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DM Kathy  d20+2=14 d6=3 d20+2=21 d6=5 d20+2=5 d20+3=21 d4=2
Thursday December 23rd, 2004 3:32:26 AM

Wilfire snarls and swings at the closest goblin, but his blow is deflected by the creature's shield. Conner's luck is no better. Arm, although wounded, is able to take out goblin #3.

Kadaz looks around, but sees no fallen javelins in this part of the cave. He and Evan can now both see a group of goblins headed toward them, javelins at the ready.

Uriel shifts position [you didn't have a clear shot at #5 where you were], and takes out goblin #5 with his bow. Mira sends two Magic Missiles flying and takes out goblin #6.

Shadow wants to shoot at #5, but finds that the creature is already down. He shifts targets, and is able to wound #7.

Goblin #4 takes another swipe at Arm, hitting him for 3 points damage. Goblin #8 also moves up to engage Arm, hitting him for 5 more.

Goblin #9 moves up to attack Wilfire, but misses badly.

Goblin #7, wounded, still manages to hit Mira with a javelin for 2 points damage.

Conner (AC 21; 32 HP, Bless +1, Courage +1)  d20+8=10 d20+6=7
Thursday December 23rd, 2004 7:59:19 AM

"Caragu rukhs! Orc dung curses Conner in dwarven as yet again his attempts to slash and bash the goblin before him go amiss. [Hit AC=10 and AC=7].



Shadow [AC 20/17 HP 8/12]  d20+5=22 d20+5=7 d4+2=3
Thursday December 23rd, 2004 9:15:10 AM

Shadow will yet again nock another arrow and fire it at goblin #7. (to hit=22 dmg=3 ignore 2nd d20 roll hit roll instead of changing dice)


Uriel {AC:17 HP:27/33}  d20+5=18 d6+3=6
Thursday December 23rd, 2004 10:08:18 AM

Uriel assesses the fight and decides to shoot the goblin behind the first rank - Goblin 7.

{Hit AC:18 Dmg:6}

Evan (AC:16, ff 14; hp 17/18, bless 15 rds) by ADM Brent  d20+5=18 d4=2
Thursday December 23rd, 2004 10:21:26 AM

Evan will wait until the goblins are within range and throw an axe at the coming goblins.
Hit AC:18 Dmg:5


Arm (AC 13 - HP -1/13) 
Thursday December 23rd, 2004 11:32:11 AM

Sighing quietly, which goes unheard amongst the fighting, Arm slumps to the ground, completely at the mercy of whatever Fate has in store for him.

Kadaz (AC 20/18 ff, HP 30/32) 
Thursday December 23rd, 2004 11:36:32 AM

Kadaz holds his shield in front of him and prepares to fend off javelins. "Evan, let's wait for them. The tunnel narrows slightly here and they'll have trouble getting by us." As he talks he takes a quick look behind him to see the other fighters successfully holding the line.

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d8+1=7
Thursday December 23rd, 2004 6:30:25 PM

Mira stiffles a cry as the javelin inflicts it's damage. With a sharp intake of breath, she moves to the bard's side, drawing a potion from one of her pouches. Clenching the stopper in her teeth, she pulls the vial free, and pours the draught between Arm's lips. (Cure Light Wounds - 7 HP restored)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-9th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)
Bardsong *over*


(OOC: Question to Len - Is Arm wearing any armour?)



DM Kathy 
Friday December 24th, 2004 12:57:23 PM

[I'm going to give Jeff a bit more time to do a post for Wilfire.]

Arm 
Friday December 24th, 2004 3:45:18 PM

Thankful for the assistance from Mira, Arm regains his feet and prepares to rejoin the battle.

OOC answer: Yes, I do...studded leather. :)


Wilfire Ironhouse  d20+7=9 d10=5
Saturday December 25th, 2004 10:52:25 AM

OOC- From home I don't jave access to my character sheet and I can't seem to find the map in my yahoo account. With this in mind, Wilfire will act with Arm's safety as priorty one. If he can engage goblin 4 or 8 without taking an AOO he will.

Going for another mighty swing with his flail, Wilfire attempts to down a goblin (9), but his aim is poor.



DM Kathy  d20+2=11 d20+2=8 d20+2=9 d20+3=9 d20+3=7 d20+3=6
Saturday December 25th, 2004 4:18:37 PM

Conner again attacks the goblins in front, and is again unable to connect. He's having the worst luck.

Shadow fires a shot at goblin #7, and hits him squarely. The goblin goes down.

Uriel has the same idea, but goblin #7 is down already. Instead, he shoots at one of the goblins facing Conner and Wilfire. He shoots carefully, to avoid hitting his friends, and as a result misses altogether [-4 for shooting into melee].

Arm slumps to the ground, and Mira moves to him, pulling out a healing potion. [Retrieving a potion is a move action; giving a potion to an unconscious person is a full-round action. Mira can't do both this round. She can get the potion and move to Arm, but that's about it.]

Trying to protect Arm, Wilfire swings at goblin #8, but misses.

Cackling with glee over having knocked Arm out, goblins #4, #8, and #9 now turn their attention to Conner. Their luck is no better than his, though, and they all miss.

Meanwhile, the goblins up the other tunnel approach closer to Evan and Kadaz. Evan throws an axe at one of them (#10), and takes it out before it can throw a javelin. The other three set up and throw. Their throws are terrible; they all miss.

Conner (AC 21; 32 HP, Bless +1)  d20+7=20 d20+5=24 d8+3=7 d6+3=5
Saturday December 25th, 2004 5:02:57 PM

Conner beats back the attack from the three gobins that face him. His blood rising, he launches his own attack, slicing into Goblin #4 with his longsword [Hit AC 20 for 7 hp]. If the goblin remains standing he will finish it by thrusting his spiked shield into it's head, otherwise he rakes Goblin #8 with the shield spikes [Hit AC=24 for 5 HP].

"Someone help Arm, I'll hold these devils at bay!" He yells behind him.



Mira (AC 13+4 Mage Armor, 19/22 HP, Bless) 
Saturday December 25th, 2004 5:06:32 PM

Mira kneels over the stricken bard and pours the draught down his throat. [CLW + 7HP as rolled last round]

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-10th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)



Kadaz (AC 20/18 ff, HP 30/32) 
Saturday December 25th, 2004 5:43:21 PM

Kadaz sneers at the poor aim of the goblins. "Evan, you're faster than me - go help Conner and Arm. The goblins can't hit a thing at this range and I can block this tunnel long enough for you to finish off the ones in back." Kadaz takes a short step forward to stand in the center of the narrow tunnel, striking his axe to his shield. This is what dwarves should do!



Wilfire Ironhouse  d20+7=27 d20+7=13 d10+3=13
Sunday December 26th, 2004 3:50:07 AM

Wilfire's face goes bright red with frustration and anger when the goblins celebrate Arm going down. "I'll give ya something to celebrate as he sends his flail spinning around his head and directly into the face of the nearest Goblin.

"GAAAAAAA!" he yells as blood from the goblin splashes over him.

(OOC- 27 hit, 13 on critical, 13 damage)

Shadow [AC20/17 HP8/12]  d20+5=23 d4+2=4
Sunday December 26th, 2004 9:14:06 AM

Shadow will send yet another arrow flying at the goblins (this time at #8 to try and take it out before it can do anything else to arm or Mira). (to hit=23 dmg=4)

Evan 
Sunday December 26th, 2004 5:48:09 PM

Evan spends this turning moving to the back to help the group back here after nodding at Kadaz's comment.

Uriel AC:17 HP:27/33}  d20+5=21 d6+3=5
Sunday December 26th, 2004 5:50:03 PM

Uriel moves to a close second rank of Kadaz so he can fire at the goblins throwing javelins.

If he can fire still this round, then he will.
Hit AC:21 Dmg:5

DM Kathy  d20+4=6 d20+4=8 d20-1=13 d20-1=8 d20-1=8 d20-1=17 d20-1=3 d4=3
Sunday December 26th, 2004 10:20:01 PM

Conner shakes off his doldrums and becomes the killing machine you remember from past battles, taking out goblin #4 and #8.

Mira feeds the potion to Arm, which revives him.

Kadaz steps up to face the oncoming goblins, calling to Evan to go help the others.

Wilfire anihilates goblin #9.

Shadow goes to shoot at a goblin and finds that all the ones to the east have been taken out already.

Evan moves back toward Mira, and Uriel steps in behind Kadaz. With his human vision, he has a tough time seeing the oncoming goblins, but he can pick out a target and hit it. Goblin #12 goes down.

Goblins #11 and #13 charge Kadaz, but miss him.

More goblins appear around the corner, and hurl javelins at Uriel. One manages to hit him for 3 points damage.

Wilfire Ironhouse  d8+2=9
Monday December 27th, 2004 12:25:56 AM

Wilfire steps on the body of the fallen Goblin as he wipes the blood of his face with his forearm. Next he steps over to arm and lays his hands on his chest, while saying a short prayer

"Curatio placeo" he utters as white light falls on both him and Arm.

OOC- Burn command for cure light wounds (heal 9)

Arm (ac 13, hp 13/13) 
Monday December 27th, 2004 6:11:13 AM

Fully rejuvinated, Arm thanks Wilf with a grip to his shoulder, and begins to head west to address the current threat, grabbing a javelin from one of the fallen goblins as he goes.

Conner [AC 21 32 HP] Bless 
Monday December 27th, 2004 8:37:21 AM

Satisfied that all of the goblins in front of him are dead, the tattooed fighter turns in his tracks and runs up behind Uriel to provide support in the growing battle on this flank.

