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Interesting Travel Companions


Voyage to a Rendezvous -- DM Dominic 
Monday January 17th, 2005 6:11:53 PM

About one hour after you set out from Emperor City the message scroll from the Jack starts to hum noticeably. When you look at it you see the following writing appear.

Wildcards I have told the Emperor in the message to him that he could ask that you escort him to the meeting between himself, Sturtavent and me. I would like to meet you before going to New Elenna for the meeting so that I can meet the Emperor before hand. I will await you at the site of the battle that you had your greatest loss in the last several months.

The winds carry the Sword at a good pace that the other ships in the area are not able to keep pace with. You quickly out distance any ships that try to follow you. The crew goes about their duties on the Sword with extreme perfection and skill not wanting the Emperor to think that they are not a quality crew.

Niner comes over to Rigging and the other Wildcards and asks "shall we be on high alert for trouble?"


Ari 
Monday January 17th, 2005 11:15:24 PM

"I understand your wishes. Should it come to that, I will be glad to help you out."

Ari then waits to see where Rigging will take the crew.

Nezamil 
Tuesday January 18th, 2005 1:50:18 AM

The cleric wanders the deck as the the Sword takes too the seas settling in near the bow looking towards their next destination "well things are in motion........ we are committed to see this thru ....helping the Emperor " ponders the dwarf as the scans the horizen

After a few hours Nezamil seeks out the Emperor in the Captains quarters ...knocking 1st before entering...greeting Ashira as she busy's herself tidying" Hi i'm just gonna have a few words withe Emperor ....with a nod at Ashira Nezamil steps near the emperor and grabs a seat in one of the chairs ...." sir if i may have a few words with you ?" the Cleric pauses waiting for the Emperor's response then continues " ever since we found out we were meeting you i've been debating how to broach this subject with you but alas i see no other way but be direct " the Cleric shifts his feet nervously " as you well know thru your research i follow Domi " drawing strength from just saying Domi's name the dwarf calmly proceeds " you've been under Ga'als influence most of your life and this must be a difficult time for you and your family trying to come to terms with all these changes ....you've taken a big risk starting down this path ... reaching out to us .... that if you felt like talking about it we could discuss the changes and issues......i'd like to help you thru these troubled times in anyway i can " pausing a few moments to let that sink in

" if you feel like talking just seek me out... i'll be honored to help.....take your time to gather your thoughts " finishes the dwarf



Jager  d20+6=25
Tuesday January 18th, 2005 6:31:16 AM

Jager is happy to be on his new home again, as he is getting used to the seas and the open air. It just may be the openess of sailing that appeals to the former slave the most, but the huge city had its own alure. I wonder what New Elenna will be like or more to the point what are the Jack and the Emperor getting everyone into.

Jager scans the horizon for signs of other ships that may be shadowing or intercepting the Sword. (spot 25)

OOC: George/Rigging is having computer problems and is unsure of when his next post will be.

BArt 
Tuesday January 18th, 2005 7:32:29 AM

After looking for chasing ships Bart Climbs down to set a new course to New Elanna. After he has been told of the message of the Jack, he thinks for a moment at what place they have had their greatest lost. Would that be the forest of Acid when they had to say goodbye to Walker? The city of Abyr when the had to fight against the squad and the hartseeded Ashira?


Ashira 
Tuesday January 18th, 2005 8:41:40 AM

As Nezamil enters, Ashira is actually partially relieved at the dwarf's arrival...for once. She finishes up her tidying and heads over to stand stoically before the entrance. At least now she didn't have to make chit chat with the Emperor. Everything was going great until that dwarf started his "I'm only here to help" spiel. Ashira snorts loudly, though she doesn't say anything else. Hmmph...now he's the Savior of the Wold, huh?? What does he know about change...or pain for that matter. And Domi, ha! Oh he was all fine and good until you really needed him, and then where was he then?! The thought of being locked up with these two all the way to New Elena causes a visible shudder to run through Ashira's body. She suddenly regrets having drunk that bottle of Lick of the Salty dog with Jager. Looks like she could use it now. Not that she could drink while she was on duty. Once more Ashira mentally curses her husband and his choice of partners for this assignment. She makes a mental note to take it up with him later.

Eowin 
Tuesday January 18th, 2005 11:26:58 AM

Eowin settles himself and enjoys the company of the pirates. For him, this is a grand adventure.

"No one has let me out of the castle before this since I was a boy."

He scrutinizes each pirate. Turning to Ashira. "Sorry dear, I didn't mean to ignore ya. So how did you become a pirate? I'm curious as to what led each of you to this point in your lives?"

"So tell me.

Appolo 
Tuesday January 18th, 2005 2:39:14 PM

Appolo spends time with Valanthe and as usaul takes the night watch.When Niner asks if they should be on the alert for trouble Appolo replies"We shouldn't we be and when aren't we in trouble."He deliberately aviods the Emperor and allows others to deal with him.

Valanthe 
Tuesday January 18th, 2005 4:54:01 PM

She walks along the edge of the ship, bow in hand. The Emporer came up with a plan and everything seemed to work out but she had this nagging feeling that something was going to go wrong. It was not coincidence that her path around the ship always placed her on the opposite side of the ship than the Emporer.

Rigging 
Tuesday January 18th, 2005 7:16:56 PM

OOC Computer problems partially solved. At least I can post for now.

Rigging is confused by the Jack's message. He feels that the biggest loss in the last few months was at sea when Ashria was captured. That was at sea?

Rigging calls the Wildcards and the ships officers together and shows them the message. "So where do you think this is?"

Redux 
Tuesday January 18th, 2005 8:34:48 PM

The mage tidies his things and does his usual research. When he goes out and finds out about the message, he purses his lips. "Hmm. Where have we been at sea? Could he be indicating when we lost Ashira?" He tries to think of something more to say, but doesn't come up with anything.

Destination Found??? - DM Dominic 
Wednesday January 19th, 2005 1:20:43 AM

When Rigging calls the ships officers and the Wildcards together and shows the message to them, the officers think for a few moments then each of them suggest "it might be where Ashira had been captured."

Bart 
Wednesday January 19th, 2005 4:01:30 AM

It could be, with your permission Rigging i will use the wayfinder and the nauticoulous to find the ship of the Jack when we are in the neighboorhood of the spot where Ashira was captured

Jager 
Wednesday January 19th, 2005 9:13:42 AM

Jager is shocked to hear that Mrs. Ashira was captured by the evil priest of Ga'al. Jager blurts out "No wonder you were uncomfortable in the city run by the Ga'al priests." Jager catches himself "Sorry Mrs. Ashira, I did not mean to make you uncomfortable again. I just gives me more reason to want to fight the priest domination cause."

Jager waits for the group to decide where to go since he was not part of the battle that lead to the capture of Mrs. Ashira.

Ashira 
Wednesday January 19th, 2005 9:15:55 AM

There is a dangerous spark in Ashira's eye when the Emperor calls her "dear." "Please, Empero... Eowin do not call me 'dear.' There is only one man on this ship who has earned the right to that term, and that is my husband." Ashira's manner is brash, like one who has had to continually fight to maintain the measure of respect that is taken for granted in a "man's world."

Ashira takes a deep breath and stares at her swords. How did you become a Pirate?? Shades, that seemed like a life time ago... Ashira looks down at her greenish gray arms and then holds them out for the Emperor's inspection. "As you have probably noticed by now, I am not of normal Elven lineage. My mother lived on the outskirts of Aisildur and fell in love with a sea elf. They were married, and I was born. We lived a very happy life by the sea. Then the priests of Ga'al moved into our region..." Ashira takes a deep breath, trying to stifle the flood of emotions brought forth from the memory. "When they heard of my existence, the priest labeled my parent's marriage a blasphemy. One day when my father was out fishing, the priests broke into our home. They murdered my mother and would have killed me too if my father hadn't come home early. So, perhaps you can see why I would love to kill every last one of their "religion," sir. Anyway... my father took me back to his pod. He remarried, and let's just say I didn't fit in. I stumbled upon the wreckage of a Pirate of Jack vessel and helped one of the Pirates to shore. In return, I was offered to join. So I have been with the Pirates for most of my adult life." Ashira looks over at the Emperor, wondering whether she has bored the man with her "tale of woe."

When Rigging calls a meeting of the Wildcards, Ashira is torn. Seeing as her first duty is to see that the Emperor is secure, she elects to remain in the Captain's quarters with him. She does, however send message via one of the crew that she thinks that the Jack is probably hinting to where she was abducted.

Eowin 
Wednesday January 19th, 2005 12:46:48 PM

When Ashira rebukes his use of the word "dear" he starts and his eyes go wide.

::I can't believe the hatred these folk bear towards me. I also can't believe the lack of respect for authority of position they have. However, I guess out here authority and respect is earned rather than inherited::

"I bear shame that my forbears made an agreement with Ga'al and brought our people to such a state. I pray daily that the gods will allow me to have a small part in setting things aright.

"Thank you for sharing your story. I...it must be difficult to bear."

Rigging 
Wednesday January 19th, 2005 5:00:12 PM

Rigging will turn the ship's navigation over to Bart by saying, "By all means, use the artifact. Check and see if you can see the Jack's ship there but make sure you aren't disturbed when you use it. Have someone guard your body."

Ari 
Wednesday January 19th, 2005 5:30:33 PM

(ack. told ya Tues are bad. Thought I'd make it, and then I missed it. Sorry about that)

Ari waits to see who decides to speak up. He expects that not too many people will be forthcoming with much information. Looking to Rigging for approval, Ari waits until he's motioned to tell his abbreviated story.

Appolo 
Wednesday January 19th, 2005 5:33:29 PM

Appolo concurs with the others.It's the place where Ashira was abducted/He then heads up into the crows nest to take up a watch.

Jack Sighted - DM Dominic 
Wednesday January 19th, 2005 6:07:54 PM

Bart finds a quiet location then uses the Wayfinder. After a few minutes Bart finds the Jack's ship arriving at the location of where the Wildcards lost Ashira. Bart also spots another ship closing on the Jack's ship. Bart feels that the Sword would be able to reach the location o the Jack in about 30 minutes at maximum speed and that the other ship woul reach the Jack a cuple of minutes before the Sword would.

Jager 
Wednesday January 19th, 2005 7:21:40 PM

Jager hears Bart's description of the coming meeting of ships and call up to him. "What flag is the trailing ship bearing?" Jager then wonders to himself, for that matter what flag is the Jack flying as he looks to check what flag the Sword is flying. Flags seem so important on the trackless ocean.

Jager seeks out Captian Arrack. " Captain Arrack, if the trailing ship is hostile, who is to be assigned to protect the Emperor. I have not yet learned how to rig the ship for war or to practice any ship to ship fighting. How do you want me to proceed?" Jager stands in front of Captain Arrack waiting for a response.

Valanthe 
Wednesday January 19th, 2005 9:01:56 PM

They suffered a lot of losses over the course of the war. Which was their greatest? The problem is what does the Jack consider to be their greatest loss? Valanthe quietly ponders these things and watches the Emporer from the back of the room. The more smoothly things go the less she trusts him.

Nezamil 
Wednesday January 19th, 2005 9:46:55 PM

The dwarf nods at Jagar's talk about the ships flags " good thinking Jagar"

" i suggest the emperor stay below till this matter is resolved no sense in putting him in harms way if we can help it "

" since we might be in going into harms way very soon i have somethings that might help us in battle "

The Cleric reaches into pouch on his belt " i have made several postions in the last couple of weeks this should be a good time to pass them out "pulling s fistful of blue colored vials from his pouch the Cleric " these are healing postions(cmw 2d8+8) 2 per groups as per Ashira's new battle tactics " as the Nezamil hands one each to Val ,Ashira,Bart,Rigging and Redux " i have one more i will keep in my pouch incase i fall someone could administer it to me since i'm the only who can heal" the dwarf reaches in again and pulls out two red colored vials " these are resist fire(10 pts per attack) potions ,i think Val and Ashira should get them since they usually lead the charge and with Redux and Rigging flinging fireballs about they would help keep them safe "Nezamil hands Val and Ashira one red colored vial each.

"and lastly "As the Cleric pulls out 2 brown colored vials " these are magic weapon potions ...well actually they are oily and can be applied to weapons or in your case Jagar possibly your hands and feet" as the dwarf hands them to the newest Wildcard should be able to help you in combat " smiles the dwarf

"use them well my friends ...oh and not to leave you out Appolo i can cast a spell giving you freedom of movement to you won't be slowed or entangled by Redux's web wand or other obstacles....i can cast that a little before we engage anybody"

"well now i'm ready to take up my postion and use Ashira's tactics " the Cleric takes a postion near Redux and Ari


Rigging 
Wednesday January 19th, 2005 10:16:29 PM

Rigging hears Bart's report and then calls the ship cleric to cast a restoration on the fighter. He knows all to well how the Wayfinder can tire you out.

He will call out to the crew, "Full speed ahead. Set all the sails, summon the winds, and put a whip to those sharks. The Jack might be in trouble."

He will call niner over and say, "I want you to assign some of the ship's better fighters besides the Wildcards to guard and protect the Emperor." (OCC I rolled up those 4 higher level npcs. Sounds like a job for them)

"Ashira split up your teams and tell us who is fighting with who and what our tactics will be. You are the Sword mistress."

Rigging will turn to Jagar and say, "I think you monk skills will be well suited to ship board combat. I not sure which trio Ashira is going to assign you but try to work together to take down one opponent quickly and then move on to the next."

Rigging will clap the new crewmember on the shoulder and say, "Trust your instincts and help out your crewmates and you will be fine."

Redux 
Wednesday January 19th, 2005 11:33:38 PM

Given the warning about the possible battle, Redux retrieves his scrolls and pouch. He mentally runs thru the current spells and joins the others on deck. "What do you think? Shall we start out with a bit of flying to flank them? Then maybe I can throw some grease their way and slow them up. Follow it with a fireball? Oh, Ari, can you shoot your bow while flying? We should practice that during our off time. It would be a great way to gain an advantage. Sorry I didn't think of it before. What do you gentlemen want to do?"

Bart 
Thursday January 20th, 2005 5:50:46 AM

Bart recovers quickly after the spell has been cast to him "Thanks mate!"

Jager I haven't seen the ships flag, I'm not sure if the following ship is one of the Pirates vessels, maybe or maybe not.

Nezamil has that oil some effect on my already magic sword? Does it sharpen it in some way? Oh forget it we talk about it later, I will get into my chain now and get ready for battle if it is necesary.

Ashira 
Thursday January 20th, 2005 8:40:11 AM

Having gathered with the other Wildcards, Ashira nods as Nezamil hands out the potions and murmurs a brief "Thanks".

She looks as if she is about to object when Rigging asks the other sailors to guard the Emperor, but decides to let it go. However, she does insist that the Emperor remain in the Captains' Quarters with a second layer of guards posted outside the door. She also asks Redux to cast "Message" on the Emperor's guards so that the Wildcards can recieve whispered messages from them in the case of an emergency.

Checking and rechecking her equipment, Ashira heads over to stand with Valanthe. She anxiously scans the horizon to see if the second ship really is indeed a threat to the Jack. She calls out to the other Wildcards "Hold off until the Captain gives the signal. Then, it's just like in practice. Stick with your battle buddies and let Redux and Nezamil do their thing first."

OOC Just a reminder of the battle plan, should it come to that. ;)
We'll split into three teams...

Ashira and Val with Appolo
Rigging, Bart and Jagar
Redux, Ari, and Nezamil
Teams 1 and 2 will be our primary fighting groups. I'd like to see us maximize our use of flanking. So Ashira or Val would engage the enemy and have Appolo flank (and get all those loooovely backstabs!). Same think with Bart and Rigging. I'd like to have the third person on each team to be ready to fight, but also be equipped to be "mobile medics" (ie, lots of cure potions, remove paralysis, etc.). That way, if somebody gets hurt bad and Nezamil is tied up, we can at least stabilize the folk on our combat team. Now Team 3 is designed to be our reserve. Redux and Nezamil should hang back and fire off the area spells while Ari uses that handy little bow of his to nail the enemy from afar. Also, Nezamil and Ari will serve as bodyguards for Redux, since he is our most vulnerable PC. But if the combat should prove too much, or healing is need, etc. Team 3 will move in to help out.



Eowin 
Thursday January 20th, 2005 9:57:40 AM

"A fight?" comes out inadvertantly.

He sees the professionalism of the pirates come out in this possible emergency and is impressed. Jack sent the right group alright.

He might eve live through all this. If he's lucky.

Appolo 
Thursday January 20th, 2005 10:25:30 AM

Appolo soon stands battle ready next to Valanthe and Ashira.He orders the lookouts to keep an eye out for anymore ships."Captian shouldn't we send swirdl and Talon out to scan the horizon for any other enemies.Could be more then one ship chasing the Jack."He then sees the Emperor and yells at him"Get backinside the cabin and lock the door."Appolo is ready,eager even to spill some blood and take his frustrations out on some fools.

Readying the Ship for battle - DM Dominic 
Thursday January 20th, 2005 6:23:26 PM

As the Sword continues towards the Jack's ship you can see a total of 3 ships chasing the Jack's ship. A few minutes later you see 2 of the ships break off as if they spotted the Sword racing to intercept the Jack. The lookout in the crows nest does not spot any flag flying from the other ships.

The crews special action group moves over and escorts the Emperor into the captains cabin then takes up positions to guard the Emperor.

The third unknown ship engages the the Jack's ship in combat. You can see what looks to be people crossing from the unknown ship to the Jack's ship.

****
You have today and tommorrows post to finish preparing for battle. Monday you will be entering combat.
****

Redux 
Thursday January 20th, 2005 6:52:36 PM

Redux listens to the report and looks over at the oncoming ships. "What'll it be, boss? Are we going go join the fight with the unfriendly ship in the middle of the Jack's or start out on his side? I'd suggest we start out on his side and the ship break off and go around in order to use the ballista on the unfriendly. Would someone give me an estimate on our touchdown and I'll begin tapping Bull Strength about 2 rnds ahead. I can shoot at the enemy ship as we come begin our run in."

Jager 
Thursday January 20th, 2005 8:17:03 PM

Jager looks at the two oil canisters that Nezimil gives him. "Thanks this should come in real handy. Are you sure you do not want to keep some for yourself. That is quite a meaty fist you have, it could do some damage on its own." Jager grins at the stout dwarf. "By the way how long does this stuff last? I need to know when to put it on."

Jager sees the intercepting ship attack the Jack's and says to his teammates Bart and Captain Arrack. "Looks like I get to get into my first sea battle." Jager finishes expectantly.

"Captain Arrack will we be boarding or repelling boarders during this battle? Do we wait for them or bring the fight to them." Jager finishes with emphisis on attacking the other ship.

"Bart I can not make out the symbols on our flag or the Jack's. What are they? You had the best view from on high." Jager inquires.

Jager get his oil of magic weapon from Nezamil and the mage armor potion from Redux ready. After a few moments of reflection about the coming battle Jager looks to the fast approaching ships and says to his teammates. "Today is a good day to die, lets just make sure it is the other guys that do the dieing."

Swirl 
Thursday January 20th, 2005 9:08:57 PM

The Air elemental buzz's around the ship's deck brushing Rigging several times ...Rigging senses nervousness and excitment from his familar
Highlight to display spoiler: { "what can i do to help ? " asks Swirl }

Rigging 
Thursday January 20th, 2005 10:16:22 PM

Rigging sees the two ships break off, but the third still heading for the Jack. He wonders briefly who is the bigger target. Is it the Emperor or the Jack.

OOC I am assuming that the two ships are heading for us?

Rigging will ask to use Wayfinder for a quick second and scan the other two ships trying to pick out details which will help in choosing how to fight them. How far apart are they from each other? How quickly can they come to each others aid?

"I think we are going to get attacked by those two ships that are breaking off. I want to avoid one of them with our speed and then attack the other one with spell and ship's weapons to disable it and delay it from the fight. We then use the Sword's manuverablity to attack the ship attacking the Jack's flagship.

Between the two of us, we should be able to take it out quickly and then be able to deal with the other two on equal footing.

We will will pass the ship on our port on his starbard side, using it as a shield from the other ship. I want fireballs and pitch into their rigging. Archer's concentrate on the sailors in the rigging. I want them dead in the water."

Rigging will send Swirl streaming high into the sky to make sure there are no other ships closing in, and to give him an overall sense of the locations of the other ships during the battle.

Rigging will cast a mage armor on himself but hold off casting the other spells until they are close to closing range.

Rigging will say to Ashira, "Oh mistress of the Sword. I will cast haste before we go into combat. It can effect six of us. I assume you want it on the two fighting groups, not the reserve?

Redux, Do you still have the greater invisibility wand? You might want to break it out. Think about casting it on the Emperor. Does anyone know if he can fight? Is he armed?"

Nezamil 
Friday January 21st, 2005 1:05:27 AM

When Bart inquires about the magic weapon oil "well depends on what magics you have on your weapon .....if its speed or some other ability i would say yes but if the magical enhancement is just too make the weapon more powerfull then the answer is no since then the stronger of the two magics would supercede the other ...i hope that answer your question " replies Nezamil

The dwarf turns back to Jagar " it's best to apply the oil right before combat....the oil should last about 5 mins or so and yes " Nezamil clenches a fist and raises his arm in a muscle flexing pose " it can do quite a bit of damage "the dwarf laughs heartily" so keep those oils for your own use " grins Nezamil

After Rigging annouces his plan of action " I could use my wand of silence on one of the opposing ships decking in area affect mode to disrupt their flow of communications and manuevering....using multiple uses for best effect " remarks the dwarf " it has a pretty good range of aprox 600 ft"remarks Nezamil " and don't forget i can get most of us to walk on water which might come in handy at some point as a surprise tactic or just an additional flanking attack on one of the ships "

OOC: just wondering about time and distance between the ships (just need aproximations) for possible spell use

Appolo 
Friday January 21st, 2005 10:38:00 AM

Appolo watches and listens.He then steps forward"Rigging use Swirl to disable the other ship.Can he rip the the sails from the mastheads.That should slow it down enough so we can deal with it's partner quickly then move on to support the Jack."

Jager (second illegal post) 
Friday January 21st, 2005 12:56:14 PM

OOC: As no one seems to know, what is the flag design on the Sword? Also is there any know flag that the Jack flys?

Eowin 
Friday January 21st, 2005 1:40:14 PM

Eowin goes quickly with the guard to the cabin. Once inside, if alone, he begins to barricade the door with whatever he can find that is handy.

He then also looks for a porthole or opening through which he can escape to the sea if needed.

He mentally chides himself for scorning all the self-defense classes he was asked to take as a youth. If he lived through this, he would rectify that. He would not let others fight the war that was to come while he hid and cowered.

Valanthe 
Friday January 21st, 2005 4:32:48 PM

Val stands next to Ashira at the edge of the ship, eyes straining to make out any details of the attacking ship. She gripped her enchanted bow lightly in her left hand. She was eager to really put it to the test and knew the chance to do so was coming upon her shortly.

Val turns to Nezamil and takes the two vials with a slight smile on her face. "Thanks for the potions. If I do not end up needed them I will return them to you."

Ashira 
Friday January 21st, 2005 4:46:29 PM

Ashira's heart swells with pride as the Wildcards assemble for what looks like an inevitable battle. She nods at Rigging's battle plan. "Please cast Haste on the two primary groups. Our first priority is to protect the Jack and our cargo. Nothing else matters. We should board the Jack's ship when we're clear." Reaching into her backpack, Ashira pulls out three vials. She hands one to Jager and one to Ari. "Here's a potion of Remove Paralysis for your team. If your team is doing ok, then feel free to engage the enemy. If not, you guys are the medics. I'll be the medic for my group." Rubbing her chin thoughtfully, Ashira turns to Redux. "Would you please cast Message on myself, Jager and Ari? We don't just need to know if our cargo's in trouble, we need to know if any of us are in trouble. We could also use some Bull's Strength if you've got the time." Ashira watches the incoming ships, carefully gauging how much time they have left. Pulling off her ring of sustenance, Ashira palms a Barkskin potion. Looking over at Rigging, Ashira activates her new shield. "I don't suppose you have any Cat's Grace spells readied?" Then she looks over at Redux and Nezamil...a feral smile on her lips. "Gentlemen, feel free to give the incoming vessels a warm Pirate welcome...any time now."

Ari 
Friday January 21st, 2005 6:02:51 PM

Thinking about the reports as they start to filter in. Ari says in Rigging's direction, "I'm guessing this has to be more from one of the other Jacks. This could be revenge from our last outing, or something. If they had known we were coming, they would have jumped us to begin with, I think."

Responding to Redux Ari says, "I hadn't thought of that just yet. But I've practiced some from the crows nest, using spider climb to make sure that I don't lose my footing. I think we could stay relatively safe from there, and be ready to respond should the guards need the help."

Hearing Ashira Ari responds, "The Emporer must keep his porthole open, as I believe the spell won't work otherwise. The spell needs an open pathway, and the person needs to know roughly where we are, as they need to point in our direction. I would also ask to have message cast on myself for sure, if not at least one person in each group, so that we can attempt to communicate with each other. But my message is to keep either the guards, or the Emporer up to speed on what's going on. It's a little too spooky hearing the creaks and groans and noises of battle, without knowing what is going on."

(ooc sigh. I sat down this evening, and realized I got distracted yesterday, and forgot to post. I apologize for that.)


Battle Approaches - DM Dominic 
Friday January 21st, 2005 7:50:40 PM

Examining the two fleeing ships does not give any clues to who they are. You see that they are fleeing away from you not towards you.

Niner says "Captain, we will keep the emperor safe in your quarters and the special squad will be guarding inside and outside your quarters.

You approach the two battling ships and are currently at bow range but the crew of the Jack's ship is in close melee combat with the crew of the other ship. You can see a few spells flying between the two groups with the Jack standing in the middle of a group of combatant fighting for his life.

The sword swings in and gets within range for you to prepare to board the Jacks ship.

*****
Final post for preperations before battle.
*****


Bart 
Saturday January 22nd, 2005 4:27:57 AM

Prepare for entering! Bart yells. He looks for a spot on the other ships deck where batle is turning against his fellowpirates, he looks for Ashira if she has any orders, if not he will rush in with Rigging and JAger on is own insight.

Appolo 
Saturday January 22nd, 2005 11:01:14 AM

Appolo smiles when he sees the other two ships run away."Looks like those two don't have the stomach for a fight.Two on one my kind of odds.Looking aroundhey I could use some magical help as well.Cat's grace,haste and bulls strength would be most appreciated."

Jager 
Saturday January 22nd, 2005 11:20:20 AM

Jager takes the potion from Ashira. "Thank you Mrs. Ashira. I hope to not have to use this, and will return it if not needed."

Jager was always used to working alone on his assassination missions, but this teamwork has its benefits. Jager is very pleased with all of the shared magic going around. "I am not sure what bulls strenght, haste, or cats grace are, but I will take two or three also. They sound real helpful." Jager finishes expectantly. Jager is not used to working with wizards, but hunting them.

Jager tests out his message spell once it is cast on him. "Very helpful." Jager mumbles after he converses with one of his new drinking buddy seamen in the rigging, wishing him luck.

Jager is getting excited and drinks one of his mage armor potions from Redux and starts to smear on one of the oil of magic weapons from Nezamil. Jager feels ready as he surveys the sence. "Look at the gaint sharks around the ship!" Jager calls out in alarm "Is it an enemy trick Captain Arrack. Should we attempt to drive them away!"

Rigging  d4+1=3 d4+1=5 d4+1=3 d4+1=3 d4+1=4 d4+1=2 d4+1=5
Saturday January 22nd, 2005 10:37:28 PM

As the Sword gets closer, Rigging will pull out his wand and start tapping people with it.
He hits Ashira with his wand of mirror image giving her 3 images, then Val giving her 5 images. After that he will Hit Appolo giving him 3 images. He will go to his own battle trio next hitting Bart for 4 images, Jagar for 2 images and finally himself for 5 images.

He will then pull out another wand and say, "Feel like getting big?" to Bart. If he agrees, he will enlarge him with his enlarge person spell doubling his size and adding to his weight by 8 times. His weapon will go up in one size catagory for more damage and he will have a 10' range for AOO. He gets +2 to strength but -2 to dex and loses 1 to his ac for being large.

He will then follow up with some other spells for himself. Cat's grace, shield and finally haste for the two main battle trios. I won't cast haste until just before we board.

mirror image lasts 6 minutes
mage armor last hours
shield lasts 6 minutes
cat's grace 6 minutes
haste 6 rounds
Enlarge person (Bart) 5 minutes

haste give +1 to ac, give one extra attack per weapon and +1 to hit. +1 on reflex saves and movement increases by 30'

Rigging will ask Swirl to keep an eye on the other ships to make sure they are really leaving.


Swirl 
Sunday January 23rd, 2005 11:09:11 PM

Swirl soars upward gaining altitude above the sword, scanning to view the fleeing ships and reports any scouting info to Rigging.



Nezamil Ac 25(27 vs evil) Hpts 60/60 
Monday January 24th, 2005 12:10:15 AM

The Cleric takes a moment to decide which powers of Domi's he will use .....as he settles on them a smile shows on his face and the dwarf then casts the chosen spells.(spells listed below)

Once done with casting spells the dwarf reaches into a pouch for a wand (silence) and aims it at the enemy ship and uses it 3 times aiming for the ships deck where troops are massed together(using area effect hoping to disrupt communucations among them)putting the wand away he slides his shield of his shoulder ready for battle.

Nezamil seeing spells being thrown between the 2 groups looks for the source of the spell use vs the Jack and prepares a spell upon identifying such source.

Owls wisdom - 8 mins (+4 wis)
Prot-from-energy (fire) 80 mins (96/96 pts)
Prot-from-evil- 8 mins (+2 ac vs evil ,+2 saves)
Shield of faith -8 mins (+3 ac)
Spell immunity-80 mins(Lightning bolt,spiritual weapon)



Valanthe 
Monday January 24th, 2005 12:46:58 AM

Valanthe focuses on the battle. The rocking of the ship, caress of the wind, and even the voices of her companions all fade into nothingness. Her fingers ascend up the grip, wrapping around the smooth wood with a strength that defies her fine frame. The seconds that pass feel like an eternity. The anticipation grew and grew causing the fingers of her free hand to rub together nervously. They were itching to draw a shaft and pull the bow string taut but it wasn't time. When the Sword closed close enough the left side of Val's lips curled into a devious smile. Her right hand reached back plucking a fine wooden shaft from the magical quiver resting on her back. She pulled the string back as far as it would go and took aim. She held the shot just a little longer than she had to as if savoring the moment. The twang of the bowstring pierced the silence as the arrow was let loose.

ooc: Val's bow has a range increment of 220ft. So from 2,220 ft in she will fire arrows at the enemy vessel. She knows its risky so she will try to aim for the enemy officers standing back on the enemy vessel.

Bart 
Monday January 24th, 2005 3:18:20 AM

Bart accepts that Rigging cast enlarge on him, it is a new expierence for him. Maybe he doesn't like it, but you never now if you don't try it!

Jerry 
Monday January 24th, 2005 10:24:09 AM

[Dominic, let me know when I need to post here again.]

Ashira AC 29 HP 96/96 (Mirror Image 3, Haste, Barkskin +3, Animated Shield, Resist Fire 10) 
Monday January 24th, 2005 2:46:13 PM

Ashira nods at Ari's advice.

Then she smiles at Jager. "Please, no need to return the potion. It is for your battle group."

Noticing Valanthe taking such pride in her new bow, Ashira grins. She made the right choice.

Looking over at Redux, she puts her hands on her swords. "Hey, big guy...you wanna get busy with the buffing spells? Or would you prefer that I put you on the front line?? Oh yeah, and fire off a few fireballs onto that enemy vessel attacking the Jack, if you please."

Just prior to boarding, Ashira downs her Barkskin potion and Resist Fire potion. Her swords drawn and crackling with energy, Ashira feels very much in her element. Her heart beats faster as the ship draws closer to the Jack's. "Alright, you know the drill. Protect the Jack. Assess the main threats and destroy them. No mercy." Ashira looks over at Appolo and Valanthe and nods. "Time to get down to business."

