WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

The Crimson Shields of Hope Archives


Return To Index


The Village


DM George "Surprise!" 
Wednesday March 23rd, 2005 2:49:22 PM

The Shields slow the boats and sniff the air. As they are discussing tactics, they are startled by a loud piercing scream. An elven child is standing on the riverbank holding a basket of some kind of berries. She is staring wide-eyed at the two boats in shock. She quickly recovers and drops her basket and darts away down the path yelling in elvish. "Help! Monsters! Monsters on the river!"

She is dressed in strange garments that seem to make her blend in with her jungle surroundings. You quickly lose sight of her as you runs deeper into the jungle.

Xenia  d20+17=21 d20+12=17
Wednesday March 23rd, 2005 3:57:26 PM

"HEY! Xenia jumps up.

Bad move.

The boat slides and rocks, and Xenia crouches, eyes wide as a cat.

"I'm ... I'm with you Angus, beach the boats. We're sitting ducks for arrows in these floating things." The rogue keeps an eye on both banks as they figure out what to do. (Spot 21, Listen 17)

"I mean, then again, looks like they got kids around. Maybe if we just go in with, like, weapons down, we can, you know, like, just talk to them, huh?"

Angus 
Wednesday March 23rd, 2005 4:45:36 PM

Angus is surprised by the childs scream and reaches for his wand, but it is too late.

Angus grabs the sides of the boat as Xenia stands then sits in order to steady himself and the boat. "Whoa Xenia, I don't want to swim to shore."

Angus speaks softly to his comrades in the boat." Lets beach the boat where we saw the child and take the basket of berries back to her and her people."

Angus looks from his boat to the next. "Besides the elves and me, who else speaks elvish, as it may be important?"

Xenia (2nd Illegal Post) 
Wednesday March 23rd, 2005 6:19:26 PM

"Me, I do," the dark half-elf replies. "Doncha remember the first time we met? You taked to me in elvish."

Wynn 
Wednesday March 23rd, 2005 7:00:08 PM

Wynn looks to the shore on hearing the child's scream and calls out Mellonea, mellonea! (Friends, friends!) as the girl flees down the path.

"I agree, lets put ashore here and wait to see if these elves will seek us out. We can prepare to meet them, and I too would feel less vulnerable along the river."

The bard pulls hard on the oar farthest from the shore where they wish to land, and the nose of the craft veers towards the bank.

"Let's prepare to meet them as friends, for we may have much to learn from them."

Angus (second illegal post) 
Wednesday March 23rd, 2005 7:44:31 PM

Angus smiles at Xenia, "Of course I remember. I was including you among those of elven blood."

Angus looks at Wynn. " I agree, lets try to make friends, but I still think those that want to don armor should."

Angus calls out to the entire group. "Lets not spook them by trying to capture anyone, at least not right away. We need to find out more about them first."

Belkior  d20+5=8
Wednesday March 23rd, 2005 9:07:03 PM

Belkior grabs quickly for anything secure in the boat. As an afterthought, he makes a grab for his pack also.

"I really don't know why she would respond that way. Maybe an adult wouldn't, but that's for us to determine."

Glancing at the riverbanks which now seem to hold untold numbers of lurking natives armed with longbows, Belkior motions carefully so as to not rock the boat any further. "Let set ashore some place over. Those of us who use armor should put it on, I think."

Spot = 8, to notice anything on the shore

Thinking for a moment, Belkior continues to speak as his companions row closer to shore. "It's possible that we aren't the only non-elves that they've encountered. And maybe those encounters weren't very friendly."



Lang & Sunshine  d20+6=26 d20+6=15
Wednesday March 23rd, 2005 9:46:32 PM

"I agree. Let's beach the boat where we saw the girl. However, I think we should wait a while and give the elves a chance to come to us. They may not be too happy if 8 armed and armored people storm into their village. We can also prepare ourselves in case it turns ugly."

Lang helps Florin get their boat to shore and secure it so it does not drift away.

Moving up onto the riverbank, Lang retrieves his quarterstaff swords from his quiver and straps the swords to his sides. He also removes some studded leather armor from his backpack.

"Come here Sunshine. It is time to try out your new armor."

Lang straps the specially made studded leather onto Sunshine. He checks to make sure that it fits snugly and will not chafe too much.

Standing up, Lang holds his quarterstaff and waits (spot 26/30; natural 20 & listen 15/19).

OOC - Is the smoke coming from this side of the river and from the direction that the girl ran to?

Syr 
Wednesday March 23rd, 2005 10:24:56 PM

Syr blushes and ducks his head, "Not me, I was put in the orphanage when I was much younger." He stops on that and looks downcast remembering the past. Looking up once again he says quietly, "What did she say?"

Assuming they do reach land, the elf is the first to leap out and uses the rope at the bow of the boat to drag it further on shore so that everyone can safely disembark.

Florin Jadenth  d20+1=15
Thursday March 24th, 2005 12:30:18 AM

Florin helps get the boat to bank with Lang and looks to Xenia, Angus and Wynn before coughing abit since this might be abit funny to be heard from him, "Ummm, actually my parents had me learn elven. A diplomatic skill moreless as they seen it and a worthless one I had thought since I have never had need for the language till now. I mean all my elven friends here or half-elven friends know common."

Florin looks to Lang and walks over to give him a hand smiling, "I've done this with my horse also, he is a good dog Lang." Florin thinks and whispers to Lang, "My tracking skill is kind of limited but I would be honored to help and hopefulyl learn more if you like to track for us."

Florin also looks over to Angus and grins as he jokes with his friend, "Good idea about the basket Angus, you can carry it since it was your idea." Florin smiles to his friend and looks to the others, "I agree, we go with no weapons pulled but we must be ready none the less since we have no idea how these people react. An also may I say that the last stranger out here did see a native and look and how we found that native. They might think we are possessed by that plant."

(Spot:15)

Tionel 
Thursday March 24th, 2005 2:26:59 AM

"Sitting ducks? Yes...we should be. I'll go look ahead, and keep in the air above, watching."
Having said that, Jake takes the form of an animal common to these jungles, something large enough to change into, yet not too unusual. A bird, possibly, or an animal that is usually seen here. if land-bound, he hops off the boat and scurries into the forest and begins to patrol the area...if air-bound he finds some trees and makes a methodical following of the kid. He probably stops pursuit after about a hundred yards, if the kid goes that far.

(When you say jungle, I'm really unclear on the animals that live here. Would an eagle be innappropriate? What about a large squirrel? Or an owl? I want to change into something that won't attract notice and Tionel can move about as in the woods.)


DM George 
Thursday March 24th, 2005 9:15:11 PM

The group is startled by the elven girl as she bolts away. They decide to try a diplomatic approach first and Angus picks up the basket of berries. He is delighted to find it isn't very heavy. Even he can pick up as much as a small elven child.

The entire group, beaches (or shores :-)) the boats and ties them off. They collect themselves and start to move down a path in both the direction the girl ran and where they smell woodsmoke.

Tionel turns into a squirrel and takes to the trees. He scouts ahead but stops after about 50' when he stumbles into a house. The house is in the trees with him. After carefully looking around, he notices a whole village. Tionel is very impressed as the whole village is in the treetops and each individual house is very difficult to see. They seem to naturally blend into the trees.

He notices the elves of the village mobilizing after the girls shouts of warning. He sees no armor but lots and lots of bow wielding elves.
They are dressed in the same garmets as the little girl and seem to blend into their surrounding very well. A quick count tells him the shields are facing overwhelming numbers. At least 100 elves are mobilizing.

Tionel 
Friday March 25th, 2005 3:41:58 AM

Tionel, in his squirrel form, eyes the troops uneasily. It'll be seconds before his friends land and make their entrance, and who knows how they'll be treated? He wishes to make himself known, but at the same time, who knows what sort of reaction they'll have?
He resolves upon a silent course of action. He'll watch the elves. If his friends get captured, as it seems they might, he will somehow find a way of getting them out. Maybe he could even sneak into a tent and get some clothes and fit in...
But in the meantime, he stays hidden in the tree, watching and waiting. Who knows how this will go?

Wynn  d20+6=10
Friday March 25th, 2005 9:05:16 AM

Wynn helps drag the boat ashore, high enough to ensure that rising water won't wash it away. He quickly checks his equipment, making sure that all is in order before heading off down the path. He whistles a melody as he walks, trying to recall the words.[Spot=10]

Xenia  d20+17=23
Friday March 25th, 2005 10:30:02 AM


Weird. Watching Elf Tionel suddenly shrivel all down and become Squirrel Tionel. Just weird. Didn't never see him do that until recently.

Xenia picks up along the trail next to Wynn. It's hard not to take out the bow. Just something in her itches to have it ready. But, it's a discipline thing, right? To keep her hands busy, the rogue takes Wynn's arm as they walk along. She smiles what she hopes is a not-too-uncomfortable smile. She matches her pace to the metre of the bard's tune, almost a walking dance.

In the green and flowers it's almost nice. Still, the rogue keeps her eyes peeled. (Spot 23) That little girl was bound to call out a welcoming party.

A welcoming party of some kind ...

Syr 
Friday March 25th, 2005 10:32:45 AM

The elf looks briefly at the basket in Angus' hand and considers trying a berry. Thinking that would be rude, he shakes his head and falls into line at the rear of the group as everyone else passes him by.

Angus 
Friday March 25th, 2005 12:51:50 PM

Angus holds the basket out in front of him as an offering and waits to see what happens. Angus is hoping that someone will step forward to take it.

In fact Angus will add in elvish "A small girl dropped his basket of berries by the river and we have come to return it."

Angus (second illegal post)  d20+7=18
Friday March 25th, 2005 5:58:25 PM

Angus is attempting to be as diplomatic as possible (diplomancy 18).

Belkior  d20+5=16
Friday March 25th, 2005 9:26:41 PM

After scrambling ashore from the boat, Belkior hauls his backpack ashore and moves it up from the water.

"Should we armor up, guys? And, uh, you too, Xenia, sorry."

Belkior decides to take the time to don his armor, then slides his backpack unto his back again. When the group sets off, he moves into the centre of the party. He glances to each side at the undergrowth, trying to imagine what might be lurking there.

Spot = 16

When the party reaches the village, he hangs back. I've no idea what these elves think of halflings, humans and others. Better to play it safe, than to wish that I had.


DM George 
Friday March 25th, 2005 11:09:26 PM

The group heads towards the village and are astounded by the same sights that Tionel was. They see a town built into the trees. From small homes to large meeting halls, all are suspended above the ground. Some only 20' up while others are over 75'.

Never has the party seen any civilized dwellings that not only use nature but seem to celebrate nature. The buildings not only use the natural beauty of the jungle to enhance them, they enhance the beauty of the jungle.

Tionel sees the jungle elves prepare to meet the Crimson shield. Archers are covering them from almost every possible angle. A group of 20 climb down the the ground level and walk out to meet the group.

At the center of the group is a very aged elf. His bearing and carriage are straight and strong, but his hair is silvered and he has wrinkles around his eyes. He is propping himself up with an intricately carved staff and has a robe made of feathers hanging over his shoulders. On his brow is a large ruby in a circlet.

He stops in front of the group around 15' away and keenly looks at all of you. A brightly colored bird settles down on his shoulder and he cocks an ear to it listening. He then casts a sharp glance up at Tionel's position.

He clears his throat and in rusty common says, "Welcome to Elvenguard? My name is Prionel. I am the guardian of these children and Sabara. It has been many many years since we have had visitors. Frankly we are very surprised that Sabara let you through. May I ask you why you are here?"



Lang & Sunshine  d20+6=8 d20+6=19
Friday March 25th, 2005 11:11:27 PM

Lang & Sunshine stick to the back of the group, letting the elvish speaking individuals stay up front.

Keeping alert (spot 8/12 and listen 19/23) Lang & Sunshine move with the rest of the group after the elven girl.

Angus 
Saturday March 26th, 2005 9:28:13 AM

Angus stands up straight and replys in elvish "Well met, Prionel of Evenguard. I am Angus Deminoff, recently of the Floating City. We are the Crimson Shields of Hope." Angus motions to all of his friends including Tionel.

Angus continues "We were traveling on the river and one of the children of your village spotted us, yelled, ran and dropped her basket." Angus motions with the basket as he sets it before him. "We did not know that their were elves in the jungle and came to investigate and return the basket. We are just investigating the recent changes in the Jungle at the behest of the Cirlce of Alder."



Belkior  d20+5=10 d20+6=22 d20+4=17 d20+4=8 d20+8=11
Saturday March 26th, 2005 9:50:33 AM

The halfling cleric remains in the centre of the party, looking at the elves that have come to greet them. I've still no idea what these elves think of halflings. Or, for that matter, clerics of another deity.

For the time being, Belkior keeps silent and watches for signs of spellcasting or magic use among the elves. Hearing the aged elf refer to "Sabara", Belkior wracks his brains for any mention of that name in the lessons that received on history, religion or the planes.

[i]Spot = 10
Spellcraft = 22
Knowledge History = 17
Knowledge Planes = 8
Knowledge Religion = 11
Sense Motive =

Belkior (completing my post)  d20+5=19
Saturday March 26th, 2005 9:51:06 AM

Sense Motive = 19

Wynn 
Saturday March 26th, 2005 10:59:50 AM

"Vedui Prionel" Wynn uses the elvish word for greetings and then switches to common. "My name is Wynn Brightsong, only recently of Floating City. My friends and I have been sent by the Circle of the Alder to investigate the cause of a disease that has plagued those who have visited the Crying Woods. Those that contract this disease have their brain taken over by some kind of plant material and eventually die, but not before going violently insane."

Wyn bows slightly, in deference to this elder spokesman. "Sabara? is this the name you give this forest? If so, we too are surprised by our ease in travelling so far. Our first steps into these lands were met with the overwhelming feeling of hostility that seemed to emanate from the forest itself, but this is no longer so."

Xenia 
Saturday March 26th, 2005 12:09:51 PM

Xenia says nothing in her place next to Wynn. She curtsies low and respectful. And maybe that in itself is too much. Best, maybe not to draw any attention at all.

People get funny ideas when they see the color of her skin. Not necessarily the wrong ideas, when you think about what the drow are.

Best not to draw any attention. At all.

Florin Jadenth  d20+1=12 d20+5=23
Sunday March 27th, 2005 3:59:52 PM

Florin glances about as they are greeted and stays back moment to allow them to introduce the group (spot:12). After the beginning introductions are made Florin steps forward and speaks politely to the elf who greets them, of course keeping a respectful distance, (diplomacy:23) "Good sir Prionel, as my friends said. We are here on a mission from the druid's of the Circle of Alder. We have had some unexpected things happening in the city and we seek out the problem to see about possibly finding a means of stopping any problems from occuring again. We had found a map that lead us hear and thought maybe if there were people living out here we might beable to find out some info."

Florin bows low to Prionel and speaks gently but with clearly honest words, "I know not your standings on the gods of the Wold but I am a servant and defender of Domi. You have my word sworn on Domi's name that I and my companions do not seek to harm any of you, we just wish some info and possibly a place to relax abit before moving on."

