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Trash Level Recon


The Trash Level (DM MikeK) 
Friday December 17th, 2004 8:04:09 AM

Feeling the need to be out and about, The Crimson Shields quickly don their 'trash clothes', and head on down to the lowest level of the Big Float.

The Trash Level remains unchanged, its dark - only a few far spaced Everburning torches pierce the gloom -, its dank, its smelly, and the people either shuffle or skitter from place to place.

After a bit of discussion, the Shields split up (yes?no?). Wynn, Xenia, Angus, and Tionel head down one street, while Florin, Lang, and Syr take another.

It being mid-afternoon, plenty of Trash Level denizens are out and about, selling meager wares from small shops, bartering for meager wares from small shops, or just sitting out and contemplating their lot in life.

Angus 
Friday December 17th, 2004 8:26:05 AM

Angus complains to his search group "How long are we going to stay down here. I have not seen anything yet. I certainly do not want to stay down here long enough to have to take food and drink."

Angus takes out his wine flask and takes a drink, before passing it around. "This should take the taste out of our mouths for a little while."

Xenia  d20+1=14 d20+7=25
Friday December 17th, 2004 3:41:19 PM

"Hi, you look like a guy who might be interested in earning a couple of easy silver." Xenia stands with one hand on a cocked hip standing over one of the cleaner more diligent looking of the just-sitting-around guys. "Maybe a two day job, and all you do is follow us and look for flowers."

Xenia holds up a gloved hand and two silver coins appear, one braced between her second and third fingers and the other between her third and fourth. (Sleight of Hand 25)

"The flowers are poisonous. But we ain't gonna be touching them. Just looking to see they're all gone. We walk the streets. If there's a side street, you tell us what's down it. Maybe you run down to the end and back tell us what you see. If you actually come up with some of these white flowers, you get another silver."

With a quick flip of her wrist the dark rogue catches the two coins in mid air. When she opens her fist, they're gone.

"Deal?" she asks.

(CHA Roll 14)

Wynn Brightsong  d20+8=18 d20+4=21
Friday December 17th, 2004 5:45:48 PM

While Xenia attempts to entice a couple of the locals with silver, Wynn approaches one of the local street vendors and purchases whatever goes for a small snack on the trash level.

"I'd like one of those if you please" the bard points to the item he is interested in "How much are they?" [Diplomacy=18]

After he has paid Wynn purposely keeps a gold coin in his hand. "I am also interested in information you might have. I have been sent in search of white flowers that have apparently naturalized here in the trash level, do you know where I might locate some? I would be willing to pay for your assistance." [Gather Information=21]

Florin Jadenth  d20+2=19
Friday December 17th, 2004 5:46:46 PM

Florin splits off with Syr and Lang if the group doesn't complain about splitting up and keeps an eye out as he walks along with his two fellow shields, "Figured we were finally done with this place you know? of course it's not as bad down here as I thought. I mean it could be alot worse."

Florin glances over to Syr and smiles to the man, "I'm with you, I want to get out into that forest and start looking around, let alone investigate into that town that was eaten up by the bugs. I think Jella is in good hands since the temple, Mort and my sister will watchout for her in my adsence. My parents will atleast make sure she is safe from people like the Anvil Hearts so everything should be okay." Florin sighs thinking of little Jella and smiles, knowing that gift day is coming up and he will need to get something for Jella, Mort and the group.

Thinks Florin glances to Lang, he being newest to the group and Florin not knowing him as well, "Hey Lang, you looking forward to seeing the forest with us? I bet you will be alot of help out there. Just seems like your type of place."

(Spot:19)

Syr 
Friday December 17th, 2004 8:40:50 PM

Syr raises an eyebrow when the group splits up but doesn't say anything. Shrugging he trails the paladin.

Sighing as he thinks of their visit to Florin's parents, "Not offense meant but I'm not a big fan of your parents. Just a bit too... inhospitable for me. You are the one that knows best for Jella however."

As he walks along with his two partners, "Hey, Flo! How did you come by that huge horse anyway?"

Lang & Sunshine  d20+6=14 d20+6=11 d20+5=18
Friday December 17th, 2004 10:57:22 PM

Lang adjusts his gear, checking on his short swords strapped at his side and his quiver on his back. It feels good to have his weapons close after that last encounter at the Giggling Ghost.

He listens as the group decides to split in two and search. Eyeing Florin and Syr, Lang doesn't think too many people will bother them. Looking at the other group, he hopes that they do not draw any unwanted attention.

With his Quarterstaff in his hand, Lang and Sunshine quietly fall in behind Florin and Syr as they start to search down one of the streets on the Trash Level.

Lang lets Syr and Florin do most of the searching for the flowers. He tries to keep an eye and ear on the locals as they perform their search (spot 14 & listen 11).

"Yes Florin, Sunshine and I cannot wait to get out of the city and into a more natural setting. Although, giant bugs and attacking vines are not something I am used to seeing in the forests I grew up in. The Crying Woods seems to hold many surprises and secrets. Hopefully my abilities will be useful if we are able to get out there and search around."

Spot flowers 18 (-5 distracted and +4 favorite enemy).

Searching for Mr. Goodbar (DM MikeK) 
Saturday December 18th, 2004 9:10:18 AM

Xenia finds a couple very willing accomplices, who happily go scouting down alleys for her little quartet. She finds she does have to hire two of them, though, as no single person is willing to explore the dark alleys of the Trash Level all by himself. In fact, they push for at least three.

Wynn's approach of asking the local foodsellers also works well. The lady smiles a dirty smile, and replies "The white ones that burned like all get out? Couple patches down thataway. But they all dead now. Came out the other morning and there ain't nothin but green goop. Made the skeeters all ticked off, but they flew off after a bit, too."

Xenia's little helpers also find 'green goop' and not much else.

Everywhere the separate groups go, it appears the efforts of the Circle of The Alder have borne fruit (so to speak).

Xenia  d20+5=17
Sunday December 19th, 2004 9:39:48 AM

Drips and drops of conversation from the past two days start fitting together, little bits about this other group Xenia saw only briefly two nights before. Green in their eyes. Disease. Crying Woods. Plants invading the brain.

"Hey, guys," she says to her three hirelings, "I don't think you want to be touching that green stuff. In fact, I think you want to be telling your friends not to touch it too. Nothing solid until we check it out, but until we have these smart guy druids up on Gold look at it, best not to touch."

"I think I'm gonna need to get some of that goo, but before I do my name's Xenia, er, Alexandria Next. This is Angus Deminof, Tionel Galanodel, and Wynn Brightsong." She introduces Wynn with a smile that says he's someone special to her. Unless these guys are getting any ideas, that is. "We have a place up on Fence," and she gives them their address on Rogue's Alley. "You see anything weird going around, you come tell us, 'k?"

"Now, what are your names? Might have more work for you in the future," she adds with a wink.

Xenia pulls her copper brows together in thought when the guys lead them to a mess of goo. "I'm gonna get a bit of this to take up to the druids," she announces. She draws an empty vial from her haversack. (on Character Sheet. Used to contain CLW.) Collecting dirt and bits of garbage, the rogue builds a small mound and sticks the vial into it standing upright. Then she searches for a stick. About three feet ought to do it. Yeah. Three feet. She hopes. Getting a bit of goo on the end, Xenia begins to collect the stuff in the vial. (DEX check 17) It's like working with traps. Only knowing it's real life is kinda spooky.

When she's finished, she gingerly stoppers the vial. And, without touching it, collects the dirt, garbage and all into a sack. Note to self: Get another sack. On the verge of stowing the sack in her haversack, the girl rogue abruptly changes her mind. *yuck* Instead, she cuts a bit of rope, and selecting another stick, ties the sack to the end, holding it out and away from her as they conduct the rest of the search.

Angus  d20+8=27
Sunday December 19th, 2004 9:51:14 AM

Angus will let Xenia's hirlings do the dirty work as he does not want to get his new cloak dirty, but will not part with it even in these filthy circumstances. "Good Job Xenia and Wynn."

Angus is inspired by the work everyone is doing around him and attempts to lift the spirits and their work efforts further with song (perform:Flute 27).

Wynn Brightsong 
Sunday December 19th, 2004 11:44:55 AM

Wynn listens to the vendor woman's story about the plants and is relieved to hear that that the magic of the bowl has worked. "Thanks luv" he presses the gold piece into her hand and joins Angus in watching Xenia collect the denatured remains of the plant.

"Delicate work, that" he winks conspiratorially at Angus. "Requires a very steady hand...nerves of steel...one little mistake and it could spell our doom...a sudden gust of wind...or the bite of a fly..." Wynn continues his endless stream of warnings until the rogue is finished her work, or until she reacts to the teasing.

Xenia (2nd Illegal Post) 
Sunday December 19th, 2004 12:27:05 PM

Ok. Concentration. Concentration. Don't let the peanuts in the gallery throw you off ...

When she's through, Xenia slugs Wynn on the shoulder a bit and gives him an angry pout. "Hey, how 'bout we get some of this disease stuff on you, huh?" she whispers so the hired guys can't hear. "hehehe. Gonna eat your brain and make your eyes green."

She picks up the stick with the goop on one end, and makes kinda sorta to threaten with it.

But, it's not a real good thing to play around with, and so she stops that real quick. Putting the stick carefully back with the end in the goo, she just turns and sticks her tongue out at Wynn. beah.

"You're mean. I don't know why I like you so much. Yup. Mystery to me," she says, walking off with a little wiggle to her bottom, her sample secured in it's sack.

Florin Jadenth 
Sunday December 19th, 2004 6:27:42 PM

Florin smiles at Lang's comments and nods as he finds one of the piles of green goop (Guessing that our group found some also.), "Yeah, the vines were abit nasty, ones the grapple and bash you and the ones that suck blood."

Florin looks to Syr and thinks back on his dream about Ajax and smiles, "I had a dream about Ajax where he was granted to me by some man that I have never seen before. He said Ajax was the name of a old hero and that I should stay true to myself moreless." Florin smiles and shrugs, "Ajax is the best friend I have had other then all of you guys. I think that he will be of alot of help in the future too and he likes Jella."

Lang & Sunshine 
Sunday December 19th, 2004 6:57:06 PM

Lang keeps Sunshine close to his side. He doesn't want Sunshine to accidentally come in contact with any of the green goop that appears to be all that is left of the flowers they are looking for.

"Well, do we collect any of this stuff to bring back to the Druids?" Langs says motioning to the green goop.

Syr 
Monday December 20th, 2004 12:35:14 AM

Taking the time to inspect the green goop without touching it he flinches away. "Bethcha didn't think you joined up for this, eh Lang? So far so good, only half a day more of this exciting job and we can move on to a much more exciting place!" He grimaces in sarcasm after stating the last.

Angus (Second Illegal Post) 
Monday December 20th, 2004 1:18:27 PM

Angus watches Xenia and Wynn's interplay during his flute playing and changes the tune to one of dark overtures and doom when Xenia brandishes the goop covered stick and then to a light and airy "Can-Can" as she shakes her backside.

A Cry from the Wilderness (DM MikeK)  d20+1=3
Monday December 20th, 2004 9:03:25 PM

Xenia's two helpers, Barkal and Federol, are more than happy to stay away from the goo. They promise to bring her word of any goings on.

The rogue, with helpful inspiration from Angus and not-so-helpful back seat driving from Wynn, manages to scoop up a sample of the goop without actually touching the stuff.

As evening approaches, the two groups meet up and compare notes. Just when it looks like everything is working out just fine, Federol comes pelting up the street.

"Help! Help!"
The boy is nearly beside himself in panic as he screeches to a halt in front of Xenia.
"They got Barkal! They're going nuts! Help him!"

Federal makes to grab the rogue by the arm (a move she can easily avoid).

"C'mon!" he yells, taking two steps back the way he came before realizing he doesn't have Xenia. Eyes wide and pleading he looks back to the group, wondering why they haven't come with him yet.

Xenia 
Monday December 20th, 2004 9:42:10 PM

Wary of the grabbing stuff, Xenia fades instinctively as Federal reaches for her. She looks to the others first in a moment of silence.

"I gotta go," she says. And the dark rogue lights out after the boy.

Calm this down. Slow it. "Who's they?" she asks as they move through the streets. "Tell me who they are, how many, and why they'd be after Barkal?"

Wynn Brightsong 
Monday December 20th, 2004 10:07:35 PM

Wynn chuckles at Xenia's raspberry and watches with an admiring eye as she sashays away. When Federol appears in a panic the bard is quick to follow Xenia and the boy down the street. "Come on then!" Wynn calls over his shoulder to Angus and Tionel, "we need you two." If Wynn spots any of the other Shields he will call for their support.

Lang & Sunshine  d20+6=10
Monday December 20th, 2004 10:16:26 PM

Ahh, some action finally.

"Come on Sunshine. Let's not let her get away from us. Could be a trap"

Lang and Sunshine move off after Xenia and the boy, keeping an eye on the surroundings (spot 10).

Tionel 
Tuesday December 21st, 2004 2:01:38 AM

Having not really much clue what's about, Tionel nods to Angus' question. He'd been about to suggest going into the sewers themselves...but this is a much better option, he thinks...
Then suddenly it happens. Involuntarily, thinking of the need for speed, he finds himself falling forward, his hands changing before his startled elongating eyes, his body sprouting fur all over and clothing fading into his body...The next second, he's a lanky, large cat, whitish-gold with dark spots all over him.
Even with his animal features puzzlement is apparent. He looks as though this sorta thing is really new to him...and really, not something he expected to happen. He looks at the others with dark feline eyes and shrugs his head. Then he takes off after the others, loping easily, surprised at his new speed.

Angus 
Tuesday December 21st, 2004 9:34:06 AM

Angus gives a sigh and trots after the group and thinks to himself 'More physical exertion! Oh Well, My bath will have to wait'.

Angus calls out to Xenia. "Wait up Xenia! Slow down your friend and get so more information! We do not need to stumble into another trap."

Florin Jadenth  d20+3=8
Tuesday December 21st, 2004 1:46:44 PM

Florin shakes his head as he sees everyone making haste to cetch the boy and feeling that this situation is something not very good and sounding alot familiar he calls out to his horse Ajax, "Come Ajax, I need your speed since your faster then me." (Ride check:8 to get into the saddle and ride after his friends.)

Florin will waiting also calls to his friends a quick warning, "Beware everone, remember the Giggling Ghost."



Xenia - OoC 
Tuesday December 21st, 2004 1:49:26 PM

BTW, Seal Against Surprise Attack active for the duration of this module. Would you like me to list that in my posts?

Welcoming Committee (DM MikeK) 
Tuesday December 21st, 2004 8:45:50 PM

The Crimson Shields tear out after the panic stricken Federol.

He turns a couple corners, cuts down an alley, and emerges into a side street, where he skids to a halt and points a trembling finger.

The group finds themselves looking down a dead end lane. Several bodies lie in the street, apparently bludgeoned to death. Their battered and broken faces appear to cry out in horror at their fate. A ways down the 30' wide street, a group of figures surrounds something lying in the middle of the road. The shrill screams of the victim are barely heard over the incoherent roaring of the attackers.

One of the attackers turns, spots the group, and with a snarl, launches himself toward the party. The rest, just over a dozen men, quickly follow.

They appear to be regular, human males. Yep, regular, homicidal, unarmed, human males. They are 30' from the party, and closing en masse. The street is 30' wide, several hundred feet long, and clear of debris.

Federol gets behind the party, and hesitates, unsure whether to see what happens to his employer, or just run.

[I need Spot checks from everyone.]

Wynn Brightsong  d20+6=26 d20+3=4
Tuesday December 21st, 2004 9:43:11 PM

Wynn skids to a halt directly behind Xenia and surveys the destruction before him [Spot=26; nat 20]. His mind races to take in the scene and he immediately remembers the carnage in the Giggling Ghost. "Could these men be afflicted by the same disease as Fiddle and the others?"he thinks to himself.

The bard takes a defensive posture and will slash out at any of the men that press their attack. [Fighting defensively; Effective AC=21, Hit AC=4].

"Do we take them here, or in the alleyway?" he asks Xenia. Wynn will follow Xenia's lead.


Xenia (AC23 - HP 28/28)  d20+15=30 d20+7=16 d6=3
Wednesday December 22nd, 2004 1:33:53 AM

Xenia surveys the scene. Kinda what she expected. Kinda what she had been afraid of. (Spot 30) Her eyes narrow. This is serious stuff.

"Take 'em out in the open. Alley way is too restricted." she answers Wynn, "they're unarmed. We have the power advantage. We want to bring it to bear. We also need mobility if we want to keep them at bay."

"I say we form ranks, shoulder to shoulder, form a line at five feet intervals across the width of the street." She draws her short sword. "Angus, keep to the back of the line and magic them from back there. Florin and Syr in the center. If they can't break through, they can't flank or overwhelm us."

"Watch out for pools of that goo." She gives a last bit of warning, then advances up the left wall to strike at the nearest rabid maniac. (Hit AC18, Damage 3)

Note
Fighting Defensively +3 to AC/+2 plus 1 from five ranks in Tumbling.

Angus Mage Armor AC 14  d20+3=16
Wednesday December 22nd, 2004 9:26:57 AM

Angus skidds to a halt at the back of the group and says under his breath "Again, we ran into an ambush."

Angus stays to the back and casts mage armor on himself and watches to see how the group attempts to deal with the rabble. Angus will also see if he can discern any plant sickness in the attackers (spot 16). Angus will also check behind the group to make sure they do not get surrounded again. Angus calls out a warning "Be careful, in case they are diseased. Lets catch at least one for questioning."

Florin Jadenth 
Wednesday December 22nd, 2004 12:46:04 PM

Florin frowns on the back of Ajax as he watches the scene infront of him and looks to the others as he listens to comments made, "We should only inflict bodily harm, serious harm if left with no choice what so ever. We do not know if these people are attacking do to a disease or spell or something so no harming inless you have to."

Florin slides from Ajax's saddle and motions Ajax back, "Stay by Angus and protect him if needed Ajax, aim your hooves for the arms and such, not the head or chest."

Florin pulls his glaive from his backpack and looks it over as he falls into full defense, "I'll have to use the shaft of this weapon to defend myself, like a staff."

DM MikeK 
Wednesday December 22nd, 2004 8:52:20 PM

Will wait for a couple more...

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+6=10 d20+7=22 d6+3=8 d20+7=24 d6+3=6
Wednesday December 22nd, 2004 10:46:22 PM

Lang positions Sunshine behind him and says "Defend".

Lang pulls out his shortswords and eyes the group of 12 or 15 unarmed and unarmored men coming towards them (spot 10). This is not good if these guys have no hesitation attacking.

Let's see if we can do this without killing too many of them.

Using the flat of his blades, Lang swings at the nearest opponent (AC 20 for 8 pts). If this guy falls, Lang will swing at another opponent. If not, he will swing again at the same guy (AC 22 for 6 pts).

OOC: Attack for non-lethal damage. Attacks should have been at +5 not +7 (+9 normal and -4 for non-lethal).

Tionel 
Thursday December 23rd, 2004 6:58:26 AM

The cheetah/Tionel has a sudden inspiration and before he can think about it finds himself abruptly changing once more! He shrinks to half size and finds himself a dark black color, with a brilliant white streak down his main body continuing throughout his long bushy tail. Perhaps what is most noticeable, to those who get too close, is the unmistakable smell that will peel away through any madness (or so Tionel hopes).
Before this group can get too gruesome, he moves forward and, making sure not to get Xenia or the others in it, ejects a spray of gruesome smell that can send even a grown man crying and helpless.
(I'm not sure about the rules about skunk smell...but I'm sure it's like a stinking cloud or something ;). I'll give it a try)

Trash Road combat - rd 1 (DM MikeK)  d20+2=7 d20+2=5 d20+2=22 d20+2=7 d20+2=11 d20+4=11 d20+7=23 d20+7=24 d20+7=20 d20+7=19 d20+7=9 d20+7=24 d8+3=9 d8+3=7 d8+3=6 d8+3=8 d8+3=9
Thursday December 23rd, 2004 9:26:18 AM

The Crimson Shields quickly fall into a line, and prepare for the onrushing horde of humanity.
Xenia, Wynn, and Angus -- Highlight to display spoiler: { All of the men have light green skin, and the "whites" of their eyes are dark green.}

As the company forms, a skunk ambles out in front of Xenia, turns its business end toward the attackers, and cuts loose.
Four of the opponents involuntarily stop, eyes watering, and gagging reflexively. But, just as quickly, they resume their attack.
[5, 6, 9, 14 are sickened]

Sunshine takes position behind Lang.

Angus looks behind him, and sees nothing but empty street. Turning back to the front, however, the sorcerer finds a large warhorse has planted itself between him and everybody else.

The men close on the party.
Wynn slashes at #5, but misses.
#6 races to Xenia, stomping over the skunk (Tionel) in the process.
Tionel -- 6 is attempting to overrun you. You may avoid, by sharing a square with Wynn or Xenia, or you may attempt to block.
If you block -- Highlight to display spoiler: { You have (take 10)-4(size)+1dex = 7 for your overrun check. He rolls 9, blasting you back under Xenia's feet. }
Xenia hits #6. The man seems to ignore the blow.
Lang pops #3. Like Xenia's opponent, he doesn't acknowledge the hit.

Syr, Florin, and Sunshine get AoO.

All men are AC 15.

#1 slams Florin with his arm. These guys are a lot stronger than they should be.
[hit ac 23 for 9 hp damage]

#2 strikes at Syr
[hit ac 24 for 7 hp damage]

#3 strikes at Lang.
[hit ac 20 for 6 hp damage]

#4 strikes at Lang.
[hit ac 19 for 8 hp damage]

#5 strikes at Wynn
[hit ac 7]

#6 strikes at Xenia.
[hit ac 22 for 9 hp damage]

Xenia (AC26 - HP 28/28) 
Thursday December 23rd, 2004 9:51:08 AM

"Only inflict bodily harm!!!" Xenia shouts over the melee. "Did you see the guys with their heads bashed in back there?! I say hit 'em with everything you got! That or we're dead!"

"These aren't normal guys! They're green. Lookit they're eyes!. Angus, hit 'em with something magic."

The rogue crouches as a greenie aims a punch at her and just barely manages to turn the blow aside with her blade.

"Federol," she cries out to the kid. "You see Barkal out there? He ok? Is he moving?"

Determined to hold them here, the dark rogue buckles down and concentrates on defense. At the same time she reaches behind her and pulls a flask from her haversack.

Notes
Total Defense +6 to AC (Extra 2 from 5 ranks in Tumble)
Flask of Alchemist Fire in hand - Move Action

[[ OoC: Do we get AoO for unarmed attacks against us? BTW, good call on the fighting defensively, Bob. And thanks, Mister Skunk. Probs, would have had me if he hadn't been sickened. ^_^ ]]

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=35; Courage+1]  d20+7=15 d8+3=9
Thursday December 23rd, 2004 11:34:19 AM

Wynn echoes Xenia's sentiments and calls out to the group, "Be careful, they are diseased like those at the Giggling Ghost who destroyed themselves!' Wynn slashes with his longsword at the deranged man immediately before him [Hit AC=15 for 9 dmg], and prepares to dodge any blows the man may return [effective AC=20].

Sensing the worry in his own heart and remembering the carnage in the Giggling Ghost, the bard struggles through dry lips to enbolden his friends through song.

For battle prepared in the people's just cause,
Their loss to avenge and support all their laws;
As fierce as the tyger, as swift as the roe,
The Crimson Shields rush on their foe.

Though rebels unnumber'd oppose their career,
Their hearts are undaunted, they're strangers to fear;
No obstacles hinder, relentless they go,
And death and destruction attend every blow.


[Bardic Music to inspire courage, all allies get +1 bonus to attack and damage rolls and saves vs. charms and fear]


Angus Mage Armor AC 14  d4+1=4 d4+1=5 d4+1=2 d4+3=7
Thursday December 23rd, 2004 11:51:42 AM

Angus spots the greenish tint to the humans and calls out "Fun and games over. Pour it on!"

Angus lets three magic missles fly at the green maniac attacking Xenia (11 additional damage). Angus watches for the effect the missles have on the human and also keeps track of the surroundings (spot 7), but is distracted by the rush of humanity.

Angus calls to Federol "Stay behind me!"

Lang: AC 20 HP 40/46 and Sunshine: AC 16 HP 15/15  d20+9=14 d20+9=25 d6+3=6 d20+3=16 d6+3=4
Thursday December 23rd, 2004 1:38:19 PM

Lang is momentarily shocked by the blow from the human and he thinks to himself, This is the first time I have been hit since meeting my new friends, and it will be the last thing this human ever does. "You die for touching me you green skined gutter trash!"

Lang twists his short sword blades in his hands; no the points are out front. No more hitting with the flat of the blade. Lang tares of some of the humans cloths with his first stab (AC 14 not including a +4 if the human is a plant: favorite enemy). Lang's left hand sword stabs deep into the human (AC 25, for 6 damage).

Sunshine dashes forward barking and flashing teeth as he bites at the humans legs (AC 16 for 4 damage).

"Good boy!" Lang yells as Sunshine bites down, but he is worried about his friend as these humans may be contagious.......

Jim for Angus and Lang/Sunshine 
Thursday December 23rd, 2004 1:39:59 PM

OOC: Did not take the Bardic singing into effect if it effects everyone this round.

Florin Jadenth-AC:18-HP:52/43  d20+9=22 d10+6=7 d20+9=24 d10+6=12
Thursday December 23rd, 2004 6:13:23 PM

When Florin sees the man is still coming in at him even knows Florin is well armored and armed he sighs and quickly stabs at the man. (Can hit AC:22 Damage:7)

Florin frowns when the blow slams into him from the man and he looks at the man from the slits of his helmet as he hears his friends call out and Florin realizes the chances of not killing he is probably slim.

Florin calls out as he quickly stabs his glaive forward to hit the man attacking him, "So much for thinking we could end this without a real bad fight." (Can hit AC:24 Damage:12)

(MikeK: The first attack and damage was for the AoA Florin got, the second is his real attack.)

Tionel (Stats on skunk I dunno?, AC 16 in human form) 
Friday December 24th, 2004 1:11:35 PM

The skunk tries to keep out of the way of the many feet that are clattering out of it, barely avoiding a clomping boot stepping on his brilliant tale. When finally there is no more stepping around him for a brief second, he will let loose another venomous cloud if he can get six or more people again... if he can't, then he spends this entire round changing back into Tionel-form with great effort.

Syr (AC 18 HP 48/55)  d20+8=10 d20+8=10 d20+8=22 d8+6=11
Monday December 27th, 2004 4:24:45 AM

Seeing the crazed man coming towards him, he strikes to subdue the man and misses once when he steps close and then immediately thereafter. However, his last blow lands squarely on the jaw of number 2 (attack 10,10,22 damage 11).

Trash Road combat - rd2 (DM MikeK)  d20+7=9 d20+7=8 d20+7=26 d20+7=27 d20+7=15 d20+7=18 d20+7=8 d20+7=20 d8+4=6 d8+4=9 d8+4=7
Monday December 27th, 2004 10:50:06 AM

The Shields realize their attackers are more than mere ruffians, and the battle is joined in earnest.

Xenia weaves and dodges to avoid being hit. Federol's voice answers her from somewhere behind Angus. "I don't see him!"

Wynn belts out a song of courage as he cuts into #5. At least the man bleeds, but he's still coming.

Angus' magic bolts slam into #6. He screeches with pain, and resumes his attack.

Lang stabs #3. Sunshine bites into #4 eliciting a yelp of pain.

Florin's glaive impales #1 through the shoulder. Grimacing in agony, the fellow continues to attack.

Tionel looks around, but there just ain't no safe place for a skunk. He drops behind Xenia and resumes his human form.

Syr lays into #2. Like everyone else, the monk does enough damage to drop a normal man, but not enough to stop his opponent.

The men continue to attack. Those in the back mill around, looking for a place to join in. On the right side of the heroes' line, Lang finds himself hard pressed. The ranger avoids the blows, although his companion is not as fortunate.

#3 attacks Lang [hit ac 9}
#15 attacks Lang [hit ac 8]

#4 attacks Sunshine [hit ac 26 for 6 hp damage]

In the center, the warriors are hard pressed.
#2 attacks Syr [nat 20 crit threat, ac 15 - no crit - for 9 hp damage]

#1 attacks Florin [hit ac 18 for 7 hp damage]

On the left, the skunk has had an effect, as the men are not striking well.
#5 attacks Wynn [hit ac 6]

#6 attacks Xenia [hit ac 18]

[Men are ac 15.
They are not plants. No Favored enemy bonus for Lang.]



Angus mage Armor AC 14, HP 15  d20+3=18 d4+1=5 d4+1=3 d4+1=2
Monday December 27th, 2004 11:19:07 AM

Angus thinks to himself, two to one odds is not good, we should take them, but will take our lumps.

Angus scans the area (spot 18), looking for surprises, and does notice that everyone is at least holding their own. The yelp of pain catches Angus's ear and he sends three magic missles into the human that struck sunshine (10 damage, 13 if the bardic knowledge helps).

Lang AC 20 HP 40/46 and Sunshine AC 16 HP 9/16  d20+10=16 d20+10=14 d6+4=5 d20+3=9
Monday December 27th, 2004 11:36:07 AM

Lang twists and turns as he avoids blows from his two opponents and his horrified to see Sunshine get smashed as he yells "No!"

Lang redoubles his efforts to kill human #3. This time it is Lang's left sword that just cuts clothing and not the scum in front of him (AC 14), but the right cuts deep (AC 16 for 5 damage). "Die scum!" Lang yells as he deftly ducks a wild swing. "And you!" Lang points to human scum #4 briefly with his sword. "Touch my dog again and I will cut your hands off!"

Sunshine shrinks away from his attacker and then lunges for his throat (AC 9), but the memory of the smash makes his attack tentative.

OOC: I only took the bardic song assistance for Lang as I did not know if it will also help Sunshine, not that it would have made a difference this round anyway.

Xenia (AC23 - HP 28/28)  d20+4=22 d6=3
Monday December 27th, 2004 11:52:08 AM

"Ti'nel! Angus!" Xenia calls, "You got anything to tie these guys up for a while?"

Shortsword weaving in a net of complex parries, the dark rogue lofts the alchemist's fire over the heads of the front row of attackers, aiming at a green guy in their center. Foosh! It goes up, splashing fire all around. Still not as good as she thought it was going to be. She dips into her haversack again, and removes a flask of oil.

"How we doing over there!" Xenia calls over to the other end of the line.

Rolls
Throw Splash Weapon Hit #9 AC22 Fire Damage 3
Splash Damage 8,1,13,5,14,6 Take 1hp Fire Damage

Notes
Fighting Defensively -4 to Hit +3 to AC
Flask of Oil in hand, Move Action
#9 still burning Next Round unless Extinguishes.

Xenia Addendum 
Monday December 27th, 2004 11:55:00 AM

Right, Bardsong. That should be:

Rolls
Throw Splash Weapon Hit #9 AC23 Fire Damage 4
Splash Damage 8,1,13,5,14,6 Take 2hp Fire Damage

Also Dodge vs #6 bringing AC to 24 vs #6.

OoC: BTW, what's the Touch AC for these guys?

Syr  d20+8=15 d20+8=10 d8+6=10
Monday December 27th, 2004 12:20:40 PM

"I'm giving as good as I'm getting. I think this one is almost done. Who needs over there?" (attack 15,10, damage 10 more to #2)
As the monk lands a kick to the midsection of his opponent, "I wasn't there last time but these guys aren't gonna explode are they?"

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=35; Courage+1]  d20+8=25 d8+4=7
Monday December 27th, 2004 4:28:08 PM

Wynn neatly sidesteps the clumsy swing of the enraged human attacking him and slices across the man's exposed side, the blade of his sword making a quiet hissing sound as it parts the flesh. [Hit #5 AC=25 for 7 HP; Dodge vs #5 effective AC=20]

Through the general din of the battle he recognizes the voices of his companions and the yelp of a wounded dog. He continues his singing to bolster the spirits of his friends, fairly belting out the words of the new verses...

'Cross the deep-gullied vale, up the mountain's steep side,
Through the rough foaming river's impetuous tide,
O'er the fortified redoubt, close wedged in array,
Regardless of safety they follow their prey.

The alarm of the drum and the giant's loud roar,
The dragon's hot breath but inflames them the more.
No dangers dismay, for they fear no control,
But glory and hope inspires every soul.



Florin Jadenth-AC:18-HP:52/36  d20+9=11
Monday December 27th, 2004 7:21:27 PM

Florin winces as the blows fall on him again and he shakes his head as he presses his attack against the man, "Everyone keep a eye on your wounds. We don't want no one dropping." Florin frowns as his attack misses his enemy and he looks back and calls to Ajax, "Ajax, get in and help Sunshine if you can. Stomp the man with all you got buddy."

Florin gives a quick glance and nod to Lang since the man should know how Florin feels when he says his next peace, "Watch over him Lang."

Tionel (AC 16, hp 44/44)  d3=3 d20+5=17 d20+5=25 d20+5=8 d20+5=9 d6=3 d6=4
Tuesday December 28th, 2004 1:31:01 AM

"I'm afraid I don't know whether much will be useful here," Tionel mumbles as he begins pulling on some mistletoe and ginger root. "But these'll keep them busy!" He waves his hands and tosses as far as he can over the heads of the enemies...and poof! Three tiny clumps of dirt start to animate themselves and advance on the rear of the enemy. Each animated clump moves forward and attacks...
(Let the gamemaster decide who they attack, I cast the spell as far forward as I could, ie, about 40 feet in front, tryingto get behind the enemy or in their ranks.)
(E1 hits AC 17 for 7 damage (+1 if the enemy is touching the ground), E2 hits (not critical) for 8 damage (+1 if enemy is touching ground), E3 misses. Note; the elementals get +1 to attack and damage if the enemy is touching the ground as well.)
(Each elemental has AC 17, hp 11.)

Trash Road combat - rd 3 (DM MikeK)  d20+10=24 d6+4=5 d20+7=14 d20+7=12 d20+7=12 d20+7=12 d20+7=11 d20+7=10 d20+7=14 d20+7=13 d20+7=17 d20+7=20 d20+7=21 d8+4=10 d8+4=10 d8+4=5
Tuesday December 28th, 2004 11:02:06 AM

Angus doesn't see anything sneaking up on the group. He lets three MAGIC MISSILES fly at #4, getting a screech of pain from the man for his efforts.
[Bardic inspire doesn't add to the spell]

Lang continues to fight #3, getting a good slice in. The ranger bellows a warning to #4, who ignores him.

Sunshine misses #4.

Xenia pastes #9 with a burning flask, and splashes several of his comrades. The man screeches in pain and agony, but makes no attempt whatsoever to extinguish the flames.
[Touch AC 10]

Syr slams a foot into #2. He's still up.

Wynn's sword lashes into #5, while he continues his inspirational song.

Florin misses #1, concentrating more on Sunshine and Ajax that on the man in front of him.
Ajax seems to get the gist of Florin's comment. The warhorse lets loose a challenging whinney, reaches Sunshine in two strides, and flings a hoof out at #4. It connects with a thump.
[hit ac 24 for 5 hp damage]
Sunshine, being a fairly intelligent puppy, backs up so the huge, armored equine doesn't stomp him.

Tionel calls out, and three small lumps of earth appear to attack the rear of the mob.
E1 hits #13
E2 hits #12
E3 misses #11
[Everybody is touching the ground]

The men continue to attack.

#1 attacks Florin [atk ac 14]

#2 attacks Syr [atk ac 12]

#3 attacks Lang [atk ac 12]
#15 attacks Lang [atk ac 11]

#4 attacks Ajax [atk ac 10]

#5 attacks Wynn [atk ac 14]

#6 attacks Xenia [atk ac 13]

#11 attacks E3 [hit ac 17 for 10 hp damage]

#12 attacks E2 [hit ac 20 for 10 hp damage]

#13 attacks E1 [hit ac 21 for 5 hp damage]


Angus Mage Armor AC 14 15 HP  d4+1=4 d4+1=5 d4+1=2 d20+3=8
Tuesday December 28th, 2004 11:16:11 AM

Angus is please to see the elemental arrive. "Nice Job Tionel, the odds are improving!" Angus is feeling the strain of battle as a bead of sweat slides down his face. All of the shifting from one foot to the other is taking its toll.

Angus launches three magic missiles at the crude human fighting Xenia "Ladies first!" Angus exclaims as the missiles do 11 more damage.

Angus keeps his vigil on the group (spot 8), but is clearly distracted as Sunshine and Ajax change places. "Sunshine, come hear boy." Angus calls gently.

Spell Slots used:

0 Level 0 of 6
1 Level 4 of 8
2 level 0 of 5

Lang AC 20 HP 40/46 & Sunshine AC 16 HP 9/15  d20+10=21 d20+10=29 d20+10=20 d6+4=6 d6+4=7 d6+4=6
Tuesday December 28th, 2004 11:23:36 AM

While executing a parry and spin move, Lang yells to Florin and Ajax "Thanks Florin! Stomp him Ajax!"

Lang concentrates on human #3 with both attacks (AC 21 left hand and AC 29 right hand crit threat AC 20 for 6 dam. LH and 13 dam. RH). Lang looks the human in the eye as his sword enter his body and yells " Will you just die already, your friend is waiting!" Lang's bloodlust is up since Sunshine and to a lesser degee himself were struck.

Xenia (AC23 - HP 28/28)  d20+4=24 d20+4=17 d6=3 d6=3 d6=3
Tuesday December 28th, 2004 11:47:08 AM

"We're doing ok here, Syr," Xenia shouts back. She has just enough time for a quick grin at Wynn by her side. His beautiful song tugs at the strings of her heart filling her with the will to win through this.

With the side of her hand, she tags a seal on the side of her leg.

"Dunno if this is gonna work, but maybe help coming your way." The party's weapons glow with holy light. (All party weapons are Holy for one round).

Then, in a defensive stance, she lofts a flask of oil at the burning Greenie striking him directly between the eyes.

"Sound off if you're getting in trouble," Xenia shouts down the line. "I got a trick that will maybe work."

Rolls
Throw Splash Weapon Hit #9 AC24 (Crit Threat, AC17 Critical)
2nd round Damage Previous Alchemist's Fire 3 +1 Inspire Courage
Oil Fire Damage 3 + 3 Crit +2 Inspire Courage
Total Fire Damage this round 12hp

Splash Damage 8,1,13,5,14,6 Take 2hp Fire Damage Each

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear

Notes
Fighting Defensively -4 to Hit +3 to AC
Activate Seal, Free Action
-Seal of Holy Presence. *
This seal makes all the weapons of the party Holy Weapons for a period of 1 round. Holy weapons bypass many evil creature's damage reduction
Flask of Oil in hand, Move Action
#9 still burning Next Round unless Extinguishes.
Dodge vs #6 bringing AC to 24 vs #6.

Lang & Sunshine (Illegal second Post) 
Tuesday December 28th, 2004 12:51:07 PM

Not looking behind him as he fights, Lang calls out to his trusty four foot friend. "Stay behind me boy, let Ajax take that one."

Sunshine barks in return, showing as much teeth as possible.

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=35; Courage+1]  d20+8=19 d8+4=5 2d6(4+6)=10
Tuesday December 28th, 2004 4:18:54 PM

Wynn continues his attack on #5 [Hit AC=19 for 5 HP (15 HP if the man is evil). The bard can't help but wonder about the considerable fortitude exhibited by these crazed humans, and prepares to dodge #5 again if necessary[effective AC = 20]

Regardless of his concerns, Wynn continues with his song,

"Whenever the foe stands arranged in their sight,
With ardour impatient they pant for the fight.
Rout, havock, confusion - they spread through the field,
And hope springs eternal behind the red shield."



Florin Jadenth-AC:18-HP:52/36  d20+9=24 d10+6=16
Tuesday December 28th, 2004 8:22:35 PM

Florin growls and presses his attack on the man who is still trying to beat him to death. He is happy though when this time his glaive finds a firm hit on the man and leaves a nasty wound.

(Can hit AC:24 Damage:16)

(OOC:MikeK, hope you don't mind taking care of Ajax's attacks.)

Syr (AC 18, hp 42/57?)  d20+8=18 d20+8=11 d8+6=7
Wednesday December 29th, 2004 1:41:04 AM

Syr grunts in disbelief as his attacker is still standing. "What does it take to put these things down???" He misses half the time again as he lands a right hook to the jaw of his assailant (attack 18, 11 damage 7) Feeling good he wonders if it would help if he sang like Wynn but then quickly remembers his poorly tuned voice and fights on in silence.

Tionel (AC 16, hp 44/44)  d20+5=12 d20+5=8 d20+5=12
Wednesday December 29th, 2004 2:10:39 AM

Tionel casts cure minor wound and will move forward to touch any man who falls to the ground beyond unconsciousness, but is still not dead. Because he hopes that these people can be brought back from their disease.

Meanwhile, his elementals beat up some more guys...
(E1 hits AC 13, E2 hits AC 9, E3 hits AC 13, did d6+5 if they hit.)

Trash Road combat - rd4 (DM MikeK)  d20+10=13 d20+10=18 d6+4=8 d20+5=7 d20+7=24 d20+7=12 d20+7=22 d20+7=8 d20+7=26 d20+7=14 d20+7=16 d20+7=15 d20+7=20 d20+7=24 d8+4=9 d8+4=11 d8+4=9 d8+4=5 d8+4=9
Wednesday December 29th, 2004 10:30:46 AM

Angus fires more missiles into #6. He's hurt badly now. But, he ain't down.

Lang rips into #3. He is also bleeding badly. He is also still fighting.
The ranger cautions Sunshine, without need. The German Shepherd has no intention of getting underneath Ajax. He contents himself with barking ferociously at the attackers.

Xenia activates a seal, making everyone's weapons Holy. This has no effect on the men attacking them. She sends another burning vial into #9. He screams horribly. The burning oil splashes around his companions, eliciting similar shrieks of pain.

Wynn inflicts another wound on #5. He keeps coming.
[Not evil]

Florin rips a gaping hole in #1. The man is barely upright, but continues to attack.

Ajax rears up and kicks out at #4. One hoof connects with a solid thump.
[hit ac 13, 18 for 8 hp damage]
The horse follows with a bite attempt that misses.
[attack ac 7]

Syr keeps swinging, landing another solid blow on #2. He's still not down.

Tionel looks to heal an unconscious attacker, but there aren't any of them down yet. Additionally, the druid realizes he's going to have a heck of a time getting in there when/if one does go down.
E1 misses #13
E2 misses #12
E3 misses #11
[Everybody is touching the ground]

The men continue to attack.

