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The Laboratory


End of The Tunnel (DM/Al) 
Tuesday April 12th, 2005 10:38:22 PM

Firn'gaer draws a rod and channels magical energies through the device. His features shape and change before returning to normal. At first, the wizard sees nothing, his vision is, if anything, worse. Dots, shapes, lines, a chaos of mottled color. Could the spell be a ruse? A curse?

And then, Firn'gaer's mind begins to interpret, to understand. Dots, shapes, and lines become details of the tunnel wall. The faint light from the cavern behind them throws texture upon the rough wall of the tunnel. Texture, he can see such detail within the dark of the tunnel!

And up ahead, he too sees the distant light. Like a faint glowing spot of mist toward which Savin, Niobe, and Sly now advance.

As the three Children, Savin in the lead proceed with quiet care, down the dark tunnel, the rest remain behind. All strain their ears to catch the slightest sound. But none but silence is to be heard.

Soon Savin catches the soft glow of light seen by his elf gifted comrades. As they approach, the glow resolves into a trapezoidal figure against the right wall. Surely a doorway. It is, in fact, where the tunnel ends. The three turn the corner on a room as large as the cavern of the golems. Bare stone walls rise to a forty foot height. The large mouth of the tunnel opens into what appears to be the southwest corner of the room, and the walls travel off to both north and east, disappearing into the gloom.

Up above the ceiling is once again dimly lit by the scattering spots of magic light. But in this room, three glowing globes line the central axis of the chamber. The globes, capped by cone-shaped reflectors, hang from ropes that depend from the ceiling to throw arenas of light on the ground below. And, unlike the cavern of the golems with it's clear spacious feel, this room is littered with objects and equipment.

Savin, Niobe and Sly Foxx, in fact, stand within a small glade of huge granite boulders. Further out, in the middle of the room stand a crazy haphazard collection of freestanding tables, shelves, bureaus, hutches and credenzas.

"Ubluuurrrrrrggglluh ... "

The same watery cry heard by Savin before. This time, however, filled with panic and despair.

Ilsidur 
Wednesday April 13th, 2005 12:25:00 AM

Ilsidur moves down the passageway, following behind the scouts. He gives them room to move silently ahead, about 75' or so. When he sees them stop at a doorway, he stops as well, waiting to hear what they have spotted in the light.

[OOC: Sure, Al, the spells can be the same as before. They all just turn into healing spells anyway, right? :) ]

LOL. Walking hospital. ^_^ - Al

Peerimus and Yorrick 
Wednesday April 13th, 2005 9:24:46 AM

Peerimus moves with Ilsidur and Yorrick is directly behind. At the sound of the gurgle, Peerimus casts Greater Magic Fang on himself and Yorrick.
'Father lend your children strength'

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame

Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin

Level 3: CMW, Stone Shape, Protection from Energy

Level 4: Dispel Magic, CSW, Ice Storm

Level 5: Animal Growth

Active Spells Greater Magic Fang 9 hours

Firn'gaer  d20+8=12 d20+8=28 d20+6=22
Wednesday April 13th, 2005 11:11:01 AM

Firn'gaer moves up with the others. "This looks promising." He says seeing the labratory laid out in the chamber. "There's always things hidden in a wizard's workshop." Drawing his rod again, Firn'gaer starts to cast a spell.

The wizard's eyes already slight changed from the previous spell glow softly in a white incandescent light. The intensity increases until his eyes are entirely a soft with glow. This glow then diminishes leaving only a soft radiant glow from his, which gives them a slightly washed out appearance. [See invisibility]

[Spot DC12, Listen DC22, Knowledge Arcane DC27 -- lab equipment]

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Mourning (DM/Al) 
Wednesday April 13th, 2005 12:59:58 PM

A veil descends. Deep the echo from the Bell of the Soul. A cloak of mourning covers all, and the Wold bows it's head to observe the passing

Please observe an hour of silence on The Children of Chaos board on observace of Lynn's tragic death.

I will post again once the hour has turned it's time. -- Al


Thank you (DM/Al) 
Wednesday April 13th, 2005 2:11:23 PM

We will now resume.

Peerimus and Yorrick 
Wednesday April 13th, 2005 5:47:54 PM

The druid and his powerful companion Yorrick who so very recently felt well nigh invincible are suddenly weakened and feeling diminished. With eyes of sorrow, as the final tones wane, the two bow thier head in final prayer for the souls of those who have been called home and for the young boy who was not.

Niobe 
Wednesday April 13th, 2005 6:05:38 PM

Niobe looks around the room/lab, but doesn't touch anything.
If this is a wizard's lab then she definately doesn't want to touch anything she doesn't know what is until Firn'gaer OKs it.
Her watchful meandering around the room slowly takes her closer to where ever she thinks the awful noise is coming from.
Niobe will not be leaving this room to investigate the noise alone however; she will find someone willing to scout the noise out with her.

Contents (DM/Al) 
Wednesday April 13th, 2005 10:20:03 PM

At the resumption of the gurgling sound, those back in the tunnel move up swiftly to provide support.

Peerimus shares a spell with Yorrick, prepared for the worst.

Firn'gaer moves up to the mouth of the tunnel and peers in. The structure is different. What an incredible scale! The room is huge. But, to the wizard's eye it is unmistakably a laboratory. The placement of tools and equipment seems chaotic and haphazard. But one person's mess is another person's organization. One thing is clear, the focus of the room is a large stone table in the middle of the room. Gutters run down the sides of the table, ending in round drain holes. A dark organic material clings, crusted to the edges.

Various sharp edged tools litter the tables and cabinets that ring the central table. Small drawers in cabinets remain half open. Jars and tubes. Two tomes, a rod, a pair of goggles. Scatterings of bric-a-brac lie atop all available surfaces. Only the central table is clear. In the corners of the room, large mounds of material lie piled awaiting use. From the corner near the entrance, large blocks of stone. Another corner contains massive boulders of clay. Yet another holds scrap iron, and a small forge. Along the far wall are alcoves enclosed with steel bars: Cages. All of the cages are empty.

Firn'gaer draws the rod again as he takes in the room. Another spell touches his eyes. He blinks. But the landscape of the room remains unchanged.

Savin and Niobe move about alert to danger. The half-elven rogue turns her ear toward the source of the gurgling sound.

"gbh blgub bh ... " Beneath the liquid burble, it is almost a sob.

On the far side of the central table, between the table and the alcove cells, is a tall shelf. Three tiers of shelves stand with large glass jars, almost small glass barrel kegs, resting upon them. A miniature gnome-sized catwalk with a ladder on one end is where the gnomes most surely climb up to inspect the contents of these shelves.

Through the glass, Niobe picks out a greenish liquid. And as she approaches, within the liquid her eyes resolve the shapes of body parts. A trunk. A leg. An arm. A head floats within one, hair floating on a minor convection current. The mouth hangs loosely open. Various anatomical tubes for blood and air float below the severed neck. And as Niobe watches the floating head, the eyes snap open, twin mirrors of horror and misery. The mouth begins to move.

"elhb beee bhgleeeg, elhb beeeeeeee .... "

[OoC: There is so much stuff, that it will require a search combined with a knowledge check of some sort to separate the useful from the useless.]

Savin  d20+13=33
Wednesday April 13th, 2005 10:20:31 PM

Savin hears the noise and sensing someone is in trouble will dart towards it. His eyes scan the area looking for possible traps but he moves forward anyway.

spot natural 20 for a 33

Ilsidur 
Thursday April 14th, 2005 12:13:59 AM

The dwarf will move over to the floating head, suprised to see that it actually still seems to be alive. He addresses the head, asking, "Are you asking for help? If so, blink your eyes two times. And how can we help you?" He will move closer to the jar, if it will help to understand the disembodied head.

Niobe 
Thursday April 14th, 2005 4:00:59 AM

Niobe involuntarily jumps back a step when the eyes of the disembodied head open. She was after all leaning close to the glass of the jar at the moment the eyes opened.

Niobe is also thinking that the head said "help me please". The look in those eyes was haunting to say the least.

"How do we help that?" Niobe mumbles quietly to herself.
She looks a little pale but is not shaking with fright at least.

After a minute or two Niobe will edge a little closer to the glass again and study the face to see if she recognizes any of the facial features. (Just in case this is the head of someone she has maybe seen before)

(Al, does that head look familiar in any way? What gender and possible race is it?)

Sly (AC 20 79/79hp) and Luke (ac26 56/56hp)  d20=17 d20=12 d20+5=25 d20+5=19
Thursday April 14th, 2005 10:08:24 AM

Sly (who's behind Niobe) ask her "Is this a lab, a wearhouse or a living place? Look over there there's a pit with what's look like blood??" (Sly uses spot 17 and listen 12)
Sly turns to face Niobe's back. "What do you have there?"

Luke sniff around and keep his sences of hearing and spoting for anything helpful.

OOC:Luke Spots 25 - Listen 19.

Peerimus and Yorrick  d20+17=33
Thursday April 14th, 2005 10:26:59 AM

Peerimus arrives at the entry to the labratory and pulls up short. The myriad of things is amazing, simply overwhelmingly amazing. How could and more importantly why would any creature choose to live so confined and cluttered. Looking from the doorway, the druid remembers the elves in the Giggling Ghost, It is this they were talking about, and something on a grander scale than us heroes can perform should be done

The sound brings him from his silent thoughts and the autrosity strikes him clean. Anger begins to burn in his core as the full scope of what this place represents is brought fully home.
Living creatures disembowled, drainied and then reconstructed to serve some mad gnome, a horror shell of misery of thier former selves. "It shall not stand!", the cry echoes through the room even before the druid realizes he said it.

Thought becomes action as Peerimus shifts to a great brown Kodiak and moves into the room on his hind legs, thoughts of destruction evident in his rage. [Handle animal 33]

Sensing his friends pain Yorrick also rears to his own impressive 12 feet and moves into the room.

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame

Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin

Level 3: CMW, Stone Shape, Protection from Energy

Level 4: Dispel Magic, CSW, Ice Storm

Level 5: Animal Growth

Active Spells Greater Magic Fang 9 hours


Savin  d20+13=16 d20+13=28
Thursday April 14th, 2005 2:42:52 PM

OOC Sorry Al, looks like we posted at the same time last night.

Savin also feels shock at what he sees. How could this person be alive? He does know, that whoever could do this, must be evil and worthy of destruction.

