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Valdor 
Thursday April 7th, 2005 2:03:32 PM

Valdor shouts,"Come on, he's running. But I'll be darned if he's getting away."

Upon seeing his foe, he forgets all reason and worries, and sprints as fast as his boots will let him go, wanting to slow the lich until everyone catches up. He doesn't think for a second before going through the open gate.

Onrad 
Thursday April 7th, 2005 5:13:51 PM

Coming in last with the cleric, he glances only to see Valdor racing on.

He smiles, as he is true as light to his reputation and races through after him.

"Come Myrridan! I will keep the foes off of you while you tend to your requested business."

Mordrid 
Thursday April 7th, 2005 6:51:41 PM

Mordrid races after Valdor. Activating his Armor of the Celestial Battalion, the ranger rises 5' off the ground as he continues flying after the hero Valdor, and the villain Morlas.

Myrridan (deathward, wildshape: greater air elemental) 
Thursday April 7th, 2005 8:36:20 PM

Myrridan sees that both Valdor and Mordrid have charged into the wild unknown. This time Myrridan had prepared ahead of time to ward himself from the effects of death. A mere utterance of a word and the spell blinks to life. (Cast quickened Death Ward, free action). He then goes running after them. After the first few steps, the druids physical form disolves into air and he wisps forward at break neck speed (wildshape: greater air elemental, move: 100-ft, perfect flight.)

Jandar 
Thursday April 7th, 2005 11:22:28 PM

Seeing the others making haste through the gate, Jandar will make sure everyone is safely through and go through last, figuring healing and spells of distance will be how he'll help in this fight anyway.

Nick 
Thursday April 7th, 2005 11:43:17 PM

"Valdor, wai -!"
Nick gives an exasperated sigh as everyone goes haring off through the gate to goodness knows where.
"Well, he who hesitates is lost, I suppose" he says to Jandar as the other cleric watches everyone go through.
He shrugs and steps through, preparing to move at speed to catch up.

Corialote  d20+30=37 d20+4=21 d20+10=21
Friday April 8th, 2005 12:32:28 AM

Cori makes not move to stop as the liche makes his escape into the desert land. She is hot on Valdor's heels as she moves through the portal as well.

She only takes a few seconds to look at the portal and see why it did not close. "That is interesting." That is all she says as she jumps through.

[spellcraft: 37, listen: 21, spot: 21]

Spells Memorized
0th: detect magic(2), read magic(2)
1st: endure elements(2), comprehend languages, burning hands(2)*, ray of enfeeblement(2)
2nd: melf's acid arrow(2)*, touch of idiocy(2), invisibility(2), knock
3rd: dispel magic(2), hold person(2)*, fireball(2)**, haste*
4th: stoneskin(2)**, icestorm(2)*, greater invisibility(2)
5th: teleport, rary's telepathic bond(2)*, cone of cold, passwall
6th: antimagic field, greater dispel magic(2), true seeing*, chain lightning(2)
7th: summon monster VII, greater teleport, prismatic spray(2), reverse gravity(2)
8th: summon monster VIII, polar ray(2)**
9th: summon monster XI, time stop(2)
* used spell

Tericus 
Friday April 8th, 2005 6:50:26 AM

Tericus grabs Gareth by the arm and leads him towards the door. "Its time to go, my friend." Tericus says as they enter the door. "We'll get you back to normal soon."

Jerry - OOC 
Friday April 8th, 2005 12:53:48 PM

::checking in::

...oh and is this a new day for the Storms yet? We've been on the same day since like November and no new spells for 2 major battles.

~~Jan~~ Oh really? Well, we'd better sort that out then. I've taken the liberty of sticking OOC in the header. Looks like a chat board otherwise.

*SteveH-actually, we rested right after the 2nd fight with the liches, JerrJerr. When she gave the elven statues, etc.

DM Jan 
Friday April 8th, 2005 2:35:23 PM

Shadowlands -

"You know I'm going to have to close this," says Torl matter-of-factly, to anyone who's still there. "Can't just leave a gaping hole into the Shadowlands. It's not safe. But that's the living Wold out there, so I'm assuming you can find your way home."
He watches Dragons enter the gate, then sets to work.

Through the gate -

A hot dry wind lashes against everyone's skin. It is nothing compared to being in the Land of Shadow - the Blood ceases it's call, and all magic items stop their clamouring. There's even a slight chance of being able to think straight.

For those on their feet, the ground gives a little, but feels relatively solid underneath. The Dragons are surrounded by sand. Mile upon mile upon mile of it. The only feature in the landscape is the Tower, a short distance away. It is made of red stone and looks forgotten. It's doorway has long disappeared, leaving a large hole.

Ahead of the others and kicking up a whirl of dust, Myrridan can see that the Tower is open to the sky. The roof must have collapsed long ago, but it's walls offer shade. The interior walls look to carry the suggestion of faded frescoes. Parts of an elaborate mosaic floor is visible, along with what looks like a set of carved steps, completely clear of sand, leading down into shadow.

Is THIS Morlas's refuge?

As Tericus helps Gareth through the gate, he might notice that the big warrior appears to have a gleam in his eye and a little more spring in his step than before.

The sun is high, it's light beating down on the sand. The effect is near-blinding. Those with low light vision capabilites will start to get a nice headache really soon if they don't find a refuge.

Where is this place? Unknown.
Where is Morlas? Unknown.
Does Morlas know the group was able to follow him? Unknown.

A little clear thought also brings forth a dilemma. Both Dragon groups are fresh from their own previous battles. Resources, spells in particular have been spent.
Will that matter in the battle ahead?

Valdor 
Saturday April 9th, 2005 12:18:32 PM

Valdor's head turns quickly from side to side, looking for any sign of Morlas. He asks Mordrid,"Can you tell which way he went from any tracks?"

He asks Tericus and Myrridan,"Can you detect magic on that tower? I don't want to walk into a trap that may be an illusion. Also, we need to spread out, in case there is a trap in the sand. IF that is Morlas's tower, the sand would be rigged to collapse, or it's a possibility anyway."

Corialote  d20+4=7 d20+10=13
Saturday April 9th, 2005 9:15:45 PM

Cori glances around some more not really liking what she is seeing. "A little too barren for my taste." She glances around some more as the idea is mentioned of sinking sand and the like.

She pulls up her goggles and drops them over her eyes, making a sigh of relief after that blinding light. "Remind me to mark this spot off my vacation list." She then glances around a little more, now that her vision is back to normal.

[listen 7 and spot 13]

Spells Memorized
0th: detect magic(2), read magic(2)
1st: endure elements(2), comprehend languages, burning hands(2)*, ray of enfeeblement(2)
2nd: melf's acid arrow(2)*, touch of idiocy(2), invisibility(2), knock
3rd: dispel magic(2), hold person(2)*, fireball(2)**, haste*
4th: stoneskin(2)**, icestorm(2)*, greater invisibility(2)
5th: teleport, rary's telepathic bond(2)*, cone of cold, passwall
6th: antimagic field, greater dispel magic(2), true seeing*, chain lightning(2)
7th: summon monster VII, greater teleport, prismatic spray(2), reverse gravity(2)
8th: summon monster VIII, polar ray(2)**
9th: summon monster XI, time stop(2)
* used spell

Gareth 
Saturday April 9th, 2005 11:20:20 PM

The warrior moves along with Tericus, not seeing any reason to resist.

Tericus 
Sunday April 10th, 2005 10:25:10 AM

"Once we get close enough I can." Tericus tells Jandar as he leads Gareth towards the tower.

OOC, i guess im a bit confused. did the storm dragons rest or not? im thinking we did, but ime not sure.

Myrridan (deathward, detect snares & pits, detect magic, wildshape: greater air elemental)  d20+32=41
Sunday April 10th, 2005 12:25:17 PM

The druid casts the first of two divinations while in his elemental form. First he casts a spell he thinks might not work here, but it's worth a try (Detect Snares and Pits). After he stares the place down for several rounds, Myrridan will cast his second divination (Detect Magic), and look for what auras, if any, he can see. But he prepares to drop the spell instantly if explosion of auras are too strong. (Spellcraft 41)

Mordrid  d20=8
Sunday April 10th, 2005 6:36:19 PM

Mordrid swoops down toward the sand. The footprints in the sand should very obvious, even for someone who is not a veteran tracker. (swift tracker).

Onrad 
Monday April 11th, 2005 10:52:19 AM

Onrad nods at Jandar. Good we rested. Didn't know for sure.

He not wanting to stay outside more than necessary, rips up a large bag and fashions it into a horrible looking turban and mask. Throwing a rope to Mordred to see if the mighty one will deign to help him, he ties it around his waist [100'] and begins to jog forward.

"Keep up folks. We're hoofing it unless someone has faster transportation for us all. I'm pretty light, and usually if something's out there it will find me."

"Well come on then!"

Mordrid  d20=20
Monday April 11th, 2005 10:33:09 PM

Mordrid attempts to grab Onrad's rope four times; hopefully grabbing it (automatic grab with 20).

Mordrid ties the rope around his waiste, and attempts to gain altitude.

"What now my friend?" he says to Onrad.

The Ruins of Morlas. (AMD Jim) 
Monday April 11th, 2005 10:40:11 PM

A light wind has been blowing since you got through the portal. It helps but down on the heat of the desert but it also shifts the sand.

Myrridan finds no pits or other natural traps in the direction of the tower that lays ahead. The glow of magic coming from that direction though is enough to burn the eyes out of your very head. As it starts you let the spell drop and rub your eyes lightly.

Mordrid can just barely make out the intermitent footprints of Morlas, as he raced across the sand. The wind is fast filling up the prints with new sand.

That is a moot point as no other buildings lay in the immediate area. This has got to be the right direction. It is soon confirmed as a voice issues out of Gareth's body. "He lies in that direction...I must kill this abomination." You are sure that it is the sword that is speaking through Gareth.

The outside area in front of the tower is in shambles with rubble littering the area. Directly ahead of the group lays a pair of large doors. They have been carved into the likeness of large soldiers, one making up each door. The sand shifts lightly under your feet, but does not hamper your footing at all. For about thirty feet from the doors, in all directions is what appears to be an old marble floor under the light layer of sand.

[I will be taking over temporarily for DM Jan, while she is off visiting her mother. Let me know if I need to do anything to make my posts better for the game. I have never DMed a game of this level before.]

Valdor(Boots of Speed, Rary's Telepathic Bond, Ioun Stone-spell absorption) 
Tuesday April 12th, 2005 12:04:27 AM

Valdor says,"Well, one thing I know for sure. It's got to be guarded, and well. But, we are also in a hurry. Not a good combination. But, we won't improve ourselves by standing still. We should spread out as we get there, so if he casts an area of affect spell, he won't get us all...hopefully."

Valdor pulls a small object out of his backpack and tosses it into the air above his head and it begins spinning, before he starts moving toward the ruins.

Jandar(Bull's Strength) 
Tuesday April 12th, 2005 12:08:15 AM

Jandar tells Valdor, Onrad and Mordrid to wait so he can cast a spell on them all. When they are all within range, he casts 'Bulls Strength Mass' on all of the group.

Tericus(Bulls Strength, Boots of speed) 
Tuesday April 12th, 2005 6:39:02 AM

While jogging along with the others, Tericus will activate his boots of speed. Then he studies Gareth to see if he still needs to be led to the tower.

Gareth/Max (Fly, Invisible) 
Tuesday April 12th, 2005 9:53:53 AM

With the urging of the sword he holds, the warrior doesn't mince words and immediately proceeds above the sand (Fly) towards the tower after a nice boost in his strength. He comes in over the top of the wall making sure he is invisible when he does in hopes of gaining an edge.

Onrad 
Tuesday April 12th, 2005 12:19:39 PM

Jogging in front of the group with Total Defense on, he yells over his shoulder, "Everyone knows you can't be hurt if you have a rope on!"