Redux AC 20 HP69/52 (False Life, Fox's Cunning, Prot. from Evil, Greater Invis.)  d10+8=17 5d6(5+2+2+3+3)=15 5d6(1+1+6+4+3)=15
Monday January 24th, 2005 5:30:35 PM

Redux pays no mind to Ashira's comment. Calmly pulling out his Bull's Strength wand he taps Ashira, Appolo, Valanthe...then Rigging, Bart and Jager...and finally Nezamil and Ari (+4 to Strength). "Sorry, that's all I got." he says.

Pulling out his scroll organizer, Redux removes several scrolls. He reaches into his components pouch and pulls out a small bottle of alcohol and begins tracing small symbols on his arms as he begins casting (False Life). Then he reads another scroll and suddenly feels a lot more insightful (Fox's Cunning)Taking a potion from his pack, Redux downs it shortly before combat and smiles a wicked grin as a protective force forms around him (Prot. From Evil). Finally, just as it looks like combat will be upon them, Redux taps himself with his wand of Greater Invisibility. "That ought to just about do it." He mutters.

And, as a final measure, if there are any hands left on the ship that is attacking the Jack, he fires a couple of fireballs at them.

Spells in place:
False Life (17 temp. hp for 2 hrs.)
Fox's Cunning (+4 to Int for 2min)
Prot. From Evil (+2 to AC and bonuses for 1min)
Greater Invis. (7 rounds)
Fireball#1 (15hp dmg, Refl. DC20 for half)
Fireball#2 (15hp dmg)


Appolo OOC: 
Monday January 24th, 2005 6:20:11 PM

Just checking.
I belives between Rigging and Redux Appolo will have Haste,Cats Grace,Bulls Strength and Shield cast upon him just before they board the enemy ship.

Nellie 
Monday January 24th, 2005 8:12:27 PM

OOC
Appolo, actually, here's my count...
Mirror Image (3)-From Rigging
Haste-From Rigging
Bull's Strength-From Redux

Ari (Bulls Strength, Spider Climb, Shield, Cat's Grace) 
Monday January 24th, 2005 10:20:16 PM

Saving shield for the very last, Ari does his own preparations before the battle begins. Starting with adding Spider Climb, then saving Cat's Grace and sheild for just before he can start shooting arrows. He will then head up to the crows nest for the best vantage point with his bow.

Valanthe (HP 100, AC 23, resist fire 10) 
Monday January 24th, 2005 11:45:38 PM

As the sword closes on the enemy vessel, Valanthe places her bow back in the magical pocket and slides the shield from her back and downs the resist fire potion.

To Save the Jack -- DM Dominic  d20+15=31 d20+10=24 d20+5=24 d20+5=20 d8+4=10 d8+4=9 d8+4=10 d8+4=5 d20+10=17 d20+5=20 d6+4=10 d20+10=29 d20+10=19 d20+5=19 d6+3=9 d6+3=7 d6+3=4 d20+9=17 d20+4=9 d6+2=6 d20+9=26 d20+4=6 d8=8 d20+8=11 d20+3=9 d20+9=24 d20+4=12 d6=4 3d4(2+1+4)+3=10 d20+10=26 d20+5=8 d8=5 d20+8=19 d20+8=27 d20+3=18 d4=1 d4=1 d4=2 d20+11=16 d20+6=18 d20+12=19 d20+7=15 d4=4 d4=2 d4=2 d20+10=14 d20+10=27 d20+5=11 d8=5 d20+11=12 d20+6=7 d20+13=16 d20+8=10 d20+13=28 d20+8=11 d8=4 d20+7=8 d20+2=10 d20+7=9 d20+2=3 d20+7=9 d20+2=11 d20+9=15 d20+4=6 d20+7=14 d20+2=19 d6=3 d20+5=9 d20+5=9 d20=18 d8=6 d20+5=11 d20+8=18 d20+10=14 d20+4=15 d20+4=20 d20+4=11 d20+4=20
Tuesday January 25th, 2005 3:47:20 AM

The Sword closes in and settles next to the Jack's ship placing the Jack's ship between the Sword and the attacking vessel. You can hear the Jack call out "Attack, reinforcements are here!" You then see the Jack's crew surge into combat with renewed vigour.

There are 10 Jack crew members, the Jack and 20 attacking pirates.

Jack attacks Pirate (P1) hitting with all 3 swings moderately wounding the pirate.
JCrew1 attacks Pirate (P1) hitting with her second swing lightly wounding him.
JCrew2 attacks Pirate (P1) hitting both swings moderately wounding the pirate.
JCrew3 attacks Pirate (P2) hitting with her second swing lightly wounding the pirate.
JCrew4 attacks Pirate (P2) hitting with her second moderately wounding the pirate.
JCrew5 attacks Pirate (P3) missing with both swings.
JCrew6 attacks Pirate (P3) hitting with first swing lightly wounding the pirate.
JCrew7 casts Mirror image creating 3 images
JCrew8 casts magic missle Pirate (P4) lightly wounding the pirate.
JCrew9 attacks Pirate (P6) hitting with her second swing lightly wounding the pirate.
JCrew10 attacks Pirate (P7) hitting with all his third swing lightly wounding the pirate.

Pirate1 casts magic missle at Jack lightly wounding the Jack.
Pirate2 casts bane (-1 toattack rolls and saves)
Pirate3 attacks JC5 missing with both attacks.
Pirate4 casts bless
Pirate5 attacks JC3 hiting with her first swing lightly wounding the crewmember.
Pirate6 casts magic missle hitting JC9 with2 missles.
Pirate7 attacks JC10 hitting with her first swing, lightly wounding the crewmember.
Pirate8 attacks JC1 missing badly with both attacks.
Pirate9 attacks JC2 missing with both attacks.
Pirate10 attacks JC2 hitting with his first attack, lightly wounding the crewmember.
Pirate11 attacks JC3 missing with both attacks
Pirate12 attacks JC4 missing with both attacks.
Pirate13 attacks JC6 missing with both attacks
Pirate14 attacks JC6 missing with both attacks
Pirate15 attacks JC8 missing with both attacks
Pirate16 attacks JC9 missing with both attacks
Pirate17 attacks JC5 hitting with his second swing, lightly wounding the crewmember.
Pirate18 begins to rage.
Pirate19 casts blur
Pirate20 attacks JC7 with stunning fist (will save DC 18) lightly wounding the crewmember.

Redux's first fireball catches P16, P6 & P10.
Redux's second fireball catches P1, P3, P4 P8
Val hits a couple of attacking pirates on the enemy ship with arrows, but does not drop them.

************
Map coming via email. when you move post your final location at the top of your post. Please remember AC, HP and any spells in effect in the name line or at the bottom of your post.
*************

Rigging ac 26 hps 64 mage armor, shield, cats grace, haste, blinking, mirror image  d20+13=29 d4+1=4 2d6(4+5)=9 2d6(6+3)=9 d20+13=25 d6+1=5 2d6(3+6)=9
Tuesday January 25th, 2005 9:32:18 AM

Rigging will yell out to his crew, For the Jack and his Pirates! Take it to them fellows!

Rigging will activate his ring of blinking as the Sword nears the other ship and then leap the rail with his fellow fightiing trio. "Remember to fight as a team and try to take down pirates quickly working together." he reminds Bart and Jagar.

Rigging will move to HJ and do a flanking attack on the P20. He will take the long way around to avoid any AOO and do a flanking attack with his holy dagger. I hit ac 29 for 13 points of damage. If he is evil or heartseeded, I do 22 points of damage because of holy dagger.

Rigging follows up with his shortsword and hits ac 25 for 14 points of damage.

ooc remember while blinking Rigging's attacks are all considered sneak attacks.

mage armor (hours)
shield 3 of 60 rounds
cat's grace 2 of 60 rounds
mirror image 4 of 60 rounds
haste 2 of 6
blinking 1 of 6 rounds (ring)

Appolo Mirror Image 3,Bulls Strength+4 and Haste  d20+12=25 d20+12=29 d20+12=18 d20+12=28 d10+8=11 d8+8=16 d8+8=15 d10+8=14
Tuesday January 25th, 2005 10:46:16 AM

Appolo draws his sword and boards the enemy ship with the other attacking the nearest pirate with his long+2 and short+2 swords.Fighting in total silence.He doesn't utter a word he is all business.He swings four times.

Attack Rolls 25,29,18,28 Damage Long Sword 11,14 Damage Short Sword 16,15

Appolo ends up in Kh attacking P15

Jager AC 26(27 vs P20 Dodge)AC 30 for AoO Mobility58HP  d20+8=20 d20+9=19 d20+9=15 d20+9=23 d20+9=20 d8+5=13 d8+5=6 d8+5=6
Tuesday January 25th, 2005 11:12:53 AM

As the Sword gets close to the Jack's ship Jager and his two mirror images will take a haste heighted run and jump the closing distance (jump 20 not counting Jager 80 feet movement). Jager lands softly (balance 19) and quickly engages the pugilist P20 from Hi.

Jager uses hands/feet/head/knees in a flurry of blows plus one for haste and hits AC 17, 25, and 22 (I missed two pluses to hit) for 14, 7, and 7 damage (I missed oneplus on damage).

Jager calls excitedly to Captain Arrack. "Should we not kill the enemy spell uses or those that are overwhelming the Jack's men!"

Spells in effect:

Message
Haste
Bulls Strength
Oil of magic weapon
Mage Armor
Mirror Image

"Super" Bart ac 24 hp 71 Mirror Image Enlarge Bull strength  d20+18=35 d20+18=28 2d8(3+6)+13=22 2d8(8+6)+13=27 d20+18=37 d6=4 d6=5 d20+18=35 d20+18=28 2d8(5+2)+13=20 2d8(4+7)+13=24 d6=5 d6=5 d20+18=33 2d8(5+7)+13=25 d6=5
Tuesday January 25th, 2005 2:56:55 PM

A giant bart jumps over to the jacks ship and attacks the nearest foe with his mighty sword. He hits him hard (threat Ac 35, crit ac 28). His sword slices through this foe hitting him (for 49 hp + 9 shock dammage) This stuff works! If this doesnt kill him his next attack will! (threat 37 crit 45 for 44 + 10 shock dam) His final attack this round hits ac 33 for 25 +5 shock dammage. (total dammage this round 142)
I HAVE ONE!!!

strenght base 18 enlarge +2 bull strenght +4=24 (add att bonus +3)
dex base 16 enlarge -2 =14 (ac-1)
ac base 24 enlarge -1 dexloss -1 haste +1 =23
base attack +15/+10 added str +3 +18/+13
add dam sue to str with 2 hands +4

Bart 
Tuesday January 25th, 2005 3:02:11 PM

see i miscalculated barts ac in the last name line AC = 23
fighter feats
power attack, two weapon fighting, exotic+focus+wpn.spec+impr.crit+gr.wpn.focus bastard sword,
dodge, mobility, spring attack

Nezamil Ac 25 Hp 60/60 Owls Wisdom, Pro-fire 96/96,Spell imunity (Lb,Sw) Pro-evil,Sof,Location LC  d20+12=20 d8+2=9
Tuesday January 25th, 2005 3:29:01 PM

The Cleric surveys the battle glancing to see Ari climbing to the crows nest " yeah rain arrows down on them " grins the Nezamil

With no sign of their vaunted mage until the boom of fireballs echo across the water " yeah" shouts the dwarf

Eyeing the battlefield the Cleric selects a target (p1) " take out their mages so they can't disrupt our tactics " thinks the Cleric as he releases Domi's divine power with a few gestures (casting spiritual weapon) and then sends the magical mace out to attack (p1)(d20+12=20)(dam d8+2=9) then the dwarf steps forward (5 ft move)to LC "attack the Jack will ya "shouts Nezamil " take that " grins the dwarf as his magical mace attacks p1 and readies himself for his next attack

Owls Wisdom (+4 wis) 2 of 80 rds
Pro-fire 80 mins 96/96
Pro-from-evil (+2 ac vs evil,+2 save vs evil)
Shield of faith (+3 ac) 2 of 80 rds
Spell Immunity 80 mins (Lb,Sw)
Spiritual weapon(Mace) 1 of 8 rds(base+6 cleric,+6 wis bonus=+12 attack)(1st rd only 1 attack 2nd rd multiple attacks possible, new target starts with one attack again)

Ashira AC 29 HP 96/96 (Mirror Image 3, Haste, Barkskin +3, Animated Shield, Resist Fire 10)  d20+17=18
Tuesday January 25th, 2005 3:41:48 PM

The three half-elves look over the battle scene with an expert eye...scanning...searching. Finally she spots the Jack. She calls over to Valanthe and Appolo "Sunshine, Darkcloud...we need to protect the One first. Take out the barbarian.!" Ashira points over at P18 and then moves over to Kj. As she attacks P12, she wonders what in the world would cause fellow pirates to declare an all out attack on the Jack.. Her arms a blur of speed and fury, Ashira takes full advantage of her flanking position with Jc4. As she attacks the enemy's back, she calls out to the Jack's crew. "Rally around your leader. We'll take care of the others." Unaccustomed to the odd sensation of moving twice as fast as normal, Ashira's blow is ill timed, and she misses the man entirely (Attack=18).

She whispers over to Redux (via Message spell with him) "I need you to take out the spellcasters."

OOC to the best of my knowledge, even if hasted you can't make multiple attacks if you move more than 5 feet (or would that be 10 feet hasted??). Dominic, help me out with this one. If we get multiple attacks, please roll them for me.


OOC: DM Dominic 
Tuesday January 25th, 2005 7:10:38 PM

You are correct Nellie if you take more than a 5-foot step you only get 1 attack as to get morethan 1 attack in a round you have to use a full Attack action.

Valanthe (HP 100, AC 23, resist fire 10, mirror image)  d20+15=23 d6+7=8
Tuesday January 25th, 2005 9:22:03 PM

Valanthe follows Ashira's lead and heads for P18. She was going to go for him anyway since he was the closest target.

OOC: hit ac 23 for 8

Redux AC 20 HP69/52 (False Life, Fox's Cunning, Prot. from Evil, Greater Invis.) 
Tuesday January 25th, 2005 10:31:28 PM

Redux calls to his group, "OK, guys, lets move south a bit and make trouble there on the end (P13, 14, 19). Let's keep edging our way around the end to the back of the pack." He takes his step to the side and utters a few words. He points his finger and a grease slide forms for P14 & P19 to contend with and maybe P13--he tries to keep Jc6 out of most of it.

To Save the Jack rd 2-- DM Dominic  d20+5=11 d20+11=23 d20+9=18 d20+10=14 4d6(3+6+4+2)=15 d20+11=16 d20+6=24 d8=6 d20+6=12 d20+11=20 d8=2 d20+13=23 d8=6 d20+10=16 d6=5 d6=5 d6=2 d6=2 d4=1 d4=4 d20+13=15 d20+8=19 d6=6 d20+8=14 d20+13=26 d8=3 d20+13=18 d20+8=25 d8=3 d20+8=21 d20+13=15 d6=6 d20+7=21 d20+2=3 d8=6 d20+4=17 d20+9=10 d20+7=9 d20+2=7 d20+16=36 d20+11=14 d20+16=28 d6=2 d6=3 d6=3 d6=4 d20+12=28 d20+7=21 d20+2=8 d6=5 d6=1 d8=1 d8=1 d8=6 d20+10=13 d20+5=8 d20+5=25 d20+10=11 d20+5=21 d4=4 d4=4 d20+9=14 d20+4=17 d20+4=14 d20+9=13 d20+8=15 d20+3=16 d20+9=28 d20+4=10 d20=17 d6=1 d6=4 d20+7=15 d4=4 d4=1 d20+6=18 d6=6 d6=5 d6=6 d6=4 9d6(6+2+6+4+2+5+2+6+2)=35 d20=15 d20=3 d20=6 d20=6 d20=7 d20=13 d4=4
Wednesday January 26th, 2005 5:18:45 AM

Rigging, Bart, and Jager move in and attack with devastating efficiency dropping P20.
Appolo moves in and lightly wounding P15.
Ashira rushes in and lightly wounds P12.
Nezamil's Spiritual weapon critically wounds P1.
Redux releases his grease spell catching P14 & P19
Val moves in and lightly wounds P18.
JC8 becomes stunned from the blow that P20 delivered.
P14 & P19 remain standing on their feet after the grease spell.

Jack drinks a potion healing himself.
JCrew1 attacks Pirate (P1) missing with both attacks.
JCrew2 attacks Pirate (P1) hitting both swings killing the pirate.
JCrew3 attacks Pirate (P2) missing with both attacks.
JCrew4 attacks Pirate (P2) missing with both attacks.
JCrew5 attacks Pirate (P3) missing with both swings.
JCrew6 attacks Pirate (P3) hitting with first swing moderately wounding the pirate.
JCrew7 casts Melf's Acid Arrow at P15 lightly wounding him
JCrew8 casts scorching ray at P15 seriously wounding him.
JCrew9 casts flame strike catching P6, P10 & P16 in it.
JCrew10 attacks Pirate (P7) hitting with all his third swing lightly wounding the pirate.

Pirate1 casts shocking grasp then touches the Jack. Moderately wounding the Jack.
Pirate2 attacks the Jack lightly wounding him.
Pirate3 attacks JC5 hitting with one attack lightly wounding him.
Pirate4 casts spiritual weapon sending it to attack the Jack lightly wounding him.
Pirate5 casts a spell then vanishing from sight.
Pirate6 casts a spell then vanishing from sight.
Pirate7 casts shocking grasp the touches Jc10 moderately wounding him.
Pirate8 casts magic missile hitting Jc2 and lightly wounding him.
Pirate9 attacks JC2 hitting with the second attack lightly wounding him.
Pirate10 attacks JC2 hitting with his first attack, moderately wounding the crewmember.
Pirate11 attacks JC3 hitting with her second attack lightly wounding the crewmember
Pirate12 attacks JC4 hitting once moderately wounding the crewmember
Pirate13 attacks JC6 vanishes from sight
Pirate14 attacks JC6 vanishes from sight
Pirate15 attacks JC8 hitting with his first attack moderately wounding the crewmember
Pirate16 attacks JC9 missing with both attacks
Pirate17 attacks JC5 missing with both attacks
Pirate18 attacks the Jack hitting with the first attack seriously wounding the Jack
Pirate19 takes a 5-foot step the attacks Jc6 hitting twice lightly wounding the crewmember
Pirate20 drops dead.


Ashira AC 29 HP 96/96 (Mirror Image 3, Haste, Barkskin +3, Animated Shield, Resist Fire 10)  d20+16=19 d20+11=30 d20+11=13 d20+16=35 d20+16=34 d20+8=17 d20+16=25 d6+7=11 d6+7=8 2d6(5+6)+10=21 d6+5=11 d6+7=11
Wednesday January 26th, 2005 9:29:11 AM

"Enough, we don't have time for this!" Ashira shouts over the din of battle. "The One is the only thing of importance. Don't waste your time on the lackeys."

In her frustration, Ashira lashes out with a full attack on P12, wanting to punch a hole to the Jack. She hopes that for once Appolo will follow orders and concentrate on who's important.. Getting more accustomed to her new speed, Ashira lashes out with devastating effect. She slices into the pirate before her (P12) with 5 blows and smiles as 4 of them appear to hit the mark. One of them cuts deep into the renegade pirates back (confirmed crit).

Attack Summary
1st Main: AC19 for 11
2nd Main: AC30/13 (no crit) for 8
1st Off: AC34/35 (confirmed crit. for 21)
2nd Off: AC17 for 11
Haste Attack: AC25 for 11
Total Damage:62
Attack modifiers include +1 for Bull's Strength (since I have the gauntlets), +1 for haste, +2 for flanking.

OOC: Dominic, testing out Ashira w/ 2 shortswords per our discussion. Also, hate to look a gift horse in the mouth, but please do not count any damage from last round's attack...I rolled a nat. 1 which is a miss. :(


Rigging ac 26 hps 64 mage armor, shield, cats grace, haste, blinking, mirror image, see invisiblity  d100=87 d100=52 d20+13=32 d20+13=28 d4+1=4 2d6(3+1)=4 2d6(6+3)=9 d6+1=6 2d6(5+2)=7
Wednesday January 26th, 2005 9:47:41 AM

Rigging notices several of the pirates going invisible and thinks to himself, We can't have that!" Since he downed his opponent and doesn't have anyone in 5' of him, he will cast see invisiblity.

If P5 is within a 5' step, Rigging will step forward and attack him. Hitting twice for 8 points of damage or 17 if evil. He does another 13 with his shortsword for a total of 30.

If P5 isn't within striking distance, he wills strike at p18 using the same rolls OOC (Dominic you have 2 p18s on your original map. Rigging is attacking the one at IL Rigging should now be at IK

Two 100 die rolls were to see if I missed while blinking.

mage armor (hours)
shield 4 of 60 rounds
cat's grace 3 of 60 rounds
mirror image 5 of 60 rounds
haste 3 of 6
see invisiblity 60 minutes
blinking 2 of 6 rounds (ring)



Jager AC 26 (AC 27 vs. P15) AC 30 Vs. AoO Hp 58  d20+10=20 d20+10=23 d20+10=30 d20+10=26 d8+5=9 d8+5=10 d8+5=11 d8+5=13
Wednesday January 26th, 2005 11:31:12 AM

Once the enemy pirate falls (P20) Jager and his two mirror images take a quick 5 foot step into space Ii and engage P15 with a flanking (+2)full attack (flurry of blows). Hands, feet and knees find several soft spots on the wounded pirate.

Attacks:

Flurry of blows #1 AC 21 (Forgot to add the +1 for the oil again, for all four attacks)
Flurry of blows #2 AC 24
Haste attack #3 AC 31 critical threat AC 27

Damage:

Attack #1 9
Attack #2 10
Attack #3 11 or 24 if critical

Jager yells to the two Jack wizards he has hopfully freed up. "I got this one! Use your magic to clear a path to the Jack!"

Spells in Effect:

Message
Mage Armor
Haste
Oil of magic weapon
Mirror Image (2)
Bull Strenght

Nezamil Ac 25 Hp 60/60 Owls Wisdom 78/80,Pro-fire 80 min 96/96,pro-f-evil 78/80,Sof 78/80,Spell immunity 80 min (Lb,Sw),Inviso purge 79/80,bull str 57/60,location Ld  d20+12=16
Wednesday January 26th, 2005 4:56:25 PM

The Cleric sees (p1) fall and redirects the magical mace to (p3)(d20+12=16) but misses P3 in the wild melee.

Out of the corner of his eye the dwarf watches as two pirates wink out of sight " by Domi their not gonna sneak up on the Ashira's assault group "

"watch out Redux we have invisible attackers in our area .....i'm gonna cast inviso purge and move up behind Ashira's group to cover them from being ambushed" shouts the dwarf to the unseen mage " so so step away from me so you won't get revealed" Nezamil touches his anvil pendant and recites a prayer to Domi (casting invisibilty purge)(40 ft radius)(1-min lvl)

Nezamil finishes the spell and moves forward to cover Ashira's trio from being ambushed by the unseen pirates (moving up as much as possible to be in postion behind Ashira's trio)

Location Lc now moving up to Ld(5 ft move after casting spell) if each sq is 5 ft then inviso purge should cover ashira's assault group(40 ft radius)

Valanthe (HP 100, AC 23, resist fire 10, mirror image)  d20+15=31 d20+15=28 d20+10=18 2d6(6+1)+14=21 d6+7=13
Wednesday January 26th, 2005 5:56:17 PM

Val needed to get P18 to focus on her and not the Jack. Either that or kill him quickly. Val preferred the latter but now the Jack needed to be saved. Gripping her enchanted blade tightly, Val attacked in a quick double slash.

OOC: crit hit (ac 28 to confirm) for 21 and hit ac 18 for 13

Nellie 
Wednesday January 26th, 2005 6:16:40 PM

OOC:Hey folks....

If you're engaged with somebody, don't forget about that extra attack from the Haste at your full attack bonus...could come in handy. :)

Appolo Ac23 Hp45 Haste Mirror Image 3 Bulls Strength+4  d20+10=26 d20+10=22 d10+8=16 d10+8=10
Wednesday January 26th, 2005 6:37:29 PM

Appolo follows Valanhte andlaunches his attack on the same opponent.Allowing Jager to deal with his wounded opponent.Appolo swings twice at P18.

OOC:Attack 26,22 Damage 16,10

Valanthe  d20+15=32 d20+15=23 2d6(3+1)+14=18
Wednesday January 26th, 2005 6:47:12 PM

OOC: Oops I seemed to have missed the Haste enchantment.

Bonus Haste attack is a crit with ac 23 to confirm for 18 damage.

Swirl 
Wednesday January 26th, 2005 7:12:47 PM

The air elemental hovers high over the trio of ships looking down upon the battle ....glancing out over the sea towards the 2 fleeing ships Swirl continues to track there escape..... peeking nervous glances as Rigging's blades flash in the sunlight

Highlight to display spoiler: { "stab him master oh uh they disappeared master ....watch out for the ones you can't see :)" } as Swirls voice rings in the captains head

Redux AC 20 HP69/52 (False Life, Fox's Cunning, Prot. from Evil, Greater Invis., Spectral Hand) 
Wednesday January 26th, 2005 11:22:52 PM

Nezamil hears "Gotcha" and then footfalls as Redux moves quickly away from the priest before he casts his purge (moved from Pb last round to Ud this round...sorry about not posting location last round).

As the invisible spellcaster moves he takes in the battlefield, mentally doing calculations. Hmmm...I could cast a nice lightening bolt from here...I'd get two or three of them...course I'd catch that sailor too. Bet he'd still live. Oh well, if I move over there I can get more of those bad guys. Sigh. Guess I'll just cast my spectral hand for now, bring out the big guns later...

Redux begins to quietly cast and summons his spectral hand willing it to appear by P1 (or, if he is truly dead, P2).

Spells in place:
False Life (17 temp. hp 3 rd/ 2 hrs.)
Fox's Cunning (+4 to Int --- 3 /20rd)
Prot. From Evil (+2 to AC and bonuses--- 3/10rd)
Greater Invis. (3/7rd)
Grease on P14&19 (2/8rd)

OOC...don't forget that P14 must make a Reflex DC 16 for 6 more rounds or fall. :)


Ari (Bulls Strength, Spider Climb, Shield, Cat's Grace)  d20+11=15 d20+11=19 d8+3=10 d8+3=9
Thursday January 27th, 2005 12:51:56 AM

Seeing Nezamil move towards the Jack's ship, Ari does his best to take out any attackers that might take notice of him.

(AC 15,19 for 10 and 9)

If nothing apparrent, then Ari fires into the densest clump of enemies.

(ooc I haven't been able to figure a range penalty from where he's at. I might be a little dense. :) )

OOC: DM Dominic 
Thursday January 27th, 2005 6:25:14 AM

sorry about missing the post yesterday but RL got busy. will be making my DM post after work tonight.

"Super" Bart ac 23 hp 71 Mirror Image Enlarge Bull strength  d20+18=30 d20+13=33 d20+13=27 d20+18=19 2d8(5+7)+13=25 2d8(6+1)+13=20 2d8(1+8)+13=22 d6=2 d6=3 d6=1 2d8(3+1)+13=17
Thursday January 27th, 2005 7:42:40 AM

Bart moves to the next "victim" and attacks with all his power (ac 30 for 25+2 shock , ac 33 threat 27 crit for20+22 + 3 shock and ac 19 for 17 +1 shock.

OOC gan you give an indication how easily bart hits his opponents? So he can decide to use less acutaresse in favor of dammage (power attack feat)?

Bart /william ooc 
Thursday January 27th, 2005 7:46:08 AM

Ashira how can you get an extra offhand attack?

Nellie to William 
Thursday January 27th, 2005 8:12:42 AM

OOC Ashira is a 9th level ranger. She has Improved Combat Style (Improved Two-Weapon Fighting). Thus the 2nd off-hand attack. Though the penalties are rough.

William 
Thursday January 27th, 2005 11:58:31 AM

just wondering since Bart can fight with 2 weapons also (but not as good as Ashira)

To Save the Jack rd 3-- DM Dominic  d20+11=21 d20+6=7 d10=8 d20+6=21 d20+11=22 d8=6 d8=8 d20+11=13 d20+6=11 d20+13=24 d20+8=15 d10=1 d20+10=20 d20+5=12 d20+11=16 5d6(6+6+5+1+3)=21 d20+13=22 d20+8=14 d4=4 d20+8=25 d20+13=18 d8=6 d20+13=14 d20+8=11 d20+8=26 d20+13=26 d6=4 d6=2 d20+7=17 d20+2=18 d20+2=8 d20+7=27 d20+7=12 d10=5 d20+9=12 d20+4=5 d20=20 d20+16=19 d20+11=22 2d6(4+6)=10 2d6(6+3)=9 d20+2=6 d20+7=22 d20+12=31 d6=4 d6=3 d20=7 d20=2 d20=17 d20=18
Thursday January 27th, 2005 8:03:59 PM

Ashira and Jager move in and attack with devastating efficiency dropping P15.
Nezamil's casts his invisibility purge. The Pirates that vanished do not become visible.
Redux casts spectral hand causing it to appear next to P2
Appolo and Val attacks and seriously wounds P18.
Ari fires into the melee hitting P14 with his second arrow.
Rigging thinks that he spots someone moving off to the left of him.
Bart attacks P12 hitting with 1 attack (do to movement only get 1 attack) seriously wounding him.

Pirate2 attacks the Jack moderately wounding him with the second attack. Spiritural weapon attacks the Jack again seriously wounding him.
Pirate3 attacks JC5 missing with both attacks.
Pirate4 attacks JC5 lightly wounding him.
Pirate7 attacks Jc10 missing with both attacks.
Pirate8 takes a 5-foot step back then reads a scroll casting Ice Storm catching (JC 7, 8, 10, 3, 4 ), J1, (P 17, 18, 7, 2), Bart, Rigging, Jager, Ashira, Val, and Appolo. (dmg 21)(ref save DC 18 for half.)
Pirate9 attacks JC2 lightly wounding her.
Pirate10 attacks JC2 seriously wounding her.
Pirate11 attacks JC3 missing with both attacks.
Pirate12 attacks JC4 moderately wounding her.
Pirate13 attacks JC6 missing with both attacks.
Pirate14 attacks JC6 lightly wounding him with the first attack.
Pirate15 drops dead.
Pirate16 attacks JC9 missing with both attacks.
Pirate17 casts dispel magic on Invisibility purge dispelling it.
Pirate18 attacks the Jack hitting with both attacks critically wounding him. Drops from the Ice storm after attacks.
Pirate19 attacks Jc6 moderately wounding him.

Save vs ice storm
P17 (failed )
P18 (failed )
P7 (made ) moderately wounded
P2 (made ) seriously wounded


All the Jack's Men (ADM Nellie)  2d8(4+6)+3=13 d20+12=13 d20+7=14 d20+10=28 d20+5=13 d6+5=9 d6=4 d20+10=24 d20+5=16 d6+5=8 d6=4 d20+10=13 d20+4=23 d20+4=23 2d8(3+2)+12=17 d6=1 d20+9=22 d20+5=15 d6+2=5 d20+10=15 d20+5=16 d20+8=9 d20+10=19 d20+9=18 3d4(1+2+4)+3=10 d8+9=14 d20+9=13 d20+11=23 d20+5=15 d4+3=4 d20+6=13 d20+8=23
Friday January 28th, 2005 12:10:39 AM

The Jack crumples to one knee under the combined attacks of the rogue pirates. Blood streams down from under his armor, and he knows he can't taken many more of these attacks. He looks over at the fresh reinforcements and prays that they can turn the tide soon. It's not that he was arrogant enough to believe that his own life was all that important. No, what was important here was Aisildur's future. Failure was not an option. Getting back up on his feet, he downs another healing potion, goes into total defense, and braces himself for another round of hits.

Seeing P1 drop, Herdis (JC1) leaps at the opportunity to protect her Jack and takes a 5 foot step into Ln. Then with a snarl on her battle weary face, the half-elf strikes out at P3 with 2 blows but in her weakened state, she can't connect (AC 13 and 14).

Lavinia (JC2) picks up on Herdis' tactics and with a beaming smile on her gnomish face, she slides over to Kn. Oh, the attackers might take down the Jack eventually, but they wouldn't make it easy for them. And since she just happens to be in flanking position with Siglinde, well, might as well take advantage of it. Her short sword lances toward P2 twice and connects once (AC 28 for 13, AC13).

