Malafret : NPC : DM Anthony Monday June 16th, 2003 8:14:26 PM
Malafret walks into your private session and smiles at you all.
"You have done well and now it is time you understood what we protect and why we do so."
With that she pulls a wooden sphere out of her robes and holds it out.
"This is your coumpus, it has been used for ages, in fact it is the very one I used when I was given this lesson. I give it to you all now for luck."
She smiles again sweetly and then looks about as if tring to find someone not there. Then she begins, her tone changes into her teacher tone and the task is set out.
"You are to go out through the water and gear up, follow the fungus for 98 paces and then turn left and climb, you will come out onto the plains. Should you wish to take Milos boat i will have it there waiting for you, should you choose to treck on foot that is fine too. Once out hold the compus out and turn all the way around. It will grow cold when you are headed in the proper direction. Travel that direction until you come across something . . . odd. An event, something happening. Once ther you are to witness that event and protect it with your lives. These events MUST take place and you MUST witness them. You will understand. You will then rest and set out for the next one on the next morning. Go now and quickly you must make the first one or the rest will be meaningless. Take heed however and pack much water, you will be gone a number of days and you will be alone on the plains."
With that she stands, sets the wooden orb down and leaves calling back over her shoulder.
"If you wish to have Milos boat there leave a note here and I will see to it."
Then she is gone
Milo Monday June 16th, 2003 10:24:00 PM
standing up when Malafret arrives, Milo bows to her.
listening to her words greatly. Milo listens like a pupil should, and when she leaves he stands up and retrieves the wooden compass. looking it over and rubbing it with both hands he looks up at the group saying: so, we taking my boat or we hoofing it? it's only 8'x12', nothing like the big ships we see running out there.
Flea Monday June 16th, 2003 10:32:02 PM
Flea stares at the round wooden ball Malafret so recently set on the ground. "A compass. Shady!" she says in a low voice, without touching the device.
Looking up at Trellus, she continues, "Do you think it's magic? Maybe Gilan or Sterlin should carry it?" then she adds "or Anuk?"
As she shoulders her pack, she turns to Milo and asks, "You've got a boat? Like the traders?"
(OOC: Subtracted 65 gp, and a Catacombs voucher equivalent to 45 gp from Flea's money for her contribution to Trellus' shopping for the pack. Flea has 5 gp left.)
Grymash Monday June 16th, 2003 11:47:17 PM
Grymash checks everything for travel. His new armor is so light, he can easily swim in it. He fills up all four of his waterskins. And he make sure that he prepares several Create Water spells.
Grymash also packs a little food. If they ever are in need of food, the Plains will always provide. Though some of his pack seem to be squeamish when it comes to local fare!!
"Gry think pack should walk if pack can get there on foot. We save boat for big trips. Gry not want boat smashed up on short trip when feet can do job just as good."
However Grymash doesnt want everyone to know that riding on boats, floating on top of the grass, makes him nervious. He preferrs his feet firmly planted on the ground.
Sterlin Tuesday June 17th, 2003 8:30:10 AM
Sterlin gives his spiders some attention then speaks to the group. " I don't think we have room for everyone in the boat. Also it may attract attention we don't want. It could also be used for one or two of us to scout from though if we choose. I personally however, prefer walking in the plains. "
Milo Tuesday June 17th, 2003 11:45:37 AM
my skiff aint 8x12 its 8x4 big enough for 1 person and supplies. (my bad)
anyways, I think it would be a good idea to put extra water jugs on the boat, food and other supplies and to be used for scouting.
Trellus Tuesday June 17th, 2003 3:02:29 PM
"I'm with Milo. We can pack the boat with extra supplies, use it for scouting, or just tow it along with someone in as a lookout."
"Well, she said 'Go now'. So lets grab our gear and meet down below."
Trellus fills up two waterskins, and leaves for the meeting spot.
Once there, he casts a BULLS STRENGTH spell into the Ioun Stone for Anuk.
Then he loads up, and waits for the others. Which gives him plenty of time to worry about Malafret's next test.
Anuk Tuesday June 17th, 2003 6:40:36 PM
Anuk listens carefully to Malafret as she speaks. Knowing that their time is limited, he thinks about how to prepare. He's intrigued by the wooden compass, and spends some time studying it. After looking it over, he says, "I think Sterlin should carry it...he seems to have some kind of connection to the Plains the rest of us don't have."
He listens to the discussion about the boat and says, "I agree with Milo and Trellus...let's use the boat for supplies. I think we should load it up before we go because that'll keep our equipment from getting wet. I also think we need to be kind of subtle about going down to the chamber. I mean, if a bunch of us go swimming in full armor and then don't come back up, that's bound to raise some questions. But if we're just swimming, I don't think anyone will notice if we disappear. I've never noticed it, and it looks like it's been going on for quite a while."
If the rest of the pack agrees to use Milo's boat then Anuk prepares to stow his equipment on the skiff. If they do not agree then he works to waterproof his new bow and arrow as best he can before they go swimming. While he packs, he hands Trellus the ioun stone and watches as he casts bull's strength into it. "Thanks, Trellus. And thank you for teaching me how to use the stone." He turns to the rest of the pack and asks, "Anyone else want to cast any spells into the stone before we go?"
Finally, he finishes his preparations by filling two waterskins and then trying out something he's been putting off for a while...preparing entangle -- his first spell.
Flea d20+10=29 Tuesday June 17th, 2003 9:44:51 PM
Flea pulls the odd bathing garment from the last adventure out of a side pocket of her pack. "Maybe we can put our packs in a cubby hole on this side, and they will show up underneath...the reverse of when we got out? I would rather gear up in the tunnel, than wait until we find the boat on the plains. Besides, didn't Malafret tell us to go through the water, then gear up?"
Flea will change into her bathing garment, carefully rolling her new armour and stowing it in her pack. On her way to the well she will fill her waterskin from one of the four Rattledam fountains used for drinking water. Upon arriving at the well, the rogue will find (Search=29) the same stone from whence she had retrieved her gear when they had come up through the well the last time. She will expect to find her gear safely behind the stone with the carved "F" when she reaches the tunnels underneath the city.
Gilan Wednesday June 18th, 2003 2:18:57 AM
Gilan prepares his new stuff for the trip through the water. Glancing to the others he nods as they make some comments. "Let someone else carry the compass...I am not sure I want to responsibility."
He gathers his own swimming trunks and makes it into Milo's house to change. He will leave the shield he got with the boat or send it down to the tunnel to gear up, whichever is appropriate. He will also take the time to cast a barkskin and a cure light wounds into the ioun stone.
"Using the boat for extra supplies would be a great idea...less to carry for us." He moves with the rest to the well and takes a seat on the edge. He waits for a few of the others to disappear down and then when it has been long enough he will dive in himself.
Jake Wednesday June 18th, 2003 3:38:10 AM
Jake nods at the words, listens to everybody's comments, then heads back to his house to pack. Those crispy ration things that last a hell of a long time, a couple of waterskins, he drops off a few items of equipment he probably won't need, and basically goes through everything. While doing this, he's glad his foster dad is out working but endures an endless stream of abuse from the mother who adopted him...and from his five 'sisters'... Sighing, he heads out, ignoring it, as usual. To the more fun adventures his group tumbles into..
DM Anthony Wednesday June 18th, 2003 11:30:13 AM
"all your equipment is in the cavern below ready for you to suit up there, the town frowns on weapons and armor worn inside."
Once there plese tell em how much water you each have and we will begin
Trellus Wednesday June 18th, 2003 12:53:51 PM
Trellus answers Anuk, "No problem. That spell will last 4 hours. So, as soon as we find the whatever it is, cast it on Gry. I'll cast another on Jacob."
The cleric has 4 full waterskins.
"Between me, Gry, Gilan, and Sterlin, we should be fine with water come tomorrow," he says.
"Last thread on a healing potion," he offers.
Sterlin Wednesday June 18th, 2003 2:40:26 PM
" I do not mind carrying the compass. I can also help with water. I need a container, but I can produce up to five gallons of water four times a day if I prepare the proper spells. "
Gilan Wednesday June 18th, 2003 2:56:07 PM
As he converses with the others after they have made it to the caves, he checks back over his supplies. "I have two skins of water myself and have prepared two create water spells incase." He slips into his armor and slips on his pack as he waits for the rest to finish.
Looking back up at the others he shakes his head. "How much extra supplies did we pack on the skiff?"
------------------------------------------------ Spell List
Did anyone pick up the Bull's Strength Potion or the Invisibility Potion that I layed out on the stool?? If not then Gilan would have picked them back up...just that they may have served someone else better.
Milo Wednesday June 18th, 2003 4:26:12 PM
upon the skiff is placed enough food and drink for 10 people for 5 days.
(on character sheet, paid the $ for it at character creation
Grymash d20+2=15 d20-2=18 Wednesday June 18th, 2003 5:52:46 PM
Grymash thinks about something. (Wisdom 15, Intelligence 18, natural 20)
"Hmmmm, I wonder if pack got little medalions made of dat druid wood that boats are made of, then grass open up when pack run through it!! Gry think that GOOD idea!! Medalion repel grass, we run full speed .. yeahh!!"
Flea Wednesday June 18th, 2003 11:00:12 PM
In the chamber under the city, Flea carefully gears up. She pulls her hair straight back so that it is off her face, and ties it in a short tail with the powder blue silk ribbon. As her eyes become accustomed to the low light, she spies the glowing fungi shaped like double sided arrows that mark the route they are to follow. She stays at the edge of the group peering down the dark tunnel, and gives the full waterskin at her side a pat.
At Gilan's query, Flea pipes up: "I'll hold on to that potion of invisibility, if you want?" In the dim light of the tunnel, and with her new armor, all the druid will be able to see is the white gleam of her teeth when she gives him a big grin!
Grymash d20+5=18 Thursday June 19th, 2003 7:52:39 AM
Grymash gathers up his daggers, bow and arrows and puts them into a bag and ties off the top. His armor is glamoured to look like swimming trunks and a shirt. He swims down to the caves with relative ease ( Swim check 18 - 6= 12) even with the extra weight.
Once down, Grymash opens the compartment that is marked with an "eye" and begins equiping all his items.
"Gry still have suit of breast plate if anyone need." He sits down and waits for the others. He takes out his whetstone and begins to sharpen his double axe. Little sparks fly off the sharpened axe heads with every pass of the stone.
(Grymash has 4 waterskins of water.)
Milo Thursday June 19th, 2003 8:40:21 AM
like everyone else, he swims down to the secret place and retrieves his items.
using the new gift taught by Malafret, he sends a magic tickle to the fungus arrows and follows them until he is out in the grass.
detemining where it comes out, and where the city is, he goes back to the docks at the safest way possible and retrieves his skiff. making sure all the provisions are there including the water barrels. topping them off he glides his vessel over to where the group will be coming out and waits for them.
DM Anthony (Please place how much water you carry here) Thursday June 19th, 2003 11:18:02 AM
As you all prepare you all rember that here in this place create water spells seem to aonly create 1/2 of what they should and if you create it out in the open it acracts ALOT of . . . things. However Milo with his boat full of provisions should help. As you suit up and look at one another you get the feeling like this will be your most difficult lesson yet. Go and witness events? what events? Protect them with your lives? Why? What is going on here. A few weeks ago you lived in a strange town with a huge grass dome all the way over it that didnt want you talking about the outside and now you live in a place full of secrects where no one knows you now work for a secrect society know as the second circle. Sometimes life is a bit confusing.
Following the fungus and Malafrets directions you find your self outside about 600 yards from town. Milos boat is tied up here. The grasses have been cut low and woven over to hide this place, and Milo's boat sits outside it. It is full of stuff and ready to go. It will be easy to pull it along under the grass provided the grass dosent get too high and the 20 feet of rope atatched to it is long enough when it does. However it will be like a moving bouy showing everyone above that someone is below, and with you all below pulling, how will you all know that some one has seen you?
The compus is cold the second you get outside and by playing around with it a bit you easily can tell the direction it wishes you to go, for when you hold it out in the right direction it gets suddenly bitter cold and when it is pointing the wrong way it is simply cool. You need to go north east.
Anuk (2 full waterskins) d20+6=9 d20+6=21 Thursday June 19th, 2003 11:57:16 AM
Anuk makes his way down through the water and into the grotto. He finds the rock he inscribed with the gloved hand, dries off, and gathers all his equipment. After gearing up he tickles the fungus and follows the arrows until he arrives with the others at the secret entrance on the plains. The heat of the day already bears down on him, a sharp contrast to the cool of the water and the caves.
Anuk quickly scans the area looking for signs of anyone watching or following them, but the sudden change from dark to light takes its toll on his vision (spot 9). When Sterlin tells them which direction they need to go, Anuk marks it to be sure he is able to stay on track once he's in the grass (intuit direction 21).
(ooc: Sorry about not posting yesterday. Got a house full of sick kids and parents.)
Trellus (4 waterskins) Thursday June 19th, 2003 2:56:55 PM
Trellus looks around as Sterlin gets oriented with the compass.
It IS a lot easier to move around in this armor , he notes with satisfaction.
Once they figure out where they're going, Trellus falls into line. "Gry, will you and Sterlin take the lead again?" he asks. "And if the Grass gets deep, we'll need someone to ride up top to warn us if something's coming. Someone who can get down in a hurry, too." Trellus grins wryly, "Which leaves me out."
It's common knowledge among the Blood Pack that Trellus has all the quickness of a prarie pig.
Jake Thursday June 19th, 2003 4:31:22 PM
Jake shrugs his head. "Ah dunno, brothahs...and sistah." He takes a sip of glass grass, pondering. "It seems that our brotha Anuk should take tha front... ah'll covah the back. We know a bit about these plains natcha, and can spot tracks an' all."
Grymash (4 waterskins) d20+8=18 Thursday June 19th, 2003 5:05:21 PM
Grymash adjusts the steel grass helmet. Its so light, he isnt sure if its on or off. He decides to glamour it into a wrap to better insulate his head and face from the heat (Arabian style). He gives the same treatment to the rest of the breastplate, along with giving it a light color to better reflect the hot beams of light that cut through the grass. (Wilderness Lore 18 to get it right)
"Grymash take front. Who count paces? Me try not walk too fast for pack. Gry think Milo be on his boat. We catch him if he need down fast. Milo know how boat works too!"
Grymash satisfied with his suggestions takes his place at the front. "Ohh yeah ... it be shady if one of you weave barkskin on Gry when trouble happen."
If the pack is ready will go Grymash will start walking in the direction they direct.
Flea (1 full waterskin) Thursday June 19th, 2003 10:40:54 PM
Flea emerges from the shadows of the tunnel into the bright sunlight of the Plains along with the rest of the pack. While the group figures out the best formation for their route, she watches as two wasps dance on the almost imperceptible breeze.
"About this event we are to witness....should we approach openly, or remain hidden?" she asks of the others.
As they strike out, Flea takes up a place near the front, prepared to reconnaissance ahead of the group, if required.
Gilan(2 waterskins) d20+4=5 d20+4=14 Thursday June 19th, 2003 11:29:39 PM
Gilan hands over the potion of invisibility to Flea and then makes his way out of the cave. "You might have a use for this." He stops to let his eyes adjust to the sudden brightness and then stretches. It is good to be back on the plains. He watches as his two wasps flit around, the newest one taking in a new bunch of sites.
He looks to the rest as they make some decision on marching order. "I will take the back, as I can travel more freely through the grass." He checks the pull on his scimitar to make sure it will pull with ease and then checks the feel of his shield to make sure it will swing freely into his hand. "Anuk should travel behind Grymash so that he can make sutle adjustments to our heading."
The question of announcing themselves or hiding upon finding the event gives him some pause. "Maybe we should make that decision once we see what the event is."
[listen: 5, spot: 14]
Milo : 3 Barrels of Water and 6 Waterskins on skiff : Friday June 20th, 2003 12:42:01 AM
handing the rope to the skiff to Grymash, he says: perhaps you should be the one to pull this. with enough provisions for all of us for 5 days and the extra water, it will probably take someone of your strength to pull it.
Jake (5 waterskins, 4 days rations) Friday June 20th, 2003 6:27:40 AM
Jake dislikes how he seems to slosh every step of the way, so he leaves a few things behind. Reluctantly, he puts his crossbow and the bolts with it down. Figuring Milo will have plenty of cooking equipment, he leaves his various fire-making gear as well as his iron pot. His gear lighter, he slings on the waterskins, and finds it noticeable, but not as heavy... (Just had to alter my inventory...sigh. Who needs fishhooks in the plains?? :P)
Sterlin (1 waterskin) Friday June 20th, 2003 9:02:20 AM
" O.k., I have only basic supplies. The plains provide if you know where to look. I will also memorize some water magic, but we will have to be very very careful when useing it. We all know dangerous things smell water for miles. "
DM Anthony Friday June 20th, 2003 10:19:59 AM
Anuk casting about looking sees no one anywhere near.
Then as you begin to pull the boat behind you the grass quickly rises up to 10 feet plus. It fast becomes impossible to see more that 12 feet or so in any direction except up. The heat begins quickly and as you sweat no brezze cabn reach you to cool you however the stalks of grass you brush up against seem to soak up your sweat and carry it away from you folling your body into sweating more. The water will go fast at this rate. Who ever has the orb should be leading as they know the direction you are headed in.
Sterlin Saturday June 21st, 2003 10:44:47 AM
Sterlin walks carefully in the lead holding the compass and following in the direction that it indicates by changeing temperatures.
Milo d20+6=18 Sunday June 22nd, 2003 6:24:28 AM
sitting on the skiff he pulls the canopy up giving him some shade and then pulls out a a small square piece of leather. rolling it up and placing a round piece of glass at one end and a smaller piece at the other, he fastens the leather together and then places the small end to his eyes and starts looking around.
spot 18
(spyglass)
Anuk Sunday June 22nd, 2003 4:19:23 PM
Anuk takes a place near Sterlin and follows along through the hot grasses. "So...any guesses as to what we're looking for? Whatever it is, I hope it makes a lot of shade."
Flea d20+10=21 d20+6=20 d20+8=10 Sunday June 22nd, 2003 7:18:35 PM
Flea searches actively for anything out of the ordinary (Search=21) that might signify the event they are to witness, all the while keeping her eyes open for anything that might be waiting in ambush (Spot=20). Since she can only look through the grasses, and straight overhead (the grass being too tall to look over top) she keeps her ears trained for unusual sounds (Listen=10), but the gnome can only hear the whispering of the grasses, and the light chinking and clinking sounds of armor and weapons as pack silently follow Sterlin and the compass.
Gilan d20+4=22 Sunday June 22nd, 2003 11:45:35 PM
Gilan follows along after the others, keeping up his duty as rear-guard. With a set of light whistles he sends his two wasps off into the group to do a little scouting of thier own and report back to him every thousand buzzes.
His ears pick up many things out in the grass and he concentrates to focus on anything that is out of the ordinary in the grass.
[listen: 22] [another opening for Carla with the wasps]
Trellus Monday June 23rd, 2003 8:02:35 AM
Trellus trudges along in the middle of the pack, taking rationed sips of water and occasionally glancing up at the boat to make sure Milo is OK.
I wonder if I've a spell to shade this heat , he idly wonders.
He spends the time mentally running through spells as he follows his packmates.
Jake d20+1=11 Monday June 23rd, 2003 5:49:52 PM
The stoic half-elf keeps up with everyone else easily, his long stride forcing him to take shorter steps as he walks behind the halfling. He keeps his ears peeled. (dc 11)
DM Anthony Monday June 23rd, 2003 9:42:21 PM
The treck is long and hard, many bugs, many rest stops. The boat getting heavier every step. Its about an hour from dusk when Milo spots something ahead. the grass seems to have been trampled or shortened in a wide wid circle about 200 yards ahead.
Milo Monday June 23rd, 2003 9:46:57 PM
Signaling down below he gets Grymash to stop. dropping a rope ladder over the side he climbs down and with everyone present he describes what he sees.
Flea Monday June 23rd, 2003 11:49:00 PM
When Milo reports what he has seen, Flea whispers: "Do we want to advertise our approach, or sneak up and investigate?" She goes on to volunteer "When we get a little closer, I can go ahead to scout, taking a route parallel to this path and ahead of the group. I can report back if I see anything unusual." As an afterthought, she adds: "If the grass isn't too thick, maybe we should all fan out a bit, rather than approach in single file?"
Tiev and Zilia d20+9=23 d20+9=10 Tuesday June 24th, 2003 12:16:28 AM
The sun glints off the wings of the wasps as they fly ahead of the druid and the pack. At ease in the familiar environment, Tiev performs an aerial survey (Spot=23) while the smaller Zilia tries to keep up (Spot=10).
They will report back to Gilan, if they see anything of interest.
Jake Tuesday June 24th, 2003 4:41:25 AM
Jake silently draws his sword and readies his shield. Anytime something unusual happens, it doesn't hurt to have things ready, he thinks to himself. He watches the others with his cat-like eyes...
Trellus d4+1=2 Tuesday June 24th, 2003 10:26:00 AM
Trellus listens to Milo's report,
"Well, its about time," he says quietly. Sweat is dripping off the young man's face, and he is eagerly anticipating the cooler temperatures of nightfall.
"Anuk, I think its time to hit Gry with that strength spell."
Trellus steps over to Jacob, and goes through his own incantation to strengthen the warrior's limbs. (Bulls Strength = +2 Str)
"Flea's ideas sound shady to me," he replies. "She can scout ahead and let us know what's weaving. We should probably stick close though, no more than three columns."
"Should we leave the boat here, or try to pull it under the grass, or something to keep it out of sight?"
Grymash (protection from evil) d20+8=20 Tuesday June 24th, 2003 12:29:13 PM
Grymash casts Protection from Evil spell on himself after hearing Milo's report. He then checks the winds to determine if they are up or down wind (Wilderness Lore 20).
In a low voice, "Gry try to figure out which way wind blow. They maybe smell us get close. If pack down wind, pack need Pass without Trace weaved on us. Pack smell no more! One of you druids have Barkskin ready for Gry."
Gilan[barkskin](Armor Class: 21) Tuesday June 24th, 2003 3:30:53 PM
Gilan stops with the rest and moves forward slowly to stand with the others. He listens to them as they talk and nods in agreement with some of the ideas. "I would have to agree that the skiff is going to be a liability at this time."
Looking around he thinks on things a little. "So lets break into three small groups with a fighter in each at least...maybe moving in towards the clearing about five feet apart, like Trellus suggested." He glances to the rest and waits to see what they think. "Lets do some buffing of our group and see what we see." He pulls out his scimitar and slips his shield of his back, readying himself for battle.
[casts barkskin on Grymash and then himself: +3AC]
Anuk d20+6=21 d20+2=22 d20+6=18 Tuesday June 24th, 2003 3:34:55 PM
"Good idea, Trellus," says Anuk. He reaches into his cloak to retrieve the purple stone, turns to face Grymash, and casts the spell on him (bulls strength).
He turns again and faces the direction they're headed to make sure he knows which way to go should the pack become separated (intuit direction 21). "I'll lead a column. Anyone who wishes can come with me." With that, he moves off 15 feet to the left of the group, listening and watching for anything unusual. (listen 22 - natural 20! spot 18)
Milo Tuesday June 24th, 2003 3:54:24 PM
Casts Mage Armor on himself.
Sterlin Tuesday June 24th, 2003 10:19:22 PM
Sterlin watches ahead quietly, wondering what they are about to witness.
Flea d20+23=36 d20+6=26 Tuesday June 24th, 2003 11:35:59 PM
The rogue scouts about 40ft ahead of the pack and slightly left of center. She stops where the grasses start to thin out, staying just back from the flattened area, invisible in the shadows of the taller grass (Hide=36). If there is anything out there, Flea is determined to find it(Spot=26, nat. 20!)and report back to the pack.
Jake Wednesday June 25th, 2003 4:34:45 AM
Jake just stands ready, watching. He nods in response to the spell, and suspects that whatever's going to happen will take all of his skill...in his mind, he goes over a few practice battle tactics.
Trellus Wednesday June 25th, 2003 10:12:55 AM
"Flea, wait a sec," Trellus whispers.
He quickly steps over to the small rogue and lays a hand on the top of her head. "Domi protect you", he intones.
(Domain power Protective Ward - +4 bonus to Flea's next save roll. Lasts for one hour or until used).
Then, Flea scampers ahead to scout.
Milo Thursday June 26th, 2003 6:11:39 PM
sits on the ground, playing with a stalk of grass, lounging around while he waits for the God to tell him what he sees next.
Dm Anthony Friday June 27th, 2003 10:30:26 AM
As you all approach the strange clearing you quickly see the largest group of prarrie pigs you have ever seen and for some reasone they are not eating in the random lines that they normaly do but into a large circle, clearing the grass almost down to the ground. Having seen farmers try to clear cut the grass before you notice another strange thing. Teh grass isnt pushing back. Normaly when something like this happens the grass tries to force its way back in, fast as if by magic, but not now. In fact the grass seems to be allowing this to happen, then scanning the clearing you notice another strange thing. Some of the prarrie pigs are in large coccons, others are halfway through making a coccon. The ones in the spun coccons look like large rocks and the others look like half rock and half pig.... It is a most unusual thing....could this be it? the first event? wna what are you to whitness? Protect what?
Sterlin Sunday June 29th, 2003 5:19:37 PM
Sterlin whispers , " What could they be changeing into? "
Flea d20+6=11 d20+11=31 d20+23=36 Sunday June 29th, 2003 8:16:54 PM
Flea remembers her first encounters with prairie pigs and the ranchers who seemed to farm them. She looks about quickly (Spot 11) to see if someone or something is 'cultivating' the animals, before returning to the pack to recount the odd sight of the cocooning rock-pigs and the bizarre clearing they are creating in the grass. Despite her excitement, she is very quiet (Move Silently=31, nat. 20!), and at all time remains hidden (Hide=36) from view.
Anuk d20+6=14 d20+2=14 Sunday June 29th, 2003 9:48:15 PM
Anuk stares into the clearing, fascinated by the behavior of the prairie pigs. He makes mental notes of the sizes, shapes, and colors of the various cocoons and wonders if this is something they do on their own, or if they are being guided.
He looks across the opening, listening and searching for anything he might "protect". (spot 14, listen 14)
Jake Monday June 30th, 2003 1:13:42 AM
Jake stares in amazement. He's looked after these prairie pigs all his life... collected 'em, looked after 'em, fed 'em, ate 'em. But he was eating rocks...? He's very confused, but watches, hoping to make sense of this.
Trellus Monday June 30th, 2003 8:16:26 AM
Trellus gives a low chuckle at Sterlin's question. "Sterlin, if YOU don't know....." he says quietly, letting the rest trail off.
"Stay shuttlecocked, dudes. This has got to be the biggest buffet for miles."
Trellus keeps his eyes on the grass, and waits for Flea's return.
Milo Monday June 30th, 2003 9:12:30 AM
taking the rope from Grymash, Milo ties off the skiff securely. then he goes up to the nearest Praire Pig, and pulling out his speak with animals potion, he drinks it waiting for the effects to work.
after it does, and talking to a Pig that isnt in a cocoon yet, Milo inquires about the goings on and how him and his friends might help them.
Dm Anthony Monday June 30th, 2003 10:21:33 AM
Its hard to stay hidden when you have a large skiff bobbing up and down on the grass anouncing your presence to all who wish to see it.
The Pigs seem completely wild, in fack some of you having seen domesticated pigs instantly can see the diffrences. Domesticated ones are all one color, smooth and clear as their color changes the flavor of their meet, however these are mottled and all diffrent. Dosmesticated ones wave smaller feeding pads under them and their eye stalks are shorter, and domseticated ones would be moving toward you in hopes of a treat as these, those that can anyway move away.
Milos potion while inefective reveals something quite important to the small man. Prarrie Pigs are not animals.
Gilan[barkskin](Armor Class: 21) d20+4=11 d20+4=10 Monday June 30th, 2003 12:22:28 PM
Gilan watches in some amazement as the pigs go about cocooning themselves. Looking to the others he shrugs and goes back to watching. "Do you think maybe we are to protect as many of these as we can....from themselves or something else?"
Seeing that Milo has already slipped out into the clearing area, he looks back and sighs. That floating skiff is not going to allow them to hide that is for sure. "Guys...I think we are going to have a hard time hiding." He steps out on the edge of the clearing and casts around for anything.
[listen: 11, spot: 10]
[the hero points are our totals right, Anth]
ANTHONY SAYS That you add to any that you had before yess!!
Anuk Monday June 30th, 2003 7:48:57 PM
Anuk approaches Milo, chuckling. "Got any good pig recipes for dinner?"
Trellus Monday June 30th, 2003 9:22:05 PM
At Gilan's comment, Trellus glances at the skiff, and then the approaching darkness.
"It'll be night soon, best just rely on our luck," which has got to change sometime , he finishes silently.
Flea d20+6=10 Tuesday July 1st, 2003 12:38:50 AM
Flea tells the Pack what she sees, and then accompanies them as they move towards the clearing. She stops at the edge, the better to spy anything unusual (Spot=10) but her view is blocked as the bigger members of the pack move towards the curious phenomena.
She feels brimming with courage and is much obliged to the cleric for his blessing.
Fearing some sort of a trap, the rogue strings her bow, and selects a red fletched arrow quiver on her back.
Milo Tuesday July 1st, 2003 1:25:37 AM
when Anuk makes his jest to him, Milo gives a weak smile saying: not this batch, this group of pigs are our charges and we must defend them so that they can evolve into what is next in their lives.
at all costs we must protect them. eveyone spread out. let us form a sanctuary around them. set out bells and cans with rocks in them so as to warn us of approaching danger.
(pulls out some string and spoons, tieing spoons together along the string and then rolling it out attaching it from stalk to stalk of grass at 3 foot intervals until all the string is used up) 20 yard ball of string, 30 spoons. (hopefully when something shkes the grass, the spoons will bang in to each other making some noise to alert us)
Grymash (Prot. from Evil, Barkskin, Bulls Strength) d20+8=23 d20-2=7 Tuesday July 1st, 2003 1:36:46 AM
Grymash cant help it but his mouth is watering. He loves prairie pig and the opportunity to eat wild prairie pig brings a huge wicked smile on his face. The cocoon building he finds facinating.
(Wilderness Lore 23, to remember any info on the subject of wild prairie pigs. Int check 7)
Sterlin Tuesday July 1st, 2003 3:38:23 PM
" No one is eating prairie pig until we find out if this is what we are to witness. If we are to witness something here, I don't believe eating prairie pig is part of the ritual. " Sterlin hlds the compass and begins circling the area to see if it continues pointing towards the pigs.
Jake Tuesday July 1st, 2003 7:49:31 PM
Jake nods at Sterlin's words. "'Sides, these're wild slugs. They've got no bones, 'ey're all muscle. 'En again, with 'em, maybe it's better tastin' that way..." He approaches them with the others. (Just so everyone knows...Prairie pigs are big-assed slugs, not pigs... heh. But very yummy to eat.)
DM Anthony Tuesday July 1st, 2003 10:25:26 PM
Gilan finds no way to hide the boat except pulling it down into the grass by brute force and ancoring it there.
Grymash having led a VERY sheltered life from ANYTHING outside the walls or Rattle dam remebers nothing about this at all. In fact he would almost sware that no one he knows has ever mentioned or knows anything about this at all....
Sterlin circles the two pigs completely cocooned and can determine by the compas that these are the event. (50 exp)
Grymash (Prot. from Evil, Barkskin, Bulls Strength) d20+6=24 d20+4=6 d20+8=21 Wednesday July 2nd, 2003 9:54:24 AM
Grymash remember what Malafret said about having to allow what is to happen and that we would need to defend it .
In a low tone, "If this place ... pack need to set up defense. This must happen." Grymash then turns his attentions outward from the Prairie Pigs.
(Spot 24, Listen 6, Wilderness lore 21)
Dm Anthony Wednesday July 2nd, 2003 10:02:39 AM
About an hour out from dusk three of the pigs have completely changed, one mesteriously died, and one got halfway through and then changed back. While none of the pigs seem to be leaving this area they are avoiding the three cocconed ones as much as possible.
Trellus Wednesday July 2nd, 2003 10:22:06 AM
"Let's close in on those cocoons, so we're close in case anything comes out of the Grass."
Trellus moves out into the circle, carefully not stepping on any pigs, until he's some 60' from the cocoons. Then, he waits.
"We can't hurt these cocoons," he states. Then, he tilts his head slightly, as a thought strikes.
"I hope whatever comes out of those things feels the same way about us."
Gilan Wednesday July 2nd, 2003 3:19:12 PM
Gilan also moves in to take up a position of protection. His scimitar and shield are both at hand, but he shakes his head some. So many strange things have been happening lately.
He looks to Milo and nods about his comment. "That is a good thought." With a start he cannot help but wonder who he will have to protect. "We may even have to protect those that have not cocooned from whatever comes out of those that have...or the other way around."
He swallows hard as he divides his attention between the cocoons and the prairie pigs. "Malafret said that this event must happen but that we must protect it at all costs...so maybe a little warning of possible outside danger would not hurt."
Sterlin Wednesday July 2nd, 2003 4:02:31 PM
Sterlin moves in with the others to be prepared to act when required.
Flea d20+10=22 d20+6=13 Wednesday July 2nd, 2003 7:36:27 PM
Never letting down her guard Flea continues to survey the area (Spot=22, Search=13) looking into the grass and about the clearing. She tries to ignore what is going on in the cocoons. She grips her bow, and the arrow a little tighter, as she moves along the perimeter of the clearing towards where the rest of the pack are taking up stations.
Anuk d20+6=19 Wednesday July 2nd, 2003 9:42:23 PM
"Sorry, Milo...didn't mean to offend. I know we won't eat 'em. I guess I oughta practice making jokes before I just spout 'em out," says Anuk, turning a little red with embarassment.
Seeing the others begin to take up protective positions, Anuk brings out his new bow and nocks an arrow. Looks like I might get a chance to use this thing sooner than I thought. He, too, assumes a position of protection and readiness. As he looks and waits, he thinks back on what little he's learned of the Plains, hoping something from these strange events might trigger his memory. (knowledge (plains): 19)
Milo Thursday July 3rd, 2003 1:42:03 AM
staying with the skif, Milo positions his weapons, loading a crossbow, and wands near him. for readyful use. and hones on the spells he has memorized.
then, he starts preparing supper for the group.
DM Anthony Thursday July 3rd, 2003 10:51:51 AM
All goes well for about 30 minutes then from the farside of the clearing, noise is heard, suddenly bursting into the clearing.... Bounders, many bounders, and the first one in picks up a crawling pig in its mouth and rips it in half, eating.
Trellus (ac18) d4+1=4 Thursday July 3rd, 2003 11:10:46 AM
"Light. Uh, Gilan, it might be a good time for that Bless spell," Trellus says lowly.
The cleric casts BULLS STRENGTH on Gilan as well (+4 str). Then he pulls out his mace, gets in front of a cocoon, and readies himself for the attack.
"Dudes, stay close to the cocoons! They are the event! Let the bounders have the pigs, but stay tight around the cocoons! That way we should only have to deal with a few bounders at one time."
(spontaneous casting of bulls strength over hold person)
Grymash (AC22, Rage, Prot. from Evil, Barkskin, Bulls Strength) d20+18=34 d8+15=23 Thursday July 3rd, 2003 11:51:30 AM "NO ONE EATS GRY'S PRAIRIE PIGGSS ... AUUUGGGHHHH!!!!"
Rage surges through him as he charges at the lead bounder that is grappled with a prairie pig. A heavy bladed axe swings through the air as soon as he is in range.
(Hit AC 34, Damage: 23)
Jake (AC 19) d20+9=22 d10+7=16 Thursday July 3rd, 2003 1:41:52 PM
(uh..yeah...just so everyone realizes. 30 minutes were passed, so most protective spells would be gone. Sucks for us!)
"Er...y'know, it's impossible to talk tactics with Grymash when he's like this, Trell." Jake sighs, and holds his place...ready to charge at any Bounders that come near the precious cocoons. His new muscles still in place, he can't wait to try 'em out... (Holding action, and ready to charge...I'm using power attack at minus two, to basically negate the charge's bonus. Hit AC 22. Did a whopping 16 damage to any bounders who threaten my piggies!)
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] Thursday July 3rd, 2003 3:21:16 PM
Gilan comes to with a surprised gasp. His scimitar and shield is already in his hands. He sets himself for the first charge as the bounders appear. He is already near a cocoon and will protect it as best he can.
He feels the sudden surge of power as Trellus's spell takes hold. With a quick movement he activates the powers of his necklace(BLESS). "This does not look good people." He will also cast an entangle spell on the outer edge of the grass, trying to catch as many bounders as possible but not Grymash.
[Not sure if I can do both this round or not. I will also use Dodge against the first bounder that gets near me.]
Sterlin Thursday July 3rd, 2003 4:38:17 PM
Sterlin moves near the cocoons and fights defensively against any bounders who approach to close.
Tiev and Zilia Thursday July 3rd, 2003 6:29:46 PM
Two wasps fly up to Gilan, buzzing frantically, seeking direction from the druid.
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+23=39 d20+13=30 d6+1=5 2d6(3+6)=9 Thursday July 3rd, 2003 7:09:59 PM
Flea hides behind the nearest cocoon (Hide=39)and looses an arrow at the first bounder to come within 30 ft. (Hit AC 30, 14 damage). She watches as the red fletched arrow strikes the unsuspecting bounder, and smiles a thin lipped smile as a stain of the creature's blood starts to spread from the wound.
(OOC: +8, +1 MW Arrow, +1 PB Shot, +2 SA/Flank, +1 Bless for +13 to roll for Hit, +1 Bless to 1d6, and 2d6 for SA/Flank to Damage).
(forgot the names of Sterlins spiders) Friday July 4th, 2003 7:24:52 AM
the two spiders stand patiently on the Druids shoulder, awaiting instructions.
DM Anthony d100=91 Friday July 4th, 2003 10:47:11 AM
As the pack sits near the cocooned pigs they can feel heat coming off of them,and something moving inside them. Watching the bounders rush into the clearing everyone begins to notice soething by watching them, they dont move in formation like the ones you have fought in the past but more importantly there is something about teir eyes. A wild untamed look. In fact its almost as if they were a pack of wolves or something. They are not intent on killing the pigs but in eating them.
Gry charges 100 yards across the clearing and smashes his axe into the first bounder. Once he is there you can see that these bounders are smaller than the ones your used to as well. However there are a bunch of them. Some vear off looking frightened of the half orc to try and eat other pigs in the clearing but quite a few seem to think he would make a better meal than the pigs and they surround him quickly.
One of the half cocconed pigs across the way is found by the bounders and a frighting thing happens. The Bounder sniffs at the thing and then gives a howl of fury and pounces on it, not eating it but ripping it to shreads. When he is done there is nothing left but pulp, then turning the Bounder urinates on the remains.
The group and Gry are 100 yards apart.
Gry has 6 Bounders surrounding him, another 8 or 10 are in the clearing.
As the entangle spell goes off you can all hear the growling and snapping of entrapt bounders.
Anuk (AC 20, bless) d20+11=20 d8+4=10 Friday July 4th, 2003 6:06:36 PM
Anuk's lets his bowstring go with a snap when he sees a bounder get within 30 feet of the cocoon he guards. (Atk=20 (+1 bless, +1 MW arrow, +1 PBS); Dmg=10 (+2 MW bow, +1 PBS, +1 favored enemy)) He stares into the heat, unsure if his arrow penetrated the beast's hide.
He looks up and sees Grymash being surrounded in the distance. Is his duty to his friend? To these creatures? Hoping he's made the right decision, he yells out, "Someone protect this cocoon! I'm going to try to get closer to Gry so I can shoot at the beasts with my bow!" With that he moves off in Grymash's direction, drawing another arrow from his quiver as he goes.
(OOC:Anthony, does Gilan's entangle spell cordon off the entire ring surrounding the clearing, or only a portion of it?)
Milo * Mage Armor, ac20* d4+1=3 Sunday July 6th, 2003 12:49:27 AM
standing up on the Skiff, looking down on to the circle, Milo takes in the going ons. then, he pulls out a wand, points it at the bounder urinating on the destroyed cocoon, and zaps him with a magic missile.
(dam: 3)
Sterlin Sunday July 6th, 2003 1:47:07 PM
Sterlin readies an action to cast summon swarm on the next bounder who comes too close to a cocoon.
Jake d20+4=7 d20+3=17 Sunday July 6th, 2003 1:53:02 PM
Jake looks somewhat befuddledly at the Bounders. He was standing next to his cocoon, waiting for one to come close. And none did. How disappointing! And yet Grymash charged forward anyways...is he crazy? Doesn't he realize there's at least a dozen bounders! What a time to leave his crossbow back at home!!! The Bounder's reaction to the half-cocooned prairie pig is even more bizarre. In fact...watching it, Jake searches himself, trying to figure out if this is something natural, or something inhuman...but can't seem to find a gut feeling on which to settle that action. (Wilderness Lore check of 7 :P) No matter what, though, Jake says to himself that at least one coccoon should survive. He examines his. (Anthony, is the coccoon with the prairie pig in it movable? That is, could I carry or put it in the skiff, without damaging it? Or does it seem anchored to the ground, and easily damageable? I used my Animal Empathy skill to figure out if it is.. DC 17. (my wilderness lore with the same roll would be DC 18)). In any case, this round, Jake merely guards his one coccoon, and moves between any bounder getting even close to it. If they get too close, he also tries shouting at it....
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+10=24 Sunday July 6th, 2003 7:42:01 PM
After loosing her first arrow, Flea spies Anuk heading towards the raging half-orc surrounded by bounders. She curses in gnomish, and then thinks to herself I guess the best defence is an offence!
Having earlier made plans to work in concert with the brave ranger during combat situations, Flea takes off at a run (4 x 20ft), but stays close to the perimeter of the clearing in order to take advantage of the shadows cast by the taller grasses. She takes another red-fletched arrow from her quiver as she tries to make a mental note of the number of cocoons and their placement (Search=24)
(OOC: Would it be possible to have a map? Written description or picture sent by e-mail?)
Trellus (ac18, blessed) Sunday July 6th, 2003 9:37:48 PM
No sooner does Trellus get the words 'stay close' out of his mouth, then Grymash goes streaking away from the Pack.
"Domi's LIGHT! Of all the sunbaked, treadle headed...." Trellus trails off with an exasperated exhale.
The cleric takes stock. Gry is really far away, and surrounded, Anuk's going after him, got no idea where in the Grass Flea is, and Milo's up on the boat. Which leaves four of us here, plus Milo up high to watch these things...Domi take you Gry, that was really stupid.
In an attempt to get the raging half orc to work his way back, Trellus yells "Gry! Help! We're in trouble!"
If he can do it without getting cut off by any bounders, Trellus moves out 60' with Anuk to help defend him. The cleric keeps a wary eye for the bounders however, and will not risk any of them getting between him and the cocoons.
Grymash (AC26, Full Defense, Rage, Prot. from Evil, Barkskin, Bulls Strength) d20+5=21 Sunday July 6th, 2003 11:17:06 PM
Grymash continues to rage in a bloodied frenzy. His eyes go wide when he sees the multiple bounders come toward him. He just smiles wickedly in grim satisfaction. Gry chuckles as a few run off.
(Listen check 21)
Grymash raises his head and ear to the air. He hears Trellus' yell for help. "NO ONE HURT TRELLUSSS .... GRY COMINGGG .... AAAUUUGGGHHHH!!!"
(Full defense, running back at full speed 160ft. ).
DM Anthony d20=7 Monday July 7th, 2003 11:33:40 AM
Anuk's arrow flies at a bounder that came to close and strikes it in the flank. Turning it seems to see you all for the first time and leaps over to you. Biting at Anuk once and missing. He then seems to notice the Coccons and barks a loud sound and those bounders not busy with Gry begin leaping toward you all.
Milo from high on his perch tags a bounder with a magic missile.
Sterlin lets loose with his spell as soon as the Bounders begin to close en mass
Flea's arrow slams into the already hit bounder, and then takes off away from the group. The nearest place in the grass to do that about 15 feet away.
Trellus moves up beside Anuk and away from the coccons and the group.
Grymash in a surprise move breaks out of the ring of bopunders and makes it to Terellus and Anuk.
(OOC:Anthony, does Gilan's entangle spell cordon off the entire ring surrounding the clearing, or only a portion of it?)
A portion of the out side:
(Anthony, is the coccoon with the prairie pig in it movable? That is, could I carry or put it in the skiff, without damaging it? Or does it seem anchored to the ground, and easily damageable? I used my Animal Empathy skill to figure out if it is.. DC 17. (my wilderness lore with the same roll would be DC 18)). In any case, this round, Jake merely guards his one coccoon, and moves between any bounder getting even close to it. If they get too close, he also tries shouting at it....
The coccons seem ivovable and the one you are guarding is right next to the other two, there were only three full ones and the pack surronunded thpose
(OOC: Would it be possible to have a map? Written description or picture sent by e-mail?)
On its way
but heres for now
circle 100 FEET across (sorry I used the old scale) 15 feet toward the center is a pile of 3 coocoons with every one around it except for those that left. 20 feet away from that is three of you and no coccon and one bounder.
6 bounders are 100 feet awy eating a pig, they used to surrond Gry
3 more are coming toward the coccons.
Trellus (ac18, blessed) d20+8=14 d8+2=6 Monday July 7th, 2003 11:58:24 AM
"OK, shady. Gry's coming ba....LIGHT!"
Trellus' train of thought is interrupted by a bounder showing up and attacking Anuk.
The cleric reflexively takes a swing at the bounder, then decides to retreat. He backs directly away from the bounder to get in front of one of the cocoons.
"C'mon Anuk. Gry! Work back toward the cocoons! There are more bounders coming."
Trellus doesn't think Gry will disengage, but, hey, its worth a shot.
(Hit? AC 14 for 6 hp dam)
Grymash (AC22, Rage, Prot. from Evil, Barkskin, Bulls Strength) d20+16=27 d8+15=21 d8+5=15 d20+12=29 Monday July 7th, 2003 12:55:36 PM
Grymash gets back to Trellus to see him not in immediate danger. He looks sternly and grunts, but quickly turns his attention back at the bounders especially the one on Anuk.
Grymash swings at the bounder on Anuk with his bloodied double axe. (Hit AC 27 for 21 points of damage)
After spotting three more bounders charging toward the cocoons (Spot 15), Grymash moves toward the cocoons to intercept the three (moves 40ft). He stands there, like a wall of rippling muscle, protecting the defenseless pods. Swirling his axe through the air, Gry bellows a blood-chilling roar!! "AUUUUUGGGGHHHHH!!!"
(if allowed, Intimidation using a show of strength. Intimidation 29.)
Milo Monday July 7th, 2003 3:09:17 PM
centered on the Bounders heading towards the cocoons, Milo casts Glitterdust.
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] d20+10=30 d20+10=17 d6+4=10 Monday July 7th, 2003 3:45:45 PM
Gilan stands his ground by the three cocoons, scimitar at the ready. The first bounder to get to him, he swings his scimitar at. "At least these three cocoons are close together...easier to protect."
Looking to the two frantic wasps he smiles and starts a short message in buzzes. He tells Tiev to get Zilia to safety and watch over her. He knows that Tiev will see this as a show of trust in him to protect her and do it. To Zilia he tells her to be brave and follow Tiev, doing as Tiev says.
[Gilan vs bounder-to hit: 30(17 critical), damage: 10(20 critical)]
[dodge versus bounder he is facing]
Sterlin Monday July 7th, 2003 4:52:52 PM
Sterlin casts entangle on the three bounders coming for the cocoons.
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+23=31 d20+13=16 d6+1=7 2d6(5+5)=10 Monday July 7th, 2003 9:27:31 PM
Flea stands off to one side as the half-orc comes barrelling back to the pack at Trellus' call. As the three bounders head towards the cocoons, and Flea's pack-mates, she blends into the tall grasses at the edge of the circle (Hide=31), grabs the middle of the stave of her short bow with one hand, pulls the hempen string back to her cheek with the other, then fires the red fletched arrow at the nearest bounder as it careens by her hiding place. (Hit=AC 16, damage 17)
(OOC: +8, +1 MW Arrow, +1 PB Shot, +2 SA, +1 Bless for 13 + roll for Hit) (+1 Bless to 1d6, and 2d6 for SA to Damage)
Jake (AC 21, Bull Strength +2, Power Attack-3) d20+7=11 d20+9=25 d10+8=15 Monday July 7th, 2003 11:16:36 PM
Jake joins Gilan in flanking the one bounder who's gotten close, hoping to knock it out quickly so that the other bounders can't gain up on them. As he swings, he comments cheerfully, "Y'know, Gilan, ah've had an inspirashun. Ah put a gourd of watah on yer wasp, and she flies 'round and 'round a-ways, leaving a trail of water, confusing 'em and such. Whaddya think?" (Idea from a Knowledge: Nature roll of 11...not too bright, I had a much better idea...sigh) His swing cuts deep into the backside of the Bounder. (15 points of damage!)
Anuk (AC 20, Bless) d20+11=12 Tuesday July 8th, 2003 12:48:47 AM
"Okay, Gry, here I com...GYAAAAGHH!" The bounder's attack surprises Anuk. As the bite narrowly misses him he instinctively fires his nocked arrow at the creature. His excitement overcomes him though and the arrow thuds into the ground (Atk=12 - natural 1 *groan!*)
He's grateful at the sudden appearance of Trellus and Grymash, and he joins Trellus in backing away from the creature and getting closer to the cocoons again.
DM Anthony Party Init d20=18 d20=20 Tuesday July 8th, 2003 12:07:00 PM
Trellus misses the bounder and then re-joins the others around the coccon.
Grymash strikes a bounder and then retreats back to the coccons as well. His intimidation check seems to be in effective, in fact he notices something about the eyes of these bound3ers, the way they move. They seem like wild animals, not the inteligent killing machiens you fought before.
Milo casts glitter dust which slows the bounders down but dosent seem to effect them as a whole. However it looks as if he bought more time before the pack is surrounded.
Gilan uses his hit when ihe is approached and it is a good hit but dosent seem to be critical....
Sterlin casting entangle seems to be inefective too however it and the glitter dust spell buy the party one more round to prepare before they are surrounded.
Flea's arrow misses and she realizes that if she dosent want to get caught out side the circle of protection of the coccons and her pack mates she had better get back there quick.
Jake strikes the bounder killing it and struggles to think......
Anuk looks about to see if anyone saw that....
The bounders cant close this round due to the exellent spell casting.
Trellus (ac18, blessed) d8=1 Tuesday July 8th, 2003 2:28:42 PM
"Keep in front of the cocoons, dudes!"
Trellus turns and casts a spell which detonates in a concussive burst amongst the three approaching bounders. He centers his spell to catch two of them in the 10' radius without also catching Grymash.
(Sound Burst, 1hp damage, Will Save 16 or stunned 1 round).
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] d20+8=23 d6+4=9 Tuesday July 8th, 2003 3:24:17 PM
Gilan takes the time to glance at Jake and laughs. "I doubt that Tiev can carry a gourd of water by himself and Zilia is still too little for that...she will make a fine scout though." He watches as their combined attacks takes down one of the bounders and laughs again. "Well...one down and many to go...we should use this tactic more often Jake."
Glancing to see how the others are doing he is happy to note that they have pulled back to cover the cocoons. The fact that they have slowed them down as well is a welcome sight. "Lets hope our luck holds."
As another bounder moves in he brings his scimitar in a crossways slashing motion, that allows for Jake to attack from the other side with no interference from him.
[Gilan vs bounder-to hit: 23, damage: 9] [new bounder is object of dodge]
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+23=30 d20+13=25 d6+1=3 2d6(3+5)=8 Tuesday July 8th, 2003 7:53:44 PM
The rogue realizes she may have been a little overconfident in her new armour and the added protection provided by the cleric's spell. She feels a little vulnerable away from the group. so she sneaks back(Hide=30)to be near the pack and the 3 remaining cocoons. She sets herself up in a position to surprise any unsuspecting bounder and looses another red fletched arrow, noting how true their shafts are. Flea thinks to herself, I really must thank Gillan for these nice arrows. (Hit=AC 25, damage=11)
(OOC: I assume from DM post July 7, that I am within 15 ft., and thus can move and hit, otherwise, just move.)
Jake (Bull's Strength +2, bless, AC 21) d20+8=27 d20+8=17 2d10(7+9)+15=31 Tuesday July 8th, 2003 11:34:29 PM
"Grymash! You charge one of the other ones! Trellus, move between the last one and the cocoons if it charges! We have to stop them!" As he's shouting this without a hint of his customary drawl, Jake mirrors Gilan in sliding to the unprotected side of the Bounder and flanking it, and gives another wild, but powerful swing into its side. He's confident in his group's ability to stop the other two bounders momentarily...
(Flanking, Power Strike -5 this time, ohmy, potential for a critical (AC 17 on the second strike!), doing 1d10+5 *2 +5 damage. Wow.))
Anuk (AC 20, bless) Wednesday July 9th, 2003 1:19:41 AM
Anuk takes up a defensive position near Flea. He returns his bow to his shoulder and draws both of his swords. Looking at Flea with a grin he says, "Shall we? Let me draw 'em near and you get behind 'em. It'll be like dancin'!"
Milo Wednesday July 9th, 2003 9:30:19 AM
placed directly in front of the oncoming bounders to the cocoon, so close they can't avoid it, Milo places another spell in their path.
level with the ground, attached to the tamped grass, a large Web appears.
(cast Web)
Grymash (AC22, Rage, Bless, Prot. from Evil, Barkskin, Bulls Strength) d20+15=35 d20+15=30 d20+15=17 d8+15=19 d8+15=20 d8+15=18 d8+15=21 d20+17=26 d8+15=20 Wednesday July 9th, 2003 10:15:18 AM
Grymash continues to roar his battle cry. He twirls his double battle axe menacingly. He waits for the oncoming charge of the bounders. His fury growing with every second.
(Readies an action, once in range he will unload his full attack on the first bounder. Hit AC 35 crit threat, Hit 30 Critcal, and 17. Damage from critical hit is 57. Must make Fort save DC 15 or die instantly from massive damage. The last hit damage is 21, but it probably missed.)
If any try to run by the raging half-orc he will take his attack of opportunity and strike them as well. (Hit AC 26 for 20 points of damage)
DM anthony Wednesday July 9th, 2003 10:38:19 AM
Need Clarification: I assumed that everyone except Flea was around the Coccons and that flea was 15 gfeet behind them and you all before this round. If Im wrong please let me know. Take a look at your map and this and tell em where you are.
Trellus Wednesday July 9th, 2003 11:34:22 AM
Trellus is in front of a cocoon. I have no map.
Grymash Wednesday July 9th, 2003 12:26:09 PM
Grymash couldnt read a map if he had one! Which he doesnt.
Anuk Wednesday July 9th, 2003 1:01:27 PM
(OOC: No map here either. I thought Flea had made it back to the circle.)
Sterlin Wednesday July 9th, 2003 3:29:39 PM
Sterlin readys an action while standing in front of a cocoon, to attack the first bounder within reach.
milo Wednesday July 9th, 2003 4:38:14 PM
im on the skiff.
Flea Wednesday July 9th, 2003 4:51:40 PM
(OOC: Thought I'd made it back to the pack too! In the vicinity of Anuk. No map?!?)
Gilan Thursday July 10th, 2003 3:18:47 AM
near Jake and near a cocoon as well. no map here either Anth.
ADM Mikey Thursday July 10th, 2003 9:37:06 PM
[Notice: Anthony's computer seems to be having some problems. He might be spending a few weeks getting it fixed. It might be necessary that I run his module temporarily. Just a head's up for you guys.]
ADM Mikey - Player's Turn d20=13 d20=20 d20+4=21 d20+4=18 d20+4=11 Friday July 11th, 2003 6:28:01 AM
Flea's arrow slices through the air into the leg of one of the Bounders. Simultaneously, Trellus finishes his spell with a spectacular cone of twirling, pure sonic force that sends rippling waves through the grass and impacts the bounders fully, and leaves one of them stunned. As the grass folds back into place slowly, webs materialize over the area, forming a quite physical barrier to the coccoons. Gilan and Jake wait for their bounder to approach, ready to flank it on either side, while Anuk stands to the side guarding Flea and the second coccoons. Grymash stands by himself, twirling his orcan double-ax, somehow raging and yet not charging mindlessly into battle...in fact...he's amazingly clear-headed for a person frothing at the mouth... Must be all those lessons from the monks.
ADM Mikey - Bounder's Friday July 11th, 2003 6:44:58 AM
You are all conscious of the wild bounders feasting upon the prairie pigs in the background. Many have now stopped and are feasting like wolves in packs.
The three that were originally charging you are daunted by the web barrier and the strange screaming that comes from behind it. Still, they probably can see or smell you. One, stunned by the sound, rolls on the ground attempting to dispel its vertigo. The two others growl impatiently with hunger and sniff at the webs, seeking to bypass them. One begins pacing towards the west side of them, impatient to feast on what lays beyond. The other, having an arrow in its side causing it pain, whines annoyedly as it begins pushing its way through the webs, tearing them with its formidable strength. They are even closer, and yet you have slowed them down even longer.
Meanwhile, more wild bounders move up in groups seeking to feed their insatiable appetites. None of these are an immediate threat, but soon they could be...
Flea(19 ac)(+1 Bless, +4 Protective Ward) Sunday July 13th, 2003 10:23:43 AM
Flea takes her cue from Anuk, and stows her shortbow. She grins at the curly haired human, and answers "You're on, ranger!" and with a fancy little florish takes out her short sword. In anticipation of flanking a bounder with Anuk as her partner, she finds the best spot to position herself while waiting for the creatures to attack.
Tiev and Zilia d20+9=21 d20+9=16 Sunday July 13th, 2003 10:40:33 AM
Together the wasps fly over the area of grass cropped close by the grazing prairie pigs as they make a reconnaissance of the area. They will report to Gilan in order to provide him with a description of what they saw including the number and placement of the bounders.
Tiev Spot=21 Zilia Spot=16
Sterlin Sunday July 13th, 2003 5:37:08 PM
Sterlin waits silently, hopeing the bounders will be happy with easy prey.
Anuk Sunday July 13th, 2003 5:58:55 PM
Anuk's swords gleam in the sun and heat. He positions himself so that he is protecting the cocoons, but with enough room to fall back if a bounder attacks, hoping to draw one of the creatures between him and Flea. Nearly dancing with anticipation, he watches the beasts warily, waiting to make his move.
Stephen ooc. Monday July 14th, 2003 10:38:22 AM
(I need to know a position of everything. I dont know how far anything is away from us. Im not about to charge if I dont know how far it will be or what to expect. I made that mistake just a few posts back when I thought the bounders were just 40 to 60 feet away and they turned out to be over a 100 yards. Im not seeing the situation here and Im not going to charge into something blind. Please give us distances and positions. What spell effects are up and where they are? How far are we away from each other? Where are the coccoons?)
(Im also playing Trellus this week too, so give me his position.)
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] Monday July 14th, 2003 7:26:09 PM
Gilan smiles to Jake and salutes him with his scimitar. "Seems that we have a workable plan going here." He continues to keep a bounder isolated between himself and Jake so that they can work in concert with each other.
ADM Mikey - Combat Round 6 d20+7=9 d4=4 d20+12=13 d20+12=21 d20+12=31 d20+12=27 d20+12=13 d20+11=16 Wednesday July 16th, 2003 12:27:57 AM
The group, with the exception of Milo, stands before the coccoons, weapons at ready for the charging Bounders. The bounders in the background move forward. In the pack of five, three race each other in an attempt to claim a prairie pig. The greedy middle one chomps onto it, while the other two look around for more pray. Grymash, roaring nearby, is an obvious target (for next round). The other two trudge along west, looking for targets. The first bounder scurts around the web and charges at the smallest group member close to it: Flea. Luckily, the magic of the circle protects her from its gnashing jaws (AC 16). Also, due to its charging, it's a bit off balance. (-2 to its AC) The second bounder screeches and strains at the webs, but in doing so twists himself further into a heap. He makes absolutely no progress this round. The third bounder follows after its packmate around the web to the west.
[Flea, since you had an action readied and you were attacked, you get an attack on that bounder. Anuk, although you don't get an attack (since the creature had reach due to its size) you can choose to be flanking it. (This will also affect Flea's opportunity to sneak attack) No bounders came within 5 feet of other characters this round, so no other held actions can be made.] [Other things: Since it's round 6, any spells or effects (raging, bless, protection spells)started at the beginning of combat might be ending soon... (10 rounds = 1 minute) Keep this in mind.]
It's your guy's actions.
Milo 2d4(2+1)+2=5 d4+1=5 Wednesday July 16th, 2003 10:34:37 AM
Unleashes a prepared magic missile from memory on the bounder 2nd bounder skirting the web.
(8 points of damage as 2 missiles slam into it)
*used a hero point to reroll the 1 i rolled for damage*
Anuk (AC 20, bless) Wednesday July 16th, 2003 11:30:12 AM
"Wha?...Damn!" curses Anuk when he sees the bounder enter the circle and attack Flea. Why didn't he present himself as a more obvious target?! He moves quickly to get the bounder directly between Flea and himself, and angrily bares his teeth, a twisted caricature of his usual smile.
Looking for an opportunity to attack, he shouts at the creature to get its attention away from Flea, "C'mon you sunbaked pig-eater! You think she'd make a tasty morsel? Why don't you try takin' a bite outta me?!!"
(OOC: I thought Anth said these bounders were much smaller than the ones we had encountered before. Do they still have the over-sized reach? BTW, thanks for filling in!)
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] Wednesday July 16th, 2003 2:09:30 PM
Gilan looks to Jake and nods his head in the direction of the bounder moving west. "Lets roll our formation a little more to the west...if Gry doesn't cut him off then we can." He will watch for other potential problems as they make the shift. He will keep his actions from last round in mind for anything closing.
ADM Mikey Wednesday July 16th, 2003 4:23:49 PM
[I hope everyone got the picture. If you didn't, please email me at mikey_powell@hotmail.com . Anuk, what I meant was you don't get that held/readied attack from last turn (Round 6). You can still attack on your turn (Round 7). These are smaller than the other bounders, but they're still pretty big.]
Sterlin Wednesday July 16th, 2003 4:35:59 PM
Sterlin remains on guard. Readied to attack any approaching bounder.
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+8=14 d6+1=6 2d6(2+2)=4 Wednesday July 16th, 2003 8:50:45 PM
Flea swipes at the bounder with her short sword, as she watches Anuk move in behind the beast. She hopes to make contact with some vulnerable spot, but isn't sure of the accuracy of her blow, since she is not familiar with the anatomy of the creature.
(OOC: +5, +2 flank, +1 bless for 8 + roll to hit=14, and 2d6 for s/a to damage=10)
ADM Mikey - Combat, Round 7 d20+9=17 d20+7=17 d20+7=25 d6+6=8 d20+12=14 d20+12=22 d20+12=20 d20+12=32 d20+6=18 d20+11=26 d10+6=7 d20+11=17 d20+11=21 d20+11=26 d10+6=9 Thursday July 17th, 2003 4:53:18 AM
[Have to move along to next round.] Flea's slash causes a spectacular gush of blood. Milo's missiles slam into the Bounder with concussive force. (Diagram to be mailed soon...) Bounder #1 (Which Flea and Anuk are flanking) screeches in pain from Flea's slash, and instictively tries to bite the halfling back, ignoring the large target Anuk due to self-preservation. It manages to scrape the nimble halfling with a claw. (8 damage) Bounder #2 (in the web) tears its way farther through the web. It's more than halfway through. Bounder #3 follows after its packmate (#1) around the web. Not understanding whatever threw the stinging missiles into it, it charges at the obvious target of the yelling man, Anuk. It manages to tear into him with a vicious bite with its charge. (-2 to its AC from its charge, it did 7 damage to Anuk). Two bounders charge Grymash (#4+5). Their formidable teeth bounce off his shiny new breastplate and the field of protection around them all. One of the other bounders contents itself with a prairie pig. Another one (#6) charges straight at Gilan, and chomps on him viciously. (9 damage) No other bounders are engaged with PC's, but others still move in the background. (As shown in the diagrams)
Milo 2d4(3+4)+2=9 Thursday July 17th, 2003 8:53:11 AM
casting his last prepared Magic Missile on Bounder #3.
(2 more missiles slam into it, doing 9 points of damage)
yelling from his perch Milo screams out: concentrate all attacks on one Bounder, drop em fast cuz more are coming.
Grymash (AC22, Rage, Bless, Prot. from Evil, Barkskin, Bulls Strength) d20+15=30 d20+15=24 d8+15=19 d8+7=11 Thursday July 17th, 2003 10:30:42 AM
Grymash slashes into Bounder (4) with a morbid giddiness.
(Hit AC 30 and 24 for 19 and 11 damage. That's 30 points of possible damage.)
Grymash continues to roar and prepares to strike the other bounder if this one is to fall.
Sterlin d20+5=23 d6=5 Thursday July 17th, 2003 11:20:19 AM
Sterlin steps forward towards Gilan and swings his sickle at the bounder which bit him.
(hit ac 23 for 5 points of damage)
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] d20+10=30 d20+10=18 d6+4=5 Thursday July 17th, 2003 2:36:16 PM
Gilan glances in Jakes direction and is glad to see that his packmate is still helping him double team this bounder. He brings his scimitar slashing in and feels it bite deep. He salutes Sterlin with his now bloody scimitar. "Well struck."
[to hit: 30(18 critical); damage: 5(10 critical)]
Jake (AC 25, +4 protective ward, Bull Strength +2) d20+10=25 d10+8=13 Thursday July 17th, 2003 4:36:45 PM
Jake slides behind the Bounder facing Gilan, flanking it, and whips his sword hard into its flank. His sword cuts viciously into it. (13 damage)
Flea (AC 19, HP now 28-8=20, +1 Bless, +4 Protective Ward) d20+8=18 d6+1=3 2d6(5+2)=7 Thursday July 17th, 2003 8:59:33 PM
Flea's jubilation at inflicting damage on the bounder is tempered by the sudden shock of pain inflicted when the horrid beast rakes her with it's razor sharp teeth. The rogue sidesteps the bounder to keep herself between it and the cocoon behind her, while trapping the creature between herself and Anuk. As Milo's projectiles slam into the bounder (#3) that is menacing the ranger, Flea slices at the bounder (#1) in front of her, once again, then darts quickly out of it's way.
(Hit AC 18 for 10 points damage)
The Giant Bounder [DM Jerry] Thursday July 17th, 2003 10:35:23 PM
Suddenly from nowhere, a large bounder comes jumping up behind Milo. He opens his mouth and just as suddenly Milo is gone. Eaten.
[OOC: NO need to go after the bounder. Big Tim has resigned playing in Game 10. This is his exit. Should he ever return, well then he somehow later escaped the belly of the Bounder.
I've already replaced Tim, knowing that this was coming, with your new player John who will join you soon.
Mikey don't consider my post here the post for the day. Please go ahead and post as normal.]
Anuk (AC 20, bless) d20+8=16 d8+1=5 d20+6=9 d6+1=7 Friday July 18th, 2003 12:08:24 AM
Anuk's anger increases at the sudden flash of pain. Fighting to concentrate through it, he slashes with his longsword at the beast still standing between him and Flea.
(bounder #1: hits AC 16 (+1 bless, -2 two-weapon fighting, +2 flanking) for 5 pts (+1 favored enemy)).
Without looking to see what damage he may have caused, he turns his attention to the bounder with its teeth in him and clumsily brings the short sword in his left hand down somewhere just behind its head .
(bounder #3: hits AC 9 (no flanking bonus), for 7 pts).
ADM Mikey - Combat Round 8. d20+9=22 d20+6=14 d20+6=13 d10+6=16 d20+9=24 d20+6=15 d20+6=25 d20+6=11 d10+6=12 d6+6=8 d20+6=20 d3=2 d20+6=24 d20+6=13 d6+6=7 Friday July 18th, 2003 1:10:47 AM
Flea and Anuk use a bit of teamwork, the halfling slashing deeply into the bounder (#1) while Anuk hacks into it (using his earlier attack). It brays uncertainly, wounded severely (25 damage to it so far) but still standing. Anuk, then using his attack for that round (sorry about this mistake), swings but misses the bounder attacking him (#3), but Milo's missiles slam into it with great force. (17 damage to it so far)
Sterlin, Gilan, and Jake team up on one Bounder (#6), and the combination of garden utensils, curved blades, and bastard sword reduce the creature's hunger noticeably. (28 damage will do that to anything)
Grymash causes chunks of Bounder #4 to go all over the place in his massive attack. (30 damage) Four of the six bounders appear massively hurt, and it appears that none of the other bounders have taken interest in you yet. Meanwhile, behind you, the coccoons pulse and you can feel something happening...!
Monster's actions: A huge bounder eats Milo. Bounder one, still quite hungry and enraged, attempts to chomp down on some Flea and is nearly successful. (16 damage! Ouch!) Bounder #2 progresses to the edge of the webs, but is unable to move anymore. Bounder #3 claws twice at Anuk and rakes him once with its paws for 8 more damage. Bounder #4 turns tail and runs, yipping. If Grymash desires, he can have a free attack of opportunity. Bounder #5 bites into Grymash's shoulder for 12 damage. Bounder #6, though rather wounded and surrounded on three sides, attempts to go after Sterlin. It tries to claw twice. One claw batters Sterlin for 7 damage.
(It's now round 9. From an ADM standpoint, I hope I'm not being too hard. You have done lots of damage to these creatures, and many are really wounded, even as they've done some damage to you. From a player's standpoint, man, this ADM is a jerkface! j/k :) )
Trellus (ac18, blessed) 3d8(8+4+3)+5=20 Friday July 18th, 2003 12:22:56 PM
(Stephen is posting for vacationing MikeK)
Trellus seeing Flea take a beating, he makes is way over to her and casts Cure Serious Wounds from his wand. (Cures 20 points of damage)
Grymash (AC22, Rage, Bless, Prot. from Evil, Barkskin, Bulls Strength) d20+16=30 d20+14=22 d20+14=34 d20+14=27 d8+15=21 d8+15=20 d8+7=11 d8+7=15 d8+7=12 Friday July 18th, 2003 12:41:02 PM
Grymash's roar becomes mixed with laughter when the little piggy bounder tries to flee.
(Attack of Opportunity - Hit AC 30 for 21 points of damage.)
Grymash then turns his wild gaze at his next victim. "YEAAHHH ... YOUR BEATER IS HERE YOU SUN-BAKED TREADLES!!!"
(Hit AC 22 for 20 points of damage. Second attack, hit AC 34 nat 20, 27 crit. 38 points of damage. For a possible total of 58.)
IF Grymash was an abstract expressionist, and the plains was his canvas, he just splattered red paint all across his painting.
(Ive only counted 5 rounds to this combat. Am I miss counting? 1.Gry rages and charges, 2. Gry charges back, 3. Holds attack waiting for bounders, 4. Hack at first bounder, 5. Slash at second bounder.)
Gilan[AC: 18/19 against chosen opponent, Bull's Srength+4, Bless] d20+10=18 d6+4=5 Friday July 18th, 2003 6:26:21 PM
Gilan brings his scimitar slicing in at the bounders exposed side/back as it turns on Sterlin. He feels the pulsing behind him from the cocoons, but knows that to turn around would spell certain doom.
[to hit: 18, damage: 5] [not sure but how much longer will the Bull's Strength last? i believe that there is still about 2 rounds on the bless]
Flea(19 ac)(+1 Bless, +4 Protective Ward) d20+8=13 d6+1=4 2d6(4+3)=7 Friday July 18th, 2003 9:13:51 PM
Flea stares in wonder at the horrifically carved up beast in front of her, and gapes in disbelief as it remains standing. When it turns on her, she is taken by surprise, and her eyes grow wide with the shock of the wrenching pain as the beast makes it attack on her. In a stupor, she makes a feeble move to keep the bounder (#1) between the ranger and herself while making a weak stab at the beast. Dizzy from loss of blood, she is unsure if she connects with her target.
Reeling and in shock from her injuries, Flea backs away from the bounder. Suddenly, she is infused by a feeling of hope and her vision clears. She watches in awe as her wounds seal themselves, and she feels a burst of energy soar through her small body. Looking over her shoulder, she sees the cleric, Trellus, and understands.
The rogue stands firm, her shortsword ready, should the creature attempt another attack.
Hit AC 13 for 11 points of damage
Anuk (AC 20, bless) d20+8=26 d8+1=6 d20+8=11 d6+1=7 Sunday July 20th, 2003 9:48:00 PM
As the bounder's claws tear through Anuk's armor and flesh, he feels his knees begin to buckle and warm blood running down the length of his body. Well, we are the blood pack,he thinks. I just thought it would be their blood...not ours.
Hoping to reduce the number of attackers on him, Anuk concentrates on the bounder still between him and Flea. Both swords flash briefly in the sun and come down simultaneously on the beast.
(Both attacks on bounder #1. 1st attack hits AC26 for 6 pts. 2nd attack hits AC11 for 7 pts.)
ADM Mikey Combat Round 9/ Jake (AC 25, blessed, protective ward +4 AC, Bull Strength +2) d20+7=22 d10+12=21 Sunday July 20th, 2003 11:15:32 PM
(This is the way things would go if Anthony doesn't post on Monday... A heads up for everyone. Don't respond to this right away...)
Gilan's blade sinks into the Bounder #6's side, and it drifts into unconsciousness, slumping to the ground. Flea keeps the Bounder #1 distracted while Anuk quite capably chops its back into pieces. It falls to the ground, bleeding to death. Grymash tears into the fleeing bounder #4, killing it, and then whirls onto bounder #5, slaughtering it in a brutal display of bloodlust. Jake takes a few steps and hacks into the back of the creature who bit Anuk (#3). With a grunt and a ferocious swing (power attack-5) he hacks into it, using his sword much like an axe by this point. Only two bounders remain attacking the guys. The one facing Sterlin and Jake decides now might be a time to run away, and takes off at full speed. The one who just got out of the webs starts tearing back through them to get away.
ANTHONYS ADDITION:::: It seems as if by suddenly decidin to flea, as all of them do that they gain speed and power. Turning tail and leaping off over and through the grass the wild bounders dissapear and disolve into the grass. It was clear that unlike any you have faced before these semed less inteligent less manevolent. They seemed if anything as a hungry pack of wolves. the clearing is silent as the sun prepares to slip below the horizion.
Trellus 2d8(3+1)+4=8 Monday July 21st, 2003 2:15:27 PM
As the bounders seem to be leaving, Trellus switches wands and taps Anuk. Healing flows into the ranger (Cure Moderate Wounds - 8 hp).
"Stay close to the cocoons," he calls, watching the last bounder try to get away. Then he notices the activity inside the cocoons and hastily adds, "but not too close."
"Whoever's got healing wands start weaving with 'em."
Only then does the cleric realize Milo, and the boat(OOC yes/no?), are gone. "Milo? MILO! Where are you Milo?"
"Gry," no, he's coming down from his frenzy "Uh...Jake, come help me look for Milo."
Trellus trots off to where the boat and halfling should be, frantically looking for signs of his friend.
Sterlin Monday July 21st, 2003 2:25:18 PM
Though he recieved a good injury, Sterlin remains prepared to defend the cocoons.
" It ain't over yet. Anything could be out there."
Gilan d8+4=7 d8+4=10 Monday July 21st, 2003 2:43:25 PM
Gilan looks around at the arnage around them and shakes his head. The wound he had received earlier is starting to clot over and he makes his way to Sterlin. "Here...let me help out with that." He casts cure light wounds first on Sterlin (7hp) and then on himself (10hp). He sends a silent prayer to nature for the power to aid his pack.
Turning now that most of the danger is past, he watches the cocoons with interest. "I believe that we are about to witness something that few would ever get the chance to see." With that he falls silent and watch the happenings before them. That was what Malafret had said they were to do...protect and witness the event.
Flea d20+8=16 d20+10=18 Monday July 21st, 2003 11:08:24 PM
Bloodspattered and weary, the rogue moves towards Anuk, still holding her shortsword in her hand. "You okay, ranger?" she asks the wounded man. Just then, Trellus comes by, and works his healing magic on Anuk.
As Trellus starts calling for Milo, Flea speaks up, "It's no use, cleric...Milo's gone!"
The nervous rogue listens (Listen=16)for any sound besides the drone of the pulsing cocoons, while she scans the clearing for any new enemies (Search=18). She holds her shortsword in her hand, turning it nervously until she has a comfortable grip.
(OOC: I'll be away from home the next 3 weeks, but expect to be able to post regularly. Please don't worry if I miss one or two. (But I'll try not too!))
Tiev and Zilia Monday July 21st, 2003 11:13:11 PM
Two wasps, one large and one small, hover protectively near the silent druid as he watches the cocoons.
Anuk d20+6=12 d20+1=9 Monday July 21st, 2003 11:47:36 PM
Anuk closes his eyes and breathes deeply as he feels the healing powers of the wand go to work in him. As the pain subsides, he turns to Trellus. "Thank you, my friend. I feel much better. Nature should be able to take care of the rest over the next few days."
Then he addresses Flea with a wink, "I guess the "dance" didn't work quite as well as I was expecting. Still, I think with a little practice, we can perfect it. Are you okay?"
Seeing the others look for Milo, he sheaths his swords and slowly searches the area looking for any sign of the halfling, but finds nothing conclusive.
"I can't believe it...he's just gone."