He watches for traps, but continues jogging.

When he sees Gareth fly by overhead, he pauses for a second.

"Gareth! No!"

He breaks into a full run for the doors.

Corialote[bull's strength] 
Tuesday April 12th, 2005 8:00:46 PM

Cori follows along with the combined two groups. She feels the spells being cast settle upon her or at least the strength one. She shakes her head and wonders what she can do with the extra strength.

As they near the doors she glances around to see if anything presents itself. She hangs back some so that she can be of more use of her spells.

Lets Catch a Wave. (DM Jim) 
Tuesday April 12th, 2005 10:25:40 PM

As the group prepare themselves they find that the large doors before them are made entirely of stone.

Looking around the group is surprised to see what appears to be a green wave traveling across the desert area. With little warning it wraps the surrounding area and group within it's green embrace.

For a few seconds time seems to come to a halt, as if the wheels are being held back for some great deed. All around the group is a green wash of light that leaves them sparkling and bathed within this light. No harm comes to the group and you even feel a flooding of love towards all of you.

Then it passes just a quickly as it came and everyone feels the weight of the past few days, has been taken off your shoulders. Old scars have healed, you feel as if you have rested for a good eight hours. The most amazing thing is that all of your spells and abilities are back in full force, as if you have rested for a day. The whole group is left covered in leaves, small twigs and a light layer of dirt...a blessing from the Wold maybe??

The twin doors still stand before you and look to be extremely heavy. Though without testing this you cannot be sure. After all they could be paper light for all you know.

[Be aware that this does not apply to any spells that were just cast. They are still in effect and all. This is mainly the mass bull's strength, detect pits and snares and the detect magic spell that were used. Those slots were not refilled.]

Remember that we will be observing that hour of silence for Lynn and her husband tomorrow. That will be between the time of 12:00 through 1:00...Woldian time. I will expect no posts during that time and if one appears then I will delete it per Jerry's orders.

Jandar(Bull's Strength, Bear's Endurance) 
Tuesday April 12th, 2005 11:54:04 PM

Jandar runs along with the group. He feels much better, after the short trip through the Shadowlands drained him of some of his normal spunk. Since everyone's pretty much back together around the doors, he casts'Bear's Endurance, Mass' on everyone except Gareth, as he's not there.

Valdor(Bull's Strength, Bear's Endurance, Boots of Speed, Rary's Telepathic Bond) 
Tuesday April 12th, 2005 11:56:25 PM

Valdor, feeling all buffed up asks,"Can anyone check these doors for traps? I doubt I can budge them, but I'll try."

Tericus(Bulls Strength, Boots of speed, Bears Endurance) 
Wednesday April 13th, 2005 6:55:33 AM

seeing Gareth fly off, Tericus hopes he'll be all right, then casts Bless on everyone except Gareth.

Gareth (Bull's Strength, Invisible, Flying) 
Wednesday April 13th, 2005 11:44:37 AM

The warrior looks over the roof into the area below, wondering what he sees. If he sees Morlas he immediately closes and engages him.

An Hour of Silence - DM Donna 
Wednesday April 13th, 2005 1:10:59 PM

This board will now observe an hour of silence
in honor of Lynn Beck (and her husband Dave)
who was taken away from The Wold before her time...


Good-bye Dave & Lynn Beck - DM Donna 
Wednesday April 13th, 2005 2:10:52 PM

The hour of silence is over now. Posting may resume. Thank you and let's all hope for the best for young Alex Beck.

Onrad 
Wednesday April 13th, 2005 2:38:44 PM

Onrad stops before the doors.

"Gareth will not fight alone this day nor in his condition. See you guys on the inside."

Onrad takes out a potion, imbibes it, and flies up to the top to join Gareth.

When he arrives, he chides him. "Never leave the group! It's a bad thing."

Gareth (Bull's Strength, Invisible, Flying) 
Wednesday April 13th, 2005 3:24:41 PM

The warrior shrugs at his friend "Max thought it was a good idea...". He turns and continues what he started.

Corialote [bull's strength, bear's endurance, rary telepathic bond] 
Wednesday April 13th, 2005 10:10:38 PM

Cori looks to the rest of the group as some more of them are casting spells. She wonders what would be the best bet for her to cast and decides to wait as her best spell is haste. "Traps are not my area I am afraid." She looks to the door and shakes her head. "Gee, that looks extremely heavy to me." She makes no move to touch the door as that could be suicide.

Spells

Valdor(Bless, Bull's Strength, Bear's Endurance, Boots of Speed, Rary's Telepathic Bond)  d20+13=32
Wednesday April 13th, 2005 11:36:23 PM

Valdor waits for someone to check. When noone offers, he merely shrugs and says,"I'd stand back if I were all of you...just in case. Jandar, Tericus, have some healing spells ready for me, please."

Valdor waits for the others to clear away, then flexes his sizeable muscles a time or two to warm them up. He looks for the hinges to identify whether to push or pull. If it pulls, he looks foranything to grip and will heave with all his strength. If it pushes, he plants his feet, and with more strength than a fire giant, begins to push slowly, building up until his face turns blue with effort, if it's needed.(DC32)

Jandar(Bull's Strength, Bear's Endurance, Bless, Haste) 
Wednesday April 13th, 2005 11:40:16 PM

Jandar says,"Well, I can't help with the traps, but I CAN protect you somewhat."

He casts 'Stoneskin' on Valdor.

Mordrid (Bull's Strength, Bears Endurance, Cats Grace) 
Wednesday April 13th, 2005 11:49:22 PM

[I'm thinking of you right now Lynn; watch over us.]

Mordrid casts Cats Grace and flies up toward Gareth, bow in hand; his throat tightens watching the heroes work.

Onrad 
Thursday April 14th, 2005 10:51:11 AM

Wondering if Gareth is somehow being drawn by his sword to his soul, he provides "escort" for Gareth, clearing his way before him. He'll open doors, kill monsters, etc.

He clears the way.

He dances in front of Gareth from side to side, trying to draw any dangers to himself.

He nods as Mordrid arrives to help.

"Concentrate Gareth. See if the sword can show you where your soul is."

The Doors Open. (AMD Jim) 
Thursday April 14th, 2005 5:39:41 PM

Valdor applies his strength to the door to push it inwards. Much to his dismay the doors swing in with little problem and he finds himself stumbling into the inner room.

The room is large and lit with what would appear to be a million candles settled upon skulls. The room must be about sixty feet in all directions with a ceiling some eighty feet above you. Before you stands another set of these doors, exactly like the ones that you just came through. The floor it patterned with black and white mosaic of some material, maybe marble.

The ceiling that you can see from the sky is solid stone and it is very unlikely that you will enter through this area. It appears that the only way into the tower of Morlas is through the doors that the rest of the group went through.

This place reeks of death and decay, but also power. Though it is the power of evil and leaves the hair on the back of your neck standing.

Jandar 
Thursday April 14th, 2005 11:57:39 PM

Jandar says,"Wait before anyone goes in. I want to cast a spell to find exactly where Gareth's soul is. Once we're inside, all heck may break loose, not to mention a thousand spells of protection from good, lawful, and so forth. Traps. pits, we should be ready for them all. This could get real ugly."

He bows his head in prayer and casts 'Discern Location' for Gareth's soul/the gem his soul is in.

Valdor 
Friday April 15th, 2005 12:00:05 AM

Valdor, losing patience as he normally does, is about to enter anyway, when he gets an idea. He turns to Myrridan and asks quietly,"Can you cast that win walk spell once we know where Gareth's soul is? That way we would touch nothing, and might avoid the traps and spells and such. Or at least, maybe we could bypass some of them and move extremely fast at the same time. What do you think?"

Gareth (Bull's Strength, Invisible, Flying) 
Friday April 15th, 2005 12:04:00 AM

The warrior sighs as he sees his way blocked (thought I read that the ceiling didn't exist). He flies down with the others quietly and enters, looking as Max directs him.

ADM Jim - I took it that that was the outside part of the building that was mostly in ruins. The actual way into the towers itself or the antechamber has a ceiling.

Myrridan 
Friday April 15th, 2005 2:12:19 AM

Myrridan shapes back to human form and answers Valdor's question with a bit of embarrassment. It was a good idea, why did he think of it too. "Uhh, Im sorry, but Im afraid I hadn't prepared that spell for this trip."

Tericus 
Friday April 15th, 2005 10:34:30 AM

"Lets see whats behind that door." Tericus says as he moves up to the door, but doesnt touch it. then he casts detect undead and begins to concentrate on the door.

Onrad  d20+16=25
Friday April 15th, 2005 12:04:13 PM

Onrad flanking Gareth flies back to the group, relieved.

Walking inside the first room, he looks around carefully. [Spot check of 25]

Corialote [bull's strength, bear's endurance, rary's telepathic bond 
Friday April 15th, 2005 9:29:28 PM

Cori looks around the room and shakes her head, something does not fill right. She advances slowly with the others her eyes darting this way and that.

Pulling down her goggles to let them dangle around her throat she looks around to the group some. "Stoneskin anyone?" It is a simple question and one she hopes that someone will take her up on.

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste, slow
4th: stoneskin(2), wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop, summon monster IX, shapechange
(*) used

Valdor 
Saturday April 16th, 2005 12:39:44 AM

Valdor says to Cori,"With that sword guiding Gareth, perhaps you should slap a stoneskin on him, or Onrad, as he's going to be protecting Gareth."

Jandar 
Saturday April 16th, 2005 12:42:08 AM

Jandar pipes in,"I was kinda hoping we could enter after we checked for traps and spells, but I guess it'll be hard stopping for a few seconds."

Jandar has healing spells ready for when, not if, but when the spell storm happens. He backs up a few paces and makes sure his ring of evasion is on his hand.

Big Ol' Guardians. (ADM Jim) 
Saturday April 16th, 2005 1:58:56 PM

Moving into the room further you notice that there is just enough light that you can see by, well actually it is nice in here. The air is cooler than it had been outside in the desert sun and heat.

About midroom the door behind you closes you off from the outside and you hear the laughter of someone, most likely Morlas. About half the candles go out about this time and the room is put into deeper shadows than before, but it is obvious that it will not hurt anyone's eyesight.

A check of the surrounding area reveals no signs of undead. Then as you look to the door in front of you, you know that undead is beyond that very door.

Cori steps over and lays her hand upon Onrad, casting one of her stoneskin spells upon the man. She looks around to the other and plans to hit Gareth with her other one next.

Suddenly there is a low rumbling as if stone grinding upon stone. As you watch in horror, wonder and maybe a little bit of anticipation...the very doors of the door before you seem to come to life. Two very large stone golems have just emerged from what was the door...eerrr no they were the door. Though you can see more stone in behind them.

Each stone golem stands over twenty-eight feet tall and handles a club in each hand. Their stoney bodies are formed into what would appear to be armor and the clubs are also of solid stone. Both golems lumber towards the group more than ready for combat. Everyone feels a wave of energy pass over them and through them as they pull in closer and you fight off the effects as best you can (Will DC 36 or be under the effects of a slow spell for 7rounds, Con based save).

Tericus(Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk)  d20+18=22
Sunday April 17th, 2005 9:47:51 AM

Tericus feels the effects of the Slow spell(failed save), then casts Air walk on himself, but isnt able to move after he casts.

Myrridan  d20+30=36
Monday April 18th, 2005 7:59:46 AM

Myrridan just barely shakes off the Slow effects (Will save 36, bad roll). He then turns to both of the stony goliaths and weaves a spell that will hopefully hurl them upwards.

(Cast Reverse Gravity. Area: ten 10-ft cubes, shapable. No savethrow or spell resist. Use the amount of cubes to target and fill the area in which the golems are standing in. Then apply the rest of the cubes to add to their elevation.)