Kadaz (AC 20/18 ff, HP 30/32)  d20+10=12 d20+10=17 d10+3=9
Monday December 27th, 2004 9:08:15 AM

Kadaz swings at a goblin while he shouts "More coming this way." But trying to talk as he swings proves more difficult than it looks. (attack 12). He readies himself to swing again immediately if one of the goblins tries to force its way past him. (if attack of opportunity becomes available attack 17, damage 9).

Shadow [AC 20/17 HP 8/12]  d20+5=10 d4+2=5
Monday December 27th, 2004 9:44:29 AM

Shadow turns towards Kadaz and takes a slight step to his left (down on the map), so that he can hopefully see the goblins down the passageway. If he can see 14-18 he will fire an arrow at one of them, but if he cannot see them he will fire at #11. (to hit=10 dmg=5)

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless) 
Monday December 27th, 2004 5:34:28 PM

Mira sweeps down behind the fighters, taking care to stay out of the way of those using material weapons. She unshoulders her crossbow and loads it in preparation.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-11th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)



Evan (AC:16, ff 14; hp 17/18, bless) by ADM Brent 
Tuesday December 28th, 2004 1:04:00 AM

Evan shakes his head in disgust as the last goblin drops on the east front. He sighs as he turns and moves back towards the other front.

Uriel {AC:17 HP:24/33}  d20+5=19 d6+3=7
Tuesday December 28th, 2004 1:07:00 AM

Uriel stays quiet as he backs off a step with the bow to continue to fire at the oncoming goblins. He will make way for Conner to step up since Conner is holding melee weapons.

{Hit AC:19 Dmg:7}

DM Kathy  d20+2=22 d20+2=5 d20+2=19 d6=4 d20+4=24 d20+4=5 d6=5 d20-1=8 d20-1=7 d20-1=6
Tuesday December 28th, 2004 2:04:30 AM

Wilfire steps up and cures Arm the remainder of his hit points. Feeling much better, Arm grabs a javelin and moves toward the battle.

Conner moves up behind Uriel. Uriel switches places with him, then fires a shot and takes down goblin #14.

Kadaz swings at goblin #11, but his blow glances off the creature's shield.

Shadow moves over and fires at #15, but misses.

Mira also moves over behind the fighters and makes ready her crossbow; Evan moves into position near Conner and Uriel.

Goblins #11 and #13 swing at Kadaz. One of them connects for 4 points damage. Goblin #15 charges Kadaz, hitting him for 5 points damage.

Goblins #16, #17, and #18 step forward and throw javelins at Conner. None of them even come close.

[Note to those with ranged weapons: you'll be at -4 to hit goblins 11, 13, and 15 because they're in melee combat with Kadaz. You'll also be at -4 to hit goblins 16, 17, and 18, because they have cover from Kadaz and his goblins. And yes, you have cover from them, too.]

Arm  d20-2=17 d6+1=5
Tuesday December 28th, 2004 6:00:50 AM

Hefting his newly acquired weapon, Arm flings the javelin at goblin #11, connecting solidly (attk: 17, dmg: 5).

Conner [AC 21 32 HP] Bless  d20+7=19 d8+3=9 d20+5=15 d6+3=5
Tuesday December 28th, 2004 9:05:03 AM

Conner steps to the south of Kadaz and drives his longsword into Goblin #13's midsection [Hit AC=19 for 9 HP]. The fighter, now fully in rhythm, continues his attack slamming the wounded goblin with his spiked shield [Hit AC=15 for 5 HP] "Dont worry about this one, guardsman. He's all mine!"

[If G#13 is already down and Conner can reach another he will shift his second attack to the new adversary.]



Kadaz (AC 20/18 ff, HP 21/32)  d20+10=16 d10+3=10
Tuesday December 28th, 2004 9:39:08 AM

With Conner at this side Kadaz can concentate on the goblin to the north. Hoping for a better swing this time Kadaz winds up and hits at the creature, this time doing somewhat better (attack 16, damage 10).

Shadow [AC 20/17 HP 8/12]  d20+1=13 d4+2=3
Tuesday December 28th, 2004 12:24:22 PM

Shadow will nock yet another arrow and try and take out goblin #16. (To hit=13 [+4 to hit with weapon, +1 bless, -4 because of cover] dmg=3)

Wilfire Ironhouse  d20+9=26 d10+3=8
Tuesday December 28th, 2004 5:38:24 PM

OOc- Not sure if Wilfire can reach the Goblins with a charge (40" move), but if he can he'll do so. Otherwise he'll just do a double move to be a single 5 foot movement away from a goblin.

IC:
Wilfire takes up his huge flail again and begins spinning it over his head as he charges. Taking up a barbaric yell he moves in quickly, and brings the huge spiked ball down with great force (17+6 hit+ bless+ charge=26).(Damage 8)

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d20+1=10
Tuesday December 28th, 2004 10:41:46 PM

Mira supports her companions, firing a bolt from her light crossbow. (Hit AC 10 (miss).

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)


OOC: +4 +1 Bless -4 cover

Other:
Bless from Wilfire-12th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)



Evan (AC:16, ff 14; hp 17/18, bless 15 rds) by ADM Brent  d20+1=3
Wednesday December 29th, 2004 1:22:47 AM

Evan throws another axe at an available goblin, willing to maintain a second rank with the paladin, but his throw goes wide.

Uriel {AC:17 HP:24/33}  d20+1=9
Wednesday December 29th, 2004 1:27:49 AM

Uriel fires a shot at one of the goblins throwing javelins but misses badly.

Hit:9

Arm ac 13 : hp 13/13  d20-3=14 d8=5
Wednesday December 29th, 2004 5:50:07 AM

Assuming he was successful with his javelin attempt, Arm draws his crossbow to take a bead on goblin #15 (attk: 14, dmg: 5).

DM Kathy 
Wednesday December 29th, 2004 1:05:41 PM

Arm hurls his commandeered javelin at one of the goblins, and hits solidly, taking the creature down. He then readies his crossbow [you can fire next round].

Conner steps up and skewers goblin #13, and Kadaz hacks down goblin #15.

Shadow fires another shot, but misses his nimble little foe.

Wilfire charges up next to Kadaz and clobers goblin #11.

Mira, Evan, and Uriel all attempt ranged attacks, but those little critters are nimble as anything.

Kadaz and Wilfire, with your darkvision you can clearly see that there is some activity starting up in the cross-corridor behind the goblins. You can see goblins crossing in both directions, most in a very big hurry.

Conner, make a Spot check (DC 12) to see the same thing; your light source is behind you if I'm remembering right.

Goblins #16 and #18 exchange glances, then fade back to the cross-corridor and join the general throng. For the moment, the only foes in sight are the ones traveling the cross-corridor. There seem to be quite a number of them.

[OOC: I'm off to a gaming convention tody. It's only an hour from my house, but you know how these things go. I may be able to run home and post sometime in the next couple of days, but I'm not counting on it. In my absence, feel free to multi-post if you need to in order to discuss strategy.]

Conner  d20+3=11
Wednesday December 29th, 2004 5:18:19 PM

Unable to see too far into the tunnel the fighter fails to notice where the goblins have dissappeared to. [Sunrod is actually stuck in Conner's belt bit partly covered by his shield].

With no obvious enemy in sight, the fighter begins to search the bodies for treasure and helps gather the weapons that have either been thrown or dropped by the goblins.

Arm 
Thursday December 30th, 2004 5:55:22 AM

No longer seeing a viable target, Arm shoulders his crossbow and, drawing his sword, once again begins to harvest ears and search for treasure, thinking "Hm...if nothing else, we'll be able to pay for at least a month's lodgings with this bounty.".

OOC: Kathy, how many HAVE we killed thusfar? Just trying to keep track of how many ears I have... ;)


Kadaz 
Thursday December 30th, 2004 7:27:17 AM

Kadaz looks ahead and tries to do a quick count of the number of goblins coming. "There's 2 tunnels up here with goblins coming down both of them. How is everyone doing?"

As the other assess their condition Kadaz starts stacking up goblin bodies in order to make a barricade. A little cover is better than none. He also stacks up javelins against the wall, ready to throw.

Wilfire Ironhouse 
Thursday December 30th, 2004 9:29:17 AM

"Not sure if this is the right time to be collecting ears", Wilfire suggests. "We need to know what's going on up there. It's strange that another attack hasn't come..."

"Any stealthy types figure they can get up there and back without being hit?"

Shadow [AC 20/17 HP 8/12]  d20+7=27 d20+7=13 d20+1=8
Thursday December 30th, 2004 5:56:28 PM

Shadow hearing the suggestion to see what is going on, he will move forward as he slings his bow. (Move Silently=27 natural 7) He will try and hide in a spot where he can get a general idea of what the goblins are up to. (Hide=7 Spot=8)

Uriel 
Friday December 31st, 2004 9:56:46 AM

Uriel agrees with Wilfire, "We need to press the attack - the more we keep them off balance the less organized their attack."



Evan by ADM Brent  d20+8=15
Friday December 31st, 2004 9:58:18 AM

Evan signs to Mira and Uriel that he is willing to move up and check with Shadow.

Move Silent:15

Mira 
Friday December 31st, 2004 2:44:19 PM

Mira picks up the dropped sunrod and tucks it in her belt, like Conner did with his. She loads another bolt into her cross-bow, and waits to hear what the scouts have learned.

"I am down to very simple magics, and would prefer not to engage a large number of the enemy," she admits. The idea of confronting a 'throng' of goblins gives the sorcerer the willies.

How many did you actually see? she asks Evan, bracing her cross-bow against her body with one hand in order to free up the other to sign.