Syr 
Sunday March 27th, 2005 9:34:16 PM

The elf withdraws into himself as the others speak in gibberish around him.

Tionel 
Monday March 28th, 2005 12:50:18 AM

The squirrel chitters angrily at Angus as he gives his name, then Tionel dives midst the trees and vanishes into them, only to appear a moment later at another point, watching from around a bend.
For some reason, Tionel thinks to himself, he feels much less self-conscious in this form. Being a squirrel is so easy; one is always confident and capable, and hardly has to worry about looks or words. Tionel decides to stay this way for a while, or change into some other animal form shortly..

DM George 
Monday March 28th, 2005 6:33:29 PM

The elder elf will listen to all the questions and statements and pause and think for a few moments. " It seems we live in momentous times." He will scan the group again and say, "I would like to hold conversations with all of you, but I think as host, I can provide a more comfortable location."

Prionel strides away beckoning for the group to follow. He goes to the base of an enormous tree and starts to climb. The tree seems to have grown steps to make the climb easy. No one has any trouble.

A quick and easy climb brings you to a large meeting room. Upon closer inspection you realize that very little of this room seems to be handmade. It looks like either by magic or the trees consent, it grew the room.

Several elven ladies are waiting for you. One holds a ceramic bowl, another a pitcher, and yet a third a large towel. Prionel will stop and say, "Please refresh yourselves. Know that no harm will come to you here, you may feel free to divest yourselves of your arms or keep them if you are more comfortable. I will arrange for a light meal."

The elder turns to leave but looks back over his shoulder and says, "You might want to have your shapeshifting friend join you. His talents are very good but he isn't from the jungle and so close to the heart of our magic, we know when a stranger is among us. I will send a meal and then join you shortly"

He leaves but is quickly replaced by several other elves. They are carrying trays of fruits, breads and cheeses. Others carry wooden flatware and wooden bowls and goblets. Another follows with several bottles of some kind of amber liquid which he pours into the goblets. All then leave the group alone to talk.

Xenia 
Monday March 28th, 2005 9:23:05 PM


Relief turns to admiration which, in turn, turns to amazement.

This isn't half bad. Not at all what she had expected. But not half bad. She could get used to this. Really get used to this. Living in and around the birds and flowers. Climbing around on trees. Get herself a skimpy little leopard skin outfit.

Xenia smiles at the thought. It's beautiful here. This could be a good life. She looks at Wynn. He's like it. Maybe. For a while. But you know he'd wanna move on. Moving on is where the stories are. And, as nice as this place is, for Xenia, there's no contest. She'd rather be with Wynn.

Xenia picks a strawberry out of a bowl of mixed fruit and takes a bite of the large ripe juicy red berry. She wanders around the edge of the floor which seems grown from the very trees on which ... well, it is the trees.

"Hey," she muses half to herself, "this familiar to anyone? Kinda like that temple we found out in the woods, huh? The one with the Druid Bowl?" Her eyes drop at the memory of the temple going dark, and the Crying Woods creeping back in around it. "Wonder if these guys would know about the temple. Wonder what the guy meant by 'momentous times?'"

Belkior 
Monday March 28th, 2005 9:57:04 PM

After the relatively easy ascent, Belkior looks approvingly around the meeting room. The steps, while obviously shaped for big people, were not so great that a halfling would have problems climbing. And in this room, too, there are chairs and furniture more suited for Belkior's stature. Moreover, the place seems to be clean, bright, and airy. It seems healthy, and that is good to a Healer of Alemi.

Still, it's never a bad idea to be cautious. Since he is not too badly discomfited by his armor, Belkior will continue to wear it for the time being.

"What do all of you think?," Belkior asks the group. "Have you encountered anything like this before?"

Before drinking any of the beverage, Belkior carefully sniffs the goblet. He doesn't recognize the odour, so he takes a small sip. "Hey! This is quite good!"



Florin Jadenth  d20+3=19
Monday March 28th, 2005 10:26:54 PM

Florin follows the elf and is glad for the steps the man makes. Once inside the room he nods to the elven ladies holding the various cleaning objects and moves over to wash his hand and face, straighten his pony tail, etc. As he does he smiles to one of the elven ladies and speaks to her considering why not speak to a nice young elven lady, deciding just incase he will speak to her in elven too, "Greetings noble lady, I and my friends thank you for greetings us."

While waiting for his friends to finish he speaks to them and smiles, "This is quite nice, I think Jella would love this place. All the climbing and such she could do."

When the food arrives and if the elven lady he spoke to before is still around he will speak to her again in elven, hoping to atleast have abit of relaxing time before having to go back to buisness again. If she is then Florin will approach her and speak to her "I hope I'm not bothering you but I was hoping you might be willing to join us for some of this food that you all are offering us. It would be my honor to have a noble lady join us."

(Charisma:19)

Lang & Sunshine  d20+6=14 d20+6=9
Monday March 28th, 2005 10:30:00 PM

Lang & Sunshine follow Prionel along with his fellow Crimson Shields to the large tree. If Sunshine is not able to climb the steps, Lang will order him to "stay" at the bottom of the tree.

Lang enjoys all the wondrous sights he is seeing in the elven village. It is truly enjoyable to him to see nature and man, or in this case elf, working together.

Lang will use the water and towels to wipe away as much grime as he can from the boat ride. Once finished he will stow his swords and bow in his quiver, but leave his armor on and his quarterstaff handy.

Lang will then join the Crimson Shields in the light feast prepared by the elves. He will relax and contemplate the events that have lead them to this village as he waits for Prionels return.

Spot 14
Listen 9

Wynn 
Monday March 28th, 2005 11:23:09 PM

Wynn climbs easily into the trees and is reminded of the temple from a previous visit. The bard takes the opportunity to look out at the rest of the village from his lofty perch. "Why would Perimon hold one of these elves captive?" he wonders. "They seem amiable enough".

Wynn spends some time pondering the relationships between races in the Wold. His own mixed ancestry had never seemed important before, but his experience with other cultures was admittedly narrow.

The Squirrel 
Tuesday March 29th, 2005 3:40:52 AM

The black huge squirrel scurried back and forth, happy with the home it has found. A tree owl's nest, recently uninhabited. Flurry of digging and work has removed the twigs and cumulated trash and left a very small burrow too high up for most animals but the birds, but being twice as large as most squirrels meant certain differences would have to be made. He'd have to dig it out a lot more, of course, but it was big enough to fit in with a pinch.
He scurried to the ground and began immediately gathering the many acorns, and chittering at all of his new neighbors in greetings and warnings. Then it was racing back up to his high up hideaway, where he stuffed the few choice nuggets with him into the hole. Then it was time to wander around, back on the ground, inevitably coming back towards that clearing where he was so interested in. Scurrying between many of the buildings, he keeps on going around this large tree, which finally he breaks for and begins climbing swiftly in its shadow. He crawls around to a doorway and comes inside, creeping quietly amidst these tall people who easily see him come into the door and eye him weirdly.
A moment later, he's back into Tionel, feeling weird.
"Hey guys. Man, this town is a lot like the town I grew up in, but bigger. Sorta. Well, less a jungle, more an actual forest. A lot colder, too. We had big trees like this, quite a few of them, but we didn't really have nearly as much bushes in the area. I don't miss that at all, really, I prefer this kinda forest. Well, sorta. I mean, it's hard to tell, you know, since I don't really live in the forest. I really prefer the city."
Tionel realizes he's chattering like a squirrel still and shuts up abruptly, looking embarassed.

Syr 
Tuesday March 29th, 2005 8:43:01 AM

Hearing the elder freely admit that he knows about Tionel puts Syr on edge. He looks around the room warily as everyone gets settled.

The elf glares at Xenia at the mention of the temple. He pulls her aside and holds her left arm quite tightly to prevent her from moving, "Temple? Why on the Wold would you think of bringing that up? If it was their's how kindly would you be to those that destroyed it? Yes, they seem peaceful but they are alot more than that to survive in this jungle."

At Wynn's mention of Perimon, Syr actually shudders a bit, "Guys, call me paranoid but just because we are alone doesn't mean we aren't overheard. In case anyone forgets, we are in the middle of a well armed town. I think we MIGHT need to watch what we say a bit more? Although it may be too late for that..."

Angus  d20+8=14
Tuesday March 29th, 2005 9:10:57 AM

Angus is careful in the climb up to the meeting room as falling is not high on his list of things to do.

Once in the room and the elaborate hospitality, Angus relaxes and samples some of the fruit and cheese. "Quite good."

After listening to some of the groups banter, Angus will add. "Syr, I agree with Xenia. I think we should ask about the temple, but maybe not the bowl. We are here to gather information on the recent transformation of the jungle. The jungle seemed to be sprouting in the floating city before anyone visited the temple. To find a race of elves living in the jungle is a fantactic find. We must find out as much as we can."

Angus will take out his block of chocolate and offer some to anyone who asks, but will attempt to get the serving elves to try some as payment in kind (diplomacy 14). Angus will also attempt to discern if the elves are speaking a different dielect from the elvish he knows.

Xenia (2nd Illegal Post) 
Tuesday March 29th, 2005 10:26:22 AM

A hard hand on her arm always seems to draw the reflex to pull away.

"Ow! You're hurting my arm. Ok already. I get it."

Still, it's not something we meant to do. Right? And I tell ya, Syr," she whispers. "You didn't go with us. But I tell ya, they didn't seem to know what the heck to do with it. Those Alder Druids, I mean. They were talking about studying and stuff. But you could tell they didn't even look like they knew why they even wanted that bowl."

"If these tree-elves know how to make the temple come back, like, by getting the bowl back or sump'in, well, I think, maybe that wouldn't be such a bad idea."

Jager (second Illegal post) 
Tuesday March 29th, 2005 1:20:55 PM

Angus looks from Xenia to Syr. "Friends can be very helpful along with information. The bowl may be theirs and this elf clan may prove to be valuable allies to the floating city and the Circle of Alder."

Angus stands up to his full height and adds. "I always say the more friends you have the easier you life will be. I do not want to hide too much from the elves. We do not know that much about the Circle to begin with and what their motivation are regarding the jungle. We can keep friends on both sides of the fence."

Wynn (second illegal post) 
Tuesday March 29th, 2005 6:30:14 PM

Wynn spins on his heels and strides towards Xenia and Syr when he hears the red-head's exclamation. Scowling at Syr, he whispers hoarsley, "I didn't say anything, I only thought..." The words are barely out of his mouth, when the scowl is replaced by a look of astonishment. His voice high, and a little tight, he asks, "Syr, how did you know what I was thinking?" The bard's thoughts return to the dream he had shared with...so many. Traces of thoughts remain, but he had thought them mearly echos of remembrance, and he had pushed them from his mind with the more pressing concerns of here and now. "What does this all mean?" he says, the words barely audible.

DM George 
Tuesday March 29th, 2005 9:03:35 PM

The Shields enjoy their meal and almost start to feel relaxed in their new surroundings. Belkior discovers the wine isn't wine but some kind of delicious brandy. It has quite a whallop but goes down oh so smooth.

All attempts to talk to the serving staff is met with smiles but no one joins them and they quickly do their tasks and leave. They do seem to be staring at the party though. Almost like they haven't seen many non elves.

Prionel returns after a suitable time for you to talk and refresh yourselves. He will sit down at the table and give all of you a look. He seems to tune into Tionel and says, "You are what outsiders call a druid, yes? You mention other druids in this "Floating City?" that you mentioned you are from. What do druids do there? Who is this circle you mentioned? They sound like they have authority over you. Why do they attack Sabara? She is a natural thing. They should be protecting her...not attacking her."

The elder is talking in common but it seems rusty from disuse.

Angus 
Wednesday March 30th, 2005 9:23:52 AM

Angus switches from elvish back to common to let Prionel practice. "Thank you for your hospitality and wonderful accomodations."

Angus gets back down to business "It is our understanding that the Druids from the Circle of ALder are attempting to protect the jungle or as you call it Sabara. In fact we witnessed them attempt to stop the construction of the city on the shore not far from here."

Angus clears his throat before continuing. "The Druids of the Circle of Alder contracted the Crimson Shields of Hope." Angus again motions to the group. "To investigate the recent happening in Sabara. I must defer to our Druid who may have more information on the inner working of the Circle of Alder."

Angus steps back for others and Tionel to contribute to the converstation.

Xenia 
Wednesday March 30th, 2005 11:09:18 AM


Know. What. He. Was ...

Thinking???


Xenia looks at Wynn. Then at Syr. Then at Wynn.

"Anybody notice how things have gotten so much weirder than usual lately?"

And speaking of which ...

"You know," the girl rogue chimes in right on the heels of the short bit by Angus, "I don't know if you've noticed or not, but this Sabra ain't exactly what you'd call 'Freindly', you know. I mean, every time we come here, even before the druid's got interested in things, every time, we get attacked by something. Vines and mounds and all kinds of stuff trying to suck our blood!"

Xenia's getting kind of worked up, and when she gets worked up, she does this throwing her hands up into the air kind of thing.

"And I don't know how you can live here with that creep-o feeling. I mean, it's not here now. But every time we'd come in from the beach, as soon as we'd step into the woods, we'd get this, you know, feeling. It's like, you know, like an evil presence. It's like something really doesn't like you. There's a word for that. What's the word, Wynn? Like a feeing of hate."

Freeze. A light goes on under the cap of red curls.

"Um, just what exactly do you mean, when you talk about Sabra?" she asks the Prionel elf-guy. "I mean, I'm thinking that maybe, just maybe ... Um, how do I say this? Maybe, when you're talking about Sabra, you're talking about the trees and the flowers and, um, well, I mean, the normal stuff in the woods, you know?"

"And maybe, just maybe, this thing that we've been feeling, this bad hate feeling, is something else. Do you know what I'm talking about? Is this making sense to you? Have you ever felt this hate thing before? I mean, did you notice it when it suddenly went away a couple of days ago?"

Tionel  d20+10=23
Wednesday March 30th, 2005 11:44:55 AM

Tionel looks pensive, then responds, "As Angus says, we're here from the circle of Alder. One thing you must realize, sir, is that in a society as large as the Floating City, there is no one motivation or propounded idea. It is, like most human cities, quite chaotic. Nobles and rich merchants plot and compete with one another, priests intercede or sometimes even heighten interest in other areas, then there's just the basic economy and what ordinary people move in mass to do. It is not one organism, like most elven communities, with a head that chooses and relegates control, but more like an octopus, or hydra. And sometimes just as destructive.
"So you will have some groups that seek to come to the forest and colonize it, while others will try to mingle with it. Some groups plunder the ancient ruins for glory and treasure, others plunder one another in closed alleys.
"The Alder House knows of the Crying Woods' might and how it is angered by settlers and profiteers. They are one of the few groups who seek to prevent harm of the forest and reign in the expansion. And recently, certain elements of the forest have been affecting the town, such as invading animals, weird addictive flowers, and alien diseases.
"So, they sent us to come to understand these woods more. We do not wish to damage the forest, merely to understand it better. Also, there are many lost secrets that seem of great interest, magics which may be powerful enough to still do good. Those might be recovered.
"That is our current state of affairs, as well as what we wish."
Tionel has tried to phrase himself as best as he can, and so he smiles warmly at this last, and hopes that he's come off okey-dokey.
(Diplomacy 23)

Belkior  d20+5=22 d20+2=9 d20+8=24
Wednesday March 30th, 2005 1:50:30 PM

The halfling cleric follows the conversations as they ebb and flow around the table. To Belkior, the elderly elf callign himself Prionel certainly seems ... unworldly ... might be the most polite term. It certainly seems as if the elf has no concept of such things as cities, or concepts like property or employment. While they know and recognize druids and one of the means of veneration that druids follow. Not to mention, Belkior still doesn't have a good idea of how these elves feel about himself and the other non-elves in the party. Belkior agrees with Xenia, this all seems a little strange.