Savin will keep his eyes to the gallery, looking for trouble.

spot 16
listen 28

A Bad Place (DM/Al) 
Thursday April 14th, 2005 10:24:55 PM

Savin and Ilsidur converge on the jar. The monk's first concern is for security. While Savin stands sentry, Ilsidur attempts to communicate with the head in the jar.

Niobe edges closer, examining the features with the greenish liquid.

It is clearly male despite the long hair. A short stubble of beard carpets the chin, mouth and jaw. From the bold craggy features, this is a human male of some thirty or forty years. At one time, this might have been a hard man, a man of action. But now, the curve of the glass jar and the green of the liquid reveal little more than the wild panic in his brown eyes.

His features are unfamiliar. They ring a bell with no one.

Sly examines the large stone table with it's crusted gutters. The substance is blood. The gutters are covered in blood. The drains are full of it.

Luke sniffs, then woofs out a sneeze. The acrid scent of chemicals fills the air. A sharp iron tang of blood and the stench of corrupted flesh lie just barely masked beneath. And the rank heavy pheromone stench of fear lays it's hand upon all. This is not a good place.

"It shall not stand!" The cry roars from the entrance. The roar of the human voice lowers to the throaty challenge of a bear. Peerimus and Yorrick, are two juggernauts. In the shadowy air above the cones of reflected light, they loom even larger than in real life.

Sly, Savin, and Luke turn their senses to the four corners of the room to detect any sign of an answer to the Druid's challenge. There is not a sound. Nothing stirs.

Within the jar, the head blinks twice in quick succession. Twice again. And again. And again.

bwlowblrglee argbl oggggggg ... " the head cries. And it's mouth thrashes in wordless misery.

Firn'gaer 
Thursday April 14th, 2005 10:26:20 PM

Vile being...the pain it must be in... The wizard says seeing the severed limbs in jars and the still living head.

"Give it the peace it deserves." He says to those staring into the jar. "That's no way to live, if that is even what it's doing." He turns away and looks at the rest of the cavernous chamber.

There will be a reconing...

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Ilsidur 
Friday April 15th, 2005 1:08:22 AM

"Well, head, it seems like we can do one of three things. First, I can leave you in the jar. Is that what you want?" The dwarf waits for the blinks.

If there are no blinks, he continues, "Or we could remove your head from the jar, which may or may not kill you. Do you want me to try that?" He again waits for the blinks.

"Lastly, we can take you with us, jar and all, and see if we can find help for you."

"Which will it be?"

Sly (AC20 79/79hp) and Luke (AC21 56/56hp)  d20=12 d20=16 d20+5=24 d20+5=19
Friday April 15th, 2005 7:04:21 AM

Sly looks at the jar but he has never seen the man before. Sly look to Ilsidur for guidence.

When the dark corner of this room, wondering what else there is to hid. Sly will start to serch the corners of the room first, then move towards the mysterious dark corner. Sly aks Luke "Luke come with me!"

Luke sneezes a couple of times (to clear his nose of the unwanter scent, then goes to his master (Sniffing and looking all the way)

OOC:Sly Listens 12 - Spot 16.
Luke Listen 24 - Spot 19.

Savin 
Friday April 15th, 2005 12:17:35 PM

Savin is just plain disgusted with what he sees around him. Where is this gnomish mage? They need to find him, kill him and then get on to finding the rest of the missing families. He decides to say the same to the others.

"Guys, as interesting as this place is, I am really uncomfortable here. Lets do a quick search and then get out of here. I have no desire to share the fate of this unfortunate man." Savin will point to the jar.

Peerimus and Yorrick  d20+6=15 d20+6=25 d20+1=13 d8+17=20 d8+17=25 2d6(6+3)+12=21
Friday April 15th, 2005 3:56:26 PM

Propelled by outrage and disgust and backed by magical weaponry, Peerimus lays into the jars of body parts including the head [PA 8 Hit AC 15,25,13 Dmg 20,25,21] A thundering roar sends Yorrick into and likely through one of the side cabinets and tables.

Niobe 
Friday April 15th, 2005 7:27:09 PM

Niobe scampers out of Peerimus and Yorrick's way keeping herself from getting any of the liquid on herself making sure not to hinder them.

Destruction and Death and Identity (DM/Al) 
Friday April 15th, 2005 9:27:15 PM

The head in the jar blinks twice at Ilsidur's second question.

"oOh ee brglee ... " he moans.

Firn'gaer turns away from the sight, disgusting, pitiful and disturbing. His eye roves the rest of chamber. So many implements. Tools of all kinds. His eye picks out many items of possible of great value. And possibly of great magic power. But, where to start.

Savin and Sly Foxx too turn away from the spectacle of the head. Sly wanders first one corner, then another. Through mounds of clay taller than himself on one side, to heaps of iron ore and the small forge on the other side. Then he and Luke in the fourth corner. The corner opposite the entrance from which they came. And there ... is an open doorway.

The doorway is large, as large as the tunnel through which they had come to this place. It opens on a corridor of some 25 feet. At the terminus of vision, the corridor corners to the left and out of sight. One notable change is that half way up the corridor, the plain stone walls that had characterized everything up to this point, give away to a facade of marble. Black and white checkered tiles shot with gold line the floors. The walls are faced with what can only be a wainscoting of gilt wood. Above that the wall is papered with a muted pattern of mauves that swirl and writhe across the flat expanse.

With a mighty roar, Peerimus lumbers into the light. Eyes full of anger, he comes down upon the metal catwalk that fronts the shelf. Niobe, ever watchful for danger, quickly moves out of the area. A paw strikes out, and sweeps the keg-sized jar containing the head from the shelf. Another paw strikes and the shelf itself cracks, splitting in two and dumping it's contents onto the shelf below. His teeth lock onto the top shelf, and the entire shelving unit rocks. Glass tinkles, it crashes, and the massive shelve tips forward, crashing to the ground, spraying sharp smelling green liquid and shards of broken glass. Peerimus, Yorrick, Ilsidur, and Firn'gaer are splashed by the green liquid. It swirls around their feet.

Yorrick batters through a cabinet shattering the wood. Shiny tools fly across the floor as the contents of some twenty small drawers are scattered across the floor.

"blaaaggghh-k,k, kh ... A vomitous expulsion of liquid precedes the sound of coughing and choking. The head lies amid a pile of jagged shards of glass. Green liquid drains away.

"Only ab few days late." The head croaks weakly. "Want bmy money. Want ... go ... homb ... "

The head falls silent. It's eyes stare unseeing.

Sly (AC20 79/79hp) ans Luke (Ac21 59/59hp) 
Saturday April 16th, 2005 8:06:54 AM

Sly come across the open door, peeks inside to what kind of danger that's in there. "Hey! Over here! there's another tunnel like passage But diffrent."

Sly waits for the rest of the party to arrive, But the explosion hurries him into the tunnel.

Luke hears the crashing if the distruction of the Lab, he really want to help Yurrick. But loyalty keep him at Sly's side. "Whine!

Niobe  d20+10=21 d20+10=13
Saturday April 16th, 2005 8:12:55 PM

Niobe carefully picks her way over to Sly. She chooses a path that will take her around the chemical mess without having to step into any of it.
'Never touch any unknown viscous liquid, she remembers her mentor advising her once, 'you never know what unfortunate side effect it might have.'
Once she is at the doorway where Sly is Niobe asks him, "did you see anything interesting?"
She listens for noises from down the hallway and looks down the hallway as well. (listen 21, spot 13)

Sly and Luke 
Sunday April 17th, 2005 7:29:24 AM

Sly smiles a little at Niobe,"Yes!Look at those walls and floor! Almost the same as the ones that brouht us here, BUT some how different? This little acorn is off the walls and twice as dangerious."

Firn'gaer  d20+19=34 d20+17=31
Sunday April 17th, 2005 8:32:27 AM

The liquid splashes around after the bear put the dissected thing at peace. "PEERIMUS!!!" Shouts Firn'gaer. "DO NOT DESTROY ANOTHER PIECE OF EQUIPMENT!!!" Shouting pointing at Yorrick. He walks to Peerimus and gets right in his ursine face, "I want to investigate this labratory before you prevent any chance of one- learn more about the broken eye; two- learn more about the Archmage; three- learn more about the location of Sly and Jason's family; and four- anything else I'll deem valuable. Are we clear? Once we've had a good look, destroy to your heart's content as a matter of fact I'll help, but not before then."

She's kidding he think to himself after Niobe's comment.

"First things first. Get out of the green liquid." The wizard points for Peerimus to handle Yorrick. "Calm him down, please." His demeanor is slightly parent-childlike, but considering the resent tantrum it was probably not intentional.

[Spellcraft DC34, Knowledge Arcane DC31 regarding the effects, or possible effects of the green liquid or swirling gas.]

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Savin 
Sunday April 17th, 2005 10:29:34 PM

Savin sighs with all the crashes and bangs. He then almost tosses his cookies with the head falling unto the floor. He hopes that doesn't happen with him.

Seeing Sly find the other door, Savin will head over there. He calls over his shoulder, "Loot the place quickly but lets get out of here. My skin is all goosepimpily and that is not a good sign!"

(Comment - Niobe) 
Monday April 18th, 2005 1:15:37 AM

(*chuckles* Firn'gaer is a telepath? ;) Niobe was thinking that comment about the liquids.)

(OOC - Firn'gaer) 
Monday April 18th, 2005 7:48:41 AM

Ok, so maybe he is a little. I totally missed that, sorry. ;-)

Peerimus and Yorrick  d20+17=21 d20+17=28
Monday April 18th, 2005 9:21:19 AM

With a snarl Peerimus rises to his full height and stepping in closer to the mage looks down at him as he yells. [Handle animal 21 Down] Not to unlike what Firn'gaer himself had done with Niobe not to many days past. His head cocks slightly sideways as he regard Firn'gaer for a moment. Yorrick too has momentarily stopped and is looking to the human who has stepped in to challenge his friend.

Peerimus lowers with what sounds to be a growl, [Handle animal Guard] landing on all fours again, his 1800 pounds of weight slightly displacing Firn'gaer as he does. Peerimus begins to move out of the initial area of destruction as Yorrick remains watching.

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame

Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin

Level 3: CMW, Stone Shape, Protection from Energy

Level 4: Dispel Magic, CSW, Ice Storm

Level 5: Animal Growth

Active Spells Greater Magic Fang 9 hours

Quiet (DM/Al) 
Monday April 18th, 2005 9:56:35 PM

Strange dying word for a head.

Sly peers out of the tunnel into which he had hopped as the crashing bedlam had begun behind him. Luke peers out as well at from behind his legs.