Gareth (Bull's Strength, Invisible, Flying, stoneskin 150/150) 
Monday April 18th, 2005 8:39:33 AM

The invisible warrior flies around the golems scanning for the real threat (NOTE: no need tobother saving. No chance).

Onrad (Flying, Bull's Strength, Stoneskin, Slowed)  d20+12=26
Monday April 18th, 2005 12:44:55 PM

Onrad fails the Slow effect rolling a 26. [note that it is impossible for me to make this save. I'd have to roll a natural 24 on a d20. Is that what you intended? :)][d20+12=26]

Frustrated, Onrad increases his speed to maximum running X4 at half speed and moving 60' under the golems trying desperately to keep up with Gareth.

[Gareth you didn't make your save.]

"Dispel on the slow please when you can friends! We have a wand."

----------
174 of 174 hps.
AC37

Corialote [HP: 97/97, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond]  d20+20=33
Monday April 18th, 2005 8:45:12 PM

Cori feels the spell from the golem pass over her and she tries to resist and finds that she cannot, her will is not strong enough. Gritting her teeth together she throws her hands into the air and sings out a spell. "Asca melloneamin!" Everyone around Cori finds that their actions have been restored or enhanced if they saved against the slow and won.

[Will 35]

Haste-19rounds, +1attack/+1AC/+1Reflex

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop, summon monster IX, shapechange
(*) used

Valdor(Stoneskin, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d100=6 d20=15
Monday April 18th, 2005 11:25:54 PM

(Even accidentally rolling a d100 Valdor couldn't make it!)

Valdor, with his Boots of Speed activated, is momentarily slowed to nrmal, until Cori casts her spell. With their telepathic bond, she can sense his gratitude.

He moves quickly between the golems and the party, holding his initiative to parry any attacks, if Myrridan's spell doesn't work.

He yells out,"Find the big ugly. I'll hold these off as best I can!"

He draws his swords, plants his feet firmly, and awaits the arrival of the huge stone golems.

Jandar  d20+21=29
Monday April 18th, 2005 11:56:39 PM

Jandar begins to slow until the drow's spell comes off. He mutters a "Thank you", not quite sure how to speak to a member of the dark skinned elven race, without causing insult.

He waits to see the result of Myrridan's spell before casting again.

(Due to the nature of online gaming, it's difficult to declare what spell Jandar's casting. Jerry has said before he doesn't want a if this, then I do this...if that, then I do this. Can I hold my spell until I know what happened?)

Door Guardians, Uno. (ADM Jim)  d20+40=51 d20+40=50 d20+40=55 3d6(1+2+4)+13=20 3d6(6+6+5)+13=30 3d6(2+2+4)+13=21
Tuesday April 19th, 2005 2:41:38 AM

Tericus gets slowed under the sudden ability of the golem, but he still gets his spells of. Suddenly he is fealing lighter than air and does float a few inches off the ground.

Myrridan is able to fight off the effects of slow and throws back a spell of his own. He hopes to see the golems rise to the ceiling or at least partway and put them out of action for a few.

Gareth also feels the bite of the slow effect but flies on anyways to see if he can find the lich. He is disappointed to not see him anywhere in this room.

Onrad speeds forward to keep pace with Gareth, though he is also effected by the slowness. He calls for some kind of dispel or anything to cancel out this ability.

Cori cannot shake off the slow ability as it washes over her and she combats it with a spell of her own. She sings out and counters it for those that failed with a haste spell of her own.

Valdor moves forward only momentarily slowed as Cori's spell goes off. He yells to the group to find the big ugly while he takes care of the two golems. He sets himself to defend as he waits for the golems to close.

Jandor is also saved by Cori's spell as it goes off and he waits to see what will happen. A spell is right there in case he needs it, but he has to see what will happen first. He mutters a thanks to the drow, not knowing what to really say as he does not want to insult her.

Bob the Door Guardian lumbers forward, not even seeming to have been effected by the spell that Myrridan cast. With a massive swing of it's right club it drives it at Valdor with great force (hit: 51 and damage: 20).

Steve the Door Guardian stands his ground and takes a swing at the flying Gareth with one great club (hit: 50 and damage: 30). The other club takes a mighty swing at Onrad as he follows along after Gareth (hit: 55 and damage: 21).

Expect this battle to not be easy as it was intended that way. I also have a quick question about our current amount of party members. Exactly how many all together with the combined might of the Storms and Golds do we have? I know that Jan is away so Nick is out unless someone has his character sheet and would like to RP him. I would do this but Jan did not give me a CS to use for it. Will get ahold of Carl otherwise to make posts for Nick as we will most likely need his healing.

Myrridan may notice Spellcraft DC 24 that there is something strange about the surface of the golems. There is a strange sort of glittery substance inbedded in the stone, maybe even worked into it.

Map to come as well. Remember to put HP and AC in your post as well as spells effecting your character please.


Tericus - Ac 25, Hp 167(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste) 
Tuesday April 19th, 2005 9:25:35 AM

not able to hurt the stone guardians, Tericus will airwalk over them and continue towards the door where he sensed the undead waiting

Onrad 
Tuesday April 19th, 2005 11:59:42 AM

Taking the hit and continuing to run past the golems and proceeding to keep pace with Gareth, Onrad examines the area he's travelling through. [description please sir.]

For now, he goes Total Defense and declares the Golem that hit him as his current focused opponent. [AC58 now.]

[We have two fine clerics in Jandar and Tericus. Once Jan returns, Steve will need to retire one character.]

------------

153 of 174 hps.
AC58 Total Defense


Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond]  d4+1=5
Tuesday April 19th, 2005 8:05:13 PM

Cori glances around and shakes her head. Things are not looking good and Valdor can sense her anxiety through thier link.

Going through her spells she comes up with only one solution that will have any effect on the battle for the minute. She once again throws her arms wide and begins an incantation. "Sana termara en templa." With the spells end she seems to fade from sight. Looking around she is amazed to see that everyone seems to be standing still in the midst of a battle, but then the enemy is not moving either. She shakes it off though as she has used this spell before and prepares for what is to come.

Haste-18rounds, +1attack/+1AC/+1Reflex
Time Stop-5rounds

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX, shapechange
(*) used

Myrridan (ac42, hp227, deathward, barkskin, haste, greater magic fang, longstrider)  d20+32=48
Tuesday April 19th, 2005 8:52:52 PM

Myrridan is perplexed as too why his Reverse Gravity spell didnt work. "Do not these golems get wet in a rainstorm? Do they not become warm in the light of the sun?" The druid has faced many golem, destroyed them all. He knows their strengths and weaknesses. He knows their immunities to magic. He knows his way around such obstacles. But the fact that these two seem to ignor the very forces of gravity tells him other magics must be helping them. There is no defense against such a spell, no resistance is too great. Must be either antimagic ... or some kind of adhesion to the floor!!

Myrridan easily notices the glint of reflected light sparkling on their bodies. "Oh, what is this?" The druids keen eyes scan their bodies to determine what it is. (Spellcraft 48)

With all that information being processed, Myrridan casts a spell that he hopes wont fail for some unknown reason. Light envelopes the druid and takes the form of a translucent raging bear. With a flash, the light streaks out to all his allies. He then snaps his fingers and another spell pops to life instantly.

(Casting Mass Bears Endurance. +4 to Constitution. You all gain +2 hitpoints per level and your Con save increases by +2. Cast Quickened Barkskin, free action.)

Mordrid (Bears Endurance, Cats Grace)  d20=19
Tuesday April 19th, 2005 9:26:56 PM

Mordrid swoops in just behind and above Valdor, and casts cats grace on himself.

[I imagine that I saved with the 19 from "slow" however I can't be sure. I am still in Ft. Worth and have no character sheet, so I will not attack. I will be back at my PC on Wednesday. Good Luck!]

Jandar(Bear's Endurance, Bull's Strength, Bless, Haste, Slow) 
Tuesday April 19th, 2005 11:23:14 PM

Jandar, knowing how immune to magic these creatures are, decides to try a different. Since both golems are engaged at the moment, he casts 'Stone Shape' on the ground at the golems back foot that is closest to him, making sure the area of effect is away from where Valdor and Gareth are moving around.

He tries to basically make it into a hole until one or both of the golems feet are sunken down, then will reshape it to try to catch them while they are paying attention to the prey in front of them.

(It's a stretch, but what the heck.)

Valdor(AC 37, HP 336, Stoneskin 140/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=54 d20+41=59 d20+36=56 d20+36=55 d20+31=48 d20+31=50 d20+26=40 d20+26=39 d20+41=50 d20+36=38 d20+36=47 d20+31=51 d20+31=47 d20+26=34 d8+19=23 d8+19=26 d8+19=23 d8+19=22 d8+19=26 d8+19=23 d8+19=23 d8+19=27 d8+19=23 d8+19=21 d8+19=23 d8+19=22 d8+19=23 d8+19=22
Wednesday April 20th, 2005 1:13:55 AM

When the behemoth takes his swing, Valdor attempts to parry the blow with his held attacks. He then realizes his shield is of no use to him against such a brute and drops it, drawing the Sun Sword in one fluid motion(quick draw), and then uses the rest of his attacks.

(Holy cow the dice love me. First attack to parry the blow AC51, 2nd-8th, regular attacks, last 6 possible crits-are they immune to crits? 2nd AC59, 3RD AC56, 4th AC55, 5th AC48, 6th AC50, 7th AC40, 8th AC39, PCRIT 1st AC50, 2nd PCRIT AC 38, 3rd PCRIT AC47, 4th PCRIT51, 5th PCRIT AC47, 6th PCRIT 34. Damage, in order(don't know it's AC yet) is 23, 26, 23, 22, 26, 23, 27, 23, 21, 23, 22, 23, 22 for a possible 304 points of damage!)

Door Guardians, Dos. (ADM Jim)  d20+40=44 d20+40=52 d20+40=52 d20+40=44 3d6(4+6+1)+13=24 3d6(3+5+1)+13=22 3d6(3+2+6)+13=24 3d6(5+5+5)+13=28
Wednesday April 20th, 2005 3:53:37 AM

Tericus airwalks over the top of the guardians with little problem. He stops at the doors that had been behind the golems all along.

Onrad takes the hit and keeps running past the two golems. He notices the tiled mosaic floor that he runs upon, covered with a light dusting of sand. Though half of the skull toped candles have went out you can still see well. Each one of the skulls is set into alcoves that line the very walls. The ceiling is made of stone as well with what would appear to be an old murial painted upon it, faded with time and wear. The real doors leading to the next room are set within an alcove of thier own, that the guardians had been set into...posing as doors. The large double doors are split in the middle with a hair line crack so that they can be swung open.

Cori knows that she will need to do something drastic to give the group the edge with these two behemoths. She slips from everyones' sight as she calls upon the powers of time. As she goes through her spells she knows what she must do, but in what order would be best she has no idea. She will have to fly by the seat of her pants as her Master once said.

Myrridan is perplexed by the sudden uselessness of his spell and then he notices the glowing dust mixed in with the golems normal body make. With a growl he comes to understand that the golems are protected by another spell, set into the golems when they were made. This Morlas is a tricky one is all he can think as he conjures up two spells of his own, one to aid his allies and one to aid himself. *Note: Mass Bear's Endurance was cast already if you want to hold that spell for later. Maybe play a different one?*

Mordrid swoops in to take a position above Valdor, but behind him by a little. He empowers himself with a cat's grace spell and finds that his movements are not slowed. *Cori nullified it with a haste spell, but if you saved successful than you can benefit from haste.*

Jandar pulls out some clay from one of his many pouches and starts to form it as he touches the tiled floor. Much to his surprise his spell takes effect and he soon has the nearest golem, Bob. As he continues to shape the clay, this time to come back up and around the golems legs he touches it to the tiles to seal the spell. Though he was able to only get one golem he is happy with that.

