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Curse of the Crescent Moon Market
Talking birds and deadly sewers


DM Jan 
Tuesday January 20th, 2004 2:39:56 AM

Another few days pass, and members of the group find themselves submerged in tasks great and small, mundane and otherwise. Weaponry is cleaned or bought, the correct martial form is practiced, spells are discovered and learned, demons are chased into far corners of the mind.

Olyn attends to duties at the temple and does get to accompany the cleric dispatched to heal Avenor. The man's painful, physical wounds are healed. Mentally its another story, and grudges against the Prince of Thieves are being polished and honed. there's trouble brewing there.

Rose discovers that her aunt has quite a few tricks to teach her. The halfling community are worried about trade if the city's fragile peace is disrupted, although one particular entrepreneur - an inventor of assorted contraptions, reckons it could mean more work for him.

Geoffrey is very pleased with Theodore's progress, and lets the lad study amongst his books for as long as he likes.

Vauhwyt spends time on mystery business.

Vorelle stays close to home - honing her skills, losing herself in practice.

Lain no doubt has his own things to attend to.

Dietrich wanders the City, discovering more of its geography, and who lives where.

Zayne, Devlin and Dietrich, in between practicing their own skills - frequent the Blue Eel.
The ale is good, the food is plain but wholesome, the bar maids are pretty and have a good sense of humour.

One morning - two halfling gentlemen enter the tavern. They have with them, a strange metal contraption on wheels, and over to the noticeboard they go. They position the machine alongside the board, give one another a nod, and get to work.
One pastes a piece of paper with a glue-soaked brush, and then attaches the paper to a metal arm, sticking out of the machine.
The other halfling cranks a handle, and WHACK!!
The arms stretches forth and slaps the piece of paper against the notice board.
WHACK! There goes another one. And another.

"It works!" cries the one with the paintbrush, and he starts to laugh. His fellow halfling joins in, and as soon as their job is done, they buy each other a pint at the bar.

In the next few minutes, some patrons get up to read the newly posted messages on the board.

Dietrich 
Tuesday January 20th, 2004 7:59:07 AM

Once again with his friends in the tavern, the fighter sees the two halflings and their strange machine. He was getting bored with the calm life and is very curious about the paper, so he stands up to read the messages. 'Hopefully something to do! My sword is almost rosting.'

Olyn 
Tuesday January 20th, 2004 8:35:11 AM

after a few days in the temple, and talking to the other, older clerics about the impending trouble that we all know will take place.

taking most of a day moving his belongings from the temple to the apartment Jeraldh has loaned the group, Olyn helps with the preparations of supper. allbeit in a somber mood.

at supper, with those who do show up, he starts the conversation with: I went with one of the healers to heal the man's wounds at the Wolf compound. and all his physical wounds were healed.
stopping a moment to swallow a spoonful of food and after looking into the eyes of each person sitting at the table.
we need to leave this city. and the sooner we do it the better. some feel there is a squabble fixin to happen here, it's gonna be more like a civil war. and personally, I have no desire to be in a city that erupts in a civil war. and being we are honorary members of the house of Wolf, we will undoubtedly be caught up in the middle of it eventually. I say we take all we have made up to now, including money saved. use it to buy passage on a caravan to another city, and restart there. we all know we have the fortitude for the adventurers' life, but if we stay here, that life might be shorter than most. and I for one don't wish to see any of my new family killed prematurely.

he then goes back to eating the rest of his supper in silence.

Zayne  d20=14
Tuesday January 20th, 2004 12:08:23 PM

The last few days have been what the young ranger has needed, time to get way from the recent events. Able to just relax,and eat (as much as one can in DIrt City)

Enjoying the time at the Eel he doesn't spend too much time there. There are things to discover. Splitting his time between the apartment and trying to ferret out what he can about things that occurred while he has been absent from Dirt City using his contacts with the Cloaks.(Gather Information 14 OOC not about the information leak but for any other happenings)

AS the halfling machine does it's thing,Zayne's curiosity is arroused

Zayne  d20=14
Tuesday January 20th, 2004 12:09:05 PM

The last few days have been what the young ranger has needed, time to get way from the recent events. Able to just relax,and eat (as much as one can in DIrt City)

Enjoying the time at the Eel he doesn't spend too much time there. There are things to discover. Splitting his time between the apartment and trying to ferret out what he can about things that occurred while he has been absent from Dirt City using his contacts with the Cloaks.(Gather Information 14 OOC not about the information leak but for any other happenings)

AS the halfling machine does it's thing,Zayne's curiosity is arroused he gets up alongside Dietrich to see what was posted.

Vauhwyt (and then Mookie!) 
Tuesday January 20th, 2004 4:38:51 PM


Part of Vauhwyt's "mystery" training, it turns out, is becoming a mage. After mastering the very basics, the liontaur buys certain herbs, burns them in a special fire, and then concentrates. She feels the scent from the incense drifting, and she feels compelled to follow it. It smells like fire ... and blood!

Vauhwyt wanders Dirt City, following the smell. Out into the air. Over to a tree. And there she sees ... Theodore!

It seems the same thing that drew Vauhwyt also brought Theodore to the same spot. For in the tree is a nest with two young ravens! One of them -- a boy -- hops out of the nest, flutters down to Vauhwyt's shoulder, and caws. Did the caw sound like "hi!"? In that moment a bond is formed.

When she can see straight again, Vauhwyt looks at the bird. "I'll call you Mookie, if that's okay."

The bird answers, "Sounds good to me, Boss!"

Vauhwut watches to see what happened with Theo.

[OOC: I cleared this event with Jan and Shegger before posting!]

Vorelle 
Tuesday January 20th, 2004 4:40:12 PM

Vorelle listens to Olyn's talk with a faraway look in her eyes. To leave Dirt City forever...could it really be possible? Leave the dirt, and the squalor, and the need to live underground? Leave the infighting, and the bullying, and the strong preying upon the weak?

She is so enthused by the prospect that she actually speaks. "Y-y-yes. L-let's l-l-leave."

Theodore 
Tuesday January 20th, 2004 10:43:43 PM

After performing the necessary rites, Theodore is lead to the same raven's nest as Vauhwyt. Unfortunately for him, his new found familiar isn't as excited by the appearance of his master and sits in his nest. Theodore is forced to climb the squat tree and grab the young bird.

Not being much of a climber to begin with, Theodore loses his grip and falls a few short feet to land with an ugly thud on his back, his right hand raised protectively above him with the raven safely clutched. He loosens his fingers and the black bird flutters to Theodore's chin and gives him a solid peck on the forehead.

Theodore yelps in pain and the raven hops about crying, "Macaw, macaw!" as if it were laughing. After a few minutes of rolling about in pain, Theodore recovers and gets to his feet. He picks up the raven and places him on his shoulder.

"I shall call you, Macaw," he says to his new friend. "Now, Macaw, I am your master. This means that you must do what I say." Macaw answers with a quick nip to Theodore's ear.

"Yow! Okay, okay. We'll figure that part out later..." Theodore smiles wanly and nods at Vauhwyt before returning to the apartments.



Theodore (continued) 
Tuesday January 20th, 2004 10:49:42 PM

Theodore and his new friend, Macaw, return to the apartments. Anyone there would notice a nice yellow bruise forming on Theodore's forehead.

At Rose's question about swapping spells, Theodore nods his head. "That sounds like a good idea to me. We should also ask Lain if he would be interested. Since he's going to be living with us, we might as well begin to trust each other."

If Lain is about, he approaches the other wizard with the idea. If accepted, Theodore will share the contents of his spellbook with both Rose and Lain.

DM Jan 
Wednesday January 21st, 2004 1:15:23 AM

((OOC - Sorry about this folks - just catching up. I got a note from Lain's player. He can't post for a couple of days - schoolwork.

I'll post first thing tomorrow morning.))

Devlin 
Wednesday January 21st, 2004 10:30:11 AM

Not really wanting to leave his mug of ale or his table, Devlin's curiousity finally gets the best of him and he rises to take a look at the paper put up by the halfling contraption. Hopefully there would be something worth the effort there.

(OOC: sorry for the lame post and missing yesterday. I was sick and still fighting it today)

DM Jan 
Wednesday January 21st, 2004 11:21:02 AM

On the Board:

Amongst the more mundane advertisements, including a wealthy member of the Teeth wanting a baby-sitter, and two halfling brothers wanting to sell some weird contraption called a "bi-cycle', are the following -

The Keys need 'athletic individuals' who can pose as a travelling circus for a clean op, way north of the city. Contact is Jeraldh, as it happens, the group's landlord.

The Knives need a team who know how to look after themselves, to help patrol certain tunnels where some mysterious murders have taken place.
Ask at the Knives Tower.

The Teeth are looking for ships crew, for a clean smuggling op, offshore. Look for Captain Verlain at the docks.

The Wolves need guards for a "caravan" going north.

Zayne discovers a few hush hush things, over in the Cloaks quarter.
(Dave, I'll email you.)

The lively, gregarious ravens 'acquired' by Vauhwyt and Theodore prove to be quite a handful.


Dietrich 
Wednesday January 21st, 2004 12:42:08 PM

Dietrich is exited with the new working opportunities, particularly that with Jeraldh, and wants to know more details about all of them, exept the caravan thing for the wolves. He really thinks it´s better to stay away from them for a while.
After finishing his meal and ale, he returns to the appartment and sees some strange changes there. Two speaking ravens, Rose and Vauhwyt doing these weird wizard things and speaking lot´s of not understandable arcane stuff.
But the fighter has no time for wondering, as Olyn makes his speech.
Dietrich has no special bounds to the city and is willing to go everywhere he can get a good fight, gold and glory. He votes for asking the exact conditions of both jobs and then to decide for one of them, though it would be probably more interesting to work with Jeraldh.

Zayne 
Wednesday January 21st, 2004 12:54:17 PM

Looking the options over he decides that the whole group should talk over the choices and possibilities.

"What say we go back to the apartment to talk things over with everybody?"

Theodore and Macaw 
Wednesday January 21st, 2004 1:30:52 PM

Theodore's eyes widen when Dietrich mentions the job as a ships crew. "That's fantastic! I've always wanted to go on a ship. I'll bet that job will take us far from here and we can all see what the world is like outside of Dirt City."

Macaw bobs his head rapidly as Theodore's enthusiasm catches hold. "To sea! To sea!" he calls.

Vorelle 
Wednesday January 21st, 2004 2:58:28 PM

When the options are laid out, Vorelle doesn't display a lot of excitement about any of them. She listens intently to the conversation of the others.

Vauhwyt and Mookie  d20+6=20
Wednesday January 21st, 2004 3:26:17 PM


Vauhwyt returns with Theo and listens eagerly to all the options.

She agrees that the Wolf job is better left alone for now.

She is not happy about the boat job -- "I can't swim," she complains, "and I hate getting wet! Waterr!!" She shudders.

Vauhwyt does like the circus job, a lot!

"With Prestidigitation, Rose and Theodore and Lain could do magic tricks! Or if you know the True Strike spell, you could be knife throwers!"

"With the ravens and maybe other familiars, we could do an animal act!" Mookie caws, "I do killer stand-up!"

"With a spell from me, Dietrich or one of you fighters could be a Giant Weight Lifter!"

"Zayne and Devlin would make great clowns!"

"The rest of us, like Olyn and Vorelle, could gather info during performances!"

In her enthusiasm, Vauhwyt says, "Watch me!" as she tries to stand on her head! [OOC: rolled a Tumble Check of 20, so maybe she made it!]

"Come on, it would be fun! Everybody loves the circus!" she says while upside down.

Olyn 
Wednesday January 21st, 2004 3:48:04 PM

smiling for the first time in many days, he gets up and walks over to where Wyt is standing on her head. pushing her over with a loud CRASH he turns.

let us talk with Jeraldh and see what it is they are looking for. perhaps it would be the right job for us right now. making others laugh and at the same time helping to heal our spiritual wounds.

sitting back at the table and finishing the crumbs on his dinner plate he looks up.

I will go and speak to him after supper time. give him time to get his boys full and quieted down.



Devlin 
Wednesday January 21st, 2004 4:33:17 PM

Devlin frowns as the conversation turns toward the circus act. "I'll be no clown nor do I seek to provide comic relief, but every circus needs a good guard. That will suit me just fine."

Rose 
Wednesday January 21st, 2004 9:42:49 PM

Rose is looking worried over imminent eruption of violence in the city. "The circus sounds ok, I guess. Has anybody heard of any other jobs? I'm going to check around with my family to see if they know of anything."

Rose stays out of the way when Vauhwyt tries a head stand. I liontaur doing a head stand? I had better stay back so I don't get squished.


DM Jan 
Thursday January 22nd, 2004 12:58:02 AM

Information so far -

Rose's family are aware of no other tasks apart from the ones advertised at the Blue Eel, and maybe a couple of market traders jobs - one selling pots and pans, the other pots of flowers.

Jeraldh tells Olyn that if the group are really interested, to let him know first thing in the morning, and they'd take it from there.

"The Keys would provide costumes, and you'd have to be convincing. We're going after a silk merchant, on his way to New Elenna. It should be a good haul. We've hit him before in another guise. He uses kids to weave the finest silk cloth you've ever seen. Seems to me some of his revenue can help our kids down here with their schooling. We'll get a good price from the Teeth for it. They'll export it to New Elenna - where it was going in the first place. Let me know - yes or no, tomorrow."

Vauhwyt and Mookie 
Thursday January 22nd, 2004 5:55:14 AM


Vauhwyt is sorry she insulted Devlin. "You would make a great guard!"

She thinks a bit and adds, "We'll need a ringmaster! The person who runs the show! How about Olyn or Zayne for that?"

When she hears what Jeraldh has to say, she asks him if those silk-worker kids are forced to labor or do so willingly. At the idea that they have no choice, her hackles rise and her tail starts to swish back and forth fiercely.

Mookie sees this and says, "Now calm down, Boss. You don't know what's going on yet. Maybe those kids earn good money for their families."

Vauhwyt says, "Maybe."

"Anyway, I say go for it! Let's be a circus!"

Dietrich 
Thursday January 22nd, 2004 9:13:04 AM

Dietrich listens to the others and imagine his friends as a circus and he himself as Giant Weight Lifter. In someway it´s attracting, but it doesn´t really fit for a professional soldier like him. He smiles at Vauhwyt´s enthusiasm and head stand and finally says:

"I think we should ask for more detailed information on all jobs before we choose. How much do they pay? Which risks would we run? What political implications would our actions have? As Vauhwyt doesn´t like water we should forget the thing we the Teeth, but I´ve liked the job for the Knives. We should consider it too."

Olyn 
Thursday January 22nd, 2004 9:39:28 AM

after returning from Jeraldh's manor, and listening to the others.

I have a question for you all.

where is it written that we have to do anything that involves stealing?
why can't we just leave, and make a fresh start of things.
I know Wardd is suppose to be the God of thieves, but he isn't just that. He's the God of Luck. why does everyone assume since he deals with random luck, that he's for Thievery. sometimes I think he gets a bad rap.

my vote is to leave this city of Thieves. to make an Honest living. let us travel to Plateau City, go to the Adventurer's Square, and look for work there. i'm ready to discover lost temples, save damsels in distress, rid a dungeon of unwanted guests, and in the end, if Wardd willing I am still alive, buy a small farm near my ancestors homeland in the woods, raise a small family, and die with many grandchildren mourning me.

Devlin 
Thursday January 22nd, 2004 1:47:50 PM

"I don't really care either way. As long as the pay is good and there is a chance for adventure, I'm in. It's time we made a name for ourselves in these parts." The young swashbuckler gives his companions a warm smile as a brief twinkle appears in his eyes.

Theodore and Macaw 
Thursday January 22nd, 2004 2:54:39 PM

"I agree with Olyn," says Theodore. "Even if the silk merchant isn't a nice guy, I can't condone stealing from him. And I too would like to go beyond the city. I want to see what all is out there. I'm tired of living in the earth."

Macaw hops from Theodore's shoulder to a table and begins to strut up and down, calling out, "Gotta fly! Gotta fly!"

Zayne 
Thursday January 22nd, 2004 3:20:19 PM

Zayne looks at everyone then shakes his head as if he were dissapointed,"Have you all gone mad? Innocent people are being KILLED,and you want to go romping around in a circus. I can't believe what I'm hearing. I've heard talk of making a difference and I can think of no greater difference than saving lives. I don't know about the rest of you but I'm going to the Keyes in the morning. You can go be clowns if you wish but I'm going to do the right thing. If anyone needs me I'll be arouynd the merchant's quarter I need to think about some things."



rose 
Thursday January 22nd, 2004 5:54:00 PM

ooc: zayne the keys are the circus, the knives are the murders. and have you checked your email, what jobs did jan say zayne find.

[b]"I agree, I don't want to do a bunch of stealing.....although it would be nice if we could keep some of the silk. But we can always buy silk. As far as leaving the city permanently goes, I have family here and would prefer to be based from here. or if we later decide to go somewhere else visit as much as possible.

Vorelle 
Thursday January 22nd, 2004 8:52:26 PM

Vorelle doesn't contribute much to the conversation, but on one point she won't be moved. "I d-d-don't w-want to st-st-st-steal."

rose 
Friday January 23rd, 2004 12:36:07 AM

Rose finally notices the ravens. "Who's birds are those?"

When she hears the ravens talk "A talking bird, I want one! Where can I get one?"

Devlin 
Friday January 23rd, 2004 10:48:03 AM

"Stealing is such a relative term," Devlin says with a deep sigh as he listens to the discussion. "I'm not a native to this city so I don't care much either way about the civil strife going on between the houses. Do I want to see innocents hurt, no, of course not but neither do I care if the two houses kill themselves in the process. If there is coin to be made, I'm for it, I'll work both sides of the fence if need be."

The young fighter then gives a broad smile and says, "I just want a little joy, a large amount of pleasure, and a swift death once I lose the appetite for either. That's my motto."

DM Jan 
Friday January 23rd, 2004 12:34:20 PM

More Info:

On his foray into the Merchants Quarter, Zayne overhears hushed chatter about the mysterious deaths.
A lantern lighter, found in the early hours of the morning in the Garotte Sewer - sucked dry to the point of being unrecognisable. It was only his clothes, ring and paraphenalia that identified him for who he was.
Another one over in the Prince's Sewer. A member of the Cloaks by the looks of it, who was obviously up to no good, because no one will step up and identify him.
And now one of the trader's wives has gone missing. She was visiting a relative in the Halfling Quarter...

((OOC - folks, by all means continue your discussion. Post as you want to over the weekend and Monday, as often as you like. I encourage you to put as much of your OOC email thoughts into your character posts where possible. I'd like to try and get a general decision from you, on which way you want to go, early next week?))

Theodore and Macaw 
Friday January 23rd, 2004 1:29:30 PM

Theodore scrubs at his head as everyone voices their opinion. "Well it appears the circus is out of the question. Too many of us would have a problem with stealing. That leaves us with two options, in my estimation."

He puts up two fingers. "The first is to take the job with the Knives and look into these odd killings. Zayne seems very adamant about pursuing that course." He folds down his middle finger. "And the second option is to leave the City in search for adventure elsewhere. Both Olyn and I would prefer this option. Vorelle has expressed favor in leaving as well. And that is not to say that we won't return. Dirt City is my home, all of our homes."

"Now, I think we had best come to a consensus on what we ALL should do. The last thing we need is for the team to be splitting up. Personally, I don't mind sticking around for a bit so that we can look into the murders. Sooner or later, I want to go beyond this city, though. And I would like it very much if my friends came, too."

rose  d20+3=7 d20+3=21 d20+3=7 d20+3=20 d20+3=18 d20+3=5 d20+4=7
Friday January 23rd, 2004 2:46:02 PM

Rose looks thoughtful "I would like to look into the murders also, they sound very strange. As far as leaving the city, I dont mind being based out of another place. But I would like to be able to visit my family.

Rose sits for a bit thinking on the murders.

knowledge religon, untrained: 7
knowledge arcane, untrained: 21
knowledge undead, untrained: 7
knowledge scary stories, untrained: 20
knowledge fairy tales, untrained: 18
knowledge anything else, untrained: 5
knowledge dirt city, trained: 7

Dietrich 
Saturday January 24th, 2004 8:27:31 AM

The soldiers patience is getting short with the infinite debate. He is used to objective plans and orders and he start to tipp with his fingers and to show other signs of inpatience.
Eventually he says:

"So, I vote to do that job for the Knives and get some gold and good connections to that house. I´m not so eager to live the city, specially with no specific goal and without earning anything.
But I would do it if that´s the will of the group. Just decide it!"

Vauhwyt and Mookie 
Saturday January 24th, 2004 2:53:49 PM


Hearing Zayne and the general drift of the conversation, Vauhwyt nods. "Yes, it would be more worthy to look into the mysterious murders. I guess I was just too caught up in how much fun the circus would have been."

She smiles. "But let us do the right thing and go see the Knives."

rose 
Saturday January 24th, 2004 5:24:45 PM

"Vauhwyt, when are you going to answer my question about where to get a talking bird?

Olyn 
Saturday January 24th, 2004 10:17:42 PM

I agree, let us try and solve these murders. who knows, maybe instead of diplomacy, we'll become investigators.

rose 
Saturday January 24th, 2004 11:07:30 PM

Rose sits thinking for a bit about the murders and other stuff, while she is thinking she is also knitting. Suddenly she speaks up. "I know we have a group fund for food, but we should also have one for things like healing wands and stuff. I know Olyn is the only person who can use them, but he uses them on everybody not just himself. There are eight of us and a Cure Light Wounds Wand costs about 800g maybe a bit less. I say we should each chip in 100g for a wand.

ooc: I love weekend posting :)

got number of people in group from adventurer's repose. and cost of wand as 750g from 3.5 srd (rose didnt know exact price)

Vorelle 
Sunday January 25th, 2004 4:32:54 PM

Vorelle is feeling a little ashamed of herself. Heroes don't run away, after all.

"I-I'd ag-g-gree to h-h-helping the Kn-Kn-Kn-Knives," she says.

Mookie 
Monday January 26th, 2004 12:02:36 AM

Vauhwyt's familiar (a raven) answers Rose's question about gaining a familiar ...

"Hey cutie," the raven says to Rose, "I have a couple sisters back at the nest that would love to work with you! Come on, I'll take you there!"

Mookie pauses to see if that's okay with his master, and she gives her permission.

rose 
Monday January 26th, 2004 1:37:37 AM

Rose hurries after mookie "What's your name? What are your sister's like? Hey! slow down!

Mookie 
Monday January 26th, 2004 5:06:38 AM

"Don't you remember me from the Scarlet Tapestry, cutie? My name is Mookie. My sisters don't have names yet -- our kind doesn't go in for names unless we bond with a mage."

[OOC: As a first level mage, Rose knows what to do to bond a familiar. Per the PHB, it requires 24 hours and 100 gp worth of magical materials.]

Dietrich 
Monday January 26th, 2004 7:20:20 AM

The fighter is satisfied with the group´s decision and says: "Let´s go to the Knives then!"

Although he is saving money, he agrees with the idea of buying the healing wand, "Whatever this is!"

Also, noticing that the appartement needs some furniture, Dietrich goes out to buy a simple bed and a chest for his personal stuff. He should be pretty satisfied with that simple 'barracks outlook' of their place.

Theodore and Macaw 
Monday January 26th, 2004 12:08:02 PM

As the group seems to be coming together in agreement over pursuing the Knives' case, Theodore nods his head. "So, we go to the Knives, then."

Theodore's raven, still standing on the table, cocks an appraising eye at his master. "Goofus! Goofus! Macaw, macaw."

Devlin 
Monday January 26th, 2004 3:20:44 PM

As the group comes to a consensus on their next course, Devlin finally speaks up and offers his final thoughts. "As long as we go with the understanding that we are just here to listen to the offer of the Knives. If we don't like the offer, we don't take the job, regardless of anything else. Agreed?"

DM Jan 
Monday January 26th, 2004 8:20:56 PM

Still investigating various options open to the group -

When asked, those at the Knives Tower will look at one another for a moment, hesitate and then say -
"Look, we want to be honest here. You're the only people who have asked about it. Our own sewer patrols are starting to make excuses, and no one else wants to get involved. All the Houses are turning a blind eye, or blaming one another, and in truth - we really don't know what we are up against.
"If you want to know more about the finer points of whats been happening - look for Mattison, who's gone down to the Halfling Sewer. Can't miss him - he's a half elf with a limp, and a half elf will be pretty tall compared to the rest of folks down that way."

They look as though they're half expecting the group to just turn, walk away, and wash their hands of it all.

"Anything you'd like to ask us?"


Rose 
Monday January 26th, 2004 8:26:48 PM

Rose goes to the nest and finds one of the ravens that's smaller than the other and getting picked on. She rescues it and befriends it takes it home and makes it her familiar.

Rose comes out later that day "Everybody this is Piper"

ooc: per jan I bonded with piper on one of the empty days before we began discussing jobs.

Vauhwyt and Mookie 
Monday January 26th, 2004 9:27:08 PM

Vauhwyt and Mookie are both glad to see Rose with Piper. Mookie thanks her for picking the smallest fledgling of the nest. "Without her big brother to take care of her," Mookie says, "I was worried. Thank-you, cutie," he says to Rose.

At the House of Knives, Vauhwyt intorduces herself and says that she is willing to look up this half-elf. But she also wants to know what the Knives are paying for the job. And what's the name of the Knife they are talking to?

"And how big are these sewers? Can a person my size fit? How about an even larger person? Are there any parts where the water is very deep? How deep? Do the sewers empty into the ocean? Could anything be getting into the system that way?"

rose 
Tuesday January 27th, 2004 12:06:43 AM

I have a question, are we actually going to be IN the sewer or patrolling a hall the pipes run through? Rose looks very disgusted at the idea of being in the sewage.

rose 
Tuesday January 27th, 2004 12:08:02 AM

Before we went to see the Knives.

Rose hands olyn 100g "heres part of the cost of a cure wand. She then glares at the others until they share the cost.

Olyn 
Tuesday January 27th, 2004 12:54:08 AM

** before going to the knives **

looking at the money offered to him by Rose.

thank you for the offer, Rose, but at the moment no compensation is required. if you insist, then give it to Theo. let him become the group treasurer. and when we need stuff next time for the group, we can go to him and make a draw.

** at the Knives **

I do have a few questions:
what is it about these murders that has the houses turning a blind eye.
what is it about the people found dead or missing that would assume a connection.
is there a connection.
was there anything left at the scene of these crimes that you havent made public knowledge, something the killer or killers may have left as a sign of sorts.
is this Half Elf the only one who has more knowledge on these happenings.
and lastly,
under what authority do we have, and do we have the right as investigators of the House to question other members if and when we see fit.

rose 
Tuesday January 27th, 2004 1:08:03 AM

rose handed the money to theo

ooc: did olyn hand rose back the money she tossed him in the catacombs

Dietrich 
Tuesday January 27th, 2004 7:57:53 AM

Dietrich is amazed with the proliferation of speaking birds in the group. He greets the newcomer Piper and then imagines the mess their appartment will be with nine people and four flying speaking companions... It also remembers him to take care of his mule.

He pays the 100 gp to Theo and asks:
"Friends, if we are in no special need for money I´d like to ask the group for a lend of 200 gp to buy a better bow. It would considerably increase our firepower and I´d pay back in the first possibility."

When they are by the Knives, he listens to all questions and waits for the answers. If they are going to do the job, he would like to have a map of the area under investigation.

Zayne 
Tuesday January 27th, 2004 1:01:14 PM

(Before going to the knives)

Taking all the information he has been gathering since his return he begins to jot down all his findings to see if they are in any way connected.

It's obvious to the young ranger that he can't put this puzzle together alone so he informs the rest of the group about everything he has learned.

(OOC I will send you all an e-mail with everything)

Devlin 
Tuesday January 27th, 2004 4:52:35 PM

With all the strange, talking ravens hanging around the group now, Devlin finds the apartment all the more stifling and confining. He does his best to pay them no mind, finding the whole thing way too weird for his tastes. When asked, he offers up the 100 gp for the cure wand and hands it to Theo.

Once at the Knives, the fighter just sits back and listens to the barage of questions thrown the way of the group. He nods his head as Vauhwyt asks about compensation and does his best to listen for a response. He also shows interest in Rose's questions about the sewer itself and shares her desire to not actually travel in the refuse.

As it is, he remains quiet as the others question the man and simply waits on his response.

Theodore and Macaw 
Tuesday January 27th, 2004 9:24:47 PM

Theodore is surprised by the sudden title of treasurer bestowed upon him by Olyn. Then Rose, Dietrich, and Devlin are offering him money to hold onto. The mage can't refuse and stows the money in one of his desk drawers, not having anywhere else to put it save in his own purse. He does, however, scribble down who has contributed and how much and slides that in the same drawer.

At the Knives' tower, Theodore stands by silently. He has no other questions than those already asked.

Instead, he scratches Macaw on his head. The raven doesn't seem to appreciate the attention and nips Theodore's finger, drawing a thin line of blood.

Theodore sucks on his hurt finger, and nurses his pride as the guards answer the questions.

Vorelle 
Tuesday January 27th, 2004 10:11:54 PM

Vorelle also puts 100 gold into the party fund. Some time later she shyly puts a heavy bundle on the table next to Dietrich. It proves to contain 200 gold.

At some point, she goes to the market and purchases a second handaxe for herself.

At first, she is easily startled by all the noise the birds make, but she soon grows accustomed to it.

Lain 
Wednesday January 28th, 2004 12:23:02 AM

Lain had been roaming the lower and higher plates of Dirt city. He had soaked in the dark energies of the area, it sicken him to the least bit. His familiar had come to him during his time away. It was a owl, white and brown feathers, with occassional spots of black feathers.

Lain moved towards the Knives Tower, stopping at the doorway. His gaze came upon the others, he stopped behind the other that had arrived atthe tower before him.

DM Jan 
Wednesday January 28th, 2004 12:38:51 AM

"Oh," says the rather doughty-looking dwarf with a very long, red beard at the Knives Tower. "My name is Orgar. Sorry my manners are a bit thin. It's been a long shift."

Orgar goes on to answer any questions that he can.

The first one he delivers with a sigh.
"The pay... is nothing right now. We were hoping that the other Houses would just pitch in and help out, but it seems they all have more pressing business."
He shrugs.
"Right now there's nothing to suspect that a journey into the actual sewer is on the cards. The bodies were found in the main 'street sewer' tunnels. I didn't see them, but apparently they aren't pretty. Mattison could tell you more. He could tell you more about the locations, too - and anything that might connect them together."

"All I can do is guess at the politics of why folk aren't roaming the sewer tunnels in droves, trying to find out whats going on. Obviously there's no money in it. Scary stories have probably frightened some of them off, and I suppose everyone is watching their backs after what happened in the Arena a few days ago. I mean who cares about a few people turning up dead, eh?"
He snorts in disgust.
"No respect for life in this town. None whatsoever. But you mark my words - if this goes unchecked, who knows what could happen. Thank Wardd there are those who care, but we're few and far between."

The group get the impression that Orgar could rant on about this particular subject for quite a while.

Zayne remembers nothing was said about this over at the Cloaks section. More pressing business... obviously.

rose 
Wednesday January 28th, 2004 1:58:46 AM

Rose talks to her friends away from any who can hear. "I know there's no money involved, but I say we should take this job and find out what's going on.

Later or earlier rose speaks to Vauhwyt. "Vauhwyt, you worked at the catacombs right? Could you find out how much some perches for the birds would cost, ones that have sand or paper under them to make it easier cleaning.

ooc: for the wizards in the party who want to exchange spells could you list your 1st level spells in your next post? rose's are: color spray, mage armor, magic missile, shield, unseen servant, and barnum's appraisal.

Dietrich 
Wednesday January 28th, 2004 7:24:27 AM

Dietrich is grateful for Vorelle´s help and thanks her with a smile and a nod. He instinctively moves his hand to give her a claps on the shoulder, but then draw it back, regarding Vorelle´s shyness.

"Thank you Vorelle. I´ll pay back as soon as I can. Besides, I´m going to buy a composite long-bow. Would you like to help me choose a good one?"
When the party isn´t by the Knives, Dietrich goes to the catacombs to buy the new weapon.

Concerning the murders...

Standing by the Knives, he sees Lain coming and thinks silently: 'Another bird! This wizards are all crazy."

The fighter isn´t happy at all that they won´t get any pay for the task. After all, it´s risky and time consuming.

After Rose, he says:

"Though I find it absurd that nobody is willing to pay for the solution of this murders, I agree with Rose. We are doing nothing anyway and we are not so short of money too. Also, I think it´s good to get friends in the House of Knives."

Olyn 
Wednesday January 28th, 2004 8:46:04 AM

well met Orgar, my name is Olyn and this is Vauhwyt, Vorelle, Rose, Devlin, Lain, Theo, Zayne, and Dietrich.

murders in our town should be dealth with by the Prince <looks sourly> but being he seems to not be doing anything, it falls upon those of the citizens to make it safe for our children to play safely in the streets. payment is not something I am thinking about at the moment. although in all things compensation, be it financial or notoriety, will occur. what I am thinking about is how can we <motioning to himself and the others> help solve this problem as soon as possible.

I thank you for your time and cander Orgar, it seems you are one of the few who wish for some semblance of goodness to prevail in the city. we will do our best in providing a speedy end to this foul deed.

*turning to the others*

let us make haste to this Half Elf, and get what information he might pass on. perhaps those of you who gather information so well could start that process too.
the rest of us will go see this Half Elf.
let us meet back at the apartment in say: 2 hours and compare notes as to what we find up to then, then we can formulate a plan of action and go from there.

*turning to the fighters*

soon my bloodthirsty friends your swords will drink blood, but until then be patient. not everything in this world can be solved through violent means.

rose  d20=5 d20+4=7 d20+6=14 d20+5=20
Wednesday January 28th, 2004 9:00:37 AM

Earlier when handing Theo the group money she hands him 21g that the group contributed earlier for food expenses. "Here Theo since you are now the group treasurer you get the grocery money and get to buy the food." :)

When Olyn advises the group to split up Rose goes along with the others to the halfling quarters to find the half elf. Hopefully other halflings will be more inclined to help her.

if possible all rolls will be done as take 20, if not rolls are below.
gather info: 5, if take 20 then 20
knowledge dirt city: 7, if take 20 then 24
listen: 14, if take 20 then 26
spot: 20, if take 20 then 25


Zayne  d20=20
Wednesday January 28th, 2004 12:05:49 PM

Nodding to Olyn's suggestion to split up to gather information,"Hey Dev lets go see what we can find out."

Gather Information 20(natural)



Vauhwyt and Mookie 
Wednesday January 28th, 2004 3:42:41 PM


Vauhwyt's face falls when she hears they are to risk life and limb on a job no one else wants and get paid nothing. But then she thinks it over and laughs.

"Ha! Well, let us start as adventurers of the first orderr, seeking excitement for its own sake, and doing good deeds along the way! Yo, ho! An adventurer's life for me!"

"Fear not, friend Orgarr! We are just the sort of folks for the job!"

Mookie adds, "Yeah, suckers!"

"Hush Mookie!" Vauhwyt says. "Come, let us seek out this Mattison in the Halfling Sewerr."

Devlin  d20+3=17 d20+3=19 d20+3=18
Wednesday January 28th, 2004 4:14:01 PM

Devlin's face shows his obvious concern about the job not paying anything and then he readily displays his disapproval at taking the job. Seeing all his companions eagerly ready to take on the task, he shakes his head in frustration but can only mumble, "Kids these days..."

When Zayne offers to go about the city with him, he nods his head and heads out with the man. His hand rests uncomfortably on the hilt of his rapier as they patrol the city for information. The peace bond itself made him all the more uncomfortable but he never liked having to draw the weapon when no money was involved. He didn't like people to die for nothing.

OOC:
Gather information (17), Spot (19) and Search (18) rolls if needed. The server was good to me!

Theodore and Macaw  d20+8=17 d20+8=14 d20+8=24
Wednesday January 28th, 2004 6:19:47 PM

Not having the skill to properly talk to people, Theodore decides to go with the group to meet Mattison.

(OOC- Rose, did you get the e-mail that I sent you a few days ago with Theo's spell list? Also, I'm making spellcraft checks on spells from Rose's book, done prior to the Knives' meeting. Doing the spells in alphabetical order. The DC for each is 16:

Barnum's Appraisal- 17
Shield- 14
Unseen Servant- 24

Theo learns Barnum's Appraisal and Unseen Servant.)

Vorelle 
Wednesday January 28th, 2004 8:45:54 PM

Vorelle is no mercenary but she, too, is concerned that the job doesn't pay anything. Helping people is good, but having enough money to live on is good, too. She's experienced firsthand what happens when you don't.

Nevertheless, she's willing to undertake the job and gladly follows the others to the Halfling Sewer.

rose  d20+6=23 d20+6=23
Wednesday January 28th, 2004 9:00:50 PM

ooc: yeah I got theo's spell list, I've been hoping some other people would participate in the spell swap. Oh well I guess by now they aren't. I'm saying I used read magic to decipher your book, that's an auto pass for deciphering the writing. ouch DC16...Yeah I passed!

Rose learned Protection from Evil and Comprehend Language

Lain w/ Arrogoth  d20+14=26 d20+14=31 d20+6=25
Thursday January 29th, 2004 12:20:37 AM

Lain would not do anymore walking, he sat on the ground nearby. His hand rose as his owl moved from his shoulder to his arm. His eyes affixed with those of Arrogoth, the owl. He spoke to it," Scout the city and listen to various conversations... Report back here in a hour... Try and be silent."

Listen 26
Move Silently 31
Spot 25
[Mage Armor, Obscuring Mist, Magic Missle, Color Spray, Protection From Chaos, Protection from Evil, Ray of Enfeeblement, Summon Monster 1]

DM Jan 
Thursday January 29th, 2004 1:03:48 AM

Orgar thanks the group for getting involved.
"Mattison will be able to tell you more, and if there's proff that one of the other Houses are doing something underhand, well - THEN we can get the Prince involved. If you're splitting up - I suggest someone goes to the mortuary at Wardd's temple, and then there's the Crescent Moon Market and the Trade Quarter."

Olyn, Vauhwyt, Dietrich, Rose, Theodore and Vorelle head off to find the half elf called Mattison.

Zayne and Devlin split off, intent on investigating elsewhere.
((Guys let me know where you'd like to go first? I'll let you keep those rolls for your first destination.))

Lain stays put, near the Knives Tower. His owl follows the other birds, who - along with their human, liontaur and halfling counterparts - are off to the Halfling Quarter.

Mattison, or at least it could well be Mattison - is stood with a small crowd of chattering halflings, just beyond the junction of the Halfling Sewer and the Trade Quarter tunnel.
The reason for the crowd becomes obvious as the group approach, for in a small alcove, is what looks like a shrivelled up person - hunched over, with yellowed skin. The eyes have long gone.
The birds become restless, and in the case of the ravens - raucous, too.
Death has visited this place. Lain gets a feeling of revulsion enter his head, quickly replaced by hunger for carrion.

It's a terrible sight, and from whatever tales Rose has been told as a child, there is nothing to match this.
This is obviously new, and well beyond the scope of your average scary story teller.

Olyn 
Thursday January 29th, 2004 12:19:43 PM

Wyt, go see what you guys can learn from the Half Elf, I on the other hand have work to do.

going up to the curled figure, I place around my neck the prayer cloth to Wardd, and with a pair of dice in hand shaking, I perform last rites.

Vauhwyt and Mookie  d20+3=15
Thursday January 29th, 2004 12:57:37 PM

Respectful of Olyn's religion, Vauhwyt still wishes he would talk to the crowd. She feels a little uncomfortable with all these short folk. "Brings back bad memories," she says very softly.

Then she springs into action. She urges everyone to step back from the body. "Please, friends," she says, "let this good priest do what needs to be done." She uses her size to gently urge the onlookers to back off.

As she clears a space, she also calls out, "If any of you shorter folk actually saw something, or if you have any information, please step over there and talk with Rose."

"Rose," the liontaur says more softly, "please see if any of these people have any information for us." Vauhwyt hopes that the halflings will feel more free to talk to one of their own stature.

"And you, sirr, must be Mattison. Orgar sent us to talk with you. Please step over there and chat with my comrades while Olyn offers a prayer for the victim's soul." She points out Dietrich, Theodore, and Vorelle.

[OOC: Aid Other check to help someone else's Diplomacy -- a 15 -- SO PLEASE ADD +2 TO YOUR DIPLOMACY ROLL, ROSE OR DIETRICH!]