Ellyjobell (JC3). The gnome grins as the noose begins to tighten around the attacker in front of her P2. She dodges most of the ice storm and swings her hooked hammer at her attacker's back twice (AC 24 for 12, AC 16).

Siglinde (JC4). The ice storm oddly does not affect him. Seeing that the grim looking aquatic elf seems to have P12 under control, Siglinde spins and turns his attention to P2. The human warrior's first blow with the longsword bounces harmlessly off armor, while his second attack slices deep into the rogue's back (AC13, AC23/23 Crit for 18).

Garret (JC5). The halfling takes another couple of slices at P3 with his shortsword. AC 22 for 5, AC 15.

Orm(JC6). The dark, rugged looking warrior tries once more for P3. Both of his attacks with his shortsword bounce harmlessly off the man's armor (AC15, AC16). He begins to speak loudly and angrily in a strange language that sounds something like a dog barking.

Pavel(JC7). A slim human dressed in blood red robes smiles and wipes blood from his brow. "Thanks guys! It was looking pretty grim there for a while." The man dodges most of the ice storm with expert precision. Looking distastefully over at Pirate 8, he begins casting his own spell (Sleet Storm). A dark cloud forms over the opposite side of the ship, and a wall of sleet begins to rain down in a large area around P4, P8, and P9. All within the storm cannot see, and can only move at half normal speed with a DC10 Balance check (lasts 5 rounds).

Ananthe(JC8). "Good one, Pav" the elf calls out to the robed mage. Miraculously, she manages to dodge all of the pounding ice. Raising her hand, she fires three magic missles at P17 for 10 dam.

Groa(JC9). The human woman with white robes and a holy symbol of Alemi smiles and casts Cure Light Wounds, Mass. Immediately, the Jack, JC1-6, JC10 and herself begin to look a whole lot perkier (14hp).

Gilbert(JC10). The small Halfling monk takes a light pounding from the storm, but doesn't look too bad. He attacks P7 with his handaxe twice, barely nicking the Pirate with one of the blows (AC23 for 5, AC15).



Rigging ac 26 hps 64 mage armor, shield, cats grace, haste, blinking, mirror image, see invisiblity  d20+13=32 d20+13=15 d20+13=25 d20+13=22 d100=63 d100=52 d100=50 d100=13 d4+1=2 2d6(6+6)=12 d4+1=4 2d6(5+6)=11 2d6(4+1)=5 2d6(2+4)=6 d100=89 d20+10=21
Friday January 28th, 2005 8:41:41 AM

OOC Nellie, I had posted that Rigging moved forward and engaged last round. For some reason, I didn't. Could be because I cast a spell, thought I could cast and still get an attack while hasted but could be wrong. Still I posted I moved to IK. This is where you have moved Bart. Why don't we put me at IL and leave Bart where he is?

Rigging steps forward 5' to JL and attacks P2 with everything he has trying to relieve some pressure from the Jack. He will call out. "Nezamil! The Jack is gonna need you!"

Rigging lashes out with dagger, sword, dagger, sword. He hits ac 32, 15, 25, and ac 22. He blinks on the fourth swing negating it. He gets 2 dagger hits if the 25 ac hits. First hit does 14 points of damage. Second hit does 15 points of damage. If they are evil then the first hit does 19 points and the second does 21 points of damage.

Rolled to see if I was blinking for the ice storm. I wasn't but rolled my reflex save and take no damage do to evasion.

Shrug...works for me.---Nellie


Jager AC 26 (AC 27 vs P7) AC 30 vs AoO Mobility Hp 58  d20+10=21 d20+12=20 d20+10=20 d8+5=9 d20+6=12
Friday January 28th, 2005 9:04:49 AM

Jager uses P15 to shield himself from the ice storm to great effect (reflex save 21) and takes no damage from the falling ice chunks (evasion).

Jager takes a step toward the Jack as he falls, but seeing him rise again, he decides to flank some of the evil pirate scum. Jager worried about the still invisible pirates tumbles (tumble 20)to Gm to flank P7. Jager and his two mirror images come out of their tumble and punch P7 in the back.

Attack: AC 22 (forgot the +2 for flanking)
Damage: 9

Jager (spot 12) scans his next set of foes to determine their arms and armaments (P7, P11, P16).

Jager gives a low whisper in P7 ear. "Now your done for."

Spells In Effect:

Haste
Message
Mirror Image (2)
Mage Armor
Bull Strength
Oil of magic weapon

Appolo Ac 23 Hp35/45 Haste,Bulls Stength,Mirror Image  d20+11=27 d20+12=28 d20+12=18 d20+12=23 d20+12=31 d10+8=9 d10+8=15 d8+8=13 d8+8=15
Friday January 28th, 2005 10:54:23 AM

Appolo dances around alittle and grunts when a piece of ice hits him.Seeing P18 drop after the Ice storm he turns and swings visiously at P17 four times.Hoping to take the enemy down quickly.

OOC:Reflex 27 Attack Longsword 27,18 Attack Shortsword 18,23 Damage 9,15,13,15
Please ignore extra atack roll.

"Super" Bart ac 23 hp 61 Mirror Image Enlarge Bull strength  d20+7=23 d20+18=32 d20+18=28 d20+13=33 d20+13=21 2d8(2+2)+13=17 2d8(1+6)+13=20 2d8(3+2)+13=18 2d8(5+3)+13=21 d6=5 d6=2 d6=3
Friday January 28th, 2005 12:15:42 PM

Bart manages to avoid most off the ice and attacks once more.
Result:
ac 32 for 17 +5shock
ac 28 for 20+2shock
threat AC 33 crit? AC 21 for 18 +21 +3shock


Nezamil Ac 23(25 vs evil) Hp 60/60 Owls Wisdom77/80,pro-fire 80 min,pro-f-evil77/80,sof 77/80,Spell imunnity(Lb,Sw)80 min,bull str 56/60,location km  d20+12=30 d8+2=9 d20+7=16 d20+13=25 d8+7=13
Friday January 28th, 2005 3:04:54 PM

The Cleric continues to direct the magical mace to attack P3(d20+12=30ac) Battering the pirate(d8+2=9dam) and tries to finish him off (d20+7=16ac)but misses on the 2nd attack.

Nezamil feels powerful magic wash over him as his inviso purge is dispelled " by Domi" mutters the dwarf.... with a look back at the sword and Niner "Niner beware unseen foes headed your way !! protect him "!!! shouts the dwarf

The Cleric turns at the sound of his name "aye captain " replies Nezamil

With a look in the Jacks direction the dwarf see's P18 fall " nice work Val just the opening i need to the Jack" thinks Nezamil

With that thought the dwarf rips his mace out of his ring holster taking a small studder step and then charges(pg 154 phb)(move 60) straight for the Jack and P2, shield out and mace held shoulder high aiming for the gap between Ashira and Val and headlong into P2(d20+13=25 charge attack if allowed) smashing his mace into the chest of P2(d8+7=13dam) "Feel Domi's wrath you traitor" shouts the dwarf as he manuvers among the Jacks couragous defenders

OOC charging gets +2 to hits and -2 to ac , double move, only one attack allowed.(if charge isn't allowed ac is 25)

OOC moving KM to attack P2 if charge is allowed if not moving as close as possible to the Jack

Swirl 
Friday January 28th, 2005 3:21:09 PM

Location- high above the trio of ships

The air elemental hovers high above peering down to keep an eye in his master , with glances out to sea to keep the 2 fleeing ships in veiw

Highlight to display spoiler: { " watch out for the charging dwarf " } whispers Swirl in Riggings head

Valanthe (HP 100, AC 23, resist fire 10, mirror image, haste)  d20+15=22 d20+15=26 d20+10=14 d6+7=11 d6+7=9
Friday January 28th, 2005 5:59:29 PM

Val grins as P18 drops to the ground. She walks forward, standing over P18 as she hurries toward P2 (moving to Ll). Her rapier flashes out slashing at P2.

OOC: hit ac 22 for 11 and ac 26 for 9

AriAri (Bulls Strength, Spider Climb, Shield, Cat's Grace)  d20+11=25 d20+11=16 d8+3=10 d8+3=9
Friday January 28th, 2005 6:36:48 PM

Seeing the Jack go down, Ari almost calls out. Rigging responds in that moment, and Ari feels relief that Nezamil is moving towards the Jack. Ari decides he needs to try to help with opening a path to the Jack. Ari lets arrows fly at any clear target that can help.

(AC 25, 16 for 10 and 8)

(ooc we didn't confirm whether we got the message spell up. If we did Ari utters, "We may have invisible attackers on the ship. The Jack is severly hurt, though we are sending in Nezamil)

Redux  8d6(2+2+4+6+6+3+4+4)=31
Friday January 28th, 2005 10:57:46 PM

Redux moves to (just guess) the beginning point of that line: Uj. (And that line?) Redux casts lightning bolt, for 31 pts dmg (say "ouch" P19, P4, P8, P9 & P10) (dc for half: 18) and generally wreaking havoc on combustibles in the area. The mage has a satisfied look on his face.

Ashira AC 29 HP 96/96 (Mirror Image 3, Haste, Barkskin +3, Animated Shield, Resist Fire 10)  d20+16=21 d20+11=27 d20+16=17 d20+8=13 d20+16=30 d6+7=13 d6+7=10 d6+7=9
Friday January 28th, 2005 11:28:19 PM

If P12 is dead
Ashira smiles at the efficiency of her team. She also watches with pride as the Jack's crew so efficiently move in to protect their Captain. Taking a five foot step over to Lk, Ashira wages another full attack, but this time on P17. As her swords slice and spear, Ashira finds some measure of comfort as three of her blows connect.

If P12 is not dead
Ashira launches her attacks at the Pirate, wanting to finish him off quickly so she can move in to protect the Jack. As her swords slice and spear, Ashira finds some measure of comfort as three of her blows connect.

As Ashira fights, a horrifyingly disturbing thought comes to mind...what if this whole thing was a trap to get at the Emperor, and we just fell for it...hook, line, and sinker. Ashira's heart sinks, and she attempts to send a whispered message to Rigging. "I wonder if this is some kind of trap. We should send someone back to check on the Emperor."

1st Main: AC21 for 13
2nd Main: AC27 for 10
1st Off: AC17 (nat. 1---miss)
2nd Off: AC13
Haste Attack: AC30 for 9
Total Damage:32


To Save the Jack rd 4-- DM Dominic  (saves & checks)d20=4 d20=19 d20=1 d20=8 d20=4 d20=13 d20=4 d20=8 d20=20 (attacks) 2d8(7+8)+3=18 2d8(4+7)+3=14 d20+11=21 d20+6=8 d8=4 d20+13=22 d20+8=14 d8=1 d8=4 d20+8=25 d20+13=33 d20+13=28 d8+4=6 d8+4=8 d6+2=3 d20=11 d20=3 d20+9=25 d20+4=16 d6=6 d6=6 2d8(5+2)+3=10
Saturday January 29th, 2005 2:49:51 AM

Seeing P2 drop Rigging moves to the nearest attacker P7 and attacks the same time as Jager.
Bart moves to the closest attacker P7 attacking as well. From the combined attacks P7 dies quickly.
Nezamil charges in and finishes P2 off.
Val moves in and attacks the nearest opponent P13 seriously wounding her.
Ashira steps in to the nearest attacker P14 and seriously wounding her.
Ari fires and hits P14 lightly wounding her.
Redux moves over and releases his lightning bolt seriously wounding P19 & P8, while moderately wounding P4. P9 is not touched by the lightning bolt (evasion + saved). P10 is killed by the lightning bolt.
Appolo unleashes a devastating series of blows on P17 killing him.

Pirate3 drinks a potion healing him.
Pirate4 drinks a potion healing her. He spiritual weapon attacks the Jack again(hit ac: 22 & 14, DMG: 2 & 5)
Pirate8 takes a 5-foot step and attacks JC2 (hit ac: 21 & 8; dmg: 7).
Pirate9 moves to Ho.
Pirate11 attacks JC3 twice hitting AC: 33 (Crit 28) & 25, DMG: 6 (crit 14) & 3)
Pirate13 tumble towards Redux ending in Rk
Pirate14 tumble towards Redux ending in Rj
Pirate16 attacks JC9 hitting AC: 25 & 16, DMG: 9 & 7
Pirate19 drinks a potion healing himself.


Rigging ac 26 hps 64 mage armor, shield, cats grace, haste, blinking, mirror image, see invisiblity  d20+12=21
Saturday January 29th, 2005 11:39:03 AM

Rigging watches his foe drop at his feat with the quick onslaught of his and his friends atttacks. He surveys the battlefield and hears the warnings. He did see someone slip by earlier but was to caught up in battle to do something about it.

"Jagar, Bart. Follow me! Ashira, take your team and help out Redux. I am going to check on our guest! Protect the Jack!" Rigging shouts.

Rigging will use a double move to head back to the Sword. He is hasted so gets 60' of extra travel for a total of 120'. He is scanning the area with his detect invisiblity looking for foes.

He sends a mental projection to Swirl, "Do you see anything up there?"

Spot roll 21

mage armor (hours)
shield 6 of 60 rounds
cat's grace 5 of 60 rounds
mirror image 7 of 60 rounds
haste 5 of 6
see invisiblity 60 minutes
blinking 5 of 6 rounds (ring)



"Super" Bart ac 23 hp 61 Mirror Image Enlarge Bull strength  d20+18=30 2d8(2+6)+13=21 d6=4
Saturday January 29th, 2005 1:23:22 PM

Bart has missed something he doesn't now what Rigging is doing. But when he sees Rigging leaves he makes a final spring attack at the nearest foe and follows his friend (ac 30 for 25) (dodge mobility spring attack)

Appolo AC23 HP35/45 Haste,Mirror image,Bulls Strength  d20+12=29 d10+8=12 d6=2 d6=6 d6=5 d6=4
Saturday January 29th, 2005 7:39:51 PM

Appolo follows orders he charges P13.Swiftly and silently.Backstabbing him with his longsword.After he makes contact with his target."Redux find and take thier magic users."

Attack Roll 29 Damage 12 Backstab for17 more.

George 
Saturday January 29th, 2005 11:00:18 PM

OOC Nellie, some of those pirates drinking potions should be hit with AOO

Jager AC 26 (AC 30 for AoO - Mobility) Hp 58  d20+6=25
Sunday January 30th, 2005 11:17:14 PM

Jager see the easy pickings in front of him and it pains him to leave as these mind domination scum must pay, but the Emperor must be protected. They will get their due form the second fighting triad.

Jager takes off like a shot and makes a double move (160 feet). Jager catches and then passes Captain Arrack and with a smile on his face comments. "Hurry up we have scum to kill." Jager quickly turns once he reaches the contingent of guards outside the Emperor's quarters and call to the approaching Captain Arrack. "Point the scum out and we will take them down." Jager scans the area for anything that will give away the invisible assassins (spot 25) and keeps his guard up.

Ashira  d20+20=39 d20+20=34 2d6(6+4)+14=24
Sunday January 30th, 2005 11:17:28 PM

Ashira nods at Rigging's order. She shouts over to Appolo and Val. "Let's deal with these two quickly so we can get to the other side." Magically quickened, Ashira easily skirts P14 and ends up in a flanking position with Appolo (Sk). She takes a swing at P13, knowing that soon she will no longer be able to move and act so quickly. (AC39/34 crit. for 24 dam).

Nezamil Ac 25(27 vs evil) Owls wisdom 76/80,Pro-fire 96/96 ,Pro-f-evil 76/80,Sof 76/80,Spell imunity (Lb,Sw),Bull str 45/50  d20+12=15 d20+7=19 d8+2=4 2d8(3+8)+8=19
Sunday January 30th, 2005 11:49:06 PM

Location Km

After battering P2 into the deck the dwarf directs his spiritual mace to again batter P3 missing on the 1st swing(d20+12=15ac) and (hopefully hit the 2nd ) smacks P3(d20+7=19ac) (d8+2=4 dam)

Turning to the Jack "Sir can you continue ?" inquires the Cleric "here let me help you " Nezamil reaches into a pouch and withdraws a wand "this will help ease the pain " tapping the Jack with the wand (cmw) (2d8+8=19)

With a look around at the Jacks battle weary bodyguards " Sir you have a brave band of defenders "says Nezamil to the Jack as the dwarf takes up a postion on the Jacks flank

Ari (Bulls Strength, Spider Climb, Shield, Cat's Grace)  d20+11=14 d20+11=24 d8+3=9 d8+3=10
Monday January 31st, 2005 12:54:20 AM

Ari continues to provide cover fire for the priest as he helps the Jack. (any nearby target). (AC 14, 24, dam 9, 10)

Ari nervously keeps an eye out for their invisible foes. He prays that everything is okay for the Emporer.

Redux AC 20 HP69/52 (False Life, Fox's Cunning, Prot. from Evil, Greater Invis., Spectral Hand, Fly) 
Monday January 31st, 2005 1:20:37 AM

Redux' smile fades as 2 attackers charge his way. On the other hand, there's a certain amount of pride to be had for gathering such attention from such zelots. The mage (quickly) thanks Waard for the aid of his family and then casts Fly on himself. He begins his move with a jump up above the combatants, leveling off about 20 feet and moves North 40 feet to Mj. He surveys the battle field to ascertain his next victim. He peeks over his shoulder to see how Ashira and Appolo are doing with his welcome committee.

Spells in place:
False Life (17 temp. hp 5 rd/ 2 hrs.)
Fox's Cunning (+4 to Int --- 5 /20rd)
Prot. From Evil (+2 to AC and bonuses--- 5/10rd)
Greater Invis. (5/7rd)
Grease on P14&19 (4/8rd)


All the Jack's Men (ADM Nellie)  d20+17=27 d20+12=22 d20+7=23 d8+6=13 d8+6=7 d8+6=9 d20+12=22 d20+7=19 d6+6=7 d6+6=10 d20+10=20 d20+5=22 d6+4=7 d6+4=7 d20+10=14 d20+5=25 d20+5=14 d6+5=7 d20+10=17 d20+10=24 d20+5=15 d6+2=3 d20+10=11 d20+5=23 d6+4=7 d20+8=23 2d4(4+4)=8 d4=2 d20+14=24 d20+9=13 d10+7=14 d20+11=19 d20+6=22 d6+3=6 d6+3=5 d20+12=17 d20+11=17 d20+17=34 d8+6=8
Monday January 31st, 2005 2:12:51 AM

OOC to Dominic: Since P4 is still in the sleet storm, he cannot see, thus the spiritual weapon is out of his sight. Therefore, his spiritual weapon should return to his side. I'm gonna ignore the damage from it from last round.

After his healing, the Jack appears to be in good fighting shape. He smiles warmly at Nezamil. "Yes, sir I believe there's a fight or two in my future." Nodding toward his crew, the Jack beams. "Aye...a top notch bunch they be. I'm not about to let them down." A malicious snarl on his face, the Jack spins on P3, slicing and stabbing with his longsword. Each and every blow is devastating placed, and those nearby might notice something odd about his sword (Spot DC10). (AC27, 22, 23 for 29dam).

Herdis (JC1). Seeing the Jack rejoin the battle lifts Herdis' spirits, and she too lashes out at the pesky P3. This time she places both blows well. (AC22 and AC19 for 17 dam).

Lavinia (JC2). The tide was turning, and the little Halfling could tell. Spinning, she lashes out at P8 and connects both times (AC20 and AC22 for 14 dam). Her eyes scan the battlefield, and she finally spots Garret. She breathes a sigh of relief as he looks as though he is fairing well.

Ellyjobell (JC3). The immediate threat to the Jack over, Elly gets to back to business on the stragglers. She spins and engages P11. Her first blow with hammer goes way off the mark, but she smiles a tooth grin as her second blow sinks into the Pirate's side. (AC 14, AC25/14 no crit for 7).

Siglinde (JC4). Since all the immediate Pirates have been dealt with, and the fresh troops are in a position to guard the Jack, the warrior decides to help out on the other side of the battlefield. He moves over to Hm and takes a swing at P11 but fails to connect (AC17).

Garret (JC5). Determined to see his foe drop, Garret takes another couple of swings at P3. He manages to knick the warrior in front of him with the first blow, but misses entirely with the second. (AC24 and AC15 for 3).

Orm(JC6). Frustration clearly etched on his blood stained face, Orm tries again for P3. As his first attack fails miserably, Orm begins to speak belligerently again in the strange language. Anger fuels his second attack and seems to help him out a little as he does some damage to the Pirate in front of him. (AC11 and AC23 for 7)

Pavel(JC7). Seeing Rigging, Bart and Jager leave, Pavel is clearly confused. "Wait, we still need you guys!" he calls out over his shoulder at the rapidly departing triad. Grunting in frustration, he moves to Gn and casts Acid Arrow at P11. The arrow lances from his hand into his enemy's chest, burning flesh and armor (AC23 for 8dam).

Ananthe(JC8). The elven mage looks a little worried at Pavel heads over toward the combat. "You sure you want to do that Pav?" she calls out as she cast Spectral Hand. The ghostly hand appears in front of P16.

Groa(JC9). Seeing that the Jack is attented to, the woman nods her thanks at Nezamil, and then begins to cast another spell (Divine Power). Large muscles begin to form under her robes, and she looks pretty menacing as she smashes her heavy flail into the side of P10's skull (AC24 and AC13 for 14dam).

Gilbert(JC10). Whack, whack goes the halfling's axe into P11. He grins as blood spurts from the Pirate's fresh wounds. (AC19 and AC22 for 11 dam).

AoO from the potions:
JC1 on P3 AC 17
JC5 on P3 AC 17
Jack on P3 AC34 for 8
P4 and P19 were in the Sleet Storm so no AoO since I'm assuming you can't see in or out of the storm area.


To Save the Jack rd 5-- DM Dominic  (saves and skill checks) d20+16=26 d20+16=29 d20+9=22 d20+6=25 d20+4=21 d20+4=20
Monday January 31st, 2005 5:49:22 PM

Rigging and Jager take off running to the Sword fearing that the Emperor is being attacked. Bart quickly strikes at P11 then follows Rigging and Jager.

Nezamil heals the Jack while his spiritual weapon lightly wounds P3.
Appolo moves in and critically wounds P13.
Ashira gets ahead of P13 and kills P13.
Ari fires at P14 missing her and Ashira.
Redux flies over the battlefield.

Pirate3 drops dead
Pirate4 turns and runs quickly away from the battle. (made skill check)
Pirate8 takes a 5-foot step away then vanishes from sight.
Pirate9 moves away from the battle.
Pirate11 drops dead.
Pirate13 drops dead
Pirate14 tumbles away from Ashira and Appolo (tumble check made no AoO.)
Pirate16 drops dead
Pirate19 turns and runs quickly away from the battle. (made skill check)

A large ball of fire explodes over a large area catching (JC2,3,7,8,9,10, J1, Val, Nezamil, and Redux) (dmg: 30, Ref save vs DC 19 for half)

Swirl gives Rigging the mental feeling that the fireball was caused by an invisible mage.


Ari (Bulls Strength, Spider Climb, Shield, Cat's Grace)  d20+3=21 d20+11=29 d20+11=26 d20+11=27 d8+3=7 d8+3=8
Monday January 31st, 2005 10:24:27 PM

Seeing the fireball go off, Ari looks/sense where the caster might be (spot=21 spellcraft 29 to try to locate the caster by 'feel'). Trying to return fire as quickly as possible, Ari says, "Over there," and lets loose with two arrows in attempt to get the mage. (AC 26, AC 27, 7 and 8 points repsectively).

Redux AC 20 HP53/52 (False Life, Fox's Cunning, Prot. from Evil, Greater Invis., Spectral Hand, Fly)  d20+5=22 d4=1 d20+2=3 4d4(1+1+2+1)+4=9
Monday January 31st, 2005 11:31:11 PM

A spark of light catches Redux's eye... Ducking and rolling, Redux manages a "Incom.... Bam! Flying away from the worst of the flames, Redux pats his still toasty robes. "Why you little...you ruined my perfect record..." Redux looks around to where Ari is pointing, but can't spot the mage himself (Spot=3). He flys over to It and fires off a few magic missiles into his back (9 dam).

Spells in place:
False Life (17 temp. hp 6 rd/ 2 hrs.)
Fox's Cunning (+4 to Int --- 6 /20rd)
Prot. From Evil (+2 to AC and bonuses--- 6/10rd)
Greater Invis. (6/7rd)
Grease on P14&19 (5/8rd)
Fly (1rd/8min)


Ashira AC 29 HP 96/96 (Mirror Image 3, Haste, Barkskin +3, Animated Shield, Resist Fire 10)  d20+15=18 d6+8=9
Monday January 31st, 2005 11:41:32 PM

"Oh, I don't think so." Ashira calls out to the fleeing P14. She has one more round of haste left, and she intends to use it wisely. Trotting over to Vg, Ashira takes a wack at the renegade pirate. (AC18 for 9) "Darkcloud, c'mon...let's take down this guy...we need some answers." she calls out to Appolo.

Appolo Ac 23 Hp35/45 Haste,Bulls Stength,Mirror Image  d20+6=23 d4+6=10
Tuesday February 1st, 2005 2:27:54 AM

Appolo replies as he charges forward"as you wish sister."Appolo charges forward and kicks the guy right in the chest hard.

If his opponent goes down as intended Appolo will place his sword at P14's throat"Surrender or die!"

OOC Atack 23+2 for charge =25 Damage 10

Bart 
Tuesday February 1st, 2005 3:22:42 AM

Rigging whats up!!?? Is our passenger in danger? Bart rushes forward to their own ship and goes below decks to check for Eowin

Jager AC 26 (Dodge against any in range visible opponent AC 27) AC 30 for AoO Hp 58  d20+6=15 d20+6=20
Tuesday February 1st, 2005 1:18:03 PM

Jager will check on the contingent of guards for the Emperor again. "Is everyone alright! Beware there are invisible ememies about!" Jager will finish excitedly.

Jager will then pound on the door to Captain Arrack's and Mrs. Ashira quarters "Is everything OK in there Eowin!?!" Jager will turn to the guards again. "Stay Sharp!"

Jager strains to see any invisible foes (spot 15)or at least hear them (listen 20). Jager will pull out his sling and see if he has a shot at some pirate scum next round.

Jager will send a message to Ashira, if in line of sight. "I am checking on Eowin, Mrs. Ashira!"

Spell in effect:

Message
Haste
Mirror Image (2)
mage armor
Oil of magic weapon
Bull Strength

All the Jack's Men (ADM Nellie)  d20+11=30 d20+7=21 d20+9=18 d20+10=17 d20+5=20 d20+10=12 d20+6=8 d20+6=17 d20+17=24 d8+6=11 d20+9=22 d20+5=22 3d8(7+2+7)+9=25
Tuesday February 1st, 2005 2:17:48 PM

Pavel(JC7). "Hmmm..." muses Pavel. "Sure wish I had a dispel magic handy..." The mage remains entirely unphased by the fireball (Evasion).

Ananthe(JC8). Managing to duck most of the flames (Failed save, Evasion). The elf chuckles at Pavel. "Oh, you mean like this.." Waving her slender Elven arms, Ananthe casts dispel magic on the sleet storm, and in a flash, the storm is gone.

The Jack starts at Redux's warning, but there's too little time. The flames lick around his body, face and arms, severely wounding the Jack. A look of firm resolve on his face, the Jack strides over to the two nearby rogue Pirates. "You can either surrender now, or die". The Jack watches the men carefully, and if he senses any treachery, he will attack. (AC24 for 11)

Herdis (JC1). A grim look on her face, the half-elf moves to help the Jack with the stragglers.

Lavinia (JC2). A faint smile on her face, the Halfling dodges all of the fireball (Evasion). It forms into a grin as Ananthe dispels the sleet storm. "Alright Anan!!" Her little feet moving hastily, Lavinia moves into a flanking position with the Jack.

Ellyjobell (JC3). The gnome laughs as she expertly spins out of the way of the deadly fireball. Her mirth is cut short when she sees the Jack take the brunt of it. Scooting around Nezmil, Elly moves in to support the Jack.

Siglinde (JC4). The Jack and the others had things pretty well in hand. Siglinde begins to chase after the fleeing P9.

Garret (JC5). An almost comical look on his face (as if he just thought of something funny), the warrior moves over to surround P19.

Orm(JC6). Moving with a quickness which defies his bulky frame, Orm works on tightening the circle around P19.

Groa(JC9). The totally buff cleric doesn't even flinch when the fireball explodes around her (Evasion). She moves quickly over to the Jack's side, and casts Cure Serious Wounds on him (25 healed) healing almost all of his damage from the fireball. She mutters something to him about "Being more careful next time."

Gilbert(JC10). The grin is promptly washed off Gilbert's face as the fireball engulfs him (Failed save, Evasion). Still...could have been worse...like the Jack. Since he's too far away to help out the Jack, he joins Siglinde in chasing P9.


Rigging ac 26 hps 64 mage armor, shield, cats grace,, mirror image, see invisiblity  d20+12=29
Tuesday February 1st, 2005 2:28:48 PM

The blink and haste spells wear off as Rigging looks around for any invisible people with his detect invisibility spell. "Jagar, Bart go check on our friend and make sure his guard is ok. I am staying topside to keep an eye on things. Yell if you need help."

Rigging scans the decks of his own ship looking for unfamiliar faces and then looks into the rigging. "Swirl, where are those other ships?"

Nezamil Ac 25 Hp60/60 Owls wisdom75/80,Pro-fire 66/96,Pro-f-evil75/80,Sof 75/80,Spell imunnity(Lb,Sw),Bull str 55/60  d20+4=6 d20+5=20 d20+3=11
Tuesday February 1st, 2005 3:48:48 PM

The Cleric ignores the fireball ball blast trusting in Domi's power to protect him(d20+4=6 failed)(Pro-fire took 30pts)

Nezamil arches an eye as the Jack vanquishes P3 (d20+5=20 spot ch) "not bad sir ...your pretty handy with that thing " chuckles the dwarf

Nezamil stays by the Jacks side protecting his flank and glances around for the source of the fireball(d20+3=11 spellcraft ch)but without luck but stays alert



Swirl 
Tuesday February 1st, 2005 3:54:10 PM

The Air elemental circles high above the trio of ships looking out to sea at the 2 fleeing ships and reports activity to his master.

Swirl watches as the fleeing attackers head back to their ship and informs Rigging of any activity there.

Valanthe (HP 100, AC 23, resist fire 10, mirror image, haste) 
Tuesday February 1st, 2005 7:32:48 PM

Seing that the Battle is just about over, Val looks for that usually present second wave. It's possible that the two ships that fled did so on purpose only to regroup and hit them when they were tired and wounded.

ADM Nellie 
Tuesday February 1st, 2005 11:26:15 PM

Nezamil's keen eyes notice the following about the Jack's sword...Highlight to display spoiler: {while he was attacking the rogue, the blade of his sword actually passed completely through the enemy's armor, but left no mark.}

To Save the Jack (conclusion) -- DM Dominic 
Wednesday February 2nd, 2005 3:02:18 PM

Rigging and Jager are on the Sword when the fireball goes off. The crew of the Sword is guarding the door into the captain's quarters where the Emperor was sequestered.
Bart is almost back to the Sword when the fireball goes off. Then makes it to the Sword.

Redux flies off towards where he thinks Ari is pointing hitting an invisible barrier. (fort save DC 16 or be stunned for 2 rounds)
Nezamil looks around but does not find the spellcaster that unleashed the fireball.
Val does not see any opponents continuing the fight.
Ashira attacks P14 and seriously wounding her.
Ari fires and his arrows fly off hitting some sort of barrier and stop.
Appolo charges in attacking P14 critically wounding him.

Pirates 4, 8, 9, 11, 19 escape to their ship as it is pulling away.
Pirate14 drops dead at the Feet of Appolo and Ashira.

You find no pirates (attackers) attacking the Sword.