(wilderness lore (using track feat) 12, search 9)
DM Anthony Tuesday July 22nd, 2003 10:31:20 AM
The boat still casts its shadow over the battlefield but Milo is gone..... however thoughts quickly change as the coccons begin to shake and shiver. Suddenly bursting outward from the coccon comes a claw, then a shoulder, then a great head. Emerging from first one, and then the other, and finnnaly the third burst small Bounders. Falling from the shell one of them lifts its large head to the sky and howls. The howl is answered off toward where the others had runn off to. The small ones begin to try and crawl about searching for food as the sounds of the pack returning come to your ears. Best to get up on the boat or get out of here quick. The globe has begun to indicate that a new event must be travled to.
Gilan Tuesday July 22nd, 2003 5:59:08 PM
He gaps in amazement as the cocoons burst open to reveal...bounders. He glances around to the others and then shivers when he hears the first bounder howl. The answering return howl is even worse as he realizes that the ones they had just fought are coming back. "Well poeple...do we take refuge on the skiff or get the heck out of here?"
Assessing the situation he takes in the skiff and shakes his head. "We will not get too far dragging that along and we should not leave it behind." With a last minute thought he yells to each of the others. "To the skiff...we can make a stand there back to back." Glancing around again he shakes his head again. "What about the next event...what direction...maybe we should move out and take the boat...though I hate to have these bounders chasing us."
Sterlin Tuesday July 22nd, 2003 7:51:30 PM
Bounders are not at all what Sterlin expected, but it does make sense he thinks to protect all beasts of the plains.
"Thanks for the healing Gilan. We should grab the skiff and head away from this place. Lets head out opposite the direction the bounders are coming from for a bit and then we will move quickly in the direction this compass guides."
Anuk Tuesday July 22nd, 2003 9:15:00 PM
Anuk readies his bow. He looks over the scene trying to make sense of what they just witnessed and fought for. He shakes his head, hoping that understanding will eventually come. With a nod toward the oncoming bounders he says, "I'm with Sterlin...let's grab the boat and get away from them before we head to the next event."
Trellus 2d8(8+5)+3=16 Tuesday July 22nd, 2003 9:54:26 PM I can't believe Milo is gone. Just like that The fact that the Pack has no time dawns quickly on Trellus. The cleric pushes his emotions down (but they'll be back), and concentrates on the task at hand.
"Sterlin's plan sounds good. Time to speed up the loom and get out, dudes."
Trellus joins the group in grabbing the skiffs rope and heading away from the bounders. Along the way, he taps Grymash with his healing wand (Cure Moderate Wounds - 16 hp).
Once they're more or less safely out of the bounders way, he turns to Sterlin.
"Prarie pigs are Bounder babies. Well, that's quite a twist in the thread, ain't it?"
"Which way do we go now?"
Jake Wednesday July 23rd, 2003 12:09:49 AM
Jake mumbles to nobody in particularly as he hustles along with the others, easily keeping up. "No kiddin'. Never knew where them things came from...bounders, that is. Ah know them prairie pigs seem ta come from nowhere...heck, never seems to run out of 'em, some places. Ah guess that makes sense." He falls silent, thinking that he'll never taste Milo's cookies again...and...why, that wasn't shady at all. Well, that's that... "Tha way of tha plains..."
DM Anthony Wednesday July 23rd, 2003 10:10:19 AM
Getting up on the skiff sees a good idea as the party scampers up the first of the beaten bounders re-apear, they seem cautious and careful untill they see the smaller bounders. Then giving a bark of what must mean joy they leap to the small ones and take them protectively into the pack. But then why did they wish with all intent to destroy the coccons earlier? This makes no sense.
Sterlin consentrating upon the sphere can tell the next event is to the Nort East and the sun will be gone in about 10 minutes. You will all have to camp upon the plains this evening. Not a pleasant thought, however it must be done and quickly if you want enough light to make preperations.
OOC: did flea quit too? Werre down to 5 without her and thats not good. I know we have a new one comming in soon and Grys out for only a little bit but . . . . hummmmmm . . . .
One of the people who has left in the past year left because they said they were bored and frustrated. I never nknew so if anyone else feels that way please e-mail me before quiting, or if you have ANY coments about the way the game is going please.
gargulwanders@classicnet.net
Sterlin Wednesday July 23rd, 2003 3:50:43 PM
"O.K., lets find a place where the grass is good and tall so we can have a hidden camp site. I suggest no fire and no noise. I'll take either watch so does anybody prefer a specific watch? Is there anyway to bring that skiff to the ground? I don't want a flag up there letting wanderers know where we are."
Sterlin takes out the crystal dagger and looks it over again. He thinks to himself that he has more to learn about the plains than he ever imagined.
Anuk d20+1=4 d20+6=25 Wednesday July 23rd, 2003 10:22:14 PM
"Shady, Sterlin. I'll take first watch," replies Anuk. "As for getting the skiff down, I think we should unload it first, then maybe we can figure out how to tip it sideways and bring it down into the grasses. We'll need to find a low area to do that."
While the others continue the discussion, Anuk scans the horizon looking for low points in the grass where they can maneuver the boat down (search 4 - bleah). Not finding anything suitable, he tries to recall how others manage to get boats down into the grasses to remain hidden (knowledge plains 25).
Jake Thursday July 24th, 2003 6:09:03 AM
Jake doesn't say much, as the others go about starting to get to rest. All he allows is, "Ah'll take the last watch." He quietly drinks from his waterskin and stares at the stars, thinking.
(Sometimes...it just sucks playing a quiet character. :P )
Trellus d20+5=18 Thursday July 24th, 2003 8:28:46 AM
"I think Gry, Jake, and I can just pull it below the grass top," Trellus offers. "We'll just need to stake the rope somehow. Who's got a stake?"
Trellus will use his feat of strength to pull the boat down below the level of the tall Grass.(STR check 18. Grymash is helping, so 20)
Knowing he's out of his element, the cleric quietly listens as the outdoor dudes plan the camp.
"So for watches, we'll go Anuk, Flea, Gilan, me, Gry, Sterlin, and Jake. Then, we'll need some time tomorrow for spells. How's that?"
OOC - Flea is still in, Carla said she'd be out and might miss a couple posts, but she'd have access most of the time.
Flea Thursday July 24th, 2003 10:09:58 AM
Flea agrees with the order of the watches and ponders the strange ways of the plains, that bounders come from prairie pigs but also devour them. Perhaps their next mission will reveal more.
[OOC sorry for the missed post...this roaming business doesn't work as well as they advertize.]
DM Anthony Thursday July 24th, 2003 10:30:07 AM
Sterlin contemplates teh dagger and the event he just witnessed and then wonders at what the next events could possibly hold.
Anuk realizes thah the only way to get the boat down is by bruit force or by cutting the grass slowly out from under it allowing it to fall slowly. The traders boats are to big to do that with and not many skiffs stay out over night. However it may be safest to post the look outs upon the skiff high above the party. Then while you can be seen from farr off, you can also see something coming a long way.
Trellus realizes that the boat hasnt budged and hell need alot more strength to pulll it down (25). Then Hes going to have to find something major to stake it to.
Flea is forgiven her tardyness, as the DM simply missed her!! SMILE
(OOC: every one please send me an updated character sheet asap, I lost them all when my comp crashed!)
Trellus Thursday July 24th, 2003 4:43:05 PM
The cleric yanks on the boat awhile, with no real effect.
"Light!", he cries.
Turning to Anuk and Sterlin, he asks, "How about we have the guard sit up there instead?"
Trellus goes to bed.
Gilan d20+4=24 d20+4=13 d20+1=21 d20+11=28 Thursday July 24th, 2003 10:45:37 PM
Gilan glances around and nods to the skiff. "You know that would make a great lookout point. It would also make a nice place to use missile fire from."
He stands from the kneeling position that he had fallen into. "Before it gets too dark I am going to do some foraging." He slips away but does not stray that far from the group.
Anuk d20+7=10 d20+6=9 d20+1=4 d20+2=15 Friday July 25th, 2003 12:38:52 AM
"On my way." Anuk scrambles up the rope, boards the skiff, and takes first watch, keeping himself as low as possible on the raft (hide 10). He keeps his eyes and ears trained on the endless grasses, looking for anything out of the ordinary. As though anything out in this light-blasted place could be considered ordinary, he thinks to himself.
(spot 9, search 4, listen 15)
Flea d20+6=12 d20+10=22 d20+8=23 Friday July 25th, 2003 9:00:35 AM
Flea fishes around in her backpack and extracts a small pouch of trail mix made up of seeds and grains native to the Plains. She munches on a handful of the stuff "I'm sure going to miss the halfling's cooking. This will have to do for now." She passes the bag to Trellus, "Here. Have some, and pass it around."
Flea takes a little nap. When Anuk wakes her, she stands her watch. (Spot=12, Search=22, Listen=23)
(OOC: Anthony, can't send character sheet until second week in August.)
DM Anthony Friday July 25th, 2003 10:43:41 AM
Gilan finds pleanty of prarrie pig meat. The bounders split in a hurry.
All prepare to sleep on the ground with out shelter?? The light dies from the day....
(Ok Flea, CS)
Please postevery day folks, or e-mail me if your board!!! I only slow things down like this if there is a purpose!!!
Gilan d20+4=7 d20+4=24 d20+1=2 Friday July 25th, 2003 11:22:34 AM
Gilan comes back to the group with a couple of prairie pigs. "Well we can have some meat if you are interested and anyone can cook?" Otherwise he will break into his rations and nibble on some of them. "Wake me for my turn at watch." He goes to sleep shortly after, wanting to get enough sleep to be well rested for his watch.
When it is his turn to take watch he will climb up to the skiff and keep a lookout. If he spots anything that will maybe cause a problem he will give a silent alert to those below.
[listen: 7, spot: 24, search: 2]
Trellus Friday July 25th, 2003 2:15:59 PM
The cleric removes his breastplate, rolls out his bedroll out on the ground, and gets some shuteye.
Jake d20+2=10 d20+5=11 d20+2=6 Friday July 25th, 2003 2:18:20 PM
Climbing into the skiff seems like a good idea when it's his turn for a watch. As it is, Jake sleeps relaxedly without his armor on, but his sword within arm's reach. As it is, he's a bit quiet tonight, and spends most of his time approaching sleep staring at the stars...when he does wake up for his watch, he's alert and careful, putting on his armor and such. (Spot 10, Listen 11... :P )
Sterlin d20+9=25 Friday July 25th, 2003 4:19:37 PM
Sterlin agrees with everyone and uses his knowledge of wilderness lore to build a couple of small lean-to. (wilderness lore 25)
Anuk Sunday July 27th, 2003 5:14:37 PM
When his watch ends, Anuk dips quietly beneath the surface of the grass and returns to ground level. He sees the lean-to's Sterlin built and happily slides beneath one, wraps his cloak around him, and falls asleep.
Grymash Sunday July 27th, 2003 5:26:57 PM "Ggrrnph...rrkkng...*snort*...ffnngh..." The sounds of Grymash's muffled snores drift up from beneath his blanket.
DM Anthony Monday July 28th, 2003 11:04:16 AM
Sterlin realizes as hes building his lean too that the lean to isnt as important as protecting ones self from the bugs that are going to find you and your water in the night. thinking it through he devises a sort of bubble of woven grass and a woven mat to sleep on that he hopes will work. It seem that the only way they will be able to get him now is by burrowing up through the grass matt or faling on him from directly above which his blanket will hopefully protect from.
Everyone roll a spot or listen of 15 to notice Sterlin. If you fail roll a d100 for me please.
Gilan d20+4=11 d100=14 d20+4=17 d20+1=11 Monday July 28th, 2003 1:31:14 PM
In the night Gilan glances to his friends as they sleep, but he sees nothing (spot:11, d100:14). He goes on about his watch and taking care of things till someone relieves him.
He smiles as he watches (listen:17, search:11) his wasps sleep peacefully on some of the grass around. He just hopes that no harm comes to either one in his adventures to come.
Sterlin Monday July 28th, 2003 1:31:55 PM
When Sterlin is finished building his woven bug protection, he helps anyone else who needs help building something similar.
Trellus d20+8=12 d20+8=23 Monday July 28th, 2003 2:07:57 PM
Trellus lies down, casually scanning the group as he does so. He sees Sterlin doing something, but pays him no mind and shut his eyes.
Thoughts drift idly by --- Sterlin knows the most about the Grass. We're all really tired. Sterlin could be sleeping, but instead he's weaving a mat. I wonder if that's important?
The cleric's eyes pop back open. "Uh, Sterlin? What are you weaving?"
After getting the explanation, Trellus will wake everybody up and set them to work. "Dudes, no one sleeps till the bugs can't eat."
(Spot check 12, hero pt reroll - 23)
Anuk d20+6=25 Monday July 28th, 2003 7:50:20 PM
As Anuk settles down to sleep, Sterlin's movements suddenly catch his eye (spot 25). "Bug mats, eh? Makes sense."
He goes to work, following Sterlin's instructions and weaving his own protective shell.
Grymash d20+8=16 Monday July 28th, 2003 7:56:06 PM
Grymash awakes with a snort (listen 16). "What going on? What Sterlin doing?...Oh. Me make shell, too, but me need lot more grass than that to weave it." Grymash goes off a short way to gather more grass for his extra-large 'cocoon'. After he gathers enough, he gets down to the task of weaving, humming idly as he does do.
Jake d20+2=3 d100=91 Tuesday July 29th, 2003 5:59:28 AM
Jake is absolutely oblivious. (spot = 3, d100 = 91). If anyone wishes to wake him up, they can do so, but this whole piggie incident has him a bit bewildered.
Flea d20+6=12 d100=98 d20+10=11 d20+8=11 Tuesday July 29th, 2003 8:42:34 AM
Knowing that she has the second shift, Flea tries to get in a few winks. She is protected from the environment somewhat by the new leather armour provided by the council. When she takes up her watch, she scans the grass for anything unusual, while listening to the sounds of the night.
Weary from the battle, and groggy from the short nap, she does not take in much.
Spot-12, Search-11, Listen-11
DM Anthony Tuesday July 29th, 2003 10:41:41 AM
Gilan realizes that in the short time he spent on the gound he has already attracted 4 blood ticks, luckaly none of them had time to attach or he would have had a very hard day with feaver and weakness then next day. Luckaly they seem repled by the split grass and cant seem to climb it either. Only the flying pests now bother you, and there are plenty of those. It it not a restful night as you are bitten and buzed and stug all night long. At one point it sounds as if something very large actualy . . . swam? . . . through the grass near you and then the sounds of it eating the prarie pig meat left in the circle is heard. Then finnaly it is morning.
Trellus (Endure Elements) Tuesday July 29th, 2003 11:48:46 AM
Trellus wearily rises. Grass biting bugs
Giving a bleary eyed look to Gilan and Sterlin, he asks "Dudes, either of you got a Go Away Bugs spell?" The young man forces a grin to show he's only half serious.
"Ok, I gotta pray. Milo, whats for breakfast?" Trellus freeezes as he realizes what he's said.
Milo's gone.
The cleric's shoulders slump, and he quietly shuffles off a few feet for his morning meditation.
Trellus immediately casts the Endure Elements on himself. Lets see if that handles the sunblasted heat he growls internally.
Then, he grabs some grub, and follows Sterlin on their journey to the next 'event',
Gilan [AC: 18, endure elements] d20+17=30 d20+10=25 d20+6=18 d20+1=7 d20+6=10 Tuesday July 29th, 2003 1:31:51 PM
Gilan smiles to Trellus and shakes his head. "Sorry no bug be gone spell." He slips off to do some communing with nature and other things.
When he comes back he breaks out some of his rations and eats a little, washing it down with water being careful not to spill any. "So what direction did we need to go?" He seems more awake now and ready for the trek. He takes the time to cast endure elements on himself to help with the plain's conditions. He sends Tiev and Zilia out to do some scouting and see what they can find or spot. "Anyone else want an endure elements...I have one extra learned this morning??"
As he moves out with the rest of the group he ponders over some of his nature sense and tries to remember something that will help at night with the bugs. He knows that there should be a grass that will help if he can only remember (knowledge,nature: 25). He keeps his eyes open for not only tracks but for a form of grass that will help with the bugs and the bites (survival: 30). He tries to keep his senses tuned in with were they are so that he can spot trouble too (listen: 18, search: 7, spot: 10).
Flea d20+10=28 d20+8=12 Tuesday July 29th, 2003 6:53:41 PM
Flea rubs at the bites behind her ears, and along her hairline, and when she brings her hand back realises that the nasty plains insects have drawn blood. She tries to tidy herself up a little, straightening her clothes and armour. Before heading out with the rest of the group, she gives one last search of the area (Search=28) and listens for anything that might be out there (Listen=12).
Tiev and Zilia d20+9=24 d20+9=14 Tuesday July 29th, 2003 6:57:09 PM
Tiev and Zilia fly in advance of the party and will report to Gilan anything they spot that might be of interest.
Tiev (Spot=24) Zilia (Spot=14)
Anuk d20+6=19 d20+6=21 d20+2=20 d20+1=2 Wednesday July 30th, 2003 2:29:46 AM
Anuk awakes, bleary-eyed, his brown curls matted and looking more than a little goofy.
"Morning, all," he says as he begins to gather his things. He thinks about the sounds he heard in the night--particularly the "swimming"--and wonders what kind of creature could have made them (knowledge plains 19). He stares off in the distance, imagining all manner of beasts as a smile crosses his face.
When his possesions are packed, he spends some time thinking over the spell memorization process he recently learned. With some effort, he manages to prepare a spell he hopes will be helpful to the pack today (Pass Without Trace).
"Ummm...if anyone is interested, I've still got an empty spell stone here. If anyone wants to store anything, we can do it. Maybe tonight, if anyone's got any 'unused' magic left."
Finally, he also takes a last look around before they head to their next destination (spot=21, listen=20).
Suddenly, he discovers tracks -- human tracks -- circling the encampment. "Everyone! Someone was here last night!!" he yells excitedly. "From the looks of it, they made a pretty thorough inspection of the camp. See they were here by our sleeping area...and again, by the raft...and here by the...ummm...oh. Uh...never mind...those are my tracks." (search=2 another natural 1 - bleah.)
Grymash Wednesday July 30th, 2003 2:47:44 AM
Grymash gets up, grumpy. He sulks as he prepares for the day, stowing his equipment in his pack. "Me miss Milo...miss cookies, too."
Finally, he decides to go off for some meditation, hoping it will improve his mood. (prepares Create Water, Cure Minor Wounds, Read Magic, Cure Light Wounds, and Expeditious Retreat).
Jake Wednesday July 30th, 2003 3:55:39 AM
Jake wakes up and gets up slowly, taking his sweet time. He looks around the plains, feeling somewhat strange at waking up not in the town. It's so alien and yet...he looks around, seeing his pack brothers and smiles slightly. At least they're here, too...
DM Anthony Wednesday July 30th, 2003 5:20:06 PM
Trellus wishing Milo was still there only reminds him that this is a deadly deadly place and that they need to asct together as a team of one mind or they could all wind up like that. However he is begning to find that it is alos a magical wonderful place as well.
Gilan rembers that there is supposed to be a very small red grass, it grows no more than 5 feet tall that if you shave off the outer skin of is supposed to repel incects, but it also dyes your skin redish gold until you can wash.
There is also a green spiky grass that will help with bug bites to relieve the itching and draw the posion up, if beatnen to a pulp and alyed as a poltice. Both species of grass are found during the days hike.
Flea finds nothing of any intrest in her serches before leaving.
Grymash prepares for the day...
It strikes both Jake and Anuk how little they know about the plains, on fact after having been raised inside the confined city in which no one is allowed to talk about whats outside, its amazing you know anything. Anuk heard a wispered conversation once about something that could swim through the grass but the sailors had called it a shark and were escorted out of town before they could say more. There is sooo much you all dont know, perhaps thats why you were sent, to realize how sheltered and protected you all have been until now.
You spend half a day travaling until you hear something from up ahead, it sounds like screaming and coughing. As if someoine were in trouble and were too week to fight off what ever it is.
Flea d20+23=28 d20+10=11 Wednesday July 30th, 2003 8:56:28 PM
Pulling out her shortsword, the rogue slides past her comrades towards the sounds of someone or something in obvious distress. She is carefull to stay hidden (Hide=28) while scanning her surroundings (Search=11) for anything that might pose a danger.
Trellus Wednesday July 30th, 2003 9:12:00 PM
As Flea slides past, Trellus quietly invokes Domi's Protective Ward on her.
(Domain skill. +4 on next save, lasts one hour or until used)
Then, he quietly points to Grymash, Gilan, and Jake. "Three columns" he whispers, and steps in behind the druid.
Sterlin Wednesday July 30th, 2003 9:41:42 PM
Sterlin casts barkskin upon himself and moves ahead cautiously with the rest. He checks his compass to see that they are still following the correct direction.
Grymash Wednesday July 30th, 2003 9:53:52 PM
Grymash's mood improves as the day wears on. When they hear the screaming, he nods at Trellus and moves to the head of a column, anxious to find out what the pack is facing next. "What making all that noise? Sound painful. Or maybe fun! *hee hee hee*" He chuckles at his own joke as he grips his double axe with both hands.
"If trouble begin, Grymash need help from someone. Maybe cast barkskin, or something else to help protect Gry."
Anuk d20+6=9 d20+2=16 Wednesday July 30th, 2003 10:02:16 PM
At the sound of the screams, Anuk's bow is instantly in his hands. He falls in line behind Jake and peers ahead, wondering what strange sight is in store for them.
"Whaddya think Jake," he whispers. "Think maybe the bounders turn into somethin' else after they're done being bounders?"
As the pack steals cautiously forward he keeps an eye and ear out for trouble.
(spot 9, listen 16)
Jake Thursday July 31st, 2003 1:57:09 AM
Jake blinks at Anuk's suggestion. "Well, ah...ah...come ta think of it, ah ain't never seen no baby bounders. Tho ah have seen some small'r uns." Jake draws his sword and shield, just in case it's something...
DM Anthony Thursday July 31st, 2003 10:43:27 AM
as you all creep foreward you finnaly come to a small man made clearing. Inside the claeing a small yourng halfling is tied and gaged. he is having a strange red smoke bloown into his face as 5 men laugh at him and continue to ask him where something is. 6 large burlap sacks are scatterd throughout the site.
Trellus Thursday July 31st, 2003 12:00:37 PM
Trellus barely manages to stop himself from just walking on out there and stomping all five of those whitehanded treadles himself.
Instead, he taps Grymash and Sterlin and indicates circling to the right. Then he taps Anuk and Flea and indicates circling to the left.
Then he counts to 60, and steps boldly into the clearing, and calls out sternly, "Dudes, THAT is a totally bright-faced game you're playing, and I think you should stop. Now."
Gilan [AC: 18, endure elements] Thursday July 31st, 2003 2:05:32 PM
Gilan takes some time to gather some of both plants and store them in two different specialty pouches for this purpose. He would work on them later for everyone.
When they hear the screams in the distance he takes one of the column heads as Trellus comments about three columns. He takes the time to cast barkskin on Grymash and then will cast one on himself. Nodding to Trellus he steps out the same time and plants his scimitar's point easily into the ground. "What did the halfling do that deserves this treatment?"
Sterlin (barkskin ac: 19 ) d20+4=18 Thursday July 31st, 2003 8:21:09 PM
Sterlin makes his way around to the right, attempting to move silently. (silent roll 18)
Anuk d20+7=27 Thursday July 31st, 2003 9:08:48 PM
Anuk edges toward the clearing until he knows he has a clean shot at the men in the clearing. He stops, blending perfectly with his surroundings (hide 27 - nat 20!), arrow nocked and ready.
Grymash (barkskin, AC: 22) Thursday July 31st, 2003 9:21:55 PM
Grymash steps out of the grass and into the clearing, towering over the others. The sight of the halfling bound and in pain makes his heart beat faster and his blood begin to surge.
Planting both feet firmly on the ground and brandishing his axe, he addresses the man nearest the little victim. "Me only ask one time...what little friend do to you!?"
Jake d20+2=9 d20+2=18 Thursday July 31st, 2003 10:20:24 PM
Jake hangs out by Trellus and watches the others all be intimidating. Heck, nothing he can add here. He shrugs and keeps his weapons ready, though he holds back, and keeps watch of the back, listening for anything weird. (Spot 9, Listen 18)
Vestrati Thursday July 31st, 2003 10:57:08 PM
Vestrati shakes his head back and forth trying to evade the tendrils of smoke but to little avail. The gag and the smoke have combined forces in an attempt to weaken his resolve. As the smoke continues to assault his nose Vestrati begins to feel woozy, but realizing he can't give in to anything his assailants do to him he shrugs it off and his features turn to steel, a wall of resolve is etched on his features, he won't let himself cave.
Flea (Protective Ward +4) d20+11=18 d20+23=32 Friday August 1st, 2003 7:33:00 AM
As Flea passes by Trellus she experinces a familiar sensation. Her anxiety lifts, and she experiences a sense of confidence. The gnome nods in silent acknowledgement at the gift the cleric has bestowed on her. She creeps along the perimeter of the encampment on quiet feet (Move Silently=18) as she stows her short sword, and takes up her short bow. The rogue remains invisible(Hide=32)in the grasses as she takes a place to one side of the camoflaged ranger, further extending the circle around the bullies' encampment.
DM Anthony Friday August 1st, 2003 10:15:14 AM
The men turn to you and snort, looking you all over. #5 by the campfire snorts, "Go away little piggies before we skin you and bake you in the sun." Then looking about he drawls out, if they dont leave skin'em boys well sell them latter. With that all but #2 stand and draw weapons.
Jake hears something coming quietly through the grass to his left.
Map on its way
Vestrati d20=5 d20+10=25 Friday August 1st, 2003 10:43:50 AM
As the men divert their attention to the newcomers Vestrati peers around trying to see why so few would challenge the men harrassing him (Spot 6). Noticing the opportunity to loosen his bindings Vestrati begins to squirm to escape the ropes. He will try to leave the ropes so they can be removed without effort but still appear to tie him (Escape Artist 25).
Trellus (AC 18, endure elements, casting defensively d20+11=20 Friday August 1st, 2003 12:46:10 PM
"Dude, I was so hoping you'd say that."
Keeping an eye on the five treadles, Trellus casts his spell.
(Casting HOLD PERSON defensively, Concentration check 20 vs. DC 17. Cast HOLD PERSON at #1, Will save 16 or frozen in place for 4 rounds)
Gilan [AC: 20/21 (endure elements, barkskin+2, dodge+1)] Friday August 1st, 2003 1:35:53 PM
Gilan shakes his head with the answer that he is given and pulls back up his scimitar. "why is it that they all must make this so hard." He keeps close to Trellus as four of the thugs get up. "Trellus...want to work together like Jake and I did earlier?" He figures that the two of them working together will make things go quicker.
He sends his wasps off to scout out the area and see if there are anymore of these thugs around or anything else that they may need to know about.
Sterlin (barkskin ac: 19 ) Friday August 1st, 2003 3:00:27 PM
Sterlin casts entangle centered on enemy number one.
( it will be active for 5 minutes due to level and feats )
Jake d20+5=20 d10+4=5 d10+6=8 d20+6=12 d20+9=27 d20+1=12 d20+2=21 Sunday August 3rd, 2003 5:31:50 PM
Jake says to Trellus somewhat softly, "Something's coming outta the plains up that way! I'll be with you guys in a second.." He takes a round to move closer to the sound, but not too far, and also keeps ready just in case something bursts out of the grass to swat it with the hilt of his sword. [Moving half-speed while listening/watching, holding my attack in case something attacks me, Subdual attack hit AC 20 with the -4, did 5 damage..] [I'm not good at sneaking, got a 12. And just realized that's not counting my -12 from carrying stuff...sigh. But I did get a 27 on my listening, and 21 on my spot.)
Grymash (barkskin, AC 22) d20+10=16 d8+7=11 Sunday August 3rd, 2003 10:20:58 PM "US NOT PIGGIES YOU TREEEEAAAAADDDLLLLLLLEEEE!!!!" Grymash rushes forward, his axe high above his head. Reaching the man who spoke, he brings the axe down with a mighty heave. (#5 - Charging +2, hits AC 18 for 11 pts)
Anuk (AC 20) d20+8=26 d20+10=24 d8+3=9 Sunday August 3rd, 2003 10:30:59 PM Well, here we go, thinks Anuk. He trains his sights on one of the men near the halfling and looses his arrow with a snap.
(#3 - hits AC 24 for 9 pts (ignore first roll - 2nd roll includes point blank shot feat and +1 for mw arrows...damage includes +2 for mw bow and +1 for point blank shot)
Flea (Protective Ward +4) d20+23=39 d20+9=20 d6+1=2 d20+11=20 Sunday August 3rd, 2003 11:17:14 PM
Still hidden in the shadows of the plains grass (Hide=39) the rogue looses a yellow fletched arrow at the most logical target that is threatening the group. To confuse the enemy, Flea quietly moves from her spot (Move Silently=20)seeking an opportunity to flank one of the ruffians, with Anuk as her partner, or whomever from the Blood Pack is in the best position to do so.
She wonders to herself at the uncouth behaviour of these humans who would stoop so low as to skin fellow beings, let alone individuals they perceive to be children. This is evil of the worst kind and unpardonable. She makes a silent vow to show no mercy towards these men.
(OOC: With no access to e-mail at this time, I'm working without the map. Sorry!)
Hit AC 20, for 2 points damage (+8 regular arrows, +1 point blank shot to attack and damage, precise shot if in melee)
Grymash - Edit Monday August 4th, 2003 10:41:35 AM
(OOC: Sorry, Gry hit AC 16, not AC 18)
Dm Anthony : Partys Reactions : Round 1 d20+3=23 d20+6=26 d20+6=25 d20+6=9 d20=19 d20=1 Tuesday August 5th, 2003 6:26:45 PM
Vestrati is no longer tied and is keeping that fact hidden from the thugs, he hopse.
Trellus spell seems to take no effect what so ever as the man shakes it off as if it werent there (23 nat 20)
The Entangle spell goes off catching 3 of the men but not the other two as there is no living vegitation in their area due to the cookfire and stomping about. Vestrati however is not entangled it will however slow him greatly should he choose to move.
Jake turning his back on the mess of combat dosent see anything but can still hear it to his left, or maybe right??
Gry charges foreward but then suddenly is stopped short by the entangle spell. (1)
Anuk fires at the entangled man hoping it will be easier to hit him than any so he shoots #3 striking true and angering the man further ad the arrow protrudes from his ches and he bleeds. (OOC please use a number from the map if you wish to hit someone specific or I have to guess.)
Flea attacks one that has already been hit doubbling up on the damage, her arrow too strikes true!
DM Anthony : NPC Actions : Round 1 Tuesday August 5th, 2003 6:34:03 PM
Man #5 charges at Gilan but cant attack this round
Man #4 begins searching the grass for where he believes the spell came from.
Man #3 fights the entangle spell to no avail
Man #2 moves out near the fire and casts.... something
Man #1 does the same.
Partys Init.
Jake (AC 21) d20+11=29 d10+4=14 Tuesday August 5th, 2003 8:10:07 PM
Jake realizes he's wasting his time and skirts around the grass as he charges at the man searching the grass (#4). He brings his sword into the man with a grunt, but leaves himself somewhat open to attack from the charge. (AC -2, 19 now).
(Hit AC 29, did 14 points of damage.)
Vestrati Tuesday August 5th, 2003 9:13:04 PM
With his bindings removed vestrati is now able to remove his gag. After doing so he begins looks towards the fire and begins the arcane gestures needed to cast a spell. In a commanding voice Vestrati chants the single word SLEEP.
OOC: Casting sleep, targeted in such a way as to affect #1 and #2, and #4 if possible.
Anuk (AC 20) d20=4 d20+10=18 d8+3=4 Wednesday August 6th, 2003 1:06:47 AM
Anuk quickly draws an arrow and fires again at his target (#3 - hits AC 18 for 4 pts). He glances back over his shoulder and says quickly to Flea, "Let's finish this one off, then we try tag teaming again. Sound shady?"
(OOC: sorry, hit the wrong button again. Ignore the first roll. Anth, I did actually specify #3 in my last post, but I can see how you missed it. I'll try to be more clear from here on out.)
Grymash (barkskin, AC 22) d20+5=24 Wednesday August 6th, 2003 1:14:50 AM
As the plants of the plains weave around his arms and legs, Grymash comes to a sudden and unexpected halt. "Wha?! Graaaghh! No!!!" Angered, Gry flexes and twists, wrenching with all his strength to free himself from the grip of the plants (strength check 24).
Trellus (AC 18, endure elements, Seal +1 to hit, feat of strength) d20+10=18 d8+4=8 Wednesday August 6th, 2003 8:09:08 AM
Trellus mentally activates a Seal, giving everyone a +1 to hit bonus this round.
Should've kept us together he muses.
Praying to Domi for additional strength, the cleric steps beside Gilan, and slams #5 with his heavy mace.
"Let's drop this guy fast, Gilan"
(Feat of Strength +4 Str Hit AC 18 for 8 hp damage)
DM Anthony : PC Reactions : Round 2 Wednesday August 6th, 2003 10:58:23 AM
Jake charges and scores a good hit as he feels his blade sink into this man, the way they are behaving and the way they are dressed seem to make you all rember something..... Raiders, these must be raiders....
Vestrati targets 1 and 2 seeing that there is no way he can get all three in and make sure he got them. However as the spell goes off he is quickly sadened by not taking that chance as 1 and 2 quickly shake off the spell as they are to old for it to work on them. (both over 4 hd)
Anuk again tags the helpless man in the entangle spell. with the first arrow striking true due to the mans entangled state. (no worries im sorry I missed it, tring to keep up with combat on line is a bear)
Grymash esaly steps back out of the plants and frees himself.
Trellus feels his mace ring off the mans armor doing no damage but clearly making him angry.
(OOC: if you missed posting cause i posted earlier today then ill make it up to you I promise!!!)
DM Anthony : NPC Reactions : Round 2 d20+10=17 d20+5=24 d20+5=14 d6+4=5 d20+10=29 d20+10=26 d20+5=15 2d6(3+4)+8=15 d20+8=28 d20+8=9 d6+3=6 3d6(3+3+2)=8 Wednesday August 6th, 2003 11:17:20 AM
Man #1 casts another spell and Gry needs to make a Will save DC 15 or be held.
Man #2 repeats the action this time aimed at Terellus
Man #3 struggles and bleeds
Man #4 turns to attack Jake missing with the first hit but almost cutting very deep with the second. (missed Crit for 5 dam)
Man #5 attacks Gilan his blade does bite deep hawever, cutting into the bone, the second attack glances off. (15 dam)
Then disaster almost hits as a man #6 suddenly appears behind Trellus. The mans quick blade slides in between ribs and all coming inches away from his heart. (missed critical backstab 14 dam)
Then Sterlin, Anuk, and flea fel and see something about the grass change, the wind has been blowing all day however this is new, there is a strange cracckle about it and it seems to be sticking together like magic or something.... (Those three please make a Knowldge Plains check if you have it!)
Trellus (AC 18, endure elements, casting defensively) d20+8=12 d20+8=24 d20+11=24 d8=8 Wednesday August 6th, 2003 12:38:56 PM
Trellus is surprised his attack fails.
And then the spell cast by #2 closes in on him, but he manages to fight it off. (Will save 12, hero point to re-roll, save 24)
But, then he feels the blade in his back. LIGHT! his mind screams out in pain.
Gilan's hurt, and we're all split up, and these guys are too strong, and we're in a lot of trouble.
Whirling around to get his shield up on #6, Trellus throws a spell between #1 and #2.
(Sound Burst cast defensively Concentration check 24 vs DC 17 to avoid AAO) If can't catch both in the 10' radius, will try for just #2. 8 hp damage and Will Save 16 or stunned one round.)
"Jake! A little help here!"
Sterlin d20+3=18 Wednesday August 6th, 2003 1:25:47 PM
Sterlin runs through his knowledge of the plains to see if he realizes what is happening.
(knowledge plains check: 18)
Gilan [AC: 20/21 (endure elements, barkskin+2, dodge+1)] d20+8=20 d6+2=5 d20+8=19 d6+2=5 Wednesday August 6th, 2003 5:11:21 PM
Gilan lets out a scream as the blade bits into bone. He falls back a little and then hears Trellus's scream beside him. His mind flashes through a bunch of different events as he wonders how they are to make it out of this.
He brings his own scimitar cutting in at the man trying to buy some time for the group. They need to organize quickly if they hope to win.
Vestrati Wednesday August 6th, 2003 6:43:03 PM
Stuck in the midst of the entagled area and unarmed Vestrati has few options available. Under the circumstances he makes his choice. Weaving his hands in more arcane gestures he targets the man by the fire (#2) and a globe of light shoots from his hands towards the target.
(OOC: Magic Missile at #2)
Anuk (AC 20) d20+10=23 d8+3=8 d8+6=10 d20+6=13 Wednesday August 6th, 2003 9:13:04 PM
A third arrow sings as Anuk fires again at the entangled man (Man #3 - hits AC 23 for 8 pts). Sensing the sudden change in the grasses around him, Anuk says, "Flea, I think maybe we oughta get outta here before we're baked!" With that, he runs quickly forward to the edge of the clearing.
Anuk (edit) Wednesday August 6th, 2003 9:17:51 PM
(OOC: rolled Knowledge Plains 13 above. Man, I gotta read my posts more closely before I hit submit.)
Grymash (barkskin, AC 22) d20+4=7 Wednesday August 6th, 2003 9:34:49 PM
A grim smile breaks across Gry's face as he tears himself free from the vegetation. He turns in time to see Trellus and Gilan attacked and bloodied. As his anger rises, he prepares to charge the attackers with his axe when he...can't. (will save 7) He stands perfectly still, unable to do anything but watch as the fight continues.
Flea (Protective Ward +4, Seal +1) d20+10=22 d6+1=6 Wednesday August 6th, 2003 11:51:29 PM
Flea looses another deadly arrow at man #3, or the most logical enemy raider if Anuk's attack has ended the man's life. She knows little of the ways of the plains, but when the ranger steps from the grasses and calls to her, the gnome follows suit.
Hit AC 22 for 6 points of damage (+8 regular arrows, +1 Trellus' Seal *one round only*, +1point blank shot to attack and damage, precise shot if in melee)
(OOC: Sorry, still working without a map. I'll be home by the weekend, and should be more accurate in my posts.) DM ANTHONY - No worries
DM Anthony : PC Reactions : Round 3 d20+3=22 d20+3=10 d4=4 Thursday August 7th, 2003 11:39:55 AM
Trellus realizes all his thoughts are right, the tatic was smart to try and encircle them but they were clearly ready for that to happen and now . . . well now they could be in big trouble. Man #1 and #2 are both shocked and take damage but only #2 fails his save and is stunned.
Sterlin remebers something about the grass rubbing the right way in the right wind and building up electrical charges,, lighting storms in the grass, but that cant be right can it... in response to his question the sound grows and he sees a spark pop in front of his eyes. Everyone in the grass feels the small hairs on their neck stand up just a tiny bit.
Gilan's second attack misses however his first one strikes home, they are going to need to work together to finish this.
Vestrati fires a magic missile off and strikes Man #2
Anuk slays Man #3 but cant rember anything about the grass or the plains thatseems relavant, how ever there is a strange poping noise coming from the grass every once and a while.
Flea moves her attack to an #6 as both Terellus and Gilan look bad.
DM Anthony : NPC Reactions : Round 3 d20+9=18 d20+2=17 d20+9=17 d20+2=19 d20+9=22 d20+2=12 d6+3=5 Thursday August 7th, 2003 11:53:04 AM
Man #1 moves to Gry to finish the helpless 1/2 Orc off in one blow, but having moved this round can't do it this round but the blade is drawn and he is ready.
Man #2 Is stunned and can do nothing
Man #3 Is dead
Man #4 Attacks Jake missing twice, (Jake please post your AC and send me your character sheet again... Actualy everyone please post your AC with djustments and all every round please. It helps a great deal, just like Anuk and Gilan)
Man #5 attacks Gilan missing twice barely
Man #6 attacks Trellus hitting once and missing the second attack (5 dam) Trellus is getting pounded.
Partys Init
Trellus (AC 18, endure elements, casting defensively) d20+11=26 Thursday August 7th, 2003 1:54:55 PM
Trellus' combat vision very quickly narrows to him and this guy that's gonna kill him if he doesn't do something.
Time. Time. Light, I need time. How do I get this guy out of here?
Keeping his shield up for all the good its doing , the cleric points to the Grass.
"FLEE!" he COMMANDS.
(Command spell cast defensively on #6 Concentration check 26 vs DC 16 to avoid AAO) Will Save 15 or run away for one round.)
sterlin (barkskin ac 19) Thursday August 7th, 2003 6:09:17 PM
Sterlin casts summon swarm and centers it on man #1
Vestrati d100=66 d20=10 Thursday August 7th, 2003 7:31:44 PM
Stuck in the mass of grass Vestrati tries to make his way to the nearest sac to see if any of his gear is inside that might prove useful considering he is unarmed.
(OOC: If there are any sacs within 15' vestrati will go toward them, jumping if possible (Jump 12). He will not go to a bag if it gets him within range of any of the men's melee attacks. If the sacs are not close enough he will try to walk out of the entangled area and into the thick grass)
Flea (AC 28, Protective Ward +4) d20+9=19 d20+9=17 d6+1=3 Thursday August 7th, 2003 10:30:09 PM
From the edge of the clearing Flea spies her arrow hit it's mark. Regardless, the man continues his assault on the young cleric of Domi. The gnome struggles to calm her emotions with a deep breath as she draws back the string of her bow. Before loosing the arrow at the man(#6), she mutters under her breath "Domi guide this arrow, for Trellus' sake."
Hit AC 19 for 3 points damage.
(OOC: Ignore second d20 roll, sensitive keyboard on the laptop.)
Gilan [AC: 20/21 (endure elements, barkskin+2, dodge+1)] d20+9=19 d6+2=3 Thursday August 7th, 2003 10:46:46 PM
Gilan keeps his eyes on the man in front of him hoping that Trellus can hold out. He hears Trellus begin casting and once again hopes that he has good luck. "Guys...the one on one situation over here is not good...a little help please."
Swinging his own scimitar at the man in front of him he tries to hold him off till help can arrive. His mind reels with the fact that his attack had just been side-stepped and he missed. This does not bode well for him, but it will bide time.
[Gilan vs. Man5 - hit: 19, damage: 3]
Anuk (AC 20) d20+10=20 d8+3=8 Thursday August 7th, 2003 11:21:22 PM
As Anuk bursts into the clearing he sees chaos enveloping the pack. His brain and emotions fight over who to help first, when suddenly he spies the man intent on ending Grymash's life. Instantly he raises his bow and fires.
(Man #1 - Hits AC 20 for 8 pts)
(OOC: Anth, Stephen emailed me and told me he's back. He'll be posting for Gry from here on out. COOL THANKS FOR ALL YOUR HELP!!!!! YOU DID A GREAT JOB! - Anthony)
Flea (AC 19, Protective Ward +4) Thursday August 7th, 2003 11:35:41 PM
(OOC: Sorry about mistake in header to post above, Anthony. AC is 19, not the souped-up 28!)
Jake (Charging, Whooping Ceil, AC 21 [19 while charging]) d20+8=25 d20+8=19 d10+4=12 d10+4=12 Friday August 8th, 2003 1:33:22 AM
Jake sees the guy attacking the helpless Grymash and sighs. Even though he's having a terrific fight with this #4 guy right now, he can't just let a friend get killed while helpless under some stupid magic...Even if it means leaving a fight, looking like a coward, to one of these stupid raider guys...
Jake turns away from combat with the nightsoil dude, (exposing himself to a free attack of opportunity) and charges straight at the #1 guy about to hack into Grimmy, putting all of his strength behind a single attack. (Power attack -5, activating Ceil's Whooping Seal for a +1 to hit/+4 to critical modifier...)
(I'm sorry, I currently am cut off from the internet, and using a different computer. I know my rewritten character (now a fighter level four) has a +10 to hit (+4 from his strength, +4 from level, +1 from focus, +1 from masterwork sword), and he has an AC of 21 when using the shield. I'll try to send you my character sheet when I get my computer back.)
[This message had to be reprinted twice, due to stupid computer.]
(I used a hero point btw. Hit AC 25, within critical threat with the Ceil's whooping thing, AC 19 for the critical. I did 1d10+4 +5 (power attack) +2 (specialization) or 19 damage on the regular hit, 31 damage on the critical. And the blood goes flying. Oh, and if he tries to coop de gras Grymash [A full round action], then I get an attack of opportunity on him!)
Grymash (barkskin, AC 20, rage) d20+10=26 d20+10=18 d8+10=16 d8+5=10 d20+9=25 Friday August 8th, 2003 1:50:33 AM
Grymash stands there frozen like a statue, awaiting the death blow. He sees the raider get closer and closer. Everything is moving in slow motion. The sounds of battle and the screams of his pack sounds soft and muffled. All he can hear is his heart beat. Louder and louder it pounds in his chest. Grymash strains against his own stillness. His muscles tense and gorged with his blood become hard and taut.
Suddenly he begins to shake, his eyes widen with feral maddness. As the raider approaches Grymash the unexpected happens. The eye of Gargul, on his buckler, begins to radiate a brilliant light. A sight known by all in the pack as a beaming omen to Grymash's rage.
(used a hero point to re-roll the savethrow in a private post. successful)
"AAUUUGGHHHHHHHHHHHHHH!!!!," roars Grymash as he comes back to life in front of the surprised raider. "GRY SAY IT WRITTEN WHEN MY EYE LOOK UPON WICKED MEN," Grymash steps forward to meet the raider, his axe whistles as it cuts through the air, "SHALL I STRIKE HE DOWN WITH MOST BLOODY VENGENCE AND SERVE AS MEAT FOR LORD GARGUL'S TABLE...AUGHHHH AND... UHH... GRY SAY IT DINNER TIIMMEEE!!!!... AAUUGGGHHHHHHHH!!!!"
Grymash swings into the raider with his double axe. (Hit AC 26 and 18. Damage: 16 and 10 for a total of 26 points)
With a booming grisly voice, Grymash bellows, "WHO NEXT ... GARGUL WAITS FOR YOOOOOU!!!!"
Gry tries to show off his strength to the other raiders, with the example he made with his current combatant, in order to intimidate them. (Intimidation check 25.)
DM Anthony : PC Reactions : Round 4 d20+3=6 d2=1 d2=1 Friday August 8th, 2003 11:41:22 AM
Trellus in a panic and fear tries to seperate the combatants fighting he and his friends, casting his spell and directing the thug to run he feels the magic takehold and turn the mans heart to ice as he turns wide eyed and runs into the grass, however once the spell wears off he will be back...
Sterlin feels the hairs on the back of his neck clearly standing up now and can see the grass rubbing together building up charge. He casts his spell and centers it on Man#1 and suddenly a swarm of flying biting incests swarm about the man biting and clawing. However Graymash may be in part of the swarm too.
Vestrati leans down to pick up the nearest bag to open it and notices that he to has become entangled in the mass of writhing grasses, unable to move any farther he is stuck with this bag, it holds weapons and armor, any that he had is within the bag.
Flea missis with her arrow but it seems that Domi was watching out for his Cleric as the spell the young man cast was effective and the ma has fled into the grass, temporairly. However Gilan faces a similat foe and is in similar straights.
Gilan too misses his attack, becoming desprate he seems to let focus drift, he knows he is barely missing but cant seem to place the strike right where he needs it.
Anuk's arrow flies true, striking the Wasp eswarmed man in the arm holding the knife.
Jake while missing the critical hit does massive damage, then in the same instant Gry comes alive and seems to help Jake split the man in two killing the thug, as his torso falls over dead he seems to cures at you all in some unknown language. Luckly both Gry and Jake keep out of the swarm.
DM Anthony : NPC Reactions : Round 4 d20+9=14 d20+6=14 d20+6=22 d20+6=24 d6+3=6 Friday August 8th, 2003 2:50:32 PM
Man #1 lies still guggling his last in his death throws.
Man #2 Casts a spell and suddenly another Entangle spell springs up, Everyone but Sterlin is caught up in in and is trapped. (Reflex 15 or be caught - @ attacks, -4 Dex, cant move, not entangled then Move is halfed, must make save every round. Vestri we havent kept up with yours so please check now.
Man #4 Tries the attack Jake as he slips away and misses then as he sees the spell go up he drops his weapon and draws a bow, taking aim at Gry he lets loose with an arrow. Missing badly.
Man #5 Makes his save and backs out of the spell, drroping his weapon and taking up a bow as well shooting at Gilan again, tring to fell his first targert and hitting the poor boy in the chest. (6 dam)
Man #6 continues to flee through the grass.
Everyone who makes a listen check dc18 can now hear the cracckle and pop of the wind and the strange effect its having on the grass
Partys Init.
Vestrati d20=19 Friday August 8th, 2003 6:34:51 PM
Sifting through the sack at his feat Vestrati draws forth his light crossbow from the bag and loads a bolt into it, readying himself to fire at the men around him.
As Vestrati loads the bolt into the crossbow he begins to hear a strange sound borne aloft by the wind and becomes unnerved, something is about to happen, with Vestrati's luck something bad (Listen 19).
Sterlin (barkskin ac 19) d20+3=6 d20+3=5 Friday August 8th, 2003 8:45:12 PM
Sterlin does not hear the crackle and pop, however he can feel his hair standing up as the charge in the grass around him builds up. He fears that some type of electric storm may be developing and begins thinking again about anything he may know about such storms and how t survive them. ( 6 on listen, 5 on knowledge sargrass plains. sterlin had a moment of ignorance)
Vestrati d20=3 Friday August 8th, 2003 9:07:51 PM
(Reflex 13)
OOC: Sorry, missed that on your round 4 post, and I keep forgetting to add my mods before ; )
Tiev and Zilia (AC 14 and 19 respectively) d20+6=20 d3+6=7 d20+10=18 d3+6=8 Friday August 8th, 2003 10:32:37 PM
Returning from their reconnaissance of the grasses, the two wasps make for the druid. Smelling Gilan's blood, the insects react instinctively, diving at the raider(#5) who wounded their friend. The attack of the larger wasp is followed in quick succession by that of it's smaller mate.
Tiev-Hit AC 20 for 7 points of damage, plus poison Zilia-Hit AC 18 for 8 points of damage, plus poison
Gilan [AC: 18/19 (endure elements, barkskin+2, dodge+1, -2AC entangled)] d20+3=12 Friday August 8th, 2003 11:04:03 PM
Gilan struggles against the grass as it winds itself around him. He felt like he might have it made until the arrow slams into his chest. He grunts under the impact and feels his life slowly flooding out of his body.
He watches as Tiev and Zilia fly to his defense and he smiles. He hopes that they can find a happy life. The beginings of blackness start to clutch at his soul and he fights wanely to keep on his feet.
Flea (AC 19, Protective Ward +4) d20+8=20 d20+8=26 d20+10=29 d6+1=7 Friday August 8th, 2003 11:33:58 PM
The gnome manages to evade the ensnaring vegetation (Reflex Save=20) and is acutely aware that something is not right in the tall grasses surrounding the combatants (Listen=26.) Moving a little further into the clearing, Flea once again prepares her bow. This time she selects an arrow fletched with red, and her target is the brute (#5) attacking Gilan. As the arrow flies true, the rogue mutters under her breath, "Take that you white handed treadle."
Seeing Anuk nearby, she calls out, "Sorry, but I've been a bit of a wallflower this dance!" Then with a wink, "Maybe the next one?"
Hit AC 29 for 7 points of damage (+9 MW Arrows, +1 point blank shot to attack and damage, precise shot if in melee.)
Jake (AC 21) d20+3=20 d20+10=14 Saturday August 9th, 2003 3:23:06 AM
Jake gives Grymash a grim salute, managing to keep his footing amidst the annoying entanglement, and then turns, rushing back at man #2, the spellcaster. "We have business to finish!" he yells at man #4 as he swings.
(Missed with AC 14)
OOC: Carl: Adventurer's Repose Sunday August 10th, 2003 8:44:14 AM
I'm still in need of an Adventurer's Repose entry for Vestrati. Please mail me this ASAP to carl_white at zen.co.uk.
If you need any guidance on how to complete these details, please take a look at the online character creation guidelines in the Constabulary Castle (http://www.woldiangames.com/constabulary/character_creation.htm
Also could you let me know the status of Milo?
Thanks
Sterlin (barkskin ac 19) d20+8=27 Sunday August 10th, 2003 2:20:01 PM
Sterlin rethink his knowledge of the plains.
(mistake in modifier made previously. new roll of 27 made per discussion with anthony.)
Anuk (AC 20) d20+2=19 d20+5=16 d20+10=12 d8+3=6 Monday August 11th, 2003 12:12:49 AM
Anuk breathes a sigh of relief at the sight of Grymash moving. He cocks an ear and realizes that the strange crackling noise he hears is coming from the grasses (listen 19).
While his attention is turned, the grass at his feet springs upward again, the result of the entanglement spell. Anuk moves deftly, avoiding the tendrils trying to grasp him (reflex 16). He looks up in time to see Gilan fall to the ground. Bow still in hand, he fires at the attacker, but the constant movement he makes to avoid being trapped cause him to miss (hits AC 12 for 6 pts).
Trellus (AC 18, endure elements, unconstricting movement) d20+1=20 d20+7=9 2d8(4+8)+4=16 Monday August 11th, 2003 8:54:09 AM
The normally slow cleric manages to spring free of the entangling vines. (Reflex 20!)
Seeing the arrow slam into Gilan, Trellus ignores everything but getting to his friend. (Listen check failed, 9).
An unasked for thought floats freely through his mind This is getting to be a habit
Trellus can only grin at his own silent remark as he activates his Seal of Unconstricting Movement, closes in on Gilan, and revives the man with Domi's healing hand.
(Spontaneously casting Cure Moderate Wounds over Aid. Healed 16 hp)
(Unconstricting Movement Seal - The seal, once broken, enables the user to move and attack normally for 5 minutes, even under the influence of magic that usually impedes movement, such as hold person, paralysis, solid fog, slow and web spells.)
Grymash (Rage, AC 20, Barkskin, Freedom of Movement) d20+4=11 d20+7=21 d20+4=13 Monday August 11th, 2003 10:03:18 AM
Grymash roars in the face of Jake in celebration. All of a sudden the grasses begin to tangle around his legs and hold him in place. (Reflex save 11 fail)
Grymash then begins to rip and tear at the blades of grassing holding him (Strength check 21). In his rage, (not needing concentration) he shouts, "LET GRY GO, ME SAY IN GARGUL'S NAME!!!" (Travel domain granted power - Freedom of Movement, 1 round only)
If the grasses let go from the FOM or his strength rips him from the grasses hold he will join Jake off to the side to face the other raider.
(Listen check 13 failed)
ADM Mikey - Pause Tuesday August 12th, 2003 3:00:19 AM
(Pause on this combat round... Just a heads up. Anthony'll be back soon enough. :) )
Flea d20+6=19 Tuesday August 12th, 2003 12:43:55 PM
When there is a pause in the action, Flea uses the opportunity to look at the stranger who was being held by the raiders. He doesn't look like an evil bad guy...she thinks to herself. She can make out that he is small, like herself, but not a dwarf or a gnome. Maybe a halfling? And what was he doing waving his arms around in the air? Was he casting spells? She squints in the bright sunlight (Spot=19) burning down from above, "Milo?" she calls tentatively, hoping it is the lost companion.
DM Anthony Tuesday August 12th, 2003 2:30:45 PM
Suddenly the air if full of birds, hundres upon thousands of birds all fleeing before the wind. A black powder or dust from the birds seems to float down over the party as they look up watching the screeching cacophany of sound wheel off to the north, then the giant flock of birds seems to wheel in the air and twist, performing amazing ariel acrobatics fleeing from . . . the sound of heavy large wings is heard and suddenly into the limited sky above you see what looks like a HUGE worm or snake, but with wings, its mouth open wide swallowing the birds in giant glups and crunches, the teeth of the beast larger than Flea. However the men seeing the giant creature cry out a name and flee in to the grass screaming to the south. The Wyrm sees you and wheels to come in and scoop you all up into its mouth as well, hunger driving this giant beast of the plains. When at the last minute as you all see death in its huge mouth it suddenly turns its black eyes to the south and then whips around in a tight spiral and turns back to the north. it is now that all can hear the cracckle and pop of what sounds like electric discharges. The Sterlin suddenly remebers a story from a sailor in his youth he happened to overhear. This must be an electric storm, a rare one of the plains made from static built up in the grasses and the wind. Suddenly he knows that if the stories are trye that anyone touching any grass in the next five minutes will be fried alive. Luckly this clearing is here, unluckaly it is till alive with grass cut short and entangling people.
Combat is over.
Trellus ( AC 18, endure elements, unconstricting movement) 2d8(2+8)+3=13 Tuesday August 12th, 2003 5:13:06 PM
Trellus stands with mouth agape as the monstrous...whatever...bears down on them and then suddenly veers off.
"Anuk?" he says quietly into the resulting silence. "I think you got to see your Moth."
"And Domi help us if we see it again."
After taking a moment or two to get all his organs functioning properly again, Trellus gets out a healing wand and taps himself with it. (Cure Moderate Wounds - heal 13 hp)
"Gilan, are you OK?"
Vestrati Tuesday August 12th, 2003 6:01:25 PM
Vestrati stands with his crossbow in hand looking around at those around him in the clearing. "I thank you for your help friends, but its hardly the time for introductions, we'd best get out of here and fast."
Vestrati quickly gathers up his equipment, tying his armor to his backpack, there's no time to don it now. "Anyone have any ideas? I wonder if the sacks might help guard us?"
OOC: I am driving cross country from thursday to the 20th, will anyone be able to post for me during this time? (Email jmoyer@usc.edu please)
Anuk d20+6=21 Tuesday August 12th, 2003 6:42:13 PM
Dumbstruck, Anuk stares up into the sky until the flying giant is gone from view. Then he stares some more. "Light," he mutters feebly. "I had no idea." This is a memory that will stay with him for a long, long time.
The crackle of electricity in the grass brings him back to the present. His brow furrows as he thinks, hoping for some inspiration on protecting everyone (Knowledge Plains 21). "Can we get the boat down here in the clearing and get everyone on it til the storm passes? That may offer some protection since we'll be off the grass."
Sterlin Tuesday August 12th, 2003 6:54:02 PM
Sterlin drops the entangle spell and tells the group the story he has heard about the storm.
Flea d20+10=23 d20+1=16 Tuesday August 12th, 2003 9:33:01 PM
Flea gapes as first the flock of birds, and then the great worm momentarily darken the sky. As soon as the raiders flee, she takes the opportunity to search the bodies of the ones killed in combat for any swag (Search 23).
She looks askance at the halfling stranger, as he dons his gear, ready to depart the clearing. "I'd stay out of the tall grass if I were you. It's safer here in the clearing." When Anuk suggests using the skiff the gnome answers, "That sounds like a good idea, ranger! And, maybe Sterlin's shady compass will show the direction to take?" On her way to the boat, Flea offers her assitance to any of the Blood Pack still entangled in the grass.
[OOC: Flea will aid another=16, provides +2 bonus to anyone trying to escape the grass affected by the raider's entangle spell.]
Gilan d20+2=14 d20+3=9 Tuesday August 12th, 2003 10:24:37 PM
Now healed and feeling a lot better he not too happy to see a big giant flying thing turning to eat them. After all he is still entangled and cannot get out of the way (strength check 16, reflex 11). Even with Flea's assistance he is not able to move so he kisses his but goodbye as he is soon to be fried. "Just fine now guys...but I would like to get out of here soon...before the fireworks if possible."
Jake d20+4=22 d20+3=11 Wednesday August 13th, 2003 12:20:56 AM
Jake is so amazed by the thing he actually lets the guy escape. He turns, regarding the guy gone, and is about to give chase when the others start speaking...listening, he goes over to Gilan and begins trying to help him out of it. (Strength check 22!)
DM Anthony Wednesday August 13th, 2003 2:28:06 PM
Who knows what effect being up on top of the boat will have whit an electric storm in the grass....... who know what staying here will have, but one thing is clear. It is building and the skiff is back through the grass.....
Flea d20+10=14 Wednesday August 13th, 2003 11:10:36 PM
Flea starts to feel afraid. What I wouldn't give to be in a nice safe burrow!she thinks some place dark and cool and away from the danger of this savage place with the crazy grasses, scary beasts, and wild storms! She looks about wildly to see if there might be an opening for an underground passageway(Search=14)
Suddenly she remembers her pledge made before the council. She makes a fist with her right hand over her heart, and covers it with her left. Closing her eyes and lowering her head as if in prayer, she whispers "The land, my life". She concentrates hard, and tries to send a heart touch to each of her pack mates.
Trellus ( AC 18, endure elements, unconstricting movement) Thursday August 14th, 2003 8:16:38 AM
Trellus gives the halfling a quick once-over.
Replace one halfling wizard with another halfling wizard? he wonders sourly. Is it really that easy?
Out loud, he says to Vestrati, "If Sterlin says stay out of the Grass, then stay out of the Grass." He continues, "I'm Trellus. We're the Bloodpack."
Turning to Anuk and Flea, he responds "The skiff isn't big enough for all of us, and those treadles are still out there, and we could get zapped any minute. I'm thinking stay in the middle of this circle and take our chances. Sterlin? What do you think?"
Feeling the "tickle" from Flea, Trellus stops and looks at her with a grin. "We'll be OK," he says confidently, and returns a "tickle" of his own.
Grymash d20-2=5 d20+8=10 d20+3=7 Thursday August 14th, 2003 10:10:02 AM
Grymash doesnt know what to do. Its as if he has never encountered such an occurance, even though he has lived here all his life. He doesnt know what that funny feeling is that's making the hair on the back of his neck stand up. (Int check 5, wilderness lore 10, Wis check 7... sick rolling)
Gry looks at Trellus, then Flea, and everyone else. "What happening, Gry not understand!!" After hearing Trellus' instructions he steps into the clearing away from the tall grass.
(Anth, is there a pole or something, where the gnome was tied up?)
DM ANTHONY : NOPE JUST THE BAGS SCATTERED ABOUT
Sterlin Thursday August 14th, 2003 10:11:15 AM
" I've dropped the entangle spell. Lets move to the middle and pray to the gods that we survive. "
Jake Thursday August 14th, 2003 11:21:15 AM
Jake follows the others lead, mumbling about big worms. "Ah just don' know," He repeats once or twice. Then, "He stol' mah fight."
Anuk Thursday August 14th, 2003 11:38:08 AM
Growing increasingly nervous, Anuk looks around at the grasses trying to decide what paths are open to them. "You're right, Trellus. Let's gather around the fire those beaters made...the grass seems lowest over there."
As he moves to the fire, Anuk feels the tickle from Flea and suddenly the feeling of oncoming dread retreats a bit. He looks to her, smiles, and sends one back.
Gilan Thursday August 14th, 2003 1:09:29 PM
Now free he moves to the most tramped down area of the clearing. Feeling the heart touch from Flea he returns it and reaches out with it to the others. Looking to each he gives them a smile as they form up. "Just have to wait it out and see what happens." He sounds more confident than he feels, but he tries not to show it.
DM Anthony Thursday August 14th, 2003 9:03:56 PM
You can now see the charges building in the grasses, snapping back and forth among them, then a terrifying thing happens, a charge snakes through the grasses that are still on the ground, cut and mashed down to make this clearing, snaking through the grasses till it comes upon one of the five bags full of stuff. With an amazingly loud POP you watch the back fly up into the air and land with a thud beside Flea, smoking slightly. Looking down you see, you are all still standing on the grass, some cut short, others bent over, but still here. you are running out of time.
Jake Friday August 15th, 2003 4:40:32 AM
Jake gets up quickly, looking around, absolutely befuddled. He then rushes to join the others, following their lead entirely.
[A few questions: Will all of us be able to get into the skiff? Are we at the skiff? I'm confused on if we've gotten there or not, how far we are away, who is lagging, what it takes to get into the skiff.]
Flea Friday August 15th, 2003 7:38:53 AM
The leather clad rogue jumps when a bag near her explodes. She moves to the center of the clearing close to Sterlin and the rest of the group, trying to find a spot where the fire has burned the grass down to bare ground. She gets down on one knee, and uses her short sword to cut at the turf and will try to peel back the sod to expose some bare earth and expand the circle. Flea will work as best she can to make a wall of sod and dirt around any bare spot.
"I don't know if this will work, but if we can get off the grass, stand on bare ground, maybe we can avoid getting shocked," pants the gnome. "I never noticed it before, but how does Rattledam stay safe during electrical storms? Is there a device that draws the charge away, or is it by magic?"
Trellus ( AC 18, endure elements, unconstricting movement) Friday August 15th, 2003 12:56:57 PM
Trellus' good mood is short lived as the bag explodes into the air.
He quickly joins Flea in her efforts, ripping up grass in an attempt to create a dirt spot wide enough for the group.
Grymash d20+8=24 d20-2=1 d20+3=15 Friday August 15th, 2003 3:05:38 PM
Grymash isnt smart ... that is known by all who meet him, but he has with a wisdom and understanding of what it takes to survive in the wilderness. (Wilderness Lore 24, Int 1, Wis 15)
"NO PULL SMALL GRASS, IT TAKE TOO LONG .... BURN IT!! IT DRY ... IT BURN FAST!! GRASS SMALL ... FLAME BE SMALL TOO. WE BEAT OUT WITH BAGS AND FEET BEFORE FIRE GET TO TALL GRASS!! WE STAND IN ASH ...QUICK!!"
Grymash runs to the farther into the clearing and quickly takes his fire starting kit out, and starts to try and make a spark!! He has a torch ready to light. "THIS SLOW TOO ...AUUGHHH ... WHILE GRY LIGHT TORCH ...SOMEONE LOOK IN BAGS FOR STUFF TO HELP BURN!! .... AUUGHH BURN FIRE BURN!!!"
(This is meant to be a controled burn. small grass isnt going to produce 20-ft flames!! :)
DM Anthony Friday August 15th, 2003 3:51:15 PM
Actually the grass is easily pulled up and destroyed once it is dead and flattened and then Gry grabs a tourch as sees the campfire still lit that provided an empty space in the spell eairlier. With only the three of you working you may make a large enough clearing for everyone or you may not. what you need is more help. It ic clear however that this will work as a charge flows into the ring like water and hits the edge of the area you have created and diverts till it streams back into the grasses. This will keep the storm at bay however everyone needs to help.
Anuk Friday August 15th, 2003 5:10:23 PM
Anuk drops to his knees and helps, ripping grass from the ground as quickly as he can and depositing it away from the cleared area.
Sterlin Friday August 15th, 2003 7:14:22 PM
Sterlin begins pulling up grass as well, although to himself he wonders if the grass will just reappear as it does when you cut it down out in the plains.
Jake Saturday August 16th, 2003 12:52:00 AM
Jake confusedly rushes to help Flea, tearing at the grass with his bare hands. Suddenly, he realizes something, and takes off his chain shirt as quickly as he can, then tosses it and his sword to the side. "Man, that coulda got me..." he mumbles, as he goes back to tearing at the grass. "Use your sickle, Gilan!"
Flea Saturday August 16th, 2003 9:54:36 PM
The gnome continues to cut and pull at the sod, rolling it back to form a buffer between the grass of the plains and the expanding circle of bare earth on which the pack stands. The velvet feel of the earth on her hands has a calming affect on Flea, who's early life had been spent in a comfortable burrow surrounded by the gardens kept by her family.
Trellus Saturday August 16th, 2003 9:57:17 PM
Seeing the effort is succeeding, Trellus gets down to some serious grass pulling.
DM Anthony Monday August 18th, 2003 11:24:02 AM
Anuk, Sterlin, Jake, Flea, and Trellus rip and burn the grass till you are standing on a large space of barren earth. The storm is almost here, now only one worry, will exposed metal be a problem???
OOC: please let me know everyone where you are standing, please lets post every day!
Sterlin Monday August 18th, 2003 1:56:43 PM
Sterlin will strip down to his loin cloth and stand near the middle of the patch.
Trellus (endure elements) Monday August 18th, 2003 3:38:43 PM
Standing in the middle of the dirt pile, Trellus is all grins again.
"Dude, you taking a bath?" he calls lightly to Sterlin.
The grin fades as Sterlin explains his rational for removing his clothing.
"Light," the cleric grumbles, hastily removing his breastplate. He sets his armor down near the edge of the grass. On a hunch, he puts his mace down in the grass a few feet further on.
Then he stands in the dirt pile next to Sterlin.
"How 'bout the little people get in the very middle and the rest stand around them." he suggests protectively.
Gilan Monday August 18th, 2003 4:55:21 PM
Gilan will help in the endevear to help in clearing out the area. He will then stab his scimitar into the ground some feet away near the edge of the cleared area. I am sure that this is the only metal gear that he has on.
He stays as close to the others as possible so that they can all stay away from the edge of the grass.
Jake Monday August 18th, 2003 5:23:32 PM
Having thought of that metal part but been pretty quiet about it, Jake has already taken his stuff off and tosses it to the side. "sunbaked treadles..I just know this is going to ruin my stuff. Oh well."
Flea Monday August 18th, 2003 5:37:57 PM
Seeing the others divesting themselves of all items made of metal, the rogue makes a neat pile of her weapons on a bare patch of ground justinside the circle cleared by the group. She starts to rummage in her pack, for other metal items like her sewing needle, and her masterwork tools. Sensing that time is of the essence, she places her entire pack next to her weapons. Heaving a deep sigh of regret, she removes the pouch containing her meagre treasure (5gp,9sp,8cp)and tosses it on top of the pile.
Returning to huddle with the pack she mumbles: "Me da will have my hide if I loose those tools!" Looking hopefully at first Sterlin, then Gilan, Flea asks the druids: "Maybe it's just the grass that carries the charge?"
Anuk Monday August 18th, 2003 6:16:21 PM
Remembering the way the bags of stuff popped up in the air and, of course, came back down, Anuk has visions of a steel and iron rain coming down on them. Still,...might be better than getting fried directly. At least we might have a chance to dodge the stuff if it comes to it., he thinks.
Despite the danger of being unprotected, he removes his weapons and armor--even his new ring. All the metal he can find.
"Curse these steel buckles," he mutters as he slips out of his leather armor. He deposits his gear near Flea's and as he returns to huddle with the group he suddenly stops in his tracks and his trademark grin breaks out across his face. First he chuckles, then he guffaws.
As the static charge builds around them, everyone's hair has begun to stand on end.
Jake Tuesday August 19th, 2003 3:15:17 AM
Jake sighs and tosses everything else with it... his gold, precious gold!, and that belt buckle, and his ring...sigh.
Grymash d20+3=8 Tuesday August 19th, 2003 12:08:30 PM
Grymash's eyes widen with a sudden spark of awareness. In their madness of burning and tearing away the grass, he realizes he too is wearing grass ... from head to toe.
He quickly scrambles to remove it. While trying to take off the greaves, he trips and falls ...again!! However, undauntingly he continues to hastedly removing his grass armor.
(Is it common knowledge, in this primitive age, that metal is an excellent conductor for electricity?)
(Anthony says.... it is now!!! LOL I dont know stephen but it was an exelent plot device.)
DM Anthony Tuesday August 19th, 2003 1:08:49 PM
having done all you can, divested as much grass and metal as you can you stand huddled together in the clearing as the storm hits.
First you can feel it coming as the world takes on a bluish tint and the smell of ozone becomes strong. The small hairs all over your body stand up and then the others, all your hair standing on end. If you were touching some one you know letting go would be deadly now, or touching anyone else. The only option left. Stay as still as a statue. You watch the sparks become rays and the rays beome bolts jumping all about. it becomes the most amazing light show you have ever seen in your life. Blots of raw power arching over your head jumping from the tops of the grass across the clearing to the other side. A done of death rocketing above you in beauty and in death. The gods be praised it is an amazing sight and you know you are one of the few beings EVER to see suchj a sight. you can see the electricity passing though all the metal and heating it slightly. That heat you can tell would have become VERY uncomfortable but more importantly it would have made it next to imposibble to keep still. Every on can see another amazing sight. Gry's steel grass stuff seems actualy to repel the energy a bit. (Steel grass is resistant electricity 5) Sudenlly the popings start, just like the bag before. It is water. All water begins to pop and explode out of its continers. that must have been waht caused the bag earlyer to jump. Then as fast as it happened it is passed. The storm passes and nothing the any worse for the experience. you stand there smiling at each other on the muddy gound. Watter everywhere from the storm. water all over the ground, covering the area all around you. Water everywhere....
Trellus (endure elements) Tuesday August 19th, 2003 4:55:48 PM
(OOC - I'm assuming just the clearing is wet?)
Trellus stands in petrified awe as the lightning bolts stream through the clearing.
He inwardly cringes as all the water containers start exploding, and then peeks around in the sudden stillness.
"By the noonday sun!" he roars suddenly. "How do we keep ending up knee-deep in water in a blasted desert?!?"
The young cleric quickly leaps out, scoops up his equipement, and starts running for the Grass. "Last thread, dudes!" he calls. "Let's get out of here!"
Gilan (endure elements) Tuesday August 19th, 2003 5:06:27 PM
Gilan scoops up his waterproof pack and looks it over. Well if thier water had just blown up like alll the rest had earlier than the inside of his pack was now wet. Pulling his scimitar from the wet ground he cleans it off as he looks around.
The earlier show had been amazing and the aftermath more than deadly. "Guys...lets not try that one again." He makes his way towards the skiff to check on it and see how it held up. "One good thing about this is that the bugs will most likely take a little longer to get here."
Glancing around some more as he runs to the skiff he calls out. "The next event...how far away and what direction??"
Anuk Tuesday August 19th, 2003 11:33:09 PM
Anuk's jaw drops as the display of light and power surrounds the pack. The rivers of current moving through the grass feel as though they are moving across his skin. When the storm finally passes a final shiver runs down his spine and he breaths a sigh of relief...until he realizes he's ankle deep in water.
He quickly moves to gather his equipment and give it a once over. All seems well, except for the items in his pack -- soaked. Fearing the worst, he rummages for his journal. A knot forms in his stomach as he pulls it out -- pages stuck together, and ink running in little rivulets off the pages and onto the ground.
Anger courses through him. He reminds himself that he can start again. He will start again. He forces himself to think of the giant creature they just saw, of the sense-defying storm they just witnessed. This is where he will start. He'll write about things not even dreamed of by the librarians and academics...things they were too frightened to experience on their own. Someday, he'll return and he'll give them his book and they'll know he wasn't...he wasn't...what? Afraid? Ashamed? He stares at the glove on his arm. What do I want to prove? Will it matter what they think? Someday, I will present my book to them. But maybe what they think won't matter then...because I'll be home.
Once again, the sounds of the pack bring him back to the present moment. "I'm with you, Gilan. Let's get moving." He dons his ring and places the rest of his equipment in the crook of his arm. He takes a final look at the dripping journal. It'll never dry in time and will serve only to draw the insects of the plains. He throws it into the center of the clearing, turns, and runs into the grasses toward the skiff.
DM Anthony Wednesday August 20th, 2003 10:11:17 AM
running seems to do the trick and unfortunately the water in your backs has busted. Why would this type of storm effect water in such a way, what would be the reason. fleeing through the grass you reach the skiff in time to climb a board. You notice as you run MANY incests and such pulling them selfs out of the ground shaking off dirt. Even the flying ones seem to know how to burrow. Amazing.
Sterlin Wednesday August 20th, 2003 1:20:01 PM
Sterlin comtemplates the use of electricity as a means for obtaining water in the plains, as he redresses.
Trellus (endure elements) Wednesday August 20th, 2003 3:35:53 PM
Safe(ish) at last, Trellus stops to put his armor back on. While doing that, he calls out to Grymash, "Hey Gry, can you get out your small healing wand and weave me and Gilan a spell or two?"
Finishing with his equipment, the blond man runs his hand over his head while contemplating all they've seen. "Oh yeah," he grins, "New pack rule - splitting up is usually a bright idea"
Having addressed that not-so-good decision, he turns to the halfling. "I'm Trellus," he says, "What happened to you?"
Anuk Wednesday August 20th, 2003 5:42:01 PM
Anuk gets equipped and then watches with interest as the insects emerge from the ground and head toward the water in the clearing.
When he hears Trellus mention splitting up, he makes a mental note; separation = sunbaked.
Waiting for a break in the conversation between Trellus and the halfling, Anuk worms his way in and asks the small man, "Hey...you doing okay?"
Flea Wednesday August 20th, 2003 6:17:33 PM
Recovering from a rare moment of speechlessness, the rogue looks at Sterlin and asks: "Where to now, Sterlin? What does the compass say?"
(OOC: Sorry about the missed post. Lost power in a storm worthy of the plains!)
Jake Wednesday August 20th, 2003 10:59:49 PM
Jake puts on his armor and sighs, thinking about all the lost water. "Man...we're baked, in tha plains, ain't got water. Good thin' we's ain't too far from home. Let's get goin' back so's we's gets more water."
DM Anthony Thursday August 21st, 2003 12:53:53 PM
you cuickly find the skiff and discover that it is just fine. The rope leading up to it has been burned out but the boat itself seems unharmed. You can see the caskets of water up on to and due to the dryness of the area it seems as if they didnt burst....
(Sterlin spot check DC20)
Gilan (endure elements) Thursday August 21st, 2003 1:19:18 PM
Gilan points to the skiff and shakes his head. "What do you know...the skiff made it just fine." With a look to Jake he smiles. "Sorry...we do have the events to see and remember what Malafret said...we cannot miss one."
Taking the time as they comtemplate thier next move he checks the stuff in his pack to see what is beyond help and get rid of it. Taking some of the things he leeches as much of the water out of them as he can and then ties them to the skiff to dry.
Trellus (endure elements) Thursday August 21st, 2003 4:58:21 PM
"Uh Gry, that healing wand?" the cleric reminds his friend helpfully.
Looking up at the boat, he rubs the back of his neck thoughtfully. "Well, the shady thread is, we still got water."