#1 attacks Florin [hit ac24 for 9 hp damage]

#2 attacks Syr [hit ac12]

#3 attacks Lang [hit ac 22 for 11 hp damage]
#15 attacks Lang [hit ac8]

#4 attacks Ajax [hit ac26 for 9 hp damage]

#5 attacks Wynn [hit ac12]

#6 attacks Xenia [hit ac14]

#11 attacks E3 [hit ac15]

#12 attacks E2 [hit ac20 for 5 hp damage]. The elemental collapses into a pile of dirt.

#13 attacks E1 [hit ac24 for 9 hp damage]. The elemental collapses into a pile of dirt.

[With the exception of the disappearance of the two elementals, the map is the same as last round, so I'm not resending it]


Xenia (AC23 - HP 28/28)  d20+11=27 d6=4 d6=3
Wednesday December 29th, 2004 11:16:33 AM

Two of Tionel's mud guys go down and all of the Greenies are still standing.

Not good.

Xenia tags another one of the Seals on her outer thigh. Awareness floods her body. She lofts another oil up and over at the same Green Guy. With her new clarity of insight it's easy to sink another flask on top of his head.

"Ti'nel! Can you help our guys hold the line?" she shouts to the druid somewhere behind her. "Give 'em healing maybe. Or extra protection?"

Another flask of oil slips into her hand. Good thing she bought ten of them.

Rolls
Throw Splash Weapon Hit #9 AC
2nd round Damage Previous Flask of Oil Fire 4 +1 Inspire Courage
Oil Fire Damage 3 +1 Inspire Courage
Total Fire Damage this round 9hp

Splash Damage 8,1,13,5,14,6 Take 2hp Fire Damage Each

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Insight This round +6

Notes
Fighting Defensively -4 to Hit +3 to AC
Activate Seal, Free Action
-Beautiful Dreamer Seal:
Gain a +6 insight bonus on any one action, then get a +4 insight on your next action, and a +2 insight bonus on your very next action afterwards.

Flask of Oil in hand, Move Action
#9 still burning Next Round unless Extinguishes.
Dodge vs #6 bringing AC to 24 vs #6

Angus Mage Armor AC 14 HP 15  d4+1=3 d4+1=5 d4+1=5
Wednesday December 29th, 2004 11:49:23 AM

Angus is getting concerned that he may run out of spells before the battle is complete or worse his friends in front of him go down and let the nasties through.

Since Angus see that the green human attacking Xenia is hurt he will only pump two magic missiles into it and send one at a neighbor (If possible, if not all three slam into #6 for 8 and 5 dam. or just 13 dam.).

Angus echos Xenia's thoughts "Tionel, worry about keeping your friends standing and not the green zombies! Can you summon more elemental for a flank attack...Now is a real good time!" Angus is sounding frantic as he watches blows rain down on his friends.

Angus 
Wednesday December 29th, 2004 11:50:48 AM

Spell Slots used:

0 Level: 0 of 6
1 Level: 5 of 8
2 Level: 0 of 5

Sunshine AC 16 HP 9/16 
Wednesday December 29th, 2004 11:52:10 AM

BARK!!!BARK!!WOOF!BARK!WOOF!SNARL!!!BARK!

Lang AC 20 HP 29/46  d20+6=7 d20+10=26 d6+4=6 d6+10=13
Wednesday December 29th, 2004 12:01:41 PM

Lang realizes too late that he should have bobbed instead of weaving and recieves a solid smash for his mistake. Lang is starting to worry that his blows may not be as effective (4 strikes for 30 dam. on #3) and attempt to inspect his wounds (spot 7, nat. 1), but is too busy shucking and jiving too get a good look.

Lang swings at human #3 with his right hand (AC 26 for 6 dam.)and looks to see if the human goes down. If #3 falls out of the fight, Langs left hand will stab #15 (AC 13, but misses as he sidesteps #3 falling (hopefully!!!)

OOC:What is the touch AC of the green humans????

Al in Answer 
Wednesday December 29th, 2004 12:07:40 PM

Touch AC is 10.

Florin Jadenth-AC:18-HP:52/27 (Sub/Al)  d20+9=27 d10+6=15
Wednesday December 29th, 2004 12:37:25 PM

Florin fights on. His current opponent on his last legs, the paladin leaves him to the flames splashing from Xenia's oil. Instead, Florin's glaive drives over the green man's head, and the blade catches the green man behind tearing into his neck. (To Hit #8 AC27, Damage 15)

Florin gives a grim smile. "Tionel," he calls behind him, "loathe as I am to admit it, I've taken some bad hits. I could use a boost here."

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=35; Courage+1]  d20+8=25 d8+4=11 d20+6=13
Wednesday December 29th, 2004 5:26:55 PM

Wynn again dodges an attack from his adversary and again feels his sword slash into the flesh of the man in front of him [Hit AC=25 for 11 HP]. Unsure of just how these diseased men can stand so much punishment, the bard tries to see if their wounds remain open or if in their diseased state they appear to be healing themselves.[Spot=13]

Wynn continues his singing, although his voice cracks periodically from the exterion of the battle.

[OOC Wynn dodges #5 if the man still stands, otherwise he will dodge whoever steps up into the vacated space - effective AC=20]

Tionel (AC 16, hp 42/42)  d8=6
Thursday December 30th, 2004 3:48:22 AM

Tionel looks to and fro, but none of the enemy is falling yet. He needs to aid his friends as they say...heal Florin, he decides, would be the best course of action. He murmurs a spell and pats his friend on the back, boosting him back up.
(I assume Florin's hit points isn't 52/27, but 5/27, or something like that... doesn't make much sense his post otherwise. Tionel's cure light wounds heals 11 hp to him)

DM Note - Florin posts backwards. Read it as 27 left of 52.

Syr (AC 18, hp 42/57)  d20+8=16 d20+8=19 d8+6=14 d8+6=10
Thursday December 30th, 2004 9:03:42 AM

Finally landing two blows on the tough skinned human, Syr's hopes momentarily rise that he will drop (attack 16,19 damage 14,10). He thinks to himself that if this doesn't do it, he and his companions should probably flee and summon the guard as these things are too tough.

Trash Road combat - rd5 (DM MikeK)  d20+10=25 d20+10=25 d20+5=11 d6+4=10 d6+4=9 d20+5=21 d6+4=5 d20+7=26 d20+7=27 d20+7=24 d20+7=12 d20+7=11 d20+7=22 d20+7=12 d20+7=8 d20+7=22 d8+4=12 d8+4=11 d8+4=5 d8+4=5 d3=1 d8+4=9
Thursday December 30th, 2004 9:54:07 AM

Xenia sends another vial flying through the air, adding to the pain of the already torchlike #9. Burning oil again splashes about.

Angus sends two missiles at #6, and the man falls! Another missile slams into #5. He's still coming, but the sorcerer has shown the enemy will go down.

Lang hits #3 again. His foe's wounds looks terrible, but he is still coming. The ranger's follow up blow is wide.

Florin's glaive slides past #1 and catches #8 in the shoulder. It's a very nice hit.

Wynn inflicts a wicked slash across the abdomen of #5. The bard is pleased to note the man's wounds are not closing. His opponent has just been operating well beyond the pain threshold that would fell most men. The operative word being "has been". Wynn's latest blow is too much for the man to fight through, and he collapses to the ground.

Tionel moves behind Florin, and administers a curing spell.

Syr, getting frustrated, lashes out at #2. His first blow causes the man's eyes to glass over. His second snaps the man's neck. He drops to the ground, lifeless.

Ajax rears up and kicks out again at #4. The warhorse's two hooves slam into the man's head, dropping him to the ground.
[hit ac 25, 25 for 19 hp damage]

E3 slams #11
[hit ac 21 for 5 hp damage]

The men continue to attack. The second rank merely steps on their fallen foes to get at the Shields:

#1 attacks Florin [hit ac 26 for 12 hp damage]

#7 steps forward and slams into Syr [nat 20, hit ac 24 (critical) for 16 hp damage]

#3 attacks Lang [hit ac12]

#15 slides up to attack Ajax [hit ac11]

A flaming, screeching #9 moves up and hits Wynn with his flaming arm. [hit ac20 for 5 hp damage + 1 hp fire damage]

#14 steps up and attacks Xenia [hit ac10]

#11 attacks E3 [nat 1]

#10 turns and also attacks E3 [hit ac 22 for 9 hp damage]. E3 collapses back into the earth.



Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=29/35; Courage+1]  d20+8=25 d8+4=6
Thursday December 30th, 2004 10:56:27 AM

Wynn shudders as the flaming green human strikes his shoulder, but instinctively he stabs forward with his sword and feels it penetrate the man's torso [Hit AC=25 for 6 HP].

If any of Wynn's clothing is set alight he will start to extinguish it with his free hand, and hope that #9 succumbs to the flames and it's wounds before it can strike again.

Angus Mage Armor AC 14 15 HP  d20+2=12 d6=3 d6=4 d6=2 d6=2 d20+3=9
Thursday December 30th, 2004 10:58:36 AM

Angus is relieved to see 3 green guys drop and decides to try something new. Angus points his finger at green guy #14 and a searing ray of flame streaks toward him (scorching ray ranged touch attack: 11 damage, could have been much better).

Angus calls encouragement to Xenia "Just trying to keep them off you so you can keep tossing fireballs! Go Girl! Remember to duck often!"

Angus will see if he can notice if fire has more effect on the green guys than blades or force (spot 9).

Spell Slots used:

0 level: 0 of 6
1 level: 5 of 8
2 level: 1 of 5

Sunshine AC 16 HP 9/15 
Thursday December 30th, 2004 10:59:45 AM

Sunshine lets out a long and low GROOOOOWL!

Lang AC 20 Hp 29/46  d20+10=28 d6+4=6 d20+12=32 d20+12=20 d6+4=8 d6+4=10
Thursday December 30th, 2004 11:07:01 AM

Lang is warding off blows from green guy # 3 and he call out to Tionel "Nice job on Florin, how bout me?" Lang redoubles his attack on #3 and lashes out with his LH (AC 28 for 6 dam. making 36 total). If Lang drops human #3 with his LH he will flank #15 to help Ajax with the RH (AC 32 critical threat AC 20 for 18 damage) if not he hits # 3 again.

Lang is a whirling dervish with his blades and feels that lease green guys must have something to do with the plants as he does not like them very much, especially #3 that has hit him twice.

Xenia (AC23 - HP 28/28)  d20+9=24 d6=2 d6=3
Thursday December 30th, 2004 11:12:12 AM

"WYNN!" Xenia shouts as the bard is struck by the flaming Greenie. In a fit of reflexive anger she lashes out at the burning green guy with her sword. (Hit AC24, Damage 3hp - 2nd round fire damage 4hp) Wynn's song inspires her strike and she finds a way to cut a little deeper.

"Back out for the alley," Xenia shouts. "Five feet at a time!"

"Florin has a reach weapon and so do I. We can attack in two ranks. They can't." Xenia growls under her breath as she defends herself against the green guy in front of her. "We can keep two defenders up front and replace them in cycles for healing and rest. We can even lob things up and over into their ranks. I've got more oil."

She tags another seal on her leg.

"READY?" she cries. "Everyone step back." And Xenia moves five feet backwards.

Rolls
Shortsword to hit AC 24, Damage 2 + 1 Inspire Courage
2nd round Damage Previous Flask of Oil Fire 3 +1 Inspire Courage
Total Damage this round 7hp

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Insight This round +4 (2nd Round -Beautiful Dreamer Seal:
Gain a +6 insight bonus on any one action, then get a +4 insight on your next action, and a +2 insight bonus on your very next action afterwards.
Triple Blessing of Wardd Seal

Notes
Fighting Defensively -4 to Hit +3 to AC
#9 fire goes out this round.
Dodge vs #14 bringing AC to 24 vs #14

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Florin Jadenth-AC:18-HP:26/52  d20+9=24 d10+6=15
Thursday December 30th, 2004 11:48:22 AM

(OOC:Changed my hit points around so maybe it will help out.)

Florin winces as the next blow to fall on him sends a rush of pain through him and he does what Xenia says and begins to fall back some also, "This isn't looking good guys and girls. They can do alot of damage and soak it up also."

Florin feels pain rushing through his body as he falls back, not the first time in his life for that but this is the first time he feels like he is being beaten down so bad.

Florin hopes to fall back abit and then stab at the man attacking him, trying to use the distance of his glaive for aid. (Can hit AC:24 Damage:15) As Florin tries to attack (not sure if he can fall back alittle distance and then attack or not) he ponders telling someone to use Ajax and rush for help, like the city guard or something but then that might not be a good idea since the group may need all the help it can get instead he just calls back, "If this starts going really bad guys someone might want to use Ajax and get help, the city guard or something."

Florin thinks of the bottles of oil in his backpack and nods abit to himself mumbling, "Can always get everyone out of the ally and I can hold some of them off with more fire. I can throw a good distance and they will burn abit before reaching me." Florin also thinks of his wounds though as so many things run through his mind, mainly the safty of the group and not letting these men get out or they might beabel to infect other people and poor Jella's face flashes in his mind when he thinks that.

Syr (AC 18, hp 26/57?)  d20+10=30 d20+10=16 d20+10=28 d8+8=16 d8+8=16 d8+8=13
Friday December 31st, 2004 3:31:26 AM

Syr gasps in pain as his foe finds a soft spot. "Guys, this attacking individually isn't working. Everyone team up and take these things down one at a time. Head to head they will beat us! C'mon, fight together."

He will first turn to fight the one attacking Florin. Landing a ferocious kick followed by a punch. If that one falls then he will attack #7 instead. (Attack crit, confirm, and 28. Damage 14,14,11 Sorry, It is +6 damage not +8) After landing his blows, he moves back with the rest of the group.

Tionel  d3=3
Friday December 31st, 2004 9:08:04 AM

Tionel sighs...time to bring in some bears or something again, he thinks to himself.
A moment later, a sprig of mistletoe, and three big dark furry guys pop into existence and roar, moving in to flank the enemy.
(Bear's stats:

Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +2/+6
Attack: Claw +6 melee (1d4+4)
Full Attack: 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2)
)
(I'll let dm attack/decide how theyog...my brain is totally gone)

Trash Road combat - rd6 (DM MikeK)  d100=1 d100=78 d100=18 d20+6=26 d20+6=11 d4+4=8 d20+10=17 d20+10=29 d6+4=6 d6+4=5 d20+5=9 d20+7=20 d20+7=20 d20+7=18 d20+7=23 d20+7=8 d20+7=10 d20+7=26 d20+7=21 d20+7=18 d8+4=12 d8+4=8 d8+4=10 d8+4=11 d8+4=9 d8+4=7
Sunday January 2nd, 2005 9:09:16 PM

Wynn ducks the fiery attack of #9 and strikes back quickly. His opponent is starting to wobble, but still has some fight left.

Angus sends a ray of fire into #14. The sorcerer can't see much of a difference in their reactions to blades and flame.

Lang slams his blade into #3, and feels the man sliding away from his blade. Instinctively, he whirls and slams his other blade into #15.
[Lang and Ajax are not in flanking positions. Didn't matter here, though]

Xenia goes to the aid of her bard. Her blade stroke and the fire have turned #9 into a mess, but he is still attacking.
The rogue calls out for everyone to back up, and follows her own advice.

Florin looks to fall back. But with both Tionel and Sunshine back there, the only real way back cuts off Wynn. The paladin stays where he is and runs #1 through. The man limply slides off his glaive.

Syr looks to help Florin, but sees the paladin has already taken care of him. The monk turns back to #7 and just beats the stuffing out of him. In the span of 6 seconds, Syr turns his opponent's condition from uninjured to barely mobile. But he's still attacking.
Following Xenia's call, the monk steps back, with Sunshine nimbly stepping out of the way.

Tionel brings in some more help. Only one of the men attacking them is without injury, and the druid decides to amend that problem. A large bear appears behind #10, and swipes a large paw at him.
[crit threat, ac11 (no crit) for 8 hp damage]

Ajax rears up on #15
[hit ac 17, 29 for 11 hp damage.]
And then tries to bite him.
[atk ac 9]

The men continue to attack.

#8 steps forward and attacks Florin [hit ac20 for 12hp damage]

#7 pursues Syr [hit ac20 for 8hp damage]

#15 attacks Lang [hit ac18]

#9 attacks Wynn [hit ac23 for 10hp damage]

#14 steps forward and attacks Xenia [nat 1]

#13 steps into the opening to attack Wynn [hit ac10]

#10 attacks the bear [hit ac26 for 11hp damage]
#11 attacks the bear [hit ac21 for 9hp damage]
#12 attacks the bear [hit ac18 for 7hp damage]

The bear drops and disappears.


Xenia (AC23 - HP 28/28)  d20+7=21 d6=5
Sunday January 2nd, 2005 9:34:19 PM

"Good idea, Syr!" Xenia shouts.

"Get ready to pull out." She steals a precious moment from defense to glance down the line. Everyone's hurt except her; some pretty bad.

"Angus, you and Ti'nel get into the alley now. Take Federol and the animals with you. Before you go, see if you can figure out the Spell that makes these guys stand up to our weapons so good. May not be much use now, but maybe later. And I'm sure the guard will be interested too."

"This time, Wynn, Florin, Lang five feet back. Syr and I will hold where we are. Hold 'em so the others can get into place. Fight defensively if you have to. We can do all the damage we need once we're in the alley."

"Next time, we move. Just withdraw. We'll take up position five feet into the alley. Me and Wynn will hold the front, fighting defensively. Florin, behind me or Wynn. Attack over our heads with your pole thingee. Lang, see if you can pop off some of the ones in the back with your bow. Syr, get healed and be ready to replace Wynn."

The dark rogue finds an opening and stabs at the greenie in front of her.

"I've got healing potions in my haversack. Three of the small ones and two of the medium ones. Take 'em if you need. I've got a sling if you can use it. Two more alchemist fires and eight flasks of oil."

"Hold 'em for just a bit, guys! Then we move!"

"And, hey, somebody still have that pearl thing?"


Rolls
Shortsword to hit #14 AC 21, Damage 6 = 5 + 1 Inspire Courage

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Insight This round +2 (2nd Round -Beautiful Dreamer Seal:
Gain a +6 insight bonus on any one action, then get a +4 insight on your next action, and a +2 insight bonus on your very next action afterwards.
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Fighting Defensively -4 to Hit +3 to AC
Dodge vs #14 bringing AC to 24 vs #14

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=19/35; Courage+1]  d20+8=19 d8+4=11
Sunday January 2nd, 2005 10:38:22 PM

Wynn manages to extinguish the flame on his upper arm only to have a blow takes him solidly in the ribs. He can hear the bones crack under the force of the man's fist and the air being driven from his lungs. Doubled over, the bard manages to avoid the flailing arms of another of the diseased men before bringing his longsword up in a violent, desperate slash, directly into the chest and shoulder of #9. The attack takes all Wynn's strength and he roars in defiance as the blade strikes home [Hit AC=19 for 11 HP].

His breath comes in ragged heaving gasps, but above the din and through the pain he hears Xenia marshalling the Shields into order. Wynn takes a 5 foot step backwards to fall into line and prepares to dodge the first opponent that steps into the space he just vacated [Effective AC=20].

[OOC 4 of 5 round of inspire courage remain]

Angus Mage ARmor AC 14 15 HP  d4+1=4 d4+1=5 d4+1=4 d20+4=12
Monday January 3rd, 2005 9:16:32 AM

Angus fires off three more magic missles, two into #9 and one into #7 if they are close enough, if #7 is not close enough the closest green guy (9 and 4 damage).

As everyone starts to back up 5 feet, Angus will back up 10 feet and attempt to call Sunshine with him. "Here boy! Here Sunshine! Heel!" (Handle animal untrained 12).

Angus frantically calls to Tionel. "Tionel get Ajax, he is too big for me, and try to cure someone, no not just someone but one of our group!"

Lang AC 20 HP 29/46  d20+10=27 d20+10=15 d6+4=6 d6+4=7 d20+10=29
Monday January 3rd, 2005 9:29:33 AM

Lang will press his attack on #15 as he takes a 5 foot step back. Lang will also try to encourage Ajax to back up as it may take some time. "I got him Ajax, go back with Tionel and Angus." Without looking back Lang will add "You too Sunshine, go with Angus!"

Attack:

RH AC 27 dam. 6
LH AC 15 dam. 7

Handle Animal for Ajax and Sunshine 29: Very convincing!!!!

Angus Supplimental 
Monday January 3rd, 2005 9:31:09 AM

Spell Slots used:

0 level: 0 of 6
1 level: 6 of 8
2 level: 1 of 5

Florin Jadenth-AC:18-HP:14/52 
Monday January 3rd, 2005 7:19:22 PM

Florin hurting badly quickly falls back like was commented on and falls behind Wynn where he quickly speaks to the man, "Hold still alittle please."

Florin will use his lay on hands to heal Wynn of 12 hit points of damage. (Think thats all of his lay on hands healing.) Florin also calls back at everyone, "Guys, I'm barely hanging on here, others need help also I believe."

Syr (AC 22 HP 18/57)  d20+3=11 d20+3=14
Monday January 3rd, 2005 7:25:41 PM

Syr staggers under the blow and turns or a second. He bgeins to fight very defensively (both misses).

Tionel  d4+1=5 d4+3=7 d4+3=7 d4+3=5 d4+3=5 d20+3=17 d20+3=6 d20+3=12 d20+3=13 d20+3=8 d6=6 d6=6
Tuesday January 4th, 2005 12:43:13 AM

Tionel sacrifices his other most powerful spell to bring into being five snarling behind the enemies once more. That should make them take a long time.
Each of the wolves moves forward, teeth bared, and engages the enemy...
(Five wolves: Each
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple: +1/+2
Attack: Bite +3 melee (1d6+1) )

The wolves move forward, biting. (Rolled d4's by accident... they hit AC 17 [7 damage if it hit], AC 6, AC 12, AC 13 [7 damage if it hit], and AC 8.)

Then Tionel says "Very well, back up, my friends!" And begins to withdraw himself to the back...


Trash Road combat - rd7 (DM MikeK)  d100=3 d100=88 d100=30 d20+10=16 d6+4=10 d20+7=15 d20+7=11 d20+7=25 d20+7=11 d20+7=27 d20+7=13 d20+7=12 d8+4=11 d8+4=9
Tuesday January 4th, 2005 8:31:20 AM

Xenia calls out a plan. She holds her ground to wait for the others, and slashes #14.

Wynn, fighting hard, slams his blade home into #9. The man finally crumples to the ground. The bard backs up a step to be on line with the others.

Since his primary target is down, Angus sends his three magic missiles into #7. This opponent also collapses. The slim sorcerer backs up ten feet and tries, without much success, to get Sunshine and Ajax to drop back as well.

Lang slams two attacks into #13. The man is staggering, but not down. The ranger calls out to the animals. Sunshine immediately drops back beside Angus. Ajax is not so sure. He lets out a questioning whinny, while watching Sunshine withdraw. The horse decides to compromise.
He kicks out once at #15, and then pulls back to cover both dog and sorcerer. The kick is a good one, and the man crumples, lifeless.
[hit ac16 for 10 hp damage]

Florin drops behind Wynn, and lays hands on the bard.

Syr finds he's got no one to fight. The monk waits for someone else to come forward.

Tionel stands fast, and brings five more friends into the fight. Only one succeeds in hitting [w1 on #13], but the druid has managed to temporarily halt the advancing hordes.

The men attack.

#14 attacks Xenia [hit ac13]

#8 attacks w2 [hit ac11]

#13 attacks w1 [hit ac 25 for 11 hp damage]

#10 attacks w4 [hit ac11]

#11 attacks w5 [crit threat, ac13 (no crit) for 9 hp damage]

#12 attacks w3 [hit ac12]


Xenia (AC23 - HP 28/28) 
Tuesday January 4th, 2005 8:48:29 AM

Perfect!

"Ok! Go!" Xenia shouts, dodging the greenie swinging wildly at her.

"Angus, Ti'nel, Federol, and the Animals first. Syr, Lang next. Florin, fall back with Wynn and I. Five feet into the mouth of the alley."

"Don't worry about hitting anybody once we get into the alley, we'll have plenty of that."

With unrelenting trust in her companions, the dark rogue withdraws to position.

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Double Move Withdraw - No AoO
Fighting Defensively -4 to Hit +3 to AC
Dodge vs #14 bringing AC to 24 vs #14

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Angus AC 14 HP 15  d4+1=4 d4+1=4 d4+1=3
Tuesday January 4th, 2005 8:54:19 AM

Angus smiles at Sunshine "Good boy." as he comes to rest next to him and then exclaims. "We got them now! The odds are in our favor, finally!"

Angus lets lose three more magic missiles at #14 engaging the red haired rouge (dam. 11 more)"Pick on someone your own size!"

Spell Slots:

0 level: 0 of 6
1 level: 7 of 8
2 level: 1 of 5

Angus Supplimental again  d20+4=23
Tuesday January 4th, 2005 8:56:12 AM

Angus will again back up 10 feet into the alley and attempt to convince Sunshine and Ajax to follow him (animal training untrained 24, forgot a +1) "Come on you two follow me."

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=31/35; Courage+1]  d20+10=26 d8+4=12
Tuesday January 4th, 2005 9:09:27 AM

Wynn feels the warmth of Florin's healing touch and immediately his breath comes easier. The sight of several of their opponents falling to the ground is also encouraging to the bard.

When the wolves appear, Wynn sees his opening and darts forward to slash at #8 [Hit AC=26 for 12 HP, flanking] and then darts back to his original position beside Xenia, careful to dodge #14 upon his return [Spring Attack to move before and after attack]

AC vs AoO = 23[Mobility], Effective AC vs #14(normal attack)[Dodge] = 20, 3/5 rounds left from inspire courage

Syr ( AC 18 32/57) 
Tuesday January 4th, 2005 6:34:12 PM

The monk is glad for the moment's respite and takes the opportunity to draw a deep breath. Laying a hand on his wound, he concentrates on mending his torn flesh (Heal 14hp). Following that, he proceeds to move back with the others. He readies an attack in case a foe approaches.

Florin Jadenth-AC:18-HP:14/52  d20+9=10
Tuesday January 4th, 2005 7:57:06 PM

Florin now that Wynn is healed up atleast alittle speaks to Wynn as he stabs at the man attacking Wynn, "Hope the healing helped friend."

Florin also falls back abit if needed still. Florin also calls back to Ajax, "It's okay boy, just be ready if we need you buddy."

(Can hit AC:10)

Lang AC 20 HP 29/46  d20+12=30 d20+12=26 d6+4=5 d6+4=9
Tuesday January 4th, 2005 9:31:23 PM

Lang takes the opportunity to strike at one of the creatures while it is occupied by a wolf (flanking #10).

Hit AC 30 & 26 for 5 & 9 points of damage.

"Sunshine, Ajax move towards Angus," Lang will say as he motions the creatures into the alleyway.

Lang then moves back along with the group and stays in formation.

Tionel 
Wednesday January 5th, 2005 12:00:46 AM

The elf retreats readily, spending the entire round moving back, and waiting for the others to follow along.

Trash Road combat - rd8 (DM MikeK)  d100=73 d100=24 d100=55 d20+7=26 d8+4=10 d20+7=20 d20+7=12 d20+7=17 d20+7=16 d20+7=11 d20+3=19 d20+3=18 d20+3=20 d20+3=23 d20+3=9 d20+3=4 d6+1=5 d6+1=6 d6+1=7 d6+1=2 d20+7=14 d8+4=11 d8+4=12 d8+4=12 d8+4=11
Wednesday January 5th, 2005 8:36:47 AM

[Stability checks on 5, 6, 9]

Xenia feints a swing and pulls back.

Angus sends three more Magic Missiles into #14. He retreats into the alley behind Xenia, and tries to get the animals to accompany him. Ajax follows the sorcerer. Sunshine does not.

Instead of backing up, Wynn moves forward. The bard strikes the back of #8. Only then, does he retreat, trying to ducking the blow of #14 as he goes by. He doesn't.
[AoO - #14 hits ac24 for 10hp damage]

Syr takes a moment to heal his wounds, and then drops back into the mouth of the alley.

Florin drops back a little. He stays on line with Wynn.

Lang pulls back.
[Lang cannot move forward, engage, and then pull back. He doesn't have the feats that Wynn has.]

Tionel pulls back behind everybody.
The wolves continue to attack:
w2 attacks #8 [hit ac19 for 5 hp]

w1 attacks #13 [hit ac18 for 6 hp]

w4 attacks #10 [hit ac20 for 7 hp]

w5 attacks #11 [nat 20, ac9 (no crit) for 2 hp]

w3 attacks #12 [nat1]

Encouraged by Lang, the animals continue to fall back.

#14 pursues, attacking Wynn. [hit ac18]

#8 attacks w2 [hit ac12]

#13 attacks w1 [hit ac17 for 12 hp damage]
The wolf disappears.

#10 attacks w4 [hit ac16 for 12 hp damage]

#11 attacks w5 [hit ac11]

#12 attacks w3 [hit ac14 for 11 hp damage]



Xenia (AC23 - HP 28/28) 
Wednesday January 5th, 2005 8:57:18 AM

"Pull back more. We'll take a stand here," Xenia shouts. She sees the brutal hit that Wynn takes and her heart beats faster.

"Syr, can you take stand in here beside me in place of Wynn? Florin, get in behind me. You can attack over my head with your spear thing. Wynn, anybody who needs them, I've got healing potions in my pack. Just reach in. I'll make it the first thing on the top."

"Lang you can probably best nail the one's in back with your bow."

"Good job with the wolves, Ti'nel" she whispers to the elf. "Think that one saved our bottoms."

"Get ready for 'em."

Xenia palms a healing potion, ready to pass it off to whoever needs it. (CMW)

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Ready Action - Pass potion to person who needs it.
Fighting Defensively -4 to Hit +3 to AC
Dodge vs #14 bringing AC to 24 vs #14

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Angus AC 14 Hp 15 
Wednesday January 5th, 2005 9:51:08 AM

Angus looks to Tionel "Great job with the critters, but do not forget to keep the team standing up. Why are you not healing Florin!"

Angus casts true strike on himself in inanticipation of the scums paying the group a visit in the alley. "Hey you green human scum, come and get it if you dare! We are ready to send you on your way!" Angus loudly boasts, and he make sure he is behind the front row of fighters, but still wants to be able to see the oncoming scum. attempting to bait the wounded humans.

Spell Slots used

0 level: 0 of 6
1 level: 8 of 8
2 level: 1 of 5

Florin Jadenth-AC:18-HP:14/52  d20+9=21 d10+6=10
Wednesday January 5th, 2005 3:43:53 PM

Florin calls out quickly to his friends, "I have a bow and two quivers of arrows on my backpack if someone can use them and help with these creeps."

Florin steps over quickly behind Xenia as to allow Wynn to back off more and hopefully get healed, "Wish I could aid you more Wynn." Florin stabs at the greenie attacking Xenia and grins as his glaive stabs deep into it. (Can hit AC:21 Damage:10)

Florin grins and whispers to Xenia low just a teasing comment and hopefully nothing she will take bad, "Don't usually get to cover your backside Xenia. Not that I don't mind the view." Florin glances over at Wynn hoping if the man heard that he knows Florin's comment was not meant as anything.

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=21/35; Courage+1]  d20+8=18 d8+4=7
Wednesday January 5th, 2005 5:38:23 PM

Wynn again feels the crushing blow of a powerful attack from his foe and questions his own sense of optimism. Regardless of his own physical state, the odds have changed substantially and he can't help but wonder if a more aggressive course of action would not win the day.

The bard takes the middle road, slashing out at #14 with his longsword [Hit AC=18 for 7 dmg] before retreating behind Syr and next to Xenia.

Lang AC 20 HP 29/46  d20+6=12
Wednesday January 5th, 2005 9:15:06 PM

Not having an opponent gives Lang a chance to switch weapons. He sheathes both his short swords and draws his trusty long bow.

Lang then looks for the opportunity to fire a shot, between Syr and Xenia, at the enemy (hit ac 12; -4 for shooting into combat).

If Lang is not able to fire this round, he will get ready to fire next round.

"Someone back there should search down this alleyway in case we have to make a hasty retreat."

Tionel  d8=6
Wednesday January 5th, 2005 11:55:47 PM

"Sorry, sorry!" Tionel says...a bit panicky. This organized fighting thing is so confusing! He feels like he should be fleeing, or fighting, but instead, he forces himself to calmly draw out his wand and tap Florin with it, murmuring the activation.
(Cured 7 hp)

Trash Road combat - rd9 (DM MikeK)  d100=27 d100=73 d100=30 d20+3=8 d20+3=22 d20+3=23 d20+3=5 d20+3=6 d6+1=3 d6+1=4 d20+7=8 d20+7=22 d20+7=27 d20+7=22 d20+7=24 d20+7=15 d8+4=10 d8+4=6 d8+4=8 d8+4=5 d8+4=5
Thursday January 6th, 2005 8:52:31 AM

Xenia calls more instructions and pulls out a healing potion, just in case.

Angus gets ready.

Florin wants to move behind Xenia, but can't because Angus is standing there. The paladin has to settle for beside the rogue instead.

Wynn lashes out at #14. The bard can tell his opponent is on his last legs, but he moves to retreat. However, his chosen spot is now occupied by Florin.

Wynn and Syr swap locations, but that's about the best they can do.

Lang sheathes his swords, and frees up his bow.

Tionel squeezes in beside Lang, and taps Florin with a healing wand.
[Tionel and Lang take an addition --4 penalty on any attacks they make next round due to the close quarters.]

The wolves continue to attack:
w2 attacks #8 [hit ac8]

w4 attacks #10 [hit ac22 for 3 hp damage]

w5 attacks #11 [crit threat, ac5 (no crit) for 4 hp damage]

w3 attacks #12 [hit ac6]

The men also attack.

#14 pursues the group, walking straight into Florin's ready glaive. The man collapses in front of Syr.

#13 steps up and attacks Syr. [nat 1]

#8 attacks w2 [hit ac 22 for 10 hp damage]

#10 attacks w4 [crit for 14 hp damage]

#11 attacks w5 [hit ac24 for 5 hp damage]

#12 attacks w3 [hit ac15 for 5 hp damage]

All the wolves but w2 fall and vanish.



Angus Mage Armor Ac 14 Hp 15  d20+22=23 d6=4 d6=2 d6=2 d6=4
Thursday January 6th, 2005 9:38:32 AM

Angus thinks to himself, Excellent we have turned the corner, literally. Now it is time scum # 13 have it.

Angus moves to his right slightly to make sure he can see #13 and announces "I need a clear shot, duck Syr!" and lets loose a scorching ray (16 damage).

Angus yells into the main corridor "Come on you green scum. We got some more for you!" Angus makes sure he is not in the front row after his exclaimation.

Spell Slots used:

0 level: 0 of 6
1 level: 8 of 8
2 levle: 2 of 5

Xenia (AC23 - HP 28/28)  d20+7=15
Thursday January 6th, 2005 10:19:35 AM

Frang! This isn't what she had in mind.

... But it will work.

Wynn's on the front line now. "Wynn!" Xenia shoves the potion in his direction. If they can't back up a bit more, he's gonna need it. Her hand lingers on his for just that little bit longer than it needs to.

"Back up!" Xenia calls over her shoulder. "We need five more feet or the front line is gonna have two greenies on 'em at a time."

From her haversack, the rogue pulls a long spiked chain and readies to smack the next greenie who pulls up in front of Syr. With half an eye behind her, she prepares to step five feet back should the opportunity present itself.

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Move Equiv - Take Spiked Chain from Haversack
Ready Action - Attack greenie if one moves in front of Syr (Hit AC15, MISS )
Move Five feet back if Angus clears the way.
Spiked Chain Attack 9 -4 not-proficient +1 Masterwork +1 Inspire Courage = 7 (10 foot range)

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=21/35; Courage+1]  2d8(4+8)+3=15
Thursday January 6th, 2005 5:54:25 PM

Wynn takes the potion from Xenia's hand and consumes it in a single gulp, all the while keeping an eye on the battle in front of him. "Thanks" he casts a meaningful eye in Xenia's direction, and then back at Florin "both of you." [CMW=15 hp - now at 35/35]

Lang AC 20 HP 29/46  d20+6=13
Thursday January 6th, 2005 9:20:42 PM

Things are getting a little tight in the mouth of the alleyway. Not wanting to risk hitting any of his comrades with his longbow, Lang decides to do something else this round.

Squeezing past Ajax, Lang will investigate where this alleyway goes (spot 13).

"Sunshine heel!"

OOC: Will head down the alleyway a short distance with Sunshine to see where it goes.

Florin Jadenth-AC:18-HP:21/52  d20+9=10
Thursday January 6th, 2005 11:01:19 PM

Florin nods to Wynn when he hears the thanks and speaks up to Wynn, "No problem Wynn."

Florin now also glances back to Tionel and nods to him, "Thanks Tionel for the healing."

Florin backsup more to help out if he is needed to anyway, mainly following the route the others are or Xenia's instructions since she has been doing a good job with tactics. Florin looks back to the enemies now and stabs quickly forward at the one attacking the person infront of him, he winces as his glaive pokes way over the enemies head, "Darn it."

Thinks Florin glances over at Xenia and speaks up, his voice sounding abit apolagetic, "Sorry for no tactics. I wasn't really thinking this was going to be so hard. I will stay on my toes more next time as leader."

Syr (AC 18 HP 26/57)  d20+8=12 d20+8=19 d20+8=24 d8+6=13 d8+6=14
Thursday January 6th, 2005 11:40:17 PM

As #13 moves into range, Syr makes a tentative swipe which misses. Then hearing Angus' plan the monk drops to the ground for the spell to take effect. Bouncing up his fists rain down on the thug (Attack of opportunity 12, regular attacks 19,24 damage 13,14).

Tionel (AC 16, hp 42/42)  d8=6
Thursday January 6th, 2005 11:57:44 PM

Tionel wonders what to do... he taps Florin again with the wand, then withdraws to the back of the group, somewhat frenetic... Should he summon more creatures, or flee, or what?
(Another 7 hp healed )

Trash Road combat - rd10 (DM MikeK)  d100=80 d100=33 d100=49 d100=59 d20+3=6 d20+7=23 d8+4=7
Friday January 7th, 2005 11:21:23 AM

Lang squeezes past Ajax and makes sure no one else is coming up the alley. Sunshine accompanies his master. The ranger sees Ferderol cowering wide eyed behind a wall, but nothing else.
[This is the alley the group used to enter the street in the first place. It leads to another Trash Level road.]

Tionel heals Florin again and then drops back.

Angus fills the void left by druid and ranger, and casts a spell. Unfortunately the sorcerer slips on a wet spot just as he finishes the spell. A ray of fire arcs harmlessly into the air.
[Not sure where the +22 came from, but you did roll a natural one on your ranged touch attack, which is a miss]

Xenia hands Wynn her potion, and retreats while pulling out her spiked chain.

Wynn drinks the potion, but doesn't back up, risking seriously annoying his girlfriend.

Florin attacks #13, but misses.

Syr waits long enough to wonder why Angus told him to duck, then lays into #13. The man is dead before he hits the ground.

w2 attacks #8 [hit ac6]

Having dispensed with most of the wolves, the men refocus on the party. Three of them head over to the group, while the last finishes off the wolf.

#8 attacks w2 [hit ac23 for 7 hp damage]. The wolf disappears.



Xenia (AC20 - HP 28/28)  d20+9=16 2d4(1+1)=2
Friday January 7th, 2005 1:43:18 PM

Don't look like that many left. At least not from where she's standing. Still, not much sense in getting hit more than you need to.

"Angus, Ti'nel. Move back!" she shouts. Seeing Wynn facing off against two of the greenies is making her kind of bossy and a little bit cranky.

*sigh* "You guys ... " she sighs.

The chain makes a soft whir as she turns the end in a tight spinning disk off her right hand. Leaving space for Syr to back up, she waits for one of the greenies to come within range.

Rolls
Hit AC16, Damage 2hp

Active Effects
Inspire Courage +1 to Hit and Damage +1 vs Fear
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Ready Action - Attack greenie if one moves into the 10 foot striking range.(Hit AC16, Damage 2hp )
Spiked Chain Attack 9 -4 not-proficient +1 Masterwork +1 Inspire Courage = 7 (10 foot range)

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=35/35; Courage+1]  d20+8=27 d20+8=19 d8+4=11 d8+4=11
Friday January 7th, 2005 5:45:22 PM

Wynn slashes out at the diseased human in front of him (#10) slashing a deep wound into the man's abdomen [Hit AC=27 threat, AC=19 to confirm critical for 22 hp of damage]. If the man drops, Wynn will hold his ground and focus his attention on #11, dodging any blows that might come his way. Otherwise he will dodge #10 [effective AC vs selected opponent = 20]

"I think we've got them now!" he yells back to Xenia and the rest, "press them hard!"

[OOC this is the final round in which the courage inspired by the bard's song has any effect]

Florin Jadenth-AC:18-HP:28/52  d20+9=25 d10+6=11
Friday January 7th, 2005 7:50:44 PM

Florin looks to those around him and frowns as he is getting tired of falling back and wonders if they have fallen back actually far enough. Florin stabs at the nearest enemy to help the person infront of him. (Can hit AC:25 Damage:11)

Florin looks back at the others and calls out, "Tionel, better having healing ready for people. We will be needing some healing on some people in alittle bit."

Tionel (AC 16, hp 42/42) 
Saturday January 8th, 2005 12:25:31 AM

Tionel will heal whoever in the back is within reach and wounded. Other than that, he decides his best option is to just sit tight and wait for the enemy to give up or fall...
Meanwhile, his thoughts race. Strangely diseased...and maurading... If this was a disease, then they had it removed, but surely an epidemic traveling from one to another would be something the Alemites would be most likely to deal with. Yes, that's what they should do next, he decides...after answering to the guard.

Syr (AC 18 HP 26/57)  d20+8=28 d20+8=26 d8+6=11 d8+6=10
Saturday January 8th, 2005 9:54:08 AM

Syr retreats to the point where only one man can approach him directly at a time. There he stops for a momemt to catch his breath and readies himself for any foe that might approach (Attack of opportunity crit and confirm damage 21! The browser that I'm on doesn't support my email so I'm guessing at the map.)

Lang AC 20 HP 29/46  d20+10=11 d20+6=20 d20+6=21
Sunday January 9th, 2005 8:59:07 PM

Lang & Sunshine will move back towards the group. They will position themselves between the group and Ajax (moving Ajax back if needed).