***
sorry for missing the post lastnight. I got some much needed rest today.
***

Nezamil Ac 25 Hp 60/60 Owls wisdom 74/80,Pro-fire 66/96,Pro-f-evil 74/80,Spell immunity (Lb,Sw)Sof 74/80,Bull str 54/60 
Wednesday February 2nd, 2005 10:42:29 PM

Location NN

Nezamil keeps an eye on the fleeing pirates "shall we give chase Sir " asks the dwarf of the Jack " as he moves over to him

With a look at the carnage on the Jacks ships deck " well fought " nods the dwarf to the Jacks crew " anyone need any help attending any wounds ?" inquires the dwarf to those aboard

As an after thought Nezamil catches the Jacks attention " i think we have someone you should meet "



Rigging ac 26 hps 64 mage armor, shield, cats grace,, mirror image, see invisiblity 
Wednesday February 2nd, 2005 10:53:31 PM

Rigging after assuring himself that his guest is safe and the Sword is secure will head back to the Jack's ship. He will take a hard, long look around for any invisible mages who might be hiding or invisible.

Rigging will yell out to Nezamil and Ari, "Gentlemen try and find some survivors who might be unconcious but still alive. I want to know who was behind this. I am praying it was pirates."

He will then find his wife and pull her into an embrace, "Are you OK dearest?"

After assuring himself that Ashira is OK, Rigging will go over to the Jack and bow. "Sir, Glad to see you in one piece. Your men fought valiantly and you should be proud of them. I am sure you could of handled the situation without our coming to your aid but what are friends for eh?

I have the special visitor you requested in my cabin. Could I offer you some wine, while you and he have a conversation?"

If the Jack is willing, Rigging will lead him to his and Ashira's cabin. He will grab Appolo's arm in passing and say, "Check the dead for heartseeds and see if there is any interesting loot if you would?" Rigging gives him a rakish grin. "To the victors go the spoils."

Redux  d20+5=10
Wednesday February 2nd, 2005 11:11:53 PM

Redux flies along, at a good clip, when...BAM! He hits a wall and doesn't know quite what to make of it at first (fort=10); he is stunned. The still invisible mage lingers in flight and then goes to the deck. Thankfully, he will become visible next round and someone will see him down.

Bart 
Thursday February 3rd, 2005 2:29:12 AM

After a few minutes Bart shrinks to his normal size, he cleans his swordand checks for survivors and interesting loot. Then he hears a smashing sound and after a few moments he sees RRedux lying on deck

Jager 
Thursday February 3rd, 2005 8:38:32 AM

Jager remains on high alert after his adreniline surge and rushes over to Captain Arrack. "Which ship do we pursue and sink first for the audacity of attacking up!"

Valanthe 
Thursday February 3rd, 2005 9:41:26 AM

When it's clear that they won't be attatcked again this day Val looks dissapointed. The battle was too short and the pirates fell to quickly.

"Well this sucks. All the pirates are dead. Just when I was starting to have fun."

Ashira 
Thursday February 3rd, 2005 11:12:55 AM

The magic enchantments on Ashira begins to fade, and Ashira stomps her feet and swears as yet again, their enemy has escaped. They needed answers. She nods in agreement with Rigging's order. Maybe they hadn't killed them all. Taking a rag from out of her pack, Ashira begins to wipe her foes blood off her face and armor. She looks down at her arms and chest in amazement. Not a single scratch.

She returns Rigging's hug with zeal..and a small mischievious goose... She smiles at her husband. "I'm fine. Still...I'd like some answers as to what in the Wold was going on here."

Rigging Illegal post 
Thursday February 3rd, 2005 11:20:30 AM

While moving around, Rigging will here Val's and Jagar's comments and think to himself, "Wow, Jagar and Val think a lot alike. Hmmm Jagar and Val and Appolo. What a love triangle that could be." No one understands the grin that breaks out on Rigging's face

Appolo 
Thursday February 3rd, 2005 12:42:48 PM

Appolo looks at Rigging "Well I'm glad to see your alright and it looks like the Jack made it."He then makes his way over to Val all the enchantments having wore off.He is wounded and limping slightly"Sunshine are you alright."he will pull her into a hug,then search the bodies making sure to take all weapons as well as anything of value.He is also looking for heartseeds nto expecting to find any of course.



Ari 
Thursday February 3rd, 2005 12:52:45 PM

"there is somekind of barrier that my arrows are hitting." With a little bit of help from the others, Ari will try to mark out the boundaries of the barrier.

Recovering from Battle - -DM Dominic 
Thursday February 3rd, 2005 6:27:58 PM

When the dust settles and everyone is almost done cleaning up the Jack calls the Wildcards over to him. "Thank you for making such great time from Emperor city. If you had not shown up when you did I think it would have been very messy." the Jack tells you. After a few minutes the Jack looks at each of you then says "I will have to think of something proper for your award for saving me. Show me your guest that you say you have travelling with you."

Rigging 
Thursday February 3rd, 2005 9:38:25 PM

Rigging will lead the Jack to his cabin and knock and open the door. He will let the Jack in first and follow. "Sir I have the honor of introducing you to the Emperor of Aisidur. He seems to be a good man, but used to instant granting of his wishes. I think we are breaking him of that habit."

Rigging will bow the Emperor and say, "Sir, It is my privilegde to introduce you to our leader the Jack of the Pirates of the Jack. He is a good man, a little rough around the edges but loyal and true. I am proud to call him my friend and leader."

Jager 
Thursday February 3rd, 2005 11:14:48 PM

Jager is glad that the Jack and the Emperor and getting a chance to meet but is still impatient "The Pirate scum that attacked the Jack are getting away!" Jager practically yells. "We must teach them a lesson, a permanent one!"

Jager goes to the ship railing and exclaims "I thought this ship was fast?" Jager looks to the water. "Hey look at all of those big fish with the sharp teeth swimming around our ship. Lets feed the dead pirate scum to them. Maybe the live one too if they do not tell us what we want to know." Jager is hopeful some of the wounded pirate scum are within earshot.

Jager watches the retreating ships and makes note of their silouetts for future reference.

Bart 
Friday February 4th, 2005 3:34:29 AM

Nezamil do you want them to give your blessing? Or do we throw them overboard without them. All the time you where with us you never told us about the burialrites of Domi.

Nezamil 
Friday February 4th, 2005 12:46:14 PM

The Cleric replies to Bart " Domi doesn't have burial rites...that is up to the individuals family or culture but Domi does bless those that have shown courage and helps them walk the path to Gargul so their souls may find peace "

Seeing Jagar's anger about the escaping ships " Patience Jagar we will meet them agian that you can be sure of ....they have shown their hand of deceit and will be dealt with in due time "

"But 1st we must put Emperor and the Jack on the same path ....hopefully they can arrange a peace between the two sides and lead both sides to peace and prosperity for future generations "

"Sir " inquires the dwarf of the Jack " who were your attackers ? "

Nezamil see's to any wounds the wildcards and Jacks bodyguards need attended to

Ashira 
Friday February 4th, 2005 4:14:53 PM

The half-elf bows to the Jack, glad that the Pirate's leader made it through the attack well. She watches as introductions are made between the Jack and the Emperor...leaving the talking for Rigging.

Ashira chuckles at Jager's zeal. It was actually quite refreshing. She gives him a playful punch in the arm. "The others are right, we don't have time to play with the stragglers. This meeting is all that matters right now." She glances over her shoulder at the corpses rotting on the deck of the Jack's ship. "Let's see if we can pump some info out of any survivors, and then we'll dump them in the brink."

Appolo 
Friday February 4th, 2005 4:23:39 PM

Appolo stays close to Valanthe as they head back aboard the Sword.As passes by Jager"Let it go my firend,those two ships showed good sense.They didn't want any part of us.We have no quarrel with them." he then heads below to clean up and get some rest.

Valanthe 
Friday February 4th, 2005 4:49:53 PM

Val wanders the edge of the ship. She says not a word and lets the others handle the looting and interrogating.

Continueing Mission - DM Dominic 
Friday February 4th, 2005 7:10:24 PM

As you seach the remains of the attackers you see that all of the armor and weapons is in poor condition. The crew of the Jack's ship take and tell you that it is not worth the effort to try and save any of the attackers gear being that it is in such poor condition. Each of the attackers bodies are gone over to see if any are just unconcious. It turns out that a few of the bodies have the remains of what looks to be tatoos on their upper arms. The tattoos look to be simular to your PoJ tattoos. You do not find any attackers unconsious, only dead.

The Jack follows Rigging into the captains quarters on the Sword. Once inside the Jack looks to the Emperor then says "It is my pleasure to finally meet you under more friendly conditions than what would have been in the past. I trust that the conditions have been suitable for your needs."

The Emperor [DM Jerry] 
Saturday February 5th, 2005 5:32:48 AM

The emperor turns to see the Jack for the first time. He looks him up and down memorizing every detail.

"It is my pleasure as well. I present myself to you as the Emperor of Aisildur, willing to talk as equals concerning the health of our nation and the rescuing of our nation from the evil of Ga'al's influences."

Then taking a deep breath to cleanse him of practiced pride, he bows before the Jack.

Jager 
Saturday February 5th, 2005 6:19:43 AM

Jager is clearly dissapointed by Ms. Ashira's words about not chasing after the remaining pirate scum, but does understand. Jager again turns to Ms. Ashira. "May I feed the dead pirate scum to the very large fish following the sword. I just hope that they do not chip a tooth or get indigestion from these scum." If Ms. Ashira agrees, Jager will get to the business of throwing the bodies overboard and then return to see how the Emperor and the Jack are getting along.

Appolo 
Saturday February 5th, 2005 7:18:26 PM

After getting below Appoloclean up.He cleans himself,his armour and weapons.Once that is done he breaks out a bottle of Asildurian Redand heads topside.Stoping in the galley along the way to grab some bread and cheese.He places it all in a basket.

Once on the deck he looks for Valanthe."Come on Sunshine lets head up into the crows nest and have some lunch.Just me and you."

Ari 
Sunday February 6th, 2005 5:43:27 PM

Ari helps with the clean up from the battle. Ari looks through all the equipment trying to diseminate any information as to who the group was that attacked. The fact that their equipment appears to be shoddy suggests that they haven't had much luck as of late.

Redux 
Sunday February 6th, 2005 7:07:07 PM

The bewildered mage recovers his feet. Picking up something, he throws it at the force he hit and watches it bounce. He mumbles something about "...that wasn't nice..." With help (from someone?), the mage makes his way back to the ship. He finds a seat and listens in to the discussion between Jack & the Emperor.

Ashira 
Sunday February 6th, 2005 10:53:38 PM

The half-elf smiles at Jager. "Sure, let the others do all the checking of the bodies they want, then knock yourself out. Oh...by the way...those big fish...they're called sharks." Ashira winks at Jager.

Ashira goes downstairs and watches the exchange between the Emperor and the Jack. There is a nawing thought in the back of her mind that this is history in the making, but she quickly pushes it aside. That wasn't her concern...making sure that these two were free to talk was. She stands outside the room, hands ready to draw weapons should any attacker have the gaul to try and sneak past her.

Nezamil 
Sunday February 6th, 2005 11:36:22 PM

The Cleric jumps back aboard the Sword and heads up near the front of the ship and leans on the railing looking out towards the escaping ships "Safeport should be an intresting place to be when the Jack gets back and deals with this traitorous act by some of the Pirates " muses the dwarf as the sea breeze refreshes him from the battle

Nezamil waits sometime before heading down to the Captains quarters , letting the Emperor and Jack have uninterupted time to discuss their sitiuation



Bart 
Monday February 7th, 2005 2:36:03 AM

Bart waits anxious for the results from the meeting between the Jack and the Emperor. Bart woories about the attackers are the imposters of the PoJ?. Bart decides to use the wayfinder to follow the ships and have a better look on them.

Valanthe 
Monday February 7th, 2005 11:39:22 AM

Val smiles and looks in the basket to see what Appolo brought. "Sounds like a good idea but we'll need to keep watch. There are two other enemy ships in the area."

Emperor 
Monday February 7th, 2005 4:09:31 PM

Seeing the Jack delay in his answer, he beams an assuring smile in his direction.

"These ships are amazing sir! Your technology is far above that of my navy. Did you know that?"


Rigging 
Monday February 7th, 2005 5:12:40 PM

Rigging notices the awkwardness of the meeting between the two leaders and breaks out some Asildurian red wine " this should break the ice " as a broad roguish grin spreads across Riggings face

Rigging passes out glasses full of wine to the Emperor and Jack "lets toast to a new beginning " as Rigging raises his glasses and looks expectantly at the 2 leaders

OOC: George is having computer problems again , he should be able to post tomorrow from the library and hopefully have his comp back in a couple of days (this is Chris by the way ):-)

Short meeting - DM Dominic 
Monday February 7th, 2005 6:58:03 PM

As Jager asks Ashira about the bodies he sees that the Jacks crew is starting to toss them over the side of the ship into the water. The Jacks crew places all of the weapons and piecemeal armor that the attackers had been using in a pile by the main mast. Appolo and Val head off and get cleaned up and find a quiet place to relax. Bart sees that the other two ships have fled the area and are headed to someplace other than Safeport. Bart is unable to make out any type of identifying markings on either of the two ships.

Ashira waits outside the captain's cabin as the Emperor and the Jack meet for the first time. Rigging offers glass of wine to the two leaders. The Jack looks a Rigging then reaches out and accepts the glass of wine.

The Jack takes and holds the glass of wine up towards the emperor. He then says "to the future of free people" then takes a drink from the glass. The Jack smiles then says "you have no reason to bow to me you're the leader of the people of Asildur while I am the leader of the Pirates of Jack. You are my equal in matters of state as we are both leaders. We have had to do some serious development on our ships and the technology around them to remain alive."

After a few moments the Jack looks over to Rigging then says "Make ready to set sail for South Harbor. You will be taking the Emperor to Plateau City and I will meet you I South Harbor and travel with you the rest of the way. For safety reasons I feel that it is best that we travel separately. I will meet you in 10 days in South Harbor. Until then be careful and take care of our new friend. You bring us safely to Plateau City and I will see that you and the other Wildcards are properly rewarded for this and saving me today."

"Until we meet in South Harbor, safe sailing" the Jack turns and walks out of the cabin nodding to Nezamil and Ashira. Quickly moving back to his ship the Jack calls out "make ready we sail into the future." The crew of the Jack's ship swings into action making ready to sail. They help any Wildcard get back aboard the Sword as they prepare to set sail. Once ready the jack's ship seems to move out and begin to catch the wind. You can see a couple of spellcasters out on the main deck raising the winds giving the Jacks ship increased speed. With in a few minutes the ship is getting smaller in the distance.


Ari 
Monday February 7th, 2005 10:26:51 PM

Seeing the meeting apparently done with the two defacto-leaders. Ari quickly looks for Rigging to see if he has any news. He'll also apprise Rigging of the shoddy equipment that noone apparently wants.

Ashira 
Monday February 7th, 2005 11:07:20 PM

The half-elf watches the brief meeting with little interest. She nods at the Jack's request to meet in Plateau City. Neutral territory. That was nice. If it was up to her, she probably would have chosen Fargunia, but then Plateau City was nice too.

When the Jack leaves, Ashira moves into the room with the Emporer. She gives him an appraising look, running her hand over her chest absently. "You did well to stay in here during the battle, but I don't like what just happened. With our luck, they'll be more trouble in the future, and I don't like the idea of you not being able to at least try and defend yourself. At the same time, I don't want to just give you a sword and then get blamed when you stab yourself in the foot. No sir. I'm afraid as Mistress of the Sword I will have to tend to some remedial self defense classes personally. We will begin a few hours before dawn tomorrow. I will take you to the hold, and we will have the men set guard over the hold." Ashira glances over at the Emperor with a look that clearly shows that she intends for there to be no debate about this issue.

Jager 
Monday February 7th, 2005 11:31:48 PM

Jager helps the crew feed the "sharks", that was the word Ms. Ashira used, the pirate scum. Jager keeps saying "Sharks" under his breath and thinks to himself, a good word, a dangerous word.

Too much has happened too quickly, Jager muses, and seemingly all too easily. Jager seeks out Ms. Ashira. "Pardon me Ms. Ashira." Jager excuses himself when he sees that she is finishing speaking at the Emperor. "I have a questions. Was this rescue and meeting too easy? Could these scum just be testing our defenses and capabilities? The rouge pirates were not even equiped well. I am unsure of what precautions we can take if there is intrigue about as those politics are beyond my grasp." Jager ends somewhat exasperated.

Rigging "from the library"  d20+9=23
Tuesday February 8th, 2005 10:01:25 AM

Rigging will escort the Jack back to his ship and then call for Bart. "Please use Nautocolus to figure the best course to South Harbor. We want to be there in 10 days but I don't want to get there early either, so plan accordingly."

Rigging will relate to the crew he learned and admonish them to stay on there toes. He orders double watches in the crow's nest to look for trouble.

He will go back to his cabin and hear Ashira's commands and smile. "Your majesty, I suggest you don't follow my wife's suggestions. She has the most adorable pout when she doesn't get her way. You will do as she says in the end but the pout is worth seeing.

Feel free to walk the deck while we are at see, but if we spot another ship, I must insist that you come back to this cabin."

Rigging pauses for a second and looks at his wife. "We might want to give him a different battle station. Most would assume he would be staying in the captain's cabin. Maybe his battlestation should be somewhere else. We might want to get him some less regal clothing as well. He will be tougher to spot that way in a scrape."

OOC yes my computer is down. Chris if you want to post for me, cool. Should be up in a couple of days. Rigging my want to pen some scrolls in the next few days...haste spells please.

Nezamil 
Tuesday February 8th, 2005 2:21:11 PM

Nezamil foolows the Emperor on deck and watches as the spellcaster fill the Jacks ship sails with wind ....with a wave to the Jacks valient crew the Cleric again leans on the railing and surveys the seas" three pirate ships heading off in one direction the Jacks another and the Sword bound for south harbor ....hmm like ripples in a pond , wonder what our ripple will touch in the coming days" ponders Nezamil as he stares at the waves as they roll out towards the horizen

"well at least we're heading to South harbor , they've got some fine seafood chowder at that taveren by the docks " muses the dwarf fondly

Tthe dwarf surveys the Swords deck , observing his fellow wildcards "Ashira's new battle tactics worked out well....we'll have need of them again soon "with a sly grin on his broad face [i] " I might have another wrinkle to add to her tactics

Redux 
Tuesday February 8th, 2005 4:20:36 PM

Redux spends his first couple of days tending to the knot on his forehead from bumping into the invisible wall. Going to have to do something about that, he thinks.

Since he really doesn't have anymore money to scribe scrolls, Redux spends his journey relaxing in his library, doing a little research, and trying out his flying skills with Talon.

Bart  d20+21=34
Tuesday February 8th, 2005 7:22:09 PM

Bart uses the Nauticoulos to plot a course to South Harbor. He plans to go there fast and stay at an distance of 1,5 day of sailing so they can scout the area with the Wayfinder and the Nayticoulos

Appolo 
Tuesday February 8th, 2005 7:28:05 PM

Appolo climbs into the crows nest with Valanthe and has lunch as he watches the Jacks Ship sail away.He is quite happy to eat lunch and have small amount of time alone with Valanthe.

Quiet Sailing - -DM Dominic 
Tuesday February 8th, 2005 8:01:20 PM

As you sail off towards South Harbor the crew keeps busy watching for any further pursuit. Bart using the Wayfinder and Nautocolus sets a rapid pace for the meeting in South Harbor. Two days after leaving the battle site Ashira and Redux have the strange prickly feeling on the back of their neck. The crew comes up to Rigging the next day asking "shall we equip the emperor so that he looks like a crewmember in case we come across another ship?"

Valanthe 
Tuesday February 8th, 2005 9:06:57 PM

Val enjoys the down time. The sublte breeze blowing across her face as she relaxes in the crows nest. Maybe they would get lucky and have a week or two of peace.

Ari 
Tuesday February 8th, 2005 10:14:13 PM

Ari finds Rigging in an off moment, and makes a suggestion,

"Would there be any interest in giving our guest a battle name, and make him a part of the healing crew? This way it may not be 100% obvious where he is on the ship.

I imagine he doesn't like the inactivity while others do their work. He also might want some time in the Rigging to develop his reflexes. He has plenty of advisors that tell him what to do, but has he ever done it for himself? Because I imagine we'll also have to teach our people how to do things for themselves."

Jager 
Tuesday February 8th, 2005 11:01:11 PM

Jager will pass the time expanding the vocabulary of the wildcards in his native tounge and dreaming of the "sharks" he observed.

Jager has observed fought animals in the fighting pits and incorporated some of their movements into his fighting style. How to use the aggresive biting nature of the "shark" in battle. Food for thought.......

Ashira 
Wednesday February 9th, 2005 3:54:01 PM

Ashira growls when she feels the prickling. She calls a meeting of the Wildcards. "Let's keep this short...I have to get some more training time in with our guest. We're being scried, and I want it to stop. Redux, Rigging, Ari...how do we put an end to this? Appolo...I want you to see to it that our guest looks just like one of us. Ari, maybe you can use a spell to change his appearance? Also, he needs to be moved. Rigging is right. Where should we move him to, and what kind of magical protections can we use to make sure that he's secured properly?" Ashira looks intently at the magic users, clearly awaiting a response.

Nezamil 
Wednesday February 9th, 2005 5:10:41 PM

The dwarf spends the 1st couple of days wandering the Swords deck , scanning the horizen for signs of trouble.

Hearing Ashira mention that they were being scryed "those are powerful forces indeed if they can reach out and scry us, we must get prepared for their next attack againist us, i don't think its the same pirates that are scrying us i would think its the priesthood of Ga'al that is doing such a thing since they have more to lose then the feuding pirates but that is just my thoughts ....does anyone else have anything to add " inquires Nezamil" i cannot prevent the scrying"

The Cleric finds a comfortable spot up by the bow of the ship and settles in and stares out to see as thoughts race thru his head "things are moving fast...many powerful forces are aligned in a collision course....we must be careful and work together" with that thought the Cleric surveys the the ships deck and spots Jagar observing the sharks in the water and attempting to mimic some moves and smiles at the monks enthusiasim " i'll approach him later with my idea he seems open to trying new things "

"Ashira ... if you need sparing partners for the Emperor by all means call me if you need me it will be good training for him to see different styles and tactics "

Swirl 
Wednesday February 9th, 2005 5:16:55 PM

The Air elemental relishes the journey at sea...surfing the winds above the ship and staying alert for movement over the horizen

When Rigging comes on deck for fresh air Swirl swooshes down and nudges him playfully with several fly bys

Highlight to display spoiler: { " why you hiding so much below decks? " asks the Swirl }

Strange feelings - DM Dominic 
Wednesday February 9th, 2005 5:31:41 PM

One of the ships combat mages comes over to the Wildcards then asks "which of you has the feling that you are being watched? From what I know, the scryer can scry upon one thing or person. If we make our guest look like someone else and they don't allready know who he is we may be able to keep his identity safe for awhile longer."

The Sword continues to make good time towards South Harbor while not encountering any other ships.

Rigging 
Wednesday February 9th, 2005 5:36:56 PM

Rigging seeing how things are running smoothly with Niner at the Helm and Bart's use of the artifact to guide them to south harbor takes a little time(2 days) to work in Redux's workshop working on a couple of scrolls ( 2 haste scrolls )

Rigging grins as Swirls brushes againist him playfully in the flybys messing up his hair :)
"go chase Talon and Redux " barks Rigging good naturedly at Swirl and lets out a laugh as Swirl darts after the Mage and owl :)

OOc Georges comp is down so he asked for me to post for him

(Chris)

Appolo 
Wednesday February 9th, 2005 7:08:16 PM

Appolo spends the spends the next couple of days practicing with his weapons and his spare time with Valanthe.

When the meeting is called by Ashira"Scrying,well that's good.Sure I can get his some spare clothing armour and the like.Then put him to work as well We'll have to change his appearance alittle bit more though.As far as the scrying goes,we need to check the ship,but I think the emperor is the one they are watching."


Jager  d20+2=18
Wednesday February 9th, 2005 7:33:03 PM

When Jager hears about scrying he comments "Sounds like very powerful magic. From what some of the slave master told me about wizards (spellcraft 18), I thought the one doing the scrying needed something personal from the scryee to be effective. Did one of us lose something or did we have something taken?" Taking a different tact Jager suggests. "Can we not keep the Emperor in total Darkness to foil the scying attempt" Jager waits for an answer.

Valanthe 
Wednesday February 9th, 2005 8:10:05 PM

"We should probably guard our words as well. I would assume that the Emporer would have been able to acquire something that prevents scrying which is probably why Ashira and Redux were scryed upon. It is possible that they don't know what happened and are fishing for clues."

Nezamil 
Thursday February 10th, 2005 2:05:10 PM

Nezamil smirks at Jagar's suggestion but keeps quiet.

The dwarf continues to survey the horizen for signs of danger and staying out of the well trained crews way.

Rigging 
Thursday February 10th, 2005 2:15:02 PM

Rigging hears the conversation on the scrying and says, "We really can't stop the scrying. If someone is looking for the emperor, they can find him and will just see him in his disguies. All the magician or priest will see is the Emperor on our ship. I assume they know that already.

Bart make sure you keep away from any landmasses for as long as you can. It will be very tough for them to find us without vantage points. I guess they can try to plot our location from the stars but that isn't the easiest science and the scrier would have to know navigation and have the proper tools besides.

OOC still having computer troubles. posting from the library. hope to be up and running tomorrow.

Redux 
Thursday February 10th, 2005 6:03:07 PM

Redux is unsure of what to do about the scryng. He tells everyone that he doesn't have anything that would help but does suggest a different course of action. "Rigging, i think that we keep those of us who know we've been scryed away from the emperor. It may be that we can keep those who are unseen more in the dark of our plans. We probably also should never use proper names for where we are going or our business there, in case someone is being watched but doesn't know it."

Ashira 
Thursday February 10th, 2005 6:29:14 PM

Ashira listens to all the information provided...thinking, mulling, planning.

"Alright, Appolo, see too it. Since Redux and I are being scried upon, then it makes sense to me that we be removed from his bodyguard. Nezamil, you're up."

Ashira looks over at the very quiet black robed mage. "Alright, I suggest that you and I lead as boring a life as possible. If they're going to watch, let's bore the snot out of them." Rubbing her chin, Ashira gives Rigging a seductive grin. "I know what I'm gonna show them for the next few days."

OOC (I hope it's obvious, but Ashira would not hold a meeting if she felt she were currently being scried. It is not my intent to give away their battle plans to the enemy. ;))

Ari 
Thursday February 10th, 2005 11:41:43 PM

Just to make sure Ari asks the Emporer, "Sir, do you know of anyone that would want to, or has the ability to scry on you while you are not reachable?"

"What else have you learned, since you lost the seed? What kind of trade goods does the empire need?"

Ari is trying to make chatter, but he wants it to be useful chatter.

Final Days to Meeting - DM Dominic  d6=5
Friday February 11th, 2005 2:04:19 AM

You spend the next few days in simple everyday routine as you sail towards South Harbor. The emperor looks like he is really trying to all instructions the Wildcards or the crew gives him. After the firstfew days the sense of someone watching you goes away and does not return.

Trying to backtrack the scrying attempt just causes Bart to catch glimpses of a greyish mist and no forms. Afterwards Bart is extreamely tired and exhausted (-5 CON temp loss).

The Emperor tells Ari "I can see Admiral Von Palin or a cople of the Followers of Ga'al try to have me scried to see where I am or how I am doing. Admiral Von Palin would not scry on me as he has told me never to loose my signet ring. I think it helps hide me from the Followers of Ga'al. I have learnded that there is fewer and fewer seedings being done but I believe that they have reached the point that they will not continue to have the decline but will steady out with the number that they currently have happening. As for trade goods I believe raw materials especially metals are allways in demand. There are a few places that need woods that do not grow in Asildur. The one to ask would be Admiral Von Palin or one of his aides."


Bart 
Friday February 11th, 2005 3:15:23 AM

Yesterday i made a private post by mistake:

Bart
Thursday February 10th, 2005 2:26:12 AM
I dont have a clue who is scrying and i dont have that feeling too. Do you think it is possible to follow this scrying path back to the origin? Maybe we could use our artefact this way. Bart gets the artefact and tries to use the Wayfinder in that way


Valanthe 
Friday February 11th, 2005 9:44:25 AM

Valanthe keeps her distance from the Emporer during the voyage. She speaks to him only when she must. Thankfully she wasn't assigned to his bodyguard detail. Only the gods know what she would have done.

Jager 
Friday February 11th, 2005 12:49:55 PM

Jager is unsure of what to do with all of his free time as it is a new concept to him as a free man. Jager spends his time teaching the wildcards the finer points of the Heit Volken lanugage over the next few days in addition to working on his new "Shark Attack" moves. Jager will fill his other time when not training or teaching, by swabbing the deck of the Sword.

Rigging 
Friday February 11th, 2005 5:25:40 PM

Rigging pulls himself out of the lab, and enjoys wandering the ship, talking to the crew, partaking in banter with the wildcards.

He will check up on Bart's navigation, more to keep his hand in than any real worries. He will talk to the Emperor and assign him tasks all over the ship. One day he will be coiling ropes and the next, peeling potatos in the galley.

"Sorry sir, but we are trying to keep you hidden in plain sight. Besides it never hurts to see how the other half lives."

Ashira 
Friday February 11th, 2005 11:01:22 PM

Being relieved of her guard duty with the Emperor, Ashira spends the bulk of her time "relaxing" with Rigging whenever he's available.

As the feeling of being watched stops, Ashira begins drilling the Cards with renewed vigor. "Come one mates, I have a feeling we're going to need our fighting skills at their best sometime soon."

Nezamil 
Sunday February 13th, 2005 12:00:47 AM

The Cleric of Domi stays near the Emperor , taking his meals with him and generally trying to make him feel comfortable during his stay aboard the Sword, making idle and deep conversation when is the Emperor want.

Nezamil does make time for the Swords resident taskmaster's drills and blade work "Yes with their scrying and the high stakes of the future of Asildur aboard i have no doubt we will be put to the test soon" nods the dwarf to Ashira "
your tactics worked well last time and will again , we must continue to work together so we can better anticipate each others moves in battle ..... this extra training helps keep me sharp " as the dwarf wipes his brow of sweat from the workout " won't get fat this way " smirks the dwarf ;)

Redux 
Sunday February 13th, 2005 12:40:14 AM

Redux enjoys the time on the ship. He takes part in some light duties of the ship's upkeep and training sessions with Talon. He catches up on some light reading of the spell books they aquired.

Sighting of South Harbor - DM Dominic 
Sunday February 13th, 2005 7:09:08 PM

After ten days of sailing you make out the form of land on the horizon. Using the Wayfider spots what he believes to be the Jack's ship sailing towards a port city. The emperor has spent the last few days watching how effective the Wildcards and the rest of the crew of the Sword works as one large family/team.

Ari 
Sunday February 13th, 2005 9:32:40 PM

Continuing his talk with the Emporer, as the days go on. "Do you know that the main goods that are needed around or within the Empire?

Do you think that the Admiral would use any of us to try to keep tabs on you?

Can you tell me what has been going on in the court, since your unseeding?"

Jager 
Sunday February 13th, 2005 10:57:30 PM

Jager is glad to see land again. The trackless sea may have been his doorway to freedom, but it is nice to see it broken up by land now and then. It is time to go for a run in a straight line for a mile or two instead of circles around the deck of the ship.

Jager makes a mental note to find a bottle of the "Hair of the salty dog" to replace the one that Mrs. Ashira almost exploded his head with; it will be fun finding a replacment...

Appolo 
Monday February 14th, 2005 5:12:57 AM

Appolo outfits the emperor and helps put him through the paces.Especiali during weapons and combat trainig.Leaving more then a few welts on him in the process.He also spends as much time as possible with Valanthe.

When South Harbor is spotted Appolo is asleep below decks.

Rigging 
Monday February 14th, 2005 9:03:37 AM

Rigging will order the ship into port but also call for battle stations in case there are any unwanted surprises.

He is looking forward to getting the Emperor off his ship. He wants his bed back. He only needs it for 2 hours a night but still its his bed.

Bart 
Monday February 14th, 2005 11:16:36 AM

Rigging that enlargement spell on me works good, you may do that more often. Bart finds that lessons from Jager dificult, he knows a few words and sentences but is is clear that he won't be a fluent speaker

Nezamil 
Monday February 14th, 2005 3:09:14 PM

The dwarf comes on deck as the Jacks ship is spotted and leans on the railing to observe any other shipping traffic to or from the port of South Harbor.