"But, can anybody fly up there with a new rope?" he asks, "Or do we need to weave this the hard way?"
He looks over to the half-orc and gnome, idly wondering how high Gry could throw the diminutive rogue.
(OOC - how high above our heads is the boat?)
(Anthony SAYS About 20' from the ground, 10 - 15' from your heads.)
Once the boat is recovered, he glances at Sterlin with a grin. "OK, Walker! Which way do we weave now?"
Flea d20+3=15 d20+11=26 Thursday August 21st, 2003 5:49:57 PM
Flea looks at the cleric and suggests: "Maybe we could mend our waterskins, and refill them from the containers in the boat. Dragging Mi..., uh, dragging the boat through the grass would just slow us down and make us a target. What do you think?"
Without waiting for an answer, the rogue drops her pack and digs out the rope, throwing it over her head so that it rests over one shoulder and across her body. Flea takes a short run and jumps. She reaches for the side of the little skiff, and if successful will pull herself up and sommersault into the boat.
Jump=15 Tumble=26
Anuk d20+6=8 d20+2=9 Thursday August 21st, 2003 10:23:31 PM
"What a show," smiles Anuk, thinking back over the storm and the moth.
As the others work on regaining access to the skiff, Anuk keeps an eye and ear out for any nasties that might be waiting in the grass. But his thoughts return to the pack's recent encounter, keeping him from paying attention like he should.
(spot 8, listen 9)
Jake d20+1=7 d20+5=21 Friday August 22nd, 2003 12:39:38 PM
"Easiest way is ta toss a rope with a catch up there." Jake takes out his silken rope and ties a knot through his spade's handle. He fumbles a bit at first (Rope Use 7 :P), then sighs and just does a regular knot. (Take 10: 11 total). His makeshift grapple ready, he gives it a light toss up there. (Trying not to damage the ship, threw it up there with an AC 21?) If successful, he'll tug it lightly till it is securely anchored, then suggest someone climb up it or what not.
Gilan (endure elements) Friday August 22nd, 2003 1:43:24 PM
Gilan glances to the rest and then to the two wasps that are buzzing around him. "Glad to see that you two made it." He thinks back to the event that they had just witnessed and shivers. It had been breathtaking a true show of nature's power...to wield that kind of power. He shakes himself from his revelry and watches as the others work. "Such power does nature possess...to have only half that power..."
Vestrati Sunday August 24th, 2003 5:22:46 PM
Watching the others attempt to regain access to their skiff Vestrati steps forward. Shrugging a bit as if confused Vestrati speaks to the group. "Thank you for rescuing me, I don't think I would've been able to get out of that one on my own. They had me tied down pretty good and wouldn't let up on their interrogation. I'm not sure what else they were carrying with them, but we may want to check the sacks after we get access back to the skiff. Oh, I almost forget, my umm, name is Vestrati..."
DM Anthony Sunday August 24th, 2003 7:55:21 PM
Some how between Flea and Jake you get a rope up to the skiff and the water. After a quick drink you are off on your way again, following the directions of the ball. Finnaly you come across three bounders burried in the grass looking bloated and full, as if they were very sick. They are larger than any bounder you have seen before and the closer you get the more menicingly they growl, although they dont seem to be able to move. the sun is setting quickly.
Grymash d8+1=2 d8+1=3 d8+1=9 d8+1=4 d8+1=2 d8+1=7 Monday August 25th, 2003 9:55:24 AM
Still mezmerized by the flashing lights and electrical streams, Grymash awakens from his trance.
"Ohhh ... yeah, sorry Trellus, Gry brain stuck for moment.!! Ok, line up for feel good healing stick." zap zap zap ...
(heals from the wand: 3, 9, 4, 7. I rerolled ones.)
DM Anthony Monday August 25th, 2003 11:17:13 AM
The three bounders writhe in agony upon the short grass and roll from side to side. They can sense you and hate your presence here but other than a half hearted attempt at snapping at you if you get to close they are able to do nothing about it. The pain they are in is clear in their eyes as they moan and howl into the new sunset. As the sun drops lower into the sky it is clear that this is the event you are to witness, so similar to another you saw but also so diffrent. The bounders begin to thrash upon the earth and now it is clear the pain they are in, it is almost as if something lives and moves with in this beast. One of them lays on his side panting and drooling into the grass, a second sits draped over a rock, proped up by the formation. The third, clearly the strongest of the three sits up on its haunches growling and yiping in agony. It is painful to watch this event, the torture radiating off the beasts, the pain they feel almost you feel too. Then as the sun falls halfway below the horizion the stropngest of the bounders lifts its head to howl and cry to the dying day. The howl starting deepwith the beast has a wet burbly sound to it. Almost as if the beast were drowing in itself. That wet guggly howl comes out weak and lost and then suddenly goes silent, although the beast continuses to strain its body as if it were howling. its eyes buldge wide and you can see tears there. The other two open thier mouths too as if to join in the howl or perhaps heave something up and out of themselfs. The silence is complete, and terrifying. No sound is made in the plains as these three animals shake and thrash in their slient agony. Finnaly a new sound issues from the howling bounder, a wet ripping sound, as if cloth soaked in watter was suddenly torn apart, and following that sound comes another you recognize. A high scream that sounds almost human. A scream you know from down deep in the darkest recesses of your fear and imagination. It is nightmare come to life, it is fear itself screaming at you, it is the nightime fears come to life and living in the waking world. The bounders open mouth erupts as a gyser of blood and fluid into the sky. The ripping and tearing sounds come from all about you as all three bounders erut in death, and life. For leaping out of the dying bounder shell and into the night comes death itself. The other two struggle out of thier lifeless husks and stride toward the first. The beasts circle and pace one another as you stand terrified staring at these three beasts siloeted in the failing light. The largest of the three lifts its head to the heavens and screams closely followed by the other two, and finaly you understand the sream you know so well. It is a challange to the gods themslef to come out of the heavens and face these creatures. The creatures promising to feast on the bones of the gods. You know these beast, you know them and they are death itself. You know them as...
Rapke
Trellus (AC 18, endure elements) d4+1=2 Monday August 25th, 2003 11:58:08 AM
A stunned Trellus looks at the Rapke in horror.
Domi help us
Somewhere in the back of his mind, the pig to bounder to rapke circle is very interesting. Near the front, however.....
The cleric quickly steps up next to Grymash. "Gry!" he says urgently, "'Don't interfere with the event!'". He quotes Malafret, hoping to break through to his friend.
"If those Rapke wish to leave, by the Grass LET THEM! If they don't......"
Then we gotta weave with 3 rapke. And we already used up our spells. Light
"Gilan, you still got that blessing necklace?"
Trellus casts a quick incantation and touches Grymash, pouring Bulls Strength into the half orc. (+2 Str)
Then, he gets ready.
Gilan (endure elements) Monday August 25th, 2003 2:54:44 PM
Gilan watches the activities of the bounders with a mixture of awe and fear. As they are ripped apart fromt he inside and three rapke are born he trembles in fear. "By Flower's grace." You have never heard him ever mention a god before and the fact that he suddenly does gives great voice to his current feelings.
Breaking free of the trance like state that he had fullen into with this newest development he can only nod to Trellus and finger the necklace. Pulling his shield around and his scimitar appears in his right hand, he has no intentions of attacking but he will be noone's meal.
Nodding he slowly backs away, touching each of his companions with the heart touch as he goes. It somehow spreads the idea to slowly back away but be prepared. "Right Trellus...we cannot interfere with the events." He is feeling slightly overwhelmed with all that they have learned in the past...what day and a half?
Sterlin Monday August 25th, 2003 3:19:51 PM
Sterlin gets one of those faraway serious looks on his face like he used to back at the swimming hole while others played. The scene taking place has had a powerful effect on Sterlin's emotions.
Grymash (Bulls Strength) Monday August 25th, 2003 4:23:25 PM
Grymash stares hard at the bounders as they quiver in pain. Grymash wishes his dagger-like gaze could cause them even more pain, and he smiles grimly when he notices that their presence makes this event even more unpleasureable for the bounders. His knuckles turn white as he grips his double axe ... it takes every effort to keep himself from hacking them all down. Then again ... why deprive them of their agony, so to prolong the experience Grymash is content to stand back and watch on with pleasure. Their shrills and moans are like sweet music.
However, as soon as the rapke are born from their shredded bodies, his mouth hangs open, agape in shock. He grips his axe again with a vice-like hold. His muscles tense however his rage fails to come. He feels emotionally spent ... but rapke must die!!
The slight touch and calming words of Trellus quickly distracts him from the scene. In a low voice ..."see that .... rapke demons ... brought here through bounder meat!!" Grymash's mind is spinning as he realizes the magnitude of the situation. "Rapke come out bounders ... bounders are piggies ... Gry eat piggies ... everyone eat piggies!!"
Grymash covers his eyes and shakes his head as he continues on muttering "rapke this and piggies that." Some might even understand him counting off numbers in orcish, as if trying to figure how many prairie pigs he has eaten in his lifetime.
Flea d20+23=29 d20+9=10 Monday August 25th, 2003 11:15:49 PM
Flea looks on in disgust as the Rapke emerge from the bounders. Keenly aware of the potential threat these creatures pose, she slides quietly into the shadows of the surrounding grass and readies an arrow. She draws the brightly coloured fletchings close to her cheek and focusses on the throat of the closest rapke. She will loose the arrow at the first sign of an attack by the rapke, but otherwise holds her action and watches the bloody event unfold...The rapke screams rattle her but she tries to remain calm.
[Hide=29; Hit AC=10 not likely]
Anuk Tuesday August 26th, 2003 1:00:01 AM
Watching the bounders with some interest, Anuk wonders what could cause them to be in such a condition. Just as his mind begins to wander the familiar, terrible screams begin. When the rapke burst forth, Anuk is ready, bow and arrow in hand.
Jake d20+10=19 d10+6=15 Tuesday August 26th, 2003 4:56:03 AM
Jake actually trembles slightly. Rapke terrify them, though he'd never let another pack mate know... He steps forward, standing between them all and the Rapke, knowing that he's the solidest and thus he should be ready to stand... He holds his shield and sword ready, and prays that he doesn't get attacked. (Readied action: Attack if it comes close. Hit AC 19, if did, dealt 15 damage.)
Dm Anthony Tuesday August 26th, 2003 11:07:45 AM
The Rapke lower their heads in that familiar reptilian fassion and mbegin to smell the air. The two flanking ones fan out to the sides as the lead comes in close. You all can see that they will attack and although you can probably take all three of them eventualy, someone will die. They begin to move slowly in to flank and divide, the inteligence of these beasts is astounding. The fear begins to course through each of you, as does the hate and anger. The battle is near, it is almost upon you, it is. . . suddenly you feal the heart touch but in a way you have never before experienced, It is like a flood of hope and life. It is like redemtion. A voice be hind you speaks in soft commanding tones.
"No one move, no one think anything violent or angry, go to a place of peace and life and consentrate on the bond between each other."
Walking up between you very slowly is a Plains Walker, the same on in fact who gave Sterlin his knife. He is smiling and weaving his way through the grass soo slowly. The heart touch is coming from him and it is amazing the feeling of his life force, how raw and powerful it is. And you know that is excactly what he is sharing with you.
"Consentrate my fine shadows, focus."
He continues to walk toward the Rapke, which you now notice are blinking and looking about confused and lost.
"Look at their eyes and remeber what you see there."
Looking into their eyes you see it. Without warning and as clear as day. there is a wildness in these eyes like the wildness of the bounders you saw. They are menelolent, and cruel and will pip and tear just to taste blood. They are evil and vile, but there is not that spark of otherness in their eyes you have seen in the ones ridden and used by the Barrons men. These are just animals. The Walker casts silently and his hands are suddenly coated with blue power. Cracling like electricity. The rapke see it and pull back slightly. the smell of fear begins to drip off them. Their focus on the electricity poping off the Walkers hands. He snaps his fingers to make it pop and crackle moreand the Rapke continue to back out. Finnaly the lead Rapke steps into the tall grass and the Walker reaches out and grasps a tall stalk of grass leaning up against the Rapkes side. You watch as the power leaps out of his hands and lashes up the side of the beast. it does not real damage clearly but the Rapke screaches in pain and surprise and begins to bolt away from you all, the oter two following. Like that they are gone.
The walker turns to look at you all and smiles widely as you feel the heart touch fade.
"Well done all of you, you hid from them well. dont try that with the Barrons Rapke though, they wont fall for it. It will only work on the wild Bounders and Rapke.... Now whos fixing dinner? Im starved."
Sterlin d100=4 Tuesday August 26th, 2003 2:28:18 PM
Sterlin is excited to see the plainswalker once again. " Now that Milo is no longer with us, I guess we will all have to figure out how to cook something up. "
Vestrati Tuesday August 26th, 2003 3:36:39 PM
Standing before his rescuers and the plainsman Vestrati is confused. He has no idea what has just happened and what any of them are talking about. Lowering his weapons, Vestrati sheaths but remains on guard.
Gilan (endure elements) Tuesday August 26th, 2003 4:17:48 PM
Gilan watches as everything starts to go bad. He had been afraid of this and he starts forwards again to aid his pack. He has been near death too many times so far, but for his pack he will risk much.
Then he feels the heart touch, but different, and he glances around to find everyone else looking in wonder themselves. Then he sees and hears the voice of a Plainswalker and the one that gave Sterlin his knife. He follows the man's orders as he moves forward.
Once the rapke are gone he cannot say anything. There is just too much to think about and try to digest. He just sheathes his scimitar and slides his shield to his back.
Food...yes and time to think...that is what he needs.
Trellus (endure elements) Tuesday August 26th, 2003 4:31:19 PM
The young cleric grimly prepares another spell as the Rapke split up for their attack. Then, he feels the heart touch, much stronger than any he or his mates have produced before.
Who?
The Walker has returned, and Trellus instinctively follows his instructions, especially given the bloody alternative.
And the Rapke leave!
Trellus whirls in elation. "Dude! That pick was totally the night soil!"
He looks back at the bloody Bounder carcasses and then again at the Walker.
"You mean we can hide from wild Rapke just by sending the heart touch?!? Totally shady!"
Question upon question rush through the young man's head. He's finally distracted from the multitude by the Walker's question. "Food. Right. Uh, Milo. Light. I don't know. Uh, Gry?"
Trellus decides maybe an introduction would be polite. "Uh, we're the Bloodpack. From Rattledam. Many shadows for your help. I thought we were at our last thread for sure."
Flea Tuesday August 26th, 2003 9:54:21 PM
Flea recognizes the heart touch for what it is and does as instructed. She concentrates on the affection she feels for her new found family.
As the plains walker moves forward the rogue sidles up to Trellus and whispers through clenched teeth, "What about this Vestrati character? I don't think he is part of the second circle. He hasn't taken the oath...he can't feel the heart touch." She looks suspiciously at the dark halfling through the corner of her eyes.
Jake Wednesday August 27th, 2003 12:55:21 AM
Jake sends the heart pulse as well, and afterwards grins, feeling slightly stupidly sentimental. But he can't help it, it feels great. He regards the plains walker with a bit of suspicion unlike the others. I mean, sure the groups' plains protectors, but they aren't exactly NATIVE, I mean, not really. Aren't they more devoted to Rattledam? How does Rattledam fit in, anyways? He thinks to himself he's got to ask Malafret some questions later on...
"Uh, shady," jake says. "Ah am hungry, but...we don't have no cook anymo'."
Anuk Wednesday August 27th, 2003 1:18:44 AM
As his heart tingles at the approach of the walker, Anuk lowers his bow. He stares in amazement as the rapke turn and disappear into the grasses.
As the pack relaxes and discusses preparations for the coming night, Anuk screws up his courage and approaches the walker, a fist over his heart and the other hand clasped around it. He bows slightly.
"Sir...um...we've seen many strange things with the slugs and the bounders and now the rapke. Do the rapke transform as well? Is there more to this cycle?"
Grymash (bulls strength) d20+9=20 d20+3=9 Wednesday August 27th, 2003 12:42:14 PM Ok ... Gry go dig up some grubs and roots. Me think Gry not hungry for prairie pig anymore! He drops his pack containing several pounds of prairie pig meat.
Grymash walks off a little ways and begins to forage for food in the tall grass. (Wilderness Lore 20, spot 9)
DM Anthony Wednesday August 27th, 2003 1:18:53 PM
The walker laughs heartaly with Trellus's enthusiasum. "In time youll be able to hide from the wild ones, but for now it will help only a little. Eventualy if you practice and some of you take the right paths," with that he seems to look right at Sterlin "your pack may some day be able to walk among the great heards themselfs and never be bothered."
To Anuk he smiles knowingly and answers crypitcly... "well tat is what you are out her to see is it not?"
As he looks about he sees Vestri and his brow kits torether as he swipes his white hair back out of his eyes.
"You little one I dont know but you have the look and smell of raider about you. Where are you from or should I spill your watter here and be done with it." With out moving a long knife suddenly appears within his grasp. He does not move but the joy has dissapeared from the circle and the threat hangs in the air.
Vestrati Wednesday August 27th, 2003 4:03:44 PM
His eyes focused on the man Vestrati thinks for a moment and replies with a bit of a flippant tone.
"Heh, I'm far from a raider, in fact, it seems like all I've been doing lately is fleeing from them. A group of raiders just caught me back a ways and kept questioning me about some Monjo Coldar, whatever that is. Luckily these people rescued me right before the storm. Whatever I may seem I'm no raider."
Anuk Wednesday August 27th, 2003 7:27:12 PM
Anuk smiles back at the walker, a little disappointed at the answer, but glad to know the pack is being watched as they go through this experience.
When the walker questions the halfling, Anuk steps forward. "Please, sir...we don't yet know much about him, but I don't think he was one of the raiders. When we discovered him, he was bound...and screaming. The raiders were clearly holding him as a prisoner...they were hurting him."
Trellus (endure elements) Wednesday August 27th, 2003 9:47:01 PM
"The little dude seems shady enough," Trellus chimes in, addressing both the Walker and Flea.
As an aside to Flea, he adds quietly, "We can't just leave him in the Grass. Lets get back home before we worry about loose threads."
Then he adds to the halfling, "We sure are curious about how you ended up out here, though."
Gilan (endure elements) Thursday August 28th, 2003 12:25:50 AM
Gilan watches on as the man questions the halfling. He waits to see how the little man answers before he will step in on his behalf. Seeing what the man is made of and how he answers will go far in telling him how he will fit into the pack. Satisfied he acts on his own feelings.
He stands slowly and moves to lay a hand on the halfling. "It is true...we found him tied up like a prairie pig at a picnic." He looks to the others for further support and then back to the Walker. "He owes us a debt if nothing else...if you would allow it...can the pack handle this??" He hopes that the Walker will agree to let the pack take the risk if they so choose.
Flea Thursday August 28th, 2003 12:27:23 AM
The gnome's shoulders drop and her body visibly relaxes as Vestrati explains his tale to the walker. Flea turns to the halfling, "Do you know how to cook?"
DM Anthony Thursday August 28th, 2003 10:19:41 AM
As the Pack speeds to the the Halflings defence the Walker flashes his quick smile again, the knife disapearing. Looking about he address the pack.
"Out here in this place of Wonder and fear, of life and death there is no room for hesitation, inaction, or half measures. This new boy is a part of you or he is not. There is no middle ground. Things can change, leaderships can move, members of a pack can come and go but they eiter are pack or they are not pack. There is no room for mistrust, confusiion, or fear. You are Pack, family, village, friend, or you are enemy." Silence sits on the camp at his words and then he breaks it himself.
"Now whos cooking because I am starving!!! Or do I need to cook this evening?"
Jake Thursday August 28th, 2003 11:26:14 AM
Jake sorta ventures, "Ah guess ah can cook. Ah know how ta make piggy bits, tha's intestine's and such, with a bit o' sauce ta make ya thirsty."
Grymash Thursday August 28th, 2003 1:57:58 PM
Grymash emerges from the tall grass. Insects crawl all about his body after foraging through the denser regions of their locale. He pays them no mind. Leisurely brushing them off, unless one looked to be particularly plump and tasty. He holds his helmet upside down like a bucket. Inside is a collection of grubs, assorted wild vegetables and several large crunchy insects. (I made a Wilderness Lore check 20 in my last post. I dont remember the DC for finding food. Either I found enough for myself or myself and 5 other people ... not sure. Somewhere in that range.)
In fact, Gry had stabbed a rather large insect with one of his daggers. It's still squirming a little as it remains impaled on his blade. Grymash chews on something crunchy ... its anybodies guess at what it could be!!
With a proud smile on his face, Gry presents his findings to the pack. His eyes dart back and forth at each of you ... looking for approval.
"LOOK ... See what Gry find!!"
Gilan (endure elements) Thursday August 28th, 2003 3:07:09 PM
Gilan nods in respect to the Walker. The new halfling would be part of the pack of that he was sure...if not they would pay later for their trust.
Glancing as Gry returns he takes time to dig out a few of the roots that he has brought back. "At least we will eat good." He crunches into the root that tastes like a cross between an apple and mild onion.
Smiling to Jake he shakes his head lightly as he laughs. "Just try and go little easier on the sauce this time...I am not sure if we have enough water to put Gry out this time...though the steam rolling from his ears was funny enough." He smiles good-naturedly at Gry and Jake, while holding back more laughter.
Trellus Thursday August 28th, 2003 3:52:08 PM
The young cleric nods heartily at Gilan's comment, while taking a tasty tuber from Grymash with a wink.
"Yeah, Jake," he adds in mock sternness, "Its not like we can all go jump in the Dam this time."
"Hey Anuk, bring that stone over here. Looks like we're at the last thread today."
When Anuk breaks out the Ioun Stone, Trellus casts Bulls Strength, Shield of Faith, and Remove Fear into it.
Then, he sits down for some grub, alternately throwing questions at the Walker and the halfling.
To the Walker -- "Are the Rapke children of the Bounders, or some kind of parasite?"
To the halfling -- "So, where're ya from?"
Sterlin Thursday August 28th, 2003 6:39:02 PM
Sterlin gets his fill of scrubs. Like the barbarian, it is not the first time he has eaten the slimy things.
Sterlin looks at the welcome guest," If I am not being to intrusive, would you mind telling how you became a walker? "
Anuk Thursday August 28th, 2003 9:52:36 PM
Anuk smiles and breathes a sigh of relief as the walker sheaths his knife. When Gry reappears from the grass, Anuk realizes how hungry he is after the day's events. "Grilled grubs...been a while, but I'd eat just about anything right now."
At Trellus' prompting, Anuk produces the Ioun stone. After Trellus casts his spells into it, Anuk concentrates, and casts Pass Without Trace into it as well. When he's done, he looks up at the Pack.
"Still room for a couple more spells. Anyone?"
Jake Thursday August 28th, 2003 10:53:22 PM
Jake puts together the food and cooks everything. Everything is fried, and a thick sauce is made that is quite spicy. This is then applied lightly to everything. "Ah'd suggest eatin' some of mah bread with it," he comments as he hands out slices of bread as well. "Ah, mistah Walkah, ah was wonderin', these Barons, why don't we fight 'em directly? Or use tha planes ta? Lahk, send a stampede ta get 'em? Alsa, what is this group which we joined...? Protectors of tha Plains, ah mean. Seems we know nuttin'."
Flea d20+23=25 d20+10=21 Thursday August 28th, 2003 11:34:16 PM
At first Flea picks at her food, but her hunger gets the better of her, and in the end all the food is eaten, the last bit of sauce sopped up with a piece of Jake's good bread. "Thanks, Gry, Jake, for provisioning for us. I'll do the washing up" volunteers the gnome.
As an afterthought, she adds "If we're going to camp out here tonight, maybe the druids can fashion some of those shady domes that keep the bugs out?"
Flea collects the dishes from her pack mates, and (Hide=25) keeps a low profile around the Walker, but collects his dish too. She uses bunches of grass to scrub the simple utensils and containers clean, before handing them back to their owners.
Although the Walker instills a sense of security, Flea keeps her eyes open for anything out of the ordinary beyond their little clearing. (Search=21)
Vestrati Friday August 29th, 2003 5:22:48 AM
Settling down with the others, the first group that's accepted him for some time, Vestrati feels a little more at ease.
"Me? I'm from out in the plains as far as I know, been an orphan all my life, just doing what I can to survive, been all over the plains, but some of this stuff I'm seeing with you is completely new to me."
Dm Anthony Friday August 29th, 2003 11:14:18 AM
Looking at Jake the walker rubs his stomach and grunts.
"UMMMMMMM Piggie bits, haven't had good piggie bits in ages."
However when Gry comes back his face lights up in a huge grin. He quickly pulls out a knife and rushes over to some small sharp grasses called Scrub grass. you all know them to be slightly poisonous if stepped on and the spikes impale your skin, the effect is kin to poison ivy. Being very careful he peels back the fibers to the side leaving only the sharp stalk in the middle. Casting a quick spell a fire is started and he quickly blackens the stalks over the fire. Then he stabs the grubs and tubers onto the stalks and roasts them over the fire. The smell is delicious, and when you taste them they are delicious. Smiling he says.
"The fire neutralizes the poison and turns it into a wonderful spice."
When Trellus and Jake question him about the Rapke and the barons men he goes quiet for a moment. Quietly chewing a grub he stares of into space. It seems as if perhaps he isn't going to answer, then finally he looks up.
"It is a very wise question young one. I can see why she thinks so highly of you all. Both perceptions are correct. The plains are born from the heart of the Wold, in response to a great evil and wrong that was done. It was the Wolds way of fighting back. EVERYTHING that lives upon the grasses is connected in a most direct and intimate way. In the Wold at large all ecosystems are interconnected."
As he talks he draws with a charcoal stump on a flat blade of grass.
"Outside the plains this bird is connected to this flower." as he draws a little hump.
"This insect connected to both." he adds a loop to the humps.
"This tree to the flower, this flower to this insect." More humps, loops and swirls.
"This bush to this bird to this mouse to this bird to this fish to this beaver, to this bear, and back to this bush." The drawing is complete and looks like a flower of loops and swirls and humps making a large circle.
"Everything interconnected to something else which connects to something else, which connects it to the larger system." Looking up his eyes search all of yours for understanding. Seeing it he continues.
"Those who choose the grass dream know that here things are different." he draws a simple line circle. "Everything upon the Grass Sea and the crystal range must have everything else. A simple line connects one thing to the next. With out each proceeding thing." he rubs his finger though the line breaking the circle. "The system fails and everything dies." The Plains are a great imbalance nothing balancing the next, but only proceeding the next. Because of that those with minds have had to create balance where there is none. This is the essence of the second circle, to create balance where none existed. The Barons men strive to wipe all life off the plains but theirs. You in the past have prevented that mission. You have created a system of checks and balances, predator and prey where there was none. The raiders try to steal so that others must protect. The Climbers build so that others may re-grow. The Brotherhood attempts to reclaim the land so that the land may struggle against them. Balance where there was none." smiling again he sighs, I have done a poor job of answering your question lad, the answer is yes, they are father and child and yes they are parasites. They are what they are, and what we with minds can make them to be. We create balance where there was none."
When Sterlin asks his question the walker looks right at him and smiles almost darkly, and frighteningly. It is now that you realize up until now you have never seen his teeth. They are stained blood red. "It is a choice, like everything else in life. It is a choice an individual makes. Walkers choose to love the plains above all else and to become a part of them in a way that no other but the Manfri understand or comprehend. It is to live a double life. A life of flesh and bone and a life of wind and the gently wavering of the grass. It is a choice for each individual to make on his own.
When Flea mentions lodging for the evening the Walker shakes his head and smiles. "No my friends, I have guests so rarely I would like to have you rest in comfort this night." With that he pulls out something that looks like a wooden rod and mumbles something under his breath. A doorway appears in front of you all hung over with hide, behind the door is a vast cave made over in Manfri style, comfortable rock beds are inside and a warm fireplace. The Walker steps inside and holds the door open. "Well don't just sit there, come inside.
Discovery and Search
Sterlin Friday August 29th, 2003 2:04:19 PM
Sterlin walks through the door, once again thinking to himself and looking distant. He mutters quietly to no one, " I made the choice to love the plains long ago. "
Gilan Friday August 29th, 2003 7:42:01 PM
Gilan eats in silence as the others talk amongst themselves. "Not as spicy as usual...very good though."
When the Walker is asked some questions he looks up to listen to the answers with interest. Everything that is said makes sense...nature is like that...a system of checks and balances. Looking up he glances to the Walker again, opening his mouth he closes it quickly and then asks his question anyways. "Is it possible for trees to ever grow here on the plains..."
His eyes are bright as he waits to hear the answer. It has been something that he has dreamed about for a long time. He can see that maybe a little more of his thoughts could be in order. "I often dream of a large tree growing in a short grass circle of the plains. There is a sense of peace when I dream of this and also a feeling that I have a job to do." He shakes his head as he rubs his hand through his hair. "Maybe it is a crazy dream....." He does not seem to think so though as you look into his eyes.
When the Walker takes out his portable home and sets it up, he smiles. Something like this could come in very handy for the pack. He follows the others inside and quietly lays down on one of the stone beds.
Flea d20+8=20 Friday August 29th, 2003 8:09:02 PM
For the first time since leaving Rattledam, the rogue's face lights up with a huge smile. "Ah! The next best thing to a city full of locked doors...the underground!" exclaims Flea. The big grin stays on her face as she passes through the doorway held open by the strange Plainswalker. Once inside, she picks a stone bed near Gilan. She wraps herself in her bedroll and studies the Manfri type markings of the cave (Decipher Script=20)before nodding off.
Anuk Friday August 29th, 2003 8:14:38 PM
Chewing on the last tasty bits of beetle, Anuk watches the figures the walker draws in the dirt as he explains how the creatures and peoples of the plains work together and balance each other. After the explanations, he follows the others through the doorway, but a question still nags at him.
"Sir,...what was this 'great evil' you spoke of? If the Wold is fighting back, what is it fighting against? I mean, if we are to become protectors of the Plains, what are we fighting against?"
Vestrati Monday September 1st, 2003 3:13:01 PM
Unsure of what's going on Vestrati follows the others through the portal, his hands carefully hovering near his side. As of yet no one has really explained the situation and what is going on to him, these people act so odd compared to other's he's seen in his travel.
Trellus Monday September 1st, 2003 3:31:51 PM
Trellus listens as carefully as possible. So many threads we don't know exist he ponders.
When Anuk asks the question, Trellus cocks his head intently at the Walker, and then gives a slight grin. "You're not gonna answer that one," he predicts.
At the sudden appearance of an entire cave, the cleric can only say, "Shady," and crawl in.
Flea Monday September 1st, 2003 5:15:45 PM
Flea has trouble falling asleep. Each time she nods off, she has frightening dreams of rapke emerging from the bursting backs of tortured prairie pigs, and bounders crawling from rapke as the later's painful screams rend the air. Then the rain falls, glistening off the bounders who are then consumed by insects in a humming, buzzing frenzy.
Unable to sleep, she rolls over, her eyes wide open, and spies the newcomer, Vestrati, looking lonesome and confused.
"The Walker says you're one of us now, friend" says the gnome. In a hushed voice, so as not to disturb the others who might be sleeping, she tries to summarize their story.
"We're called the Blood Pack. The 6 fellows here, and one other, who is no longer with us, took on this name after their first experience on the plains. They accepted me shortly afterwards, when I was unexpectedly packaged and sent off from my homeland (but that's another story.) We have been learning about the grasslands and the ways of Rattledam. Recently we swore an oath to protect the plains, although none of us are exactly sure what we are to do." Flea pauses to catch her breath, then continues. "We have been sent on a mission to witness certain events. I believe it is to be taught by the plains and learn the circle of life out 'there'." Flea gestures towards the entrance of the cavern. "From what the Walker has said, it sounds like we may play a part in maintaining a precious balance in this place. It seems there are 'others' who seek to break the circle, or tip the balance."
As an afterthough, the gnome adds, "When we took the oath, we were given a special gift. We can communicate with each other, and with other's who have taken the oath simply by sending them a thought. It makes your insides feel funny."
Flea crawls out of her bedroll, and says in a loud voice, "Guys! Blood Pack! I think we need to teach this guy, uh, Vestrati, the Oath. Is that okay with you, Mr. Walker, sir?"
DM Anthony Monday September 1st, 2003 10:08:33 PM
The walker looks at Gilan with a hard cold look when the young boy asks his question. Then softens it somewhat as he answers.
"Yes boy there is a treee that will grow in the plains. One tree. The wood of that tree makes the boats that sail the plains. Se the wood of the tree repels the grass. A tree of this nature planted in the plains will kill the grass in a wide circle, growing wider with each year the tree grows. The tree breaks the cycle and unblanaces everything. However the wood is so valuable that the raiders take any that arent well protected when they are old enough and sell them killing the monks who raise them. Hence the raiders play a part in the balance."
Flea looks about at the markings and can tell there is clearly some sort of language here, but whay cant she see it. Why cant she read it. It seems to be just there, like out of the corner of her eye, but every time she gets near to it the meaning evades her.
Anuk aske his question and Tellus teases the Walker, but the Walker simply smiles widely. I would answer that question if I could. there was a great evil and that is all I was told. Being somewhat of a nosey scolar I believe I have discovered two pieces of information. The first is that the Crystal Range was born before the rest of the plains, perhaps thousands of years before. And the second is that there are four places that seem to have everything to do with the plains, their creation, and perhaps their distruction. They are named in legends, prophacys and myth, over and over again." His voice gose strange almost as if he were in a trance...
"The twins stare forever bold But Starlight deep holds the key Rattledam, she spires, a brave new hold But beware the white, for she will see.
These four are what we fear to bring They are what no mortal will ever be But in time the brave can learn to sing and secerets are all brought forth to see."
After a monment of silence he shakes himself from the trance and smiles, then turning without a word he closes the dorr that seems to dissapear, and crosses to his bunk. Latter that night when Flea broaches the subject of the Oath his voice is heard from far below his blankets.
"Aye, if you and yours are going to claim him, it might be a good idea to teach him so."
Anuk Tuesday September 2nd, 2003 3:26:57 AM
Feeling secure for the first time since the pack left Rattledam, Anuk sleeps; his dreams a mixture of the voice of the walker, the imagery from the verse, the wonders he imagines in the Crystal Range, the storm they lived through, and the transformations they have witnessed. Any who might see him in the night would see that a smile lays across his face.
Gilan Tuesday September 2nd, 2003 2:33:07 PM
Gilan sets up most of the night as he ponders the words of the Walker. Would he be going against what he has agreed to protect by wanting to plant a tree of that kind here in the plains?
With a heavy heart and even more questions he falls into a fitfilled sleep. He dreams of many things that night and what they have seen is most of it. The cycle if broken would make him like those that he hates the most...the barons.
Waking the next morning he is in a rather dark humor and spends much of his time by himself. When he gets back to Rattledam he will make it a point to talk to Malafret.
Sterlin Tuesday September 2nd, 2003 5:21:19 PM
Sterlin sleeps, dreaming of the quest which lies before the pack and of his future as a plainswalker.
Dm Anthony Tuesday September 2nd, 2003 6:14:42 PM
Hello all!
I have these 3.5 sheets.
Gilan Vestrati sterlin Trellus Anuk Flea
Missing Jake and Gry... also a little dissapointing to only see three posts.... We cant move on much till I have those two sheets. Combat is next. one the likes you have never seen!!!
and then........
Evil smile!!!
Flea Tuesday September 2nd, 2003 8:19:52 PM
When the Plainswalker gives the 'okay', Flea moves closer to the dark halfling, nearly her size. "Do like I do", she says. The gnome clasps her right hand in a tight fist, and as she brings it towards her heart, she covers it with her left hand. Bowing her head slightly, she says in a hoarse whisper, "The land, my life."
If Vestrati follows suit, she will smile at him, and send a 'heart tickle', to confirm that he has joined the circle.
Trellus Tuesday September 2nd, 2003 8:56:36 PM
The young cleric ponders the Walker's words. The Twins, Starlight Deep, Rattledam, The White. So I know about one. Light.
Listening to Flea give Vestrati the oath, he again wonders how this man is supposed to replace the halfing he's known since birth.
Not this dude's fault, I guess, he decides.
Adding to Flea's words, Trellus says, "We are pledged to protect the great secret of this land, without knowing what that secret may be. We have all looked within ourselves to make that oath. I am certain we are bound to a good thing, and I guess the rest of the pack does as well. If you're to be bound with us, think on that first. Talki fresal, dondit liki. : The land, my life." And Trellus too sends a heart tickle to all the pack.
Grymash Wednesday September 3rd, 2003 12:26:22 AM
Grymash continues to munch away. Eating gives Grymash great delight. So much so that he rocks hurridly back and forth where he sits on the ground. Various juices run from his mouth. He doesnt seem to be aware how he appears to the others. Truely, the way to a half-orc's heart is through his four-chambered stomach.
Grymash then notices Flea beginning to teach the oath. A big goofy smile forms across his bulging cheeks. A few lucky grubs escape as he mumbles, "Hmmm, buaah whuua mu swaada ... heee hee hmm!"
Jake Wednesday September 3rd, 2003 5:29:09 AM
Jake goes to sleep. All this talk of balance and stuff is good...but why not just wipe out the evil? if it's evil, don't you just get rid of it? I mean, if wolves are eating villagers and sheep, you kill the wolves, then you kill a few sheep...you don't have a perpetual battle against 'em... Shaking his head, he goes to sleep. Things seem so difficult, when they should be so easy.
Dm Anthony Wednesday September 3rd, 2003 9:55:12 AM
Almost as if reading Jakes mind the walker says one last thing before drifting off to sleep. The face of evil is often hard to see. Sometimes even your greatest enemy can be something more than a focus of your hate.
Flea continues to teach Vestrati the oath until he can almost feel the heart touch, and Flea is almost sure she felt his back at one point.
Then morning dawns and the walker has risen and prepared breakfast. once it is eaten he looks about and smiles. "Perhaps you would allow me to follow you on the remainder of your treck? I might be of some help?"
Trellus Wednesday September 3rd, 2003 1:14:18 PM
In the morning, Trellus takes time to pray to Domi and request his spells:
Domain 1 -- Enlarge Person Domain 2 -- Bull's Strength
At the Walker's request, Trellus forms a mental picture of what Sterlin would do if he said 'no'.
Chuckling to himself, the cleric responds, "Dude, it'd be the night soil if you came, too."
He thinks a moment. "I don't think we caught your name. How should we call you?"
Sterlin Wednesday September 3rd, 2003 3:41:23 PM
" Pardon my friend, to this day I have no idea why he keeps saying dude. In my life I've never even heard of the word. Anyway, It would indeed be an honour to have you join us. "
Gilan Wednesday September 3rd, 2003 4:26:39 PM
Gilan feels the light heart-touch of his friends and returns it in kind, allow it to pass to Verati as well. He quickly makes himself ready to leave, having eaten a little and done his morning tasks.
He gives a start when the Walker suggest him accompanying them. Looking to the rest as some agree easily he nods. "Truly an honor it would be to have you among us."
Anuk Wednesday September 3rd, 2003 7:29:57 PM
When morning arrives, Anuk stretches and yawns, getting up slowly and sleepily. He shakes his head to clear it and then sniffs. "Mmmm...breakfast."
As he prepares for the day he feels the heart touch from those around him, possibly, he realizes, even one from the newcomer. He returns it, grins at the halfling and extends his gloved hand."Welcome to the pack. I'm afraid with everything we've been through, I neglected to properly introduce myself. I'm Anuk."
As the morning progresses, Anuk finds a bit of time to himself to meditate and prepare a spell (magic fang). Still feeling slightly awkward with the process, he marvels at how naturally it seems to work.
When the walker offers to follow the pack, Anuk gratefully accepts. "Thank you for wanting to come with us. If I may, sir, I have one more question: what's your name?"
Jake Wednesday September 3rd, 2003 7:45:34 PM
Jake sighs, lost as usual. What does the walker mean? Doesn't he know that there's evil guys who just worship evil priests out there? And people who just enslave and kill others without remorse... Evil just is, it isn't shades of gray. That's the world, divided between those who are good, those who are evil, and those who don't care. If someone is willing to kill someone innocent to save others, they're still evil. Morality is a simple set of rules one must follow, or else one gets drawn deeper and deeper to the wrong path. Jake thinks more, and makes a firm decision in the back of his mind... He glances at the others and seems a bit unsure, then sends a slight pulse out.
Flea d20+8=15 Wednesday September 3rd, 2003 9:55:35 PM
The rogue helps herself to some of the breakfast victuals prepared by the plainswalker. As she sits on the edge of the stone bed, enjoying the food, she studies the markings on the wall once again (Decipher Script=15). Their meaning is as elusive as ever.
Grymash Thursday September 4th, 2003 9:34:17 AM
Still snoring along with some other annoying noises.
DM Anthony Thursday September 4th, 2003 10:59:04 AM
The Walker wakes Gry with some food held under the half-orcs nose, enticing him awake and eating. When asked his name he smiles thoughtfuly and laughs to himself.
"Name...I seem to have forgotten my given name, most my friends call me The Black Watch, or if you prefer you all may call me Black."
With that he packs up his marvoluous house and stands ready to follow, wating to see where you all are headed.
(OOC: everyones sheets are in so were ok!)
Trellus Thursday September 4th, 2003 1:24:02 PM
The blond man laughs good-naturedly at Sterlin's comment.
"I heard a trader say it once, and thought it was shady," he answers.
He grins. "Plus, it twists Sterlin's thread."
Speaking of Sterlin
"So, which way does the compass say?" Trellus asks, and takes up position in the middle of the line for the march.
Anuk Thursday September 4th, 2003 4:43:31 PM
"Thank you, Black. If you have any stories to tell, or if there is more about the Plains you think would be useful for us to hear as we travel today, we would love to know more."
Standing in the early morning heat, Anuk checks his bow, his arrows, and his swords and his pack, making sure all is ready for whatever may lie ahead. Satisfied that everything is in order, he turns to face the grasses and makes a hissing sound unlike anything you've heard from him before. There is a sudden flash of movement in the grass and Anuk is suddenly wrapped in what can only be described as 'snake'. A tan and green viper, easily six feet long or more, twists around Anuk's chest and shoulders, it's head resting on his shoulder, dangerously close to his exposed neck. Somehow, Anuk remains calm.
"Everyone...meet Twinge."
Flea Thursday September 4th, 2003 5:40:39 PM
Flea makes sure that everthing is in it's place inside her pack. She shoulders it, and picks up her weapons, in preparation for their next quest. "Yeah, Sterlin. What does the compass say?"
Tiev and Zilia Thursday September 4th, 2003 5:43:34 PM
When the druid emerges from Black's portable home, he is dive-bombed by two very happy wasps. Tiev and Zilia are very glad to see that Gilan is still alive, and buzz excitedly about him.
Gilan Thursday September 4th, 2003 7:24:11 PM
Gilan laughs as the two wasps buzz in his direction and circle him. "Yes little ones...I am most happy to see you too." Turning a critical eye to them he smiles. "I hope that you both have been eating well...we have more traveling to do."
He glances around at the rest of the group, taking time to inspect the new viper that has appeared. "Seems you made a new friend sometime...and didn't bother to tell us." He smiles so that Anuk knows that he is kidding.
Glancing to Sterlin he nods in agreement with the rest and feels more comfortable now that Black is coming with them. "Got a direction for us Sterlin?"
*NOTE: Changed the one spell as I forgot about the new spontaneous casting.*
Jake Friday September 5th, 2003 3:05:46 AM
Jake seems even quieter than usual as he moves to join the group. He looks about, rubbing a bit of growth on his chin, faintly realizing he hasn't shaved in a few days then realizing it never really matters...he doesn't seem destined to grow a beard... He looks at the Walker, wanting to ask questions, but deciding he'll find the answers himself. He starts sharpening his sword, calmly.
Vestrati Friday September 5th, 2003 4:16:33 AM
As the others prepare for the next journey the compass leads them on Vestrati grabs a quick bit of grub and checks his equipment over. After which, he joins the others and prepares to set out, a little less confused than before, he guesses this new group will take a lot of getting used to.
Grymash Friday September 5th, 2003 10:51:45 AM
Grymash snorts to life as food is placed under his nose. He accepts it most willingly. He works out the cramp in his hand from clutching a dagger all night long in his sleep.
Grymash isnt his normal good-natured self. He is quiet and keeps to himself away from the pack. His eyes glow and reflect the sparks from his whetstone as he sharpens his axe. His face is stoic, expressing no emotion, just a quiet grim stare at his weapon.
Being under the earth, in the dark, has awakened another part of Grymash's psyche ... the side of death. He can feel the spirits of those who have passed on flowing around him. Gry can hear their wails and whispers. Words of woe, warnings, pleas for help and requests for dark deeds.
His minds eye is still haunted with visions of a great river of blood. An image he witnessed in his dream ... the dream that held him fast asleep while the pack made breakfast. Grymash mutters blessings and curses to help rid himself of these images and spectors all while in time with the grating sound of stone against steel.
Once satisfied with his work, Grymash puts on his armor and starts to pray to Gargul. When done, he waits for his pack to exit the cave. After praying, Gry casts a few spells. "Mend" on his waterskin that burst during the electrical storm. He then casts "Create Water" to fill it with water if there isnt any water in the cave.
(Spells: Level 0: Detect magic, Mend, Create water (2)
DM Anthony Friday September 5th, 2003 1:39:04 PM
The cave has plenty of fresh water in it and you may all fill your skins there so there is no need to wast the spell, Sterlin quickly finds the direction and points you all off in it. As you all head off Black begins talking about the plains and the grasses and well a bit of everything. Anyone who chooses to listen intently make a Int. Check of 5 and be able to move up to 4 skil points from any skill or skills you allready posess and move them into a) Knowldge Sargrass Plains, or Survival Sargrass Plains, or split them among the two.
After about 6 hours a great deal of noise and the sounds of animals fighting is heard from about 1/4 of a mile up ahead.
Gilan d20+1=8 Friday September 5th, 2003 3:05:17 PM
Gilan listens (int check *) intently to what the Walker has to say about the plains. Who better to learn from than someone that lives on the plains everyday. Still he keeps his other senses on the surroundings so as not to miss anything.
After traveling for some time he hears the sounds of battle a distance ahead. He stops with the others for a few seconds and hangs back. "Should we check out that battle...could it be the next even." With the last he looks to Sterlin for confirmation.
*Anth - Will send you an update with the moves on those skill points.*
Anuk d20+1=2 Friday September 5th, 2003 4:52:45 PM
Smiling at Gilan, Anuk strokes the head of the snake curled about his shoulders. "Yep, new friend all right...I became aware of Twitch as we left Rattledam. He's been following us in the grasses these last few days, but he did not choose to join us until today. I'm not sure what changed his mind, but I'm glad he seems to trust me now." Anuk hisses again, and the viper slithers down to the ground and trails alongside as the group follows the directions of Sterlin and the ball.
As Anuk walks, he thinks again over the last events they witnessed. The words of the walker remind him of the verses Black taught them last night, and he begins to ponder the possible meanings of the symbols and words. As the pack approaches the noise ahead Anuk snaps back to the present and realizes he's missed much of what Black has been telling them (Intelligence check = 2. Curse these low rolls :-()
Trellus d20+2=18 Friday September 5th, 2003 10:40:43 PM
Having remembered to resume breathing, Trellus gives Anuk a dirty look. "Light, Anuk. How 'bout a 'Hey I got a pet snake' or something next time?"
The cleric stays close to Black, digesting everything he can about this land he is sworn to protect (Int check 18).
Upon hearing the sounds he stops and looks at Black and Sterlin. "What do you think?"
Sterlin Saturday September 6th, 2003 10:01:05 AM
Sterlin looks at the sphere to see if it leads in the direction of battle. In his heart he alreafy knows.
" Friends, Packmates, we have been through much." Sterlin pauses and sends the heart-touch to each of you. "We earned our name, bloodpack, in trials and combat and blood. I believe we have up to now had only a taste of what is ahead. Talki fresal, dondit liki. The land, my life. Let us pause for a moment and take the oath together in unison before moving on. Let us reflect on the oath and upon one another. Finally, let us march forward into battle as one, as we will into any battle that comes our way as we truly live our lives for the land."
Sterlin then covers his heart with his hands and waits for the others to do likewise.
DM Anthony Tuesday September 9th, 2003 11:32:30 AM
The path you need to tread does indeed lead to the battle ahead. The Animal sounds of ripping and tearing flesh ahead are clear, also clear is that right infront of where you have stoped is a large watter mound. Like the one you steped on and burst near the cave that Gry jumped into.
Flea d20+23=36 d20+11=21 Tuesday September 9th, 2003 7:07:10 PM
Flea smiles at her pack mates, as she blends subtly with the grasses of the plains (Hide=36). Her pack mates hear her light voice as she volunteers, "I'll go ahead and see what I can. You can follow, or wait until I come back." There is a slight rustle in the grass, but not much else (Move Silently=21) as the furtive gnome sneaks around the bulge that contains the water. Flea is careful to give the natural phenomena a wide berth, in order not to disturb it.
Trellus Tuesday September 9th, 2003 9:20:54 PM
The young cleric gives Black a quick look, but it seems the Walker is just going to follow along.
"Let's go. Three columns." He manages a quick grin. "Stay together."
Then, he moves off following the same path Flea took, around the bulge of water.
Anuk d20+6=12 d20+9=22 Tuesday September 9th, 2003 11:25:22 PM
"Ah yes...together this time...got it," says Anuk with a wink, recalling the near debacle with the raiders. "Definitely for the best."
Anuk hisses at Twinge, and the snake slithers up to his shoulders and rests. Like Flea and Trellus before him, he gives the water mound plenty of room. He draws his bow and takes up a position just off to the side of the gnome, heading up a second column, looking and listening for anything on either side of the pack as they creep toward the noise ahead.
(Listen 12, Spot 22)
DM Anthony Wednesday September 10th, 2003 10:32:23 AM
Eventualy you sneak up to another small clearing, maybe about 100 feet across at the most, In the middle is another large watter buldge and all around it are aproxamately 5 Rapke. They are wild though, that much is clear, although they seem afraid of the water bubble. Suddenly it is clear why as something thrashes inside it. The Rapke scream and scatter back, but quickly regain their composure, they begin moving foreward again, and it is clear that they mean to kill or destroy what ever thrashes within that bubble. It is clear that you have found your next event.
Grymash d20+3=23 d20+8=22 Wednesday September 10th, 2003 1:08:24 PM
Gry's grips his weapon tightly as he watches the scene. He listens intently to try and recognise whatever the sound is coming from the water bubble. His face remains expressionless ... showing no wonder of the event, or anger and hatred for the rapke.
(Listen 23, natural 20. Survival 22)
Trellus Wednesday September 10th, 2003 2:34:50 PM
The cleric looks at the thrashing bubble and the rapke, and his mind races with one rather serious question.
"Are the rapke part of the event, or trying to stop it?" he asks Black, or anybody else willing to answer.
In the meantime, better start weaving some spells.
Trellus touches Grymash, infusing him with Bulls Strength (+4 to STR for 4 minutes).
Gilan [AC: 18*19dodge*] d20+10=12 d20+4=14 d20+6=24 d20+1=4 d20+6=12 d20+13=23 d20+7=10 Wednesday September 10th, 2003 2:57:59 PM
Gilan glances to the water bulge ahead of them and smiles with a memory. It then changes to a grimace as he remember the outcome that last time.
He takes a couple of minutes to look over the situation before them, trying to pick out what is what before him. "So...who do you think is the good and the bad down there." With a look to Trellus he nods to the fight to happen below them. "I would vote on the wild rapke to be the enemy here."
With a nod as the others start to move out he forms up with the rest. He gives the bulge a wide berth and gently lays his hands on Gry before he moves on.
Sterlin Wednesday September 10th, 2003 4:21:07 PM
Sterlin casts entangle, centered on the rapke in the middle.
" Protect the bubble, I believe we are to learn its purpose. "
Vestrati Wednesday September 10th, 2003 6:59:28 PM
Only slightly familiar with their foes Vestrati draws forth his crossbow and notches a bolt, also making sure the dagger and sword at his belt are loose in the scabbard and ready to fly.
"Perhaps Sterlin, maybe we should try to push back the Rapke and wait to see what emerges..."
Jake Wednesday September 10th, 2003 7:40:27 PM
Jake hangs out by Vestrati, not exactly trusting the guy. he also doesn't know about this snake thing Anuk's got. The guy's Hissing, for Wold's sake. He shakes his head and concentrates on the Rapke's, keeping his sword and shield at the ready. "Ya know, it's times lahk this, ah always wanted ta be a farmar."
Flea d20+23=41 d20+11=23 Wednesday September 10th, 2003 9:37:59 PM
Hearing the familiar rustle and clank of her friends, as they fan out through the grass, Flea presses on invisible (Hide=41) and silent (Move Silently=23). She stands on the perimeter of the clearing and witnesses, along with her pack-mates, the strange event unfolding before them.
Her hand grasps her shortbow a little more firmly as she draws an arrow from the quiver on her back.
Tiev and Zilia d20+15=20 d20+15=20 Wednesday September 10th, 2003 9:47:33 PM
Sensing an occaision of some significance, the wasps drift on the morning breezes until they land on blades of grass near their companion. Their camoflage causes them to blend into their surroundings.
Tiev - Hide=20 Zilia - Hide=20
Anuk Thursday September 11th, 2003 2:15:00 AM
Anuk stops with the rest of the pack and watches the rapke in the clearing. He instructs Twinge to drop to the ground, then turns his attention to the bulge in the center of the clearing.
He addresses anyone who'll listen. "Ummm...whatever's gonna come out of there...think it'll get us wet? Are we too close?"
DM Anthony Thursday September 11th, 2003 9:23:11 AM
One of the Rapke clearly aserts a leadership position and hissing at the otheres they seem to fan out all about the bubble and close in. The bubble thrashes and some leap back, but with a shrp bark from the leader they move in. Their intent clear, they mean to kill whatever lies in the giant bubble. Black has dissapeared.
Trellus (ac18, spiritual weapon) d20+7=20 d8+1=4 Thursday September 11th, 2003 11:07:41 AM
The cleric takes in the scene, and notes that Black is gone.
"Right," he mutters.
"Let's weave, dudes. Sterlin, try to wrap up the leader. Everyone else, hit the nearest rapke. Maybe we can twist two before they even know we're here."
Noting the half-orc's unusual lack of bluster, Trellus gives Grymash a quick nudge. "C'mon, Gry. Time to get warped up"
Stepping forward slightly, the cleric calls out and a glowing hammer appears next to the nearest rapke. It slams down on the beast.
Hit AC 20 for 4 hp.
Gilan [AC: 20*21dodge*] (barkskin+2) Thursday September 11th, 2003 2:22:22 PM
Gilan casts barkskin on himself right before they move towards the clearing to save the bubble thing.
Glancing around he notices that Black is missing and shakes his head. "Seems we are on our own here." His smile widens as he has an idea. "Remember what Black taught us about hiding from the wild rapke...if we can be successful then we maybe able to get close without being noticed." He lets himself slip into thought of love and happiness...joyous times spent with his pack, Kaili's smiling face and moments spent together and of nature itself.
Anuk (AC 20) d20+12=22 d8+6=7 Thursday September 11th, 2003 6:53:16 PM
Briefly wondering where Black has disappeared to, Anuk follows Trellus' lead and pulls back on his bowstring, aims at the same rapke that Trellus attacked, and lets the arrow fly.
(If we ARE w/in 30 ft, then Anuk hits AC22 for 7 pts. If we ARE NOT w/in 30ft then Anuk hits AC19 for 5 pts. Bonuses: +1 atk for mw arrows, +1 atk/dmg Point Blank Shot, +2 dmg for str bonus, +2 dmg Favored Enemy, +2 atk and +1 dmg bracers of archery.)
Jake d20+12=18 d10+6=13 Thursday September 11th, 2003 8:08:02 PM
Jake moves forward...perhaps that ranger was right, he thinks, and focuses his heart on his trust and love...if there's one thing he loves it's battle. He focuses his feelings entirely upon that pulse and moves inbetween the Rapke and their target, and holds his sword ready. Should any still attack him, he will attack back, hitting AC 18, dealing 13 damage, but otherwise he will just focus his will trying to make the Rapke stay away.
Flea d20+9=28 d4+1=2 Thursday September 11th, 2003 8:53:46 PM
A thin smile is brought to the gnome's face when she realizes she has chosen an arrow fletched with red. She pulls back easily on the bow and lets the arrow fly towards the nearest rapke target.
Flea hopes they are doing what is right, and that the thing in the bubble isn't something more horrible than bounders or rapke.
She is at first taken by surprise when she feels the tug at her heart, then she remembers the plainswalker's words, and understands what is happening. Seeing her plains-brothers out of the corner of her eye, she feels happy. For a brief moment she considers the oddity of an idependant rogue drawing comfort from friends, then she bends her mind to the task at hand and reaches for another arrow.
Flea Thursday September 11th, 2003 8:57:46 PM
[ooc: Sorry! Had a mental-pause. Hit AC 28 for 2 points of damage (+9 MW arrows, +1 PB shot to attack and damage) or should that be hit AC 29 because I forgot to add +1 to attack?!]
Tiev and Zilia d20+15=26 d20+15=21 Thursday September 11th, 2003 8:59:50 PM
The wasps remain camoflaged on the grass, nervously awaiting a signal from their companion.
Tiev Hide = 26 Zilia Hide = 21
Grymash (bulls str, barkskin, prot.evil) Friday September 12th, 2003 12:13:16 PM
Grymash calmly whispers back Trellus. "Gry ready for whatever happen. Maybe life in water was meant to die. It good day to die."
Gry casts Protect from Evil on himself.
Gilan [AC: 20*21dodge*] (barkskin+2) Friday September 12th, 2003 3:17:28 PM
Gilan keeps up with the new way of hiding from the wild rapke as they move forward. He wispers as they move. "Maybe we should trying taking a rapke on with larger numbers...like three on one." Glancing to Grymash he smiles and nods in his direction. "Gry there is the only one that will have a chance one on one with a rapke."
He has pulled off his shield with his left hand as well as pulling his scimitar with his right. He smiles as he moves forward...happy memories flooding his mind. With a short series of buzzes he lets his two friends know that they are to keep hidden and only attack if needed...he wants them to be safe for a while longer.
Anthony Sunday September 21st, 2003 8:35:20 PM
My most humble apologies all My family came into town and I have been busy entertaining, please forgive the lack of posting here and stay tuned. We are about to jump into pitched battle!!!
ADM Mikey Wednesday September 24th, 2003 1:48:21 AM
[Anthony's computer is cut off again, so I'm going to start posting the combat starting tomorrow morning. Be ready for the most ferocious creatures of the Plains!]
ADM Mikey Wednesday September 24th, 2003 11:48:39 AM
You are once more in a small clearing, about a 100 feet across at the most. The large water bulge is surrounded by worried Rapke. Wild, they are less muscular, bulky, and overall smaller than the Rapke the Barons possessed.
To protect the bubble seems the general goal of the group's actions. Sterlin is about to cast the entangle, when he realizes the positioning of the Rapke will make the spell impossible for anyone to approach. (See attached map. Note that Rapke # 3 appears to be the leader) Instead, he angles it to catch Rapke #1 and #2. Trellus, Anuk, and flea let loose arows at the closest Rapke, #3, then move closer. They are not close enough to get vital spots or use trained short-range tactics, but still seem to do some wounds at a distance. Vestrati, unsure of what to do, doesn't unload this round but stands ready. Jake, Grymash, and Gilan move up, as do the archers after they fire. Jake moves directly between #4 and #5 and the coccoon, and focuses. Grymash stands just a bit behind him, so he blocks #3 and #4. Gilan keeps back from the two tanks of the group, guarding the archers.
(All this was a surprise round, so now declare your actions and team leader {Sterlin? Trellus? Anuk? I know one of us was team leader} roll team initiative.)
(Also, everyone roll a will save, DC 15.)
Sterlin d20+9=14 Wednesday September 24th, 2003 12:45:38 PM
( I failed my will save. I don't remember ever doing a team initiative. This group is leaderless. We are bloodpack. We share leadership and everything must be agreed upon by each of us. )
(-A-)
Gilan [AC: 20*21dodge*] (barkskin+2) d20+8=10 Wednesday September 24th, 2003 3:47:40 PM
Gilan hangs back to cover the archers as they real tanks move forward. With a thought he casts another spell on himself in the form of guidance.
[Failed my saving throw even if it is against rapke abilities.]
Trellus (ac18, spiritual weapon rd2) d20+8=20 d20=6 d20+8=27 d8+1=6 d8=3 Wednesday September 24th, 2003 3:59:12 PM
(Well somebody's gotta do it - Init roll 6) Will save 20
Trellus moves forward with the rest, letting Domi's Hammer continue raining blows on Rapke3. (hit ac 27 for 6 hp).
"Gilan, your bless beads! Anuk, give Jake the strength spell!" he calls.
Quickly Trellus launches a spell of his own, blasting Rapke4 and Rapke5 with a wall of sound.
(Sound burst between R4 and R5. 3 hp damage each plus Fort save DC 16 or stunned one round)
Flea d20=16 d20+9=21 d4=2 Wednesday September 24th, 2003 8:48:40 PM
Flea wipes her brow with the back of her hand, then draws her bow. She edges between Jake and Anuk, in order to provide a little cover for Sterlin and to get better aim at Rapke #4. A red fletched arrow flies unerringly towards it's target. She tries to note the cleric's position, for Trellus appears to have emerged as the natural leader of the group.
Will Save=16 Hit AC 21/22 for 2/3 pt dmg (+9 MW arrow, PB Shot +1 to attack and damage if within 30 ft.)
(OOC: Trellus isn't marked on the map, but I assume he's somewhere in the pack! Thanks Mikey, for getting things going.)
Anuk (AC 18 - Frightened (round 1 of 7)) d20+3=14 2d6(1+6)=7 d20=6 d20+1=3 d20=16 2d6(5+6)=11 Thursday September 25th, 2003 12:27:09 AM
(initiative = 6)
At the sound of the Rapke's cries, Anuk feels his blood freeze and a shiver of terror washes over him (will save 14-failed for 7 rounds). Again?! he thinks. Must we go through this again?!
He hesitates momentarily until Trellus' words start to sink in. "Wha? Jake? Oh...right. I'm on it!" He reaches into his cloak and pulls the ioun stone out. Composing himself as best he can, he concentrates and casts Bull's Strength on Jake.
Meanwhile, Twinge glides quietly on the ground, circling the area around Anuk, confused and fearful at the sudden movement and noise. (will save 3 - failed for 11 rounds)
Grymash (bulls str, barkskin, prot.evil) d20+5=25 Thursday September 25th, 2003 4:17:53 PM
(Will save 25, nat. 20)
Grymash quickly stands up from one knee. He completely ignors the wails from the rapke. Instead of charging into battle Gry roars to his pack, "Stopp! Gry feel something black in this place. Me not know what in water. It may be more deserving of death. It might be its time to die this day ... death is coming ... Gry's eye see it!"
Grymash walks over to the water bubble and holds out his hand exposing his holy symbol, the Eye of Gargul. Grymash unleashes a wave of positive energy that fills the area (using turning/channeling energy ability, I need to check the 3.5 book).
Grymash shouts, "Reveal yourself to the Eyes of Gargul and be judged ... I, Grymash Mountainback, command it so!" Gry's voice sounds somewhat like an echo and lacks his normal orcish accent.
ADM Mikey d20+8=23 d20+8=24 d20=5 d20+5=6 d20+5=9 d20+5=23 d20+1=11 d20+8=17 d20+8=16 d20+10=13 d20+10=24 d8+6=7 d20+8=21 d20+8=22 d8+6=14 d8+6=14 d20+10=24 d20+8=12 d10+7=13 Friday September 26th, 2003 12:46:02 AM
(For saves 23+24, ref saves 6 and 9, init 5) Two of the Rapke stumble in the grass, tangled up and confused by it.
Grymash shouts out and the pulsing increases, if anything responds. Strangely, it feels as though the wrongness is lessening as he watches. (I'll have to ask Anthony about thae effects of his action, but no immediate results from it.)
Sterlin still gets an action if he chooses. (Failing the save means you are shaken, or -2 to attacks, AC, and saves for 4d6 rounds. Sorry about that!) Anuk pumps up Jake.
Flea hangs close to Sterlin and Anuk, and shoots at the rapke #4. (You can add in sneak attack damage, btw :) ) Her arrow digs into its haunch. (3 damage) Immediately afterwards, Rapke's #4 and #5 get pummeled with sonic force. (3 damage) Neither one of the creatures is paralyzed though.
Jake sees Grymash doing something and is confused, so he tries to buy some time...he turns around and tries to intimidate Rapke #4 and #5 with an enraged yell, returning their roars (initimidate 23). Both are put off by the smaller creature yelling at them and are shaken themselves. The Rapke leader growls at the group that's sent many painful arrows and disrupted its attempts to pierce the bubble...grymash in its immediate way, it attempts to claw him out of its way, growling in rage. (Hit AC 13 and 24.. I dunno your ac, but if it did hit on the 2nd, it did 7 damage.)
#4 and #5 are frightened. Nevertheless, #5 attemps to attack Jake. It horribly mangles him with two missed claws (28 damage). #4 examines the arrow in its flank, then turns and charges at Gilan (ignoring a stinging 13 damage attack of opportunity from Jake). Its bite misses rather stupendously.
(Your guys' turn...)
Grymash's turn/channel energy check d20=16 Friday September 26th, 2003 12:47:25 AM
Turn / channel energy check is 16. Which will affect undead of up to 3 HD.
(Sorry, posted this at the same time as you, Mikey. Gry's AC is 23, 25 against evil creatures.)
Trellus (ac18, spiritual weapon rd3) 3d8(7+4+6)+5=22 d20+9=21 d8+1=7 Friday September 26th, 2003 10:14:38 AM
Trellus activates a Woldian Seal - (From Kent - Seal of Haste: Everyone within 50' gets an extra attack for two rounds)
(OOC - can't tell if Jake was actually hit or not.)
Light, Gry. Now what? Trellus wonders in exasperation. But he's got no time to worry about the half-orc. He's the most indestructable dude on the battlefield. Everybody else, however.....
IF Jake got creamed - Trellus cries out, "Jake!" and quickly runs up to the bleeding fighter. (But keeping Jake between him and Rapke 5). Pulling out a wand, he taps his packmate with it. (Cure Serious Wounds - 22 hp healed)
IF Jake was missed - Trellus places a hand on Anuk, "It's OK, dude, you're shady." The cleric casts REMOVE FEAR on the ranger.
Then he casts BLESS on himself (+1 morale bonus on attack rolls for all within 50')- xtra attack
Either way, Domi's Hammer keeps pounding on Rapke #3. (Hit AC21 for 7 hp damage)
Gilan [AC: 18*19dodge*] (barkskin+2)(haste 2rounds)(-2for 13rounds) 4d6(4+5+1+3)=13 d20+6=14 d20+6=21 d6+2=6 Friday September 26th, 2003 2:57:04 PM
Gilan side-steps the rapke attacks, bringing his shield around to guard himself with. He glances to Trellus and wishes that he had the time to activate his necklace, but he must think about staying alive. He brings his scimitar cutting in at the rapke with grim determination (used guidance to reroll attack, hit: 21, damage: 6).
Gilan will move backwards away from the rapke and cast guidance on himself once he has put enough distance between them. "A little assistance over here someone...maybe several people attacking the same rapke."
Flea [AC 19; Haste; Bless] d20+11=16 d20+12=27 d4+2=4 2d6(6+3)=9 Saturday September 27th, 2003 5:57:46 PM
Flea moves into position to her left, some 25 feet south of Rapke #4, tumbling if necessary to avoid any attacks [tumble=16]. She reaches into her quiver and extracts a brightly fletched arrow. As she sights down it's shaft she waits until the rapke turns slightly to one side and lets loose her arrow [Hit AC 28; +2 flankiing, +1 point blank shot, +1 bless (forgot to add to roll) for 4hp dmg and 9hp sneak attack dmg]
If Rapke 4 is still standing, Flea will send a second arrow
Flea [AC 19; Haste; Bless] d20+3=11 Saturday September 27th, 2003 6:02:03 PM
[OOC somehow submitted last post before finished - will continue here]
If Rapke #4 is still standing, Flea will send a second arrow in its direction. Otherwise she will shift her attention to Rapke #5 [Hit AC11].
Anuk (AC 18 - shaken (rd 2 of 7), seal of haste) d20+10=13 d8+6=13 d20+10=24 d8+6=9 Monday September 29th, 2003 1:12:04 PM
(OOC: I'm assuming Jake was hurt and that Anuk is still shaken. BTW, Mikey, in your email you said the effect lasted 2d6 rds, but in your post above you say 4d6 rds. If it is 4d6, let me know and I'll re-roll for rounds).
Trying to shake his nagging fears, Anuk quickly moves forward until he's within 30 feet of his prey (rapke #3). He stops, aims, and looses his arrow. It flies wide and disappears into the thick grasses in the distance (hits AC 13 for 13 pts).
Anuk suddenly realizes that either everything else seems a bit slower than usual, or perhaps he's a bit faster. Whatever the reason, he silently thanks the gods as he reloads his bow. His bowstring snaps and this time, his arrow finds its mark, burying itself deep in the creature's hide. (hits AC 24 for 9 pts)
Twinge continues to slither at Anuk's feet, unwilling to move away from his newfound friend.
(Bonuses: +1 atk for mw arrows, +1 atk/dmg Point Blank Shot, +2 dmg for str bonus, +2 dmg Favored Enemy, +2 atk and +1 dmg bracers of archery.
Penalties, -2 to atk, AC, & saves)
Grymash (ac 23/25, prot. from evil, haste, barkskin, bulls str.) d20+9=25 d20+9=23 d20+5=17 Monday September 29th, 2003 3:49:04 PM
Grymash growls a little when the wild rapke tries to claw at him. Gry grabs at the rapke (Touch attack, hit ac 25) and attempts to push the rapke back off of him (Grapple check 23).
At the rapke, Grymash bellows, "I said STOP! Are you so eager to die? If you wish to meet Gargul, your turn shall come!"
Turning back to the water "bubble" Grymash continues, "Reveal yourself ... NOW!" Gry draws a dagger and holds in a throwing posture. "Or I will!"
ADM Mikey Monday September 29th, 2003 8:28:05 PM
[Can someone give me (sp) Veshrack's email or contact him to email me? I haven't seen any actions from him and am a bit worried.]
Jerry Monday September 29th, 2003 8:51:10 PM
Mikey, please reply to my email. Thanks.
Sterlin Tuesday September 30th, 2003 1:13:29 PM
Sterlin begins moving towrds grymash even if it means attacks and damage. Sterlin yells with an heavy amount of seriousness," Grymash, do not harm it! I will stop you if I must. "
ADM Mikey - A Pack Divided... d20+10=18 d20+5=11 d20+10=24 d20+11=14 d20+11=22 d10+7=15 d20+8=26 d20+8=13 d6+6=8 d20+10=18 d8+9=13 d20+10=17 d8+9=10 d20+8=23 d20+8=24 d6+6=10 d6+6=12 Tuesday September 30th, 2003 4:41:44 PM
Sterlin moves forward to block Grymash's attempt to force the bubble to pop if he does so. Grymash pushes the Rapke back, but it ignores him and steps forward again in rage. Trellus cures Jake of some damage, [Jake, btw, is my character, and yes he was quite severely hurt, about 1/2 hp in a single attack...], Flea and Anuk pepper the Rapkes with some arrows, and Jake tries to inflict some damage on Rapke #4. His speed increase helps, as he's able to get one attackt hrough, dealing a significant wound to it. But the Rapke refuse to be ignored. Sterlin, stepping up to stop Grymash, is startled as Rapke #2 gets out of its entanglement and claws him for 8 damage. Rapke #3, though pushed away, moves in (provoking an attack of opportunity from Grymash if he wishes) and bites at him. (Hit AC 24, did 13 damage, if it did hit Grymash). Rapke #5 bites at Trellus (AC 17 for 10 damage), while #4 continues clawing at Jake (22 more damage to Jake.) The bubble continues to pulse faster, but other than that gives no response. Grymash is surprised to feel that the evil feeling is fading away. He has no clue what's going on. (It would take an Int check, DC 20, to figure it out, or Knowledge: Plains DC 15)
Grymash (ac 22/24, RAGE, prot. from evil, haste, barkskin, bulls str.) d20-2=18 d20+15=25 d20+13=26 d20+13=18 d8+13=19 d8+13=20 d8+6=11 Tuesday September 30th, 2003 6:38:23 PM
(Mikey, the second AC number is against evil creatures [protection from evil]. If these rapke are evil, they missed me the last two turns.) ----------------- The battle that rages around the half-orc is just a low muffled sound in his ears. Grymash's eyes dart back and forth in the peaceful silence! The "blackness" is leaving ... the haunting whispers go quiet. "So strange," he thinks! A hesitant smile forms across his face. (Int. check 18, nat. 20. He has a -2 Int. modifer!)
Suddenly a blast of sound assaults Grymash's ears. Growls and shreiks of the rapke, arrows whipping through the air, the shouts of his packmates ... the sounds of battle!
Grymash turns his head back to Sterlin and shouts, "OK ... STERLIN burst bubble then!" With a flick of his wrist, Gry tosses the dagger to the ground at Sterlin's feet.
The rapke attacks once again and anger begins to well up in Grymash's face. Veins begin to swell, muscles tense and grow. Grymash bellows, "GRY SAY STOP ....AUUGGGHHHH!! NOW MASH KILL!!"
The Eye of Gargul on Grymash's buckler begins to glow a bright hot light. An intensity matched only by Grymash's feral rage. With his double axe twirling and cutting through the grass, Gry hacks into the rapke.
Sterlin d20+7=15 Tuesday September 30th, 2003 7:31:58 PM
Sterlin winces from the damage, but continues forward to the bubble. He places a foot upon the dagger so that it may not be picked up without a fight. He then studies the bubble before him so that he may make an educated decision.
" Gry, do not harm the bubble yet."
(knowledge plains check 15)
Flea [AC 19; Haste 2nd round; Bless] d20+11=18 d20+13=29 d4+2=5 2d6(6+2)=8 d20+13=18 d4+2=4 2d6(6+3)=9 Tuesday September 30th, 2003 10:23:37 PM
The gnome's short stature does not permit her a view of what is on the other side of the water blob, but the shouts from Grymash and Sterlin concern her. As she strains to see, she witnesses the Rapke attacks on Trellus and Jake. The attack on the fighter is horrific.
Nimbly Flea dodges and weaves about to avoid the wild Rapke (Tumble=18) while keeping them between herself and her fighting partner, Anuk.
She selects two more of the better quality red fletched arrows and looses them one after the other in the direction of Rapkes #4 and #5.
Hit AC 29, for 5 pts dmg, 8 pts SA dmg. and AC 18 for 4 pts dmg, 9 pts SA dmg.
DM Mikey Wednesday October 1st, 2003 12:18:15 AM
[Check...I believe Rapke are considered evil.]
Trellus (ac 20, haste 2nd rd, spiritual weapon last rd, fighting defensively) 3d8(4+3+5)+5=17 d20+9=16 Wednesday October 1st, 2003 8:48:51 AM
Trellus watches all his healing work get quickly erased as the Rapke blasts into Jake again.
At least Gry is back, he thinks with relief.
And then the other Rapke tries to rip his thread. Trellus barely gets his shield up in time to block the blow. By Domi! Where's Gilan?
The young cleric again taps Jake, CURE SERIOUS WOUNDS - 17 hp
Then he stows the wand and draws his mace, while keeping his shield up on the Rapke.
Meanwhile, Domi's Hammer swings at Rapke #3 again, before disappearing. (ac16, nuts)
Gilan [AC: 18*19dodge*] (barkskin+2)(-2for 13rounds) d8+4=6 d20+6=13 d20+6=20 d6+2=3 Wednesday October 1st, 2003 2:30:49 PM
Seeing that the rapke is ignoring him now he lightly touches the necklace at his neck and then thinks better of it.
With a quick movement he appears by Jake and lays his hand gently on his shoulder (cure light wounds 6hps). Knowing that this type of healing is not going to be enough he steps into attack a rapke(4). His scimitar whistles through the air towards the rapke (used guidance for reroll; hit: 20 , damage: 3).
ADM Kevin Wednesday October 1st, 2003 6:18:41 PM
Please be patient as I prepare to take on this task. As of tomorrow, I will be doing my best to keep the game running smoothly. I will communicate with the MDM and ensure that there are fewer halts to the game as there have been thus far.
Thank You, Kevin
Jake (AC 20, Haste, Hp 32/37) d20+10=19 d20+10=20 d10+7=14 d10+7=9 Thursday October 2nd, 2003 12:55:31 AM
"Thanks, Trellus...you're the best pal," *grunt, slash*, "a guy can have." (Jake takes two slashes at #4, hitting AC 19 and AC 20, doing 14 and 9 damage respectively.)
Anuk (AC 18 - shaken-rd 3 of 7, haste -rd2) d20+10=11 d20+10=14 Thursday October 2nd, 2003 11:18:41 AM
Standing firm, Anuk keeps his eye on rapke #3 and fires another arrow. The strain of the moment causes him to falter, and he misses the beast, his arrow flying high over the grasses (Hits AC 11 - natural 1. Bleah.)
Seeing Trellus' magic hammer suddenly disappear, Anuk get worried, his fear growing a bit. Light! Gotta concentrate...gotta concentrate...just concentrate..." Repeating this mantra in his mind, he focuses, shoots...and misses again. (hits AC 14)
Twinge stays fearfully in place (shaken-rd 3 of 11), moving only when Anuk moves.
