DM George Tuesday June 22nd, 2004 4:41:48 PM
Galafar trips over the axe and stumbles but catches himself. He spins to glare at the group, but isn't sure who did it.
"You all think your so shady. We will see. Your all on your last threads. Those misguided fools think they can trust you. I know better. The other packs are more loyal and you will soon be discovered to be a bunch of bouncers. Then I will have my revenge. Enjoy the limelight while you can."
Galafar will spin away and stalk out of the building.
As the Bloodpack reenters the chamber, only Trenic and Malafet are there to meet them. Trenic smiles and says, "Your loyalty to Rattledam and your skills are going to be tested once again. The monks have scried a strong source of magic very close to Rattledam. It has appeared suddenly and we can't penetrate it to find out what it is.
We would like you to take The GrassSwift and go investigate the strange occurance and report back to the Council. It could be a Baron plot or something else. We don't know and need some human eyes to to find out?
If you are willing, take three days to enjoy Rattledam and spend some of that hard earned money. The economy could use the boost. It will take that long for the Grass Swift to reprovision anyway. Do you accept?"
Gilan Tuesday June 22nd, 2004 11:07:05 PM
Gilan only hears Galafars words but does not stop to say anything. As he stated earlier, it is obvious that he hates the Bloodpack and would see them fail. The real question would be how far would he go to see that happen.
Gilan takes in the request of the councilor with a nod of understanding. With a glance to the others who are most likely as interested as him, he smiles. "I am in coucilor." He looks to the others to see what they have to say and then indicates Nain, Mac and Tishe' with a nod of his head and hand. "With the time and ok of the council we would like to get our new friends initiated into the circle." He waits to see if this is acceptable before he says anything else.
After an answer is given he looks to Trenic and Malafret with curiousity and concern. "By any chance do you have an idea of what type of magic...arcane, holy or nature?" Though it seems academic and a little bit of a strange question it has merit.
Jake Wednesday June 23rd, 2004 1:36:19 AM
Jake reenters after the others, smiling at Galafar's expression when the man can't see him. He hopes Flea isn't successful, because attacking a headmaster is one crime that not even he is sure he could stand the punishment for.
Tishe' Wednesday June 23rd, 2004 7:25:08 AM
The energetic woman listens to the councillor's words, and nods excitedly as Gilan accepts the mission. She rushes to join his assent.
"Certainly I would be part of any quest to keep Rattledam safe," says the plain-faced woman, as she paces next to Gilan.
Then she cocks her head and whispers, "what is 'the circle'?"
Mac Wednesday June 23rd, 2004 9:08:53 AM
"Well, yoo can count me in too!" adds the taur
Trellus Wednesday June 23rd, 2004 9:18:40 AM
Trellus remains stone faced as Galafar trips, but inwardly cringes. As the man leaves, he mentally goes through a list of who could have done that. Jake, Gilan, and Gry are out. Despite what Galafar may think, none of the old pack are stupid enough to publicly humiliate the Headmaster of Rattledam.
Tishe and Mac couldn't have pulled it off, and Nain is too new to try. Which leaves....
As they enter the Hall, the cleric whispers quietly to Flea. "Don't do that again. He has the power to lock us all up or banish us from Rattledam. And I kinda like seeing my family once in a while." He would have said more, to soften that a bit, but they enter the Hall too quickly.
In the Hall, Trellus nods in ready agreement with Gilan. "Mistress," he says, "The GrassSwift is unarmed. Maybe someone could move one of those big spear chuckers from that warboat to it before we set off?"
Flea Wednesday June 23rd, 2004 10:55:21 AM
Hidden from view by the legs and robes of the taller folk surrounding her, Flea goes with the flow, as the group returns to the council chambers. She hangs her head, when the cleric reprimands her.
Any feelings of remorse are quickly forgotten however, and leaning over to whisper conspiratorially with the lanky Jake, she volunteers, "seems the guys are on to your tricks. Maybe we can find someone from the Black Pack?"
Grymash Wednesday June 23rd, 2004 12:24:15 PM
Grymash responds to the Baron Plot idea. "Dat musta be wut Galafar be talkin' bout whens he left. Galafar says he will get his revenge on them, uhh 'misguided fools'!" The perplexed half-orc scratches his head. "Gry think dat whut he say. Galafar also say dat weez Bloodpackers should enjoy da 'limelight' while weez can. What is 'Limelight'? Weez not got any yet. Is it like Green Gnomish?"
Grymash turns to Trellus and whispers, "Why do thay only wants 'human' eyes ta look at da magik? Half-orc eyes are better ... Gry eyes can see in da dark too!"
Nain Wednesday June 23rd, 2004 12:39:08 PM
Nain listens to the other's responses and then steps forward to give his own. " I accept the task and look forward to spilling blood along side my new companions. "
DM George "Preperations" Wednesday June 23rd, 2004 10:30:20 PM
Trenic beams as she hears the group agree to the mission. "OK you have 3 days to prepare. I am sorry but we won't be moving the war equipment to the Grass Swift. We need to get a crew trained on its use to help defend Rattledam. Remember, you are only scouting the area. If you find the Baron's men, try to find out their intentions. You don't have to attack it alone.
If it is something else unrelated, then I trust you to use your best judgement. Enjoy your few days." Trenic bows and you can tell you have been dismissed.
OOC You have 3 days to prepare. As I have hinted before, prepare wisely.
Gilan Wednesday June 23rd, 2004 11:40:09 PM
Gilan gives a bow to Tenic and then turns to Malafret to address her specifically. "Mistress...about the others and the circle." It would help if they were endoctrined into the circle that is for sure. His hearttouch would have led Mac to him easier. "If we have three days, it would be ideal to see about them and bring us closer together." He bows again as he waits to see what she has to say on this and how she wants to go about it.
When he is able to finally leave the council chambers he pulls off a brand new pack and shakes his head. "Got some goodies at that Catacombs place and a Gry...you forgot this." He pulls out a small chest and hands it to Gry. He will notice that it is the one he got his reward from the council in and that he left in the Catacombs. "Do we have someone in the group that can cast identify? It does not have to be one you can memorize, just be able to cast." He pulls out a set of rolled parchments from the pack as well. "Identify scrolls." He winks to Gry and Mac as he pulls out a wand as well. "For making you two big in combat...your favorite tactic." He lets out a light laugh as he waits for it to sink in.
With another thought he makes another comment to the group as he is walking along with them. "I also got 16 days of rations and 3 more waterskins...though I would like to distribute it among us if possible." He waits to see what else is decided as they walk away.
Tishe' Thursday June 24th, 2004 1:41:13 AM
The energetic woman pulls at her wavy brown hair thoughtfully. Nain seems a lot more bloodthirsty than she first figured, but that may be formalized heritage speaking. She seems to remember something about that in dwarfish society. And Malafret chose him to help, so that has to account for something.
She smiles at Grymash's misinterpretations, and threatens to a grin at some secret thoughts.
Gilan's prizes come as a welcome surprise. "I know the Identify spell," she says with assurance, "and those scrolls would be quite handy to use 'just found' magic."
Jake Thursday June 24th, 2004 6:42:02 AM
Another job already! Jake is slightly bouncy with excitement from all this, and can't wait to leave when Malafret gives him permission. "Guys, lets go shopping and stuff. Man, ah can't wait ta see Dancer's face when ah pay her back for tha two hundred twenty three beers I owe her." Jake grins and looks down at Flea, and nods at her. He leans down and whispers, "Yeah, they're fun ta pick on, we should go bug 'em while we have the time too. Say...ya wanna try on this cool belt ah have? It makes ya super strong..." he offers invitingly in a voice that only Flea can hear.
Trellus Thursday June 24th, 2004 12:28:12 PM
Trellus just shrugs at Grymash's questions. He doesn't know what "limelight" is either.
At Nain's "spilling blood" comment, the cleric grins. "We're gonna get along fine," he whispers to the dwarf.
Nodding his understanding of Trenic's instruction, he leaves with the rest of the group and listens as Gilan and Tishe plan. "Yeah, I got some shady stuff too," he responds. "And I've got some waxed spells if we get in real trouble."
"Does anyone NOT have a healing potion? And can anyone think of a way to speed up the Grass Swift in case we need to weave a way out in a hurry?"
Grymash Thursday June 24th, 2004 1:05:01 PM "Gry knows how weez speed up da Grass Swift! Weez leave it tied to da dock and weez travel on feets, Hee hee hee!" The half-orc then digs into his haversack and pulls out two pouches. "Gry gots sume gold ginglies an sume colored shiny trade rocks for da Catcombs ... Sevenhundrie an seven tens an four ginglies wurth (774gp) ! Anyones need help buyin' stuff?"
Grymash pulls another thing out of his haversack. Its quite large, and it puts a smile on Gry's face just as big. It's a green cask with a dancing gnome painted on it. Around the gnome are the words, 'Red Wyrm Brand - Green Gnomish'! It's easy to see the barbarian's intentions for the cask.
Tishe' Thursday June 24th, 2004 4:18:21 PM
"My brains been warped up trying to find a way on speeding up the GrassSwift myself, Trellus." responds the conjurer. "There isn't a spell available, but a Feather Token: Fan would help."
DM George Thursday June 24th, 2004 9:54:52 PM
The three days pass quickly and the Bloodpack find themselves on the dock in front of the Grass Swift. The familiar face of the Captain is smiling down at you and he is much better dressed this time.
"I thought I was rid of you, and here you are back on my ship again. Well it isn't boring with you folk but it can be tough on the crew. Try not to get them killed off this time."
The Bloodpack boards and the ship pulls away and out onto the grasses.
Nain Thursday June 24th, 2004 10:06:52 PM
Nain holds his tongue for awhile, but once upon the ship he speaks to the group, " I have not provided a great deal of information about myself just yet, but because secrets will only get us killed, I will tell you now that I use both blade and spell. I am able to use identify as well, though I'd not suggest the scrolls go to the rookie rather than the known friend. Typically, I deal in magic that improves upon the beauty of a blade, but I am able to use other magic if needed. "
Grymash Thursday June 24th, 2004 10:43:54 PM "Yeahh! Time be goin' by so fast. It like da past threez days never happen! Dat Green Gnomish have uh kick! Good thang dat Gry go gets nuther cask!"
Jake Friday June 25th, 2004 12:57:07 AM
Jake comes dashing on board the boat. "Yeah,yeah,yeah,let'sgoalready." He looks somewhat anxiously back towards the huts, and gives a most un-manlike giggle. But he can't help it.
Trellus Friday June 25th, 2004 9:21:16 AM
Apart from drinking with Gry, Trellus did take some time during the interlude to cast Continual Light on his silver hammer (holy symbol).
In response to Nain, he grins. "You must be new to Rattledam. Questions about a dude's past are totally discouraged."
"Looks like we got four warriors now -- Gry, Mac, Jake, and Nain. Flea does the sneaking, and the rest of us fling spells. Shady."
As Jake comes dashing onto the boat, the cleric shares a look with Gilan and shakes his head in resignation. "Who's daughter this time, Jake?"
Tishe' Friday June 25th, 2004 11:43:02 AM
The small woman smiles at Grymash. "These days have flown by for me as well! One day scribing some scrolls, one day washing and mending, and a day of relaxation and shopping and it's all over!"
She hefts her pack and staff to the deck and looks at the Captain. "Permission to come aboard!" she says with a grin.
Gilan Friday June 25th, 2004 2:30:01 PM
Gilan had a very eventful three days as he prepares some more potions to take with the group. He finds himself with little time to drink with the group, but does make it to the last night of partying.
Making his way to the docks to board the ship he smiles at the Captain and shakes his head. "We will do our best Captain." He looks around the dock and then is caught around the neck by a pair of arms. He wraps his own arms around Kaili as he kisses her lightly to say goodbye. "You take care my love and keep up with your training." He quickly wipes away a tear that starts to slip down his face. "You will always be in my dreams and thoughts my love." He then gets up on the ship and takes his place near Trellus to talk to the man.
He cannot hide the smile as Jake comes running up in a hurry to leave. Trellus's comment only makes the smile go wider as he laughs. "Last time I saw him...he was with the baker's daughter." He shakes his head as he figures that Jake is running again.
[OOC: If anyone would like to pick up some extra scrolls or the like before we leave let me know and I will help in buying as well. Just email me, jade_dragon_1974@yahoo.com.]
Flea Friday June 25th, 2004 4:31:13 PM
Flea declines Jake's offer of the belt. "Why not give it to one of the big fighters, like Mac?" Flea giggles.
During the days of preparation Flea gives her leather armour a working over with cleaners and soft oils. Her morning jogs around Rattledam are made all the more fun as she experiements with the magical properties of her nifty new boots. The gnome also gets in a little practice with her various weapons; bow, sword, daggers, and hooked hammer.
Before the group's party, Flea seeks out a woman skilled in the arts of beauty and self care. She gets her shaggy mop trimmed to it's customary chin length bob, and submits to the application of some smelly concoctions that restore some lustre to her dried out locks. She enjoys herself greatly at the party, inflicting a fair amount of damage on herself with the help of Gry's cask of gnomish.
The following day, a subdued rogue boards the Grass Swift, acknowledging the rest of her pack with a wince, as she puts her hands to her ears at the noise of their excitement to be off.
Jake Saturday June 26th, 2004 12:39:51 AM
"It wasn't just tha baker's daughter," Jake mumbles, grinning widely. His eyes go a bit dreamy. "Well, ah mean, there was both of his daughters...and then, there was Yenelle, and Tania..." Jake glances around and sees Tishe asking for permission to get onto the ship. He smiles at her warmly and takes her stuff on board the ship. "Didn't see you around, Tishe...you musta been locked indoors."
DM George Saturday June 26th, 2004 7:44:39 AM
OOC I would love to induct the new members into the second circle. Can anyone lead me to the ceremony? Thanks
If someone does, I will post it next post and get on with the killing....I mean adventure. I am holding off posting for Friday to get this done, so please help out.
DM George "The second circle" Saturday June 26th, 2004 10:29:01 PM
The bloodpack is enjoying their breakfast on the day they are getting ready to leave when each of them is contacted a monk with the simple message, "Malafet bides you meet her by the fountain at noon." The monk, who delivers the message, will quickly depart not waiting for a response.
When the party assembles at the fountain, Malafet will be waiting. She will be smiling and hold her finger to her lips bidding the group's silence. She will lead the pack down into the caves, where some of the older Bloodpack will recognize a golden door shimmering.
Out steps the ancient Manfi who was there for the original oath. Malafet will speak in an oddly formal tone, "Nain, Mac, and Tishe, please step forward. Mac and Tishe, you have travelled with the Bloodpack for a while now and have been found worthy by deed and attitude to join their and our brotherhood.
Nain, you are new to the pack but have also been watched and are deemed worthy to join the second circle. Your friends can tell you that the second cirle are the protectors of the Sargrass Plains. Protectors of its secrets. Some you will be trusted with, others withheld for now. Do you wish this responsiblity? Do you accept it? If you do, cover your hearts with your right hand and repeat this oath to the Mankife while bowing..Talki Fresal, dondit liki: the land, my life
Mac Monday June 28th, 2004 9:06:45 AM
OOC: Thought I'd posted already... &^*& computer!
IC: Mac raises his right hand to his chest. 'This isn't just another city watch...' he thinks to himself. His bow drops him down to a crouch, with two feet and one hand on the deck(?), but not on his knees. He thinks the words and the strange tongue, and then he says them as best he can. He awaits some signal as his tethered tail of hair falls off his back.
Flea Monday June 28th, 2004 1:44:28 PM
Flea will wait for the new inductees to pledge their lives to the cause of the plains, like she and her pack-mates had so long ago.
She will then bow her head, clasp her right hand in a fist to her chest, cupping her left hand over it and speak the strange words taught by the Mankife, "talki fresal, dondit liki."
If everyone gets this right, the heart tickle should be good!
Flea tries to keep a serious face, but her light eyes sparkle brightly as the new guys make their pledge and join the pack.
Trellus Monday June 28th, 2004 4:22:53 PM
As each of the three join the Second Circle, Trellus claps them on the shoulder with a grin.
"talki fresal, dondit liki," he says, sending them a heart touch. "Welcome to the Bloodpack."
Tishe' Monday June 28th, 2004 5:04:44 PM
"I was weaving like a bespelled loom to get everything done in three days." the small woman responds to Jake. "Some things are better done inside is all."
And then the monk comes and she meets Malafret with the others by the fountain. Her mouth quivers with unasked questions as the cavern and golden door is revealed.
Her brown eyes shining, Tishe' recognizes the solemn moment and the significance of circles of protection for the only permenant foundling town. Why is Rattledam so special? Why are the Barons after its secrets? And is the mystery of where her parents came from have anything to do with the other questions?
None of those thoughts seem particularly important now. Now, there is a chance to learn more and to protect these peaceful people from bullies, and that is enough.
She looks at the faces of the Bloodpack, her companions. The anticipation and encouragement and most of all the acceptance convinces her that though she feels like she has done little, they feel she is worthy. And thier confidence firms her resolve to never let them down.
"talki fresal, dondit liki." She smiles, then gasps in wonder at the heart touches shared by her freinds. Her pack. A bit of concentration, and she sends one out to all the Bloodpack, and is home.
Nain Monday June 28th, 2004 9:21:58 PM
Nain places his hand over his heart and repeats, "Talki Fresal, dondit liki: the land, my life" A smile comes across his face as recieves a feeling in his heart which he has never felt before.
Gilan Monday June 28th, 2004 10:10:25 PM
Gilan follows the others down into the underground cavern and watches silently as the others are explained of the duties of the second circle. When the moment comes he places his own fist over his heart, his other hand palm open on that and bows his head. Just loud enough so those around him can hear he speaks lighly. "Talki Fresal, dondit liki: the land, my life." He sends out a responding heart touch to the new members, then to the old pack and finally to them all at once.
Everytime he utters that phrase he feels the connection grow between him, the pack, Rattldam and Mother Wold herself. For him, the land was his life...as the pack and Rattledam has become. "Welcome to all of you...it is good to have you among our number." He waits to see what will happen next.
Jake Monday June 28th, 2004 11:13:43 PM
Jake sends for the heart pulse along with the others, but looks somewhat impatient to go on their next adventure. He says the saying quickly, and nods...looking to the next person.
DM George "Jumping around" Monday June 28th, 2004 11:18:22 PM
The Bloodpack jumps forward in time and have boarded the ship and have set sail. The Grass Swift sails steadily towards their destination, but is plodding along like usual.
The Captain looks at the charts and estimates it will take a few days to get where they are going. He says, "Relax and enjoy the ride. You have earned it. Hopefully we won't run into any raider ships but if we do, I am confident my passengers will be a nasty surprise for them."
OOC You have a 3 day journey ahead of you. Post for today and tomorrow but not tomorrow night Da.da DAAAAA!
Trellus Tuesday June 29th, 2004 11:04:40 AM
The young cleric of Domi wanders around the ship. He looks in the hold, checks out the galley, and tromps up to the bow to gaze on the open plains.
He lasts about 90 minutes.
Trellus finds the captain. "Give me something to do," he pleads. "There's gotta be some kind of heavy work that nobody else wants to weave. Anything that'll work up a sweat. Please. I'm twisting in the wind, here."
For the next two days, Trellus dives into every menial, back breaking task he can find, praising Domi all the while.
Nain Tuesday June 29th, 2004 11:08:22 AM
Nain helps however he can around the ship. He also sharpens the blade of his axe and any other blades that might need sharpened.
Jake Tuesday June 29th, 2004 2:35:30 PM
Unlike the others, Jake has no inclination to aid the crew whatsoever. Instead, he seems determined to play poker, which takes at least four of his friends. With a solemn vow now to cheat, of course. If he can, he will draw Flea, Gilan, and Tishe into it. During the course of the game, should they decide to play, he will ask Flea and Tishe to tell him of the places beyond Rattledam, especially anything about oceans, mountains, horses, cows, or famous heroes.
Later on, feeling bored, he will wander around Tishe, and finally approach her and ask her (while flashing his handsome smile and those warm half-elf eyes) if she wants to join him down in the quarters in a great way to waste time...half expecting a slap.
Mikey Tuesday June 29th, 2004 4:07:52 PM
(What is the DM's email address? I need to email an updated copy of my character.)
Mikey. You can reach me at Jasjen577@aol.com My name is George Nemeth
Flea d20+7=12 d20+11=17 d20+2=13 Tuesday June 29th, 2004 4:18:35 PM
Flea will orient herself on the Grass Swift going below decks to poke around in the stores. If confronted, she will say she is 'taking inventory'. She will pay particular attention to the victuals and drink. (Spot-12, Search=17)
The rogue will readily accept Jake's invitation to play at cards, during which, unencumbered by any childhood indoctrination from the Rattledam monks, she will blather on about the comparative merits of life in a countryside burrow vs. life in a city townhouse. That topic exhausted, she will go on for a while about the mysterious mechanical devices she used to mess with in her dad's shop. When she senses she is loosing her audience she will volunteer some stories from her experiences at a little tavern called The Giggling Ghost. She will tell about a cooking contest she entered with an elf and his dog, how she heard several famous speakers debate the relative merits of their gods, including an articulate rogue and a loquatious halfling. She will tell a tall tale about a fierce druid and his mighty bear companion, followed by a story of a young mage and an infestation of ferrets. Explanations will follow about magical tapestries and how adventurers can come and go through the wall hangings, although some return with broken bodies and hearts, while others return victorious. The gnome will gesticulate and dance about as she describes a great magical mid-winter's feast with a tree and presents, then, lowering her voice, her eyes wide, she will confess, "and once, I even saw the great heros Valdor and Myrridan." (Perform/untrained=13)
Tishe' Tuesday June 29th, 2004 6:13:29 PM
Tishe' takes to the life of a sailor with ease. Again she strips down for the voyage, with things like weapons and too much clothing a bother in sailing. She keeps her sage pants with a halter, and prominently displays the red sash around her waist.
The small woman is a bundle of energy aboard the GrassSwift, learning ever more grassmanship and helping the Captain manage the ship. But all her time is not spent in shipboard duties. Though backing off from playing poker or any other game of chance, she will sit around Jake, Flea and the others spinning, weaving, and telling her share of stories of life growing up in SkyHook, the magical city north of the Sargrass. "The city is separated by a river, and the bridge spanning the water is held up by four enormous Hooks that aren't attached to anything!" and "Everyone born in SkyHook can perform a minor magical spell, no matter thier profession. That's why our money is based on chits to exchange magic."
She is unaware of Trellus' need for backbreaking labor, merely smiles at the cleric as he goes about his duties. "Nice to know he can keep himself occupied."
Similarly, Jake's handsome smile and dancing eyes don't seem to produce the expected results. Instead of flirting or a slap, the plain-faced woman takes the fighter seriously! "Learning something is never wasted, Jake", she admonishes with a smile in her guileless eyes. "I'd love to learn some pastime that whiles away the hours." And with a flip of her ponytail, she heads into the lower decks.
Needless to say, Tishe' is not expecting Jake's activity to be amourous. Any advances on his part in that direction, and he'll be trying to avoid being trapped against the bulkhead with a Web spell:)
DM George Tuesday June 29th, 2004 9:47:41 PM
The Bloodpack spends the first two days enjoying the ship, doing domestic duties, playing cards and generally enjoying each others company.
Jake takes being webbed to the hold wall well and doesn't complain to often about it.
While sleeping on the 2nd night, Flea experiences a strange dream. Flea will see a beautiful church with strange animals surrounding it. She will enter the church and see a kindly looking man bent in prayer. He will look up at her and smile and say "Yes little one, you are coming to me. Thank Alemi for his kindness. I wish to be free. Please free me."
Flea will awake from a start and not feel threatened or worried. She remembers seeing this kindly man in a dream before.
Flea Tuesday June 29th, 2004 10:53:39 PM
With a start, the gnome wakes from her unusual dream. Usually she dreams of mechanical things, opening locks, trunks, and such. Once she had a bad dream about turning into a rapke, but that was after drinking too much glass grass juice. Recently her dreams have been about a red-headed sorcerer with a diamond patterned cloak...but this recent dream was different.
In the early morning light, the rogue seeks out the party's de facto leader, and asks, "Trellus? Who's Alemi?" She will then proceed to tell him about her dream, with as complete a description of the little man, the temple or church he was in, and the creatures that surrounded it. As the other members of her pack wake up, and approach, she will repeat the story to them. "I had a dream about this guy once before," she adds with a solemn face before adding, "what do you think it means?"
Grymash Wednesday June 30th, 2004 12:21:24 AM
Spends his day sleeping off the previous three day drinking binge. He doesnt have much to say. He gets up occasionally to stretch and flex. He reads a little (literally) from his Book of Gargul. He still compares Mac to the demon illustrated in its pages. If there is enough space on the GrassSwift, Grymash will perform some training exercises with his double axe.
Mac d20+10=27 Wednesday June 30th, 2004 10:51:49 AM
The taur watches Nain's blade-sharpening - trying to spot something new in his technique. [Craft(Weaponsmith) Check: 27] Eventually he sits down with the Dwarf and begins to sharpen and oil the two 'working edges' of his great axe. With regular strokes of metals on stone something vaguely akin to music happens. Most might not find it pretty, but it is a part of a greater work: the music of the forge at work - a praising of Domi. And as a child who grew up around the forge, it goes some way to remind him of home, and why he spoke the words. I'm no sure how the Heart Touch works, or how much it conveys about the sender, but here is serenity and contentment
Trellus Wednesday June 30th, 2004 11:03:06 AM
Trellus rubs the back of his head thoughtfully as he listens to Flea's tale. "Hmmm. Well, Alemi is a god. The god of healing, peace, general good and all that. It sounds like you got a vision, and that our 'investigate' mission may become a rescue. But I don't know who the man is. Can you remember what happened the last time you saw this weaver?"
He rubs his head some more and looks out over the expanse of the Grass plain. "This could get interesting," he muses.
Tishe' Wednesday June 30th, 2004 1:46:01 PM
Tishe' idly braids her wavy brown as she watches the almost mesmerising skill that Mac and Nain, without words, ply thier trade. Strope, strope, the rythym reminds her of a loom, and lulls her to think of her pack.
Fond for them all, and she smiles. Yes, even Jake, who would stand up to any bully. Flea and Trellus' words flow across the deck, talking of the gods. Grymash exercising and reveling in life (and, admitidily, death), and the composed Gilan, all woven into the pattern of the pack.
Gilan Wednesday June 30th, 2004 2:29:42 PM
Gilan wiles away his time in games with Jake, though he refuses to play for money...knowing his friend all too well. He volunteers around the ship to do odd jobs of different types, that he knows he can perform well.
This morning he finds himself sitting at the front of the ship with eyes closed, feeling the wind whip through his hair. He is doing a little extra communing with nature and Mother Wold. He does not get into any of the conversations going on around the ship as he does his thing.
He smiles as he watches his wasps play in the sky before the boat, chasing each other.
Nain Wednesday June 30th, 2004 3:55:58 PM
Nain nods to Mac, " Well met friend. The blade is a beautiful thing, is it not? Not many see beyond the blood it sheds. It is a thing of beauty though, forged by hands and hammer from metal given by the earth. "
(Mac will notice that Nain definitely knows what he is doing and that he is useing typical and trustworthy dwarven means of careing for his blade. He would also see that Nain's dwarven waraxe is masterwork and done in the simple but strong style which has been used by dwarves since ancient days.)
The Church
DM George Wednesday June 30th, 2004 10:21:48 PM
The 3rd day is rolling to a close and the Bloodpack is enjoying the respite from any serious activities. Only Trellus seems to be doing any serious work. He was last seen peeling breadgrass for the groups dinner.
The lookout calls down from the mast, "Captain, I see something ahead! It looks like a clearing in the grasses with some kind of building in the center."
The Captain orders the Grass Swift in that direction but starts reefing sails to slow the ship.
Jake Thursday July 1st, 2004 7:52:53 AM
The lanky half-elf is in the midst of a game of solitaire when he hears the notice from above. Eagerly, he straps on his armor and gets his weapons ready, which will probably take a few seconds.
Trellus d20+8=22 Thursday July 1st, 2004 8:47:28 AM
Trellus has devoted the last few days to Domi. There is nothing quite like the sheen of sweat on your body to make you feel alive, Praise the Protector.
But, like Jake, he also hears the lookout's call.
Curious to see if this building will look anything like the chapel Flea described in her dream, the young man climbs up and looks out at their likely destination.
[Spot 22]
Grymash d20+2=22 d20+5=6 Thursday July 1st, 2004 9:22:05 AM
Grymash barely feels the boat go from a small halfling's walking speed to an even slower crawl as they approach the 'building'. In fact it's always difficult to feel any movement out of the old barge at all. Gry normally has to put his hand down in the grass to feel the green stalks slowly run through his fingers to get any sense of forward progression. As they approach, at what seems to take hours, he watches and listens. (Spot 22, perfect 20, Listen 6, natural 1).
The half-orc sees things with perfect clarity but a bug flies into his ear and gets stuck! Gry proceeds to root it out with his pinky.
Tishe' Thursday July 1st, 2004 9:31:51 AM
At the lookouts call, Tishe' moves from sailor to conjurer. She brings her equipment on deck and prepares for departure.
"Why would a building be in the middle of a sea of grass." she wonders allowed.
Mac d20+5=22 Thursday July 1st, 2004 10:08:07 AM
"'Tis a fine blade. I know of a place that would welcome such as could make such weapons... Sorry Nain, would I be right in assuming you to be a local?"
He looks about as the call goes up [Spot Check: 22] and replies to Tishe', "I doon't knoo, but I'm still learnin'."
Flea d20+11=16 Thursday July 1st, 2004 11:26:38 AM
Flea runs for the rail and tries to find something to stand on in order to have a good view of the building being pointed out. She strains to see it (Search=16) and discern if it resembles that which was featured in her dream. If it is, she will call out to the rest of the group.
Nain Thursday July 1st, 2004 1:33:55 PM
" Yes Mac, I am a local of sorts. I am from TurakNor, the Dwarven city south of the plains. You seem to know much of blades yourself. I think we will get along well, my new friend."
Nain gently slides the axe into the straps on his back, but does not tighten them so that he can remove the axe quickly if he needs to do so. He rises, but waits patiently for more information on the building just ahead.
Gilan d20+18=35 d20+7=18 d20+7=16 Thursday July 1st, 2004 5:13:50 PM
Gilan does not stand from his seated position at the front of the ship. Though he hears the call he can see just fine from where he is. His first thoughts are of the natural stuff around the church and how it looks to his senses(survival 35).
With some reluctance he turns his attention to the church itself and looks it over as well(spot 18). Though it seems ok he strains his ears for any sounds that can be heard outside or maybe from inside the church(listen 16). Figuring that Trellus is nearby as most have rushed to see the church he poses a question to the cleric. "What do you make of it....religious order?"
DM George "BBaaaaaa" Thursday July 1st, 2004 9:48:09 PM
The Grass Swift will ease up to the clearing and all will see the following:
The cleared area has one large building in the center of a green field. The field is made up of grasses but very short grass and unlike the normal grasses of the Sargrass Plains.
Several four legged and very furry creatures seem to be grazing on the grass and seem content and unafraid of the arrival of the Grass Swift.
The building is obviously a church of some kind. It is a large building with an A-frame room made of slate. The church is around 45' wide and 75' long and made of stone. Beautiful colored windows pierce its sides. A double wooden door stands open on one end, almost seemingly inviting the Bloodpack in.
Flea remembers seeing the church from her dreams.
The Grass Swift can not get any closer than 60 yards from the church as the church is centered in the field. The Captain is afraid that the ship will bottom out if they try to venture onto the strange grasses.
OOC I will not be around tomorrow or Saturday but will post for Friday on Sunday. Going out of town to a karate tournament and won't have a computer available.
Trellus Friday July 2nd, 2004 9:42:39 AM
Gazing at the church and the clearing, Trellus thinks about casting a detect magic spell, but quickly discards the notion. A strange building on strange grass with strange animals just sitting in the middle of the plains. OF COURSE its magical.
"Mac?" he asks, picking the only person with a reasonable chance of knowing, "Any idea what those furry creatures are? Are they dangerous?"
The Grass Swift pulls up, and the cleric looks around a the party. "Guess this is where we get off."
Trellus climbs down the ship's ladder to the ground below, and waits for the pack to all come down.
Once at ground level, he lays his hands on Flea's head, intoning "Domi protect you." [Protective Ward on Flea. +6 bonus on next save roll. Duration of 1 hour.]
"What do you think dudes? I say we just go straight in."
Mac Friday July 2nd, 2004 11:08:59 AM
"Nain? I don't knoo 'ow many visitors your city gets, but would you know of a young dwarf called Naden?" *
Catching the cleric's question he replies, "Aye Trellus. They'd be sheep. They'd also be hungry, otherways they'd be more skittish... wary of us. They eat their grass, an' make a good meal themselves. Not something we should have any fears 'bout."
*I hope I have the name right. It's his old captain's nephew that he's keeping an eye out for in his travels.
Jake Friday July 2nd, 2004 2:18:41 PM
"Those are cows! Wow..." Jake seems lost in disbelief. "Ah've always heard there were creatures 'at could eat *all* grass and ain't sluggies, but really...never expected ta see 'em. Ya can tell, 'cause all sheep is black. Ya know.. baa, baa, black sheep, ave ya any wool?" Jake looks to Trellus, eagerly. "Ah wanna have one."
Tishe' Friday July 2nd, 2004 2:27:21 PM
The small woman laughs joyfully at her companions naivete'. 'Tis all the more joyful knowing they had no problems with her lack of knowledge about Rattledam and the 'Plains.
"Those are definitely sheep, as Mac says. The weavers in SkyHook use thier wool to weave cloth. Why, what do you use in Rattledam?" she asks perplexed.
The questions and answers do not deter her from sliding down a boarding rope to the grass below. She hefts her staff and looks inquiringly at the others. "well, what next?"
Gilan d20+7=14 d20+7=22 Friday July 2nd, 2004 6:27:13 PM
Gilan glances over these new animals with some interest and then shakes his head. They make clothes out of the fur...how interesting. With a glance to the others he slips down one of the ropes himself to land in the grasses below.
Looking around him again he will slip to the very edge of the clearing, but not enter it. He silently waits for the others as he studies the church some more(spot 14, listen 22).
Flea (Protective Ward) d20+1=6 d20+11=27 Friday July 2nd, 2004 8:20:35 PM
Flea gets all warm and fuzzy feeling when the cleric of Domi lays his wonderful spell on her. When she opens her eyes, Trellus is gone. Clambering over the side of the Grass Swift in order to join her pack, Flea isn't very careful (Climb=6), but she salvages the fall with an acrobatic summersault, and jumps up none the worse for wear (Tumble=27).
"What is this place?" escapes the gnomes lips.
The rogue starts to move towards the building. Maybe the door is locked? she thinks hopefully.
DM George "Mooooo" Saturday July 3rd, 2004 7:10:00 PM
Flea takes a better look at the doors and realizes that she is going to be disappointed. Not only are the doors not locked but are standing open, almost inviting the group in.
Flea suddenly stops short and her mouth drops open as a huge monster comes around the corner of the church. It is also on four legs but is much larger than the sheep. It has fearsome horns similiar to Mac's and is trotting towards Flea and a ground eating pace. Even more strange is it seems to have a bell around its neck.
Before Flea can react, it bumps into her, pushing her off her feet and on to her rearend. At this distance, Flea notices the eyes, which are a beautiful liquid brown. She is even more shocked when a huge raspy tongue licks up one side of her whole face.
Flea (Protective Ward) Saturday July 3rd, 2004 10:31:21 PM
Flea lies really quiet, with her eyes squeezed shut, slobber from the enormous beast on the side of her face.
Through gritted teeth she mutters a promise to the god who has protected her so far, even though she hardly knows him, "Domi, if you get me out of this alive, for the rest of my life I'll do stuff for you, just like Trellus."
Jake Sunday July 4th, 2004 2:43:32 AM
Jake knows *Exactly* what to do. "It's a horse!" he yells out in an insanely happy voice. And before anyone can react, he's off, running forward and jumping onto its back, to attempt to ride it. So many times he's heard of the horse-riding paladins, the proud mounts that lead great warriors into battle...and here's his chance. If he can tame it...'cause wild horses always buck and kick, are wild, and difficult to control, well, then, he'll have a mount of his own to charge into battle. He pictures himself, on top of this fearsome creature he now clings to, wielding a thirty foot long lance and shield, the 'horse' wearing full chitinous plate, gleaming with silver... For some reason, the image is not quite right, it just doesn't match with the few pictures he'd seen, but Jake isn't thinking too clearly right now. "Get back Flea! I'll get it under control!" and he holds it around the head and clasps his legs, waiting for it to go wild. (Perhaps, the skinny fighter might not cause the whole cow to collapse...he only weighs about 190 with armor and all)
Mac Sunday July 4th, 2004 9:26:59 AM
"Now, thaht's a cu." says Mac, silently thankful the cow isn't tending a calf, or ::shudder:: a bull deffending his territory.
"Jake!" He rolls his dark eyes, and turns to see Tishe' and Trellus. "Are we seekin' the occupants?"
Tishe' Sunday July 4th, 2004 5:11:13 PM
If the situation weren't so serious, Tishe' would have a terrific roll in the grass laughing her hair off. As it is, she still smiles at the antics, and, as no one is in danger, turns her energetic attention to Trellus and Gilan.
"Domesticated animals and a shrine of some sort in the middle of the Plains. Even the grass is different from Grass (though I don't know the type). It is almost like an entire circle of somewhere else was transported here. The big question is how, followed closely by why, and then who?"
Trellus Monday July 5th, 2004 3:02:27 PM
"Jake!" Trellus calls in his standard 'I know you won't listen but I feel compelled to yell something at you right now anyway' voice.
"Don't..." he trails off, ending with a resigned "Light," which is the standard ending when dealing with the crazy fighter.
The cleric sighs heavily.
"OK, let's weave. Gry and Mac up front, Nain watch the left. Flea, check out the door. Tishe and Gilan with me. Jake....<exasperation> dude, get off the cu and watch Gry's right side."
Hopefully the Bloodpack is now approaching the door.
Gilan Monday July 5th, 2004 6:15:01 PM
Gilan slips over to stand by Tishe' for a minute as he digs in a hidden pocket for something. He pulls out a wand and hands it to the little mage. "Here...this is that enlarge person wand...it is not a spell that I know or could even use so I need you to use it on the big guys when the time arises." He lays his other hand on her shoulder in support to let her know that he has trust in her. After she takes the wand he turns in time to see Flea getting licked by the large animal.
As he moves to get near Trellus and closer to Flea in case his skills are needed he spots Jake running that direction. "Bother..." He gets out nothing else as Jake jumps on the back of the thing and he is forced to shake his head. "Hopefully if he gets anyone hurt then it will be only himself." Though he hopes that does not happen either, but Jake does know how to get into trouble.
As Trellus speaks up he turns his focus back to the church and the open doors. "Sounds like a plan to me." He waits for the others to fall into their spots before he moves out himself.
[Tishe' can add the Enlarge Person Wand with 50 charges to her character sheet. I am giving it to her to make use of.]
DM George Monday July 5th, 2004 10:56:22 PM
Jake leaps on the back of the strange monster and startles the poor beast. Its only reaction though is to turn its head and look at the crazy young fighter. It's huge brown eyes reflex the question it asks, "MMMooooooo?"
The rest of the group forms up and starts to head to the church. They climb the stairs and peer through the doors. Muted multi-colored light filters down from the stain glass windows and lines of wooden benches lead up to an alter.
A figure can be seen kneeling in front of the alter with its head bent. It looks like an elderly man saying prayers.
Jake Monday July 5th, 2004 11:59:07 PM
"Cow?" Doh...Jake thinks to himself. Horses say 'Nay!', cows say moo. The thing is a blasted cow! Jake hops off it and pats it apologetically... "Sorry, bud." He looks down at his feet, which are wearing fine leather boots, made from this mythic creature. "Er...sorry again." Then he heads on over to help with the others. SEeing only a harmless guy at prayer, he nudges Gilan. "Remind you of anybody?" and points over at Trellus. The poor kid used to pray 2 hours a day. Two hours!
Flea Tuesday July 6th, 2004 7:09:42 AM
Flea swipes at the slobber on her face as she follows the others into the temple. She stares at the fellow kneeling in prayer. Was he the one who had visited her in her dreams?
Mac d20+5=20 Tuesday July 6th, 2004 8:06:29 AM
The taur keeps an eye out for the something that Gry will inevitably go after [Spot check = 20] while others decide whether or not to speak to the old man.
Trellus d20+8=11 d20+7=24 Tuesday July 6th, 2004 11:04:58 AM
The young cleric also stops at the threshold of the church, trying to make sense of what he sees.
He tries to hear what the old man is saying [Listen 11], and scans the interior to get some kind of idea who the church is dedicated to [Knowledge Religion - 24].
Bending close to Flea, he whispers "Is that him?"
Nain Tuesday July 6th, 2004 11:44:42 AM
Nain follows near Mac, waiting and watching for trouble.
Grymash d20+2=22 d20+5=11 Tuesday July 6th, 2004 1:32:41 PM "Jake, me think da, uhh ... horse be tellin' ya ta mooove! Is dat whut ya call it ... uh horse?" Grymash makes a double take between the "horse" and Mac with a puzzled expression. He notices the similarities between the horns, hooves and facial features. "Mac, is da horse uh demontaur like yooze?"
Grymash doesnt feel threatened by these strange creatures, so it doesn't take long for him to refocus his attention on the man kneeling in the church.
(Spot 22, nat. 20. Listen 11)
Tishe' Tuesday July 6th, 2004 3:38:34 PM
Absently replacing a stray lock of wavy brown hair, Tishe' accepts the wand from Gilan. "It's a waxed gift, Gilan. I'm sure Mac and Gry will agree, too." And she smiles thinking of the large warriors.
She closes up and follows Trellus into the church, staff in one hand and the Enlarge Person Wand in the other. Nothing seems of interest except for the praying man. And despite Jake's humor, Tishe' has been taught (strenuously) to never disturb a meditating spellcaster. So she also waits.
DM George "Greetings and Salutations" Tuesday July 6th, 2004 5:48:27 PM
The man will look up and notice you entering the church. He will jump to his feet with the agility of a much younger man. He will hurry over to you. "Welcome my friends!" he will say in a booming but friendly voice. "Welcome to my home! I am Father Dreem and I have been waiting for you for a long time."
He will look down at Flea and say, "I am so glad you have finally arrived. I hope I didn't disturb your dreams to much."
Gilan Tuesday July 6th, 2004 6:31:05 PM
Gilan gives Tishe' a smile and nods to her. "We have to have it in the hands of someone that can use it." He glances through the door of the church with the others and contemplates the kneeling figure. He smiles slightly as Jake makes his comment about Trellus and then shakes his head. "Yes...but I also pray to Mother Wold for several hours in a day." It is more a communion but it is more or less the same thing.
When the man jumps up and starts towards them he looks around sharply and sees nothing otherwise. With the man's declaration of his intent Gilan relaxes visibly as he looks to Flea. It would be her that would recognize him easiest, he did not remember dreaming of this man.
Flea Tuesday July 6th, 2004 6:43:08 PM
Flea will nod at the smiling man and answer, "they were not bad dreams." Then remebering the first one, she will tilt her head and ask, "do you know about the golden door?"
Jake Wednesday July 7th, 2004 3:14:22 AM
The lanky fighter just scratches his head and mumbles, "ah just drink ah guess..." Then it flashes into his mind how much time he practices with the sword, all the hours at dawn and such...and he bites his tongue. Okay, maybe it's not so stupid, he thinks, but doesn't say anything.
Trellus Wednesday July 7th, 2004 8:05:29 AM
"Uh, hi," Trellus responds uncertainly. The cleric's eyes dart between Flea and Father Dreem, as his mind tries to work its way through all these inconsistencies.
"Waiting for us for what?" he finally asks.
Mac Wednesday July 7th, 2004 9:37:33 AM
"Gry, noo. Tha' is a cu. Fromitye'get milk. Tha' is *not* a demontaur." It's only a fraction of a second later that he should have just continued the line that there are no demontaurs.
Tishe' Wednesday July 7th, 2004 5:06:14 PM
The plain-faced woman sees it is not a battle to be had, but rather talking. It would probably be best if the ones who know more about Rattledam and the Sargrass and Father Dreem would steer the conversation, but Tishe's curiosity gets the best of her. One can only bite one's tounge so often.
"Greetings, Father Dreem. We were wondering how you managed to get your home and lawn into the middle of the Sargrass. It seems like this is much too dangerous a place for a peaceful kirk. And the animals are lovely, but don't you think they would quickly become Rapke breakfast?"
Flea Wednesday July 7th, 2004 5:21:14 PM
Stepping back from the holy man, Flea moves over next to the big taur, and with a hand up to her mouth whispers, "Gry's an oxy-moron. Don't know nothin' about ruminants and stuff, other than what's on the plains."
DM George Wednesday July 7th, 2004 10:31:02 PM
Father Dreem smiles at the questions flying his way. He will center in on Tishe's and say, "Ah my child but I am not really here. In fact either are you. You are all asleep on the strange looking barge you call a ship. I am communticating to you in your dreams."
He will smile and say, "No you are still gliding around on that ship. The church, the animals, everything you see and feel is just a dream.
Still I need your help. I am a prisoner. I have been held against my will for hundreds of years. I have been searching for a group of brave adventurers to search me out and free me. Are you willing to help?"
Gilan Wednesday July 7th, 2004 11:24:14 PM
Gilan glances to Father Dreem and then to the rest of the group. To suddenly find out that they are dreaming is hard to swallow, but how would they truely tell if they were not.
Glancing to Trellus he shakes his head and then poses a question. "Do not take this wrong Father Dreem...but how can we be sure that helping you would be the right thing?" He has seen many things in the past few years of his life and he just wants to make sure that this man can give him some proof. "Maybe if you explain about yourself, your imprisonment and those that hold you it would ease my mind." It is nothing more than caution on his part but if this man is legit and in danger as he says...why should he not help him out.
Flea d20-1=2 Thursday July 8th, 2004 12:03:42 AM
Focusing all of her energy on the dream-man, Flea stares at him through narrowed eyes and tries to discern his true motives. (Sense Motive=2) Unfortunately, the waking dream is more than the little gnome can take, and she throws up her hands in exhasperation and waits for Trellus or one of the others to say something smart.
Trellus Thursday July 8th, 2004 8:12:11 AM
"Duuuude," Trellus exclaims smartly. "That's a totally waxed pick."
But Gilan does have a point.
"Uh, yeah," the cleric chimes in. "Where are you? How did you get there?" <pause> "How do WE get there?"
Tishe' Thursday July 8th, 2004 10:33:03 AM
"You weave a strange tale," ponders the plain-faced mage. "And what Gilan asks is a truly shady question. Yet I'm worried about your magic putting us asleep."
The small woman continues as if piecing a puzzle together. "If what you say is true, and we're all asleep on our ship, and you did it to us, then we are your prisoners. Why should we help our jailer." She waits to let that sink in.
"On the other hand, you could be weaving a tale, and then why should we help a liar?" The brown haired woman doesn't look at all hostile, more curious for an elusive answer.
DM George "Dream Feast" Thursday July 8th, 2004 11:06:16 AM
Father Dreem smiles at the others and says, "Well this could take a long time. We might as well be more comfortable." With that statment he waves his hands and the church remains but the pews disappear.
A large table appears with comfortable chairs surrounding it. Food and drink cover the table from one end to the other. Most of the foods are things the residents of the plains have never seen before but they smell wonderful. Mac recognizes roasts of beef, ham, sweet potatoes, wild rices, creamed onions, roasted chickens, pastries and more.
Bottles of wine and a cask of ale sit on a seperate table with mugs and glasses begging to be used.
Father Dreem will gesture to the table and say, "Please be my guests but I must warn you. The food isn't real, so when you wake up full, it is only your mind talking. Eat breakfast. That being said, gorge yourselves. You won't gain any weight.
Please make an old man happy and join me in a meal. I so rarely get to enjoy others company."
Father Dreem will hold his arm out to Flea to lead her to the table.
Trellus (detect poison) Thursday July 8th, 2004 11:50:02 AM
The cleric's face clouds as Father Dreem invites them to eat.
"Uh, no offense, dude. But we don't know you all that well." Like, at all. "I hope its shady if I do a little checking first."
Whether its shady or not, Trellus stands next to the table and casts DETECT POISON. [It says a 5' cubic area. I'd like to cover the whole table top. If I can't do that, then I'll cast on the biggest dish he can find]
Once everything checks out, Trellus takes a hesitant bite, and washes it down with some wine.
Trellus doesn't detect any poison----George
Jake Thursday July 8th, 2004 1:23:06 PM
"Well, sure!" Suddenly this old guy isn't so bad, Jake thinks to himself. He takes a bottle and starts pouring glasses for his friends, and asks, politely, "So, you're a prisoner, and want us to rescue you? That's interesting." Meanwhile, thinking this guy's totally insane. When the guys' not looking at him, he makes the 'bonkers' hand-gesture to the pack.
Nain Thursday July 8th, 2004 1:52:21 PM
Nain sits and begins eating and drinking. " I'll eat real food later, but this will do for now. Tell us, as we enjoy this pseudomeal, what is your situation? "
Flea d20+2=9 Thursday July 8th, 2004 9:26:25 PM
Not wanting to offend Father Dreem, Flea takes his arm giving him a weak smile (Diplomacy=9). Quickly she holds out her other hand in the direction of Grymash and looks beseachingly over her shoulder, "Won't you come sit by me too?" she asks.
The gnome isn't too sure about the dream weaver and wants her big friend around for protection.
Gilan Thursday July 8th, 2004 9:35:17 PM
It is a small hand gesture from Trellus that puts him at ease for the food anyways. He sits and nibbles a little but not much. He drinks some of the juice that is on the table but does not fill up on anything. This whole thing has put his tummy a little off. "If you would be so kind as to enlighten us Father Dreem."
As soon as the good Father starts to talk he forgets about all the food and drink before him. He listens to what the man has to say and judges his words carefully. It bothers him that the man is strong enough to effect them with magic on the boat, but not to escape from a prison...that would speak of someone stronger than this Father Dreem. That little fact he files away to bring up at a later time, after the talks.
Mac Friday July 9th, 2004 12:21:25 AM
Mac moves over to the table and takes a seat. Feeling like he's stepped out of line he looks about and says, "Cannae we 'least be civilised 'boot it?" He turns to their host and remarks. "'tis a fine feast ye've laid on for us. 't smells like the Eve of Festival." Mac takes the time to serve up plates for those interested, with some consideration for any preference he's noted over the last little while. He'll offer a goodly portion of roast cu and vegetables to Jake and Gry if they are interested.
Grymash Friday July 9th, 2004 9:39:28 AM
Grymash grows a huge toothy grin and hurridly leans his double axe against the wall and grabs the first bird-looking carcass he can see. The half-orc starts to ripping and tearing into the poultry, chewing huge mouth fulls of the succulent meat. As the barbaric cleric stands their ravenously gorging himself with the bird he notices everyone staring at him. He pulls his juice and oil dripping face away from his prey and mumbles, "Whuh?!" Gry then grabs a potato that's offered by Mac and crams it into his mouth. Gry mumbles again, "happu noow?!"
DM George Friday July 9th, 2004 9:58:51 AM
Father Dreem stares at Trellus for a long minute and sighs and sits down. "I guess I can't blame you for your caution. Looking out for your flock and all..." the cleric voice drifts off as he seems lost in thought for a moment.
He looks up and Grymash and a big smile crosses his face. "Yes! Enjoy the food.
Well on to my story. I was once the spiritual leader to a group much like yours. We adventured, womanized, ate and drank to much, and generally enjoyed life together. One day we tackled more than we could handle.
An evil wizard was enslaving a small town in a valley far from here. We heard about it and decided to stop him. Simply said, we failed. He was much to powerful for us and quickly killed my companions.
He had different plans for me. With powerful magics, he sucked my very soul from my body. He imprisioned me in a gem, and used me in his magics." Father Dreem looks pained at this admission and stops talking for a while. "It was horrible. My essence some how made his magics even more powerful. He grew in strength because of me.
Well in time, like all men he made his own fatal error. He was contacting other planes of existance and summoned something stronger than even him and he was killed. This was all hundreds of years ago.
Now I am trapped here in this ghost like state. I can't go to be with Alemi. I need someone to find that gem and smash it. To free my soul and end my torment."
Father Dreem looks at the group and holds up a hand pleading. "Will you do it? Will you free my soul so I can join Alemi?"
Tishe' d20+9=10 Friday July 9th, 2004 2:03:33 PM
The small woman is still very suspicious, but Mac reminds her of her manners, and his talk of Festival reminds her body (even if a dream) of the fantastic smells comming from the table.
She accepts a plate from her large minotaur friend and indulges on the best tidbits.
At Father Dreem's mention of a gem, an evil wizard, and all the magic, she idly wonders about what spells they could be (Spellcraft: nat 1), but it doesn't really matter right now, this food is really good!
Jake Friday July 9th, 2004 6:03:58 PM
Jake listens in, and of course he's still skeptical at first. But then the story grows, and by the time the old man's finished, he chimes in, "Of course we will! Wow!" What a great sounding adventure, he thinks to himself. Just like one of those storybooks! "Ah mean, ah suppose we ain't got nuthin' better ta do."
Flea Saturday July 10th, 2004 7:47:06 AM
Flea watches the others to gauge their response. The talk of gems has the rogue intrigued.
Trellus [SteveK] Saturday July 10th, 2004 5:28:21 PM
"Dude", sypathizes Trellus, "that's a totally waxed pick. "You keep shady with us, and we'll cut the weave that the white hand put on you, and your thread can go to Alemi."
He grins an easy smile, but then his bright eyes cloud. "Uh, dude? How do we get there, and how do we know which gem is you?"
Nain Monday July 12th, 2004 3:57:24 PM
" The freedom of your soul is a thing which must be allowed. I will help even if it means my own death. "
Gilan Monday July 12th, 2004 5:19:29 PM
Gilan listens to the story and nods his head at the end of it. So the natural order of nature had been interrupted...that just would not do. "If the others all agree...I will join in to help." As he takes a drink of juice he swallows and then speaks again. "The natural order must be restored."