When Rigging calls for battle stations the Cleric suits up and takes a postion near the Emperor

Ashira 
Monday February 14th, 2005 3:35:06 PM

Ashira smiles as the port comes into view. It was a nice little trip and actually fairly relaxing comparitively, but like Rigging, she was glad to be rid of the Emperor. Having him on board was like playing jacks with a bead of force...a tenative game at best. Armed and armored, Ashira prepares herself to escort the Emperor to wherever the Jack might wish to meet with him.

Arrival in South Harbor -- DM Dominic 
Monday February 14th, 2005 4:39:13 PM

As you sail into South Harbor you can see that the Jack's ship has anchored out in the harbour away from the docks. You see the Jack in a launch headed into the docks. Niner calls out "lower the anchor!" as the Sword pulls near the Jack's ship. Niner then adds "ready the launch for the Wildcards! Set guard watches and rotate every three hours." Niner approaches Rigging and the Wildcards "ship is secure in the harbour Captain."

The Emperor asks "shall we join up with the Jack?" then heads over to the launch that has been readied and boards it.


Ari 
Monday February 14th, 2005 10:19:36 PM

Ari will help ready the launch, and then join the wildcards as they join the Jack.

Rigging 
Monday February 14th, 2005 11:12:22 PM

Rigging will send Swirl up on high recon to make sure they don't have any ambushes coming up.

He will then board the boat and wait until the others are on board. He will then order it lowered and pick up and ore and start rowing.

Appolo 
Tuesday February 15th, 2005 12:38:46 AM

After waking up,Appolo arrives on deck clean shaven,in full battle attire.He looks at Rigging"Ah boss don't you think we should wait until the Jack send for us.I mean then we'll know that's it's reasonably safe to bring Eowin to meet him and I don't think we'll be getting rid of our cargoe so soon.I think we will be taking him and possibly the Jack to Plarue City."

Bart 
Tuesday February 15th, 2005 5:27:38 AM

Before entering the harbor and boarding the launch, Bart uses the Wayfinder to search the docks for "strange" persons. He also has a look at the Jack

Valanthe 
Tuesday February 15th, 2005 8:32:20 AM

Being in safe harbor once again is a welcome sight. Traveling into the heart of the enemy territory was an interesting experiance. One she never thought she would get out of without a scratch. The situation still doesn't sit right with her because they never have things this easy. Something always goes wrong...always.

Ashira 
Tuesday February 15th, 2005 9:10:56 AM

Gathering her equipment, Ashira takes up a position next to Eowin. She shared Appolo's pessimism, but now was the time. She anxiously watches as they row toward the docks.

Nezamil 
Tuesday February 15th, 2005 9:47:01 AM

Nezamil observes the Swords crew efficiently go about it's tasks, once the Launch is ready the dwarf falls into step behind the Emperor and takes a seat directly behind him guarding his back



Jager 
Tuesday February 15th, 2005 10:22:45 AM

Jager is excited to see another city. Jager quickly gets in the launch and asks a question of all on board. "Has anyone ever been hear before or know of the city, Safe Harbor? What are the sights we should see and visit?"

Appolo 
Tuesday February 15th, 2005 3:18:47 PM

Appolo laughs and looks over at Jager"I'm sorry my friend,but we're here on business not a sight seeing trip.Yes we have been here before.Not much to see really good place to get drunk and get into a fight though."

South Harbor -- DM Dominic 
Tuesday February 15th, 2005 6:26:33 PM

Checking the area Bart and Swirl find nothing out of the ordinary. Bart sees that the Jack looks to be a bit on the tired side but otherwise he looks to be normal.

Eowin looks to Ashira asking "shall you be my shadow the entire way to Plateau City or will you be trading with one of the others? I don't mind your company; it is just that you could ease up on yourself. You had no control of your actions when you were heartseeded. I feel in my soul that you had done more good before you were heartseeded."

You short boat trip to the dock goes relatively quick and quietly. When you arrive at the dock the Jack comes over and says "good timing as always. I have sent one of my men to arrange for transport for all of us to Plateau City." A few moments later the Jack continues saying "Redux, for your outstanding duty to the Pirates of Jack and for helping save me from the last group of raiders. I have this letter of credit for your lifetime membership in the Star Mages Guild. I would like you to spend time in the libraries of the Star Mages Guild studying and researching what you feel would help us all." The Jack then hands Redux a scroll.

Redux accepts the scroll from the Jack then says to everyone "I will be taking a leave from you all to do some needed studying. I will meet up with you again." Redux then heads off into South Harbor.

After Redux leaves the Jack looks to the rest of the Wildcards then pulls out a scroll tube and takes out a scroll. He then says "For your unerring duty, steadfast loyalty I the Jack on this day grant the Wildcards the status of Independent action team, under the Jack not under the authority of the Kings or council of the Pirates of Jack."

After a couple of moments for you to work through what had just been told to you, the Jack then says "my first request is that you continue to escort myself and your guest to a meeting in Plateau City."


Rigging 
Tuesday February 15th, 2005 10:07:59 PM

Rigging will bow low to the Jack and accept the scroll. "Sir, thank you for this honor. We hope to do you proud and continue in your service. What does this mean though? What kind of authority do we have in the pirates now. Do we speak with your word or are we just independend contractors now?"

Rigging will signal the Wildcards to surround the Jack and the Emperor as they escort them to the city.

Rigging will go up to Redux and grab his hand. "Learn a couple spells for me. I hope you enjoy your lessons and there will always be a place on the Sword for you."

Rigging will have Swirl to keep on his high post looking for unusual things and ambushes. "Appolo, why don't you and Val take point and keep our path clear."

Ashira 
Tuesday February 15th, 2005 10:46:17 PM

A dangerous fire sparks in Ashira's eyes as the Emperor speaks of her heartseed, but she quells it quickly. "Thank you Emperor, I shall take that into consideration." she says a bit stiffly. "But for now, we all have our duties...and mine is to protect you."

Ashira watches as Redux is given his reward and turns to leave. Her jaw drops. "You've got to be kidding me...you're leaving now?!" After a couple of seconds, Ashira recovers and smiles at the mage. "You know I hate to see you go. We need you, but do what you think you need to do. We'll be here when you need us...that's a promise." With perhaps a little too harty of a slap on the back, Ashira watches as Redux leaves.

Ashira listens to the Jack's reward for the rest of the Wildcards with a look of confusion. Gone were the good old days when someone just paid you for saving their lives. Still...freedom...it was hard to put a price on that. She looks over at the Jack, suddenly all business. "So, where are we headed to? I don't like being out in the open for too long. Let's get moving."

Appolo  d20+7=20 d20+4=17
Wednesday February 16th, 2005 5:16:11 AM

Appolo looks at Redux"Well my friend see you later and don't do anything I wouldn't do.Good luck."He gives Redux a firm handshake and slap on the back.

He listens to the Jack agives him a smile anda nod.

When Rigging suggests he take point he moves forward,but stops momentarily next to Eowin"If I were you I wouldn't mention being heartseeded around Ashira.It's atouchy subject to say the least."He then takes up his position afew dozen yard in front of everyone else.

Spot 20,Listen 17

Ari 
Wednesday February 16th, 2005 7:36:56 AM

Ari shakes Redux's hand when he hears that he is leaving the group. "Send word about the Star mages. I had been considering learning more about them, and could use a note from you about them."

When the Jack announce the new status of the Wildcards, Ari is unsure how to proceed. He lets Rigging take the lead with the questions.

Jager 
Wednesday February 16th, 2005 9:16:09 AM

Jager is sad to see Redux leave, but happy to see him honored, by the Jack and his long time friends. Jager adds his own fairwell "Study well. I have enjoyed knowing you. I hope our paths cross again."

Jager is even more excited when the rest of the group is honored, knowing that he has falling in with a good crowd.

Jager will take up a position next to the Emperor, opposite Mrs. Ashira.



Nezamil 
Wednesday February 16th, 2005 2:04:07 PM

"Congratulations Redux thats and i wish you well in your studies but i will miss ya....i'm looking forward to your return"

The dwarf gives the mage a sly grin " oh and don't worry i'll take care of your workshop while your gone " chuckles Nezamil

The dwarf will take up postion as rearguard in escorting the Jack to Plateau City

[i] "independant action group ....thats intresting.... i like the sound of that....our stock and status in the realm is rising fast ...glad i joined up with the

Valanthe 
Wednesday February 16th, 2005 4:23:31 PM

"You know it seems like a long time ago that I punched him in the nose." Val says as she watches Redux walk away.

"Aye Captain," Val says to Rigging, "Your path shall be kept clear though I hope it doesn't go against me when I hope people try."

Getting Ready to Leave - DM Dominic 
Wednesday February 16th, 2005 7:35:09 PM

A few minutes later the Jacks man comes back leading a large carrige. The Jack looks to the Wildcards then says "I will let you know all of your benefits while we are on the way to Plateau City." The Jack and the Emperor climb aboard the carrige and find a seat.

When everyone is in the carrige, it starts down the road. The Jack then starts to speak. "As an independent action team, you will be independent of the normal chain of command in the PoJ. You will be independent contractors that have the right to come in and out of Safeport at anytime. YOu will recieve the same prices on repairs and restocking as all other PoJ ships and crews. If neccessary I can call you to do jobs for the PoJ. You are able to and encouraged to seek work both within the PoJ and outside of the PoJ. The only group I would stop you from working for is the Followers of Ga'al. You can base yourselves in Safeport or from a location of your own choice. If you setup a base outside of Safeport you can make arrangements for PoJ supply ships to deliver to your base."

Jager 
Wednesday February 16th, 2005 11:48:16 PM

Jager is impressed by all the Jack is offering the crew of the Sword, but unsure how it effects the situation, if at all. Jager is more concern that the entire group is now in the confined space of a carriage and speaks up. "Captain Arrack, Mr. Jack is it not tactically dangerous for all of us to be in this carriage? I volunteer to follow outside of the carriage if there are means for me to keep us with the conveyence."

Ari 
Thursday February 17th, 2005 7:37:13 AM

While the Jack is talking, Ari will give Rigging a sly look, and a knowing smile.

Rigging 
Thursday February 17th, 2005 8:17:31 AM

Rigging hears Jagar's question and says, "I agree. The carriage isn't moving to fast. Why don't you get out and jog behind us. Stay around 50' back. If Swirl spots anything, I will have him buzz you."

After Jagar gets out, Rigging will turn back to his conversation with the Jack and say, "Sir this is most generous of you and I will gladly take you up on it." He will glance over at the Emperor and decide he shouldn't have an open conversation with him present.

He turns to the Emperor and asks, "Your Majesty, So now that you have made contact with the Pirates of the Jack and met the Jack himself, What do you wish to do with this information? How can we work together to free our people." Rigging seems to be very intense as he asks the last question.

Ashira 
Thursday February 17th, 2005 9:35:18 AM

Ashira takes up a seat next to the Emperor in the carriage. She looks around nervously. Sure looks like a trap...or maybe she was just getting paranoid. Ashira sighs deeply. Somehow this adventuring thing just wasn't as exciting as it used to be. Maybe it was their constant run ins with death...or maybe she was just loosing her edge.

Appolo  d20+7=21 d20+4=8
Thursday February 17th, 2005 9:41:35 AM

Appolo watches the carraige approach,but doesn't in,he stays about 50 ft out in front.He scans the area looking for anything that seems out of place or the least bit threatening.

Spot 21,Listen 8

The Emperor [Jerry] 
Thursday February 17th, 2005 12:51:08 PM

"That is a good question. The first thing we need is strong allies...like yourself. Also like the government of this free nation who's land we usurped in our zeal 500 years ago.

"Do you realize that we attacked them without cause twice in the first century that we dwelt here on this peninsula?"

Nezamil 
Thursday February 17th, 2005 1:35:31 PM

The dwarf rides in the carriage with the Emperor listening to the ongoing discussion in silence.

Several thoughts flicker thru the Clerics mind " with the Emperor and the Jack in agreement on the future direction of Asildur i will have to broach the subject of allowing other faiths to establish themselves in Asildur to bring more of a balance to the region "

" i know Ga'als priesthood will fight savagely to protect their influence in the region but the risks are worth it in the long run"

The Road to Plateau City - DM Dominic 
Thursday February 17th, 2005 7:14:23 PM

When Rigging suggests that Jager follow behind the carrige the Jack signals the driver to stop allowing Jager to get out and follow along once the carrige starts moving again. The next few hours goes by quietly with no other travellers spotted along the road. As evening approaches the Jack has the drivr pull over so that you can set up a camp for the night.

Rigging 
Thursday February 17th, 2005 9:35:45 PM

Rigging is surprised at how long the journey is. He was under the impression that they were going to a safehouse close to the docks. He is worried that the crew will be concerned for there safety and do something rash.

He smiles as the hours trudge on and has the carriage pick up Appolo. Ship life has made him soft and he doubts he was planning on running ahead of the carriage for hours. He has Appolo and Val stay up on the top of the carriage with the driver to watch for danger.

When they finally arrive at camp, Rigging will help set it up. "Ashira, why don't you have a look around for tracks and other signs of life.
Nezamil, why don't you check Jagar's feet. I know he is in good shape, but that was a long run!"

Rigging will have everyone settle into camp. "Appolo can you set some trip wires where it makes sense that we might get some visitors in the middle of the night?

Nezamil and Bart will have the first watch. It will only be for a couple of hours then Ashira and I will take over. We only need a couple nights sleep."

Rigging will turn to the Jack and ask, "How much longer is this journey and did you bring any food and tents?"

Nezamil 
Friday February 18th, 2005 12:24:53 AM

Nezamil laughs heartily at Riggings suggestion " sure i can check them but i think my ears will hurt more from Jagar inquisitive nature "

"Hey my friend step over here and tell me how ya sea legs are feeling from the long walk on the hard road " grins the dwarf at the long legged man

the dwarf will help set up camp and takes 1st watch with Bart as per the Captains orders

Bart 
Friday February 18th, 2005 6:08:05 AM

ooc sorry very busy at work and in the vening working at a diveshow so no time to post yesterday and today, next post sunday

William

Appolo 
Friday February 18th, 2005 7:07:20 AM

Appolo follows riggings orders and sets up more then a few traps around camp.He will then talk to Rigging"Boss Val and I can take next watch.You and Ashira should take last watch.Just have breakfast ready and watches should be four hours instead of two."

Jager 
Friday February 18th, 2005 7:12:34 AM

Jager spends the hours following the carriage, by taking short jogs to the right and left of the path to see what he can see. Jager never strays from sight of the carriage, but since we are not traveling fast and the trek has been uneventful, he can not help himslef but marvel at the new land.

Once the carriage stops, Jager asks if anyone know of a lake nearby so that he can take a quick dip to get cleaned up. If not he suggest that everyone stay upwind of him as he just put in a good workout.



Ari 
Friday February 18th, 2005 7:49:56 AM

"Where did you get your information about this history? I'm sure it's not available to everyone?! Are there any other governments you'd like as allies, or are you only looking to the north for now?"

As the time slips by, Ari continues to query the Emporer to see how open he is about his plans.

When they arrive for the night, Ari helps out with scouting the location, and then setting up the camp.

"I can take a watch whenever someone wants me to."

Rigging "Illegal post" 
Friday February 18th, 2005 8:29:24 AM

"Appolo, I appreciate your concern but both Ashira and I have magic which allows us to be totally refreshed after only 2 hours of sleep.

This will allow the rest of you to get a good nights rest and allow Ashira and I some private time. We can hold hands, stare at the moon and make sure no one bothers our sleeping friends.

Besides, you need all the beauty sleep you can get!"

Appolo 
Friday February 18th, 2005 10:16:02 AM

"Whay makes you think I'm going to do much sleeping.You know I don't sleep much when we're on missions or in hostile enemy territory.Didn't sleep a wink the entire time we were at your fathers place.No offence,but I really don't trust that many people.Just our little family.So I'll be mostly awake until we get back to the ship.The last time we were in platue city,wasn't much fun."

Ashira  d20+13=24
Friday February 18th, 2005 4:48:00 PM

The ranger nods to her husband and pokes around the surrounding area, searching for any signs of unusual activety (Track=24).

When she returns to camp, Ashira nods at Rigging's watch schedule. She pulls Appolo aside. "Hey little bro, you know he's right. We don't need much sleep with our rings...and quite honestly right now I don't want to sleep anymore than I absolutely have to." Ashira gives Appolo a dark look filled with meaning. "Get some rest. Rigging and I will watch over you guys tonight. You can trust us. I don't need you sleep deprived when the Wold crumbles in around us...and you know it will. And if you won't do it as a favor, consider it an order from the Mistress of the Sword." Ashira gives Appolo a thin smile and smacks him on the back.

Nights Rest, Days Travel - DM Dominic 
Saturday February 19th, 2005 2:11:56 PM

When you stop for the evening and begin to setup camp for the night the driver of the carrige opens a chest across the back of the carrige then pulls out a couple of tents. The driver nods to the Jack then begins setting them up with one side of each tent connected to a side of the carrige placing the carrige in between the two tents.

The Jack smiles at Rigging then says "yes we have brought along tents for us to sleep in and we have some food. It should take us aroud 6 days to reach Plateau City. We are staying off the main roads using some side roads for safety sake." The Jack then looks over to the driver and asks "Hegna what have you got planned for us to eat tonight?"
The driver Hegna replies "I will have a good stew for you as soon as I finish with the tents sir." Hegna finishes setting up the tents after a few more minutes then starts preparing some food for everyone.
After having a nice bit of food the Jack and the Emperor retire to the tents to get some rest. Hegna tells you "I will be on watch for the next couple of hours. I will wake my relief before I get some rest."

The night goes by with no strange happenings other than a few animals moving by in the middle of the night.
When morning comes Hegna breaks camp then packs it all down and places it back in the carrige. When everything is packed the Jack climbs into the carrige with the Emperor. Once everyone is situated for the days travel Hegna starts off towards Plateau City again.

Appolo 
Sunday February 20th, 2005 12:23:49 PM

Appolo does manage to get some sleep and is up early and after breakfast,he is ready to go.

Rigging 
Sunday February 20th, 2005 12:56:33 PM

Rigging sighs when he hears it is a 6 day journey. "OK we are going to have to rethink this guard situation. I think we need an advanced guard while moving. I will change my spells around, and study mount. That will allow 2 of us to ride up ahead.

I am a decent horseman so I can be one of them. Who else knows how to ride a horse? If Jagar doesn't mind, I would like him to be a rear guard. Can you keep up with the carriage on foot ok Jagar? I will have Swirl fly high cover for us, so hopefully we won't be surprised by anything?

I want some kind of archer or archers up with the driver and the rest of the group in the carriage. That will give us 2 up front on horseback, 1 or 2 with the driver on the roof, Jagar behind and 3 in the carriage. Any on else have any suggestions?

Dominic: spells carried

1st level: Mount x 2, mage armor, shield, magic missile

2nd level:Glitter dust, cat's grace, touch of idiocy, and detect invisiblity

3rd level: haste, lightning bolt, dispel magic

Ari 
Sunday February 20th, 2005 9:46:30 PM

Looking around at the others after Rigging has spoke. Ari pipes, " I take it that puts me up with the driver. What do we know about the approach to Plateu City?"

Jager  d20+6=16 d20+1=2
Sunday February 20th, 2005 10:04:39 PM

Jager is not used to the lavish camp surroundings, tents, what a luxury. Jager will make sure he searches hard for a stream or pond to wash up in the morning if he did not find one that night (survival 16).

Jager is more than happy to take rear guard. Jager will again trail behind the carriage about 50 yards and move side to side 50 yards as the terrian permits. Jager will also attempt to gather any edible berries along the way (survial 2, took -5 for the movement, not real sucessful at any rate.)


Nezamil 
Sunday February 20th, 2005 10:36:00 PM

"No problem i'll ride in the carriage with our guests " grins the dwarf at Rigging

" i think i could be useful in mediating discussions between the Emperor and the Jack "

Turning to face the Jack and Emperor " so who else will be at this meeting in Plateau City? " inquires the cleric politely

" hopefully we can start some dialogue before we reach Plateau city and see what kind of role the Wildcards can play in helping this peace accord " muses Nezamil





Ashira 
Sunday February 20th, 2005 10:57:10 PM

The half-elf looks up at Rigging like he has something wedged in his frontal lobe. "I hope you don't think I'm going to get on one of those things." She points at the horse. "If you don't mind, I'll stay with Nezamil and the coach... unless you want me to scout ahead on foot."

Ashira watches with interest as Hegna sets up and breaks camp. She pays particular attention to her cooking. She might as well try and learn, she'd probably need to do it one day.

She looks over at the Jack. "I'm sorry sir, but is there any way that we can speed this up? I really don't like the idea of being out in the open for 6 days, just waiting to be ambushed. Can't we travel by night? Or push the horses?? I'd rather look a little suspicious and get there quickly than take all year."

Valanthe 
Monday February 21st, 2005 1:02:47 AM

"I have some skill riding horses. It's been a long time since I've ridden one but I remember the basics. We do know that somebody has been scrying on us. I think making haste should be considered." Val says.

Bart 
Monday February 21st, 2005 3:53:00 AM

It is a long time ago for me as well, for you too Rigging although I think you are more skilled. If you want to take Val with you it is fine by me, I will ride on the carriage next to the driver. Does someone have a bow?

Nerves fraying - DM Dominic 
Monday February 21st, 2005 4:28:18 PM

Answering Ari, the Jack says "this road will merge with the main road just before we start up to the second plateau. This will be late tomorrow."

The Emperor says to Nezamil "we will be meeting with High Lord Sturtavent once we arrive in Plateau city. Until then I think we should keep our conversations as friendly talk."

Traveling the next couple of days goes by with out any signs of trouble or scrying. On the night of the 4th day all of you are beginning to feel so wound up expecting an attack you almost attack Hegna when he go to wake his watch replacement during the night.


Rigging 
Monday February 21st, 2005 11:03:46 PM

Rigging's neck is sore as his head swivels around for the last four days looking for trouble. He does his best to keep alert and on guard as they get closer to there destination.

Nezamil 
Monday February 21st, 2005 11:54:50 PM

Nezamil rides in the carriage chatting lightly " will be good to get back to Plateau City haven't been there in many years " babbles the dwarf " thats where i grew up as a young lad ....most of my family is still there over in the dragon quarter ....they're fine blacksmiths " says the dwarf with pride " maybe we can even get you two " looks at the Emperor and Jack " down to the Green Tortoise for a few ales " laughs Nezamil " thats a great place to relax after a hard days work and the food is great too "

" but i have to try and pay my respects at the War Cathedral of Domi and see some of my old teachers well i hope i have time to do at least one of those things " chuckles the dwarf " i feel like a tourist being gone so long "



Appolo 
Tuesday February 22nd, 2005 3:08:13 AM

Appolo takes his spot on the carriage and relaxes.Enjoying the ride while keeping an out for trouble.He is ever on the alert,but does manage to get some sleep in.

Jager  d20+6=26
Tuesday February 22nd, 2005 8:27:40 AM

Jager continues to scout the back of the group while traveling and keeps to himself at camp.

While traveling and once camp is set up Jager will attempt to find edible berries and leaves for the group in an attempt to keep his outdoor skills of his clan sharp (survival 26, nat. 20)!!!

Valanthe 
Tuesday February 22nd, 2005 1:33:26 PM

Val is indeed wound up. She spends the next few days with her bow drawn and an arrow lazily knocked.

"I wish the ambush would just happen so we can get it over with."

Bart 
Tuesday February 22nd, 2005 5:51:04 PM

Bart takes cleans his equipment while riding on the carriage. He rides the ghost horse if Rigging or Val are tired

Ari 
Tuesday February 22nd, 2005 6:06:47 PM

(sorry for my delay)

Replying to the Jack, "Is this the main or only road in? How likely are we to expect any problems? What is the city like? I don't believe I've ever been there before."


Strange Noises - DM Dominic 
Wednesday February 23rd, 2005 3:46:44 AM

The night finishes quietly, then the next morning everything seems to start out fine. Around mid morning you start to hear strange and unsettling noises off to the sides of the road, but when you investigate you find no cause for the noises.

"Ari, we are going to be joining up with the main road shortly then from there it is a quick couple of days to Plateau City itself. It is a very large city made up of several districts. As for trouble you never know if there is going to be any or who will cause it."

Later in the day you start to see fruit and berries appear all of a sudden on different trees and bushes along the road.

Jager  d20+6=13 d20+6=22
Wednesday February 23rd, 2005 8:29:56 AM

Jager will investigate the strange noise and will look for tracks (survival 13), but mostly will keep the area clear for Mrs. Ashira to do a thourogh check.

Jager will inspect the fruits and berries along the sides of the road (survival 22) and collect as much as he can, bringing them back to the carriage during the days travels.

Valanthe 
Wednesday February 23rd, 2005 9:49:04 AM

The appearence of blossoming fruit is at the very least a bad omen. The week of peace and safe travel immediately makes Val jump to conclusions.

"Perhaps we have been pushed forward in time through powerful magics and the fruit is ripening naturally before our eyes."

Ashira  d20+13=32
Wednesday February 23rd, 2005 1:11:34 PM

Ashira carefully scrutinizes the fruit and berries (Surv.=32). She nods at Valanthe's conclusion. "Yes, something very odd is happening here. This is definately out of the ordinary. But for the life of me, I can't figure it out..."

Ashira turns to Rigging. "Let's not take any chances. I want double watches. I don't know what's causing this, but I don't want to get caught flatfooted."

Appolo 
Wednesday February 23rd, 2005 2:08:31 PM

Appolo watches from the roof top of the carriage as the move along"Yes very interesting."He then notices Jager picking berries and such and yells out loud enough for all to hear."Jager I wouldn't mess with those things.They could be poisoned and part of a trap.I suggest you put them done.We have enough provisions of our own."

Appolo the lays down and relaxes.He is a very good mood as he stares at the sky and the surrounding countryside.

Nezamil 
Wednesday February 23rd, 2005 4:02:14 PM

The dwarf decides to just observe the happenings during the days journey trying to piece together all the different details to prepare for what might becoming their way

Rigging 
Wednesday February 23rd, 2005 4:03:25 PM

Rigging is saddle sore and in a bad mood. He hasn't ridden this much in a long time and when he does get off his horse he walks very slowly and decidely bow legged.

"Jagar, stay away from those fruits. I don't trust something that just appears like that."

Rigging takes a long hard look around and loosens his weapons.

Ari  d20+8=26
Wednesday February 23rd, 2005 11:14:32 PM

Breathing in the clean air, Ari shakes his head as the others seem to get more paranoid. When the call goes out to leave the berries alone. Ari wonders over and examines the berries. (knowledge:nature= 26).

Should he find the berries to be not poisoinous, he will pronounce them so.

Bart 
Thursday February 24th, 2005 12:03:15 PM

Bart looks around if he sees any other indications thet time is running fast. Sudden temperature changes, changes in the angle of the sun, blinking clouds and so on.

Suddenly Bart has an other idear he tells it to the others "Maybe we are on a different world that almost look as our world, not a time shift but a shift to an other world. Hey maybe there is another Bart living in this world."


Ending Quiet - DM Dominic 
Thursday February 24th, 2005 12:50:49 PM

As afternoon starts to turn to evening you stop for the day and begin to set up camp. Hegna, the Emperor and the Jack are inside the carrige.
Ari and Jager check out the fruits and berries finding that they are normal if not perfectly formed and ripened.

A few minutes later 2 very large (9' tall) humanoids approach the Wildcards. They are wearing what looks to be breastplates and are carrying large longswords. You can just make out that they are paleish in color and their mouths are sewn shut.

Just as you notice them you notice all sound vanishes and that you can't even hear yourselves talking.

*****
now is the first round of combat.
All Wildcards are outside of the carrige. the Jack and the Emperor are inside it.
*****

Rigging 
Thursday February 24th, 2005 1:41:43 PM

Rigging will suddenly be talking and find himself not hearing anything. He then looks up and sees 2 monsters coming towards camp.

For the briefest of seconds, Rigging wants to panic. Reason takes over though and he decided to start humming a tune and darts away to the left, trying to clear anyspell effects. As soon as he can hear himself, if it is possible he will cast stop and cast mage armor.

Appolo  d20+9=25 d8=8
Thursday February 24th, 2005 5:43:44 PM

Applo stops hearing things and sits up.He looks around and sees the creatures.Drawing his bow and arrow he fires at the one on the left as it comes closer.

Atack Roll 25 Damage 8

Yet More Trouble---ADM Nellie  d20+14=28 d20+9=14 d20+4=24 d20+4=25 d6+2=3 2d6(5+3)+4=12 d20+14=24 d6+2=7
Thursday February 24th, 2005 5:59:51 PM

Suddenly four more figures appear out of the wooded area around the trail. Three of the figures advance with various weapons drawn, while the other (E4) fires off four arrows from his position up in the tree limbs. Three of the arrows slam into Ari who suddenly feels the urge to curl up and take a nap (22hp nonlethal dam...3 Will saves DC11 or fall asleep).

Nezamil Ac 22 Hp 60/60 
Thursday February 24th, 2005 11:07:03 PM

Nezamil feels like he has gone deaf " no birds singing or branches rustling in the wind ...whats going on here? " asks himself

but the dwarf catches sight of fast moving target heading towards the carriage and turns and shouts a silenced warning that won't be heard " what am i shouting for they can't hear me " grimaces Nnezamil

In answer the dwarf slides his shield of his back into postion and rips his mace out of his ring holster and points to the nearest target moving his way (e2) and taps his shield as in if to say " this one is mine"

" well since he's in a rush to get here i'll just wait for him here ....let him tire himself out getting to me " grins the dwarf to himself as he takes a few steps(5 ft move) to postion himself(L17) between 2 bushes forcing his attacker to take him straight on

Shield held at the ready the dwarf taps his mace on his shield and nods towards the onrushing attacker and holds his ground.... mace ready to swing :)

Ari AC 18 HP 28/50  d20+7=19 d20+3=7
Friday February 25th, 2005 1:18:54 AM

(ooc map blocks are 5 feet across? Carriage is 40 feet long? E4 has fired from 45 feet away? longest distance between two party members is 80 feet?)

Surprise showing on his fast, as the first arrow starts to do damage. Ari almost loses his footing by the time the last arrow has struck. Feeling the hint of sleep, Ari shakes it off (will save 19) and tries to shout something to the group. Ari stares increduously when he realizes that some kind of unnatural silence has been cast. Worried about how the party is spaced out, Ari starts to work his way back towards the carriage (via G16), in an effort to find Nezamil and Redux. He then realizes that they hadn't talked about whether they wanted to change their combat techniques because of the loss of Redux.

Ari silently prays for Alemi to watch over and protect the Jack, the Emporer, and his family.


Bart  d20+15=32 d20+15=23 d10+9=15 d10+9=11 d6=4
Friday February 25th, 2005 3:26:13 AM

Suddenly Barts sword appears in his hands. His swords shimmers from electricity. He makes a spring attack to the nearest foe. His sword slams hard into the body of his opponent. After his attack he steps a few metres back giving room for others to handle.

During his attack and the attacks of his companion Bart observes his foes, he hopes to get an indicention how tough these guys are, can they be easily hit, how long does it take to bring them down.

(threat ac 32 crit? 23 for 15+11+4 shock)

ADM Nellie 
Friday February 25th, 2005 8:38:55 AM

Guys, if you could use the map and enemy coordinates on the combat map that Dominic sent, it really would make things easier. Thanks in advance. :)

Also, remember that because we are in silence, we can't activate magical items such as animated shields, or flame, shock, frost (etc) weapons...all of which require the use of a command word. :(

ADM Nellie  d20+7=10 d20+7=24
Friday February 25th, 2005 8:49:13 AM

Extra Will saves for Ari. Todd used a hero point to bump the 10 to an 11.

Ashira (AC22, HP96/96) 
Friday February 25th, 2005 9:23:39 AM

Angry set clearly on Ashira's face, the half-elf surveys the battlefield. Great, all strung out. And no spells. Great, just great. Two monsters ahead of us, and three bad guys surrounding us...no wait, judging by the arrows in Ari there must be at least four bad guys. Ashira whips out her swords. Well, it wasn't like they hadn't been in impossible situations before.

Ashira watches as Ari comes up to meet Nezamil. She points to Nezamil and then the ground, trying to indicated that they should guard the cargo in the carriage. She looks around for her battle buddies, but can't spot them. Oh well, time to improvise, she things. She looks around at the nearest combatants... Hmmm...bunch up around the carriage or spread out and thin our resources. Two not so great choices.

