Wednesday September 10th, 2003 4:49:46 PM
Sly sit there watching and listening, after Qzzmand and his magic casting Greeters leave.
Sly get up and goes over to Trace, "Tell me Big Brother, did you get the gems to open the warehouse from Sir Thomas before he left for the Temple? If I remember right we have a couple of wagons there. Among other things, we better make a list of what we need. With safe Zones and anythings Goes Zone.
We will need wood, wheels, horses, halters and reins. Most of all Magic. Should we go and see if we can salvage anything from the warehouse first then get the horses. What other ideas can we use?" then Sly gets real quiet, a evil smile crosses his face and ask " I wonder if we could use the Ferret Statue as a last resort. Hmmm! I wonder?"
Savin Wednesday September 10th, 2003 7:27:46 PM
Savin goes over and looks at the list of rules. It might effect wagon design so he is very interested in what the rules say. As he glances at it, he will say, "Do we have to even use horses. Maybe we can rent a dragon and fly the wagon around."
Shiraz Thursday September 11th, 2003 8:38:54 AM
Shiraz looks at the man with a bumbfounded look on his face. As the man finishes, "Do you work for the man that took my friends companions?" Shiraz asks calmly. "What I mean to say is do you know where the theiving son of Marteaus is who took my friends companions and now expects me and mine to calmly design and race a wagon?" Shiraz takes another deep breath and expels it forcefully, "Because as a point of honor, if you do then I suggest you tell me where he is or have him brought here, dragged preferably in chains!" Shiraz looks at his friends, "Soryy I am fed up with games already. Shiraz makes no pretense and sits on a camp stool, calmly sharpening his swords.
Peerimus d20+4=19 Thursday September 11th, 2003 10:49:11 AM
Peerimus also asks to actually see the 'rules' "I would ask if we need to even race the wagon. The wagon needs to be checked in at these locations. Why not just transport it to each one and be done with this nonsense." As Shiraz speaks up the druid quickly looses interest and turns an attentive eye to Ozzmand searching his face and mannerisms when faced with the question. (Sense Motive 19)
Trace Thursday September 11th, 2003 3:04:28 PM
With Shiraz taking the lead in calling for the head of the theif, Trace leaps in to give his two cents as well. "Yeah! Where is this fool, I would like to change his mind about holding our friends hostage!" Trace says this while resting his hand on the butt of his swords.
After realizeing that it is not going to happen Trace will join the others in looking over the rules. "I think we have plenty of armor we could sell or use to armor the wagon. I am pretty sure that they have allready thought of teleports but it is worth a shot. Rember this is not the first time they have had this race.
Here Sly, take the gems for the wharehouse. We could split up and start looking into things. half could go to the wharehous and see what we have left to use. The other half could go and find out what we can buy to pull the wagon. Meanwhile I will take the ring of invisability and with my silent moves armor I should be able to sneak around and check out what everyone else is doing as well. Even more so check out last years winners.
(DM) The Hunt for supplies Thursday September 11th, 2003 4:31:38 PM
As Shiraz and Trace seem to get heated over there held friends, Peerimus notices that Ozzmand get extreamly nervous with quick looks around and quickly moves his hand over his mouth. "Please, I wasnt asked to do this job. I am at the same situation you are. I was told if there was any upriseing with the racers I would pay for the delay in the race. Please, I dont think there is much you can do except cause harm to me and other innocent people.
After that he leaves the group to mull over the task ahead.
Barnum Berrybrawn Thursday September 11th, 2003 10:06:56 PM
"As Peerimus said, must it be a wagon, as pulled on land. I'm sure with THIS amount of money we could hire someone to teleport us from place to place. Or perhaps, we could enable the wagon to fly?"
Savin Friday September 12th, 2003 12:05:59 AM
"Shiraz! Trace! This is counter productive. Think this through. Who ever organized this event just gave us 100,000 gps! I am sure the other groups have received the same amount. Thats 500,000 gold pieces. He or they also had enough magic to spirit our friends away while we slept. I am assuming they are powerful magicusers or priests. I don't think it will do any good for our kidnapped friends. Besides, these nice people are at best servants or at the worse pawns. Let them be."
The monk turns and starts scanning the rules again.
OOC Could you please post the rules of the event
Shiraz Friday September 12th, 2003 9:17:00 AM
"By the love of Imod!" Shiraz curses and turns to his friends, "You may jump through hoops at this beings command but I dont. I am willing to pu tmy life at risk for others, honor and friendship but I have only seen deciet here. AS for 100,000 gold pieces or 1,000,000 gold pieces or even 1,000,000,000 gold pieces for a wagon, are they worth the part of missing companions?" Shiraz turns back to the man and seethes.
Sly Foxx Friday September 12th, 2003 10:21:48 AM
"Thank-you Trace, I'll go to the warehouse as soon as I can." Shy replies to others, "I notice these people are just pawns in this race game of this Ego Inflated Wizard, and He's strong enough to get his way. I'll bet that this race is for his ego. In fact if you should talk to the people arond here, that we are replacement to a team that have either Died or Killed. But that does not reduce the fact that our companions are in danger. In order to know what we need from the warehouse, we better read the list of rules and make a list." Sly still has a frone on his face that tell every body that he is not very happy."
Peerimus Friday September 12th, 2003 11:57:11 AM
A feeling of powerlessness washes over Peerimus as he obsrves the reaction of Ozzmand and listens to him. This spans far beyond Yorrick and himself, everyone else in the group and possible the inhabitants of Dirt City as well. Peerimus' gaze moves upwards to the great 'hook' that supports the city high overhead. Those living in glass houses he muses. The tirade streaming from Shiraz breaks him from contemplative thought. His initial reaction he quells, it would do no good but increase the tensions and fuel the fires Stepping between Shiraz and the truly terrified Ozzmand Peerimus turns to face teh pwerful Taur. "Shiraz, you may be willing to risk your life and the rest of us ours as well, but I am not willing to risk Yorricks or the others. Headstrong actions will get them and judging from the scope of this once personal issue, many other innocents as well. You will control yourself. We will 'jump through hoops' if we must. I would clean the sewers on bended knee with a maple leaf for a month if that is what it took. We have no position of authority or power from which to strike and until that changes contemplation and action towards such is an excersice in futility and waste of energy." The druid then turns over his shoulder to Ozzmand and thanks him and sends him on his way.
Trace Friday September 12th, 2003 12:02:53 PM
Trace takes his hands off his swords and backs up. "I guess this falls under the, dont shoot the messanger area."
Trace tells the others that he will be back in the afternoon to tell what he has found out. He walks into one of the tents out of sight and then puts on the ring of invisabilty and makes his way back out and heads for a way around the area to the other groups.
MDM Kent Sunday September 14th, 2003 9:07:50 AM Hey Guys and Gals, I still need two sheets from you all. I need 3.5 versions from Trace and Shiraz. Please send them in.
Shiraz Monday September 15th, 2003 8:11:39 AM
"I will control myelf?" Shiraz thunders, "I will do what I feel needs to be done druid and you would remember well to not tell your elders how to act. I will not jump through hoops. I will not dishonor my family nor my friends and I will not be told when to calm down. I am Shiraz the Minotaur and I will have my words marked. I am not bound by this, this, this whatever it is and I will not be spoke to as a child." Shiraz watches the back of the messenger grow smaller as he walks off, "I have lost or had everything took away when I came to this land, I remember only parts of my youth, my family, my home. I have my honor and this little group of friends. I have my swords and my shield. I am a simple taur and I have simple rules."
Peerimus Monday September 15th, 2003 3:34:24 PM "Then stop acting like a child." the druid snaps back. "The random act which caused you to be born before myself does not place you at a higher station and I will suggest you calm down everytime when it seems that your anger seems to be overwhelming your senses. Was it so long ago that have forgotten what Jurgen's words on the Elven Highway could have come to? Yes you have your honor and this group of friends which includes those that have been taken by power far beyond you, us the elves and likely any we know. What would you lead to Shiraz. Perhaps we should tear Dirt City apart? Perhaps we could beat every citizen we come across til they falsely confess having willing taken part?" With these words, Peerimus has flung his arms out wide and turned in a slow circle indicating all around himself as he awaits the expected retort.
Barnum Berrybrawn Monday September 15th, 2003 7:30:36 PM
Barnum is taken aback a bit, looking at the druid and the minotaur. There are things he wants to say, but he feels he is still too much of a stranger and the two of them are a bit too fierce at the moment for him to get anything out. So, for once in his life, Barnum Berrybrawn holds his tongue.
Sly Foxx Tuesday September 16th, 2003 6:08:53 AM
Sly steps between Peerimus and Shiraz, looks at the minotaur with warery eyes, "I know what it is like to have everything taken away from you, I had a beautiful village, with friends, I had a mother, a sister and a Home. Now it's all gone, nothing is left, all most as if nothing living ever existed there. If we would have had a little more time, before this happen, I would have taken all of you where the birds sing and the game are plenty. But Luke come first. Shiraz why don't you come with me to the warehouse and see what we can salvage?"
(DM) The Clearing of the rules Tuesday September 16th, 2003 2:26:24 PM
As Ozzmand starts to leave he hears the questions of teleportation and flying. As he continues to leave he speaks over his sholder, "All flying spells and teleportations will be canceled if found out about and the racer will be sent back to the last check point. The true spirit of raceing must be maintained."
As the Minataur and the druid start to argue, it seems to have captured the attenion of everyone in the area and a large group seems to be gathering to watch and see what happens next.
Shiraz Tuesday September 16th, 2003 3:38:41 PM
Shiraz seems torn between two emotions as Sly steps between him and the druid, anger and frustration. "I dont know you very well druid and maybe thats the reason you feel you can speak to me any way you see fit. Be advised that though we share a bond in our tattoo's and this group of friends that you have steped over the line twice now. You need to make a decision if you choose to make it three, because I will not allow it again. I will go with Sly to give you time to think." With that said Shiraz turns abrubtly and weaves through the crowd.
Sly Foxx Tuesday September 16th, 2003 5:08:37 PM
Sly turn to the Ozzmandand tell him, "Don't push him, he'll slice you in two with with blinking. After all he did fight a dragon almost by himself. Sly runs after Shiraz,"Wait! Shiraz let me lead you to the warehouse, I'm the one who knows the way." Sly pays the entry tax and gets some money exchange. Then he takes Shiraz over the Hanging bridge, with all the merchants stalls doing business, and weaving through the all the people, untill they get to the other side of the bridge, down the steps and on the way down the street to the ware house. Sly look at the warehouse, it has not change much, Sly takes out the gems keys and put them into their asign slots. They Open the door and it is very dusty and dark. "Well! Shiraz! What do you think?"
Peerimus Tuesday September 16th, 2003 5:32:44 PM
"You do that." Peerimus watches as Shiraz departs. 'That may work on the peasants my friend, but I will not cow to veiled threats.' he says to himself. 'But now is not the time or place to finish this.' he continues softly. Noticing the crowd he dismisses thier existance with a wave and moves to leave the city.
Barnum Wednesday September 17th, 2003 7:48:51 PM
Barnum lifts up a few pieces of gold, and lets them sift between his fingertips back into their proper chest. One hundred thousand gold pieces was quite a sight to behold, especially for someone with a moneylust like Barnum's. He is a bit miffed about the fact that he has to use all this money on a wagon for a silly race, but Edgar was more important than any amount of money, even 100,000 in gold...
Barnum murmurs to himself, "No teleportation, no flying..." He then speaks up to the rest of the group, "Do you think we could use that Elven Highway for this race? That would give us an edge, I believe. Perhaps we could build... A wagon with a great sail, and some magic device that would emit very powerful winds, stronger than any horse could pull us. Or maybe... Horses with magical horshoes... Or..." Barnum trails off, lost in his thoughts.
Savin Wednesday September 17th, 2003 11:15:19 PM
Savin will run to catch up with the departing servant. "Excuse me kind sir, Is there any other rules we need to be aware of?"
Shiraz Wednesday September 17th, 2003 11:39:33 PM
Shiraz pauses for a second allowing Sly to catch up then blindly follows Sly around as they do whats neccessary to gain access to the city and the warehouse.
Sly Foxx Thursday September 18th, 2003 10:17:27 AM
"The warehouse is wide and long. down in the back is a room with six cots, indoor previee too and also thats where the two wagons are. Follow me, lets hope their in good shape." Sly tells Shiraz. They start to go down to the back end of the warehouse, WHEN they hear a noise. The Stop and listen "I hope that a mouse?" Sly whispers to Sharaz.
Peerimus Thursday September 18th, 2003 10:32:42 AM
Moves off from the city and distractions that have arose. I need meditation time, the flight did nothing Finding a quiet babbling brook he climbs into its center and sits cross legged letting teh water calm ad wash over him.
(DM) The wagon salesman Thursday September 18th, 2003 12:47:45 PM
Ozzmand turns one last time and address Savin, "Well this will be a judgment on a case by case situation. The race will be constantly watched and anything deemed unfair or cheating will be delt with right away. No hardened rules will be laid out in order to prevent the loop hole effect. Good luck sir!" Ozzmand runs away now so not to be bothered by more questions.
Sly rembers all the pains in entering the city and is able to manuver into and arond the city with little problem. Before they reach the wharehouse a middle age human walks up to them and introduces himself, "I am John, I couldnt help but notice yall are in the great race. Later this evening if your interested I would like to show you some wagons for sale that were used in some previous races. This might help you get started and maybe an advantage rather than starting from scratch.
As peermius sits down to relax at the stream he notices a halfling across the way near a trail working on something.
Barnum stands there fondeling and looking at all the gold, when he looks up he notices that everyone has seemed to slip away. He is left holding the chest of gold by himslef.
Peerimus d20+17=31 Thursday September 18th, 2003 2:46:32 PM There is a halfling team in the race. Relaxation will have to wait, besides doing something constructive towards getting Yorrick back will help remove the pwerless feeling.
Peerimus shifts to an eagle and takes wing climbing out and away from the stream as if he had just attempted a catch and was now moving back up to circle. His flight path will of course, take him directly over the halfling to get a good look. Peerimus takes up a circling path 50' up that crosses the halfling and teh stream to keep his pretense of an actual eagle.
[spot 31]
Shiraz Friday September 19th, 2003 8:39:37 AM
Shiraz looks around the warehouse with feigned interest, espically for Sly's sake whom he knows came to help him wiht Peerimus and reslove a potentially dangerous issue in the group.
Sly Foxx Friday September 19th, 2003 12:40:42 PM
As John the Used Wagon Dealer made the sudgestion of showing them some used wagons that night, "Alright John! come to the camp site in mud city. We'll see you later." Sly opens the warehouse and shows Shiraz around, the back room, the boxes of armor and weapons of all kind, "That's all thats left just about a twelve to fifteen boxes of armor and Weapons some blankets and cooking stuff! But over here is the wagons I was talking about." Sly and Shiraz walk around the wagons, kicking at the wheels(which almost falls off the shaft). The two of them goes looking for the leather haulters, bit, rains and some coupleing chains.(whitch was in prety good shape.) Sly look at Shiraz asking "Well! What do you think? Does John the Use Wagon Man deal sound good by now?"
Savin Saturday September 20th, 2003 7:25:16 PM
Savin decides to go and see about horseflesh or someother kind of animal to pull the wagon. "Hmmm What animal is fast, has stamina and can take a pounding if necessary. I wonder if we could hire some centaurs."
Trace d20+9=23 d20+9=17 d20+16=29 Monday September 22nd, 2003 3:07:58 AM
Trace slips on the ring and moves away from the camp site while unseen and moveing silently. He move quickly from site to site listening and looking for anything that might revel a weekness or strong point of a certain group. spot (23) wilderness lore (17) move silent (29)
(DM) Chores of the day d20+2=7 d20+6=13 d20=5 Monday September 22nd, 2003 3:25:59 AM
Trace moves through the area with out disturbing or being seen. He doesnt find anything of great importance.
Peerimus looks closer and sees the halfling working with rope and tree branches. The sun is starting to settle in the West and the woods are becomeing dark quicker than every where else.
Sly and Shiraz find that the wharehouse have virtually been untouched since they last left it. Their reputation must have guarded it well. They find a large cache of weapons and armor and two wagons with tack. The tack and leads are all useable but the wagons have seen better days. If time permitted maybe the wagons could be rebuilt and serviceable. (((make dc check of 15 to determin if ok)))
Barnium continues to wait at the site and sit on the chest of gold.
Savin finds a stable on the edge of mud city. When he ask of hireing Centaurs for the job, the man scratches his head. "I dont think they would much care for pulling a wagon. But then agian enough money useally gets most things put in the right direction. As he shows you this he shows you a varity of horses that are available. Some have enchantments cast upon them.
(((((Everyone, make checkes that you think will serve you best in the situation at hand.)))))
(((((Savin make listen check dc13)))))))
The evening is coming and fires are being lit as well as a elf on stilts lighting lamps along the paths in the city. In Hook City Lamps are magicly lit all from the outside of the city leading back to the center of the town. Bands are begining to play and the wine and beer is flowing yet again. It seems to be a non stop party in mud city while in Hook city it is more calm and serine.
Savin d20+9=24 Monday September 22nd, 2003 3:24:29 PM
Savin will inquire what kinds of enchantments are on the horses and tries to get a general idea on pricing. He will suddenly stop his conversation and cock his head, "Did you hear something?"
OOC listen check of 24
Peerimus Monday September 22nd, 2003 4:09:50 PM
Circles twice and then moves off to land in the trees some 60' away with the halfling between himself and the city and reassumes his own shape. Peerimus will then start walking casually towards the halfling, whistling.
Sly Foxx Monday September 22nd, 2003 6:44:39 PM
"This seem to be the best wagon here, we can grees the wheels and you and I can pull it to camp or we can use Sir Thomas Horse and bring him back to the temple?" Sly turn to Shiraz,"we can take along some paint, also some extra sword and shields?? what do you think?" sly listens.
Shiraz d20=11 d20+1=18 Monday September 22nd, 2003 9:27:24 PM
Shiraz looks over the items in teh warehouse with Sly and laughs as Sly's kick makes the wagon wheel fall off,"Sly you may be right lets go look at the used wagon dealer and get a few ideas," Shiraz chuckles softly the arguement with Peerimus fading quickly. Shiraz looks over all of the swords, shields and harnesses. <Wis DC 11 Int DC 18> "I think that we are gonna need an expert here Sly."
Barnum Berrybrawn d20=4 d20+2=4 Monday September 22nd, 2003 9:37:46 PM
"You know... I'm kind of a stranger to them, did they really think it was in their best interests to leave ALL this money alone with me?" Barnum says, flipping a gold coin. "And now I'm talking to myself... I guess normally I'm used to having Edgar here to hear my witty remarks..."
Barnum glances around, but when all is said and done, he is simply to busy having a conversation with himself to notice anything at all. (Spot 4, Listen 4)
DM Wednesday September 24th, 2003 3:00:56 AM
Sorry for the delay in posting Trying to get stats for wagons and horses in order to move on. This is kinda tough without all the right books. Everyone please be patiant during this slow time in transition. We will have a new DM shortly that will be able to post daily with out trouble like I have. He will have all his books. Anyway the next post should be soon after I recive some email to help out.
Jerry Saturday September 27th, 2003 3:44:23 PM
Still working as hard as I can to find you guys a DM. Don't give up on me.
Sly Foxx Monday September 29th, 2003 3:25:08 PM
Sly and Shiraz takes extra swords, shields and other stuff they might need and piles then onto a cart, then making their way back to the camp. It is night and the Hook City is very quiet and almost empty, but on the other side of the bridge has a few parties here and there, "Look! Shiraz, nobody missed us??"
Jerry Monday September 29th, 2003 8:46:38 PM
I sent emails to two different Woldians asking them to be the DM for this game.
I'm frustrated that I'm not finding a solution for you guys quickly. Please hang in there. I'll make it up to you when we get going again. I am working on the problem.
Jerry Monday September 29th, 2003 8:49:20 PM
Daniel, please answer my email. Thanks.
Sly Foxx Tuesday September 30th, 2003 6:44:43 AM
Arriving at the camp site, Sly makes himself known "Friend Barnum! are you alone? Where are the others? Has a man, who sell used wagons showed up here yet? I'll tell you what I'll make a fire and put on a pot of Klaw." Sly helps the Minotaur Shiraz place the ithems they brought from the warehouse "Too bad those wagons were not in good shape, I don't think they would not carry you and me, never mind the rest of the party."
Barnum Berrybrawn Tuesday September 30th, 2003 9:56:20 PM
Sly's words seem to bring Barnum out of a kind of trance, he looks around, and suddenly realizes that Sly Foxx and the great minotaur Shiraz are in his prescence.
"No... No one came by here... Klaw? That sounds like food... I could definitely go for some food, and maybe some mead, and..." Barnum again rambles off.
Shiraz d20+1=10 d20+1=21 d20=18 Tuesday September 30th, 2003 10:36:55 PM
Shiraz assiast Sly in loading the best wagon or cart they can find in the warehouse,<Appraise DC 10, Search DC 21,natural 20! Spot DC 18>. As they load the wagon with the armloads of swords, shields and armor Shiraz shakes his head, "How long have you all had all of this?"
Sly Foxx Wednesday October 1st, 2003 1:11:51 AM
"OH! About a year or so." replies Sly as he hands Shiraz a cup of klaw(witch look alot like coffee), "Time fly when your having fun, And Look here our little friend Barmum, garded thhe gold for us. Good Job, Friend. You see we needed you."
DM (ted) Thursday October 2nd, 2003 3:27:53 AM
The wagon salesman, "sorry for the delay, having a hard time finding a catalog for yall to look at. Every wagon is pretty much made to order but with the amount of time you have some might not be available.
Peermius walks up on the Halfling and startles him. You see a rope tied to a tree leading across the road. (dc 20 wilderness lore to know what it is for.)
Barnum is pretty much undisturbed except for the casual onlooker walking by.
Trace continues to sneak about unseen and unheard and will be back with the group soon to share what he has seen and heard.
Ilsdur waits at the campsite with Barnum, taking a nap.
Savin is given prices on the horses and shown diffrent breeds. The owner turns to savin, I will have my assistant give you more detail on what some of these horses are capable of. I will send for him right away.
DM Mikey Thursday October 2nd, 2003 5:45:48 AM
[Still getting things organized, and I have a really busy day tomorrow, work from 9-9 basically. But I, I will survive! And then I will GM!]
Sly Foxx Thursday October 2nd, 2003 5:21:20 PM
Sly offers a cup of klaw to the merchant, "Here have a cup of trail Klaw, And tell us how much for the wagons and the horses." then Sly whispers to Barmum "Watch the gold closely! and tell us if he is giving us a good deal." "Shiraz, what do you think of those horse flesh over there?" Sly points to the horses.
Barnum Berrybrawn Thursday October 2nd, 2003 5:35:31 PM
Barnum closes the treasure chest, then clambers up onto it. He sits down on the chest, cross-legged, and observes the situation.
Ilsidur Thursday October 2nd, 2003 11:39:06 PM
Ilsidur wakes up and looks around the campsite. "I'll have some of that hot drink that is smelling so good." He starts to don his armour, and says, "Young Sly, can you help me with these buckles?" as he struggles to reach some of the catches along the side and back of the armour.
He moves over to the chest, and says, "So, do we have a wagon yet? Apparently, we can't fly or teleport, which certainly puts the fork into my plans."
Trace d20+16=25 Friday October 3rd, 2003 12:53:57 AM
Trace moves around from camp to camp with the ring on unseen to anyone and moving silently (silent move 25). Trace also cast pass without trace. Trace moves from campsite to campsite unseen, unheard, and with out leaving tracks. Taking his time he looks for plans and listens to stratagies that the other groups have.
The Dairy Air Crossroads
Mudgrounds of Hook City
DM Mikey Friday October 3rd, 2003 1:52:12 AM
{Testing}
DM Mikey - The Mudgrounds Friday October 3rd, 2003 2:29:12 AM
{YOu have all just received the rules from the gnome, argued with him, then you all set out to decide what to do. Some wandered off, others pondered, some pontificated, some even philosophized. Most of the previous posts count. Then you all started paying attention to your environment, which, surely, needs a clear description.}
This is a construction site devoted to those participants in the Great Race. But it seems more like a circus or a festival going on. One stage with a band dominates the area, and several bards occasionally mount it to launch into a musical exploration that ranges from the good (elven poetry, halfling pipes), to the bad (dwarven drinking songs, twanging of raucous strings), to the ugly (that's when the fruit starts flying).
Large pavillions, tents, and ramshackle wooden structures are the norm in this area. The only permanent structures seem to be the well-entrenched inns that service all year, now stocked with interested patrons. Each group is assigned an area that is roped off and roughly 100 by 50 feet. This is for building, horses, and all the other necessary equipment. Right now, your area is a plain old dirt plot roped off from the rest of the carnival. As a result, few people seem interested. Instead, they wander over to the other stalls.
Gnomish Brigade: Several very excited gnomes man an area filled with equipment. One walking by is liable to hear confusing things, like, "oil slick? Too liable to certain contusions in the container's fragility, besides we find the gravel and dirt roads are simply abyssmal for such attempted tomfoolery." In any case, the area certainly is impressive enough. One of the gnomes spends the majority of her time preening and grooming her mules. They're very small and muscular, and don't look as if they could go too fast. Meanwhile, two gnomes are arguing as they hammer and saw on various wooden parts while another gnome wanders through the market, apologizing profusely as he repeatedly mistakenly runs into people in his dazed rush.
Halfling Hellions: These halflings have put up a large tent several feet behind the rope, obfuscating their encampment. You occasionally hear the sounds of construction behind, as well as various neighing. A big sign says, "Tresspassers will be trashed." You notice that they keep an eye on you when they approach, and point and mumble to each other.
Lotto's Irrisistable Berserkers: Each of these individuals looks rugged and experienced, with a mountain-man or perhaps tribesman cast to them. You'd think the name would come, perhaps, because several are dashingly handsome? No! They number four half-orcs and two humans. They seem very eager to race, and their wagon, which is almost done. It seems to be very well designed for speed and maneuverability. Most of the money was probably spent on the horses, the wheels, and the frame. It doesn't look necesarrily the strongest, and you don't detect any magic on it.
Mystical Racers: This group has a rather average designed carriage, with its money spread out among all of its frame and make rather equally. You notice, surprisingly, that there are no horses. Two elves are arguing with six humans sitting around the carriage.
Minotaur Express: A huge vehicle, it seems like a giant version of the other carriages. Very tough looking horses stand by to pull it. It could almost be a seige tower.
You are surprised when you return from your short little tours (Barnum excluded) that you have a visitor, or perhaps, a guest, or...a servant? A little, rather obese gnome who looks somewhat related to the previous gnome sits in the dirt of your stall, waiting and looking bored. Without waiting for you to ask him who he is, he introduces himself, not getting up, saying, "Hoi, Oi'm Azuraz. Oi'm sipposta go oe'r tha rules for ya." He doesn't sound very enthusiastic.
"Wall, ya have fiv' days ta build yer wagons. 'at's 'nough ta take any cart and upperit, y'know, or ta jis buil' it from scratch." (I'll explain how each of these works below.)
"Uh...tha ru'es...wall, we's nounce tha ru'es tha firs die o' tha comp'tishun, but oi spose ya'll needta knew 'em now, huh? Wall, anythin' goes durin' each leg, but...wall, they's these checkpoins 'ere ya afta go throo, lil breaks or whatevers, roight? And ya canna fight 'em 'thers at these points, neithers. Ye get a nigh's rest, magic'ly provid'd, 'tis a loong jinny."
The gnome with the peculiar accents picks at his tooth and wiggles it, then glances at you. "Whotcher lookin' at?"