He does not ask the questions that he had been wanting to ask. He had no need...Trellus had beat him to them. But then he thinks of something else. "More importantly...how do we break the gem if it is a magical thing?" The sundering of magic could be a dangerous thing...deadly even.
DM George Monday July 12th, 2004 10:11:56 PM
Dreem smiles brightly at the groups acceptance of his questions. "Thank you... I just knew you were the ones."
He turns to Trellus and says, "I have the ability to transport you to my location. For some reason, I can manifest myself on these plains and my abilities are enchanced. The magic here is very strong. Once you get near my prison, I won't be able to help you. I wish I could. I currently reside in a brillant and large red ruby. It will pulse with magic."
Flea d20+2=3 d20+2=19 Monday July 12th, 2004 10:55:32 PM
"A trip! A magic trip!" Flea jumps up and down. "How will you transport us? Do we go through a Golden Door? Do we dive through a fountain? Fall into a pit and travel through tunnels?" The words spill out without any guile on the gnome's part (Diplomacy=3, nat. 1!) as she tries to gather information. (Gather Info=19, better)
The rogue pushes away from the table, "I'm going to get my things...uh...I guess I can get them when I wake up?"
Tishe' Monday July 12th, 2004 11:47:21 PM
The small woman smiles at Flea's enthusiasm, not with patience, but because she is caught up in the excitement herself. "Magical transportation. That will be something!" She begins by tucking in one more morsel, "If it's not real, you can afford to overindulge", she says with a wink.
And then a thought stops her flat. Turning her brown ponytail in her hand, she faces the imprisoned cleric. "If you only manifest in dreams, and this is a dream, will you transport us in the real Wold? Otherwise, we'll only travel in a dream and only dream of breaking the pulsing ruby, not in real life."
She bites the end of her hair in consternation.
Trellus [SteveK] Monday July 12th, 2004 11:49:14 PM
The easy grin is in place as Trellus stands. "Come on pack, let's get ready to wake up!" He counts noses to see that everyone is ready for the quest.
Nain Tuesday July 13th, 2004 11:37:38 AM
" Yes, let us wake, eat some real food, and begin this important quest. "
Gilan Tuesday July 13th, 2004 10:18:28 PM
Gilan shakes his head and then nods in understanding. He is also wondering if the cleric means to transport them in the real world or this dream one that they are in. That does not sound too good as he has little of his gear with him.
DM George "Instructions" Tuesday July 13th, 2004 10:42:02 PM
Father Dreem says in a kindly voice, "Yes I will let you wake up. You will see the plains as normal before you. In 2 hours I will open the portal to my valley. Sail your ship to the portal but not in it. Then with your gear and supplies, jump into the portal."
The Bloodpack individually wake up from a very strange dream. Was it real?
OOC Take the next few days to get yourself settled. I am heading on a cruise next week so you will have a temp ADM to fill in. She will take you on your first stage of your adventure.
Trellus [SteveK] Tuesday July 13th, 2004 11:53:27 PM
Trellus wakes quickly, and looks around the ship at the pack. From thier own wondering expressions, they all remember the Father Dreem dream. "Totally waxed.", he exclaims.
"All right, packmates, you heard him. Make sure you bring all your stuff. Father Dreem may be the night soil, but I bet the white hand that put him in the ruby still has some nasty picks laying around the place."
A portal in two hours, the blonde cleric ponders, "and we may be gone awhile."
Trellus also finds the Captain and gives him the news. "There's a portal opening up, and the pack is going in to make sure it won't open again. That'll keep Rattledam safe. You can get back to the Council and tell 'em what's happening."
Might as well try and keep on some of their good sides, he thinks. "Domi give me strength."
Tishe' [SteveK] Tuesday July 13th, 2004 11:58:29 PM
Sitting bolt upright, the small woman immediately rummages through her pack and finds ink and paper. "Facinating magic", she is heard to murmur. Anyone looking at her busy hand can see spell types and spells written and hastily crossed out. "Illusion? Maybe. Abjuration? Necromancy? Hmmm..." It takes a tap on the shoulder to get her out of her new-found concentration.
"Oh" she says brightly, and a scarlet tint moves from her cheeks down her neck. "Get packing. Right." Again, a flurry of activity and brown hair, and the conjurer efficiently stowes her gear, and readies herself on deck.
Jake Wednesday July 14th, 2004 2:02:04 AM
The fighter wakes up, his arm holding up an imaginary fork to his mouth and taking a bite out of something not there... Jake wakes up, looks around, and sighs, mumbling something about treadles. He looks at the others. "Heard who? Ah have no idea whatcher talking about." he'd have a hard time admitting something magic happened to him.
Mac Wednesday July 14th, 2004 10:04:15 AM
Mac nods, slipping his olive arms through the straps of his backpack, and then sets about helping anyone who needs an extra hand.
Grymash Wednesday July 14th, 2004 3:31:17 PM
Grymash looks right and left. He suddenly finds himself alone in the church with Father Dreem. The feast was such a distraction and his own munching drowned out all their words that he is completely unaware what has transpired.
Partically chewed food begins to tumble out his mouth as he shouts and spits at Father Dreem. "Where be Gry's friends?! Wheres thay go ... whut ya dooz to them! BRINGS THEM BACK!!" demands the half-orc accusingly! The angered barbarian grabbs his double axe and advances on the clergyman. ---------------- In the real world ...
Gry remains asleep as the others awake. He has several fingers in his drooling mouth. However the peace of his slumber seems agitated and his arms and legs begin to tense up and jerk slightly.
Flea Wednesday July 14th, 2004 5:29:58 PM
Flea rises yawning and stretching. She then scratches her belly, and rubs at her eyes, as she tries to make sense of the dream. Seeing the half-orc jerking and muttering in his sleep, she gives him a little prod with her foot and calls, "wake up, Gry! There's white hands somewhere, and we've got to find 'em!"
DM George "nightmares" Wednesday July 14th, 2004 10:14:34 PM
Grymash sees the old cleric smile at him and say, "You shouldn't still be here. You must go join your friends." When Grymash grabs his weapons, the old cleric wags a finger and says, "Now be good or I will take steps."
Suddenly Grymash feels a very cold breeze on the bottom half of his body. When he looks down, to his shock and dismay, all of his equipment is gone and he is standing there without any clothes on. His beloved double axe is gone and he is holding a huge bouquet of some strange but beautiful flower. They are red and white and much to Grymash's grief he discovers they have thorns.
Suddenly he is back on the ship, and Flea is prodding him, telling him to wake up.
The others wake up and start gathering their equipment.
Gilan Wednesday July 14th, 2004 10:59:24 PM
Gilan wakes up slowly and looks around the ship. As he stands he slowly stretches and then looks to his pack where it lays, out of the way, on the deck. He shakes his head as he double checks his gear that he has on him.
He makes his way over to Trellus and lays his arm across his shoulder. "So...another good deed for Rattledam." He shakes his head slightly as he lets out a sigh. "Maybe one of these times we will be able to spend some time home...I miss somethings there." He removes his arm and leans against the rail looking out over the plains.
Trellus [SteveK] Wednesday July 14th, 2004 11:53:06 PM
Trellus laughs with Gilan's comment. "And you want to lay money that we'll get yelled at for doing this instead of reporting what we found, too."
Tishe' Wednesday July 14th, 2004 11:57:46 PM
The small woman is again dressed in her working biege and sage, her carved oaken staff with a green gem winking from the top in her hand.
As she waits for the portal to open, she moves over to Gilan. "The feat with the elementals was very impressive", she says. "And your knowledge of how the Wold works together is something I don't know much about." she looks up and guages the effect of her opening gambit.
Grymash d20+5=8 Thursday July 15th, 2004 5:45:08 PM
The slumbering half-orc barbarian feels the sudden jab from Flea. He suddenly bursts awake with a growl, produces the dagger he sleeps with and slashes at the unsuspecting gnome. (Disoriented and prone penalties -6 to hit. Hit AC 8)
"Whahh ... whah happened?! Where'd dat treadle go? Huh, Flea?! Why ya do dat Flea, Gry's sleepin' dagger almost cuts yooz. Is Flea ok?" Grymash puts down the dagger and tries to collect his thoughts. "Dang! Gry just dreamin'. Gry dreamed dat he eats all dis food an then dis dead teadle makes yooz all go away. Then he make Gry naked!! Gry swear ... next time Gry see dat dead treadle, Gry KILLIN' 'em!!"
Flea (AC18) Thursday July 15th, 2004 10:21:46 PM Hey! cries the rogue as she dodges the barbarian's slashing 'sleepin' dagger'. "You almost scratched my new boots!" Flea bends down and rubs at a non-existant mark on her fancy new footwear. She narrows her eyes and makes an 'angry face' at the half-orc, then slaps her hands over her mouth as she starts to giggle at the idea of a naked Grymash.
DM George Thursday July 15th, 2004 10:28:02 PM
The Bloodpack scurries around the deck preparing for activity. This is noticed by the Captain who will ask, "What is going on? Why are you packing up your stuff? Something happening that you haven't told me about?"
OOC Please tell me what you want the Captian and the Grass Swift to do while you are away?
After two hours have passed, you will see a bright light out on the plains
Gilan d20+5=9 Thursday July 15th, 2004 11:11:34 PM
Gilan looks back to Trellus and nods his head. "Most likely we will...but where is the fun in doing things the way the beaters want all the time." He cannot help but smile as he says this. Though he respects Malafret for all her patience and fondness for them, she is one of the few he likes or cares about opinions from.
He turns his head to Tishe' as she pulls up near him and starts to speak. He listens to what she has to say and smiles slightly. He knows that she is asking for something specific or at least he feels that way, but it eludes him at this time. "Thank you Tishe'...you have an interest in nature and Mother Wold??" He is not sure why he asked that but it seemed that maybe she was interested. Well it would not hurt to help her in that area for survival at least...The Plains were a dangerous place for anyone. "I would be happy to teach you about the plains."
He looks up suddenly with the sudden appearance of the light in the distance. He will let Trellus take care of the Captain and explain things. Well he is the unofficial leader after all.
Trellus [SteveK] Thursday July 15th, 2004 11:33:29 PM
Trellus thinks the Captain is a little sunbaked. He was sure he spoke with the man already. But maybe the black hand isn't familiar with magic, so the cleric tries again. "Dude, we've got some information that we haven't before.", nodding slyly like how they got it is a trade secret. "There's a portal opening up, and the pack is going in to make sure it won't open again. That'll keep Rattledam safe. You can get back to the Council and tell 'em what's happening."
"Don't know how long we'll be, but we've 'Walked' before, and we can get back to Rattledam on our own." With this is a patented Trellus smile, easily confident that the pack can take care of themselves.
Tishe' Thursday July 15th, 2004 11:38:44 PM
"Mother Wold, yes." The small woman smiles brightly, pleased Gilan ahows intelligence and wisdom. "Being able to conjure elementals picked my interest, since I've made a special study of conjurations, but I've also seen how you care for the land and the people's relationship to her. That gives you a more intimate knowledge of the Sargrass, and I would like to learn more."
Her brown eyes look up at the druid, bright and eager for knowledge, and a hint of needing a deeper understanding of the Wold around her.
Jake Friday July 16th, 2004 6:15:33 AM
Jake considers how best to taunt Grymash with his dream. Later on, he wanders by Grymash, and mentions, "Ya know, ah hear if ya dream yar nekkid, that means yar insecure." He pats the poor half-orc on the back consolingly. "As a warrior, ah mean. Ah mean, bein' nekkid means yar exposed, an' all, and everyone knows yer lackin' in a certain area. Yar weapon, so ta say. It's okay, though buddy. Ah mean, ah hear that it's not in how equipped ya are, it's how skilled ya use 'em." He again nudges Grymash. "Tha best way ta fix it is ta find a gal, someun ya can ..." Jake goes on to describe his suggestion for fixing what he sees as Grymash's image problem. Probably the most annoying thing to Grymash throughout this is Jake's friendly tone; he's obviously just wanting to help, not insult the poor half-orc. And yet, there's just a bit of that teasing glint in his eye...
(Er...Really don't know if I can get away with this post.)
Grymash d20+7=27 d20+7=20 d20+7=18 d3+8=10 d3+8=10 d3+8=9 Friday July 16th, 2004 4:35:59 PM
Grymash hears Jake's words and first answers his remarks with a perplexed expression, "whut is Jake talkin' 'bout?! Then suddenly the half-orc arrives at his own conclusion and his face grows flush with blood and fury.
"Let Jake get one thang STRAIGHT!!" Grymash's huge fist strikes down at Jake's face with an awesome blow (Jake is flatfooted. Power attack +2. Hit AC 27 crit theat, hit AC 20 crit.) A equally huge left hand comes in for a landing on Jake's other cheek. (Hit AC 18. Damage: 20, 9 = 29 non-lethal damage) "DON'T EVERR BE COMIN' TA GRY FOR LOVIN' TOUCHES!! GRY TEACH YA DA DIFFERENCE B'TWEEN DUDES AN GIRLIES!"
The barbarian is really ticked-off and he doesn't look satisfied with just a few punches.
Flea Friday July 16th, 2004 9:28:16 PM
Flea watches Grymash lay a pounding on Jake, and wonders if the pack is going to have to pay a visit to Gargul anytime soon.
DM George "Go into the light" Friday July 16th, 2004 11:09:28 PM
The Swift Grass goes towards the bright light and as you get closer, you see a shimmering disk.
Suddenly, the Bloodpack members hear the kindly voice saying, "Go ahead and jump through. You won't feel anything but a slight chill."
OOC OK Carla, your on! Hope you guys have fun next week, I will be stuffing my face at the midnight buffet on the cruise. Be well George
Trellus [SteveK] Saturday July 17th, 2004 3:50:45 AM
Trellus passes a hand over his short blonde hair and looks at the shimmering portal. "Okay, dude. We're going."
He turns to the pack. "Dudes, we don't know what's on the other side, so be ready to fight just in case. While I'm waxed we'll help Father Dreem, remember we're doing this for Rattledam, to close the portal." He pauses and sends a heart touch to all the pack.
"Talki Fresal, dondit liki: the land, my life."
And through the portal strides Trellus.
Tishe' d20+8=27 Saturday July 17th, 2004 3:56:01 AM
The small woman ties her wavy brown hair into a pony tail with quick movements. "Right, let's see the pattern of this magic." She tries to guage the type of spell [Spellcraft: 27], facinated by new knowledge.
The heart touch by Trellus warms her to her toes. "Talki Fresal, dondit liki: the land, my life." she responds, warmed that she has been accepted as part of the group.
Sticking close to Gilan (to talk more of Mother Wold), she waits for a couple warriors to move through the portal before she herself walks into the light.
Mac Saturday July 17th, 2004 9:44:44 AM
Mac interposes himself between Gry and Jake. "I had a dream once... an' I'll tell ye all 'bout it when we get back. Right now, we need to be go'n'." With a distinctly masculine slap high on Gry's back the taur steps into the light.
Nain Saturday July 17th, 2004 1:36:58 PM
Nain holds his axe tightly and jumps into the light.
Gilan Saturday July 17th, 2004 4:40:57 PM
Gilan sends a heart touch to the group after he feels the one from Trellus. He glances to the rest of the group and then steps through the portal. Just before he does you hear him speak. "Talki Fresal, dondit liki: the land, my life."
Once on the other side he will fall into a more defensive postioning, ready for almost anything. He just hopes that he has the time to talk to Tishe' again before they get back to Rattledam. After all the plains itself is the best place for someone to learn...hands on experience.
Jake Sunday July 18th, 2004 6:47:52 AM
Cartilage snaps as Jake is smashed back by Grymash's fist. So unexpecting of it, the usually quick-witted fighter didn't even turn his face slightly, and now he stumbles back, obviously stunned, blood streaming from his nose, his eyes going completely cross-eyed in a puzzled and painful fashion. The first fist probably broke his nose quite thoroughly, and gave him perhaps a minor concussion as well, or at least sends his ears ringing endlessly. Certainly it will leave a black eye and probably a bruise along his entire face the size and shape of Grymash's fist. The impact sends him reeling right, and he begins reaching out woozily to grasp anything to stop his turn. Then the second fist comes out of nowhere from the other side, smashing into that smooth unshaven jaw he has, probably shattering it. And probably freeing a few teeth that had been loosened by the first blow. Following Grymash's fist is an impressive spray of blood, saliva, and a tooth and Jake's head's momentum is abruptly reversed. His head going one way, the body going the other, Jake stumbles around dizzily once, lurching without any direction from his unresponsive brain, and finally falls face first down into the wooden planks. He begins frantically trying to crawl away, practically smearing blood all over those traveling clothes he's wearing (his armor being still packed and such) as well as leaving a congealed trail on the deck. But sadly, he has no real grip on where he is or how his hands fall, instead he only manages to look pathetically off balance as he tries to grab for things that are two feet to the right, or moves his body disorderly so as to just slump the wrong way. He tries to whimper, but due to the saliva and blood he's been forced to swallow (along with another tooth almost caught in his throat), it merely comes out as a gurgle. Finally, this all only having taken perhaps three seconds, he rolls onto his side and pulls up into the fetal position, the utmost betrayal of weakness, and begins crying as he hasn't since he was really drunk and talked about how much he loved being in a pack. Of course, those were different types of tears for a different situation...
It is an extremely impressive display of brute strength from Grymash combined with surprise and bad luck for Jake.
Flea Sunday July 18th, 2004 11:06:36 PM
Flea grabs one of Jake's arms and drags it over her shoulder. She helps the wimpering elf to his feet, and half drags him towards the potal of shimmering light.
Substitute DM Carla Sunday July 18th, 2004 11:21:26 PM
A cool, but not unpleasant breeze greets the Bloodpack after they pass through the portal. The shimmering disc shrinks, and disappears with a "pop!" The view that greets the party is quite unlike anything the Rattledam natives have ever seen, and although the newer members from other lands might find the environment familiar, it is not a place they recognize.
The party find themselves on a narrow trail near the bottom of a great valley. Coniferous trees cover the steep slopes and release their pungent scent into the cool air. Strange birds float above the tree tops gliding on updrafts. Down below a swiftly flowing river cuts a path through the valley.
Shaken by the beating from Gry, Jake is further discomfited to find his wounds magically healed by his passage through the portal.
(OOC: Posting this week for a vacationing DM George.)
Trellus Monday July 19th, 2004 10:05:04 AM
Trellus entered the portal just as Grymash started beating the snot out of Jake.
"Light. Gry!" he starts consolingly. He means to continue, but the words die in his throat as his senses suddenly devote all their attentions to trying to understand what they are experiencing.
"What?...Where?...But...." The flowing water finally commands the most attention. "That's WATER!" He exclaims fearfully. The young man frantically looks around. Which way to run? He doesn't know. The sounds are wrong, the smells are wrong, the sights are wrong.
Trellus is not enjoying his first trip to wherever.
Mac d20+2=22 Monday July 19th, 2004 10:35:08 AM
The taur gets his bearings a little. He tries to catch a sea-salt taste to the air, but is pulled up short by the Cleric's response to the river. He tries to collect his thoughts in some understandable order [Int Check: 22, Natural 20!] "Water here is plentiful. The animals an' plants have all the water they could possibly need, an' so they don't... swarm over it like the animals in the Sargrass. Fo' the most part ye have naught to fear from being this close... just don't fall in - it's movin' at a pace." In a show of his confidence, he carefully makes his way to the river to top up his waterskins, and any others that get passed his direction.
Nain Monday July 19th, 2004 11:47:56 AM
Nain trusts that Mac knows what he is doing, but still remains on alert. " Careful, Mac. Where there is water, there is life and we don't know what lives here yet. "
Grymash d100=11 d20-2=0 d20+2=18 Monday July 19th, 2004 2:04:33 PM
Grymash reels with fury. The orc blood throbs wildly within his veins. Jake's fall and display of weakness and pain at first tastes sweet as honey. Gry wants more. The primal and feral beserker within demands it. Jake doesn't look like Jake anymore. He's a fellow orc. One of many from his past. The raiders that stole him away in the night. The orcs that beat and tortured him with little or no reason other than for sport. Their constant taunts ringing in his ears. Being striped of all identity other than the orc word for slave. Grymash grabs his double axe and jumps through the portal after his misunderstood friend and packmate.
The new terrain doesn't yet grab his attention. All he sees is the orc, Jake, in the arms of a smaller orc. All he can think is that it's this orc's time to die. Suddenly he hears his name spoken by a familiar voice. He looks over to yet another orc. The voice wasnt an orcs. Nor the voice of the really large orc with the horned helmet standing next to him. The barbarian becomes confused. Grymash starts to back away in a defensive posture. He shouts in orc, "Stay away from me ... you wont take me again!! I'll kill you all! I'M STRONG, WILL KILL YOU ALLLL!!"
Grymash is looking rather desperate. He doesnt recognize anyone. The feel of the ground, the scent and coolness of the air, the sound of the babbling brook ... nothing is right!! He whips his head back and forth surveying the party and the surroundings. He is completely and totally confused and looks like he is about to make a run for it.
(Int 0, Wis 18)
Tishe' Monday July 19th, 2004 2:36:51 PM
The land on the other side of the portal disorients the small conjurer. Water and trees and birds she understands, but the river she is used to is the wide and slow moving one going through SkyHook, not this mountaineous rill.
Her revery is broken by the shouts of Grymash. The normally sweet half-orc is towering in rage, and this is a side she hasn't seen yet, at least not against his own friends.
"Grymash!" she says in common, "Grymash, it's us! Your pack!" She runs over and tries to help pull Jake away from their raging friend.
Gilan d20+5=9 Monday July 19th, 2004 3:13:29 PM
Gilan reels under the sudden transportation to this new area. He looks around with wonder and then shies away from the water, even as Trellus makes a comment. He is somewhat satisfied with the comments by Mac, but still it is hard to let go of ingrained habits.
His attention is suddenly turned to Gry, who seems to still be in a rage. He takes a step further back from the half-orc as he is still seeing red. "Gry...remember your pack, your friends...remember Talki Fresal, dondit liki: the land, my life." He pleads with the larger man as he takes another step back.
He takes in the scents around him as he tries to do other things too. His skills with nature do not seem to be of much help here as he recogninzes nothing from his studies or anything, but that maybe do to his distraction.
Flea Monday July 19th, 2004 11:20:58 PM
Flea continues moving through the portal with Jake, but she is too focused on avoiding the crazed barbarian to take in much of the new environment. "Look out Tishe'!" cries the gnome, "Gry's gone crazy!"
Temp ADM Carla Monday July 19th, 2004 11:37:32 PM
Confused by the strangeness of the valley, Trellus and Gilan approach the new environment warily, whereas Grymash, like a child who has become separated from its mother, is confused to the point of terror. Tishe' and Flea try to deal with the barbarian. Mac makes a quick reconnaissance and orients himself quickly, trotting along the path towards the river. Nain bears witness to all that transpires.
The path winds along the valley parallel to the river and widens at the bottom where it leads up the valley alongside the river. Here, large boulders dot the landscape, likely deposited by glaciers that long ago carved the valley.
Jake Tuesday July 20th, 2004 5:10:09 AM
Jake, being utterly confused and suddenly the pain gone, stares in astonishment around him and at the roaring Grymash. Dumb, dumb, dumb, dumb Grymash. Luckily, and out of weird insanity, he appears healed and in armor now..and he pulls out his shield and goes on the defensive, prepared to be whooped by Grymash. (AC 25 while on the full defensive.)
Trellus d20+4=24 d20+4=21 Tuesday July 20th, 2004 9:20:53 AM
Trellus is somewhat mollified by Mac's acceptance of the surroundings. And Gry's shouting reveals the cleric has got more immediate problems.
Trellus understands orcish, and realizes his friend has gone back to his time with the raiders. [Wis check - nat 20]
"Everybody step away from the orc," he intones to the group.
Ignoring his own instruction, Trellus raises his open hand and approaches the barbarian. "Easy Gry," he soothes. "It's me, Trellus. Warp down, dude. Everything's shady." The young man sends a heart touch to Grymash. As if speaking to a scared child, he continues is a soft, calming tone. "You're with the pack, Gry. The orcs are gone. Gargul helped you. You're shady now. Everything is shady."
[Diplomacy 21]
Mac Tuesday July 20th, 2004 9:47:54 AM
Mac thinks that maybe now isn't the best time to be filling waterskins. Life is simple enough when you think about it, but it's when it catches you by surprise that you see what you're really made of. Instinctively he had attempted to remove/distract Grymash from the moment he found himself in, but it clearly hasn't helped all that much. If this were out-and-out rage they would all be on their way to dead by now, but Grymash would have invoked the name of Gargul if that were his intent. Maybe...
Mac tries to regain Grymash's attention. "Ave a drink, Gry." he says in his own dialect of common, handing him a less empty waterskin with his left hand, whilst softly dropping his backpack off his right shoulder and onto the ground behind him. The taur is remaining keenly aware of Gry's actions, and is not attempting to snare or grapple Gry in any way.
Tishe' Tuesday July 20th, 2004 3:45:39 PM
The small woman pelts to Jake's side before she sees that the fighter is coherant, in armor, and clearly able to defend himself. She, on the other hand, is without armor or ready weapon and is standing right behind Jake and in front of the towering half-orc.
"Oh...my"
Staring at the larger Grymash like a mouse staring at a snake, she elects to look as defenseless as possible as she takes a small step backwards, and then another.
Grymash d20-2=7 d20+2=15 d100=76 d6=5 Tuesday July 20th, 2004 6:15:24 PM Trellus says, "Everyone step away from the orc."
Grymash snorts and grunts at the statement. The half-orc is running on pure instincts now. What few thoughts remain in his head, they all tell him the 'orcs' are scared and this could be a quick fight. Gilan's speaking the words of the Manfri confuses him even more. These orcs know the common tongue and sound familiar to him. "How yooz know these thangs? STOP SAYIN' THEM WORDS!!"
As Trellus approaches, Grymash gives his double axe a simple yet menacing twirl in his hands. His muscles tense even more with each step the young cleric of Domi takes closer to him. The orc continues to spew lies from his tusk-filled mouth. This angers Grymash even more. The barbarian is just a second away from severing the orcs head for his crime until he feels the heart touch. Grymash's eyes widen with surprise. He looks down at his chest and puts his hand over his heart. He quickly looks back up and sees Trellus for who he really is ... his friend. "My godd!" Gry drops his double axe to the ground. He looks around at everybody. He finally sees his friends for who they really are. Gry sees the fear in their eyes as they look at him and it cuts him to the quick.
Grymash drops to his knees and pounds the dirt with his fists. "AAAUUGHH!! GRY THOUGHT YOOZ ALL BRING GRY HERE TA LEAVE WIT DA ORCS ... LIKE BEFORES!! Like whut dat BEATER did when Gry wuz little! OH MY GOD! Gry remember now!! Gry not get lost from hunting pack ... Gry wuz given to da orcs an dat monk jus stood there an lets it happen!! AAUUUGGHH!!"
Whatever it took: having his friends and belongings taken from him in the dream, Jake's taunts, his rage, being lost in this strange new land; they all beamed a light onto a very dark place in Grymash's life. The repressed memories reveal a betrayal by one of the monks in Rattledam. Grymash remembers the horrors, while in the orcs care, that no living creature should have to endure. They open old wounds so deep that they would reduce the most hardened of warriors to a child pounding the dirt.
Nain Tuesday July 20th, 2004 6:58:35 PM
Nain come near Gry, " Is there anything we can do to help you friend?"
Gilan d20+4=13 d20+6=26 Tuesday July 20th, 2004 9:55:02 PM
Gilan can see that Trellus has things well in hand and turns his attention back to the surroundings. He no longer fears for his life like before but he does keep an eye out for other things.
His first step will be to check out one of the pine trees that he had noticed earlier. He will collect samples of the tree; from some bark to needles and even a cone if he can find it. Any flowers in the area also draw his attention as he tries to pour through his knowledge again...hoping that being less distracted will help. "Curious plants and open water here...how amazing." He cannot help but shudder when he looks to the water though...the plains is so different.
[knowledge, nature: 13, survival: 26]
[Gilan will collect samples of things that he sees and store them away for future reference and study. Just let me know what I am able to find.]
Flea d20+7=25 d20+11=23 Tuesday July 20th, 2004 11:41:44 PM
Nonplussed by the barbarian's histrionics, Flea moves over to the druid's side. "What'cher looking at, Gilan?" she asks, as she has her own look about the place. (Spot=25, Search=23)
Temp ADM Carla Tuesday July 20th, 2004 11:56:29 PM
Grymash experiences a horrific flashback to an early betrayal, as the veil to his subconscious is blown aside. Fortunately, the bonds of friendship are stronger than those horrors, and the half-orc is able to snap out of his stupor with some firm guidance from Trellus. Nain and Mac offer assistance, as Tishe' and Jake try to stay clear of trouble.
Gilan and Flea check out the area, each in their own way. The pair notices large depressions at regular intervals across the valley floor. Gilan recognizes them for what they are. Highlight to display spoiler: {Huge booted footprints that only a giant could make!}
Jake d20+4=21 d20+5=16 Wednesday July 21st, 2004 12:12:01 PM
The thin half-elf is less than amused by Grymash's behavior, not really thinking about the horrors the poor guy's been through. It's pitiful, but buckle up! is what he thinks. Realizing his words will probably only invite more hurt feelings, he wanders over to look at the big things. (Survival roll 21) Meanwhile, puzzled by this area, and still annoyed, he keeps his ears peeled for weird noises. (Listen 16)
Trellus Wednesday July 21st, 2004 1:45:55 PM
The blond man sighs heavily.
Light. They LET him go!?! His mind races. And Trellus doesn't like what he's thinking. The monks of Rattledam are both foresighted and arrogant enough to have let Gry go in the hopes he'd be woven into the warrior he's become. And if they've been directly involved in Gry's life, why couldn't they have woven his own conversion to Domi half a decade ago?
It's a thought he's not comfortable with.
But not now. Right now, they're all in a really twisted spot, and his friend needs help.
Leaning down, Trellus places both his hands on his friend's shoulders. "Lean on Domi's strength," he prays. At the same time, the cleric channels the positive energy of his god into his friend's body. [Used Turn check to channel positive energy. Got no clue what kind of effect that'll have]
"C'mon Gry," he says softly. "You're with us now." He flashes an amused grin at the barbarian. "Wherever that is."
Trellus looks around at the rest of the pack. "Any guesses on which way we go?" he asks the group.
Tishe' Wednesday July 21st, 2004 4:34:57 PM
The small woman sighs in relief as Grymash lets his axe fall, then is worried again over the implications of the half-orc's words. The Rattledam monks? Bullies like the Barons? Too confusing for this conjurer, who is more at home in sciences that don't involve emotions or motives.
She adds her own heart touch to Grymash and Jake, telling them without words that they are part of the pack.
Then she turns businesslike, and looks to see what the others have found.
Gilan d20+7=19 d20+6=15 Wednesday July 21st, 2004 5:43:12 PM
Gilan moves his hands over the ground lightly to mark out the impressions. His mind races as he ponders this new one then it hits him...giants. "Ooohhh light...Trellus, we have problems." With a smile he pulls Flea down to look at the tracks as well, pointing them out to her so that she can get a good look. He will wait for the cleric to come over before pointing out the impressions and tracing them out partly to make them easier to see. "Giants." The one word is all that he has to say as he scans the area. He tries to make heads or tails out of the tracks, see if they go one direction or not.
With a look to the rest of the group he cannot express how much trouble they maybe in, still he figures they can figure it out. With a smile to Gry and Mac he shakes his head. "Hope you two are up to maybe meeting some big competition." He glances to Tishe' as he listens to the others around him and motions her over. Once she is over he points out the tracks to her as well and explains how she can notice them, as opposed to normal markings. He also shows her the things that he has gathered in a pouch for further study. "Once we get out of here...these should make some interesting things to study...maybe even get some seeds from them." His enthusiasm for this is catching but not great enough to make him forget current problems.
He takes the time to move over to Gry after he is settled more and holds out a potion to the big man. "Gry, this is my last make big potion...use it well." He gives the big man another smile as he gives him a heart touch. "It is good to have you back."
Flea d20+11=14 Wednesday July 21st, 2004 7:58:01 PM
"Giants?" Flea repeats Gilan's word, scarce believing what she heard from the young druid's lips. The gnome looks about for a place to hide. (Search=14)
Temp ADM Carla Thursday July 22nd, 2004 12:16:21 AM
Gilan alerts the Bloodpack regarding his discovery. He uses the opportunity to educate some of his tribe on the finer arts of survival-following tracks, avoiding natural hazards, and guiding a party safely through the wild. The druid, Jake, and Flea all notice what appears to be a cave entrance cut into the easternmost wall of the valley. Jake thinks he hears something. Actually, the fighter is pretty sure he hears something, and its coming down the valley straight in their direction!
Mac Thursday July 22nd, 2004 5:06:56 AM
Mac's head nods in the direction of cover - probably the cave. "Be movin' - Gry an' I 'll bring up the rear. Let's not be killin' som'thin' tha' ain't askin' for it."
Grymash d20+8=13 d20+2=6 d20+5=21 Thursday July 22nd, 2004 11:31:19 AM
Grymash sits there on the ground catching his breath. However there is still a low growl rumbling inside him. As he calms down all he can think of is what he is going to do to the monk when he finds out who he is. Knowing why isnt too important to him right now. However, even his negative vengeful thoughts are chided a bit by a rush of positive energy from Trellus.
"Thanks Trellus an Nain, Gry be better now! Gry not confused no mores." After Jake's remark, Grymash tugs on his straps and belt. "Jake, me buckles are tight, no worries there!" The barbarian takes his first good look at his surroundings. The soil sticks to his hands. It's moist and full of rich organic matter. Very much unlike the coarse, dry sand back home. (Survival 13) "Why weez not be swarmed by da creepers, there water everywheres?!" Gry gives it a final sniff before flicking the mud off.
With all the talk of giants, Grymash rises to his feet and grabs his double axe once again. He accepts the potion from Gilan with a toothy grin. Grymash likes these potions. Silently agreeing with Mac's suggestion, he keeps his eyes and ears on guard while the pack makes it to the cave. (Spot 6, Listen 21)
Trellus Thursday July 22nd, 2004 11:45:37 AM
The young man slaps Grymash on the back. "Shady," he responds as the half-orc says he's OK.
His first reply to Gilan is a bit confused. "Giant whats?" he asks playfully. Once he gets a look at the footprints and the druid explains things, he sobers up quickly. "Oh."
The cleric is in complete agreement with Mac's suggestion. "Right. Nain, could you and Flea take the lead? Let's get into the cave quick, dudes."
Trellus joins the general flight into the cave, positined in the middle of the pack.
Nain Thursday July 22nd, 2004 11:46:50 AM
Nain unbuckles his axe, spits in each hand and grabs his axe tightly as he prepares for whatever is headed this way.
Gilan d20+7=14 d20+7=9 Thursday July 22nd, 2004 12:09:45 PM
Gilan nods in agreement with the rest and starts moving towards the cave. He stays near the middle of the pack were he can be of the most help.
As they move he continues to search the area for other signs of movement. He tries to gauge if they will make the cave before whatever it is reaches them.
Tishe' d20=10 Thursday July 22nd, 2004 2:18:36 PM
The small woman idly tugs a brown lock of hair as intently listening to any information the druid may give her.
But her mind switches quickly on hearing the rumble of 'something coming'.
Grabbing her Wand of Enlarge Person, she hastily moves with the party to the saftey of the cave. "Get shuttlecocked, pack, sounds like company!"
Jake Thursday July 22nd, 2004 2:29:26 PM
"Head's up! Gry, this is no time ta cry about spilt glass grass! Something's coming!" So saying, Jake draws his sword with a shnick...and realizes he forgot something. "Um...anyone remember what my sword's named again?" (He stands ready, and with ears listening. Listen 22)
Grymash Thursday July 22nd, 2004 2:50:17 PM "Wha?! Gry not spill no glass grass!" Grymash is beginning to think he hit Jake too hard. :)
Flea Thursday July 22nd, 2004 11:06:21 PM
Noticing the cave, Flea starts to make her way to the easternmost side of the valley. To Jake's query she responds, "don't know that you named it, but you said something about it being like Frostbrat. Funny name, that."
Temp ADM Carla Thursday July 22nd, 2004 11:31:28 PM
With Flea and Nain in the lead, and Mac and Gry making up the rearguard, the pack makes their way towards the cave entrance. Gilan judges the opening to be about 50 ft. from the party's present location. Looking over his shoulder, the druid is astonished to see a muscular humanoid of enormous proportions making his way down the valley. "Get out of my valley!" he bellows as his stride quickens. The giant's skin is a milky white, tinged with blue, and his silvery white hair streams out behind him. His blue eyes have a glazed, angry look. "Get out, I say!"
Those who are moving towards the cave will spot a compactly built woman standing at the entrance, beckoning to the pack. "Hurry! Run!" calls the dwarf, before disappearing into the cave.
Grymash Friday July 23rd, 2004 12:41:39 AM
Grymash continues to head up the rear with Mac. He looks back at the so-called giant. "He not dat big," bellows the half-orc! However, he quickly recounts his accessment as the giant gains some ground, "But he gettin' bigger da closer he git!! RUN FASTER!" Grymash is feeling quite anxious trotting behind the pack at half speed in order to protect his slower packmates.
Trellus Friday July 23rd, 2004 10:32:19 AM
When you live in the Plains, you get very accustomed to running for your life, Trellus muses.
The cleric looks over his shoulder at the blue giant bearing down on them. "Light, he's bigger than a rapke," he pants.
He runs into the cave without hesitation.
Jake Friday July 23rd, 2004 3:29:35 PM
Jake points his sword towards the giant, images of grandeur enfusing him. "Prepare to be slain by Frostbrat, then, vile gi.." Looking to the side, he sees Trellus run away. "Er...maybe later." He finishes, and turns and runs after his packmate.
Tishe' Friday July 23rd, 2004 3:59:45 PM
"The best way to help her pack", mumbles Tishe', "is to run like a badly dyed tunic!"
She stops any pretense of dignity or defense, and sprints to the cave.
Mac Saturday July 24th, 2004 8:04:34 AM
Ensuring everyone else has entered the cave, Mac follows directly - picking up stragglers as he goes if necessary.
When he stops he looks at Tishe' and chuckles. "Running like a badly dyed tunic indeed! Tha' were a good one!". He looks in the direction of Nain and Flea (assuming he's not carrying them) and asks "Wha's up ahead?"
DM George Sunday July 25th, 2004 9:45:30 PM
Carla! Great job. I really enjoyed reading the posts from the last week. I should go away more often! I will post either later tonight or in the morning.
George
Flea (Trap Sense, Low Light Vision) d20+16=19 Sunday July 25th, 2004 10:25:24 PM
Without hesitation, Flea heads for the opening in the rock face where the dwarven lady disappeared. On entering the cave, she looks about checking for anything untoward. (Search/Detect Traps=19)
George, I didn't read any further than the 1 week scene of the module you assigned me to ADM, so the rest of the module remains a mystery.
The Valley
DM George "Trust me" Monday July 26th, 2004 9:49:33 AM
The Bloodpack run up the path towards the cave entrance. The entrance looks to be around 12-15' wide and around 8' tall.
Grymash keeps an eye out on the Giant and he is looming even larger. He is carrying a giant morning star which he uses on a tree, blocking his path, snapping it like a twig.
As the group plunge into the cave, the last thing Grymash sees is a small smile on the giant's face.
The dwarven woman is no where to be seen, as the tunnel smooths out and shrinks down. It travels around a bend but light can be seen ahead.
Trellus d20+8=16 Monday July 26th, 2004 1:37:50 PM
Upon reaching the safety of the cave, Trellus pulls out his holy symbol. By the light of the small hammer (Continual Light), he counts heads to make sure everyone made it.
"Shady," he remarks satisfactorily.
Now, where did the dwarf lady go? [Spot 16]
The cleric reaches out to Flea and lays his hands on her head. "May Domi protect you," he intones. Trellus figures that since it was a dream before, he hasn't really used the power today. [If he's right, Protective Ward on Flea, +6 on next save]
"Let's see those shady picks," he whispers to the gnome, indicating the tunnel ahead.
Once Flea gets ahead about 60', he asks Nain to lead the way, waves Gry ahead, and steps in behind the half-orc. "Watch our back, Mac."
Tishe' Monday July 26th, 2004 5:05:16 PM
The small woman smiles at Mac's admiring tone and pats his hairy hand.
She takes a moment or two to allow her eyes to adjust to the darkness. While doing so, she puts away her crossbow and wand, and digs around in her satchel. "C'mon, Wart", she says, "it's time to help your mistress."
The rummaging produces a large, ugly looking toad that blinks several times, then settles down by resting half in, half out of the nesting satchel on the conjurer's hip. The toad croaks, ["you woke me up"] and Tishe' smiles and pats its back affectionately.
"Gry not like dis!! Da giant seem ta like dat weez goes inta cave!! Biggie smile on face!!" The half-orc thinks this could be a trap and starts to look for evidence of it.
(Spot 9, Listen 23, Survival 26)
Jake Monday July 26th, 2004 6:58:05 PM
"Or he's just satisfied we ran like a bunch of those flightless bird thingies," Jake adds. "I think dwarves are supposed to be always trustworthy, especially when they don't like giants...right?" He looks to their newest member, pointedly.
Gilan d20+7=25 d20+7=27 Monday July 26th, 2004 8:47:33 PM
Gilan slips into the cave with the others and then looks around for signs of the dwarf woman that waved them in. The sudden sound of the laughing giant sets him on edge as he suddenly suspects the worst. "Oh light." He starts scanning the area for signs of trouble.
Nodding at Gry's comment he shakes his head. "I believe that we may have been driven in here as Gry stated....we fell for it." He continues to scan the area as he slips the club out of its holder at his belt. Seconds later his shield also slips into his other hand and he waits to see what the others do.
His mind races over the spells at his command and wishes that they were more. "Wold Mother watch over us." He just wishes that she would have a little sooner.
Flea (Trap Sense, Low Light Vision, Domi's Protective Ward) d20+12=32 d20+23=31 d20+7=16 d20+11=28 d20+9=20 Monday July 26th, 2004 9:56:13 PM
Buoyed by the confidence entrusted to her by the cleric, Flea gives a 'thumbs up' and advances deeper into the cave towards the light. Knowing the pack depends on her skill, she moves without a sound (Move Silently=32, nat. 20), hugging one wall (Hide=31), her eyes open to the slightest foreign movement or sign of a trap (Spot=16, Search=28) and ears alert to any sound. (Listen=20)
If able, the rogue will backtrack and report to the pack any interesting discoveries.
DM George "Tunnels" Tuesday July 27th, 2004 6:22:02 PM
Flea walks down the tunnel trying to move as quietly as possible. After about 10' the walls of the tunnel become worked and very smooth. When running her hand against the wall, Flea is amazed at how smooth they are. Either magic was used or 100's of man hours were taken to achieve this perfection.
The tunnel stretches around 150' before it disappears around a curve. Torches light the walls every 10' alternating on each side of the wall. Flea immediately understands that hiding in the tunnel will be very difficult, for there isn't any nooks or crannies to hide in and it is so well lite.
Flea travels 60' and back without any problems but sees no sign of the dwarven lady who beckoned them in.
Grymash will look around for traps but doesn't find anything of interest. When he does look back out the cave entrance, he notices the giant has stopped and is standing very still as if waiting for something. He seems to have a glazed look in his eyes and a little drool leaking from his lips.
Tishe' d20+9=18 Tuesday July 27th, 2004 11:43:55 PM
The small woman tries to be as quiet as possible as she moves down the tunnel near Gilan and Mac. However, her mind is racing trying to weave the information they have into a whole cloth.
A dwarf who disappears, a smiling giant that only tries to get us to the cave like a herder of sheep, an unnaturally smooth cave, and a cleric that is locked in a gem somewhere.
She whispers to the nearby Gilan. "Father Dreem makes things happen in dreams when he's far away; could he not manifest his dreams to us while we're awake now that they are much closer?"
"And being trapped in a gem sounds like a wizard's spell I've heard of called magic jar. What if the evil wizard isn't dead, but trapped like Father Dreem and possessed the giant to drive us in here? "
Jake Wednesday July 28th, 2004 5:30:02 AM
"Grymash is never right..." Jake mumbles, angrily. He still has not forgiven his pack brother for beating him up. He glances to Tishe, and replies, evenly, "Then we'll kill him." Then, he heads after Flea, trusting that the little halfling has gone far enough ahead and will report back any troubles. In fact, that's what he says to Trellus, as he gets up to the front of the group. "Let's go, then."
Mac Wednesday July 28th, 2004 7:07:42 AM
Mac look about, but isn't too interested in the tunnel - his attention is pretty much all directed out the entrance at the giant. He sizes up the giant and the distance between them.
Flea Wednesday July 28th, 2004 10:12:10 AM
Figuring that if she can't hide in this place, than neither can anyone (or anything!) else, the rogue continues boldly down the tunnel. Looking back, she spots Jake, and signals him to be quiet by bringing her index finger up against her lips. Her eyes shine with the excitement of it all.
(OOC: George, previous checks in effect or I can roll at each turn, as you wish.)
Flea can go 60' before I want her to start making another check
Trellus Wednesday July 28th, 2004 11:43:45 AM
Hearing Gry's remark about the giant's attitude, Trellus purses his lips. He doesn't like getting herded like a prairie pig either.
"Flea!," he calls ahead softly. "Hold up a sec."
Shooting Jake a look -- if you didn't twist him, he wouldn't beat on you , he thinks -- the cleric squeezes his way back to the end of the line.
"Hey! Dude!" he calls out to the giant. "What's the deal?"
Nain Wednesday July 28th, 2004 11:53:40 AM
Nain continues silently behind jake and flea.
Gilan Wednesday July 28th, 2004 12:33:14 PM
Gilan lookd to Tishe' and shakes his head slowly. "I am not too sure...it could have been him with the dwarf woman." He is at a loss seeing that this is not his area of expertise. He continues to take the time and watch the group as he tries to figure out something.
With Trellus deciding to make an attempt at talking to the giant he shrugs. At least there is someone that they can try to talk to...the woman has disappeared. He waits to see what Flea will report back with.
DM George "reversing direction" Wednesday July 28th, 2004 1:26:37 PM
Flea goes boldly down the moving 60' in total from both rounds. She doesn't really see to much except the tunnel continues to be remarkably smooth.
Mac judges the difference from the giant and the cave entrance to be around 100'.
When Trellus hails the giant, the giant's eyes dart to the cave entrance and an dark look comes over his face. He starts striding towards the cave entrance, pausing long enough to rip up a medium sized pine tree, which he carries like a spear. "I will swat you! You should have stayed out of my valley!"
The Giant will reach the cave entrance next round.
Trellus Wednesday July 28th, 2004 1:44:57 PM
"Light,"
Trellus turns around quickly. "OK, dudes." He says brightly to his friends. "He's got a tree, and its totally time to go now."
The cleric swiftly jogs down the tunnel to resume his normal position behind Gry. He encourages everyone to come along with him.
that was a great line! I am still laughing.
Tishe' Wednesday July 28th, 2004 6:59:26 PM
The plain-faced woman needs no encouragement from the cleric, but hastens to catch up to the gnome scouting ahead.
Time enough for questions later, she thinks.
As she runs, she once again takes out the wand of enlarge person, just to be ready.
Flea (Trap Sense, Low Light Vision, Domi's Protective Ward) d20+7=19 d20+11=22 Wednesday July 28th, 2004 7:12:49 PM
Flea hears Trellus, but her curiousity gets the better of her and she forges ahead, secure that Jake isn't too far behind her, and most of the pack is following along. (Spot=19, Search=22)
Grymash (ac22, hp72, prot. from evil) d20+2=12 d20+5=10 Wednesday July 28th, 2004 9:00:20 PM
Grymash gives Jake a look as he runs by but chooses to not to say anything. He must still be 'sore' from their little squabble earlier. Gry thinks, "Half-breeds be soo sensitiivvee!"
Since everyone is getting behind him for protection, Gry decides to get behind his god as well. He mutters a few words of power and the barbarian becomes protected with the power of Lord Gargul. Is that Grymash's bones slightly glowing beneath his skin?
(Cast Protection from Evil and moves 40' within the cave. Spot 12, Listen 10)
Jake d20+5=10 Thursday July 29th, 2004 3:06:32 AM
Jake wanders along, keeping his ears peeled and weapons ready. He wonders what mysteries will lie ahead...faintly tingling all over with expectations. (listen 10)
DM George "a giant scrub brush" Thursday July 29th, 2004 3:26:14 PM
The group moves away from the entrance but look back when the crashing and snapping noise commences. The giant has plunged the tree halfway down the corridor and is waving it back and forth. He pulls the tree out and looks for bloodstains, grunts in disapproval and sticks back down the tunnel even farther.
Flea moves down to the bend in the corridor (aprox. 150' and peeks around the corner. The tunnel stretches on just like before but is intersected by another corridor another 50' down. She thinks she sees doors past the intersection but in the torch light isn't 100% sure.
Tishe' d20+13=23 Thursday July 29th, 2004 4:50:16 PM
Not paying too carefully as to who she is behind or not, Tishe' picks her way down the corridor, looking and wondering what type of magic could have made the tunnel. (Spellcraft: 23)
Her wand is in her hand, and Wart the Toad is still watching from his perch among her satchel.
Flea (Trap Sense, Low Light Vision, Domi's Protective Ward) Thursday July 29th, 2004 7:09:41 PM
Flea continues down the tunnels until she reaches the underground cross-roads. She takes note of all that she sees, including the possibility of doors, with excitement. It is so nice to be underground!
Backtracking, she approaches the nearest member of her pack (Jake?) or any others who are within a short distance and tells them of her discoveries.
"I'm for checking the doors!" she says, as she pulls her Masterworks Tools from one of her pouches.
Nain Thursday July 29th, 2004 9:09:23 PM
" I'm for you checking any doors that might get us further from that giant's stick. "
Gilan Thursday July 29th, 2004 9:45:04 PM
Gilan races down the tunnel with the others, only looking back once to see a tree following them. If it had not dawned on him what was happening he would have stopped and tried to figure it out.
He pulls up short as the rest, most likely stop to hear Flea. He looks back down the tunnel to see if the tree is still following them.
Jake Friday July 30th, 2004 5:47:21 AM
Jake is perhaps the only person not rushing. He trusts to the others to lead, and waits and watches patiently.
Mac Friday July 30th, 2004 6:51:52 AM
"Well, tha' were close!" says Mac, watching the protrusion of tree. "Someone remind me to remind him tha' weren't very friendly."
Trellus Friday July 30th, 2004 9:34:49 AM
Trellus looks back at the thrashing tree.
"Not friendly at all," he agrees with Mac.
Looking ahead, the cleric starts getting worried. There sure are a lot of places where nasty treadles could be hiding.
"Nain, could you watch the right hall, and Gry the left?" Trellus takes a moment to make sure the half-orc is pointing the correct way. "Jake, watch Flea."
The young man parks himself right in the middle of the intersection, and waits for Flea to check out the doors.
Grymash (ac22, hp72, prot. from evil) d20-2=8 d20+2=18 d20+5=12 Friday July 30th, 2004 10:57:26 AM
Gry turns to face the other way after Trellus corrects him at which direction is left. "Gry know whut way is left!" mutters the half-orc as he now guards against anything coming down the left corridor.
He keeps repeating in his mind, "Lefty Looty, Righty Bitey!" However he isnt sure if that's how the saying goes, but that's what its mutated to in his mind. Then his eyes widen and he repeats, "Lefty Looty, Righty Bitey!" out loud as an idea comes to his fragile little noggin. "Yooz guys thinkin' whut Gry be thinkin' ?"
(Int 8, Spot 18, Listen 12)
DM George d20+6=22(Flea) 2d8(3+8)+7=18 Friday July 30th, 2004 3:42:36 PM
As Flea starts to cross the corridor, she feels the hairs raise on the back of her neck. She quickly looks down the left corridor and sees some doors and then looks just in time to see a large club smash into her chest. Tishe takes 18 points of damage and is pushed back into Nain.
The rest of the group hear a yelling in a tongue they don't understand, and see a huge 9' humanoid come to the corner. He is shaggy and wearing rotting furs on his body. He is carrying a huge club that he seems to be having difficulties wielding in the confined space.
OOC This corridor is 9' wide and 11' tall. One large creature can fight at a time and 2 medium sized ones could fight side by side. Large creature will take -2 to hit. 2 mediums will take -2 to hit if they both fight, while one person could fight without penalties. Please post spells, armor classes and hitpts. Yes combat has begun!
MikeK - OOC Friday July 30th, 2004 4:34:23 PM
George - could you send a map with people's locations?
Grymash (ac18, hp72/rage hp84, protect from evil, RAGE) d20+11=26 d8+22=30 Friday July 30th, 2004 6:02:11 PM
Grymash eyes turn wild and feral with his little friend getting hit so hard by the big treadle. Rage instantly explodes in Gargul's agent of death. Grymash charges with a bloodcurdling roar, full of spit and fury ablazed in hellfire. The Eye of Gargul on his buckler comes to life and shines with a brilliant white light as his menacing axe hacks into the beasts flesh. The barbarian revels in the spray of crimson. "GUTE, WEEZ GOTTA GUSHERRR!!"
(Rage. Charge. PowerAttack +5, doubles with a two-handed weapon +10. Hit AC 26. Damage: 30 points of damage.)
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, Domi's Ward; HP=35) d20+11=24 d20+7=22 d4+1=3 3d6(4+4+5)=13 Friday July 30th, 2004 7:40:29 PM
The rogue has a premonition of danger. As the club sweeps in her direction she arches out of the way and the club swings through empty space * [Effective AC vs Giants = 23].
As the ogre follows through, Flea tumbles past [Tumble=24]. From behind the monster she draws her short sword and slashes at the back of the ogre's legs [Hit AC=22; 3 dmg + 13 sneak attack].