Sense Motive = 22

When there is a break in the conversation, Belkior will contribute what little he knows of the situation. Belkior speaks mainly in Common for the benefit of his companions, and because Prionel seems to want to practice his Common. "Maybe someone who knows more of the history of the Floating City can describe how it came to be here, where it is now. I can't do that very well since I came to City after it had moved to this location."

Turning to Prionel, Belkior will continue when he has a chance. "The Floating City is a large community, many times bigger than your community here. While there are mainly humans living there, there are also other races such as elves and halflings, like myself. There are even some far stranger people."

Once started on his lecture, Belkior doesn't really want to pause, but he will if anyone else wants to interject.

"Tionel, or someone else, can probably far better explain the workings of the Circle of Alder. They don't really have authority over us. Instead, our group was asked to investigate the Crying Woods that surround the new location of the Floating City. Our group agreed to do this and accepted payment to do so, so we have an obligation to follow through and complete our investigation."

Belkior does pause now to sip at his goblet. Belkior now swings into a discussion of religion. While he tries to be considerate of Prionel's beliefs, the halfling sounds rather condescending to anyone who may not follow the Gods of the Wold. However, he manages to recall many of the basic lessons in Woldian theology and cosmology taught to him in the temples.
Diplomacy = 9, Knowledge Religion = 24

"Myself, I submit to the authority of the Temple of Alemi because I have dedicated my life to service of the Temple. And, through to Temple, to all living things. Alemi is the first of the Gods of the Wold, one of the group of gods that most people worship. He was once a mortal man but was in the past elevated to his position as a god. I venerate and serve Alemi, attempting to do his work in the Wold. In return, I am granted certain abilities to further Alemi's work in the Wold."

"You speak of Sabara, which I understand to be the forest where you live, as a living thing. Which it most assuredly seems to be. How exactly do you protect Sabara? Does she provide anything to you in return?"



Syr 
Wednesday March 30th, 2005 6:26:32 PM

With a bob of his ponytail the elf nods agreement with his dark skinned team member, "This jungle is still new to me. Can you explain things a bit? Is there some person or being that you communicate with to speak with Sabara?"

Looking at Belkior, Syr follows along as he explains the tenants of his faith. Gaining a new respect for the halfling he ventures, "What started you on this path?"

OOC: Sorry about that last post, just for future reference I always assumed anything in " " was something said aloud. I've always steered clear of putting 'thoughts' in Syr's posts. I thought the whole purpose of posting in third person was for that. Or if I elaborate on 'thoughts' it's usually accompanied by an action?

Florin Jadenth 
Wednesday March 30th, 2005 8:14:35 PM

Florin looks to the elf andl ets his friends speak as he thinks over everything that is said. He does look to Syr and the others as he thinks and just stays quiet now as he takes in the details and info given.

Lang  d20+6=25
Wednesday March 30th, 2005 9:19:24 PM

Lang does not have anything to add to the conversation. Or at least anything that may not be conceived the wrong way. He holds his tongue about wanting to get back into the forest and kill some more plants.

Lang wanders over to a window or opening and takes a look outside (spot 25/29).

DM George 
Wednesday March 30th, 2005 10:10:19 PM

Prionel listens to the explainations and questions. He smiles when asked about Sabara. He will say, "Sabara is incredibly powerful and totally helpless. She is childlike but with great wisdom. She can be patient and hurried at the same time. I can't explain her...you have to live with her."

The elven elder looks at the group and steeples his hands together. "I wish to impose upon you. I would like to travel to your Floating City. I have a very important meeting I must attend in a restaurant called the Giggling Ghost. It is a very strange name for an eating establishment. I was only going to travel by spirit but after listening to you, would like to see this "City" of yours. Will you escort me?"

The elder goes on to say that he needs to be at the Giggling Ghost in 2 days time. (ooc yes folks, He needs to be there in two days of real life time.)

Wynn  d20+6=24
Thursday March 31st, 2005 12:00:00 AM

Wynn smiles and nods his head in understanding when the elven sage explains Sabara.

In my youth I spent time in the Culverwood. It is sentient, like your Sabara, and just as...complicated. For a moment he locks eyes with Xenia, then turns back to speak directly to Prionel. "I would be most pleased to escort you to the Big Float, but in return, could I ask a favour of you?" With an engaging smile, the bard adds, "On our return would you give us a tour of your Sabara and share with us her exotic delights?"

Diplomacy=24

Florin Jadenth 
Thursday March 31st, 2005 1:11:35 AM

Florin looks to the elf and leans his head to the side, thinking to himself before speaking up and looking to each person of the group also, "We will guide him to the Giggling Ghost. This gives us time to find out more of all this and also increase his and the other elves here trust of us."

Florin looks to Prionel as he thinks and speaks up, "From the way you have spoke our home is much different then your own good sir. We will help defend you and such as needed but may I advise you bring a person or two with you also as company while your in strange surroundings? I have come to trust all the people I'm here with as I would a brother or sister. I can't imagine what it would be like being here alone without them for atleast the support. No offense but your home is as different to me as ours will be to you I would guess."

Florin glances to Tionel and smiles thinking, "An I believe we might beable to get you a meeting with the Circle of Alder if you would so like Prionel."

Florin also glances to Angus and the others thinking a moment before continueing, "I hope we all are not to tired from our travels here. I think the small rest should suffice for alittle while inless we have the time for abit longer of a rest."

Tionel 
Thursday March 31st, 2005 3:00:03 AM

*hear that, Xenia, he's saying you're complicated!*
Tionel opens his mouth but doesn't say it. That guy is DUMB around women, he thinks to himself. It must be his human blood. Nah, probably that just makes it worse.
Poor Xenia. She's definitely too young to be in real love, and fooling around with a guy like Wynn will at least teach her a lesson or two, but it might not be too quick. Tionel feels glad he skipped out on the girl, as he imagines all the maintenance and constant pandering he'd have to do to please her.
(OoC: J/k. I love Xenia...but this is what Tionel would think, and I think it's entertaining to post some of it. Sometimes, thoughts are just funny.)
Prionel sounds a lot like Tionel, he thinks to himself. This guy even looks a bit like grandfather. Tionel decides not to ponder that further, or ask if he knows any Galadonels...
Instead, he agrees to take the old man along. "We'll go by boat, we should get there in time if we leave soon."


Xenia  d20+2=13
Thursday March 31st, 2005 7:33:43 AM

Xenia returns Wynn's look with a slight nod of the head. Not really sure what it means ... But, if he's got an idea, then the idea is to follow his idea.

So, instead of saying anything else, she walks demurely to Wynn's side and takes his arm. With a curtsey, she addresses the Prionel elf-guy. "We would be pleased, thank you," is all she says. (Diplomacy 13)

Maybe later, Wynn could maybe tell her about Culverwood. That would be nice.

Xenia's back is straight and she turns her head only ever so slightly speaking from the corner of her mouth as she replies in a whisper to the elf behind her. "All girls are *complicated*, Ti'nel. Sump'in you'd know if you stuck around long enough."

What need to say anything more?

Angus 
Thursday March 31st, 2005 9:07:09 AM

Angus is glad to hear that the group will be heading back to the Floating City. It is always better to sleep in a bed than on the forest floor....and to have access to a bath.

Angus pipes up. "Prionel, We would be honored to escort you and any entourage to the Floating City. The Floating City is very different than your village and we can be your guides. We are very familiar with the Giggling Ghost as it is very close to our residence. The Giggling Ghost is an excellent establishment and aptly named for the beautiful Ghost, Daphne, that works there. We can have dinner there the first night we arrive, wonderful food, just wonderful."

Angus takes a moment and adds. "If you do plan on bringing others of your village with you, we may need another boat. Do you have boats in the village?"

Lang 
Thursday March 31st, 2005 9:50:36 PM

Standing by the window/opening, Lang listens to the conversation with Prionel and his interest returns when Prionel mentions having the Shields escort him back to the Floating City.
Lang moves back towards the group.

"Prionel, you mentioned that you have not had any visitors in quite some years. How then do you know that you have a meeting at the Giggling Ghost if no one has come and told you?"

"Also, is your visit to the Floating City going to be peaceful? You have stated that you are protector of the elves in this village and of the woods, Sabara, but you also think that people from the Floating City are attacking the woods. And a young elf child did not exactly react like we were friendly neighbors. In fact she called us monsters."

"Our group would not like to be part of a hidden agenda."

Belkior 
Thursday March 31st, 2005 10:24:51 PM

After speaking for so long, Belkior sits back and listens to the ebb and flow of conversation. The news that Prionel wants to return to the Floating City with them is surprising. From many little things, Belkior had the impression that Prionel wouldn't voluntarily leave Sabara.

After Lang's question, Belkior asks "Prionel, excuse me, but would you be travelling to the Floating City by yourself, or would anyone else from your community be accompanying? I ask, because our boats would not accomodate many more people."


DM George 
Thursday March 31st, 2005 10:33:52 PM

Prionel looks around the group and seems to center on Lang's question. "All elves everywhere will be summoned to this Giggling Ghost. Most will only be their in spirit. They will have no choice. Even the elves amongst you will be there.

By escorting me, all of you will have a chance to witness this gathering. Of course only elves will be allowed to speak. If you choose not to escort me, then I will stay here and travel by spirit like most of the rest. Still I would like to see your city."

The old elf stands up and says, "Either way, I must prepare myself. If you are going to take me, then we must leave now. Only I and my daughter Prillana will be travelling with you.
Surely you and your famed city can handle two elves."

Xenia 
Thursday March 31st, 2005 10:52:27 PM

Worry pools in Xenia's green eyes. She looks to Wynn, Syr, and Tionel.

Not a word. She doesn't say another word.

Still, she grips Wynn's arm just a little bit tighter.

Wynn 
Friday April 1st, 2005 12:31:30 AM

Intrigued by the idea of the large gathering, Wynn is unable to hide his excitement. In his enthusiasm, he misses Xenia's cues. "This will be great!" he says, patting the hand that grips his arm.

"To the boat!" he calls, opening an arm and waving towards the exit for the sage to pass first.

Tionel 
Friday April 1st, 2005 1:15:43 AM

"Of course. Here, sir." Tionel will help the man on board the boat. Along the way, he'll be pretty quiet. "I'm sure there will be no problem...many druids will be there."

(What does Prillanna look like?)


Belkior 
Friday April 1st, 2005 7:31:38 AM

Belkior considers the request from Prionel, and the news that all the elves in the Wold have been summoned to the Giggling Ghost. That will be strange indeed, if they are all there. From what he saw of the Ghost, it would certainly be crowded.

"Prionel, it's not for me nor any of us to say whether the Floating City can handle two more elves. However, I believe that my companions are in agreement that we can help you and your daughter travel to the City. Our boats are small, however, so we may need to separate you in the boats in order to make a safe crossing."

With that, Belkior drains the goblet of the delicious beverage served by the elves.

"Shall we head back to the boats?" Belkior slips from the halfling sized chair and moves to the stairs. When his companions and Prionel haev descended, Belkior will follow.

Acompanied by the two elves, the short walk to the boats is uneventful. But the forest seems to possess a slightly different spirit, the path being smoother and the scents of the flowers and plants being more pleasant.

When they reach the boats, Belkior will carefully remove his armor and stow it in his pack. Turning to the elves, "I'd suggest taking some precautions in the event that our boats may take water or we end up in the water. I don't know what you would have to do."

Once his armor is packed securely, Belkiro will heave his pack into a boat and clamber over the side. Taking his seat towards the rear of the boat, he makes room for whoever will be sitting near him.


Angus  d20+8=17
Friday April 1st, 2005 8:07:10 AM

Angus is pleased and sorry to leave the Jungle elf village. It will be good to be back in the Big Float, but there is so much to see and learn from in the elf village. Angus makes a mental note that they have to come back and learn more from the jungle elves.

Angus takes his place in his boat, although it is slightly more crowded with an additional passenger. Angus again attempt to make the row easier by playing an upbeat tune (perform 17).

Angus will ask Prionell "Why are all the elves of the Wold meeting at the Giggling Ghost?"

Florin Jadenth 
Friday April 1st, 2005 1:21:48 PM

Florin looks to Prionel and nods, "Once you and your daughter are ready sir we shall leave."

On the way to the boats Florin is lost in thought on all this and wonders exactly what is going on. Suddenly he kind of feels like the group is caught up in something BIG, he can only hope that it isn't to big. As he thinks he slips his helmet off and brushes his pony tail back and looks to the group, his blue eyes scanning each person he has come to know as a friend and would gladly risk his life for and suddenly smiles softly thinking to himself "come what may, I will protect them as best I can."

Syr  d20+13=15
Friday April 1st, 2005 3:57:29 PM

Syr spends the first portion of the walk thinking about what the elder has said. An edge of nervousness regarding the sense of impending events has him striding up to Tionel. The elf sidles up to Tionel, "Do you think it's true that only elves may speak? I'm not quite sure that I want to speak in front of all those people. I have no problem leading others with my actions but standing around talking is a whole different thing. You are much better at that showy stuff, do ya mind speaking for me?"

At the boats, he carefully helps the old man into the boat (#1) and offers his support, "Sir, if I might give a bit of advice? The inhabitants in the City recently tried to settle on the edge of 'Sabara'. Needless to say, they did not seem to find the harmony with it that you have and many lives were lost. I would suggest that you not reveal your settlement's location or your origin unless you are sure of the reaction?" The elf looks at the elder trying to plead with his eyes (Diplomacy 15).

To balance out the boats he turns to Lang, "Can you take Prinalla in yours on the way back? Besides she may like Sunshine."

DM George 
Friday April 1st, 2005 5:39:01 PM

The group gathers back at the base of the trees and Prionel introduces his daughter, Prillana. Prillana has long raven hair that reaches her behind. She has the typical slight elven features that all elves share but she is simply gorgeous.

She reaches out and kisses the cheeks of all the elven and 1/2 elven members of the Crimson Shields (Picture how the French do it) and murmers "Cousin" into their ear.

She with grasp the hands of all the others with both of hers and give a polite greeting in halting common.