ADM Kevin Friday October 3rd, 2003 3:51:43 PM
Sorry the game is still not moving. I promise to have it up and running as soon as possible with no more slow downs for a long time hopefully. Please send me your name, character name and email address to ghost@wf.net
Flea Saturday October 4th, 2003 7:20:39 PM
Flea looks about and tries to take note of the positions of her pack-mates. She waves encouragingly at Anuk, and bears witness to Gilan and Trellus' gestures of healing towards the fighter, Jake. She can't see the other's from her vantage point. The gnome takes a deep cleansing breath and readies herself for what is to come next.
Grymash Sunday October 5th, 2003 1:47:49 AM
With the white of his eyes set ablaze and gorged with blood, Grymash revels in the rapture of his rage. Every slash with his double axe sends sprays of blood into the air. Grymash savors the hot crimson fluid as it splatters against his flickering tongue. He spits it back at the beast in a fine mist as he prepares for another attack.
DM Kevin Sunday October 5th, 2003 3:19:09 PM
Grymash drops a rapke to the ground after a brutal assualt.
Fleas fires two arrows which strike true and wound two Rapke.
Between Trellus and Gilan, Jake is healed a total of 21 points.
Gilan then steps up to take a chunk out of a Rapke.
Jake swings and hits two Rapke.
Suddenly the bubble bursts. A giant wyrm or snake like creature with wings flies straight up into the air. The rapke become very afraid and begin fleeing.
Flea d20+23=33 Sunday October 5th, 2003 4:44:07 PM
For a moment Flea stands in shock, her mouth open, staring in horror and in awe as the creature rises into the air. He shortbow still in her hand, she slowly backs away, hoping to gain the tall grasses and hide. As she passes by Anuk, she whispers, "lets make like the Rapke, and get outta' here!"
If Flea is successful in reaching the tall grasses at the edge of the clearing she will stand very still and attempt to blend into the shadows (Hide=33).
Trellus Monday October 6th, 2003 11:11:21 AM
"Oh Light, not again," the blond man mumbles as the Moth takes to the air.
Despite Gry going a bit Walker there, Trellus isn't sure if the Moth is good or evil.
It is really big however, and the gnome's idea sounds pretty good.
"Right behind you Flea. Let's weave, dudes."
Trellus also scampers back to the tall grass, keeping an eye for the Moth and the Rapke.
Jake Monday October 6th, 2003 1:29:48 PM
Jake sees the two rapke turn, running, and chuckles. Then, he turns to see what came outta the bubble. He probably does the standard blink, lean his head back up, see something really weird, and stumble backwards shocked. (heh) Then, he turns and makes his way after the others, nearly tripping on his feet.
Gilan [AC: 18*19 dodge*] (barkskin+2)(-2 for 10 rounds) Monday October 6th, 2003 2:44:03 PM
Gilan watches as the rapke turn tail and run. He is all too sure that it is not them that made them do that. As he looks towards the bubble and notices the moth come out he can only mouth the word....OH SHOOT.
Taking the hint from his companions he makes his way to the tall grass, watching the creature all the way as he does. He plans on not being surprised this time around.
(edited by DM due to profanity. Please remember that profanity is not acceptable on the woldian site.)
Grymash (AC 26/28, full defense, barkskin, bulls str, prot. from evil) d20+15=20 d8+13=21 d20=13 Monday October 6th, 2003 4:15:35 PM
(part of last turn) Grymash growls in delight as the rapke falls in blood-gushing pieces to the ground. As another rapke begins to flee, Grymash takes his opportunity to attack.
(Attack of Opportunity if allowed. Hit AC: 20 for 21 points of damage.)
(beginning new turn) Not totally satisfied that the corpse of the rapke is "completely dead", Grymash raises his axe for another strike. Suddenly, Gry finds himself covered in shadow. Something is blocking the heat of the suns rays. He quickly glances upward to view the colossal wyrm snake its way through the sky. His eyes grow even wider. Whatever blood still left in his mouth comes spitting out from the surprise. The image of this sobering sight shocks Grymash from his rage. He stares motionless for a few seconds slack-jawed, unable to gather his thoughts.
Grymash turns to Sterlin and yells, "Gry NOT do it! Me say NOT poke bubble!! No, No!" (bluff 13 :)
Gry takes a defensive posture (full defense) and bellows, "Trellus right ... HIDE ... FAST!" Grymash backs away from the bubbles edge and toward the tall grass ... guarding everyone elses escape. (His double movement distance is 80-ft)
Sterlin Monday October 6th, 2003 8:52:09 PM
Sterlin with his mouth open wide, stares in amazement as he backs away with the others.
DM Kevin Monday October 6th, 2003 8:58:34 PM
The moth swoops and then flies away chaseing nearby prarie sparrows. Now and then, a few of the unlucky sparrows are swallowed whole by the huge jaws of the moth.
The rapke which were not killed have run so far you do not feel threatened by them at this time.
The plainswalker appears from nowhere and approaches. He watches the moth fly into the distance for awhile and then speaks.
" This happens sometimes. A wild rapke is drowned and a new life emerges from its death. The moth, however, is a good creature. A wild and dangerous creature, but a good creature. "
Flea Monday October 6th, 2003 10:19:46 PM
"Waaah?" The gnome is incredulous, when the walker gives his explanation. Tugging on the ranger's sleeve she looks into his open human face framed by curly hair, now slightly matted by sweat, and says, " 'Nuk, help me with this. Piggies turn into Bounders, and Bounders turn into Rapke, and Rapke turn into these flying things, called 'moths'?" The gnome stops, then starts again, "No! No! Rapke turn into Bounders. Stop! Um, Rapke make Piggies!" Flea clasps her hands to the sides of her head, and goes on "water is good, no bad, and...and...dark is shady, and light is white, which is bad...and...and..." the gnome looks at Anuk beseechingly, hping the ranger can help her understand what they have been called on to witness.
Trellus Monday October 6th, 2003 10:28:38 PM
The cleric gives the plainswalker a sour face. "Black, do all these lesson HAVE to involve us getting ripped by rapke? You could've just told us."
He sighs. "Pigs make bounders make rapke make moths. OK. The Barons have, what, corrupted some bounders and rapke, making them more intelligent and more evil."
A look of concern crosses his face as he reaches an unlooked for conclusion. "Uh, they can't corrupt moths, can they?"
Grymash d20+8=20 Monday October 6th, 2003 11:12:12 PM "AUUGGHHHH, STOP STOP STOP!! TOO MUCH, TOO MUCH!" yells Grymash. He throws off his helmet in frustration and starts pulling on his matted hair. Gry stomps wildly back to the rapke's body and grabs it by the leg. Then he drags it back, most of the way, before he impatiently flings the corpse haphazardly next to the party.
With one swoop of his axe, Grymash severs its head, picks it up and presents it to the pack. You tell Gry this a piggie rapke? No ... uh bouncer?!" Grymash cracks open jaw with a dagger. Bones snap and crack along with the moist sound of ripping flesh. Gry pauses to peer inside the gaping mouth. "Where the moth? Gry not see it. You say moth come from rapke."
Grymash tosses the head over his shoulder as he turns his attention to the body. With his dagger he continues to cleave through the chest and abdomen. After tearing open its hide, Gry begins to sift through its entrails. "Where moth ... Gry not see it!"
(Survival check 20, for his skillful carving of the rapke.)
Jake Tuesday October 7th, 2003 12:27:09 AM
Jake chuckles.. "Woah, woah thare, axeman," he pats Grymash on the shoulder with the dull of his blade. "Yer not gonna find 'em inside. Takes time. Like those catapillahs, in pods? Ya see? Hey, Walker," he calls to the plains guy, "So, whatcher sayin' is, tha moth thin'...eats them Bounders, right? Like, tha lord o' tha plains?"
Anuk d20+10=29 Tuesday October 7th, 2003 1:27:51 AM
At the sight of the moth erupting from the bubble, Anuk finally gives in to his fear, turns, and runs, Twinge keeping pace. He finally stops with the rest of the pack, gasping for breath.
Looking back at the moth disappearing into the distance, Anuk scratches his his head and starts thinking out loud. "I dunno, Flea. Piggies, bounders, rapke, and then moths. They're all related, but I'm guessin' there's more...somethin's gotta complete the circle...there must be at least one more link in the chain. I dunno...I dunno..." He sits on the ground and continues thinking, trying to put the pieces of the puzzle together. (Knowledge Plains 29)
Tiev and Zilia Tuesday October 7th, 2003 7:27:25 PM
Two wasps land lightly on the shoulder of Gilan, the druid. The larger one buzzes in an animated fashion, and then awaits instruction from his friend. The smaller one makes a few preening gestures, and looks to the larger wasp for instruction.
Gilan [AC: 18*19 dodge*] (barkskin+2)(-2 for 9 rounds) Tuesday October 7th, 2003 7:56:42 PM
Gilan glances to the others as they run this transformation so far. He shakes his head at the very idea and then shrugs. "Nature will find a way." He leaves it at that as he turns to the Walker. "I take it that part of the lesson here is that there is good even in that which can be perverted. That there is a cycle to all life that is followed no matter what others may want." That seems rather clear to him, nature has constantly surprised him with many things.
As his wasps land on his shoulders and Tiev buzzes in his ear he shakes his head. "Yes little one you may go and eat...take the little one with you." With another look at Tiev he smiles and lightly rests a finger on his abdomen and strokes it. "Yes I am fine and you did a good job with the young one." Turning to Zilia he strokes her as well and smiles to her. " Hope you are enjoying the excitement little one. Spells ------ 0th(5): detect magic, guidance-2*both used*, light, mending 1st(4): cure light wounds-2, entangle, shillelagh 2nd(3): barkskin-2*used both*, flaming sphere
[I would like to deeply apologize for the swear on my part. I did not catch myself in time before I posted it and then did not look over my post. I will not let it happen again.]
DM Kevin Tuesday October 7th, 2003 8:49:33 PM
The Walker listens as you all comment and then responds, " You have all asked good questions and made wise observations. The wild rapke, when drowned, sometimes transform into the moth. The moth is semi-intelligent and often sad, for as a good creature, it is aware of the evil deeds it has commited. Perhaps knowledge of a darker past helps the moth in his journey into that which is good. The Baron's men make their rapke a bit less wild. The change only occurs in rapke who are still completely undomesticated. The moth feeds on the prarie sparrows. It is a very tight cycle of life we have here in the plains. I must go for awhile. You should rest, for your final event to be witnessed, for now, is a good seven days of journey by foot. I will meet up with you again. Good luck on your journey."
(no worries James.)
Sterlin Tuesday October 7th, 2003 8:54:15 PM
Sterlin approaches Gilan, " I may be leaveing for awhile in the near future. It is your turn to hold the compass." Sterlin then hands the sphere to Gilan.
Jake Wednesday October 8th, 2003 12:24:07 AM
"Wha? You're goin' with this walker?? You're leavin' tha pack??" Jake looks at Sterlin, astonished. The guy's always been so quiet and...part of the group. Like him.
Trellus Wednesday October 8th, 2003 9:31:39 AM
The cleric stares at Sterlin with a stunned expression. He figured his friend would go Walker someday, but not this soon.
"Sterlin, are you really sure this is the time?" he asks. "The pack is weaving together real tight, and we need your thread."
Anuk Wednesday October 8th, 2003 10:32:19 AM
"Leaving, eh? Already? Light, I didn't see this coming. Well, you are always Bloodpack, Sterlin." Anuk sends a heart tickle to him, then to each of the others in turn.
"We will miss you while you're gone. Can we help you prepare? May we ask where you're going?"
Flea Wednesday October 8th, 2003 4:10:15 PM
Hanging her head to hide her emotions, Flea bites her lip and stays quiet. First Milo, now Sterlin she thinks how many of us will this place claim?
Recognizing her selfishness, Flea realizes deep down, this is the quiet druid's destiny. She drops her pack, and fumbles in a side pocket, taking out a pale blue ribbon made of finest silk. With a look at Gilan, the gnome approaches Sterlin and hands him the ribbon. "Wear this, so than when you come back, we will know you. You know,um, in case you, um, change." After handing the ribbon to Sterlin, Flea quickly turns away, and goes to stand beside Anuk. She takes some small comfort when the ranger sends out the heart tickle.
Tiev and Zilia Wednesday October 8th, 2003 4:40:47 PM
The wasps take flight, sensing that their friend is safe (for now!). They will go off to explore the area, remaining close enough to return should they sense the druid needs them.
Dungeon Master Wednesday October 8th, 2003 8:33:30 PM
Everyone says there goodbyes and Sterlin and the walker begin heading away from the party. It is late afternoon and the party now will decide how to prepare for the rest of their journey.
Gilan [AC: 18*19 dodge*] (barkskin+2)(-2 for 8 rounds) Wednesday October 8th, 2003 8:48:26 PM
Gilan takes the orb from Sterlin with tears starting to form in his eyes. "I will guide them true." With a quirk of his head he looks to the Walker and then back to Sterlin. "Be well my friend...nature will bring us together again......I feel it." He takes Sterlin's hand and then pulls him into a hug that says more than words ever could.
He watches as Flea gives him one of the ribbons that he gave to her. He shakes his head at the gesture and smiles. "As she says...change is everywhere and works through time." He backs off to allow the others to move forward as the will. He sends out a last heart touch to one he calls brother...and friend.
Flea Wednesday October 8th, 2003 9:27:14 PM
The rogue does a quick survey of her equipment. Still plenty of arrows for her bow, water in her water skin, and about half the trail rations she started out with (thanks to Gry's foraging). The only void is the hole in her heart left when Sterlin made his departure.
"We can either rest up here a bit, or strike out. I'm good either way," Flea announces to the group. She frowns a little when she sees the wounded, and continues "If you all want to rest up a bit, I can cook up something, but I'll need a fire."
Jake Thursday October 9th, 2003 12:40:56 AM
Jake shakes his head and checks to make sure his weapons are all clean off to the side. All this tear-breaking, heart-jurking stuff was never his style. Besides, he says to himself, Sterlin's breaking away from the pack, and they're all treating it like he's been accepted into the priesthood or something. More than ever, he feels alone..and all this heart touching, if anything, makes Jake feel sad. Where's a good brawl, a going away party involving pretty girls and lots of drink? That's what we should be doing, Jake thinks.
Trellus Thursday October 9th, 2003 11:28:28 AM
Trellus gravely clasps Sterlin's forearm. "Many shadows, Sterlin." And watches him walk away.
Turning toward the group he sighs, and then gets back to the business of staying alive.
"Gry, could you see how much water is left on the boat?" he asks.
And then to their new guide, "Gilan, can you weave that plant tangling pick that Sterlin likes? That's a shady pick to have."
Finally, "How about we move off a bit further from that water hole, and make our bug mats and call last thread on the day?"
If all are in agreement, Trellus follows Gilan into the Grass.
Anuk d20+12=24 Thursday October 9th, 2003 11:37:41 AM
Anuk watches the two figures disappear into the grass and then turns his attention to the pack.
"Mmmm...a little rest and food does sound shady, Flea. Can I do anything to help?" He grins at the gnome, hoping she'll say yes. Even though he's only known her a few days, he feels as though she's been a lifelong friend.(Survival=24 if Flea needs any help with additional foraging or cooking)
He takes stock of his equipment and belongings. Everything still seems intact following the fight and their stay in Black's cave the night before. Then, he remembers the ioun stone tucked away in his cloak. He brings it out.
"I think we ought to rest up here for the night and prepare to move out tomorrow morning. In the meantime, I've still got room for three more spells in the stone if anyone's interested in storing 'em."
(The stone currently holds Pass without Trace, Sheild of Faith, and Remove Fear)
Grymash Thursday October 9th, 2003 9:44:33 PM
Grymash pushes around the grass around the water bubble with his foot. He finally spots the dagger he tossed at Sterlin's feet. Grymash slowly bends over and picks it up. After wiping the blade clean, he stares into the shiny blade. Gry can only see half of his face at a time in the blades reflective surface. One side heavily scarred with a grey dead eye (from his fall), the other with a perfect living one. Why is it he can still has sight out of both? One thing is certain, its like two different people looking back at him.
Grymash rejoins the group and helps in whatever he can to move the pack to a safer location. Along the way, Gry finally speaks, "Sterlin not leave because of Gry did he? Did Gry say bright words to Sterlin. Gry no control what me say when we get mad in battle! No remember what me say!"
Gilan [AC: 18*19 dodge*] (barkskin+2)(-2 for 7 rounds) d20+7=10 d20+5=22 d20+13=18 Thursday October 9th, 2003 10:18:18 PM
Glancing to the others he nods his head at a few of the questions. "I believe that I can porduce us a few mats to sleep on that will keep the bugs away." He pulls out a large bundle of leaves that he had collected earlier and smiles. "I gathered these earlier and can make a bug repellent out of it...it won't smell too good but it will help."
Glancing to Anuk he smiles and then makes his way over to him. "I have one entangle spell...the one that so impressed Trellus that I can put into your stone, I can also provide a healing spell of low level if you want it as well" Motioning Jake over he adds. "I have an extra of that healing spell if you want it and we are to stay here the night...I will have new in the morning."
[weave the mats: 10, make a repellent: 22, forage for food: 18]
DM Kevin Thursday October 9th, 2003 10:41:27 PM
Everyone takes precautions so that they can sleep somewhat comfortably.
Let me know how many watches and who will be on each watch.
Grymash Friday October 10th, 2003 12:08:51 AM "Ohh ... Trellus, Gry got spell to put in rock. It make Trellus run quickie fast!"
(You can have Expeditious Retreat if you want it.)
Jake Friday October 10th, 2003 12:52:25 AM
"Sure, Gil," Jake says. "Ah'm gonna prepare some of that food, then." Jake sets down to make another hearty (and extremely spicy) meal, involving grubs and various roots with spices.
[Think we should do 6 watches, each two hours long: each person on two watches. Spellcasters should do first two and/or last two watches (or first and last). That way, everyone sleeps 8 hours. I volunteer Jake to be 3rd and 4th watch.]
Anuk Friday October 10th, 2003 10:33:57 AM
Anuk passes the purple stone to Gilan and then Gry and watches as they cast their spells into the stone. (Adding Entangle and Expeditious Retreat to the list of spells in the stone.) Retrieving it from Gry, he says to the pack in general, "Still room for one more spell if anyone wants to."
As the afternoon wanes, Anuk helps with the tasks of preparing camp wherever he can. "I'll take the third watch tonight. I'm a pretty light sleeper anyway."
Trellus Friday October 10th, 2003 1:32:03 PM
The blond man claps his half-orc friend on the shoulder. "Its shady, Gry. Sterlin is weaving his own thread. It had nothing to do with the fight or your words. Oh, and Anuk's got the stone, not me."
Trellus casts Cure Light Wounds into Anuk's stone.
"Gry, how's our water?" he asks again.
The cleric proposes the following watches - Gilan and Trellus, Jake and Flea, Anuk and Grymash.
Gilan [AC: 18*19 dodge*] (barkskin+2)(-2 for 6 rounds) d8+4=8 d8+4=12 Friday October 10th, 2003 4:11:31 PM
Gilan takes the stone and puts his entangle spell into it with more ease then he would have expected. He glances around at the rest and then makes his way over to Gry. "Don't let it bother you big guy...Sterlin needs to spend time with the Walker is all...it is his dream after all and not your fault." With a glance to Trellus he nods to his idea of watch, but Jake's idea was slightly better with only two hour watches. "Maybe we should go with Jake's idea...two hour watches would be better with how tired we are...or at least I am."
With a last glance to the rest as he makes his way to the side to work on the repellant. "Sign me up for a early watch...I don't see well in the dark." With a though he will cast his last two healing spells on Jake if he needs them or on someone else (8hp, 12hp), if someone asks.
Flea d20+23=40 d20+10=14 Friday October 10th, 2003 5:30:43 PM
Flea helps Jake as he prepares the meal for the pack. She pitches in and does whatever he asks her to do. She enjoys the quiet time alone with her thoughts as she cleans up the dishes after the meal. She will accept the watches, and will take the 3rd and 4th shifts with Jake to allow those who need more sleep to get it.
Flea hunkers down at the edge of the encampment(Hide=40) scanning the plains for anyone or anything that might be out there. (Search=14) Her shortbow rests on her knees, and her quiver is within reach.
Grymash d20+9=11 Saturday October 11th, 2003 1:03:34 AM "Ohh piggie dumps ... Gry forgot! Me check water."
Grymash goes over to the boat and pulls it down and checks the water levels. (do we have kegs or skins or something?) If the water levels look low he will cast Create Water and fill them up as much as he can. (Gry prepared Create Water twice.)
On the way back from the boat Grymash will check for any taste morsels crawling about (Survival Check 11). Gry grunts in disgust when he finds nothing.
DM Kevin Sunday October 12th, 2003 4:33:18 PM
There are no unusual events during the night. Everyone gets more rested than they have in a long time. It is a new day and the beginning of a long journey. The walker said it would be a week by foot to reach the next destination.
Trellus Monday October 13th, 2003 11:27:29 AM
The next morning, Trellus looks at the remaining group. And then there were 6, he thinks, with a touch of melancholy.
After his morning devotion, he is ready to go.
"I've got a spell to ward off the heat. Just got one though, so I'll save it in case one of us gets in trouble." He waves grandly to Gilan. "OK, dude. Which way?"
Jake Monday October 13th, 2003 12:55:09 PM
The tough old boy is pretty quiet that night, during his shift or after the meal. In the morning, he quietly makes a meager meal of not spicy food, since you never eat spicy food for breakfast in Rattledam. without the spice, his food is pretty bland and tasteless. As everyone wakes up for the morning journey, he prepares himself, buckling on his armor, sharpening his sword, and practicing a few exercises to get the blood flowing. That done, he looks to the others, prepared to follow them wherever they wish. Seven days of walking... He's glad he doesn't carry as much. He puts on his wide-brimmed rapke-hide hat. For a few seconds, imagining stories he's heard, the half-elf wishes they had those mythical horses that people use across the world, wich are ten feet tall and could carry a man faster than the wind.. Then they'd get there in a heartbeat.
Gilan Monday October 13th, 2003 6:08:52 PM
Gilan wakes in the morning feeling well rested but somewhat ill at ease. He was now the new holder of the orb and that brought responsibility to him that he did not want. Still he was determined to rise to the occassion and lead his pack straight and true.
Without a though he slips into his morning ritual of praying to the very powers' of the Wold itself for his spells. His communion is accompanied by the ligth humming of wasps.
With his prayers done he slips back to the rest and smiles to them, letting out the heart touch that has become a morning ritual for some. With a little digging he eats a piece of dried piggie meat and washes it down with some water.
With a glance to the others he shakes his head and takes out the orb. Slowly turning he lets his now bare hands judge the orbs coolness for their direction. He points in the direction that the orb indicates and then slips it into a pouch for awhile. "Seems we are to go this way...I will check every fifteen minutes to see if we still travel staright...if that is ok." With another smiles he holds up a bag that he had distilled some repellent into. "I have some repellent for some of us...I am not sure how much I was able to make." He will give to those that need it most, Flea as a scout I would guess, and those that would be affected most.
[DM - How much repellent was I able to make anyways.]
[Spell List to Soon be Added]
DM Kevin Monday October 13th, 2003 8:54:09 PM
The magic compass leads to the west. You all know it gets more wild as you travel to the west. A weeks worth of travel will no doubt take you into a part of the plains rarely seen by city-born men.
I need to know how much water everyone has. The food and water issue hasn't been pressed to hard yet, but it is time to test your ability to survive in the plains. It will be hot and rough country. You may forage for food and water, but you must remember that the roots of a certain type of grass are safe one day or one hour and poisonous the next. It takes great skill to know when and what to forage. Most of the bugs you will find will be blood-bugs and I guess you can eat them, but there are few who enjoy biting into a giant tick.
Flea d20+10=28 d20+8=12 d20+11=18 Monday October 13th, 2003 11:24:24 PM
Flea rakes her fingers through her dry, sun bleached hair before pulling it into a short tail she fastens with her remaining pale blue silk ribbon. She checks her relection in a small steel mirror, and sighs at the new crop of freckles undeneath her wind and sun burned cheeks.
As the group packs up, Flea follows suit, taking note of her remaining trail rations and waterskin. She then volunteers to scout ahead of the pack in the direction indicated by the orb. She will keep her eyes open (Search=28) and listen intently (Listen=12), reporting back to the pack if she sees or hears anything out of the ordinary. The rogue moves as quietly as the plains permit (Move Silently=18)
Trail rations=2 days Waterskin=1 (full)
Anuk d20+9=22 d20+6=12 d20+10=17 Monday October 13th, 2003 11:29:41 PM
Feeling rested, Anuk gets his gear ready then spends some time in meditation until he feels able to cast another spell today. (Prepares Entangle)
Helping clean up the camp site, Anuk says, "Hey, Flea? You want to trade off taking point?" With a wink at Grymash he addresses Flea again. "After all, we need to make sure someone stays with Gry at all times...don't want any more rope climbing accidents!" Grinning, he ducks quickly to avoid whatever method he suspects Gry might use to repay him for the joke.
He takes a position up near the front of the Pack and heads in the direction Gilan indicates. As the heat presses down on the pack, he concentrates on their surroundings and hopes to spot something the pack might be able to eat or drink.
(Spot=22, Listen=12, Knowledge Plains=17)
(Anuk carries two waterskins in his pack.)
Trellus Tuesday October 14th, 2003 9:51:18 AM
Trellus pulls a waterskin off the skiff to drink as he walks.
Walking behind Gilan, he takes note of everyone's condition through the day, encouraging frequent stops to refill from the casks on the skiff.
(OOC - I thought everyone's waterskins exploded in the lightning storm (back when we rescued Verstati and met the Walker). The water on the skiff was still safe. It contained 3 barrels full of water and 6 full waterskins. I've no idea how much a barrel of water holds.)
Anuk Tuesday October 14th, 2003 10:01:52 AM
(OOC: I thought we were able to repair the broken skins and refill them during the stay in Black's cave. If that is incorrect, then Anuk does not have any waterskins.)
Gilan d20+6=10 d20+6=13 d20+13=21 Tuesday October 14th, 2003 2:29:54 PM
Gilan moves along with the rest of the group, taking time every ten minutes to test the orb and keep them in the right direction. He watches the others for signs of weakening in the hot sun (spot 13) as well as listening for trouble (listen 10). He also keeps a look-out for place to gather water and possible grass foodstuffs (survival 21).
He is also keen on the idea of stopping for short breaks so that noone gets too weak from the sun. "I have two endure elements spells as well if anyone needs them." His offer is made with genuine concern for his packmates.
[I was also under the impression that we repaired our waterskins at Black's place. If not then I am also running around with no water skins.]
[DM - Question about changing the 3 mendings then to something else. That was a just in case of the other waterskins being busted, could repair them. Would not have prepared those spells otherwise.]
DM Kevin Tuesday October 14th, 2003 8:01:03 PM
You begin your travel west. For most of the day there is nothing interesting to report. It approaches dusk when you notice a skiff similar to your own to the north.
(I believe we were able to repair them, so assume your waterskins are repaired.)
Flea d20+23=41 d20+11=13 d20+10=22 d20+8=24 Tuesday October 14th, 2003 8:25:37 PM
The rogue volunteers to scout ahead and learn what she can of the skiff and it's occupants. She virtually disapears (Hide=41)into the shadows of the tall grasses, moving the rustling husks aside as gently as possible.(Move Silently) Upon approaching the skiff she tries to learn as much as possible (Search=22, Listen=24) before reporting back to her pack.
Grymash Tuesday October 14th, 2003 11:36:45 PM
After walking for half a day, Grymash suddenly begins to laugh. "HAHA HAA HAA HAAA HAHAHAHA ... Gry get it. Funny joke Anuk!! hee hee hee!"
He halts when the other boat is spotted. His double axe remains straped to his back. Gry holds his mighty composite bow. He pulls a masterful-looking arrow from his quiver. Whispering to everyone, "What pack do now?"
Jake Wednesday October 15th, 2003 12:20:40 AM
"Wait for tha lil un to come back, Gry." Jake pats the half-orc on the back. (Jake has 4 waterskins, I assume by now he's drank one of them.)
Trellus d20+8=10 d20+8=23 Wednesday October 15th, 2003 8:14:26 AM
"Keep walking, dudes. But slowly, and stay shuttlecocked," Trellus tells everyone as Flea scouts ahead.
"If we saw their boat, they saw ours."
The cleric leads everyone in the direction of the other skiff at a reduced pace (to give Flea some time to scout it out).
His eyes and ears are open. "They'll likely be scouting us, too."
Spot - 10 Listen - 23
(Trellus has four waterskins. He's carrying one and has the other 3 on the skiff.)
Anuk d20+9=24 d20+6=13 Wednesday October 15th, 2003 11:46:12 AM
Anuk keeps near the front of the pack as they slowly approach the boat ahead. "Hope Flea's okay out there," he mutters.
He anxiously keeps a lookout for her or anything else that might be coming their way.
(Spot=24, Listen=13)
Gilan Wednesday October 15th, 2003 4:35:30 PM
Gilan looks to the skiff in the distance and then to Flea. He is happy that she is willing to check out the situation but he does not have to be happy about it. "You just be careful out there Flea." As she starts to move out he sends a heart touch to her as a please be careful touch.
Glancing to the others he checks the orb once again and shakes his head. "Seems we need to go that direction." He will take a middle position in the grouping as they move out.
Flea d20+11=21 d20+23=37 d20+8=11 d20+10=27 Wednesday October 15th, 2003 11:28:39 PM
Flea creeps soundlessly ever closer to the skiff (Move Silently=21), remaining hidden all the while (Hide=37). In her excitement all she can hear is the rush of blood in her ears (Listen=11, but her eyes remain sharpe and take in the details of the skiff and it's occupants as well as the surrounding area.
She returns a heart tickle to her pack letting them know that she is okay.
DM Kevin Thursday October 16th, 2003 9:19:39 PM
The other skiff aproaches very slowly. Two men can be seen standing and watching.
Flea notices one man drop from the back of the skiff.
Gilan Friday October 17th, 2003 12:57:03 AM
Gilan slowly paces the others as they make their way slowly towards the skiff. He is careful to make as little sound as possible though he knows that he is nowhere as gifted as Flea.
He loosens his weapon in it's sheath and makes sure that he shield is ready to be pulled into position.
Trellus Friday October 17th, 2003 2:52:10 PM
"OK dudes, keep the warp down," Trellus advises quietly as he continues to approach the skiff.
"Anuk, can you climb up on the boat? Somebody up higher might be shady," he suggests.
When they get within hailing distance, and if nothing else has happened, Trellus calls out "Hail to the skiff! May we approach?"
Flea d20+23=29 d20+11=27 Friday October 17th, 2003 5:14:02 PM
Flea gestures to the pack as they approach the skiff. She points out the two figures, one in the skiff, and the other in the boat's shadow. She then holds up an index finger to her lips as she crouches down in the grass.(Hide=29, Move Silently=27)
The rogue will let someone else do the talking. If the strangers are unfriendly, it would be good to have the element of surprise she thinks to herself as she silently draws her shortsword.
Gilan Friday October 17th, 2003 8:18:24 PM
Gilan glances to the rest as he continues to move forward with the rest. He looks to Trellus and then to the others. "I could try and hide myself...or go on ahead with you Trellus." He would rather continue on as and let those better at hiding do so.
Jake Saturday October 18th, 2003 2:59:26 AM
Jake hangs by Trellus and keeps his arms at ease. It would be easy to draw his sword in a heartbeat. He nudges Trellus and whispers, "Good idea with that...never know when there might be water thieves."
Anuk d20+9=16 d20+6=13 Saturday October 18th, 2003 8:38:46 PM
"I'm on it, Trellus." Anuk scrambles up to the skiff (climb - take 10) and lies low as he peers across the grasses to get a better look at the other raft.
(spot=16, listen 13)
DM Kevin Sunday October 19th, 2003 4:25:46 PM
You finally approach within 30' of the skiff. There are two humans on board. They look like men used to living in the wilderness. One of them waves when you hail and speaks, " A bit closer is o.k., but not too close. The plains can be dangerous and I'll ask that you forgive my suspician of all strangers this far west. What brings you here, travelers? "
Grymash Monday October 20th, 2003 12:22:26 AM
Grymash removes the arrow from his bow and slowly puts it back in his quiver. He looks to the others to see if they are going to say anything. Gry walks closer to his pack and stands like a guardian in front of the others. He turns his head slightly to give the others in his pack a quick look and a grunt. His right hand hangs close to his double axe that hangs off his back.
Trellus Monday October 20th, 2003 10:49:28 AM
Trellus stops as directed, and raises his right hand.
"Many shadows," he replies. "Your caution is understandable" He grins. "You're the first dudes we've met out here that haven't tried to kill us outright."
The cleric leaves unspoken the obvious conclusion that those people did not succeed.
"We're on a quest, seeking knowledge of the Plains. I pledge by Domi, we mean no harm. Perhaps we can share information? What lies to the west?"
Jake Monday October 20th, 2003 2:32:42 PM
Jake doesn't trust these guys probably about as much as they don't trust him. He lets Trellus weave his words, figuring he'll do better if he just stands ready for a fight. Then he wonders if any of them are girls...probably not, he says to himself, but if there are, I have to look good. He adjusts his cloak and brushes his face. Maybe I should have shaved...
Gilan d20+6=8 d20+6=12 d20+4=14 Monday October 20th, 2003 2:47:45 PM
Gilan lets Trellus speak as he lets his eyes search the surorunding area (listen: 8, search: 12, spot: 14) for more trouble. With a couple of quick buzzes and flick of his fingers he sends his two wasps off to scout. He knows that they will bring back a report about any extra people around that are not of the pack.
Flea d20+23=28 d20+10=25 Monday October 20th, 2003 6:03:29 PM
The gnome rogue remains hidden (Hide=28) and takes in as much detail as she can of the strangers and their boat (Search=25).
Anuk Monday October 20th, 2003 6:15:49 PM
Anuk remains perched atop the skiff, watching the proceedings below. His bow and an arrow lie next to him within easy reach should the situation change.
DM Kevin Monday October 20th, 2003 9:06:37 PM
The same man answers Trellus, " What lies west? Death. Death is all that lies in the west. I'd head for tamer lands if I were you. "
Flea still sees a figure hanging by his/her hands from the back of the other skiff.
Anuk make a spot check.
Tiev and Zilia d20+9=22 d20+9=16 Monday October 20th, 2003 10:47:40 PM
Two wasps fly reconnaissance over the plains, examining the location of anyone or anything that might be of interest. They will report their findings to their druid friend, Gilan, in hopes that he might find their information useful.
Tiev (Spot=22) Zilia (Spot=16)
Anuk d20+9=20 Monday October 20th, 2003 11:17:18 PM
As Trellus and the stranger talk, Anuk casts a wary eye on the pack's surroundings. Gargul knows I've not spent any time out here, but,...light...something here feels...off.
(Spot=20)
Grymash d20+4=5 d20+4=7 Tuesday October 21st, 2003 3:23:17 AM
Their answer perplexes Grymash. "Wha!? Land to west called Death? Oh yeah ... sun dies and falls from sky in west. That what you mean?"
(Spot 5, natural 1, Listen 7)
Grymash sees and hears nothing. The strangers words leaves Gry dazed and confused.
Flea d20+11=19 d20+6=10 d20+23=26 Tuesday October 21st, 2003 7:46:04 AM
Sneaking over (Move Silently=19) towards the fellow hanging from the skiff, Flea tries to get a better look. (Spot=10). The tall grasses in which she hides herself (Hide=26) partially obstruct her view.
Trellus Tuesday October 21st, 2003 9:00:07 AM Well, thats helpful, Trellus thinks sourly to himself.
"Our quest leads us west, so west we must go," the cleric responds.
"Its not all that tame eastward. We've seen rapke and bounders and raiders."
"What is the problem with the west?"
Jake Tuesday October 21st, 2003 2:14:37 PM
"Ah ain't hearda nothin' that could beat the Bloodpack, West or East or nowhere." He spits to the side to add emphasis. (Valuable waste of water; very important symbolically!)
Gilan d20+6=16 d20+6=20 d20+4=18 Tuesday October 21st, 2003 3:30:25 PM
Gilan glances around starting to feel a little strange as they stand there (listen: 20, search: 16, spot: 18). He watches the going on with some interest as he slips his hand into the pouch with the orb to see how it feels.
With a glance to the rest he shakes his shoulders lightly to loosen them, to much tension.
DM Kevin Tuesday October 21st, 2003 9:07:20 PM
The wasps do indeed see something, but how they would communicate that, I do not know.
Anuk, Gilan, and Flea realize a female human is hanging from the back of the other skiff.
Flea can tell that she is dressed in black leather and looks very agile.
The man speaks again, " Well, there's a lot of the baron's men gathered up out west. More raiders here and there as well. Ain't nothing good about it. I hear there lies a wyrm graveyard way out west, but I haven't strayed that far myself. Anyway, we best be getting on our way, so I'll be letting you get on yours as well. "
Trellus Wednesday October 22nd, 2003 11:38:41 AM
"Truly," Trellus agrees with the man, "Walk in the shade, friend."
The blond man turns back in their previous direction. "Let's weave, but keep shuttlecocked," he warns the rest in a low voice.
Trellus starts walking on.
Jake Wednesday October 22nd, 2003 1:47:55 PM
"Well, it was nice meetin' y'all. Never did catch yer names, tho. We're the Blood pack. "If we meet again, we'll have ta have dinner together or share water." He tips his hat to them.
Grymash d20+2=19 d20+2=12 d20+5=20 Wednesday October 22nd, 2003 3:35:03 PM
Even with all the pleasantness of their conversation, Grymash still doesn't trust these strangers. Not everyone is letting themselves be known. So Gry stares hard at the man's expressions; carefully following his eyes, the heaviness of his breath, the rigidness of his body. "Stranger hide somethin' from Gry eyes!" the half-orc thinks.
(Sense Motive 19, Spot 12, Listen 20)
Gry, very carefully, puts his right hand behind his back and takes hold of his double axe that hangs off his shoulder, but he doesnt remove it from its hook.
Gilan Wednesday October 22nd, 2003 3:52:57 PM
Gilan watches the excited movements of the two wasps and understands that something is wrong. He now wishes that he had taken a speak with animals spells to help out. He looks to Trellus and whispers lightly to him and the rest if they can hear. "My little ones are aggitated...something is wrong here. Not good I would say."
He will move slowly with the others, but keeps his wits about him as he does.
Anuk Wednesday October 22nd, 2003 5:01:23 PM
Anuk gathers his bow and arrow then descends from the raft. He utters a quick hiss to make sure Twinge is nearby and sees the snake slither through the nearby grass. Satisfied, he gives a friendly waves to the stranger and moves out with the pack.
As the pack leaves hearing range of the others Anuk says, "Anyone else see that girl hiding off the back of their skiff? Just hanging there for some reason. Seems a little strange to me...why would they want to keep her out of sight like that?"
Jake Wednesday October 22nd, 2003 5:41:39 PM
"A girl?" Jake lights up. "Ah didn't see her. Ah'll go check, though..." And with that, starts heading back towards the other skiff.
DM Kevin Wednesday October 22nd, 2003 8:52:15 PM
The other skiff begins heading south. After a bit of distance gets between you, anyone still paying attention sees the girl climb back into the skiff.
Flea d20+23=41 d20+8=22 Wednesday October 22nd, 2003 8:54:21 PM
Rather than follow the group, the rogue creeps a little closer to the skiff from which hangs a female figure. As Jake passes her by, she signals him with a gesture, but Flea remains hidden (Hide=41) from all others. She keeps here ears trained on what Jake and the woman might say. (Listen=22) But before the fighter gets any closer, the boat turns away.
Tiev and Zilia d20+7=25 Wednesday October 22nd, 2003 9:01:14 PM
Tiev and Zilia circle the druid performing an odd little dance. The larger, male wasp darts off at a tangent several times. He speeds away, always in the same direction before returning to Gilan and repeating the dance. The smaller wasp buzzes excitedly.
Intuit Direction=25
Trellus Thursday October 23rd, 2003 11:55:53 AM
Trellus is caught off guard by Jake's sudden 180. "Jake, wait......light." He grinds his teeth in frustration.
"OK dudes," he cautions the rest. "Let's everybody warp down. We've got Flea hiding too, remember. Its the right pick out here, so no surprise they wove it too."
Trellus watches his hormonally charged friend go back to check out the girl with some bemusement.
This is really not the right time, he grouses to himself.
Gilan d20+6=15 d20+6=24 d20+6=22 Thursday October 23rd, 2003 2:41:53 PM
He watches his wasps for a few and then nods as he thinks he understands. With a look to the group he puts out his hand to lay it on Trellus's shoulder. "My wasps have found something interesting...we may want to check it out." With that he lets the rest of the group know, then follows his wasps to see what they found.
He had spotted the girl climb back up on the skiff, but dismisses it for a later thought. Taking his time as he moves in the direction that Tiev is showing him (listen: 15, search: 24, spot: 22).
Anuk Thursday October 23rd, 2003 3:12:04 PM Side trek, eh? Anuk thinks to himself. Well, where here to protect the land. Guess that includes those who travel on it, too.
He repositions his bow and an arrow in his quiver so they will be easy to reach should the need arise.
"Trellus, if you want to go after Jake I'll weave my thread with Gilan here and help him look into whatever the wasps have found. If it looks like there's trouble, we'll let you know what we find."
He turns to the druid he says, "Lead the way, Gilan my friend." then follows him through the grass.
Grymash d20+9=23 Thursday October 23rd, 2003 4:47:27 PM
Grymash gathers his things and turns to the group. "Gry don't know ... me not trust strangers. They be baron scout as far as Gry know. Piggie Dumps in the Sun! Barons could know where pack is now, and know where pack goin'!! Pack need to stay hid like Flea."
(Kev, did my skill checks from the last round notice anything. Did Gry precieve them them not being completely honest)
From his beltpouch, Grymash finds his battle paint. He takes the green and black colors and paints vertical stripes down his face. Gry also invokes the glamouring powers of his armour and makes himself appear to be wearing stealthy hunting gear with the same vertical green/black striped camo. (Survival 23)
"Here ... take Gry battle paint. Who ever need it." Grymash barks, "Gilan, no get too far ahead. You leave no tracks to follow and Gry snout can only smell you so far!" Grymash sniffs the air and turns his head back to the pack and chuckles.
Gry follows Gilan's wasps as well, as long as the entire party stays together.
Jake Thursday October 23rd, 2003 5:06:06 PM
Jake catches sight of the girl floating away and stops, sighing. "Ah well...maybe next time." He checks out her legs, tho. (What's her charisma?) He walks on back to the rest of the group and wonders what the big deal is. "Hey, what's weavin'? We continuin'?"
DM Kevin Thursday October 23rd, 2003 7:33:38 PM
Gry you noticed they were hiding something, but it also felt as though they were a bit untrusting of you as well.
(out of character, the only thing the wasps noticed was the girl hanging from the skiff. I had no way of telling you this in character though.)
The other skiff continues moving away from you as you all decide what to do. It is still a good six days until you reach your destination.
Flea Thursday October 23rd, 2003 7:49:40 PM
The pack can see a rustle in the grasses as Flea makes her way to where they are grouped. Standing in front of the barbarian, she asks, "Hey! Mountainback! Can you paint my face just like yours?" She digs out the small steel mirror, and holds it out to Gry so he can see his reflection. The mirror shakes a little as Flea giggles, but she holds her face up for the half-orc and closes her eyes.
While Gry paints her face, she asks, "Trellus, dude, do we follow the orb or the girl in the skiff?"
Trellus Friday October 24th, 2003 9:25:14 AM
Trellus waits with a half-grin while everyone comes back.
"Warp down, Gry," he answers soothingly to the big half-orc. "They're likely just being cautious, like us. Even if they are scouts, how are they gonna tell anybody about us?"
In answer to Flea, he looks over at Jake, Anuk, and Gilan. "If we're all done chasing girls," he drawls jestingly, "I think we should keep following the orb."
Anuk Friday October 24th, 2003 1:58:28 PM
"Are we ever done chasing girls?" Anuk replies with a grin on his face.
He watches Flea getting her face painted by Gry's immense yet impressively dextrous hands. Still smiling, he says, "Looks good, Flea...I think I shall call you 'Mini-Gry'."
"Well, I think Trellus is right...that group back there doesn't want trouble and we don't want to cause any. Which way does the orb say, Gilan?"
Gilan Friday October 24th, 2003 3:30:45 PM
Gilan looks to the little wasps and buzzes to them a couple of time. It is a buzz of pleasure and apporval of what they did. Looking back to the rest he laughs lightly. "Seems my little scouts saw the girl and that is what they were on about." He looks to Gry as he starts to paint up Flea and laughs again.
With a glance to Anuk he shakes his head. "You are right." He pulls out the orb and slowly turns to get a bearing from it. With another slow turn he shakes his head and points in the direction that it indicates. "The orb says this way." Looking to Gry again he smiles. "I will try to not stray too far ahead...or I could find some of that stink grass." He smiles lightly as he remembers the time that Gry had used some to wipe himself clean.
Jake Friday October 24th, 2003 4:32:57 PM
"Uhh...ah'd be careful 'bout usin' that to paintcher face, Flea. Y'all realize there ain't no way ta clean it off, we're not goin' ta use up valuable water ta do that. And, um, Gry, no offense buddy, but that stuff ain't exactly tha most washable stuff, if ah remember when you was young. You had it on for what, three weeks? Couldn't scrub it off at all." He chuckles. "Well, ain't every day ya see a new pretty girl. Ah know all tha ones at Rattledam, y'see."
Grymash Saturday October 25th, 2003 2:58:26 PM "Gry learn to scrub paint off with dirt and sand. There lots of dat. Flea an Gry made in shade. But Gry be serious now, if me only learn one thing from orc raiders(character history: Grymash was abducted and enslaved by Orc Raiders a few years back.)Gry learn that we need ta stay hid. Orcs only let you see them when orcs want ta be seen. An pack no need to tell strangers where pack go. This brutial land an take brutial people to live here. Pack need to be more Plains-wise. Gry think pack may be stalked as Gry talk now!"
Flea d20+23=36 d20+11=27 d20+10=27 Sunday October 26th, 2003 10:56:38 PM
Flea checks out her painted face in the little mirror, then smiles up at the big half-orc. Her light blue eyes and white teeth striking in a face striped with black and green.
When Grymash suggests that someone or something might be trailing the pack, Flea vanishes (Hide=36) into the grasses and quietly (Move Silently=27) circles around the area looking for anything that might confirm the half-orc's suspicions.(Search=27) Returning to the pack she reports what she finds, and prepares to head out in the direction indicated by Gilan and the wooden orb.
Gilan Monday October 27th, 2003 10:28:20 PM
Gilan leads the others along, hopefully with someone by his side. He keeps up with the orb to check and see if it says to change direction.
He continues to keep his eyes open for anything out of the ordinary. He lets the others deal with the stuff that they are best at while he concentrates on getting them to their next destination.
DM Kevin Tuesday October 28th, 2003 11:19:27 AM
No one notices being followed. It seems the other skiff may have been just passing through. You all discuss concerns about traveling in the plains as you follow the dirsction of the strange compass. It leads you head on into the west. You've traveled for days with no encounters. That in itself seems strange. Five days into the west and all seems very quiet. The only movement is an occasional breeze through the tall grass. Ahead of you is an open area where the grass does not grow. It is a perfect circle about 20' in diameter. It is a very hot day, as they all have been, and darkness is only a few hours away.
Grymash d20+4=12 d20+7=23 d20+9=13 d20+3=17 Tuesday October 28th, 2003 2:40:12 PM
Grymash looks at the round clear area with caution. "Da orcs have saying ... Stay in grass, save your behind! In Orc talk, that rhyme."
Gry remains knelt within the tall grass, at the edge of the grassline. He surveys the area. (Spot 12, Listen 23, Survival 13, Hide 17 add a modifier for being camo'ed)
Gilan d20+1=12 d20+10=23 d20+10=17 d20+6=22 d20+6=13 d20+13=24 Tuesday October 28th, 2003 3:04:45 PM
Gilan stops as they reach a clearing in the grass. He looks it over with care and interest (spot 22). With a moments thought he is listening to all the sounds in the area trying to pick out anything that maybe out of the ordinary (listen 13). "I have never heard of clearings like these being made naturally...I don't think. (knowledge, nature 23)".
Kneeling by the edge of the clearing he scans over it before he looses the light (survival 24). He looks for tracks or anything that would give him a clue about the area. Is it a natural event or man made?
Trellus d20+7=20 Tuesday October 28th, 2003 4:13:29 PM
Trellus nods at Grymash's words. "Truly," he agrees. "Let's stay out of that."
The cleric tries to recall if the Walker, Black, mentioned anything about this kind of thing.
Knowledge(Sargass Plains) - 20
Flea d20+8=28 d20+10=25 Tuesday October 28th, 2003 7:00:28 PM
The gnome yawns, then rubs behind her ears. Suddenly she remembers something from the pack's earlier experiences. "Um, maybe this is one of the safe clearings?" she says to the assembled group, "like when there was an electrical storm?" The rogue listens for the tell-tale crackle and pop or any other noise on the all too quiet land. (Listen=28, nat. 20!)
Flea then advances very cautionsly checking for any traps. (Search=25*)
*Rogue skill Trapfinding
Anuk d20+10=20 d20+9=15 d20+6=23 Tuesday October 28th, 2003 9:21:32 PM
Anuk looks at the clearing without entering, trying to recall anything that might lead to some understanding of what they're seeing.
(knowledge (plains)=20)
"Well, I don't know about the rest of you, but I'm hungry. If we can determine that this place is safe, I think we should set up camp somewhere 'round here." That said, he begins looking and listening around the area for anything that appears threatening.
(spot=15, listen=23)
Jake Wednesday October 29th, 2003 12:22:07 AM
During the journey, Jake does his best. His culinary skills do not approve, and most of his meals continue to taste like either gruel or are way too incredibly spicy. He generally keeps watch well and says very little.
As they stop at the clearing, he checks on their water supply and the skiff to make sure everything's okay. Then he draws his sword and shield. If this is the next event, it'll be good to have things ready.
DM Kevin Wednesday October 29th, 2003 9:21:28 AM
None of you can recall anything about a clearing like this one. There are no signs of a coming storm or traps. No one else is spotted in the area. It is strangely silent. It is impossible to tell why the area would be clear of grass the way it is.
Trellus Wednesday October 29th, 2003 2:08:32 PM
Hearing Anuk and looking to the sky, Trellus does notice its getting about time to bed down.
Still, every time they've found something different in the Grass, its been very dangerous.
"How 'bout we keep going another 100 yards or so before bedding down?" he asks. "That way we're close enough to explore, and far enough to get a good running start." The last part is said with a slight grin.
Gilan Wednesday October 29th, 2003 3:55:16 PM
Gilan shrugs as he looks over the area. He can remember nothing in any of the lessons about anything like this. He also finds nothing that would give him a clue. "How about we skirt around this area...I don't relish the idea of going straight across." Glancing back to the clearing he gets the idea that something is not right...but it may not even be the clearing.
With another thought he looks to the others. "Do you think maybe this has something to do with the next event that we are to see?" He slips his hand into his pouch and pulls out the orb to see what it will tell him. Maybe he can determine how close they are and if this is it.
Grymash d20+9=25 d20+2=10 d20+7=22 Wednesday October 29th, 2003 5:20:34 PM
Grymash looks at the bare soil of the circle. "Is it loose or packed firm," Grymash thinks? (Survival check 25)"Circle maybe trap ... or nest ... or both!"
Grymash may not be smart, but he is plains-wise. He understands that the majority of life in the plains are vermin and they seek shelter by burrowing into the earth. Most burrow for escape from the hot sun and protection from other predators. Others, however, burrow to hide and wait for unsuspecting creatures to come along. This could be one of those times.
Grymash cuts a tall stalk of grass at its base and holds it out across the bare ground from the circles edge. Gry stretches the grass as far out as it will go and begins to "tickle" the ground with its tip.
(If anything from beneath the soil reaches up and tries to grab the grass, Gry will let go.)
(Spot 10, Listen 22)
Flea d20+10=14 Wednesday October 29th, 2003 8:27:33 PM
Having found no traps, the rogue continues to advance across the circle of bare ground. After another big yawn, she wriggles around under her pack to make it more comfortable. "This looks like a perfect place to make camp, guys. I'm so tired of walking in the tall grass. Can't we stop here?" Flea scans the rather small clearing once more (Search=14), and looks up hopefully at Trellus, Grymash, and the rest of the Bloodpack.
DM Kevin Wednesday October 29th, 2003 9:53:17 PM
The compass continues leading west. It does not behave any differently around the circle on the ground. Gry notices that the ground is packed tight, but in a typical way. It does not look as if it was intentionaly packed tight. There is no indication of any vermin at all in the ground.
Jake Thursday October 30th, 2003 1:04:22 PM
"We hadta wait an hour at th'other place, y'know," Jake says. "Very well...ah'll go ahead, an' you guys cover me." Jake waits a second to see if anyone disagrees with him. If nobody does he walks to the center of the clearing with his sword ready and confident.
Trellus Thursday October 30th, 2003 3:00:29 PM
Trellus watches Jake with uncertainty.
"Not sure if this is a real shady idea, dude" he says, scanning the area for something bad to happen.
If nothing does happen, the cleric suggests just moving around and setting up camp beyond the circle.
Gilan Thursday October 30th, 2003 3:49:52 PM
He watches Jake as he moves into the circle and waits to see what happens. He does not like the idea of Jake doing this but knows that sometimes risks are called for.
Looking to the others he will second Trellus's idea of camping on the other side of the clearing.
Anuk Thursday October 30th, 2003 3:57:42 PM
As always, Anuk is unsure exactly what to expect out here on the plains. As he watches Jake and Flea cross out onto the bare ground, he draws his bow and nocks an arrow, just in case.
"I'm with Trellus...after we finish inspecting this place, let's camp a bit further on. We may not find anything now, but who knows what might show up here after dark? Could be something that just doesn't like the sun."
DM Kevin Thursday October 30th, 2003 7:32:48 PM
During the time you debate and examine the area, you still find nothing. All around you is completely silent.
If you choose to camp, I need to know where and if there are watches.
Flea Thursday October 30th, 2003 10:18:18 PM
Looking at the rest of the group in exasperation, from her place in the middle of the barren circle, Flea starts jumping up and down. She then drops her pack, and runs around the perimeter of the circle with her arms outstretched "Look! I'm a Moth!"
Stopping in front of Jake, she says "I'll help you cook up some grub. This is as good a place as any to camp. Besides, starting up a fire in those tall grasses is just asking for trouble."
As has become her habit since Milo's disappearance, the gnome will help Jake as best she can, and will assume full responsibility for scrubbing the pots and dishes using handfuls of plains grasses that she discards afterwards in the fire. She will take whatever watch is assigned after informing the group that she sees quite well in low light, and doesn't need much sleep.
Trellus Friday October 31st, 2003 10:46:55 AM
The cleric rubs his hand through his short, blond hair, as he watches Flea try to embarrass them into setting up camp in the circle.
He looks at Anuk, Gilan, and Gry. I don't think so
He points to a spot beyond the circle. "We're sleeping over there," he tells Flea and Jake flatly, with just a hint of steel in his voice. "Uncomfortable beats dead."
Trellus leads whoever is coming over to an area 50 yards or so from the circle, and 100 yards if they all come.
"Me and Gry, Flea and Jake, Anuk and Gilan," he suggests as watches.
Jake Friday October 31st, 2003 2:47:56 PM
Jake chuckles at Flea's act and is tempted to play a trick on her...but he doesn't, knowing that the others are a bit trigger happy at the moment. Instead, he quietly does as Trellus says, setting camp and preparing the mediocre food, experimenting with different flavors and wondering how Milo always got to be so good with food.
Anuk d20+12=19 Friday October 31st, 2003 8:26:10 PM
Anuk shrugs and smiles apologetically at Flea. "Sorry...I just think it'll be safer."
When the pack locates a suitable campsite, Anuk helps with the foraging for food, looking for whatever tasty--or at least edible--morsels are available. (survival=19)
Gilan Friday October 31st, 2003 11:21:13 PM
Gilan smiles at Flea's antics and then shakes his head. "It is more a matter of survival Flea...other things may have this area staked out for use." Glancing to Trellus he nods and follows him to a better spot.
He sets up his own grass mat to protect himself from burrowers. Looking to the others he decides to make a suggestion. "I have some spells left over if there is any room in the stone?" It is a minor point as he is sure that they used no spells from it so far. "For anyone that needs something that sees better in the night I can summon up friends?"
When the idea of watch is proposed he listens to the suggestions and then nods. "I can take a later watch...but will need to use one of my spells for myself...I don't see that well in the dark." He gets himself a little of what Jake makes to eat and then leans back to chew on some licorice grass.
[It would be advisable to keep the grass mats that are made and use them over again. Depending on the weaving they should hold up for quite awhile. What say you DM??]
Flea d20+23=39 d20+10=27 d20+8=13 Saturday November 1st, 2003 11:00:51 AM
Happy to at least be taking a break from the seemingly enless walk across the plains, Flea makes camp with the group. The gnome curls up in a tight ball inside her bedroll, laid on one of the grass mats. Her pack is at her feet and her short sword is at her side within easy reach. She dreams about the big golden door the pack had discovered earlier in their adventures and her fingers twitch in her sleep.
When it is her turn to take up the second watch with Jake, she finds a spot in which to hide (Hide=39) that also provides a good vantage point. She keeps her eyes and ears open for things that go bump in the night. (Search=27, Listen=13).
DM Kevin Sunday November 2nd, 2003 5:18:36 PM
The night actually goes by without any problems. Only one day of travel left and there have been no real conflicts in the journey. We will see if this holds out for the remaining day.
Grymash Sunday November 2nd, 2003 6:28:02 PM
Grymash wakes from his sleep as soon as the sun rises.
"Me no like, pack should see others by now. Gry say pack make like uh Druid Tree and get goin' ... uhhhh, tree ... goin'!? Dat not right!"
Grymash looks around with a confused expression on his face. "Wait! where da magic-weaver go? Da wizard, with da spooky voice?"
Trellus Monday November 3rd, 2003 3:35:33 PM
"The little guy disappeared right after we met the Walker," Trellus answers Gry.
"OK, dudes!" he calls energetically. "Let's go find this event. "
Grymash Monday November 3rd, 2003 3:59:27 PM
Grymash turns to Trellus. "No, not dat one ... da one last night!" Gry continues to look perplexed. He scratches his head.
Gilan Monday November 3rd, 2003 4:20:16 PM
Gilan wakes with the dawn and sets in a bit of an open space and watches the morning rise of the sun. Closing his eyes he falls into communion with the Plains themselves. It is with a smiles that he returns to camp and breaks into his water and breakfast.
He looks to Gry with a confused face and then to the others. "What odd voiced wizard was this Gry....anyone else hear anything." He takes another drink of water to wash down his bread and watches the surrounding area.
Once they have figured out the little mystery or just feel like leaving he will fish out the orb to see if it still says to travel in the same direction. Having found the correct direction he will lead them out as best he can.
SPELL LIST *to come*
Anuk Monday November 3rd, 2003 6:31:01 PM
As Anuk packs his equipment and prepares for the day's trek, he spends some time in contemplation and meditation until he feels he is prepared to cast another spell when and if necessary (prepares entangle.)
Coming out of his reverie, he looks up and watches Twinge gliding silently toward him. "Hope you found something to eat, little fella," he says to the viper. A quick hiss lets him know the snake seems to be doing just fine.
After a brief breakfast he joins the others and hears Grymash speaking about the voice in the night. "Hmm...I didn't hear anything either, Gry." He knows the half-orc well enough to know he needs to trust him. "What did the uh...wizard?...say?"
Anuk Monday November 3rd, 2003 6:32:20 PM
(OOC: forgot to add this to the end of my post--the ioun stone is currently full and holds Pass without Trace, Shield of Faith, Remove Fear, Entangle, Expeditious Retreat, and Cure Light Wounds.)
Flea d20+23=26 d20+11=24 Monday November 3rd, 2003 8:59:36 PM
After breakfast, the rogue crouches in the grass (Hide=26) and spies on the druid. She is curious about what he gains from his commune with nature, power or solace? Silently (Move Silently=24) she sneaks back to the centre of camp, so as not to interrupt Gilan's reverie.
Flea neatly packs up her bag, carefully rolling up the grass mat along with her bedroll. She drinks sparingly from her canteen.
Jake Monday November 3rd, 2003 11:41:18 PM
The stalwart half-elf takes no notice of Gry's confused ramblings. He's had one or two dreams about beautiful maidens in distress that they come across...does he mention them? Nope. Sigh. He packs up everything and gets ready, and sharpens his sword with a few schlicks of the whetstone.
Grymash d20+9=15 Tuesday November 4th, 2003 11:54:11 AM
Grymash responds to Anuk's question. "Gry not remember what wizard say .. huh .. me wuz layin' right here when wizard spoke to Gry. Then me wake up an ... OHHH!! Gry was sleepin' ... da spell flinger nothin' but dream, HA HA HA HAA HAA!" Grymash slaps his forehead while he laughs.
"Dream wuz so real-like. Gry thought da wizard joined pack. Nothin but stupid dream .. hee hee hee hee!!"
Grymash decides to spend some time searching for food (Survival check 15) before preparing for the days travel.
Long Day's Journey Into Night
ADM Carla: "Long Day's Journey Into Night" Tuesday November 4th, 2003 7:40:17 PM
The Bloodpack wake up and start to break camp.
Grymash and Jake revisit their dreams. Later, Gry predicts the weather. Clear, sunny, and hot! Flea plays at being the spy. During their early morning meditations Anuk and Gilan notice the ominous dawn. They have seen the sun rise, already shimmering like a mirage at such an early hour. It's going to be a hot one! The wooden orb, cool against Gilan's palm, indicates they are to go West. Trellus motivates the group to get going, as he senses the heat already starting to rise up from the ground.
By mid-morning the terrain has started to change. The grass is shorter and a little sparser, the ground a little dryer, a little rockier. The temperature is starting to soar. (Fortitude Check DC 15, or else take 1d4 nonlethal damage).
(OOC: I will be posting the DM posts in the P.M. around supper time this week to give everyone 24 hours to respond.)
Gilan d20+13=27 d20+6=23 Tuesday November 4th, 2003 11:57:02 PM
Gilan leads them along in the direction of the orb, trying his best to not get too far ahead of the pack. When he reaches the land change he wipes his forehead with a cloth and then wraps it back around his forehead. "Not a pretty place is it." He takes a small drink from his waterskin and then to the others.
He glances to each in turn studying them closely to see how they are holding up (survival check 27). "Anyone in need of an endure elements?" He figures that he could use one himself but there maybe one of the others that needed it more (Fort 23).
Grymash d20+9=15 Wednesday November 5th, 2003 1:15:03 AM
Gry watches Gilan wipe the sweat from his brow. "SEE ... Gry say it be hot today! Clear, sunny an hot. See uhh uhh! How me know this?"
(Fort Save 15)
Trellus d20+6=12 d4=2 d20+7=23 Wednesday November 5th, 2003 10:25:00 AM
Fort check 12 - 2 hp damage
Survival(plains) - 23
Trellus is sweating profusely in his armor. "Dude, its really hot," he murmurs.
The young man remembers Black talking about the heat. "We need to slow down, conserve energy" he says.
(Survival check 23, +2 to Trellus' Fort save and +1 to everyone else's Fort save (after this round) if we reduce speed by half.)
Turning to Gilan, Trellus takes inventory. "I've got one endure elements spell," he says. "Who else has one?"
The young man continues on, although at a slower pace.
Spell List -- 0 -- Create Water, Detect Magic, Detect Poison, Guidance, Light 1- Bless, Endure Elements, Remove Fear, Shield of Faith 2- Hold Person, Sound Burst, Spiritual Weapon
Domain spells - Enlarge Person, Bulls Strength
Grymash d20+9=29 Wednesday November 5th, 2003 10:54:37 AM "Maybe pack need to rest in day an walk at night. Pack find shade in grass, huh, maybe cave!"
(Survival check 29, natural 20)
Anuk d20+6=8 d20+9=19 d20+12=28 d20+6=18 d20+10=23 Wednesday November 5th, 2003 12:20:03 PM
As the grass begins to dwindle, Anuk takes advantage of the open space and does a quick visual sweep as they travel. The heat bears down on him, though, and sweat drips into his eyes, making it difficult to see clearly. So, he cocks an ear for any noise not made by the pack. (spot=8, listen=19)
Tearing a strip of cloth from his cloak, he fashions a band and wraps it around his forehead to keep the sweat at bay. The band bunches his curly hair and raises it upward, giving his head the appearance of an odd sort of mushroom. The constant grin he wears just adds to the humorous effect.
Listening to Gry's suggestion, he says, "Ummm...I like the idea. Anyone have any ideas on how we can travel at night and avoid the bugs?" He looks at the grass around them, hoping to see some strains that might be useful for repelling the insects that come out at night (survival=28, knowledge (plains)=23)
(fortitude=18)
Jake d20+6=14 d4=3 Wednesday November 5th, 2003 12:46:02 PM
Jake takes off his rather large hat, the one made out of some weird creature he'd heard called a "Bovine" - though how a vine can ever have flesh is beyond him - to wipe his brow, and then puts it back on. He stops to take a gulp of water, and wonders how sunburnt he's going to be. (3 nonlethal damage.) "Yeah...that or we should find some permanent shade. Still, I think most creatures come out during the night, don't they?"
Flea d20+2=3 d4=4 d20+6=26 Wednesday November 5th, 2003 7:09:26 PM
The heat really gets to the little gnome (Failed Fort. Check, 4 pts dmg) as her dark leather armour seems to absorb the sun's rays rather than repel them. Flea takes a small sip of water, but just enough to moisten her lips. As she walks along with her pack, her mind drifts to thoughts of treasure, and the challenge of interesting locks to be picked. She shakes her head clear of the day dreams and looks to see if there is anything unusual that might signify the next event the pack is to witness. (Spot=26, nat. 20)
ADM Carla "Here Comes the Sun..." d20+3=19 d20+6=19 d20+6=25 Wednesday November 5th, 2003 8:03:19 PM
Grymash ponders, and instinctively knows that with the right skills and a little luck he can forecast the day's weather.(*1) He and Gilan cope with the heat and keep an eye on the others. They notice that Trellus, Flea, and Jake show the tell-tale signs of early sunburn. The ranger at first seems okay, but his armour results in an increase of his body temperature, and his face starts to redden as the heat takes it's toll.(*2) The animal companions are non-plussed by the heat.
Anuk and Flea notice that behind them the mutlicoloured grasses wave enticingly, whereas in front of them the terrain becomes more barren, drier, the grass even sparser and shorter. Anuk knows that to travel at night would mean death from a humming, buzzing, invisible enemy. They must continue under the clear sky and blazing sun.
The hot Plains sun can be as deadly an enemy as any physical foe, and prolonged exposure to high temperatures can quickly wear down an adventurer. (Fortitude Check DC 16, or take 1d4 non lethal damage. +2 to Fort. Check due to the combined efforts of Gilan, Gry, Trellus and Anuk. Remember the -4 armour/heavy clothing penalty!)
(*1) p. 83 PHB (roll 15 "Predict weather up to 24 hours in advance") (*2) "Anuk" roll 1d4 dmg. you're wearing armour, right?
Gilan d20+13=22 d20+13=24 d20+4=10 d4=3 d20+13=32 Wednesday November 5th, 2003 11:26:28 PM
Gilan glances to the others again and calls a halt. "Lets take a short break for a few and cool down." He reaches into his pack again and takes out his waterskin, taking a drink motioning for the others to do the same.
With a nochalant attitude he makes his way to Flea, Trellus and jake. He gently checks over the exposed part of thier skin and clicks his tongue. "Trellus we had better break out those endure elements spells for the three of you...you are showing signs of extreme sunburn." He will take the time to cast his two endure elements spells on Flea and Jake, letting Trellus save his for himself.
Making his way to Grymash he stops and confers with him about the weather. "What do you think...going to continue you would say...the weather that is (survival 22)?" He glances to the big half-orc again and appraises him for a few. "How you holding up Gry...you feel ok?"
He keeps an eye on everyone to keep them on thier feet as they travel onto thier destination. (survival 24). Gilan has not traveled much farther with the group when he starts to feel the effects of the heat himself (fort 10, damage 3). He stops as he pulls his cloak tight about him, starting to feel a little cold. He glances to Gry and shakes his head. "I don't feel too good Gry...I am sure it is the heat getting to me (survival 32)."
Grymash d20+10=27 d20+9=21 d20+11=28 Thursday November 6th, 2003 1:05:38 AM
Grymash looks back at Gilan with concern. "Gilan ... you ok? Gry hot too. Gry thanks Gargul dat steel grass armor is light an airy." (From Anthony's discription, my steelgrass breastplate armor is lighter than leather, only 10 pounds. Do I get a penalty?)
Gry looks up at the sun and sticks his moistened finger to the wind. Grymash gathers more clues by watching the wildlife around them. Taking the time to notice how they are reacting to the weather. After exhausting everything thing he knows about wilderness survival, Grymash turns to divine guidance. After mumbling a short prayer (casting Guidance, +1 to skill check)Gry turns to Gilan with his answer. (Survival check to determine weather: 27. That's good enough to predict the weather for the next three days)
Gry also continues to provide aid to the others who may need it. (Survival check: 21, to give the others a +2 to Fort saves vs. the weather.)
"Pack need ta slow down uh bit (walk half speed) an no get sunbaked. Here, put Gry face paint on. Not get burn!"
Trellus d20+4=13 d4=2 Thursday November 6th, 2003 9:10:40 AM
Fort check - 13, 2 hp dam (4 total)
Trellus guzzles some more water as the heat continues to plague him.
He shakes his head at Gilan. "Let's hold onto this last one. Gry's fine, but either you, me, and Anuk may need it most, later on.
And we got the healing wands if things get truly bright."
He gives Gilan a wan grin. "Tomorrow, let's remember to get some extra Endure spells."
Anuk d4=3 d20+6=22 d20+12=15 Thursday November 6th, 2003 12:10:32 PM
(OOC: sorry, I pressed an incorrect link and lost my last post before I hit submit. This one'll be a bit abbreviated as I'm pressed for time.)
Anuk feels the heat bearing down on him and takes a small drink to quench his thirst. He reminds himeself to fashion a hat when the group camps for the night.
(3 pts damage from previous post. Anuk wears leather armor.)
Realizing the seriousness of the growing threat, Anuk redoubles his efforts to protect himself from the elements (fortitude=20 (22-4+2)) and tries to help the rest of the pack where he can (survival=15).
Jake d20+8=14 Thursday November 6th, 2003 12:50:43 PM
What with the spell against the elements on him, Jake's pace resumes normal speed and he seems okay. For a while. When the spell wears off, he starts showing the same signs and quickly starts peeling again. "Dagnabit..."
Flea (Endure Elements) d20+6=24 Thursday November 6th, 2003 7:13:27 PM
Flea stands still in the druid's shadow as he casts his spell. She wonders at how much more comfortable she is after Gilan's magical treatment. As the party continues, the rogue scans the horizon looking for anything that might offer shelter or provide shade (Spot=24)
ADM Carla "We're Not in Kansas Anymore!" Thursday November 6th, 2003 8:00:08 PM
Gilan and Grymash study the clear skies and the position and size of the sun, and come to the conclusion that the next couple of days will be more of the clear, sunny, and hot conditions the Plains are known for. Flea and Jake accept Gilan's protection, and feel better for it. The heat starts to take it's toll on Trellus. Anuk makes some accomodations, and fares better.
Flea studies the horizon then calls out a warning to the pack, as she spots a small funnel shaped cloud directly in their path. There is almost no time to react to the small whirlwind as it whips up dust, sand, and other debris. With barely any time to react, the dust devil bears down.
(Reflex Save: 12 to take half non lethal damage from irritating particles 1d6 15 to avoid being slammed to the ground, take 1d6 (regular) damage 18 for small characters to avoid being blown away, 1d4 x 10 ft, 1d4 non lethal damage for each 10 ft blown away)
No longer is there any grass. The terrain is a rocky, dusty, barren waste, and yet the compass directs you onwards. From it's zenith, the sun bears down on the adventurers. (DC 17, or take 1d4 non lethal damage, +2 to Fort Check due to combined efforts of Gilan, Gry, and Anuk.)
(OOC: I will post Friday P.M. for Friday, and then Sunday P.M for Monday response. *Stephen* your's is the only character sheet Kent sent that I couldn't open. No armour penalty for steel grass armour.)
Gilan d20+8=24 d20+13=23 d20+3=9 d6=6 d6=2 Thursday November 6th, 2003 11:06:45 PM
Gilan is feeling slightly better after a short rest and some more water. The sick feeling passes rather fast as he looks to the rest and smiles weakly. "I am feeling better." He will follow along with the rest leading as the orb directs. He has taken off his armor and pulled his cloak out to shade the sun and heat (fort 24)(survival 23).
The sudden appearance of the sand devil does not give him time to prepare for it at all (reflex 9). He finds himself bombarded by particles that irritate his skin and more or less peel of some of it (damage 6). As it draws nearer he finds himslef picked-up off the ground and then slammed back down hard some feet away (damage 2).
Trellus d20+4=9 d4=1 d20-1=2 d6=1 d6=1 Friday November 7th, 2003 9:41:48 AM
Fort check 9 - 1 hp dam (5 total)
The heat continues to plague the cleric of Domi, but he grits his teeth and plods on. He's not in bad trouble, yet. And they've only one Endure pick left.
(Reflex 3, 1 hp nonlethal (6 total), 1 hp lethal) The young man sees the dust storm whip up, and has time to sigh in resignation before he's engulfed and slammed to the ground.
He lies there, coughing, for a couple minutes before taking out a water skin and getting a good, long drink.
"Everybody OK?" he coughs out. He is especially keen to find Flea, hoping the small gnome got out of the way.
Anuk d20+8=18 d20+6=12 d4=2 d20+12=29 Friday November 7th, 2003 11:30:35 AM
Anuk hears Flea's warning, sees the dust devil approach, and performs a complex series of twists and turns, narrowly avoiding the twisting column of wind. (reflex=18). Once it passes, he checks on the others and spends some time gathering any scattered equipment and returning it to it's owners.
Forgetting himself, he exerts a little too much energy in gathering up the scattered belongings and starts to feel the exhausting effects of being out in the sun (fortitude=10 (12-4+2), 2 pts non-lethal (5 pts total). He takes another draught of water and spends a few moments resting. Trying to lighten the situation a bit, he looks up at the rest of the pack with his burnt face. "Hot enough for ya?"
When he begins to feel a little better, he again helps the pack wherever he's needed. (survival=29)
Grymash d20+3=8 d20+3=14 d20+11=19 d6=5 d6=4 d20+2=19 d20+8=28 Friday November 7th, 2003 12:29:19 PM
Grymash is hit by the dust devil. (Reflex save 8, fail. 5 points of non-lethal damage). Sand and little bits of gravel pelt his body and eyes. Grymash would have narrowly escaped the twister if he hadnt tripped over a loose stone. (Reflex save 14, fail. 4 points of damage). Not to worry, a bed of sharp pointy rocks breaks his fall. "GRRRRRR," growls Grymash, half mad at the dust devil and half mad at himself for being bested by swirling dirt.
Grymash hops to his feet and looks back at his party. (Wisdom check 19, perception) Many have already fallen but the whirlwind is heading right for Flea. Realizing that if the dust devil could knock him to the ground, it could easily pick Flea up and carry her off.
"FLEA ... WATCH OUT!!" yells Grymash. Gry prepares to run to her aid. (Preparing an action. IF Flea fails her reflex saves, THEN Grymash will run over and throw himself into the dust devil again and try and act as a barrier against its force and give something for Flea to grab onto -or - if Flea is in range, he will simply grab her. Hit touch AC 28, natural 20.)
(Fort save 19 vs. the weather)
Anuk d20+8=19 Friday November 7th, 2003 3:17:46 PM
Anuk avoids being thrown to the ground by the twister.(Reflex=19)
(OOC: Sorry for the second post...just re-read the DM post and realized that we need to make two saving throws. I originally thought the list was a sliding scale of possible damages for a single roll.)
(Response: Your first interpretation was correct. Sliding scale-1/2 damage, full damage, thrown to ground, blown away. Everyone takes at least 1/2 damage (non-lethal) from the blowing debris.)
Flea (Endure Elements) d20+8=28 d6=2 d20+6=18 Friday November 7th, 2003 5:12:56 PM
Having spotted the mini twister and alerted her pack, the nimble rogue deftly sidesteps the spinning cone. She squints her eyes to avoid getting any grit in them, as the fine sand picked up by the wind pelts her face. (Reflex=28, nat. 20! Can you believe it! half (non-lethal) damage=1)
Thanks to Gilan's spell cast earlier in the day, the heat isn't bothering her. She continues to search for something that will offer the pack shelter from the sun. (Spot=18)
total non-lethal dmg. =5
Jake d20+3=7 d20+8=22 d6=5 Friday November 7th, 2003 6:29:58 PM
Jake is slammed by the dust violently and manages to stand in place with only great discomfort and some minor pain. He accepts it stoically, however, trusting that they will get through this obstacle in time, if not without some travails.
ADM Carla "Dust in the Wind " Friday November 7th, 2003 7:58:25 PM
The extreme heat of this barren place takes it's toll on Trellus and Anuk. The sudden appearance of the small whirlwind adds insult to injury as it slams the cleric to the ground along with Gilan, and Grymash. Through clever manoevers Jake and Anuk avoid getting tossed, while only a miracle saves the gnome from being carried away.