Lang will stand with his bow ready to shoot if he can (nat 1 - miss if he gets a shot). Otherwise he will stay alert.

Spot 20
Listen 21

ANgus Mage Armor AC 14 HP 15  d4+1=3 d4+1=3 d4+1=4
Sunday January 9th, 2005 11:06:29 PM

OOC: Last Round +22 for the ray was from true strike +20, +1 to hit and +1 from Wynn's Song.

Angus ducks below the flying chain and goes to one knee. Angus stands after Xenia's attack and launches three magic missles at the approaching greenies (10 damage).

Angus calls behind him "Tionel I am running low on spells, you may want to actually help out now that the warriors are stabilized!!!!!!!!!"

Spell Slots Used

0 level: 0 of 6
1 level: 8 of 8
2 level: 3 of 5 (used a 2 level slot for the last MM)

Trash Road combat - rd 11 (DM MikeK)  d100=69 d100=78 d100=56 d20+7=25 d20+7=23 d8+4=8 d8+4=7
Monday January 10th, 2005 8:23:51 AM


Xenia continues to implore her comrades to back up into the alley.

Wynn continues to ignore her pleas. The bard slashes a deep wound into #10, staggering the man badly.

Florin lashes out past Wynn's shoulder and puts another hole into #11. That man still is in fighting shape.

Tionel looks around. The only people within immediate reach are Xenia and Angus. Neither of them need healing, so the druid stands fast.

Syr steps back 5' into the alley.

Lang and Sunshine squeeze back in front of Ajax. The warhorse gives the ranger a warning snort, but does drop back to give the man room.

Angus fires three Magic Missiles at #10, felling him.

With Syr falling back, and Wynn staying where he is, the bard is suddenly the only person extended out into the alley. The three remaining men converge on him.

#8 moves all the way over.

#11 attacks Wynn [hit ac25 for 8 hp damage]

#12 steps over and attacks Wynn [hit ac23 for 7 hp damage]



Angus Mage Armor AC 14 Hp 15  d20+1=20 d6=6 d6=6 d6=2 d6=6
Monday January 10th, 2005 9:33:09 AM

Angus says a little prayer to himself for better aim and curses himself for missing with his last true striked ray. Angus lets loose a scorching ray at human scum #12 (AC 21 for 20 damage)"Now that is more like it" Angus intones as he pumps his fist.

Angus sees heavy blows falling on Wynn and get concerned for the bard. "Could an armored warrior please step up and relieve Wynn. NOW!"

Angus will step back a few feet and press his thin frame against the alley wall in order to make room. "Now I will have to clean my cloak." Angus mumbles to himself as his new cloak is rubs against the alley wall.

Spell slots used:

0 level: 0 of 6
1 level: 8 of 8
2 level: 4 of 5

Xenia (AC20 - HP 28/28)  d20+6=11
Monday January 10th, 2005 10:24:33 AM


*THUMP* *THWACK*

The blows fall on Wynn, and all of the rogue's cool, tactical perspective evaporates like a drop of water hitting a red hot griddle.

"Yyyyrrroooooowwwwww!!!"

Xenia screams like a feral cat. Hands hooked into claws, she half climbs over Syrdeth and flails wildly at the first greenie she finds. Unfortunately, in her thoughtless anger, the weapon in her hand at the moment is the spiked chain.

Rolls
Attack #12 Hit AC11 *MISS*

Movement
Move 10 feet north in front of Syr

Active Effects
Triple Blessing of Wardd Seal (Activated Turn 5)

Notes
Spiked Chain: 9 Attack, -4 non-proficient, +1 Masterwork = 6 Base Attack (10 foot range)

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Syr (HP 26/57 AC 18)  d20+7=19 d20+7=26 d8+5=6 d8+5=7
Monday January 10th, 2005 12:17:07 PM

Getting out of the way of the crazy woman he only receives a few scratches from her hands as she races past. He calls out a warning to Wynn, " 'Ware Wynn, Xenia has lost it."

Syr waits patiently for the dark elf to either fall or move. Either way he readies himself to enter the fray once again. "Hey Flo, for someone who had some good tactical ideas, she sure does toss it all out the window quick?" The elf barks at the thief in front of him, "Xenia move out of the way and let those better equipped deal with this. You do more harm in front than at the rear."

Florin Jadenth  d20+9=29 d20+9=16 d10+6=14 d10+6=15 d10+6=12
Monday January 10th, 2005 3:16:07 PM

Florin aims his glaive at #11 if he can still hit it and grins as his weapon hits hard and very true. (Can hit AC:29 (nat:20) crit AC:16 Damage:14 (if crit hit:41)

Florin looks to Syr and nods, "I have to agree with that." Florin now looks to Wynn and calls to him, "Start falling back more Wynn or your going to be in alot of trouble. Maybe worse trouble from Xenia then the enemy."

Florin looks to Xenia also and shakes his head abit, "Xenia, I know hei s your man but cooler heads will prevail not hot tempors."

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=20/35]  d20+7=22 d8+3=11 d20+11=28
Monday January 10th, 2005 7:31:41 PM

Surprised at how quickly the men were able to close on him, the bard finds himself sorely wounded. He slashes back at #11 hoping to fell the already injured foe, and takes at least some pleasure in the knowledge that he has returned the favour. [Hit AC 22 for 11 dmg]. Finding no room for retreat behind him, Wynn tumbles [tumble=28] past his opponents, moving diagonally to his right as far as possible.

"Hurry" he yells, "surround them!"

[OOC if #11 is already down, Wynn will swing at #8]

Tionel 
Tuesday January 11th, 2005 1:24:31 AM

Reaching out, Tionel taps Syr, who seems to be close enough (at least, judging by the map). He stays back, tho, not wanting to interfere with the other fighters.
Apologetically, he glances to Angus. "I don't really use offensive sorts of tricks...I never learned those well," he explains.

Trash Road combat - rd12 (DM MikeK)  d100=26 d100=3 d100=7 d100=34 d20+7=26 d8+4=6
Tuesday January 11th, 2005 8:13:07 AM

Angus sends a ray of fire slamming into #12. He screeches in agony.

Xenia launches herself past Syr intent on avenging herself upon those who dare attack her man. She doesn't venge very well, however, missing with her spiked chain.

Syr mentions he like to be back in the front, now.

Florin drives his glaive through the eye socket of #11, making him very dead.

Wynn quickly changes targets, and runs through #8. That man also crumples. Sensing the opening, the bard throws a quick shoulder roll, springs up and is 30' away from the melee in an eyeblink.

Tionel does something to Syr.
[Tapped him and did what?]

#12 turns on Xenia. [hit ac26 for 6 hp damage]



Xenia (AC20 - HP 22/28)  d20+15=30 d20+6=8
Tuesday January 11th, 2005 8:43:17 AM

"Ai!" Xenia bites off the end of the yelp of pain as the greenie's club-like fist takes her in the shoulder. She follows the momentum, tumbling out into the alley past the greenie. Rolling to her feet she sprints to Wynn's side and whirls into a crouch. A low growl still lingers on her lips.

Rolls
Tumble 30

Movement
Double move withdraw with tumble. Half speed for 10 feet. Move to east southeast diagonal to Wynn.

Active Effects
Triple Blessing of Wardd Seal (Activated Turn 5)
If 12 pursues, Spiked Chain gets AoO. Can Hit AC8.

Notes
Spiked Chain: 9 Attack, -4 non-proficient, +1 Masterwork = 6 Base Attack (10 foot range)

-Triple Blessing of Wardd Seal *
Once activated, it adds 3 to your next save assuming that a save is needed during the next 10 minutes. If it is not used in that time duration, then the seal's power is lost

Hp 15Angus mage armor AC 14  d20+2=21 d6=6 d6=6 d6=2 d6=4
Tuesday January 11th, 2005 9:05:00 AM

Angus is spirits are raised at the sucess of his last scorching ray and that the group is now only facing one foe, but that foe has struck Xenia. "Hey green face! Don't pick on our girl! You are none to smart and will pay with your life."

Angus unleashes a new firey ray from his index finger at the lone green guy (#12)(Hit AC 22, Angus gets +2 on his own it turns out for 18 dam.). Angus looks at his finger and exclaims " I am getting the hang of this."

Angus looks over to Tionel"Your critters are pretty darn offensive and effective. We do not need them now, but they may have been nice 20 seconds ago. See if you can wake up Lang as he seems to have fallen asleep."

OOC: Only 0 level spells left and not happy about it.

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=20/35]  d8+3=7
Tuesday January 11th, 2005 5:12:33 PM

Wynn reaches out to Xenia and squeezes her arm in acknowledgement. He closes his eyes momentarily and begins reciting an ancient elvish verse. A blue aura surrounds his arm and hand before travelling to the site of Xenia's wound. [Cure light wounds=7 HP]

Syr (AC 18 HP 26/57)  d20+7=8 d20+7=27 d20+7=27 d20+7=10 d8+5=11 d8+5=7
Tuesday January 11th, 2005 6:30:24 PM

Syr moves quickly forward 5' into the hole left by Xenia's tumble and takes a couple swings at #12. Calling to Wynn across the alley, "Make sure there is no one else around. We don't want any of these mindless things to escape."

(Attack 8, crit and confirm, ignore the last roll just wanted to see if 3 natural 20s were possible, damage 18)

Florin Jadenth-AC:18-HP:28/52  d20+9=16 d10+6=14
Tuesday January 11th, 2005 9:58:41 PM

Florin moves in close enough to hit the last remaining enemy with his glaive. He stabs at it hard. (Can hit AC:16 Damage:14)

Florin looks over his shoulder and calls to the others, "After this one is handled we better look over our wounds some. I will try a heal check and make sure no one is infected in anyway and Tionel can you pump some more healing out?"

Florin feels the wounds he has taken starting to take effect now and is happy that the battle is almost over.

Tionel  d8=8 d8=5
Wednesday January 12th, 2005 12:08:17 AM

(Er...the tap was Tionel healing Syr for 9 hp. Forgot to roll and state it...braindead from too much work/school :P)
Tionel nods at the comments from the others... well, he did summon creatures, and htey did well, the elf thinks to himself. He is about to say something, when he realizes they're still in a battle...albeit one almost over. Looking to the others, he chooses Florin, and moves up then taps him with the wand this time for some healing. (6 points)

Victory! (DM MikeK)  d100=89 d100=18 d100=75
Wednesday January 12th, 2005 8:06:42 AM

Xenia and Wynn pitch forward and turn for a flanking attack. But by the time Angus, Syr, and Florin are through, there is very little left of #12.

Tionel applies some more healing.

The party remains standing among the remains of their attackers in the suddenly quiet alleyway.

After a brief pause, Federol creeps back up to the group.
"Wow!" he exclaims nervously. Then, he shuts up and just looks around.

Angus Mage Armor AC 14 Hp 15  d20+3=9 d20+7=25
Wednesday January 12th, 2005 8:21:35 AM

Angus looks around and surveys the damage "Is everyone alright? The street sweepers are going to have a rough day."

Angus moves over to the initial battle site and sees if any of the greenies are still alive. If he finds one or more he will announce "Found one alive. Do we want to keep them that way." Angus is careful not to touch the greenies during his examination (spot 9 and knowledge arcane 25)

Xenia 
Wednesday January 12th, 2005 8:45:38 AM


pant pant

The low growl subsides.

Not a greenie remains standing. Xenia's slim shoulders slowly lower as they relax.

*sniff* *sniff*

The chain drops to the alley floor. The girl rogue wraps her arms around Wynn and buries her head in his chest. Her shoulders quake, and every bit of the previous adrenaline born rage rushes into her sobs.

Her words come out muffled, broken between tears, "I thought you were gonna get killed."

sheesh, hormones ...

Florin Jadenth-AC:18-HP:28/52  d20+7=14
Wednesday January 12th, 2005 3:18:37 PM

Florin slowly moves his glaive back and attaches it back to his backpack as he moves to each person in the group to look them over, only the ones injured anyway. (Heal Check:14) If he finds anything he lets the person know but otherwise he looks around at the people they just had to kill and sighs deeply, "For the first time I feel more like a animal then anything. These poor people didn't know what they were diseased and might not of known what they were really doing in their maddness."

Florin looks to the others and comments before walking back towards Ajax, "The city guard should be dispatched if they already haven't been summoned this way. I can get there pretty quick on Ajax and back so I will get them. It might be a good idea if no one is allowed near these bodies also."

Florin inless stopped or the guard shows up first will slip into the saddle of Ajax and rush off to get the guard and also summoned a healer just incase.

Wynn Brightsong [AC=19, (23 vs AoO Mobility); HP=20/35] 
Wednesday January 12th, 2005 7:13:36 PM

Wynn holds Xenia close against his chest as she sobs in relief. "I'm fine" he murmers into her hair, "everything is fine!" He squeezes her lightly before letting her go.

"Lets find out of Federor's friend is alive, and then if anyone knows any of these men. I want to know if they are locals who have become infected here , or if they are from elsewhere and have brought the infection with them."

Lang AC 20 HP 29/46  d20+2=19 d20+6=25 d20+6=18
Wednesday January 12th, 2005 7:32:55 PM

If the immediate threat is neutralized and nothing else attacks the group, then Lang follows Florin around as he checks over the wounded in our group, the green men and whoever the green men were attacking. He offers any advice or comments as he sees fit (heal check 19).

Lang will also check over his own wounds and his equipemnt for anything unusual.

Once done with the wounded, Lang will stand guard per Florin's direction until the guard arrives (spot 25 & listen 18).

OOC - sorry for the missed posts. I am in year-end hell.


Syr (HP 35/57) 
Wednesday January 12th, 2005 11:30:07 PM

Syr mumbles, "Thanks." over his shoulder as he feels Tionel's healing wand course through him. Moving ouyt into the alley he begins checking the bodies searching for any signs of affection or where they came from.

As Florin proposes getting the guards he calls out, "Sound idea, I'm one for keeping everything above the table after our experience with the Anvil Hearts. You may want them to send a runner for the druid's also as they were involved in this investigation last time." After searching the bodies, he moves to one end of the alley to prevent anyone but the guards from entering, "Wynn, wanna take the other end if you can PRY yourself away?"

Tionel 
Thursday January 13th, 2005 12:36:40 AM

The thin elf moves forward and begins trying to stop the diseased men from dying with some light curing spell (minor wounds I have one memorized) followed by taps with the wand...if another person stands by ready to knock 'em unconscious with a fist if they're that close to life... For the first time, he realizes that he's neglected another side of his druid training; healing and mending wounds. Never really needed to do that before, he ponders...

Now What? (DM MikeK)  d100=12 d100=80 d100=4
Thursday January 13th, 2005 9:28:25 AM

In the silence of the alleyway and street, The Crimson Shields stop to take stock.

Angus, Lang, Syr, and Tionel scatter through the street to check on the status of both the green men and their victims.

Federol finds his friend. The boy simply shakes his head and sighs in resigned acceptance. The other boy is dead, as are all the victims lying in the street.

Of the green men, the group finds four already stable, and one alive but bleeding. Tionel takes care of him, making for a total of five unconscious green guys.

Wynn proposes asking around to see if anyone knows the infected folks.
[Gather Information check please]

Florin mounts Ajax, and rides off in search of the City Guard. He meets them about halfway to the ramp. Cpt. Elvaran leads a troop of nearly 40 Guardsmen in a quick jog toward the fracas. Trash Level resident scatter as the Guards double time in double column down the street.


Xenia (HP 28/28)  d20+15=18 d20+15=32
Thursday January 13th, 2005 11:09:26 AM

"Oh stars! Barkal!" Xenia exclaims as Wynn brings her back to the task at hand. She gives him a quick squeeze before she's off.

Kneeling next to Federol, she puts a hand on his shoulder as they look down upon the battered body of his friend. "I'm sorry," she says, "I'm sorry I got you guys mixed up in this. I am so sorry."

"But, we're going to try our darnedest to make sure this doesn't happen to anybody else." Following suspicions she had before, the rogue gives the ground in the area a good look, starting with the area they first spotted them and then tracking back. Moving to that spot, she switches lenses to get a better look at the ground.

"Hey, Lang," she calls, "any chance of tracking these guys back to where they last were? Sure be interesting to find out how a big group of Greenies like this gets into the middle of the Trash without folks getting into something of an uproar."

Rolls
Spot 18
Search 32


Wynn Brightsong  d20+4=15 d20+6=9
Thursday January 13th, 2005 3:50:23 PM

Wynn takes a close look at the men to see if he recognizes any of them from previous trips to the trash level and then calls out to any of the bystanders. "Do any of you recognize these men?, It's really important to find out where they came from...Please!" The bard scans the onlookers for any signs of recognition [Gather Info=15, Spot=9]

Syr 
Thursday January 13th, 2005 4:14:40 PM

Seeing the situation is under control, the elf takes some rope from his bag and begins tying up the unconscience green guys. He looks up interested when Xenia mentions tracking them back to where they came from.

Florin Jadenth 
Thursday January 13th, 2005 7:42:48 PM

Florin slows his horse and tries to keep up with Cpt. Elvaran, "Ma'am, I'm glad your on your way. I was going to summon you to help with the matter. We were investigating for the druid's about the white flowers that have been all over the trash level when we were told by one of the kids helping that some people were acting funny, when we went to investigate they attacked us. It looks like they were aflicted with the same disease as those at the GG. I'm not trying to tell you your job m'lady but you have summoned a priest right? We also need to get a member of the druids down here to help out with this, seeing as how we are dealing with some type of plant disease they might be of even more help."

Florin thinks and adds as he rides beside the lady, "You have the offer of the Crimson Shields of Hope for help in this matter. I hope we can be of some help and we all are sorry for the loss of live in our defense of ourselves, we were left with little other choice." Florin since he is saying the truth figures his words would ring true with the captain and did not need to be sweetened with sweeter words.

Lang AC 20 HP 29/46  d20+11=18 d20+5=17
Thursday January 13th, 2005 10:21:06 PM

Lang cleans and then stows all his weapons in his quiver and retrieves his quarterstaff. With a quick look at the green guys to make sure they are still subdued, Lang follows Xenia advice and begins to look around for tracks or anything else that may help them.

Tracking 18.

After that, Lang will cast Speak with Animal upon himself. He will then talk to Sunshine and see if he can pick up any trail of the greenies.

Tracking by scent 17.

Tionel  d20+2=20
Friday January 14th, 2005 12:45:51 AM

Moving about, the elf looks at the five unconscious fellows. He uses a rope of his own (Got it in the christmas thing) to tie up one of them securely. (Use Rope of 20)
Looking amongst the dead, he feels an immense pity swell in his heart. And yet, at the same time it isn't as horrible as the evil that men will do upon each other... This disease, as far as he knows, seems a horrible thing, but not maleficient. And yet, if it is... Tionel hopes to find out.. Soon.

Angus Mage Armor  d20+6=25 d20+3=9 d20+2=18
Friday January 14th, 2005 7:23:41 AM

Angus seeing that things are getting under control stands up and takes a break and cautions the group. "I am beat, this fighting is hard work. Also, if we go and track these guys you will lose most of my spell support if we run into more nasties as I am spent. I need a good eight hours to recover at least, and that does not include my bath and cleaning my cloak."

Angus will wander over to the crowd to see what he can find out about the greenies, working the other side of the crowd from Wynn. (Gather info 25, spot 9 listen 18). Angus will use a silver piece or two to help loosen tounges if necessary.

Tales of interest (DM MikeK) 
Friday January 14th, 2005 9:47:01 AM

Angus and Wynn look about, and see a few dirty faces cautiously peeking out of now opening doors. They set about calming the locals while at the same time trying to learn if anyone knows the attackers.

The answer is a resounding yes.

"Sure I know 'em," one fellow snorts. "Been living here fer years. Terkal went off couple weeks ago to build that Perimon place. Said he was getting off this boat. Came back when the bugs ate it. Been kinda crazy ever since. Then, he the rest go nuts, screamin an killin an...by Alemi." The man shakes his head.

It turns out that every one of the crazies recently returned from the failed attempt to build Perimon.

Xenia and Lang (and Sunshine) set about tracking the green guys to see where they came from. The ranger and his pet don't get very far, though. All tracks lead to various doors on the street itself. It appears to Lang like the people didn't come from anywhere. They've been here all along.

Tionel and Syr tie up the unconscious men, ensuring they don't cause more harm.

Elvaran halts her troops at the sight of Florin, and mutely takes in his report.
"Somehow, I thought you'd be involved," she replies by way of greeting. Her eyes flick to Ajax. "Nice horse."

"Druids are a good idea." At her quick command, two Guardsmen break ranks and jog quickly back the way they came.
"As for healers," she throws her chin toward a child sized figure in white just now catching up to the tail end of the column. The halfling looks to the front and recognizes the figure on the horse. He's just as Janus described him.

"I don't even have to ask," Elvaran continues to Florin. "They just show up. He was sitting on the stoop of your place when we went by. Been following us ever since. Well, enough standing around. Let's go see your diseased attackers."

"MOVE OUT!" she bellows. And the troop heads off toward the recent fray.

[OOC -- Welcome JohnP and Belkior]



Belkior  d20+5=7 3d8(3+4+5)+6=18 2d8(8+1)+6=15 2d8(4+7)+6=17 d8+5=7 d8+5=8 d20+17=27
Friday January 14th, 2005 12:27:27 PM

Belkior comes to a stop by Florin, breathing heavily from the effort of keeping up with the long-legged Guard. The halfling quickly surveys the scene, seeing the dead and injured lying on the ground and the walking wounded of the party. At first glance he doesn't notice anything unusual about most of the injured (Spot = 7). He thinks to himself, "There is definite need here for the healing that Alemi provides."

"You must be Florin Jadenth, Janus described you to me. I am Belkior Orvisson, a simple Healer of Alemi and student of Janus. Maybe she has mentioned you to me?", Belkior asks.

Glancing at Florin quickly, Belkior determines that the human paladin has been injured. Examining Florin's wounds, Belkior states "That looks like some rather nasty wounds there. Were they caused by these fellows laying about?" While he speaks, the halfling's hands glow with a soft white light while he pauses and mutters a quick prayer. (Cure Serious Wounds - 18 hp).

Moving over to the elf warrior, Belkior continues, "I've been studying with Janus and she suggested that I return to the field, to use my skills and abilities for the good of the city." Again, the halfling pauses and mutters a quick prayer. (Cure Moderate Wounds for Syr - 15 hps).

The halfling then moves to the human ranger. "I haven't been adventuring much lately," Belkior continues as he examines the wound. "If these were caused by human scratches or bites, there's a chance of infection afterwards. I should continue to check all of you." Again, a prayer and the glowing warmth flows into Lang. (Cure Moderate Wounds - 17 hp).

Finally, Belkior moves to the half-elf. "Hmm, more of the same. All of you have taken several bumps and bruises, haven't you?". The halfling considers the wounds on Wynn and twice the half-elf feels a small surge of warmth. (Cure Light Wounds twice - 7 + 8 = 15 hp)

(OOC - I think that is everyone that is injured. If I've missed someone or thing, Belkior will continue to heal.)

After healing the party, Belkior turns to the injured lying on the ground. He examines one of the dead quite closely, (Heal check = 27).

Spells memorized and remaining
==============================
Level 0 (
Level 1 (Bless (x2), Sanctuary + Cure Light Wounds)
Level 2 (Hold Person + Aid)
Level 3 (Prayer + Magic Circle Against Evil)



Wynn Brightsong  d20+6=25
Friday January 14th, 2005 7:19:36 PM

Wynn recognizes Captain Elvaran as she enters the street and and calls out to her, "My dear Captain, I see we may be of service to you yet again." He accompanies his words with a smile and a bow before continuing [Diplomacy=25]. "We have determined that these men are all from this part of the City, but recently returned from Perimon. They may have been infected by a disease while there. Perhaps the druids will be able to tell us more. In the meantime, how might we assist you?"

The bard relaxes as the soothing effects of Alemi's gift wash over him. "Thank you, Belkior. I am Wynn Brightsong of the Crimson Shields."



Angus Mage Armor 
Saturday January 15th, 2005 6:38:16 AM

Angus marvels at the healing gifts of the halfling. "Nice job little guy. You are quite handy. We could have used you in this scrap just a few moments ago." Angus finishes with mirth in his voice.

Angus walks over to the halfling and bends over his very tall, but very thin frame and extends his hand to the new comer. " I am Angus Deminof also of the Crimson Shields. What kind of field work do Janus and Alemi have in store for you? Does Alemi have any in at the local laundry and I will have to get my cloak cleaned after this debacle" Angus shows Belkior the small smug of dirt on the bright and colorful cloak he is wearing.

Xenia 
Saturday January 15th, 2005 11:08:57 AM


Whew. Xenia follows Lang out to several doorsteps before giving a sigh of relief.

"Well, at least we can kinda figure it's not something they got down here, huh?" she says to the ranger.

Uh oh ... Xenia's deeply ingrained reaction at seeing "The Guard."

"Um, Ferdol," the girl rogue says, placing a hand on the boy's shoulder, "if you wanna stick around and talk to The Guard, I'm sure they'd, you know, appreciate it. But, ah, if you're like me, you'd just rather not be around when they are, you know what I mean? Lest they get to know your face, huh?"

"I gotta stay. But, if you wanna, you know, like, fade, you go ahead." She presses a gold coin into the boy's hand, her dark hand against his, pale from the dark of the Trash Level. "Either way, you were very brave. You didn't run. I'm proud to've worked with you. You spend this good, huh? Maybe we can work together some other time."

Her eyes take one last look at the other boy. Barkal. Battered to death. Then she puts on a professional face for the guards that come streaming up the alley.

Dark of skin and darkly clad, her slim shape makes it's way casually back in the only sensible way, through the shadows of a convenient wall. Her ponytail of bound red curls sways slowly to her movement. And her green eyes take in the scene of increasing order through the lenses perched upon the bridge of her nose.

"Hi!" she waves to the butch Guard Captain, and she smiles a smile that's always somewhat overly self-conscious in the presence of The Guard. Pulling up at Wynn's shoulder, she peers around at the white clad cleric. The rogue pictures in her mind the tall tall Janus with her halfling student. "We just saw Janus," is all she says though. "She's nice."

Gotta remember to go up to Gold and make a donation. she thinks.

"Oh, pleased to meet cha," she waves a gray gloved hand again, this time in the direction of the little cleric. "Alexandria Merryman Next," she adds by way of introduction. "But call me Xenia."

A halfling! They're so cute.

Tionel  d20+2=11
Saturday January 15th, 2005 12:36:09 PM

Looking over the bodies, Tionel straightens himself up when the guard shows up. He approaches them, hands raised to show they're holding nothing, then greets them with a sad nod towards the fellows. He watches the halfling bustle about skillfully mending wounds and shakes his head in dismay at his own ineptitude with such techniques. When the halfling introduces himself and the others begin introductions, Tionel chimes in, "Most people just call me Tionel."
Tionel begins to do the questioning thing, asking anybody if they saw what triggered the event. (Gather info 11)


Florin Jadenth-HP:48/52 
Saturday January 15th, 2005 3:39:43 PM

Florin smiles and nods as he looks to Elvaran, "True, we do our best to keep the city lively."

Florin nods again and pats Ajax's neck, "Yes, he is a great horse. You have yet to except my offer of a drink and meal m'lady. If you except like maybe tonight I will allow you a better look at Ajax here." Florin smiles to her before dismounting and mocing to his friends, leading Ajax.

Florin looks to Belkior and nods to the halfling, "Greetings Belkior, it is nice to meet you. The healing is very useful also and my gratitude." Florin leans down and holds out his hand, "My name is Florin Jadenth, also a member of the Crimson Shield of Hope and currently the leader."

Florin looks to the others and speaks up mainly to Xenia, "The child you had help should be checkout just incase. We do not want him to be infected and turned loose." Florin looks to the others and whispers, "This is part of why I didn't want to involve other people, we risk spreading the disease to others since we have no idea how it can be spread."

Syr (hp 52/57) 
Sunday January 16th, 2005 11:38:53 PM

The elf feels the healing touch and brightens, "Belkior you say? Your aid and your touch are most welcome! My name is Syr." His ponytail bobs up and down with his firm handshake as he smiles at someone shorter than him. "You say you have experience in adventuring? Do you by chance have any immediate plans?"

Lang AC 20 HP 46/46 
Sunday January 16th, 2005 11:46:58 PM

Lang nods in agreement at Xenia's comment on how these guys became infected. Hopefully these guys were all that were infected and that it is not contagious.

"Xenia, isn't it strange that these men became infected, start to do things that are probably against their morals, but yet, they do not attack each other and actually work as a group. Quite perplexing."

Lang heads back with Xenia when the guard shows up. He stands quietly as Belkior heals him, listening to all that the captain may have to say.

"Thank you Belkior for the healing. Normal infection is not what I am worried about right now."

Investigations (DM MikeK) 
Monday January 17th, 2005 8:28:48 AM

Belkior arrives, heals up various party members, and investigates the condition of the infected men. The halfling notes their skin has taken on a light green hue, while the "whites" of the eye is now dark green. Some of the infected fellows have been opened up quite nicely (for medical purposes), and the halfling hovers for some time over one that Lang took apart with those swords. The healer is positive the victim contracted some type of strange virus. Most disconcerting is the man's brain is interlaced with root-like tendrils, almost as if a plant was growing in his head. The internal pressures generated from such an infection would almost surely drive the victim mad.

Wynn makes nice with Cpt Elvaran. The Guardsman can't help but release a slight smile at the bard's charm. Her eyes slip over to Xenia, and she leans in close next to Wynn's ear. "I'd love to discuss it, but I believe your services are spoken for," she whispers. Half smile never leaving her face, she turns back to her troop.
"Quarantine the area. Nobody in or out."

Thanks to Xenia's quick thinking, however, Federol (with gold coin in hand) has already made himself scarce.

Cpt Evaran is still sporting her half smile as nods to Florin.
"I accept your invitation, good paladin of Domi."

The area is quickly cordoned off. Soon enough, several druids appear, all brandishing the emblem of the Guard. None appear to be from the Circle of the Alder. With them are a couple more clerics. One uses a wand on one of the unconscious victims, and is quite upset when nothing seems to happen. One tries to leave, but Elvaran won't let her go. After a heated discussion, the Captain waves over another Guardsmen who breaks out a set of signal flags and flashes some signs down the small alley. A set of flags on the other end wave back. It seems to satisfy the cleric.

Questioning of the neighbors continues. The men are all locals. Some have lived on this road all their lives. All went to Perimon, and all came back a few days ago with the story that giant beetles had eaten the wooden walls and buildings of the town. All were uncommonly agitated upon their return, but it was dismissed as shock from the events. Nothing really triggered the massacre. They just suddenly, and quite independently, erupted from their homes and beat on anybody who had not been to Perimon.

Meanwhile the druids circle up with the clerics to discuss what they're looking at. Any of the party can join without challenge. The group is of the opinion that the men are infected with an especially potent disease contracted during their stay at Perimon. The worrisome part is they can't find an obvious carrier. Some quick inspections of the neighbors shows no sign of infection. News which worries the healers.


Angus Mage Armor  d20+7=9
Monday January 17th, 2005 9:20:36 AM

Angus will work his way over to the cirle of druids and clerics and attempt to get their attention by bringing up the incident at the Giggling Ghost as a possible second outbreak. Angus will attempt to get names and affiliations of the Druids and Clerics, concentrating on the Druids. Angus is very interested in what the Druids relationship is with the Alder Druids that he and his friends have had so much contact with recently. Angus also want the healers opinion on how people can contract a disease that grows in their brain and what can be done once the disease takes hold????(Gather information 9: not Angus's best effort as he still seems to be worrying about the smug on his new cloak)

Belkior  d20+5=22 d20=2
Monday January 17th, 2005 9:50:02 AM

Belkior responds to Syr (?), "I used to be with the militia in Crescent Valley and some of us would make short expeditions from the valley. I have been too busy with my studies here in the city for any adventure, but Janus has suggested that I practice my skills. Would your group welcome a healer?"

Belkior also moves over to the group of druids and clerics discussing the disease. Belkior will provide his insights form examination of the victim, and his examination of these victims. He also contributes what he knows of human physiology and posisble responses to the growth of the plant tendrils (Knowledge: Physiology = 22).

Belkior is interested in the fellow clerics, specifically their names and what temples they serve. He asks the cleric who used the wand what he was trying to accomplish. (Gather Information = 2)

(OOC = no character sheet at work, so I'll get back later with what modifers, if any, apply to the roll).

Oh, and Belkior will ask whether the quarantine applies to himself and the party.



Xenia 
Monday January 17th, 2005 11:30:39 AM

Xenia bristles a bit from behind Wynn's shoulder as The Captain gives him the eye. But, then, what the hey. She shrugs it off. Yeah, Wynn's the best. And other folks see it too. hehe

She wanders over to the circle of cleric guys and druid guys. The rogue's dark lips are pursed together as she mulls Lang's question. Inside her head she chases along the path of facts in the same way she would trace a trap from the trigger to the trap itself.

"We, um, saw some other guys who were kind of green too," she says, kind of half to herself and half to the cleric-druid guys. "It was ... um, well, it was someplace. And the guys that came down to look at them said they had the same green stuff inside their heads. Said it wasn't contagious."

"These guys, you said, were messing around in the Crying Woods too, right?" She directs the question at the rest of the guys. "But, then again, didn't you say they were fighting each other or sum'in?" This she directs at Lang. "And these Greenies here, you're right, Lang. I didn't see any of them hitting each other."

"So, maybe it's a different thing. Or ... maybe it's the same thing, but different parts of the same thing. Like, maybe it makes Greenies fight each other for a while, and then after that, you know, like, after it gets control of them, it makes them work together."

"And," the rogue begins pacing, as though hot on the trail of some invisible quarry. Her voice builds as she nears her conclusion. "If it is the same thing, the green thing that got those adventuring guys and the green thing that took over these folks. If they are the same thing, then whatever it is that's doing this, is probs out there in the Crying Woods."

She looks up at the others for confirmation, eyes bright with the chase. "Right?"

Wynn Brightsong  d20+2=14
Monday January 17th, 2005 6:10:13 PM

Wynn has a careful inspection of the victims, including the one eviscerated by Lang before joining the others in discussion with the druids and clerics.

He first tries to discern from the conversation what relations these druids might have with the Alder Circle, directly asking the question if necessary. He then tries to understand the significance of the failed healing spell from the wand, pulling aside the cleric who used the wand specifically [gather information =14].

Finally, as long as the bard is satisfied that the druids and clerics are not opposed to the Alder Circle he will express another idea, "Perhaps the onset of the disease is tied to the disappearance of the white flowers. Both outbreaks of this madness have occurred very recently, about the same time as the flowers were destroyed. Is there a chance they served as an antidote?"


Florin Jadenth 
Monday January 17th, 2005 10:03:10 PM

Florin looks to the others and can't help but smile when captain Evaran accepts his offer of the drink later he smiles and whispers a quick comment to her before going to buisness at hand, "I will meet you at the GG tonight then m'lady inless you have a prefered place."

Florin looks to the others but lets the more knowledgable go about checking the dead men and such. He does stand in on the talks and looks to Xenia when she speaks up and thinks over abit before talking to her, "I say later at a very soon date we go over and look over the area where the bugs attacked and go from there."

Florin looks to the group and speaks up, "I will tell Jella in the morning that the Shield's are going across to the shore and checking out somethings. So tomorrow we should make our way over to check things out before anything of interest or mainly clues are gone farther then they might already be."

Florin thinks abit and nods, "We should head back if everyone is ready also. We all should enjoy the rest of the night since it looks like things may get abit hectic the next few days and nice hot food and warm beds are going to be harder to find."

Lang AC 20 HP 46/46 
Monday January 17th, 2005 10:05:17 PM

Lang hunkers down next to Sunshine and listens to the conversations around him. He remains silent unless spoken to and will answer any question as truthfully as he can.

He also thinks on what Xenia said about the differences between these guys and the group at the giggling ghost.

Syr 
Monday January 17th, 2005 10:21:58 PM

Syr's eyes open wide, "Crescent Valley Militia? I've only been to the shores of this lake. You sure travel alot." Calling over his shoulder, "Hey Flo, do we have use for this healing halfling?" The elf rubs his wounded shoulder for emphasis, "He's got my vote!"

Syr raises an eyebrow when Florin gets a date with the Captain when days earlier another member of the group was rejected. Rather than painfully pointing that out he chooses to change subjects instead. Moving up to Florin and whispering, "You know, with all these different temples, druids, and guards involved, we should try to get some sort of legitimate sponsorship to check out this ruined Perimon?"

Tionel  d20+10=27
Monday January 17th, 2005 11:58:11 PM

Tionel wanders over to the discussion with his typical interest in conversation. When they are considering what sort of thing this may be, he pipes up, adding to Xenia's words,
"This is the second time where recently we've seen a weird disease caused by people returning to the Float. Perhaps we should examine other recent returnees, including fishermen and the like? Also, if we're looking for a source, we might be advised to talk to the captains of the boats, or even to go out and investigate the town.
"My friends and I were interested in an excursion towards that area as it was...certain events had already triggered that. Perhaps we can get out of your hair, since we do seem to be tripping in your way of late, and do you a favor as well, captain? I mean, we'd have to discuss it more, but I'm sure my group wouldn't mind going into that area, perhaps accompanied by an Alemite or someone more familiar with diseases so that we can find a root cause for this catastrophe and thus discern a remedy?"
The elf tries to speak softly and gracefully, not intruding into the conversation abruptly but instead just adding his two copper worth.

Some Answers (DM MikeK) 
Tuesday January 18th, 2005 10:35:30 AM

Belkior asks whether the quarantine applies to the party. The Guard Captain looks at him and replies "Definitely. NOBODY leaves until I'm sure we're not infected."

The halfling joins Angus and Wynn with the circle of conferring druids and clerics. The three clerics apparently serve Gargul, Alemi, and Domi respectively, although all also sport the insignia of the Guard. So do the to druids, and Angus determines they're not associated with any group, although both have heard of, and in general agree with, the view of the Alders.

The cleric of Domi with the wand is named Mordeth.
"The wand is supposed to remove disease," he replies to the bard's question. "And if that's not a disease, what is it?" He sighs. "We sent for my Captain. Let's see what he says."

Despite the inability of the wand to cure the unconscious man, the conferring healers (with supporting evidence from The Shields) are of the opinion that it is a disease, it comes from the Woods, and that it is not contracted from exposure to an infected person.
"Otherwise, this whole street would be infected," Mordeth points out. As to Wynn's question about whether the white flowers may be an antidote to the disease, they can only speculate, and not very well at that.

In time, another cleric of Alemi, a Guard Captain, enters the road. He listens to the group, thinks for a moment, walks over to an unconscious man, and casts a spell. The green hue disappears from the man, much to the relief of the gathered healers. The Captain, however, makes a sour face.
"It's a disease, all right. But its resistant. We'll need healers of my power or better to cure them, and of course these wands are made by priests as soon as they're granted the capability." He snorts. "Cheaper that way. Well, this'll keep the Shepherds busy."

He walks up to Elvaran, where Florin and Lang await.
"Everyone's free to leave. Take those four to the Temple of Alemi and request the aid of Janus. The standard healer won't do. Burn the dead, right here, right now. I want nothing growing around inside them that'll turn up later."

Elvaran gives a quick "Yes, sir" and gets her people to work.

The party is free to go.


Angus Mage Armor 
Tuesday January 18th, 2005 10:49:14 AM

Angus is happy to leave and says mostly to himself. " Time for a bath and rest."

Angus attempts to gather up his friends and motions for Belkior to join them. "How about we get cleaned up and go see the Circle of the Alder for their input about this disease and maybe we can get their assistance to investigate Perimon. I do not believe they were thrilled with the idea of the city in the first place."

Angus looks to Florin "If that is alright with you. I do not know how far away Perimon is and do not know how much time you wish to spend away from Jella."

Angus then turns to Xenia and exclaims excitedly "Maybe we can see Max again and go for a ride."

Angus starts to rub filth off his cloak again after his brush with the alley wall.

Xenia 
Tuesday January 18th, 2005 12:21:31 PM

Xenia laughs. "I'd love to see Max again. But I don't know how we'd tell one bug from another, you know."

"About this Perimon guy, though. I was talking to Happy about him the other day. Happy says this guy lives up on Open Level somewhere. I mean, all the way on Open. And, the place they were building out there, well Happy says there's some rumor of a lost city somewhere. A lost city built entirely of gold. Maybe the two are connected."

Xenia watches the Guard Captain of Alemi wandering off. "Wonder how high you have to be before you can cure that stuff?"

Poor Barkal, she thinks before following the rest of the guys out of the Trash Level.

Belkior 
Tuesday January 18th, 2005 9:05:31 PM

Belkior turns to Angus and Wynn, "I will follow the Guards to the Temple and provide whatever assistance that I can. I might gain some information that is useful."

Before he hustles off, Belkior stops and turns to his recent acquaintances. "If I learn anything that may help with discovering the source of this disease, I will try to catch up with you at the Circle of the Alder. If I don't find you there, I will look for you at the Giggling Ghost, I believe it's called. Oh, and you really should ensure that your armor is still okay after a fight like that. I can look at it for you, if you like."

Since the Guards hauling the bodies of the victims has moved off somewhat, Belkior hustles to catch up.

They seem like good people. I will ask Janus more about them, since they seem to know her. And I must learn more about this disease, especially whether I am capable of curing it.



Lang 
Tuesday January 18th, 2005 10:45:27 PM

Lang joins the rest of the group as they make there way back to the apartment.

"I agree Angus. I could go for a good cleaning for myself and for my clothes. I want to wash all of this battle off of me as soon as possible."

"How are we going to protect ourselves from this disease? That is if we end up going to check out this town that was being built."

Syr 
Tuesday January 18th, 2005 11:12:47 PM

Syr gives a dismissive glance to the bodies, "Protect? I'm not sure we need protection, as long as we are careful that is. Maybe that halfling, Belkior, will learn the signs of the disease and the curing process to help us?" Impatient to be off, "All signs seem to be pointing us toward a visit back to the woods. What's the holdup?"

Florin Jadenth 
Tuesday January 18th, 2005 11:24:52 PM

Florin smiles and looks to Belkior, "He'll most deffinetly be of help. The more the better in my opinion. Anyway, he looks quite capable and Janus I highly doubt would send someone to meet us that wasn't worth his weight in gold."

