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Coming to Age
Ice Peak Village


Justin Webber (Co-DM) Ice Peak Village 
Monday December 13th, 2004 7:02:27 PM

The day has passed by slow and night has began to fall on the village of Ice Peak Village. The stir of the day slowly winding down as many of the really young kids and adults alike know that tomorrow is the day that the kids old enough would be tested to be adults.

Smoke and some steam slowly rises from all of the tents that make up the village and the ice/snow wall that surrounds the village blocks most of the wind off from the village. Snow was non existant today and no clouds or sign of it had been in the sky all day or so far into the night.

The crackling of the snow and the ice outside are the only things that can be heard beyond the mix of the wind holwing and the wolves howling. Many stories were passed in the village of the wolves that populate the hills around Ice Peak and specially since wolves were the primary meat and shelter source for the village. Every tent in the village was made of stitched wolf hides and many of the clothes people wore in the village was also made of wolf skins. Of course the ocassional polar bear would wonder into the area along with various other animals but the wolves were the main source of problems, food and survival in this area.

No matter now on any of the noises. Night watchman were up and keeping a eye out for wolves or other problems and tomorrow was a big day for all the village and specially those who would be tested.

(OOC:Okay people, starting the game for all of you who have charactersheets in and ready. Lets get rolling and those who have yet to finish charactersheets hurry and get them in please :) I know this post gives you all little to post to really but it gives you a feel for my posting style and more to come so looking forward to gaming with you all.)

Frigg'Isa 
Monday December 13th, 2004 7:44:52 PM

Frigg'Isa walks slowly and quietly through the light powder of falling snow. Her head is high, and although she passes a few others, she does not acknowledge them. Those who look closely can tell that she does not even see them. Tonight Frigg'Isa's thoughts are elsewhere.

I should go get some sleep. Tomorrow will be here before I know it and I don't think I want it to come. Does that make me a coward or just smart?

A small smile tugs at the corners of her lips, but she quickly supresses the full smile. Blinking a few times she takes stock of where she is in the village. Looking around she realizes that her feet have taken her home of her free will.

Moving quickly, she opens the hide door and passes through quickly so as not to let either the heat out or the cold in. Sitting down next to the fire, Frigg'Isa pulls out her equipment.

It can't hurt to go through this one more time.



Garrett Jax 
Tuesday December 14th, 2004 8:57:01 AM

Garrett sits inside his home, sharpening his sword again, after checking all his equipment once more. things have been packed, unpacked, and repacked too many times to count. Finally he looks at his blade, sheaths it, and begins pacing the room.

Will this day never end, it feels like a month since the last sunset.

Garrett begins packing up everything for the final time, prepares for bed and lays down to stare at the ceiling.

I'm too excited to sleep. This day has been too long in coming. It's time to prove I have the courage and ability to back up my beliefs......just don't screw up Garrett, don't screw up.

Garrett says a prayer to Domi, then turns over and tries to fade off to sleep. several hours later, he succeeds.



Bohdi Nackle 
Tuesday December 14th, 2004 9:09:44 AM

Bohdi's tent was filled with a cacophony of snores, snorts, and grunts. The gnome lay splayed across his cot, a forgotten half-finished glass of ice wine cradled in the hand that hung off the side of the cot. A gnome-sized pack sat, half-full, next to the bed, and a pile of alchemical bowls and tubes was heaped next to that. As the gnome slept, loud snores would erupt from his prodigious nose. His raven would fly down occasionally to peck at his face and force the gnome to roll over, silencing the snores for a time before they would recommence.

Other than the sputters and snorts of the sleeping gnome and the pecking of the annoyed corvid, nothing stirred in the domed tent at the edge of the encampment; Bohdi passed the night in the Sleep of the Terminally Clueless.

Nauthiz'Ull 
Tuesday December 14th, 2004 9:25:47 AM

The brisk evening air leaves a scratchy feelinngin the back of Nauthiz'Ull's throat. Tonight he is playing his usual games. As the sun lowers the ice walls around the village glisten with myriad colors; blue, green, purple, pink and the occassional orange are caught irregularly in the corner of his eye.
This is too easy! If we leave tracks like this out on our test, we might as well just stick our head in a dire wolf's mouth and tell him to enjoy!
The last few days have kept Nauthiz'Ull on his toes and has kept his mind racing. On more than one occassion he has lost the contents of his stomach due to the nerves building up inside.
The ground crunches slightly under his feet as he kneels down to look at the tracks left by his prey. With the fresh powder, that was blown into the village a mere hour ago, laying on the ground the prey he is stalking would prove easy for even Bohdi to follow.
Nauthiz'Ull chuckles to himself and watches the puff of steam float from his mouth.
Well tomorrow I fail. Tomorrow it is proven that I will never equal Pappa.Forgive me now Ull'Heimdall as I will dishonor you tomorrowRouunding a familiar hut without thinking, nauthiz almost stumbles onto his prey, but gathers himself and hides quickly as the adrenaline snaps him back to reality. Watching carefully he sees his prey enter its den...then Nauthiz'Ull moves in quickly.
Sneaking to the enterance he ramains calm, even with his heart still racing from the adrenaline and quietly moves past the point of entry.
"Heya Sis! Whatchya up to?"
As he slides into the wolfskin tent that his sister, Frigg'Isa and he shares, he kicks off the snow from his boots. Looking at his sister he realizes her thoughts are elsewhere.
"What's on your mind kid?"

Aiden 
Tuesday December 14th, 2004 10:00:44 PM

Aiden took a moment to pull back the tent flap, it's handle...a misshapen wolven ear that a tear upon it, and looked outside. He was nervous, though his frown would not indicate it. Just a short time ago, the elder who had captured him had passed into the afterlife, easily defeating him in battle. The battle had been his prior test of adulthood, to raid the village he had now been a part of for approximately a year now.

The others from Twin Tusks had left, victorious, and he was the only one to be taken prisoner. He had been caught unawares, and defeated by an elder who was well into his years.

For the past year, he had served the village that his former friends had sought to plunder and light afire as a test of manhood.

Now he was being tested once again. Strange...as he took a deep breath of the cold air, the air almost bursting into his warm lungs, causing a shiver to run its course through his tall, muscular form. Over his apprenticeship with the elder, he had come to see that there WAS more beyond blood and battle.

Though the thought of the song of his large axe cutting through the air did stir his blood. One day, he'd return to Twin Tusks to have a little discussion with those who had left him behind. One in particular he was looking forward to seeing, one who he had once considered a brother....

He ran his callused hand across his face which was now starting to grow facial hair more quickly, and the rudimentary beard had begun to form. He needed to get back to sleep for the next few days were going to test him brutally.

And Aiden was NOT going to fail this time...and though his native village would not recognize it, the next time he would enter Twin Tusks...it would be as a man. The flap of the tent fell back into its normal resting place as the young man re-entered his home to rest comfortably, within the furs he had helped to capture and prepare, for the rest of the evening.

Justin Webber (Co-DM) Morning Drums 
Wednesday December 15th, 2004 1:45:13 AM

Night slowly passed by, most trying to get some sleep, other talking possibly abit before finally finding their beds waiting. The night still passes by slow for those who find sleeping hard.

Morning finally comes though for those wanting it and maybe to soon for others. The day light had just began to shine outside when the hustle of the village begins. Guards were being switched, food began to be cooked and daily life was beginning once again.

A new sound though starts to flood the billage though and as traditionally done for many years now everyone began to head for the center of the village and gather. In the center of the village in the middle of the crowd of people who have formed are a pair of ladies who beat a slow rythem on a pair of drums. The steady pounding noise spreads throughout the village and is almost deafning in the center of the village where everone has or is gathering. in between the two drummer ladies is a single lady wearing pure white wolf furs made from a winterwolf and in her hand for this ceramony is a staff of bone.

The lady in the center is remarkably tall and heavily muscled. Her hair which is normally tied back in a pony tail is hidden now though in the winter wolf cloak hood that she has pulled up. Even for all the muscle and her age though the lady is beautiful and stands out among the ladies in the center of the village rather they be young or old. Everyone knows that this woman is their leader Karya.

Garrett Jax 
Wednesday December 15th, 2004 8:04:51 AM

Garrett gathers his equipment and heads to the center of the village, not sure if we will be heading out immediately or not.

As he makes his way to the sound of the drums, he does his best to look relatively unconcerned, even though very excited.

He moves into the throng of people crowding the area, and waits for Karya to begin the ceremony.

Nauthiz'Ull (the boy) 
Wednesday December 15th, 2004 10:25:39 AM

As night crept by, Nauthiz'Ull slept sporadicaly. Nightmares broke his sleep several times, waking him in sweat soaked furs. Looking over at his sister, he was not sure if she slept or lay awake, due to the dark blue of the night.
Up for a time before the sunrise, Nauthiz'Ull prepared as best as he could for the trip. He doned the grey wolven clothes as normal and went outside for a stroll in the village before the ceremonies were to begin.
Today I find out me weaknesses. Today I show everyone that I am a faliure. Father, I am sorry for what may come in the next couple of days, I hope you will see me as a man.
Nauthiz'Ull walks along the ice-wall that surrounds the village and listens to the slight moaning of wind rushing over it. Soon the drums will come and soon it will be time.
The air is fresh this morning, hopefully the sky will stay as clear as the air. I cannot imagine what we must do, but I must help Frigg'Isa survive. She is the one who can keep honor in the family.
After a length of time Nauthiz'Ull returns to the tent and waits for his sister to wake. He will walk with his closest friend and twin sister to the gathering once she has woken and the drumming has begun.

Bohdi Nackle 
Wednesday December 15th, 2004 11:33:46 AM

Bohdi awoke to a pounding headache. His temples throbbed with a steady beat, each pulse a renewed agony.

Thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud...

Bohdi groaned and twisted in his bed. He felt something lashing his cheeks, like the bristles of the stiff bear-fur brushes that his mother used on him and his siblings earlier in his youth. The bristles were sharp, too, and occasionally one would poke his nose or the side of his face. Sluggishly, Bohdi waved a hand to push the brush away. His eyes still squeezed shut, he slurred, "No, mother, I'll brush myself, I just wann'a lay here a few more minutes...."

Thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud...

Bohdi moaned again. It was like a whole village full of drums were pounding inside his head. The bristles returned again, poking even more insistently. He whined. "No, Ma, it was only a little ice wine, really. I'll be fine--jus' give me a minute...."

Thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud...

The brush's bristles poked him sharply in the eye and Bohdi screamed. He sat upright, clutching his wounded eye, and peered out dimly with the other. The pounding in his head continued and seemed to grow even louder, surrounding him and filling the tent with noise. On his lap, Squork was flapping and cawing, hopping up into the air on a level with Bohdi's face. The raven's stiff wing feathers beat against his face as the raven nipped and pecked at Bohdi's nose. With his free hand, Bohdi swiped at the bird.

"I'm up, I'm up," he said crossly, and then, "Waaauuggh." He clutched his ears and rocked back and forth. The pounding drumbeat in his head was excruciating.

Thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud thud-thud...

No, he realized slowly. That's not in my head.

"Oh, gods," he muttered, as he hopped down from the cot. "Must they always play those blasted drums?"

He looked about his tent, at the piles of materials that he had intended to finish packing in the morning, and cursed. Hastily--if gingerly--he stuffed items at random into his pack. Tubes, bowls, and an oversized book bulged at the pack's sides and peeked over its flap. With a final shove and a heave, Bohdi thrust the bag onto his shoulders and stumbled his way out of the tent flaps.

He cursed again as the bright morning light assailed his reddened eyes. Squork flew up out of the smoke hole in the tent's roof and cawed, before wheeling off in the sky toward the village center. Grumbling and cursing, Bohdi followed.

The gnome clutched the sides of his head as he neared the center. A club that might have once been a villager's crude mallet hung from his waist, and a miniature dagger was thrust into his belt on the opposite side. Slung alongside his overflowing pack was a gnome-sized crossbow and a slender quiver of bolts. But for all of that, Bohdi looked totally unprepared for what would come next, and the misery palpable on his countenance only heightened the impression.

Sullenly, Bohdi took his place next to the others, his bloodshot eyes lowered and his hands holding his temples as if they were weakened dikes. "Morning," he mumbled gracelessly to the others. It sounded less like a salutation than a curse.

Frigg'Isa 
Wednesday December 15th, 2004 2:53:12 PM

Frigg'Isa lay in her sleeping furs a moment longer, savoring the warmth and dreading the rise. Today was going to be the beginning of her new life...her adult life. If she survives the trial, that is.

A rustle at the flap alerts Frigg'Isa to the return of her brother. She had already seen that he had disappeared this morning. His tossing and turning the night before had woken her a few times and she knew that he had not slept well.

Rolling over onto her stomach, she props herself up on her arms and watches him enter the tent. When he let in a bit of the cold air, Frigg'Isa sighs and throws back her furs. Standing she stretches up high trying to put a few more inches in her back.

I know I'll never be as tall as Nauth, but it doesn't hurt to try!

This time when the smile comes she doesn't try to hide it.

"Hey Big Brother. Looks like you got up early this morning. I hope you've got everything packed. The drums should be starting soon."

About that time a deep pounding begins. Frigg'Isa could feel it in her bones. Her breath began to match the beating and she had to give herself a little shake.

"See?"

Frigg'Isa looks at her packed and repacked equipment and sighs. She turns and begins to change for the trial. After onning her warmest clothing she bundles up her blanet furs and attaches them to her backpack. After belting her various pouches into place around her waist, she hefts the pack to her back.

While she waits on Nauthiz'Ull to finish getting ready, she pulls out her Spirit Dagger and looks it over closely to make sure it is in good shape. When her brother is ready, she exits their tent and makes her way toward the drumming.

Nauthiz'Ull 
Wednesday December 15th, 2004 8:15:43 PM

Upon entering the tent, Nauthiz'Ull smiles quickly to his sister.
"Heya kid. I hope you slept better than I did."
He then proceeds to fix up his "bed" area and round up what he thinks is important to bring, which ends up being everything.
"Can't be too careful you know. I am not good enough to survive like dad did, I need things."
With his final words catching in the back of his throat, Nauthiz'Ull and Frigg'Isa both hear the sounds of the drumming in the center of the village.
"Looks like it's our time Isa...we should go. Besides, Bohdi is probably complaining already and we need to keep him in line around Karya."
With that the twins head out into the invigorating yet biting morning air. As they walk, Nauthiz'Ull puts his arm around Frigg'Isa's shoulder, and an unnerving silence falls upon him.

Aiden 
Wednesday December 15th, 2004 10:07:14 PM

In a hazy world, Aiden watched as a large group of barbarians screamed at each other, strange and frightening men, and some even less than man (ork), banging against each others' shields and weapons. Turning, he saw some almost recognizable figures waving their axes and swords about, froth starting to speck the corner of their mouths and lips. Turning yet again, he could see, painfully slowly, the various barbarians begin to step towards the side, lowering their heads even as sadistic gleam began to spark their eyes. Stepping forward, he moved towards the center...more stepping to the side even as his own feet marched in cadence with the drums. Soon...he stood just before a large pyre, which had several forms that were hacked to pieces. They could have been almost anything, but they were mangled so much, that they were unrecognizable. Then the sounds of primal screams began to fill his 'ears' and he raised his hand to throw something, something that had the weight of a stone, maybe two even. "MAN MAN MAN..." started the crowd...And there was a thump as he saw the head of the elder that had taken him in roll across the other corpses, his own hand (and axes that hung by his side) blood stained.

"NO!!!" as he started awake from his dream, his eyes slowly adjusting to the light, his ears to the thumping of the drums.

~weak fool...~ he thought to himself. Taking his large callused hand, he wiped his face of the sweat that had come from the evening, or more specifically the nightmare. "it is time..." his voice rumbled to himself as he stood up, and his sight fell upon the furs and other items he would need this day, including a vicious double headed axe...the one item that he 'inherited' and actually valued, from the man who had captured (and raised) him.

He then began to don his clothes, and then his armor...a leather armor that carried the studs of metal that was found and embedded into the leather. He picked up his hardened leather skull cap which had fur that had been attached to the inside of the helm as additional padding, but draped down his neck and shoulder to provide protection against the elements. This seemed to almost complement the fur padding that had been placed around his shoulders as a form of cloak of some sorts. His fur lined, leathery boots and gloves were put on.

Flexing his hands, he could almost feel the strained snap, and crackle as the blood began to flow through, and the anticipation began to build. Picking up his large axe as well as the smaller, more utilitarian throwing axes, he made sure that the edge was still keen, and then put them into their proper places. Finally, he grabbed his backpack that had the appropriate rations and survival equipment. He knew this day was going to be special, so it was best to be prepared.

He had been caught unawares twice a year ago...causing him embarrassment, and in some ways the loss of adulthood. The same would not happen again....

And with the final buckle being clicked into place, Aiden exitted his tent. The tall broad shouldered young man with the blondish hair and beginnings of a beard carrying an 'ugly' double bladed axe stepped forward towards his destiny.

Justin Webber 
Wednesday December 15th, 2004 11:07:21 PM

(OOC: Heads pounding tonight and causing some problems staring at the screen at the moment so the post may be delayed. There will be one come morning at the latest. I do notice we only have 5 people posting out of 7 players I believe. One of the remaining two is having computer problems so what is up with the last person?)

Justin Webber (Co-DM) Gathering  d20+8=26
Thursday December 16th, 2004 10:33:22 AM

As each person makes his/her way to the center of the village where the village is gathering for the ceramony that is coming and the beginning of the test they are greeted by many of the village adults, young kids who in a few years will be taking their own trial and such.

Friends of each person comes up and claps him/her on the shoulder and smiles as they speak to the person and many "Good lucks...Go for it.....you can do it's" and other comments are heard.

A older woman, back bent now as she approaches each of you looks to each of you saddly before speaking, "My daughter....she left for her trial many years back now and never returned. I miss her greatly and you all are like family to me too so please return safe." The old woman lays a kiss on each persons cheeck, having some troubles with the tallest of you.

A couple other people get a quick suprise also. A young barbarian man walks up to Frigg'Isa, she should knows the man as one of the previous years kids who became a adult after passing his test. Frigg'Isa remembers the man's name as Da'Gral and he has spent some time kind of watching her and even tried talking to Frigg'Isa once but he got all tongue tied. Da'Gral today seems to have his tongue working better as he speaks but his words come out very fast and nervous, "You know Frigg'Isa, as a adult your finally able to be married in the village." With that said though Da'Gral runs off into the crowd.

Bohdi Nackle also is met by someone, the man who runs the bar like tent and serves food and such. The big barbarian man leans down and speaks to Bohdi slowly, "Better become a adult today little guy. I don't want to have to sneak ice wine out to you anymore. You'll actually beable to come in and get it yourself." Bohdi can remember becoming pretty good friends with this man, his name was Gra'ul and he was a ox of a man, beefy, strong and just as hard headed but the man also had a heart of gold and he loved kids. Infact to Gra'ul kids were his only weak spot and he was known to try and give a present to them when giving day came (Giving Day is alot like Christmas if your wondering.)

The last person to meet someone is Aiden. Aiden as he walks to the meeting sees a very tall, very brawny looking barbarian step out to meet him. This barbarian had a large axe laid across one shoulder and he squinted at Aiden, "You survive this....faith has man that raised you...."I" his best friend will be very angry if you not succeed...do proud or me do worse on you." The tall barbarian slams a fist (touch attack hit AC:26) into Aiden's shoulder but not hard enough to actually injure beyond maybe a bruise and he grins to Aiden. Aiden could swear in that moment in the tall barbarian's eyes there is hope for Aiden and that the barbarian even knows touch and not very showy on careing is rooting fo Aiden to make it and back.

Once everyone is greeted and finally make it to the center of the crowd you see another adult barbarian running to sit next to the drummers. The adult is scrawny though and holds a bone flute in his hands that looks like it has been worked on for many months.


Bohdi Nackle 
Thursday December 16th, 2004 1:59:44 PM

Bohdi listened to Gra'ul with a wan smile. "Had enough ice wine for now, thanks," he answered weakly, and shook the man's hand.

Bohdi shuffled his feet idly and looked about for a few moments as the drumming continued. Finally, with an impatient huff, he sat down unceremoniously and pulled the leather-bound tome from his backpack. "Might as well make use of the time," he muttered.

He began thumbing through the pages as the ceremony continued, peering up occasionally and only long enough to maintain a polite, but clearly divided, attention on the proceedings. A snort of interest or apparent humor would escape his lips at times as he retraced a familiar rune. With each page, Bohdi subvocalized a few words in an arcane tongue, his voice breaking into otherworldly, harmonic chords. He traced a few patterns in the air and strange symbols appeared to hang there momentarily, glowing with an eldritch power, before growing translucent and disappearing once more.

Appearing satisfied after a time, Bohdi closed the book with a grunt, replaced it in his bag, and stood once more. He looked at the others.

"Well?" he queried. "The sooner that we go--the sooner that we can be done."

ooc: Justin and Daniel, not knowing how you want me to let you know about prepared spells for the day, here's what Bohdi's got--it's exactly what I put on his original character sheet:

Level 0: Detect Magic (x2), Read Magic
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Animals
Level 1: Endure Elements, Unseen Servant, Color Spray


Nauthiz'Ull 
Thursday December 16th, 2004 2:47:02 PM

As his sister and the others are greeted by someone other than the elderly woman who smells of ice cabbage, a fire bursts in Nauthiz'Ull's eyes at the sight of Da'Gral and his cheeks are flushed a purplish color with what is said to Frigg'Isa.
How dare he approach her with those words on the day of Raidho! He is smart to flee back into the crowd.
As Nauthiz'Ull makes his way to the others he walks up and stands next to his friend Bohdi. Looking down at the nonchalant gnome that has held Nathiz'Ull's humor since the day he came into the village, Nauthiz'Ull smirks slightly and pat him on the shoulder.
"Or the sooner we all die wunjo. You should count yourself lucky that you are heading out with me."
Nauthiz'Ull then stands up tall, straightening his back and scratches the quickly thickening stubble on his cheeks. A pride that most children could not possibly possess replaces the fire in his eyes with humility.
~~~~~~~~~~~~~
OOC: wunjo roughly translates to friend or brother/sister

Bohdi Nackle 
Thursday December 16th, 2004 4:34:17 PM

ooc: Hopefully I'm not posting 'out of turn.' The site's official rules say one post per day, weekdays only, no more, no less. But I figure that's meant (i) as a minimum rate, and (ii) to limit over-posting in time-sensitive circumstances like combat or NPC interaction. I'm hoping doesn't really mean to stifle PC conversation, as here. Daniel and Justin, just let us know if you don't want me to post more than once a day in non-combat situations like this.

BTW--I will be out of town tomorrow, Friday the 17th.


Bohdi favored Nauthiz'Ull with a half-grimace. "Now there's a cheerful thought, wunjo. And I thought I was the resident optimist."

He cast a sidelong glance at Frigg'Isa. In a voice loud enough to carry down the line to her, he added, needling, "Hey, Nauthiz'Ull, that Da'Grunt's really got a way with the ladies."

Frigg'Isa 
Thursday December 16th, 2004 7:50:34 PM

Walking with her brother's arm across her sholders and her arm around his waist, Frigg'Isa feels a comfortable and companionable sensation. The greetings of others and their well-wishes increases that feeling. However, no one sees it through the blank mask she wears. She nods and acknowledges the villagers thoughts, but naught else.

When Da'Gral greets her she is prepared for well wishes, not what she received. A brief break in her mask occurs and surprise flashes across her face. She instinctivly tightens her arm around Nauth's waist in the hopes of stopping him if runs after the forward young man.

Marriage? Marriage?!?! I've never even thought about marriage. There's too much out there to do. And marriage means kids. I don't want a bunch of kids right now. Maybe later...maybe later.

Friga continues to walk on, but now not listening at all the others wishes. When Nauth breaks away from her and moves to stand by Bohdi, she moves a bit farther down the line away from the two boys.

Hearing Bohdi's remark, she ignores him completely and faces Karya and waits.

Garrett Jax 
Thursday December 16th, 2004 8:08:08 PM

Garrett accepts the villagers well wishes with thanks and general humility. He leaves his father and moves toward the center of the group telling his father he'll see him in a few days.

Garrett takes his position next to his friends and awaits the words of Karya.

Well, he whispers, you all ready?

Aiden 
Thursday December 16th, 2004 11:44:38 PM

Aiden tried not to flinch or even budge when the larger (?) man struck him. It was a typical action that he had seen many times at his old village.

He gave a simple nod in acceptance of the well wishing (and warning) that the man had given. And once the message (albeit a silent one) is conveyed, he'll then move to listen to the elders...

A Great Gathering [Co-DM Daniel K] 
Friday December 17th, 2004 3:11:38 PM

The drums, Thoom Boom, thoom boom pound in continuous rhythm rising to a cacophony no one in the party imagined possible before in such open ground. No sooner does Bohdi sit to disengage himself from the proceedings, then do rough hands find the scruff of Bohdi's collar, hauling him clear of the ground. Gra'ul then plants Bohdi roughly on his feet facing the Monolith. The glare of disciplining a child in his eyes, he barks at the small gnome he towers over and to the other 6 children "You will show respect little ones." He steps back, though not far, and nods to a small group now gathered some 15' in front of you all.

Four individuals have stepped forward in thick white cloaks of Winter Wolf hide. Each wears a deadly Falx plainly at their side, a wicked reverse curved scimitar. The Villages shaman and high priest of Domi, a woman named Svanhvít steps forward to join the four figures and place a large copper kettle upside down at the feet of one of them. The drums thunder on Thoom, Boom, thoom, boom

Kayra steps up onto the upturned large Copper kettle pot, her steel shod war boots purposefully ring a clear long note and as she shifts her weight upon the kettle the note drags into the horizons echo. There is no mistake the ceremony has now truly begun. The throng pulls back slightly as those seven about to undergo the test find themselves very much the center of all eyes. Beneath the unwavering gaze of Kayra and against the backdrop of the great Monolith of Domi. The drums begin again in a slow methodical rhythm. Boom, rap, b-boom, rap, b-boom, rap

Kayra's voice rings out across the crowd. "The Longr Nott Ungmenni, the Long Night of Youth, is ended. Now gather to me my people and stand proud with each other. Stand tall, arm in arm, as one and look upon our future and bestow upon them your blessing!"

The crowd roars "Ás-Domi Skjöld Varr Ungmenni, Domi shield our Youth!"

The High Priestess Svanhvít calls out "And remember those who failed to return from this test and others!"

The crowd roars "Ás-Domi, Muna Ull'Heimdall! Ás-Domi, Muna Björn-Mundr! Ás-Domi, Muna Úlf-álfr! Ás-Domi, Muna Vé --björn! Ás-Domi, Muna Da'-fúss! Ás-Domi, Muna Herj --unn! Domi Rememeber the fallen!"

Kayra again calls out to the village over the low rhythmic beating of the ever present drums, the power her mere voice commands undeniable. "In ancient times, we were a desolate and troubled people. No more!, We are people of strength, of celebration and perseverance. As was set by the Pjód-björg Varr-uðr Varr-Grar-Storr-Amma!"

The crowd calls 'Hail Pjód-björg Varr-uðr Varr-Grar-Storr-Amma, People's Salvation, our beloved, our gray great grandmother!"

Kayra then continues, "This day our youth will begin the Raun-Aldr Eda Iss! The Test of Age and Ice! They will journey North towards Búrfell to find and retrieve the Red Flower of Kelda-Sigr!"

The village again calls out. "Spring's victory!"

"For 6 days these seven will be in the domain of Celsiun!"

The Crowd breaks in "Ás-Iss, Ás-Snjar!"

"May they return to us wiser and ready to begin your lives as adults!"

The drumming continues...Kayra steps down and Svanhvít steps upon the kettle to speak, her voice to commands an authority from all who hear, but she speaks soley to the seven gathered directly before her "It is time for the Umbud. The Preparation of your physical being and souls. Go now and gather that which you wish to take with you and return here when the shadow of Domi's hand touches the entrance to my tent." Svanhvít then steps down and walks down the line of the seven, stopping to place her thumb on each of their foreheads. She says a soft prayer in a tongue unfamiliar to all as she does so. The crowd waits for Svanhvít, Kayra and the other two, whose identities you could only guess at depart and they then too melt away leaving you standing alone in front of Domi's Monlith. The sun shining brightly in the azure sky, the shadow some two hours long before it reaches Svanhvít's Tent.


Frigg'Isa 
Friday December 17th, 2004 8:46:30 PM

Frigg'Isa looks at the boys standing there with her.

I wonder how we are really going to do out there. Look at us!"[/i}

"I'm going back to my tent to double check all my things one more time. I'll see you at Svanhvit's tent at the appointed time."

Friga hurries back to the tent she shares with her brother before breaking into tears.

[i]Look at them? Look at me! What will I be able to do to help the group? I can cast a couple of spells and I'm decent with a sling, but beyond that I'm useless!


Frigg'Isa quickly dries off her face and composes herself in case her brother returns soon. She doesn't want him to see that she has been crying.

Once more Frigg'Isa unpacks and repacks her backpack and pouches making sure she leaves nothing behind. She quickly strips down and puts on her leather armor underneath her warm furs.

Frigg'Isa prepares a warm herbal tea for herself and Nauthiz'Ull in case he returns to the tent. She sets his near the fire to help keep it warm.

Frigg'Isa 
Friday December 17th, 2004 8:47:29 PM

Frigg'Isa looks at the boys standing there with her.

I wonder how we are really going to do out there. Look at us!"

"I'm going back to my tent to double check all my things one more time. I'll see you at Svanhvit's tent at the appointed time."

Friga hurries back to the tent she shares with her brother before breaking into tears.

Look at them? Look at me! What will I be able to do to help the group? I can cast a couple of spells and I'm decent with a sling, but beyond that I'm useless!

Frigg'Isa quickly dries off her face and composes herself in case her brother returns soon. She doesn't want him to see that she has been crying.

Once more Frigg'Isa unpacks and repacks her backpack and pouches making sure she leaves nothing behind. She quickly strips down and puts on her leather armor underneath her warm furs.

Frigg'Isa prepares a warm herbal tea for herself and Nauthiz'Ull in case he returns to the tent. She sets his near the fire to help keep it warm.

Nauthiz'Ull  d20+5=22 d20+7=12 d20+1=7
Saturday December 18th, 2004 9:03:56 AM

Nauthiz'Ull stands tall with pride at the mention of his father's name but a large knot constricts the back of his throat. A stinging sensation ravages his eyes, yet he cannot tell if it is memory of his father or if it is the icy wind.
His eyecontact is unwavering in the presence of Kayra and Svanhvits speech and tries to recall anything about the Red Flower of Kelda-Sigr that his father may have taught him.
I have not been north in my time, neither have the others. This will surely kill us all. I cannot do this, not even with Frigg by my side. Father did not teach me enough...
As the elders leave Nauthiz'Ull and the others to stand there and wait for Domi's Shadow, he keeps composure until the adults are gone and messes up Bohdi's hair with his hand.
::laughs::"You got in trouble. I told you not to sit in the presence of the elders. Ohh well, they could have made you smoothe the ice-wall with youur tongue again. Now all you have to do is head north and get the Red Flower."
Nauthiz'Ull then runs his hand through his twigged hair and turns to Aiden and Garret with a flash of a smirk streakinng his face.
"Well we have a while until Domi's shadow creeps over the village. I guess that means we have a while until we head out for certain death. I'll see you both in a bit, I gotta head back to the tent for a moment. I forgot something."
With that said nauthiz'Ull turns and nimbly crosses the icy, compacted snow back to his home.
Where did Frigg go I wonder...
Nauthiz kneels down to where he last saw his sister and tries to find and follow her tracks back to the hut.
Arriving at the tent he hears a gentle sob coming from inside along with a clang of the water-pot being set. Knowing his twin as one, he takes a moment outside and tries to be as quiet as possible but with all of the disractions gorging his mind he ends up slipping on the shiny surface of ice and nearly falls into the tent.
Well i know she heard that, I guess I cn't give her a minute alone...
Nauthiz'Ull swings the flap of the light-grey hide tent open and flashes a smile to his dear sister, trying to play off the slip outside and the fact that he heard her cry.
"Heya kid, what's up? Ahhh tea, excellent! I have such a scratch in the back of my throat. So anyways, you ready for the test?"
His eyes dart arouund as he tries to avoid eye contact at the next comment.
"It should be nothing. A bit of travel, some snow, maybe a couple of wolves and a flower. We can handle this."
A faint attempt at a smile crinkles Nauthiz'Ull's face as he sits with a warm cup of tea in his hand.

Aiden 
Sunday December 19th, 2004 9:42:52 AM

~six days...~ he thought to himself. Aiden had done some small jaunts, a few hours...maybe even part of a day, out into the wilderness, but nothing that extensive.

It seemed simplistic enough, dangerous...aye, but simplistic. He looked at the others and wondered how 'far' they wished to travel. The elders said 6 days, but that could have meant a variety of things from marching out 6 days turning, and then coming back to going out of the village's view ( a day's travel or some little more), survive and then return.

For the most part, the others seem hardy enough, though there were familial loyalties running deep within two or three of them. Aiden wasn't quite sure since he never spent much time interacting with others of the village, due to how embarrassed he was. It was clear that the other outlander, the one just chastised for being too close to the elders, may need to be watched as well for he seemed to wily for his own good.

After a few moments, he turned back to make his own preparations including extra food, and clothing for the biting cold.

Bohdi Nackle 
Sunday December 19th, 2004 10:22:12 PM

"Six days?" Bohdi repeated. "Six days?" He stood unmoving, where Gra'ul had placed him, while the others dispersed. The gnome stunned failed even to acknowledge Nauthiz'Ull's good-natured head-rub, his eyes fixed into the space that Kayra formerly occupied.

"Six days?" he said again, weakly. "Six?"

"Six, six," Squork called from Domi's head.

The raven shattered Bohdi's reverie and he slumped to the snow. "Six," he said, resignedly. "Waaaaauuuuugh...." He pounded the snow uselessly with small, gloved fists.

After a time, however, Bohdi pulled out his spellbook and began to flip the pages, seeming to draw comfort from the words and runes within. He mouthed words and traced patterns; and after a last gesture and an arcane rune that hung in the air before fading into a bluish mist, Bohdi stood, brushed the snow and ice from his furs, and replaced the leather tome in his pack. Then, with a wry smile on his face, Bohdi sketched a rune in the air with his fingers. The air glowed and burst into a bluish flame. "Caelo orientis portentionis."

The blue flame surrounded Bohdi, flickering and dancing from head to foot. The flames did not singe or burn the gnome, but rather seemed to warm him instead. Bohdi smiled as the flames subsided to a low, dull glow about him. He sat comfortably by Svanhvít's tent while the sun crossed slowly westward.

As the others returned, Bohdi asked them about Kayra's words. "So now, what's all this about a red flower? What in the Wold does she want with a silly little flower, anyway? If that was all that she wanted, she could have told us earlier. It would be easy enough to--you know--whip one up." Bohdi wiggled his fingers suggestively. "We could turn this into a quick afternoon jaunt," he added hopefully.

ooc: Prepare spells as indicated previously. Cast Endure Elements.

Aiden 
Monday December 20th, 2004 7:20:16 PM

When Bohdi brought up his alternative plan for taking care of their initiation, implying some sort of trickery, Aiden looked at him sternly. "No...." he said emphatically, his voice quite deep, "we do this right, as the elders have commanded."

After a moment or two, he then adds, with a small smile, "Though it was a good idea...we will not disobey what has been commanded..."

Justin Webber (DM) The Shadow Cometh 
Monday December 20th, 2004 9:02:03 PM

The shadow doesn't seem like it takes long to slowly stretch to the stated spot. Once it reaches there and everyone gathers they are met once again by Karya and Svanhvít who look them over and Karya demands each persons pack to look over and make sure nothing is being taken along that is against the rules of the test.

As Karya looks over the stuff each person has packed Svanhvít speaks to the youths before her and nods, "Before you go I will give you each some parting words. The wolves you have heard of in this area are dangers but do not look at them only as a threat but also a friend. Also beware of blue ice if you would happen to see it (blue ice is thin ice over water. Becoming wet in the cold could be certain death), beware the the storms that come quickly and go just as quick at times. They can freeze you to death quickly if you do not find shelter quickly. Lastly do not fear the ants, they have never harmed a human yet that we know of."

Karya hands each person their backpack back and looks at each one before motioning towards village exit, "You must go now and bring back the flower which you are seeking now."

[Co-DM Daniel K] 
Tuesday December 21st, 2004 12:11:06 AM

I wanted to post here. Chris Jones aka Garret Jax has been set upon by a most malicious computer virus and is attempting to recover his PC. I will get some posts from him but probably not every day. He thanks everyone for understanding and patience in this

Nauthiz'Ull  d20+7=20 d20+8=17 d20+8=23 d20+5=6 d20+5=8
Tuesday December 21st, 2004 3:16:05 PM

Standing proud and absorbing Svanhvít's words, the tall dark-skinned boy looks amongst his friends.
We are facing hard times. I will do my best to keep them alive, but I fear my failure. Domi wants nothing to do with a boy like me. My life will bring my death and thus I truly am a child of Gargul. Off to Burfell to retrieve the red flower...now which way is north?
Shoulder his pack, Nauthiz'Ull pats Aiden on the back and a smirk quavers across his face.
As the gangs walks out of the town nauthiz'Ull says, with a cracking voice, "My friends it is our time to become men and lady. We should head north but keep to some sort of cover when it is available. The wind will freeze us solid if we cannot find a way to break it. I can guide the way if that is what you all choose. What my father has taught me is much as his wisdom was beyond the years of elves.
With that said, the lanky boy kneels in the cruching, compacted snow and throws his hood over his head.
Father, show me the way...
Upon rising, Nauthiz'Ull stretches his left arm and points.
"That is north my friends, that is the way to our destiny."
As the group heads out Nauthiz'Ull will remain by Frigg'Isa's side and talk with her if no one engages conversation. All the while his eyes will be on the horizon and his surroundings.
~~~~~~~~~
Survival-20 (to discern north)
Spot-17
Listen-23
Know:Nature-6
Know:Geog-8


Garrett JAx 
Tuesday December 21st, 2004 4:50:05 PM

Garrett nods to Nauthiz'Ull, and awaits him to determine our northerly path if we do not already know which way is north having lived here these many years.

Garrett agrees with Nauthiz'Ull, "we will need to move from shelter to shelter as our path permits. We will also need to start looking for a sheltered camping site for the night well before it becomes dark, as it may take awhile to find a suitable spot and prepare the camp."

As we move farther from the village, Garrett suggests that we determine our watch order for the evening, and volunteers for last watch.


Bohdi Nackle 
Tuesday December 21st, 2004 6:31:20 PM

Bohdi stifled a derisive snort behind a feigned cough as Nauthiz'Ull solemnly declared the direction of north. Squork was not so charitable, however; the bird cawed raucously, in unmistakable humor, and flapped off in the direction that Nauthiz'Ull pointed. Soon, the bird was a point in the distance, never out of sight, but circling and wheeling above the direction of the group's path. Occasionally Bohdi would make a comment that seemed to relay some crude scouting report from the raven; "Big hill coming up, a little less than a mile," he would say, or, "Comfortable looking tree, to the left of the path, two slight dips ahead. Don't know why that matters to anyone but a daft bird."

Meanwhile, the gnome gathered his furs about him and struggled to keep up with the others, his shorter legs providing little clearance over the snowpack. Whatever protective dweomer he had cast about himself did little to warm his chilly outlook; Bohdi muttered and cursed at the snow and ice as he walked. "When will we camp?" he would ask; and, "Did anyone think to bring a tent? I don't take up much room"; and, "I hope we can find food along the way. I mean, six days! I could barely stomach hardtack for more than three, at the most." There was far too much more of the same.

Bohdi seemed puzzled by Garrett's remarks. "A 'watch' order? 'Watch' what?"

Realization dawned slowly on the bookish gnome. "Ah, you mean 'watch' us. Ahh. Yes, good idea. You all take of that." He looked pleased at this pronouncement, then took in the expressions of his fellow travelers. "What? What, you want--you expect me to take a 'watch'? Oh, no--I need my sleep. A good eight hours, at least. I can't function well without it. Why, I wouldn't be able to maintain my cheerful disposition otherwise." The others could only wonder at what his unpleasant disposition would look like.

After some persuading--gentle or otherwise--Bohdi would reluctantly agree to take the first 'watch.' He would be painfully repetitive in stressing his need for adequate sleep thereafter.

Aiden  d20=17
Tuesday December 21st, 2004 7:12:50 PM

Aiden quietly nodded as he listened to the other warrior who had sworn to lead them to the flower.

Nauthiz could feel the solid muscle underneathe when he clapped Aiden on the shoulder. The young man was definitely solid.

He nodded, and quietly followed the others. Aiden was well aware of what the others had brought up in terms of basic survival within the harsh environment. Because of the length of the trip, he gathered a bit more supplies than he originally would have cared to carry, but it was better to overplan than to catch the ice chill which would wither one's limbs, or the winter winds which howled and would take his breath from the chest.

Just soon after the 'leader' had performed his task to determine north, Aiden took a moment to make sure that it truly was North. It was difficult, especially after his last journey on an initiation, to fully trust. He silently hoped that it would be different this time.
(OOC: what do I need to roll to double check to make sure we're going in the right direction?)

Being tall was highly inadvantageous, even as Aiden turned to see if the...what was it called...oh yes, the GNOME, would follow behind him, using the tall man-child as a buffer.

The ice glare could be difficult as well, but a small cloth that he carried 'could' remedy that, being fairly see through, but taking away the major glare. Aiden hoped that it wouldn't come to that.

Turning his head upwards, he watched as the Raven came back from his scouting mission. A small smile cracked his lips. Perhaps the gnome did have some uses beyond his magic, though he did have a reserve plan in terms of food if things got bad enough...the Raven could serve as food if the situation becomes dire enough.

In terms of persuading Bohdi, Aiden looked at him, with a touch of intimidation to boot, his voice quite deep, "You asked it...so you get to do it..."

And with that, he gave a sly wink to the others.

Rolls:
Intimidation (17+3) = 20

Aiden's double checking  d20=18 d20=19 d20=8 d20=17 d20=6
Tuesday December 21st, 2004 7:44:19 PM

Survival- 18 + 4 = 22
Spot-19 + 3 = 22
Listen-8 + 4 = 12
Know:Nature-17 + 3 = 20
Know:Geog-don't have...

FYI...I don't have intimidate (mistake as I looked at an earlier incarnation of Aiden)...would the 17 still count?

Bohdi Nackle  d20=1
Tuesday December 21st, 2004 10:04:45 PM

(Save against Intimidate roll of 17 is a natural 1!)

Bohdi stopped in his tracks at the imposing sight of the former Twin Tusk raider and cringed. His eyes grew wide as saucers, and a tiny whimper escaped his lips. "Mother." The snow by Bohdi's right leg turned a light yellow.

The gnome swallowed hard. "First watch. Got it. Right. First watch." He shrunk away from the tall fighter and, completely unsubtly, found a spot far away from him to walk.

Bohdi was uncharacteristically silent for the rest of the march--to the undying relief of all.

Justin Webber (DM) Outside of Village 
Wednesday December 22nd, 2004 4:08:15 PM

Outside of the city the group can see that the hills all around the city are uneven and do not allow you to see to far in any direction. It also quickly becomes clear that outside the walls of the city it is much colder out here and the chill is quickly creaping into the bones of most of the group, your extra clothing for the climate though is cutting abit of the harsh coldness from you.

Aiden and Nauthiz'Ull with their survival checks know that they will need to find shelter very soon already and also both spot wolf tracks that are quickly beginning to disappear in the now falling snow.

The snowing looks like it isn't getting worse YET but clearly will before long also.

Aiden  d20=10 d20=19 d20=15
Wednesday December 22nd, 2004 4:41:58 PM

Aiden looks over towards Nauthiz'Ull, and gives a small but emphacized nod. Nauthiz'Ull had volunteered for leadership through example, and until otherwise, Aiden will not question it. Aiden thought for a moment about possible areas for possible shelter to use for the evening.

Then, Aiden did take a moment to kneel down and look at the tracks. The wolves could be fearsome enemies, or useful allies, depending on whether they have had a successful hunt or not.

Knowledge (local - area/shelter for the evening): 10+2 = 12

Survival (# of wolves and how fresh): 19 + 4 = 23

Knowledge (nature: again # of wolves and how fresh): 15 + 3 = 18

Frigg'Isa  d20+3=20 d20+9=29
Thursday December 23rd, 2004 10:21:21 AM

Frigg'Isa trudges along with the others toward the north. Trusting her brother to lead them in the right direction, she pays no attention to that. Instead, she turns her attentions to the weather (Survival 29, nat 20) in the hopes of figuring out how the weather will treat them in the coming days.

Friga listens to the others as they walk. Lost in her own little world, she barely notices the scene between Aiden and Bohdi. Her thoughts are turned inward to the Red Flower they are to find. Dredging through her memories she tries to find reference to it (Knowledge Ice Vein 20).