Dietrich  d20+1=2
Thursday January 29th, 2004 1:43:48 PM

When Dietrich is going to the Halfling Sewer he unconsciously relaxes a litle. The small, friendly looking hobbits around disarm the big fighter and remember him on childre. But then he suddenly awakes from his day-dreaming with the ugly sight of the mutilated corps. "Himmelherrgottnochmal!" he swears in his local tongue.

As Olyn and Vauhwyt begins to move, Dietrich helps them to make people step back using his sheer size.

Actually he hoped someone else would talk with this Mattison, as he´s not particulartly fitted for that, but, so what...

"Greetings master Mattison. We are friends of the house of Knives and would like to offer our help to solve this horrible murders. As my leonine friend said, Orgar recomended you to us. My name is Dietrich the Bear of the Windbourne Hills (offering Mattison his right hand) and this are the holy priest of Wardd Olyn, Vauhwyt, Rose, member of one of the most traditional halfling families of this City, Vorelle and Theodore, apprentice of the great Geoffrey.
Please, tell us what happened here."

Diplomacy roll: natural 1! ha, ha

Theodore and Macaw  d20+8=18 d20+8=12 d20+8=21 d20+8=24 d20+8=26
Thursday January 29th, 2004 3:09:38 PM

Theodore greets Mattison as he is introduced by Dietrich. "Excuse me, please," he says and moves towards the corpse. The young man stops and looks upon the scene with a blank face. Behind his eyes, one might notice several conflicting thoughts struggling to the surface.

"Food! Food!" cries out Macaw as the bird notes the body. "Hush, bird!" Theodore says in a commanding voice. The raven says nothing further, but bobs his head in frustration.

Clearing his throat, Theodore mutters a simple incantation and focuses his powers on the corpse. (Detect magic for any magical residue. If he detects magic, he'll continue to focus on the aura until he discovers its strength and school of magic, spellcraft check = 18)

(OOC- Making spellcraft checks on Lain's book. Again in alphabetical order:

Obscuring Mist - 12
Protection From Chaos - 21
Ray of Enfeeblement - 24
Summon Monster I - 26

Theo learns Protection from Chaos, Ray of Enfeeblement, and Summon Monster I. Lain, Theo's spells that you don't have are as follows:

Comprehend Languages, Identify, Burning Hands, Silent Image, Barnum's Appraisal (Woldian Spell), and Unseen Servant.)

Vorelle  d20+6=20 d20+6=9
Thursday January 29th, 2004 3:13:35 PM

Vorelle is taken aback at the sight of the shriveled corpse, but she quickly moves into action. As the others herd the crowd away, she examines the area around the body for any signs of tracks. (Survival 20)

She also examines the body itself, searching for some clue as to how the person was killed. (Heal 9)

Devlin 
Thursday January 29th, 2004 3:16:56 PM

Devlin looks at Zayne and gives a wry smile. "The Crescent Moon Market, that's calling to me. What say you friend?"

As long as Zayne is in agreement, Devlin will make that his destination for information gathering.

rose  d20=4 d20=8 d20+6=12 d20+4=9 d20=14
Thursday January 29th, 2004 6:29:24 PM

Rose is horrified and sickened by the sight of the corpse. When Vauhwyt assigns her to talk with the halflings she does so readily. "Who found the body? Does anybody know who it is? Don't worry we will soon find out what caused this." She will try and calm down any hysterical people.

diplomacy: 4
gather info: 8
listen: 12
sense motive: 9
bluff: 14

ooc: the dice roller hates me :'(

DM Jan 
Friday January 30th, 2004 12:33:13 AM

In the Halfing Sewer Tunnel -

The group wade into the fray.
Folk back off in respect of Olyn's intention to pray over the dead body, and they give him some space.

Vauhwyt attempts some crowd control and is successful, sort of, and the horde of halflings head toward Rose.

Mattison is indeed a half elf, stands around 5ft 10", and looks fairly young, although its impossible to be sure with half elves. He has a narrow but muscular frame, which favours his left side, and his left leg seems slightly shorter than the other. Long blond hair tied back with a piece of leather, blue eyes, fairly ordiinary clothes complete the picture.
He seems startled by the appearance of the group, Vauhwyt in particular, and seems on the verge of asking her something when he's directed over toward some of the others. Something about the liontaur makes him move toward Dietrich.

However, when faced with the tall warrior's countenance, and fearsome delivery of the groups introduction, any further words escape him, except for a timid squeak - which could have meant "oh", or "hello" or anything else for that matter.

Rose does her best, but finds herself surrounded. The other halflings have obviously got the impression she's someone in authority and knows whats going on, and so right now she finds her own questions drowned out by their own. Everything from whats the Prince going to do about this, to fears that this might affect trade etc etc.

Over at the body, Theo uses his skill to determine if magic has had a hand in the killing. There's nothing. Not a whisker, or hint that magic has ever tainted this person, and he's pretty sure of his assessment.
Vorelle uses her skills and - although there are no footprints, there appear to be two 8" long, roughly scraped gouges into the wall of the alcove, at about the height of her own head. As for the body itself, there appears to be a hole in its chest.

All the birds look on.
Lain waits it out at the Knives Tower.

Meanwhile, over at the Crescent Moon Market -

Devlin and Zayne do some investigating.
They find an amazing difference of opinion and knowledge. Some don't know whats going on. Some have heard something and have reached their own conclusions which, naturally involve some kind of plot between the Wolves and the Prince.
Then, Zayne gets talking to a jeweller, who looks at him knowingly and whispers -
"This has been going on for months. Few people went missing from this very market a while back. No explanation. Then it stopped."

While Zayne is talking to the jeweller, Devlin spots two things -

1) What looks like a mosquito has alighted onto Zayne's cheek, and his friend seems unaware of it.
2) A weird-looking, gangly-limbed guy is creeping up on them both.

Lain  d20+8=18 d20+8=27 d20+8=26 d20+8=12 d20+8=22 d20+8=15 d20+14=22 d20+6=9
Friday January 30th, 2004 1:36:01 AM

Lain studied his spellbook. His hand rose to his mouth as he felt a bit sicken for a moment, but it soon subsides to hunger for the decaying bugs that fed off the dead.

Learning Theo's spells, in Order as Written:
[Spellcraft]
Comprehend Languages - 18
Identify - 27
Burning Hands - 26
Silent Image - 12
Barnum's Appraisal (Woldian Spell) - 22
Unseen Servant - 15

Arrogoth continues to look and listen as told.

Listen 22
Spot 9

Dietrich 
Friday January 30th, 2004 6:14:00 AM

The fighter sees the effect of his 'diplomacy' and rub his head. "Please, talk with Olyn the Warddian cleric." Then he steps back to let his more eloquent friends speak.

He also takes a closer look on the corps and starts reasoning. At last, he talks to his friend:

"Friends, I think we should do our investigations in a more methodical way. We have to: 1)find out what this victims had in common, and If they actually had something in common.
So, 2) I´d suggest that we first gather all information together about all victims, who they were, what they did, where they were etc., so that we can find out what possible reason lies behind this killings.
3) For that we could split the group in pairs, each one to cover one victim, and then meet again in the appartement and discuss.
4)It´s better not to move and investigate 'en masse' anyway, as it would call attention to us and makes the murderer carefully"



Vauhwyt and Mookie  d20+15=16
Friday January 30th, 2004 9:29:19 AM


Vauhwyt gets a little annoyed at the way the halflings are overwhelming Rose. Her tail starts twitching from side to side. She decides that someone has to put some order into this mob.

She steps closer, looming over the small folk. Her grimace shows the teeth of a carnivore. "Look herre, you lot! We need help, not a lot of mindless questions! Stop your nonsense and listen to Rose! Talk one at a time! If there are witnesses, step forward! Whoever found this poor victim, step forward! You have forgotten the faces of your fathers! We want to stop this killerr, so calm down and be helpful! Or I'll calm you down!"

Vauhwyt doesn't know what she means by "I'll calm you down," but it sounds vaguely threatening without being grisly, so she hopes it will get these folks in line.

[[OOC: Intimidate Check to change behavior is at +8 due to Vauhwyt's size advantage. Result: NATURAL ONE! They probably scatter screaming. Or totally ignore Vauhwyt! Gosh Darn It! LOL!]]

Mookie says, "Good job, boss!" Vauhwyt is too demoralized to tell him to hush.

Vorelle 
Friday January 30th, 2004 11:04:51 AM

Vorelle examines the gouges in the wall and the hole in the victim's chest, taking her time to look at them methodically.

(Take 20 to Search for a net result of 26)

Zayne 
Friday January 30th, 2004 11:56:43 AM

Listening to the jewler,"Could you tell me a more specific time as to when they dissapeared or how it was discovered,even better who discoverd? I know things are tense in the city but if you tell me what you know I swear that I will do what I can to help matters."

Caught up in his conversation with the jewler,his attention to his surroundings slips.

rose  d20=7 d20=6 d20+3=8 d20+6=26 d20+4=11 d20+5=13
Friday January 30th, 2004 1:09:56 PM

"Calm down! Please Calm down! We are looking into the matter but we need to ask you some questions." Rose attempts to calm the crowd down and get answers to the questions she asked earlier. She tries to sort out what everyone is saying for any useful information.

diplomacy: 7*
gather info: 6*
escape artist: 8, in case i need to escape from the crowd
listen: 26, nat 20
sense motive: 11
spot: 13

*I guess I need a few ranks in these



Theodore and Macaw 
Friday January 30th, 2004 2:50:58 PM

"I don't sense any magic on him," observes Theodore. He breathes heavily, still not able to take his eyes away from the desecrated body. "Who could have done such a thing?"

He lightly steps back to give the others room to search the body. Seeing Rose in a fix, Theodore decides to add his presence within the halfling crowd, hoping two people might have a better chance to calm the folks than one.

Devlin  d20+2=20
Friday January 30th, 2004 4:14:52 PM

"Don't forget the names of the victim's," Devlin says to Zayne and the man as he reaches out and slaps Zayne on the side of his cheek, killing the mosquito. He then quickly shows the residue of the bug on his hand so that his friend won't think he's just slapping him. He then turns his attention back to the gangly-limbed man, watching and trying to determine what he is up to (sense motive - hunch: 20).

Olyn 
Friday January 30th, 2004 6:22:06 PM

after finishing last rites, he gets up. and lets Vorelle finish her examinations.

going over to where the Half Elf is.

he's a bit offish to folks he doesnt know. but he's good at what he does.
I am Olyn, priest to Wardd. we were sent by Orgar in an attempt to help find a resolve to these activities. Mattison, that is your name right? let us step over here to the side and speak amongst ourselves. better that we talk than trying to satisfy all ears.
what information can you fill in for us on these murders, and what is your gut instinct telling you that could aid us?

Zayne  d20+5=15 d20+5=20
Saturday January 31st, 2004 3:04:58 PM

Nodding his head at Devlin's reminder about the names of the victims,he is startled at the sudden slap but then understanding,"You could have just told me you know."

Taking the slap as a wake up call he decides to pay closer attention to his surroundings,he glances around to cheking for anything else he might have missed.(Spot 15 Listen 20)Then returns to listening to the jewler's story.

The mystery of the dried-out corpses


DM Jan 
Sunday February 1st, 2004 11:55:49 PM

The Halfling Sewer -

Dietrich backs off from the obviously overwhelmed Mattison, and both he and Olyn can see the half elf struggle to restore a little confidence in himself.

The halflings all appear to shut up - turn around and look at Vauhwyt - there's a moment of silence - and they start talking animatedly again.

Theo is jostled a little as he enters the little crowd - not intentionally, its just the excitement and gesticulation is making for a boisterous group of locals.

Rose doesn't get any direct answers to her questions. However, she does overhear the following -
They're wondering if the corpse belongs to the sister-in-law of a human neighbour who lives nearby. "Thats her hat! I'm sure thats her hat!"
They're frightened for their children.
They're worried about trade.
One old fellow halfing with a pipe thinks the curse of the Crescent Moon Market has arrived in the Halfling Quarter.

Theo and Vauhwyt also pick up about half of this.

Over by the corpse, Vorelle continues her investigation. The gouges suggests something hard and strong, with a serrated edge, was slammed hard into the tunnel wall.
As for the hole in the victim's chest, it looks perfectly round, and it's about 6" deep, maybe 1" wide. There seems to be some kind of clear mucus at the entry point.

The birds look on. Lain's owl blinks and turns its head this way and that, taking things in.

Olyn talks to Mattison and explains why the group is here. The other half elf blinks furiously, and takes a deep breath.
"I'm -m -m - sorry," he blurts to the Warddian cleric. "Not good with people. Orgar, you say. Alright then."
He nods toward Dietrich, perhaps to reassure the warrior there was no harm done.
"I've no idea who could have done this," he says after another breath. "I'm thinking magic, bad magic. After all - what weapon could do this? And its happened before... This is the third one I've seen, and they all look the same - dried to a husk. The only thing they seem to have in common, and I'm not 100% sure - they all died early in the morning, or late at night - when its quiet."

The Crescent Moon Market -

The jeweler opens his mouth and is about to elaborate, when -
WHAP! - Devlin slaps Zayne on the cheek.
Right after that, a tall, long-limbed man storms up to the three. He stands around 6' 3", his grey hair is unkempt and sticking out at all angles, and it looks as though his clothes havent been laundered for quite a while.

"NOOOOOOOOO!! You - you - YOU - YOU - OHHHHHH!!" the man growls, shaking a fist at Devlin.
"DO you KNOW how RARE that was?? Have you ANY idea how long it took to - ah, why do I bother. I'm surrounded by peasants and blithering IDIOTS!"

And with that - he turns his back and stomps off.

The jeweler has a smirk on his face as he watches the strange man walk away.

Olyn 
Monday February 2nd, 2004 7:52:45 AM

an you take us to where the other 2 murders occured?

going up to Vauhwyt. let us go see where the other 2 murders took place, then go to the temple. let us be there when they speak with the dead to see if anything can be learned from that. and lets check the morgue in the temple to see what they find out about what may have killed these poor folks.

Vauhwyt and Mookie  d20-2=13 d20+5=23
Monday February 2nd, 2004 10:19:04 AM

When the small folk give her the cold shoulder, Vauhwyt can do nothing but stand dumbfounded. Mookie's sharp ears hear the older halfling mention the Crescent Moon Market. "Hey Boss!" Mookie whispers, "That Market place is one of the spots Orgar talked about! Maybe we should pump this geezer for more dirt. Here, I'll start off, nice like."

Mookie flaps over to the old halfling and tries something foreign to his nature -- being polite. "Uh, excuse me, elder fellow, but could you please talk to my boss about this curse thing?" [OOC: Mookie's roll to aid another (untrained Diplomacy check) succeeds with a 13, giving Vauhwyt a +2 on the roll]

Vauhwyt, getting a hold of herself, follows Mookie and addresses the halfling respectfully. "Yes, sirr, what can you tell us about this curse? Please hold nothing back, since lives could be at stake." [Vauhwyt's aided untrained Diplomacy check is a 23]

After hearing the older halfling out, Vauhwyt listens to Olyn and agrees. "We have to visit the other locations. But first we have to set things right herre, and we should also think about connecting with Devlin, Zayne, and Lain. With a monster killer on the loose, I think it best if we stick togetherr."

She turns to Rose. "Rose, could you find out where the relative of this poor victim lives? We have to get the body into the hands of family. We can't just leave it out here in public view."

Vauhwyt also notices that Vorelle's sharp eyes are catching details. She nods approvingly, but leaves the ranger to work uninterrupted.

rose  d20=15 d20+6=12 d20+5=17
Monday February 2nd, 2004 12:30:40 PM

Rose stays close to Vauhwyt while she attempts to find out the home of the deceased.

gather info: 15
listen: 12
spot: 17

ooc: cayzle did you send jerry my spell?

Zayne 
Monday February 2nd, 2004 1:23:52 PM

Looking at the gagly man walk away,"Now there goes an interesting person." Then back to the jewler,"You were saying before these interuptions." Throwing a quick look at Devlin.

Devlin  d20+3=17 d20+3=9 d20+2=18
Monday February 2nd, 2004 3:47:39 PM

Devlin gives first Zayne and then the jeweler a look of confusion as he tries to figure out what the man's problem is. Figuring the best thing to do is to go to the source, he steps away from the jeweler and calls out the man, "Excuse me, kind sir." He'll catch up with the man and tap him on the shoulder if necessary to get his attention.

"Sir, you seemed upset at something that happened with my friend and I. Would you mind sharing what the problem was? What was it that I killed?"

Devlin will try to get the man to talk with him, using his best diplomatic skills at his disposal. He will seek to change the man's attitude toward them (diplomacy 17), gather some information (9 doh!) and try to determine if the man might be up to something (sense motive: 18).

Theodore and Macaw 
Monday February 2nd, 2004 8:23:10 PM

Theodore stands by Rose in support, but doesn't know what else to do against the babbling crowd. Macaw has had enough and flies off to a perch a safer distance away.

Dietrich 
Monday February 2nd, 2004 9:12:08 PM

Dietrich listens to Mattisons explanation and can´t make much about it. Theodore said there is no magic on the corpse, so what could have had this strange effect?
"Somekind of poison, maybe? Or old, mundane boiling water? The case is really weird."
He is satisfied with the general efforts to gather information and will accompany the party to the temple.

Vorelle  d20+6=18
Monday February 2nd, 2004 9:51:18 PM

Vorelle studies the wound carefully. It reminds her vaguely of how certain insects strike their prey--only much, much bigger. She tries to imagine what kind of creature may have done this (Knowledge Nature 18).

She also collects a small sample of the substance she sees near the wound. Perhaps an alchemist can figure out what it is.

DM Jan 
Tuesday February 3rd, 2004 1:39:22 AM

Halfling Market -

Answering Olyn's question, Mattison brings out a crumpled piece of paper.
"Well...." he reads from his notes. "Dwarf lantern lighter in the Garotte Sewer. That was the first. Then an unknown person down in the Princes Sewer, and now this! It doesn't make any sense unless the murderer can roam free anywhere, and as for the victims, there isn't a connection, that I can see."

Rose and Theo manage to get the home details of the deceased - a haberdashery store in the Merchants Quarter.

An elderly halfling with rosy cheeks and a pipe looks between Mookie and Vauhwyt for a moment, and then says -
"The curse? Aaaaah........ something you folk haven't heard about, eh? Well, settle down and let me tell you.
"It was a dark night in the Crescent Moon Market, and -"

A female halfling, about as old as he is, nudges him in the ribs.
"Just tell it straight, will you, you old fool?"

"Eh - alright then. Started about a year ago. Folk went missing. Not so many that you'd get into a panic mind you, but enough. Then they found a body. Sucked dry it was - just like this one!"
The man waves his pipe, nearly knocking Vauhwyt on the kneecap with it.
"They reckoned about 10 people went missing. I know who'd done it, too. Vampires, it was - came in from the wilds and sucked them all dry. All fangs and horrible eyes. Who else could have done that?"

His female companion rolls her eyes.

Dietrich gets ready to move, and Vorelle attempts to take a sample of the mucus she found on the corpse.
(Kathy, could you let me know how you collected the sample and what you put it in? Is Vorelle wearing gloves? Did she touch any of it?)

Crescent Moon Market -

The jeweler smirks, and says to Devlin.
"Don't mind him. He's the market's equivalent of the village idiot. Actually, I heard he's quite clever - an Enty..... Enta.. aww heck, whatever it is. He's harmless enough.
"Now where were we? Oh yes. There were some deaths around here about a year ago - all crisped up. But then they stopped. Just like that."
The man shrugs.

Devlin catches up with the tall gangly man who, after Devlin's words seem to catch his interest, gives a sigh.
"THAT -" he says with exaggerated patience, "- was a white headed swamp mosquito - VERY rare, quite beautiful, distinguished by the bold white dots on either side of its head...."
The man starts to go on, and on, getting more animated, and Devlin gets the impression he's about to get quite an education in mosquitoes.

Dietrich 
Tuesday February 3rd, 2004 5:58:00 AM

The fighter begins to put the pieces of that riddle together and is astonished with the idea of gigantic vampire insects succking people dry. He instinctively puts his hands on the sword shaft and remembers all times he´s been stinged by nasty flys. "Verfluchte Mücken!" Though, he´ll wait to see, and accompanies the group to the temple

Theodore and Macaw 
Tuesday February 3rd, 2004 3:30:05 PM

"Vampires!" Theodore is startled by the old halfling's story. "But they don't exist. Just a fairy tale." The young mage harumphs and folds his arms over his chest to show that he was having none of it.

Devlin 
Tuesday February 3rd, 2004 4:35:06 PM

Devlin's eyebrows raise at the mention of the swamp mosquito. Just as the man is about to launch into his discourse, the young fighter interrupts him. "Excuse me sir, but this is fascinating stuff. If I may ask though, how would this one that I just killed have gotten into the city? What is their general habitat? I believe that's the word one in your position uses?"

Devlin tries to play up to the man's obvious expertise, faking that he truly cares about the topic and trying to steer it as much as possible to information about these creatures, where they are from, how big they grow, does their bite cause injury, and do they carry any type of poison or disease?

Vauhwyt and Mookie 
Tuesday February 3rd, 2004 6:12:09 PM

"Well, we do know that there are ghouls. And if there are ghould, why not vampires?" Vauhwyt seems willing to believe in things that drain one's life away. "But I think we should go get Lain and then meet with the others."

Vorelle 
Tuesday February 3rd, 2004 6:34:30 PM

Vorelle is not wearing gloves, but wants to handle the substance carefully. After a moment's thought, she extracts a silver coin from her pouch and uses it to scrape up a glob of whatever the substance is.

Holding her prize gingerly out in front of her, she goes over to Rose, whom she thinks is most likely to have this sort of thing about her.

"R-R-Rose, d-do you have a v-v-v-vial?"

rose 
Tuesday February 3rd, 2004 11:30:05 PM

Rose lets the others know where the man lived. "Someone needs to inform his family." she says looking while at Olyn.

At Vorelle's question she frowns "No I dont think so....Wait a minute will this do?" she says as she pulls out a thimble that she hands over.

DM Jan 
Wednesday February 4th, 2004 2:03:33 AM

Halfling Market -

Mattison says -
"If you folks are off to do some more investigating, then can I come with you?"

((Where to next, folks? Temple and the other corpses laid to rest there?))

The halflings seem satisfied with their explanation of vampires, and are soon passing around theories amongst themselves regarding protection. A shrewd marketeer would no doubt stock up on garlic if overhearing any of this conversation.
They do offer to see to the body, and carry it to the Temple.

Vorelle and Rose manage to get the mucus inside the thimble.

Knives Tower -
Lain gets the sense of some kind of commotion finally calming down.

Crescent Moon Market -

The gangly man looks at Devlin as though he's some kind of specimen to be studied for a moment, and then says -
"This mosquito came from Culver... hmm, perhaps I shouldn't say more. The more superstitious frown upon the magic forests. They're afraid of what lies within. Anyway - this paticular specimen is relatively harmless from what I can tell, but of course now that you've squashed it -"
The man twitches irritably.
"- we'll never really know. Insects are beautiful, misunderstood. A great study," he adds proudly.

It's approaching lunchtime.

Dietrich 
Wednesday February 4th, 2004 6:05:52 AM

Dietrich feels his stomach crumbling and proposes to the group to get some food and then go to the Temple, as Olyn said before.

"Let´s go. We´ve things to analyze and I´m hungry like a bear. Some of the halflings standing around could inform the family of the most recent victim."

Also, he agrees with Mattison accompanying them in the investigations.

Olyn 
Wednesday February 4th, 2004 8:57:26 AM

lets go to the temple first.
then lunch.

trust me, where we are going, you dont want to have a full stomach.

or better yet, Vorelle and I will head to the temple. she can have her stuff analyzed by the specialists there and we can see what they've got to offer in the way of information.

we will meet back at the apartment in 1 hour for lunch. you guys go get Lain and the others. compare what notes you have so far, then go from there.

*turning to Mattison*
of course you may come. we would appreciate the help of another investigator.

Devlin 
Wednesday February 4th, 2004 2:06:30 PM

With his stomach rumbling from hunger at the approach of lunchtime, Devlin has a brainstorm as he considers continuing the discussion with the plan.

"Truly fascinating stuff," he says as he puts his arm around the man and tries to lead him back to Zayne and the jeweler. "I feel so stupid for killing the little thing now. I'd like to know more about them and your work." He then stops, his eyebrows raising as if just having a brilliant idea before saying, "The lunch hour approaches, perhaps you would like to join my friend and I for a meal and to talk over your work in greater detail?"

Not one to believe much in coincidences, Devlin wonders if the man might be able to enlighten them in some way about the strange murders in the city. Either way, he didn't feel it was quite time to say good-bye to the strange man.

Theodore and Macaw 
Wednesday February 4th, 2004 7:10:46 PM

"I would also like to go with you to the temple, Olyn. If that is okay with you, of course. I don't mean to intrude." Theodore will go with Olyn if the cleric gives the okay, otherwise he will accompany the others.

Vorelle 
Wednesday February 4th, 2004 10:08:17 PM

Vorelle carefully wraps the thimble in a scrap of cloth and holds it in her hand. She willingly accompanies the others to the temple, eager to find out what might be learned.



rose 
Wednesday February 4th, 2004 10:39:25 PM

"I'm going to the temple as well." Rose stays near the others as they make their way there.

DM Jan 
Thursday February 5th, 2004 1:07:26 AM

The Temple -

A few of the halflings accompany the group to the Temple of Wardd with the body, and some of the clerics there give Olyn a nod of recognition and lead the group to a anteroom just off the mortuary.

There lie the other two bodies.
A whiff of decay greets everyone's nostrils.

"So, we have another one?" asks a short, middle aged, male human cleric who introduces himself as Sanden.

The Market -

Mr Gangly shakes his head at Devlins proposition.
"I need to get back to my research!" he announces grandly, and will attempt to extricate himself, and go.

The jeweler looks at Devlin like he's daft.
"Your friend alright?" he asks Zayne. "Lunch with that guy would be bug juice and moth sandwiches."

Vauhwyt and Mookie 
Thursday February 5th, 2004 5:44:54 AM

Vauhwyt goes to lunch with Dietrich -- as always, she enjoys the biggest haunch opf meat available in the house. Then she goes (with Dietrich?) to gather Lain, and then to meet up at the Temple.

Dietrich 
Thursday February 5th, 2004 7:51:36 AM

Although everybody goes to the temple and he is curious too, the fighter goes to lunch with Vauhwyt. They should have waited for the others, but who knows if they´ll want to eat anything after their visit at the mortuary.

Dietrich admires the predator like woman eating her meat and accompanies her with a nice bloody steak, fresh bread and a bottle of red wine.
"So, what do you think about all of that?"
After that, he goes to gather Lain.

Olyn 
Thursday February 5th, 2004 8:41:51 AM

Sanden, I assume by that response that you are familiar with these murders. Is there anything you can tell us about how these people were killed?

Has anyone attempted to gain information through the speak with dead spell?

Any and all information that you can give to us, that would help up ascertain who or what is doing this and bring a speedy end to it, would be greatly appreciated.

Theodore and Macaw 
Thursday February 5th, 2004 12:41:03 PM

Theodore accompanies the group to the temple so that he may view the other bodies. Macaw decides that he would much rather prefer lunch and flies off in search of exactly that.

After Sanden has introduced himself, Theodore bows slightly, not knowing the proper etiquette for a priest, and provides his own name. "As Olyn has said, we are looking into any connections between these murders. I suppose we can start by seeing whether the method of their demise was the same?"

Theodore peers at the other two bodies to see whether the appear to have died the same way as the newest victim.

rose 
Thursday February 5th, 2004 2:07:28 PM

Jan, what temple did we go to before? when we thought we might have a disease? And what temple are we at now?

Devlin 
Thursday February 5th, 2004 3:10:59 PM

Before the man can go, Devlin asks him for his name and where his shop is. With that information, he will let the man go and then head back to Zayne and the jeweler.

Zayne 
Thursday February 5th, 2004 4:14:53 PM

In resposne to the jewler's question,"Yes he's fine. Did you mean the bodies were dried up when you found them?"

Rose 
Thursday February 5th, 2004 7:22:35 PM

Rose turns away from the sight and smell of the bodies feeling sick. She sees her aunt Darstine and sneaks up to her from behind, covers aunt dar's eyes with her hands and says "Guess who" making her voice sound really gruff. Then she gives her aunt a big hug "Hi Auntie Dar." Rose looks around and doesn't see her brother "Where Ian?" she asks. After finding out about her brother she starts asking questions about the murder victims.

Vorelle 
Thursday February 5th, 2004 9:42:07 PM

Vorelle takes a deep breath and braces herself for the task that must be done.

"S-s-s-s-sir," she says to Sanden, "D-d-d-d-d-d--" she takes another breath and tries again. "D-d-d-do y-you ha-ave an a-a-a-lchemist?"

Lain and Arrogoth  d20+6=8 d20+14=32 d20+14=20
Thursday February 5th, 2004 11:20:05 PM

Lain sat in front of the tower, looking up every once in a while to make sure no one was sneaking up behind him to cause his undoing. He studied his spellbook as he sat cross legged on the ground. He kept his familiar looking for anything else that would be of importance.

Arrogoth Checks
Spot 8
Listen 32
Search 20
Listen

DM Jan 
Friday February 6th, 2004 1:57:17 AM

((OOC - some of you have bought items this last week from the Catacombs. Seeing as we're all in the City right now - if you post something along the lines of calling in at certain stores, as you go about your investigations, then we'll take it as read, that your characters now have these items in the game.))

Vauhwyt and Dietrich head off for a bite to eat, and Mookie finds it has company in the form of Macaw and Arrogoth the owl.
Afterwards, they - and birds, find Lain sat where they left him, near the Knives Tower, studying furiously. He looks safe and sound.

Over at the Temple of Wardd - Olyn, Theo, Rose (and her bird?) and Vorelle, who've decided to save their stomachs, get down to business.

Sanden shares what he knows, but not until he's had a look at the body the Halflings have brought in -

"Being honest? We've no idea who or what could have done this. We haven't come across any monster that could do it - not from around here anyway, unless its a rare Marteaun abomination, so thats a possibility, OR - and this is our favourite theory right now - its some kind of new spell. Something we haven't seen, that leaves no trace.

"Funny you should mention the dead spell. We tried that - once. All the corpse said was -
'It's beautiful...'
That's all we got. Oh - and then we had a visit from a Gargulian Soulseeker. Have you ever met one of those people? You don't want to. All white eyes and clouds of smoke. They smell funny, too. She told us we shouldn't be doing any talking to the dead. Said it was Gargul territory. She was MOST insistant."

Theo's own check of the bodies reveals a similar central wound to the chest, and overall, they all look as though every drop of moisture has been extracted. He finds Mattison keenly looking over his shoulder, and scribbling on a notepad.

Vorelle is referred to a skinny old human fellow by the name of Elijah, who's a herbalist, mainly because he's the only "-ist" in the building right now.
"Yes, my dear?" he asks. "Now don't be shy."

Rose starts to wonder if she should have ever mentioned the murders to her aunt - who starts to verbally box her ears about young halflings not getting involved with such things. It's a scolding borne of concern, and she seems to know nothing more than the other clerics.

MEANWHILE -

Over on the Crescent Moon Market - Devlin learns that the strange man's name is Kernorn, and his 'laboratory' is a few passageways away from the jeweler.

As for the jeweler, he nods at Zayne's question.
"Sort of dried. Maybe half shrivelled."
Two young women approach the store and begin to look through a strand of bracelets.
"Ladies!" exclaims the jeweler with a big, cheesy smile, his attention focussed totally now on potential customers.

Olyn 
Friday February 6th, 2004 9:27:41 AM

nodding as Sanden explains things, then frowns when the Soulseeker is mentioned.

where can this Soulseeker be found?

Dietrich 
Friday February 6th, 2004 10:08:25 AM

When Dietrich meets Lain, he says to him and Vauhwyt:
"So, as everything is allright, I´m going to pick up something special I´ve bought. It´s a really great weapon, made by a true master! (Dietrich is very enthusiasticaly about it) We´ll meet at the temple. See you."



Vauhwyt and Mookie 
Friday February 6th, 2004 3:40:05 PM


Vauhwyt greets lain and asks him if he is finished. "We are gathering at the Temple of Ward," she tells him. "So come along with Mookie and me, or join us when you are able."

Vauhwyt heads over to the Temple and rejoins her companions. She is a little worried that the group has not heard from Zayne and Devlin. "I hope they are well."

Devlin 
Friday February 6th, 2004 5:20:00 PM

As the jeweler moves on, Devlin looks to Zayne and says, "So what do you think? Did you get anything from him?" Hearing another rumble in his stomach, he nudges his friend and says, "Let's talk as we make our way to the inn. I need a meal to talk things over." The young man will walk with his friend to the Blue Eel to eat and discuss their options.

OOC: I have to go out of town all next week and won't have internet access. Please NPC Devlin in my absence. Thanks.

rose  d20=5 d20=16
Friday February 6th, 2004 6:13:57 PM

Rose blushes as she is scolded in front of her friends. "Aunty, don't worry. I'll be carefull. I have to help find out what is causing this, what if a little kid is next?" Rose tries to reassure her aunt, even going as far as to suggest that nothing would want to eat her when she has all these big friends around, she's to small. She tries to also let her friends know that she doesnt mean it.

bluff: 5
diplomacy: 16


Theodore and Macaw 
Friday February 6th, 2004 7:33:46 PM

"Marteus!" Theodore exclaims at Sanden's suggestion. "Remeber the note we found on Ba'Bac. Perhaps this is another of the same group." He quickly becomes silent as he thinks on the situation.

Theodore sends out an empathetic call for Macaw to return to him.

Zayne 
Saturday February 7th, 2004 3:48:17 PM

Seeing that he has lost the jewler's attention,"Thank you for your help." Handing him five gp.

Flashing his friend a grin,"I was just thinking the same thing. I think he told everything he knows. After we get some food do you mind making a side trip before we head back to the apartment?

Vorelle 
Saturday February 7th, 2004 9:10:46 PM

Don't be shy... Vorelle stifles a sudden, appalling urge to giggle hysterically. He might as well ask her not to be blonde.

"Th-th-th-this s-s-substance w-was on one of the v-v-v-victims," she says, gingerly holding out the wrapped thimble.

DM Jan 
Monday February 9th, 2004 12:38:13 AM

After their visit to the Crescent Moon Market, Zayne and Devlin get a bite to eat, and as they're heading back up toward the market, and after picking up something for Zayne, they see Vauhwyt and Mookie, and presumably Lain and Arrogoth heading north toward the Temple.
Macaw has already flapped off in the Temple's direction.
Dietrich has gone on a quick errand before also going to the Temple.
The group could well arrive at the Temple in the next few minutes.

Meanwhile, at the Temple -

Elijah peers at the thimble offered by Vorelle.
"Oh!" he exclaims after a moment, and his face breaks into a wide grin. He smears a little of the 'stuff' onto his little finger, and then digs his thumb nail into the digit's flesh.
"Heh, exactly the same as before. Totally numb. Go on - try it - it'll last about an hour. Now how strange is that?"

While Rose successfully uses her young halfling charm on her aunt, Macaw flaps through a window and lands on Theodore's shoulder, as the young mage ponders over who might be at the back of all this.
Piper sqwawks in recognition.

Sanden continues his discussion with Olyn.
"The Soulseeker? She's staying at the Castle of the Prince of Thieves. I think she's from New Elenna originally."

Mattison continues to examine the bodies.
"Hey!" He yells, making some of the nearby clerics jump. "Has someone got a pair of tweezers?"

Olyn 
Monday February 9th, 2004 8:14:27 AM

goes over to Mattison.

whatcha find?

Dietrich 
Monday February 9th, 2004 8:47:42 AM

Dietrich is arriving at the temple, marching fast and hard with the heavy boots, helmet on his head. He holds the new bow in his hands and is eager to see its effects in battle.

He greets his friends when he meets them and asks what they have discovered till now.

Theodore and Macaw  d20+5=9
Monday February 9th, 2004 9:49:51 AM

Theodore doesn't notice Macaw until the huffy bird nips at his ear. "Ouch!" exclaims Theodore as he turns his attention to his familiar. Seeing the big black bird perched on his shoulder and his beady eyes staring into the wizard's gives him quite a start. He jumps as if Macaw weren't a raven but rather a large hairy spider.

Realizing his mistake, Theodore puts a shaking hand over his forehead. Macaw cries in indignation as he settles on the window sill.

"I'm sorry, Macaw," Theodore says to the bird. Macaw cocks his head to one side to get a better look at his master. "I need you to do something for me. I want you to go about and keep an eye out for anyone with any physical defects or diseases. I have a hunch that we might be looking for servants of Marteaus. Keep me updated."

Macaw bobs his head and hops out the window.

(Spot check for Macaw = 9)

Vorelle 
Monday February 9th, 2004 12:29:21 PM

"N-n-n-numb?" Despite the invitation, Vorelle does not sample the goo. "Wh-wh-what's it m-m-m-m-made f-from?"

Vauhwyt and Mookie 
Monday February 9th, 2004 4:15:53 PM

Vauhwyt says hello to Zayne, Lain, and Devlin. "Let's get to the temple to see if the others have discovered anything."

She also asks, "What did you all discover? We found another body!" The liontaur brings everyone up to date about everything she knows.

DM Jan 
Tuesday February 10th, 2004 1:02:59 AM

Vauhwyt, Lain, Dietrich, Zayne and Devlin, plus creatures, arrive at the Temple of Wardd -

JUST IN TIME! - to see Mattison the half elf carefully pull out a small object from a grisly, dried-up body laid on a table.

He places it carefully in a dish so everyone can inspect it. The thing is quite narrow, black, and slightly curved - around 3" in length, and looks organic.

Elijah ponders Vorelle's question.
"Not sure yet, but it's water-based, a bit like saliva almost I'd say - a saliva that carries one heck of an anaesthetic."

Macaw flies off and out of the window.

Olyn 
Tuesday February 10th, 2004 9:34:39 AM

Sanden, whatcha make of this thing Mattison just found?

looks like a stinger or a sucker of some sort.

Dietrich 
Tuesday February 10th, 2004 9:43:17 AM

Dietrich watches the experts analyzing the bodys and waits for their conclusions abaout the evidence.
He thinks for himself too and says in his militarily way:

"It seems for me that the 'murderer' is somekind of monster.
1)The victims don´t have conections which point to a rational motive, like money or power etc. 2)There was no magic on them, but this organic thing and this strange 'stuff' that numbs you, this saliva, probably somekind of natural poison. 3)So, I conclude for a predator.

4)Consequently, I´d suggest that we trap it. It searches its victims in certain areas and at certain times. We should wait for it at the right place and hour and catch it.(or kill it)"

The fighter gets excited with the perspective of a hunt.

Vorelle 
Tuesday February 10th, 2004 10:59:46 AM

"S-s-s-saliva?" Vorelle repeats thoughtfully. She had been thinking about insects, but now this sounded more like a..."S-s-s-snake?" she asks Elijah.

Without waiting for an answer, she moves to examine the organic object that was pulled from the body. She looks to see whether it is hollow, like a serpent's tooth.

Theodore  d20+8=12 d20+8=18
Tuesday February 10th, 2004 11:49:55 AM

Theodore moves with Vorelle to examine the object found by Mattison. When he has a chance, he picks it up and fingers it thoughtfully, running his eyes over the tool, and even goes so far as to smell it.

(Looking to see whether this was once attached to something else, like a claw or a tooth. Is is sharp? Does it come to a point like a tooth or a claw? Also, if it helps, he makes a knowledge check (Arcana) = 12 and a knowledge check (Local) = 18)

Vauhwyt and Mookie 
Tuesday February 10th, 2004 6:00:20 PM


The liontaur gets excited as Dietrich speaks. "You have a good head therre, friend! Yes, a bug hunt is what is called for! Maybe we can stake out a likely place, lay an ambush, and pounce! I volunteer to be bait!"

Mookie looks alarmed at the last sentence. "Boss, hey, wait! Is that such a good idea?"

DM Jan 
Wednesday February 11th, 2004 1:07:01 AM

Sanden looks completely baffled.
"If thats a stinger, can you imagine how big its owner must be?"
He peers at the object along with everyone else. "It has to be HUGE!"

Vorelle and Theo take a closer look.
The object doesn't look hollow, but it's quite hard, light, and tough. Not a tooth, at least not like any tooth seen before, but its slightly hooked, like a barb, and seems to have been torn away from something at the blunt end.

Theo finds that the smell of the object relates very closely to that of the body it came from. That - plus a mass of confusing images from Macaw as he tries to relay info from every disabled or diseased person he comes across is quite disorienting.