Florin nods as he listens to everything and once the group is dismissed he quickly speaks to Elvaran, "I'll look for you tonight at the GG m'lady, if I can be of any assistance before that then do let me know." Florin gives and bow to the lady before going off to his companions.

Florin thinks as he walks along with them, "Yes, a quick stop at the apartment with your guys and then we should see the druids."

Florin gives Syr and gentle push, "Another adventuer into the woods. We'll head off in the morning if nothing delays us. I think one night to prepare, have one last rest in a bed and all will do us all good before setting out." Florin whispers after that mainly to Syr, "Plus I will need some time to talk to Jella and Mort about the next few days that I'll be gone to help defend the city moreless since we are hoping to get rid of this green plant people disease."

Florin also does his best to hide a grin since he can't wait to see what the group says about the things he has waiting for them at the apartment.

Wynn 
Wednesday January 19th, 2005 12:34:59 AM

Standing beside Xenia, Wynn watches the little cleric waddle off after the guards. "He seems the steady sort. It would be good if he could join us on our next adventure," says the bard. Then, he adds in a conspiratorial tone, his lips close to Xenia's ear, "maybe The Lost City of Gold?"

The half-elf nods agreement when Angus suggests a trip to see the Circle of the Alder, and nods again, the corner of his eyes crinkling as he smiles widely, when Florin suggests they head off the next morning.

"I'm for a bath and some food. Care to join me Miss Next?" The bard offers his arm to the rogue, and leaves it to her to speculate about which activity he means to have her company.

Tionel 
Wednesday January 19th, 2005 1:00:42 AM

"Well, I don't know about all of you, but once we get out of this, I plan on going back and taking a nice long bath. Then a few ales..then we'll go have a nice chat with some of the druids or something." Tionel pats Angus on the back, "Good job back there...I think we all did a good job, right guys?"

Surprises (DM MikeK) 
Wednesday January 19th, 2005 8:31:29 AM

Belkior hurries after the contingent of Guards carrying the four unconscious men to the Temple of Alemi. The Guards hurry, obviously wishing to be free of their burdens as quickly as possible. None of them say much during the trip.

At the Temple, Janus meets them and directs that the four be placed in a side room. She gives the halfling a warm greeting, bids him stay, and sets to work. First, she also attempts using a standard Wand of Remove Disease, getting the same negative results as the Guard's healer. Next, she almost negligently casts the spell herself, instantly curing one of the men.
"Have you prepared Remove Disease today, dear Belkior?" she asks.
Learning he does not, the Paragon calls in various healers of varying experience and asks each to try the spell. At the end, the cutoff appears to be right around where the halfling is (Caster Level 7).

--

Cpt Elvaran gives Florin a businesslike nod as she marches off.
"The Giggling Ghost then."

The group trudges back to the apartments for some refreshments and a very much needed bath. Once there, a surprise awaits each person. Upon each bed lies a gift, sender unknown:

Xenia - An ash(white or ivory colored) carving of a angel.

Tionel - A walnut(dark colored wood) carving of a bear.

Angus - A masterwork flute with a nice velvet lined case and locking brass clasp.

Wynn - Leather bound blank book, 100 pages, with ink pen.

Syr - An oak carving of Domi in his wrestler form.

Lang - A oak carving of a eagle taking flight.

Additionally, upon the table in the entry room are three gold rings, two large and one child sized. All bear the coat of arms of House Jandeth, embossed in silver and diamonds. A handwritten note accompanies the rings:

For my dear son, granddaughter, and manservant. Wear these well, for the honor and glory of House Jandeth.

-Mother



Angus  d20+9=12 d20+8=9 d20+8=16 d20+9=26 d20+5=25
Wednesday January 19th, 2005 9:27:10 AM

Angus is excited to see the new flute and immediately takes it out and inspects it. "Wonderful" Is all Angus says for a few moments.

"I wonder who left this for me." Angus muses and then he begins to play first the new flute (perform 12) and then his silver flute (perform 9)and is not satisfied by his attempts. "I need a bath and rest before trying again." As Angus sets his two flutes down and gets cleaned up.

Angus is in a much better mood after his bath and the cleaning of his new cloak and trys the flutes again. This time he starts with his silver flute (perform 16). "Much better, it is amazing what the right attitude can do for my playing." Angus picks up the new flute and plays an exceptional tune (perform 26). "That is more like it" Angus exclaims with deep satisfaction. "A marvelous gift. Ok who made my day?"

After playing with the new flute Angus suggests "Everyone ready to head over to the circle of the Alder now? I think we all have questions for them. Does anyone know anything more about this Perimon character?" (Knowledge local: untrained 25, nat 20) As Angus attempts to recall anything about Perimon from his stay on the big float.

Xenia 
Wednesday January 19th, 2005 10:46:14 AM

"I would follow you anywhere, Handsome Man," Xenia grins, linking arms with the bard. She lifts up on tip-toes before they move off together. "Gold." hehe she whispers into the shell of his ear.

Back at the apartments the girl rogue pops into her room to toss her haversack. There, cradled in its own small depression in the duvet is a small white object. huh? The rogue lifts the pale wooden carving in her gray gloved hand. Her eyes run over the tiny details that fill the small carving. The fingers on the two hands, clasped together. The face, so delicate, eyes closed in an expression of bliss.

The embodiment of suppressed joy, Xenia skips out of her room and down the hall to Wynn. Throwing an arm around his neck she kisses him soundly. "Thank you, Handsome Mister Brightsong. It's beautiful." And she holds the carving up in the palm of her hand.

Belkior  d20+17=28
Wednesday January 19th, 2005 1:14:41 PM

"Mistress, it seems that removing this disease from the affected is beyond my capability at present." Belkior pauses to gauge the reaction of his mentor.

Belkior goes over to one of the wounded who have now been healed. "I know a little about the disease, having seen the corpses of some others affected. Can you tell me anything more about what might cause it, or how to treat it?"

While speaking, Belkior tends to the wounded and now cured - tucking in sheets, placing arms in more comfortable positions, checking for fever. I know I'm being a fuss-budget, but I can't help it. While doing so, Belkior takes the time to determine if the people have suffered any lasting effect. (Heal = 28)

The thought strikes the halfling and he turns back to his mentor. "Mistress, even though these people have been cured, will there be lasting effects? I saw how the tendrils had grown inside the cranium and affected behaviour. Will there be lasting damage to their intellect?"


Lang & Sunshine  d20=12
Wednesday January 19th, 2005 9:48:58 PM

Lang is glad to be back at the apartment. The killing of these men does not sit well with him. Grabbing some food, water and a brush, Lang goes out into the garden with Sunshine. While Sunshine eats and drinks, Lang will thoroughly brush his coat and try to put the battle into the past.

Once he is finished, Lang will go inside and clean himself and his equipment. Once in his room he finds the eagle carving and admires its detail and skill, all the while wondering where it came from.

Heading downstairs to tell everyone about the carving, before he can say anything he sees and hears each of the other members in the group commenting on their own finds in their rooms.

Sitting down on a couch he listens to Angus compare his two flutes. When Angus poses his question about Perimon, he also tries to remember what he know about the fellow (knowledge local 12; untrained)

"I am ready to fo see the Circle".

Wynn 
Wednesday January 19th, 2005 10:11:38 PM

Wynn looks up from where he is sitting on the side of his bed when Xenia comes bursting into his room. There is a fine leather bound book in his lap. Looking a little sheepish after accepting the welcomed exhuberence of the rogue, he pulls her down to sit beside him on the edge of the bed.

"Sorry, to disappoint you, but I can not claim responsibility." Holding up the book, Wynn looks quizzically at the half-drow and asks "an anonymous patron?"

There is a sudden flash of white teeth from a quick smile, as the bard takes Xenia's treasure from her, and places it along with the leather bound book, and pen, on a nearby desk. A swift kick with a booted foot sends the door slamming shut, and the half-elf moves in on his companion mumbling,"the baths can wait."

.....

His back to the rogue, Wynn fills a plain sack with a few necessities. "Bath-house, Circle of the Alder, Giggling Ghost, pack for trip," he lists aloud. "You think there will be enough time to pick up some items at the Catacombs?" he asks, turning to face Xenia.



Tionel 
Thursday January 20th, 2005 12:46:09 AM

"A bear!" Tionel grabs it and holds it up high, proudly. He shows it to the others, and when they display their own gifts, he cheerfully has his wooden bear munch on the eagle, wrestle with the Domi, and roll around the Angel, enthusiastically adding sound effects. Afterwards, he goes to take a bath, and then lounges around the garden humming that little tune Angus was playing on.


Florin Jadenth  d20+3=8
Thursday January 20th, 2005 1:35:50 AM

Florin picksup the rings on the tabe and looks each one over before sighing gently and then just pockets them for the momemy and turns back to see his friends.

Florin chuckles when he sees the various reactions and when a comment from Angus comes up on who the gifts our from Florin does his best to look innocent (untrained Bluff:8, wow, poor bluffer), "Maybe the sender wil reveal his or herself later."

Florin glances up when Xenia goes running to Wynn's room with the angel and almost laughs but holds it back before he turns and moves to the door, "I'm heading home to have a bath and will meet you at the druids house." Florin turns quickly after thinking and once again removes the rings, "Ohh Angus you happen to have that detect magic spell handy?"

Florin's main plans at the moment is now heading back to his rented house to wash and check on Jella and Mort, giving the two their ring and then meeting the others at the druid's house. He figures with his poor bluff on who gave the gifts that the cat is surely out of the bag.

Back to Alder House 
Thursday January 20th, 2005 8:48:16 AM

The various members of The Crimson Shields fall upon their gifts with glee. Any who look at Florin and make a Sense Motive check DC8 will note the paladin is insufferably pleased with himself.

Florin takes the rings off the table with much less enthusiasm.
[Though a Detect Magic spell will reveal they are not magical]

Angus and Lang try to remember what they've heard about the noble Perimon. The sorcerer recalls he is part of the Overlord's counselors, and is considered 'new' rich (he made his own money). He is an aggressive risk taker, and confident to the point of arrogance (he named the town after himself after all).

The group splits up for baths and meals and personal errands.

---

Belkior's mistress shakes her head. "I've not seen this disease before," she admits, "so I can only guess. I'd say the contaminant is inhaled or ingested, and must originate from the jungle. One cure we've established, although if many catch the disease, our healers with the requisite power may be overwhelmed."

"As to the lasting effects..." She sighs. "Again, I do not know. But the point is a good one, Belkior. And we will monitor these four to find out."

The halfling healer leaves to join his new found companions.

---

Eventually, everyone joins back up at the Alder House. Tarketh is there to meet them.
"You're back? Fantastic! Really, that's just fine! Come in! Come in!"

The druid escorts the group to the side room and bids everyone take a seat. Tea and cakes are served.
Tarketh gazes at Tionel like a kid on Christmas morning. "Did it work?" he asks eagerly. "Are the flowers gone?"


Angus  d20+2=13
Thursday January 20th, 2005 9:17:42 AM

Angus was not paying a great deal of attention to the others as he was playing with his flutes, but suspects that the gifts came from Florin (sense motive 13) and reminds himself to give him a surprise thank you later and see.

As the group walks to the Circle of the Alder Angus suggests. " We should stop by and see that halfling healer, Belkior, and see what he found out. Belkior may have questions for the Alder also."

Just before entering the Circle Angus adds to the group. " We may want to purchase a remove disease or two if we are planning on going into the forest again."

When Tarketh asks his question of Tionel Angus answers. "The flowers are gone, but in there place are roving bands of plant zombies! We were forced to kill 11 of them and brought 4 for the temple of Alemi for curing. It appears that a plant took up residence in the zombies brains, not fun." Angus takes a moment to catch his breath before continuing.

"What can you tell us about Perimon city and any association that the Circle of Alder may have with it? The disease seems to originate in the forest as all of those infected were recently in Perimon's city. Any thoughts?" Angus finishes forcefully.

Xenia  d20+2=5 d20+1=2
Thursday January 20th, 2005 11:28:55 AM

Xenia sighs and looks up from the bed. "Mmmm? Yeah. Bath, Circle of Alder, The Ghost. I'm packed already. And, yeah," the dark rogue pops up and begins throwing on clothes. "Lets take a trip to The Catacombs. I need to resupply."

On the way back down, Xenia pops back into her room for her haversack. She tips her head to one side as she places the carving gently on a shelf. Where is it that this thing could have come from? Coming down with Wynn on the way to the baths she looks at each of the guys in turn, especially Florin. (Sense Motive 5) Last time everybody got something like this, it was Florin what did it. Except, this time he got something too ...

She continues to puzzle over it at various times during the day.

+++++++++++++++++

Later at Alder House, Xenia presents the sample of green stuff left by the mysterious white flowers.

"Dunno if this is dangerous or not," she says to the Tarketh, who reminds her a lot of Tionel for some reason, "but there must be piles of it down there. Probs better to check it out, you know," she says with a very earnest face. "I mean, kids could play in it or something."

"Um, yeah," Xenia echoes Angus' question, "can you tell us what might be out there? I mean, you must send guys like us in to the Crying Woods a lot to check things out." Xenia is thinking furiously from the look on her face. "Maybe this isn't just something natural. Maybe those guys out there got attacked. Could be there's maybe another city out there, you know. A city that maybe got Lost. Something nobody knows about yet, huh?" She flashes a wink at Wynn. (Bluff 2 - Nat 1)

Belkior  d20+1=14
Thursday January 20th, 2005 3:19:48 PM

Belkior turns to his mentor, "Thank you, Paragon Janus. May the grace of Alemi travel with you."

With that, the halfling cleric checks his armor, clothing and equipment to ensure that he is properly attired and sets out for the druidic Alder House. Hustling down the street, he thinks to himself, "Now, which way is the best way to get there from here? The Floating City has so many good and bad ways to get there from here."
(Untrained Knowledge: Local = 14)

After making a few twists and turns in his route, mainly to avoid human sized stairs, the halfling finally arrives at Alder House. Belkior glances inside and sees his new met companions inside. It's apparent that he hasn't missed too much of the discussion.

"Excuse me, excuse me. Sorry to be late. I was at the Temple of Alemi, with the infected ones."

Belkior stops to take in the discussion for, while he knows quite a lot about healing and the human body, his knowledge of the area surrounding the city is very limited. This is all new to him.



Lang & Sunshine 
Thursday January 20th, 2005 8:55:50 PM

Lang nods in agreement as Angus explains what has transpired recently. He adds after Angus is done.

"The infected group at the Giggling Ghost acted strangely when we first met them in the bar and acted real crazy when they were killed. it was very chaotic. This group we met recently acted crazy as they attack people, but they did not attack each other and actually worked together."

Lang then looks to the others for anything else to be added.

Wynn 
Thursday January 20th, 2005 11:33:28 PM

Wynn leans against the wall, his arms crossed over his chest, head bowed, listening to what is said. Without changing his position, the bard looks up, and asks, "could there be a link between the removal of the bowl from the temple, the disappearance of the white flowers, and this new disease?"

Florin Jadenth 
Thursday January 20th, 2005 11:48:52 PM

Florin is happy with the small bath and is glad to see Mort and Jella are doing okay. Florin gives Mort and Jella the ring with his house crest on it and looks to both, "Well, they arrived so he we go. I had them checked for magic of any type and nothing so there safe." Florin kneels by Jella and hugs her tightly, "I have to talk to you alittle later darling. I got to meet my friends at the druid's house for now so Mort here will be watching you. I bet your not done with your lessons yet either."

Once Florin is done spending just abit of time with Jella and Mort to cetchup with what they been doing and just abit of chit chat, he heads out to the druids house. He smiles as he sees Belkior and moves over to give the man and nod in greetings, "Nice to see you again friend."

Florin listens to what is said by the druid and what his friends bring up and thinks to himself to see if there is anything that is being left out but can't think of anything.

Tionel  d20+10=14
Friday January 21st, 2005 2:18:15 AM

The dapper elf smiles at the other druid's question and is about to reply when the others cut in. He lets them have their say, taking a sample of the tea and then trying one of the little breads. "Lightly bitter, with a tang of something dark...fascinating.. Nutmeg, ginger, cinammon, molasses... Quite good." Perhaps he doesn't come off as suave as usual, with his little taste-show. (Diplomacy 14)
Looking to the other, enthusiasm fills his eyes. "No more flowers... it is as though they simply disappeared! All the people seem quite amazed and no more will suffer from their effects. It's excellent! Especially the little brown cracker crispies.
"So, I think what my friends are saying is... some malady has struck several people. Maybe one or two. And it seems connected with weird forest diseases. Though the Alemites can probably heal it, I think that it's disrupting the forces of the natural order. I mean, it makes people become ravenous attackers, without even the simple instincts and sense of regular animals.
"Some were explorers, going after hidden gold...others were failed settlers... In any case, it's the sort of thing that I think could threaten the stability of the area. Not to be serious or anything. This sort of investigation needs calm, rational sort of planning. Tea breaks help." *sip*

Tea with Tarketh (DM MikeK) 
Friday January 21st, 2005 10:55:11 AM

Tarketh physically pulls back from Angus as the sorcerer launches into a series of questions about "plant zombies". Clearly the druid wasn't prepared for an interrogation.

Xenia chimes in, and tries to hand the young man a bag full of goo.

And then Wynn tacks on his theory that the removal of the flowers is a cause of the malady.

Tarketh's slack jawed face flits from one hero to the next. Even Tionel's smoother entry into the business at hand is of little relief to the poor man. Hopelessly out of his element, he looks pleadingly to the manservant. The butler swoops in, takes the bag from Xenia, and asks politely "Shall I inquire after Master Keran, sir?"

Tarketh swallows and blinks a couple times. "Keran? Oh, Keran! Yes, yes. That would be lovely. Uh...ahem...would you be so good as to asking him if he could come down? Thank you." The butler nods and leaves.
Having successfully overcome this latest obstacle, Tarketh has some tea.

After several minutes, which Tarketh fills by being as busy eating as he possibly can, Keran enters the study, shoots the younger druid a sympathetic smile, plops into a chair, and fields questions with a friendly, easy going air.
"I hear you waylaid poor Tarketh", he remarks -- a twinkle in his grey eyes taking any heat out of the comment. "Let's see if I can do any better."

"The goop is just plant matter. Didn't seem dangerous, but we'll give it once over. I doubt that flowers and disease are related, but we'll check that out too.

We've heard of a few more cases of this disease, all coming from folks who've been in the Wood, and particularly Perimon last week. So that place seems a good starting point for anyone who'd be up to investigating it." Keran's face holds an open invitation for volunteers.

"The Circle of the Alder is opposed to the establishment town of Perimon, and, quite frankly, rejoices that it has been abandoned. But, we didn't do it. Nemochloria defends herself." He slams his hand down on the chair. "Which is EXACTLY why we opposed that blasted hovel in the first place!"

The man rubs greying temples, and takes a moment to regain his composure.

"Moving on. Yes, we've sent groups out. And yes, we've tried to talk to other groups who've gone out on their own after the..."
Keran pauses dramatically, bringing his palms up to emphasize his next words, which he delivers like an over-the-top campy tale teller...
"Lost City of Gold!"
The man gives Xenia a playful wink. Clearly, he doesn't believe the stories.

"Most seem to be using a large river a few days sail north of here as a starting point for their explorations. Easier to get deep into the interior, I'd imagine."

"Our position is this: Nemochloria has declared war on Floating City. The flowers and this new disease are just for starters. Its going to get worse. We want, no, we NEED people to go out into the Woods, discover its secrets, and bring back both the information and resources our city requires to defend itself."

"And while...someone...does that, we can work with the Shepherds to help with the victims of this war."

Keran sets down his cup, and looks at the group expectantly.


Belkior 
Friday January 21st, 2005 11:20:23 AM

"Excuse me," the halfling says. "I just realized in the excitement that I have missed my tea time. May I have a cup?"

Barely waiting for the butler to pour, Belkior assembles a towering plate of cookies and other dainties. Without meaning to, Belkior examines the trays and the teacup for cleanliness. After the butler pours, Belkior takes an appreciative sip.

"Ah, an excellent tea. I personally believe that drinking tea or similar boiled beverages is extremely beneficial for a person's digestion. Perhaps it's the slight stimulation provided by the tea, or maybe it's the quiet while you sit and converse with your comapnions. Either way, boiled water is preferable. That's why beer is so good for you, because it's boiled during making."

Pausing to nibble a cookie, the small cleric continues. "Excellent, excellent cookies. Ginger is also very good for the digestion, if I have to say so. And these ones seem to be made with oatmeal. Everyone, especially small people like myself, should ensure that they eat sufficient roughage." Belkior nows spreads some marmalade on a biscuit. "Marmalade is much better for you than jam. It's the citrus, you know. Would you like to know about the research conducted by the Temple of Alemi in the Taur islands? They have successfully treated scurvy with oranges. Amazing, isn't it?"

The halfling is oblivious to the fact that his companions and hosts have stopped paying attention. Still, if anyone pays any attention he will feel free, compelled even, to discuss proper nutrition with them. Seeing that Xenia has slackened a bit, Belkior speaks to her. "Now, not everyone needs to eat as much as a halfling mind you. We're small and have very high metabolisms. My mentor once mentioned that halfling's have the metabolism of a squirrel. And if you think on it, squirrels spend all their time thinking about food, just like most halflings. If we didn't have to work so hard climbing human-sized stairs and the like, we'd get too heavy which is bad. You, you're an acrobatic type so you need to keep your weight down, too. If you like, I can help design a daily nutrition plan to keep you in peak fighting form."

At this point, Belkior paused to take one of the few remaining biscuits. He happened to hear Keran. Unfortunately, he didn't hear all of Keran's statement, so he pipes up, "Certainly, certainly we'll work with you!".



Xenia  d20+3=7 d20+2=11
Friday January 21st, 2005 12:48:00 PM

"Um, yeah." Xenia watches the halfling as he works through the tea stuff. Frange, look at that huge mound of the cookies! She pours herself a cup of the tea for herself. No kaffe. But tea's not bad. The little cups are nice too. Delicte little handles. And so thin you can see light through them, adding luster to the gold trim around the edges. They got the good stuff up here on Gold. Nice stuff.

Tasting the tea, however, brings a whole different reaction. Very politely, she places the delicate cup back onto it's delicate saucer. She swallows the rest of the weird bitter tea without making a *peh* *peh* *peh* face. A cookie. A choco cookie should get rid of the taste.

No Um's and You-know's, alright? Xenia speaks up, trying not to wreck the impression she had set up with Keran before. (I mean he might give them more money!!!) "Excuse me, Keran," she begins, "do you think you might have a map of the area handy? I mean, it could help us get around out there. And, if we find some other stuff, we could add to the map, you know." Ouch. That wasn't so good. (Diplomacy 11)

"Um," she continues, "what's Nemochloria?" (Knowledge Local for both Nemochloria and The Shepards 7, bleh)

"Hey," she whispers to the new guy as a new thought comes to her, "do you cook?"

Angus 
Friday January 21st, 2005 12:52:01 PM

Angus is glad to see Keran come down to speak with the group. Angus echoes "Nemochloria." When Keran speaks of it. When Keran is done speaking Angus pipes up again. "Thank you for seeing us Master Keran. Please explain to us lay folk what Nemochloria is? I am not sure I grasp your entire meaning and want to be educated on the subjuct. I am very curious why Nemochloria would declare war on a movng city?"

Angus waits patiently for Keran's answer and then asks a further question. "Besides gold, were there any other goals of the adventurers that you sent out into the woods? We may be interested in seeing the woods but are concerned about the rampant diseases we have witnessed. Can you lend us healing magics to prevent there occurance or a way to rid our bodies of them if we become infected? We can return the protection items upon our return to the Floating city."

Again Angus waits for Keran to answer and continues "I wanted to follow up on the question from my wise friend Wynn. Does the bowl we recovered for the Circle of the Alder have anything to do with the attacks on Perimon City or the war that Nemochloria is waging?"

Angus tries the tea while Keran is answering the groups questions. "Very excellent brew."

Florin Jadenth  d20+5=15
Friday January 21st, 2005 8:12:06 PM

Florin nods as he listens and does speak up also, "I have to admit I'm curious if this bowl we found you all might be some cause to this. The forest was quick to move in when we aquired it."

Florin shrugs and looks to both druids now, "I plan to lead the Shields out tomorrow to where the town was to be constructed and have a look around. We can't have this plant disease continuing to spread among the people of this city. Any help you might be able to give us will be of great help though considering." (Diplomacy: 15) Florin thinks and adds just to maybe get more of a reaction on possible help, "Anyway, if we can succeed in helping the city and you druids have helped us in succeeding in that then you all will get some of the benefits. Also your knowledge of such things and guidance and help will be of alot of help to us and help prepare us for the worst case."

Wynn Brightsong 
Saturday January 22nd, 2005 10:22:58 AM

Wynn sits next to Xenia and listens as Keran explains the position of the Circle of Alder and the need for further information about the Crying Woods. His eyes light up at the mention of the Lost City of Gold and when there is a pause in the conversation he asks "Keran, what more can you tell us about the legend of the Lost City. Are their poems or songs about it, perhaps an exerpt from an explorer's journal?"

Lang 
Sunday January 23rd, 2005 10:14:48 AM

Lang has nothing more to add to the conversation at this point. He stands quietly wondering who this Nemochloria is and how it can be defeated.

Lang also wonders if the Lost City of Gold and this Nemochloria are tied in to each other.

Tionel 
Sunday January 23rd, 2005 1:49:56 PM

"Now, now, Keran. You know that we have no animosity or allegiance towards the destruction of the woods. Obviously there has to be some sort of balance, and I agree that the spread of people to beyond the floating city could be bad for the future of the surrounding environment. Within ten generations, it would all look the same; cultivated and habitable, certainly, but lacking the pristine beauty of nature. Certainly, if we could find settlers willing to live at one with the land it would be best. That is what elves generally do; rather than changing their environment, they adapt themselves to its needs and hazards. in that way, they do not harm that which is around them, but make it greater. Perhaps this is what our order...er, well, not really my order, but what we should look into? I mean, I'm obviously not the sort to make such suggestions, but perhaps you could suggest it to the elder druids?
"In any case, I think we'd like to learn more about the woods themselves. So far, I've seen other groups' reactions to the wild and they seem to come out a lot worse than we do. So, I'd like to think we're more suited to the task."

Syr 
Monday January 24th, 2005 8:43:58 AM

The elf looks very skeptical at the prospect of a plant being involved in a war but holds his tongue out of politeness. He nudges the paladin and quietly whispers, "Get us a ship?"

The offer (DM MikeK) 
Monday January 24th, 2005 9:37:26 AM

[DM Note -- Common knowledge - "Shepherd of Alemi" is the common title of clerics serving that god.
Floating City is located about 200 yards offshore of the Crying Woods. The colony of Perimon was set up at the closest point. It is visible from the city, and anybody in a boat could easily get there. Heck, you could probably swim it.]


Keran looks about.
"Oh, sorry. I'd assumed you knew that. Nemochloria is the Crying Woods. Same place, different names."
He leans forward, "And by war, I mean. Well, surely you've felt the malevolence of the Woods when you enter. The Circle believes the Woods are alive. There's a consciousness there. And it doesn't like people. And, since we've been chopping down trees and generally making a nuisance of ourselves, it has noticed us. Thus, the flowers. And now this disease. And next? Who knows?"

Keran takes a drink.

"Many of your questions are good ones, but we don't know the answers. By the Wold, we didn't even know where this city was located until several weeks ago."
He sighs.
"The removal of the bowl may have triggered a response. Or not."
"There are no legends or songs about the Woods. We haven't been here long enough to gather any. The Lost City bit is just a rumor" Keran waves his hand dismissively. "People see a huge jungle, and immediately start conjecturing about treasures and all."

"We've sent a couple groups on short excursions into the Woods to see if they could find out anything about whoever it was that built your temple, and to find any Float people messing around in the Woods. We've met minimal success.

What we need is a longer expedition. What dangers exist in the Woods that we must prepare for? What defenses do the indigenous creatures possess that we can emulate? Who built that temple? Where are they? What happened to them?"

Keran sets his cup down.

"We are prepared to fund an expedition. But frankly, you folks have a better idea of what you're going to need than we do. You come up with a list, and we'll fund it."

The man gets up to leave, then thinks a moment about the blank check he just handed the group. A slight smile creases his face.
"Uh, let me amend that. We'll fund up to 5000gp for transportation, protections, and magics and the like. Is that acceptable?"


Belkior 
Monday January 24th, 2005 10:45:26 AM

Belkior realizes the nature of the druid's request, but doesn't feel comfortable with making a commitment for the entire group. Especially after his previous error. His thoughts are, "I must pay attention and stop prattling on about diet and the like. Even if it is important. And I'm definitely not about to commit this group to anything, having just joined them.

He does contribute, "I may be able to ask Janus for some assistance, as well."



Xenia 
Monday January 24th, 2005 11:13:07 AM

Money!

Shopping!

Potions, and scrolls, maybe a wand or two.

The wheels turn visibly within the dark rogue's head. Bugs and vines and ... that weird invisible thing. Lizards, ghosts, witches. Wow! How you gonna prepare for all of that?

"Um ... " Xenia says, as usual beginning with some variation of Um, "5000 gold would be pretty good for an expedition." She spreads her hands in a gesture of explanation. "We could get together some ponies, food for the duration, tents, supplies for maps and notes. Stuff like that."

"But, from what we've seen, and you've said it yourself, you know, er, Mister Keran. From what we've seen, this is a war. The Necrochloria Crying Woods doesn't like people, and, for example, every time we've set foot in there, we've been attacked by vines."

"So, what I'm saying here is that 5000 gold is good for an expedition. But it looks more like we're going to be fighting a war. And, you know, it might be nice to have war funding too. 10,000 gold might cover that," she says.

Then she frowns. Not so much at the money, but at something the druid had said earlier.

"Um," that Um again, "you know, what you were saying before about the Crying Woods maybe sicing those flowers on us. I mean, we know that some guys called The Anvil Hearts were bringing the flowers into the city. And, you know, if it's the Crying Woods doing all of this, then ... Well, you know, it's a crazy idea, but, you know, maybe you got people in the city working with the Crying Woods. Whether they know it or not, you know what I mean?"

"I dunno," Xenia shrugs, "Maybe something you might want to look into."

Angus 
Monday January 24th, 2005 1:04:59 PM

Angus's eyes twinkle when Keran mentions the 5000 gp and then recovers as he listens to Xenia. "Thank you for your kindness, but I have to agree with Xenia. We have already run into quite a few nasties in the Crying Woods and now diseases. We would be most appreciative of remove disease potions or the like for our entire expedition. Maybe a few other trinkets too."

Angus thinks a moment and adds. "Master Keran are there any other temples in the Crying Woods you want us to investigate that may have something to do with the Perimon city? Do you have any idea what might be giving the Crying Woods conciousness as you so described it?"

Angus will nibble a cooking while waiting for Keran answer.

Florin Jadenth 
Monday January 24th, 2005 3:31:42 PM

Florin listens and thinks things over, stopping for only a moment as Syr nudges him and Florin grins and nods, "I will see to the ship. Shouldn't be to hard I wouldn't think."

Florin looks to Xenia and the others and frowns abit as the comments on more money comes up, "First we should look into what we need for sure before going to far. Belkior might beable to get a wand or two from the temple of Alemi for less money or gift since we can always return the wands if not used up." Florin thinks and nods, "I can also ask the temple of Domi for any assistance they can give in this matter."

Florin looks to Syr and Belkior, "Good Belkior, would you like to come with me to the temple of Domi while I ask them for help, and you two of course Syr." Florin looks to the others, "The rest of us should look into the things we need also before continueing on." Florin looks to the two druids, "Can we get back to you on the funds we need and such sirs?"

Florin's mind currently is not on his date later but is keeping track of time in his mind anyway as he notes things the group might need. He also glances to Syr, kind of curious what he thought of the gift of the statue of Domi in his wrestler form that Syr should of found.

Wynn Brightsong  d20+6=15
Monday January 24th, 2005 9:43:15 PM

Wynn smiles as Xenia and Angus negotiate with their potential sponser.

"Perhaps we should retire to the apartments to discuss our needs and plan for the expedition. Once we have determined our needs we can submit a proposal for your approval" Wynn directs his last comment to Keran and awaits his response [Diplomacy=15].

Wynn does his best to restrain his enthusiasm and look professional in the eyes of the Druid. Nonetheless, all he can think about is the 'Lost City of Gold' and the tales he will have to tell upon their return. If he has any thoughts of his own mortality they are quickly brushed aside in his excitement.

Lang 
Monday January 24th, 2005 9:44:48 PM

Supplies ... hmm, Lang thinks to himself. What will we need for an extended trip into the Crying Woods. We will need a food source and a water source.

"Keran what kind of food and water will be able to find in the Crying Woods? In other forests in my past I was able to hunt and gather food. Will the Crying Woods be able to supply the group with food and water or will we need to bring our own?

Tionel 
Tuesday January 25th, 2005 12:56:43 AM

"Five thousand? Ah..well, that's a great offer, Keran, especially for something we were interested in doing as it is. I'm sure we'll have to come back to talk about the details, like getting some protective measures, but it looks like general interest at the very least." Tionel nods, not sure why most his party seems hesitant at accepting the fantastic sounding adventure. Then he volunteers, "But I, at the very least, will definitely go...these woods are so fascinating to me."

(Btw, did the flowers growing back in Tionel's garden also go to mush? He was cultivating a few, secretly)

End of Barter town (DM MikeK) 
Tuesday January 25th, 2005 8:46:35 AM

Keran beams at Xenia. His eyes twinkle.
"What am I, a bank?" he asks, half seriously. "No, five thousand is about as much as we can afford. It will have to do."

To Angus, he replies, "no one else has found signs of a local civilization. And, no, we don't what gives the Woods its consciousness." His kindly smile continues. "Maybe that's something you can find out."

Florin, Wynn, and Tionel propose coming back later with a complete list. Keran nods. "Makes sense," he says.

Lang's question causes the man's eyebrows to shoot up in surprise. "It's a jungle," he points out. "There should be animals and water all over the place."

The party takes their leave to make plans and write up lists.

[Tionel's secret stash of flowers has also been destroyed]


Xenia 
Tuesday January 25th, 2005 11:56:39 AM

Xenia grins and holds her hands apart in a gesture of acquiescence. Can't blame a girl for trying.

On the way back, the rogue's mind works overtime matching price to need. There's so much spiffy stuff. But in the end, they can all pretty much take care of the day to day stuff with what they got. It's going to be the special situations that are gonna be a problem. And, face it, most of that is gonna fall on the magic guys to deal with. Scrolls are the cheapest. Start with that.

Ok, so that being the case ... When she gets back to the apartments, first thing Xenia does is sit down with pen and paper. Occasionally, she looks up and gives one of her companions an appraising look. Finally, with a sigh that says this could be much better, she puts the pen down.

"Hey guys, what do you think of this?" And she read off her list.

"By the way, Florin, try not to get the old pervy guy we got last time, huh?" Xenia adds in reference to the boat.


Scrolls
See Invisibility x1 =150
Grease x2 =50
Wood Shape x2 =300
Soften Earth and Stone x1 =150
Stone Shape x1 =375
Spider Climb x2 =300
Restoration, Lesser x1 =150
Speak with Animals (Divine) x3 =75
Speak with Plants (Divine) x1 =150
Locate Object (Arcane) x1 =150
Tiny Hut x1 =375
Neutralize Poison (Divine) x1 =375

Other Stuff
Necklace of fireballs type I x1 =1650
Wand of CLW x1 =750

TOTAL: 5000


[[ OoC: Belkinor is a L7 Cleric, right? ]]

Angus 
Tuesday January 25th, 2005 1:12:54 PM

Angus is pleased with the meeting. It is just great to have a sponsor when you go adventuring. Angus makes a mental note to himself to seek out more sponsers in the future.

Angus listens to Xenia patiently "I am concerned about the need of items we can duplicate already? I am assuming that Tionel and Belkinor can each cure, so why do we need the wand. Also we already have cure wands in the group. The other issue are the spells that Tionel and Lang can perform already, as in speak with animals and plants."

Angus scratches his head a moment. "I like the rest of the list though. We may want to get the see invisibility as a potion. We also need to get some remove diseases, as I think that was only way to be cured once you were infected with the mushroom brain affliction."

Angus turns to Belkinor. "How much will a remove disease of the correct strenght cost the group? Once we decide how many remove diseases we need then we can purchase the rest of the goodies, starting the the fireballs."

Belkior 
Tuesday January 25th, 2005 2:12:33 PM

Belkior has been caught up in the enthusiasm of the group. This is so different from the quiet study and contemplation of the temple. After going to the apartments used by the group, he allows the others to speak and discuss before he contributes much.

Responding to Angus' question, "I am not quite certain what a Remove Disease scroll would cost. My mentor, Janus, has determined that it requires a 7th level cleric to cast the spell. Unfortunately, that is just a bit stronger than what I can cast myself."

"I may be able to request some scrolls from the Temple of Alemi, but I am not certain if they can make many scrolls."

Turning to Xenia, "I should be able to handle most of the healing needs of the party, between my own abilities and my wand of Cure Moderate Wounds."

Taking a moment to consider what they might be facing, Belkior continues, "It may be wise to purchase whatever alchemical supplies or other goods that can provide added resistance to the disease. Preventing infection among ourselves is of first importance, before we can even think of curing anyone we encounter in the Woods."

The little halfling decides that it's undignified to haul himself up onto a chair so instead moves a footstool off to the side and uses it as a stool. "If I return to the Temple of Alemi, Janus may be able to provide some scrolls of the appropriate level. And she may be able to tell me more about this disease. Considering the pattern of infection, I am concerned that this disease may have lasting effects on anyone infected."

[OOC - Belkior casts Curing and Healing spells at 6th level.]





Florin Jadenth 
Tuesday January 25th, 2005 4:49:17 PM

Florin returns to the apartment with the others and on the way moves over to Angus, deciding to finally comment to his friend, Florin whispers "Glad you like the flute Angus. I realized gift day was recent so tried getting everyone something they might like." Florin smiles and gives Angus a gentle shove.

Inside the apartment he listens and glances at the list and smiles abit, "I can learn the use of Restoration, Lesser. I currently have the spell bless ready. Of coure my use of magic is extremely limited and I could only cast it once."

Florin does look to Xenia and the others, "I still think it would be a good idea to see if either of the temples our group has members of might be willing to help us out. We might beable to save the druids money or outfit ourselves better then we though. It might be a good idea for those who don't have one to get a tent as to put something between you and the ground, remember those stupid small blood sucking vines. The tent can also be zipped which will make getting to you harder."

Florin looks to Wynn and Xenia thinking and chuckles abit before speaking, "Also it might be a good idea to make sure the tents are more the one person tents. Having a buddy with you might not be a bad idea. Once again we have no idea what to expect so it would be best to have someone else with you at as close to all times as possible."

Florin smiles as he thinks of his comment, "I made the mistake of splitting us all up when we had our last fight against the anvil hearts and such and will not risk splitting us up again and our group and more importantly my friends, getting harmed bad or killed."

Florin looks to Syr and comments to him, "The temples should be seen first and then tonight at the GG some of us should see Happy and see if we might beable to get extra food suplies and such from him." Florin smiles and nods, "Now we actually have alot to work to do before night fall so we can be ready come morning to start out."

Florin moves to the door to head to the temple of Domi, "Anyone wish to join me? Ohh and Belkior, if you join me I can give you a ride to the temple of Alemi which will make you getting there faster. Of course only if you don't mind me having to give you a hand into the saddle and down."

(K, to sum up Florin's plans: Florin plans to go to the temple of Domi and tell them of this new mission he and his fellow Shields are taking and see if they would be willing to give any help to the group (healing equipment, etc.) Next he will seek out someone who can take the group and possibly a pack animal if we need one to the shore in the morning. Lastly Florin will head to the aprtments to check up on the group and head to the GG. I know thats alot of stuff but I don't know what time it is currently in the game or if he will have enough time.)

Lang 
Tuesday January 25th, 2005 10:14:23 PM

Lang does not share the same opinion with Keran of the amount of food and water the group will find in the jungle.

"I do not expect to find many animals living in the jungle if the vines that attacked the group need meat to survive. But then again maybe the vines only attack humanoids and not the animals. That would kind of verify that the jungle has a purpose in regards to humanoids."

"Xenia, perhaps we should have some everburning torches that we can use at night when we camp. Having a campfire may only induce the woods to attack us more."

Syr 
Tuesday January 25th, 2005 10:23:23 PM

Syr notices Florin's particular glance at him but does not comment as he has not actually been back to his room yet.

As Xenia presents the list to the group, the elf's eyes glaze over, "Whatever you think is best, O dark one. The only magic that I need is the new guy nearby." With a wink and a smile at Belkior he pats the halfling on the back.

As Angus adds his two cents Syr is about to turn away when he adds a thought, "We may not need the super cure disease immediately. Remember all of those folks made it back to the city after being infected and acted normally. We should have enough time to get back here for the cure. Knowing what we face is half the battle."

Nodding at the paladin he addresses Angus, "Hey roomie, want to get us a tent?"

"Florin you have alot on your plate, want me to arrange the ship for everyone?"

Looking at Lang, "Everyone think we should leave at first light tomorrow?"

(OOC: Sorry guys, this travelling job is really starting to get to me, I'll make sure I post daily.)

Wynn Brightsong 
Tuesday January 25th, 2005 11:03:42 PM

Wynn disappears out onto the balcony for a while and adds the most recent events to his journal. His entry is short and to the point as his mind races ahead to the coming challenge and the requirements of the party.

Upon joining the discussion of what magic to buy he finds himself in disagreement with at least two of the party. "Do you think it is either right or wise to be using fireball in a living forest. Once the spell is cast there may be no way to stop the ensuing conflaguration! Perhaps there is another option, one that has fewer risks." Wynn listens some more before adding "I vote we obtain some higher level remove disease potions or scrolls. I have seen what that disease does. Who knows how long those poor souls were infected, it may have been much less time than we know."

Tionel 
Wednesday January 26th, 2005 2:10:17 AM

Tionel is hard to find for the next while. In the garden, fixing up some plants, writing notes on how to care for others, and wondering who will take care of them, particularly some new sproutlings that will need particular interest. Finally, he decides he can ask Gordo to maybe use a kid or something, perhaps, and so, he heads off to the orphanage for a visit. There, he ends up paying the little kids all a song and hanging around to watch them while Gordo takes this bit of fresh breath to do some chores and get out of his house. Babysitting them proves much more exhausting than he thought, and so he takes a break afterwards at a pub nearby. Scrawling some notes in his journal about what's happened, he meets an old friend or two, and before he knows what's happening, he's entertaining a bar of strangers with some interesting song he's swiped from Angus. Afterwards, by now a bit tipsy, he goes shopping, which is not as smart as it sounds when intoxicated... But nevertheless, by night he comes back into the house.