Evan (ac 16; ff 14; hp 18)  d20+6=16 d20+8=21 d20+6=18 d20+8=28 d20+8=23
Monday January 3rd, 2005 5:44:05 AM

(I'm sorry about being so late getting back to the game, but after traveling to California to discover that my daddy died a true real-life hero, I caught pneumonia coming back and had to spend a week in the hospital) ((-5degrees in Detroit *shudder*))

Evan motons for Shadow to take the right flank and Evan takes the left, thinking it would be better if they advanced separately, less chance of both of them getting caught. Evan creeps forward, trying to locate the enemy and scope out their position, sticking to the shadows and moving as silently as possible.

(hide-16; move silent-21; search-18; spot-28 nat 20; listen-23)



Arm 
Monday January 3rd, 2005 5:51:12 AM

Arm nods at Wilf's comment (while ignoring Uriel's), and redoubles his efforts to finish with the goblins so that they may move on.

DM Kathy 
Monday January 3rd, 2005 10:53:22 AM

Conner begins searching the goblin bodies for treasure. There isn't much--a handful of silver and copper coin each. Their armor and weapons are sized for Small creatures, and are of common quality.

Arm begins harvesting ears. Counting the ones in the corridor, there are 22 dead goblins in here.

Evan and Shadow begin creeping down the corridor, making little sound. The corridor ends in sort of a "T" intersection, and there are goblins moving along it. Most of the traffic is moving from your right to your left. Evan notices that these goblins do not wear armor, and many of them are about half-sized. A few of the full-sized ones are carrying goblin babies.

Kadaz stacks a few goblin bodies into a rough barricade, as Uriel and Wilfire urge the others to continue with the attack. Mira keeps a crossbow ready, but is concerned that her magic has just about run out.

[Arm and Conner, please make a Listen check]

Kadaz (AC 20/18 ff, HP 21/32) 
Monday January 3rd, 2005 1:08:09 PM

Kadaz continues to prepare his position by piling up goblin bodies in front of him and javelins beside him. He mutters softly to himself as he works. As he does he keeps an eye out on the corridor ahead.

Conner  d20+3=7 d20+2=6
Monday January 3rd, 2005 5:02:58 PM

Conner continues to gather weapons and the small amounts of silver he finds on the dead goblins. As he does so he tries to keep an eye and an ear out for danger, but finds himself distracted by whatever is going on further up the tunnel than his vision can make out. [Listen=6, Spot=7]

JimN OOC 
Monday January 3rd, 2005 5:23:26 PM

((If you would like to know what I did over the Christmas Holiday, go see Evan's post in the Giggling Ghost. I'm so damned proud, I have to brag))

Shadow 
Monday January 3rd, 2005 5:28:31 PM

Shadow signals to Evan to move back down the corridor. He will move quietly back down the corridor, but will maintain his attention to the intersection.

Once back with the others, "It seems we stumbled upon their lair, and their are adults and children moving down that way." (he indicates to the left - the direction they are moving) "I am not one for killing mothers and children, even if they are goblins." He turns to see what the others think and feel.

Uriel {AC:17 HP:24/33} 
Tuesday January 4th, 2005 12:53:30 AM

"Send Arm ahead with a knife, he will take care of the children and women I'm sure," Uriel says softly.

"We do need to decide how to handle this menace to the people in Plateau City. How do we prevent the menace from growing back? How did they get here to begin with? Some underground passage - the dry riverbed maybe. Could we collapse the ceiling of the riverbed or these tunnels Kadaz," Uriel thinks aloud to the others.

Evan (ac 16; ff 14; hp 18) 
Tuesday January 4th, 2005 6:07:01 AM

Evan has no stomach for killing women or childrn either but Uriel has a valid point. It seems a bit silly to let the children grow to adulthood then slaughter them. Evan listens quietly to the advice of the others, looking particulrly to Mira to see what she suggests.

Arm  d20+4=21 d20+4=8
Tuesday January 4th, 2005 6:09:28 AM

Arm finishes his task just in time to hear Uriel's comment, "I expect nothing less from you, oh saviour of the Wold's filth. You act SO sanctimonius, yet you've given no thought to the fact that some or all of the goblins we've killed here today are the husbands and fathers of those women and children...it's the way of the Wold...kill or BE killed, and you'd be wise to LEARN that. Do you think for ONE second that any of those "women and children", given the opportunity, wouldn't think twice about piercing you with a javelin or knife? You're living in a dream world if you do...collapsing the tunnel sounds like a good idea, but make sure you're in it when it happens.".

Saying so, he turns his attention to keeping an eye open for trouble (listen=21, spot=8).

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d20+3=13
Tuesday January 4th, 2005 7:38:55 AM

Pressing her back up against the wall, Mira tries to remain hidden (Hide=13). She stares angrily at the bickering men. "Uriel! Arm!" she whispers hoarsely, "your feud will be our undoing. Shaking her heard, the sorcerer points to Kadaz and Shadow, "Can't you see that some of us are hurt, including yourself, paladin? Look to your wounds before you bleed to death!" she adds, pressing a potion into the man's hand. (Potion of Cure Light Wounds, Mira has 3 remaining, roll d8+1 if Uriel accepts.)

Mira is curious as to what this passage of the enemy signifies, but without any means to investigate further. She quietly asks Evan, "is there any way we could nab one, maybe a smaller one, and question it?"



DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)




Other:
Bless from Wilfire-14th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)



Wilfire Ironhouse 
Tuesday January 4th, 2005 7:59:18 AM

Wilfire grits his teeth and his face goes bright red when he hears the talk about slaughtering children and unarmed women. He displeasure is obvious, but he knows now is not the time for bickering.

Instead he turns takes position close to the wall with two-handed flail in hand. Crocuhing low he does his best to take some cover behind the make shift wall of Goblin bodies.

DM Kathy 
Tuesday January 4th, 2005 2:38:08 PM

[OOC: Sorry! I'm not used to posting in the morning; I forgot I was supposed to.]

Kadaz continues to pile bodies and place javelins close to hand, and Wilfire stands nearby, ready to resume the combat.

Shadow returns and reports what he saw, which, predictably, leads to an argument between Arm and Uriel.

Mira suggests attempting to capture one of the goblins. However, even in the midst of his arguing, Arm hears a sound that has become depressingly familiar over the past few minutes. More goblins are approaching the party from behind.

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless) 
Tuesday January 4th, 2005 5:50:42 PM

"Press yourselves against this rock face! Hide as best you can!" Mira hisses. "Whatever you do, stay behind me. If this enchantment works, the creatures shall fall into a magical slumber."

The sorcerer turns away from her party, and looks down the tunnel as she retrieves a scroll. When the creatures come within range of the spell she intones the words of magic scribed upon it. (Sleep Spell - DC 11?)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-15th round/20 (+1 morale bonus on on attack rolls, and saving throws vs fear effects)



Shadow  d20+7=16 d20+1=12 d20+6=16
Tuesday January 4th, 2005 6:20:54 PM

Shadow follows the mage's command and moves behind her. Once she has finished her incantation Shadow will once again move down the tunnel to see if she was successful. (Move Silently=16 Spot=12)

IF successful he will take a quick look down both corridors to see what is going on down them. If nothing he will start binding the sleeping creatures together (using his silk rope to tie them together - at least the adults) (Use Rope=16)

Uriel {AC:17 HP:30/33} 
Tuesday January 4th, 2005 10:28:33 PM

Uriel laughs at Arm's weak logic, "As you say of course Arm. Only YOU can make the weighty decision of when to kill an enemy - whether defenseless or not."

To Mira, "Thank you for the healing but I need it not right now. I can do for myself."

He holds his hands together and mutters a small prayer.

Lay on hands:6 Points

"Kadaz what say you about collapsing these tunnels?"

Conner [AC 21 32 HP] Bless  d20+3=16
Tuesday January 4th, 2005 11:53:42 PM

Conner turns to look in the direction that Mira is casting. "I'm a soldier, not a murderer. Our mission is to find the children that have disappeared, but for the present we need to look behind us and prepare to defend."[Spot=16]

Kadaz 
Wednesday January 5th, 2005 12:05:25 AM

Kadaz picks up a javeline and tosses it a few times to get a feel for it. He whispers to Uriel "I'm not comfortable with collapsing the tunnels with us in it. It might catch us."

Kadaz readies a javeline to throw at any goblin still standing after the spell.



Evan (ac 16, ff 14; hp 17/18, bless 4 rds)  d20+8=24 d20+6=17 d20+6=10 d20+8=25 d20+8=25 d20+4=14 d20+5=14 d8+3=6 d6+3=4
Wednesday January 5th, 2005 5:39:01 AM

Evan shakes his head at the bickering of the others. At Mira's command, Evan moves to the side of the tunnel, even with Mira, against the wall opposite of Shadow. Once the spell is cast, Evan moves forward with Shadow, prepared to deal with any goblins not effected by the spell while Shadow binds the ones that were.

(move silent-24; hide-17; search-10; spot-25; listen-25; to hit sword-15; to hit axe-15 (I forgot to add +1 for the bless); dam sword-6; dam- axe-4)

Arm  d20+4=13 d20+4=7
Wednesday January 5th, 2005 6:06:47 AM

Taking Mira's advice, Arm remains quiet for the moment, but not without taking the action of spitting at ground at Uriel's feet. Crowding up against the wall as well, he waits for Mira to finish her spell, then he will advance down the corridor to see if the spell worked, listening for sounds of activity in the meantime. (listen=13, spot=7)

DM Kathy  d20-1=4 d20-1=1 d20-1=10 d20-1=3 d20+2=14 d20+2=13 d20+2=3
Wednesday January 5th, 2005 3:03:10 PM

Mira moves toward the tunnel and casts Sleep from her scroll. She manages to catch four of the goblins in the area of the spell's effect, and all four lie down for a little nap.