Nauthiz'Ull  d20+7=18 d20+5=19 d20+5=13 d20+8=21 d20+8=19 d20+7=14
Thursday December 23rd, 2004 10:48:36 AM

Looking at Aiden and knowing what questions he is pondering, Nauthiz'Ull voices his opinion.
"Aiden, what do you think of heading towards the wolves? The seek shelter from the cold and we should follow their ways as they are the real survivalists. Animals are built for survival, as you know, so let them and their ways lead us in our journey."
Kneeling down to look upon the tracks as well, Nauthiz'Ull is careful to avoid the yellow snow.
Hopefully father has taught me enough. Aiden is going to show me up and then what kind of man would I be? Nonsense! A real man knows his weaknesses and utilizes those around him to compensate. Aiden will prove useful to cover my weaknesses and I the same for him.
After studying the tracks and observing the sky and conditions, Nauthiz'Ull stands and a small smile cracks the corner of his lips as he looks upon Aiden.
"If we stay out here too long, our dear friend Bohdi here will be neck high in snow. The tracks head that way and if we wait too long they will be covered witht he blowing snow. Keep your eyes open and your ears tuned for wolves and for any threats along the way."
~~~~~~~~~~~~~~~~~~~
Survival-18 (tracks)
Know:Nature-19 (current weather paterns)
Know:Geography-13 (possible places of shelter in the area)
Spot-21 (surroundings)
Listen-19 (surroundings/wolves)
Survival-14 (predicting weather)

Bohdi Nackle 
Thursday December 23rd, 2004 11:45:17 AM

Bohdi kept his distance from Aiden, but without trying to look like he was keeping his distance. He was ... well, he was trying to "march casual."

At the prospect of wolves and snow, Bohdi sent an empathic message to Squork and the bird came wheeling in closer to the group, ultimately landing on Bohdi's shoulder. "Watch for wolves," Bohdi instructed the bird, his breath clouding in front of him. "And tell us if you see shelter enough for all of us--real shelter, now, not some blasted tree." The bird croaked an affirmation and flapped off again, this time circling closer to the group's location than before.

"Wolves," Bohdi muttered, and shivered--whether from the cold, or something else, wasn't certain.

Ice Trek [DM Post] 
Thursday December 23rd, 2004 2:31:25 PM

The sun continues to hide beneath the gray and overcast sky, now all but disappeared. Time begins to lose meaning and becomes exceedingly difficult to keep track of. Plodding across the ice pack, the wind blows lightly still, swirling the loose snow and sweeping it westward with a constant gentle push. Like everything else in the Ice Vein, relentless, unyielding and constant.

Hours surely must have passed, the Village of Ice Peak and the protective walls, a distant and fogged memory as the air saps strength of mind as well as body. To the north the gentle slope of the mountains have vanished with the increase in clouds and drifting snow. The trail leading south and home vanishes into the now drifting snow and it is obvious to any casting looks that within days it will be as if they had never come this way.

Still the group, lead by Nauthiz'Ull and Aiden continue forcing their tiring legs to push further and further. The terrain is not particularly difficult, the snow not deep to any, but the effort is beginning to mount none the less. Though the temperature holds as it had when they departed and the wind is not so strong as to cause the snow to bite, but rather it playfully dances low on the ground and is lost to the distance.

Frigg'Isa distracts herself giving more thought to their goal and the red flower. One comes to memory. One so unique and beautiful, that it must be the flower they seek. A plant of three flowers, one red but the others elude her. The Red would stem with 3 thorns and the combined blossoms give off a potent honey like scent. Surely that would be enough to narrow the search on Búrfell for the Red Flower of Kelda-Sigr. The weather is another matter. The northern clouds and therefore deadly snow would probably not arrive until late tomorrow evening. The overcast of now would help somewhat with temperatures, but tonight without shelter would be a long, sleepless and possibly dangerous one.

The tracking continues, the wolf prints have revealed few secrets to the two young hunters. At least three, but possibly more heading north and given the mild weather of the past few days, they could be several days old. Neither Nauthiz'Ull nor Aiden know of anywhere within several miles that might be suitable as a den for the wolves and unfortunately anywhere that would serve as a shelter for the possible coming storm. A storm both could see building in the clouds above, but when would it arrive. To be caught on the tundra would mean almost certain death. Nauthiz'Ull had heard stories from his father of the fury of the storms of the tundra. "Celsiun, Ás-Iss, Ás-Snjar walked the tundra that night and with him came death. We felt the grip of his passing, the air burned to breathe, yours eyes frozen shut to blind, limbs robbed of all heat and strength. You lie, praying to die as the very will of you is pushed beyond caring, you lie. If such is upon you my son, you must have shelter. Celsiun, can not be bargained with."

Still the group moves north, a blank horizon now spans in all directions as if a white cloak has wrapped itself about the young ones from Ice Peak Village. Distance of sight, now impossible to tell, the group continues to move over the snow packed tundra. How long has it been and how long before night sweeps across the land?


Garrett Jax 
Thursday December 23rd, 2004 6:17:15 PM

Garrett trods along behind Aiden and Nauthiz'ull, doing his best to stay warm.

As he trudges on lost in thought, he realizes that our chances for survival like rest in the hands of our two trailblazers and their ability to find us shelter at the right time. Garrett offers a prayer to Domi to assist Aiden and Nauthiz'ull should the need arrise.

Garrett looks at the sky, shakes his head and mumbles to himself."I was just kidding about about the Blizzard, it was a joke not a request." he then continues along the path, doing the best he can to look for unseen dangers or shelter.

Bohdi Nackle 
Thursday December 23rd, 2004 9:12:50 PM

Bohdi shot Garrett a dark look, but said nothing.

Aiden  d20=9 d20=16 d20=7 d20=20
Friday December 24th, 2004 3:18:45 PM

Aiden looked over towards Nauthiz'Ull, shaking his head in the slightest. "They search, but I cannot think of anything nearby..."

Raising his hand upwards to possibly help 'aid' him in seeing into the distance, "Soon it'll be upon us..." turning towards the others.

[ooc: Aiden is trying to think of any possible outcroppings or overhangs of huge trees or some rocks, that can possibly be used with some work, in case of a nasty storm. Forgive the newbieness, but I wasn't sure which skill to use.]

Knowledge (local): 9 + 2 = 11
Knowledge (nature): 16 + 3 = 19
Survival: & + 4 = 11

Justin Webber (Co-DM) 
Friday December 24th, 2004 6:05:47 PM

Holding off on any DM post till we get more people posting. I know it is Christmas Eve though so everyone should of been expecting alittle bit of a slow down.

A question to all players and especially ones who are good and frequent posters. We need a ADM for the game. As ADM you would be in charge of figuring up who made a post each day and submitting it to the players of the game, the Co-DM's and a few other people. I will give a full list depending on if someone will take up the position.

Justin Webber (Co-DM) Suprise Visit 
Saturday December 25th, 2004 1:47:43 PM

Through the snow and the howling wind each person can swear he or she hears the jiggling of bells. The sound slowly gets abit louder and infront of you suddenly lands a snow sled being pulled by 4 large shaggy dogs. A small halfling wearing a red suit slowly moves out of the snow sled and looks to each person as he strokes a full white beard, "hmmm, you guys and ladies are way to hard to find for this time of year."

The man pulls a large bag out o his sled and opens it, looking through the stuff before pulling out a package for each person and handing them out to each of you. He even pulls out a small bag and hands it to the gnome, "For your birdie, he has been abit naughty but still on the list."

With this done the man just as quick as he showedup, crawls into his sled and snaps a whip and yells, "ON Berni, On Shag, On Jenna and Snowflake." With that the collars around the dogs neck glow faintly and the dogs launch off into a full run before taking lift off.

Bohdi Nackle 
Sunday December 26th, 2004 12:40:32 AM

Bohdi watched the halfling sled vanish into the gathering snow in stunned disbelief. "Bye," he waved, not knowing quite what else to do.

"Open it, open it!" Squork called from Bohdi's shoulder. Bohdi shook his head and blinked, before setting to on the wrapping for both his own and Squork's packages.

Aiden 
Sunday December 26th, 2004 7:12:15 PM

Aiden looked at the others, mystified that such a being would find them out in the wilderness. A part of him wondered if this was part of the initiation, or if it was a trick.

Slowly bringing the box towards his nose, he takes a sniff, and then shakes it slightly (the gift, not the nose). If there is nothing 'strange' about the package, holding it at arms length, he slowly pops open the top (or otherwise opening the gift) to see what was inside.

Garrett Jax 
Sunday December 26th, 2004 7:41:28 PM

Garrett forces his hanging jaw back to the closed position, and stares for a few moments at the fleeting figure.

He looks at the others and is about to say something when he just stops and looks back to where the halfling and his sled once stood.

He watches his friends for a moment, and then decides, What the heck and begins to open his package.

Nauthiz'Ull 
Sunday December 26th, 2004 9:49:33 PM

Nauthiz'Ull looks around, with a loss for words.
Who would ever want to give me a present? I haven't done anything to deserve this...
"Well, I would have to say that these are safe to open. If it was something bad, then why go through all of the trouble? That little guy in the red coat could probably have killed us alone if he wanted. I guess we should open them."
Looking at his twin sister for some sort of hint on how to react, the tall boy shrugs his shoulders and feverishly tears the wrapping off of the package. He then gains his compossure and picks up every single scrap of paper and stuffs it into one of his pockets.

Frigg'Isa 
Sunday December 26th, 2004 10:21:08 PM

As Frigg'Isa continues to trudge along through the snow, she imparts what she has gleaned about the weather to her fellow men. She also tells them what she remembers about the Red Flower hoping it will jog a memory in one of the others.

As she walks her head is slightly bowed and it takes a moment for her to notice the red suited halfling. Friga watches in dumbfounded silence as he hands out packages to them all. She glances back and forth several times between the package and the retreating halfling before carefully opening her package.

Justin Webber (Co-DM) Presents 
Monday December 27th, 2004 11:28:50 AM

(OOC:Daniel will be handling the post to move you all on farther. I'm handling what you got as your gifts.)

Bohdi Nackle opens his gift to find inside the package a potion bottle which is clearly labeled cure light wounds potion. Also there is a wrapped object that when unwrapped you find a small cake with jelly filling. Lastly is a small wood carving of a raven taking flight. Inside of the package for Squork is some special bird food. Looks to be high quality stuff.

Aiden opens his package to find a potion labeled cure light wounds. He also finds a wrapped small jelly filled cake. Along with that is a small wood carving of a half-orc holding a great axe.

Garrett Jax opens his package and also finds a potion labeled cure light wounds. He also finds a small wrapped jelly filled cake. Along with everything is a small wood carved figure of Domi, making something on a anvil.

Nauthiz'Ull opens his package and finds a potion labeled cure light wounds. he also finds a small wrapped jelly filled cake. Along with this he finds a small wood carving of a wizard who looks to be casing a spell.

Frigg'Isa opens her package to find a potion labeled cure light wounds. She also finds a small jelly filled cake. Lastly she finds a small wood figure of a maiden riding a unicorn.

(The cakes just so people will know are about twice the size of a twinkie :) and the wood carving looks to be masterwork quality.)

Bohdi Nackle  d20+10=21 d20+8=21
Monday December 27th, 2004 1:46:03 PM

Squork cawed insistently from Bohdi's shoulder. "Seed, seed!" The raven leaned down as if to start pecking it immediately.

Bohdi brushed the bird's beak away. "Hold on a bit," he said, and stroked his young goatee thoughtfully. "Hmmmm...."

"Everyone, give me a moment, please," he announced. Then, stretching and flexing his arms and fingers, he intoned, "Presto ensorcelsior revelorum!" An orange rune appeared suspended in mid-air in front of Bohdi's face. He reached out, grasped the glowing rune, and held it to his eyes. Then, circling the group one person at a time, he sniffed and peered through the rune at each package, scrutinizing each gift intently.

ooc: Cast Detect Magic. Alchemy check (on potions as necessary and other items) =21. Spellcraft check =21.

DM- All vials show as Conjurational magic. Bohdi is unable to verify if the labels on the vials, reading Cure Light Wounds, is correct or not.

Bohdi  d20+7=18
Monday December 27th, 2004 1:47:53 PM

ooc: oh yeah -- Appraise =18.

The Long Night [DM Post]  d6=3
Monday December 27th, 2004 2:57:39 PM

The day continues to move slowly on and the group continues to move ever northward. The landscape streches as far as any can see into a blurring white and gray horizon. The bleak light seems to wash all color away, there is now seemingly, only shades of grey on the tundra. The group pushes on.

The cold, though not overbearing, continues to work its way deeper into your bones and upon everyones face, a tinggling numbness can be felt. The group pushes on.

The wind continues to swirl snow about your feet, and the trail of wolf tracks continue to lead north. Above the gentle music of the blowing snow can be heard the crunch of your own footfalls on the snowy ground. The group pushes on.

[everyone, except Bohdi, needs to make a Fortitude save DC 15. Winter gear provides a +5 bonus to your roll.
No Survival bonus as of yet.
Failure results in non-lethal dmg 3 and fatigued -2 Str and Dex]

Frigg'Isa  d20+5=25 d20+2=5 d20+9=11
Monday December 27th, 2004 7:06:08 PM

As the marching becomes quite repetitive, Friga falls silent. The cold begins to seep into her even through her heavy furs (Fort 27, nat 20 wrong + on roll). Curious about the figurine the odd halfling gave her, she turns it over and over in her hands examining it (Search 5).

"Guys, we have got to find shelter soon."

Frigg'Isa takes a look around and tries to figure out how much daytime is left in the day (Survival 11 if needed).

Justin Webber (Co-DM) Presents 
Monday December 27th, 2004 7:25:16 PM

Letting people know.

Bohdi Nackle's detect magic comes up with nothing on the figurines and the food but of course glows like a light bulb on the CLW potion.

Bohdi Nackle is also pretty sure the figures were carved by magic but otherwise look to be just a plain normal wood figure. Of course of high quality. He isn't sure what any of them are worth except maybe just a collector item for memories sake.

Aiden  d20=10 d20=2 d20=8
Monday December 27th, 2004 7:59:02 PM

Strangely enough, Aiden enjoys the almost solitude that is brought by the sights and sounds of the wyld. There is a small smile that appears on his face even as the cadence of the crunching snow helps him to maintain a solid pace.

Simply put, the tranquility brought to him by this place almost made him forget that he was with others, especially one who would have trouble keeping up with his solid pace. The cold was refreshing.

With Frigg'Isa's reminder, Aiden replied without turning around, "Working on it..."

Survival roll: 10 + 5 (winter gear) = 15 (not taking into account survival...)

Knowledge (local): 2 + 2 = 4 (well guess that means we're no longer in Kansas anymore Toto...)

Survival (to try and come up with something to deal with the storm (a la shelter)): 8 + 4 = 12

Garrett JAx  d20+13=15
Monday December 27th, 2004 9:33:02 PM

Garrett says a prayer to Domi in thanks for the gift, because as Garrett sees it, only Domi could have managed such a thing. He then carefully puts all three items away, and begins once again following behind his friends.

As he continues to plod along in the snow, Garrett mentions to his companions that he can probably assist a couple people with regards to the cold, but not until tommorow. And that it would be at the expense of healing capability. We will probably have a better idea of what will be needed more once the night passes.

Garrett quietly chastises himself for not having memorized endure elements at least once before leaving home. That will be a lessoned learned, he thinks, I need to prepare for more than just war.

Garrett now quietly continues on to the crunching of the snow and bite of the bitter cold, which he is barely able to stave off.

Fortitude save 2(roll)+ 4(endurance)+4(fort) +5(cold weather gear) = 15

Nauthiz'Ull  d20+9=21 d20+8=15 d20+4=11 d20+7=24 d20+7=9
Monday December 27th, 2004 11:31:00 PM

Pushing along through the night must be wearing down on everyone. What can I do though, there is no place to stop.
Nauthiz'Ull wipes any frozen-condensed moisture form his furs and looks around out his companions, especially his sister.
"We must rest at some time. I suggest taking a break and eating or we will wear out by sunrise. Maybe we can find a large enough drift to help break the wind for the evening."
If everyone agrees to pause and eat, Nauthiz'Ull will eat the jelly-filled cake that was recently given to him and survey his immediate surrounding for snow-drifts or anything else that may help to break the wind. Hopefully there is something out here that father taught me to use for survival
~~~~~~~~~~~~~~~
Fort-21
Spot-15
Search-11
Survival-24 create pseudoshelter for group or recall any ideas on how to survive without it for a night (burrowing into snow like sled-dogs and the like, etc.)
Survival-9 (predicting weather)

Garrett Jax 
Tuesday December 28th, 2004 12:37:12 PM

After another hour of trudging through the snow, Garrett calls up to Aiden and Nauthiz'ull as they lead the way.

"Hey guys, We've been walking for quite awhile, and without being able to gauge when we should sleep because of the length of day , I think we should pretty much plan to try and make camp. Unless you see something that could be used as a shelter not too far off we should make due with what we have here. I have a tent, that will protect from the wind. Add a fire, and perhaps the side of a snow bank for cover and we should be ok to at least rest and get some sleep."

Bohdi Nackle  d20+5=14
Tuesday December 28th, 2004 4:38:26 PM

Bohdi described the results of his thaumaturgical examination of the gifts to the others. At mealtime, he chose to eat the jelly cake rather than relying on his own supply of trail rations.

Bohdi's ears perked up when he heard Garrett mention a 'tent.'

"Why, yes, what a splendid idea, Garrett," he said sychophantically, sidling up to the cleric. "Why, that tent would be very helpful. You know, I've often heard it said that rangers sleep nestled together, so as to benefit from each other's body warmth. I think that's an excellent notion, don't you? Why, I imagine that, with a little doing, you and I might fit inside that tent together quite nicely--hardly noticing that the other was there!" He then leaned in toward the priest to add, in a conspiratorial whisper, "You know--that would finally give us the chance I've craved to discuss the Seven Virtues of Domi. I cannot say how often I've wondered about the application of Domi's guidance to my own life. Perhaps you could illuminate me?" The gnome smiled extraordinarily sweetly at Garrett.

In the meantime, Squork continued to patrol the skies ever closer to the group, so as not to lose sight as conditions worsened in the growing storm. He would occasionally drop down to Bohdi's shoulder and relay to the group any sign he might have seen of either shelter or predators (Spot =14, possibly 16 if a +2 circ bonus is granted for aerial surveillance).

Breaking for Camp [DM Post]  d6=3 d6=5 d6=4
Wednesday December 29th, 2004 9:29:25 AM

The grey bleak horizons and sky slowly darken, but like every spring it never actually goes dark in the Ice Vein. The land becomes more subdued, the temperature continues to slowly fall and sounds seem to be literally absorbed by the thick air itself.

The young band, led by the two rangers continue to push, both men desperately scanning for anything now that might break the wind and provide some comfort. There is nothing, just the expanse of the tundra scoured flat and clean by the relentless wind, the hills are too far, perhaps tomorrow evening but not tonight.

Nauthiz'Ull continues to doubht, but declares the group needs rest, to push on would actually be worse. Then hope arrives in the voice of Garret, a tent. Aiden too packed a tent, the spark of hope is kindled on the tundra.

The two tents are erected side by side to create a wind break, The years of tales and skills imparted by his father comes in a rush to the young Nauthiz'Ull as he directs the encampment erection.

Aiden too, lends his assistance and soon the wind is abated by the canvas wall, but the cold is still a powerful force in its own right.

[Except Bohdi, three seperate Fort saves needed
DC 16 non lethal dmg 3 and fatigued
DC 17 non lethal dmg 5 and fatigued or exhausted
DC 18 non lethal dmg 4 and fatigued or exhausted
Bonuses for all +5 Cold weather gear, +4 survival bonus]

When using survival to help stay warm please state who in the group you are trying to help. One person can be helped (your roll -15)

Garrett Jax  d20+13=28
Wednesday December 29th, 2004 4:01:46 PM

Garrett helps set up the tents so as to be most effective, and make the camp as best as we can.

And then declares "What we really need is a fire, any chance of wood or something to burn Nauthiz'Ull? We should also begin our watch for the sleeping people shortly so that we can get as much time as possible trying to catch some sleep in the tents. Who wanted what watch? I volunteered for last.

Garrett then pulls out his heavy winter blankets and spare set of cold weather gear to bundle up as heavy as possible from the cold.

Fortitude save 28. (outfit +5, endurance +4, fort +4)

DM- Need two more saves for the DC 17 and 18

Bohdi Nackle  d20=8
Wednesday December 29th, 2004 8:33:44 PM

Bohdi lent his own meager assistance to the camp-setting. His attempts to aid anyone else in providing warmth, however, are as useless as he generally seems to be (Aid Another, DC=10 for +2 to Survival rolls, d20=8).

Squork reported back and Bohdi instructed the raven to remain for the night, which he did with a distinct look of relief. Squork ruffled his feathers for warmth and nestled against Bohdi's body.

At Garrett's reminder regarding watch-duty, Bohdi raised a reluctant hand. "I volunteered for the first watch--remember?" He barely glanced at Aiden as he did so.

Bohdi looked about the encampment and stroked his goatee thoughtfully. "I can cast spells that could provide a bit of warmth, or possibly even help to block the wind for a time--but neither lasts more than an hour, I'm afraid. Not much help over the span of an entire night. But they could help to build a fairly solid snowbank as a windbreak--perhaps that's best!"

Unless someone objected, Bohdi spoke a series of arcane words and a force, unseen but tangibly present, came into being by his side. Bohdi spoke to the force, as if to a servant: "Build us a semicircular snowbank to the height of those tents over there, on the tents' windward side. Come back to me when you're finished." The force moved off and began pushing snow into heaps, creating a windblock.

Bohdi wriggled his fingers again and pointed toward the snow mounds being made. "I'm using my powers of prestidigitation to warm the snow slightly," he explained. "It'll make it easier to pack, and as it cools again it will turn harder and icier, making the windbreak more sturdy. Hopefully that will aid us in making it through the night."

Should Bohdi's and the unseen servant's efforts prove successful and there yet remain time on either spell, Bohdi would instruct the servant to serve as a temporary windblock itself--using its force to push back at the winds as a meager force wall. His prestidigitation spell would enable him to light a fire, of course ... were anyone able to provide fuel for it. If not, he could always use the spell to warm one person's clothes for a time--a small comfort, but perhaps a welcome one, if there were anyone in the group in particularly poor condition.

ooc: Cast prestidigitation and unseen servant, forgoing any other use of those spells for the night. It's vacation week--should we just resume after the New Year?

Aiden  d20=15 d20=4 d20=9
Wednesday December 29th, 2004 10:16:46 PM

Aiden built up his tent quietly and efficiently. He continued to look over towards the others, including the lone female in the group. Gruffly, and occasionally stroking his beginning beard, the young man finishes his tent, and then looks to survey the others.

"Interesting..." he said as an answer to the gnome's idea of using magic to help build the snow bank. "Good idea...but cost?" he said warily to Bohden. He was very ignorant in terms of magic, other than seeing some of the rituals from Twin Tusk to help build the warriors into a frenzy.

He did actually have a concern for the gnome and if the magic drained him too much then not only could the gnome perish, but it would diminish the group's ability to survive.

Aiden will look to help one of the others should they require aid. But the young man won't come unless he observes someone 'struggling'.

1st roll: 15 + 4 (I'm guessing that since I have survival, I get the bonus?) + 5 (cold uniform) + 5 (fort) = 29

2nd roll: 4 + 4 + 5 + 5 = 18
3rd roll: 9 + 4 + 5 + 5 = 23

ooc: let's keep going (grins) at least until friday during the day...;) Then return following Monday?


Garrett Jax  d20+13=18 d20+13=31
Thursday December 30th, 2004 2:24:57 AM

(OOC) other 2 saves:

Save #2: 18
Save #3: 31

DM Supplement Post 
Thursday December 30th, 2004 9:48:42 AM

Because of this week, vacations abound, We've been waiting till everyone has a chance to post before continuing and today and tomorrow will be the same.

next week, though one day one post occassional exceptions allowing a second by players and the story will move on daily.

Oh and Happy New Year

Frigg'Isa  d20+11=21 d20+11=29 d20+11=19
Thursday December 30th, 2004 2:31:09 PM

Frigg'Isa, still talking little, quickly moves to help set up the tents. The witch helps out others best she can, moving silently and only answering direct questions.

Catching Aiden's eye on her several times, she shakes her head a little and rolls her eyes.

He probably figures I can't do anything to help. I didn't hang around Father and Nauth and not pick anything up.

Fort saves: 21,29,19

Nauthiz'Ull  d20+13=23 d20+13=21 d20+13=31 d20+7=25
Thursday December 30th, 2004 6:08:11 PM

As he helps in orchestrating the camp setup a small smile creeps across his face as Nauthiz'Ull sees Bohdi's selflessness break free, for even a moment.
"Ahh wunjo, that's a good boy. Heya sis, whaddya think? Bohdi here may actualy realize that others are present! Ha!"
clapping the snow off of his furred gloves, the tall, lanky boy begins to help his sister get setup for the harsh night ahead.
"Aiden my friend, you okay over there? Maybe you could lend Garret a hand?"
~~~~~~~~~~~~
Fort1-23
Fort2-21
Fort3-31
Survival-25 (to help frigg'isa)

Justin Webber (DM) Camping 
Thursday December 30th, 2004 7:53:30 PM

The night passes slowly, with the tents setup and the wall to help block off the cold air everyone is able to get abit warmer in the tents. Not quite comfortable but as close as expected.

Inside the tents the group finds that tiredness and fatique is setting in pretty nastily except for Bohdi who's not fairing as bad.

Kup (ooc) 
Thursday December 30th, 2004 10:41:41 PM

um, sorry, quick clarification--does that mean the next post is in the morning, or what? I'll tailor Bohdi's whining accordingly.

Justin Webber (Co-DM) Clarification 
Friday December 31st, 2004 11:23:11 AM

Everyone should go ahead and post up to morning and of course the nice comforts of a slightly cold night. :)

Bohdi Nackle  d20+2=9
Friday December 31st, 2004 1:38:36 PM

Bohdi spent an uneasy time on his watch looking nervously about for half-imagined glowing eyes in the darkness. Of course, if anything truly threatening actually had descended upon the encampment, it would have strolled right past the semi-frozen gnome without his ever noticing (Spot = 9).

Afterward, Bohdi snuck into Garrett's tent and snuggled up as best he could in his bedroll and winter blanket. Cautious to ensure that no one was looking, he carefully uncorked his bottle of ice wine and took a nip -- "just for warmth," he told an accusing-looking Squork--before replacing it in his pack.

His spell for protection from the elements still at work, Bohdi slept better than perhaps most of his companions; but still, his dreams were haunted by visions of ice-shrouded figures with long, white arms and hair-covered hands that reached for him from the gloom. He awoke in the morning in his typical foul mood.

With Garrett already awake before him, Bohdi strolled out to Garrett's position on the watch, his spell book tucked under one arm. "We both have the capacity to cast spells, it would seem," Bohdi observed. "So perhaps it's best that we coordinate--you know, to cover our angles."

"Now, I happen to be able to memorize a spell that offers protection from the cold. It lasts all day, and seems to work fairly well; perhaps Domi offers you the same ability. I can memorize that spell twice--once for myself, and once for someone else--but that limits what other spells I can prepare. Do you think it would be helpful to protect someone else against the cold like that? I don't mean to pick on her because of her gender, but it seems to me that Frigg'Isa, not being quite as hardy as some of the boys, might benefit."

Once Frigg'Isa was awake, Bohdi brought her into the conversation as well. "What do you think?" he asked. Bohdi was uncharacteristically gracious and apologetic as he spoke. "I hope I haven't offended you by suggesting you as the next candidate for this spell. It's just that I know that I wouldn't last a minute in this cold without it, and it seemed to me that the rangers there could pretty well take care of their own little parts, if you take my meaning."

Depending on Garrett's and Frigg'Isa's answers, and any input the others might have, Bohdi would sit down on top of his snowbank and study his spellbook accordingly, all the while chewing discontentedly on a strip of caribou jerky.

Bohdi (add-on) 
Friday December 31st, 2004 2:09:31 PM

ooc: Here's Bohdi's tentative spell list for the day, by the way:

Level 0:
Detect Poison
Detect Magic
Light
Gnome abilities:
Dancing Lights
Ghost Sound
Prestidigitation
Speak with Burrowing Animals

Level 1:
Endure Elements
Feather Fall
Color Spray


If the group's consensus is for Bohdi to memorize another Endure Elements, then he'll do so at the expense of losing Feather Fall. Also, he'll take input or suggestions on other spells, if the others have ideas. He's just that kind of gnome.

Aiden (just to finish last night/Next Day)  d20=13
Friday December 31st, 2004 2:28:34 PM

The Previous Night:

Aiden who had glanced over at the woman noticed that she was doing fairly well in comparison to the others. He had seen the difference of treatment of the women who seemed to almost be their own 'person' instead of an extention of the man's property (as it was in Twin Tusks). ~it would have been foolish for them to send the women along without some means of taking care of themselves, unless they were for the men's entertainment and warmth....~

Shaking his head silently at this thought, ~doubtful for she seems to carry herself with more pride than a camp follower, as has several of the other women who have left the village...~

When Nauth'iz had asked him to help Garrett, Aiden nodded silently. Looking at Nauth'iz straight in the eye, he then followed up gruffly with, "I shall take her watch". The woman had done quite a bit as it was, and Aiden, in his rather strange mindset, was trying to 'be nice'.

---------------------

Aiden did take the earliest watch, as it was a joy for him to see the sun rise, the glitter (like diamonds) of the ice and snow capped mountains. It was beautiful...and every morning when he woke early to watch the sunrise, he treasured it as if it was made for him alone.

He quietly helped to blaze the trail onwards towards the flower along with the other ranger Nauth'iz. His ears did pick up at the sound of magic being discussed, even turning around for a second. It was so difficult getting used to the concept of manipulating or cajoling anyone...whether spirit, godservant, or nature secrets themselves. They should survive by their own hands and minds, but...does that mean using one's skills in this 'magic' is cheating? Or is it using one's own gifts to his (or her advantage), such as being born stronger than most of the others?

Turning so that Aiden could go back to trailblazing, he decided 'to each their own'. He would know if he survived by his own skills and knowledge or if he somehow 'cheated'.



Garrett Jax 
Friday December 31st, 2004 4:16:07 PM

Garrett listens thoughtfully to Bohdi's ideas on cold prevention and says that Domi indeed does grant such a spell.

Garrett thinks the best idea would be for you to indeed memorize both spells. I can also have two of them prepared. My thought at this time is that our biggest threat is the cold. there are 5 of us and only 4 of the spells, leaving someone unaccounted for anyway if it gets real bad.

I will memorize both, and that will leave me with one other spell that can also be used as a cure should the need arise.

Garrett rides out the night as best he can, with multiple sets of clothes and blankets. Upon the last watch he takes guard duty. Once the others are awake he will pray for the following spells:

0 level: Cure minor, Light, Guidance

1st level: endure elements(cold)x2, Magic Weapon(d)



Bohdi Nackle (and a little necessary OOC) 
Sunday January 2nd, 2005 11:58:11 AM

Bohdi shook his head. "Doesn't work like that," he explained, somewhat pedanticly, to the priest. His voice sounded vaguely professorial; it was clear that Bohdi was in his element. "The spell to endure elements is an all-day affair, and it's no help to cast it after the cold's already seeped into someone's bones. So there's no benefit for me to prepare it 'just in case.' If I prepare it, I cast it immediately. But if I'm preparing it for someone else, first I want to hear from them whether they want it!" He peered significantly at Frigg'Isa, then looked at the others for their input as well.

ooc: I'm working under the assumption that Bohdi and Garrett don't know that Frigg's a witch. We've never ironed that out. It's significant, because Woldian witches get endure elements as a level 0 spell, so Bohdi and Garrett's assumption that there are only 4 such spells available for the party is wrong! There's 5, including Frigg's, so the whole party could be covered from cold, should they so choose. (I didn't know this myself until I looked back at the Oshirr House class description for Woldian witches.)

IMHO this comes down to Frigg's players' decision--Lynn, how much do the others know about Frigg, and what she's capable of doing? And what is her reaction to Bohdi's offer to cast endure elements for her? Likewise, what's the rest of the group's feeling about having the whole party protected from cold? Aiden seems to have voted "no"--Nauthiz'Ull?

Garrett Jax (OOC) 
Sunday January 2nd, 2005 3:50:34 PM

Actually, I also made a mistake. Since I can't convert my domain spell to a cure light wounds, casting 2 endure elements would eliminate my CLW ability. We each have a potion so it just depends on what we all want to trade off for cold protection. Garrett plans on placing the spell on himself either way.

Nauthiz'Ull 
Sunday January 2nd, 2005 5:50:37 PM

Listening to the pint-sized prfessor and the Holy boy discuss magic makes a smile appear of nauthiz'Ull's face.
"My friends, I am of like-minds with our friend Aiden here. I will survive on my skills and if I am in need of assistance then I will ask. My father has taught my sister and I valuable lessons and I need to know that I am capable of putting those lessons into use. Frigg, I would suggest you use your magics to your advantage as well as Garret and Bohdi here. I know you are capable."
Nauthiz'Ull smiles softly to his sister, which is interupted by a quick shiver down his spine.
"Brrrrr! Blast this wind. Camp looks good, so we should all rest. I will take watch as well."
As the night passes nauthiz'Ull sleeps lightly but feels replenished in the morning. Upon waking he will eat a portion of his jelly-filled pie and eat some non-yellow snow for hydration.


Frigg'Isa  d20+9=15
Monday January 3rd, 2005 10:10:43 AM

Frigg'Isa continued to keep an eye on Aiden, just because he was doing the same to her. When he offered to take her watch, she was a bit taken aback.

"You can have my watch tonight Aiden. I shan't argue with you. But, I'll be taking my watch tomorrow night. I am just too weary to argue much tonight."

In the morning, Friga washed her face with a bit of snow to wake herself up. After that she found some fresh snow and packed her waterskin with it. She then placed her watersking in among her clothes as close to her skin as she can to help the water melt and keep it from freezing.

As the talk turns to magic, Frigg'Isa's ears perk up a bit.

"Aye, I can cast a bit. But I've only the ability to cast one spell a day at this time. My powers are not as great as Bohdi's appear to be. I do know the spell to protect from the cold. Perhaps you are right and I should cast it on myself. But, I am rather rugged and know many ways to help myself. Let me think about it for a bit."

Friga walks away and begins to break camp. She takes out a ration and begins to chew on it for energy. When done she lets the others know her decision.

"Aye. I'll cast upon myself."

Saying so, she casts Endure Elements upon herself.

"Now, we need to get going before the storm hits. It should hit sometime today."

Frigg'Isa takes another look at the sky to get a better idea of when the storm will hit. (Survival 15)

Awakening to more of the same [DM Post] 
Monday January 3rd, 2005 3:07:12 PM

The night passes slowly, or rather the deep dusky gloom of the night passes slowly, as it only becomes actually dark in the very early hours. The temperature mercifully remains constant throughout the hours the groups attempts to sleep and piled into the two tents, everyone is able to sleep relatively well.

The tents warm considerably with several bodies and all the blankets and other cold gear that is worn. Opening them in the morning remind all just how warm a crowded tent can get, as the artic blast of air washes over the inhabitants. In no time at all, everyone is quite awake.

Morning finds the sky still threatening and dark, the sun will have little chance to show its face this day. Frigg'Isa solemly notes that the group will be buried in snow by nightfall at the latest, maybe sooner. The good news is such storms do not tend to drive the temperature down.

Discussions are had to the memorization of spells against the Cold and the makeshift camp is taken down as some grab a quick bite.

Next Post, all those casting please state upon whom and also post your memorized spell list.

Garrett Jax 
Monday January 3rd, 2005 3:52:52 PM

"Well, since no one appears to be stepping forward to request my second endure elements, than I shall save it in case healing spells are required. Bohdi and Frigg'Issa seem to have their end of the cold covered, so let the continuing march through the snow begin."

At that, Garrett casts endure elements(cold) upon himself and begins packing up his tent, multiple sets of clothes and blankets, and whatever else needs to be packed up from camp. Garrett is also trying to conserve his rations, eating a little bit less at each meal, hoping he can stretch 6 days of rations into 7. He is also saving his jelly roll for an energy boost, should the rations run out.

At some point during the breaking of the camp, Garrett whispers to Frigg'Isa, "keep an eye on your brother and Aiden with me. If either seens to be battling the cold a bit too much let me know, and I can help. Perhaps they are a bit too proud too except my help at the moment, but I can help, and that's what friends are for.

Nauthiz'Ull  d20+7=14 d20+8=22 d20+7=24 d20+7=22
Monday January 3rd, 2005 6:42:50 PM

Upon waking, Nauthiz'Ull packs his belonging and dons his armor.
"This jelly roll is quite good. Bohdi, there are no more spots of yellow snow too close to camp are there?"
The dark boy chuckles at his attempt at humor and hopes the others find it as amuzing as he does.
"All should do as Friga has done and pack your waterskin with as much snow as possible. Keep it close to you and it will melt and hopefully not refreeze. Keep snow packed in it so that you do not run out of water."
As with every morning, Nauthiz'Ull routinely traverses around the area as everyone is getting ready and looks for tracks to follow. He also takes in his surroundings, discerns north and tries to predict the weather.
"Well lets get a move on it. There will snow this evening. We should maintain our northerly direction to the village."
When his companions are ready to set forth, nauthiz'Ull will walk in the front by Aiden and start up friendly chat, all the while keeping an eye on Frigg'Isa to make sure she is okay.
~~~~~~~~~~~~~~~~~
Survival(tracks)-14
Spot(surroundings)-22
Survival(north)-24
Survival(weather)-22

Aiden  d20=2 d20=14 d20=2 d20=20
Monday January 3rd, 2005 8:32:33 PM

Aiden continued to remain in front of the group, the lower part of his face partially wrapped to prevent burns from the winds. Turning towards the others, Aiden eyed how they fared. Thoughts ran through his mind about magic, something that he still didn't fully trust, but it wasn't proper for him to say anything. After all it could become helpful later on...

He continued to try and be observant, but his thoughts wondered momentarily. The wolves may have travelled through there several days ago, but food was always scarce in the wilds. Predators always loved to hunt the infirm, weak, old...and young. Even as he pondered this, he momentarily lost track of the...well....tracks. Cursing silently for his carelessness, the hunter took a moment to gauge Nauthiz, and from there try to regain his bearings on where the tracks were. (OOC: trying to justify the low roll)

Survival (tracking): 2 +4 = 6
Spot (surroundings): 14 + 3 = 17
Survival (north): 2 + 4 = 6
Survival (weather): 20 + 4 + 5(winter stuff) + 5 (fortitude) = 34....he's LOVING it.

Bohdi Nackle  d20+3=19
Monday January 3rd, 2005 9:17:38 PM

Bohdi smiled with pleasant surprise at Frigg'Isa's responses. "Another caster! Excellent!" he chortled. "We must compare notes some time." He studied his spell book accordingly, packed his things, and readied for the day. After all was in preparedness, Bohdi traced runes in the air and proclaimed, as he had the previous morning, "Caelo orientis portentionis." (Cast endure elements.)

Then, sending Squork aloft close to the group (Spot 19, not including any circumstance bonus for aerial surveillance), Bohdi resumed his tortured waddle through the snow, muttering half-vocalized curses at the elders of Zander and the fools who think trudging through a week's worth of snow somehow proves maturity. He maintained a tight empathic link with the raven--no sense in leaving the bird airborne should the snow begin in earnest.

ooc: For those of you keeping score at home, Bohdi's spell list is as mentioned previously--
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Animals
Level 1: Endure Elements (cast), Feather Fall, Color Spray

Put another way, Bohdi's swapped out a Detect Magic for Detect Poison and Unseen Servant for Feather Fall for today from his default list.

Frigg'Isa  d20+3=22 d20+9=19
Tuesday January 4th, 2005 10:46:13 AM

Frigg'Isa takes another look around the camp they had made to make sure nothing is forgotten before they make their way north once more.

Turning to the gnome she addresses him at bit solemnly.

"As I said Bohdi, I can but cast one spell a day at this time. My powers are not that great. I am not sure how great they will come. I am hoping that with practice and a bit of study and perhaps a bit of help from other that I shall improve. I do consider myself a bit lucky though in that I do not have to sit and prepare spells in advance as you do. When I have need, the spell is right there for me."

Frigg'Isa keeps one eye on the weather ( survival 19) and another on her brother and the other ranger with him.

Speaking to the group Friga asks, "Do none of you others know anything of this flower for which we are looking? I've told you what I can remember easily. I will think on it some more." (Know Ice Vein 22)

Before leaving, Friga casts Endure Elements (cold) upon herself.

Frigg'Isa has no more spells today.

Cold and Blustery Day [DM Post]  d6=2 d6=4 d6=1 d6=1
Tuesday January 4th, 2005 10:00:27 PM

The group sets forth, the wolf tracks still dicernable to the trained eyes of the rangers.

The day proceeds much like the day before, with the light wind blurring the horizon and making a judge of distance impossible. Soon far too soon it seems, 5 specks of humanity push across the endless frozen tundra plain alone. The grey sky above, blackening by the hour, the snow under their feet, white and uncaring and the everpresent cold seeks holes in the defences of spell and mundane protection alike.

The group pushes on when upon the wind aother sound is carried to the ears of those who would care to listen. A call? A cry? from behind in the blanket of white it comes again. like a dream at the moment of waking, but more.

All look to each other and all can hear it, but none may verifiy it as real or the onset of a group madness brought on by the desolation about them. Gray and white stretch without break or feature save a few tracks that travel north and south into the haze.

[Those without Endure elements. 4 Fort saves at DC 15 DC 16 DC 17 and DC 18 Failure indicates dmg 2...4...1...1 and fatigued or possibly exhausted.
Everyone gets a +2 survival bonus because of Aidens Survival of 24

Bohdi if Squork is more than 5' from you he loses the spell protection. even if he later comes back]

Aiden  d20=10 d20=8 d20=18
Tuesday January 4th, 2005 10:16:22 PM

Through the cold, Aiden continued to march, almost accustomed (at least by his body language) to the cold. However, with the sound, he stops...

Aiden looked over at the others when he heard the strange sound. His snow and ice crusted gloves crunched as he reached to unsheath his large (and quite ugly) orken axe.

Rolls:
First cold: 10 + 5(fort) +5 (winter gear) +4 (survival) = 24

Second cold: 22
Third cold: 32



Bohdi Nackle  d20+4=24
Tuesday January 4th, 2005 11:01:48 PM

Squork might have been a bird-brain, but he was no fool. The bird shook its head as Bohdi urged it aloft: "Too cold," it croaked. Bohdi saw the sense in it and pushed no further; he was a dimwit himself at times, but not an unkind master.

Bohdi's ears picked up at the sound in the distance. He listened carefully; aided by the magical presence of his familiar, his ears were especially keen (Listen =24, natural 20). "Wait!" he told the others. "There is a voice on the air." He turned toward the sound of the noise. "Should we take a look? Better to confront whatever it is now--while we all still have our strength."

Garrett Jax  d20+3=13
Wednesday January 5th, 2005 7:01:57 AM

Garrett listens(13) closely hoping to determine where the sound is coming from over the howling of the wind.

"Can anyone tell where it's coming from"? he says as he pulls his sword, and pulls his shield into position on his off arm.

If Garretts listen check gives him an idea of the direction, he will say "I think it's this way", and start moving in that direction.

If not, Garrett will wait to see if someone is able to give a better direction, and if they do, then head off in that direction.

DM supplement Post 
Wednesday January 5th, 2005 9:48:27 AM

Bohdi distinctly hears a human male calling out from the south. What is being said is not possible to tell. Slow seconds pass, It could be getting closer, or the wind could be lessening allowing the voice to carry more easily.



Frigg'Isa  d20+4=19
Wednesday January 5th, 2005 10:40:49 AM

Hearing something upon the wind, Frigg'Isa swivels her head from side to side trying to get a better idea of what she is hearing and where it is coming from (Listen 19).

Not taking any chances, Frigg'Isa pulls her sling loose from her waist and loads a bullet into it. She moves closer to Nauthiz'Ull and stands ready.



Voices on the Wind [DM Post] 
Wednesday January 5th, 2005 4:57:04 PM

The group turns and focuses their collective attention back the way they had come. Figg'Isa loosens her sling, just in case'

The voice is gone, replaced merely by the chill wind and for a moment all think perhaps it was a grand hallucination by the collective minds desperate for something to break the hours.

Then, the outline of a lone figure breaks the white and gray haze. Clad in Cold weather gear like all are wearing and leading a laden stocky animal of some kind. the smaller creature is piled with furs and gear adn from its staggered stride is not fairing well at all.

Most surprising is the distance that can now be associated with the limit of sight. The blending sky and ground with the swirling snow has effectively masked everyone's sight to a mere few hundred feet.

The humanoid continues to stagger towards you, his gait also revealing an unpleasant day at best. His head down, shoulders bowed, he plods on likely unaware of your presence.

Nauthiz'Ull  d20+15=22 d20+15=26 d20+15=22 d20+15=23 d20+8=17 d20+8=19
Wednesday January 5th, 2005 5:39:37 PM

Bearing down upon another frigid day Nauthiz'Ull grits his teeth at the wind and does his best to keep going.
Upon hearing the sound behind htem and then seeing a figure a ways back, the tall boy can only think of how to find out who this person is. He immediately walks up to Aiden and begins talking in hushed tones.
"My friend, we need to figure out who this is and weigh the possibilities of danger. I suggest that you and I break out to the groups flanks and circle back. We meet up behind whomever the person is and follow them until that person notices the rest of the group. We can observe and take by suprise if that is what the situation calls for."
Nauthiz'Ull then strains to see the figure better.
Speaking to the others without taking his eyes off of the figure Nauthiz'Ull says, "My friends this may be our second test so far as our first test will be with us until we return home. First the cold, then this figure, who knows what will be next. Prepare for the worst and hope for the best."
~~~~~~~~~~
Fort Saves (4+6(survival + Aiden bonus)+5 (cold gear)22,26,22,23
Spot-17
Listen-19

Aiden 
Wednesday January 5th, 2005 7:20:00 PM

"I do not like this..." Aiden responded quietly. "My instincts say he already knows that we are here, or why else would he stop screaming?" Keeping his voice extremely low so that Nauth'iz was the only one who could hear, "and I do not like to leave them helpless..."

"You go, and circle. I shall remain behind to be the loud dumb warrior who is along for his strength..."

Frigg'Isa  d20+3=16
Wednesday January 5th, 2005 8:11:13 PM

Something about the figure puts Frigg'Isa at ease. Maybe it is the hunch of his shoulders. Maybe it is the poor animal behind him. Something in the sight touches something inside ehr. She removes the bullet from her sling and rethreads the sling through her belt.

Friga leans forward a little as she tries to get a better look at the approaching figure (Spot 16). No matter, her feeling of ease persists and she begins to walk forward and meet the man? She ignores any protests of her movement.

Bohdi Nackle 
Wednesday January 5th, 2005 11:05:27 PM

Bohdi rolled his eyes at the hushed tones of the two rangers. "Oh, please. There's five of us and one of him. If he turns out to be a vicious ice beast, then at least I'll be done with this bloody test."

Bohdi turned to walk toward the figure--only to see that Frigg'Isa had beaten him to the punch! Bohdi followed along behind her. He stayed relaxed and comfortable as he approached to about 15 feet from the hunched figure, at which point he yelled, "Oy! How about this heat wave we're having!"

Skalti 
Thursday January 6th, 2005 3:47:09 AM

Hey lil fella aye it is some kinda hot!! Skalti exclaims a twinkle in his eye and a grin on his just bearded and perhaps a bit frost nipped face. Greetings and salutations he yells over the wind with a mock bow and a flourish of an imaginary cap. "The name is Skalti and the gods do favor me today. Kayra said if I pressed hard I could possibly catch up with you," he announces. "For I am on a quest same as yourself, or so I was told. I must prove myself to my ancestors, my people, and myself." After making such a boisterous greeting the young man (who resembles Frigg'Isa and Nathiz'Ull in his features and whose heritage is obviously of this area of the wold) falls to his knees panting.



DM Supplement 
Thursday January 6th, 2005 10:05:02 AM

Everyone can post, consider Skalti a DM post. A larger DM post will happen later tonight, till then, any can multiple post.

Aiden 
Thursday January 6th, 2005 10:36:58 AM

The frown on Aiden's face was quite large as he saw the gnome and woman leave to encounter the stranger.

Obviously the gnome had not heard of the ghosts that walked the land. ~I should let them have their breath stolen...~ as it was a common legend amongst his people about ghosts and the like that wandered the wilderness in search of heat and breath.

"Cover them..." he growled, obvious his displeasure in his voice, making sure that Nauthiz understood that Aiden was going to make his way over as a protective presence.



nauthiz'Ull 
Thursday January 6th, 2005 10:43:35 AM

Man that guy sure can move! First he was at a distance and then he was talking to us...hmm ohh well.
The tall, lanky boy peers at Skalti and cannot help but wonder who is is or where he came from.
"I am Nauthiz'Ull, son of Ull'Heimdall and htis is my sister, Frigg'Isa, daughter of Volva'Frigg. Where have you come from my friend and how do you know Kayra?"
Nauthiz'Ull straightens up and and shows his true height, trying his best to sound authoritative.
Who am I kidding, I cannot impress anyone...
"This is Aiden, Garrett and Bohdi the Infamous Illusionist with his Ferocious Flyer, Squork."

Bohdi Nackle  d20+4=5 d20+2=7
Thursday January 6th, 2005 11:00:05 AM

Squork turned a beady eye at Nauthiz'Ull and gave a querolous quork, but Bohdi ignored the ranger's quip and instead turned his attention to the newcomer's beast of burden.

"Looks pretty loaded down there," Bohdi commented. "Not easy sledding to make it this far from the village on your own, to say the least."

Bohdi made his way closer to the animal and gave it an appraising look, before turning his attention to the gear loaded upon it. "Got any ice wine in there?" His attention focused on a limited objective, any other significant details were lost on him (Search 5, Spot 7).

Garrett Jax 
Thursday January 6th, 2005 2:55:54 PM

Garrett approaces the figure with Bohdi and Frigg'Isa.

"You must have pressed pretty hard to catch us Skalti, considering that we weren't exactly going slow. Looks like you and your animal could use a bit of a rest."

"Nauthiz'Ull, Aiden, what do you guys think? Do we need to keep moving to gain as much ground as we can before the storm makes that impossible or is this as good a time as any to camp? I guess my question is, what do you think the storm is going to do? It looks like Skalti could use a rest, but we don't really want to dawdle too much or we will end up taking longer than the available food we have."

"Speaking of food, How much did everyone bring on our little journey? I brought 6 days, but I'm starting to think that that might not be enough.


Frigg'Isa 
Thursday January 6th, 2005 8:36:41 PM

Frigg'Isa reaches down to help the young man up from his knees where he has fallen.

"Nauth! Help me here! Can't you see he's not in shape to answer too many questions."

Frigg'Isa shakes her head and mutters to herself, "Brodirs!*"

"Skalti are you hurt or injured? What about your animal? I'm surprised Karya sent you after us, but now that you are here perhaps we shall have better luck on both our quests."

*Brodir=brother

Skalti  d20=10
Thursday January 6th, 2005 10:33:41 PM

-Skalti struggles to his feet with assistance from Frigg'Isa-

"We're just fine ma'am just a little tired thats all...what did you say your name was?"

-Skalti draws himself up and addresses Nauthiz'Ull, He knows that this is a test of tolerance and mayhap acceptance to the other young man-

"Well met everyone. I come from many places, Zarnan City was the first alas I have no memories of it."

"I am a traveler of sorts but my parents where from Ice Peak Village." "My tale is long and I am sure there will be time to tell it as we travel."

"Yodel and I, (pointing to the donkey), met Kayra yesterday." "We spoke and she agreed to help me learn of my heritage if I accompanied your group on this quest."

"Yodel and I pressed very hard and almost froze last night....I am not used to this harsh, freezing, weather."

Rolls
Diplomacy to Nauthiz'Ull 10 + 7 = 17

Bohdi Nackle 
Friday January 7th, 2005 9:47:32 AM

"Zarnan City, did you say?" Bohdi's ears perked up. "Shame that you have no memory of it, my friend, for that is my home, and a finer city you'll never find. Together, we might have taught these Ice Peak folk a thing or two about civiliz--er, about the finer things in life."

"Well met." Bohdi extended his hand in greeting. "I'm Bohdi, as my wunjo Nauthiz'Ull over there said, and this is Squork." The bird cawed in greeting.

"You must have traveled very far indeed, if you are unused to this cold weather. Come! We should press on, if you can manage it. We have a ridiculously long way yet to go, and a snowstorm to stay ahead of." He added, in a whisper, "I don't suppose you packed any firewood on good ol' Yodel there, now, did you?"

Bohdi looked back at Garrett. "Garrett, you brought food for six days? But isn't this place we're going just three days away? They'll have food there ... won't they?" Bohdi appeared a bit nervous. "Um ... I have enough to keep me going for another three days. But I don't eat much. If we have to share, I'm sure you all wouldn't even notice if I had some of yours ...."

The Brewing [DM Post]  d6=5 d6=2 d6=1
Friday January 7th, 2005 12:34:27 PM

The party converses with the newcomer and in relative short time it is learned he too is on the trial of adulthood and has family and ties to Ice Peak. Frigg'Isa notes the mounting clouds, the coming storm will produce a massive amount of snow. Tenting on the open tundra would be suicide. The foothills should be within the days walk, if the group does not tarry and so the push is on.

The newest member, Skalti, presses with, but his condition worsens as the day progresses. What choice is there however, for without shelter tonight the entire party could persih.

Temperatures once again hold well, as Frigg'Isa knew they would, but those without magical protection find the cold inescapable and inevitably discovering the weakness's of their mundane gear.

Hours pass, the sky contiues to darken and the group presses on. The darkening sky no longer blends into the ground, effectively increasing vision and in that hazey distance, the foothills of Búrfell can now be seen, perhaps only a few more hours. The wolf prints lead directly into them. Both Nauthiz'Ull and Aiden note the tracks are fresher and clearly show at least 4 large wolves.

[Fortitude saves for those not magically protected.
DC 18 dmg 5 non lethal and fatigued
DC 19 dmg 2 non lethal and fatigued
DC 20 dmg 1 non lethal and fatigued
The following bonuses apply to everyone
+5 Cold weather gear
+2 Survival bonus
some are still relatively new to 3.5 so this is for them
roll d20 add your listed Fortitude save and then add the above bonuses. These are the only bonuses.




Nauthiz'Ull 
Friday January 7th, 2005 12:36:26 PM

"Well met friend. You have covered an impressive distance. Youur heritage is unkown? Shame for you Skalti, but honor is in yor future if we complete our journey, so I will not hold it against you."
The lanky boy smirks a bit and looks at his sister.
"I did not know that I had to do everything. Next time you need to go potty let me know and I shall go for you as well."
A chuckle rolls from Nauthiz'Ull's throat and a smile genuinely glides across his face as he ruffles the fur hood on Frigg'Isa's head. He looks at her for a moment and then nudges her with his shoulder.
"Well, Skalti, if you are up to it then we should do like Bohdi said and press on. We have observed a snow storm coming upon us this evening and we need to get as far as possible tonight as who knows what tomorrow will have in store for us."

Nauthiz'Ull  d20+7=22 d20+7=17 d20+7=27 d20+7=21 d20+5=10 d20+8=17
Friday January 7th, 2005 12:46:33 PM

As the day presses on the biting winnd gnaws at Nauthiz'Ull's bones. For a while he has been able to hold it off but now it has gotten to him.
"Blast this tundra! We live in a surrounding of mountains, where are the blasted mountains?!"
I cannot believe that I am tiring already. Everyone is doing fine but me and I am supposed to be the one who knows how to survive. Ull'Heimdall, forgive my embarassment!
Nauthiz'Ull proceeds quietly after his quick outburst and tries everything to keep himself busy for the remainder of the day.
~~~~~~~~~~~
Fort:22,17,27
takes 2 dmg and is fatigued (unless I get to use my survival bonus, then add up to +7 to each roll and no damage or fatigue
Survival(tracks)-21
Know:Geography-10
Spot-17


Garrett Jax 
Friday January 7th, 2005 3:39:48 PM

Garrett pushes on with the rest of the group toward the foothills.

