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The Big Dream [CDM Jerry]


The Big Dream [CDM Jerry] 
Saturday March 19th, 2005 12:39:29 PM

Behind Lorth there is a moan. As the group turns to see what made the sound they see a ghost. Agitated. After a moment it's features resolve. It is Lorth's father.

It reaches out to the party. "I have found it unsafe to go on. Something amazing is happening. I can feel it now. Here. Come to me. See. Touch, and see what I see!"

The party reaches out tentatively to the dead one, and all is calm for the moment. His touch is cold. Unwoldly.

Without warning it begins. Lorth's father begins to glow and with him those of the party touching him. The area lights up.

Some sort of collective elven effect is at work! Magic!

As the Swords of Light struggle to come to grips with these events, their conscious minds fade and a waking dreamlike state begins.

There is then a joining of minds. Elven minds. Minds that look at life in terms of centuries instead of years.

Nearby elves join in with this union. Some join to a lesser extent being half-elves or other relates species.

The pool of collective thought grows until it becomes Woldwide!

The overwhelming thought becomes "Why?"

An ancient being joining the mix replies, "This has happened twice before. This is the third time."

"What has happened before? comes the overwhelming response."

"This. Prepare and listen."

A common Elven Dream begins.

---------

You are floating...in space..?

You can see The Wold turning lazily beneath you, so very far below--slow but steady, the planet rotates, basking blissfully in the light of the bright golden disk hanging above it. Sunlight dapples the large fertile brown expanses of land dotted with areas of green forest...it sparkles across the waves of the blue-green ocean.

The Wold is as it is.

Suddenly you become aware that there are three smaller discs approaching the bright one, also at a slow but steady pace...you realize that the bright disk must be the sun, and the others are the moons of The Wold.

The three new discs align to cover the sun completely, leaving it and The Wold in darkness. But there--right in the middle of the now-black sun-disk--a pair eyes blink open, as though awakened from sleep.

The almond-shaped eyes--the bright, brilliant hue of sky and sea--look down upon The Wold. They widen in surprise, as though viewing the burgeoning world for the first time in a very, very long time...then the expression in the turquoise eyes grows rather sad. A tear forms and falls from one of the eyes as it blinks.

The eyes in the black sun narrow slightly--as though the unseen person to whom they belong has suddenly begun contemplating...and then the eyes blink again, once more brightening with the enlightenment of a great idea..!

The eyes glow warmly--if there were a face to go with them, you just know that it would have a happy, friendly grin in place--and The Wold, turning in its slow, steady pace, begins to grow green. Focusing on the planet, you can see that the forests of The Wold flourish and grow lush once more, spreading their fertile growth across the faces of the both the continent of Yrth and the Fragmented Lands, as the owner of the eyes laughs delightedly.

You swoop down from your lofty perch and find yourself standing in an ancient forest, Culverwood, breathing in the good green scent of the ancient trees. There is a dark, malevolent blot at the edge of your senses whom the collective knows to be Parnoth the oppressor--then suddenly, the blot disappears from sight and you hear the great beast's agonized screams.

More screams and cries ring in your ears now--the voices of those who oppose and harm Nature, the voices of those who would hold back the elves and make them lesser beings, the voices of evil. Too long they have been allowed to run free, but now they face their just reward. Through it all, the owner of the eyes continues to laugh.

The dream ends and the personal you physically awakens with laughter still ringing in your ears.


DM Bob and Carla 
Saturday March 19th, 2005 1:17:47 PM

The ghost of Kalith Jerodosta is no more and the swaddled remains are where the son had carefully set them.

The pink fingers of dawn lift the dark veil of night, and a new day begins in the Wold.

Bralin 
Saturday March 19th, 2005 9:51:30 PM

Its dawn. Bralin must commune with The Chamber. The dwarf rips out his obsidian orb, drops to his knees, and fixes his eyes upon it. Mayhap the Stone can answer the questions that run through his mind. Strong magic. Very strong. The magic of Nature. More powerful than of Stone? More powerful than of Earth? He does not know. He cannot know. This is change. Change is bad. And yet the eyes laugh. The eyes of an elf. Is that bad, or is it good?

Bralin's mind spins as he stares at The Orb, seeking shelter from the questions.

When he is done, the dwarf stands and strides to Andrath.
"What is this dream?" he asks the elf. "What does it mean?"

Harvest 
Sunday March 20th, 2005 6:25:12 PM

Harvest Moon is very still. She remains seated, curled upon the ground. Her eyes are locked on the swaddled cloth that contains the corpse of Lorth Jerodosta's father. Her companions stir. They speak.

A long minute passes. Another. And another. The bundled corpse gives not a single twitch.

Harvest Moon's eyes remain upon the body, but her mind wanders to the vision. The elves, the eyes, the Culverwood. The screams and the laugh.

Finally, she rises from her place, going only a few paces to seat herself near the paladin.

"Lorth Jerod ... "

"Lorth. Do you trust ... Do you believe that was the spirit of your father?"

Merryn 
Sunday March 20th, 2005 10:53:43 PM

Merryn awakes suddenly, startled and disturbed at the sound of cruel laughter in his ears. What a strange dream, he thinks to himself. Out of sorts, Merryn grabs a clump of soil in his hands and crumbles it slowly, feeling the life within it. His eyes flash green now and then as he feels the healthy zeal of nature flow into him and pulse out again. We will persevere.

Merryn stretches out a bit and prepares for the march ahead, following the lead of the group.

Lorth 
Monday March 21st, 2005 7:54:18 AM

Lorth takes the sword from Langdon reverently, "Thank you, your words are kind.", he says simply, "I will endevor to do what you ask."

When the ghost of his father appears, he reaches out to it a tear coming to his eye. "I have done my duty father", he says, "Mother still waits for you in this world, she says she will join you again when it is her time to travel to the next."

Lorth doesn't know what to make of the dream, elvish lore always being beyond him. When Harvest asks him what he thought he says, "Certainly, that was some manifistation of my father, exactly what, I am unsure."

Harvest 
Monday March 21st, 2005 12:23:07 PM

Harvest Moon nods in response. Her eyes turn inward, and she chews at a bit of her lip. What is the line between dead and undead? At what point does the peace of Gargul become the wrath of Gargul?

Harvest finds the bundled body of Kalith Jerodosta again, lovingly wrapped by his son. She probes herself for reaction, as her eyes run over the still form. Harvest Moon finds nothing. Not a twinge, not a skip of heartbeat, the body, to her, is no more than that: A body, restful in its repose.

"Thank you, Lorth," she says, and then stands. Harvest walks quietly to the body and kneels by its side. From a nearby growth, she plucks a sprig of bright yellow flowers and places it upon Kalith Jerodosta's breast. Harvest Moon folds her hands in her lap and settles back on her heels as the sun of the new day rises in the east.

DM Bob & Carla 
Tuesday March 22nd, 2005 7:27:48 AM

The party remains around the camp site, some exercise their devotions, others simply rest and recharge their spells. The elves in the party remain strangely silent following the dream.

When Lorth examines the sword handed to him by Langdon he sees the name Jerodasta inscribed on each side in fine script.

Lorth 
Tuesday March 22nd, 2005 7:38:38 AM

Lorth handles the blade gingerly, in reverence. He then takes a few swings to test the balance, and the sheathes it. There will be time to test its mettle soon enough, he thinks.

Merryn 
Tuesday March 22nd, 2005 7:54:16 AM

Merryn walks around the group's camp, getting some fresh air. When he gets to Andrath, he stops and asks, "So what is the plan for today?"

Bralin 
Tuesday March 22nd, 2005 10:16:20 AM

Bralin gathers his equipment and breaks his fast. The vision rolls around in his mind. He will ponder its meaning for some time.

The dwarf waits expectantly for the signal to move out, falling into the rear of the formation when it arrives.

OOC - Did Bralin get a CON point back?

Arminas 
Tuesday March 22nd, 2005 11:08:51 AM

Arminas awakes from his dreamfilled slumber refreshed. A broad grin is on his face as he looks about at the newly growing plants about them.

"What a delightful sleep. I feel as if I just spent 12 days in a tropical paradise. Change my friends is GOOD! Nature will renew, the Wold will be made whole. Our part though does not appear to be at an end. I am afraid that perhaps the plague may follow the evil ones. It lifted as they left, we need to prevent it from spreading where they may go."

The eagle flys over to Arminas and they enjoy a joyful reunion.

"I am sorry, but Ewan is not a carrier pigeon. I do not know how she can send a warning. How about the raven? Perhaps I could ask for information about the enemy, but I can tell from their tracks and from sighting them all we could probably find out."

Prepare: Speak with Animals spell

OOC: Thanks for the posting Mike. You did great.

Harvest 
Tuesday March 22nd, 2005 12:05:38 PM

It is difficult. Even after the meaning which yesterday's encounters with the undead have leant to her devotions. The orcs must surely have marched all night. If they are fortunate, the army of orcs will rest during the day. It is difficult to give up time to Gargul in light of such things.

When Harvest Moon rises from morning prayer, however, she is ready to go. She has only the single well-worn haversack into which she stuffs her bedroll. The straps, long adjusted to her body, fit snug on her shoulders.

Harvest Moon raises a hand to shield her eyes as she gazes off in the direction they had last seen the departing orcs.

Day's Spells 03/22/05

Level Zero 3
Guidance: +1 on one attack roll, saving throw, or skill check.
Detect Magic: Detects spells and magic items within 60 ft.
Resistance: Subject gains +1 on saving throws.

Level One 2 + 1 DC15
Domain: Longstrider +10 to Speed 1hr/Lvl. (Travel)
Bless: Allies gain +1 on attack rolls and saves against fear.
Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Andrath (AC20, 26/30 hp) 
Wednesday March 23rd, 2005 12:47:45 AM

Andrath feeds his rat companion some breakfast, and then spends a few minutes reading his spellbook, memorizing his spells for the day. Once he is done, he approaches the two old paladins, and asks, "What can you tell us about what you have heard in the keep? Do you think that the army is heading to Strongwind Castle to attack it? You mentioned that the humanoids had some sort of contact in the Crossing. Do you know who that was? Do you have any clue how we could discover just who that contact is? It will be very difficult to level accusations without solid proof."

DM Bob & Carla 
Wednesday March 23rd, 2005 7:44:26 AM

The members of the Swords of Light prepare to break camp.

Lorth tests the feel of his father's sword and finds it to be perfectly weighted, the grip fitting his hand to as if designed for him.

Bralin and the others weakened by the wicked sword of the blackguard begin to feel more themselves (Regain 1 pt per day)

Andrath probes the two paladins for information and they begin to tell their tale, at first talking over each other, and then, finishing each others thoughts whenever the other pauses for breath.