Niobe and Savin followed by Tokun, skirt the spreading pool of green chemical liquid and make for the tunnel where the see for themselves that what starts as a tunnel turns itself into more of a residential corridor further down. Despite all of the tremendous racket raised by the rampaging bears, Niobe hears nothing from up the corridor. No curious face peeks around the corner.

Nothing.

Firn'gaer adds to the noise by loudly rebuking the rampaging bears. Peerimus responds with a roar as he looms over the tall wizard. Yorrick stops quiet but watchful. Then the bear-form druid drops to all fours and brushes past Firn'gaer on his way out of the pool of green.

Firn'gaer too quickly leaves the pool, now growing shallower as the liquid leaks down the same drain that must have taken away the blood from the table. Without a magical scan it is difficult to say with one-hundred percent certainty, but the liquid would most rationally be of a non-magical nature. From Firn'gaer's knowledge of such things, it would most likely be wholly alchemical. Most likely a preservative fluid of some sort. Non-toxic unless ingested ... as a bear might be tempted to do. Or, if perhaps bathed in for an extended period of time, something no one here has any intention of doing.

Scattered around are an array of various surgical tools, some appear to be made of very interesting material. There is a chest of small drawers, each drawer containing a scroll. Small pots of unguents and admixtures. A tray of baubles. A curved black stoppered flask. Two books seem to have fallen to the floor but remain unsoaked by the spray of preservative chemical.

Things have returned to an eerie quiet.

Ilsidur 
Tuesday April 19th, 2005 12:22:59 AM

Ilsidur looks around at the destruction wrought by the two bears. He can understand a little of what drove the druid, but he has to agree with Firn'gaer. "Peerimus, please get ahold of yourself. I realize that this place holds abominations, but looking through it might help us understand and destroy the creator. Let our searchers have a look around."

"Niobe and Savin, you need to search this room for valuables, before the whole place becomes soaked in the preservation fluid. We need to take everything of interest or value."

Then the dwarf moves over and picks up the fallen head, as gently as possible. "Are you still there, head? My name is Ilsidur; could you tell us what you are doing here?"

Sly Foxx and Luke 
Tuesday April 19th, 2005 6:28:08 AM

Sly and luke watches the party distruction of the lab. Sly knows that Ilsidur is right. They should really save the things they think that we'll need to rid of this mad man.

"I'll help and if there to much for you people to carry, I have the Ivory and Gold Chest here to put the things of intrest into!" Sly tell all of them.

Sly goes into his pocket, bring out the snuff size chest. He open it, takes out the golden key, inserts the tiny key in the little betty key hole, turns the key and Puff! A chest of Ivory and Gold appears. "There fill it up" said Sly with one hand pointing at the chest.

Luke watches Yurrick having all that fun, and want to join him. He advances into the room, "Yuck!" Said luke as he shackes his paw.

Firn'gaer  d20+7=27 d20+8=12
Tuesday April 19th, 2005 7:39:28 AM

"Ilsidur, perhaps burial rights for him when we're done." He says to the dwarf.

He moves over to the druid and speaks quietly, "I appologize for my condesending tone, master Peerimus, I reacted out of worry that something we needed might be destroyed."

"Let's find what we can, do what needs to be done and be gone." He says as he turns his attention back to the lab and its contents.

[Search DC27, Spot DC12]

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Peerimus and Yorrick 
Tuesday April 19th, 2005 9:02:00 AM

Peerimus nods his Ursine head at both Ilsidur and Firn'gaer and with a grunt to Yorrick, they both move towards the exit so that the the area can be looked over. Peerimus looks back to the great stone table and growls deeply. [Cast Stone Shape]
19 cubic feet of the table rises and shapes itself into a tree like symbol

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink

Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame

Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin

Level 3: CMW, Protection from Energy

Level 4: Dispel Magic, CSW, Ice Storm

Level 5: Animal Growth

Active Spells Greater Magic Fang 9 hours


Savin 
Tuesday April 19th, 2005 6:20:53 PM

Savin thinks to himself that Greed kills but decides to have a quick look around to see if anything is interesting. He will start looking into draws and cabninets, looking for anything of value, interest, or informational.

Niobe  d20+10=17 d20+12=14 d20+10=12
Tuesday April 19th, 2005 10:07:58 PM

Niobe will join Savin ina cursory look around the place. She will still try and avois the areas that are soaked the worst by the chemicals.
Niobe is obviously not doing a very enthusiastic search...
(Appraise 17 (general items), Appraise 14 (gems and written items), Spot 12)


Finding Things Out (DM/Al) 
Tuesday April 19th, 2005 10:16:56 PM

Ilsidur suggests a search of the room. He lifts the head from the floor. Green liquid runs down strands of stringy hair.

Looking on, Firn'gaer suggests a burial before turning to apologize to Peerimus, and then moving through the items scattered about the room with a discerning eye.

Savin joins the search, opening drawers and taking anything that appears to be of interest.

Sly takes his magic snuffbox from a pocket. With the insertion of a tiny key, it becomes a magic chest.

Items that appear of value are gradually sorted from the more mundane items.

10 scrolls four of them appear to Firn'gaer to be the same.
A jar of Ointment
A shriveled hand on a chain
A prismatic Gem
A pair of Gauntlets
A pair of Goggles
A dark long necked flask with a stopper
Two bound Manuals
A Pearl on a gold chain
A Scarab broach
Four tubes of a clear gel
Ten vials of a clear viscous liquid
A jar containing a dark Unguent
A Rod

Niobe casually discards all of the items of little worth. There are many of them. The pearl, she can see is of great value. And large for a pearl. The Manuals appear to her to be of great value. The scrolls, for the most part, seem of great value as well. Though she is unsure what spells they are for, they do not appear to be of the common lower level variety.

As the others work around him, Peerimus, growling in bear form, calls on the Father and the Mother and casts a spell. With his large paws, he stretches the stone of the central table, the bloody abomination of the central table. He pulls the stone into the air, molding it like children's candy. When he is through, there, standing stylized, is a tree crafted from stone. The dark blood could almost pass for bark.

Ilsidur speaks to the head. It's eyes, dead and glassy, suddenly roll. ke! *cough* More green liquid bubbles from it's mouth. The head stares. "Want my money." Then, as if realizing the meaning of the dwarven cleric's words, "Serivus Diesus. I brought you the slaves. Give me ... *sputt* ... mby money."

Two things then happen with an uncanny simultaneity. Savin opens the door on a large standing closet. Inside are clothing and personal belongings. Among them are clothing and personal belongings with which Sly should be highly familiar. They belong to his mother and sister.

At the same time, Firn'gaer is drawn by the unusual color of a delicate surgical scalpel. It lies in and amongst a scattering of other instruments. Could that be ... Cold Iron? A vague and uncomfortable build of saliva forms in his mouth accompanying a loose sensation in his gut. As the wizard nears the scalpel, the feeling takes hold as a twisting in his gut. Cold sweat breaks out on his forehead, and he is taken by a weakness in his limbs.

What is going on here?

Ilsidur 
Tuesday April 19th, 2005 11:42:18 PM

Ilsidur continues to talk to the head, "I'm not sure if you are aware of your circumstances, Serivus. I am speaking to your dismembered head. Unfortunately, even if I was going to pay you, you have no place to put the money! However, I might be able to help you get your body back, if you will answer me some questions."

"First of all, who do you think I am, that you want payment from me? What did I plan to use the slaves for? Secondly, who are these slaves that you say you brought me? We are looking for a few slaves in particular; were they part of the group that you brought?"

He calls out to the young half-elf, "Sly, describe your mother and sister to Serivus, here. See if he knows anything about them?"

Sly Foxx and Luke 
Wednesday April 20th, 2005 8:47:44 AM

Sly turn his head, then leaves his chest open for the party to put the things that they want into the chest.
Sly will go to Ilsidur to discribe his mother and sister. "The full elf is my mother, she was white hair and green eyes, she is 5'4" tall and very slim for a Full blooded Elf. But still very beautiful for a hundred year old female Elf.
The other has the most beautiful long flaming Red hair, she has her Mother Green eyes, and has the freckles on her forhead, nose, maybe on her cheeks. She maybe a woman by now, But she had a temper and very hard to handle like her human farther." Said sly with a far way look in his eyes."
Sly bends to the leval of the head, "If you ever saw them, you would never forget White and Ruby Foxx. Tell me that there are HERE! "AND ALIVE!"


Firn'gaer  d20+10=20
Wednesday April 20th, 2005 2:42:32 PM

"Whats...argh...happening...argh..." Says the wizard as he approaches the flesh carving instrument. The wizard staggers briefly as the emination from the scalpel. He finds himself leaning on whatever is near. Doubled over breakfast reveals itself on the cold stone floor. "Can I get...argh...some help here..." He says. Firn'gaer tries to step back himself, but can't find the strength in his legs.

[Will save DC20, in case you need it.]

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Peerimus and Yorrick  d20+9=14 d20+6=25 d20+6=25 d20+6=17 d20+6=26 d20+6=22 d20+6=19 d20+6=12 d20+6=20 d20+6=26 d20+6=14 d20+6=13 d20+6=15 d20+6=13 d20+6=25 d20+6=12
Wednesday April 20th, 2005 3:43:47 PM

The bear watches as the items are gathered from the wreckage. Peerimus casts Detect Magic as the pile gets larger.
[Spellcraft checks]
10 scrolls four of them appear to Firn'gaer to be the same. 25
A jar of Ointment 25
A shriveled hand on a chain 17
A prismatic Gem 26
A pair of Gauntlets 22
A pair of Goggles 19
A dark long necked flask with a stopper 12
Two bound Manuals 20 and 26
A Pearl on a gold chain 14
A Scarab broach 13
Four tubes of a clear gel 15
Ten vials of a clear viscous liquid 13
A jar containing a dark Unguent 25
A Rod 12

The brief trade of temper flies from the druid the instant the wizard hits the floor. In a fluid motion he moves the short distance while shifting to his human guise.

Scooping the taller but lighter man over his shoulder, he backs to a section of the room less littered with debris, likely the entryway.

Sitting Firn'gaer down Peerimus gives him a bit of water and a few peppermint leaves. "Take a few small sips and then chew on these my friend. It will help your stomach."

It will also give you something to do while I search for greater danger signs [Heal check 14]

Peerimus's first thought is that some of the alchemical compounds now splashed everywhere, because of his own anger, had somehow gotten through a cut or pour and was causeing this reaction.