* P17 PHB Gnome racial feat +4 AC vs giants includes ogres
Mac (AC:18, HP:62/62) d20+5=24 d20+1=17 Friday July 30th, 2004 8:06:52 PM
Mac sees the engagement occur at the front of the pack, but attends to any assault which might attack the rear of the pack. (Spot:24, Listen:17)
Gilan [HP: 49/49, AC: 18] Saturday July 31st, 2004 12:03:20 AM
Gilan watches as the club comes out of nowhere and Flea is the target. His face reddens with anger but he keeps it in check as he lets those more combat effective move forward. He goes through the few spells that he has but decides to hold off with Gry now in melee with the monster.
"Trellus...we may need some healing up here real soon or anything else that you've got." He glances behind them to see Mac taking up rear guard and smiles. They were working pretty good so far as a team.
Grymash (continued) Saturday July 31st, 2004 12:27:46 AM
Grymash's bloodshot eyes catches a glimpse of the gnomes acrobatics. He roars with laughter as Flea introduces her blade. "HAAAAHA HA HAAAA! TAP DAT LEG ... LIKE KEG!" With his berserkers morale being stoked to an even greater fervor, the voracious barbarian begins another dizzying revolution of his beastly two-headed weapon.
(Sorry, when I see a great move, I've got to comment :)
Jake Saturday July 31st, 2004 2:53:16 AM
"I'd keep back. Grymash is in one of those rages again...he's liable to think Flea's a goblin and eat her." There's still a bit of spite in the half-elf's voice, or maybe it's just whining.
Tishe (AC 16 HP 29/29) Saturday July 31st, 2004 7:10:26 AM
[OOC: Whew! for a moment I thought things were getting rough indeed!]
Shouts and clashing of weapons, wood, and stone are in the tunnel ahead, and the small conjurer can see the head of the ogre bobbing above the others like a evil jack-o-lantern.
But in the close-in melee, her crossbow or spells would be little effective. Nevertheless, she limbers her light crossbow [move action] and readies a bolt [free action], covering Mac and the cave rear.
"Tell me if my magic might help the fight ahead", she tells Gilan.
Nain Saturday July 31st, 2004 4:17:57 PM
" No problem", responds nain as he takes position by the right hall.
Trellus (ac 20) Sunday August 1st, 2004 4:47:25 PM
Trellus flinches as the, whatever it is, attacks.
But with the whooping Gry just laid on it, the cleric doesn't think its long for this world.
"I think Gry's got him," he responds to Gilan, but he pulls out his CMW wand, just in case.
"Keep watch on those other halls, dudes."
DM George "Pow" d20+8=28 d20+8=15 d8+7=15 d20+8=13 d20+8=12 Sunday August 1st, 2004 5:02:44 PM
Flea tumbles nimbly around the first ogre and backstabs the beast effectively. Unfortunately for her, see notices several more in the tunnel.
The second ogre lashes out with an AoO (needed to roll dc 27 on your tumble to avoid it) at the same time she does and solidly strikes her for 15 points of damage (lucky missed critical!)
Grymash in his rage smashes Ogre #1 down and kills him.
Ogre #2 sees Grymash cut down his friend and takes a couple of steps forward and swings at him missing.
Flea can take an AoO on him.
Orge #3 swings at Flea but misses.
The other ogres hold off their attacks afraid of hitting their friends.
Grymash being raged you cannot hold your strokes and take no penalties but if you roll a natural 1-3 I will say you have a change of hitting your comrades.
Flea notices another ogre come out of the door an join the line.
Nain please make a spot check.
Grymash (ac20, hp72/rage hp84, protect from evil, RAGE2) d20+10=30 d20+10=22 d8+22=28 d8+22=26 d8+22=27 d20+10=28 d8+22=28 Monday August 2nd, 2004 1:31:17 AM
Grymash's coal black eyes turn toward the second ogre. A maw full of tusk and tooth opens wide to bellow out another deafening roar mixed with blood and spit. The barbarian steps on and over the fallen ogre to attack the other giant(ogre2) that's after Flea.
Tishe (AC 16 HP 29/29) Monday August 2nd, 2004 4:37:38 AM
"How many of them are there!", wonders the small woman. Her crossbow and spells are of little use in the melee, and though she feels she can get some shots off over Nain's head, she's afraid of hitting the raging Grymash.
"Gilan, Trellus, Jake", she calls, brown ponytail whipping around. "Can someone use attacks over Nain's head?"
The conjurer takes a five foot step backwards to leave space for someone else to see over the dwarf's head.
Mac Monday August 2nd, 2004 8:44:52 AM
"D'y'need a hand up there?" says Mac, still defending the rear of the party.
Trellus (ac20) Monday August 2nd, 2004 11:25:07 AM
If it was just Gry in combat, Trellus would be happy to just stand there and watch his friend kill the whole crew.
But, Flea is in trouble.
"Coming through, Gilan," he says, squeezing along the wall past the druid and then ducking past the advancing Gry to slip into the side corridor.
"Flea!" he calls to the gnome. "Over here!"
[Moved through friendly occupied squares - PHB p147 - to slide into the side corridor that doesn't have any ogres in it.]
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, Domi's Ward; HP=20/35) Monday August 2nd, 2004 2:29:48 PM
Having lots of experience with Gry's moods* and not willing to forge through the ogres that are blocking the tunnel in front of her, Flea presses against the side of the tunnel, craddling her wounded sword arm as the enraged barbarian crashes through. When the coast is clear, she follows the sound of Trellus' voice. "I'm okay, but there are more big uglies coming our way," she warns.
*(OOC: I figure Flea has witnessed enough of Gry's 'raging' in and and out of combat to know that no matter what, she is going to high-tail it out of his range.)
Gilan [HP: 49/49, AC: 18] d20+7=10 3d6(3+3+4)=10 Monday August 2nd, 2004 4:20:42 PM
Gilan glances back around to the front of the battle and Gry's progress. He watches with a sickening feeling as Flea is hit by an ogre and falls back. He drops his club at his feet as he looks to the line of ogres that is forming.
Shaking off his nerves he lays a hand on the wall of the cavern and closes his eyes for a few minutes. He falls into the powers of nature as the hairs on his neck stand on end. "Russe tuulo moriloomir." As he nears the end of a group of words spoken in a strange language he brings his free hand up, thrusting it our palm open. For the briefest of minutes his eyes turn pure white as he channels powers through his body.
The furthest ogre from him is struck suddenly by a blast of lightning that appeared from nowhere. It leaves a burned ozone smell in the air as it disapates and the flash is sudden. A smile spread across his face as he looks upon his handywork. "Feel the power of Mother Wold."
[call lightning - damage: 10, reflex save 18 for half damage, 1/6 bolts, range 160 feet, 6 minutes]
Jake Monday August 2nd, 2004 4:50:52 PM
Jake stands to the side, watching Nain and Grymash probably steal all the fun. After all, it's not like anything could get by that. He actually feels sorry for the ogres.
DM George "My he looks like a canidate" d20=5 d20+8=27 (flea) 2d8(5+4)+7=16 d20+8=15(grymash) d20+8=23(grymash) 2d8(6+1)+7=14 Monday August 2nd, 2004 7:28:13 PM
Grymash slashes O2 in front of him but the big ogre is still up. He is looking woozy but he is still up.
Flea tries to back away but O3 is pressing her and advances as she retreats.
Trellus moves up into the left hand corridor, and feels that the orge should have gotten a AoO on him but the beast is to hurt from Grymash's blow to carry through with it.
Gilan blasts O5 with a lightning hurting the beast.
Tishe moves back to give the others room.
Nain is stunned by the attacks and seems to be frozen into inaction. He stands there with his mouth open in shock.
Mac checks behind them but sees nothing threatening.
Jake looks on in amusement and pity for the poor ogres. His pity turns to concern as he sees Flea take another viscous hit.
O3 attacks Flea hoping to finish her off. He strikes a mighty blow smashing the poor gnome in the shoulder. (16 points of damage)
O2 attacks Grymash but misses to shook up from the last hit to be effective.
O4 takes a couple of steps forward and swings his huge club at Grymash as well, striking the 1/2 orc with a solid shot doing 14 points of damage.
OOC Nain and Trellus need to make spot checks. Gilan and Grymash need to make will saving throws dc 17 vs charisma.
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, Domi's Ward; HP=4/35) d20+7=8 Monday August 2nd, 2004 9:03:03 PM
Expecting that the raging barbarian would have decimated the creature he had attacked, and charge past her, the gnome is caught against a rock and the proverbial hard place when this doesn't happen. Craddling her injured arm, she is unable to dodge the creature and takes further damage when the ogre smashes her with it's club, breaking her collarbone and dislocating her shoulder.
She makes a feeble stab (Hit AC 8, ugh! Nat. 1) at the ogre (#3) as she continues her retreat.
(OOC: Getting maps, but I'm thoroughly confused. Gry and Ogre #2 aren't on the latest one. I thought we were lined up: Gry/Ogre #2/Flea/Ogre #3/more Ogres?)
Grymash (ac20, hp58/rage hp70, protect from evil, RAGE3) d20+9=10 d20+9=17 d20+10=28 d8+22=28 d20+10=25 d8+22=30 Tuesday August 3rd, 2004 12:23:00 AM
(Will save 10, hero point 17)
The barbarian feels something assault his mind but he's able to fight it off. Grymash continues his cleaving of the ogres. He can tell that his foe isnt going to last one more hit. He steps 5-ft forward to position himself between both ogres (ogre2 and ogre4. Im assuming Im now within reach of both since they are both attacking me). With another feral growl, Gry swings a wild roundhouse slash with his double axe. He hopes it cleaves through the first ogre (ogre2) and then hacks into the other (ogre4).
(PowerAttack+5, two-handed+10. HitAC: 28. Damage: 28 points. If this drops Ogre2 then I get a Cleave attack on Ogre4. PowerAttack+5, two-handed+10. HitAC: 25. Damage: 30 points. Since Gry only moved 5-ft, he doesnt draw an AoO.)
Tishe' (AC 16 HP 29/29) 3d4(1+4+2)+3=10 Tuesday August 3rd, 2004 1:26:49 AM
A worried frown masks the small woman's face. "Nain! Snap out of it! Flea is in trouble!"
Her next step is helping the gnome herself. Waiting until O3 is a target, she weaves her hands in a quick gesture, and strikes it with three Magic Missles (Dam: 10)
Trellus (Ac 20, feat of strength) d20+8=22 d20+11=12 Tuesday August 3rd, 2004 9:04:50 AM
[Spot check 22]
The cleric's jaw nearly hits the floor when he sees Gry's victim is still standing.
"Light," he breathes. This could be harder than he thought.
"Mac! Squeeze in over here! We need help!"
Trellus drops his wand [Free Action], draws his mace, and whispers a quick invocation, "Domi give me strength." [Invoke Feat of Strength - Free Action]
With that, the cleric steps into O3, intent on aiding Flea. In fact, he's so intent on the gnome that he swings well before getting close enough to actually connect.
[atk O3, nat 1, lovely]
Gilan [HP: 49/49, AC: 18] d20+12=28 d20+2=15 d20+8=12 3d6(3+5+2)=10 Tuesday August 3rd, 2004 12:52:06 PM
Gilan feels the influence of something as it washes over his body. He easily shakes it off and his eyes search the area for the source of the effect. He tries to search out the effect of the spell or whatever and see what it was.
With a smile at the attempt he unleashes another bolt of lightning energy into the ogre from earlier. He cannot help Flea without endangering her with his powers.
The ozone is once again alive with the crackling of a stroke of lightning that strikes the ogre and leaves behind another flash of light.
[will save 28, search 15, spellcraft 12]
[call lightning - damage: 10, reflex save 18 for half damage, 2/6 bolts, range 160 feet, 5 minutes 50 seconds]
Mac (AC:18, HP:62/62) Tuesday August 3rd, 2004 1:38:08 PM
"Squeeze is right, Trellus!" he snorts. "I'm gonna need some cooperatin' just to get down the corridor! Nain, Gilan and Tishe', can you pull back as I come past?"
He quickly rummages in his pack, pulling out and unstoppering a potion.
[OOC: Mac and the ogres are moving in less than optimal space, so movement is twice as expensive, and he can't end the move anywhere that has him sharing any part of his 10'x10' (okay, 8'x10') with anyone else.]
Jake Tuesday August 3rd, 2004 9:02:48 PM
Frowning, Jake stays back. He is, of course, unable to do anything here, but sometimes that happens. He readies his shield and checks his sword blade.
DM George d20=9 Tuesday August 3rd, 2004 10:16:44 PM
OOC Hey guys, several of you are complaining that you aren't getting the maps, the maps aren't complete and general problems so I am going to try to explain it as best as I can.
You are in a corridor that is around 9' wide and 11' tall. This corridor is intersected with another hallway. Figure you are moving north on the corridor and the other intersects running from west to east. You can see your hallway looks to be intersected again even farther up the hallway. Past the hallway are two doors on the right hand side of the corridor.
Looking down the right hand corridor, is a doorway where the ogres emerged from. There is also another door farther down same corridor which is currently closed.
Looking to the left the corridor continues and their are 2 doors here as well. I will explain where everyone is after this round at the end of the post. Now the corridor that has the 4 doors in it (two down the left and 2 down the right) is wider and taller than the corrider you entered from. It is around 10' wide and 13' tall. While fighting in this corridor, you will not experience the -2 for close quarters.
OK hope that helps, back to the action.
Grymash is surprised to see O2 slump to the ground succumbing to the earlier wounds and moves up and launches his attack against O4. He wicked blade slices through the abdomen of the nasty creature spilling his guts to the floor. O4 passes out in shock. Grymash follows through and lodges his axe into the back of O3, severing his spine and dropping him to the ground as well.
Gilan directs his lightning attack on O5 once more and the ogre takes full damage once again. He is starting to smoke and looks a little concerned.
Tishe, seeing Grymash kill the ogre who was attacking Flea, redirects her damage to O5 and puts that ogre down as well.
Mac calls for the other to move aside and Nain who is still standing there in shock, looks up at him and presses himself against the wall so Nain can pass.
Trellus trys to help Flea but misses though his help isn't needed right now. Trellus notices farther down the northern corridor, two strange shapes. They almost look like giant insects...maybe ants but he only gets a quick look.
Flea darts away from the combat holding her wounded arm in pain. She puts herself behind Trellus down the left hand corridor.
Jake stays ready for combat but nothing seems to be coming his way. He thinks about turning around and facing the giant but quickly shakes that thought out of his head.
DM George "The other side" d20+8=23{Gry} 2d8(8+1)+7=16 Tuesday August 3rd, 2004 10:51:36 PM
OOC Having some computer problems, hence the second post.
Grymash has decimated most of the ogres with a little aid from his friends. The last ogre (ogre 6) in desperation launches an attack on Grymash again landing a solid blow (16 points of damage)
Both Grymash and Gilan again feel something trying to enter their minds and need to make that saving throw again (will save dc 17 vs charisma)
Flea and Trellus see the door farther down the right hand corridor bang open and two tall but very thin creatures step out. They are extremely ugly and look very intimidating. Their hands end in very nasty looking claws and sharp teeth can be seen in their mouths. They start moving down the corridor eyeing Grymash in anticipation.
OOC update on positions...Grymash is in the intersection fighting O6. Trellus is 5' down the western corridor and Flea is behind him. The others are in the southern corridor with Mac trying to work his way up.
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, Domi's Ward; HP=14/35) d20+8=26 2d8(6+2)+2=10 Tuesday August 3rd, 2004 11:19:30 PM
Flea calls out to the rest of the pack, letting them know the ogres aren't alone in the tunnels. She notices Trellus' wand on the ground, and picks it up. Pointing it at her wounded arm she invokes the name of Domi, Trellus' god who has protected or rescued the gnome from so many of her past scrapes. "Hope this works," she mutters, giving herself a mental kick that she didn't pay more attention to Sarlin's instructions when she had the chance.
Fortunately the rogue is able to "fake it" well enough to cause the wand to go off. (Cure Moderate Wounds for 10 pts.)
(OOC: Didn't know if I needed to, but I rolled Use Magic Device=26. P. 49 indicates "rogues can 'fake it' well enough to cast spells from scrolls, activate wands, and use just about any other magic item. I couldn't find any other reference to the ability and wondered if it was an inate ability or a feat (that needed to be aquired?!)
Grymash (ac20, hp42/rage hp54, protect from evil, RAGE4) d20+9=23 d20+10=14 d20+10=30 d20+10=27 d8+5=11 d8+5=12 d8+5=10 Tuesday August 3rd, 2004 11:57:01 PM
(Will save 23)
A bloody ecstasy enraptures the barbarian with all the gore and broken bone slathered about the cavern. Grymash is covered in it. Crimson thickly coats his blades splattering streaks of blood along the walls with every swing. He doesnt seem to even feel the ogre's club smash into him. The ogre is only a minor annoyance to him now as he spies the fanged creatures coming down the hall.
However, Grymash cant resist. With a gaping maw of grinning teeth, he turns his attention to the last ogre. Taking only a short moment to regard the ogre's final few seconds of life, he closes with the ogre (5-ft step) and lets loose a dual attack.
The first strike misses completely, but the second one lands true. Probably due to not being able to concentrate on his current foe. Something wicked this way comes and Grymash just cant wait!
Tishe' (AC 16 HP 29/29) Wednesday August 4th, 2004 4:24:57 AM
The brown-haired conjurer is out of quick offensive spells, and is more than happy for Mac to get in on the action.
"Cmon, Mac, pick your way through." She pulls the shocky dwarf against the wall and slams her own shoulders against the smooth stone to let the minotaur pass.
After Mac is gone forward, the small woman's ponytail whips around again as she watches with loaded crossbow the tunnel south.
Trellus (Ac20, Prayer) d20+7=18 Wednesday August 4th, 2004 8:29:11 AM Prayer - everyone within 40' of Trellus gets +1 luck bonus on atks, damage, saves, and skill checks. All foes take -1 on the same.
Things are happening very fast. Trellus breathes a sigh of relief as Flea gets back and uses his wand. How'd she weave that? The stray thought is gone as quickly as it appeared.
The cleric is definitely going to talk to Malafret about assigning them a packmate who freezes in the first combat.
As for the rest -- "Jake! Just slip by Nain and join Gry! There's two nasty looking things over there!"
"Mac, there's something up this way." Trellus shakes his head up the north corridor.
"Gil, keep an eye on Flea."
The cleric casts a spell, and then puts away his mace while crossing the intersection to stand behind Gry. He's fairly confident the half-orc is gonna need healing soon. He also uses the opportunity to get a closer look at these other guys. Maybe they're undead? [Knowledge-Religion check 18] [Cast Prayer]
[OOC - This should put Trellus in the East corridor with Gry, with Flea in the West corridor by herself.]
Gilan [HP: 49/49, AC: 18] [prayer] d20+13=33 3d6(6+3+6)=15 Wednesday August 4th, 2004 3:23:52 PM
Gilan feels the effects of another spell fall upon him, but knows that it is not harmful. He moves slightly tighter to the wall to let Mac by as he stays near Flea. "Am on it Trellus." He turns his eyes to the two newest creatures to join the fray.
He flexes the power of his spell again and feels the rapture of nature as it passes through him. Lightning arcs from the ceiling to strike the nearest toothy monster coming up the hall. "Flea, how you holding up?" He has the wits about him to inquire as to Flea's condition while helping out in the battle.
[will save 33]
[call lightning - damage: 15, reflex save 18 for half damage, 3/6 bolts, range 160 feet, 5 minutes 40 seconds]
Mac (AC:18, HP:62/62) Prayer[Trellus], Bull's Strength Round 1 Wednesday August 4th, 2004 5:27:18 PM
Mac squeezes up to the junction, draining the unstoppered potion before he gets there.
Jake Wednesday August 4th, 2004 10:19:53 PM
"Eh, Grymash can take care of himself. Look, he's hardly scratched." Nevertheless, Jake moves up, probably spending the entire round skirting around the others to get near the half-orc.
DM George d20+8=12 d20+8=24 d20+3=20 d6+6=8 d6+3=8 d20=15 d20+6=11 d20=16 Wednesday August 4th, 2004 11:03:16 PM
Grymash, with a mighty swing on his weapon, sends the head of O6 from his neck and bounces it down the southern corridor. The body slumps to the floor, adding more volume to the already spreading pools of blood, brains and intestines littering the floor.
Flea scoops up the wand and figures out how to operate it and recieves its healing benefits. She feels a little better, but gives a hard look at the doors on her side of the corridor now that Trellus left.
Gilan wants to fire his lightning's at something but is unable to this round as he can't see any of the foes yet.
Tishe lets Mac by and is disgusted with Nain, whose teeth are literally chattering in fear at the corpses surrounding him. Nain stares in horror as the head of the ogre bounces past splattering brain on his boats.
Mac sucks down his potion and feels stronger already as he moves past the others to get into better position to help in the fighting.
Trellus moves up behind the enraged Grymash wary of the swinging axes, but trying to support his friend.
Jake tries to support his friends and move forward.
The bad guys move forward in single file and one launches an attack on Grymash lashing out with his claws and trying to bite him. One claw hits and he bites the barbarian's shoulder. Grymash takes 16 points of damage.
The other creature swings around his friend with one claw attack but misses badly.
Everyone in the intersection must make a dex roll dc 10 or slip and fall due to all the blood and guts on the floor.
Grymash feels his mind assualted from many different sources. He must make 4 saves vs will dc 17
Trellus must make one save dc 17 and Mac must make one save DC 17. All are versus Charisma
quick map to give you an idea of where people are.
Flea Trellus Grymash T1 T2
Mac Jake Gilan Tishe Nain
Grymash (ac20, hp26/rage hp38, prayer, protect from evil, RAGE5) d20+10=18 d20+10=12 d20+10=19 d20+10=19 d20+10=27 d20+4=22 d20+10=29 d20+10=23 d8+13=21 d8+7=14 Thursday August 5th, 2004 12:42:31 AM
(ok, here it goes. Will saves: 18, 12/last heropoint 19, 19, 27. Reflex save: 22) ----------------------- After a formidable magical assault on the barbarian, Grymash roars like a savage stark raving lunatic. What these beasts dont realize is that Grymash is running on pure instinct. There isnt much mind left to assault. He slashes at the beast with both ends of his double-headed weapon.
Tishe' (AC 16 HP 29/29) Thursday August 5th, 2004 12:49:05 AM
The small woman continues to guard the rear passageway with her crossbow, keeping anything else from coming at her companions.
Trellus (AC 20, Prayer 2/6) d20+12=29 d20+1=5 3d8(5+6+2)+5=18 Thursday August 5th, 2004 8:22:36 AM Prayer - everyone within 40' of Trellus gets +1 luck bonus on atks, damage, saves, and skill checks. All foes take -1 on the same.
[Will Save = 29] [Dex Failed = 5]
Trellus feels a spell wash over him, but dismisses it with a shake of his head. Taking another step, he slips on the gore and crashes heavily to the ground.
No time to get up
"Mac, I think there are bugs up that way weaving these spells," he tells the taur, indicating the north passageway.
The cleric doesn't bother getting up. He pulls out his CSW wand from his magic backpack and taps the back of Gry's leg.
[Cure Serious Wounds - heals 18 hp]
Flea (AC19 Trap Sense, Domi's Ward; HP=30/35) d20+11=19 d20+8=27 2d8(6+8)+2=16 d20+4=10 Thursday August 5th, 2004 7:02:30 PM
Flea stands in the hallway, suddenly distracted by the nearby doors. She gives them a more thorought going over [Search/Trap Sense*=19]. Her shoulder starts to throb and she gives herself another tap with Trellus' wand [UMD=27, CMW=16] and starts to feel much better.
"Mind if I hold onto your wand for a while?" she asks the cleric of Domi.
(Dex check=10)
Mac (AC:18, HP:62/62) Prayer[Trellus], Bull's Strength Round 2 d20+4=20 d20+3=19 d20+6=22 d20+7=19 3d6(1+3+3)+24=31 Thursday August 5th, 2004 7:35:41 PM
Mac keeps his balance [Dex check: 20] and his wits about him [Will Save: 19], crossing the intersection and heading north in search of the bugs Trellus mentioned [Spot check: 22]. If he sees one/them he will attack [Cramped conditions, Power Attack -5/+10(two handed attack) hits AC:19 for 31 damage], otherwise he will prepare to open a door in search of them next round.
Gilan [HP: 49/49, AC: 18] [prayer] Thursday August 5th, 2004 9:29:38 PM
Gilan will try and move just enough to get himself into viewing range of the creatures that are attacking Grymash. If he can then he will unleash his lightning from last round on the back on this time.
Otherwise he will move and try to put himself into a position that he can get a target on the other creatures that Trellus mentioned. Maybe he can see one of them and hit one of them instead.
[call lightning - damage: 15, reflex save 18 for half damage, 3/6 bolts, range 160 feet, 5 minutes 30 seconds]
DM George d20+8=22 mac d6+6=8 Grymash d20+1=15 d20+8=18 d20+8=12 d20+4=23 d6+3=9 d20+1=15 Thursday August 5th, 2004 11:43:33 PM
Grymash hits his opponent and takes a close look at this new monster. It is tall and muscular. Its skin is a greenish brownish color. It has thick long hair and a very tough hide. As mentioned before, its hands end in long claws and when Grymash looks into the monsters eyes, he sees someone as crazy as himself. A truely worthy opponent finally.
Mac pushes past Grymash, Trellus and their opponent but draws an AOO from Grymash's foe. He is hit for 8 points of damage. He notices several of the strange insects down the hall and starts moving towards them and can reach them next round. As he gets closer, he realizes that they are the biggest insects he ever saw. They are about the size of a small pony and have sharp looking claws and stingers.
Flea cures herself again and is feeling a little better. She notices nothing special about the door.
The monsters come into Gilan's view and he throws a lightning bolt at the one not engaging. He is afraid of hitting Grymash with the bolt. The monsters screams in rage and pain and seems to notice Gilan.
Tishe still sees nothing coming down the southern corridor.
Trellus falls to his knees and gets covered in even more gore, but is able to cast a cure on Grymash.
Jake moves forward from the round before and freezing at the sight of the powerful monsters, taking no action this round.
Nain completely breaks down and starts crying like a baby.
The other side:
Grymash's opponent seems has sure footing on his feet but seems be distracted by Mac passing and gets clumsy with his blows. He misses with his claws but takes a nasty bite out of Grymash for 9 points of damage.
The second monster trys to and succeeds in pushing past Grymash and his opponent but Grymash gets AOO against him.
Trellus looks up to see a very nasty looking critter looking down at him.
Mac must make 3 will saving throws dc 17 vs charisma
Jake (AC 23, 52/52) d20+7=9 d20+2=11 d20+8=20 d20+3=21 d10+10=11 d10+10=20 d6=3 d6=4 Friday August 6th, 2004 12:22:48 AM
Jake finally regains control of his senses and jumps forward to attack the guy that Grymash got the opportunity to swing at. "Taste this, ya crumby smelling, dirt-eating grubsniffing..." he mutters, which always helps him fight monsters larger than he is. "Gry, you hang in there, ya smelly galloot." (Swings twice, I'm using the power attack fully; and...misses totally. :P) (Oh wait! Forgot the prayer bonus! Woo! So, I'm rerolling my attack... Yay! Hit AC 20 and AC 21. Did 11 and 20 damage, plus 3 and 4 cold damage respectively.) (On reading this post over again, I realized that I could have just adjusted the numbers by the prayer and still missed. And taht I might have messed up by not doing so. I'll let the DM decide what to do.)
Mac (AC:18, HP:54/62) Prayer[Trellus], Bull's Strength Round 3 d20+3=4 d20+3=5 d20+3=10 Friday August 6th, 2004 1:10:36 AM
Hopefully just the saving throws: 3 fails, the first being a natural 1.
Grymash (ac20, hp36/rage hp48, prayer, protect from evil, RAGE6) d20+2=21 d20+11=17 d8+23=27 d20+10=24 d20+10=30 d20+10=15 d8+13=21 d8+9=16 Friday August 6th, 2004 1:24:28 AM
Grymash looks confused for a few seconds as these 'people' start moving through the area. (Wisdom 21) They seem familiar to him deep down, the goofy one an da demon taur!? Then one of the muscular beasties makes a run for the demontaur and he takes a swing, "sTupPiD piG gGIe!"
Tishe' (AC 16 HP 29/29) Prayer; Summon III (5 rounds) d4+1=3 Friday August 6th, 2004 7:33:11 AM
With no threats coming down the tunnel, the brown-haired woman turns to concentrate on helping her pack.
"Keep watch on the rear, sweetie", she tells Wart. "I've got to do something to help without taking up much space." The horned toad familiar croaks an assent and watches with huge eyes the tunnel exit.
A moments thought, and she weave's a spell with voice and hands, taking her time to summon her allies from the Blessed Lands. [Summon III: d4+1 level I creatures; Augmented Summoning] After the spell is complete, three Celestial Owls appear in the corridor and begin attacking the pack's enemies.
Trellus (Ac 20, Prayer 3/6) 3d8(3+2+5)+5=15 Friday August 6th, 2004 8:51:18 AM Prayer - everyone within 40' of Trellus gets +1 luck bonus on atks, damage, saves, and skill checks. All foes take -1 on the same.
Oh, Light.
Trellus finds himself looking up at a nasty. Jake comes in to help, and the young man wishes his friend all the luck in the Wold.
This could hurt.
The cleric taps Gry with the healing wand again. [Cure Serious Wounds heals 15 hp]
Letting go of THAT wand, he scrambles to his feet while drawing his mace and hoping he doesn't get ripped too bad on the way up.
You activated the wand, stood up and then drew your weapon. To many actions. You can activate the wand and stand up. You can draw your weapon and swing next round.
Nain d20=9 Friday August 6th, 2004 2:33:09 PM
Nain finnally pulls himself together. He then casts mage armor on himself.
(spot check if still relevant was only a 9)
Mac (AC:18, HP:54/62), 10' Reach, Prayer[Trellus], Bull's Strength Round 3 (still) d20+9=21 3d6(3+1+4)+24=32 d20+9=27 3d6(5+5+4)+24=38 Friday August 6th, 2004 6:05:53 PM
Just in case failing the will saves doesn't stop his actions:
Mac closes with the insects of unusual size, attempting to position for best use of Cleave and reduced chance of drawing AoOs, and swings at one of the beasts. [Hit AC 21 for 32 damage. If the insect falls then Cleave: Hit AC 27 for 38 damage.]
Mac looks again for doors on the east side of the north corridor, hoping to push or fight his way through to behind the monsters attacking Gry.
Flea (AC19 Trap Sense, Domi's Ward; HP=30/35) Friday August 6th, 2004 9:22:58 PM
Getting no response from the doors, Flea's attention turns back to the combat going on up ahead. She catches glimpses of the others as they move ahead, but she is unable to fix their positions. Her view is partially blocked by the cleric standing in front of her.
When Trellus drops yet another one of his wands, Flea retrieves it and sticks it under her belt. As she straightens she spots the awful creature standing over the man in front of her. She keeps the first wand (CMW) in her off hand, and draws her sword with the other.
Gilan [HP: 49/49, AC: 18] [prayer] 3d6(5+3+5)=13 Friday August 6th, 2004 9:59:03 PM
Gilan shakes his head as things seem to be fine for the moment anyways. Then one of the beasties is able to push past Gry and now stands over Trellus. He shakes his head as he is unable to hit that beastie with lightning without effecting Trellus as well. Still the one facing Gry is a worthy target as the bolt will come straight down on the target, Gry will be safe. "Lets cut these ones down as fast as possible guys...the bugs down the hall are the source of the mental attacks...I am sure."
He unleashes the bolt of lightning on the beastie still on Gry and does a quick mental count of how many bolts he has left.
[call lightning - damage: 13, reflex save 18 for half damage, 4/6 bolts, range 160 feet, 5 minutes 20 seconds]
DM George Sunday August 8th, 2004 1:21:55 PM
OOC My computer had me so frustrated that I went out and bought a new one. Unfortunately I lost all your character sheets on my old harddrive. Please resend them to me.
DM George "Ouch" d20+1=17 d20+8=22 Trellus AoO d6+6=11 d20+5=16 d20+5=10 d20+5=24 d4=4 d4=2 d20+8=27 d20+8=20 d20+3=22 d6+6=7 d6+6=7 2d6(2+1)+9=12 d6+3=5 Sunday August 8th, 2004 2:04:57 PM
Jake launches his attacks but misses with both swings.
Trellus activates his wand and uses it on Grymash. He then stands up and subjects himself to an AoO from T2. Trellus is hit and takes 11 points of damage.
Tishe casts her spell and 3 owls appear into the corridor and attack T2. One even does some damage.
Grymash uses his attacks effectively and strikes hard and true. He is amazed that this opponent is still up.
Mac suddenly stops his movement and turns around holding his weapons ready. He takes no other actions this round.
Gilan launches a lighting bolt at Grymash's foe and the creature falls to the floor and doesn't move.
Flea (Wandscooper) scoops up another wand and draws her weapon.
Nain stops crying and decides to put a protection spell on himself.
T2 launches into Trellus and just mauls him badly. He hits with both claw attacks and digs his claws in and rips the flesh right of the noble cleric. He then delivers a nasty bite. (T2 got additional damage rending Trellus) Trellus takes a total of 42 points of damage this round. OOC As stated earlier, I don't have up to date character sheets, due to computer change over. Last hardcopy I have of Trellus's character sheet shows him with 40 hps.)
Flea notices the door of the farthest door, in the western corridor, crack open and sees a dwarf stick its head out, look around and then stare at Flea with fear and indecision on his face.
Trellus (Ac 20, hp8, Prayer 4/6) d20+6=25 Sunday August 8th, 2004 8:52:47 PM Prayer - everyone within 40' of Trellus gets +1 luck bonus on atks, damage, saves, and skill checks. All foes take -1 on the same.
[ooc - 50 actually]
Trellus sees Mac turn around. The fact the taur seems to be coming back, coupled with the spell the cleric's mind fought off earlier makes Trellus very concerned.
Very concerned.
So concerned he forgets about the big, nasty critter with the claws and teeth standing right next to him.
This ommission is rather quickly rectified.
"YEEEEAAARRRGH!" he screams, as tooth and claw rip through his armor and large hunks of his body. Searing pain races along every part of him and explodes in his brain.
Bleeding badly, Trellus retreats, withdrawing to put Jake between himself and those claws.
But still, he doesn't forget about Mac. Once he's backed up to relative safety, he raises his hands to cast a spell at the taur.
The pain. Oh, Domi it hurts. "Light," he gasps between tightly clenched teeth. "Domi, help me."
[Trellus withdraws from the troll, moving around to accomplish the triple purpose of being at least 15' away from the troll, weith Jake between the two, but still in sight of Mac. I'm assuming that puts him in the south corridor somewhere.
Cast Dispel Magic targeted on Mac. Dispel check 25 on whatever the bugs did.]
Grymash (ac20, hp51/rage hp63, prayer, protect from evil, RAGE7) d20+11=19 d8+23=28 Sunday August 8th, 2004 10:53:44 PM
Grymash isnt amazed, happy or even concerned that the beast just fell. His mind contains no record of how many attacks he's made or the foes he's dropped. He sees nothing but a blur of hostile and somewhat familiar images and waves of blood.
It's blood that Gry notices, dripping from its claws and teeth. Human scented blood, a scent familiar to him. Blood of a friend. The barbarian's axe beings its reckoning down upon the beast, a being unworthy to touch his friends blood. Grymash positions himself between Trellus and the beast(T2) and attacks.
Flea [AC 19, Domi's Ward, Prayer+1, 30/35 HP) d20+12=22 d20+9=29 2d8(7+3)+2=12 Sunday August 8th, 2004 11:26:50 PM
"Trellus! Wait!" cries Flea as she chases after the badly wounded cleric. Flea will chase after the blonde man, tumbling (Tumble=22)to avoid any of the enemy in her attempt to stay close to Trellus. As soon as she is within reaching distance she expertly activates (UMD=29, nat. 20) the wand. (CMW for 12 points health restored.) "Is this thing fully loaded?" she calls out to Trellus?*
Flea looks around to see if she can manouvre into a flanking position when she spots the dwarves peeping out from the doors she had been checking out earlier.
*(Flea has used 3 charges of the CMW wand. The other wand is stuck in her belt. DM George, can we please have a map?)
Jake (AC 23, hp 52/52) d20+13=18 d20+8=9 d10+5=6 d6=4 Monday August 9th, 2004 1:23:12 AM
Jake makes a sound of disappointment and this time goes for easy, measured attacks. Somehow, he misses yet again probably... (Hit AC 18 and AC 9, did 6 + 4 cold damage if I hit on the first one.) "Trell...don't die on us, dude. That'd be so dry..."
Nain d4+1=2 d4+1=2 Monday August 9th, 2004 4:56:55 PM
Nain casts magic missile on T2 for a total of 4 points of damage.
DM George "A lull" d20+5=24 d20+5=24 d20+5=9 d20+8=19 d20+8=28 d20+8=23 d20+8=11 d20+8=22 d20+8=9 d4=4 d4=2 d6+2=5 d6+2=5 d6+2=7 d6+2=8 Monday August 9th, 2004 10:40:37 PM
The second beast falls in a flurry of swords and spells from Jake, Grymash and Nain.
Trellus is able to stagger away and cast his spell. When it washes over Mac, suddenly the controlling voices are gone in his head and he is free. He looks around in confusion and wonders why he is standing guarding the corridor.
Flea sees the dwarf beckoning to her but her loyalty to Trellus wins out and she scurries to heal him.
Grymash hears a voice in his head which says, "Come to me! Guard me. Why won't you listen." Grymash hears the voice but doesn't feel the need to follow it.
The owls flap down the corridor and try to attack the ant-like creatures. The ants fight back, and destroy the owls quickly.
Jake and Grymash are in the intersection. Everyone else is bunched up in the southern corridor. The ants are in the northern corridor around 50 away, standing in a corridor that heads to the left.. The dwarf is in the western corridor sticking his head out of a door that is at the end of the corridor facing the group. There is another unopened door in that hallway.
OOC Sorry guys, bought a new computer and it didn't come with a word processing program. Should have one loaded up tomorrow and will be able to update your map.
Flea [AC 19, Domi's Ward, Prayer+1, 30/35 HP) d20+9=24 2d8(4+8)+2=14 d20+8=10 d20+12=25 Monday August 9th, 2004 11:14:43 PM
Flea reaches out and grabs at the bloody garments of the party leader. "It's okay Trellus, I'm here." The rogue chokes back the sobs, that well within her chest at the sight of torn flesh and exposed bone as she once again activates the wand (UMD=24) and provides some relief to her friend (CMW=14).
Flea stands protectively over her friend, a grim look on her face as she looks about for a possible means of escape. (Search=25)
Tishe' (AC 16 HP 29/29) Prayer [+1 luck/ atks, dam, save, skill check] d20+1=9 d20+4=17 d8=8 Monday August 9th, 2004 11:26:37 PM
[OOC: Sorry, didn't think to check on Sunday night]
The plain-faced woman doesn't notice the frantically waving dwarf (Spot: 9) and is momentarily overcome at the rapid demise of her owls.
"Trellus fall back! I'll get the next counterspell!", she calls to the blonde man.
With Trellus successful in breaking the spell on Mac, and further owls sure to become plant fodder quickly, the small mage goes back to her old reliable and takes up her loaded crossbow. Seeing any target of opportunity that will not hit her friends, she will fire. (AC 17, Dam 8)
Wart continues to watch the entrance tunnel to warn his wizard of approaching danger. "Rrrrckk."
Gilan [HP: 49/49, AC: 18] [prayer] 3d6(2+2+6)=10 Monday August 9th, 2004 11:35:19 PM
Gilan weaves his way up to Trellus and kneels at his side. "Carry the fight to the ant creatures or try to retreat??" He looks around for any signs of other moving life besides them and the last of the enemies. He shakes his head at the carnage on both side and wonders how well Gry is holding up.
If he is within viewing distance of the ants then he will fire off a lightning bolt on one of them, most likely the front one. If not he will slip a potion from his pouch into Trellus's hands. "Here take this and drink it.
[CMW potion - 2d8+6]
[call lightning - damage: 10, reflex save 18 for half damage, 5/6 bolts, range 160 feet, 5 minutes 10 seconds]
Grymash (ac20, hp51/rage hp63, prayer, protect from evil9, RAGE8) d20+9=23 d4+9=13 Tuesday August 10th, 2004 1:34:13 AM
Grymash bellows, "GET OUT GRYY HEADD, AAAGGHHHH!!" The barbarian rushes ahead, past the demontaur, to get to the insect creatures. Gry is swift but obstacles slow his progress. He draws a dagger along the way and he sends it flying at the insect creature he precieves to be nawing on his brain.
(Thrown dagger. HitAC:23. Damage:13 points)
Suddenly the barbarian's starts to calm from his beserker rage. He feels his strength beginning to wane and the slowness of fatigue setting in. Grymash yells at the top of his lungs, "BLOODPACK ... BRING IT DIS WAY. WEEZ FINISH THEM NOWW!!
Jake (AC 23, hp 52/52, outside of prayer) d20+9=11 Tuesday August 10th, 2004 3:22:34 AM
"Hah! Ah'll get 'em! Ah'll crush 'em like...er...ants!" Jake doesn't pause to consider his statement, instead fleetly racing down the corridor, his boots clomping on the ground. (If I can, I'll move appropriately, then charge them...if I can't, I'll just move into position. If I can charge and attack one, then the following: ) "Yeeeeeaaaah!" Jake yells exuberantly, swinging his sword with all his might, ending his charge only to clang with his sword ineffectively. (Charging and power attack at 5, hit AC 11.) (I'm not really lucky this fight.)
Trellus (Ac 20, hp34/50, Prayer 5/6, Owls Wisdom) d20+8=18 Tuesday August 10th, 2004 9:15:22 AM Prayer - everyone within 40' of Trellus gets +1 luck bonus on atks, damage, saves, and skill checks. All foes take -1 on the same.
Still in pain, but a feeling a whole lot better than he was 10 seconds ago, Trellus waves off Gilan's offer of the potion. "Flea's weaving well," he says.
"Jake and Gry may be too shuttlecocked to pull back," he responds to the question about retreat. "Lets weave a bit longer and see what the shirt looks like."
The cleric takes a moment to cast a spell on himself [Owls Wisdom] that should help his next pick, whatever that will be.
Then, he steps back into the intersection in order to get a look around. Are any other critters coming? Is there a way out of here? [Spot 18]
Seeing the dwarf, he shouts at it irritably, "Dude, you just led us into one ambush. Why should we follow you now?"
Mac (AC:16, HP:54/62) Prayer[Trellus], Charging, Power Attack, Bull's Strength Round 4 d20+11=29 3d6(6+6+3)+24=39 d20+11=31 d20+11=27 3d6(4+1+6)+24=35 6d6(6+1+4+3+3+5)+48=70 Tuesday August 10th, 2004 5:49:56 PM
Mac finds himself staring back at his packmates, instead of rending the insects. "Whut's go'n' on here?"
He filters a little of Jake and Trellus' conversation. "If I jus' stand here they'll muck with m'mind again."
With grim determination Mac turns and charges the giant insects. Hits AC:29 for 39 points. Potential Cleave. Hits AC:31 Potential Crit hits AC:27. Normal damage:35pt. Crit Damage: 35+70=105.
Nain d4+1=4 d4+1=3 Tuesday August 10th, 2004 7:13:05 PM
Nain fires his last magic missile for the day at one of the ants. It delivers 7 points of damage. " Never did like ants. "
DM George "Guess the lull is over!" d6=5 d6=4 grymash d6=2 tishe Tuesday August 10th, 2004 7:49:43 PM
Tishe shoots one and damages it.
Both Mac and Jake turn and start moving towards the ants. Mac charges up and cuts ones body right in half. (ant #5) He wasn't close enough to cleeve on but ant 5 is dead.
Jake moves up to them but is unable to attack as it took both actions to move that far. He sounded impressive though.
Grymash moves down the corridor and throws a dagger, but due to range and cover he misses. He will be able to close next round but he does have this big minotaur in his way. He does hear in his head, "Stop. Go back. Protect us!"
Nain's magic missile slams home.
Trellus yells at the dwarves and the dwarf yells back, "You have to kill the masters!" and then slams the door. The door closer to Trellus opens and out steps a monstrosity. It is 8' tall and 5' broad. It has huge claws and a bug head. It's head is dominated by huge mandible that look like they could bit a person in half.
The creature moves towards Trellus while staring at him and Trellus must make a saving throw vs will 15 dc. or be confused.
The other ants withdraw this round. The are heading down the northern corridor away from the group.
Flea needs to make 3 saving throws vs will and Mac needs to make 2 saves. All of them are vs charisma and you need a 17.
Trellus (Ac 20, hp34/50, Prayer 6/6, Owls Wisdom 2/60, Spiritual Weapon 1/6) d20+14=20 d20+11=30 d8+3=4 Tuesday August 10th, 2004 9:47:53 PM
"Which ones are the masters?" Trellus yells back. And then bug-head steps out of yet another door.
[Will Save 20] "Oh piggie dumps."
Trellus backs up until he's completely in the eastern corridor. At least the others should get a flank attack on bug-head while its beating on him.
"Mac! Jake! Gry! A little help back here!"
The cleric casts a spell, and Domi's Hammer [Spiritual Weapon] appears above bug-head, and swings down on it. [Hit ac 30 for 4 hp damage]
Grymash (ac21, hp51, prayer, protect from evil10/20) d20+10=19 d8+14=20 Tuesday August 10th, 2004 10:31:11 PM
Grymash is drenched in sweat and slathered in floam. His chest heaves heavily with breath and drool flows freely from his gaping mouth. His double axe feels much heavier in his hands and all he wants to do is get some rest. But he knows the only rest he'll get this evening if he doesn't continue to fight will be a permanent one.
Grymash hears Trellus call for him. His raspy voice yells, "AUUGHH ... PIGGIE DUMPS!" The barbarian turns to Mac and Jake and says, "Go ... get thems. Da bugs talkin' in Gry's head. Thay's want Gry ta protect thems! Ya gots ta kill'em!"
Grymash takes a deep breath and turns back to the rest of the Bloodpack in the main corridor. He works up another warrior's yell as he charges at the big 'hulking' bug-headed knuckle-dragger. "AAAAUUUGGHHHH!"
Flea (AC 19, Domi's Ward, Prayer+1, 30/35 HP) d20+6=24 d20=5 d20=15 Tuesday August 10th, 2004 10:49:42 PM
Flea gets a creepy feeling and all her senses scream out a warning. She concentrates all her will on fighting off whatever is trying to invade her mind. She feels a burst of internal strength and momentarily resists the intrusion. As Domi's protection evaporates, she becomes vulnerable to whatever it is and looses the fight.
Tishe' (AC 16 HP 29/29) Prayer [+1 luck/ atks, dam, save, skill check] d20+5=22 Wednesday August 11th, 2004 12:08:26 AM
A smile moves across the small woman's face, pleased her archery did some good, but it is quickly wiped at Trellus' shout. Turning, she spies the hulking brute bearing down on the cleric!
(Assuming on seeing the monster and its eyes, Tishe' also has to make a Will Save: 22)
And then Grymash is there, dried sweat and froth about his large frame, and standing down the monster. "He is beside himself with fatigue!" worries the small brown haired woman. "And we need some serious help!"
Voice and hands again weave a pattern in the air which soon brings strands of light. Weaving the light into a form behind the hulking brute, Tishe' summons a Celestial Bison, which attacks the monster from behind. [Summon III]
Mac (AC:16, HP:54/62), Prayer[Trellus] out of range, Bull's Strength Round 5 d20+3=19 d20+3=17 d20+10=19 3d6(3+1+3)+23=30 d20+10=23 3d6(2+5+3)+23=33 Wednesday August 11th, 2004 12:26:38 AM
Mac shakes the mind-losing feeling off again. "'kay Gry. Let's get 'em Jake!" Once again Mac charges after the now fleeing Giant Ants. "Demontaur..." he mutters under his breathe as he builds up speed. Then he brings the greataxe around and down upon the trailing Ant. Hits AC:19 for 30 pts. Cleave if possible hits AC:23 for 33 pts.
Gilan [HP: 49/49, AC: 18] [prayer] d20+6=24 d20+6=15 d20+5=14 d4+3=6 d4+3=5 d6+2=4 Wednesday August 11th, 2004 1:48:20 AM
Gilan takes several steps back as the newest giant bug appears from behind a door. Taking the time he calls once again upon the powers of Mother Wold to answer his call. "Yala onna." The powers gather at his will and form into the large form of a dire badger.
The badger appears flanking the bison that was also summoned and tears at the bug with claws and teeth.
*burned warp wood for nature's ally*
[summon nature's ally II - dire badger, HP: 28, AC: 16, hit: 25/16/15, damage: 6/5/4]
[call lightning - damage: 10, reflex save 18 for half damage, 5/6 bolts, range 160 feet, 5 minutes 00 seconds]
Nain d20+3=22 d8=3 Wednesday August 11th, 2004 12:44:34 PM
Nain raises his light crossbow and looks for an opening on one of the fleeing ants. When he sees one, he fires.
(hits ac 22 unless there are negatives due to cover. 3 points of damage.)
Jake (AC 21, charging, hp 52/52) d20+14=22 d20+5=9 d6=2 Wednesday August 11th, 2004 12:49:58 PM
Once again, Jake charges after the ants. This time, though, he's not sure if he can get them...they ran away, too, and Mac is a big guy. But if he can, he swings at them. (Hit AC 22, did 9 damage, plus 2 cold.) He says quite easily to Mac, "Yeah, he'll never forget, so ya's gotta find a good nickname to tease him back with," in an easy voice, despite charging down a hall...
Mac (AC:16, HP:54/62), Prayer[Trellus] out of range, Bull's Strength Round 5 (still) Wednesday August 11th, 2004 5:19:58 PM
"Nae Jake. This way when I hear the word I have a pretty good idea where Gry is." he says with a chuckle.
DM George "The mighty fall!" d20+5=13 d20+4=14 d6=4 d6=1 d20+11=29 2d4(1+3)+6=10 d20+8=21 d8+9=10 d100=74 d20+10=24 d20+10=28 d20+8=28 d20+8=22 2d8(7+1)+3=11 2d4(1+3)+6=10 2d4(4+1)+6=11 Wednesday August 11th, 2004 11:14:44 PM
OOC Sorry guys, couple of corrections. Mac your bullstrength spell is gone. It was dispel with the dispel magic.
The magic missile that Nain shot at the ant fizzled before it impacted. Doesn't matter because Mac kills it this round anyway, but wanted to let you know.
Mac charges forward and slashes at one of the ants and puts it down. Jake trys to follow but with Mac in his way and the others running away, he isn't able to close the distance close enough to get a swing.
With Mac's mighty swing, the voice in Grymash's head suddenly falls silent. Grymash stumbles forward to do battle once again but is met with an AoO from the monster which smashes into him and does 10 points of damage. Grymash connects with a solid blow but isn't happy with what is about to hit him as the hulking monster seems to turn his way.
Gilan summons a bison and it attacks goring the monster from behind for 10 points. OOC gilan you didn't tell me who your were gonna zap so I am holding off this round. You might effect others.
Nain seeing he can't even see an ant, shoots his crossbow at the monster 15' away scoring a hit.
Flea, with a glazed look in her eye takes the wand of healing and snaps it over her knee and then starts to walk towards the ants.
Tishe summons her badger and sends it into battle. It scores one hit.
Trellus summons his hammer and uses it to good effect scoring a hit.
The huge bug like creature tears into Grymash, rending him with his huge claws, and biting him savagedly in the chest with his mandibles. Grymash eyes darken and he slumps to unconciousness from the savage blows. Grymash was hit with a critical mandible bite for 22 points of damage and two more claws for a 10 and 11. Combined with the AOO he takes 53 points of damage this round
Jake (AC 23, hp 52/52) Wednesday August 11th, 2004 11:40:45 PM
"i'll cut off their escape!" Jake tells the minotaur. And moving forward, he skirts right into the lead one's area (provoking an AoO), so that if it flees, he can try to hit it. (+10 to hit, 1d10+5+1d6 damage)
Gilan [HP: 49/49, AC: 18] [prayer] d20+7=21 d20+7=12 d20+6=19 d4+3=5 d4+3=6 d6+2=7 3d6(1+6+2)=9 Wednesday August 11th, 2004 11:53:14 PM
Gilan turns his lightning on the bug that just dropped Gry. The bolt flashes straight down to strike the monster. He glances to Trellus and wonders how they are going to get Gry back on his feet and take out this newest problem.
The dire badger continues it's assault on the bug as it turns it's attention to someone else.
*sorry George, no lightning attack last round and I summoned the dire badger*
[summon nature's ally II - dire badger, HP: 28, AC: 16, hit: 21/12/19, damage: 5/6/7]
[call lightning - damage: 9, reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 50 seconds]
Flea (AC 19, 30/35 HP) Thursday August 12th, 2004 12:05:31 AM
The gnome feels an overwhelming compulsion to yeild to the 'call' of the ants. "I'm coming" she mumbles meekly, her eyes glazed and unblinking as she stumbles towards the creatures and away from her pack-mates.
Tishe' (AC 16 HP 29/29) d20=20 d20=8 d8+11=14 d20+1=17 d20+5=17 Thursday August 12th, 2004 12:35:46 AM
Tishe' is horrified at the swift rents appearing in Grymash's armor and flesh; the hulking monster appears unstoppable.
"NAIN, USE YOUR AXE USE YOUR AXE!"
"JAKE! HELP!!!"
Her Celestial Bison bellows and needs no words to attack the creature from behind. (hit AC 27 with d20=20+5 to hit and +2 flank, possible crit:8, dam:14)
From the struggle in front of her, the small woman is momentarily distracted by something she sees [Spot: 17]; it is Flea breaking the curing wand and walking to the ants! Weaving a new, complex set of words and hand gestures, Tishe' points to the gnome and casts a targeted Dispel Magic [DC: 17]
[Prayer- +1 luck/ atks, dam, save, skill check within 40 ft of Trellus]
[Summon III - bison with augmented summoning feat, HP: 47, AC: 13, hit:+5, damage:1d8+11]
Grymash (ac12, hp-2, prayer, protect from evil11/20) d100=57 Thursday August 12th, 2004 1:37:32 AM
Grymash gets ready to swing his axe once again and suddenly he finds himself back in the Sargrass Plains. All his friends are gone. He can feel the familiar dry breezes blow against his body. The grasses part in front of him to reveal his old manfri friend. The old withered blackened fingers of the manfri beckons him to follow. The manfri disappears into the grass. Grymash steps forward and grasses part of him too. "Strange," he thinks. This has never happened before. The strangeness of the situation continues to perplex him since the barbarian already knows where they're going.