Gry's concern for his pack shows, as he checks them out. The ranger and druid are also paying close attention to the health of their companions as the sun continues to beat down. (DC 18, or take 1d4 non lethal damage, +2 to Fort. Check due to the combined efforts of Gry, Gilan, and Anuk.)
As the group trudges westward, there is a gradual increase in elevation, and the land appears to drop off at the horizon. In the shimmering haze, something very small seems to be making it's way directly towards the pack.
Anuk d6=6 d20+6=25 d20+6=25 d20+12=19 Sunday November 9th, 2003 5:33:40 PM
(OOC: Carla, thanks for the clarification. Anuk takes 3pts non-lethal from the whirlwind (6pts total))
The gentle upward slope is not as difficult as Anuk thought it would be, and he manages to move on without succumbing further to the heat (fortitude=23).
When he sees the thing approaching, Anuk scans the horizon at either side to see if anything might be trying to flank them while this thing has the pack's attention. (listen=25, spot=19)
ADM Carla "Day Tripper" Sunday November 9th, 2003 9:40:58 PM
[OOC: Everyone who was unable to post in response to the Friday P.M. post, please roll your Fort and dmg. What follows is for Monday response!]
Anuk hears only the low lonesome whistle of the wind. He can discern no living thing in this barren waste, except the figure that makes its way deliberately towards the pack. As the figure rises above the crest of the incline, the sharp eyes of the ranger make out what appears to be a lone female. There is a staff of some sort in her right hand.
(Party's initiative. The woman will be within speaking distance after the next round.)
Jake (Mikey) d20+8=14 d4=1 d20+3=19 Monday November 10th, 2003 4:39:06 AM
(Er...I thought we responded on Monday, not on Friday?) (4 damage total) Jake can feel his skin blistering slightly in the heat. Ouch, and painful. But he ignores it hardily, trudging along. None of this sunstuff of Gry's or Gil's seems to work. He glances up and notices the girl on the horizon. "Ey, Bro's, looks like somethin's a'comin'." It approaches fast, so he draws his sword...even though it's a woman, you never can tell. He quickly moves to the left of the group, just in case they need to flank it, about 30 feet.
Stephen ooc Monday November 10th, 2003 9:25:39 AM
(Carla - The player response to the DM's Friday post is considered the players Monday post. We arent required to post over the weekend. We should have been given all day Monday to respond to your Friday post, until you post again this evening.)
Trellus d20+4=13 d4=1 Monday November 10th, 2003 9:53:20 AM
Fort save - 13 1hp dam (7/1 total)
The heat continues to bother the cleric, but he keeps drinking to help lessen the effects.
A single person in this sunbaked spot could be a really bad thing. "Flea, Anuk. Spread out," he suggests wearily.
"Jake, hail her." Trellus takes another swig of water, and is obviously trying to conserve what energy he has left.
Gilan d20+8=20 d20+6=26 d20+6=18 Monday November 10th, 2003 4:39:47 PM
Gilan slows down some as they continue on so that the sun will not hurt as much. He tries to keep his attention on the stuff before him but the sun causes everything to be a little wavy as the heat rises from the ground (fort 20).
He takes another drag from his waterskin and weighs it in his hand. He will have to refill this one before long that he can tell...maybe another drink or two.
Looking up he notices the lone female walking thier way and pauses with the others. "Lets just be ready for anything but try to look friendly at least." He hangs back a little as those that will talk move on forward. With darting eyes he scans the surrounding area as he sends his wasps out once again to see what is around (spot 26, listen 18).
Anuk d20+9=10 d20+6=19 d20+10=28 Monday November 10th, 2003 5:50:27 PM
"Good idea, Trellus." Anuk moves off to one side, and makes sure his bow and an arrow are within easy reach. He also sends Twinge off to hide behind a few nearby rocks. No need to look like a threat, but no need to be unprepared either.
As the stranger approaches, he takes in all the details that he can -- her way of dressing, her weapons, her voice and accent if he can catch it -- hoping to get an idea of who she is and what she might want.
(spot 10, listen 19, knowledge (plains) 28)
Flea (Endure Elements) d20+11=31 d20+6=14 Monday November 10th, 2003 7:40:20 PM
The rogue nods in Trellus' direction, and slips soundlessly (Move Silently=31) to the right of the pack. She checks out the newcomer (Spot=14).
ADM Carla "Good Day Sunshine" d20+9=21 d20+9=26 Monday November 10th, 2003 7:58:45 PM
Trellus continues to be plagued by the heat, but finds the wherewithal to strategize, and sends Anuk and Flea out to flank the newcomer, along with Jake. Anuk does not recognize the woman as being native to the plains. Gilan's companion wasps quickly return from their reconnaissance of the area west of the group. They fly in excited circles, buzzing encouragingly to the druid. As Gilan scans the surrounding area he notices some bleached bones amongst the sand and rocks. Grymash ponders.
Out of the shimmering waves of heat emerges a slim young woman of athletic build. Her brightly coloured tunic contrasts with the sandy and rocky place. Neat leather breaches tucked into soft leather boots complete the look. She approaches the group, openly and directly.
(OOC: Kelly, you may begin posting.)
Grymash d20+11=30 d20+11=28 d20+2=16 d20+7=12 Monday November 10th, 2003 10:12:10 PM
(Fort Saves against the heat: 30 and 28)
Grymash ponders until he can ponder no more. "Trellus, why not weave magic ta fight heat ... it be too hot for Trellus?!"
Grymash walks over to Trellus, after mumbling some words of power, and lays his hand on his shoulder. (Casting Endure Elements on Trellus)"See, now Trellus no too hot. That Gry only feel good in sticky hot spell. Trellus need pray for own sticky hot spell! Cuz ... you no look so good! You uh shade boy, hee hee hee hee!"
Grymash turns back to the pack. "Hey ... what pack do wit Milo skiff. Me be dragin' dis thing. It harder on rocky dirt ground?" Then Gry gets a look at the female in the distance. He growls to himself as he scans the surrounding countryside. (Spot 16, Listen 12)
Gry speaks once again, but this time lower so only the pack can hear. "Keep eyes open pack ... orcs lots of times put weakie female in front, be bait for packs, then orc raiders surprise attack rear end!!"
Liana Monday November 10th, 2003 11:04:45 PM
Her left hand is shielding her eyes from the blinding sun as she nears the group and then lifts it to wave in a friendly gesture. Her face is lightly tanned and her dark hair is pulled back away from her face with a few stray strands that blow in the breeze. She carries a wooden staff in her right hand and digs the end of it into the rocky sand as she comes to a stop before the pack. She offers them a small smile as she looks to each with green eyes and wipes her brow of the sweat that had formed there. "Greetings travelers! Ive something to show you all..something special.." She brushes the wild strands of hair from her eyes and continues. "Its back the way I came, westward..will you come?" Her eyes sparkle with excitement as she waits for response.
Trellus (endure elements) Tuesday November 11th, 2003 10:44:31 AM
Trellus takes the spell from Grymash with a bemused expression.
"Gry," he remarks, as patiently and calmly as he can, "When I asked who had Endure spells earlier this morning? I was talking about the sticky hot spell. I've got one, but was saving it in case Gilan or Anuk needed it more."
The young man claps his hand on the half-orc's shoulder to show he's not upset. "Do you have another one for Anuk?" he asks.
When the woman addresses them, Trellus shares a quick look with Gilan. "Well, we're going that way anyway," he murmurs to the druid.
"We'll come," he calls warily, "but we'd like to know who's weaving with us. We're the Bloodpack. How are you out here alone and without water?"
"Keep shuttlecocked," he warns his friends.
Jake Tuesday November 11th, 2003 2:02:31 PM
Jake instantly changes his mind about the whole situation when he sees the pretty lady closer. He instantly decides he'll do whatever she wants, er, if she's real and not a mirage that is. Then she speaks. "Oh, we'll all definitely go alon', take no notice o' mah friends harsh words or looks, ma'am." He takes off his hat and bows to her. "Mah name's Jake Connell. Please, lead us onto yer site."
Anuk Tuesday November 11th, 2003 3:58:00 PM
Anuk relaxes his stance as the woman addresses the pack. She doesn't seem threatening...since she's headed the same way we are I'm not sure we've got much of a choice but to have her tag alo--
Right then Jake bows extravagantly and Anuk can't help but grin at the showiness of it, remembering how many times he's seen Jake do this to a pretty girl. Well, Jake's never led us too far astray. Hope he's right this time, too.
When the talking dies down, Anuk turns to Gry and says, "May I lend a hand with the skiff?"
Gilan Tuesday November 11th, 2003 5:44:10 PM
Gilan watches as an endure spell is used on Trellus by Grymash and laughs lightly. "We must be more specific in the future for poor Gry." He then turns his attention back to the lady before them and her offer to show them something neat.
With a nod to Trellus he cannot help but agree. "Yeah...we are going that direction." With a shrug he lets things flow as they will, after all this maybe part of the stuff they are to witness. With a nod to the lady he smiles showing no sign of worry or trepidation. "We will follow you to this site."
With a look to Jake he shakes his head and then shrugs it off. She should be able to take care of herself if she is out here alone. Though he is sure she caught his reaction and will know it for what it was. Muttering, he knows that only Gry and Trellus will hear him. "Poor Jake."
Flea (Endure Elements) Tuesday November 11th, 2003 6:23:06 PM
The rogue is a little suspicious of the newcomer, but her curiousity overcomes her cautiousness. Flea approaches the woman, ignorant of the frightening spectacle she must present: a 3 ft., 3 in. figure clad in dusty black leather armour, hair, once strawberry blonde, bleached to the colour and consistancy of straw by the sun, and bright blue eyes staring out of a face streaked with black and green paint. When she smiles at the newcomer, her teeth are startling in her camouflaged face.
"Who are you?" blurts out the gnome.
ADM Carla "Hit the Road, Jake!" Tuesday November 11th, 2003 7:39:33 PM
Grymash and Trellus are suspicious of the newcomer, while Gilan and Anuk are a little less so. Jake is all politeness. The half-orc weaves a little shady magic so that the cleric with fair skin might better cope with the heat and the sun. Anuk, in turn offers to help the big guy haul the skiff over the sand and rocks. Gry, too, notices some bleached bones scattered amongst the rocks, and one looks like a skull!
Members of the group query the newcomer as they make their way westward. Not far ahead is the edge of what appears to be a steep embankment. From the edge, a view of what is to come. As the group makes its way up the gradual incline, the sun continues to bear down. (Fortitude Check 15, or take 1d4 non-lethal damage.)
Anuk d20+6=11 d4=1 Wednesday November 12th, 2003 12:42:49 PM
Anuk attaches a bit of rope to the skiff and begins to pull alongside Grymash. He knows Gry is still pulling most of the weight, but he's glad to help where he can. Eventually, though, the heat begins to slow him. When he has a moment to rest, he takes another drink of his dwindling supply of water. (fortitude 11, 1pt non-lethal (7pts total))
As the pack travels and asks questions, Anuk listens to the stranger's answers with interest.
Gilan d20+8=15 Wednesday November 12th, 2003 3:50:13 PM
Gilan keeps his pace by Trellus, slightly feeling the heat but not too bad (fort 15). He glances around at the others as they follow along, some seem comfortable and others a little suspicious.
Glancing to Trellus he smiles slightly. "What do you think?" He glances to the girl with Jake and shakes his head. "Seems wiser to take her with us then leave her at our backs." He sees no reason to hide his feeling though he is not as fearful of her as some.
Glancing to the ground and the skulls, some maybe even human he shudders. "This place does not hold much hope...we will have to be extra careful." With that he loosens the scimitar at his side, he just wishes that he could put back on his armor too.
Trellus casts Endure Elements upon the ranger, and then goes back to Gilan.
"Looks like you and Gry get to do it the hard way," he tells the druid, with a half-serious grin. He nods soberly at Gilan's assesment of their surroundings. "Say, didn't those dudes we passed a couple days ago talk about a Wyrm's graveyard?
Hey Gry! What kind of bones are these?"
The woman sure isn't that talkative. "I'm Trellus," he says, falling in step with her and Jake. "And you are?"
Liana d20+3=15 Wednesday November 12th, 2003 5:21:10 PM
She drops her pack to the ground and removes a flask of water as she glanced to Trellus. (Fort 15) "Not without water, friend..not in this heat.." She takes a drink and offers the nearly full flask to anyone else in the party who may want it before slinging the flask strap over her shoulder to carry. She nods and looks to Gilan and Trellus, and Anuk who seem to be wary of her. "Ah..I forget my manners at times..My name is Liana.." She smiles to each member of the group and she arched a brow at the little gnome who approached at last and the half orc whom is a bit of a surprise to see out here as well and wonders what he is dragging behind him, but Jake seems friendly enough. She offers her hand in greeting to any who would accept.
(OOC: Okay, need to check something here. I am very new to the 3.5 edition and how the rolls are done. Im not sure if I made my fort roll or not or if I need to add damage. If anyone could help me out with rolls and ect, Id appreciate it..thanx. Im not sure when or what I need to roll..yikes. Also, what is a Skiff? Sorry for the interruption )
Jake Wednesday November 12th, 2003 7:12:12 PM
"Ma'am," Jake says, taking her hand when she offers it and kissing it with all the rustic courtesy he can muster. "Such generousity as givin' your water says that you, ma'am, are a truly kind soul. Pardon mah friends for their words, ah am sure we all are a bit on tha edge, aftah so many days in tha plains. Please, accept mah apologies. Perhaps we should stop for a water break and get to know each other?" He smiles, his dark eyes very welcoming... (A skiff is a boat floating on the grass that we pull along behind us.)
(ADM Carla: Doesn't Jake have Endure Elements? See post for Gilan Nov. 5/03.))
Flea (Endure Elements) d20+6=7 d20+10=17 Wednesday November 12th, 2003 7:24:52 PM
Flea accepts Liana's hand, then moves aside as the rest of the pack make their introductions. She overhears the conversation between Giland and Trellus, and decides to walk just a little in advance of the group keeping her eyes peeled for anything of interest. (Spot=7, Search=17)
ADM Carla "I'll Follow the Sun" Wednesday November 12th, 2003 8:27:23 PM
As Liana makes her introductions,and shares her precious water, Jake presses his advantage. The fighter is in a feverish state, but not from the sun! Anuk assists Grymash but the effort costs him, until Trellus' divine intervention. Afterwards the cleric, in conversation with Gilan, discuss the significance of the remains spotted along the trail.. Flea scans the landscape of sand and rocks under the vast sky.
Below, in a large bowl shaped depression is a sight beyond comprehension. Great piles of bones littered over the field. Huge bones that could only be from the Great Wyrms that sometimes darken the sky of this arid desert land. There are bones of other creatures as well. In the center of the field is the biggest pile of bones. It forms a nest of sorts around a monstrous cocoon. Glowing opalascent under the glare of the sun, and spanning some 100 ft. the silky case is an awesome sight.
Here and there, groups of dark figures, like ants with a prize far too large for them, move about the bone-yard as if to a common purpose.
From the top of the bluff, it is a 20 ft. drop. Liana leads the group towards a narrow path which seems the only way down. It is a treacherously steep, narrow little path, about 7-10 inches wide that appears to have been made by child-sized feet.
(OOC: Using the path requires a Balance Check DC 10. Fail by more then 5, take 1d6 dmg. otherwise Reflex Save DC 15 to catch yourself and make it successfully to the bottom.)
Grymash d20+9=15 d20+9=26 d20+3=5 d20+3=9 d6=5 Wednesday November 12th, 2003 9:07:30 PM
(Fort save 15 verses the heat, from previous post)
Grymash looks out over the bone field. His grimacing expression changes to one of wonder. "What dis place be? Gry think it ... it... beauuttifulll!" There is a great deal of awe in his voice.
Gry drops the rope to the skiff and picks up the nearest small bone or skull within reach. He grins as he looks it over and places it next to his rapke skull in the skiff.
Gry then takes a drink of water and looks after those not enchanted with feel good in sticky hot magic. (Survival 26)
When everyone starts to make their way down into the bone field, Grymash will retrieve a quarterstaff straped to his back and use it for leverage, like a walking stick. (Balance check 5, Dex check 9, failed twice)
As hard as Grymash tries, his big feet are just too big for the little trail down the slope. Again, Gry does a header down the slope and rolls to a stop once reaching the bottom. (5 points of damage) Gry isnt a happy camper. The angry half-orc quickly jumps to his feet. His growls are mixed with orcish cursing garbled by gravel. Grymash hurridly paces back and forth trying to calm down. (Down 10 hitpoints.)
Liana d20+4=9 d20+4=21 d20+4=14 Wednesday November 12th, 2003 11:37:43 PM
She merely arches a brow to Jake, amusement and intigue seen in her bright green gaze as she picks up her backpack and shrugs it over her shoulders once more. "There will be time later..for now, follow me.." She glances to the others breifly and turns to lead them down the small path..her face is flushed by more than just the sun as she uses her staff to pick her way down the steep trail,(balance check 9) where she slips on the loose rock beneath her feet but catches herself and regains her footing quite deftly.(reflex check 21)She cringes a bit as the half-orc slides most ungracefully down the path. She keeps an eye out for anything unusual as she makes her way to the bottom, waiting for the others to join her.(search 14)
Flea (Endure Elements) d20+10=19 Thursday November 13th, 2003 12:08:04 AM
After admiring the dramatic view, Flea skips down the path after Liana. She has no difficulty whatsoever on the narrow track (Balance=19). She winces when the half-orc takes a header.
"This is becoming a habit with you, Gry," she volunteers unhelpfully.
Trellus (endure elements, guidance) d20-4=2 d20+1=5 d6=2 d8+1=5 Thursday November 13th, 2003 9:09:32 AM
Trellus can only share a look with Gilan and theatrically roll his eyes as Jake makes his waxed pick on Liana.
His humor lasts until he sees what awaits them. "Dudes," he breathes in an awed voice, "what comes out of THAT?"
The trail Liana leads them to is very small. Very small. Seeing Gry's graceful handling of the descent doesn't help the cleric's confidence either.
Trellus murmurs a quick spell, Domi, guide my steps, and starts down. (cast Guidance, +1 on that Balance check)
He takes about 2 steps before missing the path, overcompensating, and tumbling down the slope like a drunken merchant. (Balance- 2, Relflex- 5. yikes. 2hp damage)
At the end of his inglorious descent, Trellus can only hang his head and sigh in heavy embarrassment. He reaches into his front pounch, and pulls out two vials. He hands one to Grymash and keeps the other.
"Here Gry, its a healing drink." Trellus raises his potion in a mock salute. "To level paths."
The cleric drinks it down. CLW - 5 hp.
Gilan d20=9 d20+8=12 d4+8=12 d4=4 d20+13=30 d20+2=15 d8+1=3 Thursday November 13th, 2003 3:34:21 PM
Gilan continues to follow along with the rest. With a sideways glance at Trellus he smiles. "Yeah the heat has not been too bad." He can feel himself starting to overheat (fort 12) and slows down some as he takes another drink of water.
He watches as Trellus moves up beside Jake and the new girl. He shakes his head again as Jake makes a move on her and smiles, trying hard not to laugh. He tries his best to keep an eye on the others for signs of fatigue and heat to set in on them (survival 30).
With a shrug he moves up toward Trellus, Jake and Liana. Taking her hand he shakes it gently and smiles. "My name is Gilan...thanks for the offer of water." He does not take any seeing as he has his own but it was a nice gesture on her part. He moves out when the rest start moving and takes his time.
When they reach the area that Liana wanted to show them he cannot help but stare in awe. It is a beautiful sight until she shows them the path they must take and he swallows hard. It is even worse when he sees both Trellus and Grymash take a spill to the paths bottom. "May nature preserve me." He starts down the path himself, trying to take it easy (balance 15) he somhow balances himself good enough to make it to the bottom with no incident.
He makes his way to Trellus and Grymash offering them a clw potion if they want it. "I have an extra one if you want it?" He takes one himself and down the elixir, feeling the flood of healing enter his body (heal 3).
Jake (Endure Elements) d20-6=-2 d20+3=6 d6=2 Thursday November 13th, 2003 4:13:20 PM
Jake, carrying heavy bags and a number of things (which makes my balance check crap...) tumbles down the dirt most ungracefully. He gets up immediately, brushing the sand and dirt off himself. "Not hurt a bit," he states and smiles. Indeed, he is a pretty hardy guy. (6 damage total so far, I forgot he had Endure ELements) "This place is kinda nice," he admits, looking around as he slings his pack back on.
ADM Carla "If I Fell" Thursday November 13th, 2003 8:30:50 PM
Most of the group make it to the bottom in one piece. Jake, Trellus, and Grymash suffer some scrapes and bruises, while Liana slips on a little scree, but catches herself. Gilan walks the narrow path with care, while Flea's small size proves an asset.
The half-orc and druid check the status of the individual pack members, while tonic is passed out to those who need it.
Waiting for Anuk to attempt the descent, there is no escape from the sun (Fortitude Check DC 16, or take 1d4 non-lethal damage. +4 to Fort. due to combined efforts of Gilan and Gry, and standing still) The sun glistens off the pale buff coloured rocks, and the multitude of white, bleached, bones. Big bones and little bones. Bones of the Great Moths, of Rapke and Bounder. There are even bones from the races of the Plains, Manfri and Men!
The individuals milling about the glistening cocoon pay no attention to the activities of the group.
Without warning a tiny spider-like hand sqeezes the great bicep of the half-orc, and Gry hears a familiar chuckle. A tiny ancient man with a black weathered face makes his presence known. It is the Manfri from Rattledam! The Mankife smiles his familiar toothless smile, his eyes bright. He leans heavily on his staff and fixes you all with his intelligent gaze full of wisdom and grace. He gets up on tip toes again, and places his wrinkled hand, palm down, on Gry's chest, "Talki fresal, dondit liki" he intones, and you all feel a thrill course through your bodies.
(OOC: This is the last (and 5th) post for the week. Next one is Sunday P.M for Monday response. Anuk. Come on down! Don't forget to roll your Balance check.)
Trellus (endure elements) Friday November 14th, 2003 10:55:00 AM
The cleric bows respectfully to the Manfri.
"Many shadows, teacher," he replies. "The land, my life."
Trellus sends a 'heart tickle' to the venerable manfri and his friends.
"What is this place?" he asks. "And what are we to do here?"
Grymash d20+9=19 Friday November 14th, 2003 2:24:44 PM
(Fort save 19)
Grymash takes the potion from Trellus and is about to drink it when the elderly manfri arrives. His sudden touch almost made Gry jump out of his skin.
"UHhhhhh!!" is all Gry can say. He stands frozen in place like a slack-jawed statue.
Gilan d20+10=20 Friday November 14th, 2003 3:57:30 PM
Gilan watches as Gry almost jumps out of his skin and hides a smile. With a bow of respect he smiles to the Manfri. "It is good to see you again teacher." He gives him the palm over fist over heart sign and sends out a heart touch to everyone present.
With a glance around he takes in the sights and holds his breathe for a minute before speaking. "Is this a holy place? I have read of them in books about places that animals congregate to die...they are sometimes called holy places." He cannot help but wonder what it is that they will be witnessing here.
Liana d20+3=15 d4=4 Friday November 14th, 2003 6:22:59 PM
She begins to feel the heat as she stands there to wait for the others. (dam 4)She takes another drink of water as the Manfri approaches. She gives a weary smile and in turn sends a heart touch to the others..in case they had any doubts and leans upon her staff for extra support.
Jake Saturday November 15th, 2003 6:41:43 AM
For some reason, ever since he first met the little guys and crashed that party of theirs, Jake has had the urge to adopt the guys as his little brothers, and play tricks upon them, clap them on the back in greeting, or see if they can get drunk. As it is, though, it seems like the others always treat them with respect, and Jake doesn't want to push his way around... "Hey, little dude," he casually drawls, taking a page from Trellus and using that word he's fond of. "How's it weavin?"
Flea (Endure Elements) Saturday November 15th, 2003 9:08:57 AM
The gnome makes a fist with one hand, placing it over her heart and covers it with the other. Bowing her head slightly, she repeats her vow to protect the plains.
Flea looks sideways at Liana, when she experiences the familiar sensation of the heart tickle, but with a different nuance, coming from the newcomer's direction.
Liana Saturday November 15th, 2003 12:36:36 PM
Liana says nothing but gives Flea a wink upon her sideways glance before ruturning her attention to the Manfri.
((ooc: was I supposed to make a fort check earlier in my last post?)
(ADM Carla: You're posting just fine, Kelly. If you forget a roll, I'll let you know or roll for you!)
Anuk (endure elements) d20+4=17 Saturday November 15th, 2003 4:39:14 PM
As Trellus' spell washes over him, Anuk feels a cooling, comfortable sensation. "Thank you, Trellus. Many shadows."
When the group reaches the lip of the bluff, Anuk watches the others alternately walk or slide to the bottom. After everyone completes the descent, Anuk follows, stepping easily to the along the trail and reaching the bottom in one piece (balance 17).
The bright sun shining off the bones makes Anuk put up his gloved hand to shade his eyes. He stares at the mound and the cocoon nestled in its center. He turns to Gilan. "According to the orb, is this what we've been looking for?"
He looks back up the trail they descended. To no one in particular he says, "Think the skiff is safe up there? It's got most of our water." He's still wondering if someone should go back and look after it when the mankife shows up. He stifles a laugh at Gry's reaction and then feels the mankifes "touch" go through him. He's still wondering what it means when, almost as surprising, he feel's the newcomer's heart touch. Any reservations he may still have felt about her start melting away.
"Greetings," he says to the manfri, politely bowing.
Then, turning to the newcomer, he says, "I'm Anuk. Thank you for coming with us. I'm not sure I caught your name." He returns her heart touch, and wonders if she might be a stranger to the plains like he is.
(OOC: Sorry about dropping out there. We had a major windstorm come through our town the other night and it took out our power for the evening. I spent the next couple of nights helping get fences and roofs repaired in the neighborhood and just plain forgot to post.)
ADM Carla "From Me to You" Sunday November 16th, 2003 10:16:49 PM
Respect is shown for the Mankife, that tiny ancient wiseman from the plains. A few discrete questions are asked. The ranger, Anuk, carefully makes his way down the hillside to join the pack. The sign of acknowledgement, the 'heart touch' is sent out as confirmation that you are all there as part of the Second Circle, and therefore pledged to protect the secrets of the plains. Protect with force if required, the secrets you are even now just witnessing.
The Mankife goes to each and with a look of utmost kindness and warmth, he places his tiny hand on your chest and utters the words of the vow, "Talki fresal, dondit liki", the land, my life. The air crackles with magic, and then all is calm. The little man brings his staff down hard on the ground and four Manfri appear. He barks in the gutteral language of the people of the plains, pointing up at the skiff left precariously close to the edge, at the top of the bluff. The four head off up the narrow path at a trot.
When Liana turns to Flea, and gives her a wink, she sees a hand emerge from the rock wall, just behind the gnome. The hand pushes aside what looks like the face of the hill as if parting a curtain and the thin dark form of the Walker, Mordri emerges. "Come along now, " he chides, "isn't it time you all got out of the sun?"
Black, as you know him, then speaks a few words of that incomprehensible language. His tone towards the Mankife is full of respect. The little man's head bobs up and down, as he grins his toothless grin before entering the cave made visible by the walker. Black continues to hold the curtain back, gazing expectantly at the pack.
(Party's initiative.)
Trellus Monday November 17th, 2003 11:26:15 AM
Trellus' eyes widen slightly as Liana sends out the heart touch. He grins at Gilan. "Well, I guess she's shady, then."
When Black appears out of nowhere, the cleric's grin breaks into a wide smile. "I think I could stand to get out of the sun."
He steps into the shelter.
"Is Sterlin with you?" he asks the Walker.
Anuk Monday November 17th, 2003 3:46:56 PM
At the appearance of the walker, Anuk turns to Gilan and says with a smile, "Umm...nevermind. I'm pretty sure this is the place."
He gratefully accepts the offer to step out of the sunlight and enters the cave as well, greeting Black with a friendly "Well, hello again." as he does so.
Gilan Monday November 17th, 2003 4:48:50 PM
Gilan shakes his head and smiles at the heart-touch. He had really not expected much less, after all they had been through. With the request he is just about ready to take out the orb again when Black shows up. He forget about it knowing that this must be the place.
"Hello again Black." He gives him the salute and oath of fist over heart with open palm over that. "The land, my life." He sends out the heart-touch to everyone present as he smiles.
With another bow to Black he enters the cave, welcoming the shade and cool. He steps off to the side and waits for everyone to enter.
Jake d20+4=7 Monday November 17th, 2003 4:56:25 PM
Jake trudges into the cave and takes off his hat. He looks for somewhere to sit. "Phew...thank y'all for the respite." He bows uncertainly to their hosts. He looks around the cave...(spot 7.)
Grymash d20-3=12 Monday November 17th, 2003 6:34:07 PM
The still slack-jawed Grymash spots Black suddenly appear. He turns his eyes up into sky and shakes his head in confusion and mild perturbation. He brings his gaze back down to the ancient manfri and begins to speak. Gry pauses in mid-utterance of his first few syllables as he re-thinks how to word his question to his teacher. (Int. check 12, not bad for Gry)
Speaking in the most respectful way he knows, Gry tries to mutter the creed in the manfri language. "Uhhhh ... TAlkie frEEsal, uhhh, donKey likEy ... uhh yeah! Could ya teach Gry dat "pop out of no wheres" trick?"
Gry will enter the cave with the rest as soon as everyone is inside.
Flea d20+6=26 Monday November 17th, 2003 6:56:36 PM
The gnome ducks into the tunnel, glad to be out of the hot sun. Her eyes quickly grow accustomed to the dim light, as she looks about with quick eyes. (Spot=26, nat. 20) Flea stays as far away as possible from the plains man.
Liana Monday November 17th, 2003 7:22:51 PM
She is glad to step out of the sun and enters the cave behind Flea. "Much better in here.." She takes a look around as her eyes adjust to the lighting of the cave. She turns to Anuk and the others with a small smile. "My name is Liana.." She then arches a thin brow when Trellus calls her 'shady' but says nothing and returns her attention to the one who offered them shelter. "Thank you.."
ADM Carla "Here, There and Everywhere" Monday November 17th, 2003 8:11:50 PM
The Mankife stops and spins around. He looks very serious as the great half-orc makes his simple request. The tiny man works his way back to the tunnel entrance and stops in front of Mountainback. He lets his stick fall, and on tip toes reaches both his hands up to the big fellow. As Gry stoops, the ancient Manfri places a hand on either side of his great head, and pulls it down until their foreheads touch. The cleric of domi, fighter, and barbarian hears words echo in his head "Talki fresal, dondit liki" as the dark, pupil-less eyes gaze into his.
Meanwhile, Mordri smiles at Trellus, showing his red-stained toothy grin. Gilan notices the orb is cool to the touch, and does not urge one way or another. He pockets the compass to focus on the task at hand.
Flea points out to Jake the low table near the entrance. It is piled high with flat, yellow coloured bisquits. There are flakes of some sort of red and green grass throughout. There is a small jug on the table, and a very large clay vessel beside the table. Small clay bowls surround the large vessel. Inside the jug and vessel are fragrant liquids. They watch, as Black picks out a bowl, dips it into the large clay vessel, then adds a tiny libation from the jug.
(Party's initiative.)
Grymash Monday November 17th, 2003 10:03:10 PM
Inside the amply-sized brain pan of Grymash, there is plenty of room for echo. The words seem to weave themselves into his soul. Visions of the land race through his mind. Night and day pass by so quickly that the streaking light of the sun's harsh rays strobes his minds eye to near blindness.
Suddenly, all is calm and Grymash finds himself alone gazing upon a land he doesn't recognize. A low rumble from below his feet greets Grymash with a sudden rush of grass shooting up from the earth. Gry is quickly engulfed by the grass. It wraps and entangles his body, pulling him deeper and deeper into an abyss of green. Gry tries to scream, but the grass invades his mouth and lungs as it completely takes him over.
All goes black. All his senses are muted. No touch, no taste, no sight ... but Grymash hears something. It starts low and begins to grow. The sound of riping and tearing, chomping and chewing, biting and nawing. The constant smacking, and chewing chewing chewing licking and scraping ... louder and louder, growing and growing. The chaos becomes to great for Grymash to bear. Grymash screams a piercing cry. The grasses part and the light streams down as countless swarms of vermin spring forth from his mouth and spiral into the sky like a snake.
Grymash awakens to find himself stooped down staring into the eyes of the Mankife. The words, with perfect pronouncation, sing from his lips, "Talki fresal, dondit liki ... Talki fresal, dondit liki ... Talki fresal, dondit liki."
Grymash falls back onto his rear and sits there at the entrance with a wildly dazed expression. The only words he can utter after he stops saying the Mankife's creed is, "WHOOOAAAAA!!!"
Grymash will later return Trellus' cure potion sinse it seems to be no longer necessary.
Jake Tuesday November 18th, 2003 3:35:50 AM
Jake glances at Gry, wondering what the heck is going on in that big, empty head of his. The luvable lug. He sits down next to the table and glances over at 'Black'. "Hey, are these for us to eat? Do ya want some of our water?" After listening to the responses, he gets comfortable (eating a biscuit if available), and asks, "Couldja tell us about this part of the plains?"
Liana Tuesday November 18th, 2003 10:20:51 AM
She listens and watches everyone around her not saying much at all..after all she is the newcomer here. She does however wonder what the Mankife does to the half-orc to make him act in that manner. She waits to see what happens next.
Gilan Tuesday November 18th, 2003 4:55:32 PM
Gilan takes a seat in the cave a little distant from the others and takes the time to cool down. He watches the others as they go about thier own business and then closes his eyes.
He is still listening to anything that may be said around him. He figures that they must have reached thier destination, after all the compass is quiet.
Flea Tuesday November 18th, 2003 5:44:42 PM
As the gnome watches the walker help himself to victuals, her stomache growls. She overcomes her distrust of the tall man with the disconcerting red teeth, and approaches the table. With a gesture she will enquire if she is entitled.
If the food is for them, Flea will help herself to one of the bisquits. She will immitate the the walker and dip a bowl in the large vessel, taste it, then add a little of the liquid from the small jug.
Anuk Tuesday November 18th, 2003 6:40:16 PM
Anuk finds a place to sit in the cave and is happy just to sit and rest. If victuals are offered, he accepts. He eats and drinks politely, despite his deepening hunger following the pack's travails in the heat.
When a moment presents itself, he questions Black. "Umm...sir...what's going to be coming out of that thing resting on the bones out there? And what brings the bones here? Are we here to observe? To fight? I mean, we are certainly learning, but I tend to feel a bit unprepared each time we encounter something on this trek."
Trellus Tuesday November 18th, 2003 8:51:35 PM
The cleric takes the potion back from Grymash, and gives the half-orc a long look. "You shady, Gry?"
Trellus notes that Grymash has been doing some totally twisted stuff ever since the pick with the Moth way back when. He resolves to keep a closer eye on his friend.
Sitting at the table, the young man follows Black's lead, grabs a bowlful of this and a dab of that, and helps himself.
ADM Carla "Tell Me Why" Tuesday November 18th, 2003 9:21:48 PM
Grymash has an epiphany, while Liana observes the pack, and Gilan and Anuk chill. Jake, Flea, and Trellus sample the fare.
The bisquit, made from wheat grass, is a bit dry, but has a nice flavour and fills the stomach in a satisfying way. The liquid from the large container is the pale yellow-green of lemon grass and is both sweet and sour. It quenches the thirst. The fluid in the smaller jug seems to add a little 'kick'.
Black looks at Trellus and Anuk, "so many questions" he says. Then he says a few words to the Mankife who starts to laugh a funny barking sound, quickly joined by the loud gaffaws of the walker.
Wiping the tears that came with the laughter from his eye, Black walks up behind the newcomer, Liana, and places a dark hand firmly on her shoulder, before speaking. "This one was a member of a pack on a quest similar to yours. However, her pack was killed off before they could witness the complete cycle." He looks at each member of the Bloodpack with solemn eyes. "She has seen some terrible things!" The walker gives Liana's shoulder a supportive squeeze before letting go, and continuing, "Malafret has sent her to join the Bloodpack and complete the mission. You need her, and she needs you."
(Party's initiative.)
Grymash Wednesday November 19th, 2003 12:49:26 PM
Grymash quickly sobers from his epiphany. "WHAT!" barks Grymash uncontrolably. He slowly rises from the cave floor and tries to regain a little of his composure. With a greater strangle-hold on his temper Grymash continues what he was trying to say. "What Gry means is ... Gry not smart as most but me know dis not right." Turning a compasionate eye towards Liana, "Why Liana pack an Milo die for ..." glaring back at Black, "to learn piggies are rapke!! Dis lesson no helpin' them now! Gargul no cares they know bout piggies. Ah lesson Black could have taught wit words an not wit lifes of packs. Young lifes cut down before their time. Dis not right! Gry think Milo be glad to know uh piggie ate him," Grymash says sarcastically.
Turning his back on Black, Grymash walks into the shadows of the cavern, away from the fires light and takes a seat by himself. The only features not obsured in shadow are his glassy feral eyes reflecting the flickering light of the fire.
"Do you not hear their screams. Do their voices not haunt you in the night. Don't you feel their cold touch against your skin. I do! Death is all around us. Talki fresal, dondit liki ... indeed!!
After a short pause, Grymash continues, "Gry swore ta guard land wit life ... so Gry will. If Grymash must kill ... me will kill many lifes. If me need be uh monster ... Gry be biggiest monster ta walk land. If Gry die for land, den land can have body, BUT soul is Gargul's, land not have dat. For all dat Grymash Mountainback need only truth ta know. Can ya tell da truth before ya feed Bloodpack ta land. So we know why pack has ta die!" Grymash bows his head, "Gry need ta pray ta Gargul now."
Trellus Wednesday November 19th, 2003 1:59:55 PM
Trellus looks up sharply as Grymash launches into his tirade. The cleric makes a move to cut off the half orc, but stops.
Because Gry is right. Milo is dead, Sterlin has gone Walker, and Liana's whole pack got their thread cut for nothing more than three or four sentences in Anuk's journal.
The young cleric's eyes flick between Black and Mankife, full of the same accusations his friend just vocalized.
Gilan Wednesday November 19th, 2003 4:21:52 PM
Gilan glances to Gry as he shoots into his tirade and finds himself wondering the same things. Was it really neccessary for them to find out these things in such a manner. He glances to the Manfri and the Walker to see what they will say on this.
"Is this also part of our test for the circle?" He cannot but wonder if he has made a wise choice in this now. The loss of two of his best friends for the information that they have learned...it does not seem worth it to him. "What are we to gain from this...feelings of hate for the rapke...maybe a feeling of contempt for that which we are to join? I don't know......it just seems a waste to me and I have doubts." He sems at a loss and seeking answers for the loss of friends. He is searching to see if he has done the right thing.
Jake Wednesday November 19th, 2003 8:10:44 PM
Jake sighs, and wipes his head. He's going to try a course of action that might be dangerous with Grymash...in fact, is very dangerous with Grymash (in Jake's mind), but the big lug has been continually bad tempered since Milo died, and shows no sign of improving, only blaming everyone they meet. "So, what you're saying, Gry, is we got to see a miracle of the plains and we protected those creatures from dying and breaking the cycle, we helped the plains go on, and you make it sound like we did nothing. Heck, what do you want them to do, Gry? Point at a bunch of barons and have you attack 'em? "Sounds to me like you need to step back and think about what we're doing. We all knew it's a risk to go out into the Plains, and we're all clueless about what they really are. Life has meaning, yes, and death has meaning as well. I hate saying this to a cleric, but ya gotta have faith, brother. And continue on, learnin'."
Flea Wednesday November 19th, 2003 8:24:09 PM
Flea listens as Grymash confronts the walker, and her jaw drops open when Gilan voices his discontent. If we get out of this alive, and make it back to Rattledam, I'm catching the first trading barge out of here! she thinks to herself.
The gnome reaches her hand to her neck to scratch an old bug bite, and accidently pulls the pale blue ribbon out of her hair. She stares at the now faded silk, and then at her anguished friend, her eyes glassy with unshed tears.
Anuk Wednesday November 19th, 2003 8:52:43 PM
Anuk listens as Black and the Manfri seem to laugh off his questions. He's thinking what to say next when Gry explodes with fury. Anuk thinks he knows just how much Gry is holding back, because his anger is expressed only verbally, and no blood has been shed here.
As Gry retreats to the corner and silence fills the room, Anuk turns to Black again. "We've continually asked for help in understanding what we've accepted by taking the oath, yet you once again evade a direct answer. Why?!"
ADM Carla "We Can Work It Out" Wednesday November 19th, 2003 10:48:12 PM
Grymash has a crisis, and is joined in pressing his issues by Gilan and Anuk who give voice to their frustration. Trellus, Flea, and Liana look on in silence, keeping their thoughts and feelings to themselves. Jake makes a profession of faith.
Black moves in on the half-orc. "Do I not hear screams? Am I not haunted? Do I not feel their pain?" He stares but his eyes are unseeing. His mind somewhere else. Turning to Anuk and Gilan, "Am I to persuade you to trust me with proofs? And what proofs are enough?" He gives the ranger and the druid a hard look, "I have had a hard life, and long. Lonely men are we, Grasswalkers of the plains, hunters of the Enemy and their servants."
The Mankife grasps his stick with both hands and leans heavily on it, his eyes on Mordri, as the Plainstrider closes his eyes.
Break the ring, disturb the cycle, ruin the circle of life. Unnatural beasts and evil men bring conflict, struggle and strife.
All that is gold does not glitter, wanderers may not be lost. Stong men do not wither, deep roots are safe from the frost.
They are only nature's pawn, prairie meat to bounder spawn, Bounder do twin rapke make, rapke to great moth awake.
From destruction life is woken, as wild things with love are tended. Renew that which once was broken, 'til the circle is full mended.
With both hands on Gilan's shoulders, and looking the druid full in the face, the walker gently says, "For my part, I forgive your doubt." He then turns away from the group and walks deeper into the tunnel, disappearing into the shadows.
(Party's initiative.)
Liana Thursday November 20th, 2003 12:21:58 AM
She cannot help but feel compassion for Grymash and the others. She cannot find words when he looks at her but knows full well the pain they feel..she too feels it for her own pack who died for this cause, but she also knows that they must not give up. She lets them all gather their own thoughts as she takes a seat and lets the days events wash over her.
Trellus (endure elements) Thursday November 20th, 2003 1:43:16 PM
Trellus' head drops at Black's words.
"We ask questions, and you answer with riddles," he softly replies to the retreating figure.
Looking at the cup in his hand, the young man takes a long drink, followed by a deep cleansing breath. The pack is but a pawn in this game. Perhaps, someday, one of these beaters will be nice enough to tell them the rules.
He glances from Grymash to Jake. When we get alone, we need to have a talk
Facing the manfri, Trellus tries another question. "The compass pointed us here. We have come. What is this place? And what is our task?"
Grymash d20+6=21 Thursday November 20th, 2003 2:10:24 PM
The low, gutteral words of orcish prayers are suddenly interrupted by silence as the half-orc sits in the darkness. A deep, heavily tormented voice replies to a comment directed at the barbarian. "what gry think? jake want know what gry ... think?" To the left of Grymash, the holy symbol from his buckler begins to faintly glow in the darkness. The illumination reveils the faint visage of a grimacing half-orc. His huge chest heaves hot breath through a mouth of nashing tusks and teeth. Almost immediately, Grymash lunges at Jake with a ferocity most never live to tell about. But Gry suddenly stops before reaching his packmate. "GRRRROOOWWLLL ... ORCS NO THINK, JAKE! ORCS JUST FIGHT ..." Grymash struggles to step back and calm down. His effort at restraint, taking all his willpower, fatigues Grymash into a breathless wreck. In a lower and calmer voice Grymash continues his statment, " ... orcs just kill!" (Will Save 21)
His muscles still taut and swollen with blood, Grymash pauses for a second as he attempts to catch his breath. He looks back at Jake and then the rest of his pack. Grymash then hangs his head in shame and asks for Jake's forgiveness. "Sorry Jake ... but if me was not half-breed, Gry would have hurt Jake ... sorry Jake!"
Grymash slumps over and grabs his head in pain. "Uhhhh... du pain, Gry head splitin' in two!" After a short moment Grymash stands upright again and he slowly combs down his wild hair with his hands. "See what rage is in Gry ... rage burns wit orc-blood. Life an death means nuthin' ta orcs. Mal, in orc speak, mean Life an Death, just one word. Orc make no difference btween da two. Gry born with same mind. Human mind too an both sides in Gry always fightin. Gry get confused wit me feelin's: mad, happy, sad. Gry at times be glad Milo gone. Milo small an weak ... milo make Gry angry sometimes. Then Gry miss Milo, an it hurt da strange hurt ... da hurt from inside. Make me confused. Gry pray ta Gargul ta give Milo back, but Gargul wont! Then we walk around plains an kill piggie bounder rapke things, an walk an walk an walk long time. Pack find Mankife, an Black again in weird bone place. Liana pack die and Gry not know why. Everyone talk bout stuff that make no sense ta Gry. Ya think me supposed ta know but me not. Gry just follow pack an fight for pack. Me kill barons, an rapke, an bounders an piggies ... make no difference to Gry. Me try an do good for pack an teachers. But Gry still no understand why. Gry want ta do good... really good." The rest of what Grymash says turns into babble as his words mix with orc. The frustration of the situation has just gotten too much for his fragile mind to handle.
With sorrow in his eyes, Grymash pleads with the Mankife, "Please ... can Mankife make Grymash understand. Me want ta soo bad."
Anuk Thursday November 20th, 2003 2:24:58 PM
Watching Black disappear into the shadows, Anuk calls after him, "When have our actions ever shown anything but trust in you?! When have we deviated from our oath?!! When will you show trust in us?!!! We're not asking for help, only for understanding!!"
Frustrated, he slumps to the floor and leans against the nearest wall with his arms folded across his chest. Stewing, he thinks of his father for the first time in many months. The scene of his father's death plays in his mind;locked in a battle of magic and wills with another, Anuk rushing in to help only to discover too late that his help was actually an interference--that it caused his father's death instead of saving his life. Lost in these thoughts, he slowly removes his glove and stares at the withered, skeletal hand.
If I had only known beforehand, he would be alive today and I would be home. I would be whole. We only ask for understanding, so we might do what we've sworn to do as best we can. Why is that so wrong to these people? Why is the death of our friends just an object lesson to them?!"
Gilan Thursday November 20th, 2003 5:06:31 PM
Gilan glances to Black as he speaks and he figures out a few things, but is still not sure. When Black says that he forgives him his doubts he feels somewhat better. Maybe Black has his own doubts about taking them into this mess.
Looking down at the floor he shakes his head. "No...I will not doubt my choice in taking on this path. I owe it to the memory of Milo, Sterlin and all those that have died doing what we are." With a last thought on the path he had been taking just a few minutes ago he cannot believe it. "I lost my faith in the cycle and Mother Wold...if only for a second and that will never happen again."
He then gets himself some of the food and drink that was set out for all earlier. He will not let the pack down...not ever again.
Flea Thursday November 20th, 2003 5:56:42 PM
The gnome watches and listens. She is a little surprised by the emotional outbursts from her pack mates and Black. When Anuk calls out in frustration, Flea goes over and stands by his slumped form. "'Nuk!" she says in a whisper, bending down a little to look in his face, "I don't think he has all the answers. He's no leader. He's just a plainstrider, a walker, a ranger...like you!"
Flea sits down and signals to Grymash to come sit beside her. She puts her finger into the dirt on the tunnel floor and draws a circle. "I'm not very good when it comes to nature and animals, but I think I've figured a few things out." The gnome draws a lumpy bump at the top of the circle, "this is a piggie, what he called 'prairie meat'. I guess in nature they turn into wild bounders" she draws a blob with spikey teeth, "and they turn into wild rapke" she adds a thin stick figure like a lizard. Further along the circle, she draws a thing with wings, "and the wild rapke can become a moth". Flea looks up at Grymash, there are still some empty spaces along the circle, "I'm guessing that big bump out there in the graveyard is a Wyrm that's gonna turn into something really big! Do any of you know what is bigger than a moth?"
Jake Thursday November 20th, 2003 11:10:24 PM
Jake looks at his big half-orc buddy. He leans over and pats him on the back as the guy breaks down almost. "Just let it weave, dude." He offers him a biscuit. "Ah know you're havin' a difficult time, jus' follow and try yer best."
ADM Carla "Nowhere Man" Thursday November 20th, 2003 11:39:31 PM
Liana watches silently as her new pack struggles with the riddles left by the enigmatic Black. Trellus, Grymash, and Anuk all nurse a little resentment. Gilan grapples between his dedication to his friends and his vocation. Flea repeats the cycle as she knows it, as much for her own reassurance as to help the half-orc. Jake stays cool.
While Anuk stares at his shrivelled hand, the Mankife weaves his way over to the ranger. With one hand on his staff, he reaches out to grip Anuk's wasted limb in his own tiny spider-like one. Anuk feels a growing sensation of discomfort in the hand, but a thrill of energy surges through his body. As he meets the manfri's gaze, he reads in the dark eyes an offer of very powerful magic. The Mankife lets go of Anuk's hand. Bringing the hand holding the staff to his heart, he then covers it with his other hand, but he remains silent.
With a look, the Mankife urges the ranger to rise and follow him as he moves down the tunnel in the direction previously taken by Mordri. The little black man waves his arms and natters on in his own language, urging the tired adventurers to follow him as he sends out the 'heart touch' in order that the mushrooms lining the tunnel might glow, and illuminate the path.
As the tiny man enters a small side chamber, each pack member feels a bittersweet thrill as someone hidden in the shadows of the room returns the manfri's signal.
(Party's initiative. Last ADM post until Sunday P.M.)
Liana Friday November 21st, 2003 1:12:45 AM
It is best she doesn't say anything and earn her trust slowly. As they will begin to realize she is not one to speak much and appears to be a quiet reserved type. She is as confused about whats going on as are the rest..perhaps more so. She eats a biscuit and partakes in the drink set out for them before pulling herself up with help of her staff and following the others down the dark tunnel.
Grymash d20-3=2 d20-3=11 d20-3=6 d20+2=14 Friday November 21st, 2003 12:35:12 PM
Grymash crouches down next to Flea and watches attentively. As she re-tells the story of their travels, Grymash nods as he remembers each thing she touches on. Gry isnt sure what is meant by the circle. At first he thinks it's the path they've been following all this time. Or that it's the same shape of the icy orb the pack uses to find our way around. One thing is certain, Grymash accepts the idea that prairie pigs become bounders, and bounders become rapke, and rapke become moths.
A devilish toothy grin forms on Grymash face as he turns to face Flea. He reaches back to his belt pouch and pulls out a crudely carved piece of bone. It doesnt have much resemblence to anyone particular (not much detail) but it's easily a humanoid shape. The bone carving is partially wrapped with dry grass (mimicing clothing) and a bit of Gry's hair tied to the head.
Grymash then takes the tiny bone sculpture and lightly taps on Flea's drawing of a rapke. "Heee hee hee, Flea forgot ta draw Gry beatin' rapke ... chop, chop, chop, chop!" Grymash continues to snicker as he then takes his toy and start to pound on the bounder, "Gry get bounder too, hee hee hee!" Then suddenly he pauses as a spark goes off in his head, an idea. He places his mini-Gry over the prairie pig and drops it. "Gry get it ... rapke come from bounder an bounder from piggie ... if Gry kill all piggies, dat mean no more bounder an rapke!!! Did Flea know dat? Gry understand!!" A very awestruck half-orc sits there amazed at his discovery.
Gry takes his bone toy and gives it a little toss in the air and catches it in celebration. "Look ... Gry figure it out. All pack has ta do is .... uhh, ohh biscuts!" Grymash takes two hands full of biscuts and starts chomping away. "Hmmmmm, duhh bu goota, hmmm!"
When the Mankife directs the pack to follow, Grymash doesnt hesitate. Though he takes more biscuts with him.
Trellus Friday November 21st, 2003 12:42:22 PM
Trellus slowly rises and approaches Grymash, clasping the half-orcs right forearm with his right hand. The young man looks into his friend's face and speaks calmly, gently. "None of us know what exactly is happening, or why we've got to weave this thread. Right now, all we can do is follow." Trellus pauses to let Grymash catch up. "But, I promise you. We won't forget Milo. Or Sterlin. And I will make sure you understand everything, just as soon as I understand it myself. I put my words on Domi's Anvil on that."
Clapping Grymash on the shoulder, Trellus turns, gathers his equipment, and follows the manfri, wondering all the which of his friends won't survive the next 'lesson'.
Entering the chamber, he sees the other figure. Now, who's this? he wonders.
Gilan Friday November 21st, 2003 4:27:20 PM
Gilan feels the weight of his decision on his shoulders keenly, but he will not turn away from it this time. No he will meet it head on.
With a nod he looks around a little as he snacks getting a feel for the place. Then the Manfri indicates that they should follow along. He does not hesitate as he has come to a decision that he can live with. He nods to the Manfri and mouths the words...Thank You.
A lot changed and happier he follows along with the rest munching on a biscuit that he almost chokes on when the answer from the dark comes. He had not expected the heart touch from the dark and it surprised him.
Jake Saturday November 22nd, 2003 2:35:23 PM
Jake chuckles at Grymash's behavior. Now he's back to normal, he thinks to himself. Following the little guy into the dark, he feels strangely tired and yawns... lately, they've been walking during the day and sleeping during the night, so being underground like this naturally makes him seem a bit off-balance. He glances over at the darkness, wondering what's there...
Anuk Sunday November 23rd, 2003 2:24:36 PM
Sighing, Anuk looks up at Flea. He smiles weakly and says, "You're right. Black doesn't know everything anymore than we do. I know that. I just wanted to feel more...prepared...this time...you know?" He watches Flea walk over to Gry and offer her explanations to him. Anuk's smile grows as the big guy sees it all begin to make some sense...sees how he can make a difference.
Just as Anuk is about to cover his hand with his glove again, the wizened Manfri ambles over and grasps it. Anuk isn't sure what to think, but a look into the mankife's eyes tells him that if he is to learn what this oath means, he'd best follow. He puts on his glove, rises, and follows the small figure through the dark passage into the next cavern, wondering what will come next.
Sterlin Sunday November 23rd, 2003 3:14:55 PM
A friend steps forward from the shadows. " Hello, bloodpack, I've missed you. "
Flea Sunday November 23rd, 2003 6:13:27 PM
"No! No! NO! Gry" cries the gnome. "We can EAT some of the piggies, but we can't break the circle!" She sighs a heavy sigh, and continues, "that teacher of yours, Malafret, said she wants us to protect each event with our lives. This changing into other things is supposed to happen!"
Flea continues to give her arguments to the the half-orc as they follow their manfri guide deeper into the tunnel. When a familiar voice comes from the shadows, she asks in a whisper, "Sterlin?"
ADM Carla "Yesterday" Sunday November 23rd, 2003 6:42:44 PM
A tired Jake, curious Liana, and supportive Trellus watch as Gry lets off a little steam on the imaginary beasts of the plains drawn by Flea. Gilan is reflective. Anuk, confused and curious, leads the pack as they follow the tiny manfri elder into a small room off the main tunnel.
Sterlin, their old pack mate, steps from the shadows. The druid smiles knowingly and explains how he made his way to this place in the company of the plainstrider as Mordri, too, steps from the shadows. Nearby, Sterlin's companion spiders knit a web. The Mankife dances and hops about, enjoying the reunion.
While the group reunites with Sterlin, several manfri enter and exit the room without a sound. A small table is set up with more of the bisquits, a smaller version of the clay pot with the tart liquid, another jug, and enough small clay cups for everyone in the room. Those who are observant will note a bench of sorts carved out of the stone along the perimeter of the room.
(OOC: Welcome back Kevin!)
Trellus (endure elements) Monday November 24th, 2003 2:49:59 PM
Trellus nods at Flea's explanation. "Right. The bounders and rapke are part of the circle, as long as they're wild. But, if the Barons get a hold of them, they twist the beastie's threads and turn them evil."
He gives Flea a grin, "now, if you can explain how the Moths become Piggies again, we'll have our circle."
Trellus' concerns evaporate at the sight of Sterlin.
"Sterlin!" he shouts joyfully. Quickly the young man steps over and gives his friend a hearty slap on the back. He happily grabs up some food and drink and quizzes the druid about his escapades.
About this point, he remembers the newcomer, Liana. Somebody should really introduce her around.
Trellus steps up. "Many Shadows. Welcome to the Bloodpack. I'm Trellus, priest of Domi. That's Grymash, priest of Gargul and a very shady guy to have on your side. Gilan, and his wasps. Gilan's a druid of the Plains. He's not as into them as Sterlin here, right dude? But he's still real helpful in the heat. Flea is our resident sneaker. Anuk's kinda quiet, but very good with that bow. And Jake, I believe you've met."
Jake Monday November 24th, 2003 2:54:34 PM
"Sterlin!" Jake can't help but grin and pat Sterlin on the back, but is too embarassed to hug his fellow brother (in front of the others). "How's it weavin'? This calls for some glass grass." Jake takes out a skin of the potent stuff and pours it into several mugs and offers it around. Of course, the first one he offers it to is Liana...with a charming smile. Then to his bud, Sterlin, then to the rest. He listens to the story of Sterlin unfolding, and relaxes.
Gilan Monday November 24th, 2003 4:24:19 PM
Gilan glances to Sterlin and smiles as he makes his way over to him. Taking his hand he shakes it and looks the young man over. "Learned anything new?" He cannot help it but wonder what it is that his friend has learned in the company of the Walker.
With the offer of glass grass he accepts a mug, which is not actally like him at all. He sits and sips it as he listens to all the catchup gossip that is going to go on. He glances to the Manfri and wonders once again just how closely attached to the land they are.
When he sees an opening he makes his way over to the aged Manfri and bows to him before taking a seat. "Sir...I was wondering if I might be able to learn more about your people and your connection to the land?" He silently hopes that he has not overstepped any bounds with his question, but his curiousity would not leave him alone.
Anuk Monday November 24th, 2003 4:46:11 PM
The sound of Sterlin's voice causes Anuk's grin to break out in full. He makes his way over to his old friend and asks excitedly, "So, how has life with Black been? Are you returning to the pack?"
As the group surrounds surrounds Sterlin and asks their questions, Anuk grabs some food and begins to eat. When Jake offers the glass grass, Anuk hesitates for a moment, remembering the pack's adventure harvesting the glass pod and the hangover it gave him. "Ah, why not? Fill 'er up, Jake!" and he puts a cup forward.
Still curious about what the manfri may be planning to offer him, he keeps an eye on the small man while he talks to Liana.
"Black said your pack died out there on the plains. I am truly sorry for your loss. Tell me, what were they like? How did you escape the same fate?"
Flea Monday November 24th, 2003 7:37:03 PM
The gnome stares open mouthed at the druid, as he emerges from the shadows and greets the pack. Suddenly shy, she watches as the others welome their old friend.
As she serves herself another bowl of the drink, spiked with some of Jake's glass grass, she explains to Liana in a hushed voice, "Sterlin used to be one of us, but he went walker.
Grymash Monday November 24th, 2003 8:50:32 PM
Bits of gooy half-chewed bisquit drop from Grymash's mouth when he sees Sterlin emerge from the darkness. "UHHHH .... Sturwinnn!!!," mumbles Grymash loudly as he stumbles over himself and other packmates to get to the young druid. Grymash greets Sterlin with a big goofy tooth filled grin. In his giddiness, Grymash almost tackles the poor unsuspecting druid to the cavern floor.
"Where Sterlin be ... How ya doin' ... Bless Gargul Sterlin not be ate by rapke, or bounder, or piggie, or moth .... Ohhh what ever!!! Gry is completely unaware that he is showering Sterlin with bisquit bits with every word.
ADM Carla "With a Little Help From My Friends" Monday November 24th, 2003 11:40:33 PM
Everyone's spirits are lifted by the return of Sterlin. Jake shares his stash of glass grass and an impromptu party breaks out as Trellus formally introduces the group to Liana. Gilan tries to talk mano-a-mano with the Mankife, while Anuk keeps an eye on the little fella.
As the pack take seats on the stone bench carved around the perimeter of the room, or on the floor, Mordri, or Black as the pack know him, moves to the center of the room. In a voice barely above a whisper, he explains to the group. "Once in a great while the rarest of the Wyrms comes to a graveyard such as this. It comes to a holy place, a good place. In such a place, it creates a cocoon. When the time is right, the Wyrm is reborn! Reborn not as another Wyrm, but as something extraordinary. It is reborn as the wisest and noblest of the beasts the Plains will ever know, and few will ever see."
Fire flashes in the strider's eyes, as he draws his weapon, "and there will be a battle!" His eyes search out one by one each member of the bloodpack. "We of the many circles are not alone in witnessing this event! There are others! Those who would break the circle, and corrupt what is natural into something aberrant, a perversion, to be detested and despised!"
Liana Tuesday November 25th, 2003 1:24:31 AM
She enters the room along with the others and takes a seat, leaning her staff beside her. It feels good to sit she thinks and quietly watches the reunion when the other(Sterling) shows himself. She is not quite sure of the others position within the pack but turns a inquisitive eye to Trellus when he speaks to her and introduces her to the others. She smiles and nods her head respectfully to the priest. Jake offers her a drink in which she accepts with a smile and turns her attention to Anuk upon his query. "Yes, my pack had perished..the plains is a harsh place..most of them the heat got to them..others were attacked by those things you speak of..I believe you call them Rapke? I escaped by luck only..my spells helped but sadly they weren't enough to save the others.." She reached a hand to rub the back of her neck and then took a drink of the liquid given to her by Jake. "I am not very familair with the plains..having only been here for a short time, so forgive my ignorance if you will for I am learning still, but my oath to the plain stands..Talki fresal, dondit liki.." The last said quietly but from within there was an inner fire that burned behind her emerald eyes as she listened to what Black had to say.
Grymash Tuesday November 25th, 2003 2:23:28 AM
Grymash listens to Black's every word. A devilish grin forms across his face when he mentions there will be a fight. "Battle! Now we talk bout sumthin' Gry understand. When it start? More rapke an piggie bounders? How many Gry have ta kill?"
Sterlin Tuesday November 25th, 2003 11:32:57 AM
"Grymash, you are ready for battle as always. It is the Wyrm we must protect. Anything which attempts to break this cycle is what you must kill. I'm very glad to see all of you and I'd join you in this battle if you will have me at your side."
Jake Tuesday November 25th, 2003 1:48:28 PM
New women, drinking, party, old friends, and a battle...Now This is what getting away from Rattledam is supposed to be like, Jake thinks to himself. "Don't worry, hun. Good ole Jake'll look af'er ya," Jake grins at the girl. His teeth are all there and nice, one of his proudest features. "Just tell us where to stand, Walker, and we'll fight them nasty cretins." He draws his own sword with gusto and takes another swig from his glass grass cup.
Trellus Tuesday November 25th, 2003 2:15:09 PM
"You know," Trellus muses, "We've been calling that thing we saw at the lightning grass a Moth. What if that was a Wyrm, and the Sarg Moth is the weaver thats in the cocoon?"
He surveys the pack's battle eagerness with a wry grin. It's always easier to deal with what you know he decides.
Once the general roar of approval dies down, he queries Black for some specifics. "What should we expect? Where do we go? Will we have time to prepare before battle?"
Anuk Tuesday November 25th, 2003 4:02:32 PM
When Liana tells Anuk about her pack, he understands a little of what she must have been through. The Blood Pack's past dealings with rapke were nearly all narrow escapes. Then end could come so easily. When she repeats the oath, Anuk clasps one hand over the other and bows his head slightly in return.
"To be honest," he tells Liana, "I don't know much about the Plains, either. On this trek we have traveled further outside of the walls of Rattledam, our home, than ever before. But what knowledge we have, we will gladly share with you. I'm glad you're with us."
Anuk settles in and listens to Black elaborate on the cocoon and the pack's upcoming fight. As the walker tells them more about what they are about to face, he feels a bit of shame at his earlier outburst. But, when the others begin to stand and proclaim their readiness, Anuk leaps to his feet, throws his fists in the air, and shouts, "Bloodpack!! Yaaargghh!!!" Looking around at the others his face goes a little red with embarassment, and he sits down with a grin.
Flea Tuesday November 25th, 2003 5:42:44 PM
Sitting cross-legged on the floor, Flea listens with great solemnity. She finishes the glass grass liquor provided by Jake, and then pours herself a full cup of stuff from the small jug on the table. The rogue joins the chorus of excited voices when their next mission is explained. The gnome gets to her feet, staggering a little, then announces, "I love you guys!" before lurching towards the half-orc and giving him a big hug around the knees, "I love you Grymaaassshh!"
Gilan Tuesday November 25th, 2003 6:12:07 PM
Gilan sets his mug down having only finished about half of it. Though he could feel the beginnings of warmth in his body he fought it off as best he could. "I think I speak for most of us when I ask if you know anything about what we may have to face in protecting this last event?" He glances to the others though some of them had asked the same question. "Do we have time to prepare...at least a days worth...I would like my spells to be at full strength and maybe some different ones at that." You can see a new eagerness in his voice and attitude. That he will do what it takes to help his friends and nature without doubting his course again.
He glances to Flea and smiles as she falls over Gry. "I believe that some of us will need time for them to sober a little." He can feel the effects of glass grass himself and knows that it will hamper his abilities. He picks back up his cup and raises it high. "Talki fresal, dondit liki....to the cycle and friends...the battle to come." He drains down the last of his mug and sits listening to the things said around him. He thinks about The Wold Mother and what to ask her for to use in the coming battle.
ADM Carla "A Hard Day's Night" Tuesday November 25th, 2003 9:27:36 PM
The group cheers Mordri's news of a pending battle, though many questions remain. As the pack bonds further over food and drink, the manfri elder moves to the center of the room beside Black. He spreads his arms wide, and the room seems to grow darker. Everyone in the room grows quiet as he begins to speak in the odd language of barks and clicks, which the walker translates.
The combined effects of a hard day on the plains, high emotions, a full stomach, and spirits take their toll. As the Mankife with the help of Mordri spins his tapestry of words, the tired adventurers fall into a trance like magical sleep.*
Trellus, Gilan, Anuk, Flea, Liana, Sterlin, Jake and Grymash relive the past week on the plains, witnessing a different event each day. Only, in this dream, the cycle is broken as the Bloodpack questioning and unsure, fail to protect the wild beasts as they evolve. Heavy black clouds scuttle across a blood red sky as the Baron's men riding huge abominations of the wild rapke attack the evolving plains wildlife. The grunts and screams of the wild beasts rends the air as they are killed or corrupted. A subtle change in the cries and the scene changes to the foundling city of Rattledam, it's great protective grass dome ablaze as climbers fight in vain to supress the flames, only to succumb to the heat and smoke and fall to their death, into the frenzied crowd. As the citizens run to the fountains in panic, the monks try to restore order, but are cut down by the onslaught of Raiders and the Baron's men. All around, the grass of the plains is ablaze, and the roar as the hungry fire consumes the grass is deafening...
*The magic sleep will be a full 24 hours, after which all HP are recovered, all resources restored.
(Party's initiative. Please post your PC's personal version of the dream as they all sleep/dream through the next round.)
Trellus Tuesday November 25th, 2003 10:37:36 PM
The cleric twitches repeatedly, willing himself desperately out of this nightmare. He had led the mutiny, refusing to continue until one of these bright faced beaters had the common decency to just tell him what he wanted to know.
Now he finds himself in the burning city of Rattledam, watching helplessly as Baron-mounted Rapke tear through his home. His brother, Danner, is cut down. And he hears the screaming of his mother in the next room. Rushing to her rescue, he is stopped by a wall of fire. He cannot get through. The young cleric turns to see his sister, Jenny, consumed by a bounder. The creature laughs evilly at him as it bends to feast....
"NO!" Trellus charges... and is cut down by a rapke that rips his stomach out. As he once again looks down at his opened stomach, the boy's last thought is, This is my fault
Liana Wednesday November 26th, 2003 1:18:18 AM
Darkness consumes her in a fit of dreams. Men riding wild beasts..the thundering of their hooves is deafening as they slaughter wildlife in their wake. Her breathing comes in short rasps as she fights for air from the thick black smoke that fills her lungs and burns her nostrils. Screaming children as an unknown city burns but somehow she know it is Rattledam, the mysterious city of the plains. Sinister laughter echoes within her head..it is all around her and she cries out in her sleep.
Jake Wednesday November 26th, 2003 1:47:33 AM
Jake dreams back to when he was a much smaller version of his current self, a mere boy of seven or eight. Every day, getting up, and endless cycle of raising the piggies, feeding them slop and making sure they don't get out of the pen, catching wild ones, pulling them back into the pen with bare hands... And then the riders come, attacking and burning while the little boy watches in awe and fear. Lighting the farm on fire, killing his sisters, a young version of Anuk getting caught by an axe, another packmate getting hauled off in a net to be fed to Rapke...
Grymash Wednesday November 26th, 2003 1:21:09 PM
Grymash seems whipped around the plains by the winds and then materializes back into Rattledam as the attack begins.
The shock of watching his home go up in flames holds Grymash still ... hesitant to act. Raiders emerge from the grasses edge. The orc raiders, mixed with barons and their mounts, charge into the open. The fury and hatred of Grymash, for his orc captors, burns to a white hot intensity like the holy symbol of Gargul on his buckler. His armor transforms into a horrific, sadistically twisted, spiked suit of breastplate. Grymash slams on his helmet, full of blood, down upon his head. The blood runs down his face and body, covering him with crimson, fueling his blood frenzy.
Grymash surges forward with his double axe spinning and twirling. The lead orcs are the first to fall headless to the ground. Then another and another. A rapke and baron rider charge in to strike at the half-orc. Gry side steps and takes out the legs of the rapke. After the rapke stumbles and crashes to the ground, Grymash decapitates the baron as he lay pinned under his mount.
More rush in and surround the barbarian. Again heads are cut, bodies are slashed. Blood and guts are slung and sprayed in every direction. Grymash, lost in his rage, revels with every wave of attackers and quickly cuts them to pieces.
Suddenly they stop coming. Grymash looks around at all the remains of bodies piled on top of each other. He lifts his head to the sky and roars in celebration ... in victory. When Gry looks back down he is shocked at what he sees. Throwing his helmet off, he clears the blood from his eyes and looks on in total and complete shock. What he sees cuts him deeper than any sword or fang. He sees the bodies of his packmates, Malafret, Black, Mankife, and towns people of Rattledam. Gry killed them all.
"WHAT GRY DONE??!! NO ... NO.. NNOOOOOOOOOOOOO!!!"
Gilan Wednesday November 26th, 2003 6:07:26 PM
Gilan rolls over in his sleep, seeking shelter from the nightmares that plague him this night. He sees them fail at all the events that they had witnessed. One after another they are unable to prevent the death of that which they are to protect, though they live themselves. He whimpers in his sleep as he rolls over again.
Then they return to the town and find themselves in even worse trouble with thier failure. Exile is talked of and even death for what they have done. But that is not to happen as the dome bursts into flames and rapke invade the town. People are torn to pieces before his eyes and that of his pack. He sees Flea torn to pieces and he is splattered by her blood as he tries to save her.
He moans and shifts in his sleep again. He witnesses Gry caught in a rage killing rapke and bounders by the dozens. Then he cuts the head clean off of Trellus as he moves to stop a bounder from hitting him from behind. The screams of the people shake him in his shoes as he sees them dragged out of houses and killed. His own Kaili is brought out into the square and used by the Barons as some kind of toy. He races to get to her only to have himself pinned to the ground by spears through his legs. Hiding his face he only wishes for a quick death as he sees her head bit clean off.
Jerking awake with a start he looks around at the others. He is pale from the nightmares and shaking with fear. He realizes that no more sleep will come and he hopes that morning is fast approaching.
Flea Wednesday November 26th, 2003 8:01:09 PM
The rogue rolls over in her sleep moaning as she sees herself pulling back from her commitment to protect the evolving circle of plains life as confusion and doubt cloud her judgement. She hears the screams of the wildlife, and then bolts upright in her little bed in Gilan's hut. Just a dream she thinks as she plumps the pillows, before realising that the screaming hasn't stopped. Before she can arm herself, the door is knocked off its hinge by evil looking raiders accompanied by a tall hooded monk. As the raiders hold her down, the monk breathes smoke in her face, then starts to laugh.
The gnome's head feels like it will burst, her eyes hurt, and her tongue feels rough and heavy. She moves over to the little dresser to peer in the mirror and spies an insane cross between a frog and a bulldog. Her mouth is an obscene grin of razor sharpe teeth. The mirror catches the image of Gilan, his face contorted in terror as he sees what Flea has become.
The small rogue with the bounder head brushes past the druid and out the door, only to slam into the blood soaked Grymash. Not recognizing his pack mate, Gry chases her through the burning streets laughing, "Me kill piggie bounder! Hee! Hee! Hee!" As she tries to yell, "It's me! It's Flea!" But only disgusting noises come from her mouth.
Somehow escaping the raging cleric of Gargul, Flea finds herself in the tunnels, wandering until she is in the room with the many animal pictures and the hand prints, and the magical golden door! Kneeling in front of the door the rogue fumbles for her theives tools, but can not find them. Remembering her feeble reasons for commiting to the first circle before she fully understood the meaning of her promise, she falls against the door crying. "Let me in! Let me in! I'm sorry! I'll be good! Talki fresal, dondit liki. The land, my life."
Anuk Wednesday November 26th, 2003 8:24:58 PM
Anuk dreams quietly at first, smiling as he relives the experience of taking the oath and leaving Rattledam with his pack on their adventure. His hopes are high until their first encounter. The rapke come and Anuk readies his bow only to find himself suddenly behind a wall of glass. He can see the creatures he must protect, he can hear the cries of the savage predators, but he cannot reach either of them. He fires an arrow, hoping to shatter the glass, but the missile bounces harmlessly off of the wall and falls to the ground. He tries to run around the wall, but it seems to move with him, to surround him. Helplessly, he watches the rapke destroy the piggies and retreat into the grasses. Only then does the wall fall.
With each encouter, the scenario repeats -- the rapke come and the wall appears. Anuk stands and watches the creatures he's sworn to protect die beneath the savage onslaught. His frustration grows until it is replaced with rage and anger. He screams, hoping to shatter the barrier between him and the fight. He runs, jumps, crawls, digs, but always the wall surrounds him.
Next, Black appears. His voice is low, gutteral. "Why don't I trust you, you ask? Why don't you trust yourself?" The walker points to Anuk's back. When Anuk looks over his shoulder, he realizes the glass wall is sprouting from his back, like some hideous perversion of wings. It comes from somewhere deep inside him.
"Wha?! But...I didn't...I can't...I didn't know! It's not me...not my fault...not me! I didn't know!!" He twists and turns, trying to reach the glass, moving faster and faster in tighter and tighter circles and then he is underwater. The glass is gone, but he is beneath the surface of a pool. He is home in Rattledam, swimming again. The pressure builds on his lungs. He needs air. He swims upward, but the surface is always just out of reach, always a stroke away. Grymash appears at the pool's edge. Big and strong and friendly, Gry smiles and offers a hand. Anuk reaches out to grasp it when a giant rapke appears behind Gry. Anuk screams, but no sound escapes the water. As Gry looks calmly down at Anuk, still reaching, the beast's maw opens and then Grymash is no more. Beheaded. The body falls to the ground, but then slowly rises again. It's not Grymash this time. It is Anuk's father. He looks down and asks "Why didn't you ask what was happening? Why didn't you trust that I would know what I was doing?" Again a rapke appears and again the figure loses its head. When it rises this time, it is Flea. She looks into the pool. "'Nuk?" she asks plaintively before dying like the others.
Each member of the pack, even Liana, the newcomer, rises and dies. Anuk screams again, his lungs fit to burst, but he cannot reach the surface of the water. He writhes frantically in the water. Everything begins to fall away. He looks at his right arm, and his glove is gone, exposing the twisted remains of his hand. Anuk stares as his arms and legs each begin to shrivel and age. He weakens as the light about him fades into blackness and then oblivion.
I'm sorry. I didn't know.
ADM Carla "The Sun Shines on the First..." Wednesday November 26th, 2003 9:20:17 PM
Terrible visions of what would become of the Sargrass Plains and Rattledam should they fail in their mission, plague the Bloodpack's dreams. Although wild creatures of the plains may be fierce, they are as nothing to the corrupted versions used by the barons and their men.
Trellus, Gilan, and Anuk realize that making a personal sacrifice for the greater good of all life on the plains, is both a noble and worthy cause. Flea and Grymash are tortured by personal demons, while Liana and Jake, who never doubted their commitment to the plains, rest a little easier.
Upon waking, the pack notice Mordri, and the Mankife are gone, but they are not alone. There are nine little straw mats on the ground. Five of them are occupied by tiny dark bodies curled up in sleep. Three males are discussing something in quiet tones, while a female is applying daubs of colour to the wall. When Flea cries out in her sleep, the painter and the three debaters turn to stare at the rousing pack. Clutching their fists to their chests, they repeat, "Talki fresal, dondit liki". This sudden commotion causes the sleepers to wake. They smile at the members of the Bloodpack, roll up their mats, and start to don various combinations of light, woven grass equipment. One slim female has several small pouches hanging from the belt around her simple shift. From one pouch peeps a hairless dessert mouse. They all carry steel grass knives, and a few have javelins. All nine have a smudge of blue paint drawn on their right cheek, just under their eye.
Before any words are exchanged, a tall, gaunt woman with very dark skin, and long silvery hair stands in the doorway and barks and clicks at the group. A few grab bisquits off the table, before filing out after the female walker. Within moments, the woman's place if filled by Mordri, as he grins his devilish grin at the pack and announces, "It's time!"
