And So it Begins: DM Wade Thursday August 28th, 2003 9:29:41 AM
On a humid and windswept summer evening you all find yourselves in the Golden Griffon Tavern after a day of rejection in the Dragon Quater of Plateau City. A day in which you all heard more, "Well..We'll let you know," or "We just arent looking for another spellcaster right now," or when lucky a flat out, no nonsense "NO!" You all settle in for an evening of common room chatter and the usual singing, poetry and music of various bards retelling the deeds of Valdor the Dragonstone, Nonam the Transmuter, or the Defenders of the North. As each of you enter the tavern a short, portly cleric that most of you instantly recognize as Calfinius, calls you to his table, where he is sitting with a grey clad companion. "Kadaz! Conner! come join us," the jovial cleric calls out. "I am waiting on a few other friends to show up I have someone I would like you to meet. "Mira! How lovely you are today. Come sit down. Xandar welcome to my table, and you too young Armathen." Calfinius brings each of you to his table. Unitl the seven of you are sitting, listening to the bards and making the forced conversation of strangers brought together by a common friend. "I see the various signs of what this quater can bring to the young and inexpirenced and I have asked a friend who, Alemi bless her, is a seer. She has the benifit and sometimes curse of insight." Calfinius looks around at each of you as if attempting to discern your thoughts when a young acolyte taps him on the shoulder. "Pardon me," the cleric says and after a minutle of head shaking and a loud sigh, "Pardon me but would you mind keeping Treesa company while I run back to the temple? It willbe for just a few minutes 10 at the most. It seems that the new mason hired to work on the cracks in the walls has decided that I must be there right this minute or the entire Wold will be destroyed." Calfinius waddles out the the door with a wave to his friends. Treesa nervously pulls her cowl from her head and looking at the table more than each of you whispers, "Its..its.. nice to meet you all." The young seers hands seem to almost wring themselves as she constantly looks around and over people as though she is searching for someone. "I dont get out much on account of," just then as a freak summer thunderstom [asses the door to the inn bursts open. "Tressa!! Tressa! Where are you Tressa? You have been naughty again running away like that." A figure stands in the door way flanked by two burly ruffians, her blonde hair streaming around her face caught in the maelstrom and her flimsy lacy clothes dance about her as much off as on. Tressa's face goes white and the seer throws her cowl back over her face, "Dont let her find me!" she mumbles and starts to slide to the floor. "Please I beg of you, dont let her find me!"
Party's Initiave:
Arm d20=19 Thursday August 28th, 2003 10:20:38 AM
Arm hisses to their charge, "Stay quiet and stay low!". Saying so, he edges his chair so that more of Treesa is blocked from view, looking on in the meantime.
Xandar d20+1=16 Thursday August 28th, 2003 10:26:10 AM
Xandar raises a curious eye towards the new tavern patron whose presence evoked such terror in the young seer's face. Rising from his seat, he utters, "Throw that cowl over your head, girl. As a man of Domi, I won't let her get you." He smiles and realizes the situation that is forced unto him. He, then, prepares himself for possible combat by strapping on his shield to his left arm and clutching his warhammer with his right hand.
Afterwards, he gets in front of Treesa, blocking her off from the peering eyes of the blonde seeker. He looks around and decides that smuggling Treesa towards the back of the tavern will only attract attention. Resigned to protecting Treesa, partly because she was previously in Calfinius' care, Xandar stands his ground and looks towards the sky.
"Everyone, I implore you. Hide her as best as you all can to avoid conflict; although, it seems inevitable at this point." The half-elf's heart starts to beat faster and sweatbeads begin to emerge from his forehead. His eyes squint and his nostrils start to flare. His breathe becomes heavier and louder. "By the way, I am Xandar Plyth of Domi. Nice to meet you all..."
OOC: INITIATIVE=16
Kadaz d20=14 Thursday August 28th, 2003 12:35:05 PM
Kadaz leans over and takes hold of Birdie's (his guard dog) collar. He guides Birdie over next to Treesa, points's Birdie's head at Treesa and says "Birdie, Guard." (handle animal check 14+1=15). He then straightens up to watch the three at the door. "This'll teach me to go out without armor and my axe" he mutters to himself.
Arm Thursday August 28th, 2003 2:23:04 PM
Arm says, "Friend Kadaz, how well can you handle a sword?"
Shakka Zul d20=14 Thursday August 28th, 2003 8:21:43 PM
Shakka's face does not change as he stands and whispers, "Like water I flow through the cracks in their defenses"...
He then walks casually across the room in a perpendicular direction from the new tavern patrons and takes up position in a non-descript location (if there is a bar, he'll go there, otherwise he'll just sit at an empty table). Once in position he watches casually and waits for the first sign of trouble. (Sense Motive check:
Conner Thursday August 28th, 2003 9:26:44 PM
Conner remains seated at the table and does his best to look calm and uncaring. Despite his outwardly quiet appearance, the young man tenses in anticipation of a fight.
He moves his foot gently to the left and reassures himself that his shield remains propped against the table leg. The table itself hides his right hand which rests on the pommel of his sword. Conner feels his heartbeat quicken and knows that soon the tatoo running across his right temple will darken and reveal his true emotional state.
Should either of the two ruffians reach for the girl he will rise and shield her from them, otherwise he will remain seated for the time being. [OOC fighting defensively, effective AC=19]
Mira d20+5=23 Friday August 29th, 2003 12:08:43 AM
"Hush!" Mira whispers to Tressa between gritted teeth. "Stay down" she orders as she places a firm hand on the girl's shoulder. The sorcerer moves in close beside the young ward of Calfinius, then slowly turns to look at the strange blonde woman with the dishevelled hair.
Pushing her eye-glasses back with the index finger of her right hand, and slowly standing, the more to hide the frightened seer, Mira addresses the newcomer and her guards with a voice more confident than she feels "Madam, you are mistaken. My name is not Tressa, it is Mira...Mira Silver....do I know you?!"
[Bluff=23]
Dar Longfellow Friday August 29th, 2003 3:31:10 AM
"Mira, Mira, Mira. What's going on here?," Tugging on her arm impatiently. "I'm afraid that my mind must have wandered away with me again. I hate when he does that. What is everyone doing? Who's this?," Pointing to the young maiden. "And who are they? Where did Calfinius go?"
DM Wade d20+3=13 d20+3=17 d20+2=18 d4=4 Friday August 29th, 2003 8:53:18 PM
The woman at the door hardly notices the actions of any one person in the bar as she quickly scans the room. It is apparent to Shakka that this woman wants Treesa, her emotions and body language are not hiding anything. "Pfft...Mira Silver do you think I cannot see that pitiful waif attempting to hide at your table!" the woman geasture at Treesa.. "You have no idea what is at stake here girl move along. You want no part of me!" The woman steps into the room the lamplight adding rather than taking away from her beauty, the shadows playing tricks on her darkened skin and auburn hair. "I want that girl and I want her now. Maxey, Felonius please get that girl for me and get her now." The two ruffians from the door advance on the table where Treesa is attempting to hide. "Come here gurly ol Maxey wont hurt you," the older ruffian says with a toothless smile. The other ruffian covers ground a bit more quickly to get to the other side of the table. "Come on Treesa," she whispers, "I promise it will be better." Felonius reaches out and attempts to grab Tressa or here cloak and does <AC 15> "Now lets go!"
PARTY INITIAVE:
Shakka Zul Friday August 29th, 2003 9:20:56 PM
Across the room Shakka tries to keep his body position casual and non-threatening, despite the fact that his blood is starting to boil. Meanwhile his eyes trace the distance between himself and the ruffians, and between himself and the lady at the door. Who would be the better target?
Yet, Shakka remains still... waiting for the first sign of conflict.
An Improptu Challenge: Xandar d20+6=7 Saturday August 30th, 2003 12:00:02 AM
Upon Felonius' assault on Treesa, Xandar instantly rushes toward the unnamed blonde seeker and stops four feet in front of her. With a look of contempt smeared all over his face, Xandar exclaims, "Tell your subordinates to release Treesa at once. She is under my protection now and any wrong you do unto her, you do unto me. As Domi is my witness, you shall not bring harm upon this helpless girl as long as I am here. Who are you and what is your business with her?"
Suddenly, like a stroke of lightning, Xandar realizes that the only way left to avoid bloodshed at this juncture is to negotiate a deal with this blonde aggressor. Composing himself a bit, Xandar offers a deal to the seeker. "I propose a deal, woman. If you can lift a female of my choosing completely off the floor using nothing but your own strength, then I shall give you Treesa without any defiance."
Xandar, then, straightens himself and continues, "Look around. I do not think that there is a woman here who weighs more than what you can carry. As a man of Domi, I give you my word. Lift a woman of my choosing off the floor using nothing but your own strength. Meet my challenge and Treesa is yours..."
OOC: Diplomacy=7 ... well...it was worth a shot...
Arm d100=69 d20=1 Saturday August 30th, 2003 5:18:53 AM
Apparently lost in a distant reverie, Arm is quite delayed in rising from the table to meet the aggressors....
Kadaz Saturday August 30th, 2003 11:06:59 AM
Kadaz speaks out of the side of his mouth to Arm and says "Thank you very much for the offer but I didn't come totally unarmed."
With that he pulls out a light flail from under his cloak and turns to the closer of the two ruffians. "You'll not take the little one while I or Birdie stand" he says quietly. He shakes the flail a little, making the head dance and filling the room with the tinkling sound of chain links. "Let her go."
He glances quickly down at Birdie to make sure the dog is obeying his order to guard the girl. Against ruffians like this and in a confined space Birdie should do quite well.
Dar Sunday August 31st, 2003 4:39:48 AM
Looking toward Xander and wondering exactly what he is trying to do, Dar instinctively puts his hand inside his cloak and grasps one of the throwing daggers strapped to his chest, releasing it from its catch and pulling it halfway out of its sheath. Satisfied, he gives a slight nod indicating that he is ready should Xander's attempts to challenge the woman fail.
Conner d20+3=14 d20=19 d4+3=7 Sunday August 31st, 2003 9:27:37 AM
Conner has seen and heard enough. It is clear to him that there will be no diplomatic solution when the two ruffians approach the table. The tattoo on his temple glows with excitement and anticipation.
When 'Maxey' grabs Treesa, Conner rises up from his chair and propels the table forward, towards the toothless thug with all of his might. If he can maintain his grip he will charge with the table using it like a battering ram, otherwise he will violently upend the table into Maxey's face.
[OOC Str Chk to pick up table =14, Hit AC=19 (21 if charging)for 7 dmg (assumed similar damage as for shield bash with heavy shield)]
Mira d20+3=15 d3=3 Sunday August 31st, 2003 8:01:49 PM
"Tessa does not willingly wish to go with you, and you have not shown by what authority you claim her! This is not right!" cries Mira when the thugs advance towards the girl. As 'Felonius' makes his move, Mira quickly raises her right hand in his direction, taking care to avoid the girl in his grasp. In a clear voice she commandsostring! A ray of freezing cold and ice projects from her finger (ranged touch attack=15, Ray of Frost for 3 points cold damage. When the spell is discharged, Mira will attempt to cast her arm protectively about the girl, and pull her back from the chaos that ensues when Conner upends the table.
When Diplomacy Fails: Xandar d20=16 d8=2 Sunday August 31st, 2003 9:26:25 PM
Xandar had barely finished issuing his challenge when he suddenly hears a loud rukus from his back. Realizing that diplomacy had failed, Xandar's rage quickly returns like a rushing torrent of hate. Believing that he must act first in order to establish himself as the more dominant of the two, Xandar quickly decides to vertically swing his large warhammer at the blonde woman. This was a rather haphazzard decision that forces Xandar to reposition his footing and lose precious force in his swing.
After swinging, Xandar shouts in an indistinct and feral manner, "Two to every villian!!! Treesa shall not be harmed!!!"
OOC: TO HIT=19, DMG=2
DM Wade: Barfight d20+6=25 d20+4=18 d20+4=21 d8=7 d8=2 d20=12 d20=3 d20=10 d20=13 d20+4=17 d20+3=18 Monday September 1st, 2003 7:29:32 AM
The woman laughs as Xandar issues her challenge, then as the warhammer misses her by mere inches her eyes go hard, "You would dare to hit me! FOOL!" the words spit out like acid. The woman moves to the left placing a table between herself and Xandar,<Tumble Check DC 25> and reaches into a pouch, the clinking of coin very much apparent,"100 gold to the man that brings me that woman." Mira casts her ray into Felonius causing the woman to jerk back just as Birdie snaps at the ruffians hand. Felonius stumbles back into the table next to it causing the ale to spill all over a party of dwarven fighters. "ooch...so you'll be wanting to go back the other direction then," says an extremely stout dwarf as he attempts to push Felonius back toward the party. Felonius has other ideas however and manages to grab hold of the dwarf and they crash into Conner as he begins to use the table as a ram against Maxey, causing the table to flyoff at a strange angle and hit a group of Minotaurs, who are looking at Conner as though he were the embodiment of Marteaus. Four men from the wall near teh fireplace pick this opportunity to make several years wages and lunge for Treesa, none of them doing a good job of it. The first grabs Mira by the sleeve just as his companion slams into to him and they both go spinning into the dwarves, the second trips over his own feet and lands feet first into the fireplace. The third manages to get to the table only to find an extremely angry dwarf pushing him towards Conner. The last man realizing that he better make something happen grabs for Mira in an attempt to get a hostage and manages to grab her<Strength Check DC 18 to break free> "Give me the woman or this one gets hurt," the man gasps, obvious to all that he is not used to this type of thing. Maxey backs up onto the hills of a cowled man at the bar as the table begins to head his direction, causing the man to spill his drink all over his clothes, and causing the mans pointed ears to show, with a negligent wave of his hands and a muttered phrase the man pushes Maxey away. Maxey then runs at teh taurs in full speed striking the gray eayed one to fling him across the room directly at Kadaz.
Party Initiave:
Arm d100=54 d20=1 Monday September 1st, 2003 7:59:36 AM
Once again, Arm attempts to rise from the table, this time to help Mira, but has some difficulty doing so...
{man, what are the chances of 2 1's in a row??}
Dar d20+6=24 d3=3 Monday September 1st, 2003 11:11:25 AM
Not wanting to get trampled on it the ensuing scuffle, Dar siently steps off to the side, knowing that he isn't big enough to take on any of these guys in a fair fight. When things start to turn sour though, Dar feels a sense of urgency fill his soul. When Mira gets grabbed by the bar patron that sense bubbles over and he is spurred to action. "Don't worry Mira! I'll save you," Dar yells as she gets grabbed and, pulling out one of his daggers he hurls it toward her unsuspecting captor.
(OOC ATT 24, DMG 3)
The Root of the Problem: Xandar d20+2=13 d20+1=13 Monday September 1st, 2003 11:18:09 AM
Enraged even further by the seeker's actions, Xandar propels the bothersome table towards the conniving blonde woman (STR CHK=13, TO HIT=13). Then, he howls like a crazed wolf and proceeds to charge the woman in a maniacal fashion.
It was obvious to him, even in his blood rushed state, that if he could take the source of the problem out immediately, less people will get involved and Treesa will be that much safer...
Kadaz Guardson d20=14 d8=3 Monday September 1st, 2003 3:03:43 PM
Kadaz is always amazed at how quickly a room full of patrons quietly drinking beer can erupt into a riot with broken tables, windows and heads scattered about like leaves in the autumn wind. Usually he is with other guards responding to such a fight. But not tonight. The guard will probably be here in a few minutes and from the looks of that woman in charge she probably has a lot more influence in high places than than Kadaz does. Better finish this quickly and scoot out the back.
Kadaz's flail was ready to go when the fool of a bystander grabbed Mira. Holding it in both hands Kadaz swings at the idiot (to hit 18=14+4 strenth; damage of 7=3+4) and shouts "Let her go!"
Mira d20+3=23 Monday September 1st, 2003 4:30:36 PM
As the man grabbing her utters his ultimatum, Mira swivels and twists, wriggling free from his grasp.(Escape Artist=23, Nat. 20!) She steps back out of the way, as the halfing and the dwarf advance on her attacker.
Conner d20+4=19 d3+3=5 Monday September 1st, 2003 7:56:52 PM
Conner continues to pursue 'Maxey' and attempts to smash the brow of his head into the bridge of the thugs nose. "Sorry about that" he shouts to the table of taurs, "but I don't think this lout has much respect for you."
[OOC lost an earlier post through some quirk of microsoft. Hit AC 19 for 5 hp of subdual]
Conner grins as pandemonium erupts around him. The barfight has the makings of a good old-fashioned donnybrook that folks will talk about for years.
Shakka Zul d20=10 Monday September 1st, 2003 8:32:23 PM
When the chaos begins Shakka stands up and begins scurrying out of the room. As he passes the woman near the door he says, "I don't want to be any part of this..."
However, after he passes the woman Shakka attempts to flank her and then explodes into a vicious spinning punch (stunning fist=10, subdual damage).
As he does, he yells "Focus on the Sheppard, not the sheep".
Kadaz Tuesday September 2nd, 2003 12:15:35 PM
Over then din of the growing fight Kadaz hears "Focus on the Sheppard, not the sheep". A quizzical look flashes across his face as the Wolding version of Little Bo Peep pops into his mind.
Pandamonium Erupts: DM Wade d20=1 d20+4=14 d20+3=19 d20+4=5 d20+4=5 Tuesday September 2nd, 2003 4:05:16 PM
Arm watches the ensuing fight in comfort until a man is thrown and literally lands on top of him,<Reflex DC 17 to get ou tof the way>. Dar lets his dagger fly just as Mira twists herself free, the dagger just misses as the man slips on the ale on the floor and goes down. Kadaz swings his flail only to find that the spot where he was aiming in now empty his target now laying on the floor getting trampled by the fighting patrons. Xandar easily pushes the table into the woman much to the displeasure of the party sitting there. Three halflings and an older human stand up and turn toward the cleric, "And all we were trying to do was have a quiet cup after last night," a halfling mutters as he deftly throws his chair at Xandar. The scantily dressed woman moves gracefully towards the fireplace and Treesa. Shakka moves through the fighting patrons and manages to move across the wet floor towards the woman with no problems. The monk swings with all of his might but misses the woman who laughs and moves on. Conner chases Maxey across the room and manages to land a headbutt on the old ruffians face, however the fighters feet slip out from underneath him and he lands on the floor. The tavern has erupted into an all out barfight, the door is now splinters as several people have been thrown out of it. Half of the tables in the common room are turned over the other half are lying about in pieces. Two of the young laborers who attmpted to take possession of Tressa seem to be massing for another try. Felonius and her mistress are making their way to Treesa from the fireplace. Maxey is trying to get anywhere that is away from the Minotaurs and Conner. Treesa lets out a high pitched wail and turns on the slippery floor and attempts to make a run for the door and slips in the same ale that the laborer who had Mira slipped in. "Now I have you wench!" he growls. "Get in here you guys," he shouts out to his companions, "I have her."
PARTY INITIAVE:
Get Treesa Out of Here: Xandar d20+3=8 d8=2 Tuesday September 2nd, 2003 4:32:01 PM
A wooden chair sails toward Xandar's head and slightly misses him, briefly grazing his black hair <I assumed it missed since I was not given and DC check>. Having one target in mind, Xandar ignores the hafling party in front of him and continues his pursuit of the scanitly dressed instigator; when suddenly, he hears Treesa's ear shattering scream. He turns his head and sees a man grappling the young seer on the floor. Not only this, he sees the entire tavern in utter chaos. Fists, tables, chairs and bodies were flying around like leaves in a windy autumn day.
At this juncture, Xandar's anger quickly subsides and is replaced with concern for Treesa's immediate safety. He rushes towards Treesa's captor and delivers a blow to his arm in hopes of releasing the seer (TO HIT=8, DMG=2). As he does this, he shouts to his new found allies, "Forget the fight!! We have to keep Treesa safe!! Someone help me get her out of here!!."
Kadaz d20+3=15 d20+2=20 Tuesday September 2nd, 2003 4:33:55 PM
Kadaz moves carefully to the laborer who is laying in a pool of ale next grappling with Tressa and tries to kick him in the kidneys (15? - damage of ?) thinking that it's nice to be looking down at someone in a fight, for a change. "It's boot soup for you!" exclaimes Kadaz somewhat nonsensically. Suddenly he realizes that standing on one leg in a pool of slippery ale isn't such a good idea as he tries to maintain his balance (reflex save 20).
Mira d4+1=5 Tuesday September 2nd, 2003 8:01:41 PM
The sorcerer slowly edges her way along the perimeter of the brawl, gingerly stepping around the slippery pool of beer as she makes her way towards the exit. When she spies Felonius and her mistress moving towards the fallen Treesa, she plants her feet firmly shoulder width apart, and in a vigourous movement pushes her hands away from her body while crying 'templa pilini' fixing her eyes unwaveringly on the beautiful but awful seeker.
A missile of energy shoots unerringly towards Treesa's tormentor.
[ooc: Magic Missile for 5 pts. damage!]
Conner d20-2=8 d3+3=6 d20=15 d20-2=8 d3+3=6 Tuesday September 2nd, 2003 10:28:00 PM
Conner is taken by surprise, as with a thud[i] he lands on the tavern floor. He gets to his feet with relative ease, and looks about for old Maxey. Spying his shield haphazardly pushed up against the wall, he makes to retrieve it. Should any ruffians get in his way he will dispatch them swiftly with a left jab and a right hook!
[OOC: [i]Two Weapon Fighting unarmed attack hit AC 8, for 6 pts. subdual. Ignore middle roll]
Shakka Zul d20=5 d20=15 d6=2 Wednesday September 3rd, 2003 4:17:46 AM
Shakka missed the woman with the spinning punch, but he responds quickly with a weak jab (5) and a roundhouse kick (15) (subdual damage).
(OOC: 15 would hit AC 16 or less, damage 2+3=5)
Ort d20=15 Wednesday September 3rd, 2003 6:50:38 AM
Ort, unable to avoid the onslaught of the airborne patron, is flipped over backwards in his chair, and winds up on the floor in the pool of ale, a tangle of arms and legs with the unfortunate human missile.
Panadmonium Continues: DM Wade d20+4=5 Wednesday September 3rd, 2003 3:58:48 PM
Xandar turns at Treesa's wail and turns looking for the seer. However with the panadamonium in the bar, fists, feet, and furniture flying its hard to see the girl, Spot check DC 18 to see her on the ground. Kadaz connects solidly with the laborer's kidney, the man lets out a whoosh of air and curls up on the floor. It appears that he has had enough of this mess as his eys glaze over andnhe curls up in a ball on the floor. Hearing Xandar's shout over the din Kadaz turns to look for Treesa or Birdie, who he thought were right by his legs, DC 16 to spot. Mira gingerly moves towards the fireplace and attempts to go around the outside of the brawl. Spying the woman and her ruffian Mira's spell surprises them both as the woman is knocked down as the missle spins her around. Conner easily retrieves his shield and moves in the general direction of the area where their table once stood in a response to Xandar's call. Attempting to see the girl proves diffacult. Spot DC 18. Shakka continue to harass the woman but to no avail as his punches and kicks all seem to miss. The monk follows the woman towards the fireplace, when he hears Xandars call. Even as close as he is there are still problem spoting Treesa, DC 16.
Kadaz d20+1=15 d20-3=13 Wednesday September 3rd, 2003 4:51:21 PM
Kadaz quickly scans the area looking for Treesa (spot=15) but has no luck. Birdie should be protecting her; he's a good dog. With the guy at his feet boot-stomped out of the fight Kadaz turns to the two other laborers who seem to be considering joining in. He takes a step towards them and waves his flail at them while shouting "Do you want some too?" (intimidate=13)
To the White Dragon Mansion: Xandar d20=17 d20=16 d20=16 Wednesday September 3rd, 2003 7:42:56 PM
After shouting for help, Xandar takes a look at the young girl whom he saved from the vicious grapple of the opportunistic thug. To his utter amazement, he finds, not Treesa lying on the floor in front of him, but a rather scared woman that resembled Treesa in almost every aspect.
Xandar's face grows pale in shock. He, then, searches frantically for the young seer (SPOT=17+4=21) only to find her to his immediate left, completely sprawled out on the ale-flooded floor. The half-elf takes a brief moment to make sure that the person he was about to save was Treesa.
After he was sure that the woman in front of him was Treesa, he frantically takes hold of her and shouts out loud, "I found her!! Let's get out of here and meet in front of the White Dragon Mansion!!" Without hesitation, he carries the frightened seer in his arms (STR=16+2=18) and hurries towards the tavern exit through the slippery floor (DEX=16+1=17).
Once outside, he heads toward the White Dragon Mansion under the dark cover of the moonlit sky.
OOC: Sorry, forgot to add the modifiers in the multiroll.
Conner (AC=17) d20+2=14 d20+2=15 d3+3=6 d4+3=4 d6+3=7 Wednesday September 3rd, 2003 8:35:04 PM
Conner sees Xander begin to leave the tavern with Treesa under his protective wing and begins to back his way towards the rear door. "Please excuse us for leaving so soon" he says to no one in particular, "and just as things were getting interesting!"
Conner will fight a rear-guard action against any who attempt to interfere with their departure (OOC: Hit AC=14 and 15 for 6 pts subdual dmg and 7 pts lethal dmg (shield spike), ignore d4+3 roll) When the last of the party has left the tavern he will follow them out the back door.
Mira d4+1=2 Wednesday September 3rd, 2003 9:45:38 PM
Mira will continue to edge towards the exit. She is alert to any sudden moves from the blonde woman persuing Treesa. The sorcerer prepares another spell, but holds the discharge. She will release another missile of energy if the woman makes to follow the group.
Mira will duck behind the fighter and follow Zander and the rescued girl. "We'd better get the girl back to her guardian."
[OOC: Hold Action Magic Missile for 2 pts. damage]
Shakka Zul Thursday September 4th, 2003 12:52:05 AM
"Free Mead on the house", Shakka yells out as he explodes out the closest door to him (i believe it is the front door).
As soon as he gets outside he begins making his way towards the Terressa and the rest of the party. All the while looking for any guards that might be on their way to the tavern.
A quick exit: DM Wade Thursday September 4th, 2003 4:20:52 PM
As the party rather quickly exits the tavern, they find them selves running right inot the assembled town guard outside. "STOP! I command it," the seargent of the watch commands. As you look up you see a rather large human male in burnished breastplate standing with a platoon of soldiers. As you look past him you see Treesa's tormentor and the two ruffians being loaded into the back of a wagon, unhappy looks on their faces.
Party Initiave:
Kadaz d20+1=5 Thursday September 4th, 2003 4:36:33 PM
Kadaz hides his flail under his cloak. He summons Birdie to his side and slips him a doggie treat from the belt pouch. Kadaz steps up to the front, stands to attention, and says "Sergeant. I was off duty waiting for Calfinius the priest when the fight began. You already have the three who started it there. Most everyone else in there was trying to keep their drinks unspilt."
Kadaz looks around for Calfinius (spot=5) while trying trying to look official and truthful.
Halted by the Authority: Xandar d20+6=18 Thursday September 4th, 2003 4:45:43 PM
Xandar immediately stops once he hears the seargent's command. Gazing at the large assembly of soldiers, Xandar slowly approaches the human commander, cradling Treesa in his arms.
He stops just a few feet in front of the tall human officer and presents the young and frightened seer. With a look of urgency, he says to the human commander, "Sir, I am glad that you have arrived to stop the bar fight. The chaos inside was out-of-hand and has certainly shaken my young companion."
"Please let my company and I take this young one to the Temple of Alemi. Her guardian is the cleric called Calfinius, and it would be best if she were with him right now." (DIPLOMACY=18)
Conner Thursday September 4th, 2003 6:08:39 PM
Conner stays near the back of the group. His excitement begins to subside and the tattoo on his head fades to it's normal intensity. He slings his shield on his back and tries to look as unobtrusive as possible. In his experience, guards are likely to lock up any and all that offer the slightest provocation.
Kadaz Thursday September 4th, 2003 8:50:51 PM
Kadaz glances at Xander out of the corner of his eye and two quick thoughts flash through his mind. "Thank Domi our stories match" and "That boy is officer material."
Mira d20+5=19 Thursday September 4th, 2003 9:16:31 PM
Mira stands behind the drawf, removes her glasses, and gives them a quick polish with the sleeve of her tunic. As she replaces them, she looks owlishly at the seargant with her big emerald eyes. "Thank goodness you have arrived, Sir," breathes the pretty sorcerer, "It was terrible in there!" she continues "If it handn't been for these gentlemen, I don't know what would have become of me and my young friend here."
Placing a light hand on Zandar's arm, and speaking loud enough so that the seargeant and his platoon can hear, "Oh! You are so right! Please lets do get her to Calfinius." Gesturing to the rest of the band that have exited the tavern, "Won't you please provide an escort?"
[Bluff=19]
Arm d20=15 d20+7=9 Friday September 5th, 2003 6:32:44 AM
Finally, Arm extricates himself from the thrown patron, and emerges from the bar. Seeing the authority figures present, he strodes up to the sergeant and says, "Yes, thank you, kind sir, for apprehending those ruffians. They sought, no doubt, grievous harm to our young charge here, a disciple of Calfinius. He left young Treesa in our care until his return. If you speak to him, I'm sure he'll back up our statements." (Diplomacy d20+7=9)
Shakka Zul Friday September 5th, 2003 10:03:16 AM
Shakka moves next to Treesa and tries to act as calm as he can. He turns to her and says: "Don't worry your safe now".
Mira Tuesday September 9th, 2003 8:34:02 PM
Mira looks at the burly seargent with her big emerald eyes, waiting for his permission to proceed.
Kadaz Wednesday September 10th, 2003 1:52:11 PM
Kadaz remains at attention, the nervous sweat slowly trickling down his forehead. "The longer the sergeant waits, the madder he is" he thinks to himself as the moment stretches on.
Conner Wednesday September 10th, 2003 7:26:46 PM
Conner holds his position at the back of the group and feels inside his tunic for his papers. He hopes the rest of the group has appropriate identification should the sergeant ask for it.
In Front of the Sergeant: Xandar Wednesday September 10th, 2003 8:22:38 PM
Xandar shifts his weight a little to support the young seer in his arms. He wonders how the commander will react to his party's interpretation of the events that happened inside the now wrecked tavern.
Mira Wednesday September 10th, 2003 10:20:02 PM
The sorcerer smiles ever so sweetly at the sergeant.
(OOC: Sent Mira updated with the 2 extra skill points yesterday.)
Petty Officials: DM Wade Thursday September 11th, 2003 8:47:02 AM
The young seargent ponders the words of the group and looks them each up and down rather carefully stopping at Treesa to look back at the wagon and shaking his head. Using the moment to flick an imaginary speck of dust off of his burnished breastplate the youg official seems almost to enjoy in holding others, making them wait for his time to speak. "You who are off duty, and you priest, the lady currently loaded into my wagon claim that they were merely innocent patrons stopping in for an evening drink. That the lady you claim to escort is the cause of all of this.." the seargent sniffs disdainfully. "PRIVATE!" The seargent roars,"Go to the temple of Alemi and see if this priest Calfinius is there, quickly go. We will see if your story holds water very soon."
Kadaz d20=18 Thursday September 11th, 2003 1:26:01 PM
Kadaz slightly relaxes while remaining standing. He glances down at Birdie and moves his hand to pat the dog's head. "Good dog" he says quietly.
Kadaz is very used to standing quietly, waiting for something to happen. Since it's not blazing sunshine now Kadaz is relatively content.
He will keep half an eye out (spot = 18) for the worker he kicked inside. You can't tell what a drunk will do but it's unlikely that he'll be agressive with a squad of the guard standing around.
Where is Calfinius?: Xandar d20+4=20 Thursday September 11th, 2003 1:44:29 PM
Xandar smiles politely and slowly lets Treesa down from his arms. He, then, looks Treesa in the eyes and says, "Don't you worry. Calfinius shall come for you soon enough."
After looking at the sergeant one more time, he places his warhammer back into its holster on his waist and repositions his shield back to his back. The half-elf understands the necessity of his inquiry, but wishes that he were a bit gentler in his tone. Afterwards, he approaches Kadaz and softly asks, "Do you know who this sergeant is my stout friend?" He, then, looks around to see whether there are clerics in the area that can vouch for his credibility as a man of Domi (SPOT=20).
Shakka Zul d20=20 Thursday September 11th, 2003 9:04:46 PM
Shakka relaxes his stance and watches for the woman he was fighting with inside the bar (spot 20)
Mira d20+5=14 d20+4=24 Thursday September 11th, 2003 9:16:20 PM
Mira fixes the sergeant with a sincere look. Speaking quietly and choosing her words carefully (Diplomacy=14) she makes an enquiry (Gather Information=24, nat. 20!), "Kind sir, I am from the city, but have been away these past three years. On news of my father's death, I have returned, to settle his affairs." Keeping her fine green eyes on the man, the young sorcerer points at Treesa's tormentor being hustled onto the wagon, "I do not recognize that woman. Can you tell me who she is?"
Conner Friday September 12th, 2003 12:23:42 AM
Recognizing a long wait when he sees one, Conner makes himself as comfortable as possible and begins assessing the group he has fallen in with. His arms are crossed against his burly chest and his right hand rests on the pommel of his longsword in a relaxed fashion.
He notes the quiet assuredness of Kadaz and hopes the rest of the group will be equally steady in a tough situation.
Petty Officials: DM Wade Friday September 12th, 2003 9:31:53 AM
The seargent takes on a bored look as he cleans non-existent dirt and dust off of the hilt of his sword, the shoulders of his equally spotless cloak, his gloves and every other imagineable location he can reach, the frustration of waiting playing across his forehead evident. The offical looks down at Mira with a looks of reproach almost to state," You dare speak to me," then answers, " I know not where this lady is from nor here name. I dont care much like yourselfs she is being detained until her story can be checked. Where is that private?" the seargent says agaitation evident in his speech. Kadaz, Conner, and Shakka stand with the easiness of warriors trained to wait, each movement carefully used to preserve energy and to not provoke unwanted aggression. Xandar looks around but doesn't see anyone to vouch for his position in the church.
Arm Friday September 12th, 2003 12:24:34 PM
Arm saunters over to stand next to Conner, all the while attempting to wring more ale from his cloak, and, while smiling at the sergeant the entire time says to him from the corner of his mouth, "I don't know about you, friend, but I have an odd feeling about this.".
Kadaz d20+1=4 d20+1=9 d20+1=19 Friday September 12th, 2003 5:18:36 PM
Kadaz tries to looks closely at the woman and two men who started the trouble. They are already on the wagon. Kadaz looks at them trying to determine if they look worried or self assured (spot = 4, sense motive = 9). But Kadaz can discern nothing from his vantage point close to the ground.
On the other hand, this sergeant clearly doesn't come from the lower class parts of town. Sergeants there are more concerned with keeping the peace than spit and polish. Who is this guy? Kadaz tries to size up the guard with the sergeant. Are they also equally concerned with style over substance? (spot = 19).
In a world where who you know is as important as what actually happened this situation is starting to stink. Well, at least Kadaz can't be demoted any.
Conner d20+1=11 d20+3=7 Friday September 12th, 2003 7:49:24 PM
"Perhaps you are right minstrel" Conner says under his breath, "but I sense nothing other than vanity in our dandy sergeant."[Sense motive = 11] "He can't see past his own reflection to notice our pretty young friend batting her eyes".
Conner remains still, his eyes casually scan their surroundings for the return of the private or the appearance of anything unusual. [Spot = 7].
Conner lowers his voice even further and in a hushed tone continues his conversation with Arm. "Relax my friend, trouble will come when trouble is ready". Conner wonders what further advice he can give to the bard who seems in need of some reassurance.
Arm d20=18 Saturday September 13th, 2003 6:42:23 AM
Arm responds to Conner in kind, "I just find it odd that nary a moment passed after Calfinius' absence, when these ruffians came to collect her. They MUST have been followed here, but why? What worth is Treesa to them, that they'd go to such lengths to capture her? She is, after all, an acolyte, not an abbott...".
Saying this, he scans the area as well for new developments. (spot=18)
Mira Saturday September 13th, 2003 7:45:05 PM
Rebuffed by the sergeant, Mira stands silently behind the dwarf, and covertly checks out her mates. It is an odd company in which she has found herself. A loquacious bard, an easy going fighter, an austere monk, the sturdy but possibly shy dwarf standing in front of her, and the passionate cleric supporting Treesa. The young sorcerer does a double take when she spees the cleric's visage in the dim light of the alley. Scary, she thinks, it's almost like looking in a mirror! She nervously fingers the 'S'shaped pendant of her necklace.
Passing Time: Xandar Sunday September 14th, 2003 4:21:45 AM
Xandar shakes his head slightly in frustration and bites his lip. How can such a big city not have any clerics in a populous place such as this? Looking to the ground, he patiently awaits the arrival of Calfinius.
Arm d20+7=15 Sunday September 14th, 2003 7:20:04 AM
Arm, finally tired of waiting around....unslings his lute and begins to play:
{Sung to the tune of White Christmas}
Oh I'm, dreaming of a Crystal Ball. Just like the one I had last fall. When the ogres ca-ame, and smashed my plane, And left, me defenseless and all.....
I'm, dreaming of my Wand of Power. Which shatter with a blow. Oh yes, it exploded, and it was loaded, So I..... took the damage - all....
{Attempts at whistling now heard...)
Oh I'm, dreaming of my old fortress, Where all the orcs were led one day. When the lich attacked me, for pay...... And I became his, to this day.......
[Perform=15]
Kadaz Monday September 15th, 2003 7:33:05 AM
Kadaz quietly chuckes during the bard's song, trying to keep a straight face in front of this officious twerp of a sergeant.
Mira d20+4=7 Monday September 15th, 2003 9:50:19 PM
Mira keeps her gaze level with the sergeant's, and tries not to show any emotion. When the bard launches into his song, she struggles to keep a plain face, but it is useless (Will Save=7). She lifts her hand to her mouth to stiffle her giggles.
The plot thickens: DM Wade Monday September 15th, 2003 10:34:30 PM
As Kadaz observes the men standing at attention behind the still primping sergeant he notices that they are nowhere near the cleanliness of their leader. As Kadaz looks up from the men on foot to the pompous he notices a badge on the shoulder of the sergeant, much like that of a noble house. As Arm finishes his song the men chuckle softlyand the sergeant turns sharply motioning for silence. As he turns around in the saddle you all notice that most of the men glare at his back but stay silent. Just then the brawl that had been almost forgotten seems to spring up around you as a minotaur comes crashing out of the door and a halfling crashes out of the window and hits a puddle on the street sending much flying up directly on the face and breastplate of the sergeant. "WHAT IN THE NAME OF ALL THE GODS..." the man roars out his voice seeming to screech at the end. "THATS IT ALL OF PUT THEM IN THE WAGON. WE AE NOT WAITING FOR ANY PRIEST OF ANY GOD ANY LONGER!" The town guard surrounds you quickly and disarms you, just as the Mira, being loaded last because of her gender is helped on the wagon the young private escorting Calfinius hurries up. "Sir! Sir! Here is the priest he was at the Temple of Alemi sir!" the private states. Clafinius rushes up to the sergeant who is vigorously rubbing the muck from his armor. "Sir my young charge Treesa, I left her in the company of some friends while I ran to the temple. Mira here was one of them. Do you by chance have a young girl by the name of Treesa?" "You can inquire at the guardhouse after we put them all in jail until we settle this matter. The opportunity was given to you to come quickly and you took your time. Now you can wait on them to be processed into the jail." With that the sergeant turn sharply and orders his men to form up, leaving the sputtering priest standing in the night, a barfight going on around him.