Her mind set, Ashira makes a double move toward E1. At least she could buy the others a little time...


Valanthe Ac 20, Hp 100  d20+12=23 d20+7=21 d8+4=9 d8+4=10
Friday February 25th, 2005 9:35:49 AM

Val panics for a moment when the world goes silent. She turns, looking to the other WIldcards to see if she was the only one affected. Unfortunately she wasn't. Seeing the arrows thunk into Ari, Val aims her own bow and fires at the archer in the trees.

OOC: Two archery shots at E4. hit ac 23 for 9 and ac 21 for 10

Appolo OOC 
Friday February 25th, 2005 2:03:55 PM

Appolo shot at one of the Giant Humaniods.Do I need to post agian?

Ending Quiet rd 2 - DM Dominic  d20+13=24 3d6(6+2+1)+8=17 d20+28=45 3d8(7+7+2)+10=26 10d6(3+3+6+6+5+2+2+1+3+3)=34 11d6(5+6+6+4+3+2+6+4+5+3+3)=47
Friday February 25th, 2005 6:23:13 PM

Appolo arrow flies towards M1 and misses.
Rigging moves to T10 then casts mage armor.
Nezamil moves forward to (E2) and notices that he still is not able to hear anything.
Bart springs in and attacks (e2) wounding her.
Ari struggles to stay awake.
Ashira moves to engage (e1).
Val lets loose two arrows hitting with both.

M2 walks into range and attacks Rigging (hit AC 24 dmg 17)
M1 walks into range and attacks Bart (hit AC 45 dmg 26)

A bright flash and an explosion erupts behind Nezamil catching Ari & Nezamil in its blast. (DMG 34, reflex save DC 18 for half.)

A column of fire drops down on top of Valanthe (DMG 47, Reflex save DC 19 for half.)

*****
everyone place your AC, HP & any spell effects in your name line.
Also place the map coordinates of where you end up in your post.
*****

Jager AC 21 (22 vs E4 dodge) HP 58  d20+8=15
Friday February 25th, 2005 10:43:48 PM

Jager thinks that silence can be bliss and a good way to kill spell users.

Jager quickly advances on the one foe (E4)in the tree firing arrows and start to climb the tree from the side that offers the most cover and concelment from the archer. Jager starts his climb (Climb 15 if needed). Jager yells up the tree. "I am coming for you arrow boy!"

OOC: Cover or concelment bonus for Jager? I shot at Jager will deflect and arrow that has a chance to strike him. Also how high up is E4 in the tree?

Rigging AC 19 hps 47/67 hps mage armor, blinking 
Friday February 25th, 2005 10:47:17 PM

Rigging will decide that alive is better than dead and leave this big fellow to the fighters. He activates his blink ring and will blink away. He will blink through the bush, trying to materialize at p6 and will finish his movement at n6.

He is hopeful that the bush will screen him and the big monster will go someplace else.

I am also hopeful he doesn't get an AOO since I blinked away.

The Taco Bell Brigade (ADM Nellie)  d20+18=27 d20+13=23 d20+8=21 d20+18=21 d8+3=5 2d6(3+4)=7 d8+3=5 2d6(2+1)=3 2d6(2+2)=4(E1's Attacks) d20+15=32 d20+10=25 d20+5=24 d20+5=8 d20+15=33 d10+3=11 d10+3=10 d10+3=8 d10+3=6 (E2's attacks) d20+17=25 d8+5=7 (E3's attacks) d20+13=19 d20+14=21 (E4's attack)
Friday February 25th, 2005 11:59:53 PM

E1---The small, Halfling grins as Ashira approaches. Ashira very clearly hears the smacking of his heavy flail against his shield. "C'mon dear, let's get this over with so I can kill of the rest of your friends quickly..." When she finally reaches him, he moves with a quickness which seems to defy his small frame. Though Ashira is able to narrowly dodge a couple of the blows, the weapon deftly smashes into her arm and chest twice (20 dam. total). As the spikes smash into Ashira's arm she starts to feel a strange burning sensation (Fort. Save DC17 or 4 pt Con dam).

E2---Blood drips from the gash on the neck of the female warrior standing in front of Bart. Still, she doesn't looks too bad off. Very capable looking hands grip a clean but used looking halberd with precision. And then suddenly its arches and swings, swings, swings, swings...four well placed blows in all (AC32, 25, 24/8, 33 for 35 total dam). As Bart bleeds, the woman laughs at him. "Ha! And they told us they you'd be a handful. You're hardly worth my time!"

E3---Moving swiftly, despite the apparent weight of his scalemail, the warrior closes in on Appolo. Raising his warhammer, the man aims it at Appolo's head and swings with deadly precision (AC 25 for 7 damage). Appolo feels but does not here the ominous crunch as the hammer connects with his skull.

E4---Ignoring the arrows sticking in his shoulder, the thin, wiry (human) archer notices Jager's rapid accent. "Not this time, I think" he calls out to the monk. Lowering his bow, the man makes a slightly wobbly, but still amazing jump over to a tree branch in the neighboring tree (I8). Moving with amazing speed, the man stabilizes himself, raises, aims, and nocks his bow and takes aim at Appolo. The arrow lands with a silent thud at Appolo's feet, barely missing him.


Appolo Hp38/45 Ac 23 
Saturday February 26th, 2005 1:35:32 AM

Appolo takes the hit and then sprints due north.He runs from his opponent as fast as can.Heading for N4He realizes he is completely outclassed and overmatched,He hopes the Jack and and the Emperor are prepared to fight,becuase he's way to busy to look after them.

Bart AC 24 hp 10/71  d20+15=35 d20+15=34 d10+9=14 d10+9=16 d6=5
Saturday February 26th, 2005 1:30:08 PM

Bart dodges away the attacks of M2 (dodge feat). He is severly wounded he makes an final attack to E2 and the jumps quickly away from batle as far as he can.

OOC Nellie how can E2 make an full attack as she is more then a 5ft step away? (bart made a jumpattack last round and after the attack he moved away from her)
OOC2 cant read the batlle map that was sent by email

Bart, sorry, I didn't understand your post. I didn't understand that that's what you meant.---Nellie

Ashira (AC22, HP76/96)  d20+12=18
Saturday February 26th, 2005 1:34:11 PM

Shrugging off whatever is trying to invade her body (Fort.=18), Ashira considers it a warning. Since she can hear, maybe some others can too. She shouts out in Elven "Regroup, regroup! Don't let them string us out. Battlegroups! Let's get the carriage out of here!" Even though she knows it will cost her an attack of opportunity, Ashira heads back to Ari and taps his shoulder. She points to Nezamil, and then to the carriage. Finally, she points to the path they just came from. She hopes that he will get the message that they need to get the carriage back down the path they came from.

Nezamil Ac 22 Hp 26/60  d20+4=13
Saturday February 26th, 2005 5:30:28 PM

The dwarf grimaces in pain as the fire explodes around him (d20+4=13 reflex ch failed)

staggering to the carriage Nezamil yanks open the door and motions frantically for Hegna to climb up to the drivers seat and get the carriage moving and mouths to the Jack and Emperor " we're under attack " with a nod at the two leaders the dwarf calmly stations himself between the carriage and intruders at (k16) with a look up at Hegna to see his progess in getting the carriage moving the dwarf turns calmly to survey the battle field his eyes falling first on Bart as the valient warriors blade flashes with light againist the intruder " Domi would be proud of that one " grins the dwarf

Turning to see Appolo fleeing the dwarf yells at him to hold his ground but his voice is muted by magic " that one talks a good game but needs a little more iron in his bones " grunts the dwarf soundlessly to himself as he holds his postion by the carriage protecting his charges



Ari AC 18 HP 4/60  d20+5=14
Sunday February 27th, 2005 10:39:43 PM

Coming wide awake result of the new attack, Ari stubles up to the wagon badly injured. Frustrated at his ability to do anything useful, Ari look around and tries to judge what to do next.

(ooc If Ashira can close the distance indicated, Ari will climb up to the top of the carriage and try to give arrow support.

If she cannot make the move suggested, then he's looking for any target he can get. He will also use the carriage for as much cover as possible. Maybe even moving underneath, and using the bow like a crossbow).

Jager AC 21 (22 Dodge verses E4)  d20+8=16
Sunday February 27th, 2005 11:24:07 PM

Jager wonders to himself what Mrs. Ashira just yelled and thinks to himself what a waste all those hours of "Heit Volken" classes. Oh well, off to chase the squirel up the tree (jump 16) to leap to the tree now occupied by E4.

Jager is attempting to close the distance and maintain whatever cover he can from the archer. "Get back here!" Jager yells in Heit Volken to his quarry.

Valanthe Ac 20, Hp 76  d20+8=21 d20+12=18 d20+7=12 d8+4=7
Monday February 28th, 2005 3:30:36 AM

Valanthe hears the crackle of fire and dives to the side (reflex save 21) resulting only in a partial scorch from the magical flame. She rolls to her feet drawing another arrow even before her body is upright again and takes aim at E4 once more.

OOC: possibly hit ac 18 for 7. Missed with ac 12

Ending Quiet rd 3 - DM Dominic 
Monday February 28th, 2005 7:44:11 PM

Ashira, Ari & Nezamil regroup somewhat back at the carriage. Hegna climbs out and starts to get the carriage moving.

Bart strikes and then springs back towards the carriage.

Rigging, & Appolo regroup near Val.

The Jack pulls out a scroll and reads it dispelling the silence around the carriage.

M1 & M2 move closer to the carriage ending up in the middle of the road.



Appolo Hp39/45 Ac 23 Invisible  d20+12=25 d20+11=16 d20+8=19 d8+6=13 d6=5 d6=5 d6=5 d6=4
Tuesday March 1st, 2005 2:27:07 AM

Appolo taps Rigging on the shoulder then points,that he's going to swing around the bush and backstab M2.He activates his ring of invisibility and disappears.Moving siliently and quickly Appolo moves to space p12 directly behind M2.

Move Silent 25,Hide 16.Backstab Attemp 19 Damage 13 Backstab Damage 19 If attack is succesful

Bart ac 24 hp 10?/71 
Tuesday March 1st, 2005 6:50:10 AM

OOC did bart get all the damage from E2 the last round?


Saturday February 26th, 2005 12:30:08 PM
OOC Nellie how can E2 make an full attack as she is more then a 5ft step away? (bart made a jumpattack last round and after the attack he moved away from her)
OOC2 cant read the batlle map that was sent by email

Bart, sorry, I didn't understand your post. I didn't understand that that's what you meant.---Nellie


No Bart takes only 11 dam. from last round---Nellie



Ashira (AC25, HP76/96) Animated Shield 
Tuesday March 1st, 2005 8:35:53 AM

Ashira grins as the Jack dispels the silence around the carriage. "That's better. Rigging, Ari and Jager...take out the spellcasters." She grins as Appolo apparently reads her mind. "Bart, Val, Appolo...let's take out the big guns. Nezamil we need some offensive and defensive spells now, please. C'mon people, let's move."

With a quick word, Ashira activates her animated shield and move over to N17 to await the arrival of M1.

Rigging ac 19 hps 47/65 blinking mage armor 
Tuesday March 1st, 2005 9:08:32 AM

Rigging will move 30' to K11 and then caste haste on himself, Val Jagar, Bart, Appolo, and Ashira.

Then will draw Rigging's weapons

Valanthe Ac 23, Hp 76 
Tuesday March 1st, 2005 9:26:01 AM

Val wants to take more shots at the archer in the trees but right now the two monsters are the serious threat. The young elf slides her bow into the side pocket of her enchanted quiver and draws her shield and sword.

ooc: will move up to engage as well if that is possible.

The Taco Bell Brigade (ADM Nellie)  d100=68 d20+15=16
Tuesday March 1st, 2005 9:33:59 AM

E1 (AC21)---The well armored Halfling grins. "Yea, go ahead, run away...It won't do you any good." Reaching into his backpack, he pulls out a vial of dark liquid and smears it on his flail.

E2 (AC18)---The female warrior smiles what would be a dazzling smile in different circumstance. "C'mon back here big fellow, I'm not done with you yet. Oh well, you must be the shy type...guess I'll have to come to you." Moving with magically enhanced speed, the woman closes with Bart and brings her halberd down on the warrior yet again. Her foot snags on a tree root, and the halberd smashed harmlessly into the ground.

E3 (AC19)---Shrugging his shoulders, the heavily armored warrior pulls a vial out of his backpack and drinks it down quickly.

E4(AC15)---Sighing in annoyance, the archer watches as Jager hops on the branch he's on. "Another time, perhaps. I've got work to do right now." Reaching into his pack, he pulls out a small red gem and drops it from his hand. The jewel smashes as it slams into the ground, and a large Fire elemental forms on the spot. Taking a 5 foot step, the man steps off the branch and gently drifts to the ground to stand beside the fire elemental.


Bart ac 24 hp 54/70  2d8(5+5)+10=20
Tuesday March 1st, 2005 2:48:50 PM

Bart gets an cure moderate potion out of his pocket and sips it down . In the meantime he keeps an ey on his opponents and stays out of trouble this moment. If necesaary he defends his self

Nezamil Ac 22 Hp 26/60  4d8(7+8+3+4)+8=30
Tuesday March 1st, 2005 3:46:39 PM

As the ring of steel and chatter of voices return the dwarf steps towards(5 ft move) Bart " heya Pal come over here and let Domi's touch help you "

"4d8(7+8+3+4)+8=30 csw on Bart"

if Bart comes over Nezamil will spontanously cast cure serious on Bart ,replacing freedom of movement 4th lvl

The dwarf then stands side by side with the big man ;) " lets get some payback " grins the dwarf as he eyes the female warrior tripping

Bart 
Tuesday March 1st, 2005 5:40:48 PM

Thanks my friend

ADM Nellie 
Tuesday March 1st, 2005 6:33:35 PM

Folks, I'll be doing the DM post tonight. I expect to post somewhere around 10pm EST. Thanks for your patience.

Jager AC 22 (Dodge 23 verse Fire Elemental) AC 29 for AoO Mobility, Haste  d20+8=13 d20+12=25 d20+9=23
Tuesday March 1st, 2005 6:50:21 PM

Jager is frustrated that his quarry has escaped him again for the moment.

Jager takes whatever running space is available and uses the tree branch as a spring board and jumps off (jump 13) attempting to put as much distance between himself and the elemental critter. Jager will then tumble to put the archer E4 between himself and the elemental.

Once next to the archer Jager will attempt to disarm his foe(AC 23, E4 get a -4 on the opposed roll because his bow is not a melee weapon).

Jager continued 
Tuesday March 1st, 2005 6:52:06 PM

If Jager has time left because of his haste he will throw the bow back into the tree (very High).

Ari AC 18 HP 4/60  d20+5=21 d20+5=21 d20+5=17
Tuesday March 1st, 2005 10:19:57 PM

Doing his best to use the top of the carriage for any type of protection, Ari tries to clear any enemies from the front of the carrage. (ac 21, 21 and 12 (+5 not supposed to be there)).(please roll any damage.)

Loud Round 4---ADM Nellie  d20+10=18 (E4's disarm) d20+9=24 (Jager's throw) 10d6(4+2+2+3+5+6+4+4+5+4)=39 d20+14=33 d20+14=30 5d6(1+3+5+1+5)=15 5d6(6+4+5+6+4)=25 d20+28=35 3d8(8+4+7)+10=29 (M1's rolls) d20+13=21 (M2's attack) d20+18=31 d8+3=4 2d6(3+3)=6 2d6(3+3)=6 (E1's attack) d20+15=29 d20+10=26 d20+5=13 d20+15=20 d10+3=6 d10+3=11 (E2's attack) 4d6(5+5+2+2)=14 d20+16=20 d8+4=9 (E3's attack) d20+13=28 d20+10=20 (E4 and Fire elemental)
Wednesday March 2nd, 2005 12:38:26 AM

By some miraculous stroke of luck, Rigging's spell takes effect before Appolo moves, so he is indeed able to close in an attack the monster. Unfortunately he is unable to attack right now, but he's invisible and in place. And just take a look at that things back...it's a thief's fantasy!! So much back, so little time!

Ashira makes her stand against the horrendously formidable looking thing headed her way. As it gets closer, Ashira feels the ground shake as it lumbers toward her, and then when it finally closes with her, a strange tingling sensation. Her animated shield falls to the ground with a thud, and suddenly she feels as though she is moving a lot slower than she was just a few seconds ago... The behemoth slowly grinds to a halt in front of Ashira and swings its nasty sword and slices into her. Ashira staggers from the massive blow (29 dam.).

Spell completed, haste in effect and weapons out, Rigging's ready for action...now to pick a victim...uhmmm target.

Armed and magically hasted, Valanthe moves in to flanking position with Appolo. It's not a pretty sight from here. Pasty flesh peeks out from under massive full plate armor. Huge arms expertly hold a enormous longsword, which cuts through the air, barely missing Valanthe.

In the meantime, Bart and Nezamil team up to make sure that the walking blade barrier is brought back up to full fighting form.

Finally able to catch up with his elusive prey, Jager wastes no time and gets to work disarming his foe. Completely caught off guard by the move, the wiry archer is unable to fend off the monks snatch, and Jager finds himself the proud owner of a shortbow...which he promptly throws up into the tree. It snags on one of the branches about 10 feet up (Throw=25). (One hero point earned for Jager's out of the box tactics!). The archer turns a dangerous shade of purple. "You little piss ant! My mother gave me that bow. You're going to pay for that!!"

Ari takes several shots at M2 attempting to clear the path. He is disappointed to see the arrows bounce harmlessly off of the thing's armor.

And then, from somewhere out in the forest...there is a flash of light as a small ball shoots straight toward Nezamil, Bart and Ashira. Suddenly a fireball erupts around them, but fizzles into nothing as it seems to hit some sort of invisble field....reminding everyone that somewhere out there there are invisible mages... And then, as if to reinforce the point, two small beads sale through the air. One lands at the feet of Nezamil and the other at the feet of Ashira. As soon as the beads hit the ground, there is a fantastic explosion. Nezamil and Bart take 15 points of damage. Ashira and M1 take 25 points of damage. Nezamil must make a Reflex save DC 16 or be trapped inside a glimmering force field (bead of force). The field begins to form around Ashira, but suddenly winks out of existence.

As magic explodes around them, Hegna struggles to maintain control of the horses. Managing to call them slightly, she manages to turn the carriage around. As she does so, the Jack hops from the carriage and out onto the battlefield.

And for the Taco Bell Brigade...
E1 (AC21)---Looking like he's back in business, the Halfling darts over and engages with Nezamil. An evil looking grin on his face, he swings his flail at the dwarf and manages a glancing wound that begins to burn (10 dam...Fort. Save DC17 or take 6 pts. Con damage).

E2 (AC18)---Taking a 5 foot step, the female warrior makes a full attack on Bart. This time there are no tree roots to come to the rescue, and the halberd slices into Bart twice (17 dam. total). She looks Bart over appraisingly. "Tell you what...you put that silly little sword down and agree to be my love slave, and we'll put this whole messy business behind me. What do ya say, big fella?"

E3 (AC19)---The heavily armored warrior dashes over to engage with Rigging. Taking a deep breath, he belches out a large amount of fire onto the Card's leader (14 dam. Ref. DC 13 for half). Then he brings his warhammer down on Riggings head (9 dam).

E4(AC15)---Thoroughly ticked at losing his shortbow, the archer takes a 5 foot step out of Jager's range (drawing an AoO). Reaching into his backpack, he pulls out another gem and throws it toward the pesky monk. The jewel lands right next to Jager, shattering on contact. A large earth elemental forms up near the monk, beady eyes glaring at him in mute anger. "Don't just stand there, get him!" calls out the archer to the elementals. A look of sickening glee forms on the fire elemental's face as it walks over to Jager and slaps at the monk with a firey arm, barely missing him. The earth elemental merely looks over at Jager...apparently unable to act this round.

OOC (The damage taken previously by Ari was non-lethal damage...so Ari is at full HP...he just needs to note the damage as non-lethal.)


Rigging ac 20 shield haste blinking  d100=36 d100=31 d20+11=14 d20+11=25 d20+11=29 d20+11=30 my blinking d100=20 d100=23 d100=70 d4+1=3 d4+1=5 2d6(3+3)=6 2d6(5+4)=9 2d6(1+6)=7 2d6(5+2)=7
Wednesday March 2nd, 2005 8:19:23 AM

OOC Nellie don't forget the Rigging is blinking. You have a 50% chance to miss. I rolled for them first two rolls and both missed.

Rigging is starting to get into his groove when he sees this big stupid ox come stumbling forward and try to breath fire on him. Then he tries to hit him on the head! Luckily he blinks away from both attacks. Doesn't this lumox know who his is? Time to make him pay!

Rigging blinks to the other side of his attacker and launches his attacks!

shortsword hits ac 14 and ac 25. blinked away from the 25 so it misses

Holy dagger hits ac 29 and ac 30 Damage with backstab damage is 23. If creature is evil, he takes an additional 14 points of damage

mage armor hours
blinking 3/6 rounds
haste 1/6 rounds

attack modifiers: base +5 weapon finese +4 magie weapons +1 haste +1 flanking +2 two weapon style -2 total of +11



Rigging  d100=50
Wednesday March 2nd, 2005 8:43:04 AM

forgot the 4th blink roll. Rolled 50% so the dagger hits if it hits

Jager AC 27 (AC 28 verses Fire Elemental) AC 31/32 for AoO Mobility, Haste, 58 HP  d20+9=18 d20+7=11 d20+2=3 d20+2=9
Wednesday March 2nd, 2005 9:14:59 AM

"Get back here Momma's boy!" Jager yells in common at the now bowless archer. Jager attempts to sweep E4 with his AoO (AC 18)and is able to catch the scums leg with his own as he tries to back off but not very strong (Trip attempt 11 against opp. str. or dex. check)

Jager then goes totally defensive (combat expertise) and takes a hasted 5 foot step to follow E4. Jager launches into a flurry of blows against E4 (AC 3 and 9), but is totally ineffective as his is much too worried about the two elemental around him.

Jager calls out in a loud but calm voice in Heit Volken. "Some help over here would be greatly appreciated!" Jager is hopefull the lessons in his native language pay off and that someone is free to even the odds in his mini battle. Jager thinks back to his days in the fightng pits and his ability to best three or more foes at one time, but then again none of them were ELEMENTALS!

Ashira (AC22, HP46/96) Haste  d20+10=26 4d8(6+1+5+3)+7=22 d8=3
Wednesday March 2nd, 2005 1:07:13 PM

Blood flows freely from a massive wound on Ashira's shoulder, forming a little pool at her feet. Despite her injury, Ashira ducks out of the way of the fireball, completely unharmed. Then the explosion engulfs her, and almost brings Ashira to her knees.

I can't take much more of this, one more blow like that and I'll be dead. Ashira thinks. What to do, what to do?? First things, first. Gotta get healed up. Ashira takes a 5 foot step backward (M16) and reaches into her pack. Pulling out a vial, she drinks it down quickly (Cure Critical Wounds 24 healed...rerolled one to get a three).

Jager continued  d20+8=25
Wednesday March 2nd, 2005 2:53:04 PM

OOC: Forgot to roll the opposed trip roll if E4 wants to attempt to trip Jager, since Jager did not do such a great job on his trip attempt. THe two elemental may have something to do about it......

Appolo Hp39/45 Ac 23 Invisible,Haste  d20+10=30 d20+10=16 d10+4=11 d8+4=10 d6=6 d6=2 d6=4 d6=6 d6=5 d6=2 d6=1 d6=1 d20+12=32 d20+11=28
Wednesday March 2nd, 2005 3:17:14 PM

Appolo makes two attacks on his monstrous opponent.Using his long and shortswords he backstabs the creature..Then quicklt and quietly steps away going invisible agian.Staying low and sidways to the creature Appolo also attemps to hid in its shadow.

OOC Move silently 32,Hide 28, Longsord hit 30 critical
11x2=22 + Backstab 18 for a total of 40

Shotsword to hit is 16 Damage 10 Backstab 9 If a 16 hits For a total of 59

Valanthe Ac 23, Hp 76  d20+15=28 d20+10=30 d20+10=22 d6+7=8 12d6(2+5+6+5+4+6+3+6+3+5+4+6)+14=69 2d6(4+2)+14=20
Wednesday March 2nd, 2005 5:19:23 PM

Seeing that Ashira is in a bit of trouble Val knows that she needs to work fast. Feet planted, Val weaves her enchanted blade past the creatures defenses and through cracks in the armor.

"Appolo help Ashira. I'll take care of this one."

ooc: ignore the 12d6. accidentally had a one before the two. hit ac 28 for 8 and crit hit, ac 22 to confirm for 20

Nezamil Ac 22 Hp 17/60  d20+4=9 d20+10=21 d20+4=9 2d8(3+8)+5=16
Wednesday March 2nd, 2005 5:23:11 PM

Nezamil steps away from healing the big man (Bart) just as the halfing darts in with his sneaky attack ...flailing the dwarf with a glancing burning blow(d20+10=21 fort save made) on the shoulder " aaarrrggg " rages the dwarf turning towards his foe to strike but is blown off his feet by an explosion(d20+4=9 reflex save failed)

staggering to his feet Nezamil glares out in anger at the shimmering cage of force that pens him in his eyes settle on the light footed halfing " c,mon and get me now shorty " grunts the dwarf

" wow this is bit of luck both good and bad ......i'm down to my last bit of strength ....will give me time to heal and figure a way out of this magical prison " with that thought the cleric reaches into a pouch and withdraws a wand " Domi's faith" murmers the cleric as he activates the wand (2d8+5=16 cmw)

Feeling steadier on his feet the dwarf surveys the battlefield to see the action

Bart Ac 26 hp 39/71 haste  d20+13=30 d20+13=14 d20+13=30 d20+13=22 d20+8=25 d20+8=23 d10+11=21 d6=5 d10+11=18 d10+11=15 d6=6 d10+11=19 d10+11=15 d6=4
Wednesday March 2nd, 2005 5:54:09 PM

Bart sees he has a very powerfulkl fighter in front of him, capable to kill him in a few blows. But Bart trust that Domi will help him if Domi finds him worthy. With all his power and knowledge Bart attacks the female fighter dodging away from her attacks (dodge feat +1 Ac) This time he decides not to make a jumpattack and get all the benefits from being hasted, he also uses more power then accutaresee (power attack +2) )

threat ac 30, no crit for 21+5 shock dam, threat ac 30 crit? ac 22 for 18+15?+6 shock dam, threat ac 25 crit? ac23 for 19+15?+4shock dam

No my Lady and will not be me your servent not until Domi wants me so, die your @&%# (to protect the readers delicate eyes the words Bart says are not fully written down)

Ari AC 18 HP 4/60  d20+4=15 d20+3=16 d20+5=7 d20+5=18 d20=2
Wednesday March 2nd, 2005 11:53:04 PM

Seeing Helga struggle with the frightened animals, Ari sees if he can help out with getting the animals moving. (handle animal 15).

If it appears that Helga is doing fine on her own, then Ari will look for ways to fire his bow at the invisible targets. (spot=16 AC 7, 18 and 2. Roll damage if needed, assuming Ari has the chance to use his skills. If he has to concentrate on the horses, or defending Helga, than that comes first).

Ari prays that the others are doing better than him at this moment. Though it does appear as if most of their tactics training has gone out the window.

Nellie 
Wednesday March 2nd, 2005 11:56:13 PM

I'm not feeling well. Will post tomorrow am.

Nellie again 
Thursday March 3rd, 2005 6:24:00 PM

Guys, I still feel nasty. I'll try and make a post tonight around 10Pm EST.

Loud round 5----ADM Nellie  d20+4=19 (E4's trip) d20+16=20 d8+7=12 (Jack's attack) d20+28=44 3d8(1+7+4)+10=22 (M1's attack) d8+3=9 (M2's healing) d20+18=23 d20+13=14 d20+8=15 d20+18=23 d8+3=5 2d6(6+6)=12 d8+3=5 2d6(5+5)=10 (E1's attack) 4d6(4+5+5+4)=18 d20+17=19 d20+12=20 d20+7=22 d20+17=28 d20+17=19 d8+4=7 d8+4=12 d8+4=6 (E3's attack) d20+19=35 (E4's climb) d20+10=20 d20+5=12 (Fire Elemental attack) d20+12=17 d20+7=8 (Earth Elemental attack)
Thursday March 3rd, 2005 11:09:08 PM

Rigging strikes out and connects twice with his dagger, though the fighter in front of him still seems to be in top fighting form.

Jager reaches out to trip the unarmed archer, but finds it a rather difficult thing to do. Instead, he moves in a throws a few punches, but the archer is more agile than Jager would have thought. Meanwhile, the elementals in front of him are just as nasty as he suspected. A sick gleam in its eye, the fire elemental strikes out twice, but finds itself no match for the quick monk. With no other motivation than to smash Jager's body into a goey ball, the earth elemental swings its arms down, missing both times.

Ashira heals up just in time to see that big looming monster come lumbering back toward her. Bringing his sword crashing down on the half-elf once more, Ashira almost gets the feeling that the creature is toying with her. Deadly toying (22hp dam), but toying none-the-less.

Looking quite pleased with himself, Appolo visualizes as his longsword slides into a whole in the monstrosity's armor. Though Appolo can tell that the blow was not quite as powerful as it would normally be (OOC...sorry, but that wasn't a critical, just a threat). The creature shudders in pain, and Appolo misses entirely with his shortsword.

Proving a rather effective double team, Valanthe likewise slices into the creature with her first and second blows, though she is unable to pull off a critical strike. Come to think of it, Val's not even sure she can locate where the abominable thing's vital organs are. Looking very wounded, the creature reaches into a pack on its side and pulls out a vial, drinking it down (drawing an AoO from Val and Appolo). Several of the newly inflicted wounds begin to heal.

Finding safety in his little prison, Nezamil gets to work applying some well needed healing.

Meanwhile, Bart is indeed answered with Domi's strength as he quickly and mercilessly cuts down the female warrior in front of her. She slumps lifelessly to the ground, unable to offer any more meaningless chatter.

Ari sees that although Hegna struggles with the horses, she does indeed get them under control, and the carriage begins to head back down the path they just traveled. Smiling, the Jack calls to Hegna. "Yes, good. We will meet back up with you once we've dealt with this little interruption." Spotting Jager's predicament, the Jack closes with the Fire Elemental. The bright light coming from his sword slices deep into the Elemental's body, causing it to emit a earsplitting scream.

Taking, quite literally, several shots in the dark, Ari doesn't think he connected with any of the invisible assailants.

TB Brigade

E1 (AC21)---Seeing that the dwarf is out of the combat for now, the warrior moves in to take on Bart (5 foot step). "Bella's arrogance undid her. I think you will find me a much more worthy opponent." Bringing his flail down four times, the Halfling connects with two of his blows, inflicting a moderate amount of damage on Bart (32 dam. total).

E2 --Very, very, very dead.

E3 (AC19)---A small chuckle escapes the heavily armored man's lips as he spins to confront the elusive Rigging. Once again he bletches out flames (18 dam...Ref. DC 13 to take half). Then once again he wages a full attack. His warhammer strikes true three times (AC 20 for 7, AC 22 for 12, AC 28/19 for 6).

E4(AC15)---Seemingly happy enough just to get away from the strange monk, the unarmed archer heads back to his original tree (drawing a AoO from Jager) and begins scurrying up it. He quickly and easily climbs about 7 feet into the tree.

And from the surrounding forest, it is oddly quiet. Perhaps too quiet. And then there is that strange, but all too familiar, prickling sensation as Ashira and Rigging sense that perhaps they are being scried upon once more.

OOC M1's AC is 21...M2's AC is 27

Rigging ac19 hps 41/65 blink haste mage armor  d100=88 d100=45 d100=41 d100=57 d20+10=28 d20+11=20 d20+11=22 d20+11=22 d20+11=27 d100=60 d100=55 d100=81 d100=72 d6+1=6 d6+1=5 d4+1=5 d4+1=5 2d6(4+1)=5 2d6(5+3)=8 2d6(5+4)=9 2d6(5+5)=10
Friday March 4th, 2005 12:19:36 AM

Rigging doesn't blink for the fire breath or the last attack. He makes his save from the fire breath and with evasion takes no damage. Only the last damage really hurts.