Plans (DM MikeK) 
Wednesday January 26th, 2005 8:35:25 AM

The group splits up for some fact finding and boat hiring.

Belkior finds the Temple of Alemi will sell him healing type potions and scrolls (including Remove Disease) at 90% market value.

Florin determines the Temple of Domi will sell him protection type potions and scrolls (AC enhancements, Prot vs ..., etc) at 90% market value.

Syr has no difficulty procuring a skiff for the quick jump over to Perimon.

The others take care of personal business. Everyone meets up at the Giggling Ghost that evening. Happy will not give away any grub, but he'll sell you his own version of trail rations for the standard trail ration price. His version tastes much better.

I suggest you do this planning off line, or we might be list making for a while here.

Xenia  d20+2=20
Wednesday January 26th, 2005 10:51:44 AM

"Hokay," Xenia kinda does a little throwing up her hands gesture, "you guys decide what you want. I can price it up."

"Just so you know, though, you can't get a potion up to high enough to cure that plant stuff. Least I've never seen them like that in the stores. And a scroll up that high is gonna run you upwards of 2000 gold a piece. Probably more like 2500."

The rogue smiles when Wynn pulls out his notebook. He's got this kind of peaceful intensity when he writes that she can just watch for hours.

But, there's other stuff to do. Striking out on her own, Xenia starts on the docks, getting names of folks who've gone out to Perimon. How hard could it be to track one or two of them down? Stories of what happened would be nice. Maybe some important stuff too. What they tried to protect themselves with that worked. What they did that didn't work. And a map. Yeah. A map. Kind of out to where they explored to before they left. Yeah. (Gather Information 20)

After a long day of talking to folks, she pulls into the Ghost for maybe a grape drink. Talk to Happy. (He might know something too.) Chat with Daphne. Tell the guys kinda what she found out.

And get a load of what they decided for gear. Guys and shopping. She rolls her eyes.

Angus 
Wednesday January 26th, 2005 1:04:18 PM

Angus yawns and says he is off for a nap and will me everyone at the GG later. "My only suggestion for the money is to purchase at least one remove disease of the proper strenght, the necklace of fireballs, and camping supplies for the journey." Angus adds that he is unconcerned about stting the Jungle on fire as it was awfully humid on the last two visits and Keran said that their is water everywhere."

Angus sleeps to recover some spells and then does some shopping of his own. Angus purchases a new set of bright yellow and green cloths (5gp)that are tasteful but functional and more wine for his skins (5gp). Angus is hoping that the plant creatures are color blind, because between his cloths and his cloak he will stand out in the jungle. Angus will purchase 10 gp each worth of candy and toys for delivery to the orphanage.

OOC: I will deduct the money for the above purchases from my funds.

Florin Jadenth 
Wednesday January 26th, 2005 3:24:23 PM

Florin nods to Syr and smiles, "Thanks Syr, that will help alot." If Belkior decides he wants to then Florin will summon his horse and take Belkior to the temple of Domi first and then take Belkior to the temple of Alemi, being more then happy to have the company of the small fellow and new friend.

Florin leaves for the temple and gets the info on the protection potions and such and then makes his way to the Giggling Ghost. Once there he awaits the arrival of the others and also talks to Happy. He smiles when the comment on buying food from him comes up and he nods, "Okay, thanks Happy. I'm sure we will buy food from you rather then heading out with normal rations. Your food is to good to pass up if you ask me."

Florin smiles, "Ohh yes, if you happen to notice the female captain of the guard come in here then please let me know. I'm suppose to meet her for a meal and talk."

When people start arriving he smiles and moves over to them, "Well the temple of Domi will sell items for protection at 90% of the normal cost. We just have to make our list and let them know what we need."

Wynn Brightsong  d20+2=10
Wednesday January 26th, 2005 5:59:33 PM

Realizing that he has only succeeded in muddying the waters, the bard announces that he will let more experenced heads prevail and retires back to his room and his journal.

When evening approaches he makes his way to the Giggling Ghost for the evening meal and some company. He will pay extra attention to any discussions about the Crying Woods and Perimon. [Gather Info = 10]

Belkior  d20+17=32 d20+2=22
Wednesday January 26th, 2005 9:19:51 PM

Seeing where the conversation and planning has gone, Belkior thanks Florin for his offer. "Certainly, I will accompany you to the temple of Domi, and then we can go visit my fellow shepherds."

As he and Florin go outside, Belkior waits for the paladin to summon his horse. However, the horse is far too imposing. "Friend paladin, please ride if you like, but your horse is far too large for me. I do not like to be so far above the ground on something so unpredictable as a warhorse. If you don't mind, I will walk alongside."

Following the warhorse to the temple of Domi, Belkior politely waits while the paladin deals with his fellows. After that business is done, Belkior leads Florin to the Alemite temple.

As soon as he enters the temple, Belkior heads to the hospital wards where the once-infected men are being cared for. He acknowledges his fellow clerics there, and checks the patients. (Heal check = 32)

If Janus is not in the wards, he seeks her out and asks if she has any additional information. Then, politely, he asks whether it is possible to get some scrolls of Remove Disease for a donation, and exactly how much of a donation would be required.
(Diplomacy check = 22)

Having got what information and prices he could, he accompanies Florin to the Giggling Ghost. He's heard a great deal about this tavern, but never spent much time there while he has been in the city.


Syr  d6=6
Wednesday January 26th, 2005 10:08:56 PM

Syr returns from the docks and announces to everyone, "The boat is taken care of. I think it's small enough that we'll have to take two trips though. We leave at first light tomorrow." He proceeds up to his room to get some rest for the following day. Opening the door he sees the carving placed on his bed and picks it up carefully. Thinking to himself that he must buy a well crafted table to display the wrestler he smiles happily before going to sleep.

Lang 
Wednesday January 26th, 2005 10:28:19 PM

"Does whoever is going to buy the supplies need a hand with lugging it back to the apartment, because I will help. While we are getting our supplies we should have that magic black gem we retrieved from that group at the Giggling Ghost identified."

If not, Lang will head off to his room to get some rest before going to the Giggling Ghost.


More planning (DM MikeK) 
Thursday January 27th, 2005 9:07:37 AM

Xenia does some checking around. She finds most of the previous inhabitants of Perimon are unaware of the disease. A bit of cross checking reveals those that stayed inside the fort were not infected. The Trash Level boys made up a crew that went around the outside of the walls and clear cut the ever encroaching vegetation back from the town.

She's able to get someone to sketch a crude map of Perimon as it used to exist, but thats about it.
[map coming in email]

Belkior can purchase Potions of Remove Disease (CL7) for 945 gp each. He can purchase a scroll of the same type for 475 gp. The patients look like they will make a full recovery.

Happy points Florin at a side table where Cpt Elvaran sits and watches him, a slightly amused expression on her face.

The rest of The Crimson Shields gather at the Giggling Ghost, still making plans.

Xenia 
Thursday January 27th, 2005 10:38:04 AM

"Well, 'k, here's the sitch." Xenia plunks the map down in the middle of the table. "This is the way the compound was. Before the bugs ate it, I mean. Maybe a first thing to do would be to take a sift through the wreckage. Looks like the folks who stayed in the compound didn't get the disease either. And that tells me a couple of things." She takes a seat next to Wynn and tells the guys everything she's found.

"First thing," she says leaning back, thinking while she talks, "is that the compound might still be safe from the disease. It might be a good place to set up some sort of base camp."

"Second thing is that we shouldn't need to go far to find what caused the disease. I mean, the guys who went out to clear cut the brush couldn't have gone too far, right? Wish I could have talked to one of those guys who got the Greenies. But, I guess they're not in much shape to talk, huh?" Xenia directs the last question to the new healer guy, Belkior.

"But, you know," Xenia frowns, "before we jump out into the Crying Woods, I kind of want to ask you all ... what are we trying to do out there?" she asks. "Are we just looking for the disease? Are we exploring? I mean, like, exploring what?"

Xenia nibbles on a bit of tasty pancake stuff and looks into the future. Where would I be if I were a Lost City of Gold?

Florin Jadenth 
Thursday January 27th, 2005 1:11:40 PM

Florin chuckles as Belkior comments on Ajax's size and shakes his head as he pats Ajax's neck and whispers to his friend, "Go on home my friend. A nice lady will be seeing you tonight. She thought you were a nice horse remember." Florin walks along with Belkior and nods to him, "The walk will be good for me. Domi likes his followers to be strong in mind and body." As Florin walks along he chats with Belkior, clearly trying to get to know the man better, "Anyway, may I ask about how you become to be a cleric of Alemi? does it run in the family? sorry to become questioning here, is nice to know who I will be working with. You look like a sturdy sort of guy though and your healing is deffeintly will be of help. Not that I doubt you will be of help either."

Florin is happy to deliver the news on the discount to the group and tells Xenia gently as he looks to her, "Now that we know how much we have to spend or close to it you and the others can plan out what all we need. I added in my two cents on the tents, etc."

Florin leaves that as it is and speaks to Xenia once more before moving off to join his date, "Xenia, think you could drop the maps off at my house for me? I would like to take a small look at them before I get some sleep tonight."

Florin once he reaches Cpt Elvaran's table smiles and bows low to her as he smiles, "Greetings kind Elvaran, I do hope you haven't waited to long for me to come." Florin pulls up a chair and sits down infront of her, "I was thinking after our meal maybe we could take a ride on Ajax, you know the city better then me and we could cetch a nice sunset together or see the night sky." Florin smiles now and glances over to Happy or the nearest person to order from and waves him/her over, "I do not wish to come off as showing off or anything but since I asked you out I must offer to pay for your meal."

Florin smiles as he uses his natural charm to help the night pass and hopefully get Cpt Elvaran enjoy herself. If the subjects seem suitable then he asks her how she became a guard, if it runs in the family, etc. On his part Florin will talk about adopting Jella, his time at the temple of Domi and such.

Angus 
Thursday January 27th, 2005 1:12:43 PM

Angus looks to Xenia. "Excellent map. Nice work there carrot top." Angus adds affectionately. Angus drops some large chunks on chocolate on the table for everyone to nibble while pouring over the map.

Angus continues "I agree that we should use the remnates of the city for our base camp, but I do not agree that it is necessarily safe. Trees encroach on a meadow over time and the plants we have seen in the Crying woods move much faster. I think we have to make a sweep of the city to make sure it is safe before going outside. I want to make sure our rear area is secure. No sence returning home from a tough fight only to have a new one spring up."

Angus looks to Syr. "The boats are a nice touch. We should keep their captains in mind, since we are so close to the Floating city, we should be able to resupply ourselves often. Maybe even treat ourselves to a night out at the GG and a bath now and then."

Angus announces to all at the table "I am ready for a little exploring tomorrow. My concern Xenia is keeping the Crying woods and its nasties out of the Floating city and all of the orphans. If we happen to find the lost city of gold on the way, all the better."

Wynn Brightsong 
Thursday January 27th, 2005 8:46:02 PM

Wynn watches Xenia as she explains what she has learned about the fate of Perimon and who did and didn't become infected while they were there. He enjoys the confidence with which she relates her knowledge to the group, and her obvious enthusisasm for the venture.

The bard thinks about his own reasons for going on the expedition before answering the rogue's question.

"I go on this venture, first to honor my pledge to the Clan Corregan, secondly to protect the city from the Crying Woods and just maybe to protect the Crying Woods from the City, and lastly because it would make a great tale. We would be famous across the Wold. Imagine... the Crimson Shields of Hope, protectors of Floating City and discoverers of the Lost City of Gold!"

"Besides" he thinks to himself as he looks at Xenia, "Someone has to keep you out of trouble."

Belkior 
Thursday January 27th, 2005 9:13:47 PM

The halfling cleric sits with his newfound companions, enjoying the ambience of the tavern. He cautiously sips his beer, knowing that it will probably be the safest beverage here.

He smiles slightly, listening to Wynn. Belkior thinks, "I'd rather just get us home safely in one piece. Being famous is all right for some, but it's not what Alemi has called me for."

After Florin steps away, he begins planning with Xenia. Careful preparation is very important for a safe journey. "I would like to get one scroll for each of us, so that's eight scrolls or 3800 gold. But I don't think that we can get the other things that we might need. We may be able to get away with 4 or 5 scrolls."

"We also need food, light sources, and I should probably carry an extra healing kit. Something to protect us from insects or vermin might be good, too."


Lang  d20+6=12
Thursday January 27th, 2005 9:40:23 PM

Lang peruses Xenia's map while he scratches Sunshine's ears. He takes a quick look around the bar for anything unusual, remembering the last time they were here (spot 12).

"Do you think it might be wrthwhile to look up this Perimon character before we leave?"

Tionel 
Friday January 28th, 2005 1:55:32 AM

Yawning, the elf nods at the conversations of the others, wondering what will be awaiting them in the woods...
"I suppose we'll go take the boats tomorrow? We'll need to find someone to take us to the edge..."
(Sorry...really tired tonight)

Syr 
Friday January 28th, 2005 5:34:27 AM

When Wynn announces what his plans are the elf raises an eyebrow, "Save the grand speeches until we make it back safely O storyteller." He smiles fondly at the bard.

Turning to Xenia, "As for myself, I'm all for finding a hunk of gold like that group from the bar had!"



More Planning (DM MikeK) 
Friday January 28th, 2005 9:47:25 AM

While Florin goes to schmooze with Cpt Elvaran, the remainder of The Crimson Shields continue to discuss the upcoming expedition.

Florin is on his most charming behavior. But Elvaran seems determined to keep the evening on a "just friends" level. She opens up a bit about her day to day life in the guard, but stays away from life history and truly personal stories. She also begs off the evening stroll, claiming a previous engagement.

Xenia 
Friday January 28th, 2005 11:02:05 AM

Xenia cast an eye across the floor of the Ghost to Florin and the Commandress of The Guard. Her eyes lower for a moment of ... sympathy? guilt? Sump'n like that. She scrunches just that little bit closer to Wynn and it goes away. Mostly.

"The tops of carrots are green," she says to Angus, a tone of faux indignity in her voice. "But, uh, yeah. The more legwork we can get done where your safe and dry the less improvising you'll have to do once you get inside. Least that's what my dad always says."

"So, you guys get together a list of supplies? Tents. 'k. That's good. How about four scrolls and one potion?" she says in response to the new halfling guy, who seems to be making lots and lots of sense. "That would leave us pretty much half of the money left for other stuff. And I got light. Everburning torch. I think we got a couple."

"Hey, aren't some folks just kinda, you know, naturally healthy?" She looks at Syr and Florin. Pretty much the sturdiest guys. "I mean, like, you don't get sick, right?"

"If we can get protection cheap from the Temple of Domi, that would be great. But what do you think we'd need? I still think we should go with some Fireballs. I mean, Keran said this is a war, and he's, you know, like, a druid and all."

"Anyway, I was think that if we're going in to protect the City or to protect the Crying Woods or something like that ... Well ... I think we're gonna be out there for a long time. You know, it's just so big and I don't think it's going away. Just thought you might wanna think about how long you wanna be in there. And, if we wanna be in there for a long time, maybe think of trying to build a base somewhere."

"Just, um, well, thinking, you know."

The dark rogue suddenly whirls toward Syr in a wide eyed double-take. "What hunk of gold?!?!?"

Angus 
Friday January 28th, 2005 4:06:58 PM

Angus laughs with Xenia. "The tops of carrots I am used to are normally shaved. I have not picked any carrots since my days on the farm."

Angus thinks about all the supplies. "I agree with Xenia's division of potions and scrolls and must also put my vote toward the necklace of fireballs. Remember, my spells are not infinite. I just ran out during the last, battle, but if there were a few more greenies, it could have been trouble. A low grade fireball would have been a big help to start that last battle."

Angus looks to Lang "How much do you need for tents and pillows for all of us?"

Angus has all of his belonging and just need a good night sleep before taking the boat trip in the morning. "Hey Syr, lets sleep in a bit and have a good hot breakfast before we leave. How about 9:30 am sailing time?"

Once Florin returns from his date, Angus seeks him out. "Florin do we need any hirlings for our new adventure. Say a cook or guard for the camp. Maybe even a nice massuse for the long days of marching. If we need a massuse, I volenteer my service to go find a good one."

Florin Jadenth 
Friday January 28th, 2005 4:59:10 PM

Florin is happy for the bit of talk, specially after he begins to get the feeling this date isn't going overly well. He does a good job of putting on a happy face though about all of it and after eating a small meal he stands and offers his hand to Elvaran, cutting the date short, "Well, I really don't want to hold you up on your inportant buisness m'lady Elvaran. As I promised though I will escourt you back to the guard house and you may have a ride on Ajax as we go."

Florin escourts Elvaran outside at which time he whispers, "Come to me Ajax." When Ajax appears, armor, saddle and all he pats his frineds neck and speaks to him, "I've offered this nice lady a ride back to the guard house with me coming along of course so be on your best behavior."

With that said and inless Elvaran refuses the ride even Florin will escourt her back to the guard house and then return on Ajax to meet up with the group, stopping along the way for something hard to drink to help ease the date. He goes to the group apartments and knocks on the door before entering and sits down with his bottle of ale, taking a sip of it as he listens to what Angus says, "Well, hmmm....might be a good idea to get a guard or two for the base camp but then we would be risking more people's lives like back in the trash level remember that? I don't really want to get anyone hurt."

After chatting alittle bit and answering questions Florin stands with whatever is left of his bottle of ale, "I better head home. A rather less then good date wasn't exactly how I planned to spend this night." Florin smiles and moves to the door, wobbling just abit from the hard drink he has had but clearly not to the fall down, pass out stage since he wouldn't want Jella to see him like that, if she is up anyway. On his way out Florin looks to Angus, "By the way, I hope to hear some more music on that new flute of yours sometime." Florin winks to Angus, "Hope it was a good gift day present bud."

Xenia (2nd Illegal Post)  d20+11=21
Friday January 28th, 2005 5:46:22 PM

"Hope it was a good gift day present bud."

Xenia stand bolt upright, an accusing gray gloved finger pointing straight at the paladin.

"It was you!!!" (Listen 21) She goes to Florin and gives him a hug. "Thanks," she says, "the angel is beautiful."

Giving him a little sideways look she adds, "I shoulda known it was you. Huh?"

Belkior 
Friday January 28th, 2005 8:59:09 PM

Belkior nods in agreement with Xenia's argument. "We can go purchase the scrolls and potion at the Temple of Alemi. While there, I would like to get some more healing supplies. And it might be useful to spend whatever remaining money we have on protective items."


Wynn Brightsong 
Saturday January 29th, 2005 5:43:51 PM

Wynn leans back and drapes his arm around Xenia's shoulders when she snuggles in. Whatever the group decides re. provisions is fine with him. Images of ancient stone walls draped in foliage run through his mind. He imagines peeling back the vines to discover an expansive and ornate frieze inlaid with gold...

Xenia's outburst brings him back to the present. "I forgot that you weren't there. One of the adventurers from the group we met at the Giggling Ghost had a large hunk of gold, about the size of a skull. It was lost in the explosion, but it does give creedence to the idea of a 'Lost City of Gold', doesn't it?"

When it becomes clear that Forin was responsible for the gifts, Wynn silently mouths "thank you" to the paladin.

Tionel 
Sunday January 30th, 2005 1:01:24 AM

All seems to be in order. After getting supplies and such, they will be leaving on board a ship to the shores of the forest. Tionel wonders what adventures await.
Upon finding out that the gift was from his friend, Tionel pops up and gives his friend a warm hug. "That was a wonderful gift!" he enthuses, and then settles back to take it out and show it off again. And again make little bear growling noises as it tears apart an imaginary finger-monster.

"Since we're leaving tomorrow...a little song to inspire us!

(Sung, btw, to the tune of Old MacDonald had a farm. Suggested by the original lyrics of the actual Renaissance song)

Oh Sally was fine and Sally was fair,
And she wanted me to wed.
And I would marry Sally my love,
But me Father up and Said;
I'm sad to tell you sonny,
What your mother never knew,
But Sally here is a daughter of mine
And so is kin to you!

Then next I met my Jenny fair,
And she wanted me to wed.
And I would marry Jenny my love,
But me Father up and Said;
I'm sad to tell you sonny,
What your mother never knew,
But Jenny here is a daughter of mine
And so is kin to you!

Then next I met my Xenia fair,
And she wanted me to wed.
And I would marry Xenia my love,
But me Father up and Said;
I'm sad to tell you sonny,
What your mother never knew,
But Xenia here is daughter of mine
And so is akin to you!

Oh never did you see a lad
So sorry as I was.
All the girls in town me kin,
And Father was the cause.
If things should keep a-goin' this way
I'll die alone and with no miss.
So, I went to tell my mother and
Complain to her of this.

She said, Well son, haven't I taught you
Forgive and to forget.
Your father sowed his oats tis true,
But doesn't know this yet:
Your father may be father
To all the girls, but still --
He's not the one that sired you,
So marry who you will!"

Tionel grins and downs his last ale, bowing to any accolades.

Syr 
Sunday January 30th, 2005 11:47:41 PM

Looking startled at Xenia's outburst, "Gold? You know, that hunk those guys were passing around that only that huge minotaur could pick up. Wynn's right about it's disappearance."

Syr grins at the sorceror, "I know you too well Angus, let me just send a runner to the harbor to make sure our boats wait a bit." The elf steps outside for a moment and catches a passing youth giving him a silver to relay the message.

Entering again he catches Tionel's song and gives him a mighty roar of approval at the end. Looking at the dark elf, he tries to gauge her reaction to the composition.

Resolving to thank the paladin later the elf just msiles and nods at him.

Getting closer? (DM MikeK) 
Monday January 31st, 2005 9:42:11 AM

Chatting about provisions goes on well into the night. Most of the Crimson Shields seem happy to let a few take care of all that planning stuff, while they get on with the partying.

Florin is just a bit disconcerted when Ajax doesn't appear.
[A paladin's mount may only be called once per day. You called him earlier to give Belkior a ride]

Morning is approaching quickly.

Belkior 
Monday January 31st, 2005 10:32:54 AM

Belkior looks at the elven rogue and says to Xenia, "This will probably go better if you and I make a list."

The halfling cleric reaches into his belt pouch and finds a scrap of parchment. Making sure that it isn't one that he uses as a spell component, he removes a writing utensil and starts making a list.

"Ummm, let's start with the scrolls and potions." Belkior writes down:

Remove Disease potion 945 gold
Remove Disease scrolls (4) 1900 gold


And then he hurriedly scratchs a total, 2845 gold.

"Hmm, more than half of our seed money. Umm, what else were we considering? Oh yes, you wanted a necklace of fireballs. And that would be how much?"

Waiting for Xenia's reply, Belkior then scratches down a third figure.

Necklace of Fireballs - Type 1 1650 gold

And then figures out the total and writes it down.

4495 gold

Speaking to Xenia again, "We'd have to go down to only two scrolls of Remove Disease if you wanted a Type 2 necklace. Do you think we'll need firepower or healing more? I'd be more comfortable with healing, myself."

Without waiting for her response, Belkior continues, "If you're happy with that, we can spend the balance on things like alchemical devices, small potions, or other essentials."

(OOC - There's a partial list. I'll make a second (illegal) post from home when I can review the e-mails, etc.. Hopefully, by the next GM post we can finalize the list, buy the goods in the morning and head out.)

Angus  d20+8=17
Monday January 31st, 2005 12:54:00 PM

Angus has said his piece and is getting board with the list making and leaves it up to Xenia and Belkior. Angus excuses himself and goes to find his own massuse for the night, even if the group is not interested for base camp.

Angus finds a quite spot at the GG away from the list making and takes our Florin's gift flute and begins to play (perform 17). Angus is attempting to finds some companionship for the evening as one never know what will happen when one goes into the Crying woods......

Xenia 
Monday January 31st, 2005 4:05:49 PM

About the size of a skull. That's a big hunk of gold ...

"Um, yeah, the Type I should be fine for now," Xenia says in reply to little Belkior. "We'll need those tents. That's at least 50 to 80 gold there. Hmmm. Not much left. Maybe some protection stuff from Domi, huh? Shield of Faith maybe, I dunno."

She thinks on it for a bit. "Wonder if the Crying Woods is evil," she muses.

Belkior (2nd Illegal Post) 
Monday January 31st, 2005 9:31:23 PM

Continuing on with the list making, Belkior adds the other items that people have suggested.

"Hmm, Lang suggested some scrolls or potions. I think it was these ...". And he writes some more.

See invisibility 150 gold
Knock 150 gold
Dispel Magic 375 gold
Rope Trick 150 gold


"And you wanted some tents, Xenia, but I have no idea what they would cost."

"Hmm, that puts us way over 5000 gold. In fact," and he makes some furious scribbling, "It comes out to 5320 gold. I suppose that we could go with only three Remove Disease scrolls, and that would leave us with 155 gold to spend on sundry equipment. So our final list looks like this:"

Remove Disease potion 945 gold
Remove Disease scrolls (3) 1425 gold
Necklace of Fireballs I 1650 gold
See Invisibility scroll 150 gold
Knock 150 gold
Dispel Magic 375 gold
Rope Trick 150 gold

TOTAL = 4845 gold


"Now, if that's what we've settled on, we can purchase these items in the morning and set out. I'll leave it up to you to decide."

The little cleric attempts to stifle a yawn then. "But I have to get to sleep. Everyone needs a good night's sleep. Small people, especially halflings, need sleep more than big people. It's our high metabolisms, you know." With that, the halfling healer downs the last of his beer and heads off to his cell at the temple.



Lang 
Monday January 31st, 2005 9:50:52 PM

"Belkior, that list sounds pretty good to me. About all I would add to it is the Identification of the magic item we recovered last time we were here at the Giggling Ghost."

Lang reaches into his pouch belt and removes the bag containing the gold necklace bearing a ruby pendant and some gold pieces. This is the bag he had retrieved from the devastated room.

After a moment of counting he says, "I guess we could use this money to identify the stone", stating how much there is.

OOC -- "Lang helps search, and finds a smaller bag containing some gold pieces, and a gold necklace bearing a ruby pendant. Neither registers as magical."

Florin Jadenth 
Monday January 31st, 2005 11:29:58 PM

Florin when Ajax doesn't showup aplogizes to Elvaran, "Sorry dear lady. I forgot that Ajax can only be summoned once a day. I promise on my honor that I will let you ride him another day."

Florin in his state of almost drunkedness hugs Xenia when she hugs him in thanks for the angel and after a few moments is able to think clearly enough to speak straight, "Your welcome Xenia. I thought the angel comes the closest to fitting a lady such as yourself."

Florin nods back to Syr and smiles to him before turning. Hearing Tionel's comment though he pats his frined on the shoulder and speaks to him also after getting his words straight in his mind, "Your welcome Tionel. Figured the bear was most fitting for you. Some find a bear cute and cuddly looking while they can also be quite dangerous."

Florin nods to Wynn and gives the man a smal wave gesture meaning, "your welcome." With this pretty much done he heads home now. Wanting to get some rest before the next day of traveling out.

Wynn 
Monday January 31st, 2005 11:46:58 PM

The half-elf gaffaws loudly in appreciation of the risque conclusion to Tionel's song. He gives Xenia a poke in the ribs and attempts a lecherous expression when her name comes up.

Rising, Wynn adds his voice to Lang's, "sounds okay to me, too." The bard gives the half-drow a kiss on the cheek, noting she is fully engaged in negotiating logistics with the little cleric. Giving those of the party still up a salute, he heads for his bed, alone.

Syr 
Tuesday February 1st, 2005 1:12:56 AM

Syr stands at his towering 4'9" height and looks at the halfing talking about needing sleep. With a frown he thinks to himself that only the lazy need more sleep.

Seeing Wynn and Xenia, his mood immediately improves. With a grin, he kisses Wynn on the cheek and dances nimbly away before he can react.

Wynn (supplemental) 
Tuesday February 1st, 2005 1:22:28 AM

Wynn just shakes his head when Syr pulls his stunt. File that one away for future reference he thinks, time we get out of this city and go adventuring!

Preparations (DM MikeK) 
Tuesday February 1st, 2005 9:13:36 AM

Angus, the charismatic hero with the golden tune, finds plenty of takers for his last night of civilization.

The Crimson Shields take to their beds, and dream of adventure and treasure and fame.

In the morning, the group reforms, and makes their way to Alder House, where they present their list to Keran:

Remove Disease potion (CL7) 945 gold
Remove Disease scrolls (CL7) (3) 1425 gold
Necklace of Fireballs I 1650 gold
See Invisibility scroll 150 gold
Knock scroll 150 gold
Dispel Magic scroll 375 gold
Rope Trick scroll 150 gold
2 man tent, with floor (4) 44 gold


By mid morning, the group is equipped.

[DM Note - Last chance to change the list. I'm cheating, and bypassing the Catacombs on this one since its taken so long, and I adjusted pricing. However, if you want to ID the pearl, you need to do that through the Catacombs.]

Xenia 
Tuesday February 1st, 2005 10:36:39 AM

Xenia frowns at the list. "I can do this," she says and crosses the Knock scroll off the list. "How about something more like Glitter Dust? Or Detect Thoughts? Or maybe some oils of Magic Weapon or potions of Shield of Faith?"

"Anyway ... " the rogue returns Wynn's kiss with one of her own and a quiet "Night." "Anyway, I'm gonna run down to the Catacombs and see if they can tell me what that black pearl thingie is."

"I'll see you guys tomorrow." She grabs the pearl and dashes out of the front door and down the street.

OoC: On a Take20 Xenia has an Open Lock of 33.

Angus  d20+8=11 d20+6=23
Tuesday February 1st, 2005 10:55:20 AM

Angus is getting board with the shopping and says to the group. "Pick me up at the GG when we are ready to shove off. I agree with Xenia and Lang, lets get the pearl ID'ed and lets save the money from the knock spell and get an oil of magic weapon."

Angus waves to all as he heads out to the GG for lunch. Angus attempts to play Florin's flute for his lunch and drinks (perform 11), but seems much too overconfident and tries his silver tounge (diplomance 23), if not he pays for his own.

Angus second Illegal post 
Tuesday February 1st, 2005 1:22:37 PM

OOC: Did not read the first line of your post Mike.

Angus will say the above and then go back into his room to finish the massause interview. It is exhaustive and with many level. Later that morning, Angus will take his female companion to brunch, while others shop.

Lang 
Tuesday February 1st, 2005 8:14:32 PM

Lang has nothing more to add to the list of supplies to be purchased.

OOC - Mike, how much gold was in that small bag?

Belkior 
Tuesday February 1st, 2005 9:02:01 PM

Belkior meets up with the group outside their apartments before their expedition.

During the last minute shopping, Belkior adjusts their list of purchases using the input from Xenia and Angus. So it finally ends up looking like:

Remove Disease potion (CL7) 945 gold
Remove Disease scrolls (CL7) (3) 1425 gold
Necklace of Fireballs I 1650 gold
See Invisibility scroll 150 gold
Magic weapon oil (3) 150 gold
Dispel Magic scroll 375 gold
Rope Trick scroll 150 gold
2 man tent, with floor (4) 44 gold


"Hmm, that comes to 4849 gold. Plus some for the rations, and other things and it should all be spent."

After the group has assembled all of the items, Belkior turns to his companions. "We'll divide the items up after we cross over in the boats. It's probably best if we give the scrolls to the people who can use them, but we'll have to decide about the necklace and the potions."



JohnP (Second illegal post) 
Tuesday February 1st, 2005 9:03:36 PM

(OOC - Or, we could buy a second Rope Trick scroll to use up the cash.)

Florin Jadenth 
Tuesday February 1st, 2005 9:31:57 PM

Florin sleeps at his home after bidding all his friends goodnight. Since Jella and Mort will most likely be slips in pretty well unnoticed and falls asleep shortly after he hits his bed. His dreams though are filled with a city of gold and nasty plant creatures trying to eat him and his companions.

In the morning Florin wakes and stretches before quickly getting dressed and grabbing his gear. He exits his room and sees to Jella, taking the time to fix a breakfast for both Mort and her before kneeling and hugging Jella tightly, speaking to her afterwards, "Now Jella. I told you yesterday that I have to go across the lake to the shore and see about protecting the city from nasty plants. I want you to be a good girl now and Mort will watch over you. My sister should come by to see you also and you always have the temple of Domi to visit and the orphanage and of course my parents house if you must."

Florin pats Mort on the shoulder and whispers to his friend and servant, "If a rent comes up then you get a message to my parents about it and I will deal with the rest when I return. I hope to be back sometime soon but don't know when. You be safe and take care of Jella for me."

Syr 
Tuesday February 1st, 2005 11:18:45 PM

The elf watches as everyone picks up the scrolls and potions. "No scrolls or necklaces for this elf. For caution's sake, I will carry any cure disease potion to split the items up? Just let me know Belk?"

After everyone is assembled, he leads them down to the docks and looks for the two skiff captains to get them ashore. Spotting the boats he waves enthusiastically, "All aboard!"

Tionel 
Tuesday February 1st, 2005 11:41:29 PM

Tionel, in his usual compliant way, goes with the others' shopping list and queries. When they finally come to the ship, he hops on eagerly, then offers a hand to anyone else who might need it.
"It's off to the sea, then to the woods... The beginning of a marvelous adventure, I think."

Wynn 
Wednesday February 2nd, 2005 12:15:23 AM

The bard prepares for bed, but the clean pages of the new journal call to him. He sits at the table that serves as his desk and writes until the candle burns down and starts to sputter. With a yawn and a stretch, he rises, finds his bed and crawls under the covers. The half-elf falls into a deep and dreamless sleep.

....

The next morning Wynn dresses, packs the last of his equipment and lays his weapons out neatly on his bed. He heads for the kitchen to see what's cooking for breakfast since it could be the last hot meal he has in a while. The half-elf will pour a second cup of Xenia's brew into his cup with the dancing halflings on it, and savour it while he waits for the rest of the party to assemble.


Perimon (DM MikeK) 
Wednesday February 2nd, 2005 8:58:07 AM

While Angus attends to some personal business, the party presents their final shopping list to the Circle of the Alder, and end up with the following:

Remove Disease potion (CL7) 945 gold
Remove Disease scrolls (CL7) (3) 1425 gold
Necklace of Fireballs I 1650 gold
See Invisibility scroll 150 gold
Magic weapon oil (3) 150 gold
Dispel Magic scroll 375 gold
Rope Trick scroll 150 gold
2 man tent, with floor (4) 44 gold

[Please split up onto your various character sheets]

The party awakes the following morning to a day promising excitement, adventure, and possibly riches. Adrenaline flows through bodies. Today is going to be different, new, exciting.

Most of the group gets breakfast at the apartments.
Up a couple Levels, Mort assures Florin that he will take care of little Jella.

And, after what seems like an eternity, but is really no more than an hour, The Crimson Shields of Hope arrive at the docks. Swiftly, they load and board two fishing skiffs, and are hopped across the small interval of water separating them from a foreign world.

The dock of Perimon is still intact, an unassuming 10' wide wooden platform pushing maybe 25' into the lake. The boats pull up, one to each side, and quickly disgorge their passengers.

The dock ends at a sandy beach, which in turn extends about 20' before ending at what used to be a clearing and the town of Perimon. The space is rapidly becoming part of the jungle. The town walls are but a memory, with knee high ferns and twisting vines growing where walls stood mere weeks ago. Full grown trees stand in places, and dark green, eye high bushes grow throughout the former clearing. Of the town, nearly nothing remains to so much as hint at its existence. Only in the center of the area does a man made structure still stand. Concealed by trees, and at a distance of several hundred feet, its hard to make out. But, it appears at least one building still marks the colony of Perimon.

[The small bag of gold recovered from the adventurers at the Giggling Ghost contained 455gp]


Xenia  d20+15=24 d20+11=29 d20+11=12 d20+12=15
Wednesday February 2nd, 2005 10:38:55 AM

Could get to like this boating thing. Xenia snuggles in close to Wynn for the trip across the lake. The lulling motion of the boat is a balm that belies the danger into which they will soon be going. Sure could get used to this boating thing, yes sir.

"Oh, by the by guys, the Catacombs says the pearl thing is a Bead of Force. Guess the way it works is you throw it and it blows up. Then after it blows up, there's this force thing that holds whoever's there inside."

"Mighta come in handy," she says in a languid voice, "with those greenies back on Trash. Oh well."

"Who wants to hold it?"

Things change as the boats draw near the dock. Xenia kneels in the ... whaddya call it? ... the front of the boat scanning the forest where it meets the beach. Gotta get your eyes used to how things are here. Things move here different than in the city. Leaves and stuff blow in the wind. It's hard to tell what's dangerous and what's not. Go figure.

Armored and ready, Xenia leaps to the wood planks of the dock and pads softly to the sand.

"Maybe we'd better make camp on the beach first while we check out what's left of the town," she says, holding a hand to shade her eyes while surveying the woods through the lenses perched on the bridge of her nose.

"Remember the creepy feeling you get when you, you know, get into the Crying Woods?" Xenia strides with a quiet watchfulness up the slope of the beach. "I'm gonna see if the same feeling is up there in the town. I'm not going in, just to the edge. I'll be right back," she says.

Rolls
Spot 24
Listen 29
Hide 12 (Nat 1. Yeah, hide on a beach. Right.)
Move Silently 15

OoC
Xenia paid for the ID out of her own pocket.
And sorry Mike, thought I'd speed this along. I'll send you the requisites for Xenia's character sheet once the transaction is done.

With regard to the Necklace of Fireballs and the Bead of Force, Xenia has a Base Range Attack of +8 that would go toward any thrown weapons.


Angus 
Wednesday February 2nd, 2005 12:13:10 PM

Angus watches as the City of Perimon approaches, or what is left of it, and thinks, the Crying Woods is not wasting any time in reclaiming her own. Woods do not work that fast, something nasty is behind this.

To answer Xenia questions "I certainly do not want to hold the necklace or bead. I do think either you or Wynn should each hold one. We can try to keep you two as secondary fighters to Syr, Florin and Lang and I expect you each are good at throwing things. Wynn was excellent in his bowling match with Faddle."

Angus continues. "I suppose I should hold the arcane scrolls. Which ones were arcane, besides rope trick?"

As the group unloads the supplies, Angus calls over to Florin. "Are we going to set up camp or recon? Should we recon in force or should our stealthy woodsy types give it a try first?" Angus awaits an answers as he watches everyone else unload the boats.

Belkior  d20+5=6
Wednesday February 2nd, 2005 12:49:28 PM

The halfling cleric hurriedly clambers out of the small boat. Despite what the others say, he doesn't trust the craft. As he does so, he casts a cautious eye over the dock, beach and clearing. (Spot = 6, with natural 1)[/]

Confident that there is no danger lurking nearby, he carefully lifts his packs and armor out of the boat. Stepping lightly on the dock, Belkior moves onto the beach and begins donning his armor. There was absolutely no way that he was going to compound the dangers of boating with wearing armor at the same time.

After he is properly dressed for an expedition into the wilds, he moves over to the newly purchased supplies. Taking out the three scrolls of Remove Disease, he says to the group, "I'll hold onto these, since I have a better chance of using them than anyone else." He searches for a good place to keep the scrolls, then shrugs and tucks them into his backpack. [i]Well, we aren't likely to need these in a hurry. I should have brought a scroll case, however.


"Angus, you should probably carry the rest of the scrolls since they're all arcane. Well, the Dispel Magic could be either and I don't remember specifying."

"The warriors should probably carry the Magic Weapon oils. I don't know who should carry the potion of Remove Disease, however."

After saying his piece, the halfling carefully studies the surrounding jungle. Mentally, he runs through the list of misfortunes that could befall the party. This time, however, he stifles the urge to lecture anyone on the dangers of drinking unboiled water, or eating seemingly harmless fruit or other food found in the jungle.



Florin Jadenth  d20+2=6
Wednesday February 2nd, 2005 7:00:42 PM

Florin follows the others and also moves onto one of the boats. He though in his armor and everything. He looks to Belkior and chuckles, even more so when they reach the other side of the lake and he moves off the boat just alittle bit behind the man.

As he watches Belkior a moment he shakes his head, "I never met someone as careful as you Belkior my friend. Maybe it will rub off on the rest of us."

Florin hear's the comment on the magic weapon oils but shakes his head as he slides his longsword from it's sheath, the high woldian runes along both sides of the blade which spells the sword's name glows faintly as he moves to follow Xenia, "I will go with you Xenia. As I said, no one moves out here along. Everyone stays in atleast pairs."

As he begisn to follow he hears Angus's questions and he glances around abit (spot:6 wow), "We should set up camp atleast for today here and I say we check out the place more together after camp is pretty well made and ready." Florin has clearly learned his lesson from the fight with the anvil hearts and tiger shields.


Lang & Sunshine  d20+6=19
Wednesday February 2nd, 2005 9:49:26 PM

Lang enjoys the short boat ride with Sunshine and the rest of the Shields. The open air, even if it is sea air, feels good after being confined in the Floating City.

Lang grabs one of the 2-man tents and attaches it to his backpack. He gives the other items the once over.

"I cannot use any of the scrolls as they are above my ability. I already have some Magic Weapon oil so I will not carry any of that. In regards to the necklace and the bead my throwing ability is pretty good, but if I am not fighting hand to hand then I will be using my bow so I may not be the best person to carry either of them."

When the boat pulls along side the dock, Lang jumps out and calls Sunshine to him with a quick "Heel".

As Xenia and Florin move towards the woods, Lang will pull his bow and an arrow out of his quiver. He will pace a short distance behind the two of them while he scans the area (Spot 19/23; second # is for favorite enemy plants +4 bonus).

OOC #1 - I know we talked about it and asked Happy about it, but did we ever decide on how much food to buy?

OOC #2 - What is the weather like? If it is cold then I will switch my spell to Endure Elements. Otherwise, I will switch it to Longstrider.

Wynn  d20+3=22 d20+6=12
Thursday February 3rd, 2005 12:18:22 AM

"Her name was Fiddle, Angus," corrects Wynn.

Recognizing the blunder, Wynn busies himself unloading the gear from the boats and making camp. He shoots an angry look at the sorcerer, as he passes by.

"If no one claims it, I'll hold on to the Bead of Force, but someone else should claim the necklace."