Niobe  d20+10=12
Wednesday April 20th, 2005 3:58:12 PM

Niobe will toss all of the valuable items (the listed items) into the ivory (?) chest that Sly has so generously provided; once all the magic work has been done on them that is.
She will wait with the scrolls if any of the spellcasters want to check them out first.
They can look over the items more carefully once their 'self-appointed' task is over and they are somewhere 'safer'.
While waiting with scrolls she cranes her neck to see what Firn'gaer was staring at when he collapsed. (spot 12)

"I never thought I'd ever see you nearly faint Firn'gaer! Are the chemicals getting to you?" Niobe asks (sounding basically concerned).

Savin  d20+9=10
Wednesday April 20th, 2005 11:00:24 PM

Savin sees the elven clothes and winces. This can't be a good sign he thinks to himself. He will gather them up and then see the wizard stubble and get light headed. He will leap to his aid and help Peerimus carry him to an area of safety.

He realizes that others with magical skills will most likely be able to help him, he still checks Firn"gaer over himself with his more mundane healing skills.

"Wow I think you might have leprosy Firn'gaer! Getting a light head is a sure sign and fainting is another. I am sure that is what my master said! Nobody else touch him. It might be contagious."

Rolled natural 1 on the heal check.

Sickness and Insanity (DM/Al) 
Wednesday April 20th, 2005 11:08:31 PM

The head blinks green liquid from its eyes and peers up into Ilsidur's face. His lips tremble as the cleric reminds him of his current reality. Panic grows in his eyes, and a low keening wail bursts from his mouth. He begins babbling uncontrollably.

No! No! No! Don wanna be a head. Don wanna be a head!!!! Go home. Go home. Go ho-hahaha-ahahahahaaaa," he sobs. "Just some elves. Just some stupid elves Just some STUPID ELVES!!! ... "

"AAAAAAAAHHHHHHHHHHH!!!!!! ELVES ELVES GNOMES AND ELVES!" the head screams wide-eyed with mad panic as Sly kneels to look him in the face. The head's previous moments of lucidity appear to have fled, and he seems not to understand anything the young half-elven fighter has said at all. A soft stream of mewing incoherent sobs burbles from the lips of the panicked head. It is possible that he may very well have crossed the line into insanity.

Peerimus, stand over Sly's chest as Niobe tosses a few last interesting items in. Growling a spell, the druid/bear plays the magic over the items. (See Results below)

Meanwhile, Firn'gaer totters on unsteady legs, sickness roiling in his gut. He calls out for help. And Peerimus turns, shrinks, and transforms as he moves, catching Firn'gaer as his legs give out at the same time that Savin, arms loaded with women's clothing, takes the wizard's other arm. Placing him in a comfortable spot, the two minister to Firn'gaer's health. The man has clearly been the victim of some sort of trauma. But from what? Neither of the two can find the cause. Poisoning has clear signs. This does not exhibit any of them. Leprosy? Dengue Fever? A magic induced weakness, perhaps? Magic would be undetectable by their mundane examination. But from what magical source?

Separated from the Cold Iron, Firn'gaer immediately begins to feel better. The cold sweat dries, and strength returns to his limbs.

From her place by the chest, Niobe runs her eyes over the place the Firn'gaer had been standing just before his collapse. Just a scattering of metal instruments. But what's that darkly colored one? Cold Iron? That's a rare and valuable metal ...

Tokun stays near Hands Fighting Man and watches as things seem to fall apart. But they are The Magic Ones. What appears chaos to him, may be well under control to them. He moves to mouth of the new tunnel. The strange tunnel that has patterns on the floor and walls.

Spellcraft Results
10 scrolls four of them appear to Firn'gaer to be the same. 25 (They're spell scrolls)
A jar of Ointment (Faint Conjuration)
A shriveled hand on a chain (Faint Transmutation)
A prismatic Gem (Moderate Divination)
A pair of Gauntlets (Faint Transmutation)
A pair of Goggles (Faint Divination)
A dark long necked flask with a stopper (Aura Unread)
Two bound Manuals (Aura Unread) and (Moderate Conjuration, Divination, Enchantment and Transmutation)
A Pearl on a gold chain (Aura Unread)
A Scarab broach (Aura Unread)
Four tubes of a clear gel (Aura Unread)
Ten vials of a clear viscous liquid (Aura Unread)
A jar containing a dark Unguent (Faint Transmutation)
A Rod (Aura Unread)

Sly Foxx and Luke 
Thursday April 21st, 2005 9:26:02 AM

Sly look at Ilsidur, "I think this head has gone mad! But he did bring elves, half elves and gnomes in here. For What purpose I don't want to think about what happen to them. Ilsidur! Do you want me to kill this head? Not to punish but for mercy!"

Sly turn his attention to Fien-gare, being held up by Peerimus and Savin, "What is the matter, Fien-gare?" Sly goes over to him (but by this time he's has let go of the cold iron) Do you feel better now? maybe the metal you just touch is curse"

Sly tell both Peerimus and Savin, "I think he's feeling better now???" Sly spots the clothing Savin has on his arm... Softly he ask Savin "Where did you get these clothing? These are Elves and half elves sizes! That light green robe is almost like the one my mother that day... And those Blouse, skirt and head band (tears start wells in the corner of his eyes) are just like the one Ruby had! Please let me see the head band... Look here theres still some hair left in the knot and it's color is RED like Ruby's!"

Sly bring the clothing to his nose, sniffing them. Then he goes silent...

Peerimus and Yorrick 
Thursday April 21st, 2005 4:14:51 PM

Peerimus, seeing the fairly fast recovery of Firn'gaer dismisses any mudane affliction as a result of alchemical spill. Helping him back to his feet he glances towards Sly.
"What is left of him is responsible for the abduction and selling of your kin. Do to him as you see fit Sly. Allowing him to live as he is seems fitting to me."

Peerimus will then convey to the others what he could determine of the magical auras of the items.
Spellcraft Results
10 scrolls four of them appear to Firn'gaer to be the same. 25 (They're spell scrolls)
A jar of Ointment (Faint Conjuration)
A shriveled hand on a chain (Faint Transmutation)
A prismatic Gem (Moderate Divination)
A pair of Gauntlets (Faint Transmutation)
A pair of Goggles (Faint Divination)
A dark long necked flask with a stopper (Aura Unread)
Two bound Manuals (Aura Unread) and (Moderate Conjuration, Divination, Enchantment and Transmutation)
A Pearl on a gold chain (Aura Unread)
A Scarab broach (Aura Unread)
Four tubes of a clear gel (Aura Unread)
Ten vials of a clear viscous liquid (Aura Unread)
A jar containing a dark Unguent (Faint Transmutation)
A Rod (Aura Unread)


Savin 
Thursday April 21st, 2005 9:23:30 PM

Savin will hand the clothes over to Sly with a look of agony on his face. "I am sorry my friend. I don't mean to bring you pain. I fear for your family if they were brought to this accused place."

Savin will place his hand on Sly's shoulder and try to comfort him as best he can.

A Choice (DM/Al) 
Thursday April 21st, 2005 11:27:35 PM

Sly Foxx offers to put the head to sleep. And he has a two fairly rapid revelations. One: That the head belongs ... belonged ... still belongs(?) to a Slaver. Two: That these are his mother and sisters clothing.

And neither White nor Ruby Foxx are currently wearing these clothes! What could have happened to them?

Peerimus helps Firn'gaer to his feet. The druid sees the man for the slaver that he is. He suggests that Sly let nature run its course. Nature has it's own harsh brand of justice.

Savin puts a comforting hand upon Sly's shoulder. Soft distant strains of music fill Sly's head.

Music?

Distant voices singing in ethereal harmony, come to Niobe's ear. A chorus of souls. Elven souls.

Firn'gaer too, though human, hears the heavenly voice, both one and many.

All can hear, but the song calls to those three in particular. It calls for them to join the song.

Now comes time to raise the King. Sleeper waken Summer bring,
The wise wind soft to bless the Wold, and wreathe glade in healing song.
Sing righteous chorus. Ring out the wrong.

Tis time for choosing. Reach out your hands. Tis time
All brethren o'er through sylvan dream. Tis time
We come our voices, a course elect. Tis time
Sing chorus. Tis time
Ring chorus. Our path select.


The song continues. At times strong. At times a low murmur. But at all times, beneath the words, plays the music of a myriad of elven souls crying out to choose. Yeah or Nay? Yeah or Nay? Choose where you stand for the waking of the sleeper.


Sly Foxx and Luke 
Friday April 22nd, 2005 6:55:24 AM

Sly stands there only hearing only half of what Peerimus was saying. But he did say something about justice??
Sly looks to Ilsidure (Who still has the head in his hand), Sly will go to Ilsidur, asking he long time friend for the Head "Let me have the Head, I will give him the justice he deserves"

Taking the Head to that horried table, where victems were tied down on. Sly carefully sets the Head down on it, (up right) "Now my bodyless friend, I'll will leave you to Mother Earth, She will deal with you."

The music and the sining get louder, Sly sways and beging to sing along with all the other Elves, and sing his answer "Wake the Sleeper. Let him advise us. Wake the Sleeper! I say Yeah!'

Luke tilts his head, because he never heard Sly's sining voice before. So the dog sins along with Sly.

Peerimus and Yorrick 
Friday April 22nd, 2005 12:18:21 PM

"So it has begun." the druid says mostly to himself, but loud enough for all to hear. Remebering Niobe's reaction through the meeting at the Giggling Ghost, Peerimus moves closer to the woman.

"There is no danger in joing the song, and I urge you to not only join but to side with those that awaken the Sleeper. Valdor was wrong as were most others that voiced against the awakening. They carried the pretense that it was good versus evil. That the score of heroes in the Wold can effect global change. They can not. There is no impact of good and evil in this, that is not what the matter was about. It was about the natural world and the destruction of that world. We will steadily move towards self destruction and in the end our Wold will be as desolate as the moons that rise above it."

Peerimus then moves away, Yorrick pushing up against him for comfort.
"Now we sit and wait my friend, now we wait."

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame
Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin
Level 3: CMW, Protection from Energy
Level 4: Dispel Magic, CSW, Ice Storm
Level 5: Animal Growth

Active Spells Greater Magic Fang 9 hours

Savin 
Friday April 22nd, 2005 10:35:33 PM

Savin sees the strange expression on Sly's face and then hears him start singing. "I guess we are in for more of this elvish stuff. I don't know what to think about it. I think nature unchecked can be very dangerous. Floods, storms, lightning, locust and more. Still the intelligent races can be horrible too. War, pollution, destroying of animals for pleasure. I really don't know which way is right...."