{I am going to go about creating the rules for wagonmaking. Next post I will give them, then we can spend a few posts deciding firmly on what each person likes. I hope you find this interesting...just think of it as Chocobo Races. Not entirely necessary to the plot, but hey, you just have to get that damned Blue Chocobo.}
Sly Foxx Friday October 3rd, 2003 8:13:20 AM
Sly pours Ilsidur a cup of klaw and sit on the ground to help him with the straps on his armor. They listens to the rules from this little gnome, Sly a little confused,ask "Traveling with all of you, I have learn a lot of languages,But this Gnome has me confused?? Can anyone tell me what he said?? There friend Ilsidor, your all buckled up."
Azuraz Friday October 3rd, 2003 2:17:27 PM
The gnome bristles at Sly's comment. "Ay! Oi spoke poifect C'mon. Wotcher say?"
Sly Foxx Saturday October 4th, 2003 2:46:47 AM
Sly turn at the sound of the voice and sure enough there stands the little Gnome(with his his little hand on his hips)"What did you say?? you speak What?? Hey Guys! Ever hear of C'mon??"
Azuraz (DM Mikey) Saturday October 4th, 2003 5:12:44 PM
The gnome hops up to his feet and puts his hands in boxing position, facing Syr. "Ay! Ya wanna fight, ya lil oily-faced warped hedge-born knickerbocker illbred reeking rump-fed loggerheaded guts-griping half-faced foot-licker, lout, pigeon-head, toad-spotted puttock!" He actually speaks better Common when enraged. He stands ready to box. (But looks rather wimpy.)
Barnum Berrybrawn d20+11=23 Saturday October 4th, 2003 7:26:19 PM
Barnum, still sitting on the chest, waves his hand through the air. "I believe I can handle this, my friend Sly."
Barnum clears his throat and speaks, trying to emulate the Gnome's accent, "Oi! Quite wight, it'll do ye noooo good to be pickin' fights with me friends he-ya. Ya see here, me friends are good peoples, but they the adventrin class, bad C'mon accents the adventrin class gots. We all friends he-ya though, maybe we be splittin' some ale later, wight? And-a, if ya'd be so inclined, I'd send a piece a gold or more yer way if ye gave me a little, whatyacallit, inside information dat could help us with this race, ya see." (Diplomacy check, 23)
Azuraz (DM Mikey) Sunday October 5th, 2003 12:51:50 PM
The fat little fella grins, displaying a rather broken set of teeth, and pats Barnum on the shoulder. "Yer a good un, y'ar. Talkin' like me dear ol' mum..." He sniffles and rubs his huge nose with a handkerchief. "Wall, I don' need yer money, but later, afer ye lose, wall, I'll buy us sem drinks." He looks around, then whispers, "Ah'll tall yer two thin's. One: yer shoul' brin' some too's, with yer, for hazards or whanot. And, 'nother, watch out for 'em 'alflings! They's cheats they's does."
(Still coming up with rules for the coach race...sorry. I'm a bit of a perfectionist. :P)
Savin Monday October 6th, 2003 1:18:14 AM
Savin will keep examining the horseflesh and wait to hear about the different enchantments that have been cast on the horses
Shiraz Monday October 6th, 2003 8:41:07 AM
Shiraz pulls most of his load from the warehouse to tthe campsite in time to here the gnomes peculiar speech. Shiraz's face breaks into a gentle smile as the gnome finishes speaking and turns to him, bowing the minotaur begins to speak in clear perfect gnomish, "How are you little brother?" Shiraz asks,"Can you tell us of any who help design wagons and will be willing to help us build one? My friends are anxious to have there stolen friends returned." Shiraz finishes waiting on teh gnomes reply.
Peerimus d20+18=32 d20+9=12 d20+4=9 Monday October 6th, 2003 9:40:59 AM
Peerimus continues on towards the halfling, seeing the rope [Survival check 32] and knowing precisely what it is for, he ignores it and continues approaching. His eyes sharp and searching for others in hiding and for any discreet moves on the part of the mischevious man. [Spot 12 Listen 9]
DM Mikey Monday October 6th, 2003 1:38:31 PM
[Peerimus: A bit of confusion...Are you walking up to the halfling tent? Azuraz is a gnome, right?]
Peerimus Clarification Monday October 6th, 2003 2:14:41 PM
Last I knew, Peerimus was just outside of town off the road by a stream when I spotted a halfling back on the trail fiddling with something. No mention of a tent anywhere in sight. If i am actually in town and wandering towards the halfling camp than scratch the post and pont Peerimus to our home base so to speak.
You must spend a base 5000 gp, for what would be considered an excellent cart by normal standards. Four strong, good horses, a decent wooden make, and a pretty standard design all around. But remember, these are like the NASCAR coaches of the world. A coach like that wouldn't last ten seconds in this race. So, there are four categories to spend money in: Speed (Type of animal, basically) Durability (Material of cart) Weapons (No need for explanation) Framework (Design, space, maneuverability, comfort)
Once you spread your 95,000 gp among the four categories, you're halfway done. Then, you have to decide how this money is reflected in the actual coach. (It can be just as amusing to imagine the finished cart, then decide how much that would cost in terms of money). For example, I spent 5,000 gp in speed. Well, this is still no slug of a car, but it's not too fantastic either. So, maybe it's a team of really fantastic horses, all well-bred runners. At 10,000, you're going beyond human possibilities. If I spent 20,000 gp, maybe they're not horses, but something like a team of tigers or dire wolves. If I spent 30,000 gp, how about dire horses? Or maybe horses that are magically enchanted with horseshoes of speed? Giant slugs? Monstrous ostrich? Celestial lions? At 30,000 it starts getting pretty fantastic, and by 50,000 you have stuff like phantom steeds that phase the cart through material. 80,000 would be a team of quicklings who pick up the wagon and carry it off at 600 miles per hour. Remember the basic rules: No teleporting or flying (or phasing through other planes or other variants).
Durability: Pretty easy to think of. Though you already have a wooden material, spending more gives you reinforced and stronger wood. About 10,000 and you start getting darkwood. With more, you get special blends of elven ironwood. More than that and you start getting dwarven steel mesh. Spending 5000 can give you protection from one of the five elements (fire, lightning, cold, acid, or sonic attacks), which can be handy. Spending more money can give it magical protection of many sorts.
Weapons: Just go wild here. Ballista, catapults, turrets with rapid-fire reloading crossbows with oil of impact tips... Don't go by book prices, just be reasonable and state what you want, or how much you want to spend, and we'll find a solution.
Framework: This is very important in certain basic ways. If you have a high stat in any of the other fields, you probably want a decent framework. For one, it is how maneuverable your wagon is. If your cart goes insanely fast (a high speed), it needs to be able to turn and take corners, or else you're in trouble. If your cart is carrying lots of weapons, it needs a lot of cargo space or else it will be slowed down immensely. And finally, having a very durable coach, you need a good design or it doesn't help very much at all.
So, now some examples that you find ideas for at the local wagon-dealers:
Type I: An all-around excellent cart. Speed: 30,000 gp. (A team of well-trained enlarged horses with horseshoes of speed) Durability: 20,000 gp. (Very tough darkwood meshed with mithril) Weapons: 25,000 gp. (A ballista that fires flaming quarrels, does 6d6 +1d6 flame damage, two mounted wands of magic missile (3rd level), crossbow turrets, caltrops, ten skins of oil. Battering ram, does 8d6 going full speed) Framework: 20,000 gp. (Despite the weaponry, has good space, divided into the "coach" and the top deck, very good wheels that cross over difficult terrain at three-fourths speed rather than ½, good turn radius.)
Type II: A speeder-type cart. Speed: 60,000 gp. (Racing lizards like those from Jurrassic Park, but on magical boosters). Durability: 10,000 gp. (A standard darkwood frame) Weapons: 5,000 gp. (Just in case, there's a top-mounted heavy crossbow that shoots sonic arrows) Framework: 20,000 gp. (able to turn at an excellent rate (not too great when going full speed), handles rough ground at about ½ speed, but doesn't stumble to a halt.)
Type III: A powerful vehicle, but also just another way to see the numbers as this is very close to Type I. (This looks similar to what the human/half-orc team is using) Speed: 25,000 gp. (Wooly mammoths that are incredibly tough, fast, and mean looking.) Durability: 20,000 gp. (Made of elven ironwood, has thick plated sides). Weapons: 30,000 gp. (Catapult which does 10d6 aimed to the front, light ballista which does 3d6 on a turret, grappling hooks, several other weapons). Framework: 20,000 gp. (Really able to take that rough terrain well with its huge wheels and the mammoths, not as good at taking the turns, though. Not designed for comfort either.)
Type IV: A fleet chariot of elven valkyrie-type idea. Speed: 35,000 gp. (Racing slugs) Durability: 5,000 gp. (Not too strong, made of wood with some iron mesh, it's a chariot). Weapons: 20,000 gp. (Elven archers armed with bows, a few surprises like wands of ice wall) Framework: 35,000 gp. (This is where it excels. Goes over any terrain at full speed, dodges in and out of dense areas without a will, controls the slugs with a telepathic link.)
As you can see, the numbers really don't matter so much as the ideas behind what you want, and besides...this isn't going to be a numbers-crunching game.
Anyways, the basic idea is to come up with a cool picture in mind for what you guys want to ride, what sort of focus you have, if you want weapons what type, and how tough it will be.
DM Mikey d20+23=25 d20+23=29 Monday October 6th, 2003 3:15:23 PM
Peerimus approaches the halfling, who sees him, and the halfling darts into the underbrush with the silence of a leaf falling. If Peerimus chases after him, he quickly loses track of him; not because the halfling's going too fast, but because he's somehow vanished, or maybe hiding, extremely well. The rope was obviously some sort of trap for a wagon coming by...
Peerimus Monday October 6th, 2003 4:50:02 PM
The druid does not feel like a game of chase, so as the halfilng bolts he merely watches him. Peerimus will, however wander over and take the rope. Never kow when more rope will be handy
With rope in tow and some possible pertinent information for teh group on what might be going throught the minds of the competition, Peerimus shifts back to an eagle and heads for teh others
Barnum Berrybrawn Monday October 6th, 2003 5:38:44 PM
"Bring tools, and watch out for the Halflings. Fair enough..." Barnum says, pausing slightly at the word 'Halflings', as if it was insulting to him and all Halflings.
"Regardless, I'd say the most important part of the race will be the beginning, when we are close to the competition. We need a..." Barnum starts, he thinks for a moment, and chooses his words thoughtfully, "Wagon of mass destruction. Using some kind of exceptionally powerful, and probably exceptionally expensive, form of magic, we could blast each of their carts back to the first age, quickly, and efficiently. After that, we drive off with respectable speed, leaving our competition in the dust." Barnum finishes, a bit proud.
Ilsidur Tuesday October 7th, 2003 12:19:44 AM
"Speed, durability, offense and strength. Well, I 've always been an offensive type of person, and I heard once about a turtle that beat a rabbit in a race by being slow and steady. At the same time, I don't think that we want to go too slow, and lose sight of the competition. For offence, I suggest a turret with a couple of disintegration wands, fortified with spell penetration. I expect it will be difficult to pull a wagon missing a wheel, or an axle, or such.
DM Mikey Tuesday October 7th, 2003 12:22:58 AM
[Sad to say, disintegration wands don't exist on the wand list... They'd probably be more than 50,000 gp each if they did. But that was definitely an interesting idea!]
Ilsidur Tuesday October 7th, 2003 12:30:17 AM
"I have just been informed by the rules committee that disintegrate wands are not available. So, what about 50 or so disintegrate scrolls, and Sly or Barnum can poke their heads out of turrets, and cast the spell as necessary?"
DM Mikey Tuesday October 7th, 2003 1:59:54 AM
[Okay, what I meant wasn't that you couldn't get disintigrate wands, I just had to think out how you'd have a turret of disintigration...If I started handing out disintigrate scrolls as part of the 100,000 GP, then you could just cart them off from the wagon and use them on people in other adventures. Bad idea! It's all supposed to be built into the wagon...How about a compromise? How about a turreted magical device that shoots a ray of disintegration, much like a wand? You'd still have to make a ranged touch attack (fighting against their Framework), and when it struck, it would do 20d6 damage to the target if it hits a human, or the equivalent in non-living matter. A 10 foot cube is about right for most "regular" materials. Simple wood would be destroyed by this. Remember, these NASCAR wagons are able to take a bit more of a kick though. Those with more stability (read, more gp spent on Durability) would get an actual saving throw to avoid absolute disintegration, and might only blow up parts of that. Since a fireball-shooter costs about 18,000 and this is about twice as powerful, it'd probably be about 30,000 gp for the mounted rayshooter of disintegration. Does this sound reasonable?}
Trace d20+16=36 d20+6=25 Tuesday October 7th, 2003 2:40:35 AM
Trace continues to walk about the camp sights out of sight and not makeing sound or leaving tracks. Trace still has on the ring of invisabilty (hide check ontop of the ring 25) As he moves about looking and listening to the other groups he tries to stay silent (36 silent moves) He also has the spell (move with out trace cast upon him) to cover his tracks.
(ooc: do we still get to spend money out of our pocket to help improve the wagon and such? I also think we should spend plenty on protection, speed and manuverabilty. Weapons? are we not able to cast our own spells or use our own weapons while on the wagon? Dose the weapons have to be a turrant or attached to the wagon?)
Sly Foxx Tuesday October 7th, 2003 7:21:12 AM
"I too want a good fast wagon, but fron the look of these racers, they are not bound by honor. I bet there's going to be a little bit of cheating going on. We, Shiraz and I brough along some shields. I herd some where that they polish their shild to a mirror reflextion and won the war." Sly put a finger to his fuzz face and continues,"If we could polish these shield to a high polish and hang them around the wagon. That would deflek their magic? What do you think?" Sly smiles at them.
Shiraz Tuesday October 7th, 2003 9:14:26 AM
Shiraz looks at Azuraz and waits his answer, gettin gnothing Shiraz fights the momentary look of sadness that quickly passes over his face and turns to the party members. "I think that while speed is important that the two areas we need to focus on are durability and weapons," Shiraz states with earnest, "If we focus on those two areas then we can be assured of stoping attacks against us and stopping others from beating us."
Peerimus Tuesday October 7th, 2003 11:37:13 AM
A great golden eagle soars into the camp and moments later Peerimus morphs into his human form. "Sly is correct." Peerimus drops the rope. "I discovered a Halfling rigging a trap across the road just outside of town."
The druid sits down and has a bite to eat, nothing extravagant, merely some berries and water while the wagon discussion continues.
As the conversation turns to weaponry and such Peerimus inputs "I think Shiraz is on the right track with Durability and instead of ways to destroy the wagons what if we were to hinder them by adjusting the landscape through and over which they had to move? Use the wind, rain, sleet, rock and tree to prevent passage. Or perhaps the cloak of darkness to hide the way?" Peerimus looks about his head slightly cocked to one side as the conversation continues well into the evening hours.
Azuraz Tuesday October 7th, 2003 12:33:47 PM
Azuraz was idly thinking, and as Shiraz stops paying attention to him, taps him on the shoulder with a bit of a hop. (Well, probably on the wrist). "Ay, oi daknew un or two agendeelahs. Lahssee, they's this geeman, Barnallaby, e's a roight croicker, e makes em for fun, e does. At an' golems. An they's Iistvaan," he says the name with a distinct cast, "'e knew un or two thin', im an is workers. E's a Gleric, too. An', let's see, 'ars this crazy lil fren' o' min, oes by nah appallashun on particular, e lakes ta blow things up a bit, y'know? Crazy lil gnome bro. Roight, that elp ya, g'vner?" he pats the minotaur on the shoulder with a bit of a jump, and then says, "Oi built up a thoirst, if ya don' min."
DM Mikey Tuesday October 7th, 2003 12:36:50 PM
[Yes, you can spend personal money on the carts, too. :) And I like your brainstormings. We have a few days to design the cart, so no rush.]
Barnum Berrybrawn d20+2=13 Tuesday October 7th, 2003 7:49:21 PM
Barnum's eyebrows seem to jump to the top of his head, when he hears Peerimus's talk of a trap in the road. "We'd best be careful then, I'd suppose the sneakiest of them could throw a good dose of magical sleeping dust on us and have us out for the day, giving them a head start, which actually seems like not such of a bad idea, if not unsportmanslike..."
Upon hearing Azuraz's request for a drink, Barnum pours a cup of water and, with a wave of his fingers and a word or two that sound like Dwarven, at least to anyone who didn't speak the language, turns it into something at least tasting remarkably like Dwarven Rum. He passes it to the gnome. (Cast Prestidigitation)
"All this talk of cheating and deceit makes me curious..." With a few more hand waves and a few more words, Barnum casts Detect Magic. He then looks around the area, making a Scry check in the meantime.
Scry Check: 13 That's assuming a scry check only uses your intelligence bonus, which I think it does, but I'm not sure.
Savin Wednesday October 8th, 2003 10:59:23 AM
Savin gets tired of waiting at the horse dealers and heads back to the camp. When he arrives he will be filled in on all the rules and then will give his two copper pieces worth.
I have a couple of suggestions. I think we need someone to scout the trail. Tough to prepare for the race if we don't know the route. We might have to cross a river and a heavy armored wagon will have a problem.
The second thing we need to think about is protecting our mounts. I know Peerimus wouldn't allow us to attack other's mounts but our competition won't have the same scruples.
Along these lines, I have thought of a few things. Protection from arrows seems a good choice as does stone skin and other protections. We could also enhance our mounts with haste spells, growth spells and such. We also need to pick mounts. I still like the idea of centaurs...yeah they will be expensive but they are intelligent and could fight back if necessary.
DM Mikey Wednesday October 8th, 2003 11:38:06 AM
[Centaurs could be quite neat. I'd say they'd cost about 10,000...you could get faster versions for more. They could have bows with arrows, or chuck javelins... I'd say to spend some on maneuverability as an advantage, too, since you don't have to give them too many orders, and they tend to try to dodge too. Pretty interesting choice! (One I hadn't thought of to be honest)]
Trace Wednesday October 8th, 2003 1:17:47 PM
(ooc: hey dm. am i getting any results from my spying?)
DM Mikey - 00Trace Wednesday October 8th, 2003 3:29:10 PM
[Strangely amusing notice to Trace: It's actually very hard to sneak invisibly and silently around in this crowd. Why? Because it is a crowd! Being invisible, even small, nobody notices you, and you are the subject of repeated stumbles, twists, and near-collisions, followed by curses, confusion, or just plain pain as the kid cries for his scraped knee.] [Anyways, none of the groups seem to notice your approach to the edge of the ropes. But crossing beyond into their turf presents you with several challenges: [The halflings have a huge tent covering theirs; do you wish to try to lift a flap and sneak inside?] [As you venture near the Mystical Riders area, you notice a few wards on the insides of their roped off area. Alarm spell or worse? It seems strangely open to inspection, perhaps they just wish to avoid sabotage.] [The berserkers have, of all things, a circle of salt surrounding their wagon-in-the-making. They're very careful not to disturb it. It could just be primitive superstition; it could be a spell of some sorty. Do you wish to disturb it or cross the line?] [The Minotaurs don't perceive you. You notice, however, their mounts in their stable area, huge three-headed wolves that look quite fearsome, start getting impatient and sniffing the air as you get near.] [Entering the gnome area is dangerous in itself. You're liable to step into a cloud of steam, trip on dirt-covered tools, be plowed into by rushing gnomes, or whatnot.] [But the more important question is, what do you wish to find out? A lot of the obvious facts can be found without "spying", I assume by spying you're looking for specific things. Present a few ideas, and if the rest of the group wants to aid with what they'd be looking for, I'll answer those questions as well. If you want to do sabotage or anything sneaky, let me know as well.]
Peerimus Wednesday October 8th, 2003 4:53:33 PM
"Targeting the mounts would depend on what the mount was, but in general I would be opposed to harming them yes. Thinking in a different direction. What about a land craft that sailed? The money saved on 'mounts' could be diverted elsewhere." Peerimus continues as he has the groups attention. "I was thinking Floating Disk could lift the wagon, a sail or two propelled by constant magic wind and use force effect spells for first line protection and more conventional second line. A sort of Ablative armor system."
"Also a response system like counter spells for things like anti magic fields or disintegrates and dispells. Figurines of power as backups in case the sail system fails."
"What do you think?"
Barnum Berrybrawn Wednesday October 8th, 2003 5:34:23 PM
Barnum grins at some of Peerimus's ideas, and feels as if he should slap himself for not coming up with them first. "I think the floating disc idea is great, perhaps we could affix some item to the bottom that would permanantely cast Tenser's Floating Disc, albeit a very powerful version of it. Though, I don't know if that would be considered 'flying', it would definitely reduce the problem of traveling over rough terrain. Eh... Azuraz! D y'ken floatin a two 'r t'ree feet affa the ground'd be 'gainst a rules?"
Azuraz Wednesday October 8th, 2003 10:13:40 PM
"Oi dunno," the gnome admits while thinking, scratching his chin, and taking another sip of his drink. He looks at it. "Ay! Oi mahgt be daft, but 's lost is taste, or sum such." After a second or so peering at it, he looks to Barnum and grins. "Oooo, oi ken. Yer joke, is good. Tastes like drink, but is i? No. Oi could be eaten san' or all oi knows. Nah, oi want the real thing, ichell lasts long 'en moi tongue." He returns his attention to the question posed to him. "Problem is, if e floatet, a push'ed make 'im fly back, roight? Sam'as makes 'im easy to pull makes 'im easy to push, roight? Un cap'pult shot and ya'd be dasht clear to the Floating City, ya'would. Still, if 'em centaurs or some'in heavy was pullin', you might not. Oi dunno. But floating, ey, that's okay, so longs'is not too high up."
DM Mikey Wednesday October 8th, 2003 10:17:00 PM
[Schematically, floating dics would probably be a Framework cost. You could carry lots more cargo for the more powerful discs, it definitely adds to the ease of travel, but maneuverability-wise it might be not as great, since you depend mainly on what's pulling. It's a neat design idea...like a hovercraft!]
Shiraz Wednesday October 8th, 2003 10:21:33 PM
Shiraz smiles at Azuraz speaks the accent makes his head swim and the huge taur can barely keep up with the small gnomes speech. "What about those..you know summoned or ..no phantom steeds, maybe a wagon with those so they can 't be targeted then have the floating disk incase we hit a trap we can just go over it?"
Ilsidur Wednesday October 8th, 2003 11:36:24 PM
"Hey, I understand that golems are immune to all spells, except specific spells. What about using golems to pull the cart? I don't think it would be very fast, but they would be nigh on indestructible, except for physical damage, and I figure we should be able to ward off any of that, with our own 'physical' abilities". He taps his waraxe, and winks.
Azuraz (DM Mikey) Thursday October 9th, 2003 12:53:34 AM
"'as roight! Golems is good, an' my frien', 'e makes all sorts..slow uns, fast uns, small uns, big uns, humans, beasties, dragons, all kin's. E useta make them wax sculpchas, and brawns, and golt ev'n." Azuraz volunteers a trip to his friend Barnallaby, who apparently makes golems of all types, or if you wish, to his cleric friend, who has quite a variety of animals and coach experience. Then there's his mysterious explosive mage friend, who probably could supply you with most magic spells. {Basically...Barnallaby can supply you wish most expensive/high end magical constructs that you might imagine, along with excellent combinations of magical frames and/or designs, like the floating disc idea. Iistvaan, a cleric of Ffloy, has a wonderful variety of magical creatures that he breeds, builds caravans and coaches often for the rich. He also can weave in magical protections and such. And if you want anything to do with weapons, especially magical ones, then there's the mysterious mage friend of Azuraz, an avoided, eccentric gnome who builds weapons of mass destruction for fun. (He can supply the disintegration weapons, fireball wands, cold/ice wands, basically anything magical that attacks).} {If you want to roleplay with any of these characters, ask. They all have vibrant personalities and many suggestions on what to employ in a cart.}
Sly Foxx Thursday October 9th, 2003 7:39:58 AM
"All these good ideas, I vote for all of them!! But I cannot understand what this little fellow is saying. Thank goodness we have Barnum with us" Sly scratches his chin and chuckles.
Peerimus Thursday October 9th, 2003 10:12:44 AM
The well tanned and highly sinewed man nods as Azuraz speaks of the possible issues with the sailing craft. "I'm a bit simplistic in ideas, but how would we be targeted by offensive weaponry if no one could see us? An Invisible cloak could wrap the wagon. We could have an illusionary double trail us by 50' and then create a rather vast fog bank behind us that will spread out and slow the competition. All we weould need to do is get in the lead in the first place. At that point other terrain effects can be deposited behind us. Plant growth, Grease, Web, Trees, even walls of stone and iron."
Shiraz Thursday October 9th, 2003 12:57:29 PM
Shiraz stands and streches, "all this talk is making me dizzy, perhaps we should go to one of Azuraz's friends and talk to them get an idea of what we can do because the possibilities are endless." Shiraz turns and pats Peerimus on the shoulder and bends down so he can whisper in the mans ear, "sorry." Shiraz turns and looks at the cart he and Sly brought, "Perhaps we can use some of this or sell it for what we can use."
Barnum Thursday October 9th, 2003 7:53:19 PM
"Eh... So many great ideas, we have here, so... I agree with Shiraz, we might as well see a professional and see what's feasible and what's not, and we should see if they have any ideas to assist us. I suppose we should see Barnallaby first, just to get our basic frame down, and then put on the more specialized things, like weapons, afterwards."
DM Mikey Friday October 10th, 2003 5:52:46 AM
(My apologies: Thursday's post will be incorporated in Friday's post. Mainly because it is too late to post for Thursday, and I only just finished my work.]
Sly Foxx Friday October 10th, 2003 8:17:40 AM
"There are more good ideas here then there's grain of sand on the beach. Any one of these plans will work for us. All we have to do now is to pick one and go do it!" Sly said with a big smile.
Peerimus Friday October 10th, 2003 11:12:49 AM
"I'll stay with our funds and think at one other should remain as well."
As Shiraz leans down the druid meets his eyes and nods at the big taur. "I as well."
As his fellows move off, Peerimus looks about himself and the rather open patch of ground he stands. "Could someone purchase a pavillion style tent or the like. Some privacy might do us good."
DM Mikey - Barnallaby's Friday October 10th, 2003 4:12:02 PM
Azuraz wanders along the mudgrounds, and leads you off to the east of it. At the edge of the mudgrounds, he motions a carriage over and hops in after revealing that he's an official of Mudgrounds with a badge, drawing a nod from the carriage driver. He explains that this road leads directly towards a town off in the distance, perhaps a few hours walk. As you begin to walk, fruit trees, farms, and small cottages line the way. It's rather serene, especially after leaving the noise of the festival-like mudgrounds. Barnallaby's is about a ten minute walk along the way. You see a well-traveled dirt path leading to a large two story house with a terrace and fine walls. Many well-designed marble statues line the path leading along. A fountain dominates the central courtyard, a fantastic masterpiece consisting of several nubile delectable mermaids playing a variety of musical sea instruments. (Shell-flutes, bone harps, and such). As you approach, you make out a welcoming party. A very stout and stern looking female dwarf in stiff-looking clean clothes stands next to a well-dressed patient-looking half-elf in the racial equivalent of his fifties with an air of elegance, both waiting at the entrance with several nondescript servants standing by. The half-elf, obviously the more gracious of the pair, steps forward down the steps as you exit the carriage. "Greetings. Welcome to Barnallaby's, our fine establishment of skilled artisans. Azuraz, it is a pleasure to meet you again, and I hope your father is doing well?" Azuraz nods, and smiles slightly as the half-elf steps forward, shaking hands with everyone. "I know that you are the most recent group to join into the carriage ride, and can tell that you have an air of experience in these sorts of escapades. Well, 'adventuring' as we used to call it." He chuckles. "I used to be a fellow just like you, till I had to settle down from marriage. Maybe later we can swap some stories over some wine or beer. "Oh, my name is Zat, and this fine dwarf, my partner artisan, is Marzipan. We are the chief artisans, and have a number of apprentices training and working under us. We make all sorts of furniture, carriages, coaches, and other sorts of items for those who wish the more fantastic than the norm. I'm sure Azuraz has told you, that we use a variety of craft designs from all nations, employing dwarven metallurgy, elvish architecture, halfling simplicity, and gnomish complexity in varying doses, depending mainly upon the customer's desire. We also specialize in golems and self-propelled automatons, a particular field of study that Marzipan almost certainly is one of the current experts on." Marzipan blushes at this compliment slightly. "I'm sure if you'd like to see those later on, you can. "In the meantime, can I offer you a drink while we answer any questions you have? Would you please come inside, and have a seat in the lounge?" Azuraz looks to you guys, the nods. Everyone sits inside the lounge, which is well-furnished and has wonderful artwork. The couches are strangely designed, looking quite delicate but extremely plush and comfortable besides being sturdy enough for a minotaur to sit in. Servants wander in, asking what sort of drink you'd like.