OOC Sorry for the late post. I have a sick child here. Thanks for your patience.
Conner Monday September 15th, 2003 11:08:38 PM
Conner doesn't much like the odds, nor is he willing to openly defy the town guard over such a small matter. Treesa is safe for the moment and Calfinus knows where they are bound.
The fighter looks across to the guard that disarmed him, "Look after those" he says with a forced smile, "I expect them back soon".
Mira Monday September 15th, 2003 11:42:58 PM
As Mira tries to find a comfortable position on the hard bench in the wagon, she reflects on the events that have just taken place. The callous disregard of the man towards Calfinius, disturbs her Who is this sergeant? His men care little for him. His commission likely purchased rather than earned. Jumbled thoughts fill her mind. She closes her eyes and takes a deep breath. As she exhales, she opens her eyes, and studies her fellow passengers...
Arm and Conner she knows already. The other's are strangers, although there is something unnervingly familiar about the cleric. She opens her mouth, to say something, but the failed attempt to bluff the seeker back at the tavern, and her inability to charm the sergeant weigh heavily on her. Blushing, she closes her mouth and looks down at her feet.
Hauled Away: Xandar Tuesday September 16th, 2003 1:41:56 AM
Xandar willingly enters the wagon, knowing full well that Calfinius would be petitioning for their release as soon as he could. He has known Calfinius for sometime now and the half-elf knows how dependable the old cleric is when he is needed.
Taking a seat beside Treesa, he looks at Mira who was sitting to his far right. Once again, Xandar begins to wonder why she looks so familiar to him, or rather, why she 'feels' so familiar to him. Everytime he would look at the beautiful human, his pointed ears would twitch and his burdened heart would skip a beat. It was as if every cell in his being was trying to tell him something, a secret perhaps...something lost in the dark abyss of the past. Could his soul hold the answer?
For now, he hangs his head in a similar manner to that of Mira's and keeps his mouth shut. He knows that his new friends have had a rough time thus far and would rather rest now instead of talking to each other. Perhaps they could formally introduce themselves to each other inside the confines of a Plateau City jail cell. Domi knows they have time to spare...
Arm Tuesday September 16th, 2003 6:29:33 AM
Arm resigns himself to the situation, allowing the soldiers to disarm {OOC: Pun intended! :-)} him, and sits down heavily next to Conner. Looking around at the assembled group, he thinks to himself, "Hm, quite a group I've thrown myself in with this time. If we get out of this mess unscathed, I may stick around this town for a while and see what transpires.".
Stretching his arms across the back of the wagon and feeling lost without his lute, he begins to intone in a deep and sonorous voice: "Noboooooody knows.......the trouble I've seen.....nobody knows my sorrow...".
Kadaz Tuesday September 16th, 2003 6:41:00 AM
Kadaz hands over his weapons to one of the guard but refuses to get into the wagon. "I am a member of the town guard" he says quietly. "I ask the courtesy of being allowed to walk to the guardhouse." He then stands stiffly beside the front wheel, Birdie at his heels. Riding in the wagon with bar brawlers, in front of fellow guard, would be embarassing. His sergeant would never let him hear the end of it.
Shakka Zul Tuesday September 16th, 2003 10:44:39 AM
Without complaint Shakka hands over his sling and staff.
"You can expect no trouble from me, but would it be possible for me to walk as well. My legs could use a good stretch."
The long ride: DM Wade Tuesday September 16th, 2003 3:47:04 PM
As the guard hear the request from Kadaz a sicker can be heard from the pompous sergeant. However on of the men, a corporal by his rank insignia, leans over to Kadaz,"It would be best if you rode the wagon with the others, if you walk we will be forced to shackle you to the wagon and that would be very bad for you." The corporal standing up straight ushers Kadaz and Shakka on the wagon and the long bumpyride begins. You can hear the grons from others on the other side of the partition and assume that the lady and her ruffians must be over there since none of you see her in this compartment. As you pull away you can still make out the pleading of Calfinius with the sergeant and finally a, "Dont worry I am heading to the jail now."
Mira Tuesday September 16th, 2003 5:38:53 PM
When the monk and dwarf climb in to the wagon, Mira moves over to make a space for one of them. She pats the bench and looks up with a shrug of her shoulders and a weak smile.
Conner Tuesday September 16th, 2003 7:07:50 PM
Conner shifts over on the bench to make room for the others and leans his back against the rear of the compartment as the wagon lurches forward.
"Well Treesa", he addresses the young seer, "what can you tell us of this woman that pursues you? Exactly what kind of danger are you in?"
Kadaz Tuesday September 16th, 2003 8:33:40 PM
Kadaz sits down beside Shaka and carefully eyes him up and down. "You move very well. I am glad you were helping protect Treesa. I am Kadaz Guardson, a friend of Calfinius." Kadaz offers his hand to Shaka. "And out there, beside the wagon, is Birdie."
Arm Wednesday September 17th, 2003 5:57:00 AM
Arm, cognizant of the apparant proximity of their attackers, says to Conner, "My friend, I agree that explanations would be welcome, but perhaps this is not the proper place for giving them.". Motioning to the other compartment and their unseen enemy that it contains, he continues, "The walls have ears, dontcha know.".
Turning to the rest of the group he says, "However, I think best that introductions are in order. For those of you I have yet to formally greet, I am Armathen Ebano, but you may call me Arm, if you wish.".
Inside the Wagon: Xandar Wednesday September 17th, 2003 8:18:46 AM
Xandar lifts his eyes toward Arm and smiles. In low voice he utters, "I am Xandar Plyth, cleric of Domi. Nice to meet you." He, then, turns to everyone to see whether or not they are up to talking with each other inside such a restrictive space.
Shakka Zul Wednesday September 17th, 2003 5:29:20 PM
For the first time all day Shakka's face breaks into a smile when he takes the hadn of Kadaz. "Well met", he says.
Then he listens intently to everyone's introduction before offering his own. "I am Shakka Zul, a monk of the order of the wind. It is a pleasure to meet all of you".
DM Wade Wednesday September 17th, 2003 11:48:04 PM
The heavy wagon lurches and Treesa face launces into a smile when, from the other side of the wall you hear a lound thud and a curse from the woman who caused all of this to happen, "Thats my sister Treesa says quietly pulling off the cowl of her claok for the first time. You all notice that except for the clothes and the haughty stare that the two women look identical. "We are twins and until tonight and very few other occasions she would keep me locked in my basement room." The young woman sighs softly, "I am sorry I got you all into this, Calfinius was hoping to get me into a caravan headed south tonight and free me from her but it appears that she was on to his plan." As you all introduce yourselves to each other you hear a very low voice, "Yes get to know each other as I will know you all. You have interfered in my buisiness and that is not allowed." The voice continues, "Treesa my dear sweet sister, enjoy your respite for we start anew."
Blood Related: Xandar Thursday September 18th, 2003 12:33:49 AM
"Siblings...", Xandar manages to say under his breath. He shakes his head in disbelief. Though they might look the same, the two sisters seemed so different from each other. It was as if they were yin and yang, opposites that create a whole. "Does she also have your gift of sight? You ARE twins...and why is she so cruel to you?", the handsome half-elf asks in a soft tone.
He, then, pauses and raises an eyebrow. Quickly, he looks at Mira through the side of his eyes and thinks, "...siblings...it can't be...I have elven in me while she is purely human...but those emerald eyes...just like mine..."
Arm Thursday September 18th, 2003 5:55:32 AM
Arm, hearing Treesa's story shakes his head sadly, and says loud enough for the other compartment to hear, "I am truly sorry for you, m'lady....sorry that you have such a vile monster for a sister.".
Kadaz Thursday September 18th, 2003 6:47:03 AM
Kadaz pulls on his limited knowledge and comes up with what he knows best. "I've seen this before. In a litter of dogs there often will be two that look alike but are extremely different in temperment. And these two may be the ones that fight the most among the pups. Sharing parents and looks is no guarantee of similiarity.
But Treesa, how is it that your sister has control? No parents or guardian?"
Mira Thursday September 18th, 2003 9:54:32 PM
Thinking back on the secluded nocturnal existance of her own childhood, Mira's heart goes out to the girl. She smiles encouragingly at Treesa, and waits for her to speak again.
Conner Thursday September 18th, 2003 10:34:52 PM
The burly young fighter listens to Treesa's tale of hardship at the hand of her sister. Being the youngest and smallest of five boys, Conner experienced his own share of difficulties, but nothing like being confined to a basement room. Well, there was that one time...but his old man had switched the culprit. Later, his brother's had caught him, and out of earshot of their father had thumped him for good measure.
The colours of Conner's facial tatoo darken at the fighter's remembrance. He leans forward, forarms resting on his muscular thighs, his hands alternately clenching and relaxing as he listens to the pretty ward of Calfinius.
DM Wade Friday September 19th, 2003 8:48:26 AM
Treesa merely shakes her head at all the questions and pulls her cowl back over her head, letting the others talk about siblings and how they work. The rumbling of the wheels and bouncing of the wagon continues for several more minutes until the wagon comes to a standstill, the silence after all the noise becomes painful until a pompous voice rings out,"Get them out and get them inside." This is followed by the muted sounds of movement and a thunderous, "NOW!" The doors open on the other compartment first and you hear the voices of Treesa's sister and her henchmen, then the voices get softer and softer as they move away from the wagon. However after several minutes nobody has made any attempt to retrieve any of you from the carrige.
Arm Friday September 19th, 2003 10:06:44 AM
"Hm," muses Arm after a bit..."Seems our captors have forgotten about us for a bit. What say we do, wait for Califinius to arrive or forge our own destiny right now?".
Kadaz d20+1=7 Friday September 19th, 2003 3:43:37 PM
Kadaz runs this hands through his beard while thinking about the situation. "It is odd that we are still in the wagon. I will check."
Kadaz moves to the door, listens (DC 7) but hears nothing. He then tries opening it slowly from the inside.
Conner d20+1=21 d20+3=15 Friday September 19th, 2003 10:05:09 PM
Suspicious of the long delay, Conner begins examining the floor of the wagon and the dividing wall that separates them from the adjoining compartment for loose boards. [Search = 21; nat 20]
If he finds a loose board he will attempt to pry it free and create a passage for their escape. [Strength check = 15] Any loose boards will also serve as a makeshift weapon.
"Treesa" he calls out in a hoarse whisper, "What can you see of the outside? Can you tell what has happened to your sister and the guards?"
Without a Shepard: Xandar Friday September 19th, 2003 11:02:09 PM
Xandar breaks off from his thoughts upon hearing Arm's questions. Without an answer himself, he keeps silent and awaits everyone's decision. He would prefer not to escape and avoid aggravating the circumstances even further. But if need be, he will take his chances and stick with this group of interesting individuals that he has found himself with. It's not that he has found any incentive not to anyway...
Mira d20+2=17 d20+2=18 Saturday September 20th, 2003 8:13:54 PM
Mira stands behind the dwarf, Kadaz and listens as well [Listen=17]. If the dwarf is successful in opening the door, she will look over his shoulder to see what she can see [Spot=18].
"I think it might be best for us to depart this place as soon as possible."
Shakka Zul d20=17 Saturday September 20th, 2003 9:27:01 PM
Shakka agrees.. "I think we should try to get out of here as soon as possible". Meanwhile he also begins looking for any loose boards or ways out of their cage.
(search 17)
Arm d20+1=18 Monday September 22nd, 2003 6:05:10 AM
Seeing that most of the group is willing to leave, begins searching the interior of the wagon as well for a means to escape. Before he does this, he says in a terse whisper, "Don't forget, my friends, if we DO manage to escape this wagon, we MUST take our gear with us as well...". SPOT=18
DM Wade d20+8=22 Monday September 22nd, 2003 9:39:50 PM
OOC Sorry for the late post work was horrid.
Kadaz attempts to open the wagon door quietly as Conner spots a weakened baord under the bench that he was sitting on but it appears to be a bit small to work on as an escape route but might work as a modified club if it can be pryed up<Strength check DC 17>. As Treesa hears her name mentioned she shrugs slightly, "I have no idea what is going to happen but if Calfinus says he will be here you can trust in Alemi that he will arrive." Kadaz turns the latch that opens the door and nothing, the door doesn't open. All make listen checks DC 22.
Party initiave:
Conner d20+3=18 d20+2=14 Monday September 22nd, 2003 10:16:17 PM
Conner feels the loose board under the bench and with some difficulty works his thick fingers beneath it. He pulls one end of it upwards in as slow and deliberate a motion as he can. His arms strain against the board, but in the end it gives way and he examines his prize with a wide grin. [Strength=18]
"It's not a blade, but it may serve us well" The fighter slips the club into his shirt for safe keeping.
Conner listens for approaching guards and hearing none he sets to work enlarging the hole in the floor [Listen=14]. If one board can be pried loose, surely it's neighbour will be that much easier he thinks to himself.
Mira d20+2=18 Monday September 22nd, 2003 11:41:27 PM
Mira strains to listen for even the faintest sound that there is someone or something out there beyond the confines of their small prison. (Listen=18)
Arm d20=5 d20+2=16 Tuesday September 23rd, 2003 5:55:05 AM
Arm, frustrated that the door is seemingly locked, listens and hears nothing
{listen=16 initiative=5}
Kadaz d20+1=15 Tuesday September 23rd, 2003 6:18:14 AM
Kadaz pauses and puts his ear to the door(listen 15) but hears nothing. That's very odd, he thinks to himself, why is no one out there?
Kadaz moves over to the small hole in the floor Conner has just made and says to him "Excuse me. I'd like to try something." Kadaz kneels next to the hole and says softly "Birdie. Are you there?" Kadaz then makes some soft whistling sounds, clearly an attempt to call his dog.
Listening to Silence: Xandar d20+4=17 Tuesday September 23rd, 2003 9:07:23 AM
Xandar becomes anxious and closes his eyes. Concentrating, he listens for anything to give him a sense of what is happening outside the wagon (LISTEN=17). "I hope Calfinius comes soon...", he thinks to himself.
The Wait: DM Wade Tuesday September 23rd, 2003 7:29:23 PM
As Conner strains against the board it snaps with a muffled crack in the confines of the wagon creating a six inch gap in the wagons floor. Kadaz leans forward whistling for Birdie and the dogs plaintive howl floats back to him. The rest of the party listens closely, but only Mira hears the grumbling of the guards standing outside as Birdies howl spooks them into movement. "How long are we suppossed to stand here?" one voice whispers. "Until that fat priest and the sergeants' lieutenant get done. Did you see the look on his face when that priest came in it was priceless. And the lieutenant knew him as well," a second voice replies biting off a laugh.
Kadaz Tuesday September 23rd, 2003 8:23:11 PM
Kadaz fishes out a doggie treat from his belt pouch. "Catch Birdie" he says as he drops the treat through the hole in the floor. "Good dog."
Kadaz turns around to look at his fellow captives and asks hopefully "Can anyone here make themselves small enough to fit through this hole?"
Shakka Zul Tuesday September 23rd, 2003 8:29:05 PM
"I unfortunately can not. Perhaps someone might be able to simply break down the door? Perhaps someone strong?"
Mira d20+2=18 Tuesday September 23rd, 2003 10:36:11 PM
"Shhhh! says Mira over the voices of the dwarf and monk. "It sounds like Calfinius has come to our rescue afterall" she whispers as loud as she dare. Then flashing a big grin to her fellow prisoners she holds up a finger to her lips as she strains to hear more.(Listen=18)
Conner d20+2=4 Tuesday September 23rd, 2003 11:25:50 PM
Conner moves aside to provide room for Kadaz when Mira quiets them. Despite holding as still as possible and straining to listen, all he can hear is his own pulse pounding in his ears [Listen=4].
Arm d20+2=18 Wednesday September 24th, 2003 5:47:08 AM
Arm, straining to hear something as well, listens to murmuring outside, but cannot discern the words.
Thank Heavens: Xandar Wednesday September 24th, 2003 12:05:13 PM
The half-elven cleric sighs in relief once he hears Mira's words. Waiting for Calfinius' aid is certainly the best course of action, Xandar feels, and escaping in a predicament like this would only worsen the misunderstanding. Then again, if Calfinius' aid was for naught, escaping would BE the only alternative. "Thank heavens for Calfinius...", Xandar thinks to himself.
Afterwards, he looks around and tries to comprehend the group dynamics that are starting to appear in his party. As of yet, no strong bonds, he feels...but the potential is definitely there.
His thoughts suddnely shift to what he was supposed to do after performing his messenger duties earlier that day...
The Wait: DM Wade Wednesday September 24th, 2003 7:20:14 PM
The party sits back restless knowing after Mira's words that they are soon to be freed and yet now they have to sit and wait for freedom to come. Birdie's bark brings the guard standing outside to attention as a shuffling of feet and muffled voices come toward the wagon and stop suddenly. "What in the.." the first voice starts. The sound of rushing feet and and a quick rap on the wagon door,"Treesa? Treesa? Oh Treesa dear? I told you I would be back. Where is your fat priest now and all of your friends are helpless to defend you." Treesa's sisters voice cackles seeming to come from everywhere at once.
Conner d20+3=18 Wednesday September 24th, 2003 7:39:05 PM
Conner is surprised by the reappearance of Treesa's sister and can't help but wonder what magic she must have used to overpower the guards.
He taps Kadaz on the shoulder and with a thrusting motion of his open hand Conner signals his intent to break down the wagon door in concert with the sturdy dwarf.
If Kadaz signals his agreement to help, he will put his shoulder to the door and push with all his might[Strength=18], otherwise he will ready the club beneath his shirt.
Mira d4+1=2 Wednesday September 24th, 2003 8:14:44 PM
On hearing the voice of Treesa's sister, the young sorcerer frowns. She watches as the fighter prepares to force the door. "The guards may have confiscated the weapons they could see, but they didn't bind my magic" she says in a low voice. "Conner, and you, um, Kadaz? move quickly once the door is down. I'll take care of that woman."
Mira prepares a magic missle and will release it as soon as the door is down and she can see Treesa's sister.
(Held action 'Magic Missile for 2 pts. dmg.)
Unavoidable Actions: Xandar Wednesday September 24th, 2003 9:02:43 PM
Xandar's face turns a bit pale. Everything was not going according to plan. He foregoes his hope in Calfinius, for the moment, and prepares to complicate things even further.
Turning to Treesa, he whispers, "Do not worry. She will not get a hold of you as long as I am around." The half-elf's protective nature re-emerges as he turns to talk to everyone with a more serious and authoratative tone than normal.
"It seems we will have to do with what we have under the circumstances. Mira, we will rely on you and your offensive magic to stall that witch of a woman once we break through. Conner and Kadaz, you two shall be the shock factors. Make as much ruckus as you need to put the other guards in disarray. Arm and Shakka, once we get out, you two will have to discern the area and figure out the best means of escape. Also, support whomever needs help. We don't know how many we are up against out there. I will be by Treesa and fight off anything that threatens her."
Xandar gives an uncharacteristic snort and cracks his neck, "I hope Calfinius understands what we have been forced into." He, then, turns his attention to Kadaz and Conner. "You two are at point. Good luck everyone. Right now, we are all responsible for Treesa well-being above anything else."
Arm Thursday September 25th, 2003 6:08:58 AM
Arm, familiar with the cramped quarters, realizes that he would probably only be in the way in a first strike action. "Fight well, my friends...I shall be right behind the both of thee upon exiting the wagon, either to provide backup assistance to yerselves or to help protect Treesa, whichever seems more prudent.", he says as they prepare to leave the wagon.
Kadaz d20+3=16 Thursday September 25th, 2003 7:19:21 AM
Kadaz nods his agreement to Conner and moves to also lean on the door. He glances at the rest of the people in the wagon first to make sure they are ready and then pushes on the door in unison with Conner. (Strength check 16)
DM Wade: Inside the wagon Thursday September 25th, 2003 1:33:04 PM
Treesa seems to shrivel up into a ball then stands up straight throwing her shoulders back as though a surge of strength had gone through them, "Your strength, all of you has given resolve to my determination, you need not defend me we will take on my monstrosity together!" Treesa scoots over towards the door and leans over to Kadaz,"Wait before attempting to open that door. Can you tell us anything of this wagon?" <Kadaz Int Check DC 13>
Domi's Hand At Work: Xandar Thursday September 25th, 2003 4:16:44 PM
Xandar was taken aback by the sudden resolve of the young seer. Such passion in the eyes of Treesa...was this the same young and fragile creature that he carried in his arms just a few hours ago? Xandar, after completing his thoughts, immediately lowers his head and stares at the artifact slung around his neck.
He smiles to himself and acknowledges Domi's spiritual influence on the seer. Through Treesa, Xandar's goals and convictions are reaffirmed yet again. Domi is a god worth devoting himself to.
Kadaz d20+1=20 Thursday September 25th, 2003 6:07:43 PM
Kadaz lowers his head and pulls his hood up. He is not used to being asked for information, especially in such a polite manner. He picks up a whisp of beard, puts it into his mouth and sucks on it as he concentrates.
"By Domi's great blue b..." Kadaz exclaims, his voice trailing off as he realized what he was saying. "Excuse my language, Miss, but come to think of it, I do know something that may help." (Intelligence check 20)
Mira Thursday September 25th, 2003 6:10:49 PM
Mira moves aside to let Treesa get closer to the dwarf. She remains at the ready for the enemy. "You are not alone in this, girl," whispers the sorcerer, "Together we can do more than any one of us alone."
(OOC: Hold action as previously posted Magic Missile for 2 pts dmg.)
Conner Thursday September 25th, 2003 7:24:05 PM
Conner notices that Kadaz is no longer assisting with the door and seems lost in thought. When finally the dwarf responds to Treesa the exasperated fighter cannot help himself. "Well... what is it? Spit it out!" he whispers to Kadaz.
Arm Friday September 26th, 2003 6:04:54 AM
Arm adds HIS two silver pieces worth with, "Yes, friend Kadaz, please make haste, before our enemies come to get us. Alas, I can be of little help at the moment...if only I had my lute...".
Dm Wade: Inside the Wagon part 2 Friday September 26th, 2003 6:15:19 AM
As the group stares at Kadaz and awaits his memory the woman outside is raging, words coming out of her mouth that would make a hundred sailors blush. As she calms down between 1 tirade and the next you gather that the guardsmen outside have been bound and gagged but luckily nothing worse. It is now well after sunset and the winds that promised a wet evening have kept tht promise with the sounds of a drizzling rain now splashing along the top of the wagon.
OOC: There will be no post on Monday as I will be staying late at work. Feel free to talk and plan in character here on the board or email. I will post on Tuesday morning after I get off work.
Kadaz Friday September 26th, 2003 7:00:07 AM
Kadaz straightens up and looks around. "Sorry," he says, "A bit of guard procedure just came to me. At the front of the wagon, under the driver's seat, is a box. Confiscated items are usually stored there. So when we get out of here we should be able to recover our belongings if they haven't already been taken inside.
Kadaz turns says "OK. Shall we get out of here?" With that he braces himself, readies to push on the door, and nods at Conner.
Conner d20+3=18 Friday September 26th, 2003 8:27:36 PM
"Right" acknowledges Conner, and he motions to Shakka Zul and the others to assist in forcing the door. "Mira" he whispers, you ready your spell should Treesa's sister be waiting for us.
With that the fighter leans against the door and heaves with all his might [strength = 18]
Mira Friday September 26th, 2003 9:43:09 PM
Despite the precariousness of their predicament, Mira smiles a little. After three years of solitary adventuring, it is good to be part of a group. She thinks to herself, "from their actions so far, these men appear to have good intentions. I sense to evil inclinations." Keeping a level gaze over the sholders of those who would break down the door of their cage, she calls lightly to the bard, "how about a song to raise our spirits, Arm?"
Arm Monday September 29th, 2003 6:43:20 AM
Arm, thoughtful for a moment, says, "Aye, T'would be best if I had my lute, but I shall do my best.".
An odd expression comes over the bard as he begins to sing, and after a minute of listening to his song, the party feels more confident about their upcoming task.
OOC: Bard song - inspire courage: +1 to att/dmg rolls...duration: while bard sings, and 5 rounds thereafter.
About Ready: Xandar Monday September 29th, 2003 11:23:09 AM
Xandar smiles in appreciation of Arm's song. He, then, looks towards the front of the wagon and says, "Kadaz is right. We cannot leave without our weapons."
Mira Monday September 29th, 2003 5:38:54 PM
Looking on as Conner and Kadaz work on the door, Mira feels any lingering doubts evaporate as she gains courage and inspiration from Arm's sweet song.
(OOC: Held action Magic Missile for 2pts dmg + 1 dmg from Arm's song = 3 pts damage aimed at Treesa's sister.)
Conner Monday September 29th, 2003 6:07:33 PM
Conner feels a renewed sense of optimism and continues to push against the door. "The weapons will have to wait until we are actually through the door" he grunts with exertion "now get on over here and help break it down"
Shakka Zul d20=11 Tuesday September 30th, 2003 6:09:43 AM
Feeling a new sense of hope, Shakka also pushes on the door with all of his might.
"Gggggrrrrrrrr", he mumbles as he pushes with all of his might.
Strength check : 11
A Bit More Muscle: Xandar d20+2=5 Tuesday September 30th, 2003 12:30:10 PM
Xandar smiles and acknowledges Conner's request. He approaches the wagon door and places his hands on the wooden barrier. Right before he exerted force on the door, his left foot slips and he falls chest first into the floor. Coughing, he says, "This wagon is starting to peeve me."
Kadaz d20+3=14 Tuesday September 30th, 2003 5:18:13 PM
Kadaz realizes that he had actually better try to push on the door rather than just lean on it (strength check 14).
DM Wade: The push to get out d20+7=25 Tuesday September 30th, 2003 10:50:06 PM
As the group listens to Arm's song the group grows more certain in their acquired task. Conner, Kadaz and Xandar lean against the door and give a concerted effort gasping against the sheer weight of the door<Assisting Conner are Xandar and Kadaz for +2 each on the attempt a total bonus of +7: Conner +2, Xandar +2, Kadaz +2> Under the continued effort the three manage to slid the door open. Moonlight gleams in pooling in the open wagon door creating a swirling lake of molten silver on the wagon floor. Surprisingly Treesa's sister in not in front of the door in fact she doesnt appear to be anywhere about<Make any checks you feel neccessary>. The silence of the courtyard is deafening, until Xandar pushing the door falls out of the wagon and lands with a thud on the sand beneath the wagon.
Party Initiave:
Arm d20=4 d20=3 d20+2=8 Wednesday October 1st, 2003 5:56:43 AM
Arm attempts to leave the wagon and, after making sure the coast is clear, including the top of the wagon [spot=8...sorry for the 3...keep forgetting to add the racial bonus], will see if Xandar is ok.
Kadaz d20+5=13 Wednesday October 1st, 2003 7:12:59 AM
Kadaz jumps down from the wagon (jump check? 13) and first makes sure that Birdie is ok. He then runs around to the front of the wagon. He opens the storage box to check on the group's weapons. If they are there he lets the party know, grabs his (dagger and flail), and takes a defensive stance.
Conner (AC=17) d20+3=9 Wednesday October 1st, 2003 7:25:25 AM
Conner swings down to the ground behind Kadaz and scans the surroundings for signs of Treesa's sister [spot=9]. He whispers for Treesa to stay in the wagon and out of harms way until they are sure that all is safe. Conner stands guard at the back of the wagon, the wooden club pried from the floor of the wagon in his right hand.
Conner will make his way to the front of thw wagon to retrieve his weapons once the immediate surroundings have been secured and he gets word that the weapons are where Kadaz suggested they would be.
To Be Out at Last: Xandar d20+4=19 Wednesday October 1st, 2003 11:40:34 AM
Xandar had barely uttered his annoyance with the wooden holding cell when he suddenly falls out of the wagon out and hits the ground with a large thud. He groans softly, or at least as hard as he can having his wind knocked out of him from landing on his stomach, and moves his head around to see if any guards were about to lunge at him. To his amazement, nobody was in the vicinity, not even Treesa's less than amiable sister. Perplexed, Xandar stands up and dusts the sand from his armor. "No one under the wagon...", he says softly with a wink.
He looks at Arm and smiles at the bard, appreciating the half-elf's concern,. Afterwards, he tries to peer into the darkness (SPOT=19) looking for anyone or anything that moves in the still of the moonlit sky. He rubs his head in confusion.
When Kadaz informs the group of the presence of their weapons, he will head to the front and take his shield and warhammer. He will take Treesa with him as he does this to make sure that no one steals her away when everyone is not looking.
Mira d20-1=11 Wednesday October 1st, 2003 7:11:03 PM
Mira addresses Treesa, huddled at the back of the enclosed wagon, "Come on Treesa, lets get out of here!" She gives the seer an encouraging smile, before making her way towards the wide opening at the back of the wagon. Placing her hands on both sides of the opening, she jumps down, barely missing Conner as he stands guard at the back of the wagon (Jump=11). "Sorry, big guy," she says as she reaches out and grabs his arm to steady herself.
DM Wade Wednesday October 1st, 2003 10:02:21 PM
OOC: Sorry guys just got in from a second trip to Dallas/Ft. Worth today I am wiped will post in the morning.
Shakka Zul Thursday October 2nd, 2003 4:30:00 AM
Shakka jumps from the wagon and takes a quick scan of the area. Upon hearing that the weapons are found he will run and grab that which the guards took from him.
Otherwise Shakka will attempt to move away from the wagon and find the cloest shadow to hide in.
Arm Thursday October 2nd, 2003 5:53:19 AM
Arm decides to stay with the group at the back of the wagon, but will go and retrieve his items when/if they are found.
OOC: He has stopped singing, BTW, but everyone is still bonused for the next 5 rounds, just in case. ;-)
DM Wade : Good to be Free d20+7=24 d20+3=10 d20+7=20 d20+1=20 d20+1=14 Thursday October 2nd, 2003 8:18:11 AM
As the group jumps or falls out of the wagon Kadaz hurridly pets Birdie then jumps up to the wagon seat, pulling out his weapons and gear Kadaz quietly assumes a defensive stance. Xandar notices as he stands the definitely unusual marks on the ground where the guards would have been, they look like sombody had been dragged off and were fighting, clawing at the ground to not go. Conner and Shakka retrive their weapons and Shakka attempts to blend in to the shadows. Mira hops down off of the wagon and looks around holding her hand out to assist Treesa down from the wagon which Treesa uses gratefully, "Oh no! Is it that time already?" Treesa sighs looking around at the surroundings. "We need to find a way out of here quick."
Kadaz d20+1=20 Thursday October 2nd, 2003 9:27:28 AM
Kadaz quickly notes that there are no guards around. What happened to them, he wonders. How did that woman and her goons overpower them? Or did the more guards come out, arrest them, and take them inside?
As Kadaz ponders this another thought crosses his mind. He looks into the box for any unclaimed items (spot = 20). Did the guards confiscate anything from Treesa's sister and her group?
Conner d20+3=10 d20+2=4 Thursday October 2nd, 2003 8:10:11 PM
Conner sheathes his longsword and secures his shield to his forearm in readiness. It is good to feel the weight of cold steel again. He retrieves his pack and resumes a position guarding Treesa.
"M'lady, this does not bode well. I don't know how the guards were overcome, but if you have information to share with us, now is the time." Conner keeps an eye and an ear out for any further signs of danger. [Spot=10, Listen=4]
"If we are fleeing, perhaps we should take the wagon. It would be faster. Does anyone here know how to handle a team of horses?"
Mira d20+2=9 Thursday October 2nd, 2003 11:22:16 PM
Mira collects her light crossbow, the bolts, and her shortspear. She slings the former over her back, while holding the latter firmly in her right hand. Pushing her glasses back into place, and smoothing some loose hairs into place, she faces Conner, "I'm not too keen on getting back into that contraption. Besides, we would likely get about this city better on foot." Pausing a moment to gather breath, the young sorcerer looks first at Xander, then Treesa, then says "This place gives me the creeps and I would like to quit it, however, I think it might be best to find Calfinius."
She scans the shadows, but can discern little (Spot=9).
In The Still of the Night: Xandar d20+4=24 Thursday October 2nd, 2003 11:23:35 PM
Xandar escorts Treesa to the front of the wagon. After looking around a bit, he takes his belongings from the box, and slings his shield to his back. He clutches his warhammer with his right hand and whispers, "Let's not draw attention to ourselves. Maybe escaping with a team of noisy horses is not the best thing to do..." He moves his head around yet again, trying to look out for anyone in the area (SPOT=24).
"Let's just get out of here and head to the Temple of Alemi. We need to regroup and find out exactly what we got ourselves into. Calfinius has some explaining to do."
Arm d20+2=6 Friday October 3rd, 2003 6:58:28 AM
Arm gratefully retrieves his items from the front of the wagon. Once done, he looks around again for any signs of opposition (spot=6), then approaches Xandar.
Upon reaching him he says, "Friend Xandar, I agree that we should attempt to find Calfinius, but I think we should begin our search here and not at the Temple. If you recall, we heard his voice outside the wagon while we were still inside it.".
OOC: refer to Wade's post on 9/23 :-)
Mira d20+5=12 Saturday October 4th, 2003 7:37:49 PM
Mira signals to those who have not gathered into the little grouping, beckoning them to come nearer. "I'm with you, Arm. We need to find this cleric, Calfinius. Like I said before, this place gives me the creeps" Mira gestures towards the unusual marks on the ground where the guards should have been "I don't know what this means, but we won't get any answers by running away." Looking over the top of her eye-glasses at Treesa, the young sorcerer goes on, "Sister, if you know anything of this, now is not the time to be quiet. Talk to us."
(OOC: Diplomacy=12 + 2 synergy for 5 ranks in Bluff for 14)
Arm d20+7=21 Monday October 6th, 2003 7:00:47 AM
Arm chimes in as well, "Yes, Ms. Treesa, please tell us what you know of the situation so that we may help both you AND your benefactor.".
OOC: Diplomacy=21
DM Wade d20+8=24 d20+8=25 d20=20 d100=28 d20=18 d20=12 Monday October 6th, 2003 9:21:59 AM
Kadaz looks into the box after everyone has reclaimed their items he notices nothing left over that could identify Treesa's sister nor her accompliaces. As Conner asks Treesa his questions Xandar scanns the darkness his eyes picking up a vague shape near the base of the enormous closed gates that guard the courtyard. Your ears perk up at the slightest sounds and the grinding of the dirt beneath your feet is deafening and the damp dank breeze seems almost suffocatingly thick. The claw marks on the ground seem to drift out of your minds as you all eye the massive doors that block your way to certain freedom. Treesa turns to the group and motions with her hand to them to face her "Teena is my sister and all of my life she has controlled me and the things I do. In truth she is scared of me because we share a gift. The gift of seeing, you see we both are seers and it is the visions she sees that she doesnt want to share with anyone but what one can forsee the other knows also, so my beautiful twin sister keeps me locked away so no one may know what she sees but her and her consort." <Listen DC 25>
Party Initiave
A Shadow in the Darkness: Xandar d20=15 Monday October 6th, 2003 10:19:48 AM
Xandar's eyes widen as he nods his head slowly and whispers, "Treesa, whatever happens next, stay close to us. Arm, Mira, you both are right. We should look for Calfinius...but after we've taken care of a few loose ends... We're not alone." The half-elf motions towards the base of the large gates and mouths the words 'someone's there'.
Instinctively, Xandar straps on his shield and retreives his warhammer from its belt slot. "Friend or foe, he or she might be able to tell us about what happened here. Claw marks on the ground...a courtyard without a guard in sight...there was a struggle here... Maybe, if we're lucky, our little observer over there might even be able to tell us where Calfinius is."
Xandar looks over to Conner and says with a jovial smirk, "My burly friend, try not to injure the person too much. Leave our onlooker at such a state where we can still make sense of his or her words." At this, Xandar closes his eyes and tries to concentrate on listening for any sign of movement in the courtyard, particularly from the shadowy figure near the gates (LISTEN=15+4=19).
Arm d20=4 d20+2=13 Monday October 6th, 2003 11:58:31 AM
Arm, staring grimly toward the potential target, readies his light crossbow, and puts it on the ground, listening for any surrounding noises. {initiative=4 listen=13}
OOC:note to Wade - how far away are we from the gates, and does my low-light vision racial ability allow me to see who or what is by the gate?
Conner (AC=17) d20+4=14 d20+3=8 d20+3=14 Monday October 6th, 2003 5:35:53 PM
Conner listens to the young girl's story, but before he can press her for more answers Xander points out the huddled shape near the gate.
"Before this night is out you must tell us what you have forseen" he whispers to Treesa.
Conner begins to pick his way as quietly as possible across the courtyard towards the figure near the gate [Move Silently=14]. The fighter keeps his eyes peeled for the signs of movement [spot=8] and does his best to keep to the shadows as he makes his way forward. [Hide=14]
"Domi's truth, I'm just not built for this sneaky stuff" he thinks to himself as he approaches the figure on the ground. Each step sounds like an avalanche to his ears, ""how can anyone not see me out here in the open".
Should Conner reach the figure at the base of the gate, he will ready his sword near the figure's throat.
Kadaz Monday October 6th, 2003 6:02:02 PM
Kadaz watches those making their way quietly towards the hidden figure. The best he can do, at this point, is provide a distraction.
"Come" he says to Birdie. Kadaz picks a point about on the wall about 50' away from the dark figure but on the opposite side from Conner. Kadaz then raises his flail and runs towards the wall yelling (and slurring his words a little) "You won't get my ale!"
Mira d20+2=5 d20+2=16 d20+7=13 Monday October 6th, 2003 9:58:29 PM
Mira follows Xandar's gesture, but can see nothing (Spot=5). She takes off her glasses and tries to wipe at them with the hem of her tunic. As she bends her head, concentrating on her task, she listens intently to what is going on around her (Listen=16). She shakes her head at the commotion her partners are creating, and a wry smile creeps across her face.
Placing her eye-glasses back on her face and adjusting the arms over her ears, she looks at Treesa, and says "Conner is right. You must tell us what you know, so that we can help you." Her voice is a little strained as she tries to hide her frustration at the seer's vague answers (Diplomacy=13).
(+2 synergy for 5 ranks Bluff)
Shakka Zul d20=4 Tuesday October 7th, 2003 4:41:11 AM
Shakka remains in the shadows (hide 4) despite the fact that he doesn't seem to be doing a very good job of it. He keeps his attention firmly fixed on the large shadowy figure while he stands ready, with staff in hand.
DM Wade Tuesday October 7th, 2003 9:31:53 AM
Just as Conner and Kadaz make their movement towards the door a torch is lit from near the gates, "Shhhhh," a voice calls out quietly, "I am here for a proposition if you will listen to me. One that can get you out of here safely and can get me what I need." The voice appears to get closer until a man with elvish features stands 15 feet from the factory with two cloaked guards behind him, "Well what do you say?"
Arm Tuesday October 7th, 2003 1:32:19 PM
Now that there is a light source available, Arm picks up his crossbow and aims it at the stranger, "I SAY, that... you'd best be quick with the introductions on your part, then perhaps we shall listen.".
Mira d20+7=11 Tuesday October 7th, 2003 2:20:23 PM
Moving lightly to stand behind and to one side of the bard, Mira then places a hand lightly on the small of Arm's back to get his attention. She then whispers "stay on guard, Arm. I'll try diplomacy."