"We watched one of the dreads meet with an officer from Strongwind. We were too far away to make out who it was, and when we crept closer we were discovered." Langdon starts. "Never did find out who it was." continues Hugo. "Turns out the Dread Lord wants something inside the castle, some kind o' key or something. They've been sneakin' folks into the town for months, replacin' townsfolks with their own. The carpenters, the jewellers, maybe even the cooper's. They each have some kind o' magic ring that protects them from discovery. Been storing weapons and gear somewhere near the waterfront. We need to find Caerthon."

The two weakened paladins shake their heads when pressed for further details. "That's all we know".



Lorth 
Wednesday March 23rd, 2005 1:15:27 PM

"We must make our way back to town, with any luck we will run into Caerthon on the way.", Lorth says after hearing the paladins tale. "Hopefully, we will not arrive to late."

Merryn 
Wednesday March 23rd, 2005 2:57:37 PM

"I'm of the same opinion as Lorth. The paladins say we must find Caerthon, and so that is what we must do."

Merryn takes up a position towards the middle of the group and prepares to set off with them towards town.

Harvest 
Wednesday March 23rd, 2005 3:18:37 PM

"The ring!" Harvest Moon interjects. "The large gold ring! We defeated the smugglers who were bringing in weapons. They were in the Cooperage. They said it was a woman. Cloaked. Pale white hands. And a large gold ring."

"And the people at the furniture store. Maybe that's why they didn't know the bodies that you were talking about."

Harvest Moon has the sense of spidery tendrils of evil working their way into the town.

"But, if they've replaced everyone, who an we trust?"

Bralin 
Wednesday March 23rd, 2005 8:26:21 PM

Bralin listens intently but says nothing. He has nothing to add. The strategm of deceipt is beyond his knowledge.

He reminds himself it is a common tactic in this land, however.

The dwarf listens and learns.

Arminas 
Wednesday March 23rd, 2005 8:35:36 PM

Arminas looks on with puzzlement as the others talk about rings, smugglers and coopers.

"I'm not sure what all is going on. Caerthon asked me to help you find the fort and settle the problems there. I've done that. The dead zone even started to clear, which was my own reason for helping."

Arminas then walks away from the group and paces about, spending some time with the eagle. He returns to the group with a look of determination on his face.

"If those who are responsible for creating the undead and the dead zone have bigger plans, then there is no option but to stop them. I'll help you for alittle longer, if you will have me. But after that, I really have to get back to the Culverwood. This killing things that are dead isn't for me. Give me a giant with a club any day."

DM Bob & Carla 
Thursday March 24th, 2005 7:47:23 AM

The party sets foot to trail and heads southeast through the 'dead' zone. Yesterdays scattered clumps of wildflowers and grasses are now interconnected with low shrubs and taller grasses. Bees and other insects hurry about their business of pollinating.

Upon leaving the now thriving regeneration they head due east towards the line of rolling hills and the ford across the Magpie River. The decision on where they are headed and whom to seek out and confide in is the focus of discussion.



Merryn  d20+8=27 d20+6=9
Thursday March 24th, 2005 8:35:27 AM

Going over to Arminas, Merryn asks, "I know it has been several days since we were last at the river, but do you think you could track Caerthon from whatever tracks might remain?"

Merryn keeps an eye on the surroundings and listens for any trouble (Listen: 27; Spot: 9).

Lorth 
Thursday March 24th, 2005 10:43:07 AM

Lorth follows along anxious to get back to town.

Harvest  d20+9=29 d20+9=12
Thursday March 24th, 2005 11:57:22 AM

Harvest Moon treks through the changed landscape with an easy stride. From her place opposite Andrath Silverhand, she keeps watch on their surroundings. (Spot 29, Listen 12)

"Do you think that those from the League of Adventurers may help us if approached?" she asks of Bralin Stoneminder.

Arminas  d20+10=17
Thursday March 24th, 2005 3:27:27 PM

Arminas responds to Merryn.
"Yes, it has been a few days, and there has been rain. Finding tracks will be difficult, although it is not impossible. I will look as we travel."

OOC: Don't know the modifiers for track, so I will just roll my base survival roll. 17

Bralin 
Friday March 25th, 2005 10:13:18 AM

Bralin ponders Harvest's question. Tis difficult, for again the issue is 'who to trust'. And the dwarf usually solves that issue by assuming all speak truly. Which is not the case here.

After a great deal of silent thought, Bralin replies. "Those of the Woldian League are outsiders. The invaders masquarede as local villagers. Should they remain in the town, the WLA should prove allies."

DM Bob & Carla 
Friday March 25th, 2005 3:52:21 PM

The party marches eastward towards the line of hills. Individual tracks are hard to make out. Outside the dead zone the vegetation seems much thicker than when you first passed this way. A herd of deer, warned by a flash of white from the tail of the buck, darts away from you in unison. As late afternoon sets in, those who are scanning the far horizon can make out the figure of a lone rider silhouetted along the line of distant hills.

Harvest 
Sunday March 27th, 2005 8:27:27 AM

Harvest Moon shades her eyes against the rays of the sinking sun.

Caerthon?

"Caerthon?" she asks out loud. Harvest frowns and runs a hand up through the brown crest of hair that hangs over her forehead, and back through the thin shaved bristles behind. Things have changed so quickly. And the way they have changed is ... so big and so full of mystery.


"What is the smell of air, Boo?"

Harvest Moon looks up from her store of scavenged bits of metal. Another mysterious and annoying question. This one, most likely, has no answer either.

"Air doesn't have a smell, Master Praxis." The words 'That's dumb.' hang in the air, unsaid.

"How do you know, Boo? Maybe you're simply so accustomed to it that you no longer notice ... "


Harvest Moon turns her gaze to the burgeoning growth all around them. It is so easy to take for granted, to push away from one's mind because there is no answer within easy reach. But, what has changed? How far have they changed? She and her companions seem not to have been affected. And this did come from the father of Paladin Lorth. If that is Paladin Caerthon ahead on the ridge, there is no reason to expect he would have changed either.

Still ...

Harvest Moon says nothing of this. She herself stands ready for that which one cannot be ready for. However, there is wisdom in seeking a balance between wariness and ease. She surveys her companions and decides she needs say nothing.

Bralin 
Sunday March 27th, 2005 9:33:19 AM

After a bit of walking, Bralin has explored the 'who to trust' question about as much as he'd like. The dwarf's eyes again turn to the greening land.

Earth and Magic are the warrior/cleric's domains. And he can't help but notice both realms are gathering strength. At the border of the Dead Zone, Bralin stops, squats down, and places his palm on the ground.

The Vision is coming to pass.

The dwarf looks to the sky, searching for the moons. Tis day, he reminds himself. You'll not see them. Yet, he scans the heavens anyway.

"The earth grows in power," he announces. It is perhaps the first unprovoked, unnecessary comment he has ever uttered.

Watching the backtrail, Bralin doesn't notice the rider ahead.

Merryn  d20+6=16
Sunday March 27th, 2005 9:52:57 AM

Merryn squints his eyes against the sunlight trying to make out the figure on the horizon ahead (Spot: 16). At first glance, it does seem to be Caerthon, but Merryn would much rather not rush headlong towards someone he doesn't know.

Merryn scans the sky looking for Erwyn. Perhaps he can convince the eagle to report on who is ahead? He asks Arminas as much.

Lorth 
Monday March 28th, 2005 7:54:47 AM

Lorth doesn't notice the figure on the horizon, preoccupied with make sure he doesn't mistep while walking with his bundle...
When Bralin speaks, Lorth turns and looks at him, as the dwarf never speaks unless it is something important.

Arminas 
Monday March 28th, 2005 9:32:21 AM

Arminas tries hard to identify the rider on the distant horizon. Even with his elven vision, it is difficult to know for certain who it is. He nods to Merryn, "I will as Erwyn to help."

Arminas gives a low whistle, and the eagle drops from the sky. After uttering a few arcane words, Arminas then talks with the eagle in a series of eagle-like cries.

Erwyn then flys rapidly up and towards the distant rider.

"I have asked Erwyn if the rider matches the man who we met at ther river crossing a few days ago. Hopefully she will be able to tell us."

DM Bob & Carla 
Monday March 28th, 2005 10:51:23 AM

The rider on the far-off hillside dismounts and moments later short flickers of light strike your eyes in an irregular stream of signals from the rider's mirror. Hugo and Langdon in particular play close attention and Hugo translates as they watch.

"T'is Caerthon. He sends greetings and bids us hurry. A large force has passed to his north during the night. He will meet us at the ford."

Langdon reaches into his own gear and sends a short reply to his fellow watcher with a small mirror of his own. "I have returned Caerthon's greeting and acknowledged the need for haste." he relays to the party.

By the time the eagle has reached the low line of hills, the rider and his horse are gone. The eagle circles briefly before returning to the elf.


Harvest  d20+3=21 d20+3=14
Monday March 28th, 2005 1:17:25 PM

Harvest Moon smiles as she watches the magic of the speaking mirrors. Reaching behind her, she draws her own mirror from her pack and holds it up in the direction of the distant rider. She concentrates, but no words come to her through the mirror.

"Please excuse me," she says to Paladin Langdon when he is through speaking to the far off rider, "may I examine your magic?"

Harvest Moon compares the two mirrors, attempting to decipher the magic. (Knowledge Arcana 21, Spellcraft 14)

Andrath (AC20, 26/30 hp) 
Monday March 28th, 2005 2:12:50 PM

Andrath smiles at Harvest's attempt to detect the magic of the mirror. "Harvest, it is simply using reflected sunlight to send messages. Border forts use it to signal across long distances. It works just fine, provided there is a sun in the sky."

The elf continues to move towards the ford, leading the party and keeping his eyes and ears open. "Hurry, and we might be able to reach the ford before night falls."

Lorth 
Monday March 28th, 2005 2:21:04 PM

Lorth is glad to hear that Caerthon is near. Perhaps they will make it in time he thinks.

Arminas 
Monday March 28th, 2005 2:49:39 PM

As the mirror flashes in the distance, and the message is translated, Arminas shakes his head.

"I told you the Erwyn is no carrier pigeon. Always a better way to send a message than to send an eagle. But if its a rabbit stew you are after, then mirrors don't do so well."

When Erwyn returns, he asks him to hunt some rabbits in the area if they are to be found. Hoping to show that eagles do have some use after all.

Arminas then looks at Lorth, Langston, Hugo and to Caerthon, counting on his fingers.

"Four paladins in one spot! Do we need to build an alter to sacrifice something at the crossing? I just hope we don't have to have another discussion on the letter versus the intent of the law. Seems like the paladins would finally have a majority."