Sly Foxx Friday October 10th, 2003 7:38:01 PM
One look at the people in frount of him and he knows that they are Merchants andonly intrested in making a big profit from them. One though makes Sly even madder is his Luke, But he must calm down or they will get no where. "Yes! I'm would like a Green Gnomish, please" Suprising the rest of the party, Because that's one drink in the Wold that Sly cannot handle.
Barnum Berrybrawn Sunday October 12th, 2003 8:09:40 PM
"Amazing, simply amazing!" Barnum says, a phrase that he repeats to himself as he walks about, looking at the various pieces of artwork. When he finally sits down, he is surprised to see servants coming to him to ask him what he would like to drink. "Mr. Zat, this is the way to live!"
Grinning somewhat mischieviously at Sly's request, Barnum looks up at one of the servants, "I'll have a Green Gnomish also, if you would."
Savin Sunday October 12th, 2003 10:17:09 PM
Savin follows along and takes in the sights. "I have a question. If we have a totally magic wagon and someone hits us with a dispel magic spell....What happens? I think we should use a combination of creatures with magic protections. Go with offensive and defensive upgrades. Basically be balanced. This is really a test of our abilities, not the magic we buy."
Trace d20+6=8 d20+6=8 Monday October 13th, 2003 4:57:39 AM
Trace walks in and sits down on one of the fine couches and whispers into Sly's ear, "Youll be only having one of those tonight little brother. You need to keep you head about ya no matter the mood your in. You need to rember we still dont know our enemy here."
When Trace is asked what he would like, "Well I would like some spiced tea and if you can find some, some smoked cheddar. It has been ages since I had some. In fact it was the last time we were in Hook City that I had the pleasure of cheese.
Trace ask aloud, "Have you made any of these racing carriages before and if so how did it fare in the race?" As he listens, Trace absently runs his hand through his hair. Without makeing much attention to it he has found a fat tick and begins to pull at it trying to take the head with it as not to leave it in the skin (concentration roll to remove tick two attacks).
Shiraz Monday October 13th, 2003 9:05:21 AM
Shiraz follows the others only noticing the statues in passing as they walk up to the house. "No thanks I am not thirsty at this moment," Shiraz says pleasantly. "However I have the same question, Have you ever had a wagon in a race like this and how did you fare?"
Peerimus Monday October 13th, 2003 9:45:42 AM
Peerimus attempts the best he can at making the roped off section more suitable. realizing he really has nothing with which to do that he flags someone down, hands over some coin and promises more upon their return. "I would like some firewood, an assortment of berries the more the merrier, a shovel, 500' of twine, 8 stakes and some grass seed."
DM Mikey Monday October 13th, 2003 1:25:26 PM
"Uh...Okay." The guy looks at a complete loss how to fulfill Peerimus request. He looks around, and wanders off. Every few minutes, he comes back, with some of what Peerimus required: First it's a couple of stakes, then some grass seed and some strawberries, then a shovel, then a bunch of twine, then more twine, then he finds out how much twine and gets even more twine, then some wood, and so on. All in all, it takes him a while, but he tries as hard as he can for an unskilled random guy. Meanwhile, Zat smiles and drinks are served, people are seated. "Yes, the carriage we designed two years ago won. You're very right about making an all-around carriage, sir.. It's not the weapons, or the material you make of it alone that determines whether it will win, but in general just how good the pilots are, and how all-purpose their vehicle is. A well-rounded out carriage is what is best. A totally magical vehicle can be quite easily nullified by a simple dispel magic. That's why the mage's vehicle, pardon me, the Mystical team, lost last year. Entering an area where magic was thrown into randomness..." He chuckles. "If you'd like to see some of our designs, we'll show you." Should you all wish, he presents a tour of the carriages. Most of them are not the 100,000 gp type, but being made for nobles or stored for future sales, and there aren't that many actually held here. All are extremely sturdy looking, and it's obvious that the dwarven mithril/darkwood combination is much tougher than the other forms people have come up with. They also have a fantastic stables of magnificent horses of varying types, even dire horses and horses you've never heard of. As far as weapons go, they have very effective non-magical variety. They mention that they can have them enchanted if you wish.
(Carriage-making wise: Speed: These guys can supply you with horses, horseshoes of speed, but nothing too fantastic. Durability: These guys can make the most durable coaches, due to dwarven adamantite/mithril and such. Weapons: These guys don't have very much access to weapons other than catapults, ballistas, oil, anything nonmagical. On the plus sides, being non-magical, they're still really effective and powerful. Design: Though they can be creative, they don't have access to much mystical stuff. They're very good at making carriages, though.)
Once the tour is done of all the coaches and such, and you have been offered drinks, Azuraz mumbles out of earshot of the hosts that he can take you to Iistvaan if you want...
Peerimus Monday October 13th, 2003 2:18:59 PM
Peerimus thanks him heartedly everytime he returns and hands him some gold as well. Between the visits Peerimus sets down to some good old fashioned labor of planting and sculpting himself a garden area. At the edge of the roped section is where all seeds of the various berries go. Fire pit in the center, a few accent bushes here and there. He digs a good sized hole, using the dirt removed to elevate other sections of the plot and also digs a winding channel through the area. On one of the return trips Peerimus asks for some canvas as well. The canvas linse the hole and channel and when complete Peerimus fills it with 14 gallons of water. The rest will wait til morning Peerimus builds and lights the fire and then stretches out on the ground by the chest as evening falls. His mind drifting to the vision of what the area will look like by mid morning of the next day.
Barnum Monday October 13th, 2003 5:11:28 PM
Barnum glances curiously at Peerimus, wondering what sort of thing the druid is working on. He examines some of the carraiges, and is impressed by their workmanship, "Nothing like the wagon my Pop used to drive, that's for sure."
When Barnum receives his Green Gnomish, he lights it aflame, and before gulping it down, glances over to Sly Foxx, "You first, friend."
Sly Foxx Monday October 13th, 2003 5:51:54 PM
"ho k" sly slurs his words and walks around stagering here and there, sometimes he fall down, crawl under the wagons, the reapears on the other side. Stagering to the rest of the group he wispers 'I think the fastest wagon is the one made of Dwarf Wood. I think that it will serve us best. Now for horse flesh." Sly stagers to Barnum,"a Lil Bud bud budie! wow is your nomeish, Good huh?" but is barnum snell Sly breath, he will see that Sly is just putting on a good show.
Ilsidur Tuesday October 14th, 2003 1:19:05 AM
"Well, Mr. Zat, it seems that you are the one that we want to buy our carraige from. Can you build us a good one, with the frame and the structure that we need, out of this dwarven mithril/darkwood, for say, 40,000 gp? [OOC: I figure that this leaves us 60,000 gp for the golems and the weapons.] Also, for that price, you could throw in some spare parts, if we should happen to run into any mishaps along the way. I don't think any of us are drivers, at least I'm not, so should we hire a driver? Also, I don't think any of us are mechanicians, so should we hire someone to travel with us, to carry out any necessary repairs?"
Ilsidur turns to the party and says, "I still like the idea of using golems of some sort as the 'pullers'. Maybe we can purchase some normal weapons from Mr. Zat, and get them enchanted elsewhere. Also, why don't we try to purchase a mounted wand of disintegration with only about 10 charges, which should make the cost less prohibitive, but still be enough to remove wheels, and harnesses, as well as any physical blocks that we might run into. What do you think?"
Trace Tuesday October 14th, 2003 4:11:20 AM
"I agree with the carriage and even more so about the mounted wand. Not sure about the golems though. Maybe some dire horses and protect them somehow."
Trace drinks the last of his tea and gets up to meet one of the servants. I need a bucket of water.......colder the better.
Trace recives the bucket of water and douces Sly with it, "Come on man! Get your head in the game. I dont want to take any chances on looseing my Radiant or even your Luke. I know your having a bad day but so am I. Getting trashed and looseing your head right now will only make the situation worse." Trace tries to pick up Sly and straighten his outfit and hold him up. Just take a look a Peerimus, he is doing what he can to keep focus at the task at hand. I suggest that you do the same thing."
Trace turns to Zat, "How much for a four horse team of dire horses to pull our wagon, and for curosity, how much for a same number team of golems about average size to pull the wagon as well. This way we can figure what will be the best way to go aobut getting across the finish line?"
Trace ask for another spiced tea while he waits for the answers.
Shiraz Tuesday October 14th, 2003 9:03:29 AM
Shiraz looks at Sly and sighs remembering the one and only time he ever decided to tie one on. Chuckling softly the huge taur walks over to the half elf,"Come little one we need your advice. Islidur I agree on the durability of the coach being important for sure but golems to pull? I am not sure about that."
DM Mikey - A new face Tuesday October 14th, 2003 5:45:23 PM
Zat sits down at the table and ponders. "Well, a coach made entirely out of dwarven mithril... One of our best coaches of that type would cost around 40,000 (OOC: That's 20,000 on durability, 20,000 on design). We don't quite have weaponry of that type," he admits, "But we do have some horses, both the golem type and the regular type." As far as pricing goes, a team of four Dire Horses turn out to be about 20,000 gold, and they're huge and very fast, about as fast as horses with horseshoes of speed and quite tougher to boot. Golem horses of about the same speed are even tougher, nigh impossible to destroy without a determined magical weapon, and cost about 40,000 gold pieces.
Meanwhile, Peerimus goes about cleaning the campsite diligently. The man who has been helping him gather the items wanders back occasionally, and seems to find what Peerimus is doing to be interesting.
Finally, he asks, "Oh, are you the new team that's competing?" He shyly asks, looking somewhat hopeful. Examining him, Peerimus realizes that the man is a rather plain-faced priest of Ffloy. Actually, the only dashing his looks do is against rocks. He would have a good face, if it fit together properly, but none of its parts seem to match. His blonde hair does not go well with his dark brown eyes, and his narrower nose serves only to accent his pudgy cheeks. This pudginess is continued in the rest of his body. He isn't fat, but there is ample blubber separating his skin from his muscle. He does have an air of experience, perhaps that of a person who has trained a lot of his life and seen some combat. But that can be overlooked quite easily.
{OOC: This is the introduction of a new player to the group: Everyone meet Brett. Brett, check your email for info on motives and such :) )
Sly Foxx Wednesday October 15th, 2003 8:50:20 AM
Sly turn to face(with his killer breath) Trace, "Big Brother! I'm am not drunk, I'm mad. Nothing tast any good, I cannot sleep but two hours every night. I just hate waiting wondering what is happening to Luke. Before you throw any more water on me and you owe me some clothing. Don't you ever wonder about your Radiant or your beautiful horse? or are they only animals to you?? I'm sorry I didn't mean to say that. Buy what ever you want I'm going back to camp." With this said Sly (who's a little unsteady on his feet)Will turn to leave but bumps into Shiraz first "Opps! Sorry!"
Shiraz Wednesday October 15th, 2003 8:50:35 AM
"How much were we given to spend? I don't remember." Shiraz shakes his head clearly embarassed to forget such a thing.
Peerimus Wednesday October 15th, 2003 11:45:37 AM
"Competeing?" He repeats the question back as he stops digging and looks up. Peerimus cocks his head sidelong and looks the speaker over noticing that it is the man who has been kind enough to one, not write him off as a lunatic and two find what he's been asking for is still there.
"Yes, yes I am" comes the answer with rapid nods. "Sun is getting low and I suppose I am done here for now."
Peerimus tosses the shovel aside and starts the fire. popping down uncerimoniously beside it and throwing his hair back with the whip of his head.
To the man still standing there he gestures to the ground next to him. "Thank you for your assistance, please sit and have supper with me. I am Peerimus, Child of the Wold and this is my friend..." He trails off and his face drops slightly. Quicly recovering he continues, "Please sit join me friend."
DM MIkey Wednesday October 15th, 2003 1:45:06 PM
[To help some characters, there are currently two scenes sorta going on: Peerimus back at the Mudgrounds, and the rset of the group in the palace of Barnallaby and co.]
Uther Wednesday October 15th, 2003 2:19:30 PM
The man sits down, uncomfortable with being close to Peerimus. "I... I am Uther, a cleric." Uther's mind raced for what to say next. "A Cleric of FFloy, that is. Ummm... I've been asking around, but everyone says no. Does your team need a new person? A animal handler, perhaps? I could... that is, I ... ummm ... I know something about animals."
Uther stopped. Why did talking with other people have to be so difficult? Why couldn't it be much easier, like reading or taking care of hurt animals? He was trying to ask to join the team, but will Peerimus understand that? Sweating was starting to roll down Uther's face. Finally, he blurted out, "I would like to join your group." Sighing, and glad to have gotten that out, he wiped a thin stream of sweat off of his face.
DM Mikey Wednesday October 15th, 2003 7:18:59 PM
Peerimus meets the shy new man back at the campsite. Meanwhile, Zat shakes his head at the behavior of the others. "Perhaps you should think about how much you wish to spend over the night? It is getting dark, and I assume that you want to discuss about things amongst yourselves." (And you have the option of returning to camp for a night. You have a few more days before the race, so don't worry.)
Savin Wednesday October 15th, 2003 7:42:45 PM
Savin looks at the the choices and says, "I think we need to assign tactics and roles to each individual according to their strengths. Some things to think about...Who will drive the wagon? Who will back him up if he is killed or thrown. Who will be incharge of defense and offense. We might want to think of defensive measures like fire control and such.
I really think we need to stop pondering and start making some decisions. I would also like to get some more information on the actual route. Will we be going up mountains or through rivers and such."
Savin will turn to the artisans and ask, "Do you have any ideas of the route? Are they always the same? What kind of challenges can we expect?"
Barnum Berrybrawn Wednesday October 15th, 2003 8:28:55 PM
Barnum looks over at Savin, and nods furiously, "Righto..." He then turns back to look at his empty glass, "Stronger than I remember. But then, I don't remember much from the last time I had any of these..."
"Eh... We've got time so... We should see some other people before making any final decisions... On the wagon. Your ideas are good, though, Mr. Zat. I like 'em... Nice and sturdy... Good and strong... Right as rain... Eh... That was 100,000 gold we had to spend, by the way, Shiraz. Eh..." Barnum waves at a servant, "A glass of water, please. My mouth's still burning..."
Trace Thursday October 16th, 2003 4:04:14 AM
Trace recoils a bit at Sly's questions on his feelings for Radaint and Shadow. He pushes the thought of snapping back but lets Sly go and sleep it off without further word.
Turning to Savin, "You seem to have a good foresight into this feild, please continue the ideas and draw out a battle plan and the rest of us will add to what you seem to be compileing. Think of the best ways that we can make this happen and we will go from there. I have to admit, I dont really have much of a clue at the moment on how to move forward. This is such a diffrent challange that I have faced before that it has me stumped."
Trace thanks Zat and makes his way back to the camp site to sleep for the night. He makes arrangments with the others for a One man watch over the group to be taken in four shifts that why everyone shall get plenty of rest.
Sly Foxx Thursday October 16th, 2003 9:52:11 AM
Sly bumps into Shiraz, and the look in the minotaur's eyes was enough to realize that they all went through these past years together. Sly turn back to Trace, "I'm sorry about what I just said, big Brother. I' must be the human blood in me. I had to do something, I cannot stand for the animals to be caged up. So I tried to get drunk, it didn't work. Just got a head ache." Sly will return to camp with the rest of them.
Peerimus Thursday October 16th, 2003 10:30:41 AM
Covered in dirt and sweat Peerimus sits with a childish smile on his face as the man fumbles for the what he thinks are the right words. Curious how most people do that he thinks.
At the mention of the man's name, Peerimus clasps his hands together, elbows pointing away from each other in front of his chest and nods. "An honor to meet you Uther of FFloy."
Peerimus hands him a skin of water and offers, by pointing at it, some sliced cheese and fruit. Regardless if Uther takes any or not, after a bite himself Peerimus continues as he stokes the fire and despite the blatant question of joining, steers the conversation in a different direction. Hopefully to put him more at ease and draw out his truer self.
"An animal carer you say. I myself have a deep love for them. They are so simple to be with. No expectations, no prejudices, yet they can see your soul and know you in a moment"
"You have my curiosity friend, what is the greatest animal you have had the pleasure of accompanying?"
"I myself would not use the word accompanying for I was surely not accompanying it, but I was IN it's company."
Continuing his own story, "It was some years ago and I was hunting far west of here at the time when I saw him. He was majestic and I was awed to the point of paralyzation. For you see, I had rounded a tree and begun to climb a small hillock when cresting its rise through the dense foliage was as great and large a tiger as I had or have ever seen. It's fur was a thick and coarse orange striped with Black and yellow. Armor like bone plating was across its eye bridge and fangs like short swords jutted from its upper jaw. So there I was on all fours, spear in hand and not but a deerskin on my back, 50' from him. Our eyes met as he moved suredly down and towards me and as he passed our heads turned to continue the meeting. Then he was gone into the underbrush behind me. I don't think I thought of moving for almost an hour." Here Peerimus smiles and takes a deep cleansing breath, his body getting caught in the memory. Then shaking the vision away with a laugh, "That was a great day friend."
Uther Thursday October 16th, 2003 2:41:13 PM
Uther nodded as the man welcomed him. He accepted Peerimus's water, but declined on the food. He watched the man stroke the fire, and pulled out some wrapped beef cubes, only one day old. "For dinner. My offering, I guess." Uther hoped his hands weren't too noticably trembling as he set the beef by the cheese and fruit.
Uther's eyes widened as Peerimus told of his encounter with the tiger. 'What a man is this?,' he thought, trying to come up with a response. Somehow, he knew, saying, "I took care of mules and horses" would never suffice. Finally, he remembered an encounter he had in the woods.
"Ummm... the thing I remember most was, when I was praying in the woods one day years ago, a small bird, barely a baby, fell near me. He could not fly, not with a broken wing, so I prayed for him to be healed. Now, whenever I go in those woods, he manages to find me. He ... ummm... he is a robin. Nowhere near a tiger, but a friend of mine, I guess."
Uther sighed, knowing he would not be accepted here, either. This man, Peerimus, was trying to let him down easy, it seemed. Uther almost said something again about joining, but found the words caught in his mouth. Instead, he took a drink of water to hide his faltering mouth.
DM Mikey Thursday October 16th, 2003 4:37:44 PM
Sly and the rest come back to the mudgrounds to find Peerimus's mighty efforts during their absence have made quite a change to their area. Also, they see the stranger sitting down, taking a sip of water and chatting with Peerimus. [Feel free to talk and make preparations for sleep, let me know the watch order as well. Also, make Uther feel at home, 'cause he's our newest member. :) And not a spy from the halflings. I swear!]
Peerimus Thursday October 16th, 2003 5:28:18 PM
Peerimus is very attentive to the story Uther tells and smiles at the outcome. "Healing a Spring Caller with prayer is no minor task friend, you should carry that story with pride. Add that the Spring Caller seeks you out and I am glad to be in your presence friend."
Peerimus sees the rest of the group arriving and standing he introduces him, "Friends, please watch your step i have been doing a little gardening and planting, tomorrow we shall see if I remebered correctly how."
Turning and gesturing warmly at Uther he continues, "This is Uther of FFloy and newest member of our race team. He is excellent with animals and a healer. Uther these are my friends, Savin, Sly Foxx, Sir Thomas, Trace, Barnum Berrybrawn, Shiraz and Ilsidur."
Peerimus scoops up the beef Uther produced and hands it to Savin, "If you would be so kind as to work your meal making magic my friend."
Sly Foxx Thursday October 16th, 2003 6:14:29 PM
Sly tell Shiraz, "My head is almost clear now, Thank you for taking care of me, even with my foolish temper." Sly toward Uther at the mention of his name. Uther can see that Sly is a half elf, about 17(in human years) he has pointy ears, green eyes and the hight of an elf. But the hair is a dark blond with red streaks in it. Sly is wearing a hat that's pointed (like Robin Hood), it has a phesant tail feather on itand on the side he has a gold Holly pin. Sly is wearind a mithril shirt for armor, a pair of green pants with about three or four Seals running (in a line) down the side of his pants and his boots almost look nornal but if you look closely he does not leave any tracks when walking about. Sly will put his hands together, bow and tell him "Hello! I'm Sly Foxx" then takes his gloves off, approches Uther to shake hands with him, "Good To Meet you, (Sly smiles) the way I fight I could use another Cleric!." Sly turn to the rest of the group "OK! Let's eat I'm Hungry! we can make some plans while we eat."
Barnum Berrybrawn Thursday October 16th, 2003 7:55:19 PM
"Hello there, and well met, good sir Uther! I am Barnum Berrybrawn, master arcanist, and temporary companion of the Children of Chaos." Barnum is exquisitely dressed, perhaps overly so. He wears shiny black boots, well tailored brown pants, a fine white shirt, and a brilliant red cloak. Somehow, looking at the cloak makes you seem to like him a bit more. Upon close inspection, his clothes are unusually absent of any stains, whatsoever.
Shiraz Thursday October 16th, 2003 10:46:23 PM
"My pleasure little one," Shiraz shrugs his shoulders being so big the littel move almost seesm comical,"after all we are family and thats what family does." Shiraz slowly walks back to the campsite ignoring the stares from the cityfolk not used to see ing his kind often and daydreaming of warm summer nights and catching fireflies with his brother when they were older. "Oh huh? Uther? Thats an interesting name. Mine is Shiraz, no last name just Shiraz. I am the bull headed guy around here." Shiraz says the last with a straight face and then slowly like the sun braking over the plains a smile erupts on to his normally stoic face. "No really I am a bit stubborn just ask Peerimus here he just had to endure it then Islidur as well." Shriaz extends his hand," Well met Uther what can we do for you?"
Ilsidur Friday October 17th, 2003 1:11:44 AM
Ilsidur, a stocky dwarf (is there any other kind?) dressed in dull black metal armour, approaches the new arrival, and says, "Good to meet you, Uther of Ffloy. My name is Ilsidur Wayfinder, one of the Children of Chaos, as our rag-tag group is sometimes called. I am a cleric as well, although I worship all the gods of the Wold, calling on their powers as need be. So, you say you know how to drive a wagon, do you? Well, that is very timely, since we are in need of a driver of sorts, for this race that we seem to have been shanghaied into."
"We are trying to decide how to outfit the wagon. We have a significant fund to build the wagon, and are struggling with the best type of creatures to pull it. Do you have any ideas?"
Uther Friday October 17th, 2003 8:49:48 AM
Uther was taken aback by the almost instant acceptance by these Children of Chaos. Elation shot through him, as he realized he had been accepted, at least as a temporary companion. He shook the offered hand from Sly, and nodded to the others as they introduced themselves.
"Well... ummm, I guess you all know my name. Answering your questions as best I can, I do have some small skill with animals. I... umm, I could drive the wagon, but I've heard of drivers being hurt in these races. I hope there is a back-up driver? Anyway... ummm, as far as creatures to... well, that... the creatures pulling the wagon, I mean, I assume a dragon is out of the question? Right, well, I'd guess that dire horses would be best, from what I've heard around this place."
[OOC: Just a couple of things about my character. When he talks, I'm trying to capture his halting way of talking. Imagine Shatner in Star Trek, and you'll nail it; there's pauses where there shouldn't be, and it always seems strained. This is because he is not comfortable being social. I'm sorry, but if he ever gets annoying, just tell me, and I'll see what I can do.]
DM Mikey Friday October 17th, 2003 3:59:29 PM
Everyone settles down to a nice meal. Over it, you talk about the options you want to set for your car. In the morning, you guys make your decisions, albeit with some more discussion... (I'm going to give a list of what you guys want, and see what sort of responses you give back: Durability A: 10,000 (Darkwood), B: 15,000 (Darkwood/steel), C: 20,000 (Darkwood/Mithril), D: 25,000 (Enchanted darkwood/Mithril). Design: You've pretty much decided 20,000, so here's the choices. A: Hovercarriage, mounted on floating discs. B: Stretch-limo type, huge and fast, good at going over terrain, able to turn invisible. C: Spacious cabin, plush seats, good tires, a basic design but pumped up. Weapons: (Give me a figure here, guys. And tell me what y'all want.) Speed: A) Dire Horses =, B)Enchanted regular horses, C) Magical beasts of some other kind (Name it and you can have it...but they'll only go as fast as you spend on them.))
[Well, give your character's choices...]
Savin Friday October 17th, 2003 11:41:48 PM
Savin introduces himself to the new cleric. "Glad to have you with us. You want to drive the wagon. That would be good."
To the others he says, "Ok I have been giving this some thought. I think we can load our cart up with some non magical tricks to help us out. Here are some ideas that I have come up with. A barrel full of caltrops will slow many different kinds of animals down. Not sure they would be great against a hoof but think they would work. They are nice because they are non-lethal.
The second idea is barrels of oil. Now we could set this on fire. Doubt it would be real effective, most of the teams should have protections against it but still might slow someone down at a crucial stage.
Another idea is nets. If we could shoot nets over the other wagons mounts, it would slow them down as well.
If we spend our money on some non magical tricks, we can save some gold. These savings could be used on scrolls for our spell users. Several scrolls of dig or any of the walls would be helpful. Defensively spells like dispel magic, haste, illusions, and such could get us out of binds.
Again I want to stress, this is a test of us and our character. Not the wagons. Focus in on our abilities and we will be triumphant."
The young monk realizes that he has been talking for a long time and suddenly gets red in the face and sits down. "Sorry didn't mean to get preachy"
Sly Foxx Saturday October 18th, 2003 3:38:21 PM
Sly gets his food and tell Savin, " that's a very good idea, and Uther Has a more than a handfull of good ideas. I like them better than the one I can come up with."
Sly takes his plate and sit next to Trace, "Tell me Big Brother, have you forgiven me yet. I'm really sorry you know."
Barnum Berrybrawn Sunday October 19th, 2003 9:34:13 PM
"Hum... I still like the floating carraige idea. I also think the horses, or whatever beasts of burden, should be enchanted in some manner so that they can run for all day and all night without becoming tired. I'd say we should also get ourselves some Rings of Sustenance, so that we need not be bogged down at night by the neccessity of sleep. And as for non-magical weapons... Imagine a tanglefoot bag, however, one large enough to entangle an entire wagon. Or... Something like that. I'm sleepy."
DM Mikey Monday October 20th, 2003 2:38:11 PM
You have a nice sleep that night, and nobody notices anything untowards... The next day is extremely busy. With some basic ideas you start the construction of your carriage in your tented space. Several hours are spent arguing over the design and finalizing results. But it's mainly work as carriages carrying timber and meshed iron come, and you guys assist in carrying them inside your tent, where a team of workers begins going at it. Any help you guys offer is much appreciated. (I still need everyone to decide on the basic frame, and to give the okay on the dire horses. Other than that, it seems pretty set. I will make up a list including everyone's demands, and we will see the carriage done in a bit.)