He sits down next to Peerimus and says, "Well if this goes badly, I will do my best to protect you and you watch my back too Okay?"

Awakening 
Saturday April 23rd, 2005 2:55:55 AM

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Firn'gaer 
Saturday April 23rd, 2005 7:26:03 AM

Firn'gaer takes in the heavenly sounds and his voice joins in. The words, unfamiliar at first, soon become second nature as he calls for the Sleeper to rise.

In his mind's eye, Firn'gaer imagines the great stir that occurs throughout the Wold. His mind drifts back to New Ehlenna. He sees the streets of the city bustling with people. He sees the roads of that region, roads he has traveled for a good part of his life. He is traveling over the roads and through the streets faster and faster. The smells and sounds of his youth begin to flood his senses. All the while, the song is sung.

It has. He thinks to himself.

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force


The Land Casts a Ballot (DM/Al) 
Saturday April 23rd, 2005 2:34:23 PM

Sly Foxx takes the head and decides its fate. He walks to the column of stone which Peerimus has just fashioned in the form of a tree, the once bloody table upon which unknown numbers had been sacrificed in the name of perverse, though equally unknown objectives. The half-elven fighting wizard props the head up upon a branch so that it must look out over the scattered landscape of the laboratory. And then he turns his back upon it.

The song comes. The song rises. Voices join from distant places, places connected only by time and space, voices from the Wold over. Some sing out in favor. Some sing out against.

Peerimus and Savin give advice, encouragement and support.

The music swells, sweeping chords and harmonies building toward a coda. Sly adds his voice calling for the Sleeper. Luke, the instinct of the pack calling out to him, howls by his friend's side.

Elven voices call to Firn'gaer over distances vast, and yet so near to his heart. The sylvan connection born of the Elf Vision spell lifts up his soul, and this human too sings, echoing Sly's vote for the Sleeper.

Niobe holds herself aloof. Her silence is her vote.

Ilsidur and Tokun too, watch in silence. One is struck by the possible significance of what is to come. The other is struck by the wonder of the events as they unfold before him in the here and now.

Yorrick watches with the eyes of an animal who feels the coming of the storm.

The Sleeper awakes.

There is a split second warning: A deep grinding sonic bellow, a groan of the earth's complaint, an awe inspiring sound never to be forgotten. And then the ground jumps. The air is split with destruction as all loose structures, materials, furnishings are tossed and shaken. One of the hanging lights breaks from it's place on the ceiling and crashes to the floor. The stone tree topples, and the head disappears in a spray of, flesh, blood and stone chips.

Somewhere within Ice Vein, the earth itself has spoken. These are the effects in the tunnels underground. Who knows what the effect must be above.

The rumble of the earth then stills. The ground is once again solid and unmoving. The hanging lights still sway above, casting shadows that swing in gradually slowing arcs. Aside from that, though, all is silent.

[Despite the dramatic effects of the quake, no one is injured. Unless you want to be.]

Niobe (post + OOC) 
Saturday April 23rd, 2005 4:31:06 PM

((I am very sorry for missing posts. I didn't realize that the training period at the elderly center would drain me so badly. I barely get home without falling asleep at the wheel while driving! I will do my best to keep up with posting now that my first strenuous week is finally over.))

(Update)

Niobe would have listened to Peerimus' words and taken them into consideration. However she would not have joined in the song regardless, because she still has no good answer as to what it might 'cost' her to have done so.

The earthquake is a frightening thing to experience while being below ground to say the least...
Amazingly Niobe is indeed unharmed, but unsettled by the quake. She shakes herself from her "reverie".

"Sly? Did you hear your kin in all that cacophony? Did they sing?"



Sly Foxx and Luke 
Sunday April 24th, 2005 10:12:45 AM

Sly bends to pet Luke "It's alright, Pal. We need him. Don't be scared, Domi will that care of you."

As Niobe speakes to him (About hearing his Mother and Ruby'S voices), He look at her with empty eyes, "No! that sweet voice was not there, Nor was that hight pitch voice of Ruby."

Luke is happy with the attention and ear scratching the is provided bu his master.

Firn'gaer  d20+11=29
Monday April 25th, 2005 11:24:36 AM

The wizards stops singing when the cavern around him starts to move. Ducking low to avoid debris, Firn'gaer looks around for signs other signs of danger.

"That was interesting. Any ideas?" he says when the sounds subside.

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Peeimus and Yorrick  d20+17=20
Monday April 25th, 2005 1:25:17 PM

Peerimus nods to Savin, "And I will always do the same for you my friend, no matter what the danger or cost."

Teh cavern erupts into a cacophony beyond the druids first hand experience. Stone cracks and splinters as the Wold seems to protest some distant event. It is over in less than a minute, but the damage is extensive. Getting up and batting away dust and debris from himself and waving it away from his face, Peerimus coughs a few times, "Is everyone all right. [Know Nature 20] A quake to be certain, as to the cause I am unsure. Possibly natural maybe not."

"Unerving to say the least, it is amazing none of us were injured at least there is that. I will assume that it is coincidense the quake hit seconds after Sly asked Mother to pass judgement on the slaver."

Yorrick let a mighty bellowing roar as the ground shook beneath his feet and unlike the humans and elves, Yorrick felt the over pressure as the massive wave rolled past them. Yoorick searches out the comforting hand of the druid and stays unusually close for some time after.

When all are recovered and upright from the intial hit and more minor aftershocks, Peerimus suggests they move with some haste beyond this room and towards finishing matters with the archmage.

Sly Foxx and Luke 
Monday April 25th, 2005 4:52:22 PM

Sly was talking to Niobe when the wave hit. "Well! I guess the justice was done." He watches the head roll in broken glass, then down the blood drain.

He turns to the rest of the party, asking "I'm read to admister justice again!" Then the half elf heads for the door.

Luke follows Sly.

Prying Eyes (DM/Al) 
Monday April 25th, 2005 7:52:58 PM

The swing of the everburning lamps above slows, and the light ceases it's movement.

Niobe asks after Sly's folks. Could they have been heard amid the hundreds of thousands of elven voices. Kinship is strong. And stranger more miraculous things have happened. But Sly answers in the negative. For whatever reason, he did not hear their voices.

Firn'gaer pulls from the elven soul-song, and looks about for danger. Far from danger, the room seems oddly calm, like the quiet after the storm. Could the quake have had anything to do with the Sleeper? Or was it a creation of their gnomish host? Or something else entirely?

Peerimus correctly identifies the trembling of the earth. But such things come from many sources, not all of them natural. He suggests moving on to confront the Archmage, the master of this realm. Sly agrees, and strides toward the corridor with determination.

The back of Firn'gaer's hand warms. The broken eye, the symbol of the group's unity, this time nearly glows with life.
"Could it have been them? The brief glance from the Arcane Eye showed no more than six of them. And despite the readings from the Ataxiopticon it seems hardly likely that they could have been capable of such a tremendous display of power."

"And yet, the readings. Like nothing I've seen yet. How is it that they come here? To me? It is clear that they must have entered through the outer door. And, indeed, must have destroyed my creations between here and there."

"But with such power at my disposal, I the things I could create will make the loss pale in comparison."

"We will wait here. They will be welcome as befits the gift they bring."


The scrawl of words retreats, jumping lively up the page. The warmth from the symbol of Chaos fades.

[OoC: Posting a little early today. This is going to be a bad week for me. I will, none the less, try to keep up with the posts. -Al]

Savin 
Monday April 25th, 2005 8:59:31 PM

Savin is surprised by the quake and will jump up and throw an arm up deflecting a piece of the ceiling that was coming towards him.

He will then stand over Peerimus and try to shield him from anything else that might be falling their way.

"I guess the Elf King has answered. I think he woke up grumpy. We really need to get out of these tunnels. Tunnels aren't the best place to be if you are in an earthquake.

Ilsidur 
Tuesday April 26th, 2005 12:39:59 AM

Ilsidur is shaken by the earth's movement. "Sly, what just happened to the Wold?" he asks the young half-elf. "Who is this sleeper, and how does he have the power to move the ground in such a profound way?"

He follows the others out of the room, worried about the safety of the rocky ceiling.

Sly Foxx (AC  d20+5=19 d20+5=25
Tuesday April 26th, 2005 7:06:14 AM

Sly has a puzzel look on his face, "Ilsidur! My friend, I don't know? They have or will start the spells. But if you ask me this earthquake is something else??"

Sly look to Fien-gare, asking him "Friend Fien-gare! what does his book say?"

Luke look toward first to Ilsidure, then to Fien-gare reactions. (Luke is going on his sences of fear and scent)

OOC; Listen 19 - Wilderness Lore (Scent) 25.

Firn'gaer 
Tuesday April 26th, 2005 7:44:09 AM

"Excuse me, but the Sleeper or the Elf King or whatever just happened are the least of our worries at this moment." He says as the words scroll across the page. The wizard continues to stare at the words he's penned. "Sly, it says that Meznock knows we're here." Firn'gaer says looking up at Sly.

He looks back down to the page and reads his translation. For moments he stare at the words trying to gain some new insight or secret into the author before standing with a question written on his face.

Walking to Sly, Firn'gaer asks very plainly. "How bad do you want to find your family." He pauses to let Sly absorb the question while he scans the others for their reaction. "I ask Sly, because in searching for them we'll have to face Meznock. He is an Archmage and possibly more powerful than we. So I ask again, how bad do you want to find them? I need to know that your willing to go all the way if I'm to follow on this. If you have doubts or if your not totally commited to this I need, no we need, to know." He pauses again turning to the others.

"Just to keep things in perspective, realize that in doing this we all could end up as parts for one of his creations." Turning back to Sly. "I'll help you, but it needs to be a total commitment and not just from you. It needs to be a total commitment from everyone. The Sleeper or Elf Kings or turmoil in the Wold, those all take a back seat for this next thing we do. You see Meznock isn't some orcs or life-less husks or whatever else you've faced. He's highly intelligent, very powerful and he know not only what we are he knows where. He'll be ready so we need to as well."

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Savin 
Tuesday April 26th, 2005 3:59:26 PM

Savin will hear the wizard's words and go up and put an hand on Sly's shoulder. "Firn'gaer is right. Tackling an arch mage when he is prepared for us, is gonna be dangerous. We might loose and live in perpetual horror the rest of our lives. Still I don't want others to have that horror because we were to afraid to face it.

This evil must be stopped. I will stand with you and the others to bring this monstrosity to an end. I pledge all my skills to help with this endevor."