Once the tents have been set up and gear stowed, the half-elf marks a neat circle with stones collected from around the dock. Searching for deadwood between the shore and the edge of the clearing, Wynn keeps his eyes open for any signs that the Crimson Shields might not be alone. (Search=22, Spot=12)



Tionel 
Thursday February 3rd, 2005 4:19:54 AM

Along the trip, Tionel was somewhat curios about their new halfling companion and asked him a few questions... How old is he, how long has he been at the temple, what sorts of skills he has, and so on.
When they arrive, Tionel hops off and onto the beach and looks around excitedly. He's wearing an explorer's outfit, "Ah, the wild." He takes a deep breath. "I do so love a little jaunt into the woods... I'll go along with you, Xenia." He quickly heads forward before the half-elf girl can respond, moving very fast and somehow shuffling his feet so as to not leave any tracks along the sandy shores.


Syr 
Thursday February 3rd, 2005 7:40:43 AM

Syr hops out on the dock and follows Lynn's action by grabbing a tent. He waits patiently while the trio heads out scouting.

Turning to the others, "How about Tionel for the necklace? While he does have magic, it isn't generally offensive."

Anybody Home? (DM MikeK) 
Thursday February 3rd, 2005 8:13:17 AM

Xenia, Florin, and Tionel traipse up the beach toward the clearing.
Lang sets himself up to provide cover.

The weather is mild and sunny.

Meanwhile, the others unpack gear and prepare to camp on the beach itself. Wynn cannot find enough stones on the sandy beach to create a fire circle. Which is fine, because he can't find enough driftwood to make a decent fire, either. The bard comes up with only a few pieces, which he estimates won't last more than 4 hours or so.

The jungle is just that. At the edge of the beach, tall trees and thick vegetation create a green wall punctuated by oranges, reds, blues, and purples of flowers. Only where Perimon existed is there any break at all to the thick foliage. No animals can be seen, but ears pick up the buzz of insects, and yowls, shrieks, and cries that must belong to far off animals.

Nothing sounds particularly close, and the scouting trio steps up the line separating beach from plant life. Xenia takes a breath, and crosses that line. For about half a second - EVERYTHING in the jungle goes completely silent, and then starts up again as though nothing happened.

Florin and Tionel follow the rogue. No one goes more than a couple steps into Perimon.
All three feel it. Like before, they can't see anything, smell anything - but coming from somewhere is a gut feeling of shock, hostility, and someone or something watching.
[Survival check DC14 -- feeling is acute, kicking the fight/flight instinct into high gear. Take +2 bonus for having been in Woods before. Take +4 bonus if have been exposed to the acute feeling before.]


Xenia  d20+6=23
Thursday February 3rd, 2005 10:49:05 AM

Fiddle Faddle, Xenia thinks as she walks up the beach. The thought dampens with the realization that, whichever is which, they are both now dead. As every footstep brings the Crying Woods that much nearer, the feeling of solemn respect for the dead, mingles with that peculiar prickly sense of heightened awareness always brought on by danger.

Then she crosses that invisible line ... and it's there.

Hoo-boy ...

Having had it in her brain before, the dark rogue is pretty much ready for it. Still, doesn't make it any nicer. (Survival 23)

"Um, that's all I wanted to know," she says out loud, turning to head back down the beach. "It's there. The Crying Woods," she calls back to those still out in the sand. "You can feel it."

"Nice camp," half to make herself feel better after walking into the Crying Woods, she lifts up on tip-toes and gives Wynn a peck on the cheek, "I think we're gonna need it."

Looking up at the sun to figure the time of day, Xenia looks again out to Perimon.

"Whaddya say we take a look at that building out there while there's still some light." She thinks back to the map. "Looks like that's the Smith and Headquarters building."


Angus  d20+8=19
Thursday February 3rd, 2005 11:57:32 AM

Angus takes off his leather traveling hat and soaks up the suns rays, but not for long as his fair skin can not take too much of a good thing.

Angus thinks to himself, Wynn is correct, I got the girls mixed up. Angus wonders to himself that a little chaos is never a bad thing as he watches Xenia shrug off the comment.

Angus strolls the beach, all the while sizing up the Crying woods. "I agree Xenia, lets have a look around while it is still light. Maybe we can find more firewood also. What is the best order for us to trek into the forest? I suggest the middle for me. What should be our spacing also? Any thoughts Florin." At the mention of Florin's name, Angus takes out his flute and tips his hat in Florin's direction and begins to play (perform 19), attempting to lighten the mood of the forest and setting up camp.

Belkior 
Thursday February 3rd, 2005 9:40:26 PM

Belkior glances about at the nearby jungle. This is his first expedition to the jungle so he has no idea what to expect.

Belkior responds to Tionel's questions while he is checking his pack and other supplies. "I've been at the temple in the Floating City for just under two years. Before that I was in the temple where I grew up, in the Crescent Valley. I came here to Floating City to study with Janus, since she's renowned within the Shepherds. I've learned a lot with her. I've focused on healing, but I've also spent a lot of time learning other things useful to a field healer. I used to adventure in the Crescent Valley, so I've picked up a few otehr skills also."

After Angus mentions marching order, Belkior volunteers, "I'd feel better being in the middle of the group also." With that, he shoulders his pack and moves to stand near Angus. Then he waits for the group to move towards the ruins of Perimon.



Florin Jadenth 
Thursday February 3rd, 2005 10:49:02 PM

Florin thinks over Angus's comment and nods and he spins his sword once but keeps ahold of it just incase, "Xenia would be alot of help towards the front with her lens, Lang why don't you come up here and take to the front also, I and Syr will follow off to either side and Wynn I hate to do this but can you take towards the back leaving Belkior and Angus in the center of us. Kind of like a circle with those to in the center. Tionel you can also be in the back if you like or towards the center with Angus and Belkior...this sound good to everyone?"

Lang  d20+9=17 d20+1=9 d20+11=20
Friday February 4th, 2005 12:38:40 AM

Well that was interesting, Lang thinks to himself when the jungle becomes silent for a split second.

Lang & Sunshine move into position per Florin's instruction. He will take up position on Xenia's left with Sunshine on his left.

With his bow still out, he will nod towards Florin to let him know he is ready to move out, looking for tracks as they move.

Survival - 17 without FE plant bonus
Survival Sunshine - 9
Survival tracking - 20 without FE plant bonus

Wynn  d20+6=9 d20+2=5
Friday February 4th, 2005 12:53:57 AM

"Wherever I can help the most" the bard replies when Florin suggests he take the rear of the column. The bard does his best to keep his eyes open and his ears tuned, but the noise of the others distracts him, and memories of the green tendrils invading the diseased men's brains dull his senses [Spot=9, Listen=3]

Tionel  d20+10=22
Friday February 4th, 2005 1:31:57 AM

(oh, and that's another +4, so it'd be 26...)
Having been in this forest before and being used to woods of all types, Tionel barely even stops at the feeling. But he does notice it..
"These woods are strange. You know, so far, not even the druids really understand it? And they're druids, I mean, REAL druids, unlike me. I'm more of a city druid, y'know? But anyways...and then there's those weird ruins that we saw. Druidic runes...but who made them, and how long ago? Is it tied in with that disease, with those flowers, with the Jack?
"Well, I doubt we'll find any real answers. But maybe we'll have fun..."


Syr  d20+10=28
Friday February 4th, 2005 5:13:06 AM

Syr falls into place on the right side of the formation with a whispered comment to the paladin, "Swap Lang and Wynn? eye's bow will be more effective from the rear and you recall what berzerk woman up there did when Wynn was in danger? Best to keep those two close..."

Angus (second illegal post)  d20+6=15
Friday February 4th, 2005 8:12:19 AM

Angus needs all the bonuses he can as he barely shakes off the effects of the Jungle. "Strange place" he mumbles to himself.



The Smithy (exDM MikeK) 
Friday February 4th, 2005 10:09:01 AM

The Crimson Shields gear up, and head into Perimon.

As before, as soon as Xenia crosses an invisible line - for about half a second - EVERYTHING in the jungle goes completely silent, and then starts up again as though nothing happened.

Everyone is again subjected to the feeling - coming from somewhere is a gut feeling of shock, hostility, and someone or something watching.
[Survival check DC14 -- feeling is acute, kicking the fight/flight instinct into high gear. Take +2 bonus for having been in Woods before. Take +4 bonus if have been exposed to the acute feeling before.]

Regardless, the heroes move forward, intent on exploring this last remaining structure.
Xenia, Lang, and Sunshine move forward as a unit. Some 15' behind come Tionel, Angus, and Belkior. Florin splits out from this trio about 15' to the right. Syr does the same 15' to the left. And 15' to the rear is Wynn, silently taking up the rear guard.

The group moves in and around vines, jungle plants, and tall trees. Nothing moves. Nothing is seen.

Perimon was not a big colony, and in a few minutes the group is approaching the lone building. It was apparently the smithy. The building is about 90' wide and 40' deep. The entire south wall (the side the party is approaching) has collapsed, while the other three walls and most of the roof remains intact. The rubble of the south wall, the rest of the structure, and the interior of the two visible rooms are coated in grasses and vines, obscuring the floor.
Map coming

The larger room on the west side contains a forge and a long shelf along the back wall. The smaller room on the east side appears totally empty. Vegetation and shadow make the assessment difficult, however.

Spot checks, please.


Belkior  d20+4=16 d20+5=20
Friday February 4th, 2005 11:45:20 AM

Belkior flinches when he first experiences the feeling of hostility emanating from the jungle, but he manages to withstand it and press on. (OOC - Survival check = 16)

Still, he unconciously moves closer to Tionel and Angus and clutches his quarterstaff more tightly. He's never been into the jungle before and doesn't know what to expect. There could be any sort of enemy hidden in the undergrowth, watching and plotting. Not to mention poisonous snakes, insects or other hazards.

As the party approached the ruins of the smithy, the halfling cleric peers into the gloom and vines. (OOC - Spot = 20)

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer (D - Cure Serious Wounds)




Xenia  d20+11=26 d20+6=14 d20+15=30 d20+11=19 d20+12=16
Friday February 4th, 2005 12:04:58 PM

"Syrdeth Redbow," Xenia says in a very lowish sort of voice. (Listen 26) "I heard that. You don't want me to come back there and punch you one, do you?"

Yeah. As if. Still, you know, you wouldn't say that sort of thing unless you kinda sorta thought they'd play along with it. For a moment, the girl rogue wonders, in one of those off hand kind of wondering ways, if this is what it's like to have a big brother.

The new shortbow comes out of the haversack, and Xenia nocks her first arrow, testing the tensile strength of the bowstring with an experimental pull. Feels good.

For some reason, the Woods feels worse the second time. Stronger memory of the feeling, maybe. Dunno. Xenia gives a mental shrug and shakes it off. Don't like it.

Bow at the ready, the rogue moves out with Lang and his pup. This is different. This is The Woods. She keeps her eyes peeled and her head down.

Rolls
Listen 26
Survival 14 (Whew)
Spot 30
Hide 19
Move Silently 16

ADM Jim 
Friday February 4th, 2005 1:00:13 PM

OOC: Great Job Mike. Good luck with your new assignment.

A posting note: Please provide spells memorized on a list at the bottom of your character post: similar to what Belkior provided, that would be Tionel, Florin, Lang and Wynn in addition to Belkior. Angus will post spell slots as he uses spells.

Thank you and now lets have some fun

Florin Jadenth  d20+2=7
Friday February 4th, 2005 7:22:18 PM

Florin looks to Syr and nods, making a quick comment to the group lineup, "Didn't think of that, Wynn you should change places with Lang."

With this said Florin begins to move foreward with the others and also laughs and comments over to Syr, not lowering his voice either, "Yeah, an you said I acted like a raging barbarian against that wood like creature. I think she had me beat with that fight." Florin grins at his comment and continues moving foreward and keeping his eyes open. (spot:7 wow, another bad roll)

Spells:
1st level: Bless (1)
(OOC:Only listing the spell my character has loaded up and he only has one spell currently)

Wynn Brightsong  d20+3=15 d20+6=26 d20+2=17
Friday February 4th, 2005 8:22:32 PM

Wynn moves forward in the group, exchanging positions with Lang. The Crying Woods are a strange place, and they seem to invade his thoughts. The bard pushes his fear aside [Survival=15] and draws his sword in anticipation. He peers into the smithy, looking for any movement or other obvious danger and keeps his senses focused on his surroundings [Spot=26, Nat 20, Listen=17].

Spells 0-Level; Dancing Lights, Daze, Detect Magic, Light, Message, Read Magic. Level-1; Cure Light Wounds,Disguise Self, Sleep

Angus  d20+6=23 d20+3=10
Friday February 4th, 2005 8:53:38 PM

Angus remains in his customary spot in the middle of the group, surrounded by the capable members of the Crimson Shields.

Once again he is able to cope with the Crying Woods's presence. He is even able to look around as they move towards the building.

Survival - 23
Spot - 10

Spell Slots (unused/total):
0 - 6/6
1 - 8/8
2 - 5/5

Lang & Sunshine  d20+9=20 d20+1=19 d20+6=19
Friday February 4th, 2005 9:03:16 PM

Lang & Sunshine let the rest of the group pass as Wynn moves up next to Xenia. They fall in slightly behind the group and follow them as they move towards the decaying building.

The presence of the woods makes itself known and both Sunshine and Lang are able to withstand its effects (survival 20 & 19).

Keeping a sharp eye out for any possible enemies, Lang maintains covering the group with his trusty longbow (spot 19/23).

As the group enters the building, Lang and Sunshine will stay outside and keep lookout.

OOC - I will split the rolls (like the spot check above) where the favorite enemy bonus may be applied.

Tionel  d20+7=12 d20+10=18
Saturday February 5th, 2005 1:12:48 PM

Tionel walks fearless of the woods (+14 with bonus to survival). Even so, he keeps a sharp lookout, not feeling at all natural around these strange woods. But perhaps it's all the strangeness, he doesn't see very much sticking out of the vegetation. (Spot 12)
He keeps an eye out for any strange plants as he goes along, especially dangerous ones. And if so, he describes them to his pals, hoping to avoid any catastrophes. (Knowledge: Nature roll of 18) Other than that, he keeps silent, as the forest has simply unnerved him slightly.

Tionel (Spell List) 
Saturday February 5th, 2005 2:23:25 PM

[0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace, Entangle, Charm Animals, Speak W/Animals.
2: Barkskin, Bull's Strength, Lesser Restoration, Hold Animal.
3: Neutralize Poison, Diminish Plants, Dominate Animal. ]


Lang (spell list) 
Saturday February 5th, 2005 6:48:47 PM

1st level: Longstrider

Smithy  d20+12=15 d20+12=16 d20+12=30 d20+12=32
Monday February 7th, 2005 9:50:32 AM

The group of adventurers each shake off the effects of the strange woods, but are still cautious as they approach the only structure they can see. Everyone passes through ferns and broadleaf plants that are 5 feet high. The ground is moist and squishes underfoot. The undergrowth reduces in height as everyone starts to get close to the smithy to a general height of 3 feet high.

OOC: The group is arranged at this point as follows, Xenia is in the square "e" in the word forge. Angus is 15 feet back at the square maked "f" for forge. Tionel is 5 feet to Angus's right and Belkior is 5 feet to his right, just off the map. Florin is 15 feet further off the map to Belkior's right. Syr is 15 feet to Tionel's left in the "q" for square. Lang and Sunshine are 15 feet in back of Angus.

Xenia notices a large bit mark in the top of the smithy that resulted in the wall falling and causing the wood and stone rubble pile to the groups left. The bite mark seems incomplete in the tar covered roof. Roll DC 17 survival or Knowledge nature to indentify the bite mark.

The sharp eyed and eared Xenia is also positive that she heard and saw the bush in the back of the smithy move five feet.

Wynn is also very observant as he spots a pot of brilliant purple tulips on what appears to be a wide stump 100 or so feet in front of him. What also catches his eye was what appeared to be a large vine that just stop moving as soon as the group stopped in front of the smithy. The vines loops dropped back under the ferns 70 feet in front of Wynn's postion.

Lang and Belkior each see a large vine attempting to creep up on an unsuspecting Florin, but it is still at least 30 feet from his position.

Smithy Continued 
Monday February 7th, 2005 9:54:10 AM

Group positioning update:

Tionel is to Angus's left not right and Wynn is to Xenia's right.

Xenia  d20+2=3 d20+15=33 d20+11=25 d20+11=31 d20+11=12
Monday February 7th, 2005 12:10:14 PM

On the job. Serious business brings out the business end of the dark rogue. Senses come into full play. An instinct for the physical gained through years of training take it's place at the forefront of her mind. That instinct doesn't like the ground. Too soft. The grass too high. Movement will be difficult.

Without a word, Xenia points to the half bite mark at the top of the roof. She says nothing about the implications of a creature that could make such a visible bite. Nor does she mention how high it is up on the wall. Business time is not the time to state the obvious. In the back of her mind, however, she stores the notion that whatever took that bite might not like something in that tar roof. (Survival 3 nat 1)

Then the bush moves. It picks up and walks. Her hand shoots straight up in the air and closes into a fist. This before the thought that the others might not know what the gesture means. Instincts work quickly in business time.

"That bush is walking," she says, plain, simple, and quiet. "Moving in on us." (I assume that it moved 5 feet in our direction. Please correct me if I'm wrong.)

"Anyone see any of those vines?"

OoC: Is the beach to the west or the south? BTW, who has the Necklace of Fireballs? Tionel or Xenia?

Rolls
Survival 3
Spot 33
Listen 25
Hide 31
Move Silently 12 (Nat 1)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Ready Action: If a killer vine shows up, shoot it.

ADM Jim Position Update 
Monday February 7th, 2005 1:01:39 PM

The group was moving north so the beach is due south of their current position, by a 300 feet.

The smithy is West of the group, albeit only 40 or so feet west.

Syr  d20+7=27
Monday February 7th, 2005 7:19:50 PM

Having been here before, Syr shows a little less hesitancy as he steps through the grass. Showing even less regard for the silence of the place, he calls out to the halfing, "Hey Belkior, think the creature that made that mark would even notice you? I think anyone less than half a bite would be safe." Keeping an eye out for any moving plants he looks ahead of the group (spot natural 20, what a waste).

Florin Jadenth  d20+2=4
Monday February 7th, 2005 8:05:30 PM

Florin looks around and frowns as he doesn't really see the stupid plant move (spot:4), he does hold his longsword at the ready and swings his shield around and into his free hand just incase and frowns, "Dang plants. Here for two mins and they already want to eat us."

Spells:
1st level: Bless (1)


Belkior  d20+5=19 d20+5=15
Monday February 7th, 2005 9:09:16 PM

Trying to pitch his voice so it doesn't carry more than necessary, Belkior calls out to Florin. "Ware, Florin. There's a vine moving towards you out there, beyond you." (OOC - Survival = 19)

Hearing Syr's attempt at humour, Belkior looks nervously at the size of the bite mark in the smithy. Hopefully, the beast that made that mark would be too big to notice him.

Seeing the other movements, Belkior draws his sling and loads a bullet. Still, he won't act until the group is attacked.

(OOC - I didn't roll for identification of the bite mark since I didn't think that was directed at the entire group. If it was, Survival roll is 15.)


Wynn  d20+6=20 d20+2=15 d20+3=9
Monday February 7th, 2005 9:36:00 PM

Moving up a little closer to the dark rogue, Wynn silently points out the bizarre purple flowers in a pot on the stump, and then waves his hand in the direction of the disappearing vine 70 ft. away. In a whisper he confides, "I saw it too, Xenia. Best to be on our guard."

The bard selects a potion from his pouch, and prepares to take it.

Ready action -- quaff potion of Bull's Strength

Spot=20
Listen=15
Survival=9



Angus  d20+2=11 d20+3=16
Monday February 7th, 2005 10:44:04 PM

Angus peers at the bite mark in the top of the smithy trying to account for its origin, but is not able to (survival 11). Shrugging his shoulders in bafflement, his attention is drawn towards the moving bush that Xenia points out (spot 16).

Glancing around at his companions, Angus holds his position and casts mage armor.

Spells cast:
Mage Armor

Spells:
0 - 6/6
1st - 7/8
2nd - 5/5

Lang & Sunshine  d20+6=24 d20+9=23 d20+10=20 d8+2=10
Monday February 7th, 2005 11:13:37 PM

Lang & Sunshine stop when they see the Shields in front of them stop moving. A movement over by Florin catches his eye and he becomes concerned when he sees a large vine attempting to creep up on Florin. Lang sees Florin move his sword and shield into position to defend himself, so he does not call out to him.

Lang turns himself slightly to try to keep an eye behind the group as well as in front (spot 24/28). He notices the bite mark in the smithy and wonders what made a bite mark that big and that far off the ground (survival 23/27).

Readying himself he waits to see if the vines/plants attack and if they do he will shoot them with his bow (ready action bow; hit ac 20; damage 10/14).

In a low voice to Sunshine he says, "Defend".

1st level: Longstrider

OOC: If anyone would like to play Sunshine, please let me know.

Tionel 
Tuesday February 8th, 2005 12:33:29 AM

"Guys, can't we just avoid this plant...?" Tionel looks at the thing and ponders his knowledge of plants. "Let's just edge back, and then to the right around it, if it keeps after us, we'll do something. But we can't afford to fight every plant in this woods...and we don't want to anger it by burning stuff unneccessarily."
(Xenia has the necklace, btw. At least, Tionel would give it to her...)

ADM Jim: The Smithy  d20+4=18 d20+4=9
Tuesday February 8th, 2005 9:17:25 AM

Xenia is getting concerned as she sees a second bush move, or at least the roots around it twitched. This bush is on the right side (north) of the front entrance of the Smithy, just over the rubble pile. The red headed rouge also sees some of the lower branches of the bush by the forge lean toward the group. No one else has seen any movement (DC 30 and 32 spot required) and Xenia realizes that she must concentrate hard to catch any movement at all from the two srubs. Xenia is now wary of the other srubs in the Smithy as she points with her loaded bow for any of her friends that will look into the Smithy.

Wynn is able to track the movement of the vine approaching the group from the north (DC 18 spot check to contine tracking next round from anyone looking that direction). The vine is still a ways off as it is not making much headway (65 feet from Wynn's position).

Lang takes a quick glance at the roof of the Smithy and thinks the bite mark looks like an oversize mandible bite from an REALLY big beetle. Lang thinks he remembers Angus and Xenia talking about a big bug named Max they met in the Crying Woods.

Lang is also able to track the vine coming in from the east toward Florin even though it is doing its best to hide itself in the ferns (DC 9 spot check next round to continue tracking).

Florin still is unsure what everyone is worried about until the grasses start entwining his boots, the ferns and broadleaf plants grab his thighs, a small bush to his left starts grabing at his shield and a low lying branch of a tree reaches for his sword arm. (Reflex save DC 13, wis based vs entangle: sucessful save means Florin can move at half speed). The vine is 20 - 25 feet from Florin.

Angus coats himself in mage armor, knowing from bitter experience what nasty plants can do to his body.

Tionel is expressing caution. Sunshine does not agree as he lets out a low growl and raises his hackles.

Syr speaks to Belkior and also notices the vine that Lang pointed out sneaking up on Florin.

Belkior eyes the bite mark and readies his sling. Belkior is concerned about possible large nasties and what they could do to a halfling, at least he is not alone in the woods.

Xenia (AC20, HP 28/28)  d20+15=34 d20+11=28
Tuesday February 8th, 2005 11:20:14 AM

Potted plants!!!

"We got movement!" Xenia drops all pretense of stealth. "That bush and that bush." She points them out explicitly and with emphasis.

"And something out here is putting up potted plants."

"If you wanna die, you just keep this up," she shouts out into the grass. "Ti'nel! Talk to them."

"Vine!?!" The dark rogue whirls as the new halfling guy says something about vines. Eyes wide, she positions herself back to back with Wynn.

"Talk to them, Ti'nel or I'm gonna start burning."

Rolls
Spot 34
Listen 28

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes

Florin Jadenth  d20+5=14 d20+11=15 d8+5=7
Tuesday February 8th, 2005 7:30:32 PM

Florin frowns when the vine tries to entangle him and this makes it deffinetly stand out to him.

Florin not liking the fact that the plant just tried to feel him up growls, "Forget this noise." Florin spins his sword and slashes at the vine that tried to entangle him. (Can hit AC:15 Damage:7)

Syr 
Tuesday February 8th, 2005 7:58:24 PM

Syr moves closer to the front preparing to aid Florin. "Fight or Flight?" (If possible, aid another helping Florin attack).

Belkior  d20+5=6
Tuesday February 8th, 2005 9:46:52 PM

Belkior sees the plants moving towards his companions and doesn't think that standing in the jungle is such a good idea. He moves 5' to stand beside Angus in the clearing.

(OOC - into the square with the o & r)

Once he's out in the clear, he continues to glance about looking for any other plants creeping up on himself, or his companions. But he's too nervous to notice much of anything. (OOC - natural 1 on the Spot roll)

Otherwise, he holds his action.



Wynn  d20+6=13 d20+2=21
Tuesday February 8th, 2005 11:44:29 PM

Standing with his back to Xenia, he tries to track the shrubbery but looses sight of the distant vine. "I have a funny feeling about this," he says as he grips the potion tighter, but holds his action. "Do we stay or do we leave?" he asks.

Spot=13
Listen=21



Angus  d20+8=27
Wednesday February 9th, 2005 12:01:52 AM

Angus wonders if all this plant and vine activity is magical in nature. He casts Detect Magic while looking at the plant life trying to wrap itself around Florin.

Cast Detect Magic (defensively with concentration check of 27).

Angus will state to the group the results of the Detect Magic spell.

"Should we move back to the beach and re-group and re-plan? We do not want to get separated and attacked from all sides."

Spells cast:
Mage Armor (+4 to AC; lasts 5 hours)
Detect Magic (60 foot cone shaped emanation; lasts 5 minutes)

Spells:
0 - 5/6
1st - 7/8
2nd - 5/5

Lang & Sunshine  d20+6=17 d20+10=29 d8+2=8 d20+3=18 d6+3=9
Wednesday February 9th, 2005 12:17:26 AM

Echoing Angus & Syr, "We should move back to the beach and decide a course of action that can deal with these threats."

Keeping a wary eye around him (spot 17/21), Lang holds his position and keeps his bow ready to shoot (ready action bow; hit ac 29; damage 6/10).

Sunshine remains defending Lang's back ready to attack anything that tries to get his master (ready action bite; hit ac 18; damage 9).

Spell:
1st level - Longstrider

Tionel 
Wednesday February 9th, 2005 1:36:23 AM

"I'm going to do something to make most of the regular vegetation back up...hopefully this will scare it back. If not, then get ready to put up a little fight, guys..."
Tionel waits till the vegetation is at about 50 feet, then holds forth a bit of mistletoe and dirt and murmurs some words...Suddenly, all the vegetation before him in a semi-circle (180 degrees) shrinks down, appearing to suddenly have been pruned and shortened. Except for any plant-creatures or whatnot...
Hopefully, this ruining of cover and slight brush against nature will cause the plants to withdraw their advance, but Tionel is also pretty sure that they will continue on heedlessly.

ADM Jim: The Smithy  d20+3=5
Wednesday February 9th, 2005 10:54:21 AM

OOC: Please post the spells you have memorized and list any spells you cast, in this cast Diminish Plants, so that I do not have to look everything up on your character sheets. Also, Florin you forgot to roll you entangle save, which I did for you, which you failed (I gave you a +2 bonus for wis modifier, a larger bonus will not matter as I rolled a 2 for you).

The grasses and ferns anchor Florin's legs and he feels his feet compressed into the soft wet ground. The bush next to Florin has a good grasp on his shield arm. Florin shortens the tree branch attempting to hold his sword arm only to have a second branch grap his arm and hold him fast.

Syr moves over to aid Florin and passes Belkior, Angus and Tionel, but realizes to do so will subject him to the entangle also (DC 13 reflex save wis based, sucessful save results in half movement).

Xenia and Wynn are back to back and are keeping watch on the Smithy as Xenia pointed out two bushes that she suspects are more than bushes, even though Wynn can not tell any different. Wynn has temporarially lost sight of the northern vine, but Xenia has a bead on it.

Lang is watching the eastern vine as it is approaching Florin and now it is 15 - 20 feet away from Florin, possible striking distance.

Tionel casts his Diminish plant spell and the grasses, ferns and bushes all become nicly cropped. This exposes the eastern vine for all to see and gives Florin another attempt to resist the entangling plants (DC 13 relex save, wis based). The northern vine is now just making its way into the Diminsihed zone and is partially visible to all, but is still over 50 feet from Wynn.

OOC: The smithy was uneffected as Tionel did not describe what areas he wanted to target, so I targeted the areas with the vines.

The sun is beating down on the hero's and several begin to sweat and maybe not from the heat...

Belkior, Xenia and Lang have missile weapons at the ready and Wynn has his potion in hand.

Angus casts his detect magic, but all he can detect that is magic is on his friends and the work of the Diminish plants spell as it washes over the area.

ADM Jim: The Smithy addition 
Wednesday February 9th, 2005 11:50:41 AM

OOC: In reviewing Florin's posting (Thanks Matt), it appears that he may have made his saving throw(14), but it was not listed in the post. I apologize for missing the roll, but in the future please put the explaination of all rolls in the body of your post, so I do not miss anything. Thanks.

If Florin made his saving throw he can attempt to move at half speed and does not need to make a new saving throw.



Xenia (AC20, HP 28/28)  d20+15=31 d20+11=13 d20+9=19 d6=6
Wednesday February 9th, 2005 12:52:54 PM

Wah, wah, wah, wah, wah!

"Me too," she replies to Wynn at her back.

"Hey you!" Xenia shouts out. "You bushes! We're not here to fight. We want to talk. But if your vine guys keep coming, I'm gonna peg 'em with an arrow."

Rolls
Spot 31
Listen 13

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Ready action. If *any* of the vines come closer, peg the Eastern Vine.
Hit AC19, Damage 6hp

Angus (AC 14; HP 15/15)  d20+3=15
Wednesday February 9th, 2005 8:57:00 PM

Angus turns away from the area spell cast by Tionel. He turns towards the Smithy and uses his Detect Magic while looking at the plant life near the forge. He also tries to discern any movement from the plant life there (spot 15).

If anything magical comes up, Angus will tell the group.

"Florin what do you want to do? Stay and fight or re-group?"

If the group moves back towards the beach then Angus will move with the group and not scan the forge area with the detect magic spell.

Spells cast:
Mage Armor (+4 to AC; lasts 5 hours)
Detect Magic (60 foot cone shaped emanation; lasts 5 minutes)

Spells:
0 - 5/6
1st - 7/8
2nd - 5/5

Belkior (AC 21; HP 34/34)  d20+5=15 d20+5=24
Wednesday February 9th, 2005 9:23:12 PM

Belkior keeps close to Angus, peering about nervously. (OOC Spot roll = 15)

Hearing Angus' question to Florin, the halfling cleric turns towards the paladin. He studies the plants twining about his companion and may recognize the effect.
(OOC Spellcraft roll = 24, which should be enough to identify existing spells up to lvl 4)

If he does recognize the effect, Belkior calls out to the group with the possible class(es) of caster.

Having done that, he waits with his loaded sling in case anything larger moves to attack Florin.

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer (D - Cure Serious Wounds)



Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+3=19 d20+8=26 d20+8=20 d8+2=6 d8+2=5 d20+6=24 d20+3=9 d6+3=8
Wednesday February 9th, 2005 9:24:34 PM

Lang thinks into his past to try to determine what kind of plant creature or creatures they are fighting (knowledge nature 19).

He also decides that a couple well placed arrows may deter the creature or creatures from attacking any further. He fires one arrow at the east vine and one arrow at the north vine (Spot check on the north vine 24/28).

East - Hit AC 26; damage 6/10
North - Hit AC 20; damage 5/9

Sunshine remains defending Lang (ready action bite; hit ac 9; damage 8).

Spell:
1st level - Longstrider

Wynn Brightsong  d20+6=17
Wednesday February 9th, 2005 10:45:58 PM

Wynn continues to keep an eye on the vines, a task made much easier by Tionel's spell. He maintains his position by Xenia, sword in one hand and vial in the other. "You've fought these before, what can you tell me about these vines?" he asks his companion.

Florin Jadenth 
Wednesday February 9th, 2005 11:48:23 PM

(OOC:Jim, sorry about not posting Florin's relfex roll. I honestly completely forgot about it. If I'm suppose to use a ref save, adding Florin's will instead of dex then the ref save would of been a 16 or so.)

Florin frowns and looks to his friends as he speaks up, "Fall back everyone. Let us get into atleast a area where we can see these stupid vines coming in easier."

Florin begins falling back, since the vines are only trying to grapple him he doesn't drop into a defensive fall back though. He does keep his sword ready and shield, "Also we don't want to use all of are fire stuff yet so everyone should probably hold onto that for a last resort or a dire needed area."

Tionel  d20+8=24
Thursday February 10th, 2005 12:33:32 AM

Tionel tries something a bit desparate, perhaps... Most druids seem to have an intuitive connection to animals and creatures of nature, able to befriend them without words to a degree. Usually, in doing so, one can make them at least a little less violent, if not nicer. These plants seem a bit far gone in their malice, but perhaps he can soothe them... he knows they can't fight every step of their way into the forest, especially if they wish to sleep at night.
He tries to be soothing towards the plants, and speaks/hums to them a gentle tune... (Druid friendship roll of 24)

ADM Jim: The Smithy 
Thursday February 10th, 2005 11:03:04 AM

The eastern vine coils to strike as Florin retreats and is struck by two arrows (Xenia's and Lang's, ready action). The vine recoils from the arrows and has smaller vines pull the protruding arrows out of its main stalk. The eastern vine is no longer moving toward Florin and turns north, slowly dripping sap from two wounds.

Lang also sends an arrow into the northern approaching vine and it also has smaller branching vines remove the arrow. The vine adjusts it movement slightly and is slowly edging toward where Florin was and Tionel now is standing attempting to communicate with the eastern vine. The northern vine is completely visible now and seems to be larger than the eastern vine.

Florin has moved 20 feet back toward the beach putting him next to Land and Sunshine.

Tionel has moved forward in an attempt to communicate with the eastern vine. As Tionels footfall start in the direction of the eastern vine it stops and redirects itself toward the group again, specifically Tionel. Tionel's humming does not seem to be getting through to the vine in any positive manner. Tionel is still out of what the group percieves as the vines striking distance, but not by much.

Xenia gets no response from the Smithy, but does notice that a large root by the shrub near the forge moved slightly. No one else notices any movement in the Smithy.

Wynn is remaining vigilant by Xenia's side.

Angus does not notice any magic in the Smithy.

Belkior sees the natural rendition of an entangle spell effect in the area that Florin left. The entangle stopped when Florin left the area, but seems to be starting up again as Tionel is advancing.

ADM: Jim 
Thursday February 10th, 2005 11:05:22 AM

OOC: Belkior, Lang and Angus are posting spells. Florin, Wynn and Tionel please post spells in memory each round. Everyone Post AC please. The vine AC is 15

Xenia (AC20, HP 28/28)  d20+15=33 d20+11=28 d20+9=24 d6=4
Thursday February 10th, 2005 11:59:06 AM

Xenia draws another arrow.

"They wrap you and squeeze," she replies over her shoulder to Wynn. "You can ask Angus about that. Lifted him up into the air. Last time they hit too. Kind of like a snake."

"I hate these things, Wynn. I really do," she whispers.

"Bush is still moving over by the smithy!" the rogue shouts out to the others.

"Pull back? Xenia whispers over her shoulder again. She takes a tentative step. Feeling Wynn's presence at her back, she takes cues from him, withdrawing should he go, staying if he does not, turning with his movement, syncing her action to his.

The dark rogue's eyes and ears monitor the surrounding greenery. She makes a brief motion to peg an arrow at the vine to the east. Then she returns to her synchronous movements, following Wynn's lead.

Rolls
Spot 33
Listen 28
Hit AC24, Damage 4hp

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Pull back if Wynn does.

Syr 
Thursday February 10th, 2005 6:53:19 PM

Syr stays far enought away from the vines to give anyone closer an exit. "I really want to get into that smithy to see if there are any clues... Do you guys think we can take one of these vines one at a time and clean this place out? Plus we still need a basecamp..."

Florin Jadenth 
Thursday February 10th, 2005 8:56:03 PM

Florin stops where he has backedup by Lang and Sunshine. He stays there and frowns when he sees Tionel move foreward, "You better start backing off Tionel or we might have to dice in there to help you out."

Florin readies to charge back in if Tionel doesn't fall back.

Wynn Brightsong [AC=19, HP=46/46]  d20+6=26
Thursday February 10th, 2005 9:20:11 PM

Wynn slowly turns through 360 degrees to scan the area, careful to maintain contact with Xenia as he does so[Spot=26, Nat 20]. Sizing up the situation, the bard Wynn nods at Syr. "I think we should be able to hold them off, it's the plants inside the structure that have me worried. How about it friends, do we make for the smithy as Syr suggests?"

Wynn prepares to make for the building if the group agrees and will dodge the nearest vine should it lash out [effective AC=20]

Spells 0-Level; Dancing Lights, Daze, Detect Magic, Light, Message, Read Magic. Level-1; Cure Light Wounds,Disguise Self, Sleep


Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+6=19 d20+8=15 d20+8=28 d20+8=21 d8+2=5 3d8(6+8+7)+6=27 d20+3=5
Thursday February 10th, 2005 10:24:26 PM

Lang holds his ground and takes a quick look around for any more approaching vines (spot 19/23). He then reaches into his quiver and grabs some arrows to provide more missile support for Tionel so that he can get out of the combat zone.

Fire one arrow at the east vine and one arrow at the north vine.

East - Hit AC 15; damage 5/9.
North - Hit AC 28(21); critical damage 27/31 or 39; not sure if this + is tripled.

Sunshine remains defending Lang (ready action bite; hit ac 5; damage N/A).

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=11
Thursday February 10th, 2005 10:27:38 PM

Angus rotates away from the Smithy and uses his Detect Magic in an area that he has not looked at yet.

He also looks for any movement from the plant life where he is trying to detect magic (spot 11).

Spells cast:
Mage Armor (+4 to AC; lasts 5 hours)
Detect Magic (60 foot cone shaped emanation; lasts 5 minutes)

Spells:
0 - 5/6
1st - 7/8
2nd - 5/5

Tionel (AC 16) 
Thursday February 10th, 2005 10:46:19 PM


"Yes, let's back up...Whatever this thing is, there's no need to fight it if we can." Tionel backs up swiftly, keeping an eye on the vines. He even backs up past the rest of the group, in a little bit of a rush to get away from these menacing vegetables.

[0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace, Entangle, Charm Animals, Speak W/Animals.
2: Barkskin, Bull's Strength, Lesser Restoration, Hold Animal.
3: Neutralize Poison, Diminish Plants (Cast), Dominate Animal. ]

Belkior (AC 21; HP 34/34)  d20+5=18 d20+7=20 d3=2
Thursday February 10th, 2005 11:01:38 PM

"Whatever we do, we should keep together. There's more advantage to fighting as a group than spread across the clearing."

The halfling cleric stays with Angus, keeping an eye out for anything approaching the mage. (OOC Spot = 18)

If any vine moves to attack a party member, Belkior will fire his sling.

Ready Action
Fire sling, hit AC 20 for 2 damage

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer (D - Cure Serious Wounds)



ADM Jim: The Smithy 
Thursday February 10th, 2005 11:53:28 PM

The group of heros is starting to consolidate with Tionel moving back toward Belkior and Angus.

Lang and Xenia's arrows find their mark on the east vine and it again pulls them out. As Tionel move back, the east vine takes notice of his footfall and seems to think of pursuing, but then starts heading for cover, slowly, in the direction away from the arrows, northeast. The east vine is several rounds from full cover, as a result of Tionel's fern grooming.

The north vine takes a direct hit in the middle of it center stalk and is pinned to the ground by Lang's well placed arrow. It takes a few moments of wiggling and yanking, but the vine frees itself and heads due north away from the party, slowly, toward the potted purple tulips on the rough stump. The secondary vines attempt to extract the arrow but are unsucessful, at least so far.

Xenia sees both of the bushes in the Smithy carefully pull up more roots and vines and other vegetable matter. Wynn tries hard, but can not see what Xenia is seeing for all his efforts.

Wynn and Belkior do notice that the area of ferns and broadleaf plants that Tionel cropped contains some real BIG insect tracks in the soft earth. More disturbing is the fact that Wynn and Belkior notice very slow growth of the cropped plants and each think that you are not suppose to see plant grow.....Although it only took a fortnight for the jungle to reclaim Perimon City or so say the survivors.

Angus does not notice anything magical to the south.

Syr and Wynn toss out two possible courses of action for the group: The Smithy or the Beach and basecamp.

Xenia (AC20, HP 28/28)  d20+15=28 d20+11=20 d20+9=21 d6=4
Friday February 11th, 2005 8:35:02 AM

Wynn begins to turn, and Xenia matches his rotation, even unconsciously syncing her footfalls to his to confuse the casual or not so casual listener. As they turn, the rogue takes in the situation.

"I say we go," she votes. "It's not going to be any different if we go away and come back. We already know nighttime is bad." The rogue barks out ideas as she moves with Wynn.

"Looks like that tangly area is just over in that spot. We know not to go there. Lets pull into tight formation and move toward the smithy. If the brush starts tangling, we move away. Move around. Three pairs. Triangle around a center. Ranged and Melee. Me and Wynn. Tionel, Lang and his pooch. Syr and Florin with his glaive. Angus and Belkior in the center."

"Keep the vines away, and keep a sharp eye out for the tangly areas. If we spot a tangly area, we move away in formation."

"When we get to the smithy, watch for the bushes. They're picking their ... um, whacha-call-em ... roots up out of the ground. I think, maybe, they can walk."

"Hey Angus. If that hands thing you're doing is magic, see what's up with the potted plants over on the stump there. Weird thing."

"Knowing weird things can be useful."

With a quick movement, the rogue fires another arrow, this time at the wounded northern vine.

Rolls
Spot 28
Listen 20
Hit AC21, Damage 4hp

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Move with Wynn.

Florin Jadenth-AC:19-HP:52/52  d20+2=19
Saturday February 12th, 2005 12:32:02 AM

Florin glances about the smithy and holds his sword at the ready as he hears Xenia's comments and sighs gently to himself as he speaks up, "This time I will stick with my sword, it slashes better." (spot:19)

If Florin notices the pot with flowers he frowns and motions towards it, "Can someone plug a arrow or two into those flowers to see what happens?" If Florin doesn't notice the flowers then of course he doesn't say nothing.