Barnum Monday October 20th, 2003 8:56:50 PM
Alright, I vote for the 20,000 GP frame, mounted on the floating disc, with the dire horses. More specific ideas when that's finished with, I suppose.
Sly Foxx Tuesday October 21st, 2003 5:22:51 AM
Sly after rising will not put his armor on after his daily groming, He'll stay bear chested. After breakfast he tells the others "I don't care what kind of wagon we have, I just want to help build it. I'll let the rest of you make the choice." With a cup of klaw in hand, Sly seem to be looking into the far horizon.
Savin Tuesday October 21st, 2003 8:14:25 AM
Savin agrees to the frame and dire horses. He starts looking into weapondry to help arm the wagon. He will also go look for oil, caltrops, and nets.
Shiraz Tuesday October 21st, 2003 9:38:09 AM
Shiraz nods,"I guess Dire horses do seem to be the best, and a durable well constructed coach. Savin I also agree that the best theing we could do is use both magical and nonmagical defenses and attacks for our wagon."
Uther Tuesday October 21st, 2003 2:19:35 PM
Uther is impressive, even a little overwhelmed at the activities going on. Feeling a little left out, he chipped in. "When the ... ummm ... dire horses show up, I take them and get ... get aquainted. Ok?"
DM Mikey Tuesday October 21st, 2003 2:25:04 PM
The next few days are a whirr of activity. Carpenters and artisans all set to work in your hut. The third day, four half-orcs stop by and stare at the tent curiously. They pass back and forth a flask and chuckle at the work being done. "Hey, what's that you're building in there? A heap of trash? You know, I could help you if you want!" The drunken half-orc that says this grabs the shoulder of a craftsman walking towards your tent carrying some darkwood. The craftsman blinks and turns to look at him, then the half-orc takes the wood from him and pushes the youth to the ground with incredible ease. He's obviously quite strong. None of the half-orcs are armed or baring weapons, but two have daggers at their sides (as is pretty standard). The half-orc chuckles at his own strength and the surprised stare of the craftsman. "These craftsmen are such wimps."
Trace(Ted) Tuesday October 21st, 2003 2:56:38 PM
Trouble in paradise?
I need two weeks off. In attempt to apease other parties in my household I am takeing a brake for two weeks. Sorry for leaving the group hanging. I hope that someone can cover Trace for me?
Sly Foxx Tuesday October 21st, 2003 3:50:22 PM
Sly is carring some grease bucket and a bucket of pegs to the tent when he see that the orks are doing to their workers. "Hey! Shiraz! Want to come with me to help pick up our craftsman off the ground? Some nice big drunken Orcs sort of trip him." Sly will go to the craftman to see if he's alright, "Take it easy our Monk and a friend of mine will be here in a moment."
Savin Tuesday October 21st, 2003 4:05:51 PM
Savin hears the comotion and sticks his head out the tent where he is working on maps. He sighs and stands up and jogs over. He will haul the artisan up to his feet and say, "Why don't you go into the tent."
Savin will look at the half orcs and then over his shoulder. "Are you crazy?" he will ask them. "Your gonna get Shiraz upset!" Savin's voice will rise an octave. "Wow you must be very brave. Challenging Shiraz that way. He has slain vampires and even defeated a red dragon. I suppose 4 against 1 is even odds for him but do you really want all those broken bones? If you are in the race, how will you steer you wagon with your arms and legs in splints?" Savin will spin around and look at the tent real quick and then look back. "I would get out of here real quick. I think I hear him coming.
You better give me that piece of wood. If Shiraz thinks you are stealing from him, he will go berserk again. He leveled a tavern last time he went berserk. Here give it to me."
Savin will be prepared to dodge the wood if the swing it at him
Peerimus Tuesday October 21st, 2003 5:38:39 PM
Having cast several Plant growts to enhance the berry bushes and grass of the area Peerimus is feeling quite pleased with himself. He also adds another 14 gallons of water to his small pond and trenchery flow. ahh quite nice work
To the designs and horses Peerimus nods and smiles, seemingly quite happy about the prospect of being able to be near to the large beasts soon.
Hearing the commotion, the druid quickly moves outside to see what is going on. Seeing Savin and Sly he will fold his arms across his chest and merely be another presecne of deternce nearby.
Ilsidur Tuesday October 21st, 2003 7:32:21 PM
[OOC Sorry folks, but Greg's computer is down for the count - he will resume posting in a couple of days]
Shiraz d20-2=17 Wednesday October 22nd, 2003 5:31:19 AM
Shiraz walks out of the tent, slowing down as he hears Savins words. The huge taur manages to put the ugliest scowl on his face as he rounds the corner hoping to scare the crud out of the interloping orcs<Intemidate DC 17>.
DM Mikey - The Half-Orcs Wednesday October 22nd, 2003 2:01:03 PM
"Uhh..." the half-orc looks unsure, then sees Shiraz coming. The Taur is quite big and tough looking. "i'm not afraid. Hey, guys..." he looks around and realizes his guys wandered off. "Uhhh..." he drops the wood and says, "Yeah, just you wait!" and turns heading away after his buds. The carpenter rubs his shoulder and says some thanks to Savin.
(Can you give me who's on watch that night, and the order? I'll assume there's 4 watches, each two hours long.)
Sly Foxx Wednesday October 22nd, 2003 2:31:39 PM
"I may not be able to predick the Futer, BUT my nose tell that there's trouble in the wind!!" Sly said as he look at the orc disapearing into the mass of people. "I only need four hours of sleep any way, I'll take second watch."
Trace(Ceil) Wednesday October 22nd, 2003 2:36:32 PM
"Alright little brother, I'll take second watch too." Trace also looking down the roar, " I wonder if bear is still alive? Hey! Ilsadore! didn't you cut his head off when those cleric came around for the body?"
Peerimus d20+17=27 Wednesday October 22nd, 2003 2:58:57 PM
Peerimus watches the man run off and metally notes the threat. "Deception and thievery in teh night will most likely be the cowards course."
Peerimus offers last watch, "I always enjoy the first rays of Light no matter the land they strike upon, if no one minds of course."
At teh start of his watch the druid will shift into an eagle and take up residence on top of the main tent pole. [Spot 27]
Barnum Wednesday October 22nd, 2003 8:59:28 PM
"I'll take the first watch. Late to bed and late to rise, makes a man happy and hungry for pies!"
Savin Wednesday October 22nd, 2003 10:24:42 PM
Savin grins as he watches the half-orcs retreat. He will notice Shiraz coming up and walk over to him and say, "My master always said the strongest muscle is the mind." He will pat the minotaur on the arm and head back into the tent.
"I will take the second shift. I can function well on interruptted sleep."
Shiraz Thursday October 23rd, 2003 8:37:17 AM
"I am not much good in helping design nor build this contraption," Shiraz says with a sigh, "I will stay up for the second and third watches and sleep for the first and last. I can always catch a nap during the day." Shiraz turns and smiles at Savin,"Your master sounds much like my father but he was a peaceful man, a cleric of Imod in fact."
DM Mikey Thursday October 23rd, 2003 5:24:05 PM
(Of course nothing happens that night. It is during the third watch that nothing happens, and those on watch, give me a spot and listen roll. Subtract 5 on the spot, due to nighttime conditions, to notice the nothing that is not happening... ^_^)
Peerimus Thursday October 23rd, 2003 10:33:04 PM
The druid is found at dawns light sitting on the newly grown grass and watching the first days rays fall about him. A look of peace and joy that has not been on his face for some days. On this day, he places deep blue lines running at sharp angles from just outside of his eyes to the corner of his mouth, three on each side, one on top of the other. From the top of his forhead straight to the tip of his nose, a two finger wide black stripe is placed.
His ritual over he walks the site and tenderly waters and converses with the flora now growing spritely about before joining the others for breakfast.
"I was thinking last night while observing the nothing that was happening," he begins, "that two versatile wepons to mount to the rear would be a pair of Solid Fog wands. Creating a large bank that not only happers movement but sight as well. Even the keen eyes of elves, dwarves and magic."
Trace(Ceil) d20+9=21 d20+9=25 Friday October 24th, 2003 8:43:32 AM
OOC:Spot 21 and Listen 25
Trace sit in back of the tent, all the time on guard. But nothing happen, He's a little bit disappointed.
Sly Foxx d20+1=21 d20+1=15 Friday October 24th, 2003 8:48:54 AM
OOC:Spots 21 and Listen 15
Sly sit in a tree, watching with his low light vision, and trying very hard to hear if Luke is barking. there's a lot of barking dogs around but none that sound like Luke.
Barnum Friday October 24th, 2003 12:46:16 PM
Barnum is awakened by the shining sun of midmorning. His eyes twinge slightly, he gains consciousness, he knows he is awake, but refuses to accept it. He lies there a few minutes, trying to go back into the comforting world of sleep, alas, the day beckons. Barnum opens his eyes.
Barnum groggily marches over to breakfast with the others, and sits down on the ground cross-legged, he begins to speak with a yawn, "Solid fog... Interesting idea, as long as we can get in front of the competition."
DM Mikey Friday October 24th, 2003 4:39:38 PM
[Woah, woah there neighbors!] [Heh, my last post was...er...supposed to be interpreted as funny. Sorry if the point didn't get across; SOMETHING happens at that point in the night, during the third watch, something that can be spotted and noticed and reacted to. I said nothing happens that night, especially during the third watch, and required spot and listen checks. Of course if I said something happened and required checks, then it would be obvious something did happen, even if you guys failed your checks and didn't notice anything and slept through it. Kapeesh? I understand my postings are somewhat confusing at times... Rewind to that night!]
During the third watch that night as he sits on watch, Trace swears that he hears the sound of creaking wood coming from their wagon. Sly doesn't seem to have heard it, though...
But looking into the darkness, both glimpse brief shadows moving around in their tent. They can't see very well, though...
Peerimus Friday October 24th, 2003 5:10:56 PM
Sorry for starting that domino chain.
The Druid sleeps peacefully.
Shiraz d20-5=3 d20-5=10 Friday October 24th, 2003 10:57:41 PM
Shiraz walks around a bit during the night staying close to the campfire to stay warm but notices nothing during his two watches espically the third watch.
DM Mikey Saturday October 25th, 2003 3:10:56 AM
Let me revise/make the Friday post more interesting and clearer:
During the third watch, Trace's sharp hearing pulls him out of a lulling boredom when he hears the faint creaking of wood and a strange sort of wet scraping sound.
Looking around in the darkness of their area and the flickering flames of the fireplace, they can barely make out a large form moving through their area with surprising litheness for something its size...
Trace(Ceil) Saturday October 25th, 2003 9:49:27 AM
Trace is just leaning agaist tree, when he hears a faint sounds? Like creaking of wood(ever so lightly)? Followed by a very light scramping sound? Also a strange wet scraping sound? "Hmm! better check on this." Trace tiptoes Slooly around the tent. He then goes to the tree where Sly is on watch and whispers, "Little Brother! are you awake did you see any thing go by here? Look over there!" There a shadow of a large form moving along over there." Trace points to the trees and the road. "We have to tell the rest of the party about this."
Sly Foxx Saturday October 25th, 2003 10:01:21 AM
Sly is up a tree reading up on some spells, when Trace(who is now under the tree)ask him if he heard any noise just now? "No! Big Brother, But look over there!" Sly points to the shadow of a large form moving through their area. "Hmm! suprising light on it's feet for something that size??" Sly climb down from the tree, and as everybody rises for the daily chores. Trace and Sly tell them what they heard ans saw just before dawn>
Savin Sunday October 26th, 2003 2:38:29 PM
Unless asked to do anything else, Savin will keep working on his nets and caltrops. When he notices Peerimus's activities, he will ask, "What is with the face paint?"
Ilsidur Sunday October 26th, 2003 5:05:22 PM
[OOC: Sorry about the lack of posting. Some evil worm/virus got ahold of my computer, but it seems to be OK now.]
Ilsidur sleeps soundly, dreaming of home.
Barnum Monday October 27th, 2003 4:52:04 PM
"Someone sneaking around... Eh?" If no one was attacked the night before, or anything incredibly obvious like that, Barnum will go and check on the beginnings of the team's wagon. If no sabotage is obvious after a close inspection, he casts Detect Magic and examines it that way.
Peerimus d20+12=24 Monday October 27th, 2003 6:19:40 PM
OoC Assuming we have backed slightly to the 3rd watch of the night and Trace means wake folks up by "We have to tell the rest of the party about this."
Peerimus is roused and tries to shake his head clear as quick as he can and shifts into a Cheetah peering hard at the figure snooping through the site. [Spot with Low Light vision 24]
DM Mikey d20+27=40 Monday October 27th, 2003 8:25:35 PM
- During the 3rd Watch Still -
Sly and Trace query each other on the sound. Still, the others sleep, as they did not give out too much of a warning call. Then they see the shape suddenly dart out towards the campground followed by the rattle of chains. They can make out the form of a fantastically large cat with big eyes and a puffy mane. A chain trails after it but ends after about ten feet, perhaps a leash of some sort? It stops by the embers of the fire and bends its head to sniff at some of the remains of dinner. It is alarmingly close to sniffing at one or two sleeping characters. (Savin and Barnum.)
DM Mikey Monday October 27th, 2003 10:21:10 PM
(Brett, our newest player, apparently got seriously bonked on the head. Imagine that his character, Uther, is cleaning out his home and preparing to go off to adventure at the time of this scene. :) )
Savin d20+8=24 Monday October 27th, 2003 11:03:59 PM
Savin is sleeping peacefully when something wakens him. He opens his eyes to see a huge lion of some kind not very far away sniffing around the camp. He tenses his body to get ready for action but decides to stay where he is for now.
Shiraz d20=1 d20=1 Monday October 27th, 2003 11:14:10 PM
Shiraz doesnt even notice as Sly and Trace wander off to investigate the long day of working and designing causing the taur to do little more than walk around in circles acting like he is watching. <Spot and Liste both Natural 1's>
Ilsidur Tuesday October 28th, 2003 12:10:02 AM
ZZZZZZZZZZZZZZZZZ...
Trace(Ceil) Tuesday October 28th, 2003 9:47:30 AM
"That's the bigist cat I ever seen! Looks hungry too! Little Brother, Do you have any trail mix with you? Your always hungry." ask Trace. He wonders where does the trail of that chain leads from??
Sly Foxx Tuesday October 28th, 2003 9:55:15 AM
"What do you mean I'm always hungry! Take that back, Big Brother. Hmmm! Come to think of it, I'm scared and hungry. Yes I have some trail mix, but it's in my back pack and that up the tree." Sly will go up the tree and throw some trail mix at the lion. (Next round I think, I cannot do all this in one round)
DM Mikey Tuesday October 28th, 2003 6:42:38 PM
The dire lion sniffs at something, then licks up the remains of last nights dinner. Smelling something else, it wanders over to Savin's bunk...it looms dangerously close, and its eyes seem to glow in the darkness...he can see huge fangs that can consume a halfling in one bite. Then some trail mix peppers him. He hops up slightly, and looks around. It doesn't exactly seem appetizing him, at least as appetizing as fresh meat does.
Barnum d20+6=9 d4+1=2 Tuesday October 28th, 2003 10:14:58 PM
Barnum wiggles his eyebrows, feeling some kind of hot air blowing on his forehead. He opens his eyes and looks up, seeing nothing more but a fierce dire lion. "A... A..." He holds back a scream. Instinctively, though certainly not logically, Barnum pulls out his Everburning Torch and tosses it at the lion's feet. As quick as he can, he casts Pyrotechnics on the torch, turning it into a loud, bright flash of fireworks, probably waking the others up. The dazzle from the spell is incredibly bright, especially against the darkness of the night. It's so bright, in fact, that save for a Will Save against DC 16, anyone within 120 feet of the thing is blinded for 1d4+1 rounds.
Barnum didn't have the foresight to even close his eyes to block out his own spell (blinded for 2 rounds). He stumbles backwards, yelling "Get away! Get away!" at the dire lion, hoping that the fireworks would scare the beast. Barnum falls on the ground and covers his head with his cloak.
Peerimus Tuesday October 28th, 2003 10:27:28 PM
The druid remains blissfully asleep
Ilsidur Wednesday October 29th, 2003 1:38:56 AM
Ilsidur sits upright, and blinks the sleep out of his eyes. Looking around the camp, he spots the bright torch, and the huge lion. "What in the name of Balathax's black beard is going on?" He grabs his axe and his shield and stands up, ready to act if the lion appears to be dangerous.
Savin d20+8=23 Wednesday October 29th, 2003 2:46:52 AM
Savin watches the antics of the halfling and is able to turn his head and not be blinded when the spell goes off. He will leap to his feat and rush over to the blind halfling and say, "It's Savin. Don't struggle!" He will scoop him up and try to get him out of the danger area.
Trace(Ceil) Wednesday October 29th, 2003 7:10:12 AM
Trace (with a knotch Bow)Sleeks over to where Peerimus is sleeping,BUT there's nobody there, just an empty blanket. Trace is a little mad and kicks at the blanket, "Peerimus! Peerimus! Where are you? We need you to speak to that lion."
Sly Foxx d20+7=9 d4+1=2 Wednesday October 29th, 2003 7:34:39 AM
Sly is up a tree with a bow in hand(that's how he get the Trail Mix to the Cat), He looking for another piece meat, "I wish I had a dead dire mouse roght about now to feed that Cat." The the fire works goes off, Sly had just look up to aim the meat at the lion. Sly is blind( 9) for ( 2) rounds. "Yeow! my eyes!"
Uther(Ceil) Wednesday October 29th, 2003 7:38:14 AM
Uther Sleep peacefully inside the tenth, behind a bail of hay. Not even snoring.
Shiraz Wednesday October 29th, 2003 8:43:53 AM
Shiraz snaps to as Barnum's spell goes off causing the taur to see teh biggest lion he has ever seen,"What in the name of Imods Hammer is that doing here?" Shiraz mutters drawing both swords and moving to cut the lion off from the rest of the camp.
DM Mikey d20+7=15 Wednesday October 29th, 2003 1:52:33 PM
The fireworks achieve the correct result in the massive feline, combined with Barnum's frantic yelling. The cat is absolutely terrified, and it hisses as it rears back, its fur standing on end. Its eyes go wide and it yowls as the fireworks blind its luminescent nightvision into nothing. The dire creature lithely turns around and dashes as fast as it can in the other direction...unfortunately it goes about five feet then meets your wagon under construction head on.
Normally, when three tons of angry blind cat meets a wooden structure it crumbles like a building made of toothpicks being hit by a bulldozer. In this case, it's a combination of dwarven meshed steel and direwood, so, there's only the painful ringing sound of the lion's head meeting the structure. And the sound of heavy tearing as the lion dizzily swats the unknown scratching post into the darkness with a powerful swing. Most of your wagon goes rolling off into a nearby tent selling boots.
Though somewhat stunned and a bit off balance, mewling and growling in both terror and anger, it turns once more and dashes in the opposite direction, back towards the blinding explosion that it can no longer really see.
(All of this takes place in about 6 seconds. Actions?)
Peerimus d20+11=28 Wednesday October 29th, 2003 3:00:33 PM
The young man snaps out of his slumber as the comotion about him heightens to yelling, small explosions of light and a distictive feline yowl. He whispers a quick prayer in an ancient and secret language, "Father Wold awaken my heart." Standing and looking about for the cat he calls out [via Speak with Animals spell] "My friend, it is all right. No one here will hurt you."
If possible Peerimus will close with the great cat, speaking softly about sitting on the grass for a nice chat and some water to drink. [Handle animal 28]
Barnum Wednesday October 29th, 2003 7:15:56 PM
"Thank you Savin, I'll be alright in a moment, I think. Eh... What was that noise?" Barnum is lost in a dark world, gripping onto Savin's arm.
Ilsidur Thursday October 30th, 2003 1:02:03 AM
Ilsidur stands back and watches the druid try to control the huge cat. He readies his axe, just in case, and whispers, "Peerimus, if there is anything I can do to help, let me know. I think that this is just an escaped cat, and not meant to be a threat directed at us."
Sly Foxx Thursday October 30th, 2003 6:09:05 AM
Sly is blinded by the fire works, He has a bow in hand and a arrow in his mouth, But he cannot use his weapon. SO! sly fumble for a cookie in his back pack, while waiting for his sight to come back.
Trace(Ceil) Thursday October 30th, 2003 6:14:06 AM
Trace is at the ready in case Peerimus cannot control that lion. He stands a few yards away and aim at the lion, but holds his arrow. (He will not fire in this round.)
Uther(Ceil) Thursday October 30th, 2003 6:20:05 AM
Uther sleep throught all the yelling and fire works, He is really tired.
OOC: DM Mikey I don't have Uther's file, so I cannot do justice for him, I'll post for him untill he get better and can post for himself.
DM Mikey Thursday October 30th, 2003 6:59:06 AM
Peerimus speaks very soothingly to the cat, and for a second, it turns its head towards the friendly voice. Then, suddenly, a rock flies from the darkness and pelts the poor lion right on the nose! You guys can tell that it came from outside your campsite. Perhaps it was a sling shot or something. In any case, the blinded lion turns to the left and springs high and forward. It jumps over ten feet into the air over Barnum and Savin and beyond and begins to run away as fast as it can from the campsite. (Barnum, Savin, make Reflex saves DC 18 or be caught by the whipping chains and given the ride of your life!)
Shiraz Thursday October 30th, 2003 9:53:45 AM
Shiraz watches in awe as the large cat demolishes the hard work on their racing wagon,"My goodness," the taur whispers blinking as the cat turns and bounds over Savin.
Savin d20+9=28 Thursday October 30th, 2003 1:00:06 PM
Savin gracefully rolls away from the lion and sprints into the direction that the sling bullet came from.
Trace(Ceil) d20+14=17 d20+13=24 d4+4=7 d4+4=6 Thursday October 30th, 2003 6:21:58 PM
"Little Brother! what's the mater with you? Shoot your arrow over there", and Trace points the way to where to stone came from.
Trace wii shoot his arrow in that direction.
#1 arrow - ac 17 #2 arrow - ac 24
Damages (if any) 7&6
Sly Foxx Thursday October 30th, 2003 6:24:30 PM
"I'm Blind! Big Brother, I'm Blind! All I see is white light."
Uther(ceil) Thursday October 30th, 2003 6:31:08 PM
Uther wakes with all the noise going on, Sits up and to his suprize the wagon is in shambles. He gets up, runs out of the tent. Yelling as he tell the others in the group, "Ttthhhee... wagggg...onn, ssmaaash...bro...bro...kkken!" he points to the tent.
Peerimus Thursday October 30th, 2003 7:00:39 PM
The druids head whips over his shoulder looking into the darkness for the coward, but as arrows fly from Trace's bow he makes a different decision and runs after the great cat. As he moves he calls back, "I'm going to try and calm him down. I can't let him run loose, he's not safe." With that, the druid disappears into the darkness.
Barnum d20+6=15 d20+12=27 Thursday October 30th, 2003 8:53:25 PM
Barnum furiously rubs his eyes, but his sight still fails to return to him. He hears a mighty lion's roar, a rattling of chains, and a pounding of massive paws against the ground, coming towards him. In all this, a chain wraps around the Halfling's body, pulling him with incredible speed after the lion. He yells, terrified, as you would if the same thing happened to you.
Barnum's body thuds, bouncing against the ground, and into the air, against the ground and into the air, over and over again. Trying to ignore all this, which would be a mighty feat indeed, Barnum draws all his consciousness inward, focusing on his magic. He tries, as he well as he can, to cast Gaseous Form on himself. (Concentration check, 27)
Ilsidur (flying) Friday October 31st, 2003 12:33:32 AM
Ilsidur quickly casts fly on himself, and heads off after the huge lion with the halfling in tow. [OOC: Cast fly on self, speed of 90'] The dwarf shouts, "Hold on Barnum, I'm coming as fast as I can!"
When (if) Ilsidur reaches the halfling at the end of the chain (assuming Barnum is still attached), Ilsidur will try to grab hold of him, and cast dimension door, removing the halfling from the binding chains.
Shiraz Friday October 31st, 2003 9:27:06 AM
Shiraz watches as Barnum is swept up by the cahin and is galvinized into action bounding after Peerimus and attempting to help the injured.
DM Mikey Friday October 31st, 2003 10:42:07 AM
The two arrows fly into the darkness, the second giving an audible *snickt* into flesh, and the sprinting Savin has a brief impression of a short figure chanting before it suddenly vanishes. (Spellcraft 20 to realize it was Dimension Door)
Meanwhile, Barnum can't even manage to say a coherent sentence, let alone cast a complex spell. He's dragged on a bumpity ride till the cat regains its vision. It immediately dives into a big beverage tent and hides. He's rescued by Ilsidur moments later, who goes to a safe distance. Peerimus manages to get up to the tent in time to see this from a distance. From within he sees two eyes staring at him and the cat growls as he approaches...obviously it's still terrified.
DM Mikey Friday October 31st, 2003 2:42:31 PM
By now a crowd of people begins to slowly form as merchants, bystanders, and other teams begins to come over to see what's going on. A rather pretty elf in a silken muumuu approaches the group. "Where's my baby!?? My dear little Jumper?" She looks somewhat distraught.
Peerimus Friday October 31st, 2003 3:39:21 PM
Peerimus stops moving forward, "I am Peerimus my friend and only wish to help." The druid stands before the cat maintaining eye contact and swiveling his head slightly to the left.
"I would like to help you my friend and if you would allow me me to tend any wounds you have and remove the undignified chain, it would be my honor."
Savin Friday October 31st, 2003 4:03:29 PM
Savin yells, "It is a spelluser who just disappeared. Anyone have detect invisibility?!"
Savin will keep looking around and listening trying to find this sabatore
Trace(Ceil) d20+6=11 d20+6=15 Saturday November 1st, 2003 9:07:32 AM
"I think I hit some one?? Come with me Little brother!" Trace will go an see if anybody is wounded??
OOC: Listens 11 - Spot 15.
Sly Foxx d20+6=25 d20+5=22 Saturday November 1st, 2003 9:17:23 AM
OOC:Wilderness lore 25 - Spot 22.
Sly shimmers down the tree and follows behind Trace. Only Sly takes his Magic Sword (putting his bow away), his sences are sharp as he watches the trees, bushes and other odd thing around. "Thank Domi! My sight is comming back!" he whispers to Trace.
Uther(Ceil) Saturday November 1st, 2003 9:21:33 AM
Uther is drespertly trying to get the attention of the group, "Ttthe...re! Tttro...uble" he's pointing to the tenth. "Ccco...me in Hhhe...re!
Barnum Saturday November 1st, 2003 9:19:31 PM
"Oh... Ow... Hello there Ilsidur," Barnum begins, his sight returning, "Lt me express my gratitude to you in the highest degree, I'd like to say more, but I'm sure you understand..." Barnum concludes, and sits down on the ground, rubbing his sore spots.
DM Mikey Sunday November 2nd, 2003 5:44:43 AM
Through coaxing and soft talking, Peerimus is able to calm down the great cat and even finds it nuzzling into his hand for rubbing behind the ear, still somewhat fearful and trusting the druid (with the high handle animal roll and such). He finds the collar is perfectly sized for the cat, not too tight to be constricting, and bears a name on it, 'Jumper', as well as several moderately expensive jewels. He can't seem to find a release for it; but he can unhook the chains if he had the proper key. (it's quite a complex lock though) Peerimus also finds that the cat is a girl, and that she has no wounds at this time, and seems quite tame for a cat. Meanwhile, others look for the spellcaster. They find a bit of blood on the ground where he was hit, and after some searching (about 5 minutes or so) they find the arrow that he was shot with behind a tent about 200 feet away, ripped out of someone with obvious pain, but no shot person. Tracking would be useful, but it would be pretty hard at night, and almost impossible in an area where people are constantly walking. (But still...if someone does have tracking and makes a really high roll, it is possible...) And finally, there are those who still are waking up, or trying to get the attention of others, such as Uther. A mature dark haired elf in silken pajamas is one such person, trying as politely as she can to find her lost "Jumper", whom she describes as "the most darling little tigey-wigey".