He steps into the darkness of the deep grass and finds himself looking upon the big golden door in the cavern. The ancient manfri smiles at him so warmly. Grymash has never felt so much peace before in his entire life and can't help but smile himself. The manfri says a few words and waves his hands at the door. It begins to glow. "Whooaah! Flea would had likes ta see dis!!"
(Stablization check 57%. Failed)
Trellus (Ac 20, hp34/50, Owls Wisdom 3/60, Spiritual Weapon 2/6) d20+13=30 d20+4=24 d20+4=6 d20+4=18 3d8(4+4+4)=12 3d8(7+6+7)=20 d20+12=28 d8+2=4 Thursday August 12th, 2004 8:47:30 AM Note - Prayer is done.
Trellus sees Gry fall and Flea break his wand. His mouth tightens. This is starting to get serious. He hopes the gnome forgets she has the other wand as well. [Which wand did Flea break? I assume it was the CMW.]
The cleric doesn't think he can get to Gry without joining him. Bug-head needs to go down. Fast.
Keeping a defensive posture, he casts a spell [Casting on defensive. Concentration check to avoid AoO = 30, success]
A ray of light streaks out from the cleric's hand and slams into the monster.
[Searing Light. Ranged touch attack, atk roll nat 20 (crit threat), hit ac 18 (used hero point to reroll the 6) for crit (PHB p140 - spells requiring atk roll can crit) - 12 + 20 = 32 hp damage]
Meanwhile, Domi's Hammer continues to swing at the monster as well. [Spiritual Weapon hit ac 28 for 4 hp damage]
Nain d20+7=17 d10+3=8 Thursday August 12th, 2004 1:35:47 PM
Nain switches to his axe and moves towards the beast. If he can make it there, he swings his axe with both hands at the monster.
Hit ac 17 for 8 points
(can't remember rules on movement and switching weapons and not near a book.)
DM Correction Thursday August 12th, 2004 3:14:48 PM
Wow I am having way to many of these. Sorry Mac and Jake, the ants ran around the corner last round and out of range. You can pursue them if you wish but no swing this time.
Feel free to repost Mac and Jake if you wish and I will delete earlier posts
Mac (AC:16, HP:54/62), Running Thursday August 12th, 2004 6:01:39 PM
"Jake, we should get back to the pack." Mac turns and runs back down towards the intersection, fully prepared not to get there moving 120'.
OOC: Mac's damage with his Greataxe.
+ 7 [Two handed weapon 1.5*Strength(+5) = 7.5] + 1 [Either Magic Weapon +1 or Adamantium] + 2 [Weapon Specialisation] +10 [Power Attack with two handed weapon +2x5] noted in Post Name =+20
ahhh I forgot about the 2 handed power attack thing x 2. That explains it. Thanks
DM George "bodies bodies everywhere" d20+7=22 d20+7=13 d20+2=4 d6+6=10 Thursday August 12th, 2004 8:54:34 PM
The giant insect falls under the groups multiple attacks adding to the gore and clutter on the ground. Walls of bodies litter the area and it is tough to move around. (dex check of 15 needed to move or slip to the ground)
Tishe tries to dispel magic on Flea but the spell fails. (dc check is 20)
Flea starts to run down the corridor and zips by Mac. Jake is the only one who can stop her.
Trellus is excited about his victory when he suddenly cries out in pain and surprise. One of the downed, tall skinny creatures has come back to life and attacked him from behind. He is still prone but was able to sink one of his claws into Trellus's calves for 10 points of damage.
Gilan [HP: 49/49, AC: 18] d20+2=16 d20+2=11 d20+5=22 d8+1=6 d20+6=19 d20+6=26 d20+6=21 d20+5=11 d4+2=3 d4+2=6 2d4(2+3)+4=9 d6+1=6 Thursday August 12th, 2004 10:14:58 PM
Gilan moves forward and finds his footing (dex 16) despite the debris on the floor. He pulls a wand as he moves and touches it to the downed Gry. He filters through all the knowledge that he has of creatures and finds that he is able to remember something about these creatures (wis 22). "Fire...we need fire."
The dire badger also moves forward to intercept the troll as it makes a grab at Trellus. It tears into the troll with tooth and claws.
[clw wand - 6hps of healing for Gry]
[summon nature's ally II - dire badger, HP: 28, AC: 16, hit: 19/26*crit21*/11, damage: 3/6*crit9*/6]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 40 seconds]
*Disregard the fire comment George if my roll is inapropriate.*
Grymash walks through the door the manfri opened for him and suddenly ..."AUUGGHHH!" yells Grymash in pain as he springs to life! He suddenly remembers where he is and what had happened. It all becomes PAINFULLY obvious!
He is covered in blood and muck. Not all his own. So much so that he slips when he tries to get up. Grymash is relieved to see the hulk dead on the floor with him, but another sight catches his eyes. The tall smelly treadle that he thought he'd dropped earlier.
Grymash rolls over on his back and draws two daggers from his belt. He grunts as he sends them both flying at the beast behind Trellus.
(If the attack is not allowed, then he'll burn the Doom spell and spont. cast Cure Light Wounds on himself. 10 points)
Tishe' (AC 16 HP 29/29) d20+1=2 d20=14 d20+5=16 d8+11=19 d20+6=19 d4+2=3 Friday August 13th, 2004 12:02:52 AM
Tishe' finds something blocking her spell to Flea, and as she concentrates, it is flung away and Tishe' watches the little gnome run away. "Flibbertigibit, please stop!" she calls forlornly. And sends a hearttouch to her packmate to try and break her out of the domination.
She is distracted by the fall of the hulking monster, but then a dead tall skinny creature which was dead attacks Trellus. She doesn't notice any regeneration or other special ability for the creature [Spot: 2]. "No, Gilan, it must have been playing dead, but we'll take care of that soon."
The wavy brown ponytail swishes across her back as she looks down the hall and calls to her summoned bison in Celestial. "Another enemy to fight. Come and help." The bison charges [Dex 14 to keep feet, plus any bonus for having four legs] and gores the monster if able [AC16, dam:19]
For her own action, the conjurer lets fly her own dagger to follow Grymash's [AC19, dam:3]
[Summon III - celestial bison with augmented summoning feat, HP: 47, AC: 13, hit:+5, damage:1d8+11] 3 rounds left
Trellus (Ac 20, hp24/50, Owls Wisdom 4/60, Spiritual Weapon 3/6) d20+10=26 d8+2=7 d20+8=24 d8+3=5 Friday August 13th, 2004 9:01:39 AM
Trellus shouts in triumph as bug-head drops, "Yes!"
His excitement is short lived. "Yeeooow!" he cries in pain and surprise. One of them dead teeth things just bit him!
Hearing Gilan's comment, the young man responds, "Can't you do the fire thing like you did with the boat?"
--------- [OOC - I hate if/elses, but here goes anyway]
[If his comrades have already killed the troll] Trellus drops his mace, reaches into his magic backpack, pulls out the flask of oil conveniently located at the top, and pours its contents on the newly dead teeth thing.
[If his comrades did not kill the troll] Trellus directs Domi's Hammer [Spiritual Weapon] at teeth thing. [atk ac 26 for 7 hp damage] Then he drops his mace and retrieves the flask.
[If the spiritual weapon didn't kill it either] Trellus swings his mace at it. [atk ac 24 for 5 hp damage] --------
Trellus never even notices Flea scurrying away.
Mac (AC:18, HP:54/62) d20+5=24 d20+1=12 Friday August 13th, 2004 11:12:35 AM
OOC: My apologies - AC15 last round, not 16, down 3 (Dex bonus) whilst running.
Mac pulls up trying to get a better idea of what is going on ahead, and how far behind Jake is. [Spot:24, Listen:12]
After a few moments he calls ahead to the pack. "How well are ye faring? Do ye want a hand?"
Jake d20+12=16 d10=10 d6=3 Friday August 13th, 2004 5:02:34 PM
[Jake reverses his earlier action.] Seeing the ants are no bother really, Jake turns and hoofs it after Mac (pun intended). (previous turn's action) He sees Trellus get hit from behind and charges that one, hacking into it liberally... (AC 16, did 15 plus 3 cold damage if I hit it.)
DM George Friday August 13th, 2004 11:12:47 PM
OOC Going away for a romantic weekend with my wife. Will post on Sunday night.
Flea (AC 19, 30/35 HP, 'Dominated') Saturday August 14th, 2004 7:58:31 PM Coming! Coming! thinks the rogue as she runs down the corridor after those who summoned her. Mac and Jake don't even register in her conscious. She rubs her chest when suddenly she feels a flutter under her rib cage, but then it goes away and she continues to make her way after those who are now controlling her.
DM George "A terrible tangle" d20=8(trellus) d20=9 (Mac) d20+2=8 {jake} d20+2=16 {badger} d6=2 d6=1 d6=1 d6=6 d20=16 {t2} d20+9=28 d6+6=11 Sunday August 15th, 2004 10:34:59 PM
Trellus reaches for his potion out of his pack and he steps on something's intestine and his foot slides out from under him and he ends up doing an awkward split before he hits the ground.
Gilan safely keeps his feet and cures Grymash. Gilan's badger is able to safely move through the area and attack and hurt the monster.
Grymash falls and is able to pull out one and throws it hurting the monster.
Tishe throws her dagger and wounds her target. Then she has the bison charge. It really can't charge as it doesn't have the room to get up to speed but lumbers forward, trampling over Trellus and the badger to get to his target. Trellus takes 2 points of damage and the badger takes 1. The Bison hits the monster and with all the other combined hits the monster again dies and falls to the ground landing partially on Trellus adding to the clutter and the gore.
Mac and Jake come running into the intersection and both fail their dexterity checks and fall flat on their backs. Mac takes one point of damage from the fall but Jake grazes Mac's horn and takes 6. OOC your were between 50' and 60' away so would have taken the whole round to get to the intersection.
Nain watches the confusion with a slight smile on his lips.
Tishe suddenly screams with alarm as the second monster rises before her and slashes a claw at her. He rakes her across the chest for 11 points of damage.
OOC To get an understanding of the situation: 6 dead ogres, one dead umberhulk, one dead troll, share an area with Trellus who is on his face, Grymash who is on his back, Gilan who is somehow standing, Mac how is on his back, Jake who is on Mac and a celestial bison who is on all of them. {I won't even mention the badger} The whole pile is covered with blood, gore, brains, bile and intestines.
Anyone above mentioned needs a dex check of 15 to even stand up. Another dex check of 15 to move and gets -8 to attack prone and -4 if they are standing. The other -4 is do to cover and concealment.
In the southern corridor is Nain, whose inactions is gonna get someone killed and Tishe, who is now facing an angry monster by herself.
Flea runs down the corridor and around another bend in the tunnel. She sees a hole in the ground and the "giant ants" starting to climb down it. She hears in common in her head, "Good little one. Stay here for now and guard the tunnel. Kill whoever comes down it."
Gilan [HP: 49/49, AC: 18] [wasp form] Sunday August 15th, 2004 11:13:10 PM
Gilan curses under his breathe as he looks to the mess that is going on in this little area of the cave. He glances the way that Flea fled and makes a decision on what to do. "Trellus...handle this and I will find Flea." He reaches out for his own set of powers that make him unique from the rest and slowly starts his change to wasp form. His last words are ones that he hopes the group takes to heart. "Somehow...burn those two creatures."
The transformation fully achieved he zips down the hall and hopefully past the troll that is now standing up. The dire badger disappears on a mental command of the druids as he flies by.
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 30 seconds]
Grymash (ac17, hp4, protect from evil13/20) d20+2=5 d20=19 d20=16 d4+5=7 d4+5=9 Sunday August 15th, 2004 11:29:21 PM
(Dex check 5)
The half-orc flounders around in the quagmire of muck and bloody gore. Fatigue and frustration seems to be gripping the barbarian even tighter. "Hurry, get'em ... AUUGHHHH!!" He does the only thing he knows to do. Throw the other dagger.
(-8 prone and mucked down. HitAC: 19crit threat/16crit. Damage: 7+9=16)
Tishe' (AC 16 HP 18/29) d20=14 d20+5=23 d8+11=17 d20+2=8 Sunday August 15th, 2004 11:52:37 PM
"Heyyyaaaiii!!" screams the small woman as the second skinny monster rises and rakes his claws across her body.
The Celestial Bison needs no urging as it lumbers forward through the guck and prone heroes(Stay on feet 14 + four legs) and attacks the monster (AC23, dam: 17)
Tishe' herself tries to step back into the southern corridor and give the troll some room, but she also slips and falls into the muck of what used to be a half dozen living creatures and contributes to the overall mess.
Covered in gore, she will continue to try and avoid the monster and crawl back towards Nain.
[Summon III (2 rounds left)- celestial bison with augmented summoning feat, HP: 47, AC: 13, hit:+5, damage:1d8+11]
Mac (AC:18, HP:53/62) d20+3=16 d20+3=17 Monday August 16th, 2004 12:01:12 AM
Mac, bracing off a corner or two in the intersection, gets to his feet [Dex check:16]. "Step back close along the wall Tishe' an' Nain - I'm steppin' up!" [Dex check:17]
Mac moves to the front line and takes a swing at the monster if he's only taken a 5' step to get into reach of the monster and Tishe' and Nain do actually step back.
Flea (AC 19, 30/35 HP, 'Dominated') d20+7=8 d20+9=16 d20+5=8 Monday August 16th, 2004 8:10:10 AM
In response to the command she has received the gnome takes her position outside the entrance and prepares to defend it. Shortsword drawn, she readies to strike at the first creature that approaches the entrance [Spot=8, Listen=16, Hit AC=8 - held action].
Trellus (Ac 20, hp22/50, Owls Wisdom 5/60, Spiritual Weapon 4/6) Monday August 16th, 2004 11:18:31 AM
After falling on his face, Trellus convulsively squeezes into a protective ball as the bison rumbles back and forth down the hallway.
Handle THIS?!? he thinks sourly to himself as Gilan takes off.
Noticing that the dead (again) teeth thing is lying on top of him, the cleric props himself up on an elbow, and pours the oil from his flask on the thing's face.
Dropping the flask, he reaches over his head to the top of his HHHaversack. The flint and steel he wanted to get is right on top.
Domi's Hammer hovers protectively over the cleric's prone shoulder.
Nain d20+3=8 Monday August 16th, 2004 12:15:28 PM
Nain backs against the wall to allow Mac to get by. Before Mac crosses his path, he fires a bolt from his crossbow. Hitting ac8, I'm sure he misses horribly.
Jake (hp 46/52) d20+2=20 d20+2=12 Monday August 16th, 2004 4:56:28 PM
(Woo!) Jake jumps up to his feet and somehow manages to retain them...perhaps by putting a foot on Mac's stomach as an anchor. But his foot skids, so he doesn't move this round.
Instead, dropping his shield, he draws forth his brand new bow, hoping he gets to use it for once...remembering how last time during that ship battle he never got ot use it.
DM George "they are down again" d20+2=16 d20+9=13 d6=1 trellus d6=2 mac d6=6 grymash d20+9=17 d20+9=18 d20+4=12 d6+6=9 d6+6=8 2d6(3+4)+9=16 d20=19 Monday August 16th, 2004 11:41:08 PM
Grymash is able to get a dagger off and wound the troll (figure everyone has figured that out by now)but only does 14 points of damage. OOC really shouldn't allow it as you tried to stand up and then drew your weapon but I allowed it last time so for sake of consistancy... critical hit does 7 x 2= 14)
Tishe tries to run away and draws an AoO but the troll misses. The bison is facing the wrong way and needs to turn around in the tight quarters before he can try and attack. He steps on every one still on the ground as his hooves thrash to get footing. Trellus takes 1, Mac takes 2, and Grymash has his hand firmly crushed taking 6.
Nain shoots but misses.
Gilan flies down the corridor and should get to Flea next round.
As Mac needs to stand up and swing at the troll, I am allowing the troll to swing first. Tishe disappears from his few, so he swings at Nain. He connects with both claws, but misses with his bite. The claws are bad enough. They seem to dig in and rip hunks of flesh from the dwarf, doing 33 points of damage.
Mac then hacks the creature down again..OOC need to roll damage Mac but since he had only 2 htps left, I am sure you put him down.
Trellus is successful pouring his oil and getting his flint and steel but he is covered with so much gore, he isn't sure he will make a spark.
Jake now has his bow out.
All of the bad guys are down and I am out of doors....wait! Still have one door!
The far western door opens again and a dwarf sticks his head out and looks around. He will stage whisper, "Did you kill the masters?"
Grymash (ac12, hp-2, protect from evil14/20) d100=33 Tuesday August 17th, 2004 1:47:20 AM
The barbarian cleric remains motionless slumped over a dead umber hulk. His body is partially submerged in blood and gore. His body is battered worse than anyone has ever seen. Signs of life remain as his chest still heaves with breath.
Grymash maybe resting unconsciously with a battered and broken body, but at least the voices in his head have stopped. (Except for all the usual ones :)
(Stabilization roll: 33)
Mac (AC:18, HP:51/62) 3d6(3+4+3)+10=20 Tuesday August 17th, 2004 3:42:33 AM
Belated damage to troll: 20 (no PA - concentrating on footing)
This round... Mac looks around to see who is most in need of healing - Grymash wins. He reaches into his pack and pulls out a Potion of Cure Moderate Wounds {2d8+3, yes?} and administers it to the clerbarian. "Hopefully he will then be able to help the rest", he says to no one in particular.
"If noone objects I'll head off after Gilan... and Flea."
Trellus (Ac 20, hp21/50, Owls Wisdom 6/60, Spiritual Weapon 5/6) Tuesday August 17th, 2004 10:38:24 AM
"Would the dude weaving the shaggy horned thing please CUT IT OUT?!?" Trellus cries in exasperation, as the bison once again runs over him.
The dwarf's appearance doesn't improve his mood. "Yes!" he snaps in reply, having no idea if they've killed the 'masters' or not. "You wanna help? Bring us a torch!!"
The young cleric works his flint and steel, trying to get a spark on the oil covering teeth thing. [Spend the full round working it. It shouldn't be too messy, having just come out of etheral space or whatever]
It isn't your blood and guts covered hands aren't helping however!
Grymash (ac19, hp12, protect from evil14/20) 2d8(5+6)+3=14 d20+2=17 Tuesday August 17th, 2004 11:56:02 AM
Grymash's eyes flicker open and stare up at Mac with a bit of surprise. "Yooz, huh, OK?" he mumbles with a raspy and breathless voice. "Huh, huh, Mac all bloodied up! Grymash looks at himself and all the bodies. "Oh yeah! Right! Gry too. Did weez gets 'em all?"
Grymash struggles to his feet (Dex check 17). He uses his double axe for extra support and leverage in the slippery blood and gore. He attempts to make his way over to the second troll who collapsed in the southern corridor. Gry turns to Trellus and makes a simple request. "Trellus, can yooz pull out Gry's dagger befors yooz lite up da treadle?"
If Grymash is able to trudge out of the muck and mire (movement 40, 20 half) to the south corridor, he drops to his knees in exhaustion next to the second troll. "Nain ... Tishe; huh, huh, help Gry finish 'em. Gry gots oil an flint in pack." He slides his haversack off his shoulders and onto the floor next to him. The barbarian pauses only to hack, spit and cough to clear his throat.
Gilan [HP: 49/49, AC: 21] [wasp form, barkskin] Tuesday August 17th, 2004 12:39:47 PM
Gilan slows his pace as he makes a series of twists and turns in the air. His antennea wiggle as he casts a spell that will help him out some in case the ants are still there.
He knows that this will slow him down but it might just save his life. He will then move on down the hallway a little further but not far.
[barkskin - +3 to AC, 60 minutes 00 seconds]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 20 seconds]
Mac (AC:18, HP:51/62) d20+5=22 Tuesday August 17th, 2004 3:52:29 PM
Mac nods to Gry in response. He shoots Trellus a less than friendly glare, and smiles as soon as he figures he is not the 'shaggy horned thing' the cleric was refering to.
With no nay-sayers, and confident there is now no shortage of healing for those who need it, Mac heads north after Gilan and Flea. [Spot checks as he goes: 22]
Nain d20+7=14 2d6(3+2)+3=8 Tuesday August 17th, 2004 4:07:07 PM
Nain switches to his axe again and swings at the troll which has just delivered a nearly lethal blow.
If ac 14 hits, then nain delivers 8 points of damage.
Grymash Tuesday August 17th, 2004 4:18:11 PM
The barbarian doesnt have the energy or the voice to gripe. He just rolls his eyes and shakes his head when Nain attacks the helpless troll lying on the floor next to him. Its wounds are already beginning to regenerate. Gry looks to Tishe for help instead.
Tishe' (AC 16 HP 18/29) Tuesday August 17th, 2004 4:23:56 PM
The gore spattered, bloody and battered, clothing tattered woman sits up at the demise of the troll.
"Oh, right," she says in response to Trellus, and with a wave of her hand (and a word of thanks in Celestial) she releases the Celestial Bison. The great shaggy beast fades from view.
"Put down your axe", she spits irritably at the dwarf, "it's dead again."
Tishe' crawls along painfully until she is out of the intersection and stands up in the southern corridor.
Flea (AC 19, 30/35 HP, 'Dominated') d20+7=12 d20+11=13 d20+9=25 Tuesday August 17th, 2004 5:37:15 PM
A vacant look in her eyes, the gnome remains on guard.
Spot=12 Search=13 Listen=25
DM George d100=97 d100=82 d100=31 d100=47 d100=47 Tuesday August 17th, 2004 8:36:50 PM
The group starts to pull itself together and off the pile of bodies and gore.
Jake watches in fascination as he sees the troll's wounds start to close before his very eyes.
The dwarf ducks his head out of the door and reappears with a torch very quickly. He scurries up and says, "Yes you must burn the trolls but shouldn't you pulll them outside? You will fill the tunnels with smoke."
The dwarf looks to be middle-aged and has a wary frightened look about him as he glances at the bodies of the slain and the bloodsplattered and wounded Bloodpack. He asks again, "You really killed the masters? All of them?"
Gilan goes around the tunnel and sees an alert Flea guarding a tunnel heading down.
Flea feels something rumbling around in her brain, poking and prodding, none to gently. "Ahh your one of the sneaky ones. Why don't you hide and surprise your friends when them come by?"
OOC Flea make a hide check please. Flea does notice a wasp buzzing around and knows that Gilan can assume that form.
Flea (AC 19, 30/35 HP, 'Dominated') d20+23=41 d20+2=22 Tuesday August 17th, 2004 9:54:37 PM
Flea senses almost nothing but the desire to carry out the command given to her to guard the hole. Upon recieving a new message, she blankly looks about for the darkest side of the tunnel and shifts over to that side where she becomes one with the shadows (Hide=41).
She registers the flying insect, and wrinkles her brow in concentration and confusion that such a creature should have found it's way into the tunnel. The rogue raises her sword to swat at it, when deep in her unconscious there is a flicker of recognition. The cloud momentarily lifts, and Flea's eyes shine bright in recognition (Will Save=22!, nat. 20!)* and she cries,"Gilan!" as she quickly checks her attack.
*(OOC: George, p. 224 PHB 'Dominate Person' indicates "subjects resist this control, and any subject forced to take actions against its nature recieves a new saving throw with a +2 bonus.")
Jake d20+2=16 d20+7=10 d20+10=26 d10=6 d6=3 Tuesday August 17th, 2004 10:02:14 PM
Jake moves cautiously forward to where the troll is, looks around for anything interesting (Spot 10), and stares as it regenerates. "We have to carry this thing outside? man, I can barely move through this goo without slipping. Wait, I have an idea...a gross one. Let's cut its limbs off." With that, he gives it a swing, trying to hack off the head with his sword. (11 damage, 3 cold as well) In his other hand, he holds his bow still...
Grymash (ac19, hp12, protect from evil15/20) d20+4=12 d20+7=19 d20+16=36 d20+16=33 d20+16=19 d20+16=27 d20+16=36 d20+16=26 d20+16=23 d20+16=35 d20+4=9 Tuesday August 17th, 2004 11:24:50 PM
After hearing the dwarfs concerns, Grymash gets the same idea on how to deal with these regenerating treadles (Wis 12, Survival 19). "CHOP'EM UP! Gry bet them treadles heal slower when in pieces. Weez take thems pieces parts down dis cave," Grymash points down the southern corridor, "weez burn'em down dis way ... smoke leave out front of cave."
Grymash gets back up and takes his axe. He begins to chop away at the troll's limbs. First head, arms, then torso and legs.
(This action will take several rounds to perform. I don't know if we're still in combat. Helpless targets have a -5 Dex modifer and attackers get a +4 to hit. The trolls also get an additional -4 to AC for being prone. Attacks to Troll2. HitAC: 36head/33crit, 19arm, 27arm, 36torso/26crit, 33leg, 35leg)
"Nain, take yur axe an chop up dat one next ta Trellus an throws da pieces parts over here wit these. Tishe, in Gry's pack theres be oil an flint an uh big blankie. Weez can put pieces parts on blankie and drag thems to da front of cave. There weez burn 'em!" Grymash goes ahead and pulls out his big blanket. It magically appears at the top of his haversack when he opens it. He starts piling body parts onto it like logs for the fire.
The barbarian looks soo incredibly tired. He just wants to get this done and go to bed. It hasn't dawned on him that Flea is missing (Wis 9).
Trellus (Ac 20, hp21/50, Owls Wisdom 7/60, Spiritual Weapon 6/6) d20+10=16 d8+2=3 Wednesday August 18th, 2004 9:56:38 AM
With the dwarf bringing a torch, and a plan on how to keep the teeth things -- 'trolls' he called them -- dead, and most importantly, that sunbaked hoofed thing no longer jumping on him, Trellus feels a lot better.
He directs Domi's Hammer at the troll to make sure it doesn't pop up and grab him before Nain shows up. [Hit ac 16 on prone troll for 3 hp damage.]
"Shady, you guys chop and burn away," he comments.
"YOU," he commands, pointing a blood soaked finger at the strange dwarf, "stay here and help." The cleric ignores the question about the 'masters'.
Trellus crawls over to the northern corridor to get some footing. Calling down the hallway to Mac and Gilan, he yells, "You dudes shady?"
Gilan [HP: 49/49, AC: 21] [barkskin] Wednesday August 18th, 2004 12:46:03 PM
He comes around the corner to see Flea standing there with her sword drawn. Then he sees the sword start to flash towards him and he makes to move out of the way, but he knows that he is too late.
Suddenly she says his name out loud and he finds himself changing back into his human form at her feet. He drops to one knee and attempts to pull her into a big hug. "Flea...thought we had lost you there girl." He holds the hug for several minutes and finally lets her go.
A sudden holler from up te tunnel stops him from saying anything else and he silently wipes his face. Then his face hardens with a need for something. "The ants...do you know which way?"
[barkskin - +3 to AC, 59 minutes 50 seconds]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 10 seconds]
Nain d20+7=26 2d6(6+2)+3=11 Wednesday August 18th, 2004 3:39:20 PM
"No need to get snappy people. I think a bit of confusion can be understood in this mess." Nain looks to gry, " No problem, fella, I'll cut that thing into pieces."
(don't know what roll is or isn't needed for this, but I hit an ac of 26 for 11 points when hacking the downed troll's limbs off.)
Tishe' (AC 16 HP 18/29) Wednesday August 18th, 2004 4:50:09 PM
"Trolls." Tishe' makes a mental note to remember about trolls and thier ability to regenerate.
"Right, Grymash." Still on all fours, the small woman crawls over to the haversack and pulls out the oil and the blanket for use on the monsters, wincing now and again when she twists against a wound.
DM George "Love is in the air...." Wednesday August 18th, 2004 10:21:16 PM
Flea is able to throw off the spell and is engulfed in a huge and very long lasting hug by Gilan.
Mac comes around the corner and sees them and stops and wonders if Gilan is really smelling Flea's hair or is he just imagining it.
The main group starts their grisly task of chopping up the trolls into little pieces. What they are going to do with the pieces hasn't been determined yet.
The dwarf walks over to Trellus and grabs him, not threatening but more imploringly. "Please where are the bodies of the masters? I have to see them! You did kill them right?" The dwarf's head starts swivelling back and forth and the fear in his eyes are starting to mount.
Tishe' Thursday August 19th, 2004 12:01:42 AM
The extremely disheveled woman takes the contents of Gry's flasks of oil and begins liberally spreading them on the chopped troll bits awaiting Trellus' torch.
She is distracted by the dwarf's insistant questioning, however, and pauses in thought.
"Trellus", she says tucking a wet strand of hair behind one ear, "the masters could be those ant-things you picked. They were the white hands enchanting Mac, Grymash, and Flea, weren't they?"
Jake Thursday August 19th, 2004 12:05:19 AM
Jake looks over at the dwarf, then decides someone else will deal with him. Dwarves look funny, he thinks to himself, and chuckles while sidling on his bow. Sheathing his sword as well, he takes out a hand axe usually used for throwing and begins carefully hacking the troll to weaken it, then cuts off a leg. "I think we should begin to cart these outside to burn them. Er...maybe the giant will eat them?"
Flea (AC 19, 30/35 HP) Thursday August 19th, 2004 12:56:52 AM
Flea returns Gilan's hug, a little surprised and a little frightened. "Wha...What happened?" she asks as a flood of images flashes through her mind...
Shadowy ant like creatures behind a veritable horde of attacking monsters. The sensation that someone or something was controlling her actions. Grymash and Trellus, both covered in gore and bleeding from ghastly wounds. Mac charging and hacking at the ghastly things. Nain caught in the fray, a look of horror on his face. Tishe' weaving magics. A pile of corpses. Jake running past her to help his pack.
When the realisation of what she has done and the role she has played in the Bloodpack's misfortune hits her, her face goes white, then suffuses with a red blush of shame. Short sword still in hand, she turns to the hole in the ground and points at it with her blade, spitting out, "They're down there ."
Mac (AC:18, HP:51/62) d20+5=18 Thursday August 19th, 2004 1:53:38 AM
"F'the moment they can stay down there. We should regroup an' see who needs what before we go chargin' down there."
Mac attempts to usher Gilan and Flea back in the direction of the rest of the pack, taking a moment to survey the hole [Spot check: 18] before bringing up the rear.
Trellus (Ac 20, hp21/50, Owls Wisdom) Thursday August 19th, 2004 9:48:56 AM
Trellus makes sure the torch gets to Tishe'. Then he makes sure Jake doesn't get too carried away. "Just carry them near the cave mouth and burn 'em," he cautions, "That should chimney out the smoke without opening you up to the giant."
The dwarf's snivelling does not endear him to the cleric. "By Domi, you whine worse than my sister." Trellus shakes his head and leads the dwarf up the northern corridor. As they get to the ant bodies he looks about, hand on hips. "Well, we cut three anyway," he states matter of factly . "How many are there?"
Seeing Flea, Gilan and Mac coming back, he grins. "Shady!"
"Let's all weave back to this dude's house and regroup." He puts a hand on the dwarf's shoulder. "C'mon"
Grymash (ac19, hp12, protect from evil16/20) Thursday August 19th, 2004 1:17:41 PM
Grymash finishes chopping up the troll and stacks the remaining pieces like logs onto the blanket. He turns around to see Trellus and the rest return from down the north corridor. "Gute! Every bodies looks ta be ok. Gots lotta work ta do befores weez rest." Grymash reaches down into his haversack and pulls out a shovel and leans it against the wall. Gry continues, "Sumeone needs ta loot da bodies an gets them ready for da fire. If pack is stayin' here, weez need ta get rid of thems before thay stink an draw blood flies and creepers. Da giant may likes ta eat'em. Gry not care. Also, weez need ta shovel a path through all dat blood after it starts ta thicken. Blood may look an smell pretty, but Gry not like walkin' though it."
Grymash then grabs both ends of the blanket and picks up the first load of troll parts to take to the cave entrance. He grunts with every other step.
Gilan [HP: 49/49, AC: 21] [barkskin] Thursday August 19th, 2004 3:17:49 PM
Gilan looks to Flea and lays his hand on her shoulder. "Don't you fret it any." He follows along with Mac to the hallway of blood and gore. He tries not to think of his inappropriate actions earlier but he was just so worried about her, like a sister.
Listening to the comments about the mess and having to walk through it he ponders it for a few minutes. "Since this is not the plains maybe a little water spell would help out?" It is a question and a statement all at once.
[barkskin - +3 to AC, 59 minutes 40 seconds]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 4 minutes 00 seconds]
Nain Thursday August 19th, 2004 3:45:23 PM
Nain follows gry's lead and begins loading a large sack with troll parts as well.
Mac Thursday August 19th, 2004 9:27:14 PM
"Probably a good idea Gilan. Just have to wonder where it's gonna run to."
Flea Thursday August 19th, 2004 10:11:51 PM
There is a dark look on the small rogue's face as she stares down into the hole into which the 'masters' vanished.
Flea reluctantly trails behind Gilan and Mac as they return to the bloody intersection, muttering something about blocking up the hole...
DM George Thursday August 19th, 2004 10:18:53 PM
Trellus finds his hand flying away from the dwarf as the dwarf swats it away. A terrible look of anger is on the stout ones face and his body trembles with rage.
"How dare you talk to me this way! My sister is in the bugs main hive and is forced to work day in and day out. Her good behavior is assured by me and her children who are held hostage here!"
A look of determination crosses over the dwarve's face and he continues, "My name is Crondarik Thickneck and I will bow to no one again even if it costs me my family." He spins and strides away with purpose towards the door he first came out of bellowing, "Clan Ironhook! Pack! We are getting out of here!"
The others keep chopping and bagging troll parts and Mac and the others rejoin them.
Tishe' Thursday August 19th, 2004 11:57:35 PM
The small woman nods at the dwarf's words, not in agreement, but because it confirms her thoughts. "Trellus, perhaps he is weaving true, then we can help him with the ants, and he can help us find the gem."
Her suggestion done, her concentration moves to stabbing the occasional troll part looking like signes of life, and gathering torch and oil to burn the lot near the cave entrance.
"Hmmm. I'll bet the giant is controlled by the ants, too. If we kill the ants, the giant will go away and we'll be able to get out."
Jake Friday August 20th, 2004 2:30:58 AM
Hearing what the dwarf said, Jake frowns, feeling a bit of sympathy. Hacking the thing one more time for good measure (to keep it still just a bit), he puts aside his axe and speaks to the dwarf. "I'm sorry if we offended you... We're not really sure where we are, or who you are, we're just here trying to understand what's going on. Sir Dwarf of Clan Ironhook, we have come here to accomplish a deed, and, if we can, to rescue and help out good causes. If we get the chance, we'll try to rescue your friend, and we will surely try to get as many of those ant things as we can."
Trellus Friday August 20th, 2004 11:32:51 AM
Chastened, Trellus rubs his hand over the back of his neck as he quietly follows Ironhook and his packmates back down the tunnel.
One of his mother's favorite sayings floats through his mind - "Think, then talk."
I'm getting too shuttlecocked, he realizes with regret.
He approaches Crondarik. "Dude, my bad. I wasn't thinking about why you'd all be weaving here. Like Jake said, we're looking for some red gem, and we're pledged to serve. Maybe the two of us can start over." The cleric extends a hand. "I'm Trellus of Rattledam," he says formally, and we're called the Bloodpack." He looks at the gore, before adding, "for obvious reasons."
Oh yeah "Flea, can I have my healing wand back?"
Grymash (ac19, hp12, protect from evil17/20) Friday August 20th, 2004 12:23:24 PM
Grymash dumps his pile of troll parts at the cave entrance. Since Tishe has already poured on the oil, he waits for her to light'em up. The fire seems to burn the troll flesh rather easily. It produces a foul-smelling smoke though. Grymash doesn't mind. He just smiles and says, "Heal yo'selves outa da fire, yooz tupid pugdung peegruba runtie treadle piggies!"
Grymash rolls up his blanket and heads back for another load.
Flea d20+5=17 Friday August 20th, 2004 5:18:51 PM
With an abashed look on her face, Flea removes the wand* from her belt and hands it to Trellus. She doesn't look up or make eye contact with the cleric, while she mumbles something about "accidentally breaking the other one." (Bluff=17)
*(It's the CSW wand.)
Mac d20-1=16 Friday August 20th, 2004 5:30:43 PM
In Dwarven Mac says, "Well met, Master of Clan Ironhook. I am Mac of the Bloodpack, [insert lineage here], originally of Heranmar. Forgive me, but I was begining to think this place had some magical effect on your kind. I am glad to see this is not the case! ::Mac drops back to common:: If our course provides you with the opportunity to reclaim what is yours, then all the better! [Diplomacy check: 16]
Gilan [HP: 49/49, AC: 21] [barkskin] Saturday August 21st, 2004 12:05:32 AM
Gilan watches as the cleanup of the trolls continues. He waits to see what the dwarf has to say further on things but he keeps out of it himself.
When the trolls are gone he will concentrate on the powers of nature and call upon his power to create water. "Onta vasa." The water appears in the air above the mess and splashes down on it to run off down the tunnel.
[create water - 12 gallons of water]
[barkskin - +3 to AC, 59 minutes 30 seconds]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 3 minutes 50 seconds]
DM George Sunday August 22nd, 2004 10:07:31 PM
Crondarik hears the group try to apologize and his face softens.
"I understand why you are untrusting, but yoiu don't understand what it has been like. I am gratefull for your assistance and this is the best chance what is left of my clan, has for escape. We have been prisoners for years, smoothing these walls and working the farms day after day."
The dwarf will enter a large room which is filled with other dwarves. You see one, the same one who lured you in, tied up, gagged, and blindfolded in a corner.
The room seems to be the dwarves' living quarters and is neat but over crowded. 19 other dwarves are here besides Crondarik. 12 are male and 8 are female in all.
Mac Sunday August 22nd, 2004 11:22:27 PM
OOC: There are several doors in the vicinity of this intersection. Does anyone want to investigate where the various mosters came from?
Mac looks over to Trellus. "We would be grateful for a description or map of this place, ahead and below, yes?" He then looks about the rest of the faces of the pack.
Flea d20+11=17 Monday August 23rd, 2004 12:02:28 AM
The rogue looks around at the members of her pack. Some of them look pretty tired. Tishe' in particular. Seems to the gnome that those who create magic give a little of themselves in the process.
Figuring that the party is going to need to rest up a bit, and then discuss what to do next, Flea squeezes into the room already crowded with dwarves. As she passes by the one that is bound up, she gives her a spiteful kick, despising the dwarf for succumbing just as she herself had to the 'masters' domination.
Flea flushes in shame, and hopes no one saw her malicious gesture. She gives the room a quick search, looking for any doors that might lead of to other rooms. (Search=17)
Jake Monday August 23rd, 2004 4:50:25 AM
Jake bundles up his dwarf and carries the part out to Gry's burning pile, then joins the others at the dwarf cubbie. "Wow...so many dwarves." Jake exhales. "You must be the dwarves we hear of, in these mountains...shady. Ah've been wantin' to see what it was like here... But ah didn' know about those things. What were those bugs?"
Jake Monday August 23rd, 2004 8:52:26 AM
[Dwarf = Troll. Weird.]
Trellus 3d8(6+8+5)+5=24 3d8(8+3+3)+5=19 Monday August 23rd, 2004 9:13:12 AM
Trellus takes the CSW wand back from Flea. She doesn't look at him. The young man puts a comforting hand on her shoulder. "Its OK." he says gently. "We can always get another wand."
The cleric taps himself and Grymash with one shot each. [Gry - 24 hp healed. Trellus - 19 hp healed] "Gry, use your feel good stick to make yourself better," he reminds his friend.
Nodding at Mac's reasonable suggestion, he turns to Crondarik. "We're totally new here, so anything you can tell us or give us about this place would be waxed." Looking at the blindfolded dwarf, Trellus gets a jolt. "The Masters can see through those they've dominated? Uh, can they hear as well?"
Tishe' Monday August 23rd, 2004 12:21:13 PM
Tishe' follows the others into the dwarf living quarters. She takes the time to open her ruck sack and change her tunic that was shredded by the troll's claw.
Unselfconsciously, she stops half-stripped, and turns to Grymash, pointing at her chest and the ugly claw wounds. "Before I put on a new tunic, would anyone mind healing me?"
Grymash ( hp41/72, exhausted ) d8+1=6 d8+1=2 d8+1=5 Monday August 23rd, 2004 7:47:50 PM
After puting the last of the troll parts on the fire, Grymash lumbers back to the edge of the bloody intersection and plops down to finally rest a bit. The coagulating blood of the ogres, trolls and umber hulk completely coats his body like a thick paste. He sighs deeply as he see's that nobody else has taken up his shovel and tried to help with the work. A task made even more taxing with his exhaustion from one of his most bloodiest battles. He does appreciate the heal from Trellus, but he wonders where he's gone. Tishe helped with the fire and as she limps by, he pulls out his 'Feel Good Stick' and gives her a tap on the foot (6 points of healing). He gives himself one as well (reroll 1's, 5 hitpoints of healing).
Grymash decides that the ogres and the umber hulk can wait. At least they arent going anywhere, he hopes! He reaches into his haversack and pulls out a large iron pot. He mutters a few words of power and the pot fills with four gallons of water. Grymash is impressed! He's never been able to summon that much water before with only one magik spell. He begins the tedious task of washing the blood from his face and hair. He wants to get it out before the blood completely drys hard and black. "Grrrrr," he mumbles, "Gry gonna be pickin' blood crust outta hair for lots days!" He tears up one of his burlap sacks into rags to help scrub. Good rough texture, he thinks! As the barbarian washes himself, he wonders what kind of loot the ogres carry.
Gilan [HP: 49/49, AC: 21] [barkskin] Monday August 23rd, 2004 10:05:32 PM
Gilan loosk around to the others that are still outside and sighs as the loot is collected, if any. His spell goes off shortly after that so that the area is cleaned up, though it will most likely not wash away the bodies.
Slipping inside of the room with the others he looks around at the dwarves and shakes his head. "Could we get a little rest if possible?" He feels exhausted as the flurry of spell casting finally catches up to him. He pulls out a wand and smiles as he looks to Flea. "Here...use this to heal anyone that may still need it, it is only a clw but it should help out." He will slide down the wall if he can find a spot that is big enough for him.
[barkskin - +3 to AC, 59 minutes 20 seconds]
[call lightning - damage: , reflex save 18 for half damage, 5/6 bolts, range 160 feet, 3 minutes 40 seconds]
DM George Monday August 23rd, 2004 10:54:30 PM
Crondarik looks around as his kin are packing food and belongings into rough sacks. 3 of them slip out of the room and pass by the carnage giving the Grymash a wide berth. One will say to him, "Your companions are in the other room." pointing in the direction they came from.
Crondarik will looked startled at the question that Trellus asked and then say, "I am not sure. Braken, please take Preena out of here for now." Another dwarf rises and leads the young female dwarf away.
Crondarik's eyes follow the two as they leave the room and then he looks back to Trellus. She is my niece and often dominated by the Formians. She is young and easily overwhelmed.
The masters live on two levels below us. We have only been to the first level down. We aren't allowed to travel down to their nest, which we think is the level below that.
The first level is their farm. They grow strange and huge mushrooms that they use for food. You can normally find workers there guarded by some warriors.
Be careful of the tunnel down though. It is a tough climb and the damn ants are very good at climbing.
Flea (AC 19, 30/35 HP) d20+8=24 d8+1=6 Tuesday August 24th, 2004 12:05:21 AM
When the druid offers his wand to Flea, she accepts it with trembling hands. Giving Gilan a grief stricken look, she stutters, "a-are you sure? Wh-what if I-I break it?"
When a very battered Gry comes into the room, Flea will gingerly activate the wand handed to her. It springs to life (UMD=24), and she taps the half-orc. (healed for 6 dmg)
Mac (AC:18, HP:51/62) Tuesday August 24th, 2004 6:31:51 AM
Mac surveys the scene for a moment. People are talking, or healing up, or both. "Where are we?" he asks, as the realisation that he could be much closer to Heranmar than he has been in over a year, hits home.
Jake Tuesday August 24th, 2004 8:05:39 AM
"We'd better get some rest before going downstairs to get those guys...but do you think they'll let up?"
Trellus (ac 20, hp 40/50) Tuesday August 24th, 2004 9:26:20 AM
When Jake starts getting serious, you know you've got problems.
"Jake's right," the cleric agrees. "We could really use some rest. Can we come with you dudes? And have you ever seen a large red gem? Kinda special looking?"
Tishe' Tuesday August 24th, 2004 3:03:06 PM
Tishe' sighs as Grymash heals her of most of her wounds. "Can I make use of your water, too, sweetie?" she asks the half-orc. She washes and also washes Grymash's back, then combs his hair to get out the largest flakes of dried blood. "I'm glad Jake and Nain helped us with the troll bodies. And you were terrific."
After washing, the small woman puts on a fresh shirt and thinks about the information the dwarves have given. "Is there a pattern of a plan in your brain, Trellus?"
Grymash ( hp54/72, exhausted) d8+1=7 d8+1=7 Tuesday August 24th, 2004 8:02:05 PM "Uhh, yeah. Tishe can use water too." He wonders if his ears heard her right. Did she just call Gry 'sweetie', ponders the half-orc. He thinks she must have meant to say 'sweaty'. After removing his breastplate, he's greatful that she is washing his back. It would have taken forever to get all the blood out of his back hair. Grymash takes his 'feel good stick' and taps Tishe and himself once again (Both get 7 points of healing). He feels so tired that he didn't see Flea tap him with a wand as well.
Grymash then takes off his boots and pours out the bloody contents. Grymash shutters with the thought about where else he's going to find ogre bits. "Aaaughh, piggie dumps!" To change the subject, Grymash asks, "Anybodiez loot da big uglies? Could be sum good stuff an gold ginglies!"
Gilan [HP: 49/49, AC: 21] [barkskin] Tuesday August 24th, 2004 9:40:12 PM
Gilan smiles at Flea and lays his hand on her shoulder again from his seated position. "Do not worry about it...the wand can be replaced, you cannot." He closes his eyes as he leans back into the wall and listens to those around him. He really hopes that they do not move anytime soon, but he knows there is logic in it.
Without opening his eyes he laughs lightly. "I believe that Trellus or one of the others got something maybe from the bodies." He sighs as he settles against the cool wall.
[I believe that someone mentioned getting it, not sure who though. George never mentioned it either.]
DM George "Cheap DM" Tuesday August 24th, 2004 10:04:13 PM
The group rests and cleans up and heals. No treasure was found on any of the bodies, but you got sticky fingers trying to search them. I won't mention sticky with what as this is a family channel.
The dwarves continue their packing but one of them answers Mac's question and says, "Your in the Scab. How do you not know where you are?"
Crondarik says, "We are going to try and slip by the giant. Yes we are that desperate. We might have to kill my niece as is, so the masters don't know where we are going. The giant might let us go but I doubt it. We are going to just have to scatter. It is better than staying here though and having them take over our free will.
Now that you have killed all their shock troops, they will try to seize us to fight you and protect them."
Flea d20+9=26 Tuesday August 24th, 2004 10:44:01 PM
Gilan's support added to Trellus' earlier words brings tears to the gnome's eyes. They love me! They really love me! she thinks to herself.
She watches as the dwarves make preparations to flee. As the last one leaves, she leans against the door and volunteers, "I can take a watch while you all sleep a bit." She sticks Gilan's wand in her belt, and sheaths her sword. Flea sits with her back against the door, her hooked hammer resting lightly on her knees, and her ears attuned to the slightest sound from the hallway (Listen=26).
Mac (AC:18, HP:51/62) d20+2=18 Wednesday August 25th, 2004 8:24:10 AM
"The Scab...", he says to himself, trying to recall hearing of it at anytime since leaving Heranmar. [Knowledge(Geography) default(Int) check: 18]
"I can see ye' keen t' be gone, but, you've worked these corridors... could be a need for some folks to look after all this... for themselves, not someone else."
Trellus Wednesday August 25th, 2004 11:54:28 AM
The young man answers Crondarik. "We got sent here through some portal. We're looking for a red gem, kinda special looking. Have you heard of it?"
"Is the giant controlled?"
Since the dwarfs seem intent on leaving, Trellus looks around the room to see if there are any more doors beside the one leading to the hallway. If there are, he asks Crondarik where they can find a more defensible spot.
"We really need a day to warp up," he agrees with Flea.
Tishe' Wednesday August 25th, 2004 1:49:30 PM
Grymash taps Tishe' with his 'feel good stick' and the young woman feels back up to normal. She pulls her tunic away and looks down her front. "Yes, the wounds are all healed." She heaves a full sigh. "Thank you."
While she combs Gry's hair, the brown haired woman wonders aloud. "If the dwarves are running for thier minds, how safe is it to sleep here? I wouldn't want to lay down just to be controlled by the ant-men."
"I can still weave perhaps half of my spells, and with the curing picks, we can be healthy. And as the dwarf said, we've killed all thier black hands."
The plain-faced woman pauses then continues. "It may be better to push on."
Grymash (hp60/72, exhausted) d8+1=6 Wednesday August 25th, 2004 7:31:37 PM
Grymash starts to rub himself down more vigorously with the burlap rags. A stream of bloody water trails away from him. "Thank yooz, Tishe," replys Grymash. He takes his wand and uses it again on himself (6 points of healing).
A thought hits Gry, "Hey Mac, yooz kill sum of thems ants did ya? Weez should drags them back here and looks thems over. Thays maybe gots stuff on 'em!"
DM George Wednesday August 25th, 2004 10:35:50 PM
Nain stands up and says, "I think I should go with the dwarves. They don't have much protection and will need someone to help them get past the giant if need be."
OOC Nain/Kevin has decided to leave the game.
Crondarik welcomes Nain's help and adds, "I understand you are wounded and tired. Rest seems welcome but I wouldn't give the masters to much time. They are very smart and will prepare well for you.
Also know that their are 4 kinds of Formians here. You have seen the task masters, who dominate and turn you against each other. They have warriors who fight with claw and stinger. They are poisonious so be careful. The have workers who are much smaller and not much of a threat but be aware of them. They can band together and cure the others.
Finally there is the head master. He is incredibly swift and strong. He has magical powers and can dominate like the taskmasters.
I have never seen this gem you are talking about, but I have never really seen any treasure. It must be on the lower levels."
When Grymash starts looking over the dead bodies of the ogres, he finds very little of worth. The clothes are well made, (dwarven) but not remarkable. The ogres used giant clubs. One ogre had a relatively grime free pocket and in it wrapped in paper was a delicate pastry. (ogre struddle)The umberhulk had nothing on him.
Gilan [HP: 49/49, AC: 21] [barkskin] Wednesday August 25th, 2004 11:21:47 PM
Gilan listens as the group goes about thier tasks and he relaxes. With the announcement that Nain will be leaving he opens one eye and shakes his head. "Another one leaves...called to a different path." He closes his eye and goes back to relaxing.
When the dwarf mentions the other fomorians that they will have to face off against he leans forward and pays attention. " Great...just great." He looks to the others and shakes his head as he ponders their options at the present. "Maybe the idea of being one hundred percent may not be a bad idea?" He can see where they may have some problems in the future part of this battle. "A change of spells maybe in order as well." He is already going over the spells in his mind that Mother Wold would grant him anew.
Mac (AC:18, HP:51/62) Thursday August 26th, 2004 1:02:07 AM
"Okay, how much of a rest do we need?" Mac looks about again, gathering it won't be too soon. He reaches to his belt, draws a dagger, and begins to scrape the slowly drying remnants of battle from the intricate engravings on the head of his axe. He mutters once or twice under his breath, before finally saying, "If everything's shady here, I could give Nain and the Ironhook clan a hand with the giant..."
Jake Thursday August 26th, 2004 4:03:27 AM
"Formians, huh? Ah thought these were the glass grass mountains or sumfin. Well, anyways, no need ta fear about these bugs. We'll go swat 'em up some. Hey, ya should get some more of those negation things. Only magic ah like is anti-magic." Jake pats Trellus on the back, then wanders over to peek at the dwarven women. Do they have beards? A question that has bothered him since he was small...
Tishe' Thursday August 26th, 2004 10:50:13 AM
The small woman is clearly worried about resting too long, and going off half-cocked and is struggling between the two.
"I don't like facing poison stingers and domination ants alone." she finally says. "To get some dispel spells, I need to rest and then study an hour or so."
Grymash (hp66/72, exhausted) d8+1=6 d20+9=28 Thursday August 26th, 2004 11:15:06 AM "Gry thanks weez need ta rest. Gry's 'Protection' magik stopped da Ant peoples from controllin' me. Gry only have dat one magik spell, me can remumber mores tomorrow day. Trellus, yooz could remumber a whole bunch of thems, cant ya?"
The half-orc takes the ogre strudel and gives it a sniff. "It smell like berries!" He hands it off to Tishe'. (Survival check 28) "Hey Gilan, Gry can skin da big bug thang," says the barbarian as he points at the umber hulk, "its hard hide can be made inta breastplate, just like Gry's ... uhh, except Gry not wearin' bug armor! Yooz druidz can wears bug hide, cant ya?"
(I think some really cool armor could be made from an umber hulks exoskeleton! Just look!)
Trellus Thursday August 26th, 2004 1:39:13 PM
Trellus' head bobs in agreement with the others. "Yeah, we need to sit tight till morning, and get some spells back. I got nothing left to overcome that mind pick of theirs."
The cleric asks Crondarik another question. "Do the Masters have to see you do that domination pick? Or can they do it from anywhere?"
To Mac's question, Trellus silently shakes his head. Splitting has proven to be a sunbaked plan.
Continuing what planning they're able, he informs Tishe', "I got a wand to deal with poisons. Concentrate on preparing Dispels."