Shadow, Evan, and Arm make ready to sneak down the corridor, but it is quite evident that there are more goblins coming behind the sleeping ones.

Conner moves to a spot where he can see both tunnels, and he, too, sees the goblins advancing.

Kadaz gets his javelin ready, and Uriel heals himself.

Three of the oncoming goblins step over their sleeping comrades to attack Evan and Arm who had been advancing. Evan gets a good whack at one of them (#6) and wounds it badly.

Two of the goblins swing at Evan, and one swings at Arm, but none of them is able to connect. Meanwhile, another goblin begins waking the sleeping ones.

Shadow  d20+4=24 d4+2=6
Wednesday January 5th, 2005 4:19:07 PM

OOC: First off, I thought the goblins were coming from the other side (near Wilfire).

IC: Shadow will draw his bow and nock an arrow.

IF he can he will fire an arrow at goblin #8. (To hit=24 natural 20, dmg=6 - not doubled for critical)

Conner (AC 21 32 HP, Bless +1) 
Wednesday January 5th, 2005 5:40:25 PM

Conner watches the situation unfold and changes his own tactics, sheathing his sword and hooking his shield over his back be unshoulders his shortbow.

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d20+4=18 d3=3
Wednesday January 5th, 2005 8:25:25 PM

A thin smile creeps across the sorcerer's face as some of the goblins tumble into a slumber. May have slowed them up a little, she thinks to herself.

Mira falls back behind those who are better at hand to hand combat. She presses her back up against the rock face, and tries to stay out of the line of fire of those who remain behind her.

When an opportunity presents itself, and there is an opening in the fighting, she will point her finger at the closest goblin and send out a ray of freezing air and ice. (Hit AC 18 (19 with Wilf's Bless) for 3 pts cold dmg.)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(#)
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-16th round/20 (+1 morale bonus on attack rolls, and saving throws vs fear effects)




Wilfire Ironhouse 
Wednesday January 5th, 2005 9:53:07 PM

Deciding it best to reinforce the front lines, Wilfire leaves the flank and heads full speed towards the approaching Goblins.

OOC- Wilfire will try to position himself for an attack next round, since he's currently well out of range.

Uriel  d20+4=10
Thursday January 6th, 2005 8:27:32 AM

Uriel lights a torch and tosses it down at the split of the intersection where the goblins gathered before to toss javelins when the rear ambush came before.

Thinking someone needs to rearguard he sticks to the task, pulling his bow again to shoot at incoming goblins.

{Spot:10}

Kadaz  d20+6=9
Thursday January 6th, 2005 8:31:27 AM

Kadaz moves towards the oncoming goblin fighters. He tosses a javeline over the head of his friends towards the goblin that is waking up the sleeping ones but it misses (attack 9). Kadaz then transfers his axe to his right hand and prepares to join the others in the front line for combat.

Arm {AC 13 HP 13/13}  d20+5=21 d20+4=14 d8+1=9
Thursday January 6th, 2005 12:58:40 PM

Arm takes a swing at #7 and hits solidly (attk: 21, ignore second roll, 9 pts dmg.).

DM Kathy  d20+2=15 d6=4 d20+2=7
Thursday January 6th, 2005 5:10:29 PM

Shadow fires at goblin #8. It's an incredible shot, and the creature drops without a sound.

Conner switches weapons, and Wilfire moves toward the new battle.

Mira lets loose a Ray of Frost and manages to kill off the goblin that Evan wounded earlier (#6).

Uriel tosses a torch down toward the T intersection, then pulls out his bow and gets ready for goblins approaching from that direction.

Kadaz throws a javelin, which misses, then draws his axe and advances on the fray.

Arm swings and takes out goblin #7.

Goblin #3 begins waking goblin #1. Goblin #5 swings at Arm, hitting him for 4 points damage. Two new goblins arrive; one advances and attacks Evan, but misses. The other begins waking goblin #4.

Conner (AC 21 32 HP, Bless +1)  d20+4=8
Thursday January 6th, 2005 5:46:34 PM

Conner moves to his north east looking for as clear a line of fire as he can get and lets an arrow fly from his shortbow at Goblin #1 [hit AC=8, took -4 for firing through occupied square]

Evan (ac 16 ff 14 hp 17/18) Bless 3rds)  d20+4=20 d20+5=14 d8+3=9 d6+3=8
Thursday January 6th, 2005 6:11:34 PM

Evan strikes out at goblin 9, strking solidly with his sword. the axe flashes as well as Evan moves forward to the next goblin.

(to hit sword-21, to hit axe-15 (+1 for bless) dam sword-9, dam axe-8)

Wilfire Ironhouse 
Thursday January 6th, 2005 7:16:39 PM

Wilfire scans the battle for a goblin to hit, but he can't seem to get into melee.

OOC-
Option One- charge with flail.
Option two- draw javelin and throw
Option three- keep a dwarvish eye on our flank to make sure no Goblins approach.

Shadow [AC 20/17 HP 8/12]  d20+4=24 d4+2=3
Thursday January 6th, 2005 7:37:10 PM

Shadow grabs another arrow out of his dwindling quiver and nocks it. Takes aim at the new goblin (#10) and fires. (To hit=24 another natural 20 - I hope I don't use all of these up right now - dmg=3 [does not include critical hit] )

Kadaz (AC 20/18 ff, HP 21/32)  d20+10=24 d10+3=11
Thursday January 6th, 2005 7:43:54 PM

Kadaz advances forward and swings at the goblin in front of him (#1). The axe bites and Kadaz grins as bits of goblin splatter the walls. (attack 24, damage 11)

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d20+4=23 d3=2
Thursday January 6th, 2005 8:27:04 PM

"Duck!" shouts Mira. Careful not to strike any of her party, she fires another shot of cold at the goblins.

(Hit AC 23 (14 with Wilf's Bless) for 2 pts cold dmg.)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-17th round/20 (+1 morale bonus on attack rolls, and saving throws vs fear effects)




Uriel 
Friday January 7th, 2005 8:18:31 AM

Uriel keeps expecting goblins to attack from the west but he will also keep looking back at the other front to make sure everyone is doing fine.

Arm  d20+5=20 d8+1=9
Friday January 7th, 2005 2:25:34 PM

Arm takes a swing at #5, again connecting solidly. (attk: 20, dmg: 9)

OOC: Sorry it took so long for me to post today, guys...my gf's mom is in the ICU, and the past 2 days have been nightmares....



DM Kathy  d20+3=7 d20+3=22 d4=4 d20+6=20 d20+6=23 d4+2=5
Friday January 7th, 2005 5:13:57 PM

Conner re-positions and fires a shot, but it goes wide. Evan takes out goblin #9.

Wilfire hangs back, still wary of a possible attack from the other direction. Uriel, too, is keeping a sharp eye on the other corridor.

Shadow fires at goblin #10, wounding it. [A reminder for everyone: a natural 20 is not an automatic critical. If you roll a natural 20, roll to hit again. If this second roll would succeed against the defender's AC, then the strike is critical. Without a second roll, I can't count it as a critical.]

Kadaz steps forward and splats goblin #1, who was only beginning to wake up.

Mira fires another Ray of Frost, this time hitting goblin #5, then Arm finishes it off.

Awake now, goblin #4 stands and throws a javelin at Evan, but misses. Goblin #10 throws his spear at Shadow, and hits him for 4 points damage. Goblin #3 begins waking goblin #2.

Meanwhile, Uriel and Wilfire see several good-sized and well-armed goblins heading down the other corridor. These fellows look considerably tougher than the goblins the party has faced to date. The two in front stop and hurl javelins at Uriel. One is deflected by the goblin-corpse barricade, but one hits Uriel for 5 points damage.

Conner (AC 21 32 HP, Bless +1)  d20+7=23 d6=4
Friday January 7th, 2005 5:58:49 PM

Conner nocks another arrow and sights a new enemy beyond those that have already fallen. Composing himself for the shot he slowly exhales and releases the string and watches the arrow fly towards #3 [Hit AC=23 for 4 dmg]

OOC not sure if any negatives apply here - I'll leave that to your judgement

Shadow [AC 20/17 HP 4/12]  d20+4=16 d4+2=6
Saturday January 8th, 2005 10:56:40 AM

Shadow winces in pain as he is struck by the javelin, but grabs yet another arrow and nocks it. Ignoring the pain he fires at goblin #10 yet agian to try and take him down. (To hit=16 dmg=6)

Kadaz (AC 20/18 ff, HP 21/32)  d20+10=20 d10+3=11
Sunday January 9th, 2005 12:55:58 PM

Kadaz steps forward in between 3 goblins and picks the most awake one to swing at. He hits and again goblin bits fly. He growls at the remaining fighters. "I have these, what's happening on the other end?" he asks. (attck 20, damage 11)

Uriel {AC:17 HP:25/33}  d20+5=25 d20+5=18 d6+3=5 d6+3=5 d6+3=6
Sunday January 9th, 2005 7:11:23 PM

Uriel fires back at one of the heavily armored goblins with the javelins. Hit AC:25 confirm roll 18 Dmg:5 if Crit:11 more Total:16

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless) 
Sunday January 9th, 2005 9:58:15 PM

Concerned about the extent of the rogue's wounds, Mira slides behind the fighter's engaged with the goblins and retrieves a potion. She gets as close to Shadow as possible.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-18th round/20 (+1 morale bonus on attack rolls, and saving throws vs fear effects)



Evan (ac 16 ff 14 hp 17/18) Bless 15rds, Bardic song 3rds)  d20+4=21 d8+3=11 d20+5=15 d6+3=8
Monday January 10th, 2005 5:56:09 AM

Evan quickly moves forward to engage goblin 4, hoping to deal with these goblins before the others completely close with the rear of the party.