Ilsidur Sunday November 2nd, 2003 8:00:28 PM
"Uther, calm thyself. What are you trying to ..."
Ilsidur's gaze follows the outstretched hand of Uther, coming to rest on the devastation caused by the cat. He stands speechless at the sight of the wagon, overturned and broken, lying in the midst of the neighbouring tent.
Uther (Brett, back from the dead) Monday November 3rd, 2003 9:55:58 AM
Uther ran his hands through his hair. Just after he had found a wagon to join, this happens. "What... ummm, what happened? I awoke, and found ... this."
(OOC: Sorry to disappear. Blame it on overly hard concrete. :) )
Shiraz d20+6=23 Monday November 3rd, 2003 11:52:12 AM
Shiraz reaches down and easily lifts Uther out of the wreckage of the tent and wagon,"By Imod's hammer this is going to take forever to fix!"
Peerimus (MikeK) Monday November 3rd, 2003 12:02:34 PM
The druid continues to speak soothingly to the tiger.
"Come, let us see if my friends can remove this offensive metal from you."
He attempts to lead the tiger back to the campsite.
Sly trying very heard to track aroung, he and Trace comes apon a bloody arrow, but nothing lead any where? "Here's your arrow Big Brother." Sly hands over the arrow to Trace. They both look to the road, there is a Elf looking fot her lost Jumper, She calls " Sweets where are you? Come here Little Tigey wigey." Both trace and Sly look at each other.
Barnum d20+13=14 Monday November 3rd, 2003 9:14:33 PM
Barnum, still staggering a bit, marches over to this elf in pajamas. "Hello there, I'm Barnum Berrybrawn. Darling little tigey-wigey... I don't know if 'little' describes you 'darling' correctly. But, to each his own, I suppose. Yes, miss, our group has found your pet, or it found us, I suppose." Barnum muses, rubbing a cut underneath his eye. "Do forgive me if I seem the least bit rude, that's not my normal nature, I assure you. Your animal companion is right this way, Miss... I don't believe I've heard your name?" (Diplomacy 14)
DM Mikey Monday November 3rd, 2003 11:39:33 PM
"Lady Brienne," she answers the gnome politely. "My pet? No, Jumper is one of my best friends, and as far as little, he is the most darling little cub of his family. But he's also the most mischevious and curious, and so everytime we're about to start racing I have to temporarily tie him up or else he'll cause all manner of trouble. He's quite harmless, I assure you, he wouldn't hurt a fly! Well, not intentionally. Anyways, I'm sorry about the damage to your wagon and all these other places. There's no way he could have gotten through that chain, and he knows he's not supposed to. It looked like the end had melted when I found it, and I immediately knew he'd be in trouble..." She breaks off at this point as she sights the giant cat with Peerimus, and with the grace of a doe she bounds forward. The cat likewise rowrs! and pounces on her, playfully knocking into her. She's quite strong; somehow she manages to stay standing and hugs the cats neck as it licks her face with a tongue the size and shape of a shovel. "Well, thank you so much," she says to Peerimus. Then, looking around... "I know this is going to take some money to fix, and I think it's only fair that my team recompensate you for your damages. Besides, we aren't interested in winning, but in having a good competition, so it's only fair to help you out to have more fun." The elven woman seems to talk a lot.
Trace (Ceil) Tuesday November 4th, 2003 7:36:57 AM
Trace stand there with with his mouth open, just staring at the beautiful Elf 'Lady Brienne'. He mindlessly takes his arrow from Sly.
Sly Foxx Tuesday November 4th, 2003 7:43:56 AM
"Trace! OH! Trace? Are you alright?" At this point Sly looks toward the road and pushea his hat back, "OH! Yes! I see what you mean. She is beautiful BUT! [slap! trace face] Look! who She's hugging?? Her little PET!".
Peerimus (MikeK) Tuesday November 4th, 2003 9:55:55 AM
The colorfully painted druid watches the elf cavort with the tiger with crossed arms and hard eyes.
"If you truly wish to thank me," he responds coldly, "you would return this magnificent creature to the wilds, instead of chaining him like a criminal."
Shiraz Tuesday November 4th, 2003 12:10:02 PM
Shiraz looks at the wagon and then at Lady Brienne, "Thanks that seems most fair." Shiraz begins walking around trying to set up the camp and pick up the wreckage.
Savin Tuesday November 4th, 2003 1:22:35 PM
Savin matches up and watches the slap of Trace by Sly with a grin. He will march over to the elven beauty and bow.
"Hello, My name is Savin. It seems someone is resenting us being in the race. I think you huge friend here was goaded and his chain cut by a team member from another team who hope we would kill him in retaliation or he destroy us. This uncouth move could take out 2 of the teams and make their chances that much better. Do you have an idea of which team it could be?"
Savin will go on to describe what he saw and the intruder using magic to escape
Barnum d20+12=25 Tuesday November 4th, 2003 4:33:17 PM
"Melted, ay?" Barnum says to himself. He walks over, careful not to get too close to Jumper, but close enough to try to see if any, and what kind of magic was involved in melting the chain. (Spellcraft, 25).
"Thank you very much for you kind offer, Lady Brienne. No harm done, well... None that can't be repaired, anyway." Barnum says with a grin, but not without casting a wary look over to Peerimus, thinking to himself, "Return the creature to the wilds? Then what does he think of his own companion, the bear, being taken away from it's home to follow him?" Barnum decides not to say anything, probably a wise decision.
Ilsidur d20+1=6 Tuesday November 4th, 2003 11:13:51 PM
Ilsidur inspects the wagon and tries to determine the nature and extent of the damage. The wreckage of the tent and the commotion of far too many animals prevents him from making a reliable appraisal [Craft=6].
DM Mikey Wednesday November 5th, 2003 1:15:47 AM
Commotion goes on in the background, and people return to their tasks, especially as a few more elves arrive and begin to help merchants fix their tents. "You think one of them could have interfered? I suppose it is possible. It is an interesting prospect! This race is filled with such mischief, it was quite a delight to be invited to allow a team to participate. I tell you, I watched the previous races with such eagerness..." She stops, as Peerimus poses her a very dark query. The elven lady emits a most delightful laugh, and shakes her head. "Oh, you are most amusing," she replies to the 'release into the wild part'. She looks to the druid and in a subdued voice only he can hear, filled with only the kind of quiet maliciousness that comes from hundreds of years of hatred building, she says softly, "Jumper is a wonderful lion from a wonderful species, but his family was long ago ousted from their beautiful forest when humans like yourself transformed what took millenia to grow into farms and cities in mere decades. Tell me, young druid, would you suggest that I order my people to slaughter yours to restore their homeland, or to kill one being for another beings' freedom, or ...? The wilds he grew up in, the lands of giant creatures, are long gone, and now many would hunt him for his magnificent fur." Her voice raises so that all can hear it, "Or should I instead make this wonderful being my companion, and raise his family in our protected lands, and on occasion bring him out to participate in this, a marvelous race, hosted by a most marvelous and unpredictable host?" She looks about, a knowing expression on her face. Suddenly, a man appears at her side. "My lady," he begins, when she interrupts him. "These fine, young fellows are participating in the race alongside you, dear Malbien, and I will see to it that all their expenses are paid so that they can suitably recover." "Yes, my lady," he replies, and looks to you all as he gently puts a hand on Jumper's neck, scratching it. "I must be leaving now. I look forward to watching you race." She smiles angelically, and with the grace of a butterfly departs.
The elven team goes about trying to fix things, and the rest of the night passes by in due order. Nobody gets much sleep, though, and when morning comes and the carpenters arrive, there is a bit of dismay floating about.
Shiraz Wednesday November 5th, 2003 3:20:03 AM
Shiraz shakes his head at the noblewoman's tone and speech then quickly get s back to helping Ilsidur,"Well maybe we can get most of this straightened out by dawn," Shiraz says with a smile.
Trace(Ceil) Wednesday November 5th, 2003 5:50:08 AM
Trace (after having his face slap) snaps out of his trance, "WoW! I wonder who she is? Camping here? Where?" As Sly was about to his him again, Trace grabs Sly hand, "You! Little Brother, got away with it once, but never again! Let's get some Klaw. It's dawn and the rest of the camp is up."
Sly Foxx Wednesday November 5th, 2003 5:55:57 AM
Sly watches the reactions of Trace slowly come back and tries to hurry the blood flow along, by another light slap. But Trace stops him by grabing his arm. "Good! Big Brother! She one of the team of racers. They are all camping over there (Sly points to where she and the elves are camping)Now! it's dawn and I'm hungry, let's get something to eat."
Peerimus (MikeK) Wednesday November 5th, 2003 12:01:21 PM
The young druid's face slowly transforms from coldly judgemental to seriously confused as the elf speaks with him.
After the elf leaves, he stands there silently for many moments, before turning to seek a quiet spot. Finding a small stand of trees, he sits, and gets busy with some long, hard thinking.
Barnum Wednesday November 5th, 2003 9:09:53 PM
"I do hope we don't have many more encounters with the rest of these racers." Barnum states glumly. "And I hope we get this race over with! I miss Edgar..."
"I did have a sort of revelation in the night, what if, attached to the wagon, we had a wand that would polymorph animals and such. No opposing wagon could do much to race us if their beasts of burden were reduced to a bunch of rodents. And it would probably be a temporary thing, just long enough for us to beat them out, or at least get a great head start."
Ilsidur Wednesday November 5th, 2003 10:44:18 PM
Ilsidur picks through the wreckage, salvaging what can be saved and preparing an account of what must be replaced or repaired. It is a difficult and tedious undertaking, but seems to go faster once Shiraz pitches in. The dwarf grumbles aloud each time he finds an unsalvageable item.
Savin Wednesday November 5th, 2003 10:44:26 PM
Savin listens to Barums comments and as he starts working to get things cleaned up, he will add, "You don't even have to go as high of a spell as that. You could just shrink them. That would slow them down."
DM Mikey Thursday November 6th, 2003 6:36:25 AM
That next day is a bit of a hard stretch of work. Later that night, as things are winding down, a few fellows in fine robes wander by your tent along with the rather portly gnome who introduced you to the contest. One, a portly fellow with a beard going down to his knees, politely coughs at the tent's entrance. When one of you comes up to talk, the gnome in charge of certain aspects of the competition speaks up in a friendly, affable manner, if somewhat frenetic. "Uh, there's going to be a party, and all the teams are supposed to go. That means you guys. I've assigned a few guards to watch your site, and if any damages do occur, other teams will all be penalized." That said, the gnome wanders off, but the portly wizard speaks up. "Greetings and salutations, competitors. My team would like to welcome you to the race with a few rounds at the local pub. Would you care to have a few green gnomish, or perhaps a sleepy goblin, or some fine elven wine? All the teams will be there tonight, as we race in but a few more days, and this will be a good send off. Don't worry; we've made sure that all the usual suspects are there," he mutters 'meaning those miscreant little thieves', and speaks up, "And further, guards have been assigned to guard each of our sites while we are gone. I haven't met any of you before, but I understand you are called the Children of Chaos?" (Sense motive checks of 10 or more will reveal that these fine wizards are really bad at hiding any falseness or hidden truths, and genuinely seem eager to make friends with you guys.)
Barnum d20=14 Thursday November 6th, 2003 6:40:54 PM
The well-dressed halfling smiles at the wizards invitation, not feeling any sense of deception behind their words. (Sense Motive, 14)
"I could definitely use a trip to the pub right about now. Yes, I'd be glad to go! I'm Barnum Berrybrawn, a companion of the Children of Chaos, and these are my friends Peerimus, Ilsidur, Shiraz, Savin, Trace, Sly, and Uther."
Not worried about the wagon or any other trickeries, perhaps naievely so, Barnum walks off with the wizards, as long as most of the rest of his companions come as well.
Peerimus d20+4=14 Thursday November 6th, 2003 8:39:00 PM
The druid is found at dawns light sitting on the newly grown grass and watching the first days rays fall about him. A look of peace and joy that has not been on his face for some days. On this day, he places deep blue lines running at sharp angles from just outside of his eyes to the corner of his mouth, three on each side, one on top of the other. From the top of his forhead straight to the tip of his nose, a two finger wide black stripe is placed.
His ritual over he walks the site and tenderly waters and converses with the flora now growing spritely about before joining the others for breakfast. He is still rather soleum after the last nights events, but throws himself into he work day with vigor.
With the invitation of the wizards team, Peerimus turns and smiles. "A break from the stress of the race would be most welcome." he nods as Barnum introduses the group and with a pat the shoulder of the halfling he moves off to follow the man. [Sense Motive 14]
Ilsidur d20+5=12 Thursday November 6th, 2003 10:21:54 PM
Ilsidur wipes the sweat from his brow and pauses to listen to the invitation [sense motive=12]. "I could use a drink" he mutters.
Sly Foxx Friday November 7th, 2003 4:56:54 AM
"Hmm! sound good to me, are you coming along, Big Brother?" asks Sly. "You know you want to spoil my fun." Sly fall in step with the others.
Trace(Ceil) Friday November 7th, 2003 5:02:35 AM
Trace with smile across his face, "What do you mean, spoil your fun?? Last time I help you out, was when you almost got bit by a vampier!". Trace walks aside Sly with his arm on Sly's shoulder.
DM Mikey Friday November 7th, 2003 5:15:48 AM
The wizards lead you along to a giant tent with many overhanging decorations and poles. Foaming mugs of ale and other drinks are being passed around to the teams. You see a wide variety of beings in the room, and everyone seems to be having a genuinely good time. A few musicians jump into a ditty and there's dancing going on in one section, while another is dominated by drinking contests. The mages lead you over and quickly bring over some ales, several of them drinking them with the experts of proes, one or two mages looking rather green at the ears with this sort of drinking.
Shiraz d20=19 Friday November 7th, 2003 10:19:16 AM
Shiraz smiles broadly at the mage, no feeling of distrust<Sense Motive DC 19> emanating from the man Shiraz seems to ike this genuine type of man. Shiraz watches all of the drinking with amusement as he drinks tea and take comfort in conversation.
Savin d20+6=18 Friday November 7th, 2003 11:23:00 PM
Savin will walk into the party with a big smile on his face. His foot will start tapping and he will head over to the dancing. If possible, he will ask the Lady Brienne to dance. If she isn't there then some other lady who looks willing. Who ever joins the young monk, Savin will lead them through a complicated but somewhat erotic dance simular to the tango. He will use all of his perform ablility to make them look good. When the dance is over, he will buy his partner a drink and congradulate them on their dancing ablility.
OOC rolled 18 for perform dance skill
Trace(ceil) Saturday November 8th, 2003 9:38:09 AM
Trace takes dark ale takes a couple od sipps, smiling at all the females. His eyes comes to rest on Savin, dancing away "Look Sly! There Savin and turning quite set of steps there."
Sly Foxx Saturday November 8th, 2003 9:43:15 AM
Sly orders what ever Trace is having, when trace tell him about Savin. Sly turns and watches them dance, "Oh! my living sword! I didn't know Monks were aloud to dance like that??"
Peerimus d20+4=19 Saturday November 8th, 2003 8:31:09 PM
Peerimus will get a large honey ale and walk through the crowd listening for an interesting conversation and then loop back to Ilsidur to join him for the evening.
"Fine party seems to be going on and at the very least Savin seems to be having a good time. I hope everyone remembers we have another day of hard work tomorrow and not have too much fun." [listen 19 while moving among the guests]
DM Mikey d20+8=10 Saturday November 8th, 2003 11:45:25 PM
The beautiful elven lady is, indeed, there, and as Savin asks his question, she beams. "I'd be delighted!" she laughs. "I haven't danced many of your dances, I'll admit." (Those who make a Sense Motive roll of 10 or higher might feel a little uneased at the expression of one of the male elves sitting with her as she departs with Savin.) On the dance floor, she possesses a natural elven grace that makes her steps easy and quick to match Savin's skill. Though she has not danced this before, she learns with the skill of an experienced courtier, and Savin finds an equal match in her. She easily matches the exotic dancing of Savin, and laughs in exhilaration. "This dance is so..different from ours!" she gasps as she has a momentary break from the twirling. Savin can tell that her heart is beating quite fast, and that she seems to be having a wonderful time. After the dance, he offers her a drink, which she accepts, and she sips a glass of wine. "I hope that your team has good luck in this contest. Me, I will not be competing of course, but my team will do well, I hope. You know, I don't think I ever did catch your name, ---" She looks to him.
While Brienne draws Savin's whole attention, other events go on. At one table, a somewhat roudy looking mix of half-orcs and humans pushes aside chairs and gathers together to toast the Gods of the Wold and the Gods of Testing one by one. After each drink, they tell a story about the God being toasted, usually more amusing ones. For a somewhat barbaric group, the stories are surprisingly interesting and sophisticated. A few of the mages seem to get a bit tipsy as they get drunk. One, named Brox, starts arguing about the advantages of continually toting about a towel. Meanwhile, two of the older ones seem to be engaged in an obscure one-upsmanship, going from nymph collecting to the breeding of dragons to goblins consumed in fireballs. "Fourteen at one time, I tell you!" "Ptah! Nothing compared to this one lightning bolt I'd placed..." Two of the halflings are wandering about from table to table, buying drinks and offering good luck for the race with handshakes. The others, back at their table, are taking a kick back from their typical thieving ways to just relax with a drinking contest. Meanwhile, off to the side, two minotaurs are wrestling, being cheered on by a mixed group of minotaurs, a half-orc or two, humans, one rather drunk wizard, and a few chuckling dwarves. On the dance floor, the dancing ranges from quick and delighted moves to the tangoing of Savin and the elven lady, to a slow romantic dance between two minotaurs that is faintly disturbing to those of you unused to such things. The beat kicks up and more dancing ensues with a merry round of halfling kicksup. All in all, it is progressing as a wonderful evening.
(Feel free to declare anything you take interest or seek to do. :) )
Savin Sunday November 9th, 2003 12:19:44 PM
Savin eyes go wide as this beautiful elven woman asks his name. He will quickly stand and bow. "My apologies dear lady. My name is Savin. How rude of me to subject you to a dance without at first introducing myself. As an apology I will ask a boon of you. Please lead me out to the floor and show me one of your elven dances. I will ask your forgiveness for any unintentional foot stepping in advance though." he will say with a twinkle in his eye.
After the dance, if the lady is willing he will sit and talk to her about the last adventure he was on and his experiences with Sayra. He will show her the pin given by the elven king and tell her about the death mask. He will sip his drinks slowly careful not to indulge in to much.
Savin d20+6=22 Sunday November 9th, 2003 12:21:07 PM
sorry forgot to roll my next dance roll....if she accepted then I did ok :-)
Trace(Ceil) d20+2=14 Sunday November 9th, 2003 1:00:27 PM
Trace oders another Elven white wine, and spots a beauty of a girl trying to be a waitress bring a load of mugs of dwaven ale to Orc and Half Orc table, When he look at the males of the dancing Lady's table. "Little Brother! Stay with me for a little while, I don't like the look on the elves over at that table. Just watch." Trace sits facing the elves.
Sly Foxx Sunday November 9th, 2003 1:14:25 PM
Sly has some fine ale and is about to go and sing a song, when Trace puts a hand on his arm and ask him to sit with him for a while. He sit down again, "Sure! Big Brother! Why?" he ask. Trace tell him about the elves and their sour look on their faces. Sly takes a peek at the elves, "Yes I see what you mean. Just aboutt the same look the male elves gave you back at Big Tree City. I hope we don't have any trouble here." Sly sits down and sips his ale.
Barnum d20+7=21 Sunday November 9th, 2003 8:42:12 PM
Barnum is first partially withdrawn, only drinking his ale and watching his monk friend dance. But as the music begins to gather a Halfling rhythm, Barnum can't help but pull from his pack an incredibly well crafted Halfling's fiddle. He leaps up upon a table, playing it with an impressive amount of skill (Perform, 21) as his legs flail about in a Halfling jig. (Think Riverdance)
OOC: Unfortunately, I'll be gone from Wednesday (Nov 12) to Thrusday (Nov 20). If anyone is willing to take over my character for that time period please either post here or email me (attlee@s-mail.com) and I'll send you his character sheet asap.
Ilsidur d20-1=15 Monday November 10th, 2003 12:36:12 AM
Ilsidur sits and watches the antics going on around him. "Why don't there ever seem to be any dwarves at these sorts of things?" he wonders to himself. He orders a large mug of Mountainhome Dark, and keeps his eye on the elf that is watching Savin and the lady elf on the dance floor.
Shiraz d10=6 Monday November 10th, 2003 7:21:30 AM
Shiraz gets lost in the reverie of the party and doesnt even notice the look the elf gives Savin as he leaves. Tapping his foot on the ground and strumming his fingers on the table Shiraz realizes that this is the most relaxed he has been in a long time. That is until the taur looks over and ses the two minotaurs dancing in such a bawdy fashion, "They have no decency," Shiraz mutters disgusted by the lack of respect they show themselves and the crowd.
Peerimus Monday November 10th, 2003 12:08:42 PM
The druid sits back and enjoys everything going on around him. Ahh a celebration of life With that thought in mind he bounds up and genreally flops and spins about to the music with no particular rythym or pattern. Mostly he spins till he is to dizzy to remain standing. Coming to the ground in a staggering fall and a joyous laugh. At which time he crawls his way to the food table for some fruit and a glass of water.
With the minotaurs hitting the floor, Peerimus sits upright and just stares at them. Shirax is the only taur of anykind he has ever known I just can't imagine him dancing, but it's nice to see that they do. Wonder if its a universal thing or a borrowed custom?
Seeing Shiraz's rather unhappy expression, he decides maybe later is better than sooner for that particular question.
DM Mikey d20+8=20 Monday November 10th, 2003 12:45:00 PM
Peerimus watches the dancers after his own attempts with some curiousity. The two minotaurs dancing are only slow-dancing in a gentle, romantic way, mainly just holding each other and leaning against each other. They smile and look into each other's eyes at the end of the dance, obvious caring deep in their eyes... *BELCH* "'Nother pitcher 'er beer over here!" The half-orc downs a tankard of rotgut, and a surprisingly stalwart little gnome meets him tankard on. You recognize your little guide from earlier, attempting to take on this rather large and tough looking fellow, and winning to boot. A very pretty blonde barmaid distracts Trace's vision as she gently puts a glass of fine elven wine before him. She curtsies, displaying a very fine bosom, and smiles coquettishly, though her eyes have a bit of twinkle in them. The halflings hoot and join in the dancing as Barnum leads the musicians in one of their favorite songs. In fact, he manages to get a line of them all strutting their stuff; it's quite well-done considering most of them are a bit inebriated. Lady Brienne smiles. "Maybe after that fine halfling dance is over, I will show you one of my favorite dances. I'm quite thirsty right now..." She drinks her wine as she listens to him tell his previous adventure and smiles at the mention of the elven king. "Oh yes," she grins. She doesn't go on, though, as the song ends. She hops up, tells one of the half-elves in the band to play a certain tune, and takes Savin's hand to lead him in a wonderfully polite and graceful dance. The halflings pull Barnum back to their table and toast his playing with many drinks, offering him them. One asks him where he learned that song (one of his favorite), a shorter one challenges him to a drinking contest on behalf of halfling-kind then falls off the bench as he tips his tankard a bit too high, and another pointedly tells him about a lonely female gnomish friend that he has in need of a lightening up... The elves at the elf booth generally keep to themselves and have a few quiet drinks, speaking in elvish to each other. The one that you guys noticed was angry seems to calm down and goes to just speaking in a soft voice to his friends, occasionally glancing at the lady to make sure she's okay.
Ilsidur Monday November 10th, 2003 11:54:07 PM
Ilsidur sits back and sips his ale, watching the others in their antics. He worries a bit about everyone letting their guard down, but figures that this site is probably under the protection of the people who run the race, and they likely won't put up with any dirty dealing here.
After a while, Ilsidur makes his way to the bar, and tries to strike up a conversation with the head barkeeper. He tries to find out what he can about the people who run the race, to see if he can find out why their party was singled out to participate, and, if the barkeeper seems friendly, try to find out why his friends' animal friends were taken hostage.
After trying to find out what he can, Ilsidur makes his way back to the campsite, to watch over the partially-constructed wagon.
Savin d20+6=24 d20+6=14 Tuesday November 11th, 2003 12:18:19 AM
Savin will enjoy his dance with Lady Brienne and lead her back to her table. He will enjoy some more conversation with her trying to lead her to talk about the race. If given a chance, he will ask, "How did you first get involved in the race?" He will then explain how the Children are being forced into it. He is wondering if her circumstances were simular.
When a suitable moment comes, and the band takes a break. Savin will pull out his pan pipes and say, "Let me try and entertain you in yet another way." He will then play a beautiful love ballad on the pipes while staring solefully into her eyes.
Trace(ceil) Tuesday November 11th, 2003 6:55:49 AM
"It looks like they are controling them selves? We can relax for the moment." When a very pretty Blond Barmaid places a glass of elven wine in frount of him, Trace look up to the young bar maids face(but not with out hesitating to take a good look at her valley first) He smile at her, "is there a place where we can talk and get to know each other Better?? What time do you get off work??" Then gently pick up her hand and kisses the indide of her hand.(All the time looking into her eyes, for the right answer)
Sly Foxx Tuesday November 11th, 2003 7:11:23 AM
Sly look around, listening to the music, keeping an eye on the elves. When the Blonde Barmaid apperes at there table with wine for Trace. Sly sits back and watches inter play between the two of them. When finally Traces kisses her hand and the whispering. Sly tell Trace (in not so low voice)"Well! I'll be a dog eared duck! And you Big Brother, Stop me from going to speak to that red head half elf over there, So that I can do my thing? I'll get even with you." Sly laugh at Trace.
Sly will get up and go to talk to the red head bar maid and hoping that it's not to late for a date.
Shiraz d20-1=19 Tuesday November 11th, 2003 12:56:38 PM
Shiraz looks away from the dancing taurs knowing that his disapproval means little to them. The huge taur stands and moves around stopping to listen to bits of conversation<Gather Information DC 19, Natural 20> and then the taur slides to the next spot. Shiraz is careful to not linger to long at any one gathering.
DM Mikey Tuesday November 11th, 2003 1:58:50 PM
"Ye're curious about the racing, eh?" the barmaid chuckles as he fills a mug or two for the barbarian table. "Well, we don't really know *who* runs the race. I mean, there's officials and stuff, but they are just doing what they're told, you see? I dunno why you guys were chosen, or why your animals you say were taken away were picked. Other groups have their own reasons," he subtly continues in a whisper, "I think them halflings over there are convicts or criminals, let loose just for this occasion." He fills a tankard for Ilsidur. "Pity yer animal friends were taken." The rather buxom blonde barmaid teasingly flirts with Trace a bit longer, giving her name (Samantha), finding out his, and other little questions...till she's called over to help another table. Before departing, she leans over and whispers into his ears (while offering a very inviting view), that she'll be finished just as soon as the group of minotaurs leave. The other barmaid, Tsierna, grins at Sly's approach and chats with him offhandedly for a few moments, then turns and looks at him and invitingly says she's off-shift just now...if he'd like to go for a walk down through the quiet woods? she asks, as she takes off her apron. Another barmaid with her giggles, whispers to her, and nudges her. They both dissolve into giggles, and Tsierna takes Sly's hand and leads the way with a rolling seductive walk over to the door. Meanwhile, a few of the mages are discussing the race quietly, and what they're saying catches the ear of the minotaur. "'is a mystery to us too. Every year, 'bout this time, for the last few years, some really powerful guy uses a lot of influence to get a lot of people involved in this. Nobody knows who he or she is, but everybody in charge? Paid for, or blackmailed into doing this. The teams? Some do it for money or glory, others because they have to for one reason or another. You ask me, the whole thing sounds like some noble's playgame...thousands of gold pieces spent on carriages when they could be used in the pursuit of knowledge..." He shakes his head. The elven lady leans over to explain in a soft, melodic voice. "Well, several elves had to compete these last few years, because we were promised certain elven relics that were lost. To be honest, it was quite scandalous. And how did I get involved? Well, this is my first time out of the elven lands and into humans in, oh, twenty-two years. I so missed your society...it's very interesting. But I'm also interested in finding out who stole our elven relics. How did you get involved, dear Savin?" She listens to his story, and then when he takes out the pipes, she smiles widely. Listening in wonder, the lady of the elves comments at the end of the song, "You play beautifully. And you dance quite well, Savin." She seems quite open to further talking or dancing, or perhaps, as various people begin filtering out, to more amorous pursuits?