Merryn 
Monday March 28th, 2005 9:20:31 PM

Merryn chuckles at Arminas' remark about the plurality of paladins in the area. "For my part, I'd be happy if we sacrificed a couple of those rabbits to my empty belly," Merryn quips.

With a small smile on his face, Merryn pushes onward towards the ford.

Bralin 
Monday March 28th, 2005 10:35:01 PM

When Lorth turns to look at him, Bralin indicates the growing vegetation. "Mayhap Culverwood grows e'en now," he suggests.

The appearance of Caerthon reinforces the original intent of the quest.

Bralin hurries to follow his comrades, totally uninterested in the banter concerning the number of paladins.

DM Bob & Carla 
Monday March 28th, 2005 11:41:11 PM

Langdon shows his mirror to Harvest and nods his head inagreement with Andrath's assessment. "He's right, there is no magic, just the reflected light of the sun and a simple code made from short and long flashes of light. I can teach you once we return to Magpie Crossing", he offers.

Hugo gives Arminus a wan smile as the elf pokes fun at the ways of paladins. "Yes we are a predictable lot" he replies under his heavy load. "Nothing like a good sacrifice, or a flogging, to make a man recognize good from evil, right Langdon?" He gives his brother a wink, and keeps walking eastward. This is not the first time his devotion has been the source of amusement, and it will not be the last he reflects.

As sundown approaches they begin to hear the sound of rushing water in the distance. A huge flock of birds spirals across the sky in unison, making for a nightime roost along the river.

Lorth 
Tuesday March 29th, 2005 7:50:19 AM

Arminas's comment instantly gets Lorth's hackles up. He intends to reply sharply when Hugo pipes in making light of the situation. Lorth takes this que from the older paladin and chuckles, perhaps it is better to amuse those that do not understand their devotion.

Arminas 
Tuesday March 29th, 2005 10:11:47 AM

Arminas laughs at Hugo's comments, although the 'flogging' comments makes him cring just a little.

"You guys are okay, I'm just not used to being around people much."

"Merryn, perhaps a rabbit in the belly will help everyone's mood. It has been a bleak few days, and I for one am tired of rations."

Arminas spends the rest of the time looking for onions, and roots to go with the rabbits he hopes Erwyn can catch.

Harvest 
Tuesday March 29th, 2005 10:43:49 AM

Harvest Moon's puzzled frown turns to a smile as the light of understanding dawns in her head. She flashes the light from the dying sun into her own face. On-Off. On-Off. She plays the beam over the nearby flowers and new growth.

"Thank you, Andrath Silverhand. Paladin Langdon."

Returning the mirror to her bag, Harvest walks along with the others. She listens in silence to the conversation of Paladins. Lawful actions and proper conduct are important. It is the way she has been taught. And yet, lawful actions and proper conduct are more correctly guided by the hand of wisdom. Perhaps that is the difference between herself and the paladins, the hand of wisdom.

Harvest Moon smiles to herself, but says nothing of this. Wisdom speaks of the necessity and joy of diversity.

I learn new things, Praxis. Your wisdom guides me on a path to new things. The words ring in the little monk's head. But, there is no longer anyone to reply.

Bralin 
Tuesday March 29th, 2005 9:50:09 PM

Bralin follows his comrades, still watching the back trail.

Merryn  d20+11=18
Tuesday March 29th, 2005 9:53:42 PM

Deciding to aid Arminas in his search for supper, Merryn branches off a little way from the main group and attempts to capture some small game for dinner with his spear (Survival 18). Should he prove successful, Merryn will share with the group.

DM Bob & Carla 
Tuesday March 29th, 2005 11:54:04 PM

The landscape becomes healthy and lush the closer the party comes to the dividing line that is the stream. Where once there were blighted willows, there is now green grass with small shrub copses scattered about. Numerous small game trails abound, and both Arminus' companion and Merryn are successful. Tender rabbit will be on the menu for dinner!

A gentle evening breeze carries the scent of woodsmoke and the party are soon upon Caerthon's camp beside the small south-flowing stream that had given the party so much trouble the first time they had attempted to cross it.

As Caerthon welcomes the group, Bralin sees nothing other than the paladin's old warhorse tethered to some willows downwind of the camp. As the day ends, a few stars prick the heavens as the blanket of night is pulled across the sky.







Lorth 
Wednesday March 30th, 2005 7:54:12 AM

Lorth greets Caerthon, then goes about helping fix camp wherever he is needed. After that he unpacks all his gear, cleans it and makes sure it is in good repair for the upcoming battle that is sure to come.

Merryn 
Wednesday March 30th, 2005 8:24:57 AM

Merryn carefully cooks the rabbits he has caught. Once they are finished, he serves a portion to each of the Swords of Light and then finally sets down to enjoy his own supper. After finishing, he walks over to Caerthon, introduces himself, and asks what news he has of the army they encountered in the Fortress.

Andrath (AC20, 26/30 hp) 
Wednesday March 30th, 2005 8:34:29 AM

Glad of a day of uneventful travel, Andrath enters Caerthon's small camp. "Well met again, paladin. We have had some success at the Crimson Fort, but also some sadness. Here are your two comrades, safe and sound, although a little worse for wear." The elf goes on to recount the happenings at the fort.

"The humanoid army, such as it is, has moved on, But I am not sure of the direction. [OOC: Bob/Carla, are they heading towards the Crossing?] Either way, your comrades have information about some traitors at the crossing that we need to go back and deal with."

Arminas 
Wednesday March 30th, 2005 9:38:44 AM

Arminas helps to cook the rabbits, which he stuffed with wild onions prior to cooking them on a spit over the fire. While the rabbits are cooking, he washes the roots he has found and wraps them in wet grass, carefully covering them with coals.

As the food cooks, he finds a suitable spot for his bedroll.

With Merryn, he serves the food to the others.

"Nice hunting Merryn. Good to be where life springs from the land again. We never did find the reason for the dead zone, even though it appears to be healing. The cause is important though, it must be prevented from occurring again. Perhaps if we stuck with the 'Swords of Light' for a while longer we may learn the cause, and stop its spread."

To all:
"I'm glad of your company, although I would like to learn more of our enemy. Can anyone tell me who is creating the undead creatures we encountered, and why the land was 'dead'? Also, can anyone give Bralin any advice on how to deal with these creatures in a 'churchy' way? He does great with his axe, but he seems to lack conviction in his words to them."

Arminas then tends to the fire, waiting to see if anyone speaks. If not, he will wander off to find his eagle, who at least is pleasant to be around.

Harvest  d20+1=8
Wednesday March 30th, 2005 11:57:20 AM

Harvest Moon sits around the fire with the others. Gingerly, she holds the hot meat of the coney with the tips of her fingers. Flavorful grease drips down her chin as she takes a delicate bite of the tender white flesh.

"Oo ah ee-in o urnin un-ead." Blowing and shifting the fire hot piece of rabbit meat within her mouth, Harvest quickly clears her mouth.

"I am sorry. You are speaking of turning undead, Arminas of Jahrlswolf. It is not always an easy thing to do. I have some small training in this. But, I have been told that the surest way to the heart of Gargul in this matter is through experience."

Placing her meal upon a clean flat rock, the brown girl takes up her carved wooden symbol and holds it aloft. Closing her own eyes, she feels for the Eye of Gargul. (Turn Check 8)

Harvest Moon lowers the holy symbol and sighs. "Gargul does not favor me today, Arminas of Jahrlswolf. I have wielded his power weakly. If there were undead around, none would have been affected. For those who are yet neophytes in the ways of their gods, the turning of undead can be very much a thing of chance."

The small brown girl turns the knot of wood over in her hands. Someday. Maybe someday.

Bralin 
Wednesday March 30th, 2005 10:19:05 PM

Bralin nods his thanks for the hare, and eats heartily. The magic passing into the land fills him with contentment, even if the plant life is disconcerting.

Arminas' comment, however, causes the dwarf's face to cloud. He does not enjoy failure. He enjoys someone reminding of his failure even less. And the fact that he has no defense sours his mood even further.

Bralin says nothing. He withdraws his holy symbol and sits in contemplation. Mayhap it will divulge its secrets in dealing with the undead.

DM Bob & Carla 
Thursday March 31st, 2005 12:35:47 AM

Caerthon welcomes the adventurers and thumps happily on Hugo and Langdon, nearly knocking the frail men to the ground. While Armathen and Merryn prepare the dinner and the others set up camp and tend to their gear, Hugo relates what he knows to Caerthon.

"Langdon and I believe it is a conspiracy by the Sons of Dread. They plan to attack Strongwind Castle during the anniversary celebration of the victory over the Dread at the Crimson Fort. There are many who have been supplanted in the village and farms. At the height of the celebrations, the imposters will attack from within the Castle while a large force crosses the river and scales the wall. A second force is expected from Magpie Crossing from where they are hiding in warehouses formerly owned by the Brightsong Trading Company."

With a solemn look, the pensive Langdon will add, "it seems a senior officer of the garrison is involved in betrayal, although I know not who the traitor is."

Hugo continues, "there is a powerful evil at work in the Crimson Fort, a Death Knight, its very presence a blight upon the earth. It did not accompany those who marched East, and North of Strongwind Castle."

Over a flavorful dinner Hugo tells Caerthon of the rescue, and Langdon fills the paladin in on the fate of Kalith Jerodasta.

Taking Lorth aside, Caerthon explains, "his body should be put to rest in the Catacombs of the Champions of the War. There are secret catacombs deep beneath Strongwind Castle where the honourable dead from the Dread Wars lie in sacred sleep. That is where your father's spirit will find rest, with the men who followed him into battle. He will find a peaceful rest there."

As the sun slips beyond the edge of the Wold, the party reviews their options. Magpie Crossing or Strongwind Castle?

Lorth 
Thursday March 31st, 2005 7:50:03 AM

Lorth thanks Caerthon for his kind words, then decides he will bury his fathers remains there as soon as he has a chance.

"Arminas, I can tell you why the land is dead. Some time ago A Lich king raised an army here called the dread. He corrupted the land and attacked the neighboring areas. These good paladins you see before you, my father included, where part of the army at the crimson fort that helped drive the dread back and defeat them. I'm not sure all the details because I was not present, but that is a general overview. Who is creating the undead now? I cannot say."

Lorth doesn't comment on Bralin's problem with turning undead. One cannot be perfect, you can only strive to do your best and Lorth has no doubt Bralin always gives one hundred percent.