Elijah says -
"Might be a snake - if we're talking creatures, or monsters," his eyes glance toward Dietrich for a second, acknowledging the warrior's suggestion. "Or - a giant bat, a monster mosquito. I've heard even bed bugs inject something into the victim. The victim can't feel anything, and it enables the bug to feed at leisure. Hmm...."
The cleric stares at the body on the slab, then paces in thought.
"Giant bed bug...." His shoulders begin to shake - then stop. "Sorry."

Despite the bizarre notion - could Dietrich be correct? Is a monster preying on the citizens of Dirt City, and if so - what is it?

Is a bug hunt on the cards, as Vauhwyt suggests?

Devlin tells everyone at this point about the strange encounter he and Zayne had with the weird guy in the Crescent Moon Market.
"Perhaps this man might be able to tell us more. He seemed to know a heck of a lot about mosquitoes."

Zayne also adds that from the information they gathered, other deaths had occurred months before, over at the Market, but had stopped.

What now?

Vauhwyt and Mookie 
Wednesday February 11th, 2004 5:47:22 AM

The liontaur listens intently to the story of the Mosquito-Loving Bug Expert.

"That's the fellow for us! Let's go visit him, and bring our organic samples along with!"

Vauhwyt pauses for a moment to think, her head tilted at an odd angle as her brain works overtime.

"It does seem a strange coincidence. Just as we conclude that we seek a gigantic monster mosquito, we also just happen to run into a mosquito expert."

Mookie adds, "That's a bit creepy."

"Maybe we should find out more about this bug expert," Vauhwyt says. "Some discreet inquiry seems to be in orderr. And I still think a bug hunt tonight is a good idea."

She asks if anyone knows if all the deaths ocurred at the same time of day -- dawn, dusk, night, day? "Aren't normal mosquitoes most bitey at dawn and dusk?"

Olyn 
Wednesday February 11th, 2004 8:13:41 AM

agreeing with Vauhwyt.

let us make haste and fins this mosquito expert and see what he may have to add to all of this. and yes, bring that thing and the mucus with us. I have a feeling this man will be able to shed light on both.

Theodore 
Wednesday February 11th, 2004 9:35:24 AM

Theodore places the "stinger" back in the dish which Mattison had originally placed it in. He then sends out an message to his familiar, Macaw, to also keep his eyes peeled for any large insects or places where such a large insect might nest.

"Let's go, then," says Theodore as he holds the dish with the "stinger" in it.

Dietrich 
Wednesday February 11th, 2004 5:00:32 PM

Dietrich agrees with Vauhwyt too, including the excitement part about the hunt. His adrenalin rises in expactation of some action.

"Lets get infos about this strange bug man, and than talk with him. We need to know our enemy to prepare our trap."

While marching with his friends, the warrior also says:
"Theo reminded me something. If this is somekind of insect-monster, it probably has a breeding place, where others of its kind grow. So, If we are going to lay an ambush to it, we shouldn´t kill it before we know where the nest lies, or this 'moon curse' will continue appearing periodicaly.

You wizard guys, do you have any idea how to trap the monster and find the nest?"

Vorelle 
Wednesday February 11th, 2004 9:20:02 PM

Vorelle carefully retrieves her thimbleful of junk and makes ready to follow the others. She is still lost in thought.

Not a snake, then. Perhaps a spider...?

DM Jan 
Thursday February 12th, 2004 12:51:54 AM

Mattison tells Vauhwyt -
"The deaths happened in the early morning, from what I've been able to find out."

And so - the group (and Mattison) set off through the underground passages of Dirt City. It's a normal afternoon, with folk going about their business, unaware of any potential danger lurking, waiting to pounce and suck them dry.

Devlin and Zayne lead the way back to the Crescent Moon Market which isnt too far away. They follow the jewelers instructions, and soon - the group is stood 20 yards down a 5ft wide passageway with no other branches.
Straight ahead is a dead end, unless you wanted to lift a circular grid and descend into the sewer proper. The passage walls and ceilings are painted with a swirl of black and blue leaves, and amongst them, are life-like images of flies, beetles, butterflies and spiders.
To the left - about 20ft away from the dead end - is a slightly ajar door, painted in green. There's a brass plaque, badly in need of a shine, which reads ENTOMOLOGIST.

There's a waft of humid heat coming through the door, and the sound of someone talking quietly. Devlin seems to think its the voice of the man they're looking for.
"His name's Kernorn," he whispers. "Lets be careful, I think he's a bit crazed."

Olyn 
Thursday February 12th, 2004 8:42:30 AM

walking up to the door.

knocking on the door.

Kernorn.

hello?

can you assist us please.

*waits for a reply*

Dietrich 
Thursday February 12th, 2004 9:39:46 AM

Dietrich accompanies his friends, but will stay outside and let others do the conversation. He waits there, just looking at passing people and wall paintings.

Vauhwyt the Paranoid and Mookie (Blood Armor) 
Thursday February 12th, 2004 10:31:11 AM


Vauhwyt has a bad feeling about this. She really had thought they should check out this guy before knocking on the door. But, well, here they were, so better safe than sorry.

She quickly casts a spell before the bug guy can answer the door. She and Mookie both turn bright arterial red, head to toe, completely colored.

"Good way to avoid standing out in a crowd, Boss," says Mookie.

"Hush Mookie," Vauhwyt says. "We already stood out in this crowd, so what difference does that make? I want the protection."

Theodore 
Thursday February 12th, 2004 12:20:36 PM

Theodore waits with the others at Kernorn's door. He gives Vauhwyt an appraising eye for her magical talent. Then he returns his attention to the door, the dish and specimen held in his hands before him.

Zayne  d20+1=16 d20+1=2 d20+5=11 d20+5=16
Thursday February 12th, 2004 2:00:39 PM

Following along absently,the young ranger wracks his brain for anything he might be able to think of anyhting that might be capable of doing this.(Knowlege: Nature 16 Disregard that second roll the mouse was acting up)

As they approach the strange man's doorway he looks around for any signs of trouble(Spot 11 Listen 16)



Vorelle 
Thursday February 12th, 2004 9:27:39 PM

Startled, Vorelle steps back away from the suddenly blood-red Vauhwyt.

(OOC: does it also smell of blood, or just look like it?)

rose 
Thursday February 12th, 2004 11:56:03 PM

ooc: sorry i havent been posting, i have a bad cold. It seems to be getting better so hopefully i'll be able to post.

Rose calms her aunt down and introduces her to piper before giving her a big hug and leaving with the rest. She remains with the others half running to keep up with them. She stops so quickly when Vauhwyt turns herself red that she almost falls down. "Vauhwyt what did you do to yourself?"

DM Jan 
Friday February 13th, 2004 12:52:25 AM

A tall, gangly man with hair stuck out at all angles and wearing a scruffy smock comes to the door.
Zayne and Devlin will both recognise him as being Kernorn.

"What?" he says gruffly, glaring at Olyn before his eyes move toward Vauhwyt - who's already startled Rose and Vorelle.
"I don't want any red lions today, thank you! Try the tavern."

But then his eyes narrow as they alight on Devlin.
"You! Alright, what do you people want? Can't you see I'm bus..."

Kernorn's voice trails off. His voice turns silky.
"What's that you've got there, then?"
A long bony finger points at the dish Theodore carries.

Everyone can see beyond the open door, into a gloomy room whos walls are lined with tanks of various sizes. Heat and humidity waft out into the passageway, along with a sweet smell.
The smell attempts to jog Zayne's memory.

Dietrich sees no other folk on the passage, and can hear the sewer running below everyone's feet.

Olyn 
Friday February 13th, 2004 8:43:09 AM

we understand you are a great entomologist and we need your assistance.
* motioning the organic tube up and thimble of mucus *
we were hoping you might help us identify what these 2 things are and a possible conclusion as to where and what they came from.
can we come in?

Theodore 
Friday February 13th, 2004 10:09:55 AM

Theodore blinks at the man's appearance and then follows Kernorn's gesture to the dish that he is currently holding. "Oh, this? We don't know exactly what it is. We were hoping that you might be able to shed some light on it."

Theodore plucks the "stinger" from the dish and offers it to Kernorn for observation.

Dietricvh  d20+4=14
Friday February 13th, 2004 10:11:00 AM

As everybody is going to enter the bugs man shop anyway, the fighter will do it too. He gets surprised at Vauhwyts transformation, but then he puts all his attention on Kernorn and his explanations.

Spot 14.



Zayne  d20+1=16 d20+2=19
Friday February 13th, 2004 1:11:44 PM

OOC not sure which check was needed to idebtify the scent. so I made an int(16) and a wis(19)

His long nose twitching as he sniffs the air,"Now where have I been around that scent before?" thinking out loud.

Looking at Kernorn,"Hello again."

Rose 
Friday February 13th, 2004 2:22:53 PM

rose is huffing from trying to keep up with the others. and as she's standing behind Vauhwyt she cant be seen (she's not hiding, she's just to small to be seen)

Vauhwyt and Mookie 
Friday February 13th, 2004 3:00:22 PM

Is there the slightest coppery tang in the air? It is hard to say if Vauhwyt's Blood Armor has the faintest smell of blood, or if it is just the eye fooling the nose.

The liontaur and her raven observe the scene, saying nothing. Vauhwyt leans on her spear like a staff, but in fact she is tense and ready to use the weapon.

Rose might get an idea that Vauhwyt is nervous: her tail, swishing back and forth, strikes the halfling a glancing blow.

Looking quickly behind her, Vauhwyt laughs a nervous fast giggle. "Sorry, Rose," she says in her usual soprano voice.

Vorelle 
Saturday February 14th, 2004 10:24:52 PM

Hesitantly, Vorelle sidles up to beside the door, still holding the gunky thimble.

DM Jan 
Sunday February 15th, 2004 11:51:35 PM

'Yes, yess... come in, come in," beckons the odd man to Olyn and the others, and his attention is soon absorbed by the 'stinger' thingy given to him by Theodore.

Stepping inside Kernorn's domain feels like steeping into a humid, sub-tropical forest - very warm, very humid. Zayne remembers the scent he can smell - wild honeycomb.
Rows of shelves line all four walls. On the shelves are boxes, tanks and cages. Two tables also hold various containers - and in the containers - insects.
Butterflies with wings of brilliant hues - a full row of them, organised in a perfect rainbow colour spectrum.
In cages - fat, bright green grasshoppers, and some grey uglier cousins.
Tanks full of flies. One tank containing what looks like a full, working beehive.
Spiders, suspended on webs - waiting.
It's bug heaven, or hell - depending on your point of view.

Dietrich spots a box next to his feet. It's about a foot square, with airholes poked in it. It's moving, shaking slightly - and a strange buzzing sound is coming from the inside. There are six other, similar boxes nearby.

After a little while -
"This -" says Kernorn, holding up the 'stinger' "- looks like a barb. The kind you find on the end of a proboscis. Heh, it works like a hook, that can retract - OR - a stinger can sometimes hold one of these - like on a bee sting - but those don't retract. They can kill the bee by ripping its abdomen in half when... but this is abstract. I mean - the insect would have to be HUGE!!"
He blinks at the group.
"Where did you get it?"
"What else have you got?"


Vorelle 
Monday February 16th, 2004 1:16:30 AM

Insects per se don't really bother Vorelle, but she does have a healthy respect for anything that can injure, and some of these beauties are poison. She is careful where she steps.

When Kenorn asks what else they have, she silently proffers the thimble.

Olyn 
Monday February 16th, 2004 9:32:48 AM

awaits Kernorn's observation of the mucus.

what is a Proboscis?


Dietrich 
Monday February 16th, 2004 12:24:25 PM

Dietrich enters the hot room full of insects and doesn´t feel confortable at all. He sweats in his heavy armour and will be glad to leave the crazy man´s office soon.
When he spots the box, he carefully takes a look on it, paying attention not to be biten or stingered.
He continues listening to Kernons explanation about the monster.

Theodore 
Monday February 16th, 2004 12:49:01 PM

"It's a good thing Macaw isn't here," Theodore thinks to himself. "All these bugs must seem like a buffet to him." He eyes Vauhwyt and Rose's birds with a gleam in his eye.

The multi-colored assortment of insects and arachnids doesn't seem to bother Theodore. Having grown up with a wizard, he has seen weirder things than this before.

"I believe that a proboscis is like an extended nose," he looks to Kernorn for confirmation. "If I'm not mistaken. Butterflies would use one to suck up flower nectar. Mosquitoes would use one to suck blood."

rose 
Monday February 16th, 2004 2:17:53 PM

Rose is a bit tired from the long run. She holds Vauhwyt's tail still for a minute. "What's in the boxes?"

Vauhwyt and Mookie  d20+7=14
Monday February 16th, 2004 9:59:23 PM

Mookie does eye the assorted vermin with an eager eye. "Polly want an insect?" he caws.

Vauhwyt pays him no heed but does look around as well. She has a special interest in spiders, scorpions, and snakes.

She tells the bug expert about the deaths that have recently ocurred. She explains that the group suspects some giant creature to be the cause. "We came to you because you are known as the most knowledgeable person in Dirt City in these matters," she bluffs (check 14). "We hoped that someone as savvy as you would be able to help us."

DM Jan 
Tuesday February 17th, 2004 1:11:36 AM

"The boy's right," asserts Kernorn as Theo comes up with an explanation for the proboscis.
He takes the thimble from Vorelle while at the same time giving her a lecherous once-over with his beady eyes, but then his attention becomes totally absorbed on the tiny container, and seems to be only half listening to Vauhwyt's explanation.

Dietrich can't see much inside the box. It looks fairly solid, apart from a few air holes poked in it. But something seems to be shiftng inside it, and the buzzing sound suggests the creature is... irritated.
One of the other boxes, near Zayne and Devlin, starts to buzz also.

Vauhwyt can't see any snakes, but there are plenty of spiders - from sleek, tiny ones, to huge fat hairy beasts about six inches long. There's a black scorpion in one tank that seems to be fast asleep.

"Whur -??" exclaims Kernorn, brought out of his analysis of the saliva-like substance, as Rose asks the question regarding the box.
"Oh..."
He walks over to the box next to Dietrich and pushes it away with his foot - looking at the tall warrior as though he were about to bite the head off one of Kernorn's children.
"It's just one of my studies. A large fruit fly."
He then turns and addresses Olyn and the others.
"I take it you are all out to catch this creature? It definitely appears to be some kind of insect. Now if you'll leave me alone for a few hours, I suspect I can narrow it down to a certain type at least, which will help you.
"Tell me where you all live? And I'll stop by later, how about that?"

He waits, his left eye twitching slightly.

Olyn 
Tuesday February 17th, 2004 8:32:40 AM

we have other errands to run, how about we just meet you back here in a couple hours?

after leaving and walking down the tunnel, turning to the others: I just had an uneasy feeling about him, and for some reason I didnt want him knowing where we lived.

*tummy grumble*

umm, dont know about the rest of you, but I say lets go get something to eat. perhaps our little cook can whip us up something? lets hit the market on the way home and get some fresh veggies, a salad sounds good right now.

Theodore 
Tuesday February 17th, 2004 12:12:15 PM

Theodore takes his cue from Olyn and bows to Kernorn before following the cleric. Not exactly sure as to why the cleric got the bad feeling, Theodore is willing to trust to the other man's judgement, regardless. "I'm hungry, too."

Zayne 
Tuesday February 17th, 2004 12:48:46 PM

Enjoying the scent of the bug doctor's office he sits back and listens to the conversation,thinking about how hungry he suddenly is again.

At Olyn's mention of grabbing a bite to eat,"Yes something to eat sounds great,I'm starving."

Vauhwyt and Mookie  d20+7=15 d20+2=22 d20+9=28 d20+2=15
Tuesday February 17th, 2004 1:40:21 PM


Acting on impulse, Vauhwyt yields to a hunch.

"Can I look at that spider?" she asks, pointing overhead. "Mookie, grab that one!" (Bluff check 15 to secretly communicate to Mookie that this is a bluff).

Mookie starts to fly up, but does not fly into a web or grab a spider. (Mookie's Bluff check to aid another is a 22!)

But all of this is just a bluff to distract the bug-guy. (Bluff check with help from Mookie is 28! Sweet!)

While the bug guy is looking up at Mookie, Vauhwyt quickly steps over to one of the buzzing boxes. She picks one up, saying, "Whatever is in here must be pretty big or it would fly out an airhole. Let's take a look?"

And then the liontaur opens the box. If it is not easily opened, she puts fingers in the holes and pulls (Str check 15 to pull/break the box open).

If she gets a chance to see what is inside, she'll be looking for something with a barbed proboscis.

" 'Fruit Fly,' huh? Deadly spiders and scorpions you keep in the open, but fruit flies you keep boxed away?"

Dietrich 
Tuesday February 17th, 2004 2:56:56 PM

The fighter shrugs his shoulders when Kernon take the box away. 'Just insects, so what.'

He´s suspicious of the bug-guy too, for he seems to have more feelings towards insects than towards people. Dietrich feels the man will not voluntarly aid in killing the monster.

After the party leaves the room, Dietrich shares his thoughts with his friends and suggests not to tell Kernon too much of their purposes.

While the others go to eat, he has to do some shopping and will meet them later this day. He´d like to get the infos today and hunt the monster early in the morning.

Vorelle 
Tuesday February 17th, 2004 9:12:29 PM

Having handed over the thimble, Vorelle once again fades into the background. The man's stare made her uncomfortable in a way the insects never could. She is relieved when the group leaves, and even more relieved when they don't tell the strange man where they live.

rose 
Tuesday February 17th, 2004 9:54:04 PM

Rose stays near the door as the others play with the bugs. she holds piper and strokes her feathers while determindly not looking at the bugs.

DM Jan 
Tuesday February 17th, 2004 11:48:44 PM

Kernorn seems most disappointed at Olyn's suggestion and becomes the snappy, irritable character Zayne and Devlin remember from their encounter with him in the market earlier.

"Make it 4 hours, then," he grumbles. "I have a lot of... errands, yes, errands."

His eyes follow Mookie upward, and then he growls angrily as Vauhwyt tries to pop open one of the buzzing boxes.
"What do you think this is??" he yells. "A zoo?? Do you know what would happen if that got out and found its way above ground? What it could do to our crops??"
His projected moral indignation is blistering.
The liontaur will note that the box is very sturdy, and that it has a hatch, fastened by four sturdy clips, two of which are locked. It won't come off. It's hard to see whats inside, just a brief glimpse of something moving. The buzzing suggests the creature inside is quite maddened.

Assuming everyone agrees to meet back at the appointed time, Mattison, who's been even more hesitant than Rose and Vorelle - breathes a sigh of relief.
"I'll meet you all back here in 4 hours, then," he says. "Brrrr... that place gave me the creeps."
Off he goes.

So...
The group has four hours to kill.
Are the suspicions about Kernorn well-founded?
Or is he just one those creepy kinda guys?
Will he have more insight into what the group is up against?
If anyone would know, it seems he would.
But who's side is he on?
Perhaps all will be revealed in four hours time.

((OOC - next DM post will take place after the 4 hours are up.))


Olyn 
Tuesday February 17th, 2004 11:58:38 PM

when far enough away

turning to the others.

ok, Vauhwyt, next time, not so bold. please.

scouts, you know your job, so do it. just dont let Kernorn see you doing it.
the rest of you, gather supplies for a bug hunt. get what you think we will need and meet at the apartment in 2 1/2 hours.
ill be checking in with some net salesmen, with finer holes than normal fishing ones. perhaps we can catch this thing alive and turn it in to Kernorn if he isnt involved. im sure a live specimen would net us a huge reward.

* after the group decides on what to do *

I will head to a fishing supply store and see about getting, if they have any in stock, some nets that are used for small quill or something in that size. if they have a nice net, approximately 25x25 when unfolded, ill buy it and 100' of silk rope, in 25' sections and carry it all to the apartment. where then ill grab something quick to eat.

Dietrich 
Wednesday February 18th, 2004 7:27:22 AM

Dietrich nods in agreement with Olyns determined 'comands'. He is also very satisfied with the new idea of catching the monster alive and get some profit of it.
Then he goes to make some preparations.

Theodore and Macaw 
Wednesday February 18th, 2004 9:14:57 AM

Theodore sends out a message for Macaw to return. Then the fledgling wizard decides to do a little shopping and grab a bite to eat before returning to the apartment to study until everyone else shows.

Vauhwyt and Mookie  d20+14=22 d20+2=6
Wednesday February 18th, 2004 10:39:42 AM

Vauhwyt puts down the buzzing box and leaves with the party. Once they are out of earshot, she listens to Olyn and the others.

Mookie says, "This reminds me of a bad theatrical performance. The good guys confront the bad guy, but don't have enough evidence to *do* anything. Then, having tipped off the bad guy, they give him plenty of time alone to strike again or to hide the evidence or to run away!"

Vauhwyt laughs. "Mookie, it's kind of rude to put it that way, but I do agree. I think this guy is the villain. I think he has giant killer mosquitoes in those boxes. I think that if we are not careful he is going to escape or hide or something. I don't think we should let that happen."

"Mookie, you stay here to hide and watch the doorr. I'll hide about 150 feet away, out of sight and hearing range. If the guy comes out of his doorr, I'll sense it through Mookie. I'll drink my Elixers of Sneaking and Hiding and shadow him. I'll cast Blood Armor too if the one I have up now wears off."

"If anyone wants to stay with me, keep well back so as not to alert the bug guy. I'll use a message spell or two to keep us in touch if that happens."

[OOC Recap: Mookie hides in sight of the guy's door. His check is 22, thanks to his tiny size bonus. Vauhwyt hides 150 feet away around a corner and out of sight and hearing range. Her hide check is a 6, but hopefully it won't matter since she is far away. If Mookie projects sudden alertness (enpathy link), then Vauhwyt casts Message on the least sneaky person waiting with her. Then she casts Blood Armor on herself. Then she drinks her two elixers of sneaking and hiding. Then she tries to find the bug guy and shadow him. If she gets the idea from her link with Mookie that he is moving fast, she'll drink the elixer of hiding first, before he can get around the corner and see her. If Mookie projects panic and fear, then Vauhwyt immediately runs in to fight.]

"If we are lucky," Vauhwyt tells the group, "I'll sit here bored for four hours and see you when you return. I hope you guys can find out more about the bug guy while I stand watch."

rose  d20+6=16 d20=18 d20+6=25 d20+4=21 d20+5=23
Wednesday February 18th, 2004 2:08:50 PM

Rose goes to a restraunt and buys dinner for her and piper. Rose has some rabbit with spinach, a baked potatoe, and a baked apple. She feeds some of the rabbit to piper.

She wanders the stores listening to conversations and looking for anything that might prove useful. She buys some citronella oil and anything else she decides on (jan please list some more ideas in your post:)

Then heads to the apartment to meet the others

she buys
4 vials of citronella oil @2g = 8g

rolls for finding, haggling down prices, and listening.
appraise: 16
bluff: 18
listen: 25
sense motive: 21
spot: 23



Zayne  d20+5=14
Wednesday February 18th, 2004 2:16:07 PM

Nodding his agreementt with Olyn's plan,"I am pretty sure he can spot my face easily but I don't think he got a good look at Vorelle but he might have so I suggest she follow him and I'll stay a little ways behind her." Looking to Devlin,"If you think you can stay out of sight,you should come too another body couldn't hurt too much."

Zayne  d20+5=14
Wednesday February 18th, 2004 2:16:07 PM

Nodding his agreementt with Olyn's plan,"I am pretty sure he can spot my face easily but I don't think he got a good look at Vorelle but he might have so I suggest she follow him and I'll stay a little ways behind her." Looking to Devlin,"If you think you can stay out of sight,you should come too another body couldn't hurt too much."

rose 
Wednesday February 18th, 2004 2:31:26 PM

since I forgot them earlie here are the spells rose has memorized.

Cantrips
ray of frost
ray of frost
acid splash

Level 1
mage armor
magic missile



The battle of the wasps and the capture of Kernorn


DM Jan 
Thursday February 19th, 2004 1:08:48 AM

The group make plans on leaving the entomologists, and Zayne tells everyone what he managed to find out.

Olyn finds a fisherman's store very easily, and has to cough up 30GP for his supplies.
Rose finds some citronella oil, which might come in handy - depending on what the party are up against. 9GP after some haggling.

Theo calls back Macaw. His companion has nothing unusual to report, and sits on Theo's shoulder, head cocked to one side as though he too, is reading.

Meanwhile, Vauhwyt, Zayne and Devlin cool their heels back at the market, positioned around the corner from the passageway that holds Kernorn's apartment. There's no cover in the passageway itself - which of course leads to a dead end.

((Is Vorelle there too?))
An hour passes.
Mookie gets impatiant.
Two hours later - nothing.

Three and a half hours later - Vauhwyt gets a feeling of alarm coming from Mookie. Something is happening... someone moving, a flash of panic then relief from the bird, as though a danger has passed, and a word - "Down."

There's obviously some action in the passageway, and it'll be half an hour before some of the others return at the appointed time.

I'm assuming those at the market are able to see one another.

rose 
Thursday February 19th, 2004 1:34:39 AM

ooc: am i still at the market or at home?

Vauhwyt and Mookie  d20+7=9 d20+12=15
Thursday February 19th, 2004 6:25:59 AM

Here are four rounds of action from Vauhwyt.

Trusting Zayne and Vorelle to be able to move quietly, Vauhwyt casts Message on Devlin. He hears a quick whisper in his head -- "stay up to 100 feet behind us sneaky folk -- no farther! -- and you and I can whisper to each other and be heard!"

Then the liontaur motions to Zayne and Vorelle -- come on!

She moves back to the bug guy's apartment. As she does so, she drinks her two elixirs of sneaking and hiding. When Zayne and Vorelle catch up, she whispers (so Devlin can hear also), "He went down into the sewer, I think. We have to follow -- quietly!"

The liontaur arrives at the sewer entrance in time to cast blood armor on herself and Mookie. She looks to see if the sewer cover was replaced. She tells Mookie to describe what he saw.

[OOC: Round by round summary:
Round one: Cast message, move 40'
Round two: move 40', drink elixir of hiding
Round three: move 40', drink elixir of sneaking
Round four: move 30', cast Blood Armor

Move silent and Hide checks for last round approach, at -5 because moving greater than one-half but less than full speed: 9 to Hide and 15 to Move silently. With any luck, Vauhwyt thinks, a little noise now won't matter since the bug guy is well down the hole.]

Olyn 
Thursday February 19th, 2004 10:20:15 AM

after forking out the 30gp for the netting, he returns to the apartment, cooks some lunch, and awaits the others to arrive before heading back to Kernorn's place.

Dietrich 
Thursday February 19th, 2004 11:03:07 AM

After buying his stuff, Dietrich returns to the appartement and waits for the others. He trains his weapon skills, cleans and oils his sword and the armour.

Vorelle  d20+8=26 d20+8=14 d20+6=21
Thursday February 19th, 2004 11:26:26 AM

Vorelle doesn't entirely trust Zayne's blithe assertion that Kernorn didn't get a good look at her--the man had been ogling her, after all--but she's willing to try to follow him.

When Vauhwyt gives the signal to follow, Vorelle does so.

Hide 26
Move Silently 14
Spot 21


Zayne  d20+5=20 d20+5=25 d20+5=14 d20+5=13
Thursday February 19th, 2004 12:40:39 PM

After waiting what seems like an eternity to the starving ranger,he whispers plaintivly,"Lets get this over with,so I can eat already."
First he loosens the ties on his wearpons he is careful not to make any sudden noise or movements he heads into the tunnel. (Hide 20 Move Silently 25 Spot 14 Listen 13)

rose  d20+7=12 d20+6=25 d20+7=15 d20+5=20
Thursday February 19th, 2004 8:38:54 PM

Rose went back to the apartment when the 2 1/2 hrs were up......funnily not very many people showed up. After half an hour she decides to send piper to look for the others why she continues getting ready to meet back at the bug lovers. (time 3 hrs)

"Piper, go find your brothers for me please."

Piper flies back to the cresent moon and sees the others. After quickly saying hello to her brothers she heads back to rose. Meanwhile rose is pouring a vial of citronella into a lantern.

Rose finishes getting ready when piper returns (3:15)

"Olyn, Dietrich the others went back to kernorn's place early. Lets meet them"

Rose (and supposedly olyn, dietrich and anyone else at apartment) head back to the market place arriving there just in time for the action to happen (3:30)

Rose arrives just in time to see Vauhwyt and the others start to enter the sewers. She quietly follows the others (and casts mage armor on herself) trying to stay hidden.

Hide: 12
listen: 25
move silently: 15
spot: 20

DM Jan 
Friday February 20th, 2004 1:15:39 AM

Back at the apartment, Olyn, Dietrich, Rose and Theo get ready for the bug hunt, and realise that none of the others have returned.
Could this mean trouble?
Rose sets off toward the market.

Over at the market, Vauhwyt signals to the others that something is happening.
Past Kernorn's door, at the end of the passage, the metal grid leading down to the actual sewer is slightly ajar.

Kernorn's door is also open, and both Zayne and Vorelle can see 7 empty (previously closed up and buzzing) wooden boxes strewn on the floor. There's no sign of the entomologist.

The liontaur gets an image from Mookie - a man and 7 vague, floating shapes, that disappear down the sewer hole.

Rose joins the market group at this point, just as they are about to descend into the dark.

((OOC - sorry this is a bit fast and clumsy folks - I'm trying to slow you down a bit, and I've got a sick hubby here, poor guy.))


Vauhwyt and Mookie  d20+7=10 d20+12=19
Friday February 20th, 2004 6:50:51 AM

"Tell them, Mookie," says Vauhwyt.

"Sure, Boss," the raven says, "I saw a guy and seven flying things go down the sewer hole."

Vauhwyt whispers this again so that Devlin (hopefully lagging behind, with the Message spell) can hear it. Vauhwyt asks for help from Vorelle and Zayne with moving the grate aside silently.

Then the liontaur sees Rose. "Rose! Great!," she whispers, "I'm glad you came. I'm sorry Dietrich, Olyn, and Theo are not herre. Would you consider leaving Piper here so that when they show up, your familiar can tell them where we are and lead them to us? I would leave Mookie, but I'll need him if it comes to fighting."

"What!" Mookie says a little too loudly. "Hush, Mookie. It'll be like we practiced," Vauhwyt whispers to him.

Then the descent. Moving slowly, Vauhwyt leads the group down. "Let's try with no light first," she whispers, "and then if we really need light, I'll make a magic light."

[OOC: How fast will we move? If we move at 10, then everyone makes normal sneak checks. If we move at 10 (20 ft per round) then everyone is at their sneakiest. If we move at 15 (30 ft per round), Rose is at -5 on checks and the rest of us are fine. At 20 (40 per round), Rose is at -20, Vorelle and Zayne are at -5, and Vauhwyt is normal. At 25 (50 per round, possible only if Rose is riding Vauhwyt), then Vorelle, Zayne, and Vauhwyt are all at -5 (and presumably Rose makes checks normally since she is not moving). I say let's start at 10, then go faster if the trail is hard to find.]

[OOC: Vauhwyt's Hide check is a 10, her Move silent is a 19]

Vauhwyt whispers as they descend, "Right now I figure he has a half a minute lead on us, and is probably 150 to 300 feet ahead."

Olyn  d6=1 d6=6
Friday February 20th, 2004 11:17:24 AM

gearing up, weapons, armor and shield, I follow Rose to where the rest are.

seeing the sight at the Entomologist's room.
nodding an affirmative to noone in particular, he prepares himself for the desent(sp) into the sewers. making sure all scrolls, potions and components are within easy reach.

turning back he throws a pair of dice back towards the bug man's apartment, and without looking, he goes in.

*fyi: a 1 and 6 come up on the dice*

rose  d20+7=26 d20=8 d20+6=21 d20+7=9 d20+5=20
Friday February 20th, 2004 11:31:37 AM

"Ok, but dont walk to fast. I don't want to get left behind in the sewers."

Rose lifts Piper off her shoulder.

"Piper, I want you to wait here for the others and tell them where we go. When the last one gets here come back with him. Now go hide in that corner so you will be safe."

Rose follows vauhwyt down the sewers and tries to move quietly....but doesnt succeed.

Piper stays hidden and tells the others where to go.

hide (rose): 26
hide (piper): 8+ what ever bonuses she gets
Listen: 21
move silently: 9
spot: 20

Dietrich  d20+4=20 d20+2=4
Friday February 20th, 2004 12:04:25 PM

When Rose arrives at the appartement calling for them, Dietrich accompanies her and Olyn to the sewers. On the way, he asks Rose about eveything that happened. Whatever the crazy bug-man is doing, it´s not a good thing. Dietrich keeps the bow with an arrow in his hands and stay behind with Devlin, as he´s not able to move sneakyly. He stays alert, looking around and listening.
Spot 20
Listen 4

Theodore and Macaw 
Friday February 20th, 2004 12:46:39 PM

Theodore returns to the apartment rubbing the finger on which a ring had once been. "Well, I hope that I made the right decision, Macaw," he says to his raven. "I don't know what Master Geoffrey would say about using my powers to hurt."

He sighs as he reaches for the door to the apartment. Before he can grasp the knob, the door flies open and smacks the wizard square in his face. Theodore sits with a grunt on the tunnel floor and watches dazedly as Olyn passes by followed shortly by Dietrich.

Theodore wrinkles his nose and touches it tenderly before regaining his feet and looking about for Macaw who had flown to the roof of the apartment to avoid being smashed. The bird returns to his place on Theodore's shoulder and the pair start off in the direction Olyn had gone.

Vorelle  d20+8=14 d20+8=12 d20+6=16 d20+6=9
Friday February 20th, 2004 2:09:28 PM

Vorelle follows Vauhwyt into the sewer, wrinkling her nose as the miasma of the place settles into her hair and clothing. Once a Grubber, always a Grubber, an insistant voice whispers. She tries to ignore it. She is an adventurer now, with companions and everything. And would they still be your companions if they knew? the voice persists.

Perhaps because of her distraction, her attempts to move undetected and stay alert are mediocre at best.

Hide 14
Move Silently 12
Spot 16
Listen 9

DM Jan 
Monday February 23rd, 2004 12:01:22 AM

Back at the apartment, Theo gets a taste of the door as the others set off out toward the Market.

By the time Rose, Piper, Olyn, Dietrich and Theo and Macaw arrive - Vauhwyt, Vorelle, Dietrich and Zayne are already starting to descend down the sewer shaft.

Olyn's dice skip and roll through the slightly open door of Kernorn's place. Strange how the dice have landed - for there are seven empty boxes lying not too far from them.

And so -

A twenty rung step ladder leads down into a tunnel. The tunnel is circular - approx 8 ft diameter. There is a metal walkway running along one side of the tunnel - approx 4 ft wide. Alongside and 6" below the walkway, runs the water. Looking at the shape of the tunnel, and estimate would make the water about 2 ft deep. Marks along the walls suggest the water line comes up above walkway level on occasion.

The only source of light comes in vertical columns through the slats in the metal grids in the ceiling of the tunnels, which lead up to the inhabited upper sewer. The grids are 'roughly' every 50 ft and each one has a ladder.

To the left - the tunnel heads off in a straight line. A faint buzzing sound can be heard from that direction, above the sound of running water, and Dietrich and Rose can see some rapid shifts in the light ahead, movement of some kind.

To the right - the tunnel curves off to the left, and looks very dark.

Vauhwyt and Mookie  d20+12=14 d20+17=33
Monday February 23rd, 2004 7:59:24 AM

Vauhwyt looks at the small space and grimaces. "There they are," she whispers, "Come on." She starts down the tunnel following the buzzing sound and movement through lights ahead.

She sets a stealthy pace that is slow (10' -- that is, 20' per round) so that everyone can keep up and sneak optimally. "Devlin, keep well back," she whispers to him. "How are you doing?" She chooses her words carefully to avoid "s" sounds -- they carry too well.

[OOC: Vauhwyt's Checks (I think I miscalculated them before)
Hide: 4 ranks +2 dex -4 size +10 elixir = +12
Move: 4 ranks +2 dex +1 race +10 elixir = +17
The liontaur's checks this round: 14 Hide, 33 Move silent]

Vauhwyt watches very carefully to see if the movement in the lights outpaces them.

Vorelle  d20+8=11 d20+8=18 d20+6=16 d20+6=14
Monday February 23rd, 2004 10:33:49 AM

Unable at the moment to see or hear their prey, Vorelle simply follows where Vauhwyt leads, doing her best to remain unseen and unheard.

Hide 11
Move Silent 18
Listen 16
Spot 14

(Okay that's 8 d20 rolls in my last two posts, not a blessed one of them higher than 10! Grr!)

Dietrich  d20+4=8 d20+2=11
Monday February 23rd, 2004 10:57:07 AM

Dietrich is well behind of the scouts, trying to follow them in the dark. He sees the movement ahead and prepares his bow, making a sign to Devlin and the others in the rearguard.
He feels the adrenalin of approaching combat and makes a short, silent pray to Domi and Garlgul, to give him courage and prepare for death.
The soldier also keep an eye on the dark right tunnel, spotting for any kind of ambush (spot 8, listen 11).

rose  d20+7=20 d20+6=15 d20+7=21 d20+5=10
Monday February 23rd, 2004 2:26:56 PM

Rose hands her lantern to someone taller. If asked about the smell she quietly replies that she added some citronella oil to the lamp oil.

she makes sure her weapons are ready as she follows the others. She tries the best she can to keep out of sight and move as quietly as possible. She listens to the buzzing ahead, but cant see very well due to all her tall friends in front of her.

hide: 20
listen: 15
move silently: 21
spot: 10

Zayne  d20+5=19 d20+5=23
Monday February 23rd, 2004 2:49:35 PM

Serching the ground for Kernorn's tracks.(Search 19 survival 23)
"I knew this was too easy."



Olyn  d20+4=12
Monday February 23rd, 2004 6:11:25 PM

pulling up a spot 4th or 5th in line, he begins trying to move silently.

*move silently 12*

DM Jan 
Tuesday February 24th, 2004 12:40:16 AM

Down in the tunnel - Vauhwyt starts to lead the way down the left tunnel walkway. The group's quarry is staying ahead, but not gaining, but its hard for the others to see in that direction because the the liontaur's size.

The scent of citronella tickles everyone's nostrils.
Zayne finds it hard to see any tracks - however, he spots a few water splashes on the wall, a little way to the right.
Looking to the right, Dietrich finds it too dark and gloomy to see anything much.

Then - only about 20 paces down the tunnel - more sounds can be heard.
A zzzzzzz.. followed by another zzzz.... and another zzzzz.... building up into a crescendo - and its right behind everyone and coming closer by the second.

Olyn  d20+4=17 d20+4=13
Tuesday February 24th, 2004 8:19:40 AM

flattening up against the wall of the sewer.
motionless, attempting to hide in the shadows.

hide in shadows 17
move silently 13

*preparing to cast a spell*

Dietrich 
Tuesday February 24th, 2004 9:04:52 AM

Dietrich hears the enemy approaching and stays ready to shoot.
He realizes that it´s already impossible to hide because of the lantern, so he does exactly the contrary, showing himself clearly, holding the lantern and, with that, turning the attention of the monsters towards himself and away from his hidden friends.

He says to the rearguard: "Theo, keep behind me. Shooters, let´s shoot together and concentrate our fire on the nearest enemy."

The fighter still keeps an eye on the right tunnel.

Vauhwyt and Mookie  d20+7=22 d20+12=21
Tuesday February 24th, 2004 9:58:09 AM


[OOC: Can I see if I understand the situation? I think there is a sneaky group (Vauhwyt, Rose, Vorelle, and Zayne) following the quarry to the left. Behind them about 100 feet is the not-so-sneaky group (Dietrich, Olyn, Devlin, Theodore). And behind them there is an approaching buzzing sound. The two groups are using Vauhwyt's message spell to keep in touch. Now, if the sneaky group wanted to go back to help the non-sneaky group, they would have to first travel 100 feet (it would take the sneaky group at least two rounds to get there) but even then they would all be piled up one behind the other and probably be unable to attack since their friends would be in the way. The rest of Vauhwyt's turn depends on this assumption.]

Vauhwyt whispers to Rose, Vorelle, Zayne (and Develin via the message spell), "There'th not enough room for uth to all go back and help. I'll go ahead and catch our quarry." She lisps to keep her voice from travelling. Turning to the halflin, Vauhwyt ways, "Rothe, if you want to come with me, I'll carry you."