Noticing Skalti seems to be suffering quite badly from the cold, Garret turns to him.
"Skalti, we still have a long way to go today, how do yo fare? I have a spell that will protect you from the cold for the remainder of the day. It will not erase what you already suffer, but it will prevent your condition from worsening. The only downside is that it will leave me with no ability to heal the wounded should something bad happen. I will leave the decision to you, since you know best how you feel.



Aiden  d20=5 d20=7 d20=12
Friday January 7th, 2005 4:21:10 PM

Aiden eyed the newcomer with a bit more respect. He had pushed himself to the fullest extent to catch up with the group.

That was impressive....but right now, they were going to have to push themselves to keep out of the ugliness of the oncoming storm. "We need to go before that..." was his response when he was questioned about moving or camping.

However, knowing (or not knowing) one's heritage was pretty much an open question from the village of Twin Tusks. Why is one's parentage be so valuable to the others?

Kneeling closer to the ground so that he could see more of the tracks, "Four..." he said quietly. "Maybe more..."

Slowly getting up, he continued to help lead the trail, trying to be wary of hungry (or hiding) predators. "Should be careful..." he muttered to the others.

No matter what though, he wasn't going to show any sign of weakness or shivering to the others. Too much of the resources were already tied into the survival (especially since some appeared not to come with short rations for the trip) for him to show any weakness.

Three DC's:
5 + 5(winter gear) + 5 (fortitude) + 2 (survival) = 17 [doh...a little shiver]

7 + 12 = 19
12 + 12 = 24
(he's all better now...)

Skalti  d20=4 d20=6 d20=11
Saturday January 8th, 2005 1:56:51 AM

"Thanks Garrett but please save your healing...tonight when we stop if you still have the capability I will accept it then."

- Shivering and severely tired Skalti summons all his strength and that of those around him and trudges on -

"I shall push on with the rest of you."

"By the way what are we here to do? Kayra sent me off after you as soon as I arrived she said you would fill me in?"

- Skalti has 5 days of trail rations -

Three DC rolls
4 +5 (gear) + 2 (survival) +0 fort = 11
6 + 7 = 13
11 +7 = 18

Hp: 6 -8 looks like I am about passed out / or passed out? I am at the least extremely tired

DM Post that would be passed out hyperthermia frostbite, generally not good

Bohdi Nackle  d8+1=7 d20=10
Sunday January 9th, 2005 12:10:42 PM

Bohdi trudged along fitfully through the snow. While he and his raven were magically protected from the effects of the cold, the spell seemed to do little to lighten his dark mood. "Bloody test," he muttered. "Bloody cold. Stupid, stupid, stupid." Squork squawked a hoarse agreement. Around him, the shapes of the others were little more than darkened mounds of snow-covered furs in the increasing snowfall.

Suddenly, one of the mounds teetered and fell, and Bohdi's head swiveled to determine who it was. It was the newcomer, Skalti! Bohdi stumbled through the snow to the young man's side.

"Garrett, Garrett!" Bohdi yelled over the wind and snow, but he couldn't be certain that the priest had heard him up the column. Bohdi fumbled in a pouch at his belt until he located a small, metallic pipe. He lifted the pipe to his mouth--the pipe was cold and nearly froze to his lips, but Bohdi ignored the pain--and blew repeatedly into the pipe. A shrill, high whistle pierced the snow and wind to catch the attention of the others.

Bohdi stayed by Skalti's side and rubbed the man's arms and legs, trying to muster some life back into the frozen limbs. As Garrett arrived, Bohdi explained the obvious: "He needs help!" Bohdi continued to rub the man's extremities as Garrett tended to him (Aid Another for +2 to Garrett's Heal check, DC=10 successful: d20=10). Bohdi regarded Skalti's frost-bitten face with pity. "Bloody fool, pushing himself so hard to catch up to us, must have done for him."

Bohdi offered to use his potion of cure light wounds on Skalti if Garrett were unable to aid him through Domi's grace (if used, CLW=7 hp).

Aiden  d20=6 d20=8
Sunday January 9th, 2005 12:38:22 PM

Aiden continued to walk obviously not hearing the cries from Bohdi (especially them being set for Garrett).

[ooc: *snarky grin*]

However, with the shrill whistle (ooc: figuring a 10 would be enough to get his attention?), Aiden does stop and turn around.

(ooc: will wait for others to post/etc before I do my next round)

Nauthiz'Ull  d20+7=19
Sunday January 9th, 2005 5:24:21 PM

As the fierce winds began to pick up, Nauthiz'Ull could swear that the air was whistling in his ears.
Father is calming me while mother sings.
"I hear youu Ull'Heimdall! I hear you Volva'Frigg!"
Turning around in a slow circle with his arms raised, the foolish boy realizes that it was most certinly not his parents presence, but his pint-sized wunjo Bohdi trying desparately to attract unwanted attention from starving wolves.
Running back to where Aiden and Garret and Bohdi are attending to the newcomer, Skalti, Nauthiz'Ull slides to a stop in front of Bohdi and rips the whistle from his hand.
"Are you crazy wunjo! Every beast within miles knows that we are here now. That could prove our death."
Panting from the quick sprint and the iciness fo the air, Nauthiz'Ull turns his attention to Skalti and tries his best to stabalize him.
"Sis, what can you do for him?"
~~~~~~~~~~~~~~~~
Survival-19 (First aid in certain types of weather)

Frigg'Isa  d20+9=22
Sunday January 9th, 2005 7:11:32 PM

At the sound of Bohdi's cry Frigg'Isa turns around. When she spies the slumped figure of Skalti next to him, Frigg'Isa quickly hurries back to him. Flopping down in the snow next to him, she swings off her backpack and pulls out her healer's kit. Using it, she does her best to stablize the poor worn out man to be (Heal 24 forgot to include kit bonus on roll).

"Garrett! It looks like he may need your healing powers before we make the hills. Hopefully we will be able to get him to camp."

Aiden 
Sunday January 9th, 2005 10:07:08 PM

Aiden looked over at Nauthiz as the leader of the band made his way to his sister and the fallen newcomer.

"I'll keep watch..." as he met Nauthiz's gaze directly with his own. Standing up, he made his way back towards the point of the group, trying to keep an eye (and ear) out for any creatures that may come.



Garrett Jax  d20+3=5 d20+5=13
Monday January 10th, 2005 10:34:14 AM

Garrett continues on, initially unaware(I assume, listen 5) of Bohdi's call.

Garrett eventually realizes something is going on as the rest of the party has run over to Skalti and are making a commotion.

Garrett runs over to the rest of his friends and looks at Skalti. "I wish people would not be so headstrong as to refuse needed help when offered. First thing we need to do is prevent him from Suffering further due to the cold."

Garrett casts Endure Elements on Skalti(DC 14). "That will protect him from further harm." Garrett then casts cure minor on Skalti, and if that fails to bring him around, will cast a second cure minor.

If neither of those bring him to consciousness, Garrett will check to make sure that he is at least Stable(Heal check 13 with Bohdi's 2)

"He shouldn't suffer any further from the cold, but we will still need to get to some shelter and out of this coming storm as fast as possible. We need to get to the foothills, and we really need to find some wood for a fire."

Unless Bohdi wishes to use his CLW potion anyway, Garrett will wrap Skalti in his 2 winter blankets, put his shield on his back and carry Skalti over his shoulder(presently carrying 143 lbs w/ an 18 str).

Garrett Jax 
Monday January 10th, 2005 10:41:56 AM

If Skalti weighs too much for me too carry, Garrett will suggest "that we strap Skalti to my shield, tie a rope to the arm hold of the shield, and pull him on the makeshift sled."

Justin Webber (Co-DM) Problems in the Snow 
Monday January 10th, 2005 3:31:01 PM

Most people hear Bohdi's whistle call. Laying in the snow where Bohdi does his best to warm him is Skalti who has taken some nasty cold damage (non leathal).

Frigg'Isa does her best to help with Skalti's condition as Garret also casts a few spells on Skalti.

Skalti is beginning to feel abit warmer now and the attention is making the cold damage slowly wear off.

Aidan sees no threat yet in the snow but the storm coming is getting nastier.

Skalti should beable to move in alittle while as the effects of the snow is passing away. For now he still feels pretty cold and rather stiff muscle wise.

Bohdi Nackle 
Monday January 10th, 2005 4:49:45 PM

Bohdi watched as Skalti was tended to and began to recover. Satisfied that his efforts to aid the newcomer were rewarded and that Skalti would not die, Bohdi thanked Garrett and Frigg'Isa for their care and prepared to leave once more. The gnome stopped by Nauthiz'Ull, however, and extended a gloved hand. "My signal whistle, please," he requested firmly. His blue eyes gazed icily at the callow youth, and his companion was reminded that, for as small and youthful as he appeared, Bohdi was still Nauthiz'Ull's elder by more than double the young man's age. As the whistle was returned, Bohdi smiled thinly. "Thank you. And the next time that you think to behave so rashly--please, don't."

Without more, Bohdi continued his trudge toward the foothills. "I'm going to need a stiff cup of ice wine after all of this," he muttered to his familiar. Squork kept his own counsel.

ooc: assuming based on the previous posts that Bohdi's CLW potion wasn't needed. Just let me know if that's not true. Note that the mule, Yodel, could potentially pull the improvised sled/travois, to the extent that it's necessary after Garrett's healing.

Skalti 
Monday January 10th, 2005 8:36:24 PM

"Thank you so much"....Skalti says through blue lips and chattering teeth.

"I am very sorry to have caused you delay"..."I was really okay and thought I could go on when we met...this cold will really creep up on you."

"In case I should fall out again or even worse...I have some rations and feed in the packs on yodel...As well as a bit of canvas you may be able to use for warding off the snow when we camp."

"If I am unconcious or worse just take what you need."

"Thank all of you surely I would be lost without your skills." "I must compose a story or perhaps a ballad of your prowess and skills."

Aiden 
Monday January 10th, 2005 10:04:51 PM

Aiden, who had been quietly 'on guard', during this exchange actually had a small smile appear on his face.

~like we wouldn't...~ he THOUGHT to himself when Skaldi had implied the group take his possessions if he would fall. Now they were going to be in song...or prose....

~great...~ as he scowled into the distance. "Storm is moving closer, we need to make haste."

Nauthiz'Ull  d20+2=22
Monday January 10th, 2005 10:45:54 PM

Firmly handing the whistle back to Bohdi, Nauthiz'ull sniffs and turns to Yodel. He strokes the mule's head as he tries to regain his lost anger.
After a moment to himself Nauthiz'Ull returns to the group and helps get Skalti ready for the journey.
"Why don't we get him up on Yodel and let him rest for a while. I doubt the mule would mind."
He then heads over to stand by his sister and nudges her with his shoulder. He then leans over and whispers to his sister.
Highlight to display spoiler: {"Good work sis. I could not ask for a better companion to accompany me on this journey."}
After taking the moment to himself and with his sister, Nauth turns to the north and begins onwards with the rest of the group. He pats Aiden on the shoulder as he nears him.
"Thank you for offering to guard, it was brave of you."

Garrett Jax 
Tuesday January 11th, 2005 8:46:15 AM

With Skalti quite comfortable and recovering after the spells and care of the group, Garrett assists in helping Skalti get ready to travel on Yodel(or pulled behind on the makeshift sled if it's too much weight for Yodel to carry).

As Garrett puts his gear back away and quickly gets ready to make haste with everyone to beat the storm, He turns to Frigg'Isa. "Well done on your healing of Skalti Frigg'Isa, you are quite skilled in the lending care and aid."

As we make our way to the foothills, Garrett is going to try and keep an eye on everyone not under the effects of endure elements to watch for signs of cold related problems so he can try to do something before it becomes severe.

Frigg'Isa 
Tuesday January 11th, 2005 10:18:52 AM

Frigg'Isa playfully returns Nauthiz's shoulder nudge with one of her own.

"I'm glad you're here too."

As Friga is repacking her backpack, Garrett's comment makes her look up.

"Ja, I know my way around healing Garrett. I do not think I will become as skilled as you are in the magical healing arena, but I do well with my herbs and mundane knowledge. Mjolka, my milk mother, has taught me much."

Turning to Skalti she gives him a good look up and down.

"If you feel you are able to walk and keep up that might be best. Your bodies movements will help keep you warm. I worry that the cold will attack you more if we allow you to ride, even if you are well covered."

Frigg'Isa pulls her waterskin from inside her furs and takes a drink, passing it to Skalti.

"I'm betting you don't even have any water to drink. If you do not carry your waterskin next to your body, it will harden. It is never good to drink iced water or eat snow. Both can severely tax your body."

Slinging her pack back onto her body, Frigg'Isa takes up place near Skalti whether he rides, walks, or is pulled in order to keep a close eye on his well being and that of the mule.

Aiden 
Tuesday January 11th, 2005 5:54:18 PM

Nodding after hearing Nauthiz' (OOC: is that the correct possessive?) response, Aiden answered, "Had to be done."

Without turning back, he added under his breath, "How are they enduring?" It was a broad question, but Aiden was quite sure that if one showed the wear and tear of the tundra, it was quite possible that at least two others were fatigued.

Justin Webber (DM) Snowy and glowing eyes 
Tuesday January 11th, 2005 10:15:06 PM

(OOC:Sorry to not mentioned. It will take either the CLW potion or spell to of cured Skalti out of the really bad stage.)

The group after getting Skalti set up to either ride or walk begin moving on trying to beat the coming storm. Your happy to find that even in the slightly darkening sky that the land is lit up pretty well. As you travel you do notice something in the snow up ahead.

There looks to be in the snow and possibly hill underneath the snow a about dwarf sized hole. Inside the darkness of the whole a couple sets of glowing yellow eyes watch you carefully. You can hear hissing of hot something dripping onto the ground and growing in loudness growls.

[Fortitude saves for those not magically protected.
DC 18 dmg 5 non lethal and fatigued
DC 19 dmg 2 non lethal and fatigued
DC 20 dmg 1 non lethal and fatigued
The following bonuses apply to everyone
+5 Cold weather gear
+2 Survival bonus
(Forgot to mention the above stuff last round but for the moment here it is. It's still cold enough to cause some harm to those out in the cold.)

Skalti 
Wednesday January 12th, 2005 2:08:44 AM

"I believe I can walk on my own. I don't want to burden poor Yodel any more than he alreay is" "Rest assured I will let you know if I am going down if at all possible." Skalti says as he struggles to his feet.

Skalti ask rather excitedly while pointing towards the hole "What is THAT?" he exclaims while reaching for his flute.

Bohdi Nackle 
Wednesday January 12th, 2005 7:48:27 AM

ooc: I think Garrett cast two CLW spells, based on his earlier post, which would suggest that the potion wasn't used. Again, someone just tell me if I'm wrong.

Bohdi stopped in his tracks--already feeling a bit frozen, this was not difficult--at Skalti's exclamation. He looked in the direction that the young man was pointing. Oddly, even as frantic tension built in his body at the sight of glowing eyes and the sound of hungry growls, some calm, quiet part of the back of Bohdi's brain registered that, of all things, at this particular moment Skalti was reaching for ... his flute?

Wouldn't be my choice at this particular moment, but then again, who am I to judge? the gnome thought, followed quickly by: I wonder if these things like to eat gnomes. I bet I'd make for a nice appetizer, really. A bit rangy, with all the furs and such, but quite succulent in comparison to the barbarian types ....

That, in turn, was followed by a sharp mental kick. FOOL! MOVE!

Bohdi made it a practice always to listen to his inner voice when it got cross like that; it usually had something to do with saving his miserable little hide. Bohdi began back-pedaling, trying desperately not to squeal in terror as he did so. His hands groped for the stock of his crossbow.

Nauthiz'Ull  d20+7=20 d20+7=19 d20+7=21 d20+5=20 d20+8=22
Wednesday January 12th, 2005 8:32:38 AM

As Skalti decided to head on, Nauthiz'Ull informs Aiden that the only one who looks worse for wear is Skalti.
The group moves northward and the winds begin gnawing at Nauthiz'Ull's bones again. At times he grits his teeth to the biting cold but never looses step or complains.
We need to make the hils quick. The weather is changing too quick and I am falling numb from the cold.
As they trudge on Nauthiz'Ull sees the glowing yellow eyes and hears the growl. He stops and takes a moment to try and figure out what exactly the creature is and to survey the surroundings to see if there are more anywhre else. His instincts start to kick in as he immediately pieces his knowledge together to try and formulate a plan.
"Everyone stay calm, no sudden movements."
~~~~~~~~~~~~
Fort1-24
Fort2-23
Fort3-25
I forgot to add my +4 FORT bonus to the roll
Know:Nature-20 (figure out what animal it is, if the skill should be survival instead then the roll is 22)
Spot-22 (To see if there are more in the area)
Question to DM: When you say +5 gear and +2 survival for everyone in group in regards to saving throws, Do I get to use my full survival skill bonus as well?

DM answer you get your fort save + any bonuses we might list that is all. In your case d20+11 is your present fort save vs the cold

Frigg'Isa  d20+3=13 d20+4=20
Wednesday January 12th, 2005 10:20:15 AM

Frigg'Isa walks along side Skalti making sure that he is going to be alright. Even though Garrett cast a spell on him to help him endure the cold, his body had already taken a lot of damage.

Hearing the growls, Friga's brown eyes travel from the newest member of their small group to the hole in the snow. Upon seeing the yellow eyes looking back at her, she carefully reaches for her sling. Still moving carefully, she reaches into the pouch at her waist that hold her bullets and loads one into the sling.

Trying to keep one eye on the hole, Frigg'Isa tries to get an idea if there are any more in the area (Spot 13, Listen 20).

Garrett 
Wednesday January 12th, 2005 1:49:27 PM

(ooc. Garrett actually only cast 2 cure minor spells on Skalti, good for only 2 hp. It was all I had left after using my last first level spell on endure elements for him. If more than that was needed, then Bohdi will need to use the potion.)

Garrett Moves forward slowly toward the new threat that has arisen. He is going to position himself up at the front of the group with the rangers, But at a location so he is generally between the hole and Skalti. Garrett then slowly pulls his sword and shield and prepares for combat.

"Nauthiz'Ull, Aiden, what do you guys think here, wolf den? or something else?"

Bohdi (illegal second post, ooc) 
Wednesday January 12th, 2005 2:03:47 PM

ooc: Based on what Garrett said, please deduct Bohdi's CLW potion from his inventory. My understanding of Skalti's non-lethal damage was that he took 8 hp damage on 6 total hp, leaving him at -2. So the potion would have been necessary for him to regain consciousness (and actually would have brought him back to full hp).

Posting to the group rather than private to DMs so that everyone's clear. We now return you to your regularly scheduled frigidity.


Aiden  d20=12 d12=9 d12=1 d12=5
Wednesday January 12th, 2005 6:36:27 PM

Aiden grunted slightly to affirm to Nauthiz that Skaldi was the only person who was in difficulty.

He kept his eyes scanning for a place to use as a spot to ride out the storm, or at least the worst part of it, when he noted the dwarf sized hole with several yellow eyes. Slowly looking downward, he tried to see if the tracks that they had been following led to the den (of sorts), or if it was an entirely new creature.

Aiden remained calm even as he noticed the eyes and heard the growl. "Could be...Wolves could be our friends...or enemies..."

Aiden's large form begins to shiver a bit, starting to turn a slight blue...even as his knees began to buckle and his form sway. It appears that the proud ranger was going to fall.

(ooc: would I use tracking in order to determine if the tracks lead to where the eyes were...if so, I rolled a 12 + whatever modifiers you want me to add in)

Cold roll: 9+12 = 21
#2: 1 + 12 = 13 (take damage)
#3: 5 + 12 = 17 (take damage)

(I believe that I should be at zero due to failed roll last round and this round's rolls)

The Foothills


Fight for shelter  d6=5 d6=2 d6=4
Wednesday January 12th, 2005 7:40:08 PM

Dmg for missed saves
5, 2, 4
It has been 3 hours since the last time you failed a save so would have gained 3 HP back. remember any missed save results in fatigue. 2 in a row results in exhaustion


The last few hours have been harsh on the children, the newest had all but spent himself trying to catch up and now Aiden has begun to succumb to the cold as well.

Here they stand in the foothills, the tracks they had been following for the past day and a half end just ahead at what appears to be a den in the snowy hillside. Surely warmer than anywhere else nearby to camp, those freezing to death are saved, but for the problem of the lairs current owners.

Stepping forth from the snowy entrance, bristle backed and teeth beared, are 2 large females and a male wolf. The beasts are obviously hungry, hostile and are stalking in.

The wolves are about 20' from the group, which is standing in more or less a bunch.

Skalti 
Wednesday January 12th, 2005 9:53:54 PM

Skalti pulls out the flute and starts playing a gallant little jig as loud as possible (bardic ability Inspire Courage).

Bohdi recognizes it perhaps? If so he may start humming softly to himself...."Yankee Doodle hmm hmm hmm"...

OOC: The 3e rules say sing I assume I can play/sing/recite as I like. If it is a must sing please let me know and I will post accordingly from here on.

Garrett 
Thursday January 13th, 2005 9:01:27 AM

"Well guys, doesn't look like we have much choice. With our condition and that lair being the warmest place around before the snow hits, looks like it's us or them."

Garrett takes a free 5' step forward and casts magic weapon(domain spell). He then mumbles quietly to himself, "first one in, last one out. May Domi grant us courage and strength."

Bohdi Nackle 
Thursday January 13th, 2005 9:59:56 AM

Bohdi watched as the wolves approached, and looked over at Aiden. The large, intimidating ranger looked dead on his feet. He glanced at Skalti; somehow, the newcomer was finding the reserve to play a sprightly ditty on his flute--which, even more oddly to Bohdi's mind, was strangely calming! Inspired by the music and seeing the miserable, frost-encrusted expressions of the rest of his companions, Bohdi determinedly gathered up his breeches by his belt.

"Bollocks," Bohdi grimaced, and Squork cawed a raucous echo. He strode forward to the front of the group--well, just a little behind and to the right of Garrett, actually--and grabbed a small vial of colored sand from a belt pouch. Casting the sand in front of him, he chanted the words, "Arcus confutatis maledictis!" A prismatic rune appeared for an instant in the air above Bohdi's head and then disappeared, and then blinding, colorful rays of light flashed outward toward the wolves from Bohdi's palms.

ooc: Cast Color Spray. Position Bohdi so that the spray's cone of effect strikes all of the wolves but none of the party members--ideally, this leaves Bohdi near the front of the party without being the very first person forward.

Frigg'Isa  d20+1=16 d4=2
Thursday January 13th, 2005 10:49:48 AM

Frigg'Isa moves a bit away from Skalti as he pulls out his flute and begins to play. As he egins to sing she raises her arm above her head and begins to whirl the sling around.

Friga takes careful aim on the female and when the sling reaches its fastest speed she lets the bullet fly (Att 16 Dmg 2).

Aiden  d20=20 d20=18
Thursday January 13th, 2005 12:21:56 PM

Aiden, struggling with the cold, felt quite weak due to the cold. Frowning, he knew that it wouldn't take long for him to succumb to the cold. Taking a deep breath, he pulled out his throwing axe, and with a smooth motion hurls it at the male wolf.

"If the alpha goes down...they may break..."

to hit : 20 (woohoo) + 3 (dex) = 23 (on second roll to see if it is a critical I rolled an 18 + 3)

(*ooc: prays to the wold gods that he gets the hit off before the wolves knock him down...I'm not totally sure on criticals. Can I include damage post when I get home?*)

DM note Aiden is exhasusted so his Str and Dex scores are at a 6 penalty. Please take this into account on dmg

Nauthiz'Ull (AC17 HP10)  d20+5=19 d8+1=6
Thursday January 13th, 2005 4:41:32 PM

Realizing that life sometimes makes you choose to kill or be killed, Nauth draws his long bow and nochs an arrow as the wolves start out of the den.
Seeing the male as the predominant threat, Nauth lets loose an arrow.
"Sis, you stay close."
~~~~~~~~~~~~~~~
Attack-19 (+4 ranged and +1 PBS)
Damage-6

Justin Webber (DM) Wolf Battle R#1  d20+1=4 d20+1=7 d20+1=16 2d4(1+4)=5 d4=4 d20+3=7 2d8(7+1)+4=12 2d8(2+1)+4=7 2d8(1+3)+4=8
Thursday January 13th, 2005 11:19:37 PM

Skalti begins playing his flute in hopes to help his new friends.

Garret steps forward and casts magic weapon on his weapon while waiting praying to Domi for luck.

Bohdi steps forward and casts color spray at the wolves in hopes of blinding or something them and helping his friends. (Will Saves:4, 7, 16.) Both female wolves are knocked uncounsious. (Please remember to include DC saves against spells.)

Frig'issa flings a stone and hits one of the females. It might of yelped if it wasn't knocked out.

Aiden throws a throwing axe and the male and hit's it. The wound hit's it bad and looks to of done some good damage. (Didn't see no damage. Please roll your damage on your next post for this action. I as a Co-DM really rather not roll damage for a player, no offense.)

Nauthiz'Ull fires a arrow also at the male wolf and scores a hit also. The wolf looks pretty wounded and mad now.

With the two female wolves down and the male being badly injured the wolf runs forward and leaps at Garret, biting at the man as it leaps. (Can hit AC:7 Dam:missed)

Aiden (continuation)  d6=1 d6=1
Thursday January 13th, 2005 11:47:57 PM

[ooc: many apologies, but work on Thursdays is 12-14 hours of dealing with high school boys (boarding school), so that was why things took so long. Once again, my sincerest apologies to gms and players for making them wait.]

the exhaustion causes the rolls to become:
20 (still a possible crit) which hits AC 20 and the follow up roll was an 18 (hits AC 18).

for the love of god...snake-eyes...1+1 = 2.

Bohdi Nackle (hp 7/7 AC 14) 
Friday January 14th, 2005 12:50:10 AM

ooc: Sorry about the DCs. My first Woldian combat! Bohdi's DC for 1st level illusions is 17--racial and feat bonuses--so the third wolf should be affected, too, but I'm fine with calling that my bad and leaving as is.

With fierce determination, Bohdi strode forward to the nearest unconscious wolf. He readied his crossbow to deliver a coup de grace (next round).

Skalti 
Friday January 14th, 2005 2:48:25 AM

OOC: Assuming we are on the second round now? Regardless here are my actions for the second round. Inspire courage last 5 rounds after playing a full round.

Skalti places his flute back in his cloak and readies his shield and spear as he strides forward to assist Garret with the wolf that is attacking him.

"Coming up behind you Garrett let us finish this unpleasant work."

Garrett  d20+6=19 d8+5=10
Friday January 14th, 2005 7:49:53 AM

Garrett swings his longsword at the wolf attacking him.

Hit AC of 19 (+4 str,+1 wf,+1 mw)
Damage: 10 (+4 str,+1 mw)

Nauthiz'Ull 
Friday January 14th, 2005 9:46:26 AM

Watching as his arrows proves true, Nauthiz'Ull immediately nochs another. While doing this he sees an axe imbed itself in the wolf's side and the two females drop to a marvelous effect that he has only seen Bohdi use a couple of times before.
As the male wolf lunges at Garret, nauthiz'Ull draws back the bowstring but hesitates on firing.
This wolf is trying to protect it's home and safety and we march up to it's den? This animal will die today as a result of our carelessness, but I will not be the one who downs him.
Nauthiz'Ull hold the arrow and slackens the string as he proceeds to place the arrow back into his quiver.

Frigg'Isa (AC 13, 6/6 HP) Inspired  d20+2=19 d4+1=5
Friday January 14th, 2005 1:04:03 PM

Seeing the male wolf attack Garrett, Frigg'Isa quickly loads another bullet into her sling and begins to swing it around her head. Out of the corner of her eye she sees Nauthiz put down his bow.

Never taking her eye off the male wolf, Friga yells at her brother, "Nauth, what are doing? Shoot it!"

Frigg'Isa looses the bullet at the lone attacking wolf (Att 19, Dmg 5) and then takes a step closer to the two downed female wolves.



Aiden (AC: 16 current hp: 3 (due to fatigue)  d20=8
Friday January 14th, 2005 2:38:43 PM

Aiden pulling himself up (and hearing the snick of a vertebrae or two) reaches back for the vicious double bladed axe that was quite large (almost as large as the gnome!)

Trying to muster from his energy reserves, he prepared to strike the wolf should he get the axe out in time and it be in reach.

(ooc: do not have quick draw feat)

to hit (should I need it for this round) 8 + 1 = 9

Aiden (correction)  d20=12
Friday January 14th, 2005 2:48:20 PM

[ooc: correction. Aiden would have had 8 + 1 (weapon focus) + 1 (attack bonus) to hit AC 10)]

Aiden continued to eye the creature, his face stern, staring back at the wolf that was protecting its mates and den.

Justin Webber (DM) Wolf Combat 
Saturday January 15th, 2005 2:54:21 PM

(OOC: Drew please count this as Friday post.)

With the attacks on the male wolf from Garret and Aiden, combined with last rounds damage the male wolf falls to the ground dead and not moving.

Bohdi moves up and readies his crossbow to finish off one of the female wolves.

Since the male wolf is dead all others move up to help with the female wolves.

Frig'issa spins and fires a sling bullet at one of the female wolves since the mae is down and hits once again. (OOC:Changed targets for you since the male would of died before your attack.)

Aiden  d20=7
Saturday January 15th, 2005 8:30:33 PM

(ooc: If I'm correct, all the wolves are down, right? male dead, female getting killed by the gnome, and the last unconscious from the spell?)

SHOULD ALL THE ADULT WOLVES BE DEAD:

Aiden, who was huffing and definitely suffering from the cold, looks at the others. "We...need...to get...inside soon." Leaning back, he tried to get a deep breath so that he could talk more 'smoothly', "we can use their bodies for food and warmth as well as a barrier" he coughs, "against the cold within the den."

A moment later (after others reply), "but we must be quick"

IF ONE OF THE TWO FEMALE WOLVES WAS STILL UP (CONSCIOUS AND GOING TO ATTACK):

Aiden steps into the fray and swings with his mighty double bladed axe, which whistles through the frigid air.

7 + 2 = 9 (AC 9...uhm...don't think I need to roll for damage)

Frigg'Isa  d20+9=23
Saturday January 15th, 2005 8:57:50 PM

Frigg'Isa leaves the other to deal with the two unconscience female wolves figuring that the men would perform a coup de grace on each wolf.

As she heads toward the dead male wolf, Frigg'Isa hollers to the others, "Someone needs to check out the den. Make sure there are no more inside. Then, those that need out of the cold get inside. I'm going to take the pelts that are salvagable and then move the corpses. We don't need more scavengers brought by the dead wolf corpses."

Friga looks the male wolf over to see if the fur is still usable. If it is, Friga will kneel down next to it and begin to skin the animal (Survival 23 if applicable).



Garrett Jax (AC: 18, HP:10)  2d8(7+2)+10=19
Sunday January 16th, 2005 8:24:31 AM

Garrett moves the 20 feet to the female wolf (that Bohdi is not about to finish) and delivers a coup de grace.

Coup damage: 19 hp

Nauthiz'Ull  d20+7=16
Sunday January 16th, 2005 9:46:49 AM

Closing his eyes as the coupe de graces are taking place, Nauth shakes his head slightly and kicks the snow.
"Damn the wild! Those poor animals will never see another dawn. Let us just hope that there isn't a litter of pups in there now."
Nauthiz'Ull will help his sister with skinning the corpses and cutting some of the meat for food. When they are done he will help dispose of the carcass away from camp to keep scavengers at bay.
~~~~~~~~~~
Survival-16

Bohdi Nackle  d6=6
Sunday January 16th, 2005 12:08:43 PM

ooc: Coup de Grace is, I believe, a full round action, so you need to start within 5 ft. of the target.

With a grim look, Bohdi fired his crossbow into the wolf's skull, hoping to make its end as painless and quick as possible. (Coup = automatic critical hit, damage 6x3=18 hp. Target takes damage and, if not dead, must roll FORT save DC 10 + damage = 28 or die.) He looked at the others. "Come on, let's finish this quickly. The spell's effects do not last long."

He looked at their surroundings. Surely here, by the foothills, there would be some vegetation with which they could build a fire. "We'll want to set the tents up by the den entrance, too," Bohdi observed. "They'll make for a fine windbreak."

Aiden 
Sunday January 16th, 2005 9:21:31 PM

Aiden noticed that the others were busy with dispatching the wolves, and properly using the remains to help themselves for survival.

"I shall go and check then..." he replied to Nauthiz even as his eyes caught the other ranger's. "It is survival of the fittest Nauthiz..." he added more quietly, "as is what nature intended..."

Turning his back, he makes his way towards the entrance of the den to see what was inside.



Skalti 
Monday January 17th, 2005 8:15:26 AM

Skalti assist the others with getting ready to make camp. Reminding them thoughtfully....

"Friends please do not forget about my poor, trusty Yodel." "I believe we may be able to build a lean too/wind break of sorts with your tents and my canvas."

"I hated we had to do that but it was them or us....one cannot blame us for defending ourselves."

"Though unpleasant it was well done...I believe I have fallen in with formidable allies...Thank you again for allowing me to join you!"

Justin Webber (DM) Night Time 
Monday January 17th, 2005 10:10:25 PM

The group finishes off the remaing wolves and Nauthiz'Ull does a good job by cutting and going to take some of the meat from the wolves.

Frig'issa is able to skin the wolves pretty easy and the fur desn't look to damaged.

Talks of how to warm the cave and also keep Skalti's mount warm comes up.

Aiden moves inside of the cave to take a look and finds that the cave is pretty warm actually after the wolves had been in there. The cave is narrow at the entrance but opens into a nice large area big enough for all the group inside it. In one corner though is a small patch of various dead plants and such and over the top of the small nest like thing a pair of heads peak up. The small heads look actually really cute and the eyes of the poor really young wolf pups are only half open and look almost begging at Aiden. These wolf pups are most deffeintly of no threat to Aiden, killing them also might seem very wrong to him as the wolf pups give off small yips and huddle back together.

Nauthiz'Ull  d20+2=17
Tuesday January 18th, 2005 8:11:45 AM

After butchering the adult wolves and cleaning up a bit to remove as much blood as he can from his person, Nauthiz'Ull proceeds into the den to find Aiden looking upon a pair of wolf pups.
"Can I keep them?! Can I? Can I?!!!"
Nauthiz'Ull then slowly inches his way towards the pups, talking in claming tones with his hand extended towards them to sniff.
~~~~~~~~~~~~~~
Handle Animal-17

Garrett Jax 
Tuesday January 18th, 2005 9:12:13 AM

Garrett assists in finishing the wolves, and preparing a camp.

Turning to Skalti. "I believe if we set up a tent and your lean-to just outside the entrance to the den, it will provide enough shelter for Yodel. In addition, whoever is on watch will be out here, and able to keep an eye on yodel. I'll give you a hand setting things up."

After that, Garrett is going to take a quick look around the area and see if there is any trees or brush, essentially any fuel for a fire which would be a welcome change of pace at this point.


Frigg'Isa 
Tuesday January 18th, 2005 11:10:38 AM

After finishing up with the wolves, Frigg'Isa moves inside the cave, only to find her stoic brother on his knees in front of a couple of wolf cubs.

Great. Just what we need now. Cubs. I hate that we had to kill the parents, but they would have killed us. Now what are we going to do? I'm not even sure they will be able to survive without their mother.

Friga takes a closer look at the pups to try and roughly gage their age in weeks as she walks by. She doesn't get in Nauthiz'Ull's way though.

She takes off her heavy pack and tosses it gently onto the floor against the wall. She then heads back outside to help set up the wind break/lean to for Yodel.

Bohdi Nackle 
Tuesday January 18th, 2005 12:04:13 PM

While Squork hopped down from Bohdi's shoulder to rummage about the red-stained snow outside the den, Bohdi poked his head inside. He saw the man-child Nauthiz'Ull, eagerly reaching for wolf cubs with their own mother's blood still drenching his furs, and shook his head. "Bloody hell," he muttered.

"Can I keep them?! Can I? Can I?!!!" Nauthiz'Ull enthused.

"Well, you'll bloody well have to now, won't you, wunjo? We just bloody well did for their mum, didn't we?" Bohdi commented acidly. Silently, he wondered who Nauthiz'Ull expected to receive permission from ... and then he remembered, and bit his tongue.

Shaking his head some more, he began casting around for ideas for food for the pups. A morbid thought came to him. "Frigg'Isa," he called out of the den's entrance. "I hate to say this, love, but I'll need a huge favor."

Bohdi waddled out of the den and crossed to the woman's side as she skinned and gutted the carcasses of the adult wolves. "Dear," Bohdi said in a low, gentle voice. "Don't react too loudly, but--there are some pups inside. Nauthiz'Ull's found them, and--well, he wants to keep them. You understand why." The gnome's gaze spoke the rest.

"We're going to need to figure out what to feed them. They're awfully young--they've barely opened their eyes--so one of these females had to be nursing them. Dear, I know this is a bit gruesome--but I need you to save me her teats. It's the only way I can think to feed them for the night."

(Assuming that she agrees:) Bohdi watched in silence as Frigg'Isa set about the grim task. The gnome's eyes and mind wandered across the bleak tableau of snow and hills as the woman worked. So harsh and unforgiving a place, he thought, and shivered. Apparently unconcerned with Bohdi's morbid turn of thought, the gnome's raven familiar contentedly hopped from one blood-stained pile of snow and wolf remains to another, feasting on discarded entrails.

Once the bloody butcher's work was done, Bohdi thanked Frigg'Isa and returned inside the den. With a sad look, he approached the ranger who now cuddled the pups. "Here," the gnome said softly. He laid out the swollen glands lengthwise and gestured for Nauthiz'Ull to lay behind them. "They should still be full of milk for the pups, and they'll need it. I have magic enough to make it taste and feel fresh and warm--just like their mother. We can give that much, this night." (Assuming Nauthiz'Ull complies:) The gnome watched with sad eyes as the ranger lay down behind the wolf-mother's remains. With one hand, Bohdi traced a rune in the air. "Presto animus arridente," he said softly, and his powers of prestidigitation set to work creating the illusion of warmth, and freshness, and the comfort of a mother's touch.

Bohdi offered to take the first watch again. He would speak no more that night to anyone.

ooc: Going out of town Wednesday and Thursday. Please forgive me if that results in me missing a post.

Aiden  d20=15
Tuesday January 18th, 2005 12:22:56 PM

OOC: is it safe to assume that with the others skinning/etc that Aiden would have a round to look over the situation (including the pups) before things get tight in the den?

The look that Aiden gave Nauthiz EASILY showed his displeasure (bordering on anger).

"Stop..." Aiden almost growled at Nauthiz. "They are NOT ours to keep...they are of the wyld" as his eyes began to gaze upon the pups (in order to see if they are hungry/age/etc). "But WE shall help them until they are capable..."

Before Nauthiz could get closer, Aiden puts up a wary arm to block his path. "AND clean yourself Nauthiz, you carry the blood and flesh from their parents upon your hands...." as he eyed the possible remnants of the skinning

(ooc: assuming that people wouldn't clean themselves outside in the storm. On a second note, I'll need to remember to email my character to my workplace so that I can remember the modifiers/etc).

Roll to gauge the pups in terms of health/age etc...: 15 (mods to be included later when I have my sheet in front of me)



Skalti 
Tuesday January 18th, 2005 6:07:31 PM

"Thank you for the assistance." Skalti tells Garrett.

"After we finish here I can help you look around for fuel for a fire."

Skalti proceeds to set up the shelter with Garrett and scout for some type of fuel. If nothing else is available perhaps there is something he can use from his packs.

Justin Webber (DM) Wolf Pups and Dens 
Tuesday January 18th, 2005 11:38:16 PM

A few people find the pups, a few staying inside the cave while others go back out to work on setting up the shelter.

The looking over of the pups allows the group to find out there around 10 weeks old actually but they look to be tired so thats why their eyes are close to being shut. They are in good health and looks to even have abit of weight on them but not unhealthy looking weigh as their not fat.

Outside the tents are errected pretty quick since the storm is so close and soon hail and snow is falling outside. Those who go out also are able to find some very brown and dead looking grass poking through the snow and some very thin trees which they can bring back wood from to warm the cave. A sound alot like thunder can also be heard but it could just be shifting ice on the hill around or snow being blown around in the cold wind.

Inside the cave it is warm though.

Garrett 
Wednesday January 19th, 2005 9:59:47 AM

Once others are helping with the shelter, Garrett is going to head out and get as much wood and brush as he can before the storm hits. Garrett's hope is to quickly collect as much as possible, either to use throughout the night, or make sure we have some saved for the next frozen person emergency.

Once we are inside the cave and warming up, Garrett is going to address Nauthiz'Ull.

"Nauthiz'Ull, I would ask you why you held your last shot against the wolf that was attacking me. I am hoping it was because you were mostly concerned that you might accidentally hit me instead, yet your sister let her shot fly and struck the beast.
However, should it be that you did not wish to kill the wolf, then we have a problem. The wolves and other animals of the Ice Vein will not be the ones to watch your back, fight by your side, or care for your injuries should you incur any. I can understand your concern for them, but you need to decide where your priorities lie. If I/we are not at the top of your concerns I need to know now, because if I/we cannot trust you to act when needed, then
this group is going to be in serious trouble.
When your own sister questions your actions in combat, then I have little choice but to question your heart. The wolf missed me, and I was able to finish it before it got another chance. But if I had lost a piece of me or worse to it's jaws, and you had a shot you didn't take, this conversation would not be so peaceful. Domi calls for strength and courage Nauthiz'Ull, do you have both?"

Nauthiz'Ull  d20+2=21
Wednesday January 19th, 2005 10:48:51 AM

Trying his best to keep his focus on the pups and to kep them call and comfortable, Nauthiz'Ull hears Garrett but it only half registers with him.
"Garrett, my actions have reasons that maybe you do not fully understand. Nature was here long before we were and will stay long after we are returned to the earth. Domi asks for courage and strength from his followers, but what about the other gods? Gargul seeks to maintain balance of life and death and who are we to disrupt that? We are on this journey to prove what we are made of, and maybe for you that is just killing and finishing the quest, but for me I seek to learn what my boundaries are and what I am capable of doing and what I am not. Just because Domi calls for courage and strength does not mean that we have to ignore compassion or humility."
The dark skinned boy maintains his eyes on the pups and plays with them as much as the group allows.
"As for my sister, keep her from your tongue if your intentions are to use her against me or you may find yourself without it. She knows me better than any of you ever will, no offense wunjo."
Nauth nods at Bohdi and a slight grimace eeks onto his face.
"Maybe I am just a coward Garrett Jax. Maybe I did turn the snow yellow when the wolf sprung. I am sorry that the wolf almost took a part of you, I truly am."

Garrett Jax 
Wednesday January 19th, 2005 11:14:58 AM

"No Nauthiz'Ull, you do not have to ignore compassion and humility, but in the quest, as it is in nature it is survival of the fittest. Were we not to kill those wolves, then it is quite possible you or all of us may have succumbed to the cold and the approaching storm. I do not believe you to be a coward, but I do believe you need to evaluate what transpired."

"A mosquito is as much a part of nature as is the wolf, but do you refuse to squash it as it drinks your blood...It too is just trying to survive. The wolves have helped us to survive, just as the animals the wolf eats help the wolf survive. I am not advocating going out of our way to find and kill all the wolves we can find. But if we must kill them to survive, as they would kill us to survive, I need to know that you will have my back. I will have yours, and everyone else's here."

"I was not trying to use your sister against you, just stating what I saw and heard, and hoped it would help you to consider what had happened. I have nothing more to say on the matter, for actions always speak louder than words."

At that, Garrett lays down and prepares to get some sleep before his watch.



Aiden 
Wednesday January 19th, 2005 4:00:24 PM

Looking to the pups, Aiden worried about the fracturing of the group from Nauthiz' action, or lack thereof. Perhaps he was trying to gain a better shot, biding his time....or mayhap he had frozen during the battle. He had heard and seen things like those in his old village, and usually it came to blows when one warrior would call another out.

Yet they did not...and Aiden was thankful. Blowing on his hands, and trying to get warmer (since he was feeling fairly exhausted and numb from the cold), Aiden would not have envied a fight breaking out in the confined area during a blizzard.

Once he was a bit more sure on the condition of the pups (as well as making sure that they had something to lie down upon that was warm, whether it was an extra shirt or what have you), he too began to get up. For those watching Aiden, there was a detached nature to his observation of the pups, at least on his facial features. But his hands, still a bit numb, handled them with a softness, as if an egg. Even when one pup nipped his hands, a gentle smile would appear on his face, even though he would give a small growl, as if from a 'parent', to let the pup know that he was an elder and not sibling.

"I shall keep a watch out for Garrett by the entrance" he formally stated. "The battle is done and we are victorious. I would invite you all to partake in a ritual from Twin Tusks that would be done following such a victorious battle" As his coldly blue eyes looked at the others, "but I am hesitant since it was not commonly practiced amongst the village."

Shrugging, he added, "Perhaps it'd be even frowned upon..."

-------------------
<OOC: if anyone asks what>

Aiden explained, "To take a drink of the warm blood of the creature's we killed to gain the strength and wisdom of the wolves we killed, and to quiet their spirits, so that they know that they were not killed for malice, but for survival. Such as when they take their prey...." His speech was slow and methodical. It was clear that the young man was uncomfortable speaking, and his accent was still quite thick.

That was one thing that took Aiden some time to adapt to was the amount of talking that those of Ice Peak did, as well as their accents. Within Twin Tusks, discussions were usually amongst the warriors (quite a few of them of orken descent) who would growl and snort while they spoke. Those of Ice Peaks didn't have that within their speech, which seemed to add a fluidity and beauty to the language, especially song. There was a small sigh...

(ooc: I would presume that there is some dialectical and intonation differences between Ice Peak and Twin Tusks) did mark him as an outsider.

Frigg'Isa 
Wednesday January 19th, 2005 4:04:38 PM

After helping outside, Frigg'Isa comes back in and begins to set things up inside. She lays out her furs and Nauth's next to each other. Figuring the pups will be hungry soon and that at 10 weeks they are most likely weaned, Frigg'Isa breaks a ration in two and drops it into their nest for food. She takes one herself and chews on it a bit thinking about the day and the future of herself and the group.

Skalti 
Wednesday January 19th, 2005 5:30:00 PM

After helping Garrett round up a good stack of fire wood Skalti checked on Yodel and fed the unhappy little beast.

Then drawing a torch out of one of his bag he uses it to lite the damp wood and grass and starts a small fire in the den (permitting there is a place for the smoke to escape).

"Well it sure is nice to be out of the weather at least for the moment." "What are doing out here? Kayra did not tell me much."

"By the way guys do you think we could cook a little of that wolf instead of eating trail rations tonight?" Skalti asks "I know it is a little morbid but I for one could use a hot meal."



Justin Webber (DM) Night 
Wednesday January 19th, 2005 7:53:43 PM

(OOC:Allowing abit of time for rp here before moving on the game alot. So seize your chance.)

The group prepares for the night and break out talks of food and also of the group concern in battle and such which that part is settled nicely and without much problems from the looks.

It looks like smoke will waif out of the cave pretty nicely without killing you off. The cave is pretty quiet otherwise other then your talking, the pups yipping and actually looking like their having fun as they play abit with each other and watch you curiously. Outside the snow and hail rages on with no sign of letting up any time soon.

Frigg'Isa 
Thursday January 20th, 2005 1:27:00 PM

Frigg'Isa curls up on her sleeping furs and unbraids her hair. She fingercombs it while watching and listening to the others of the small group. Pulling a small mirror from her pack, she sets it up so she can watch herself while she rebraids her hair. After she finishes, the tall brunette carefully replaces the mirror. She then pulls out her sewing kit.

Frigg'Isa calmly undresses and changes into another set of clothes of a bit lighter weight. She goes over her clothes carefully, checking for any rips or tears and fixes any she finds. When she finishes with her heavy clothes, she moves on to her armor. Even though she knows she won't be able to fix major damage, she checks to see if the cold has hurt the leather any.

If Nauthiz'Ull has removed any of his clothes or armor, Frigg'Isa checks his over, too, without a word. Afterword, she empties her backpack and checks everything over to make sure nothing is broken or damaged. The methodical young woman then repacks everything, lays her heavy clothes near the fire to keep warm, and curls up to sleep.

Should anyone speak to her, she keeps her answers short and to the point. Friga doesn't seem to be in a very talkative mood tonight. For her watch, she redresses into her armor and heavy clothes.


Nauthiz'Ull  d20+4=11
Thursday January 20th, 2005 1:32:33 PM

"Aiden, I will join your ceremony. It fascinates me and I need to show you that I too know of survival and it's value."
Nauth plays with the pups along side Aiden and joins him in the drinking of the blood.
Upon returning from the Twin Tusk ceremony, Nauth will do his best to make sure everyone is fine and while working his way through the den, pats Garrett on the back.
"My friend, I will not let you down again. I will not let any of you down or shame my father, Ull'Heimdall more that I already have."
Nauth then returns to his "bed" by Frigsa and lays on his back, hopefully playing with a pup on his chest.
"Skalti, friend, we are on our "Right of Passage" to become adults in the eyes of Ice Peak Village. We are to head north and retrieve a red flower. The specifics are lost to me though, I do not remember."

Skalti 
Thursday January 20th, 2005 8:18:10 PM

After helping with the fire and shelter Skalti joins Nauthiz'Ull and Aiden in the ritual. He watches very carefully.

"Friends I am anxious to know more about you and your culture." Turning to Aiden he asks. "What sort of place is this Twin Tusk you mentioned?"

After speaking with Aiden, Skalti address Bohdi and Garrett as well. Understanding that Frigg'Isa and Nauthiz'Ull prefer to rest at this time.

"The Rite of passage I understand but what of this red flower? Does it have a name? I have picked up some knowledge in my travels perhaps I have heard of it."

Bohdi Nackle  d20+3=23
Thursday January 20th, 2005 11:05:40 PM

Bohdi sat by the entrance to the den and brooded, saying little. If anyone acted on the suggestion to cook and eat wolf meat, Bohdi would eat some, sparingly. If not, he would take his watch--his mind apparently sharpened by his desire for solitude, Bohdi was particularly aware of anything else but his companions (Spot 23, natural 20). He watched the mule Yodel to ensure that it was as comfortable as possible.

Following his watch, Bohdi unrolled his bedroll, curled under his winter blanket, and went to sleep with no further comment to the others.

Aiden  d20=3 d20=18
Friday January 21st, 2005 12:16:44 AM

Aiden nodded as he clapped Nauthiz on the shoulders. "Good...." The blow was solid, but Nauthiz could probably figure out that the cold and fatigue did sap some of the strength and vigor that Aiden bore on his young frame.

"You will need a cup...and a voice..." he responded. He then began to dig into his own gear, which was fairly fascinating as any peeking past him can see his backpack (and gear carryall) are both BULGING at the seems.

Pulling a cup out, he began to notice (eyes) Nauthiz sister, and then gets back to repacking through his gear quickly.

(from the 3 on the roll, it's pretty obvious that he was caught looking at her)

Once he was set, Aiden nodded towards Nauthiz. "Let us go then..." as he began to swagger (or at least as good a swagger as one exhausted and nearly frozen can get).

Outside, he works to get out from the leftovers of the wolf corpses (especially the male) the blood of the wolves as well as some of the contents from a flask. And if they were that incredibly lucky, from the heart itself. Pouring some into the cup, Aiden began to speak in a strange tongue that seemed as much growl as anything else (OOC: Ork).

With a full mug, "I am thanking the wolf spirits and the gods for the fine battle, the honorable wounds, the swift and keen edges of our blades and magic." He then lifted the mug towards the stars and bowing in each direction again raising his voice in ork (a war victory song), "And now we ask the wolf spirits to guide us in the spirit world and here, since it is their duty as the defeated."

His voice which is quite deep and resonates quite well as he actually carries off the war song in a 'fine' fashion (as fine as one can get for a untalented singer of an orken victory chant). And at the end, he salutes by raising the mug not only the remains of the wolves, but also to Nauthiz, and the cave where the others were at.

Aiden then swigs it down, and wipes his mouth. "It should be done quicker next time so the warmth of the blood does not get stolen by the winds..."

After the ceremony, with a big smile (and his mammoth arm wiping his mouth), Aiden will return back to the cave with Nauthiz. Over the night, he'll help keep watch (and stay close to the fire), and keep an eye on the pups...

<tags>

Garrett 
Friday January 21st, 2005 9:12:25 AM

Garrett accepts Nauthiz'Ull's pat on the back, and his promise with a nod and "All is well between us my friend."

As Garrett starts to nod off into the world of dreams, he hears Skalti's question. In a half awake mumble he says "It is called the red flower of Kelda-Sigr. That is all I know of the flower. But the Quest was announced, the village yelled out "Springs victory". The only other thing I remember offhand was that Karya mentioned that for the next six days we would be in the domain of Celsiun. I don't know if that helps you any, but any way to find this flower faster is right by me. Wake me for last watch."

Garrett quickly fades off to sleep, knowing he will need to be well rested and ready for the morrow.

Justin Webber (DM) The Night has Teeth 
Friday January 21st, 2005 10:46:28 AM

As the group chit chats and a few go to honor the dead wolves the night slowly passes on and the storm outside has yet to sign of stopping.

Everyone settles down for the night while various people go about their watches.

During Bohdi's watch he sees off in the distance the fleeting image of a couple wolves coming in the direction of where the cave the group is using as home is located. One of the wolves even looks to be dragging something it killed behind it. It's very well possible that a hunting group of wolves may be returning from their hunt.

Bohdi Nackle 
Friday January 21st, 2005 4:00:12 PM

Bohdi quickly roused the others--his bravado from earlier in the afternoon now having been completely forgotten.

"Quick, quick!" he quavered. "There are more wolves out there! Squork--go check it out!" The raven flew off into the darkness to scout as best it could. With shaking hands, Bohdi loaded his crossbow.

"D-do you suppose--I mean, we--we killed their--their--" the gnome shook with shivers that had nothing to do with the cold.

Aiden 
Saturday January 22nd, 2005 10:06:15 PM

Aiden, who had fallen into a deep slumber due to the exhaustion caused by the cold and rigor of the battle earlier in the day, snorted and turned.

Eyes blearily opening, "This could be good for the pups..." even as he began to stand, "though bad for us."

Frowning, "I hope that it does not come to battle...". Though Aiden saw the necessity of the prior battle as the wolves had looked to defend their home (and also get some food), he wished that there was some way that the two 'packs', that of wolf and human, could figure out a way to make it through this evening.

~of course carrying the pelts and meat of the defeated wolves will not do us well...~

Nauthiz'Ull  d20+8=20 d20+8=25 d20+1=10
Sunday January 23rd, 2005 5:54:35 PM

Awaking to the frantic yelps of Bohdi, Nauth sits straight up.
"beavers and ducks!"
Looking aroud the den and trying to get his bearings, Nauth's heart feels like it is going to explode from within his chest.
He quickly dons his furs(no armor though), and grabs his bow and quiver in one hand and his short sword in the other.
Trying to keep Bohdi calm he rushes outside to have a look-see.
IF the wolves are already at the den:
Nauth drops to one knee and begins trying to calm the wolves before taking deadly action.
~~~~~~~~~~~~~
Spot-20
Listen-25
Wild Empathy-10

Garrett Jax 
Monday January 24th, 2005 9:44:27 AM

Garrett grabs his sword and shield(he's already wearing armor since he can sleep in it)and heads for the front of the cave.