Valdor drops his shield after trying to parry the first blow of the golem, but it still catches him though part of it is held by the spell upon him. He tears into the golem with a vengeance with the loaned sunsword. He literally becomes a dervish of steel as he cuts at the things legs, leaving deep cuts and cracks in the stone body. *Yep, immune to criticals*

Bob the Door Guardian seems to be unaware that he is trapped in the floor. He also shows no signs of weakness or pain as he continues to press his attacks upon Valdor. This time it is not one but both clubs that try to find an opening in Valdor's defenses (hit: 44/52 and damage: 24/22).

Steve the Door Guardian turns ever so slowly to those that are gathering around the door. It does not seem to take the time to choose a target it just swings it clubs at the nearest one. The first club swing comes in at Gareth again with all that unholy might that the golem posesses (hit: 52 and damage: 24). The other club attack is split once again, but this time aimed at Tericus with most likely devestating effect (hit: 44 and damage: 28).

Stone Golem AC 27

Myrridan Spot DC 18Highlight to display spoiler: {You notice a blue gem about the size of your fist upon the golem's chest. Something tells you it is magic.}

Sorry about the corny names, but I like it better than Greater Stone Golem 1 and Greater Stone Golem 2.

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150) 
Wednesday April 20th, 2005 6:44:17 AM

(Note: Gareth is invisible and flying. How can he be reached by Bob unless he jumps? And how is he seen...).

The warrior ignores the golem and looks for Morlas.

Myrridan maybe able to shed a little light upon that very soon, if he passes his spot check. :)

Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(5+2+4+6+1+4+2+6+5+1+1+5+3+1+6)=52
Wednesday April 20th, 2005 10:08:08 AM

wincing from the blow, Tericus casts a Blade Barrier between Steve and his companions(40 ft long and 40 ft high, 52 pts of damage, reflex save of 21 for half, we get a cover bonus of +4 to ac if the golem attacks through the wall.)

Onrad [Fl;ying, Bull Strength, Stoneskin] 
Wednesday April 20th, 2005 11:03:27 AM

"Gareth, where are ya?"

He sees the golem swing and hit something unseen.

So Onrad takes off in that general direction, trying to attract the attention of the golem. Still at total defense, he screams and waves at the monster, "Come on big boy! Hit me!"

"Looks like these things are tall enough to hit anything floor to ceiling."

[Things are going well Jim. Questions from this group in combat is normal and to be expected. :)]

-----------

[150 - 21 = 129 stoneskin points left]
174 of 174 hps.
AC58 Total Defense


Mordrid (Bears Endurance, Cats Grace)  d20=5 d8+12=16 d20=13 d8+12=16 d20=6 d8+12=14 d20=20 d8+12=19 2d10(9+7)=16 d20=17 d8+12=19 d20=12 d8+12=16
Wednesday April 20th, 2005 7:09:43 PM

Mordrid, hovering behind Valdor, begins his aerial onslaught on the golem engaged with Valdor. [using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)/ failed save so haste negates].

[SHOT 1: base 45 + 5 hits AC50 / Damage 1d8+12 = 16]

[SHOT 2 (rapid shot): base 45 + 13 hits AC58 / Damage 1d8+12 = 16]

[SHOT 3 (bow of speed): base 45 + 6 hits AC51 / Damage 1d8+12 = 14]

[SHOT 4: base 39 + 20 hits AC59 / Damage 1d8+12 = 19 plus icey burst 2d10 = 35]

[SHOT 5: base 34 + 17 hits AC51 / Damage 1d8+12 = 19]

[SHOT 6: base 29 + 12 hits AC41 / Damage 1d8+12 = 16]

Mordrid tries to gage if the golems could follow them thru the far doors beyond.

"Those candles could become tools of firey death! Someone get on that. One way or the other."

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Wednesday April 20th, 2005 7:14:52 PM

Round 1
Cori pulls out a wand from the pockets of her pants and shakes her head as she contemplates her following moves. She knows that she must work everything out so that it happens giving her the maximum benefits.

Round 2
Pulling out a potion from the same pocket as the wand earlier she transfers it over with the wand to be drank later.

Round 3
Cori has by now figured out her exact moves now and smiles as she calls upon the power of the weave to her aid. "Ama handasse." She feels the powers she calls upon infusing her mind as she feels smarter than before. Everything seems to be more clear as to what she needs to do.

Round 4
Cori once again calls upon her arcane abilities to summon up help for the group. Her mind races with the possibilities of what to have come to her aid and then it hits her. "Yala onna en kemen." From out of thin air appears a large earth elemental that looks around to see who it is that summoned it.

Round 5
Cori smiles as her first aid comes and she sinks back into her power of the weave for yet another summoning. She can feel the strain of using all this magic in such short order but she knows that she must do it....for the group. "Yala onna en kemen elde." It is almost the same spell that she cast earlier but with a few suttle changes. This one gets her a larger and more dangerous earth elemental to fight for her side.

As her time stop spell fades she finds that she is back in the same space that she was at before. The battle seems to have progressed little without her and she smiles as she looks to the two elementals. "Earth brethern...hear me and help us in this fight against evil." She thrusts her fist at the two stone golems. "Smash them as you see fit."

Haste-13rounds, +1attack/+1AC/+1Reflex
Time Stop-5rounds*expired*
Extended Fox's Cunning-36min
Summon Monster VII-18rounds
Summon Monster IX-19rounds

Huge Earth Elemental
Elder Earth Elemental

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Does the whole 5rounds pass for Cori and only one round for the group? Meaning, do all my spells come to completion this round? Can modify this post if needed but not sure as I have never used this spell before.

Stephen ooc 
Wednesday April 20th, 2005 7:42:38 PM

Had forgotten about it. (the mass bears endurance spell) my bad. :)

Big Ol' Myrridan (ac54, hp307, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+12=27
Thursday April 21st, 2005 12:30:46 AM

(Spot check 27)

Myrridan yells for all to hear, "There is a blue gem embedded in their chests. It may be the source of their power, or at least a magical ward that gives them greater defense."

The last round, he remembers the bear endurance spell was cast already so instead he casts Foresight on himself. Maybe this will shed some light on all the deceptions!

Myrridan realizes his magic will be mostly useless against these two. He begins to cast one of his most useful spells. A spell he has used frequently over the past couple of days. And again he mutters the words of power. He feels the powerful tranmutation take effect. The jade circlet glows brightly, almost like a nimbus of light. Myrridan quickly begins to grow to the height of 21 feet. His skin takes on a greenish hue and his hair turns to a dark forest green. His eyes sparkle like glimmering emeralds and they glare at the stone golems with great intensity. Beside the color changes and a more muscular build, the giant that Myrridan has become pretty much still looks like him, only in greater proportions. (Shapechange spell. Storm Giant)

Myrridan readies his quarterstaff for a focused strike.

Valdor(AC 37, HP 310, Stoneskin 120/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=61 d20+41=43 d20+36=44 d20+36=47 d20+31=39 d20+31=48 d20+26=46 d20+26=29 d8+19=25 d8+19=21 d8+19=22 d8+19=20 d8+19=22 d8+19=23 d8+19=25 d8+19=23
Thursday April 21st, 2005 1:07:24 AM

Valdor yells out,"Me and Mordrid can handle these, you all find Morlas before he can summon any more friends. We won't be long."

Working furiously with both swords, his Dragonslayer and the loaned Sun Sword, he hammer into the golem in front of him, hoping to finish it quickly so he can get to the other one.

(hit all 8 attacks for 181 points)

Jandar  d20+19=37
Thursday April 21st, 2005 1:13:37 AM

Hearing Myrridan's words, Jandar looks at the golem Mordrid and Valdor are not attacking and casts 'Dispel Magic, Greater' on the gem in its chest. (Beat dispel check 37 vs DC11+his level)

Onrad 
Thursday April 21st, 2005 10:55:39 AM

::checking in::

Door Guardians, Tres. (ADM Jim)  d20+40=58 d20+40=54 d20+40=44 d20+40=41 3d6(1+4+3)+13=21 3d6(1+6+5)+13=25 3d6(3+5+5)+13=26 3d6(6+4+2)+13=25 d20+19=32 d20+19=33 2d10(4+10)+9=23 2d10(7+1)+9=17 d20+27=44 d20+27=41 2d10(7+8)+11=26 2d10(3+7)+11=21
Thursday April 21st, 2005 1:56:49 PM

Gareth is looking for Morlas but does not find him in this room. Looking into the next room would be even easier if there were not those huge stone double doors in his way.

Tericus winces under the savage might of the blow and plans to make good some protection for the part of the group near the door. He puts up a blade barrier that should give them ample protection...he hopes.

Onrad starts yelling for Gareth and then notices that the golem has hit some unseen object in the air. Jumping up and down he tries to get the golems attention. He even taunts it by yelling at it...but is unsure if it can even understand.

Mordrid decides that it is time to put some more hurt into the golem attacking Valdor. Soon he has six arrows flying through the air, streaking towards the stone golem. Each arrow embeds itself into the stoney body of the stone golem but it does not seem to mind. Looking at the far doors and the stone golems, he realizes that yes they could get into the next room if they wanted. Heck earlier they had been posing as the door anyways. He makes a suggestion about the candles in the room for those nearby.

Cori uses her time well as she goes through a series of actions of her own. She draws a wand for later use and a potion as well. Increasing her intelligence is the next order of business and she soon has that done as well. Her last two spells call upon aid from the elements, in the form of a pair of earth elementals...there is a size difference between the two and those that know these types of creatures will know the one to be an elder of it's kind. She calls for thier assistance as she phases back into real time again.

Myrridan reaveals that there is a blue gem in the stone golems chest and that it might be the source of magic or at least part of it's greater defense. He then falls into his own magic, taking on the shape of a storm giant....or well actually more like a copy of himself but that tall. He makes ready for combat.

Valdor yells for the group to move on, that Mordrid and he can handle this battle easily. He wants them to find Morlas before he can unleash more of his pets on them. He then goes back to the problem at hand...the stone golem. His swords flash as he once again tears into them with gusto. More pieces of stone fly and still the stone golem takes no notice of it's plight.

Jandor nods in understanding and casts a simple spell of his own aimed at the gem itself. He is unsure if it had any effect but figures that they will find out soon.

Bob the Door Guardian has few worries at this point, in fact he has none as he does what he was built to do. He makes no sound or even seems to be worried as he takes the many hits. But still the clubs come in at Valdor with that might behind them (hit: 58/54 and damage: 21/25).

Steve the Door Guardian turns ever so slightly to face the little man that is yelling at him. What little sense he has tells him to smash this annoyance or maybe it is a direction from somewhere else. Either way it brings both clubs to bear upon Onrad (hit: 44/41 and damage: 26/25).

The huge earth elemental lumbers towards the nearest stone golem, Bob, and slams an earthy fist at him...then the other fist comes crashing in (hit: 32/33 and damage: 23/17).

The elder earth elemental brings both of his fist to bear on the stone golem near him as well, Bob. It is a powerful attack that most would not want to be on the receiving end of (hit: 44/41 and damge: 26/21).

Note: After all that last bit of damage Bob is not looking too good right about now.

Sorry for a noon post for yesterday. Got taken out by a few friends and did not get in till late and could not get everything done. :)

Big Ol' Myrridan (ac54, hp307, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+39=52 d20+39=50 d20+34=44 d20+29=48 4d6(1+4+3+3)+32=43 4d6(3+3+5+4)+32=47 4d6(3+1+2+5)+32=43 4d6(6+6+5+2)+32=51
Thursday April 21st, 2005 8:47:27 PM

Myrridan attacks the nearest golem with his +5 quarterstaff (15ft reach). He attempts a sunder attack on the gems worn by the golems (Using the Sunder rules on page 158, in order to attack a worn object, the blue gem.)

Myrridan moves in, staying 15ft away to take advantage of his great reach. He slams the head of his staff down on the blue gem.