Savin looks to the others and says, "Bravery isn't enough. We will need a plan to tackle this brute. We must expect more golems to come to his defense. His magical defenses will be strong. Also he might summon beasts and other creatures to fight for him.

I should be the one, who tries to get into his face. We monks are trained in both body and mind to withstand spells and a wizard who is on his back with me choking the life out of him, will have difficulties casting spells.

We need to have spells prepared to see invisiblity, and others ready to dispel his magic. Can we do this?" Savin will look at the spell casters with his eyebrows raised.

Peerimus and Yorrick 
Tuesday April 26th, 2005 4:39:54 PM

Peerimus nods at both Firn'gaer and Savin. "Indeed, on all accounts."

"Yorrick and I will once again take up position as the most apparent physical threat to any such defenses the mage has. Like with the last constructs, though I do not this time have a Rusting spell. Firn'gaer, Ilsidur, do you think you can adaqutely counter the wizard and at least a good deal of his spells? Sly, Niobe I admit I do not know the best route for you to undertake. Like before as well I can protect Luke."

Peerimus then drops and looks into luke's eyes, "But no more trying to take on stne golems when you are so hurt my canine friend."

Living Quarters (DM/Al) 
Tuesday April 26th, 2005 8:19:42 PM

Savin and Ilsidur react to the quake. Questions about the nature of this Sleeper stand pending. Especially if it brings things like earth tremors with it. Under the earth is not a safe place to be under such circumstances as none more than Ilsidur knows well.

Sly Foxx notices Firn'gaer, once more with the mysterious book out. There must be another message. Luke sniffs the air. It is filled with the smell of the green chemical from the now broken jars. It's a strong smell. And it's on his paws.

Firn'gaer drops the bomb. From the writing, he deduces that the gnomish Archmage knows that they are here. How he knows is uncertain. But, then again, the group has not necessarily made their presence a secret. Firn'gaer speaks of the gravity of the situation, and the extreme danger involved. He also mentions that they may be walking into a situation in which they may become parts of this madman's creations.

Peerimus and Savin talk strategy. Hoping that preparation will give them an edge in what must surely be a battle to come.

The group moves out of the scattered and decimated laboratory, and up the short corridor. A left turn at the end, enters out into another corridor. The corridor runs both ways, turning the same way at either end, as though continuing on to form a square. More checkered black and white marble floors, gilt wood wainscoting beneath tasteful but swirling wallpaper provide a rich environment. The corridor here is as large as all the rest, and expansive 15 feet across and equally as high. Opposite, is an open door. The door is enormous. Ten feet high and ten feet wide. Through the open door can be seen a bed and various pieces of bedroom furnishings. All of these are small, incongruous in the midst of the large doors and broad floors. None of the furnishings in this room appear to have been used in a long time.

Moving to either end of the corridor reveals that this is indeed some form of square. More corridor stretches away with more doors on either side. Including the one opposite the corridor to the laboratory, there seem to be 10 in all. Seven have open doors, and the contents appear to have been unused for quite a while. Three doors are closed.

Savin  d20+13=28
Tuesday April 26th, 2005 9:54:40 PM

Savin takes his usual place up front alert for danger. Suddenly an ephiany hits him, "Firn'gaer, do you think this gnomish mage is a golem? Could you imagine that. Might explain why he is insane. Maybe he is trying to make himself friends or even a wife?"

Savin will move up to one of the closed doors and press his ear to it.

Listen 28

Niobe  d20+10=27 d20+10=19 d20+15=18 d20+15=33
Tuesday April 26th, 2005 10:14:11 PM

((These next 7 weeks are all going to be bad ones for me. I will try not to miss any posts, but cannot guarantee anything unfortunately.))

Niobe waits with checking for traps down the corridor (either branch) until a direction of travel has been indicated.

(Spot 27, Disable Device 18 (branch 1); Spot 19, Disable Device 33 (branch 2).
She will check doors as is necessary. Al, let me know if I have to make any further rolls please.)

Ilsidur 
Wednesday April 27th, 2005 1:12:10 AM

"I am also prepared to face this mage with the rest of you. I can think of no better group to join with to combat such a potentially high-level foe. I have a dispel magic, although I doubt that it will work against a high-level mage. I will continue to work my healing as needed."

"I suggest that we look quickly in each room. Each of the rooms that we have stopped in down here have turned out to provide useful or valuable items. I suggest that Niobe and Savin have a quick look in each one. Maybe start with the closed doors first?"

Sly Foxx (AC 20 79/79hp) and Luke(Ac 21 59/59) 
Wednesday April 27th, 2005 9:01:39 AM

Sly look at Ilsidor, and the rest of the Party. With a little smiles, he reminds them "My Dear Friends, Don't you remember? After I got the information from the elven hermit, He said that he though he had seen someone that look like her and Ruby? You cannot miss Ruby's red hair. That is why I told all of you that I was leaving to find out if it was true.

You people chose to follow me here. I'm glad that you did and save me when I was down. Yes! I'm In! Even if it means my life. If I'm lucky enough to bring justice to my village and all those poor victims. For what I think is a crime against the Wold! I'll die Happy. Now Let me finish what I started."


Sly tells Luke "Come or stay!" Sly head the hallways, follwing Savin.

Luke follows Sly "Wait for me!"

Sly Spells
Lvl-0 Detect Magic x2 - Acid Splash x2.

Lvl-1 Magick Missels x3 - True Strike.

Lvl-2 Spider Climb - Flaming Spere - Bull's Strenth.

Lvl-3 Lighting (in sword).

Firn'gaer 
Wednesday April 27th, 2005 1:21:41 PM

The wizard listens to the words of the others as he strokes his beard in thought.

"Savin, I don't think it's anything like that. Meznock is just a man that has no sense of morality. Lives have become play things for him. He's become twisted and the only thing to do is to put an end to his evil. It's that simple in thought, but the execution is often more difficult."

"I won't be much use against the golems, but I may have better success against Meznock." He pauses, "I'll have to."

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force


Peerimus and Yorrick 
Wednesday April 27th, 2005 1:57:13 PM

"Ilsidur is right, we have found much as we track down the wizard. Yoorick and I will remain in the hall while the rooms are searched as guards for anything."

Peerimus takes up a position just past, maybe 15 feet, from the first closed door the group is going to investigate.

Through The Residence Halls (DM/Al) 
Wednesday April 27th, 2005 8:45:24 PM

Influences perhaps by a tale from far far away, Savin lights upon the idea that this mage is possibly a golem himself. He asks the opinion of Firn'gaer, more schooled in matters of the arcane. Firn'gaer thinks not.

Savin and Niobe lead the way down the hall. Savin listens at each closed door. Niobe eyes them for traps. Neither detects anything amiss. Each of the three doors is cautiously opened. Peerimus takes up a strategic position in the hallway. But none such is necessary. The three rooms are unoccupied and none approach to disturb the inspection.

These rooms, unlike the other seven with open doors, show signs of habitation. Clothing is in evidence. In one room, neatly folded or hung. In another, garish clothing in the same colors worn by the dead gnome, Javazi, lies scattered in unwashed piles. Another holds little in the way of personal adornment, but religious symbols adorns every wall. Some symbols are recognizable. Ga'al, Jancassis, and Marteaus. The patrons of other symbols are unknown, a beaked many armed shape of stars, others, disturbing and alien.

Aside from these and other minor personal belongings in the three rooms with the closed doors, there is very little of interest. Niobe even finds nothing worth stealing.

Odd, however, that the rooms are so large. The ceilings are at least 15 feet high and the floor space is vast. And yet the furnishings are all of a small size, sized for halflings. Or gnomes.

As the group rounds the rectangle, an archway opens on the side opposite the laboratory. Beyond the archway the corridor opens up, widening to 20 feet and rising up even further, lofty and impressively regal. The very walls and ceiling glow with light. Whoever commissioned these halls has a taste for the palatial.

And, at the other end, is a pair of tall, white, double doors. Gilt and filigreed like the walls, they are portals as rich and impressive as the hallway itself. Odd again, though the double doors are quite large, the handles are placed low and close together. As if they were shaped for smaller hands.

Savin  d20+13=17
Wednesday April 27th, 2005 10:50:35 PM

Savin will enter the large room eyes darting everywhere. He is expecting some kind of attack and is on full alert. Once he is sure the room is safe, he will dart to the large doors and press his ear to them.

Listen check 17



Niobe  d20+10=13 d20+10=20
Thursday April 28th, 2005 12:00:03 AM

Niobe follows closely behind Savin as they scout out the rooms. She looks around for anything suspicious.

(Listen 13, Spot 20)

Niobe (addendum)  d20+15=27
Thursday April 28th, 2005 12:01:41 AM

(forgot a roll)

Niobe move silently as she scouts out the rooms.

(Move Silently 27)

Sly Foxx (AC 20 79/79hp) and Luke (Ac21 59/59hp)  d20+5=14 d20+5=22 d20+5=24
Thursday April 28th, 2005 7:42:29 AM

Sly follows Niobe into the room, looking around very carfully. He seems to be very silent but actully he is casting a spell. A Detect Magic Spell.
He want to know what is magic and what is not! this will tell him alot about the room and the Mage himself.

Luke will follow Sly into the room, he will listen, spot anything odd or moves and try to track.

Listen 14
Spot 22
track 24

Peerimus and Yorrick 
Thursday April 28th, 2005 10:14:17 AM

OOC Will post in a bit. wanted to retrieve spell list

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame
Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal, Barkskin
Level 3: CMW, Protection from Energy
Level 4: Dispel Magic, CSW, Ice Storm
Level 5: Animal Growth

Sniffing Things Out (DM/Al)  d6=3
Thursday April 28th, 2005 8:58:02 PM

Savin moves cautiously out into the large room. There is no furniture in the room at all. And so, despite the room's size, it can only be assumed that this is a hall or grand entryway of some sort.

Niobe, Sly and Luke move out with Savin. Niobe and Luke make a circuit of the grand room with their eyes. But it reveals nothing more than to them, than the fact of the room itself.

Sly casts a Detect Magic spell. As he plays the cone of magic across the room he picks up a dim aura, lighter than faint, it indicates the residual signature of magic now gone. The aura manifests as a trail, leading from the closed double doors, across the room and back through into the residence halls. Even as Sly's magic follows the dim trail, it fades away. It must not have been very strong magic.

Sly, Niobe, and Savin listen at the door, but no sound reaches them from the other side.

Luke tracks by scent, and a jumble of impressions come to him. Gnome. Elves. A smell like Sly. Strange chemicals. And a smell ... that he has smelled before, but cannot place right now.