The group loads up and heads on back down the river. They seem to make good time and soon have the Big Float in sight. They dock the boats without any problems and guide their two passengers to the Giggling Ghost.

Both elves' heads are on a swivel taking in all the sights. It is tough to tell but Prionel looks a little sad as he sees all the stonework and little of the wildlife.

Once you enter the Giggling Ghost, the elves take some seats but continue to look raptly around.

Florin Jadenth  d20+1=8
Friday April 1st, 2005 6:16:28 PM

Florin greets Prillana politely and if allowed he bows a kisses her hand as a nobleman's greeting to a noble lady, "It is a pleasure to meet you Prillana."

Florin partl wonders if Prillana will be anything like the head of the guard's in the Float since she pretty well showed she cared less about anything no matter how much charm Florin tried. However he isn't really trying to flirt with Prillana as just being nice.

Florin helps Prillana into the boat that Florin is going in and will also help row to the city. As he travels he watches both Prillana and her father as he is interested in their reactions to the sites. (spot:8)

At the city Florin will help Prillana out of the boat she rode in and looks to bother of them before leading them to the GG. As he walks along with the group and the two elves he thinks and moves up beside Prionel and speaks to him, "Good sir, after you both are done at the Giggling Ghost would you permit me to take you both out for a nice meal? I learned your language from a elven teacher I had when I was young and would love to know more of your way of live."

Florin also hopes that Prionel will not take his offer as just trying to get to know his daughter. Florin will admit she is stunning but he highly doubts a noble elf such as her would have any interest in him. If Prionel says anything of that then Florin will tell him kindly and politely that his luck with ladies is far from good and nobles were always way out of his reach even if he is a noble himself.

Belkior 
Friday April 1st, 2005 9:44:16 PM

Belkior carefully settles into a seat away from the centre of the action. As much as this event may prove to be very interesting, he doesn't want to lose sight of his companions in the Crimson Shields or the two elves that they have brought to the city.

Looking through the legs of the taller patrons of the Giggling Ghost, Belkior can see some of the other halflings that he has seen here before. Seeing one of them beckon, Belkior moves over to join his fellows. Before he goes, he makes a point of making his intentions and destination known to his fellows.

OOC - And I might post on the GG board.


Lang & Sunshine  d20+6=12 d20+6=22
Friday April 1st, 2005 11:45:56 PM

Lang is quite disappointed when none of the plant creatures show themselves as the group moves back to the boats. He was looking forward to slaying a few more of the vile beasts.

Once back to the boats he removes Sunshine's new Studded Leather armor and stows it in his backpack. Lang leaves his armor on as it will not hinder him if he ends up in the water.

Lang does his share of rowing back to the Floating City. Once in the Giggling Ghost, Lang takes a seat with the group and idly scratches Sunshines head as he waits to see what happens.

Spot 12
Listen 22

Xenia 
Saturday April 2nd, 2005 8:04:16 AM

Xenia eyes at the elven princess with something akin to a jealousy that once had children with despair. It's like, she's gotta be a princess, right? And she's so beautiful. *sigh*

She manages a little curtsey before the princess does the kissy thing. Her touch is so light and delicate. Xenia curtseys again before the princess passes on, and flashes her this sort of unsure-mouth-turned-up-a-bit-at-the-corners smiley thing. And you know she doesn't even (can't really) look when the princess moves on to Wynn.

This is good. Right? This has gotta be good. The Crying Woods is normal now. They found this beautiful village in the trees full of elven princesses. This has gotta be good. Yeah. Sure. It's gotta be. ... It's gotta be.

Xenia doesn't say much on the boat trip back, sitting wrapped in her own thoughts. No plague of fishes this time. And she doesn't even notice.

Before you know it, they're in The Ghost.

Look at all the elves ...

Angus 
Saturday April 2nd, 2005 10:59:49 AM

Angus will play his flute during the row back and enjoy the scenery. Angus will attempt to engage Prionel in conversation."Wonderful Jungle your Sabara, do you and your people draw power or magic from it? I ask, becasue I am always interested in the working of magic. Anything you could teach a humble human?"

Once at the Giggling Ghost, Angus is amazed at all the elves and boy does his six foot frame feel tall now...

Tionel 
Saturday April 2nd, 2005 1:20:46 PM

"Of course I'll try to lend your thoughts with my voice, Syr." Tionel pats his friend on the back and smiles. "Don't worry, I don't think this has much to do with us, specifically.

Priscilla is treated courteously and animatedly. Tionel hopes that she can become a friend, and he makes occasional glances at her to see if she's looking at him, to see if she likes him. But other than sly looks, he doesn't want to embarass himself.

When they get back to the city, Tionel truly gains back his animation. "Think of the houses as the trees, the people as the animals of the forest. At some point, this becomes true, the city itself becomes alive, full of energy. I think we druids have become so tied to 'natural animals' and 'plants', we cannot feel the naturalness that can be a city. This city, for example, I think of as a woman..."

Tionel will go along this friendly discourse a while, explaining his own peculiar philosophy a bit. Then, his subject filled and not wanting to babble, he switches over to describe some of Floating City's most famous landmarks. "There's Bendrick's famous sausages...and look, there's Aelman, he made my boots for me. If you want a nice pair to wear, no better fare."



Wynn 
Sunday April 3rd, 2005 9:57:36 AM

"Saesa omentien lle mellonamin" the bard replies at the greeting from Prillana. His eyes tarry a moment as he takes in her beauty.

Wynn takes his place in the boat, and takes his turn at the oars. If either Prionel or Prillana is in the same boat he will ask them more of Sabara and the names and history of any unique looking places they pass.

Once in the city, the bard remains quiet and listens to whatever information Tionel and the others provide for he too is relatively new to the city.

Syr  d20+13=19
Sunday April 3rd, 2005 11:17:04 PM

The elf embarrassingly accepts the kiss on the cheek and mumbles a polite greeting while trying to hide the fact that his cheeks have gone red.

Switching subjects, he speaks to the elven elder, "You know I'm sure your people have alot to offer those on the Floating City. I imagine that you use many products that aren't readily available here. Have you considered trading with others? If you do, I would like to assist in any way that I can?" Speaking very straightforward, Syr tries to establish a business relationship with Prionel.

DM George 
Monday April 4th, 2005 5:54:02 PM

The elven woman seems to be very quiet and shy as she is kissed by Florin and asked many questions by the others.

Prionel will say cryptically that the Jungle Sabara is alive and has a strong magic all of her own. It may even become smarter and more aggressive if the King returns.

He will say no more as the group continues to question him.

OOC guys please check the Giggling Ghost board as well as this one, durning the next few days.


Xenia 
Monday April 4th, 2005 6:13:46 PM

Roll up a pancake and daub the end in the cream a bit.

Xenia takes a delicate bite of cream soaked pancake. Her eyes fall on the elf-guy, Prionel.

"Hey, Wynn," she whispers out of the corner of her mouth, "what do you think he meant by 'the King returning'?"

"I mean," she munches more of the pancake, "if Sabra is The Crying Woods, and it gets smarter, and if it gets more, like, you know, well, aggressive, I mean like, that can't be a good thing. Right?"

Wheels turn in the rogue's head, and her eyes turn again to the elder elf that the group had escorted across the strait of Turtle Lake.

"I wonder if that's why he had to come here. To this meeting, I mean. Maybe he's here to get help bringing this King back so he can make Sabra smarter and more aggressive. And here we are, brought him right over!"

"Framble-matic!" the dark rogue swears.

"This could be bad. This could be really bad. What do we do?"

[OoC: Posted both here and on the GG Board.]

Lang & Sunshine  d20+6=7 d20+6=8
Monday April 4th, 2005 9:25:48 PM

Lang becomes oblivious to the noises and sights around him as he hears Prionel say that the jungle may become more intelligent and agressive if this King returns.

Spot 7
Listen 8

He wonders if they should have gotten more information from this elf before they brought him back to the city.

Florin Jadenth  d20+1=5 d20+1=4
Monday April 4th, 2005 10:56:26 PM

Florin observes what is going on from where ever he can go. Florin highly doubts that any non elf can be on the main floor with the other elves. Of course he might be wrong about this.

Florin however notices Prillana shyness and such towards him and when he gets a moment does speak to her to hopfully smooth that over, "I'm sorry if I done something wrong Prillana. I was merely greeting you with the respect that noble ladies deserve where I come from." Florin smiles to her and steps away now, "Anyway, till we can talk more I hope this all goes well at the Giggling Ghost."

(spot:5 listen:4. Wow crappy numbers)

Wynn 
Tuesday April 5th, 2005 1:23:07 AM

Wynn has no appetite for food, and his drink goes untouched. The bard is clearly excited to be part of something so momentous.

He listens to the speakers.

The magic is intended to awaken dormant love between all, break down the barriers of ignorance, fear, and hatred, heralding the dawning of a new era of peace and harmony...

Arm around the rogue's thin shoulders, he squeezes Xenia, and nuzzles her ear. "Did you hear that, amin cormamin? We are going to bring back a sleeper!"

He turns back to the stage, waiting for the next speaker.



Angus 
Tuesday April 5th, 2005 8:49:09 AM

Angus is more quite than usual as he is concerned about what Prionel said, Sabara may be more intelligent and aggressive when the King returns. That does not sound good as the Jungle was none too friendly to the Crimson shields recently and what will happen when it becomes more aggressive. Not good, not good at all.

Belkior - 2nd Post 
Tuesday April 5th, 2005 9:33:54 AM

OOC - If we're playing this in the GG, Belkior's last post should be deleted. He got escorted away from the "elves only" portion of the GG so he isn't with the rest of the party.

I'm going to repost here, then, as Belkiro watches from the balcony.


Belkior is trying to make his way to the rest of the party through the crowd inside the Giggling Ghost. Partly out of concern for him but mostly to keep the meeting elves-only, Happy intercepts him and steers the halfling cleric to a balcony area.

Once there, Belkior is able to look across the crowded tavern and wave to his companions who are participating in the meeting. After trying to gesture that he will be staying there, Belkior looks around the balcony and sees a table of other halflings. After approaching the table Belkior asks, "May I join you?". With their consent, Belkior seats himself on a halfling-sized chair provided in this section of the inn.

After introducing himself, Belkior settles in to watch the meeting.


Xenia (2nd Illegal Post) 
Tuesday April 5th, 2005 10:51:42 AM


" ... amin cormamin ... " The words roll off his tongue and into her ear.

Oh ... Mmmm ... Oh no ... Xenia leans into the bard. Her eyes drift closed. "Um, you know, Wynn, it's really hard to think when you do that. It's, um, not like I want you to stop or anything, but ... well, it's, I mean, what does that all mean really?"

"I mean, peace and love and harmony are great. I guess so. But, I mean, how does that fit with The Crying Woods getting stronger and meaner? We got one guy saying one thing and another guy saying something else. And how's waking up one guy supposed to ... And if it's the eyes guy how can ... "

*sigh*

Xenia's hand finds its way to Wynn's, and the dark rogue succumbs. Far more comfy to sit with him, to watch and listen, than to speculate upon dire and foreboding portents. But from the back of her mind a tiny voice speaks to the dark rogue through the misty haze of love and hormones: Is this trust? Or is an escape from the fight against rightful fears.

Syr 
Tuesday April 5th, 2005 2:12:55 PM

Syr's brow crinkles at the word 'aggressive' recalling the swimming creature, he wonders if such a creature could be used to attack the city itself?

Florin Jadenth (Illegal 2nd post and copy from the GG) 
Tuesday April 5th, 2005 3:15:31 PM

Florin notices Belkior and moves over to his friend since he really notices no one else he knows up on the balcony. Once he reaches Belkior he smiles and speaks up, "Hi Belkior, glad to see you made it okay."

Florin looks back over the balcony at whats going on below and sighs softly as he thinks of his leadership roll in the Shields and wonders how he can keep all of them safe.


DM George 
Tuesday April 5th, 2005 9:14:09 PM

The Shields are split up and some head for the balcony and while others stay on the main floor. They quickly discover that Prionel is a well respected sage for elvenkind and watch as he stands and delivers a short speech.

OOC Since you are all on the Giggling Ghost, I will make these posts short until the action is done there.

Syr 
Wednesday April 6th, 2005 12:07:03 AM

Syr nudges Tionel and whispers quitely, "Did I miss something? Who or what is a sleeper? He watches the woods?"

The elf frets by biting his lip that his talk of business with the elven elder has come to naught but realizes that more important events take precedence.

Belkior 
Wednesday April 6th, 2005 7:28:19 AM

The halfling cleric greets Florin when he comes up to the balcony and gestures to a nearby seat.

Belkior has a brief conversation with the halflings that he is sitting with on the balcony.

Belkior's attention returns to the discussion among the elves below. Particularly, he is considering the words of Prionel. Exactly what would the awakening of the Sleeper mean to the Floating City? And exactly how would the actions of the Crimson Shields since he joined them be viewed by this new conciousness?


Angus 
Wednesday April 6th, 2005 9:43:02 AM

The tall thin human is feeling uncomfortable on the floor with all of the elves and excuses himself from his friends Xenia and Wynn. "I'll see you in a bit." Angus adds quickly.

Angus heads up to the balcony, where he can see better and maybe think better. Angus spots Florin his fellow Chrimson Shield and heads over to him. "Florin, I am concerned with what Perimon had done recently. Are we watching a gathering storm?" Angus adds gloomily.

Xenia 
Wednesday April 6th, 2005 11:14:44 AM

It's warm and comfy by Wynn's side. And it's so much better to just sit here and not think about all this stuff going on. I mean, you know, it's all stuff she doesn't know anything about, right?

Right?

"No. Hey. Wait a minute." The thin red-headed part-drow girl stands up and holds up her gloved hands.

"Hey! WAIT A MINUTE, WILL YA?!?"

"You know, I don't have all the learning that you guys have and all, so maybe I'm wrong. And maybe 'cause you guys know all of this stuff, you can set me straight. Maybe all of us."

"But, you know, I hear you talking living in peace and harmony and stuff. Elves living with dwarves. But, you know, at the same time, you're talking about fighting against encroachments and Dreads and Rapkes and all that. So, which is it? Peace or fighting?"

"You're asking us -I guess it's us- to call back this guy to do all this stuff for us. I mean, you're just gonna put it in his hands to let him make things right. Right? But I gotta ask you this, who's he gonna make it right for? I mean, if we're gonna be empowering and defending and all that stuff, who's gonna decide who gets empowered and who gets defended against?"

"I mean, I'm sorry if this sounds bad, but it looks to me like you're calling up this guy to do the job that you should all be doing yourselves. Like, you figure this is gonna come and it's gonna solve all your problems. I mean, I'm not a sage or nothin', but I've never seen nothing good come of something that you didn't work out yourself. You need to get down into things and make up your own mind. And it seems to me that one guy making decisions for all of us everywhere is gonna take away from that."