Vauhwyt takes out a scroll of Expeditious Retreat and reads it as quietly as she can. She picks up Rose if Rose agrees. Then she heads off very quickly down the passage toward the quarry. She is taking a -5 on her move and hide checks in order to cover ground. She travels 65 feet this round. [OOC: Even at -5, Vauhwyt has a Hide of 22 and a Move Silent of 21]

Note: Vauhwyt will slow down as she approaches.

Theodore and Macaw (AC 16)  d20+4=11 d20+4=15 d20+4=22
Tuesday February 24th, 2004 12:31:53 PM

OOC- I assume Theo is down with the others. I forgot to post yesterday. Sorry about that.

Theodore pushes himself up against the sewer wall at the sound of the buzzing. Macaw hops to the wizard's head as he is given the empathic message to be quiet.

Theodore strains his eyes and ears to see what might be coming up behind them and slowly chants a spell of protection upon himself.

(Hide = 11, Listen = 15, Spot = 22. Also cast mage armor on himself which lasts for 2 hours.)

rose  d20+5=17 d20+3=5 d20+4=13
Tuesday February 24th, 2004 2:12:44 PM

rose holds on tight as vauhwyt carries her while being carried she keeps a look out for any obstacals or other dangers. She also tries to remember any thing she knows about mosquitoes, fruit flies, or other bugs and if anything like this has happened before..

If she hasn't already then she casts mage armor on herself.

spot: 17
general knowledge check: 5
knowledge dirt city (for history): 13

ooc: jan did rose cast the mage armor spell I mentioned on the 19, or did she not have enough time?

Vorelle  d20+6=16 d8+1=5
Tuesday February 24th, 2004 9:24:34 PM

Since she is an archer, Vorelle can help the other group without having to go all the way back to them. She takes her normal move (30 feet) back down the passage, then readies an action to shoot any enemies that come into the light.

(hit AC 16 for 5 points)

DM Jan 
Wednesday February 25th, 2004 12:21:43 AM

Vauhwyt and Rose tear off down the tunnel after Kernorn. Ahead - they can see dim shapes - one large, and four, floating small ones. There is also a buzzing sound, getting louder as they both get closer.
Right now it looks as though they haven't been seen... yet.

Meanwhile, a little further back, Vorelle readies her bow, while the others prepare to face whats coming toward them from the right hand direction of the tunnel.
Olyn, Theo and Devlin hug the wall and prepare. Theo gets a good look over Zayne and Dietrich's shoulder as three - what look like giant wasps - hover in the lamplight.

The buzzing noise sounds awfully familiar now, and it is obvious that these elegant, yellow and black striped insects, were inside the boxes back at Kernorn's shop/lab.

Well - they're out now, with stingers at the ready. For a moment, they hover, maybe hesitating before the citronella lantern - then Vorelle's arrow whistles past Dietrich's head - smack into wasp #1.
That settles it, and they move in for the attack.

((ACs and HPs, please folks))


Vauhwyt (AC19, HP19) and Mookie (AC17, HP9) 
Wednesday February 25th, 2004 5:36:16 AM

Abandoning all afforts at concealment, Vauhwyt runs forward 70 feet, or until she is within 20 feet of the human and four bugs (move action). She gently drops Rose (free action), casts Enlarge Person on Mookie (standard action), and then tugs on a button sewn to her shirt -- activating a magical seal (free action).

The seal creates a Huge Seal! The kind that swims and eats fish! Vauhwyt orders it, "Knock down that man, and keep knocking him down!"

With the huge magic Seal between herself, Rose, and Mookie on one side and the man and four bugs on the other, Vauhwyt breathes a little easier. Nonetheless, she is ready to fight any bug that flies at her over the seal -- with fist and paws if she can reach it -- with longspear otherwise.

"Mookie," Vauhwyt says, "be ready to fight any that fly over herre. If any try to fly past, hit it as it goes by."

"Okay, Boss!"

==========

Vauhwyt - Blood Armor (shared with Mookie), Expeditious Retreat.
Mookie - Blood Armor (shared with Vauhwyt), Enlarge Person.

Dietrich AC 17 HP 13  d20+3=17 d20+2=20 d8+3=9
Wednesday February 25th, 2004 6:08:36 AM

When the insects come into light, Dietrich releases his arrow into wasp 2. He feels an arrow passing near his head and is glad to have his helmet.

Then he lets his bow down (free action) and draws his broadsword.

Initiative: 20
Shot hits ac 17
damage 9

OOC: how big are this wasps exactly?


Olyn *ac20 hp19 Blessed* 
Wednesday February 25th, 2004 8:29:38 AM

stepping from the shadows behind the fighters I raise a prayer to Wardd.

grant us victory this night over these life takers. may our aim be true and your will be done.

*cast Bless, +1 to all attacks and +1 vs fear*

Theodoer and Macaw (AC16 (17 with dodge against Wasp #1) HP 8)  2d4(2+1)=3 2d4(1+2)=3 2d4(1+1)=2
Wednesday February 25th, 2004 11:06:06 AM

Theodore quickly moves up to Dietrich's shoulder (up to 30 feet) and spreads his arms wide with a wizardly flare. His eyes turn a bright red as the power flows through him and he snaps his hands forward, fingers flexed. A cone of searing flame leaps from his outstreched digits towards the oncoming insects.

(Casts burning hands which spreads in a cone out to 15 feet. Aiming to get all three bugs, if possible. Must make a reflex save DC 14 for half damage. Wasp #1 = 3, Wasp #2 = 3, Wasp #3 = 2.)

Zayne 
Wednesday February 25th, 2004 12:42:15 PM

Seeing that there are too many people in the passageway to get either a clen shot or to engage into melee he decides to try to catch up with Vauhwyt.

As he bolts after the liontaur he makes sure his peace ties are secure. Telling himself,"This is one promise to myself that I have to keep."

Vorelle (HP 17/17; AC 15)  d20+6=13 d8+1=8
Wednesday February 25th, 2004 9:38:09 PM

Vorelle moves forward another 30 feet and risks another shot at the buzzing wasps.

(Hit AC 13 for 8 points)



rose 
Thursday February 26th, 2004 12:07:08 AM

Since Vauhwyt dropped her a little to soon, Rose runs over to Vorelle, Piper is flapping around above her "What should I do Piper asks, "Keep an eye out, and dont get hurt." Replies Rose

DM Jan  d20+6=18 d20+6=10 d20+6=22 d20+6=21 d20+6=20 d20+6=12 d20+6=16 d4=1 d3+2=5 d3+2=4 d3+2=4 d3+2=3 d3+2=4
Thursday February 26th, 2004 1:02:17 AM

To the LEFT -

Vauhwyt drops Rose, who runs back toward Vorelle, so she can get a shot in the next round. Two large shapes suddenly appear next to the liontaur. One of them drops and S - L - I - D - E - S through the shallow water toward Kernorn, who turns - astonished, then attempts to keep running.
Vauhwyt and Mookie find themselves confronting 4 wasps - about 9 inches long with stingers at the ready and who swoop in to attack - on this occasion, Vauhwyt gets the full brunt of it.
#4 misses
#5 misses
#6 hits for 5 DAM and stings
#7 hits for 4 DAM and stings
2 Poison Fortitude saves required - DC 14 or lose 1 DEX (temp) on each sting, every round.

Midway between the two groups - Zayne passes Vorelle, who's heading in the opposite direction, and he can see Rose heading his way. He'll be with Vauhwyt in the next round.

To the RIGHT -

Olyn's strong voice echoes in the tunnel, carrying the blessing in its wake for the group.
Dietrich's arrow hits wasp #2 - WHACK! - and in the switch between bow and broadsword, the lantern drops with a SPLASH! - into the water.
Everything goes dim!
But then everything lights up momentarily as Theo's spell goes off spectacularly, and the smell of singed wings drifts through the air.
Vorelle's arrow whistles past the group, and barely misses.

((Wasps are approx 9 inches long, have very tough abdomens, and they're AC 14))

Maybe its just as well that the lantern has gone out. It may jog someone's memory, when they last descended into the holding tanks to rescue that little boy - there were signs - "No Naked Flames".
Frenzied, and now a little crispy, the creatures zoom in for the attack -
#1 - goes for Dietrich, hits for 3 DAM and poison
#2 - goes for Dietrich and misses.
#3 - goes for Theodore and misses.
Dietrich needs to roll Poison Fortitude Save DC 14 every round, or lose 1 DEX (temp) every round.

Vauhwyt (AC19, HP10 of 19, Dex14 of 15) and Mookie (AC17, or 13?, HP9)  d20+5=19 d20+5=8 d20+5=14 d20+5=12 d20+9=14 d4+5=7 d6=1 d20+6=25 d4+5=7 d6=3 d20=18 d4+4=8
Thursday February 26th, 2004 6:32:42 AM

With four wasps converging on her, Vauhwyt feels that desperate measures are called for! She activates another Seal. [OOC: Scarlet Tapestry prize: +3 to hit and damage for the whole party for 8 rounds, and +3 on Fortitude saves for 3 rounds]

Vauhwyt feels the poison of one wasp rush into her bloodstream. "Just like at Church," she thinks. "Ow."

She calls out, "Mookie, like we practiced!" The raven, now the size of an eagle thanks to the Enlarge, flies to flank one of the attacking wasps. [OOC: Mookie will try to avoid attacks of opportunity, but if they are unavoidable, he will Tumble [Check result 14 is not enough to avoid an AoO].

Mookie uses the Aid Other action to help Vauhwyt hit. [His roll of 12 beats the required DC10 to Aid Another].

Vauhwyt's paws lash out at the wasp Mookie is flanking. Her first paw attack, at +8 with the seal, the Bless, the flank, and Mookie's aid in addition to her usual +1, hits AC14! With sneak attack damage, that's 8 points of damage.

Her second paw, without the Aid Another, is at +6 plus her usual +1 -- and hits the one she already hit, or a second one if she has dropped the first. That's 7 damage base, with another 3 if sneak attack damage applies.

Finally, she strikes out with a fist, this time inflicting subdual damage [with the Improved Unarmed Strike feat you can choose to do real damage or subdual damage] The fist connects [AC18] for 8 points of subdual damage!

Breathing hard, Vauhwyt says, "Good job, Mookie!"

[OOC: Ooh! If Mookie has to move more than 5 ft from Vauhwyt in order to flank, then he loses his Blood Armor and his AC drops to 13. Maybe he won't have to since they are so small.]

Dietrich AC 17; HP13/13 (10)  d20+7=20 d20+6=20 2d4(1+3)+4=8 d20+6=12
Thursday February 26th, 2004 7:04:20 AM

Dietrich swears as the lantern falls in the water. "Verdammt!"
He is surprised at the beast´s toughness and grunges in pain as he gets hit by one of them. Fortunatelly the hardened warrior isn´t yet affected by the poison, as he feels some strange aid, giving him extra fortitude.

Blessed by the gods, he attacks wasp 1 again and the heavy sword cuts the annoying insect. (hits Ac 20, damage 8)

**If this kills wasp 1, the broadsword continues its movement, but misses the flying target.

He calls to Devlin: "Cover us!", hoping the fighter will atack the monsters too.

Olyn *ac20 hp19 Bless Low Light vision(half elf)* 
Thursday February 26th, 2004 8:35:57 AM

turning and seeing Vauhwyt get pelted by 4 insects at the same time, and 2 striking true, and seeing the current group is not in dire straights, he yells: helping V and turns and makes a bolt for her.

*will double or triple movement, depending on how far she is, with a wand(cure light wounds) in hand readied to use*

Theodore and Macaw (AC 16 (17 against wasp #3 with dodge) HP 8)  d20+7=15 d20+7=26 d3=3 d3=1
Thursday February 26th, 2004 12:27:46 PM

Theodore pops a seal on his tunic (seal of rapid spellcasting; one spell serves as a quickened spell) and a silvery blue line extends from his forefinger to the wasp in front of him. Immediately following, the mage hurls a tiny green ball.

On top of the wizard's head, Macaw is screeching, obviously very upset by all the commotion.

(Quickened spell ray of frost (+3 for ranged attack, +3 for Vauhwyt's seal, and +1 for Olyn's bless) hits wasp #3 for 3 points of damage. If that doesn't kill wasp #3, the acid splash hits for 1 point of damage. If ray of frost does kill #3, then acid splash goes to #2 on Dietrich.)

[OOC Peter] 
Thursday February 26th, 2004 1:47:31 PM

OOC: I´m just writing to confirm that I´ve counted Vauhwyt´s magic for Dietrich. That´s why its fortitude +7 and HP remains 13.

Bye people!

Vorelle (HP 17/17; AC 15; +3 from Seal)  d20+9=12
Thursday February 26th, 2004 1:51:49 PM

Vorelle, too, sees that the situation behind her is more dire than the one in front of her. She turns and fires at one of the wasps menacing Vauhwyt. Her shot sails wide of the nimble little insect.

rose  d20+6=19 d3+3=6
Thursday February 26th, 2004 1:54:33 PM

ooc: sorry for leaving vauhwyt, some dm told me that the enemies near her were to far away for me to get.

Rose reaches Vorelle and just as she is about to break a seal that she has sewn on a sash realizes that somebody else has already broken it.

She when she is within 20' of the nearest wasp (or the man) she throws a dart.

attack: 19
damage: 6

rose 
Thursday February 26th, 2004 9:06:31 PM

oops, add in the bonus from vauhwyt's seal. I forgot to.

DM Jan 
Friday February 27th, 2004 1:54:18 AM

((OOC - ack sorry folks - monster headache - I'll sleep it off and post first thing tomorrow morning))

DM Jan  d20+6=17 d20+6=8 d20+6=7 d20+6=21 d3+2=5 d3+2=5
Friday February 27th, 2004 11:27:24 AM

The battle with the nasty insects continues. Vauhwyt feels the poison this round, Dietrich manages to shrug it off.

Amidst all the buzzing, down to the left, a short distance away, a cry off "Ooof!!" can be heard, followed by a strange animal noise - "Oi! Oi! Oi!"

The liontaur rends wasp #4 to shreds with her mighty paws, after the creature flies too close, confused by the giant bird nearby.

Zayne and Olyn dash down the tunnel to help out Vauhwyt, while Vorelle and Rose send projectiles in that direction from their position midway in the tunnel. Vorelle's arrow misses on this occasion, Rose's dart hits #6.
The dart punches and glances off, rather than piercing, just like the arrows that have been fired - causing damage, but not embedding into the small, hard, shiny bodies.

Back toward the right side of the tunnel, Devlin sticks with Dietrich and Theo, but he yells -
"Olyn! Didn't I see you with some nets?!"
He pulls his sword, preparing to have a crack at the wasps if he can reach them.

Dietrich clobbers wasp #1, and it falls in two pieces - brittle after the fire damage.
Theodore has similar success, killing wasp #3, which falls into a half frozen, half gelatinous blob into the water.

Insects 1, 3, and 6 are now dead.

#2, now alone, veers away from Theo's sqwawking MaCaw, and dives toward Dietrich - stinging the warrior for 5 DAM plus poison.

#5, #6 and #7 attempt to sting Vauhwyt again -

#5 misses
#6 misses
#7 hits, injecting more poison and handing out 5 DAM

Vauhwyt and Dietrich remember to continue your Fort Rolls DC 14 against each poison, until its been seen to.


Olyn *ac20 hp19 Bless*  d8+1=4 d8+1=9
Friday February 27th, 2004 12:40:37 PM

coming to a screech behind Vauhwyt, i'll point the wand directly at her.

by Wardds hand you are healed.

(used my luck domain special to reroll)
*healed Vauhwyt for 9 points*

here Vauhwyt, use this 10' section of netting on those. (throws netting on Vauhwyts back)

i'll go after whatever is attacking Kernorn, perhaps my 10' section will stop it, or at least slow it down.



rose  d4+1=5 d100=22
Friday February 27th, 2004 12:48:18 PM

Seeing that vauhwyt is in trouble Rose runs over to her. "Careful Vauhwyt I'm going to squeeze in here." Rose squeezes by Vauhwyt and gets in front. "There now I can do something." rose quickly begins to speak in a strange language then points her finger towards the man. A red light shoots out and hits him in the chest.

magic missile: 5
where oh where is my dart? 22

Vauhwyt (AC18, HP5 of 19, Dex13 of 15) and Mookie (AC17, HP9)  d20+5=6 d20+5=19 d20+5=23 d20+5=19 d20+9=17 d4+5=7 d6=2 d20+7=24 d4+5=9 d6=3 d20=12
Friday February 27th, 2004 1:39:47 PM

"Oof!" Vauhwyt says as she is stung. "Ow!" she adds as venom works through her system (failed first save, made two more if needed).

"Mookie, again!" she calls. The raven flanks another and tries to aid his master (Mookie rolls a 19 to aid another).

Vauhwyt rises up on her back feet and swipes with her two paws. She uses her longspear, gripped in two hands, to poke any that are out of reach.

[OOC: First paw hits AC17 and does 7 damage + an extra 2 sneak attack damage from flanking. Second paw hits AC 24 and does 9 + 3 sneak attack damage. The spear hits AC12 against a non-flanking bug -- a miss.]

Spells in effect: Bless, Expeditious Retreat, Blood Armor, Enlarge on Mookie, +3 seal on whole group.

Vauhwyt looks around to see if Olyn is anywhere nearby. "A cure would be very nice about now," she says.

Theodore and Macaw (HP 8 AC 17 against Wasp #2) 
Friday February 27th, 2004 1:52:55 PM

After his wasp drops, Theodore decides it wisest to let the more experienced fighter in to finish up and steps aside for Devlin.

If he can, Theodore will club at the wasp with his staff. Otherwise, he'll look to see how the others are faring.

Dietrich AC 17; HP 8/ 13 (5)  d20+8=24 d20+8=23 d20+6=15 2d6(4+5)+4=13
Saturday February 28th, 2004 7:01:58 AM

Dietrich gets hit again and starts to worry. He can control the poison. The fighter is sweating and has to concentrate to overcome pain and poison.

He is a little relieved as two wasps go down and swings the broadsword again, hitting wasp 2.
hits ac 15
damage 13

Dietrich 
Saturday February 28th, 2004 7:03:30 AM

OCC: Sorry, it´s HP 3 only! Without VAuwyt´s magic it´s already 0!

Olyn 
Saturday February 28th, 2004 11:33:15 AM

*ooc Cayzle, look at my post above yours where it states i gave you back 9 hit points. bozo*

Sorry -- I posted before I saw your post! -- Cayzle

Dietrich AC 17; HP 8/13 (5) 
Saturday February 28th, 2004 1:02:48 PM

The poison has confused Dietrich´s mind, so his mathematical skills were affected and I calculated his HP completely wrong.

His real and definite HP are 8 and 5 without Vauhwyt´s magic.
Sorry for all this confusion.

Zayne 
Saturday February 28th, 2004 3:01:58 PM

Looking at the far hatch Zayne sprints up just behind Vauhwyt,"When I give the word move hard to your'e left." Ripping his handaxe free from it's ties.

Shouting at Kernorn,"You can keep trying to run away or you can just give up now and this doesn't have to get ugly. If you surrender now I guarantee you will get a chance to explain your'e involvment. If you refuse I can guarantee this day will be your'e last."

OOC I am using the full run action to get to Vauhwyt.

Theodore  d20+5=21 d6=5
Sunday February 29th, 2004 10:35:05 AM

OOC- Forgot to roll an attack, if Theo gets one.

(Hits wasp #2 for 5 points of damage.)

Vorelle (HP 17/17; AC 15; +3 from Seal)  d20+9=11
Sunday February 29th, 2004 7:31:10 PM

Vorelle hesitates for a moment, uncertain, then fires again at one of the wasps near Vauhwyt. True, her arrows do less damage than they might, but it's simply too crowded to close for a melee fight. Her uncertainty appears to affect her aim and her shot flies wide of the mark.



DM Jan  d20+6=8 d20+6=16
Monday March 1st, 2004 2:33:59 AM

On the right -
Wasp #2 falls foul of Dietrich's sword and is finally splatted by Theo's staff. Weird yellow wasp goo coats the ends of both sword and staff.
Devlin mutters aimiably something about not being able to get a blow in, but he seems glad the threat at this end of the tunnel is over.

Mid way - Vorelle sends another arrow into the fray. Unfortunately it whistles clear of the three giant pests threatening the liontaur.

Weird yellow wasp goo is also evident on Vauhwyt's paws, as she takes a swipe at the buzzing menaces, helped by Mookie.
Wasp #5 bites the dust.

Now alongside, Zayne gets ready to leap into melee. His words follow Olyn down toward Kernorn.
One of Olyn's nets lies beside Zayne and Vauhwyt.

Rose's magic missile lights up the tunnel ahead with a - *BAM!* The flash of light illuminates the area, showing Olyn a picture of a man on the floor of the walkway and struggling with a huge grey seal beast.

Wasp #6 darts toward Zayne - missing the ranger.
Wasp # 7 dives for Vauhwyt - this one two narrowly misses on this occasion.

Those stung and injected with wasp venom can now feel a dull pain as it starts to react and swell on the skin - creating a reddened bump.
Stung characters roll DC 14 Fort, or lose 1 DEX this round.


Vauhwyt (AC18, HP14 of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+5=9 d20+5=10 d20+9=20 d20+7=23 d4+5=9 d6=3 d4+5=9 d6=3
Monday March 1st, 2004 6:18:50 AM

"Thanks, Olyn!" the liontaur says gratefully as she feels the curative magic hit her.

Although she has not been stung again, Vauhwyt feels her muscles stiffening up in response to the poison already in her system [takes another point of Dex].

But that does not stop her from another vociferous attack. "C'mon, Mookie!" she says. The raven flanks Wasp #7 and again aids his master (Mookie rolls a 10 to aid another -- exactly what he needs).

Vauhwyt lashes out again with her sticky but deadly paws. She connects twice [AC20, AC 23], hitting effectively both times: first, 9 damage plus 3 sneak attack damage; second, also 9 plus 3. If the first blow fells Wasp #7, then her second is for Wasp #6.

Vauhwyt calls out, "Someone please run and get the boxes that held these wasps. If any live, we need to get them boxed up again! If any bugs are just unconscious, please try to save them! They are living things! And maybe bargaining chips." [OOC: Using a move action to give a speech instead of taking a third attack this round.]

Spells in effect: Bless, Expeditious Retreat, Blood Armor, Enlarge on Mookie, +3 seal on whole group (save bonus expires this round but attack/damage bonus continues another 5 more rounds).

Dietrich AC 17; HP 8/13 (5)  d20+8=26 d20+8=16
Monday March 1st, 2004 7:05:15 AM

As the last wasp ahead Dietrich dies, he is satisfied and nods approvingly to Theodore. "Good fight!", though the hits caused by the nasty beasts swell now and are still painful. But he is not affected by the poison. Long years of wars in dirty and desease infected camps have hardened his health.

Dietrich cleans the broadsword in the water without touching the goo. He picks up the fallen lantern and then runs towards Vauhwyt and the others.


Olyn *ac21(dodge directed at seal) hp19, Bless, Seal*  d20+7=27
Monday March 1st, 2004 9:34:52 AM

Moving to within striking distance of the seal on top of Kernorn.

pulling out the special made netting.

twirling the netting about his head, and steadying himself to strike true, aiming for the seal in an attempt to get it entangled in the netting without trapping the entomologist, I let loose with the attck.

*WOOT rolled a natural 20!*

readying his wand to cure Kernorn on his next action.

yelling: dont attack Kernorn, he's under attack. I got the net on the creature attacking him but need help. Hurry!

Theodore and Macaw (HP 8 AC 16)  d20+2=4 d20+2=21
Monday March 1st, 2004 9:56:04 AM

Theodore gives Dietrich a big grin for the warrior's compliment and then brushes a stray lock from his face. He doesn't have time to reflect on his battle prowess as Vauhwyt hollers for someone to bring the wasp boxes from Kernorn's place.

Low on magic and only lucky with his staff, Theodore decides the fight can be handled by the rest so he straps his staff to his backpack and climbs back up the hatch to retrieve as many boxes as he can carry.

Macaw stays behind and perches a safe distance from the melee so that he might warn his master if things start to go bad.

At Kernorn's door, Theodore will take his staff in hand and enter carefully, glancing about for any other surprises.

(Listen = 4, Spot = 21)

rose  d20+3=21 d4+2=3
Monday March 1st, 2004 4:46:15 PM

ooc: jan, as you didnt mention anything I'm assuming I moved in front of vauhwyt as per my last post.

Rose quickly slashes at a wasp, and tries to keep from being hit or in Vauhwyt's way.

attack: 21
damage: 3

Vorelle 
Monday March 1st, 2004 5:23:07 PM

Seeing that her archery is doing the group little good, Vorelle goes to help get wasp cages.

(Weren't there some down here, too? Or are they all up top?)

Zayne 
Monday March 1st, 2004 7:37:37 PM

(OOC: Sorry I misread Jan's last post, I thought it said that Kernorn was attacking something. Oops my bad everyone, If it's cool can we just say that he didn't make the speach to Kernorn. Everything else would have been the same.)

As Vauhwyt and Mookie have their way with the creatures Zayne shouts,"NOW!!"

(OOC:He is going to attempt a bull rush on whatever it is that is attacking Kernorn. If this isn't possible he will cover as much ground as he can)

((~Jan~ Actually David, Zayne's original speech kinda works, as we shall see...))

DM Jan  d20+5=24 d3+2=3
Tuesday March 2nd, 2004 12:33:08 AM

Up Top -

Theo is first up the ladder, where he comes face to face with a baffled Mattison.
"Hey," says the Knives investigator, "I thought we were all meeting back here, and - are you all down there? Whats happening? Whats going on? Where's that Kernorn fellow?"

All the boxes are in Kernorn's shop, in a jumble on the floor. It's quite possible that Theo could carry three of them without tripping, but then again... ;)

Vorelle arrives at the top of the ladder a few moments later, much to Mattison's further befuddlement.

As for how many boxes will be needed - when Theo and Vorelle left the tunnel - only two remained alive, and Vauhwyt is about to make mincemeat of another one.

The situation inside the shop is the same as when the group visited before (apart from the missing wasps). Everything looks the same as it was. Insects and similar creatures go about their business in their various tanks or enclosures, oblivious of whats happening down in the tunnel.

Down Below -

Blessed with an iron constitution, Dietrich collects the now unlit lantern and speeds off toward the others. He'll reach them the next round.

Vauhwyt continues her battle with the winged beasties, accompanied by the diminutive but determined Rose.
#7 bites the dust.
There's one wasp left. It's injured, and if the group wants to keep it alive, they're going to have to try and catch it in some way.

Wasp #8, still in attack mode, dives at Rose, stinging the little halfling badly for 3 DAM and poison.
((Rose - Fort Check DC 14 or reduce Dex by 1 (temp damage) ))

Having tossed the net - Olyn arrives at the scrambled heap of Kernorn - pinned to the walkway by a large grey seal - that is now getting all tangled up in the net.
Zayne dashes up moments later to witness the same scene.
Kernorn looks a bit worse for wear. The seal has given him a few bruises, and he looks to have a few burns, courtesy of the magic missile.
"Get this thing off me!" screams the man. "What have you done to my babies?? My poor babies!! I won't let you get Edgar! I won't let you!"

Poison Note - Dietrich and Vauhwyt's poison seems to have stabilized. Damage has been done, but it gets no worse. No more Fort checks needed.

Vauhwyt (AC18, HP14 of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+5=24 d20+9=15 d4+5=9 d6=3
Tuesday March 2nd, 2004 5:18:46 AM

[OOC: Huh? All the downed wasps were brought to -10 hp already? I figured for sure at least some were only in the negative single digits. At least once or twice Vauhwyt tried to hit with her fist so as to cause subdual damage. I'll try that again this round.]

Vauhwyt sees the commotion up ahead and shouts, "Hey you guys! That's MY seal! I sent him to knock down the bug guy! Just make sure Kernorn doesn't get away!"

As she does this, Mookie maneuvers around the remaining wasp -- successfully aiding his master. Vauhwyt rears up and simply lands a fierce punch! She hits (AC15) for 12 points of subdual damage. Assuming that knocks it out, she spends the rest of the round (move action) looking for wasps that are not dead yet (that is, ones that are stil wriggling).

Dietrich AC 17; HP 8/13 (5) 
Tuesday March 2nd, 2004 7:01:50 AM

Just as Dietrich picked up the lantern, he remembered his bow and picked it up too. While running to meet the others, he shouldered it.

He feels that the poison is passing and doesn´t sweat any more. He is very relieved, for the dry dead bodys they had seen were still in his mind. But some healing would do no harm.

It seems the situation is controlled now, but the soldier stays alert for possible other threats.
'That bug-man will have to explain somethings. And he will respond for them!'


Olyn  d8+1=6
Tuesday March 2nd, 2004 9:08:57 AM

pointing the wand at Kernorn.

Wardd heals you this night, rejoice in his glory.

*heal 6 points*

turning to Dietrich: help me get this creature off Kernorn and watch yourself, there is no telling what it can do.

[ooc/ Cayzle, unless something was changed and as always noone told me, only PCs go to -10 hp before dying, not NPCs]



Theodore (HP 8 AC 16) 
Tuesday March 2nd, 2004 12:55:56 PM

Theodore rushes by the startled Mattison and into the entemologist's house. "I'm sorry, Mattison, but there is simply no time to explain," he shouts.

In the house, he once again holsters his staff to his back and picks up three of the wasp boxes. "You see that I'm rushing, don't you?" he hollers. "I just can't fill you in right now." He carries on the conversation breathlessly as he balances the awkward boxes in his arms and rushes from the house.

In his haste, he doesn't notice Vorelle coming up behind him. Trying to avoid her, he instead crosses one leg in front of the other and actually manages to trip himself. The boxes go flying. Theodore quickly picks himself up to gather the boxes again, seemingly unaware of what had just occured.

"You see, Mattison, there's simply no time. You'll have to forgive me."

rose  d20+3=11
Tuesday March 2nd, 2004 3:34:12 PM

ooc: how did olyn and dietrich get to kenorn? It should have taken dietrich at least one round to get to vauhwyt and olyn, also the walk way is 4' wide and vauhwyt is in front of everyone. Rose is small enough to squeeze bye but not the guys.

Rose gives a small yelp as she is stung, and then begins to shake and feel weak. she stands watching what is happening ready to help if possible.



Zayne 
Tuesday March 2nd, 2004 4:40:41 PM

Looking down at Kernorn,"You better have a good reason for us to be chasing you through the sewers. I suggest you start talking now,and maybe we don't have to turn you into the prince."

Vorelle 
Tuesday March 2nd, 2004 5:49:46 PM

Vorelle rescues one of the boxes from Theo's distracted grasp, then beckons for Mattison to follow. She climbs back down into the sewers, awkwardly balancing the box as she goes.

Olyn 
Tuesday March 2nd, 2004 8:40:29 PM

Rose, how did i get past?
1. i was there in round 2 cuz i moved the whole distance without acting.
2. you can move through an area occupied by another without hindrance as long as you do nothing but move. and thats what i did.
3. again, used a full action to get there.
4. then i acted.
5. and acted on the next round.

not to mention, being a half elf, my movement is more than yours 30' compared to your 20'.



DM Jan 
Tuesday March 2nd, 2004 11:48:57 PM

Dietrich arrives alongside Vauhwyt just as the liontaur bops the wasp - dazing the creature, and he, Vauhwyt and Rose see it go *PLOP* into the water. It starts to drift away in the current - back to the right, toward the ladder.
(You've got a live one folks. DEX DC 13 to grab it.)

The commotion back at the ladder signifies that Vorelle, Theodore and Mattison are about to rejoin the rest of the group, and have at least one box, maybe more.

Meanwhile, a little further down the left hand side of the tunnel, Olyn and Zayne confront Kernorn. Olyn calls to Dietrich to help get the seal off - however, the power of Wardd puts a spring in the entomologists efforts, and he manages to roll the seal off his prone body. The seal continues to struggle in the net.
Scrambling to his feet, the man points accusingly at Zayne.
"A good reason?? How would YOU ever understand anything?? They're all just creepy crawlies to the likes of you! No one sees the beauty of them, the complexity, the sheer and utter brill - no!"

Kernorn's eyes - wild, and staring everwhere at once, catches sight of Vorelle, Theo and Mattison climbing down the ladder.
He starts to back up. It's obvious he's going to run.

The poison still courses through Rose's veins.
(Fort Check DC 14 or lose 1 temp Dex)

rose  d20+3=12 d20+2=20
Wednesday March 3rd, 2004 12:45:08 AM

Rose is still feeling dizzy, but she manages to stagger over to the water and pull out the wasp. She sits down and holds it hoping that the others will quickly box it up.

fort: 12
dex: 20

Olyn  d20+5=13 d20+5=23
Wednesday March 3rd, 2004 2:58:12 AM

come now Kernorn, there is no reason to run off, my companions are hasty in words and deeds sometimes but they mean well. your insects attacked us when we came down here, so we had to defend ourselves. as for this creature, <pointing to the one in the netting> we need you to help identify what it is, and if it is the creature responsible for the deaths.

**using Diplomacy to get him to see reason in my words and to calm down enough to assist us more**

rolled a 13 at first, hero point reroll. felt i needed to cuz its important to calm him down.
rolled a 23


Vauhwyt (AC18, HP14 of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+5=23 d20+3=20
Wednesday March 3rd, 2004 5:56:56 AM

[OOC: The seal should poof away around about now, I believe.]

"Thanks, Rose," Vauhwyt calls. Then she very quickly makes her way to Olyn and Kernorn [expeditious retreat is still active] -- and just as quickly vaults past them [tumble check 23]. In this way, Vauhwyt hopes to cut off any escape attempt by Kernorn, who is now flanked by herself and Olyn. Mookie stays close to his master.

"Please listen to Olyn," she tells the bug guy. "He really does make sense. I for one appreciate the beauty of stinging creatures. We saved one or two for you, if you cooperate." [Aid Another untrained Diplomacy check of 20 to give Olyn a +2 on his roll -- now a 25.]

Dietrich HP 8/13 (5) 
Wednesday March 3rd, 2004 7:09:00 AM

Dietrich arrives at the scene and just as he´s going to pick up the net with the seal, it puffs away, surprising the warrior.

He asks Olyn for some divine healing, as he has suffered pretty bad wounds. (his Hp without VAuhwyt´s magic is only 5)"Olyn, could you please beg Wardd to help me?"

The fighter is acyually amazed with the peaceful and diplomatic approach towards Kernon. For him it´s clear enough that the bug-man is involved with the murders and Dietrich would have taught Kernon better manners. The bug-guy is pretty daring for a prisoner. But Dietrich won´t meddle in Olyn´s and Vauhwyt´s attempt for now.

So, he stays a little behind them, just close enough that Kernon can have a glance at his massive body and his fearsome outlook, with the heavy armour and the closed iron helmet, and, principally, his sharp broadsword.
He thinks: 'Better cover this diplomacy with some muscles, for it doesn´t work well without it.'

Theodore and Macaw 
Wednesday March 3rd, 2004 9:41:34 AM

Theodore makes it to the bottom of the ladder without further incident. He points to Rose. "I think that she has a wasp for us, Vorelle." He walks to Rose and offers her a box to put the wasp into, then promtply closes and latches the box.

Macaw perches in the tunnel, eyeing Kernorn warily. "Macaw, macaw!" he cries.

Vorelle  d20+6=21
Wednesday March 3rd, 2004 9:55:39 AM

Cautiously, Vorelle examines the downed wasps, looking for a live one to put in her box.

(Heal 21)

Zayne 
Wednesday March 3rd, 2004 7:45:29 PM

Looking directly into Kernorn's eyes,"First of all lets get something straight,all life is important and every living thing has a role in nature. I may not have the same feelings that you do for your bugs but I do respect them as living creatures,but but if they are responsible for the deaths of people then they must be taken care of."

Suddenly a thought springs into his mind."You know what I already know how all this came to be. Tell me if I make any mistakes. One day about a year ago you came across a rare breed ofI'll say mosquito for lack of a better word. You brought it back to your lab to study and it got out. You were able to catch it but after it had claimed a few victims. You were able to keep it a secret last time but this time we happened to come across at the wrong time."

Looking around at his friends with a smug smile on his face,"Whats for lunch I'm starved?"

DM Jan 
Thursday March 4th, 2004 12:27:18 AM

Rose picks up the wasp, its wings dripping wet and temporarily useless. It twitches - half stunned in her hands, the stinger protruding menacingly from its abdomen.
Theo arrives moments later, and the wasp finds itself back in its box.
Macaw pronounces the deed done.
Vorelle has a look around the gloomy tunnel for any signs of wasp life, but only the dead look back.

Mattison asks -
"Ewwwwwww - what were those things?"
He views the live one in the box with much trepidation.

Over by Kernorn, the seal - activated by a seal (confused the heck out of me, too ;) ) suddenly implodes, leaving only the net behind.

Vauhwyt gets her feet wet, but is soon around the other side of the entomologist, blocking off his escape route.
Kernorn's eyes cease their wild sweep as Olyn does his best to talk him down from his highly irrational state. Escape doesn't seem to be on his mind for the moment as he ponders the half elf's question.
"Not... not one of mine," he mutters as the conjured creature disappears. "My babies..."

He seems confused, surrounded as he is by Olyn, Zayne, Vauhwyt and Dietrich, but his eyes dart sharply toward Zayne as the ranger offers his summation.
"You're talking about Edgar," answers Kernorn, and his face cracks into a grin, "and Edgar is NO mosquito."

Vauhwyt and Mookie  d20+11=27
Thursday March 4th, 2004 11:47:09 AM


The liontaur casts a Prestidigitation cantrip to clean up herself and anyone else covered in wasp goo or sewage. Then, speaking calmly and slowly, she says, "Let's not get ahead of ourselves. Let's just be calm. Kernorn, please start at the beginning. Tell us what you know about the people who died, about this Edgarr, about why you said the wasps were fruit flies. Tell us everything."

Speaking in the same calm voice, Vauhwyt adds, "You see, Kernorn, you must be clear and easy to understand, because if you are not, we may decide to take a harsher tone. I am sure you would like to leave this sewer alive and with all your parts still attached."

[OOC: Intimidation check 27, including Vauhwyt's +4 size bonus]

Theodore and Macaw 
Thursday March 4th, 2004 12:33:14 PM

Theodore places the box down on the ground next to Rose and walks closer to the party where Macaw is.

The raven flaps down to Theodore's shoulder where the mage whispers in his familiar's ear, "Go further down the tunnel, Macaw. In the direction Kernorn was going before we caught up with him. See what's down there and then come back."

Macaw leaps from his master's shoulder and wings past the group down the tunnel.

Dietrich  d20+4=12 d20+2=22
Thursday March 4th, 2004 3:36:39 PM

Dietrich listens carefully to his friends speeches. He´s a little impatient but sees that the interrogation will be fruitful.

He compares in his mind the size of the wasps with the size of the organic part found in the dead body. This Edgar must be very much bigger and deadlyer.

Dietrich stays alert, watching and listening around.
Spot 12; listening 22

When the effect of Vauhwyts seal passes, he feels very weak and tired from the combat and he won´t be able to fight if this Edgar should appear now.

Zayne  d20+3=21 d20+1=20 d20+3=7
Thursday March 4th, 2004 4:28:46 PM

Still smiling smugly,"Thats all the confession I need. Now can we get out of here."

Taking his rope out he grabs Kernorn and forces him to the ground.

Grapple roll 21 str check 20(Ignore that last one I had some lag.)

Vorelle  d20=9
Thursday March 4th, 2004 8:03:10 PM

Vorelle abandons her search for live wasps, and turns to face Kernorn. She tries to back up Vauhwyt's implied threat by looking grimly determined (as opposed to terrified at the very prospect of talking to somebody).

She is unsuccessful.

(Attempt to Aid Another for Vauhwyt's Intimidate and got a 9. Vorelle's about as terrifying as a chipmunk.)

Rose hp 9/12 
Friday March 5th, 2004 12:01:00 AM

Rose while still feeling weak and clumsy is no longer as dizzy. She carefully stands as Piper hovers around her "Rosie are you ok?" Piper is very upset that Rose is hurt and goes over to Kernorn stands on his shoulder and pecks him when he's rude, if he tries to run, or won't answer questions.

Rose stands by Vauhwyt "Thank you for cleaning me." Her wound while not very bad looks very big for such a small girl.

DM Jan 
Friday March 5th, 2004 1:07:42 AM

"Get this punk off me!" yells Kernorn as Zayne eagerly gets to work tying up the entomologist.
"I didn't want anyone to die! Edgar got too big! He escaped. I think he's looking for his mate. I had to kill her you see! I raised her strong, but her appetite got out of control... but you're not going to kill Edgar! I won't let you! I won't lose another one..."