Rigging blinks again and lashes out with his own attacks. All 4 hit the fighter and hopefully hurt him badly. I did 53 points of damage.

He says to the fighter, "You shouldn't laugh at me. It hurts my feelings and I am very sensitive."

total damage done by Rigging is 76 to E3

mage armor hours
blinking 4/6 rounds
haste 2/6 rounds

attack modifiers: base +5 weapon finese +4 magie weapons +1 haste +1 flanking +2 two weapon style -2 total of +11.

Backstab damage done because of blinking

George, need you to post the breakdown of the damage on each attack.

Jager AC 27 (Dodge 28 verses Fire Elemental) AC 31/32 for AoO (Mobility) Haste HP 58  d20+9=15 d20+8=16 d20+8=22 d20+9=22 d20+8=27 d20+8=16 d8+3=10 d8+3=8 d20+8=21 d8+3=8 d8+3=11
Friday March 4th, 2005 8:00:16 AM

Jager again attempts to trip the fleeing bowless archer (AC 15 melee touch attack and trip roll of 16, opposed trip roll if needed 22). "Get back here you scum! I am not done with you yet." Jager yells at the archer.

If the trip is sucessful, Jager will take his free attack on the prone archer (AC 22 stunning fist DC 17 save or stunned).

Jager will then follow up with his regular attack on his prone foe, all the while attempting to keep the elementals in front of him: Flurry of Blows - AC 27 & 16 for 10 and 8 damage - Haste attack - AC 21 for 8 damage.

If Jagers trip attack is not sucessful he will chase the archer and strike him once for the stunning fist attack above. Jager will use his superior mobility/speed (movement 80 feet) to keep E4 between himself and the elementals as best he can.

In 'Heit Volken' Jager will call out. "Anyone free to lend a hand over here." Jager is hoping that the wildcards remember their lessons.....

OOC: Forgot to roll damage for teh stunning fist attack, last damage roll for 11.

Jager Continued 
Friday March 4th, 2005 11:24:45 AM

OOC: Made a mistake on my AC based on my attack rolls. Looks like Jager did not use his combat Expertise this round so his AC drops to 22 and 23 verses the Fire elemental. OOPS!!!!!!

AppoloHP 37/34 ac 23 Invisible Haste  d20+10=12 d20+10=28 d20+10=22 d20+10=17 d10+4=10 d6=4 d6=2 d6=2 d6=4 d20+11=16 d20+12=24
Friday March 4th, 2005 1:52:38 PM

Appolo seeing his oppurtunity leaps forward and luanches 4 backstab attempts of which only one hits.He then reactivate his ring and tries to hide.He does his best to stay low and out of the creature line of site.

Hit 28 Damage 10+12 =22 Hide 16 Movesilently 24

Ashira (AC22, HP24/96) Haste  d20+13=26 d20+8=21 d20+13=31 d20+13=29 d20+5=19 d20+13=16 d6+3=9 2d6(6+1)+6=13
Friday March 4th, 2005 7:41:52 PM

Ashira watches with pride as her friends fight nobly against the enemy. She could back off and try and heal herself again, or she could hold this thing off for a couple more seconds. Gripping her swords in both hands, Ashira silently makes up her mind. Launching a full attack, Ashira hopes to cause some damage to the thing before it kills her.

(AC 26 for 9, AC31/29 (crit) for 13).

Nezamil Ac 22 Hp 30/60  2d8(5+3)+5=13 d20+5=8
Friday March 4th, 2005 8:29:25 PM

The Cleric taps himself with his wand again )2d8(5+3)+5=13 cmw)

Still holding the wand the dwarf yells " hey you overgrown rabbit get back " at the halfing hoping to distract him and help Bart

Nezamil then scans(d20+5=8 spot ch) the surrounding woods for signs od the missing mages " i know someone is lurking in the woods if i can just find them we can then even the odds abit "

Bart Ac 27 HP 7/71 Haste  d20+11=23 d20+11=30 d20+11=23 d20+6=21 d10+13=19 d10+13=15 d10+13=19 d10+13=19 d6=4 d6=2 d6=1
Monday March 7th, 2005 3:40:51 AM

Once again Bart is heavily wounded, but he hopes Domi will sees his need and will help him to win this fight for justice. He is angry and uses his power to inflict more dammage (powerattack +4. All his blows are will placed, with his second blow he manages to hit a critcil place, right into the abdomen of the halfling hitting him for a total of 79 dammage. Bart steps 5 ft away from the halfling getting as much room as possible between him and his opponent hoping he gets the potion from his pouch in time

Ari AC 18 HP 4/60 
Monday March 7th, 2005 7:22:38 AM

With his breath coming raggedly, Ari looks around for anyone that might harrass the wagon. Ari will hold all his actions for defensive firing with his bow.

Valanthe Ac 23, Hp 76  d20+15=33 d20+15=24 d20+10=30 d6+7=11 d6+7=8 d6+7=11
Monday March 7th, 2005 11:40:53 AM

Seeing her sword slice deeply into the creature without the results she was looking for piss off the young elf to no small degree. Her anger builds as her rapier flashes and slices deeply into the monster again and again but somehow she keeps her cool.

"Hang on just a little longer Ashira."

ooc: hit ac 33 for 11, 24 for 8, amd 30 for 11. Two potential crits but I didn't roll for them since they seem to be immune to them.

Rigging 
Monday March 7th, 2005 7:08:48 PM

OOC first attack with shortsword did 11
haste attack with shortsword did 13
first attack with holy dagger did 14
haste attack with holy dagger did 15

Rigging 
Monday March 7th, 2005 11:52:42 PM

OOC Ari/Todd where is your character going? We are getting slaughtered and you are sniping at nothing with your bow! Ashira and Bart are about to die and you are running away?

Rise and Fall (ADM Nellie)  d20+4=19 (E4's trip) d20+9=19 (E4's throw) d20+18=26 d8+3=6 2d6(4+4)=8 (E1's attack) 4d6(5+4+1+1)=11 d20+17=31 d20+12=16 d20+7=8 d20+17=33 d8+4=5 d8+4=12 (E3's attack) d20+10=16 d20+5=12 (Fire elemental attacks) d20+12=30 d20+7=20 2d8(3+8)+10=21 (Earth elemental attack) d20+28=41 3d8(5+2+1)+10=18 (M2's attack) d100=98 10d6(5+3+1+2+2+6+6+1+5+1)=32 (Fireball) 2d8(5+6)+11=22 2d8(1+7)+11=19 (Healing)
Tuesday March 8th, 2005 1:44:23 AM

Rigging slices quickly and efficiently into the warrior, showing the true danger of a blinking rogue. Though his attacks hammer home, Rigging can tell that the warrior has quite a bit of fight left in him. Laughing long and hard...and apparently directly at the expense of Rigging, the man spouts fire once more (11hp damage...DC13 for half). Then once again, he begins to wail away at the elusive Rigging with his warhammer. Someone must be looking down on the leader of the Wildcards, as only two of the blows have the potential of connecting and manage to inflict only minor amounts of damage (AC31 for 5 and AC33 for 12).

Jager puts his attack of opportunity to good use and quite literally sweeps the competition off his feet (Jim, tell George Thank You). Then, apparently not up on etiquette, he kicks the guys while he's down. All combined, Jager's actions definitely take the archer down a notch or two. Reaching into his backpack, the man fishes out another gem (drawing an AoO) and chucks it toward Jager, narrowly missing. The jewel flys off mark a few feet away and up springs another Fire Elemental which glares at Jager. Jager's attempts to keep the elementals away from him are problematic, since he never really moved away. With a vicious grin, the fire elemental takes a couple of swipes at Jager, but misses him by a mile. The earth elemental, however strikes with deadly brut efficiency. A massive stone arm slams into Jager's side (AC30 for 21dam), while the other arm narrowly misses him.

The tag team of Val and Appolo once again show the value of team work as they continue to carve away at the monster before them. Val and Appolo do indeed notice that the monster seems to be immune to critical attacks. However, regular attacks seem to work just fine...and between the two of them, Appolo and Val manage to make sushi of the sickening giant. It's dead...course it could be argued that it never was really alive...but right now the point is that it ain't moving anytime soon. Its huge body collapses to the ground with a thud.

In an attack that seems driven by sheer desperation, Ashira lashes out at the nasty thing in front of her and manages to cut into the abomination a couple of times, though she too notices that she is unable to inflict critical damage. She also notices that her attacks are not as efficient as normal, and she doesn't seem to be hasted any longer. The attack is returned by a nasty blow from the creature (18 dam.) which leaves Ashira but a footstep away from death's door. The creature watches as the other monster falls to the ground and begins to look slightly confused.

Nezamil continues to bring himself back up to fighting form as he taps himself with his wand. He finds that his attempt to taunt the enemy does yield a whole lot. Likewise, his effort to spot the hidden spellcasters comes up dry.

Bart slices into his new opponent, cutting, slicing and effectively living up to his nickname. However, the halfling's words prove true, and Bart does not manage to take him down this round. Blood oozing from his wounds, the Halfling has a dogged look of determination as he takes a 5 foot step toward Bart and brings down his flail in a very successful attack. Blinding pain fills Bart's skull just before he lapses into blissful unconsciousness and begins to bleed to death (14hp damage...taking Bart to -7). Seemingly satisfied with downing Bart, the Halfling rifles through a pouch on his waste and pulls out a small vial.

Meanwhile, Ari hitches a ride with the fleeing carriage, carrying him quickly away from the combat (he's about 60 feet away from the battle right now). The movement apparently does not go unnoticed, as there is a sudden flash as a fireball emerges from the woods, engulfing the carriage, frying the horses (who are now dead) and burning Ari (32 dam. Ref. DC 17 for half). Ari, please remember that all the damage dealt to you by the archer was non-lethal...do not subtract the 22 HP dealt by the archer from your HP total...notate it as non-lethal damage in your header.

Out in the woods somewhere comes the sound of spellcasting, and suddenly the Taco Bell Brigade's wounds begin to heal.

And then there is another strange happening...off to the side of the path there is suddenly a loud pop, and out of nowhere a black clad magician appears. Spot check DC15 reveals something very unexpected indeed!!


ADM Nellie 
Tuesday March 8th, 2005 1:49:07 AM

Forgot to post for the Jack...will post for him in the morning.


Appolo Hp 37/45 ac 23 Haste Invisible 
Tuesday March 8th, 2005 2:04:27 AM

Appolo looks at Valanthe then points at Ashira."let's help Ashira."He then goes invisible and moves quickly behind M1 P16.He then backstabs M1 once and ducks staying low and moving silently.

Appolo Hp 37/45 ac 23 Haste Invisible  d20+12=16 d20+11=25 d20+10=11
Tuesday March 8th, 2005 2:05:52 AM

Appolo looks at Valanthe then points at Ashira."let's help Ashira."He then goes invisible and moves quickly behind M1 P16.He then backstabs M1 once and ducks staying low and moving silently.Mising his attack he plays defence and waits for Val.

Move Silently 16,hide 25

Valanthe Ac 23, Hp 76  d20+15=26 d6+7=9
Tuesday March 8th, 2005 6:06:54 AM

Even before the creature crumples to the ground, Val is moving toward the other monster (N15). Sensing urgency Val brings her blade down hard and fast.

ooc: hit ac 26 for 9

Rigging 29/65 ac 19 blinking, haste, mage armor  d100=47 d100=25 d100=97 d20+11=25 d20+11=22 d20+11=29 d20+11=22 d100=56 d100=12 d100=56 d100=37 d6+1=6 2d6(2+3)=5 2d6(6+5)=11 d4+1=5 d4+1=4 2d6(6+4)=10
Tuesday March 8th, 2005 8:12:47 AM

Rigging blinks away from both the fire attack and the fighter's first attack. His smug smile turns to a grimace as he pops in on the third swing to find it hitting him for 12 points of damage.

Rigging again slices into his opponent, knowing his friends and wife are in trouble and he can't do anything to help them with this big lug running around at his back.

First swing hits ac 25 for 11 points of damage
Second swing hits ac 22 but I blinked away from it and miss.
Third swing hit ac 29 and I do 16 points of damage.
4th swing hits ac 22 and I do 14 points of damage with it.

total of 117 hps done to this monster!

(OOC nellie I rolled the 4th swing with the haste since you gave it to me last round and haven't heard back from the rules board yet.)

mage armor hours
blinking 5/6 rounds
haste 3/6 rounds

attack modifiers: base +5 weapon finese +4 magie weapons +1 haste +1 flanking +2 two weapon style -2 total of +11.

Backstab damage done because of blinking


Jager AC 27 (AC 28 verses new Fire Elemental) AC 31/32 for AoO - Mobility, Haste, HP 37/58  d20+2=20 d8+3=4 d20+3=4 d20+3=19 d20+3=17 d20+3=9 d8+3=5 d8+3=6
Tuesday March 8th, 2005 9:06:38 AM

Jager is fully defensive (combat expertise +5)as he seems be be surrounded by elementals and felt the earthen smash from the mobile mountian in front of him. Jager will do his best to keep his opponents at bay with lots of movement and bobbing and weaving.

Jager will do his best to kill the pesky archer once and for all (AC 21 for AoO, for got the +1 for haste, damage 4), by brining his foot in a high arc down on the scums head.

Jager will again unleash a flurry of blows on the prone assassin (AC 19, Ac 17, AC 9 - haste, for 5 and 6 damage). Jager is very concerned when he sees some of the archers wounds heal up.

OOC: Can Jager tell how much E4 was healed or currentl hurt?

Jager calls out praise to the Jack in common. "Thanks for the help. Nice slash."

Jager also call out to his friends in common, thinking that the Heit Volken lesson may have been a failure. "I see no more arrows from Ari, he must be down or captured can anyone help him as I have my hands full.....at least for the next few moments." Jager sneers down at the source of the elements lying on the ground in front of him.

Jager will do his best to catch the gem from the archer in an effort to stop it from breaking and releasing another opponent (snatch arrow feat, but rolled a 1+3=4, not good), but to no avail.

Ari 4 hp left 
Tuesday March 8th, 2005 9:45:32 AM

ooc umm. I haven't seen any co-ordination with my team members. I'm out of HP's, and the Emporer is in danger. There were area attacks going off and I thought keeping him protected was at least a valid choice of action.

You can order him back, if you wish.

Ari 
Tuesday March 8th, 2005 10:05:05 AM

ooc. I just realized about the nonlethal damage from the first round of attack. As of this posting, I have no idea what that means. Which of course shows in my posting, which is also the reason why I chose the actions that I did. Without having a sick day today, it may have been another 12 hours before I would have realized this, as today I'm out of the apartment, generally, till 10pm.

So now I'll go read about it.

Bart dying unconcious hp -7 
Tuesday March 8th, 2005 10:23:56 AM

"Aaaaarrgghhhhhhh" With a mighty roar the heroic Bart falls bleeding and unconsious on the ground

Jager (Question) 
Tuesday March 8th, 2005 11:15:48 AM

OOC: Is the monks "Wholeness of Body" a free action or a move action or a full round action? Just curious as I think Jager may need to do it soon. Jager will have done it this round if it is a free action.

Thanks.

Honestly Jim, I don't really know. Let's just say Jager used the ability this round. :)--Nellie

Ari AC 18 HP 12/60 (22 nonlethal points) 
Tuesday March 8th, 2005 11:17:13 AM

Cringing as he takes some more damage. Ari grinds his teeth in frustration with everything that is going on. Holding on to the now horseless carriage (ooc a peek at the future? ;) ), Ari does his best to hold on and till the carriage comes to a stop. As soon as he can after that, he'll cast obscuring mist. Once cast, Ari opens the door to the carriage and says, "I don't think we can stay in here any longer". (ooc I rolled a 20 for the save, and then accidently changed my settings and lost the roll for the post. If I need to roll again, let me know.)

Nezamil Ac 22 Hp 30/60 
Tuesday March 8th, 2005 2:06:20 PM

Nezamil reaches into a pouch and withdraws another wand " yep this should help get me out of this cage " remarks the dwarf to himself

With a look out of his prison Nezamil see's the mighty warrior fall "NOOOOOO!!!"

pointing the the wand(dispel magic) at the wall of the magical cage the cleric activates it(wand is 12th level str) and watches as the magical cage vanishes before his eyes and surges forward over to the Fallen fighter and kneels besides his bloody body " hold on my friend just a few moments more .......its not your time to meet Gargul ......Domi needs you to blaze a path for others with courage in the Wold" implores the Cleric hoping his friend can hear him and hold on to life as his blood seeps into the ground

Nezamil readies to call on Domi's divine powers (will heal Bart next rd)

Nezamil 
Tuesday March 8th, 2005 2:22:59 PM

OOC: just a reminder Nezamil passed out cmw(2d8+8)on jan 19th post to Val ,Ashira,Bart,Rigging and Redux , might come in handy ;) so if you havent used them, that means you still have them :) hint :)

Ashira (AC22, HP6/96) Haste  2d8(4+1)+3=8
Tuesday March 8th, 2005 3:49:25 PM

Several nasty looking wounds crisscross Ashira's body. At the arrival of Appolo and Valanthe, Ashira takes a deep breath and, her legs shaking, takes a five foot step backward (M16). As she does so, she is horrified to see Bart laying at her feet, bleeding to death. Reaching into her backpack, she pulls out one of the potions given to her by Nezamil and begins leans down to pour it down Bart's throat. She looks over at Nezamil. "C'mon work faster."

OOC Pouring a potion down a PC's throat is a full round action, so I suppose that technically Ashira cannot give Bart the 8 hp until next round...appealing to DM grace on this one. :)

Jager (Jack Post?) 
Tuesday March 8th, 2005 4:15:45 PM

Jager is still hopefull the Jack will not forget to stab the big bad Fire Elemental (#1) before the DM posts again..........

Redux (Ac 20, HP 52+11) False life  d10+8=11 3d4(4+4+4)+3=15
Tuesday March 8th, 2005 10:34:37 PM

An owl alights from the perch upon the mages shoulder. Redux surveys the scene with his eyes gaining a clearer image of the battle. Wand in hand, he makes quick work of firing off a charge of magic missiles at the golem, now glaring over the fallen Bart giving it as much damage as he could (dmg=15).

The Jack  d20+12=17 d20+7=25 d20+2=10 d8+7=12
Tuesday March 8th, 2005 10:49:01 PM

Smiling at Jager, the Jack lashes out with his glowing sword three times, but only manages to tag the fire elemental once (AC 25 for 12). He shrugs innocently. "Does that count?"

Unlikely Allies---ADM Nellie  d20+4=18
Wednesday March 9th, 2005 12:03:36 AM

The tag team of Appolo and Val move in on the creature, prepared to work their magic once more. Appolo immediately becomes visible, and both of the warriors notice that a) they don't seem to be hasted anymore, and b) none of their magical items seem to be working. Val's attack which would have normally connected bounces harmlessly off the things armor.

Determined to take down his opponent, Rigging launches another devastating attack. This time Rigging can tell that the fellow is feeling the damage pretty bad...you might even say he was on his last leg. Apparently having enough for now, the warrior withdraws from Rigging, moving back down the road.

Having a sweet spot above his prone foe, Jager presses his advantage with devastating results. But to Jager's expert eyes, it looks like the fellow could handle a couple more rounds of combat. But he too seems to have had enough. He attempts to rise to his feet (Resist trip=18) and move away from the combat (to E8).

As Bart starts to bleed to death, Nezamil and Ashira come to his aid. Nezamil finds it no problem to release himself from his prison and is in a good position to heal up the dying fighter next round. By some stroke of incredible luck, Ashira is able to pour the potion down Bart's throat, and the fighter regains consciousness.

Redux appears with style, and fires off several magic missiles, only to have them fizzle into nothingness when they reach about 10 feet in front of the monster.

The fire elemental grunts at the Jack's attack, but doesn't look particularly wounded.

And then something unbelievable happens... Jager and the Jack feel a strange shaking in the ground which intensifies quickly and then stops abruptly. Suddenly the ground opens up underneath the elementals and swallows them whole!! On the other end of the battlefield, a massive branch from a nearby oak tree comes swinging in over Val's head catching the huge golem in the torso sending the golem flying back approximately 60 feet! The monster roars in surprise and pain as it flies through the air and lands with a loud thud.

Facing the prospects of five potential opponents next round, the Halfling apparently decides to cut his losses. He sprints down the road in the general direction of the carriage.

Meanwhile, out in the forest, you clearly hear muffled cries in about four different directions, though it's hard to make out with any precision over the sounds of battle.

Rigging 29/65 ac 19 blinking, haste, mage armor  d20+11=27 d100=72 d6+1=7 2d6(4+5)=9
Wednesday March 9th, 2005 7:37:14 AM

Rigging looks around at the carnage and then at the fleeing warrior who caused him so much pain. He sees Redux and thinks, "How did he get here? No matter...I should really look for those invisible mages but this guy has made me angry!"

Rigging sprints after the fleeing warrior (still hasted so move 60) and sticks his shortsword into his back. (he doesn't blink) He murmers into the warrior's ear, "Where are you going? I thought we were having a good time."

Hit ac 27 for 16 points of damage.

mage armor hours
blinking 6/6 rounds
haste 4/6 rounds

attack modifiers: base +5 weapon finese +4 magie weapons +1 haste +1 flanking +2 two weapon style -2 total of +11.

Backstab damage done because of blinking

Jager AC22 (23 verse E4) AC 26 for AoO, Haste HP 37/58 ?  d20+9=27 d20+8=10 d20+9=19 d8+3=8
Wednesday March 9th, 2005 9:15:12 AM

OOC: What is the ruling on Jager curing himself? Is it a free action? If so he cured himself 14 last round.

Jager calls out to the Jack. "Nice Job! Lets finish off the brutes!" Just as the elementals are sucked into the ground. Jager yells to the escaping elementals "Cowards!" and then turns his attention to the scum trying to rise.

Jager takes his AoO to sweep E4 off his feet again (Hit AC 27, but did not take him off his feet trip 10), but he stumbles up and attempts to move off.

Jager will attempt to stun this scum (Hit AC 19 DC 17 or be stunned per stunning fist, damage 8)and pursue E4 with his superior speed (80 feet per round) if he is not stunned. "You are not going anywhere!"

Valanthe Ac 23, Hp 76 
Wednesday March 9th, 2005 9:29:07 AM

Scanning the battlefield for any remaining opponents that are still lingering. While the unexpected aid has removed some of the danger they were in such a state that a lone enemy or two could do serious damage. Spotting one such individual by some bushes Val sprints over to him. OOC: moving to f12

Bart hp0? ac 
Wednesday March 9th, 2005 9:48:18 AM

Slowly Bart regains his consciousness, he is still dizy. He sees a blurry Nezamil and Ashira in front of him. Thank you guys i was thinking that i would meet Domi, but it wasn't my time yet. Barts tries to stand up but he feels very unstable and asks Nezamil could you help me to the side of the road?



Nezamil Ac 22 Hp 30/60  4d8(1+5+5+6)+8=25 d20+5=11
Wednesday March 9th, 2005 1:16:27 PM

"easy there big fella " replies the dwarf to Bart as he drags him to the side of the road " relax let me help you "

Nezamil then will place his hands on Barts wounds and say a quick prayer to Domi (4d8(1+5+5+6)+8=25 csw)(casting it spontanously in place of dimensional anchor)

With a glance at Ashira " nice work in getting to Bart quickly ...you probably saved his life "remarks the dwarf

With a quick look(d20+5=11 spot ch) around to assess the battlefield the cleric doesn't spot Redux but hears some muffled souds " whats that noise " asks Nezamil as he looks towards one of the disturbances

Appolo Hp 37/45 ac 23 
Wednesday March 9th, 2005 2:18:17 PM

Appolo just shrugs as the tree tosses his opponent and his magic stopss working.He then looks over Bart,deciding that nexamil and Ashira can handle things there he chases after Val moving to bacstab any opponent they may encounter.

Ashira (AC22, HP6/96) Haste 
Wednesday March 9th, 2005 5:12:03 PM

Bloodied and exhausted, Ashira looks up at the dwarf and a brief smile flickers over her face. Slapping him on his back she says "Not too bad yourself....brother." Seeing that Bart is for the time being at least stable, she surveys the battlefield. She sees Rigging chasing after some guy, and Jager trying to beat up some unarmed guy. Looking over at Bart, Ashira helps him to his feet. "I hate to break up this party, but we really ought to check on our guest. C'mon Bart, let's go help out Hegna." She sprints off as quickly as possible toward the lame duck carriage (A16). As she travels, Ashira fishes out another healing potion from her pouch.

Redux (Ac 20, HP 52+11) False life  3d4(4+1+2)+3=10
Wednesday March 9th, 2005 11:02:46 PM

Redux turns his attention to the fleeing E1 and fires off his wand once again (dmg=10). Speaking to the villain, Redux says "I went to a bit of trouble getting here. Don't go away before we've had a chance to meet."

Desperate Times---ADM Nellie  d20+13=29 d20+8=23 d20+3=17 d20+13=18 d8+9=13 d8+9=13 (E3's attack) d20+11=20 (E4's Fort.) d20+18=31 d20+13=16 d20+8=22 d20+18=22 d4+4=8 (E4's attack) d100=81 2d8(5+6)+11=22 2d8(7+8)+11=26 (Healing)
Thursday March 10th, 2005 1:06:15 AM

Far away from the din of battle, Ari casts his spell and helps the Emperor out of the carriage. Though the exterior is charred, the Emperor is unhurt. Hegna, looking much worse for the wear hops down off the carriage stumbles through the think fog. When she finally manages to join Ari she whispers to him. "There are too many spellcasters about. We need to get him somewhere secure, but where?"

Rigging's fleeing foe looks a little peeved at the attack. "You know, you really must be stupid. Can't figure out when enough is enough, huh? I guess I'll have to teach you a lesson." Using more muscle than timing, the warrior tags Rigging with two massive blows (AC29 for 13, AC23 for 13). Wiping bloodied hair out of his eyes, the warrior looks at Rigging in disgust.

Jager thunks the unarmed archer in the head but isn't able to stun him. A sudden flush works its way up to the archer's cheeks, as if something inside him snaps. With a quick flick of his sleeve, a dagger appears in the mans hand. He lunges toward Jager with abandon. In his frustration, most of his attacks are in vain. He does, however, manage to nick Jager once (AC31 for 8 dam.).

Rushing to Rigging's aid, Val watches as Rigging takes several solid blows from the warrior. Looks like her instincts were right on track. Appolo is hot on her heals.

Due to the tending by Ashira and Nezamil, Bart is once more up to fighting power. Ashira decides to go hunting for the Emperor and sprints toward where the carriage headed, calling out for Bart to join her. Nezamil doesn't spot anything out in the woods, but he thinks he can hear something like muffled cries of surprise...though with all the sounds of battle it's hard to know for sure.

Redux's magic missiles shoot across the battlefield and nail the retreating Halfling right in the chest. Looking shocked, the Halfling staggers and looks decidedly unsteady. Moving with what Redux recognizes as magically enhanced speed, the little man shoots by Redux and rapidly approaches the obscuring mist.

Anyone caring to take a glance over at the other side of the battlefield notices that the monster that was knocked over by the tree has risen to its feet and is headed back toward the battle, though comparatively at a snails pace.

Off in the woods comes the ominous sound of spellcasting once more. Once again, the enemy warriors wounds begin to heal (E1, E3 and E4). To the Wildcards trained eyes, it looks like the warrior could probably stand a few more rounds of combat, though they are definitely looking wounded. Then the sound of more spellcasting...a sickly looking greenish fog settles in around the obscuring mist that Ari just cast. Ari, Hegna, and the Emperor are suddenly surrounded by something smelling vaguely like rotten egg, only, much, much worse. Suddenly the urge to wretch is very real. (Fort check DC18 or hurl your guts out....must make the check each round that you are in the mist). Then something strange happens...Rigging, Val and Appolo feel magic tugging at their bodies. (Fort. Save DC19...if you fail, email me).

I am sending out a regular combat map tonight. I will send out a separate map tomorrow notating the positions of the carriage and E1. Jager, consider yourself healed from the wholeness of body like I said before.---Nellie


Valanthe Ac 21, Hp 92 (Rage 1 of 8)  d20+12=26 d20+17=31 d20+12=32 d20+12=25 d6+9=14 2d6(6+2)+18=26
Thursday March 10th, 2005 9:49:55 AM

Val barely notices the magic tugging at her body. Seeing the mans wounds heal before her eyes and with the situation as it was causes Val to release her barely checked temper. Her knuckles whiten moments before a loud primal shout echoes off the trees. Val brings her blade down on the man with as much force as she could muster.

OOC: hit ac 31 for 14 and crit with ac 25 to confirm for 26

Appollo Hp 39/45 ac 23  d20+4=21 d20+10=11 d20+10=17
Thursday March 10th, 2005 2:07:32 PM

Appol shakes off the efects of whatever magic is being used and backstabs the opponent twice.Missing both times.He then prepares to play defence.

Fortitude 21

Bart Ac 23 hp 45/71  2d8(4+8)+8=20
Thursday March 10th, 2005 6:36:52 PM

Bart gets an potion oit of his puch and drinks iot he reactivates fis shield en picks up his sword and walks towards the halfling to pay him his final lesson

Nezamil Ac 22 Hp 30/60 
Thursday March 10th, 2005 7:52:47 PM

Nezamil is glad to see Bart up and around " phew that was close .....easy big guy that little sneak is tricky ....be careful " calls out the dwarf to Bart as he advances on his foe

The dwarf surveys the battlefield and his attention is drawn over to Jagar's clash with the archer " hmm yeah i have something to help Jagar " grins Nezamil slyly

Reaching into a pouch the cleric pulls out a small stright piece of iron and calls on Domi's divine powers (casting hold person on the archer e4)(dc 16 will check )

Jager HP 43/58 AC 23 dodge verses E4 Haste Mobility AC 27 verses AoO  d20+8=16 d8+3=10 d20+8=14 d20+8=23 d8+3=7
Thursday March 10th, 2005 8:32:40 PM

Jager is getting frustrated with his constantly healing foe, even though he did heal himself resently. "Enough fun and games, time for you to go down for good!" Jager yells in common as he flys into a flurry of feet, hands and elbows.

Hit AC 16 for 10 damage
Hit AC 14 but just missed
Hit AC 23 for 7 damage

jager satified with his attackes yell to the group in Heit Volken. "Will someone please go kill their cleric!"

Ari AC 18 HP 12/60 (22 nonlethal points)  d20=18
Thursday March 10th, 2005 9:58:33 PM

(ooc don't have character sheet, but it looks like i'm fine! ;)

Feeling the new spell trying to make him react, Ari looks at the others and tries to judge whether they are going to react. (unmodified 18 fort save)

Motioning for them to bring their heads together Ari risks his voice and whispers, "Don't breath too deeply. You might be overcome by the fumes. This way as quietly as you can."

Taking a perpendicular track to the way they were travelling. Ari moves with exaggeration to try to show the other two how to move silently and hide in shadows with the mist moving around them. Ari also shows them how to keep their mouths covered and close to body, to try to cutdown on any of the bad fumes.

Rigging 4/65 hps mage armor, haste, see invisiblity  d20+7=8 d20+7=27
Thursday March 10th, 2005 10:20:47 PM

Rigging sighs to himself and thinks, "Well now your in a fine pickle." Then feels something assualt his body. He feels himself succumbing to it but summons his resistance and fights it off. (burned a hero point)

Still it is time to let the fighter's do their thing. He moves off towards that most handsome and powerful dwarf. You know the one with the healing spells! He can easily get their this round and then casts a See Invisiblity spell to look for the enemy spell users!

He calls out, "I want prisoners!"

mage armor hours
haste 5/6 rounds
detect invisiblity 60 minutes


Redux (Ac 20, HP 52+11) False life  3d6(5+1+6)=12 2d6(4+2)=6
Thursday March 10th, 2005 10:58:10 PM

With his fighter friends resuming their controversy with the baduns regarding their recent hitting contest, Redux turns his attention back to the golem. Now that this character is out by himself, Redux turns down the heat and casts an ice storm directly over it (bludgeoning dmg=12, cold dmg=6). By his estimation, that should also slow the created abomination down a bit more as well.