Flea Thursday August 26th, 2004 7:14:19 PM
The rogue stays at her post, back against the door and hooked hammer across her knees. When there is a lull in the conversation, she asks, "if anyone has anything that will help me keep my mind closed to those...those...creatures, I would be much obliged if you could share it with me." Her face reddens, then becomes deathly pale as she looks up and says in a louder voice, "I would rather die than be a slave to the...the...formians. If they get into my mind again, be merciful and kill me.
Gilan [HP: 49/49, AC: 21] [barkskin] Thursday August 26th, 2004 8:05:30 PM
Gilan will agree with the rest on getting a little rest, especially when it comes to new spells. He would much rather have some different ones with the upcoming situation.
He glances to Gry and smiles. "It would depend Gry on how heavy the armor would end up being. Steelgrass is light but gives good protection...I like to travel light." He glances to the armoring of the creature and ponders it for several seconds. "It would also be a little hot it would appear as well, not good for the plains."
DM George d6=5 Thursday August 26th, 2004 9:27:02 PM
The last of dwarves slip away and the group settles down to get some rest. If you are spending the night, I would like a guard duty rotation.
Also list any new spells you will be studying for or praying for in the morning.
DM George Thursday August 26th, 2004 9:28:42 PM
OOC Hey guys, I requested new character sheets from you folks several weeks ago. Only got a couple. Please get them to me pronto. I have your old ones and will go by them if I have to. You might not like that!
Flea d20+11=13 d20+7=18 d20+9=28 Thursday August 26th, 2004 11:03:58 PM
Flea will take whatever rotations Trellus' thinks it best to assign her. She will volunteer for a middle shift since she can get by on interupted sleep. During her rotations she will keep her ears and eyes alert to any sound coming from outside the room.
Search=13 Spot=18 Listen=28
(OOC: Flea level 5 just sent to you via e-mail. Sorry for being one of the late ones.)
Trellus Friday August 27th, 2004 11:41:16 AM
Trellus considers the watch for a moment. "OK. Gilan and Jake first. Then Gry and Flea. Then me and Mac. Tishe', you get some sleep."
The cleric will wake Tishe' with a hour left in his watch. He'll make his devotions then so that he's ready to go while the rest of the group's spellcasters are studying up.
Tishe' Friday August 27th, 2004 2:11:01 PM
The brown haired woman frowns at the mention of watch assignments. "I feel like an unneeded thread in the pattern without helping out." But she shrugs and accepts, after all, Trellus is thinking about the whole pack.
She moves over to the little gnome girl. "Flea, I'll spell you to help against the formian mind powers. It's not much, but we all do what we can." She smiles and gives Flea a sisterly hug.
Tishe' will sleep and study, stretching from her morning studies ready to go.
Gilan Friday August 27th, 2004 9:20:20 PM
Gilan nods to Trellus as he turns out a good order of watch. "That is fine with me." He will take the first watch with Jake and keep his eyes open for any trouble out in the tunnels.
In the morning he will spend his time in silent commune with Mother Wold and gain his new spells. He just hopes that they are enough. "I can also send out a plague of animals to help in our battle."
Jake Friday August 27th, 2004 10:33:57 PM
Jake ponders something. "Wait a sec...isn't there only one way in,through those doors? Why don't we just sit next to 'em and make ready to attack if any of them open? Oh wait...can these guys dig too? They're ants, right?" Jake ponders the possibilities. "Ah wish ah had that glass piece...we could fry 'em like when we was shrubs."
Grymash (hp66/72) d20+3=16 Friday August 27th, 2004 11:47:25 PM
Grymash is feeling better after he's had a little rest and a good washing. His opinion about the umberhulk armor isnt swayed by Gilan's remarks. The barbarian takes his dagger and begins the task of harvesting choice pieces of the umber hulks hard exoskeleton (an umber hulk has a +8 natural AC!). The barbarian takes his time and makes precision cuts. The hide of the umber hulk is segmented and its easy to find seams to cut into. (Gry is going to make multiple Take20 attempts to do the job right. His take20 Survival roll is 27.) Many of the pieces he harvests are already shaped and formed to fit over and around body parts. Many pieces would need some additional cutting and molding, but that was going to be the armorsmiths problem.
After removing many large sections and joint pieces, he takes a long look at those huge, sharp mandibles that had cut into him in the battle. He removes them as well. They may be useful in some way. (they do 2d8 damage!)
Grymash returns to the party with his newly acquired exoskeleton sections and 10 pounds of some kind of strange looking meat in his iron pot. "Gry got dinner! Who want ta cook it?" He sets down the pot and sits against a wall. After dumping the 'meat' on a plate from his haversack, Grymash summons another four gallons of water into his iron pot. He takes one of the cleaner rags and begins to clean his steelgrass armor, buckler and weapons. After everythings clean, he puts it back on. He wants to be ready at a moments notice for anything that might happen. He then takes his whetstone, from his beltpouch, and sharpens his double axe. Sparks trail off his blade with every pass.
After finishing with his chores, Grymash finally relaxes and reads his Book of Gargul before he going to sleep. He contemplates the actions of the ant-men and the connection they made with him. Grymash then prays for Guidance (guidance spell) from Gargul on how to better deal with the ant-man menace. (Wisdom check or Sense Motive 16) ---------------------- Grymash's spells in the morning: Level 0: Detect magic Guidance Create water(2)
Mac Saturday August 28th, 2004 9:26:02 AM
Mac settles down - sitting on the floor with his back pressed against a wall, backpack on his lap, axe at his side. He breaks out his wrapped rations and a water skin, offering them around to pick and sip while Gry gets his cooking underway.
With eating underway, he relates a story about his father's father's parents, much as it was related to him by his father's father. The tale runs to a quarter of an hour or so, and whilst it isn't laboured, the moral is (for all Taur stories have one somewhere) that everyone contributes in their own way, or if you prefer, that there are no unneeded threads in the pattern.
He sits up until rest overtakes him and isn't too difficult to stir come his watch.
DM George "Did anyone bring marshmellows" d20+12=22 Sunday August 29th, 2004 9:54:21 PM
During the second watch, Flea and Grymash are having light conversation when Grymash feels a slight breeze behind him and Flea's eyes get like saucers as she sees a huge Formian and a much smaller formian just appear in the room.
The large one is hanging onto a leaning barrel which he then dumps over, spilling galleons of fluids (smells like lamp oil) over the sleeping Bloodpack and splashing and soaking Grymash and Flea.
Flea screams as she notices the smaller one tossing a lite torch into the oil setting it ablaze.
The room erupts in flames, quickly setting furniture and belongings alike aflame. Smoke quickly billows up making sight and breathing difficult.
OOC Everyone needs to make a reflex save DC 25 to avoid having oil spilled on them. If you have oil on you, you will take 1d6 points of fire damage a round. You will take this every round until you figure a way to put yourselves out. Everyone also needs to make a fortitude save vs constitution dc 15. This one will be every round and get +1 consecutively harder. Round 2 16 will be needed. Round 3 you will need a 17 etc. If you fail this saving throw you spend that round choking and nothing else. If you choke for 2 rounds, you take 1d6 points of damage nonlethal.
Since this happens in the middle of the night, no new spells will be available yet. Also remember since you were all resting for the night, you don't have your packs on with your equipment.
Before I get complaining emails figure between 30 and 40 gallons of oil was spilled. That is a lot of oil.
Grymash (ac20, hp64/72) d20+3=17 d6=2 d20+12=19 d20+8=20 d8+19=25 d20+8=22 d8+19=23 Sunday August 29th, 2004 11:13:00 PM
(Reflex 17, 2 points fire damage. Fort 19 vs. smoke.)
Gry instantly roars, "BLOODPACKKK ... FIRE!!" The barbarian comes alive with another savage growl when the heat of the fire begins to burn at his legs. He move forward, between the two ant-men, and swings a powerful blow at the smaller one. (Powerattack+5, two-handed+10. HitAC:20. Damage: 25.)
(If the small one drops) Grymash continues his swing and cleaves into the larger one. (Cleave attack. HitAC: 22. Damage: 23.)
Mac (AC:18, HP:45/62), 10' reach d20+4=18 d6=6 d20+8=20 d20+7=27 d20+7=21 3d6(4+3+3)+10=20 6d6(1+3+2+1+1+1)+20=29 d20+7=14 3d6(1+6+2)+10=19 Monday August 30th, 2004 10:04:44 AM
It's the searing pain {Reflex:18, 6pts fire damage} that wakes Mac, but despite it he holds his breathe {Fortitude:20} and grabs his axe. If he can strike at a formian he will, attacking from prone hits AC:27 (Crit.AC:21) for 20pts (49pts) damage. A potential Cleave would hit AC:14 (probably not) for 19 damage. If no formian is initially in reach, Mac takes the opportunity to get to his feet.
Gilan [47/49 HP, 18 AC] d20+6=23 d6=2 d20+9=29 d20+5=21 Monday August 30th, 2004 6:23:00 PM
Gilan is sleeping soundly when he starts to have a dream of being back in the plains in that fire. He jerks in his sleep as he whimpers, then suddenly snaps awake with a start. "AAAAAAAAAAAAAAAAAAAAAAAAA!" He does not hear anything else but his own screams as he looks to his legs and the fire that is burning at his clothing (reflex 23, fire damage 2).
He is able to keep the smoke from filling his lungs as he screams on (fortitude 29). Despite all the thoughts that are going through his head and the pain, he somehow keeps his wits about him (wisdom 18). Still he can only think of one thing and that is to get out of the flames, yes out of the fire. He minds screams at him...NOT AGAIN. He scoops up his pack as he heads for the door, not caring that anything else is going on. His eyes are wide and he has that caught in the headlights look.
Flea(AC19, 30/35 HP, Evasion) d20+8=25 d20+2=16 Monday August 30th, 2004 6:28:14 PM
Having spotted the ant-like creatures and called out a warning to her pack mates, Flea jumps to her feet, her hooked hammer in her hand. Although oil spots her clothes, she escapes the flames by the narrowest of margins. (Reflex=25; Evasion)
Grabbing her pack and slinging it over her shoulder, she opens the door against which she was leaning. Since the smoke isn't bothering her (Fort=16) she calls out loudly, "Bloodpack! To me!"
Trellus (AC 20, 34/50 HP) d20+6=7 d6=6 d20+8=17 Monday August 30th, 2004 7:54:57 PM
"Light!" cries the cleric awakened by the rogue's cries and a white searing pain as the flames from the formian's fire lick at his legs. (Reflex=7, 6 pts. dm.) Jumping to his feet Trellus tries to collect his gear, cursing the fact that when given the opporunity he didn't ask his god for Protection from Fire. Despite the smoke (Fort=17) he is able to cry out, "lets weave for the tunnel!"
(Carla posting this week for the vacationing MikeK.)
DM George d20+3=12 d6=6 d20+6=15 d20+3=13 d20+9=17 d6=5 d6=1 Monday August 30th, 2004 10:24:09 PM
OOC sorry guys but trying to keep the action moving so I rolled for both Jake and Tishe. Tishe failed both saves and took 6 points of fire damage adn 1 points of non-lethal smoke damage. Jake failed for the fire, but made fort save. He takes 5 points of fire damage.
Grymash ignores the pain of the fire and turns and moves 10 feet and swats down the little ant, killing it quickly.
Flea sees the fire and retreats out of its way, trying to rally her friends.
Gilan gets to his feet and picks up his gear as well, while on fire.
Tishe and Jake wake in horrible pain and writhe on the floor. Tishe can't breath and starts to hack and cough.
Mac, being to far to swing, rises to his feet.
Trellus wakes and rises to his feet and starts to collect his gear, while on fire.The large ant creature, with the bronze helmut, blinks out and is gone.
Everyone but Flea take damage next round. 1d6 every round until you extinguish the flames. I am assuming everyones packs, except Grymashs, were on the ground and were doused in oil and on fire as well. Flea's pack in sitting in the room as she left it behind.
Everyone in the room must make a dc fort save of 16 or take 1d6 points of smoke damage. Flea only needs a dc 15 as she is in the doorway.
DM George Tuesday August 31st, 2004 1:33:28 AM
OOC Wierd... I had put in a post for the big ant but I must have erased it in error.
Stephen I am deleting your post as it won't apply this round. Sorry feel free to repost.
The Giant ant who is wearing a helmut on his head, disappears with a whoosh.
OOC Stephen you missed with your cleve attack.
Jake (36/52) d20+10=30 d20+10=11 d100=74 d10+7=16 d20+9=21 d6=6 Tuesday August 31st, 2004 2:37:31 AM
Jake grabs his pack and sword, and rushes towards where the ant with the helmet on his head was. He swings his sword, yelling "Aaaaaaaaa!" in both pain and fury... (If there was a 50% concealment/missing, I think i might have hit him, 74 on that roll... hit AC 30, did 16 damage.) If he misses, he then runs out of the room after Trell. He also tries putting the cold sword to the fire on his leg. (Actions for both this and last round I guess) (Can my cold sword put out the fire?)
Mac (AC:18, HP:39/62) d6=6 d20+8=27 d20+3=18 Tuesday August 31st, 2004 3:11:12 AM
The flames continue to lick at Mac's skin (6pts) as he hooks his backpack with his axe. Hearing Tishe's coughing he moves towards her. "It's just me." he says as he attempts to bundle her and the things about her over his left shoulder, and makes after the rest of the Pack.
Trellus (AC 20, 34/50 HP) d20+10=30 d20+8=16 Tuesday August 31st, 2004 8:08:15 PM
Trellus quickly wraps his Cloak of Comfort around himself and his pack, smothering the flames [Reflex=30*, Nat 20]. Bringing the cloak up around his nose and mouth, he avoids inhaling the toxic fumes and moves towards Tishe' and Mac careful to avoid the flaming oil.
[* +4 to reflex save for using cloak to smother flames, DMG p. 303-304]
Grymash (ac20, hp60/72) d6=4 d20+12=30 Tuesday August 31st, 2004 8:18:11 PM
(fire 4. Fort 30 vs. smoke)
Grymash doesnt have time to become angry that the formain cheated death. "JAKE ... ANT-MAN GONE! GET YO," COUGH!, "GEAR AN GET OUT!!" Grymash spins around to see his pack. "FLEA, GET OUT! GRY GET STUFF!" He's glad to see Mac scooping up Tishe. The half-orc then grits his teeth and growls through the pain as goes after his packs supplies. He grabs Flea's pack and whatever else is in reach and makes a run for the door.
Flea (AC19, 30/35 HP) d20+12=16 d20+2=12 Tuesday August 31st, 2004 8:18:27 PM
"My stuff! My stuff!" cries the gnome as she sees the flames lick at her abandoned pack. On impulse, she dashes back into the room, pulling her cloak from her shoulders and wrapping it around her belongings as she snatches up the pack (Reflex=16) and smothers the flames. Unfortunately the gnome breathes too deeply of the contaminated air and starts to cough and gag (Fort=12, fail)
Grymash d20+11=31 Tuesday August 31st, 2004 8:25:08 PM
Grymash grabs the choking gnome (HitTouchAC: 31, natural 20), if she already got her backpack, and will run with her instead.
Gilan [45/49 HP, 18 AC] d6=2 d20+10=19 d20+9=16 Tuesday August 31st, 2004 9:48:55 PM
Gilan stumbles his way out through the door despite the flames that still burn at his legs (damage 2). Once out and off to the side of the doorway he drops his pack and pulls his cloak tight about his body (reflex 19), trying to smother out the flames on his legs. Luckily he had not inhaled any of the smoke that is filing the room (fortitude 16).
His tearfilled eyes find the other packmembers as they exit the room. He tries to give them a weak smile as he looks to the blazing inferno that is the room. He grits his teeth together but still finds himself backing away from the sight of them.
DM George Tuesday August 31st, 2004 10:03:28 PM
The group successfully gets out of the room and help each other put out the flames. The equipment was saved but packs and cloaks are singed and boots as well.
You are standing out in the corridor, when Grymash starts to curse. He realizes that his umberhulk breastplate is still inside.
The group starts to head down the tunnel and turns north at the intersection. Mac realizes that the two antmen he put down are gone or at least their bodies are.
Jake Wednesday September 1st, 2004 1:43:22 AM
"Awww dust!" Jake curses, stamping out his gear. "Mah stuff's ruined! And ah'm burned! Why...we aughtta go after 'em now!" He looks at the others, then revises his opinion. "Maybe we'all should get some sleep...but how do we stop 'em from attacking us mid-sleep again?? Can we find someplace locked and safe?"
Mac (AC:18, HP:39/62) Wednesday September 1st, 2004 2:51:06 AM
Mac looks at Jake and shakes his bovine head. "If it w' half-baked t' go straight in after them instead of restin' up then it's totally baked now! We pull back to the stream! We'll see 'ow the Ironhooks dealt with the giant, and then we'll wash our burns, the oil and the blood off an' we'll rest... on the other side of the stream if neccesary! Then we'll take 'em on again." "'ow's tha' for a plan?"
Grymash (ac20, hp60/72) d20+2=21 Wednesday September 1st, 2004 5:32:07 PM
Grymash curses alright. He thought his umber hulk hide pieces was in his haversack. "Piggie Dumps!! OK, Mac be smart. Pack spend night outside. Jake, lockin' door be no good. Thems bug things got in wit magik. Thay pop ins and pop out. Gry saw it wit eyes." Grymash looks back through the open door at his burning umber hulk hide pieces. He's more upset about that then being set on fire. "Dat be ok yooz ANT PIGGIES ... Gry makes armors outta yooz hide instead. HEAR GRY!! GRY MAKES ARMOR FROM ANT SKINS, YOOZ ROODY POOH PIGGIE TREADLES!!"
As the group gathers themselves and makes it down the caves entrance, Grymash asks Flea and Mac some questions. "Mac ... Flea! Yooz hear da ant thangies in yo head like Gry, right? Did ya gets da feelin' dat thays all be talkin' all at once. Gry think me hears lots many ant voices. All tellin' whut ta do. Likes Gry be just a part of bigger body. Like Gry bein' ah fist or sumthin' tool-like! Gry not know how ta say! Can ya tell Gry whut me thinkin'? Gry not be knowin' how! Too much order! Too clean cut for Gry ta explains. Yooz know dat word Gry mean, dont ya?"
(Wisdom check 21)
Flea (AC 19, 30/35 HP) Wednesday September 1st, 2004 6:46:54 PM
After a cursory examination of her burnt pack, her scorched boots, and her singed cloak, the gnome gets a very angry look on her face. The pupils in her light eyes dilate to the size of pin holes. "Yes, Gry, I heard the voices of those white handed treadles," Flea says with disgust, "and I'm not going to hear them again!" She shouts with vehemance as she shoulders her pack, and starts down the tunnel towards the formian hole, oblivous to the pack's plans and heeding only her own need for revenge.
Gilan [45/49 HP, 18 AC] Wednesday September 1st, 2004 9:36:12 PM
Gilan glances around at the rest of the pack still a little tired from his ordeals lately. He sighs inwardly with the idea of more sleep, but part of him worries about it. "Please decide on something and I will follow." He looks at his mostly burned breeches and shakes his head.
Trellus (AC 20, 34/50 HP) d20+6=15 Wednesday September 1st, 2004 10:28:28 PM
Trellus reaches out and snags Flea's collar [Touch attack = 15]. "Warp down Flea! The pack must weave together. Mac and Gry, you lead us out of here, everyone else, stay together." The cleric pushes Flea in front of him as they retrace their steps to the cave opening.
DM George Wednesday September 1st, 2004 10:29:21 PM
Some of the group believe it is wisest to flee the lair for now and come back when you are refreshed and respelled.
Flea is bent on revenge and is heading for the hole/tunnel down to the lower levels.
OOC need to know what the party is going to do? Are you going to split up? DM starts to grin evily and rubs hands together.
Tishe' Thursday September 2nd, 2004 7:15:36 AM
(Andrew Posting for Tishe) Scilent until now Thishe adds her 2 cents worth, "I for one could use the rest. I need some time to study or I will feel almost useless against these things. Besides, if they are getting in our heads perhaps I can find a way to get them out again."
Flea (AC 19, 30/35 HP, Trap Sense) Thursday September 2nd, 2004 8:09:36 AM
Flea 'warps down' at Trellus' request, and lets the cleric push her along in front of him. Not one to dwell on things for very long, Flea snaps out of her funk, and trots ahead to join the leaders. "I'll check for traps," she volunteers.
Grymash Thursday September 2nd, 2004 4:48:45 PM
Grymash leans down to Flea and whispers in her ear, in a tone and manner uncharacteristic for the half-orc. "the bloody blade of vengence will be yours to wield soon enough little one, and I will help you." He quickly returns to the upright position and continues with the pack to the cave entrance. "Gry hopes dat big stompin' beater be gone ta bed!"
Mac (AC:18, HP:39/62) Thursday September 2nd, 2004 4:55:22 PM "Noo Gry, I doon't remember the voices, just remember findin' m'self standin' still an' facin' the wrong way. I'm sorry." As Flea catches up, Mac gives her a smile and a nod. "Thanks Flea. I swear we will be going back in there."
Jake Thursday September 2nd, 2004 8:17:29 PM
Jake goes along with the others, quietly...feeling angry and resentful, 'cause his sleep was interrupted. "Ah hope tomorrow we teach them ants ta not bug us."
DM George Thursday September 2nd, 2004 9:04:24 PM
The group successfully leaves the caves and heads towards the stream where they first came in.
The giant doesn't seem to be around and the dwarves are missing to. Of course it being the middle of the night, it is tough to see anything.
Are you lighting fires? Torches. Going back to sleep. Setting up guards? Need all the pertinent information.
Gilan [45/49 HP, 18 AC] Thursday September 2nd, 2004 9:52:54 PM
Gilan follows along mostly going on instinct now as fatigue sets in. He listens to what is going on around him but he makes no comments. His only thought is to catch some more sleep and let his wounds heal even better.
Mac (AC:18, HP:39/62) Thursday September 2nd, 2004 10:39:04 PM
Mac helps those that want it over the stream, giving him a chance to give the burns on his legs a good, cool soak.
There are times when 60' Darkvision is a wonderful thing.
"Gry? Can we find a hollow or something a little up the hill away from the stream for you all to rest? I'm goin' to find a spot I can keep an eye on things from."
Flea (AC 19, 30/35 HP, Trap Sense, Low Light Vision) d20+7=15 d20+11=31 d20+9=21 Thursday September 2nd, 2004 11:42:59 PM
Flea stumbles about in the darkness, not really able to see all that well. Wish I had one of those glowing rods I've seen back in Rattledam she thinks to herself. As she carefully picks her way after Mac, she thinks of quite a few things she'd like to have.
When they come to the stream, she will accept Mac's help.
After a suitable place is located, Flea will volunteer to keep the watch. She will make a circuit of the camp (Spot=15)(Listen=21) and collect dead branches and twigs along the way (Search=31, nat 20) After she is satisfied the area is safe she will try to start a small fire with her flint and steel.
Grymash (ac20, hp60/72 Darkvision) d20+7=26 d20+2=12 d20+5=18 Friday September 3rd, 2004 2:52:30 AM
Grymash has no problem seeing in complete darkness. He turns to Mac and says, "Yep, Mac thinkin' whut Gry be thinkin'. Dudes, no use lights tills weez be found dat is. Mac can sees wit eyes for yooz."
The barbarian scouts off ahead looking for a suitable shelter for the pack. He wonders why there are no stars or moon in the sky. Most of the pack could see if there was at least some moonlite.
(Survival 26, Spot 12, Listen 18)
Tishe' Friday September 3rd, 2004 5:34:07 AM
(Andrew posting for Tishe) The slight woman takes a grip on Mac's armor and allows him to lead her into the night, standing on the far shore until he moves to rejoin the party. When a suitible place is found she sinks wearily to the ground, asleep even before her head hits her pack.
Graham (to Andrew) Friday September 3rd, 2004 9:16:34 AM
Just letting you know that Mac doesn't wear armour. His outfit at the moment stands at bracers, black boots, black belt, black trousers and a red sash that he is currently sporting as a bandana.
Otherwise, keep up the good work! : )
Trellus Friday September 3rd, 2004 9:59:08 AM
"No light," the cleric agrees. "Stick with Mac and Gry."
Trellus follows Mac, trusting the taur and half-orc to find a defensible spot.
Gilan [45/49 HP, 18 AC] Friday September 3rd, 2004 11:13:23 PM
Gilan lets himself be lead or even carried if needed across the water. Though he could assume wasp form and fly across as well, but he is not sure if he could make it.
Once across and things are safe he will get some sleep, if possible.
DM George "BZZZZZZZZ" Saturday September 4th, 2004 1:18:06 PM
The group settles down and tries to get some sleep. Most of you realize that it is much cooler here than on the plains and you are chilly without a fire.
Suddenly Jake slaps his cheek and comes away with a bloody insect. He will say, "Hey what is this thing. It is sucking my blood!"
The others will soon be slapping and suffering through a barrage of insect bites. Whatever these things are, they are nasty and you don't have them on the plains.
Morning finally comes without any major incident and the sun starts to peek over the tall and unfamiliar trees. With the light, Gilan gets a better look around and stifles a laugh when he sees Jake was sleeping in a bed of poison ivy.
Everyone can get their spells back. Please list them with your character's post.
Mac (AC:18, HP:39/62) Saturday September 4th, 2004 5:57:43 PM
Mac naps once the spellcasters begin to commune or study and others awake.
When he finally comes to, he grabs his gear and heads down to the stream for a wash - finding the splash of cool water about his face refreshing. He returns several minutes later, chewing away.
"'ow's everyone feelin' this day-break?"
Gilan d20+5=22 d20+5=16 Sunday September 5th, 2004 11:32:22 AM
Gilan is up early the next morning and seated looking out across the water. He is in deep meditation with Mother Wold and will not be disturbed easily. Soon he stands though and starts back to camp with a look of renewed possibilities on his face.
Getting back the others are stiring or up already, when he makes a shocking dicovery. "Lights...Jake you let me know if you start to itch man." He busts out laughing as the fighter gives him a look and he calls everyone over to where Jake was sleeping. "This plant is poison ivy and will make you itch something fierce, even make you sick, unless you are lucky enough to be immune to it." He points out the distinctive three leaf pattern to each of you, though a few could find it he figures anyways. "Leaves in three...leave it be."
With a last little laugh he starts to search around the area to see if he can find any plants that may give a soothing effect to the itching that may develop (survival 22). He also looks for something that may be useable as a repelent to the biting bugs that inhabit this area (survival 16).
Jake Sunday September 5th, 2004 6:02:05 PM
Jake scratches his head in confusion. "Ahve never been outta teh plains before...this stuff wasn't grass, right, so it's okay? Ah mean, ...umm, are those tree things all poisonous too?" Jake's developing knowledge of nature only extends to the area of his birth, and being out here is weird. "And why are there so many dang-frabbed bugs out here??"
Tiev and Zilia Sunday September 5th, 2004 7:41:28 PM
It has been a very long trip for the two wasps, but with the light of a new day, they finally find what they are searching for.
Tiev and Zilia dive-bomb their companion in a frenzy of ecstasy, then proceed to zip around him in tight concentric circles until even they are dizzy!
(OOC: James, I never forgot the wasps, but I didn't know how to negotiate the portal, and then the tunnel seemed too foreign for them to just show up! They would have been helpful in combat though.-Carla)
Flea Sunday September 5th, 2004 7:49:48 PM
The gnome wakes up quite grumpy. Her Cloak of Comfort kept her comfortable during the cool night, but the insects that suck blood negated a truly restful sleep. What sleep she did have was plagued by bad dreams. Dreams of ant-creatures with large blank eyes, and twitchy limbs, that 'talked' to her and bade her do things she did not want to do.
Flea follows the minotaur to the edge of the water. After a perfunctory toilet, she surveys her singed gear in an effort to determine what is salvagable.
Jake Sunday September 5th, 2004 11:51:35 PM
"More bugs!" Jake mumbles, and grabs his crossbow...then recognizes the wasps. "Er... I mean, hey, guys."
Tishe' Monday September 6th, 2004 12:47:28 PM
Waking from a restless night, the small woman puts her wild brown hair in order using a simple ponytail.
Scratching the odd red bump on her skin, she studies her travelling spell book...
She pulls some peeling skin from her nose and looks at the others. "So, are we ready to tackle the ants?" she asks while readying her crossbow.
DM George d8=3 d20+10=25 2d8(5+3)+12=20 Monday September 6th, 2004 8:18:42 PM
The peaceful morning is broken up with a shock. The 18' tall cloud giant steps out of the trees around 250' away and launches a rock which hits Grymash as he is raises his arms in a morning stretch. The rock slams hard into Grymash's chest causing 20 points of damage.
The giant seems happy to keep his distance as he starts pulling another rock from a huge bag he is carrying.
OOC Sorry Stephen but I gave him -6 for range and cover but he still got you. If you decide to shoot back, remember to take your range minuses. He is 250' away.
Gilan [49/49 HP, 18 AC] Monday September 6th, 2004 10:23:25 PM
The sudden appearance of a boulder hitting Grymash is enough to put Gilan on edge right away. He moves to the nearest cover that he can find and hopes that it will be enough. "I think the giant is still around." He looks to the others to see where he can be the most help.
Jake Tuesday September 7th, 2004 5:59:23 AM
"Frampin' dusty dirty sunbaked treadles! Let's get back in the caves!" Jake makes a break for the caves, after grabbing his pack and everything else near it.
Grymash (ac20/cover28, hp46/72) d20+8=25 d8+5=13 Tuesday September 7th, 2004 10:33:54 AM
Grymash cries out in surprise and gut-wrenching pain. He grabs at his chest as the boulder hits and rolls away. Seeing the huge giant laugh, Gry forces his wits back into the game and grabs his bow and quiver and scurries behind the closest tree big enough to give him cover.
Grymash strains to speak as he tries to gather enough air in his lungs. "Gry covers ... uh, yooz! Make wit da runnin' ... errr, or fight wit Gry!" The barbarian peers around the tree and fires an arrow from his massive bow. (-2 for distance. Hit Ac:25 for 13 damage)
Stephen, Sorry you get -4 for the range. After 110' you get -2, after 220' you get -4. Giant is at 250'.
Trellus (Ac 20) Tuesday September 7th, 2004 1:41:27 PM
"Light!" Trellus cries in surprise.
He looks at the giant, and then toward the caves, getting a gauge on the relative positions of everything.
"Get down behind a tree or something!" he yells.
The cleric moves about 40' toward the giant [double move] before crouching down behind the best available cover. [Taking cover has priority over making a full move]
Tishe' (AC 16 HP 29/29) d20-2=14 d8=7 Tuesday September 7th, 2004 2:56:26 PM
The brown-haired woman yelps at the sudden appearance of a large stone on Grymash's chest, and the obvious enjoyment of the giant who put it there.
She grabs her satchel with Wart inside, and scrambles for some trees. "I've got a spell to conceal us as we run for the caves!" she shouts to Trellus, "want me to use it?"
While waiting for the cleric, she efficiently loads her crossbow and fires a quarrel at the giant. (AC 14, dam 7)
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge) Tuesday September 7th, 2004 5:38:30 PM
"Want me to go after him, Trellus? Hunh? Can I?" volunteers the cranky gnome, pulling her short sword from it's sheath.
Mac (AC:18, HP:39/62) Tuesday September 7th, 2004 8:36:51 PM
"Right!" Mac assesses the situation, like he has had to do from time to time back in Heranmar.
"Tishe', please provide cover to those headin' straight for the cave. Take cover, but watch oot for traps an' such. A few of us will try an' keep Trellus in one piece an' bring doon the giant." Mac turns to chase, but stops to ask, "Does anyone 'ave an equaliser up their sleeve?" He figures he can catch up with the armoured Trellus in pretty short order.
DM George d20+6=24 2d8(6+5)+12=23 Tuesday September 7th, 2004 8:39:56 PM
Grymash grabs his bow and ducks behind a tree, taking up all his movement for the round. He will be able to fire next round.
Tishe grabs her stuff and gets behind cover as well. She isn't able to shoot this round either.
Trellus makes a double move towards the giant (he is now 210' away) and ducks behind a tree for cover.
Gilan dives to a large rock and is lying prone behind it.
Mac stands in the clearing, wondering where this big fellow came from.
Flea watches Trellus run towards the giant and follows him. (OOC making the assumption she would follow Trellus. If not, let me know and I will revise.)
The giant sees Jake making a run for it and says in common. "Sorry little man. I must squash you now." He carefully measures the distance and launches another rock at running fighter, hitting him for 23 points of damage.
Gilan [49/49 HP, 18 AC] Tuesday September 7th, 2004 11:20:47 PM
Gilan digs into the scroll case that hangs from his belt and pulls out the two scrolls that he has. He flips over them quickly and then place one back into the case. He peeks out from behind the rock in time to see Jake take a nasty hit. "Don't forget that we are on the wrong side of the water to make it to the cave."
[I am assuming that we never crossed back over in the morning and that the water is between us and the giant?? Otherwise he may have just come up and clubed someone??]
Jake Wednesday September 8th, 2004 1:58:08 AM
Whatever the case, Jake is taking the best route to the cave. And is totally confused why nobody is following him. Take on a giant?? Light! Are they crazy!?? One hit and he's already nearly out...maybe if the giant was asleep or something...
Trellus (Ac 20) Wednesday September 8th, 2004 10:02:47 AM
"I bet he's controlled, too" Trellus calls back to the others. "If I can get closer, maybe I can fix his warp."
More soflty to Flea, "Let's not be attacking him quite yet."
Trellus closes another 40' on the giant, ending his movement behind the biggest tree he can find on the way.
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge) d20+11=24 Wednesday September 8th, 2004 10:22:03 AM
Gripping her short sword tighter, Flea creeps along behind the party cleric, holding herself in check until Trellus gives the signal.
Hide=24
Grymash (ac20/cover28, hp46/72) d20+2=17 Wednesday September 8th, 2004 11:44:15 AM
(Wisdom 17)
Grymash understands that Trellus has a plan. However he doesnt want to him to take a full attack, like he did. "Human's after all are puny and not too tough," he thinks. Grymash thinks of a plan to draw the giants attention. He gets out from behind his tree and hustles forward and to the right, away from Trellus (but toward the giant. movement 80'). He gets behind the best cover he can find, either tree or rock, and yells out to the giant. "HEY, BIG PI.. uh, DUDE! WHY YOOZ CHUCKIN' ROCKS AT GRY? GRY DO NO HURTIN' TA YOOZ! WHY YOOZ MAKIN' WAR ON PACK?" Grymash keeps his arrow notched in place.
(Gry isnt getting too far from Trellus and Flea where he couldnt help them if he has too. He is moveing forward with them, only veering off to the right. Enough to make the giant look away from Trellus' position.)
DM George d20+6=24 2d8(4+3)+12=19 Wednesday September 8th, 2004 8:44:36 PM
Trellus runs forward but only travels 30, but finds wonderful cover behind a large tree.
Flea follows him, keeping to natural terrain as best as she can.
Trellus and Flea are about 180' away from the giant.
Grymash sprints forward quickly this round but on a diagnal. Becuase he didn't move directly at the giant, he is 200' away.
Gilan pulls out some scrolls and starts sorting through them.
Jake is still racing towards the cave. The giant isn't blocking his path but he will be exposed to giant boulder fire for a while.
Tishe stumbles and has problems loading her crossbow this round but will be able to shoot next round if she chooses too.
Mac moves to follow the others but a boulder crashes into him and does 19 points of damage to the hardy minotaur.
The giant bellows with glee in his voice. "Your aren't much of a challenge! Dodge more quickly or you will all soon be dead! You shouldn't have threatened my masters and killed their beloved servants!"
The stream isn't much of a stream. It is only a 1-2 feet deep and around 6-8 feet wide. Still to those raised on the plains, that is huge!
Gilan [49/49 HP, 18 AC] Wednesday September 8th, 2004 9:20:52 PM
Gilan keeps his position behind the boulder and waits to see what is going to happen next. It would seem that Trellus has a plan of attack or action at least.
He peeks back out to see what is going on with the others and mutters under his breathe. The scroll in his hand is the one he wanted, but should he use it already.
Mac (AC:18, HP:20/62) Wednesday September 8th, 2004 11:30:56 PM
The taur struggles to his feet. Mentally he adds Boulders to his list of inconveniences, and remebers to check later where the bruises will be.
He sets about getting across the stream those that aren't and then works with Tishe' to get everyone back up and into the cave.
"Maybe we can make friends when he's a little less POSSESSED!?"
Tishe' (AC 16 HP 29/29) Thursday September 9th, 2004 12:04:41 AM
Normally able to load her crossbow so well, the small woman becomes flustered that the bolt won't fit into the groove.
"What?", she wonders aloud at what everyone is saying, "Controlled and better at dodging? Well, at least one of those I can help with."
Placing her hand in her handy satchel, Wart gives her a scroll. A quick look and command word later, and an Obscuring Mist forms around where Tishe' and some of the others wait.
Obscuring Mist; [5 minutes] close attacker 20% miss, further away 50% miss; 20 radius sphere
Jake Thursday September 9th, 2004 7:15:11 AM
(I don't get it. How far is it to the caves?) Jake moves behind some trees and gets cover, since it seems like he'll never get to teh caves without the rest of his pack anyways.
Trellus (AC20) d20+6=9 d20+6=13 Thursday September 9th, 2004 8:32:37 AM
"Last thread," Trellus mutters, almost to himself.
The cleric moves forward 20' and casts a spell on the giant. [Move to the best partial cover available, but he needs that 20']
This pick better work, he thinks anxiously.
[Dispel Magic caster check 13. Used hero point]
Grymash (ac20/cover28, hp46/72) d20+7=26 Thursday September 9th, 2004 6:00:47 PM
Grymash mumbles a few garbled words of power and his eyes and the arrow begins to slightly glow. (Casting TrueStrike) Grymash rushes forward 40' and takes cover again.
"Weez not come here ta fight or takes yooz lands. Weez come heres lookin' for uh shiny rock ... dat all! Da ant-people had der slaves attack us, so weez kill'em, dat all! Tell ya masters dat all weez want is da shiny rock. Then weez stop killin. Otherwize, Gry an pack wills kills every last one of them bugs! Dat little blood bath in da cave is nothin' ta whut weez do ta thems!" (Intimidate 26)
Grymash can help but feel that the ant-men can hear him. Their minds, he feels, were all connected. Like the hives of bees and creepers back home. He hopes that his words spread fear throughout the numbers or at least distract the giant a little longer.
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, Domi's Ward; HP=35) d20+23=28 Thursday September 9th, 2004 7:27:49 PM
Close on Trellus' footsteps, the rogue weaves ever closer to the giant, taking cover each time they stop (Hide=28). She tries to judge the distance from their current spot to the cave entrance, should they have to run for it!
DM George d20+6=26 d20+6=24 2d8(6+1)+18=25 2d8(2+1)+18=21 Thursday September 9th, 2004 9:20:47 PM
OOC Clarifications. The pack didn't camp right outside the front door. Assume you walked from 5 to 10 minutes last night to get to the stream. The direct path to the caves is open but the giant will be able to throw rocks at you for quite a distance.
Trellus rushes forward 20' and casts his spell. Unfortunately he failed in his attempt.
Grymash moves closer and shouts out his threats to the giant.
00C Stephen be careful in trying to do to much in any given round. I want you to shout out what you wrote while watching a second hand on a watch. I had problems saying all of it in six seconds. You did that while running 40'. I am not allowing the spell this time.
Jake slows down as he realizes he is running alone and takes cover.
Mist rises up around Tishe helping hide her location.
Flea moves forward and tries to hide.
Gilan ponders his scrolls.
Mac crosses the steam and gages the distance to the caves
The giant feels the spell wash over him but he is still feeling friendly towards the masters and must attack the fiends who are attacking them. With glee he lifts his hands and launches a boulder at the one who cast a spell at him. He tries to throw hard, to kill the hate foe who threatens his beloved master. (power attack +6 to damage)
The giant's boulder to the horror of all the bloodback crashes into Trellus's chest crushing him to the ground. He doesn't get back up. (rolled critical hit, gave partial cover but it didn't help.) Trellus takes 46 points of damage. I believe this puts him at negative numbers but my character sheet is old.
Gilan [49/49 HP, 18 AC] Thursday September 9th, 2004 10:24:39 PM
Gilan slips the scroll back into the case as he sees Trellus go down. With a shake of his head he starts the change into his wasp form. He only has one thought at this time and it is not a good one for him, but....
Flea d20+8=25 3d8(8+2+5)+1=16 Thursday September 9th, 2004 11:24:44 PM Noooooooo! screams Flea when she sees the rock roll away from the cleric's horribly crushed body. With one deft movement she retrieves the now bloody wand from Trellus' belt and activates it (UMD=25). Please be okay! Please be okay! Please be okay! runs through the gnome's panicked mind.
(OOC: Flea recognizes the wand of Cure Serious Wounds she had previously used and then returned to Trellus. 16 points restored.)
Tiev (AC 16, 33 HP )and Zilia (AC 21, 13 HP) Thursday September 9th, 2004 11:57:30 PM
The wasps excitement as their human transforms is palpable. They are a blurr of sparkle and colour as they move into formation, flanking their companion.
(Jim, correct me if I'm wrong with the AC and HP of your wasps.)
Jake Friday September 10th, 2004 7:18:54 AM
"TRELL!!!" Jake yells out in confusion and anger. "No...Noooooooo!" He takes a nervous step out, then stops. Is he really going to charge forward? What should he do? Attack the giant? Save his friend? He stands there, feeling absolutely useless for a good few seconds, then moves behind cover again. Trellus can't die, of course. He'll pull himself together, just take a spell or so. Good ole magic, Jake thinks to himself, for once.
DM George Friday September 10th, 2004 7:32:24 AM
OOC Hey guys, if you already read my post above please reread it. It has changed slightly. Stephen asked me a question that caused me to change things slightly.
Realized that giants can't be affected by dominate monster. It is to large. Since I couldn't just have him disappear, things changed slightly.
Trellus (Ac 20, 20/50) d20+6=12 d20+6=23 Friday September 10th, 2004 8:33:08 AM
"Whoooooofff"
The pain to his ribs is excruciating. Trellus can barely breathe. He thinks about waving off Flea, but thinks again. The healing wand gives him a bit of feeling again.
"Thanks," he grates.
Well, Flea's gonna think he's off the loom, but "If at first you don't succeed..."
The cleric fires off another spell at the giant. [Dispel Magic check 23. Used Last hero point.]
Then, he ducks down behind some cover.
Tishe' (AC 16 HP 29/29) d3=3 Friday September 10th, 2004 4:44:03 PM
In the middle of a cloud of mist, Tishe' doesn't see much of anything, but she hears the yells of consternation of the Bloodpack, and knows that whatever Trellus tried, it didn't work.
Therefore, she needs to help the giant focus on other things.
Concentrating on voice and hand, her body weaves a pattern that eventually forms into three Celestial Bumblebees that appear 35 feet in front of her and speed towards the giant.
Spells Obscuring Mist [5 minutes] 50% miss Summon III: [5 rounds] with Augment Conjuring: 3 Celestial Bumblebees (AC:14, HP:19, Attack:+4 Dam:1d4+poison Fort:11 for d4 Con)
Grymash (ac20/cover32, hp46/72) Friday September 10th, 2004 10:23:27 PM
Grymash tries to draw the fire of the giant and save Trellus from another hit. He moves 5-ft(move action) out from behind his cover. Gry then readies an action while he starts waving his arms and yelling obscenities (free action) at the giant. If the giant begins to take aim and throw a boulder at the barbarian, he will jump back behind his cover(move-equivalent action) and goes prone(free action).
(+8AC cover, +4AC against ranged attacks when prone).
Gilan [49/49 HP, 22 AC][waspform] Saturday September 11th, 2004 12:34:04 AM
Gilan zips out from behind his cover and makes his way towards Trellus. His flight is not a straight line but a zig-zag pattern that will make him harder to hit.
[Carla - These are the HP and AC for my two wasps. Tiev (37/37 HP, 20 AC) and Zilia (26/26 HP, 20 AC)]
DM George Saturday September 11th, 2004 9:59:07 PM
The giant has a strange look come over his face as Trellus's spell washes over him. He lowers the rock he was hefting to throw and seems confused.
He mumbles something in a language none understand but then more firmly asks, "Why am I fighting you?" Even more strongly, "Blast those buggered insects. I will make them pay!"
He is still on guard but doesn't intitiate combat this round.
Flea (AC19 +4 Dodge vs Giants; Uncanny Dodge, 35 HP) d20+8=14 d20+8=24 3d8(8+8+7)+1=24 Saturday September 11th, 2004 11:47:04 PM
Flea listens to the mumbling giant, on the off chance she might understand what he is saying*. Absentmindedly she taps Trellus with the magical wand, and it fizzles slightly and doesn't go off. (UMD=14, fail) Sensing the importance of her task, Flea regains her focus drawing deep on her reserves and tries again with the wand (used a Hero Point, UMD=24, for 24 pts healing).
*Flea understands Common, Draconic, Dwarven, Gnome, and Orc...but I bet he was speaking Giant, eh?
Jake Sunday September 12th, 2004 3:09:43 AM
"Oh, like we're gonna fall for tha tone... he's probably just trying to get you guys closer! Watch out!"
Tishe' (AC 16 HP 29/29) Sunday September 12th, 2004 3:19:56 AM
The sage green shoulders sag in relief as the giant stops his mumbling and talks louder in a common language. "Thank Mother Wold!", she says.
Then she becomes alarmed. If the bees that she conjured attack the giant, the battle may start over again. Running forward, the plain-faced woman shouts in Celestial. "My freinds, come back! Stay by me!"
And she repeats in common, "Bees! Do not attack!"
Mac Sunday September 12th, 2004 4:49:41 PM
Mac stands quietly, thinking there are enough voices out there.
Gilan [49/49 HP, 22 AC][waspform] Sunday September 12th, 2004 6:21:12 PM
Not being overly large he lands on Trellus's shoulder and buzzes lightly in his ear. Though he has no idea what is going on he has the sense that the fight is over for the minute at least.
Trellus (AC 20, 44/50 hp) Monday September 13th, 2004 10:29:30 AM
"Thank Domi," Trellus breathes in relief. Whether his remark is in response to Flea's healing or the giant not squishing him with another rock is left open to interpretation.
A buzzing in his right ear causes him to glance sideways, and the cleric nearly jumps out of his skin at the sight of a big wasp on his shoulder. "Light!" he shrieks.
It takes his brain a couple moments to check the memory banks and realize the creature is probably one of Gilan's.
Trellus takes a breath to collect himself, and returns his attentions to the dude with the boulders.
"We'd be happy to help you with the ants," he calls. "But they're expecting us to weave into that hole."
"Maybe we can go somewhere out of their range and plan a bit?" he asks hopefully.
DM George Monday September 13th, 2004 6:42:49 PM
The giant stoops with a smile on his face and says, "Thank you for freeing me little ones. I would like to get some revenge but don't want to fall under the influence of those beasts again."
He looks at Trellus and says, "I am sorry to have battled you and caused you harm. I won't stay here but you can find shelter farther up the valley. The formain have a farm up there to help grow food for their slaves. You might find some peace there.
He pauses and goes on, "I doubt it though. I believe the Myramarch has powerful scrying spells at his disposal. That is how I found you so quickly this morning."
He goes on with a wolfish smile, "I can tell you they are very put out with your group. You have killed all of their slaves. Now they have to defend themselves against you with their own kind."
Gilan [49/49 HP, 22 AC][waspform] Monday September 13th, 2004 11:27:43 PM
Gilan looks around at the others while still perched on Trellus's shoulder and wonders what is going on, but does not change back as of yet. He realizes that they may not be able to wait to take out the ants, but they will have a hard time of it.
Flea Monday September 13th, 2004 11:49:48 PM
The rogue stands beside Trellus keeping her eyes on the giant. Without looking at the cleric she reaches out the hand holding the wand, so that he can take it back.
Great white handed ants! thinks the rogue. Flea remembers back to when she was a much younger gnome, and had pinched a broken pair of glasses from her pa's workshop. She had had fun with ants then! Directing hot beams of the sun's light on their tails! That was until her older sister had gone and told her mum, and Flea's pa had thrashed her but good over it. Yes! She'd show those overgrown ants what sunbaked really meant!
Jake Tuesday September 14th, 2004 2:08:23 AM
Jake wanders near the giant, somewhat carefully. He waits till the giant's done explaining, then says, "Well, we're gonna take on them guys...how many of them do ya think there are?" Jake wanders. "Oh, and, um...ah've always wondered. Do ya raise like, giant sheep and stuff? Do ya have giant carrots or such?"
Trellus Tuesday September 14th, 2004 8:33:08 AM
Trellus glances at Jake with a pained expression. He can't help but wonder, and not for the first time, just what plane that elf is actually from.
Absentmindedly taking back his wand, he responds to the giant with a smile of his own. "You think they're put out now, just wait a couple days."
The young cleric ponders a minute. They're gonna have to go in after the ants, but they'll be expected. Unless...
"Is there any way into those caves beside that one?" He asks the giant hopefully while pointing to the known entrance
Tishe' Tuesday September 14th, 2004 2:36:01 PM
Breathes a great sigh of relief when the giant wants to talk instead of continue the fight. Concentrating on her giant bee friends, she dismisses the celestial beings with her thanks.
And then she turns to ponder the great man's words.
"We are going to have to go in there now." she states simply. "Any delay on our part, and the ants will change the weave."
"Although", continues the brown-haired conjurer, "I've got a pattern for a spell called Rope Trick that will allow seven of us a rest for a few hours."
DM George Departures Tuesday September 14th, 2004 9:51:35 PM
The giant will answer Jake, "I don't know how many of them there really are. I know there are 4 types. The leader, the taskmasters, the warriors and the workers.
The workers are non combative but still dangerous in their own way. They can some how do curing spells. Not sure if it is magic but the same effects happen.
The taskmasters will grab your mind and enslave you. They are the most dangerous but not very physical.
The warriors are dangerous but if you were willing to fight me, they shouldn't be much trouble for you.
It is the leader who is the most dangerous. He directs all the others, has powerful magics and is extremely intelligent. Don't underestimate him. In fact, I must go. I don't want to fall under his sway again."
The giant turns to leave but pauses and says, "I must apologize. I never introduced myself. My name is Stratos. If I can ever be any service, please contact me. I am in your debt." He will look directly at Jake and say, "No we don't raise giant vegatables or gaint sheep. You raise chickens, we raise elephants."
With that he will turn and stride down the valley away from the caves.
Grymash d20+2=15 Tuesday September 14th, 2004 10:20:19 PM
(Wisdom 15) Grymash sighs with relief that the giant is free from the formain's influence. Even though this is a new day, his heart full of wrath, his wisdom takes command and makes an unusual suggestion. "Gry think weez need ta leave, make camp in da tall sticks and make uh plans. Gry thinks thems ant-treadles all wurk like one piggie. If one thinks, thay all thinks. If one sees, thay all sees. Gry felt dat when thay wuz in Gry's head. All those noggins be thinkin'bout killin' us, those piggies be shady smart right now. Thay be ready for us. Let's make them think weez be leavin'. Thay's stop bein' ready, then weez surprise attack!"
Flea Wednesday September 15th, 2004 12:09:20 AM
Flea continues to stand beside Trellus, looking as if she is watching the cloud giant as he moves down the valley, but in reality, the rogue is a million miles away...
The gnome remembers back to when she first joined the pack, and swore her allegience to the plains. It was either that, or submit to brainwashing by the monks.
Flea doesn't have to think twice. The last thing she wants is to have someone (or something) tamper with her mind and memory.
Flea steps out of the shadows, clutches her right hand over her heart, and covers it with her left. She bows her head and in an emotional whisper commits herself to the Plains: "The land, my life."
"Hunh?" asks Flea, looking up at Gry. "You say something?"
Gilan Wednesday September 15th, 2004 12:16:50 AM
The wasp buzzes off of Trellus and lands to his left as he slowly takes back the form of the druid he is. "That went well it would seem." He listens to what the others have to say and then shakes his head. "Waiting maybe a mute point...it is likely they will want some kind of retribution on us." He looks back to the cave and shivers with the thoughts that run through his head.
Jake Wednesday September 15th, 2004 1:57:27 AM
"If we go away, then they're gonna sneak up on us and attack us in the middle of our sleep, or organize and get us all at once. If only we had some unexpected way of attack, lahk, through some mines o somethin. As it is, tho, we gotta attack now, or else they're gonna keep on harryin us and stuff." Jake sighs. He really doesn't like fighting all these guys with magic and stuff... Jake puts a hand on Trellus shoulder. "You okay, bud?" He looks really concerned. "Ah mean...ya got pretty hit hard on the head there, like one or two half-orcs ah know when they was yougn."
Trellus (46/50 hp) Wednesday September 15th, 2004 8:43:40 AM
The cleric grins at Jake, "I'm shady," he answers. "Flea fixed me up."
Trellus ponders the problem for a couple minutes. "Stratos said they scried us Gry. That ant leader probably's got magic to see us no matter where we are. He used it yesterday to find us with the dwarves. And he just used it this morning to send the giant at us, so maybe they don't know what we're up to right now."
"I'm with Gilan and Jake. I think we should go in now. We wait, and they'll just find us again. Let's force the issue."
"Gry and Gilan, use your healing wands to fix everyone's pattern. Mine's near last thread."
Once everyone is healed, the cleric leads the group to the cave mouth.
Mac Wednesday September 15th, 2004 10:54:03 AM
"So, if it's no' a dwarf, we hit it 'ard, righ'?"
Mac soaks up a good deal of healing (42pts), and thanks Gry and Gilan as appropriate.
George Wednesday September 15th, 2004 11:28:32 AM
Ooc Please tell me who is carrying the wands and how many charges on each one. Keep trying to burn them out but you guys are making it difficult! ;-)
Tishe' Wednesday September 15th, 2004 3:36:09 PM
The plain-faced woman agrees with the others, nodding: they need to attack now.
She makes sure Wart is still in his satchel and then hefts her crossbow and staff.
"So far we've always rested after a fight with them. Let's surprise them by going straight for the bugs!"