(to hit sword-21, dam-11)
(I'm not sure if I can hit with the axe as well so just to be on the safe side to hit axe-15, dam-8)

Arm (ac 13, hp 13/13)  d20+4=13 d20+4=18
Monday January 10th, 2005 6:13:37 AM

Seeing the situation is pretty much taken care of, at least for now, on this side of the cave, Arm heads west to address the new threat, keeping an eye and ear open (listen-13, spot=18).

DM Kathy  d20+3=14 d20+7=9 d20+7=13 d20+2=10
Monday January 10th, 2005 10:52:25 PM

Conner takes careful aim and fires a shot at goblin #3. His shot hits and drops the creature.

Shadow fires back at goblin #10, but he's trying not to hit Arm or Kadaz, so his shot is off a bit.

Kadaz steps up and clobbers goblin #2.

Uriel tosses a javelin back at the goblins, and does some damage, but he is a bit surprised at how hard they are to hit. [no critical]

Mira retrievs a potion and moves over toward Shadow.

Evan steps up and dispatches #4 before it can even rise to its feet.

Arm begins heading toward the other entrance.

Goblin #10, still standing, throws a javelin at Evan, but misses. He then backs away down the corridor.

The bigger goblins begin moving down the corridor toward Uriel. The goblin-body barrier slows them somewhat, but two are still able to get close enough to attack the paladin with their warhammers. Both miss.

One of the others throws a javelin at Arm, but misses. The other is stopped by the barricade and can't act this turn.

Behind them appears the biggest, toughest, most heavily-armed goblin you have seen yet. He growls something at the other four in the goblin language, then begins advancing toward the fray.


Uriel {AC:16HP:25/33}  d20+3=23 d20+3=18 2d6(4+5)+9=18 2d6(4+2)+9=15 d20+3=19 2d6(4+4)+9=17
Monday January 10th, 2005 11:16:45 PM

{OOC: I was using my bow to hit the Goblin with the javelin not using a javelin to hit
So my rolls were 25 to hit 18 to confirm.}

Uriel draws his greatsword and steps up to attack the wounded goblin {Power Attack: -3 to hit/+6 to damage Total:18 if crit+ 15 for Total:33}

{If Uriel drops the goblin, he uses Cleave feat to strike the other goblin - Hit AC:19 Dmg:17}

Conner (AC 21 32 HP, Bless +1) d20+7=23 d6=4  d20+4=14 d6+1=2
Monday January 10th, 2005 11:57:49 PM

Conner hears the growls from behind him and immediately moves to Uriel's defence. The fighter moves 15 feet to the west before letting fly with another arrow. [Hit AC=14 for 2 HP; Point Blank Shot +1, Bless +1, target in melee -4].



Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d8+1=8
Tuesday January 11th, 2005 12:20:04 AM

"Take this!" cries Mira, as she pushes the vial of tonic towards Shadow. (CLW=8 pts. restored). Once she is sure the rogue is on the mend, the sorcerer turns to face the new threat.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(###), Burning Hands, Mage Armour (#)

Other:
Bless from Wilfire-19th round/20 (+1 morale bonus on attack rolls, and saving throws vs fear effects)






Evan (ac 16 ff 14 hp 17/18) Bless last rd)  d20+6=10
Tuesday January 11th, 2005 5:26:34 AM

Seeing that all the goblins on his side are down, he turns and moves towards the ones coming up from behind. He hurls his throwing axe at goblin X2 when he gets into range, but misses horribly as he tries to avoid Uriel.

(to hit axe-10)

Arm (ac 13, hp 13/13)  d20+4=22 d8+1=8
Tuesday January 11th, 2005 6:32:46 AM

Arm steps forward and swings at X1, feeling sure that he connects with it, all the while thinking that a hasty retreat should be in order soon (attk: 22, dmg: 8).

Wilfire Ironhouse  d20+8=15
Tuesday January 11th, 2005 8:06:38 AM

Wilfire turns and charges the goblins on the back flank, attacking whoever he can reach with a charge.

OOC- I believe he can reach X1 with a charge.
OOC 2- Sorry I haven't been posting. Son has a cold, which basically means I have a cold.

Shadow [AC 20/17 HP 12/12]  d20+4=10 d4=1
Tuesday January 11th, 2005 8:25:38 AM

Shadow takes the potion from Mira and gladly drinks down the vile tasting stuff ('Why do the things that help you have to taste so awful?' he thinks to himself.

He then turns to the new threat and draws another arrow and nocks it. (I think I have used up my actions for the round, but will go ahead and give info for an attack.)

Shadow will aim at goblin X3(To hit=10 and dmg=3 forgot to add the +2)

Kadaz (AC 20/18 ff, HP 21/32)  d20+6=24 d4+3=6
Tuesday January 11th, 2005 12:42:07 PM

Kadaz glances behind to see the bit goblins coming up. "That boy can fight" he thinks to himself as he sees Uriel swinging his sword like a windmill.

He glances at the now empty corridor behind them. He picks up a javeline and prepares to throw it at any goblin that appears on this side of the party. (readied action: attack 24, damage 6)

Kathy  d20+7=27 d20+7=27 3d6(5+2+1)+9=17 d20+7=26 d6+3=5 d20+7=11 d20+7=18
Tuesday January 11th, 2005 9:20:16 PM

Uriel again attacks goblin X1, and notes again how hard it is to hit the creature, who is both nimble and well-armored. He does manage to land a major blow, though, and the creature now looks badly wounded.

[The "X" goblins have an AC of 20]

Arm steps up and finishes X1.

Conner moves toward the fray and fires a shot, but it goes wide. Evan also moves before throwing an axe, and he, too, missses.

Mira hands a healing potion to Shadow, who drains it and feels better.

Wilfire looks to charge, but there are too many people between him and his targets. He moves into position and prepares to strike. [Can't charge through occupied squares, and I couldn't figure out how to get you through unoccupied ones in a straight line.]

Kadaz stays on the west side of the cave, alert for fresh attacks from that direction.

Goblin X2 shifts to make room for his oncoming colleagues, and aims another blow at Uriel. It's a brutal strike, and does 17 points damage. [Critical hit. Sorry!]

Goblin X3 moves up to strike at Arm, and hits him for 5 points damage.

Goblin X4 moves up and attacks Wilfire, but misses.

Snarling curses, the biggest goblin (Z) moves up and throws a javelin at Conner. There's too much intervening cover, though, and the shot misses.

Conner (AC 19, 32 HP, Bless +1)  d20+9=29 d20+9=20 d8+3=10 d8+3=7
Tuesday January 11th, 2005 10:15:10 PM

Seeing Uriel almost surrounded by the larger goblins, Conner drops his bow and moves 10 feet to the west to support his beleagured companion. The fighter draws his sword as he moves and slashes it violently across the body of the goblin [Hit X2 AC 29/20 confirmed critical for 17 HP]

Mira (AC 13+4 Mage Armor, 19/22 HP, Bless)  d4+1=2 d4+1=4
Wednesday January 12th, 2005 12:12:41 AM

Mira moves as far forward as she is reasonably able her gaze fixed on the large snarling Z. The elven words of magic, templa pilini escape her lips, and two bursts of energy are unleashed. (Magic Missile for 6 pts. dmg. to Z, 8 pts. dmg. if Wilf's Bless counts,)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)

Other: note to all Wilf's *Bless* over after this round.
Bless from Wilfire-20th round/20 (+1 morale bonus on attack rolls, and saving throws vs fear effects)




Uriel {AC:16 HP:8/33}  d20+4=24 d20+4=20 2d6(6+2)+9=17 2d6(5+4)+9=18 2d6(2+1)+9=12 d20+4=21
Wednesday January 12th, 2005 12:54:53 AM

{OOC:Doesn't Uriel get an AoO on X3 as he moves up to attack Arm? Also I forgot to add another 3 points to the damage last time to the goblin}

Uriel staggers from the attack, recovers and then returns a swipe {AC:24 possible crit AC:20 Dmg:17 Crit Dmg:18}

{If Uriel gets an AoO on X3, then AC:20 Dmg:15, otherwise if he drops X2, he will use cleave on X3 AC:21 Dmg:12}

Kadaz (AC 20/18 ff, HP 21/32)  d20=12
Wednesday January 12th, 2005 1:11:12 AM

Kadaz takes a step backwards so that he can watch the fight at the other end of the cave as well as keep watch on this end. But the amount of blood being shed over there makes him think he'll be needed soon. (Still holding readied action from last round: javeline attack 24, damage 6) (spot 12)

Evan (ac 16 ff 14 hp 17/18)  d20+4=8
Wednesday January 12th, 2005 5:35:34 AM

Evan moves forward once again, slipping one of his regular throwing axes from his pouch. As he closes with the combatants, he stays to the right of Uriel, hoping for an open lane to the one giving orders in the back. With a flick of his wrist, Evan sends the throwing axe towards the one in the back, but misses horribly.

Arm (AC 13, HP 8/13)  d20+4=23 d8+1=5
Wednesday January 12th, 2005 6:40:47 AM

Arm swings at X3, connecting again (attk: 23, dmg: 5).

OOC: If Uriel doesn't get the AoO, Arm performs the above action, if he DOES, Arm waits to get a shot in at Z. :)



Shadow [AC 20/17 HP 12/12]  d20+4=19 d20+2=5
Wednesday January 12th, 2005 6:52:46 PM

Shadow releases his nocked arrow at goblin X2 (and would hit if the bless is still active, but I figure it is not - To Hit=19 dmg=5).