Arminas 
Thursday March 31st, 2005 9:37:54 AM

Arminas finishes the last bit of rabbit while listening to the others. It seems his words have offended yet again. He nods as he learns of the complexity of 'turning the undead' and of Lich King. Seeing the dark look in the eyes of Bralin though, he decides he has already spoke too much.

Arminas gets up and walks over to a large tree just outside of the firelight. Quickly he climbs the tree and settles into a comfortable position. With a low whistle he calls Erwyn to him, and sits and silently grooms the eagle as he reflects on the past few days.

Merryn 
Thursday March 31st, 2005 2:44:57 PM

Not being much for strategy, Merryn simply tells Andrath, "I will stay with you for a while yet. I feel as though I may be of service to your group and perhaps discovering the source of this evil will lead me closer to my own goal."

Merryn then finds a comfortable place to sit and relaxes until it is decided what the party will do.

Harvest 
Thursday March 31st, 2005 3:21:39 PM

Harvest Moon listens carefully to the Hugo's report of the goings on at Magpie Crossing and Strongwind castle.

The anniversary celebration of the victory over the Dread at the Crimson Fort ...

"Paladin Hugo, please Sir," Harvest Moon asks, "when is the Anniversary Celebration to be held? It may be best for Paladin Langdon and yourself to retire to Magpie Crossing. There are people there who we can rely on. You may stay with them while you recover. Gaining allies may be a wise place to begin."

"There are people there, also, who we think may not be right. With them we may begin reducing the threat. From them, we may learn more as well."

"Strongwind Castle, Andrath Silverhand," the little monk turns to the elf with deferential eyes, "seems very difficult to me. We know no one there on whom we can rely. They have no reason to believe us. The situation, it seems ... difficult."

Quietly bobbing her head with downcast eyes, the brown girl withdraws. She wanders one way and then changes her mind escaping another. Interjecting one's views in a circle of adults can be a very difficult thing.

She finds a place near Bralin Stoneminder and squats on her heels.

"It is no shame, Bralin Stoneminder," she says, her eyes on the flickering firelight. "It is a difficult thing. I have heard that there is a potion that may be imbibed to make one more potent. If you wish, I can inquire more fully on your behalf."

Bralin 
Thursday March 31st, 2005 8:34:55 PM

Bralin answers the monk without removing his eyes from his Orb. Deep within its stone heart must lie the answer he seeks.

"That I failed is no shame," he replies tonelessly. "That I was unprepared... One must hone one's skills. I have not trained diligently in all of mine. Failure to train is unacceptable."

Bralin returns to the Orb a short time before adding his opinion concerning their destination.

"We must make haste to Magpie Crossing. The kin of Brightsong will be eager to avenge themselves on those who would supplant. Warning must also be sent to Strongwind."

Andrath (AC20, 26/30 hp) 
Thursday March 31st, 2005 9:33:11 PM

Swallowing a mouthful of the fire-cooked rabbit, Andrath says, "We need to go to the castle as quickly as possible. It is the ultimate target of these Sons of Dread. The infiltrators in the town will wait until the signal before they start their attack, and won't want to raise the alarm before that, so they will keep their collective heads down. I figure that we go to the castle with our two rescued paladins, and try to convince the lord of what is about to occur. Hopefully, they carry some weight at the castle. We also have some evidence, from our combat in the cooper's. What do the rest of you think?"

DM Bob & Carla 
Thursday March 31st, 2005 11:30:30 PM

Lorth provides a history lesson for Arminus, while plans for the morrow are made. Harvest and Bralin are for going to Magpie Crossing, while Andrath thinks it best to warn Captain Greenblade and the garrison at Strongwind Castle. Merryn is equivocal.

Hugo can not answer the brown girl's question. "I could not count days or nights in that foul place where I was held, but I fear it is not far off if the servants of evil are already on the march."

Conversation is cut off when the glowing campfire flares up, crackles, sparkles, and turns an eerie shade of green. The two elves grow still, their eyes blank and staring as they enter a trance and their dreaming selves go to another place.* The rest of the party can see figures in the green flames. As they draw closer, the figures become clearer. In the silence of surprise a voice, very faint, can be heard singing.

The sunshine of your smile will soon be here,
Your golden voice will once again fill the air,
Rejoice inhabitants of field and stream,
The Fairy King will no longer be a dream!


A young bard can be seen in the green flames. He appears to be inside some kind of public building. His fine features and angled eyes leave no doubt of his lineage. His lips seem to be moving, but it is hard to hear what he is saying. (Listen Check 12 Highlight to display spoiler: { "Lore and stories are no longer yarns told by a tall-tale spinner! It is time for a meeting to plan the awakening of the Sleeping-One!" }

*Andrath and Arminus, along with all Woldians with elvish blood are compelled to attend an assembly. They are exempted from posting in Cinnamon Valley, but must post in the Giggling Ghost instead. The rest of the party will learn what transpires via the green fire or click http://www.woldiangames.com//games/index.html?game=ghost to read for yourself!




Merryn  d20+8=16
Friday April 1st, 2005 7:25:57 AM

Coming close to the flames, Merryn hears the bard's voice (Listen: 16). Some form of prophecy?

Merryn waits for the elves to return from their trance and asks them about their experience.

Lorth 
Friday April 1st, 2005 9:41:18 AM

Lorth is suprised by the changing fire color, but when Andrath and Arminus seem entranced, he figures it is some sort of elvish thing. He waits for someone to explain it...

Harvest  d20+9=26
Friday April 1st, 2005 10:56:39 AM

"Lore and stories are no longer yarns told by a tall-tale spinner! It is time for a meeting to plan the awakening of the Sleeping-One!" Harvest Moon repeats the words of the elven figure within the fire. (Listen 26)

"What does it mean, Andrath Silverhand?" she asks. Harvest blinks in confusion when she receives no reply.

Bralin  d20+4=10
Friday April 1st, 2005 5:00:26 PM

Bralin looks up from his orb at the sound. He cannot hear what is said in the fire, but Harvest is there to repeat it.

"The eyes," he says.

The dwarf looks over at the the body of Lorth's sire, half expecting it to be glowing again. It is not. But now his elven comrades feel a spell.

Bralin ponders silently
The Fairy King. The Sleeping One. The Eyes.
This is change. Change is bad. The dwarf's hands instinctively move toward his blade, as he considers the magic working here.

"The elves and the Eyes are linked," he declares. "Mayhap they bring about the Greening of the Wold?"

DM Bob & Carla 
Monday April 4th, 2005 8:04:42 AM

Bralin, Harvest, Merryn, and Lorth watch as Andrath and Arminus are summoned to a meeting of elves. Through the green flames of their campfire, they see those of elvish blood circulating in a large public room. Arminus stumbles in, still tired from the foray inside the Crimson Fort and is nearly knocked over by a pixie. Some of the Swords of Light might recognize past comrades from other adventures.* Heros and sages are shown places of honour, others blend into the crowd, and the bard sings.

Dream-shapes coming to take his brave soul,
And return it to the lost forgotten world.

And so the legend begins...
The borders of space and time are broken once again
The energy of cosmos calls for a hero
To the wind I will sing the tale of the king.


*(OOC: Your character recognizes any PC or NPC that he has met in Cinnamon Valley, the Giggling Ghost, Tapestry games, or any other games in the Wold.) http://www.woldiangames.com//games/index.html?game=ghost



Bralin 
Monday April 4th, 2005 8:14:03 AM

Recognition of the place in the fire dawns. Bralin has fought more than one battle there.

Tionel. Syr.

"Tis the Giggling Ghost in Floating City," he announces in a surprised tone.

Harvest 
Monday April 4th, 2005 9:22:22 AM

Harvest Moon streatches out a pale finger toward the fire. She indicates a half-elf with a trimmed beard.

"This one looks familiar," she says. "He looks like the woman at the Brightsong Trading Company."

Lorth 
Monday April 4th, 2005 12:40:04 PM

Lorth doesn't recognize the scene at all, he's never heard of the giggling ghost. He decides to just wait until the others explain what is going on.


Merryn 
Monday April 4th, 2005 5:41:35 PM

A newcomer to the adventures of the Swords of Light, Merryn similarly does not recognize anyone or anything seen in the green fire and so waits with Lorth for the others to explain. He takes the opportunity to express his condolences for Lorth's father's death. "I'm sorry I did not know him, but I'm sure he was a great man whose greatness will live on in his son."

DM Bob & Carla 
Tuesday April 5th, 2005 12:02:12 AM

Andrath and Arminus stare vacantly ahead. Never having experienced the delights of the Giggling Ghost Lorth and Merryn are at a loss. Bralin recognizes the place, and some of his former companions from Floating City. Harvest remarks on the resemblance of one who would be a son to the she-elf encountered on their first arrival in Magpie Crossing.

The paladins, also curious, edge closer to the fire. "There's the captain of the garrison!" exclaims Caerthon, pointing at the campfire when the image of Arista Greenblade appears. "I wonder what she is doing there?" he says, then shaking his head, "I wonder at what they are all planning? Do they know something?"

http://www.woldiangames.com//games/index.html?game=ghost



Lorth 
Tuesday April 5th, 2005 9:32:45 AM

Lorth, worried about the town and such hopes this elf gathering doesn't stretch on for days.

Harvest 
Tuesday April 5th, 2005 1:52:28 PM

" ... a leader called from the afterlife ... " " ... Magic, powered by souls ... "

Harvest Moon catches up phrases spoken by the elf robed in green and repeats them to herself. The brown girl looks up from the fire. Rising from her place, she walks to where the rogue/wizard lies. She squats on her heels by his side.

"Andrath Silverhand," she whispers, her face close to his, "Andrath Silverhand, is this wise? The raising of one who has passed?"

She blinks and tips her head to one side as she receives no response. Her chin drops and she sighs. Creeping back to the fire, Harvest Moon continues to follow the events in the flame.

Bralin 
Tuesday April 5th, 2005 10:09:48 PM

The dwarf nods as Harvest picks out young Brightsong.

"Tis Wynn Brightsong," he confirms. "He who took my oath with The Swords of Light. He who bid me hither bearing a message for his mother."

"Others of my old company are there - Xenia, Florin Jandeth, Tionel, Syr. All reside in Floating City."

The dwarf ponders the words being said. The elven speaker desires to return a hero. Bralin is undecided. He watches and listens carefully, for this will surely change the Wold.

Merryn 
Tuesday April 5th, 2005 11:22:22 PM

Merryn sympathizes with Lorth. "Visions are nice and all, but I'm getting antsy."