Liana Thursday November 27th, 2003 12:46:50 AM
She awakes with a start and reaches for her staff which to her relief is beside her. Her heart pounds from the nightmarish dreams she experienced and her brow glistens with sweat against the dim lighting of the cavern. Letting her eyes adjust to the darkness she notes the others are waking as well and hears Mordri speak. She slowly pulls herself up and dusts herself off.
Jake Thursday November 27th, 2003 12:13:54 PM
[Thanksgiving and the follow up events might mess up my posting till Monday. Sorry.] Jake wakes somewhat fretfully and sits in the back, staring at the Manfri and his packmates. He silently watches the others get up, and follows suit. When hearing it is time, he draws his sword and checks the edge...can never be too sure of that.
Sterlin Thursday November 27th, 2003 5:16:39 PM
Sterlin joins those outside. A big battle is coming and he hopes that he does not lose any friends.
Gilan Thursday November 27th, 2003 6:39:00 PM
Waking from the nightmares of his own making he feels strangely rested. Though he still feels some of the fear of the night he pushes it to the side. No he has many reasons to take on this commitment and he will not fail.
He eats a little as he sits in one corner of the cave taking his time to commune with the Plains themselves. With a new look of purpose he makes his way back to the others. The announcement that it is time bring a grim set to his face. "I am prepared...Talki fresal, dondit liki." He slips into his armor and shield, then pulls out his scimitar. Testing the edge he loosens up with a couple of swings.
Anuk Thursday November 27th, 2003 8:11:50 PM
Anuk recalls bits and pieces of the strange dreams that tormented him as he follows Black and the others outside. He watches the little warriors getting ready, and then steels himself for what's to come.
Flea Thursday November 27th, 2003 11:17:07 PM
Flea slowly shakes her head, and sticks her tongue out, smacking a bit to get rid of the hairy sensation. Quickly she fishes out her little steel mirror and checks the reflection. What she sees isn't pretty. Green and black smudges of paint, red rimmed eyes, and sun bleached hair sticking out at odd angles. Bad as it is, it's not as bad as what she saw in the mirror in her dream.
She keeps an eye on the pint sized pack that seems to be sharing their room and is intrigued when they are called out. She makes an attempt to smooth out her clothes and fastens her armour securely about her, before performing a quick inventory of her weapons and ammunition.
When the plainstrider summons the pack, she follows without hesitation.
ADM Carla "...and the Second Protects the Dark" Thursday November 27th, 2003 11:53:17 PM
The pack exits the cave, and despite the trial of their dreams, feels physically and emotionally renewed. They now know what they must do! It is a full day, and then some, since they entered the tunnel, and it is now early evening. The sun is all but gone from the sky and a few stars twinkle as the blanket of dark night is pulled across the sky.
Outside the tunnel and stationed haphazardly along the edge of the rock face is a small assortment of plains vehicles, the group's skiff among them.
The cocoon seems to glow with an inner light as whatever is inside roils and writhes. Gathered around it, as if in worship, are many manfri and walkers. Leaning against spears, waiting, or imobile as statues, facing the darkening sky as if gathering strength from meditation. The pack of manfri with the blue mark on their faces trots by, and takes up a place on one side of the cocoon. A company of very tall and very thin individuals marching in rigid formation moves around to the other side of the nest of bones, and disappears in the dark, crossing a squad of silent monks on the way.
Other than the crunch of feet on shale and bone, it is deathly quiet. The excitement is palpable. Something momentous is about to happen!
(OOC: This is the last ADM post of the week.)
Gilan Saturday November 29th, 2003 3:44:27 PM
Gilan looks to all those that have gathered and swallows hard. This is most definitely going to be a major even and battle. He glances to the others and smiles. "Looks like we have our work cut out for all of us." With a sigh he smiles again and then turns to the pack. "I have a couple of defensive spells and a spell that gives you greater strength...anyone interested?" He knows that they will be needing all the help that they can get in the coming battle.
Trellus Sunday November 30th, 2003 2:13:03 PM
The young cleric takes in Mordri's appearance, and follows the rest out of the cavern with an expressionless face. Almost absentmindedly, he reaches out and pops a biscuit in his mouth on his way by.
The man's thoughts dwell on last night's dreams. Clearly, the dream was directed by the manfri to explain the lesson. And, sure, Trellus gets the pick. Defend the Circle, fine. So why can't these beaters just tell him instead of invading his mind and playing games? He shakes his head vigorously, as if to expel whoever else was in there. He'll accept that protecting the circle is necessary, and he'll accept he has much to learn. But, Trellus is not overly fond of the teaching methods.
Bringing himself back to present, he answers Gilan. "I'll hit Gry with my strength spell. Anuk'll put one on Jake. Use yours on yourself or whoever looks like their about to get in melee. Hold on to it for now, 'cause that's a short lasting pick."
"Sterlin, is that tangling spell gonna work here? I don't see any plants."
"Liana, when we get into it, Anuk and Flea tend to disappear and hit from a distance. Gry and Jake attack. Gilan, Sterlin, and I either attack or support, depending on numbers. What should we expect from you?"
Having covered as much as he can, Trellus gets into position to see whats gonna happen. His grin starts coming back as he waits for the hatching with increasing excitement.
Liana Sunday November 30th, 2003 6:46:49 PM
Once outside she listens to the others plan out what they will do and looks over to the strange thing in the middle. She looks to Trellus when he speaks to her. "I prefer to stay out of melee if possible..I am a spell weaver and will cast spells from afar.."
Flea Sunday November 30th, 2003 8:04:50 PM
Flea sidles up to Anuk, and with a grin asks, "You wanna' dance?"
When Liana mentions her expertise, Flea fishes around in a side pocket of her pack, and pulls out a scroll. "If things get hairy, can you make this work for me?" Flea hands the woman one of the scrolls given to her by Gilan, Mage Armour.
She watches the manouvres of the others who comprise the army that is standing on guard around the cocoon, and shifts her weight from side to side, ready to get on with whatever it is they have to do next.
(OOC: Sorry Kevin, but I'm unable to send e-mail at this time. Can you add some things to my PC sheet? Potion - Lesser Restoration (L&B prize), and Seal - Improved Evasion Feat +1 for everyone when opened)
Anuk Sunday November 30th, 2003 10:52:06 PM
"Sorry, Trellus...Jake...we used the strength spell that was in the stone. I won't be able to help with that." Anuk spends a few moments recounting what spells are currently available in the ioun stone: Pass without Trace, Shield of Faith, Remove Fear, Entangle, Expeditious Retreat, Cure Light Wounds.
At Flea's offer to dance, his grin breaks out. He draws a sword and bows extravagantly. "Milady, it would be my pleasure."
Grymash d20+2=15 d20+5=19 Monday December 1st, 2003 12:41:42 AM
Grymash takes the opportunity to retreive his whetstone from his belt pouch and begins to run it the full length of his double-axe blades. Every grating pass of the stone creates bright colorful sparks that quickly die before reaching the ground. When Gry finishes, he blows on the blade and tests it with his finger. Feeling its sharpness, Grymash forms a devilish grin across his face. "Ohhhh ... axe be ready ta chop chop choppy!'
He only starts to begin to wonder who or what they are going to be fighting. Are all these people on the "good" side or is the enemy walking amongst us? He takes a hard look at everyone involved. (Spot 15, Listen 19)
In a low Gry voice, Grymash asks his pack, "uuhhhh, is everybody here on Gry side or some enemy?"
As Gry listens for an answer, he reaches into the skiff and pulls out his rapke skull. He takes the U-shaped lower jawbone and ties a single leather strap to each side, making a morbid toothy necklace. A nice trophy of a past kill. Grymash proudly places the necklace around his neck. He wonders if it was possible to attach the rapke skull to his helmet, but there's no time at the moment. It will have to wait until after battle. The jawbone necklace will have to do.
Not even bothering to bow his head in prayer, this barbarian speaks to his god with his eyes wide open. "Gargul ... Gry bout ta send many dead your way. Guide Gry axe so me chop, chop n hack... cleave der flesh meat from bones. Help Gry bury'em with me big feet an stomp der no-life bodies back in ground. Let Gry feed bugs an creeper worms on body mushy bloody meat. Gry spit curses with der blood as Gry raise AXE AND SHOUT IN GARGUL NAME!!
Liana Monday December 1st, 2003 12:10:23 PM
She looks over the scroll from flea and nods. "I can do my best.." She hands it back to her. "When you are ready for it.." She goes over the spells in her head that she has memorized. <i>detect magic x2, detect poison x1 Read magic x1, Endure elements x2, Magic Missle x1, shield x1, scorching ray x 1 and false life x1
Jake Monday December 1st, 2003 1:55:39 PM
To Grymash, Jake says, "They're weavin' our grass, bro." He nods respectfully to them all, and draws his own sword. Glancing at the others, he says, "You know, it's always hurry up an' wait... ah bet we have at least an hour before whatever happens."
DM Kevin Monday December 1st, 2003 6:00:43 PM
The Mankife from near Rattledam is there to greet the party. He utters the words, "Talki fresal, dondit liki; the land, my life," to each.
The Walker Mordri is there as well and explains things a bit. 'Once in a great while, the greatest of the wyrms comes to a graveyard such as this to change into the wisest and noblest of beasts."
He draws his weapon. "And there will be a battle. If we can defend the cocoon long enough for the beast to emerge, then you will some something extraordinary. The raiders and the baron's men will be here by dark. If there is anything any of you needs like healing, now is the time to speak up."
Flea (AC19, HP28) d20+8=20 d20+6=7 Monday December 1st, 2003 9:16:59 PM
Flea makes a couple of passes with her short sword, then replaces it in it's sheath. She leaves the restraining flap open. After adjusting the quiver of arrows on her back, she strings her bow, and tests it. Her ears are attuned to what is going on about her (Listen=20), but she doesn't catch much (Spot=7) due to her preoccupation with her weapons. She is ready to witness the next event.
Trellus Tuesday December 2nd, 2003 10:00:09 AM
The cleric responds to Mordri, "Dude, it'd be totally shady if we had a few minutes warning before the battle. We got a lot of waxed spells, but they don't last long."
Checking out his weaponry, Trellus nudges Grymash. "Gry, I've got a spell that will make you grow to twice your size. You'll do more damage, but you'll be easier to hit. Do you want it?"
Liana Tuesday December 2nd, 2003 12:45:49 PM
She glances around to the others. "I have an extra endure element spell if anyone needs one.."
Grymash d8+2=7 d8+2=7 d8+2=7 d8+2=9 Tuesday December 2nd, 2003 1:21:58 PM
The barbarian's pointy ears perk a little when Trellus mentions that he can grow him to twice his normal size. Then slowly, as the idea sinks into his dim-witted mind, a grin grows across his face. Eventually his grin bursts into a devilish, tooth-filled grimacing smile. "Hee hee hee ... Gry BIG! OOOOhh ... shaaaddy!" Grymash nods his head with much enthusiasm. "Yeah, yeah ...Gry beat down many piggie rapke bounder thingies when BIG. Gry got protection spell ta weave on me too. Gry be good!"
Grymash turns his attention to a potion that he pulls from his belt pouch. A potion that he's been carrying for a long time. He thinks it may be needed now, and since the pack was away from the grass, they were now in a safe place to use it. The vial has a strange red lizard carved on its stopper and has always been hot to the touch. Holding it up close to his eyes, he gives it the closer look. Grymash drools a little from his slack-jawed mouth. The idea of finally drinking the potion, when the battle starts, makes him as giddy as a half-orc can get. "Think of da stories an songs thay write an sing bout us. Doh! Pack no can talk bout this, Piggie Dumps!!"
Grymash then checks himself for injuries when Black mentions it. (We all gain back 4 points of lethal damage after we had slept for 8 hours. Non-lethal damage is cured completely.) Grymash zaps himself with his "feel good stick" (cure wand, 7 points) curing himself to full health. "Anybody need ta be hit wit Gry's Feel Good Stick?" Gry will "hit" anyone with it whenever they speak up. (three hits: 7, 7, 9)
Grymash turns to Liana and blurts, "Dat Feel Good In Sticky Hot spell is good spell, but it night time!?"
Anuk Tuesday December 2nd, 2003 1:52:32 PM
Anuk casts a look around the area, searching for Twinge. He finds the snake basking on a rock in the dwindling light. Thought you'd be here, he thinks to himself. Things may get a bit sticky soon.
He sits down on the ground near the snake and goes into a mode of quiet contemplation. (Prepares Summon Nature's Ally.)
(OOC: I thought that after the magical 24-hour sleep we were all healed and re-stocked.)
Jake Tuesday December 2nd, 2003 3:37:47 PM
"We have till dark, he said. Cast yer spells then," Jake says softly to his friends, not wanting to insult his guests. He sits in the grass to wait and wishes he had a bit of shade. In his lap sit his heavy shield and his sword.
DM Kevin Tuesday December 2nd, 2003 7:48:02 PM
More manfri show up as time passes, as well as additional walkers. A small army now waits for the approach of those who would break the cycle.
Black speaks to the party, " I believe we will have notice of the enemy's arrival. It will be an army at least as large as our own. Still, we should be ready for any subterfuge which they might use."
Gilan Tuesday December 2nd, 2003 10:27:28 PM
Gilan glances to the rest and nods his head in understanding. "Once the army reaches so that we can see them I will start casting my spells then." Glancing to the others again he smiles. "I also have one of those big potions if anyone wants it to use." He silently goes through the spells that he knows so that he can make best use of them. Glancing around at the valley he suddenly wishes that he had not taken the entangle spell.
Flea d20+10=19 Tuesday December 2nd, 2003 11:58:02 PM
When the rogue hears Trellus offer up a spell to Grymash that will double his size, she pipes up, "Hey! What about me!" If the cleric looks like he might seriously consider it, she will pipe up, "Just kidding, although it would be shady to be 6 ft."
Having stayed close to the ranger, she whispers, "Anuk, lets sneak around a bit and see if we can find a good place from which to provide a ranged defense." Flea will scout about to locate a good spot from which she can see, but not be seen. (Search=19)
Trellus Wednesday December 3rd, 2003 8:45:02 AM
The cleric grins at Flea. "A six foot gnome, sounds like trouble," he kids.
Addressing the group, Trellus says, "I've got that wand we got a while back that makes you immune to the Rapke's poison." A quick look at Gry, and the young man tries again, "The poison can't hurt you."
"I'm gonna weave it on all of us once they start getting close. Then I'll weave up Gry with my get big and get strong spells. Gilan, you power up Jake. We also need to cast whatever protection spells we got. I've got Domi's Ward for Flea, a shield for myself, and Domi's blessing for whoever stays near me."
Trellus keeps looking at the cocoon as he speaks more and more rapidly. This is the first time they've really been able to think about the impending battle for very long, and the anticipation is making the young man a bit nervous.
Liana Wednesday December 3rd, 2003 12:49:04 PM
((Thought it was daytime..oops sorry))
Liana will take the time to switch spells..switch 2 endure elements to get 1 magic missle and 1 shield...all 1st level spells.
Anuk d20+5=19 Wednesday December 3rd, 2003 2:32:24 PM
"Good idea, Flea. I'll check for good locations, too." (search = 19)
Grymash Wednesday December 3rd, 2003 6:15:14 PM
On second thought, Grymash wonders if it is time to unleash such a potion upon the Plains. So he exchanges the potion with the funny stopper for two others from his belt pouch. Gry carefully looks one potion over and hands it to Jake upon realizing it to be the right one.
"Jake, dis potion help Jake hit hard an be tougher, be more Jake than Jake ever be!! Drink when battle start." (Potion of Heroism)
Grymash keeps the other potion for himself. Through the clear glass vial, the thin green liquid shurns, spins and swirls. As if in a constant and perpetual aggitation. Grymash smiles and nods with approval with his choice. "Dats duh stuff ... hee hee hee!" (Potion of Haste)
Jake Wednesday December 3rd, 2003 8:07:57 PM
Jake nods, sitting back in the shade and taking it easy. "Well, thank ya, partner. Could always use a shot of something special." After taking the potion thankfully from Grym, he sits back. He tips his head over his eyes, and for all anyone knows, as the wait continues he could be sleeping.
Gilan Wednesday December 3rd, 2003 8:30:00 PM
Gilan will hit himself and Grymash with his barkskin spell before the battle starts. Then he will hit Jake with his bull's strength spell before they have to engage the enemy as well.
Depending on how soon he needs to enter combat he will pull out his club and hit it with his shillelagh spell so that he is more effective in combat.
Glancing to the others her stashes the potion till later, figuring that it maybe not a very good choice for anyone else in the group. "Seems we have a fairly decent battle plan going." He smiles to the rest hopeing that it will rub off on the rest.
DM Kevin Thursday December 4th, 2003 3:26:11 PM
Nighttime slowly approaches. Many places which were clearly visible become pools of darkness. No sign of the army yet, but you all fell it will be upon you very soon.
Black speaks, " Be alert everyone. I know they will be here soon. When they arrive, I'm sure they will be chargeing towards us thirsty for battle. They will not be alone, for I thirst for battle with these beasts as well. "
Trellus (ac 20, neutralize poison, bless, shield of faith) Thursday December 4th, 2003 4:01:41 PM
"Sounds like a warning to me," the cleric mumbles. Trellus gets busy.
He pulls a wand out and casts Neutralize Poison (duration 70 minutes) on all 8 party members.
Then, he lays hands on Flea, invoking Domi's Ward (+4 on next save, lasts 60 minutes).
Then, he casts four spells - Shield of Faith on himself, Enlarge Person on Gry, Bulls Strength on Gry, and Bless (+1 morale bonus on atks AND +1 bonus on saves against fear effects)
"Stay together, dudes," he cautions, looking specifically at his half orc packmate.
Grymash (ac20, hp46, enlarge, prot./evil, bull str, longstrider, neut. poison, fb) Thursday December 4th, 2003 6:01:10 PM
Grymash quickly crouches down so to not draw much attention as he begins to grow almost 13-ft tall. He feels the ground give a little under his massive weight (approx. 1,920 pounds). He feels strong ... stronger than he has ever been. However Gry feels more vunerable, being a larger target and feeling a little less light on his feet. Grymash marvels at the size his axe has become. Each blade is almost as large as Trellus himself. (size: large, +2str, -2dex, -1size mod, +4str checks, carry compacity x2, 10-ft reach, etc.)
Grymash quickly casts Protection from Evil and Longstrider upon himself (+2ac & saves vs evil. +10 movement). Gry goes ahead and pulls out the potion with the funny red lizard stopper and downs the hot liquid inside. Grymash's grey skin turns to a slight shade of red. Gry turns his head back to his pack and smiles. A small trail of smoke flows away from his mouth!!
Gry holds the other haste potion tightly in his left hand. He readies an action to down the potion when the other army finally begins to attack.
Anuk Thursday December 4th, 2003 8:57:24 PM
Returning from his search for a good spot from which to shoot, Anuk stops and gapes as Grymash suddenly grows...and grows...and grows.
He gives a low whistle and mutters, "Light,". Moving to stand directly below his gargantuan friend, he puts a hand to his mouth and hollers, "How's the weather up there, Gry?"
As the tension in the air increases, Anuk readies his bow and nocks an arrow. Looking about, he finds Flea. "I think I found a couple of good spots. Wanna stay near each other through this? We can gang up on a few of 'em when they get nearer."
Flea (AC19, HP28) Domi's Ward, Bless Thursday December 4th, 2003 10:37:50 PM
As the cleric lays his hands on the gnome she gets that calm feeling she had once before. That feeling is enhanced when the blessing is made over the pack. I must get to know this god, Domi. When this is over, I must ask Trellus to tell me about him. She doesn't say anything, but she gives the cleric a genuine smile and a nod of appreciation before she follows Anuk.
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield ) Thursday December 4th, 2003 11:10:06 PM
She closed her spellbook and put it away, her studying and switching of the spells complete. Trellus casts a spell on her..she nods her thanks and casts Shield (+4 to AC and negates magic missle, duration- 4 minutes) upon herself.
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh] Thursday December 4th, 2003 11:23:22 PM
Gilan looks to Black and nods as he turns to the group. "I have to agree Trellus..sounds like a warning to me." He makes his way over to the enlarging Gry and touches him as he casts barkskin.
With a look to the others he makes his way to Jake and gently lays his hand on his shoulder, casting bull's strength on him. Lastly he moves off to stand near Trellus, he invokes his last barkskin on himself along with shillelagh. He takes a couple of swings with the club in his hand and smiles. He slips a potion into his shield hand as he looks on and waits.
DURATIONS barkskin+2 40min or 240rounds bull's strength+4 4min or 24rounds shillelagh 4min or 24rounds
Jake Friday December 5th, 2003 4:42:11 AM
Jake tilts his hat when Gilan shakes him while casting the spell and yawns theatrically as he stands up. He bows to everyone present, and picks his sword out of the soil. "To life..."
Grymash Friday December 5th, 2003 12:16:43 PM
A loud rumble grinds and whines from Grymash's enlarged gut. Gry quicky places his hand on his stomach. Suddenly Gry bellows out a loud, >"BLLUURRPP ... URRAACCH!!"< A larger puff of smoke blows from his mouth. Grymash's expression is a mix of amazement and the bitter taste of acid reflux! "Ohhh ... dat uh biggun!!
DM Kevin Friday December 5th, 2003 4:17:17 PM
Darkness falls accross the plains. From the distance a sound can finally be heard which sounds like rolling thunder. Ocassionally, the blowing of a ram's horn may be heard as well. They are coming. Ready or not, Battle is on its way.
Flea (AC19, HP28) Domi's Ward, Bless d20+23=42 Sunday December 7th, 2003 7:10:31 PM
Flea sneaks into a hidden nook (Hide=42) and carefully lays out 5 arrows. Anuk is in view, as is the pack. She says a little prayer, "Domi, I do not yet know you, but the blessing bestowed by your cleric, Trellus, has protected me in the past. Please, protect me,Trellus, and our pack this day as we fight to protect that which is intended by nature to happen."
Flea shrugs her shoulders, unsure if the message of a small gnome would be heard by a great god of the Wold. She chooses an arrow, and winking an eye shut, examins the shaft.
Trellus (ac 20, neutralize poison, bless, shield of faith) Monday December 8th, 2003 8:22:30 AM
The cleric waits nervously beside his friends.
"C'mon already," he mutters. Waiting to get attacked totally bites grass.
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield ) Monday December 8th, 2003 1:39:19 PM
She stood at the ready, looking over the horizon towards the sounds of approaching battle.
Grymash (ac23, hp46, enlarge, prot./evil, bull str, barkskin, longstrider, neut. poison, fb) d20=12 d20=18 d20=6 d20=19 Monday December 8th, 2003 2:42:08 PM
Grymash hears the booming roar of the approaching army in the darkness. He stands up to his full size and shouts out to the masses.
"EVERYONE ... GARGUL WATCH BATTLE DIS NIGHT. LET OUT SHOUTS AN ROARS AN BATTLE CRIES!! LET GARGUL KNOW THAT IF WE DIE DIS NIGHT DAT WARRIORS WILL COME TA MEET HIM! DAT WE DIE ON FEET AN WIT WEAPONS COVER IN ENEMY BLOOD! LET OUR WORDS ECHO ACROSS DA LAND ...TALKI FRESAL, DONDIT LIKI! SHOUT WIT GRY, TALKI FRESAL, DONDIT LIKI ... TALKI FRESAL, DONDIT LIKI!"
Grymash continues to rally the troops as he roars his battle cry. For added effect, Gry stomps the ground and clangs his weapon against his buckler. Grymash also releases every bit of positive energy that he can possibly channel. (Turn/Channel positive energy checks 12, 18, 6, 19) Hoping the positive energy will fuel their rage and inspire everyone to fight until their very last drop of blood.
(Gry continues his readied action.)
Anuk Monday December 8th, 2003 3:13:03 PM
Bow in hand, Anuk anxiously awaits the arrival of the enemy.
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh] Monday December 8th, 2003 3:29:59 PM
Gilan steps over beside Trellus and looks to his friend. "Looks like we are going to take a healers role again till things get really bad." With a smile he gently laughs and then turns his attention to the sounds of the approaching army. With a look to the others he sends a prayer to Mother Wold to look after them this night.
He smiles again at Gry as he tries to stir their battle lust. It was always good to have the barbarian on thier side. With another smile he adds his own voice to Gry's as he shouts out the last. "TALKI FRESAL, DONDIT LIKI!" Testing the weight of the club in his hand he shakes his head and prepares himself for that which comes.
DM Kevin Monday December 8th, 2003 7:30:50 PM
Formations of barbaric raiders emerge in your area running full speed towards you. Behind them are groups of the Baron's men riding on rapke. It is a horrifying sight. The army chargeing you is obviously bloodthirsty and outnumbers the manfri and walker army by at least two to one.
(party's initiative)
Flea (AC19, HP28) Domi's Ward, Bless d20+9=28 d4+2=3 Monday December 8th, 2003 9:42:19 PM
Flea notches the arrow, and pulls back on the bow. She sights the most logical target and waits for a signal before letting fly her first arrow.
(Held action: Hit AC 28, for 3 HP damage)
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield ) d4+1=3 Tuesday December 9th, 2003 1:17:16 AM
As soon as she sees the massive army she picks a target(one of the Rapke riders) and when that target get within 100 feet of her, she will cast magic missle.
Jake (Heroism, 37/37, AC 21/21) d20+12=23 d10+4=11 Tuesday December 9th, 2003 7:27:05 AM
Jake chugs the potion, then drops the empty bottle into the sand. He sweats, watching the line of guys approach, and will follow the leads of the walkers and such. If they charge to meet the oncoming onslaught, he will as well. If his pack stays where it is, he will as well. In any case, he moves now in front of his members, but stays crouching low with his sword waving small circles in the air and his shield now raised at ready...waiting, as arrows and spells whistle above him.
(When they come in range, I will charge if anyone else is charging, yelling a battle cry. If I do go charging, as Jake always does, he will use his power attack to inflict maximum damage on the first try. Otherwise, I will wait till they come into melee range then hit them. Hit AC 23, 20 if I was charging, did 13 damage (I forgot the +2 morale bonus to damage from heroism in the roll), 18 if I was charging.)
Trellus (ac 20, neutralize poison, bless, shield of faith) Tuesday December 9th, 2003 9:35:42 AM
Trellus quietly waits behind Grymash as the half orc roars his battle cry.
The cleric breaks a Seal at his side and then waits for a group of the raiders to get within 30' before unleashing its energy.
(Deep Slumber, Will save DC 13 or fall asleep for 3 minutes. Affects up to 10 HD of creatures)
(Everyone remember that Bless spell!)
Grymash (ac20/22 against evil, hp54, RAGE, bless, enlarge, prot./evil, bull str, barkskin, haste, longstrider, neut. poison, fire breath) d20+6=25 3d6(4+5+6)=15 d20+17=33 d10+15=23 Tuesday December 9th, 2003 10:18:34 AM
(Grymash downs the Haste potion from his readied action of the previous turn.)
The fire that burns within explodes into an infernal rage. Eye of Gargul from Grymash's shield lights the night sky with a bright shimmering light. All who stand this night cant help but see the ferocity in his giant size frame and expression. Bloodshot eyes, smoke trailing from his tooth nashing mouth, muscles and veins gorged with blood.
Grymash charges forward 30-ft in front of the others. The ground shakes under his stomping feet. Spinning his huge double axe, Grymash bellows a deafening roar of pure savagery. "GRROOOWWWAAAUUUUGGGGHHHHH!!!" (echo ... echo ... echo)
(Intimidation check. Demoralize Opponent option, under the skill description. +4 Size bonus to Intimidation skill. The front combatants that are charging who can see Grymash in all his glory must make a d20+HD+Wis modifer check against my DC of 25 or become Shaken for 1 round from Intimidation.)
Grymash punctuates his battle cry with a cone of hellfire shooting from his mouth. (30ft cone for 15 points of damage, reflex save DC 13 for half. If in range) The 13-ft tall, 2,000 pound, fire breathing, berzerking half-orc giant stands ready with his first victim. (Gry has a 10-ft reach, so first medium-sized victim in range will recieve an attack of opportunity. Hit AC 33 for 23 points of damage.)
Anuk (AC 20, bless, point blank shot, bracers of archery) d20+11=26 d8+2=6 Tuesday December 9th, 2003 2:57:45 PM
"Talki fresal, dondit liki," mutters Anuk to himself as the raiders come flying into view. He pulls back on his bowstring, his gloved right hand resting on his cheek. He sights a raider near the front of the oncoming horde and waits until he is within 30 feet to fire.
(Held action. Hits AC26 for 6pts of damage)
Twinge glides silently on the ground nearby, keeping within a couple of feet of Anuk at all times.
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh] d20+6=12 2d6(2+5)+3=10 Tuesday December 9th, 2003 10:08:09 PM
Gilan watches as the horde charges down on them and swallows. He mentally runs the numbers through his mind and shakes his head. It is easy to tell that they are outnumbered.
With a last glance to the others he screams once again at the top of his voice. "TALKI FRESAL, DONDIT LIKI!" He then prepares himself to smash his club into the first enemy that draws near.
DM Kevin has requested an extended break, so I'll be stepping in again to ADM for a little while. I need a little time to read and prepare.
I promise to post this Sunday P.M. for Monday gaming, and regularly thereafter.
Enjoy your last few hours as free and living beings, Bloodpack!
ADM Carla
The First Wave
ADM Carla ["The First Wave"] d100=57 d20+3=15 d20+3=6 d20+3=6 d20+3=14 d20+3=14 d20+3=13 d20+3=21 d20+3=12 d20+3=19 d20+3=4 d20=5 d10=6 d20+1=9 d20+1=6 d20+1=14 d20+1=7 d20+1=4 d20+3=4 d20+3=5 d20+3=4 d20+3=11 Sunday December 14th, 2003 3:34:51 PM
The moon hangs in the sky casting a dim reflection of light as clouds scuttle in front of it. Behind the modest army of protectors the cocoon in it's nest of bones glows dully, as the life within roils and thrashes. The deep beat of some sort of low drum can be heard, punctuated by hornblasts, but more frightening is the rhythmic crunching of hundreds and hundreds of feet marching in unison. As far as the eye can see, a dark crawling thing moves towards the boneyard, the light of torches glinting dully off armour as it advances.
Grymash charges forward huge and terrible, all sound and fury. Half the ranks on the Bloodpack side stop in their tracks, where they fall victim to a volley of arrows and throwing spears launched by the protectors of the cocoon. Ten barbaric raiders break through right in front of the group, but pull up short at the sight of the half-orc and his mightly axe. For a moment there is an ugly startled face, and then nothing but a twisted black corpse as the fellow is toasted. His buddy doesn't have a chance as he is neatly cleaved in half.
Flea's arrow strikes true (#9), as does Anuk's (#3), and Jake's opponent (#4) staggers after the wiry fighter lands his blow.
Liana's attack slams into midsection of a brute (#7) causing him to double over in agony. Gillan smashes at an enemy (#8) but the agile she-orc dodges the blow.
Trellus, standing quietly behind Grymash releases Deep Slumber catching the closest six creatures. Raider #3, #4, #7, #8 succumb, but Grymash is also in range. (Please make a will save DC 13, or fall asleep for 3 rounds.)
Swinging his great axe, a barbarian orc raider (#2) steps over the sleeping #4 to get at Jake, but slips on the gore created by Grymash's attack and swings wildly. #1 Follows suit, but comes swinging for the big half-orc, and misses! #9 and #10 come after Liana, and Gillan respectively, but trip over the slumbering #8.
(Party's initiative!)
(OOC: Map to follow)
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield d4+1=4 d4+1=2 Monday December 15th, 2003 2:03:16 AM
Upon seeing the 2 raiders coming her way( #9 and #10), she casts magic missle again but this time splits the missle into two to hit them both.(#9 for 4 points damage and #10 for 2 points of damage)
Grymash (ac20/22 against evil, hp54, RAGE, bless, enlarge, prot./evil, bull str, barkskin, haste, longstrider, neut. poison, fire breath) d20+6=14 d20+6=25 d20+17=28 d10+15=24 d20+17=30 d10+15=19 Monday December 15th, 2003 12:58:35 PM
Grymash howls in bloody delight from sending the first couple of combatants to Gargul. Suddenly Grymash feels the compulsion of sleep but is barely able to shake it off (Will save 14. Whew, thanks to the +2 morale bonus to Will saves from rage!!)
For a very brief moment, Grymash turns his head back to Trellus. The glare from his blood red eyes focuses hard on the cleric. (Will save 25) The giant berserker, deep down, remains aware that Trellus is on his side. Gry turns back around and attacks the oncoming horde of orc raiders.
Grymash stomps forward to attack the closest raider on his still on his feet (orc10). (Im not sure about distance, but Im assuming it will take more than a 5-ft step). Grymash will step on the sleeping orc in his way. Crushing the helpless grunt (orc8) under his 28 inch feet (2000 pds.) as he swings at the other (orc10. Hit AC 28, for 24 points of damage.)
If another raider (orc9) comes into Gry's reach (10-ft radius), he will take his opportunity to attack. (Hit AC 30, for 19 points of damage)
Trellus (ac 20, neutralize poison, bless, shield of faith) d20+8=22 d8+2=4 Monday December 15th, 2003 2:26:48 PM
Trellus casts his spell and watches in horror as it catches Grymash as well. He can't think of anything worse than knocking out the pack's best fighter.
Then, Gry turns around, and young cleric gulps. There's at least one something worse.
Fortunately, Gry still has a bit of control left, and goes back to killing orcs. The cleric surveys the battle, seeing everything seems pretty much under control.
Except Liana. Trellus runs over to her side, pulling his mace as he does. He meets orc #9 and swings mightily. (Hit ac22 for 4hp damage)
Jake (AC 21, hp 37/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+9=26 d10+11=21 Monday December 15th, 2003 2:35:14 PM
Jake engages the orc that has moved to swing at him. (#2 I believe). Pressing his shield to his advantage, he swings his sword and hacks deep into orc flesh, putting all his strength behind his blow. (Power attack) (Hit AC 26, with -5. Did 21 damage. Oh, +2 from morale, so 23 damage. Man, I'm almost keeping up with Gry!)
(Had to go back and write down all the spells cast on me. I think that's it...)
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh] d20+6=26 d20+6=23 2d6(3+5)+3=11 4d6(4+3+2+6)+6=21 Monday December 15th, 2003 6:03:50 PM
Gilan meets orc10 as he/she comes his direction. Seeing that Trellus is on his way to help out Lilian he will try to hold of the other orc for as long as he can.
With a smile he brings his club sailing in at the orcs head (hit: 26 (crit 23)). To his surprise it has more impact behind it than he expected (damage: 11 (crit 21)). For once he feels like he is a part of the group that is actually doing something beside being a sponge.
Flea (AC19, HP28) Domi's Ward, Bless d3+1=4 2d6(4+3)=7 Monday December 15th, 2003 8:01:36 PM
Flea switches her bow to her off hand, and pulls a dagger as she runs towards the sleeping raider (#7). With a swift movement, she slices at the exposed throat. [Coup de Grace=11 dmg]
Anuk (AC 20, bless, point blank shot, bracers of archery) d20+12=26 d8+2=3 d20+4=7 Monday December 15th, 2003 8:44:58 PM
With a flash another arrow is nocked in Anuk's bow and the string snaps as he looses it on the raider attacking Jake.
(Shoots at #2. Hits AC26 for 3 pts)
Twinge hisses with anxiety, moving into a striking position should any raiders come near.
(hits AC 7)
Carla "Second Wave" d20+8=9 d20+8=16 d20+8=15 d20+6=25 d20+6=15 d20+6=8 d8=4 Monday December 15th, 2003 10:55:28 PM
Liana's missiles streak across the gloom and hit their targets with the sizzle and hiss of their magic. Grymash fights off the sleep spell, and turning his back on his attacker (#1) he steps on the slumbering she-orc in front of Gilan . The female's ribcage gives a sickening crunch, and she momentarily awakes only to descend into the permanant sleep that is death, joined almost immediately by her companions (#9 and #10) as the beserking barbarian finishes off Liana's work.
Trellus, advancing to Liana's rescue takes in the raider stalking the giant half-orc and centers his attack on this opponent (#1). Gillan steps in and with a mightly swing of his club dashes the creatures brains across the field of battle.
Jake's opponent (#2) doesn't have a chance, as he is pierced by Anuk's arrow, and then cleaved in two, shoulder to thigh by the force of the wiry fighter's blow.
Running forward to the nearest sleeping foe, Flea demonstrates her ruthlessness, when with a quick slice of her dagger she administers a Coup de Grace.
Arrows thick as rain come whistling over the pack, clinking and glancing off the armour or the raiders. To the party's right there is a surge forward as raiders attempt to break the ranks of the protectors. Tall and grim, a huge orc slashes with his great axe, a grim reaper collect a gruesome harvest. The small sorceress with the blue smudge under her eye lies disembowled, as her tiny mouse escapes it's pocket and scampers away. The orc and his fellows press on, cutting down the manfri who have no time to launch their flimsy spears against the horrible attackers.
The assailing hosts surge forward, the orc raiders at the front screaming, waving spear and sword and axe as behind them are revealed the cavalry of Baron's men riding their terrible mounts. The Bloodpack find themselves confronted with the cavalry as three mounted bounders break through the raider infantry and attack!
The first attacker singles out the fighter, Jake. The bounder's bite misses, but the rider's long spear jabs down wounding the man (4 HP dmg. from bounder and rider #1). Pulling up in front of the cleric of Domi, the bounder's (#2) jaws snap at air, as the rider's jab is equally off it's mark. The third attacker makes for the most obvious target, but the beast and it's rider also miss on their first attempts made on the mad half-orc, Grymash.
(Party's initiative)
Grymash (ac20/22 against evil, hp54, RAGE2, bless, enlarge, prot./evil, bull str, barkskin, haste2, longstrider, neut. poison, fire breath) d20+17=32 d20+15=24 d20+15=29 d10+15=22 d10+15=25 d10+7=14 d20+17=23 d10+15=22 Tuesday December 16th, 2003 1:27:14 AM
Grymash smiles grimly at the mounted bounder that would dare attack him. Through a foam-dripping mouth Gry bellows, "Hee hee, Stupid piggie ... DEAD PIGGIE!!!"
His huge axe spins and cleaves into the soon-to-be-dead piggie bounder and rider. (Hit AC: 32, 24, and 29. For damage: 22, 25 and 14. Total 61 points of damage.)
(If any med-sized or smaller attackers enter my threatened area, Gry will take an attack of opportunity. Hit AC 23 for 22 points of damage)
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield d4+1=2 d4+1=5 Tuesday December 16th, 2003 9:06:33 AM
The agonizing death cries of others is resounding. She gets her bearings as she looks around quickly and picks out 2 more targets.. (a bounder and its rider as it breaks the calvary line) casting her last magic missle..again splitting it into two missles. (rider=2 points damage, bounder=5 points damage)
(BTW Shield lasts a total of 4 min, so not sure when it will be done)
Trellus (ac 20, neutralize poison, bless, shield of faith) d20+8=25 d8+2=4 Tuesday December 16th, 2003 9:15:37 AM
Trellus bails out of the way of tooth and spear as the bounder comes crashing toward him.
"Gry!" he calls, to get the raging orc to look his way.
Dude, you're supposed to stay out of direct combat he reminds himself as he swings his mace, and busts the bounder in the nose.
Grymash d20+6=20 Tuesday December 16th, 2003 9:38:15 AM
(Will save 20) Gry shouts back, "Huhhh!!???"
Jake (AC 21, hp 33/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+9=12 d20+9=17 d10+13=23 Tuesday December 16th, 2003 12:20:34 PM
Remembering what he does about bounders, Jake decides to take out the rider first. Ignoring the gnashing jaws of the awesome beast in front of him, he puts all his strength behind his swing and thrusts forward with his sword, giving out a cry of "KIyaaaaaaa!" as he does so. (Another power attack, hit AC 12...I think I'll burn a hero point. On the reroll, hit AC 17. If I did hit, I'll do 23 damage.)
Anuk (AC 20, bless, point blank shot, bracers of archery) d20+12=21 d8+2=8 Tuesday December 16th, 2003 2:19:44 PM
As raiders begin to fall, Anuk develops a grim smile, until suddenly the mounted raiders appear. When Jake is speared, Anuk cries out, "NO!!" and sends an arrow speeding toward the mounted orc.
(rider #1 hits AC21 for 8pts)
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh] d20+6=12 2d6(3+3)+3=9 Tuesday December 16th, 2003 4:55:08 PM
Gilan moves to get in behind the rapke and rider that attacked Trellus a few minutes ago. He tries to bring his club in at the rider's back with as much force as he can muster (hit: 12, damage: 9).
He takes a quick glance around to see what is happening and to see if anyone needs any immediate help.
Flea (AC19, HP28) Domi's Ward, Bless d20+11=13 d20+7=20 d3=2 2d6(2+6)=8 Tuesday December 16th, 2003 7:40:48 PM
Feeling ruthless after taking the life of the orc raider (#7) Flea tumbles (Tumble=13) into a flanking position behind the bounder attacking the Bloodpack's cleric and plunges her dagger into it's hide (Hit AC 20, for HP dmg, 8 pts sneak attack dmg)
ADM Carla "Second Wave, continued..." d20+4=9 d20+4=19 d20+8=28 d20+4=16 d20+8=13 d12+4=15 d20+6=15 d20+4=8 d20+4=13 d20+8=21 d12+4=10 Tuesday December 16th, 2003 8:11:45 PM
As the cocoon bulges and glows behind the army protecting it, the villains press forward.
Grymash dispatches his foe, and stands behind a pile of unidentifiable carrion.
Liana fires successfully on the bounder and rider (#2) attacking Trellus, while the cleric connects with his mace. The druid misses, while Flea's dagger sinks into the mount's flesh, after she barely escapes the beasts swipe. In a rage the beast swings 'round at Gillan, barely missing the druid, but spying the huge half orc. It rears up, then chomps down (Hit AC 28, for 15 pts. dmg) on Grymash, as its claws scrape along the steel grass armour that protects his chest. The rider struggles to control his mount as he jabs down at the cleric of Gargul, and misses.
With a mighty thrust of his sword, Jake dispatches the rider (#1), while Anuk wings the bounder. Squealing in pain, the bounder swipes wildly at the fighter with both claws. Missing on both attempts, it then attacks with razor sharp teeth, ripping into Jake with brutal savagery (Hit AC 21, for 10 pts. damage.)
(Party's initiative.)
OOC: Liana's shield would last 4 rounds.
Grymash (ac20/22 against evil, hp54/39, RAGE3, bless, enlarge, prot./evil, bull str, barkskin, haste3, longstrider, neut. poison, fire breath) d20+17=28 d20+15=27 d20+15=35 d20+15=21 d10+15=24 d10+15=25 d10+7=16 d10+7=9 d10+7=17 d20+17=24 d10+15=20 Tuesday December 16th, 2003 9:05:05 PM
Grymash roars with fury. He doesnt seem to notice his wound as he brings his steel down upon flesh.
Grymash will take his 5-ft step over the bodies, if bounder and rider die, toward the last bounder thats attacking Jake. If Gry is within reach of the bounder (since Im not sure about distances), Grymash will take his attack of opportunity since the bounder is attacking someone else from his threatened area.
(AT. of Opp. Hit AC 24 for 20 points.)
Anuk ((AC 20, bless, point blank shot, bracers of archery, seal of whooping, favored enemy, rapid shot) d20+14=32 d20+14=30 d8+6=12 d8+6=10 Tuesday December 16th, 2003 9:37:46 PM
Anuk's smile changes to a look of horror as the bounder tears into his friend. Offering a silent prayer to any gods that may be listening, Anuk quickly reaches down to touch a small seal embedded in the hem of his cloak.
(Activates seal of whooping: +4 to hit and damage for 1 round. OOC: I'm not sure if activating a seal is a free action or a standard action. I'm going to treat it as a free action and use my rapid shot feat.)
Anger fueling his actions, Anuk fires two arrows into the bounder. Each arrow rips into its hide and nearly disappears from sight from lodging so deeply inside the creature.
(hits AC32 and AC30 for 26 total points of damage (forgot to add an extra +2 to each of my damage rolls for fighting a favored enemy))
(IF Anuk CANNOT use his rapid shot feat, then one arrow hits AC34 for 14 points of damage)
Trellus (ac 20, neutralize poison, bless, shield of faith) 2d8(1+4)+3=8 Tuesday December 16th, 2003 10:28:34 PM C'mon Gry Trellus thinks as he engages the bounder, I got your attention, now come on over and...
SLASH HACK CRUNCH
"Yeah! Waxed pick, Gry!"
The cleric drops his mace, and takes a quick step behind the raging half orc as he pulls out a wand and taps him lightly on the shoulder. (Cure Moderate Wounds - heal 8 hp)
Liana (AC17 due to shield spell, HP17, nuetralize poison, Shield) d20+2=21 d4=2 Tuesday December 16th, 2003 11:39:59 PM
She will take a quick glance to see what is happening. Removing her sling from her side she loads a bullet, dropping her staff as she does so and aims at the bounder attacking Jake. (hit AC21 for 2 pts damage)
(assuming she is within range, she gets a -2 for non proficient weapon with the sling)
Jake (AC 21, hp 23/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+9=21 d10+13=21 Wednesday December 17th, 2003 12:27:35 AM
Jake draws his breath in at the pain but smiles in pure excitement. Adrenalin rushing through him, he gives out another cry as he brings all his force crushing down with his sword onto the rapke's shoulder, curving towards its chest. In his mind, he's having the time of his life..
(Hit AC 21, if I successfully hit I did 21 damage.)
Flea d20+11=23 d20+6=25 Wednesday December 17th, 2003 11:57:14 PM
Flea tumbles out of the way of the front line fighters and back behind Trellus, nearer to Anuk. She looks towards the sounds of combat for trouble (Spot=25)
ADM Carla "Third Wave" d20+5=9 d20+5=18 d12+4=15 d20+6=17 d20+6=18 Thursday December 18th, 2003 12:37:12 AM
The bounder and rider (#2) are no match for the half-orc barbarian, as he gives in to his rage. Grymash makes it over to Jake's side, in time to witness the wiry fighter dispatch a beast (#1) mortally wonded by attacks from Anuk and Liana.
The celebrating is short lived as two orc raiders shake off the slumber spell and rush at the exposed cleric and wizard. Trellus' attacker (#4) misses, but the ugly brute (#3) on Liana swings (hit AC 18 for 15 pts. dmg) with disastrous results for the party's newest member.
The sky crackles with electricity and Flea notices a huge form blocks out the stars in the firmament as the smell of ozone and sand is stong in the air. The already hot night becomes stiffling. A loud and horrible scream pierces the air. The recognition that it is rapke doesn't lessen the effect it has on the pack. (Will Save DC 12, or be Stunned for 1d4 rounds.) Two rapke come at the party from the outside swiping at Jake (#1) and Gilan (#2) and barely missing.
Looking about it seems the line of protectors is falling back.
(Party's initiative.)
Grymash (ac20/22 against evil, hp54/47, RAGE4, bless, enlarge, prot./evil, bull str, barkskin, haste4, longstrider, neut. poison, fire breath) d20+6=20 d20+17=30 d20+15=26 d20+15=16 d20+15=23 d10+15=21 d10+15=19 d10+7=15 d20+17=36 d10+15=21 Thursday December 18th, 2003 2:23:27 AM
(Will Save 20)
The shrill of the rapke fills Grymash with hatred so foul that it leaves a very bitter taste in his mouth. A taste much like stinky dungsucker beetles. A "treat" introduced to Gry by Gilan as a joke.
Grymash bellows, "NO ... MORE ... DUNGSUCKKEERRRRSSS...AUUGHHHH!!!" His double axe comes down on the dungsucking rapke attacking Jake. (Hit AC: 30, 26, 16, hero point 23. Damage: 21, 19, and 15. For a total of 55 points.)
(If the rapke entered my 10-ft reach and attacked Jake, Gry gets an attack of opportunity. Hit AC 36 for 21 points of damage.)
Trellus (ac 20, neutralize poison, bless, shield of faith) 2d8(3+4)+3=10 d20+9=22 Thursday December 18th, 2003 9:24:19 AM
(OOC - BLESS gives +1 bonus on that will save!)
Will save 22 Trellus barely notices the Rapke scream. He's got plenty of other things to worry about.
This totally bites. Jake's hurt, Liana's really hurt, Gilan's about to get hurt, and I'm weavin' with two Raiders holding nothing but a healing wand.
Trellus takes a deep breath. This could hurt
The young cleric steps away from his attacker (#4), and between the mage and her attacker (#3). He taps her with his wand as he readies for the coming blow. (Cure Moderate Wounds heals 10 hp on Liana)
"'Nuk! Jake! Get over here!"
Liana/AC18 due to shield/12 HP/nuetralize poison/shield d20+3=15 d8+1=2 Thursday December 18th, 2003 1:01:33 PM
((ouch!!))
The blow she took drives her to her knees. She is in too much pain to notice the Rapke scream.(will save=15) She feels a bit better when Trellus heals her with his wand. She gets her own wand out and hits herself with it.(CLW=2 yeehah)
Stephen ooc: Healing Thursday December 18th, 2003 1:09:02 PM
(House rule: You can reroll 1's when rolling how much you heal from a heal spell. So Kelly, you can reroll that 1.)
Liana/AC18 due to shield/13 HP/nuetralize poison/shield d8+1=3 Thursday December 18th, 2003 1:36:33 PM
((Thanx Stephen..thats a bit better, not much though! *laughs*))
Gilan (AC: 20, HP: 34) [neutralize poison, barkskin, shillelagh,bless] d20+13=18 d20+6=18 2d6(1+4)+3=8 Thursday December 18th, 2003 4:04:10 PM
Gilan ignores the screams of the rapke as he concentrates on his own skin for the moment. As if feeling the flow of the battle around him he will start to retreat, but not before bringing his club in at the rapke that attacked him (hit: 19, damage: 8).*forgot about bless*
Take a glance around he confirms his assumption and looks around to the rest of the group. "The protectors are falling back...I suggest we do the same a little at a time." He hopes that they will make it back far enough to keep everyone alive.
Jake (AC 21, hp 23/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+2=7 d4=4 Thursday December 18th, 2003 4:50:40 PM
Jake's shield meets the rapke's flesh, but he is knocked back by the sound of the shrieking. He stumbles backwards, his ears filled with ringing echoes of the rapke's screaming, and he can't seem to find his strength... (Stunned for 4 rounds. Ugh.)
(ADM Carla: Jake should count +2 for Heroism, and +1 for Bless, but alas, still too low!)
Anuk (AC 20, bless, point blank shot, bracers of archery) d20+4=17 d20+2=9 d20+12=24 d8+2=10 Thursday December 18th, 2003 5:34:31 PM
(Will saves: Anuk-17, Twinge-9)
Anuk breathes a sigh of relief as the towering figure of Grymash makes its way over to Jake. He'll be better off now, Anuk thinks.
Suddenly the rapke's terrible cry fills the air on the battlefield. Steeling himself, Anuk ignores it as he looks for another victim. He hears Trellus' call and looks to see the cleric healing the fallen Liana despite the danger to himself. Targeting the raider nearest Trellus, he lets another arrow fly. It finds its way through a chink in the orc's armor and strikes home.
(#3 hits AC24 for 10pts)
"I'm on my way, Trellus!!" C'mon, Twinge...let's go!" Charging forward, he stows his bow over his shoulder and prepares to draw his longsword. He comes to a stop just outside of the orc's reach.
He fails to notice that Twinge is not with him. The green form of the snake stays fearfully behind a stone.
Flea(AC 19 ,HP 28) Domi's Ward, Bless d20+5=14 d20+6=17 d3+1=2 Thursday December 18th, 2003 7:40:20 PM
When he placed Flea under the protection of his god, Trellus provided the gnome with a very great gift, since the added protection makes all the difference in her ability to fight off the horrifying scream of the rapke (Will Save=14) and attack creatures that would otherwise give her reason to run away.
As the cleric moves to minister to the fallen Liana, Flea cries "Look out, Trellus!" then moves forward and plunges her knife into the nearest assailant (orc raider #3, hit AC 17 for 2 pts. dmg.)
ADM Carla "Third Wave, continued..." d20+6=18 d20+6=18 d20+12=28 d12+8=13 d20+6=24 d20+6=22 d4+2=6 d4+2=6 d20+12=13 d20+5=13 d20+10=16 d20+10=16 d20+10=29 d20+10=13 d20+10=26 d20+10=30 d20+10=11 d20+10=16 Thursday December 18th, 2003 8:47:33 PM
Despite a valiant defence by the protectors of the cocoon, the assailants start to make inroads as abominations of the natural rapke enter the fray striking fear in the hearts of the combattants, and wreaking havoc with tooth and claw.
Moving to Jake's defense Grymash smashes at the reptilian monstrocity albeit failing to end it's life, while Jake trembles in uncharacteristic fear.
Trellus makes the supreme sacrifice, and goes to Liana's aid. Anuk provides effective cover, while Flea ends the unfortunate's (OR#3)life with a quick slice of her dagger.
Gilan unsuccessfully tries to defend himself with his club, but misses. The rapke scrapes at the druid with it's claws, but effects no damage until it bites down on the man (Hit AC 28 for 13 pts. dmg).
Ignoring the cowering half-elf, the severely injured rapke focuses on it's tormentor and rakes the rabid half-orc with it's razor-like claws (Hit AC 24, and 22 for 12 pts. dmg), missing with its bite.
Domi must be watching his cleric because, the surviving raider swings his great axe wildly in the direction of the blonde youth and misses!
On the far right of the battle, a massive wall of fire shoots up into the sky, as shrill screams and shouts in Plains language ring throught the air. Dark shadows run through the night and back towards the shimmering cocoon. A whoosh of hot air blows against the pack, as something huge moves through the night sky and alights effortlessly at a distance in front of the pack. As the cleric of Gargul looks up he feels a burning stare bearing down on him, singling him out from the pack. From the dark, a deep voice resonates, chanting words incomprehensible to the half-orc, although he can sense he is the spell's focus. (Dispel Magic - Bless, Enlarge, Prot./Evil, Barkskin, Haste, Neut. Poison (gone) Bulls Strength, Longstrider (kept).)
With a rush of air, and a crackle of electricy, the goremoth and the shaman are gone!
(Party's Initiative.)
(OOC: Need a 1d4 roll for Twinge, and a UMD roll DC 20 for Liana to discharge the wand (see p. 85 PHB))
Trellus (ac 20, neutralize poison, bless, shield of faith, casting defensively) d20+11=24 Thursday December 18th, 2003 9:29:37 PM
Trellus raises a quick eyebrow when Liana uses a divine wand on herself. Ask about that pick later
Continuing to pretty much ignore the rabid orc trying to take his head off, the cleric concentrates on getting a spell off and his shield up at the same time. He manages it somehow, sending a calming wave over Jake.
(Defensively Cast Remove Fear, no AoO. Successfully cast spell with Concentration check 24 vs DC 17. Suppresses the fear effect on Jake for 10 minutes)
"'Nuk, take this guy. Flea, help me and Gilan."
Trellus leaves the orc raider and moves over behind the druid.
"Gry's too shuttlecocked to pull back," he tells Gilan. "We gotta cut some threads first."
Jake (AC 21, hp 23/37, Calm Emotions, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+12=23 d10+10=18 Friday December 19th, 2003 12:42:50 AM
Jake is pulled out of his fear by Trellus. "Thanks, Trell, I don't know what bit me...YAaaaaa!" He launches himself in the air and swings at the rider of the rapke, keeping some of his strength back. (Power attack at +2, hit AC 23, did 18 damage to the rider.)
Grymash (ac19, hp35/54, RAGE5, bull str, longstrider, fire breath, other effects in limbo this round) d20+13=22 d20+13=29 d8+14=18 d8+7=13 Friday December 19th, 2003 1:34:16 AM
Grymash's rage is fueled even more. With his bloodied axe shaking high in the air, Grymash becomes increasingly angry that the huge flying beast ran away, in fear of Gry obviously, and that his axe never got to taste its blood. "AUUGGGGHHHHH ... GRRROOWWWLLAAAUGGGHH ... cough, cough ... EERRRROOOOWWWWWLLL!!!"
The wounded rapke stares upon its executioner as his axe chooses to drink its blood instead. (Hit AC: 22, 29 for 18 and 13 damage. Total 31 points of damage.)
Liana/AC18 due to shield/10 HP/nuetralize poison/shield d8+1=3 d4=4 d20+1=17 Friday December 19th, 2003 12:29:44 PM
So the wand didn't work. She will spend this round looking around. She picks up her staff as well. Glances to Trellus. "Thank you..I have a similar wand." She points to the wand tucked in her belt. "I can't use it, If you need it, feel free to use it on me or anyone else..."
Gilan (AC: 20, HP: 21/34) [neutralize poison, barkskin, shillelagh,bless] d20+7=27 d20+7=12 2d6(6+2)+3=11 4d6(6+5+4+2)+6=23 Friday December 19th, 2003 8:40:07 PM
Gilan bites back the pain form the wound that the rapke just inflicted on him. He nods to what Trellus is saying but is a little preoccupied to reply to him.
Maybe with a little desperation he swings his club at the rider (hit: 27*crit 12*, damage: 11*crit 23*). This impact is not that jarring but it is at least another showing of him not being totally useless in a fight.
Flea(AC 19 ,HP 28) Bless d20+11=27 d20+6=7 Friday December 19th, 2003 11:27:31 PM
Unsure which way to go, Flea looks to the cleric for direction. When Trellus moves behind the druid, Flea dives (Tumble=27) by the rapke (#2) to come up on the side opposite Gillan. Her dagger in hand, she attempts a stab at the beast, but the blade just bounces off the tough hide.
Anuk (AC 20, bless, point blank shot, rapid shot, bracers of archery) d4=2 d20+10=25 d20+10=23 d8+2=9 d8+2=4 Sunday December 21st, 2003 6:14:37 PM
(OOC: sorry about forgetting to roll for Twinge...got a 2, so this is the second round he is stunned.)
"Nice one, Flea," says Anuk as he watches the nimble gnome make quick work of the raider he had struck earlier. "Very shady."
Keeping his sword sheathed, he draws his bow again and turns to face the nearby raider. "C'mon, big fella," he says. The bow's string snaps twice in quick succession and two arrows fly toward their target.
(#4 - first arrow hits AC 25 for 9 pts, the second hits AC 23 for 4 pts)
"Not bad, eh Twinge?...Twinge?"
The snake continues to cower behind his rock.
ADM Carla "Third Wave, continues..." d2=2 d20+6=24 d20+6=14 d20+12=13 d4+2=3 d20+6=20 d20+6=11 d20+12=27 d4+2=4 d12+8=12 Sunday December 21st, 2003 8:52:09 PM
Trellus rallys his troups, freeing up Jake, and directing the others. Jake goes after the rapke, and misses by a hair, but Grymash smotes it mightily.
The rapke screams in pain, and rakes at the half-orc, drawing blood with one of it's claws (Hit AC 24, for 3 pts. dmg.) then snaps it's jaws at empty air.
Liana tries her hand at some difficult magic, but is unsuccessful. Gillan hits hard, giving his rapke it's first wound, while Flea gets into a flanking position but is ineffectual with her dagger. The furious beast ignores the gnome, going after the druid with tooth and claw (claw hit AC 20 for 4 pts, dmg, bite hit AC 27 for 12 pts dmg.)
Anuk covers Trellus back, and successfully takes down the raider.
The air is heavy and hot, as smoke and soot from the raging fire wall are cast into the sky only to fall on the defending host. The incessant drumming continues punctuated now and then by the sour blasts of an enemy horn. The enemy horde surges forward, answered by manfri spear throwers who rain their light, flexible and deadly weapons down on the raiders. Still the baron's men press onward towards the glistening cocoon. On the left, a group of extremenly tall, and thin men in robes and large hats of woven grass, climb in a wedge over a particularly difficult heap of bones towards the enemy. As they start to hum and chant, the riders of the rapke struggle to control their mounts. There is a roar, like thunder behind the pack as the cocoon starts to rend. Bright light shoots up into the sky from the tears on it's surface.
(OOC: Please e-mail me if you are not able to post over the holidays.
Grymash (ac19, hp32/54, RAGE6, bull str, longstrider, fire breath) d20+13=17 d20+13=21 d20+13=30 d8+14=21 d8+7=14 Monday December 22nd, 2003 12:39:32 AM
Rage ... RAGE, blood boiling, heart blackening, bone splintering RAGE! Steely knives, fang and claw, hacking bashing mashing maw. Flesh cleaving riping and bleeding, salty cleansing, coagulating. Muscles taut, hard veined like marble, wielding tools of death most horrible. Again and again, blades keep swinging. Insatiably gorged with crimson feeding. Dual ax charges the beast to fall, roaring half-orc heralds deaths grim call.
(Attacking rapke. Hit AC 17 hero point, 21, 30. Damage 21 and 14. Total: 35 points of damage. Im running out of ways to say he's raging!)
Liana/AC18 due to shield spell/HP10/nuetralize poison d20+2=18 Monday December 22nd, 2003 1:58:49 AM
Her shield spell wears off and she casts another(her last one) upon herself and then readies her sling once more and aims at one of the Barons men who rush towards the cocoon.(hit AC 18)
Trellus (ac 20, neutralize poison, bless, shield of faith) 2d8(8+1)+3=12 Monday December 22nd, 2003 9:12:10 AM
Trellus takes a quick look around. Other than Gilan, everybody seems shady. Whatever's happening with the cocoon can wait.
"Help is coming, dude" he encourages the druid, "just hold on."
The cleric taps Gilan with the wand in his hand. Need the stronger one, but no time (Cure Moderate Wounds heals 12 hp on Gilan)
Jake (AC 21, hp 23/37, Calm Emotions, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+14=22 d20+14=30 d20+16=21 d10+8=12 d10+8=17 Monday December 22nd, 2003 11:54:25 AM
(If the Rapke he faces is still alive) Jake feels Gry smash into the creature, hard. If it's still alive, he adds a much more calculated slash, this time using all his precision to get through the heavy hide of the beast. (Hit AC 22...knowing this would miss, I used a hero point (my last! *sniff*), and hit AC 30. Did 12 damage) (if Grymash killed the rapke) Jake sees the Baron's men moving up, and can't let them proceed any further. Even though it might mean his death, he charges, alone, right at their ranks, swinging wildly and yelling, "you'll have to come through me first!" (Hit AC 21 with my charge bonus. Did 17 damage)
Gilan (AC: 20, HP: 21/34) [neutralize poison, barkskin, shillelagh,bless] d8+1=7 Monday December 22nd, 2003 3:45:59 PM
Gilan glances to Trellus and smiles, nodding in thanks. He steps back away from the rapke and rider as he switches the potion he has been holding in his shield hand. He activates one of the little discs on his armor (seal of liquid sharing) and downs it in one gulp.
He then warily watches the rapke and rider as he pulls his shield into position. "We need to get Gry over here to cut this things thread." He hopes that Trellus will take the hint and try to get Gry to help them out if possible.
*seal of liquid sharing: when you activate this seal with a free-action, you must also use a Standard Action to drink a potion. The magic of this potion is experienced by every being in your party for a duration of one round. Both the potion effect and the seal effect end after that one round.*
Flea d20+6=17 d20+11=26 Monday December 22nd, 2003 7:25:00 PM
The rogue grunts as she takes another stab at the rapke. Realising that she has put herself in a precarious position, she dives back towards her back. (Tumble=26)
Anuk (AC 20, bless, point blank shot, rapid shot, bracers of archery) d20+10=27 d20+10=15 d8+2=9 Monday December 22nd, 2003 8:07:15 PM
Anuk takes careful aim at the rider on the rapke approching Gilan. He shoots and the arrow is embedded in the raider's side.
(#2 - hits AC27 for 9pts)
Hoping to finish the rider off, he fires again. But in his hurry his aim is sloppy and the arrow flies wide of the mark, disappearing into the night.
(#2 - hits AC15)
Twinge moves from his hiding place and moves quickly to Anuk's side.
ADM Carla "The Beginning of the End" d20+6=25 d20+6=12 d4+2=4 d20+12=25 d12+8=20 Monday December 22nd, 2003 11:43:28 PM
Dark figures are silhouetted against the glowing light of the cocoon. As the thing within struggles to emerge, the nest of bones appears on the verge of being overrun by the enemy army. The odour of ozone is once again strong as a wave of hot air rushes down from above.
With a mighty heave of his axe Grymash rends the rapke and the beast's eyes go dull, as it thuds to the ground. Jake runs towards the baron's men who are swinging to the right of the group in an effort to climb the nest of bones. The fighter runs headlong into the rapke attacking Gilan, and he slices at it, cutting it deeply, while Flea misses. Liana's slug becomes part of a defensive barrage of stones and darts sent to the baron's men by the manfri defenders.
Trellus and Gilan share the gift of healing with the pack.
The only threat within immediate range, the rapke that had previously threatened Gilan, now swings wildly at the pesky fighter, Jake, hitting with it's first claw (claw hit AC 25 for 4 pts damage). Before the half-elf can recover he is plucked off the ground, as terrible jaws clamp down on him. Swinging wildly side to side as it grinds down, the rapke eventually drops the limp figure of the fighter in a bloody heap in front of the pack.(Bite hit AC 25 for 20 pts dmg.)
Trellus (ac 20, neutralize poison, bless, shield of faith) 2d8(6+4)+3=13 Tuesday December 23rd, 2003 8:15:09 AM
"Gilan?!" Trellus asks incredulously as the druid steps away from the rapke to take a potion. Which leaves the cleric face to face with the treadle, and that wasn't in the plan at all.
Jake comes to his rescue and pays for it dearly. "GRY!" Trellus bellows. Just look over here, Gry. Look over here and see the live rapke. C'mon dude.
Trying to keep his shield between himself and those teeth, the blond man steps to Jake and taps him with the wand in his hand. (Cure Moderate Wounds heals 13 hp)
Next time, pull the big wand first he reminds himself.
Grymash (ac19, hp40/54, RAGE7, bull str, longstrider, fire breath) d20+6=25 d20+14=18 d20+14=34 d20+14=29 d8+14=20 d8+14=19 d8+14=21 Tuesday December 23rd, 2003 12:53:28 PM
Grymash seems disoriented with the sudden fall of the rapke. His focus broken from the rapke brings all the sounds of battle crashing in around him. He whips his head back and forth, knocking slobber in every direction.
Upon hearing the words GRY shouted in his direction (will check 25), he becomes aware that it's his name being called. Grymash spins around and faces Trellus and his pack. Upon sight of the rapke and the fallen half-human, his eyes widen once again with fury.
Grymash's grimacing expression gives way to an explosion of rage in the sound of a deafening roar. The half-orc comes charging at his foe. Axe in hand and arched back ready to bite into rapke flesh.
(Hit AC: 18 last hero point, 34 crit threat, 29 crit. Damage: 20, 19, 21. Total 60 points of damage. Warning: Rage ends this next round!)
Jake (AC 21, hp 18/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+9=28 d20+9=13 d10+13=22 Tuesday December 23rd, 2003 1:27:03 PM
Jake, horribly wounded, is saved from unconsciousness by the magical seal that Gilan had activates...somehow, the healing liquid swelled throughout his body, not for much, but enough that he didn't fall after the bite. He remains hunched over, gasping for breath, and when Trellus taps him with the wand, healing again goes through him. After Grymash's devastating attack, the Rapke is probably no longer standing, but regardless, Jake draws all his energy in, yells out and jumps forward, swinging his sword deep into it with all his strength. Then he pants over the body. "I'm okay," he gasps repeatedly. (power attack -5, Hit AC 28, no crit tho, did 22 damage to it, regardless of if it's dead or not...)
Gilan (AC: 20, HP: 21/34) [neutralize poison, barkskin, shillelagh,bless] d8+4=11 d20+2=10 Tuesday December 23rd, 2003 5:27:46 PM
Gilan glances to Trellus and shrugs his apology before speaking. "Sorry about that...found myself in a bad way." He had not really meant to leave his friend in the way of great harm, it had been an impulse on his part.
With a look back to the fight he sees Jake go down to one knee and moves forward as well. He may have put Trellus at risk last time but he would not see Jake also pay for him. He goes to one knee by Jake as he sees Gry come in with that big axe. He gently lays his hand on Jake after laying his club down. He hits him with a little bit of nature's healing (cure 11hps) as he glances around (con 10 if hit).
Anuk (AC 20, bless, point blank shot, rapid shot, bracers of archery) d20+12=24 d8+2=5 d20+9=13 Tuesday December 23rd, 2003 9:33:55 PM
Anuk watches the attacks on the rapke and waits for an open shot on the beast. When one appears, he fires.
(Hits AC24 for 5 pts)
He rushes toward the other members of the pack and stands guard while the wounded are healed.
(Spot 13 (15 if rapke or bounder because of favored enemy))
Liana d20+2=17 d4=1 Tuesday December 23rd, 2003 10:15:49 PM
She will stand watch with her sling ready to go, this time firing at Rapke. (Hit AC17 for 1 point damage)
Flea d20+6=7 Tuesday December 23rd, 2003 11:57:11 PM
The rogue studies the sky, in an effort to discern what is out there, but only sees darkness. (Spot=7)
ADM Carla "Beginning of the End, continued..." Wednesday December 24th, 2003 12:13:31 AM
Trellus gets Grymash to redirect his attention, and the half-orc makes quick work of dispatching the last rapke threatening the group. Jake slices at the bloody mass for good measure, as his grievous wounds start the healing process after the laying on of hands by Gilan, while Liana stands guard with her sling.
Flea can't make out anything in the dark sky, but Anuk notices that although the Bloodpack has dispatched the enemy in their vicinity, the battle hasn't been going so well closer to the cocoon. The ranger spots a familiar figure silhouetted against the cocoon. It is Black, the plainswalker. Standing on the edge of the nest of bones, he waves to the pack and calls, "To me! To me!"
Climb check DC 10 to reach the side of the longstrider.
(OOC: During the next few days, I will delay ADM posting until everyone has been able to respond. No PC's will be killed for lack of posting over the holidays.)
Grymash (ac19, hp32/48, bull str, longstrider, fire breath) d20+4=18 Wednesday December 24th, 2003 2:22:40 AM
Grymash holds his axe into the air and shouts out a victorious roar. Suddenly a dramatic change transforms the half-orc. His arms drop to his side as his weapon becomes heavy in his hands. Grymash falls to one knee from the sudden onset of fatigue. He's drenched in sweat mixed with the blood of rapke, orc and his own. Streams of drool and mucus flow from his mouth and nose. Grymash's overall appearance becomes a stark contrast to the raving lunatic the pack just witnessed a few short seconds before.
Grymash looks up with a teary bloodshot gaze to any pack member near him. "Pack ok? Everybodies doin' good," questions Grymash breathlessly? He coughs and spits to clear his throat. "Do Gry ...," pausing to gasp for air, "kill good?"
After hearing Black yell for them, Grymash now uses his bloodied double axe as a crutch to lift himself from his knelt position. "Lets go, Black need pack help!"
Grymash is too tired to run or charge, but powerful magics keep him fleet of foot. However it doesnt make his climb any easier in his near exhausted state. (Climb check, with -2 Armor check penalty, is 18.)
Thankfully in his weakened state Grymash can still muster plenty of strength to haul himself up the nest. He grunts with every step. (Gry's movement is 50-ft, 100-ft if he doubles his movement.)
Flea d20+4=24 Wednesday December 24th, 2003 7:08:47 AM
Flea scrambles quickly through the boney obstacle course to stand beside Black. As she passes Grymash on the way up, she reaches out to give the big guy a pat, and says, "We've all done out best."
(Climb Check=24, nat. 20!)
Trellus (ac 20, neutralize poison, bless, shield of faith) 2d8(4+1)+3=8 d8=6 Wednesday December 24th, 2003 9:43:00 AM
Trellus flashes Gilan a quick grin as Gry comes over the top to finish off the rapke.
"Its shady, dude," he answers in reply to the druid's apology. "Just surprised me."
The cleric gives the group a quick once-over. Jake, Gry, and Gilan are hurt, but not dangerously so. Then Black calls to the pack, and the man's heart sinks for a moment. Gry's in no shape for another one. And these dudes still need fixed up. And where's my mace? Light, what do I do first?
Decisions, decisions. Too many decisions. He takes a quick, cleansing breath.
"On our way!" he calls to the Walker.
Trellus taps Jake again with the healing wand, (Cure Moderate Wounds: 13 hp healed [re-rolled the 1]) "Right behind you dudes," he says as he turns and races the other way, picks up his discarded weapon, and then sprints back toward the pile of bones.
Gilan (AC: 20, HP: 32/34) [neutralize poison, barkskin, shillelagh,bless] d8+4=11 d20+1=11 Wednesday December 24th, 2003 5:13:03 PM
Gilan follows along behind the others as they make their way towards Black where he stands on the pile of bones. With a prayer to the Wold Mother he lays his own hand on himself and channels the powers of nature into his own body (heal 11hps).
Looking to Trellus he smiles and pats the man on the back. "Good thing you don't hold a grudge that is for sure." He continues on his way up the bone pile, just barely keeping his footing as they shift under his weight. "Going to need a long hot bath and a good massage after this...maybe lay out in the soft grass and sun with Kaili." He smiles again as he thinks of his love back in town and a new thought occurs to him...she is another reason why he is doing this.
Jake (AC 21, hp 37/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20-2=9 Wednesday December 24th, 2003 7:44:17 PM
Jake looks fine now, though he's a bit gorey and still breathing hard from the exertion. Seeing the rest of his group rallying about the Walker, Jake takes off after them. With all the gear and weapons he's carrying, it's hard to climb, but since that wall, Jake's been practicying finding his footing...But scrabbling along, he's just weighted down too much to climb the steep surface with all the recent combat. (I have a -10 due to the -1/5 pds I'm carrying. And I suck at rolling. )
Anuk d20+3=15 d20+11=12 d20+9=16 Wednesday December 24th, 2003 11:16:45 PM
"Things are lookin' a little quiet here...let's go help Black and the others."
Anuk works his way up the side of the nest to stand near Black. (Climb 15) Twinge keeps near him all the way to the top. (Climb 12) Bow in hand, Anuk surveys the situation and looks for the best target. (Spot 16 (18 if sighting any rapke or bounders))
ADM Carla "There's Got to be a Morning After" Thursday December 25th, 2003 12:43:15 AM
Fatigued from their endevours, the pack straggles up the pile of bones that is the nest for the cocoon and the thing that is striving to burst out from it. While Jake and Liana try to catch up, the rest of the pack join the walker. The view is vast and horrific. The battle has been fierce and there are many dead from both sides. The defenders appear to have paid the greatest toll and the manfri the greatest of all.
A faint pink cast stains the sky in the east and the shadows are no longer so deep and dark. Anuk notices one star stands out on the horizon. It is large and bright and strong. Gazing upon it, the ranger is filled with a sense of hope.
Grymash (ac19, hp32/48, bull str, longstrider, fire breath) d20+4=14 d20+7=22 d8+4=12 Thursday December 25th, 2003 1:14:41 AM
Grymash finally gets to the top of the bone pile with all the others. From this high spot he can better appreciate the size and scope of the carnage they were just knee deep in. Ever the warrior, even in his fatigued state, Grymash sets his double axe down and pulls out his mighty composite bow. The wood of the bow slightly creaks as Gry draws back an arrow. Taking careful aim he will try and spot a raider attacking a vunerable defender (Spot 14). Once in aim, Grymash lets the arrow go. The arrow shrieks to its target as it cuts through the air.
(Hit AC 22 for 12 points of damage)
Trellus (ac 20, neutralize poison, bless, shield of faith, fly[1]) Friday December 26th, 2003 3:32:39 PM
(I asked Kevin before, and he said the second moon was out.)
Arriving at the bottom of the bone pile, Trellus sees most of the others have made it to the top. And by the looks of Gry's bow, there is still some fighting left.
The man is well aware of his own difficulties in getting all this armor uphill. Instead, he activates a Seal at his side, and lifts off into the air (Fly).
On the way up, he grabs Jake by the armpits and pulls. He can't completely pick his friend up, but he can help lighten the load (+2 assist bonus?). "Time to weave, dude."
(Seal of Night Flying - Fly, as spell, for 2 rounds by light of 2nd moon, Wardd.)
Jake (AC 21, hp 37/37, Heroism, Bless, Neutralize Poison, Bull's Strength) Saturday December 27th, 2003 3:07:09 AM
"Thanks, Trellus!" Jake manages to get up the hill with the flying guys help. His eyes boggle at Trellus' own means of travel. He looks over the fighting and feels vaguely heartened. The sunrise is always a good thing, he thinks to himself. He looks to the sun coming, and hopes that with it, these creatures flee...
Gilan (AC: 20, HP: 32/34) [neutralize poison, barkskin, shillelagh,bless] Saturday December 27th, 2003 1:38:48 PM
Gilan watches the small bands of fighting going on and sighs. It was not a good sight with a lot of the defenders dead or dying. He glances to the pack and see that most of them are most likely thinking the same thing.
He watches as Gry lets an arrow fly at one of the attackers and smiles. "At least one of us can be of some use up here." He suddenly wishes that he would have invested in a missile weapon and plans on making it a must get next time he is in town.
Flea d20+6=9 Saturday December 27th, 2003 6:48:28 PM
The rogue stands at the top of the pile of bones and looks out over the battle scene to see what she can see. (Spot=9)
Anuk (AC 20, bless, bracers of archery) d20+11=24 d8+2=3 Sunday December 28th, 2003 1:19:12 AM
Anuk looks with sadness at the bodies of the manfri strewn about the field. Anger at the raiders starts to fill him, gnaw at him, enrage him. He draws an arrow and targets a raider nearby. The missile lands with a sickening thud. (hits AC 24 for 3pts)
He begins to despair at the the monumental task of saving the cocooned creature when he notices the star low on the horizon. As the light of day rises, so do his spirits.