(Sunder attack on worn object with a +5 quarterstaff. HitAC: 52, 50, 44, 48. Damage: 43,47,43,51 = 184 points of damage)

The druid hopes his attack is fierce enough to shatter the golems gem.

Mordrid (Bears Endurance, Cats Grace)  d20=13 d8+12=13 d20=15 d8+12=13 d20=13 d8+12=16 d20=5 d8+12=14 d20=14 d8+12=20 d20=14 d8+12=17
Thursday April 21st, 2005 9:41:21 PM

Mordrid shouts to Jandar, "It's time Valdor got a heal!" The ranger asks for Valdor as the heroic warrior is far too proud to ask for it.

[using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)]

Mordrid is pleased to see that the magic arrows found their way into the golems rock hard shell, and continues to fire at the golem on Valdor.

[SHOT 1: base 45 + 13 hits AC58 / Damage 1d8+12 = 13]

[SHOT 2 (rapid shot): base 45 + 15 hits AC60 / Damage 1d8+12 = 13]

[SHOT 3 (bow of speed): base 45 + 13 hits AC58 / Damage 1d8+12 = 16]

[SHOT 4: base 39 + 5 hits AC44 / Damage 1d8+12 = 14]

[SHOT 5: base 34 + 14 hits AC48 / Damage 1d8+12 = 20]

[SHOT 6: base 29 + 14 hits AC43 / Damage 1d8+12 = 17]

"Come on Valdor! Let's drop this thing and move to the next!"



Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(1+2+6+2+5+5+2+6+6+3+4+2+4+6+5)=59
Thursday April 21st, 2005 9:41:25 PM

seeing his wall once again bite into the golem(59 pts of damage, reflex save of 21 for half), Tericus concentrates on the door with his detect undead spell to find out how many undead are behind the door.

Valdor(AC 37, HP 285, Stoneskin 100/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+36=42 d20+36=45 d20+31=43 d20+31=40 d20+26=46 d20+26=32 d20+21=35 d20+21=32 d8+24=28 d8+24=25 d8+24=28 d8+24=27 d8+24=26 d8+24=26 d8+24=31 d8+24=31
Friday April 22nd, 2005 12:03:09 AM

Hearing Mordrid's words prompts Valdor to decide to take a chance. Using his 'Power Attack', he flails harder, giving up some accuracy in an effort to damage his injured opponent even more. His decision pays off as he strikes true with all of his attacks!

As he strikes true, Valdor yells back to Mordrid over the ringing in his ears from metal hitting stone,"I'm fine! Those stoneskins are a real life saver. He can save it for later! But thanks for always watching out for me, brother!

Jandar, help them find Morlas! He's the goal here, not these. We can take them out with little trouble!"

(Reduced attack by 5 for each and added 5 to damage for Power Attack and,although some crappy rolls, managed to hit for 222 points)

Jandar(Bull's Strength, Bear's Endurance, Bless,Slow, Haste) 
Friday April 22nd, 2005 12:16:38 AM

Jandar shrugs at Valdor's words and says,"I'm going after him then."

Jandar sprints as fast as he can to the doors and attempts to push them open, assuming he has enough movement left.

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150) 
Friday April 22nd, 2005 7:26:27 AM

The warrior attempts to open the stone doors.

DM Jan 
Friday April 22nd, 2005 1:47:08 PM

((Thanks Jim!!))

Myrridan strikes the gem on the golem's chest. There's an immediate kaliedoscope explosion. Beams of light fire outward from the destroyed gem and play all over the walls.
Cracks appear and the ground shakes as something unseen discharges.
Stone and mortar begins to fall, and although there is some shelter by the great doors, those fighting the golems suddenly find themselves in danger of being hit by fallen masonry.

((Those not in the shadow of the doors, roll DEX DC 27. Those who fail take 2d10 damage.))

The roof is now open to the sky. It should still be broad daylight. However, there's some odd aspect to the light shining down from above. It's not as powerful as it was. Looking up, everyone can now see the two moons. It's the convergence, the eclipse, as predicted, and it's happening now.

Deep in Cori and Valdor's subconscious thoughts, a song begins - beautiful, seductive, powerful. It calls to all elves to join in. It's the song discussed by the great tribes in the Giggling Ghost. It is the song of awakening and it is being sung despite all warnings.

Oblivious to the elven song, Jandar, Onrad and Gareth go ahead and touch the large doors that stand in their way. The doors feel solid, but appear to have some give in them. Their touch triggers the following -

There's a flash of light, and a vision of Morlas hangs in the air. His face is cracked with fury. His shoulders appear to be trembling with rage, or perhaps something else.
"HOW DARE YOU!!" his voice booms. "How dare you try to breach my sanctuary! How dare you come here and defile my home! You'll be dead before you take another step! I curse you all!"

The vision disappears.

In Gareth's head, Max begins one of his favourite battle songs. Both he and Tericus know exactly what lies behind that door.

As for the Golems, faced by Cori's elementals and Gold Dragon ruthlessness, they appear to have their hands quite full.
The one on Valdor crumbles and falls.

Onrad [Flying, Bull Strength, Stoneskin]  d20+16=25 d20+26=33
Friday April 22nd, 2005 4:21:10 PM

Onrad, shaking his head in wonder at the efficiency of Valdor, Mordrid and Myrridan, he gives Jandar and Gareth a look as the door opens. A look that says, "Now."

He jumps in through the open door tumbling inside. Staying Total Defense, he's daring whatever is inside to concentrate on his arrogance.

Tumbling check of 33 gets him in the door and moving forward. He yells out what he sees to those entering behind him.

"What? Holy Lem! Hey guys! It got dark outside! And them moons is lining up!"

He looks around with a keen eye. [Search DC25.]

[150 - 21 = 129 stoneskin points left]
174 of 174 hps.
AC58 Total Defense [declares first opponent attacking him as chosen opponent. AC59 vs. him.]


Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Friday April 22nd, 2005 10:46:59 PM

Cori moves five feet forward so that she is closer to the action. Taking the potion that she had transfered to her other hand she drinks down the contents and feels the effects take hold.

With a look to her two elementals she smiles. "Continue to attack the other one now my friends...show them the strength of the earth." She glances to those that are working on the door and wonders how they fare.

Then she hears the song pull at her, asking her to sing. She glances around and grimaces at the intrusion and stamps her right foot. Muttering under her breathe she shakes her head. "I said I would do no such thing...I cannot accept this as it stands..." She wishes that more of her and others questions would have been answered. Why is it that everyone follows things blindly when it will benefit them but not look at the risks that maybe involved. She does not sing and turns a deaf ear to the whole thing, though she is still actuely aware of the song in the back of her head.

Haste-12rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 50sec
Summon Monster VII-17rounds
Summon Monster IX-18rounds
Haste Potion-5rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Awakening 
Saturday April 23rd, 2005 2:54:16 AM

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(1+2+3+5+3+6+4+3+2+1+6+3+5+5+2)=51
Saturday April 23rd, 2005 10:01:21 AM

letting his wall continue to chew into the stone guardian(51 pts, reflex save of 21 for half), Tericus decides to light the area up and casts extended daylight, focused on his mace. then he follows Onrad in and yells "Morlas! Come out! Its time we finished this once and for all!"

Mordrid (Bears Endurance, Cats Grace)  d20=10 d20=20 d8+12=18 2d10(5+1)=6 d20=12 d8+12=14 d20=3 d8+12=13 d20=10 d8+12=15 d20=8 d8+12=20 d20=2 d8+12=15
Sunday April 24th, 2005 8:58:04 PM

Mordrid, floating behind Valdor, freezes as the earth and sky begin to tremble, his eyes search upwards, as huge chunks of stone begin falling. Oddly he spins in flight to avoid the crashing stones. (d20=10+dex20< , sorry in Fort Worth again and away from chracter sheet.)

Upon seeing the first golem collapse, he rears around to the second and lets loose another flight of arrows.

[using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)]

[SHOT 1: base 45 + 20 hits AC65 / Damage 1d8+12 = 18 + icey burst 2d10 = 6 = 24 damage.]

[SHOT 2 (rapid shot): base 45 + 12 hits AC57 / Damage 1d8+12 = 14]

[SHOT 3 (bow of speed): base 45 + 3 hits AC48 / Damage 1d8+12 = 13]

[SHOT 4: base 39 + 10 hits AC49 / Damage 1d8+12 = 15]

[SHOT 5: base 34 + 8 hits AC42 / Damage 1d8+12 = 20]

[SHOT 6: base 29 + 2 hits AC31 / Damage 1d8+12 = 15]

Mordrid uses his remaining movement to move 5' behind Valdor. (Remember guys you only get your full alotment of attacks if you move no more than 5'.)


Big Ol' Myrridan (ac54, hp307, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+17=18 d20+17=37 d20+39=50 d20+39=44 d20+34=39 d20+29=42 4d6(2+1+2+1)+32=38 4d6(2+2+6+2)+32=44 4d6(1+1+3+5)+32=42 4d6(5+2+3+2)+32=44
Sunday April 24th, 2005 10:50:22 PM

(Reflex save: 18, hero point 37)

The storm giant known as Myrridan amazingly is able to avoid the more harmful effects of falling debris. He isnt sure if the huge golem dropped from the breaking of blue gem or it was purely from Valdor's and Mordrid's onslaught. Could have been from all three in tandum.

Again, Myrridan brings his attack to the second golem, to his blue gem. He swings his massive staff again with another sundering bludgeon attack.

(Sunder attack on the worn blue gem. HitAC: 50,44,39,42. Damage: 38+44+42+44=168 possible points of damage.

Valdor  d20+22=33
Monday April 25th, 2005 1:12:01 AM

Seeing his immediate foe destroyed and the other golem with no chance against the two elementals, Myrridan, and Mordrid, Valdor turns and sprints towards the open door that Onrad has just jumped through, dodging debris and falling rocks as he goes with no problem.

He suppresses a chuckle and thinks about Mycroft's reaction to someone else running stright into a death trap, but he runs to catch up anyway. Hearing Morlas's scream, he knows Gareth's soul is somewhere nearby and reminds himself that this is not the time for such thoughts.

Jandar  19d6(2+6+5+6+4+6+5+3+5+5+5+4+1+3+4+3+6+2+6)=81
Monday April 25th, 2005 1:18:45 AM

As soon as Onrad cracks the doors open, but before he enters, Jandar casts 'Firestorm' into the room, hoping to clear an area right in front of the door, if there are many minions of Morlas's waiting on them.

He then follows Onrad through the door and moves just inside as he hasn't the time to move farther.

Hearing Morlas, Jandar laughs in a taunt and says,"Are you just sore that we destroyed your pets? Well, don't be, cause you're soon to follow them!"

Gareth 
Monday April 25th, 2005 10:20:03 AM

The warrior opens the door as Max presses him to get to the lich. He doesn't seem to care about being hit, he says nothing, and simply continues as if nothing else really matters.

Nick  d20+12=31
Monday April 25th, 2005 6:01:31 PM

Trying desperately to avoid various golems and elementals stomping around, Nick tries to stay within range of healing anyone that takes a nasty knock.
Not an easy task,and with the falling masonery -

Still, he manages to avoid getting his head knocked off and takes note that most of the others are heading for the door. The scholarly part of him however wants to stick around and watch what he assumes to be the eclipse. There'd never been one in his lifetime and, ah well - on to business.
He heads for the door.

DM Jan 
Monday April 25th, 2005 6:26:21 PM

The remaining door golem is no match for Tericus's whirling blades, Mordrid's arrows, Cori's elementals, and to add insult to injury - Myrridan's staff, that succeeds in shattering the protective embedded gem.
Once again, the gem shatters and it's energy, in the form of light, dashes a zillion colours against what's left of the surrounding walls.