Garrett waits there, waiting to see what the wolves will do, and to give Nauthiz'ull a chance to end this confrontation peacefully.

Frigg'Isa 
Monday January 24th, 2005 11:28:05 AM

Frigg'Isa, hearing the call, quickly dons her armor and clothing and begins to pack everyone's equipment.

"Nauth, Bohdi, how much time before they arrive? If we have enough time, maybe we can just leave before they get here?"

Frigg'Isa continues to pack in the hopes that they will have enough time.

Justin Webber (DM) Wolves Cometh 
Monday January 24th, 2005 8:38:00 PM

Nauthiz'Ull wakes up and goes out to spot once Bohdi comes in and warns people. Nauthiz'Ull sees that the wolves are still a distance away that it will be a few before they finally get there.

Everyone readies for combat with the wolves except Frigg'isa who hopes that the group might beable to avoid battle.

Skalti 
Monday January 24th, 2005 8:53:51 PM

Skalti scrambles up after hearing Bohdi. After hearing Frigg'Isa's suggestion to just leave before they get to the den Skalti shoulders his pack and the rest of his equipment quickly. Then he reaches for his flute.

"Nauth, Bohdi let me ease up there perhaps we can distract them together and give ourselves time to leave." "I would rather leave the pups to their true family then take them away and kill these wolves."

OOC: Should Nauth and Bohdi make way for me I will attempt to cast Lullaby on the wolves. Hoping that with Nauth empathy skills and the lullaby the wolves will be content to let us leave.

Lullaby = Become drowsy -5 to listen and spot effects any living creature within a 10ft radius. Will save to negate at DC 14 (Base 10 +0 lvl spell + 4 Cha bonus).

Nauthiz'Ull  d20+8=20 d20+8=14 d20+7=12 d20+5=14 d20+5=24
Monday January 24th, 2005 10:21:05 PM

Listening to Skalti's idea, Nauth returns into the cave and dons his armour. He returns as wuickly as possible to help and calm the wolves so that the group can leave peacefully.
I could just take one of the pups with me. I could sneak it into my pack and no one would notice until we were far away.
Nauth seems to hesitate before returning outside, but once he returns to the bitter cold and snow he starts taking in his surroundings for anything to present itself.
~~~~~~~~~~~~~~~
Spot-20
Listen-14
Survival-12 (animal instincts and reactions?)
Know:nature-14
Wild Emp-20 (forgot to change modifier from +5 to +1 on last roll) If needed again

Aiden  d20=7
Monday January 24th, 2005 11:30:07 PM

Aiden looked over at the others. He too did want to avoid a battle. As the others rushed about, and left, he eyed the pups.

~perhaps...we can address two things at once...~ he thought to himself. Gently scooping up the pups, he slowly made his way outside.

His eyes, squinting due to the bite of the cold, tried to make out the shadows of the wolves which were dragging a recent kill.

Slogging out, "I'm going to try something..." he spoke gruffly. And with that, he began to slowly make his way towards them, carrying the bundle. During the meantime, he attempts to try and calm the wolves down as he gets closer.

~perhaps if they find that we have cared for the pups, that they will look at us in a better light...especially if the skald sings truly.~

Garrett Jax 
Tuesday January 25th, 2005 8:21:22 AM

Garrett looks at the members of the party as they plan on trying to leave with a look of amazement on his face.

"The reason we killed the wolves in the first place was to gain the shelter that this cave provided. The storm still rages, and it's only been a couple hours since several of us were walking ice cubes. I don't really think we can go anywhere. With the storm raging we wouldn't get very far were we to try. It seems leaving our shelter in a blizzard should be the last option used right before "certain death"

Bohdi Nackle (AC 14, hp 7/7)  d20+4=11 d6=2
Tuesday January 25th, 2005 8:46:40 AM

Listening to the others begins to calm Bohdi, as does Squork's return, with the message that the wolves are still far enough away for the group to stop and think. "Stopping" and "thinking" were two things that Bohdi generally did well. (DMs: did Squork have any information about the number and types in the wolf pack, their locations, burdens, etc.? Squork will share everything he's seen with the group in Common, and will respond to questions.)

Musing, the gnome shifted the crossbow back to his side. He stroked his small goatee reflexively. "Garrett has the right of it," Bohdi agreed. "Whether these wolves think kindly of us, or are lulled by Skalti's music, the facts remain that their pack-mates are dead, that we are in their den, and that we aren't about to leave. I doubt that all the persuading in the world is going to help matters."

Bohdi shook his head. "With the proper spells, I might be able to fool the wolves into not noticing that we are here. But I haven't prepared those spells today, and there's nothing for it. No, so long as those wolves are out there and we are in their shelter, we will be at risk. We made our choices thus far out of a need to survive; sad or not, we now have to see this through."

Bohdi regripped his crossbow and readied his aim. He waited to see the results of his companions' efforts to treat with the wolves, but prepared for the worst.

ooc: I'm assuming that the gnome ability Speak with Burrowing Animals doesn't apply to wolves. If it does, then Bohdi will attempt to translate for Aiden--from the safety of the den, of course.

I'm also assuming that Aiden has sufficient light from the "perpetual twilight" to see. If not, Bohdi will cast Light on Aiden's axe.

On the assumption that neither spell applies, Bohdi will stay at the den entrance and ready a shot at the lead wolf. He will fire if the wolf moves aggressively at Aiden, Nauthiz'Ull, or Skalti. Pre-rolling in case it's needed--attack hits AC 11, damage 2.


Bohdi (illegal second, supplemental post) 
Tuesday January 25th, 2005 9:54:02 AM

For the benefit of those keeping track of spells prepared and used, from now on I will follow the practice of others and include Bohdi's spell list during combat or other non-RP scenarios. My apologies for listing them separately this time:

Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Animals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)



Within the Twighlight [DM Post]  d20+3=9
Tuesday January 25th, 2005 12:31:58 PM

Nauth crawls back into the den past Bohdi, the only one short enough to actually stand in the den, and reports the approaching wolves will be at the small den in a few momnets. The falling snow made them hard to discern, but they were each dragging an animal and were probably a few hundred feet away still. Nauth begins to hastily don his armor.

Frigg too begins to hastily asseble her armor for combat.

Skalti mentions perhaps they could distract the returning wolves and slip away without a fight. He makes his way to the entrance to be in a better position to enact his plan.

Garret questions the wisdom of slipping away into a storm, that Figg'Isa has identified as large, into the plummeting temperatures of the late hour with Aiden and Skalti both still suffering from frostbite and hypthermia.

Bohdi tells Squork to fly out and scout the position and out it goes it the building storm while reaffirming Garrets position on the upcoming meeting.

Squork never makes it 5' past the entrance before turning around. hopping rapidly towards Bohdi and screaming as loud as he can "AHHHH! it's cold, I'm cold, I'm freezing to death, I'm Cold. You trying to kill me? You never said it was so cold out there. AHHHHH! So cold." During the screaming it occurs to Bohdi that as soon as Squork left his presence the Endure Elements spell being shared vanished for the raven. The indoor avian is now completely exposed to the deadly cold of Ice Vein.

Aiden grabs the two puppies and wraps them tightly in a wool blanket and begins to move to the den's entrance with them. Perhaps this will still work. [Know Nature 9 DM rolled]

The entrance to the den is packed, Skalti sits upon all fours with Flute in hand peering out. Next to him is Bohdi, crossbow in hand. Scampering past Skalti is Aiden with the two wolf pups. Nauth and Frigg are donning their leathers further in the den where Garret is sitting.

The twighlight cast in spring provides enough light to see a few hundred feet. Coming from the deeper darkness beyond it is now easy to make out the 2 large wolves closing in. The three at the entrance see them drop thier burdens and lift the noses to the air about them. Paws nervously pad at the snow and then a deep ferral growl issues forth in challenge at the den. The wolves are perhaps 100 feet away, give or take, and it is obvious to the three companions at the entrance, each is almost twice the size of the wolves killed 2 hours ago.

As Aiden moves past with the pups, it occurs to Nauth that the pups now smell foreign to the rest of the pasck and very well may be killed because of this.

DM Notes: Frigg and Nauth are donning armor and still require 4 rounds unassisted.

Aiden and Skalti have gained 2 HP of Non lethal dmg and niether are fatigued.

In posts in general please keep actions to a round of activity for the first post or two immediately preceeding and post combat.

Bohdi Nackle (AC 14, hp 7/7) 
Tuesday January 25th, 2005 1:38:43 PM

ooc: I'll keep this short, because Bohdi's pre-combat posture remains essentially unchanged:

With a swift mental command, Bohdi ordered Squork back inside the den, and the chilly corvid quickly complied.

Standing just inside the entrance to the den, Bohdi gripped his crossbow and readied his aim at the lead wolf in case it moved aggressively toward Aiden or any other of Bohdi's companions. (Pre-rolling in case it's needed--attack hits AC 11, damage 2.) He waited to see the results of his companions' efforts to treat with the wolves, but prepared for the worst.

Spells:
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Animals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)

Garrett Jax (AC: 18, HP: 10/10) 
Tuesday January 25th, 2005 2:50:09 PM

Garrett moves out of the cave with sword and shield in hand and readies to attack the first one that gets within 5 feet of him.

"You can give your plan a shot Aiden, but they don't look like they are in a mood to compromise. If they attack, we should be outside the cave entrance, or else we'll be fighting one on one. I don't think that would be a favorable tactic judging from the size of them."

Nauthiz'Ull (AC13 HP10)  d20+5=15
Tuesday January 25th, 2005 6:36:59 PM

Hearing the challenge growl of the wolves outside, Nauth abandons his armour, letting whatever is on him stay on and the rest drop or dangle where it may.
"Skalti play your music somewhere else and let me past! Aiden you know what that growl means so be carefull!"
Nauth grabs his bow and quiver, again, and tries to get through the opening so that he can protect his friends.
Ull'Heimdall watch over me now as I will not fail those who trust me again. These are not regular wolves, you and I both know that and this could prove disastrous.
IF nauth can get outside in this round:
Nauth kneels and watches Aidens attempt if he does not abandon his intentions, but keeps an arrow noched and ready to fire if the wolves become even more agrressive.
~~~~~~~~~~~~~~~~
Know:Nature-15 (recall the meaning of that type of growl)

Aiden  d20=14
Tuesday January 25th, 2005 9:28:50 PM

OOC: GAHHHH...third time I've had to retype this...

Aiden well understood the growls as a warning and possibly, challenge. But to turn would be to invite danger as the wolves could attack him from behind. At the very least, they would see it as weakness.

To step forward could also be construed as many things. What it broke down to was a stalemate. He maintained his focus on the biggest wolf, making sure to almost exude a calmness. Aiden wanted to return the pups as was proper, and if they wanted to share the den, so be it. Nothing more...nothing less.

Roll for influence animal: 14 + 1 = 15

Skalti 
Wednesday January 26th, 2005 4:40:38 AM

Hearing Nauth's word Skalti jumps back out of the way to let the man through.

"Go ahead Nauth" Skalti exclaims!

Seeing that there will likely be a fight instead of peace Skalti stops playing immediately, rushes back to his bedroll and picks up his shield and sword.


Frigg'Isa 
Wednesday January 26th, 2005 10:31:34 AM

Frigg'Isa continues hurrying to put on her armor. She knows that she will be quite defenseless without it.

"Hey! Any of you who aren't doing anything could certainly help me here! We're in a hurry!"

No Quarter asked [DM Post] 
Thursday January 27th, 2005 10:39:12 AM

The two large wolves begin to slowly begin to move in on Aieden and Garret, who stand about 10' from the den side by side. Nauthiz'Ull abandons his armor and rushes to the entrance as well, taking a knee with his bow in the building snow.

Skalti and Bohdi wait at the den's entrance and Firgga'Isa continues to get her leathers on, though now asking for help to speed the process.

The world about is held as if in a crystal globe. No sounds can be heard and billows of hot breath wash into the air from everyone. Large flakes float from the deep grey sky of the spring nightfalls twighlight lending to the surreal. The wolves are split apart about 40' from each other and move slowly forward. Their fur bristles and teeth are bared. Time seems almost to slow as well as if someone was pausing it to better remember this moment.

Bohdi Nackle  d20+4=8 d6=1
Thursday January 27th, 2005 11:58:13 AM

Bohdi stayed where he was just inside the entrance to the den, moving only as necessary to keep a clear line of sight for his crossbow on the wolf closest to Aiden. Time seemed to freeze in the bitter cold of the icy wilderness, and for a split second, Bohdi's mind conjured up an image of a blasted expanse of desert scrub, with warriors eyeing each other warily over tumbling sagebrush, accompanied by the wailing of a mournful whistle.

Just as quickly, however, the image vanished. Bohdi's teeth chattered despite his dweomer against the cold. His vision seemed to narrow until nothing existed but the sight on his crossbow, the feral snarl of the wolf, and the steam that rose from its jaws as it padded ever closer toward Aiden.

[i]ooc: Action's still the same--readying an attack on the wolf closest to Aiden, firing if it moved aggressively against Aiden (or Garrett). I had pre-rolled an attack 11, damage 2. In case those have "expired," I'll roll again ... no better. Attack 8, damage 1.

Without a map, I'm assuming that Bohdi's got a clear line of sight on the wolf and that he could manage to get a shot off without penalty for shooting into melee this round. If not, please have Bohdi move sufficiently to obtain the proper angle. Also, so long as Bohdi can remain in the den entrance, he will attempt to use the den as partial cover.

An early heads-up: depending on how the battle is going, I might consider sending Squork out to Aid Another to attempt to raise Garrett's or Aiden's AC. I recognize that would put Squork at jeopardy of being attacked--but apart from that, are there other considerations I should be concerned about? For example, do you as a rule not allow a familiar to Aid Another?

Spells:
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)

Nauthiz'Ull (AC13 HP10)  d20+5=21 d8+1=5
Thursday January 27th, 2005 4:33:17 PM

Nauthiz'Ull slowly rises from from his kneeling position to s stand as the growls from the wolves become more aggressive.
"Sis, stay in there until you are ready. We can hold them off."
Nauthiz'Ull the pulls the string of his bow until taunt and holds, waiting for the wolves to make their move.
~~~~~~~~~~~~~~
Readied Attack-(Wolves within 30')
Attack-21
Damage-5

Garrett Jax (AC 18, HP 10)  d20+5=8
Thursday January 27th, 2005 5:54:27 PM

Garrett remains readied to attack the first wolf that gets within range of his sword.

Readied Attack:

to hit: 8
damage: not necessary.(nuts)

Skalti 
Thursday January 27th, 2005 6:16:02 PM

"Here Frigg'Isa let me help you." Skalti rushes over to the young lady and assist her into the armor.

"Guys hold them for a second or two and we will be there to help" Skalti yells!!

Frigg'Isa 
Thursday January 27th, 2005 8:50:18 PM

Frigg'Isa sighs and shakes her head at Nauth's words.

"What under the blazing skies are you doing out there? If you get yourself..."

She breaks off as Skalti comes to help her into her armor.

"Thank you! After this is over, I think I am going to lay into a couple of boys over a couple of pups."

She smiles at the bard as she contiues to rush into her armor.

Aiden  d20=7
Thursday January 27th, 2005 10:40:50 PM

Aiden continued to watch, and wait. He took a small step backwards because it was definitely becoming apparent that he was going to be attacked.

If the wolf does attack, he will attempt to sidestep (ooc: dodge?), and make sure that he does not get surrounded.



Of Bark and Bite [DM Post]  d20+3=6 d20+3=8
Friday January 28th, 2005 8:38:21 AM

Garret and Aiden hold thier ground and wait for the anticipated attack.

Bohdic continues to ready his fire if the wolves make a rush. He has a clear shot between Garret and Aiden

Nauth stands and also prepares to fire if either wolf comes in as well.

Sklati scrambles to Frigga'Isa's side and helps her completely secure her armor.

The Pups Aiden has squirm and let out a yelp. The the two grey white wolves, with a great bone chilling howl, pound across the final 50 foot gap and launch themselves at Aiden.

Nauth buries an arrow into one and Bodhi's shot goes high, missing.

Both wolves leap but miss.

Bohdi Nackle (AC 14, hp 7/7)  d20+4=19 d6=2
Friday January 28th, 2005 8:54:45 AM

"Bloody hell," the gnome cursed. All his shaking and chattering had spoiled his aim. His first shot had flown terribly off course. He fumbled to load another bolt.

"Skalti, Frigg'Isa--they need more help out there! Aiden's being attacked!" Bohdi exclaimed.

Bohdi drew down and leveled his aim once more. Trickier, this time--he had to be careful not to hit Aiden. He practiced slow, controlled breaths, and squeezed the crossbow's trigger; this time, his bolt flew truer. (Attack 19 [15 if into melee], damage 2.)

Spells:
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)


Garrett Jax (AC: 18, HP: 10/10)  d20+5=23 d8+4=5
Friday January 28th, 2005 10:29:50 AM

Garrett is going to move in on the wolf that is closest to him and swing. He will try and move into a flanking position on the closest wolf with Aiden if that is possible. If that isn't possible this round, he will try and set himself up so that he can free 5' into a flanking position next round. Either way, he wants to make sure he moves in for the swing this round to take some heat off of Aiden.

Attack Roll: 23 (not counting flanking bonus if applicable)

Damage: 5

(Garrett's only remaining spell is a 0 level cure minor)

Aiden  d20=14 d4=4 d4=1
Friday January 28th, 2005 11:06:34 AM

Aiden continued to try and protect the pups that he carried in his right arm (OOC: he is a left handed individual). His left hand felt his side, unclipping the throwing axe, which was his only current weapon.

Even as Bohdi's bolt was let loose, Aiden tried to take a defensive stance with pups and axe. Should a wolf come close, he'll try to strike at the wolf with the axe. However...he did not anticipate being struck by Bohdi's bolt (OOC: gm-bird told me that I had provided the cover for the wolves and so I got clipped).

Striking at the wolf that darts in, there is an "AUGH..." as the bolt hits him with a flesh wound. He still wanted to try and protect the pups though.

To hit (14+4 = 18)
Damage (d4 + 3 (str)) = 7

Aiden (addendum)  d6=1
Friday January 28th, 2005 11:14:09 AM

throwing axe is d6

*winces as he looks at the roll*


Nauthiz'Ull (AC13 HP10/10)  d20+5=24 d8+1=4
Friday January 28th, 2005 11:53:04 AM

Nauth let his first shot fly true to the aggressive wolves and quickly nochs another arrow as the wolves leap at Aiden.
Nauth posistions himself so that he has a clear shot again and lets loose the shaft af the same wolf as he struck before.
It appears that the arrow finds it's mark again.
~~~~~~~~~~~~~
Attack-24 (20 in melee)
Damage-4
Point Blank Shot bonus has been included

Frigg'Isa (AC 13, HP 6/6) 
Friday January 28th, 2005 9:09:39 PM

Armor finally on, Frigg'Isa grabs her Spirit Dagger, sling, and sling pouch and heads out of the den to get a good look around.



Wolf Fight [DM Post]  d20+3=12 d20+3=8
Sunday January 30th, 2005 4:08:23 PM

Bohdi's second shot rips through the air and strikes Aiden in the lower back [2Dmg].

Aiden shifts to further protect the pups, while drawing and striking with his handaxe.

Garret quickly comes to the young man's aid and also strikes the wolf.

An arrow, from Nathizz'Ull's bow, whizzes just past Aiden's side and strikes the wolf.

Frigga'Isa emerges from the den, ready to help as she can.

The wolves continue to bite at Aiden in an attempt to drag him to the ground. But neither can find a solid hold on the surprisingly elusive ranger.

Aiden and Garret are engaged with the two wolves about 10' from the den entrance. At the Entrance is Frigg and to each side is Bohdi on the right and Nauth to the left. Skalti is still within the den.

Bohdi Nackle (AC 14, hp 7/7) and Squork (AC 15, hp 3/3)  d20=17 d20+6=11
Sunday January 30th, 2005 5:04:57 PM

Bohdi rolled his eyes at Aiden's exclamation. "Sorry," he shouted. "Thought my aim was better that time."

Bohdi reloaded as he moved out of the den entrance and circled the fray until he had a clear line of sight at the first wolf engaging Aiden. Squork flew from his shoulder and darted in at the wolf, pecking to get the wolf to turn its head just enough to expose its flank. It worked (Aid Another, DC 10 for +2 bonus to attack or AC of another, roll = 17); the wolf turned for a moment, sufficient for Bohdi to get a clearer shot.

Bohdi aimed carefully and squeezed off another bolt. Even with Squork's help, though, the bolt still sailed high (Attack = 11). "Damn," Bohdi muttered.

Spells:
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)


Skalti 
Sunday January 30th, 2005 5:26:21 PM

As soon as he finished helping Frigg'Isa with her armor Skalti picks up his sword and shield again and heads for the door.

"I'm on my way." "Frigg'Isa give me a little room to get by."

Skalti darts through the doorway and up to the closest wolf attacking Aiden.

Nauthiz'Ull (AC13 HP10/10)  d20+5=25 d20+5=19 d8+1=6
Sunday January 30th, 2005 7:59:13 PM

Nauth smirks as another arrow from his string finds its mark.
"Blast these things, they don't want to die!"
Nauth as another arrow to his string and cheek as he swings around to the left again, keeping the wolf's flanks square to him.
"Sis you watch yourself!"
With that, Nauth lets loose his third arrow at the same resilient wolf.
~~~~~~~~~~~~~~~
Attack-25 Possible Critical Nat 20!(21 with -4 for firing into melee)
Critical Check-19
Damage-6 (18 if critical)

Aiden  d20=13 d6=4
Sunday January 30th, 2005 8:33:46 PM

Aiden continued to try and position himself so that he could see the attacking wolves. He, all too well, knew how wolves tended to try and flank their prey. So he tried his best to defend against it.

While doing so, he kept his arm around the pups, protecting them as much as possible. Quietly cursing himself for the fool he was for taking them into this danger, he readied himself for another attack by the wolves. Again, he wanted to sidestep to avoid the gnashing wolves, and if the chance was available, hit the wolves with the axe that was in his other hand.

to hit: 13 + 4 = 17
damage: 4 + 3 = 7

Garrett Jax (AC 18, HP 10/10)  d20+5=18 d8+4=10
Monday January 31st, 2005 8:02:31 AM

Garrett continues to attack the wolf that he hit last round. If he doesn't already have it flanked, he'll take the free 5' to put it between Aiden and himself.

"Hold on Aiden, I'm trying to give this one something else to think about besides you."

Attack: 18 AC (19 if flanking)
Damage: 10

Frigg'Isa (AC 13 HP 6/6)  d20+9=24
Monday January 31st, 2005 12:08:26 PM

Frigg'Isa quickly takes in the scene outside the den. Hearing Skalti behind her, she moves out of his way. Not trusting her ability to hit the wolves and not Aiden or Garrett, Friga tries to think of another way to help them.

Survival 24 to see how the wolves will react to the cubs if Aiden lets them go.

Round 3 [DM Post]  d20+3=8 d20+3=22 d6+1=4
Monday January 31st, 2005 4:22:16 PM

Nauth moves out wide right looking for a better shot. Loosing another arrow, sailing just past Garret it strikes the wolf deep.

Garret also moved right to flank the wolf and brings his weapon in hard and deep.

Bohdi moves left for a better shot and reloads.

Squork flies into the fray to distract the wolf so Aiden might be more protected. The wolf's jaws snap at the raven, but to slow as it flits out from harms way.

Aiden wincing from pain bites back the urge to flee and comes down hard on the wounded wolf as well.

Skalti scampers out of Frigg'Isa's way by moving down to Aidens left to confront the wolf.

Frigg'Isa, not being a warrior and not having a clear shot decides to more examine the situation and more importantly if the wolf would ease up on Aiden were he not holding the pups. Her answer, she tells herself, is decidedly no at this juncture of the fight. This is to the death, for losing and retreating into the night and increasing snow storm is death as surely as from a sword, or teeth.

One wolf falls under the onslaught of arrow, sword and axe. The second wolf, hair bristling and teeth bared, again lunges in for Aiden's thigh. The teeth tear in deeply to the young man's leg and with a viscious twist of its head, Aiden is pulled to the ground.

The pups drop from the young rangers arms as he falls to the snow, never trying to brace for the impact and unmoving after he does. The wolf has already let go and is looking back and frorth between Garret and Skalti, who stand to either of its sides.

Garret currently partially blocks any shot Nauth has from the far right, though Bohdi can continue to circle left to get a clear shot.

Nauthiz'Ull (AC13 HP10/10)  d20+5=23 d8+1=2
Monday January 31st, 2005 7:44:32 PM

Watching the wolf drop from the onslaught of wood and metal, Nauth closes his eyes for a split second to stop a tear from falling.
Upon opening his eyes he realizes that Garret has moved into his line of fire and he circles once again to get a better angle.
"Frigsa, help Aiden!"
Nauth then lets loose another arrow with his newly improved, although maybe not entirely clear, angle.
~~~~~~~~~~~~~~~
5' move to hopefuly better angle
Attack-23 (19 into melee)
Damage-2 (CRAP)

Garrett Jax (AC 18, HP 10/10)  d20+5=8
Monday January 31st, 2005 8:31:51 PM

Garrett Calls out "I'll occupy the wolf, someone pull Aiden back and see what you can do for him."

At that, Garrett takes a free 5' toward the wolf (trying to stay out of Nauthiz'Ulls line of fire). If that free 5' gets me close enough to swing, I will do that.

If the free 5 doesn't get me close enough, then I will ready for the wolf's attack upon me, hoping I just made his choice of targets that much easier.

Attack (either now, or readied, depending on the scenario): 8 (cleverly slicing the air as a distraction technique)

Damage: not necessary

Frigg'Isa (AC 12 HP 6/6)  d20+9=20
Monday January 31st, 2005 9:01:44 PM

Frigg'Isa sees Aiden go down and her choice is made for her. She never even hears Nauth's yell. Running, the tall young woman makes a beeline for the fallen companion. She does her best to stay out of the wolf's way and out of the line of fire.

Friga drops down next to Aiden, and using her sling as a tourniquet, she does her best to slow the bleeding. (Heal 20)

(Hope I can get all that in on a move. Not sure how far away I am right now.)

Frigg'Isa 
Monday January 31st, 2005 9:35:20 PM

Friga's AC is supposed to be 13...typo

Bohdi Nackle (AC 14, hp 7/7) and Squork (AC 15, hp 3/3)  d20=16 d20+6=20 d6=6
Tuesday February 1st, 2005 8:55:51 AM

Bohdi's eyes widened in horror as he watched Aiden fall under the maw of the slavering wolf. A high-pitched squeal began emanating from his mouth, but then his jaw set and his eyes narrowed with fury. He circled left to get a clear shot at the remaining wolf.

"Skalti, Garrett--bring it down! Bring it down!" he cried, his eyes blazed with an heretofore unknown rage. "Squork--get it!"

The raven dutifully swooped and fluttered, distracting the wolf (Aid Another = 16, +2 to Bohdi's attack) before flying up and away from the wolf's snapping jaws (5' step straight up).

Bohdi seized his chance. His crossbow already reloaded and now in position for a clear shot, he aimed, fired ... and sent a bolt whizzing toward the wolf (Attack 20, 16 if into melee, damage 6).

Aiden (AC: prone, HP: bleeding) 
Tuesday February 1st, 2005 12:07:54 PM

Aiden watched as the missiles struck into the wolves, a grin appearing on his visage as he saw his comrades starting to function as a team.

Shifting his weight to sidestep the wolf, the joy of seeing one of the animals taken down turns into a fuzzy, red haze as the wolf takes a chunk from his thigh. With a snarl and tear, the wolf gets a small taste of the young warrior, its fangs tearing into his flesh, and then it steps away.

And strangely enough, the ranger, who had wanted to reunite the pups to its pack, lays there unconscious. His lifeblood coloring the snow red. He had not planned to be the first to fall.

"...failed...again...." he mutters as his eyes begin to flutter shut. He, at least, hoped that the others would be able to survive this battle, and perhaps help the pups learn the way of the wyld.



Blood in the Snow [DM Post]  d20+3=15 d6+1=3 d20+1=21 d20+3=19 d6+1=2
Tuesday February 1st, 2005 5:00:54 PM

Nauth moves further to the right, but the angle does not change enough. Still he looses his arrow. The shaft shunts just past Garret and grazes the wolf in the hind quarters.

Garret steps in to occupy the wolf, calling for someone to drag Aiden back.

Frigga'Isa comes in, and desptite the personal risk, kneels by the fallen ranger to bind his leg.

The wolf lunges at her exposed shoulder while she is distracted. The fangs sink deep into her flesh and the wolf jerks violently back trying to pull her off balance.
[wolf Hit AC 15 dmg 3 Trip Att 21 Frigg make dex or str check whichever is greater. if you get under 21 you are pulled prone. Best you can do is tie, his ability score is higher...wolf wins Frigga'Isa is prone]

Bohdi continues left and when Squork swoops in to distract the wolf, fires. The bolt striking the wolf solidly.

The wolf leaps upon the downed woman, the jaws locking about her upper shoulder dangerously close to her throat. Blood sprays the area as the wolf shakes violently, the teeth rending flesh, tendor and grinding across bone.
[Wolf hit AC 19 dmg 2].

Skalti is directly before the wolf.
Garret is next to the wolf.
20' behind Garret and slightly right is Nauth. Shot partially blocked by Garret. Move action circling right will clear him to directly behind the wolf, 20' distance.
Frigg is diagnonally between Skalti and Garret and Prone. Aiden is in that spot as well, Stabalizied.
Bohdi is to the wolf's right 20 back with a clear shot.

Skalti (AC 13 HP 6/6)  d20+3=14 d8=4 d8+2=3
Tuesday February 1st, 2005 5:21:31 PM

Skalti manuvered to the wolf and as he sees Aiden go down he lets out a fierce cry then swings at the large predator.

"Turn to me beast! Leave him alone!" Skalti cries.

Attack 14
Dmg 4

OOC: I forgot to add the +2 strength to the first roll that is why I rolled the second.

Nauthiz'Ull (AC13 HP10/10)  d20+5=23 d8+1=9
Tuesday February 1st, 2005 6:57:43 PM

Nauth watches in horror as the beast rips apart Aiden and now his sister. Trying to remain calm in a deadly situation, Nauth finds himself gritting his teeth to the point that his teeth are about to shatter.
"FRIGSA!!!!"
Nauth draws another arrow from his quickly depleating quiver and with a liquid motion nochs and releases this shaft as true as he is capable fo at the time.
Why didn't I grab my sword. Ull'Heimdall, your lessons on preparation fell on my dumb, deaf ears and your daughter's life may be taken because of my ignorance. I am sorry!"
"You damned wolf! I am sending you to your death! Your corpse will freeze then rot then freeze again! May your bloated corpse be the feast for vermin of contagion!"
~~~~~~~~~~~~~~~~
swings another 5' for his open shot
Attack-23 (19 into combat)
Damage-9

Garrett Jax (AC: 18, HP: 10/10)  d20+5=14 d8+4=5
Tuesday February 1st, 2005 8:06:28 PM

"Hold on Frigg'Isa, I'm trying to drop this beast as fast as I can."

Garrett Swings once again.

Attack: 14
Damage: 5

Bohdi Nackle (AC 14, hp 7/7) and Squork (AC 15, hp 3/3)  d20=3 d20+4=11
Wednesday February 2nd, 2005 8:22:51 AM

At the same moment that Bohdi saw his last bolt strike home, he saw Frigg'Isa fall. A tumult of worries paralyzed him. Were they all going to die out here? he wondered. Was this how it would end for him, in blood and snow on some desolate hillside? Worry quickly turned to despair.

It was Squork that shook him from his reverie. "Save woman!" the raven cried hoarsely, and dove from its position above the wolf's head in a pecking and fluttering attempt to distract the wolf from Frigg'Isa. (Aid Another attempt for +2 to Frigg'Isa's AC = 3, fails.) It wasn't enough, however; the wolf's focused gaze registered no concern with the corvid's ineffectual attempts.

Now they were all at risk--Frigg, Skalti, Garrett ... and Squork! Grimly, Bohdi shook his head and reloaded his crossbow. He could only hope to aid his companions with another shot.

Still in the clear, Bohdi leveled, aimed ... and slipped, his bolt sailing high and to the right. (Attack 11) "Nyarrrgh!" he wailed in frustration.

Ammunition: 5/10 bolts remaining.

Spells:
Level 0: Detect Poison, Detect Magic, Light
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation (cast), Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Feather Fall, Color Spray (cast)


Frigg'Isa (Prone AC 9 HP 1/6)  d20-3=14 d4+1=5
Wednesday February 2nd, 2005 1:10:29 PM

Frigg'Isa feels the terrible teeth of the wolf rip into her shoulder and pull her down where it takes another bite at her. Friga moves just enough and the wolf misses her throat by a hair.

A brief thought goes through her head, Well, at least Aiden will make it. But, who's going to patch me up?

Knowing that moving at all will just draw the wolf's jaws at her again, the girl decides not to go down without a fight. Taking a good grip on her Spirit Dagger, Frigg'Isa slices alomg the belly of the beast (hit 14, dmg 5)in a last ditch effort to save herself and Aiden.

Justin Webber (DM) Rumble in the Snow ending 
Wednesday February 2nd, 2005 9:46:54 PM

Skalti yells at the wolf as he strikes it with his weapon, hoping that the wolf will turn it's attention away from Aiden who was laying bleeding. The wolf growls loudly as it takes the blow.

Nauthiz'Ull fires an arrow and it sinks deep into the wolf. The blow making the wolf fall back some and then fall heavily in the snow as it's eyes slowly begin to glaze over.

Everyone can sigh a breath of relief now as the battle finally ended, all though the weather ouside is still snowing and ice pellets are falling. Aiden's wound is covered and badnaged at the moment so he is doing abit better.

Frigg'issa can still feel the sting of the wolf's bite, the hot breath and all though the battle is over can probably just imagine how close she was to loosing her life in the wilderness this night.

The wolf pups huddle against Frigg'issa also as they seek shelter and shake in fear from all the ruckus that they don't really understand.

Garrett Jax  d20+7=17 d20+7=18
Thursday February 3rd, 2005 8:18:20 AM

Garrett moves quickly to Frigg'Isa's side and begins to clean and bind her wound(heal check of 17).

"Let's get frigg'Isa and Aiden back inside as soon as I tend to her wounds. It also appears we are going to be here for a day or two, so we will need to get some meat from the wolves to help supplement our rations for a couple days while we heal. We should also get the wolves moved a little ways away from the cave lest they draw other predators."

Assuming Nauthiz'Ull runs to Frigg'Isa's side upon his action, Garrett will then move over to Aiden and check upon his condition (heal check of 18). If he appears to be doing relatively well, Garrett will pick him up and carry him into the cave.


Bohdi Nackle 
Thursday February 3rd, 2005 9:09:40 AM

Bohdi breathed a sigh of relief as the last wolf fell. He replaced his loaded crossbow bolt in its case with its dwindling band of brothers (ooc: 6 bolts remain by my count, I'll assume both misses and hits are unsalvageable or irretrievable).

He walked slowly forward as he watched Garrett and Nauthiz'Ull tend to their fallen comrades. "The wolves were dragging something...." he recalled absently. He began scanning the area for signs of what the wolves might have had with them--a fresh kill could mean more food for the hapless companions--and reported to the others on anything he found. (Take 20 on Search, nets 24.) As Bohdi searched, Squork circled back to the gnome and huddled into his furs for warmth. "Well done, bird," Bohdi patted the bird's head. The raven's black eyes registered the compliment silently.

After completing his search, Bohdi made certain that all of the wolves--both deceased and living pups--were appropriately tended to before returning to the den. Passing Garrett as the priest tended to the wounded, Bohdi observed, "They could probably stand to use those healing potions we got. I don't much favor the idea of staying here for days while they heal on their own, do you?"

(Should Garrett revive Aiden, Bohdi would present the tall ranger with the crossbow bolt that had found him instead of a wolf with a sheepish grin. "Sorry," he smiled.)

A stray, idle thought passed through Bohdi's mind. Pursing his lips, he traced a rune in the air and declared, "Presto ensorcelsior revelorum!" (Cast: Detect Magic) A glowing yellow rune appeared before Bohdi's eyes, and he reached out to grasp it. Peering through the rune like a pair of spectacles, Bohdi passed over the bodies of the wolves, living and deceased, as well as the interior of the den, just to satisfy himself that there were no stray enchantments in the area to snare the unwary.

After his magical pass of the surroundings, Bohdi wearily eyed his warm and inviting bedroll. He stopped just long enough to uncork his bottle of ice wine. "Drink, anyone?" he tendered half-heartedly to the rest of the group, before drawing a long slug for himself. Then, exhausted mentally and physically, Bohdi collapsed into the woolen folds of his bedroll and quickly fell into a deep slumber.

Skalti 
Thursday February 3rd, 2005 5:14:56 PM

Skalti assist Garrett in getting the wounded into the cave and skinning/disposing of the wolves and whatever they where dragging.

After checking on Yodel and ensuring everyone is okay and as comfortable as possible Skalti takes post at the entrance of the cave to stand watch.

"I will take this turn guys. Try and get some rest."

Frigg'Isa  d8=5
Thursday February 3rd, 2005 8:31:33 PM

Frigg'Isa's unnecessary dagger attack sends her reeling to the snow from the force and her weakness. Laying there, she breathes hard and fast. She tries to slow her breathing down and calm herself, but she begins to understand just how close she came to dying. She also knows that she would probably do the same again.

As her companions tend to her wounds, she lays there quietly going over everything that has happened the past few days. Frigg'Isa closes her eyes and grunts with pain as she stands up and walks with help back into the den.

Upon reaching her sleeping area that is in disarry from her hurried attempts at packing, she finds her belt pouch and takes out the healing potion she received from the odd halfling they met.

"Bohdi's right Garrett," the witch's voice is soft and a bit scratchy. "We need to keep moving."

Friga looks over where Aiden is laying. "He will definitely need a healing draught. It might be wisest to let him sleep his deep sleep first though and let him drink it in the morning."

The tall young soon-to-be woman leans up against the wall of the den and looks at the vial in her hands. Making up her mind, she takes the lid off and quickly drinks it down (Healed for 5 points). Breathing deeply and slowly, Frigg'Isa closes her eyes and lets the potion work upon her wolf torn body.

Justin Webber (CO-DM) Cave Again 
Thursday February 3rd, 2005 10:34:59 PM

The group slowly makes there way back to the cave. Garret and Skalti dragging Aiden to the cave where he is left to heal up hopefully.

Bohdi finds that the wolves were dragging a large elk from the looks of it's body. Bohdi's searching of the wolves and such finds no magic on them of any type of even in the cave.

Some of the meat from the elk and wolves are harvested to help supply the group with food and the remains is otherwise taken care of as to save the group from possible new predators coming to check out the area.

The night is slowly fading outside as the group rests and takes watches. Allowing the wounded to heal up and some to get more sleep. Throughout some of the morning the storming outside doesn't let up but finally by close to noon it does which gives the group a chance to move on if they wish.

Garrett Jax 
Friday February 4th, 2005 8:09:56 AM

After Skalti offers to take the watch, Garrett casts his final cure minor wounds spell on Aiden, healing him 1 hp.

Garrett then turns to Frigg'Isa and Bohdi "I don't really see the need to immediately rush out with anyone injured. We have shelter, fresh meat, and wood. There is nothing to rush us off before everyone is ready. I am ok either with going or staying, it's up to you and Aiden who are wounded. I healed Aiden of a minor amount of damage, it's the only spell I had left. I personally wouldn't want to use up his potion on him without his consent unless absolutely necessary. We have the shelter here that if we waited until the next day, I could heal you both up without having spells to protect from the cold.

Garrett will then finish getting some sleep so as to be able to pray for spells in the morning.

Garrett prays for the following spells in the morning.

0 Level: Create water, Light, Purify food/drink

1st level: Enlarge person(d), endure elements, endure elements

Bohdi Nackle 
Friday February 4th, 2005 9:19:19 AM

In the morning, Bohdi woke with his typical cheerfulness. "Go 'way," he mumbled from his blankets. He tossed and turned in a vain attempt to recapture slumber, until, with a long moan, he lifted himself upright. Scratching his sides and smacking his lips, Bohdi's eyes blinked heavily.

"Strangest dream," he said. "I dreamt that we were attacked by wolves, and that we were stuck in a cave in a snowstorm, and--AAAAAHHH!" Bohdi screamed and his eyes flew fully open as he saw the two wolf pups frolicking in the blankets that lay sprawled across the den floor. Squork seemed to be keeping a particularly wary eye on them, too. Bohdi composed himself, and then shook his head. "Bloody hell," he muttered.

Bohdi strolled over to where Aiden still lay. "How's he coming along?" he asked, giving the ranger a long look. "I wish I could help. My spells aren't much use for broken bones, I'm afraid. What do you think, Garrett? Do you think you can get him back on his feet, potion or otherwise? I really think we ought to keep moving, if we can."

After examining his fallen comrade, Bohdi repacked his gear and pulled out his spellbook. As was his wont, he offered to the others for suggestions on the spells that he might prepare for the day.

ooc: Here's Bohdi's tentative spell list for the day; he does welcome suggestions. Recall that Bohdi has access to all level 0 wizard spells except enchantment and necromancy; in place of any of the level 1 spells listed, Bohdi could alternatively prepare Mage Armor, Feather Fall, Identify (requires 100 gp pearl), or Unseen Servant. He could also double-up on spells--for instance, Endure Elements or Color Spray--if the group thinks it useful.

Level 0: Detect Magic (x2), Flare
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements, Color Spray, Silent Image


Nauthiz'Ull  d20+1=5
Friday February 4th, 2005 10:03:58 AM

Watching the wolf drop, Nauth lets a quick smirk smear his face. Then he stares at his sister and Aiden and is frozen in place. He stands there, staring silently at what happened and how close his loved one and friend were to death.
A panic flicks his eyes for a moment and then he tries to regain his composure, but fails and begins crying, to everyone else, there is no apparent reason for his tears.
Ull'Heimdall, thank you for your guiding hand and your blessing of my bow this eve. You are supperior and all I ask is that you watch over me dear father, and watch over your sister as well.
Nauth sees everyone helping the wounded and he finaly snaps back to reality.
Silently and slowly he crunches through the trampled snow and tries retrieving his arrows from the carcasses.
When he returns to the cave and shakes the snow from his furs, he settles down sobberly and gathers the pups, trying to get them into a calm and relaxed state.
~~~~~~~~~~~~~~~
Wild Empathy-5

Aiden 
Friday February 4th, 2005 8:35:53 PM

Aiden, sorely and as a result, slowly, leans forward as the pain shot down his leg. Biting down on his lip (to the point that the chapped lips were now bleeding), he refused to yelp in pain like some baby. Bohdi's scream had woken him with a start.

He definitely bore a frown, as he looked over towards the others. His weight lay on his arms as Aiden was still leaning back a bit. His eyes surveyed the others, and eventually fell upon Frigga. His hands crunched into the snow as he saw that she, too, had been obviously injured.

Aiden couldn't maintain his gaze at Frigga...and if she met his, he lowered his eyes in embarrassment. The gruff Aiden was not the best at hiding emotions, including a wounded pride and shame. He then leaned back in silence as Aiden well knew that rest would be the only way for him to recover, and not be an even bigger burden to the group.

<tags>

Justin Webber (CO-DM) Come Morning 
Friday February 4th, 2005 11:12:15 PM

The night passes with nothing showing up again. Come morning most of everyone is probably wokeup or might of been awake but Bohdi most deffinetly woke up everyone who wasn't sleeping still.

Aiden is awake also come morning but is still hurting pretty bad. His wounds are healing slowly but mainly naturally other then the cure minor wounds that Garret pumps into him.

Now the question comes, should the group move on, stay and let people heal up more or what. From the looks the group could hold up in the cave for a couple days with little problems other the scouting out more wood and such for a fire. Otherwise they are looking at using a healing potion on Aiden to get him in shape for moving again.

Frigg'Isa 
Monday February 7th, 2005 12:00:53 AM

Come morning, Frigg'Isa looks at herself, Aiden, and the rest of the group with a critical eye.

"Well, Aiden, drink up that potion that silly looking halfling gave you. We haven't got time to sit around and wait for you to heal naturally. We only have six days for our trial."

Saying her piece, the girl moves over to her area and double checks her heavy pack before shouldering it.

"I'm going to wait for you fellows outside."

Friga moves to the opening of the den and looks outside. Before moving out into the sunlight, she mutters to herself and makes a quick motion with her hand. (Cast Endure Elements on self)



Bohdi Nackle 
Monday February 7th, 2005 12:18:48 PM

Bohdi closed his leather-bound tome with a resounding thud and placed it back in his pack. "Caelo orientis portentionis. Well, that's that," he announced as the now-familiar bluish flame surrounded him and Squork before subsiding. (Cast Endure Elements) Brushing off the dust of the den from his furs, Bohdi stood and slung his pack and other gear onto his shoulders. He looked at the others.