"What are we talking about here? Who we gonna be fighting against for peace? When are we gonna stop? And who's this Sleeper? It's not that Eyes Guy from the dream, is it? 'Cause, if it is, I don't know about this. I'm not sure 'bout this at all."

Her mind spoken, the weight of the crowd suddenly settles upon her. "Um, that's all I wanted to say. Maybe, um, you can teach me where I'm wrong." Not really looking at anything, Xenia takes her seat again next to Wynn, hoping, really hoping, that he isn't going to be mad at her.

Angus (second illegal post) 
Wednesday April 6th, 2005 7:36:31 PM

Angus is very happy to hear Xenia, his fellow Crimson Shield, echo his thoughts. Angus attempts to catch Xenia's eye and gives her a nod of appraisal from the balcony.

Angus takes careful thought of his words and stands to his full height of six feet
and throws his long blond hair back. The thin human sorcerer then attempts to get the attention of the crowd. "Hail Elven Sages! A humble human wishes to address the council of wisdom." Angus bows to the elven speakers.

Angus will pause a moment before continuing to make sure he has not offended anyone. "I am Angus Deminoff currently of the Floating City. The young Xenia speaks wisdom beyond her years. How will everyone be judged and on what grounds and by whom? My questions is for my race. In what standing is the race of Man in the eyes of the Sleeper?"

Angus will back up and listen to rebutal still not sure if he should have spoken

DM George 
Wednesday April 6th, 2005 10:24:46 PM

The Crimson Shields are wary of the sleeper and speak up with questions. What about the other noble races? Will the Crying Jungle become more aggressive? All good questions but it seems more and more elves seem to be excited about the coming of this Faire King.

Could he be a good thing?

Florin Jadenth 
Wednesday April 6th, 2005 10:39:45 PM

Florin greets Belkior and smiles at his friend, "Glad I'm not the only one up here."

Florin nods and greets Angus before speaking of Angus's comment and speaks to him quickly before he speaks up, "I know what you mean my friend, however I also think that this has more to do with the rest of us then the elves are letting us in on. I mean if something happens that threatens them then doesn't it threaten us? It kind of gives you the idea that what is to come threatens the elves alone and not us also."

Florin bites his lip as his friend speaks up to the elves and Florin awaits any reply that might be given.


Lang & Sunshine 
Wednesday April 6th, 2005 11:08:38 PM

OOC - Am I on the main floor with Prionel or was I escorted up to the balconies with Angus, Florin and Belkior?

Lang listens to all the talking about bringing back this Watcher guy and is glad that more than one person is questioning the wisdom of this action.

Wynn 
Thursday April 7th, 2005 12:19:20 AM

Wynn's arm drops from around Xenia's shoulders when the dark-elf stands up. He looks at her with something akin to shock when she confronts the scholars.

Didn't she feel the positive energy? Wasn't she listening? It was only a song to call back one of their own. Some sort of supernatural gardener!

Would he have to sing by himself?

The bard hears another dissenting voice and hangs his head, looking at his hands. He can't bear to look the dark-elf in the eyes when she sits down.



Xenia 
Thursday April 7th, 2005 8:31:04 AM

He won't look up. He won't look at me.

"Wynn?" A large stone sinks into the well of Xenia's heart. "Wynn? I'm sorry. I hadda say it. I mean, you gotta check things out. If the scholar guys give an answer, that's great. But you gotta check things out."

"I'd do this soul giving thing if you did. If you did it, I would too." The dark rogue takes the bard's hands. "I love you, Wynn. Even if I thought we were gonna die, I'd do it with you. Even into death, I'd do it with you. It's my choice. Doesn't matter how I feel about the Eyes Guy or the elf thing. It's my choice to have faith in you. People gotta think and make their own choice. Otherwise it ain't right."

"Whether this Sleeper thing is good or bad, I choose you," Xenia whispers fiercely. "And cause of that, it can't be bad. Look at me, Wynn. Please. I love you."

Syr 
Thursday April 7th, 2005 10:05:58 AM

Syr sighs at the emotional roller coaster that is his friends. Shaking his head, he waits silently listening to the words around him.

Belkior 
Thursday April 7th, 2005 11:25:06 AM

Belkior nods to the two halflings that he has been sitting with and excuses himself. He walks over to the table where Angus, Florin and Syr are seated.

"Do you like how this meeting is going? Xenia certainly expressed her doubts, and I have to agree."

Belkior looks around for a waiter or waitress. Wouldn't you know it, none come by when you want to order something, but take a mouthful of something and they're hovering.

"Florin, you have a good point. As do you, Angus. Whatever is decided by the elves, it will affect everyone. Not just here in the Floating City, either."

"How long do you think that this will go on, anyway? Do you think that I have time to run out and pick up an order at the Catacombs?"

[OOC - I will be out of town tomorrow and probably miss a post.]


Florin Jadenth 
Thursday April 7th, 2005 7:46:20 PM

Florin listens to what is said and can not hold back any longer so stands and walks to the end of the balcony to speak up.

As he approaches the balcony he also hears Prionel's comments and is happy to hear atleast one elf speaking words that make some sense to him, still he speaks up to get his point also, "I'm sorry to interupt all of you. I know we are hear simply as spectators but I must speak something. Before hand I applaud Prionel for adding some explanation as to why the other races are left out of this to a higher degree."

Florin takes a deep breath before continuing, "My name is Florin Jadenth, a noble born of the Floating City and faithful servant of Domi who I defend with my life. I like to comment that leaving the other races out I think is atleast partly a bad idea. Some of you make it sound like this is strictly elf buisness and also make it sound like that the other races either have nothing to do with it or should follow what the elves decide. I will stand by my comrades and will aid them as much as possible but by leaving the other races out or expecting them to just follow along could make other races angry at the elves." Florin sighs deeply and continues, "Elves are proud people but as you all know so are the other races. We may not be as long lived as all of you but we all have a place in the Wold."

Florin turns away now, letting his word either go blindly into the dark or be heard by whoever might be listening. Anyway, he is a simple paladin of Domi and defender of his lord, what he wills Florin will do. Florin does call over his shoulder, "If I have caused problems by my words then I can leave. It is just something that you all should think over also."

(OOC:Sorry everyone and hope that this post causes no problems. As we all do we play "our" character's as we designed them and this is Florin's opinion.)

DM George 
Thursday April 7th, 2005 9:48:06 PM

Action moves forward on the Giggling Ghost board. Soon the debate will be over and the slaying can begin.....Uh I mean we can get back to our game.

Wynn 
Friday April 8th, 2005 8:08:51 AM

Wynn looks up at Xenia with a heavy heart and a confused mind.

"I'm sorry...you are right....we must each do what we know to be best. I am just disappointed at the level of distrust in the Wold. It seems to me that a ray of light has penetrated our darkened room, and if we were to but open the curtains we could bask in it's warmth, but instead we hide behind them, afraid to look outside in case it hurts our eyes."

The bard reaches out for the exotic half-elf and holds her hand. "Let's go outside and leave these troubles behind."

Xenia 
Friday April 8th, 2005 10:47:58 AM

Xenia takes his hand and holds it to her like it's the most precious thing in the world.

"Wynn. I have faith in you. I'm scared. This thing scares me. So I gotta say what I think. But, I have faith in you. I believe in you. And if you think we should do this elf soul singing thing, then I'm in it with you. I mean, together. 'Cause that's what ... I mean, a'cause that's the way it should be. Between ... I mean ... "

Xenia's voice falls. Words fail to express the feelings of the heart. She rises to stand by his side, and leaves, her hand in his.

Syr 
Friday April 8th, 2005 12:53:12 PM

Syr perks up at the mention of slaying but then becomes quiet again as he realizes it was just a passing thought.

As the meeting in the Giggling Ghost continues his thoughts turn to action. Looking at Prionel, he wonders what the elf is going to require of the Shields and what is the next step in the Wold's peril...

Looking around at the other elves in the Inn, all he sees is fear. Even the great Gold Dragon reacts from fear...



Tionel 
Friday April 8th, 2005 8:33:14 PM

Tionel is so hopeful that this will come about. Yes, it will be exciting, he thinks to himself... And the others are so disappointing, but when the time comes, of course they'll come about. It will all be good.

Angus 
Friday April 8th, 2005 8:55:40 PM

Angus leaves the GG gloomy, but he waits outside for Prionel and his daughter. Angus quitely mention to Lang "I do not like the idea of one race thinking it has to take care of the wold and the over races by itself. It seems wrong."

Florin Jadenth 
Saturday April 9th, 2005 12:13:39 AM

(OOC:Didn't post in the GG today. Sorry about not getting my CS in today George, it will get in soon I promise. Stuff just came up today that was unexpected.)

Florin leaves the GG and waits for his friends to come out. See Angus he walks over to the mage and lays a hand gently on his shoulder, "What times we live in my friend, what times." Florin's words hang heavy in his own ears and he speaks again to his friend, "I hope these elves know what they are doing. I do not like the idea of helping cleaning up any mess I had no say so in the first place. Of course I do not blame them either, they are looking towards a better future for themselves, just maybe without any thought to the other races."

Florin shakes his head and whispers, "Only time will tell and hopfully Domi will guide my actions to the best one for the road ahead."

Lang & Sunshine  d20+6=17
Saturday April 9th, 2005 10:37:30 AM

Lang & Sunshine leave the Giggling Ghost with the rest of the Crimson Shields. He nods his head in agreement with Angus.

"Yes, it is never good when the people in authority think and act with their hearts instead of their minds."

Spotting Prionel and his daughter Lang asks, "Prionel, do you and your daughter need the Crimson Shields to escort you back to your forest city in the Crying Woods?"

Belkior 
Saturday April 9th, 2005 11:23:01 AM

The halfling cleric listens to the debate between the elves, which seems to be coming to an end. Seeing Prionel prepare to leave, Belkior begins collecting his goods in preparation for excorting the elf and his daughter back to Sabara.

DM George 
Saturday April 9th, 2005 4:52:53 PM

OOC Sorry for the delay in the post. Thought there was going to be more to the Giggling Ghost debate but guess I was wrong.

Prionel and his daugher come out of the Giggling Ghost. The old elf looks very tired but there seems to be a gleam in his eye. He looks over to Angus and smiles, "I am sorry I didn't answer you in there. I guess the easiest answer is how will we get the opinions of all of the other races?

The convergence is coming soon! The elves will still have to vote on the issue, but I think we convinced most that the awaking of the Fairy King is the proper course of action.

I would like to stay and query your Council of Druids on many things, but must get back to my people and Sabara. I would appreciate your escorting me back to the village. These old legs aren't what they used to be and I don't think my arms could row a boat anymore."

Leaning on his daughter's arm he starts heading back towards the docks.

Lang & Sunshine  d20+6=18 d20+6=22
Sunday April 10th, 2005 10:00:23 PM

Lang nods after hearing that Prionel and his daughter would like an escort back to their home in the forest.

Moving quickly, Lang and Sunshine head to the front of the group to keep a path clear for Prionel and his daughter.

After the heated discussions inside the Giggling Ghost, Lang takes no chances and holds his quarterstaff and keeps his short swords close. He keeps alert, looking for anyone who may want to harm the two elves.

Spot 18
Listen 22

Wynn 
Sunday April 10th, 2005 11:49:39 PM

Wynnn holds Xenia close to his side as they walk alongside Prionel and his daughter. "We'd be happy to see you safely back to Sabara. I know I would like to see more of the Crying Woods if you could arrange it?"

Tionel 
Monday April 11th, 2005 4:21:08 AM

Tionel follows along, happily humming to himself. Worrying about things will only make it worse, and he knows in his heart that he's right...that's what matters.
Going back through the town, he politely asks Prionel, "Perhaps, while you are in this city, you would care to meet the druids of the Adler house? I know you are tired, but I'm sure you would find it worth meeting them."

Xenia 
Monday April 11th, 2005 7:38:15 AM

Xenia walks along, arm around Wynn's back. She leans out and talks across him to their two guests on the other side.

"It would be nice to take a tour. Your city is so beautiful."

"Um, if you don't mind me asking, why do you think your Sabra is being so, well, so nice to us right now? I mean, from what I know, it's been years and years and years and years and years. Now he's ... she's ... well, changed."

Belkior  d20+2=19
Monday April 11th, 2005 8:35:16 AM

Thankful that Prionel is feeling his years, Belkior is able to keep up as the party moves from the Giggling Ghost back to the docks. When he has a chance, the halfling cleric will catch up to the elf and his daughter. "Would delaying your return to Sabara by an hour or two be possible? Meeting briefly with the Alder Circle might help both your cause and the Floating City. It would be a first step in helping the City exist peacefully with Sabara."

Diplomacy = 19

Belkior cocks an eye to gauge the position of the sun. Yes, they probably have enough time for a meeting.

As they trot down the streets and stairs of the Floating City, Belkior continues to speak with the elves. "Among your people, I assume that you have healers. I would like to speak with them, if possible, to exchange knowledge. I could teach them what I know of the illnesses and other problems that people here have, and I might learn of the illnesses and poisons found in Sabara. And treating broken bones ... living in trees, I think that your healers might know a great deal about setting broken bones, or want to learn from me."

Belkior will continue to inquire and chat about the respective states of health care in Sabara and the Floating City as long as the elves display minimal encouragement or, at least, don't express a desire not to speak.



Angus 
Monday April 11th, 2005 9:24:38 AM

Angus reflects on the GG meeting and Prionel's recent words. "Prionel, when is the vote to awaken the Sleeper to take place?" Angus pauses before adding. "Shall we all go to the Circle of Alder and see their thoughts on the recent changes in your Sabar, Prionel?"

Syr 
Monday April 11th, 2005 12:39:17 PM

Syr moves to leave with the others. Escorting the elder's daughter out, "When or where is this convergence? How do I vote?"

Florin Jadenth 
Monday April 11th, 2005 9:28:40 PM

Florin walks along with the others and keeps his mouth shut as he doesn't like some of the things he heard and chews his lip in thought before speaking up to Prionel, "Good sir, I would like to talk to you in private on something I personally thought I heard at that meeting. Will you be willing to talk to me on it as I am not a elf?"

Florin thinks and looks to the sky and speaks up, "Also I think we should leave come morning if you would not mind good sir. I understand your wanting to talk to your fellow elves on matters but if you do not mind me saying, all this has left us all something to think on. I think we should leave come morning to your home and allow everyone to rest and think over all that has happened."

Florin's mind swirls on everything that has happens and isn't sure on any of this. He keeps his mouth shut on all his personal thoughts.

DM George 
Monday April 11th, 2005 10:38:05 PM

Prionel will hold up his hands trying to slow down the flow of questions and remarks. "Please young ones, I am only an old elf who is away from his home. I feel the need to return to my village and being away for another night distresses me.

I wish to forgo seeing these Druids of Alder. I really don't understand how they call themselves druids? Aren't druids supposed to live with and protect nature? I have lived for thousands of years and never heard of city dwelling druids."

The elf will look up to the sky and his eyes will go unfocused for a long second. He will snap out of it and continue, "Besides I feel my Sabara getting restless without my presence. She can be a moody lady and can turn nasty without a calming influence. I need to get home."