Mira speaks out in a voice to match that of the half elf's, under the strain she is a little terse (Diplomacy=11), "Shhh! Yourself! My companions and I have been challenged much this night, and have no time for games. Who are you? Speak plainly!"
Kadaz d20+1=14 d20+1=13 Tuesday October 7th, 2003 2:22:22 PM
Kadaz turns to the new figure and says "I think it depends on what you need. We're listening."
Kadaz turns while saying this to look at the gates. Since this is the inside of the courtyard shouldn't the locking mechanism be on the inside? (spot = 14)Kadaz racks his mind for anything he might know about this guard facility. (intelligence check = 13).
A Doubtful Reception: Xandar Tuesday October 7th, 2003 5:48:01 PM
Xandar opens his eyes, surprised by the offer of the elvish shadow. He turns his head toward the three strangers and squints his eyes, trying to get a better view of the facial features of the leader. Xandar shakes his head and whispers to Treesa, "I don't trust him..." Xandar tries to understand, in his mind, why someone who is aligned with the guards of the city would even consider making a deal with the guards' very prisoners. This did not seem right to the cleric.
Conner (AC=17) d20+4=15 d20+3=11 d20+1=20 Tuesday October 7th, 2003 7:41:40 PM
Conner replies to the figure "What needs are these you speak of?" He continues to move, sword drawn, into a favourable position should a fight break out. If possible he will again step into the shadows as he slips into position.[Move Silently=15; Hide=11] Conner tries to discern whether the elven figure lies with his answer [Sense Motive=20]
Arm Wednesday October 8th, 2003 6:09:45 AM
Arm nods imperceptibly at Mira's statement, but still keeps the crossbow trained on the stranger.
A modest proposal: DM Wade d100=18 d20+8=21 d20+1=16 Wednesday October 8th, 2003 10:28:57 PM
The elvish man smiles broadly at the party, "I see you are cautious. I understand that after being locked up and all." The man smiles again, "My name is Dexter Mengell, I am well I am looking for someone who was also absconded with by the guard much like your selves. Would you be interested in helping with some information?"
Mira d20+7=24 d20+2=9 Wednesday October 8th, 2003 10:49:41 PM
A frown creases Mira's brow, as she takes a step closer to the elvish man. She holds her shortspear lightly in her right hand, but her left hand is held out, palm facing up. With a clear voice, she responds to the strange fellows cryptic invitation, "please, Mr. Mengell, continue. Explain yourself." (Diplomacy=24). The sorcerer attempts to guage Treesa's reaction to the stranger, but dare not take her eyes off the elvish man in front of her. (Spot=9)
Conner Wednesday October 8th, 2003 10:54:17 PM
Conner holds his ground, sword ready. "There are many reasons why the guards would detain someone" he thinks to himself, "not all are unsound".
Conner continues listening to 'Dexter' and tries to ascertain whether he is trustworthy or not. [OOC see sense motive from last round]
The Decoy Theory: Xandar d20+4=14 d20+4=10 Thursday October 9th, 2003 12:16:50 AM
Xandar keeps silent and lets the others do the talking for him. Instead, he concerns himself with the possibility of a sneak attack. (LISTEN=14, SPOT=10) For all he knows, Dexter is just a decoy in a larger scheme to get Treesa away from his group. Xandar does not know who to trust or what to think right now. All he knows is that he should be as cautious as possible, and make sure that nothing wrong happens to his young charge.
Shakka Zul d20=18 d20=15 Thursday October 9th, 2003 2:24:53 AM
Shakka also listens intently to the elf and his offer (sense motive 18). He then slips his sling off his shoulder and slides deeper into the shadows (hide: 15).
Arm Thursday October 9th, 2003 6:27:16 AM
Arm, still keeping the crossbow trained on Dexter, moves to Treesa's side and whispers in her ear, "Do you know this person? If so, can he be trusted?".
Kadaz Thursday October 9th, 2003 7:45:26 AM
Kadaz frowns as he listens to the elf's words. He ponders a reply and then asks "Mr. Mengell, is there some reason why you don't want to ask the guard yourself? And why do you think we can find out anything about your friend?"
DM Wade d20+2=18 d20=20 Thursday October 9th, 2003 9:46:55 PM
The man smiles a bit too easily it seems to Conner who gets the impression that the man and the guards are more together than apart. The mans words ring with sing song sounds of memorized or prepared speech. The man nods at Mira's words,"Well young mistress I am searching for a.." the mans eyes raise as he spots Treesa,<Spot Nat 20>, "well now I see you have found part of what I seek." The man makes a bit of bow towards Treesa,"There you are little one you have come a long way to stand there in the dark come out so I can see you again." The man steps back a bit to give Treesa a bit more room. "As for my proposal I seek two women and this is one. The other should be here according to my,' the man coughs, "err hem..you know." Conner senses that the man is telling a partial truth but is hiding something. As fot the rest standing in silence in the shadows or in the open you all feel the short hairs on your necks grow tense almost as if there were eyes staring at each of you that you just cant see.
Conner d20-2=15 d20-2=7 d8+3=4 Friday October 10th, 2003 12:23:10 AM
Conner judges the distance between himself and the elvish figure and prepares to defend himself should the situation escalate.
[OOC held action should either of the guards or the figure make an agressive move against either himself or the party; Hit AC 15 for 4 hp, fighting defensively, effective AC=19]
The fact that yet another unidentified person seeks Treesa does little to set his mind at ease.
Arm d20=20 2d8(5+2)=7 Friday October 10th, 2003 6:16:43 AM
Arm, hearing the stranger's speech, steps in front of Treesa and says, "This woman is under OUR care, and ye shall NOT have her....I would advise thee to leave now, lest ye depart this world with another hole in thy head than what ye entered it with!".
{OOC: held action toward any agressive move on their part...critical hit...7 pts damage}
Kadaz d20+3=14 d8+3=10 Friday October 10th, 2003 8:18:31 AM
Kadaz squares his shoulders, grips his flail, and moves to the right side of Treesa and a little behing Arm.
"No, you shall not take this young miss. Begone and trouble her no more." Kadaz also readies his flail to swing if the elf or one of the figures in the shadow comes within striking distance (Hit AC14, damage 10).
Suspicion Confirmed: Xandar d20+4=24 Friday October 10th, 2003 11:12:58 AM
Xandar's suspicion is confirmed. The elven looking man is somehow connected with Treesa, and from the looks of things, is interested in taking her back. Xandar readies his warhammer and lifts his shield. He senses a fight or some kind of struggle to take place. A quick prayer to Domi and his will is strengthened. As sweat begins to trickle from his forehead, Xandar looks around for others like the elvish man who might still be taking refuge in the shadows of the night (SPOT=24, nat 20)
Shakka Zul d20=2 Friday October 10th, 2003 12:06:41 PM
Shakka puts his back to the wall and scans the area for any sign of life (Spot 2), but he can't seem to stop his eyes from tearing which distorts his vision slightly. He then replaces his sling for his quarter staff and waits for all hell to break loose.
Mira Friday October 10th, 2003 5:13:07 PM
Sensing a pending skirmish, Mira holds her ground as the others advance and put up their defences. She is happy to stay behind the protective wall of their armour. The sorcerer mentally runs through the spells she knows and still has the energy to use, preparing for what is to come next.
DM Wade Monday October 13th, 2003 9:22:46 AM
OOC: First I am sorry I posted here Friday Morning and went through the weekend just knowing that my post had you all going to show up here Monday mornig and see my post didn't get posted. I will do my utmost to ensure that that doesn't happen again. Once again I am very sorry.
Xandar see's nothing in the shadows to resemble this man nor the guards with him. Arm, and Kadaz circle protectivly around Treesa the womans tension seems to visibly lift but not completely,"Thank you she whispers the words floating into the darkened sky. Dexter laughs, he laughs long and loudly almost mockingly,"You threaten me? Certain you see that I have caused you no harm nor ill will? Neither have I attempted to remove that dear child from your arms nor harm her nor you. What makes you think that I have need cause you to harm me? I am in a position to offer each of you many things things that require you only to do one thing. Not one thing each but one thing as a group and for the task I will, well I will give you anything that you can desire." Dexter stares at each of you the eyes intensly burning into you almost as if they are burning a deep hole into your souls. "What then? Would you hear my offer? Be willing to get in a single night those things you have always strove for? Let me know now for time is short and thsi night wind chills me." The man turns and begins humming awaiting your words.
Conner d20+1=15 Monday October 13th, 2003 5:02:55 PM
"I will hear your offer, although what sounds too good to be true often is. I have seen my family toil on another's fields and all that has come from it is the promise of another days labor". The fighter pauses to collect his thoughts before continuing. "But here me true elf, I will not betray my friends and I will not sacrifice another for profit." Conner's tatoo deepens in intensity as he speaks. [Sense Motive = 15]
Kadaz Monday October 13th, 2003 9:05:55 PM
The sheer arrogance of this stranger, presuming to be able to offer Kadaz what he wants most, makes his blood boil. "I've heard enough" Kadaz spits out "What ever this creature offers is worthless. We promised to escort Treesa to the cleric. I intend to fulfill that promise."
Mira d20+7=18 Monday October 13th, 2003 11:06:42 PM
Mira is taken aback by the elvish man's bold offer. How could someone who lurks in the shadows of the gaol be in a position to grant her heart's desire? What knowledge would he possess that he could answer the darkest questions that plague her soul?
In a forthright manner, Mira encourages the elvish man to speak his piece.(Diplomacy=18) "I would here more regarding this task you wish accomplished, before making a commitment. Furthermore, I would ask that you speak plainly, and explain to us how you know our charge here." Mira makes a gesture with her open hand towards Treesa.
Shakka Zul Tuesday October 14th, 2003 4:08:24 AM
Upon hearing the offer Shakka Zul steps from the shadows and tries to be the voice of reason.
"Let us not doubt this elf to quickly for trust is certainly a virtue. However, let us also not let the desire of promised gifts sway us from the river that carries us".
Turning to the elf he says, "Please, speak plainly and completely. You have my ear".
Arm d20+2=8 Tuesday October 14th, 2003 6:59:40 AM
Arm's normally pleasant face contorts further in rage upon hearing Dexter's mocking remarks, "Laugh as you will, but I'M not the one at the business end of several weapons. Don't try to enchant me into believing you (save=8), I'll have none of it. If the rest of our group wishes to listen to you, that is their choice. I, for one, want for nothing in this life...the sheer pleasure of new places and new people are reward enough for me. There is nothing that you can offer me. I'll stay my hand briefly, but, I care not if you live or die this evening, and if you continue in this manner, it will surely be the latter for you...".
The Question: DM Wade d20+4=15 d20+4=16 Tuesday October 14th, 2003 9:21:43 AM
Dexter smiles,<Bluff DC 15 versus Conner Sense motive> at all of you noding a Shakka's waords and shaking his head subtly at Kadaz and Arm's ferocity, "We all have wants, desires, needs," Dexter begins, "some of us pull back from the touch of the day and embrace our pets because we feel that our very look our face causes discomfort and pity from strangers." Dexter stares at Kadaz and quickly looks away continuing,"some of us being alone for so long would like nothing more than to completely remove the cause of that lonliness to disappear for ever," the elf quickly looks at Arm. "A good fight, a hearty meal, a pint...could be all thats needed to satisfy you, or a way to solve the riddles of dreams, a way to please both teacher and pupil these are all things that can be had by you all as a group or individually." Dexter looks at the group and backs up a few steps and all you have to do is rid the world of a thorn in my side a hag a spreader of lies a harlot," Dexter works himself into a frenzy almost frothing at the mouth but his words draw you in as he speaks,<Bluff DC 15, Sense motive DC 16 to beat>"That woman has destroyed me and mine and I will have it no longer!" As you all look around briefly you know that Dexter is pointing at Treesa who seems to be struck dumb," Hand me her head and I will give you anything you desire. Bring me the head of the harlot you protect and I will give you the world!"
Arm d20=7 d20=5 Tuesday October 14th, 2003 10:18:03 AM
Arm says, "Allright, that's the last I care to hear from you!". He lets fly with his crossbow bolt.
OOC: previous held action: critical hit - 7 damage.
Treesa's Sin: Xandar d20+2=11 d8=7 Tuesday October 14th, 2003 11:13:31 AM
"No!", Xandar shouts as Arm lets out a bolt from his deadly crossbow. "Treesa, does this man speak the truth, or does he mistake you for your sister...", he asks rhetorically as he raises his shield to protect his body and lifts his warhammer above his head. A fight is always the last thing Xandar wants, but he will not cower away from such a thing either. If this is what it takes to protect his charge, by the oath that he has taken, he will fight till the end.
Xandar charges one of the two guards that protects the elf. He swings maniacally (HIT=11, DMG=7) at him with his trusty weapon of choice.
Kadaz d20+1=19 d20+3=8 Tuesday October 14th, 2003 1:28:02 PM
Xandar's words reach Kadaz as he starts his advance. Treesa has been confined and her twin Mira does seem to be the type to inspire hate. Could this be a case of mistaken identity?
But battle is joined. Fight now and sort things out later. Kadaz nudges Birdie towards Treesa and orders him to protect Treesa (handle animal 19). Birdie obediently moves over to stand by Treesa and takes up a watchful guard, ready to attack any who would threaten her.
Kadaz moves ahead 5 feet and readies to swing at anyone who approaches Treesa (attack of opportunity 8, if necessary).
Mira d20+2=5 d20+7=14 Tuesday October 14th, 2003 9:48:42 PM
Mira is at first stunned by the elvish man's apparent ability to read her innermost thoughts, but, before she has time to ponder the matter further, Arm precipitates the direction of their future.
Upset by the turn of events, and confused by the elvish man, Dexter, (Sense Motive=5, failed) Mira implores, (Diplomacy=14) "Conner! Shakka! Stop them before someone is killed!"
Conner d20+1=8 Tuesday October 14th, 2003 10:44:29 PM
Conner's own reaction to the indictment of Treesa is immediate and visceral, but not anything as explosive as Arm's response. "Surely there is some mistake" he thinks, "he must mean the sister."
Before Conner can explain, Arm looses a bolt at the elf and Kadaz takes a step towards combat.
Conner steps between Arm and his target and shields the bard from any returned aggression, as well as interfering with any further attack from Arm. "Hold!" he shouts... and then more quietly, "there is plenty of time for death should that be our path".
Conner's tattoo is vivid with colour, so red it almost appears black. He can scarcely believe his own actions but then this is no barfight, death will come for some if this is allowed to continue.
DM Wade: Descision Made d20+2=14 d10=9 Wednesday October 15th, 2003 9:04:16 AM
The elven man seems to dance out of the way of Arm's bolt. "You'd do well to learn how to aim that thing," Dexter states with a slight smile, the sarcasm dripping from every word like honey from a teaspoon. Xandar charges the first bodyguard the clerics mad swing missing the man but causing him to mutter an oath and back away from the cleric in teh process falling flat on his back. The remaing body guard draws a shortsword and a wicked looking dagger prepared to defend himslef and master. As the bodyguard falls a figure slips from a recessed doorway and rushes across the torchlit courtyard,"Is that you my love? She's not in here, blasted guards, doddering priest!" a voice mutters,<Listen DC 15 to recognize>. "I give you one more chance make a decision life and your dreams or die here with a woman you know nothing about. Make it quick."
Arm d20+2=21 Wednesday October 15th, 2003 9:56:00 AM
Arm clearly recognizes the newcomer's voice, and, after shouldering his crossbow, draws his longsword. He then says to Connor, "My friend, please hinder me no further. Do you not see the evil in this man? He promises us the world and death at the same time....let us aid Xandar and put an end to this once and for all!"
A Fight Ensues: Xandar d20+2=19 d8=7 Wednesday October 15th, 2003 2:28:58 PM
Feeling blood rush through his veins, Xandar is once again lost in battle frenzy. With a powerful swing of his hammer, he lets down a vertical blow towards the chest of the fallen bodyguard (HIT=19, DMG=7). He grunts, as sweat begins to trickle down his neck. "We need to get information from the leader", he says in a gruff voice. "Don't let him get away..."
Kadaz d20+9=28 d20+3=14 d8+3=11 Wednesday October 15th, 2003 2:37:27 PM
Kadaz moves up to the standing bodyguard and swings at the guards's short sword in an effort to disarm him (attack 28 (+3 strength, +4 improved disarm, +2 for using a flail)). Kadaz shouts "Drop the dagger" at the man.
Kadaz stands ready to respond if the body guard doesn't obey. (If the guard tries to pick up the sword or does anything that allows an attack of opportunity Kadaz will take this opportunity (attack 14, damage 11)).
Mira d20+6=19 d20+7=14 d20+2=14 Wednesday October 15th, 2003 7:13:54 PM
Determining that her lot has been cast in this messy affair, Mira responds to Xandar's appeal to stop the elvish man, Dexter. She drops her shortspear and pack. Crouching to collect the light silk rope affixed to the pack, she ties a special knot that allows the rope to slip through it with a tug (Use Rope=19)concentrating hard on making it secure (Concentration=14). She then prepares to throw her lasso in the direction of the group's nemesis.
Mira hears a new voice in the courtyard, but fails to recognize it (Listen=14, failed).
(OOC: Use Rope to make a lasso with a noose, +2 circumstance bonus for silk rope, success 15 or higher.)
Conner d20+3=23 d20+2=16 d20+3=6 d20+4=23 Wednesday October 15th, 2003 7:40:54 PM
As the figure dashes across the yard, Conner unmasks the newcomer's identity. [spot=23, nat. 20, listen=16, success] The fighter runs toward the person, hoping the shadows hide him. [hide=6] Noiselessly, he creeps behind the figure and prepares to give an embrace that won't soon be forgotten. [move silently=23]
Shakka Zul d20=15 Thursday October 16th, 2003 4:21:56 AM
"I hear much but my ears close at the threats that come from your lips" Shakka says as he closes in on the man with the dagger. Once closer he attemps a vicious kick, designed to stun more than kill (sub damage only... stunning blow).
Arm d20+1=14 d8+1=9 Thursday October 16th, 2003 6:04:19 AM
Arm, seeing that Conner is now otherwise occupied, advances toward Dexter. Hearing Shakka's words and seeing his actions, he pauses to await the outcome of his attack.
{OOC: held action attack 14 dmg 9}
DM Wade Thursday October 16th, 2003 8:32:17 AM
I will post this evening or tonight I am exhausted at the moment. 2 new players will be joining us today.
Arm Thursday October 16th, 2003 1:35:44 PM
OOC: Mini vacation for me this weekend...may not post from now until Sunday, but definitely Monday...
DM Wade: Chance Given Chance Taken d20+5=20 d20=1 d20=1 Thursday October 16th, 2003 11:05:15 PM
Dexter steps backward, drawing a short sword. The strike from as Kadaz's flail strikes the sword from the bodyguards hand and it thuds into the sandy courtyard. Xandar's hammer clinks against the chainmail under the mans closk and shirt knocking the wind from the bodygaurd. Teena, Treesa's sister, hisses at Xandar as she moves up and behind her consort "You'll pay for that boy." Shakkas kick sails wide as the bodyguard tumbles forward to pick up his sword and stands on the other side of kadaz a evil grin on his face,"Bring it boy! You were lucky the first time." Treesa backs away from the fight,"I dont know what to do Mira!" the young lady shrieks. "TEENA! STOP IT!" Teena doesnt hear nor see Conner sneaking up on her<2 ones sheesh>. The party is so intent on the battle at hand that the sound of a grappling hook on the gate and the sound of feet hitting the sandy courtyard are missed< 2 players to join us please post now> however all mkae a spot check DC 18 to see them.
Party Initiave:
A New Face... and reinforcements or foes? Uriel finds his prey. d20=17 Thursday October 16th, 2003 11:18:50 PM
Init + 6 = 23
A tall figure drops down into the shadows. The figure is clearly armed from the rustle of metal when landing in the courtyard. "Dexter - you've led us on a merry chase, but it ends now." {OOC: Let me know if I need to post more - this is my first post in a pbem, ever}
Conner d20+4=19 d20+3=15 d3+3=5 d20+3=9 Friday October 17th, 2003 12:06:07 AM
Conner grabs Treena from behind [touch attack = 19; 21 if flanking/surprise]and attempts to pin her arms and hold her captive [grapple check = 15; 5 hp subdual damage].
If he is successful in pinning the seer, Conner will call for assistance and ask Mira to slip her noose over Treena's upper body and bind her.
If he is not successful he will shout for help from the others in subduing the seer and protecting Treesa.
Conner's attention is entirely focussed on Treena and he fails to notice the arrival of any new combatants [spot=9]
Kadaz d20+3=8 Friday October 17th, 2003 7:13:06 AM
Kadaz grins back at the bodyguard and says "You had your chance to surrender. One is all you get." Kadaz winds up his flail and swings mightly, pushing a gust of wind past his opponents face that does damage to his hair style (attack 8). "Less talk, more concentration" he mutters to himself, bracing for a return blow. Kadaz is focused on his opponent and doesn't notice what is going on around him.
Mira d20-1=0 d20+2=20 d20+4=16 Friday October 17th, 2003 7:39:58 AM
Mira almost becomes entagled in her improvised weapon when she looses her lasso, and it falls horribly short of the target, Dexter (Ranged Touch Attack=0, bleh!). Stooping to collect the silk rope, she looks up just in time to see two shadows slip over the wall (Spot=20). "Treesa, can you help us? What is your sister's weakness?" (Gather Information=16)
(OOC: RTA +3, -4 penalty for improvised weapon when throwing lasso)
Dm Wade: Lets get ready to RRUUMMBBLEEEE! d20=10 d20+1=17 d6=3 d20=16 Friday October 17th, 2003 11:54:54 PM
Conner easily wraps his massive arms around Teena and pins her arms to the side. "Dex!!" the woman manages to yelp as Conners arms pin her solidly. Dexter spins and a grim smile slides across the mans face,"I thought I.. never mind I can deal with you too," the elf states flatly the trace of laughter and civility gone from his voice. The mans cold glare turns to Mira as the lasso falls at her feet,"Nice try wench but not good enough." Dexter moves to engage Kadaz along with his bodyguard swings his sword in a short brutal arc hitting the dwarf solidly in the ribs for 3 points of damage. The bodygaurd swings just after and Kadaz recovering from Dexters attack manages to duck out of the way. As Xandar stands over the fallen bodyguard the man swings his feet around, kicking the sword into his open hand and pops up to a defensive position,"Now we see how you like it cleric," the man snarls. Uriel and his companion drop over the wall silently until Uriel announces their presence. <you can enter combat this round or next depending on how fast your movement is you are 40 feet away from Dexter and the bodyguards.>
Party Initiave:
Uriel: Closing the deal d20=19 d8=5 d6=5 Saturday October 18th, 2003 12:13:15 AM
{OOC: Depending on the response from Wade the weapon used may vary) Uriel will close on Dexter, drawing his weapon and swinging. [If it is his sword, the strike is a 24 for (5+4)=9 points of damage, otherwise a quarterstaff strike of 23 for (5+4)=9 points of damage].
Evan Carpenter d20+6=23 Saturday October 18th, 2003 7:55:52 AM
Evan drops to the ground and begins to circle the party, drawing a sword in his right hand and a throwing axe in his left. When he sees Dexter connect with the dwarf, he moves forward seeking to engage the bodyguard so as to not interefere with Uriel's attack.
Initiative=23
Kadaz d20+3=12 d8+3=6 Saturday October 18th, 2003 8:05:28 AM
The pain is sharp and as the sword hits Kadaz, steel on bone as the blade slices flesh and is stopped at the rib cage. Kadaz clenches the flail harder and tries not to cry out in pain. He swings at Dexter, trying to return hurt for hurt (attack 12, damage 6 if a hit).
(OOC: Kadaz was out for a night on the town when this started and thus is not wearing armor or shield, for a much lower AC than normal.)
Mira d20+16=29 Saturday October 18th, 2003 8:35:28 PM
Ignoring Dexter's snide remark, Mira quickly retrieves her silk rope and strides over to Conner and the captive Treena. She quickly slips the noose over the evil seer's head and shoulders, cinching it closed with an easy tug. She then proceeds to truss the dangerous woman like a bird ready for the oven.
Escape Artist check opposed by Use Rope Check=29 (+4, +2 for Silk Rope, +10 bonus on this check as per PHB since it is easier to bind someone then to escape from bonds.)
Conner d20-2=13 Saturday October 18th, 2003 9:30:13 PM
Conner maintains his hold on Treena long enough for her to be bound by Mira. When he is sure that she cannot move he forces her to the ground, pulls his sword and holds it against her throat.
"Tell them to lay down their weapons seer" he rasps, "or I shall spill your blood right here". [Bluff=13]
Xandar: d20+3=10 Saturday October 18th, 2003 10:05:39 PM
Xandar's eyes widen at the prospect of an even fight. He lifts his warhammer up into the air and attempts to start off the duel. With blinding rage and too much blood rushing through his brain, Xandar strikes his weapon too much to the left, giving the guard a chance to avoid it (TO HIT=10). The half-elf smiles, acknowledging the skill of his enemy.
Xandar regroups and lifts his shield to get the full advantage of having additional cover.
Arm d20+2=21 d20=6 Sunday October 19th, 2003 7:16:53 PM
Arm spots the two newcomers coming over the wall (spot=21), but is presently too busy to give much thought to whether they are friend or foe....he curses aloud upon recognizing Teena's voice and her apparent collusion with Dexter, and says to the elf, "Now you shall die like I intended earlier, dog!". (initiative=6)
OOC: previous held action - attack 14 dmg 9
Shakka Zul d20=14 d20=13 Monday October 20th, 2003 4:22:25 AM
Shakka moves into position to aid Kadaz. With blinding speed he uses his staff in a flurry of blows attack. With stunning speed he swings the staff in a full circle, striking out with first the right end and then the left.
"How many can you dodge", he asks.
Evan d20+3=6 Monday October 20th, 2003 7:57:17 PM
As Evan approaches the bodyguard, he throws the axe in his left hand. However, the axe flies wide as he compensates for the dark skinned man who has also engaged the bodyguard. He nods politely as he joins the dark skinned man, forming a blockade to prevent the bodyguard from joining in on the dwarf slaughter.
Evan had been a little leery of this assignment at first but upon hearing the words of the elf, the one who offers pay for death, his uneasiness fades. However, Evan is not all together sure that he has the authority to kill the elf and his people. Therefore, Evan decides to try and knock out his opponent instead of killing him.
OOC (Jim) Monday October 20th, 2003 8:00:56 PM
I don't know if this will help anyone but it helped me. I went through the last weeks posts and this is how I percieve the set-up to be.
Dexter- Uriel and Arm Treena-Conner and Mira Bodyguard #1- Xander and Kadaz (with Dexter attacking KAdaz from the side) Bodyguard #2- Shakka Zul and Evan
CDM Jerry Monday October 20th, 2003 8:05:10 PM
Wade called. He'll post later when he can. He had to go into work. Bob or Carla, feel free either one of you to post a DM post for Wade if you have the time and feel capable of winging something in a combat without knowing all the stats. Otherwise, Wade will post later.
Wade, delete this later to preserve the storyline.
ADM Bob: Attack them you fools! d20=10 d20=19 d3=2 d20+1=5 d2=2 d20+2=10 d20=14 d6=1 Monday October 20th, 2003 9:20:10 PM
Treena glares up at Conner and Mira unable to escape her bonds [escape artist=10]. Through gritted teeth she defies Conner's empty threat "It will be your blood spilt this night". [Sense motive =19].
Dexter dodges strikes from Kadaz and Arm but Uriel's sword strikes true, slicing into his upper arm. Slipping away from Uriel, he slashes at the closest other target, Kadaz, but misses wildly [Hit AC 5].
Bodyguard #1 ignores the attack by Xander and flanks Kadaz but misses the dwarf with his blow. [Hit AC 10]
As Evan positions himself to flank Shakka's opponent, Bodyguard #2 taunts the monk and his feeble efforts to injure him. "Put away your foolish stick" he sneers, and then ducks the axe flung by the newcomer. The bodyguard swings his shortsword at the monk [hit AC=14 for 1 dmg].
"Attack them you fools" shouts Treena from her prone position.
Mira d20-1=15 d3=1 Monday October 20th, 2003 11:02:39 PM
"Quiet, witch!" seethes Mira, as she gives Treena a little kick in the ribs. (Hit AC 15, for 1 pt. subdual dmg)
Training the point of her shortspear on the seer, she says, "Conner! Go help the others!"
Uriel: Planting Fools d20+5=22 d8+4=7 Monday October 20th, 2003 11:23:20 PM
Pressing his advantage, Uriel circles to prevent the elf from striking the unarmored dwarf. With a solid lunge, Uriel strikes Dexter again, a solid blow. "Surrender now Dexter and I will show you the mercy of the church. Press on and you will end up like one of your own victims."
Conner (AC=17) d20+4=11 Monday October 20th, 2003 11:23:59 PM
"Keep a close eye on this snake." Conner advises Mira under his breath. The fighter strides across the courtyard towards Arm and the newcomer and supports them in their attack on Dexter [hit AC 11].
Uriel: Devils in the details Monday October 20th, 2003 11:24:43 PM
{OOC: Hit AC 22 for 7 points of damage - I had the roll last post but didn't include it in the body of the post - sorry Guys}.
Arm d20+1=17 d8+1=9 Tuesday October 21st, 2003 6:49:07 AM
Seeing that the newcomer has things well in hand, as well as the advent of assistance by Conner, Arm says, "Right, then.", and circles around Uriel to strike at Bodyguard #1 (atk 17 dmg 9)
Shakka Zul d20=13 d20=17 d6=4 d6=6 Tuesday October 21st, 2003 6:56:03 AM
"Is that the best you can do?", Shakka sarcastically asks the body guard that just missed him with a short sword.
"Perhaps I can do better", Shakka says as he tries another blinding combination with his staff (hits a 15 or 18 AC for 4+3 or 6+3 damage).
"Regardless...sooner or later I will bleed you"
Kadaz d20+9=13 Tuesday October 21st, 2003 7:04:03 AM
The blood seeping out of Kadaz's side has plastered his shirt to his body. While painful, the wound is not sufficient to slow Kadaz down. But it does serve to motivate him. Kadaz swings at Dexter's sword in a weak attempt to disarm him (attack 13).
Dm Wade d20=1 d20+6=26 Tuesday October 21st, 2003 9:50:53 AM
Treena attempts to roll away from the point of Miras spear but gets caught in the coils of rope that bind her and only gets further entangled<Escape Artist DC1 natural 1>. <Mira spot DC 17> Dexter realizing that a stout attack came in from behind him causes the man to turn suddenly, "To me! To me!" Dexter calls out, tumbling past his attackers to arrive on the other side of the tied up Treena<Tumble DC 26 natural 20>. Both bodyguards break of their defenses and attacks and move quickly to their masters side, provoking attacks of opportunity from Xandar,Kadaz, Shakka and Evan on the bodyguards. "Now we shall see what happens to you all" Dexter flings out the words as though they were spears.
Uriel: Pressing the Attack d20+5=20 d8+4=8 Tuesday October 21st, 2003 12:41:52 PM
{On the tumble, do I get an attack of opportunity?} Uriel continues to follow Dexter, trying to keep him off guard. "You've just rolled away from any chance at mercy, fool." Uriel swings again at Dexter. {Hit AC 20 Dmg 8}. "How do you like the feel of Justice?"
Kadaz d20+3=23 d8+3=8 d8+3=9 d20+3=14 Tuesday October 21st, 2003 1:30:11 PM
Kadaz sees the bodyguard moving by and he swings desperately, trying to get a hit in at last. To his surprise, Kadaz scores a solid hit on the back of a bodyguard. (attack 23, natural 20! damage 8; attack 14 to see if it's a critical hit, additional damage 9 if so). Kadaz feels a little better now.
Arm d20+1=19 d8+1=5 Tuesday October 21st, 2003 2:06:54 PM
Unleashing a string of curses that he has seldom said, Arm shouts, "Pity that I did not separate you head from it's vile body when I had the chance!", and andvances, swinging his longsword fiercely at Dexter (attack 19 dmg 5).
Xandar: Treesa! d20+2=4 Tuesday October 21st, 2003 5:29:10 PM
"Where do you think you are running of to?", Xandar shouts as his opponent makes a hasty retreat to his master. He swings his hammer, missing his intended target totally (TO HIT=4)
Mira d20+2=22 d4+1=3 Tuesday October 21st, 2003 6:30:08 PM
Mira keeps a wary eye on the seer, Treena, and misses nothing! (Spot=22, nat 20!!) When Dexter advances toward the bound woman, the sorcerer steps back 5 ft, and makes a gesture as if to reach out to the elvish man. With a cry of templa pilini a fiery ball strikes the intended target squarely in the chest.
Magic Missile for 3 pts dmg to Dexter.
Conner (AC=17) d20+2=17 d20+2=16 d8+3=9 d6+3=9 Tuesday October 21st, 2003 6:41:35 PM
Conner intercepts one of the bodyguards attempting to close ranks with Dexter and slashes with his longsword in an upward arc. [Hit AC17 for 9HP]. With the bodyguard slowed by the attack, he follows up with a violent thrust of his spiked shield towards the guards head and shoulder area [Hit AC16 for 9HP].
"I don't think you are going anywhere" he grunts with exertion.
DM Wade d20+2=3 d8=8 d8=7 d100=62 d20=4 d20+4=14 Wednesday October 22nd, 2003 5:44:12 AM
Uriel is unable to make an attack of opportunity on Dexter because of his skill at tumbling however Kadaz lands a solid blow on the back of the retreating bodyguard causing the man to tumble over the tied up Treena. Mira's spell seems to go off then doesn't. Mira feels like she cast the spell and yet knows that the spell was prevented some how from going off,"I told you wench, you'll get yours soon enough." As Mira ponders this new mystery she looks down and see's that Treen is no longer resisting her bonds but is now pawing at teh sand much like a dog or cat or fox might and moaning as if in great pain. Both body guards ensuring that they along with their leader are out of harms reach for the moment pull vials out from their sleeves and take quick drinks, their wounds healing before your eyes. The two men then settle in with weapons drawn and no defeat in their eyes. Dexter looks over the small group, "You had better heed my earlier advice and give that woman to me!"
Evan d20+4=22 d8+3=4 Wednesday October 22nd, 2003 5:48:09 AM
As the bodyguard turns to move towards his employer, Evan's sword flicks out to bite at the bodyguard's unguarded flank. Evan presses the attack, moving to prevent the bodyguard from joining the others in a united front.
(sorry for not posting sooner, aol decided to spend 8 hours downloading a new copy before it would let me sign on)
Shakka d20=7 d20=1 Wednesday October 22nd, 2003 5:50:39 AM
OOC- Shhot Do to the time zone difference I missed the last round. That's it, I'm moving back to Canada (currently I live in Korea).
"Scared men drink potions in the heart of a battle", Shakka says. "I would never give this woman to a man that pretends to have courage when it is obvious he has soiled his pants"
If the rest of the part attacks then Shakka will also (and miss brutally). He will target a guard. Otherwise he will hold his position.
Kadaz d20+3=9 Wednesday October 22nd, 2003 6:43:53 AM
The sight of healed bodyguards, after all of this effort, is discouraging. But now is not the time to give up. Kadaz advances on the bodyguard he hit before and swings but misses (attack 9).
Out of the corner of his eye Kadaz notices Treena's strange behavior. He glances around for Treesa. What has she been doing and is Birdie still defending her?
Arm d20+2=10 d20+7=11 d20+1=17 Wednesday October 22nd, 2003 7:30:57 AM
Arm glances at Treena actions (spot 10), and a thought comes to mind. "Mira, either she's controlling Dexter's mind or he's a contstruct of some sort. Concentrate on her!"(knowledge arcana 11). Saying so, he attempts to haul Treena to her feet (strength check 17) and hold his sword to her throat.
Uriel: Diggin In d20+5=22 d8+4=7 Wednesday October 22nd, 2003 10:46:54 AM
Uriel snorts in derision at the weakness of the impotent bodyguards. "Dexter, you need to work on your threats, they are as empty as your soul." He presses his attack. "Ignore me at your own peril, Dexter." {Hit AC:22 Dmg: 7 pts}.
Conner (AC=17) d20+4=22 d8+3=6 Wednesday October 22nd, 2003 1:38:01 PM
Conner switches the target of his anger towards Dexter and slashes at him with his longsword [Hit AC22 for 6HP]. If possible he will step between Dexter and Mira/Treena as long as it does not expose him to further attacks from either of the bodyguards.
Mira d20+7=12 d20+7=9 d20+3=14 d3=2 Wednesday October 22nd, 2003 10:25:18 PM
Mira blinks after discharging her spell, with no apparent effect on the evil elvish man. She gets a grim look on her face and her lips form a tight thin line as she recognizes that there must be some magic at play (Spellcraft=14*). The sorcerer moves around the melee, that newcomer and Conner have Dexter at bay, and Arm has Treena at the point of his knife, perhaps one of those big thugs? she thinks to herself.
Focusing her mind (Concentration=13*) she points her finger at the first bodyguard within 25 ft. Mira takes great care to avoid her new friends, including Treesa, and the two newcomers. In a cold hard voice she whispers an elvish word, and a ray of freezing air and ice projects from her pointed finger towards the bodyguard. (Hit AC 14, for 2 pts frost dmg)
*Spellcraft +7, +2 synergy bonus for 5 or more ranks in Knowledge Arcana. *Concentration +7, +4 Combat Casting.
Xandar: Battle Frenzy d20+2=16 d8=5 Wednesday October 22nd, 2003 10:53:57 PM
Xandar snarls like a dog and turns his focus to Dexter. In a gruff and convoluted manner, he stammers, "Asrighdr sitlsw..." He, then, sends his hammer toward the elf's leg (TO HIT=16, DMG=5) with a ferocity unknown, even to him. He has lost all of his cultured senses and has begun to act more like a frenzied creature.
Arm d20=11 d20=9 Thursday October 23rd, 2003 7:50:12 AM
Arm shoves his knee into the back of Treena's legs (attack 11 no dmg) to bring her to her knees to limit her movement, and also to better hold his sword to her throat. Grabbing her by her hair and pulling her head back (attack 9 no dmg), he says,"Call off your dogs, wench, lest you wind up food for them.".
DM Wade d20=19 d100=84 d20+2=9 d20=3 d20-2=1 d20+4=10 d20+2=19 d20+2=20 d6=2 d20+2=22 d6=3 d6=2 d20+2=22 Thursday October 23rd, 2003 8:55:16 AM
Dexter seems ignore all of the damage taken this round, you all can see the wounds, the blood dripping down his shirt staining his breeches, but the elvish man is either to ignore it or it just doesn't bother him. Arm roughly jerks Treena up by her bound arms and then just as roughly sends her to her knees. Arms hand wavers at Treena's throat when before his eyes and those watching the woman seems to shrink a bit and the moans become growls and barks a bit strange until you all look up and see that there is a full moon above as the clouds began to blow off in the midnight air. Mira turns and directs her ray at teh guard on the right side of Dexter catching him square in his chest and suprising him completely. The bodyguard looks quickly over at his compatriot and raises his sword appearing to defens against the party the watches as he turns on the ball of his foot and lands a solid blow against Dexter just as the other lands a solid blow on the other side both hits causing Dexter to spin wildly away from the party towards the gate echoing Dexter's cries of surprise and pain echo across the courtyard, "Its your time to fall Dex," one hisses preparing to unleash another strike on the man.