DM Bob and Carla 
Tuesday April 5th, 2005 11:41:02 PM

Arminus and Andrath are unresponsive, as the rest of the party continue to watch the figures in the fire. Lorth and Merryn are dismissive of the elf assembly. Bralin picks out some old friends, and lends credence to the saying that 'still watters run deep' as he wisely mulls over what he hears. Harvest makes a vain attempt to channel through the evasive rogue. As her cheek comes close to the elf's, Highlight to display spoiler: {she has a feeling of disconnectedness. For a moment her eyes see only leaping green flames as if she is standing inside an enormous hearth. As she moves away from Andrath, her vision clears, and he senses return to her.}

Caerthon stays up the night, staring into the fire. Hugo and Langdon, still in a weakened state, wrap blankets about themselves, and back to the flames, fall into deep restorative sleep.



Lorth 
Wednesday April 6th, 2005 8:30:42 AM

When morning comes Lorth packs his gear then checks on his elven friends...

Harvest 
Wednesday April 6th, 2005 5:56:00 PM

Like an animal shaking its head to clear confusion, Harvest Moon dismisses the vision.

She returns her vision to the fire. She moves in closer to see the figures that Bralin Stoneminder has pointed out as his old comrades. Then she quickly backs away to avoid singeing the crest of hair that falls over her forehead.

When she returns, with greater caution, Harvest watches the elves on the floor. Discussing the wakening of a Sleeper. Only elves.

"Bralin Stoneminder," she asks, "why is it only elves who speak of this thing?

Merryn 
Wednesday April 6th, 2005 10:29:18 PM

Merryn nods off for a bit of shuteye while the elves continue their vision, rousing himself when the vision is complete.

Bralin 
Thursday April 7th, 2005 8:26:47 PM

"Mayhap tis only elves that can bring about The Vision," Bralin responds. "Elves are a proud race. Farseeing in their extended lives. Mayhap they see no need to seek counsel from us."

The way the dwarf voices begins to grate on the last sentence, it is apparent he does not agree.

DM Bob & Carla 
Friday April 8th, 2005 1:03:37 AM

Caerthon, Harvest, and Bralin keep a lonesome vigil, warmed by the strange green light of the campfire. Suddenly the image of the elven ranger is visible in its flames. A tiny voice can be heard as Arminus voices his opinion.

"Listen please to reason!

"I was called to this gathering of elves as most of you were. The Wold is withering. I have seen places where no plant will grow. The Dread are on the move and will spread this disease of the land. I speak on behalf of those who love the land, a love so deep that many cannot comprehend it."

"Elves have an understanding of deep time and nature that is other races cannot understand. Men seek immediate gratification, for their lives are short. Dwarves seek riches, and exploitation of the land. Halflings seek a full stomach and pint of ale. We all have a place in the Wold, yet only elves truly understand the connection we all have with nature. What we do will ultimately benefit all, even though it may seem difficult at the present. You must trust in our vision, for we see what you cannot comprehend."

"Let us awaken the sleeper."


More voice their opinions, and then the scholars are gone.

The campfire resumes its normal orange hue. Andrath and Arminus blink and stir as the dark blue of the sky begins to lighten.






Lorth 
Friday April 8th, 2005 7:42:09 AM

After the lecture from the elf, and before his elf friends awake Lorth says, "To much pride is a sin, one must be careful with it, or it may be ones downfall."
He then awaits the others eager to be on their way.

Arminas 
Friday April 8th, 2005 9:45:55 AM

Arminas awakes from his sleep vision a changed elf.

"She touched me. She is right, we must bring the Wold back to its Natural order. Let us destroy the undead and those who animate them. It is time to deal vengeance to the Dread for bringing that which is unnatural into the Wold."

Arminas quickly gathers his meager possessions.

"Let's go."

"Oh, I almost forgot. I saw the captain of the guard of Strongwind Castle at the gathering. I tried to warn her, but she was lost in the crowd. I don't know if she is aware."

Harvest 
Friday April 8th, 2005 11:34:49 AM

Harvest Moon crabs backwards on hands and feet, away from the fire that has again returned to being no more than a fire. She settles into a spot further away, pulling her knees up within her robe and wrapping them with her arms.

"In the Contested Kingdoms," she says in a voice possibly meant for no one but herself, "there are many who say they wish to create good for all. They range across the land and fight evil and injustice. But, in their wake, they leave death and destruction. Disease and homelessness. Praxis has said that this may some day come to a greater good for all. Maybe. But, in the meantime, we suffered. Many still suffer."

The girl falls silent, staring into the shifting yellows, reds and oranges of the fire. She breathes a slow sigh, before her eyes turn to the lightening sky.

"I must give words to Gargul," she says, and rises to find a secluded spot facing into the coming light of morn.

Day's Spells

Level Zero 3
Guidance: +1 on one attack roll, saving throw, or skill check.
Detect Magic: Detects spells and magic items within 60 ft.
Resistance: Subject gains +1 on saving throws.

Level One 2 + 1 DC15
Domain: Longstrider +10 to Speed 1hr/Lvl. (Travel)
Bless: Allies gain +1 on attack rolls and saves against fear.
Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Bralin(AC 19, power attack[3])  d20+4=23 d3+7=8
Friday April 8th, 2005 5:14:10 PM

Bralin hears the words of Arminas, and glowers at them.

As the elf stirs, the dwarf stands. He waits patiently for the ranger to fully collect himself.

Then he launches a roundhouse at Arminas' head.
[Unarmed attack - hit ac23 for 8hp non-lethal damage]

"Do not impune the honor of my race again, elf," he warns.

Bralin waits to see what Arminas, or anybody else is going to do. He himself is fully prepared to call the incident closed.

Arminas (AC 18, 17/25 nonlethal hp remaining)  d20+6=24 d3+2=3
Saturday April 9th, 2005 12:28:16 AM

Arminas is taken by surprise as Bralin connects with a solid hit to the head. He falls in the direction of the punch, seeming to be knocked to the ground. Almost at the time he is prone, he spins to his feet and levels a punch to the gigantic nose of the dwarf.

It almost seemed too easy, the target was so large. Unfortunately, the spongy nose absorbed some of the blow.
[Bralin takes 3 hp of nonlethal damage]

As he connects, he also yells:
"Me impune the honor of dwarves? You seem fully capable of doing that all by yourself. No wonder people consider the dwarves dense. All I said was that dwarves mine ore, and seek metals and gems. If that is a lie, then you say where the truth is. Dwarves care little for the forests, it is plain but true."

Arminas will attempt to use his speed and dexterity to keep away from the dwarf as he continues to rant.

"If I am wrong, and you are one with the forest, then I invite you for a test of your convictions in the Culverwood. I'd like to see you attempt to swing your axe there!"

Arminas has no intent of standing toe to toe with Bralin. He circles, and keeps his distance.

"If it is a battle you want, then let us do this right. You take up your weapon and I will take up mine. We will see who stands and who falls. Perhaps though you only seek advantage by surprise, instead of by skill."

Arminas reaches for his bow, but does NOT take up an arrow.

Lorth 
Saturday April 9th, 2005 9:11:39 AM

Lorth glares at Arminas, "Actually you said that Dwarves exploit the land, which we know is certainly not true, and then pretty much insulted every race but your own. But regardless, put your bow down, or your elven "pride" may escalate this into something you cannot handle."
Lorth continues to sit where he was making no offensive move, but ignores Arminas and turns to watch Bralin. He makes no judgement on his dwarven friend, as Arminas did insult the dwarf, what did he expect would happen?
Lorth fears the insult and challenge to Bralin's axe may push the dwarf to far, but he waits to see.

Harvest (2nd Illegal Post) 
Saturday April 9th, 2005 11:48:43 AM

"You! Stop!" Eyes pulled to angry slits, Harvest Moon's mouth is set in a thin line of disapproval. The little monk moves between the two, maintaining a position at the midpoint as the two counter around her. She follows their movement, arms outstretched, the flats of her palms pointed toward each, the command to cease reiterated in gesture. "You go. Sit. Don't you fight."

"We have many. Orcs, hobgoblins, bad men, undead to fight this day. You are ... unwise. Both of you."

DM Bob and Carla 
Sunday April 10th, 2005 7:57:19 PM

Andrath and Arminus snap out of their trances, and as Arminus' dream-self reunites with his corporeal self, he catches a heavy blow from the insulted dwarf.

As the elf adopts a defensive stance, Harvest steps between the two combatants. Caerthon jumps to his feet, and the two other paladins throw off their blankets, preparing to intercede. Having had his buttons pushed by the elf earlier, Lorth sides with Bralin. Merryn and Andrath keep their own council.

"What the monk says is true," growls Caerthon. "There is no time for this foolishness. Hugo, Langdon, and I are off to reconnaissance Stormwind Castle. Do you come with us or do you return to Magpie Crossing? Either way, you must work together as the many fingers of a hand, else you will fail in your quest."

Despite the unusual events of the night, the Swords of Light feel thouroughly rested. Wounds have healed and magics are renewed.

(OOC: Arminus-100 XP for speech in GG, Bralin-100 XP for reaction to Arminus' speech. Well done!)


Bralin(AC 19, 42/45hp) 
Sunday April 10th, 2005 8:55:01 PM

Somewhat expecting a retaliatory blow, Bralin is still caught off-guard by the ranger's quickness and takes a shot to the snoot. The blow doesn't really bother him.

Arminas follows up the insult to his race with an insult to his weapon and an insult to himself. The words bother him a great deal. The dwarf has already taken two steps and nearly unsheathed his axe when Harvest and the paladins intervene.

The phrase "unwise" pierces a veil of simmering rage, and Bralin's mind whirls.

Tis true. All companions that stand against the foe must be united.
Tis true. Every moment lost here grants the foe more time for its own purposes.
Tis true. A battle here would surely divide his other companions. The foe would gain victory without ever drawing steel.
Tis another truth that yon elf would speak less insultingly were he divided in twain.
.
.
Or quarters.

Bralin releases his axe handle.
"Ye elves speak of wisdom born of long years of life. And yet your tongue and your feet dance like yon stream, endlessly flowing without thought of your destination. Ye insult my race, my weapon, and myself. By all that is honorable, your blood should feed your revered roots this day.

However, the humans, despite the assertion of elves, have wisdom. Tis by their counsel I stay my axe. And by their counsel ye continue to draw breath. I will not be the cause of victory for the Dread.

Ye speak of the might of Culverwood. I well know neither axe nor bow will stand in Culverwood. Why is it ye would have such hatred of life spread over the Wold? Have a care what ye bring about, Arminas, lest we find ourselves on opposite sides someday hence."

Bralin puts Arminas out of his mind and turns to Andrath.
"Ye have led well. I shall continue to follow, if you would have my company."

The dwarf waits stoically for an answer.