She moves a little way back to the cave to urge the others on.
Grymash d20-2=12 Wednesday September 15th, 2004 5:03:33 PM "WOW!" Grymash thinks. He wonders what the heck has happened to him. He just proposed waiting and being careful and the others are ready to charge in and taste blood. This must be some kind of crazy backwards world!
"Too bad weez cant smokes them out an fights thems out here." (Int 12) "WAIT UH MINUTE ... waait uh minute! Why not weez SMOKE'M out. Cut down sume of da big tall sticks and starts uh fires in da cave. BUGZ HATE SMOKE!!"
DM George Wednesday September 15th, 2004 10:09:11 PM
The group casually strolls up to the cave entrance discussing tactics and doing some healing. (still waiting on who has the healing wands and how many charges they have left. I hope a evil pixie doesn't steal them!)
The cave entrance looks different. It takes a second but you all realize that the tunnels were light up before with torches. They have either burned out or been removed as the cave is pitch place after around 50'.
Flea Wednesday September 15th, 2004 10:33:19 PM
Flea walks up to the mouth of the cave with her pack. She listens to the different ideas. If it were up to her, she'd just get one of the stronger folk to roll a big rock in front of the tunnel and block it up. Then she remembers something the dwarf, Crondarik had said...
The masters live on two levels below us...The first level is their farm. They grow strange and huge mushrooms that they use for food. You can normally find workers there guarded by some warriors.
"Gry! We can't smoke 'em out. There are folks held prisoner down there to do farming work for the ant-guys." Flea gets a look of resolve on her face. "We'll just have to be brave, and go down in the tunnel and route 'em out one by one."
(OOC: Trellus has one wand of CSW. # of charges unknown, but Flea just used three (one misfire) before she gave it back. The CMW wand was 'broken' when the formians' commanded it. *sigh* Flea doesn't have any wands.)
Mac Thursday September 16th, 2004 4:37:37 AM
It dawns on Mac as his view of the tunnel shifts from dim to crisp black and white that most everyone behind him will soon be stumbling about in the darkness. A torch will surely let them know we're on our way. Does someone ha' a rope? I could lead you in. It would still be a good idea to have a torch or something at hand though.
Grymash (hp72) d8+1=6 d8+1=4 d8+1=2 d8+1=9 d8+1=3 d8+1=3 d8+1=6 Thursday September 16th, 2004 11:17:45 AM
Hits himself with his 'feel good stick'. 6, 4, 9, 3, 3, 6,
Gry has two more charges left on his 'feel good stick'. Did Trellus heal Mac completely?
Gilan Thursday September 16th, 2004 12:13:39 PM
Gilan follows along with the others to the cave and shakes his head. "Do you think a little water around them on the floor and a little lightnging would lite them up?" He has a smile on his face as he remembers the way the grass conducts electricity on the plains.
As they draw closer and notice that the light ends further in the cave he has a sneaky suspicion that the bugs are getting ready. "Seems we maybe expected." He looks to Gry when he comments about a rope and shivers as he remembers another accident involving a rope. "You will tie it off this time...right Gry."
[Gilan gave his clw wand to Flea to make use of as she was having a bit of good luck with the others. It has 50 charges on it.]
Grymash Thursday September 16th, 2004 12:18:18 PM "Tie whut off?"
Trellus (ac20, 46/50) Thursday September 16th, 2004 1:53:50 PM Trellus has a CSW wand with 13 charges
"Flea or Gilan, whichever one of you has got that wand, heal Jake and Mac."
He thinks about the ropes, also recalling Gry's proficiency with them.
"No. We're gonna have to move around a lot once the loom starts, and the ropes'll twist us. Mac, you go in first with Flea.
I'll give about 30', and then me and Gry and everyone else goes in with light. That way maybe you surprise 'em cause you're ahead of us. Plus, Flea can see cause there'll be a little light in the hallway."
The cleric hands Gry a potion. "It makes you weave faster," he says [Haste].
Then, he casts Domi's Ward on Mac. [+6 bonus on next save]
"Let's warp up, dudes," he says, and waits for Mac and Flea.
Tishe' Thursday September 16th, 2004 4:25:27 PM
The plain-faced woman nods at Trellus' plan and falls in behind the half-orc, waiting for the others to go in.
She then moves forward to Flea, and out of her spell pouch pulls a miniature cloak. Draping it around Flea's one shoulder, she whispers a spell of resistance.
[Flea: Resistance: +1 saves for one minute]
She then removes the cloak and hurries back to her place in line.
Grymash (darkvision) d20+2=19 d20+5=11 Thursday September 16th, 2004 4:58:19 PM
Grymash takes the potion from Trellus and puts it in his side belt pouch. Gry becomes disgusted with the sight of a stray ogre eyeball in his pouch. Evidentally left over from their previous battle. He flicks it out and says with a low hissing voice, "piggie dumps!"
As they move into the cave, Gry readies an action to cast a spell as soon as he sees or hears movement or hears magical words being spoken in that strange ant-man tongue.
(Spot 19, Listen 11)
Mac (AC:18, HP:20 or 62, Domi's Ward: +6, Darkvision 60') d20+5=20 Thursday September 16th, 2004 8:40:02 PM "Right!" Mac offers Flea a lift up to perch/sit on his shoulder. He then heads up the passage at 30'/round, keeping an eye out for troubles ahead. [Spot check: 20]
Gilan Thursday September 16th, 2004 8:43:48 PM
Gilan falls into step with the others but remaining with the other group that will need light. He just hopes that they can get some kind of warning before something bad happens.
He glances to Trellus before they enter and nods. "Well...this is either going to be very bad or very good." He only hopes that it is very good.
Stephen: The Mac Relief Fund d8+1=6 d8+1=9 d8+1=8 d8+1=4 d8+1=9 d8+1=7 Thursday September 16th, 2004 9:15:15 PM
(I asked earlier who healed Mac. I offer up my last two charges from Gry's 'feel good stick' to heal Mac. 6+9=15. That's all I got. Did you add 1 hitpoint per level for a nights sleep? From Gilan's wand: 8+4+9+7=28. Mac is healed up. Mark 4 charges off Gilan's wand.)
DM George Thursday September 16th, 2004 9:26:30 PM
The group moves into the tunnels with Mac and Flea. They proceed on into the darkened tunnel and run into nothing unexpected in the first 30'.
Then the main body starts to follow with lit torch. (ooc need to know who is carrying the torch and if there is only one torch or more)
The group works its way up to the first intersection where the battle took place. All the bodies have been removed and besides some bloodstains, the evidence of the epic battle is gone.
You now can go right or left. You remember from the right is where the ogres and trolls came from. There is 2 doors down that way. To the left is 2 more doors. The umberhulk came from one and the dwarves from the other.
Further down the north corridor are 2 more doors on the right of the corridor. Haven't been explored yet. Then the corridor to the left where the taskmasters emerged from. Farther down the tunnel to the north was the hole leading down.
OOC Please give a marching order.
Flea (AC19, 35/35 HP, Resistance+1, Trap Sense) d20+7=22 d20+11=27 Thursday September 16th, 2004 10:02:36 PM
Flea accepts Mac's boost, and from her improved vantage point atop his shoulder she scans the area (Spot=22, Search/Detect Traps=27)as they lead the way. "I'm for going down the hole, Mac. I know you're strong, but can you climb? I've got 50" of silk rope*."
* Silk Rope +2 on use rope checks but I don't think it helps climb.
Jake Thursday September 16th, 2004 11:23:51 PM
Jake embarassedly runs a hand through his hair. "Ah need a few taps of that there wand too," he admits. (Taken 23 damage) "But after that, I'm ready. You know, ah bet this'll be full of traps and stuff, like really hard to navigate through. I mean, it's not gonna be easy. These guys are pretty smart."
Mac (AC:18, HP:62, Domi's Ward: +6, Darkvision 60') d20+5=25 Friday September 17th, 2004 12:27:55 AM
Mac whispers, "Flea, normally I'd be makin' sure these doors an' rooms are clear, but we're goin' in 'ard an' fast, so we'll check 'em out later. As f' climbin', I ne'er did practice it much, bu' I got some nat'ral talent." Spot Check: 25 [Natural 20!]
Tishe' Friday September 17th, 2004 3:47:16 AM
[OOC: Trellus posted that Flea and Mac followed by Grymash and Trellus. If no one objects, lets have Jake, then Tishe', then Gilan in the rear. Hard and fast, right?]
Loaded crossbow in hand, the small woman follows Jake into the caves. She nods to herself at Macs wisdom. "Straight to the ants", she whispers to herself.
"Jake, if we've got room in a fight, I can tap you with the Enlarge Person wand Gilan gave me." she informs the drawling fighter.
Trellus (ac 20, hp 46/50) Friday September 17th, 2004 2:40:01 PM
The cleric watches with fixed determination as Mac and Flea enter. Giving them a 30' lead, he pulls out his silver holy symbol, and enters the tunnel with Gry.
The small silver hammer emits a torch-like light [Continual Light] as Trellus holds it high.
At the intersection, the young man pauses. They are totally twisted if they get ambushed. But, the giant said only ants were left, and last night proved they could pop in whenever they felt like it, so really no point in time lost to exploration.
Still... "Jake, take rear-guard," he whispers.
[Marching order - Mac and Flea, Gry, Trellus, Tishe, Gilan, Jake]
Jake Friday September 17th, 2004 3:10:13 PM
Jake smiles at Tishe and nods...even though he's afraid of magic, which probably wouldn't make sense to anyone watching. But when he takes his place in the back of line, he whispers to Gilan, so no one else can hear "Only way ta get her ta touch me is with her magic, ah figure. Maybe ah can build it from there. Is there a spell that requires a bit more touching, Gil?"
Jake Friday September 17th, 2004 3:19:05 PM
(Still have 23 damage btw)
Stephen ooc: d8+1=8 d8+1=6 d8+1=4 d8+1=8 Friday September 17th, 2004 4:06:39 PM
(Here is 4 more hits from Gilan's wand on Jake. 8+6+4+8=enough to top you off. Whoever has Gilan's wand, mark off 4 more charges. That's 8 total between Mac and Jake. This all took place before we entered the cave.)
Gilan Friday September 17th, 2004 10:02:00 PM
Gilan is more than happy to be near the back of the group. He smiles at Jake as he speaks of spells and touching. "There are several spells of my type...but for the arcane, I am not sure." He lets his attention focus back on the duty at hand.
[Carla - Did you want to have Flea still have the clw wand or did you want to have given it back to Gilan. I kind of figured with you moving about in combat it may not be a bad idea to have another mobile healer.]
DM George Saturday September 18th, 2004 4:42:33 PM
The group pushes on straight down the north corridor. As the pass the two doors on the left, they can see they are standing open now. They were not before. The first door is the entrance to a large and elaborate kitchen. The second door is the entrance to a large room that has many tables and chairs in it.
When the group passes the corridor on the right, a quick glance down reveals six more doors, 3 to a side, all evenly spaced out.
The group finally ends up where Flea, Mac and Gilan all stopped on the last incursion of the the cave. It is a dark and tunnel leading down. Their are no stairs but this tunnel unlike the walls isn't smoothed out and looks climbable.
No sign of the formian has been seen.
Flea (AC19, 35/35 HP, Resistance+1, Trap Sense) d20+6=18 d20+1=13 d20+7=18 d20+9=16 Sunday September 19th, 2004 6:46:55 PM
Flea stares down the dark hole. "I'll climb down and check it out. Just to be safe, how about I tie this rope around myself, and Mac, you hold on to the end."
The rogue looks at Gry out of the corner of her eye, and whispers to Mac. "Whatever you do, don't ask Gry to hold the other end for you. Come down last, or tie it off against something...just don't let Gry hold it last."
Flea will tie a knot with two loops into which she will step (Use Rope=18), and then she will start to rappel down the hole (Climb=13). Although she concentrates on the task at hand, she keeps her wits about her. (Spot=18, Listen=16)
Tishe' Monday September 20th, 2004 4:23:10 AM
Holding crossbow ready, Tishe' turns around and guards the group while Flea checks out the hole.
Mac d20+5=16 Monday September 20th, 2004 8:22:03 AM
The taur steadily lowers Flea down on her rope, prepared to haul her back up if required. [Spot: 16]
Trellus (ac 20, 46/50 hp) d20+8=18 d20+8=18 Monday September 20th, 2004 11:15:35 AM
Trellus puts a reassuring hand on Grymash's shoulder. Flea is weaving that pattern a few too many times, he thinks. Sure, Gry's a bit slow, but he doesn't make mistakes that big more than once.
Before Flea starts down, he invokes a spell and touches the top of her head. [Protection from Evil - duration 6 minutes]
The armored man evaluates the climb ahead of him, pulling out a potion just in case.
Then, he waits, keeping his eyes and ears open. [Spot 18, Listen 18]
Grymash (ac20, hp72, prot. from evil) d20+6=25 Monday September 20th, 2004 2:59:29 PM
In a low voice, Gry suggests, "Gry think me goez down next. Gry not like Flea down theres by Flea self!" Grymash then mutters a few words of power before he heads down the rope after Flea clears the bottom. (Casting Protection from Evil) (Climb check 25)
Gilan Monday September 20th, 2004 7:15:02 PM
Gilan keeps glancing around the lite up area as he waits for the others to make thier own moves. The knot in his stomache has seemed to have pulled tighter as they start down the hole. "Mother Wold watch over us in this time of peril." He mutters lightly as he tries to shake off the bad feelings that he is getting.
He keeps his weapon at hand as he tries to keep his mind in the moment. He glances back to those going down the rope till they are gone, then shakes his head. "Into the demons mouth...."
DM George "Fishing with Flea" Monday September 20th, 2004 11:03:10 PM
OOC...very important detail. How long is your rope?
Flea heads down the tunnel into the darkness. After she leaves the torch light with her companions, she decends 40' bumping into the wall as she clings to the rope. She starts to see a dim red light coming from an opening around another 40' below. (around 80-90' below)
The others wait anxiously above staring at shadows waiting for the hammer to drop.
Flea (AC19, 35/35 HP, Resistance+1, Trap Sense) d20+1=11 Tuesday September 21st, 2004 12:29:48 AM
Flea reaches the end of her rope (50 ft.) notices the dim red light a further 40 ft. below and realizes she won't be able to make it to the bottom.
Bracing her feet against the rough sides of the passageway, and using the rope, the rogue makes her way back up to the opening in the tunnel floor. (Climb=11) She sits on the edge, her feet dangling over the side and breathlessly recounts all that she has seen.
"I wonder if there is another way down?" she asks.
Jake Tuesday September 21st, 2004 3:55:32 AM
Jake sighs, since Gilan didn't get his joke. He almost feels tempted to tell the next person in line, but it's Tishe there... He tries to ponder what sort of pick up lines wizards must use on each other. 'Hi, can I be your familiar?' 'Hey baby, check out my wand!' 'I'd like to see a scroll of her alignment!' 'Oh, baby. Protect me from bad thoughts.' 'Detect hotty at two o' clock.' He starts to giggle noticeably.
Trellus Tuesday September 21st, 2004 9:40:06 AM
Trellus shoots Jake a look, wondering what is so funny about this pick.
The cleric reaches into his pack and silently withdraws another 50' silk rope. He hands it to Flea, letting the gnome tie the two ropes together. He also pulls out a grappling hook, and looks around for someplace to wedge it.
"We need more than one dude going down at a time," he decides. Since Flea has already been down and up, he asks her how difficult the climb would be without the rope.
"I've one flying potion," he announces. "Can anyone else get down without using the rope?"
Tishe' Tuesday September 21st, 2004 4:16:53 PM
The small woman listens to Trellus but it is hard. Her attention keeps wandering to the chortling Jake. Maybe he really likes the thought of spells on him...
She is bumped by Wart holding a scroll and the brown haired woman stamps her foot. "I am spinning without thread. I've got two Spider Climb spells on a scroll and a third in my memory. I can get three of us down without use of rope!"
"So", she says brightly, "who should it be?"
She prepares to cast three Spider Climb spells on whomever Trellus suggests.
Gilan Tuesday September 21st, 2004 7:33:08 PM
Gilan glances to Trellus and shakes his head. "I could take wasp form again, but I would rather hold onto that ability for later." He has a few plans that may help the group out in the coming combat.
With another smile he shakes his head at Jake. He had decided to let his comment pass without any other comments, but his earlier ones. Jake has a thing for females and he was sure that Tishe' can handle herself. "I could make use of one of those spells...my climbing ability is not that great." He hates to admit it but he has a thing against climbing since his last accident. He absently rubs his shoulder area of his arm that had been wounded badly that day.
Grymash Tuesday September 21st, 2004 8:11:43 PM "Gry no care whoz do it. Gry ready ta go down. Gry hold ground while pack come down. If Gry sees any ant-piggies, Gry kill'em!" Grymash holds his actions and waits for whatever spells would be cast upon him. Just before he heads down the hole, Grymash will cast his Protection from Evil spell.
DM George Tuesday September 21st, 2004 9:17:21 PM
OOC OK Jake that was an excellent post. Not often I break out laughing when reading the posts. Give yourself an extra 50 experience points
Hint: The dwarves told you that there was two sublevels, the first dedicated to hive food production and living quarters down farther below. Flea saw a dim red glow coming from an entrance in the wall, but the tunnel kept going down. The red glow seemed to be around 80' down.
Back into the game: The Bloodpack organizes and starts to tie ropes together, pull out scrolls and get themselves ready for battle.
Suddenly the group has a weird feeling. It almost seems like someone or thing is watching them.
I need to know who is planning to go on the first wave and who is gonna stay and hold the rope. You don't see anything to secure the rope to in this cave. Are you going to have torches on the way down? Is there gonna be light at the top? All important questions.
Trellus (ac 20, 46/50hp) Wednesday September 22nd, 2004 9:56:16 AM
Trellus gets an itch between his shoulder blades, as he watches Flea tie the ropes together. "They've found us," he grates.
We are out of time he tells himself.
"Dudes, we're weaving to that glowing spot. Mac, hold the rope. Gry - go. Flea - right behind him. Mac can hold you both. Tishe' - cast that on me, Jake, and you. We're going down, in that order, right behind Flea without the rope. Gilan, go down the rope when Flea gets off."
The cleric hands Mac a potion. "Its a flying potion," he tells the taur. "Don't forget the rope."
Once Gry and Flea start down, Trellus is right behind them, clinging to the wall and holding his glowing holy symbol.
Mac d20+5=20 d20+5=24 d20+5=25 Wednesday September 22nd, 2004 2:57:57 PM
"Thanks Trellus!" he replies as he slips the potion into his pack.
With the ropes combined and ladies ready, Mac begins to steadily lower them down the hole [Strength Checks: 20,24], eventually seeing them fade into the darkness 60' down. [Spot check for trouble: 25 (Nat. 20!)]
"Gilan, while you're coverin' my back, do you think you and your gear come in at 'bout 200lb?"
Tishe' Wednesday September 22nd, 2004 5:19:24 PM
The brown-haired woman shrugs off the feeling of being watched, and casts Spider Climb on the cleric of Domi.
Grymash d20+6=18 Wednesday September 22nd, 2004 7:03:25 PM "Gry and Flea goes down wit no light. Gry no need. Weez make bottom safe for pack, then yaz come down." Once the rope is ready and lowered, right before he goes down, Grymash will cast Protection from Evil on himself. He then shimmies down the rope (Climb check 18).
Grymash is in fact eager to taste some ant-piggie blood. He's always like the taste of roasted ants back in Rattledam. He wonders how these piggies will taste as well. you disgust me, grymash!
Gilan Wednesday September 22nd, 2004 8:35:52 PM
Gilan glances to Mac as he keeps an eye out for trouble. "I figure that I would weigh in at about that with all my gear." He watches as the others slip down the rope and shivers with an unbid recalled memory.
Flea (AC19, 35/35 HP, Resistance+1, Trap Sense) d20+4=22 d20+1=14 d20+7=15 d20+11=18 Wednesday September 22nd, 2004 10:01:18 PM
Flea has no trouble knitting the two ropes together in a sturdy knot.(Use Rope=22)
She follows after the barbarian, in the order dictated by Trellus. As they hang in the dark, carefully making their way down the hole she whispers, "I'm sorry 'bout what I said back there earlier. I know I can trust you to keep me safe, Gry."
The rogue cranes her neck to see what might be below them in the dim red light. (Spot=15, Search/Detect Traps=18)
DM George Wednesday September 22nd, 2004 10:45:04 PM
First Grymash starts decending the rope, then Flea. Mac holds the rope with no problems, his huge muscles taking the strain easily. He isn't lowering them, so they will have to make a climb check. Grymash can see without problems but Flea finds it tougher going as she moves away from the light.
The others soon follow using magic to aid in the the climb down. Trellus does have his holy symbol that acts as a continual light. Is he holding it? Remember he needs his hands to climb.
When Trellus descends, Gilan and Mac are left in darkness.
ooc Remember, climbers move at 1/4 their normal speed and need a dc of 10 vs climb to make the climb. People with Spider climb move at a base rate of 20'
Everyone make their climb rolls and spot rolls please.
Jake Thursday September 23rd, 2004 3:51:53 AM
Jake sidles up to Tishe. "Soooooo...where do you wanna cast it on me? How about here? Feel that muscle. Perfect for casting spells on." Jake shows off his rather impressive arm to Tishe. "Go on, feel it."
Flea (supplemental) Thursday September 23rd, 2004 7:58:32 AM
(Sorry! The second roll in the header was Flea's (Climb=14) check. I forgot to cite it in my post.)
Trellus (ac 20, hp 46/50, Spider Climb) d20+8=16 Thursday September 23rd, 2004 9:30:19 AM
[Trellus cast Prot v Evil on Flea before her first descent. Duration 6 minutes. Should still be active]
Finding he can't climb while holding the holy symbol, Trellus tucks the small hammer in his belt. The light will be muffled somewhat, but its better than nothing.
The cleric keeps pace with Grymash and Flea, staying about 10' above the gnome. He peers down into the darkness as he climbs, looking for nasty ant treadles. [Spot 16]
[Spider Climb - 50 minutes?]
Mac (AC:18, HP: 62/62, Darkvision 60', Spell from Trellus) d20+5=15 Thursday September 23rd, 2004 10:29:53 AM
Mac continues to support the rope (with Flea & Gry attached), looking about up here and down there as the opportunity presents itself. Spot check: 15
Tishe' Thursday September 23rd, 2004 11:23:01 AM
The small woman seriously looks at Jake's arm and strokes the muscles with one hand. She purses her lips, frowns, and then gives a small shake of her head.
"No, I think the spell is best if you swallow quickly", she says nodding judiciously.
And pulling a small spider from her pouch, she places a drop of bitumen on the arachnid while whispering arcane words. She then presents the wriggling spider to Jake and says "Eat up."
With the fighter swallowing the spider, the spell is complete.
Flea (AC19, 35/35 HP, Resistance+1, Protection vs Evil, Trap Sense) d20+1=20 d20+1=21 d20+1=19 d20+1=21 d20+1=17 d20+1=18 d20+1=3 d20+11=28 Thursday September 23rd, 2004 8:29:50 PM
The rogue clings to the rope, sliding a little and bracing her feet against the rough sides of the tunnel. She makes it about half way then completely looses her grasp of the rope. Tucking and rolling (Tumble=28) she attempts to minimize the damage of the fall.
Grymash (hp72, ac20, prot. from evil) d20+5=18 d20+2=12 d20+6=21 d20+6=20 d20+6=12 d20+6=20 d20+6=19 d20+6=19 d20+6=18 d20+6=13 d20+2=21 d20+5=15 d20+7=13 Thursday September 23rd, 2004 8:37:02 PM
(Listen18, Spot12. I dont know if we're doing 6 sec rounds yet. So Im doing multiple actions.)
Grymash mutters to himself, "gry hope spider give jake uh taste for ants!" He makes his way further down the rope. (1/4 move=10ft. Climb checks: 21,20,12,20,19,19,18,13.)
When Grymash gets to the bottom, he will look around the area and listen for sound. (Spot21, Listen15, Survival13) He will test the floor with one foot while hanging on the rope to make sure its secure. Once down he will draw his weapon and wait for Flea to follow.
Gilan [HP: 49/49 , AC: 14 ] d20+7=25 d20+1=14 d20+1=7 d20+1=12 d20+1=6 d20+1=11 d20+1=9 d20+1=9 d20+1=18 d20+2=12 d20+2=4 d20+2=15 d20+2=6 Thursday September 23rd, 2004 8:52:34 PM
Gilan glances to the hole and then to Mac and swallows hard. "Hope that noone is under me when I start this." He moves towards the hole and grasps the rope in his hands before looking to the stone walls. "Wold Mother watch over me this day." He takes the time to loop his left foot into the rope hoping that it will help him make it down the rope easier, using the rope for support and all.
[climb: 14/7/12/6/11/9/9/18, strength: 12/4/15/6, spot: 25 *strength checks are to stop his fall*]
DM George " Between a rock and a stinger!" d20+17=33 2d4(1+2)+4=7 Thursday September 23rd, 2004 10:29:29 PM
OOC Clarifications: using a rope, gives you a dc of 5. The poor lighting gives you a +2 to the skill difficulty. Example: Flea falls on a natural 1. On the rolls of 2-6 she isn't able to proceed. 7 and above she moves a 1/4 of her movement rate.
Grymash falls on a natural one as well, but can move on any other roll with his pluses.
Flea moves down the rope to about the 30' deep mark and Grymash is following her. Grymash takes the time to look around and sees movement down at the ledge where the red glow is coming from. He isn't sure but he believes it was an formian warrior due to its size.
Jake makes a face, but swallows his bug after showing off his impressive bicep. He, Trellus and Tishe follow the others down the shaft but are in real shadows and are feeling their way along.
Gilan is about to start his decent when he hears the popping sound of displaced air. He sees the large form of a Formain directly behind Mac. The formian looks to be the same one who dumped oil on the group before, as it is wearing an ornate helmet.
It whips around and sticks it stinger into Mac's back (hit ac 33) and does 7 points of damage to the minotaur. Mac needs to make a saving throw vs poison or take 2d6 dex damage. Fort save dc 20 vs con.
Mac also needs to make a will save dc 10 or let go of the rope. If he does, Grymash and Flea will fall around 120'. If Mac has failed his first save vs the poison, then the dc jumps to 15.
Mac (AC:18, HP: 55/62, Darkvision 60', 10' Reach, Spell from Trellus "Domi's Ward": used) d20+14=28 d20+2=13 d20+10=25 d8+5=11 Friday September 24th, 2004 12:59:52 AM
There is a bellow and snort from the ledge above as Mac is caught off guard by the Formain - the vile fluid from it's tail less of a distraction than it's successful strike at his shoulder. [Fort Save:28; Will Save: 13] He feels the rope straining in his hands as he spins with another roar as he tries to skewer or gouge the Formain with his horns [Hits AC:25 for 11 damage.], and if he gains good purchase with his horn(s) and the opportunity presents itself, he'll attempt to throw the Formain from his horns at a solid piece of dwarven carved wall. [I have no idea what to roll for that, it was just a spur of the moment idea.]
Grymash (hp72, ac20, prot. from evil) d20+6=22 d20+6=19 d20+6=13 d20+11=21 d20+6=21 Friday September 24th, 2004 3:50:02 AM
(Im assuming that my Climb DC is 5, since Gry has darkvision and can see. He can double speed (half movement) down the rope with an additional +5 to DC. Can we assume Gry was moving double speed in his last post since he was make climb checks of 10 and more. Otherwise, were going to be climbing down this rope for weeks.)
(Double speed at half movement=20-ft. Climb checks: 22, 19, 13. Or use my rolls from my previous post.)
Grymash wonders what is happening. He can only assume that Mac is under attack. He looks up at Flea and sees how she is doing. He also looks down quickly to see what the Formain is doing as well. What a spot he's in. Grymash looks back up and says to Flea in a low voice, "Flea, grabs on ta Gry. Weez go down tagether. Gry faster down rope." The barbarian waits for a short moment if Flea decides too and then continues down himself.
IF Flea falls he will stop and attempt to grab her as she falls by. (One-handed grapple. Touch attack. Hit TouchAC: 21. Strength check 21)
Sorry, I don't want to make that assumption at this point. The Formian Mrymarch was watching your movements and attacked when he did for a reason. Besides if you were moving double speed, you would be far ahead of Flea and she couldn't climb onto your back. You can move double speed from now on, but remember you will be carrying Flea which might give minuses and don't forget to take your armor into account. Not sure what the minuses of steelgrass armor would be, but your buckler gives -1.
Gilan [HP: 49/49 , AC: 14 ] d20+9=16 d20+9=29 d20+11=26 d6+2=5 Friday September 24th, 2004 4:00:25 PM
Hearing the displacement of air as the creature pops back in, Gilan watches for a few seconds as the thing attacks Mac from behind. Without a minutes hesitation he moves in on the ant with his club in hand, only taking the time to tap a seal on his arm with his free hand.
"Ants never cut you a break." He brings his club in at the ants side (hit: 26, damage: 5)with as much force as he can muster. "You gonna hold out Mac?"
[free action to activate seal of sunlight - lights room, will counter most forms of darkness, lasts 1 round, 50 feet range.]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: 16 and 29 (give +2 to hit per wasp)]
Tishe' (AC16 29/29) Friday September 24th, 2004 4:26:16 PM
Being last in line going down the hole, the small woman hears Mac's bellow and the fight above. Her friends are in trouble!
Reversing her direction, she moves as fast as possible to the light (and fighting) above.
Spells Spider Climb [50 minutes]
Trellus (ac 20, hp 46/50, Spider Climb) Friday September 24th, 2004 4:28:39 PM
Trellus hears the commotion up above, and grimaces. If Mac lets go of that rope.... Images of Gilan impaled on sharp rocks flash through his mind. But that was another place, another time.
"Dudes, you need to get down that rope in a hurry," he says.
The cleric follows them down, trusting that Gilan and Mac can handle whatever is getting thrown at them up top.
Mac (AC:18, HP: 55/62, Darkvision 60', 10' Reach) Friday September 24th, 2004 6:10:31 PM
Mac nods back to Gilan.
Flea (AC19, 35/35 HP, Resistance+1, Protection vs Evil, Trap Sense) d20+1=11 d20+1=12 Friday September 24th, 2004 9:21:32 PM
The gnome gets kind of nervous when the rope starts to sway. When Grymash suggests she hitch a ride, Flea carefully lowers herself down the rope and clings to the barbarian's backpack with her legs, grabbing the strappings of his steelgrass breastplate with her hands. She tries to distribute her weight evenly, but brings her face to one side and whispers encouragement over his shoulder.
(OOC: Wasn't sure how to roll, but figured Climb Check=11 to climb onto Gry's back, and Climb Check=12 to Aid Another Gry adds +2 to his Climb.
Jake d20+5=12 Saturday September 25th, 2004 10:06:28 AM
As usual, things are going weird...and Jake doesn't know what to do, since everyone else in the way. But the best thing to do, is not to rush forward and try to fight, he tells himself. But he stands impatiently, and keeps a good listen at the top for anything coming from around or behind them. (listen 12)
DM George d100=94 d20+15=27 d20+13=28 2d4(4+4)+4=12 2d6(6+5)+2=13 Saturday September 25th, 2004 1:50:56 PM
The tunnel chamber flares with light as Gilan activates his seal. Gilan rushes forward and bounces his club off the Formian's ecoskeleton. It seems very tough.
Mac also attacks and tries to gore the creature but finds he can't penetrate the tough hide.
Flea climbs onto Grymash's back comsuming both of their rounds as Grymash has to wait in place for her to do it. (Sorry I an not allowing the give aid in this circumstance. If Flea was helping to support Grymash, or giving him an actual hand, I would allow it. Like the idea though.)
Jake, who is spider climbing down the wall, doesn't move this round.
Trellus continues down the tunnel. Will he pass Grymash and Flea as Flea scampers on Grymash's back?
Trishe climbs back up the tunnel and as she is pulling herself up and over the ledge, she sees the formian myrmarch attack Gilan.
The Myrmarch tries to both bite and sting Gilan. He succeeds with both with ease. He does 25 points of damage and Gilan must make a consitution based fortitude save of 20 or take 2d6 of dex damage.
Grymash looks down to see a formain warrior cutting the rope beneath them. It will still reach the ledge with the red glow at 80' but no farther.
Gilan [HP: 24/49 , AC: 26] d20+9=28 d20+9=27 d20+9=11 Saturday September 25th, 2004 5:37:06 PM
Gilan feels the bite of pain as the big ant turns on him and leaves Mac alone. He feels a biting cold start to penetrate his bones and then it is gone just as fast. He glances around for some signs of help and bites his lip as he gives in to the inevitable. "Mac...how close are the others to the bottom?" He knows that he will not hold out much longer against this ant, but maybe he can buy some time. He reaches over and taps another seal on his arm and shakes his head.
Drawing his shield he falls back five feet from the ant. "Ram en naur." He falls into The Wolds magics and brings forth a flame that engulfs his club hand. His bees angrily buzzing around him he falls into a defensive position. "Come ant...get your fill."
[free action to activate Seal of Haste - when activated this gives an extra attack to all party members within 50 feet for 2 rounds]
[produce flame - 6 minutes 00 seconds]
[total defense - +4 to defense]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: 27 and 11 (give +2 to AC per wasp)]
Mac (AC:18, HP: 55/62, Darkvision 60', 10' Reach) d20+11=29 3d6(4+3+5)+10=22 Sunday September 26th, 2004 12:41:31 AM "Not close enou'!"
He looks at the formain - unscathed as yet. "I have something that'll break through y' shell..." he thinks to himself, "If only I didn't have to keep a hand on this rope!
I potentially tragic light dawns in the primeval forest...
Mac wedges the rope in his mouth like a bit, clamping down hard. Then he draws his axe from behind (not confusing it for the 10' pole that appeared next to it!). If Gilan's Haste effect is in place then Mac takes a tentative swing at the Formain [Weapon: Large, Adamantine[+1] Greataxe[+1], Hit AC:29 for 22 damage].
"Ay ah oo ah-ar!"
Tishe' (AC16 29/29) Sunday September 26th, 2004 3:01:34 PM
Leaving only one leg over the ledge and the other braced with a 'spider climed' foot on the wall, the mage grabs the rope with one hand and strikes herself with a wand.
Tishe' momentarily glows... and then grows!
"Get the bug, Mac! I'll help with the rope!" The now Large Tishe' braces herself and grabs the rope with both hands.
Spells Spider Climb [50 minutes] Enlarge Person
Flea (AC19, 35/35 HP, Resistance+1, Protection vs Evil, Trap Sense) d20+10=27 Sunday September 26th, 2004 6:29:17 PM
As the rope bounces and sways, Flea clings fearfully to Grymash's back. Using all of her skills, she distributes her weight evenly so that she has little impact on the half-orc's movement. (Balance=27)
"Straight down, Gry!" the rogue whispers into the barbarian's ear. "Even if we have to jump or tumble the last bit to reach the ledge, and end up falling, we have to relieve our friend of his burden!"
Flea gulps then adds, "our friends will be down after us." The gnome silently adds I hope...
Trellus (ac 20, hp 46/50, Spider Climb) Monday September 27th, 2004 9:59:02 AM
Once again, the pack has split up. And once again, they're getting creamed.
I am SUCH a treadle, Trellus grates to himself.
For now, the cleric can do nothing but keep pace with Gry and Flea. He keeps himself about 5' above the two during the descent.
Grymash (hp72, ac21, prot. from evil2, haste1) d20+6=14 d20+4=20 d20+6=22 Monday September 27th, 2004 1:02:31 PM
Grymash feels a rush of magic flow into him. His actions become quick. "Flea, weez be swingin' down on dat treadle. Put Gry's dagger in me teeths! Soft, leathery tasty part!" (He has one on both backpack straps just behind the tops of his shoulders. Not to mention two on this belt and one in each boot. If she is assisting she can do that with relative ease)
(Climb 14. Double speed. Half movement is 35 feet down. 30ft + 35ft = 65ft down. That should put us 15-ft above the ledge, if it were 80-ft down, Im guessing. How much of a ledge is there? I dont know how much damage one takes for 5-ft of falling, because you dont take damage for the 10-ft of a fall.)
(If there is a ledge) Grymash gives the rope a swing back and uses the forward momentum to drop himself and Flea down on the ledge or on the formain or whatever (Dex check 20, Strength check 22). Mac should feel the rope going slack. He's free to do his worst.
Jake (AC 23, hp 52/52) d20+10=21 d10+4=12 d6=1 Monday September 27th, 2004 1:06:09 PM
If possible, Jake will scoot around people and walk along the walls until he gets within sword's reach of this thing. If it takes his full movement to do so, he does that. If it only takes some move, he will take a swing. (AC 21, 12 damage, +1 freezing)
"Dangit, some of you guys start moving up outta the way. I'm tha Anti-ant for the moment."
DM George "Desperation" d20+15=29 d20+13=24 2d4(2+3)+4=9 d20+7=17 d20+7=19 d20+5=20 d20+5=20 d20+5=17 d20+5=17 d20+5=24 d20+5=10 d4+1=2 Monday September 27th, 2004 8:50:36 PM
Gilan activates his magics and starts to fight defensively.
Mac puts his friends lives in his teeth, (wow glad we aren't close friends) and the weight of the rope pulls his head and body forward. (Giving you a -5 to hit because of this) and Mack misses but is ready to tear into the Formain next time.
Grymash screams down the rope but finds the ledge faster than he thought he would and lands on it easily. (Remember you had travelled 30' down before anything had started to happen. You only had to travel around 50 more feet.)
An enlarged Tishe grabs the rope, only to feel it go slack. She finds that she can stand in the hallway but has to stoop a little and feels hampered in her movements.
Trellus and Jake move quickly down to above the ledge but can't quite get there yet. Gave you 40' movement which puts you around 15'-20 above the ledge.
Gilan is attacked again by the myrmarch amd his desperate defensive manuvers keep the pincers away but not the stinger. He takes another 9 points of damage and must make a saving throw consitution based fort save dc 20 or take 2d6 dex damage.
Grymash with Flea lands on a narrow ledge and looks into a red glowing tunnel that after about 10' opens into a large cavern. Lichen on the walls are glowing red, giving the place an eerie feel. Rows and rows of gigantic mushrooms are growing in very percise lines.
Both character also notice 3 formain warriors in the tunnel entrance. There is only enough space for 2 to attack at a time and they do with a frenzy of attacks. Each get 1 stinger, 2 claws and 1 bite each. Grymash is taken aback with the fury of their attacks but not impressed with the effectiveness. One bite attack hits for 2 measly points of damage.
Myrmarch ac 28 warriors ac 18
Trellus (ac 20, hp 46/50, Spider Climb) Monday September 27th, 2004 9:00:51 PM
"We're down!" Trellus yells up the shaft. "Get out of there!"
The cleric climbs down the remaining 20', and looks to see if there is anyplace for him on the ledge behind Gry. If so, he drops down and pulls a wand from his pack. [Otherwise, he holds his action until Gry moves forward, then does the same thing.]
Grymash (hp72/70, ac21, prot. from evil3, haste2) d20+9=19 d20+9=18 d8+20=26 d8+20=24 d20+9=19 d8+20=28 Monday September 27th, 2004 10:20:49 PM
If Grymash can he will close with both ant whelps while drawing his double axe. With a roar the barbarian slashes into his foes. His axe swings swiftly from the magic of the druid's seal.
(Powerattack+5, two-handed+10. HitAC: 19,18. Damage: 26,24. If the first warrior drops then Cleave attack: HitAC: 19. Damage: 28.)
Stephen, Making sure I understand what you are doing here. You are pulling out your weapon and taking 2 normal swings while hasted? You are taking a +5 on your power attack so get -5 to hit. Looking at your character sheet, I see you get +13 normally minus 5 is +8. I believe you missed with the second swing unless I missed something. Let me know.
Flea (AC19, 35/35 HP, Resistance+1, Protection vs Evil) d20+11=26 d20+5=23 d4+1=2 3d6(6+4+5)=15 Monday September 27th, 2004 11:52:28 PM
Leaping down from Grymash's back, Flea uses the momentum to tumble through the formian blocking the entrance to the new cave[Tumble=26]. From behind the monsters she draws her short sword and slashes valiantly at the back of the one being attacked by the half-orc.[Hit AC=23; 2 dmg + 15 sneak attack].
Gilan [HP: 31/49 , AC: 22] d20+9=14 2d6(6+6)=12 d20+9=27 d20+9=10 d20+9=19 d20+9=21 d6+5=11 2d8(7+4)+5=16 Tuesday September 28th, 2004 12:12:20 AM
Gilan fends off the pinchers as they come in at his body, catching them on his shield. To his misfortune this puts his shield out of line to help with the stinger. He once again feels the cold of the poison as it seeps into his body, he once again fights it off as he looks around to Mac. He reaches to his arm and hits another of the seals located there.
He reaches out and strikes his hand, with the club in it, at the ant's body. His hope is to get through it's defenses and touch it with his produce flame encircled hand (touch attack - hit: 21, damage: 11 fire damage). He then steps back and slips a potion out of his belt, sucking it down (16 HP of healing). This ant must drop before they can make a move or someone is going to be in trouble.
[used hero point to reroll save]
[Seal: +1 to hit for whole group, 1 round]
[Seal of Haste - when activated this gives an extra attack to all party members within 50 feet for 2 rounds *1 round left*]
[produce flame - 5 minutes 50 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: 10 and 19 (give +2 to AC per wasp)]
Jake Tuesday September 28th, 2004 2:05:43 AM
Jake moves to the edge of the ledge and looks for anything coming out... (still not quite sure if there's a Formian there). If he can move onward, and around to more Formians, he will do so, rushing to use his magic while he can. (Use above swing I suppose)
Mac (AC:18, HP: 55/62, Darkvision 60', 10' Reach, Haste(last round), +1 to Hit(last round)) d20+12=28 3d6(6+1+4)+10=21 d20+4=11 d20+12=16 d20+12=32 d20+12=30 9d6(4+5+2+5+5+5+5+6+2)+30=69 Tuesday September 28th, 2004 9:41:56 AM
Seeing Tishe' (gee, she's big!) has the rope in hand, Mac spits out the rope. Seeing Gilan step back and drain a potion, Mac gives up the idea of flanking the Formain warrior.
Mac goes to town: Full attack, Taur Multi-Attack, Extra attack from Haste. It's only a shame he's too close to charge!
[Greataxe: hits AC28 for 21 Damage. Horn: hits AC11, i.e. nothing but air Greataxe: hits AC16 - Hero Point for a reroll - hits AC32 CritCheck Hits AC30 for x3 = 69 Damage!]
Sweating heavily after the swing, lunge and swing, Mac pauses to see what he's done.
Tishe' (AC16 29/29) 3d4(1+1+2)+3=7 Tuesday September 28th, 2004 1:25:54 PM
Feeling the slackness in the rope and hearing Trellus' shouts, the plain-faced woman knows the others are down.
As large as she is, Tishe' elects to just sit there near the hole. If anything is left of the formian after Mac's attack, it is the mage's turn.
Sharp passes and an incantation produce three glowing bolts that unerringly strike the monster. [Magic Missle 7 damage]
If the bug is dead, Tishe' dismisses the Enlargement, and moves swiftly down the hole, winding the rope as she goes.
"Let's go before more white hands arrive!"
Spells Spider Climb [50 minutes] Enlarge Person
DM George d20+15=24 2d4(2+3)+4=9 d20+7=11 d20+5=6 d20+5=8 d20+5=21 d4+1=3 d20+9=27 d20+7=24 d20+7=12 d20+7=11 d4+3=7 d6+1=7 Tuesday September 28th, 2004 5:31:12 PM
Mac becomes a blur of action and formian gore flies everywhere. It is amazing but the Myrmarch is still up and kicking or should I say stinging.
Gilan is successful with his touch attack but the Myrmarch doesn't seem to affected but it. He almost seems resistant to fire. Gilan starts to suck down his potion drawing an AoO from the formain leader. Gilan is stung and takes 9 points of damage. Gilan needs to make that poison save again dc 20 or take 2d6 dex damage.
Tishe is surprised to see the formian still alive but adds her missile attack to the mounting damage but the formian is still up and kicking.
After the assualt,the formian disappears with a pop.
Trellus drops to the ledge but isn't happy with his position because if he steps back, he could fall.
Jake stays on the wall and looks into the cavern, but there really isn't anyplace for him to go unless he climbs above the combatants and drops down behind them
Grymash pulls out his weapon and hits with the first hit putting the first warrior down.
Flea tumbles forward and attacks the other warrior who attacked Grymash so badly last round. She hits it wounding it badly. Unfortunately she puts herself in line the 3rd formian warrior to get a flank attack on her.
The wounded warrior attacks Grymash with a full assault but only hits once with a bite doing 3 points of damage.
Flea is less lucky as the other warrior attacks her with a full attack. He hits with a sting and claw taking 14 point of damage and must make a dc 14 save consitution based fort save or take 1d6 str damage
Gilan [HP: 29/49 , AC: 22] d20+9=20 d8+1=7 Tuesday September 28th, 2004 8:53:08 PM
Gilan once again feels the bite of the creatures stinger and fate is on his side as the biting cold once again fades just as quick. With the audible pop of the ant retreating he steps over and leans against the cool wall for a minute. He gives Mac a half smile and a nod in thanks. "Glad to see you could make it." He laughs lightly as he looks at the mess they are in.
He slips out another potion (7 HP of healing) and downs it as he looks to the hole with some concern. "You got an easy way down?" He asks Mac as he moves that way. "I have a clw potion...need one?"
[produce flame - 4 minutes 40 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
DM George "Corrections" Tuesday September 28th, 2004 9:40:38 PM
Grymash puts down the first formian with his first blow and follows up with his next swing and damages the second. Flea then tumbles in and kills the formian warrior with her back stab.
Flea is still attacked by the third and must make a saving throw vs poison.
Mac (AC:18, HP: 55/62, Darkvision 60') Tuesday September 28th, 2004 10:15:20 PM
"Nae thank y' Gilan. Thank ye both. Best we catch up with the rest. Who'd like a lift?"
Mac grabs the Fly potion Trellus gave him earlier, and downs it in one gulp.
Fly: duration 5min?
Flea (AC19, 21/35 HP, Resistance+1 Protection vs Evil) d20+4=23 d20+5=8 Tuesday September 28th, 2004 10:56:37 PM
The rogue knew it was risky, to attempt a move that would put her into the midst of the three ant-monsters, thus it was no surprise when one of the beasts rakes her with his claw. The sting of it's poison is another thing, and for a moment Flea's eyes cloud with pain.
Domi must be protecting her though, because she is able to throw of the effects of the poison. She makes a weak swipe with her short sword, staggering past the beast. (Miss with an 8).
Resistance 9 rounds/1 minute, 1 round left
Grymash (hp72/70, ac19, prot. from evil4) d20+10=21 d8+20=25 Wednesday September 29th, 2004 12:00:05 AM
Grymash charges forward and swings into the other treadle. His axe is soaked in a clear fluid. Must be what these ant treadles pass for blood. "Guutte," growls the half-orc with grim satisfaction.
Trellus (ac 20, hp 46/50, Spider Climb) Wednesday September 29th, 2004 11:01:45 AM These treadles are poisonous, the cleric recalls.
He follows Gry's advance. If he is able, he will tap Flea with his Wand of Neutralize Poison.
If he can't reach the gnome, he'll tap Grymash instead.
Tishe' (AC16 29/29) Wednesday September 29th, 2004 2:14:47 PM
"We're going to see him again", says the now-small woman. "Remember? The other ants can cure wounds. I sure wish we had taken care of him up here..."
She begins climbing rapidly down. "Let's go before more white hands arrive!" Clinging to the walls like, well, a spider, the mage lets Mac pick up Gilan to get the rest down the hole.
Spells Spider Climb [50 minutes]
Jake Wednesday September 29th, 2004 2:41:00 PM
Jake feels a tingly sensation, but...well, he'll do the magic thing, he decides for once, because it looks cool. So, he scampers up the ceiling and goes ahead of the enemies, then scrambles back down. (probably the whole round)
Gilan [HP: 34/49 , AC: 22] d8+1=5 Wednesday September 29th, 2004 7:14:25 PM
Gilan will let Mac pick him up and descend down the hole if that is his intent. "You want to carry me down that hole?" Otherwise he will have only two choices to get down the hole.
He takes the time to unstopper another potion, that he had offered to Mac, and takes it in a single gulp (5 HP healed).
[produce flame - 4 minutes 30 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Mac (AC:18, HP: 55/62, Darkvision 60') Wednesday September 29th, 2004 8:45:01 PM
Mac descends to(wards) the ledge, hoping to drop Gilan off.
"Maybe, while I'm flyin', I should ferry us down to the second level?"
DM George d20+7=12 d20+5=11 d20+5=25 d20+5=20 d20+5=15 d6+1=6 Wednesday September 29th, 2004 9:41:42 PM
Grymash smashes down on the formian warrior and staggers him, but doesn't but him down.
Flea doesn't connect and no one else is in position to help.
Flea is attacked by the warrior and hit with a critical claw hit for 12 points of damage. All the other strikes miss.
Trellus taps Grymash with the neutralize poison wand.
Jake spiderclimbs on the ceiling and can drop and attack next round if he wants.
Mac carries Gilan down to the second level. Tishe is working her way down.
Grymash (hp72/70, ac21, prot. from evil5, neutral poison) d20+13=32 d8+9=15 Thursday September 30th, 2004 2:32:48 AM
Grymash pauses as he sees the formain stagger. He stares hard into its eyes and curses his unfortunate foe. "Gry knows yooz all can see an hears Gry. Be scared dis day ... all yooz death be comin'!" Then the barbarian delivers the death blow.
(Hit AC 32 for 15 points of damage)
Gilan [HP: 42/49 , AC: 18] d8+1=8 Thursday September 30th, 2004 12:36:46 PM
Gilan slips out another and almost his last potion from his hidden pouch. He downs it (8 HP healed) and feels even better than he had been earlier.
As he gets down to the second level he slips out of Mac's hands. "Thanks for the assist Mac." He hopes that one day he will be able to return the favor in kind. His flaming hand produces light for all to see by and he holds his hand up, with his club still in it, to get a better view.
[produce flame - 4 minutes 20 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Tishe' (AC16 29/29) Thursday September 30th, 2004 1:38:45 PM
The small woman's beige trews make small swishing sounds as she continues to descend the hole after her 'pack.
Spells Spider Climb [50 minutes]
Jake (AC 23, hp 52/52) d20+10=17 d12+4=10 d6=5 Thursday September 30th, 2004 1:59:51 PM
"Haha!" Jake lands with a rough bump, then hacks into the antthing. "Ah'm never gonna feel bad about stomping on bugs again!"
(AC 17, 10 damage plus 5 freezing)
Trellus (ac 20, hp 46/50, Spider Climb) Thursday September 30th, 2004 2:16:40 PM
Trellus eyes Flea with concern as that ant strikes once again. He's got to get to the little gnome out of there.
Gry has probably dropped this next one, and the cleric looks for an opening. Crawling up the wall if need be, he drops down over the rogue, and taps her with his Wand of Neutralize Poison.
Flea (AC19, 9/35 HP, Protection from Evil) Thursday September 30th, 2004 5:37:21 PM
Flea brings her arm up to cover the bloody wound in her shoulder and turns her head to one side and averts her gaze as Grymash hacks into the formian. She looks for a safe haven amidst the bloodshed and moves towards it, careful to avoid the attacks of any formians.
Mac Thursday September 30th, 2004 6:07:35 PM
With little room to move about the fray, Mac heads up and accompanies Tishe' the rest of the way down.
Into the bowels
DM George "A break in the action" Thursday September 30th, 2004 9:51:05 PM
Grymash kills the last defender seen on this level. The group rejoins and gets its first real chance to look around.
The cavern is around 200 feet long and 50-60 feet wide. The strangely glowing lichen is on the ceiling which is 15' up. The room is dominated with huge growing mushrooms. Some of them are almost 8' tall.
The mushrooms are in orderly lines and have been tended with loving care. They seem healthy and robust.
DM George Thursday September 30th, 2004 10:13:14 PM
OOC: We are currently updating the modules on the DM board. I had a computer change during this module and can't remember when I last gave out experience points and have no way of lookng it up. Anyone remember the date and more importantly how many I gave? Should have been around mid to late June I believe.
Thanks for your help. Hope you are enjoying the module so far.
Flea (AC19, 9/35 HP, Protection from Evil) Thursday September 30th, 2004 11:56:12 PM
Breathing heavily, Flea finds a refuge under one of the big mushrooms. Leaning against the stem, her face is very pale in the eerie light. "Gry," she croaks weakly, "do you still have your 'feel good stick'?"
The rogue does not feel well enough to venture forward.
Trellus (ac 20, hp 46/50, Spider Climb) 3d8(6+7+5)+5=23 Friday October 1st, 2004 8:31:52 AM
Having administered the Neutralize Poison on Flea, Trellus takes a good look at the wounded gnome.
He switches wands.
"Maybe you should let Gry and Jake do the charging out front," he observes with a grin.
The cleric activates his wand. [Cure Serious Wounds - 23 hp healed]
Scanning the chamber for a second, he comes to a quick decision. "Let's keep going down while these spells still work," he says. "Who else needs healing?"
Mac (AC:18, HP: 55/62, Darkvision 60', Fly: Round 3) Friday October 1st, 2004 9:11:37 AM
"..but don't we want to get down there?" Mac asks relatively softly during his decent as he points further down into the darkness.
George Friday October 1st, 2004 9:30:12 AM
OOC Thanks guys, Got the experience answer from Stephen. Graham, thanks for trying.
Trellus Friday October 1st, 2004 11:57:12 AM
The cleric stops, his face scrunched up in confusion.
"Yeah, dude. I just said that."
Tishe' (AC16 29/29) Friday October 1st, 2004 4:16:14 PM
Tishe' smiles at Mac and Gilan keeping her company down the wall.
Arriving at the interim cross tunnel, the small woman nods her head. "My spells will be good for almost a candlemark, but the flying potion will last a lot less than that. If we're going down, we should go quickly."