Prillana will look at Syr and say, "I assume we will be contacted like most other elves...in our dreams. We will vote then. I am not sure of the exact time of the convergence but it is soon."

Wynn 
Monday April 11th, 2005 11:12:19 PM

Wynn moves in beside the elder Prionel and offers him his other arm in support. "Of course mellonamin, we will escort you back to the Crying Woods as you wish."

Tionel 
Tuesday April 12th, 2005 6:49:49 AM

"Okay, sir. We'll take you back, no worries about it."

Along the trip back, Tionel will try to explain to him about how he is a city druid, not a forest druid.
"You see, I was born in a large forest, and raised in the woods like many in your tribe were. But when I came to my first city...well, it was a different world entirely. I suddenly changed. I was never a particularly good druid, though I tried. It wasn't memorization or spells or even that natural balance understanding... It was the call of the city.
"A real city is just like a forest; it's alive, and all the people inside are its animals. The buildings are trees, the roads are its paths. And the emotions of the people are much richer and more rewarding than that of any forests' animals..."
Tionel falls silent, unable to explain his connection further, and worried what the wise elf will say. He doesn't really know his own feelings on this subject entirely...

Xenia 
Tuesday April 12th, 2005 8:48:02 AM

"Sure, we'll take you back," Xenia at Wynn's side chimes in. "It's tough not sleeping in your own bed sometimes. And we can't have you try and row across by yourself. You or your prin ... daughter."

"But, um, listen, do you think there's anything you can do if Sabra, well, like, you know, decides she doesn't like us anymore? I mean, she wasn't too keen on us before, you see. And, have you thought that, if she does decide we're not good people, and that if we're with you, she might decide not to like you too?"

"I mean, have you thought about this guys? We've rowed up the river, we've rowed down the river, now we're going to row up the river again. And maybe what's waiting there might not like us."

Syr 
Tuesday April 12th, 2005 10:42:43 AM

Syr walks alongside the others down to the boats and talks with Prillana, "Assuming everything is resolved, and the watcher is awakened... what role do you see you people taking in regards to the city and Sabara after it? I can guarantee, now that people know you are there, they will have contact. Sometimes it will not be of your choice."

Belkior 
Tuesday April 12th, 2005 12:34:02 PM

The halfling cleric falls back in the group as they proceed down to the docks. It sounds like they're going directly to Sabara again, so Belkior could have the chance to speak with the healers there.

After navigating a section of stairs, Belkior again moves up close to Prionel. "After we take you back to your village, what would become of our party? Would we have to leave right away, or can we stay overnight?"

Pausing to think briefly, Belkior continues on with his one-sided conversation. "Syr is correct, of course. The news of your visit to the Floating City will be spread throughout the city very soon. Like it or not, there will be more people from here going out to Sabara. Prionel, you may want to return to the city to meet with the druids of the Alder Grove and other leaders in the city."

Belkior's conversation stops as the group nears the docks and they look for the boats that they had used before.


Angus 
Tuesday April 12th, 2005 3:03:11 PM

Angus walks with the group and is strangely quite as he is lost in thought about the sleeper and not being able to have a vote in its possible awakening. Angus also thinks to himself that not consulting with the Circle of Alder may be an oversight by Prionel or a planned diseption; Angus can not tell which, but he begins to watch Prionel and his daughter closely.

Lang & Sunshine 
Tuesday April 12th, 2005 7:33:23 PM

Lang stays silent as the group tries to persuade Prionel to stay in the city and meet with the Druids. He is more than happy to help the elf and his daughter back to their city.

DM George 
Tuesday April 12th, 2005 10:22:53 PM

Prionel looks at Tionel like he has grown two heads when he explains about city druids. He will put his hand on his shoulder and say, "Son, holy men that live in the city are called priests or clerics. They do exactly what you described. Tend to the humans and glorify their Gods. They look for recruits and converts and collect cash in the offerings which they use to build stone structures to glorify their Gods even more.

Druids look to the natural order. Our worshippers can't pay us in gold but show us how to live. The live in harmony with nature. They understand it can be harsh and unforgiving but also understand its strength and beauty. I have to wonder if you City Druids have lost sight of that.

When Xenia pipes in about it being safe for them, Prillana bursts into laughter and says, "Don't worry. Mother wouldn't hurt us."

Prionel will listen to Syr's concerns about others coming to the Crying Jungle and respond, "My Sabara has always been able to defend herself. With the awakening of the Fairy King, She will only get stronger. Woe to any who visit her without good intentions in their hearts."

As the group moves towards the docks, a crash of steel can be heard and the sound of marching feet. The group is suddenly surrounded by armored men with weapons in their hands and grim expressions in their eyes. They are dressed in the tunics of guardsmen of the Floating City.

One steps forward and says, "By Lord Perimon's command, we are charged to take the elf Prionel into custody. He is to be questioned on the destruction of Perimon City and the murder of her citizens."

The group looks around and sees at least 20 guardsmen armed with sword and spear.

Florin Jadenth  d20+5=11 d20+3=4
Tuesday April 12th, 2005 11:04:46 PM

(OOC:Sorry for missing a post. Being informed of what happen to Lynn struck a blow this morning.)

Florin looks to the guards and sighs, stepping forward to the guards he holds up a hand to show he means no harm, "Good guards, we will not fight you in the middle of the city so please lower your weapons. I'm Florin Jadenth a defender of Domi's faith, you may trust me good sirs on there will be no violence." (Diplomacy:11 ignore the second roll)

If Florin doesn't see his first attempt at getting the guards to calm their approach then he tries another route also, "This is no way to treat quests to the city. Do you intend to make a bad impression and posibly a enemy? An if you intend to take these two elves then we will be going with them. We escourted them here and will not leave them to be judged that easily." Florin narrows his eyes and looks at the guard who spoke and speaks in a slightly sharp tone, "Refuse and I will seek actions of my own since you know Domi is a god of protection and untill these two elves are found guilty of anything then it is in my right to protect them. Lead us or let us all go, your choice sir guard."

Tionel 
Wednesday April 13th, 2005 4:40:06 AM

"NO, Florin, you can't allow them to take him. He is important to Sabara...there would be extremely bad consequences if he doesn't go back." Tionel turns to the guards, and in his mind he's already summoning creatures to defend the old druid...

Angus  d20+7=8
Wednesday April 13th, 2005 7:51:38 AM

Angus thinks to himself that this could get ugly, but what an interesting way to see if Prionel can defend himself....

Angus coats himself in Mage Armor.

Angus speaks up after Florin. "Florin is correct. Prionel is more than a guest, he is an ambassador from the Crying Woods. This is Prionel's first visit to our fair city and this is how you treat him. Please make way." Angus is attempting to be his diplomatic best (Diplomancy 8, nat.1), but too much sarcasim is dripping from his voice.

Wynn Brightsong  d20+6=18 d20+6=25
Wednesday April 13th, 2005 8:20:27 AM

"Florin is right, where Prionel goes, we go." The bard turns to the guard. "We have been charged by the Alder Circle to investigate the destruction of the settlement of Perimon and the hostility of the Crying Woods itself. As such, Prionel is under their protection. I suggest you send a runner to fetch one of the Circle immediately. A diplomatic incident may still be avoided by some quick action on your part guardsman" Wynn hopes his words of reason resonate with the guard and he begins to look about for a comfortable place for the elderly elf to rest while they wait.

[Diplomacy=18, Spot=25]

Xenia  d20+2=19
Wednesday April 13th, 2005 8:50:05 AM

The dark flame-headed girl's eyes narrow to slits and she plants her fists on both hips. Her full lips squish together working up the words to blast these metal-clad morons.

"These things I'm teaching you, Xenia, do you know why I don't do them anymore? Oh sure, they're dangerous and risky. But that's not it." He touches a finger to the end of her dark nose. "No my little girl, it's because negotiating with people is so much more interesting than dealing with locks and traps and second story windows."

"Someday, you'll find that out for yourself."


Xenia's face relaxes, and a sigh breathes out the accumulated wrath. Most of it anyway. She eyes the guardsmen that ring their smaller group.

"Listen guys, this Perimon sent twenty of you, with weapons, to take in one old guy and his daughter. You gotta ask yourself why. Don't cha? And, you gotta figure that he hasn't thought about this much. And you also gotta figure that he doesn't care much what happens to you. 'Cause, if I though one old man and his daughter were dangerous, I'd have sent a mage or a battle cleric along. You know what I mean?" Xenia makes a show of looking out over the heads of all the troops. "I see spears and swords."

"Tell you what. We got this well in hand. And I don't think it's a bad idea for this Perimon guy to come down and get some answers. Maybe it'll cool his head a bit." Xenia smiles. Just a little joke. "So, why don't we take Prionel and his daughter to our place. It's just near here. Perimon, he can come down, and they can talk together on neutral territory."

"How's that, guys?" She turns in an arc, presenting the proposal to the full circle of troops.

"Hey, Angus," the dark rogue whispers, "can you turn them invisible?"

[Diplomacy 19]

Belkior  d20+2=8 d20+5=17
Wednesday April 13th, 2005 10:23:21 AM

Belkior instinctively moves closer to the centre of the group, near to Prionel. If things go badly his healing and curative powers will very likely be needed.

"Prionel, I'd suggest remaining here for a bit. Defying these guardsmen could cause an irreparable rift between Sabara and the City."

Diplomacy = 8

Unfortunately, Belkior's words may not carry much weight with the elf.

Looking out at the guard who spoke, Belkior tries to gauge whether the words of his companions have had any influence. Speaking to the entire group of guardsmen, Belkior continues. "I am a Healer of Alemi, studying with Janus in the Temple. Wynn has spoken the truth, we were charged by the Alder Circle with investigating what befell Perimon City and its occupants. Part of that investigation was to locate any inhabitants of the forest and learn more about what we now know is called Sabara. Obviously, both Lord Perimon and the Alder Circle have an in interest in Prionel. Perhaps you really should contact the Circle. They may not take kindly to the representative of the forest being detained."

Sense Motive = 17



Syr  d20+8=19 d20+13=15
Wednesday April 13th, 2005 12:17:30 PM

Syr steps in front of the father and daughter and looks up at the guard, "Listen to the girl." (Intimidate 19) Looking at the guards uniform very carefully, "How do we know that you have the authority? Why don't you go get Captain ... What's your girl's name Florin? We know and trust her. She's not too far here. In the meantime, why don't we do as the dark elf suggests and stop by our place for a few minutes?" (Diplomacy 15)

An Hour of Silence - DM Donna 
Wednesday April 13th, 2005 1:13:27 PM

This board will now observe an hour of silence
in honor of Lynn Beck (and her husband Dave)
who was taken away from The Wold before her time...


Good-bye Dave & Lynn Beck - DM Donna 
Wednesday April 13th, 2005 2:13:40 PM

The hour of silence is over now. Posting may resume. Thank you and let's all hope for the best for young Alex Beck.

DM George 
Wednesday April 13th, 2005 10:18:18 PM

Prionel looks on with distaste as the Crimson Shields come to his aid. He tries to speak several times but someone else always beats him to the punch.

He finally steps forward and says, "No I will go with these gentlemen." He will look at Florin and say, "I charge you to bring my daughter back to Sabara. She must meet her destiny. She can not stay here in the city. It could have grave consequences if she does. Promise me you will bring her home!" He ends his plea by grabbing Florin's arm and staring deep into his eyes.

The guardsmen who spoke before seemed to be getting very angry at the Crimson Shield's interference. He says, "It is a good thing for you that this gentlemen has decided to come along. You would have faced the wrath of the council and my Lord Perimon if you interferred anymore.

You can run to your precious Circle of Aldur and tell them whatever you please. My orders come from his lordship and I will not wait to carry them out."

He lets out a big breath and goes on, "You may escort your friend if you wish, but we are leaving now." He makes a signal and 8 guards make a box around the old elf and 2 of them gently but firmly grab his elbows. They start to march away.

Lang & Sunshine 
Wednesday April 13th, 2005 11:29:31 PM

Lang is not sure what to do as the guard starts to surround Prionel. He looks toward Florin for direction.

He turns to the leader of the guardsman and says, "Since when does the Floating City's jurisdiction include the Crying Woods?"

"Florin, we may need to split up. Some to escort Prionel's daughter, some to get the Circle and some to go with Prionel."

Angus  d20+7=20
Wednesday April 13th, 2005 11:51:27 PM

Angus is horrified at the behavior of the guards. "Be careful with Prionel, your bumbling fools, he is 1000 years old. Remember he holds all the power of the Crying Woods within him, so be gentle with him or it is your peril." Angus bluffs (bluff 20).

Angus calls to Prionel's back as he is surrounded. "We will take care of your daughter for you. Be well Prionel and remember not all City dwellers have such bad manners." Angus has a bad feeling that this could be the last time he lays eyes on the elven leader.

Angus will move to over to Prionel's daughter to see how she is holding up. "Are you alright my lady? We should move quickly from this area before there is more trouble."

In a low voice Angus will conspire with Xenia and Syr. "You two deal in stealth. Do you want to follow the metallic rabble and see what happens. You can meet us at the docks in a hour. If you want, I will make each of you invisible for part of your stalking?"

If Xenia and Syr decide to follow the guards, Angus will make them invisible and caution. "Remember this will only last about six minutes, good luck."

Florin Jadenth 
Thursday April 14th, 2005 2:00:04 AM

Florin glares down the guard as he speaks and his hand strays to his sword, so close that the hilt is only inches away. Clearly dangerous thoughts run through his mind but at that moment Prionel steps forward and speaks. When he turns to Florin, he stands there and listens to what the man says and clenches his fist near his sword to keep his hand from grabbing it, "Your daughter is as good as home good sir, on my word, on my vow and on my lord Domi's name."

Florin glances behind him and speaks up, "Not all of us are going. I don't like splitting up but a couple of people go with Prionel and please return as soon as possible or send word to me."

Florin turns and moves to Prionel's daughter, his eyes show yet the dangerous look of murder in them since he wants to defend the elf and get him home since they were the ones who lead them here, "Miss, we need to get you home. My friends will do what they can to see your father safe. I'm terribly sorry for this all and can only hope it does not change your opinion of us humans or all of us in this city. My daughter is being raised to welcome elves and the other races."

Florin holds out his hand to Prionel's daughter and forces a smile, "Please, let us be on our way as your father wished and of course before the silly guard decide they need to take you also."

Florin turns to go when Prionel's daughter is ready, he can only hope Tionel or no other questions him letting Prionel go considering his is visibly angered, the elf meeting might of made him upset but nothing like how Prionel's being treated.

Tionel 
Thursday April 14th, 2005 4:45:48 AM

The young elf calms down, somewhat, feeling weird. Inwardly, he examines himself. He decides, after a few moments of introspection, that what really angered him wasn't the guards, it was the old man's comments about the city druids losing their way.
Darnit, I was explaining my view, what perfectly made sense to me, and the old, wise sage, he, he, had that same attitude as my parents did!
Tionel looks visibly angry, staring off at the guards. "Damn it..." He hisses the words softly, but with such utter hate, such malice and feeling... it's rare from the usually easygoing, reserved elf. Of course, observers do not know the innerworkings of his mind...