Kathy  d20+7=23 d6+3=8 d20+7=25 d6+3=7 d20+11=12
Thursday January 13th, 2005 1:12:32 AM

[OOC: X3 didn't move through Uriel's threatened area to get where he is, so he didn't provoke.]

Conner closes the distance to goblin X2 and unloads on him--a massive blow that leaves the creature badly wounded.

Mira unleashes Magic Missiles at the goblin chief, who snarls in pain when they hit [Bless doesn't affect damage].

Uriel swings at X2, finishing what Conner started, then cleaves into X3 for more damage.

Arm also hits X3, who is now looking rather hurt.

Kadaz remains on rear guard, but sees no goblins coming from that direction. Evan throws an axe, but misses. Shadow tries to fire an arrow at X3, but misses him.

Goblin X3 attacks Arm again, hitting him for 8 points damage.

Goblin X4 hits Wilfire for 7 points damage.

The goblin chief steps up to attack Uriel, but misses badly.

Evan (ac 16 ff 14 hp 17/18)  d20+4=18
Thursday January 13th, 2005 5:30:41 AM

Evan continues to close with the combatants, slipping another throwing axe from his pouch. This leaves him with a single masterwork throwing axe left in his pouch. With a silent prayer to Alemi to guide his aim, Evan flips the axe at goblin Z, hoping for a hit, but misses once again.

Arm (AC 13, HP 0/13) 
Thursday January 13th, 2005 6:11:27 AM

In what is becoming an increasing posture for him, Arm is knocked backward, and remains on the floor staring at the ceiling of the cave wondering why he woke up this morning.

Wilfire Ironhouse  d2=2 d20=15 d10+5=10
Thursday January 13th, 2005 7:58:22 AM

Wilfire winds looks for some payback on the Goblin that just hit him. he winds up and swings with everything he has (15 to hit, 10 damage... please ignore the d2 roll... I hit it by accident).

OOC- I'm still posting from home, so I don't know my AC and hit point details... sorry.

Uriel {AC:16 HP:8/33}  d20+3=21 2d6(4+5)+9=18
Thursday January 13th, 2005 8:53:02 AM

Worry of the size of the goblin ahead makes Uriel hesitate only a moment before taking a hard swing at the goblin leader.

{Power Attack - 3 to hit +6 to dmg.
Hit AC:21 not sure if this is enough or not
Dmg:18}

Kadaz (AC 20/18 ff, HP 21/32) 
Thursday January 13th, 2005 10:24:53 AM

Kadaz sees Arm fall and decides the time has come to stop guarding an empty tunnel. He drops the javeline, picks up his axe, and runs as fast as his stubbly little legs will carry him towards the goblin leader.

Conner (AC 21; 32 HP)  d20+8=25 d8+3=4
Thursday January 13th, 2005 3:39:35 PM

Conner swings his shield forward and grips it with his left hand as he takes a 5' shift to the northwest of the larger hobgoblin (Z). The fighter slashes low, looking for an area of weakness [Hit AC=25 for 4 HP]. "I'll try to get around it."

Shadow [AC 20/17 HP 12/12]  d20+5=23 d4+3=7
Thursday January 13th, 2005 5:35:55 PM

Shadow mumbles something about missing when they really need him to hit, and then nocks yet another arrow out of almost empty quiver. He fires, this time aiming for the largest goblin (Z). (To hit=23 and dmg=7)

Mira (AC 13+4 Mage Armor, 19/22 HP) 
Thursday January 13th, 2005 6:57:51 PM

An anquished look crosses the sorcerer's face as she witnesses the attack of X3 on the bard. Mira runs to Arm's side, pulling out another potion* along the way.

"Cover me, Evan!" she calls to the ranger.

*(OOC: Mira has 4 CLW potions remaining. She will administer one to Arm next round, if she is able.)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)




DM Kathy  d20+7=15 d20+7=22 d6+3=4 d20+9=14 d20+9=24 d3+1=4
Thursday January 13th, 2005 9:20:19 PM

Evan throws another axe, but misses. Wilfire swings at X3, and misses as well. Arm collapses to the floor, nearly unconscious from his wounds.

Uriel swings at the leader, and connects solidly. The creature snarls back at him.

Kadaz, realizing that the fight is behind him, stops watching the east tunnel and heads toward the fray.

Conner five-foots, trying to get behind the goblin leader, then slashes him for 4 points. The leader is now looking pretty hurt.

Shadow fires an arrow at the goblin leader [Scott, did you take a -4 for shooting into melee?]

Mira hurries to Arm's side, pulling out a potion as she goes.

Goblin X3 swings at Uriel, but misses.

Goblin X4 swings at Wilfire and connects [I think; AC 22] for 4 points damage.

The leader, looking considerably the worse for wear, swings twice at Uriel [I'd forgotten I'd given him two short swords]. One blow misses; the other connects for 4 points damage.


Conner (AC 21; 32 HP)  d20+8=10 d20+6=13 d20=4
Thursday January 13th, 2005 9:59:45 PM

With his spiked shield firmly in hand Conner slips 5' in behind the goblin leader and strikes at him with his sword and follows up with a bash from his shield, both to no effect. He curses loudly at the goblin, "Stay here and die, orc bait" hoping to intimidate it and take it's attention away from Uriel and Kadaz.

[Hit AC=10 & 13 even with +2 for flanking, Intimidate=4]

Kadaz (AC 20/18 ff, HP 21/32)  d20+9=13
Thursday January 13th, 2005 10:09:42 PM

Kadaz steps forward to swing at the leader goblin but the run has left him somewhat winded and he misses badly (attack 13). Kadaz snarls anyway at this big goblin.

Wilfire Ironhouse (AC 16, HP 3/24)  d20+7=24 d10+6=14
Friday January 14th, 2005 12:20:54 AM

Wilfire shakes off the hit once again, and responds with a wicked two handed shot of his own. (hit 24, damage 14)

Mira (AC 13+4 Mage Armor, 19/22 HP)  d8+1=8
Friday January 14th, 2005 12:21:03 AM

In a case of deja-vu all over again, Mira presses the vial to the bard's lips. (Restores 8 HP to Arm)

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)

(OOC: Sorry Kathy, re-counted Mira's CLW potions. She now has 2 remaining. )




Uriel {AC:16 HP:4/33}  d20+5=20 2d6(12)+9=21 d20+5=15
Friday January 14th, 2005 1:03:16 AM

Seeing how wounded the big goblin looks inspires Uriel further. He yells incoherently as he takes another swing.

{Hit AC:20 Dmg:21}

If that drops him, he uses cleave on X3.
{Hit AC:15 missed}

Evan (ac 16 ff 14 hp 17/18)  d20+4=22
Friday January 14th, 2005 5:40:34 AM

Seeing that Wilfire and Uriel have the attention of the three goblins, Evan moves forward and grabs Arm's wrist. The moment Mira stops pouring the potion in Arm's mouth, Evan pulls him back out of the fray.

(Just in case I need to roll to grab Arm's wrist, to hit-22)

Arm (ac 13, hp 8/13) 
Friday January 14th, 2005 5:59:13 AM

Still a bit groggy from the hit, Arm looks up and smiles gratefully at Evan for pulling him out of harms way. He regains his feet and, while looking at the remains of the fray, says "We need to get topside very soon...it may seem a cowardly act, but as I heard somewhere, 'he who fights and runs away lives to fight another day'."

Shadow [AC 20/17 HP 12/12]  d20+1=10
Friday January 14th, 2005 9:16:02 AM

OOC: Kathy, no I did forget the -4 for firing into melee, so I take it he did miss.

IC: Shadow takes out his second to last arrow and fires it once again at the goblin leader (but misses with a to hit of 10).

DM Kathy  d20+10=12 d20+7=27 d20+7=9 d6+3=8 d20+13=29 d4+1=4 2d6(2+5)=7 d20+7=10
Sunday January 16th, 2005 5:34:04 PM

Conner and Kadaz both swing at the goblin leader, but both miss him.

Wilfire has more luck against X4, and deals him a serious blow.

Evan pulls Arm out of harm's way, then Mira administers a healing potion [I chaged the order this happened so it wouldn't provoke an AoO. Hope that's okay.]

Uriel takes a swing at the goblin leader, but it doesn't quite get past the chain shirt the creature is wearing. [This guy's AC is 21]

Shadow fires his last shot, and misses.

The goblin leader moves around Kadaz. He attempts some fancy maneuvers, but they don't fool the dwarf. [Tried to tumble and failed, so the move provokes an AoO from Kadaz].

Goblin X3 then shifts five feet so that Kadaz is flanked, and attacks him. His blow is solid (but luckily not critical) and does 8 points damage.

The leader [assuming Kadaz hasn't dropped him] then attacks Kadaz and hits for a total of 11 points damage.

Goblin X4 continues to go after Wilfire, but misses.

Conner  d20+8=25 d20+6=15 d8+3=11 d6+3=8
Sunday January 16th, 2005 6:10:34 PM

Conner wastes no time in deciding to attack X3. The dour guardsman is surrounded and in need of help. The fighter slashes viciously with his longsword and makes solid contact with the goblin [hit AC=25 for 11 HP]. A follow up bash with his shield helps keep his opponent off-guard[Hit AC=15 for 8 HP].

"Keep your eyes on that big one, I'll look after your back!" he yells out to Kadaz.

Wilfire Ironhouse  d20+7=21 d10+6=15
Sunday January 16th, 2005 7:15:59 PM

Wilfire follows up with another powerful attack with his flail (hits 21, Damage 15).