She hands off the rope back to Trellus, so Grymash can go down.
Spells Spider Climb [50 minutes]
Grymash d20+2=17 Friday October 1st, 2004 5:34:58 PM
Grymash sniffs the mushrooms. "Is dis da treadles food? Shoulds weez smash up them weird-lookin' trees?" (Spot 17)
He turns to Flea, "Nope, Gry's 'Feel Good Stick' all out of good feelin'! But Trellus fix ya up gute!"
Mac (AC:18, HP: 55/62, Darkvision 60', Fly: Round 4) Friday October 1st, 2004 6:04:23 PM
"Right!", he replies to Trellus.
"Who wants me to carry them doon? Who ain't Spiderin'?"
Flea (AC19, 32/35 HP, Protection from Evil) Friday October 1st, 2004 8:58:57 PM
"Much obliged," mumbles the gnome to Trellus when he uses the wand on her. Flea watches in amazement as the wounds seal themselves, and energy courses through her small body.
When Mac makes his offer, Flea pipes up, "mind if I hitch a ride?" As she waits for the 'taur, she pats the half-orc's thigh trying to get his attention. Looking into Gry'statooed face, she mouths a silent Thanks for getting those ant-guys before being carried away by Mac.
DM George Saturday October 2nd, 2004 11:08:51 PM
The group does some healing and starts to head towards the edge of the tunnel to head to the last level.
When you look over the edge, all you see is blackness. It is very dark down this far and Trellus's muted light is all you have right now.
OOC What is the marching order? Is everyone spelled up with spider climbs and fly spells? How is everyone gonna get down?
Tishe' (AC16 29/29) Sunday October 3rd, 2004 1:40:05 PM
Moving only five feet further down the hole, the plain-faced woman looks at her pack. "With the Spider Climb, I can carry a lantern or torch for light." She grins ruefully, "I didn't pick any myself, so I'll need to borrow one."
Thinking a second, she continues, "I can also shrink someone to make carrying easier to get down the shaft."
The wavy brown head cocks to one side, a Reduce Person scroll in hand...
Spells Spider Climb [49 minutes]
Flea (AC19, 32/35 HP, Protection from Evil) Sunday October 3rd, 2004 3:47:13 PM
"Hold on tight, Mac!" calls Flea, "I can cast a spell, but I can only do this once."
The gnome mumbles something under her breath and makes a quick gesture with one hand and 4 lights resembling torches suddenly appear. With a flick of her wrist Flea sends them down the shaft in a slow and gentle spinning circle no larger than 10ft in radius. The Dancing Lights move ahead of the party, but at no time advance farther than 100ft from the rogue held in the taur's arms.
"Hurry!" calls the gnome. "They won't last long."
Dancing Lights 1 minute (10 rounds)
Gilan [HP: 49/49 , AC: 18] d8+1=8 Sunday October 3rd, 2004 4:38:24 PM
Gilan looks to his glowing hand and wonders if it is producing enough light to see by. "This produce flame spell should give us light as well." Looking to Trellus he shakes his head in reference to the healing as he pulls out his last clw potion (8 HP healed).
Looking to Mac he nods his head as he would much rather have another way down than to climb. "If I am shrunk then it should be easier to carry me as well??" He looks around at the others and thinks of something else. "It appeared that the ants are not effected too well by fire." He is not sure if it was just the big one or if all of them will be the same.
[produce flame - 4 minutes 10 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Mac (AC:18, HP: 55/62, Darkvision 60', Fly: Round 5) Sunday October 3rd, 2004 6:13:05 PM
Once Flea gets her dancing lights off, Mac lifts her up onto his shoulder.
To Gilan he replies, "Noo - save it for later. I was reckonin' on carryin' more than two, so I've got four- to five-hundred poonds to spare." Mac then wraps his left arm around Gilan.
"Noo-one else? We're off then."
Barring any last second calls for assistance, Mac steps off and decends into the pit.
Trellus (ac 20, hp 46/50, Spider Climb) Monday October 4th, 2004 11:44:02 AM
[OOC - Flea has a Neutralize Poison spell on her]
Threads are weavin fast. Trellus gets just enough time to tap Mac with his Neutralize Poison wand and get the rope back before the taur, Flea and Gilan are gone.
The cleric makes a mental note to ask Flea how she's weaving these picks with wands and spells.
"Tishe', follow them," he says, indicating the flying minotaur.
"Gry, don't you need the rope?" Figuring he does, Trellus asks Jake to stay with him on this level and hold the rope while the half orc descends. Trellus casts Bulls Strength on Jake, and stands guard with the fighter until Gry gets down.
If Gry has got another way, Trellus follows him down, asking Jake to take the trail position.
Tishe' (AC16 29/29) Monday October 4th, 2004 3:14:24 PM
[OOC: Second post if I can have an action?]
Tishe' flicks the scroll back into her satchel and flips Trellus a hand wave while she scrambles down the hole.
Spells Spider Climb [49 minutes]
Grymash (hp72/70, ac21, prot. from evil7, neutral poison) d20+6=25 d20+2=9 d20+4=15 d20+6=8 d20+6=10 d20+6=12 d20+6=13 Monday October 4th, 2004 3:48:07 PM "Gry need da rope. Gry got no magiks ta gets down." When Jake has the rope firmly held tight, Grymash will go down the rope as fast as he can. (Double speed down rope. Half move= 20-ft. Climb check 25)
Grymash keeps an eye down where he is climbing. His darkvision reveals many things as he decends down into the darkness. After the first 20-ft, he has to stop and re-adjust his left hand's position. Then he continues down the rest of the way. (Spot 2, Listen 15) (Additional Climb checks: 8, 10, 12, 13. Each counts as 20-ft)
Jake Monday October 4th, 2004 5:10:20 PM
Jake trails after the rest, eyeing Flea. He didn't know the gnome was a spellcaster...seems like everyone has that ability these days. Sigh. Strange thoughts occur to him, like, that maybe magic isn't too bad...thoughts which he keeps silent to himself.
Grymash (annoyed) d20+8=19 Monday October 4th, 2004 5:45:53 PM
Grymash rolls his eyes and sighs as Jake just completely ignors both Trellus and himself. Grymash ponders that if he has to fall, he wishes Jake would there to cushion his landing. Grymash employs the only options left to him. He removes a silk rope with an attached grappling hook from his haversack. He then attaches the grappling hook to the strongest lip of stone that will hold the hook and his weight. Grymash then decends with pack down the deep tunnel. (Survival 19)
Flea (supplemental) Monday October 4th, 2004 7:55:09 PM
Flea catches the strange stares given by her pack-mates when she does her little magic trick. As she whirls down the tunnel on Mac's shoulder, they hear an echoing voice rise up..."itttt'sss aaaaa gnnnoooommmme thhhhiiiinggg."
Gilan [HP: 49/49 , AC: 18] Monday October 4th, 2004 9:37:42 PM
Gilan feels the sudden enclosing of the big arm of Mac around his body and shakes his head at the strength of this taur. He looks to the others before they slip out of sight and looks down, using the flame on his hand to give himself light.
[produce flame - 4 minutes 00 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
The Evil DM George Monday October 4th, 2004 10:16:11 PM
The Bloodpack decends down into the pit. Down towards danger, battle, mind control and possible riches. Their motivation is the purest. Freeing another worthy soul from torment and allowing him to finally rest.
The group descends into the pit. Everyone makes it to the bottom. The floors is smooth but the walls are still rough allowing for somewhat easy climbing.
The group finds itself in a circular room, 180' down. It has a diameter of around 20' and no light sources besides the ones the group are carrying. To the east is a tunnel that leads into blackness.
Figure it took around 45 seconds to get everyone down safely but swiftly.
Tishe' (AC16 29/29) Tuesday October 5th, 2004 3:27:50 PM
The brown-haired mage keeps on the left wall to allow the fighters room to maneuver. She takes out her crossbow and stands ready for directions. (and movement down the tunnel)
"We get back to a place where there are the Catacombs," she mutters, "and I'm buying some light!"
Spells Spider Climb [48 minutes]
Mac (AC:18, HP: 55/62, Darkvision 60') d20+5=14 Tuesday October 5th, 2004 5:51:39 PM
Mac moves towards the tunnel and peers down it. Spot:14
Flea (AC19, 32/35 HP, Protection from Evil) d20+12=28 d20+9=21 d20+11=24 d20+7=25 Tuesday October 5th, 2004 6:21:09 PM
Directing her Dancing Lights down the obvious tunnel, Flea follows about 20ft. behind them trying to be as stealthy as possible, her drawn shortsword in her hand. She holds a finger up to her lips, signalling the others her desire that they muffle the rattle and clank of their armour.
I wish there was some way I could quiet my mind! thinks the gnome as she steals herself for what awaits them.
Move Silently=28 Listen=21 Search=24 Spot=25
Dancing Lights 2 rounds left?
Gilan [HP: 49/49 , AC: 18] Tuesday October 5th, 2004 8:19:02 PM
Gilan looks down the tunnel as best he can, assisted by his flame. He is flanked on either side by his now familiar wasps. Waiting for the rest to make their way down to their level he steps off to the side to be out of the way.
[produce flame - 3 minutes 20 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
DM George Tuesday October 5th, 2004 11:05:24 PM
The group gets to the ground and the dancing lights head down the tunnel only to stop quickly. The tunnel abruptly ends in stone. Upon further review, the passage way is blocked by a large boulder.
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense d20+11=24 Tuesday October 5th, 2004 11:58:41 PM
Flea signals the Dancing Lights to stop at the door. The rogue uses the last of the magical light to search the blocked entry way for any traps or locks.
Search/Detect Traps=24
As she studies the blocked area she says, "if there isn't some device or lock that will unblock this area, we may have to back-track."
Jake Wednesday October 6th, 2004 5:17:37 AM
Jake realizes abruptly someone asked him something, and looks around apologetically. Shrugging, he continues on, his sword ready, and still able to do that nifty wall-crawling trick.
Trellus (ac 20, hp 46/50, Spider Climb) Wednesday October 6th, 2004 10:04:36 AM
Trellus is a bit surprised they got down unmolested. That beater ant must still be getting fixed up, he decides.
The rock shouldn't be that big a problem, right? Not with Gry and Mac standing here.
As Flea moves up, the cleric gets a funny feeling. He casts DETECT MAGIC and gives the stone and surrounding walls the once over, just in case.
Mac (AC:18, HP: 55/62, Darkvision 60') d20+5=18 Wednesday October 6th, 2004 12:59:47 PM
Mac steps up to the boulder and bracing against it attempts to get it to budge or better yet roll. [Str check: 18]
Tishe' (AC16 29/29) Wednesday October 6th, 2004 2:29:22 PM
"If it is a boulder blocking a passage, this should pose no problem."
Tishe' stands on the wall confidently, and waits for Mac and Grymash to remove the stone. She covers them with her crossbow, making sure the white-handed ant doesn't pop in on them while they are otherwise occupied.
Her mercurial attention diverts itself to another thought, and the brown eyes sparkle. "If the rock doesn't budge, I can Enlarge Mac to make him stronger."
Spells Spider Climb [47 minutes]
DM George "Things are getting hot!" d20=9 d20=20 d6=1 4d6(2+4+6+5)=17 Wednesday October 6th, 2004 10:24:09 PM
Flea is searching the area around the boulder for a trap but doesn't find anything obvious. The whole area feels like a trap to her.
Mac applies his shoulder to the boulder but is unable to move it.
As Tishe watches, she first hears and then sees some kind of liquid falling from the sky. Suddenly gallons and gallons of some sort of liquid is falling among the group. Then a loud crashing is heard and a barrel crashes into the ground. It is a miracle it didn't land on anyone.
Unfortunately it wasn't the only barrel. The second one lands solidly on Tishe, smashing her to the ground and doing 17 points of damage.
Tishe looks up and sees a light falling end over end towards them from the very top of the tunnel.
Everyone has been drenched in the liquid except Flea and Mac. They were both splashed with it but they aren't soaked.
Grymash (hp72/70, ac21, prot. from evi11, neutral poison) d20+8=24 Wednesday October 6th, 2004 11:01:45 PM
Grymash takes a crowbar from his haversack and attempts to help Mac with prying the boulder away from the opening.
(A crowbar gives a +2 competence bonus to Strength checks. Strength check 24)
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense d20+5=15 Wednesday October 6th, 2004 11:12:40 PM Oh no! Not again! shrieks through the rogue's brain as liquid and barrels rain down on the group. Flea sniffs the air with her sensitive nose (another gnome thing)* hoping against hope that it doesn't smell like oil.
*(A gnome's sensitive nose allows him/her to to monitor alchemical processes by smell, Knowledge Check d20 +3 INT +2 racial bonus Alchemy?)
Gilan [HP: 49/49 , AC: 18] Wednesday October 6th, 2004 11:22:19 PM
Gilan feels himself drenched in some form of liquid again and hurriedly backs out of the area as best as possible. The sudden thought of flames leaping up to consume the group pops into his mind and he reels under the invoked paranoia. "No not again."
He moves his cloak hood to the side so that his wasps can have the cover to keep them from real harm. He can only hope that someone can stop this nightmare from happening.
[produce flame - 3 minutes 10 seconds]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Mac (AC:18, HP: 55/62, Darkvision 60') d20+5=24 d20+5=15 Thursday October 7th, 2004 12:18:09 AM
Mac sees Gry beginning to work away with the crowbar and attempts to accentuate any rocking the boulder seems inclined to do. [Str check to assist Gry: 24]
"Gry? Can ye see... any seams... or cracks... in this thing?" [Spot check: 15]
Jake d20+6=23 d20+10=13 d20+9=27 Thursday October 7th, 2004 3:12:26 AM
Jake feels the first drop and immediately backs up to under the hole just because he's sorta warey about guarding the back. Then he sees something falling down from above. One guess as to what this sorta trap is. Jake quickly decides something. Whichever side of the hole the torch/fire is falling down on, he starts climbing up that wall with his spider climb while taking off his gauntlet. He steps up, and tries with all his careful tenacity and control of a warrior, to ignore the coming pain and everything, and grabs the stick with his hand, even if it's on fire. Then, with his other hand, he reaches down, unclamps his waterskin, and pours it all over the flaming stick.
(I dunno what sorta rolls would be needed for this improbable stunt...heck, there's all sorts of things that could go wrong. Like, a stray spark, or a bump against the wrong place... In any case, I made a reflex roll of 23, to 'catch' the thing. Or if you wish, I made a 13 to try and 'hit the torch', to catch it. I really don't know what the appropriate roll woudl be for that. Then, a fortitude save at DC 27 to maintain control and burn only my hand while I hold the stick. Anyways, all up to the DM if this stunt succeeds or not...and besides, the ants could always drop another one. Stupid smart ants.)
Stephen ooc Thursday October 7th, 2004 9:17:22 AM
(Graham - Are you including your +4 size bonus that Large creatures get with Strength check rolls?)
Trellus (ac 20, hp 46/50, Spider Climb) Thursday October 7th, 2004 10:22:37 AM
Picks are weaving too fast. Trellus takes one look at Gilan's flaming palm and quickly sketches a spell. A large ball of water appears over the druid's hand. [Create Water - 6 gallons of water dumps on Gilan]
Then, the cleric attempts to protect his friends. If he's got time, he casts another spell [Enlarge Person], and follows Jake up the shaft. If the fighter fails, Trellus plans to try and catch/block the torch. Unlike him, Trellus doesn't really have a way to put himself out.
If the torch is falling too fast for Trellus to cast Enlarge Person, he go without it. Not sure how many rounds at a time we're going through here
Tishe' (AC16 12/29) Thursday October 7th, 2004 4:36:28 PM
A barrel? A barrel! "They are dropping ... OWW! CRASH! rattle rattle rattle.
Tishe' lays momentarily dazed amidst the barrels of oil. Opening her pain-filled eyes she sees Jake and Trellus spidering up the walls to get the falling torch. Her mind begins working fast, and she knows that even if they stop this one, another and another will come down until they are all in flames. And the best way to not burn is to get out!
Scrambling up, she runs to Mac and strikes him with an Enlarge Person. A Huge Minotaur should be able to move a mountain!
Spells Spider Climb [47 minutes]
Grymash (hp72/70, ac21, prot. from evi12, neutral poison) d20+8=27 Thursday October 7th, 2004 6:05:21 PM
Grymash, with his trusty crowbar, continues to strain against the boulder with even more ferocity when he feels the splattering of oil. "AUUUGGHHHH!!!"
(Strength check 27. Rolled a natural 19!)
DM George d100=35 2d6(6+1)=7 d6=4 Thursday October 7th, 2004 6:56:04 PM
Several actions happen at the same time. Mac and Grymash literally attack the boulder and between them both start pushing it back into the room.
Trellus soaks Gilan and extingishes his flame. He starts climbing the wall but that is all he can do this round.
Tishe darts forward and casts an enlarge person on Mac. Mac swells to his huge size and squeezes Grymash against the wall. Mac horn scraps against the ceiling and he has to bend over in an uncomfortable position.
Flea knows it is oil and is scared.
Jake scrambles up the wall and reaches out and snags the burning torch out of the air. Unfortunately he grabs it by the lite side and he goes up in flames and takes 10 points of damage. (1d6 from grabbing the torch and another 2d6 when his oil covered body ignites.) Jake must make a will save to hold onto the torch or it will drop. (I am not allowing another move at this point. Besides you have to keep one hand on the wall or you would fall)
OOC Jake gets one hero point for his brave actions. I am going to start giving them out during the combat instead of at the end from now on, so be heroic!)
Mac (AC:16, HP: 55/62, Darkvision 60', HUGE, Heavy CC: 2080lbs) d20+14=32 Thursday October 7th, 2004 9:03:56 PM
OOC: Sorry Stephen, I wasn't. Forgot it was a Grapple type test rather than a straight Str check. With Tishe's EP that's now an extra +8!
Mac sinks low to apply more force to the boulder and a little less to Gry as he makes a good attempt at getting the rock moving at a better pace - making more oil-free space for the rest of the Pack. [Check: 32]
"Follow!" he bellows under the strain.
Graham Thursday October 7th, 2004 9:58:49 PM
OOC: Except it wouldn't be a grapple test because that would include Mac's BAB... I'm confused!
Stephen ooc. Thursday October 7th, 2004 11:00:16 PM
(Graham - To be honest, in the local group, we added Size bonuses on normal Strength checks, not just grapple checks. It made sense. However, I just tried looking up that rule in the books and couldnt find it. I may have been wrong. Im still looking to confirm it. Otherwise, we may have been doing it wrong in our local game. My bad!)
Gilan [HP: 49/49 , AC: 18] Thursday October 7th, 2004 11:10:10 PM
Gilan sputters as he is suddenly drenched again, this time in water. He shakes himself off much like a dog when it is wet and glares to Trellus. "All you had to do was ask." He looks to his club hand that was once alight with a spell and mutters under his breathe.
Moving closer towards those that are working on the boulder he will reach out to touch Gry if he can. "Vara tel seldarine." Gry is wrapped in a web of natural nature armor that will enhance his natural armor class.
[barkskin - 60 minutes 00 seconds, +3 AC]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Grymash (hp72/70, ac24, prot. from evi12, barkskin, neutral poison) d20+8=21 Friday October 8th, 2004 12:33:47 AM
Grymash grunts as he gets cramed against the wall when Mac grows even larger. Grymash growls from being pushed and he spins his head around to stare Mac square in the knees. "OOH!?"
Being two sizes smaller than Mac, Grymash charges underneath him, between Mac's legs, and attacks the base of the boulder with his crowbar again. Mac's greater reach (15-ft as a huge creature) allows Gry to get in close and help push the boulder. (Strength check 21)
Jake (Hp 42/52) d20+2=22 Friday October 8th, 2004 8:21:48 AM
"Aaaaaaaaah! Guys...get away from the oil!" Jake pulls all his will together in one fantastic rush... I WILL NOT FALL...he thinks, ignoring the burning rushing along his body. Give my friends time...must let them get out of the way... must get up to the top, put out fire, stop the damned ant dropping torches...
The torch in his hand is merely one part of the living flame he has become. So he shoves it into his belt. All he has to do, he convinces himself, is just get up there, somewhere, and prevent anything from dropping down, and then put out his fire. So he begins walking up the walls on fire, a living flame...suffering sweetly, going up by touch, and keeping his eyes up on the top. If any other torches come down, he'll have to try another crazy maneuver, he realizes.
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense Friday October 8th, 2004 9:02:38 AM
"Oh no! Oh no!," cries Flea as she watches the living torch that is Jake ascend the wall.
Pulling off her cloak she waves it about, "if anyone can fly, take this to wrap around Jake and smother the flames!"
Trellus (ac 20, hp 46/50, Spider Climb) Friday October 8th, 2004 3:17:06 PM
[OOC - Guys, Trellus has cast Neutralize Poison on both Flea and Mac. Please note that. Its really very useful.]
"No time," Trellus comments to Gilan as he starts up after Jake.
He looks up the shaft as the fighter goes up like dried grass. "Oh, Light."
Flea's plea breaks him out of his reverie. Hopping back down, the cleric calls out. "Everybody past that rock and out of the tunnel! Mac, grab Flea's cloak and help out Jake!"
Trellus is making the bold assumption that Mac and Gry have moved the rock far enough to escape.
Mac (AC:16, HP: 55/62, Darkvision 60', Fly(Round 15? of 30)Neutralise Poison (from Trellus), HUGE[EP], Heavy CC: 2080lbs) Friday October 8th, 2004 6:58:54 PM
"Got it Gry? Good!"
Mac grabs Flea's cloak with a "ta" and rises after Jake, ready to bundle him up in the cloak when he reaches him.
Tishe' (AC16 12/29) Saturday October 9th, 2004 5:33:16 AM
The cries of Jake and the greater light coming from the shaft is all Tishe' needs to know. That brave man is burning in order to keep his pack from becoming a bonfire!
The small woman's bruises and abrasions from the barrel combine with not having any water-magic making her feel completely useless. Yet even as her morale plummets, she drags her body into motion. "I have to do SOMETHING", she grates.
And she weaves a pattern in the air, bringing her magic forth to summon a monkey. "Take this water," she tells the simian in Celestial, holding out a skin, "and help put out the fires above."
Spells Spider Climb [47 minutes] Extended Summon I [10 rounds] Celestial Monkey (AC 14, HP 6, Att +6, Dam 1)
DM George d100=45 3d6(2+2+1)=5 Sunday October 10th, 2004 10:12:16 PM
Jake makes his save and decides to climb up the side of the wall, heroically trying to save his friends from his fate. For some odd reason, the flames don't even seem to hurt Jake that much as he makes his climb. (He takes a measly 5 points of damage. Jake needs to make another will save to keep climbing dc 15. If he fails my more than 5, he will fall.)
The others look on with horror and admiration in their eyes as he makes this sacrifice on their behalf. Grymash is able to push the boulder enough to allow normal size people in. The can squeeze around it. Mac in normal form will have problems and no it is still impossible.
The monkey grabs the water from Tishe and starts its climb.
Mac grabs a cloak from Flea and flies up after Jake. He should make it up to him next round. (How much longer for the fly spell?)
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison) d20+12=16 d20+7=25 d20+11=20 d20+9=27 Sunday October 10th, 2004 11:47:02 PM
Heeding Trellus' words, Flea squeezes through the space created when the boulder was shoved aside by her pack-mates. She is a quiet as possible (Move Silently=16) and keeps her eyes and ears open as she passes into the space. (Spot=25, Search/Detect Traps=20, Listen=27) The rogue will slink to one side, her short sword drawn, and locate a place to hide as she awaits the others.(Hide=23)
Mac (AC:16, HP: 55/62, Darkvision 60', Fly(Round 15? of 30), Neutralise Poison (from Trellus), HUGE[EP], Heavy CC: 2080lbs) Monday October 11th, 2004 3:10:53 AM
OOC: The round after Mac hit the Myrmarsh he drank the potion, duration 3min (30 rounds). A couple of rounds getting/escorting Gilan and Tishe down to the intervening level as the fighting there wraps up. One round organising and 7.5 rounds getting to the base of the pit. One round looking and spotting the boulder, two more getting it to budge, and last round grabbing the cloak and setting off after Jake... I make that 14.5 rounds - call it 15, so there are 15 rounds of Mac's Fly (I could have put that differently...) left, not including the 1d6 rounds of 60' downward floating when it finally gives out.
Mac continues his airborne climb towards Jake, fumbling in his backpack for a potion.
"It's Mac - I've got you - Drink This! he rasps as he bundles him up in the cloak* and pops the stopper out of the Cure Moderate Wounds Potion (2d8+2) and presses it too his lips.
*If Jake is reluctant Mac will go the +19 Grapple. }: )
Trellus (ac 20, hp 46/50, Spider Climb) Monday October 11th, 2004 2:19:38 PM
Trellus looks on incredulously as Tishe' sends a monkey carrying a single water skin to put out the flaming kabob now enveloping Jake.
That lady is a few threads short, he decides.
"Out, out, out, out, out!" he cries. "Gry! You first!"
Of course, by the time the cleric says this, Flea is already through the opening. Well, at least she's protected against the poison.
Trellus follows Grymash through the opening.
Gilan [HP: 49/49 , AC: 18] [owl's wisdom] Monday October 11th, 2004 8:07:08 PM
Gilan lays a hand upon his own person and with a sudden burst of power he casts a spell upon himself. "Ama handasse." He then follows along behind the others past the boulder.
He pauses only long enough to question Trellus. "What about Jake?" He hopes that the fighter makes it back to them in one piece. What happens though if he is cut off by the ants.
Tishe' (AC16 12/29) [MikeK sub] Monday October 11th, 2004 8:14:03 PM
Tishe's starts moving distractedly toward the crack that nice Grymash has opened for the pack. But, she would like to see how her monkey does.
Tishe' will be the last of the six on the ground to leave.
Spells Spider Climb [47 minutes] Extended Summon I [10 rounds] Celestial Monkey (AC 14, HP 6, Att +6, Dam 1)
Grymash (hp72/70, ac24, prot. from evi13, barkskin, neutral poison) d20+8=28 Monday October 11th, 2004 8:51:19 PM
Grymash squeezes in through the opening he made. From the inside, he continues to strain against the crowbar; trying to open doorway a little bit more.
(Strength check 28, natural 20. Woot!)
DM George Monday October 11th, 2004 10:38:48 PM
OOC Sorry guys, sort of need Jake to post on this one.
Jake (37/52) d20+2=8 Tuesday October 12th, 2004 12:39:17 AM
Jake pushes upwards to make it to...well, somewhere, he can go out. And well, a lot of confusing things are going on down below, and it's hard to tell if you're on fire. In any case, it's just about then that he falls. Sigh. And so much effort put into surviving. Perhaps, just perhaps, Mac manages to catch him and put him out, or someone douses him with water, or perhaps they escape down the cave. In any case, as soon as he falls, Jake cringes inwardly and begins trying to put out his stuff as best he can, by rolling into a ball and smothering himsefl against the wall and all.
DM George 3d6(5+1+5)=11 d100=10 d6=4 Tuesday October 12th, 2004 8:41:57 AM
OOC Guys, I consider this yesterdays post so please all post again today and I will try to post again tonight to catch us up.
Jake is trying to get to the top, but finally succumbs to the pain, misses a hand hold and falls. He mouth opens to scream a warning to his friends but suddenly finds himself in the embrace of a very large Mac. Mac is working hard to put Jake out and feed him a potion at the same time.
He is unable to do both but does get Jake wrapped in a blanket and starts to try and put him out. (Will take Mac 2 combat rounds to extinguish Jake completely)
Mac's arm where oil had splashed him catches on fire (had a 25% chance and rolled a 10) and Mac takes 4 points of damage. He almost drops Jake when he is suddenly splashed with cold water. He looks over and sees a monkey chittering at him.
Flea, soon followed by others finds herself in a dark tunnel which stretches off to the west. The tunnel is only 8' wide and 8' tall. She realizes that part of the problem of moving the bloulder, was it was hitting the wall.
Mac (AC:16, HP: 51/62, Darkvision 60', Fly(Round 16 of 30), Neutralise Poison (from Trellus), HUGE[EP]) d20+2=19 Tuesday October 12th, 2004 9:39:06 AM
Mac keeps a grip of Jake in the cloak and mutters his thanks to the monkey.
He places the potion in Jake's hands as he continues to pat down the cloak and extinguish the flames.
With little concentration required, Mac flies back down towards the rest of the Pack.
"You did good work Jake. Drink as soon as you can."
Trellus (ac 20, hp 46/50, Spider Climb) 3d8(8+8+5)+5=26 Tuesday October 12th, 2004 1:22:25 PM
To Gilan, Trellus responds "Mac's got him." He hopes he sounded more confident than he's feeling right now.
Trying to get his bearings in the dark tunnel, the cleric waits for Flea and Grymash to start moving.
As long as he's waiting, he pulls out his healing wand, and taps the strange magic user. [Cure Serious Wounds - 26 hp healed]
Tishe' (AC16 12/29) [MikeK sub] Tuesday October 12th, 2004 4:52:17 PM
When Mac reaches ground level again, Tishe' dismisses the Enlarge Person spell.
Grymash d20+6=23 d20+2=5 d20+5=22 Tuesday October 12th, 2004 6:17:12 PM "Trellus, Flea ... weez stop for little bits ta wipe off dis oil!" Grymash puts away his crowbar (if its not possible to open the rock any further) and takes out some sacks and a cask of water. "Weez wash now! Quick!"
Taking a few handfuls of sand from the floor, Grymash starts rubbing it over the oily spots. (Strength check 23) The barbarian then breaks open on end of the cask with his fist and dips the sack cloth into the water. He then begins to vigorously wipe away the soiled oily areas. The whole time he keeps glancing around for any figures in the darkness. (Spot 5, Listen 22)
Gilan [HP: 49/49 , AC: 18] [owl's wisdom] Tuesday October 12th, 2004 9:29:12 PM
Gilan waits for the others to get into the tunnel before he starts to feel even slightly better. He does take the time to clean himself up as best he can with the stuff supplied by Grymash.
Glancing to Trellus he lets out a breath of air and looks to the ground. "Good." He is not sure about Trellus but he still does not feel too good. Too many things have tried to go wrong so far and he really does not want to be lit on fire again.
Jake Tuesday October 12th, 2004 10:15:10 PM
Jake squirms and tries to put out the remaining fires, patting them and stuff, with Mac's help. When he gets to the bottom, he sighs. "Hey, Trellus. These guys seem to have a LOT of oil. Probably be more fire traps like this. Do we have anything 'gainst fire?"
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison) d20+7=15 d20+11=14 Tuesday October 12th, 2004 10:34:53 PM
Flea moves out of the way of the others, but not too far from the main group. She does a quick sneak and peak (Spot=15, Search/Detect Traps=14) but then becomes consumed with the task of ridding her clothes of the spots of oil in the same fashion as the half-orc.
DM George 3d6(1+6+4)=11 Tuesday October 12th, 2004 11:05:55 PM
Jake takes another 11 points of damage before he is able to extingish the flames. He is currently at 15 hitpoints and has burns all over his body. His clothes and equipment are in tatters.
The group stops and tries to clean themselves up a little bit and have some success but many of them were drenched in oil and would have to change clothes to really get themselves out of danger from flames. (remember over 100 gallons of oil was spilled down the tunnel.)
Flea ventures forward in the tunnel a little but the tunnel goes around a bend and she stops before she goes around it.
Mac is to large to fit in the smaller side tunnel and can not join the group in his current enlarged state.
I will figure the cleaning efforts took 60 seconds, so please deduct that time from the spells currently on.
It seems almost alarmingly quiet here.
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison) d20+12=21 d20+23=30 d20+7=14 d20+11=15 d20+9=23 Tuesday October 12th, 2004 11:28:10 PM
Flea sneaks around the corner, natch!
Then returns to report to Trellus, and the others. She looks with concern at the awful condition of the skinny elf, but has nothing to offer him that would ease his discomfort. "Gry! You still got some of that glass grass juice?"
Trellus (ac 20, hp 46/50, Spider Climb) 3d8(6+7+8)+5=26 3d8(8+7+6)+5=26 d20+8=23 d20+8=16 Wednesday October 13th, 2004 1:26:57 PM
Trellus follows Grymash's lead, doing his best to remove some of the excess oil.
At Jake's appearance, the cleric quickly moves to administer a couple more taps of the healing wand. [Cure Serious Wounds, twice - 52 hp healed]
"I got nuthin", he replies grimly to the fighter's question about fire protection.
This is just too bright. The ants know the place and where they are, and the pack doesn't know piggie poop.
"Keep totally shuttlecocked," he advises everyone, while waiting for Flea's report.
[Spot 23, Listen 16]
Tishe' (AC16 12/29) [MikeK sub] Wednesday October 13th, 2004 3:24:36 PM
The small woman follows Trellus through the opening, again moving up on the wall to get out of the way, and gets her crossbow ready for the other side
Spells Spider Climb [47 minutes] Extended Summon I [8 rounds] Celestial Monkey (AC 14, HP 6, Att +6, Dam 1)
Mac (AC:18, HP: 51/62, Darkvision 60', Fly(Round 26 of 30), Neutralise Poison (from Trellus)) Wednesday October 13th, 2004 7:28:16 PM
Past the boulder
Mac passes his backpack, greataxe, 10' pole and heavy wooden shield before squeezing past the boulder, scraping his horns again as he goes.
Once through he wipes his horns down with the red sash that wrapped around them and his forehead. As he begins to regather his gear, he looks at the pole and shield, and hoists them up and asks, "Does anyone want these?"
Gilan [HP: 49/49 , AC: 18] [owl's wisdom] Wednesday October 13th, 2004 8:30:04 PM
Gilan looks down at his still oily clothes and shakes his head. He takes the time to change some of it so that at least he will be partially protected.
Making his way over to Jake he gently takes the man's hand in his own and smiles at him. "Good job Jake...I always new you had a tad of crazy in you." He slips a little closer to him so that he can speak softly into his ear. "Besides, I think the girls were worried about you." As he goes to step away with his hand still on Jake's he says a few words lightly so that only those close will hear. "Vara tel seldarine."
[barkskin - 58 minutes 40 seconds, +3 AC *Gry*] [barkskin - 60 minutes 00 seconds, +3 AC *Jake*] [owl's wisdom - 4 minutes 50 seconds, +4 Wis *Gilan*]
[Tiev and Zilia both aid other - (be able to hit AC 10) hit: and ()]
Grymash (hp72/70, ac24, barkskin, prot. from evil1, neutral poison) d20+2=18 d20+5=6 d20-2=-1 Wednesday October 13th, 2004 9:19:40 PM
Grymash leans over to the cleric of Domi and whispers,"Trellus, Gry's magik protection go bye. Gry only have twos more magiks. If Gry run out, me need ya ta keep thems ants out of Gry's head."
Grymash pauses to renew his protective wards against the formain's mind control (Casting Protection from Evil). He then turns to his pack and says, "Ok, uh ... dis be da plan! Weez goes in, chop'em all up gute an bloody like, an then weez gets out! Do everybodiez got it?"(Intelligence check -1)
He takes his double axe with both hands and starts his way down the hall. (Spot18, Listen6)
DM George Wednesday October 13th, 2004 10:28:46 PM
Flea takes a look around the corner and keeping to the shadows moves forward. The tunnel runs straight for around 30' feet and then looks to open up into a larger cave. Flea notices the same red glow coming from the cavern as from the cavern a level above.
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison) d20+7=16 d20+11=13 Wednesday October 13th, 2004 11:50:29 PM
Flea will tell the others about the red light. She will then trot along beside the barbarian, her shortsword ever present in her hand.
The rogue gets an idea, and decides to try and explain it to the half-orc. In a hoarse whisper, Flea tells Grymash, "if we can sneak up on any of those ant folks, Gry, let me try to sneak through them. If we can squeeze them between us, you know, attack from both sides, we can really crush 'em."
Spot=16 Search=13
Flea doesn't do the best surveillance job this time, being pre-occupied with talking to her pack-mate.
Trellus (ac 20, hp 46/50, Spider Climb) d20+8=24 d20+8=13 Thursday October 14th, 2004 11:39:01 AM
When the half orc mentions helping him protect is mind, Trellus nods. But I've only one left myself, he thinks glumly.
Still, he can't help but grin at Gry's "plan". "Let's weave," he says.
As they begin to move, he looks over at Mac and Jake. "Have both you dudes got magic armor? Jake, what about that shield?"
Trellus follows Flea and Gry, looking around carefully. [Spot 24, Listen 13]
Tishe' (AC16 29/29) [MikeK sub] Thursday October 14th, 2004 4:25:25 PM
The small woman quickly sheds her oil soaked clothing and opens her backpack, not really caring about her nudity among the pack. She frowns, but dons some ornate robes and shrugs in embarrassment. "Journeyman present from my parents." She says by way of apology.
She also takes time to cast a Mage Armor from a scroll on herself to get ready for the battle ahead.
"I've got two dispel spells to counter the matriarch's domination, but I think Grymash is right. We have to do this fast. Time is on their side."
Spells Spider Climb [46 minutes] Extended Summon I [2 rounds] Celestial Monkey (AC 14, HP 6, Att +6, Dam 1)
DM George Thursday October 14th, 2004 9:17:02 PM
Tishe leads the group towards the light with Grymash following close behind. As they get closer, they leaders can see that they are entering a large room.
The large room is almost a square in sharp around 100' wide, 120' and 20'. What could be described as large nests are in orderly rows in the room.
Another tunnel can be seen on the other end.
Several of the smaller formian are in this room, but on the far end of it.
Gilan [HP: 49/49 , AC: 18] [owl's wisdom] Thursday October 14th, 2004 9:25:08 PM
Gilan glances to the group and nods his head as the others speak up. "I would have to agree with Gry on this one...fast and hard." He thinks back to what they were told of the ant structure and has an idea of sorts. "We know that they have three types here...maybe the smaller ones that can band together and heal should be left to those of use with lesser combat skills." He gives a smile as he cannot help but hold back some of his own plans for the moment. "I have a couple of plans that should help out in that area."
He makes his way over to Mac and lays his hand on his shoulder. "Ama poldora." He gives Mac a smile as he lets his hand slip off his big shoulder. "You should feel more strength in your axe arm now." When the rest of the group is ready to move out so will he be.
Jake (AC 23, hp 52/52) Thursday October 14th, 2004 9:30:38 PM
"Ya think so?" Jake grins and looks over to Tishe and Flea. Yep. They're swooning inwards. He'll have to wear less shirts around them and stuff. Actually, maybe they'll spread the news back home to the girls like Dancer...this adventure stuff is great. After getting off as much of the oil off his ruined stuff, Jake tosses some of his equipment away with a sigh. Still, his metal stuff is mostly okay, at least. "This? Yeah, it's magic...er...sorta. The good magic, you know? Does predictable stuff, like makes it better."
Grymash (hp72/70, ac26, barkskin, cats grace, prot. from evil3, neutral poison) d20+2=20 d20-2=0 d20+2=15 d20+5=23 d20+10=21 d8+6=11 Thursday October 14th, 2004 11:10:01 PM
Grymash steps in front of Tishe and looks at the bait left behind my the larger formain. (Wisdom check 20). "Thay here, jus hidin' from Gry eyes, but thay all sees pack."
Grymash reaches down in his pocket and pulls out what appears to be a scrap of poorly folded and blood-stained paper. He flicks open the tattered scroll and a rotting ogre ear gets flung out and splats on the floor. "Piggie dumps," mumbles the half-orc. Obviously the ear was a leftover and unwanted souvenir from their last battle. Grymash carefully reads the words of power and he instantly begins to feel the tingle of magik. His reflexes and movements become more fluid and responsive (Casting Cats Grace). Grymash grins with wicked satisfaction. He wasn't sure what the magic paper was going to do (Intelligence check 0). But it was worth a try and it payed off. :)
Grymash moves forward and harnesses his double axe with one hand and draws his mighty composite bow with the other. He positions himself to the left of the entrance, around 10-ft from the rest of the pack. He wants to create a little distance in order to free up some room and not concentrate the pack in one spot. He hopes the pack does the same. After a quick inspection of his surrounding area (Spot 15, Listen 23) Gry then draws an arrow and lets it soar at the small formain on the opposite side of the room.
(-2 for distance. Range 110-ft. HitAC 21 for 11 points of damage.)
(Just a reminder: Gry has Blind Fight feat and never loses dex to invisible attackers, nor do they get a +2 to their attack. He also has Uncanny Dodge.)
Mac (AC:18, HP: 51/62, Darkvision 60', Fly(Round 27 of 30), Neutralise Poison (from Trellus), Bull's Strength (from Gilan)) d20+5=20 Friday October 15th, 2004 2:50:50 AM "They're invisible? Ye cannae be serious!"
Mac moves 20-25' forward and diagonally right. With axe at the ready he pauses to pick up something else from the room. [Spot Check: 20]
Stephen ooc. Friday October 15th, 2004 10:07:28 AM
Since we're having problems with maps, I thought I would offer up my map to help us in our current situation.
Trellus (ac 20, hp 46/50, Spider Climb) Friday October 15th, 2004 1:56:15 PM
The cleric nods to himself. Another trap for sure.
"Dudes, keep pretty close to the right side wall. Lets follow it around to the far end. I don't want to be in the middle of all these things if they suddenly start sprouting ants. Lets have a wall at our backs."
Trellus moves to his right, keeping Mac out there as forward protection.
Gilan [HP: 49/49 , AC: 18] [owl's wisdom] d20+7=13 d20+7=24 Friday October 15th, 2004 8:52:37 PM
Gilan follows along with the others, keeping his eyes open for any signs of trouble as he goes. He not only scans the walls but the floor area as well. Staying near the middle of the group he plans to lend as much help as possible.
Flea (AC19, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison) Friday October 15th, 2004 10:02:23 PM "Hellooooo there!" A somber voice calls out as Flea manipulates a small piece of wax in one hand and casts a simple spell. She focuses on making the Ghost Sound resemble that of the cloud giant the pack had met earlier, hoping it might surprise and distract the ant-things and grant her party some element of surprise.
Flea arranges for the voice to boom out from a place quite the opposite the pack.
Jake Saturday October 16th, 2004 6:49:09 AM
"uh... Trell? Ah think this is a bad idea. Mah senses...maybe that spidey-sense ah picked up from that spell Tish cast, well, it's a-tinglin'. Says this is a trap. Why don't we send a couple ahead, ta trigger the trap or whatever...er...but maybe we shouldn't, 'cause we might be separated... Dangit. Ah hate these Antguys."
Tishe' (AC16 29/29) Sunday October 17th, 2004 3:47:08 PM
The plain woman, now clad in her formal robes, holds her crossbow ready and follows Trellus around the right side of the room.
"Keep alert, Wart," she says to her familiar horned toad, "we don't want to become ant-food."
Spells Spider Climb [45 minutes]
DM George "Battle!" 5d6(6+3+4+6+3)=22 5d6(6+5+3+5+2)=21 d20+10=21 d20+10=21 d20+10=22 d20+10=25 Sunday October 17th, 2004 8:17:10 PM
Grymash enters the room and heads to the left. Mac moves forward into the room and slightly right with Gilan and Trellus following him. Tishe follows closely behind those two.
OOC Grymash didn't get his arrow off before the log was set in motion but does have his bow out.
Jake and Flea sensing a trap hesitate at the door and Flea casts her spell.
The center formain worker can be seen working on a rope. Suddenly to the alarm of all who entered the room, a large 60' log is swinging horizontaly at them from the ceiling where it was hanging tied to the ceiling. It swoops down like a huge scythe. Unfortunately the Bloodpack is the wheat. (ooc it is really three thick logs fastened together. They are all around two and half feet thick. If you fail your saving throw, assume you have been knocked from your feet.
Everyone except Jake and Flea has to make a reflex save dc 20 vs dex or take 22 hitpoints of damage. If you save, you take half unless you have evasion.
The group then sees 4 heads pop up, 2 each in the nests about 40' into the room. Jake needs to make 4 saving throws dc 17 vs will.
The head formain appears from another nest, and launches a javelin at Mac which turns into a lightning bolt after it leaves his hand. Mac must make a dc of 14 or take 21 points of damage. 11 if he saves.
4 more warrior formian erupt from a nest and move towards Mac. They will be there next round
Close to 20 of the smaller formian emerge from nests farther back and are scurrying about.
Grymash (hp72/60, ac26, barkskin, cats grace, prot. from evil4, neutral poison) d20+5=23 d20+10=23 d8+6=14 d20+2=15 Sunday October 17th, 2004 11:11:48 PM
(Reflex save 23)
Grymash tries to leap over the swinging logs. However they hit his lower legs and flips him over. Amazingly he lands on his feet. The pain he feels is muted by his anger. His legs would have probably been broken if it werent for the support of his steelgrass greaves. In anger, he launches an arrow at the formain who pulled the rope.
(-2 for distance. Range 110'. Hit AC: 23 for 14 points of damage)
Grymash wonders (Wisdom 15) for a second how these formain got these 60' logs over a 100 feet below the ground. There've been too many narrow, twisting hallways, no heavy rigging to be found! He quickly gets his mind back in the game and heads over to where Mac is located (Movement 40', but will stay out of the formain's reach because he doesnt have the appropriate weapon drawn). On the way there, he draws a potion out of his side belt pouch.
Mac (AC:18, HP: 51, no 29, no 18/62, Darkvision 60', Fly(Round 28 of 30), Neutralise Poison (from Trellus), Bull's Strength (from Gilan)) d20+4=15 d20+4=18 Sunday October 17th, 2004 11:44:53 PM
The phrase sixty foot of timber wanders through Mac's mind, looking for something to connect with. Unfortunately this will happen soon enough...
[Reflex Save: 15] Mac is struck awkwardly by the camo/stealth log and knocked off his... hmmm... George? Mac's still flying. Does he get hammered by the log into the back wall/ceiling for the same damage? Being knocked off his feet by the log and falling in the same space seems odd.
[Reflex Save: 18] The log knocks Mac out of the direct line of the incoming lightning Javelin, but not sufficently far to stop it in part arcing through his axe.
Mac gets perpendicular to the floor, and checking the log poses no further threat, staggers 20' or so back to where he was before the log came through, and readies his axe and stance for the incoming formian warriors.
OOC: Mac has his 10' Reach and an Attack of Opportunity in store for each (Combat Reflexes?) of the warriors (+13 to hit, 3d6+13 damage), with one Cleave in reserve.
Because Mac wasn't conciously flying, the spell doesn't really make a difference. If you were hovering there, I would say you would get smashed and pinned by the log against the log. You only have to get up this round.
Trellus (ac 20, hp 24/50, Spider Climb) d20+6=15 3d8(1+7+6)+5=19 d8=1 d8=2 Monday October 18th, 2004 10:39:45 AM
Two things occur to Trellus as he watches a hundred feet of timber swing down upon him 1) Flea is doing an awfully bad job at sniffing these things out, and 2) Jake has been right more times in the last few minutes than he's been in years back home.
The cleric dutifully attempts to duck out of the way, not expecting much success. And he doesn't have any. [Reflex 15]
The log slams into the cleric, sending his head ringing. And then, all sorts of treadles start popping out of nests.
Trellus pulls his healing wand while crossing to the back of Mac. He taps the minotaur, helping ease his wounds. [Cure Serious Wounds - 20 hp healed]
sorry but you had to stand up and then pull out the wand. You won't be able to use it this time.
Gilan [HP: 49/49 , AC: 20] [owl's wisdom, wasp form] d20+6=15 Monday October 18th, 2004 2:46:49 PM
Gilan catches sight of the tree as it comes crashing in his direction. He finds himself suddenly wondering how this can happen to a druid. Then he is sent flying to roll upon the ground and come to rest some twenty feet from where he was standing.
The pain is excrutiating but he somehow fights through it to lift himself onto his elbow. "Light...if we keep blundering like this there will be nothing left of us." Without a second thought he changes into his wasp form and takes to the air, getting as high as he can.
Jake (AC 25, hp 52/52) d20+2=11 d20+2=20 d20+2=11 d20+2=8 Monday October 18th, 2004 5:09:56 PM
Jake realizes he's right with a wince as the logs slam into his buds. Shoulda been me, he thinks...ah can take it, not Tishe or Gil... Raising his sword to move in after the rest, he suddenly feels a concussive wave of mind assaults battering him... it's unlike anything he's experienced, and though he resists, there's no way he could overcome all four at once. (I managed to only resist 1/4) And so it is that his mind is probably engulfd in the Formain's magic. (If I still have my action, which I assume I don't, I'll go ahead and move through my buddies, get an attack of opportunity from one of the Formains at the front, and then attack it. +10 to hit, 1d10+1d6+4 damage. Otherwise, Jake stands there somewhat confusedly.)
sorry I am going to take Jake over this round. Will allow you to play him next round. Trying to keep the game moving. To make some things easier, you might want to roll some will saves +2 for me in advance. You were able to throw one of the formian's off this round, but failed the other 2 rolls.
Tishe' (AC16 07/29) d20+3=14 Monday October 18th, 2004 6:01:30 PM
Hampered by her robe, the small woman does a very poor job of getting out of the way, and is smashed to the ground for the second time in a very short while by large pieces of wood.
Flung about like a rag doll, she finally comes to rest on the cavern floor. Shaking her head to clear the sparks in her eyes and pain in her body, she remains prone, and lits her wand to provide Grymash a bit more body.
"Collosia!" she snaps, and Grymash is affected by an Enlarge Person spell.
Spells Spider Climb [45 minutes]
Flea (AC20, 32/35 HP, Protection from Evil, Trap Sense, Neutralize Poison, Hasted) d20+6=25 d20+6=26 2d4(4+3)+2=9 Monday October 18th, 2004 9:28:44 PM
"Aaaarrrghh!" cries the rogue as she clicks the heels of her boots together then charges towards the ant-monster that directed the javelin at her friend Mac. Flea slashes at the creature with her shortsword for all she is worth. (Hit AC 25, confirmed critical with 26, 9 HP dmg.)
Boots of Speed p. 250 DMG [PHB Haste Spell that it acts like p. 239] Move speed x 2 (40 ft.) +1 attack, +1 AC
DM George "Things go from bad to worse" d20+2=6 d20+2=18 d20+2=6 d20+14=29 d10+7=11 d6=5 d20+15=27 d20+13=20 2d4(4+4)+2=10 2d6(3+5)+2=10 d20+7=18 2d4(4+1)+3=8 d20+7=20 2d4(2+1)+3=6 d20+7=26 2d4(4+4)+3=11 Monday October 18th, 2004 11:15:11 PM
The log smashes into the wall and its chains will snap dropping it to the ground by the wall.
Grymash's flips over the log and then shoots the formian worker skewering it and killing it. He then starts to stride over to Mac while pulling a potion out. As he is walking over, he starts to grow.
Mac picks himself off the floor and staggers forward getting ready to attack any who come to close.
Gilan converts to his wasp shape and as he rises into the air he notices 4 more warriors clinging to the wall above the doorway where the bloodpack rushed in.
Trellus picks himself up and pulls out his wand while moving closer to Mac.
Flea darts forward and strikes at the formain Mrymarch but to here amazement bounces off the formain's natural armor. ooc sorry, but his ac is 28. If flea had rolled a natural 20 on the first roll, you would have hit.
Jake feels his mind seized and voices imploring him to attack the horned one. "No! Mac is my friend!" Jake thinks to himself but then here 2 of the three voices say, "He is going to hurt us. We are your friends. Protect us."
Jake moves forward and slashes Mac in the back, slicing down and activating the cold power of his sword. He does 16 points of damage to Mac who bellows in pain!
The Myrmarch doesn't like that Flea got so close so quickly and stings her for 10 and bites her for another 10 points of damage. Since she has a neutralize poison spell on she doesn't need to make a saving throw.
The warrior formians stop short just outside Mac's range and seemed to be poised waiting for something.
The 4 warriors clinging to the ceiling drop down and attack. One attacks Tishe stinging her for 8 points of damage an putting her unconcious. Tishe still needs to make a saving throw. fort save dc 14 constitution based
The second and third attack Trellus both stinging him and causing a total of 17 points of damage. Tellus needs to make a save of DC 14 twice vs fort consitution based.
The other was going towards Gilan but his attack was thwarted when Gilan started to fly.
Grymash (hp72/60, ac22, enlarge, barkskin, cats grace, prot. from evil5, neutral poison) d20+10=24 2d6(6+5)+20=31 d20+2=10 d20+8=14 d20+10=14 2d6(3+3)+20=26 Tuesday October 19th, 2004 12:41:34 AM
Grymash feels himself getting larger. He looks back at Tishe to give her the thumbs up. However, he is just in time to watch her fall. "NOOO,"Gry shouts! He drops his bow and it quickly shrinks to its normal size (free action). He quickly places the small vial into his mouth and begins his charge on the formain standing over Tishe. After the first 5-ft of his charge, he pulls free his double axe from its harness and brings the huge blade down upon the formain warrior when he gets into range.
If the formain falls, Grymash glances down to see if she is still breathing (Spot10, Heal14). If the other formain by Gilan charges Grymash, he will take his attack of opportunity for having a superior reach. (AOO. Powerattack+5, twohanded+10. HitAC:14 miss. Just in case it hit I'll roll damage: 26.)
Flea (AC20, 12/35 HP, Protection from Evil, Trap Sense, Neutralize Poison, Hasted) d20+6=22 d20+6=13 d20+6=26 d20+6=7 d4+1=5 Tuesday October 19th, 2004 7:56:07 AM
Flea's eyes bulge in shock when her blows glance off her enemy. She barely registers the pain of it's bite, before she launches her next desperate attack. In the dark place that is these caves, the god of luck must be smiling on the gnome, for she finds a chink in the creatures armor and wedges he sword through it (burned hero point, nat 20, failed critical, for 5 dmg.)
Trellus (ac 20, hp 7/50, Spider Climb, Magic Circle vs Evil) d20+8=19 d20+8=23 d20+13=23 Tuesday October 19th, 2004 11:12:58 AM
Trellus cries out in agony as he's stung twice by surprise. He looks around while his system fights off the poison [Fort saves 19 and 23]
Tishe is down, Flea is about to be, Jake has been dominated, Mac is barely up, and he himself is barely up. Trellus grins at the irony -- of all the pack, the one dude who's usually bleeding all over the place is the one in the best shape.