Xenia 
Thursday April 14th, 2005 7:31:01 AM

Again Xenia's temper flares. What is with this elf guy! First he's got to go home. Now he wants to stay! Some far-framblin Sage he is!!! More like an idiot old man! Can't even make up his frang-makin mind!!!

Again, however, her presence of mind saves her from bitter words. (Diplomacy 18. Dang.)

"Prionel, Sir, I don't mean to, you know, question your judgment. But, I wanna remind you that you were saying earlier about how Sabra would be getting restless without you, and that she might turn nasty without you there. And now you're willing to risk that, to go with these big ape types to see a guy who might be into not respecting your basic civil rights in the way of like, you know, maybe torture."

"Who knows what folks can be capable of when their minions go 'round saying stuff like 'face the wrath of the council and My Lord Perimon.' Excuse me, Prionel, Sir, but I think you're making a mistake. Not only for yourself, but for your people too. And, I'll tell you the truth, I wouldn't be saying this, I mean what you decide is up to you, but I think that what you decide might be a bad thing for my people too. My friends. This city that I live in."

"If you want to talk to Perimon, that can be arranged later. Maybe on the beach. Some place else. I mean, neither of you are really thinking of kicking the bucket any time soon, right? There's plenty of time for a meeting."

"I guess what I'm asking you to do, is to forget these goons and come with us."

Belkior 
Thursday April 14th, 2005 7:45:52 AM

The halfling cleric looks on as the guardsmen move away with Prionel in their midst. From Prionel's words, it seems to Belkior that there are more things happening than are immediately evident. He thinks to himself, "The elderly elf was insistent on his return to Sabara, then now meekly goes with the guardsmen. And this talk of his daughter ... "

He moves up beside Prillana, the elf's daughter. "Do not worry about your father, miss. Some of my companions will accompany him and bring word back." If need be, Belkior will provide a handkerchief to Prillana.

After a moment, Belkior continues. "As Florin said, we will follow your father's wishes and take you back to your village."

When the party moves off, Belkior will go with Prillana. The halfling cleric will remain by her side since her safety and security seemed paramount to Prionel.


Syr  d20+11=21
Thursday April 14th, 2005 3:11:01 PM

Amazed at how meekly the elder surrenders to the guards, he just stands there watching them leave. As they round the corner he hears Tionel and nods quickly, "I'm on it. Give me an hour to determine the situation and then get his daughter back." He proceeds off to follow the guard group. (Hide 21)

DM George 
Thursday April 14th, 2005 9:16:39 PM

As Prionel is marched away, he will reach out and grab his daughter's hand and give it a squeeze. "You must be there for the convergence, I'm not important."

The guardsmen and the sage are soon out of sight around a corner. The group converge upon the Prillana and she seems composed. Lost in thought but composed. She snaps back to attention when Angus inquires about her well being. She smiles feeblely and says, "I will be alright. My father is more than capabale of taking care of himself."

She frowns and a small tear appears in the corner of her eye. She continues, "He foresaw difficulties, but insisted on coming. I think he wanted this to be part of my education."

A look of alarm crosses her face which is quickly followed by smugness. She whispers to herself, "Besides if they hurt him, mother will get very upset. They thought Mother was bad before..."

She turns and starts walking towards the dock, "Please, will you escort me home? I need the feel of trees around me."

Xenia  d20+2=11
Thursday April 14th, 2005 10:52:52 PM

The dark rogue has finally had enough of her self-centered, full-blooded brethren. (Diplomacy 11. Good, that's low enough.)

She rounds on the sage guy's daughter. "I heard that. Listen Princess, you tell me. Do you give one wit for out city? For our people? For anybody but yourself!!! 'If they hurt him, mother will get very upset,' she mocks. What about you? He's your dad, fer Framble's sake! If they hurt him, they ain't just gonna slap his wrist a bit. You might never see him alive again! How can you just walk away like that?! If it were my Da there would be blood spilled on this street right now. And if it's my blood that's spilt, well that's the way I'd rather have it."

"Guys, this is not good. If this Sabra gets mad, and if this Convergence thing makes her stronger, I think the city is in for some bad times. I don't even know if getting this Prionel back to the woods is gonna do any good."

"I'm sorry, Wynn." Xenia turns to the bard. "I am so sorry. But the more I look at this, the more I see us on the bad side of this Sleeper wakening thing. We're the ones who get purged under. Unless ... "

Xenia lifts her hand and looks down on the ring. The thin silver band. The crimson stone embossed with the dove. She lifts her free hand, turns the ring as though to pull it off.

"No." She releases the ring, still on her finger. "I pledged to my Da that I would come her and make something of myself. And I'm not gonna give it up. I can't. I can't, Wynn. I'm so sorry. I am so sorry, Wynn. I love you. I love you, but I just can't do this soul-singing thing with you. Not if it will wake up this Sleeper. I'm sorry. Please don't hate me. But I can't."

Xenia's eyes close. Her head drops. The muscles in her jaw quiver under the dark of her skin.

"You!" The dark rogue's eyes snap in the direction of the elven girl from the Crying Woods. "Your Forest is not going to hurt one single person from this city, do you understand? Even if they deserve it. Do you understand that?"

Tionel 
Friday April 15th, 2005 1:52:06 AM

Tionel looks at the girl and nods slowly, understanding why the man came suddenly. To make this girl grow up... he looks over to Xenia and hears the anger in her voice, and for a second he's going to silence Xenia, but then he stops himself. Perhaps Prionel deserves it...or maybe dealing with Xenia will help the elven girl understand humans better. The half-elf certainly acts more like a human than any elf he's met. Tionel smiles at Xenia, obviously thinking something.


Florin Jadenth 
Friday April 15th, 2005 3:24:17 AM

Florin upon hearing Xenia words, spins on his heel and looks to Prillana, "I made a vow to get you back to your forest Prillana but rather your father is hurt or not this city better not be attacked. I have a daughter in this city, she is very precious to me. I do not know your elven views on us humans but elven or human or any other race should not be killed, specially the innocent. I raise arms in defense of my lord Domi and also in defense of my friends who I consider family....all of them too, no matter their race they are my family."

Florin's eyes narrow dangerously, "I made a promise as I said but be warned that if innocents of this city are hurt, I will beseach my god and every man I can get to get revenge on the person, persons or forest responsible. That is my duty as a paladin of Domi."

Florin now glances to his friends and speaks up, "Those wanting to go check on her father should go and hurry. Otherwise we go to the docks, as I promised."

With that said Florin begins moving towards the docks, his anger evident at the thought of Jella, Mort, Gordo, the orphans or anyone he considers friends hurt or killed. Florin as he walks has clearly hit his anger level for the day since he starts whispering prayers to Domi, "Domi for who I follow, grant me more patience. One of your most devoted followers needs you to temper his soul more in this mission before I loose it. May you guide my path."

Wynn Brightsong  d20+6=13
Friday April 15th, 2005 7:41:42 AM

Wynn steps between the elven princess and his two companions, Xenia and Florin. "Stop and listen to yourselves, Prionel has just been taken from the girl and now you two are issuing ultimatums? What kind of diplomacy is that? We are not going to build peace between the Crying Woods and Floating City by threatening it's denizens. What makes you think that the elves control Sabara? If Sabara is anything like the Culverwood, it simply defends itself and it's inhabitants from outsiders."

Wynn turns to Priscilla. "Please, come with us and we will escort you home. Perhaps there we can seek some solution to this unfortunate set of events...and please do not judge mt friends harshly, these are confusing and emotional times.[Diplomacy=13]"

Angus (Mage ARmor) 
Friday April 15th, 2005 8:30:35 AM

Angus see the storm clouds on the horizon darken after the recent exchange and says t himself. "I hate always being right."

Angus looks at the backs of the guardsmen as they escort Prionel. "I almost feel bad for the guards." Angus turns back to his friends. "Lets go get this over with and get Miss High and Mighty back to her mother."

Xenia (2nd Illegal Post) 
Friday April 15th, 2005 8:41:55 AM

"Wynn!" Xenia's voice is full of incredulity. "I did try diplomacy! Do you hear them listening to any Diplomacy? Do you hear any of them listening?"

"Those guys didn't take the Sage. He left with them. Like, willingly!!! He had a choice!"

"And I'm not saying any ultimatums any more than she is. 'They thought Mother was bad before. I need to feel some trees.' The dark half-elf mocks again. "Yeah. Ok. Things could get bad. But do you see her even a little bit worried about it? All she wants to do is feel up trees!"

"I think we should alert the guard. We should warn the druids. And even the Council."

"And I think you should SWIM home, Princess!"

DM George "Conversation" 
Friday April 15th, 2005 9:39:51 AM

Prillana's eyes turn to granite with all the accusations flying back and forth. He hands ball into fists as she squares up with Xenia.

"You are young and foolish. My father only went willing with them to protect me and all of you! You obviously don't have children because if you did, you would realize that you don't do things that might endanger your children!"

The elven woman blows out a big breath. She visibly calms down. "My father is a peace loving elf. He will defend himself but wouldn't allow any of you to get hurt trying to defend him. He feels the same responisbility for you that you feel for him.

"She will then look to Wynn and add,"You are right and wrong about the elves and Sabara. Sabara is my mother. She was once an elf like me but years ago gave up her body and joined with the jungle. Her conciousness is part of the jungle now....only she is getting tired. She is becoming more primeaval everyday and less elflike.

That is why my father wanted me to get home. I am her replacement. It is my sacred duty and honor to become the guide of the jungle. To reign in its anger and help it flourish."

OOC I pushed this post a little sooner than I normally would in the day. If you haven't posted, no worries, I will respond to your actions either tonight or over the weekend and then post again on Monday.

Angus (Mage Armor) 
Friday April 15th, 2005 12:53:09 PM

Angus will rush and get in between Xenia and Prillana. Angus will hold up his hands to the women and look down on them before speaking. "Ladies, Please. Now is not the time or the place for this...activity." Angus will pause before continuing. "Lets try to make nice. I have grave concerns about the direction events are taking us, but we did promise to take the Princess back and it may do some good between the Floating City and the Sabara, or one can hope."

Angus will take a deep breath. "Xenia you have a very good idea. Why don't you inform the Circle of Alder what has transpired while we get the Princess ready to travel. You can meet us at the docks also. We will wait for you and Syr to return before we shove off. I think you could use some time away."

Xenia  d20+2=4 d20+2=13
Friday April 15th, 2005 1:15:05 PM

"I'M FOOLISH!!!!" Xenia explodes. (Diplomacy 4, Wisdom 13) "You got your Crying Woods Sabra kicking out the folks down on Periomon And your Da brings the future of your Woods right into the city. Ok, so maybe it's important that you see this meeting for yourself. But your Da asks us to escort you both, and neither of you bother to tell us how important you are? That's either foolish or you don't trust us. But if you don't trust us, why did your Da leave someone so important with us, and why did he try to protect us from the guards?"

Flame head ticks each point off on her fingers as she rattles them off in quick succession. Then, jaw clenched in a stubborn gaze, she plants fists on her hips.

"Listen Princess," Xenia sighs and shakes her head, "being smart and wise and all isn't just about being old or being an elf. It's gotta be in the stuff you do. Like, maybe telling us in the first place how important you are."

"Or, maybe not even trusting us in the first place woulda been a smart move. Making the trip by yourself. Have you though that now that they got your Da, they don't have to hurt him? They can just threaten to hurt him. You better hope that they don't find out that he's your Da, and then find out about you. I'm not saying they'd do this, mind you, but you might just see them sending parts of your Da to the Woods in little boxes unless you do what they tell you."

Xenia sighs and throws up her hands.

"Letting them have a hostage was *not* a good idea. But, then, going around making a big deal out of it now is probably worse. Angus, I think telling anybody about this now would be a bad idea."

"Farng," she swears, "We should at least get her out of the city now."

Belkior  d20+2=5
Friday April 15th, 2005 9:24:29 PM

The halfling cleric steps back away from Xenia and Prillana as the argument begins to grow in intensity. Or, it would grow if Prillana pushed harder.

Diplomacy = 5

"Prillana, Xenia ... let's take this discussion somewhere more private. Do either of you want everyone in the Floating City to learn of this? Maybe we should get into the boats and head back to the forest."

Belkior motions towards the boats. Unfortunately, this is probably a time when more "bedside manner" would be beneficial.

"Do you two want to be standing in the streets shouting at one another like two fishwives? Get in the boats and we can settle this elsewhere. What's done is done, we can't turn back time and do this over again."

The conflict with the guards and watching his companion argue with Prillana, who says she will become the future spirit of the forest has obviously rattled the healer. Life in the temples was never this complicated.


Florin Jadenth 
Friday April 15th, 2005 10:03:55 PM

Florin glances towards Wynn and whispers to the man as he steps near to him for a moment, "You are a friend Wynn so I will only explain this to you, I do not threaten her without reason. If anything happens because her father dies then the victims better not be no innocence, specially the orphans we cared for, my daughter or any of you. As long as it's those who deserve it I have no problem."

Florin turns and walks to a boat and looks to Prillana, thinking he also pulls a peice of parchment from his belt pouch which is folded up and holds it out to her, "Look at this while we go to your forest. I mean no offense Prillana really, I just want to make sure you understand that there are people in this city that are not evil, who do not wish the elves ill will."

Lang & Sunshine 
Friday April 15th, 2005 10:54:35 PM

"Florin, are we all going back to the forest? Are we going to wait for Syr to come back? I think we should take 1 boat and the rest of the group stays here to try and sort things out."

"Perhaps Wynn, Angus, Belkior, Sunshine and I can take the princess back to the woods. Tionel can go to the Circle of Alders and let them know what has happened, Xenia can follow after Syr and you can try and get some information on the arrest of Prionel."

"I bet the elf captain would be a good start and perhaps Happy will know something. Even your parents might be able to shed some light on the situation."

"Either way we need to move fast to get the princess back to the forest and then ourselves back to the Floating City."

Tionel 
Saturday April 16th, 2005 3:49:28 AM

"Tell you what, let's save some time. Guys, I'll meet you at the docks...I can always catch up by flying or swimming, if need be." Tionel winks to his friends, especially amused by the two girls' behavior, if displeased with their criticism. He smiles at Prionel. "Don't forget...parents have to let their kids grow up, and that inevitably involves some danger. But don't worry...with the Crimson Shields around, I don't think you have anything to worry about."

Wynn 
Saturday April 16th, 2005 5:55:22 PM

Wynn can accept criticism from Xenia, but the self righteous paladin and his patronizing tone are too much for the bard.

"Save your vehemence for those that deserve it" he returns Florin's comments in the same low tone.