Merryn 
Sunday April 10th, 2005 9:48:09 PM

Merryn is shocked by the sudden outburst of violence around him, but is glad to see it quelled so quickly. Walking over to Bralin, Merryn says quietly, "Don't let Arminas get to you so. He generalizes too much. Elves are not the only ones with some knowledge of the Wold." Merryn's eyes glow green to emphasize his point. "I for one am glad to fight alongside anyone who fights against the Dread."

Merryn sticks close to Bralin as the party packs up for the journey.

OOC: sorry for missing a post. Finals are here and so I might miss a post or two for the next couple of weeks while I'm finishing up the term.

Harvest 
Sunday April 10th, 2005 11:49:37 PM

Harvest Moon inhales deeply and lets the battle ready tension leave her body through the breath from her mouth. Her hands lower gently to her sides, and she bows to both elf and dwarf.

Then with one more dip of the head to excuse herself, the brown girl resumes her way to the sheltered spot where she can meditate upon the blessings of Gargul.

Arminas 
Monday April 11th, 2005 8:51:02 AM

Arminas glances quickly at Lorth when he speaks, but it is the small woman who jumps between them that seems to take the fire out of his eye.

"You are right Harvest, I have been unwise in allowing the fist of the dwarf to arouse my passions. I have vowed to stop the Dread, and I mean to do it."

Arminas then slings his bow over his back, and gathers his pack up yet again.

Looking towards the paladins, he adds:
"Tell me, is it customary and honorable in the land to eavesdrop on the council of others? The council was called of elves, and the words I spoke are understood by elves. They bear no insult or blame to other races."

Sensing distrust in the others, he adds:
"I see now that my words were not understood, and have been taken wrong. I can speak of the same in simpler terms if you desire, but I sense that it will not quell the anger of a dwarf."

"I care not where we go, as long as we fight the dread. Andrath, where shall we go?"

As he turns to Andrath, he says in a low voice, spoken just loud enough for others to overhear:
"Does it not seem strange to you that we spoke of awakening the Sleeper, Fairy King and yet all they seem to care about are petty insults? I see now why the elves were called, no one else seems to care."

"Come, let us be like yon stream. Always on the move, and given time power to move the greatest mountains."

Lorth 
Monday April 11th, 2005 10:58:24 AM

Lorth ignores Arminas's comment to Andrath. He then packs all his gear and waits for Andrath to signal that they are moving.

Andrath 
Monday April 11th, 2005 2:46:31 PM

Andrath watches what transpires between the elf and the dwarf, and then watches as the other members of the party step in to quiet things down.

"Arminas, your words have offended our stout companion, as well as potentially offending the others in the party. Please be careful with what you say, even if it is in another context. I warrant that everyone cares for the Wold in their own way, but each of us have different pieces of the Wold which we feel is more important. For you and Merryn, it is the natural order. For Lorth and the other paladins, it is order in all things. For Bralin, it is the stoic strength to be found in the earth. For me, it is civilization, and the people of the Wold. All of them are interconnected, and all need to be considered as important if the Wold is to function. Please bear that in mind before you judge which of us is more caring."

"Bralin, I understand that you feel slighted, but you struck out with physical violence before giving our elf companion a chance to explain himself. Please try to keep your anger under control."

"As the paladin has wisely said, our internal bickering focusses energy away from where it needs to be focussed, outwards toward what is really hurting the Wold."

"Now, I originally suggested that we approach the castle with our tale, but it appears that our paladin friends are heading there as well. So, I suggest we make our way to the Crossing, and try to find out who the traitor in the town might be. We have a simple description from our rescued paladin, and we have a couple of other leads to follow up on. Hugo, Langdon, can either of you remember who exactly did the Dread members refer to as spies in the town?"

DM Bob & Carla 
Monday April 11th, 2005 11:46:30 PM

The party does it's best to square itself away following the altercation between Bralin and Arminus. It is still obvious to all that a level of resentment continues to simmer beneath the otherwise calm exteriors of the two antagonists.

Caerthon helps Hugo and Langdon up onto his massive steed and leads the animal across the ford. The water is much calmer than their earlier crossing and the 'Swords of Light' cross the flowing water easily.

Caerthon stops at a fork in the trail just across the river. "If its is to Magpie Crossing you wish to go, this is the shortest route. The old river trail will provide concealment for much of the way and will lead you to the cooperage." Hugo leans over, one hand on the pommel to steady himself, "Our torturers were most interested in what we knew about the carpenters, the jeweller, and Brightsong Trading. I don't know what exactly is going on in town, but your answers lie with those establishments.

Langdon looks down on Lorth, his heart filled with sorrow for his fellow paladin and the withered corpse he carries. "Brother Jaradosta, you must bring your father to the catacombs beneath Strongwind, only there will his soul find peace. Leave him with us for now and we will accompany you both when again we meet."

If Lorth agrees, Caerthon will gently place the carefully wrapped corpse of Kalith between Hugo and Langdon before heading west along the main trail and away from the river.

The three 'watchers' give their thanks to their rescuers, "Look for us on the hillside west of the castle, and be careful." Caerthon calls back over his shoulder as he pats the big steed on it's neck.


Lorth 
Tuesday April 12th, 2005 7:30:14 AM

Lorth nods to Caerthon, and helps him move his father's body, he says nothing knowing the three paladins will do everything in their power to deliver the body safely.

Harvest  d20+9=24 d20+9=19
Tuesday April 12th, 2005 8:37:57 AM

Harvest Moon rises from her devotions. Short though they may have been, she feels the gaze of the ever watching god yet upon her.

Her life within the haversack, she does no more than adjust the weight for travel, and she is ready to leave.

Rolls
Spot 24
Listen 19

Arminas 
Tuesday April 12th, 2005 9:05:14 AM

Arminas is ready and anxious, his pack is on his back and he checks his bow.

"I for one would like to visit Brightsong Trading. I could use a new cloak, as I gave mine to Langdon when he was naked. A few arrows would also be nice."

Arminas quickly cuts a few willow sticks and strips off the bark, puts it in his mouth and chews it slowly. Smiling at Bralin, he offers some to him as well.

Arminas then prepares to go where Andrath asks.

Merryn 
Tuesday April 12th, 2005 11:49:01 AM

Merryn stretches out his legs in anticipation of the march ahead. It feels good to be loose once again, at least for the moment. Hearing Arminas' comment about Brightsong, Merryn remembers that he lost his sling and so makes a mental note to pick another one up if the opportunity presents itself. Seeing Arminas' gesture of goodwill to Bralin gives him some relief. The tension in the group had been tangible.

Merryn looks around him and takes in the trees with statisfaction, breathing deeply. The path lies ahead of him and Merryn will continue to follow the Swords of Light in their quest to discover the traitor of Magpie Crossing.

Bralin 
Tuesday April 12th, 2005 9:16:51 PM

Bralin bows his head to Andrath in acceptance of his words. The dwarf will not strike out again. No matter how badly the arrogant son of a cave troll deserves it.

Moments later, Arminas offers a hunk of bark. A peace offering? Mayhap.

Without comment, Bralin takes a strip and pops it in his mouth.

He falls back to the rear-guard position, ridding himself of the vile tasting plant as soon as he is sure the ranger's attentions are elsewhere.

Andrath 
Wednesday April 13th, 2005 12:37:33 AM

"So, it is off to the Brightsong Trading company, although I seem to remember that the owner left for warmer pastures when we brought her information about her son, our former bard companion. We can head to the Trading company, but if it is abandoned, we will have to wait until after dark to have a closer look. We just need to stay clear of that boss guard; he certainly rubbed me the wrong way at the coopers."

"Speaking of the coopers, I am surprised that our paladin friends never mentioned it as being of interest to the Dread agents. Maybe the coopers just never came up."

"If the Trading company is closed, we can head to the jewellers, and see what their story is. If we get asked by the guard where we have been, we can say that we were east of town, following a treasure map that one of the elves in my village gave me. We can say that the map led us to a deserted, obviously previously-looted cave."

"Is everyone alright with this?"

Lorth 
Wednesday April 13th, 2005 7:53:55 AM

Lorth looks to Andrath, "Could we not just say we where out of town on personal business? Lying outright sort of doesn't sit well with me. Telling them to mind their own business is fine." Other than that Lorth is eager to get back to town and marches purposely...

DM Bob & Carla 
Wednesday April 13th, 2005 8:07:35 AM

The members of the Swords of Light make their way south along the Old River Trail that follows the Magpie River. The trail is narrow and can only be negotiated in single file. The path is overgrown in spots and the party must pick it's way through swales of alders and willows. In those places where the trail borders the river itself, wading birds dot the banks, spearing the abundant fish as they try to hide in the shallows.

Andrath points out to the group that Brightsong Trading has gone out of business and been sold. He further recalls that the establishment was more of an import / export business providing bulk goods to other businesses in the valley.

The party's progress is unhindered and as the sun reaches it's highest point in the sky, the convergence of the Clearwater and Magpie Rivers comes into view. A small herd of domestic goats grazes on the far bank, providing the first evidence that the town cannot be much further ahead.

Bralin 
Wednesday April 13th, 2005 9:05:20 AM

"Tis likely the questioners only asked for information on those establishments not yet replaced by the Dread," Bralin offers.

"The carpenters, jewellers, and Brightsong are those not trusted by the foe. Therefore, they should prove our allies. Mayhap our only allies."

Harvest  d20+9=26 d20+9=24
Wednesday April 13th, 2005 11:31:59 AM

Peace and abundance.

There is a lure in this land. To fall in with the peace and abundance. Harvest Moon turns her mind from the blessings of the land to piece out the darkness that may hide in it's midst.

As she moves in her place near the rear of the column, she listens to the snippets of discussion.

"Were not the furniture makers odd? They denied the letter that you brought them, did they not? The letter from ones thought to be their son?"

"If they have been replaced, might it not be possible to persuade them to give up the identities of the others?"

Rolls
Spot 26
Listen 24

Arminas  d20+10=25 d20+10=30 d20+10=14 d20+8=14
Wednesday April 13th, 2005 12:21:19 PM

Armina holds his bow at the ready, an arrow notched as he scouts the area in front of the group with Andrath. He moves with stealth, and watches for ambush on the narrow trail.

He motions for the others to be quiet as they move.

Rolls
hide 25
listen 30 (perfect 20)
move silently 14
spot 14

An Hour of Silence - DM Donna 
Wednesday April 13th, 2005 1:13:54 PM

This board will now observe an hour of silence
in honor of Lynn Beck (and her husband Dave)
who was taken away from The Wold before her time...


Good-bye, Dave & Lynn Beck - DM Donna 
Wednesday April 13th, 2005 2:14:12 PM

The hour of silence is over now. Posting may resume. Thank you and let's all hope for the best for young Alex Beck.