"Well, shall we get going? The sooner that we find this bloody flower ... the sooner we can leave."

ooc: Spell list, unless there is an objection:

Level 0: Detect Magic (x2), Flare
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Color Spray, Silent Image


Nauthiz'Ull 
Monday February 7th, 2005 12:23:59 PM

After stretching a bit to get the blood flowing, Nauth quickly gets up, seeing an opportunity to talk to his sister alone.
Wrapping himself up tightly in his furs he shuffles his way outside.

To Frigg'Isa:
Highlight to display spoiler: {Nauth crunches his way through the snow to Frigg'isa and puts his arms tightly around her. "Heya kiddo, how you feeling? I gotta tell you sis, you gave me quite the scare. My dreams last night were haunted by what could have happened. I failed you yesterday and I almost lost you because of it."}

Nauth quickly wipes away a rogue tear and the raises his voice a bit so the others can hear him.
"The hours are wasting away and we still have a pretty little rose to get!"

Garrett Jax  d20+7=27
Monday February 7th, 2005 2:07:08 PM

"OK, if everyone is ready, I guess we're going after the flower. How you holding up Aiden?"

Garrett will check Aidens wounds to make sure they are healing sufficiently well (heal check of 27). While checking them and changing the bandages, Garrett will innocently mention "You know Aiden, next time we go into battle you might want to try fighting with a sword instead of a puppy. Just a thought" Garrett smiles at him and starts to chuckle a little "You ready to go?"

Garrett will then cast endure elements upon himself and then ask "who wants my last endure elements? Aiden? Skalti?

0 Level: Create water, Light, Purify food/drink

1st level: Enlarge person(d), endure elements, endure elements(cast)


Skalti  d20+3=21
Monday February 7th, 2005 6:06:06 PM

Standing and stretching first, Skalti begins to shrug on his gear and readies himself to leave.
Thinking to himself for a second.....What have I heard about Kelda-Sigr, Springs Victory, or the domain of Celsiun? There must have been something (Bardic Knowledge = 21)...

"Good morning guys and gal!"

"Hiya Yodel," Skalt says rubbing the tired, cold, little animal down and preparing him for renewing their journey.

Justin Webber (CO-DM) Morning 
Monday February 7th, 2005 8:13:56 PM

(OOC:Sorry for not holding up for those who haven't posted.)

Morning comes and people prepare to move on. Main thing waited on now is rather Aiden drinks his potion or not so he is ready to move on.

The two pups though are little rascals this morning though as one has latched on to Nauthiz'Ull's pant leg and holds on, wagging it's tail playfully and even a small growl comes.

The second wolf pup moves over by the entrance and seem to watch everyone with sad wolk pup eyes and lets a small whimper/howl as it watches everyone.

Aiden 
Monday February 7th, 2005 10:08:18 PM

Aiden, seeing how the others wanted to get moving, pulled out the potion that the strange creature had bequeathed upon him. Eyeing the label, he pulled the stopper and took a few careful sniffs. Tilting it slightly, he dipped his pinky into the mixture, and then sniffed it, and if nothing 'strange' takes a small taste. Again, if there doesn't appear to be any bad effects, he takes a drink of the potion.

He looked over at Garrett, "I was hoping that the wolves would have taken the pups back. But they had man scent on them." He could only shake his head at his own stupidity. "Now we are slowed up by my foolishness." Pushing himself upwards, he gathers his equipment and prepares himself for travel. "But I shall delay us no longer..."

His eyes seemed to soften as he heard the wolf pup howl. Slowly his eyes close, and with a sigh, he reopens them.

"Let us go..." he says grimly.

Nauthiz'Ull 
Tuesday February 8th, 2005 9:21:42 AM

Nauth finishes talking to his sister and begins chuckling as the wolf pup attacks his leg.
"Ah you curious little thing!"
Dropping to his knees, Nauth proceeds to wrestle with the pup, continualy knocking it down and grabbing its muzzle.
"This little one sure is something."
The dark-skinned boyt hen stands again, brushing the ever present snow off of his mottled grey furs and blows some warms into his fists.
After a moment of gathering his things, the gangly boy begins walking around the area, looking for any sign that nature may show to him.
~~~~~~~~~~~~~~
Handle Animal-
Survival-
Survival-
Know:Geography-

Bohdi Nackle 
Tuesday February 8th, 2005 3:36:42 PM

Bohdi was his usual pleasant self as the group set off to continue their quest. Despite his magical protection, he grumbled and shivered at the cold and frequently stamped his feet and hugged his arms about himself for warmth. He plodded along in the tracks of the person in front of him, disinterested in conversation, watching the change in terrain, and hoping against hope, often aloud, that they would soon "find this blasted flower and be done with all of this nonsense."

There was much more of the same.

Aiden  d8=8
Tuesday February 8th, 2005 4:15:36 PM

Aiden then walks over to the howling puppy, and picks it up by the scruff of the neck. With a heavily callused hand, he scratched the wolf under the neck and chin.

Taking a piece of the wolf's kill from the previous night (what hadn't been cut and prepped by the others), he clenched and unclenched the meat, trying to soften it slightly (since it probably got a little harder from the cold), and gave it to the pup.

"Time for us to go Ásúlfr" he said grimly to the pup. Even quieter, "You shall be strong small one..." His hand cradled the wolf pup, as he gave another scratch, and looked at the others for them to start the journey.

<-rolled 8+1 = 9 for cure potion.

Skalti 
Tuesday February 8th, 2005 5:15:39 PM

Skalti takes one more look into the small cave and makes sure everything is in order with Yodel.

"Well looks like we are ready to get moving....ummm which way?"

Frigg'Isa  d20+9=11
Tuesday February 8th, 2005 9:21:57 PM

Frigg'Isa leans against her brother for a minute before straightening herself up. As she waits for the others, she takes a good look at the sky and surroundings to get an idea of what the weather might do (Survival 11).

As she watches her brother with the pup a thought crosses her mind and when the others arrive she voices it out loud.

"Are we taking the pups with us?"

Garrett Jax 
Tuesday February 8th, 2005 9:25:02 PM

Garrett's waits to begin pressing forward.

Justin Webber (DM) Moving Along and Wolf Pups 
Tuesday February 8th, 2005 11:32:07 PM

The group is prepared to leave and Aiden takes one of the pups since it will not make it on it's own and since the group has killed the other wolves that was taking care of them.

As the group moves out the pup who was enjoying being played with by Nauth bounds behind him in the deep snow. The wolf pup has some problems but does it's best to keep up with the young man.

As the group travels Issa and Nauth are sure that it will be clear for most of the day. The wind however howls off and on. The sun that hangs in the sky allows for the travel to be decent since it is only slightly frigid this day.

The wolf pup trying to follow Nauth after a short distance is whimpering and even limping some from the cold inless he is picked up by Nauth since he kind of growls at everyone else except Issa who the pup odviously seems to know is Nauth's sister.

In the distance Nauth can see a very large hill the looks like it could qualify as a small mountain.

(OOC:Those with no spells to help them from the cold need to do a Fort check DC12 since the cold is not as bad this day failure only means at the moment that your limbs have become slightly numb reducing your Dex by 2.)

Bohdi Nackle 
Wednesday February 9th, 2005 1:44:16 PM

Bohdi was happy to share, with anyone within earshot, the regular status update of the blisters on his toes, the chafing on his shoulders, and the aching of his lower back. The cold might be less this day, but those close to the gnome might notice that their ears feel mysteriously in need of greater insulation as the day wears on.

Squork stays positioned on Bohdi's shoulder ... the one on the far side of the over-eager wolf pups. His feathers appear particularly ruffled today--oh, perhaps it's something about the added presence of natural predators that's got him unsettled.

Aiden 
Wednesday February 9th, 2005 7:36:01 PM

Aiden walked with the others, though if the pup that was following Nauthiz continued to falter, he would stop and pick him (her?) up as well. Having shifted somethings in his backback (including making sure that his stored food was no where in the pack (as well as any other nibbly type items for pups)), he plopped the pup in, at least for part of the walk. Aiden well knew that the wolf pup shouldn't become fully dependent on himself for the entire walk, but, things were too cold for the young critter.

At least at the moment....



Frigg'Isa 
Wednesday February 9th, 2005 7:47:31 PM

Frigg'Isa trudges along with the others, her eyes either watching her feet or looking ahead. After listening to Bohdi for a while, she is able to tune out his rattling complaints.

She does her best to ignore the wolf pup bounding after Nauthiz'Ull, but finds she can't really do so. Her eyes keep drifting back over toward the fuzzy bundle and a smile will occasionally drift over her lips.

Nauthiz'Ull  d20+13=27 d20+5=17 d20+5=11 d20+7=13
Wednesday February 9th, 2005 9:24:40 PM

After a bit of trudging and chuckling to himself about his poor wunjo and his tender feet, Nauth stops and scoops the little ball of fur up and out of the snow.
"This little one won't give up will he sis? The little thing is pretty tough!"
The gangly, dark-skinned boy slips the wolf pup into a deep pocket of his fur coat and gets his head to stick out for the journey.
"We are coming upon much larger land masses ahead. Must be getting close to the mountains. I hope that we are able to traverse them if need be. Hey sis! Remember the stories father told us of the monsters that live in the mountains?!"
~~~~~~~~~~
Fort-27 (fort 4 + 5 for clothes + 4 for survival)
Know:Geo-17 (remembering the location of Asulfr)
Know:Geo-11 (best way to traverse mountains if need be)
Survival-13 (Help keep pup warm)

Justin Webber (DM) Very Large Hills Ho! 
Wednesday February 9th, 2005 11:58:45 PM

(OOC:Drew, just a small comment buddy. If you sent out the ADM report please remember to email it to Jerry, Jan and Al please. Al said something about not getting a report do this week.)

As the group approaches the large small mountain sized hills the group notices and realizes that the large area is exactly that, just over sized hills. It will take some time to climb over them.

Nauth can swear he remembers something mentioned about the flower you all are seeking should be in this area and with maybe a horrid thought they might be over that large hill. Nauth also is able to keep the pup warm enough also since it has furs of it's own to help with the coat Nauth wears.

Besides the constant complains of the little gnome the group has made it to the foot of the hills without problem. It is around noon also so there is still quite abit of time in the day all and all. The pups seem to be having fun with their now adopted family.

Looking over the hills (without a spot check) you can see they are fairly steep and will take some climbing for sure to get up. The snow and ice clinging to them will make the climb abit nasty but one you all will have to endure if the flower is truely up there.

Frigg'Isa  d20+3=20 d20+3=17 d20+9=10
Thursday February 10th, 2005 3:02:41 PM

Frigg'Isa stares at the hills in front of her and tries to spy out a route over or through them (Spot 20 Survival 10, nat 1). The tall brunette plays with her braid as she walks and thinks of the Flower they are to find (Know Ice Vein 17).

Never one to talk much, she sticks close to her brother and leaves the others to themselves.

(OOC: I will not be able to post Friday and maybe Monday. Drew, you have Friga's character sheet. Any way you would post for her for me?)

Bohdi Nackle and Squork  d20+5=18 d20+8=25
Thursday February 10th, 2005 3:33:44 PM

Bohdi offered his brilliant summary as he regarded the hills before them: "Waauuuuugh..."

Already eager to put distance between himself and the wolf pups, Squork uncharacteristically piped up. "Squork go look," the bird cawed. With a steady flap of heavy wings, the raven lifted up into the air and began scouting the terrain ahead of the group. From time to time, he would circle down and provide a report. When the bird began to get cold, however, it nestled back down in Bohdi's furs and stayed there until it felt sufficiently warm enough to leave again.

ooc: Spot for Squork = 18. He's checking the terrain, watching for ice falls or impediments to the party's path of travel. The hope would be that the party would gain information about easier paths and avoidable hazards before they encounter them. This assumes that Squork can fly up and ahead, and therefore get a better view of what the party may confront, as they begin to mount the hills. If the visibility conditions don't cooperate, he'll just return.

We all know that Squork sacrifices his Endure Elements protection by doing this, but that he also has some natural ability to withstand the cold. The idea is for him to go out intermittently and return--say, an hour out, an hour in, and so on. At any point that the cold begins to affect him, he'll stay in for good. Because he's going out, I'll roll his first cold check here--FORT +3, natural resistance +5, 1d20 +8 = 25.)


Garrett 
Thursday February 10th, 2005 4:18:28 PM

"Wonderful. Anybody have any rock climbing experience?" Says Garrett with an unhappy expression on his face.


Ice spikes 
Thursday February 10th, 2005 9:48:47 PM

Squork makes several airial flights and reports back the way is relatively clear. To the near west and about three hours before the group reaches the crags are a collection of 20 some odd spires of ice. Each around 6-8 feet in height. Squork believes that the group will reach them as the evening falls.

The climb would have to wait til tomorrow unless the group pushes deep into the evening.

Under a deepening grey sky, the party moves on. The weather is a bit warmer today, [above 0 no need for saves] but a updraft wind lifts the loose snow and sends it stinging into your eyes and face every now and again.

The flower grows in the high fields of Búrfell and is supposedly the only flower that can grow on the slopes of the great mountain.

Nauthiz'Ull  d20+8=11 d20+8=26 d20+7=8 d20+5=20 d20+5=14
Thursday February 10th, 2005 11:09:05 PM

Trying to maintain some sense of time and everyone's condition, Nauth stays out front a bit and keeps a sharp eye open for anythign that may resemble danger or aid.
Spying the ice spikes, Nauth tries to recall what they are and what use they me of to the group.
Occassionaly he will elt the pup out to run around a leap through the snow.
~~~~~~~~~~~~~
Spot-11
Listen-26
Survival-8
Know:Nature-20
Know:Geo-14

Aiden 
Thursday February 10th, 2005 11:31:10 PM

Aiden raised his large hand to shield his eyes from the glare of the snow and eyes. He gave a flat, "Yes...I have" when Garrett inquired about rock climbing.

He then shifted slightly as the little bundle on his back was having fun shuffling around and trying to nip through the bag. "No...Ásúlfr..." he said, tapping the bottom of the bag (where the rump is supposed to be sitting). "We shall rest and then you shall have some time to stretch your legs. You will need to learn hunt as well small one..."

Skalti 
Thursday February 10th, 2005 11:42:51 PM

Looking at the darking sky and large hills in front of the group "You think we should start looking for a place to camp? I don't think Yodel can make the climb so we need to find a spot he can stay at for tomorrow when we are climbing."

OOC: I will be out of town snowboarding this weekend so no post from Skalti until Sunday.

Frigg'Isa (subDrew)  d20+1=13 d20+9=14
Friday February 11th, 2005 8:55:40 AM

Frigg'Isa continues along through the snow. Looking around at the others of the group she realizes that the weather sure does improve the mood of the lot.
For no good reason, Frigsa runs up to her brother hugs him and kisees him on the cheek!
"You know old one, I am glad you are out here with me. These ice things are kinda creepy. Any ideas to what they may be?"
Frigsa lets her handsome brother inspect a bit and slowly backs up away from him. When Nauth is about 15-20' away she launches a snowball at his back (dexterity-13).
She then looks around with innocent puppy-pup eyes and tries to figure out the weather (Survival-14).


Garrett 
Friday February 11th, 2005 9:58:28 AM

"we may wish to try and camp in the area down here if we can find shelter. Unless one of you know what those ice spikes are, I don't think it is wise to camp near them."

Responding to Aiden, "Very good, that is definitely a benefit. Everyone trying to guess how to best navigate and climb those steep slopes could be deadly."

Bohdi Nackle  d20+4=15 d20+8=17
Friday February 11th, 2005 11:28:24 AM

Bohdi patted Squork on the head and fed him some gobbets of elk meat. "Ice spikes, eh?" he wondered aloud, and he drummed his fingers along his lower lip. Even the bookish Bohdi seemed to have a spark of memory regarding these structures. "Ice spikes ... I feel like I should know what those are."

(Knowledge, Ice Vein, untrained = 15)
(Knowledge, architecture and engineering = 17)

Justin Webber (CO-DM) Camp and Ice Spikes 
Saturday February 12th, 2005 12:42:16 AM

The group talks about making camp and some try to figure out what the ice spikes are for. Nauth and Aiden take the time to take care of the wolf pups and Bohdi also takes time to care for his bird.

Frigg can tell the weather will be cold for the night atleast and that there will be possibly snow but the snow is unsure. Her aim with the snow ball isn't bad either as she launches it at Nauth.

Nauth and Bohdi can remember being told that the ice spikes are home to the ice ants of Ice Vein. The ice ants are a special breed of very large ants that hunt wolves and are known to also attack pack animals but of yet has never been known to attack a person. Most times pack animals are safe if they have people with them.

The ice spikes all have a rather large opening towards the top and off to the side as to make the snow harder to get inside.

Nauthiz'Ull  d20+7=21 d20+3=14 d20+8=13 d20+8=26
Saturday February 12th, 2005 12:14:11 PM

"Just seeing how active these spikes are. From kowledge, the ants do not pose a threat to us, but you can never underestimate nature in all her fury."
Upon walking up to the ice spikes, Nauth waves off the rest of the grouup and starts walking slowly and methodically. He pauses for a moment and kneels in the crusted snow. After a moment of sliding his handle smoothly across the ground he stands and resumes his stalking.
~~~~~~~~~~~~
Survival-21 (Tracks and the like)
Move Silently-14 (after ac penalty)
Spot-13
Listen-26

Frigg'Isa (subDrew)  d20+3=15 d20+4=9
Saturday February 12th, 2005 12:21:31 PM

The young, radiant girl of the group just knows that she knew something more of these creatures and their niche.
Frigg'Isa stops at her brother's words and looks upon him with a smirk.
There he goes. Frigg, your brother is good. Look at him move with such ease and purpose. Father Ull'Heimdall, you sure raised one of your likeness.
Frigg'Isa then waits with contrained breath to find out what her twin has found.
~~~~~~~~~~~~~~~
Know:Ice Vein-13
Listen-9

Nauth'Ull (illegal 2nd) 
Saturday February 12th, 2005 12:23:12 PM

Sorry guys, forgot to add my +2 to spot and listen and survival for favored enemy:magical beasts
Survival-23
Spot-15
Listen-28

Aiden  d20=18
Sunday February 13th, 2005 4:09:10 PM

Aiden quietly listened to the others as they spoke about the ice ants. He tried to reflect upon his own possible knowledge of the creatures as well as what the others may know.

He shifted the pup slightly as it may have whimpered at hearing that the ice ants hunted wolves. "quiet...you shall not be given to them..." Aiden coaxed the pup.

(rolled an 18, figured it was a good time for the pup to whimper.)

Bohdi Nackle 
Sunday February 13th, 2005 4:15:46 PM

Bohdi wrinkled his nose. "No one's ever heard of those ants attacking people--but I'm not eager to be the first to bloody well find out." He shivered. "Maybe no one's ever heard of them attacking people because they eat anyone daft enough to stay near them. I say we move on, and find somewhere else to camp."

On the idle thought that it might help, Bohdi chanted the words of activation and a yellow detection rune appeared in front of his eyes (cast: Detect Magic). He sweeped the area with his enhanced vision, checking to see if the ice spikes or their surroundings displayed any signs of enchantment.

Skalti 
Sunday February 13th, 2005 6:02:25 PM

Skalti eyes the formations uneasily. "I for one prefer to camp a little further from these formations...for Yodel's sake of course."

Garrett Jax 
Monday February 14th, 2005 8:19:32 AM

"I think that we all pretty much agree we want to camp a safe distance from the ice mounds. since it's getting later in the day, it would probably be wisest to camp down below them and head up the mountain in search of the flower in the morning."


No Hiding Place [DM Post] 
Monday February 14th, 2005 12:22:30 PM

Nauth inspect the grounds around the Ice Spikes for recent activity and can find none. There has definately been no activity in this area on this day, though the storm of yesaterday would have vanquished any earlier tracks.

Aiden knows as much as any, the Ice ants hunt wolves, there are no stories of humanoids being attacked and the Ice Vein is littered with the spikes.

The group decides to be cautious and moves back south a distance, so as not to tempt the creatures if they do emerge in this area.

The sun falls to just below the horizon and the temperature falls with it. It will be cold this evening, but not nearly as bad as the first days the young ones spent on the tundra.

Twighlight is quickly blackened though as a large storm moves across the mountains. Flashes of purple-white lightning highlight the massive thunderhead and the deafening thunder bounces from the mountain in deep echoes. All have seen this type of activity before, but never from such a vantage point. That of directly beneath it. It is that thought that sparks concern in the minds of all. For often with such storms they have heard of the falljökull storms. The storms when deadly ice falls from the sky.

Without hard shelter, they may all be doomed.

Bohdi Nackle  d20+4=7 d20+2=12 d20=19 d20+9=19
Monday February 14th, 2005 3:54:55 PM

Bohdi quaked and quailed at the approaching storm. "Waaauuugh! Why, oh, why did I ever leave Zander City?"

He looked about for a hollow tree or a covered depression in which to take shelter--even a small hole was enough for a gnome to successfully hide, when needed. (Depending on which applies: Search 7, Spot 12, Survival (untrained) 19, Hide 19)

With eyes round as saucers, the panicked gnome stared at the others. "What'll we do? What'll we do? You don't think we should ...." He swallowed nervously and looked back in the direction of the ice spikes.

Nauthiz'Ull  d20+10=24 d20+10=29 d20+9=29 d20+4=12
Monday February 14th, 2005 11:23:07 PM

The dark-skinned boy recalls many stories of falljökull storms and knows it is time to move quickly.
With a desparate attempt at a chuckle and a calming voice;
"Wh, Why yes wunjo, I do suppose! We must do what we fear most right now and head for the ice spikes. For those of you who have heard stories of the ice ants that create these, you know that they are not known for attacking humans. Aiden and I will keep the pups close and our scent should keep the ants at bay."
Nauth then, without thinking tugs on his sisters furs and begins heading to the spikes....again!
Upon reaching the spikes, Nauth cautiously approaches on of the spikes, listens and then peers in if he hears nothing. He will take time to see how thick the walls of the spikes are, how wide the spikes are and the like.
~~~~~~~~~~~~~~~~~~~~
Listen-24 (w/ fav. enemy)
Spot-29 (w/ fav. enemy)
Search-12 (closer look inside spike)
Survival-29 NAT 20! (to see if he has an idea of how to build a shelter out of the spikes)

Frigg'Isa  d20+9=19
Monday February 14th, 2005 11:30:24 PM

The quiet young lady hangs her head at the rumble coming fromm the heavens.
"Nauth, you know what that sound is don't you?! We need shelter and I doubt that anyone wants to trek back to the wolf den."
As Frigsa throws her cloak back over her head her arm is yanked by Nauth and she spins on the icy-compacted snow that the group has tramped down more than once now.
On the way back to the spikes Frigsa eyes the storm.
~~~~~~~~~~~~~~~
Survival-19 (Weather predictions for length and for weather that may follow the falljökull)

Aiden 
Monday February 14th, 2005 11:53:42 PM

Aiden looked at the others, and then to the sky. Frowning, he did not like the choices that they had stated, but there didn't appear to be any other options left.

Nodding, "I agree Nauthiz..." he said short and to the point. Patting the bottom of the backpack, he wanted to make sure that the pup was there (and not doing anything mischievous).

<tags>

Skalti 
Tuesday February 15th, 2005 1:29:46 AM

Looking hastily back and forth between the storm and the spikes Skalti sighs heavily "Looks like we have a lot of choice in this matter....guess we head back to the spikes."

OOC: I have a busines trip tomorrow and will be out of town until Monday. I will probably have a chance to post tomorrow but nothing after that. Can someone run Skalti and take care of Yodel for me?

Garrett 
Tuesday February 15th, 2005 10:50:37 AM

"The spikes it is" as he moves quickly toward them with the others.

With a saddened look toward Skalti, "How in the vein are we going to get Yodel in there".

Shelter from the storm [DM Post] 
Tuesday February 15th, 2005 3:09:53 PM

The sky continues to darken and the intensity of lightning increases as the party moves back the Ice Spikes.

They arrive as teh first of the sleet and hail begins to fall. The tiny impacts of millions of ice crystals create a sound similar to a vast applausing audience upon the snow about you.

The group of spikes number 8 all together and each stands 6-8 feet in height. To one side is a hole large enough for a medium sized creature to crawl into about 4 feet up. The only sound is the steady roar of hail and ice hitting the snow.

Nauth peers inside, it is a thick conical shape, that slopes away and under ground towards the rough center of all the spikes. Given the substance and the angle some caution is going to be needed to control ones descent.

Lightning flashes and the roar of thunder is almost immediate. The falljökull is almost upon you and it sounds to be a grand show.

Nauthiz'Ull 
Tuesday February 15th, 2005 8:00:10 PM

Upon arriving at the spikes Nauthiz'Ull makes haste.

"We need to head in. I need a torch and some rope, but I have neither. I will head down first, unless Aiden would rather go. The rope needs to be tied around the spike and then we must climb down."

Nauth then smacks the spike with his palm and grunts.

Ull'Heimdall protect us now. We are in danger and we need to take refuge in a foreign place.

The dark-skinned boy looks at his sis with a sideways smile. He slighty shrugs his shoulder and then turns and heads back to the spike.


Frigg'Isa 
Tuesday February 15th, 2005 11:35:53 PM

Frigg'Isa moves over next to the spike with the hole in it. She quickly throws her heavy pack to the ground. Moving with determination, she immediately pulls out a torch and hands it to her twin with one hand. The other hand quickly follows. In it is a coil of rope.

"Next time, little brother, you should come prepared," the girl quips. Friga winks at Nauthiz'Ull and bumps him lightly with her shoulder.

"Be careful."

Garrett 
Wednesday February 16th, 2005 8:47:05 AM

Garrett prepares to go down right after Nauthiz'Ull. turning to him, "The ants have never attacked humans before, but I doubt anyone has been foolish or desperate enough to invade their home before either. Perhaps we Shall be the first then, after you good sir."

Aiden 
Wednesday February 16th, 2005 12:55:24 PM

Aiden looked at the others, "We should get inside and tie a rope around each other to not get lost."

He then frowned, "Though I will be last as I will be the slowest, and Yodel will be behind me." It was easy to see that since it was only 4 foot tall, he was going to be the one that had to scrunch himself the most to fit (and move). That and the fact that by having the others step forward, it may hide the scent of the pup that was hidden in his pack.

"But we should be quick..."

Bohdi Nackle  d20=13
Wednesday February 16th, 2005 3:28:04 PM

Bohdi followed the others, and looked thoroughly miserable doing so. When the rope was prepared, he stood ready to climb up and into the ice spike. "I have only a limited ability to produce magical light today," he said, almost apologetically, as he eyed the spike. "Didn't suppose we would need it. Still, if you can't see down there, I can help--for about a minute--with magic. But I do have a sunrod--one of my own, actually--and that'd be good for a few hours, if we need it."

"What'll we do about Yodel?"

ooc: (Climb check, as needed--13--may have to take 20, if he doesn't have help.)

Spell list:
Level 0: Detect Magic (x2), Flare
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Color Spray, Silent Image


Hail, Hail [DM Post] 
Wednesday February 16th, 2005 3:46:43 PM

The rope is tied and Nauth descends into the spike, the human slides along on his belly as that is all the room he is aforded. Rope in one hand he quickly moves out of sight of those outside.

Light drifts in for about 20' in a beautiful prism of blues and green. The spike itself seems to almost allow what little light is out side to pass through them giving a fairie like glow to the world below them. This however is gone after 30', and would plunge the young man into complete darkness, save for his torch. By this point the slope has leveled and on hands and knees, it is possible to crawl along the slippery surface.

An ice shaking thuderclap rips through the heavens above and an arcing line if light pierces though the darkness. Another deafening boom, and a purple white lance tears towards the south before dipping abruptly and striking the ground several hundred yards away.

The rest of the group begins to desend and while not easy, Yodel is lifted to the hole and stuffed in.

Hail the size of a human thumb, begin striking the area like a swarm of meteors.

Deep in the hole it is black, never has any encountered a night so deep. Nauth's torch provides the only flickering yellow orange cast about.

The group is strung out in a line currently, barely enough room to crawl, but with effort positions can be exchanged. Nauth believes he can see where the tunnel may open to a small chamber 30' ahead of him.

Nauthiz'Ull  d20+8=26 d20+8=20 d20+3=6
Thursday February 17th, 2005 8:12:53 AM

Nauthiz'Ull is wide-eyed at the thought of what he is doing.

Ull'Heimdall, this is a feat which I never thought I would be doing. Let your infinite wisdom guide my decisions.

Before moving on, the lanky-boy stops and tries to bring forth his senses. First he tries to gather what he can see with his eyes, and then closes them for a couple of moments. After getting in tuned with the natural sounds, Nauth allows his hearing to peak.
~~~~~~~~~~~~~~~~~~
Spot-26 (+2 if favored enemy comes into play)
Listen-20 (+2 if FE comes into play)
Move Silent-6

Garrett 
Thursday February 17th, 2005 1:33:27 PM

"It may be a little tight in here, but it sounds like it's better than outside. Let's see if we can find a place big enough to stand up and space out."

Bohdi Nackle 
Thursday February 17th, 2005 3:30:37 PM

Bohdi looked about wide-eyed in the darkness. Gnomes might be racially predisposed to burrowing--but oversized insect warrens were not part of that genetic heritage. "I can send lights up ahead, if you think it's advisable. Ah, heck with it. Gyrus globus illuminare!" (Cast: Dancing Lights) A set of multi-colored, cheerful lights appeared in front of Bohdi and darted off down the tunnel in the direction of the chamber ahead of them, clearly illuminating the passage and the chamber for all to see.

Spell list:
Level 0: Detect Magic (x2, cast 1), Flare
Gnome abilities: Dancing Lights (cast), Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Color Spray, Silent Image


Aiden 
Thursday February 17th, 2005 4:08:27 PM

Aiden, being the tallest of the group, came in last. Things were difficult as he was still trying to overcome the previous day's embarrassment and defeat by the wolves.

The clatter of the hail striking brought him out of his melancholy thoughts. He tried to take his time to allow his senses to adjust to the dark and the sounds within the spike warren.

However, as the gnome started to wave his hands around and talk gibberish, Aiden looked at him directly to see if something was afflicting Bohdi. When the light flashed out, it caught the young man completely unawares, causing spots to appear in his vision.

There was a 'ugh' of surprise as he wasn't ready for the dancing globes to appear in his vision. As he took a few minutes to try to 'wipe' away the spots in his vision, his mind pondered what dark tortures he could remember from his old village to apply to the helpful gnome.

Aiden hates surprises....

Ice Spikes


The Chamber [DM Post] 
Thursday February 17th, 2005 5:05:44 PM

Nauthiz'Ull begins to slide forward and Garret moves into his trailing legs, If there was a fight to be had Garret was making sure he wouldn't get cought in the tunnel.

Frigg whispers a silent prayer for her brother and then a set of magical torches wisk by her.

Glancing over her shoulder, Bohdi seems rather pleased, but Aiden is far less jovial. But when one gets startled and slams there head into a solid substance like ice, it is easy to see how your mood might darken.

Ahead the Danincing lights go, settling into the chamber ahead. The ice catches and refracts the lights into a dazzling and beautiful display. The property of the curved surfaces and galss smooth quality of the ice send the light bounding about nearly three times as far as would be normal.

The chamber itself is a half sphere roughly 8' in radius, easily able to accomodate the entire group. From it 2 other passges diverge and run straight away into the darkness.

Nauthiz'Ull  d20+7=26 d20+7=14 d20+8=20 d20+8=23
Thursday February 17th, 2005 7:20:09 PM

Nauth reaches the opening and stands to straighten his back.

"I never thought that I would see anything like this in my life! Incredible!"