Trellus decides to start with getting the healthy fighters back on his side. The cleric steps toward Jake and Mac, [5' step, no AoO] and carefully casts a spell on himself. [Casting on the defensive, Concentration check 23 vs DC 18 to avoid AoO]
[Cast Magic Circle vs Evil] "Jake," he tells the elf. "Stay within 10' of me."
"In fact," he continues, pointing out the two warrior ants, "if you could step over here in front of me and do something about those two, it'd be the night soil."
Tishe' (AC16 -2/29) d20+3=23 d100=91 Tuesday October 19th, 2004 3:43:32 PM
Tishe' smiles around her bruised face, knowing her magic is helping the fight. She readies another target and feels a terrible stab in her side. She gives a sharp cry, and then there is darkness.
The stamina of a toad keeps her body from further harm, fending off the poison {fort: 23]. But she slips further to the arms of Gargul [stabilize: 91].
Spells Spider Climb [45 minutes]
DM George Tuesday October 19th, 2004 8:43:21 PM
ooc Hey guys, I need a few more posts before I can post. Things are to critical right now for people to miss. I will try to post in the morning.
Jake you are free to post whatever actions you want.
Gilan [HP: 49/49 , AC: 20] [owl's wisdom, wasp form] d8+5=11 Tuesday October 19th, 2004 11:11:03 PM
Gilan flies off like a shot towards the downed form of Tishe' and lands lightly on he shoulder, where she lays. His antennae wiggle as he casts his only healing spell to help out the little caster. His only hope is that the fighters can pull back good enough to keep her from further harm.
Jake (AC 25, 27 vs. evil, hp 52/52) d20+7=22 d10=10 d6=6 Wednesday October 20th, 2004 12:06:03 AM
Jake feels the enemy's influence and realizes himself awake as Trellus' words comes to him. "Sorry about that," he mumbles to Mac, then he turns his attention to the two bugs attacking Trellus.. Hearing what his bud said, he has to stick around him. So, he moves over and attacks the guy closer to Trellus, swinging his sword with all his strength.
(FW 5, I suppose. Took a -5 on the power attack, hit AC 22. Rolled max damage... 19 damage from the hit and another 6 freezing.)
Mac (AC:18, HP: 2/62, Darkvision 60', Fly(Round 29 of 30), Neutralise Poison (from Trellus), Bull's Strength (from Gilan)) 2d8(6+7)+2=15 Wednesday October 20th, 2004 1:19:56 AM "I'll call it even if you and Trellus get the potion I gave you 'to Tishe'." Mac replies to Jake as he pulls one last CMW potion and drains it - healing 15 damage [17/62].
He turns to the formain warriors and taunts them with a "What'you waitin' for?"
DM George d20+15=32 d20+13=28 2d4(2+4)+4=10 2d6(4+1)+2=7 d20+7=14 d20+7=19 d20+7=10 2d4(3+2)+3=8 d20+7=22 2d4(1+2)+3=6 d20+7=13 3d8(4+7+4)+7=22 d20+7=15 d20+5=7 d20+5=25 d20+5=20 d20+5=8 d6+1=3 Wednesday October 20th, 2004 1:50:56 PM
Grymash reverses course and slaughters the formain warrior with one blow, chopping the creature in half. If falls on top of Tishe splattering her with gore.
He sees that Tishe is still alive but seems to be getting paler right in front of his eyes.
Flea grins with satisfaction as she chops in to the Mrymarch but knows she may have just made her last stab of defiance.
Tishe bleeds on in comfortable oblivion, until she is rudely brought back to the light. She sees a wasp on her shoulder and an anxious Grymash standing above her. ooc not really sure if a wildshaped druid can cast a spell while in wasp form, but will allow it this time until I here from the powers that be.)
Jake comes to his senses and quickly strikes out at FW5 putting it to the ground. he hears the voices still in his head telling him to strike at Mac.
Mac drains his potion and feels a little better.
Flea feels the sting enter her body and is savagely bitten as well. She slumps unconcious taking 17 points of damage and is at -5
Mac is surprised by a hoard of smaller workers running past him, heading towards Trellus and Jake. 8 in all. He scrambles to strike at them but is unable to because he had to lean his two handed weapon against him to fetch, open and drink his potion.
The warriors answer his taunt by charging forward themselves. 3 attack him and one moves forward to engage Trellus. One hits Mac for 8 points of damage and he must make a dc roll of 14 vs fort.
Trellus is stabbed by FW4 for 6 points of damage and needs to make a saving throw dc 14 vs fort. FW 6 misses.
8 more workers move up to the Myrmarch and seem to be working on him.
Jake is engaged by fw8 and hit once with a claw for 3 points of damage
Grymash needs to make 1 save vs will dc 17 Tishe needs to make a save vs will dc 17 Gilan needs to make a save vs will dc 17 Tiev needs to make a save vs will dc 17
The taskmasters and other 3 workers also move forward. 1 joins the group near the mrymarch.
Grymash (hp72/60, ac22, enlarge, barkskin, cats grace, prot. from evil6, neutral poison) d20+5=21 d20+10=22 2d6(5+5)+20=30 d20+10=22 2d6(4+5)+20=29 d20+2=10 d20+8=15 d20+13=24 2d6(3+6)+10=19 Wednesday October 20th, 2004 3:28:07 PM
(Will save 21) Grymash sees that Gilan, in his wasp form, has healed the downed Tishe. Grymash is relieved for now he can return to the battle. The half-orc sees the two formain attacking Jake and Trellus (Fw8 & Fw6). He grips his axe tightly and charges at them. He positions himself within reach of both formain before he swings his bloody decapitator into them.
(Charge Attack for Fw8: +2hit/-2ac. Powerattack+5, twohanded+10. HitAC: 22 for 30 points of damage.) (Cleave Attack for Fw6: same stats. HitAC: 22 for 29 points of damage.)
Grymash spots Jake's foe that he had cut down just a few moments before (spot10, heal15). He notices that it's still twitching and bleeding from its wounds. Gry yells out but finds it hard with a potion vial in his mouth. "Juuke! Funush off du pugga!" Grymash points toward the fallen formain.
(AOO: If any workers run within 10-ft of Gry, he will take his AOO. HitAC: 24 for 19 points of damage.)
Tishe' (AC16 9/29) d20+5=8 d20+5=20 Wednesday October 20th, 2004 3:41:26 PM
Tishe' bleeds on in comfortable oblivion, until she is rudely brought back to the light. She sees a wasp on her shoulder and an anxious Grymash standing above her. Bits of ant are all about her, and she actually looked cleaner when soaked in oil only a few minutes ago.
And voices pound into her head. She struggles for a moment (Will: 8, Hero Point:20), and then forces the voices away.
"The workers are going to be a problem", she mutters. A few magical passes as if weaving a tapestry, and she flings her creation as a Web onto the workers and Myrmarch. "Stay put!" she yells.
Spells Spider Climb [45 minutes]
Trellus (ac 20, hp 25/50, Spider Climb, Magic Circle vs Evil) d20+8=9 3d8(7+7+5)+5=24 Wednesday October 20th, 2004 4:50:08 PM
The ant stings Trellus again, and the young man hisses in pain as the poison runs its course. [Fort save, nat 1]
Gry is coming to the rescue again, but Trellus is not sure if its in time.
He activates the wand in his hand, healing himself. [Cure Serious Wounds - healed 24 hp].
The cleric takes a 5' step away from FW4. [No AoO] "Jake," he gasps. "Get the live one first."
Gilan [HP: 49/49 , AC: 20] [owl's wisdom, wasp form] d20+14=25 Wednesday October 20th, 2004 5:53:48 PM
Gilan feels an intrusion into his wasp mind but pushes it away with little effort. If he could smile he would but for now he shoots up a little ways over top of Tishe'.
Doing what appears to be a little dance he casts another of his spells. Though nothing can be seen a wall of wind appears near the Myrmarch. He twists it so that it cuts off any more of those little ants from getting to him. He will also lay it so that it is on top of some of the ones working on the big ant. Once again, if a wasp could smile he would be.
Flea (AC20, -6/35 HP) d100=39 Wednesday October 20th, 2004 8:56:37 PM
Before the gnome can dodge out of the way and relish her success, she feels a white hot pain as the ant-thing attacks her with it's poisoned stinger, followed by a rending bite. As Flea slips into uncounsiousness, there is a grim set to her lips as her last thoughts are,
I will not be their slave...
Jake (AC 25, 27 vs evil, hp 49/52) d20+7=15 d20+2=5 d10+9=15 d6=6 Wednesday October 20th, 2004 11:51:41 PM
Jake goes back to back with Trellus and looks at their situation. Surrounded, separated, outnumbered, and facing weird magics. He unconsciously, for the first time since they learned it, sends out a heart pulse to his entire gang. Just his sheer joy at such a great fight getting over his link to the others. "This is better than that gnoll thing..." With that, following Trellus' and not Grymash's nearly indecipherable advice, he swings at the formain #8 that just attacked him, putting his strength behind the swing again. Unfortunately, his swings go wide. (Unless AC 15 hits...it'd do 21 damage if it did)
Grymash Thursday October 21st, 2004 2:15:32 AM
Grymash wonders why Jake just swung at a formain(Fw8) whose eviscerated entralls are still mostly dangling and dripping off the blade of his double axe. :)
Mac (AC:18, HP: 9/62, Darkvision 60', Fly(Last Round), Neutralise Poison (from Trellus), Bull's Strength (from Gilan)) d20+11=20 d20+11=26 d20+11=30 d20+11=26 d8+7=14 d8+7=9 d8+7=8 d8+7=12 d20+11=14 d8+7=10 d20+8=28 d20+10=27 3d6(6+4+6)+19=35 d20+10=23 3d6(2+4+5)+19=30 d20+9=25 d8+10=12 Thursday October 21st, 2004 4:04:21 AM
Mac is surprised by a hoard of smaller workers running past him, heading towards Trellus and Jake. 8 in all. Unable to bring his greataxe into play, he attempts to skewer half of them with his horns: 1) Hit AC 20 for 14 damage. 2) Hit AC 26 for 9 damage. 3) Hit AC 30 for 8 damage. 4) Hit AC 26 for 12 damage. Potential Cleave (might get lucky!) as the group rushes through hits AC 14 (probably not) for 10 damage.
Mac winces as the warrior hits but [Fort save: 28 vs 14, Nat.20!] feels no other ill effects.[Neutralize Poison didn't come into play there? I had to ask...]
With a mighty bellow Mac brings his axe about in a powerful [PA:-3/+6] arc: FW3: Hits AC 27 for 35 damage. Cleaving FW2: Hits AC 23 for 30 damage. As he spins he lunges headlong at FW1, hitting AC 25 for 12 damage.
SNORT!! BELLOW!!!
Grymash Thursday October 21st, 2004 9:16:47 AM
Grymash's eyes widen at the sight of the beast within Mac, the demontaur, coming alive! "Glub!"
DM George d6=4 d20=16 d20+7=25 d20+5=16 d20+5=9 d20+5=15 d20+7=14 d20+5=20 d20+5=25 d20+5=11 d20+5=9 d20+7=15 d20+5=17 d20+5=21 d20+5=7 2d4(3+1)+3=7 d6+1=7 d6+1=6 d6+1=5 d20+7=15 d20+5=25 d20+5=20 d20+5=8 d20+5=9 d6+1=5 Thursday October 21st, 2004 12:11:56 PM
Grymash smashes his enlarged axe into poor little FW8 but much to his surpise doesn't put the nasty little creature down.
Jake tries to claim the kill but misses.
Trellus feels the strength drain away from his body as the poison burns through his body. He takes 4 strengh damage. He feels a little better as the healing magic takes effect though.
Flea continues to bleed to death
Tishe casts her web on the workers, Myrmarch and Flea.
Gilan casts his windwall to further give the formain grief.
Tiev rolled a natural 16 for her will save. Does she get a +1 from anything?
Mac is awesome to watch as he literally goes into a dance of death. He kills 4 of the workers as they try to sneak by with his deadly sharp horns. He then kills FW3 and FW2 and badly wounds FW1
Trellus is beset by the 3 formain warriors all at once. All of them attack him. He is hit by 1 sting and 3 claws. He takes a total of 25 points of damage and must make another saving throw vs poison fort dc 14. Trellus falls to the ground unconcious but not bleeding out. He is at 0 hps
Poor wounded and all alone fw1 strikes frantically at Mac, missing with his sting but landing a really nasty claw (rolled critical hit and then hit with follow up roll) He avenges his friends doing 10 points of damage and putting Mac down to -1
Both sets of taskmasters bolt for the cave entrance making sure to give any combatants a wide berth. The first closer set make it to the entrance and the second set are around 20 away from it.
The Myrmarch teleports out of the web and is around 50' to the west of the battle. The 4 workers take 5' and defensively desengage from the fight and move towards the Myrmarch
Grymash (hp72/60, ac24, enlarge, barkskin, cats grace, prot. from evil7, neutral poison) d20+10=22 2d6(3+5)+20=28 d20+10=29 2d6(6+5)+20=31 d20+10=18 2d6(4+3)+20=27 Thursday October 21st, 2004 12:57:14 PM
Grymash doesnt get it. Grim death is breathing down their necks (Fw8 and Fw6) and they continue to pound on Trellus. An aggrivated Gry spits the potion into hand and sticks back into his belt pouch (move-equivalent). He yells at Jake. "Gry gots these two piggies (Fw8 & Fw6)! Get dat one (Fw4), like Trellus said!" Gry points to the other formain (Fw4) just behind Jake.
The barbarian lets out a feral growl! He swings his axe into the stout formain warrior (Fw8) with all his might. He hopes this finally puts him down. (Attack on Fw8. Flank+2. Powerattack+5, twohanded+10. HitAC: 22, again! Damage: 28 points.) (Cleave attack on Fw6. Same stats. HitAC: 29, almost a crit threat. Dang! Damage: 31 points.) (AoO attack on anyone who moves into his range or performs a distracting action: Same stats. HitAC: 18. Damage: 27 points.)
Tishe' (AC16 9/29) 3d4(3+2+4)+3=12 Thursday October 21st, 2004 4:10:28 PM
The small woman can't spare any more attention for the Myrmarch (the white handed piggie!), because there are still four warriors killing her friends. Grymash confronts two, and Jake should take another, but that still leaves one standing over a fallen Mac and Trellus.
A quick pass and arcane word sends three magical missles into the wounded FW1 for 12 hit points of damage.
"I've got a couple cure potions for Mac and Trellus and can hold things together here", she tells Gry, Jake, and Gilan. "Once the warriors are gone, go help Flea!"
Spells Spider Climb [45 minutes]
Trellus (ac 20, hp 18/50, Magic Circle vs Evil, Poisoned -4str) d20+8=19 3d8(4+3+6)+5=18 Thursday October 21st, 2004 5:01:36 PM
Trellus is battered. This time, he fights off the poison.
Others are scrambling to help him.
"Thread not cut yet," he gasps, activating his healing wand again. [Cure Serious Wounds - 18 hp healed]
"Mac, after you kill that treadle, step over here so I can heal you." For some reason, Trellus' arms feel awfully heavy.
Flea (AC20, -7/35 HP) d100=21 Thursday October 21st, 2004 5:25:51 PM Unaware of the chaos all around her, the gnome takes a 5 ft. step closer to the big golden door...
Mac (AC: 6, HP: -2/62) d100=44 Thursday October 21st, 2004 5:44:00 PM
As the claw scores a deep line across his chest Mac thinks "Maybe that is enough..." Stabilisation check: 44 failed
Mac Thursday October 21st, 2004 5:44:56 PM
...and the taur slumps to the floor.
Gilan [HP: 49/49 , AC: 20] [owl's wisdom, wasp form] d20+11=17 d8+10=16 Thursday October 21st, 2004 5:59:38 PM
Gilan flies a little bit further towards where Flea lays. He goes into another little dance on the wind and casts another spell.
A dire wolf appears in the midst of the fleeing workers. It attacks the nearest one with a fierceness born of it's kind.
[Tiev has a +2 to his Will save] *burn call lightning for summon nature's ally III* [dire wolf HP: 45, AC: 14, hit: 17, damage: 16]
[wind wall - 5 rounds, 60' long by 30' high] [barkskin - 57 minutes 40 seconds, +3 AC *Gry*] [barkskin - 59 minutes 00 seconds, +3 AC *Jake*] [bull's strength - 5 minutes 10 seconds, +4 Str *Mac*] [owl's wisdom - 3 minutes 50 seconds, +4 Wis *Gilan*]
Jake (AC 25, 27 vs. evil, hp 43/52) d20+12=22 d20+7=11 d10=6 d6=1 Thursday October 21st, 2004 7:52:29 PM
Jake turns his attention to the warriors Grymash is pointing to. Swinging his sword carefully this time, he cuts into them.
(AC 22 and AC 11 on the fourth formian warrior. If the first hits, I did 10 damage, plus 1 freezing point.)
DM George "Endgame" d6=4 d20+7=15 d20+5=11 d20+5=25 d20+5=15 d20+5=22 d6+1=3 d4+1=3 d20+7=16 d20+5=14 d20+5=7 d20+5=16 5d8(7+4+7+5+5)=28 d20+6=20 Thursday October 21st, 2004 10:28:13 PM
Grymash hacks fw8 down with a brutal smash but only severly wounds FW6.
Tishe kills FW1 avenging Mac and most likely saving his life. (rplles spell resistance for you)
Trellus cures himself and feel a little better until the poison hits him again draining 4 more points of strength. Trellus is now down to 7 strength gets -2 on strength rolls
Jake wounds FW4
Gilan casts his monster summoning and the dire wolf kills a worker.
FW4 and FW6 both gang up on Trellus again but to less effect. He is bitten and clawed for 6 points of damage.
The remaining taskmasters and workers all flee the room.
The Myrmarch gesters and Grymash and Gilan are both hit with a powerful energy. They each will take 28 points of damage. They take half if they make a dc save of 17 vs will. If they fail save then they are also stunned for a round.
Grymash (hp72/32, ac24, dazed, enlarge, barkskin, cats grace, prot. from evil8, neutral poison) d20+5=13 Thursday October 21st, 2004 11:27:05 PM
(Will save 13, fail. Dang you, George!)
"AAAUUUUUGGGGGGHHHHHH!!" cries Grymash. The barbarian has never felt so much pain. Blood vessels burst, muscles cramp, the brain swells and bones rattle from the wave of axiomatic energies pummeling his body. He feels as if his very soul is being ripped to shreds. His shrills are reduced to squeals as the air is forcibly squeezed from his lungs. He stands there shaking in excruciating agony.
While his eyes are strangled blind with white hot flashes of light, Grymash catches glimpses with his inner eye of a gnome standing before a great golden door. Grymash doesn't begin to try and understand why he sees it. Maybe it's an illusion brought on by the lawful magiks of the Myrmmarch. Or maybe it's an insightful passion brought on by intense pain of death. A gift given to priests from Gargul for those most sensitive to the passing of life's spark. Whatever it is, all he can instinctively do, while drool pours freely from his gaping, tusk-filled maw, is say her name, " f..l..e..a !"
Mac (AC: 6, HP: -3/62) d100=97 Friday October 22nd, 2004 3:52:03 AM ...a bright, warm light catches his attention and caresses his skin. His body slowly rocks by a force unseen and the familiar scent of the sea air wafts into his nostrils...
Stabilization check: 97, failed again.
Trellus (ac 20, hp 12/50, Spiritual Weapon[1],Magic Circle vs Evil, Poisoned -8str) d20+13=32 d20+8=21 d8+2=7 Friday October 22nd, 2004 9:39:20 AM
Trellus huddles under the repeated blows from the ant warriors. His body shudders as the previous poison wrecks havoc on his system.
This totally bites grass, he thinks. I am NOT letting my pack die!
Concentrating hard, the cleric casts a spell [Casting Defensively. Concentration check 32 to avoid AoO]
A glowing war hammer appears above FW4, and slams down on the ant warrior. [Spiritual Weapon. Atk ac21 for 7 hp damage]
Hoping Jake can help keep them off, Trellus takes a 5' step toward Mac.
"Tishe', do something to that beater!"
Stephen ooc: Friday October 22nd, 2004 9:43:18 AM
(George, just want to confirm the body count.
Only two Formain Warriors are left standing: Fw4 and Fw6. Fw6 are is severely injured and Fw4 is moderately injured. Fw5 is unconscious and dying. Fw1, Fw2, Fw3, Fw7 and Fw8 are dead. Is this correct?)
yeah sorry but you just happened to run into the biggest warrior that time. They had a hp spread from 15 to 35. I rolled them all individually. So to confirm, you have killed all of them except for the two wounded ones above. Of course there is a rather angry Myrmarch still around.
Flea (AC20, -8/35 HP) d100=46 Friday October 22nd, 2004 10:41:25 AM Taking her very special tools into her hand, the gnome takes another tentative step towards the wonderful door...
Gilan [HP: 35/49 , AC: 20] [owl's wisdom] d20+14=15 d20+14=17 d20+11=13 d8+10=12 Friday October 22nd, 2004 1:20:24 PM
Gilan feels the waves of pure energy washing over his wasp form and for a minute he feels like crashing to the ground under it, but he keeps aloft. With what is left of his strength he flies towards the downed Flea and makes a nasty decision. He starts his change back to human form near her body landing next to her from ten foot in the air.
The dire wolf launches himself at the next nearest worker ant, if any. It's jaws snap shut with force trying to find and destroy those it has been summon to kill.
[burned hero point for reroll of save]
[dire wolf HP: 45, AC: 14, hit: 13, damage: 12]
[wind wall - 5 rounds, 60' long by 30' high] [barkskin - 57 minutes 30 seconds, +3 AC *Gry*] [barkskin - 58 minutes 50 seconds, +3 AC *Jake*] [bull's strength - 5 minutes 00 seconds, +4 Str *Mac*] [owl's wisdom - 3 minutes 40 seconds, +4 Wis *Gilan*]
Is Gilan landing in the web that Flea is surround by?
It sounds dumb, but yes.
Tishe' (AC16 9/29) d4+1=3 2d4(1+4)+2=7 Friday October 22nd, 2004 1:25:35 PM
Chaos all around, but only two warriors threaten the 'Pack. The small woman ignores her own pain and the pieces of ants cast about the room. This is no time to succumb, and no time to miss. "And there is only one way to do that", she says to herself.
Raising her hands in a commanding gesture, she points once at FW6 and twice at FW4 in quick succession, striking FW6 for 3 damage, and FW4 with 7 damage from her missles.
Spells Spider Climb [45 minutes]
Tishe needs to roll spell resistance rolls. (Roll d20+your spellcaster level)
Jake (AC 25, 27 vs. evil) d20+12=21 d10=3 d6=2 d20+7=14 Friday October 22nd, 2004 7:12:32 PM
Jake sees some little missile things strike the warrior he's working on and glances at Tishe. Well, at least she's helping with her magic, hopefully. But he also half-expect the ant to somehow reflect the missiles or to digest them and grow...magic never works like it's supposed ta, he thinks. He maneuvers with his step (5' that is) into position to get at both that warrior and hte other warrior still facing Trellus. Then he hacks into it, intent on finishing it. (AC 21, 7 damage and 2 freezing damage) If that finished it he turns his attention to the other one, if not, then he continues slashing at the first one. (AC 14...probably bounces off i guess)
Mac (Minotaur Warrior's Passing Over / Halucination / Unconscious Dream-Sequence Log - Supplemental) Saturday October 23rd, 2004 6:05:13 AM ...the weight of his greataxe rests comfortably upon his chest. Beyond the light and warmth a plume of smoke trails up into an otherwise clear blue sky...
...about him is a new scent - something akin to beef and pork roasting...
...but it doesn't seem to concern him...
Tishe' d20+5=11 d20+5=20 Saturday October 23rd, 2004 6:52:07 AM
Tishe' feels resistance to her spell from the warriors, and wills the spell to succeed. [SR for FW6; 11][SR for FW4; 20]
DM George "Victory but with a cost?" d20+6=26 Saturday October 23rd, 2004 2:22:11 PM
The spiritual hammer thuds into the formian warrior, (rolled you spell resisance check. Wasted a nice 20!) and Jake finishes it with his sword thrust.
Tishes magic missiles kill the other one.
The dire wolf runs out of the room trying to chase down the workers.
Gilan lands in the web next to Flea and changes form. Gilan needs to make a saving throw, or be slowed by the web. Reflex save 14
Flea and Mac get closer to death's door.
The Myrmarch looks at his fallen warriors and he seems to slump a little. He will look at the Bloodpack and in a raspy voice say, You have defeated our guardians, killed my warriors and my workers. You have even killed some of my taskmasters. Know you have forever earned my displeasure and some day I will revisit you and take my revenge. My queen calls me home in disgrace and I must obey. I and my kind will return and cleanse this world of chaos. I will take pleasure in cleansing you and converting you to law!"
With an audible pop, the Myrmarch disappears.
Tishe' Saturday October 23rd, 2004 5:11:44 PM
Not worrying if the Myrmarch's words are a ruse or not, Tishe' runs to Mac with a potion of cure light wounds to pour on his wounds.
A negligent wave ends her web spell, freeing Flea, Gilan, and the workers.
Grymash (hp72/32, ac24, enlarge, barkskin, cats grace, prot. from evil9, neutral poison) d8+2=9 d20+11=30 Saturday October 23rd, 2004 5:14:40 PM
Grymash feels the pain subside and is able to move again. He drops his double axe, and like his composite bow, it reverts to its normal size. He runs over to the web and invokes his supernatural ability, given to him by Gargul (Travel domain), the power Freedom of Movement(free action).
Grymash enters the webbed area with no impedement. He reaches down and lays his hands on Flea. "FLEA! Come back! COME BACK HERE! No go to da door!" He spontaneously casts feel good magik (burning Protection from Evil for Cure Light Wounds. Heals Flea for 9 points.) "Flea, youz theres? Talk wit words ta Gry!" Grymash picks her up and pulls her free from the web and lays her down on the floor.
(Freedom of Moment lasts 2 rounds. If too much time has passed, here is a Strength check of 30. Since combat is over, I put more than one round of actions in my post.)
Gilan [HP: 35/49 , AC: 20] [owl's wisdom] d20+6=7 Saturday October 23rd, 2004 5:24:54 PM
Gilan had just tried to make a move inte web and finds himself slowed. But to his amazement the web is suddenly gone and he is laying on the ground, free.
He activates a seal on his arm and touches his other hand to Flea. With a willing of power he floods her body with healing (1 HP healed for Flea). "Everyone, you have the ability to heal for a round...I advise you use it if needed, but it is only for a single point." He continues to lay on the ground, resting for a few minutes. He will release his dire wolf and dismiss his wind wall as well.
[Seal of Curing: this seal allows any and every character in the party to cast Cure Minor Wounds one time for a duration of one round as a standard action. This lets anyone stabilize a character who has fallen unconscious in combat]
Flea (AC20, -8+9+1+1=3/35 HP) d20+9=25 d20+11=17 Sunday October 24th, 2004 10:17:57 AM Flea listens for sounds from the other side (Listen=25). Is someone calling her name? She checks the door for traps (Search=17)...
"Come back here!" rings in her ears, and she is suddenly forcibly pulled away from the door. The gnome feels as if she is falling. Falling down a long dark tunnel,whirling and flailing around to find something to hold, and finding a thick root of some great tree sticking through the earth...
Flea opens her eye. She is laying on the cold floor of some cavern illuminated by a reddish glow, clasping onto the great muscled arm of Grymash Mountainback..."Gry? Is that you?"
Flea will feel for her wounds and be healed for 1 HP as per Gilan's Seal of Curing.
Trellus (ac 20, hp 12/50, Spiritual Weapon[2],Magic Circle vs Evil, Poisoned -8str) 3d8(5+3+1)+5=14 d8=6 Monday October 25th, 2004 8:57:58 AM Domi's Hammer hovers protectively over Trellus' shoulder as he steps over to Mac, wand in hand.
After tapping the taur with the healing wand, he worriedly looks over to Gilan and Grymash. "Is Flea shady?" he calls weakly.
[Heal 19 hp on Mac]
Mac (HP: 16/62) Monday October 25th, 2004 9:27:13 AM
With a low moan Mac comes around, and seeing Trellus and Tishe' nearby he smiles. "How did we do? Have we got the gem?"
DM George Monday October 25th, 2004 7:01:42 PM
Tishe dispels her web spell and frees the 9 formian workers who were emeshed in its coils. They promptly skitter out of the room and join the others who have fled. (Sorry Grymash, they take the long way around to avoid any AoO.)
Mac and Flea are brought back to conciousness and look up at the smiling and relieved faces of their friends.
Trellus is shaky on his feet but staggers over to Mac with cure wand in hand.
Jake is strangely quiet during the wind down of the battle. Maybe he is just weary and in need of a rest.
Suddenly the image of Father Dreem stands before you. He looks worried and says, "Soon you will have to make a choice. One that will affect all of your lives for the immediate future.
Your quest is almost done, as the gem with other treasure lies just beyond in the next chamber. You have a cruel choice you must make. As you know I have been watching you for some time now. You and friends of yours. A friend is in serious trouble, and is beset by fearsome foes! I can use my magic to bring your friend to you, but it will exhaust me and the rest of my magic that I have been hoarding over the years. You will be stuck here in these lands far away from your homes.
Quicky, you must choose. Life for your friend Anuk, or an easy trip home. Which is it to be?"
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] d8+1=6 d8+1=4 d8+1=3 d20+9=11 d20+9=10 Monday October 25th, 2004 7:37:19 PM
Gilan looks around to the rest as he stands up. He pulls out his own curing wand, knowing that it is only low level but of some help. He makes the rounds to help in the healing processes, touching himself as he moves three times.
With a glance to Trellus he moves towards him after giving a CMW potion to Grymash to use. He also hands his wand to Grymash to make use of on Flea and himself. "Take care of the others as needed Gry." He pulls out another potion, lesser restoration, and slips it into Trellus's hands. "You are not looking too well." Though he is not too sure he thinks his friend is being effected by the ant poisons. "This will eleviate any damage done to you by the poison, though it will not remove it from your system."
With the flaring of Father Dreem back into life before the group he turns slowly. He listens with a growing sense of worry as he hears of Anuk and his plight. He looks to the others already knowing his own answer. "The pack is family...we stick together." He turns back to Father Dreem and nods in understanding. "For Anuk's safety and life I will brave the dangers here." He just hopes that they are up to the challenges that await them, but upon looking around he fears for some of what may meet the Bloodpack.
Let me know how many charges are needed from my wand? It currently has 39 after my own healing.
Mac (AC: 18, HP: 16/62) Monday October 25th, 2004 8:27:01 PM
Mac clambers to his feet as Father Dreem speaks. In turn he adds, "There would be no ease in your easy trip home. Return Anuk from his fate to us."
Flea (AC20, 3/35 HP) Monday October 25th, 2004 9:24:22 PM
Clutching at her wounds, the gnome gets up on her knees. When she sees the druid offer the cleric a potion, she pulls one just like it from her pack. "Please," she implores, "take this one too!" (Potion Lesser Restoration won in L&B)
"'Nuk? You can find Anuk!?!?" Flea isn't too worried about roaming around in some foreign land, and she never really did like those beater monks back in Rattledam. It isn't a hard decision to make.
Grymash (hp72/64, enlarge) d8+1=9 d8+1=6 d8+1=4 d8+1=4 d8+1=9 d8+1=6 d8+1=7 d8+1=4 Monday October 25th, 2004 10:53:41 PM
Grymash's eyes widen as Flea gets up. "FLEA!! Flea live again!! Gry's words call Flea back from dead! Jus like befores! GARGUL BLESS GRY!" The huge muscle-bound half-orc bows his head to the ground, humbling himself before his god. He mutters prayers of thanks and praise.
His prayers are interrupted by Gilan handing him a potion and his wand. He lifts his head up to face the druid. He's met with the warmest smile from Grymash's tear-stained face. The big barbarian cant help but give Gilan a not-so-gentle hug. "Yes, yes! Gry finish healin' wit Gilan's feel good stick. FLEA, here! Take da magik water! It make ya feel reals gute." Grymash hands the Cure Moderate Wounds potion to the gnome.
Grymash hears the words of Dreem boy and gives his answer. "Dat stoopid question! Gry want Nuk back! Weez can walk home!" Grymash then uses a few taps of the wand to heal himself to a tolerable level (5 charges = 32 points of healing). He then taps Flea a few times (3 charges = 17 points of healing)
(8 charges used altogether)
Grymash Monday October 25th, 2004 11:01:08 PM "Uhh, did Dreem boy says treasure?!" Another big toothy grin forms on his face.
Jake Monday October 25th, 2004 11:50:53 PM
Jake shakes his head, and takes a swig of water. None of the enemies seems to deadly, but he regards the corpses and such intently, eady to strike if anyhting more threatens. (Sorry for the posting, Im currently in Vancouver)
Trellus (ac 20, hp 12/50, Magic Circle vs Evil, Poisoned -2str) 2d8(6+2)+3=11 d4=3 d4=3 Tuesday October 26th, 2004 9:58:51 AM
Trellus looks gratefully at Gry and Gilan for getting to Flea in time.
He takes all the offered potions, feeding one to Mac [Cure Moderate Wounds - 11 hp healed]. He looks at the other two potions. He hates being a burden. He's supposed to take care of his pack, not the other way 'round.
Trellus shakes his head, clearing his mind. Now he's thinking like Jake.... The cleric slams both potions [6 str restored].
Father Dreem's choice is, of course, no choice at all. "Bring us Anuk," he says, joining the chorus of his friends. "Although any hints you can give us about where we are or how to get home would be shady."
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] Tuesday October 26th, 2004 2:40:25 PM
Gilan glances to the area that Father Dreem commented on there being treasure. He slowly moves that way with his shield and club in hand. While the others are occupied he will see what is there and if he has to trip any traps so that the rest can stay safe.
"Wold Mother look after me." He smiles as he moves along, feeling like he is actually doing something useful for once.
8 charges so far...anyone else need some healing??
DM George Tuesday October 26th, 2004 3:02:38 PM
The Bloodpack is moping up after the battle and Jake moves beyond the circle of protection range. Immediately the voices are back. "Come to us...they whisper. Climb up to us."
Jake starts towards the entrance.
Gilan moves forward through the room towards the other entrance. He passes many nests. They seem to be built of straw, and sticks and they are lined with clothes. They look comfortable...if your an oversized ant.
Father Dreem says, "Please go into the other room as my magic is stronger there closer to the cyrstal. I will need all my power to get your friend with you."
As you start moving along, he will say to the Bloodpack, "You are currently in an area known as the Scab. It is a mountainous area dominated by volcano's and monsters. I suggest you try to leave this area quickly as it is dangerous to be here. Your journey home will not be easy. You have 1000 of miles to cross, and need to find a ship capable of carrying you home to the Southern Continent.
Tishe' (AC 16 HP 9/29) Tuesday October 26th, 2004 3:25:19 PM
The small woman nods silently with her 'pack, Anuk's life is worth being lost for a very long time indeed.
It takes her a moment to realize she hasn't done anything other than sit beside Trellus and Mac and nod along. "Must be from the hit by the barrel", she says, rubbing her head. "By the Wold Mother, I would accept some magic to relieve my wounds."
After getting healed, she awaits Father Dreem's magic to bring Anuk, and then will follow the 'pack to the treasure room.
Grymash (hp72/64, enlarge) d20+2=7 d20+14=28 d20+18=37 d20+7=20 Tuesday October 26th, 2004 3:31:10 PM
Grymash spots (7) Jake trott off to join the ant treadles. "Piggie Dumps! Thay still gots Jake in da head!" The half-orc darts off after Jake. Its good that Jake is wearing his heavy armor because that makes Gry twice as fast as his half-elf packmate.
(Grapple attack on Jake: Charge +2. Gry's base move 40' in light armor. Jake's base move 20' with medium armor. Jake gets no Dex to AC if running. Hit Touch AC: 28. Grapple check 37. Strength check 20 to keep him held in a massive hold.)
"TISHE! Quick, hit'em in da head wit da magik!" yells the barbarian cleric.
Trellus (ac 20, hp 12/50, Magic Circle vs Evil, Poisoned -2str) Tuesday October 26th, 2004 3:35:30 PM
"Whoops. Hold up Jake! Get back here!" Trellus runs after his friend, getting him back into the sphere of his Magic Circle.
"Looks like you need to stick with me a bit longer," he says, ginning. Then, he turns around with the fighter and quickly escorts him into the other room.
"Tishe, we need a Dispel over here."
As Trellus enters the other room, Father Dreem's words finally register....A thousand miles. Light.
"Which way is fastest out of the Scab?" he calls. "North? South? Which way?"
Mac (AC: 18, HP: 27/62) Tuesday October 26th, 2004 5:39:04 PM "Gilan? When everyone else is fully healed, please come back an' see me."
Mac waits with Tishe' until the concerns with Jake are dealt with, and then (if time permits) he follows Trellus.
Flea (AC20, 3+17+17=35/35 HP) 2d8(8+7)+2=17 d20+7=11 d20+11=19 Tuesday October 26th, 2004 7:37:35 PM
Flea gives the big barbarian a wordless hug, squeezing his leg for all she is worth. When he takes off after Jake, she unstoppers the vial, and quaffs the potion. The effect is instantanious, and the rogue watches in amazement as her wounds are sealed, leaving only the fine white lines of scars.
"Did somebody say treasure?" the rogue says to no one in particular, as she starts after Gilan, picking up what remains of her burned cloak from where it was dropped on the cavern floor.
Flea scans the area as she carefully makes after the druid. (Spot=7, Search=19)
Jake Wednesday October 27th, 2004 12:27:17 AM
Jake wanders towards the voice, as he's instructed...then a big ugly half-orc plows into him. "Hey, Gry, let go...I've gotta go somewhere."
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] d8+1=3 d8+1=7 d8+1=6 d8+1=5 d8+1=4 d8+1=4 d8+1=7 Wednesday October 27th, 2004 11:09:36 AM
Gilan stops and gives the big minotaur a smile. Having gotten back his wand earlier he hits his friend with it a few times to give him some healing. "That should get you back on your feet big guy." He slips the wand back into a hidden slot in his boot as he continues to go to the next room.
DM George d20+6=25 d20+6=24 Wednesday October 27th, 2004 7:29:24 PM
OOC Please let me know how many charges are on each healing wand left. Thanks.
Grymash grabs and holds Jake without any problems and restrains him. When Trellus moves close again, the voices don't seem so urgent to Jake.
Tishe moves forward and casts dispel magic on Jake targeting him. Suddenly the voices in Jake's head are quiet.
OOC Looks like we are gonna need someone to play Tishe for a while? Any takers?
Father Dreem suddenly disappears but Gilan sees him reappear in the next chamber. "Hurry please! The gem trapping me is in this chest."
Gilan sees two chests on the wall. The room also contains one nest, a larger and more comfortable looking nest, than the others.
Grymash Wednesday October 27th, 2004 8:36:12 PM
Once Jake has gained his wits with the help of Trellus' spell, Grymash feels its safe to release him. However he hangs close just incase Jake gets the feeling to switch packs again.
As Grymash follows everyone into the final chamber, he smells a new odor eminating from his body. His snout scrunches from the scent and his pleasant half-orcian face winces into a wrinkled grotesque expression. Gry realizes what he's done. He got Jake's perfume on him when he grappled with him. "AHHH, Piggie Duumps!" Gry cant understand why Jake thinks the girls like that stuff.
His attention quickly turns to the chests in the final chamber. He wonders what's going to happen next.
DM George Thursday October 28th, 2004 8:55:15 AM
OOC sorry guys for the quick post but I am going on DM vacation next week and want to get things wrapped up.
First off, Everyone gets 4000 experience points and 1 hero point for excellent play.
That was the good news, the bad news is you are in the middle of nowhere right now and will not have access to the catacombs until you get to civilization. Guess your gonna have to figure things out the old fashioned way. Have fun with it!
The party has Flea check the chests and she discovers them unlocked. When she opens them, her smile takes in her ears.
The first chest contains mounds of treasure neatly organized by compartment. The group takes some time to count it and discovers they have 1000 pps, 2000 gps, 3 opals,1 diamond, and 20 pearls.
Examination of the second chest reveals several items:
a wooden box with a ring in it a pair of boots a quiver a wand a horn a pearl 2 large red rubies
As the group is counting the loot, Father Dreem seems to be floating with his eyes closed. He concentrates and suddenly a rift is opened. The group can see the plains through the rift, and a familiar form crouched there with his back to them.
Father Dreem reaches through and grabs the warrior by the scruff of the neck and pulls him through much to the warrior's surprise. Anuk is dumped on the floor and appears to be quite battered. (Feel free to post Anuk)
Dreem then notices the gems and exclaims. "Two Gems! He must have imprisioned another poor soul. You must crush both of them!"
Mac d20+2=15 d20+1=19 Thursday October 28th, 2004 9:57:23 AM "Thank ye Gilan"
Later in the treasure room: "NAE we must! Not until we know who or what it is we are unleashing upon the world!" [Int Check: 15, Sense Motive Check: 19] "...and donnae be think'n' about tell'n' us the wrong gem t' smash. One gem only. Please be sure t' pick y' own."
In what he expects will be the ensuing 'debate' Mac quietly intones, "Domi. Make me an instrument of ye will."
Grymash Thursday October 28th, 2004 10:35:11 AM "Whutever shiny pretty rock weez choose ta smash, lets wrap it up in somethin' first so da pieces no scatter. It be still wurth some gold ginglies, Gry thinks."
Muttering a few words of power, Grymash concentrates on the items to see if anything magical reveals itself. (Casting Detect Magic)
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] Thursday October 28th, 2004 1:08:19 PM
Gilan pats Mac on the shoulder as best he can and just smiles. "Don't mention it." He follows the rest into the next room and waits as Flea pours over the two chests.
The discovery of two gems leaves him a little puzzled, but the idea of smashing both without knowing who is in the second does make him nervous. "I would have to agree with Mac, Father Dreem....unless we can be sure that this is not an evil soul then I would be against it at this time." He looks to the others to see what they would have to say on this subject. He does nod as Gry speaks up about covering the gem cloth to save the shattered shards. "Gry is right, the shards maybe worth some money as well...unless the are disintigrated in the breaking process."
Grymash Thursday October 28th, 2004 1:16:07 PM
Grymash eyes widen as Gilan speaks of the gems. He never thought that something evil could be released by breaking them. "If pack wait till mornin', Gry can tell ya if da gem be evils or not! Nuthin' can hides from da Eye of Gargul!"
Trellus (ac 20, hp 36/59, Magic Circle vs Evil, Poisoned -2str) d8+1=9 d8+1=6 d20+8=20 Thursday October 28th, 2004 1:44:03 PM
[OOC - I'll do Tishe. Can you send me her sheet?]
Walking back to the treasure room, Trellus downs two potions, helping staunch the bleeding somewhat. [Cure Light Wounds - 15 hp total].
He looks on anxiously as Anuk is snatched from wherever he was. When his friend pops through, the cleric hovers protectively, looking him over [Heal 20] "Dude, you shady?" he asks the man.
Trellus was all ready to swing away on both gems when Mac and Gry speak. They got a point, he admits to himself. He looks to Father Dreem to see if the man can identify his own gem.
Tishe' (AC 16 HP 9/29) Thursday October 28th, 2004 1:47:11 PM
The girl steps up to Gilan. "Um, could you heal me, too?"
Grymash Thursday October 28th, 2004 2:38:59 PM "Uh, Tishe! Can ya hit Jake wit your magik. Them ant treadles still be gnawin' at Jake's noggin!"
(I believe SteveK said she had two 'dispel magic' spells memorized)
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] AMMENDMENT TO 1st POST d8+1=9 d8+1=7 d8+1=8 d8+1=2 d8+1=5 d8+1=4 d8+1=8 Thursday October 28th, 2004 3:45:03 PM
Gilan smiles and nods to Tishe' as she asks for healing. "I ya had to do was let me know." He taps her a couple of times for healing. He also slips over and taps Trellus for a little healing as well. Knowing that his wand is almost exhausted he looks to everyone as they talk over stuff. "Anyone else??"
Sorry for the illegal second post, but this was stuff that I would have done with my post as I made no real actions. Hope it is ok with you George. You did get me to use up some more of my only healing wand. :)
Flea Thursday October 28th, 2004 6:06:54 PM "Stuff!" yelps the rogue as she eyes the treasure, "Lots of shady stuff!"
Before she has an opportunity to start investigating the loot, Anuk is pulling out of seemingly nowhere, and the gnome is distracted from the treasure.
"'Nuk!" she squeals.
Anuk [HP 9/34, AC 21] Thursday October 28th, 2004 8:26:53 PM
Landing with a thud on the floor, Anuk's eyes fly wildly around the room. He grips his bow with one hand, and a quiver containging only 3 arrows is strapped to his back.
"Wha?!!" he repeats over and over for a few moments as the shock and sudden change sets in. Scrambling to his knees he looks each of you in the eyes.
"Gry? Flea? Gilan? T-trellus? Everyone? My pack? Am I dreaming?! Is that really you, Jake?"
DM George Thursday October 28th, 2004 10:12:53 PM
Father Dreem floats over and hovers above the gem on the right side. He says, "This is mine. You are right to exercise caution in your judgements. We don't know if it is a demon or a saint in here. For all we know it could be Valdor himself trapped and hidden away.
Use caution but don't possibly trap an innocent forever in this torment because you are afraid. It is your choice. I am grateful for what you have done for me.
Please release me now."
Jake Thursday October 28th, 2004 11:21:20 PM
Jake shakes his head...mumbling something like "Pardon me, if ya don't wanna smell lahk one of 'dem wild smellgrasses that's all good an stuff..." He keeps near Trellus and gives Tishe a gentle, awkward pat on the shoulder, sorta camarade-like. "Ah, thank ya, for getting rid of that magic stuff." He looks over to the gem, and decides to let Trellus decide what to do. It could backfire, he knows, but, really, that guy seemed so nice, there's no way it could be too bad...
Mac Friday October 29th, 2004 4:01:10 AM
The taur nods to Gilan and Gry. "I've got just the thing." From out of his backpack he pulls his neatly rolled Weaponsmith's toolkit/apron branded with the symbol of Domi. From one of the pockets he draws a forge hammer/mallet. "This would be the right tool for the job. Let's have a' it!.. No offence meant Father Dreem."
Grymash (Guidance) d20+13=30 d20+5=21 d20+6=24 Friday October 29th, 2004 10:17:24 AM
Grymash is getting impatient. Dealings with the dead is his job anyway. He mumbles a few words in prayer, asking for guidance (guidance spell), and takes the big ruby that Father Dreem pointed to. He then takes the apron that Mac produced and lays it on the floor. After placing the ruby on top of the apron, he folds garmet over the ruby, so no pieces would escape after being hit. Then taking the hammer, Grymash looks up to the heavens and then Father Dreem and says, "All souls belong ta Gargul. Yooz time for rest has come. My lord awaits, hurry to him. Gry gift ta yooz is death an rest!" With those final words, Grymash brings the hammer down on the ruby with just enough force to make it break.
(Rolling saves just in case! Fort 30, Ref 21, Will 24. Wow! Just anticipating something to happen. This being your last day before DM vacation and all. Add +2 to each save if something evil is about to happen. We're all standing in Trellus' MCAE spells area effect.)
Gilan [HP: 48/49 , AC: 18] [owl's wisdom] Friday October 29th, 2004 3:18:23 PM
Gilan gives Anuk a big smile as he moves over to embrace the man. "Welcome back to the pack...brother." He holds the man at arms length and shakes his head. "You look a little worse for the wear." He laughs lightly as he looks around to the others with the beginning of tears in his eyes.
With a turn to the others he pulls Anuk forward and gestures to the others. "Some of us you will remember but we have added a couple of new ones to out number." He will let the others introduce themselves to Anuk as well as let him intorduce himself to them.
He turns to Father Dreem and gives him a serious nod. "Thank you for the understanding in our caution...if it would not hurt we will wait till the morn to crack the other gem." He does not say it but he is hoping that Father Dreem is right and the spirit trapped inside is good. "The spirit can then be freed, depending on it's balance."
Anuk Friday October 29th, 2004 3:30:23 PM
Anuk rises to his feet and returns Gilan's friendly embrace. His wide grin slowly spreads across his face for the first time in many weeks. He is grateful to see his friends--his family--again.
"But...light, the raiders...I was in the grass...where...how...?" His mumbling comes in spurts and stops, then he sees Grymash raising his hammer and realizes that something bigger is going on. The time for questions will be soon, but not now. Weak with exhaustion from his recent fighting, he slumps quietly to the floor and rests, watching what happens with wonder and interest.
DM George Friday October 29th, 2004 11:49:00 PM
Grymash takes his hammer and smashes the gem softly but firmly. Nothing really happens. The halforc looks under the blanket and sees the gem intact underneath him.
He covers it back up and smashes down with all of his might and you hear a pop. A strange smoke seems to rise from the blanket and incompass Father Dreem. A look of rapture comes over the priet's face and he looks down at the group and back up to the sky. "Yes father I am coming..."
He glances back to the pack and everyone is astounded at the change. He no longer looks old. He looks to be in the prime of his life. Goose bumps raise on arms as he says, "Thank you. Alemi bless you all. He already has blessed me." He then slowly fades away smiling in benediction at the pack.
When Grymash opens the blanket he finds nothing of the gem left.
OOC OK folks, I hope you have enjoyed the module. I request that you don't do anything with the other gem til I return from DM vacation. It is going to be important later, and I don't want to ruin Carla's surpises.
Carla the game is all yours. Enjoy. I will email you a list of the magic items so the party can play with them if they want.
Trellus (ac 20, hp 47/59, Magic Circle vs Evil, Poisoned -2str) 2d8(1+3)+7=11 d8=4 Saturday October 30th, 2004 9:12:03 AM
Trellus takes the healing from Gilan with a wink, and then casts his own spell on Anuk. [Spontaneous Cure Moderate Wounds - 14 hp healed]
Looking on in eager anticipation, his watches Father Dreem go back to Gargul. Then, he looks around.
"Well, Piggie poop" he mutters. "I was hoping we'd at least get woven out of this cave." The cleric takes a deep cleansing breath. "Dudes, we gotta get outta here before Mr. Ant Beater comes popping back with more barrels of oil. Let's grab all this stuff and make tracks."
Trellus claps his old friend Anuk on the shoulder. "Well, 'Nuk, I got good news and I got bad news..." He proceeds to fill the ranger in on the basic situation - under an anthill with mind controlling ants, 1000 miles from home in someplace called the Scab, and no immediate prospects for getting back.
Flea d20+9=15 Saturday October 30th, 2004 10:04:55 PM
The rogue gives Anuk a hug. "I've really missed you, 'Nuk! Nobody 'dances' like you when its time to weave around the bad guys!"
As the others take their turn with the returned comrad, Flea goes over to the treasure and gives it a quick appraisal. (Appraise=15) "I wonder how we're going to get this stuff out of here? I wonder how we're going to get out of here?" she says out loud, not relishing the idea of a climb back up the hole, but not crazy about the idea of spending a night in an ant's nest either.
Grymash Sunday October 31st, 2004 3:48:52 AM
Grymash pulls the folds of the apron back to see the large ruby completely obliterated. He sighs heavily and says to Gargul, "yooz will be done."
The half-orc hears Flea's comments. "Whah!! Nuk dancing wit bad guys?! Why ya do dat? Nuk suppost ta shoot them, not dance. Gute thang dat weez find ya." Grymash also gives Anuk a big constricting, bone-crushing hug. Almost lifting the poor ranger off the ground.
Walking over to the treasure left behind by the formain, he stands next to Flea to get a better look at the loot. "Gry wonder if those boots like Fleas. Those boots make ya faster than Gry. Wonder what da horn sound like." There is an awkward silence and Grymash finally kneels down next to Flea and asks in a lower voice. "Uhhh, Flea! When ya wuz dead, an in front of Lord Gargul, did Gargul talk wit words 'bout Gry? Do he say gute words 'bout Gry?"
Mac Sunday October 31st, 2004 5:39:42 AM
In amongst the greetings and catch ups, Mac adds, "Good to see ye again Anuk!"
Mac thinks for a moment. "If we have the magic I could maybe fly us out. Do we have any Fly and an Enlarge Person or Bull's Strength to spare?"
...drifting on a raft... shudder!
Gilan Sunday October 31st, 2004 11:56:39 AM
Gilan nods as Trellus comments on getting out of here and soon. It would not be a good idea to let the antz regroup. "The only way I saw out of here was the way we came...did anyone see any other paths??" He looks around to see what the others have to say.
He ponders his last remaining spells and shakes his head, knowing that he has little that will be of use. As he paces a little he suddenly has a flash of inspiration that he cannot believe he overlooked. "I can still summon up a master of the air....he should be able to carry at least some of us up the shaft." He figures that a rope will take care of the rest of them getting up.
[Tiev aid other - (be able to hit AC 10) hit: ()]
[Zilia aid other - (be able to hit AC 10) hit: ()]
Anuk [AC 21 / HP 23] Sunday October 31st, 2004 3:14:36 PM
Anuk gratefully receives healing from Trellus and the welcoming embraces of his friends. It feels good to be back in the company of his pack. He sends out a heart touch to all present to say thank you.
"Gry, it's not actually dancing, see, what Flea means is--*OOF!*" The half-orc's hug nearly squeezes the stuffing out of Anuk. Probably best to explain a little later, he thinks.
When he learns about their situation, Anuk is eager to help whereever he can. "I've only got three arrows left, but I've still got my sword with me.. Looks like we might get a chance to dance together again, Flea." He says with a wink.
He gathers up his bow and prepares to leave with the rest of the pack.
Jake Sunday October 31st, 2004 6:18:18 PM
The stolid fighter smiles and relaxes against the wall, feeling tired, even though he's hardly hurt from all this fighting. He ponders if he could get away with acting overexcited and kissing Tishe in a swooning move as celebration. Then he ponders the money, and finds himself wrapped up in examining the gems with the others, particularly that unbroken one.