The building is now completely open to the sky. The surrounding walls (except for the one holding the door) are now a pile of low rubble.

Overhead, the two moons continue their path in front of the sun. It's a spectacular sight, full of omens, and the sky darkens to a deep twilight.

Jandar, Onrad and Gareth have managed to shove the door open. Jandar's firestorm spell roars off into the interior. Moments later Onrad quickly tumbles inside to the very edge of a set of stairs leading downward. He's closely followed by Gareth who has the murderous Max deeply embedded in his psyche.

Onrad can see the steps are wide, made of stone. As soon as Tericus casts Extended Daylight surrounding his mace, it becomes apparent to all those looking down the steps that there is a passageway leading directly ahead at the base of them. Of course the stairwell roof conceals it's destination.

There's something else. A scent. A smell of burning. It's perhaps the aftermath of Jandar's spell. Indeed there are blackened scorch marks on the steps and walls, but there's also an undertone of natural woodsmoke, or burning paper drifting up the stairwell.

Back outside, the wind is starting to pick up. Both ranger and druid will recognize the beginnings of a storm. Already the sand is beginning to drift across the mosaiced floor.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Monday April 25th, 2005 8:09:07 PM

Seeing the last stone golem go down she sprints off after the others with all haste. She pauses only long enough to give directions to the two elementals. "Follow along underground...I may still have need of your help...but please return if your time here expires." She knows that they will leave no matter what when her spell ends, but she treats the elementals as true companions and friends.

Haste-11rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 40sec
Summon Monster VII-16rounds
Summon Monster IX-17rounds
Haste Potion-4rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision) 
Monday April 25th, 2005 9:10:18 PM

The warrior flies down the corridor being sure not to touch the stairs as he goes. He moves ahead of Onrad as he tumbles along - no need to activate traps. He activates his Darkvision (120') as he flies to make sure he can see - light or no (unless it is clearly not necessary).

Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight) 
Monday April 25th, 2005 9:47:42 PM

seeing that its no longer needed, Tericus banishes his blade barrier, the follows Gareth down the stairs, making sure he is 10ft behind his friend

Mordrid (Bears Endurance, Cats Grace) 
Tuesday April 26th, 2005 12:09:33 AM

Mordrid watches the final golem fall, as he witnesses with mysticism the stars, moons and clouds go beyond comprehension.

His heart flies free into the sky, for he realizes another changing of the ages; another that he his not worthy to be a part of. Two changings of the guard he has witnessed in but ONE human life. He is overwhelmed at the blessings he has received and his heart swells. This is to be expected of his brothers with the elder race's blood in their veins. But to him this is an overwhelming hallmark.

His sense of humanity diminishes even more as he flies forward to embrace possible death. If he were to die this day with these heroes at his side, no honor could be greater.

Mordrid flies at full rate to follow the others into the inner sanctum.


Myrridan (ac44, hp227, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:human)
  d20+26=42
Tuesday April 26th, 2005 12:29:41 AM

Myrridana returns to normal form (free action) and yells, "Hurry, lets seek shelter. The winds blow this way a storm. The sands will be unforgiving." He too follows the rest through the doors and into the inner sanctum.

(Survival 42, everyone receives a +2 to Fort saves against severe weather.)

Valdor 
Tuesday April 26th, 2005 12:47:28 AM

Valdor continues to run to catch up with the others. He glances upward at everyone's words, but really doesn't seem to understand or notice the significance of the moon. He speeds up at Myrridan's words, knowing how awful a desert storm can be. Not trusting the lich and knowing he'll have it protected in here, and since Morlas knows they are coming, he tosses a handful of coins down the stairs, hoping some will bounce or roll down and set off any traps triggered by touch or movement.

He has his ring of levitation ready in case the stairs disappear below him.

Jandar 
Tuesday April 26th, 2005 12:57:38 AM

Jandar tells Gareth to slow down so he can cast 'Disrupting Weapon' on Max again. If he waits, he does so, otherwise he casts it on Valdor's Dragonslayer sword before following.

Nick 
Tuesday April 26th, 2005 5:05:26 PM

Following the others swiftly, especially after Myrridan's warning about the storm, Nick hesitates at the top of the stairs and casts AIR WALK.
Dropping down a hole or having his feet chopped off by a trap were things he didn't particularly relish.

DM Jan 
Tuesday April 26th, 2005 8:48:17 PM

As the winds begin to howl outside, and the twilight becomes total darkness, the Dragons enter the stairwell.

Tericus's mace picks up the glint of Valdor's coins as they bounce down the steps.
Clink. Ping. Clink.
Nothing.
The stairs appear to be clean and free of traps.
Odd.

Gareth hurtles along the corridor at the bottom, Max swelling in his subconscious, the desire to kill what lies ahead is giddy and overwhelming and the sword is pushing to get to the end of the corridor.
(I'm reckoning too far ahead to have noted Jandar's spell offer.)

Tericus is next, with the others not far behind.

The corridor is wide, about 10ft, and similar in height.
100ft ahead is a closed door.

Also - along the corridor there are two open doors to the left, and there are two open doors to the right.

The furthest door to the right is illuminated by the reflection of flickering fire. Smoke and burning motes of paper float from the doorway. The smoke curls across the ceiling and down, making it difficult to see beyond.

Cori's elementals bring up the rear, blocking the base of the stairwell.

Valdor 
Tuesday April 26th, 2005 11:28:25 PM

Valdor continues to follow, but has an idea. As they are moving along, he passes the ring of teleportation around, but doesn't put it back on yet. In explanation, he says,"If something really terrible happens, we can hopefully teleport out of here in the blink of an eye. I just have a feeling this building's going to fall on top of our heads."

Jandar 
Tuesday April 26th, 2005 11:30:33 PM

Following behind because of casting his spell, Jandar continues on and asks,"Does anyone else want a disrupting weapon spell cast on their weapon?"

Tericus - Ac 25, Hp 167/161(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight)  2d8(5+7)+10=22
Wednesday April 27th, 2005 6:41:32 AM

while walking down ths stairs after Gareth, Tericus casts CMW on himself, healing back 22 pts. then he says "Someone should look into those rooms." as he continues to follow Gareth.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Wednesday April 27th, 2005 1:02:43 PM

Cori's mind races as she goes through her remaining spells to figure out what is going to be best to use. She absently fingers the wand in her hand and smiles as she rolls it around. "I have something here that we can throw into each room ahead of time." She looks to Valdor and the others as she speaks.

Her face purses a little though as she has another thought. "Though it will most likely be hard on some things inside the room...it is a fireball." A smile passes across her face as she thinks of the possible damage she can do, but waits for the word to begin.

Haste-10rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 30sec
Summon Monster VII-15rounds
Summon Monster IX-16rounds
Haste Potion-3rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Wednesday April 27th, 2005 8:05:50 PM

"This isn't what I expected," says Nick after reaching the bottom of the the stairs. He touches the ring of teleportation and then volunteers to stick his head around the first door to the left.
"Hang on, Corialote," he whispers. "We don't know whats down here. There could be innocents."

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision) 
Wednesday April 27th, 2005 10:28:23 PM

With the war song of Max in his head the warrior completely ignores everyone and everything and simply presses forward to where Morlas is, fully expecting Max to take him there directly. If he sees him he moves forward and attacks without hesitation.

Valdor 
Wednesday April 27th, 2005 11:49:59 PM

Valdor follows until he comes to the open doors. He looks at Cori and holds up one finger as if to say let's take a quick look first...but only because Nick brought up a valid point.

Jandar 
Wednesday April 27th, 2005 11:51:39 PM

Jandar goes past and looks into the second open room.

DM Jan  18d6(5+3+1+5+3+6+6+3+3+2+6+4+2+3+3+6+6+1)=68 18d6(5+6+5+3+2+5+2+4+4+3+2+2+6+1+3+6+4+6)=69
Thursday April 28th, 2005 1:28:03 AM

The light from the mace casts a little shadowy light into the rooms adjoining the corridor.

Nick peers into the first room on the left - there look to be pieces of furniture within, including a bed that appears to have a tiny figure lying on top of it.

Jandar looks into the second room on the left - as the light shifts, for a moment he sees what look like a thousand tiny stars.

First room on the right - unknown contents as yet.

Second room on the right is on fire. Whatever lies within is proving to be exceptionally combustible. So much so that flames are starting to lick the ceiling right outside the door.

Gareth runs straight into a set of double doors at the end of the corridor. They burst open, allowing instant access to the room beyond.
A brilliant blue flash of light erupts from within the room and twin lines of chain lightning dance toward the charging warrior, they also snake on further toward Tericus as its secondary target.
Its caster? Morlas - crouched and ready to strike, with twin rods of doom, in a room fit for a king.

68 + 69 DAM to primary target. Half to secondary.
DC21 Reflex save for half damage.

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight  d20+8=18 d20+8=27 15d6(3+5+5+4+5+2+6+4+5+5+5+6+5+1+4)=65
Thursday April 28th, 2005 9:56:18 AM

able to dodge only one of the bolts of lightning(saves of 18 and 27), Tericus quickly casts empowered flame strike on the liche before anyone else gets close to him.(reflex save of 22 for half, 65 pts +32 for empowered spell for a total of 97 pts of damage, only half of the damage is fire damage, the other half is holy damage). then Tericus airwalks up to get a better aim on Morlas

Onrad 
Thursday April 28th, 2005 12:06:53 PM

Onrad tumbles in heading straight for Morlas. He "READIES" his action (only 1 because of move) to counter the first spell or use of rod. [following Online Combat Rules for Readied actions.]

Morlas is declared his selected foe [AC38].

[Sorry for missed posts folks.]

"Hit me with disruption if you can, friend."

Onrad says nothing to Morlas. His face is tight and focused. There is death in Onrad's eyes. He is even mostly beyond caring about his own death.

Morlas must die. That is his obsession.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Thursday April 28th, 2005 10:13:19 PM

Cori slows slightly to get an idea of what is in each room that they must pass. He does not want to leave enemies at her back. Since others are looking into rooms already she inquires from them. "What did you find?" She will get to the room where the liche is at only after she is sure it is safe to or fighting breaks out that her help is desparately needed in.

Haste-9rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 20sec
Summon Monster VII-14rounds
Summon Monster IX-15rounds
Haste Potion-2rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Valdor 
Thursday April 28th, 2005 11:10:23 PM

Valdor tells Cori telepathically,"Maybe you should leave the elementals to guard these doorways. They could warn us if anything comes out behind us."

Hearing the sound of a spell going off, he smiles and says,"Oh yeah! Time to get down and dirty!"

He sprints towards the opening at full speed and will burst into the room, looking for Morlas...or anything else to fight.

Jandar 
Thursday April 28th, 2005 11:15:47 PM

Jandar catches up with Onrad and casts 'Disrupting Weapon' on Onrad's rapier. He then says,"I will guard our backs and watch and heal anyone who needs it.

(Since Nick is back, Jandar will pretty much lay low until combat ends, then I will retire him...of course, since this is his last battle, he'll have to get some spells in :) )


Myrridan (ac44, hp227, sr40, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:human)
  d20+32=43 d20+20=33
Thursday April 28th, 2005 11:17:36 PM

Myrridan enters the room with the lich. He sees other have already engaged the undead menace. Instead of charging in and attacking the Lich with a barrage of spells and possibly hurting his allies, he instead stands back and watches the lich very carefully. He readies himself for when the lich begins to cast, then the druid will try and counter that spell.

(Readying an Action: Counterspell. Spellcraft check 43 to identify the spell being cast [free action], if the spell is on Myrridan's spell list, he will cast it and counter the spell. If the spell isnt on his spell list, he will cast Greater Dispel to counter it. Dispel check 33. Counter Spell rules on page 170 in PHB.)