"Taste me flail!" Wilfire yells with the swing.

Kadaz (AC 20/18 ff, HP 2/32)  d20+10=19 d20+10=28 d10+3=13
Sunday January 16th, 2005 7:33:21 PM

As the goblin leader stumbles by Kadaz takes advantage of the opening and swings but misses. (attack 19)

Once the enemy is in position they pound on Kadaz making him regret putting himself into this position. Kadaz manages just barely to stay on his feet and replies to the leader's attack with a solid hit. (attack 28, damage 13).

Kadaz quickly shakes his head to clear, grips his shield tightly, and readies himself for the return blow that is sure to come.

Mira (AC 13+4 Mage Armor, 19/22 HP) 
Sunday January 16th, 2005 9:47:56 PM

"I'm with you, Arm" whispers the sorcerer, as she gives the bard a hand getting up, "I'm almost out of magics." A quick glance over her shoulder, tells her she's in the way. Mira steps to one side, towards Shadow, clearing the way for Evan to get at the goblin leader.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)





Uriel {AC:16 HP:4/33}  d20+6=25 d20+6=20 2d6(5+4)+8=17
Sunday January 16th, 2005 10:23:43 PM

{Unsure of why the goblin leader thought the dwarf a better target, Uriel attacks him.
If Uriel gets an AoO on the leader let me know and he will take that as well.}

Uriel says, "Not so fast, goblinoid!" and swings hard at the leader, using his smite evil ability.
{AC:25 possible crit No
Dmg:17}



Evan (ac 16 ff 14 hp 17/18)  d20+4=11
Monday January 17th, 2005 5:37:29 AM

Evan bounds forward, striking out at the goblin leader with his sword but unfortunately he misses. Its times like these he wishes he could yell to hopely gain the leaders attention. With his free hand, he slips the last throwing axe from his belt.

Shadow [AC 20/17 HP 12/12]  d20+7=21
Monday January 17th, 2005 11:40:46 AM

Shadow will drop his bow and draw his rapier, he is about to charge into battle when he notices that he might be able to approach the leader from behind. He will move forward as quickly as he can trying to remain silent as he approaches the big goblin from behind. (Move Silently=21, and hopefully next round he will be able to attack the big goblin from behind.)

DM Kathy 
Monday January 17th, 2005 10:16:40 PM

Conner lands a solid blow to X3. The goblin staggers back, stunned, but doesn't quite fall over.

Wilfire keeps after X4, landing a solid hit that drops the creature.

Kadaz rounds on the goblin leader, and with one solid strike the leader, too, goes down.

Mira helps Arm to his feet, then moves out of Shadow's way.

Uriel moves to attack the leader, then realize the goblin is down, so he turns his attention to X3--and drops him.

The cavern is eerily silent as the sounds of battle fade.

Conner 
Tuesday January 18th, 2005 12:33:57 AM

Conner breathes a sigh of relief as the last of the goblins is dispatched. He quietly sheathes his sword and retrieves his bow from where he had dropped it. Only then does he start to search the dead goblins and inspect their belongings.

Wilfire Ironhouse (23/24)  d8+2=10 d8+2=6 d8+2=6
Tuesday January 18th, 2005 2:32:47 AM

With a quick turning of his powerful wrist, Wilfire pulls the ball end of his flail from the slop that was once a goblin. He then uses his sleave to wipe the blood off his face, and the clothes of the dead creature to clean the blood off his weapon.

With that done Wilfire begins to heal those in need, starting with himself (10 healed). He then heals Kadaz (6) and Uriel (6) with a cure light wounds, and then casts an additional two healing spells (0 level) on Kadaz and Uriel as well.

With that done, Wilfire is all out of healing spells.

OOC- Both Kadaz and Uriel should heal 8 points.

OOC- I realize I wrote 3/24 HP, but that should have been 13/24. It was a typo.

Evan (ac 16 ff 14 hp 17/18)  d20+8=16 d20+8=16 d20+6=9
Tuesday January 18th, 2005 5:37:00 AM

While the others heal and loot, Evan moves up to a position where he can keep an eye on the tunnel the large goblins came from, just in case there are more on the way. He tries his best to blend into his surroundings as he watches and listens.

(Spot-16, listen-16, hide-9 Hide? who needs to hide?)

Kadaz (AC 20/18 ff, HP 10/32)  d20+1=7 d20+1=18 d20+1=9
Tuesday January 18th, 2005 5:53:15 AM

Kadaz nods gratefully at Wilfire. He whispers to those around him "I hope there's no more like these." He glances around at the battlefield and the mounds of dead goblins. "And don't forget to take their ears for the bounty" he adds. With that he moves 10' towards the 'T' intersection and takes up guard position, again alert for oncoming trouble. (listen 7, spot 18) (ignore the 9)

Uriel {AC:17 HP:12/33} 
Tuesday January 18th, 2005 6:33:58 AM

"Oh, yes. No more like these," Uriel says quietly.

Uriel will switch to longsword and shield and move up to the intersection with Kadaz and pick up his torch to fling further down the left passageway.

Mira 
Tuesday January 18th, 2005 7:25:19 AM

Creeping up to Uriel, Mira asks, "do you still have the healing wand? Use it upon yourself and the dwarf!" The sorcerer indicates Kadaz with a gesture, before continuing "otherwise I have 2 potions. Each of you can have one."

While the woman waits for a reponse from the paladin and the fighter, she leans against the wall of the tunnel breathing deeply, and trying to get her bearings. She does not join the looters at their bloody work, but neither does she dissuade them from their task.

(Mira has two potions of CLW remaining. Please post if you are taking one of them.



Arm 
Tuesday January 18th, 2005 7:26:58 AM

Arm reiterates his point to the group, "We need to get out of here for now to regroup, heal and the like. We can wedge the door above shut and return tomorrow when we are once again ready. We'd best act soon before more enemies arrive, though.".

He then turns his attention to harvesting more ears until the party is ready to leave, thinking that the ears of the leader should fetch extra money.

OOC: Sorry for the missed post yesterday..my gf's mom died on Sunday, so the past few days haven't been really good... :(


Uriel {Second Post} 
Tuesday January 18th, 2005 9:11:48 AM

"Yes I have it, I'll use it in a second," Uriel says.

Shadow  d20+4=16 d20+7=10
Tuesday January 18th, 2005 10:50:22 AM

Shadow will search the bodies as the rest of the group heals and harvests ears. (Search=16)

"I have two potions that could heal some people that are in real bad shape up to almost full health. I say we explore the way that big goblin came from before we abondon this place. I can't believe there would be any more in this place." With that he will move towards Evan and see what is going on there. He sees that the ranger is trying to hide and he will do likewise (Hide=10) (OOC: Yeah, who really needs to hide?)

DM Kathy 
Tuesday January 18th, 2005 3:02:12 PM

While the others heal and search the bodies, Evan and Shadow move to make sure that no more goblins are coming. The eerie silence persists, and you can see no sign of any more of the bloodthirsty little creatures.

Meanwhile, the searchers find that the two short swords and the chain shirt belonging to the goblin leader are of exceptionally fine quality. You also find an odd amulet on a chain around his neck, and a potion in his belt pouch.

The four bodyguard goblins (the "X" goblins) each have a very nice-looking warhammer. Each of them has a potion as well.

The ordinary goblins have armor and weapons of common or poor quality, and none of the goblins has much coin.

Wilfire Ironhouse (23/24) 
Tuesday January 18th, 2005 5:12:44 PM

"I'm a thinkin we should be usin up those potions and wands, and when we're all feelin a bit better we should be explorin a bit more. We got momentum, but if we leave now we'd lose it."

"Kadaz, Uriel... drink up" Wilfire finishes as he points to Mira's potions.

Uriel {AC:17 HP:33/33}  d8+3=5 d8+3=10 d8+3=6 d8+3=10 d8+3=9 d8+3=5
Tuesday January 18th, 2005 6:13:08 PM

Uriel taps Kadaz 3 times with the wand.
{Heal:21}

He then taps himself 3 times also.
{Heal:24}

"Anyone else need healing?" Uriel asks.

Mira (AC 13+4 Mage Armor, 19/22 HP) 
Tuesday January 18th, 2005 7:26:07 PM

Mira puts her potions away when Uriel uses the wand to heal himself and Kadaz. A worried look on her face, she moves over to stand closer to Arm. Checking out the scratches she received during the combat, the sorcerer makes a sour face, "my wounds will heal in short order, but my magics will not return to me until the coming of the new day. I have nought but cantrips left. I will be of little use to you, without some rest."

The woman moves over to examine the articles confiscated from the dead creatures. "With a little time, I might be able to identify those potions," she says.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)





Kadaz (AC 20/18 ff, HP 31/32) 
Tuesday January 18th, 2005 11:18:41 PM

As the waves of healing spread over Kadaz's body his wounds close and bruises disappear. He stands straighter and his color improves dramatically. So does his estimation of his chances. "That last group was probably the leader and his personal guards. I think Wilfire is right. Now is the time to push forward and clean out this foul nest."

Conner (AC 21; 32 HP) 
Tuesday January 18th, 2005 11:34:49 PM

Conner smiles, and his white teeth glow in the grey darkness of the cave. He had come through this fight unscathed!

Bending over the pile of bodies, in order to help the others salvage anything of value, he calls, "Uriel! Wilf! Any of these worth resucitating for questioning?" The fighter isn't sure. They all look like goners to him. But he is concerned about the missing children of Plateau City and wonders if the goblins were somehow involved.