Arm: Werebeast! d20+1=15 d8+1=5 Thursday October 23rd, 2003 9:57:37 AM
"Werebeast! To me, to me!!!", shouts Arm, as he attempts to slice off her head before the transformation fully occurs. (attack 15 dmg 5)
Kadaz d20+1=21 Thursday October 23rd, 2003 12:52:02 PM
Thoroughly confused by this change in tactics Kadaz holds back his planned swing against the bodyguard. Instead he looks closely at Treena & Treesa, trying to determine just what is going on. And is Birdie reacting to anything? (spot 21, natural 20).
Shakka Zul d20=1 d20=4 Thursday October 23rd, 2003 6:28:53 PM
Shakka Zul has seem enough of this madness. He will move to flank one of the guards that is attacking Drex and try a flurry attack again.
Unfortunatley Shakka stumbles slightly when he moves and can not recover to make a decent attack.
Evan d20+4=10 d8+3=5 Thursday October 23rd, 2003 8:39:38 PM
The betrayal of the bodyguards amaze Evan but the cry of 'werebeast' galvanizes Evan into action. He touches a Seal on the blade of the sword and activates its magic. Evan leaps forward, somehow managing to stand in the same spot as Arm and strikes down at the prone creature.
(Seal of Close Quarters)
Mira Silver d20+7=16 d20+9=18 d20=6 Thursday October 23rd, 2003 8:59:30 PM
Her face grim, Mira takes in all the strangeness, trying not to let her confusion show (Bluff=16). This evil elf, Dexter, bears his wounds as if they were nothing, his body guards, with no warning turn on him, and the evil sister turns into a beast with the full moon?
The sorcerer tries to remember what she knows of such phenomena (Knowledge Arcana=19). She then spins to find Treesa, who has remained so quiet. Placing the fingertips of her hands at the sides of her temple she focuses on the seer and intones 'panta tangwa templa...panta tangwa templa..' in an effort to detect a magical aura about the 'good' sister. (Detect Magic=6)
Conner d20+2=4 d20+2=5 Thursday October 23rd, 2003 11:43:04 PM
Confused, the fighter turns his attention to the nearest bodyguard and slashes at him half-heartedly with his sword, followed by a wild swing of his shield arm. Conner hears the bard's call, and turns in time to witness the transformation of the unfortunate Treena.
Uriel: Evil is as Evil Does d20+5=22 d8+4=7 Friday October 24th, 2003 1:02:00 AM
Uriel also seems taken aback by the turn of events. He sees that the blackheart bodyguards have turned on Dexter and decides they should be stopped. He turns on the one that Conner did not swing at and strikes the guard a solid blow on his sword arm. {Ac:22 Dmg 7}. "The way evil always ends, self destructing, turning on itself."
Dm Wade Friday October 24th, 2003 10:46:47 PM
OOC I have just returned home and recieved an email from Brent. As a result todays post will be pushed back to sunday to allow me to better explain where everyone is in relation to Treesa, Treena, Dexter and the bodyguards. Thanks for your patience.
DM Wade d20=6 d20=1 d20=20 d20=5 d20=3 d20+4=24 d20+4=13 d20+4=9 d20+4=7 d6=2 d6=5 d6=1 d6=3 Sunday October 26th, 2003 10:55:51 PM
OOC:I hope this helps. If not let me know and I will get someone to draw me a map or show me how to. The courtyard you all stand in is a long rectangle with a huge double wooden gate, 40 foot tall, on the west end. The north end appears to be a solid granite wall that stretches 50 feet up with no visible hand or foot holds for climbing. The north wall from east to west runs for 100 feet where is intercepts the west wall that is also 50 feet high with no visible hand or foot holds. The west and east walls are identical with the exception of the gate on the east wall that is 10 feet shorter than the rest of the wall, both walls are 40 feet long.. On these 3 walls every 10 feet is a torch hanging on the wall. The back wall is actually 2 towers connected by a 40 feet high wall that connects them both, this wall contains a large opening with a ramp leading down,this is where Treena emerged during the fight. The wagon that most of you arrived in is 60 feet from the double gate beside it, on the left, Treesa is crouched with Birdie guarding her, during the course of the fight neither she nor Birdie have moved. 10 foot from Treesa is Mira. Mira is facing towards the gate with Dexter and the 2 body guards 10 feet in front of her and Arm is 5 feet from her on the left his arm around Treena has he prepares to decpitate her. Kadaz is directly across from the gates on the west wall with the wagon directly behind him. He is 8 feet from Mira on her right and is closed with Bodyguard1. Shakka is standing 8 feet from Kadaz on Kadaz's right with Conner standing on his right falnk they both are attacking Bodyguard2. The 2 Bodyguards are 10 feet apart with Xandar almost between the 2 as he attacks Dexter who is 5 feet from either bodyguard and 10 feet or more from party members already listed. Uriel is attacking Bodyguard2 from the flanks cutting off any possible retreat to the northwest corner. Evan is directly opposite Arm striking down on Treena. Nobody stands near or infront of the gates which currently are closed. Every corner is covered by one or more party members with the exception of the southwest corner and most of the south wall. Mira's arcane words roll off of her tounge and a brief blueish light encompasses Treesa but nothing seems to radiate magic from the silent sister. Mira turns looking at the moon and at Treena knowing that a werebeast will very quickly appear. Arm and Evan both strike down but Treena's skin as already hardened and the blows seem to land but do no real damage as the ropes on Treena grow more and more slack the form of a fox unmistakable intertwined with hers. Uriel swings and notices that the bodyguard hesistates before attacking Dexter again, and notices the blood driping down one side. BodyGuard1 misses Dexter both times swinging and nearly dropping his dagger on his last attack. BodyGuard2 lands a solid blow on Dexter but the sand causes him to stumble slightly doing minimal damage. Conner and Shakka are both shaken by the call of werebeast the result of which is both fighter and monk miss completely as they attack. Dexter reela back again towards the gate almost as if thats where he wants to go but the cry of werebeast pulls the man up short and he smiles grimly and advances back into the fight.
Uriel: Smiting Dexter d20+4=17 d20+7=25 d8+6=14 Sunday October 26th, 2003 11:35:46 PM
Uriel finally hears that something besides the fight in front of him is going on {Spot 17}, but has his sights set on Dexter. "Find your backbone, miscreant?" "So, much the better. By the grace of Domi, I will smite you down!" {Hit AC 25, DMG:14 using my smite evil on Dexter}.
Xandar d20+2=18 d8+2=10 Monday October 27th, 2003 12:43:46 AM
The half-elf continues his relentless attack on Dexter, completely bent on putting the elven villian to the ground (AC=18, DMG=10). Nothing makes sense to Xandar right now, except making Dexter feel the brunt of his fury. "Arrsschggwweeaa!!!", shouts Xandar nonsensically, as if only making noise to further convey his utter rage.
Arm d20+1=21 Monday October 27th, 2003 8:17:06 AM
Seeing that his sword had very little effect on the beast, Arm drops it and shouts to the newcomer helping him, "Here, help me break it's neck!". {DC=21}
Evan d20+3=18 d20+4=12 Monday October 27th, 2003 4:51:28 PM
Evan drops to his knees next to the creature and grabs at the ever slackening rope. He makes a couple of loops in the slack and attempts to drop them over the fox-woman's neck. If successful, he will immediately pull the rope as tight as he can, placing his knee against the creature's back for added leverage.
Rope Use- DC18 To drop loops over head- att-12
Mira d20+4=19 Monday October 27th, 2003 7:09:02 PM
Mira moves to crouch beside the newcomer and helps him fasten the silk rope against the shrinking Treena (Use Rope=31*). "Normal weapons will not work against the shapechanger. Either kill her with silver or tie her up and lock her in the wagon where she can not harm us " advises the sorcerer. As an afterthought, "if we can get her to Calfinius, he, or his bretheren may be able to reverse the curse." As she works beside the quiet blonde haired man, she mutters, "careful that she does not scratch or bite you."
*Use Rope +4, +2 for Silk Rope, + 10 for binding a character=31
Conner (AC=17) d20+2=20 d20+2=17 d8+3=8 d6+3=6 Monday October 27th, 2003 7:45:58 PM
Conner sees Mira, Arm and the newcomer tying up Treena or whatever she has become and turns his attention to Dexter and the bodyguards. If he can easily and safely move into a flanking position on Dexter he will, otherwise he will continue to pursue his attack on Bodyguard #2. Conner follows his slashing longsword with a swift and powerful thrust of his spiked shield [Hit AC20 and 17, (22 and 19 if flanking Dexter) for 8 and 6 HP respectively].
"Finish them!" calls out the fighter as he swings.
Kadaz d20+9=21 Monday October 27th, 2003 8:04:07 PM
Kadaz glances around the courtyard and decides that the greatest immediate threat comes from Dexter. He advances on Dexter and joins in with the former bodyguards in striking. However Kadaz strikes at Dexter's sword in an attempt to disarm him (to hit 21).
DM Wade: How quickly things can turn d20+9=29 d20+10=22 d20+10=27 d20+8=24 d8+6=12 2d6(6+6)+3=15 d8+6=9 d20+11=18 Monday October 27th, 2003 11:35:13 PM
Evan, Arm , and Mira attempt to tie Treena with Mira's silk rope and succeed until the Werbeast not recognizable as a Werefox somehow manges to free itself<Escape Artist DC 29 Nat 20>. The fearsome beast looks first at Mira and actually seems to smile in its hybrid form before she pounces up and away landing on BodyGuard1 snarling and growling the werefox quickly buries her fangs into the guards face and her claws into his abodmen<Hit AC 22,27,24,for 12,15,9 damage> dropping the bodyguard in his steps, his sword and dagger slipping from his now dead fingers. Uriel intent on Dexter slices at the half elf just as Xandar does spoiling Xandars aim, however as Uriel uses his smite he notices that Dexter recoils from the paladins strike as though a burst of electricity went right through him. Conner realizing that he cannot flank Dexter presses his attack on the last bodyguard hitting the the man in his dagger wielding hand causing the man to flinch and drop his weapon. Kadaz attempts to disarm Dexter's weapon however something strange happens<Sense Motive check DC 18>.
Arm d20=14 Tuesday October 28th, 2003 6:57:53 AM
Arm says to Mira, "It's up to you, my dear. I cannot fascinate her with a song with the other fighting going on nearby, so I cannot be of any further help to you regarding her. However....".
Arm picks up his sword and heads toward Dexter, possibly to renew their battle (sense motive dc=14).
Kadaz d20+1=20 Tuesday October 28th, 2003 6:58:05 AM
In the swirl of combat Kadaz is hard pressed to keep up with who is attacking who. And just who around here actually needs defending? Kadaz steps back, out of the fray, more than willing to let the beast attack.
Kadaz's last stroke seemed to have been sound but missed anyways. He stares at Dexter trying to determine what exactly about him is making Kadaz uneasy at the moment (other than being wounded, sudden appearance of a werebeast, bodyguards turning on their master, and fighting next to a guard barracks with no guards appearing). This is one odd evening. (sense motive 20).
Shakka Zul d20=19 Tuesday October 28th, 2003 7:03:34 AM
Utterly confused Shakka moves beside Kadaz and does his best to determine who are the good guys and who are the bad ones.
(Sense motive= 19)
Uriel: Pressing Ahead d20+5=22 d8+4=7 Tuesday October 28th, 2003 8:36:46 AM
Uriel's face reflects both a smirk and a grimace thinking - Dexter is much stronger then I have been led to believe. "You will yield foul elf, or you will fall." Without waiting for a reply, Uriel swings at Dexter again. {Hit AC:22 Dmg 7} {OOC: Dexter does appear to be bleeding from the drubbing we are giving him?...right?}
Xandar d20+2=11 Tuesday October 28th, 2003 3:49:54 PM
Xandar swings again at Dexter but fails to connect (TO HIT=11). His intended target is a formidable one, as he expected. Regardless, he continues on, like a rabid dog bent on inflicting pain on its prey.
DM Wade: Can things possibly get any worse? d20+10=30 d20+10=11 d8+6=9 d20=19 d20+10=27 d20+8=19 d8+6=13 Tuesday October 28th, 2003 4:28:01 PM
Treena in hybrid werefox form is fearsome as she stands onthe corpse of the first bodyguard. The second bodyguard literaly stops in mid-swordstroke and gaps at the beast, snaps his fingers and disapears shouting, "You too Dexter will fall, I will have this guild and you will be less than a memory!" Kadaz striking out at Dexters weapon realizes that there is no weapon there that his flail should have hit but instead went through the illusion of a weapon. Shakka and Arm line up with Kadaz and prepare to assault Dexter with Uriel, and Conner flanking the half elf, however the werefox lunges towards the preparing forces causing them to take an unwilling step back, as she howls mornfully up at the moon. The werefox turns and and slaps Xandar from Dexter,<Hit AC 30 Nat 20, no Crit nat 1 damage 9> knocking the cleric to the ground and stepping over him to face Dexter. Much to the surprise of the group Treena doesn't stop but atacks te man attempting to to rake her claws across his face,<Hit AC 27, 13 Damage> and then attempting to use the elf's arm as a chew toy <Miss AC 19>, the claws causing dexter to cry out in pain unlike anything you have heard this evening. Uriel notices that unlike most attacks with the exception of his smite evil that these cause the man to stumble and nearly fall. All who make a sense motive check DC 15 or better know that without a doubt they both have been hiding something, Treena's secret is now out but Dexter's is still hidden.
OOC Conner, Mira, Evan you all can double post. I will try to post only in the morning's from here on out to give you an entire day in which to post. I live in Texas which is CST and should have a post up no later than 9 CST.
Conner (AC=17) d20+1=17 Tuesday October 28th, 2003 5:10:33 PM
Conner steps back when the werebeast turns at them, and slowly it dawns on him that Dexter is not a simple rogue or warrior [Sense Motive=17].
"What powers has this elf to withstand the severity of his wounds...and to create illusions? Perhaps the wounds themselves are illusions...yet the bite of a werebeast and the blow from the newcomer did seem to cause pain..." the confused fighter mulls over these thoughts and his confusion grows...
"Truth be told now elf, or we leave you to this creature and your plight!" Conner shouts to Dexter.
Evan (ac 15) Tuesday October 28th, 2003 5:12:33 PM
Evan rises quickly as the fox slips away from the ropes. Before the woman next to him, the one who has been giving him advice about the creature, can slip away, Evan grips her by the forearm. He gazes into her eyes to make sure she is paying attetion to him (wonders briefly what the funny discs are for). He points at the raging creature. He holds up two fingers, tapping them together, points at the woman being guarded by the dog, waves his hand in front of his face, holds up two fingers again then points at the woman being guarded by the dog. Fervently, he hopes the pretty woman understands what he is trying to tell her. (i)What about the twin???
Mira (1st post) d20+7=24 Tuesday October 28th, 2003 7:34:41 PM
The hair on the back of the sorcerer's neck stands on end when the werefox that was once Treena appears to smile at her, exposing it's needle-like teeth. Standing with the knotted silk rope hanging limply in her hands, she stares open-mouthed racking her brains for any knowledge that would help her find the creature's vulnerability. (Knowledge Arcana=24)
In a panic Mira screams out to her party, "Get away from her! Do not let her bite you!" in hopes that her message will get through to them in their battle crazed state.
Mira (2nd post) d20+2=21 d20+2=16 Tuesday October 28th, 2003 7:54:05 PM
Intent on fleeing, Mira casts about for a way out (Spot=21) when she suddenly feels someone grab her arm. Trying to suppress her panic she watches the gesticulations of the young man in front of her. "I don't know what you're trying to say!" she cries out as she starts to back away from the whole disastrous mess. Training an eye on the odd couple in a life or death grapple, she senses something is more than it seems (Sense Motive=16).
"Conner, Arm, you all, we can not win against this magic!" the sorcerer calls out.
Xandar d20+4=22 d8+1=4 Tuesday October 28th, 2003 8:03:35 PM
When he comes to, Xandar finds himself on the dusty floor of the courtyard. From what he could remember, he was attacking Dexter with all that he had when something smashed into him, sending him off into the air. The aftermath of this encounter leaves Xandar grasping onto his very life.
The half-elf struggles to get unto his feet, using his warhammer as a cane in the process. After he was erect, Xandar looks around and scans the area for Treesa. "What evil looms over such an innocent girl...", he utters under his breath. Looking to the sky, Xandar calls upon Domi's benevolence and casts a spell over himself (Concentration=22, Cure Light Wounds=4). White light starts to envelope Xandar's body...
OOC: Cure Light Wounds (lvl 1) in sacrifice of Command (lvl 1)
Evan d20+2=6 d20+3=15 Tuesday October 28th, 2003 8:23:04 PM
Evan sighs with frustration and releases the pretty woman's arm. In her panic, she could end up hurting him or herself. He drops into a crouch, fishing some coins from his pocket as he does so. With a flick of his fingers, he brings his remaining throwing dagger into his hand.
With these words echoing in his head Either kill her with silver or tie her up and lock her in the wagon where she can not harm us , Evan places a silver coin against a hard rock. With a sharp rap, Evan attempts to either bend the coin in half or cut it in half. He shrugs his crossbow off of his back and pulls a quarrel from the quiver. He jerks sharply on a thread hanging from his tunic (threads are always straying about on his tunic), pulling loose a long thread. He attmepts to fasten the silver to the tip of the quarrel, using the string to hold it in place.
(I wasn't sure what skill to use so I made an intell check- DC6 and a dex check- DC15}
Evan ooc Tuesday October 28th, 2003 8:25:57 PM
Teach me not to review my post before I send it. Evan's using a throwing axe, not dagger.
Kadaz Tuesday October 28th, 2003 9:22:45 PM
Treena's full transformation, the realization that Dexter is more than he seems, and the sudden disappearance of the remaining bodyguard makes Kadaz very sure that they are in deep waters. "Dexter's not carrying a weapon, it's an illusion somehow" Kadaz shouts to the rest of the party. "What else is not what it seems?" Kadaz stands in a defensive posture, willing to let Treena and Dexter fight it out and hopefully weaken each other.
Uriel: Sensing Motive,Strategic Warding and Bluster d20+2=22 d20+2=22 Tuesday October 28th, 2003 9:30:20 PM
Uriel seeing the ferocity of the attack of the vulputhrope (werefox) and hearing the warning of one of other adventurers decides his course of action. He senses motive to try and understand what is going on with Dexter {Natural 20! 22 is the roll}. "Head for the gate, enemy of my enemy, we have not the requisite number of weapons to dispatch our foe today. If they move towards us, I will smite them with the force of Domi again." With that I will sheath my longsword and draw the greatsword from my back. {Bluff roll Natural 20 again - I don't deserve this! for a 22}. Uriel then waits for the group to move behind him and to the gate and will step backwards slowly assuming this is how it plays out.
Conner (AC=17) Tuesday October 28th, 2003 10:30:14 PM
Conner looks back towards Treesa and Kadaz's cur..."just in case its a trick to divert our attention" he thinks. "Watch over Treesa" he calls out, and reverts his attention back to the beast and her prey.
Shakka Zul Wednesday October 29th, 2003 2:26:42 AM
Shakka looks at his hands and shakes his head, realizing they will be little use in this battle. With that he heads for the gate at full speed.
"Let them fight each other and will sort out the mess later", he says. "For we do not have enough information to choose sides".
OOC: I live in Korea and also have trouble matching the post times. However with your plan to post in the morning I should have an easier time. Thanks.
Arm d20=5 d20+2=18 Wednesday October 29th, 2003 6:53:49 AM
Arm, perhaps too weary from the battle, notices nothing different about Dexter. Seeing that he has been set upon by Treena, he shouts, "Aha! At last you shall get what ye truly deserve. Farewell, cur!". He then retreats behind Uriel and scans the area near the gate for any other "surprises". (spot=18)
DM Wade d20+6=16 Wednesday October 29th, 2003 8:57:31 AM "I did this for you, for us! Calm down and we can fix this together, you and I," Dexter whispers to the werefox to no avail as she snaps at him again.<AC 16 Miss> Birdie steadfastly guarding Treesa the entire time gently bites the young girls sleeve and pulls her around the wagon towards the gate and away from Dexter and her sister. As those looking scan the area they notice no other surprises, howevr hearing Kadaz's words about a possible illusion all group members take one last look at Dexter<Will DC 13> to see if anything is there to back up the bards claim. Xandar wearily stands and casts his spell feeling the healing light of Domi spread through him the cleric realizes how close he came to seeing his god, up close. Evan manages to tie the silver piece to the tip of a bolt with his piece of thread<-2 to attack with that bolt>.
Kadaz d20+1=19 Wednesday October 29th, 2003 10:34:21 AM
Kadaz sees Birdie trying to get Treesa out of here. "Dog has more sense then the rest of us put together."
Kadaz has no great desire to face the werefox or Dexter and the rest of the party seems to be of the same opinion. "I think it's time to get out of here" Kadaz remarks to those near him. He moves delibrately towards Treesa and Birdie, facing the fighing as he does so and ready to react if anyone should threaten the girl or dog. As he does so he keeps scrutinizing the battle, trying to gain more insight into what exactly is going on. (will check 19).
Xandar d20+3=22 Wednesday October 29th, 2003 11:40:57 AM
After recovering a bit from his injuries, Xandar looks at the two villians who were at each others' throats (WILL=22). He still does not know where the lycanthrope grappling Dexter came from, nor does he know that it was the same beast that caused him to fly through the air.
He looks around and sees everyone backing away from the fight. He understands the strategic importance of this and decides to follow. As he approaches the group gathered near the gate, he asks, "Is anyone hurt? Does anyone need any healing? Treesa, are you alright?" His bestial rage has completely disappeared, leaving only the cultured and soft-spoken Xandar that is known by many.
Arm d20-1=11 Wednesday October 29th, 2003 3:16:53 PM
Arm once again looks toward Dexter to confirm his suspicions (will=11), but apparently they will remain just that, suspicions, as he sees nothing to confirm his prior claims.
Glancing back toward the high gates, he says to the group, "I sincerely hope one of you has a rope in case these gates are locked.".
Arm - again Wednesday October 29th, 2003 3:20:36 PM
Arm continues..."Xandar, if we must climb, I think it best you go first, followed by Mira and Treesa, then the rest of us shall follow."
OOC: Sorry guys, my hand slipped and hit submit before I was done posting...:-)
Evan (ac 15) d20+6=22 d20+2=6 d20+1=21 d20+1=15 d8=1 d8=1 Wednesday October 29th, 2003 5:10:38 PM
Evan levers back the cord on his crossbow and carefully loads the silver tipped quarrel. He slowly rises and silently moves towards the panicing woman, slipping between her and the battle between Dexter and the funky fox-creature. He keeps an intent eye on the fight, waiting for everyone to retreat towards the gate. As they move, so to will he, but maintaining a position between the fox-creature and the rest of the party.
The shouted words of illusions cause Evan to study more intently the two combatants to see if there is any truth in the claim. He will also take a glance at the other twin, to make sure there is no fakery.
Seeing nothing out of place, Evan slowly backs towards the gate. If the fox should move towards any member of the party, he will fire, praying silently to Domi to guide his shot.
(move silently DC22) {will check DC6 failure) (holding action, attack on werefox, hit ac 21 nat. 20; +3bab-2missile; hit ac 15 to check for critical. Dam 1 if not critical, dam 2 if it is)
Mira d20+2=15 Wednesday October 29th, 2003 5:35:34 PM
Mira casts one last glance at the werefox and Dexter (Will=15) to learn what she can before turning her back on the conflict. She makes for the gate with the rest of the party. "I have a rope" she says holding up the silk rope that previously was looped around Treena, "but first lets see if anyone here can open the gate?"
Conner (AC=17) d20+1=7 d20=4 Wednesday October 29th, 2003 6:09:44 PM
Conner stays by the young man with the crossbow as a rear guard and wonders about the illusion [Will=7]. "You and I will cover the retreat. I'm Conner." he whispers to the newcomer. Conner will fight defensively if the werebeast attacks them. [Held action, Hit AC=4, effective AC=19].
He still wonders about Dexter and his true motives. "There are better ways to die " he thinks to himself.
Uriel: Rearguard d20+4=23 2d6(5+6)+4=15 d20+2=4 Wednesday October 29th, 2003 8:28:13 PM
{OOC: as per my previous post I am guarding the rear with greatsword in hand.} Uriel will continue to ward the retreat of the group. "If the gate cannor be opened, there is no need to secure another rope - we came over the wall on one, it is there along the wall." With a quick jerk of his head, Uriel points to the wall to indicate the rope. {Held Action Hit AC 23 DMG 15}. While waiting, Uriel will also take another glance for illusions or other trickery. {Will=4 uh-yeah, anyway}
Shakka Zul d20=11 Thursday October 30th, 2003 7:32:35 AM
Shakka looks at Dexter skeptically (Will=11) as he stands by the gate eagerly waiting for someone to try to open it.
"I think I've had my share of werefoxes and magic for this evening."
Arm - coming to his senses Thursday October 30th, 2003 7:52:53 AM
Arm suddenly brightens and says to the group, "How did this escape me? If we are INSIDE, then the gates should be easy to breach, should they not?....unless, that is, they require a key that we don't possess. By the way, welcome to our new allies. My name is Armathen Ebano, but you may call me Arm. I suggest we save further introductions, stories, and explanations for a safer time, however.".
Dm Wade d20+10=11 d20+8=10 d8=1 d8=5 d10=10 d20+10=17 d8+6=9 d20+10=28 d8+6=10 Thursday October 30th, 2003 10:13:59 AM
ooc Sorry I didnt copy over the last part of yesterdays post, so I will modify it and post it here.
The werefox turns and snarls at the party snapping at Conner Treena misses with her bite spittle ending up on the former soldiers' chest. The werefox slaps out with her left paw attemping to knock Kadaz down the sameway that she moved Xandar but misses completely causing her to howl out in frustration. Birdie continues to pull Treesa towards the gate the young girl shellshocked by the events of tonight mutly follows the path of the dog. Treena in frustration slaps out again at Conner causing Evan to fire his jerry-rigged bolt at the werebeast causing her to roar in pain but not throwing her aim off as she catches Conner along his right arm and side the attack spinning the warrior towards the wagon<AC 17 Dmg 9> The werefox howling with joy turns on Dexter who is attempting to slid quietly away from her and attacks her bethrothed< AC 28, Dmg 10>. Those who make their will save finally notice what Dexter's secret is, underneath the filmy, now transparent image of Dexter floats a creature mostly described to you in books and stories, a floating multieyed creature who is feared by most wise enough to accept fear, a beholder stands before you and the last attack by the werebeast seems to have finally raised the ire of the creature. Conner and Uriel both strike out at the creature but neither seem to faze her in her attack on Conner.
Kadaz Thursday October 30th, 2003 1:58:29 PM
Kadaz backs away from the werefox and runs towards Treesa. He picks Treesa up and heads for the gate. "Good dog, Birdie" he says to the dog.
"Come on now, lass" he says to Treesa. "Time for us to get out of here."
Uriel: Continuing Action d20+4=17 2d6(3+2)+4=9 Thursday October 30th, 2003 3:34:51 PM
As long as no one falls, Uriel will continue to ward against attack by Dexter or Treena, and move towards the gate. Any attacks on anyone within reach of his greatsword will cause Uriel to attack. {Held Action Hit: 17 DMG 9} If someone falls to the ground then Uriel will sheath the sword and try to fireman's carry them out.
Evan Thursday October 30th, 2003 7:27:38 PM
Before Evan can acknowledge Conner's greeting, the fox-creature strikes out at Conner, causing Evan to fire the rigged quarrel. The shot strikes true, however the quarrel just seems to enrage the creature further. Evan slings the crossbow across his back and slips his throwing axe back into his hand. He doesn't know what good the axe will do, but it makes him feel safer.
He darts forward to catch Conner as he falls away from the fox-creature. He motions Uriel back, gesturing towards the creature. The paladin will be much more capable to deal with the creature than Evan is and as Conner seems to be bleeding rather severely along the arm, Evan decides its time to get Conner to a temple. Evan props a shoulder under Conner and guides him towards the gate, hoping someone will get it open before Conner dies.
Conner (AC=17) Thursday October 30th, 2003 7:29:48 PM
Conner finally notices the true form of Dexter and grabs the young man with the crossbow by the shoulder. "I don't like this!" he says "its time to go!" Conner begins backing towards the gate.
Xandar d20+2=6 Thursday October 30th, 2003 8:52:04 PM
Xandar smiles at Arm, "Thank you, friend. I appreciate it." He takes a rope outside of his backpack and attaches a grappling hook onto one end of it. He lays down his rope and tosses it over his head, hoping the grappling hook will latch onto something to help them escape (DC=6). The grapplin hook misses though and falls back to the ground, almost hitting the half-elf on the head.
Xandar shakes his head slightly and quickly picks up the grappling hook for another try. His vision of Dexter's true form unnerves him, prompting him to hurry even more...if anything, for the safety of everyone in the party.
Mira Thursday October 30th, 2003 9:36:24 PM
Holding the coil of silk rope in one hand, Mira reaches out with the other and tries the latch on the gate. If it opens, she slips through, advising the others that she has found a way out!
Uriel: Just a Reminder Friday October 31st, 2003 1:02:41 AM
{OOC: Guys I mentioned in my earlier post that we already have a rope that we came over on still set up - I believe this is still the case. The DM could let me know if I am wrong.}
Shakka Zul d20=20 Friday October 31st, 2003 9:02:17 AM
If there is a rope already Shakka will climb it(20). If not, he will quietly erge someone to make a good grappling toss.
"Ahhhh, you might want to hurry..."
DM Wade Friday October 31st, 2003 9:35:58 AM
The now obvious werefox and beholder circle each other warily as the party manages to slip away to the gate unobserved. Treesa slips easily into kadaz's grasp sobing uncontrolably,"I..I..I..d..d..did..didnt..k..kno..know that .." the words taper off as Treesa cries become more severe again. Shakka begins to scamber up the rope easliy until he notices that the left gate is open slightly and may be able to be slid open. The sounds of the scuffle drown out the city's normal sounds<Listen DC 18> as the party attempts to escape.
Uriel: True Seeing d20+2=18 Friday October 31st, 2003 3:32:25 PM
{Listen Check 18 - dead on} Uriel mutters, "By all that is holy, the Church must learn of this. Hurry friends, the currents of evil are strong here and could carry us away with one misstep." He will help anyone burdened or slowed so that they can make haste and escape the courtyard.
Evan d20+4=17 Friday October 31st, 2003 4:36:02 PM
Evan pauses, supporting Conner while someone arranges for a way out of this place. He reaches up and tugs the leather thong loose from his ponytail and wraps it around Conner's upper arm above the start of the scratch. "careful that she does not scratch or bite you." echos in his mind. The pretty sorceress seemed to think that the fox-creature could harm you through just a scratch. Perhaps its claws are poisoned.
After wrapping the thong tightly around Conner's arm, Evan places the throwing axe long conner's arm as well, making sure the edge does not cut Conner. He ties the thong around the handle of the axe and begins to turn in an attempt to stop the flow of blood and hopefully to stop the spread of any type of poison through Conner's system.
(Heal DC17)
Kadaz d20+3=14 Friday October 31st, 2003 5:07:01 PM
Kadaz puts Treesa down next to the gate. "Hush there. We're getting out of here so there's naught to be afraid of." He tries to slide the door open more (strength check 14). Through here, he says to Treesa and tries to guide her through. If time allows, he and Birdie will follow.
Arm - Rushing to aid Conner Friday October 31st, 2003 5:21:08 PM
Arm rushes to the newcomer to assist in his attempt to get Conner to the gate and beyond. "We must hurry, my new friend...either one of those beasts can attack us at any moment. Let me help you get Conner to the wall. If we must scale the wall, everyone else go ahead of me...I'll tie Conner off, and you can raise him up, then send the rope back for me.".
Mira d20+2=3 Friday October 31st, 2003 6:50:53 PM
Mira will try to slip out through the left gate along with Kadaz and Treesa, and any of the others who choose to escape through it. She listens for anything that might be on the other side, but in her panic can only hear the sound of her own heart beating. (Listen=3, failed)
Conner d20+2=11 Friday October 31st, 2003 7:03:06 PM
Conner continues to make his way towards the gate and will slip through with the rest of the party. "Relax my friends" he says, "this is not my blood! It must be from one of the evil ones." The fighter does his best to wipe away the smeared blood to show that he is uninjured. [OOC the werebeast missed!]
As he slips through the gate, Conner hesitates for a moment and listens. [Listen=11]
Arm - Grateful d20+2=14 Saturday November 1st, 2003 6:58:52 AM
Arm smiles, seeing that Conner is unharmed. With one last glance around the courtyard(spot=14), he too slips through the gate.
Xandar d20+4=12 d20+4=24 d8+1=7 Saturday November 1st, 2003 12:13:08 PM
Xandar notices everyone moving towards the gate. He takes his grappling hooked rope and hastily tosses it into his backpack. He looks around and sees Shakka on the move. The half-elf shouts, "Hurry my friend. I shan't leave until we are all safe."
Xandar looks up to the heaven again and says, "Unum Sanctum Domi Gro." A white light similar from before envelops Xandar...(CONCENTRATION=24, CURE LIGHT WOUNDS=7)
OOC: sacrifice Divine Favor for Cure Light Wounds
Shakka Zul d20=8 Monday November 3rd, 2003 3:56:13 AM
Shakka steps down from the rope and also tries to budge open the gate (strength check=8).
"Yes, let us make haste before these strange creatures get tired of fighting each other".
Arm Monday November 3rd, 2003 10:52:24 AM
"Nasty business, that..." Arm says as he eyes the companions. Looking to Kadaz, he says, "Say, my stout and mighty friend, be there a tavern in this town OTHER than the one we just visited? I am in need of.....refreshment.".
Dm Wade Safe at last... or not? Monday November 3rd, 2003 12:04:27 PM
Uriel listens over the sounds of combat and hears a lone voice ring out from the towers along the south wall of the courtyard,"ESCAPE! ESCAPE!" The party aiding each other manages to push the massive gates open enough to slide outside and take their first breath of freedom. Xandar exiting the courtyard last takes one last look around and spies that the guards overheard talking earlier and in a heap near the gate. <Xandar Spot DC 15> <Party 2 Listen Checks DC 15, DC 18>
Arm 2d20(8+13)+2=23 d20+2=18 d20+2=11 Monday November 3rd, 2003 12:45:02 PM
Just as those words leave his mouth, Arm's elven ears harken to possible bad news. (listen checks first=pass second=fail....ignore first roll - mistake)
Xandar d20+4=17 d20+4=20 d20+4=21 Monday November 3rd, 2003 2:48:44 PM
As Xandar makes haste to follow the others outside the courtyard, spies several guards hanging around the courtyard (SPOT=17). To his amazement, they were the same guards that put his party under lock and key. His curiosity gets that better of him as he tries to evesdrop on their conversation (LISTEN=20, 21).
After having heard what the guards were saying to each other, the half-elf will return to his own activities and follow the rest out of the courtyard.
Evan Monday November 3rd, 2003 5:06:38 PM
Seeing that Conner is unharmed, Evan edges around the fighting couple staying out of reach as best he can until he reaches the axe he threw earlier. Once he retrieves his axe, he heads for the gate with as much haste as possible. He dashes across the street into an alley where he retrieves his horse, Ariel.
Kadaz Monday November 3rd, 2003 5:13:32 PM
Kadaz picks up Treesa and starts moving. He turns his head towards Arm and says "I believe that we should seek sanctuary in a holy place, not one full of drunkards. Let's hurry to Calfinius' temple. He may or may not be there but we'll stand a better chance of gaining sanctuary there. With the guards sounding the alarm over our escape (but not over the monsters in their courtyard, isn't that odd) we dare not tary." Kadaz turns his head back and keeps jogging in the direction of the temple, Treesa bouncing over his shoulder and Birdie at his heels.
Uriel: Slowing Pursuit d20+3=21 Monday November 3rd, 2003 6:43:33 PM
Uriel will wait until the group is out of the gate and then use the haft of his shovel and the staff from his back to wedge the door shut through the handles of the doors. {Strength Check to close the gate: 21}
Conner (AC=17) d20+2=20 d20+2=8 Monday November 3rd, 2003 7:03:05 PM
Conner waits to make sure that all have gotten out through the gate before following Kadaz and his bouncing cargo. He strains to hear what if any progress the tower guards are making and if Treena or the strange multi-eyed creature are in pursuit. [Listen + 20 and 8]
Mira d20+2=5 d20+2=16 Monday November 3rd, 2003 8:44:45 PM
Focussed only on getting as far away from the demonic couple and the horrid enclosure as possible, Mira is deaf (listen=5, =16 failed both) to all, except the suggestion of the dwarf. "Sanctuary...a holy place...sanctuary..." she repeats as she tries to keep up with the group.
Shakka Zul d20=19 Tuesday November 4th, 2003 3:41:03 AM
Shakka will help Uriel bar the gate (strength check 19) and then run off at full speed.
"Let us get out of here together Uriel..."
Arm Tuesday November 4th, 2003 7:05:37 AM
Arm, realizing the truth of Kadaz's words, says, "I agree, my friend. Let us depart this place quickly.".
Seeing that Mira is slower is keeping up, he hangs back to provide whatever assistance/protection that he can.
DM Wade Tuesday November 4th, 2003 12:17:09 PM
Xandar notices as he passes out the gate not the standing guards but rather their bodies crumpled on the ground beaten and bloody, and that the Beholder and Werefox have vanished. As the party each strain against the sounds of the cith they can hear the sounds of boots rushing up the incline to the courtyard to return to custody the escapees. Uriel and Shakka manage to slid the gate shut and lodge the shovel and staff in the handles just as Xandar hears the night watch returning to the compound by the lowness of the sound they are only blocks away to the north the very direction of Calfinius' temple.
Uriel: Greetings and Fleeings Tuesday November 4th, 2003 12:37:05 PM
"Well met, Monk!" Uriel will shake his hand if Shakka Zul accepts his own greeting. Let us go to the temple of Domi. The night watch will not interpret the events in a kindly light to us." With that he will move towards Evan and begin to jog slowly at the back of the group to provide a rearguard in case of trouble.
Kadaz Tuesday November 4th, 2003 1:24:10 PM
Kadaz keeps on moving as fast as his sturdy little legs can carry him in the direction of Domi's temple. With Treesa bouncing over one shoulder and thus shielding that ear, and his own puffing loud in the other, Kadaz hears very little about what is going on around him. And as he runs he leaves a little trail of blood drops from the seeping sword wound in his side.
Arm Tuesday November 4th, 2003 1:56:08 PM
Seeing that the rear guard is now secure, Arm increases his pace to catch up with Kadaz.
Evan Tuesday November 4th, 2003 6:40:23 PM
Evan and Ariel canter up next to Arm and Mira. For some reason, the sturdy mountain horse is making less noise than one would think a horse should be making when cantering on cooble stones. A quick glance down reveals leather bags tied to each hoof.
Evan motions for Arm to catch up with the others as he and Ariel come alongside Mira. He kicks a foot free of the stirrup on the side facing Mira, causing Ariel to change her gait slightly to compensate. Evan holds down a hand to Mira.