Gareth (211/279,Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision)  d20+14=32 d20+14=29 d20+43=62 d10+24=29
Friday April 29th, 2005 10:29:34 AM

The warrior dodges a lot of the damage from both attacks (32, 29 DEX saves) and closes on the lich. He wields Max with both hands and brings him down on the abomination (Hit AC 62, 29 DMG). The warrior's eyes are on fire with the madness of being controlled by another. Nothing comes out of his mouth and his face looks calm.

Onrad 
Friday April 29th, 2005 10:33:35 AM

::checking in::

Mordrid (Bears Endurance, Cats Grace) 
Friday April 29th, 2005 10:50:13 AM

"Jandar, if you have another disruptive weapon spell, it could do great good on my bow." Mordrid holds til Jandar's turn. Then he drinks a potion of invisibility and flies into the room and up.

Jandar 
Friday April 29th, 2005 11:50:49 AM

Jandar replies,"I'll be glad to cast it on your bow, but isn't it the arrows that matter?"

[all magic on bows carries over]

Nick 
Friday April 29th, 2005 12:13:27 PM

"Cori, there's someone lying on a bed in here," announces Nick in reply to her question, as he peers into the first room on the left. "Asleep, dead, undead, I don't know."

He casts a quick DETECT UNDEAD into the room. If it reveals nothing, he'll run toward the end room. it sounded like the party had already started in there.

DM Jan  18d6(5+6+1+4+6+4+2+6+4+3+5+6+6+2+6+1+1+2)=70 18d6(1+2+6+6+3+5+4+3+6+2+4+6+5+5+4+2+3+5)=72
Friday April 29th, 2005 12:20:45 PM

More Dragons enter the room for the final battle, the surrounding opulence and beauty - intricate, embroidered wall hangings, gilded furniture, a twinkling ruby chandelier - impactless, overshadowed by the deadly matter at hand.

Tericus's flamestrike blasts forth, coating the lich, and the exquisite carpet below, in flames. Max hammers in true, with a blow that would pierce an ordinary man right through. The blade dances with magical light for a moment as some kind of protection soaks up some of the damage.

The smoldering Morlas roars in defiance.

His lair had been chosen well. Situated in an empty place where no civilized Woldian ventured. A secret place. So how had these abominable, jumped-up, hag-for-a-mother low-lives, who strolled about the Wold as though they were Gods, discover it?
Oh, and how the scum bred! How many of them were there now? Stinking, sword-weilding morons and idiots who carelessly threw spells about like candy! Worthless buffoons! Thought they were so grand!
Well, they wouldn't get all his secrets. The library had to be ash right now. Ha, ha!
For an instant, the lich falters.
His beloved library. All his cohorts already dead. A full repertoire of enemies, soiling and despoiling his beloved home. Death at his shoulder, waiting in the wings as always.
Shock, loss and fear meld into rage. Who was the closest? Who? Be hanged if he was going to die alone at the hands of these pox-ridden monkeys.

Morlas's roar ends with both rods facing the closest foe - Gareth, and as the other Dragons ready their actions, getting into position, waiting, anticipating his every move, he lets go from the rods with twin snakes of CHAIN LIGHTNING at the warrior once more.
Onrad becomes the secondary target this time.

70 + 72 DAM to primary target. Half to secondary.
DC21 Reflex save for half damage.

Back out in the corridor -
Cori takes a quick look in all the rooms, or gets info on those she doesn't have time for.
The first room on the right looks to contain three coffin-shaped objects.
The second room on the right - the mini inferno has started to die down. Embers of row upon row of books and scrolls twinkle dully in the gloom.
And the second room on the left - to her dark vision, the tiny twinkling objects look like gemstones.
No sign of undead in the first room on the left.

Gareth (140/279,Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision)  d20+14=24 d20+14=29 d20+43=60 d20+38=49 d20+33=47 d20+28=44 d20+43=47 d20+43=46 d10+24=27 d10+24=28 d10+24=28 d10+24=28 d10+24=31 d10+24=31
Friday April 29th, 2005 2:46:35 PM

The warrior once again dodges much of the damage as the lightnig arcs toward him (saved for half). Though looking pretty fried he does not relinquish his attack. He wields Max with a vengance striking the lich 4 more times - twice critically (Hit AC 60,[47],49,47,44,[46] for 27+[28]+28+28+31+[31]=173 DMG). He still give no indication that he is hurting or shows any emotion at all, except a feral look of rage coming from...somewhere else...

Max 
Friday April 29th, 2005 2:50:27 PM

The sword revels with glee as Gareth swings him again and again to strike the lich. Controlling his wielder like this is something he's never been able to do before. And a wielder like this...! He presses Gareth to continue to strike with all his might.

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight  10d8(1+7+4+4+2+4+6+2+5+5)=40 d20+13=14 d20+13=33
Friday April 29th, 2005 4:06:05 PM

hanging up in the air, Tericus wont risk another flamestrike on the Liche. instead a ray of light shoots out of his hands at Morlas(empowered searing light spell, ranged touch attack of 14, hero point reroll hit AC 33, 60 pts of damage, no save). Then Tericus will air walk closer to Onrad and Gareth and see if they need any healing

Valdor(AC 37, HP 285, Stoneskin 100/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=43 d20+41=55 d20+41=52 d20+36=53 d20+36=52 d20+31=48 d20+31=42 d20+26=38 d20+26=44 d8+19=23 d8+19=24 d8+19=23 d8+19=24 d8+19=25 d8+19=23 d8+19=27 d8+19=22
Saturday April 30th, 2005 12:05:50 AM

Valdor grins ferally when he lays eyes on the lich and he comes around Gareth, both swords materializing into his hands.

He laughs at Morlas and says,"Wretched beast, your time is done! You have brought about your own ruin by your actions and we will deliver that ruin to you!"

He lays into the lich with all his attacks...Dragonslayer and Sun Blade alternately hammering into the lich.

(Used hero point on first attack, then hit AC55, 52, 53, 52(crit w/Sun Blade vs undead), 48, 42, 38, 44(crit w/Sun Blade), for 23+48(double damage w/Sun Blade if hit)+23+72(triple damage vs undead/negative plane creatures on crit roll w/Sun Blade)+25+46+27+66(crit w/SBlade)=330 if all hit)

(Also, need Will saves vs Disrupting weapon from attacks 1, 3, 5, and 7 if they hit at DC24)

(Dave, no crits vs undead. Sun Blade gives x3 damage on a crit, but no rerolls)

Jandar  d20+19=29 d20+19=38
Saturday April 30th, 2005 12:21:54 AM

Seeing the massive damage that Gareth has taken, and knowing he won't ask for help, Jandar decides to just heal everyone. He casts Mass Heal on everyone.

(250 max points back and Morlas must beat SR38+2 for spell penetration=SR40,used a hero point to reroll, and make a Will save vs DC28 or take 250 points, 125 if he misses SR and saves. Everyone else should be back to max)

Mordrid (Bears Endurance, Cats Grace)  d20=13 d8+12=16 2d6(5+2)+2=9 d20=13 d8+12=13 2d6(5+1)+2=8 d20=9 d8+12=16 2d6(1+1)+2=4 d20=13 d8+12=13 2d6(5+1)+2=8 d20=2 d8+12=16 2d6(2+5)+2=9 d20=2 d8+12=20 2d6(6+4)+2=12
Monday May 2nd, 2005 12:01:02 AM

Mordrid pops into existance (invisibilty down) in the room as his arrows fly from his bow toward the undead lich.

[using +4 arrows enhanced with cats grace +2 and +1 for height / bane of enemies (undead) +2 (+9 to base)]

[SHOT 1: base 47 + 13 hits AC60 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=9 + preferred enemy + 2 = 27 damage.]

[SHOT 2 (rapid shot): base 47 + 13 hits AC60 / Damage 1d8+12 = 13 + bane of enemies 2d6+2=8 + preferred enemy + 2 = 23 damage.]

[SHOT 3 (bow of speed): base 47 + 9 hits AC56 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=4 + preferred enemy + 2 = 22 damage.]

[SHOT 4: base 41 + 13 hits AC54 / Damage 1d8+12 = 13 + bane of enemies 2d6+2=8 + preferred enemy + 2 = 23 damage.]

[SHOT 5: base 36 + 2 hits AC38 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=9 + preferred enemy + 2 = 27 damage.]

[SHOT 6: base 31 + 2 hits AC33 / Damage 1d8+12 = 20 + bane of enemies 2d6+2=12 + preferred enemy + 2 = 34 damage.]

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste]  d20+30=48 d20+10=15 d20+10=11
Monday May 2nd, 2005 12:26:17 AM

Cori looks into the two rooms that she passes and for a second she makes no more to do anything. Then she hears Nick and nods her head. "Nick...I had three what look like coffins in that room there and there seem to be gems in this one...but this is a liche." She pours through all her knowledge of these types of undead and nods her head.

She waits to see if Nick comes back this direction and then she speaks up again. "Do not liche's keep thier souls or power in a gem?" She stares back into the room and then thinks of the room with all the books and scrolls. Going through her mind to tries to remember if anything looked like it could be saved.

[knowledge(arcana) 48, search 15 and spot 11 ]

Haste-8rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 10sec
Summon Monster VII-13rounds
Summon Monster IX-14rounds
Haste Potion-1rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Onrad (Flying, Bull's Strength, Stoneskin)  d20+17=18 d20+35=47 d20+30=44 d20+25=31 d20+20=28 d20+20=24 d20+20=21 d20+31=49 2d6(6+3)+16=25 2d6(5+2)+16=23 2d6(6+3)+16=25 2d6(1+5)+16=22 2d6(2+5)+16=23
Monday May 2nd, 2005 11:51:27 AM

Onrad fails the save (rolled a 1) and shivers as the electricity shakes his body, but he takes no damage. It is absorbed by his stoneskin as he was chosen as a target.

Onrad once again readies his action vs. any physical signs that Morlas is using an item, physical attack or spell. He activates his boots of speed, giving him 4 attacks all readied to stop Morlas' attacks.

Attack 1 hits AC 45
Attack 2 hits AC 44
Attack 3 hits AC 31
Attack 4 hits AC 21
Attack 5 hits AC 49

I'm not sure if I need to hit normal AC or Touch attack to disrupt spells and rods, etc. Which do I need Stephen?

Damage 1 if hit is 25.
Damage 2 if hit is 23.
Damage 3 if hit is 25.
Damage 4 if hit is 22.
Damage 5 if hit is 23.

Each attack also has a chance at disruption.

Will saves vs Disrupting weapon at DC24.

----------

[129 - 71 = 58 stoneskin points left]
174 of 174 hps.
AC39 [declares Morlas as his chosen opponent.

---------

d20+17=18 d20+35=47 d20+30=44 d20+25=31 d20+20=28 d20+20=24 d20+20=21 d20+31=49 2d6(6+3)+16=25 2d6(5+2)+16=23 2d6(6+3)+16=25 2d6(1+5)+16=22 2d6(2+5)+16=23

Nick 
Monday May 2nd, 2005 7:06:02 PM

Nick moves toward Cori and takes a look inside the room with the gems.
"They might," he answers, "and Gareth's soul might be stored similarly. Let's see what we can see."

Casting DETECT MAGIC in the room.

Part of him is listening to what's going on in the other room. He has a lot of faith in Jandar and Tericus to keep everyone patched up. Nevertheless, if someone yells for help, he'll get there as soon as he can.

DM Jan 
Monday May 2nd, 2005 7:39:54 PM

The room Nick and Cori are looking into is lined with many tiny shelves. Racks upon racks of diamonds are stored there. It seems that Morlas was a collector.
One diamond, on the top shelf in the far right corner of the room lights up after the detect magic spell.