The man's talk ebbs and flows - yelling angrily one second, half weeping and pathetic the next. Rose's bird taps *ding ding* on his head.

"Of course I lied about my wasps... why should I tell you? Everyone hates them - OR - they want to use them for their own GAIN! They told me they wouldn't but - oh, I knew. I knew what they wanted, but I lied to them too! Oh yes. They were never going to get their hands on Edgar. Never!

Theo's bird Macaw sets off down the round sewer tunnel into the gloom, the tunnel goes on and on, but at some point there's an area that feels... bad, predatory maybe.

Some of the group are poisoned, some are wounded from the stings. Not in the best of shape.

Mattison is stood staring at dead wasps with a look of utter revulsion on his face.
"I hate insects sooooo much," he mutters with a shudder.

Olyn 
Friday March 5th, 2004 2:37:16 AM

Zayne, Dietrich, grab him (motioning to Kernorn) and bring him with you. we are going to his workshop to see if we can find something that would inform us what this Edgar thing is.

seeing Mattison's somewhat state of shock he pipes up: snap out of it man, we have some researching to do. perhaps you would assist us?

standing at the base of the ladder, I will zap each person as they go up with the wand of cure light wounds.
*Jan, please tell me how many charges to take off. assuming 1 per person that needs it now until I post again*

Vauhwyt (AC18, HP14+ of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+7=16
Friday March 5th, 2004 5:53:33 AM

When Zayne grabs Kernorn, Vauhwyt shakes her head in annoyance. "Hey! I'm talking herre! It's rude to interrupt!" she yells at him.

"Fine!" she says, hearing Olyn's command. "Hustle him back to his apartment. Finish talking to him therre. But I have a feeling we are not done with these sewers yet!"

Vauhwyt helps get Kernorn back to his apartment. "Thanks for the cure," she tells Olyn as he uses the wand.

When they have Kernorn up the ladder, Vauhwyt carefully uses her rope to tie his hands behind his back and holds on to the other end.

Then she resumes her questions. "Why were you going to the sewer? Where do you think Edgar is? What does he look like?"

"It sounds like you have been a victim too [Bluff check 16]. Who is it who wanted to use your bugs for gain? Who wanted to get their hands on Edgarr?"

"Tell us more and maybe we can cut a deal with you."

Dietrich AC 17; HP 5/13 
Friday March 5th, 2004 6:56:44 AM

Dietrich sheaths his sword and than helps Zayne bringing Kernon upwards. He holds him hard, but doesn´t hurt him, for it looks like there is much more to know of Kernon than it seemed. Dietrich feels almost pity for the man, as Kernon seems to be completely crazy.
The knight thanks Olyn for the cure and listens to the talkings. 'Who might have wanted to use the monster?"

Theodore and Macaw 
Friday March 5th, 2004 10:25:09 AM

Through the empathic link, Theodore feels a strong vibe of danger and quickly call his flighty friend back.

"There's something dangerous further down the tunnel," he informs the rest of the party. "Perhaps that's where we might find this Edgar..."

Theodore looks thoughtfully at Kernorn, debating over the man's innocence in the matter.

Zayne  d20+2=19
Friday March 5th, 2004 12:35:41 PM

Flashing a quick grin at Vauhwyt,the going on with his buisness of subduing Kernorn.

After he and Dietrich finish he puts away his axe and gladly reties it.

Looking around at the group with a look of satisfaction on his face,"Now lets get out of here,and get something to eat already"

As Olyn begins to "zap" everyone,"Save it,none of those things touced me,I'm okay."

Vorelle  d20+6=26
Friday March 5th, 2004 9:52:52 PM

Vorelle appoints herself rearguard, keeping a watchful eye up and down the tunnel until the others are above. When she approaches Olyn, she forestalls his wand use with a raised hand and a shake of her head--she is not hurt.

(Spot 26--natural 20)

rose HP 9/12 dex 14/16 
Saturday March 6th, 2004 3:15:22 PM

"Olyn, I could use a tap of the wand and something to make me less clumsy. (got anything to fix my dex damage?) But I think we should go and see what Macaw has found before going back up.

Rose patiently waits till she gets tapped. "theo, why don't you call macaw back here? I don't want him to get hurt.

DM Jan 
Sunday March 7th, 2004 11:02:38 PM

Those who get up close and impersonal with Kernorn, will notice that he has what looks like a large tusk, or tooth, on a leather thong hanging around his throat, in the folds of his garments.
It doesn't look anything like what was found earlier, so who knows. Perhaps it merely signifies what his 'interests' are.

Vorelle sees nothing right now in the tunnel that suggests movement or anything else, so whatever Theodore is talking about must be somewhere deeper in the sewer system. There's just the wasp in the box. Bzzzz...

Mattison looks bug-eyed at Olyn for a moment, and scampers up the ladder. At the top, he announces.
"I'm not feeling too good, but I'll feel better if I take a walk. Tell you what - I'll go and get a more detailed version of the sewer map. I know just where I can find one."
He sets off quickly down the passage toward the main Crescent Moon Market thoroughfare.

The group enters the entomologists domain.
(Did you guys bring the wasp?)
Olyn does what he can for Vauhwyt, Dietrich and Rose. The poison however need neutralising before Vauhwyt and Rose can get rid of 'that shaky feeling'.

((By my reckoning Vauhwyt is 5 points down, Dietrich is 8 down, and Rose 3 down. Tim is there a +bonus on the wand relating to caster level?))

Some of the buzzing noises in the room lessen as Kernorn is brought inside by Zayne and Dietrich. Other buzzy noises continue as before. It appears that if any clues lie here - then it will need a thorough search.
((Search DC 13 - higher the better))

"He's in the sewer - somewhere," babbles Kernorn, mad eyes appealing to his captors. "I have to get to him. He's bewildered and in pain, and I can calm him down."

And as for Vauhwyt and Dietrich's other question - the man grows furtive. He looks around, seems to realise something, and the starts to laugh like a lunatic. It isn't a 'funny' sound at all.
"Who WANTED him? Who wanted to USE him? Why - HE DID!!" he exclaims, his head jerking toward the doorway - toward a spot where Mattison had stood only moments earlier.

Olyn  d8+1=3 d8+1=3 d8+1=5 d8+1=5 d8+1=2 d8+1=2 d8+1=8 d20+2=13
Monday March 8th, 2004 2:37:23 AM

(jan, took 5 charges to heal everyone up to full, the 5th and 6th rolls were a 1 so i rerolled)

13 for search check

while searching I talk low enough for Theo to hear, but not Kernorn.
send your pet to follow Mattison, he has known all along what was doing the killings and told no-one. I want to know where exactly he went.



Dietrich  d20+2=12
Monday March 8th, 2004 7:10:16 AM

Dietrich feels the divine force healing him and recovers his energy and mood.
He is really surprised at Kernons disclosure and trys to perceive if he is lying. (Sense motivation 12)

Shaking Kernon a little, as to make him concentrate, Dietrich asks: "You said Edgar is no mosquito. So WHAT is he? Do you have control over him? And who is this MAttison?"

On the one hand, Dietrich would like to get the beast alive, for there is perhaps some gold to be made, but on the other hand, it seems that this would represent a major hazard, as there are obscure powers searching to posses the monster. What is the best thing to do? He opens his thougts to his friends in a low voice, not letting Kernon hear about it.


Theodore and Macaw 
Monday March 8th, 2004 1:45:00 PM

Theodore's brow furrows at Olyn's suggestion. "I don't know Olyn. If Mattison left, it's because he thinks we're on to him. Macaw's not sneaky. If Mattison spots him, he could get hurt. Let's find out a bit more from Kernorn, first."

Zayne 
Monday March 8th, 2004 2:28:21 PM

Looking at Kernorn,"How is it that you know that about Edgar? Like I said you have a lot of explaining to do. I think now would ne a good time to start." Looking around at the group,"I think you should start at the begining,I know it's a long story and we have plenty of time."

Suddenly there is a loud rumble from his midsection,"First,you wouldn't happen to have anything to eat on hand would you? I am really hungry."

Rose HP 12/12 dex 14/16  d20+10=26 d20+4=23 d20+5=12
Monday March 8th, 2004 2:53:21 PM

Rose feels better, although she's still shaky, when Olyn taps her with the wand. She calls Piper over to her and wispers to her. Then after Piper flies away Rose moves over to Kernorn. "I think that we should check you for weapons and stuff. Theo could you hold him?" Rose quickly begins to search Kernorn.

Piper is following mattison.

Hide, piper: 26
move silently, piper: 23
search, rose: 12

Vauhwyt and Mookie  d20+1=9
Monday March 8th, 2004 5:26:34 PM

For a long moment, Vauhwyt's muscles tense and she seems about to leap after the now-departed Mattison. But her speedy spell just expired, and she judges that she would not be able to catch him. Frustrated, she turns to Kernorn to listen to what he has to say.

"Yes, tell us more about Edgarr. If we can, we will capture him alive." It is becoming clear to the liontaur that Mattison is either a good actor, or somewhat deranged. Her untrained Sense Motive roll (a 9) doesn't tell much either way.

Then she whispers to Rose, "Good idea."

Vorelle 
Monday March 8th, 2004 5:53:09 PM

Vorelle, too was about to head off in a sprint after Mattison when somebody suggested sending one of the birds. She stops, shaking her head a little. She still isn't accustomed to having the things around.

Idly, she wonders where they can get a really big net.

DM Jan 
Tuesday March 9th, 2004 12:53:53 AM

Rose's bird Piper flaps off in the direction that Mattison took, while the group stay behind to quiz Kernorn about Edgar, and how Mattison is involved in all this.

Olyn has a look around, and comes across a drawer that holds a sheaf of papers. The papers contain drawings of.... something, along with scribbled notes. Some of them are headed 'Ed'.
It looks like a wingless fly - with huge compound eyes, six legs, and a long, barbed proboscis.

Some of the notes (most are uninteligble) -
8am - 4 and a half ft, 6" since last week, good progress.
Increased agitation after death of Edwina.
Need bigger cage.


"I bred Edgar, and his sister. I bred and crossbred until they... were perfect specimens. Perfect in every way. They... only he now. He has a secret. Something Mattison doesn't know. He wanted to use it to kill - as a weapon."
Kernorn's speech is as erratic as ever.
"I'll strike a bargain! If you help me find him, and let us get away. Then we'll go from here. We only want to be left alone! And I can make you all rich! Yes! You'll see."
He looks each member of the group in the eye. "What say you?"

Searching the man seems to Rose like searching a bag full of eels, the man is wriggling about that much. However - in his pockets, she pulls out 2 bladders of some horrible blood-like stuff, and a very old piece of paper.
The lettering is faded, with only partial words - Monsterolog... Socie... Level.. Floa..

Much to his delight - Zayne spots a huge jar of honey on one of the shelves.

Piper flits from building to building, a distance away from Mattison. Wasn't he a member of the Knives, supposedly?
Funny how he was heading in the wrong direction, headed past the Temple of Wardd, and toward the Darts Tower.
Rose sees smatterings of this in her minds eye. It isn't perfect, but then the bond between bird and halfling was still young, as with the other birds and their companions, too.

Vauhwyt and Mookie 
Tuesday March 9th, 2004 6:09:34 AM

Something in the man's demeanor and story has an affect on Vauhwyt. "Once upon a time," she thinks to herself, "I too wanted to leave home and run away. I too killed to escape, even if I did not want to."

She says to Kernorn, somewhat more kindly than she has been speaking so far, "It is not your gold I want, but information and a promise."

"Tell us all you know about Mattison. Tell us the secret. And then -- most importantly -- swear a sacred oath that if we let you leave, you will never let your creatures harm innocent people ever again."

Mookie seems a little nervous at this idea. "Boss, are you sure about this? Not only is the guy a whack job, but he's a dangerous whack job!"

Vauhwyt smiles, and says loud enough for everybody to hear, "Is it crazy to have a dream? Even if other people don't understand? Is it crazy to want to be free? Who are we to take away someone's freedom?"

When he looks her in the eye, Vauhwyt says to Kernorn, "I know what it is like to be outcast. I think we should let you go, if you promise not to hurt those who do not deserve it. If you have money, you must give it to us so we can give it to the families of those that Edgar killed. It is the least you can do."

Dietrich 
Tuesday March 9th, 2004 10:45:13 AM

Dietrich can´t discover if Kernon is lying, but he stays suspicious.

He listens to Vauhwyt, but he can only disagree. Dietrich says: "Friends, I think we should first agree in what we are going to do, and than make deals with this Kernon. Actually, I don´t think he´s in a position to make many claims"

Only to his friends, in a way Kernon can´t hear it, Dietrich says:
"The monster, and this bug-guy, killed 3 people this time, and I don´t know how any before. I won´t let them go out like that, just with a promise. I think we should kill the monster, as it will always be a threat, and at least enjail Kernon. This is indepent from what we may discover about Mattison and other connections"

Theodore and Macaw 
Tuesday March 9th, 2004 12:05:45 PM

Theodore is distracted with the conversations rolling about. "I agree with Dietrich that we shouldn't make hasty decisions," he begins. "But I also agree with Vauhwyt that everyone deserves a second chance. If Kernorn is telling the truth, and he can keep Edgar from hurting again, why shouldn't we let them go? Edgar doesn't have the intelligence to differentiate between right and wrong like we do. We shouldn't punish him for that, unless he remains a threat."

Theodore gives Kernorn a deciphering thought. "If I can get close enough to Edgar, I might be able to sedate him without hurting him. If we do this for you, Kernorn, you must in return give us your full cooperation in every regard."

Zayne 
Tuesday March 9th, 2004 4:33:38 PM

Eagerly grabbing the jar of honey,he begins to dip his fingers and lick them off enthusiastically. Then returning to the group.

"I think we should get the whole story before we start negotiating here. Letting him go could be a mistake. I feel as sorry for him as anyone else,but whether or not it was intentional he is ultiamatly responsible for several deaths."

Then to Kernorn,"Like I said there are quite a few questions to be answered before any deals are made here. As for the gold,I don't know about the rest of everyone here but I am doing this for the money,I'm doing this because innocent people died."

(This was all said inbetween dips in the honey jar)

Vorelle 
Tuesday March 9th, 2004 7:22:20 PM

As is her wont when everybody's talking, Vorelle hangs back and tries to be invisiible.

Olyn 
Tuesday March 9th, 2004 9:15:07 PM

sits at the table with the the papers found and starts reading them while the others interrogate Kernorn.

rose 
Tuesday March 9th, 2004 11:57:39 PM

Rose hands what she finds over to the other. "What's in the vials?" She asks before being distracted by the images that Piper is sending. "Thats weird, mattison is heading towards the darts not the knives."

DM Jan 
Wednesday March 10th, 2004 1:12:52 AM

Rose hands over the old piece of paper and the bladders, and tells everyone where Mattison is headed.

Olyn continues his perusal of the papers. There are more drawings of the strange 'fly-without-wings' creature - details of various body parts, legs, head, body, proboscis, antennae. There doesn't appear to be a stinger or claws. One page as a drawing of a perfectly round ball, with a measurement of 14" diameter, and a question mark beside it, and the letters AU. A mad scribble in the bottom corner of the page starts of with -
Do not tell that stinking rat faced... and then it looks as though the pencil broke.

Meanwhile, the others continue questioning their captor. Vorelle hangs back and blends - not hard considering whats going on, and the clamour of the caged insects.

Dietrich finds it very hard to tell if Kernorn is speaking the truth. The man appears to be doing so, but there's a layer of inherent madness that seems to taint everything.

The emtomologist continues to talk and answer questions.
"The man's a blackmailer!" Persumably he's talking about Mattison. "He's a skulker, one who waits in the shadows with a very long knife. He saw uses for Edgar. He threatened tell the Prince, which is funny - because I think it is the Prince who he means to kill.
"As for the secret - you wouldn't believe me until you saw it. Mattison doesn't know! He doesn't know! Hahahahaha!
"if it meant saving my Edgar, I'd swear to everything."

To Theo he adds -
" You might be able to help, but you must not let him sing to you. I will come with you. We will go! But you must not hear him. let me loose!"

Zayne is treated with a twisted grin.
"You're not here for money? This is Dirt City. You must be crazy."

Piper observes Mattison heading into the Darts Tower. She doesn't go in because she would be seen if she did.

Olyn 
Wednesday March 10th, 2004 9:03:15 AM

going over to Kernorn, and squatting down next to him.

*showing the paper with the 14" circle with a ? and the starting of the rat faced message*

what can you tell me about this and would you finish the sentence you were writing.

Theodore and Macaw 
Wednesday March 10th, 2004 9:24:22 AM

"Do you have any beeswax?" asks Theodore of Kernorn. "If we put some in our ears, perhaps we won't be affected by the song."

The young mage turns to the rest of the party and brushes a lock of hair from his eyes. "I have one shot at Edgar," he begins. "If we wait until tomorrow, I could increase our chances. But I think it best that we move quickly. If Mattison is up to something, we probably don't have much time."

Theodore swallows hard. "If I fail, we still have nets to contain it."

Dietrich 
Wednesday March 10th, 2004 10:48:44 AM

Dietrich will wait until he knows the whole story to decide what is best to do.

From what he understands, Edgar is a disgusting monstruos fly, that killed inocent people, and should be neutralized, the same way you would do with a mad dog that attacks people. (He doesn´t say that to Kernon)
Concerning Kernon himself and MAttison, that´s a different story, and Dietrich is curious to know what is their evolvement in the matter.

Dietrich asks his friends: "Who are this Darts? What could MAttison want there, and how is their relation with the prince? Are they enemies?"

Finaly, Dietrich would prefer to go after Edgar with full magic. It´s dangerous enough and the fight with the small wasps (compared with Edgar) was a good prelude of what is coming. HE says:

"Let´s stay near the place Edgar lives and observe it, while resting and regaining magic. If MAttison and others appear, we can intervene. If not, we can go to battle the next day, much better prepared."

Zayne 
Wednesday March 10th, 2004 12:54:44 PM

Looking at Kernorn with pity in his eyes,"What a waste."

Shaking his head,"I don't think I'm hngry anymore." Putting the stopper back in the jar and returning it to it's proper place.

Still sucking at his fingers abesently he beins to pace up back and forth mumbling under his breath,his long nose occaisionally twitching.

"It's obvious that we can't trust Mattison,then again this is based on the ramblings of a madman. This leaves of a few choices,we can give Kernorn's idea a try,and if we do that brings up the question of what we do with him when it's over. Or we can turn him in to the Prince. Or we can track down Mattison capture him and turn them both in. That also brings up the question of when,do we act now,later tonight,or do we wait until tomorrow? I think we should wait until at least later tonight. I think I might be able to find out a little more about what kind of person this Mattison is."

Rose 
Wednesday March 10th, 2004 4:14:29 PM

Rose gives dietrich a strange look then turns away before saying "What I want to know is why someone who supposedly belongs in the house of knives went inside the house of darts with out any questions or anything. The knives and the darts are complete opposites!"

ooc: for those of you who forgot we are working for the knives who function mainly as police and guards. the darts are mainly assassins.

Vauhwyt and Mookie 
Wednesday March 10th, 2004 5:01:50 PM

In response to Dietrich's question, Vauhwyt decides she has a lot to say. But in order to gain some privacy, she checks that Kernorn's ropes are tight, then carefully puts some beeswax in his ears. "Don't worry, my friend," she tells the madman, "We just need some privacy. I'll unstop your ears in just a minute."

When she has done her best to deafen Kernorn, Vauhwyt leads him to a corner, returns, and speaks in a whisper to the group. First she answers Dietrich and Rose.

"That's right, friend Dietrich, you're new to Dirt City, aren't you? Well Rose has the right of it. The House of Knives runs the biggest protection racket in Dirt City, so they try to keep a lid on crime and such -- out of motives altruistic or mercenary, you can form your own opinion ... but this IS Dirt City. It was Orgar the Knife who gave us this job, a job we're doing for free, by the way, so what that makes us I don't know!"

"I know," says Mookie. "It makes us suck--"

"Hush, Mookie," Vauhwyt says, as she more or less gently cuffs the bird.

"You'll recall that Harvl and his kin, the dwarf diggers we saved at the cursed mine, were from the House of Knives, hired by the Wolves to work the dig."

"Anyway, Orgar the Knife, who is that dwarf fellow I'm sure you recall, told us to look for Mattison for help in solving the problem of the mysterious sewer deaths. Orgar said none of the other Houses would help with the problem. He said to look for Mattison. Since none of the other Houses are helping, it is logical that we should think Mattison is a Knife. "

"But Piper saw Mattison head into the Darts den. The Darts are assassins for hirre," Vauhwyt says with a grimace, "and Kernorn here seems to be saying the Darts wanted his Edgar to use in assassinating the Prince. Seems to me we should probably talk to the Prince's man about that, posthaste."

"Orgar said that if we find proof that another House is mixed up in these deaths, then the Knives could get the Prince involved. I don't know if a familiar witnessing Mattison going to the Darts is proof or not, but with Piper's testimony and Kernorn's, we're starting to get somewhere. Still, the word of a bird and of a madman isn't maybe as solid as I would like."

"But if the Darts are conspiring against the Prince, and if Edgar is still loose and getting hungrier, we can't wait for tomorrow. Let's go after Edgar right now, this second, bringing Kernorn with us. First Kernorn will try to command Edgar, but if that fails, we'll use magic and weapons to subdue the creature. I may be able to help stun it with a few solid punches, like I stunned that wasp. If we are ready with a minor cure when it drops, we should be able to keep it alive. Using one of Kernorn's trusty nets, we can bind it, safe and sound. Then we fetch Orgar from the Knives and bring him and Kernorn and Edgar in secret to the Prince's man, that Th'Ayvanen fellow. We saw a few days ago that the Prince is fair -- so let the Prince decide what to do with them, I say."

"But I think we should move out fast, now, right away, especially since Mattison has carried a warning to the Darts. Minutes count, I fearr."

"Let's get going!"

[OOC: Jan, I am pretty sure I kept careful track of my failed wasp poison saves ... and I think Vauhwyt lost only three points of Dex. If I am way off, please let me know.]

Vorelle 
Wednesday March 10th, 2004 5:34:53 PM

Vorelle doesn't say anything, but nods in vague agreement with Vauhwyt's plan. She is ready to go.

DM Jan 
Thursday March 11th, 2004 1:24:36 AM

Kernorn's reply to Olyn's question -
"Au! Don't you see? Thats gold, man! Gold! The biggest egg you've ever seen. NOW do you see why he can't be taken? NOW do you see why I have to get him away??"

Beeswax is apparently on the shelf next to a pair of bright red spiders in a small tank. The spiders names are Ginger and Hot Stuff, according to a small piece of paper stuck to one corner of the tank, which also reads 'poison'.

The group go through their options -
What to do about Mattison.
What to do about Kernorn.
What to do about the plot against the Prince.
What to do about health and spell replenishment (dex needs a trip to the Temple and a donation).
What to do about Edgar.

Is it time to act?
Way up on the surface, twilight has already given a bow and said goodbye until dawn. Lamps on the streets are already lit.

((OOC - folks I'm going to be away until Sunday, so I leave you in the fine hands of Tim and Cayzle. Have a good weekend.))

Zayne 
Thursday March 11th, 2004 12:10:37 PM

Nodding his agreement to Vauhwyt's descision to go,"Heres how I see it, Rose and Vauhwyt need to get to the Temple. I know you want to do something but your'e health comes first. There are seven of us here,so we can split up inot two groups."

Looking at each party member,"I think Vorelle should be able to escort you two to the temple,and I can leave some obvious tracks for her to follow,Olyn Dietrich and myself."

"It's obviously too late to catch Mattison. So that leaves going to the prince. Then again that brings up the question of what to do with Kernorn,if what he is saying is true Mattison is probably on his way back here to make sure we don't find out his true involvement soi we have to get out of here now. So do we leave Kernorn with Jeraldh or do we call on a favor from the wolves to protect him till we can sort this out. Or do we turn him ito the prince. I say we talk about this as we walk."

Grabbing Kernorn and helping him to his feet,"Come on I think it's time we got out of here. You are swimming with some dirty fish in a filthy pond you know that."

Vauhwyt and Mookie 
Thursday March 11th, 2004 1:07:23 PM

Vauhwyt bows when Zayne voices his concern. "No, really, I'm fine. I'll get to the temple laterr. I really think we need to focus on Edgar first. We don't want him to hurt anyone else, and we don't want the Darts to capture him. I think splitting up is a REALLY bad idea!"

"We need to all go togetherr, right now, back into the sewers to capture Edgarr. Then we need to bring Edgar, Kernorn, and Orgar to the Prince."

"AFTER we capture Edgar, I think we should go to the Temple. There were clerics on the road with Th'Ayvanen when we met him outside Dirt City -- remember, they took care of that poor mad dwarf, Bram. They'll be able to get word to Th'Ayvanen that we need to see him. And the Darts will not dare attack us in while we are in the Temple."

"So I suggest -- first all into the sewerr, capture Edgarr, then get Orgarr, then go to the Temple. Who's with me?"

Rose dex 14/16 
Thursday March 11th, 2004 3:21:22 PM

"I don't want to go either, I'm not really hurt....just a bit shaky. Lets go catch the bug"

Rose begins going through her items getting ready to catch edgar. After the group is done talking she will pull out Kernorn's ear plugs to ask a few questions.

"We wont kill Edgar but we need some information to help us catch him. What types of things will make him weak? What type of bug is he? How big is he? What type of damage can he do to us? What are your suggestions for capturing him?"

Spread out around her Rose has laid her vials of citronella oil, rope, silver dagger, magic dagger, and potions. Kernorn can see these items before Rose begins arranging them so that it will be easy to get to them in a fight.

Vorelle 
Thursday March 11th, 2004 4:02:32 PM

Vorelle picks up one of Kernorn's nets and bundles it up so it can be carried along.

Dietrich 
Thursday March 11th, 2004 7:06:00 PM

Dietrich listens to Vauhwyt´s explanation about the Darts and the story with Mattisson gets really probable.

The fighter agrees with handling Kernon and the monster to the prince. 'This could also improve our relations to the prince.', he thinks. When the temple is mentioned, Dietrich believes this would be the best place for Kernon, to get rest and confort for his troubled mind...
But if the group shouldn´t be able to catch the monster-fly alive, the soldier will do what is necessary to eliminate this hazard.

Dietrich also agrees in going after Edgar now, and he leaves with the party. He´d have prefered to have full magic support, but right now, time is a more important factor.
"Yeah, let´s go and continue planning while we march."

Olyn 
Thursday March 11th, 2004 7:42:57 PM

grabbing his gear.

whatever you guys want, im ready.

Theodore and Macaw 
Thursday March 11th, 2004 10:47:56 PM

Theodore nods his assent as everyone else agrees to going back into the sewers. "All I ask is that you get out of the way when it is time for me to bring down Edgar. If I fail, then move in with the nets, or whatever is necessary."

Theodore steadies himself and nods solemnly at Macaw.

rose 
Friday March 12th, 2004 2:00:17 AM

After a few minutes rose takes the coil of rope and puts it where she can easily reach it (but not have to carry it).....hanging from one of Vauhwyt's packs. If Vauhwyt looks back rose will just look innocent.

Substitute Assistant DM Cayzle 
Friday March 12th, 2004 5:56:00 AM

With a majority of the group in favor of an immediate return to the sewers, it seems that a bug hunt is the next order of business. So in short order the group finds themselves at the base of the ladder in the entrance of the sewer. They are just about ready to set off.

[OOC: Guys, why don't we make this easier on Jan? Please post your current hit points and Dex, any magic still at work on you, and where you want to be in the marching order. How are we planning to find Edgar? What are we using for light, if anything? Who is standing next to Kernorn, who is in charge of making sure he does not bolt, and how are we making sure of that? any other preparation? -- Cayzle]

Dietrich AC 17; HP 13/13 
Friday March 12th, 2004 9:01:22 AM

Dietrich prepares his bow and suggest the following march order and proceedings:

1. No lights
2. Two scouts ahead the group, not too far, following Kernons instructions
3. One scout as rearg guard, not too far
4. Main group with VAuhwyt first, interrogating, 2.Kernon, describing the way, 3. Dietrich, guarding Kernon, 4. Theo, prepared to jump forward and cast the spell, 5. Olyn, support, Devlin, fighting rearguard, all prepared with nets, for the case the spell doesn´t work.

While walking, Dietrich asks Kernon in his military way: "What were you talking about Gold and an EGG? Explain this."



Theodore and Macaw (HP 8 AC 16) 
Friday March 12th, 2004 1:36:07 PM

Theodore lets himself be hustled into whatever position within the party, his mind focused on calling forth his power.

Macaw bounces about excitedly as everyone readies themselves.

rose: HP 12/12 DEX 14/16 Mage armor 
Friday March 12th, 2004 6:18:56 PM

Rose is behind Vauhwyt and in front of Kernorn.
Piper is still watching the house of darts for Mattison.

Rose follows Vauhwyt carefully. When/if the fighting starts she will need to scoot by and get in front.

Zayne (Hp 19/19 AC 17)  d20+5=22 d20+5=23
Saturday March 13th, 2004 2:12:08 PM

As the group is heading outside,"Dietrich I don't think taking that out is a great idea," pointing at the bow,"Don't forget that drawn weapons are illegal in Dirt City."

Moving up ahead of the group about 50' he begins to scout around for signs of trouble.
(Listen 22 spot 23)



Vorelle [AC 15; Hit Points 17/17] 
Sunday March 14th, 2004 10:23:41 AM

Unless she is directed otherwise, Vorelle drifts to the back of the group to act as rear guard. She hands off the net she's been carrying to somebody up front.

Vauhwyt (AC18, HP19 of 19, Dex12 of 15) and Mookie (AC19, HP9)  d20+16=27 d20+11=27 d20+3=12 d20+3=19
Sunday March 14th, 2004 7:47:40 PM

Vauhwyt first makes sure Kernorn can walk comfortably and has both hands free. But he remains tied around the waist and someone (Olyn? Dietrich?) holds the leash. Vauhwyt also gives him back the still-living wasp in its box. "Remember your promise," she tells him, "and be good."

"Excellent plan, Dietrich," Vauhwyt whispers. "No lights, two scouts ahead, one behind. Vorelle has the rear covered. Zayne and I will go ahead, since my elixirs of sneakiness are both still working and since I have good night vision. I'll cast Message on Olyn and Zayne so we can keep in touch."

She does so. The spells lets her communicate with both by whispering.

She walks about 40 feet ahead of the group, quietly, at Rose's speed. She tries to keep alert.

[OOC: 27 for move silent, 27 for hide, 12 for spot, 19 for listen]

==========

Magic still in effect ...
Blood Armor (Mookie and Vauhwyt)
Elixirs of Sneaking and Hiding

Spells used/left
0-level: used 3 messages and 1 prestidigitation, have 1 left
1-level: used enlarge and two blood armors, have 1 left

DM Jan 
Monday March 15th, 2004 11:44:39 AM

((OOC - sorry this is late, folks.))

Armed to the teeth, the party sallies forth!
Assembling into marching order, the group heads back down the ladder into the sewer proper.
In the midst of a lot of babbling, Rose manages to get the following information from Kernorn about Edgar:

He's probably grown to about 6ft in length by now, possibly more.
He's a combination - between 'some kind of' mosquito, and 'some kind of' beetle. The entomologist hurls forth a couple of really long, weird-sounding names that mean absolutely nothing, then starts to go into all the details before being distracted with another question.
He has a tough hide.
He bites.
He can sing 'in your head'.
He's really very sweet and would make someone a good pet in the right environment. All it needs is for someone to sing to him in return, calm him down and feed him some of the bloody gloop in those pouches.

Kernorn makes it obvious that being turned over to the authorities is the LAST thing he wants. he considers both he and Edgar to be outcasts, and figures they'll be treated accordingly. As Dietrich asks about the 'egg', the entomologist smiles.
"He won't do it unless I tell him to. And if you take us to the Prince, you won't get it."
Having presented the group with that small dilemma, he follows along, crooning to his injured wasp in the box. Anyone close by will note the song of the creatures wings appears to be getting a little more steady, as though its healing up.

The party sets off down the tunnel, heading vaguely south, and reaching the main sewer. Here the tunnel is wider, the water deeper. A fork to the right points toward the Halfling Quarter.
And yes... there's a strange feeling coming from that direction. Faint, but you want to go there. its as though someone wants help.


Zayne  d20+5=25 d20+5=17
Monday March 15th, 2004 12:30:52 PM

Rangeing out ahead he is scnning the surroundings carefully.
(Listen 25 Spot 17)

He thinks to himself,"What a week this has been."

Dietrich 
Monday March 15th, 2004 12:41:43 PM

The fighter marches behind Kernon, holding the leash and asking him more about the "egg".

When Zayne remembers that weapons arén´t allowed, Dietrich shoulders the bow while the group is inside the city, but takes it again when they start marching in the sewers. Ilegal or not, there are dangerous things underground and he won´t take the chance.

Dietrich also remembers the beewax and asks if someone thought about it. When the party comes nearer to their task, the warrior will put some wax in his ears, in order to protect him from the 'singing'.

Olyn 
Monday March 15th, 2004 6:39:35 PM

puting beewax in his ears as Deitrich does he passes out a few pouches to others in the group. (with the gloop)

making sure his healing stuff is close at hand, and a new is securly fastened and within quick reach, I will assume my position close to the front for quick action on my part.

Theodore and Macaw 
Monday March 15th, 2004 7:21:45 PM

Theodore has Macaw fly behind the party to sit watch for anyone coming upon them unawares, such as Mattison. He then places his own portion of beeswax into his ears and prepares for the worst.

Vorelle  d20+6=11 d20+6=8
Monday March 15th, 2004 8:16:10 PM

Vorelle keeps her bow to hand, but does not yet nock an arrow. She declines the beeswax, preferring to keep her ears clear enough to hear trouble coming.

She follows the group, trying to stay alert, but her senses are not at their keenest.

Spot 11
Listen 8

Vauhwyt (AC18, HP19 of 19, Dex12 of 15) and Mookie (AC17, HP9) 
Monday March 15th, 2004 9:17:25 PM

Vauhwyt casts Enlarge on Mookie. She walks carefully and silently forward towards the area from which the strange feeling emanates. When she is close, she motions Kernorn forward. She signals Theo to be ready in case Kernorn fails.

rose 
Tuesday March 16th, 2004 12:06:15 AM

Rose puts the beeswax in her ears as well. She is a bit nervous in the tunnel as she cant see much and so stays clost behind Vauhwyt.....Oops a bit to close Vauhwyts tail accidently smacked her in the face. Rose grabs the tail and hold it away from her face.

DM Jan 
Tuesday March 16th, 2004 1:51:31 AM

The right fork narrows up, until the group are traversing a tunnel of a similar size to the one where they had the wasp fight. Water in the channel runs swiftly along in the channel, and Zayne, up front, is the first one to notice a slight shift downhill.
MaCaw flaps to the rear, not too far from Vorelle, and Mookie grows in wingspan and stature. Kernorn whispers and mutters to himself, to the point where Dietrich can no longer get any sense out of him.

Dietrich, Olyn, Theo, and Rose - their ears safely(?) blocked, suddenly become aware of a voice, which is strange, considering the obvious.
'Help me... please help me.. I'm lost...'
It sounds like that of a child, somewhere ahead, and like the siren call of any child in need of help, it is strong enough to tug at anyone's heartstrings.
((WILL SAVE DC 13, or rush forward to try and help))

Vorelle, Zayne and Vauhwyt hear the running water (is it getting louder ahead?) and merely feel an increase of the unease.
Vorelle and the bird see or hear nothing that suggests the group is being followed.

Zayne comes upon it first - the sewerfall.
The tunnel widens out (30ft) and becomes a cascading, stepped waterfall (steps have a 1ft rise and there are 50 of them) that goes DOWN into the gloom. Above him, like the holding tank areas, the ceiling is opened up to the lived-in tunnels of the Sewer. There are ladders here and there, enabling folk to climb up or down.
Looking down - there is darkness, and -

Did the ranger just hear someone cough?

Dietrich AC 17/ HP 13/13  d20+2=22 d20+4=13 d20+4=18
Tuesday March 16th, 2004 11:38:35 AM

Dietrich marches in the darkness with the group and doesn[t like to be deaf at all. Suddenly he hears the calling of a child and his imediate impulse is to jump forward to help it. But than he remembers the tricksy monster and that he shouldn[t be able to hear a real child with all that beewax in his ear. The fighter realizes the trap and stays still, much more suspiciuos now.

He holds Kernon stronger and will try to grab anynone that trys to pass through him. (Grab opportunity attack: ac 13) Dietrich makes signs to his friends not to follow the call and trys to see something. (spot 18)

Theodore (HP 8 AC 16)  d20+5=20
Tuesday March 16th, 2004 12:26:15 PM

Theodore also finds the voice somewhat peculiar, but does not give into its charm. He looks about him and notices the same confusion on Dietrich's face. He chews on his lower lip as a tingling of fear begins to settle in his stomach.

When they come upon the falls, Theodore patiently waits to see what the others will do first, and then follows along.

Zayne  d20+5=20 d20+5=20 d20+2=22
Tuesday March 16th, 2004 5:01:13 PM

Listening very carefully he concentrates on what he thought to be a cough,straining his ears to catch an echo or any other sign that they group is not alone.(Listen 20 Spot 20 Concentration 22 natural 20)

He stops short of the sewerfall and whispers to Vauhwyt,"We aren't alone,get ready for something. I think I heard a cough."

Vorelle  d20+6=26 d20+6=22
Tuesday March 16th, 2004 5:23:33 PM

Vorelle continues to stay alert at the back of the group.

Spot 26
Listen 22

Rose: HP 12/12 DEX 14/16  d20+5=10
Tuesday March 16th, 2004 9:51:08 PM

Rose hears a little child calling to her. "I'm coming" She calls as she pushes past Vauhwyt and rushes ahead.

Piper is still watching the house of darts for Mattison.

Vauhwyt (AC18, HP19 of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+1=6 d20+3=19 d20+7=15 d20+6=19 d4+2=4
Wednesday March 17th, 2004 12:06:51 AM

As Rose runs by Vauhwyt, she provokes an attack of opportunity. Of course, in the usual course of events the liontaur would never take advantage of the opportunity to jump a friend ... but this is an unusual case.

Using her attack of opportunity, Vauhwyt gently jumps on Rose. She hopes to surprise the hobbit -- if so, then she is flat-footed, loses her dex bonus, and does not have any attacks of opportunity to stop Vauhwyt. But Rose slips by and Vauhwyt does not grab her (roll 6 to grab).

That was for Vauhwyt's attack of opportunity. For her action, she and Mookie act as a team. Mookie flies ahead and distracts her (roll 19 to aid another in combat). Vauhwyt leaps (charges) onto the halfling (grabs AC 15). Her grapple to hold onto Rose is solid (Rose must beat a grapple check of 19 to break free, and as a small person she has a -4 penalty).

Unfortunately, Rose takes 4 hp of subdual damage.

"Rose, it is a trick," Vauhwyt says urgently. "Resist it!"

Olyn  d20+6=11
Wednesday March 17th, 2004 9:10:37 AM

rolled a 11 on will save.

(wont post anything, will let Jan tell me what I did)

The battle with mercenaries and the death of Mattison


DM Jan  d4+1=4 d4+1=2 d20+2=11
Wednesday March 17th, 2004 11:14:07 AM

No sooner does Zayne alert everyone to the possibility of the group not being alone - things start happening fast!

Rose, out of Dietrich's reach, pushes past Vauhwyt in her attempt to move toward the voice. She's immediately leapt upon by the huge form of the liontaur. That brings them both to the top of the sewerfall and in range of -
*BOOM* *BOOM*
Theodore immediately recognises what the light source is, as two magic missiles light up the immediate area. Rose is shielded by Vauhwyt, who takes the full brunt of it.
((6 DAM))
An arrow whistles past Zayne's head, and the light from the missiles temporarily illuminate 3 faces at the bottom of the 50 step sewerfall.

Olyn rushes forward also, but is blocked from moving down the steps. Warnings of what both he and Rose are hearing come from Dietrich and Vauhwyt.
((Olyn and Rose, please make another will save DC9 this time, to shake off the feeling that you need to rescue someone lost in the tunnel))

All goes dark again, and everyone smells singed fur.

Kernorn starts to pull like crazy away from Dietrich. He's firmly bound, but keeping him with the group will keep Dietrich's hands full.

And if that isn't enough, Vorelle hears a slight noise coming from behind.

It's party time!

Over at the Darts Tower - Piper hunkers down and fluffs out its feathers, still watching for Mattison. It begs the question though - is that the only way in and out of that place?