Quickly realizing what is needed, the dark-skinned boy drops to a knee and begins searching the floor of the chamber.
~~~~~~~~~~~
Survival-26 (tracks)
Survival-14 (discern north)
Spot-20
Listen-23

Bohdi Nackle 
Friday February 18th, 2005 10:44:52 AM

Bohdi joined Nauthiz'Ull in the small chamber with his torch. With the young ranger's torch providing illumination for the others to follow, Bohdi sent his multi-colored globes darting first down one of the passageways, then the other, to illuminate their contents. Bohdi's own people could see perfectly well in low light, of course--but he didn't want to be the only one who could see what might await them down those tunnels.

ooc: Dancing Lights move at ~110'/round. Assuming these actions are one round long, Bohdi sends the lights 35' down one passageway, then--assuming there isn't something nasty!--40' down the other (call it right, then left). The lights illuminate like 4 torches, so Bohdi should have low-light visibility out to (I'm estimating) about 100' or the limit of direct line of sight down both passages.

Spell list:
Level 0: Detect Magic (x2, cast 1), Flare
Gnome abilities: Dancing Lights (cast), Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Color Spray, Silent Image


Aiden 
Friday February 18th, 2005 11:38:34 AM

Aiden looked at the others, "Let's not attract attention. We should stay hear and wait for the storm to pass. I would suggest not sending your ..." as he fought for a term for the balls of light, "lights to tell the ants that we are here."

He learned one valuable lesson a long time ago, why disturb something in its lair when you don't have to (and when you are uninvited)?



Frigg'Isa 
Friday February 18th, 2005 1:18:37 PM

Frigg'Isa stands up and turns around slowly in the chamber. A smile crosses her face as she watches the lights play off the ice.

"It's beautiful!"

Garrett 
Friday February 18th, 2005 2:28:01 PM

Garrett looks around in amazement, then quickly shakes himself back to normal.

"I agree with Aiden, let's sit here quietly, and hopefully undetected, until the storm passes and then get out of here."

Lights Out [DM Post] 
Friday February 18th, 2005 5:05:09 PM

The group pulls up into the chamber and most stand to give themselves a little stretch after teh crawl. Yodel bleets in appreciation of not being pulled and shoved along any longer.

The lights dart down the two passages but reveal nothing and the light sensitive eyes of Bohdi can see nothing further but straight shimmering smooth ice, which again lend themselves to reflect the light further. Estimates are anywhere from 200-300 feet of sheer smooth mirror like ice in a straight line in both directions.

The noise of outside is all but silent here beneath the snow and ice. only what seems to be a distant rumble can be heard, though the sound is almost constant. The surface is quite obviously a zone of death right now.

Time passes and the torch heat builds into the ceiling and water starts to drip and slide down the walls. it also forces the group to sit once again to escape the harsher air it creates. It become quite obvious it needs to be extinguished and it is.

The world plunges to a dark beyond any have ever known, but only for a moment as a sunrod flares to pale green life in Bohdi's hand.

Time continues to pass and weariness of the hard day begins to settle. The rumble conitues to drift down the entrance tunnel

Aiden 
Sunday February 20th, 2005 7:34:01 PM

Aiden looked around, squinting as he tried to see more in the darkness. "We should gather closer together for the warmth, and the same guards, except for Bodhi who may need the time for whatever he does for the magic."



garrett 
Monday February 21st, 2005 7:42:20 AM

"Agreed, keep watch and try to get some sleep while we have shelter and appear to have gone unnoticed."

nauthiz'Ull  d20+10=27 d20+10=14
Monday February 21st, 2005 9:37:48 AM

Nauth tries feverishly to get his eyes aclimated to the mind-numbing darkeness.
As he hears distant rumbles from above he realizes that the intrepid storm would last for hours to come.

"Wunjos, I will take first watch here tonight. I have a knack with creatures of this nature. You rest soundly and get rejuvinated as tomorrow we climb."

The lanky boy then begins to lay out his bedroll and gets his spot prepared for his turn to sleep. He will then find a spot to sit and close his eyes so that his sense of sound will become more intense. As the group falls asleep Nauth makes sure that his longsword is upon his lap and recounts the events that have already unfold.
===============
Listen-27 (includes FE bonus)
Spot-14 (includes FE bonus, if he hears anything)

Bohdi Nackle 
Monday February 21st, 2005 10:09:08 AM

Bohdi looked at the others as if they'd just sprouted antennae. "Rest, here?" he echoed querolously. "You can't be serious! The moment that storm passes, we ought to be back up that hole and out of here quicker than very large ants at a very small, gnome-sized picnic!"

And yet, as time passed and the storm did not diminish, Bohdi's eyes--at first round and wide as saucers--began to droop slowly, then steadily, until exhaustion took him and he allowed himself to lie down on his bedroll. He yawned. "Don' forget, the sunrod only ... lasts ... abou' ... six ... hourrrrrss," he mumbled into his furs, and he curled up and closed his eyes. "Bloody hell," he muttered at last, followed by intermittent snores.

Spell list:
Level 0: Detect Magic (x2, cast 1), Flare
Gnome abilities: Dancing Lights (cast), Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Endure Elements (cast), Color Spray, Silent Image


The Long Dark [DM Post] 
Monday February 21st, 2005 3:20:11 PM

Nauth is sure as is Aiden the rumblings are thunder and collapse. The hours drag on hundled in the ice chamber for warmth threats imagined in every dancing shadow of the green alchemical glare of the sunrod.

Aiden takes watch from Nauth and there is more of the same. The sunrod flickers once, then sputters a few feeble times as it's life comes to an end with the last pop of green dim light that filters away into the darkness. Absolute and irrevoacable darkness

Fear grabs Aiden momentarily, in that last flicker, shapes. The ceiling walls and floor, or was it another trick of the shadow and this only more so because the light source was ending. Aiden pushes it down, but soon it becomes all to clear, the horror in the tunnels.

A voice rings to his head and indeed all the slumbering youths in the chamber. Nuetral in pitch, neither masculine nor faminine.

"Why have you come to our tunnels? We feel intruders so we come. Tell us why you come to our tunnels."

Frigg'Isa 
Monday February 21st, 2005 3:57:44 PM

Frigg'Isa lays there sleeping near her brother when a voice awakens her. Looking around in the deep dark does nothing.

Our tunnels? The ants!

Sitting up slowly, the young witch reaches to touch her brother to assure herself of his presence.

"The storm raging outside has brought us to your tunnels. We could find no shelter but your home. We apologize for intruding and we will leave as soon as the storm clears." Frigg'Isa feels a bit silly speaking to thin air, but does so anyway.

Aiden 
Monday February 21st, 2005 7:40:16 PM

OOC: When the sunrod starts to flicker, he WOULD alert the human members of the group (to see if there were extras)

Aiden took a step back, involuntarily, towards the rest of the group, his back towards them, as he strained to see the shadows that were moving about. His fingers seemed to wiggle as he was refrained himself from reaching for the handle of his axe.



Nauthiz'Ull  d20+4=15 d20+9=13
Monday February 21st, 2005 9:18:26 PM

There is a young man with dark skin and small, pointy dreadlocks standinng over the corpse of something....he cannot tell what...then the boy begins running...to something or away from something? he cannot tell but his fear is rising and panic chokes him...something is grabbing at him but everything is a blur as he runs....voices in his head....intruders...tunnels.....

Nauth bolts upright as his sister grabs his arm and the voices echo in his head. Confussion is crawling across his face but luckily the darkness masks it.

"We mean no harm noble ones. We are merely trying to get out of a deadly storm. We must find a red flower in the mountain and return to our village. We are merely harmless children."

Nauth uses soothing voices and calm manners when he speaks with the ice ants.
============
Handle Animal-15 (+2 FE)
Survival-13 (+2 FE, if needed for anything)


Bohdi Nackle 
Monday February 21st, 2005 10:11:45 PM

Bohdi sat upright at the sound of the voice in his head, his eyes suddenly wide as saucers. "Tell me I'm dreaming," he whispered to his companions. "Please?" He added, quietly, "Waaauuggghhh ...." Then, still sotto voce, he uttered the incantation, Presto ensorcelsior digitorum ...."

A six-inch flame burst forth from Bohdi's index finger and he held it aloft, providing some shadowy illumination to the group's surroundings. (Cast: Prestidigitation) For most of the group, the simple trick provided light little better than a flickering candle. But Bohdi's gnomish vision, of course, was adapted to low levels of light. He scanned the chamber and the tunnels to the limit of his sight for signs of danger.

ooc: Sorry to "bookend" the DM post a bit, but I'll be traveling during the day tomorrow and unable to post again until about 9 pm Woldian time Tuesday.

This is the classic "fire-finger" trick. It lasts up to an hour, should Bohdi choose, but I interpret the description of this effect as little better than a candle--i.e., shadowy illumination to 5 ft. (PHB p. 165). I'm choosing Prestidigiation in this circumstance because the question of using Silent Image for light is, at this moment, unanswered. Dear DMs, if you find it appropriate to use Silent Image for light, then please substitute that spell here instead. It can fill five 10' cubes, so that could probably fill the chamber and a little beyond with light--think of it as an "illusion" of indirect lighting.

Spells:
Level 0: Detect Magic (x2, cast 1), Flare
Gnome abilities: Dancing Lights (cast), Ghost Sound, Prestidigitation (cast), Speak with Burrowing Mammals
Level 1: Endure Elements, Color Spray, Silent Image


Garrett 
Tuesday February 22nd, 2005 8:24:09 AM

Garrett awakens quickly to the voice in his head. He goes to pull his sword, stopping himself from doing so until he has a better grasp on what is happening.

For now, Garrett waits and listens hoping Aiden and Nauth's way with animals extends to giant ants that talk to you in your head.

Ant Speak [DM Post] 
Tuesday February 22nd, 2005 4:29:18 PM

The group stirs quickly but all refrain from any hostile moves. The darkness closes about everyone it seems. Bohdi sparks a small soft warm yellow light on the end of his finger. Like the delicate breath of a newborn, the light flickers pale and yellow, reflected, mirrored and reflected again by the smooth walls.

The corridors to the chamber teem with movement. The floors, walls and ceiling stretching back to 50 feet Bohdi can see and the 20' eveyone else can, are covered in ants. The creatures are transparent appearing, deeper lines of blue and white can be seen near mandibles and thorax. Most are the size of a small dog, but there are several that would rival Aiden if he laid out next to it. Thicker lines marking the powerful jaws and almost black tips near the rear which sure must be a dagger sized stinger. It then occurs to the onlookers that they are not transparent, but a mirror-like ice coloration, refracting the candle glow conjured by Bohdi.

"The children have come then. Our time draws close. Shelter in our tunnels you may, but only in this chamber. Sacrifice we see, Black snow, Red ice, Summon the Pack. We will be there when it is time. To this destiny all points are fixed. Rest well children of the end dream. You must return to us and deliver the other flowers you find."

The ants silently withdraw, leaving each to his own thoughts marked only by a dulling roar from above.

Nauthiz'Ull  d20+5=21 d20+5=14
Tuesday February 22nd, 2005 6:40:30 PM

Black snow....Red ice....summon what pack? Are they the pack? Are we to summon them? But summon them for what?......

The lanky-boys head is swimming with questions.. Questions compounding questions but not a single answer intertwined. Groggily he shakes his head and runs his hands over his face.

"What in Gargul's Realm was that all about? We stay here and when the storm subsides, we leave."

The unproven ranger bites his lip as he tries to think back to what his father, Ull'Heimdall has taught him while grabing for his sisters hand and looking at her for a fleeting image of an answer.
===========
Knowledge Nature-21
knowledge Geography-14

Aiden 
Tuesday February 22nd, 2005 10:50:09 PM

Aiden's retort was short and to the point, "Don't argue, we shall talk later..."

For Aiden, now was NOT the time to argue or deeply think about the meanings of the ice ants' words. Instead, it should be used to rest, and better prepare themselves for the task that lies ahead of them.

~we will need to talk once we are out of the caves though....~

Bohdi Nackle 
Tuesday February 22nd, 2005 11:33:45 PM

The ants withdrew. Bohdi's flame finger extinguished. From the darkness, the others could hear the gnome's weak, quavering voice.

"Bloody hell. Now I need to tidy up my knickers again."

A few whispered incantations and a hefty swig of ice wine later, the gnome slumped to his bedroll once more.

Garrett 
Wednesday February 23rd, 2005 12:23:49 PM

"Huh. Interesting. Well, I would guess that we are pretty safe to all get some shut eye without need of a watch. It seems they are quite attuned to what happens within their caves."

Garrett lays down and tries to get comfortable before falling to sleep.

Frigg'Isa 
Wednesday February 23rd, 2005 1:58:48 PM

Frigg'Isa clasps her brother's hand and looks at him. A confused look crosses her face and she shakes her head.

"I don't know. I just don't know."

She lays back down, but curls up next to Nauth for the extra bit of warmth. The words of the ants has laid a chill across her.



Abation of the storm [DM Post] 
Wednesday February 23rd, 2005 3:16:11 PM

The group drifts into sleep and the thunder rumbles quietly in the skies above. Eventually all awaken and begin to move about. Some light has been refracted from above dimly lighting the chamber. There is no sound, but your own movements now.

Feeling much more refreshed than any has in a few days, the group makes its way back up the tunnel, with the assistance of the rope.

The light grows and so does the airs temperature until finally you emerge from the spike. The ground has a thin fog about it and looks like the surface of some foreign world. The ground is pitted with holes ranging from the size of a human fist to Bohdi's entire body as far as one can see.

The air is warmer today than it has been in anyone's memory for this early time of year. Perhaps it has been the recent hard days which has muttled the memory of the first taste of true Nyr Kelda (New Spring). Overhead a blazing yellow sun sits in a open azure sky, a day full of promise.

Further to the north Búrfell awaits.

Nauthiz'Ull  d20+8=23 d20+8=22 d20+7=17 d20+7=10
Wednesday February 23rd, 2005 9:11:56 PM

The climb out of the ice ant's tunnel helped to get the blood flowing the young boys veins. Upon reaching the surface, Nauth tilts his head back and shields the sun from his eyes.

"Friends, this is a most glorious day!"

The dark-skinned boy then kneels and inspects the pseudo-craters that riddle the tundra.

"Completely fascinating sis, completely fascinating!"

After getting his bearings and waiting for the others to get ready, the unproven ranger takes the lead along with Aiden if he chooses to stay up front.

"My friend, this is an experience that will lend great knowledge to both of us in our days. Consider yourself fortunate as you have seen and lived through a storm of perilous magnitudes."

While talking to his companions, he reaches into his pocket and removes a small furry ball of hair and lightly tosses it on the ground.

"Go play my friend. Stretch your young legs and grow strong."
=============
Spot-23
Listen-22
Survival-17-any visible tracks
Survival-10-predicting weather

Garrett 
Thursday February 24th, 2005 12:37:37 PM

After climbing back outside, Garrett prepares and prays for his spells for the day. After that is finished he turns to the others.

"Most interesting. I wonder if any of the elders back home have heard of this ability the ants have. They are obviously not just large ants."

"We need to remember to bring back the other flowers that we find with ours for the ants as they asked. Seems a fair price to pay for being allowed to safely shelter for the night. Especially considering what happened out here. In any case, looks like we have a lot of climbing to do today. Ready when you all are."

Spells memorized today:

0 lvl: Create Water, Detect Magic, Light

1st lvl: Enlarge Person(d), Endure Elements X2

Bohdi Nackle 
Thursday February 24th, 2005 1:47:03 PM

Bohdi emerged from the ice spike and squinted in the glare of ice and snow under the bright sunlight. He shook his head at the large potholes created by the storm. As Garrett prayed for divine favor, Bohdi likewise consulted his spellbook.

"Think I'll do things a little differently today," he announced, in his usual didactic fashion of soliciting input from the others. "Unless anyone thinks otherwise, I think I'll hold off on preparing spells for now. It'll mean stopping later to prepare more, and it'll also mean that I won't have spells available to cast on a moment's notice, but at least we'll get a better sense as we move what magic we might need. Sound good?" It takes Bohdi just 20 minutes, rather than his usual hour, to prepare as a result.

ooc: I'm assuming that Bohdi was able to gain sufficient rest after the ant episode that his available spell slots were not affected for the day. Please let me know if that's not true.

Bohdi's going to leave some spell slots open--the idea is to prepare spells again later, when the prospect of climbing approaches, so that he can better assess what they'll need (for example, Unseen Servant, Feather Fall, Prestidigitation, etc.). If the weather becomes an issue--i.e., if FORT checks become required--then he will at least ask to stop sufficiently long to prepare Endure Elements.

Proposed spell list:
Level 0: Detect Magic, Two open slots
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Two open slots


Frigg'Isa  d20+9=29 d20+9=14
Thursday February 24th, 2005 3:50:28 PM

Frigg'Isa climbs out of the ice spike and is amazed by the change in the landscape. Not wanting to use up her rations, Friga looks around to see if she can find anything to eat (Survival 29, nat 20).

Taking a look to the sky, she tries to get an idea of what the weather (Survival 14) will hold for them on their trek to Burfell and the flower.

"I want to get moving quickly. We can talk about the ants and their late night visit while we walk."



The Foothills of Burfell


Ascent [DM Post] 
Thursday February 24th, 2005 5:02:47 PM

The group sets out, spirits up with the warm sun and blue endless sky above. The mist at the feet diminishes and abates altogether, revealing some bare ground on deep earth and stone. Niether ranger spots any tracks and there is no sign of anything edible in the Mountains long shadow. The ever present crunch of snow begins to fade as well, as the group makes its way deeper into the foothills and now can see the face of Búrfell directly.

Except for the exhertion of steadily moving uphill, the day has been an easy one. The hard initial climb that was thought to lie ahead, turned out to not be necessary. The group stops for lunch a mere couple hours from the ascent of Búrfell.

From this distance, 3-4 miles, the climb looks to be difficult but not impossible. Búrfell, is a mighty lone mountain, here striking like a pillar to the sun amongst the foothills, but the Red Flower of Kelda-Sigr grows not on the upper slopes, but in a lower alpine valley. A valley the young of Ice Peak might be gazing upon by morning.

The weather is clear in all directions, blue endless, eternal sky. But the stories of Búrfell say this can change in moments.

With many hours still before twighlight, the first face is reached, a blast of near vertical 20' of black grey granite. As the group steps into its shadow, it almost feels as if the rock itself challenges you with a chilled blast of artic air.

Bohdi, you are correct on the sleep.
fell free to back post/chat as about 5 hours have gone by



Nauthiz'Ull  d20=19
Thursday February 24th, 2005 11:04:28 PM

A shiver shoots down the boy's spine as he enters into the mountains great shadow. Instinctively he scans the face of Burfell and chooses a way upon which to start climbing.

"Wunjos this is going to be tough, be just take it slow and steady and everything should be okay. If a couple of us climb up we can send a rope down and help the rest up."
===========
Climb-19! (I took a 0 bonus as I have a +3 to climb but a -3 AC check)

Aiden  d20=15
Thursday February 24th, 2005 11:50:40 PM

He took a deep breath of air once they had emerged from the spike, quite pleased in having exitted such an enclosed place. Aiden preferred the wyld outdoors, not within a labyrinth underground.

Not feeling the bite of the wintery cold, Aiden helped to lead the trail towards through the mountain and down towards the valley.

"I can help with the climb..." he stated in a matter of fact tone.

Climb: 15 + 2 = 17

Bohdi Nackle 
Friday February 25th, 2005 12:08:40 AM

"Well," Bohdi looked at the granite wall almost proudly. "You see? I was right to wait on picking spells. Here, then." He promptly flopped down on the bare ground, pulled out his spellbook, and buried his prominent gnomish nose in the vellum leaves. He apparently expected the others to begin contemplating how to get the group, including the mule, up the cliff.

He still seemed open to suggestions, however, during the 40 minutes he took of everyone's time as he studied.

Spell list (unless there are objections):
Level 0: Detect Magic, Mage Hand (x2)
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Feather Fall, Unseen Servant


Garrett 
Saturday February 26th, 2005 7:12:34 PM

Garrett pulls his 50' of hemp rope out of his pack and starts knotting it at 3' intervals.

"Whoever is the best climber can take this rope with them. I'm going to knot it so that those of us who can't climb very well can make it up without a problem."

"Make sure you secure it to something really solid at the top."

Frigg'Isa 
Sunday February 27th, 2005 11:43:35 PM

Frigg'Isa walks with the others, lost in her own thoughts. When they make the rock face, she looks up at it and shudders lightly.

"Climbing isn't my strongest area. I'll probably need help up. That knot thing is a good idea Garrett. Maybe I'll be able to make it with that."

The First Step [DM Post] 
Monday February 28th, 2005 11:50:20 AM

Aiden and Nauth find sufficient Hand holds to make it up the 20' wall. Upon pulling themselves over the top to stand the majesty of the mountain lays out before them. A crevice carves it's way into the mountain at a steady climb and by the great errosion on the east face, it appears the area is subject to some turbulent weather regularly. It also looks steep enough to cause those without climbing skill or above average strength some troubles without assistance.

As the two look over teh spreading granite under a blue sky, a partial coil of rope lands next to them with a plop.

At the bottom and the top, it is clear the getting Yodel up this face will be difficult at best. Another wind stirs from the east and ice crystal like snow is swept from the upper step and shimmers in the sun briefly before vanishing.

[DM Note: Garret, I had you take 10 on Use Rope, Everyone climbing remember to make checks, or just take 10.
I will need walking orders from now on and wathch orders at night as well.]


Aiden  d20=8
Monday February 28th, 2005 8:03:52 PM

As he was climbing, Aiden's muscluar frame pulled his form along the side of the mountain. Though he was tall, and lean, his form was usually well hidden underneathe his wintery gear.

And now, he was finally able to stretch out, and make use of something in addition to his legs.

At the completion of the climb, he took a deep breath and enjoyed the view with a large smile. "Good view, yes Garret?" as he started to look around for a great spot to help 'anchor' the rope for the others.

Rolled an 8 to find a good spot to help anchor the rope (and make things easier for the others to follow)...

OOC: wasn't sure what skill could have helped there....

Nauthiz'Ull 
Monday February 28th, 2005 8:13:36 PM

Standing tall, the dark-skinned boy bends backwards until a crack and pop are produced.

"Ahh now that's better! Look at this view sis, look at this view! Well, we should keep Bohdi in the middle so that we don't lose him or anything."

Nauth manages to throw a wink at Bohdi and a slight smirk. Scratching his face he looks around and takes in the sight.

"Aiden, why don't you take the lead? I can take the rear and make sure that nothing comes up our arses. If you would rather, then I will take the front but tis up to you wunjo."

Nauth does a bit more lazy stretching and waits to get moving again.


Bohdi Nackle  d20=18 d20=16
Monday February 28th, 2005 9:14:53 PM

Bohdi watched the others scrambling up the rope and contemplated how he wanted to approach the ascent. This struck the others somewhat like a fish trying to decide how to climb a staircase--everyone else present but the creature doing the contemplating fully realizes that it has no idea what it's doing.

Shrugging, Bohdi grabbed the rope and gave it a tentative tug. "Well, here goes nothing," he said, and started up the rope. Squork aided as best he could--flapping alongside the gnome, the bird tried to keep his diminutive master from twisting or dangling unnecessarily. (Aid another, DC 10 = 16.) (Climb check 18, +2 Aid = 20.) "Say!" he smiled after a few feet. I think I have the knack of this!"

Squork rolled his eyes but said nothing but encouraging things.

Once Bohdi reached the top of the cliff, he dusted himself off and called down to the others below. "Piece of cake!" he called. "I can't figure how Yodel is going to make it up here, though. Skalti, do you want to stay down there with Yodel until we come back? I imagine that we'll be coming back this same way."

Bohdi looked at the others already at the top. "I've got some spells up my sleeve to help others with climbing--but maybe we should hold off on those until it's clear that we need them. I've got one, though--Feather Fall--that I'll use if anyone slips. Should save some serious aches and pains."

"I'll be glad to stay in the middle of our marching order. I'll take the first watch again tonight, as needed."

Bohdi looked back down the cliff. "Come on up, Garrett, Frigg!" he called. "It's not that bad!"

Spell list:
Level 0: Detect Magic, Mage Hand (x2)
Gnome abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Feather Fall, Unseen Servant


Frigg'Isa  d20=6 d20=15 d20+3=11
Tuesday March 1st, 2005 1:43:07 AM

Friga looks up the rope to see the others looking down at her. Rubbing her hands together, she tries to climb the rope, but doesn't feel too safe and starts over. This time, the young girl has a better grip on the rope and is able to pull herself up and get a good look around.

Climb 6
Climb 15
Spot 11

Garrett  d20+4=8
Tuesday March 1st, 2005 8:09:09 AM

Garrett begins to climb the rope, hoping he doesn't slip and look like an idiot in the process (climb check 8). So much for hoping

"I'm coming,...... I think. I don't know how the view is up there, but it's not looking so great from here."

Frigg'Isa  d20=6 d20=15 d20+3=11
Tuesday March 1st, 2005 10:58:58 AM

Friga looks up the rope to see the others looking down at her. Rubbing her hands together, she tries to climb the rope, but doesn't feel too safe and starts over. This time, the young girl has a better grip on the rope and is able to pull herself up and get a good look around.

Climb 6
Climb 15
Spot 11

Ascension [DM Post] 
Thursday March 3rd, 2005 12:05:15 AM

Skalti selects to stay with Yodel and begins setting up a shelter, assuring the group he will be fine and after all there really is no way to get the mule up and to leave him would almost assuredly kill him.

The group turns and moves further up the Burfell slopes, the move is slow, footing unsure on the icey patched and loose scrag of the mountain. The day wears and so do flesh and will.

The sun presses ever westward and as the evening twighlight approaches so to Frigga notes, does another storm. A few hundred feet further up the slope Nauth and Aiden spy a small cave.

The wind begins to increase upon the face of Burfell, as if the mountain had awoken and decided not to take to the strangers on his slopes.

Garrett 
Thursday March 3rd, 2005 7:57:12 AM

"looks like another storm coming. We should probably find some shelter if you guys can find something."

Bohdi Nackle 
Thursday March 3rd, 2005 9:24:22 AM

The gnome shivered and nodded at the priest's sentiment. "Yes, let's try for some shelter," he agreed. "It's freezing out here."

Actually, it wasn't. But the little gnome hadn't cast his spell to protect himself from the elements today, and even the moderate temperatures of the Ice Vein were clearly not in keeping with Bohdi's tastes.

He looked hopefully at Aiden, who seemed to be leading them toward that small cave in the distance.

Aiden  d20=12 d20=10
Thursday March 3rd, 2005 11:05:57 AM

Aiden looked up, shielding his eyes from the glare, towards what appeared to be a cave. Motioning with his hand to Nauthiz (to eliminate excess sounds which could result in very unpleasant things in a mountain setting), he pointed towards the cave.

Should Nauthiz, also, agree that the cave would seem to be a viable choice to spend the evening, Aiden will once again trailblaze towards the opening in the rock.

Before he would start any major climb, he would once again check on the pup to make sure that he was ready for what would be a long evening.

Rolled 12 (+3 I believe) for climbing = 15
Rolled 10 (also +3 I believe) for survival = 13

Frigg'Isa  d10=6 d20=3 d20+9=25
Thursday March 3rd, 2005 1:08:22 PM

Frigg'Isa follows along with the other to the cave (Climb 3 if needed). Her eyes watch the building weather to get a better idea if it will hit before they are able to make the cave (Survival 25).



Nauthiz'Ull 
Friday March 4th, 2005 12:19:44 AM

The dark skinned boy nods to Aiden to confirm that the cave is an extraordinary find at this juncture.

"We should hunker down for the evening or until the storm passes. Heya sis, i'll race you to the cave!"

Nauth notices his beloved sister slipping and quickly grabs her to help her along.

Stirrings of Night [DM Post] 
Friday March 4th, 2005 10:47:33 AM

OoC: I have need to speed up a bit. So alot is going to happen in this post.

Frigga, has a pretty bad day on the slopes, and Nauth is forced to arrest her slide on more than one occassion. But aside from a good dose of fear and adrenaline there is no other adverse effects from any slips.

The cave is entered cautiously, but there are no signs of residents. There are however several scattered bones. Garret identifies several marks as weapon strikes upon some of them and they few that are here are stuffed into side nooks in the wall. Whether the victim was hiding or the body was subsequently hidden is impossible to tell.

The storm Figga noticed building rakes across the mountain soon after the party is inside. The howling wind sends small bits of debris hurtling by the cave opening.

The group settles in back from the entrance for the evening. The cave is relatively shallow, about 40' deep and generally low, average height 8'. There are tiny crags and passages like any natural cave may have that move off in various directions.

As camp is broke and light is being considered, the group as a whole finds quite a cahce of items. Most about the deeper section of the cave and itermixed with still more bones.

15 copper and 20 silver pieces loose about the floor
labled Potions x2 (Cure light wounds potion, cure poison)
Flint&Steel
Leather armor (normal, needs minor repairs)
Chainshirt (normal, mainly needs cleaned)
Silver necklace (worth 150gp)
Fine bone bracelet (worth 100gp)
(2) Daggers
MW Hand axe
3 chords of 5lb wood stacks
battered leather pack
Simple Leather amulet
Mummified Red Flower of Kelda-Sigr

The pups play and with the cave facing south, the twighlight deepens to true darkness within, except for the warmth of a fire (assuming one is lit). Outside the wind lowers to a whistling moan and the temperature can be felt falling.

The night deepens and the wind dies as the storm subsides. A still calm falls across the area and the clouds even give way to stars and moon. The silence is powerful, even the crackling fire looses it's will to be heard. A chill wind begins to enter the cave, but no, not enter, exit. It comes from the deeper recesess. Like a cold exhalation of the very mountain itself, and not a wind, but a word.

All are awoken by a gentle whisper, "Ssssseeeeee mmmmmeeeeee." a soft blue glow rises from the side of the cave where the flower and leather amulet were found. the glow softens to become a translucent figure of a young woman from the waist up and trailing to vapors. No older than Frigga, she floats eyes closed and head bowed.

The translucent figure floats off the ground abit and finally speaks in a very young sounding voice but also with a hollow, wanting despair. Head still bowed and eyes closed, as if lost in memory.

"You seek the flower.....I sense your all came from the same village as me...I was once came from there...I remember...aaahhh...I remember the cold, bitter, biting...but I did my best...I wanted to show mommy so much and we got the flower." The girl's hand drifts lifeless to point towards the frozen mummified flower on the floor.

Lifting her head, though her eyes stayed closed.
"We camped here...me, Úlf-álfr and Da'-fúss ...ssssooooo proud, we were happy, The flower, adults soon....Aaaahhh...me and Úlf-álfr had such great plans for when we returned but during the night...." The girl's face clouds over in a expression of pain , eyes tightening shut, she begins to slowly fade before her translucent body suddenly shimmers back in and a scream of sheer unbridled pain and terror rips from her lips, "NOOOoooo! Úlf-álfr! Noooo! Not my Úlf-álfr." The cave reverberates her very anguish it seems and bits of dust float from the ceiling.

Her voice drops to a whisper "Not my Úlf-álfr. Don't leave me. You promised. I don't want to die" The girl begins weeping where she floats now head down towards her feet. Her tears strike the ground and where they hit, small blades of grass instantly poke through the cracks in the rock floor.

"I don't want to remember....I don't.....they killed us....killed my sweet Úlf-álfr, they laughed and even took...took their heads as trophies.....I miss mommy."

The girl falls silent for some time and the feeling of death slowly drifts from her. A non-violent spirit she may seem, but still a creature of the shadow world. The snow about her feet hardens to ice and blackens. The small blades of grass wither and die. The temperature in her immediate vicinity plummets below zero and it seems even the very air crystalizes about her. Soon she lifts her head and her eyes snap open, a lowered hollow voice of prophesy and accusation roll from her lips, "They are coming...you'll meet too....you'll fight....you must be strong...you must get your flower and make it home. All spirits here of Ice Peak wait for you to get your flower and return....a war will be brewing soon....you all will be the beginning, you'll see. It has began already with the theft, the true war will erupt with cold furry...burning spring, the grass afire, seek you the Wall. Bring the pack, Burfell awaits. You'll see... frozen death, the heart of iron" The girls voice then seems almost to lighten "my mommy...please...my amulet...take it to my mommy.....she would be old now....very old but I do not see her yet...." As the girl utters these last words she fades out of sight and her voice is repaced by a lonesome soft moan of wind across the snow battered land of the Ice Vein.


Bohdi Nackle  d20+10=21 d20+8=27
Friday March 4th, 2005 1:07:37 PM

ooc: Going out of town for the weekend in about ... 10 minutes. So here goes:

Bohdi listened quietly to the ghost. His eyes seemed to be perpetually round, wide, and wild these days. After the spirit departed, Bohdi sat still for a moment ... and then promptly fell flat sideways.

His eyes fluttered open again after a few minutes. "Can't a gnome get a bloody night's sleep in the wild anymore?" He stood up, angry, and shook his fist in the direction of the cave entrance. "Anyone else bloody well have some message for us? Eh? Eh? You stars out there, moons, you want to pop in for a visit? Come on, come on down now, don't be shy! Plenty of room right over here by the fire, make yourself comfortable!"

He began parading about the cave, sarcastically pantomiming as he welcomed phantom guests. "Oh, Domi, how nice of you to drop by! Gargul, Flower, please, have a seat. Oh, yes, Flower, you look smashing tonight. Anyone else? Oh, yes, Wardd, lovely, lovely, please, sit down. Now, then. Everyone here? Everyone perfectly comfortable? Good."

"NOW LEAVE US THE BLOODY HELL ALONE!" he shouted at the empty air. His breath came in short pants and his nostrils flared.

Squork, always the sensible one, fluttered over and pecked the enraged gnome in the eye.

"Owwww!" he cried, swatting at the bird. Then, the rage broken, the gnome slumped back to the floor. "Wauuuuuugghhhhhh...."

He crawled back into his sleeping roll and blankets and whimpered himself back to sleep.

ooc: a little backposting. As is his custom, Bohdi would have cast Detect Magic on the cave and its contents when first arriving at the location for their night's rest. Let me know what the results would have been. (Don't forget, Bohdi gets an Alchemy check on those potions: rolled a 21 for his check.) While he whimpers in his bedroll, Bohdi will think about what he knows about ghosts and apparitions, to see if he can make sense of the ghost's appearance or its words. Skill check (Knowledge, arcana, trained) 27.

Frigg'Isa  d20+3=17 d20+4=11
Friday March 4th, 2005 5:44:32 PM

Frigg'Isa lies sleeping next to her brother when the ghost makes its appearance. She sits up quickly and clasps her Spirit Dagger in her hand. As she listens to the poor girl's ghost tears fill her eyes and drop slowly down her cheeks. She pays them no mind and when the ghost leaves, Friga wipes them off her cheeks and hugs Nauth.

Looking at her brother Friga says, "We have to take the amulet to her mother. She would want to know what happened to her little girl. We'll take their flower, too. Maybe Kayra can do something for them. The village should know what happened."

The dark young woman pauses for a moment before continuing. "I just want to get this over with. Let's get our flower and get home."

Frigg'Isa lays back down and stares at the ceiling of the cave, thinking. After a short while she begins talking.

"What is the pack she spoke of? The ants mentioned a pack, too. When the ants said it, it sounded like a name to me. I guess we'll have to stop and visit the ants on the way home. They want the other flowers that we find. I'm rambling aren't I? I just don't want to go to sleep."

Climbing out of her bed, she dresses in her armor and furs. "You guys go ahead. I'll keep watch. I can't sleep right now anyway."

With that, she moves as close to the entrance of the cave as she can. She watches out into the storm (Spot 17) and listens as well as she can over the raging winds (Listen 11).

DM Addendum 
Saturday March 5th, 2005 10:54:03 AM

Bohdi detects a Faint aura of Abjuration on one of the daggers and confirms the labels on the two potions (Cure Light Wounds, Delay Poison)

Stories of spirits trapped or wandering ICe Vein of their own volition are too numerous to recount. Everyone knows at least 10 good ghost stories...11 now, though many consider them just stories.

A reference to the Wall sparks a dim memory of an ancient prophecy so sure by the seer he literally etched it in stone, but Bohdi can recall no more than that

Garrett Jax 
Saturday March 5th, 2005 10:37:12 PM

"well, that was something. It seems that we are being expected or counted on for something much more than just this test. It seems we are destined to be the catalyst for something big.

Perhaps the pack we are suppose to bring refers to the ants. There seems to be many forces at play here. I think that the best course of action is to simply continue on with our goal and let the pieces of the puzzle fall into place.

But we should definitely be extra wary. It appears that there are others in the area that would be more than happy to remove our heads. I think another person on watch tonight would be a prudent course of action. I will stand watch for a bit with Frigg'Isa before I need to rest in order to get my spells."

Aiden  d20=11
Sunday March 6th, 2005 7:39:55 PM

Aiden was absolutely shocked by how well everyone was taking the siting of the ghost. It took all of his willpower to keep himself calm, and everyone else in the group, including the gnome, seemed to shrug it off as commonplace. Perhaps he didn't deserve to be an adult....

"Quiet fool!" Aiden hissed at Bodhi, "Do not anger the spirit more!" He was not the wisest of individuals, especially in the ways of the womanfolk, but from what Aiden 'observed', females liked to talk, especially at the 'age' of the girl (which was close to their own). Not only was her beloved killed (as was she), but she was unable to talk to anyone for years...perhaps even decades. And Bodhi basically told her to be silent?!?

And they say that he is a barbarian....that act was more like those of his fellow Twin Tuskian than Ice Peak.

He allowed Frigga to speak to the girl's spirit, but he silently vowed that he was going to carry NOTHING of what was found out of the cavern. The amulet taken so that it can be returned, so that the girl's spirit may be put to rest, and that's all.

Aiden was unable to sleep the rest of the evening...

11 + 3 (con bonus) + (fortitude bonus?) to stay away for the rest of the evening....

Dawn Breaks [DM Post] 
Monday March 7th, 2005 2:51:55 PM

A few find the spirits visit disturbing others no more so than seeing a snow owl fly by. The remainder of the deep twighlight passes, and though some are unable to immediately return to sleep, the snowman eventually catches up.

Dawn finds the group in the cave, some having attained more sleep than others. The sun climbs higher and the temperatures again begin to rise in the early morning hours.

The promise of a new day.


Frigg'Isa 
Tuesday March 8th, 2005 2:15:20 AM

Frigg'Isa wakes from her slumber by the ledge. She looks a little sheepish because she had meant to stay awake. She looks around to see if anyone has noticed before moving over to her furs and gear.

Double checking everything in her pack she pulls out a sack and loads the items that they found in the cave into it. She places the mummified flower and amulet into a belt pouch for safe keeping.

While waiting for the others to make ready, she lightly chews on a small piece of rations to calm her stomach.


Bohdi Nackle  d20+9=11 d20+3=17
Tuesday March 8th, 2005 7:55:07 AM

"Here, love, let's have a look at that dagger, shall we?" Bohdi said as he crept up behind Frigg'Isa. Gnomes were generally pretty good at hiding and moving quietly (Hide 11, MS 17), but Bohdi wasn't doing either particularly well this morning. "If it's magical, it may be useful for me to carry it." With Frigg'Isa's and the others' consent, he tucked it in his belt next to his ordinary dagger; he left the rest of the items for the others.

Bohdi sat on cave floor, pulled out a piece of hardtack, and chewed with a disgruntled look. He hefted his spellbook from his pack and began to study. "Hope we don't end up some blasted spirit haunting a gods-forsaken cave in the wilderness," he muttered. "Would be just my luck now, wouldn't it, stuck in this blasted cold for eternity." He hunched over the pages of mystic writing as if they were a fire to warm his chilly disposition.

Proposed spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray, OPEN SLOT


Garrett 
Tuesday March 8th, 2005 8:16:26 AM

"Aiden and Bohdi, didn't you both use your CLW potions? You should restock with the two sitting there. Other than that I think we should leave it all here for now, perhaps pack it up. Then we can swing by on the way home and take it all with us."

"I think we should make haste. This cave is a good shelter, and easily defensible. We should try and make it to the flower and back to this cave before nightfall. It should not be too far since the other group camped here after they retrieved the flower also."

Garrett Supplemental 
Tuesday March 8th, 2005 8:19:53 AM

Spells memorized:

0 lvl: create water, light, det. magic

1st: Enlarge person(d), endure elements x2

Nauthiz'Ull 
Tuesday March 8th, 2005 3:19:48 PM

The color eventualy returned to the dark-skinned boy's cheeks as the night passed and the visions of the ghost returning vanished formm his mind. As Nauth awoke, he looked into the eyes of his companions just to make sure that he had not dreamed all of what happened the night before, then he checked his pants to ensure that they were not wet and or frozen.

As he pulled some meat from his food for his pup he looked to the others, "I am not sure what to do. We could use a lot of this, especialy the money and the potions."

nauth continued to feed the pup and play with eat, taking small bites for himself while in deep thought. When Frigsa was alone, he would return to his sister and talk in hushed tones to her.

"Sis, I feel deeply compelled to seek revenge for the girl, Úlf-álfr and Da'-fúss. Their souls are not at ease and they deserve to cross over. What should I do Frigsa, what should I do?"

Breakfast Talk [DM Post] 
Tuesday March 8th, 2005 4:23:13 PM

Teh group chats quickly about whether to leave the possesions until they are returning to Ice Peak, or to take everything they can up the mountain.

Bohdi claims one of the daggers, the pups get a bit of morning exercise and all agree the mummified flower and amulet should not be left behind.

But what of the rest, some may be handy like the hand axe and wood while carrying an extra 30 pounds of Chain mail up the mountain makes less sense.

a snow filled breeze blows down from the higher slopes, as if challenging those below to try and climb them.

Bohdi Nackle 
Wednesday March 9th, 2005 12:37:52 AM

Even though he seemed to take the most time getting ready--he spent an extra ten minutes to prepare the last spell available to him for the day, which turned out to be an Endure Elements spell that he promptly cast on himself--Bohdi seemed impatient to go.

"Come on, come on," he complained bitterly. "We need to go find this blasted flower, let's get on with it. Any of this gear you all don't think we should carry, let's just leave it. Maybe we'll have the chance to come back and get it, and maybe not."

He looked toward the cave entrance and shivered. "Don't want to be caught out there should a storm kick up. Let's be on with it, then." He eyed Aiden and Nauthiz'Ull expectantly.

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray, Endure Elements (cast)


Garrett Jax 
Wednesday March 9th, 2005 9:08:09 AM

Garrett picks up the 2 potions, and hands one to Bohdi, and one to Aiden. "I'll take the wood with us, in case we need to camp before returning."

Garrett takes the 3 cords of wood and the hand axe and places them in the worn leather backpack that was also in the cave. He'll sling it over his shoulder so that he can drop it easily should a fight happen.

Nauthiz'Ull 
Wednesday March 9th, 2005 9:58:16 AM

Watching the eagerness grow in the eyes of his companions, the young boy gets the feeling that right now, with what is ahead of us, is not the best time to become anxious or moody.

"Wunjos, remember your steps today and make sure all ground is firm. Aiden proved invaluable yesterday as our guide and i for one believe him the best man in the mountains. I will stay back with Frigsa and help whomever needs it along the rest of the climb."

Nauth then gears up and eats a little bit of food. While eating he breaks pieces off and feeds them to his pup. In truth, the pup eats more than Nauth does and while the rest get ready and gear up, the dark-skinned boy will wrestle with the wolf to help promote strength and dexterity.

Frigg'Isa 
Wednesday March 9th, 2005 12:38:44 PM

Frigg'Isa gives Garrett the items from the sack that he needs. She gives Aiden the healing potion to replace the one that he lost and will give Bohdi the cure poison potion should he want it. If not, she'll tuck it into her belt pouch. The necklace and bracelet the witch also tucks in there. The rest of the stuff, she leaves in the sack to await them upon their return.

When Nauthiz'Ull comes to her about his worries for the ghost, she does her best to comfort him. With her arm around his waist she speaks low to him. "Nauth, try not to trouble yourself so. I am hoping that by returning the amulet to her mother and the flower to the village that perhaps what you are wanting to do will be accomplished."

Turning to the others she raises her voice.

"If everyone is ready, I'd like to get our flower and get back as soon as possible."

The Fields of Valor [DM Post] 
Wednesday March 9th, 2005 3:43:44 PM

The group takes a fews of the items immediately and leaves the rest for the return trip towards Ice Peak.

Aiden sets the pace and moves out across the skree zones, with careful foot placement for the others to follow. The group climbs ever higher and in a few hours an opening can be seen in the slope where perhaps things may level off.

As the group closes, the winds pick up, sending snow and ice raking across exposed skin and pounding through clothes and cloaks. But finally the crest is made and the efforts reveal their rewards.

A large alpin meadow shielded on the winward side of Burfell. A light snow cvers most of the ground, but the high day sun shows thick tundra grass growing well beneath as a great deal of the snow has been vanquished by the ever burning presence of the suns rays. As you pass to the leeward side, the temperature seems to jump almost 20 degrees and it almost feels like the deep long days of summer out on the black catching rocks.

A small single tree with three frail dry looking branches grows in the center of this plain, which is roughly 80 yards long and 40 yards wide. Beneath it grows a small collection of blue and wite pedalled flowers and just to the other side is the Red Flower of Kelda-Sigr, like a beacon against the green and white fields, a mere 120 odd feet away.

Cresting the rise directly opposite of you, come 6 individuals. Wrapped in similar furs you can see the steam of breath blast forth from thier mouths. At this distance more detail is hard to discern, but what can be seen are the weapons coming to hand, a pair of bows and a quartet of battle axes. One points across in your direction and bellows.
"Bring me the heads of the ICERS! I wish to add to my collection!

Spot DC 20 Highlight to display spoiler: {Against teh rocks to the groups left about 30 yards in and 20 yards left, a large Polar bear crouches in shadow on a snowy spot}

Nauthiz'Ull (AC17 HP10/10)  d20+8=21 d20+4=9 d8=4 d20+5=17 d20+5=12
Wednesday March 9th, 2005 6:40:59 PM

With a blur of bow and fur, Nauth drops the pup and draws his bow with an arrow noched.

The young ranger's senses explode with warnings and advice and instincts as his eyes dart around the meadow. He even swears that he sees something in the shadows.

"Wunjos, behind me. Whoever you are, take heed of my word and leave us be. Our mission is higher than you can fathom and our guides are stronger than you imagination can conjure."

Memories of Ull'Heimdall start flooding Nauth's mind as he tries to recall any knowledge of what is going on.
====================
Readied attack if they advance:
AC-9
Dmg-4

Spot-21
Know:Nature-17 (Polar Bear thing)
KNow:Geog-12 (Possible clans around here)

Aiden  d20=2 d20=12 d8=1
Wednesday March 9th, 2005 8:15:45 PM

Aiden slowly pulled out his own rather large, and ugly looking double bladed axe. He readied himself for the onrush, knowing that the others would have to help keep the archers at bay through spell and missile.

However, any attacker coming within striking distance of his axe would feel his blade.

Spot: 2 + 3 = 5 (don't think so)

Attack: 12 + 3 = 15
Damage: 1 (of course!) + 4 = 5



Bohdi Nackle (AC 14, HP 7/7)  d20+2=5 d20+2=13 d6=3
Wednesday March 9th, 2005 10:35:56 PM

"WAAAUUUGHH!" Bohdi exclaimed in terror. His fright clouded his vision of any but the most obvious threats (Spot 5).

Shifting his crossbow into his hands, he drew a shaky aim and stepped five feet backward to take cover behind Nauthiz'Ull--well, he offered, didn't he?--while his thoughts sprang to the dagger tucked in his belt.

Faint aura of abjuration, eh? he thought to himself. A little dimensional door wouldn't hurt right about now.

He readied his aim at the closest of the fur-clad antagonists who was wielding a bow, and prepared to fire should any of the other group close to within 100' of his own group's position. "Take out the archers," he growled to the others with a calm he did not feel.

Movement:
Wield crossbow (6 bolts remaining)
5' step to take cover behind Nauthiz'Ull

Attack:
Readied crossbow attack--fire at nearest archer should any opponent come closer than 100' to any ally

RAB +4 range increment -2 = 1d20 +2 = attack 13
Damage: 3

Garrett ( AC: 18(16), HP: 10/10)  d20+3=23
Thursday March 10th, 2005 8:53:33 AM

Garrett drops the pack containing the wood and the axe, and then pulls sword and casts enlarge person upon himself and watches the polar bear. Garrett will continue to keep an eye on the bear until it attacks, leaves, or the others close first.

"We got more company, whether or not it's with them. A polar bear about 30 yards in and 20 yards left by those rocks. It almost appears to be hiding. I'll cover the flank in case the bear attacks, you guys take out those archers."

"It sounds like we may have a chance to put that spirit to peace, by exacting revenge on those responsible for their deaths. There can't be that many folks around here that collect heads."

Spot:23

(Garrett is now 12'4" tall and weighs close to one ton. ac drops 2, strength related scores +1, attacks remain same, damage now 2d6+5)

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d)(cast),endure elem x2


(Garrett OOC) 
Thursday March 10th, 2005 9:02:06 AM

It was pointed out to me that a cord of wood is rather large, and it would not have been possible for me to carry them all, and rather cumbersome to lug around one of them. Therefore, I would have had to just fill the backpack with as much as it could hold instead. Shouldn't affect things much unless we need a really big fire.

Frigg'Isa  d20+3=16 d20-1=2
Thursday March 10th, 2005 11:39:40 AM

Frigg'Isa sees and hears the men from the other rise. She, however, does not see the polar bear that Garrett mentions (Spot 16). She is too focused on the incoming men.

"Aiden, are those Tuskers," she asks the tall boy.

"My sling isn't much good from here. I can do something when they get within about 100 feet or closer. When they get even closer, I can confuse one of them for a small time. That's about it."

Frigga pulls her sling from her belt and loads a bullet into it. She prepares herself for when the men get within her range (readies attack 2).

OOC: I don't think that attack would hit the broad side of a barn. ;)

Oh, It's ON [DM Post]  d20-2=11 d20-2=10
Thursday March 10th, 2005 3:37:15 PM

Nauth tells the group to seek cover and lets loose an arrow, which sails wide right.

Aiden pulls his axe and moves up to stand his ground next to Nauth.

Bohdi pulls out his trusty crossbow and loads it ready to fire. from behind Nauth.

Garret enlarges, doubling his already impressive size, his feet sink nicely into the snow. The cleric also informs the group of a polar bear along the rock wall to the left. Garret is presently behind Nauth and Aiden.

Frigga too, readies missile fire if the enemy comes into range.

Laughter rings across the meadow at Nauth's words. "You weak Icers are no match for the power of the Tusk!" The one talking stays on the ridge line as three of them move down across the meadow with axes in hand. (Now approx. 160' away)

The two bowman split left and right advancing a little and then firing. (approx dist. 220' 20' left and right respectively.)
[Attack Aiden Hit AC 11 Miss]
[Attack Nauth Hit AC 10 Miss]

The bear remains where it is, but it is definately aware of both sides.

Bohdi Nackle (AC 14, HP 7/7)  d20+4=18 d6=5
Thursday March 10th, 2005 9:37:26 PM

Watching the arrows from their foes fly past might have scared the gnome under other circumstances, but, for some reason, at this moment it helped to clear his thoughts. The field began to look like a game board, and the savage battle the pieces, in his mind.

"Everyone, listen," he said grimly. "The most important thing is that we need to stick together--whatever happens. Garrett, you should be in front in the middle, with Nauth and Aiden on either side. Frigg can take cover behind Garrett; I'll stay behind Nauth. That way, we can help each other. We should let the ax guys come to us. We'll meet them here--Nauth, Garrett, and Aiden, you space yourselves out in a battle line and leave five feet apart between each other. Garrett can help both of you that way. Garrett, Aiden--you focus on defending yourselves until they get here. But no matter what, we all stay together. Got that? All right?"

Meanwhile, Bohdi shifted his aim to the approaching axmen. "Nauth, let's focus our fire on one of those ax guys--how about that middle one?" When the axman that Bohdi had indicated reached 80' from their group, Bohdi fired his crossbow toward the man. His thoughts clear and focused, this time his shot followed suit and flew straight (Attack 18, Damage 5).

ooc: In case it wasn't clear above, Bohdi's envisioning this:

Nauth (5') Garrett (5') Aiden
Bohdi (5') Frigg

Bohdi will stay true to his word. Wherever Nauth goes, he's staying with (behind) him, but he's hoping that the others abide by the strategy he's laid out. He's readying a shot until the axmen hit 80', which at their current speed should be the end of this round.

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray, Endure Elements (cast)


Nauthiz'Ull (AC17 HP10/10)  d20+4=20 d8=3
Friday March 11th, 2005 10:11:25 AM

The voice of a companion clears Nauth's mind of the echoing bellow of the Tusker and without hesitation the yong ranger falls into place as Bohdi ordered.

Feeling a warm sensation coming from the thought of his wunjos workinng together efficiently, Nauthiz'Ull snaps another arrow from his quiver and nochs it.

"Do as Bohdi says,but take out the archers first, he has a knack for this sort of thing."

The dark-skinned boy then lets loose an arrow that finds true to the nearest archer.

"You will end your days here rotting in the sun. Let that arrow be your warning and GO AWAY!"
================
Attack-20
Damage-3

Garrett Jax (AC: 16. HP: 10/10) 
Friday March 11th, 2005 11:03:44 AM

Garrett continues to eye the bear while taking a free 5' to position himself where Bohdi called. Garrett will then sheath his sword and pull his crossbow so as to be able to load and fire next round.

"anyone know if those tusk folk are likely to have a pet bear? It seems to coincidental that it's just hanging out, half hidden nearby. I hate coincidences." Garrett calls out
"I'm going to switch to bow also, and shoot at the tusks. If that bear moves in on us, Aiden, Nauth and I should maintain our line, moving slightly to put us between it and Bohdi and Frigg. The three of us will hopefully handle the bear quickly while Bohdi and Frigg'isa keep shooting at the tusks and perhaps buy us a little time. Just a contingency plan."

Aiden (AC 16 HP 11)  d20=1 d20=2 d20=1
Friday March 11th, 2005 4:53:41 PM

ooc: I know it's a bit cliche, but I've wanted to use what Aiden 'thinks' for a very long time in a game...

Aiden stood at the position as directed. He wasn't sure if he recognized the warriors from Twin Tusks, but he knew that he had to stand strong.

~come my foes and get some...~ he thought to himself.

Spot (to figure out if he recognizes the tuskers): 1 + 3 = 4

Remember if any tuskers (including shaman) dealt with bears: 2 + 2 = 4

Attempt to hit if any come within reach of the axe: 1 + 4 = 5



Blood on the Fields [DM Post]  d20=1 d20=7
Friday March 11th, 2005 11:04:55 PM

Nauth lets loose a second shaft. This time it buries into the shoulder of the archer to the left.

Garret and Aiden wait for the charging trio to arrive and Bohdi fires at the center of the charging axe weilders. The bolt strikes solid, but does not slow him but a step.

The three continue to run across the open field towards the group. (They have closed to 80')

The two bowman, one far right and the other far left, close to 180' and fire.
[Attack Aiden Hit AC 1 Miss]
[Attack Nauth Hit AC 7 Miss]
The shots are far off mark.

The bear gets to its feet as the three axe weilders run by, but makes no move to follow them.

With the thick of a battle upon him, Aiden can not recall much from when he was with the Tuskers over 5 years ago.

Garrett 
Saturday March 12th, 2005 3:59:39 PM

Deciding that he doesn't have quite the time to shoot, he drops his crossbow, pulls his sword, and readies to swing at the first opponent to get within range(because of enlarge person, I have a 10' reach).

"For all the children our village has lost to you, their vengeance shall be upon you today!" Yells Garrett to the approaching tusks.

Bohdi Nackle (AC 14, HP 7/7)  d20+4=8
Sunday March 13th, 2005 9:32:18 AM

"Steady, friends, steady," the gnome declared. (Where was this sudden bout of courage coming from? Doubtless it would vanish in another moment.) "The axmen will reach us in moments. Nauth, Garrett, Aiden--ready yourselves! Frigg--you and I must focus on one attacker. Aim for the same one as me!"

Bohdi reloaded his crossbow and fired at the middle axman once more. But he was too hasty--the bolt flew wide. (Attack 8)

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray, Endure Elements (cast)


Nauthiz'Ull (AC17 HP10/10)  d20+4=24 d20+4=5 d8=7
Sunday March 13th, 2005 3:29:16 PM

Let that sting bear mark of the pain that I shall bring swine! Ull'Heimdall I know your hands guide my fletchlings true.

The lanky boy's eyes flash with an eagerness not often seen within his demeanor. With fluidity, the ranger draws another arrow and lets it loose towards the closest approaching axeman, as he knows the archers are going to prove ineffective once the Tuskers close in. The arrow strikes as true as possible and Nauth knows that his mark was hit.

Thank you father.

"Hold strong and prepare to trade blows wunjos. I doubt that this is our time to die!"
=============
Attack-24 NAT 20!
Threat-5 NAT 1!
Damage-7 or 14

Nice die dichotomy huh?

Aiden AC 16 HP 11  d20=17 d8=1 d10=5
Sunday March 13th, 2005 6:48:35 PM

Aiden took a deep breath and refused to respond to the others within the group, in particular, Garrett. It didn't seem right somehow, that the deaths of those they had found in the cave, were caused by the Tuskians.

Too much of the looty was in tact. Tuskians usually would take anything from their defeated foes back as trophies, at the very least, trade.