Evan (ac 16 ff 14 hp 17/18)  d20+8=26 d20+8=17 d20+8=17 d20+6=8 d20+6=20
Wednesday January 19th, 2005 5:44:54 AM

Evan listens to the whispered conversations, bein g of two minds as to their next move. He agrees with the others that they have momentum and if they leave now to return on the morrow, most likely the goblins will have traps set up for them. But he is also concerned about Mira, who has very little magic left. If she is reduced to fighting hand to hand, it will be very dangerous as she hasn't had much in the way of martial training.

The eerie silence of the area helps Evan make up his mind. He signals to Shadow that he is moving forward and then begins to creep down the tunnel the large goblins came from, listening and searching as he moves along, trying to determine if there is any more danger here.

(move silent-26, spot-17, listen-17, search-8, hide-20)

Arm {AC 13, HP 8/13}  d20+4=20 d20+4=14
Wednesday January 19th, 2005 5:56:43 AM

Shaking his head at the party's willingness to press on, he whispers to Mira "Stay close to me, my dear. If they insist on going forward, I'll do my best to protect you.". He then says to Wilf, "If you could spare some of your healing touch to me, my friend, I would appreciate it.". He then strains his senses to determine if anything is coming their way (listen=20, spot=14).

Shadow [AC 20/17 HP 12/12]  d20+2=7 d20+7=26 d20+4=22
Wednesday January 19th, 2005 9:51:12 AM

Shadow agrees silently to himself that the group should move on right now. He will move up carefully with Evan as they search the corridor that the bigger goblins came from. (Listen=7, Move Silently=26, and Search=22)

DM Kathy 
Wednesday January 19th, 2005 5:18:54 PM

Looking carefully at the potions, Mira think's they're probably healing potions of some kind. Each is labeled with markings in some other language--presumably Goblin. Perhaps identifying them is simply a matter of having somebody translate the labels.

Evan and Shadow move cautiously down the corridor to see what they may see. The corridor ends in a rough "T" intersection, with passages going roughly right and left. The rogue and the ranger hear no sounds, and see no signs of any goblins.

Mira  d20+8=20 d20+11=28
Wednesday January 19th, 2005 9:27:53 PM

Mira looks more closely at the potions, and notes the unusual script on the labels*. If she is unable to read the script, she will carefully unstopper them, take a sniff, then wet the tip of her finger with the liquid. Hopefully, she will recognize the smells or tastes. (Profession-alchemist=20)

She then turns to the pile of armor and weapons, focusing specifically on those worn by goblin Z. Her hands at her temples, she studies the items searching for any auras and/or schools of magic. (Detect Magic, Spellcraft=28)

Intent on her work, she is oblivious to what the others are doing.

DM Sanity Info:
Spells:
0 level-(6 per day) Detect Magic#, Read Magic, Light, Mage Hand, Ray of Frost(##)
1st level-(5 per day) Magic Missile(####), Burning Hands, Mage Armour (#)


*Mira is fluent in Common, Draconic, Dwarven, Elven, and Sign, but alas, does not know Goblin.

Conner  d20+3=16 d20+1=14
Thursday January 20th, 2005 12:32:42 AM

Conner watches as the sorcerer weaves her magics. He is interested in the items that belonged to the goblin leader. The fighter will look around (Spot=16, Search=14) for a safe place to squirrel away anything of value that the party can not easily carry. It can be recovered when the party returns to the spot on their way out.

The tatooed man will listen to what the scouts have to say, and will go along with whatever the party decides.



Uriel 
Thursday January 20th, 2005 2:30:25 AM

"Let's press on. We can keep an eye out for traps. I think we should check the direction the bulk of the goblins seemed to be going first," Uriel volunteers.

Wilfire Ironhouse  d20+4=24
Thursday January 20th, 2005 4:45:11 AM

"I agree. Let us push on"

Wilfire takes up position near the front of the group. As the proceed he'll keep an extra special eye out for trouble. (24 spot check)

Evan (ac 16 ff 14 hp 17/18)  d20+8=25 d20+8=20 d20+8=22 d20+8=20 d20+6=22 d20+6=8
Thursday January 20th, 2005 5:34:04 AM

Evan checks the ground for tracks, seeking the direction the large goblins came from. If they are lucky, they've taken out the men of the goblin tribe so that the women will move on, deciding that this place is too dangerous. Once he figures out the direction, he will slowly begin moving down that tunnel, listening and searching for anything dangerous or of importance.

(track-25, move silent-20, listen-22, spot-20, hide-22, search-8)

Arm (ac 13, hp 8/13)  d20+4=20 d20+4=16
Thursday January 20th, 2005 6:06:40 AM

Shrugging his shoulders at Wilf's missing of his request, Arm resolves to guard Mira until she finishes her analysis of the spoils of battle (spot=20, listen=16), then will move on to join the others.

Kadaz  d20+1=11
Thursday January 20th, 2005 7:01:28 AM

With the other fighters taking a place at the front of the group Kadaz positions himself at the rear, looking back for anything trying to sneak up on them. "Let's be off. There may be human children down here somewhere. I don't want to leave without knowing." (spot 11)

Mira (second illegal post) 
Thursday January 20th, 2005 7:44:19 AM

Finished with her spells, the sorcerer once again becomes aware of her surroundings. As the others start to move off, she recognizes the Bard is still bleeding. Handing him 2 vials (Cure Light Wounds x 2), she pockets the ones taken from the goblins as well as the amulet, saying, "we're going to need these if we continue with this quest tonight. I believe the dwarf is out of magics, too."

The woman sighs, wondering why the paladin did not use the curing wand on Arm. This fued between these two will have to stop! she thinks to herself.



Shadow [AC 20/17 HP 12/12]  d20+2=5 d20+4=24 d20+7=16
Thursday January 20th, 2005 10:32:03 AM

Shadow lets out a slow breath when they do not find anything yet up the tunnel. He is about to turn around to get the rest of the group when he notices Evan start to move away. He is torn, but quickly decides to follow the Ranger. He will continue to try and make sure nothing is coming or that there are no more traps. (Listen=5, Search=24 - natural 20, and Move Silently=16)

DM Kathy 
Thursday January 20th, 2005 7:43:35 PM

Mira looks at the labels, but cannot read the script. She uncorks one, sniffs it...yep. That's a healing potion, all right. The only question is how strong they are.

She casts Detect Magic and studies the captured weapons and armor. During the first round, she detects the presence of magic. During the second round, she detects seven auras (apart from the potions and the items her companions may have). None of the auras is stronger than Faint. During the third round, she successfully detects the Transmutation aura coming from one of the leader's short swords. [If you'd like to continue to concentrate and make Spellcraft checks, go ahead and roll up to six more].

Conner looks for an out-of-the way place to stash the loot. There are a couple of small nooks in the cave that might suit, or the items could be concealed under a pile of goblin bodies. Neither solution strikes the fighter as ideal.

Wilfire, Uriel, and Kadaz are all in favor of moving on. Arm lingers to keep an eye on Mira.

Evan and Shadow continue to explore the corridor. Evan has a hard time spotting the goblin leader's tracks at first, but Shadow is able to point them out. Evan can now see clearly that the larger goblins came from the left. He leads Shadow in that direction, and almost immediately the passage splits again, this time in kind of a Y.

Looking at the tracks, Evan can see that the right-hand passage was more heavily traveled by the goblins, but the large goblins came from the left-hand side. And he can't be sure, but he thinks he heard a faint sound from up the right-hand side.

Mira  d20+11=18 d20+11=15 d20+11=25 d20+11=18 d20+11=27 d20+11=27
Thursday January 20th, 2005 10:32:58 PM

Mira has one last look at the pile of weapons and armour. (Spellcraft=18, 15, 25, 18, 27, 27). "These items are of no use to me, but I can surely carry something," she volunteers, looking at Conner. Lifting up the chain shirt, she holds it in front of the bard, adding, "try this on, Arm. If you are going to be my protector, you need something more substantial than what you've got now!" The woman smiles encouragingly at the man, hoping he will accept the armor.

Mira watches as the others start to disappear down the tunnel. "We better hurry or they very well may leave us behind."

Wilfire Ironhouse 
Friday January 21st, 2005 2:12:41 AM

"Perhaps we should send someone to scout the right tunnel to see what that sound was"" Wilfire suggests. "Otherwise I think we should see where those big goblins came from."



Kadaz 
Friday January 21st, 2005 6:17:31 AM

Kadaz picks up a good-looking short sword as well as hammer. He sticks them under his weapon belt. "If we each carry an item we don't need to leave anything behind" he comments.

(To an observer Kadaz now looks like a walking armory.)

Arm  d20+4=9 d20+4=13
Friday January 21st, 2005 10:35:50 AM

Arm thanks Mira for both the potions (one of which he quaffs-he then pockets the other) and the chain shirt. He dons it, then asks, "Do you need me to carry anything else? I can easily drop it if the need arrises. I MUST agree with Kadaz, though...we'd best be off before we are left behind". He then does one more look-see for signs of trouble (spot=9, listen=13).

Shadow [AC 20/17 HP 12/12]  d20+2=5 d20+4=22 d20+7=14
Friday January 21st, 2005 10:49:37 AM

Shadow shakes his head in agreement as the ranger moves off to the left following the leader's foot prints. He maintains his vigilance as they move down the corridor. (Listen=5, who needs to hear anything, Search=22, and Move Silently=14)

Conner  d20+3=10 d20+2=3
Friday January 21st, 2005 7:32:07 PM

Conner picks up any of the remaining weaponry or armor and follows the others down the corridor. [Spot=10, listen=3]

Uriel 
Friday January 21st, 2005 8:01:34 PM

Uriel tries to stop Evan, first trying to get his attention and then signing.

If there are sounds to the right we shouldn't leave that at our backs. We should check out path to our right first.

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