Meanwhile, in Morla's lair come battle arena, the fight continues. Blades, fire, arrows and lightning flash and pierce at the centre of the fight. In amongst the madness -

Tericus's Searing Light spell hits one of Morlas's contingency spells, and its effect slides across some kind of barrier, flashing and dazzling, leaving spots behind everyone's eyes.
Myrridan manages to bring one of the rods to a sputtering halt.
Mordrid's arrows hammer into and through the rotting form of the lich.
Those close up feel a power surge as Jandar's spell takes effect. It triggers another of Morlas's contingencies, and the lich promptly disappears....

... only to reappear moments later.
The Dragon's blades go to work. Max's steel is joined by that belonging to Valdor and Onrad. Their disruptive enhancements are underpowered for a creature of Morlas's stature, but the lich's ultimate demise is in their hands nonetheless.

In a whirl of blades, Morlas's head comes clean off, bounces across the floor and gets lodged under a chair. There is a soft thud, as the main body of the lich drops to the ground, wrapped in it's rotten velvets.
A detached, skeletal hand starts to scrabble across the floor toward Jandar like a drunken crab.

Max is left glowering and angry - jealous of Onrad's superior finesse and style, and with Valdor's steel in the mix, how did he know he'd struck the killing blow?

Gareth 
Monday May 2nd, 2005 9:34:50 PM

The warrior glares at Onrad and Valdor as Max's rage flows through him. "My attacks were better!" he bellows at the top of his lungs. He then begins to stomp the remains of the lich until they are in pieces. He especially destroys the skull, paying no heed to the others. As he attacks in an apparent rage he yells over and over "I beat you anyway! Even without my heart!".

Valdor 
Tuesday May 3rd, 2005 12:12:01 AM

Seeing the lich fall, then witnessing Max/Gareth's words, Valdor's fears about the sword are confirmed. To quench the anger a bit, Valdor says,"Yes, Gareth, indeed they were. Yours was the blow that took him. Now, we need to find that gem your soul is in, and the one that holds Morlas's before he comes back worse than before."

Valdor turns his back to Gareth to walk away and gives Onrad a wink and a smile. In his younger days, Valdor would have probably argued or at least not let the sword have such words, but, that is all they are...words. He shrugs, then asks Myrridan and Tericus,"Can you cast detect magic in here, without blinding yourself?"

Jandar 
Tuesday May 3rd, 2005 12:23:27 AM

Jandar breathes a sigh of relief when Morlas falls, without any deaths in the group and,upon seeing the hand coming towards him, simply steps on it and pins it to the floor.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning]  d20+10=21
Tuesday May 3rd, 2005 1:48:52 AM

Cori looks to Nick as he has cast a spell to see what he will have to say. She looks around the rest of the room to get an idea of what it holds otherwise, looking for signs of something out of place. She does not really want to walk inside without at least an idea of possible hazards. "Any ideas or do you detect anything out of the ordinary?"

[Spot 21]

Haste-7rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 00sec
Summon Monster VII-12rounds
Summon Monster IX-13rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight 
Tuesday May 3rd, 2005 10:39:55 AM

not beliving that Morlas would fall so easlily, Tericus concentrates on his detect undead spell and airwalks around the room searching for the liche.

Mordrid (Bears Endurance, Cats Grace, Protection from electricity) 
Tuesday May 3rd, 2005 6:58:37 PM

Mordrid remains floating in the air. He is not convinced that the day is won.

He readies an action for a full series of bow shots if anything attacks the party

Nick 
Tuesday May 3rd, 2005 8:13:54 PM

"The only thing I can see that's magic is that diamond up there," he points.
He listens.
"Have they stopped fighting?"

Throwing caution to the wind, he steps into the room with the gems, his interest piqued by the magic jewel.

Myrridan  d20+20=31
Wednesday May 4th, 2005 12:08:14 AM

Seeing that the fight is over, Myrridan thinks it would be a good idea to quench the fire in the other room. (Casting Quench spell. Target area: twenty 20-ft cubes. All normal fire is instantly snuffed out. Magical fire is dispeled. Dispel check 31.)

Valdor 
Wednesday May 4th, 2005 12:54:50 AM

Valdor continues to look around the room, looking for the gem for either Morlas or Gareth. He searches the robes that Morlas is wearing...or rather, that Morlas's remains are wearing.

Jandar 
Wednesday May 4th, 2005 12:55:36 AM

Jandar keeps the hand pinned, preparing a spell, but waiting to make sure that they have the gems before destroying it.

He asks Gareth,"Can your sword lead us to your soulgem?"

DM Jan 
Wednesday May 4th, 2005 1:34:25 AM

Gareth's yell rings around the room, followed by the voices of Valdor and Jandar.
But after the noise of battle, everything seems eerily quiet by comparison.
Beneath Jandar's foot the clawed hand twitches slightly, hooked nails digging into the rich carpet.
One of the wall tapestries gives a slight hisssssss, as a flame goes out, scorching it's edge, but leaving the stitched masterpiece relatively intact.

Up in the air, Mordrid and Tericus see nothing suspicious, and no undead alarm bells go off.

Valdor can see a number of personal, possibly magic items that have fallen amongst the rotting cloth. Their evil taint is palpable, and they sparkle with a dark, inviting allure. Nothing that screams 'phylactery' or 'soul receptacle', however.

The gem room seems to offer nothing in the way of traps, and both Cori and Nick can see there is an absolute fortune here - beautifully displayed, each stone resting on black velvet. The gem at the top right hand corner of the room is on a 10ft high shelf.

Myrridan puts out what's left of the fire in the library. The room is littered with blacked remains of scrolls and books. The humid air within the room wafts out into the corridor - where two huge gruff elementals are stood looking down at a tiny girl, holding a doll.

Gareth smashes Morlas's skull, causing shattered bone to skitter across the floor. And yes - Max knows exactly where that soul gem is, but does he really want to lead the others to it?
'Your sword' indeed, ponders the weapon internally, stewing in Gareth's subconscious. My name. Is. Maximus. Celerious Maximus.

Tericus 
Wednesday May 4th, 2005 10:03:54 AM

"Im glad thats over." Tericus says as he casts detect magic and begins to air walk over the area, looking for anything magical

Onrad 
Wednesday May 4th, 2005 11:50:24 AM

"Not over. Not yet."

He exchanges glances with Valdor.

He face strains to hold in his emotions. His hatred.

He thinks, ::I shouldn't be hating this much. Shouldn't...::

Then as if there's a second voice in his head, ::Righteous anger. Don't sweat it. Stay focused.::

Out loud, "We need the receptacle. Where is it Gareth? He's not dead until then. Did you guys find out anything?

Taking to the air, Onrad begins tearing tapestries off the walls so nothing can hide.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Wednesday May 4th, 2005 3:07:13 PM

Cori glances to the diamond that Nick points out and nods her head. "You think that is his phylactery?" She glances around and the room and then down the halls. Her eyes stop upon the girl standing before her elementals and shakes her head. Still as she looks back she still sees the same thing and ponders.

She glances back into the room and speaks to Nick. "We have a problem out here...it appears to be a young girl clutching a teddy?" She seems to be still not in total agreement with what her eyes are telling her.

Haste-6rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 50sec
Summon Monster VII-11rounds
Summon Monster IX-12rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Wednesday May 4th, 2005 8:00:46 PM

"What?" says Nick to Cori, dragging his eyes from the gems. He dashes out into the corridor.
"We've got company!" he yells, looking for the little girl.
If he spots her, he'll adopt non-threatening behavior, and smile.

Gareth 
Wednesday May 4th, 2005 9:54:52 PM

The warrior mutters to nobody in particular "I know my - your name...". When Jandar and Onrad call his name he says "I don't know where Morlas is but Max knows where my soul is...".

Valdor 
Wednesday May 4th, 2005 11:24:33 PM

Valdor catches the look on Onrad's face and cocks his head slightly and smirks. He's not exactly sure what's passing through Onrad's mind, but his face is plain enough. He winks and nods at Onrad in assurance, then walks over to stand in front of Gareth.

He addresses his sword, though, instead of Gareth and says,"You have brought his body a long way and fought through much to not finish what you came for. You are powerful, no doubt, but without his soul, he is merely a shell and cannot reach his full battle potential. Do you really want to be wielded by someone less than you deserve?

You have a bond with him. He is not your master, nor are you his...just as I am no master to my special sword. Most people of the Wold know of not only me, but my weapon. It's legend is perhaps more than my own, as is yours. We have no time for nonsense. You are intelligent. You know I speak the truth. We will find the gem whether you help or not, but...you can be the hero here. What stories will be told of the great Maximus, who because of his bond with his wielder, would not let him die and led a great adventuring party in search of his wielder's soul. His life will be short, while you and your legend will last for centuries. Show us the soulgem and let us begone from this foul place."

When Nick calls out, he concentrates on his bond with Cori and asks mentally,"Am I needed?"

Jandar  10d6(3+1+1+1+4+5+1+3+2+5)=26 d20+19=20 d20+19=24
Wednesday May 4th, 2005 11:50:17 PM

Hearing Nick, Jandar decides not to mess with the hand any longer. He steps away from it and watches what it does. If it comes at him, he casts 'Searing Light' on it. If it tries to scamper away, he'll hold his spell and follow it to see where it leads him, figuring that a high mage, a high priest of Alemi, and two huge elementals can handle whatever is down the hall.

DM Jan 
Thursday May 5th, 2005 1:23:22 AM

Not one spec of dust is raised as Onrad, struggling with his hatred of Morlas, cuts down the tapestries. The room is immaculately kept, as the airborne Mordrid and Tericus can see. A rich man's chamber.
The dropped tapestries reveal smooth stone walls. That's all.

Valdor appeals to Max's ego and better nature. This makes some sense to the sword; his and Gareth's forces, joined, invincible. Yes. More powerful, more efficient. The stone in that room, up high on the wall. Yes.

Jandar takes his foot off the clawed hand. The thing twitches once, and then remains still. Seconds later it begins to deteriorate.
As the metacarpal bones begin to crumble, Tericus, scanning the room for anything magical, feels something faint, but gradually getting stronger. He can see everyone in the room lit up like a mid winter tree in the Giggling Ghost, along with the magic items amongst Morlas's remains.
But something is growing in his mind - a feeling, and as the bones of the hand become dust, leaving only the claws behind, there is undead here. Not here in the room. Out in the corridor somewhere.

Out in the corridor, Nick, Cori and Myrridan can see the child stood outside what was the first room on the left when they entered.
She looks human, dressed in night clothes, maybe four years old, hair the colour of sand. She is carrying an odd-looking rag doll, and her attention is on the elementals.

Myrridan 
Thursday May 5th, 2005 2:34:45 AM

In is most gentle voice he asks the girl in the hallway, "What's your name little girl? Are you lost?"

Tericus 
Thursday May 5th, 2005 6:41:39 AM

"There is something in the corradore we just came from, and it isnt alive." Tericus says. "And its growing stronger by the moment." then he airwalks down to where the liche fell and picks up everything that glows magical.

Gareth (fly) 
Thursday May 5th, 2005 8:34:31 AM

Under Max's guidance, the warrior flies out of the room and back into the corridor. He travels to the place where the jewel is located. grabbing it he places it over his heart and holds it there - and waits.

Celerious Maximus 
Thursday May 5th, 2005 10:53:19 AM

The sword hears Valdor's words and knows that he can never control Gareth forever - though its sure tempting to try... He also knows his best chance for greatness will be by staying with the warrior. "Better to have him owe me than be mad...besides, he has added to my powers and has said he will give me more...". He prompts Gareth to the right place.

Onrad  d20+16=33
Thursday May 5th, 2005 11:00:03 AM

Onrad flies out the door to take in the situation in the hall.

He sees the girl and glances in the gem room. His subconscious recognizes the elementals, but he's looking for phylacteries.

"We need detects on the gems, the girl and the doll. Evil and magic! Fast!"

Onrad enters the gem room, circling trying to decide which is the phlactery, although he also suspects the doll for some strange reason.

d20+16=33


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