But as soon as one of the warriors charged within striking range, he would show where his new loyalties lay.

To hit (WOA!!! WOOHOO!!!): 21
Damage: (HAHA...it HAD to appear): 1+4 = 5



Garrett (illegal second post)  d20+5=7 2d6(1+2)+5=8
Monday March 14th, 2005 8:07:14 AM

Forgot to give my attack and damage rolls for my readied attack.

Attack(typical): 7ac
damage: (yeah right) 8


Of Steel and Bone [DM Post]  d20=12 d20=18 d8=8 d20+8=12 d20+8=23 d20+8=23 d8+6=10 d8+6=8 d20+15=27 d20+18=25 d8+8=11
Monday March 14th, 2005 12:18:07 PM

Bohdi and Nauth both let loose with another shot. The bolt sails wide right and high, but the keen marksmanship of the ranger is proven yet again. His arrow land solidly in the shoulder of the approaching axe man.

Garret and Aiden prepare for the melee as the three continue thier charge.

The two archers close another 40' (140' distant) and fire again at Aiden and Nauth.
[Attack Aiden Hit AC 12 Miss]
[Attack Nauth Hit AC 18 Dmg 8]
The arrow strikes deep to the ranger's exposed stomach, even as Nauth sees his own arrow score.

Battle cries rip from the throats of the three men charging across the fields. Lifting the axes above thier heads for an overhand descent, they blast into the front ranks of Aiden, Garret and Nauth.

Aiden strikes the half-orc, wounding him, but Garret's attack goes high, not fully use to being able to use his height to it's full advantage.

The battle axes descend in hard viscious arcs.
[Attack Aiden Hit AC 12 Miss]
[Attack Nauth Hit AC 23 Dmg 10]
[Attack Garret Hit AC 23 Dmg 8]

Blood sprays the ground and Nauth is quick to follow. His vision darkens and the bow falls from his grasp. The cold ground comes quickly.

As the ranger falls the tree in the center of the field instantly blossums. Each of the tree's branches producing three flowers of vibrant gold and white with just the faintest tint of black at the edges.

The bear too, suddenly seems spurred to action. Was it the fall of Nauthiz'Ull or did the one archer merely stray too close? Over 1800 pounds of bear pounds across the short distance between it and it's target. With a great swipe of its claw the archer is dragged down with a gurgle of protest and into the deep clutches of the polar bear.

Garret. your listed attack in your last post will be the AoO you got. so in this post give me an attack, (last round readied action) and then another one for this round

Bohdi Nackle (AC 14, HP 7/7) and Squork (AC 15, HP 3/3)  d4=2 2d4(4+2)=6 d4=1 d20=3
Monday March 14th, 2005 2:10:05 PM

ooc: Garrett should have had an AoO (presumably, on his choice of the three attackers, owing to his 10' reach) as well as his readied attack this past round. Maybe give him two this round?

"Nauthiz'Ull! NO!" the gnome exclaimed as his saw his wunjo fall. His eyes blazed with fury. Discarding his crossbow, the gnome sent one hand to his pouch of spell components, while his other hand gripped his club.

"Arcus confutatis maledictis!" he proclaimed, sending a cone of rainbow colors into the eyes of the axman who had felled Nauthiz'Ull, as well as the axman confronting Garrett just 15' away.

(Cast: Color Spray. Should be able to target both axmen without affecting Garrett from his present position, or at most with a 5' step sideways. Will save, DC = 17. Creatures >= 5 HD stunned 1 round; 3-4 HD blinded and stunned 1d4= 2 rounds, then stunned 1 round; <= 2 HD unconscious, blinded and stunned 2d4= 6 rounds, then blinded and stunned 1d4= (previously rolled) 2 rounds, then stunned 1d4= 1 round.)

"Garrett--get the ones still standing! Frigg--confuse that last one! Everyone--GET THEM!"

Bohdi wields his club with all the ferocity that a gnome can muster. Although Squork tries to help his master protect himself, he is ineffectual (Aid Another DC 10 = 3, fails).


Actions:
Drop crossbow (free action)
(As needed, 5' to side to target spell on two attackers)
Cast Color Spray (standard action)
Wield club (move equivalent)

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray (cast), Endure Elements (cast)


Garrett (AC:16, HP:2/10)  d20+5=18 2d6(6+2)+5=13 d20+5=17 2d6(3+4)+5=12
Monday March 14th, 2005 2:38:18 PM

(Attack of opportunity from last round if so applicable: hit ac:18 dam: 13hp)

Feeling the spray of blood and the sound of Nauth dropping to the ground, Garrett begins to yell out for the ranger as he too is laid open with a vicious axe hit. The resulting yell "NauAAAA" is followed by "Just give me a few seconds Nauth, hang on for a few seconds while I try and get rid of one of these pigs"

Garrett yells back to Bohdi "They are probably saying the same thing to each other... Just get the one's still standing" as the snow all around Garrett and Nauth turns redder by the moment.

Garrett swings at one of the remaining tusks (hopefully I dropped one with the AoO) targeting one either in front of himself or standing over Nauth so as to prevent the AoO by both when I try and cure Nauth next round. If there is more than one there, or one is wounded, target the injured.

Attack: hit ac17, Dam: 12hp.

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d)(cast),endure elem x2



Aiden (AC 16 HP 11)  d20=14 d8=3
Tuesday March 15th, 2005 4:16:52 PM

Aiden continues to swing at the menacing half orc. One of them had fallen, and now it was up to him to help hold off the attackers until Frigg'a could see to him.

To hit: 14 + 4 = 18
Damage: 3 +3 = 6

Nauthiz'Ull (AC-defensless HP -8/10) 
Tuesday March 15th, 2005 9:42:57 PM

gurgle....gurgle....sputter....

The dark-skinned boy lies limp on the frigid cold ground, blood sputtering from his mouth and gushing from his almost-mortal wound.

two children run and chase each other around a wall of snow. The girl is slower but her cleverness leads the skinny boy into her trap.

I gotchya Nauth! I gotchya good!
No you didn't! I dodged and you touched my furs!


As the children bicker over their game, a stout and tall framed man looks upon them with a smile. He ties a piece of white cloth onto the shaft of an arrow and lets it loose through the air from the top of a wall of ice.

The flight of the arrow seems off at first and wobbles through the air, but in mid flight the ribbon catches teh full force of the passing wind and snaps with reassurance. The fluttering of the cloth catches the children's attention and the look up at the moment the arrow strikes the mound of snow behind them.

My children, you are obviously equal in your unique ways. It is time for our walk and lessons.....


The familiar voice spurs forth involuntary tears from the open and rolled back eyes of Nauthiz'Ull as the wheezing sound of father forces itself from the boy's lungs.

Bohdi Nackle (AC 14, HP 7/7) and Squork (AC 15, HP 3/3)  d8+1=3 d20+4=10 d20=12
Tuesday March 15th, 2005 10:43:29 PM

Going out of town on business for the day tomorrow and won't be able to post until late tomorrow night at best, so I'm going out on a limb here and posting a little bit conditionally for the next round. I'm assuming that the three ax foes are all dead or unconscious as a result of Bohdi's, Garrett's, and Aiden's attacks.

Bohdi fell to his knees beside the ranger Nauthiz'Ull and grasped the potion on his belt, which had only been handed to him this morning by Garrett, labeled Cure Light Wounds. Unstoppering the vial, he poured the liquid down Nauthiz'Ull's blood-soaked throat. "Come on, you bloody fool, live, damn you, live! Come on, you twit, no sense dying out here in the cold! Don't make me have to drag your worthless corpse all the way back to that bloody village--LIVE!"

The potion slid down the young ranger's throat and began to knit his wounds. (Cure Light Wounds = 3.) It was enough to stop the bleeding, but not enough for Nauthiz'Ull to regain consciousness.

Bohdi scoured the ranger's belt with his eyes and noticed Nauthiz'Ull's own potion. He turned to the others.

"Garrett, Aiden--get those last two pests! Frigg--Frigg! Frigg'Isa! Frigg'Isa, wake up, girl! Your brother needs you! Come on, woman! I need your healing potion over here, now!"

IF Frigg didn't respond: Frigg remained motionless, clearly shocked into inaction at the bloodbath and carnage around her. Bohdi shot a mental command at Squork. The raven flew the short distance toward the witch and, with its grasping claws, snatched at the potion at her belt, but missed. (Treating this as a grapple attempt on the potion vial, which has an AC of 13, per the DMG and per PHB formula of AC 10 -5 DEX +8 Fine size. Squork's claws attack is +4, but rolled a 10, which misses regardless.) "Come on, Frigg--WAKE UP!" the gnome cried.

IF Frigg responded of her own accord: Bohdi shot a mental command at Squork and the the bird flew toward Garrett and Aiden. Swirling around Garrett's head, the bird tried to serve as a distraction to any attackers. (Aid Another, DC 10 for +2 to Garrett's AC = 12 success.)

The Press continues [DM Post]  d20-2=3 d20+2=15 d8=3 d20+6=12 d20+7=19 d20+18=27 d20+18=25 d20+18=34 d20+18=29 d8+8=12 d8+8=13 2d6(1+2)+4=7
Wednesday March 16th, 2005 9:29:20 AM

OoC Quick Point...Garret is unwounded as his AoO killed the orc closing to him.

Garret downs the orc closing on him before he can strike and then strikes at the half-orc who just downed Nauth. A large wound is opened across his chest exposing ribs and lung, yet it seems through sheer adrenaline he still stands.

Aiden wounds his advasary who growls ferally at him.

Bohdi moves slightly to his left and lets loose a cone of shimmering color and the wounded orc between him and a badly wounded Nauth topples backwards to the ground.

The archer closes another 40' (100' distant) and again fire. This time at Bohdi.
[Attack Bohdi Hit AC 15 Dmg 3]

Aiden's opponent step away from Garret, around towards Aiden's right and delivers a roundhouse level swing with the axe [Hit AC 12 Miss]

The last archer vainly tries to free himself from the bear [19 vs 27] The bear mauls the hapless orc, soon enough the squeeling ceases and the bear is just batting the torn corpse across the field [Dmg 32]

The trees flowers wilt and fall to the ground as its leaves brighten to a brilliant emerald green.

garrett (AC:16, HP:10/10)  d8+1=8
Wednesday March 16th, 2005 2:20:59 PM

(since it appears that Garrett has nobody within range to AoO against him) Garrett will spontaneously cast cure light wounds and CLW Nauth for 8HP.

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d)(cast),endure elem., CLW(cast)


Aiden (AC 16 HP 11)  d20=5
Wednesday March 16th, 2005 3:09:39 PM

Aiden's eyes follow the movement of the wounded half orc. He did not know what the others would do, but he surely was not going to allow this warrior to escape.

However, Aiden's swing was errant, and the axe failed to connect to anything but the crisp air.

To hit: 5 + 4 = 9 (probably a miss)

Bohdi Nackle (ooc) 
Wednesday March 16th, 2005 9:55:13 PM

Checking in. Previous post applies.

From the Brink [DM Post]  d20+2=21 d8=5 d20+6=18 d8+6=9
Thursday March 17th, 2005 2:46:51 PM

With Bohdi and Garret's attentions Nauth feels life flow back into his body and his eyes flutter open, a small cough escapes his lips as he deeply breathes the air of Ice Vien once more.

Frigga, remains terror stricken behind the enlarged Garret.

Aiden's attack is deflected wide by the half orc whose eyes then narrow, as he seems to recognize the fighting style Aiden knows as having come from his own village.

The last archer remains where he is and lines a shot on the seemingly biggest threat, Garret.
[Attack Garret Hit AC 21 Dmg 5] The shaft whistles in on a near perfect line, striking the cleric of Domi in the upper stomach.

The foe on Aiden circles further around to put Aiden fully between himself and Garret's massive sword. This time he takes a quick swipe to claim first blood.
[Attack Aiden Hit AC 18 dmg 9]
The axe bites deeply into the ranger.

The last Tuskian who had remained on the far side, begins to move across the field now. A large grin on his face. "Do not kill the female, it looks to be cold tonight"!

The bear takes its meal and returns towards it's place near the rock wall.

The leaves of the tree turn bright orange and fall to the ground.

Garrett Jax (AC:16, HP: 5/10)  d8+1=4 d20+5=9
Thursday March 17th, 2005 3:31:05 PM

"For Domi's sake guys, we're getting torn up faster than I can do anything about it. From the looks of it, we will be engaging the leader momentarily."

Garrett moves around Aiden and swings at the tuskian, keeping himself at 10' so if he wants to move in on me I will get an AoO.

Attack: 9 (this die roller really is great)
Damage: irrelevant

"Let's finish this guy quick Aiden, so we have a moment to heal up before the leader gets here. I'll actually try and hit him next time."

"Nauth, don't you have that healing potion still? How bout you Bohdi? anything you can do about that archer or this guy?"

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d)(cast),endure elem., CLW(cast)


Bohdi Nackle (AC 14, HP 4/7) and Squork (AC 15, HP 3/3)  d20=4
Thursday March 17th, 2005 4:49:28 PM

"Aaaaarrrgh," the gnome grimaced at the black arrow with molting fletching that now protruded from his shoulder. In comparison to the gnome, it seemed huge. "On your feet, soldier!" he barked at Nauthiz'Ull.

He rose from the ground where he had been tending Nauthiz'Ull, dropped his club, and picked his crossbow back up from the ground. "You guys worry about Hairy over there--Nauthiz'Ull and I will take care of the archer! Right, Nauth? Now he's the biggest threat!"

Squork fluttered back around Bohdi as a distraction to the archer, but still ineffectually (Aid Another = 4, fails).

Actions:
--Stand from prone (move)
--Drop club (free action)
--5' step, as needed
--Pick up crossbow (move)

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray (cast), Endure Elements (cast)


DM Note You do not have to go Prone to administer a potion. I consider you only being on a knee, which to me is not Prone, so feel free to take a shot.

Bohdi ooc: Thanks. Still no shot this round, though, because he'd still have to load the x-bow. So, actions become: (1) drop club; (2) pick up x-bow; (3) load x-bow.

Nauthiz'Ull (AC17 HP3/10)  d20+4=18 d8=7
Friday March 18th, 2005 11:56:35 AM

With blood still coating hte inside of his mouth, Nauth grimaces at the unceasing pain but grits his teeth and rise to his feet while drawing an arrow.

"You fool! Do you think that you will have the chance to get near my sister! If I have air in my lungs, you will not near her!"

A look of inner turmoil crosses the ranger's face and pain burns in his eyes. His bow is aimed at the "leader" but with a grunt he swings his aim at the archer and lets loose an arrow that will hopefully take the life from him.
================
Attack-18
Damage-7

Aiden (AC 16, HP 2/11)  d20=19 d8=1 d20=10 d8=3
Friday March 18th, 2005 1:49:35 PM

Aiden's eyes narrowed as the glint of recognition seemed to pass between the two. It was a bloody battle, one which a warrior will fall and be forgotten...

He was NOT going to have Frigga be submitted to the horrors of what he remembered from Twin Tusks. And with added emphasis, he struck with his double bladed orken axe into the half orc.

To Hit (natural 19 + 4 = 23...which I 'believe' is a possible critical with this weapon (sorry no sheet in front of me), the follow up roll is a 14)

Damage:
If not a critical 1 + 4 = 5
If it is a critical 5 (prior roll) + 7 = 12

Orc double axe is a crit threat on a natural 20 only, does x3 on crit

DM Post double axe is a 20 crit threat..

Blood and Ice Round 4 (DM Post)  d20+2=10
Friday March 18th, 2005 3:22:07 PM

Garret moves over, but the enemy fighter blocks the long thrust of the cleric's sword. Garret calls to the others in a hope to inspire them?

Bohdi retrieves his crossbow and loads, bearing a mark at teh enemy archer.

Nauth, too get to his feet and witha curse and oath lets a shaft fly at the archer. Striking solidly to the orc's upper thigh.

Aiden grits his teeth and draws his own blood line through the half-orc's defenses, eliciting a growl of pain and anger at the wound.

Frigg remains petrafyied of the gruesomeness of what surrounds her.

The enemy archer draws his bead back to Nauth and lets fly again.
[Attack Nauth Hit AC 10] The arrow sails high as he moves further right hoping a moving target will be harder to strike.

The Half orc lets a ferral howl blast forth in challenge to Aiden and steps hard in with his bloddied axe...

The last Half-Orc begins to run across the field quickly closing the distance...

Suddenly, a cold wind wraps around the great grey wall of Burfell and into the field. The blast pierces clothes and magic alike like the icey finger of Celsium himself. The two half-orcs stagger and drop to one knee, thier eyes rolling back into their heads as if the wind were Burfell itself speaking to them.

Nauthiz'Ull (AC17 HP3/10)  d20=17 d8=4
Saturday March 19th, 2005 8:46:57 AM

A fire still rages in the young rangers chest as the words of threat upon Frigsa continue to echoe in his head.

A cold night indeed. So help me Ull'heimdall, you, Tusker scum, will feel the biting cold of Gargul's breath!

Nauths eyes water a bit from the biting cold winds that seem to have an affect upon the Tuskers, but he can still see a prime opportunity when it presents itself.

With a fluid motion another arrow is noched and the bead drawn. This time he takes careful aim at the one who threatened the dark-skinned boy's own blood.
============
Attack-17+4=21
Damage-4

Garrett  d8+1=2
Saturday March 19th, 2005 10:12:51 AM

Seeing a good opportunity (and seeing Aiden not looking so good), Garrett casts CLW on Aiden for 2 whole hp. Witness the power.

The Big Dream [CDM Jerry]


The Big Dream [CDM Jerry] 
Saturday March 19th, 2005 1:44:00 PM

The two Half-Orcs shudder. Their necks pop and break. Out of their bodies come ghosts.

They shout in triumph as they are released. Then spotting the party, they approach.

As their features clear, you can see that the spirits are...ELVEN!!!

They extend their arms and the area around the party becomes white. Bright white. Cleansing white. The whiteness sears the soul and also brings it joy. The joy of freedom!

Your spirits rise out of your bodies to float together in a circle facing in.

A voice from somewhere deep within says, "Something's happening."

Some sort of collective elven effect is at work! And you are hearing it!

As you struggle to come to grips with these events, your conscious minds fade and a waking dreamlike state begins.

There is then a joining of minds. Elven minds. Minds that look at life in terms of centuries instead of years.

Nearby elves join in. Some join to a lesser extent being half-elves or other relates species.

The pool of collective thought grows until it becomes Woldwide!

The overwhelming thought becomes "Why?"

An ancient being joining the mix replies, "This has happened twice before. This is the third time."

"What has happened before? comes the overwhelming response."

"This. Prepare and listen."

A common Elven Dream begins.
---------

You are floating...in space..?

You can see The Wold turning lazily beneath you, so very far below--slow but steady, the planet rotates, basking blissfully in the light of the bright golden disk hanging above it. Sunlight dapples the large fertile brown expanses of land dotted with areas of green forest...it sparkles across the waves of the blue-green ocean.

The Wold is as it is.

Suddenly you become aware that there are three smaller discs approaching the bright one, also at a slow but steady pace...you realize that the bright disk must be the sun, and the others are the moons of The Wold.

The three new discs align to cover the sun completely, leaving it and The Wold in darkness. But there--right in the middle of the now-black sun-disk--a pair eyes blink open, as though awakened from sleep.

The almond-shaped eyes--the bright, brilliant hue of sky and sea--look down upon The Wold. They widen in surprise, as though viewing the burgeoning world for the first time in a very, very long time...then the expression in the turquoise eyes grows rather sad. A tear forms and falls from one of the eyes as it blinks.

The eyes in the black sun narrow slightly--as though the unseen person to whom they belong has suddenly begun contemplating...and then the eyes blink again, once more brightening with the enlightenment of a great idea..!

The eyes glow warmly--if there were a face to go with them, you just know that it would have a happy, friendly grin in place--and The Wold, turning in its slow, steady pace, begins to grow green. Focusing on the planet, you can see that the forests of The Wold flourish and grow lush once more, spreading their fertile growth across the faces of the both the continent of Yrth and the Fragmented Lands, as the owner of the eyes laughs delightedly.

You swoop down from your lofty perch and find yourself standing in an ancient forest, Culverwood, breathing in the good green scent of the ancient trees. There is a dark, malevolent blot at the edge of your senses whom the collective knows to be Parnoth the oppressor--then suddenly, the blot disappears from sight and you hear the great beast's agonized screams.

More screams and cries ring in your ears now--the voices of those who oppose and harm Nature, the voices of those who would hold back the elves and make them lesser beings, the voices of evil. Too long they have been allowed to run free, but now they face their just reward. Through it all, the owner of the eyes continues to laugh.

The dream ends and the personal you physically awakens with laughter still ringing in your ears.

Aiden (AC 16 HP 2/11) [round 4 response]  d20=8
Saturday March 19th, 2005 2:37:23 PM

Aiden nodded as he, too, stepped forward for the one on one battle against the half orc. He readies and swings his axe, the loss of blood and the cold inspired weakness causing him to not strike true....

to hit 8 + 4 = 12 (hrrrm...don't think that quite does it)

(ooc: going to hold off posting for the Big Dream at the moment...I will post later tonight)

Bohdi Nackle (AC 16, HP 4/7) and Squork (AC 15, HP 3/3)  d20+4=17 d6=6 d20=15
Sunday March 20th, 2005 10:03:05 AM

Bohdi's arms hung loose at his side and his mouth gaped. "Wh-what-what--" he sputtered, as his vision cleared and his senses returned to the blood-filled battlefield. "What was--what was that? Did--did anyone else see ...?"

The gnome's voice trailed off as the pain of the arrow in his shoulder refocused his attention. He watched as Nauthiz'Ull launched an arrow at a new target, and his bewilderment turned to frustration.

"Nauthiz'Ull, no!" he ground his teeth. "One target at a time! One target at a--oh, never mind," he growled, and aimed a shot at the enemy archer before reloading. (Think he has 3 bolts remaining after this.)

Attack 17
Damage 6

Squork's action: Aid Another to Bohdi successful (DC 10 roll = 15). This round Bohdi's AC +2.

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray (cast), Endure Elements (cast)


Aiden (the Big Dream) 
Sunday March 20th, 2005 10:14:45 PM

Even as Aiden's strike may have missed the half orc warrior, Aiden spits out his oath, "Whatever foul magicks you tried to cast, you WILL fall..."

<tags>

Conclusions [DM Post] 
Monday March 21st, 2005 6:18:44 AM

With the fall of the two half orcs and the ghosts of those very same creatures rising up to spout prophecy and vanish, the remaining orc archer is overwhelmed.
"Necromancers! Soul Stealers!" he cries as he turns and flees, his bow falls uncaring from his grasp. Very quickly he is leaping the far rise and disappears. Leaving only the group, the polar bear and the goal of the flower. The Polar bear has further dragged its meal into the rocks and seems quite content.

The three branched tree loses its leaves and seems as it did before. A whithered small tree in the heart of the field of flowers and grass with snow melt breaking up the ground.

Bohdi Nackle  d6=1
Monday March 21st, 2005 9:33:50 AM

The gnome's breath clouded in front of him in ragged gasps. His shoulders sagged forward. "Are they--are they all--did they--is it over?" he managed to get out at last.

He looked at the others each in turn; none of them were unscathed by the battle. The dried blood still caked on Nauthiz'Ull's furs; the enlarged Garrett, too, suffered from cuts and arrows in several places. Aiden, the rugged one, seemed the worst for wear again, although, as usual, he tried to show no signs of it on his face.

And then there was Frigg. What had happened to her? "Frigg? Frigg'Isa?" the gnome questioned from his place. "Nauthiz'Ull, what's happened to her?" Perhaps it had been the combination of the battle and the vision--perhaps blood and Woldian earth-magic was too much for the young witch's magic-attuned senses. Bohdi looked sympathetically at the shell-shocked woman, before a lance of pain from his shoulder reminded him of his own problems.

"Arrgh," he grimaced, and he pulled the barbed orc arrow from his shoulder. He looked at the cruel black arrowhead, now coated with his own blood, and winced before tossing it aside.

He looked down at the orc at his feet--the one that he had struck unconscious with his Color Spray. "This one may still be alive," he announced. In a fit of unreasoning anger, he fired a deadly bolt at the creature's head in an attempt to make certain that the foul creature had breathed its last (Coup de Grace, automatic critical, damage 3 (feh!), FORT check 13 or die). Then regret seized him.

"We should check to make sure they're all really dead. Check their bodies, too. If this--thing--" he gave the body a swift kick-- "Still lives, we might be able to question it and find out if there are other raiders nearby. Should have thought of that before you tried to kill it, fool," he added in a mutter to himself.

Finally, the gnome's thoughts turned to their surroundings. "Flower. Bear. Should get it and be careful ..." his voice started to drone and ring hollow, and Bohdi realized, dully, that he was starting to slip into shock. Loss of blood and adrenaline, he thought to himself. Now I start to collapse. Naturally.

As his consciousness started fading, he recalled the latest vision. Three visions in three days?

What did it all mean?

Spell list:
Level 0: Detect Magic (x2), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray (cast), Endure Elements (cast)


Garrett 
Monday March 21st, 2005 5:52:19 PM

"Now is not the time or the place to delay. Let's get these accursed flowers, check the bodies and get back to the cave before night falls. We need to rest and heal. Something much greater than just us is happening here, and we need to make it home and tell the village as soon as we can. But first we need rest and healing from the battle."

Garrett begins going over the bodies of the fallen tusks and collecting their possessions, especially the leader.

"Nauth, why don't you and Aiden go get the flowers, don't forget to get them all. We made a promise to the ants."

Aiden (AC 16 HP 2/11) 
Monday March 21st, 2005 8:24:31 PM

Aiden looked at the others, frowning. "If you are worried about them being dead...I can make sure that they never arise..." as he turned his large, blood crusted axe and looked over towards the fallen warriors.

Aiden was definitely not one for prisoners.

However, something else was bothering Aiden. Just what had happened....and who had caused the spirits to split?

"It appears that the tree bears it's own magic that is tied to life..." as he remembered the tree suddenly flowering when the conflict had gotten bloody.

OOC: I'm a little confused, do we see the red flowers now, or is it a general field of flowers that is ahead of us?

[DM Post There is the Red flower and an assorment of others about the tree]

Drew (OOC) 
Monday March 21st, 2005 10:30:54 PM

Now that we know what is going on with Lynn, I would like to sub for her as I still have her CS. Would that be okay for the next week or so?

{DM POST} No problem, go ahead

Nauthiz'Ull  d20=20 d20=10
Monday March 21st, 2005 10:48:10 PM

The battered boy spits some remaining blood as he watches the ork flee. His head pounds with a caccaphony of voices and visions and his soul is removed momentarily.

As his senses return to his control, he shoulders his bow and rubs his temples as the searing pain remains. He looks at his companions and solemnly blinks and nods as he meets eyes with his companions; a look of great appreciation and humility floods his features.

Without a word he walks over to his sister and hugs her. His right arm grabs the back of her head and pulls it to his shoulder. A tighter, more lovingly embraced has not been known in the Vein.

"Sis, you have seen too much too soon. I am sorry that you have to experience this Frigsa, but it is for the best. Our cause now has grown infinetely and we are destined to be something. You are with us again and I will never let anything happen to you."

As he finishes he whisper-like words to Frigg'Isa he closes his eyes and kisses her forehead; tears stream down his cheeks.

A moment later he lets go of the girla nd wipes his eyes haphazardly. He turns and surveys the scene again, and his gaze focuses on the polar bear. One can almost see a slight nod of acceptance as Nauth slowly walks towards the polar bear; the dark boy audibly grunts and whimpers as an attempt to calm and thank the animal for its help.
==============

Wild Empathy-21 (Nat 20!)
Know Nature-15 (best way to harvest the flowers)

Folwer Picking [DM Post] 
Tuesday March 22nd, 2005 6:14:36 PM

Bohdi does indeed finish off the enemy laying at his feet.

None about the group now lives and the search of the bodies begins. the quick hunt yeilds up the following:
120 gold pieces, 65 silver pieces and 40 copper
Studded Leather x4
Battle axes x4
Short swords x2
Longbow

Most importantly the group now has retrieved the Red Flower of Kelda-Sigr and large groups of the others as well for the ants.

With little more to accomplish in the Alpine meadow the group begins to head back for teh cave, hoping to make it by nightfall.

Feel free to multi-post the field and anything you wish to do while still in the vicinity.


Frigg'Isa (sub-Drew) 
Tuesday March 22nd, 2005 6:24:07 PM

The girl stood, motionless, with eyes aglaze. Horrors filled her vision and these barbaric creatures held her in terror.

As the events unfolded, Frigsa could not help but stare and now as her brother holds her tightly she begins to return to a normal state.

A wealth of tears burst forth from the abyss of her eyes and flood her cheeks and the furs of her brother. His words calm her as usual and she squeezes his arms and sniffles.

As Nauth pulls away, Frigsa finds herself without a voice and a tiny squeak pops from her throat.

Bohdi Nackle  d20+8=19
Wednesday March 23rd, 2005 1:14:23 PM

"Guess we should take what we can and go," the gnome suggested. As was his wont, Bohdi took a moment and cast a Detect Magic over the orc's gear, and then sweeping the field, to ascertain whether any magic was present, before moving on. He made sure that someone was carrying the gear, and particularly the coins, back to the cave, where they could decide better what to do with all of it. And he kept a wary eye on the polar bear, which seemed to have forgotten about the rest of them in light of its orcish snack.

As they headed back to the cave, Bohdi walked next to Frigg'Isa. "You feeling any better, love?"

As they walked, Bohdi held and studied the dagger they had found in the cave, trying to ascertain any more he could about its faint enchantment (apply detect magic at heightened scrutiny and Spellcraft, if applicable: 19).

Spell list:
Level 0: Detect Magic (x2, 1 cast), Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Color Spray (cast), Endure Elements (cast)


Aiden 
Wednesday March 23rd, 2005 9:10:58 PM

Aiden, having wiped off his axe on the clothed remains of the Twin Tusker, quietly said a few words.

It was quite difficult for any to hear what he had said (unless someone was nosy enough). For those that were, it was in a strange language (orc).

In orc (pseudo prayer):
...you fought and died well. our battle incomplete until my death...your weapon will rust and bones fade, but your savage glory will not...

And then, getting up, he helped to harvest the flowers as best as he could, allowing the red flower to be taken by another.

Looking over towards Frigga, he fought back the thought of ~women...~. Women were not allowed on the battlefield with those from Twin Tusks, and at moments such as this, sometimes, Aiden didn't quite question the belief as much. However, Frigga had proved herself in another battle, and against the ghosts, and so, Aiden would silently reserve judgement.

Especially since his battle prowess has been far from adequate (in his own eyes).

And so the big ranger (who seemed somewhat brooding despite the puppy rampage) quietly worked, brooding inside his own soul as questions started to come to mind. Would I have been victorious if not for that dream? What is my fate if I could do little to help?

<tags>

The Haunted Cave [DM Post] 
Thursday March 24th, 2005 12:11:07 PM

The things collected, the group makes tracks for the shelter of the cave for the evening.

Bohdi examines the dagger more, but it yields no secrets to the gnome. None of the Tusker equipment radiated a magical aura.

Aiden broods a little during the return, but once the unshelterred slopes of Burfell are reached for the descent, such self indulgant thoughts are dismissed. Distraction upon the slopes of such a mountain as Burfell can be a death sentence.

The others are quient and the cave is reached as the heavy twighlight blankets the area and soon the cave is plunged into darkness.
However thier is still plenty of wood cached here and a warming fire is quickly constructed and fed throughout the night.

There are no stirs, but a ever present wind across the cave, the breath of Burfell. Each sleeps in thier turn, thoughts of the last few days steeled to their minds. Hopefully the elders and priests can make more of these matters. Home, however, is still a long 3 days across the windswept tundra where wolves hunt and the everpresent cold stalks the living.

Nauthiz'Ull 
Thursday March 24th, 2005 1:03:18 PM

Reaching the cave was a blessing to the ranger as his limbs were weary and his body still battered and bruised. An irony taste still coated his mouth and visions of his sister's pertified gaze burned in his mind.

"Tomorrow we must return to the Ants and give them their promised payment. We can ask them of the dream we had as well. It never hurts. Also, we need to figure out what they meant by calling upon them."

Nauth's choppy and disjointed thoughts are prevalent in his equaly-mannered speech.

He takes his turn at post, yet always somehow remains close to Frigga. In the morning he rises to stretch and not only feeds the wold pup, who is growing stronger each day, but plays with im and gives him a bit of exercise.

"Today friend, you make your own way through the snow. It is time you learn your ways."

As the group gets ready to leave, the dark-skinned boy stands next to Aiden.

"Wunjo, I thank you for your bravery yesterday. The spirit of Wolf was in you, and you were a part of me being here this brisk morning. Please, lead the group back down Burfell as your skills are not only usefull on the battle field."

Nauth then holds his hand out in a manner that he assumes is a sign of respect and thankfulness, and waits for Aiden to clasp it.

Frigg'Isa (sub-Drew)  d20+9=12 d20+7=17
Thursday March 24th, 2005 1:12:57 PM

The night proved as difficult as the events of the day for the young girl. Huddled in a nook of the cave, Frigga was burried in not only her furs, but most of Nauth's as well. Visions of the horrors at the alpine meadow along with myriad of questions as to what the dream meant kept her awake or in light slumberr most of the night.

She starred motionless as Nauth exchanged watched with Bohdi and for that while she felt at ease. Her body relaxed and a warm sense of safety blanketed her and fell upon her eyelids.

In the morning, the blossoming young witch returned her brother's furs to him and pulled some rations form her pack. In fact, she removed everythign from her pack, refolded it and repacked it.

"I...I am sorry..." burst from Frigga almost as fast as the tears lept off of her cheeks. After a moment in the arms of Nauth and the company of her friends however, she sensed that they held naught against her.

She stays in front of her brother and takes his hand at the difficult spots of the descent, but a somberr mood stil covers her emotions. All the while, her eyes wander about as she takes in the present weather and what that could mean for the group in the days to come.
==========
Survival-12 (predict the weather)

ooc: sorry I forgot to post nauth's survival (predict weather, which accounts for the second roll=17)

Bohdi Nackle (HP 5/7) 
Thursday March 24th, 2005 3:36:41 PM

Conversation for the night:
Having reached the relative safety of the cave once more, Bohdi's mood returned to its usual sour state. "Ghosts," he muttered. "Visions. Ice ants. Who bloody well needs them, is what I say."

He looked at the others, who appeared to be consumed with their own thoughts and concerns. "And why should we bloody well care, anyway? It's our necks on the line out here in the cold, ennit? I mean, really, Garrett: if these ghosts, and visions, and cryptic messages and all--if they meant something, surely Domi or someone more powerful would already be doing something about it, wouldn't they? I mean, really, wouldn't they? And this Great Harmonic Elven Convergence--" he waved his hands in sarcastic grandeur-- "I mean, bugger all to them, eh? We're not elves. We don't know any elves. I don't even particularly care for elves--like 'em even less, now, come to think of it."

"And Aiden," he said, addressing the ranger. "Those Tuskers out there. Your old pals, eh? Did they hesitate to try to kill us for some sodding flower, elf-blood or no? Eh? Right. Precisely. It's a bear-eat-elf Wold out here, and I say, bugger all to the lot of them! We get back to Ice Peak with our blasted little flower, we give Kayra what she bloody well wanted, and be done with! Right, Aiden?"

He looked for confirmation to the others. "Right? Garrett? Frigg'Isa? Nauthiz'Ull? Nauth, you really want your sister going through more of what we saw out there today? That's what visions and delusions of grandeur will get you--bloody well killed, is what. Which you nearly were, as I recall--ta very much, I'm sure. So from here on out, it's no more visions, no more ghosts, no more bleeding elf-witches-from-the-beyond nonsense--we keep our heads down, and straight back to the village, and that's that!"

"And after that ...." the gnome mused half to himself. "Then it's back to the City Center, and a nice apprentice position someplace, and no more adventures. Just ice wine, and arcane tomes, and no more excitement. Eh, Squork?" The bird cawed an ambiguous reply.

Morning: (HPs above reflect night of rest, 1 HP/level for 8 hours rest)

Bohdi studied his spellbook and picked out his spells for the day with his usual charm. "Going to prepare what we need to get us off of this miserable mountain alive. Any objections, tell me now!"

Proposed spell list:
Level 0: Detect Magic, Mage Hand, Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Silent Image, Endure Elements


Aiden (AC 16 HP 4/11) 
Thursday March 24th, 2005 9:08:23 PM

Aiden continued to follow all the way back until the cave. Quietly, he had been observing the others as they all had made the trek back to the cave with the ghosts. He still could not understand how they could be so comfortable with spirits....

However, Nauthiz, the other ranger who had worked by his side offered his hand and thanks. Looking up, Aiden's voice was marked by non-chalance, "It is what is expected of band brothers. Bohdi...Garrett...your sister, we all would have done the same as it is expected."

Pushing himself off of the ground, he looked at the hand for a moment, and then firmly clasped it. "We shall return together...and become known as men to your village."

Then he heard the gnome address them, his lips breaking into a wry smile. "I did not see you try to talk to negociate with them either Bohdi...but you are correct, we must be as cold as the touch of ice when we face our enemies, just as they were."

After listening to the final piece of the gnome's exasperated response about getting an apprenticeship. "And you'd rather face book and not polar wyrms? Worry more of clutter than cubs?" as he scritched the wolf pup's head behind the ears. "If it be your wish, then the best of luck for you, but civilization holds little for me..." His eyes become a bit fiercer, "I have other things to address before I rest and take a wife and apprentice, becoming soft like the mush that is fed to babes."

Dawning Day [DM Post] 
Friday March 25th, 2005 1:31:32 PM

The morning breaks and the group gathers the gear together and prepares to head out into the crisp air and head towards home.

The day is again cold, though not so much as when the group journeyed to Burfell. The continued descent is successful and soon the five companions arrive where Skalti elected to stay. A decision that cost the young bard and his companion thier lives. Now half buried in fresh snow, the two are frozen in a last embrace for comfort and warmth. A grim reminder of what can happen to any who traverse the tundra without enough knowledge and or respect for where they tread.

Bohdi Nackle 
Friday March 25th, 2005 2:03:05 PM

Bohdi cast Endure Elements on himself before setting out.

Bohdi stood next to the frozen corpses of Skalti and Yodel mutely. They were companions for only a short time, but companions nonetheless. He shook his head disconsolately. He peered up at Garrett.

"Should we say something? I mean--isn't there something that you should say, at a time like this?"

He looked back at their fallen friends. "I wish we didn't have to just leave them here like this, but I can't begin to imagine what it would take to bury them. Besides, we have to keep moving or we could end up like them. And, I hate to say it, but--" he looked at the others-- "We should take what gear they had, too, at least, that what's useful. We're going to need it back out on the ice fields."

After bowing his head in respect and placing a hand solemnly on the bodies, the gnome slowly began peeling back frozen furs and leather to search for what items were salvageable from the bodies.

Spell list:
Level 0: Detect Magic, Mage Hand, Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Silent Image, Endure Elements (cast)


Aiden  d20=7
Sunday March 27th, 2005 6:35:25 PM

Aiden looked at the gnome even as Bohdi had spoken empassioned to the others.

"Nothing to say Bohdi as he knew well the dangers..." It was a rather fatalistic from the somewhat Darwinistic ranger. They had tried to help him in what ways they could, but he had come unprepared and ignorant of the frozen tundra.

Survival : 7+4 = 11...to try and figure out how long they had before things REALLY got cold.



Nauthiz'Ull  d20=5
Sunday March 27th, 2005 10:20:09 PM

As the group came upon Skalti, a sadness crept upon him.

"Skalti knew the dangers all right. My sympathies would be with his family, but not with him. Poor Yodel though. Look at this animal. Rather nice specimen too, but wasted."

Nauth decides this is the time to let his pup out and run free in the snow. He watches as Bohdi rumages for "usefull" stuff and begins looking for any tracks that may be present. He also makes sure to nudge Friga so that she does not stare at Skalti for too long.
==============
Survival=5+7=12 (tracks)

Frigg'Isa (sub-Drew)  d20=3
Sunday March 27th, 2005 10:24:20 PM

The frozen mass of Skalti and Yodel is at first a bit frightening to the youung girl, but after a couple moments of staring, the scene becomes hauntingly beautiful. Preservation at it's most primal.

"Poor child. Poor animal."

The unproven-witch keeps most of her thoughts to herself and snaps out of the trance she is in when her older, handsome, strapping brother nudges her. She makes sure to return the nudge with a pinch on the arm.

After giving Nauth a stare that he could not mistake as a warning to try her a gan, she bundles up her furs some more and looks to the skies for information.
============
survival=12=3+9 (predcit weather)

Return to the Ants (DM Post) 
Monday March 28th, 2005 10:16:36 AM

When the two crossed to Garguls realm is hard to say, that they went peacefully and in each others company is assuredly so.

Frigga is unable to say what the grey clouds may yield this day, only that the cold wind of the Ice Vien is building, but all know this day and journey to be a cold one.

Garret casts Endure elements on himself and Nauth as it is apparent the cloaks and furs the group wears will not satve off the cold completely. Garret merely shakes his head at the sight of Yodel and Skalti.

The pups take a quick frolic and play with each other in the snow for a short time. Then each returns to Aiden and Nauth seeeking to warm themselves.

Bohdi is unable to seperate the clinging pair nor any possessions save the the young bards lute. One string remains frozen to his hand as the lute is pried from him, as if even in death he desires the feel of the instrument in his hand.

The group presses on towards the Ice spikes and possible shelter from the building wind 4 hours walk.


Aiden  d20=17
Monday March 28th, 2005 1:35:14 PM

Aiden smiled as he saw the pups enjoy the winter. They were enjoying a fresh and happy beginning which he had lacked with the village of Twin Tusks. For those watching, they could see his demeanor sour as he did NOT have pleasant memories while growing up.

"It was a good try..." Aiden spoke to Bohdi, who was showing a definite level of survivalist mentality (stripping the dead corpse). "But we should ready ourselves now...Bohdi, I think you should cast your spell upon yourself and Frigga to protect you from the cold." Aiden's voice was calm even as he gave the suggestion to the gnome.

survival: 17 + winter gear (5) + 4 = 26

Bohdi Nackle 
Monday March 28th, 2005 3:22:58 PM

"My spell?" Bohdi echoed. "I think you must have a little too much fur over your ears, big fella. Either that, or you lost a little too much blood back on Burfell. Remember? I told you this morning: I only prepared one Endure Elements spell today, and I cast it on myself before we set out. Of course, Frigg over there is more than capable of casting her spell on herself, and Garrett already cast his two spells, one on himself and one on Nauthiz'Ull, and that leaves ...."

The gnome trailed off and looked back at the pale, drained form of the tall ranger. "Um, Garrett?" the gnome asked in a quieter voice. "Is there any way that Domi might see his way clear to healing up our friend Aiden a bit more before we press on? If he develops more frostbite out here, I'm afraid we're going to end up with another human popsicle on our hands."

The gnome took his usual place in the marching order as the group descended the slopes of the foothills in the direction of the ice spikes. He appeared nervous as they approached the ice ants' home. "Can't we camp someplace else?" he complained. "Do we really need to see those six-legged monstrosities again? And, besides--did anyone bring their blasted flowers, anyway? I vote to just press on. Who's with me?"

Spell list:
Level 0: Detect Magic, Mage Hand, Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Silent Image, Endure Elements (cast)


Aiden 
Monday March 28th, 2005 5:24:48 PM

Aiden shook his head, "I do not keep track of who casts what enchantment Bohdi..." he reached down and picked up some snow, "this I know" and then rustling the pup on the back of the head, "or this, but I don't ken whatever magicks you, Frigga, or the priest can conjure forth..."

and personally, Aiden also thought, ~or care.~

"But we are honor bound to see the ice ants as they offered us shelter from the storm" the steam from his breath arising from his mouth as he spoke further, his eyes clearly dictating his opinion, "it is proper..."

<tags>

Garrett 
Monday March 28th, 2005 8:27:46 PM

(OOC. sorry all, been unusually busy lately.)

After sadly shaking his head at the frozen forms of skalti and his mule, Garrett continues on with the group.

"The best I can do for you Aiden is a couple of cure minors. The endure elements wiped out my available CLW."

Garrett converts his 3 o level spells into cure minors, healing Aiden of 3 HP

Nauthiz'Ull 
Monday March 28th, 2005 10:25:05 PM

As the group presses on, Nauth smiles at Bohdi's complaints. He has come to unerstand that when the gnome is complaining, then they are making progress.

"Now now wunjo. As Aiden said, we are honor-bound and we must respect that. Nature helps those whom she chooses as worthy of her aid, but she also expects those to help her when she asks. The great Ull'Heimdall taught me that."

The skinny boy watches as the huge-pawed pup runs up to him for warmth and shakes his head.

"Sorry little one, you are on your own for a bit longer. You need to strengthen your legs a bit."

Nauth pets the wolf and wipes off any ice/snow from its furs. After looking into the furball's eyes, he frowns and scratches it.

"We realy should get to the shelter though. Youu never know when another storm is going ot try and break out."

Frigg'isa 
Monday March 28th, 2005 10:30:32 PM

The young girl looks upon the group with neutral eyes. She chants a few words that are no more than whispers of the wind and a warming sensation crosses over her body.

"I agree, we have a bit of a hike ahead of us, and we could use the shelter."

After speaking, the caramel skinned girl walks past Bohdi and ruffles his hair.

"You would make great strides in life if you spent more time being productive than complaining about the works that makes one productive wunjo."

Frigg'Isa ooc 
Monday March 28th, 2005 10:31:21 PM

Sorry, I (Drew) am still subbing and Friga cast endure elements upon herself.

Sheltered Night [DM Post] 
Tuesday March 29th, 2005 1:17:38 PM

The group makes way to the ice spikes and the journey proves to be a quick one. Soon enough the spikes are reached. As you approach a single ant emerges and climbs down the crystalline cone, stopping at the bottom.

A wind stirs some loose snow about the ground before suddenly whisking it away in a gust. The ant makes no further moves nor is there any communication as last time.

The day is only halfway through and it may be possible to make the wolf den by night fall.

Bohdi Nackle 
Tuesday March 29th, 2005 2:32:07 PM

Bohdi was suddenly reminded that no one had ever seen an ice ant attack a humanoid ... and lived to tell about it. That quiet thumping noise from the middle of the group was the sound of two gnomish knees knocking. Squork, too, didn't look too pleased at the sight of another outsize arthropod.

"Can we just dump those blasted flowers and get out of here?" he asked quietly, but he made no sudden moves--apart from his knees buckling, of course.

Spell list:
Level 0: Detect Magic, Mage Hand, Light
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Feather Fall, Silent Image, Endure Elements (cast)


Nauthiz'Ull 
Tuesday March 29th, 2005 4:41:11 PM

Looking with his wunjos, the ranger keeps a trained eye on the emerging ant.

"Well, only one of us needs to drop the flowers off. I will do it if no one else wishes to do it. It matters naught to me as Mother Nature will keep me safe."

The dark-skinned boy will grab whatever flowers they have and make a steady, cautious attempt at walking a straight and humble line towards the lone ant.

As he approaches the ant, he tries to establish communication with the ants again.

DM Highlight to display spoiler: {[i]Dear friends of the earth. We have returned with what we have promised you. The flowers from Burfell, save the one that we must bring back to our home. Weird things have happened during out travels and we thank you for giving us shelter during what surely would have been a fatal storm for us. May I ask as to the meaning of what youu said to us during our former visit?}

Frigg'Isa (sub-Drew) 
Tuesday March 29th, 2005 4:45:29 PM

With eyes trained on the packed snow and ice underfoot, it takes a minute for the young girl to notice the ant standing at the base of the spike.

When her big, older, handsome and fearlessly brave brother offers to take the flowers she reaches for his arm on instinct.

"Nauth, youu be carefull. I know Ull'heimdall's words echo in your heart, but you are not him...not yet. Your training is great but caution must be took brother."

The apprentice witch gathers what flowers taht she may have form the alpine meadow and hands htem to Nauth.

That's a bit thick drew don't ya think DM comment

Garrett 
Tuesday March 29th, 2005 8:01:45 PM

"I shall go with you Nauth."

Garrett moves forward with Nauth, Shield out, but sword sheathed.

Aiden 
Tuesday March 29th, 2005 10:21:24 PM

Aiden stepped up to Nauth and looked directly at him.

"You stay..." as his eyes moved back towards Frigga to emphasize why Aiden believed that Nauthiz should remain behind.

(NOW for some conditionals:
He'll take the flowers, if Nauthiz defers, and move towards the spikes.

If Garrett follows him, Aiden turns and suggests, "Two against a hive...the thought is solid, but the numbers would overwhelm. It is better for you to stay behind and complete the task if I do not return..."

Nauthiz'Ull (2nd post...ohh I'm telling!) 
Wednesday March 30th, 2005 11:16:05 AM

As the brother ranger interjects on Nauth's plan, the dark-skinned boy catches the glance at Friga and understands Aiden's meaning.

"Aiden, do not let yourself be fooled. You are a kind person with a big heart. You are quite unlike the people you have come from, and I for one am glad that you are with us."

The lanky boy hands over the flowers to Aiden and returns to his sisters side. As he stands shoulder to shoulder with Friga, he leans his head over and rests it on the top of hers.

Press to the Cave [DM Post] 
Wednesday March 30th, 2005 1:13:35 PM

The flowers are dropped near the ant, it makes no move until Aiden backs off. The ant, then moves quickly in and collects them, scurrying up the spike and into a hole. No communication is ever given.

Lacking much else to do, the group presses towards the old wolf den. The temperatures drop through the day, but none seem overly worse for wear. The den is a welcomed respit as teh group approaches. The snow shows no sign of tracks and the group carefully approaches to find it still uninhabited.

This is the last shelter for the next couple days until Ice Peak is reached. Long barren tundra is all that seperates the group from home, but that tundra is a challenge in of itself and from the look of the day as it waned to twighlight, promises to be bitterly cold.

Garrett 
Wednesday March 30th, 2005 1:56:35 PM

Garrett continues on through the cold, until the den is reached. A smile crosses his face as it becomes apparent it is uninhabited.

"Well, a good nights rest before the open journey home. I'll get some fuel for a fire."

Garrett moves out and begins to try and collect what kindling/fuel he can find in order to have a fire for a bit. Assuming we didn't collect it all last time we were here.

In the morning Garrett will pray for the following spells:

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d),endure elem. X2

Bohdi Nackle (HP 6/7) 
Wednesday March 30th, 2005 2:58:51 PM

"Good night's -- hmmph!" the gnome muttered to himself. "Sleeping in a hole in the ground in the middle of the wilderness, as warm as a meat locker, and we're supposed to get a 'good night's rest'? Where did these people grow up, anyway--some barbaric igloo?"

Squork cawed and nodded. "Hush, you," the gnome scolded.

Bohdi pulled out the nearly empty bottle of ice wine and hoisted it to the group. "To Skalti," he announced. "His song will forever be in our hearts." The gnome brought the bottle to his lips and paused a moment, his eyes growing distant, before swallowing the last of the icy vintage.

He regarded the bottle for another moment, before rummaging in his pack. Emerging a moment later with a sheet of parchment, a quill, and a ink vial, the gnome dipped and wrote in neat, clear letters on the page:

Placed here in memory of
Skalti and Yodel
Brave companions
They fought with wolves and dreamt with ants
Before the Vein claimed them
May their embrace last for eternity
In Memoriam,

Garrett, Aiden, Nauthiz'Ull, Frigg'Isa, Bohdi and Squork


He offered the quill to his companions to sign below their names before blowing on the parchment to dry the ink. Then, carefully rolling the page, he inserted it into the empty bottle, replaced the cork, and leaned the bottle against the side of the den. Bohdi rummaged through his pack again for a moment before emerging with Skalti's broken lute, which he placed at the base of the bottle.

Without another word, Bohdi took his watch before curling up in his blankets for the night.

In the morning, Bohdi prepared his spells. "No one's going to be a martyr this time," he announced, his eyes fixed on Aiden. "Garrett's getting his spells for the elements ready, and so am I--and we're all getting one."

Proposed Spell list:
Level 0: Detect Magic, Light, Acid Splash
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x)



Aiden 
Wednesday March 30th, 2005 9:56:34 PM

Aiden had thought nothing of what Nauthiz' thanks. Other, than giving a slight nod of the head as acknowledgement, he did little else. There wasn't anything he could say.

It was, quite simply, logic. Or at least that was how Aiden was explaining to himself why he volunteered to drop off the flowers to the ants.

The day's travel wasn't as harsh as it had been the first time. Aiden continued his silent lead on the path back towards Ice Peaks. This was more his home, the wilderness, than Twin Tusks, or Ice Peak. Nonetheless he had a task that he HAD to accomplish. Failure to do so, to become an adult, would be unforgivable. He would rather kill himself than to return to the camp unsuccessful.

During the trek, he continued to help let the wolf pup move and act on his/her own. The endurance and natural instincts needed to be encouraged. Perhaps he could speak with an elder about how to help the pup...and then mentally frowned on that idea. Nauthiz' probably thought of such things, and it would be better for him to approach an elder, than the relative stranger that Aiden considered himself.

(OOC: did we ever determine the gender of the wolf? If not, could I request female?)

When they had reached the wolf's den, Aiden made sure to silently scout it out, to make sure nothing else had decided to lair within it while they were away.

Quietly, he went about his business to help prepare for the evening. He did eye the gnome's strange scribbles that he wrote down on the parchment.

(OOC: is this a literate society? I wasn't sure if I should assume that Aiden can read and write.)

He seemed to be quite hesitant when Bohdi came up to him with the strange feather that he had been using to make his words.

(OOC: going to hold off until I find out a bit more about literacy in this society...and Twin Tusks)


Aiden (completing post) 
Thursday March 31st, 2005 1:40:27 PM

Aiden then took the quill, his hands seemingly quite clumsy with it, and puts it down onto the parchment. His writing is quite sloppy even though he took great care (and time) in writing his name.

"there...."

Return across the Tundra [DM Post] 
Thursday March 31st, 2005 3:23:10 PM

The den is warmed by fire, remeberances are had and the temperature outside plunges through the twighlight darkening. The four friends are secure and safe from this however and the darkening twighlight eventually ebbs to the brightening day.

The Cold on this day steals your breath and tears at any exposed skin. The spells of protection seem to take an eternity to cast. Prepared for the journey and protected from the cold the last stretch towards home begins.

The sky is clear like an endless carpet of blue it loms above you. The air is astonishing as it enters lungs and if it were not for the protection of the Enduring spell, one could almost believe your lungs would freeze from the drawing of breath. The two wolf pups crawl deep into the fur and even still a shake can be felt now and again.

The wind is mercifully absent this day and good tracks are made towards Ice Peak. after several hours the group rests and while not on teh exact smame path line they departed teh Village from, Aiden and Nauth know they are headed in teh right direction. If the good weather continues to hold they may even make the village by this time tomorrow.

The all too short break is over and the group pushes on. Soon, they come across another grissly reminder of life and death on the tundra of Ice Vein. The wind and storms of a few days ago has uncovered a trio of travelers still half buried. The extreme cold has preserved the bodies and it is impossible to determine how long ago they may have fallen, but there are no signs of external injury.

The three are dressed for the weather and are also armed and apparently armored.

Bohdi Nackle 
Thursday March 31st, 2005 4:36:01 PM

"... Dressed for the weather, but apparently not prepared for it," the gnome said, completing the thought that was on all of his companions' minds. Bohdi's breath clouded in front of him and he hugged his sides for warmth; even through the endure elements spell that he had cast on himself (sibling to the one he had cast on Aiden, under the ranger's vehement protest), the cold still bit and gnawed at his skin. He was protected from the cold, but no one had said anything about being comfortable in it.

"Brrrr," the gnome shivered. "Poor bastards. Well, shall we take a quick look and see who they were, and if they had anything worth, y'know, preserving? Most likely frozen stiff like Skalti was, anyway." Bohdi conducted a search of the bodies, taking as much time as the searing cold would permit (take 20). Out of extra caution, his now-familiar rune burst into evidence before his eyes as he scanned for the presence of magic (cast: detect magic).

Spell list:
Level 0: Detect Magic (cast), Light, Acid Splash
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x) (cast one on self, one on Aiden)


Aiden 
Thursday March 31st, 2005 10:07:14 PM

Aiden eyed the trio that were partially buried in the snow. He tried to see whether they had been outside during the thunder-rocks (from which the group had taken shelter with the ants), or if it was from the cold, that had caused the deaths.

Again, he waited for Bohdi to view the corpses. True, as a ranger, he had learned some time ago, that to survive one has to use whatever was available.

He just didn't feel comfortable taking from beings that he hadn't killed, ie the hunter taking only that which he hunted (or gathered).

<tags>
DM Post...wolf can be any gender you'd like.

Garrett 
Friday April 1st, 2005 12:03:38 PM

"It appears the tundra takes it's toll on many travelers. Anyone recognize any of them?"

Garrett takes a look at the faces trying to see if he recognizes anyone from our village, while Bohdi searches the bodies.

Garrett says a pray for their passing as Bohdi concludes his search

Hidden Cache [DM Post] 
Friday April 1st, 2005 5:39:41 PM

The group spends a moment in silence, and then the practical nature of all who live in the Vien asserts itself upon thier wills.

At first there seems to be little remarkable about the three frozen men, but the more careful scrunity reveals much more. Not only more information on how they may have died but why they were in the tundra to begin with.