(Phew! I think this post scirted the adult-level edge today. Beware, kiddies!)
Peerimus Tuesday November 11th, 2003 2:52:52 PM
The wild druid continuses to basically sit back and enjoy the fact that most others seems to be enjoying themselves. Not that he has anything really to say to anyone, but this gathering is as close to home as he has been in over 10 years but the Wold he would enjoy every last minute of it.
Seeing the others of his family move about the crowd, he only half keeps tabs on their whereabouts. Savin and Trace appear to be well cared for. Hopefully Shiraz learns more useful information then I with his crowd walk. Ilsidur is chatting at the bar and Barnum is assuredly fine in the company of the other halflings.
"Another ale here if you would," he calls flagging down a servant
Trace(ceil) Tuesday November 11th, 2003 8:04:23 PM
"I shall wait a little longer for a nice walk with thee." Trace kisses her wrist (where the pulse is), she shivers with delight. "Until then my sweet, I'll be thinking of you." Trace goes bach to sipping his wine and listening to the music.
Sly Foxx Tuesday November 11th, 2003 8:20:28 PM
"OH! Yes! Lead on" as he is being led by Tsierna and she is heading for the shead, "No! My beauty, I have a better idea, let me show you a better place, Come with me!"
sly takes her by the hand and takes her into the dark woods. They come across a little gleen, It's very dark She cannot see to well, but Sly find it. He pulls her into a big tree and up they go (She still cannot see a thing) Then out they emerge on a platform (Next to the elfen Highway). There the stars are brighter, and the moon is full. Perfect for two halfelves lovers.
Savin Tuesday November 11th, 2003 10:46:28 PM
Savin will ask if the Lady will like to take a walk and talk some more. He will lead her out under the stars and say, "The night is almost as beautiful as you." He will bend and kiss her softly and let nature take its course
Shiraz Wednesday November 12th, 2003 12:26:12 PM
Shiraz tucks the overheard information away to share with his friends later and slides away from the gathering and quietly heads back to their encampment. Once there the taur silently pulls out a well worn book from the bottom of his bag and reverently opens it.
DM Mikey d20+8=13 d20+3=22 d4+10=11 d4+10=14 d20+7=21 d2+2=3 d6=4 d6=3 d6=5 d6=1 d20+7=23 d20+7=14 Wednesday November 12th, 2003 6:58:16 PM
Trace and Peerimus sit back and enjoy some more drinks. Meanwhile, Sly and his new friend enjoy an open sky and a crescent moon in the solitude of a quiet glen. Nearby frogs croak loudly as the two get to know each other. Savin leads the fine lady away as they chat about dancing and life, and under the shadows of a nearby tent, he kisses her. She is quite surprised, and smiles, parting slightly after a few seconds. She opens her mouth, and he can already tell what she's about to say ("I'm afraid this is going a bit too far," or perhaps "You're very sweet, but...", something along those lines), when her eyes widen in surprise. Before he can react, a hand grabs him by the shoulder spinning him about. A fist slams into his eye, followed by a roundhouse that sends him reeling and breaks his nose. Standing there is that male elf who had taken the orders from the lady earlier, whose eyes flash with anger and his gauntlets are now dirty with Savin's blood (While Savin's unprepared, a power attack to boot. 25 damage, yowza!). Three of his buddies are there with him, and even as Savin reels, another jabs him in the side and hits him under his armpit for another painful blow (16 more damage from a thief's sneak attack), and the other two grab for his arms. (make two opposed grapple rolls vs. 23 and 14. I'm going to assume that either they succeed, or you don't launch into an all out assault in front of her.). Two others don't join in the fight, looking rather torn. In a low voice filled with rage, the leader of the male elves says, "Lady Brienne, go back to your tent. Take her there!" he yells at the two who didn't participate in the fighting. But Lady Brienne doesn't simply take the order, she says, "Malbien, I order you to leave. It is my choice what I do." "But it is my orders from your Father to protect you, and that means from pollution such as this as well." "He is not pollution! It is my choice what is to be done," she huffs. "I'm afraid not, my lady. I do this for your own good. Take her away." The two men nod and take her arms, leading her away...
While this violent scene goes on, Shiraz calmly opens his book and begins to read. Trace steps outside with his new friend as the party wraps up, and there is a chance that he may just spot the elven fight going on... (Spot DC 15.)
DM Mikey Wednesday November 12th, 2003 7:01:14 PM
-Other things- Barnum gets drunk at the inn with the halflings, and learns that they're not all that bad of a bunch. Most of them are in prison for various crimes, they explain, and they get this chance to earn their freedom. So, they have to do a few underhanded things once in a while, otherwise they might lose badly! (Barnum is gone for a few days, if someone wishes to take over for him, they can. Also, I believe Uther may be gone for a few days. :( Always this bit of turnover about this time of year. I hope they get back and start posting again, soon!)
Another note: The elves are using only nonlethal/subdual damage on Savin. Thus, he will not die if he gets beaten up, though he will be aching and bruised. However, the moment someone uses lethal damage on someone else, things could get quite brutal... (Remember, killing someone before the race is grounds for dismissal!)
Savin ac 20 hps 21/62 d20+8=26 d20+8=17 Wednesday November 12th, 2003 9:13:32 PM
Savin will deflect the grapples and use his round to get some distance from his opponents. When he is out of easy range(base mov 50) he will stop and spit.
He will then say, "Ah aren't you the noble elf. 5 agaisnt 1 and an ambush to boot. I thought your race was honorable. Thanks for the lesson. You kind can be as treachous as any other race."
He will turn to the lady, "I apologize for these bad mannered cretins. Maybe we can finish our thoroughly enjoyable conversation at a later date."
He turns to the lead elf again and says, "Don't get in my way during the race. That would be unforunate."
Savin will then back away, heading towards the tavern
Peerimus Wednesday November 12th, 2003 9:50:08 PM
Seeing the rather sudden attack to Savin, the druid makes all haste to arrive at his side.
Upon arriving, "Not to contradict you, but it is 5 on 2."
Turning to the elves, "Do not touch him again elf."
Sly Foxx d20+4=23 Thursday November 13th, 2003 9:13:32 AM
Sly and his Lady Friend are ready to resume the kissing stage again, when Sly hears some thing out of the ordinary. Sly will cast a light sleep spell on her, gets his pants on, goes down the tree and makes his way to where Savin and Peerimus are. There is Savin bleeding and the elves with a angry look on their faces. The Lady has been taken away. Sly stops running and walk to Savin "Are we alright? Are these ELVes giving you any problem?"
DM Mikey Thursday November 13th, 2003 4:07:37 PM
Savin manages to get away, and stands there giving a parting remark, as his friends show up to aid him. (Peerimus probably would not have heard the noises from his place, but I'll let it slide.) The main elf stares at the monk with utter hatred, and shrugs. Being a half-elf, the girl is a bit resistant to sleep spells and only feigns sleep... Sly is left without a friend for the rest of the night, as she huffs and wanders away angrily.
The rest of the night passes, and the next day you can almost feel the tension in the air as the carriages are finished and your horses brought in. Magnificent creatures, each of them about the size of the wagon alone. With two of them attached, the mind boggles at the sheer strength and speed you will attain...which you will soon find out.
The night passes by with a curtain of tension in the air... (Please let me know what sort of spells you are going to memorize in preparation for the race.)
---------
At dawn the cock crows, and people slowly gather to prepare for the race. Merry crowds gather at the start line...and you guys are startled at the sheer numbers. As the crowd mills about waiting for the carriages to assemble, a messenger rushes to your tent. "You are to bring your carriage to the gate when the first horn calls." He rushes off to continue his duty, and you have time for last minute preparations. (Please list all the things you will bring with your wagon. I'll post the stats for your wagon, as well as reference things, next time at the start of the race.)
Peerimus d20+11=19 Thursday November 13th, 2003 6:34:00 PM
Peerimus gets an uneasy rest as the deadline of the race draws near. We awakens with the dawn as is his routine but this time spends some time with the horses [Handle animal 19] to try and get a feel for them.
On this day he wears a bright yellow 2 finger wide horizontal stripe from ear to ear crossing his nose tip and upper lip. Vertical on his chis chin he puts a red stripe. On his forehead, a blue crescent facing left.
Facing east he prepares his spells. Level 0: Detect magic Mending x2 Create water Guidance Know Direction Level 1: Entangle Endure Elements Obscuring Mist Produce Flame Speak with Animals Level 2: Hold Animal Warp Wood Soften Earth and Stone Barkskin Level 3: Dominate Animal Spike Growth Call Lightning Level 4: Dispel Magic Control Water
As for things to bring...extra gear for the mounts to cover 2 accidents. 4 extrae wheels and axles, 100 thinck rope and some pitons and hooks in case we need to winch ourselves out of something.
Savin Thursday November 13th, 2003 9:18:39 PM
Savin will ask Peerimus to heal his wounds from the battle the night of the battle so he can get his spells back.
He will awaken and gather his supplies. He has crafted a 2 kegs of caltrops. One kind will be larger than normal and the other normal sized. He will carefully fold his two nets. one will be prepared to be fired from the balista 50' wide x 20' tall and the other smaller net 20 x 10 to be thrown from a human. It has a trail rope to help catch and yank elves, I mean people off their wagon. The third trick he has prepared are two barrels of oil and one barrel of water. He will prepare 6 bolts to act as firebolts to light the oil. He will then spend part of his morning practicing with his crossbow. He will set up a target that looks vaguely elfish and shoot his crossbow at it trying for head shots. He seems a little sullen the fine morning
Ilsidur Friday November 14th, 2003 12:35:49 AM
Ilsidur wakes up, and looks around the camp at the rest of the party. He notices the bruises on Savin, and asks, "What happened to you last night? Are you alright?" Once Savin has filled him in (or not, as the case may be), Ilsidur moves off by himself to carry out his morning devotions. [OOC: Spell list to follow shortly.]
Trace(Ceil) Friday November 14th, 2003 7:50:21 AM
Trace while on watch prepare his spells. Entatangle summons's Nature's Ally Detect Snares and Pits
When Sly get's up, with a snerk on his face. "Well Little Brother, you look like you had a good time last night? What Happen?" Trace will listen to his Friend story on the way to the garthering. "The elve we were watching last night? Did this to Savin? We better watch our backs! There's nothing worse than to have Elves as an enermy."
Sly Foxx Friday November 14th, 2003 8:28:05 AM
Sly runs bach to the tree and up to the platform. She's gone! Sly sits and chuckel to him self, She was a half elf just like himself, so sleep spell would not work on her. Sly made his way back to the camp and to sleep alone.
After four hours sleep. He will study his spell, Wizard Spells 4- level 0 Ray of Frost Daze Flair Resistance 4- level 1 Magic Missels (2 at a time) Invisable Disc Feather Fall True Strike 3- Level 2 Blindness/Deafness Fire or Ice Balls Web
When it was time to go to the garthering Sly tells Trace what had between himself and his little red head, But mostly what happen to Savin and the team of Elves. "I think we will have problems from them." Then as an after though, "Among how many others others??"
Shiraz d20+3=19 d20+14=28 d20+10=29 d20+11=27 d20+8=25 Friday November 14th, 2003 10:10:13 AM
Shiraz wakes well before dawn, rested and even excited to be in the race. The taur gracefully exits his tent after tucking his book safely back in his pack. Shiraz adds wood to the fire and in the quietly begins to pray, after several minutes of earnest prayer the taur silently pulls his armor on and begins to work with his weapons. The taur works himself into a lather until at the end his weapons are moving in a blur his floating shield the only solid target around him. Shiraz watches the other preperations calmly and then repacks his backpack and strikes his tent ready to begin.
Peerimus 4d8(3+4+2+5)+7=21 Friday November 14th, 2003 8:55:32 PM
Before retiring Peerimus casts Cure Serious Wounds an Savin. "From the healing within Mother Wold my friend, may your wounds rest easy this night."
[21HP]
DM MIkey Saturday November 15th, 2003 6:37:26 AM
The time for the race daudles as you gather and stand ready. Like all great events, it is a lot of waiting and sitting around doing nothing, then hurrying about at a mad rush.
A thought occurs to you guys: You have weapons, a great cart, horses, and so on. What about provisions...? Luckily, there is still time for the race to start, and it would only take a while for one or two people to get rations, water, horsefeed, and whatnot. It also occurs to you that you might need auxilary items for repair or unusual circumstances along the way...now would be also the time to list those.
Savin Sunday November 16th, 2003 11:56:54 PM
Savin will grab Shiraz and say, "We are gonna need some provisions for a few days. Let's go get some.
He will jog over to the general store and pick up the following supplies.
Food for 10 for a week. He will bye another water barrel and have it filled up, sealed and spiked for easy pouring. He will try to buy some fresh fruit, cheeses, breads, travel breads, a cask of ale, for the beginning part of the race and iron rations for the later part of the race. He will buy 2 large sacks of grain for the horses.
He will make sure to buy spare wheels for the wagon and a carpentry basic tool kit to help make repairs.
Other spare items he will get are 2 tarps, stakes, 100' of stout rope, a pully system to help if the get stuck in the mud somewhere.
He will look over to Shiraz. "Can you think of anything else?"
Sly Foxx Monday November 17th, 2003 5:17:03 AM
Sly and Trace goes back to the camp and look through the rickitty wagon that they brough back from the wharehouse almost a week ago.
Trace(ceil) Monday November 17th, 2003 5:25:52 AM
"Good Idea! Little Brother," Trace and Sly rushes to camp and look through the stuff that Sly and Shiraz brought back. "I remember some of these equipment, remember the fight we had with Bear and his two other brothers. I wonder if the older brother Skull is still alive?? he was some kind of wizard, almost got us too."
Shiraz Monday November 17th, 2003 9:06:44 AM
"I dont think so, it seems to me that you have covered all of the bases here." Shiraz says tugging his left ear absentmindly. "There seems to be something but I can't set my mind on it."
Peerimus Monday November 17th, 2003 2:42:47 PM
With the extra wheels and rope he mentioned taken care of, the druid makes sure several extra timbers are brought as well as an extra harness set for the horses and spare set of shoes with the needed shoeing equipment.
"I believe we are ready and as adventurers of the Wold we are nothing if not good at adapting to circumstances as they arise. Now let us win this and rescue our friends."
On your mark! Get set! Go!
Annnnd they're off! Monday November 17th, 2003 4:54:24 PM
The horns blair out and you are summoned. You stand on the beginning line, your majestic dire horses stamping impatiently as you sit in your wonderfully spacious and well-designed wagon. Plenty of space for everything in it. First comes the Mystical Racers. The Mage's wagon is a very simple design, much like yours, but well-mounted and obviously quite protected. It's pulled along by mystical, half-invisible horses that move very fast and almost shimmer between this dimension and the next. The mages look quite impressive in their ceremonial robes, and all are carrying wands at the ready. (Place #1)
Minotaur Express is announced by a loud drumbeat and the shaking of the ground as it approaches. A monstrousity chugs along; two enormous wooly mammoths pull along of all things a siege-tower carriage gleaming with some kind of metal, which towers about twenty feet high and has turrets throughout it. The horned humanoids cheer at the crowds and sing country songs loudly from their height. (#2)
After them is the elves' group, The Great Dancer. Their wagon is more of a chariot, very small and yet extremely nimble and light. Three dire lions eagerly pull it along, and Peerimus recognizes Jumper as the smallest of the three. The cats seem ready to bound off, and it takes all the soothing talk of one of the elves to hold them back. (#3)
Next chugs the Gnomish Brigade. This year, the Gnomes ingeniously designed a carriage with not four gigantic wheels that seem to be coated in some weird black substance. Of all things, as it moves, it bounces slightly, seeming to have very good traction. The wagon itself seems to be designed with aerodynamics in mind, to imitate a giant bird, including two outstretching arms and a general "V" shape. Pulling their wagon is four gigantic racing slugs that have bags over their eyes. (#4)
The next two groups are not nearly as foreboding or their carriages as unusual as the rest of the group, but nonetheless the Halfling Hellions and Lotto's Irresistable Berserkers seem to have quite a lot of support. Both the little halflings and the big half-orc/human teams have very fast looking horses and look like they know what they're doing.
And finally, there's your team. The crowd cheers at the sight of you and you hear a few whistles and noisemakers merrily call out.
The rules announcer begins, speaking mainly to you while the crowd mills. "Your first objective will be to traverse the plains and to reach the river Meldwyn east of here. Cross the bridge and proceed through the forests heading to the north, along or off the path as you wish. At some point, there will be a break for the night, and the race will be halted and repairs may be done. In the morning, you will continue. The road snakes back to the west then breaks back out on smooth plains again. Crossing them, head west and hit the main roads going towards the mining village Tarim through a rocky, hilly area. Along the road at the next checkpoint, turn you may then head back east towards this location as fast as you can; from there on it's one long stretch. "Along the way you'll come to several checkpoints; each of these you must go through, even if there's way to traverse them. This compass we give to each player will point to the next checkpoint...though that's not extremely reliable since the routes often curve or objects may lie in your direct path. It should be obvious however." The rules announcer walks away after giving each group a platinum circle with a golden spinner on it that points east no matter how you hold the platinum circle.
The countdown begins, and the formal announcer launches into a spiel: "ladies and gentlemen, boys and girls, people of all races, I welcome you-" and so on.
The tension mounts as he goes through the greetings...you see the halflings loading up their wagon and winding a ballista. Looking at you with smirks.
And the beasts lurch forward... (make a handle animal check. :) )
Savin Monday November 17th, 2003 11:30:50 PM
Savin will say to whomever is driving. "Let the others get a little ahead. This race won't be won in the first minutes. Lets learn from our competition and see who does what."
Ilsidur Tuesday November 18th, 2003 1:08:52 AM
Ilsidur buckles himself in, and watches through one of the portholes, to see anything interesting about the other racers.
Sly Foxx Tuesday November 18th, 2003 5:32:26 AM
"Come on Uther! Faster! Faster!" as Sly holds on for dear life, Cheers their wagon on.
Trace(Ceil) Tuesday November 18th, 2003 5:42:40 AM
As Trace bounces his buns on the flooring of the wagon (he lost his holding on the straps)"SloOow DoWn! UtHer! ListEn to IlSidoOor!" said Trace as they go over a few bumps.
Shiraz Tuesday November 18th, 2003 7:00:03 AM
Shiraz carefully stows his backpack away and with a simple nod to the cheering throng the minotaur bows his head and mutters a little prayer. "Lets be safe my friends," Shiraz states looking at each of his comrades fondly, "We need to get all of your animal friends back and to do that we have to be smarter than those other guys." Shiraz adjusts both of his swords and swings uptop to sit with Uther, "Just in case you need a strong hand," Shiraz states a bit firmly, "I know how much they don't like their harnesses."
Peerimus d20+9=13 d20+6=22 d20+11=16 Tuesday November 18th, 2003 9:10:03 AM the waiting is finally over Peerimus can't help but have a small smile on his face at the spectacle that is the races start. He looks over the other wagons with a careful eye trying to think of weak points to slow them or catch a glyph that may reveal some offensive or defensive capabilities. [spot 13 spellcraft 22]
As the wagon explodes into motion, Peerimus' exhoborence grows proportionately to the wagons speed. Though Uther is the lead driver, Peerimus is topside with him at the start of the race readt to assist if needed. [handle animal 16]
"Shiraz! Welcome to front row my friend. Magnificent are they not?"
DM Mikey Tuesday November 18th, 2003 5:34:16 PM
At first the ride is as bumpy and unsteady as a ship in a storm. The huge horses go at phenomenal speeds, but even after the first few rounds, you guys begin gaining your bearings again. The halflings and berserkers are going neck to neck just behind you, and tossing insults and weapons at each other, slowing each other down. Off to the side, behind the others, the siege tower rumbles on, shooting several times with flaming catapults remarkably well. The mage's carriage, at first ahead of the rest, gets smashed by one of these shots and nearly rolls on its side, and takes a few moments to regain its balance. The gnomes seem to soar off the ground, and then you realize...they are soaring off the ground! Their carriage is so lightly made and constructed that it actually seems to float behind the horses that pull it. Like a kite! It's fantastic. But all too easy to get hit as well, up there. A flaming ball strikes it dead center, rocking it erratically, and arrows from several teams seem determined to make the poor gnomes have as hard a time as possible getting things under control. Still, they are making quite good distance. Actually, the most worrisome team to you guys is the elves. They're keeping up, and as you guys take notice, they suddenly swerve, right into you! The cats rowr and hiss and claw at the horses, who appropriately buck and kick and headbutt. On the chariot/carriage, several of the elves take shots at you guys, luckily your carriage of fine design prevents any from hitting.
(Everyone make reflex saves vs. 12 or fall prone during this stretch of the race. If you wish, you may now take actions against the other races for several rounds, not just one. If you wish to cast spells or activate wands, you will have to make concentration checks at 10+spell level.)
Savin d20+9=23 d20+9=21 d8=6 Tuesday November 18th, 2003 9:54:23 PM
Savin has no problem keeping his feet. He will take up his crossbow and take a shot at one of the elven archers shooting at them. He is prepared to deflect any shots coming his way.
Savin Tuesday November 18th, 2003 9:55:50 PM
OOC first roll was reflex save roll. The second was light crossbow...hit ac 21 6 points of damage if applicable
Ilsidur d20+3=14 Wednesday November 19th, 2003 12:09:24 AM
Ilsidur manages to keep his balance [OOC: Reflex save of 14]. The dwarf runs the list of information on the chariot through his mind, planning what to do next. [OOC: Mikey, could you please post a summary of our chariot, again? I seem to have lost track of all the items/upgrades that we purchased for it.]
Shiraz d20+4=22 Wednesday November 19th, 2003 7:10:25 AM
"Yes they are magnificent Peerimus," Shiraz says with a slight frown," they also look to be quite fierce if they need to be." Shiraz easily maintains his balance on the bumpy ride<Reflex DC 22>. Looking over his shoulder the Taur realizes that Uther and Peerimus are going to be key in controling the wagon and the horses so Shiraz carefully places his shield in front of him and whispers,"Protect". The large steel shield floats infront of Shiraz for a moment then begins floating,"Uther stay near me so I can help defend you."
Sly Foxx d20+5=17 d20+9=29 d20+4=21 d20+4=7 3d8(7+2+4)=13 d8=2 Wednesday November 19th, 2003 8:26:26 AM
"WoW! What a ride! I'm not too good with a bow in this wagon, But here Goes!" Sly pass his hand through the holding strap, notch his bow and will shoot two arrows at the Elves.
Trace rolls by Sly feet and grabs it, pulling himself up. With bow in hand Trace will let two fly to the Elves in that wagon. He tell Sly or anybody else near him "I want them to know that I'm back and don't like what they did last night!"
Peerimus d20+5=14 d20+12=31 d20+7=19 Wednesday November 19th, 2003 9:28:56 AM
"I'm in awe of their majesty my friend. That's what makes it so exciting. Nature's wondrous power of creation unleashed." [Reflex 14]
An arrow richocets off the wagon near Peerimus from the Elven Chariot and his eyes quickly cloud. "I have had quite enough of them."
"Father Wold heed me. Guardian of the woods, reclaim your children." [Warp Wood upon the elven chariot wheels. Concentration 31. SR 19 DC 16]
DM Mikey d20+2=7 d20+8=17 d20+8=26 d20+8=16 d20+8=26 d20+3=13 d20+3=12 d20+3=7 d20+3=8 Wednesday November 19th, 2003 8:22:36 PM
(Sly (AC 17), Shiraz (AC 26), Trace (AC 16), and Savin (AC 26), you all get bombarded by arrows, but you get a +4 to your AC from cover. Each arrow does 1d8+1. Most of the second shots go very astray, no need to worry about them.) There is a round of arrows exchanged between you and the elves. The chariot slumps and the elven riders go lurching as their wheel gets uneven on one side. They barely manage to slow down, and a rider uses shape wood to mend it back into place, but this costs them precious time while you guys ride on ahead. The gnomes continue to soar ahead, literally. But it appears that they are deviating off course slightly...pretty soon this deviation becomes quite apparent as their horses turn completely to the right. There is much cursing heard from the gnome wagon. The mage wagon quickly courses ahead of them, and you guys follow, though the mage wagon seems to be out of range of your weapons. You continue to make good distance at full speed, and after a bit you can't see the mages ahead of you, or the other groups behind you. The mages magical horses are extremely fast!
Going at this pace is tiring the horses. Do you wish to slow down to a canter or push it for how long?
[Besides the regular equipment, which I'll post next post, you guys have the following armory: A mini-ray of destruction (aimed towards the front, can swivel about 60 degrees left and right, use your ranged attack bonus, does 8d6 damage if it hits), A small turret ballista (aimed to the rear, rotates 180 degrees, covering everything to your behind on both sides, use your ranged attack bonus, does 3d6 damage.) Plus you have oil slick, caltrops, and a few other things... If you requested them, you have them.]
Shiraz Thursday November 20th, 2003 7:27:26 AM
Shiraz watches as the mages wagon pulls ahead,"The turtle, always remember the turtle," Shiraz mumbles to himself as he turns to posiotion himself behind the rear facing ballista.
Savin d20+9=29 Thursday November 20th, 2003 2:08:42 PM
Savin will see an arrow coming at him and casually snatch it from the air. Give it a quick examination and then toss it into the wagon. He will say, "I think we need to slow down a little to help conserve the horses. Let's try and keep out of arrow range...one of those elves might get lucky."
Savin will then go grab some provisions and start making some sandwiches for his teammates and hand them out.
Sly Foxx d20+9=19 d20+4=13 Thursday November 20th, 2003 7:39:35 PM
Sly knotches his bow and lets two arrows fly,But his attention is broken when out of the corner of his eye, Trace fall over board. "Trace! Look Out!"
OOC: Attack ac19 & ac13 - Damages I don't think the arrows did anything.
DM Mikey Thursday November 20th, 2003 11:25:47 PM
Trace tumbles off, and manages to land on the grass. He motions for you guys to continue.
You guys realize with your current speed you have an advantage over the others, one you don't want to waste. You spend the next few hours going along at a canter, occasionally, as you break over a hill, you can see the other teams behind you. It's somewhat scary, but at first the one in the back is the minotaur express. Slow and ponderous, the gigantic mammoths aren't able to race faster than any of the horses. But they continue on at their fastest speed with relentless exertion. And as the minotaurs come into range of another team, they will shoot their catapults and do quite extensive damage. Pretty soon, they have two other teams, the halflings and berserkers, ahead of them, both racing to keep ahead of the minotaurs AND avoiding the minotaurs monsters while simultaneously fighting each other. This can't keep up, and soon the minotaur is ahead of both teams. You guys, however, are far enough ahead that it seems you avoid this for a while...for a while. You soon see the gnome team, off to the west, going fast again, getting ahead quite a distance and going out of view ahead of you. But an hour later you see them stopped, stalled, and trying to fix some problems with their wagons. They wave to you guys, cheering you on...apparently very good sports.