Florin awaits to see what happens or what the group does before making any movements, he does call over to Xenia, "I know we will have to deal with these most likely anyway but it would be nice to get a clear kill area where we could see the vines coming easier."

Spells:
1st level: Bless (1)
(OOC: Sorry for forgetting to post the spell Florin has ready Jim, I keep forgetting that.)

Syr 
Sunday February 13th, 2005 11:27:56 AM

"I'm ready for the sprint," Syr says as he bounces up and down a couple times. Pausing for a moment he turns to Lang, "Just a thought before we go in but why not use a 'distraction' on those vines? I doubt they are smart enough to distinguish between movement. Why not fire a couple well placed arrows to draw the vine in the opposite direction?"

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+6=26 d20+8=26 d20+8=23 d8+2=7 d8+2=5
Sunday February 13th, 2005 2:05:16 PM

Lang is happy to see both of the vines retreating from the arrow shots by Xenia and him. He tries to spot the movement of the bushes in the Smithy (spot 26/30 natural 20). Reaching into his quiver, he grabs 2 arrows and fires one at the retreating north vine and one into bushes (or the east vine if he fails to see the movement of the bushes).

North - Hit AC 26; damage 7/11.
Bush or East - Hit AC 23; damage 5/9.

Sunshine remains by Lang's side.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=10 d20+2=15 d3=2
Sunday February 13th, 2005 2:14:19 PM

Angus stops concentrating on his Detect Magic spell. Hearing Xenia, he responds, "None of the plant activity is magical so far as I can tell."

Angus tries again to see the movement of the bushes in the Smithy (spot 10). If he is successful he casts the spell Ray of Frost at it (hit touch ac 15; damage 2). If he is not successful at spotting the movement he will instead cast the spell at one of the retreating vines, if they are still moving (first choice north then east).

OOC - Angus will move closer if he needs to get in range to cast the spell to hit a target.

Spells cast:
Mage Armor (+4 to AC; lasts 5 hours)
Detect Magic (60 foot cone shaped emanation; lasts 5 minutes)

Spells:
0 - 4/6
1st - 7/8
2nd - 5/5

Wynn Brightsong [AC=19, HP=46/46] 
Sunday February 13th, 2005 5:22:48 PM

The bard continues his dance with Xenia, and when it finally looks like the group will make a dash to the Smithy, he consumes the potion of Bull's Strength he has been holding.

"This is it. Are you ready 'X'?" he asks.

Belkior  d20+5=8 d20+7=15 d3=1
Monday February 14th, 2005 7:10:28 AM

Belkior continues to stick close to Angus, moving with him if needed. Belkior doesn't notice what everyone is concerned about in the smithy. (OOC Spot = 8)

From the actions of the other people, Belkior decides that distracting the vines may be a good idea, so he fires at the nearest one. (OOC - Probably the east one that was attacking Florin. Provided that it is less than 50 feet away, hits AC 15 for 1 hp.)

After doing so, Belkior reloads his sling and continues to protect the mage.



ADM Jim: The Smithy 
Monday February 14th, 2005 12:32:44 PM

Several member of the group quickly throw out ideas on how to enter the Smithy, but everyone is holding position except for Angus. Angus moves to the east 10 feet to make sure he is in range for his Ray of Frost spell. The Ray strikes the eastern vine and coats one of the secondary vines in ice.

Belkior adds to the eastern vines misery as he plunks it with a sling bullet. The easter vine does not look well and is making for cover as best possible speed, which is not much.

Lang send one arrow at the northern vine and the arcing projectile finds its mark again, just as the vine is finding cover. The northern vine is trailing sap and also does not look well, at least for a moving vine.

Xenia has to the two bushes marked that she saw move in several moments ago, but they seem still now.

Lang reloads his bow and takes a much closer look into the Smithy and notices the bush that Xenia pointed out in the back by the forge move. The bush is bringing up additional roots and vines. Lang quickly sends an arrow at it and is statisfied with a thud as it finds its mark.

The bush that Land shot seems to rise up out of the ground. The bush is only part of the creature. The Creature is about six feet tall, with the bush folding into its chest. The creature is made up of a mass of vegetable matter and has long vine and root like arms and legs. Strange as it may seem, but the creature has no head. Lang's arrow is sticking out of the creatures chest as it is moving quickly at the group.

The closest to the vine and root creature are Xenia and Wynn.

Wynn just wipes his lips after drinking his potion to see this mass of plant matter charging at him and Xenia. The plant mass is just over the rubble wall at the end of the round.

Belkior is intent on watching the eastern vine and Angus and each of them do not initially see the plant mass uproot itself and charge at the group.

Syr realizes that his suggestion of an arrow distraction did not work as he may have hoped.

Florin has his sword and shield at the ready.

OOC: We are now in combat rounds so please post AC/HP and spells in effect.

The marching order as I see it is based on everyone previous movement:

Xenia/Wynn

Belkior Syr Tionel Angus

Lang/Sunshine Florin



Xenia - OoC 
Monday February 14th, 2005 1:11:42 PM

You missed Xenia's shot at the Northern Vine last round. Hit AC21, Damage 4hp.

Xenia (AC20, HP 28/28)  d20+9=14 d6=4 d20+15=28 d20+11=30
Monday February 14th, 2005 2:00:26 PM

Frang Matter!!! Xenia swears as the bush rears up out of the ground and shambles over the rubble to around 30 feet away.

There's more than one in there, she shouts. "We can try and take them one at a time. Lets try and draw it back to the beach and gang up on it.

Then in a more quiet voice. "All set, Wynn," she says. "Split."

The dark rogue lets loose an arrow at the fake bush guy, and begins backing away. She's seen Wynn dart in and out of a melee, and he doesn't need her there to slow him down.

Xenia backs 30 feet cautiously along the path the group took to get here. No telling what sort of tangly areas there could be to the sides. As she goes, her eye roves the grasses for sign of other enemies that might be creeping on them from the flanks.

Rolls
Hit Bush Thing AC14, Damage 4
Spot 28
Listen 30

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Did Xenia start in the square "e" in the word forge?
Dodge vs Foremost Bush Thing, AC21

Question: The group has encountered a Shambling Mound before. Is this recognizable as such?

ADM: Jim 
Monday February 14th, 2005 2:08:48 PM

Xenia started at the "e" in forge and this is a Shambling Mound: AC 20

Xenia (2nd Illegal Post) 
Monday February 14th, 2005 3:17:13 PM

Recognition comes slowly. (One plant looks like then next, right?) But recognition comes.

"Hey!" Xenia shouts, her eyes going wide.

"HEY! That's one of those things that almost ate Gordo!!!."

"Watch out for it's mouth! It's in there somewhere. It's got these tentacle things that wrapped Gordo pretty tight."

Xenia estimates it's reach. And she begins to worry.

Wynn Brightsong [AC=19, HP=46/46, Bull'sStrength]  d20+10=28 d8+5=7
Monday February 14th, 2005 7:12:43 PM

Wynn waits until the bush is about 15 feet away before darting forward to strike the creature with his longsword [Hit AC=28 for 7 dmg]. As soon as he has struck, the bard dances away, returning to where he started a brief instant before [Spring Attack]. Wynn will dodge the bush should it attack him [Effective AC=20]

"I bet this thing doesn't like fire!" the bard calls out as he darts away from it.

Spells 0-Level; Dancing Lights, Daze, Detect Magic, Light, Message, Read Magic. Level-1; Cure Light Wounds,Disguise Self, Sleep


Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+8=26 d20+8=12 d8+6=14
Monday February 14th, 2005 9:02:44 PM

Lang is surprised as the rest of the group when his arrow strike into the bush provokes a plant monster to rush towards them.

He quickly fires 2 more arrows at it, hoping to injure it some more before it reaches his comrades.

Shambling Mound - Hit AC 26 & 12; damage 14.

Lang will then move 5' closer to Xenia and Wynn. Sunshine remains by Lang's side.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=11 3d4(3+3+1)+3=10
Monday February 14th, 2005 9:20:40 PM

After the initial shock of having the plant start running towards them, Angus feels a little exposed with 2 of the fighters not between him and the plant monster.

Angus is also concerned that more plants may try to attack them from the Smithy (spot 11).

Realizing that his Scorching Ray spell probably cannot reach the monster he insteads casts Magic Missile at it (damage 10). He then quickly moves towards Lang and Florin.

"Belkior we must seek the protection from our brave fighters!"

Standard Action - cast Magic Missile
Move Action - 30' move towards Lang and Florin

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 4/6
1st - 6/8
2nd - 5/5

Belkior (AC 21; HP 34)  d20+5=9
Monday February 14th, 2005 9:51:48 PM

Belkior turns to look at the smithy after hearing the shouts of Xenia and the others. He doesn't spot anything beyond the large animate plant-thing moving towards his companions. Thinking that his companions may need some assistance, he casts Prayer.

Believing that Angus has the correct idea, he hurries towards Lang and Florin although he can't keep up with the mage.

Standard Action: cast Prayer
Move Action: move 20' towards Lang and Florin

Active Spells:
Prayer (+1 to attack, damage, saving throws, skill checks, for party within 40 feet; -1 to all enemies with minds)

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds)
* = cast


Florin Jadenth-AC:19-HP:52 
Monday February 14th, 2005 10:41:11 PM

Florin sighs and moves in to help out now, seeing no other choice and not wanting to leave his friends hanging on their own. Florin is moving in defensively.

Spells:
1st level: Bless (1)


Tionel (AC 16) 
Tuesday February 15th, 2005 2:52:22 AM

"Syr, wait!" Tionel casts a spell then touches the other on the shoulder, moving up if he needs to. Energy pulses into Syr's limbs, making his muscles thrum with new power. (Bull's Strength)

He holds off summoning any animals yet, uncertain what they'd do if summoned in a strange forest such as this...they'd follow him, wouldn't they? Or perhaps there might be an adverse effect...

[0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace, Entangle, Charm Animals, Speak W/Animals.
2: Barkskin, Bull's Strength (cast), Lesser Restoration, Hold Animal.
3: Neutralize Poison, Diminish Plants (Cast), Dominate Animal. ]

Syr (AC 18, hp 57/57) Bull's Strength  d20+9=27 d8+7=10
Tuesday February 15th, 2005 6:46:10 AM

Syr pauses for a moment when Tionel yells at him and feels a rush of addrenaline flow through his veins at the druid's touch. He quickly tries to position himself at the center of the front line when Xenia and Wynn spread out. "Nice move Wynn, I didn't realize you had that kind of speed in you." He drops into a combat stance and prepares to meet the mound (AoO 27, dam 10).

ADM Jim: The Smithy  d20+13=17 d20+13=32 d8+7=11 d20+13=16
Tuesday February 15th, 2005 9:52:56 AM

The speed of the attack catches Xenia off guard and her arrow flys wide of the mark.

Wynn darts in and slashes at the Shambling Mound with effect. The montrous plant swings and misses the quick Wynn (No AoO as a result of the spring attack as the SM has a 10 reach, AC 17) on the way in. Wynn's retreat is another story as the Shamblers other vine and root arm connects solidly with Wynn (AC 32 for 11 damage). This Shambler press the attack on Wynn.

The second larger bush that Xenia had pointed out that was right next to the Rubble, clambers over and charges at the group to assist the first Shambler and attacks Syr once (Hit Ac 16 -1 for prayer), just missing the fleet monk. Syr returns the favor landing a solid attack (10 damage), by cracking a root on the beast and finds that it will be difficult to damage (AC 20).

Angus Launches three missles at the first Shambler and sees vegetation fly off the monster as each missle strikes it. Angus moves closer to the battle, but in a more protected position.

Belkior follows Angus to the best his little legs will carry him after casting his Prayer spell.

Lang fires two arrows at the first Shambler one hitting solidly and the other harmlessly passes through its branches. Sunshine barks once and waits expectantly for more commands.

Florin moves up in position to help either Wynn of Syr.

OOC: Battle Position basic: Each Line is 5 feet

SM SM
Syr Florin Wynn
Xenia

Tionel Angus Belkior

Lang/Sunshine


Belkior (AC 21; HP 34) Prayer  d20+9=16 d20+5=23
Tuesday February 15th, 2005 2:08:46 PM

Belkior stuffs his sling into his belt and moves forward to stand immediately behind the fighters, although he is prepared to back up if they do. He accepts the possibility of being attacked while moving up.

Once he is there, he intones the words and actions to cast Bull's Strength on Florin. (OOC Concentration roll = 16 vs DC of 12 + damage)

All the while, he is trying to peer into the gloom of the smithy to see if there are more of these things that the others call "Shambling Mounds". (OOC Spot = 23)

Free Action: sheathe sling
Move Action: move 10' to beside Xenia and behind Florin.
Standard Action: cast Bull's Strength (+4 STR for 5 rounds)

Active Spells:
Prayer - this and 4 more rounds

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds)
* = cast


(OOC - On my last post, I should have stated that Prayer affected NON-plant enemies with minds).



Belkior (2nd illegal post) 
Tuesday February 15th, 2005 2:11:39 PM

(OOC - After casting the spell myself, I forgot to include the effects of Prayer on skill rolls.)

Concentration = 17
Spot = 24


Xenia (AC23 - AC24 vs Western Shambler, HP 28/28)  d20+15=21 d20+7=23 d6=2 d20+15=21 d20+11=22
Tuesday February 15th, 2005 3:43:55 PM

No mouth ... Maybe these things aren't what she thought they were. Sure are big, though. And looks like they could grab a hold of you too.

The rogue drops the bow. And, as she dives into a tumbling roll across the grass, she hope to the stars that these things aren't intelligent. 'Cause, you know, who knows how many there are? And, she's, like, putting herself way out into no-man's land.

As she moves, Xenia draws her shortsword. And, when she comes up on the other side of the planty things, the rogue takes a cut at one of them.

Rolls
Tumble 22 (To avoid AoO vs DC15, DC20 if terrain is unacceptable.)
Hit Shambling Mound One AC24, Damage 3 (-4 Fighting Defensively, +2 Flanking, No sneak against a plant.)
Spot 22
Listen 23
Forgot to add for Prayer. They are included in the numbers above, though.

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.
Prayer - this and 4 more rounds

Notes
Fighting Defensively AC23
Dodge vs Western Shambler, AC24

Move to here. With the Shambler as Large size, that should provide Flanking for everyone.

--Xe
S1S1 S2S2
S1S1 S2S2
Sy Fl Wy

Wynn Brightsong [AC=19, HP=35/46, Bull's Strength, Prayer]  d20+11=23 d8+6=13
Tuesday February 15th, 2005 7:25:10 PM

Wynn staggers back after being lashed by the mound's root but recovers sufficiently to stab the creature somewhere near the middle [Hit AC=23 for 13 hp]. The bard prepares to defend himself against the next expected attack [Dodge vs SM1; effective AC=20] and begins to sing the first song that comes to mind. [Inspire Courage; +1 to atk and dmg rolls and saves vs fear]

Come all ye maidens young and fair
And you that are blooming in your prime
Always beware and keep your garden fair
Let no man steal away your thyme

For thyme it is a precious thing
And thyme brings all things to my mind
thyme with all its flavours, along with all its joys
Thyme, brings all things to my mind


[OOC the way I read Spring Attack the entire attack, including the movement in and out of range is free from attacks of opportunity]

Angus (AC 14; HP 15/15)  d20-2=17 4d6(1+1+3+4)=9 d20+3=23
Tuesday February 15th, 2005 9:36:02 PM

Angus feels better now that he has more of the group between him and the 2 Shambling Mounds.

He also realizes that he is now in range for his Scorching Ray spell. Being careful not to hit his friends he casts the spell at the larger of the 2 plant beasts (hit touch ac 19; damage 11).

Angus keeps a watch on the Smithy for any more creatures (spot 24; natural 20).

OOC - numbers above include +2 to hit and damage for Prayer and Inspire Courage that were not in the die rolls.

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 4/6
1st - 6/8
2nd - 4/5

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+6=20 d20+6=20 d8+8=10 d8+8=15
Tuesday February 15th, 2005 9:55:09 PM

"Ahh a second one of the vile beasts!" Lang says as the new plant creature moves towards his friends. Lang thinks for a moment if he should stow his bow and rush forth and attack with his short swords, but decides to fire his bow at least one more round.

Two more arrows find their way from his quiver into the body of the smaller Shambling Mound.

Shambling Mound - Hit AC 20 & 20; damage 10 & 15.

These #'s include the +'s from the Prayer and the Inspire Courage, and the --4 for firing into combat.

Lang and Sunshine continue to move forward (5' move).

Spell:
1st level - Longstrider

Florin Jadenth-AC:19-HP:52 (Bull's Strength, inspire song)  d20+14=29 d20+7=14
Tuesday February 15th, 2005 11:02:36 PM

(OOC:Not sure what Wynn's song is classified as on mod so I just put it along with the bull's strength notation.)

Florin moves to backup Syr, slashing his longsword at the enemy nearest or attacking Syr. (Can hit AC:29 Damage:14) He frowns as his attacks the plant creature and calls over to his friends, "Make sure to call out if you get injured to bad, we want everyone staying on their feet."

Spells:
1st level: Bless (1)


ADM Jim: The Smithy  d20+11=19 d20+11=25 d20+11=31 d20+11=27 d20+11=24 d6=2 d6=3 d6=3 d6=1 d20+13=14 d6=4 d6=4 d6=4 d6=5 d6=6 d6=5
Wednesday February 16th, 2005 9:07:04 AM

The Shamblers are ravaged by numerous attacks, but both continue their assualt on the group of heros.

Syr is looking for an opportunity on the Large Shambler, Unfortunately it whips and lashes Syr twice (AC 19 and 25 for 12 and 11 hp of damage) and latches on and attempts to squeeze Syr (grapple check 14 for 15 more unless Syr can beat the grapple check).

Wynn is darting in and out and slashes the smaller of the two Shamblers (I did not give the SM an AoO on you last round). The Shambler seems to be very annoyed if that is possible and unleashes a horrific attack on the bard (it may not like the music). Wynn is struck twice (AC 31 critical threat AC 27 yes and AC24 for 42 hp damage) for horrific wounds. The unconcious Wynn looks to be ripped apart at any moment.

Xenia finds the terrian difficult to tumble on (DC 20) as it is wet, uneven and covered with hidden debris. Xenia rolls up, covered in wet leaves cropped from Tionel's spell and stabs the smaller Shambler hacking off a branch.

Lang sends two arrows into the the smaller Shambler and pins two of its smaller nasty root vines to its body.

Angus also strikes the smaller Shambler with a scorching ray (ranged touch attack AC 9 required) and blackened one side.

Leaves and small branches are now falling off of the small Shambler with each of its movements. It does not look like it has much fight left in it.

Tionel is shocked by the ferocity of the Shamblers and takes no action.

Belkior has moved dangerously close to the front line now that each Shambler is holding one of his new friends as only Florin and he face the vile beast head on.



Belkior (AC 21+1; HP=34) Prayer  d20+10=28 3d8(4+3+4)+6=17
Wednesday February 16th, 2005 10:12:27 AM

Belkior is alarmed by the violence of these animate compost heaps. He had never imagined that the Crying Forest could contain such vicious predators. He thinks to himself, I'll never think of a salad in the same way, ever again. I've got to get Wynn back up and into the fight again.

His concern doesn't delay his commitment to his fallen party members. First, he draws his mace so that he can attack the walking piles of fodder if given an opportunity.

Then, the halfling cleric gestures and speaks the words to cast Cure Serious Wounds on Wynn, healing him for 17 hitpoints. He is casting defensively to avoid any attack of opportunity. (OOC Concentration check = 28 vs DC of 18)

Hopefully that gets Wynn back into the fight, either to dispatch the piles of herbaceous menace or to withstand further attacks.

Free Action: draw light mace
Standard Action: cast Cure Serious Wounds on Wynn

Active Spells:
Prayer - this and 3 more rounds

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison, Hold Person (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast



ADM Jim: The Smithy  d20+13=15 d6=3 d6=6
Wednesday February 16th, 2005 10:49:12 AM

Wynn has to beat a DC 15 grapple check to escape the clutches of the Shambler and avoid grapple damage of 16

Xenia (AC20 - 21 vs Western Shambler, HP 28/28)  d20+17=29 d6+6=10 d20+15=27 d20+11=24
Wednesday February 16th, 2005 1:02:25 PM

"WYNN!" Xenia's wail fills the thick jungle air with horror and despair.

The rogue's left hand darts to her outer thigh, slapping one of the round seals that decorate her dark leathers. Furious energy bursts from the broken seal and bathes her and each of her companions in a white, black and orange stripped light. The strength and ferocity of a tiger fills the limbs of all, and they feel Grrrrrrrreat!

With a snarl, the dark rogue launches herself at the smaller veggie-ped that holds captive her life and her heart. Reversing the grip in her hands, she drives the point deep and rips downward opening a long gash in the fetid plant matter.

Rolls
Hit Shambling Smaller/East? AC29 (+2 Flanking, +4 Tiger Seal, +1 Prayer, +1 Inspire Courage)
Damage 10hp (+4 Tiger Seal, +1 Prayer, +1 Inspire Courage)

Spot 27
Listen 27

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.
Prayer - this and 3 more rounds
Tiger Seal: Everyone +4 on attacks, damage and saves (2 rounds remaining)

Notes
Dodge vs Western (large) Shambler, AC21

Activate Tiger Seal:
Brings Out The Tiger (This is a Green Seal/Expires 09/05): Instills a great sense of courage in you and your companions. Break this seal at any time as a movement action to provide a +4 morale bonus, which will give all PCs in range 20' radius +4 on attacks, damage and saves for 2 rounds.

BTW, if these are Shamblers per the book, then it doesn't look like you're giving them the -1 for the Prayer effect.

Belkior (2nd Illegal Post) 
Wednesday February 16th, 2005 1:09:49 PM

Correction: Drawing mace is Move Equivalent action


Xenia (2nd Illegal Post) 
Wednesday February 16th, 2005 1:30:02 PM

BTW, so is putting away a sling, I believe.

Syrdeth (HP 34/57 AC 18) Bull Strength, Tiger seal,  d20=13 d20+13=23 d20+13=22 d8+11=15 d8+11=19
Wednesday February 16th, 2005 1:48:52 PM

Syr nimbly dodges the outstretched arms trying to grasp him (grapple 13, not sure of the modifiers with my traveling but I'm fairly sure that he evades).

At Xenia's scream, he glances over to see Wynn fall. Thinking to himself, 'oh no, here we go again. I better finish this soon.'
Yelling above the dark elf's wail he commands Florin, "Take Wynn's spot in the line so that Belkior can get to him!"

Galvanized into action, the elf becomes a one man force against nature and tears into the mound with a ferocity he has not displayed before, (Attack 24,23 damage 16,20-forgot prayer)

(OOC: If Wynn is down, we don't get the bonus from his Inspire Courage, do we? phew, we are lucking out on these grapple checks)

Xenia (3rd Illegal Post) 
Wednesday February 16th, 2005 2:09:58 PM

Inspire Courage should last for 5 rounds after the song itself ends.

Tionel  d8=6
Wednesday February 16th, 2005 9:28:07 PM

For a few seconds, the onrush of combat is just too much for the poor bard. He watches the gigantic mounds and memories strike him then they are shattered as his friends move amidst them and fighting begins. He shakes his head, shoving aside those interfering thoughts, and concentates on what to do next...

[0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace, Entangle, Charm Animals, Speak W/Animals.
2: Barkskin, Bull's Strength (cast), Lesser Restoration, Hold Animal.
3: Neutralize Poison, Diminish Plants (Cast), Dominate Animal. ]

But of course his friendis most important...if he can get to him, he will tap him with his curing wand, *boink* and curing is done.
(7 hp to be exact. btw, only 27 charges left. We use these things a lot...)

Wynn Brightsong [AC=19, HP=17/46, Bull's Strength, Prayer, Inspire Courage, Xenia's Tiger Seal  d20+9=21 d20+12=15 d8+3=10
Wednesday February 16th, 2005 10:42:29 PM

Wynn emerges from the fog of unconsciousness and is able to free himself from the confining embrace of the monster. (Grapple Check=21). He tumbles out of the way, back behind friendly lines (Tumble=16) and weaves a quick spell (CLW=10).

Florin Jadenth-AC:19-HP:52 (Bull's Strength, inspire song, Tiger Seal))  d20+18=23 d8+11=18
Wednesday February 16th, 2005 11:25:19 PM

Florin nods at Syr's comment and sees Wynn go down also as he rushes to cover Wynn's spot and to attack the plant creature if possible. He calls out to Xenia as he moves, "Keep your head about you Xenia, calm heads prevail." (Can hit AC:23 Damage:18)

(OOC:Sorry about my last combat post. That d20+7 was actualy a d8+7. Have a really bad sinus cold right now which is messing stuff up for me. Sorry once again Jim.)

Angus (AC 14; HP 15/15)  3d4(1+2+3)+3=9
Thursday February 17th, 2005 12:12:29 AM

Angus will cast Magic Missile at the Shambling Mounds, if they are still standing (larger then smaller if they are both still standing; damage 9).

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 4/6
1st - 5/8
2nd - 4/5

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+10=14 d20+10=23 d8+12=19
Thursday February 17th, 2005 12:21:38 AM

Lang eyes the vile plant creatures as they assault 2 of his companions rather viciously. Gathering all his skill he shoots 2 more arrows at any Shambling Mound that remains alive, connecting solidly once.

Shambling Mound (larger then smaller in preference) - Hit AC 14 & 23; damage 19.

These #'s include the +'s from the Prayer, Inspire Courage and the Tiger Seal, and the -4 for firing into combat.

Lang and Sunshine move forward another 5'.

Spell:
1st level - Longstrider

ADM Jim: The Smithy  d20+11=30 d6=4 d6=5 d20+11=28 d20+11=13 d6=4 d6=3 d20+11=13 d20+11=16
Thursday February 17th, 2005 2:22:11 PM

The heros and the Shambler are still locked in mortal combat.

Wynn revived by his new and old friends Belkior and Tionel wiggles out of the grapple from the smaller Shambler and tumbles away. Wynn also comes up wet and covered in cropped leaves similar to Xenia.

Xenia screams and opens a great rent in the back (or so she thinks)of the shambler attacking her man. Florin does likewise, hacking off roots and vines at will as the Shambler has its attentions on Tionel.

The small Shambler takes an AoO on Tionel curing Wynn in an attempt to stop him from taking his lunch (Hit Ac 30 for 14 damage) and then follows up the attack with two more lashes (AC 28 and 13 for 12 more damage). The second attack missed because Florin has mostly severed one vine arm.

Lang shears off the second arm of the small Shamber with an arrow and the beast falls into a large pile of mulch. Belkior finds that he is waste deep in the fetid vegetation.

Syr also escapes the wrapping vines of the Shambler and falls to its feet and gives the larger Shambler a terrific beating as he snaps roots with sucessful stamp kicks. Angus follows up Syr's attack with three magic missiles.

The last remaining Shambler is not looking well and attempts to take out its frustrations on Syr, but misses with both swings (AC 13 and 16).

Xenia (AC20 - 21 vs Shambler, HP 28/28)  d20+17=22 d6+6=10 d20+16=33 d20+12=30
Thursday February 17th, 2005 4:59:58 PM

"Calm Heads, FARBLE!" the girl rogue shouts, jerking her sword from the fallen heap of veggie mess, and falling into a very satisfying back swing into the big one facing off with Syr.

It's amazing how much tension you can release by hitting stuff. Just as long as you don't get hit back.

"You alright, Wynn?" With reflexes set to dodge the overgrown pile of sticks and leaves, Xenia takes a few quick looks back toward the smithy, eyes open for the movement of more of these bush guys.

Rolls
Hit Shambler AC22 (+2 Flanking, +4 Tiger Seal, +1 Prayer, +1 Inspire Courage)
Damage 10hp (+4 Tiger Seal, +1 Prayer, +1 Inspire Courage)

Spot 33 (+1 Prayer)
Listen 30 (+1 Prayer)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.
Prayer - this and 2 more rounds
Tiger Seal: Everyone +4 on attacks, damage and saves (1 rounds remaining/Ends after this round)

Notes
Dodge vs Shambler, AC21

Syrdeth (HP 34/57 AC 18) Bull Strength, Tiger seal,  d20+13=28 d20+13=27 d8+13=19 d8+13=17
Thursday February 17th, 2005 7:59:18 PM

Enfused with magic, the small elf eagerly steps up to meet the mass of vegetation. Trying to connect with anything solid, he attacks the creatures midsection and hits solidly twice (Attack 28,27 for damage 19 & 17). Grinning and sure that the creature will not move, he steps back slightly and looks at the others, "How is Wynn?"

Angus (AC 14; HP 15/15)  d20+3=12
Thursday February 17th, 2005 10:10:56 PM

Angus holds off casting any more spells for the moment as his companions seem to have things in control as they gang up on the remaining plant beast.

He does look around to see if anything is moving towards them (spot 12).

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 4/6
1st - 5/8
2nd - 4/5

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+10=29 d20+10=15 d8+12=20 d20+15=31 d20+6=19 d20+6=17
Thursday February 17th, 2005 10:25:44 PM

If the remaining plant creature is still
standing then Lang will shoot it 2 more times.

Shambling Mound - Hit AC 29 & 15; damage 20.

If it is not standing, then Lang will stow his bow and draw his short swords as he moves to pick up the trail of the 2 vines that have escaped (track 31, spot 19/23 & listen 17/21).

If he finds the trail he will say. "I found the trail of the vines, do we follow and exterminate them?"

Spell:
1st level - Longstrider

Belkior  2d8(4+1)+6=11 d20+6=11
Thursday February 17th, 2005 11:08:59 PM

"Feh! This stuff stinks! It smells like overripe compost, and that's not good." Belkior shakes the plant matter off his clothing as best he can, then moves back away from the remaining shambling mound.

"Wynn, more healing coming if I can get to you."

Belkior moves to stand beside Wynn, then uses Hold Person to cast Cure Moderate Wounds on Wynn.

When he thinks to, Belkior keeps an eye out for any remaining vines or mounds. (OOC Spot = 11)

Move Action: move to be beside Wynn
Standard Action: cast Cure Moderate Wounds on Wynn for 11 hps

Active Spells:
Prayer - this and 2 more rounds

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast



Tionel (AC 16, hp 15/42)  d8=4
Friday February 18th, 2005 1:05:03 AM

Taking some vicious hits from the shambler, Tionel sees a few stars. He takes a step back, out of any range, and gives himself a tap of the wand, making little pathetic noises of "ouch ouch ouchie"...
(Self-cured for 5 hp)

Florin Jadenth-AC:19-HP:52 (Bull's Strength, inspire song, Tiger Seal))  d20+18=34 d20+11=15
Friday February 18th, 2005 1:37:35 AM

Florin presses his attack on the shambler he hit last time. He glances to Tionel and speaks to him as Florin swings to hit the shambler, "You okay Tionel?"

(Can hit AC:34 Damage:15)

ADM Jim: The Smithy  d20+11=12 d20+11=14
Friday February 18th, 2005 7:34:38 AM

The Shambler seems desparate as the group knows there is no way if can escape them now.

Xenia takes a quick step toward the remaining Shambler and adds a nasty slash through its side. The leaf covered half elf is wreaking havoc on the back sides of the beasts.

Syr strikes the Shambler with lightning speed and snaps two main branches on the beast. The creature is shaking badly and attempts to lash out at its elven attacker (AC 12 and 14), but to no avail. The Shambler literally shakes itself apart as it attempts to take Syr with it into whatever afterlife the beast has.

This Shambler also falls into a fetid pile of mulch that covers Syr and Xenia to the thighs.

Belkior moves over to Wynn and renders assistance.

Tionel cures himself with his wand and Angus keeps watch.

Florin makes sure the first Shambler is not going to get back up, by stabbing the mulch pile with his sword.

Lang, seeing the large Shambler fall moves over 20 feet toward the sap trail of the eastern vine and actually sees the creature 20 feet in front of him in the fern cover (out of Tionel crop circle). Lang and Sunshine must make a DC 13 reflex save verses entangle as the ferns and bushes start to entwine their legs. The vine is attempting to make a hasty (?) retreat.

Wynn Brightsong [AC=19, HP=38/46, Bull's Strength, Prayer, Inspire Courage, Xenia's Tiger Seal  d20+6=19 d20+16=34 d8+11=18
Friday February 18th, 2005 7:42:08 AM

Wynn nods his head in appreciation of the healing from his friends as he feels the renewed strength coursing through his frame. "I'll be fine" he calls out somewhat sheepishly.

The bard keeps his eyes open for any further threats and should any plant or vine approach within striking distance he will strike at it most malevolently [Spot=19, Hit AC=34 for 18 hp]

Belkior  2d8(7+3)+6=16 d20+17=27
Friday February 18th, 2005 8:06:07 AM

Belkior moves towards Tionel. "I will provide more healing, friend."

With that, Belkior's hands glow slightly as he intones the words taught to him by Alemi. (OOC - Use Delay Poison to cast Cure Moderate Wounds on Tionel, for 16 hp)

Recalling the fetid stink of the mobile mulch piles, Belkior would like to take the time to examine the wounds of his companions for any infection or other signs of disease. (OOC Heal check = 27, although that's probably an action for once we're out of combat.)

Move Action: move to be beside Tionel
Standard Action: cast Cure Moderate Wounds on Tionel for 16 hps

Active Spells:
Prayer - this and 1 more rounds

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast




Xenia (AC20 , HP 28/28)
  d20+2=19 d20+16=36 d20+12=14
Friday February 18th, 2005 10:02:41 AM

Xenia wades her way through the drift of dead dandelion demon on her way to Wynn. Her arms go around his neck as she reaches his side. Her hug is chocked full of relief. She clings to him for that moment in which life soars in the face of death. Then she breaks a way, giving the bard a quick smooch.

"Your a sexy guy all covered in leaves," she whispers. Hmmm. Wynn and her all covered in wet leaves and twigs and stuff. Maybe there's some use for this *outdoors* stuff after all.

Then she falls away to the spot where she dropped the bow. Those pesky vines are still out there. Somewhere. And if they show their heads, they're gonna get pegged.

Rolls
Smooch 20 (+1 Prayer) - untrained even
Spot 36 (+1 Prayer) (Nat 20) - for the vines or more Shamblers.
Listen 14 (+1 Prayer)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.
Prayer - this and 1 more rounds
Tiger Seal: Is Over

Notes
Smooch - Free Action
Xenia moves to bow.
Xenia picks up bow.

Tionel (36/42) 
Saturday February 19th, 2005 1:09:51 AM

The thin elf pats Belkior on the shoulder in thanks for that last curing...his wounds nearly bound and fixed. Enough for now at least...especially when he notices the vegetation's still messing around with them.
"It looks like they don't like us, but don't really want to fight us. I wish they'd know that we are not their enemies... Let's explore this village more fully while we've scared 'em away, than back up to the beach. What do you guys think?"

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+8=19 d20+5=13 d20+11=19 d6+3=4 d20+3=17 d6+3=4
Saturday February 19th, 2005 3:12:50 PM

"I found one of them", Lang yells back to the group. Recognizing the entangling feeling from the grasses and plants and realizing it is coming from the vine creature, Lang and Sunshine surge forward (reflex save 20 & 14).

Lang and Sunshine attack the vine, attempting to end its life, thus stopping the entangling effect.

Lang short sword - Hit AC 21; damage 6.
Sunshine bite -- Hit AC 19; damage 6.

OOC - All numbers in die rolls are pre-Prayer and Inspire Courage. Numbers in text are adjusted.

Spell:
1st level - Longstrider

Syr (HP 48/57) 
Saturday February 19th, 2005 3:47:03 PM

The adrenaline rush over, the elf slowly makes his way out of the mass that was once moving and uses his hands to dust himself off. As he brushes his palms down his body, he concentrates on finding that healing touch that he has used far too often lately. Straightening, "As soon as you guys are done sniping, let's check this place out for any leads to the golden city."

Florin Jadenth 
Sunday February 20th, 2005 12:48:28 AM

Florin moves quickly over to Lang and speaks as he goes, "Need help there Lang?" Florin keeps his sword and shield ready as he moves and thanks Domi that the group wasn't hurt more then they were thus far on their first day out.

Spells:
1st level: Bless (1)


Angus (AC 14; HP 15/15)  d20+3=19
Sunday February 20th, 2005 12:11:02 PM

Angus remains with the bulk of the group as they get organized after defeating the Plant Mounds. He stores in his memory that the Plant Mounds seemed to resist his Scorching Ray spell. Angus thinks that it is probably due to the amount of moisture in the creature.

He keeps looking around for any enemies (spot 20 with Prayer).

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 4/6
1st - 5/8
2nd - 4/5

ADM Jim: The Smithy  d20+7=14 d100=21 d100=22 d100=2 d100=40 d100=31 d100=87 d100=32 d100=9
Sunday February 20th, 2005 2:31:12 PM

Most of the heros dust themselves off after the battle with the Shamblers. Healing is quickly doled out. Wynn and Xenia quickly get reaquainted.

Lang and Sunshine spot the eastern vine attempting to escape. The vine attempts to entangle its antagonists, but to no avail. Left with no option it rears up and whips at Lang, but misses the fleet Ranger (AC 14). Lang runs the vine through and Sunshine bites off a large chunk. The grasses and ferns are no longer attempting to entangle the ranger and his pup as the vine is very dead.

Angus now spots the strange pot of purple flowers off to the north as he scans for more enemies.

More bushes can be seen in the Smithy, but no movement. The Smithy awaits.

Belkior checks everyone out and is concerned about the color of Xenia's eyes.......

Xenia (AC20 , HP 28/28)  d20+16=22 d20+12=29 d20+15=26
Sunday February 20th, 2005 5:30:06 PM

There's another vine out here. There were two of them. The rogue nocks an arrow and turns from side to side searching the grass and stuff for movement.

Pairing up with Wynn again, she takes her place in the formation.

"We moving out for the smithy again?" she asks as her eyes continue to rove the surroundings. "Kinda funny that it's still standing when the rest of the place is plowed under. Could be a'cause it was in the center. But maybe not. I mean, it's even got part of its roof left on."

What kind of places could you look for out here in the woods? Well, there must be a foundation of sorts, right? Parts of the smithy still left standing. Maybe close examination might show some clues as to what happened, and how the building stood up to all of this.

Rolls
Spot 22 (+1 Prayer) (Nat 20) - for the vines or more Shamblers.
Listen 29 (+1 Prayer)
Search 26 (Prayer must have ended by this time. If the group gets up to the Smithy, switch from Eyes of the Eagle to Goggles of Minute Seeing and search the Smithy.)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.
Prayer - Last Round

Notes
None.

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+11=29 d20+6=20
Sunday February 20th, 2005 11:38:02 PM

"Good job Sunshine", Lang says to his faithful companion. "One more left. Let's find it."

Lang looks around after killing the vine, searching for the other one or its trail. Swords ready, he hopes the other vine hasn't escaped.

Track 29/33 and Spot 20/24.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=22 d20+2=22 d20+2=10 2d3(2+1)=3
Monday February 21st, 2005 12:08:15 AM

Holding his position, Angus remains where he is with the group. If he is close enough (range 35'), Angus will cast a Ray of Frost at the strange pot of purple flowers off to the north, before the group gets any closer to it (ranged touch 22/10; critical damage 3).

OOC - Look at that a critical hit with a ray spell!

He keeps an eye on Lang & Sunshine, making sure they do not get into too much trouble (spot 22).

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 3 or 4/6
1st - 5/8
2nd - 4/5

Tionel  d8=7
Monday February 21st, 2005 3:55:39 AM

"Yes, let's go to the smithy... something seems noticeable about it. It was the center of town before, now perhaps by studying it we can learn more about the forest..."
Tionel stays in the middle of the group, clutching his wand, tapping himself once more with it just to get those last bits of cuts away. (Boink with the wand on self.)

Belkior (AC 21; HP 34) [Prayer]  d20+6=16 d20+3=7
Monday February 21st, 2005 8:25:55 AM

Belkior thinks to himself, "Oh my, my, my. That isn't good at all, not at all." Still, he keeps his concerns to himself for the time being. He casts a critical eye about the clearning, looking for more of these shamblers.
Spot = 16

"Tionel, your idea is excellent. Search the smithy, find out what we can and then retreat to the beach."

Belkior turns back to pick up his dropped sling, having to find it among the muck. (Untrained Search = 7)

If he finds it, he will pick it up while trying as much as possible not to get any muck on himself.
(OOC - Next round if we're in combat still, otherwise during everyone's searching. Since I screwed up previously, treating it as if Belkior had dropped the sling instead of sheathing it.)

Move Action: move to spot where sling was
Standard Action: searching muck for sling

Active Spells:
Prayer - this round

Spells Memorized
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast


Wynn Brightsong [AC=19, HP=38/46, Bull's Strength, Prayer, Inspire Courage]  d8+1=7 d20+6=17
Monday February 21st, 2005 4:30:31 PM

Now that the plants have retreated the bard exhales a sigh of relief. "Thanks, mmblmm, guys" he says around Xenia's kiss. Wynn pulls a wand from his belt and taps himself on the leg, where the worst of his wounds now heal [CLW=7].

The bard stays in step with Xenia as they approach the Smithy. Longsword in hand, he keeps a wary eye for more roots and vines [Spot=17]


Florin Jadenth-AC:19-HP:52  d20+2=10
Monday February 21st, 2005 6:19:24 PM

Florin moves along with the others to inspect the forge more <spot:10> He does step over by Belkior though and whispers to him, "After we get done checking this place out we hold a full check of each person to make sure that everyone is safe. We do not know how anyone gets infected yet like those in the city. I should be safe atleast do to the protections my lord Domi gives me."

Florin also moves over to Tionel and speaks to him in a whispered tone, "Tionel, after we get done I like your help on looking over each person in the group for any signs of problems. This being a plant like disease we need your help also. We don't know how the disease is spread and none of us want a companion going beserk."

Florin keeps his sword and shield ready otherwise as they move forward into the smithy.

Spells:
1st level: Bless (1)


Syr (48/57)  d20+9=25
Monday February 21st, 2005 10:13:18 PM

Syr spends the next few moments searching the Smithy for anything unusual (search 25). He also takes a quick look around and tries to figure out if the Smithy would be a safe place to set up a basecamp.

Nodding aat Florin, "Wynn was the most hurt, he should probably get checked again. I feel fine for now."