"We can do this!", he shouts to the pack. "Talki fresal dondit liki!!"
Grymash Sunday December 28th, 2003 2:57:33 PM
Grymash shouts with Anuk as best as he can. His voice is dry, hoarse and grating, "TALKI FRESAL DONDIT LIKI!!"
Grymash reaches for another arrow.
ADM Carla "The Sun Also Rises" d20=17 d12=4 d20=18 d12=12 Sunday December 28th, 2003 8:31:05 PM
The stain of the new day spreads on the horizon, and the field of battle is devastation itself. Two loads of rocky debris fly overhead hitting the cocoon at 4 o'clock and 12 o'clock as twin enemy catapults discharge their loads. Where the charge rends the cocoon, beams of bright light shine up into the indigo sky. A roaring sound like the fountain at Rattledam, only ten times magnified, is heard behind the pack as they stand together with Black at the top edge of the bone-nest.
The arrows of the archers Grymash and Anuk strike true while Trellus hovers in the air after helping Jake achieve fair footing. Everyone watches and waits, and an odd stillness descends as a golden slice of the new sun gains tenure on the plateau. The strange quiet is broken when Anuk shouts his loyalty. The ranger's voice is joined by the booming barbarian's, and then a chorus of shouts and cries rises from the parched throats of the defenders of the circle. The cry, "Talki Fresal Dondit Liki" breaks upon the enemy army, who stop, momentarily confused.
But now a dark swooping shadow of vast proportions stretches across the front as a birdlike form, horrible and cruel as death swoops nearer. It ventures almost within bow-shot, then circles away, only to come again as the cocoon is rent end to end with a great roar and pure white light spills out into the sky.
Then, circling once again, the goremoth with it's dark captain swoops and screeches (Will Save DC 20, or be shaken one round) and all about the defenders cower and cover their ears. Yet, what is in the cocoon continues to rise up and it is beautiful and terrible to behold!
(Party's Initiative)
Trellus (ac 20, neutralize poison, bless, shield of faith) d20+9=18 Monday December 29th, 2003 10:08:36 AM
The blond man arrives at the top of the bone pile and takes in the devastation by the light of the rising sun.
He settles to the ground in stunned awe. "Light," he breathes softly.
Wand in hand he heads for Grymash when the huge shadow creature swoops in and lets go its piercing cry. The sounds rips through the young cleric, and all he can do is drop to his knees and cover his ears, trying to block out the horrible sound. (Will 18)
Flea d20=8 Monday December 29th, 2003 3:03:56 PM
The gnome stands beside Black, her shortbow in one hand, her dagger in the other, and surveys the devastation. When the beast shrieks, Flea drops her weapons, and covers her ears with her hands. She bends over and crouches low to the ground, squeezing her eyes shut.
Jake (AC 21, hp 37/37, Heroism, Bless, Neutralize Poison, Bull's Strength) d20+2=5 Monday December 29th, 2003 3:30:04 PM
Jake nearly drops his swords. "Dust! What is that ole thing??" He nervously fidgets, and hopes nobody notices the changing color of his breeches in the midst of the fight. (heh)
Anuk d20+3=16 d20+1=8 Monday December 29th, 2003 4:08:17 PM
Unable to move or look away, Anuk and Twinge gaze fearfully toward the skies as the terrible figure shrieks and crosses over.
(Will saves: Anuk 16, Twinge 8)
Grymash (ac19, hp32/48, bull str, longstrider, fire breath) d20+4=24 d20+7=18 d8+4=7 Monday December 29th, 2003 4:10:38 PM
(Will save 24, nat. 20!!!)
Grymash grimaces as the piercing shrill of the beast assaults his ears. The sounds of the battle are muted by the intense ringing in his head.
Grymash can almost feel RAGE creep upon him at the sight of the shaman, but it fails to come. Aiming now at the Shaman atop the flying beast, Grymash pulls back another arrow as far as he can. The bow strains against the pressure. His fingers begin to bleed as the sting cuts into his flesh. Gry bellows out a curse to the shaman. The foulest curse he could think of at the moment. "DIGA BU CHAKAKA MU SATISH PIGGIE!!" Roughly translated it means, "Die you big pile of dung from a diseased and bloated prairie pig of dubious conception and inferior birth," but not in such nice terms!
Before he lets the arrow fly, Gry shouts out another, "TALKI FRESAL DONDIT LIKI!!"
(Shooting at the shaman. Hit AC 18 for 7 points)
Gilan (AC: 20, HP: 32/34) [neutralize poison, barkskin, shillelagh,bless] d20+8=11 Monday December 29th, 2003 4:45:05 PM
Gilan continues to stand there looking upon the carnage that lays before them. He cannot help but feel great sorrow for all the lives given this day. "Wold Mother...please look over all those that have died this day and those that may still die." Glancing around to the rest he nods to them, what maybe a farewell to all of them.
Then the rocks fly overhead to slam into the cocoon and he feels anger tug at him with force. But that is soon stalled out as a black shadow falls upon them for a second and then a piercing scream, not unlike the rapke but sharper. He covers his head with his shield as he tries to fight back fear. Dropping his weapon and shield he brings his hands to his ears to check on the sensation of liquid running from them. He finds nothing, but still wants to crawl away and hide.
ADM Carla "A Beginning, and an End" Monday December 29th, 2003 10:06:12 PM
The barbarian shouts his defiance as the rest of the pack cover their ears and try to close their minds to the awful cry of the goremoth.
Suddenly a glowing light emerges from the cocoon, white like sunlight seen through the purest cloud, lighter than air. The monks that had previously climbed the bones begin to hum, and an answering drone comes from the thing emerging from the cocoon.
Crisp, sharp, bolts of lightening streak across the sky, as the dark shadow wheels across the sky with it's rider silhouetted against the slowly ascending sun. With every beat of it's mighty wings, there is the stench of putrifaction.
The light from the cocoon falls back, and something unseen and invisible lifts off. The beat of this new thing's wings sends a cooling sweet air over the combatants. The dark-rider screams in frustration as the sun climbs higher revealing the empty cocoon. A huge shadow covers the ground as the new thing that has emerged takes wing and moves surely over the battle area. The remaining enemy cry out in fear and flee by whatever means they can, as the goremoth wheels 'round once more before flying off and disappearing into the blinding light of the rising sun.
The Grasswalker leans on his sword, and looks at the pack. Covered with filth and gore, streaked with dust, and bleeding from wounds un-mended. Tears slowly course down his cheeks creating rivulets on the dust caked planes of his thin face. Raising his arms to the sky and arching his head back he yells the pledge, "Talki Fresal, Dondit Liki!" and your hearts swell with the knowledge that this day you have done your duty.
(Party's Initiative.)
Flea Monday December 29th, 2003 10:26:25 PM
Flea rises unsteadily to her feet, and witnesses the route of the enemy. She looks at her pack-mates, almost unrecognizable from the hale young adventurers who had set out from Rattledam many days before. She looks at her own hands, covered in the life blood of the raiders she slew. In a voice barely above a whisper, she repeats the creed, "Talki Fresal, Dondit Liki" as a single tear begins it's course down her cheek.
Trellus (ac 20, neutralize poison, bless, shield of faith) Tuesday December 30th, 2003 9:01:03 AM
Trellus looks up fearfully to find the horror has passed. A new day has dawned. The treadles are running, and something wonderful emerged from the cocoon.
They did it.
Revelation comes slowly, and elation follows.
They did it!
"YEAH!" Trellus jumps up, pumping his fist into the air. The need to do something more overtakes him and he casts a spell, throwing it high into the sky. The SOUND BURST explodes over their heads (safely out of the area of effect) like a gigantic firework.
"Talki Fresal, Dondit Liki!" the man roars, gleefully purging himself of all the fear, frustration, and doubt of the past several days.
Anuk Tuesday December 30th, 2003 11:33:16 AM
Dust covered and weak with exhaustion, Anuk stands in awe of what they have just witnessed. He drops his bow slowly to his side and then to the ground as he realizes that they have survived. They're alive.
For the first time in a long while he breaks into a big toothy grin as he watches Trellus' spell burst in celebration. He starts to feel giddy, and the next thing he realizes he's dancing atop the pile of bones, humming a bright little tune he learned as a child, and giggling uncontrollably. He reaches down to the ground and lets Twinge climb up to his shoulders then he stands back up and starts twirling in a circle.
"WOOOHOOOOO!!
Grymash Tuesday December 30th, 2003 12:50:17 PM
The barbarian is a little slow to realize what the heck is going on. He has his hand on another arrow but becomes confused with the sudden sensations of cool wind and heart tickles. Looking back at his pack, Grymash is met with cheering happy faces. He cant hear them well, his ears still buzz and ring with the roar of the flying beast.
His anger turns to pure elation. Gry starts to jump up and down with fists raised in victory. Every attempt to shout and cheer with his pack is silenced by the loss of his voice. But that's alright with Gry, he doesnt care ... he cant hear himself anyway.
In celebration, Grymash blows off the rest of his fire breath into the sky. Adding his bright red light to the streaks of yellow and orange from the coming sun.
Jake Tuesday December 30th, 2003 2:49:06 PM
Jake joins in the cheers, then takes out a skin of glass grass, his last one he brought with him. He pours a large amount into a wooden tankard he usually carries on his belt, sips and laughs, and passes it to Trellus or Grymash. "Ah cannot believe we did it!" He looks over to the other groups and toasts them as well. Then a thought occurs to him. Ah wish ah could ride one of dem things...fly through tha sky...
Gilan (AC: 20, HP: 32/34) [neutralize poison, barkskin, shillelagh,bless] Tuesday December 30th, 2003 4:28:15 PM
Gilan feels the effects of the creature as it bursts out of the cocoon. The flood of warmth breaks through the feelings of fear that the large moth had created earlier. With a look around to the others he cannot help but smile. "We did it...all of the defenders." He looks once again on the carnage that lays on the battlefield, under the dawning light. "So many lost."
He hears the screams from all around him and out on the battlefield. The feelings are infectious and he finds himself throwing back his head. "Talki Fresal, Dondit Liki!" He looks again to the others and his face turns to one of concern. "Anyone needing any healing?" He still has access to his few potions and will use them if needed.
ADM Carla "As the Wyrm Turns" Tuesday December 30th, 2003 5:54:12 PM
A wave of glorious sound bursts over the field of battle as the victors raise their voices in exhaltation. Black rubs at his eyes, and wipes at his face, then turns to the pack. His dark visage streaked with tears and dirt, is split by a huge smile. "You have witnessed a mighty thing this day. Only the greatest of the great wyrms can change into this noble beast we have seen emerge today. It has different names in different places, but here we call it the Drake. Every turn, when it is time for a Drake to be born, the evil ones come. They wish to break the cycle. The men of the baron want to end the cycle, and keep the circle small. They want to end the cycle with the rapke, because they can corrupt the rapke."
In the distance, like a shimmering silver mirage, there is a vague shape outlined against the sky. Although it is almost invisible, the Drake casts an immense shadow over the land as it circles the battle grounds protectively. With every stroke of it's wings, the pack is soothed by a cool, sweet smelling breeze.
Carefully picking his way down from the pile of bones, the walker points to a growing mound at it's base as he gives his instruction, "It is now time to tend the wounded, and collect the spoils of war!"
Flea d20+10=21 Wednesday December 31st, 2003 11:10:17 AM
Flea picks up her weapons and puts the bow away. Wiping at her eyes, and sniffling a little, she follows Black down from the bone pile. Using the blade of her dagger, she pokes around the bodies of the enemy, with hopes that she might find something interesting. (Search=21)
She doesn't wander too far from her pack-mates.
Trellus Wednesday December 31st, 2003 11:25:50 AM
Having released the emotion of the day, Trellus gazes out over the morbid landscape. The sight of a multitude of dead and dying bodies is sufficient to dampen his mood.
He turns back to the task of caring for his packmates, and notes that only Grymash seems to still have wounds.
"Gry," the cleric says, stepping up next to the half orc, "use your feel good stick."
Once his friend is OK, Trellus will turn to follow Black and the others. His eyes flick grimly over the battlefield. The cleric is more concerned with finding any seriously wounded allies he might be able to help rather than 'spoils of war', but he won't pass up anything interesting that catches his eye.
Anuk d20+6=25 Wednesday December 31st, 2003 11:55:46 AM
Anuk retrieves his bow and follows Black and the others. As they descend the bone pile he watches for signs of life from the bodies of those who fell during the night. If he can help any of the wounded get out of the heat of the rising sun, if he can offer them water to comfort them, or if he can simply staunch the flow of blood coming from a dying comrade (Heal 25), he does.
Grymash d20+5=20 d8+1=8 d8+1=8 d8+1=2 d8+1=4 d8+1=6 d8+1=8 d8+1=3 d8+1=2 d8+1=9 d8+1=5 d8+1=4 d8+1=7 Wednesday December 31st, 2003 4:56:39 PM
After putting down several swallows of Jake's Glass Grass, Gry is able to get limited use of his voice again.
"Whut?!" blurts the half-orc. Grymash probes his ears with his pinky. After taking stock of the contents retrieved from each ear, Grymash replies back to Trellus, "Gry not hear ... good wit ... da buzzin'."Grymash moistens his finger and continues digging through his left ear (heal check 20) and manages to clear it up some.
With a raspy voice Grymash continues, "Gry gonna get out feel good stick ... many no ready for Gargul yet. Trellus should get out better feel good stick too. Many hurt. Then Gry help dead find Gargul." Grymash pulls his holy symbol out, that hangs from his neck, from underneath his armor and begins to administer to the wounded, dying and dead.
(Ten charges from wand: 8,8,4,6,8,3,9,5,4 & 7)
Grymash looks up after healing a wounded manfri. He is angered by the severity of his wounds and yells, "Any ORCS still livin' are for GRYYY!!"
Gilan d20+8=21 Wednesday December 31st, 2003 4:57:21 PM
Gilan makes his way back down the mound to those that lay out on the battlefield. With a critical eye he starts to check out the bodies of fallen defenders. He tries to help those out with his mundane healing abilities that are in the most serious shape (heal 21).
Several of the defenders that he comes upon are rended to pieces and most obviously dead. He tears himself away to go onto those that he can actually help out...prayers will have to come later. "A heavy price we have paid...but the one we protected was well worth it...the cycle stays unbroken." It is actaully a bitter-sweet victory that he hopes he will never have to experience again...but knows he will.
Tiev and Zilia Wednesday December 31st, 2003 5:07:17 PM
In the light of the new day, two wasps weave their way over the area in what appears to be some sort of pattern. Any who would observe them, might think they were searching for something, or someone.
Jake Wednesday December 31st, 2003 7:22:11 PM
Not knowing how to help bandage or such, Jake does his part by going to check for booty amongst the enemies and finishing off any that seem bluffing death or might still be a threat. It's a bloody task, he grimly thinks to himself, but a guy's gotta do, what a guy's gotta do.
ADM Carla Wednesday December 31st, 2003 8:49:06 PM
While Flea and Jake add booty to the growing pile being accumulated by the victors, Trellus, Anuk, Gry and Gilan minister to the wounded. Any mortally wounded enemy are quickly dispatched to Gargul with a slice of Jake's blade or a chop of Gry's axe.
While clerics and other healers move across the battlefield searching for survivors, members of other packs along with the walkers who have been their guides and mentors reverently pile the dead at the base of the bone nest. Not far from the Bloodpack, the walker-woman with the long grey hair gently lays out the broken bodies of the little manfri pack with the blue marks on their left cheek. Her only helper is Liana. With a mornful look in her eye, the wizard approaches her former pack and explains that she can not go on with them. The bereft strider is her aunt, and Liana feels she must stay with her, and help her deal with her grief over the lost pack.
The Mankife appears near the elbow of the walker-woman, who bows her head and takes a step back. Waving a small square of red cloth the Mankife raises both his hands up to the sky and chitters and clicks in his language. A swarm of flying beetles descends upon the bodies of the dead pack. In seconds the bodies are picked clean, leaving nothing but white bone. This scene is repeated as other druids and mages exercise the death-rites of the Plains.
When the sun has passed it's zenith, Black leads the pack back towards the bluff, where the little skiff awaits. "You have fought well, children of Rattledam" he says, "Malafret and the council will be advised. Now, here is your share of the spoils of war!"
Placed inside the skiff are the following:
1 Mace 1 Longsword Bracers of Armour Shield(large, steel) Case of Potions:( 2 red stoppers, 2 green stoppers, 1 blue stopper, 1 black stopper) Scroll case with 7 scrolls Alchemists fire (3 flasks) Silver bracelet set with 5 amber gems Silk Scarf Belt
40 PP 250 GP 200 SP 5 CP
Trellus Thursday January 1st, 2004 9:55:45 AM
The cleric grins at Grymash's admonition. "I will, Gry." He points to the half orc's own wounds. "Just remember to weave it on yourself, too."
Trellus' exultation has completely evaporated by the time he's gone through several hordes of dead and dying bodies. He helps where he can, using all his spells in the process.
Liana explains her situation, and the young man can only nod. He places a hand on her shoulder. "Stay in shadow, Liana," he says formally, and turns back to his pack.
Trellus nods in thanks at Black's praise and lets himself be led to the skiff. "How often does this Event with the Drake happen?" he asks, shuddering at the thought of another battle.
At the skiff, he takes up the mace. Nobody but me gonna weave with this he figures. He takes a few swings, places his old mace in the skiff, and takes in his friends.
"Lets go home."
Grymash d8+1=8 d8+1=4 Thursday January 1st, 2004 3:11:32 PM
After the healing and dispatching is done, Grymash heals himself with his last remaining spell left uncast (Doom spell spontaniously cast as a Cure Light Wounds for 8 points of healing.) Then another cure spell cast from his feel good stick. (4 points of healing.)
Grymash is left with nothing but minor abrasions and is satisfied that a good night sleep is all he needs now. However, before he joins his pack, back at the skiff, Grymash will say a prayer for the fallen defenders.
"AUUGGGHHHHH," cries the half-orc cleric. His way to get his gods attention. "GARGUL, OH GARGUL ... lots many warriors come dis day. Victors on battle ground, even in death. Der blood spilt in glory of full fightin spirit, nuff ta pay for uh warriors rest. Let them keep enemy blood fresh on der blades an uh warrior roar on der tongues. Though Gry eyes Gargul see dis ta be true. Amen."
At the skiff, Grymash forms a big smile. "Wow, lookie at all dis stuff!" Gry nods when Trellus takes the mace. "Look Jake ... dat sword looks shady!" Gry doesnt care for the bracers or have any need for the shield. He passes over them to look at the potions. "Hmmm, pretty colored drinks." The bracelet looks a bit too dainty for Grymash's taste, but he gives it a good look... and a sniff! Grymash takes the silk scarf and holds it up with a perplexed expression. "Whut it be? Smoothy wound wrap ... bandage?!" Gry puts it back down. When he comes to the belt, Grymash looks at with some interest. He checks out the design (is it plain or tooled leather) and how sturdy it is.
A thought hits Gry, "Ohhh ... Is pack thinkin' what Gry be thinkin'? Dis stuff mite be Maaggic!! Gry casts Detect Magic and concentrates on the belt and the other items.
Flea d20+9=11 Thursday January 1st, 2004 6:43:40 PM
Flea looks at the loot (Appraise=11) but decides that to really get an idea of the value she needs to examine each piece individually, once she is better rested. Her eye is drawn in particular to the silver bracelet with the amber gems.
Gilan Thursday January 1st, 2004 8:01:52 PM
Gilan can feel the sickness in his guts as he comes across several bodies of defenders beyond anyones help but the clerics. He continues to make use of his limited healing abilities as he watches the others going about thier business.
The picking clean of the bones of the dead by insects seems fitting somehow. They give back to the plains even in death. With a last look to the bonefield that was once a battlefield, he follows the rest to the skiff.
He lets his eyes slide over the stuff on the skiff and then turns to Black. "I now know the honor that we have been given in protecting the plains and the cycle." With a sigh he shakes his head and tears roll from his cheeks. "I am sorry that I let doubt cloud the real picture." With a better understanding of what they are here for he can now put everything behind him. This is something that he can see giving his life for if needed...yes this is a noble cause.
Anuk Friday January 2nd, 2004 11:44:26 AM
As goodbyes are said and the pack prepares for the return journey, Anuk looks back at the bone pile and stares thoughtfully at the battlefield. His gaze wanders up to the sky and memories of the unseen drake. Wishing he still had his journals, he makes a few mental notes about the cocoon, the cooling feel of the drake's wings, and roles of the defenders of the Plains. He clasps hand over fist and bows his head. "Talki fresal dondit liki," he says quietly, then he turns to the pack.
"Let's go home."
Jake Friday January 2nd, 2004 2:02:05 PM
Jake stares at the departing form of Liana and sighs deeply, forlornly. Maybe they'll meet again, he thinks to himself, but realizes the chance of that is nil... He looks over the items and glances at the others. They'll probably want him to take the sword, he realizes, but he likes his own sword more. he's trained with it so much, it's like he knows every inch of the blade. The half-elf says just so, then goes on to mention, "it's just this typa sword, y'all know? Besides, this one's been used in battle. Ah'd hate to use someone else's sword." It occurs to him, then, that they don't really need any of this stuff....and then Grymash mentions it might be magic. Surprised, Jake looks at the items. "If it's magic," he reckons, "they'll start shooting fireballs or stuff. "Ah don't want any of that." He loses interest quickly and wanders over to help others.
ADM Carla Friday January 2nd, 2004 7:26:11 PM
Trellus swings the heavy mace, and it feels good in his hand. The walker answers the cleric, "Sometimes the circle cycles small, and sometimes it cycles large. I have only witnessed the birth of one other Drake, and that was a long, long time ago, when I was very young. Like you."
Black sighs as he watches the tiny Mankife climb the bone nest, and then on to the back of the invisible beast within. As the Drake lifts off, there is one last sweet sensation of a cool breeze. "Every Drake carries with him the strength and the spirit of those who died defending him," continues the walker, then "you should depart now. You can make a safe camp at the edge of the grass plains before nightfall. Rest up there, then continue your journey the next day."
Gilan and Anuk assimilate the experience as they internalize the lessons recently learned.
While Jake looks on dubiously, Flea and Grymash inspect the booty. Flea thinks if none of the party want the items, they might get some decent coin on trade in. Grymash detects an aura of magic coming from:
1 Mace 1 Longsword Bracers of Armour Shield(large, steel) Case of Potions:( 2 red stoppers, 2 green stoppers, 1 blue stopper, 1 black stopper) Scroll case with 7 scrolls Belt
(OOC: DM Kevin resumes on Monday. Thanks for your wonderful, and regular posting, guys! You made my temp. job a lot of fun.)
Gilan Friday January 2nd, 2004 11:43:27 PM
Glancing to Black he smiles an lays his fist over his heart with the other on top. He bows to him as he looks back to see the leader manri get on the almost invisible drake. "Despite my earlier doubts...I am more than honored to have been a part of this. I have seen more in the past days than most of my kind see in a lifetime." With a last look to Black he bows again, sending out a heart touch to all those around him. "Talki fresal dondit liki." He once again smiles to Black sensing that they will meet again, he can learn a lot from this man.
Gilan walks along with the rest as they make their way to the camping spot that Black had mentioned. He will wait to see what they can find out about the spoils they got and for it's distribution. Moving up to stand beside Gry he taps the big guy on the shoulder. "I was good to have you around Gry." Looking to the rest he smiles again. "It was good to fight by all your sides."
[Carla - Congratulations on a DM job very well done. It was an honor to play under your posts. I will miss that, but know that it was hard to play DM and Flea at the same time. Good to have you back among the players full time.]
[Kevin - Welcome back from a much deserved vacation. We hope that you will pick this up and challenge us some more. I personally have been having a blast with all of the gaming.]
Trellus Saturday January 3rd, 2004 11:51:46 AM
The young man inclines his head slightly toward Black and the Mankife. "We've seen quite a lot to think about," he admits. "Many shadows"
Leading the pack back to the Plain's edge, Trellus thinks about the treasure. "Can anyone identify this stuff?" he asks. "Flea, any idea how much that bracelet is worth? We need to figure out what's here before we start twistin' our threads on what we're gonna weave with them."
With that in mind, Trellus takes a look at the scrolls, trying to figure out what they are.
Grymash Saturday January 3rd, 2004 12:51:43 PM "Thanks Gilan, fightin' with all be good. When fightin', pack become more alive after facin' death. Gargul like. Do pack feel more life in them now? Dont air feel better ... food taste better too. Dat is from bein' more alive."
After scanning the loot, Grymash awe-struck face forms a big toothy grin. "Yaahhh, lots shady... err no, COOL BREEZE magic here! Trellus' head thumper is magic. Da sword, colored drinks, da tube wit papers, da bracers an shield, an da belt is all cool breeze magic! Da silky bandage not an da wrist chain not. They pretty though ... yes?"
Grymash takes the belt in his hand and straps it on. "Only way ta figurin' out whut stuff does. Maybe Gry see whut belt do on way ta camp. Hee hee, Trellus an Jake can fight at camp ta see what weapons do!"
Grymash grabs the rope and starts to pull the skiff back to the grasslands, just like before.
Mikey (OOC) Saturday January 3rd, 2004 1:56:54 PM
((Ohhhhhh please please please let the belt be a belt of femininity/gender change. That would be soooo hilarious.))
ADM Carla ;-)
Stephen - It stops being funny when someone gets kissed.
Flea d20+6=11 Saturday January 3rd, 2004 11:24:23 PM
Flea trudges along a little ahead and to one side of the pack, scouting for anything (Spot=11) untoward. She doesn't see much.
Returning to her pack to report, she does a double take when she spots the barbarian.
Grymash Sunday January 4th, 2004 2:14:24 AM
Grymash stops for a short moment to catch his breath and stretch his tired muscles. His chest heaves with every breath as he slowly wipes the glistening sweat off his body. Moistened skin reflects the hot rays of the sun, accentuating Gry's rippling muscles and other chiseled features. Gry suddenly feels a little uncomfortable when he notices Flea watching him. He quickly returns to his work at pulling the skiff.
Anuk Sunday January 4th, 2004 7:36:11 PM
Marching throught the heat, Anuk starts thinking over their recent adventures. He turns to Gilan. "So, we've seen each creature changing from one to the other. But, if this is a cycle, does the drake become a pig somehow? Light...I shoulda asked Black while I had the chance."
Gilan Monday January 5th, 2004 4:36:48 PM
Gilan walks along with the others and then stops in his tracks when Anuk comments. "Light...you are right...we have no idea how the cycle starts again." He shakes his head and then catches back up with Anuk. "Maybe Malafret can clue us in to what happens after that." He hopes that she will and can give them a piece of the puzzle they had forgotten about.
Glancing to Trellus he moves to walk beside him. "Having any luck with that scroll?" He glances to the others as he walks along beside Trellus. His eyes settle on Grymash for a few seconds as he ponders things...then his eyes flash back to thier big friend. Something seemed different with the big guy.
Grymash Monday January 5th, 2004 5:01:44 PM
The half-orc is beginning to feel a little self-conscious with all of the sudden stares in his direction. With a perplexed eyebrow raised oh so slightly, Gry inquiringly asks, "Whut?!"
DM Kevin Monday January 5th, 2004 8:50:35 PM
Blood Pack walks and talks after finishing a task which has changed each of them in different ways. After a very short time, the group hears movement around them in the grass. Manfri approach from all sides. Malafret is with them.
Malafret (dm kevin) Monday January 5th, 2004 9:02:10 PM
" You have done well blood pack. There is more to the cycle for you to learn but, you have learned enough about the cycle for now. It is time for you to roam. You are no longer naive children. You must explore and learn about those around us in the plains. Where you go is up to you. I have news about a few things going on you may be interested in. A cavern has just been discovered in the area of Crystal Mountain which was destroyed by a druid. It is possible that the cavern is being used by someone. If there is a new danger present we would all like to know. There is also the dwarves. They have carved out there own space in the plains and have been experiencing ambush and theft on trade routes by mysterious bandits. If you want to see somewhere completely different, there is always hook city. Where you go is up to you and it does not have to be somewhere I have mentioned. I only ask that you return to me with information when you have completed your journey. So for now I will leave you and wish you well until you return."
Trellus Monday January 5th, 2004 9:13:29 PM
The young cleric spends some time going over the scrolls. Their contents seem to be escaping him, but he tries again.
At first, Malafret's appearance is a welcome sight. "Many shadows, teacher!" he cries happily. "Could you help us identify these magics?"
But, after she tells them its time to go out, alone, he's more subdued. "But," he asks hesitantly "but what of home, my folks? Can't we go back and see them? And, what about Milo's parents? How do we tell them Milo died out here, without giving away the secret of our pack?"
He looks pleadingly at Malafret. "Teacher, how do we tie off our old threads?"
Flea Monday January 5th, 2004 9:35:23 PM
Flea stands next to the cleric and listens to what Malafret says. The gnome was really hoping for a good bath in one of the fountains of Rattledam, and the opportunity to buy some paper and write a note to her folks back home.
"Trellus?" She asks in a small voice, "Maybe we can sneak back to Rattledam, get some provisions, and then head out again?"
Flea keeps glancing sideways at Grymash, who doesn't quite look himself.
Grymarsha (aka Grymash) Monday January 5th, 2004 10:53:48 PM "AAAAUUUUUUGGGHHHHHHHH!!!!" cries a females voice!!!
"IT MISSING ... IT MISSING!! WHUT THESE BE, AUUGHHH??!! WHUT DAT DOIN' THERE??!!! AUUGHHH GRYS POPPA BECOME UH MOMMA!!! PIGGIE DUUMMPPSSS ... AUUUGGHHH!!"
A very feminine half-orc just keeps screaming and running back and forth, in and out of camp, in every direction. He, err I mean she, is delirious and doesn't know what to do.
Anuk Monday January 5th, 2004 11:24:20 PM
When Malafret approaches, Anuk's smile broadens, but when he learns that they are to continue journeying away from Rattledam he is a little crestfallen. "More adventuring, eh? A moment at home might have been nice, but I suppose we ought to continue on. I've not seen a dwarf yet here on the Plains, perhaps we shou--HOLY JUMPIN' PRAIRIE PIGS!!"
Anuk is looking in the direction of...uh...Grymash?
Jake Tuesday January 6th, 2004 6:41:41 AM
((Woah...I thought I was joking about the belt thing!)) Jake looks at Gry in surprise, having just about been to open his mouth to say something about dwarves. He has no clue what's wrong with the half-orc, but obviously it's something bad. "Hey, Grymash, what the dust is going?"
Malafret (dm kevin) Tuesday January 6th, 2004 1:35:09 PM
" Your quest does not have to begin this moment. You are more than welcome to journey home first. Spend a bit of time there if you must while you decide where to go next. Per haps, there is someone where you live who can identify your items. You will find that you have more freedom at home than you have had in the past. Gry, dear, you might want to consider some clothing which is less revealing considering your recent change."
Jake Tuesday January 6th, 2004 3:10:10 PM
"Uh...thanks ma'am," he nods to Malafret. "Uh...so, let me get this straight. I mean, clear. So, Grymash...is now a girl? 'cause of magic? Well, hell! I'm not using any of this stuff!" Jake looks at the ring he's wearing suspiciously. "This isn't gonna like, cut off my finger, is it?"
Grymarsha d20+10=26 d3+5=6 Tuesday January 6th, 2004 4:45:45 PM
Grymarsha comes charging out of the tall grass straight at Jake. Her long flowing hair full of crawling insects and bits of grass. Her eyes wild and filled with feral rage. A look Jake has seen many times but never directed at him. Grymarsha swings a clinched fist at Jake. (Hit AC 26 for 6 points of nonlethal damage.)
"GRY NO GIRL!!!" bellows the emotional half-orc. Grymarsha continues to stand there with fists of hard white knuckles. Her ample bosom heaving from winded breath. Her raged expression suddenly shifts to one full of pain and mental anguish. Gry falls to her knees with hands over her face. "gry no girl .... gry .. uh womans!"
Gilan Tuesday January 6th, 2004 5:26:29 PM
Gilan glances more closely at Gry and then averts his gaze. He slaps his hand over his mouth to keep from laughing out loud but his shoulders are still shaking.
Looking to Malafret he ponders what she has just said. "You say that a druid destroyed an area of the plains." This peeks his interest but will not make his decision for him. "I have never really seen a dwarf up close either...maybe helping them out would be interesting as well." He thinks to himself that he would not have minded going home first. Then when it is mentioned that they could go home and then plan out thier next move he cannot help but smile.
To his dismay Gry comes charging back out of the grasses and takes a shot at Jake. He cannot help but start laughing as the big man losses it. He keeps a respectful eye off of Gry as he wipes tears from his eyes. "Is there...anything that...we can do...for him....Malafret." He somehow gets his sentence out through gasps for air, from laughing so hard.
Flea Tuesday January 6th, 2004 6:28:10 PM
Flea looks at her great friend Gry, and then at the rest of the pack as they tease the poor unfortunate. She moves over beside the big barbarian, and places a gentle hand up on her generous hip. "Um, why don't we take the first watch, Gry, then maybe I can help you out with that hair."
While the pack makes camp, and sets up for the night, Flea stays close to the half-orc.
If Gry is willing, during their watch, Flea will weave her long flowing hair into many rows of tiny braids, then tie them off into one great shiny tail at the back of her head with a leather thong. "That will keep your hair out of your eyes, girlfriend" volunteers the gnome.
(OOC: Don't expect Flea and Gry to make dinner, boys!)
Jake (Just asking for it. AC 23 on defensive) Tuesday January 6th, 2004 6:37:43 PM
Even though Jake takes a slam that would make most guys silent for a week, the half-elf can't help but tease his (newly changed) packmate. "A woman? Y'all ain't no woman, yet. Most women ah know can at least cook and clean, and dress appropriately. Now don'tch'all get flustered, Grymarsha, ah'm sure someday ye'll make Trellus a nice wife, once ya learn ta braid yer hair and wear nice skirts, and stay in the kitchen cooking us cookies." The half-elf's voice has a teasing edge to his macho side, as it usually does when he talks to women. He can't really help it...he loves making jokes about women doing men's jobs. Even when Malafret punished him for it by making him clean out his mouth with piggie plop.
Trellus Tuesday January 6th, 2004 10:39:58 PM
Trellus nods at Malafret. "OK, dudes," he announces, "Let's go home first, and then....we'll...
DUDE! What happened to Gry?!?
The young cleric is at a complete loss about what to do and/or say until Jake opens his big mouth and Grymash goes off on him.
Light of the Sunbaked Grass!
Risking some serious injury, Trellus steps between Gry and Jake. "Gry! Warp down! We'll fix it! I promise! We'll go back to Rattledam and get it fixed. Just wait!"
Then, he whirls, grabs Jake by the arm and hauls him off about 30', swings him around, and looks him right in the face so Jake knows he's pretty ticked. "Light, Jake. Use your brain for a second," he growls. "Stay away from Gry. Don't talk to him, don't wave at him, don't wink at him."
Time to play the trump card. The cleric is well aware of Jake's aversion to magic. "I got spells that'll keep you quiet, and spells that keep you asleep, and spells that'll wrap you up tighter than a new loom. You go after Gry again, and I'll twist your thread to that skiff and we'll pull you unconscious all the way back to Rattledam."
He relaxes just a bit. "After we fix him up, you have fun. But, we don't need him running off or killing you or anything else twisted right now."
Then, its back to the half-orc. "Have you tried taking the belt off, yet?"
Then, its time to camp. Trellus makes sure he privately addresses every packmate, advising them to be extra careful around the barbarian for awhile, and emphasizing its only a temporary condition. He's a lot nicer about it than he was with Jake, because everyone else is a lot more sensible.
DM Kevin Tuesday January 6th, 2004 11:35:55 PM
Malafret replies to Jake, " I think if the ring was going to cut off your finger, it would have already done so. You should let this experience teach you that when it comes to magic, caution is not a bad idea."
Gry loses his cool after discovering the loss of his manhood.
Malafret says to Gry, " Relax, my friend, I know this is traumatic, but I'm sure something can be done about it. "
" Yes Gilan, a druid by mistake, destroyed a part of the crystal mountains. The crystal mountains are however, a creation of the baron's men. "
Malafret watches as Trellus gives the blood pack words of advice.
" There is much to be done, so I reccommend you begin your travel home. Be understanding with dear Gry. What if it had happened to one of you? Goodbye now. Have a safe journey. "
Anuk Tuesday January 6th, 2004 11:51:36 PM
Anuk watches Gry in stunned silence for a moment. The transformation is unexpected to say the least, but Anuk finds it fascinating.
He studies the big gal's actions as she goes after Jake and talks with Trellus. When Gry has calmed down he approaches.
"Say, Gry...when we get back to Rattledam, you mind if I make an entry about this...uh...you in my new creature journal?"
Grymarsha Wednesday January 7th, 2004 1:50:46 PM
When Trellus returns from talking to Jake, teary eyed Gry impulsively grabs the young cleric in a rather constricting hug. Almost picking Trellus up off the ground. Grymarsha softly states in Trellus' ear, "It good dat Trellus step in when did ... Gry wuz 'bout ta make Jake uh girl too!!" Gry quickly releases Trellus after realizing what she was doing and hands Trellus a dagger she had palmed in her hand. "Give dis ta Jake. Jake need protection if he keep sayin' doze words ta Gry."
As Grymarsha turns to go back and sit next to Flea, she answers Anuk's question. "No no no no!! No one will know of dis. Forget dis now!!" Gry starts to tug on the belts buckle but it wont budge.
Gilan d20+13=20 Wednesday January 7th, 2004 7:40:08 PM
Gilan glances to Gry again and settles himself. "I am sorry Gry...I should not have laughed." With an ashamed look he listens to Trellus tear into Jake and takes some of it as his own too.
He looks back to Malafret and then nods in understanding. So the barons have control of the crystal mountains and it may not be a good idea to go there right away after all. "I see."
When they set up camp for the night he makes of to gather some foodstuffs that the plains provides (survival 20). He comes back with an armload of roots, grasses and the like to spice up what they have already.
Flea d20+6=8 d20+8=12 Wednesday January 7th, 2004 7:59:37 PM
Flea hopes that Jake does the cooking. As is her usual habit, she will volunteer to clean up the dishes, using handfuls of grass and sand to scour the simple utensils clean of any food remnants. She will invite Gry to work alongside her, and they will talk about 'girl stuff'.
Flea will take which ever watch is assigned to her, during which she will keep her eyes open and ears tuned to the sounds of the plains. (Spot=8, Listen=12) The rogue doesn't do a very good job though, because she is tired from the battle and distracted by thoughts of what lies in the little skiff.
In the morning when she thinks no one is looking, she will move over to the skiff and look longingly at the silver bracelet with the amber gems, and finger the silk of the scarf lovingly.
DM Kevin Wednesday January 7th, 2004 8:55:04 PM
Anuk finds himself wanting to study Gry's new form. Grymarsha, very close to hostile actions at this time, politely discourages any study. Ashamed by his actions, Gilan corrects himself and then begins gathering food. Flea also does her part prepareing for dinner, but with an ever watchful eye of her surroundings.
The food is good and when it is not their turn for watch, everyone sleeps wonderfully. After a night with no disturbance, as everyone begins wakeing, Flea makes makes time for quiet reflection.
Jake Thursday January 8th, 2004 12:26:23 AM
Jake looks at Trellus, pretty sure he's bluffing. The guy could never play poker properly, the half-elf thinks to himself. But then again, he doesn't want to annoy anybody else that night, just tease 'em... he winks at Trellus as he agrees to leave Grymash alone, and wanders off.
Jake does the cooking for that night as he has had since Milo left the group.
In the morning, as usual, he wakes up earlier than most people and begins practicing. Unlike Grymash, he does not have incredible strength or the fury of orcish blood...so he makes up for it with diligent study of swordplay. As the sun rises, he repeatedly goes through his training moves with the sword he's always used, since he first could lift one. Of course, back then it was too heavy for him to swing, let alone dip and weave with... But now it seems an extension of his arm, almost part of himself. Afterwards, the others just waking up, Jake wanders by Flea, still sweating and puffing a bit. Glancing around to make sure they're alone (as alone as one can get in the camp), he gently remarks, "Hey, Flea...ah was only kiddin' about the womin bit, y'know? Ah'm sure Grymmy knows that, but ah don't know if ya do. Ah joke ta make horrible things seem okay. ah can't help it." That said, he gets his gear together to get ready to go back to Rattledam.
Trellus Thursday January 8th, 2004 8:11:12 AM
"Erph," is about the best response Trellus can manage as Grymash nearly crushes him in thanks. He does make sure to take the dagger, though.
The next morning, as is his custom, the cleric moves off a short ways for his morning devotion to Domi. A quick grin flashes across his face as he briefly considers asking for a Silence spell this day. But, he discards the notion. He does make sure to pray for that extra Endure Elements though.
Time for breakfast, and a quick reminder to Gilan and Gry to also load up on Endure Elements spells, or whatever Gry calls it. Feel good in Sticky Hot? Dude.
Trellus walks home with the rest of the pack.
Grymarsha Thursday January 8th, 2004 3:44:03 PM
Grymarsha wakes uneasily after the sun rises. Being unaccustomed to his new form, she found it rather difficult to find a comfortable position. She notices that her hair had been brushed and tied in braids. Gry sighs deeply after remembering what she has become. Normally he would be mad at Flea, but she understands Flea was only trying to be helpful. Even though it made her look more "girlie!"
At breakfast Gry remains mostly quiet except to ask one request of her pack. "Gry not know when fix dis problem but if pack get back ta Rattledam befo we fix Gry, then me not be Gry. Call me someone else. Me Gry's sister or girlfriend or sumthin' ... ok! If dis get out, Gry be joke for town an other packs. An Gry no want ta beat up WHOLE town! No ways! "
Grymarsha spends a little longer than usual praying to Gargul this morning. However, the extra time seems to give Gry a greater sense of peace and calmness. Or maybe its from a severe lack of testosterone!
Grymarsha (has an idea) d20+8=22 Thursday January 8th, 2004 5:32:19 PM
After pulling the skiff for a little while Gry gets an idea (Survival 22).
"Lets put sail post down on skiff an dis night time pack help weave grass cover ta put over skiff. Then skiff be hid from raiders eyes as Gry pull skiff from below in day. Huh, what think?"
Anuk d20+9=14 Thursday January 8th, 2004 6:09:39 PM
Anuk looks Gry in the eye and says, "No problem, my friend. No word of this event will pass my lips or enter my journals."
After a night of (thankfully dreamless) rest, Anuk wakes up feeling fine. He looks in the direction of the rising sun and wanders off that way to find a little time to think and meditate.
(prepares entagle)
Upon returning to the pack, he helps with the chores of cooking and cleaning. When Gry mentions building a cover for the skiff, Anuk responds positively. "Sounds like a great idea...I'll be happy to help."
When the time to depart arrives, Anuk takes a position near the front of the pack to keep an eye out for anything unusual. (spot 14 -(16 if spotting bounders or rapke)) Twinge moves along quietly nearby.
Flea d20+6=24 d20+8=20 Thursday January 8th, 2004 6:43:28 PM
Flea starts to reach out a hand towards the silver bracelet, when Jake sneaks up behind her mumbling something that sounds like the skinny fighter's version of an apology. The rogue quickly pulls her hand back, flushes, and mutters "whatever" under her breath, as the elf moves on.
As the group wend their way home to Rattledam, Flea scouts out ahead of the group. Able to multi-task like most women, she keeps her eyes open and her ears attuned to the plains.(Spot=24, Listen=20)
She composes a letter to her parents in her head,with plans to commit it to paper once she is safely back in Rattledam.
DM Kevin Thursday January 8th, 2004 8:28:22 PM
As Flea recollects past memories, Jake performs graceful swordplay exercises. Trellus finds his own quiet time to pray to the divine. Gry spends the morning in worry, until Gargul reassures him in prayer, that all will be fine. Anuk helps Gry prepare for the days travel. Flea gives Jake a taste of woman's scorn, and then with an alertness only possessed by a rogue, moves ahead to do her part in the journey.
It is a slow journey, but after days of travel, which might be called boring compared to previous travels, Rattleda is finally in sight. If the party chooses, they will arrive at Rattledam with only a few more hours of walking.
Gilan Thursday January 8th, 2004 11:49:10 PM
Gilan spends his morning in quiet repose and commune with the Wold herself. With a heavy sigh he makes his way back to the group and nods his willingness to move on.
With his gear packed he starts out with the others. It is a sure thing that Gry is going to make a big splash back at town and he is not looking forward to it. With the suggestion, put out by Gry himself/herself he nods at the idea. "That could work...though I would like to find out if we can change you back before we get to town." He feels sorry for his big friend and hopes that he will look before leaping next time.
They are nearing the town when he looks to the rest. Then Gry makes another suggestion that is sort of out of his nature. "You seem to be thinking pretty good there Gry." He will then help out as much as he can to build something to cover the skiff.
Tiev and Zilia Friday January 9th, 2004 1:03:31 AM
Never far from the druid during the daylight hours, Tiev and Zilia seem to dance on the light breezes wafting over the plains.
Flea Friday January 9th, 2004 1:04:14 AM
Approaching Trellus, Flea makes an enquiry "do we just march on in, armor and all, or shall we go back through the tunnels under the fountain?"
"by the shady gold door with the big magic lock!" thinks the rogue to herself.
Grymarsha Friday January 9th, 2004 1:47:54 AM
Gry replies to Gilan. "It not dat big of idea. Gry just thinkin' of ways ta hidin' real face. Me see packs skiff up there on grass, up high, tellin' whos ever lookin' wheres we be. Gry not know why pack not thinks of it sooner."
As the huge dome over Rattledam appears on the horizon, Grymarsha feels a bit torn. One side is glad to finally be home, the other isnt looking forward to kind of reception she is expecting on getting. In a last desperate act to fix the situation, Grymarsha pulls down the skiff and begins looking through their newly gained booty. "There gots ta be sumthin' here ta fix Gry. Maybe magic sword cut belt off! Maybe da magic drinks. Light, da magic papers. Trellus, Gilan ... why cant us read what on paper wit magic readin' eyes (Read Magic). Maybe there Make Man from Woman Magic on da papers. Lets take dis stuff ta tunnel befores pack go in ta town.
Trellus Friday January 9th, 2004 9:26:57 AM
The dome of Rattledam rises before them, and Trellus can't help but giggle in relief. Home
Grinning widely, he nods at Flea's question. "We'll use the tunnel and come up through the fountain," he says. "Maybe we'll meet someone down there who can help Gry, and figure out the picks on the rest of this stuff."
The half-orc's suggestion about reading the scrolls leaves the cleric shaking his head sheepishly. "I'll have to do it tomorrow, dude," he replies. "I didn't ask for that spell this morning."
Trellus leads the pack down into the tunnels beneath Rattledam and the cubbyholes for their equipment.
Grymarsha Friday January 9th, 2004 10:56:02 AM "Gry gots Magic Readin' Eyes. Sigh, if Milo here, pack have magic papers read by now.....!!! Oh Milo ... what pack says ta Milo Momma?!!"
In dealing with his current ordeals, Grymarsha has completely forgotten about another problem that is still unresolved.
Jake Friday January 9th, 2004 1:29:59 PM
Jake shrugs in response to Grymash, and looks at the dome of Rattledam. He wonders if he'll still have to do those neverending chores he used to do for his family and the community. Life was so exciting out there, and now back to this boring little village where everything is protected. He can't help but feel a bit of boredom seeping into him just thinking of it.
Anuk Friday January 9th, 2004 1:30:02 PM
"Home...it's gonna feel nice to have a swim in the pool. I definitely think that's how we should enter." Anuk turns to Gry,"Maybe Trellus is right and there will be someone down there who can help us before we ever get to the surface. It's gonna be okay." He sends a heart touch to Gry in sympathy.
When Gry mentions Milo, Anuk becomes a little subdued. He follows the others into the cave, wondering who should talk to Milo's parents and what they should say.
DM Kevin Monday January 12th, 2004 9:16:52 PM
Gilan shows concern for Grymash. Flea ponders her entrance into Rattledam. Grymarsha wishes to enter through the cave. Jake at home in the outdoors seems concerned about boredom in the city. Anuk is glad to be coming home. All wonder how to deal with the Milo situation. Trellus begins leading the party to the cubbyholes.
You all stop for a moment when you reach the entrance, and then enter, one by one. You are back in Rattledam now, for better or worse.
Gilan Monday January 12th, 2004 10:00:39 PM
Gilan follows along to the cubbies and stows his gear in his marked spot. He glances around to see if anyone else is already here, hoping to see someone that can help Grymash. With a last look around he changes into his swimming clothes and takes up to the pool.
He breaks the waters surface and looks around his home. He slips out of the water and waits for the rest to surface. When everyone is up and out he will smile a little. "Lets head to out homes and then meet back at Milo's house...this is a pack duty and not one for one of us." He waits to see if anyone else has anything else to add or comment on.
Flea d20+9=20 d20+4=24 Monday January 12th, 2004 11:05:50 PM
The rogue bundles up her gear carefully, sure in the knowledge that what she puts behind the cubby marked with the elegant "F" will magically appear behind the cubby above ground near the fountain. She can then retrieve her possessions and bring them home for cleaning and repair.
Flea locates the goofy bathing garment and finds a shadow in which to hide while she changes (Hide=20*) Noticing that the newest female member of the party may be in a quandry, she whispers "why don't you use that silk scarf to make a bandeau top? I can help?" If 'Grymarsha' is willing, Flea will tie (Use Rope=24, nat. 20) the scarf in a neat halter top around the buxom half-orc.
When Flea emerges from the fountain, she retrieves her gear, safely stowed in her pack, from behind the cubby, and follows Gilan home.
* subtracted bonus to hide due to shadow armour ;-)
Trellus Tuesday January 13th, 2004 12:29:37 PM
The young cleric stows his gear as well as the stuff recovered from their battles, and looks up toward his home with some reluctance.
What do I say to Milo's mom? he asks himself yet again. And how do I help Gry?
So many picks he's obligated to weave, and yet, near last thread, he still doesn't know how.
Nodding with Gilan, he can only manage, "Agreed". Then, sending a 'heart touch' to Grymash, Trellus ascends into the cleansing water of the Rattledam.
He passes the children froliking in the waters, and finds he can't join in their elation. Too much has happened. (Milo) Oh, to join in their blissful ignorance again.
He goes home, embraces his parents with fierce determination, and then prays to Domi for the strength to perform the most difficult pick in his young life. Then, squaring his shoulders, he goes to Milo's house.
Jake Tuesday January 13th, 2004 3:04:07 PM
The half-elf nods, but secretly is tempted to go get drunk and forget about the whole Milo thing to avoid further anguish... but later on, as he sits on the porch of his house with a flask of glass grass, he realizes that he still misses the little mug. So, he heads on over to Milo's house to join in the condolences, just to get it out of his system.
Anuk Tuesday January 13th, 2004 3:19:03 PM
After stowing his gear, Anuk rises through the pool and surfaces into the bright sunshine. As the others leave, he spends some time swimming and thinking; the first mentally relaxing moment he's had in some time. Eventually, he climbs out of the water. While drying off, he casts his eyes about for Dancer, or any other members of the Black pack. Wonder if they've ever been tapped for going out into the Plains like we were?
Anuk makes his way to his solitary home for a bit of rest. When the time is right, he joins the others at Milo's home, a sense of sadness settling over him.
Grymarsha Tuesday January 13th, 2004 3:45:02 PM
Gry exhales a large sigh. There was apparently no help for the half-orc in the cave. Her head hangs low depressingly as Gry accepts Flea's help with the quick make-over.
"Jus remember everyones, dat NOT be Grymash up theres in Rattledam. So no be callin' me Grymash. Gry be pretty now but me still hit like Gry," warns the barbarian. "So me be Grymarsha, pretty half-orc, who join Bloodpack, in place of Grymash."
Gry's eyes roll once again when she looks down at her ample bosoms getting pressed together by Flea with the scarf. Suddenly the word "Cleavage" means much more than just the act of hacking and separating meat from the bone.
Gilan Tuesday January 13th, 2004 9:46:40 PM
Gilan heads for his home with Flea and lays a hand on her shoulder as they walk along. "Feels good to be home again." He spends the time at his home getting himself cleaned up and changing some of his equipment for later. He spends time cleaning up and just trying to keep himself busy.
At last he looks to Flea and nods his head. He will follow along with her to Milo's house and meet up with the others. When he gets there he will look to the others and scuff his feet. "You know that this is not going to be easy." He is wondering who is going to do the talking as he takes in a long breathe.
When the subject is finally brought to the families attention he cannot help but tear up and five his own apologies. "I am sorry for your loss and ours...your son was one of my best friends and I will miss him." Almost to the point of being unable to talk he takes a few breathes. "If there is anything I can do." He leaves it hanging not really knowing what else to say.
Flea Tuesday January 13th, 2004 10:58:37 PM
Once they are home, the gnome spends some time setting her gear out to air, tending to her sunburn and bug bites, and cleaning up. She locates some standard paper, ink, and an inkpen, and spends a quiet hour writing a letter to her parents.
When Gilan indicates that it is time to go, she dons her spare tunic, and her little red pointy hat, reserved for solemn occasions.
When the pack pays their respects to Milo's parents, she quietly offers her condolences. Her heart is breaking for her friends, whose grief over the loss of their halfling friend is so palpable.
DM Kevin Wednesday January 14th, 2004 9:57:09 AM
(Sorry for the missed post. I'll make this short and post again this evening.)
Everyone heads where they need to and then meets at Milo's parents' house. After a knock on the door, Milo's mother answers. "Hello children, how may I help you."
Trellus Wednesday January 14th, 2004 12:09:03 PM Domi help me. She doesn't know.
Trellus stands in shock before Milo's mom, aching with the knowledge that what he will say will destroy her.
"I...We..." Trellus' voice catches, and he looks to the ground in shame and agony. His stomach tightens up, followed immediately by the constriction in his throat. He looks back up, as tears stream down his young face.
"It's Milo," he says at last. "It's bad." He sighs heavily, weariness and nearly inconsolable sadness washing over his features. "Really bad."
Trellus waits for Milo's parents to absorb that and let them in. Hopefully they find a good spot to sit down for the rest. The cleric pours out the story in a near monotone, barely daring to actually think about the words he's saying.
"We went out into the Grass. All of us. And...and the bounders found us. We fought back, and Milo was up on the boat."
Trellus looks pleadingly at the folks, aching for some reassurance that they have no reason to give. "We thought he was safe there! Domi help me, it was the safest place on the field!"
"But a bounder came up, and he was huge, and we couldn't get to Milo in time, and, and," The tears flow freely.
"And he's gone." "Milo's dead."
The cleric bows his head, totally despondent in his silence.
Grymarsha Wednesday January 14th, 2004 3:40:57 PM
Grymarsha stands with her pack at the front steps of Milo's parents house. Gry is still a bit on edge, she doesnt want to draw any attention. She nervously looks over her shoulder, the slightest sound catches her attention.
She leans on her quarterstaff that she retrieved from her hut. She wonders how the halflings mourn their dead. Gry has never witnessed a halfling funeral. She just hopes there isnt a bunch of crying. Gry cant stand the obsessant blubbering of the humans. Milo with Gargul, nuthin' wrong wit dat. Any cleric of Gargul know dat," thinks Gry to herself. She begs Gargul for no blubbering and crying ... Gry hates that so much. "Jus get mad, fight someones, drink glass grass, have uh party, even get revenge if ya have ta, but no cryin'," Gry continues to ponder. Whatever happens, Grymarsha is prepared to give Milo's family a funeral service or comfort them in some way if they so wish. For it is the duty of an Eye of Gargul. Although Gry much prefers the Funeral Party approach. She likes to celebrate someones life and remember their great battles, and not get sad because they're with Gargul. "Dat jus selfish," thinks Gry.
Flea Wednesday January 14th, 2004 6:24:02 PM
Flea waits uneasily in the home of Milo's parents while the Bloodpack pay their respects. After a while, she finds a quiet corner in which to wait until the rest of the group are ready to leave. Alone, her thoughts turn to the treasure they were awarded after the battle at the cocoon and how it might be equitably distributed.
Gilan Wednesday January 14th, 2004 7:36:04 PM
Gilan listens as Trellus tries to explain it to Milo's parents. The death weighs heavily on all of them, but he also can see the circle of life going on here. That gives him little comfort though as he knows it would not give to Milo's parents.
Glancing to the parents he tries to help out Trellus as much as possible. "Trellus is right ma'am...it happened so fast that we could do nothing." He let his gaze fall to the floor again as tears slip down his face. "I...I am sorry." He knows it sounds weak and lame, but it is all he can muster. He slips into silence wanting to hear some kind of anger or the like for the pack. Milo had went out with them of his own free will, but that still did not mean too much for Gilan.
This would be a burden they will all carry for some time to come. He will always be expecting it to happen again...another sad story.
Anuk Wednesday January 14th, 2004 8:34:21 PM
Anuk watches the floor as Trellus explains Milo's fate. Probably best if they hear this from a cleric, he thinks, trying to justify his silence.
Finally, he manages to glance up at the halfling family and feebly mumble, "We're so...sorry."
DM Kevin d100=98 d100=63 Wednesday January 14th, 2004 11:37:46 PM
"What ... it can't be," mutters Milo's mother. She sits down in shock, in disbelief. She buries her face in her hands and goes quiet. Milo's father suddenly becomes stoic in expression. He gets up and walks to the kitchen without saying a word.
"It can't be," repeats the halfling woman. "I never thought I would live to see this day ... he was such a healthy boy, my little boy. My little boy ... my little boy is finally gone ... GONE for GOOD!!" She sounds like she's about to cry, but no, it becomes a growing laughter. Tears flow from her eyes but they arent born out of sadness. No, she cries out with unrestrained joy.
"Ha haa haa haa, oh glorious day, I'm finally rid of that brat. Oh sweet justice, it's only fitting that lil tart was eaten by a beast in the wild. Do you all know how sick I am of the smell of cookies! His stench is in everything. You cant get rid of it. The smell of cookies will haunt me no more. Oh glorious day, ha ha haa haa haa!"
At that same time the father returns to the front room with a jug of glass grass. He appears to be well on his way to drunkeness and completely ignores you all has he heads out the front door to finish getting snookered. "Yes, you go do that you miserable, worthless excuse for a halfling," shouts the mother. "Too bad you didnt get eaten too. You're as bad or even worse than Milo, you no good for nothing tenderfoot. Just like Milo, always complaining about my cooking, making my life so bright and hot. This too bland, mother. This too spicy, mother. Can Grymash come over to eat dinner mother ... again and again and again. It's good that lummox isn't here either. That stupid stupid half-orc always eating and drinking me out of house and home ... he stunk up the place too. At least Grymash never complained, unlike that little spawn of the devil, Milo. Ohh that miserable rat blew my kitchen up so many times with his magical experiments. I lost my little toe from ....," she continues to ramble on.
Milo's mother gets up and stomps her way back to Milo's bedroom. She returns with a bundle of his personal belongings and starts throwing them out the front door. "Here take what you want. As far as Im concerned, I never had a son!" She stomps back to get another load.
Jake Thursday January 15th, 2004 1:53:00 AM
Jake isn't on the scene when Milo's mother gets mad; he would be arriving just as she ends her tirade, walking slowly with a bottle of glass grass ready. He nods to Milo's father as he passes the halfling on the road... and frowns at the little guy's expression. Sighing, he slows his steps as he approaches the house and keeps a good distance, watching and sipping at his supply.
Flea Thursday January 15th, 2004 9:39:24 AM
Flea is abruptly awakened from her reverie by the outburst from Milo's unhappy mother. She stands in the corner her mouth opening and closing like a fish out of water. When the woman stomps off to Milo's bedroom, Flea makes her escape from the place. Running into Jake, she gasps, "Don't go in there! It's terrible!"
Trellus Thursday January 15th, 2004 1:28:05 PM
The young cleric pictured a lot of reactions in his mind as he had approached this meeting; despondance, bitterness, blame. The father's response fit right in there.
But Mom's response is so totally outside of Trellus' expectations that all he can do is stand there staring at her for several minutes.
Has she totally flown off the loom? he initially wonders. No. She's serious. She's actually happy Milo's dead!
A cold anger begins building, but the cleric decides he's not even going to dignify this woman with a response. As she starts laying into Gry, his thoughts quickly turn to protecting his friend. We're half a minute away from a murder he realizes.
"Out," he grates to the pack between clenched teeth, "Everyone out." The blond man puts both hands on Grymash and gently guides him toward the door. "She's not worth it, Gry" he says in a low voice filled with rage. "We'll remember him in our own way."
Outside the door, he remarks to Gilan. "Dude, maybe you and Marsha should go back to your house. Anuk and I will get Milo's stuff."
The entire time, Trellus keeps his body between the half-orc and the thrice sunbaked mother. Not that it'd make a whole lot of difference should Grymarsha decide to rip her threads.
Anuk Thursday January 15th, 2004 2:06:17 PM I expected an outburst, but...not this.
Anuk's jaw drops as Milo's mother suddenly expresses glee at the demise of her son. He stands with his mouth opening and closing, fishlike, trying to think of something to say...some way to respond...but he can think of nothing...no way to react.
This makes no sense...she's happy?!
He follows Trellus' lead and exits, bewildered by what he just saw. It takes a moment for him to process what Trellus just said.
"Wha?...M-milo's stuff?...Oh, yeah...sure...I'll help." He goes to collect Milo's possesions, muttering "happy? happy?!!" under his breath the whole time.
Gilan d20+8=22 Thursday January 15th, 2004 4:55:45 PM
Gilan cannot help but wonder what just went wrong here. How could any mother be happy that their son was dead. His hands clench into fists and he suddenly feels the need to throttle the woman. Anger seething he tries to keep control and it is only with willpower (check 22) that he does.
Glancing to Flea he sees her go running out of the house and had started to move to go to her when Milo's mother started cutting into Grymash. "Oh Mother Wold help us." He steps almost as fast as Trellus does to stop Gry from any outburst that he/she may have intended. He knows that his small form will not stop the barbarian but maybe they can keep him/her calm. "Easy...Trellus is right she is not worth it." He will attempt to guide Gry out of the house with Trellus.
Glancing to Flea who is attached to Jake he shakes his head. "Flea...it is ok...please help me get Grymarsha to our house...fast." He continues to keep himself in front of Gry and the house. "Come to my house and we can have something to eat...tea or some glass grasswine." He is mentally pleading with Mother Wold or Gargul to please not let his friend lose it.
Without a look back he tries to guide Grymarsha to his house. "Everyone rally at my place to talk...you can put Milo's stuff in my loft."
Grymarsha d20+5=23 d20=10 d20+8=25 d3+5=6 Thursday January 15th, 2004 8:12:48 PM
Gry stands there, with slacked-jawed expression, totally surprised by this display of hate-filled speech. Words filled with so much venom, she felt dirty listening to them.
"Kill her," whispered a voice in Gry's ear. "yesss... kill her, she deserves not to live," says another. "snap her neck ... it would be so easy. beat her down. kill her. she curses our souls. avenge us ... avenge the one called milo. kill, kill, kill..." hiss the voices.
"No no no NO NO!! SHUT UP, SHUT UP, SHUT UP ... STOP TALKIN', STOP IT NOW!!," bellows the half-orc. Grymarsha looks to Trellus and Gilan and says, "Me good, Trellus, Gilan ... Gr, err Marsha, have words ta say ta Milo's momma. Gargul words."
Grymarsha turns to the halfling woman and begins her speech. "It be written dat it be no good ta speak bad of da dead." She holds up her hand and shows the tattoo of Gargul's eye on her palm. At that moment Grymarsha channels a wave of positively charged energy (channel roll 10). The effect seems to calm Gry somewhat and quiet the voices. "Never speak bad of dead, even more when dead is mothers own blood an bone. Words have power, dat stir da dead spirits. Shadow be only thang dat separate da livin' from dead," Gry begins to hiss, "an da shadows be seein' an hearin' whut ya say, ya fool halflin'. All life be connected by blood an it all flow ta da same place. Da restless dead will be lookin ta be cuttin' threads, dat be sure. An for once, me hopin' they find ya!" With that being said, Gry cant help but connect the holy symbol on his palm with the side of the mother's face, in the form of a slap. (Hit AC 25, for 6 points of non-lethal damage.) "Shame be on ya!! Bad Milo Momma!"
After her speech, Gry leaves with Trellus and Gilan. She will also help with gathering Milo's things before heading to Gilan's hut. On the way there, Gry says, "Gry thinks dat bein' uh girl has made Gry more nurturin'. Do ya thinks?"
DM Kevin Thursday January 15th, 2004 8:14:44 PM
Jake isn't on the scene when Milo's mother gets mad; he approaches the house and keeps a good distance, watching and sipping at his bottle of glass grass. Running into Jake, Flea gasps, "Don't go in there! It's terrible!" Trellus does his best to ensure there is no murder. Anuk begins gathering Milo's possessions. Gilan guides Grymarsha to his house and asks everyone else to rally there as well. Before leaveing, Grymarsha preaches words of Gargul, but they fall on deaf ears. Everyone finally makes it to Gilan's house. It has been an interesting day and the group begins discussing what to do next.
Flea d20+9=19 Thursday January 15th, 2004 11:09:34 PM
Once they are back at the tiny home she shares with Gilan, Flea notices that her roomie and the cleric have a pretty good handle on things. The rogue starts to poke through stuff that was awarded to the pack, doing a mental inventory.
The big Mace went to Trellus, and Gry, no, Marsha's got the belt and the silk scarf. No one seems interested in the Longsword or the Bracers of Armour, the Shield, the Case of Potions, 7 scrolls. The gnome remembers that the barbarian had said they seemed magic.
Flea picks up the silver bracelet set with 5 amber gems, and gives it a good look, trying to estimate it's value (Appraise=19). She sets it down with the rest of the loot, next to the 40 PP, 250 GP, 200 SP, and 5 CP.
Jake Friday January 16th, 2004 6:09:34 AM
Jake looks down at the frightened little Flea and awkwardly consoles her with a brush of his hand on her shoulder, sorta a gentle pat combinated with a millisecond hug. He glances at the hut, not knowing what's going on, and decides that it's better not to go remember Milo right now. "Right, Flea." Later on, at Gilan's, he looks at the amount of money and booty before them. For a long while he's lost... "Uh, pack, ah don't get it. Ah mean, we're rich now. Ah've never had much money. Ah could live well for months!" The half-elf scratches his chin, lost on how he could have made any money from just running around fighting things. Shouldn't it cost money to be doing what you like doing?
Grymarsha Friday January 16th, 2004 7:47:41 AM "Yeah Jake, Thay calls it spoils of war. Find bad people, kill'em, take der stuff. Dat 'bouts it!"
Gry opens the scroll case and begins to look through the scrolls. She casts Read Magic to identify what each one does.
Trellus Friday January 16th, 2004 4:20:45 PM
The young man dutifully picks up every shred of clothing or equipment that thrice baked treadle throws at him. A multitude of nicely descriptive adjectives cross his mind as he purposely goes about his duty. When he runs out, he makes up more. Being pretty bright, he comes up with a lot.
Finally, he walks with Anuk to Gilan's place. The cleric enters, and carefully deposits Milo's things in a good place. He searches through them to find an appropriate marker for his halfling friend.
Noticing the other discussing the treasure, he brings himself to the present. "Flea's right. Malafret said we'd find help. I'm going down to the tunnels and see if I can find somebody." He pauses, "Is anybody at all interested in the sword? Gilan? Flea? Anuk?"
Trellus makes the trip through the waters of Rattledam, looking for someone to help tell them what they've got. He also places Milo's cooking gear in the halfling's cubbyhole as a permanent memorial to his friend.
Grymarsha Friday January 16th, 2004 4:37:24 PM "Jake ... stop lookin' at them. Gry's eyes up here!"
Anuk d20+1=11 Friday January 16th, 2004 7:04:31 PM
After he helps Trellus bring Milo's stuff to Gilan's hut, Anuk joins the others in looking at the treasure. He pokes through the box of potions, gingerly holding the bottles and peering into them. "Wonder what these do?"
He holds the sword in his hand and it feels good...nicely balanced and weighted (appraise 11). "This is nice...better than mine, I think. But, I've been finding my bow much more useful lately. If nobody wants the sword I'll be happy to take it. But if we can sell it or trade it for something that will help the pack, that'd be better."
Gilan Friday January 16th, 2004 7:27:43 PM
Gilan takes a seat in one of his chairs and then looks to the rest. "As I said, you can put Milo's stuff in the loft...there is a empty chest up there." He puts his head in his hand and rubs it gently.
He nods to Trellus as he goes out to see if someone can help them with the identifying of their spoils. "I can help out with the scrolls there if you want Mar." He gives his one male friend a smile as he holds out his hand for a scroll.
Looking to the others as they start discussing the items he shakes his head about the sword. "It is nice but not my kind of weapon...Mother Wold would be very upset at me and take my powers if I tried." Glancing at the potions he smiles a little bit at them. "If anyone has some skill in alchemy...that maybe useful with the potions." He lets himself sink a little further into his chair as he thinks of what has been going on lately. Then the reaction of Milo's mother...it is just too much to handle really.
DM Kevin Friday January 16th, 2004 11:45:59 PM
Flea studies the bracelet and feels confident it is worth around 1200 gold.
Jake revels in his new found wealth.
Grymarsha determines she has the following scrolls: 1 summon monster 1 fly 2 invisibility 3 magic weapon
Trellus begins searching for help.
Anuk feels that the blade is very superior and keen.
Gilan helps look through the spoils of war.
The night goes well. Trellus runs into a monk while searching, who is able to return the heart touch.
Monk (dm kevin) Friday January 16th, 2004 11:46:46 PM
" How may I assist you, brother? "
Trellus Saturday January 17th, 2004 4:09:05 PM
"Brother, many shadows," Trellus responds.
"My pack and I have just returned from the Battle for the Drake. Plainswalker Black gave us some strange and wondrous items, but we cannot determine what magic is on them. Can you help us?"
Flea Sunday January 18th, 2004 9:46:04 AM
If nobody wants this stuff, we could take it to The Catacombs and see what they'll give us for it? I think we could get around 1200 GP for the bracelet.
Poking at the case with the vials in it. I've never had one of these before. Maybe you guys could sniff them to see if they smell familiar?
Flea then tries to tilt the large shield up, in order to see her reflexion in it
Jake Sunday January 18th, 2004 1:22:44 PM
Jake looks at the bracelet. "A thousand gold? An' two hunderd? Wow." He picks it up and juggles it in his hands. "It'd make a perfect gift for un pretty lil lady. Here, Flea, try it on." He chuckles at Flea's attempts to use the shield as a mirror, and reaches over to pick it up. "Y'all know, this shield ain't so bad. Kinda heavy compared to mah old wooden one...but mind if ah use it next time, packmates?"
Grymarsha d20-2=5 d20-2=-1 d20-2=2 Sunday January 18th, 2004 3:01:25 PM "Yeah Flea, but it sooo pretty," pouts the large half-orc. Gry's eyes quickly widen as she realizes what she had just said and how she said it. Grymarsha quickly interjects, "Uhhh, NO it ugly, Flea sell at Catacombs quick, money good!"
To change the subject Gry lets everyone know what the scrolls say. "Papers do be weaved wit magiks. Be most ungodly magiks of worldly magik weavers. Gry try an remember whut it called ... huh, Cane Magiks, no dat not it! (Int checks: 5 and -1) Gry not know whut it be called. It too arcane for Gry. But me know whut they do. Dis one make ya fly, dez two make you be see through ... not be seen (Int check 2) ya know, Investable. Dis one make ya call uh creeper ta help ya fight. Dez last two are godly magiks. Trellus and Gry can use them. It be Magik Weapon spells. Very shady!! See Gry smart, me thinked it all up by meself."
Another idea hit Gry. Why not Gry and Jake spar an train wit da new shield. Wez can find out whut it do to. Gry got me trusty fightin' stick (you all see a quarterstaff in her hand) and Jake can hold magik shield. Gry can hit Jake really hard an see whut happen. Gry looks on with a big grinning face filled with much enthusiasm.
Anuk Sunday January 18th, 2004 9:35:59 PM
"Sure wish I knew how to find out what all these potions and stuff do. Maybe Trellus'll find someone who can help."
He overhears Flea talking about going to the Catacombs. "Sellin' stuff? Sounds good to me. This sword is nice, but I think we can buy some things that'll help the pack out even more. Is there anything that'll help us beat the heat next time we're out in the grass? Or, maybe something that can help us store more stuff in a smaller space? That raft is getting awfully full."
Jake Monday January 19th, 2004 5:08:33 AM
"Woah, woah. Ya're right...that shield is magical. And ah wanted to use it...it's prob'ly cursed! Ah'm not touching it." Visions of the shield tempting him and then Jake turning into a woman are too frightening, and he backs away from the offending item. "Danged magicks."
Grymarsha Monday January 19th, 2004 9:58:50 AM
Gry's devilish smile quickly turns sullen with a roll of her eyes. "No be scared of magiks Jake. Any thang dat keep Jake out of da rapke mouth be a good thang. Cuz da rapke know Jake's taste an theys like it. Pack had pulled Jake from rapke mouths too many times already. So use da shield, if ya wont use da sword. If ya scared of little ole shield, then Jake should be big scared of da casters in own pack."
Gry spits at the ground in disgust and goes outside to practice with the quarterstaff.
Flea Monday January 19th, 2004 6:03:11 PM
The gnome struggles under the weight of the big steel shield and tries to drag it outside, as she calls to the barbarian, "Gry! Wait for me!" Huffing and puffing, she drags it as best she can, calling, "I'll hold it up, and you can bash it!"
Flea is happy to change the subject from Milo and his dysfunctional family, and to have an opportunity to 'play' at sparing.
Gilan Monday January 19th, 2004 6:48:32 PM
Gilan glances to the rest of the group as they go about thier business in his hut and snuggles down deeper into his chair. He lets his mind drift over some of the things that he had been studying over the last few years.
The idea of selling what they don't really need appeals to him...he will be needing to scrape together a fairly large amount of cash and he is not sure how long that will take. Still he shrugs as he has time...yes quite a bit of time it would seem.
DM Kevin Monday January 19th, 2004 9:12:27 PM
Flea and Grymarsha head out to try out the shield.
Jake trys working his charm on Flea.
Anuk and Gilan bith think about what they might buy if they can sell some stuff.
Monk (DM Kevin) Monday January 19th, 2004 9:16:09 PM
The monk responds to Trellus, " Yes, I can help you. We try to keep magic to a minimum around the populous, but there are those of us who know a thing or two. Bring your stuff to the main monastery tomorrow. My name is Brother Falin and you can ask for me by name. "
Flea d20+6=23 Monday January 19th, 2004 11:43:16 PM
Flea hides under the big shield, and yells out to the barbarian, "YOU HIT LIKE A GIRL!" Smothering her laughter, the gnome braces for Grymarsha's attack, then thinks to try a little magic. If I can emulate a fighter, maybe I can work this shield?
Use Magic Device=23
(OOC: I'm not sure if I did this right. I could be way out of my league!)
Trellus Tuesday January 20th, 2004 8:11:23 AM
The blond man trots excitedly back to his packmates. He stops with his heart in his throat as he sees Grymash going after Flea with his quarterstaff?
It takes a few minutes, but Trellus figures out what's going on and enters the house with a grin. "Dudes, you gotta see this. Flea's weaving with that big shield. You can't even see her under that thing."
"Oh yeah! I met a monk named Falin who says he can tell us what this stuff is. We just bring it to the main monastery tomorrow morning, and we're waxed!"
Anuk Tuesday January 20th, 2004 11:25:03 AM
Anuk steps out of Gilan's hut and sees Flea's small form under the giant shield and Grymarsha towering over her.
"Way to go, Flea! You can take her!" he yells in encouragement. Then, he sidles up to Trellus and says in a low voice, "Ten gold pieces on the half-orc."
Grymarsha d20+6=17 d20+6=23 d6+7=11 d6+4=10 Tuesday January 20th, 2004 12:51:04 PM
The half-orc looks down at the spectacle in front of her and she smiles slightly. "Flea, dis uh fighters job ... Gry mean, well, Flea not even holdin' shield right ..." then Flea spouts off her remark about hitting like a girl, "Huh .. Ohhhhhhhhhh," says Gry as she realizes she's being taunted. "OK ... guard ya self Flea ... HERE GRY COME, GRRRRR!!!"
The quarterstaff whips and twirls at a velocity far greater than the double axe due to its lighter weight. However, Grymarsha doesnt want hurt Flea so she holds back a little in order not to cause permanent damage. However, the staff comes crashing down on the little shield bearer.
(-2 penalty to do non-lethal damage*. Hit AC 17 and 23 for 11 and 10 points of non-lethal damage.)
(* Im not sure what the penalty is so I picked -2.)
Gilan Tuesday January 20th, 2004 8:52:36 PM
Gilan smiles as the others go about thier business at his hut and he is happy to hear that they have found someone that could help them identify the loot they got.
Looking up he smiles. "Hey Trellus...let the others know that they can stay the night here if they want. You all know where the spare blankets and stuff are at." He snuggles into his chair and lets his eyes close...maybe he will get a little sleep.
ADM Mike Tuesday January 20th, 2004 10:27:20 PM
The pack gathers outside Gilan's home as Grymarsha and Flea begin to "spar". With unnerving speed, Gry's staff slices through the air and lands with a resounding *thwack* on the shield covering the tiny gnome. Though the huge shield absorbs most of the blow, Flea feels a shudder that runs through her bones and stars dance before her eyes. She doesn't appear permanently hurt, but she's most definitely dazed for several minutes afterward.