You guys come up to a large bridge. You see a very large troll dressed in garish armor at the front of the bridge, and another at the other side. To either way is a pounding relentless river. It's a very large body of moving water, and you're not sure how deep it is. The compass seems to lead to this spot. You are still quite a distance from the trolls, and they may not have noticed you yet. What do you wish to do, and how do you wish to approach?
Shiraz Friday November 21st, 2003 12:04:35 PM
Shiraz watches the show going on behind the wagon, enjoying it, oohing and ahhing as one combatant or another pulls ahead until the fight is no longer clearly defined. "mmpf.. Tanbks Sabin," Shiraz says with his mouth full. As the party begins to pull closer to the bridge Shiraz looks around at his friends,'diplomacy anyone?"
Savin Friday November 21st, 2003 2:28:40 PM
They are to outlandishly dressed to be anything but part of this race. "We need to talk to them but lets not let the other's catch up. Do it fast."
Sly Foxx Friday November 21st, 2003 6:08:42 PM
Sly watches disapere in the woods, "Trace is alright, He'll will catch up with us later on." Sly is releive, "WoW! what a race, No I'm not hungry, Well maybe just one Sandwitch, Thank you." He'll will eat his sandwitch in three bites.
DM Mikey Saturday November 22nd, 2003 2:32:06 PM
(Uh...Not sure if this is the Friday post to be waited till Sunday evening, or one that has to be waited till Monday. In any case, here's to posting!)
You approach the trolls cautiously, and the one at the front grunts and yells at you, "You be stopping there!" when you get about fifty feet from it. "Oi! I be Falterbrook and that be my beautiful wife Mosstucker. You be a racer, you be having something we be wanting! Though I be telling you not what it be." It scratches its head in frustration at this conondrum. "But you be handing it over, or we be smashing the bridge!"
Peerimus d20+9=27 d20+11=14 Saturday November 22nd, 2003 2:53:03 PM
Peerimus begins to slow the horses, but keeps them moving. "Trolls and tolls, they seem to go together like fairies and dust."
"I personally say i hit the sprint button. These horses could be across the bridge before they knew what was happening. Especially if Savin used his superior speed, Sly his ranged talents and Shiraz his power, to give them other things to think about then trying to break the bridge."
"Anyone remember a mention of little challenges like this to be here as part of the race."
The wagon is slowly moving still and Peerimus watches the trolls intently for teh first sign they will attempt to destroy the bridge, at which point he will spurn the horses as best he is able. Unless the others want to do it differently.
[Spot 27 Handle animal 14]
Sly Foxx Sunday November 23rd, 2003 4:18:15 PM
"No! I don't remember Highwaymen as part of the rules? I wonder if he would settle for a sandwitch?? What do you think, Savin?" wonders Sly.
Barnum Berrybrawn d20+11=21 d20+12=22 Sunday November 23rd, 2003 9:41:47 PM
Barnum, exquisitely dressed, as usual, pokes his head out of the wagon, finally recovering from a brutal hangover. With a few quick words, Barnum casts Detect Thoughts on himself, and focuses on the troll's thoughts. "Just a second, and I think I can find out what they want." Barnum says to his friends.
"Troll-friends! It's difficult for us to give you what you want unless you tell us, however I'm willing to give it a try, if you insist. Please give us a moment to give you the object of your desires, before you smash this bridge. But while I have a chance, I'll let you in on a little secret! We don't have anything spectacular in our little cart here, but the wagons behind us, they have many things that you would want!" (Diplomacy 21, Bluff 22)
"It's times like these I wish I learned Suggestion..." Barnum thinks to himself.
OOC: Good to be back! :)
Ilsidur Monday November 24th, 2003 12:12:26 AM
Ilsidur smiles at Barnum's attempt to fool the trolls, and readies his mist spell, if necessary, to cloud around the trolls.
Shiraz Monday November 24th, 2003 7:18:46 AM
"Sounds good to me Peerimus," Shiraz says with a bit of a frown as he begins to readjust and work his way down from the top of the wagon. As Barnum begins though the minotaur stops and waits to see the outcome.
Savin Monday November 24th, 2003 8:47:48 AM
Savin will move over to the halfling. "Hey try and negotiate with them to drop the bridge behind us. If they do, it will greatly inconvience the wagons behind us and give us a nice lead."
DM Mikey Monday November 24th, 2003 2:50:43 PM
Falterbrook snorts, and you can't tell whether it's laughter or anger. "Little gnome, you be telling the truth. We be the first point of checking, and we be an obstacle in your race, as the man be telling us earlier." The troll seems obnoxiously patient, and doesn't make any move to cut the bridge or look threatening. Instead, he just stands there. "Yo be emptying your pockets and be taking everything out of your cart, to be showing me, and if I be seeing what I be needing, I be taking it and I be letting you by. That be my toll."
DM Mikey d20+2=14 Monday November 24th, 2003 7:25:13 PM
Post specifically to Barnum: Reading a troll's thoughts are rather easy; they are simple, picture-book type thoughts. First, there's the image of him and his wife sitting at some boulders, eating some stew with their children and tribesmen. Then there's the image of the shaman of the tribe leading the troop after dinner in worship to their small shrine, wherein sits six fist-sized egg-shaped rocks that are smooth and polished black. Then, suddenly, the rocks are gone, and a man is swooping away with a bag. Finally, the image of the same human telling the trolls something from his horse with the bag over his shoulder. Unfortunately, there is no words or focused sentences to accompany the images, but the troll stares at the group, waiting.
Peerimus Monday November 24th, 2003 8:28:08 PM
The druid continues to move the horses and cart closer at a slow pace. "I'm going to keep us moving so as not to lose all of our momentum. Talk fast Barnum, at some point we are going to be too close for their comfort and things could get messey."
ooC question: What kind of bridge are we looking at here? Composition, width length and how big is this river?
Barnum d20+11=12 d20+11=28 Monday November 24th, 2003 8:39:56 PM
Barnum, quickly whispering to his friends, says, "His thoughts... Somehow I believe he was forced into this by the same man who forced us into it. Regardless, I don't believe we have what he wants, let's just stop the wagon for a moment and show him what we have."
"Alright, Falterbrook, come and see what we have. While you're looking though, I'd like you to know that if someone took something that belongs to you, I'd be happy to help you retrieve it after this race is over... Even happier if you would smash this bridge once we've finished crossing it." (Diplomacy 28. Used a hero point to reroll, probably a waste, but I didn't like that natural one.)
Savin Monday November 24th, 2003 11:51:39 PM
Savin says to the others, "Even if we can get by the trolls, we might want to use that mounted wand on the bridge. If we can dump it, it will give us a nice chance to keep our lead. That minotaur wagon is intimidating."
Ilsidur Tuesday November 25th, 2003 12:42:34 AM
Ilsidur moves up beside Barnum, and whispers, "You can't seriously be thinking about paying these creatures off, are you? I don't mind if they ask for something minor, but I have a feeling that, if they are really a test, they will be looking for something that we really won't want to part with. Maybe you can convince them that we will get back what was taken from them, but I have a baaad feeling about this. We need to be ready for anything."
Sly Foxx Tuesday November 25th, 2003 3:39:07 AM
Sly stands by Barnum an Ilsidore listening. then he speaks up "Hummm! I agree!"
Shiraz Tuesday November 25th, 2003 7:53:06 AM
Shiraz climbs down off of the wagon his animated shield whirring around him like a spinning dervish makes it all the more strange, as Shiraz steps down and retrives his backpack from the inside of the wagon and opens it up for the troll to look at while placing one hand on his hip near the hilt of his sword.
Peerimus d20+9=11 Tuesday November 25th, 2003 9:24:09 AM
Peerimus continues the wagon as Shiraz dismounts and thinking a mere pair of trolls hardly capable of posing any true threat to the other wagons begins scanning the areas about for more. [Spot 11]
DM Mikey Tuesday November 25th, 2003 1:39:06 PM
(The bridge is about a 100' cross, and is wide enough for one and a half wagons at a time. How deep the river is would be unknown without diving in, but you guess from the current that it gets at least deep enough where, with the strength of the river, it could seriously stall your wagon as you start flowing downriver. Maybe not a wagon like the minotaur's siege tower, but definitely your wagon.)
As you come closer, Falterbrook also approaches with an easy stride, and lays down his club when he gets up to the side of the wagon. His wife across the bridge lifts up her axe, looking ready to chop up one of the main supports of the bridge. "Oh, I be not knowing about that. Man be making deal with Clan Waterslip. We no be breaking our deals, we be honorable." He eyes the backpack. "Nothing be in here." Casually, not seriously meaning to do any harm (but maybe inadvertantly offending you guys), he pushes onwards, leaning into the cab with his ugly face and smelly breath, looking around. "lessee...last time, be in food..." He picks up a sack of meal for the horses and empties it all over your carriage floor. "It be not. Oh, but you be having other bag here, be your food." He empties that, as well... Lo and behold, someone had stuffed a fist-sized obsidian egg into your pack! "This be what I be wanting!" he cries out with emotion. He clumsily grasps it and pulls it out, showing it to his wife across the bridge. "okay, you be going now." But all this time he spent doing it, you guys see not one, not two, but three teams cresting the hill!
The troll picks up his club nonchalantly, and heads back to the bridge but lets you guys past. As soon as you go, he blocks it again.
Peerimus Tuesday November 25th, 2003 3:36:23 PM
The druid simply watches the troll go through everything and kinda sighs. At the discovery of the egg his eyes widen and he nods, mostly to himself. "At least he found it, Now lets get moving here."
As he tries to spur the horses into a sprint across the bridge, the other wagons crest the hill.
"Company is closing, Uther take the reigns I have a little slowing package to deliver."
Peerimus turns to look back and whispers softly, "Mother Wold strengthen your children trampled underfoot." [Spike Growth 40 wide 60 long across the approach to the bridge DC 17 duration 7 hours 1d4 Damage land speed halved until cured]
Barnum Tuesday November 25th, 2003 7:23:16 PM
The halfling shrugs, "Well, I guess it could've gone worse. Now, how'd that egg get in there...?" Looking over at Peerimus's spell, a grin crosses Barnum's face, and he says no more.
Ilsidur Wednesday November 26th, 2003 12:01:06 AM
Ilsidur 'stands down', putting away his axe and shield. He starts to clean up, mumbling about messy trolls, and magically appearing stones. He asks, "Can anyone remember how many of the wagons are ahead of us/"
Savin Wednesday November 26th, 2003 12:01:41 AM
The monk will say to no one in particular, "I think we should take out the bridge. I will admit, it isn't very sporting but it would be very effective. A disingration wand on the spot where that she troll was threatening to hit would do the trick."
Barnum 7d6(1+4+4+6+3+2+2)=22 Wednesday November 26th, 2003 11:40:07 PM
Barnum first shakes his head towards Ilsidur, then nods at Savin's suggestion. If there is a wand of Disintigration handy (can't remember if there's one mounted to the wagon or not), Barnum will take out the bridge suspending rope with it. If not, Barnum will conjure up a lightning bolt, and, not before yelling, "Watch out trolls! The bridge is about to collapse!" he will fire a bolt of lightning at the rope. (22 damage, if necessary)
DM Mikey Thursday November 27th, 2003 12:10:57 PM
[Things are a bit hectic with Thanksgiving here... Well, in general, in my life, currently. Sorry, will continue asap for me, or for Justin if he takes over.]
Sly FoXX(Ceil) Friday November 28th, 2003 6:10:24 AM
OOC: DM Mikey, Don't worry your doing a great job, and we know that you were thrown into a mix. Don't make yourself sick. Take care of your self. My Life is a bit hectic also but I take it one day at a time. Take it easy, don't get ulsers. I worry about you son.
CDM Jerry [Experience!!] Monday December 1st, 2003 12:18:28 AM
OOC:
I hereby award 11,000 xp to all who have been with the game since February when the last xp went out.
If you joined after that, well consider it a bonus. ;) I don't want the group getting too far apart from each other level wise. Makes for tough play in combat.
Paolo and Eunice will begin play at 8th level. We'll get their exact starting xp total to them once you guys get in your updated sheets.
Please try to get updated sheets into to Justin by friday. Yep, I know you're busy, but it's better to push and get it done and behind us.
Shiraz Monday December 1st, 2003 9:14:28 AM
Shiraz quietly closes his backpack and returns to the wagon just in time to see teh magical growth spring out of the ground, "Nice, very nice.'
OOC: Mikey can you send me a copy of Shiraz's Character sheet? My hard drive went kaput and I am working on getting all of my files back.
Savin d8+2=5 Monday December 1st, 2003 2:58:34 PM
OOC Rolling hitpoints not all that impressive
Sly Foxx d10+1=11 Monday December 1st, 2003 5:29:18 PM
ooc: sly is also rolling for hp,
DM Justin is this game on hold??
Justin Webber (DM) New rules Monday December 1st, 2003 5:35:10 PM
As you all begin moving across the expanse of bridge a figure appears on the bridge infront of you. It only takes a moment for you to realize that Bartholomew stands infront of you now.
The man brushes his dark brown leather armor off and grins as his matching cloakc blows behind him, "Good people who have been intertaining me. I regret to admit that more pressing matters have sprung up so I must change the rules alittle...you see I have a scroll here with a wish spell on it that I will be casting to move all members of the race to the end, you once there will need to make it to the finish line."
With this said Bartholomew pulls a single scroll from a hidden pocket and begins speaking the words on it. Once he finishes the area goes blurry and once the area comes back into focus you find yourselves a mile from the finish line.
To everyones shock though the wheels of the wagons have vanished. There is a single tree near by and stones laying around. You can see that this must be the last challenge of the race. The other wagons of the other contestants have the same problems and you see some of the contestants are agitated since the mintaurs are yelling in their own language at each other. The gnomes though have already began looking over the area and even looking over their own wagon.
Peerimus Monday December 1st, 2003 11:59:40 PM
Peerimus surveys the scene and is not upset at himself for using his wood shaping spell earlier. Perhaps the stone
"My friends I have an idea. I can smake the stones soft as clay so we can work them into wheels and then dispel the magic to revert them to their natural state. We should also lighten our wagon as much as possible. The trick will be mounting them. Other ideas?"
Savin Tuesday December 2nd, 2003 12:35:11 AM
"Peerimus, could you make skis? We could mount them and just pull the wagon along like a sled. Does anyone have a levitate spell or a way to shrink the sleds or enlarge the horses?
Savin will start throwing out anything that will slow them down and itsn't necessary..he will start with the food
Ilsidur Tuesday December 2nd, 2003 1:21:17 AM
Ilsidur moves to the bottom of the wagon, where the spares are kept, and looks for replacement wheels. He calls out, "I am sure we asked for a complete set of spare parts to be included in this silly cart! There must be some replacement wheels down here somewhere!" [OOC: Justin, I am fairly sure we purchased a number of spare parts as part of the construction of the wagon, although I don't know if we have 4 complete wheels.]
Mikey Tuesday December 2nd, 2003 3:48:18 AM
(OOC, sorry about having to drop out still... And, Shiraz, I never did get your character, I'm afraid, or I deleted the email and I put the character sheet on the other computer. Sigh.)
Sly Foxx Tuesday December 2nd, 2003 8:00:45 AM
"NO! Not the FOOD!" Yells Sly with tears in his eyes. Then he brithens, as smile crosses his face, "Wait a minute, I have a Feather Fall spell, maybe if I reverse it. It will become Feather Rise Spell, then we can handle the stone wheels!" Sly smiles a great big grin, "What do you think?"
Shiraz d20+1=6 Tuesday December 2nd, 2003 8:59:55 AM
Shiraz begins to look around<Search DC 6> attempting to find any objects that could be used as wheels or skids,"I thought we bought extra wheels?" Shiraz asks softly.
Justin Webber (DM) The race is on Tuesday December 2nd, 2003 2:44:52 PM
To everyones shock when you find the extra parts to the wagon you find that the extra wagon wheels are missing also.
As you decide on what to do you see a variety of activites around you. A couple gnomes have sit down with stone working tools and at the moment trying to shape wheels. The halflings are trying to cut down the single tree. The wizards and sorcerer group are fighting over what spells you use. The only two who have decided on a course of action are the human and half orc barbarians which the whole team has grabbed the sides of their wagon and begin to try waddling towards the finish line a mile away. The minataurs see use the same tactics as the barbarians.
There are alot of slightly rounded and obllong shaped rocks around. The tree is getting attacked by halflings. Also you have noticed that a new person, a female has appeared by the wagon. (Eunice, you can start posting for Niobe)
(OOC:Just a quick comment here. Everyone please let me know if this posting time is okay with all of you. I plan to try to make my posts by noon central time everyday or alittle after.)
Niobe uiCrevan (Eunice) d20+8=17 d20+3=22 Tuesday December 2nd, 2003 7:26:47 PM
Niobe leans against your grounded wagon with one arm propped on it. She is laughing and looks extremely amused.
You see a shapely female of average height and weight, whom you think might be Half-Elven. She is wearing form-fitting dark clothing, some assorted gear and a fine cloak and boots. She is armed with a rapier of good quality and a winning smile. On her back is a quiver, but you see no bow. Her long hair is dark brown and is tied back into a loose braid. She has beautiful green eyes.
Niobe dries a tear of laughter from her eyes with her gloved hand and says, "you must be part of that race that is all the rage around town... You certainly don't look like you belong to any trading costers I know of!" She watches your competitors trying to carry their wagons. "You know if you yank a plank or two off of each side you will have usable runners. If you have axel-grease or lard then you will get a good glide going if you coat the runners with it." Niobe looks your wagon over and then looks at each of you in turn. "Your over-large horses shouldn't have any trouble drawing this with all the extra gear tossed off. You could remove a few extra planks from the sides as well to lighten the load." She chuckles and says "you all look like big, strong men to me. Removing a few planks should be a breeze!" Niobe continues to smile. She says very politely, "Incedentally Sirs, if you would like to earn a little coin I am looking for passage into town. I am bored with walking and you look like interesting company. Oh, and my name is Niobe. Niobe uiCrevan."
(Diplomacy 17, Charisma check 22)
((Greetings everyone! Here is my first post. I hope that it is up to scratch will all of the great stuff I have read in the game. Eunice))
Sly Foxx Tuesday December 2nd, 2003 7:57:39 PM
Sly turn at the sounf of a voice, and see a dream in the female in frount of them, "Err! Yes Hello, You have a very good idea there, we do have some special grease Dont't WE Guys?" The Sly's eye widens as a though come to him, "This gal has brought us luck!, I have an idea that will give the rest of the racers a very hard time." Sly goes into his pouch and bring out what look like a snuff box, he'll opens it and takes the silver key. Closes the lid, inserts the key into the little key hole, twist the key AND... POOF! the Ivory and Gold Chest. Sly goes into the chest and takes out the Statue of the Smiling Ferret. Then turns the chest into a snuff box again. Sly holds up the Ferret statue for all to see, "Here is the answer on how we'll stop or slow down the racers. I'll rub the statue (when were ready) and we all know what will happen next, Those racers behind us will be knee deep in love sick female Ferrets. those racers back there will be very busy for the rest of the day." Sly turns to Nioby telling her, "Miss is it? You might want to come with us, because when I rub this statue, there will be thousand of ferrets out there, and it will not be a pretty sight. This way to the wagon. OK! guys lets win this race!"
Savin d20+10=26 d10+4=6 Tuesday December 2nd, 2003 10:15:44 PM
Savin will listen to the new arrival, nod and say, "Sounds like good advice." He will jump on the wagon, go to one end, center his chi and kick on of the boards on the side at the nails trying to loosen it.
Greg d8=2 d8=7 Tuesday December 2nd, 2003 11:00:57 PM
Roll for hit points for Ilsidur going to 8th level cleric; reroll using a hero point.
Ilsidur d20-1=15 Wednesday December 3rd, 2003 12:35:27 AM
Ilsidur takes two of the larger boards that have been removed from the side of the wagon, and says to Shiraz, "Can you lift up each axle in turn, and I will quickly lash these boards on as rough skis? Then, lets get these horses on the road again!" Assuming Shiraz helps out, Ilsidur will rig up the runners for the stripped-down wagon.
Then Ilsidur hurries to catch up to the barbarian wagon, and casts obscuring mist directly in front of that wagon. He calls out, "Careful, that is a poisonous cloud that those evil sorcerers have created! Don't pass through it!" [OOC: Bluff check of 15.]
Peerimus Wednesday December 3rd, 2003 11:24:54 AM
Peerimus nods at the newcomer and notes Savin putting the idea into action.
"Wooden skis it is then, now what can we do to slow down our competition." fishing out a scroll, he opens and quietly reads, "Father Wold infuse your humble children with your strength for us"
The grasses in a 40 radius centered on the tree and indeed even the tree itself seems to come to life to grab and wrap themselves about any in the area.
If the we are within 40' of the tree, move the center away from us so we will not be in the effected area. [Entangle Reflex DC 11 for half speed movement]
Shiraz d20+6=15 Wednesday December 3rd, 2003 12:09:42 PM
Shiraz quickly strips off his heavy outer garb and sets it within easy reach,"Sure I can try and lift it," Shiraz says walking towards the first axle. Shiraz sets his feet and attempts to lift the wagon. Strenght DC 15.
Justin (DM) Wagon work and racers Wednesday December 3rd, 2003 2:38:53 PM
Everybody takes Niobe's appearance in stride and taking Niobe's idea Savin is able to kick a pair of boards out of the side of the wagon.
Shiraz manages to lift the side of the wagon for only a few moments before it comes back to the ground with a slight bang. Ilsidur is just able to get the ski's under the wagon before the wagon falls and almost gets a hand stuck under it.
Peerimus's spell causes the halfings to frown and backup, pondering how to get the tree now.2 of the halfings still stuck in the area and trying to get free.
Ilsidur's spell causes more trouble for the barbarians though. The barbarians seem to ignore Ilsidur except the yell back, "Fear not, CHARGE!" Once in the mist though you hear yelling and a huge clatter of noises.
Sly has the golden ferret out and ready to be used.
The sorcerer and wizard group has levitated their wagon up now and look to be ready to continue. The gnome group have 1 single stone wheel ready and is working on a 2nd.
Barnum Berrybrawn Wednesday December 3rd, 2003 5:59:11 PM
"A mighty good pleasure it is to meet you, madame, perhaps in a bit I'll have time for a more proper introduction, 'til then, the name's Barnum." says a Halfling, dressed in fine, bright clothing.
Barnum can't help but raise an eyebrow at Sly's Golden Ferret. "In all my studies... I've NEVER seen a magical device like that..."
"Alright then, I have a Grease spell that could get our runners up to full-speed, but first..." Barnum hands his Everburning Torch to Shiraz. "If you could kindly throw this torch as strongly as you can towards the Wizard's cart, I'd appreciate it." Assuming Shiraz does so, as the magical torch sails through the air, Barnum casts Pyrotechnics on it, turning it into a cloud of choking smoke.
Afterwards, Barnum will cast Grease on the runners.
Savin Wednesday December 3rd, 2003 10:45:40 PM
Savin says, "We need to slow down the wizard wagon! Can anyone cast a dispel magic on them?" Rigging will jump of the wagon and sprint over to the wizard's wagon, ready for any wand discharge to head his way. He has to find a way to slow them down.
Ilsidur d20+8=23 Thursday December 4th, 2003 12:02:03 AM
"Dispel magic...good idea! Ilsidur runs forward, using his magical boots, and when within range, casts dispel magic on the levitating chariot. [OOC: Dispel magic check roll of 23 to counter the magic on the wizards' wagon.]
As he runs past the newly-arrived lady, the dwarf calls out, "Puff...puff...good to meet you...puff...name is Ilsidur Wayfinder...pant...pant...talk more later!"
Niobe d20+15=17 d20+13=25 d20+13=14 d20+6=16 d20+10=15 d20+15=31 d20+13=33 Thursday December 4th, 2003 1:45:25 AM
Niobe smiles at Ilsidur as he runs past her. She follows the movements of the halfling team carefully as she carefully sneaks towards their wagon. If at any point Niobe thinks that she may have been spotted by the Halflings she will abort what she is planning to do. Niobe hopes that the Halflings remain preoccupied for a few minutes, with the tree and all! She crouches in what shadows she can find and takes a knife and starts to cut into the harnessing holding the Halfing team's draft animals in place. She will cut into both sides of the tack so that when they start to drive their tack will hopefully snap sending their animals running off without the wagon. Niobe always tries to keep a wary eye on any movements coming from near the tree. When Niobe has finished her task then she will sneak away from the Halfling wagon.
(Move Silently(approaching) 31, Hide (approaching) 33, Disable Device 14, Sleight of Hand 16, Spot 15, Move Silently(departing) 17, Hide(departing) 25)
Shiraz d20+2=15 Thursday December 4th, 2003 7:36:53 AM
Shiraz looks over Niobe carefully,"Well met little one, and when time permits we can talk a bit longer but at the moment we are pressed for time. Thanks for you advice though." Shiraz eases his backpack on and casually flips the burning torch towards the torch as Barnum directed<Ranged Attack DC 15>. As Shiraz hears the words charge from a distinctive minotaur voice Shiraz braces himself, draws his swords, and bellows in Tauric,"You will not harm these folk! Direct your anger at him that as brought you here but these my family and to attack me or mine is your disrepect of my honor!"
Sly Foxx Thursday December 4th, 2003 10:30:07 AM
"Alright! every body in the wagon, I'm going to rub the statue NOW!" Sly goes to the middle of the road and Rubs the statue, "Here you go, Lover Boy! go get thise females." He put the statue down and runs for the wagon, yelling "See You In The Morning!". Jumps into the wagon, "Hurry up! Remember the last time I rub that statue?" "Where's that girl who wanted a ride?"
Justin Webber (DM) Racers anf Ferrets everywhere Thursday December 4th, 2003 1:43:24 PM
Actually Shiraz is happy to see that the minatuars and barabrians charged into the mist but they haven't exits yet since the huge clatter of noises.
The halfling are now running back towards their wagon you can only guess a new idea has come to mind.
The wizards and sorcerers get a comical look on their face when their wagon suddenly slams into the ground do to the levitation spell being dispelled. A moment later though they are chocking and coughing.
The gnomes have succeed in making a 3 stone will and 2 gnomes are working fast on a 4th wheel.
Everyone almost makes it back to the wagon before Sly activates the ferret statue and now ferrets flood the area and are running all over seeing a female ferret. The ferrets are getting in the way of alot of the horses and trying to climb up the sides of the wagons and such.
Peerimus d20+12=17 d20+8=13 Thursday December 4th, 2003 2:42:03 PM
Peerimus cracks hard on the dire horses, causing them to power forward. Thier massive hooves sending earth flying from under them. [Handle Animal 17]
"There are two other teams scattered about ahead, someone target that mist. Skis do not turn well."
"I can handle the gnomes once they get going." he cries over the pounding horses.
Peerimus will try to veer off left and says a quick prayer to Mother Wold for guidance through.
Niobe Thursday December 4th, 2003 7:59:52 PM
Niobe climbs on to the wagon as Peerimus cracks the reigns to get the horses moving. She hangs on for dear life. "I hope everyone is onboard!"
Niobe watches what the Halflings are doing, and hopes that her little act of sabotage works.
Savin Thursday December 4th, 2003 9:40:16 PM
Savin will stop his run when he sees the magic wagon crash to the ground. He figured engaging a bunch of angry mages wasn't the wisest course. He will sprint back to the now moving wagon and yell, "Shiraz lend me a hand!" He will hold up his own hoping he can get a boost.