Dietrich AC 17/ HP 13/13  d20+6=8 d20+2=8
Wednesday March 17th, 2004 12:53:37 PM

Dietrich is surprised by the sudden missile fire, for he wasn't expecting Mattison's guys yet. He swears and goes down for cover, holding Kernon's leash.
He trys to knock down Kernon, but even bound the bug guy moves so much that the fighter can't get a good hit (ac 8).
The soldier also trys to remember some appropriate tactic for this situation. (military knowlwdge 8)

Zayne(Ac 17,hp19/19 messenger,Initiaive 17)  d20+1=16 d20+3=17
Wednesday March 17th, 2004 1:35:09 PM



Even though he wasn't expecting these exact turn of events,the young ranger was ready for something to happen.

Dropping back and leaping over the wemic, halfling pile,he curses leaving his bow at the apartment,and draws his hand axe.(Jump 16)

Seeing Dietrich caught up wrestling with Kernorn,"Dietrich, I need your'e bow and some arrows. There are at least three down there. Theo we need some magic too."

Once again he finds himself caught in a whirlwind of events with no time to think his way through.



Vorelle  d20+6=15 d20+6=9
Wednesday March 17th, 2004 4:00:06 PM

"B-b-b-b-behind us!" Vorelle manages. She nocks an arrow and peers into the blackness behind the group. She can barely see her hand in front of her face, and since the enemy seems to know where they are anyway....."L-l-l-l-l?" she stutters, trying for Light? but not quite making it.

Spot 15
Listen 9

Theodore and Macaw (HP 8 AC 16)  d4=2
Wednesday March 17th, 2004 9:37:48 PM

"Vauhwyt!" Theodore calls as his friend is struck by magic. He then hears Zayne's call for help and pulls forth a wand as he sets his face in determination.

He quickly moves forward and a cone of fire bursts forth from the thin stick in his hand.

(Burning Hands for 2 points of damge; save vs Reflex 14 is 1 point of damage. Don't know if magic reached bad guys or not. Moved 30 feet and spell reaches 15 feet. If not, at least it should give us a better idea of who we're facing. Also, I don't know how long it's been since Theo cast Mage Armor which lasts for two hours from the wasp fight.)

Vauhwyt (AC16 charging, HP13 of 19, Dex12 of 15) and Mookie (AC17, HP9)  d20+6=13 d20+3=19 d20+7=22 d20+5=10 d4+2=5 d6=1 d4+2=4 d6=2 d20+1=13 d4+2=4 d20+1=14 2d6(6+4)+2=12
Wednesday March 17th, 2004 11:44:10 PM

Vauhwyt sees Theo charge down the stairs and discharge a burst of flame at the attackers. "Wowsy," she thinks, "I didn't know he had it in him!"

"Come on, Mookie," she calls as she leaps off Rose. "We can't let Theo stand alone!"

Trusting Vorelle to hold the threat from the rear, the liontaur leaps down the stairs, and Mookie flies above her. As they had practiced, Mookie flies above and past the enemy, circling fast around from the rear (Mookie's Tumble check, if needed, is 13, and may suffer an attack of opportunity if the enemy has a weapon in hand). Mookie tries to distract the enemy (rolled 19 to Aid Another in combat).

Vauhwyt leaps onto an opponent that Mookie has encircled. The flanking charge is an attempt to land two paw blows. One of those hits home, for 5 hp, 6 total with some sneak attack damage. (The other paw, hitting AC10, does 6 hp if it hits.)

Holding her spear in both hands, Vauhwyt is alert for the chance to strike. If an attack of opportunity (as from moving or casting a spell) presents itself within 5 feet, then a paw attack hits AC13 for 4; if within 5 to 10 feet, then a spear attack hits AC14 for 12. That could be more if flanking or with sneak attack damage.) (This entire paragraph is for use only if an AoO presents itself.

[OOC: Both Theo's and Vauhwyt's mage armor spells are in effect, IMNSHO]

rose: hp 8/12, subdual damage, dex 14/16  d20+5=21 d20+2=5 d3=3
Thursday March 18th, 2004 12:13:34 AM

Rose is furious as she realizes she's been tricked. "Thank you Vauhwyt"

Rose gets up and moves forward, staying behind vauhwyt, she peeks out from behind vauhwyt and then fires off a spell.

will: 21
ranged touch attack: 5
damage: 3


Olyn *ac20 hp19 infravision bless*  d20+6=21
Thursday March 18th, 2004 9:48:18 AM

brushing himself off after almost succumbing to the voice, he sees his friends starting to react.

go my friends of Wardd, show these creatures what it means to live on the evil side.

*casts Bless, +1att +1v fear*

DM Jan  d20+4=5 d20+3=11
Thursday March 18th, 2004 11:01:49 AM

Under attack, the group get to work.
In a mad charge, Theo and Macaw dash (Mage Armour will last another two rounds only) down the stairs and light up the neighbourhood. The spell is 'just' short, but manages to singe a few eyebrows and give everyone a better look at what they're facing -

A slight, hooded figure - #1
A tall, willowy-looking dude with a bow - #2
A half orc with impressively wide shoulders, armed with a club - #3

The eclectic mixture suggests these guys are mercenaries.

Vauhwyt's the next down the stairs, charging into the fray and connecting with one paw.
"*$@!!" growls the half orc.

Rose attempts a spell half way down the steps.
(Loretta, let me know what spell, then I can factor it in, along with my next post)

On the Upper level:

Olyn calls to Wardd to give the group an advantage, and everyone feels that little tingle of a Bless spell.
Zayne gets ready to go into whichever fray presents itself with his hand axe, while Kernorn nimbly dodges a blow from Dietrich that would knock him out cold.
Still wrastling with the entomologist - Dietrich's strategic mind goes to work. An assessment of the situation isn't easy - three of the party have disappeared down the steps to the right of him, and now Vorelle was warning of some unknown threat to the left.

The light is a 'little' better up here, (not like the gloom at the bottom of the steps) and Vorelle's eyes take in a solo figure as he steps into one of the hazy pools of dim light coming from a grate in the rounded ceiling.
He looks like Mattison, although his body language seems different, his stride more determined. He's about 50ft away and closing.

Back down at the bottom of the steps, the half orc takes a swing at this blasted liontaur that's landed right on his doorstep. A woman, too. Time to teach this chick some manners.
His club swings through the air, and the momentum makes him lose his footing!
(Sheesh)

The hooded figure sounds to be casting, and Mookie gets a dagger hurled in her(?)direction. it bounces off the wall and lands *plop* in the water.

Dietrich AC 17; HP 13/13; blessed  d20+7=14 d3+3=4
Thursday March 18th, 2004 11:48:35 AM

Dietrich sees his friends running down towards the enemy and can finaly assess exactly how many of them are there. First of all, he must get Kernon quiet, so he trys to knock him down again (base attack + bless + flank); hits ac 14, for subdual damage 4.
If this is enough, he puts an arrow on his bow and runs to the stairs. He thinks: `From behind it's just one foe, Vorelle will take care of him!`


Olyn *ac20/21 (at the shadowed figure) hp19 bless* 
Thursday March 18th, 2004 11:48:44 AM

calling upon the power of wardd to grant light to a copper piece he has in his hand. then tosses it on the ground next to his feet.



rose  d20+3=8 d4+2=5
Thursday March 18th, 2004 11:49:06 AM

oops that was an acid splash cantrip

After firing off her spell Rose draws her sword and rushes down to help Vauhwyt.

Attack: 8
Damage: 5

Vauhwyt (Bless, Flanking, AC14, HP13 of 19, Dex12 of 15) and Mookie (Flanking, Enlarged, Bless, AC13, HP9)  d20+2=13 2d6(5+3)+2=10 d20+5=9 d20+4=24 d20+4=24 d20+4=12 d20+4=18 d4+2=4 d4+2=3 d6=1 d4+2=6 d6=1 d20-1=17 2d6(4+1)+1=6 d6=1
Thursday March 18th, 2004 12:32:37 PM


[OOC: Since the Armor spell has fizzled, I've reduced ACs for V and M accordingly!]

If a foe is throwing or casting within ten feet of Vauhwyt, she may get an attack of opportunity. Remember that in 3.5, Vauhwyt takes up a 10'x10' space -- including the longpear reach, that's 30'x30'. Possible AoO: hits AC13 for 10 (longspear).

Mookie continues to flank the Half-Orc. The familiar's distractions are not as effective this time (Aid Another roll fails).

Vauhwyt welcomes Rose into the fight. "Step next to Mookie, and we'll flank this bum!" she tells Rose.

Lashing out with her paws, Vauhwyt strikes hard at the Half-Orc. "Holy Wowsy Mother Of Piggy Dumps!" she shouts -- two crit threats! [Two natural twenties! Gee Whilikers! Follow ups hit AC12 and 18 -- I'll assume that one hits and one crits.] Her claws rip into the humanoid -- The crit (AC18) does (4+3) 7 hp with another 1 pt of sneak attack damage. The other blow does 6 hp damage with another 1 pt sneak attack damage. Total damage from claws: 15 hp.

Finally, the liontaur takes a five foot step back and pokes at the Half-Orc with her spear. That hits AC17 for 6 hp more damage plus 1 more hp sneak attack damage. (For 4d6 sneak attack damage over two rounds I did 4 hp total! But with two natural twenties and an 18 on attacks this round, I'm not complaining!) Total damage from spear: 7 hp. Total damage to Half-Orc for two rounds of combat: 28 if AC17, 21 if AC18, 18 if AC19-22.

[Jan, could you tell us their ACs?]

"Nice blood work, Boss," Vauhwyt's male familiar tells her.

"Thanks, Mookie!" she replies.

Theodore and Macaw (HP 8 AC 16, AC 17 with dodge against archer) 
Thursday March 18th, 2004 1:26:09 PM

"Get out of here, Macaw!" commands Theodore to his familiar. The raven calls out in indignation as he flaps to higher ground.

Then the young mage moves forward again and speaks words of magic. An explosion of color springs from his left hand into the enemy group.

(Move another 30 feet and cast color spray, targeting as many bad guys in the 15 foot cone as possible without hitting any allies. Will save vs DC 14 to avoid being unconcious, blinded, and stunned for 2d4 rounds if 2 HD or less, or blinded and stunned for 1d4 rounds if 3 to 4 HD, or stunned for 1 round if 5 or more HD.)

Zayne AC 17 Hp 19/19  d20+1=19 d6=6
Thursday March 18th, 2004 2:27:37 PM

Looking at dietrich leave Vorelle alone he quickly takes a big step towards her and hurls his handaxe as hard as he can at the shadowy figure.

(hit AC 19 for 6 points)

Then calling out to Vorelle,"Take him down now,we can't let the surround us."

Vorelle [AC 15; HP 17/17; Bless]  d20+7=25 d8+1=3
Thursday March 18th, 2004 5:14:18 PM

Vorelle points an arrow directly at the shadowy form behind them. "S-s-s-s-top th-there!" she commands. Okay, not so much commands as stutters. She has never felt her affliction more keenly. The man might well decide she is terrified and press his advantage; then she'll have to shoot him.

(Readies an action to fire if the man continues to advance; hits AC 25 for 3 points. She will not fire if he stops.)

DM Jan  d20+3=6 d100=46 d4=3 d20+3=21 d6+1=7
Friday March 19th, 2004 1:17:50 PM

Slippery as an eel, Kernorn (AC 16) manages to duck another blow from Dietrich.
"Let me go!" he implores the warrior.

Right about that time, Olyn's copper piece hits the floor and bursts into light, giving the group up top some good visibility.

Zayne and Vorelle face the oncoming Mattison (AC15). He's not for stopping, and so Vorelle's arrow joins Zayne's axe, and both hit the man.

Down at the bottom of the stairs - at the entrance to the continuing tunnel - its all fur, feathers and half-orc. The tussle between Vauhwyt and her assailant doesn't give anyone else much room to manouvre.
Macaw circles upward over the sewerfall steps to safety.
At this point, Rose can't get a look-in, or a dagger in, and Theo's colour spray spell doesn't get aimed as well as he'd have liked.
Still - he manages to miss Vauhwyt and Mookie, and if anyone could see anything down here, the half orc was now covered in jolly colours, and part of the enemy caster's robe didn't agree with his own personal dress code.

The half orc is down, injured and stunned after the drubbing from Vauhwyt and Theo's spell.

At this point, nothing seems to be coming from the enemy spellcaster - hiding in the gloom, but there's an archer back there in the dark who can see Vauhwyt, Rose and Theo silhouetted in the gray light of the sewerfall.
((6ft down that particular tunnel and you're in complete darkness))
((ACs for spell caster and archer are AC 15 and 17 respectively))

The archer sends an arrow firing out toward the light - aiming for Theo, slamming with deadly accuracy into the mage's chest for 7 DAM!

Meanwhile!

Up top, Dietrich, Olyn, Vorelle and Zayne face the oncoming Mattison.
The man's eyes twinkle malevolently and he extends a finger toward Vorelle.
Something about his eyes, and what lies behind them, promising all kinds of terrors - it hits Vorelle like a wave...
Mattison casts CAUSE FEAR on Vorelle - Partial Will Save DC 14 - Frightened of Mattison for 3 rounds, or if save made, shaken 1 round with a -2 penalty

Zayne  d20+3=23 d20+3=9 d20+1=13 d8+1=6
Friday March 19th, 2004 1:33:28 PM

Moving up to stand next to Vorelle,and drawing his battle axe. Looking into the deranged halfling's eyes,then at Vorelle's obviously troubled face.

"I understand if you can't do this, Vorelle. I'm not even sure if I can go all the way through with this." He smiles a brief half smile,"Two madmen in one day, what are the odds?"

Waiting for Mattison to get close enough Zayne waits patiently for a truly unpleasent task.

(If he provokes and AOO I hit Ac 23 natural 20 no crit for 6 points. Disregard the 20+1 that was ana ccidental roll)

Zayne (Ac 17,HP 19/19,Bless) 
Friday March 19th, 2004 1:35:48 PM

I forgot to factor in the Bless so that makes it 7 points. Sorry

Vorelle  d20+2=4
Friday March 19th, 2004 2:35:28 PM

Vorelle turns and runs from Mattison. She flees past all of the party, to the sewerfall, grabs a ladder and begins climbing up.

(Jan, I'm uncertain of the geography, but Vorelle must flee "as best as she can" for 1d4 rounds.)

Theodore and Macaw (HP 1/8 AC 16, 17 with dodge against archer)  d20+1=15 d8=2
Friday March 19th, 2004 3:10:46 PM

Theodore cries out and falls to the sewer floor with an arrow shaft protruding from his chest.

From up above, Macaw sees his master fall and screams in protest. The black bird zooms into the attack against the archer, fluttering and clawing at his face. (Hits AC 15, and thus misses)

Theodore desperately rummages through his backpack and pulls forth the potion given him by Olyn several days before. He gives the cleric a silent thanks and quaffs the vial. (Regains 2 HP to 3/8)

"Go after the mage," he shouts hoarsely to Rose and Vauhwyt. "Don't let him finish his spell." Then he drops the vial and prepares to pick himself back up and join the fray.

Dietrich AC 17; HP 13/13 blessed  d20+4=6
Friday March 19th, 2004 3:49:58 PM

Dietrich is astonished with Kernon's dexterity and let him go for now, as there is a much more urgent danger. The fighter hopes they'll get the bound man easily afterwards.

When he sees Mattison mad apearance and Vorelle running, Dietrich releases the arrow from his strong longbow, but in the darkness and confusion he misses. The knight puts the bow away and draws his powerful broadsword, preparing for hand-to-hand combat.

Vauhwyt (Bless, AC14, HP13 of 19, Dex12 of 15) and Mookie (Enlarged, Bless, AC13, HP9)  d20+5=23 d20+4=16
Friday March 19th, 2004 4:33:54 PM


Since it looks like the caster was affected by Theo's spray of colors, Vauhwyt turns her attention to the archer in the dark. Since she cannot see the shooter at all, she casts her Blood Lights spell (Vauhwyt's version of Dancing Lights). A glowing, vaguely humanoid shape appears down the sewer in the shooter's direction -- it seems to be flowing and dripping with blood. It sheds light as brightly as a torch.

In the light of the magic, Vauhwyt and Mookie use their remaining movement to approach and flank the shooter. Mookie flies (up to 80 feet) up, over, and behind (Tumble check is 23, so no AoO). Vauhwyt moves up to 40 feet towards the archer, stopping five feet away from the shooter (paw range). If he tries to back up five feet to shoot, he'll be in longspear range.

Since shooting provokes an attack of opportunity, if the archer tries to shoot, Vauhwyt's AoO hits AC 16 -- a miss.

Olyn *ac21 (dodge - Mattison) hp19 bless*  d20+5=24
Friday March 19th, 2004 8:08:27 PM

**Bless adds +1 to attack and save versus fear, does not add to damage**

seeing the fright overtake Vorelle, I'll reach out and touch Vorelle as she runs past me, casting Remove Fear on her.

**Vorelle's fear is suppressed for 10 rounds, everyone else up top with me gets an additional +4 save to fear for a total of +5 for 10 rounds**

rose, hp 8/12, dex 14/16, bless +1 attack & save against fear,  d20+3=19 d4+2=3
Saturday March 20th, 2004 12:37:43 AM

theo a cure light wounds potion cures 1d8+1 not 1d8 so you get to add the +1.

Rose heads down the corridor after the archer (as long as she has light) then attacks.

attack: 19 (+1 bless)
damage: 3

rose  d20+5=20
Saturday March 20th, 2004 10:47:34 PM

If necessary rose will vault over vauhwyt doing a hand stand on vauhwyt's back during the vault.

tumble: 20

DM Jan  d20+5=20 d8+2=8
Monday March 22nd, 2004 12:52:18 AM

Despite Zayne's words, Mattison's spell tears into Vorelle's psyche and causes her to turn around and get away as fast as she can.
Heading for the ladder, she feels the touch of Olyn, and the shiver of fear drifts away like leaves in the wind.

Kernorn, now released, chooses to hunker down into a ball on the walkway, huddled around his wasp box, his eyes tightly shut.

Mattison remains where he is, about 10 ft away. Dietrich's arrow flies right past. Mattison doesn't flinch. He cocks his head, looks at the axe and smiles at Zayne.
"Think I'm gonna walk right into that, kid?"

Right behind Zayne, comes the swish of steel as Dietrich brings another weapon to bear.

Meanwhile, down at the bottom of the Sewerfall steps and inside the tunnel -

Theo desperately struggles to heal himself after the devastating hit he took, while Macaw dives angrily into the deep dark of the tunnel.
Moments later, an eerie red light appears, dancing and flowing, lighting up the tunnel in two-tone black and red. Now the party can see their assailants - not the fine details, but enough to attack and defend themselves.
The half-orc is lying unconscious on the floor, and both Vauhwyt and Rose get their feet wet as they go charging into the fray, with Mookie and the smaller Macaw flapping along too.
Vauhwyt misses a swipe with one of her heavy paws, but somehow, the little halfling manages to stick it to the archer in the leg.

The archer has dropped his bow and pulled a wicked-looking sword, and he launches into Vauhwyt with it. He's obviously used it before - cutting through the liontaurs defences and slicing into her for 8 DAM.

The spellcaster appears to be huddled in a heap not far away.

Back up top -

Mattison speaks.
"I brought some friends," he says silkily, and his hand flicks back and forth, unraveling one of his spells. "It's surprising what you can find in the local graveyard at such short notice, and so amenable to one such as me."

Alongside him, the air shimmers. What was invisible, is now only shockingly too clear. Two little girls, both dressed in nightclothes, smile at Dietrich, Zayne, Olyn and Vorelle - their hair is mussed, as though they have been sleeping for a while. They would look pretty, if it wasn't for the fact that their faces looked so... feral.

One of them hisses, revealing nasty fangs, and leaps up the wall of the tunnel, climbing it effortlessly until she is almost upside down, crawling toward the party (the tunnel is 10ft high). The other stands before Mattison. She smiles also. It isn't pretty.

"Kill them, my pretty little spawn - kill them!" snarls Mattison.

Vauhwyt (Bless, AC16, HP5 of 19, Dex12 of 15) and Mookie (Enlarged, Bless, AC13, HP9)  d20+7=23 d20+5=8 d20+5=21 d4+2=5 d6=1 d20=16
Monday March 22nd, 2004 6:23:24 AM


"Boss!" Mookie shouts, as he senses that his master has taken a deep wound.

But Vauhwyt ignores him -- she has too much to do. "Rose, flank!" she calls. Then with a flick of a finger she taps a small button, activating a combat seal.

[NOTE: Everybody gets +1 to hit this round!]

Mookie tries to defend his master by distracting the archer: roll to Aid Another (defensive) succeeds, boosting Vauhwyt's AC by two to 16. "What a maroon!" the enlarged familiar says laughing, to taunt the archer. "What an ignoranimous!"

Mookie also takes a five foot step to maneuver so that there is room for Rose to flank as well.

Vauhwyt lashes out with paws (normally +1 to hit, +2 flanking, +1 bless, +1 seal) against the (AC17!) archer. One paw connects for 6 hp damage; the other misses. Then the liontaur takes her five-foot-step back and pokes at the archer with her spear -- hitting AC16, and scratching his armor but not drawing blood!

Finally, she shouts behind her, "Theo, make sure that mage is out of commission!"

Olyn *ac21/mattison hp19 bless*  d20+2=7 d20+2=21 d6=3 d6=4
Monday March 22nd, 2004 8:37:58 AM

pulling out a set of dice and rolling them in my hand.

away you turn you vile creatures of the dark, off you go, after hearing Wardd's bark.
throws the dice at the 2 girls, a 4 and a 3.

turn undead, used a hero point to reroll turn check
can affect up to 11 hd worth of 5hd creatures.

**turn undead, page 159 in players handbook**

Theodore and Macaw (HP 4/8 AC 12)  d20+2=5 d20+1=12
Monday March 22nd, 2004 10:17:30 AM

The magic of Theodore's protective spell wears off as the wizard staggers to his feet, the arrow still protruding from his chest. He walks over to the heaped form of the enemy mage and begins to search him for his component pouch, which he will take and put in his own backpack.

Should the mage come to, Theodore will attempt a grapple to keep him from casting.

Meanwhile, Macaw strikes again at the archer, calling and screeching and making all sorts of commotion.

(Theo's grapple attack = 5. Macaw's attack = 12. Loretta pointed out that I should have gotten a +1 HP for the potion of cure light wounds, so I added that to my current HP total. Thanks, Loretta.)

Dietrich AC 15; HP 13/13, blessed, seal, remove fear  d20+7=26 2d6(3+1)+5=9 d20+7=16 2d6(1+6)+5=12
Monday March 22nd, 2004 11:56:15 AM

Dietrich feels the divine force giving him courage and is disgusted and angry with Mattisons black magic.
He runs forward and charges, putting more strenght than usual in his strike (powerful attack).
**If the undead flee, he attacks MAttison, if they don't, he attacks the nearest one.
hits ac 26 for 9 damage.
If this brings the monster down, he makes a second attack against a near target (`cut through feat`), hitting AC 16, for 12 damage.

Vorelle [AC 15; HP 17/17; Bless; Seal]  d20+8=10
Monday March 22nd, 2004 1:48:48 PM

Deeply ashamed of her actions, Vorelle changes direction and heads back down the passageway toward Mattison, taking out her bow as she goes. She stops and fires at him, ignoring (for the moment) his feral little handmaidens. Unfortunately she rushes her shot and it clatters harmlessly into the wall behind him.

rose  d20+5=11 d4+4=6 d20+2=8 d3=3
Monday March 22nd, 2004 2:11:36 PM

If the archer is still alive rose attacks him with her medium sized dagger.

If the archer is dead she moves so she has a clear line of sight of mattison and mumbles some words, then points her fingers and a ray of frost hits him.

seal, +1 attack
bless, +1 attack & save against fear
attack: 11, miss?
damage: 6

ranged touch: 8+2=10
damage: 3


Zayne Ac 17 19/19 bless  d20+4=21 d4+1=3 d20+3=18 d8+1=7
Monday March 22nd, 2004 5:06:50 PM

Looking at the halfling man,"One can always have hope." Then with a flash he draws and throws a dagger at Mattison(AC 21 3 points)

Returning the halfling's smile,"You are disgusting. Why,all that talent and you choose to waste it,what a fool."

Warily he shifts his feet awaiting one of the "little girls" to approach.

(Hoping for an AOO ac 18 7 points)

DM Jan  d20+5=6 d20=18 d20=6 d20+5=11 d20+2=16
Tuesday March 23rd, 2004 12:33:37 AM


Up top -

Olyn's dice skitter across the floor.
Wardd's might in the half elf's voice sends the little vampire spawn hanging from the roof screeching away, back from whence she came.
The other one shudders for a moment, then looks at the cleric balefully.

Zayne and Vorelle both send projectiles toward Mattison. The arrow flies past, but the dagger hits.
Dietrich moves in quickly and cuts deep into the tiny little girl stood before him.

Down below -

Liontaur, halfling and two birds of different sizes continue their attack on the archer/swordsman.
Vauhwyt gets a good slam in with her paw, accompanied by a riotous cacophony of bird insults and screeches.
Rose moves into the attack but misses this time. (She'd have to run back up the steps to try and attack Mattison)
Meanwhile, Theo crouches alongside the slumped spellcaster.

The archer/swordsman looks to be faltering, but he's not dead yet, and swipes diagonally toward the liontaur, but slips into the water!

Theo gets a bit of a surprise.
"Boo," whispers the spellcaster, successfully evading Theo's attempts to pin him down (Check 18). He attempts to grab the already injured Mage for a touch attack, and his fingers slip off the sleeves of Theo's robe on this occasion.
(Dang ;) )

Back upstairs -

Olyn, Vorelle, Dietrich and Zayne face Mattison and his tiny doll-faced abomination.
The vampire spawn lashes out at Dietrich. She misses, but her eyes hold him, for after all, she's just a little girl, lost and alone, and...so hungry...
((Will Save DC 14 or be Charmed. Peter I think Dietrich gets a +5 bonus on that attempt because she's on the offensive))
The wound he gave starts to crinkle up, as though beginning to heal.

Mattison snarls, taking Zayne's bait - and attempts to hit him with a ranged Ray of Enfeeblement, and yet another of the enemy fails in his task the thwart our band of heroes!!

(Shazzle razzle Dick Dastardly)

Vauhwyt (Bless, AC16, HP5 of 19, Dex12 of 15) and Mookie (Enlarged, Bless, AC13, HP9)  d20+6=26 d20-1=15 d20+4=11 d20+4=6
Tuesday March 23rd, 2004 5:36:08 AM


Mookie continues his efforts to distract the archer. His distraction is perfect (natural 20), and adds two to Vauhwyt's AC (alas, no crit success to Aid Another). He keeps flanking and taunting the stumbling archer: "Hey, you goon! You're so clumsy, I can shoot off my mouth better than you can shoot off an arrow!"

Meanwhile, glad to still be standing, Vauhwyt takes a poke with her spear. Again it glances off the archer. Then she rears up and lashes out with her paws. But both attacks fail to even come close. "Well, at least I didn't slip like my opponent did," she thinks sourly.

Olyn *ac21(mattison)hp19 Bless*  d20+2=20 d6=4 d6=4
Tuesday March 23rd, 2004 7:29:28 AM

reaching into the pouch and grabbing another set of dice

down you go to hence you came, he who sent you back, Wardd was his name.

throws the dice at the remaining girl

*turn undead, effects 12hd worth of 5hd creatures*

looking at Mattison
your attempt at using the dark magics to stop us is failing, now, meet the full fury of Wardd's might.



Dietrich AC 15; HP 13/13, blessed, remove fear  d20+8=17 d20+7=18 2d6(3+6)+5=14
Tuesday March 23rd, 2004 10:19:13 AM

Dietrich sees one vampire fleeing, but the other stands on his way and he had to strike at it. It was hard enough to attack the childlike undead, and when she looks in his eyes the fighter is almost overwhelmed with pity. But her crazy starring and slobbering for blood quickly remembers the suffering hardened warrior of the danger, and he can control himself.
He hears Olyns further prays (OOC I´m assuming the turn undead will make the vampire flee)and as the monster turns away, Dietrich charges MAttison with a battlecry, again putting his whole strenght on the strike (powerful attack).
hitting ac 18 for 14 damage.


Vorelle [AC 15; HP 17/17; Bless]  d20+4=8 d20+4=10
Tuesday March 23rd, 2004 10:50:23 AM

Unwilling to risk a shot with her friends pressing so close to the target, Vorelle puts away her bow, draws her handaxes and moves in to attack Mattison. Her wild slashes come no closer to hitting him, though, than her arrows did.

(Quick Draw feat; hit AC 8 and AC 10. Sigh.)

Theodore and Macaw (HP 4/8 AC 12)  d4=4 d20=9
Tuesday March 23rd, 2004 11:34:35 AM

Theodore is startled by the enemy mage's tricks and quickly jerks back, managing to avoid his touch. He reflexively pulls his wand forth and looses a cone of fire diretly in the man's face.

Meanwhile, Macaw continues to flap futilely about at the archer.

(Wand of Burning Hands = 4 or half damage on a reflex save DC 14)

Zayne AC 17 19/19 Bless  d20+4=22 d4+1=4
Tuesday March 23rd, 2004 11:47:44 AM

Having sucess with his previous dagger he reaches and draws it's mate and flings it at Mattison.

Seeing that his attempt to goad Mattison worked he decides to keep him off balance,"You could have been a somebody,but you decided to throw it all away for what.The gold? Gold is a type of rock,did you know that? I can't wait to see what the Prince does to you,and all for rocks,at least Kernorn is insane,you have no excuse other than stupidity and greed."

(Firing into melee it's AC 18 for another four points I started posting ans rolling befoer I read Vorelle's post)

rose: hp 8/12 dex 14/16  d20+7=16 d4+7=9
Tuesday March 23rd, 2004 6:13:20 PM

Reaches down and breaks a seal on a sash she's wearing and suddenly everyone feels stronger. (+3 attack, damage, and fort saves for everyone for 8 rounds.) Then again attacks the archer with her oversized dagger.

bless: +1 attack & save against fear
seal: +3 attack and damage, +3 fort saves for 8 rounds

attack: 16
damage: 9

Jan please remember to add the +3 attack and damage to the attacks of those who posted before me.

DM Jan  d20+5=9 d20+2=21 d20=18 d6=2
Wednesday March 24th, 2004 12:46:05 AM

The tiny little girl's expression changes to one of horror, and she seems to partially fade from view, and the disappear altogether.

Mattison is left to the mercy of the party, and none of it seems forthcoming, either from Dietrichs powerful sword blow, Zayne's acid tongue, or Olyn's holy words. He is already falling as Vorelle attempts to finish him off with her axe.
THUD.
He's down and dead.

The group up top are left without foes, but with a growing disquiet about what they've just seen.
Tiny vampires? From the local graveyard?
Perhaps thats another adventure for another time.

Right now there are other things to worry about.
Kernorn is still with them, huddled on the floor talking to his wasp.
"Told you he was bad. Told you, my pretty.."
And in the distance, sounds of combat can be heard coming from the bottom of the sewerfall.

(If going down the steps - one round before ranged attacks, two rounds for melee)

Down below, a short ways in the tunnel -

Vauhwyt, Rose and the birds do their dance with the archer/swordsman.
He's obviously injured, because his sword swing proves ineffective once again.

The half-orc is still unconscious.

Not so the spellcaster, who's fighting with Theo on the floor. The immediate vicinity erupts into flame as Theo aims the old burning hands spell point blank at his opponant.
"Ow!" yelps the spellcaster, managing to avoid some of the damage, but not all.
This time he grabs successfully at Theodore and zaps him with Shocking Grasp for 2 DAM.
The air around both of them is starting to get a little smoky.

Olyn *ac20 hp19 Bless* 
Wednesday March 24th, 2004 7:14:09 AM

turns and moves over and down the steps towards Vauhwyt and Theo

rose: hp 8/12 dex 14/16  d20+9=21 d4+7=11 d6=4
Wednesday March 24th, 2004 9:48:11 AM

Rose again thrusts with her oversized dagger, and connects.

bless: +1 attack & save against fear
seal: +3 attack and damage, +3 fort saves for 7 rounds
flanking: +2 attack when flanking get sneak attack

attack: 21, I like all those bonuses
damage: 11
sneak attack: 4

Everyone remember your bonus from the seal. Cayzle thanks for reminding me about the flanking.

Dietrich AC 17; HP 13/13 blessed, seal, remove fear 
Wednesday March 24th, 2004 11:02:55 AM

Dietrich is surprised with Mattison´s death and swears. He wanted him alive to get some information and perhaps make the mercenaries stop. 'Fool. Why didn´t you surrender?' he thinks at the dead body.

The fighter hears the battle sounds and sees the flackering lights from downstairs. He runs towards his fighting friends and hopes they are all right.

Theodore and Macaw (HP 2/8 AC 12, 13 with dodge against mage)  d20+1=5 d4=4
Wednesday March 24th, 2004 1:31:27 PM

Theodore shudders as he feels the electricity jolt through him. A lock of hair on the back of his head stands up straight.

"Give yourself up!" hollers Theodore at the enemy wizard. "Your allies are beaten and you will soon lose your life if you don't surrender."

He then readies an action to shoot another cone at the mage if he looks to be casting another spell or taking a similar hostile action.

(Diplomacy check = 5. Burning Hands for 4 damage or 2 if reflex save vs DC 14)

Vorelle [AC 15; HP 17/17; Bless] 
Wednesday March 24th, 2004 2:35:14 PM

Knowing the fight behind her isn't finished yet, Vorelle, too, turns and heads back down the passage. As she goes, she swaps her axes for her bow.

(OOC, am I glad I took that Quick Draw!)

Zayne  d20+2=15
Wednesday March 24th, 2004 2:58:57 PM

As Mattison hits the ground he responds quickly,reaching into his backpack and doing his best to stabilize the halfling's wounds.

(Untrained heal check 15)

Glad to see that Vorelle and Dietrich have gone to make sure the rest of the group is okay(if he was successful he will carry Mattison to the top of the stairs,if not he will join the rest of the group below)



Vauhwyt (Bless, Seal, AC16, HP5 of 19, Dex12 of 15) and Mookie (Enlarged, Seal, Bless, AC13, HP9)  d20+10=19 d20+7=11 d20+7=24 d4+5=7 d6=6 d4+2=6
Wednesday March 24th, 2004 4:53:30 PM

Mookie continues to distract the archer from his master (Aid Another check 19) as he flanks the man. Vauhwyt tries again to draw blood with her claws. Her paws slap out and connect -- one hits AC24 for 13 hp damage with a sneak attack blow. Then she backs up five feet and uses her spear -- a miss.

"Surrender now while you still live," she tells the shooter.

DM Jan 
Thursday March 25th, 2004 12:37:41 AM

Hearing the battle still raging below - Olyn, Dietrich and Vorelle race down the steps and get to a point where they could technically make ranged attacks - although it might be difficult with Vauhwyt and Rose in the way.

There's an unconscious half orc laid in the entrance to the tunnel. Vauhwyt and Rose are further in - fighting someone with a sword, with Theo and his spellcaster combatant somewhere in between - all visible in the eerie red light.

Vauhwyt and Rose's attacks slice into the already wounded archer/swordsman, and he falls dead.
On seeing that - Theo's opponant shrieks -
"Okay! Okay! Enough! Enough!"
He stops struggling.

Summing up the combat - robed spellcaster and half orc are alive, all the others are dead.

Up Top -
Zayne is left with the corpse of Mattison, and the still babbling Kernorn.
Zayne discovers that although there's a lot of blood, there's none flowing, which suggests that Mattison is as dead as a stone. There's some puckering on the skin though, distorted by Dietrich's sword blow across Mattisons chest - like some kind of brand, perhaps?

Vauhwyt (HP 5 of 19, Dex 12 of 15) and Mookie (HP 9 of 9) 
Thursday March 25th, 2004 7:03:53 AM

Her opponent falls dead, and Vauhwyt jerks -- you know how it's like when you are going up stairs without paying attention, and you get to the top step but you don't realize it, and you keep trying to walk up but there is no step there? Well, that's how Vauhwyt jerks, as her body tries to keep fighting although there is no one left to fight.

Then Vauhwyt stands stock still, and looks down at herself. Her paws are sticky with blood, and she is splattered head to toe. She hurts, and she begins to realize how great her danger was. "One more good cut, and I would have been a gonerr!" she mutters, her accent rolling in her throat.

The liontaur begins to shake, and she sits down abruptly.

Dietrich 
Thursday March 25th, 2004 9:24:03 AM

Dietrich reaches the fighting area, but just to see it ending. He´s glad, but some hidden part of his soul would have liked to continue fighting. He sees that his friends are all alive, though heavily injured, but he´ll let his proficient friends heal them.

Dietrich secures the area, ready to strike the prisoners with the broadsword at the first suspect movement, and than starts looking for booty and hints. He says to his friends: "Better someone bind this guys." (he isn´t specialy able at that)After the prisoners are bound, Dietrich cleans the blood of his blade and sheaths it again.

Olyn  d8+1=9 d8+1=3 d8+1=6 d8+1=5
Thursday March 25th, 2004 9:40:09 AM

arriving in time to see the onslaught end.

turning to Dietrich: go get Kernorn before he finds an opportunity to escape, we still have a bug to find.

turning back to Vauhwyt and Theo.

pulling out the wand, and pointing it at Vauhwyt....................zap *healed 9 points*

going over and pointing it at Theo...................zap *healed 3 points*

turning and pointing the wand at Zayne.............zap *healed 6 points*

pointing the wand at Rose...........zap *healed 5 points*

Theodore and Macaw (HP 5/8) 
Thursday March 25th, 2004 11:07:07 AM

Theodore feels the curative magic course through him, but is still wounded and the archer's arrow still protrudes from his chest. He doesn't seem to notice this, however. His full attention is directed against the enemy mage as he trains his wand on him in case he moves.

"Someone tie and gag this one, otherwise he might still have some tricks up his sleeve." He breathes heavily and carelessly brushes a lock of hair from his sweaty brow.

Macaw has alighted on the dead archer's forehead and commences to peck at the man's flesh, taking his anger out on the corpse.

Zayne  d20+5=21 d20+5=20
Thursday March 25th, 2004 11:57:38 AM

Seeing that everyone is okay he turns towards Theo,"Can you come here for a minute and look at something for me? I didn't look at it too close because I rushed down here,but Mattison has some wierd markings,maybe you might know something about them."

Suddenly his nose begins to twitch with excitement,"Tie his hands and feet but I think he wont be needing his robes for a little while."

As Olyn begins "zapping" people,"Don't worry about me,he didn't touch me."

Nose twitching he begins to rush back up the stairs,"Can someone make some decent light? I'll be right back. I think Mattison can still answer a couple of questions. I'll explain it all when I get back. His words tumbling over eachother.

He rushes off up the stairs but is still on the lookout for anything else unexpected.
(Listen 21 spot 20)

rose  d20+5=7 d20+5=16
Thursday March 25th, 2004 3:16:03 PM

Rose quickly searches the archer, then follows Zayne to search mattison.

search, archer: 7
search, mattison: 16

Vorelle  d20+8=11
Thursday March 25th, 2004 7:52:55 PM

Vorelle trades her bow for her healing kit, and checks the half-orc to be sure he's stable.

(Heal check 11.)

DM Jan 
Friday March 26th, 2004 12:11:00 AM

Its time to mop up - and tie up loose ends quickly.

Olyn starts patching everyone up, while Vauhwyt reels in shock. That arrow needs to come out of Theo's chest.

Vorelle notes that the half orc is on the verge of consciousness.
The spell caster has that look in his eye, like he might try something if he's left with an opening.

Dietrich discovers a large cloth bag - it contains 3 unlit torches, and two large, heavy-duty nets.

Rose finds 50 GP and a bag containing 5 pearls on the dead archer. He also has some light armour, the long bow, a quiver of arrows, and a broadsword.

As Zayne approaches the top of the steps, he sees Kernorn ahead, knelt down next to the dead figure of Mattison. He is laughing.

A quick decision is required regarding the prisoners, and what did Zayne see on Mattison's body?

Meanwhile, now that the adrenaline is beginning to subside, it may be noted that the "feeling" everyone had earlier - isn't there any more.
Has the trail gone cold?
Or... ?

Vauhwyt (HP 14 of 19, Dex 12 of 15) and Mookie (HP 9 of 9)   d20-2=7 d20+11=25
Friday March 26th, 2004 5:53:12 AM


Mookie, seeing Vauhwyt is a little shell-shocked, takes matters into his own hands. Wings. Claws. Whatever.