Like a delicate sculpture in the sun, layer upon layer of hoar and snow is peeled back upon the three. They were young, almost as young as the group that now stands before them. Closer inspection shows that what appeared as appropriate atire for the Ice Vein was inadaquate. All wear heavy fur cloaks over thier armor and travelling gear, but none wear the many layers that is required. These men never stood a chance and were definately strangers to the land.

Several bear strange marks upon thier face, as if painted in some strange language. the symbols are duplicated in a few pieces of art and on the inside of a small shield. And this seems to have been carved after the shield was crafted.

Bohdi continues using a practiced still hand and his magic as Aiden and Garret look on. Nauth and Frigg keep watch outwards, more than 1 beast that prowls the tundra, lies close in wait to what might draw prey of curiosity.

Under the wrapped furs one has a weapon, a beautiful curved blade, still in hand and caked in ice and apparent blood. His studded leather armor, hardned by cold but still apparently intact. As he is fully uncovered, it appears he was on watch and succumbed and fell where he stood that night.

Another lies curled in the last throes of death unpleasant, not the calm that the cold often brings. As the ice is cracked and shattered about his form, that death becomes more apparent. His midsection has a fist sized exit hole near his navel, as if something chewed its way out. Clutched in his hand may have been his last desperate thought, a small wax stoppoered terra cota flask. A light glow emmenates from this strange container to the sight of Bohdi.

The third man wears a steel breastplate under his cloak with has been all but rendered useless from the elements of time long forgotten, but several other possessions seem to have been preserved well. Namely a dual quarrel case of crossbow bolts and 2 more strange terra cotta containers. Both of which radiate magic to Bohdi. This man seems to have succumbed to a possible previous encounter. Small but deep claw marks are evident on his face and his left arm if whithered beyond what the cold of Ice Vein would inflict upon a man.

In all it takes several hours to extract the following items:
MW Scimitar
MW Studded Leather Armour
steel mirror
Terra Cotta container Faint Conjuration
Terra Cotta container Faint Transmutation
50 masterwork crossbow bolts
Terra Cotta container Faint Conjuration (in the one man's grasp)

DM Note If these items seem familiar it's cause they are lotto winnings of Bohdi and Nauth. Bohdi's are the last two. yes there has been more won than this and we will be intro'ing those items. If anyone hates this idea to hand them out or if no one wants this message to help suspend belief in the finding of some treasures please let Justin and I know.
There will be a saturday post.

Nauthiz'Ull 
Friday April 1st, 2005 6:22:02 PM

The ranger has maintained a silence since the last meeting of the ants. His demeanor seems more introverted and deep in pondernment.

Upon reaching the corpses, Nauth watches the nimble-fingered gnome work his magic and strip away what is valuable. There are a couple of things that instantly catch the young one's eye.

He picks up the beautiful curved blade and a tear breaks from his eye, only to be frozen on his cheek.

"My father...our father, Ull'Heimdall carried a blade shaped like this. This is not his, I know, but I remember staring at that blade as if it were made on a different plane. The shape is unique, and deadly efficient."

Nauth looks at his sister with eyes that seem to show both a sense of want and a burning need to have a blade like this. The others, too, pick up on the look.

"This armour here, with the metal studs. Who will it fit? That, which it fits, should be the person who owns it."

Frigg'Isa (sub-Drew)  d20=10 d20=20
Friday April 1st, 2005 6:26:46 PM

The girl walks step-to-step with her long-legged brother and the cold teeths on her bones. Slight blue lips show that if her magic had not been sent upon her, her skin wouuld be black with frostbite.

As the group reaches the corpses, Friga hangs her head at the sight of the dead bodies.

"What could have happened to them. Look at the marks and the wound in this one's body. The cold was not the only thing that got to these kids."
===============
Survival-19-predict weather for tomorrow
Know:Ice Vein-25(?) NAT 20! Regardless ( i do not have the CS' in front of me atm...sorry) to see if she can recallw hat may be in these aprts that would have caused these wounds)

Garrett 
Saturday April 2nd, 2005 1:15:31 PM

"I have no use for that blade, or the armor. As far as I am concerned, the blade is yours Nauth, and the armor belongs to whoever it fits, that wants it. Either way, we should pack it all up and get moving again. We have used much of our daylight here. We can sort out these things with the others that we have found once the darkness has fallen and we can travel no more."

Aiden 
Sunday April 3rd, 2005 3:14:46 PM

Aiden kept quiet as the spoils were divided amongst the group. He did eye the studded leather, but was not completely sure that it would fit his long frame.

The jars looked awkward, and he awaited the others to remark upon them, and whatever was not taken by the others, he would carry.

"I agree with Garrett...we should move soon..." and then he finished with, "You did well Bohdi..."

<tags>

Ice Peak Village [DM Post] 
Monday April 4th, 2005 12:24:10 PM

The group takes the items they can, the armor may be able to be modified to fit Aiden, but daylight is being burned fast and it is decided to discuss further these things as the 5 companions camp.

A few more miles are made towards home when a path crossing perpendicular to your route is found. A fairly fresh trail blazed in the light snow. It extends horizon to horizon and is about 15' wide.

Survival DC 15 Highlight to display spoiler: {Wolf tracks heading East maybe two days ago. At least 20 strong. Highly irregular but not unheard of}
Survival DC 20 Highlight to display spoiler: {10 Winiter wolves leading at least 40 regular wolves. completely beyond history. Never do so many wolves travel together}

Camp is made a few miles past the track and it is estimated that by noon tomorrow the group will be home. The night is clear, clearer than it should be for this time of year and temperatures drop even more, to virtually unfathomable levels. The Spell is on the verge of breaking under the onslaught. Numbness to limbs and face begins to creep through its protection. The normal rolling cloud of an exhale, practically falls as crystal as it leaves you. Aiden and Nauth will get no sleep this Twighlight, as they employ every trick they know keep the others warm, the casters must be allowed to sleep or the morning will find them as the three from earlier that day.

Snow cracks like shattering glass under thier feet and the Twighlight deepens. Relentless, the Cold still comes and the temperature falls. Is it truly darkening, or has the cold stareted to effect judgement and skill to the two desperate boys. Can either be sure of thier actions now? There is no choice, they push themselves and each other, to sit or take a break now could easily spell death.

But, then the Twighight begins to brighten. The air warms as the sun climbs steadily higher, a new day, another chance and the gates of home would be thiers soon.



Bohdi Nackle 
Monday April 4th, 2005 1:52:44 PM

The gnome shivered through the night, uncomforted by his blankets or the now-exhausted supply of ice wine. He studied his finds from the day carefully before retiring. In the morning, he prepared his spells as usual.

Spell list:
Level 0: Detect Magic (x2), Read Magic
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x) (will cast one on self, one on Aiden)


Garrett 
Monday April 4th, 2005 2:43:01 PM

Garrett prays for the below listed spells in the morning. After casting endure elements on himself and Nauth, Garrett turns to Nauth and Aiden "well done last night you two."

"Everyone ready to go home"?

Spells:
0 lvl: create water, light, det. magic
1st lvl: enlarge person(d),endure elem. X2(already cast X2)



Nauthiz'Ull  d20+7=27 d20+7=19
Monday April 4th, 2005 10:19:06 PM

The young boy knows that home is soon upon them, and at the same time he looks upon and stops at a massive line of tracks. Kneeling down, the young ranger's eye proves incredibly attuned to the tracks in the snow.

"This is wrong. All wrong. Aiden, have you ever seen this before? Why would so many wolves be together like this?"

The young boy with darkened, almost frostbitten skin looks upon the others for anything that may help with his questions.

"When are we supposed to be back to the village? This might prove to be an occurence of the first time in history."

The boy stares westward witht he tracks, a sense of longing deeply seeded in his eyes.
===============
Survival-27 NAT 20!
Survival-19 still damn good!

Frigg'Isa  d20+9=23
Tuesday April 5th, 2005 1:54:07 AM

Frigg'Isa kneels down next to her brother to examine the tracks.

"Nauth, that is a lot of wolves. Look there, see the Winter Wolf tracks. There has to be around 10 just of them, plus a lot of other wolves, too."

She stands up and brushes the snow and ice from her knees.

"I think we need to hurry back to the village as quickly as we can and tell them about this. This is just unheard of!"

Survival 23

Garrett (supplemental) 
Tuesday April 5th, 2005 10:10:21 AM

Before he prays for spells in the morning, Garrett converts his 0 level spells to cure minor, healing 3 hp upon himself.

After praying for new spells, Garrett will offer minor healing to anyone still injured.

"Anyone still injured? I can assist a little"

Aiden  d20=5 d20=8
Tuesday April 5th, 2005 12:25:57 PM

Aiden gave a small nod of acknowledgement to Garrett, not only in thanks for the thanks for covering during the evening, but also that he was still hurt. The bandages were crusted with dried/frozen blood from the wounds he had the prior day. But from the circles underneathe his eyes as well as the wounds he had carried still, it was going to be a difficult journey.

But he refused to utter a complaint...

(OOC: figure staying up all night as well as being at 4 out of 11 hp's (basically he's at a third of his normal hp) would basically show on Aiden physically the next day).

Wiping his dry eyes, Aiden tried to examine the tracks, but found that the knowledge was not forthcoming. Perhaps it was due to weariness/exhaustion or inexperience.

Survival roll on tracks: 9

Even as the others spoke to him about the wolf tracks, he tried to refocus and study them again. His fingers touching the edges of the tracks, slowly examining the area.

(some sort of concentration to focus in on the tracks and 'see' what the others are seeing): 8 + 2 (high stat I believe, though I don't have the skill (if memory serves correctly)).

Ice Peak Village 
Tuesday April 5th, 2005 2:53:25 PM

Wearey, cold and with more tales and puzzles than any so young should have the five companions trudge towards home. The mystery of the wolves and why so many were joining together and moving east must be shared with the elders and Karya.

The sun shines brighlty this day, and the dwellers of the frigid ice lands know instictively to pull thier headwraps lower and drop thier gaze from the horizon. Instict to move in a straight line is now thier compass. To gaze into the blinding reflection of snow and ice on such a day could cause permanent damage.

The suns devastating unfiltered power tears into the snow and ice all about the land and just as quickly the omnipresent cold freezes the melt into a polished reflecting surface. Adding the more unusual problem of feeling to hot, though the prodigy of this land know this to be mere illusion and deception. Today is clear, the season early and like the night before cold. The removal of pelt layers is practical suicide, in the later long summers yes, the suns warm shows true, but not now. The cold would have fingers and limbs in seconds and by the time one acknowlegded their mistake their limbs would be worthless to don the furs again. All have heard many tales and know that one of the most dangerous times of the year is early Kelda.

Soon the gates of Ice Peak are reached. As they are approached the gates are thrown open wide and the drums of celebration can be heard Boom, thoom, boom b-bboom

The group enters and people begin emerging from their blubber, hide and fur lined houses. A chant and cries rising from thier throats, arms thrusting into the air Sigr! Sigr!

The smell of cooking meat whaffs through on a rare breeze this day. and you hear a call for the feast to begin and for Kayra to come forth from her fast and watch.

Garrett 
Tuesday April 5th, 2005 3:38:16 PM

(Garrett healed Aiden of 3 hp that morning. Aidens total should be higher because of natural healing, and that I had already healed him for 3 after the battle (march 28th post))

Garrett joins in the celebration and is most pleased to be back home. His concerns over what they had seen and been a part of in the waking dream would wait. A better time would soon be here to discuss all.

"Frigg, don't forget the delivery to the girls mom. That should not wait." Garrett moves next to Frigg'Isa "I'll go with you."

Bohdi Nackle 
Tuesday April 5th, 2005 4:23:00 PM

Bohdi marched with grim determination into the heart of the village along with the others. "Oh, those bloody drums again," he muttered. But at the corners of his mouth, a pleased smile began to creep upward at the sight of the villagers with their upraised arms, and he began, in spite of himself, to acknowledge their chants and cheers with waves and nods of his head.

He gripped his stomach and his mouth watered involuntarily at the smells of food cooking to prepare for a feast. "They bloody well better have ice wine to go with that food. I should check with the cooks--they'll be wanting a bit of magic to spice that awful meat of theirs, no doubt."

He turned to the others with a smile. "Well done, lads and lass. I'll be dropping this gear off at my tent first. What say we meet back at the village center in a bit?"

Nauthiz'Ull 
Tuesday April 5th, 2005 9:54:35 PM

As they are approached the gates are thrown open wide and the drums of celebration can be heard Boom, thoom, boom b-bboom

A feeling of pride begins to gnaw at the young ranger's soul. As the group enters through the gate, Nauth puffs up his chest as much as his exhausted body will allow, and keep his head held high.

Ull'Heimdall, you have guided my journeys successfuly. I thank you great father, for your eyes, your actions and your spirit. I thank you great father for you protection of my sister, your daughter, Frigg'Isa as well.

As Garrett approaches Friga, Nauth watches intently and then pulls him aside before the two leave.

"Garrett, look out for Da'Gral will you? He is not to talk to my sister. If he has something to say, he can come talk to me...tomorrow."

Aiden  d20=15 d20=4 d20=7
Tuesday April 5th, 2005 10:33:25 PM

(OOC: actually I would think the natural healing is if Aiden rested. He was on guard/survival duty the prior night, so I figured he got nothing there. Though I wouldn't mind being overruled there by a gm)

Aiden's stomache growled, hungering for the fine victory feast. Ironic how the two villages, so different in outlook, celebrated with loud drums and feasts.

~perhaps there may be some wenching...~ Aiden thought to himself, a small smile creeping on his face. ~no...probably they do not...~ as a small part of him was slightly disappointed at that.

Looking towards the others, Aiden's face showed a strong seriousness. "I will rejoin you later...there is a task that I must complete" His voice was clear and direct, and was ABSOLUTELY not up for argument.

As he let the others enter for their just rewards, Aiden quietly does not enter the 'town'. Instead, he stealthily begins to move to the side, to a remote (and very quiet) area where there was a small sappling.

The wolf pup seemed quite excited by this, ~I must make something for her to chew on to make her teeth stronger...I will from the spoils our first hunt together..."

Kneeling down, he brushes off the snow from a small mound that was there, revealing some stones that had been laid there.

Quietly, he spoke, "Master...I have done it..." as he thinks back to the old man who had defeated him in battle sometime ago, and helped him become a man.

A small packet was taken from his pocket, one which he had hidden from the others as he had been gathering the flowers. Carefully he dug away at the dirt and earth, a difficult task considering the frozen aspect of the ground. Slowly, he pulled away the damp (sweat covered)cloth and put down the seeds as well as a plant that he had taken from his journey.

"As I promised Master..." he said with pride, "something from my first journey. I hope to fill your rest with more..." as he worked to transfer the plant.

Knowledge (nature): 7 + 3 = 10 to help out in the transplant including some partial cover to prevent the wind or the snow from hurting the plant as it starts its growth.

Rolled an 18 for a move silent, and a 7 for a hide.


Frigg'Isa 
Wednesday April 6th, 2005 1:00:55 PM

The tall girl nods at Garrett's words.

"We'll talk to Kayra as soon as we can and find out who she is. I want to present the old flower along with our own."

Frigg'Isa moves through the village, her head held just a bit higher than she normally would. Something about this homecoming rings throughout her. She keeps her eyes peeled for Mjolka'Frodr hoping to see her before the ceremony.

Justin Webber (Co-DM) Celebration 
Wednesday April 6th, 2005 11:06:43 PM

(OOC:Dum-duh-dum-dum-dum! I'm back everyone, fresh from my DM vacation and ready to get back into the grove of things again.)

Most of everyone moves to do the seperate things when they first enter the village. The drums beating a beat that makes each of your hearts beam with happiness and pride at coming back alive. Even the wind has settled as if it is saluting you also.

Before any of you can get to far away though Karya approaches you and speaks gently to each of you and even gives each returning man and woman since you are now all adults a warm and firm hug, "Welcome back from the grip of the frozen Celsiun. You are all adults now in everyones eyes. Now is not the time for the real welcome, you must all go and prepare for the celebration and take the few moments to bury your childhoods and prepare to take your first steps as adults. We can talk later in private."

Karya's hard and yet soft eyes look over each of you with pride as she holds up her arms to the sky and calls out to everyone, "Our youth return as adults this day, they have seen the frozen realm they live in, they have come back with the scars and memories that we adults all share. The ice, winds and storms have hardened their muscles and bodies and they have shown they are strong enough and one with the land or they would not of survived. The land and we all see them as adults from this day forward."

Karya allows you all to go about preparing and tells you all to meet at the feast tent for the true celebration and the very final adult test of sorts.

Bohdi Nackle  d20+7=19 d20+8=24 d20+10=13 d20+8=20
Thursday April 7th, 2005 1:59:01 PM

ooc: Welcome back, Justin!

Back at his tent and among his own things for the first time in days, Bohdi sighed with relief. He unshouldered his pack, put down his weapons, and collapsed onto the cot. "Never thought I'd be happy to see this hut again," he murmured.

Bohdi lit a fire to warm the hut, then settled in with the things that he had found on the bodies on the last march. He set the crossbow bolts aside--he knew what those were. But what about that container that emanated magic? Bohdi took a closer look, casting spells as needed.

ooc: Bunch o' rolls (all trained) depending on what applies: Appraise 19, Know arcana 24, Craft Alchemy 13, Spellcraft 20. Bohdi can cast Detect Magic and/or Read Magic, as necessary.

Afterward, Bohdi poked his head in on the cooking tents to see if his culinary assistance was required, before returning to the village center, ready for the ceremony.

Spell list:
Level 0: Detect Magic (x2), Read Magic
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x) (cast one on self, one on Aiden)


DM POST. Identify a potion is Spellcraft DC 25. Bohdi is unable to Identify the potions

Aiden 
Thursday April 7th, 2005 11:59:50 PM

Aiden nodded, even as a part of him STILL felt uncomfortable deferring to a female elder. Too many years at Twin Tusks enforced a form of male supremacy, though his time at Ice Peaks had lessened it....

"Yes elder..." he responded, as he had already made some mental plans as to what tasks had yet to be completed (such as visiting his master's final resting site and what to say to his spirit).

<ooc: I wasn't sure if his visit to the gravesite would occur now, after the instructions had been given..>

Nauthiz'Ull 
Friday April 8th, 2005 8:56:36 AM

ooc: Welcome back Justin!

The past few days have worn the young man thin. His visit to the brink of death certainly humbled him and put a few things in perspective.

He places the wolf pup on the ground and lets him stretch his legs.

"Ahh little one, may this be your new home? You will take your name soon enough, for now, Little One."

Nauth decides to head to the tent which he and Frigg'Isa share so that he may unshoulder his pack and stretch out some knots in his back.

On the way there, the dark-skinned young man stops several times to coax the pup to follow him, as he finds everything else more interesting and must smell it all.

The aromas that whaft through the air send Nauth's tastebuds into a frenzy and immediately his stomach knots and groans. It is funny how quickly one remembers what real food is like, and how horrible food on the trails can be.

After unpacking his pack, he decides to walk the village again, but before he leaves, he wraps a few items in an old cloth of his and sets it on his bed.

"We can get those later boy, and close our past."

Interlude... [DM Post] 
Friday April 8th, 2005 9:44:51 AM

The group disengages each other to seek a little well welcomed rest.

Bohdi has just started the warming fire and sits back with a long exhale. Never thought this mangy place would feel so welcomed. The Inner flaps balst open and the ox-like barkeep Gra'ul enters, a massive grin upon his face and a pair of ice wine bottles. "You did it my boy, I am proud this day. Tonight we start the celebration early and I will be the first to hear your tales...

Garret and Frigg'Isa move quickly through the milling villagers, there is still much to be done. Hands clap their shoulders as they pass and nothing but warm smiles are upon the faces. Finally the old woman is spotted, her weathered and shaking hands carry a tray of hot breads to a cooling rack just outside her enclosure...

Nauthiz'Ull moves at a enjoyable pace, taking in the sights, sounds and smells of home. The wolf pup needs no coaxing to remain close at hand, but seems to be highly enjoying the short run. Unpacked, but not ready to settle in, the excited lad steps back out to aquaint the wolf pup with its new home...

Aiden moves off to the site where his master and adoptive father rests and kneels for a 'private talk'. The pup plays nearby as he does so. Head bowed, Aiden replants a few things, says some last words and stands. Turning he runs straight into Fuller'Heimdall, a tower of a man in his late 60's. The everpresent massive Greataxe rests on his shoulder. "My wunjo," he begins gesturing with one hand to the grave. "My wunjo would be most proud of you this day. You were his son in deed if not name. He would be honored if you took his name tomorrow. I would be honored to call you that name tomorrow." With that, he turns and walks away. Aiden can no help but notice that even as massive as the man is, his foot falls are silent and his tracks virtually undeterminable...



Bohdi Nackle 
Friday April 8th, 2005 2:05:59 PM

"Boy are you a sight for sore eyes!" Bohdi exclaimed as he looked longingly at the two bottles. He looked up at Gra'ul. "It's nice to see you, too."

Bohdi pulled out a pair of stools and two wooden cups. He sniffed at the cups' stale alchemical contents, shrugged, then dumped the liquids on the floor. He handed one cup to Gra'ul while keeping the other for himself. Looking back at the bottles, Bohdi grinned wickedly. "But, now, what are you going to drink?"

Justin Webber (DM) Feast and More 
Saturday April 9th, 2005 12:06:19 AM

Everyone goes about doing their own thing when they first get inside the place they call home. A few have some visitors and Garret and Frig see the lady who they are suppose to return the amulet too (I will handle this on my next post if you have posted.)

After a short time a member of the village comes to get each person of the group and leads them to the feast lodge where as soon as they enter the fresh and warm food smell assaults your noses and stomach with vengence.

As you all go about getting food the people of the village raise their glasses of ice wine and it isn't long before a glass of ice wine is shoved into each of your hands. Even the young kids who's coming of age test will be in the years to come hold up glasses full of juice. Karya steps forward with her own well made bone glass raised, "To our new adults. May they serve our village and make us all proud in the years to come."

Right after the toast to the group eating begins in ernest and the group finds little time to be alone as they are assaulted by questions and alot of tell us your story comments.

The storys and talks pass for quite some time and the group may notice Karya watching and listening intently, a gleam in her eyes can easily tell the group that anything important should be saved for her ears first. Karya waits for awhile and before long a couple of the males get up to take their coming on night time watch. At this point Karya stands and makes a few gestures which quiets everyone, "The new adults must come with me, the last part of their trial is now."

Karya moves to the feast lodge's door cover and moves it and walks outside, leading the group slowly through the village to a large tent which smokes slightly at the top. This tent you all know so very little about but you all know it is something like a sweat lodge, "Enter please."

Once each member enters Karya follows and sits down on a log that is within the tent. She looks to each person before speaking and holding up a large gourd with special carvings on it and designs, "You all have become a adult today and to finish this passing of time in your life you all must take a sip from this gourd. The liquid will taste strange but you must swallow it....afterwards you must sit and wait, clear your thoughts of everything and just think of the future."

Karya smiles and to start this off and prove it is okay, she takes a drink from the gourd and passes it to Aiden first.

Aiden 
Saturday April 9th, 2005 9:34:20 PM

Aiden watched as the huge man moved away from him. An eyebrow raised, he silently appraised that Fuller'Heimdall could have fought his way to become the leader of Twin Tusks. But the man didn't seek that, and showed many traits that those from Twin Tusks would consider weak, and feminine.

He could only shake his head at such thoughts. Perhaps one day he shall revisit Twin Tusks, and educate them. Aiden shifted slightly as the double headed ork axe seemed to almost remind him what 'tools' would be required for such an education.

Having finished the planting, he slowly straightened himself, rising onto his feet from the kneeling position. He quietly rejoined the others within the town, and steeled himself for the next task.

He follows Karya's summons, ducking down and stepping into the feast lodge. Sinking to his knees again, Aiden leaned back, his buttucks resting on his feet.

When offered the flask (and after the explanation was given), Aiden put the flask to his lips, and with his mind wandering to other thoughts, and not even breathing through his nose, he took a strong (and quick) gulp and swallowed it.

Bohdi Nackle 
Sunday April 10th, 2005 11:49:40 AM

"Wayyy 'headuv ya, Kayrrra ol'gal," Bohdi slurred as he stumbled into the sweat lodge. He gulped the liquid from the gourd, wiped his lips with a sleeve, and stumbled and missed sitting down on the log, landing unceremoniously in a heap on the floor. "Sorry," he muttered, his eyes glazed.

Garrett 
Sunday April 10th, 2005 4:54:47 PM

Garrett takes his place and drinks as the gourd is offered.

Nauthiz'Ull 
Monday April 11th, 2005 12:34:34 AM

The ceremonies of the day have begun to make Nauth's head spin, but the ice wine was most likely a major contributor. Nauth waits his turn to partake in the drink from the gourd and after gulps, he looks upon his sister first and then to Kayrra as he waits for the upcoming effects.

Justin Webber (DM) Visions 
Monday April 11th, 2005 9:36:13 PM

(OOC:Was giving some time for Frig to post but here we go.)

Each person takes a long swallow of the funny tasting liquid and sit waiting for something to happen. The heat begins to slowly feel untolerable but Karya gives a shakes of her head "no" before you can leave. Soon you feel the world begin to wave and get shaky, the alcohol has been nullifed by the drink and then sudden each of you feel to be floating in darkness. Visions flash in your minds, visions of a ancient temple which lies off in the distance, of people from a diferent area which you all will all feel a deep need to summon to you. As the visions begin to come to a end a large dark hand appears around the temple and snaps shut around it, making it disappear from your sight.

The vision had ended just as quick and Karya herself has seen something in her vision also but not the samething clearly for she doesn't have the same look as all you have on yours.

(OOC:Daniel, if you would like to add to the vision then please do. I can't find my saved document on it.)

Bohdi Nackle 
Tuesday April 12th, 2005 1:09:10 PM

Bohdi looked around at the others. "What the--what was--" he looked down. "What am I doing on the bloody floor?"

He looked around some more and pouted. "And what happened to that ice wine buzz I was working on?" He narrowed his eyes suspiciously at Kayra, but said nothing, then at last, shrugged.

"Well, look, lads and lasses, it's been lovely and all, but I plan to be on the first dog-sled out of this place, thank you very much. Civilization 10, barbaric villages 0, know what I mean? And now I've done my bit, I've survived your bloody little test--lovely, really, can't say enough about it--but my bargain with the elders of Zarnan was exactly one manhood test--check!--and off you go. All these visions, and dreams, and visitations and such that you all have out here--it's all very spiritual, I'm sure, but not quite my cup, if you follow me. So, if you'll excuse me, I have some packing to attend to ...."

He stood and prepared to leave.

Kup (ooc) 
Tuesday April 12th, 2005 3:11:26 PM

I'm indulging in an out of character post to alert everyone here to read Jerry's message on the LnB, and which is apparently being distributed by e-mail. It seems that Lynn was killed last week in a car accident.

I am sure we all here share in the tremendous feeling of loss at this news.

Drew (ooc) 
Tuesday April 12th, 2005 3:53:06 PM

Justin and Dan, can we take a day of silence and have no postings on Wed?
It seems a bit more appropriate for this board.
.....

daniel K 
Tuesday April 12th, 2005 4:11:35 PM

I definately agree. No posts on this board tomorrow please.

Lynn's last post, in a way, seems very appropriate to me right now
Frigg'Isa moves through the village, her head held just a bit higher than she normally would. Something about this homecoming rings throughout her.

garrett 
Tuesday April 12th, 2005 4:36:13 PM

OOC: words do not seem appropriate for such tragedies. My condolences to the family.

Justin Webber (Co-DM) 
Tuesday April 12th, 2005 4:47:00 PM

Yes, a day of silence tomorrow on this board. No one post please at all starting tomorrow morning.

I'm sorry for the games loss also of Frig and I have no words to really describe the feelings on this. As I said on the L&B, death is something I have trouble dealing with in words. However Lynn was a member of the Woldian family and a member of this family here in Ice Vein. She brought alot to the game and made posting fun for all of us I believe. I was really looking forward to seeing her character grow along with the rest of all of you guy's. An to be honest I feel abit worse do to my DM post and the ooc comment.

Aiden (and ooc) 
Tuesday April 12th, 2005 10:21:44 PM

ooc: my condolences to the family. I know this isn't the appropriate board, but perhaps a once a year award (best roleplayer, female barbarian...what have you) could be named in honor? Just a wierd thought...

Aiden quietly sat there, trying to determine whose hand it was that moved to impede their vision, and what temple it was that was central to the vision.



A Day of Silence - DM Donna 
Wednesday April 13th, 2005 1:16:05 PM

This board will now observe a day of silence
in honor of Lynn Beck (and her husband Dave)
who was taken away from The Wold before her time...


Justin Webber (DM) Vision 
Thursday April 14th, 2005 2:10:12 AM

(OOC:I thank everyone for respecting the day of silence. I figure everyone will understand this comment but it is hard to make this DM post and move on the game now. I know it should get better but for now it is terribly hard. I think Lynn is smiling right now at how much she was liked and cared for in the Wold and probably sad to at how everyone is being effected since she wasn't the type to want to make people sad. I got the idea she was a fun loving person.)

The vision has ended and everyone is either trying to place the temple, the people you felt and still feel you need to summon and also trying to leave. Everyone did get a strong sense of evil or something like it atleast from the temple.

The only one who doesn't move at this time and had received a slightly different vision, different only alittle was Frig'isa

At Bohdi's comment Karya looks to him alittle funny like and speaks up, "Why are you wanting to leave the village you have became a member of? Leaving without clan permission you do know results in a ceremony of it's own."

Karya speaks up to all now, "Please tell me everything that happened now also. This place is very seldom busy or listened in on by anyone."

Bohdi Nackle  d20+8=18
Thursday April 14th, 2005 9:18:23 AM

Bohdi sputtered. "But--but--but I was told--I thought that--you wouldn't--I mean, seriously, you wouldn't ... would you?" He looked at Kayra appraisingly. "Bloody hell, she probably would, the silly bint," he muttered to himself, and promptly sat back down on the log with his arms crossed defiantly across his chest. He grumbled something about visions, spirits, ants and elf-dreams, and the assorted damnations each could take itself to, before falling broodingly silent once more.

Of course, that didn't stop Bohdi's mind from cycling, either. A trained arcanist like himself couldn't help but think about this latest vision, and compare it to what he had previously known. (Knowledge: arcana = 18)

Spell list:
Level 0: Detect Magic (x2), Read Magic
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x) (cast one on self, one on Aiden)


Nauthiz'Ull 
Thursday April 14th, 2005 5:14:05 PM

The vision forced Nauth to grit his teeth. As it ended he came back to the present and looked around. As Bohdi blathered about leaving, again Nauth shook his head with a smile.

"Kayra, let me begin the tale. Wunjos, fill in where I have forgotten if you will. We set off with little trouble and the first couple of nights were pretty take, with the exception of being attacked by a couple of wolves. After robbing the wolves of their lives we slept in their den for warmth and protection. Aiden and I found the little runts that you see running around in the den and have taken them to our side. We pushed on, only to be caught up with by Skalti, rest his soul. Then we reached the Ice Spikes, but a deadly storm was upon us so we climbed down into the tunnels of the ice ants. Light kept us safe, but when it went out they started to talk to us in our heads. They told us to bring them whatever other red flowers we find and that a time will come when we will call upon them for aid. Then we climbed Burfell and spent a night in a cave on its face. We were visited by the little girl's ghost and found some things of use to us. Skalti stayed behind with Yodel and they froze to death. Then when we reached the alpine meadow, we were attacked by Tuskers. I died and my wunjos here brought me back. They died and we cam home. On the way home we dropped off the flowers to the ants, and found some corpses a couple of miles outside of town. There was also a massive ammount of wolf tracks heading west and there were some rather large timberwolves leading the pack. How did I do?"

Aiden 
Thursday April 14th, 2005 11:24:04 PM

Aiden listened quietly as the story was retold. "I do not believe we died...what happened to us, I do not know ...but we saw many strange things before returning to battle."

Justin Webber (Co-DM) Interesting 
Friday April 15th, 2005 3:38:40 AM

Karya first looks to Bohdi when he speaks and grins, a grin that tells him that she does truely enjoy how he squirms but also that she means what she says, "Ohhh dear Bohdi. You see, you become a member of our village now and have a purpose here also. To leave though you merely have to go through our gauntlet....that being just a simple walk to the exit of the village, without anything you obtained here and also between each member of the village who will have the job of hitting you with a stick as you pass." Karya just to see Bohdi squirm more grins to him, "Shall I inform everyone you wish to leave so they can get their sticks?" (OOC:Sorry Kup, couldn't resist and I know you can roll with this without taking it bad as everyone can here I believe.)

Karya sits and lists to what is said carefully as she rubs her chin in thought. Once everything is told she still sits there for abit, her face showing she is in deep thought. Finally after many moments she speaks, "I see, the spiders do not choose to do stuff easily. Something must of caused them to...a need maybe or a feeling...I highly doubt forced by anything else. Strange however that they spoke in your minds, your the first to experience this and it will need to be noted."

Karya thinks of the dream comment and leans her head to the side thinking before speaking, "This dream, what was it like? what did you see? and what did you see in your vision here? I feel that these both may be linked."

Bohdi Nackle  d20+8=20
Friday April 15th, 2005 1:42:08 PM

ooc: No worries, Justin. Bohdi deserves a little kicking. ; ) And Drew, and everyone else--take this post, as usual, as the PC's voice, not mine! : )

"No, no, Nauthiz'Ull, you've got the visions all wrong," Bohdi complained. His companions recognized--and perhaps dreaded?--the professorial tone that appeared in the gnome's voice. "Four bloody visions, that's what we've had--ants, ghosts, elf spirits, and now your bloody gourd. It's like we're the spirit world's bloody zoo-keeper. Here's what they were ...."

Bohdi spoke, rambling and at length, describing each vision in exacting detail. (Knowledge: Arcana to recall the visions, if it helps, is 20; Bohdi's not much by way of personality, but he does heft an INT of 18 around!) The drone of the gnome's nasal voice could drive even a stone gargoyle to distraction, but he kept plodding until each and every detail was rehearsed.

For ease of reference, I repeat here the four "visions" that the party has encountered in the past week of game-time:

Ants: "Sacrifice we see, Black snow, Red ice, Summon the Pack. We will be there when it is time. To this destiny all points are fixed. Rest well children of the end dream. You must return to us and deliver the other flowers you find."

Ghost: "a war will be brewing soon....you all will be the beginning, you'll see. It has began already with the theft, the true war will erupt with cold furry...burning spring, the grass afire, seek you the Wall. Bring the pack, Burfell awaits. You'll see... frozen death, the heart of iron."

Elf-dream: "Suddenly you become aware that there are three smaller discs approaching the bright one, also at a slow but steady pace...you realize that the bright disk must be the sun, and the others are the moons of The Wold. The three new discs align to cover the sun completely, leaving it and The Wold in darkness. But there--right in the middle of the now-black sun-disk--a pair eyes blink open, as though awakened from sleep. .... The Wold, turning in its slow, steady pace, begins to grow green. Focusing on the planet, you can see that the forests of The Wold flourish and grow lush once more, spreading their fertile growth across the faces of the both the continent of Yrth and the Fragmented Lands, as the owner of the eyes laughs delightedly. You swoop down from your lofty perch and find yourself standing in an ancient forest, Culverwood, breathing in the good green scent of the ancient trees. There is a dark, malevolent blot at the edge of your senses whom the collective knows to be Parnoth the oppressor--then suddenly, the blot disappears from sight and you hear the great beast's agonized screams. More screams and cries ring in your ears now--the voices of those who oppose and harm Nature, the voices of those who would hold back the elves and make them lesser beings, the voices of evil. Too long they have been allowed to run free, but now they face their just reward. Through it all, the owner of the eyes continues to laugh. The dream ends and the personal you physically awakens with laughter still ringing in your ears."

Sweat-lodge: "Visions flash in your minds, visions of a ancient temple which lies off in the distance, of people from a diferent area which you all will all feel a deep need to summon to you. As the visions begin to come to a end a large dark hand appears around the temple and snaps shut around it, making it disappear from your sight."


Garrett 
Friday April 15th, 2005 8:18:57 PM

Garrett's mouth hangs open as he stares at Bohdi's recollection of the dreams. "My word, your memory is most impressive. I think you have about covered it all."

Turning to Karya, "I think that about covers it, the only thing that I would care to add is that I got the impression that the ants were expecting us. Whether or not specifically us, and whether it was now or not, I felt that they expected someone sooner or later, as if our coming was some sort of prophecy waiting to transpire."

"And you both forgot that as the vision on Burfell began, we were close to all dying. But while we were "elevated" to this dream with others, our opponents were destroyed. Their bodies literally ripped apart as what seemed to be the spirits of elves ripped out of them and upward into the vision with us."

"That is about all I have to add, except that it was an honor and pleasure to take the test of adulthood with companions such as yourselves. And with our strength and courage, and the blessing of Domi, it will be something that we will always remember, my friends."

Aiden 
Friday April 15th, 2005 10:41:41 PM

Aiden, too, was impressed by Bohdi's recounting of what had occurred, including the different messages they had received.

His eyebrow rose when he heard of the test one would have to take in order to leave the town. It seemed quite interesting...even intrigued him enough to give it thought. But he then decided against it, for now, since it had been a difficult passage to adulthood, and to simply cast it aside for the sake of a 'challenge' would disgrace his master's memory.

HOWEVER....Twin Tusks was quite different. Already ideas were beginning to form about perhaps doing a few raids against some lone Tusk patrols.

Then he reined in his thoughts (and urges) once again, "We should give the message to the ghost's mother..." in a firm voice.

"it is only proper..."

ooc: last I remembered, we didn't have a chance to do so. I figured it'd be some good closure on what Frigga had been working upon.

Nauthiz'Ull 
Sunday April 17th, 2005 2:05:24 PM

A smirk crawls across Nauth's face as he notices Bohdi's delight to show-off proper. As the gnome finishes his retelling, nauth slowly leans over to him and pushes him suddenly.

"Good boy there wunjo, good boy. You see Kayra, Bohdi here suprises even us on occassion. I had one more thing to add as well. When the Tuskers attacked, there was a polar bear hidiing in the shadows and it lunged out and ripped apart one of them and then went back to where is was sitting moments before. It sat there and watched us. Aiden will most likely agree with me that this is not a normal animal behavior."

Nauth scratches his jawline, and an attentive eye will notice that he is looking around the room to see if anyone notices him. The presence of pride and maybe some ego swim in his eyes.

"Now that We are all adults, may I have permission to follow those wolf tracks with whomever wants to join? Those tracks are almost as strange as the visions we had."

Aiden 
Monday April 18th, 2005 10:14:34 PM

"You should not go alone..." Aiden brought up, "especially with the numbers..."

He hadn't thought of what he was going to do next, but the mystery of the wolves was intriguing...what lead so many wolves astray (well...other than the winter wolves)?

He left his comment open to see how Nauthiz would react.

Justin Webber (CO-DM) Interesting Tales 
Monday April 18th, 2005 11:25:01 PM

Karya sitsand listens of what Bohdi says and grins as she listens, quite odviously glad that the little man has some very useful traits to him also.

Karya rubs her chin and nods, "You should find the ghost's mother and do as she has asked considering it was a wish of a spirit and here in Celsiun's realm, anything a spirit tells you or asks if a serious thing....I also am intriqued about her comment also, as all of you might of known we once had a small statue made of pure ice that was granted to us by Domi. The ice of the statue never melts and as long as it was here our village prospered. However the statue was stolen from us by the Twin Tusks and for sometime we have planned to obtain it back. The village and our livelyhood comes first however."

Karya thinks more on the details given her and nods finally, "I believe alot of the visions you are having are linked. However I am not sure. The temple...the darkness in each...an summoning for help." Karya grins as a thought comes to mind, "Yes, the wolf tracks will be looked into by us but your first jobs as adults are to find out more about your dreams...I suggest first if you are to summon help from outisde that you seek the ice ants that you have found yourselves allied with....The ice ants are a ancient race of life here and know this land better then any creature that we know of."

Karya thinks some more while standing and smiles, "I too had a vision from drinking from the gourd. You all should speak to the shaman here for info on the temple. I feel her knowledge is what will help guide you to it."

Bohdi Nackle 
Tuesday April 19th, 2005 11:40:17 AM

"Back to the ice ants?" Bohdi repeated incredulously. "Lady, begging your pardon ... but are you sure that gourd didn't go to your head? Didn't you hear what we were saying? There's wolves out there. And it's wicked nasty cold. And there's raiders, too, and probably lots worse."

The gnome sat defiantly, arms crossed. "Nuh-uh. We're not going anywhere. We're staying right here where it's warm, and it's safe, and everyone has a maximum of four appendages. Right, gang?" Belatedly, the gnome looked about at his companions, seeking support. "Gang?"

Garrett 
Tuesday April 19th, 2005 2:51:13 PM

Garrett turns to look at Bohdi, with a bit of a gleam in his eye, and a half smile he's trying to hide.
"I don't know Bohdi, seems like when you are given a dream, ignoring it isn't the best course of action. I for one plan on following up on my vision. Domi would not have sent me one if I were to spend the rest of my days sitting on my rump drinking ice wine."

"As Karya says, the wisest course of action is to learn more of this temple that we were ALL meant to seek. So I feel we should go speak to the shaman immediately after fulfilling the ghosts request."

"But when that has been completed, I would not be against looking into these wolves. Or, even a little more tempting than that, retrieving the stolen statue."

Aiden 
Tuesday April 19th, 2005 7:52:06 PM

Aiden listened as the village elder gave her wisdom to the newly initiated adults. As a hunter, he found it odd for so many wolves to be moving in terms of territory, something that belies a danger to the village.

To learn more about that seemed to interest him much more than to simply investigate some strange building. However, he also recognized the importance of following the dictates of the village elder, something that was beaten into anyone from Twin Tusks from the moment that he (or she) was born. Even a year away, under the more liberal Ice Peaks, could not undo so many years of training.

"Yes village elder..." he said respectfully, agreeing, "I shall go to the Ice Ants" and then turning to Nauthiz, "and help investigate the wolves afterwards..."

<tags>

The Twins (posting for Frigga as well per Dan, both in one post) 
Tuesday April 19th, 2005 9:56:28 PM

As the village elder speaks, Nauth shuffles a bit in his seat. His frustrations of having to put a hold on the wolf matter apparently does not sit right with him.

The dark-hair sister of the ranger lays a hand on his back and rubs momentarily.
"We all know that the visions are powerful experiences. We cannot deny them. If we do, then we will eventualy regret it. Other matters will fall into place."
Frigga then resummed her actions of starring at the rest of the group and playing with some of the fur on her cloak.

"Well, um, well right sis. These dreams will lead us to the wolves right? The ants prophesized something and they said they will help when the time comes. Everyone should knwo that the ants prey on the wolves and if we meet up with the ants then maybe they can lead us to the wolves as well."

The lanky young man stands and begins pacing in the tent, looking as if deep in thought, but mostly confussed.

Frigga watches her brother pace, a smirk on her face as she knows what is in her brother's head.

Justin Webber (Co-DM) Ghost's Mom 
Wednesday April 20th, 2005 12:59:38 AM

Karya looks to Bohdi and grins some as she thinks and then speaks, "Oh well then dear Bohdi, they say those who ignore spirits wishes and such are visited by banshees sent to them by Celsiun."

Karya after giving Bodhi that little nudge allows you all to go now and meet with the ghost's mother.

The tent for the ghost's mother isn't to hard to find either. Near the back of the village, actually not to far from the shaman's tent is the ghost's mother's tent. The tent is really plain even compared to the other tents and when you knock on the flap you here a older voice call out to you, "Who is it? Come on in where it's warmer, my old bones can not take the cold like they use too."

When you enter you see a little past her middle ages woman setting by a small fire in the center of her tent. She stirs a small pot thats on the fire and as she looks up her eyes almost glaze over for a moment, "I see...why do the young adults come to see this old lady hmm?" The lady's eyes tell most of her story but most of you who grewup in the village know that this lady was a good hunter in the village but when her daughter never came back from her spirit just seemed to be broken. (OOC:I Hate to push you all along so fast but me and Daniel are falling abit behind on our schedule of movements.) No matter what the group says or does after telling the old woman of her daughter and giving her the thing from her daughter she just seems to clam up more then anything and after many long moments looks to each of you, "I thank you for returning with all this...it sets my daughter to rest I am sure and I am thankful....I'm sorry but I need some time to myself though, this has came as a blessing but yet hard since in some way deep in me I had hoped she might still be alive."

(OOC:I figure your next stop will be the shaman's place. I'm hoping to get Daniel to post that part tomorrow and you all will be leaving the village soon so you all know. Once again we're sorry for pushing you all along so fast at this point.)

The Twins 
Wednesday April 20th, 2005 9:39:46 AM

Nauth shifts his weight from side to side as he is quite uncomfortable with the present situation. The memories of his father, Ull'Heimdall project his thoughts completely out of the Vein. He does his manly best to fight back the tears for the moment.

Frigg'Isa, however, has naught the manly ideas of tears showing weakness and lets loose a shower of tears. Each one appears determined to leap from her eyes, down her cheeks and plummet to the earth. She reaches for Nauth's arm and grips it painfully tight when she finds it.

"I am sorry mother, I...I...know what it is like...ohh I am sorry."

Nauth stares at Frigga in bewilderment and when he sees her break down completely he is shattered and a few tears streaks their way down his face.

"Mother, we are sorry beyond belief. Your thoughts will tear you in two over the news. I took the same news of our father, Ull'Heimdall and have struggled with making peace with it ever since. Time heals all, mother."

The young man speaks of wisdom beyond his years as he has endured the pain of someone thrice his age. He holds Frigga's arm and slowly walks he out of the tent, towards the shaman's.

Ull'Heimdall, that woman was your hunting companion. Your duty is to protect her daughter until she ascends and reunites with her.

Bohdi Nackle 
Wednesday April 20th, 2005 1:55:22 PM

The gnome scowled at Kayra's words but said nothing. He followed the others to the old woman's tent and listened, silently, as the mummified flower was delivered.

Life is cruel, brutal, and unfair, he thought, and: These people send their children into the wild unprotected? Why should they be surprised when they die? And: Bugger all to them, anyway. Flowers, and ants, and raiders, and blood on the snow--why should I care, eh? What good does it do me, eh? Would they shed a tear if some wolf gobbled up this miserable little gnome? I should think not.

It must have been the wind, then, that caused Bohdi's eyes to tear as he left the woman's tent, and a fleck of ice that caught there and caused him to turn away from the group and wipe his eyes. It must have been the sun that lowered his vision, and kept him from looking at the others. That must have been the reason.

"Bugger all," Bohdi muttered at last. "Silly ants and their prophecies. And you're all crazy enough to go charging back out into the snow to meet them, eh? Blast it all." But the gnome gave every impression that he was coming, too--he was just going to complain the whole way.

ooc: I guess, if we're leaving right away, Bohdi will replenish his trail rations from what the village has, he'll take the masterwork crossbow bolts (just assume he has 50 bolts total, for simplicity's sake), and he'll leave alchemical tools behind this time. He'll leave any other "loot" that was obtained on the last trip, including the unidentified potion. He'll also leave his mundane dagger, favoring the enchanted one instead. All else, I think, remains the same (he no longer has a bottle of ice wine).

Let me know if they leave immediately or in the morning, and Bohdi will prepare spells accordingly.


Garrett 
Wednesday April 20th, 2005 1:56:31 PM

"My sincere condolences Ma'am. And while it may not be easy for you, hopefully you can rest better knowing that her spirit is at peace, and that she obviously loved you. We will leave you to your thoughts and prayers"

Garrett waits for everyone and heads off to see the shaman. Almost at a rush. :)

Of Prophets and Portents 
Wednesday April 20th, 2005 5:41:30 PM

in the interest of moving along. Aiden I know you're Time frame is off, pleases feel free to double and cover back time.

Frigg'Isa may not be struck hardest by the old womans face to face confrontation with the truth and the destruction of any hope she had clung to all these years, but she is the mst obviously touched. Other blame snow, wind and ice, or at least they tell themselves as much.

The group makes the short walk to the High Priestess Svanhvít's home. Thick columns of ice create a porch-like entrance offering overhead shelter before the triple thick and large winter wolf pelts hang as the outer covering to her home. Standing to either side under the porch is the priestsess' personal bodyguards, sworn unto their own deaths to protect her. Each wears a deadly Falx plainly at their side, the wicked reverse curved scimitar of the fighting masters of teh village. Outside of the high preist and Kayra only one other in the village carries such a weapon, the weapon master himself Ull'As Bjord.

The two sweep back the pelts to the new adults of the village, before teh return and great feast, never would any have been allowed to see Svanhvít in her home, even if they were dying.

Like most homes, there are two sets of entrances, the double layering of walls act to further insulate the inner rooms. Unlike most, the air inside is sweet, perfumed and carries a fragrance none has smelled before. The inner chambers are exceptionally warm and keener ears Listen DC15 detect a low droning buzzing. Thick skins of animals both familiar and foreign lay upon the floor, are decoratively laid on furniture and hang from the ceiling.

Svanhvít herself sists upon her knees and feet facing you with closed eyes. A gold colored, but not gold, Brazier burns an indigo flame before her. Directly behind her is a large fur mound, possibly a bed and just beyond that another set of hanging furs seems to suggest another room beyond this.

After a short moment her eyes flick open and the high priest seems almost to look through to each soul that stands before her. Another moment passes in sweet perfumed silence, then she speaks with a gesturing hand for you to be seated.

"You have come about the Dream and prophesy of old." she begins in an almost methodical practiced tone. "Black snow, Red Ice the children of the End Dream come." Involuntarily, hairs stand on teh backs of your necks and a cold shiver descends your spine. Heedles of your existance it seems she continues, her voice growing colder, uncaring, "Burning spring, the grass afire, seek you the Wall. The Wold Shakes this night the end of dreaming and the beginning of a new dawn. The Hand moves and the Wold is refreshed."

She finishes and with a slight shake of her head blinks several times at you. Her voice more soothing and compassionate now, "It is obvious that you are indeed the Children of the SoulWalk, our Ungmenni'Sal hvarfa. The ancient texts tell of a place, in the southern mountains near Dyngjufjöll, The Ice Mountain. It is here th Woldian Heiroglyps of the ancients are written. You may tell no one where you go and what you find there, not even Kayra knows of this place."

Standing she moves across teh room to a shelf and retrieves a tome of moderate size and distinguished marks. "Take with you this. It will aid you in reading the wall. You must find the passage that speaks of you. The Children of the SoulWalk, the Ungmenni'Sal hvarfa and do as it says."

"Leave in the morning before first true light, while the twighlight is still upon the Village. Travel safe and travel well."



Aiden 
Wednesday April 20th, 2005 11:23:32 PM

Aiden had quietly followed along with the others, until they entered the old woman's house. He, too, knew well that right now, it was time to replenish the supplies, and store any of his trophies to the side.

It was also time needed with the pup. (OOC: figure this covers the time away without messing things up continuity wise. He will try to use his natural ranger empathy to learn more about the pup/etc)

Sometime later, he returns, with the pup padding quietly by his side. The time had been well served.

The hackles on the back of his neck raised slightly when they entered the tent of the dream seer. He never cared for prophesies and dreams, preferring to keep to the 'real', and that man can help guide his own destiny.

Listening to the sage, Aiden found it tough not to fidget. He didn't care for being inside, and, he also never cared for riddles. However, with all gibberish to the side, he did understand that it was in the villages (and henceforth, his) good interest to travel to the temple.

Quietly, he looked towards the others to see and listen to their own reactions.



garrett 
Thursday April 21st, 2005 3:31:04 PM

Garrett restocks his rations and tries to get some sleep before heading out early.

Bohdi Nackle  d20=10 d20=15 d20+8=27 d20+8=14
Thursday April 21st, 2005 11:07:01 PM

Miserable little village, Bohdi thought darkly. Miserable little people. Miserable little huts. Miser-- "Eh?" Bohdi looked up, suddenly all ears. "What's this about a tome?"

A canary-stuffed cat's grin spread across the gnome's face. "Why, you lovely old dear, why didn't you say so in the first place? A tome, of ancient knowledge? Why, of course we'll take care of that, now, won't we, everyone? Right? Gang?" Bohdi elbowed his way forward sharply and seized the book forefully--if lovingly--from the old woman's grasp.

He leaned in conspiratorially to the shaman. "Now, don't you worry your pretty little prophesying head about your book while we're away, dear," he told the shaman sweetly. "Ol' Bohdi here will take good care of it, don't you worry." He patted the book--which was now firmly tucked under one arm--reassuringly. "Children of the SoulWalk, Ungmenni'Sal hvarfa, got it. We'll take care of it. Right, uh, Children?" He waved to indicate the others in a way that he hoped seemed meaningful. (Diplomacy, Bluff, both untrained, 10 and 15.)

"Yes, well, right! Children of the EndWalk ... I mean, the SoulDream ... I mean, yes! Children! We must go now, children! Go! Prepare! Walk! Dream! Yes!" He brushed his hands at the others in shooing gestures in the direction of the tent flap before exiting himself. "Yes, cheerio, dearie! Gotta dash, Ungmenni'Sal hvarfa, and all! Ta ta!"

He slipped out of the tent flap and looked at the others, then burst out laughing. "Ho ho! How rich!" he crowed. "That old crow thinks we're all this ... this ... Unga-boonga hvar...whatever. Ha HA!" He held the book aloft triumphantly. "Who knew this village even had books! I thought you barbarians just ate them ... uh, no offense, Aiden ...." The gnome sidled sideways away from the former Tusken raider. Then, his attention drawn back to the book, Bohdi caressed its cover adoringly and sighed. "Ah, a book ... a book ... and from the looks of it, an arcane book at that! Oh, how long I've yearned to see a good book!" He smiled at the others contentedly. "You can all lead us out to whatever private hells await us on the ice now, wunjos. I--have--my--book."

Blissfully unaware of the others' reactions, Bohdi marched off into the snow back to his tent to prepare for the morning's departure. But a good portion of the evening was spent studying the book and its markings. (Knowledge:Arcana 27, Spellcraft 14. Bohdi will cast Detect Magic on the book, followed by Read Magic, if applicable.)

ooc: preparations as indicated before. Please note, owing to the Passover holiday, that after tomorrow (Friday) afternoon I will be unable to check this board again until sundown (approx. 8 pm Woldian) Monday.

Spell list:
Level 0: Detect Magic (x2), Read Magic
Gnome abilities: Ghost Sound, Dancing Lights, Prestidigitation, Speak with Burrowing Mammals
Level 1: Color Spray, Endure Elements (2x) (cast one on self, one on Aiden)


DM no problem


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