Ilsidur d20+4=23 Thursday December 4th, 2003 11:07:54 PM
Ilsidur veers towards the wagon being masterfully driven by Peerimus, and reaches up, grabbing onto a loose board, and pulling himself up. [OOC: Strength check of 23]
He quickly climbs to the front, looking ahead for any of the other wagons. Having run out of useful spells, the dwarf holds on, silently urging their huge horses to go faster.
Sly Foxx d20=4 Friday December 5th, 2003 6:44:21 AM
Sly hang on to a belt attach on the wagon, will give a hand to Niobe and also to Savin. "Here a hand, be careful don't pull my arm out, Bif Fella!" To Niobe, he tell her "Don't worry about the statue! He'll be back by my side in the morning. He smiles at her.(sly roles 4 for charisma)
Justin Webber (DM) Friday December 5th, 2003 2:07:37 PM
You finally have started moving and everyone makes it into the wagon, some with Sly's help. As you are traveling suddenly a man drops into your wagon also (Paulo, you can start posting now.)
After everyone recovers from the shock of the new person in their wagon you move on. You see the gnomes have got the wheels on their wagon and have tried rigging it so they won't fall off. The wizards have levitated their wagon once more also.
Off to the side of your wagon comes running a halfing with a dagger pulled, going to try to slash at your runners. Up ahead a couple barbarians and Minotaurs limp out of the fog. You can only guess that they ran their wagons into each other inside the fog.
Other then these things the ferrets are still making it hard for some of the groups and currently the other halflings and slashing at them. A few ferrets have even got on your wagon.
Niobe Friday December 5th, 2003 4:50:51 PM
Niobe flashes Sly a quick smile. She thinks that maybe he is just shy... "Statue?," Niobe chuckles and straightens her shirt, "Oh I wasn't thinking of the statue. How much is it worth anyhow?... I am waiting to see what happens when the Halflings get their wagon mov..." Niobe stares wide-eyed at the man that just dropped into the wagon from nowhere. "Who in...?" Niobe glances over at Sly again, and pointing at the newcomer, asks, "one of yours??"
Teleheri Friday December 5th, 2003 8:04:21 PM
A man with tan skin jumps into the wagon. Wearing a black leather armor, and a grey cloak, with a black cat on his shoulder, he gives a little smile and say: "Hi. Please, dont be afraid because of my sundden appearence. Im only needing a ride, and i didnt liked the other guys. Be thankful that i will travel with you. I guess we dont have the proper time to know each other, but for now just call me Woody"
Teleheri put his cat on the wagon floor, and still with the smile say "This here is Link. Say hello Link!"
Teleheri looks at the side of the wagon, and as he see the Halfling running with the dagger, pull a little piece of butter of one of his pouches, saying "looks like we are in a hurry here huh?" Start to gesticulate and chant something hard to understand. (Casting Grease in front of the Halfling)
As the halfling fall on the ground he yells "NO NEED FOR RUSH YOUNG ONE!", and then blinks to Niobe.
(Occ: Hi everyone! this is my first post, and since im new here, tell me if i miss something or do something wrong ok? good game for u!)
Savin Friday December 5th, 2003 10:02:26 PM
Savin is raising his crossbow to shoot at the halfling when this stranger appears and says hello. He thinks to himself, "Ever since I meet the Children I meet the strangest people."
He is about to shoot again when the obvious wizard casts a spell and he sees the halfling fall down.
He will lower his crossbow in relief and introduce himself. He really didn't want to shoot the halfling. "I am sorry. I didn't get to greet you properly before. My name is Savin. It is a pleasure to meet both of you. He will shake hands with both of them, quickly inspecting them for tattoos.
Shiraz d20+2=22 Saturday December 6th, 2003 9:20:11 AM
Shiraz jumps for the wagon<Reflex dc 22 nat 20> and easily makes it. As the huge taur scrambles to the top of the wagon the taur watches teh man jump into the wagon then promptly cast a spell to help,"Curious," the taur whispers to himself," Well met stranger an theanks for the help."
Sly Foxx d20=19 Saturday December 6th, 2003 9:52:15 AM
Sly smiles at Niobe,"The Statue? nobody want to buy it. You see it's curse, it seem to center on me, We found it when we killed that dragon last year. But I did use it the first time, that's why I seem to always comes back to meEEE?" Sly is startle at the man that just drop in, and the cat?? "You still have your pet?? WOW! I'm Sly Foxx one of the Children of Chaos. I'm a half elf, Fighter and sometime wizzard. My Pet is a war dog. But don't worry he'll woun't bother you, unless you bother his pet Yurric the bear." Sly's blue eyes sparkle. "these are my companions(Sly points to every body else in the wagon). Sly takes his gloves off and takes Neobe's hands into his, then kisses the palm of each hands just to see if there's a tatoo there. Sly thinks to himself,'These two droping in on us, on the same day, all most on the same hour,is too much of an accedent??'
OOC; Sly is using his Cha 19.
Peerimus d20+13=31 d20+12=17 Saturday December 6th, 2003 1:58:12 PM
His head snaps about a spell on his lips when the stranger 'Woody' makes his intentions clear by foiling the halflings plan. Just as quickly he moves his full attention by to the horses with a different divine plea, "Mother Wold, bring me into harmony. [Speak with Animals concemtration check 31]
He then begins to shout encouragement to the horses in Equine, "We must go faster my friends. Thunder the Wold with the might of your speed and power. NOW is the shining moment! To Victory!" [Handle animal 17]
As they continue he calls over his shoulder to the party, "I have a dispel and a stone softening spell for when we clear the fog, but I will need someone to take the reigns for a few moments"
Ilsidur Monday December 8th, 2003 1:00:52 PM
Ilsidur is as surprised as everyone else when the man and the cat drop into their midst. Holding onto the nearest part of the inside of the wagon, the dwarf says, "Hello, where did you come from? Were you sent by the organizers of this crazy race? Are you on our side?"
Ilsidur waits to see the results of the grease spell on the halfling, and if it is not successful, he will cast hold person on the little guy. [OOC: Will save vs. DC17.]
Justin (DM) Race almost finished and trouble arising d4=1 2d4(2+4)=6 2d6(5+1)+6=12 Monday December 8th, 2003 2:02:28 PM
Teleheri's spell causes the halfing who was running to fast to try to avoid easily, to skid on the greased area and fall on his butt. The halfling slides a small distance and believe it or not he almost lsides under the wagon but manges to stop before being ran over or injured.
Everybody seems abit surpised when Teleheri appears but they take it in stride specially since he has helped them and is clearly on their side.
Peerimus urges the horses to move faster also which the horses gladly do.
You've succeed in passinf the fogged area where the rest of the minatuars, human and half orc barbarians have yet to come out of.
The halfing's are cursing now also as they tried to take off but succeeded in only having the straps break that held their horses.
The gnomes succeed in getting their wagon moving with it's smoothed stone wheels. They move slow though do to trying to keep the wagons wheels on for sure.
The sorcerer and wizards pose the greatest threat and with your current distance from the line this could be the winning length here.
The sorcerers and wizards have casted haste on their horses and now they are closing in drasticly fast. A couple wizards also look quite upset for earlier happening and you see casta wall of fire infront of you, about 20 ft. Also ahead of you between you and the wall of fire, a large area appears that looks like a green favor floating in the air (stinking cloud).
If you pass into the Stinking Cloud then you need to make a Fort check/per round in the cloud. The horse will move you through quickly but it will be the equivelent of 2 rounds to get through.
If you have to go through the wall then everyone will take 1 hp damage past 10ft, 6 hp damage after that and 12 hp damage once passing through.
(OOC: Just to let people know that it would be inpossible for the speed your running and do the the size of the area effected plus the small distance from you, for you to miss the stinking cloud of wall of fire.)
Peerimus d20+10=16 d20+10=19 d20+8=21 Monday December 8th, 2003 5:30:37 PM
Peerimus takes a deep breath and narrows his eyes, knowwing niether will help much against the magical cloud or fire wall as the wagon plunges through. [Fort 16 and 19]
Once on the other side if he is able, Peerimus casts a dispel magic upon the wizards wagon. [Dispel check 21]
Teleheri d20+3=14 d20+3=15 d20+5=21 Monday December 8th, 2003 7:05:43 PM
Teleheri Throw opened backpack on the ground his backpack on the ground and yells:
"Link! Things are getting hot here!, get in here!"
Then he takes two mini cloaks from his components pouch and try to cast Resistance on the two nearest people that he is able to touch before reach the green cloud [Fort Check: 14 and 15](occ: dont know who is near me. And i guess i wont be able to cast the second Resistance)
After passing through the fire wall, if able, he look for link, to see how it is, and says: "Ouch... it burns" (occ2:am i suppose to do links rolls? if so, here it is:21)
Niobe d20+10=11 d20+10=27 d20+6=15 d20+6=26 Monday December 8th, 2003 8:09:30 PM
Niobe shakes hands with Savin, but doesn't really notice that Savin was looking closely at her hands. "Oh, do not shoot anyone... That was how the Hellions were disqualified last year. They tried to have another team assassinated," Niobe says with a grin.
Then Niobe is utterly distracted by the most charming smile she has seen in a long while. She smiles brightly in return and listens closely to every word that Sly says. "Cursed? Dragon-slaying? I am impressed." When Sly takes her hands in his and kisses them she laughs lightly, blushes and replies, "I bet you do this with all the Ladies!" Niobe continues to smile. She doesn't pull her hands away.
Neither Savin nor Sly find any markings on Niobe.
Niobe thinks she hears cursing from behind the wagon (Listen 11), and tears her gaze away from Sly to look at the Halflings and their horseless wagon. She laughs mirthfully. "Well I am good! There go their horses!" While she has her head turned watching the Halflings with undisguised glee, Niobe notices the Wizards wagon gaining.(Spot 27) "Well! What do we do with them now?" She turns to look back at the others, and then realizes that she hasn't pulled her hands back to herself yet.
(Listen 11, Spot 27, Fortitude save 15, Fortitude save 26 (natural 20))
Sly Foxx d20+6=11 d20+6=12 d20+6=26 Monday December 8th, 2003 8:57:28 PM
Sly holds on to the strap with one hand, and hold Niobe with the other, "Ahh! my dear, you have such beautiful hands, How are you with a bow." letting go of her hand and taking his bow and arrows out. Sly pointd to the shaft where the ring that leads to the horses. "There's a pin(carter pin) there, that holding the ring that leads to the animals that are pulling the wagon. See it there? Well if we hit and break that pin(carter pin), Those animals will skather every which way?? Want to try Neobe?"
OOC: Fort roles 11 - 12 - 26
Shiraz d20+6=18 Monday December 8th, 2003 9:29:46 PM
Shiraz closes his eyes and murmurs a prayer of protection as the wagon plunges through the stinking cloud and then the wall of fire, "By the grace of the gods, lets not do that again."
Savin d20+9=28 Monday December 8th, 2003 10:03:45 PM
Savin gets a savage grin on his face. He leaps to the balista that has his net prepared on it, quickly aims at the horses and fires. He watches with satisfaction as the net spreads almost perfectly to settle on the steeds pulling the mages.
ooc 28 to hit
Sly Foxx Tuesday December 9th, 2003 7:17:58 AM
As sly knotches his bow, he see the net fly to the mounts of the wizards's wagon, "Nice through Savin, nice through."
Winners a sore loosers Tuesday December 9th, 2003 2:09:34 PM
The wizards and sorcerers cry out when suddenly their wagons hits the ground from the dispell magic and then net covers thir horses and them and watch for a few moments as you pull away from them.
Everyone but Savin and Shiraz pass through the stinking cloud okay (seen no checks noted) and everyone gets scorched abit and taking the 19 points of damage total.
You see the finish line coming though and people standing around cheering. As you head towards the finish line you can suddenly hear the hissing roar or fire behind you.
As you look back you see a total of 6 fireballs flying towards you. You can only hope that you can outrun them now.
The team of horses pull even harder now even without urging and the people gasp as the fireballs slam into the ground just alittle ways behind you, not hurting anyone of you at all but sending white smoke into the air and making it you did something fancy to show off.
The people cheer when you cross the finish line though and some of the kids start running up to you also saying, "That wasn eat, a burst of flames and white smoke to add flair to your win....wow I never seen anything like it."
Standing alittle ways away is the thief who stole your pets though, standing on a small stage that has been make shifted in the area. The thief is grinning and holding a large cup in his hand.
Sly Foxx Tuesday December 9th, 2003 3:32:28 PM
Watching the wizards wagon creeping up on all of us. Sly is thinking fast as he see those fire balls coming at him, "Mother what do I throw at them?? Ahh Yes! Frost Spell!" Sly start to mumble some thing BUT somebody bet him to it? NO! the Fire balls hits the ground, sizzles and then white clouds. "Great Driving Peerimus!" Sly is holding on to Neobe. When they cross the finish line. Sly Kisses Neobe, then Woody and almost his cat. Sly picks up Ilsidure and Barnum hugging them, Shakes hands with Savin and Shiraz "You two did a very good job". Turning to Preemus "Let's go get our pets." with an edge in his voice.
Up the stair they go, stoping in frount of the Thief with the Big Cup, with an icy look in Sly's eyes, "Give that Cup to the Leader of this group. NOW! Give Me My Dog Luke!" There's something very dangerous in Sly's voice.
Teleheri Tuesday December 9th, 2003 5:10:20 PM
Woody looks back after passing through the wall of fire and see the fire balls coming "Ops... from fridge right into the Fire!"
As the fireballs fizzles, he yells to the mages "NICE FIREWORKS TO OUR VICTORY!"
As he see sly walking in his direction trying to kiss him, he dodges and say "Hey Sly! no need to kisses... Unless if Niobe wants to kiss me"
When Sly Jumps out of the wagon and go in direction of the thief, i go behind him, looking courious about the situation "Uh, whats going on here guys? that man stole something from you?"
Woody gets close, with a hand on his rapier and ready for trouble.
Niobe d20+4=14 d20+2=17 d20+8=13 d20+3=21 d20+8=20 Tuesday December 9th, 2003 5:40:49 PM
Since Sly is holding her Niobe leans back into him when she sees the 6 large fireballs steaking towards the wagon, the move is possibly just instinctual... Crypically she says; mostly to herself (not quite realizing that she is speaking out loud), "Beware what you ask for."
When they cross the finish line and Sly gives Niobe a kiss (on the cheek??), she is a little surprised. Niobe makes a mental note that she might just return the favor eventually... Niobe was about to make ready to leave when she hears about the pets. She looks at who is on the dais and her knees almost go weak (wisdom check 17). She thinks "oh please... let there not be trouble with him. That would be very bad."
Niobe very nearly runs to catch up with the others; and Sly in particular, before anyone does something rash. Niobe listens to how things are said and gets nervous (sense motive 14). She wonders suddenly if the Master Thief even knows who she is and what she usually does for a living... Niobe steps next to Sly and casually lays her arm around his waist and carefully grabs hold of his belt. She hopes to buy a little time before any blood might be spilled. Niobe smiles very charmingly at the man holding the trophy (charisma check 21). "M'Lord due to circumstance... and those fireworks, tempers might be running a bit high," Niobe laughs lightly trying not to sound nervous and hoping that her singed appearance won't matter(diplomacy 13). Niobe habitually appraises the trophy (appraise 20). "M'Lord, the champions would just like to collect what is rightfully theirs according to the terms of the race."
Savin Tuesday December 9th, 2003 8:24:36 PM
Savin jumps down from the wagon looking green. He bends over and throws up in the grass. He will then stagger after the group mumbling "Not sure which is worse...mages or jealous elves."
Shiraz d20+6=10 Tuesday December 9th, 2003 9:40:33 PM
Shiraz shakily dismounts from the wagon the tips of his fur singed from the wall of fire and his stomach churning from the stinking cloud. Shiraz manages to catch himself on the wagon instead of collapsing to his knees. "whew," Shiraz gasps.
Justin Webber (DM) Winnings&Interesting Situation Wednesday December 10th, 2003 2:05:02 PM
Niobe only knows that the thief is a high level thief and had recently sort of settled down from adventuring life. He does on occasion like to have abit of fun. The cup looks to be mainly cold plated but worth
The thief shrugs off the comments and has a large smile on his face as he looks to everyone, "Now now you all should calm down, your the winners. First except this cup or this money for the cup (Can get 500gps for the cup or keep it.)" The thief also now looks over to a couple men near a wagon who nods and crawls in the back of the covered wagon, you hear some noises and then suddenly next to each memener WHO had lost a pet, their pet appears.
The thief grins and nods, "See, a deals a deal. An for winning the race you also win you get 16,000gps (to be split among the group)."
Right after the thief hands over the money and the crowd starts cheering drinkings and food began to be passed out and the party begins for the winners and racers. You see the racers you raced against around among the other people but the sorcerers and wizards are not among them. As the party begins thought a old lady comes out of the crowd glaring and grabs the thief by the ear, "I can't believe you would trick these kind people Barth, (shortening his real name) your comming home with me now!" With that said the old lady drags the thief off, holding his ear tight between two of her fingers.
Niobe Wednesday December 10th, 2003 5:06:17 PM
Niobe doesn't release her grip on Sly's belt until after the old lady starts to drag Barth off. She leaves her arm around his waist though. She whispers in Sly's ear, "You don't know who... rather what he is, do you?" Niobe's tone of voice indicates some surprise.
Niobe starts to subconsciously do the math on the winnings, and grins thinking soon would be a nice time to hit people up for a "loan". She still considers herself a passenger, and chalks her sabotage of the Halflings reigns up to a good deed to assist these decent people. Though she would love to stick around and hear their tales. Niobe reckons that hearing those would be entertaining.
Still whispering into Sly's ear Niobe asks, "how much do I owe for the lift into town?" She removes her arm from around Sly's waist and steps one step back to make room for a newly arrived dog, Luke.
Ilsidur Wednesday December 10th, 2003 5:27:41 PM
[OOC: Sorry about missing the posts; I am away from home, and could only just get to a computer now. Since I wasn't able to try the saving throws, I will assume that Ilsidur takes the full damage.]
Ilsidur steps down from the wagon, coughing and hacking, and looking forlornly at his singed clothing. "Thank the gods that we were able to outrun those fireballs, or it would have been more than my clothing that got singed!"
The dwarf watches in relief as the party's animal companions reappear. Then a look of disbelief crosses his face, as the old lady comes and grabs the thief by the ear and starts to haul him away. "You mean, we went through all this to entertain that cretin? I hope he gets his behind soundly whacked! Apparently, somewhere in the Wold, there is a +25 Cane of Whooping that would do a perfect job!"
Ilsidur picks up the cup, and says, "Who's for a victory drink? I realize that we never asked to take part in this ridiculous race, but now that we have won, we should celebrate!" He passes the cup to Peerimus, and says, "For your fantastic driving skills, I propose that you have the first drink."
Before he heads over to the celebration, Ilsidur makes his way to the party's wagon, and checks to see if there is anything of value that he can take, figuring that Bartholomew owes them at least that for his underhanded way of involving the party in the race.
Peerimus Wednesday December 10th, 2003 5:28:54 PM
Peerimus is not sure at all what to think of the last few minutes. His stomach is still churning and his mind a bit clouded because of the nausea. Yorrick hits him like a rock and sends the man flying to the ground, to be covered instanlty by the great Kodiak's tongue.
Spitting sputtering and trying to fend him off, Peerimus misses the conclusion of Barth's exit and the old woman.
As the cheering about continues, he manages his feet with a great smile but more serious tone.
"I don't know about the rest of you, but I have had my fill of this areas hospitality. If we are to find our way, I believe it lay towards the center my friends and whatever great cause lays its home there."
Peerimus will stand with Yorrick and wait for the others opinions.
Sly Foxx and Luke at last! Wednesday December 10th, 2003 9:00:59 PM
"We'll take the cup and the money prize, Then ...OFF!" Luke jumps into Sly arm. The gold cup flies into Niobe arms and the money flies into Shiraz arms. The big war dog in the half elf arms, knocking over Niobe (how was appraising the cup) the cup flew up and into Ilsidor hands. Luke is licking Sky face and every once and a while licks Niobe face too. "Wait for us, I need a drink after this Hello I'm getting from Luke here. Hey Niobe want a drink with us?."
Savin Wednesday December 10th, 2003 9:39:26 PM
Savin will stagger over to his friends and watch them enjoy their reunion with their friends. He figures this will be a good time to be properly introduced to the two strangers. He will straighen up and walk over to them. He will hold out his hand and say, "I don't know how you two suddenly joined us but your advice and actions were timely. We were a little hurried for introductions before. I am Savin." He spreads his hands in a cirle and says, "We are the Children of Chaos. If you are looking for adventure, hair raising battles, good and trustworthy companionship, then this is the band to join. I haven't been with them long, but we have fought a dragon and vampires since I started traveling with them. Then we were coerced into this race. We still aren't sure by who, but since it turned out OK..." the young monk pauses and shrugs. "So feel like coming along for the ride. Who knows what will happen to us next but if you like excitement, we are the band of adventurers to be with."
Teleheri and Link Thursday December 11th, 2003 8:13:12 AM
"Well, like they say: Behind a great man, there's always a furious woman!".
Taking of his hand from the rapier, Teleheri, get closer to the others, and start speaking
"Well, tanx for the ride. But i guess the prize is to be divided along those that were in the race from the begining. Sly, i see you have a dog here. Just be sure to keep it a little way from Link, because both may get nervous."
Link jumps from the wagon into Woody's shoulder, and as Woody hears Savin Speaking, he say "Well, now that all this rush has ended, we may make the proper introductions. My name is Teleheri Tuargdin, and Woody is how i used to be called when i was a child. I came a long ago from a place far, far away from here, and since i dont like staying home, i dont even have a home!" "But we can talk about more things like this on the Tavern! Hey Isildur, Master Dwarf, Lets get some BEER!!!"
He start to thinks to himself {i guess ill have a lot of fun with these Children of Chaos}
"By the way, i liked the name of your group. Shound just like myself!"
Woody start to walk looking for a tavern, pulling Isuldur with one of this hands.
[OCC: Hey DM, where is my horse Cenobite?]
Shiraz Thursday December 11th, 2003 9:00:59 AM
Shiraz looks around at his friends and teh two newcomers, "I am Shiraz, a minotaur and swordsman. We travel where ever we are drawn and much like our name that is our travels. But we can talk on that more later as this has been a strange day and most are looking for a strong drink and a warm fire."
Justin Webber (DM) Crowds and Party Thursday December 11th, 2003 12:46:12 PM
The people who watched the race really leave the group no choice as they gather around the group and begin pushing them towards a near by tavern.
Many of the men and ladies are still cheering and talking to you in great hordes so you can't really cetch what any "one person" says.
As you reach the tavern one man runs up to Teleheri, "Sir sir, your horse is stabled at my stable. I thought you should know."
The stable boy no more and gets his message to Teleheri when everyone is pushed inside the tavern and excourted to the bar. The bartender who was among the crowd moves behind the bar and smiles, "Gentlemen and contestants of the race, drinks are on the house. Others here, drinks are half price." With that said the bartender begins passing out drinks to each person.
At one corner some men and a few of the halflings you were racing agains are throwing daggers at a board and the minataurs are engaged in a drinking contest.
(OOC:Is okay Greg, I'm glad to hear from you. You had me worried and welcome back :). I do need to ask all of you a favor, I know most of all of you but not everyone so for alittle while can each of you post out beside your character name your real name also? Also, everyone please make sure you repose info is sent to Carl, I'll be checkingup on this. Thanks.)
Barnum and Edgar (KevinL) d20+7=20 Thursday December 11th, 2003 5:32:46 PM
A tired Halfling's face is brightened as his great black raven friend and companion is magically returned to him. He grabs the bird and lifts him above his head with both hands. "Edgar! I've missed you so! But finally, finally you have been saved!" Barnum exclaims jovially. He is met with the cold reply, "What took you so long?"
Later, in the tavern, Barnum's eyes light up upon hearing the words, 'Drinks are on the house.' Ten empty shotglasses later, the Halfling gleefully dances and plays his fiddle. (Perform check, 20)
Savin Thursday December 11th, 2003 7:48:32 PM
Savin will have a rare glass of wine and sit back and watch his friends enjoy the victory. He will not be asking any elven girls to dance.
Sly Foxx (Ceil) Thursday December 11th, 2003 9:27:00 PM
As every body enjoys them selves, goes to Shiraz, "Hey! Buddy! How about filling this cup with Green Gomish and pass the the Golden Cup around? as the bartender fills the Winners Cup to the top, Sly turn to Niobe "You! my Beauty, will go first" with out taking his eyes of this mystery girl, grab Teleheri by the arm and ask him "Woddy! man you were good, you go second, then I'll go third, If there any Green Gomish left?" Then yells to the rest of the patrons "Any body else want to drink out of the Winners Cup?"
Ilsidur (Greg) Thursday December 11th, 2003 11:18:23 PM
Ilsidur smiles as he is pulled towards the party. He says, "Yes, I do need a beer. And my name is ILSIDUR, not Isildur." He continues to smile, showing no hard feelings. "Good to meet you, Woody."
Arriving at the fête, Ilsidur finds a stool, and orders a large stein of Mountainhome Dark. He sips it gratefully, washing the road dust out of his mouth and throat. Then he looks around, keeping his eye on the other Chaos Children, trying to make sure none of them get into any serious trouble.
Peerimus (Daniel K) Friday December 12th, 2003 12:10:18 AM
Swept up by the crowd and packed by humanity in a smelley bar is definately not Peerimus's or Yorrick's idea of a good time.
In almost a panic he spins looking for an escape route to find nothing that would not involve a great spectacle and possible injury.
Hoping Yorrick will have better success at parting the crowd, Peerimus aims the great Kodiak in Savin's direction, "Let us find our way to more subdued surrounds my friend." and follows close in his wake.
"Sometimes it is easy to see why some might look down upon others." He says to Savin upon arrival.
Niobe (Eunice) Friday December 12th, 2003 12:14:57 AM
Niobe gets up off the ground, she is chuckling as she scratches Luke behind the ear. She cleans her face with her sleeve. "Drink? Yes, I would love to share a drink with all of you.". Niobe listens to what Savin is saying and smiles. She shakes his hand, "you can call me Niobe. If you want the company of someone who is good with locks and such, then I am your gal. I would be thrilled to see more of the Wold and have some more excitement. I would be happy to sign on." Niobe follows the crowd along to the tavern. She will avoid the Halfling racing team; just for safety sake. She smiles when Sly says she will get the first drink from the cup. "That is too great an honor for me, but if you insist I will be pleased to take the first sip." Niobe will take the filled cup from Sly and take a decent swallow of drink from the cup and pass it to Teleheri. "So how did you all get the name the Children of Chaos?"
Savin George d20+7=8 Friday December 12th, 2003 1:31:27 AM
Savin smiles broadly as Peerimus and Yorrick join him. He will scratch behind Yorricks ears and say, "Its good to see you again my friend. I hope whoever snatched you, feed you well."
At that thought he will yell, "Waitress! Please bring me 2 raw fish! The fattest you have!"
He will turn and say to Peerimus. "No I have no hard feelings towards anyone. I was more ashamed and embarrassed that those elves caught me unaware. My master would whip me with his cane for a week if he saw it." Savin grins another grin and adds, "Well maybe not...my master had a weakness for a pretty face too."
Savin will go on to tell a story how his master fell in love with a dwarf women once. The story falls flat..his heart doesn't seem to be in it. Peerimus will catch Savin sneaking glances at the elven lady from last night.
OOC really bad perform roll
Teleheri and Link (PH) Friday December 12th, 2003 10:29:04 AM
Woody grabs the cup from Niobe and drink a little, then turns to Sly and say,
"Hey Sly! This is supposed to be for the true champions, you and your companions, since im new among the children. Besides, i'd rather drink beer! Hey Bartender! Gimme 3 beer mugs."
Woody pass the cup back to Sly, drink one of the mugs on one time, and holding the other walks in direction of the minos that are havin a drink contest. "What is the bet?"