"Jeezum crow, Boss," he squawks, "pull yourself together! We still have places to meet and people to go! And a bug to catch!" Whether it is the much-needed healing or Mookie's harsh voice, Vauhwyt blinks and snaps out of her stupor.

"You're right, Mookie. But first I have a few questions for the walking dead man over herre." Vauhwyt stalks over to the prisoner mage. She wipes her bloody paws on his shirt. "I've got blood from two of the three of you on me. Shall we make it three of three? Or would you prefer to answer some questions?" [Vauhwyt is trying to Intimidate the prisoner.]

Mookie flaps over to the mage, lands on his shoulder, and pulls out one of his hairs. "You better make friends with the boss, if you know what's good for you." [Mookie is trying to Aid Another to Intimidate, but his efforts do not help. (Roll 7)]

Vauhwyt, on the other hand, looms over the prisoner and is somewhat more effective. [The prisoner must make a roll of 1d20+level+Wisdom+bonus vs fear and meet or beat Vauhwyt's check of 25. If the prisoner fails, he treats Vauhwyt as friendly.]

"Now, tell me about this bug. Where is it, why do you want it, how did you hear about it? And tell me the truth about Mattison. Be helpful and you'll make it out of these sewers alive." Vauhwyt pumps the prisoner for as much info as possible.

Vauhwyt also asks her friends to make sure the half-orc is bound and gagged. She'll talk with him next.

Olyn  d20+6=23 d8+1=4
Friday March 26th, 2004 9:01:51 AM

heal check of 23 to remove the arrow out of Theo's chest, followed up with another zap from the wand for 4 points of healing.

Dietrich 
Friday March 26th, 2004 9:45:47 AM

Dietrich would go after Kernon, but Zayne is allready there, so the fighter starts putting all of the mercenaries stuff in one mount, including weapons and armour.

He listens carefully to the interrogation, but concerning the bug he says:
"Friends, I don´t think it a good idea to try to catch the monster today. We were in a hurry because we had to stop Mattison, what we´ve allready done. The monster is dangerous and we should fight it with full magic and power, not weak as we´re now. Without Mattison we can surely wait one day and reduce our risks."

"Let´s interrogate these prisoners, decide what to do with them, and than go back to Kernon´s place and prepare for tomorrow."

"Also, we have to do something with the dead bodys. We can´t let them rotting here. May Gargul take their soul..."

Theodore and Macaw (HP 8/8) 
Friday March 26th, 2004 10:27:24 AM

The pulling of the arrow from Theodore's chest is too much for the poor mage and he feints into Olyn's arms. Only when the priest's curative powers wash over him does he regain his senses.

He manages to stand without too much effort and takes a deep shuddering sigh. "Thank you, Olyn." The cleric can see from the young man's eyes that Theodore is at a loss for anything better to say, though he desperately wants to. He opens his mouth to say more, but is interrupted by Zayne's plea to take a look at the dead Mattison.

Theodore notes that Vauhwyt has the mage under control and hikes up the steps to the still form of the treacherous half-elf and bends over him to examine his body. Unconciously, he fingers he hole in his shirt where the arrow pierced.

(Theodore takes 20 on both knowledge arcana and search checks of Mattison's body giving him a 28 for knowledge and a 23 for search.)

Zayne  d20+4=15 d20=17
Friday March 26th, 2004 1:47:47 PM

Rushing up the stairs,and quickly gathering Mattison's body he heads back down to the rest of the group.

When he gets back to the bottom he begins to explain his thoughts,"Okay heres what I was thinking,"tearing Mattison's shirt to expose his chest,"I saw this,butI didn't get a good look at it upstairs. It made me think that maybe Mattison wasn't the brains behind all of this and that somebody put him up to it."

As he is talking he is moving towards the half-orc and doing the same,"Only he didn't count on us figuring out he had something to do with everything."(search 15)

Moving on to the spellcaster,"Then I started thinking if Mattison had this wierd thing his flunkies probably do too,which leaves you as the last man standing,and the only one that can explain it all." His nose twitching even more than it had been.

"This is why I wanted Theo to look at it,he has studied all those books and I thought he might know something about that the brand could mean."Staring the caster in his eyes,"Or we could let Vauhwyt get the answers out of you anyway she thinks would be the best." Doing his best to make the last sound as ominous as possible.(Intimidate 17)

rose  d20+5=8
Saturday March 27th, 2004 3:54:04 PM

rose takes a look at the mark on mattison's chest and then goes from body to body. She first checks for the mark and then searches each body.

if I cant take 20 my roll is 8



Vorelle 
Sunday March 28th, 2004 7:16:44 PM

Vorelle lets the others examine the bodies, although she will step up and look, too, if more eyes are needed.

At the moment, though, she's more concerned with the plan to rest for the night, leaving Edgar (whatever he was) on the loose. "W-w-we should t-tell the Kn-Knives what w-we kn-know," she says. "B-b-before we g-go r-r-rest."

DM Jan 
Sunday March 28th, 2004 11:42:07 PM

Vauhwyt interrogates the captured mage.

"If we knew where this stupid giant fly is, we'd have caught it by now!" snaps the spellcaster, putting on a sarcastic, indignant face.
"We were hired to catch it. Nothing more. Mattison said it might have magic. That's the only reason I'm here, otherwise that ugly mug sleeping on the floor would have been able to catch it. Don't know who Mattison is - don't want to. It doesn't pay to ask too many questions in this town, or are you new here and didn't know that? He told us there'd be gold, Gave us a down payment, and that was that."

Olyn gets that nasty arrow out of Theo while Dietrich rounds up stuff, and he and Vorelle make suggestions on what to do.

Zayne shows Theodore the mark he saw on Mattison, and Theo recognises it immediately.
Old Woldian.
Servant
Marteaus
Dominate

A decorative mark that looks like it was branded on with a hot iron.
A search of the unconscious half orc reveals no such mark. He looks clean.
However - Rose does find a small pouch on him with 10 GP in one pocket, and 2 daggers at his belt, along with the club.

Kernorn sits with his wasp, talking to it quietly at the top of the sewerfall steps. He then starts pointing upward and waving, for it seems passersby from above in the inhabited tunnels are leaning over the rail to see whats going on in the depths below.

What next?

Vauhwyt and Mookie 
Monday March 29th, 2004 6:41:30 AM

Vauhwyt finishes her interrogation by telling the mage, "Well, even if you are just hired mercenaries, you still drew weapons and blood Below Ground. For that alone we'll take you to the Knives."

The liontaur asks for the mage's name and for the half-orc's as well. She cuts a good-sized lock of hair from each of them. "Insurance if you ever come after us again," she tells the mage.

Then Vauhwyt strips the mage of any items -- is he carrying a spell book? She adds this to the pile of loot -- everything from their defeated enemies, living and dead. "Make sure we get all there is to get," she says to everyone.

Vauhwyt suggests that the group should bring Mattison, the dead archer, the half-orc, and the mage to the Knives. If the undead girls are around (were they destroyed? Or did they just flee), bring those bodies too.

"If those undead girls were simply chased off, we'll have to hunt them down and kill them laterr," the liontaur says, with her accent beginning to show her fatigue.

"So let us take corpses and prisoners to the Knives now. Tell them what happened and then head home for cleaning and rest. We can detect magic and look over the loot at home. We should take Kernorn with us, but not surrender him to the Knives. He can help us find Edgar tomorrow."

"What do you all think of this plan, my comrades?"

Dietrich 
Monday March 29th, 2004 9:52:09 AM

Dietrich likes Vauhwyt´s leonine leadership and suggestions and helps carrying them out. He is a little aware of going to the Knives right now, and expresses some concerns:
"for if the mercenaries have commited crimes by wearing weapons in this part of the city, so did the whole party.
Also, if Mattison was apparently a "Knive", who garantees that there are not other enemies infiltrated in the Knives? What if Zayne is right and MAttison was just one piece of the chess game. Revealing their position now would warn such enemies."
But in the end, he sees that there is no better alternative and he hopes the Knives will recognize them as their "employes" and not charge the party.



Theodore and Macaw 
Monday March 29th, 2004 10:19:16 AM

"It's the same symbol from the scroll we took off of Ba'Bac." Theodore lets out a deep breath, and the normally comical look on his face is now quite serious. "Ba'Bac wanted to kill the prince's sweetheart and now Mattison wanted to kill the prince. Someone's trying to stir up the pot."

Theodore agrees with Vauwhyt's reasoning but Dietrich also has a point. In the end, the mage stresses caution but agrees that the Knives and the prince should be informed. "Perhaps if we speak with the same two guards that gave us the job. I doubt they would've wanted anyone getting in the way if they were on Mattison's side," he suggests.

Theodore bends down to relieve the dead Mattison of his possessions, placing them in his backpack. Macaw flaps over and perches on the evil half-elf's corpse as if he had felled the man himself.

Zayne  d20+4=12
Monday March 29th, 2004 1:19:44 PM

Glad that things are under control,but not satisfied that there are still a few questions unanswered Zayne helps tie up the mage.

(Use Rope 12)

Looking around at everything,"I don't think we should go to the Knives,I think that we should go to the heart of the matter. All of this seems to center on the prince,so thats where I think we should go. Mattison proved that he wasn't to be trusted,right. The only person that I see we can discuss this information with is the prince."

After making his point,"I'll go wherever I just wanted to speak my thoughts." Suddenly his stomach growls loudly,then smiling,"I could go for a bite to eat too."

rose dex 14/16 
Monday March 29th, 2004 4:28:46 PM

Rose helps search the last of the bodies. She is worried because she still feels shaky. She just remains quiet and tries not to let the others know that she still doesnt feel well.

Rose sends a message to a very worried piper to go get her aunt Dar and have her meet them at the apartment.

Vorelle 
Monday March 29th, 2004 8:40:28 PM

Vorelle looks alarmed at the prospect of going to the Prince himself. She could almost handle talking to the Knives, but the leader of the city....

DM Jan 
Tuesday March 30th, 2004 12:27:29 AM

There's a furor and a lot of astonishment as the group arrives at the Knives Tower with dead bodies and prisoners in tow.

How much information is the group prepared to share with the Knives at this point?

Questions are asked -
Who killed 'poor' Mattison and why?
Who are these others? Did they do the mysterious killings?
Is everything solved now?
Can folks walk around the tunnels in peace?

Piper hears 'apartment' and flaps off toward it, grateful for a chance to flex its wings and hopefully find something to eat.

The mage did indeed have a spellbook, and a nifty little bag of componants.
So did Mattison. Some of his componants look a bit weird though - bones, a dirty piece of cloth that smells awful. Some dust of dubious origin, and a piece of raw meat that has a maggot on it, happily munching away.

A savoury pie seller's cart is parked up across from the Knives Tower. The smell wafting through the air is one of a tasty mix of meat and onions.

As for Kernorn, he seems to be everyone's best buddy all of a sudden, full of smiles, for reasons best known to himself.

Vauhwyt and Mookie  d20+2=5 d20+7=19 d20+7=13
Tuesday March 30th, 2004 6:13:48 AM

Vauhwyt speaks up before anyone else. "We think the original killer is still in the sewers. We didn't catch him yet, but we will tomorrow."

Mookie says, "Yeah, we're real close!"

"But we know that Mattison was hoping to use the killer for his own evil purposes. Look! Mattison was a servant of the evil god Marteaus!" She shows the evil branding and necromantic components.

Mookie says, "Yeah! Him and his goons attacked us! Here are the goons! They drew weapons and attacked us first!"

"These criminals for hire broke the law about drawing blood below ground. Please take them off our hands for the Prince's judgement!"

Mookie says, "Yeah! Take 'em away! Lock 'em up!"

"We'll have more info and a solution to this case tomorrow!"

Mookie says, "Yeah, Tomorrow!"

[OOC: Mookie's bluff check to aid another -- 5 is a failure. Vauhwyt's Bluff check to distract attention away from Kernorn -- 19. Vauhwyt's Bluff check to convey a secret message to her friends -- fails. Contents of secret message -- a mystery!]

Dietrich  d20+2=21
Tuesday March 30th, 2004 10:40:03 AM

Dietrich listens to Theodore´s explanation about Mattison and gets even more concerned about the extension of the whole affair.

He also listens to Zaynes suggestion and thinks it is worth some reflection. The party has already some conections with the prince and perhaps it would be surer than to talk with the Knives.

When the group arrives at the Knives, Dietrich stays behind, trying not to call attention on himself,watching over Kernon and covering him from other eyes with his massive body.

He lets VAuhwyt handle the talkings and doesn´t interfere, though he woudn´t have been so hard with the mercenaries. He silently thinks: 'They were just doing their job, and taking their stuff would be punishment enough.'

Dietrich observes Vauhwyt (sense motivation 21) and feels that she´s behaving strange, trying to say something, though he can´t understand what it is.


rose dex 14/16 
Tuesday March 30th, 2004 11:28:07 AM

rose is getting hungry and is still a bit shaky. She stands behind Vauhwyt where she wont be seen. (I'm not rolling cause vauhwy is 7' tall and rose is only 3'2")

Theodore and Macaw 
Tuesday March 30th, 2004 12:42:32 PM

Theodore doesn't say anything when the party reaches the tower. His mind is wandering through political intrigues and hazy schemes.
He doesn't notice when Macaw begins to pluck hairs from his head.

Vorelle 
Tuesday March 30th, 2004 9:02:44 PM

Vorelle listens to the goings-on with a slight frown. Nobody seems to be touching on what she thinks is the salient point. When it seems that nobody else is going to mention it, she takes a deep breath and makes the attempt.

"I-it's l-l-l-l-loose," she sputters. "Th-th-the b-b-b-b-b-b-b-b---" With a little sigh of frustration, she steps up to Kernorn and points to the wasp cage.

DM Jan 
Wednesday March 31st, 2004 12:16:54 AM

There is more than one raised eyebrow as Vauhwyt tells the tale, however - although none of the Knives present know what the Dickens High Woldian is about, the sign of Marteaus is common enough.

"Holy Wardd, the Dark Lord rises again!" utters one of them, backing away from Mattison's corpse.
"Don't be stupid," says another. "All thats over with. Just a bunch of silly stories to frighten the children."
One of the dwarves gathers his wits and decrees -
"These alive will be kept until this whole mystery is solved! For right now all we have is your word against theirs, and the murderer still walks, IF I've heard it told right.
"It would be a sorry state of affairs indeed if another death was laid at the killer's feet."

The group would probably benefit from a good dinner and some rest. Little Rose is still feeling the effects of the poison and would need a trip to the Temple to fix it.
However - Vorelle has a good point - the bug.... is still loose, and perhaps waiting out there, for the early morn, when someone invariably dies.
There is a window of opportunity, but its getting shorter by the hour.

Kernorn whispers to his wasp, grins at Vorelle, then is content to hide behind Dietrich, like he's playing some kind of hide and seek game.

Vauhwyt (HP 14 of 19, Dex 12 of 15) and Mookie (HP 9 of 9) 
Wednesday March 31st, 2004 5:54:45 AM

After leaving the knives, Vauhwyt says to the group, "Vorelle, are you saying we should not wait for morning? I would feel horrible if someone died overnight because we did not act."

Mookie protests, "Now Boss, don't be a golly martyr! You're out of spells, wounded, and still full of wasp poison from earlier today!"

"Eh," Vauhwyt responds, "one good cure spell will set me right as rain. Besides, my feathered friend, you are uninjured, so you can protect me."

"Um, errr, uh, sure, Boss."

To the entire group, Vauhwyt suggests, "Why don't we rest for an hour, wash the blood off, have a meal and a little curing, and then go looking for Edgar again. With Kernorn's help, we'll find him right away." Se smiles at the bug specialist.

"Maybe someone could use Detect Magic on the loot in case there is anything we could use right away. Bring those nets for sure -- we don't want to hurt Edgar. Oh, and I do have a couple shield spells to use. I could give one to Theo or Rose and use the other myself when we get close."

"Thoughts?"

==========

OOC: All spells and magic effects expired. One cantrip left.

Dietrich 
Wednesday March 31st, 2004 8:35:38 AM

Dietrich is relieved that they are not the centre of attention anymore and could leave the Knives without further problems.
He just want some hot meal and cold drink and rest for a while.

The soldier understands Vorelle´s concern about letting the monster around, but he is definitely against going after it now.

"In my assessment of the situation, a seek and aprehend or destroy task tonight brings on a very serious risk of death for party members. Don´t forget that the beast is magical and our whole plan of catching it was based on Theodore´s spell. Also, the beewax didn´t work to protect us against the 'singing'."

Than he asks Kernon if Edgar fears something in special, like fire for example. He also asks KErnon if Edgar uses specif passages to enter the city after his pray.

If it does, Dietrich suggests that the non-magic members of the group could keep guarding these ways and, if Edgar appears, only scare him away tonight. Tomorrow the whole, strenghtened party would go to hunt it, possibly with new magical items.

Theodore and Macaw 
Wednesday March 31st, 2004 9:32:50 AM

"I have no more magic," Theodore explains to the party. He brushes a lock of hair from his eyes. "I would be useless to you against Edgar now. Until I can rest, I fear that I would only be in the way. But I don't want anyone else to die, either. Perhaps there is another way that we can contain him?"

The young man looks to Kernorn. "How much time do we have before Edgar feeds again? And remember that we are trying to take him alive, so please help us to help you."

Vorelle 
Wednesday March 31st, 2004 9:28:51 PM

"M-m-m-m-monster," Vorelle manages to gasp to the Knives, then gives up.

Since when is the well-being of everyone in Dirt City the responsibility of a group of unpaid adventurers? she thinks crossly. Can they not keep an eye on things for six measly hours while we get some rest? especially since we now know what's doing it?

She shakes her head as she walks, discouraged. Somebody will die tonight, but there's nothing they can do about it if the Knives refuse to act.

rose 
Wednesday March 31st, 2004 9:38:41 PM

Rose remains hidden behind vauhwyt It's nice to have someone to hide behind when I dont want to be noticed....except when her tail hits me! Rose grabs vauhwyts tail to stop it from tickling her.

DM Jan 
Thursday April 1st, 2004 1:22:31 AM

Theodore's question to Kernorn turns out to be an important one.

"He'll be asleep now," croons the mad entomologist. "Just before dawn, the hunger will awaken him."
Then -
"I must pack! Then we can fly off and never be seen again. Yes, I'll need -"
His speech returns to near jibberish as he goes through endless lists.

One of the problems with spending a lot of time underground, its easy to lose track of time. It is however, early evening as it turns out.

There are a few options it seems - providing Kernorn could be trusted. The group know more or less where the creature might have been last. Perhaps the biggest obstacle to decision making, was determining just how dangerous Edgar actually was.

But time was marching on, and a decision, however difficult, however much of a gamble, had to be made.

Theodore and Macaw 
Thursday April 1st, 2004 1:16:27 PM

Theodore is finally brought back to the present and swats at Macaw to keep the raven from plucking him bald. "Silly bird."

"Well," begins Theodore with a heart heavy sigh. "If we go by what Kernorn says, then we have time to rest and regain our strength before going after Edgar. I think that's where I stand, though I will go with the group." He casually rubs his left eye and picks off an eye booger which he regards for a moment before flicking it away.

Vauhwyt and Mookie 
Thursday April 1st, 2004 1:19:40 PM

Vauhwyt is quiet and thinks for a while. Then she is suddenly pleased with herself.

"Hey!" she exclaims, "It's only early evening! We could crash right this second, go home, wash, eat a quick bite, and hit the hay. eight hours of sleep later, we could be up before dawn, and catch Edgar at his hungriest!"

"How's that sound?"

If enough people agree, Vauhwyt heads for home, hopefully with the group in tow, and with Kernorn coming along as well.

As they walk, the liontaur asks Kernorn if Edgar is poisonous. If so, some Antivenom might be a good thing to buy in a shop along the way.

[OOC: Oops! Theo and Vauhwyt had the same idea at the same time, it seems.]

Dietrich 
Thursday April 1st, 2004 1:21:34 PM

As it appears that the group can rest tonight without risking the live of anybody, Dietrich agrees with Theodore.
If the group decides diferentely however, he will keep with the group.


rose 
Thursday April 1st, 2004 5:08:17 PM

Rose stumbles and falls as she hurries after Vauhwyt. "Hey, slow down. My legs are smaller than yours."

Zayne 
Thursday April 1st, 2004 5:08:40 PM

After listening to what everyone had to say,he continues to sit tight and think about everything that has been happening.

Vauhwyt and Theo's idea of getting somehting to eat sounds great to him,"I think something to eat sounds perfect,and I think I may have an idea to keep someone alive tonight. We can talk about it over dinner."

"So what does everyone feel like eating?" Walking over to Kernorn,"I'll take care of him." Looking at the mad-man with pity,and listening to his ramblings.



Olyn 
Thursday April 1st, 2004 7:27:30 PM

goes along with Vauhwyt's and Theo's plan.

**ooc, sorry for not posting this week up to now. my isp was down and just came back up this hour. and by the time i got off work, the library was closed.**

Vorelle 
Thursday April 1st, 2004 7:34:55 PM

With a sense of relief, Vorelle goes with the others. If they can catch Edgar before he hurts anyone else, she's all for it.

As they go, she sidles up next to Zayne. "I-I c-c-can h-help," she offers.

rose 
Thursday April 1st, 2004 10:01:20 PM

ooc: forgot this in my post.

As Vauhwyt starts to walks away, she quickly stops. She had forgotton that Rose was holding her tail. (ouch)

DM Jan 
Friday April 2nd, 2004 2:26:20 AM

The decision is made to get some desperately needed R&R before tackling Edgar.

There are plenty of places to go for dinner, or to get food from passing carts.
If the Temple is visited to regain that dex - a donation will be expected.

Over in Keys territory, everything seems normal, and Kernorn strides along with Zayne and Vorelle, boring them to death with the mating habits of the lesser spotted ladybug. He cradles his wasp box as though it were a child.
His answer to Vauhwyt's question about poison -
"Well sort off, but not really... where do I sleep? I don't want to put this box in a draft. I don't want her to get cold."

The group gets some rest, and presumably goes over tactics.

((OOC - folks let me know, when you intend to go after Edgar, where you intend to resume the search, and any special preparations))

Vauhwyt (HP 14 of 19, Dex 12 of 15) and Mookie (HP 9 of 9) 
Friday April 2nd, 2004 7:29:24 AM

Vauhwyt looks curiously at Rose and asks, "Dearr, why are you pulling my tail?" She gently extracts it from the halfling's grasp.

At home, the group discusses options over dinner. Vauhwyt sees no need to visit the Temple. Mookie says, "Donation, schmonation!" And Vauhwyt adds, "This wasp poison isn't worth the trouble or money. A few nights sleep will work wonders." [OOC: a night's sleep heals a point of ability score damage; a full day's rest, 2 points; a full day's rest under a healer's care, 4 points.]

Just in case of trouble from the Darts, two people should be awake at all times. Since they want a very early start, Vauhwyt suggests two four-hour watches, with spell casters taking no watch in order to sleep right through. "We'll be tired when this is all overr, but we'll have the chance to rest laterr."

In the morning, the liontaur suggests, they should get up well before dawn. She asks if Kernorn can lead them to likely places to find Edgar. If and when they do, Vauhwyt is counting on Theo's spell, the nets taken from the mercs, and whatever subdual attacks are needed to put Edgar under.

"Has anyone cast Detect Magic on this pile of stuff?" she asks. "And if our good cleric has any curative spells left today, I could use even a minor healing."

Later, Vauhwyt moves her bedding in front of the main door to the apartment, to block the door (if it swings in) or at least prove an obstacle if anyone wants in or out.

The next day she watches Rose and Theo and Olyn prepare spells. "I'm glad I don't have to do that," she thinks smugly to herself.

Olyn 
Friday April 2nd, 2004 7:36:11 AM

buys foodstuffs from cart vendors on the way back to the apartment.

after the meal I will go to my bed, do some prayers, check on everyones wounds, then go to sleep. upon waking I do my prayers again, refreshing all my spells, gather gear and prepare to move out.

Dietrich 
Friday April 2nd, 2004 9:42:30 AM

Satisfied with their plan, Dietrich accompanies the group home. He unstrains his bow and puts his gear aside for dinner and is glad to have some rest.

After dinner, Dietrich want´s to see what exactly is their booty. It was a tough day and the reward is more than justified.

He thinks the party should proceed like today, with Kernon leading the way and Theodore´s spell and the nets.

The soldier will keep one of the 4 hours watches. While at watch, he stays in the dark, broadswird ready.

rose 
Friday April 2nd, 2004 11:58:15 AM

"I'm sorry Vauhwyt, you accidently hit me with your tail so I was holding it."

On the way home Rose buys a loaf of bread, a pound of butter, a roast, potatoes, milk, sour cream, and zucchini. (we're having a good dinner, who has the groups food money:)

In the morning rose gets ready for the day and studies her spellbook then makes oatmeal for breakfast along with toast, honey and milk.

new spells:

0 level: detect magic, prestidigitation, light
1 level: mage armor, unseen servant

rose, continued 
Friday April 2nd, 2004 11:58:52 AM

after breakfast rose casts detect magic on the items found.

Theodore and Macaw 
Friday April 2nd, 2004 12:05:45 PM

On the way home, Macaw finds a dead rat which provides a delectable meal for the carrion eater. On the other hand, Theodore prefers his dead animals cooked, and stops at a vendor on the way to purchase a turkey leg.

Back at the apartment, Theodore does a few light stretches before curling up under his covers. A couple of hours before dawn, he wakes to eat the rest of his turkey leg and study from his spellbook. He places the items he took from Mattison in the common room for everyone to peruse.

loretta 
Friday April 2nd, 2004 8:08:37 PM

ooc: theo, you didnt read my post. rose bought and cooked dinner.

Zayne 
Saturday April 3rd, 2004 5:26:21 PM

Tuning Kernorn out on the walk home trying to work out his plan,but really having trouble concentrating,with his gnawing stomach.

As the group sits down to eat he begins to eat ravenously. After wolfing down his first serving,he decides now is the time to talk about his idea,"Here's what I got so far. Kernorn seems to be able to communicate with Edgar at a distance or at the very least feel his presence. Now if we can trust him,Edgar is asleep or will be soon. I think our best bet at taking him alive would be to do it while he is asleep. I managed to get out of that scrap unharmed. If Vorelle and Dietrich are up to it I think the three of us could take Kernorn and capture Edgar tonight while he is asleep and we don't have to worry about someone else dying tonight. I don't know about you but I'm not sure I could sleep tonight anyway." All this is said around mouthfulls of food,his nose twitching excitedly.

Sitting back to pick at his plate and listen to the rest of the group's ideas.



Vorelle 
Sunday April 4th, 2004 8:10:04 PM

If such a thing is available, Vorelle will stop on the way home and procure a vial of antitoxin.

In the apartment, she stammers her thanks to Rose for the food, then listens to Zayne's plan. "I-it's r-r-risky," she says uncertainly. "D-do you think w-we c-c-can d-do it?"

DM Jan 
Monday April 5th, 2004 1:46:01 AM

Spread out on the table -

Mage's spellbook and componants.
Mattison's spellbook and componants.
(Both will need study by a spellcaster to determine contents)
60 GP in a pouch
5 Pearls
2 Daggers
Club
Broadsword
Longbow
Quiver of arrows
Leather armour
Large cloth bag, containing:
3 torches
2 large, superior heavy duty nets
Nothing lights up as being particularly magical.

Bellies are filled, healing is done, rest is taken, loot lies on the table.
Does the group leave immediately and forgo their spells?
Or do they leave as dawn is about to break, when spells have had a chance to be replenished?
((Give me a vote, folks - I'll do with the general consensus))

When the group does decide to leave, Kernorn tells them he is convinced they were very close, down by the Sewerfall. His babble suggests that he think you are going to let him escape with his charge...
He's ready to go, wasp an' all.

Olyn 
Monday April 5th, 2004 9:43:20 AM

votes for spell replenish. being i have 2 left without

Vauhwyt and Mookie 
Monday April 5th, 2004 11:41:18 AM

The liontaur thinks the entire group should rest and go out in the predawn hours.

"It can't be later than seven hours of the clock after midday now -- we can be out hunting by the fourth hour of the morning after resting. That should be early enough, I think."

She scowls a little at Zayne, however. "But don't you even think about going out alone, Zayne Farshaw! Nor with just Vorelle and Dietrich, eitherr! That's a good way to end up as bug food!"

"If you have to go now, we'll all go! Or if you can't sleep, then spend the night eating Rose's roast and standing watch!"

Her glare says she means business, as does her twitching tail, but her smile softens her words a little.

Mookie chimes in, "Please don't get the boss angry!"

Theodore and Macaw 
Monday April 5th, 2004 11:50:16 AM

Theodore is oblivious to the goings-ons as his nose is stuck in a book, preparing his spells for the day.

Dietrich 
Monday April 5th, 2004 12:09:48 PM

After eating Rose´s delicious dinner and having some rest, Dietrich votes for replenishing magic and going to hunt the monster with full power. Dietrich doesn´t trust Kernon completely and he has a strong feeling that the monster is dangerous, so he´d really like to avoid brave but unnecessary and dangerous acts.

He doesn´t like Vauhwyt´s temper, but the warrior doesn´t say anything about it, just looks surprised.

If the party decides to go after the bug at dawn, the knight will sleep a little and than take the second 4h watch.

Concerning the loot, he takes a closer look at the weapons, to see if any of it is of better quality, and if not, he suggests to sell all the loot after the spell casters have learned what they can from the books.

Zayne 
Monday April 5th, 2004 12:29:43 PM

Obviously,surprised at Vauhwyt's answer,the youth responds probably a little more harshly than the situation calls for,looking at Vauhwyt,and speaking in a quiet and cold voice,"No you listen,you may not have very many friends or family here but I do. I refuse to sit back and sleep while that thing is still out there killing. If I end up as bug food then at least I did everything I could."

Looking over at Kernorn I know this sounds crazy but I don't think Edgar will attack him,I just have this strange feeling that he is the key. I know that he hasn't been the most trustworthy fellow,but I have this feeling that is telling me he is the key."

Zayne is clearly having a tantrum,"Speaking of him what do you want to do with him,I'm betting you want to kill him or turn him in. He is obviously insane and even though he is partially responsible for the deaths,he was being manipulated by Mattison and who knows who else."

Grabbing one last piece of roast and then standing up, and heading for the door."I'm going outside for a little while,I'll be back to get ready to catch Edgar within the hour."

Vorelle 
Monday April 5th, 2004 7:29:04 PM

Vorelle withdraws--physically, emotionally, and psychologically. Experience has taught her that when the shouting starts, the hitting isn't far behind. And while she's pretty sure none of her friends would go that far, it's hard to ignore a lifetime's experience.

rose 
Monday April 5th, 2004 10:17:34 PM

Calm down everyone!!!!

rose runs in front of the door preventing anybody from leaving.

"Zayne we aren't going to kill anyone unless we are forced to by being attacked. We dont want you to go off by yourself because we dont want you to get hurt."

Rose will go with what is decided either leave soon or sleep and get back spells.

DM Jan 
Tuesday April 6th, 2004 12:46:57 AM

It's still dark up on the surface level, and the lamps are still dimmed below, as the group finally sets off back toward the sewerfall near the Halfling Quarter, but it's that time of change, when dawn is about to break. The City is on the edge of awakening, and out in the wilds, the nocturnes are getting ready to sneak back into their lairs for a good day's sleep.

Spells are replenished, prayers have been uttered. Dietrich doesn't find anything really special amongst the loot.

There's no one on the sewer corridors save a few night watchmen and the occasional lamplighter coming on shift. From this level - the Sewerfall looks like a big dark hole filled with the sound of running water.
Four ladders descend into the gloom - one on each wall of the shaft.


Dietrich 
Tuesday April 6th, 2004 1:41:01 PM

Dietrich is sorry with the discussion that has started between his friends and trys to calm them down. He takes three beers, serves one to Zayne, one to VAuhwyt and one to himself and says:
"Here friends, let´s not fight with each other and concentrate on the monster. Drink this refreshing malt beer with me and toast to Wardd and Domi for our luck in the sewers!"

When the party gets ready, Dietrich suggest to do the same as the day before; no lights, scouts ahead and behind, KErnon describing the way, Theo ready for the spell and the others with the nets.
Dietrich is exited and feels the same old battle lust that gives him courage but also scares him.

Theodore and Macaw 
Tuesday April 6th, 2004 2:17:16 PM

Theodore replaces the beeswax in his ear as the party starts back down into the sewer. Again, he moves into whatever position the others deem best for him and keeps his eyes peeled.

Zayne  d20+5=20 d20+5=16 d20+5=23
Tuesday April 6th, 2004 2:18:55 PM

Walking back in after nearly two hours he heads straight to bed without saying a word to anyone.

Lying there in the dark he waits patiently until everyone has gone to sleep,then he gets up and quietly moves across the room and into the common room where all the loot is. (Move silently 20)

Grabbing the two nets and some rope he skulks across the room,to where Kernorn is being kept.(Move silently 16)

Putting his hand over the madman's mouth he gently wakes him,whispering into his ear,"Don't make a sound,we are going to get Edgar and then the two of you are getting out of town and never coming back." Using his dagger he cuts the ropes bbinding the man's feet and carefully he sneaks out of the apartment.(move Silently 23)


Vauhwyt and Mookie 
Tuesday April 6th, 2004 4:15:10 PM

When Zayne Dietrich offers herself and Zayne a drink, Vauhwyt accepts happily. Any anger she had has evaporated, and now she is just worried.

"Look, Zayne," she says as she drinks, "I'm sorry I made you mad. I just don't want you to get hurt. "

She adds, "I really do intend to let Kernorn free. He said he would promise to leave Dirt City and to never let his creatures hurt innocent people again. If he makes this oath, he is free to go, and Edgar with him. If he gives us the money he promised, I want to use some or all of it to pay back the families of the dead victims, too."

Since Dietrich is taking the second watch, Vauhwyt tells Mookie to take the first watch. She wants to make sure that Kernorn does not run away.

If she is woken in the night, her chance to regain spells will be ruined. So the group might as well go bug hunting then.

If she sleeps the night through, then she is ready to adventure in the dark before dawn.

Vauhwyt urges the group to stick together, since it is too dangerous that a solo scout might fall under Edgar's spell and be killed. She keeps a close watch on Kernorn, too.

"Which way should we go, friend Kernorn?" she asks him. "And warn us when we are nearr, please."

==========

Vauhwyt (HP 14 of 19, Dex 12 of 15, one cantrip available) and Mookie (HP 9 of 9) IF BROKEN SLEEP

Vauhwyt (HP 16 of 19, Dex 13 of 15, all spells available) and Mookie (HP 9 of 9) IF GOOD SLEEP

Vorelle 
Tuesday April 6th, 2004 7:19:07 PM

Vorelle can take a watch during the night, if need be. When the others are ready to depart, she is ready, too, and gladly follows to the sewerfall. Again, she eschews the beeswax and seems ready to take up her old position at the back of the group.

rose  d20+6=11 d20+4=17
Wednesday April 7th, 2004 12:41:24 AM

rose drinks some herbal tea "where did you guys get the beer?" she inquires curiously before going to bed.

if she isn't woken up in the night, and doesnt become aware of zayne's dissaperence before praying she gets her new spells.

if she hears them sneaking out she raises the alarm.

if it is found out in the morning she grabes her items and sends piper to find zayne.

listen rose: 11
listen piper: 17

The final fight for Edgar


DM Jan 
Wednesday April 7th, 2004 12:22:35 PM

((OOC - sorry this is late folks. Very tired last night.))

Kernorn looked at Zayne with alarm as he was awoken suddenly, and surprisingly the man wouldn't go with him. Zayne would have seen fear and confusion in the man's eyes - frighteningly so. Kernorn's mental state seemed to have deteriorated significantly. This was not the same man the ranger had originally met, and he refused to budge.

(Vorelle would have been witness to this if she was on watch. Up to her if she tells anyone else. If anyone else can beat Zayne's DC23 move silent roll, they might have seen it, too.)

And so to the present -

The party heads down the Sewerfall ladders and lands at the spot where they'd had the fight with Mattison and his thugs.
Kernorn is behaving very erratically. He seems afraid and jumpy. Rest didn't appear to have done him much good. He looks a mess. Some of his behaviour is almost childlike. Obviously there's something wrong, but its pretty baffling as to why a man can deteriorate like this in such a short time.

It takes him a little while to figure out which passage to take, but eventually, he leads the group in the direction they were originally heading.

It's pitch black in this section of the tunnel, and soon a strange, sweet smell drifts under everyone's nose.

Dietrich 
Wednesday April 7th, 2004 12:50:48 PM

The day before...
Dietrich is surprised as Zayne doesn´t accept to drink with him and Vauhwyt and leaves the room. The fighter doesn´t understand why his friend is so upset, but, as he can´t do anything about it, he drinks with Vauhwyt.
As Rose asks about the beer, Dietrich says it´s from his personal stuff and offers her and everyboody else a cup too.
The soldier doesn´t like the idea of letting KErnon and the monster go away after they catched the beast. It´s not the consensus the party had reached before and it´s absolutely against his sense of justice and of risk assessment.
When Kernon starts behaving even more like a mad man, it confirms Dietrich point about what to do with them later. For him, KErnon needs treatment and should be delivered to the Temple, while the Prince should decide what to do with the monster.

Now...
Dietrich too puts the beewax in his ears and hopes it will protect him from the singing. He marches behind Kernon and feels the tension of adventure. He makes a silent short pray to Domi and stays alert.
When the group senses the smell, he keeps the net prepared and a lantern ready to make light.



Rose HP: 12/12 DEX 15/16  d20+4=13 d20+3=8
Wednesday April 7th, 2004 12:59:30 PM

Rose is very worried about Kernorn and tries to figure out what is wrong with him. Before leaving she slaps some bread, meat and cheese together and eats it on the way.

Rose tries to figure out what the smell in the tunnel is but doesnt' recognize it. As it is dark in the tunnel she casts light.

heal check: 13
int check to id smell: 8



rose 
Wednesday April 7th, 2004 1:04:08 PM

oops we posted at same time:)

Rose politely declines the beer, explaining that she does not drink alcohol. She also casts mage armor on herself right before entering the tunnel. (she casts mage armor when entering tunner and light later in the tunnel)

Vauhwyt (HP 16 of 19, Dex 13 of 15, all spells available) and Mookie (HP 9 of 9)  d20+1=5
Wednesday April 7th, 2004 4:02:39 PM

Vauhwyt is concerned about Kernorn. She wonders if he might be addicted to some exotic drug or venomous poison, and is in withdrawal (Local knowledge untrained roll = 5).

She whispers to the group that if he continues to deteriorate, they will have to get him some help. Vauhwyt still thinks they should try to capture Edgar, and in the worst case scenario, she knows some people who might be able to take care of him (not kill him!) discreetly.

Anyway, in the sewer, when she smells the sweet smell, Vauhwyt asks the group to pause. "Give me 20 seconds, friends!" Then she casts in quick succession, Blood Armor on Mookie, Blood Armor on herself, and Enlarge on Mookie.

"Thanks Rose," she says, when Rose makes the light.

With her spear on her back, a good net in one hand, and the othe fist ready to punch, Vauhwyt walks close to Kernorn near the front.

"Be ready, Mookie," the liontaur says.

"Sure, Boss!"

Zayne  d20+5=21 d20+5=21
Wednesday April 7th, 2004 5:22:49 PM

Frustrated that his plan didn't work out the way he thought it would he spends the rest of the night trying his best to sit patiently and wait for the rest of the group to take action.

As the party finally heads out Zayne ranges out ahead of the group,without a word to anyone.

Doing his best not to be caught unawares he takes in his surroundings carefully.
(Spot 21 Listen 21)



Vorelle  d20+6=13 d20+6=9
Wednesday April 7th, 2004 6:06:33 PM

Vorelle drifts along at the rear of the group, trying to stay alert for danger.

Spot 13
Listen 9

When they start to smell the strange odor, she downs the antitoxin.


Olyn 
Wednesday April 7th, 2004 9:27:20 PM

right before Kernorn starts leading us off in the right direction, and while Vauhwyt spells herself up, I'll cast Light on a torch, handing it to Zayne, then will cast another Light on another torch and carry it near the back.
*notice I said near the back, not AT the back*

DM Jan 
Thursday April 8th, 2004 12:59:38 AM

About 50 yards down into the gloom, the light from Rose's and Olyn's torches picks up something big ahead in the tunnel, and as light plays along the surfaces of his head, the group get a sudden introduction to Edgar!