If Mira takes Evan's hand, he will lift her high enough for her to attempt to get a foot into the stirrup so that she can mount behind him. If Mira fails to get her foot into the stirrup, Evan will drape her across the saddle in front of him. Once Mira is on board, they will head for the Temple of Domi as quickly and quietly as possible, circling around through alleys to come up on the temple from a direction other than the jail. Along the way, Evan will stop long enough to remove the muffling from Ariel's hooves and reseat Mira in such a way that she can ride safely and comfortably.
If Mira does not take Evan's hand, he and Ariel will remain between her and any pursuit that may be following.
Xandar Tuesday November 4th, 2003 8:40:30 PM
After closer examination, what Xandar thought to be two conversing guards were actually corpses sprawled out on the floor. Furthermore, the noise that he thought were whispers being exchanged among the guards were actually footsteps. Realizing this, Xandar hurries off and catches up with the rest of the party. "We must hurry, guards coming from the north are on their way here. We can't go to the Temple of Alemni unless we make a detour around the city", Xandar says in a huff.
For the first time in the night, he notices two new people in their company. He furrows his brow in confusion and as says in as polite a manner as a man in a hurry can, "By the way, I am Xandar. Pleased to meet the two of you."
He then turns to Mira and asks, "Where are we headed to?"
Mira d20-3=5 d20-3=16 d20+3=14 Tuesday November 4th, 2003 8:49:24 PM
The sorcerer does her best to keep up with the group. When Evan offers her a ride, Mira mouths a wordless "thanks" to Arm, before reaching out to grab Evan's hand. She jumps up (Jump=5)trying to get her foot in the empty stirrup, but looses her balance. As Evan lifts her up, she scrambles (Climb=16) over and in front of him. Draped over the saddle in front of the rider, Mira fights not to fall off (Balance=14) too busy to worry about her ignoble appearance.
Mira mumbles something about "avoiding North" and "alleys" but her voice is muffled.
Conner d20+1=6 Tuesday November 4th, 2003 11:03:09 PM
Conner halts momentarily to try and get his bearings. Disoriented from the wagon ride and subsequent combat he fails to recognize his immediate surroundings [Int or Wis check = 6].
"By Domi!" he curses softly, "I used to know this city like the back of my hand. Three years away and I'm as lost as an outlander! Kadaz! Where are we?"
[OOC I can't find Alemni's temple, on any maps of Plateau City nor can I find the jail}
Uriel: The direct route... Wednesday November 5th, 2003 1:07:46 AM
"Well met to all of you. I am Uriel, a Templar of Domi. I would suggest that we take a direct route to the temple. The truth of our experience can be proven and the Elder Priests should know of the foul nature of Dexter. A beholder - By Domi's Fist!..." Uriel shakes his head. "Forgive me, I forget myself. We must make haste to the temple. By the way, my silent companion is Evan - a wayfinder and ranger."
DM Wade Wednesday November 5th, 2003 3:43:56 AM
As the group heads away from the courtyard of Constabulary Castle<Merchant Quarter Map # 32> it become evident that the alarm as been raised and there will be no straight shot to anywhere. As you pass across Market street to gather in the shadows of the shops and buildings opposite Constabulary Castle you realize that the night watch seems to be doubling or possibly tripling the amount of men on the streets. Treesa looks around the party as they begin their quiet run, "The Cathedral of Light is west of here towards the Wealthy Quarter. There lies Alemi's Temple and Califinus," the now broken seer says with a soft whisper. "I fear that Dexter and my sister will not long let us go and the city guard thinks heaven knows what." As Treesa pause a loud voice,"Who goes there? Speak up now who goes there?"
OOC: There is no Temple of Domi in the city. Domi has shrines but no temples after the year of Accension.
Shakka Zul Wednesday November 5th, 2003 4:15:29 AM
OOC- Shoot I missed the last post because of the Korea timezone. Sorry about that.
Shakka remembers the last time he was taken in by guards in this town and he is not so thrilled about a repeat experience. With that he ignores the guard and keeps on running full tilt (40 foot base... running).
"I told you I could beat you in a race Uriel", he yells. Your as slow as tar!"
Arm d20+2=9 Wednesday November 5th, 2003 6:23:33 AM
Arm shakes his head, and takes off after Shakka, but not before scanning the area for unwanted attention (spot=9). "Let's go!" he says over his shoulder before heading out.
OOC: Shakka, if you look at the past 2 day's postings, you actually DID post on Tuesday...I don't believe you missed any. :-)
Kadaz d20+1=7 d20+1=2 Wednesday November 5th, 2003 6:32:26 AM
Kadaz ransacks his brain trying to come up with an alternate route to the Cathedral. (knowledge check 7) but can't think of anything. "They'll stop us before we get to the cathedral, all routes are guarded. We must find alternate shelter. Anybody know of an inn near here that would allow us in? Or other sort of shelter. Again, Kadaz desprately searches his mind for anything appropriate. (knowledge check 2) but is so flustered by recent events, and being chased by his fellow guard, that his mind goes blank and he simply stares at the ground. Absent mindedly he pulls a doggie treat out of his belt pouch and gives it to Birdie.
Conner d20+3=21 d20+2=16 Wednesday November 5th, 2003 6:03:09 PM
Conner pulls deep into the shadows [Hide=21] and pauses to think about how to get to the temple of Alemni.
"I think we are better of going north through Gladiator's Park. We will be far too conspicuous going through the Noble quarter." he says to no one in particular.
Conner continues to listen for advancing guards [listen=16]
Evan Wednesday November 5th, 2003 6:44:07 PM
Evan nudges Ariel over towards Uriel, nodding to everyone as he is introduced. He cliches Ariel's sides tight with his knees and drops the reins, trusting in the building repore between himself and his companion. Evan slides his arms under Mira and lifts her, rolling her up his arms so that he can swing her around so that she is seated properly in front of him. Once this is done, he recovers the reins.
Evan gives a soft whistle to get Uriel's attention. When Uriel looks up at him, Evan taps himself, then shoots his hand out towards the voices calling to them. Then Evan makes a gesture towards the rest of the party. He holds his hand out with his fingers wide spread and makes flicking motions with the tips of his fingers.
Evan waits to see if anyone understood him before implementing his plan.
Xandar d20=15 d20+4=18 Wednesday November 5th, 2003 7:46:22 PM
Xandar racks his brain as he thinks of an alternate route toward the Temple of Alemni (CHECK=15). If he is successful, he will tell the others of this and lead the party to Calfinius. If he isn't, he will continue to follow the rest of the party to wherever they might lead him.
As he thinks, he hears a voice from the shadows. Squinting his eyes, he tries to see, through the darkness, the person who shouted to him and his party (SPOT=18). The half-elf bites his lip and hides his warhammer behind his shield.
Not seeing Evan's command he slowly approaches the shadowy figure and says in a polite manner, "We are travellers from afar and seek some shelter for the night..."
Mira d20+3=9 Wednesday November 5th, 2003 9:11:55 PM
Mira is grateful for Evan's help in righting herself on the sturdy horse. She tries to keep her balance as she moves her pack from her back to her front. As she threads the loops over her shoulders she very nearly falls off the horse (Balance=9). The sorcerer quickly laces her fingers in the horses mane to keep from falling off.
While the group hastely confers about the best route of escape, she volunteers, "I know a hideout, but it is twice as far away as the temple, and in the opposite direction. Maybe it can be our safe-house, if we are still wanted after this...?" The woman lets her voice trail off as she remembers the hovel located where Nightmare Quarter meets the Rogue Quarter,... her inheritance.
Uriel: Plan of Action? Wednesday November 5th, 2003 10:18:59 PM
In a low voice, spoken in haste, Uriel says,"My mounted friend is offering to get the city watch to chase after him as a diversion while we get away. Being more fleet on a horse, he may outrun the watch. I think it a good plan, then we take the alternate path to the Temple." "Shall we use the diversion?"
Arm Thursday November 6th, 2003 11:24:17 AM
Arm continues after Shakka, following just a few steps behind him. He is oblivious to any other plans of the group, who is now out of view.
Evan Thursday November 6th, 2003 5:14:21 PM
Evan adjusts his grip on the reins and uses his arms to urge Mira to lean back firmly against him. If he and Ariel have to make a sudden move, he doesn't want Mira to unbalance and knock both of them off of Ariel.
Evan sees that the dark skinned guy and one of the half-elves are still bolting down the street. The other half-elf is approaching the guard. Uriel and the others are still trying to decide a course. Evan gives a sharp whistle to get everyone's attention and emphaticly points in the direction Conner seems to be leaning towards. Instead of trying to keep together as a group, why won't these people just scatter?? If they stay together, the whole group could be recaptured.
Uriel Friday November 7th, 2003 12:25:57 AM
"I understand Evan, remain calm. What shall it be, friends?"
Kadaz Friday November 7th, 2003 9:00:50 AM
Kadaz has put Treesa down. He whispers very quietly, so that only she can hear. "I have an idea. If your sister and Dexter will block your path to the Temple then I think you should hide in plain sight. Come back with me. I live in a guards barracks and they frequently have female visitors. I promise to protect you. And who will think of looking for you there? At any rate, we must start moving now. Standing still is a bad plan."
Kadaz speaks up a little louder. "Everyone scatter. Meet at midmorning at Alemi's Temple." With that he motions for Treesa to follow and starts moving away from the group. He moves purposefully, with Birdie at his feet.
DM Wade Friday November 7th, 2003 10:23:28 AM
OOC: Sorry for my missed Thursday post and with the last bit of posting I will be needing a few days to rework my curent line of thought. I will have your post by Sunday morning. If this is a problem please email me.
Arm d20+2=16 Friday November 7th, 2003 10:38:32 AM
Arm still follows Shakka through the streets. "I hope you know where you are going, my friend." he mutters as he quickly scans the area for trouble (spot=16).
Evan d20+6=13 d20+6=8 Friday November 7th, 2003 11:09:02 AM
Evan nods sharply in agreement. He pulls sharply on the reins and with a stiff nudge to the ribs, sends Ariel bolting off at angles to the dwarf and the half-elf approaching the guards. He holds Mira protectively in the circle of his arms as he guides Ariel in a zig zag pattern through the alleys until he has put considerable distance between himself and any possible pursuit.
Once Evan feels comfortable with the distance they have traveled, he stops Ariel and dismounts. He takes a quick look around to make certain they are not being pursued. When MIra starts to move, Evan motions for her to remain still, placing his hand upon her leg to hold her in place. He listens carefully to the sounds of the city but hears nothing to cause him any alarm. He gives Ariel a quick going over, holding Mira still with a glance.
After he is satisfied with Ariel's condition, Evan reaches up and grasps Mira around the waist to help her dismount. He sets her down and begins gesturing. He points at Mira, then puts his hands together and lays his head against them as if in sleep. He raises his head and points in several directions. He then raises an eyebrow inquisitively.
Uriel: Friday November 7th, 2003 2:25:07 PM
To no one in particular, Uriel mutters, "It is rarely good to divide your forces thus. If someone is captured how would we know who captured them or where..." Uriel straightens his back and walks boldy in the direction of the city guards. "Hail to guard! I am Sir Uriel Arthunia, Templar of Domi." Uriel crosses his arms across his chest and waits for the guards' approach.
Mira Friday November 7th, 2003 5:44:35 PM
The sorcerer doesn't like the idea of the group separating. Who knows if we will ever truly join up again? she thinks. The dwarf was quite clear in his instructions however, the Temple of Alemi by mid-morning. At least those who evade capture could make the rendez-vous. Those who are less successful, well, we will have to search them out, and the gods willing, rescue them.
Before the ranger goads his horse to action, Mira calls out, "In groups of two! At least stay in groups of two!"
When Evan suggests they find a place to sleep, the sorcerer says, "I know a taven called the Giggling Ghost. I think I need a nightcap!"
Conner Friday November 7th, 2003 6:08:39 PM
Conner watches the group scatter to the four winds. Seeing Uriel march towards the guard without qualm, he straightens his tunic, sheaths his sword and follows behind. "I'm not much for running and hiding friend. You and the silent one stood with us in the courtyard so I'll stand with you now."
DM Wade d4=3 Sunday November 9th, 2003 1:41:16 PM
Just as the party begins to split up Treesa's eyes pop open and a deep voice intones from here surprisingly soft for it deepness,"In the deepness of the night those who stand together, should stay together. The path is trecherous for few and safest for all." The young seer slumps against Kadaz her eyes fluttering, and her breathing heavy,"What.. what happened? What did I say now?" The guard are now methodically searching the street and are ten buildings up the street closing towards you.
Uriel: Backpedaling... Sunday November 9th, 2003 3:17:36 PM
Uriel opens and closes his mouth several times, reminding anyone watching of a gaping fish. "There you have it, we should stay together. Let us choose either towards the swordarm or towards the shield arm, I do not wish to go back towards the courtyard."
Kadaz Sunday November 9th, 2003 7:46:39 PM
Kadaz supports Treesa in surprisingly tender arms. "Hush lass, you spoke in a voice not your own and said to stick together." Treesa reminds him more and more of a small puppy, unable to defend itself against larger siblings, and bewildered at the harsh treatment.
"I think we should follow this advice and stay together this night. But to stay here is to be found. Shall we keep moving away from those searchers?" Kadaz asks while nodding towards the oncoming guards. "I cannot in good conscience fight those doing their lawful job."
Xandar Sunday November 9th, 2003 9:58:43 PM
"I shall go with the both of you," Xandar says to both Kadaz and Treesa. "I need to make sure that Treesa is safe. She is my responsibility until I get her back to Calfinius safely..." Xandar pauses and looks over the dwarf and the young seer.
Xandar shakes his head slightly, and realizes how much Kadaz has grown attached to Treesa and smiles to himself. "Master dwarf, I would be honored if you would let me join you in your endeavor to protect our young charge. Can I go with the two of you?"
Mira d20-1=7 Sunday November 9th, 2003 10:05:10 PM
When she hears the strange voice emanating from the young seer, Mira tries to jump off Evan's horse, only to fall flat on the cobblestones and get the breath knocked out of her. (Jump=7) When she manages to catch her breath and pull herself up, she flushes red in embarrassment and mumbles an apology to Evan. Then addressing the group that is starting to re-form, "I do not fancy going back inside either, but it may be our only way."
Shakka Zul Monday November 10th, 2003 3:17:40 AM
Shakka stops running and positions himself as close as he can to the group, but in the shadows.
"Wherever we go, I have no intention of being taken prisoner again."
Evan Monday November 10th, 2003 6:30:57 AM
The strange voice coming from the twin sister of the fox-creature startles Evan but not nearly as much as the Sorceress' inelegant dismount. Evan drops to the ground next to Mira and helps her to her feet, ignoring any embarrassment she may display. He carefully checks over her hands, the weapons of a spell slinger, for injury and brushes away the tiny embedded stones in the palms of her hands. He cannot help but marvel at the slenderness and beauty of Mira's hands.
Evan offers Mira a smile when she attempts to apologize to him, a smile that turns to a frown at her next words. If the others are correct, the last place Evan wants to return to is the jail. He has no desire to confront the Beholder creature again. But he will go where the others go if for no other reason than they could certainly use another strong arm.
DM Wade Monday November 10th, 2003 7:28:30 AM
The party stands bewildered for a moment at the young seer, the realizes that th ewatch being methodical as most are have started at the far end of the street and have left the back end towards Riverside road open and possible the back side of the castle Merchant Square as well. The officer in charge seems to have been distracted for a moment by a vagrant sleeping in a doorway. At the moment both avenues are open, but time is fleeting and the watch proceds ever closer they are now eight buildings away, if they proceed closer than 5 buildings away you all need to roll a Hide check DC 15.
Uriel: Along the River Monday November 10th, 2003 7:52:41 AM
Uriel turns to the group, scanning their faces and meeting their gaze. "Unless anyone has a reason against it, shall we take the Riverside road? Less likely to be many guards along the river while the merchant square being involved in open commerce is more likely to have more chance to encounter guards."
Arm - following suit d20+2=17 Monday November 10th, 2003 8:14:38 AM
Arm falls in near Shakka, and in a voice only he can hear, says to him "nor I, my friend." He once again scans the area for signs of malevolent activity. (spot=17)
Arm - Rivers are good. Monday November 10th, 2003 8:18:31 AM
Arm nods in agreement with Uriel's remark, "I would tend to agree with you, my new friend. I shall follow your lead when you are ready.". He then looks to Shakka to see if he agrees as well.
Kadaz d20+2=18 Monday November 10th, 2003 10:46:01 AM
"Yes, let's take the Riverside Road. Now." Kadaz whispers to the others. And with that Kadaz moves out, making sure Treesa and Birdie follow along. Kadaz tries to be quiet and, to his surprise, is (move silent 18). Must be due to not wearing any armor, he thinks to himself.
Xandar d20=5 d20=9 Monday November 10th, 2003 2:00:57 PM
Xandar tries one last time to remember an alternative route toward the Temple of Alemni, but without success (DC=5). He hits his head in frustration and decides to follow Kadaz and Treesa to wherever they might go.
Unfortunately, as he walked, his armor clanked, giving away his position under the darkened sky (DC=9). He stops instantly after realizing what has happened and whispers, "Go on now. Protect Treesa, Kadaz. Protect her until your last breathe"
Xandar gets to the back of the group and raises his weapon in the air, ready to draw the guards to him if they even heard his noisy armor, and serve as a decoy for the others. If no guards noticed, he will take a second or two to make sure and then travel behind everyone in the party.
Conner d20+4=20 Monday November 10th, 2003 5:55:23 PM
Conner is initially startled by the voice from within Treesa, but quickly regains his composure, for it is surely less startling than the multi-eyed creature they had already encountered that night.
"The Riverside Road" is fine with me" he whispers to the group and proceeds towards the Riverside Road with the remainder of the party [move silently=20]. Conner remains a few steps back to provide a rear guard should it be needed.
Mira Monday November 10th, 2003 8:33:43 PM
Mira is too embarassed to look directly at Evan as he tenderly brushes the embedded stones from her hands. She misses his frown at the mention of retreating back to the area of the jail. When the paladin mentions Riverside Road the sorceress' green eyes light up. "Yes, Riverside Road, and to the right towards the Cathedral of Light!"
DM Wade d20=1 d20=5 d20=3 d100=82 d20=9 d20=12 d20=19 Tuesday November 11th, 2003 1:11:21 PM
OOC: I will be posting at noon today and tomorrow due to work. Sorry. Back to Morning Posts on Thursday.
The group, including Xandar, silently move away from the approaching guard the noises of clinking armor, sergeants issuing orders, and the normal city sounds manage to mask the sounds of the party moving away from the searching guard and towards Sword Street. As the group approaches the dim torchlit intersection,<Listen DC 15 to hear approaching footsteps, Spot DC 18 to notice guard uniforms heading up from Riverside Road towards Merchant Square along Sword Street> you hear the sergeant back up the street order the vagrant to be take to the Cathederal of Light and the search resumed.
Xandar d20+4=12 d20+4=14 Tuesday November 11th, 2003 2:04:21 PM
Xandar waited for a while, but no guards came to his armor's beckoning call. Gladly, he trudged along with party into an intersection. While deciding on which path to take, Xandar scans the and area and tries to peer through the, now, misty streets of Plateau City (SPOT=12, LISTEN=14).
After neither seeing nor hearing anything, he looks to Arm and whispers, "We have the best eyes and ears in the party, can you see or hear anything that can help us get out of this rut?"
Evan d20+6=25 d20+6=18 d20+6=11 Tuesday November 11th, 2003 4:33:26 PM
Leading Ariel queitly through the streets, Evan follows those who know the city better. He keeps a hand on Ariel's nose to keep her from whinnying greetings to any horses the party may pass. He holds the flank closest to Mira secure, ready to run interference should any guards stumble upon them.
At the intersection, Evan listens and searches for any trouble. Upon hearing the heavy tread of many feet coming down the road, Evan places a hand lightly on Mira's arm to gain her attention. He stands up very straight and makes an exaggerated marching movement then points in the direction he heard the noise come from.
(Move Silently-DC25, Listen-DC18, Spot-DC11)
Kadaz d20+1=2 d20+1=17 Tuesday November 11th, 2003 8:33:47 PM
Kadaz supports Treesa with one arm and guides her down the street, Birdie still on guard on the other side. His concentration is on Treesa and he senses nothing to be concerned about (listen 2, spot 17).
Mira d20+2=5 Tuesday November 11th, 2003 9:39:25 PM
"Guards! Guards! Everywhere!", whispers Mira hoarsely after Evan signals her. When she catches Kadaz's eye, she looks down and apologizes, "Sorry." Looking both right and left down Market Street* the woman fails to discern a clear route. "Must be time to visit Juster's Eyepieces again," she mutters under her breath as she removes her glasses and gives them a quick wipe with the edge of her tunic.
*(OOC: Is it okay to use the maps from Duncan's Travel Agency if the PC grew up in Plateau City?)
Arm - moving on d20+2=18 d20+2=4 Tuesday November 11th, 2003 11:25:12 PM
Arm's elven ears perk up to notice if anyone/anything is headed in their direction as they move toward Riverside Road. A quick once over fails to produce any sign of guards, at least as well as he can tell (listen=18 spot=4).
Conner d20+2=15 d20+3=17 Wednesday November 12th, 2003 12:17:09 AM
Conner continues to follow the party towards Riverside Road, watching behind for the advancing guard. His attention is diverted by what sounds like more guards in front but he sees nothing in the group's path.
Uriel: Taking the Front Line d20+2=20 d20=11 d20+4=24 Wednesday November 12th, 2003 1:54:20 AM
Uriel says, "I will stay near the front. Let's just continue to move in our planned direction." {Spot 20, ignore middle role I didn't add my modifiers, Listen 24}
Shakka Zul d20=5 d20=7 Wednesday November 12th, 2003 6:23:54 AM
Shakka puts himself into the closest shadow and looks and listens intently for someone coming. However the buildup of ear wax keeps him from hearing well (5). Putting a finger in his ear he attempts to clean out the excess wax.
OOC: spot 7
DM Wade Wednesday November 12th, 2003 12:30:47 PM
The party bunches up along the intersection of Market Street and Sword Street, those that made the listen check know that someone is coming and from the sounds of it they appear to be doing the same thing as the soldiers of the watch behind you. The way across the intersection is clear at least for now and the way towards Merchant Square also appears to be clear. One thing is certain you have to keep moving which way do you go?
OOC: Yes use the maps from Duncans Travel.
Arm - rivers are good again... Wednesday November 12th, 2003 2:11:32 PM
As the party huddles at the corner of Sword and Market, Arm says, "Wait, look there.....there are alleys both to the right and left on Sword Street, just past the first buildings...they look like they just may lead to Riverside Road....shall we take one of them?".
Xandar Wednesday November 12th, 2003 2:43:14 PM
Xandar looks at Arm as he points toward the two alleys. Without any ideas of his own, he nods his head and says, "The closer one perhaps. We need to get out of the main streets. Shall we make a run for it?"
If everyone agrees on the first alley, Xandar will try his best to get to the alley as soon as he can. If not, he will follow the party to wherever they decide.
Conner d20+4=22 d20+3=4 d20+3=22 Wednesday November 12th, 2003 6:01:03 PM
Conner agrees with Arm "Yes, the alley but we had better be quick about it!"
If the group agrees to Arm's suggestion he will move quietly but quickly to the alley [Move silently=22]and keep an eye open for any approaching guard [Spot=4]. The fighter will do his best to remain concealed at his new vantage point [Hide=22].
Mira d20+3=9 d20+2=11 Wednesday November 12th, 2003 7:37:03 PM
Mira reaches out and gives Evan's arm a squeeze. When he looks her way, she points after Arm, Xandar, and Conner. "Lets go!" She whispers. She tries to be quiet, but when she turns to see if the ranger is following, she stumbles into some bottles littering the alley, and they give away her location. (Move silently=9) She brings her palm up to slap her forehead in frustration. She listens in case anyone has heard the noise, (Listen=11) but can only hear the beating of her heart.
Uriel: Let's go Wednesday November 12th, 2003 7:56:15 PM
Uriel will move towards the alley way listed, leading the way. In a quick whisper he says, "Let us hurry - no more dallying!"
Kadaz d20+1=19 Wednesday November 12th, 2003 8:38:47 PM
Kadaz hurries along behing Uriel into the alley helping Treesa along. He is also trying to be quiet, and thanks to Mira pointing out the debris on the ground, he makes very little noise (move silent 19).
Evan d20+6=23 d20+6=21 d20+6=23 Wednesday November 12th, 2003 9:11:37 PM
Evan follows Mira, pausing when she stumbles on the bottles. He moves up next to her and intercepts her hand before she can make anymore noise. He places her hand in the crook of his arm and holds it there for a minute. Then he points to himself, points to his eyes, motions to the area around them. Then he points at Mira, points at her eyes then points at her feet.
Evan guides Mira and Ariel forward, moving silently as possible. He continues to scan the area around him, seeking a bolthole or escape path. He also listens carefully for any sign of pursuit.
(move silently-DC23, spot-DC 21, listen-DC23)
DM Wade: Flight in the Night d20=10 d20=1 d20=3 d20=5 d20=2 d20=12 Thursday November 13th, 2003 3:12:25 AM
The party leaps into action heading for the nearest alley. As they head across the street to the left side alley they catch a break as the guard are either half asleep or lazy<Listen DC 10,3,2 Spot Nat 1,5,12> and even Mira's clattering bottles don't give them cause to look toward you. Treesa is begining to be less comatose but her additional weight is evident in slowing Kadaz down. It appears you have bought yourselves a few moments respite as none of the guard spotted nor heard you.
Arm d20+2=4 d20+2=10 d20=11 Thursday November 13th, 2003 5:58:57 AM
Arm stays in front as they proceed down the alley, doing his best to see and hear if any surprises await at the end of it (listen=4, spot=10), however, sidestepping the detritus on the ground prevents him from concentrating fully on his task. (move silently=11)
OOC: Wow, Mira, you've been having some bad luck with dice lately....time to buy new ones. ;-)
Uriel: Arm in Arm... d20+2=20 Thursday November 13th, 2003 5:46:18 PM
Uriel continues beside Arm, but looks back seeing Treesa lagging. "Do you need assistance with the young lady to help her keep the pace?" {Move silently 20 unless I need a penalty for my armor}
Kadaz d20+1=3 Thursday November 13th, 2003 6:36:14 PM
Kadaz whispers back to Uriel. "Yes, thanks. You take one arm and I will take the other." Kadaz will motion Birdie to move aside so that Uriel can move along side Treesa and also help her down the alley away from the guard. But in the shifting of weight Kadaz manages to knock over some bit of debris that Mira missed. (move silent 3)
He freezes in embarassment as the alley echoes with noise. Even Birdie stares at him in amazement.
Mira d20+3=16 d20+2=10 d20+2=5 Thursday November 13th, 2003 7:13:22 PM
Mira follows the group closely, and this time manages to avoid making any noise (Move Silently=16) since the dwarf stumbles over the next pile of garbage before she could! She sighs in resignation as her senses fail her. (Listen=10, Spot=5). "Now might not be the time, but I do have a light spell," she volunteers.
Conner d20+4=23 d20+3=23 d20+3=20 d20+2=12 Thursday November 13th, 2003 8:55:40 PM
Conner continues down the alleyway, sidestepping debris and other refuse. He keeps to the shadows as much as possible [Move Silently=23, Hide=23(nat 20)].
With each sound emitted by the party he wonders how much longer they will escape the notice of the city guard. Surely they heard that! he thinks and pauses to listen for the sound of an alarm being raised or the footsteps of an inquisitive guard[Listen=20].
The burly fighter remains alert for further hazards in the alley [Spot=12].
Xandar d20+4=21 d20+4=22 Thursday November 13th, 2003 9:24:44 PM
"We shouldn't use light just yet. Let's get a few more streets between us and the guards," Xandar softly says to Mira. The half-elf scans the area to make sure that they are not being followed (SPOT=21, LISTEN=22). After having done so, he raises his right arm and wipes away sweat that has started to trickle down on his forehead.
He notices that Treesa is now being carried by both Kadaz and the new person he has come to know as Uriel. He smiles to himself, and continues on toward the Temple of Light.
Xandar will continue to travel with the group.
DM Wade: The Fight Continues d20=20 d20=13 d20=11 d20=9 d20=4 d20=17 d20=11 d20=14 d20=15 d20=8 d20=7 d20=12 Friday November 14th, 2003 10:20:36 AM
The group moves with its usual grace through the night the tightness of the alley causing additional shadows to fall and conceal you all. The alley ends abrubtly as you stand in a dim torchlit intersection with Market Street again on your left and the street running to Riverside Road going to your right. Listen Checks of 15 or more allow you to hear the guard continuing to advance along the streets behind you.
Uriel: Ears and Feet... d20=16 Friday November 14th, 2003 2:40:14 PM
{Listen Check 16} Uriel turns his head back towards the group. "They are still behind us. Let's get onto Riverside Road and see if we can put some distance behind us."
Xandar d20+4=20 Friday November 14th, 2003 3:01:26 PM
"I agree. Someone who's good with fighting stay in the back of the group with me just in case they happen to sneak up behind us," Xandar responds. After doing this, he moves to the back of the group, glancing at Treesa as he passes by.
Xandar perks his ears up to gauge how far the guards are from them by estimating the distance between them and the noise created by the party's persuers (LISTEN=20).
Evan d20+6=11 d20+6=20 Friday November 14th, 2003 3:35:53 PM
Evan moves up to Kadaz and Tressa. He taps Kadaz on the shoulder to gain his attetion. He points to Tressa, then to Ariel. He presses the reins into Kadaz's hand and slips back to join Mira. He strains to hear the pursuit from behind but comes up with nothing. He follows the others, pointing out obstacles for Mira to avoid.
(listen DC11, spot DC20)
Mira d20+2=4 d20+3=12 Friday November 14th, 2003 4:51:28 PM
"I think we need to turn right on Riverside Road, then cross the first bridge. She listens (Listen=4, ugh!) but hears nothing. With Evan pointing out the detritus in the alley, she manages a little stealth (Move Silently=12).
Conner d20+2=21 d20+3=22 d20+4=14 Friday November 14th, 2003 5:17:03 PM
Conner falls back to join Xander at the rear where the sounds of the approaching guard are discernable [listen=21]. Slowly he makes his way from shadow to shadow as stealthily as possible [hide=22, move silently=14].
Kadaz d20+1=12 Saturday November 15th, 2003 4:27:35 PM
Kadaz takes the reins and looks up at the horse with a quizzical look. OK, just treat this thing like a big dog. I can do that, he thinks to himself. But should he try to boost Treesa up onto this horse? He looks at Treesa and thinks that she'll just have a further distance to fall from on top the horse.
Kadaz looks around quckly and recongizes the back of Constabulary Castle. He thinks longingly of his armor and axe, hung beside his bunk there.
Kadaz turns town the alley and heads towards Riverside Road with Treesa on one arm, and leading the horse with the other (handle animal 12).
DM Wade: Flight in the Night d20=1 d20=8 d20=15 d20=20 d20=19 d20=18 d20=19 d20=13 d20=9 d20=18 d20=6 d20=6 Monday November 17th, 2003 9:16:20 AM
Uriel, Xandar and Conner all hearing the continuing advancement of the guard behind them urge their comrades on. Tressa begining to realize that she had a vision is starting to moce easier on her own and the weight is lessened on Kadaz. The party continues down the alley the torchlight allowing for fairly fast and quiet passage as they proceed down towards Riverside Road. Just as they pass by a rather unassuming shop the door flies open and a frazzled young gnome appears at the opening,"Here in here quick!" the male voice gasps out, "Now hurry! HURRY!" The gnome looks quickly right and left and disappears into the darkness of the building.
Kadaz d20+1=15 Monday November 17th, 2003 5:28:55 PM
Kadaz turns around to look for Evan. He whispers "We need a break. I think we should check this out. But the horse can't go in. Here." He hands the reins of the horse back to Evan. To Treesa he says "Stay here just a second, let me check this out." He then and walks carefully into the building, flail readied in one hand, and looks around. (spot = 15)
Evan d20+6=17 Monday November 17th, 2003 5:53:33 PM
Evan takes the reins from Kadaz. He gently urges Mira towards the building. Once Mira heads for the building, Evan moves forward with Ariel, until he's reached a point a few yards in front of the group. He presses Ariel up against the wall, hoping that the darkness will hide the horse from casual sight. He stays at Ariel's side, listening and waiting.
(listen-17)
Uriel: Stick or Move d20+4=22 Monday November 17th, 2003 7:00:01 PM
Uriel says, "Evan, are you staying out here?" Uriel listens, {22 listen}. "Maybe you should brush her as an excuse for being out here..." "Whistle if you get into trouble." Uriel turns to the gnome, "I hope you have the best of intentions gnome. It could be unfortunate for you otherwise." With that Uriel enters the building, one hand on his longsword.
Mira Monday November 17th, 2003 7:04:27 PM
The woman with green eyes gives Evan's arm a firm squeeze, before she ducks her head and follows Uriel into the gnome's shop.
Conner d20+1=11 Monday November 17th, 2003 7:10:43 PM
Conner listens to the gnome's hurried invitation [sense motive=11] and follows the others inside the house. He stays near the door so that he can offer assistance to Evan or any of the others still on the street.
Shakka Zul d20=5 Monday November 17th, 2003 8:07:39 PM
Shakka wastes no time entering the gnome's shop. Once inside he takes a quick scan of the area. He listens carefully for anything out of the ordinary, but the wax in his ears has mysteriously returned (listen 5)
Xandar Tuesday November 18th, 2003 1:43:32 AM
Xandar follows the party into the gnome's shop, rather relieved about the situation. He has his doubts about why the gnome did such a thing, but for now, they are worth neglecting. While passing the gnome, he softly remarks, "Thank you."
Arm - following suit d20+2=14 d20+2=14 Tuesday November 18th, 2003 6:14:15 AM
Arm follows the party into the gnome's shop, all the while listening and looking for possible traps (listen=14, spot=14).
DM Wade: Safe at last? d20=20 d20=17 d20=17 d20=19 d20=20 Tuesday November 18th, 2003 7:17:48 AM
Kadaz enters the darkened building first, his eyes and ears prying against the darkness until a sliver of light extends to him. "You all must come quic.." the words cut off, "OH bother!" the gnome mutters as he swiftly stalks past Kadaz to the alley,"In now you have, a horse? a horse? A horse of all things?!" The gnome pulls a well worn leather strap from his pocket and attaches it to the bridle of Evans horse, lays his hand upon it and then mutters quietly to himself, "You, boy! Take this quickly," The gnome hands Evan a 2 inch leather strip and folds Evans hand around it,"Don't lose it. I will explain later." As Evan accepts the strip his horse shimmers, almost like the light fold around his body and becomes strangly quiet, no longer seen, smelled nor heard. The party follows the tiney gnome into the building and not a minute too soon as the sounds of approaching feet signal the arrival of the searching guard. "Shhhh," the gname whispers as he leads the group to a very dimly lit room,"Catch your breath, those mindless golems won't bother you for a few more minutes." There are no traps eveident. Conner gets the feeling that the gnome is genuine in his desire to help however his help is not for altruistic means.
Arm - suspicious d20+7=21 d20=20 Tuesday November 18th, 2003 9:48:27 AM
Arm says quietly to their benefactor, "On behalf of our group here, I thank you for your assistance in our time of need. However, I cannot help but be curious as to how you knew we needed help as well as WHY you decided to help us.". (diplomacy=21, sense motive=nat. 20).
Evan d20+6=23 Tuesday November 18th, 2003 5:22:56 PM
Evan stands for a moment, staring at the spot where his horse was. His hand grips the leather strip tightly so as to not lose it. The sound of the approaching guard catches Evan's attention and he quickly follows the others into the gnome's house.
Evan finds a nice empty corner to settle down in. He kneels down and quietly studies the leather strip to see if there is any evident magic about the strip. He listens for the approaching guard and keeps a hand on his sword hilt, just in case.
(listen-23)
Kadaz d20+1=4 Tuesday November 18th, 2003 5:24:20 PM
Kadaz holds his peace, saying nothing but on guard. He looks around quickly. Did Treesa make it into the room? (spot 4) He can't see her anywhere. "Treesa, where are you?" he says concernedly.
Mira d20+7=11 Tuesday November 18th, 2003 6:24:07 PM
Mira stands near Arm, and nods her head as he speaks. To the gnome she says a little gruffly, "Speak now!" (Diplomacy=11)
(OOC: +5 Diplomacy, +2 synergy with Bluff...not that it helped me that much!)
Uriel d20+4=23 Tuesday November 18th, 2003 10:03:06 PM
Uriel leans against the wall just next to the door and gives the room a once-over {Spot 23} and then waits for the gnomes story.
Xandar d20+4=24 Tuesday November 18th, 2003 11:25:03 PM
Xandar looks on, waiting the gnome's words, hoping that they would satisfy his own curiosities. As he waits, he looks around the room (SPOT=24) for anything that can give him more information about what he and his party have gotten themselves into.
Conner d20+3=12 d20+2=16 Wednesday November 19th, 2003 12:20:10 AM
Conner keeps an ear open for the sounds of the guard, and one eye on the gnome. [Listen=16, Spot=12]
DM Wade d20+3=22 d20=20 Wednesday November 19th, 2003 7:30:11 AM
"Its not important who I am or what I am doing," the ill tempered gnome snarls in a whispered tone,"I am my own gnome and what I do and why are no concern of yours. However since you press the issue this is my way of returning a favor." The gnome turns away from the group and faces the door,"Now shush or I will let them get you." With that the gnome outstrecehes his hand and the wall with the door seems to shimmer and be covered with a bluish light. Much to your surprise you see the alley you just left swarming with members of the guard as they poke through trash bins, turn over boxes and bales. The guard methodically search every inch of the alley except as Evan particularly notices the spot where his horse is, or was standing. Every time a member of he guard walks near that spot they seem to find a reason to look elsewhere. Xandar taking in the room notices that it is sparsely furnished, dust coves every inch of the floor and the one or two items of furniture that are still standing. "Be still," the gnome hisses as he watches the guard move on past the building front,"One more minute and you may leave." Kadaz finds Treesa standing behind him and Birdie faithfully guarding her. <Opposed Diplomacy 22, Bluff Nat 20>
Arm d20+2=4 d20+2=19 Wednesday November 19th, 2003 7:42:39 AM
Arm grimaces at the gnome's abrasive response, and rests his hand on the pommel of his sword, ready to draw it at a moment's notice. Once again, he scans the room for trouble (spot=4, listen=19).
Kadaz Wednesday November 19th, 2003 8:04:30 AM
The impressive display of magic awes Kadaz into silence. It also makes him wonder just how much else is kept hidden from the city guard in this fashion. Something to keep in mind in the future.
Xandar Wednesday November 19th, 2003 11:12:31 AM
Xandar tightens his right cheek to his jaw, as if he were trying to suck the flesh out of it. He understands the necessity for secrecy of the gnome, but would really like to know why he aided the group. In any case, everyone is safe now. This, above all else, is a priority in light of their current situation.
Uriel: Waiting game d20+4=8 Wednesday November 19th, 2003 5:44:16 PM
Uriel will just wait and listen for the Guard to pass before saying anything else. {Listen: 8}
Evan Wednesday November 19th, 2003 7:58:15 PM
Evan relaxes a little, deciding that if the gnome wanted to turn them in, he could have done so already. Evan takes a moment to check out his companions.
Evan met Uriel a couple of days ago. It seems they were looking for the same man, Dexter. Although Evan did not know why Uriel was hunting Dexter.