Firn'gaer  d20+8=17
Thursday April 28th, 2005 9:09:59 PM

Firn'gaer follows at a distance from the trackers and other stealth folks not wanting to add his clodding to the sounds of their movement. He seems to be having some conversation with Rufus as he walks, but keeps it low as to not be heard from any real distance.

The wizard will scan areas as he passes for invisible objects and other things out of the ordinary. [Spot DC17]

From the sounds of the wizard's responses to his familiar and his own words it sounds, to those near, that he is discussing a dueling strategy for handling Meznock.

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.

Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Al - Let me know when time has passed for the shorter duration spells, thanks.


Peerimus and Yorrick 
Thursday April 28th, 2005 9:13:13 PM

The pair follow Sly and the others up to the door hanging back a bit while Savin and Niobe inspect with ear and eye. Such large structures yet operational by a gnome. Ego? I wonder

The Druid casts Barksking upon himself and shares it with Yorrick.

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame
Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal
Level 3: CMW, Protection from Energy
Level 4: Dispel Magic, CSW, Ice Storm
Level 5: Animal Growth

Active Spells:
Barkskin +4 AC 90 minutes
Greater Magic Fang all Nat weapons +1 9 hours


Sly Foxx (AC 20 79/79hp) and Luke (Ac 21 59/59) 
Friday April 29th, 2005 7:05:15 AM

As Sly spray his magic around the Room, he answers his friend Peerimus, "Either he has a very big PET or he can make himself very BIG. . .
It look like his magic is very Powerful! It is fading already. There's a trail of magic leading to those double door!"

Luke is trying to get his attention, "What is it Luke? Did you hear something? or Pick up a scent?"

Luke replies, "Elves"

Sly blood grows cold, he takes out both head band (The ones that had white hair strand and red hair strand on them. With shaking hands did they have a scent like these??"

Luke answers "Yes!"

Sly look up at Peerimus, telling his friend, "Elves and half elves have gone through those double doors."

OOPs Sly spells 
Friday April 29th, 2005 7:12:02 AM

Lvl 0) Detect Magic x1 - Acid Splash x2.

Lvl 1) Magic Missels x3 - True Strike.

Lvl 2) Spider Climb - Flaming Sphere - Bull's Strenth.

Lvl 3) Lightning Bolt (in Sword of Storage)

Savin 
Saturday April 30th, 2005 3:57:45 PM

The hairs on Savin's neck start to rise. He looks at the others and asks, "I have a feeling we are getting close to our quarry. Is everyone ready for battle? Any spells that last longer that should be placed?"

Savin will pause for a moment and ask, "Is there anyway to look ahead of us. Some spell perhaps. I have a feeling we are heading into a trap or something nasty. We know he knows we are here. The book confirms it. He most likely wants to capture us and do nasty experiments.

Do we have a battle plan?"



Niobe 
Saturday April 30th, 2005 5:11:34 PM

Niobe also feels that they are possibly getting close to confronting the enemy mage. She has a non-magical suggestion to scouting.

"We could send Firn'gaer's friend ahead to look around. No one would expect that."

Niobe sends Firn'gaer a questioning look to see what he thinks of her suggestion.

[Yep Richard, Niobe is indeed suggesting sending Rufus ahead first. *wink*]

Outside the Door (DM/Al) 
Saturday April 30th, 2005 5:17:58 PM

Firn'gaer looks about the room, to all appearances having a conversation with himself. His eyes strip the invisible of their ability to conceal. Nothing, however new is brought to light.

Peerimus and Yorrick too hang back, taking up the middle of this large room with Firn'gaer. As the druid shares a protective spell with his friend, he ponders the nature of the enemy.

Sly Foxx too considers the odd nature of the rooms and halls in relation to the size of the gnomes. He and Luke relate their findings to the group.

Savin looks to his instincts. And his instincts speak of readiness and caution. He asks for a plan. Or, at least some way by which they might take a peek inside. A simple reach of the hand away, is the door knob.

Niobe builds on Savin's question, with the suggestion that Firn'gaer's familiar, Rufus, might enter unseen and possibly report back without exposing the party to danger or deception.

Ilsidur stands awaiting a decision.

Tokun feels the tension. He grips the handle of the bone greataxe. Fate calls again to fight side by side with the Magic Ones.

OoC: Not much time has passed since everyone was refreshed after the Trance session in the Giggling Ghost. DM estimated elapsed time: Around one hour.

Firn'gaer 
Sunday May 1st, 2005 8:55:32 AM

The wizard looks up from his conversation with his familiar. "Scout, Rufus..." He says with slight confusion. "I'll ask him, but he'll probably want some treat. Anything sweet would go a long way in convincing him." Placing a hand as to whisper something and not let Rufus hear. "He can be a bear somedays." He looks to Peerimus and Yorrick, "No offense."

Rufus, I'd like you to go under the door and let us know what you see in the other room.

WHAT! You want me to scout, in there. There's a crazy gnome making icky things out a parts. I don't want to be parts.

Rufus, your not going to be parts. I won't let that happen you that.

Send the bear or the dog they can at least defend themselves.

Yes, but your unique talents are required for this situation. Would it make you feel better if I made you invisible?

No, it wouldn't...maybe a little.

I thought so.

What do I get.

Hear it comes.

What does that mean. I'm not going in there for nothing.
*licking his paws*

You know I lost all that when we got here.

Ask them. They've got something good I know it. Ask them.

Alright I ask, but no guarentees alright.


He turns to the others "Anyone have anything sweet. Hard candies or a bit of honey anything like that. I don't have anything thanks to the orcs."

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.
Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Sly Foxx( AC 20 79/79hp) and Luke ( AC 21 59/59hp) 
Sunday May 1st, 2005 10:12:24 AM

"Oh! Gee! I gave all my candy to the children back at the Village. But wait a minute. Luke come here, Please.
When we were in the Giggling Ghost, OH! Around Box Giving Day, did you not get a candy strip bone?"

Luke sits in frount of Sly and answers "Yes?"

"Well! give Fun-gar's Familuer a piece of it, so we know what behind the Door and just what we are walking into. OK!"

Luke takes his back pack and put it down in frount in Sly, "Here!" said Luke.

Sly brakes a piece of candy off and give it to Fun'gar's rat. Sly reminds the rat to say Thank you to Luke.

Niobe  d20+8=21
Sunday May 1st, 2005 4:17:18 PM

"Thank you Rufus. You are the only one with the advantage of size and speed," Niobe points out Rufus' strengths for this type of scouting, hoping to further persuade Rufus to agree(Persuasion/Dipomacy 21).

[He he, you could say that she is 'sweet talking' Rufus into agreeing. Unfortunately she has no sweets or sweet foods with her. Maybe one of the next rooms will be a pantry?]

Savin 
Sunday May 1st, 2005 11:07:03 PM

Savin will listen to the group try and bribe the Wizard's familiar. He digs into his cooking kit and pulls out a small piece of dried apple. He opens his spice jars and sprinkles a couple grains of his precious sugar on it and hands it to Firn'gaer. "Will this suffice?"

Ilsidur 
Monday May 2nd, 2005 12:14:20 AM

Ilsidur smiles as the party bribes the rat to scout out under the door for them. "Unfortunately, I don't have any spells that will let us see through the door. Hopefully, the rat's eyes will work for us. He just needs to see if there is anything major waiting for us on the other side. If there is, then we can buff up for the fight. I would hate to use my powerful spells, and find that the room is empty."

Firn'gaer 
Monday May 2nd, 2005 7:34:05 AM

"Thanks." He says taking the piece of dried apple from Savin.

"Will this do?"

Oh, yes. Very much so. *licking paws*

"Here. Now please check out beyond the door."

*nibbling* Alright...<nibble>...do...<nibble>...go...

Rufus darts down the wizard's arm to the floor. Making his way to the door in a hesitating zig-zag pattern typical of the rodents movements.

Just before he goes under the door. "Rufus."

Yes?

"Please be careful."

...

Rufus squeezes under the door while Firn'gaer waits.

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours

Rod -- 0/3 uses left.
Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Peerimus and Yorrick 
Monday May 2nd, 2005 12:40:47 PM

Peerimus watches Rufus squeeze under teh door and says a small prayer to Mother to watch over him. Then he quickly casts another Spell for himself and Yorrick [Protection From Energy Fire]

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame
Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal
Level 3: CMW
Level 4: Dispel Magic, CSW, Ice Storm
Level 5: Animal Growth

Active Spells:
Barkskin +4 AC 90 minutes
Greater Magic Fang all Nat weapons +1 8 hours
Protection from Energy Fire 90 minutes


Sly Foxx (AC 20 79/79hp0 and Luke (Ac 21 59/59hp) 
Monday May 2nd, 2005 6:20:45 PM

Sly smiles at the rat as he squeeses under the door, He wispers to the rat (although the rat cannot head him, but Fien-gare can)'May Farther Domi guide you.'

Luke see that the rat take the piece of apple insted of his candy bone, "YES!" (and if a dog could smile, luke would be grinning from ear to ear.

Upon Such Small Shoulders ... (DM/Al)  d20+2=18 d20+2=15 d20+10=22 d20+14=20 d20+3=10 d20+3=17
Monday May 2nd, 2005 9:03:01 PM

A bit of candy strip bone. A piece of dried apple with a niggardly sprinkling of sugar. Rufus goes for the sugared apple. Luke smiles, his bone no sacrifice to the rat.

Mice. Mice are little. Under their gray-brown fur they are quite surprisingly smaller. Thin and bones. Perfect for squeezing under doors. Rufus, unfortunately, is not a mouse. Compared to his smaller cousins, he is rather large, a giant among mice. Still, a rat has a few tricks up his metaphorical sleeve. Flattening himself way down, Rufus pushes and squeezes himself under the meager crack beneath the door. Scrabbling with tiny paws, pushing and pulling, till his little hind quarters slide out of sight, and his long hairless tail disappears. (Escape Artist 18 vs DC15)

Firn'gaer feels the tension. He feels a little heart beating, so hard in a small bony chest. He feels eyes turning this way and that. Whiskers twitching. Scurrying. Scurrying.

Seconds tick away. A minute. Time passes very slowly when waiting. The door maintains it's silence, giving up no secrets.

Then, a small thump. A scrabble of paws. Head first, ears pressed flat. Pushing, pushing, pulling, pulling. And finally Rufus pops back out from under the door. (Escape Artist 15 vs DC15) His little tongue hangs out of his little mouth, panting with a fright that Firn'gaer feels quite intimately.