Andrath 
Thursday April 14th, 2005 12:17:47 AM

Andrath leads the party into town, and they make their way to the Brightsong Trading Company warehouse. Assuming the door is closed, Andrath approaches and knocks on the door. "Hello inside, we bring more news of Wynn!" he calls out loud enough to be heard through the door.

Lorth 
Thursday April 14th, 2005 7:47:27 AM

Lorth follows along doing his best to keep silent.

DM Bob & Carla 
Thursday April 14th, 2005 8:15:52 AM

Andrath and Arminus successfully lead the party into town where they emerge from behind the Cooperage. It is but a short walk to the buildings that once housed Brightsong Trading. Along the way they pass a number of shops including Flett's Fine Furniture, Sarah's Potions and Salves, The Cobblers, The Sharpest Blade, and Josephina's Ironworks.

The warehouse door at Brightsong's is adorned with a large sign announcing to all that the company has closed it's doors for good and that the buildings are under new ownership. There is a second sign, warning that trespassers are not welcome and will be dealt with accordingly.

The streets of Magpie Crossing are strangely quiet for mid-day. Only a few of the local citizenry can be seen on teh streets and a number of shops seem to be closed for the day.

Two traveller's approach Magpie Crossing from the east where the road runs parallel to the Clearwater River. The River Valley has been been turned over to farms and pasture and runs like a finger between the dreadlands to the north and the Culverwood to the south. The few folk that get a glimpse of the travellers quickly return to their work lest the two strangers requires something of them.

[OOC Randall and William - please feel free to post as the travellers - I will send a map of Magpie Crossing Via e-mail. Remember to describe your character's appearance to the party once you encounter them.]

Merryn 
Thursday April 14th, 2005 8:40:33 AM

Merryn eyes the strangers suspiciously, but remembering that he is a stranger in this land, quickly adjusts his attitude. The atmosphere of conspiracy has made him paranoid.

All the same, Merryn keeps an eye on the travellers while the party goes about its business in Magpie Crossing.

Harvest  d20+9=25 d20+9=25
Thursday April 14th, 2005 9:57:39 AM

A quiet smile comes unbidden to her face as she sights the Shadfly Inn just up the road. Harvest Moon's nostrils flare lightly as she quests upon the air for the scent of pies.

As their troop of six crosses the road the small brown girl lags behind the rest to peek in the windows of the Furniture Shoppe. Fingers lightly on the window sill, she shades her eyes against glare from the sun above. (Spot 25, Listen 25)

Villemus  d20=8 d20=14
Thursday April 14th, 2005 12:07:06 PM

One of the travellers notices the approaching crowd. The cloaked stranger paused as if in contemplation before stride forth towards the adventurer with a sudden decisiveness.

Soft tinkling from the numerous trinklets that decorate his self accompanies the graceful stranger, as he approaches to introduce himself.

The stranger is of average height, but slender like an elf. He is wearing a ragged gray cloak, and a coarse fur vest beneath it. A great scythe and a longbow crafted from an unusual dark grained wood are slung across his back.

And with great care the stranger removes his hood, exposing a wealth of long mangy sea-green hair (decorated with numerous colorful beads and trinkets), and a dusky colored face. The stranger is a drow, but yet he is too tall to be of the elfin kind, a half-blooded probably?

The half-drow frowns slightly before introducing himself, "Greetings, my name is Villemus Bralfah. My companion (he gestured at the figure behind him) and I had just arrived in this fine town. However, it seemed that everyone is avoiding us."

You could see the eerie distortion of his facial tattoos as the half-drow frowns again before continuing, "And so I beseech you kind sirs and lady, can you direct me to the nearest inn?"

And before anyone could reply, he explains, "My legs are tired, and I need a seat." Then the strange half-drow begins laughing at some unexplained joke. (Bluff: 8+2=10)

But he recovers quickly and continues, "Okay, I need directions to an inn. But I am also looking for adventure, more specifically ...", Villemus makes a weird expression before lowering his voice and whispers, "I heard rumors that the Son's of Dread are active once again, and I believe it is Gargul's will that I be here when they come." The eccentric half-drow gave his scythe a slight pat before beams yet again, "And you, kind sirs and lady have the looks of the adventurous type. So what say you?" (Diplomacy: 14+4=18)

The oblivious half-drow twinks sweetly at his victims and gestures wildly at his companion to hurry over.

And on a closer examination, although the stranger exudes the wild and raw power of nature, coupled with the eccentricity of a keen intelligence, beneath all these you could almost sense a dark melancholic streak lurking, waiting ...

OOC:
Heyo guys! This is William here! Sorry for the longwindedness, I am trying to make up all the posts I missed. Hahahaaa... :) Below is a more detailed description of his appearance

Character Description:

With his turquoise eyes, dark dusky skin and the brightly dyed hair, most people would mistake Villemus as a surface drow despite him being half a head taller than an average drow. Despite being lean to the point of near-emaciation, the wiry half-drow nevertheless exhibit no signs of fragility, instead Villemus exudes the confidence of a practiced woodsman. And like his full blooded brethren, numerous tattoos decorates his dusky skin, however on closer examination one would notice that most of the tattoos are long lasting but non-permanent; but there is one particular tattoo which stands out, a High Woldian glyph etched onto his left palm. Similarly, his long silvery hair had been dyed into a deep sea green hue, then braided and decorated with numerous colorful beads and trinklets. In fact, Villemus is entirely decorated by colorful beads and numerous bits of bones, which imparts a sense of raw power of nature and of death, while exuding a strangely exotic but seductive pull.

Villemus's typical adventuring attire, includes a fur vest over a cotton shirt, a sturdy leather belt, wool breeches and a pair of tough leather boots. His left arm and hand is usually binded with tough linen strips (decorated with numerous bone trinklets) while on his right, he wears a leather gauntlet reinforced with iron spikes. For the more observant, they would notice a slim hunting knife wrought of cold iron hidden within his right boot. And across his back is a composite longbow crafted from a dark grained wood. And finally, the Villemus's attire is completed by a ragged gray cloak (hooded) and a finely crafted war-scythe - its haft crafted from the same material as his longbow, and its blade blacken. And without a doubt, numerous beads and bones decorate the grim looking weapon.

And occasionally, one would notice slight movement within the hood of Villemus's cloak. That would be his rat familiar, Bone. Bone appears much like any typical rats, except perhaps, like his master, Bone is skinner than the average starved rat. And like his master, he is decorated with numerous non-permanent tattoos across his dark furs. And despite his heritage, Bone behaves more like a pampered hamster, one which is blissfully ignorance of dangers and enjoy poking his whiskered nose in everyone's pack, although he seldom chew on anything important.



Arminas 
Thursday April 14th, 2005 12:11:03 PM

Arminas slings his bow over his back as they enter the town. He tries to look casual, though it is obvious that he is on edge.

I've got too talk with Andrath about this civilization thing. Just seems to bring problems to me. Of course, it is nice for getting supplies.

Arminas looks at the shops as he passes. If he sees one that sells cloaks or arrows he will pop in quickly.

OOC: Not sure if I need to roleplay the buying. If not, then I want 20 arrows and a cloak.

Aahalan  d20=4
Thursday April 14th, 2005 6:56:07 PM

The young half-elf, the smile growing on his lips doing much to soften his chiseled features, appraises the party with bright blue eyes that seem to take in every detail around him. (Sense Motive: 4)

In response to Villemus's wild gyrations he quickly crosses the street and heads toward the group, his shoulder length silver hair blowing freely in the gentle breeze.

His dusty garb obviously names him a monk, the loose dark brown pants and tan sleeveless shirt bound together with dark green sashes. Carrying a worn darkwood staff in his right hand, no other weapons are visible aside from the two utilitarian handaxes hanging from his belt.

The slender half-elf, of average height, confidently settles in beside Villemus and greets the party with a small bow of his head.

"Greetings fellow travelers, my name is Ashalan Lathanyel, may Alemi grant his blessings upon you this day."

"What my erratic friend here has been trying to say is that we have been on the road for several days traveling hard to reach the Crossing. Whether Alemi or Gargul I do not know, but the God's have fated our paths cross as we two journey to face the Son's of Dread and to face our destiny"

Ash smiles and his eyes sparkle as he looks upon the group. "We do require rest, however may I inquire as to what news you have of the movement from the Dread? Perhaps a refreshing mug of ale and a hot meal in a more relaxing setting is better setting for dark talk such as this."

Waiting for the group's reply Ashalan adds, "I do feel that there is a reason we have met, for in the great Alemi's plan there are no coincidences. I am not one to take his sign's lightly, and I feel that our fortunes may be entwined."

Having had his say the young monk plants his staff in front him and waits patiently for a reply. If not for the movement of his hair and the occasional blink, one might think he was a smiling misplaced statue, solid and immovable.

Character Description:

Ashalan is a Half-Elf with a very striking appearance, largely due to his bright silver hair, so bright as to almost look white, and his large steel blue eyes. He is lean but has an inner-core of strength formed from years of training his body. The grace and fluidity he displays is only matched by his economy of movement; for those trained in the Alemic Way of the Open Hand, there are no unnecessary actions. Ash is normally found wearing his monk's outfit of brown, tan, and green. With the only unusual feature being a wide leather belt worn about his waist.

Ashalan travels light with only a small backpack for his belongings. The only obvious weapons he carries are two workmanlike handaxes hanging from loops on his belt. Always in hand is a non-descript solid darkwood staff, worn smooth from years of use.


Andrath 
Friday April 15th, 2005 1:16:10 AM

Andrath looks around, noticing the lack of townsfolk on the street. "Let's head to the Inn, and see if we can find out why the streets are so deserted on a fine day like today."

When the two strangers approach, and start spouting off about the Sons of Dread, Andrath will frown and make a quick chopping motion with his hand, hoping that the two will understand to keep their voices down. He speaks loudly enough for anyone nearby to hear, "We are returning from some business to the east, and you are welcome to join us for a mid-day meal, if you want."

Then he approaches the two and whispers under his breath, "Keep your voices down about the Dread, you two! They have agents all over town, and we don't want to alert them!"

Lorth 
Friday April 15th, 2005 7:29:31 AM

Lorth hand goes to his temple and he immediatley detects these two newcomers for evil. After all they are entering an enemy controlled town and these two are openly discussing the sons of dead. Could this be some sort of trick?

DM Bob & Carla 
Friday April 15th, 2005 7:59:35 AM

The Swords of Light carry out a cursory examination of the few shops and establishment in the area of Brightsong's. Harvest peers through the window of Flett's to confirm that the 'closed for the day' sign has not been hung in error. The shop appears deserted, although furniture remains on display and a ledger lies upon the counter.