The pleasant cool of evening in Rattledam begins to settle on everyone as the sun dips below the edges of the dome. As the light shifts, everything takes on a golden glow--the buildings, the trees,...even the people. In the distance you hear the sounds of children playing in the pool and you see the workers beginning to close the dome.
You are home again, and the night lays before you.
Flea Tuesday January 20th, 2004 10:46:12 PM
Flea slips out from under the shield, and let's it fall to the ground. She staggers towards the barbarian, calling, "hey Gry, I didn't know you had a twin?"
She shivers a little in the cool air, and notices that it is getting dark. "Can someone help me get this shield back in the house?"
Grymarsha d20+8=26 d20+5=17 d20+3=23 Wednesday January 21st, 2004 1:07:06 AM
Grymarsha doesnt seem to stop twirling the quarterstaff. She continues building up momentum. The whooshing sound of the staff shrieks through the air for another strike on the fallen gnome. Gry's guterally grinding growl hearlds its coming. (Hit AC 26, Strength check: 17, Dex check: natural 20)
After a loud resounding bark, all goes silent. The end of the staff hangs suspended in the air just above Flea's head. It never touched her. It halted just before it would've hit. Grymarsha's face still frozen with a menacing grimace. After a few seconds, Gry's feral facade melts into laughter. "Gry scare Flea, hee hee hee..." drops to her knees, "Hee hee, Gry make funny, HAAAhaa Haa aahhh haa haa haa HHAAAA Haaahaaa!!"
Grymarsha helps Flea to her feet and gives her congratulatory slap on the back. "Ahhhh Flea... ya do good for sneaky gnome. Big good, hee hee hee." Gry picks up the shield for Flea and helps her walk back to Gilan's house. "Gry gots dis shady medicine dat will help ya feel good. Medicine in dis." Gry presents what looks to be a green-colored waterskin.
"By da ways Trellus, ya figure out way ta gets dis belt off?"
Trellus Wednesday January 21st, 2004 11:31:02 AM
The man cringes as Gry's staff streaks toward Flea. It hangs there in front of her like a rapke in mid-pounce, and then the half-orc lets everyone in on the joke.
Chuckling, Trellus retrieves the shield from Flea. "Light Gry, you had me going there," he says. He waves his hand in front of Flea's face with a smile, "Hello? You still in there?"
Gry's question brings him around to the half-orc's situation again. "Let me pray again on it tonight, Gry. Gilan said his home is open to whoever wants to sleep here. I'll see you all at the monastary tomorrow morning and we'll see what this stuff is. Good night, all."
The young man goes home to enjoy the company of his family, and hits the sack.
Gilan Wednesday January 21st, 2004 7:23:35 PM
Gilan lets his eyes slip open as Flea and then Gry walks into the house. He lets a smile play across his face as he looks to the others.
Proping his feet up he lets his eyes close and he pulls a blanket across himself. A comfortable chair and a warm fire was all he needed right now.
He would let his friends decide if they wanted to go home. He figured that he would have at least Gry and Flea staying the night...Gry due to his problem with the belt. "Night Trellus...see you at the monastery."
Flea Wednesday January 21st, 2004 8:21:25 PM
Still dizzy from the first blow, Flea cringes when two half-orc barbarians bring their quarter-staffs down on her. She closes her eyes tight, but there is no impact. Orcish laughter fills the air, as her big friend makes a joke at the rogue's expense. Being a gnome, Flea enjoys the prank, and makes an attempt to give the half-orc a friendly punch in the leg, only to be slapped on the back and nearly laid out!
Flea follows her friend back to Gilan's house. Holding her finger up to her lips, she whisper's "Shhh!" then points to the druid. "He needs his sleep!" Flea leads the barbarian to a comfortable corner near the hearth. She opens out her bedroll, and scouts around for some spare blankets from Milo's abandoned possessions which she uses to make a comfortable nest. Inviting Gry to sit down next to her, Flea reaches out for the "green medicine."
Jake Wednesday January 21st, 2004 9:08:58 PM
For the last little while, Jake had been wandering about the town checking out the local things and quickly grew bored. Seeing the others head over to Gilan, he joins them, then takes a spot slumped against the wall comfortably. Jake lets a chuckle or two escape as Flea and Grymash have their little testing thing going on. He sits in the background, quietly leaned against the wall, his hat tipped over his head, snoozing slightly. He's more than happy to stay and sleep there at the other's house in his current spot than go home.
Anuk Wednesday January 21st, 2004 10:28:51 PM
"Here, Flea...lemme help you with that." After the match between Gry and Flea, Anuk lifts the shield off of the gnome while she steadies her legs. He touches her on the shoulder. "You doin' okay, there?" he says with a smile. He walks into Gilan's house and sets the shield down against a wall.
Walking back outside he looks up into the darkening sigh and says, "Well, I'm off for some rest. See you all in the morning!" and he heads home, intent on spending the rest of the night fashioning a new journal to keep in his pack. Gotta figure out some way to waterproof it, this time. Didn't ever think that'd be a problem out here in the Plains.
ADM Mike Wednesday January 21st, 2004 10:40:07 PM
Following the match between Gry and Flea, some pack members retire to thier homes while others stay and sleep at Gilan's. The night passes quietly and uneventfully--a nice change of pace after your time in the Grasses.
Morning comes and you wake to the sounds of the Rattledam coming to life. The voices of monks, farmers, children, and others float through open doors and windows as people begin their daily work and chores. The smell of breakfast cooking wafts through the air--delicious! Too bad it's not yours...
Flea Thursday January 22nd, 2004 8:13:14 AM
Flea wakes up as the first light of the new day enters Gilan's tiny abode. The gnome moves over to the tiny dresser and props up a small steel mirror. First she checks her tongue, which feels fuzzy, then she pulls down her lower eyelids, to check out the redness. Shaking her head, slowly, because it aches, she slips out the door to have a little run around the neighborhood. She ponders how Grymarsha's green medicine could be so much like the Green Gnomish she had once sampled in a tavern called The Giggling Ghost.
Flea ends her exercise with a swim in one of the Rattledam fountains, then returns home to Gillan's house to get ready for the trip to the monestary. She is interested in learning more about this Domi, who's blessing passed through his cleric, Trellus, has saved her skin on more than one occaision.
Grymarsha Thursday January 22nd, 2004 12:48:41 PM
Gry gets up a little early. Sleeping in a unfamilar body and on a small section of the floor of Gilan's house made her nights rest not the best it could be. However, she gets up before everyone else and works out the soreness and stretches in the early morning sun.
The pleasant smells of breakfast meals from the surrounding residents of Rattledam makes her stomach growl. Instead of going to the market and risk being recognized, Gry goes outside the dome and tries a little foraging. She takes her time, making sure not to miss anything. (take 20, Survival check 26)
Lucky be a lady this morning, as the half-orc comes across several nests of eggs. From the slightless birds, no doubt. Shaking an egg Gry can hear the thud of its contents. "Ahhh, good good! Hard-boiled baby blind bird... Mmmmm good." Gry also find some freshly grown wild wheat grass. Makes for an excellent morning brew she thinks. Its too bitter for most tastes, but its great for hang overs and irregularity. Happy with her little bounty, she heads back to Gilan's. Gry has enough for everyone in her pack.
Back at Gilan's house, Gry takes a good sized boiling pot and heads out again for water. She spots Flea swimming in the pond. "Hey Flea, Gry ...er, uh Marsha find breakfast. Blind bird eggs. Come gets sum when ready."
When Gry returns with the water, she builds a small fire. While Gry waits for the water to start boiling, she thinks about the treasure.
Gry thinks, Me no use da shield or sword. Gry hate belt, belt curse, hate it ...bad. Papers good, most for ungodly magic weaver though. No use bracers either. Me wear red silk wrap thingy, but it gettin' too loose. Gry bumpys showin'. Where Flea ta tie silky wrap back on rite. Sigh. Da silver an gold ginglies be great, wut ta buy wit them... hmmm?
Gry can't wait to crack open the eggs. To chip open one end and look down at that little savory featherless chick that lies curled up within. So delicate and so tasty. "Food of da gods," Gry thinks. Though she also wishes she had found some fat and juicy grubs to go with them.
Gilan Thursday January 22nd, 2004 5:31:31 PM
Gilan wakes the next morning feeling a lot better after a nights sleep that you did not have worry about waking up. He stretches and looks to the others that stay, noticing that most of them are up early and doing their own things.
Grabbing his bath stuff he heads off to take a bath after getting a little exercise. He smiles as his two wasps come flitting up and buzz around his head. "Morning little ones." He watches as they buzz off to get something for thier own breakfast.
After a quick little bit of exercies that leaves him feeling loose and heart beating at a good pace. He then takes a bath and dries off as he watches the other of Rattledam go about thier work. He wonders what exactly Kaili is doing and if he will get a chance to see her before leaving.
Making his way back to his hut he finds Flea and Grymarsha are already back. He smiles and flicks his still wet hair as he enters. "Morning...I hope you both slept semi well." He looks to the preparations that Grymarsha is makeing for breakfast and shakes his head again. He finishes getting himself ready to head to the monastery. "Just about got some breakfast finished there Grymarsha?" He slips a bowl of fruit out on the table as well with some bread.
Trellus Thursday January 22nd, 2004 10:00:36 PM
The cleric wakes up and performs his morning devotion. A huge smile breaks out on his face as he prays. Domi has blessed him again, granting him another thread for his tapestry.
Trellus cheerfully breaks his fast with his parents and siblings, excuses himself, and sprints to Gilan's hut. He enters beaming, and walks right up to Grymash.
"Dude, check out this pick," he says, casting REMOVE CURSE on the half-orc.
Anuk Thursday January 22nd, 2004 11:15:57 PM
Anuk wakes up a little bleary, but happy. Stayed up a little too late writing in his new journal and trying to remember everything the pack has been through.
After getting cleaned and dressed, he heads over to Gilan's house. Poking his head through the door he addresses Grymarsha as she cooks.
"Mmmmmm...that a mess of blindbabies you're cooking?"
ADM Mike Thursday January 22nd, 2004 11:27:21 PM
Gry's cooking and Gilan's bread and fruit are surprisingly tasty and there is plenty to go around. All who want to eat their fill.
When Trellus arrives and casts his spell, everyone watches to see what will happen. There is a brief but brilliant burst of light. It dies down, and Grymarsha is still standing in front of everyone. It would appear nothing has changed. Until Gry notices that the belt seems to have loosened a bit...
Flea Thursday January 22nd, 2004 11:50:03 PM
Flea sits at the table, moving a little bit of Gry's cooking around the plate. There is a little pile of crusts of bread, and the remains of some fruit on the table beside the plate.
She asks the other's seated at the table, "If no one wants the stuff Black gave us, why don't we trade it in for something we do want? If we're ever going to go back out there I want one of those nifty cloaks I've seen in the market."
Flea goes on to explain a finely woven, unadorned cloak that is especially favored by merchants who traverse the Grass.* It offers protection from extremes of heat and and cold.
When Trellus arrives, the gnome watches with interest as the cleric weaves a shady new spell.
*Cloak of Comfort in Oshirr House.
Jake Thursday January 22nd, 2004 11:58:42 PM
Unnoticed, Jake continues to sleep in Gilan's house. Later on he wakes up, and in that weird, non-human way he sometimes adopts, wanders off to stare at nothing in particular for most of the day. Then, as night comes, he visits upon their 'enemy pack', with a peace offering of glass grass. Before they can react, he's off to assume his more human self, heading to pick up more glass grass at the local distillery, amazed at how much money he has and how easy it is to get now.
Grymarsha (maybe Grymash) Friday January 23rd, 2004 2:06:34 AM
"WHoooshh" and Grymarsha rubs the white light, from Trellus' spell, from her eyes. "Trellus whut dat be ... me eyes no see!?" After the inital shock wears off, Gry feels the grip of the belt weaken. Her eyes widen with excitement. Feminine half-orc hands quickly attack the buckle. If Gry is able to take off the belt, he flings it to the ground, grabs his quarterstaff and commenses to beat it to death. "GRY HATE BELT, GRRR ... BELT, HUH, BAD ... UMF, DIE BELT DIE!!"
Gilan Friday January 23rd, 2004 5:15:23 PM
Gilan takes the time to eat and glances up when Trellus enters. He smiles as Trellus casts a remove curse spell upon Gry.
As Gry hopefully rips the belt off and tosses it to the floor he watches as Gry starts to beat it. He laughs lightly to himself as the half-orc cusses the belt. With a last laugh he looks around to the others and motions to the food. "Eat up people...we have to go to the monastery this morning."
Trellus Friday January 23rd, 2004 9:45:28 PM
The cleric waits in anticipation.
Will Gry change back?
Anuk Friday January 23rd, 2004 10:20:06 PM
Anuk cleans up the last few morsels of food from breakfast and then helps clean the food and plates. "Thanks for the food Gilan! Good birds, Marsha!"
When Trellus performs his spell Anuk looks on in anticipation. After a moment he says, "Umm...was something supposed to happen?" But then, Gry takes off the belt and begins beating it. "Ah, yes...I see. Back to normal," says Anuk with a smile.
ADM Mike Friday January 23rd, 2004 10:57:05 PM
As Marsha fumbles with the buckle and removes the belt, suddenly Grymash is back before your eyes! The roar of his curses and the crack of his staff fill the air as he vents his fury on the belt. Oddly, despite the beating, the belt seems to remain in fine shape.
This cheerful moment is interrupted by the sound of a rap at the open window. Standing outside the window and looking in is a monk.
"Many shadows, my young friends. My, that's quite a bit of noise you are making. Some of it is quite...how shall I say this...colorful? Please, mind the ears of the children playing outside," he says with a smile.
"Oh, I've forgotten my manners. My name is Brother Kensi. I come with a message for the one called Trellus. Brother Falin bids you to come to the monastery at your earliest convenience if you desire his help today. He has business that will take him outside the walls of Rattledam by mid-day."
With a slight nod, Brother Kensi bids you farewell and disappears down the path running past Gilan's hut.
Flea Saturday January 24th, 2004 12:04:04 AM
Although Flea doesn't think she can use any of the items Gry identified as being magic, she is none the less curious about what they might be.
"So what are we bringing to this Brother Falin?" she asks. Looking over at the pile of stuff, she adds, "the bracelet isn't magic, nor the silk scarf, and Gry knows what the scrolls say, right?"
So what's left?
Jake Saturday January 24th, 2004 2:33:20 AM
"Grymash, ye're back!" Jake runs over and claps the half-orc on the back cheerfully. "Hah! Trellus is da new king of shade. Hey, don't harm it..." Jake snatches it from the floor before Gry can hit it again and looks at the item. And thinks. His next words are slow and considered... "Say, Trellus, you can do that again, right...?" A glint comes in his eyes, and before anyone can say anything, he dashes off heading out with the speed of a rapke.
(Muwahahaa....!)
Trellus Saturday January 24th, 2004 10:35:37 AM
"Yes!" Trellus crows as Gry becomes Gry again. "Praise to Domi, you're OK!"
"Jake, don't....light." The man sighs in exasperation. "Lets get this stuff to the monastery and get going before a lady Malgo or Galafar show up at our door. The image of Galafar as a woman lingers in Trellus' brain for a while, and he can't help but chuckle.
The summons to the monastery breaks his daydream. "Right. Let's take the shield, sword, mace, bracers, and the potions. C'mon dudes!" The cleric helps bundle all the stuff up, and leads everyone over to find Brother Falin.
Grymash Monday January 26th, 2004 1:12:54 AM
Grymash's brow wrinkles with confusion when Jake grabs the belt and runs off with it. Gry wasnt finished killing it! He looks at all the smiling faces staring at him. "Huh, whut?!" not knowing why everyone is so happy. Gry realizes his voice sounds deep again. Suddenly he pulls off the silk scarf. "Gry bumpys gone, me hairy man chest back!!" Grymash turns his back to his pack and checks down stairs. "Gry poppa back too ... it ALL BACK!!! Me Grymash again ... GRY IS BACK, WHOOOOOHHHHH!!!"
Gry becomes so excited he starts to hop up and down. He lunges at priest of Domi in a fit of pure joy. Slapping shoulders and hands of anyone in reach. In fact Grymash reaches out to whomever is close and squeezes them all in for one huge hopping group hug.
Freshly Squeezed [DM Matt] Monday January 26th, 2004 10:45:03 AM
"Errrrrrrrg!" is the sound that comes from Trellus, Anuk, and Flea as they are bearhugged by a surprisingly joyful Grymash. Just think what it would be like to be hugged like this if he were mad!
Jake beats feet out the door with his prize. Giggling to himself about what he plans to do, he runs across the village, passing Brother Kensi on the way.
"Ah, ah, ahhh!" he hears from behind him, "Slow down, child. This isn't a race."
Trellus Monday January 26th, 2004 4:45:47 PM
"Errrrrrrrg!" Trellus grunts as he's orchugged.
Finally managing to disentangle himself from Gry, Trellus picks up the bag of stuff and says, "Let's weave, dudes. Brother Falin is waiting!"
He goes with his pack to the monastery. On the way, he remembers Flea is pretty new to Rattledam. "Flea," he grins, "All these beaters are priests of Pantheon. They don't have much of a sense of humor. So try to look as sober and miserable as you can till they help us out."
At the monastery, he finds Brother Falin by simply asking everybody he sees where the man is located.
Gilan Monday January 26th, 2004 6:24:59 PM
Gilan takes the slap from Gry as stoicly as possible, despite the fact it almost knocks him down. He rubs his shoulder as the big man enwraps the others in a hug. "Glad to have you back Gry." He sobers as Jake go running out his door and groans. This will most likely not be too good for the pack.
He follows along with the others as they make their way to the monastery. He slips up beside Trellus and nods. "That was a good weave with the spell earlier...I think Gry will remember this in the future." He glances to Flea as Trellus speaks up and grunts. "Yeah...any sort of happiness is like a sin to them." He adopts a somber face as they make it to the monastery. He is actually no longer pretending to be in a bad mood after they have had to ask almost everyone in the monastery about this brother.
Flea Monday January 26th, 2004 6:34:16 PM
Flea hopes she looks somber enough in her black leather garb. She pulls the faded blue ribbon of finest silk out of her hair, and tucks it in a pocket. It is hard to keep the smile from her lips, or the sparkle from her blue eyes. She knows the treasure is of significant value, and when she gets her fair share, she's going shopping!
Anuk Tuesday January 27th, 2004 1:29:28 AM Gry, you're back! This is the shadiest thing ever! Woohoo!! thinks Anuk as he's crushed in the big guy's embrace. Trying to express his feelings, he looks at Gry and utters the only thing he can.
"...erf..." **wheeze**
When all is over he follows the others to the monastery. He keeps low, hoping to hide his face from so many monks he and the others have played pranks on over the years.
Grymash Tuesday January 27th, 2004 5:13:06 PM
Grymash finally calms down from his celebration. He feels good, the first time in a long time. He grabs the red satin scarf and wraps it around his waist, like a sash. He thinks, It no kill any one ta have uh splash of color ta make outfit not so plain. Gry thinks it's strange that he's never considered such things before. Plus red is Gry's favorite color. Shady color ... pretty like blood!
After they start on their way to the monastery, Grymash practices a somber facial expression. He experiments with various frowns, jutting his large jaw in and out. He wonders how much tusk to show. Should he just stare at the ground the whole time. Grymash turns to the others and asks without moving his lips, in order not to mess up his expression, "hayy, ezz diz fass uh guud wonn?"
Flea Tuesday January 27th, 2004 11:14:03 PM
After spending a great deal of time walking about the monastary looking for Brother Falin, Flea starts to get a little worried, and a little hungry.
She hangs back, and asks the half-orc, "got anything good to eat, Gry?" Noticing the silk scarf lied sash-like about the barbarian's waist, she nods approvingly, adding, "it suits you!"
No Running in THIS Pool [DM Matt] Wednesday January 28th, 2004 12:23:41 AM
Jake immediately stops his run, annoyed that he's been caught.
"What have you got there, child?" says the monk approaching. "Ah! a belt. Well, you'd best be careful with that. You wouldn't want to damage it. Off you go then. Ah, children, you're on your way at last."
This last he says as the rest of the party comes galloping up on their way to the monastery. He turns to leave when something catches his eye. "Very nice, son. That's quite striking." indicating Grymash's new sash, "Mind your manners in the monastery, now."
He walks towards the now visible large structure of the monastery. A small brown and black dog , perhaps a terrier type of mutt, comes up to bark at you.
[My rules regarding posting: I won't post until I've gotten at least half of the group (or more under certain circumstances) posting for the day. I don't mind double posts if it's just to reply to another player's comment or question (although don't make a big habit of it), but do not perform any other actions in a second post.]
Jake Wednesday January 28th, 2004 12:37:26 AM
Jake stammers out an apology to the monk and subtly tucks the belt into his coat when he spots the group approaching. He sneaks off again, this time facing one of the toughest decisions in his life; to try to sell the belt as a way of making money, or to try to trick someone into wearing it. "Decisions, decisions," he mutters to himself.
Trellus Wednesday January 28th, 2004 5:05:09 PM
Inwardly groaing at the prospect of getting called "child" a couple of dozen times, Trellus takes the load up to the monastery to find Brother Falin.
"Woof right back at ya," he laughingly tells the dog.
Grymash Wednesday January 28th, 2004 5:16:34 PM "If dat little yappin' piggie bite Gry, me havin' it for dinner!" says Grymash to his packmates.
Gry is already getting ticked. He hates being called a child.
Flea d20+7=17 Wednesday January 28th, 2004 5:23:52 PM
Flea follows along with the group, a little confused by what is going on. She scans about (Spot=17) to see if she recognizes anyone.
Gilan Wednesday January 28th, 2004 6:52:44 PM
Gilan seems slightly distracted as the packs makes their way to the monestary. He seems to be lost in thought as to something but he has not brought it to the packs attention. Then again maybe it is a personal problem that he needs to deal with.
Jake Wednesday January 28th, 2004 9:44:10 PM
Jake thinks to himself. This sort of thing could be quite useful in other ways... in fact... the more Jake thinks about it, the more he decides he can't just use it and waste it. This sorta gag or gift or bribe, whatever it may be, has to be saved and lulled, waiting for just the right moment... He heads back to a place where he sometimes hides things and puts the belt there along with a few other things he needs to unload, then heads back to the monastery, figuring he'll meet the group up there.
Anuk Wednesday January 28th, 2004 9:45:29 PM Wonder what those potions do, thinks Anuk as they wander through town to the monastery. Hope we find something useful in there.
"Need a hand carrying any of that, Trellus?" he asks his friend. If Trellus says yes, he gladly grabs whatever needs to be grabbed. "Always best to look busy around the monks, eh?" he says with a wink.
Looking Busy [DM Matt] Thursday January 29th, 2004 1:15:35 AM
The group obediently trudges to the monastery. Anuk tries to look busy as he thinks about "all those old guys" looking down on him.
Flea sees people here and there, typical day in Rattledam. Everyone kind of looks the same....dirty.
Grymash growls back at the dog and it whimpers and runs off, knowing full well what Grym is thinking of doing.
The large wooden doors of the monastery creak open. The inside is full of candles flickering and a sweet smell which tries to cover up a very old smell. Various bald heads and large cowls bob and weave their way in and out of view. Someone quickly approaches you and quietly says, "Quietly and quickly please. This way. Hats please." indicating you should remove any headgear while inside.
You meander through the place not even knowing who your guide is. Until he unlocks a series of doors with a large key. He opens a dark redwood door and inside is a man on his knees with his back to you. He mutters deeply but you can't quite make out what he's saying. In front of him is a symbol on the wall. Your guide ushers you in and then leaves closing the door behind you.
Flea Thursday January 29th, 2004 7:12:27 AM
When their guide goes through the machinations of opening the locked doors, the rogue's hands twitch. As the party passes through each door, she runs her hands lovingly over the door knob and bolting mechanism.
When the group arrives in the room with the kneeling monk, she takes a place to one side and back of the pack, in order that the more charismatic members can present their case.
Trellus d20+7=18 Thursday January 29th, 2004 2:31:45 PM
The cleric happily hands Anuk part of the equipment the pack is bringing for the promised identification.
Frowning slightly at the reception, Trellus dutifully follows the priest into the dark room. He glances at the symbol in mild curiousity (Knowledge - Rel check 18).
Taking the mumble for a greeting, the young man says, "Brother Falin? I brought the stuff to get identified as you instructed."
Anuk Thursday January 29th, 2004 6:25:21 PM
Anuk enters the monastery with the others. Looking around reminds him mainly of a lot of hard work when he was younger. Just the thought makes his back ache a bit.
When they enter the room with the kneeling man, Anuk tries to hide his discomfort with a barely audible, "Uh...hi."
Gilan Thursday January 29th, 2004 7:22:27 PM
Gilan slips in with the others but keeps himself busy with other thoughts. He glances up once to see this Brother Falin and then looks to the others.
He silently wonders what the others have decided for thier future or if they have even taken the time to ponder it yet.
Senility Creeping in? [DM Matt] Friday January 30th, 2004 8:18:22 AM
Brother Falin raises a hand indicating "patience..." while continuing to mumble and you realize he's not mumbling to say "hi" but as some form of ritual. (Spellcraft 20 to tell what it)
You all continue feeling uncomfortable. Trelus thinks to his knowledge, that symbol, a green ship's wheel-looking thing with the tiny hammer coming out of it, looks like Pantheon.
FINALLY the monk rises, having a little trouble balancing on aging knees, and takes a large leather pouch with a long strap which he slings over his head and under his right arm.
[Spot check 16]
"We are ready," he declares and to your surprise, LEAVES THE ROOM!
A bit flabbergasted, you follow, not quite having any idea where this guy is leading you. He goes through lots of doors again and finally exits the building.
Trellus d20+6=23 d20+8=18 Friday January 30th, 2004 10:01:48 AM
[Spellcraft check 23]
Realizing that Falin is casting a spell, Trellus waits patiently. After all, he probably needs to do something like that to identify the pack's goodies.
[Spot check 18]
Then the beater leaves the room. The cleric sighs inwardly. He should have known better than to expect help from these guys without getting some kind of secret run around first. What is it about the Circles that makes people flat refuse to just answer the grass-bit question?
His mouth tightly set, Trellus rolls his eyes and nods his head toward the door in a "c'mon" motion to the pack. In resignation, he follows Falin, wondering how long this is going to end up taking.
Grymash d20+2=8 d20+2=21 Friday January 30th, 2004 3:39:52 PM
Grymash looks on with his manufactured somber facial expression. He hears some mumbling coming from the old monk but isnt aware at what was being said (Wis check 8). If it were a spell, he wouldnt know how to determine what was cast since he could never get a grasp of basic Spellcraft. Cedric, his clerical mentor, nearly ended his own life out of frustration when trying to train Grymash in the art. Only through the power of Gargul himself could Gry cast his spells at all.
However in the monk's dark room, Grymash's eyes are keen with the absence of light (Spot check 21). "Dat be strange!," Gry thinks after seeing what he saw.
Grymash's eyes roll with aggrivation when they have to keep on walking through the maze of doors and corridors only to go back outside again.
Jake Friday January 30th, 2004 6:14:37 PM
Jake heads back to the cathedral but doesn't see the others outside...sighing, he decides to wait around for them to show up, unless it takes too long. In the meantime, he tries to hang around outside of the sight of the monks, in the refreshing shade of the cathedral.
Flea d20+7=22 Friday January 30th, 2004 7:07:25 PM
Flea gamely follows her pack-mates. The rogue keeps her eyes open for any unguarded trinkets that might be easily pocketed.
Gilan Friday January 30th, 2004 10:11:26 PM
Gilan glances to Trellus and shakes his head in frustration. Will this secrecy thing never end for them. Though he has decided to join full heartedly with the circle and ask no more questions too soon...he is started to feel a little bothered by half answers.
He keeps an eye out for any possible problems as they continue to follow Brother Falin to wherever he is leading them.
Oh to be out in the sunlight again, with the cool air blowing across his face.
Anuk Saturday January 31st, 2004 12:01:26 AM
As they wait in the darkness, Anuk carefully begins to lay out the collection of treasure so that the identification process can move smoothly and quickly. Then, Brother Falin exits!
"Wha? Oh, light!" mutters Anuk as he gathers up the armload of stuff and then hurries to catch up with the monk outside.
Field Trip [DM Matt] Monday February 2nd, 2004 12:20:24 PM
Trellus realizes that the mumbling sounds somewhat like a prayer, seeing as how he's kneeling to a holy symbol and all, but there are distinct magical tones within that resemble rites of identification. So he has actually started after all!
As Flea is looking around she sees a type of message board with notes and schedules and assignments and a large scroll scrawled with "Performing a service for group of kids coming in the morning. Please guide them to me in the chapel. Brother Falin."
Jake watches the monks go in and out. Some of them give him dirty looks as they exit. One even takes a damp cloth and starts scrubbing his face. As this happens the door opens and out walks Brother Falin and the rest of the party.
Falin leads you all through the streets still muttering to himself and concentrating very succinctly on an object in his hand. Trellus spies that it is a smooth gray stone. It somewhat seems like it's pulling him. "Be ready children. We'll be exitting the city for a bit. It doesn't always go this far." he finally says. Well at least he's talking to you now.
As you pass through the gate, you do indeed feel the heat and wind on your face. Looks like its going to be a scorcher today. The grass sways and bakes with you as you start tromping into it. Then suddenly Brother Falin stops, not from the rock but by something he sees poking over the grass and coming round a bend in the trail.
He turns to you all in a little bit of panic, "Quickly children. Back. Back into the city. Now!"
Coming around the bend about 60 feet away is a very strange looking eight foot tall creature of immense proportions. This aberration seems to be a very muscular barechested human wearing black bants with a large frame, but with what looks like a bull's head. Its hair is dark and ratty and the sharpness of his wide black horns look almost as painful as the large axe it carries on its shoulder.
Juxtaposed to this is the beast's accomplice, an average sized and average looking human woman dressed in browns and greens with a black belt and a long sage green cloak that billows around her in the wind. She carries a tall staff with very strange symbols carved into it.
[They are sixty feet away and don't notice you yet. It is your round to act.]
Grymash d20-2=15 Monday February 2nd, 2004 1:24:45 PM
Grymash's jaw drops at the sight of the horned beast that walks upright. The image reminds him of an illustration in his book of Gargul (Int check 15). An image of a huge humanoid figure with horns atop its head. Gargul, with a choir of angels, casts the creature back into the infernal realms. Then it becomes all too clear to Gry ... this large horned figure must be a DEMON!!!
Grymash reaches for his double axe, but it isnt there. He holds a quarterstaff instead. He growls in frustration. He's not wearing his armor either. His growl becomes more furious!
"STOP DEMON ... NO COME HERE ... DEMON ONLY FIND DOOM IN DIS PLACE!!" bellows the loud barbaric priest. "GRY SPEAK IN GARGUL NAME, AN GRY SAY YA BE DOOMED!!" With the utterance of those final words a wave negative energy shoots from Gry's hand and engulfs the horned giant. It's embrace is cold and full of dread. (Casting Doom spell. Will Save DC 13. If fail, the target becomes Shaken and suffers a -2 to attack rolls, ability checks, skill checks and saving throws.)
Trellus d20+3=17 Monday February 2nd, 2004 3:52:51 PM Where is this beater taking us? the cleric wonders.
It is all too soon before Gry's warp is way up, and even Brother Falin is panicky.
But, there's something about these two that Trellus swears is familiar. He can't place it, just a tickle in his brain saying these dudes are shady. Unless Gry really twists em, anyway.
"Everybody just warp down!" he yells. More quietly, he starts giving instructions, "Nuk n Flea, left. Gil n Jake, right. Stay easy."
Making a mental note that leaving the armor in the caves may be a bad idea, the unarmored cleric of Domi moves around Gry and plants himself directly in front of the half-orc, effectively blocking his immediate path.
Facing the two strangers, the young man, sweat trickling off his blond crew cut, speaks loudly again. He keeps his tone nice and easy in an attempt to offset somewhat the effects of Gry's spell.
"You shady, dudes? Sorry about the spell." He smiles easily, "You dudes really scared us there. We kinda got this rule that sneaking up on people in the Plains is a pretty bright idea. Anyway, It'd be most waxed if you just stop there, keep your hands off the really big axe, and let us know what you're up to out here."
[Diplomacy 17]
Anuk Monday February 2nd, 2004 6:42:16 PM
Anuk follows Falin and the others outside of Rattledam, carrying his armload of stuff. Goin' outside the walls just to find out what this is? Better be worth it is all I can -- whoa.
Anuk stops mid-thought at the sight of the creature and the woman. Trying to gather his thoughts and wishing he'd brought his bow, he steps to the left of Trellus and stands there trying to look fierce. Frankly, it's not working so well.
Gilan Monday February 2nd, 2004 6:59:05 PM
Gilan follows the monk out of the city and into the grasses. He shakes his head wondering where this monk is taking them and why it needs to be outside of the city.
When the others start pulling up short he glances around and almost trips over Flea. He takes a double take of the huge horned beast that stands on two legs and then to the female with it.
He moves off to the side as Trellus orders but then stops as Gry goes into his spill. "Ohhh...bother...not again." He just wishes for once Gry could not do that to everyone they meet. Being unarmed is bad enough but that big one has a very large axe. "As he says, please forgive our big friend...he often acts before he thinks...but that is not his fault." He hopes that they can smooth this over and he also wonders why it is that the monk seems so afraid.
"Brother...would you mind telling us what is wrong?" He glances between the two newcomers and the monk as he asks. "They have shown no signs of hostility to us?" Still he makes ready to beat a hasty retreat if need be.
Machesthai d20+2=18 d20+4=21 Monday February 2nd, 2004 7:54:38 PM
The minotaur stands his ground, whispering thanks he gives to Domi for his continued favour as the spell breaks over him (Will save = 18, 21 vs Fear) and subsides. His dark eyes attempt to pick out any scurrying for cover (Spot check = 21) as the others begin to speak and defend.
"There are noo de-amons here. Just a lass seeking out her kith an' kin inside yon' gates, an' I'm a'makin' sure she gets there unassailled." He exchanges a brief, reasuring glance with Tishe' before acknowledging to the group ahead "You donnae look much like bandits..."
Grymash Monday February 2nd, 2004 8:05:44 PM
(Historical note: Gry has never attacked anyone he's met in the wild without being attacked first. He does have a problem with trusting them, for good reason; but he's never attacked on sight. Until now. :)
"Not you see da DEMON?! Big dude wit pokey horns on head. Gry see him in Gargul book. DEMON EVIL!! DEMON come ta stomp Rattledam!" Grymash is amazed that some in his pack dont believe him. Gry has never seen such a creature in all his life. Only within the pages of his holy book of Gargul. The one thing in the world he puts his complete trust in.
Flea d20+23=29 d20+9=17 Monday February 2nd, 2004 9:08:40 PM
On Trellus' command, Flea sweeps left following Anuk. The rogue makes every effort to blend into the grass (Hide=29) as she takes up a flanking position. As she passes the ranger, she whispers, "pass out the gear, some may be able to use it if we must defend ourselves." The gnome then listens intently to what the fearsome fellow with the horns is saying (Listen=17) and is surprised to hear him invoke the name of Trellus' god.
Jake Tuesday February 3rd, 2004 12:15:11 AM
The half-elf watches the scene with some vague amusement. If the two do attack, he expects they'll be able to take care of them. Though he wouldn't want to get in fight with the lady... "He don't look like a demon to me, he looks like one of dem things...........a bull?" He shrugs at the looks of others. "I hear they're like horses." As if that explains anything. His eyes go back to the pretty woman with the strange staff. Nuts, he thinks to himself. More magic.
Tishe' Tuesday February 3rd, 2004 12:21:19 AM
Talking animatedly to Mac towering three feet over her head, Tishe' doesn't notice anything in the grass until an angry shout about demons and black pall momentarily assails them. Unprovoked attacks are the worst kind of bullies! Nothing is wrong with her reflexes as she lets go of her staff, and raises her hands in an obvious spellcasting gesture. She doesn't get her hands to shoulder level before her large companion answers the shouts. Well, if Mac is willing to give talking a try, Tishe' will not be the lesser person. She lowers her hands. "If Mac wants to talk, we'll talk, but if you are just a bunch of hoodlums trying to pick our weave, you've got another thing coming." And she moves to address the short-haired blond man stepping in front of the angry orc. "I don't know about any bright ideas, but we're certainly not shady." She glances at her large companion. "We're fine upstanding travellers!"
Stephen: Game Notes will soon be deleted :) Tuesday February 3rd, 2004 10:04:10 AM
I like to welcome the newcomers to the game. The Sargrass Plains is a very special place. Very unique. And I invite the newcomers to the game to follow these links (and even some of the current players) and read up on what makes the Sargrass Plains so unique. There are explainations for almost everything a player needs to know so far. Even info on the local slang.
Quick note: Shady means good. Bright means bad. And there are no bulls or horses in the Plains. If none of us have left the plains, we would more than likely have never heard of such beasts. However, more Plains creatures are in development. The area is still being invented. :)
Whooooooooo are you? Who Who. Who Who! [DM Matt] Tuesday February 3rd, 2004 5:53:24 PM
Brother Falin comoes forward cautiously as the two being talking.
"Excuse me for staring. But what are you?" he inquires of Mac. "Children be on your guard." he whispers to the rest as he moves forward a bit?
"And madam I note your Hook City accent. Am I correct?" "Pardon my panic but you surprised me. I thought you someone else. But what are you seeking here in our city please?"
He seems very interested in the newcomers.
Gilan d20+2=13 Tuesday February 3rd, 2004 7:05:18 PM
Gilan takes an easy stance as he watches the events unfold before the group. He looks to the minotuar and shakes his head. "I seem to remember some of your kind back at my home." Searching his memory (int 13) he slightly remembers about a race like this. "I believe that he is a minotaur...they use to come and trade at my dad's store." Giving Mac an appraising look he nods and slowly steps forward beside Trellus. "They have an honor system...so I believe him."
With a bow to both the people he glances back to the others. "We are not hoodlums but we are curious about both of you...if you have the time we would love to hear your stories." He glances to Mac and wonders if he will grace them with tales of his homeland and race.
[Gilan was not born and raced in the Plains originally. His father and mother were wealthy merchants so it is most possible that he has seen minotaurs before.]
[I was not talking about Gry attacking anyone before. Just that he speaks that way before he thinks. I know that Gry is challenged in that area. :) This is what makes him so fun to play in the same game with. :)]
Grymash d20-2=12 Tuesday February 3rd, 2004 9:04:40 PM
Grymash grits his teeth in frustration. Trellus is always hopping in front of him at the worst possible times, blocking his path. Just like his old pet lizard, Hissy. "Poor squished Hissy," thinks Gry as his mind strays for a brief moment. Grymash's attention quickly returns and he glares back at Trellus. He hasn't forgotten that his friend has given back his manhood and that was enough to keep him from getting smacked.
"Hissy ...err uh, Trellus, yew not hear girlie say dat biggie horn dude no shady? Gry never hear words 'bout minotar or horsebulls ever!"
When the old monk makes mention of the Hook City accent it reminds Gry of something that happened out in the wilds. "Dat funny girlie talk," Gry thinks. He's heard it before. (Int 12) Suddenly his eyes widen when his thought connects with a memory. Pointing at the female accusingly, Grymash blurts, "YOU ... da funny talkin' magik weaver dat blabbed in Gry ears all nite when Gry sleep, lots many nites ago!! Why do dat? Girlie not wit big horny dude then."
Trellus Tuesday February 3rd, 2004 9:36:58 PM
The cleric breathes a quick sigh of relief. Only a Rattledam wannabe could butcher the local slang as badly as that girl just did. Brother Falin's comment about a Hook City accent cements it. These, uh, dudes are not demons.
"She's just got the words wrong, Gry. Just like all the white-faced traders that try to get us to buy their junk," he assures his large friend. "C'mon dude. No demon would twist our talk that badly."
Deciding now would be a good time to get out of Grymash's path, Trellus eases his way over to Brother Falin. He gives Gilan a quick wink as he does, aware that the druid and Anuk have a running bet going as to when the 'jump in front of Gry' stunt gets the cleric stepped on.
"Brother, if these, uh, folk are simple travellers, may we continue our quest to identify our stuff?" he asks politely.
Machesthai Tuesday February 3rd, 2004 10:22:49 PM
Mac moves up to the right of Tishe' - he knows it isn't strategically smart, but he's not going to leave the girl in the thick of things and unsupported. Besides, this is just getting interesting. The word and memories catch up as he gets a closer view of these... people.
"I am Machesthai of Heranmar -- a minotaur, the son of Antonio, grandson of Xerros, and great-grandson of Morpheus and Aurora, who left their homeland in the Taur Isles some two centuries ago..." he looks at the faces displaying no recognition of the names, "I regret that I have little gift for tales though, and I am not due to travel that way for some time yet."
The half-orc's talk of dreams sparks a memory. He is suddenly aware of Trellus' religious acoutrements, and says with respect and a slight bow, "Tis an honour for one who does Domi's work to meet one who speaks his word!"
Despite earlier requests, the axe remains rested up on Mac's shoulder - the sun's rays reflecting sharply off the undecorated portions of the millstone sized blade.
Flea Tuesday February 3rd, 2004 10:50:32 PM
Sensing that discretion could be the better part of valour in this situation, Flea emerges from the grasses. The gnome with strawberry blonde hair, and clear blue eyes set in a slightly sunburned face, approaches the one called Machesthai. She holds her hands open, palms out, at shoulder height to show she bears no arms and greets him with a wide white gap toothed (and slightly strained) smile.
Flea decides to say nothing, until she is addressed directly, leaving introductions to the more charismatic folks.
Tiev and Zilia Tuesday February 3rd, 2004 10:53:54 PM
Two shiny bodied wasps, one slightly larger than the other, appear near Gilan. They hover protectively near the druid.
Tishe' Tuesday February 3rd, 2004 11:25:18 PM
"My, that's a lot of information to cover at one time!" Tishe' laughs pleasantly, all but forgetting her combative stance a moment before. She bends down and picks up her staff, looking at the group that comes out of the grass. Her face clouds in concentration on the many references to dreams. It couldn't be... could it?
Well, one things for sure, it looks like the Monk is in charge. "Indeed I am from Hook City," she says with a slight bow in his direction. "Though my mother was a foundling from Rattledam. As Mac has said," indicating the minotaur, "we met on a merchant boat travelling here. And since then, we have woven a like path."
The small, plain looking woman cocks her head at Trellus' patios. "My mother often picked a slang that others in the City found amusing. I couldn't understand some of it, but being a family of weavers, some made sense."
She seems to completely lose her train of thought when Flea steps out of the grass. Her eyes sparkle as the small gnome moves up to Mac. "Why, you are facinating!" Dropping her staff once again, Tishe' takes her own palms and places them against Flea's in an obvious gnome-greeting gesture, and smiles back.
"I am Tishe' Spellweaver, and it is a pleasure to meet you."
Anuk Wednesday February 4th, 2004 12:26:39 AM
Anuk watches as everyone's guard begins to drop. Things do happen fast around here, some days, he thinks.
Still carrying his armload of stuff, he offers a friendly smile to the woman when she approaches him. It fades a bit as he realizes she walked over to talk to Flea. He studies the large, bull-headed creature and recalls reading of others like him in the past, back at home in his father's study. Hoping not to offend, he approaches the minotaur and bows slightly. "I'm Anuk. Welcome to our home. May we ask what brings you here?"
Crunching through the Grass [DM Matt] Wednesday February 4th, 2004 12:06:23 PM
Brother Falin relaxes a little as the tales are told, "I'm Brother Falin", he says with a bow, "One of the monks which oversees this our abode. You will follow us now," he says to Tishe and Mac, "for we are on an errand and then I will lead you into the city. It would be unwise to enter by yourselves as you would be accosted even more than you have been now."
He turns and starts walking through the group again. He stops at Grymash and whispers, "Watch them."
He takes a few more steps and whispers to Trellus, "Watch HIM." (indicating Grymash)
He leads you all off the path and through the tall grasses. Dried grasses and insect exoskeletons crunch under your feet. Brother Falin continues to hold his hand with the stone out in front of him. He finally slows down his steps and then stops. In front of Brother Falin, you see a sunken path of sand. Brother Falin opens his bag and pulls out some sort of dust. He begins releasing the dust very succinctly and in spurts while starting to mumble again. The sand begins to separate as the dust hits it and after several more seconds of holding the stone above, the sand starts to spill downward out of site, but there strangely seems like an inexhaustable supply of it.
"Hand me the items." he says firmly.
Gilan Wednesday February 4th, 2004 8:18:31 PM
Gilan looks to the rest as Brother Falin decides it is time to move out again. He follows along as he watches the grass for plants that he recognizes.
When Brother Falin finally stops and begins his spell he watches with interest as the sand starts to part. He is even more curious to find out what will happen next and watches intently.
Tishe' d20+11=23 d20+11=21 Wednesday February 4th, 2004 9:56:31 PM
Like quicksilver, Tishe's attention is drawn to somthing else again, this time as Brother Falin speaks again. She quickly retreives her staff and, with a glance and shrug at Mac, follow the Monk.
"I don't want to be the cause of a disturbance in the city." She walks with the group, but makes sure she is next to her large companion.
She is VERY interested in what is obviously a spell that Brother Falin is casting in the dust. Perhaps it is something similar to what she knows of Spellcraft(23) or Alchemy (21)?
(OOC: Thank you for the info. I've read both several times already, but since Tishe' hasn't, I deliberately made her misunderstand.":)
Trellus Wednesday February 4th, 2004 10:02:30 PM
The young man grins in reply to the monk's instruction. He's been watching over Gry for years, and vice versa. That's what makes them the Bloodpack. They're all weft and web.
When Brother Falin completes his preparations, Trellus eagerly helps Anuk hand over the mace, shield, sword, bracers, and 6 potions.
He hovers in gleeful impatience to find out what they've got.
Flea Wednesday February 4th, 2004 10:15:06 PM
Flea is surprised by the strange woman's reaction to her presence, and taken aback when the magic user places her hands on Flea's own. The gnome giggles, "No! No! I'm just showing you that I bear no arms, and mean you no harm!"
The rogue nods her head in response to Tishe's introduction, then makes a fist with one hand, placing it on her chest, and covering it with her other hand. She bows her head first to Tishe' then to Machesthai, "Furtif Aeanora Flibbertigibbet of the Bloodpack, Rattledam, Sargrass Plains." Then with a big unrestrained smile, she adds, "my friends call me Flea."
Jake Wednesday February 4th, 2004 10:41:54 PM
Jake has been following along, and doesn't seem at all worried about this whole thing. "Hey there, big guy." He claps the 'minotar' on the back friendly-like. "Woah, shady seta muscles you got there. Say, ah betcher ev'n stronger 'n Grymash." he chuckles. "Ah bet you, that's a sight some people'd pay to see; an arm-wrasslin' contest between the two of yas. Ah'll tell ya right now, friends, ah would be willin' ta take bets on either side. Thou' ah'm naturally disposed ta favor the underdog, in account of mah respect for heroic undertakin's. In this case, you being the new guy, ah'd put mah money on you." Of course, Jake says all of this just so Grymash can hear the admiration in his voice, but there's a genuine current of friendliness towards these new guys as well, like he's accepted them into the community through his decision to play tricks with them.
Of course, through all this he smiles back whenever the pretty lady glances towards him. He's already decided to introduce himself at a more proper moment.
Grymash Thursday February 5th, 2004 12:49:40 PM
Grymash rolls his eyes when he hears Jake trying to strike up a deal with the horsbull demonotaur. "Wut did da demon call itself ... huh Macintar, huh demon ... NO me call him dat! Uh Minitaur? No, oh wells, Gry goes wit Demonotaur for now," ponders Grymash to himself.
Anuk Thursday February 5th, 2004 1:39:26 PM
Anuk approaches Bro. Falin and hands over the treasure he holds. He stands with Trellus and watches the ritual intently.
While they wait, he turns to Trellus and remarks, "Busy day today, eh? Just wanted to say, that was a good thing you did for Gry this morning. Nice pick on working out the countercurse. Thanks for figuring that out."
Gilan d20+14=22 Thursday February 5th, 2004 9:46:42 PM
Gilan takes his time to look around and see what he can find plant wise. He knows that there are plants out here that will help with muscle aches and relieve slight pain (survival 22).
He lets the others take care of the treasure and talk to Brother Falin. Keeping an eye on the newcomers he cannot help but wonder what this minotuar could tell him about minotaur life. The real question is should he ask or would it be a breach of ethics.
Tishe' Thursday February 5th, 2004 10:54:27 PM
Tishe also smiles at her mistake. Knowing Flea is now showing her a proper gnome greeting, she watches carefully. She places a fist on her chest and covers it with her other hand (noting which hand Flea uses). She then bows and returns the gnome's grin. "I think I'm going to like it here."
Christmas in July [Dm Matt] Thursday February 5th, 2004 10:58:29 PM
The monk solemnly takes the items. They all do things so proper and ritualistic, don't they...
He hovers the stone over each in turn and places them in the descending sand, which causes the items to spin as if caught in a whirlpool. He casts a last bit of dust upon them and mutters something else unfamiliar. Tishe picks up magical words and phrases and clauses and determines that Identification is their function.
Shortly the items begin to glows slightly in different colors The Shield and Bracers glow Green. While the Sword and mace glow red.
Two of the potions glow a faint white while two others glow a little stronger white. The last two glow different. One is marly white and black with white being dominant. The other is Red and purple.
"Now my friends, the mace and sword will help you a little in battle hit more accurately. The Shield and bracers defend you a little in battle. These four potions will heal you up with these two (indicating the stronger glow) being more potent. This will make you grow larger (the purple and red) while the other will slow down any poison in your veins."
The sand soon stops and he picks up the items and hands them back.
"Now we must return..."
He quickly leads you back to the village.
Tishe' Friday February 6th, 2004 11:05:33 AM
Tishe' obiediantly moves to follow the Monk to the city. No matter how much she picked from her mother, she realizes that she has much to learn out here on the Sargrass Plains.
"You must be quite important," she murmurs to Flea as they walk toward Rattledam. "Identification is an expensive spell. Why, I would have to destroy a pearl worth 100 gold to cast that spell."
Grymash d20-2=5 Friday February 6th, 2004 11:36:29 AM
Grymash says boastfully, "Gry identify magik papers all by me self. Gry can read magik words for free. Gry can read lots many words." His eyes dart back to the demonotaur. Making sure his attention doesnt stray too far and allowing his guard to go down.
Gry comments on the items. "Only thang Gry like ta keep for Gry is Make Big Potion. Dat make Gry one big shady beater. Bigger than horn dude over here. Gry like da silk belt now, but me sell if worth lots many gold ginglies."
Gry attempts to appraise the silk scarf based on what he would have payed for the silk rope if he hadnt gotten it for free. (Appraise 5) He hasnt a clue! "Flea does ya knows how much ginglies dis red silk thingy be worth?"
Mac Friday February 6th, 2004 12:14:18 PM
The Minotaur returns Anuk's bow. "Wanderlust for the mostpart. Since my grandfather's time the only distant travelling my kin have done are return trips back to the Isles to find wives. For the now I'm happy to find out what is out here."
Whilst Brother Falin does his thing (like Mac has a clue) he takes a few moments to fold -- bringing one foot across the other and after one nearly fluid motion is sitting crosslegged before Flea. "Greetings Flea. If people here use short names then I'm also called Mac.'fact most people do." He deftly brings the polished and honed greataxe off his shoulder and brings it to rest on both of his palms, with the backs of his hands resting on each knee. "This says that I openly bear a weapon, but that I do nae weild it ag'in' ye. Be there better way o' saying that 'round here?"
To Flea's sight Mac winces as Jake's clap contacts scar, and he exhales deeply through his nostrils. "Shady... yes. Been working the forge since I could weild hammer and tongs."
"Brother who or what did I remind you of when you first saw me?"
Grymash Friday February 6th, 2004 1:19:05 PM
Gry's eyebrow raises and he looks to Mac with much interest after he spoke to Flea. "You's uh smithy ... you's weave an beat dat axe togethur?" Gry's first civil words spoken to the visitor also expresses a small degree of acceptance to their presence.
Gilan Friday February 6th, 2004 6:29:34 PM
Gilan listens as the monk goes over what the stuff they have does. He shrugs as the others make comments as nothing is of particular interest to him.
When the time is called to return he makes his way back to town with the rest. He continues to listen to what the others are talking about around him. He moves up to walk by Trellus and nudges the man. "Seemed that we got some stuff that should help in our cause." He keeps some of his words cryptic as to not alert those around them, especially the new people.
[What is the email for our new DM? Not sure which one is his on the lists and need to send him a Catacombs purchase.]
Anuk Friday February 6th, 2004 6:39:31 PM
Anuk scoops up an armful of the booty and heads back to Rattledam with the rest of the group. As they walk, he addresses the monk. "Thank you, Brother Falin, for your help. How may we repay you for this kindness?"
When he has a moment, he turns to Mac. "Someday I'd like to hear more about the places you've been. You should know, though, that once we're inside Rattledam, the monks don't like anyone discussing the outside world. Not entirely sure why, to be honest, but that's how it is. Still...I think you'll like it here. I know people are gonna show a real interest in you," he says.
Tishe' Friday February 6th, 2004 11:22:12 PM
The small plain-faced woman is suddenly interested in the large one calling himself Gry.
"Magic papers? What sort of magic papers? And you can read them? How interesting!" Her eyes sparkle with energy.
Then she looks crestfallen. "No, if you could read them, they are yours, and I shouldn't pry."
Jake Saturday February 7th, 2004 2:56:14 PM
Jake trots on back to the town, humming. THese dirt-baked walkers are in for a surprise when they try to stay in Rattledam, he thinks. They're the most obvious outsiders he's ever seen. And if he's caught with them...Jake blinks, and says to the group, "Hey guys, I'll meet you back at Gilan's house. See ya." ANd he heads on.
Flea Saturday February 7th, 2004 8:59:58 PM
"Mac", Flea tries the name out, and smiles up at the huge creature, even in repose he is greater than her 3 ft., 3 inch self. "Can I touch it?" she asks, reaching out a tentative hand, before adding, "me mum and dad are craftspeople of a sort. Not from here!" she wispers hooking her thumb over her shoulder, to indicate the town of Rattledam, "I'm kind of new here, myself."
After examining the weapon admiringly, if Mac permits it, Flea excuses herself and moves over by Trellus, keeping her voice low and her eyes on the two newcomers, she asks "should we bring them back to town with us?"
Brother Falin [DM Matt] Sunday February 8th, 2004 12:51:13 PM
Brother Falin smiles and shakes his head, "Ah child. There is so much you do not understand. The only pearl I need is Pantheon. Perhaps you are in need of coming to some of our services."
When you arrive back in town there seems to be a big to do around. Just more people bustling then there was before. Before you enter, Brother Falin turns to Mac and Tishe and says, before you will be allowed into our city we will need to remove your weapons from you. You will get them back of course but it is for your safety as well as ours. Please hand them to Grymash please.
Mac Sunday February 8th, 2004 7:52:33 PM
OOC: Playing catch-up after one heck of a weekend. My apologies.
Still seated with Flea, Mac turns to Gry and his question. "This axe belonged to my great-grandfather Morpheus. There are some conflicting tales about how he came by it, but I'm willing to believe that he fashioned it himself..."
"Yes, Flea. You may touch it, but beware the edge -- if you'd like to keep your fingers." He says with with a serious smile.
"...His son -- my grandfather Xerros -- reforged the broken weapon while I completed an order of weapons for Captain Kelin of the Heranmar militia, and he entrusted his father's axe to me when I took up my apprenticeship with the militia as their weaponsmith, and soon militia-man. He has taught me how to care for it, but if it ever breaks again, I will seek his instruction and repair it. Adamantine is only ever worked by the master."
Mac nods to Anuk, "If this was anything to go by..."
Later... Mac follows Falin's request and carefully hands the axe to Gymash. The haft is clearly too far around to be held in less than two hands, so it is the bulk, and not the 24 pounds of metal that is cumbersome. He reaches into the backpack and produces from it a large dagger, and hands that over to Gry also. He turns to Falin. "Will he be needin' my smithing apron as well?"
Flea Sunday February 8th, 2004 10:22:04 PM
When they enter Rattledam, Flea ignores the small crowd. Addressing those that hold the items gained from the pack's recent defense of the cacoon, she asks, "if no one is claiming these items, perhaps we could trade them in at the Catacombs? I am in need of new equipment if we are ever to venture out into the plains again."
Flea remembers an item she once heard described. It was some sort of cloak* that protected one from the elements and was designed specifically for travel in the Sargrass Plains.
(*Flea is interested in purchasing a Cloak of Comfort as described in Oshirr house. Cost 1000.)
Gilan Sunday February 8th, 2004 10:56:15 PM
Gilan ignores the crowd that gathers to see the newcomers. Looking to Brother Falin he moves over to stand by him. "Brother...if it would help I could take the newcomers to my hut. It is not too big but it will allow them to find a place to stay and get away from the crowd?" He looks to the others of the group to see if anyone will back him up in this. They need to discuss a few things anyways as a group and the newcomers will not interfere with that.
Waiting to see what will come of his offer he will head for home with anyone that wants in tow. He already figures that Flea will be along as she might want to relax. With a thought he makes his way to Flea and gets her attention. "If you want to talk to Tishe' some more...how about bringing up the scrolls I have to you." With a smile he cannot help but laugh a little at the idea. "She maybe really interested."
Tishe' Monday February 9th, 2004 4:14:45 AM
Tishe' listens intently at Brother Falin's words (as well as the other comments around her), and she doesn't fail to notice Jake's hasty exit. Obviously, being a stranger in Rattledam is not easy.
"My mother revers the teachings of Pantheon, and I would love to learn more in the Temple of Justice." she tells the Monk. "As for weapons, I will follow your pick.", and gives Gry her staff carved in geometric designs and a light crossbow and quarrels produced from underneath her cloak. "They are only tools, and tools can be replaced. It is knowledge that is important." and she taps her temple.
At the same time, she understands from the others that questions and magic are also frowned upon. She may burst, but Tishe' sternly reminds herself to NOT talk or weave magic unless these new friends indicate otherwise.
"Master Gilan," she says with a nod, "your offer of your home is good weaving." She laughs at a thought and continues. "And growing up with three older sisters, I've no fear of small spaces!"
Trellus Monday February 9th, 2004 8:04:42 AM
The cleric happily follows the rest of the Pack back into Rattledam. Everyone seems to be taking to the new dudes quickly.
He nods at Flea's question about them. "Looks like Gilan's already voted them in," he remarks with an easy smile.
That treasure is still picking away at him, though. "Dudes, if nobody wants this stuff, I'd love to take both the shield and the mace. It just doesn't seem fair for me to take half the good stuff. None of you want the shield?"
"Flea, good idea about the catacombs. That cloak sounds shady".
Grymash Monday February 9th, 2004 10:26:53 AM
(What kind of axe is it and what is its size: medium, large, huge and so on. Im playing it as a huge weapon.)
Grymash takes the massive weapon from the demonotaur and his dagger that looks to be the size of a short sword. Gry has no trouble bearing its weight, however, even with Gry's large hands, the handle is quite large for him. Making it a bit too unweildy as a weapon. Though he hasn't any trouble carrying it across his shoulder.
Then the girl hands Gry her staff. He has to slide the knife under his belt and grasp both his quarterstaff and her staff in one hand. Gry is beginning to think that this is getting ridiculous. "Gry no carry any mores stuff. Gry no Load Beetle!"
Anuk d20+10=26 Monday February 9th, 2004 10:58:33 AM
"Well, thank you again for your help, Bro. Falin. Perhaps I will see you at services...um...sometime."
Anuk feels a bit guilty as he says this, knowing that he has no real intention of going. Just seems like it would be best not to insult the monk by just say no. So, with a grin he bids the monk farewell as they enter Rattledam.
The crowd does seem a bit bigger than usual, and Anuk glances around to see if the commotion might be caused by anything other than the arrival of the new people (spot 26).
Gilan Tuesday February 10th, 2004 12:12:45 AM
Gilan glances at Trellus and just shrugs. "It is not that...this crowd though could be bad for all of us." He will continue to move towards his hut.
Glancing to Tishe' as he walks he smiles and laughs. "Well I can at least offer the two of you that and some tea." He continues onto his hut while thinking over the past few events. He also ponders everything that they have witnessed and been through over the past few weeks.
Flea Tuesday February 10th, 2004 12:41:56 AM
"Lets have one last look at the stuff Black gave us after the battle. I'll take whatever isn't useful to the party to The Catacombs in exchange for six vouchers of equal value. Okay?"
Falling back to walk beside Tishe', Flea volunteers, "Gilan gave me some special papers, but, I can't read magic well enough yet to make good use of them. Maybe you would be interested in seeing them?"
Tishe' Tuesday February 10th, 2004 3:09:45 AM
Her eyes sparkle. "I would indeed, Flea. That would be..." she searches for a word, "shady."
Initiation [DM Matt] Tuesday February 10th, 2004 5:12:59 AM
There seem to be several gossip pools forming. Some kids. Some parents. Some seamen. Some of them are definitely staring in your direction, covering their faces, making strange gestures with their hands or hurrying children away from you. Brother Falin confides again, "Children, pelase help me escort our guests to the temple."
As Grymash is the unfortunate beast of burden, how can you refuse. You walk VERY uncomfortably through the streets. And you thought you'd get away from this kind of thing by coming to Rattledam where everyone has secrets.
Finally you arrive at the temple and enter the outer sanctum where you're placed in a room. Several monks wander by and are frightened away or intrigued in a rude stare-y way. Brother Falin then leads you into another room with three other monks which sit at a table, one of whom you recognize.
"So what have our 'favored' imps done now?" comes the patronizing voice of Galafar. Brother Falin explains the newcomers very slowly. In the room the rest of you quickly get bored. Your eyes glaze over and the incense smell makes your stomach turn. The questions are hurled quickly at Tishe and Mac, wondering what they are doing here, who knows they are here, who brought them, what they intend on doing, what they know, what their skills are, etc, etc, etc, etc.
And they seem to mean business! The monk are even more aggressive and patronizing than usual here.
After a bit they are all whispers and wait... and wait...
Finally Galafar says, "Our newcomers seem to require guidance in the ways of this city and as the good Brother Falin informs me, you have already made yourselves, shall we say, hospitable to them. Good. That will do. YOu will watch and guide them and teach them how to behave in Rattledam. As they are staying with you you may as well get some use out of them. Consider them part of your "pack" as of now." With that it seems the discussion is over and Galafar doesn't hang around for an argument.
Brother Falin quickly gathers you up and silently leads you all, sore butts and all out of the temple again.
Flea d20+23=39 Tuesday February 10th, 2004 7:18:10 AM
Trying to hide from the prying gazes (Hide=39) Flea feels sorry for the newcommers. She remembers all to well the rude welcome she recieved at the hand of some bullies when she first arrived in Rattledam.
When the pack is dismissed, Flea walks beside Tishe'.
Mac Tuesday February 10th, 2004 7:18:54 AM
OOC: Greataxe, two handed, large. Dagger, light, large.
"Well, thank you Brother Falin. What just happened? And you still haven't said what it was I reminded you of..." Mac says, rubbing the top of his snout.
Tishe' Tuesday February 10th, 2004 9:42:49 AM
While Tishe' loves questions and thier answers, this grilling by the Monks seems to be pointless badgering, and it really gets her dander up. While she answers as best she may, her sentences become progressively short. And sharp.
Outside of the temple, the plain woman sees Flea next to her. "My mother called my sisters and I a 'pack'. Does that mean we're like siblings now?"
She rubs her posterior. "Either way, after an afternoon of THAT" (she gestures) "all I want is someone to weave a good dinner and a bed."
Trellus Tuesday February 10th, 2004 10:00:16 AM
Trellus endures the interrogation stoically, knowing from past experience that talking or even sighing will accomplish nothing more than dragging out the process even longer.
Once out of the temple, he turns to the two newcomers with a half grin. "Welcome to the Bloodpack," he says lightheartedly. "Let's go to Gilan's place."
Once back, the blond cleric launches into some fast instruction. "OK, dudes. First rule in Rattledam is, nothing exists outside of Rattledam. You don't ever talk about it with anybody. 'Cept us. And then only when we're alone. That's part of what's twisting everyone with Mac. He's so totally not of Rattledam, they can't get around him."
Looking up at the huge bull head, Trellus addresses the taur directly, "Dude, this totally bites grass, but you have GOT to stay totally peaceful here in the town. Don't even appear slightly threatening, 'cause the beaters, er, thats what we call the monks, are looking for any reason to toss you out."
He takes in both of them again, and smiles widely as he glances at his packmates. "The good news is we've all felt what you're feeling. Some more than others (nods toward Gry, Flea, and Anuk), but we're all different from most dudes here. We understand. We'll help. A pack is a family, weft and web, woven together as one fabric. Stick with us, and we'll watch out for you."
His smile becomes wry once more. "Don't stick with us and we all get tossed out of here."
Jake Tuesday February 10th, 2004 1:34:10 PM
They come into Gilan's house to see Jake already occupying the most comfortable chair with a glass of wine in his hand. He can't help but grin at their obviously scrubbed faces and such. Listening to Trellus, he looks at the newcomers...more new packmates? Well, maybe not true packmates yet...just taggers along for now. He offers a drink to them. "It's glass grass," he explains. "Not exactly the best, but pretty good."
DM Matt Tuesday February 10th, 2004 3:15:10 PM
[Yes you're right. I meant Galafar, not Malafrat. Thanks to the braintrust that gave them such similar names. :) I've edited Flea's and Trellus' post to take out the appropriate bits about this issue. Or you may repost if you wish]
Gilan Tuesday February 10th, 2004 6:12:09 PM
Gilan cannot help but smirk just a little as Galafar makes his snide comment. He was always out to get them in trouble and thus kick them out of town. One of these days he would find that he needed the Bloodpack and they would have to decide if they would help him. He was not sure what he would do at that time...must wait and see.
After much sitting and listening to some of the same questions asked over and over they had been allowed to leave. As they left he took a big sigh of relief and then turned to Trellus. "One of these days that man will need us...we will decide how his thread is weaved." He could not help but smile a little at the thought.
As they enter his hut the find Jake already there relaxing with some glass grass wine. "You missed it Jake...a fun time with Galafar." He makes his way to his stove and quickly gets some water boiling. After a short amount of time he will have some tea ready for those that need it, a relaxing tea of his own make. "If someone would like to chech I am sure I have some eggs, sausage and onions in the cubby." He moves some day old bread out on the table with a jar of jam for anyone to snack on.
Anuk Tuesday February 10th, 2004 7:36:32 PM
Visibly agitated, Anuk stands nervously as the beaters jump down the throats of the newcomers. It wasn't pleasant for him when he had to go through it, and he doesn't particularly appreciate the reminder. When it's all over and the pack begin to file out, Anuk covers his mouth with a gloved fist and goes into a short coughing fit.
*bracghh!* *becghh!* *beaters!* *brach!*
If anyone looks askance at him, he feigns innocence and makes his way hurriedly out of the temple.
As they head to Gilan's he moves up alongside Tishe'. "We haven't really met yet, but I'm Anuk. Just wanted to say welcome to the pack."
Flea Tuesday February 10th, 2004 10:56:33 PM
When the group arrives at Gilan's place, Flea invites Tishe' into the cubby with the tiny bed and small chest of drawers given to her by the druid. She fishes around in her pack, hanging from a peg nearby, and pats the small bed, inviting the plain woman to sit. Flea hands Tishe' 4 scrolls* that had been given to her earlier by Gilan. "My friend gave these to me, but it is only with great difficulty that I can decipher the script to activate the magic they contain."
While Tishe' studies the scrolls, Flea excuses herself. Putting the longsword, bracers, silver bracelet set with amber, and the fine silk scarf in a plain bag of some woven stuff, she heads off to exchange the goods. "I'll be back soon. Jake, make us something good to eat, and don't let Grymash eat it all!"
* 4 scrolls of Mage Armour
Time to relax [DM Matt] Wednesday February 11th, 2004 5:48:02 AM
Brother Falin's only remark to Mac is "I feared evil and discovery." He does not seem to look at Mac for the rest of the way to Gilan's place.
Back at home base, things are definitely more relaxed and Jake has already started the party without everyone else and ironically Trellus is saying his "Don't stick with us and we get tossed out of here." line when they enter and see him sitting there in comfort...by himself.
After showing Tishe around a little, Flea starts taking things out of other people's bags. Among the items she takes are the magic sword and magic bracers.
[I don't really care how you guys divvy up magic items. But just so everyone is on the same page, you need to speak up now in character to claim things. Or if you guys want to start doing this in email that's fine too, but just make sure everyone has a chance to speak up. Last chance to speak while Flea is still in the room with you.]
The evening sets in and you indeed all become hungry and tired. Various people try to look in the window, wide-eyed or glarey.
[Do any business or whatever for the night]
xMac Wednesday February 11th, 2004 10:15:07 AM
Mac looks ernest enough as he thanks everyone for the welcome. His expression barely flickers as Trellus gives him the news. "I understand - I have seen this before.
Flea Wednesday February 11th, 2004 12:51:59 PM
Before she leaves for the store, Flea does a quick run down of the items the pack will keep:
1 special mace (Trellus) 1 special shield (Trellus) various potions (to be distributed as appropriate) scrolls (to be distributed as appropriate including to Tishe'!) 1 belt of gender change (Jake)
1 special sword (to be traded) special bracers (to be traded) silver bracelet set with amber (to be traded) silk scarf (to be traded)
vouchers and coins will be split 6 ways by the party that fought in defense of the drake.
"Did I forget anything?" asks the rogue as she stands on the threshold of the hut.
(OOC: Matt, there is mutual accord regarding the distribution of the treasure. We've been e-mailing each other.)
Cool. Copy me on those emails please. fenrsisulf@juno.com Thanks -Matt
Grymash d20-2=0 Wednesday February 11th, 2004 1:15:48 PM
Grymash returns with the pack and is more than ready to relieve himself of his burden. He takes his time and closely inspects the huge great axe. Showing it far more reverance than either his or Tishe's quarterstaffs.
Gry turns to Mac and asks, "Mac say dis made of Antman Tin ... uh me not can say. What Mac call it? Duh "A" word ... da name Mac give dis metal?" (Int check 0)
Knock Knock [DM Matt] Wednesday February 11th, 2004 4:30:47 PM
While handling your evening business, there is a sudden knock at the door. It is not a sharp aggressive knock, more that from a meek mouse, but it's a knock nonetheless.
Opening the door in the dimness you see the silhouette of a dingy robe and cloak. "Oh great, what do the monks want now?" you think.
You are relieved that this six foot tall "gentleman" is not from the circle. Despite the more-than-usual grime and dirt on his face and clothes, you see that it is in fact Sterlin Ebb.
Gilan Wednesday February 11th, 2004 5:15:46 PM
Gilan makes for the windows first and pulls the curtains to block out the lookie-loos. He turns to the two new people and bites on this lower lip. "I think I have enough room for both of you to stay." Indicating the upstairs piece of his hut he smiles slightly. "You could throw out a bedroll up there if you want...it would be hard to find another place to stay so late." With a nod at Trellus's words he looks to both Mac and Tishe'. "The man asking most of the questions was Galafar and he has a grudge against us....so he will not cut you any slack now that you are part of our pack." He shrugs again and starts gathering some of his supplies.
Gilan looks up at the knock and shrugs his shoulders, he had not been expecting anyone. When the door swings open he is surprised to find that Sterlin is the one behind it. With a smile he motions the man in. "Back for awhile?" With a look to the others he will let them greet the man first as he prepares a little meal of his own out of the onions, potatoes and sausages.
Sterlin Wednesday February 11th, 2004 5:54:04 PM
Sterlin nods and enters. " Yes, I'm back for awhile. I hope to be back for a long while now. That is if the bloodpack will take me. "
Anuk Wednesday February 11th, 2004 7:36:38 PM
"Sterlin! Welcome back!" Anuk stands to greet his old friend. "We've, uh, grown since you last saw us." He gestures to indicate Mac and Tishe'.
"Mac...Tishe'...may I introduce our friend and packmate, Sterlin."
Trellus Wednesday February 11th, 2004 10:19:00 PM
The cleric accepts Mac's reply with a nod. "Shady. If you get twisted too much, stick with Gry. They'll still push at the fabric, but nobody in this town will purposely get Grymash mad."
Answering Flea, the blond man responds with "sounds right".
"Gilan, when Flea comes back and we finish the last thread, I'll clear out and go home. That ought to give you some space."
The appearance of Sterlin is a pleasant surprise. "Sterlin! Welcome back! Whaddya mean 'take you'? You're weft and web!" Trellus looks a bit closer.
"You OK?"
Tishe' Thursday February 12th, 2004 4:44:28 AM
She listens closely to Trellus and the others, especially about Galafar's emnity. While not liking a bully in power, there are times when one has to be patient. "I take it I shouldn't call them a 'beater' to thier face," she says with a smile.
She accepts Gilan's hospitality for a place to sleep and the food. "I've slept in worse as an apprentice, never fear, and I am glad there is other food besides a merchant's bean soup to eat.
Looking at the strange new drink Jake offers, Tishe' rubs her stomach and seems to remember something. "Jake, that's sweet, but I've had poor experience with new drinks, and I think I'll stick to the famous clear water of Rattledam for now!"
Flea hands Tishe' some scrolls, and after a Read Magic spell, the wizard can hardly believe it. "You've only met me today, and you trust me with so much?! I've done nothing to earn this!" Her eyes go moist with tears. "The rest of Rattledam may not like the outside, but you have made me feel more at home than the day I left my apprenticeship. Thank you all, you are the weft and web."
The plain-faced Tishe' smiles and nods as she is introduced to Sterlin. He looks rather bedraggled, but his friends know better than she. She makes herself a cheese sandwich and takes a seat near Mac, fondly patting his huge knee in passing.
Mac Thursday February 12th, 2004 8:34:45 AM
Mac runs a smith's eye over the items to be traded. He smiles a slight smile towards Flea as they are bundle up. "I 'spect their worth much more, but if ye're not offered 25 platinum for the bracers, I'd give you that. I'd give you more if I had it." He tests the weight of his belt pouch in his hand. "Make that 25 platinum pieces and 25 gold pieces."
Mac turns to Gry "Adamantine" He pauses for a moment. "Ad-ah-man-teen. Works like steel, but it is tougher, harder and much rarer." As he turns the axe, he notices one side of the double-blade is polished clean and reflects with odd distortion, and the other side is also well kept, but the upper third is covered in intricate designs.
"So, Trellus, the monks are also Rattledam's watch? I knoo about bein' in the watch, but not so much about monks. An' yes, I'll keep nearby Gry, just incase some of them decide to test out their horns." He thinks for a moment that that phrase didn't translate well into common, and tries to leave it at that.
Mac takes up Jack's offer of a drink.
"D'y'think this Galafar put me with you so all his problems are in the one basket, Gilan?"
He raises half a glass to Sterlin as he is introduced - assuming (with a drink or two under his belt) that he isn't terribly out of place at all.
The minotaur smiles as Tishe' passes and takes her seat, and remembers that it was only that morning they were talking on the merchant ship - it feels more like a week, he thinks.
Grymash Thursday February 12th, 2004 10:20:40 AM "Ohhh shaadddyyy!! Ad-uh-man-teen is tougher an harder ... Gry want some too," says Grymash full of awe. Then an idea hits him. "Gry have sumethin' ta shows Mac. Gry be back quick." With that being said, Gry springs to his feet and scampers off into the darkness.
Gilan Thursday February 12th, 2004 6:11:10 PM
Gilan motions to an empty chair that Sterlin can sit in. "Sit Sterlin...you look about done in." Soon he has a nice big amount of food fixed up and lays it out on his table with some bowls and more bread. "You may want to get a little of this too Sterlin...you will need your strength." He smiles at him and then turns back to cleaning his other dishes.
With Tishe''s comment he just smiles and nods. Then he turns as he is drying a pan. "Not a problem really." He then glances to Trellus and shakes his head. "Do not worry about taking off too soon...have a little bit and lets talk of our next bit of plans." He nods to Mac and sighs. "It is exactly that Mac...he has no great love for any of us. It was another little way of getting back at us...or so he thinks." He cannot help but laugh as Galafar has just given the Bloodpack a couple great recruits.
Soon he settles into his own comfy chair and slowly eats some of the food he cooked. "What would everyone like to do next...see the dwarves, see about the Barons or check out the mountains?" He shrugs his own shoulders as he snuggles down into his chair. "All of them have some appeal to me...maybe we should wait for Flea...though thoughts would not hurt." He looks to the newcomers and his eyes sparkle. "At any rate we should let Mac and Tishe' in on what we have gotten as suggestions to explore next from Malafret."
[Going to say that Malafret gave us the different directions we could go for game purposes. I am not sure if we every made an actual decision.]
Jake Thursday February 12th, 2004 7:55:05 PM
Jake snorts. "Great...Whenever Grymash learns of something new or better, he always decks himself out in it completely. One time I had him convinced that if he doused his muscles in piggie plop, it would strengthen them after exercises..." Jake grins, stopping his story, realizing the amusing and embarassing story might make a bit of an impact on the new guys.
Flea d20+6=21 Thursday February 12th, 2004 11:16:12 PM
Stepping back from the door, Flea acknowledges Mac, "these still haven't been properly identified. If I learn anything about them that leads me to believe they would fit you properly, I'll bring them back!"
After pinching a sausage from Gilan's plate (Sleight of Hand=21) the rogue makes a hasty exit, smiling at Sterlin as she passes him by the door. She is growing used to the druid's mysterious comings and goings.