ADM Jim: The Smithy  d100=21 d100=37 d100=83 d100=70 d100=24
Tuesday February 22nd, 2005 8:42:29 AM

THe group of heros seems to be splitting up. Lang and Sunshine leading Angus north of the Smithy to track the escaping vine. Syr and Xenia go and search the Smithy, while the rest of the group watches.

Lang takes a minute to find the northern vine sap trail and tracks it to the base of a tree 20 feet from the purple flowers in the strange pot. Lang notices that the pot is not a pot at all, but a human skull. The flowers have burst out of the back of the skull. Lang sees the skelton scattered at the base of the stump/fragment of palisade. Upon Langs much closer inspection the skull is not on a stump but a piece of the town wall.

Angus unleashes his ray of frost on the purple flowers, killing them.

Lang turns his attention back to the sap trail going up the tree and finds that he has an attack of the sneezes.

Lang Sunshine and Angus are now about 70 feet north of the Smithy

Xenia and Syr find a deep mulch bed in the Smithy and Xenia notices several small six inch plant creature run between Syr's legs and out a hole in the back of the Smithy. After several minute of searching Xenia and Syr find the top of what appears to be a flat metal box, two feet wide by four feet long of unknown depth.

Belkior (AC 21; HP 34)  d20+5=20
Tuesday February 22nd, 2005 9:01:29 AM

After picking up his sling, Belkior moves towards the smithy. Better to stay together, he thinks, than to get separated and attacked again.

While he notes the discovery of the box with interest, Belkior is more concerned with watching his surroundings in case more vines or mounds come back. Spot = 20

"Tionel, Florin and I will check you all again once we return to the beach. We'll decide who does what once we get out of here."

Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast




Xenia  d20+10=14 d20+15=35 d20+11=29
Tuesday February 22nd, 2005 10:20:20 AM

"Wazzat?!" The dark rogue's terse jumpy whisper cuts the air as she swivels for a shot at the tiny fleeing creatures. Too late. She squints her eyes for a better look. (Spot 14) Without her other lenses, the focus doesn't quite zoom in like she's used to. Too bad. Darn things. That's the problem with beging out in the wild. You just don't know what anything is!

+++++++++++++++++++++++

Aha! Box!

"Hehehe," Xenia chuckles to herself, "boxes are meant to be opened."

"Hey Wynn," she calls out, "everyone, we got a box here."

Getting up for a close look, the rogue trains the lenses of her goggles on the minute details of the metal box. (Search 35) You never know the lengths folks will go to to protect their stuff. You'd think there was someone out there trying to steal it or sump'in.

Rolls
Spot 14(for more description on the small six inch plant creatures)
Search 35 (For traps or clues on the box. Nat 20)
Disable Device 29 (If necessary to move the story along)
Open Lock 33 (If necessary to move the story along Take 20)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
None.

Syrdeth (HP 48/57 AC 18) 
Tuesday February 22nd, 2005 8:50:59 PM

Syr stands back while Xenia examines the box with skilled hands, "You seem to know things... Did you Dad teach you that? Let me know if it's clean? If so, I will give it a heave to get it out of the dirt."

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 15/15)  d20+6=25 d20+11=25 d20+8=24 d20+8=28 d20+8=10 d8+2=4 d8+2=6
Tuesday February 22nd, 2005 10:17:48 PM

Lang tracks the injured vine to a tree. He looks around the ground area (spot 25/29) for any other threats and puts away his short swords and withdraws his longbow and a couple of arrows if none are apparent. After the sneezing attack subsides, he tracks the slime trail up into the tree (track 25/29), attempting to locate the vine so he can destroy it.

If he is able to see the injured vine in the tree, he will shoot it (hit AC 24 & 28(10); damage 4 & 6). Hoping he has finally finished the monster off, he and Sunshine will head back towards the group.

"Come on Angus let's go see what this box is that the group found."

On his way back, Lang contemplates the sneezing attack and decides to have Belkior give him the healing once over when there is time. Hopefully it was just sneezing and nothing more serious.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=18 d20+2=11 d3=2
Tuesday February 22nd, 2005 10:30:23 PM

Angus follows Lang and Sunshine towards the purple plants. He chuckles wryly when his Ray of Frost defeats a purple plant. Turning towards the tree Lang has stopped at, Angus scans it for the vine creature (spot 18).

"I do not see anything Lang. Can you see it?"

If need be Angus will fire off another Ray of Frost to help kill the vine (hit range touch ac 11; damage 2).

Angus is more than happy when Lang suggest they go back towards the group, as he is feeling a little conspicuous this far away from the group.

"Lang, if we get the chance, we must come back and search the area around that skull and palisade to see what clues it may reveal to us on how these plants overtook this area so quickly."

"Xenia, do you want me to cast a Detect Magic on the box before you attempt to open it?", Angus calls out as they move back towards the group.

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 2 or 3/6
1st - 5/8
2nd - 4/5

Florin Jadenth-AC:19-HP:52 
Tuesday February 22nd, 2005 11:35:37 PM

Florin looks to Xenia when she mentions finiding a box and nods as he speaks up to her, his voice showing he knows that she will becareful but he just wants to voice his concern, "Becareful Xenia, we already been met with some resistence and don't need any human suprises like a trapped chest or something."

Florin looks to the others waits to see what happens. As he does he calls over to Angus and Lang, "Keep us informed on stuff over there you two."

Wynn 
Wednesday February 23rd, 2005 12:20:58 AM

The bard remains by Xenia's side as she moves to the smithy and searches the area. Once the chest is found he steps carefully back to give the lithe rogue adequate space.

ADM Jim: The Smithy  d20+6=23 d8=8 d20+6=24
Wednesday February 23rd, 2005 8:53:59 AM

ANgus is pleased with himself, but wants to get out of the high ferns.

Belkior is scaning the area and sees what looks to be struggles from Lang 70 or so feet in front of him in the high Ferns.

Lang switches weapons and thinks he spots the offending vine 10 feet away and fires and arrow into it. It comes to life and lashes out at Sunshine and ravages the dog badly (AC 23 for 13 roll an opposed grapple check of 24). Lang puts another arrow in the vine critically wounding it, but not killing it. The vines hidding spot is found and it seems to have no choice now than to fight.

Angus sends a ray of cold at the vine hiting it, but does not step any closer. The cold send a shiver through the vine, but it maintains its grip on Sunshine.

Xenia is a little disturbed that she did not get a good look at the small fleeing plant creaturess, could they have been baby Shamblers....will not know unless we catch one and they are now on the other side of the wall.

Xenia turns here attentions back to the metal box. Xenia determines that the box is in good shape, but must be dug out to be opened. Hinges or the like are not visible since only the top is exposed. Xenia does not see an opening mechanism on the box or any overt signs of traps, maybe outside the nasty Shamblers the groups just killed.

OOC: Minor digging and a combined str. score of 60 will lift the box or 10 min. of digging and a combined str. score of 30. More diging will further reduce the str. score required. Four people can attempt at one time and because of the wet sucking earth you can not take a 20, but can take a 10.

Please make a search check of 20 or spot check of 25 for everyone working around the metal box.

Once lifted the box has a combination lock and needs a DC 25 to open. Thieves tools do not grant any bonus with the lock, only a good ar and fast fingers.

Belkior (AC 21; HP 34)  d20+5=20 d20+3=14
Wednesday February 23rd, 2005 9:45:58 AM

"Hey! Lang's fighting with something over there!" Belkior points off to the north in the direction where Lang, Sunshine and Angus went.

Belkior can't see much besides the commotion because the ferns are probably over his head. There's no way I'm going into that jungle without someone to break trail for me.

Right now, Belkior is standing at the smithy. He doesn't notice anything unusual with the box or it's immediate surroundings. Spot = 20, Search = 14

Thinking of the small plant creatures, Belkior says "I've got some sacks in my backpack if anyone wants to try capturing those little plant-things."

Since Belkior thinks he would be more hindrance than help with heaving the box out of the ground, he decides to stand back and let the bigger party members do the heavy lifting. What he will do depends on whether someone goes to assist Lang.

Action:
If someone goes to assist Lang:
Double move to keep up while they break trail, moving 30'

Otherwise:
Move Action: Pull sack from backpack
Move Action: 15' around to back of smithy


Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast




Xenia  d20+15=32 d20+10=24 d20+11=25 d20+9=24 d6=6
Wednesday February 23rd, 2005 11:32:14 AM

"Huh? Know things?" the rough talks kind of over her shoulder to Syr. "Um, yeah. Dad's good at this kind of thing. Taught me how to crack box like this wide open. Doesn't work that much now a days. ... um ... " She tried to feel down around the edge. "Mostly he just trades in stuff now, you know. Buys from guys who got stuff to sell, if you know what I mean."

"Framble nation," Xenia curses under her breath. "This darn thing is buried! I can't even get to anything." She reaches to the haversack behind her and two shovels clatter to the swampy ground. "Yeah, Syr, I think we're gonna have to haul this thing out before we can get a look at it."

"Huh? Huh? Huh?!?" Commotion out beyond the rubble. The little guy yelling about Lang being in a fight. And something about catching the little plant things. Then he runs back around to where they're at!!!

Eew! What for?

Ok, well, like, taking a look at one of them might tell them about something else? I mean, like, who knows what means anything to anything else out here in the woods?!?

Everything just seems to be working together to take her away from her box!

Oh great. Now she thinks it's her box.

Standing protectively over her, the rogue takes out her bow and prepares to peg anything and everything.

Rolls
Search 32 (As requested)
Spot 24 (for other enemies)
Listen 25 (for other enemies)
To Hit AC24, Damage 6hp
Vine is first priority. If she can shoot at it from the smithy minus appropriate penalties.
One of the little critters are second priority. If one shows it's head, peg it.
Open Lock 31 (Even without Thief's Tools, Take 20 on Open Lock is 31)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Would the two shovels help the Digging time any? I made a point of buying shovels after our last attempt at burying the dead Anvil Hearts.

Wynn Brightsong [AC=19, HP=38/46, Bull's Strength, Prayer, Inspire Courage]  d20+8=20 d4+4=5 d20+6=7
Wednesday February 23rd, 2005 6:43:19 PM

Wynn, lost in thought about how to get the chest out of the mud recognizes the rising tone in Belkior's voice. The bard spins to look where the halfling points and immediately races towards Lang by the most direct route.

If Wynn gets within 30 feet and can throw a dagger at the vine he will. [Hit AC=20 for 5 dmg]. In his rush to aid Lang and Sunshine the half-elf notices little of his surroundings [Spot=7]



Florin Jadenth  d20+1=15
Wednesday February 23rd, 2005 7:10:17 PM

Florin watches what happens and glances back to Belkior, "Follow Wynn and help Lang if he needs it yet, he is a skilled fighter also." Florin listens for any comments made by Lang over his comment <listen:15>

Florin does pickup on Xenia moving to defend the box and about freaks till his military like trained mind kicks in, "Hey Xenia, you need alittle help getting the chest out?" Florin takes a few steps closer to Xenia and her chest to see her reaction, not any good at not making his moves odvious he doesn't try to hide the fact that he is testing her reactions to him approaching the chest and her.

(OOC:Don't need a screaming demoness launching a attack at Florin if Xenia is planted :) .)

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 2/15)  d20+3=17 d20+3=20 d6+3=7 d20+4=9 d20+4=8
Wednesday February 23rd, 2005 9:45:36 PM

Sunshine yelps in pain as the vine attacks him from out of the tree. He struggles mightily but is unable to break the grasp of the vile creature (grapple 17). With only one thing left to do, Sunshine bites at the creature hoping it will loosen its hold (bite 20; damage 7).

"No!", Lang yells as the repulsive vine attacks his trusty companion. He watches Sunshine struggle to free himself to no avail. Taking careful aim at the creature to make sure he does not hit Sunshine, he shoots at the creature 2 more times (hit AC 9 & 8; damage 0), only to see his 2 arrows sail wide of their mark.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  3d4(1+1+3)+3=8
Wednesday February 23rd, 2005 9:50:48 PM

Angus quickly fires off Magic Missile at the vine creature when he sees it attack Lang's dog.

Magic Missile damage 8.

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 2/6
1st - 4/8
2nd - 4/5

Syr (48/57) 
Thursday February 24th, 2005 12:13:41 AM

The elf takes a brief look around the box (Failed Search 11 but accidentally refreshed). Hearing Sunshine's yelp, the elf looks at Xenia and says, "I'm outta here, start on this box." He races off to help Lang with the vines.

Tionel  d20+4=9
Thursday February 24th, 2005 1:37:01 AM

Tionel tries to throw his dagger at the vine...but tosses it underhand, rather badly. Like a girl. Except Xenia throws way better. Okay, like a girly-girl.

(Feeling a bit silly form lack of selep :) )

Belkior (2nd illegal post) 
Thursday February 24th, 2005 7:32:46 AM

OOC - It looks like Belkior was running after Wynn towards Lang & Sunshine.

ADM Jim: The Smithy  d8=4
Thursday February 24th, 2005 8:31:40 AM

Xenia and Florin are left in the Smithy staring at each other and the metal box as Syr and Wynn dash out and scramble over the rubble pick in response to Belkior's warnings. Belkior takes off after Syr and Wynn as it is obvious that they will blaze a trail through the high ferns. Wynn does not throw his daggar as he is over 70 feet away.

Tionel attemps to help by soft tossing a dagger. Tionel hears the daggar thump in the wet ground in and amongst the ferns.

Lang is horrified that his pup has been picked up and squeezed and it effects his aim badly. Sunshine seeks retribution from the vine and rips out a large chunk of the vine. The vine constricts (10 damage) as Angus's three magic missils knock it out of the tree. The vine lands in three pieces on top of a now unconcious Sunshine.

OOC: The shovels will greatly expedite the removal of the box. No str check required after 5 minutes of digging. Xenia notices a decomposed large burlap sack during her digging. It will take Xenia 60 -31 open locks roll or 29 minutes of quite dialing to open the box.

ADM Jim: The Smithy continued 
Thursday February 24th, 2005 8:33:59 AM

Xenia does not notice any other plant enemies in the Smithy. After digging out the metal box, Xenia does not notice any traps that she can determine.

Xenia - OoC 
Thursday February 24th, 2005 10:28:31 AM

Shouldn't that be 60 -31 open locks rolls (6 second rounds) or around 3 minutes?

Xenia  d20+11=18
Thursday February 24th, 2005 3:44:49 PM

"Hey Xenia, you need a little help getting the chest out?"

"Um. Yeah sure, Florin. Looks pretty dang heavy. I mean even after we get it all dug out. Probably better to drag the whole thing down to the beach. Maybe you and Syr ... "

The afore mentioned who is currently zipping off with everyone else to kill the stupid vine. Knew there was another one out there.

Bow in hand she calls out over the tall obscuring grass. "Hey, you guys ok out there?" I mean, everyone's pretty much standing and all. But you never can tell. Not out in the woods. Not like the city. No sir. Anything can happen out here! How can you deal with that?!?

So. Ok. Start on box. That's fine. Can do. Can do that.

The dark rogue gets down and swampy with the shovels while the guys go kill themselves a vine. Sump'in like that. In the process of digging, Xenia pokes the edge of something cloth. A little hand digging uncovers a sack. Now, sacks are fine. Sacks all covered in dirt, however, are another story. No telling what wormy crawly things could have gotten into them.

"Um. Florin, look what I found," the rogue says gingerly lifting the sack out of the hole with a pair of gloved fingers. "Why don't you see what's inside?"

From where she's digging, the rogue watches with half an eye to see what might come out of the bag.

Later, when the chest is uncovered, Xenia turns a frowning eye on the combination lock. This would take finesse. That, or time. Hopefully not a lot of time. But, for what's in her box, it would have take as much time as it takes.

Rolls
Open Lock 18 (first try failed. But, take 20 on Open Lock 31)

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes


Wynn Brightsong [AC=19, HP=38/46, Bull's Strength]  d20+6=10
Thursday February 24th, 2005 6:20:35 PM

The bard continues running untill he reaches Lang and Sunshine. He sheathes his dagger in his boot and keeps his longsword at the ready and his eyes open [Spot=10]. "Belkior! can you help sunshine?"

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP -8 to -3/15)  d20+4=16 d8+1=5 d20+6=17
Thursday February 24th, 2005 9:41:59 PM

"Sunshine!", Lang yells as both the vine and his dog fall to the ground. Lang immediately lets go of his bow and drops to Sunshine's side, hoping that the dog is still alive.

Getting a faint pulse, Lang provides first aid to stablize Sunshine and stop the bleeding(healing 16). Lang then reaches into his pouchbelt and retrieves a potion and administers it to Sunshine.

Potion of healing cures 5 points.

Lang looks around to make sure that the creature is in fact dead (spot 17/21). Lang reaches back into his pouchbelt to find his other healing potion.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=5
Thursday February 24th, 2005 9:50:49 PM

Angus moves quickly to protectively stand over Lang and Sunshine as Lang dispenses first aid. Eyeballing the now prone vine for movement, Angus is ready to cast an offensive spell on any opponent that shows its face.

"Lang I have healing potions if you need them."

Spot 5

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 2/6
1st - 4/8
2nd - 4/5

Belkior (AC 21; HP 34)  d8+5=10
Thursday February 24th, 2005 9:59:59 PM

Belkior runs carefully along the trail broken through the ferns by Wynn and Syr. This doesn't seem like a good spot to be rolling around in the dirt.

{OOC - If we're not in combat rounds, keep going.)

He pulls up beside the injured dog, quickly assessing it's injuries. "Lang, let me. I can probably do far more for Sunshine than you can."

With that, the halfling healer kneels carefully beside the animal and intones the prayers taught to him in the temples of Alemi. His hands glow as the Cure Light Wounds spells is cast, healing Sunshine for 10 hitpoints.

Action:
Run, double move action to advance 30' towards Lang & Sunshine

If out of combat, get up to the injured animal and cast Cure Light Wounds (using domain spell slot).


Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast




Florin Jadenth  d20+2=19
Thursday February 24th, 2005 10:06:57 PM

Seeing that the battle looks to be pretty much over for now Florin moves fully over to Xenia, also noting that she doesn't seem to be having problems like he was first worried about.

Florin eyes the bag and nods before taking it from Xenia and slowly opening it, keeping his sword in his free hand and laying his shield to the side. Florin glances in the bag <spot:19> and will tell Xenia what he sees inside inless it is something he thinks would be best left unmentioned.

After checking the bag and as long as nothing nasty happens he first calls over to his friends, "Everyone okay over there? We need to get our quick check of this place finished and then make a full camp soon. I also would like to get those who have taken some harm checked out for sure for any signs of problems."

Florin looks to Xenia and smiles as he motions to the chest she is trying to dig out, "Let me know if you need help digging and I will help, otherwise I can help drag it out of here once we finish. I hate to say this but lets leave the breaking of the lock for once we check the rest of the place out and we get back to our camp outside of this jungle gym."

Florin will wait till the group regroups more together before asking rather they think we should check the rest of the place out more. Florin stresses his point on making camp and having everyone checked out also, not meaning now but soon.

Tionel  d8=5
Thursday February 24th, 2005 11:59:19 PM

"Uh...does someone want to help me find my dagger?" Tionel is somewhat edgy about going near that vine... He does go over with Florin or someone else, but tries to not trigger any more attacks from the forest while doing so.
He leans over and taps Wynn with his wand, giving him a little healing. (6 more points) Looking at the dirty, slimy half-elven bard, he jides, "You know, some girls have a thing for the mulch-covered, muddy leaf look."


Syr (48/57)  d20+6=7
Friday February 25th, 2005 2:26:47 AM

Rushing through the jungle he reaches the dog's side and casts a worried frown. As Lang and then Belkior use their magic on healing the dog, he becomes slightly less worried.

Echoing Tionel's comments, the elf chimes in loud enough for Wynn to hear, "Girls? Troll-girls maybe but no one I know!"

Syr looks over at Tionel and volunteers to help. "It's over here right?" (Search=nat 1) He wanders around looking for a while but shrugs his shoulders helplessly. (Take a natural 20 if necessary but not going too far into the jungle.)

ADM Jim: The Smithy 
Friday February 25th, 2005 11:14:25 PM

Lang is sure the vine is dead and quickly attends to Sunshine.

Half of the adventurers rush to Lang and Sunshines aid. Belkior infuses additional healing into the dog and he rises, unsteadily and shakes off some of the remaining vines. Sunshine looks Belkior in the face and licks his cheek.

Syr quickly gives up his search for Tionel's dagger that was lost in the high ferns. It may be lost for good.

Wynn, the well dressed bard, does not see any other plant creatures near by, but is taking a good ribbing from his friends about his leafy appearance.

Xenia is digging around the metal box as Florin looks on. Xenia has herself a sneezing fit while watching Florin extract the burlap bag. Xenia notices that this is a very well constructed box and may fetch a pretty penny in its own right. The lock itself is exceptional. Xenia know she can open the lock given some time and quite.

Xenia has dug around the box, but it would be easier if two people lifted it out of the hole. Xenia can drag it out as it is not as heavy as she thought or hoped it would be. It is still not light (maybe 100 pounds or so, but how much of that is the box itself??), but does have side handles.

Florin pulls out the decomposing burlap sack and it starts to fall apart. What Florin pulls out of what remains of the bag is a fine looking battle axe. The head of the axe is a smokey white type of metal he has never seen before (DC 30 metal working or Arcane Knowledge to get more details). Florin also finds a smaller velvet bag that is ruined but still functional as a bag. Inside the smaller bag is a blue gem the size of a halflings fist, 120 gold pieces, two black pearls, and a large brass ring (very masculine)that has a picture of a ram inset like a signet ring. In fact there is what may be dried ink on the rings face.

Xenia *choo!*  d20+15=19 d20+4=23
Saturday February 26th, 2005 8:30:17 AM

*choo* *choo* *choo* *choo* *choo* *choo* *choo*

"Aaaaaah ... I don laige id here, Florin," the rogue says on the tail end of her sneezing jag.

She cranes her neck to get a look at how the vine stomping is doing out across the rubble. Pretty quiet out there. That's usually very good or it's very bad. Just the guys standing around looking at stuff. Must be good.

"Hey guys ... " *CHOO!!!* FRAMBLE MATRON! WHAT IS IT WITH THIS OUTDOOR STUFF ANYWAY?! "Um cad you hepbe drag dis jest down do da beach?" Xenia sniffles and sighs.

Then, all thoughts of the chest are pushed back as Florin comes up with, not a bag of creepy crawlies ... but a bag of loot!

"Wow, wow, wow! Hey," *sniff* "lebee see dat stuv." With the goggles designed for just this kind of close work still on her face, the dark (and sniffly) rogue examines each piece in turn, placing each one on top of the chest when she's finished.

"Wee-erd, huh Florid. sigh I mean Florin." *sniff* "All these goodies lying out next to a locked box instead of inside." She frowns at the box with a puzzled look. "Wonder what is inside?"

Then, reaching behind to her haversack, Xenia comes up with a magnifying glass. Starting with the really big blue gem, then moving on to the pearls, and finally going over the ring, she makes an appraisal of the worth of each item. Yup. Right there on the spot. That's right. Girl's gotta know.

Rolls
Search 19
Appraise 23

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Question: Is it Spring, perchance?

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 7/15) 
Saturday February 26th, 2005 3:13:37 PM

"Thank you Belkior for healing Sunshine."

"Perhaps we should re-group with the rest of our companions and decide our next course of action," Lang says in a subdued voice as he picks up his longbow.

Standing protectively by Sunshine, the two of them make their way back towards the Smithy where Xenia and Florin are working on the box.

Spell:
1st level - Longstrider

Angus (AC 14; HP 15/15)  d20+3=20 d20+7=18
Saturday February 26th, 2005 3:21:55 PM

Angus keeps a watch out for any more nasty vines or plants (spot 20). He is glad to see Sunshine stand up under his own power.

"I agree, let's get back together as one group."

He moves with the group as they go back towards Xenia and Florin. Once there, he watches Xenia examine the contents of the bag.

Angus will cast Detect Magic and examine the items himself, commenting to the group on the ones that radiate magic, if any.

Knowledge Arcana on the axe 18 - failed.

"Who in our group has any local knowledge on family crests? Does the Ram link to any family in the Floating City?"

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 1/6
1st - 4/8
2nd - 4/5

Belkior (AC 21; HP 34)  d20+4=11 d20+7=11 d20+17=25
Saturday February 26th, 2005 10:38:26 PM

Belkior moves back to the smithy with Lang and Sunshine. While walking he wipes the dog's saliva from his face, hopefully doing so in a way that the ranger and his companion do not notice.

Once there, Belkior looks over the goods that Florin has found but is unable to provide any advice on the axe. He's concerned by Xenia's sneezing but, for all he knows, she might be reacting to one of the plants nearby.
Knowledge - Arcana = 11, Craft - Armor = 11, Healing = 25

"Hey, do you think any of those small plant-things are still around?" With that, Belkior roots through his backpack looking for a sack. After finding it, he shakes it out and looks around at his companions.

Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast




Tionel 
Sunday February 27th, 2005 8:47:13 AM

Tionel looks over the ring and shakes his head...he feels a bit tired, unexpectedly. "I don't really know what we should do now, guys...somehow, this whole mission feels like it's not even started yet. We should get back to the beach and get some sleep...and hope we don't encounter those sorts of dangers every step of the way. We should definitely have a watch, too..."

Xenia (2nd Illegal - but approved - Post)  d20+11=29
Sunday February 27th, 2005 9:55:14 AM

Still grinning from the sparklies. (And still sniffling a bit.) Xenia sets down to suss out this combination thing. There are some tricks to this, depending on the kind of combination lock. This one looks to take a bit of listening, and a lot of fingertip feel.

The rogue spins through the dial. Her grin goes even wider. Looking up, she yanks on the hasp, and it opens with a click-clack of metal.

Rolls
Take 20 on Open Lock = 31
Oh, heck. I'll roll to see how long it takes. ...
Hey, what do you know?
Open Lock 29

Active Effects
Seal Against Surprise Attack. Activated earlier. Lasts entire module. Allows action on surprise round as though not surprised.

Notes
Question: Is it Spring, perchance?

Florin Jadenth  d20+6=21 d20+2=5
Sunday February 27th, 2005 9:25:15 PM

Florin nods and allows Xenia and angus to both look over the rings and other items from the bag and such. Afterwards he picks the ring back up and looks it over carefully <knowledge nobility:21> trying to figure out if it's a noble's crest.

Florin glances to Xenia as he thinks and smiles, "I hate to ask this Xenia but could you help Tionel find his dagger if he or no one else was able to find it? You have much sharper eyes then most of us." Florin motions to the chest Xenia just opened, "I will drag that down to the beach while you do and we can all take abit of time to relax and checkout everything before making any more moves for the day."

Florin looks to Belkior and chuckles, "We'll see about the plant things in a moment my friend. I want to keep a check on everyones health first." Florin nods to Belkior, thinking the man would agree that having a plant growing in any of their friend's heads would be very bad.

(Florin will take 10 on dragging the chest down to the beach or having someone help carry it down with him, which ever. Str:14 all together)

Wynn Brightsong  d20+7=20
Sunday February 27th, 2005 9:49:08 PM

Wynn grins at the merriment made at his expense. He thanks Tionel for the additional healing and makes his way back to the Smithy once Belkior has healed their canine companion.
Seeing the ring he searches his memory for any recollection of anything similar [Bardic Knowledge =20].



Syr 
Monday February 28th, 2005 12:52:16 AM

Nodding at the box, "Let's get this box taken care of and then rest and regroup?"

ADM Jim: The Smithy 
Monday February 28th, 2005 11:44:04 AM

Lang with a slightly limping Sunshine, Angus, Wynn, Belkior and Syr make their way back to the Smithy to see how Tionel, Xenia and Florin are making out.

Xenia inspects the loot from the burlap bag and determines that the two black pearls are each worth 450 gp. The battle axe is of the highest quality (all can see this). Xenia has not seen a gem like the blue one that Florin found and can not put a solid value on it, very nice though. The brass signet ring is worth approximately 50 gp. Once open and inspected the metal box could fetch 100 gp itself. The 120 gp look normal to Xenia.

Florin and Wynn each inspect the ram signet ring and can not recall the ram being used by any of the nobels of the open air level.

Angus cast detect magic on the loot and determines that the battle axe, blue gem and brass ring are magic.

Xenia drags the metal box out of the mulch she dug it out of and wet and damp when done, but attacks the combination lock with zeal and after an agonizingly long time (20 minutes) opens the box.

Inside the box are several glass containers, a book with quill and ink, a scroll case, a box of bones and a box of rocks (heavy). Xenia immediately notices an inscription in the lid of the box "TO GARETH FROM PERIMON GOOD LUCK ON YOUR EXPEDITION."

The first glass container holds what appears to be the skull of an elf. There is a tag on the bottom of the glass container that says "NATIVE". The second glass container holds a human skull that has dead purple flowers that have burst out the back of it. On the bottom is listed "HUMPFREY". The third glass container holds what appears to be a foot long dead Shambler. The bottom is listed as "LOCAL PLANT LIFE"

The box of bones seems to be that of an elf skeleton, but it is missing the skull. The second contains several large rocks that appear to be lightly marbled with gold with a value of approximately 500 gp. These rocks do not seem to contain nearly as much gold as the one that Kurgan was carrying around.

The scroll case contains a crude map depicting the shore line, Perimon city, and a river further up the coast. Down stream on the river is an "X" and a notation the says "NATIVE TAKEN". There is no scale on the map.

The book contains notes:

Native very difficult to capture.
Native uncooperative.

Humpfrey is sick and not acting like himself.
Humpfrey attacked the laborers.
Humpfrey is not getting better and had to be restrained.
Humpfrey is dead.
Note to self, bring plant back for inspection.

Some local plant life can move under its own power.
Some of the plant life is VERY dangerous!!!!
Had to fight off some plants that got inside the walls, killed eight men, before it SWAM away.
Remember to increase laborers wages next week.

There are 22 blank pages in the book.

Angus does not notice anything magic in the box.

As everyone is going through the loot, Belkior is passivly inspecting the health of his new companions and is concerned why Xenia and Lang are now sneezing.......


Belkior (AC 21; HP 34)  d20+8=12 d20+17=22 d20+8=10 d20+17=21
Monday February 28th, 2005 12:45:28 PM

"Ahhh, ahem. Let me look at those skulls, please."

Belkior carefully picks up the glass container labelled "NATIVE". The halfling healer peers at it through the glass.
Knowledge - Physiology = 12, Healing = 22. OOC - Looking for any distinguishing marks, etc. to tell how the skull was collected, whether a live native can be distinguished from an elf, etc.

Humming quietly, Belkior sets the container down gently then picks up the container labelled "HUMPHREY". Continuing to hum, the halfling again peers at it. "I'd like to take it out for examination, but that's probably a bad idea."
Knowledge - Physiology = 10, Healing = 21
OOC - as above


The halfling cleric continues after thinking for a minute. "Just a second. Do you think that we should determine whether the purple flowers that we saw were growing from a skull like that one?" Belkior gestures with "HUMPHREY" while asking this question. Then he places "HUMPHREY" back into the chest.

"When we get back to the beach, I can examine everyone for signs of infection." Belkior glances quickly at Xenia and Wynn when he says this. "Anyone else skilled in healing can assist me, of course."

Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast



Xenia 
Monday February 28th, 2005 3:36:37 PM

Wee-erd stuff. All in all, the stuff in the grody bag was much better than the stuff in the rather nifty locked box. Somebody here definitely has their priorities screwed up.

Well, I mean, it's all kind of interesting stuff. And Xenia's smart enough to see how the dots connect together with this stuff. But, Puck and Puckette, why put it all into a locked metal box?!?!?

"Hey, um, maybe we'd better head back to the city with all of this stuff, guys," the girl rogue says with a certain amount of hesitation. "I mean, it's only a short boat trip, right? And, well, look at this stuff. We got this guy Garath who we don't know nothing about. And maybe he got this signet ring that might be his or might not, but might tell us something about why he's out here. And it might tell us more about what Perimon's up to too." *sniffle*

"We got Humphrey here with the flowers that look like they kinda burst out the back of his head. And, when you think about what the healers back on The Float were saying about plant stuff growing on those guys' brains, we can kinda guess how the flowers got to busting out this guy's skull."

"We got an elf skull that this Maybe-Garath thinks is native to these Crying Woods parts. Maybe it goes with this skeleton in the box. But you gotta ask yourself why one is not still attacked to the other."

"We got this mini-version of the big guys that attacked us. All this could be important stuff. Specially Humphrey and his flowers. Maybe the druids or the healers can tell something about it that could be, you know, important."

"The, uh, map and stuff we can kinda keep for ourselves. And I could hop down to the Catacombs to get this magic stuff identified too."

Xenia wanders over to Wynn as the folks start coming back from the vine-roast. "I'm snuffly. she whines in a soft coquettish voice. The rogue plucks a wet leaf from the bard's shoulder. "You look nice, though. All covered in leaves and grass and stuff. Elemental God of Nature sort of stuff, yeah?" Her pink tongue sticks just a bit out from between her teeth, and she gives Wynn a meaningful little smile.

Then the little guy comes up wanting an examination.

The red-headed rogue's face just kind of falls, and she looks all kind of surprised and worried. She looks at Wynn. Then she looks at Belkior. Her voice is hesitant when she asks, "Um, ah, what kind of infection are we talking about?"

Florin Jadenth 
Monday February 28th, 2005 4:36:46 PM

Florin looks to Xenia when she brings up the comment on the box and stuff and then once again when she brings up what type of examination. To help Belkior out Florin speaks up, "Xenia, we simply want to check everyone out to make sure no one is infected with the plant disease. We don't want to have to fight each other I'm sure."

Florin motions to the jar with the skull full of flowers, "Anyway, none of us want to end up like that do we?"

Florin looks over at Lang and the others, "Uhh guys, isn't Gareth the name of the guy the group from the GG spoke about? The group that were infected and blew up in the ice storm?" Florin frowns as he thinks, "If I'm right then the map will most likly lead us to where we want to go, if not then the map is as good of a starting spot as any."

Florin motions to everyone, "Lets head back to the beach now everyone."

Wynn Brightsong [AC=19, HP=46/46]  d20+1=21
Monday February 28th, 2005 6:55:59 PM

Concerned with Xenia's sniffles and sneezing, the bard tries to examine her discreetly. He cups her face in his gloved hands and looks into her eyes for traces of green while gently feeling for swollen glands or other abnormalities around her neck and ears [Heal Check=21 (nat 20)]. When the rogue smiles provocativly at him he places is gloved finger on her lips. "Later" he whispers.

Angus (AC 14; HP 15/15) 
Monday February 28th, 2005 8:37:07 PM

Angus thinks back to that night at the Giggling Ghost and the unfortunate adventurers they met that night, trying to remember their names.

"Gareth doesn't sound right Florin. If I remember correctly the man's name was Gorlin that met his demise out here in the Crying Woods."

Angus heads back with the group to the beach.

"When are the boats coming back to pick us up?"

Active Spells:
Mage Armor (+4 to AC; lasts 5 hours)

Spells Left:
0 - 1/6
1st - 4/8
2nd - 4/5

Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 7/15) 
Monday February 28th, 2005 8:52:05 PM

Lang examines all the items with interest, taking joy in the fact that the plant creature is dead and on display. He is a little dismayed at the dead elf being displayed that way. Seeing the skull with the flowers bursting out reminds him of the one he just saw.

"Angus and I saw a skull and skeleton exactly like Humpfrey's there. Those purple plants were not in a pot, but were in a skull just like that", Lang says as he points with his longbow towards the area where the skull is.

Well I think we have a few different things to do at this point. Which one do you want to tackle first?

To do:
1. Return to the Floating City and show the Druids their discovery.
2. Return to the Floating City and look up this Perimon fellow and return the stuff to him. Possibly get him to finance an expedition into the woods (if he still wants to that is).
3. Follow the river to the point where the elf was found and do some info gathering.
4. Go to the Catacombs and have the magic items identified.
5. Have ourselves looked at by the Clerics to make sure we are not infected, especially Xenia and me as we are sneezing and I for one did not have a cold when we came over here.
6. Search around here some more.

Spell:
1st level - Longstrider

Tionel  d20+10=21
Monday February 28th, 2005 11:14:41 PM

"Perimon...that sounds familiar. Wasn't he that guy we met? I think...I don't remember. Hmmm."
Tionel takes a good long look at the shambler...doesn't seem to be very normal, does it? He tries to see any peculiarities in it, compared ot what he knows about the creatures, which isn't very much. (Knowledge: nature 21)
He considers their options... "I say we camp a while, the head off down the river. Let's find out as much as we can about the shores. Then, we might go on an excursion into the area on the map...I really wish we could meet this native. If he's an elf, well, perhaps he's wild, but I could still probably charm and talk to him."


Syr (HP 48/57) 
Monday February 28th, 2005 11:22:13 PM

The elf kicks the box with is toe. "Hey guys, just a thought but this metal box looks great for keeping the plants and other creatures out. I'd suggest leaving it here for when we come back. If we are making this place our base camp, I say we put the majority of our supplies in hereand return tomorrow to see what is at that X on the map?"

Looking at the Tionel, "It seems most want to return to the city. I'll swim the 200 yards and get us a boat or two...?" He then pauses for a moment, "Anyone else wonder why the swimming plant doesn't just swam out to the city and wreck havoc?"

DM George 
Tuesday March 1st, 2005 2:49:33 PM

The group is sitting around the smithy looking at the new stuff they have found and discussing possible alternatives. They haven't decided which direction to go yet.

Suddenly everyone notices a change. It is hard to put a finger on at first but the world around them seems brighter somehow. The sky looks bluer...they flowers brighter....the very air itself seems crisper. Then it dawns on the Crimson Shields that the heavy weight of hostility that has been coming from the jungle is gone. The group doesn't feel the hatred coming from all around them since they stepped foot in the jungle.

Syr suddenly is looking crosseyed at his nose as a beautiful butterfly lands on it and starts flexing it wings in the sunlight.

Angus Mage Armor 
Tuesday March 1st, 2005 3:12:05 PM

Angus looks around in bewilderment "Ok, someone pinch me as I must have fallen asleep. Has anyone noticed a change for the better? I wonder if the Cirlce of Alder is behind the change?"

Angus goes and looks outside the Smithy to see what happened to the creatures (vine and Shambler) they recently killed, wondering if they turned into butterflys also.......

Wynn  d20+2=17
Tuesday March 1st, 2005 7:27:28 PM

The sudden change in temperment of the Crying Woods catches the bard off-guard. "I don't know what just happened, but I won't argue with it." The thought strikes him that whatever changed the demeanor of the woods may have also rid their party of any of the plant disease. He re-examines Xenia for signs of the disease [Heal= 17]

[OOC what was the result of the last heal check?]

Florin Jadenth 
Tuesday March 1st, 2005 8:24:56 PM

Florin stills plans to help drag the box back to the shore and go from there. He wants a check of each person and then possible see about where to head from there.

Florin looks to Syr and nods to his friend, "Once we get everything to camp and check everyone out we will see about the ship or what not."

Just as Florin is getting ready to drag the box back to shore he feels the sudden change and frowns as he isn't sure if this is a good sign or not, "Well, good or bad it looks like the jungle has settled down. Maybe it doesn't consider us a threat anymore. Anyway lets get moving everyone."

Xenia 
Tuesday March 1st, 2005 8:32:53 PM

Xenia puts her hands on Wynn's. "I feel fine," she says in a voice softened by his concern. "I mean, except for the sniffles. And, I mean, don't folks just get that out in the woods?"

"But, maybe you're right. Couldn't hurt to check, huh?"

Then the weirdness begins.

Just when you think you've got this Into the Woods thing figured out ...

"Um ... Ti'nel? Lang? Is this, you know, normal?"

OoC: BTW, didn't we come by ourselves in those boats? I got that feeling from the description. So the boats should still be there. Shouldn't they?

Belkior (AC 21; HP 34) 
Tuesday March 1st, 2005 9:42:20 PM

Belkior looks up when the feeling of oppression fades. Whatever it was, he is relieved that it has ended.

"That's quite the list of possible actions, Lang." Belkior taps his chin for a moment while thinking. "I think it would be prudent to do a final check here, then head back to the city. Unless we're unduly delayed, we can journey to this river tomorrow."

Belkior glances around at his companions. "I think that I should check everyone for infection. I can do it here, or down at the beach, or wherever. I could probably use a second or third set of eyes for the examination, however."

OOC to George - There wasn't any feedback on Belkior's examination of the skulls. Does that mean that nothing was learned, or ...?

OOC - would the examination be something that Belkior can Take 10 or Take 20 on? And how many assistants can participate?

Spells Memorized:
0 - Detect Magic (2), Detect Poison, Mending, Read Magic
1 - Bless (2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Bull's Strength*, Delay Poison*, Hold Person* (D - Aid)
3 - Dispel Magic, Prayer* (D - Cure Serious Wounds*)
* = cast



Lang (AC 20; HP 46/46) & Sunshine (AC 16; HP 7/15) 
Tuesday March 1st, 2005 10:21:35 PM

Well that is quite a noticable change, Lang thinks to himself as the oppressive nature of the Crying Woods disappears.

"It is not normal at all Xenia. But then again I had never felt anything like the Crying Woods before in any of my travels. Maybe we should head back to the beach where it is 'safer'"

Lang tries to see if the change in the Crying Woods has also relieved him of his sneezing fits.

"Belkior, I have some healing skill. Perhaps I can aid you in your examinations."

Syr 
Wednesday March 2nd, 2005 12:09:35 AM

The elf's eyes cross as he examines the creature on the end of his nose. Giggling for no reason, he quickly moves his head causing the orange butterfly to begin flying around. For a minute or two he happily pursues the insect around the area. Stopping for a breath, "Do ya think the feeling is gone or is it just shifted toward a bigger threat than us?

Tionel 
Wednesday March 2nd, 2005 1:52:41 AM

"Nothing about this forest is normal, I think. I didn't bring any of my animals because I was afraid they'd act strange here...Perhaps we should go back and bring back a few of them. Besides, we've already fought enough for today."
Tionel will lead others back to the beach, seeming considerate. "I'd hate to say this guys...but we might want to put all the stuff back in the box. I think if we find this Perimon, it's his stuff, right? We should find and return it to him. I'm sure he'll reward us...especially if it's personal stuff. But we shouldn't just take it, right?"

Belkior - OOC 
Wednesday March 2nd, 2005 7:19:50 AM

In my previous post, the second reference to "examination" refers to checking party members for signs of infection.


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