Andrath manages to peer through the dirty warehouse windows at Brightsong's. The place looks deserted. A few crates remain scattered about the floor but look to be broken open.

Likewise, the Sharpest Blade is also closed.

The approach of the two traveller's is treated with some suspicion. Magpie Crossing is a small town and the appearance of a tattooed drow adorned in beads and a menacing scythe would be suspicious even on the best of days. Despite their appearance Lorth detects no evil.

Andrath leads the group to the Shadfly Inn where the smell of fresh baking wafts from the open windows. Hildy greets them with a wide smile as they enter. "Tut tut tut, look at yourselves, all covered in dust and dirt and lookin bone tired as well. This won't do, no not at all, especially on festival day. You just sit over there and we'll get some food into you"...Lincoln!" she calls up the stairs.

Bralin - Sub/Al 
Friday April 15th, 2005 3:07:57 PM

Bralin Stoneminder eyes the two newcommers. More elves. The silver haired one has a comforting spare sense of economy. But the other one ... Bralin recalls another half-drow, now miles away.

The taciturn dwarf does no more than nod his head in greeting. As Andrath heads toward the Inn, Bralin falls in behind the group, taking up his usual position, which has the advantage of being able to keep an eye on the new elf-bloods.

[OoC: Dang, forgot to post for Bralin yesterday.]

Harvest 
Friday April 15th, 2005 3:17:47 PM

Festival Day!?!

"Hello, Hildy," Harvest Moon manages a smile for the motherly halfling. "Thank you, but I am uncertain whether we will be able to stay. Today is the Anniversary Celebration of the victory over the Dread?" she asks. "That is why many of the shops are closed." This is a statement rather than a question.

"Hildy, do you know where everyone may have gone? To Strongwind Castle for the celebration?"

Harvest moves quickly to the window and peers outside. "After we leave, Hildy, you must stay inside. You and Lincoln both. Please."

Ashalan 
Friday April 15th, 2005 4:12:00 PM


Ash takes heed of the wise words from the non-descript elf, making a mental note to remember that evil walks abroad in these parts, so unlike the secured walls of the monastery.

At the brusque offer of the apparent leader of the group, Ashalan joins the party on the short walk to the inn. Worried that his friend may have gotten off on the wrong foot with these battle-hardened strangers, Ashalan stays near Villemus in case he needs to step in to smooth any rough waters.

Upon entering the tidy inn, his nostrils filled with the scents of baking, Ash's stomach begins to rumble. He nods and smiles in greeting to the whirlwind of hospitality that is Hildy, and moves closer to the counter hoping that those pies he smells are close by.

At the comments spoken by the small unassuming human, Ash realizes that his initial opinion of her was mistaken. There is wisdom there, and a keen intellect. "A tome's content cannot be judged alone from its cover", was a quote often heard from Brother Ly.

I still have much to learn.

[Ooc: out for the weekend... back on Monday]


Arminas 
Friday April 15th, 2005 4:56:05 PM

Once they get to the inn, he looks over the two strangers with more than the usual apprehension.

"I have recently joined up with these folks myself. They are lots of fun, always kidding around."

Then quietly, he mentions to the two new comers that the dwarf has an especially keen sense of humor.
"Ask him why he chooses the company of elves over dwarfs."

Arminas settles into a table, and quickly devours the food that is brought.

"I guess it is nice to come inside once in a while. Looks like shopping is not a choice today."

When Harvest mentions the anniversary as the reason for the festival, Arminas quickly finishes his meal and stands.

Swinging his quiver to the front, he counts his remaining arrows.

"Hmmm, I still have 4 dozen, I guess that should last for a day."

OOC: If it looks like they are going out, Arminas will use the remaining oil to coat as many arrows as he can. He had enough to coat 50 arrows, and coated 10 in a hurry.

Merryn 
Friday April 15th, 2005 11:05:43 PM

Merryn walks over to the newcomers and introduces himself to them, "Hello Villemus, hello Ashalan, I am Merryn Blackbridge, a druid from the Culverwood. I too have recently joined this group of wandering adventurers. At first I meant only to accompany them to the dread, but after having seen what we found there, I fear I cannot leave them."

Merryn quickly consumes whatever food is brought in and then consults with Andrath for the party's next move.

OOC: Sorry for missing again. Exams are taking their toll for certain! Last day is this coming Wednesday so should be back on track after that. Welcome Villemus and Ashalan!

Villemus  d20=13 d20+4=21
Saturday April 16th, 2005 4:29:40 AM

Villemus gave the elf a puzzled look before remarking lightly, "Well this is a strange town with strange elves, isn't it?"

"Well, what are we waiting for? I'm starving!", with that, the seemingly air-headed half-drow trooped off towards the inn.

As he brushed pass the dwarf, Villemus gave a tacit nod in acknowledgement and whispered, "We all do, what we must."

And then the half-drow was back to his floppish self again, chuckling random limericks as he looked for the odd lurkers about. (Spot 13+8=21)

Before long, the group reaches the inn and Villemus smiled broadly when he heard the word "festival". "Oh mine! A party!"

And he beamed even brighter when the other elf approached him. "Perhaps I will!" Villemus smiled sweetly at the dwarf yonder. "But then again, I do think perhaps we all already know the answer." The half drow smiled lightly and tapped lightly on his chest, "Can you not smell it? Feel it? Taste it? I love it all, and I love the bread."

"It is fresh bread, right?", the half-drow mumbled as he struggled to reach the food first. And as the tall human (at least taller than him) blocked his path to food, Villemus nodded distractedly and replied, "Indeed iindeed. But erm, can we all eat first? I am starving and penniless." The sad half-drow gave his money pouch a sad pat.

"Alms for the poor?", the scrawny half-drow gave the motherly halfling his best smile. (diplomacy: 21)

DM Bob and Carla 
Monday April 18th, 2005 12:10:07 AM

Ashalan and Villemus fall in with the Swords of Light as they enter The Shadfly Inn. Before the hungry adventurer's have picked a table, Hildy is slicing up chicken pie. Steam escapes the slices in the golden crust, and the smell is too much for Merryn and Arminus to pass up. Lincoln gets busy pulling the taps, and setting mugs of golden ale on the counter. "It was from the castle that the final push against the dread was organized," he informs the group. " Each year, we celebrate to commemorate the victory. Strongwind Castle is thrown open. The walls are decorated with banners, bards and other entertainers are invited, and a huge meal is served, including wine and ale. Most years there is a general pardon, and prisoners with less than one year to serve are set free."

"Sure enough! Most of the town is closed up so folks can attend the big party!" adds the loquacious Hildy, nodding to Harvest. "The Reeve had fireworks brought in special for the occasion, and Captain Greenblade thought it best that soldiers from the garrison should be on hand for setting them off." Plates are passed 'round, and Hildy continues, "eat up. You should be able to make the castle before nightfall, and catch the show!"

Lorth 
Monday April 18th, 2005 7:53:02 AM

Lorth thanks Hildy for the food and begins to eat. "I'll pay for the poor elf", he says between bites. Lorth then eats quickly, pays whatever the meal costs, then looks over his gear to make sure everything is in place. He then waits near the door, just in case.

Merryn 
Monday April 18th, 2005 8:12:36 AM

Having finished his supper, Merryn washes it down with a mug of the ale offered to the party. Thirsty, he drinks it a little too fast and upon reaching the bottom of the mug, feels a little warmer and more sociable than before. It's been a long time since I last tasted ale - better to drink more conservatively until I've regained my tolerance. *hic*

Merryn sits down to get his balance while the others have dinner. Once dinner is over, and hopefully Merryn back to his right senses, he will prepare to head out to the castle.

Villemus 
Monday April 18th, 2005 8:53:58 AM

"Geez. Thanks! I hadn't caught your name just yet. I am Villemus!", the half-drow grinned and waved at the paladin.

"Oh these are heavenly!", Villemus remarked as he gobbled up his meal. And just as he was reaching for his mug, the half-drow frowned slightly, "Wait there is alcohol in ale, right?"

"Oh bummer.", Villemus shrugged and brighten suddenly as he saw a slightly groggy Merryn. He made his way towards the tall human, "Hey good fellow! More ale for you?" Villemus shoved his mug toward Merryn.

"I wonder what sort of fireworks they have.", Villemus mused.


Ashalan 
Monday April 18th, 2005 10:16:32 AM

Setting to the business of finishing off his pie, Ash pulls Andrath off to one side.

Keeping his voice low he addresses the elf, "I am anxious to hear news of the forces of evil leaving the Dread. I feel a tide of darkness entering this land, moreover it is my duty as a warrior of Alemi to try to stem this evil from overcoming the good people of this valley."

Finishing his statement with a small sip of the golden ale, Ashalan waits for a response.


Bralin - Sub/Al 
Monday April 18th, 2005 11:54:20 AM

Food.

Bralin seats himself and tucks in with relish. Whatever the urgency of the moment, the body cannot function without nourishment.

When finished, the dwarf awaits the plans for the trip to Strongwind Castle.

Harvest 
Monday April 18th, 2005 12:09:44 PM

*gurgle*

Harvest Moon's stomach knows the time. And the smell of Hildy's chicken pie is overwhelming. She takes a plate with a juicy slice, and also brings with her a mug of clear water.

Returning to the window, the small brown girl looks off in the direction of Strongwind Castle as she lifts the hot wedge of pie from the plate with her fingers.

"Wha shou we d ... " The pie is hot, but oh so good. Harvest wipes the corner of her mouth with the edge of one over-large sleeve. "What should we do when we get to the castle," she asks. "If those inside can be beaten and captured, the ones outside may retreat. But how do we know who these are? If they know we are there, they may easily remove their rings. How will we know who to trust?"

Arminas 
Monday April 18th, 2005 12:51:27 PM

Arminas wipes the remains from the pie from his face and hands, and takes another swig of ale.

"Careful there Merryn, we may have reason to fight tonight, and you don't want to be too grogy."

Arminas watches as the others finish their meals, and listens as others talk about the evening.

"Well, I believe that I have reason to trust Captain Greenblade. She was at the gathering of the elves. Their was discussion of the Dread, and how to deal with them. I don't think she would have been called there unless she could be trusted."

Arminas looks about, and sees that most of the others knew this already.

"Oh, I remember. The rest of you eavesdropped on the meeting, so you must know this already. My apologies for going on about it again."

"Well, perhaps then you can fill me in on some information. How far is it to Stormwind Castle?"

Turning to the newcomers, he adds:
"I cannot officially agree to your joining the group, as I am new myself. Though it does seem like we could use more help. What is it that you do anyway?"

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