Ashira (AC22, HP16/96) Haste  2d8(4+3)+3=10
Friday March 11th, 2005 12:25:46 AM

Gulping down her potion, Ashira heads toward the halfling, intent on cutting him down.

Opening the Can and Dishing it Out---ADM Nellie  d20+18=34 d20+13=26 d20+8=12 d8+7=12 d8+7=13 d8+7=10 (Jack's attack) 2d8(5+2)+5=12 (Nezamil's healing) d20=1 d20=1 2d6(2+1)=3 (rds. golem slowed) d100=75 (super secret roll)
Friday March 11th, 2005 12:27:45 AM

Stepping up to the bar, Val shows the arrogant fighter just how nasty a raging barbarian elf can be. With the speed of a viper, Val slices past the man's defenses, dropping him to the ground before he can blink. He lays on the ground, mouth open in a retort that will never be heard as his lifeblood begins to soak into the dirt pathway.

Bart fishes out a potion and drinks it down, beginning to feel much better. However, he isn't able to close with the Halfling, since he's taken all his actions for this round.

Smiling as the elementals disappear, and then watching the archer attack Jager, the Jack grips his sword even tighter. "Oh, I don't think so." He calls out to no one in particular. The eerie glowing sword slices neatly and evenly through the man's armor three times. Massive amounts of blood seep from under his studded leather armor. And then Jager comes forward and pummels him. There is an ominous popping, and the man's neck bends in a very unnatural angle. His body falls to the ground stone cold dead.

His target no longer a problem, Nezamil turns his attention to healing the newly arrived Rigging. Tapping the Captain with his wand, he restores 12 Hp to the suave fighter.

Ari, unaffected by the stinking cloud, finds Hegna and the Emperor retching their guts out. Moving with haste (haha), Ari quickly guides them out of the cloud and into the surrounding forest. He does find that he has to slow down to accommodate their slower rate of movement. It is just about at this time that the Halfling arrives...a mere 20 feet away from the group. A snarl on his lips, he begins to move toward the trio, warhammer at the ready...and then suddenly, he pauses. There is a brief nod of his head, and then he begins to sprint off into the forest at a very rapid pace (110 feet) and quickly disappears.

Redux's ice storm reigns down on the monster, pummeling it mercilessly. It's movement almost grinds to a stop just as Redux anticipated. Still, it slowly moves toward the group.

Rigging's spell goes off without a hitch. Taking a look around, he notices four figures spread out in the woods...beating a very hasty retreat into the woods...and moving fast. They too quickly disappear.


Valanthe Ac 21 (Ac without magic- 17), Hp 92 (Rage 2 of 8)  d20+17=36 d6+9=10
Friday March 11th, 2005 10:07:55 AM

Lost in her Rage Val turns and rushes the massive golem without hesitation. Rational thought takes a backseat to instinct and her mind chooses fight.

ooc: hit ac 36 for 10

Bart Ac 23 hp 45/71 
Friday March 11th, 2005 10:50:56 AM

Bart moves towards Val, but he doesn't interfere in this fight. He sees an enraged Val, he knows it is dangerous to get her out her beserkers state. she has to fight or otherwise suffer the consequences. Bart warns everyone who wants to interfere in this fight. Bart will only attack if Val is in danger and needs to be healed

Appolo HP39/45 AC23  d20+12=28 d10+6=14
Friday March 11th, 2005 11:05:01 AM

Appolo follows right behind Val and swings at the monstrousity.Heis in a full charge.

Charge hit 28 damage 14


Nezamil Ac 22 Hp 30/60  2d8(6+4)+5=15
Friday March 11th, 2005 3:09:55 PM

The Cleric will tend to Riggings wounds again (2d8+5=15 cmw)(4th charge used) "all right Captain go get'em " encourages the dwarf

With a quick glance around Nezamil turns and heads over to see how Jagar and the Jack are doing and observes Val cut down the enemy warrior " wonder if i should save him and see if we can pump him for infomation " growls the dwarf as he hustles across the road

Ashira (AC22, HP16/96) Haste 
Friday March 11th, 2005 3:41:57 PM

Ashira growls in anger. You back them into a corner and then they run away! Sighing deeply, she watches as the enraged Val and then Appolo charge the golem. Better go and help them out. she thinks. That thing's a lot worse than it looks. Swords drawn, blood still flowing, and arms shaking, Ashira manages to make it most of the way to the monstrosity, but can't quite close with it (U13).

Rigging 21/65 hps ac 19 mage armor, haste, see invisiblity 
Friday March 11th, 2005 6:01:05 PM

Rigging still a little shook up from the battle decides to let the fighters mop up the golem.

He says to Nezamil, "I think that fighter I was tangling with is still breathing. Lets fetch a prisoner and see who is attacking us?"

I will tie him up and you then heal him up slightly or at least stablize him." Rigging runs over to the figher and pulls out some rope.

Maulng happens - DM Dominic  (golem AoO) d3=2 (against Appolo) d20+28=31 3d8(8+3+5)+10=26 (beserk roll) d100=77 (golem's attack) d3=3 (against ashira) d20+28=46 d20+28=43 3d8(1+6+6)+10=23 3d8(2+5+3)+10=20
Friday March 11th, 2005 7:19:52 PM

Appolo, Val and Ashira decide to rush at the huge Golem. When you get within 10' of it you notice that all magic on you is neutralized somehow. Just as you notice a huge fist lashes out and connects with (dmg 26).

Val strikes out and causes a glancing blow on the huge monster.
Appolos attack lightly wounds the golem.

Nezamil heals up Rigging some before checking on Jager and the Jack.

Ari, the Emperor and Hegna continue moving away fom the noxious cloud.

Bart moves in a bit closer just incase the others need his help.

Rigging and Jager find that the opponent is dead.

The huge golem flails out with both fists smashing towards Ashira (hit ac 46 & 43, dmg 23 & 20)

the Jack charges over towards Ashira when he sees her get slammed with both blows.

OOC: sorry Nellie

Ashira****DEAD**** 
Friday March 11th, 2005 10:10:13 PM

The last thing she sees before the darkness takes her is two big fists smashing her skull. And then the darkness gathers, and peace. She can no longer feel the pain, or the earth, or her body for that matter. Not that this bothers her too tremendously. For now there is peace and rest at last.

Jager AC 21 (22 verses golem, dodge) haste (ending) AC 25/26 for AoO (Mobility) HP 43/58  d20+9=21 d8+3=9
Saturday March 12th, 2005 12:07:30 AM

Jager sees that he and the Jack effectivly finished off the assassin. "Not much to take prisoner." Jager addes off handedly to the Jack before sprinting off toward the huge golem.

Half way to the golem, Jager see two blows smash Mrs. Ashira and Jager half stops and yells "NOOOOOO!" and the charges toward golem.

Hit Ac 21 for 9 damage (do not remember the golems AC ?, but haste spell ends)

Ari AC 18 HP 12/60 (22 nonlethal points) 
Sunday March 13th, 2005 9:16:16 PM

"Thank you Alemi" is mouthed by Ari as he realizes that something has made their attackers change their mind. Hoping that means good news, Ari starts to veer the small parties path back towards the ambush.

Otherwise Ari has no clear idea as to what he should do next.

Nezamil Ac 22 Hp 30/60  2d8(8+8)+5=21 2d8(2+5)+5=12 2d8(6+6)+5=17
Monday March 14th, 2005 12:09:22 AM

Nezamil heeding the Riggings words follows the Captain to the fallen enemy warrior and yanks a a wand quickly , waiting for Rigging to finish tieing up the prisoner the dwarf then taps(2d8+5=21cmw) the prisoner with the wand "this should bring him around " replies the dwarf " once we're done with that beast over we can talk to this one "

Nezamil's head snaps around as he he Jagar's yell of rage.....follow the newest wildcards path the dwarfs eyes widen with horror as he see's Ashira bloodied and motionless body " oh nooo ! ..by Domi don't let that be " groans the dwarf as he looks at Riggings face watching the emotions race across his features

Stuffing the wand in his pouch the Cleric grips his mace and starts towards the fallen wildcard....his legs numb with shock the feeling quickly giving way to rage " By Domi she shall be avenged " growls the dwarf his knuckles whiten around his mace

Appolo Ac 23 Hp 39  d20+6=7 d20+6=8
Monday March 14th, 2005 1:12:08 AM

Appolo swings twice and misses,

OOC:Don't see how the creature was able to attack Ashira,She stopped short and didn't close all thw way.

Valanthe Ac 21 (Ac without magic- 17), Hp 66 (Rage 3 of 8)  d20+15=26 d20+10=15 d6+3=4
Monday March 14th, 2005 1:42:38 AM

Still enraged Val strikes out futily against the golem refusing to give up regardless of how things are.

ooc: hit ac 26 for 4

Bart 
Monday March 14th, 2005 2:30:38 AM

Bart graps Ashiras body and get it away from battle, but first he tries to get an potion of cure moderate wounds in her.

OOC remember Bart did warn everyone who wants to interfere in the battle between the golem and Val

Redux (Ac 20, HP 52+11) False life 
Monday March 14th, 2005 2:50:09 PM

Redux watches in horror as Ashira is struck down. "No, no, no!!" he stammers as he reaches into his component pouch. His hands moving quickly, he begins to cast Fly. Then he grabs the largest rock he can find and carry safely. "Spells may not work, but I'll be a rock to the head will!"

Rigging 
Monday March 14th, 2005 3:42:58 PM

Rigging looks up from tying up the fighter at the screams of horror. He quickly joins in with on of his own and dashes towards his wife fumbling for a cure potion as he goes.

Death and Backlash - DM Dominic 
Monday March 14th, 2005 7:43:04 PM

When the huge Golem drops Ashira a ripple of emotional energy rushes through the rest of the Wildcards and into Ashiras soul. It then sprks across to the huge golem with a flash and you notice that your magical items are functioning again normally.
Ashira's spirit seems to be standing over her body whatching what is happening in slow motion.
Ashira can feel the pull of the Woldsblood upon her (Will save DC 15 or be drawn a little further away from the group and onto the Realm of Shadow.

Massive Damage---ADM Nellie  d20+8=11 d20+8=16 (Ashira's Will and hero point reroll) d20+20=29 d8+7=13 (Jack's attack and damage) d100=85 (beserk roll) d4=2 d20+28=39 d20+28=48 d20+28=30 3d8(1+5+2)+10=18 6d8(6+8+2+6+7+1)+20=50 (Golem's attack & damage)
Monday March 14th, 2005 11:54:57 PM

Hit hard by the loss of Ashira, the Wildcards close in for the kill...

Jager moves in and smacks the creature, doing minimal damage...but oh it feels good!!

Ari leads Hegna and the Emperor back into the clearing...and sees a colossal battle being waged before him.

Nezamil heals up the captive. A groan escapes his lips, and his eyes flutter open. He struggles vainly against his bonds. Nezamil darts toward Ashira...and the golem.

Appolo gives the attack a go, but can't manage to connect with the massive wall of flesh.

Once again, Val slices into the creature, and once more does a small amount of damage to the horrific organism.

Seeing the epic struggle, Bart grabs up Ashira's lifeless form and drags her clear of the struggle. One look at her and ghostly entity hovering but a few feet away and it is abundantly clear to Bart that his potion would be better put to use on one of the living Wildcards.

Redux casts his spell and becomes airborne. He finds a nice 15 pound rock not too far away and hefts it to his chest in anticipation of a nice game of hot potato.

Rigging makes it to Ashira's side and he too comes to the same conclusion as Bart. Ashira is well beyond healing potions. The mist like form of Ashira's spirit looks over at her husband and smiles... the ethereal form struggles mightily against the Woldsblood and toward her husband. But it is too strong for her, and Ashira's spirit is steadily pulled away from her husband and family and into the Shadow Realm. Her ghostly face distorted in the agonizing battle against the natural forces, the mistress of the Sword somehow manages to fight her way free from the tug of the Woldsblood and to her husband's side (Will=11, Hero pt. reroll=16).

Sensing that he can no longer help the fallen Wildcard, the Jack turns and stalks toward the golem. His face contorted in rage, the Pirate's leader lashes out with his glowing sword at the freakish monstrosity. His aim proves true, and he cuts a swath out of the thing (AC 29 for 13).

Now completely surrounded, the golem raises it's gargantuan fists and slams them into Valanthe. With a brute strength unknown in most of the Wold, the creature strikes with devastating effectiveness (AC 39 for 18, AC 48/30 for 50 dam---68 total damage). The menacing crack of snapping bone is heard as its two fists crush the mighty barbarian's ribs.

Alright folks, remember that you now have all of your magical items are now functional.---Nellie


Bart Ac 24 hp 45/71  d20+15=24 d10+9=17 d6=2
Tuesday March 15th, 2005 3:18:19 AM

Bart sees and hears the impacts on vals body, he activates his shield and makes an spring attack on the creature making sure he springs away from him after his blow. Nezamil help Val!
hit ac 24 for 17 +2 shock dammage

ADM Nellie 
Tuesday March 15th, 2005 9:31:54 AM

DM point....

Val's Hp should have been 96 (not 66)...the previous attack (from Dominic's post) from the golem for 26 pts. was vs. Appolo not Val...it's listed in the rolls.



Valanthe Ac 21 Hp 28 (Rage 4 of 8)  d20+17=33 d20+12=32 d6+9=11 d6+9=14
Tuesday March 15th, 2005 10:08:29 AM

Valanthe's body rocks from each massive blow. The golem's massive strength makes the scene almost comical with the way her body is nearly juggled from its massive fists. Val feels her ribs move as she does though her intense anger blocks out what should be crippling pain. Refusing to quit Val screams a challenge at the mighty creature following it up with viscious hacks of her sword.

OOC: hit ac 33 for 11 and ac 32 for 14

Jager AC 24 (combat expertise 3) AC 25 dodge verses Golem - HP 43/58 - AC 28 for AoO (Mobility)  d20+6=23 d20+6=16 d8+3=7
Tuesday March 15th, 2005 2:17:05 PM

Jager is shocked at the strength the tower of flesh is exhibiting and takes a 5 foot step to a flanking position, so that he will be better able to attack the right knee and ankle of the beast.

Jager stamps on the gaints ankle (AC 23 for 7 damage) and follows the first blow with a knife hand to the side of the knee (AC 16) that seems to have no effect.

Jager yells to his drydocked shipmates "We must overwhelm the beast! Shoot it or stab it and be quick about it!"

Rigging 
Tuesday March 15th, 2005 5:17:46 PM

Rigging with tears in his eyes for the shimmering ghost who was his wife, turns his attention back to the rest of his family.

He pulls out a scroll and reads it casting haste on Appolo, Val, the Jack, Nezamil, Jagar, and Bart.

Nezamil Ac 22 Hp 30/60 Haste 6/6  2d8(5+6)+5=16
Tuesday March 15th, 2005 5:28:33 PM

Nezamil makes his way over near the vile walking corpse angling behind Val .

Whipping out a wand from his pouch the dwarf feels energized with speed from Riggings spell and dashes in and taps Val with the wand (2d8(5+6)+5=16 cmw) then steps quickly back staying clear of the enraged elven warrior's attack

With a quick look around the Cleric will check on his fellow wildcards to make sure no other is down

Appolo ac 23 hp 39  d20+10=13 d20+10=12
Tuesday March 15th, 2005 7:16:04 PM

Appolo swings tice at the creature and misses agian.

Redux (Ac 20, HP 52+11) False life  3d4(2+3+2)+3=10
Tuesday March 15th, 2005 10:30:21 PM

Seeing that the anti-magic field might be down, Redux drops the rock and flies at the golem. As he nears the flies, he re-draws the magic missle wand and lets 3 missles fly (dmg=10). He will fly the full 60 feet he is able to and still attack.

Ari 
Tuesday March 15th, 2005 10:37:13 PM

Hoping his friends are okay, Ari takes a quick look around to see if the coast is clear.

Ari is torn as to whether to help out, or to keep their presence hidden, till he can ascertain for sure that there is no threat to the Emporer. In the end he motions for Hegna and the Emporer to stay hidden, and he watches for possible enemies.

Sands of Time---ADM Nellie  d20+19=28 d20+14=24 d20+9=15 d20+19=21 d8+7=12 d8+7=11 d8+7=12 (Jack's attack) d6-1=5 d100=83 d20+28=38 d20+28=37 3d8(3+8+3)+10=24 3d8(3+5+2)+10=20 (golem's attack)
Wednesday March 16th, 2005 12:19:42 AM

As the golem kicks it up a notch, the Wildcard's continue to battle the construct...

Bart steps forward and engages the monster, cutting deep into it's flesh. He isn't able to spring away this round, since it took all his move to close with the golem.

An unbelievable force to recon with, Val's adrenaline keeps her from collapsing under what surely would be gut wrenching pain. She scores two solid hits on the monster's legs.

Jager takes a couple of whacks at the golem, but finds that most of his energy is absorbed by it's thick skin.

Appolo watches in frustration as both of his attacks bounce off the gigantic freak (BTW...I show that Appolo should be at 13 hp instead of 39 since he was hit for an AoO by the golem 2 rounds ago).

The grieving Rigging fights back some of his grief in order to juice up his comrades. The ghostly figure of Ashira moves slowly toward her husband, and reaches down to dry his tears. Rigging can't help but shiver as wisps of fingers with a touch that is colder than ice brush past his cheek. The tears, however remain in place as Ashira's insubstantial hand passes completely through his body.

Nezamil moves forward and taps Valanthe, and if she could see beyond her rage, she would surely thank the dwarf as her ribs miraculously nit themselves back together. Unfortunately, he finds that he can't move away from the raging barbarian (used all your move...also, you can't split your movement up...you can move and then act or act and then move...AIM me if this doesn't make any sense).

Redux lets loose with his missiles, and is satisfied to see that they do indeed strike the golem. Unfortunately though, they don't seem to cause the creature any harm. Still, it was worth a shot.

Ari catches a quick glimpse of the battle before deciding that it discretion might be the better part of valor. Which is very wise decision indeed, considering that that golem could probably tear the Emperor in half in a heartbeat! Scouting out the immediate area, Ari finds no threats.

The Jack nods his thanks to Rigging and launches himself at the golem once more. Sword slashing, the Jack moves with unbelievable speed and agility. Proving age isn't always a determent, the Jack hacks away at the golem, nearly bringing it to it's knees. Large quantities of a sickly green goo ooze from the monster's wounds.

The golem begins to sway after the staggering attacks of Val and the Jack, but it manages to keep it's feet underneath it for a little while longer. This time it focuses it's attack on the Jack. With much effort, it manages to turn its awkward body and slams its two fists toward him. Mismatched eyes gleam dully as the Jack's body is rocked by the nasty blows. Though clearly in excruciating pain, the Jack looks to have quite a bit of fight left in him still.


Valanthe Ac 21 Hp 44 (Rage 5 of 8)  d20+10=21 d20+5=25 d6+16=21 d6+16=17
Wednesday March 16th, 2005 10:06:22 AM

Seeing the golem turn away from her just infuriates her even more. Currently she cannot percieve the fact that the golem percieves her as somebody that it can turn away from. Infuriated, Val loses much of her finess with the blade and hacks crudely at the towering monster.

ooc: power attack -7 to hit and +7 to damage. hit ac 21 for 21 and ac 25 for 17

Jager AC 22 (AC 23 dodge for Golem) Haste HP 43/58 AC 26/27 for AoO (Mobility)  d20+10=12 d20+10=28 d20+10=30 d20+10=27 d8+3=5 d8+3=11 d8+3=5
Wednesday March 16th, 2005 1:01:48 PM

Jager sees the Jack dish out and take tremendous damage and figures it is time to go all out to kill this flesh beast. "Hold on Mr. Jack." Jager adds for encouragement and then with a knowing nod to Captain Arrack, Jager uses his now found speed to attack the Golem, giving little care for defense.

Jager again goes after the Golems right knee with a flurry of blows (flanking).

Side Kick (AC 12) miss
Right Elbow (AC 28) for 5 damage
Left Elbow Haste attack (AC 30 critical AC 27) for 16 damage.

Jager was expecting missile weapons to striking the golem and calls out to Captain Arrack "Captain, Ari must be down or captured!"



Nezamil Ac 23 Hp 30/60 haste 4/6  d20+15=29 d8+9=14 d20+11=25 d8+9=17 d20+16=25 d8+9=13
Wednesday March 16th, 2005 3:15:19 PM

seeing everyone ganging up on the walking corpse Nezamil joins the fray drawing his mace and on Domi's power of strength (strength domains granted power) the dwarf attacks(d20+15=29) the Golem smashing the beast in the hip (1d8+9=14 dam) the dwarf keeps up the assault releasing his anger and anguish into his swings (d20+11=25 2nd att)as his mace thuds into the vile creature (d8+9=17 dam) with his attack hasten by Riggings magic the dwarf (d20+15=25 3rd att) his 3rd swing crunches into the beasts side (d8+9=13 dam ) " By Domi's will you will be destroyed " growls the Cleric as watches the teetering giant

OOC 1st attack i didnt include the haste +1 attack bonus thats why its different then the 3rd hasted swing

Bart  d20+10=30 d20+10=23 d10+14=23 d10+14=20 d6=3 d20+5=12
Wednesday March 16th, 2005 6:09:40 PM

Bart makes an furious attack against the golem using a lot of his strenght DIE!!!! (threat crit 23 for 23+20+3 shock dammage an other attack follows but he misses with that one

Rigging 
Wednesday March 16th, 2005 10:13:36 PM

Rigging is paralized momentarily by Ashira's ghostly touch. He looks lovingly into her eyes and says, "I will bring you back! You will be released from the lands of the dead."

Rigging spins and looks at the battle again. He pulls out a wand and points it at Bart. He casts enlarge person on him.

Redux (Ac 20, HP 52+11) False life 
Wednesday March 16th, 2005 11:24:07 PM

Watching the carnage against the golem, Redux sees no need to compete with the hackers & slashers of the group. It would have been nice to tag it; the thing was just so unfamiliar to him. Dead things are suppose to be dead, maybe animated. That abomination didn't fit the category of living-dead. Oh, well, lesson learned. And, did that sword of Bart's actually heal the thing after it cut it? That was a strange sight.

Floating down to Ashira, he checks out her things. He finds what he was looking for and begins to apply it to her body with a sober face. If anyone asks he'll explain it is oil of timelessness and will preserve her body until they can get to civilization. He'd been learning of the spell and easily recognized what Ashira had been carrying around.


Ari 
Wednesday March 16th, 2005 11:57:22 PM

Adding his prayers for his family, Ari keeps his vigil over the Emporer as the battle rages on.

Battle Won---ADM Nellie 
Thursday March 17th, 2005 12:01:43 AM

Rage driving her on, Val strikes mightily at the golem, slashing, slicing and literally carving the thing up. It begins to teeter dangerously.

Jager launches a beautiful attack, but is frustrated to see that none of his attacks seem to cause the thing any damage.

And then Nezamil and Bart step up to the plate. Both of the valiant warriors are empowered by Domi as they literally cut the abomination in two. All the warriors are pelted with smelly green goo as the corpse falls to the ground. A huge shadow forms over Bart and Appolo as the torso of the golem threatens to bury them (Reflex. DC 20 or be pinned under the golem's torso).

Caught up in his misery, it barely registers to Rigging that the battle is over, and Bart suddenly becomes huge.

Ever the clever one, Redux rifles through dead Ashira's belongings. Sure enough, he finds what he needs, and he begins smearing the oil over her lifeless body. There is a faint glow as the body is encased in its magical preservative.

The ghostly Ashira manages a weak smile for her husband. Then she catches sight of the quick thinking Redux. Anger flashes in her translucent eyes, but is quickly replaced by a twinkle. Catching sight of her body, Ashira quickly floats to the other side of Rigging...unable to tolerate the sight of her mutilated flesh.

The Jack begins wiping the green goop from his body. With a hearty slap to the back, he congratulates Nezamil and Bart. "You two were fantastic!! You know...I've been meaning to hire a few more bodyguards. I don't suppose..." His peripheral vision catches the exchange between Rigging and his ghost of a wife. Walking over, the Jack places his hand on Rigging's shoulder. ".I've never seen someone resist Gargul's pull. She was strong in life. Looks like she's even stronger in death." Somber eyes meet with Rigging's. "Don't worry lad, as soon as we get to Plateau City I'll see to getting her raised. It's the least I can do."

Meanwhile, just a stone's throw away, Ari continues to hide the Emperor and Hegna. Peeking out from out of the bush he's hiding in, Eowin looks over at Ari. A thick film of perspiration coats his brow. He speaks in a very low whisper. "Looks like that thing is dead. Do you think it's safe to go now."

Appolo Ac 23 Hp 13  d20+11=19
Thursday March 17th, 2005 10:17:45 AM

Appolo seeing that his blows were ineffective anf the physical as well as emotional having cuaght with him had stop attacking and seemed momentarily paralyzed.The fact that Ashira was dead and Valanthe hurt badly he just stood still as the others finished the creature oof.He didn't move until it was to late and it fell on him trapping him underneath its teremendous weight.

Jager  d20+3=14
Thursday March 17th, 2005 2:18:47 PM

Jager is pleased to see the golem fall even though he gets coated with green icor from the golem, but then watches in horror as Appolo is buried under its bulk. Jager rushes over and attempts to extract Appolo (Str roll 14). "A little help over hear." Jager call out as he tries to pick up the giants side.

Jager looks up in the sky at Redux as he decends to Ms. Ashira's body. "Redux, Can you spot the Emperor or Ari. They were missing from our life and death struggle with the walking mound of flesh. We may have to resuce them now."

Rigging 
Thursday March 17th, 2005 4:50:28 PM

Rigging will look up at the Jack uncomprehending and suddenly nod and say, "Thanks."

He will stand up, his eyes on his wife when a stray thought meanders through his brain. "The Prisoner!" He shouts and with blades drawn will rush over to E3.

Valanthe Ac 23 HP 28 
Thursday March 17th, 2005 6:39:55 PM

The fall of the piecemail giant was enough to satisfy her rage but not her desire for vengence. Her limbs grow heavy and fresh pain racks her body. Her lungs labor to draw breath as her weary arm raises again and again to bring her blade down into the fallen piecemail giant. Her swings slow as the fatigue sets in but she continues with tears running down her blood splattered face.

Nezamil Ac 23 hp 30/60 haste 3/6  d20+4=11
Thursday March 17th, 2005 8:23:43 PM

Nezamil nods at the Jacks words but quickly jumps into action at Jagar's call and struggles to lift (d20+4=11 str ch) the gory corpse off Appolo "Bart gives us a hand " growls the dwarf

Redux  d20+4=12
Thursday March 17th, 2005 10:17:20 PM

Redux looks up from his work, "Who here can see invisibility, still? I'd suspect there may have been hidden help, and they could have fled, but I'd hate to miss someone." He looks around (spot=12) and responds to Jager, "I don't see Ari around. Anyone want to vote on using a charge of the bull strength wand to get the strength to free Appolo?" Redux holds the wand loosely and waves it around a little.

Come Unto Me... ADM Nellie 
Thursday March 17th, 2005 11:50:29 PM

Completely enclosed in the mound of golem goo and sundered flesh, Appolo is overwhelmed by the stench of the creature. It's a strange mixture of dead flesh, tanner's fluid and something vaguely alcoholish, which all combined makes Appolo want to retch really, really, really bad.

Up in the fresh air, the stench is less, but there is apparently conflicting ideas as to how free Appolo. Valanthe opts for the raging barbarian's favorite technique...hack the body off of him. Jager and Nezamil side with more finesse, and try to heft the torso off the thief. Thankfully, Val's demolition project makes it a much easier job, and between the two of them, they are able to pull the carnage off of Appolo.

Suddenly reminded of his prisoner, Rigging goes back to check on him, and finds him sitting, where he was left, nice and hog tied. Weak, though cognizant eyes watch his every move as the human warrior seems to be sizing up the Captain.

Ashira's ghostly form watches in detached silence as Val hacks her murderer into itty bitty pieces. Slowly she floats over to Valanthe's side... glacial fingers try vainly to grab the barbarian's shoulder. Her transparent eyes lock with Val's and Ashira strains with an intense internal struggle. Slowly, and with agonizing effort, the Mistress of the Sword begins to speak. "No, sister...we have no time for this." Ashira's voice is eerily hollow, and vaguely disturbing, like the sound of rock chaffing against rock. "Things are moving too fast. Something awakens...it comes. I cannot see it, but all of nature moans with its coming. The Realm of Shadow is not safe. I cannot go there now. You feel it don't you? Soon we will see...soon we will know." Ashira's form begins to fade slighty, as if the effort is somehow draining her. She looks around at her fellow Wildcards. "Come...come to me. I can show you. You must know..." Tendrils of a mistlike substance shoot from her spirit body and reach out for each of the Wildcards, drawing them in closer to her...

Ari 
Friday March 18th, 2005 2:02:53 AM

(ack. I hate accidental nap times! :) ) Encouraged that the battle appears over, Ari comments, "Let's give it just a little bit more, to see if there are any last minute hold-outs."

Scanning the area one last time, Ari then encourages the small party to move out. Keeping an eye out for anything that might look like an area effect spell. Taking in the scene of the battle, Ari's shoulders slump some, when he realizes the costs.

When enough of the group are in range Ari will state, "The wagon and the horses are gone. They might have had us, except that some kind of retreat or recall was issued."

Jager 
Friday March 18th, 2005 1:41:55 PM

Jager takes a moment to make sure Appolo is fine if not covered in golem remnants, and then marvels at the ghostly form of Mrs. Ashira's spirit. Jager also keeps an eye on Captain Arrack to make sure the emotional strain is not too much for the man. Jager knows from bitter experience that watching loved ones die is not easy.

Not wanting to disturbe Captain Arrack's mourning, Jager looks down at Nezamil. "Do we pursue the dogs that attacked us? I can head out and attempt to pick up their trail. There is a blood price that needs to be paid, and with interest."

After Nezamil answers, Jager will retrive the bow from the tree (E4's) and drag his sorry carcass over by the prisoner. Jager will see what of interest is on E4, before possibly heading out scouting.

Ashira's spirit 
Friday March 18th, 2005 3:21:29 PM

As Ari approaches, he is met by a magical tendrel from Ashira's spirit body. It reaches for him...not some much grabbing, but more inviting him to come to her.

As Jager heads off to retrieve the bow, Ashira's body dims even more as the whisp of like tendrel reaches out further for Jager. "No...you must come to me. Come brother. You are safe here. Revenge later. You must see. You must know." Her face contorts with the strain of trying to pull bring the Cards to her, and for a few seconds her body actually disappears.

Nezamil Ac 23 Hp 30/60 Haste 2/6 
Friday March 18th, 2005 3:49:18 PM

The dwarf steps numbly away from the broken Golem ......shaking his head at Jagar " no we won't pursue them now we have to get the Jack and Emperor to Plateau City first "

"But don't worry i'm sure we will meet them again" replies the dwarf " we shall extract a blood price then ...by Domi you can count on that " growls the dwarf thru gritted teeth

The dwarf turns at the sound of Ashira's whispered voice.... the Cleric reaches for the mist tendril his eyes filled with tears as Ashira draws him near



Appolo 
Friday March 18th, 2005 4:11:03 PM

Appolo gets to his feet and stands therea moment before retriving his swords.He is exhuasted and shakey on his feet.He is also clearly pissed.He sheathes his weapons and angrily follows Ahira's spirit.He will help carry her body.His anger giving himstrength.He is a truly frightful sight as staggers forwward saying nothing.Covered head totoe in blood,dirt and goo.He spits blood as he walks and is clearly still injured quite badly.Wincing in pain as he moves.He moves as close to Ashira's spirit as he can.She knows he ihurt and raging inside.

Valanthe 
Friday March 18th, 2005 4:28:15 PM

Exhaustion hits her like the years first winter storm. Her arm visibly shakes as it slowly sheaths her slender blade. She sighs wearily as the weight of her armor seems to get heavier and heavier. It was her fault that Ashira fell. She should have been faster, hit harder. It was her fault that much she kenw. Deep in thought she follows Ashira.

Rigging 
Saturday March 19th, 2005 10:02:02 AM

Rigging after checking on the prisoner's bonds will snarl, "Think long and hard about who hired you and why you attacked my family. I will get answers from you or you will be made to suffer!"

Rigging feels Ashria's pull and his eyes will tear up again and he will hurry over to her.

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