The others were new to him. Just how they tie in with the beholder and fox-creature, Evan did not know. In fact, if it weren't for the paladin's trust of the group, Evan might have traveled his own path this eve.
The pretty green-eyed Sorceress disturbs Evan as well. He is pretty sure he would remember if he had ever met her, yet he feels as if he knows her somehow. For instance, how does he know she has green eyes? While they have stood close a couple of times, its been dark and he certainly had other things on his mind besides gazing into someone's eyes. Why does she seem so familiar?
Mira Wednesday November 19th, 2003 8:49:20 PM
The sorcerer tries to stifle a great yawn. Is it the late night, or the fatigue that sets in after a rush of adrenalin? Mira catches the ranger staring at her, and smiles sweetly at him before turning to look at their churlish host.
Conner Wednesday November 19th, 2003 11:38:59 PM
Conner renains near the door but startles as the walls turn transparent. He tries to remain still as the guard works the alleyway.
Shakka Zul d20=3 d20=18 Thursday November 20th, 2003 4:24:50 AM
Shakka will also listen for the guard (3), while scanning the room for any surprises or hints (18).
DM Wade: Now what? Thursday November 20th, 2003 7:34:56 AM
After another minute or two of forced silence as you all and the gnome watch the guard move on the gnome waves his hand in dismissal and the wall returns to normal. "Come quickly, I have other things to tend to and you are slowing me down," the gnome states abrasivly. The little gnome stomps over to the front door and carelessly throws it open. "You horse boy, give me that strip of leather." When Evan hands it over the little gnome rubs it vigorously with his fingers and outstretches his hands. With a quiet ninny from the horse and an almost audible pop you can see her again. When the last person has exited the building the gnome looks back over his shoulder,"They won't stop until they find you." and walks back into his building.
Mira d20+2=21 Thursday November 20th, 2003 8:10:47 AM
On exiting the building Mira presses herself up tight against the wall. She looks right and left (Spot=21) to see if anyone or anything lurks in the alley. "Riversid Road, then?" she enquires.
Arm - agreement d20+2=17 d20+2=13 Thursday November 20th, 2003 10:08:36 AM
Arm nods his head in agreement, "Aye, Mira....that would be best, and best be done quickly, before our advantage vanishes like the gnome's wall.".
He looks quickly around to see if their escape time will be cut short (listen=17, spot=13)
Uriel Thursday November 20th, 2003 1:06:57 PM
Uriel whispers, "If the guards went in the direction we are wanting to go, we should go the way they have already searched."
Evan d20+6=11 d20+6=25 Thursday November 20th, 2003 7:20:56 PM
Evan moves to Ariel's side, running a soft hand along her flanks, making certain no harm came to her. Once Evan is satisfied with the safe condition of his friend, he looks to the others as he has very little knowledge of any cities, much less one the size of Plateau City. Once a plan of action is decided upon, Evan will move to a scouting position. Evan will check carefully for any sign of any returning guards.
(listen-11, spot-25)
Conner d20+2=12 d20+3=9 d20+4=12 d20+3=15 Thursday November 20th, 2003 9:57:11 PM
The tatooed fighter steps through the doorway his senses alert to anything amiss (Listen=12, Spot=9). He moves quietly (Move Silently=12) and slips into the shadows (Hide=15).
Conner will wait with his back against the wall of the building while the adventurers regroup and head off in the chosen direction. He will take up a rear guard, his longsword in hand.
Kadaz Friday November 21st, 2003 6:36:40 AM
"I agree with him" says Kadaz, point to Uriel. "Once it's missed you you don't head back towards the search line, instead walk away from it."
Kadaz looks around carefully at this alley and the door they just came out of so that he can find this door in the future.
Xandar Friday November 21st, 2003 11:22:44 AM
"Alright, let's all go then." With this, Xandar steps out of the gnome's shop and begins to walk up to Riverside Road. "Let us be quick about this. They might still find us amidst all this luck that we just experienced."
DM Wade Friday November 21st, 2003 12:15:41 PM
None of you hear anything out of the ordinary as you begin to quietly move down the alley. Moving in the alley has become more diffacult as the guard seems to have spent all their effort dumping every trash bin, box and bucket over the alley is strewn with bottles, food, waste, discarded clothing, you name it and it can be found here including rats who have quickly arrived to take part in this feast. As you move closer to Riverside Road you notice that they don't even move as you come close, their beady eyes defying you. The group rounds an oddly shaped triangular building and sees their destination Riverside Road. The street is well lit and remarkably clean. Shadows align themselves with the building side of the street making movement there slightly more appealing. A squad of soldiers appear to be standing at the bridge up the street, guarding or merely waiting though is unknown. Listen Checks DC 20.
Uriel d20+4=8 Friday November 21st, 2003 1:00:45 PM
Uriel shrugs his shoulders and mutters something unintelligible and follows whoever is leading.
Arm d20+2=18 Friday November 21st, 2003 1:36:35 PM
Reaching Riverside Road, Arm listens to see if they are being pursued down the alley. Hearing nothing, he eyes the guards and mutters, "amazing....one step forward, two steps back...".
OOC: to Wade....according to the map, there seems to be 2 bridges near the area that we are at...which one are the guards by, the northernmost or southernmost?
Xandar d20+4=8 Friday November 21st, 2003 4:34:56 PM
Xandar notices a squad of rather unoccupied guards near the bridge and says, "Shhhh..." He closes his eyes, trying to glean some information from their conversations, but to no avail (LISTEN=8). The squeeks and munching of the feasting rats make it difficult for the half-elf to focus on the words of those guarding the bridge.
He smiles, opens his eyes, and softly says, "I can't hear what them. Can anyone hear what they are talking about?"
Evan d20+6=17 d20+6=14 d20+6=24 d20+5=16 Friday November 21st, 2003 8:55:58 PM
Evan presses Ariel up against the wall of the building and places a hand over her nose. He holds a finger to his lips in a hushing motion. He releases Ariel's nose, then taps her on the nose to make sure she's paying attention. He holds his hand out flat in front of Ariel. He waves his hand back and forth then points straight to the ground, his signal to Ariel that she is to stay where she is.
Evan listens for a moment (listen-17) and takes a quick look around. (spot-14) Moving silently, (move silent-24) Evan creeps along the side of the building, staying in the shadows as much as possible, to a point where he can hide and observe the guards better.
As Evan crouches in the shadow of the building, he considers the situation. What in the Wold have these people done to merit such an intense manhunt? And what of the twin to the fox-creature?
Mira d20+2=14 d20+3=15 Friday November 21st, 2003 10:24:02 PM
Mira listens for what the guards might be saying, but they are too far away. (Listen=14, failed) She presses her body against the buildings and hides in the shadows (Hide=15).
Conner d20+3=5 d20+2=10 Saturday November 22nd, 2003 12:39:20 PM
Conner tries to maintain a watchful position at the rear of the group [spot=5, listen=10], but the rats and refuse in the alley require his full attention if he is to negotiate them safely.
On hearing of yet more guards he leans over to Mira..."Perhaps you could simply put them to sleep and we could sneak by unnoticed?"
Kadaz Monday November 24th, 2003 6:35:28 AM
Kadaz whispers very, very quietly. "The search line has past us. We could remain hidden here until light comes, then walk across the bridge with with the morning vendors and their carts.
DM Wade d20=1 d20=1 d20=13 d20=4 d20=5 d20=7 d20=7 d20=3 d20=19 d20=19 d20=11 d20=7 Monday November 24th, 2003 7:27:56 AM
The large group of soldiers that surrond the northern most bridge stand at attention quiet and alert. Evan moves easily along the wall unnoticed by anyone or anything<Dang dice roller 1,1,13,4>. The ranger is unable to hear any conversation from the guards at the northern gate however as the ranger turns to head back to the group he hears several more voices from behind him. They appear to be coming from the southern bridge near you. Treesa finally stands on her own, "Thank you" she whispers to Kadaz gratefully.
Arm - conference d20+2=17 d20+2=17 Monday November 24th, 2003 7:52:03 AM
Arm scowls at Kadaz and whispers, "If it would only be that easy, my friend....they surely have descriptions of us and I'll wager they stop EVERYONE who attempts to cross, so I doubt that would work.".
Arm again listens and looks for signs of activity (listen & spot=17), and motions to the ranger to inform them of what he found.
Kadaz Monday November 24th, 2003 1:35:21 PM
Kadaz says to Tressa, somewhat shyly "You're welcome. My pleasure."
He then turns to Arm. "True, they probably do have our description. But what if we were hidden in a wagon? Or could we get word to the priest that we were in hiding and waiting for him? Could one of us be disguised sufficiently to make it past them?"
Arm - pondering Monday November 24th, 2003 2:16:55 PM
Arm thinks about Kadaz' statements for a moment, then says, "Aye, a wagon could work, as long as it's not searched as well. If we are to send a messenger to Calfinius, I think it should be one of our 2 newcomers, since they were not present at the bar when we were taken prisoner, and either of them stand the best chance of not being recognized and getting through to him. This brings up another problem, though....where to hide until he returns? I am unsure if we'd be welcome back at the gnomes shop again.". Sighing, he continues...."Well, let us see what the rest of us decide to do, and I shall abide by the majority rule. I, for one, could use a LONG rest and a LONGER pint of ale....".
Conner Monday November 24th, 2003 5:40:43 PM
"Perhaps we could create a diversion that would distract the guards at the southern bridge and allow us to pass. A magical distraction would be best so that we could all pass."
Uriel: Up Up and Away Monday November 24th, 2003 5:54:12 PM
Uriel says, "Why don't we have the group rest up on the rooftop of one these buildings, maybe one of the ones with sturdier construction. Then thinking along the same lines as this one", pointing at Arm, "since we were not taken prisoner and are not being sought after, Evan and I could run a message for you to this Calfinius."
Mira Monday November 24th, 2003 7:46:07 PM
The woman nods as each contributes ideas to a plan. "I like the idea of getting over the bridge hidden in a wagon." She pauses looking at Evan, and then the paladin, "the newcomers could be the spokesmen while we hide in the vehicle, since they haven't been identified as being with us." She pauses again, and a frown creases her brow, "There was that wagon we left behind.....?"
After a while, she adds, "I am not afraid to go back and get it. I still have some spells left. But," Mira adds with a sigh, I am no good at handling animals, and would not be able to drive it."
Evan d20+6=12 d20+6=24 d20+6=26 d20+5=21 d20+6=18 Monday November 24th, 2003 11:27:49 PM
Evan turns and looks back towards the sound of the voices, trying to count how many there are at the south bridge. (spot-12) He creeps closer to the voices, moving as silently as possible. (ms-24) He listens intently, hiding in the shadows of the building. (listen nat 20)(hide-21)
As soon as he hears what the guards are saying, he creeps back to the group to report.(ms-18) He joins Arm when he is motioned over. He thinks for a moment then stands at sharp attention. He then flashes the fingers of his hand several times as if counting. He then points to the north bridge. He stands at sharp attention again, holds up a number of fingers to show how many he counted and points to the south bridge. He points again at the south bridge and makes yakking motion with his hand.
DM Wade Tuesday November 25th, 2003 8:07:37 AM
Evan makes it back to the rest of the group where he explains with great patience that there are ten city guard at the northern bridge and five at the southern. The men at the northern bridge are quiet, standing at attention and appear to be deligent in their duties. The smaller group is more talkative and therefore the least observant at the moment. Evan pauses a moment trying to figure out how to sign the next bit of information he heard, those that escaped the castle are wanted for not simple escape but the murder of three city guard who had been assigned the task of guarding the city wagon they had been brought to Constabulary Castle in. As you all ponder this bit of troubling news you begin to look around the alley, the walls are grimy with accumulated dirt and soot but they appear to be sturdy and well built. There are no ladders in the alley, nor timbers to lean against the walls to make a makeshift incline. However most of the buildings appear to be only two or three stories high.
OOC: Because of the holiday and family starting to arrive tomorrow I will not be posting again until late friday or possibly until this weekend. Sorry for any inconvience.
Kadaz Tuesday November 25th, 2003 8:46:05 AM
With the news that the 3 guard have been killed and they are suspects Kadaz's heart sinks. "Dead!" he whispers but still managing to convey his agitation. "They're really going to be after us now. What will I do?" He sinks to the ground and buries his head in his hands. Birdie comes over and lays his head on Kadaz's lap and starts whining, picking up on his master's mood.
Arm - remembering Tuesday November 25th, 2003 11:22:53 AM
Arm, tapping his temple, says "Wait, did not one of us possess a grapple and rope? Our new friend (pointing to Uriel) may have a point....perhaps we SHOULD seek refuge atop these buildings and send them on to Calfinius with news of our plight. Mayhaps after a short while, the guard may relax a bit, and offer us an opportunity to journey on to the temple unabated. Irregardless, we should all do our best to rest and prepare for what is yet to come.".
Uriel Tuesday November 25th, 2003 12:23:18 PM
{OOC: I don't know if Evan used his or if we used mine - it was not set up in our intro}. "We could use a grapple although we will have to be careful of noise, but I reiterate that a rooftop is the best option. Any other thoughts?" Uriel scans the group, waiting.
Evan Tuesday November 25th, 2003 6:18:04 PM
Evan snaps his fingers to get everyone's attention. He turns to one of the walls with soot on it and begins to draw. He traces out a river then places two bridges across the river. At the lower bridge, he draws a wagon starting to cross the bridge. He places six little marks along the side of the wagon.
Evan turns back so he is looking at the group. He points at the little marks, then points at the group. He then points at Uriel and shakes his head no. He points at the little marks, squats down like he's sneaking. He points at the river and makes a swimming motion then points at the group again.
Evan (ooc) Tuesday November 25th, 2003 6:19:29 PM
(The rope and grapple were left on the wall once everyone realized that the gate was open.)
Uriel: Tuesday November 25th, 2003 6:40:55 PM
{OOC: DO you carry a grapple - I do? That was why I asked you. I didn't know if you normally carried one too - if not than it was mine that was left. If so, then we had 2 and we still have one}
Evan ooc Tuesday November 25th, 2003 7:48:15 PM
(I do not carry a grapple)
Uriel: Tuesday November 25th, 2003 8:47:27 PM
{OOC: Doooouuuggghh!}
Mira Tuesday November 25th, 2003 9:50:39 PM
Mira listens to the different strategies as they are proposed. Having essentially grown up on the river, and knowing what ends up in it, and what lives in it, she doesn't fancy a swim.
"I've still got my silk rope?" she volunteers.
(OOC: Silk Rope gives a +2 circumstance bonus on Use Rope checks, Use Rope skill has synergy with Climb)
Conner Tuesday November 25th, 2003 10:53:43 PM
"I've got a grappling hook and rope", states the fighter frankly. He then adds, "If someone has cloth or leather, we can wrap it to muffle the sound.
Uriel: Wednesday November 26th, 2003 2:05:46 AM
"Good, I have some cloth sacks with me that we could use to muffle the sound. Let's wrap the grappling hook with the sacks. Is your rope silk? If not we could use her silk rope," motioning towards Mira. With that he, goes down on a knee and gets 2 large empty sacks from his pack for wrapping the grappling hook.
Xandar Wednesday November 26th, 2003 12:26:08 PM
Xandar gazes into nothingness, completely shocked at the situation. Being accused of petty crimes is hard enough for the cleric, but to be accused of murder? Xandar shakes his head in frustration and punches the wall next to him.
Looking to his companions, he sees them involved in a little ploy to cross the river by not crossing over the bridge. Overhearing some information, he says "I have another grappling hook and a silk rope to offer if needed. Perhaps it will serve us better now than it did over the walls of the guard compound."
Evan Wednesday November 26th, 2003 4:53:10 PM
Evan turns back to the sooty wall and writes something. He snaps his fingers to get everyone's attention. He points at the group, then points at the rooftop, then points at the wall where he has written What then? If cleric cannot help, are stuck on rooptop in broad daylight. Someone is sure to notice. Need to leave while is still dark.
Uriel: Wednesday November 26th, 2003 6:15:50 PM
"Well, Evan - that is a good point, we don't know this cleric or his resources. Since this is one of the largest and most cosmopolitan cities are there any night markets? One or both of us could go buy a covered wagon or a wagon of hay to hide everyone in."
Mira d20+7=12 d20+3=11 d20+3=19 d20+3=18 d20+3=22 d20+3=23 d20+3=21 d20+3=15 d20+3=9 d20+3=9 d20+3=7 Wednesday November 26th, 2003 9:45:24 PM
"Aaarrggh! Men!" cries an exasperated and un-diplomatic (Diplomacy=12) Mira. "The way I see it, our chances of buying a wagon are no better than going back to Constabulary Castle and taking the one we abandoned there. We could try that, or we could do as this fellow suggested (Mira points at Uriel) and hide out on the roof. At least that way we could get a little rest. In the morning, we could try to sneak across a bridge with the crowds as they come and go from the morning markets."
While the sorcerer waits for the men to make up their minds she starts to tie knots every couple of feet in the silk rope, succeeding in making 7 good ones.*
*Use Rope DC 10 or better, success in making a firm knot.
Evan d20+6=9 d20+6=15 Thursday November 27th, 2003 8:44:29 AM
Evan gives a silent chuckle at the Sorceress' exasperation. He's made his opinion known and now it will be up to the others to make their decision. After all, he's not wanted for murder, he can cross the bridge at any time. For the sake of the others, Evan creeps back into a position where he can try to listen to what the guards are saying. (listen-9)
While he keeps an eye out for anyone (spot-15)approaching the hidden group, Evan considers what he knows. When he and Uriel crossed over the wall, he didn't see any dead guards, but the rest of the group were dealing with Dexter and the strange fox-creature. Uriel said Dexter was a Beholder, and if the paladin believes that than so should Evan. For a brief moment, Evan wonders if the Beholder is the Dexter Evan is seeking. He certainly matched the description he had been given by his Uncle Saul.
Allowing his thoughts to drift to the pretty sorceress, Evan finds it hard to believe that she could be a cold-blooded murderer or even be a party to a murder, much less several murders. And what of the fox-creature's twin? Is there not a chance that she could be a fox-cerature as well? After all, a fox delievers a litter of kits during a birth.
Conner d20+1=16 Friday November 28th, 2003 11:16:04 PM
"There should be many places to hide on the rooftops" Conner assures the group. "We just need to make sure we pick an area out of the line of sight with either the castle or the temple. As long as our pursuers do not gain higher vantage we should be safe."
Conner searches the outline of the rooftops from the alley. He looks specifically for a 'hidden' alcove or rooftop that offers two exits. He is wary of being cornered. Three years of military service and training come to bear as he looks for a secure and defensible site from which they can scan their surroundings without themselves being seen. [Search = 16]
Arm Monday December 1st, 2003 6:00:54 AM
Arms nods in agreement to Conner's statements, "I couldn't agree more, friend Conner. As long as we climb now and lay still, it's highly unlikely that we would be spotted. I, for one, do not plan on cavorting wildly on the rooftop...as long as we pick the side of the roof that's furthest away from Riverside Road, we should be fine.".
DM Wade: The ascent d20=10 d20=7 d20=15 d20=11 Monday December 1st, 2003 9:23:31 AM
The group argues off and on for a few minutes about the benifits and disadvantages of the roof. Evan creeps out and again stays hid in the shadows of the wall and listens in on the guards although this time they appear to be quiet. However Evan spots an officer and he appears to be pointing at the alleys one by one and dispatching guards to reinspect each one. Conner on the lookout for a secure place in which to hid and spy spots an ideal spot at the intersection of a taller building to a smaller one. The spot is well drenched in shadows and appear to offer some comfort from the chil night air.
Conner d20+3=15 d20+4=21 Monday December 1st, 2003 6:30:20 PM
"Friends" Conner whispers to the party, "Up there, it looks like a good spot" He points to the shadowy nook where two buildings come together.
Conner makes sure that the grappling hook is well covered in cloth to dull any sounds it might make, and checks that the knotted silk rope is firmly attached.
The fighter makes sure that all of his companions are at a safe distance and begins swinging the hook in a circle, faster and faster, until he lets it go and it sails up towards the rooftop [use rope =15]
If he is successful he will test the rope with one or two firm pulls on the rope before beginning to climb [climb=21]
Kadaz Monday December 1st, 2003 7:17:41 PM
Kadaz perks up when he sees Conner starting to climb the building. He moves to the shadowy nook, grabs hold of the bottom of the rope and holds it steady for Conner's climb. "Next" he whispers to the group.
Uriel: Monday December 1st, 2003 7:42:27 PM
"I am not going up - just let me know the details of this priest and I will go fetch him. Evan, will you go or stay?"
Mira d20-1=8 d20+3=8 Monday December 1st, 2003 8:53:57 PM
"Thanks" Mira says as she takes the rope from Kadaz. "Hold it firm while I climb!" The woman struggles, but thanks to the knots she tied earlier, and the wall of the building against which she can brace herself, she makes it up. (Climb=8)* Panting, she looks briefly over the edge, before wrapping her cloak about her and heading for the refuge of the shadows. (Hide=8)
* Assumed success as per p. 69 PHB. Climb DC 5 "A rope with a wall to brace against, or a knotted rope..."
Evan Tuesday December 2nd, 2003 5:36:34 AM
Evan watches Mira climb for a moment, twitching as if he is going to move forward when she slips but as she catches herself, he remains in place until she reaches the top. He gestures urgently for the others to hurry as there are guards coming this way. At Uriel's question, Evan gives him a slight smile and points at Ariel, himself and Uriel.
Arm d20=16 d20=7 d20=5 d20+2=12 Tuesday December 2nd, 2003 5:58:18 AM
Arm quickly gives Calfinius' description to Uriel, then heads up the rope himself (climb=16). Once there, he lays down, and attempts to make himself as small a target as possible (hide=7) while he listens for what may be transpiring below (listen=12)
OOC: plz disregard 3rd dice roll...forgot to add bonus
DM Wade Tuesday December 2nd, 2003 9:06:39 AM
The group manages to ascend the rope and huddle together on the roof. The rats in the alley have returned to their haunts and the only sounds are the slow ripple of water against the bank and in the distance the sounds of birds begining to chirp. Evan and Uriel watch the group disappear up the rope and turn towards the alley. The two men quietly exit the alley and make their way towards the bridge the guardsmen become more attentive and the sergeant calls for a lieutentant.
Uriel Tuesday December 2nd, 2003 11:44:13 AM
In a low voice, Uriel mutters, "Do you want to do the talking or me? Either way, I suggest that we say as little possible."
Mira Tuesday December 2nd, 2003 8:19:11 PM
"I'm exhausted, and need some sleep if I am to be in top form when the sun rises," whispers the sorcerer to the group. She lays her head against her pack, as if it were a pillow, and wraps her shabby, but voluminous cloak tightly about her, pulling her feet up under it. "Wake me when the sun rises, and I'll take a turn at watch, okay?" Mira closes her eyes, and hopes for dreamless sleep.
Evan Tuesday December 2nd, 2003 8:23:30 PM
As Evan guides Ariel forward, he gives Uriel a rather pointed look and holds his hand crossways across his throat to signify his muteness. Evan slows as they approach the guard, keeping his hands well away from any weapons. When asked his name, Evan pulls an oval wooden disc from beneath his tunic and shows it to the guard. On the disc is engraved the words, I am Evan Carpenter I am mute
Conner d20+3=17 d20+1=20 Tuesday December 2nd, 2003 11:00:59 PM
Conner retrieves the rope once all have safely climbed to their haven. He quickly scans the area for immediate danger [spot=17] and then searches for the best places to post watches so the others can sleep [search=20].
"We'd better set a watch" Conner notes that Mira is already asleep..."I'll take first." The fighter positions himself where he can observe his surroundings without being seen.
Xandar Tuesday December 2nd, 2003 11:30:59 PM
Xandar scrunches himself into a corner of the rooftop, still bewildered about everything. He eyes the place and realizes that there is nothing to do except wait until it is time for them to hide in the shadows once again. Exhausted from everything that has happened, his eyes voluntarily closed themselves, forcing the cleric to get some sleep.
OOC: sorry for being mia...had some problems getting unto the internet
Arm Wednesday December 3rd, 2003 6:27:59 AM
Arm whispers to Mira, "Wake me when your turn at watch is over....I shall take the next.". He then proceeds to make himself as comfortable as possible, and quickly falls asleep.
Kadaz Wednesday December 3rd, 2003 8:44:39 AM
Kadaz makes himself as comfortable as possible on the roof. He watches with interest what is going on at the bridge as Evan and Uriel approach the guards on the bridge. This should be interesting he thinks to himself.
DM Wade Wednesday December 3rd, 2003 12:15:38 PM
The sergeant at the bridge snorts as he reads Evan's outstretched disk,' Well he don spek. Wut aboot yu?" the guardsman says to Uriel a heavy accent. "Cat got your tong der boyo?" As Evan and Uriel wait for the lieutenant to arrive the rest of the tired, chilled group attempts to find a comfortable spot to relax and get comfortable until there friends arrive.
Uriel: Waypoint Wednesday December 3rd, 2003 4:41:04 PM
Uriel will affect a noble air {not arrogant - just expectant of a certain level of respect} "The cat does NOT have my tongue, good sergeant. We are but weary travellers, making our way to a shrine of Domi, where I mean to pay my respects. If I may ask, what is the reason for delaying my pilgrimage?"
Mira Wednesday December 3rd, 2003 5:22:51 PM
Mira smiles in her sleep. She dreams that she is in a tavern, enjoying a decent bottle of wine with the ranger who has so recently joined their party.
Evan d20+6=10 Wednesday December 3rd, 2003 5:41:22 PM
While they await the arrival of the lieutenant, Evan scans his surroundings, seeking any possible ways to get the rest of the group across the river. (spot-10)
Conner d20+2=22 d20+3=19 Wednesday December 3rd, 2003 5:58:36 PM
Conner maintains his watch from his hidden vantage and keeps a careful eye and ear open for any possible approach by unwelcome visitors [Listen=22, Spot=19]
At the end of his watch he will quietly wake the next watch and try to get some sleep himself.
Xandar Wednesday December 3rd, 2003 7:01:02 PM
Xandar enjoys his father's company while the two of them go around Plateau City looking for an anitque timepiece to place in their mansion's reception room. As they move past several other citizens going about their individual businesses without a care in the world, a huge gust of frigid wind blows past them. All of a sudden, Xandar finds himself alone, in the center of his family's living room with his father's decapitated head on his lap. Xandar, shocked, hears a low and sadistic chuckle coming from his back. Right before he turns around, the half-elf suddenly wakes up from his nightmare with a face of horror.
It takes him some time to realize that he is still on the roof with the band of adventures that he has only been with for roughly a day. He takes a deep breathe to calm his nerves, whimpering softly as he does, and decides to go back to sleep. Hopefully this time, he can finally get real rest, something that has eluded him for a long time now.
Kadaz Thursday December 4th, 2003 6:33:25 AM
From his vantage point Kadaz peers intently at the guards on the bridge and the advancing lieutenant. Maybe he knows one of them.
DM Wade : Relief at last Thursday December 4th, 2003 7:47:46 AM
The sergeant relaxes a bit,"Wull gud, but I don see no cat rund ere, but I herd that a coupla murdin, escapin, no gudding crooks done ran off from at big ols cassle right there," the sergeant points in the direction of constabulary castle. About then an officer and a woman wearing muted robes quietly walks up. "Ah ere you are sir, this ere man and his friend is looking to go to the Shrine of Domi. Claims they don't know nuttin abut no escapin crooks." The officer looks over at the lady accompaning him and she loks at Evan and Uriel her eyes glowing with a bluish glow," They are not shapechangers and their magic is very low," she whispers in a very low tone. "Carry on, sorry about the wait gentlemen," the officer politely states as his men form up to allow the two of you to pass. The party on the roof passes the time quietly, and by sitting with your back to the higher wall and wrapping yourself in a blanket you find yourselfs lethargic after all of the running and combat of the night. You are also able to watch the comming and going of the searching city guard as they search for you.
Arm - dreaming Thursday December 4th, 2003 8:21:40 AM
Arm sleeps fitfully, a fleeting dream of sugarplums dancing in his head having recently visited him. Awake, but with his eyes closed, he thinks, "Ah, to be adventuring again! Too long have I simply plied my trade to the huddling crowds....THIS is my true calling. Too many questions, though, and not nearly enough answers.....it appears that the party can be trusted, but Treesa.......Treesa.....". Once again, he descends in the restorative arms of Morpheus, realizing that all would become apparent in time, at he he hoped so.
Uriel: Moving On Thursday December 4th, 2003 11:45:09 AM
"With all haste we should hurry to this cleric, Calfernus and be done with this skulking about..." Uriel whispers to Evan after they move out of earshot of the guards. "And I need to stop by a shrine of Domi to give thanks and lend truth to my embellishments."
Xandar Thursday December 4th, 2003 1:20:18 PM
Externally, Xandar seems to be resting well, but internally is a whole different matter. A random arm movement here and there tells of more troubling dreams in Xandar's mind.
Evan Thursday December 4th, 2003 4:19:02 PM
Evan motions for Uriel to 'Lead on' as Evan is new to the city and has no idea where he is. He glances at Areil, then motions to her, his eyebrow raised in inquiry as if to say 'would you care to ride?' While Evan does not feel as if this is necessary, he would like to keep Ariel fresh in case they need her to flee from something, but he is also not sure how healthy Uriel is after the attack. Uriel was sort of throwing himself at thier opponents with some abandon.
Uriel: Thursday December 4th, 2003 5:19:52 PM
"I appreciate the gesture but have no need of a ride. Thank you Evan." Uriel does indeed lead the way the direction the group intended to go but were unable due to the search groups.
Mira Thursday December 4th, 2003 10:44:01 PM
Mira rolls over, pulling her cloak a little tighter about her. She dreams of dancing with the ranger at a masquerade, and smiles in her sleep.
Conner Thursday December 4th, 2003 11:28:25 PM
Conner checks to make sure that Kadaz is ready to take over the watch, then he settles back for a rest. It has been a long night and he has many worries. The burden of being wanted for murder weighs heavily on the fighter.
Kadaz Friday December 5th, 2003 7:01:40 AM
Kadaz gladly takes over the watch from Conner. He is very curious to see the patterns the searching guards make as they wander around the streets and alleys below. It's clear that if someone were to guide from above a party could keep out of the path of the searchers.
Evan Friday December 5th, 2003 12:15:14 PM
Evan ponders over what they learned at the guard check as Uriel guides him through the city. From what the wizard said at the checkpoint, they are seeking shapeshifters and people who are strong in magic. With the exception of Tressa, the party did not seem to be very strong in the magical department. In fact, the only person who seemed able to cause any distress to the involved parties had been himself with the silver tip quarrel. Perhaps the party has nothing to fear from the guards.
Uriel: Friday December 5th, 2003 12:17:29 PM
{OOC: Evan - Uriel was able to harm Dexter the beholder, with his smite evil ability.}
Arm Friday December 5th, 2003 1:52:07 PM
Arm wakes from his slumber, feeling much better for it, and crawls over to Kadaz, whispering "what news, friend?".
DM Wade Saturday December 6th, 2003 9:25:53 AM
As Evan and Uriel make there way towards the shrine of Domi they notice that the guards and roaming watch have become much less prevalent on this side of the river, in fact very few are seen at all. The two men easily find the shrine and as Uriel attends to his devotions Evan stands easy ready to move on. The rest of the party while quietly sleeping and reting have managed to find several waterproof crates that are easily stacked two high that creat a bit more shelter and still appear to remain unseen.
Uriel: Find the priest Saturday December 6th, 2003 3:55:28 PM
After finishing his thanks to Domi, Uriel comes to Evan. "Shall we find this priest now - for these innocent fugitives we have found ourselves in league with?" Knowing Evan's answer, Uriel says "let's go to this priest's temple. I have questions about the twin and Dexter I hope he can answer."
Xandar Sunday December 7th, 2003 11:05:26 AM
Xandar continues to slumber despite his dreams. Time passes by slowly, but surely.
Conner Sunday December 7th, 2003 3:27:21 PM
Conner sleeps uneasily, his dreams disturbed by visions of his own death at the hands of an executioner.
Mira Sunday December 7th, 2003 7:03:24 PM
"Zzzzzzzz."
Kadaz Sunday December 7th, 2003 8:20:36 PM
With time to contemplate his situation, Kadaz is beginning to have second thoughts about throwing in with this group of new people. The people he has known and lived with his whole life, the guards, think that he has turned on them. What to do?
He peeks over the edge to see what is going on down below. Let's hope that the cleric can clear everything up.
Arm Monday December 8th, 2003 10:05:30 AM
Seeing that Kadaz is deep in his own thoughts regarding the situation, and realizing that if anything WAS happening, he'd alert them, Arm crawls back to his resting place and once again falls asleep.
Dm Wade: Monday December 8th, 2003 9:40:50 PM
Part one: Evan and Uriel leave the shrine feeling as though they and the luck of the people they have at least temporarly thrown in has to be getting a bit better, that is until they arrive at teh Temple of Alemi and find that Calfinius has been called away to another temple and will be gone for several days at the very least. The two men leave the temple clearly frustrated and dejected, the mark ofanger clear on their faces. As they turn the corner away from teh temple the two men are approached by a stranger dressed in soft muted clothing and carrying no obvious weapons, "I now what you need the man says cryptically, as he subtly flags down the two men.
Part two: The group resting on the roof finds that the days has arrived. The stirring of the Merchant Quater below you reveal the rapid arrival of another business day. You all seem very well rested even though you slept out in the open on a roof top for perhaps the first time in years. As each of you look over the edge of the roof you easily notice that the heavy guard presence is gone replaced with the more common random presence. Suddenly you ll hear a creaking under your feet and, with a large bang, a trap door flies up catching the stack of boxes and tipping them over,"SHHHHH!" a voice is heard whispering,"You there from the castle last night, I can help you, if you will let me."
Mira Monday December 8th, 2003 9:56:52 PM
"Whaaa!?" cries Mira as the trap-door in the roof opens,banging into the boxes and waking her. She adjusts her glasses on her face, checking out who of her companions from the previous night are still there. She spots Arm first, and crawls over to him on hands and knees. When an unknown voice whispers an offer of help, the sorcerer studies the faces of her new companions for their reactions, while under her cloak she reaches for her dagger.
Uriel: Monday December 8th, 2003 10:43:44 PM
Uriel looks to Evan with a raised eyebrow, then turns back to the man and says, "How is it that you know what I need friend?" {OOC: Detect Evil on the man}
Conner d20+4=20 d20+3=16 Monday December 8th, 2003 11:44:06 PM
The fighter starts at the loud sound of the trap door as it crashes into the boxes. Quietly Conner manoeuvres into position behind the trap door, his hand on his sword.
Move Silently=20 Hide=16
Evan d20+6=26 Tuesday December 9th, 2003 6:06:50 AM
As Uriel and the stranger converse, Evan steps away from the two a few steps and scans the area, seeking any potential danger.(spot nat-20) Listening to the conversation with half an ear, Evan finds his thoughts drifting back to the pretty sorceress. There is .....something.... about her that makes Evan want to hold her and keep her safe. Evan smiles wryly to himself, thinking about what his Uncle Saul used to tell him about pretty women and unwanted trouble.
Kadaz Tuesday December 9th, 2003 6:23:22 AM
Kadaz had been dozing when the trap door sprung open. He wakens with a jerk, disturbing Birdie who was also sleeing, head on on Kadaz's lap. He blinks his eyes rapidly, trying to clear them. "Wha..." he says lacking any pretense of alertness.
Arm d20+2=13 Tuesday December 9th, 2003 9:07:15 AM
Awakened harshly by the crashing sound of the trap door, Arm stops himself from leaping to his feet at the last moment, remembering where they are. Noticing Mira, he holds a finger to his lips to signal silence, then wiggles his fingers to signify a preparation of a spell if she sees fit. He draws his sword, then speaking as loudly as he dares, says, "My, what a ruckus you make! If you truly know who we are and that we need help, you'd know that creating such a racket is detrimental to us at this time. Come, show yourself so that we may speak further.". {spot=13}
Dm Wade Tuesday December 9th, 2003 9:54:30 PM
Part one cont:
The man smiles as Uriel looks over him, "Confusing isn't it?" the man states in teh same soft tone. The man is correct although Uriel feels his ability is telling him the man is not evil he is not good either. "I know what you seek and whom you need. I also know that those you travel with are speaking with a," a faint smile traces the corners of the mans mouth,"business aquaintance." The man turns and looks over his shoulders,"there is no one following me quiet man." Evan scanning the street doesnt notice anyone at all who appears to have any intrest in the man or this conversation. "You should make up your minds quickly, you never know who might show up around here."
Part two cont:
"I know silence is better but you moved those stupid crates. How was I supposed to know?" the voice floats up to you,"as for me showing myself? At this moment I am not showing anything up there its soon to be time for merchants and shop owners to set up there wares and I would be long gone before that. So what say you come or stay? I care not which way but make your stake now."
Uriel Tuesday December 9th, 2003 9:57:32 PM
Uriel shrugs, "Let us not dally then, take us or show us what we need. Time is pressing."
Mira d20+7=23 Tuesday December 9th, 2003 10:58:44 PM
Mira nods in the bard's direction, and still on her hands and knees crawls to right in front of the trap door. After a quick look at the fighter sneaking up behind the raised door, she answers the angry individual, trying to keep her voice light and calm (Diplomacy=23) "Just one moment. I'll come down to see you," before swinging around to climb through the trap door, feet first, Mira whispers loudly, "can someone get my rope and the graple? We shouldn't leave anything behind."
Conner Wednesday December 10th, 2003 12:00:38 AM
Gritting his teeth at the abrasive tone of the speaker, Conner moves around the trap door and climbs down behind Mira. When he gets to the bottom, he asks the stranger: "Who are you, and what do you know of our business?"
Xandar Wednesday December 10th, 2003 1:56:34 AM
Xandar, somehow, wakes up; perhaps because of all the rustling around him. As he opens his eyes, he sees everyone getting down from the rooftop. Confused, he sneaks a peak toward the bottom of the rope where Mira slid down and found someone he hadn't seen before having a brief talk with Conner.
Xandar will wait until everyone gets down and will follow, making sure to take Mira's rope and grappling hook with him before the party leaves the site.
Arm Wednesday December 10th, 2003 5:56:28 AM
Shaking his head at the comments made by the stranger, Arm looks at Xandar and says "Be ready", and climbs down through the trap door, thinking, "By the gods, does EVERYONE in this town wake up on the wrong side of the bed?".
Evan Wednesday December 10th, 2003 4:50:35 PM
Evan nods in agreement with Uriel and motions for the strnger to 'lead on.' Hopefully, this person will lead them back to the others.
Kadaz d20+1=18 Thursday December 11th, 2003 5:42:11 AM
Seeing no other tenable option, Kadaz (and Birdie) follow the group down the ladder. Kadaz looks around intently, trying to see what awaits them downstairs (spot = 18).
Arm - at the ready d20+2=20 d20+2=13 Thursday December 11th, 2003 7:17:05 AM
Arm, once he reaches the bottom, rests his hand on the pommel of his sword and scans the area for possible danger (spot=20, listen=13).
Dm Wade Thursday December 11th, 2003 9:19:03 AM
ooc: Sorry for no post yesterday I was just recently switched back to a day schedule and I am still attemping to get my bearings.