He's horrible to look at - his massive head almost blocks the tunnel, and the solid body behind it completely blocks any passage beyond. Huge compound eyes twinkle in the lamplight, set into a hairy face that almost splits in two as a nasty looking sharp set of mandibles rear up and confront the party. They flank a long proboscis, needle sharp at the point and dripping some kind of mucus.
The sweet smell is quite heady now, like strong honey. The front feet contain barbs like daggers.
He's about 20 feet away.

And if the sight isn't enough -

Give.. him.. to... ME!!

It pierces the mind like a white-hot iron. He wants Kernorn who - is standing staring ahead, and by the Gods you're going to give him to him.
((Will Save DC 15 or do what he says.))

And if THAT isn't enough -

Zayne's sharp ears pick up something behind the party. Someone coming down the ladder?

Olyn * ac21(beast), hp19, Bless*  d20+6=17 d6=4 d6=6
Thursday April 8th, 2004 8:27:09 AM

*will save of 17*

looking at the creature in front of us, then looking at the puny nettings.
um, folks, I dont think we are going to get that thing in these nettings.

pulling out a set of dice, rolling them in my hands, and tossing them onto the ground at the groups feet.
*4 and 6*

Hail Wardd, father of greatness, grant us this day from you a Bless.

*casts Bless on the group, +1 to attack, +1 save VS fear*

***Jan, ill stay on til this module is over with, then ill take my leave***

Dietrich; AC 17; HP 13/13; blessed  d20+2=12
Thursday April 8th, 2004 9:48:03 AM

Although Dietrich was expecting an ugly monster, Edgars appearence shocks him and he must control himself not to feel sick. He is used to fight men and neve saw something as annoying as this enormous fly.
Then he suddenly listens this voice in his head and strangely agrees with the command (save 12). Dietrich tinks: 'Yes, let´s give this crazy bug-man to his creation.'and pushes Kernon forward towards the beast.



Vauhwyt (AC 19 (maybe 21 if Mookie has time to Aid Other), HP 16 of 19, Dex 13 of 15) and Mookie (AC17, HP 9 of 9)  d20+3=19 d20+4=21 d20+5=24 d20+4=19 d20+4=21 d20+4=9 d4+4=8 d6=1 d4+4=8 d6=2
Thursday April 8th, 2004 10:41:21 AM

[OOC: Holy smokes! Both Vauhwyt and Mookie resist the compulsion! I guess I have to save the Bugs-Bunnian riff I had planned for Mookie in wishing Kernorn farewell!]

"Hah!" Vauhwyt answers the big bug. "Think again!"

"Yeah," adds Mookie, "your Jedi mind tricks don't work on us!"

"GO!" shouts Vauhwyt.

If there is room for Mookie to fly around the bug, he will do so (double move 80 feet). If he can avoid attacks of opportunity, great! If not, his tumble check of 24 avoids them anyway! Mookie ends up on the other side ofthe bug rom Vauhwyt, if he can. If he can do it in 40 feet or less, then he uses his remaining action to Aid Other, successfully boosting Vauhwyt's AC by two.

If there is not enough room to fly behind and flank the bug, then Mookie just flies within range and distracts it (that same Aid Another roll).

Vauhwyt, meanwhile, charges the bug, leaping on it with both paws! She hits AC21 and AC9, or AC23 and AC11 if Mookie is flanking.

The paw that hits AC21 or 23 does 8 or 9 if Mookie is flanking. The other paw, if Mookie is flanking, hits AC11 for 10 points more (almost certainly a miss).


Vorelle [AC 15; HP 17/17; Bless; antitoxin]  d20+1=21 d20+6=10
Thursday April 8th, 2004 12:08:07 PM

Vorelle scarecly heeds Edgar's command (natural 20 to Will save!), and instead fires a shot at the unnatural beast. It's a terrible shot (hit AC 10 before the penalty for shooting into melee), and Vorelle begins shoving her way forward to try to close with the creature.

Theodore and Macaw (HP 8 AC 17 with dodge against Edgar)  d20+5=21
Thursday April 8th, 2004 12:22:02 PM

Theodore experiences a momentary twinge of fear at the size of Edgar. Kernorn most definitely underestimated, or flat out lied about, his pet. He resists Edgar's attempt to influence his mind, though he was considering giving Kernorn to the bug as a meal regardless of his suggestion.

Seeing Vauhwyt leap bravely into the face of Edgar, Theodore pushes down his insecurities and clenches his fists. Macaw doesn't feel the same way and flaps noisily back down the sewer. Theodore motions with his hands and a slight blue nimbus appears around him.

"Vauhwyt, get out of the way!" he shouts. "Let me try my spell." The young mage readies himself to sling some magic.

(21 to resist Edgar. Casted Mage Armor on myself, good for two hours.)

DM Jan  d20+5=11
Friday April 9th, 2004 11:43:53 AM

Confronted by the true horror of Edgar, Olyn casts BLESS on the party. This beast is HUGE!
It manages to get past Dietrich's mental defences and the tall warrior gives Kernorn a hefty shove toward the giant insect.

About the same time, Vauhwyt leaps into the fray. Unfortunately Mookie is unable to get around the great bulk of the monster, but the liontaur gets a good thwack in with one paw.

Vorelle lets off an arrow that glances off the wall of the tunnel, then moves in to get closer.

Theo also moves in, to try and get the creature in his spell range.

Macaw flutters back along the tunnel, past Zayne and Rose. There's more noise back there now. Someone is definitely coming down the sewerfall ladders.

Edgar's proboscis rears up and he spits out mucus toward Vauhwyt. (Rats) It misses, splattering on the floor.

Kernorn turns and tries to get between himself and any attackers of Edgar.
"Noooo! NOOO!!" he screams. "NOOOOOOOO!"

Vauhwyt (AC 19, HP 16 of 19, Dex 13 of 15) and Mookie (AC17, HP 9 of 9) 
Friday April 9th, 2004 11:57:31 AM


"Get out, Mookie!" Vauhwyt shouts. The familiar flaps out of the fight.

Then Vauhwyt stands in place, glaring at Edgar. "You'll have to do better than that, my friend!" she tells the bug.

And she does not attack. Instead, the liontaur carefully listens for Theo's magic, and when the mage begins to cast, she tenses, ready to dodge back and out of the path of the magic. Until then, she stands blocking the way so Edgar cannot attack anyone else, and no one can get to Edgar.

"Do it now, Theo!" she shouts.

[OOC: Readying a move action to get out of the way when Theo casts his spell. Not allowing Kernorn to pass through her space.]

Zayne (Ac 17 HP19/19, bless)  d20+2=7
Friday April 9th, 2004 1:03:31 PM

Straining to hear the sounds behind the group and distracted by whats been going on,he lets his concentration slip and Edgar's suggestion sounds like a great idea to Zayne. (Will 7)

The young ranger begins to move towards Kernorn,to obey Edgar's command.

(OOC And I had been on a streak of rolling high when I needed to,oh well I knew it wouldn't last forever.)

rose  d20+5=20 d20+3=21 d4+2=4
Friday April 9th, 2004 5:08:42 PM

Seeing that the others are occupying all the room by the big huge frightening bug. Rose turns and runs back to see what is comming up behind them, ignoring the bug as she does so and preparing to attack if necessary.

move and hold attack

will: 20
attack: 21
damage: 4


Vorelle  d20+6=21
Friday April 9th, 2004 5:52:57 PM

Now that she hears the sounds behind them (yes?), Vorelle gives up on her efforts to get closer to Edgar. She moves once again to the back of the party, nocks an arrow, and peers into the gloom, trying to see what's back there.

Spot 21

Theodore and Macaw (HP 8 AC 17 with dodge against Edgar) 
Friday April 9th, 2004 7:52:57 PM

Theodore steps to within ten feet of the huge monster, gritting his teeth as he battles his fear. He speaks the words of power, and the familiar burst of color shoots from his fingers towards Edgar. "Get him, now!"

(Theo casts Color Spray against Edgar; Will save vs DC 14 or unconcious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, then stunned for 1 round if 2HD or less; blinded and stunned for 1d4 rounds, then stunned for 1 round if 3-4 HD; stunned for 1 round if 5 or more HD.)

Dietrich AC 17; HP 13/13, blessed 
Saturday April 10th, 2004 6:35:35 PM

Dietrich is still confused about what happened in his head, but danger quickly calls him back to reality.
The soldier swears a lot about their bad position, catched between the monster and unknown enemies and, as the way to Edgar is blocked, he turns to the noise in their back and readys his bow, while running to help Vorelle and trying to stay out of the lights.


DM Jan 
Monday April 12th, 2004 12:13:55 AM

Things happen awfully fast.

Rose, Vorelle and Dietrich dash back to the Sewerfall, only to find that its got rather busy.
Rose may choose to hold her attack, for right now there are three men at the bottom of the sewerfall brandishing swords, two more halfway up with bows drawn. They look ready to use them.
Vorelle will note blue ribbons attached to the shoulders of the men.

Another man is climbing down, tall - with a mustache.
"Well, well," Th'Ayvanen says dryly. "Are we going to fight this out, or do we talk?" His eyes sweep dismissively past the females and land straight on Dietrich. The familiars find a perch.

"Sorry! Thought it best!" comes a voice, hurled down from above. The face it belongs to is that of one of the Knife Tower guards.

A short distance away down the dark passage, there's a sudden BOOMF!!! as Theodore's color spray spell goes off.
Vauhwyt, Zayne and Olyn are probably quite glad they're not in the firing line of THAT!
The torchlight captures the scene before them.
Kernorn is on the floor holding his eyes. Edgar had already started to move, shifting two of his legs over his creator's body (protection?), but he's swaying, obviously stunned, but not for long.
The pair of them have taken on a ridiculous hotch potch of hues.

Theodore and Macaw  d20=20
Monday April 12th, 2004 9:39:39 AM

Theodore takes advantage of Edgar's confusion to run in and grab Kernorn by the ankles. He then tries to drag the unconcious lunatic back to relative safety.

(Push and drag is 575 lbs, but I made a strength check just in case. 20. Hmmm...can I redo my post and say that I hit Edgar with my Quarterstaff?? :P)

Dietrich  d20-1=13
Monday April 12th, 2004 11:40:12 AM

Dietrich is surprised and happy to see Th´Ayvanen and the Prince´s men, for he was expecting more sevants of MArteus. He imediately puts the bow away and the arrow back in the quiver, showing his open hands to the newcomers.

The fighter would have prefered to let Rose talk, but as Th´Ayvanen obviously respects Dietrich´s steel more, he will talk with him.

"Greetings Master Th´Ayvanen! We´re glad to see you and your men. We have just found the monster responsible for the murders. Please help us catching it!", he says, looking eager to go back towards Edgar. (untrained diplomacy 13)

Zayne  d20+3=19 d20+1=20
Monday April 12th, 2004 3:49:24 PM

Seeing Theo attemtpting to pull Kernorn away from Edgar,Zayne grabs Theo from behind and tries to take the mage down and keep him there.

(Hit AC 19 Gapple 20)
As he grabs hold of Theo,"What are you doing,don't you see that's not what he wants."
(OOC go figure I would roll well again now)

Vorelle 
Monday April 12th, 2004 7:47:20 PM

Seeing who it is, Vorelle lets out a little sigh of relief and lowers her arrow. She turns and begins making her way back toward Edgar, content to let Dietrich do the talking.

Vauhwyt and Mookie 
Tuesday April 13th, 2004 12:04:03 AM

The liontaur and her enlarged familiar use this opportunity to take the powerful net they got from the mercenaries and try to wrap it around Edgar so as to entangle the big bug. They spend the whole round trying to secure it to the creature.

rose 
Tuesday April 13th, 2004 12:28:20 AM

rose moves back to where she can see the bug she casts a spell (unseen servant) and has the servant take rose's rope that's hanging on Vauhwyts back and begin to tie up the bug.

DM Jan 
Tuesday April 13th, 2004 12:44:17 AM

Surprised at his own strength, Theo drags the stunned and blinded Kernorn from under the giant insect's feet, only to be leapt upon by Zayne, who still has Edgar's demand ringing in his head.

In the meantime, Vauhwyt and Mookie take a chance and hurl the net at the huge creature while its still bleary-eyed. It catches in various places over Edgar's head and legs.

In the sewerfall, Th'Ayvanen nods tightly at Dietrich, and he and his men follow the warrior, as he in turn follows Vorelle and Rose back toward the monster.

Rose's rope starts to snake around the creature.

"Good grief!" hisses Th'Ayvanen tightly and turns to his men. "Kill it!"
Bows are drawn, arrows are nocked.

The giant bug shifts its horrible head toward Zayne and Theodore. This time it isnt a command - its a plea, that everyone in the tunnel hears.

No hurt! No hurt! No hurt...

Vauhwyt and Mookie  d20+3=17
Tuesday April 13th, 2004 10:36:50 AM

[OOC: Not bothering to make a will save to resist Edgar's command, since V has no intention of hurting Edgar anyway.]

Vauhwyt, already standing between Edgar and the archers, quickly casts Enlarge Person on herself. Suddenly 13 feet tall and 20 feet long, (plus blood red all over from her Blood Armor spell) she physically blocks the archers from firing at Edgar.

Mookie sees Vauhwyt's plan to act as a living shield and shouts, "Boss! Are you nuts! Get out of there!" The eagle-sized raven ducks behind Vauhwyt, using her as cover.

Vauhwyt smiles and says to Mookie, "Don't sweat it, pal."

To the prince's men, she says, "Please, there is no need to be hasty, good soldiers. This creature is now netted and captured. No good would come of killing it. Let's ask questions first and shoot laterr, if we have to. In the meantime, we can question it and find out more about this situation."

To the bug, she says, "Edgar, tell them you will cooperate, and save your life."

[OOC: Untrained Diplomacy check is 17.]

Dietrich  d20+2=7
Tuesday April 13th, 2004 11:45:47 AM

As Dietrich arrives with Th´Ayvannen and the soldiers, he is satisfied to see the monster bound and also that the Prince´s men would kill it. He never had any sympathy for the dangerous and treacherous beast, and Th´Ayvannen decision would do what he wanted, without causing any embarressement for Dietrich with his more pityful friends.

But suddenly there is again this strange thought in his head and he changes his mind. The nasty giant-fly appears now as a defenceless, poor animal and Dietrich doesn´t want to harm it.
He sees Vauhwyt risking her life to save the monster and calls loudly in his deep, gutural voice:
"Wait, don´t shoot! The monster might be valuable for the Prince!"
He also keeps ready to draw his sword, if need be.

Theodore and Macaw 
Tuesday April 13th, 2004 12:30:26 PM

Theodore is surprised by Zayne's attack. Seeing that he can't do anymore than he already has, he goes limp and trusts that Zayne isn't so far gone that he would hurt a friend without provocation.

As he lies entangled with the stronger man, he hears the sudden commotion from Th'Ayvanen and his men. Out of the corner of his eye, he watches as Vauhwyt grows to immense proportions and places herself in front of Edgar. He swallows tightly and waits to see what happens next.

Zayne 
Tuesday April 13th, 2004 5:30:06 PM

After taking Theo down,(ooc Sorry about that)and feeling him go limp he decides that Th'Ayvannen and his men pose a more serious threat to Edgar,so he lets go of his grip and places himself between the men and Edgar.

The young ranger shouts,"Don't shoot him!



Vorelle 
Tuesday April 13th, 2004 8:52:57 PM

Unable to wax eloquent in defense of Kenorn's sad creation, Vorelle lets out a little squeak of distress and raises a hand as if to forestall the volley from Th'Ayvanen's men.

rose 
Tuesday April 13th, 2004 10:10:49 PM

rose waits as the others decide what to do with edgar. although she doesnt want edgar to be killed, she doesnt think they should let either edgar or kernorn go free.

DM Jan 
Tuesday April 13th, 2004 11:33:00 PM

There's an awkward moment as Th'Avanen's men try and get a bead on the captured beast, while the group urge them not to fire.

A half disoriented Kernorn attempts to crawl back toward his giant bug thing companion.
"Be still," he's whispering, "be still..."
No more thoughts come from Edgar. Instead it makes a small click click clicking sound as Kernorn gets a little closer.

Th'Ayvanen signals for his men to hold.
"Is it safe? Can we carry it?" he barks, still on the alert. "Corell will need to adjudicate over this. I've heard talk of murder and Marteaus so far, and frankly I've no patience for either."

He raises an eyebrow at Dietrich, as though something he said might have caught his interest, but says nothing about it.

"We move fast, and take it to one of the Palace's lower halls," he continues, "before the rest of Dirt City wakes up. There'll be enough panic as it is with those Knives blabbing to all and sundry."

Dietrich 
Wednesday April 14th, 2004 9:17:36 AM

Dietrich is relieved with the outcome of the situation and that nobody perceived his nervous sweating.

The fighter realizes Th´Ayvannen´s look and knows all too well what motivated the powerful man. He slightly nods his head to the Prince´s second in comand, than starts helping to carry Edgar and Kernon away.


Theodore and Macaw  d20=14
Wednesday April 14th, 2004 9:26:29 AM

Theodore makes a grab for Kernorn as he tries to crawl back to Edgar. If he succeeds, he just hangs on and waits for someone else to take the loony into custody.

Macaw, deciding things have calmed down a bit, perches on one of the ladder rungs behind Th'Ayvanen and his men. He watches in interest.

Vauhwyt and Mookie 
Wednesday April 14th, 2004 9:50:13 AM

"Well, events have outpaced us this morning," says the liontaur. "And now, Kernorn, your fate and freedom are in the hands of the Prince." She sounds regretful, but does not say anything more in front of the Prince's men.

Mookie, however, is not as reserved. "That, Bug Boy, means 'Good Luck,' and you'll need it!"

"Hush, Mookie," says Vauhwyt. She uses her temporary large size to help get Edgar tied up, and to move him to the place that Th´Ayvannen wishes.

Vorelle 
Wednesday April 14th, 2004 6:28:39 PM

Vorelle slings her bow on her back and lends a hand with either Kenorn or Edgar, wherever she is needed.

Zayne 
Wednesday April 14th, 2004 7:29:46 PM

Still not trusting of anyone associated to the Prince,he hangs back and let's them handle the situation,while he sorts out what made him want to help Edgar so badly in his own head.



DM Jan 
Thursday April 15th, 2004 1:08:35 AM

Getting Edgar up and out of the sewerfall proves to be a difficult task. It takes a lot of shoving, pushing, and howling from Kernorn to be careful. Vauhwyt and Dietrich need all the brawn they can muster in their efforts to help out.
Olyn has probably heard worse language at the docks, but not much worse.

Vorelle and Theo find themselves with the task of seeing to the entomologist, and although he's obviously upset, he seems more together than he was before being re-united with his enormous, ugly charge. What bond lies between them is a mystery - but one seems to have a stabilizing affect on the other.
Kernorn hands Rose the box with the wasp in it for safekeeping.

The giant beast's telepathy is obviously very strong too, and right now he seems confused. As Zayne tries to figure out things, there's a background line of thought -

Why? Why.... why...?

Luckily - for some - the Prince's Castle isn't far, and as the group move into one of the upper tunnels, part of the tunnel wall - covered in frescos of desert scenes at this particular point - slides away with a mechanical clink clink clink.

Halfling ingenuity has seen fit to construct some kind of lift, that moves slowly upward on clanking chains - it takes the party, Corell's men, and the captives up to ground level.

The 'lift' opens out into a large, stone-walled room - perhaps some kind of good receiving area for the castle, for there are packages and barrels stacked up here and there.
Even on the inside of this room, everyone can smell the fresh sea air that tells them they are on the surface. Tracts of blown in dust trail across the floor.

Opposite the lift doors, at the other side of the great room, are two double doors, currently shut.
To the left, is a wide set of stone steps leading into the interior of the castle. Stood at the top - is Suran Corell. His blond hair is mussed, and half his shirt is hanging out of his breeches. He looks like a man who's got out of bed in a big hurry.
Th'Ayvanen marches straight over there, snaps to attention for a moment, bows his head, then talks rapidly to the Prince about what he's found out. From what the group can hear - its everything they'd told him, plus what they told the Knives guards, who Th'Ayvanen has obviously questioned.

Corell walks down the steps, and raises an eyebrow as he spots Edgar, all bundled up.
"By the Seeker's white eyes, what have we got here?" he wonders aloud.
His own eyes take on an icy glint as he turns his attention to the party, and he asks -

"So - what kind of a threat do we have here? Is it merely this 'thing' and -" pointing at Kernorn and rolling his eyes "- him?? Or does it run deeper? Th'Ayaven's words suggest a threat with quite a few branches."

Dietrich  d20+2=19
Thursday April 15th, 2004 9:23:16 AM

Dietrich is one of the more enthusiastic promoters of bad language as he helps to move the disgusting monster.

His fear of Edgar has only increased with the beast´s use of telepathy, the so called "singing" Kernon had mentioned before, and Dietrich just want to get rid of it, see what the loot might be worth and get some revelrie in Dirt City above.

The fighter admires the halvling mechanical work at the Prince´s tower and is glad to smell some fresh sea air. He hasn´t got accostumed yet to live underground and, despite the risks and the dust, prefers to have real, open places around him. Dietrich also analyses the disposition of the tower under military aspects (military knowledge 19), for he dreams to build his own castle in future and always trys to learn about such constructions.

When Corell arives, the soldier feels his strong presence and respectfully stays back, letting others respond to the inquire, though he feels secure, for he has nothing to hide. In truth, Dietrich appreciates the opportunity of improve their relations to the Prince and even hopes for somekind of reward. After all, they have discovered the murderer, avoided his use by Marteus servants and neutralized it.

Vauhwyt (and Mookie)  d20+3=13
Thursday April 15th, 2004 11:30:22 AM

[Both Vauhwyt and Mookie are back to normal size, since the spell only lasts a minute. But they are still both blood red head to toe due to the armor spell.]

As soon as she sees the Prince, Vauhwyt grabs Mookie and stuffs him in her sidebag. "Hush!" she whispers fiercely.

When the Prince poses his question, Vauhwyt steps forward.

"Lord, there are two dangerous parties at work. The first consists of Edgarr" (she points at the bug) "and Kernorn" (she points to the bugologist). "Edgar got lost, and when the two are seperated, they become mentally unbalanced. Hungry and crazed, Edgar killed several innocent people. We got into this trying to help the Knives solve the mystery of these deaths. I believe that when reunited with Kernorn and well fed, Edgar is very controllable, and could even be an agent for good. But watch out for his mental powers."

The liontaur takes a deep breath. "The second, more dangerous threat, is this. The Knives were infiltrated by at least one agent of Marteaus. We killed that agent, a half-elf named Mattison, who was trying to capture Edgar to use for his own purposes. We caught a couple of Mattison's hired mercenaries and turned them over to the Knives -- maybe they can tell morre." Vauhwyt's accent reveals her nervousness, as does her twitchy tail.

"This is the second time in the past several weeks that we have discovered an agent of Marteus at work in Dirt City -- the first was an assassin trying to kill the Alpha Wolf's daughterr. Both agents that we killed bore the same markings in an ancient script."

[Untrained Diplomacy check = 13]

Theodore and Macaw 
Thursday April 15th, 2004 12:18:39 PM

Macaw has reclaimed his perch on Theodore's shoulder as the party stands before the Prince. The young man's clothes are dirty from the scuffle in the sewers and his hair is more mussed than usual.

He is keenly interested in the fate of Kernorn and Edgar, and watches in silent attention.

Vorelle 
Thursday April 15th, 2004 5:37:43 PM

Even more tongue-tied and overwhelmed than usual, Vorelle stays to the back of the group and keeps her lowly Grubber eyes averted from the prince.

rose 
Thursday April 15th, 2004 6:00:28 PM

rose listens to the others and stays hidden behind vauhwyt....isn't it nice to have such a tall friend?

DM Jan 
Friday April 16th, 2004 1:05:13 AM

"Oh, they'll tell us more all right," snarls the Prince as Vauhwyt mentions the captured mercenaries. "I don't know what all that's about but I mean to find out more."

As soon as the liontaur finishes her report, Kernorn speaks up.
"Please! Let us go! I'll take him away - we'll promise no harm. Have mercy. Just let us go. Please, I beg you!"

Th'Avanen smirks as Corell steps closer to the entomologist and the monster.
"Will this thing breed?" asks the Prince.
"No Sir."
"What about the dead?"
"We're sorry. We have funds.... we can pay."

Corell raises an eyebrow then turns and walks back to the group. He does a double take as he passes Theo and MaCaw.
"You look like I feel," he mutters, followed by -

"Very well, citizens it appears we have a slight dilemma here. There's no room in our jails right now. The last few days have seen fit to admit quite a few members of the Wolves, and 'some' of them won't be getting out for a while."
He sighs.
"So - I see only two choices. I kill them both, or I declare them banished."

"He did mention mon -" starts Th'Ayvanen, interrupted by a brusque wave.
"Does he look like he has two coppers to rub together?" snorts Corell.
Th'Ayvanen shrugs.

"So!" Continues the Prince. "Never let it be said that I do not heed the advice of my fellow citizens - and you people ARE fellow citizens are you not? So, whats it going to be? Death or banishment?
"Your choice!"
His last words are delivered to the group with a smile.

Kernorn starts to tremble like a leaf.

At this particular moment, Dietrich can see nothing beyond these four walls to suggest this is nothing more than a fortified warehouse, but there's time, yet.

Dietrich 
Friday April 16th, 2004 10:03:09 AM

Dietrich stays behind and trys to get as much information as he can from what he sees. Particularly the comments about the prisons and the wolves are quite interesting.

The soldier isn´t very pleased with the alternatives offered, for banishment will mean to have the monster free abroad, and killing them is too much. Also, it is a trick of Corell to push responsibility of the punishment on the group, what Dietrich doesn´t like either.

As Dietrich is no "citizen" of Dirt City, but a Knight of the WIndbourne Hills, he´ll prefer to abstain, if this is possible. If not, he votes for banishment. But before leaving the two culprits go, he asks:

"What about the eggs, Kernon? Can you give some compensation to the victims? Will there be other Edgars coming out of these eggs?"



Theodore and Macaw 
Friday April 16th, 2004 10:19:27 AM

"I think he should be banished, your honor," says Theodore.

"Eat!" screams Macaw. Theodore quickly snaps the bird's beak shut with his forefinger and thumb.

"Banishment, your prestigousness," reiterates Theodore.

Vauhwyt 
Friday April 16th, 2004 2:12:08 PM

The liontaur looks directly at the bug expert. "Kernorn, you said you would swear to never let Edgar hurt innocent people again. You have promised it again to the Prince. Therefore I ask him to grant you exile."

"My lord," Vauhwyt adds, turning to the Prince, "May I ask a boon? Let my friends and I escort Kernorn and Edgar from the city and into exile. We will do our best to make sure that the servants of Marteaus do not waylay him, and we will guide him to a secret place in which to spend his exile."

Zayne  d20+1=21
Saturday April 17th, 2004 12:40:33 PM

Listening carefully to the Princes words for any hint of a lie.(Sense Motive 21 natural 20)

Zayne makes no effort to hide his dislike for the Prince or his men.

Then boldly and probably not well thought out,"I don't think I like you and I don't know if I ever will. How sure can we be that you or none of or men are going to hunt him down and kill him later?"

Vorelle 
Saturday April 17th, 2004 2:26:42 PM

Still and quiet as a mouse, Vorelle keeps her head down and tries to remain unnoticed.

rose 
Sunday April 18th, 2004 6:13:55 PM

Exile Rose says from behind Vauhwyt


DM Jan 
Monday April 19th, 2004 1:05:23 AM

The Prince listens to the groups decision, and barks out a harsh laugh as Zayne voices his suspicions.
"You'll have to trust me lad, won't you. Not that you're in a position to do anything else."
Zayne's study of the man's face reveals nothing to suggest he wears the mask of untruth or ulterior motive. Not at the moment, at any rate.
Th'Ayvanen says nothing but darts an angry glance toward the rash young ranger.

"So!" announces Corell, not missing a beat. "Exile it is to be, then. And you wish to escort this -"
He's interrupted by Kernorn.

"Please, there's no need. I do not wish to be any more trouble, and - no offence, but the less people know where my Edgar is the better. If you will help me untie him and open those doors, we can be off, and as this gentleman here says, " he nods toward Dietrich, "we do have the means to lessen the suffering of those who have lost their loved ones."

"If you're seen within the City limits, you're dead," growls Corell. "What do you intend to do - fly out of here? I see no wings."
He nods to his guards, and some of them gingerly approach the giant insect and detangle him from the net.

The doors are opened, and a sharp breeze blows in. There's an awkward moment as Kernorn whispers something to Edgar the others cannot hear.
But then there's a feeling of what can only be joy, tickling the edges of everyone's mind. It verges on euphoria, like the effect of a drug, or being halfway through a bottle of exceedingly good wine.

Freed of the nets, the beast shakes itself, then starts to shiver. The rear of its abdomen starts to swell, raising some apprehension from some of the guards.
Suddenly - a large round object drops with a heavy thud, from Edgars rear end! The object rolls slowly for about 5ft then comes to a stop. The floorboards creak and groan, complaining of the weight of the thing.
It's an 18" diameter gold ball. Perfectly round, perfectly shiny. Perfect.
"Look at that!" yells someone.

That isn't the only surprise.
There's a cracking sound - like breaking wood, and part of Edgar's carapace falls to the ground. Wings unfurl - multicoloured, shimmering - beautiful on a thing so ugly.
Then before anyone can do anything, or say anything - Kernorn hops on Edgar's back - the wings emit a high pitch whine - and they're off - out of the building and away, up into the air.

Corell and his men stare, open-mouthed.

rose 
Monday April 19th, 2004 1:36:36 AM

rose peeks around vauhwyts legs and sees what happens gold poop she says in amazement as they take off.

Theodore and Macaw 
Monday April 19th, 2004 10:38:03 AM

Theodore scratches his head at the bizarre events taking place. He looks at the golden egg with more than a bit of skepticism. "I kind of regret not having a chance to examine that thing," he says to no one in particular.

After that, he remains quiet and waits to see what comes next.

Dietrich 
Monday April 19th, 2004 11:45:21 AM

At Zayne´s undiplomatic comments, Dietrich shakes his head, but says nothing, only hoping it won´t have negative consequencies for the group.

Again, he is surprised with Kernon´s sudden change, from a lunatic almost unable to speak to a strong and corteous man. But that´s just the beginning of his astonishment, as the golden egg is produced and Edgar flys away.
Dietrich skeptically thinks: "It was good for them to fly fast, for the Prince would never had let them go after that gold egg! Let us see what will be done with this gold, and let´s hope we won´t hear of Edgar and Kernon anymore."

The fighter waits to see what´ll happen next.


Zayne 
Monday April 19th, 2004 12:11:57 PM

Returning Th'Ayvanen's look,Zayne is interrupted by the golden egg and Edgar's transformation.

As Kernorn and Edgar fly to freedom,"Fly away and be free. I hope you find the happiness you have been searching for."

Then turnig around to face the prince again,"If you don't have anymore questions,I'd like to go get myself something to eat. I haven't had time to eat much since yesterday."



Vauhwyt (Mookie still stuffed in sidebag)  d20+3=4
Monday April 19th, 2004 3:03:54 PM

Vauhwyt's jaw drops when Zayne tells the Prince he does not like him. (rolled a natural one on a Will save). She can't believe he would be so rude! Oh, wait. It's Zayne. Maybe she's not so surprised!

She is definitely amazed when Edgar unfurls wings and the two of them fly off. As they head into the sky, Vauhwyt cups her hands to her mouth and shouts, "Good-by Edgarr! Good-by Kernorn! Don't forget your promise! Fare well!"

After a moment the liontaur walks over to the golden egg, picks it up, and carries it to the Prince. "I hope some of this can be used as wergeld for the families of those Edgar killed," she says, holding it out.

Vorelle 
Monday April 19th, 2004 9:22:03 PM

Vorelle stares at the golden ball as it plonks to the floor, then gasps as Edgar takes flight. She's so surprised she forgets to keep her face downcast and stares after Kernorn and Edgar with wide gray eyes.

DM Jan 
Tuesday April 20th, 2004 12:53:22 AM

Out of the door fly the odd couple - man and insect. Out of the door, up into the air, and are last seen heading east.

"Well, you don't see things like that every day," mutters Corell, running a hand through already dishevelled hair, watching Vauhwyt struggle with a gold ball that must weigh at least 600lbs. "Th'Ayvanen - sort this out will you. Give them something for their trouble. Providing that thing and its owner don't come back, we appear to have a satisfactory conclusion. And something for the families, too," he adds, nodding at the liontaur.

He addresses the group.
"I don't pretend to know what you went through to apprehend this creature, but it was obvious something needed to be done. As for the Marteaus cult... anything you learn, we'll pay for. I don't like it, not at all...
"Good day."

The man strides off, tucking his shirt in while taking the steps two at a time.

Th'Ayvanen asks the group their address.
"We'll melt this down. Those boys at the Knife Tower seem to know who died, so I'll talk to them. Now if you'll excuse me ladies and gentlemen - I have a pressing engagement with those captured mercenaries."
With an evil grin, he gestures toward the open double doors.
"Better stuff some food in that boy's mouth then he can't get himself in any more trouble."

It seems the party are being dismissed.
It's time to go home.

Dietrich 
Tuesday April 20th, 2004 11:06:19 AM

After the astonishment with the end of the case, Dietrich is pretty satisfied with the results. He bows to Corell and Th´Ayvannen (though he didn´t like his last comment) and leaves the Tower with his friends, eager to share the loot and feast their successful adventure in a fine restaurant, with wine, meat, music and dancing girls...

"Well done friends! I´m going to a bath-house now, to get that sewers smell of, shave my beard and relax a little. Let´s meet later and have some fun!" During the last sentence, he looks longer at Zayne, specially inviting his 'nervous' comrade for some relaxing revelries.




Theodore and Macaw 
Tuesday April 20th, 2004 12:12:02 PM

Theodore bows to the prince as he takes his leave. After being dimissed by Th'Ayvanen, the fledgling wizard looses a deep sigh. It appears as though another adventure has been successfully completed. He smiles foolishly at the rest of his party. Over the past week, he has come to depend on them so much, that he can't help but feel a certain fondness for them, as if they were a family.

Always eager to learn more knowledge, Theodore returns back to the apartment and sits down to study through the contents of the confiscated spellbooks.

(Theo casts read magic and reads through the books to see what spells are contained within.)

Zayne 
Tuesday April 20th, 2004 2:27:48 PM

Scowling at the Prince and his men as he leaves ,he is in surprising good spirits considering the the recent events.

Looking around at the group,"So what's for breakfast? I know a place not too far from the apartment that has the best food. Come on lets go."

rose 
Tuesday April 20th, 2004 5:34:07 PM

Rose hurries home and washes. She then looks at whats available food wise on the shelves. "Who has the group money, we need to buy some food later. Why dont we decide as a group what we want bought at a meeting tonight to discuss the treasure and stuff."

She then goes to a restraunt for breakfast (french toast with fruit and whipped cream, and hot cocoa). And heads to the catacombs to sell her dagger.

jan, dont forget to figure out everyone's cost for eating out:)

Vorelle 
Tuesday April 20th, 2004 6:44:55 PM

Relieved to be dismissed, Vorelle gladly heads for a bath house before accompanying the others for a meal.

Vauhwyt and Mookie 
Tuesday April 20th, 2004 10:20:36 PM

Dealing with authority always makes Vauhwyt feel small and guilty -- so she feels relieved that they got off unpunished, even though they didn't do anything.

"Thank you very much!" she tells Th'Ayvanen.

On the way home, she lets Mookie out of the bag. He seems a little ruffled and looks Vauhwyt square in the face.

"What?" asks Vauhwyt.

"Just checking to see if your nose is still brown. You sure did polish that guy's apple."

"Shut up, Mookie!" she says a little harshly.

"The prince said to give us something for our troubles, but I bet that Th'Ayvanen guy will 'forget' about us."

"Probably you're right," Vauhwyt says, "but since we didn't do this for money, so what?"

"You're such a patsy, Boss."

She stuffs him back in the bag and goes to eat breakfast with her friends.

DM Jan 
Wednesday April 21st, 2004 12:54:31 AM

After a night trawling through the sewers, there's a lot of smell, and a lot of dirt to scrub off. It feels wonderful afterwards, and the party enjoy a hearty breakfast so much more because of it.
Hey, there are folk under all that grime!

As for revellry - there's plenty to be had if you know where to look, especially of the bawdy, raucous and high-spirited type - Backstab Quarter, and the Midnight Bazaar in particular.

Theo's study of the spellbooks reveals the following -
The mercenary's book looks fairly typical - a scratty book of odd scrawly writing. Theodore thinks he might recognize the following if he studys long enough and is able to grasp the meanings successfully -

Some stuff he has already studied ((all the 0 level spells)), and
Shocking Grasp
Endure Elements
Featherfall
Tensers Floating Disk
Hypnotism
Magic Missile

Scorching Ray
Darkness
Bulls Strength

As for Mattisons little black book of doom - there's a tingle of magic in this one, and as soon as Theodore's eyes examine whats written on the page - the thing starts to fall apart. The writing strokes shift and change - turning into dark little worms that wriggle and fall off the parchment.
One tries to bury itself in his skin!
The pages start to rot.

A few days later - Th'Ayvanen arrives with some men bearing payment promised by the Prince.
"800 GP each," he announces in his usual dour manner. "Try not to spend it all at once. And no - don't ask where the rest of it went. Just know that the families of the lost are being taken care of."

((OOC - Good play everyone! I'll email you with your XPs. We're about to move into that in-between section we talked about. Don't forget to work on those skill points in Craft or Profession.))

Vauhwyt and Mookie  d20+4=20
Wednesday April 21st, 2004 3:42:57 PM


Back at the apartment, Vauhwyt asks Theo about the captured spell books. She is sorry that one fell apart. As for the other one, she does some quick math. "Hmm ... 19 ... plus 6 ... plus twice 3 is another 6 ... 17 ... carry the 1 ... times 100 ... 2,700!"

She says, "Well, if my old days working in the Catacombs still serve, I would guess the spell book should sell for about 2,500 gold pieces, give or take." [rolled a 20 on V's untrained appraise check].

"I suggest that the wizards copy the spells that they want, and that then we sell all this stuff at the Catacombs and split the proceeds. Okay?"

rose 
Wednesday April 21st, 2004 4:26:24 PM

"Sounds good to me, but it will take a while for us all to study and copy the spells. That money we received will be just enough for me to buy materials for copying these spells."

When the worm trys to get theo rose jumps up and tries to get it off him (with out getting it on her)

Dietrich 
Wednesday April 21st, 2004 4:35:18 PM

Dietrich enjoys the day with his friends and at night returns to the appartement to discuss what to do about the treasure and their furhter actions.
He´d like to know how much the whole loot is worthy and than sell it all. If the party decides to keep a part in the group savings he approves the idea.

The fighter says Olyn good-bye and wishes him luck, hoping to see him again some day. He also remembers to let the healing-wand with the party and to pay off the clerics part.

After business is finished, he leaves for the revelries with the comrades that want to accompany him.

When Th´Ayvannen arrives with their reward, Dietrich can´t believe it and is amazed with the real treasure they received. He shows his gratitude and disposal to have further positive contacts with the Prince´s men in future.

The first thing he does with the money is to pay back Vorelle´s generous loan of 200 gp. Then he goes to a market and buys Vorelle a fine, blue, silk dress as a gift (ooc: entertainment dress)and incentive to loose her shyness a bit.


Theodore and Macaw 
Wednesday April 21st, 2004 9:58:14 PM

Theodore is surprised when Mattison's book begins to fall apart. In disgust, he flips it away from him and watches as it disentigrates. "Evil magic," he scrunches his nose in distaste.

He then shares his findings with Rose so that she might share in the bounty of the remaining spellbook. "There are a few spells here that we could use, I believe. But I think it important to take at least one day off. I believe that I might go to dinner. Would anyone like to join me?"

Vorelle 
Wednesday April 21st, 2004 11:00:45 PM

Vorelle seems pleased with the money from Th'Ayvanen, and accepts the payback of Dietrich's loan with a smile. She spends some time at her bunk, carefully counting gold pieces as if she has something specific in mind for them.

She turns an interesting shade of scarlet when Dietrich presents her with the dress, and stammers something incoherant which may be a "thank you". She sets it aside, but you can all catch her glancing over at it when she thinks nobody's looking.

rose 
Thursday April 22nd, 2004 12:29:04 AM

"I'll go. How about everyone gets dressed up and we have a nice night out. That dress will look great on you Vorelle."

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