I saw him. *pant*pant*pant*

I saw him, the gnome. It's a big room over there. Would have taken me all day to walk across it. And it's empty. Except for the other side. I saw him. There's a big stone chair. I mean a big big chair. But he's not sitting in it. He's up in the air above it. Just sitting up in the air.

He was, he was looking into this thing. It was, it was like a mirror. Don't give me that look. Sure, I'm a rat, but I know what a mirror is. I couldn't see the mirror part of it. But it made moving colors on his face.


Rufus raises up on his hind legs, paws reaching upwards to Firn'gaer to be picked up.

I was watching him, out of sight. And then he looks up. And he looks at the door. And I don't think he was looking at me. You can tell when someone sees you. Owls, hawks, cats, dogs. But he wasn't looking at me. I think he was looking at you. All of you. I think he knows you're here.


Sly Foxx (AC 20 79/79hp) and Luke (Ac 21 59/59hp) 
Tuesday May 3rd, 2005 6:47:38 AM

Sly listens and watches Rufus the Rat, "you did a brave and a good job, I thank you."

To Fien-gare "Well it look like we are not going to catch him off guard!"

Savin 
Tuesday May 3rd, 2005 7:41:17 AM

Savin will listen to the report from Firn'gaer translated from his rat. "Well I guess it is time to buff up!" He looks around at his friends and says, "How do we plan on attacking him if he is listening to our words as we speak? Do you think he can hear us?"

Savin pauses and then continues, "Well I guess we can't help that. I suggest we get moving as quickly as possible, since he will be buffing up too. How about we enter the room, and I charge ahead as fast as possible and attack him.

I will set off any traps by myself, relying on my training to avoid them and provide a distraction so you all can finish him off! Sounds good to me!" Savin will head for the door and say over his shoulder, "Remember the gylphs we ran into before and watch for any weird bodyguards."

Peerimus and Yorrick  d20+17=36 d20+8=19 d20+9=20
Tuesday May 3rd, 2005 9:08:23 AM

Peerimus listens carefully as Firn'gaer realys the information and nods with Savin. "Yes we must now move with haste. Yorrick and I will be close behind you Savin and will intercept any bodyuards, You stay the course for the wizard. Might I suggest Ilsidur and Firn'gaer keep dispelling and possibly counterspells at the ready for the first few moments."

"We should give him as little time as possible, Yorrick and I will open the door."

With that, he shifts into a great Kodiak and witht he shake of his head and a muted grunt [handle animal 36] Yorrick rises with him ready to throw thier collective 2 tons of weight into the door.
[Open door Peerimus Aid another 19 Yorrick opens Str check 20+2]

Firn'gaer 
Tuesday May 3rd, 2005 10:39:21 AM

Firn'gaer listens intently as Rufus relays the his picture of the next room. Reaching down a hand the wizard lifts his friend to the safety of his robe's inner pocket. "You did well Rufus."

Yes I did.

The bears pound on the door together. "I'd have Knocked it but that works as well, I guess."

Firn'gaer instead calls forth his own incantation and in similar fashion as his Mage Armor a distortion field forms, but instead of around the wizard it forms in front. A disk-like shape is visible very briefly and then in gone.

"When we get inside, stay close and I'll give us all a size increase." he says looking around at the others. "After that, I'll be dealing with the gnome."

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours
shield -- 9 minutes

Rod -- 0/3 uses left.
Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force

Busting In (DM/Al 01) 
Tuesday May 3rd, 2005 10:03:40 PM

The Rat Has Reported. Sly compliments the brave little rat.

And the Children of Chaos gear up for battle.

Savin expresses concern that they are being overheard. If the gnome is eavesdropping, however, there is little evidence of this. No sounds of footsteps. No chanting. No sounds at all from beyond the door.

Peerimus changes, morphing into a giant bear. Lumbering into position, he and Yorrick prepare to batter the door down.

Firn'gaer adds another layer of magical protection, another skin to his defenses.

Ilsidur and Niobe stand ready.

Tokun, feeling the tension build, raises the bone greataxe and lowers to a crouch.

Peerimus and Yorrick strike as one. There is a crack and an explosion, but it is only the sound of the expensive wooden door as wood buckles and the double doors fly open crashing against the walls behind them.

Through the open doorway is a large room of grand decor and grand dimensions. The floors are as those in the hallway, polished marble in a black and white checkerboard pattern. Huge 40 foot high columns line the walls. Velvet drapes of deep rich reds can be seen between the columns, gathered near the bottoms to expose the gold filigreed wood panel beneath. The broken door appears to be in one corner of the room. At the opposite corner, between two columns, sits an enormous granite throne into which is carved a disproportionately small seat. In the air 20 feet above the throne, legs folded underneath him, chin resting upon fist, floats a gnome.

Without a doubt, it is the gnome from the picture in the outer office. The outer office at the other end of the long tunnel. He stares motionless into a device resting before him. The device is not much larger than a bronze hand mirror. The device is held up by the tripod feet beneath it. From this side, what would be the silvered surface of the "mirror" is turned away. But the light reflected from it plays swirling colors across the gnome's face. A second glance reaveals that what appears to be a gnome and an odd device floating in mid air, are in actuality a gnome and an odd device on a section of carpet floating upon the air.

The drama of the moment fades. The gnome appears oblivious to the violent intrusion, continuing to watch the swirling patterns in the device. Finally, he smiles and shakes his head.

"Please come in. The door is a minor inconvenience compared to the destruction you have wrought so far. But, then again, that is only as one would predict given your nature, is it not? You are amazing. Did you know that? Your power levels," he gestures at the bronze mirror device, "are well beyond anything I've seen in my not so inconsiderable years."
*click*
The gnome snaps his fingers and a short rod jumps into his gloved hand. He rests his elbow upon a knee and leans forward, gesturing with the rod.

"I have been looking for you for a long time. The readings show that you must exist. You, or something like you. Nodes in the network. And yet, to theorize from the data is a different thing entirely from finding the real thing. The proof in the pudding. That is you. The proof in the pudding."

"And here you come, right into my home. Amazing. I can only theorize that you must resonate strongly with a confluence between Chaos and Law."

"But tell me, I am curious, why did you come here? That is to say, for what reason do you believe you have come here?"

By all estimation, it is at least 170 feet from the door to the other corner of the room where the gnome floats 20 feet off the ground. Peerimus and Yorrick are in the doorway. They fill the doorway. The doorway is large, 15 feet wide. Everyone else is behind them.

From somewhere across the room there is a low mewing sound. It is a sound to set the tiny chill clutch of many-legged insects playing across the nape of the neck.

Savin 
Tuesday May 3rd, 2005 10:19:36 PM

Savin will start pushing and say, "Go on in! Go on in. We are to bunched up!" He will try to squeeze past the 2 bears and into the room."

When he hears the gnome speak of chaos and law, he will look down on to his arms and look at his tattoos of chaos. Having never tried before but thinking that they are going to need all the power they can summon, he will try to activate the tattoos. He will concentrate on bringing the power to bear.

Sly Foxx (AC20 79/79hp) and Luke (Ac21 59/59 hp)  d20+5=21
Wednesday May 4th, 2005 7:20:16 AM

Sly stand next in frount of Fien-rare but facing into the room, he is listening to to shorty every words. Then he whispers to his wizard friend "Well I'll be a monkie's uncle! This little Scum Bucket thinks we are bad guys?? Because we are known as The Children of Chaos. Ofcourse Peerimus and Yurrick good job at breaking the door open, only comferms that idea!
Sly turns to his friend Fien-gare,(with a silly smile on his face)can we capitalise on that crazy idea of his??"

Luke starts to sniff around the room.

Sly Macic Spells
Lvl 0- Detect Magic x2 - Acid Splash

Lvl 1- Magic Missels x3 - True strike

Lvl 2- Spiider Climb - Flaming Spere - Bull's Strenth

lvl 3- Lighting Bolt (in Sword)

Luke will use Wilderness Lore (Track) 21

Firn'gaer 
Wednesday May 4th, 2005 8:33:53 AM

The wizard leans in to Sly and whispers, "Sly but that is why we're here."

Not wanting to give up this opportunity, Firn'gaer squeezes past the bears to get inside the door. "Meznock, I presume." He says to the floating gnome. "We were led here. Each for different reasons, but led none-the-less. For myself, I was told that answers for questions will be found here and it looks as if that's true."

"Before this situation becomes a forgone conclusion, perhaps an exchange of information." The wizard holds up the broken tattoo. "You seem to have some knowledge of the battle between Law and Chaos. What do you know of this." Showing the tattoo. "As I'm sure by the readings you were receiving you are somewhat aware of its power. I what information about it."

Active Spells
extended endure elements (on Rufus) -- 1 day
extended mage armor -- 18 hours
extended elf sight -- 3 hours
extended see invisibility -- 3 hours
shield -- 89 rounds

Rod -- 0/3 uses left.
Current HP -- 45

Prepared Spells
0 -- detect x2, read magic x2

1 -- alarm, elf sight (cast), endure elements (cast), magic missile x2, shield (cast)

2 -- knock x2, extended mage armor (cast), see invisibility (cast), web

3 -- dispel magic x2, fireball, slow

4 -- black tentacles, mass enlarge person, polymorph

5 -- telekinesis, wall of force


Peerimus and Yorrick  d20+1=14 d20+6=24 d20+9=15
Wednesday May 4th, 2005 9:02:35 AM

The two bears move quickly into the room. Staying side by side, they march 40 towards the gnome. The bear to the left, slightly lighter in color and smaller in stature, lets out a small growl in possible warning. The other takes in whaffs of the air as ears prick up and eyes scan the area.

Peerimus listens as he moves towards the gnome, but really he is here on Mother's behalf after learning and seeing what this wizard has done with Her children. Father will see justice done.

The bear to the left issues a far more dangerous growl and it's eyes widen slightly.

[Yorrick Scent 14 Listen 24 Spot 15]
[Peerimus casts Longstrider shared]

Spells
Level 0: Detect magic, Mending, Read Magic, Create water, Guidance, Purify Food and Drink
Level 1: Pass w/o a Trace, Longstrider, CLW, Endure Elements, Produce Flame
Level 2: Extended Endure Elements, Bull's Strength, Cat's Grace, Reduce Animal
Level 3: CMW
Level 4: Dispel Magic, CSW, Ice Storm
Level 5: Animal Growth

Active Spells:
Barkskin +4 AC 90 minutes
Greater Magic Fang all Nat weapons +1 8 hours
Protection from Energy Fire 90 minutes
Longstrider +10 Speed 9 hours



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