Part one: Evan and Uriel almost seem to swear that their guide blinks in and out of the random street traffic as he leads them on a strange journey across streets, cutting down alleys, and jumping fences to end up standing outside a tavern, "Here we are gentlemen, just inside sit at the table nearest the fireplace and I will be with you again in a moment.
Part two:
Mira descends into the door first followed by the rest of her friends. Birdies descent takes the longest and by the end of it your rude awakener is huffing and grumbling. Looking directly at Conner, "I know that girl has a sister for one and that her sister and her ummm see things." Now are you ready?"
Uriel: Bearings Thursday December 11th, 2003 1:04:22 PM
{OOC: What is the name of this tavern if I may ask?} "Shall we have an ale and some breakfast while we wait Evan? I am starved." If Evan wants to eat Uriel will buy him a meal and an ale, otherwise he will buy a meal for himself.
Evan Thursday December 11th, 2003 6:51:42 PM
Evan signals 'thank you' to Uriel. He would indeed enjoy a meal. He also motions that they can take turns napping. Now that the urgency of thier quest has been relieved a little, Evan is beginning to feel the strain from the combat as well as the running. Evan points at Ariel then the stable then Uriel then the inn.
Once Evan is made sure that Ariel has a few oats and has been brushed down, he joins Uriel in the tavern. Evan checks out the crowd in the tavern while he eats. He catches the second round of ales and sits with Uriel in quiet companionship. His thoughts drift back to the pretty sorceress. He wonders if she's alright, if she's safe, why he's so fascinated with her.
Kadaz Thursday December 11th, 2003 9:08:36 PM
Kadaz glares at the guy for being unhappy with the time it takes to get Birdie down off the roof. "You try climbing a ladder with no hands" he snarls.
Mira d20+7=10 d20+4=15 Thursday December 11th, 2003 9:25:16 PM
"Well, I don't know what this one sees," says Mira, as she makes an attempt to take the stranger's attention off the seer (Bluff=10), "she doesn't say much to us!" Taking off her glasses, and gazing soulfully at the puffing stranger, Mira asks sweetly, "and what do you know about our predicament?" (Gather Knowledge=15).
While waiting for the stranger to answer, the green eyed sorcerer, takes her silk rope back from Xandar, nodding her thanks to him as she coils it and returns it to her pack. She hands the grapple back to Conner.
Conner Friday December 12th, 2003 12:25:46 AM
The fighter scowls darkly over the shoulder of the sorcerer, the tatoo on his face darkening as it reflects his mood. "Enough of these riddles and games of hide and seek" he says "what do you want with us?"
Arm Monday December 15th, 2003 6:25:47 AM
"Yes, enough is enough. I've found that too many people know of us and our dealings when we know little to nothing of them....it's time for some answers.". Saying this, Arm grasps the pommel of his sword to emphasize his intent should things go badly.
DM Wade Monday December 15th, 2003 10:33:52 PM
Part One: Evan is put at ease in the stables when he sees Ariel being generously looked after by the boy carefully feedign and watering each horse in the stalls. The barn is warm and well looked after and Ariel whinnies her thanks as Evan heads towards the innto wait as their guide suggested. Once inside and sitting at the table with Uriel the ranger realizes that breakfast does indeed sound good. After a hearty breakfast a waitress picks up their plates and whispers,"Your friends should arrive soon," then she walks away.
Part Two: The young man simply laughs at Kadaz's outrage over Birdie and shrugs at Arms not so subtle remarks over who knows whom and whats each others business is. "Either you go with me and hopefully, for your sake at least, get some answers about last night and Treesa's sister or stay here get caught, go to the city jail, and rot your lifes away waiting for the city guard and council to find out several decades from now that your protestations of innocence were true. I don't give a whit but stay or go I am leaving now." The young man turns and strides down an tunnle to th eright leaving you in the quiet darknss of the building.
Conner Tuesday December 16th, 2003 12:13:42 AM
"As much as I dislike being led about by the nose as if some prize bull, I like even less the idea of rotting in one of brother Kadaz' fine jail cells." The big fighter lets down his guard and moves to follow the gruff young man.
Mira d20+2=16 Tuesday December 16th, 2003 12:16:55 AM
Mira lines up behind Conner and follows suit. She holds her shortspear a little tighter and keeps her eyes open for anything that might tell her where they are [Spot=16].
Kadaz Tuesday December 16th, 2003 5:47:32 AM
Kadaz mutters under his breath "We don't lock up innocents" but this is uttered more for show than out of conviction. It is better to not get on the guard's bad side. Kadaz and Birdie follow the strange guy. He also looks around to make sure Treesa is following.
Arm d20+2=21 d20+2=20 Tuesday December 16th, 2003 5:53:05 AM
Once again, Arm muses to himself, "Questions upon questions....too few answers". Reluctantly, he says, "The rest of you go on ahead, I shall hold rear guard.". He draws his sword and begins scanning their surroundings for trouble (spot=21 listen=20).
Uriel d20+4=20 Tuesday December 16th, 2003 9:07:36 AM
Uriel sighs, and leans back in his chair, reflecting on the unusual events since he found Dexter the day before. He also uses this time to check the surrounding patrons for anyone suspicious or anything out of the ordinary. {Spot 20}
Evan Tuesday December 16th, 2003 12:02:43 PM
The warmth of the hearth and the past few hours events have Evan dozing and dreaming.
DM Wade Tuesday December 16th, 2003 10:31:59 PM
Part One: About a half hour after the waitress whispers her message to the two of you she returns,"Follow me and keep quiet. As you pass the second door rap twice and wait for an answer."
Part Two: The group unwillingly let down their guard to follow the obnoxious guide down the tunnel, following him in to the lingering darkness. The man begins to whistle a merry tune that seems to catch on each of your souls instantly raising your spirits and for teh first time in eighteen hours or so make you feel glad to just be alive. The guide stops several times, glances up or to the sides or just continues walking on. This continues for what seems miles though in the gloomy tunnel times seems to pass more quickly that it is. Finally after a half hour or so the man stops listens carefully and shrugs,"Now we wait, and to put you at ease, I give you my word on my mother's eyes you shall have your answers soon enough." The man takes the time to reach out and touch Treesa on the shoulder, "I am sorry for the things your family has made you endure."
Mira Tuesday December 16th, 2003 10:49:41 PM
Mira uses the opportunity of the walk down the tunnel to move in beside Arm and Conner. She asks in a whisper, "If we survive this little misadventure, what say you to hooking up together for some adventures?" Looking at the rest of the party, strung out behind the guide, she keeps her voice low and adds, "I think we should ask the dwarf to join in with us. After what happened last night, I doubt he'll be welcomed back at the guardhouse."
Mira walks along quietly for a while, then edges closer to her companions from the barfight, "has either of you seen the fellow with the green eyes, and the monk?"
Conner Tuesday December 16th, 2003 11:04:19 PM
Conner walks down the tunnel wondering where it leads. When the bespectacled Mira speaks about their future he nods his head in agreement..."I would be glad to accompany the two of you, and the dwarf looks more than capable."
The fighter drops back to join Kadaz and says, "We've been talking about forming up together," Conner nods towards Arm and Mira, "and we could use someone of your talents." Conner looks down at the dog "you're welcome too."
Uriel: Following instructions d20+4=18 Wednesday December 17th, 2003 1:31:15 AM
Uriel says to Evan, "Shall we?" And gets up, knowing Evan's answer. He does a glance around the tavern and follows the waitress. {Spot 18 as we follow the waitress to see if anyone is eying us.}
Arm d20+2=8 d20+2=10 Wednesday December 17th, 2003 7:02:44 AM
Arm, after looking around once again (listen=8, spot=10), nods in agreement to Mira's suggestion. "Aye, that sounds like a fine idea, my dear, although my bones tell me that THIS adventure is far from over. No, I have not seen our other two friends...perhaps they have been captured...". Saying this, he once again reflects on their current situation. So far, they have been very lucky to have avoided re-capture, due for the most part to the largess of total strangers....how long can their luck hold out?
Kadaz Wednesday December 17th, 2003 7:07:32 AM
Kadaz looks up at the human. "Thank you very much for the offer. The night's events are very strange and may have made it impossible for me to return to my home. I appreciate your consideration. Calfinius will vouch for me, if we ever manage to find him.
"Unfortunately, I come ill prepared. I have no equipment nor armor with me, it's all back at the guard house. And I have only a dagger and this flail as weapons. But I do have Birdie here, my best friend." Kadaz looks down at the mangy dog, pats his head, and gives him a doggie treat. It's been a long night for Birdie, also.
Evan d20+6=8 Wednesday December 17th, 2003 4:32:37 PM
Evan snaps awake at the approach of the waitress. He nods to Uriel and follows, glancing around to make sure they are not attracting any unwanted attention. His thoughts drift to pretty Mira. He is grateful at the dimness of the bar because it hides the flush that came to his cheeks when he realized he might be seeing Mira soon.
(spot-8)
DM Wade Wednesday December 17th, 2003 10:14:33 PM
Part One: Evan and Uriel quietly follow the waitress the mostly empty inn ignores the two young men as they slip down the hallway and stand before the second door. Evan stands there for a moment then reaches out and softly raps on the door twice and waits for the answer, the silence ringing in the ears of the two men. Suddenly both men become aware of a lock unlocking and two eyes are staring out of a peephole,"I thought there were more of you? A young lady? a man with a dog, a bard? they will be here soon, yes?" the voice asks in a barely audible whisper.
Part Two: Mira, Conner, Kadaz, Arm, Xandar and Birdie all walk in harmony the merry tune the man was whistling stuck in your heads. Suddenly the man stops again and a door materializes out of the lingering darkness. "Give me a moment to slid out of here and rap twice, it will safe I swear." The man looks at each of you the distrust showing on your faces. "Here this is how you know I speak the truth." The man holds out a familiar looking backpack to Kadaz, "In it you will find all of your weapons and almost everything left in your bunk at the barracks."
Mira Wednesday December 17th, 2003 11:17:47 PM
When the sorcerer sees their guide handing the bulging pack to Kadaz, then hears his words, her eyes go wide with surprise. Encouraged and relieved, her shoulders visibly relax, and her grip on the shortspear isn't so tight. Turning to Arm, she asks, "Do you recognize the tune he was singing?"
Arm - comforted d20+7=17 Thursday December 18th, 2003 5:56:05 AM
Arm smiles at Mira and says, "Aye, that I do.....it's an old song used to bolster the mood in somber situations {knowledge arcana=17}. Personally, I prefer my own version, but that's neither here nor there". Looking at Kadaz' backpack, he continues, "Perhaps we are being too harsh with our benefactor. Still.....". Arm's voice trails off as he decides to hold any further statements and suspicions until more of the situation becomes apparent to them.
Conner d20+3=11 d20+2=18 Thursday December 18th, 2003 7:52:53 AM
Conner stands ready by the door and slips his sword an inch or so out of its scabbard in readiness. He is positioned to strike through the doorway should the need arise, his senses alert to impending danger. [Spot=11 Listen=18]
Uriel Thursday December 18th, 2003 8:48:13 AM
"That is what we hope as well. It is probably not wise to stand here talking through the door. Why don't we wait inside?" Uriel suggests
Kadaz Thursday December 18th, 2003 10:53:27 AM
Kadaz stares suspiciously at the backpack. My battle axe and shield are in there? he wonders. Ah well, after last night's surprises he's not surprised by anything. He quickly grabs it.
Kadaz opens the pack and pulls out his dwarven war axe and heavy steel shield. The armor and additional weapons can wait until later. "I feel much better now" he announces to the party as he gives the axe a little swing, limbering up his muscles. "Thank you very much" he says to the guide with a little bow. "I am in your debt."
Evan Thursday December 18th, 2003 4:36:46 PM
Evan nods in agreement with Uriel and gives the peering eyes a sort of non-commital shrug. While Evan seems relatively calm on the outside, within he finds himself becoming worried. Where could Mira be? Is she in trouble?The frustration he feels at his helplessness is almost palatable.
DM Wade Thursday December 18th, 2003 10:39:34 PM
Part One: Evan and Uriel stnd in the doorway for a few minutes fidgeting uncertainly when the door abrubtly swings open, a old woamn quickly snatches you both by th earms ,"This way laddies and be quick about it, No one ever tell dear Kilderd about tht back door do they, no course not," the woman mutters to herself,"Watch yer step through the door to your left, thats it and now straight ahead, turn thats it watch the statue that was sto...erm aquired in my fathers time, keep to your left and now turn thats it. Stop!" The woman wearily slumps into a dusty bedraggled chair. As the old woman begins to get her breath back a door partially hidden by a short wall swings open, knocking over a stack of papers and sending a chill down your spine.
Part Two: The young man looks at Kadaz, "you owe me nothing and I did that because I am the best at what I do and I do as I please most times but now the time is gone and I must slip away," with that the man slowly slips into teh reaminng darkness and just as suddenly as he appeared on the rooftop he disappears. After a minute or two you all wait to make sure he is gone when the door swings open revealing a room partially obscured by a wall, well lit and appearing to be very comfortable.
Conner (AC=17) d20+3=7 d20+2=17 Thursday December 18th, 2003 11:11:53 PM
Now that the door is open Conner pokes his head inside and quickly scans what he can see of the room and listens for any foreign noises [Spot=7; Listen=17]. Assuming he does not here or see anything threatening, he waves the party into the room, otherwise he unsheathes his sword and readies for battle [Fighting Defensively; effective AC=19]
Mira d20+7=18 Friday December 19th, 2003 12:07:25 AM
Mira pokes her head through the door and follows after Conner. In a calm quiet voice, she asks: "Is anybody there?" (Diplomacy=18)
Uriel: (AC 16) d20+6=16 Friday December 19th, 2003 12:32:44 AM
{Initiative of 16} Uriel swings his quarterstaff up into a defensive posture, waiting to wack whatever comes through if it proves to be spoiling for a fight.
Kadaz d20+1=14 Friday December 19th, 2003 6:19:14 AM
Kadaz holds his axe tightly in hand as he scans the hallway behind the party (spot = 14). "I'm watching the rear. You all go ahead" he says. Kadaz will be the last to enter the room once everyone else is safely inside.
Arm d20+2=7 d20+2=17 Friday December 19th, 2003 10:18:29 AM
Arm grips his sword tighter and cautiously enters the room, as ever, on the lookout for threats (listen=7 spot=17).
Evan d20-1=3 Friday December 19th, 2003 5:27:04 PM
Evan palms a throwing axe and moves into a defensive stance between the opening door and the old woman. He glances back at the old woman, trying to determine her mood.
(sense motive-3)
Mira d20+7=16 Sunday December 21st, 2003 9:20:25 PM
"Woo hoo, is anybody there?" says Mira quietly as she takes a step over the threshold into the room.
DM Wade: Together again Monday December 22nd, 2003 12:24:51 AM
The wind sweeping into the room causes the hair on the back of your necks to stand as your ears strain to catch the sounds of whatever enters unfortunallty to Evan and Uriel the sound of the old womans snoring seems to block out any incoming sounds. Just then the sounds of faint whispers and the familar sounds of leather on steel catch your ears. Your heart beats wildly for a minute as your mind throws around the idea you have been betrayed then suddenly 5 faces burst into the room and you relax as you recognize those you left in the alley.
Uriel: Confused Monday December 22nd, 2003 1:05:12 AM
"Well, I can not explain exactly how this meeting has come to pass, but I am glad you eluded ..." Uriel looks towards the old lady, "those pursuing. The one we went looking for has been called away. What now?"
Arm Monday December 22nd, 2003 5:49:00 AM
Arm smiles at him and says, "Well met again, Uriel....I am glad that you and Evan encountered no difficulties, although it is unfortunate that our contact cannot be reached. As far as what to do now.....well, we were promised answers to at least some of our questions, and I think it best if we get them before we proceed.". Saying this, he looks expectantly at the old woman.
Mira Monday December 22nd, 2003 7:27:53 AM
The young woman adjusts her spectacles on her face, and has a better look. "Well this is just crazy!" she mutters. When she catches sight of the ranger, Evan, she looks down shyly, and makes a movement to smooth her hair.
Conner Monday December 22nd, 2003 8:07:01 AM
Conner releases his longsword and lets it slip back onto it's scabbard. He is visibly relieved to see the party reunited.
"The first order of business is to see to Treesa's safety. Where did Calfinius say he was sending you?" Conner awaits Treesa's response.
Kadaz Monday December 22nd, 2003 8:19:34 AM
Kadaz and Birdie move into the room and close the door almost all the way. He nods at Evan and Uriel and then resumes watching their back trail through the slightly opened door.
After watching briefly, Kadaz opens his pack and pulls out his armor and helm. He starts putting on the armor as quickly as possible. He was caught unprepared earlier. Won't happen again, he vows to himself.
Kadaz is content to let others do the talking; he's going to follow Treesa and see to her safety.
Evan Monday December 22nd, 2003 1:19:51 PM
Evan's heart soars the moment Mira enters the room. He smiles a welcome to the newcomers and replaces the axe back in its pouch. Without realizing it, Evan slowly drifts towards Mira until he is standing next to her.
Evan gives a sharp whistle to get everyone's attention, and perhaps wake the sleeping crone. Once everyone is looking at him, he gestures to the group and makes a talking motion, his expression stern. Evan wants to know what in the Seven Cold Hells is going on?!?
DM Wade Monday December 22nd, 2003 10:06:50 PM
Welcomes are exchanged and the mood lightens as the two groups meet up again and recount the stories to each other. This goes on for several minutes until Evan gestures at the chair the crone had sat in and instead the man from the castle is there Dexter with the same snake oil salesman smile on his face and his hand extended,"Wait, and hear me out," he says quietly, "I give you my word that you can walk out and leave untouched and free but I must talk to you and let you know what has passed."
Mira Monday December 22nd, 2003 10:22:37 PM
The sorcerer starts to reach a tentative hand towards the hand of the ranger standing so close at her side, when the awful visage of the group's nemesis materialises. Mira lifts her hands, fingers up, and palms extended, "Just say the word, boys, and this guy is toast" she says in a harsh voice. The words for the spell that would send a cone of searing flame in Dexter's direction ready on her lips.
Arm d20=8 Tuesday December 23rd, 2003 6:01:10 AM
Arm literally spits the words at their adversary, "Your word....HAH! Your word is worth less to us than the bugs we crush under our heels!". He starts to draw his sword, then remembers that it did no good the last time they met (INT=16, roll=8), and resigns himself to simply glare at Dexter.
Evan d20+2=20 Tuesday December 23rd, 2003 6:13:33 AM
Evan takes a single side-step, placing himself protectively in front of Mira but standing just enough to the side not to impair (or intercept) her spell. Remembering what Uriel said about Dexter being a multi-eye, Evan remains tense and ready. While he is certain there is little he can do to harm the multi-eye at this time, should any kind of beam or ray be fired in Mira's direction, Evan is prepared to intercept.
Now, perhaps, someone will be willing to tell him what is going on.
Just to be on the safe side, however, Evan will take to hand the throwing ax that caused harm to the fox-creature.
(int check to remember-20)
Kadaz d20+1=2 Tuesday December 23rd, 2003 6:17:22 AM
Kadaz points Birdie towards Treesa and commands "Guard her" (handle animal 2, natural 1) but the dog turns in a circle a few times, curls up in a corner, and starts a quick nap. "Dumb dog" Kadaz mutters under his breath. He steps in front of Treesa, axe at the ready and shield raised.
Uriel Tuesday December 23rd, 2003 9:58:17 AM
Uriel moves as close to the front of the group as possible (hopefully in front of everyone) and says, "Know this fiend. I struck true on you before, and I will again at the first sign of treachery. Speak, now we will dally with you not." Uriel draws his longsword to punctuate his point.
Conner (AC=17) Tuesday December 23rd, 2003 4:00:37 PM
The burly fighter quickly raises his spiked shield in a defensive posture. His free hand reaches for the pommel of his longsword.
"Speak then and be quick about it"
Conner readies to defend himself if necessary [Fight Defensively; effective AC=19]
DM Wade Tuesday December 23rd, 2003 8:38:20 PM
Dexter looks over at Treesa, "You had a vision last night in you sleep didn't you?" Dexter quickly continues as the party looks over to Treesa and then return to Dexter,"Treena did as well and though it angered her greatly it also explained a great many things." Dexter stops suddenly,"A sign of trust," Dexter releases his belt and a short sword falls to the ground and the thief shakes his cloak and a small crossbow tumbles to the ground. "I am unarmed at the moment and other than my..um..other self completely defenseless. I can not harm you Treesa nor can I harm your companions. Ever. Period. However at the same time your hands are tied in the same way." Dexter pauses for a minute allowing his words to sink in.
OOC:There will be no post until Monday as a result of the holidays.
Arm Wednesday December 24th, 2003 5:43:00 AM
"Why the change in heart, oh trustworthy one?" Arm snarls sarcastically. "A short time ago you cared nothing for us, and now you want to help?".
Evan d20+2=8 Thursday December 25th, 2003 4:15:19 PM
Evan remains standing protectively in front of Mira, however his curiousity has been peaked. Idly, he wonders what could possibly be keeping a Many-Eye from attacking him. Evan is fairly certain there is nothing he can do to hurt the Many-Eye, but is also fairly certain that there is nothing he can do to stop the Many-Eye hurting anyone here.
Evan's gaze wanders the room as he searches for anything that he might possibly be able to use to hurt the Many-Eye should the creature decide to kill them.
(spot-8)
Conner (AC=17) d20+1=20 d20+1=17 Thursday December 25th, 2003 7:51:16 PM
Unsure of what to do, Conner maintains his defensive posture but listens to Dexter's explanation. "Does this being speak the truth?" the fighter thinks to himself [Sense Motive = 20].
Conner shakes his head and deliberately tries to disbelieve what his eyes and ears perceive. [Will save vs mind affects = 17]
Mira d20+7=14 Thursday December 25th, 2003 11:17:16 PM
Mira lowers her hands a little, then snaps them back up in a defensive position ready to cast her spell, no matter what the consequences may be. She narrows her eyes, as she studies the 'creature' before her and tries to identify it's vulnerabilities. (Knowledge Arcana=14)
Kadaz d20+1=20 Friday December 26th, 2003 2:11:56 PM
Dexter's disarming raises no trust in Kadaz. He has proven that he is dangerous, especially his 'other self'. Kadaz eyes Dexter carefully, looking for hidden weapons (spot = 20).
(OOC: Traveling weekend after Christmas, back Wednesday.)
Uriel d20+4=8 Saturday December 27th, 2003 3:30:40 AM
Uriel continues to stand ready at first sign of treachery, to strike at the beast. He does a spot on him while he waits {Spot: 8 Yep he has 2 arms and 2 legs for now!}
Mira Monday December 29th, 2003 9:03:32 AM
The sorcerer lowers her arms, since nothing seems to be happening. She reaches both hands up to her neck and rubs the aching muscles there and in her shoulders, all the while keeping her eyes on Dexter.
Should the evil one make any sudden moves towards the party, Mira is prepared to intervene.
Evan Monday December 29th, 2003 12:30:03 PM
Without even thinking about it, Evan resheaths his weapons, after all what harm could he possibly do to the Many-Eye. He quietly moves so that he is standing behind Mira and takes over rubbing Mira's neck and shoulders. His fingers work deftly at seeking out the knots, then gently working the muscle until the knot melts away. And while Evan attempts to keep an eye on this Dexter creature, the warm rich smell of Mira's hair, along with the soft, silkiness of Mira's skin is proving to be quite a distraction.
Arm Tuesday December 30th, 2003 5:46:59 AM
Arm, while glaring at Dexter, ponders the situation the group currently finds themself in: this former adversary has switched sides faster than a coin tossed into the air...Dexter can't REALLY be trusted, can he/it? And what of their recent "friends" that have almost magically appeared when they were needed the most...is the party being lulled into a false sense of security so that a trap may be sprung and send them back to the barracks, or, worse yet, a far more sinister fate? Arm resolves himself to not leave this room until at least some, if not all, of his questions, are answered....but will they be TRUTHFUL answers???
Mira Tuesday December 30th, 2003 1:45:05 PM
The sorcerer moves a little closer to the one called "Dexter", and gives him a little jab with the butt end of her shortspear. "I don't think he's dead...just sleeping!" she whispers to her friends.
Uriel Tuesday December 30th, 2003 3:16:19 PM
Ha!!
Evan Tuesday December 30th, 2003 7:38:59 PM
Evan considers Mira's words for a moment then starts searching the room for a bowl of warm water. Or some whipped cream. And a feather.
Arm d20+2=14 Wednesday December 31st, 2003 5:44:04 AM
Arm begins searching the room for a piece of charcoal in order that he may draw a fake mustache on the sleeping Dexter (spot=14).
Kadaz Wednesday December 31st, 2003 3:19:20 PM
Kadaz stoops down, points at Dexter, and whispers to his dog Birdie. "Go ahead, it's ok. Take a leak on his leg."
Conner Wednesday December 31st, 2003 5:10:21 PM
Careful to avoid Birdie's contribution, Conner sneaks up to Dexter and ties his boot laces together.
Uriel Wednesday December 31st, 2003 6:16:20 PM
Uriel warms some water in a bowl to lukewarm by the fire, in anticipation of Mira's suggestion. "Does anyone have shaving lather?", he says as he works.
Mira Wednesday December 31st, 2003 8:00:59 PM
Bent over double, and laughing soundlessly as the tears flow from her eyes, the sorcerer can barely get out, "you...guys...are...so...bad!"
Evan Thursday January 1st, 2004 10:27:34 AM
Evan hopes that Dexter isn't an illusion or Conner just tied two of his eyestalks together.
Arm d20=4 Friday January 2nd, 2004 5:49:30 AM
Arm grins at Uriel's comment, and says, "No, I do not, but since his form is of itself an illusion, perhaps you can PRETEND to use shaving lather, or perhaps our young maiden here can conjure some up? What say, Mira, would you perchance have "summon shaving supplies" in your spellbook?". {resist boredom=4 - it figures....}
Mira Friday January 2nd, 2004 9:49:50 AM
With a gesture in Dexter's direction Mira says "this guy isn't going anywhere. How about a trip to the Giggling Gost? I had a dream about the place. In my dream, Evan and Conner are there already. What say you all? Up for a pint?"
ADM Bob [Consequences] Friday January 2nd, 2004 9:36:33 PM
Just as the party thinks that nothing stands in their way, a single eye opens, and then...a second. Dexter shakes off the daze that he was in. He puts his hands to his face to wipe away the sleep and feels the rich creamy sensation of shaving lather. He is not sure what has happened and reaches to wipe his lathered hands on the legs of his pants. Yet another strange sensation, and an even stranger odor. As Dexter gathers himself to look in the mirror across the room he comes to a crashing halt, face first in a warm puddle. It is only then that he realizes his boot laces have somehow become tangled. Snickers and chuckles greet his misfortune.
Dexter transforms into the many eyed creature that is his true form. All eyes glare malevolently at his tormentors. Searing beams of light shoot from the many eyestalks. Mira, Uriel and Arm are each targeted by a disintegrate ray [Save vs DC 18 or die]. Conner, Evan and Kadaz are each touched by the finger of death [Save vs DC 18 or die, die, die]. The last ray hits the mongrel, instantly turning him into stone. He will later be placed in a public park where all the other dogs can return the favor.
With a wry smile on his many eyed face, Dexter retreats to the Giggling Ghost for a pint.
[OOC at least this is what I would do if I were DM...Happy New Years!]
Uriel Friday January 2nd, 2004 10:49:35 PM
Dang - I am glad you 'ain't' the DM ;0)
Arm d20=13 Saturday January 3rd, 2004 11:39:26 AM
Guess I disintigrated.....hm, an evil DM is better than NO DM, though...wink, wink...
Evan d20+3=6 Saturday January 3rd, 2004 2:42:00 PM
Yep, dead here too.
Uriel d20+4=18 Saturday January 3rd, 2004 6:45:56 PM
Somehow Uriel survived the disintegrate. He says, "You must learn to take a joke...Dexter." :)
Kadaz d20+1=16 Sunday January 4th, 2004 8:05:46 AM
Kadaz reaches for his throat, choaks, and falls to the ground. He lies still a second, then stands. "I got better."
Mira d20+5=14 Sunday January 4th, 2004 10:50:09 AM
With her back turned to Dexter, Mira doesn't see the ray coming. The last thing anyone sees (if they survived) is the look of absolute shock on the sorcerer's face before she crumples into a fine powder.
Conner d20+4=8 Sunday January 4th, 2004 11:33:59 AM
Conner looks in horror as Mira is turned to dust, takes one step forward, and ceases to exist. "I guess we shouldn't have teased it". Conner's last thought seems somewhat obvious as the beholder, two eye stalks tied together in a knot, moves on to its next victim.
Arm Monday January 5th, 2004 5:50:27 AM
Much to Kadaz' surprise, the familiar eyes and grin of Arm appears slightly to the right and above the beholder, and the words "HI! I'm the Cheshire Arm" ring through the room.
Evan Monday January 5th, 2004 9:25:18 PM
Evan decides he is not pleased with his death scene, so he rises to do it again. Evan clutches the center of his chest, staggers to and fro, bumping into a number of pieces of furniture and even managing to step on one of the beholder's eyestalks before tumbling over in the midst of Mira's ashes, one last embrace from his beloved Mira.
Arm Tuesday January 6th, 2004 5:11:39 AM
Disembodied hands appear below Arms grinning visage and begin clapping enthusiastically at Evan's over-the-top performance....
ADM Bob Tuesday January 6th, 2004 7:59:13 AM
(OOC: Just got the module from Jerry this a.m. Will have a proper post for tonight. Brent, I will keep you in the loop. Thanks for being patient, folks!)
ADM Bob "The ties that bind" Tuesday January 6th, 2004 5:10:21 PM
Dexter waves a hand dismissively at the party of adventurers gathered in front of him. With a wry smile on his elfish face, he admonishes "save the theatrics for the stage, my friends! There is work to do here." Fixing the quiet girl, Treesa, with his cool gaze, he addresses the party, "make things easy on yourselves. Give the girl to me." With a sneer he adds, "no harm will befall her. I could not hurt her."
Meanwhile, Treesa stands behind Kadaz, as if in a trance, ignoring Dexter and his remarks. With a startled look, she snaps out of her trance. Pointing to the shape changer, the seer cries out, "he can not touch you! Something binds his magic against you. He will not harm any of you!"
Party's Initiative
(OOC: Will post until Wade comes back!)
Conner (AC=17) Tuesday January 6th, 2004 5:42:58 PM
Conner once again withdraws his sword and readies his shield. "Miss Treesa seems happy enough here with us!" the fighter stares menacingly at Dexter. He then turns slightly to the seer and asks "Is it true? Can he really do no harm to us? What have you seen?"
Mira d20+7=21 Tuesday January 6th, 2004 9:31:39 PM
Confused, the sorcerer stares first at Treesa, then at Dexter. What in the Wold does that mean? she thinks to herself as she ponders what she knows of creatures such as this Dexter fellow. (Knowledge Arcana=21) She lets her hands drop, but edges a little closer to Evan, the ranger, drawing comfort from his closeness.
Evan d20+2=8 Tuesday January 6th, 2004 9:37:23 PM
Evan studies this Dexter person/creature, curious as to what could possibly be keeping such a creature from attacking them. He peers closely, trying to penetrate the illusion that covers the Many-Eyes. He is grateful that something is keeping them safe, for the moment.
Since Evan really doesn't have any idea why this Dexter wants them or the girl the dwarf is protecting, he decides to play the waiting game, see how things unfold. Surely some sort of explaination will be forthcoming. In the meantime, Evan finds himself standing next to the pretty brunette.
Uriel: Resolute Wednesday January 7th, 2004 12:32:12 AM
Uriel says, "It seems our seer has seen that you can do us no harm. We are at an impasse, we will not give you the girl and you can not force us to give her to you. Since you promised you would not fight us, talk. Tell us what it is YOU want to do, knowing that the girl is under our protection?" Uriel waits for Dexter's next move, his sword still at hand.
Arm d20=3 Wednesday January 7th, 2004 6:05:03 AM
Arm sneers at Dexter, "Yea, so the worm has turned again! You offer to help us, then revert back to your old ways in an eyeblink, or should I say manyeyesblink. It should be obvious that we shall never surrender Treesa to you, and your threats are as empty as your bulbous head. As Uriel has said, we are at an impasse, so what say you, how about some answers?".
Kadaz Wednesday January 7th, 2004 8:59:47 AM
Kadaz stands resolutely between Treesa and Dexter, axe and shield at the ready. He growls, a rumbling from deep in the chest. Birdie picks up on the increased tension and snarls his defiance. Both are ready to defend the girl.
But even as he braces for a fight, Kadaz has a sinking feeling in his stomach. This is where we were last night and look how well that worked out.
Temp ADM Carla "Stalemate?" Wednesday January 7th, 2004 5:05:37 PM
As Treesa's defenders stand their ground, Dexter provides a little information, "Yes. I have been having my people follow you." With a derisive look at the drawf, he adds "far more effective than the so-called Plateau City Guards!" With that, the two doors that provide access to the room open, and in slip Dexter's supporters. It doesn't take much to recognize them as the two fighters from the jail-yard encounter, along with the cranky gnome from the alley and the old crone from the tavern.
"Men! Take the girl, but whatever you do, do not harm her or you will answer to me! You know where to bring her." directs the Beholder under guise of elf. "Yes, chief!" answers the gnome as he slaps the palm of his hand menacingly with his sap and advances towards the group, flanked by the two fighters. The old crone guards the door nearest her, as Dexter slips out after bending to whisper something in her ear.
Conner (AC=17) d20+2=4 d20+2=20 d6+3=8 Wednesday January 7th, 2004 5:47:23 PM
Conner allows a wry smile to form on his lips, and the tattoo running across his right temple and beneath his eye darkens and intensifies. "Right" he thinks to himself, "Time to earn my keep with this lot".
The fighter takes a single step forward and strikes out at the first of Dexter's henchmen that approaches Treesa.
Conner swings first with his longsword, swinging wide [hit AC=4] to set up second attack on his unsuspecting foe with his spiked shield [Hit AC=20; 8 dmg]
Evan ac 15, hp 9/9 d20+4=19 d8+3=5 Wednesday January 7th, 2004 7:39:30 PM
Evan moves to engage the second fighter, placing himself between the fighter and Mira. He is confident that Mira will be able to provide fire support. Steel flashes as Evan strikes out with his longsword. (hit ac 19, dam. 5)
Uriel Swings Away d20+5=21 d8+3=4 Wednesday January 7th, 2004 7:45:11 PM
Uriel moves up towards the fighter that Evan didn't attack and hits AC:21 dmg:4 "You have sealed your doom, for we will not forsake the girl."
Kadaz d20+4=5 d20+1=14 Wednesday January 7th, 2004 8:54:24 PM
With both fighters engaged Kadaz steps up in front of the gnome and swings, and misses badly, the momentum of the swing turning him around in a circle leaving him facing the wrong way. (attack roll natural 1).
"Guard" he shouts to Birdie, trying to do something right. At least this works as Birdie takes up position at Treesa's feet, growling. (handle animal 14).
Mira d4+1=4 Thursday January 8th, 2004 12:18:39 AM
Taking one step forward in order to have a clear line of sight, Mira raises her right hand and cries 'templa pilini'. A missile of magical energy darts unerringly at the gnome, hitting him squarely in the chest.
Magic Missile for 4 pts dmg
Arm - at the ready d20=14 d20+1=11 d8=7 Thursday January 8th, 2004 9:22:41 AM
Arm unslings his crossbow and loads it, then waits to see the fate of the first three attackers before firing on the old crone {held action ac 14 to hit - ignore second roll - dmg 7)
Temp ADM Carla "Is It Getting Crowded in Here?" Thursday January 8th, 2004 11:05:13 AM
Conner and Uriel wound fighter #1 pretty badly, while Evan makes a successful strike on fighter #2. Kadaz's missed hit distracts the gnome, allowing Mira a direct hit on the theif that leaves him gasping for air. Arm trains his weapon on the old crone.
Suddenly, both doors fly open and the room is overrun as guards with the emblem of Plateau City on their jerseys swarm in. Someone, the apparent leader of the operation, shouts out, "Drop your weapons!" and in almost no time Dexter's henchmen are on the ground as the guards bind their hands behind their backs. The trussed up old crone is already being lead out of the room, kicking and screaming, but held firmly between two guards who pay her curses no mind.
The young soldier directing the operation spots Arm's raised weapon and the defensive stance of the rest of the party. He holds his sword up, but doesn't make to strike. "Put down your weapons! Put down your weapons and explain yourselves. Now!" he orders.
Treesa faints dead away.
Kadaz d20+1=20 Thursday January 8th, 2004 1:28:55 PM
Kadaz looks closely at the guards who just entered to see if he knows any of them (spot = 20). If he recognizes anyone he'll move towards that person (after lowering his axe and shield) and say "I am Kadaz Guardson. I can explain. But first I must check on the health of the woman we were protecting from those you arrested."
Evan Thursday January 8th, 2004 7:01:04 PM
Evan lowers the point of his sword to the floor but does not relinquish possession of the sword. He shifts just enough to be able to intercept anyone coming at Mira but still gives Mira a fine field of vision. He remains at the ready, bouncing slightly on his toes. The lack of sleep is beginning to take its toll on Evan and he hopes that by remaining in motion, he will be able to remain alert.
The attitude of the guards is similiar to the group he had listened to at the bridge. Evan is beginning to suspect that this group of people had nothing to fear from these guards. In fact, Evan is beginning to suspect that the guards had never been hunting the party. All those people who were 'helping' the group were actually herding the group. Unfortunately, Evan has no way to communicate his thoughts to the rest of the group.
For now, Evan decides to take his lead from the pretty Sorceress. For some reason, Evan has decided he should trust her.
Mira d20+7=26 Thursday January 8th, 2004 7:02:50 PM
Unable to put down her weapons per se, Mira reaches her hands up into the sleeves of her tunic so that her hands are hidden and her arms are crossed protectively over her chest. She holds her head up high, and looks down through her glasses at the guardsman doing the talking.
In a slightly haughty voice (Bluff=26) she addresses the guard "Well! It's about time you got here!"
Conner Thursday January 8th, 2004 11:43:50 PM
The man wipes the blade of his sword on his pants, before sheathing it, then throws his shield over his shoulder. He grins at the guard, showing white teeth, "right" he says, but leaves the task of explaning to those who are better at it.
Uriel Friday January 9th, 2004 12:29:02 AM
Uriel also sheaths his sword, asking, "I have always had high praise for city guard, but the speed with which you appeared is even greater than I thought. How is that possible?"
Temp ADM Carla "Questions Asked and Answered" Friday January 9th, 2004 6:24:00 PM
Kadaz verifies that Treesa has simply fainted, and is not in any real distress. He recognizes the leader of the operation as the same young corporal who was sympathetic to his pride during the round-up after the bar-room brawl.
The young guardsman smiles at the party, and sheaths his sword as his companions round up Dexter's thugs. Addressing Uriel, he explains, "we've been staking out this tavern for some time. We've been trying to catch the leader of a new outlaw gang that has been trying to set up here in Plateau City. Our information is that one of the Dirt City thief houses is trying to establish illegal operations in our fair city!" He smiles a crookedly dissarming smile at the haughty sorceress before continuing, "it looks like the ring leader got away, but we are happy to nab these fellas!" He turns and takes a step to one side as the last big fighter is lead out. "Wanted they are! For murder and theft." The man makes to leave the room and follow his team, when he turns back to the group. "You need to come with me. We'll need your statements, and you'll need to collect your reward. There's a bounty for their capture."
(OOC: If players are able to post over the weekend, there will be a DM post Sunday P.M. for Monday play, and every weekday P.M for a 5 post cycle, otherwise, I will wait until Monday P.M. to start the cycle.)
Uriel Friday January 9th, 2004 9:55:40 PM
{OOC: I don't know about the others but I will post now.} Uriel says, "A reward for their capture? There is much for us to discuss. I will come, Lead on..."
Kadaz d20+1=13 Saturday January 10th, 2004 10:52:46 AM
Kadaz looks at the guard leader and beams. He's not being hunted by the guard, the bad guys are under arrest, there's a reward, and maybe he can spend tonight in his own bunk. All is again right with the world.
He pulls a doggie treat out and gives it to Birdie. "Good dog" he says but suddenly straighens up as a thought hits him. Whatever happened to Dexter? Kadaz didn't notice him being arrested so where did he go? Kadaz closely scans the room (spot = 13) to see what he's missing.
"Excuse me corporal" Kadaz says. "The men you arrested received orders from a creature who called himself Dexter. Dexter was in this room just before you entered. Did you apprehend him also?"
Mira Saturday January 10th, 2004 12:40:31 PM
The sorcerer visibly relaxes, but still keeps her hands shoved protectively up her sleeves with her arms across her chest. After the drawf volunteers his information, she says, "His name was Dexter Mengell, or, so he said." She pauses, then adds "this might not be the best place to talk."
Conner Saturday January 10th, 2004 7:51:00 PM
Conner shoulders his pack and helps Kadaz get Treesa to her feet in preparation to follow the corporal and his men.
"I could use some drinking money" he offers at the mention of rewards and bounty.
Evan Sunday January 11th, 2004 8:34:14 AM
Evan slowly resheaths his sword. So it's over. Evan glances towards the lovely Soreceress. She is talking to one of the guards about Dexter. She will be able to explain what happened much better than he will.
'Dexter Mengell' Evan files that little tidbit of information away for future ponderings. As for the rewards, at the moment, Evan is more concerned about where Ariel is. As she was left bed at the last tavern he was at, and Evan has almost no knowledge of the city, Evan approaches one of the guards. I need to find my horse. She was left at the last tavern we wee in. Evan's fingers dance in the hopes that theung guard will understand. He quickly describes the outside appearance of the tavern.
Temp ADM Carla "More Questions Asked and Answered" Sunday January 11th, 2004 10:55:43 PM
The young corporal looks quizically at Kadaz, and answers "no we didn't see anyone except the crone, the gnome, and the two thugs. Your evidence is of paramount importance, and may help us catch the ringleader. Now follow me!"
The party, along with the revived Treesa, follow the corporal and the remaining guards through the streets of Plateau City to Constabulary Castle. Evan's inquiry goes unanswered, as the soldier is unable to understand the ranger's hand signals. However, along the way the group passes a tavern that looks familiar to the man, and it doesn't take him long to retrieve his animal. It is a busy morning in the city, with people heading to market to either sell their wares or procure the necessities of life. A few stare as the group move through the throng, but the trip is otherwise uneventful.
Outside the headquarters, the corporal gives orders to his men. Two enter the small building along with the corporal and the party. There is a weapons rack just inside the door, with hooks for packs. One of the guards hands out strips of blue fabric and asks that weapons be bound if they are not stowed. The corporal gestures to a bench and some chairs set around a large table. Disappearing briefly through a door behind the table, he returns carrying a pouch and accompanied by a red-headed gnome wearing an ink spattered apron, and carrying sheaves of parchment, ink and a quill, which he sets out on the table. Taking a seat, the corporal places his hand over the pouch, and asks what happened, starting from the beginning. The gnome sits, poised to take dictation.
Treesa surprises everyone by speaking out first. She explains how the cleric Calfinus placed her with the party for protection, and how her evil sister had instigated a bar brawl while trying to capture her. She further explains how her sister's consort had attacked the guards to free his lover, and in so doing had killed several guards. Pressing her hands against her temples, she explains "I see what my sister sees. I know of her plans and the plans of her lover. They want to stop me from talking about what I know, that's why they want me back!" There is a look of pain in her eyes..."I am tired. Someone else tell the rest."
Mira d20+7=20 Sunday January 11th, 2004 11:05:57 PM
Mira leans her shortspear in the rack, and hangs her pack and cloak on a peg.
The woman clears her throat and in as convincing a manner as possible (Diplomacy-20) recounts, "we spoke with this Dexter guy. He looks to be elvish, but he is something else entirely. He has access to some very powerful magic, and we could not subdue him or his bodyguards. We decided the safety of the young seer, here", the sorcerer pauses and points at Treesa, "was more important."
Mira omits the part about Treesa's sister turning into a werebeast, and how she and the bodyguards turned suddenly on Dexter, thinking that this information might seem a little unbelievable to the young guard.
Arm d20+7=22 Monday January 12th, 2004 6:01:35 AM
Arm, too, stores his weapons on the rack, and sits down to explain what the rest have not to the guard and the scribe, adding "This DEXTER being is in fact either a beholder or beholder-kin in disguise....if you are not familiar with them, I'd advise you to learn quickly....he is immune to most magic and cannot be harmed with normal weapons. If any of your men encounter him unprepared, they shall surely die. Fate has smiled kindly upon us by the fact that we have survived to tell the tale. Now, about the reward....".
Arm - OOC Monday January 12th, 2004 6:02:30 AM
Sorry, guys, that roll of 22 was for diplomacy...
Kadaz Monday January 12th, 2004 12:09:41 PM
Kadaz takes his turn at summarizing the actions of the previous night. He mentions that during the battle Treesa's sister seemed to waver in shape (effect of a spell?) but Kadaz was too locked in battle to see more than that out of the corner of his eye. He does include that the sister's bodyguards did turn on Dexter but to little effect. He will detail Dexter's beholder shape, difficulity to hit, and determination to kidnap Treesa. And he will stress the fact that the guards were already dead when this group left the wagon.
Conner Monday January 12th, 2004 5:49:34 PM
Conner puts his shield and longsword against the rack and takes a seat by the table. When it is his turn he confirms what has already been told, but in particular provides a detailed description of the events leading up to their escape from the guard wagon. The fighter describes how they heard the sound of something being dragged, followed by a long period of silence before they broke free, and how it was only as they fled the compound that they discovered the bodies of the murdered guards.
Conner also describes their numerous encounters with strange benefactors who led them through tunnels and away from the searching guards.
He finishes his testimony, and then questions the guards about the fate of Calfinus. The fighter details how Calfinus went into the Castle to argue for their release prior to the arrival of Dexter and the release of Treena and that he has still not been located by any of the party.
"Has anyone actually checked at the temple that Calfinus was actually there. If this beholder can turn into Dexter, then could it not also turn into Calfinius to cover up his disappearance?" Conner suggests that the guard send men to find Calfinus.
Evan Monday January 12th, 2004 7:00:39 PM
Evan takes one of the blue strips of fabric and peace ties his long sword and crossbow. He considers placing his pack on a hook but considering what has occurred so far this evening, its probably safer to hang on to it.
Evan takes the indicated chair and listens with interest as the others begin to tell thier story. One of the nice things about being mute is nobody actually expects you to explain anything. Noticing that the others seem to be forgetful of the strange fox-creature, Evan glances expectantly towards Uriel, wondering if he will feel compelled to fill in any missing information.
The warmth of the room, the pleasant drone of voices and a lack of sleep begin to take thier toll on Evan. He fingers his money pouch, counting the coins within and decides that as much as he would like to find a nice Inn bed to collapse in, he really needs the money from the rewards. So with a small sigh, Evan lowers his chin to his chest and begins to snooze.
Uriel fills in the gaps Monday January 12th, 2004 9:59:39 PM
Uriel does ties the peace knots but keeps his weapons at hand. After listening for the others to finish with their thoughts, Uriel sits up and speaks, "We, Evan and I, did make it to the temple of Alemi. However, Calfinus had been called away to another temple for several days. We were contacted by some men, I guess Dexter's, after that, who led us to a tavern. Eventually we were taken to the room where the young guard here found us."
Temp ADM Carla "Just Rewards!" Monday January 12th, 2004 10:35:04 PM
The corporal sits in his chair making eye contact as each member of the party accounts for his or her actions. The gnome scribbles furiously as he takes down the statements. When Kadaz makes his matter of fact report providing details of the Beholder the young soldier leans forward rubbing his chin thoughtfully with his hand. He gets up from his chair and paces a bit when Conner mentions how the party escaped detection by using a series of tunnels.
At the mention of the cleric of Alemi, the corporal nods his head, and offers "I will send one of my men to see if this Calfinus has returned, or if one of his bretheren would take charge of the young seer. In the interim, knowing what she knows, and seeing what she sees, she would be better off in one of our safe houses under the protection of my men."
With the deposition over, the corporal signals the gnome who, after sizing up the party departs, only to return a few moments later swaying and weaving under the weight of an assortment of items which he drops with a clatter on the table. Smiling, the corporal pushes the items towards the group saying, "We have an inventory of items confiscated from various offenders. It is a pleasure to distribute them to those who would do better with them."
2 masterwork longswords 1 masterwork dwarven war axe 1 masterwork crossbow 1 wand of cure light wounds (20 charges) 1 scroll case with 12 scrolls (4 feather fall, 4 mage armour, 4 sleep) 1 pouch containing 300 gp.
The corporal gestures to Kadaz to approach, as he would like to have a private word with him.
Arm Tuesday January 13th, 2004 6:08:10 AM
Arm eyes the crossbow hungrily, and says, "If it's all the same to the rest of you, I fancy this crossbow, and wish to have it.".
Kadaz Tuesday January 13th, 2004 6:52:32 AM
Kadaz moves up to meet with the corporal. He is attentive and eager to please. As he passes by the table he casts a longing look at that really, really nice axe.
Mira d20+2=10 Tuesday January 13th, 2004 7:11:52 AM
When the weapons are dumped on the table, Mira looks at them disinterestedly until she spots the wand and the case containing the scrolls. "Wands aren't my forte," she volunteers, "but I could put these scrolls to good use. Anyone mind if I take them?"
The woman tries to eavesdrop on what the corporal has to say to Kadaz. (Listen=10)
Conner Tuesday January 13th, 2004 4:45:48 PM
The tattooed fighter picks up each of the longswords in turn and feels their balance in his hand. He gently scrapes his thumb nail across the cutting edge and finally slashes the air with each(being very careful to do this out of harm's way).
At last he replaces one of the longswords and keeps the other. "If there are no objections, I'll keep this blade" he announces to the room.
Evan Tuesday January 13th, 2004 6:52:57 PM
The clatter of weapons rudely awake Evan. He gazes around the room bewildered, his mind fogged by the lack of sleep. As the memories of the last few hours return, Evan relaxes.
Evan gazes at the items on the table. He figures the dwarf will want the axe and Uriel should get the longsword. He wonders briefly why the Sorceress did not take the wand. The pouch of coins. Again fingering the lightness of his own money pouch, Evan wonders if anyone would mind if he took enough for a room for the next couple of weeks. At least, until he decides what he is going to do now.
Evan looks into his very empty pouch and pulls out his last piece of paper. He carefully spreads the paper out flat and tries his best to rub off the last marks he made on the paper. Taking out a small piece of charcoal, Evan scribbles a note and hands it to Arm Might I have enough coins to purchase a room at the Inn for a few nights?
While Evan waits for the last of the treasure distribution, he glances over at the pretty Sorceress. He had been having the most wonderful dream about her. If everyone will hurry up, he can find a bed and return to his dream.
Temp ADM Carla "Regulations are Regulations" Tuesday January 13th, 2004 11:44:43 PM
As Kadaz stands expectantly in front of the young corporal, the latter places a firm hand on the drawf's shoulder. "You know the rules, soldier," he says in a low voice, "being AWOL from your post means a discharge and jail time." The man's face softens, "look, we all know you were doing the right thing, but you know the sergeant..." Placing a piece of parchment with a paragraph of precise lettering on it upon the table, the guard hands the dwarf an inkpen. "You can resign your post, and keep your good name. Just sign here..."
Handing a small leather pouch to Kadaz, he adds, "here's your back pay less your tab at the mess, and food for your dog. (25 GP for Kadaz)
The corporal then addresses the rest of the party. "You will need to stay nearby in case we need to speak to you again or to bear witness when we catch this Dexter fellow. You can take some rooms at an inn, but they can be expensive. My cousin has a flat to let. It's behind Sampson's Place on Riverside Road in the Trade Quarter. It's nothing fancy, mind you, for 30 GP a month. Just ask for Hamm at Sampsons." With that, he encourages the group to collect the rest of their reward, and escorts them from the building and out through the gates, leaving them in merchant square amidst the hustle and bustle of late afternoon shoppers.
Uriel d100=16 d20=7 Wednesday January 14th, 2004 12:19:37 AM
Uriel will pick up the other masterwork longsword and shove it through the sash wrapped around his waist. He will also pick up the axe, and say, "I'm just carrying this, I haven't trained in it."
To the corporal, he says, "I appreciate the generosity you have shown here. If you are ever in need of aid, look for my whereabouts at the main shrine to Domi, and I will help you."
He looks back towards the dwarf, a sense of sadness crosses Uriel's face. "Surely, given the circumstances leading up to Kadaz being AWOL, a concession could be made to prevent his discharge, couldn't it?" {OOC: Disregard the rolls, that was my daughter}
Arm Wednesday January 14th, 2004 5:18:30 AM
Arm smiles at Evan and says, "Aye, that you may." Then to the group he says, "With the amount in that pouch there, I say that would keep us in rooms for almost a year, should we take this gentleman up on his offer...what say you all?".
Mira d20+3=13 Wednesday January 14th, 2004 7:12:35 AM
Mira picks up the wand and the pouch containing the reward. To Evan she says, "do you fancy this wand? If not, I know a place that gives fair exchange for such things, and you might be able to choose something more to your liking? I could go with you?" At the prospect of shopping, the woman's face lights up.
In response to Arm's question, "This is not the place to divy up prizes. I will hold the purse for now, but let us check out this place behind Samson's. If it is suitable, we could let it for a month, and then share out the remaining coins equally."
By way of explanation, Mira adds, "I have no place to stay in this city. My old home on Finger Road was taken over for payment of debt upon my father's death." Looking sympathetically at Kadaz, she says gently, "you seem to have cast your lot with us, dwarf. What say you? Shall we check out this place?"
(Knowledge Local=13 for info on Sampson's Place)
Kadaz d20=18 Wednesday January 14th, 2004 8:19:47 AM
Kadaz's anguish is clearly written in his face. He tries to maintain a stoic facade and aside from a few quiverings does a reasonable job (will save 18). Kadaz reaches out his hand to the pen, slowly signs his name to the document, steps back, and solemnly salutes the corporal. He tucks the purse into an inner pocket and turns to face the party.
"My circumstances have changed considerably. May I join you? I grew up in the city and know a few people. My dog and I are willing to assist you with all of our abilities."
Kadaz stands stiffly before the group, waiting for a reaction.
Arm Wednesday January 14th, 2004 2:08:22 PM
Arm strides over to Kadaz and holds his hand out to him, saying "I, for one, would be honored if you'd join us....there's not many a man I'd rather have fighting by my side, or watching my back, for that matter, than you.".
Uriel Wednesday January 14th, 2004 8:17:38 PM
With an abrupt turn at the cruelty of the guards' rules, Uriel walks over to Kadaz and says, "I don't know that we are "a group" but I would be honored you for to fight as shield brothers."
Arm d20+7=8 Thursday January 15th, 2004 4:58:03 AM
Arm looks over his shoulder and says, "What about you, Evan? Mira? We can't leave our friend Kadaz on his own in a time of need, can we?".
OOC: uggh....diplomacy=8
Evan Thursday January 15th, 2004 5:30:39 AM
Evan holds out his hand to take the offered wand, thinking that perhaps he could learn to use it but the expression on Mira's face when she mentions shopping causes Evan to smile. He gently pushes the wand back towards Mira and nods, indicating he would love to have Mira come with him to do some 'shopping'.
Looking at Uriel, Arm and Kadaz, Evan wonders when they became a group. Then it occurs to Evan that if they are a group, it will give him an excuse to see the pretty Sorceress again. Despite his exhaustion, a slight blush tinges his skin at the thought. Evan nods in agreement with Arm and Uriel. Kadaz should definitely be considered a part of the group.
When plans are discussed as to where the 'group' might be staying, Evan gestures to Ariel, his sturdy mountain horse. He raises an eyebrow in inquiry as he does not have enough money to stable Ariel for any long period of time.
Conner Thursday January 15th, 2004 7:42:44 AM
The dwarf's dissapointment over his dismissal is hard for Conner to witness. Never good in these situations the fighter still feels compelled to encourage the former guard...
"Tough luck Kadaz. That sergeant couldn't guard his own backside. Still, if you stick with us I'm sure we can find greater opportunities than a life in barracks and counting oxen as they arrive through the city gate. What say you?"
Conner turns to retrieve his pack, sword, and sheild from the weapons rack. "Let's go find this Sampson's Place. I'm thirsty!"
Kadaz Thursday January 15th, 2004 8:30:55 AM
Kadaz is overwhelmed by emotion as the acceptance he has been denied most of his life is found here in the group of near strangers. He hides his face in his hand and mutters "Thank you." Birdie sits at his feet and quietly whines, disturbed by the strange emotions of his owner.
After a moment Kadaz raises his head. "Thank you all very much. I'll not let you down. I know how to get to Sampson's Place, it's just off the Open Palm Market. Anything you need can be found in that market. Shall we go?"
Temp ADM Carla Thursday January 15th, 2004 9:19:15 AM
Having already banded together while in captivity, Arm, Conner, and Mira invite Kadaz to pitch his lot in with them. Evan decides to tag along for the ride, and Uriel is included as well. After retrieving their belongings, and collecting their reward, the new party of friends follows the dwarf to the Trade Quarter.
Sampson's Place is a modest neighborhood tavern frequented by locals and students from the University of Magic. Plain but hearty fare and a good selection of local ales draw the working class from the surrounding Merchant, Guild, and Trade quarters. The cheap and generous portions results in regular traffic from the university, along Fouchard's Run, down Armor Road as students seek out a good meal. A ramshackle shed with a few stalls offers protection from the elements for the occasional mount, but nothing suitable for long term stabling. A notice posted on the shed advertises boarding arrangements for animals can be made with the farm that supplies the kitchen with it's fresh vegetables. Interested parties can leave a message with the cook or barkeep.
One of the barkeeps, an ex-fighter with a barrel chest, leads the party across the street behind the tavern to a flat roofed one story stone building squeezed between two other bigger structures. A plain bench rests under one of two circular windows flanking a green door with peeling paint. Inside is one large symmetrical room dominated by a massive 10 ft. by 5 ft. table flanked by two low benches. The wall opposite the entry features a large deep hearth, while four triangular cupboards are built into each corner.
Hamm opens a door on a side wall. The dim light from the small window shows a plain room with two cots, each topped with a bare lumpy mattress. Pointing to another door on the same wall, and two doors on the opposite wall, the barkeep volunteers, "they're all the same. Sleeps eight."
The air smells of stale beer and alchemical components. One end of the table is scarred with black burn marks. By way of explanation, Hamm mutters, "the last tenants were students from the university. Damned nuisance with them spells and such." Clearing his throat with a 'hurrumph', he holds out his hand, "60 GP, first and last."
(OOC: Sorry for late post. Local server went down last night.)
Mira Thursday January 15th, 2004 9:21:11 AM
The sorcerer turns to her new friends, and whispers, "What do you think? 60 GP for a place to stay, and we'll still have 40 GP apiece?"
Kadaz Thursday January 15th, 2004 9:34:44 AM
Kadaz nods his head. "Looks comfortable to me. I just hope the roof doesn't leak.
Evan Thursday January 15th, 2004 4:36:04 PM
Evan nods in agreement with MIra's rental idea. 40 gps should be plenty to find Ariel a nice place close by as well. Although the farm idea is a nice one, Evan doesn't feel comfortable with his companion being so far away from him. In fact, Evan just isn't feeling too comfortable. It is very noisy, and crowded, and where are the birds and squirrels? So far the only 'wildlife' of any kind Evan has seen since he arrived here are rats. And rats should be killed on sight.
Conner Thursday January 15th, 2004 7:31:22 PM
Conner takes a quick stroll about the flat and then drops his pack at the foot of one of the beds, unties the bedroll, and shakes it out over the bare mattress. "You and the dog are welcome to share this room with me Kadaz."
The fighter has instinctively picked one of the rooms closest to the front door from which the apartment can be quickly defended.
Arm Thursday January 15th, 2004 10:58:04 PM
Arm nods in agreement to Mira. After their harrowing experience as well as the less than ideal sleeping arrangements on the roof, even these sparse accomodations look like the softest of featherbeds right now. Pausing for a moment, Arm chooses another of the rooms close to the door, unpacks his gear, and begins idly strumming his lute, at the moment too weary to attempt a song, but looking forward to what is yet to come.
Temp ADM Carla "No Place Like Home" d20=9 Thursday January 15th, 2004 11:35:12 PM
An arrangement is made and the apartment is let to the adventuring group. 60 GP are paid out from the purse and Hamm sets eight identical keys down on the table. "Special tonight over at Sampson's. Beef stew 'n brown bread," he announces as he leaves the flat. He stares at the ranger's shaggy horse on the way out "I dunno about pets," he mutters, as he walks away shaking his head.
Kadaz announces his approval, as Conner and Arm start to make themselves comfortable. It's been a very long day, and now the shadows outside are growing long.
Mira Thursday January 15th, 2004 11:47:51 PM
The woman dumps the sack of gold coins on the table, then picks a room at the back of the place. She drops her pack on one cot, and leans her shortspear against the wall. She sets her light crossbow and bolts on the other bed. Pulling something from the pack, she returns to the main room where she makes six neat piles of 40 gold coins each. Mira takes one of the piles of coins, and one of the keys and pockets them in an velvet bag hanging from her belt.
"Well, here you go, boys! 40 GP and a key for everyone!" she calls out, then adds "does anyone have a lantern? If not, I've got a sunrod here, good for 6 hours."
Conner Thursday January 15th, 2004 11:53:07 PM
Conner picks up one of the piles of coins and a key and puts them in his pouch. "That dinner sounded good, who will join me?"
Uriel Friday January 16th, 2004 1:07:42 AM
"I will join you Conner. I am famished. This is a nice flat. Anyone else for dinner?" says Uriel.
Evan Friday January 16th, 2004 5:40:26 AM
Evan brightens at the man's comment. He didn't say 'no pets', he just said he didn't know if pets were allowed. Seeing that one of the rooms is still available, Evan carefully leads Ariel inside and into the room, whistling a soothing little tune as he does so. Once inside, Evan tips up the other bed so that it is out of the way, spreads his blanket out on the floor so that it will be easier to clean up after Ariel, sets her up with the last of the oats (I will certainly have to get more) and takes a few minutes to brush the worst of the tangles from Ariel's fur.
Once Evan has taken care of his friend, he returns to the main room, hoping that someone is still here that he can accompany to dinner. Seeing the piles of coins on the table, Evan scoops one pile into his pouch, feeling much better about life now that he has some money in his pocket.
Arm - famished Friday January 16th, 2004 5:58:55 AM
Arm sets aside his lute, dons his sword, and returns to the table, depositing his pile of coins and a key into a belt pouch. Turning to Conner, he says, "I'm with you, my friend. My sincere hope is that the meal is all you can eat, for I feel as though I haven't eaten in years! I could certainly do with a tankard or six of ale, too...". He proceeds to follow Conner out the door, but stops to see if the rest of the group is following. "Last one out, lock the door, please!" he calls jauntily.
Kadaz d20+3=19 Friday January 16th, 2004 7:05:17 AM
Kadaz also picks up a key and a pile of money. He adds the money to the pouch he got earlier and tucks it carefully into an inner pocket. He puts one gold piece into a pocket. "Hide your money, everyone. This is the city and there are pickpockets everywhere. And are you leaving some equipment here or taking everything with you?
"Conner, thank you very much for the kind offer. I will gladly share the room with you. And supper does sound good."
Kadaz now bring up something that has been on his mind for the past several hours. He walks over to Uriel. "I noticed that you are carrying the axe from the items the corporal gave us. I wonder if I might be allowed to use it. As you see, I already have one, but that one you have is much nicer."
While Kadaz talks Birdie has been intently watching Evan's preparations for Ariel. Birdie sneaks up to the room door and peers around the corner, trying to hide but still watch this very large bunkmate. (hide roll 19)
Evan ooc Friday January 16th, 2004 12:20:38 PM
(Now that we are playing pure role play, can we post more than once a day and on the weekend?)
(OOC: Temp ADM Carla responds: I'll try to match your posting if most players keep posting. Some interesting opportunities will present themselves, so please all, be patient!)
Mira d20+3=16 Friday January 16th, 2004 1:00:28 PM
Mira yawns, and stretches. "I'm bagged! How 'bout you all go out to Sampsons. I'll stay here, tidy up a bit." She covers her mouth stiffling another yawn, "Bring your keys, 'cause I'll lock the door when I go to bed." She yawns once more, "Maybe one of you can bring me back a little bread and cheese?"
When the men have left, Mira starts to check out the corner cupboards. (Search=16)
Temp ADM Carla "Getting Settled" Friday January 16th, 2004 1:23:37 PM
After the men have left, Mira pokes around the cupboards set into the four corners of the main room. She finds an assortment of mismatched plates, bowls, and mugs along with a drawerful of utensils. There is also a large jug sitting in a wash bowl, a couple of platters, and a set of mixing bowls in one cupboard. The second cupboard near the hearth contains three blackened metal pots, a broken spit, some metal laddles and tongs, and a kettle type affair. There are also some iron hooks and chains, going to rust inside one of the pots. There is a small stack of wood next to the hearth. Mira notices that there are some mushrooms growing from the wood.
Arm, Conner, Evan, Uriel, and Kadaz head over to Sampson's. It is getting cool and dark outside, but the tavern is cozy and warm. The common room is large and paneled with wood. Fires in two hearths give the room a golden glow. A serving maid is sweeping the floor, although it is clean, while another one arrives from the kitchen with a big tray of food for a nearby table. Hamm stands behind the bar, two mugs held in one hand getting ready to fill them from a keg. The smells of beef stew and fresh bread drift from the kitchen.
Uriel Friday January 16th, 2004 6:30:58 PM
Uriel says to the doughty dwarf, "Of course, I have no love for these, I just picked it up for the sake of carrying it." To Mira, "Strong cheese or mild? Not everyone likes the more pungent cheeses, but I admit to a certain weakness for them." [ahem] Uriel does not leave anything with him. He seems most comfortable with his equipment on his person. "I'll grab us a table by the fire if one of you orders up the ales", he then moves towards the hearth furthest from the front door and takes one of the closest tables possible.
Conner Friday January 16th, 2004 9:25:59 PM
Conner sits next to Uriel and tries to catch the eye of the blond women serving food to a nearby table. "S'cuse me miss" he says as politely as possible, "but when you've got a minute..."
Evan Saturday January 17th, 2004 6:08:07 AM
Evan joins Conner and Uriel by pulling out a chair and turning it around so he can sit on it. He digs out his last piece of paper again, turns it to the cleanest side and starts making a list. a bale of hay, 2 lbs of oats, a nice thick bone preferably with a bit of meat still attached Evan raises his head and looks off into space with a thoughtful expression. His gaze happens to fall on Uriel, causing him to smile. He adds a couple of more items to the list paper, charcoal
Mira Saturday January 17th, 2004 9:47:21 AM
Mira sits in the dark munching on a hard bisquit from her remaining trail rations. She picks up the sunrod, ready to smack it, then places it back down on the table. Slapping her forehead lightly with the palm of her hand, the sorcerer says to herself, "a lot of good your brains are, if you don't use them!" She then removes her necklace with the silver and green pendant. Holding it by the chain, she casts a spell on the pendant, which then starts to shine with a bright light that radiates out 10 feet in all dirrections.
Mira carries the necklace into her room, and starts to unpack, hanging her silk mage's robe and spare tunic from a hook on the wall, her water skin from another. She carefully lays her scrolls and potions on the spare bed, along with the 4 inch wind up toy she won at a poetry contest, and the disguise kit that she fished from the present tree. After carefully examining the wand, she places it next to the scrolls. As the power of the light spell starts to wane, she opens her bedroll, strips down, and crawls in.
Light Spell
Kadaz Saturday January 17th, 2004 9:59:46 AM
Kadaz sits quietly at the seat furtherst from the fire, watching carefully the other folks in the inn. His head is full of thoughts about the past and changes in life. Sadly shaking his head he finds comfort in petting Birdie. Which reminds him. As a serving maid walks by he tries to get her attention. "Could we have a bone for my dog here? Thanks."
Turning his attention to the others at the table Kadaz starts the conservation going. "Again, I want to thank you all very much for allowing me to join. Let me buy the first round of beer."
Conner Saturday January 17th, 2004 11:27:14 AM
Conner looks across the table at the dwarf, "Seems like we should be grateful, not you. You held your own out there with that creature and his thugs. I'll not turn down that ale though."
Uriel Saturday January 17th, 2004 3:20:35 PM
"So, how did the rest of you meet?" Uriel says.
"I have always lived around or in Plateau City. That was one strange adventure - prophets and Beholders, by Domi's eyes!", he stops to down some of that ale.
{OOC: Evan, after we were told we had traveled together I had asked the DM to allow me to have sign language to speak to you... so we can communicate and I can translate, sorry about the delay.}
Kadaz Saturday January 17th, 2004 4:11:54 PM
"I'll go first" says Kadaz. "I was born in Plateau City where my parents ran a small shop. But when I was little it burned down, they were killed, and I was injured in the fire."
It is frightfully obvious to all that Kadaz still bears the scars of that fire, with puckered skin over most of his face and, worst of all for a dwarf, a straggley, thin beard. This explains why he tends to wear the hood on his cloak up over his head, even in warm weather and indoors.
"I had no relatives nearby and a sergeant in the guard took me in. I grew up there and they gave me my full name, Kadaz Guardson. It was natural for me to become a guard and I had just recently been promoted from recruit to private. "
"Califinius was kind to me and so when he asked me to show up at the inn to do a favor for him I was more than eager to do so. That was when I first met the others, and Treesa. Hmm, I wonder where she is tonight? I hope she is safe."
"So, where exactly are you from?" Kadaz leans back and sips more ale, waiting for the next person to go.
Evan Saturday January 17th, 2004 4:16:11 PM
Evan gives a soft whistle to get Uriel's attention. He taps the paper and signs, ~Shopping list, Sorceress taking me shopping, need anything?~
When Uriels asks the others for thier story, Evan offers his, speaking through Uriel. ~I grew up in the Red Hills, came to city to find thid Dexter, found his name on piece of paper next to Uncle's dead body, came to find out why kill Uncle.~
Temp ADM Carla "5 Silver Pieces for a Good Meal" Saturday January 17th, 2004 4:32:31 PM
From behind the bar, Hamm picks up on the signals of the newcomers, and with a shake of his head in the direction of their table, calls out to the pretty young blonde woman sweeping the floor, Amy! Tend to the customers! 'Amy' sets her broom in a corner and approaches the five companions, and with her hands on her plump hips, and a twinkle in her blue eyes, she announces the special , " 5 SP for a plate of stew, bread, and a mug of the best beer in Plateau City. Whatcha' say, fellas?"
A breeze of cool night air, announces the arrival of a small crowd made up of representatives from several of the races of the Wold, but all wearing long colourful robes. They talk and laugh, and move over to a table in a corner near the front of the tavern, not far from the door. "Students from the university," volunteers Amy. "They come here, 'regular like, always rollin' these queer stones with marks on 'em, playin' some fool game."
Hands on hips, and leaning over the table a little to display her ample assets, Amy continues, "now what'll it be?"
Conner Saturday January 17th, 2004 4:56:29 PM
"The stew sounds wonderful luv" the fighter smiles at Amy, allowing his eyes to linger just for a moment on her bosum, "and another pint for each of us when you can".
"My family works a vinyard on the second plateau." Conner turns his attention to the rest of the party, "another man owns it and my dad and brothers grow and pick the grapes. I needed more than that and joined the militia. I learned a fair bit, tactics and the like, but 3 years of guarding caravans and city gates was more than enough for me. So now I'm back in Plateau City looking for something to do. I met this lot in the tavern where Calfinus brought Treesa."
Conner turns to watch Amy make her way back to the bar after taking the table,s order.
Kadaz Saturday January 17th, 2004 4:58:17 PM
"Amy, we'd each like 5 sp special, I'm paying. And if you have it, a bone for my dog."
Evan Saturday January 17th, 2004 5:33:37 PM
Evan whistles again to get Uriel's attention. He quickly signs a question, ~Who is Tressa?~
Temp ADM Carla "A Hearty Meal" Saturday January 17th, 2004 7:11:34 PM
Amy makes three trips to the table. Five mugs of Plateau City's best is delivered to the table to whet the appetites of the adventurer's. Next she returns with five deep plates. Steam rises from generous servings of beef, potatoes, turnips, carrots, and mustard greens. A wooden cutting board is placed in the middle of the table, with a large round loaf of warm bread. On her final trip, the maid brings the second round of drinks ordered by the fighter.
"That'll be 25 SP" she says to Kadaz, as she slips him a grease stained parcel wrapped in cheap paper and tied with string. Chucking Conner under the chin, she chirps, "an you owe me 25 coppers, sweets!"
The door to the tavern opens and closes as more patrons enter. Amy and her work-mate are kept busy delivering the special of the day, as Hamm keeps an eye on the room and works the taps.
Mira Saturday January 17th, 2004 7:42:01 PM
"Zzzzzzz"
Kadaz Sunday January 18th, 2004 7:53:28 AM
Kadaz reaches into his pouch and feels around for 3 gold. He pulls these out and hands them over to the girl. "Thank you very much, miss. The food looks wonderful."
Uriel Sunday January 18th, 2004 1:04:09 PM
[slurp] [burp] [mmmhhmmmhhmmm!] {The sounds of eating and drinking} Uriel just continues to listen, besides thanking the bar maid for the food and drink.
Conner Sunday January 18th, 2004 6:56:48 PM
Conner fishes into his pouch and pulls out 4 silver pieces to pay for the ales. Amy's term of endearment did not escape the normally imperceptive fighter. "Here you are luv, keep the rest for yourself" When she reaches for the money, Conner will hold her hand and whisper discreetly "What time do you get off?"
Temp ADM Carla "Last Call" Sunday January 18th, 2004 10:04:34 PM
Amy makes change for Kadaz, and pockets Conner's coins. She acknowledges Uriel's thanks for the meal. As she passes Evan's chair she admonishes,"mind you don't tip back and fall." Coming around to the tatooed fighter, she leans over his shoulder and whispers, "I'm off at one. Meet me out back, by the kitchen door. I just might let you walk me home!" Straightening up, she catches Arm's eye, and winks a blue one at him before flouncing off to look after another table.
The evening passes uneventfully as the place fills up with locals. Around midnight, Hamm announces 'last call'. Patrons start to filter out in groups and singly until only the party of five is left sitting at their table by the hearth, talking comfortably.
Amy and her work-mate finish collecting the last empty mugs, and wipe down the tables as Hamm replaces the empty kegs behind the counter. "Time to go home, " he mutters.
Kadaz Monday January 19th, 2004 6:28:18 AM
Kadaz leaves the 5 sp change on the table as he gets up to leave with the others. "It's been a long, long day and bed sounds good" he says. It would be nice if tomorrow were less eventful, but who knows in Plateau City?
Evan Monday January 19th, 2004 6:34:09 AM
Evan awakens with a start. *Where did the time go?* The warmth of the fire, the good food, the ale and pleasant company has Evan dozing in and out for most of the evening.
*Mira!* Evan suddenly leaps to his feet as he remembers that Mira has had nothing to eat yet. He quickly gathers his stuff and walks up to Hamm. He points at the cheese and bread on his list, asking if he can purchase some. He places several silver pieces on the counter to emphasis his request.
Once Evan has the cheese and bread in hand, he heads back over to the dark cabin. As he stands in the doorway, looking into the dark cabin, he berates himself for falling asleep before camp was completely set up. Evan pulls a candle out of his pack and lights it. He uses the meager light from the candle to light a fire in the hearth. Once the room is well-lit by the hearth fire, Evan begins searching for a plate or something to put the bread and cheese on. He slices both for Mira then snags his waterskin from his pack. He carries both to Mira's door. With his hand on the latch to Mira's door, Evan suddenly pauses, frowning as he realizes he probably should not just walk into Mira's room.
Evan places the plate and waterskin on the floor next to Mira's door, then softly knocks on her door. As he walks away, he wonders why he thought he had the right to just enter her room uninvited.
Conner Monday January 19th, 2004 7:39:32 AM
As the rest of the party heads for the flat, Conner discreetly slips away behind Sampsons and waits by the kitchen door for Amy...He returns to the flat much much later.
Arm-satisfied Monday January 19th, 2004 3:50:10 PM
Arm returns to their lodgings as well, content with the meal but still pensive....a nagging feeling at the base of his skull is telling him that they have not heard the last of Dexter.
OOC: Sorry for not posting over the w/e, guys, but I didn't know we were doing that now....
(Temp ADM Carla: No worries. It was just a one time thingy, for those who like to post!)
Mira d20+2=5 d20+2=20 Monday January 19th, 2004 5:39:32 PM
Mira sleeps through the night, but is plagued by bad dreams. She does not hear the quiet knock at her door in the middle of the night. (Listen=5).
Early to bed, the sorcerer is early to rise. She wraps the silk mage's robe about her, and replaces her spectacles. With hair dishevelled, and spectacles slightly askew, she grabs the scrolls she got the day before, and opens the door from her room. Spotting the plate of food before she steps in it, (Spot=20, whew!) she picks it up along with the waterskin. The sorcerer takes a place at the table near the still glowing remains of the fire and eats her breakfast as she studies the writing on the scrolls.
Read Magic spell
Evan Monday January 19th, 2004 8:19:50 PM
Evan gets rudely awakened by a hungry Ariel, who is busily putting her cold nose in places guaranteed to wake someone up. Evan scrambles to his feet, blinking in confusion. His dream had been so real that at first he's a little unclear as to where he is and why his horse is in his room. As Evan dresses, the events of yesterday come to mind. Pausing only long enough to pry the window open to let some fresh air in, Evan heads into the main room.
Evan looks around the room, taking in the condition of the room and heads for the hearth. He carefully banks the remaining coals and gives the firewood a good going over to make sure no ants or roaches have decided to move in while the place has been closed. He sees that the young Soreceress is studing, so he moves as quietly as possible while he works. He hunts up a bucket and heads out to find a well for some fresh water.
Kadaz Monday January 19th, 2004 9:03:57 PM
Kadaz wakens in the morning when Birdie sticks his wet cold nose under the covers. Glancing over he sees that Conner is now in his bed. He grins slightly, remembering fellow guards who stood watch all day and then spent most of the night out.
Kadaz dresses quietly, leaving armor and most weapons behind so as to not make noise and disturb Conner. He picks up his small work bag and joins the others in the common room. He opens the door for Birdie to go outside and then sits down at the table. He is working on a leather weapons belt decorated with a repetitive geometric design.