Wynn looks to the others, "This child has done nothing to harm any of you. It is this Lord Perimon that deserves our attention. It is his arrogance that we must guard against. Perimon invaded the Crying Woods. It was he who captured and perhaps murdered one of the elves. It was he who arrested Prionel with no cause. It is Perimon who threatens to upset Sabara...not this child. Let us return her to her home with all the speed and dignity we can, and let us all hope that this fool Perimon does nothing to jeopardize all of our futures."



Florin Jadenth (Illegal second post) 
Saturday April 16th, 2005 11:59:14 PM

Florin looks to Wynn and speaks to him, this time calmer then before, "Wynn, you aren't really from the Floating City and only know some people. I'm saying if anyone else innocent is hurt. I'm not saying she is threatening the innocent, I'm saying if it comes to the woods fighting back that she try to do everything she can to keep it from leaking to the innocence. Even you can't blame me for wanting to protect innocence, do you?"

Florin thinks and looks to Wynn once more and holds out a hand to him as a friend, "I'm a friend Wynn, not a foe. I wish to protect all innocence if at all possible. I would risk my life for this group, for Prillana, for her father if he would of gave us the choice. I'm not asking you to step on that path but ask that only she and hopefully you understand that the innocent have no reason involved in something they know nothing about and such."

Florin thinks as he boards the boat now and await to leave, Prillana can board the same boat if she wishes or another but he still intends to give the paper to her to look at. As Florin does he speaks over his shoulder, "If what I think or have thought is to hard to stand beside then maybe a new leader should be made that everyone can believe in or trust. Doubt in any of us can break us, specially when one or more doubts the leader. I don't want to be in a fight and find that someone is offended and doesn't have my back. Either way my blade and my shield is always there to help defend all of you."

Florin now sits and falls completely quiet, understanding more now then before why the old paladin of Domi who trained him said on many occassions that being the leader of a group is the most lonely jobs. Florin's ideas are so different then everyones it seems of late and sometimes it seems they are to different and the differences are causing gaps in the group.

DM George 
Sunday April 17th, 2005 1:32:42 AM

OOC Hey Folks, I sent an test email out to everyone today. Or at least I think I did. If you didn't get it, please email me at Jasjen577@aol.com. Please include your character name.

Syr 
Sunday April 17th, 2005 3:16:33 AM

Syr continues to follow the guardsman oblivious to commotion behind him and hoping the DM will acknowledge him :).

DM George  d20+8=26
Sunday April 17th, 2005 11:35:27 AM

Prillana glides gracefully up to Wynn, catches the back of his head in her hand and pulls him into a kiss. After slipping him some tongue, she will pull away and say, "Thank-you for your kind words. I am so glad at least one of you understands."

Turning to the others, she continues, "We elves of the Crying Jungle don't want war. We don't wish to harm any innocents. We didn't invade your lands. We didn't cut down your friends and hunt others. You must understand that the jungle is sentinent. It is very wise, in its own way, but also very childish in others.

Like a child, if you keep hurting him, it is going to strike back. If you want to keep your city safe, you will need to move it away from the jungle and stop your incursions. We want to live in peace with our neighbors. Do you want to live in peace with us?"

As she talks, the elven woman keeps walking and you find yourselves down at the boat level quickly enough.

When the Shields and Prillana finally arrive, Prillana will turn and look at Xenia. "You inquired about trust. Of course we don't trust you. We hardly know you. We all have to take risks to accomplish our goals sometimes. We, the guardians of Sabara, have to know what your intentions are. My father wouldn't let anyone else take that risk. He felt it was his responsiblity. Still it was a test. Not just for you, but for the leaders of this fine city. Why do you think my father went along with the guards? If they harm him, then we will know the truth about your leadership's character and can plan accordingly."

She settles down into one of the boats and folds her hands into her lap and adds, "And stop calling me princess. I am not a princess!"

Syr follows the guards to the Northeast support piller. The march up to a steel door which is guarded by even more guards. He shows the symbol of his office and is allowed to pass through. The head guardsmen pauses and turns and looks at where Sly was slinking along and yells, "Are you coming? I don't have all day! I mentioned earlier that you were welcome to come along. Not quite sure why you are hiding in doorways."

OOC Spot check 26 vs hide check of 21

OOC I remember someone was trying to get Prillana to look at some paperwork. I can't find it in the posts after a quick scan. Please email or private post me on who it was and what the paperwork was about. Thanks

Angus (Mage Armor) 
Sunday April 17th, 2005 12:31:53 PM

Angus waves to Tionel as he leaves. "We will save you a spot on the boats. See you in a while. Good luck with the Druids."

Angus is shocked at Prillana's ploy and quickly turns his attentions to Xenia shielding Wynn from view. Angus considers picking up Xenia, but if she wiggles it could throw out his back. "Xenia what kind of weather do you think we will have for our journey back into Sabara?" Angus throws out as a bit of distraction.

Angus is sure he was too late to be a distraction and adds. "Let it go Xenia. Wynn did not start it all Prillana is doing is getting under your skin."

Angus turns his back on Xenia and faces Prillana attempting to keep them from looking at one another. "Well Princess, do you play us for fools now. What kind of game is this? We are keeping our word and trying to gain information about your Sabara through discussion, sometimes heatedly, and you take this action. Explain youself as you are acting very unprincess like." Angus stands over Prillana wating for an answer.

Xenia (AC 20, Dodge vs Prillana AC21, HP 35/35)  d20+9=29 d20+9=23 d3=3 d3=1 3d6(4+3+1)=8
Sunday April 17th, 2005 3:43:53 PM

"I know, Angus," the words are spat to the street. And those are the only words the dark rogue says.

On the way down to the docks, she is silent still. Her eyes, however, are slits. The muscles at the sides of her jaw are taut. With a good imagination, you could see steam rising off the top of her head.

"Yeah, ok," she says stepping into the boat with The Princess, "I'll show you what I'm gonna call you."

*POW*

The boat rocks as Xenia catches the elven girl with a clean hit to the jaw. (To Hit/Unarmed/Subdual: AC29, Crit Threat AC23, Non-lethal Damage 3hp (+1 if Crit), (+8 if she wasn't ready for it/Sneak Damage))

Belkior  d20+5=16 d20+5=13 d20+2=9 d20+2=4 d20-8=1
Sunday April 17th, 2005 7:10:22 PM

The halfling cleric has been keeping up with the group as best as he can in a city designed for big people. He manages to see the interaction between Prillana, Xenia and Wynn but can't figure out what Prillana means by it.

Spot = 16, Sense Motive = 13

Once they get to the boats, Belkior hears what Prillana has to say. The concept of someone, anyone, merging with something as large as Sabara is beyond him. Retaining any part of their conciousness after, that bothers him too. But what would I know, I'm only a simple halfling Healer.

He is lost in thought, planning how best to enter the boats when the sound of a fist striking flesh causes him to whip his around.

"Hey! Stop that! You're causing a spectacle and not solving anything!"

Diplomacy = 9

Wanting to keep the peace, Belkior tries to scramble into the boat to break up the fight. Unfortunately, he misses his footing and lands in the water with a loud splash.

DEX check, for untrained Balance or whatever = 4 ... so I figure that he's in the water.

KER-SPLOOSH

Belkior starts scrambling to keep himself above water, but isn't particularly successful.

Untrained Swim check, with armor penalty = 1


Lang & Sunshine  d20+2=14
Sunday April 17th, 2005 7:46:11 PM

Lang watches as the two elf women make fools of themselves in different ways. He and Sunshine remain seated waiting for the cat-fight to end so that he can start rowing towards the Crying Woods. The sooner he can help get Prillana back to the forest the better.

Great, Lang thinks as Belkior clumsily falls into the water. How does a halfling trip over his own feet? They are usually quite dexterous. Not wanting the poor chap to drown, Lang reaches his quarterstaff over the side of the boat so that Belkior can grab onto it. Once he does Lang lifts him back into the boat (strength check 14).

"Can everyone just sit down and keep to themselves! All of us want Prillana back to the Crying Woods. All of ... this is not helping."

Tionel 
Sunday April 17th, 2005 11:42:53 PM

Tionel heads to the Druids doubletime. So, unfortunately, he misses out on Xenia's attack.


Wynn Brightsong  d20+1=7
Monday April 18th, 2005 8:20:32 AM

Wynn is caught completely unawares by the elven beauty's embrace. Unsure of what to do he returns her kiss. Despite the awkwardness of the situation he cannot escape from noticing how soft her skin is against his cheek or how gently her lips caress his own.

He manages to shake free from his reverie and takes a step back. "You're...you're welcome" he replies, and looks abashed at what has transpired.

The bard accompanies Priscilla to the boat and helps her in before offering the same assistance to Xenia. When she brushes past him into the boat he knows he is in for some fireworks on this trip.

Before he can react Xenia's balled fist catches Pricilla in the jaw and sends her reeling. Wynn reacts quickly, placing himself between the sprawling daughter of Prionel and the dark rogue. "Xenia!...relax, it was nothing, really." Wynn tries to pin Xenia's arms at her side as he speaks to her.

Xenia (2nd Illegal Post) 
Monday April 18th, 2005 12:36:28 PM

Xenia struggles but weakly in Wynn's arms. Tears of anger stream down her dark face.

"Ya didn't haveta kiss him. Ya didn't haveta. Ya didn't!" she screams past Wynn's shoulder through lips trembling with emotion.

Finally, she gives in entirely, burying her face in Wynn's chest.

"I'm sorry, Wynn. I'm sorry. I tried not to. I really did," she says between sobs.

Florin Jadenth  d20+5=25
Monday April 18th, 2005 1:38:33 PM

Florin shakes his head abit as he thinks he must of really got Wynn's dander up for him not to reply at all to any of his last comments. He watches as Xenia slugs Prillana and Wynn moves to stop her from any farther exploits.

Florin thinks it over for a moment and since Belkior is busy in the water and Lang is helping him out, Florin stands and moves to Prillana, kneeling by her as best he can depending on how bad she was hit anyway and checks to make sure she is okay. (Heal:25 nat 20) As Florin checks her he bites off a sigh and if she even allows him to touch her in his checking he calls on some of the healing his god has given him and uses his lay on hands ability to sooth the punch abit <healed 3 points> Florin speaks afterwards, "You could end up with a black eye yet but I think you'll be okay."

Florin pulls out a small cloth that has his family's crest on it and uses some of his water from his waterskin and hands it to Prillana, "It's not cold but it's cool, press this to your eye and it should help also."

If Prillana happens to be knock out then Florin will still look over her eye and also put the wetted cloth on it to help with the bruising that might happen, including the healing also which may help her wake quicker.

Florin glances to the others, "We may wish to go before anything else happens. We can't be returning her harmed and it might be bad enough if she is with a black eye." Florin begins to move back to his previous spot from everyone and sets, looking out over the lake before pulling out his dark wood comp. longbow and checking it out and then his greatsword which he had to remove from his back so he could sit easier. After all this he just stares out over the water pondering things and thinking to himself.

When Belkior is back in the boat he will turn to the little guy and speaks to him, "You okay Belkior? You should come over her for a moment." Florin pulls out a towel he carries for drying ever since his first water episode out here and places it around Belkior, "To help dry and keep you warm friend, we can't have our healer coming down with a cold." Florin gives Belkior a smile as he pats his shoulder too and tries to help raise Belkior's possible hurt pride, "Shame that the boat had to rock just as you were turning. Maybe a big fish or something bumped the boat."

DM George 
Monday April 18th, 2005 7:32:33 PM

Xenia comes up and punches Prillana in the jaw much to the amazement of everyone. Prillana not expecting it, falls to the bottom of the boat. She rises gamely to her feet and looks ready to throw some leather herself before several of the others step between them.

"What is your problem?" she calls out to Xenia and then comprehension dawns. "Is he your mate? Are you married? I am so sorry. I acted in haste and not enough thought. Please forgive me."

She sits back into the boat and rubs her jaw, "Nice punch though."

Tionel is hurrying off to the council. He sprints the entire way and is sucking wind by the time he gets there. The council offices are open but where is he going to go?"

Belkior climbs back into the boat after taking several swallows of lakewater. He coughs and hacks as Lang hauls him back in.

Angus scolds the elven woman and she stands up and puts a finger into his chest poking him rather hard. "I have told you before. I am not a princess."

Florin Jadenth 
Monday April 18th, 2005 8:00:15 PM

Seeing as how the punch landed on Prillana's jaw he will still check to make sure there is as little bruising, etc as possible, adding the wetted cloth also and speaking gently to her since this is sort of his field of work beyond fighting, "Now please keep the cloth on your jaw, it could swell and it will help keep the swelling down." Expecting to be brushed off anyway otherwise he will go back to his seat only adding some of his healing touch (lay on hands) if Prillana gives him a half a chance too.

Angus (Mage Armor)  d20+2=9
Monday April 18th, 2005 8:10:57 PM

Angus takes Prillana's poke in stride. "I am sorry my lady if I elevated you to standing higher than you deserved."

Angus will look from Xenia to Prillana. "Are you two going to be civil or should Xenia stay home. We are going on your turf and I do not want your Sabara to come and snatch her away if we have another scuffle for any odd reason." Angus will attempt to read Prillana's intentions for the group once in the Sabara (sense motive 9, not great).

Angus looks to Wynn for guidance on the Xenia emotional front, pleading with his eyes, as he does not want to vocalize any more.

Xenia 
Monday April 18th, 2005 8:47:08 PM

Mate? Married? Xenia's heart beats a tattoo at the thought.

She pulls her arms up into the comforting circle of Wynnn's arms and, with sniff and snuffs, quickly dries the tears from her eyes with the back of her hands. Finally, with a deep jagged sort of sigh, she pulls back and looks up into Wynn's face first before speaking.

"I'm sorry too. I ... " *breathe* " ... shouldn'a hit you. I should have more control. You're our guest. And we should take care of you."

Xenia's eyes flick to the Princess' face. "I'm. Sorry." *sniff*

Her eyes return to Wynn, miserable inside, before she pulls away and goes to sit in the front of the boat where, maybe she won't have to see everyone looking at her for causing such a scene.

Lang & Sunshine  d20+6=9
Monday April 18th, 2005 11:38:54 PM

First the anger and then the crying ... so typical of women. Lang wonders if the boat trip will ever get started.

Lang waits patiently until the TWO princesses give him the ok to start rowing.

Lang looks around to see if anyone is showing any interest in the 2 women and the shields (spot 9), but he is obviously distracted by the events in the boats.

Wynn Brightsong 
Tuesday April 19th, 2005 7:45:27 AM

Wynn looks helplessly at Angus, thinks about going to comfort Xenia in the bow, and the decides she probably wants some privacy. The bard helps cast off, and takes his turn at the oars. He passes the trip in quiet, contemplating the dream, the party's fearful reaction, and mentally prepares to meet Sabara.

Syr 
Tuesday April 19th, 2005 9:48:25 AM

Syr rolls his eyes and sighs heavily. With his head downcast, he moves along with the guards as they lead Prionel away. Moving up beside the older elf, he tries to assess the man's mood. With a sheepish grin he blurts out, "So... Do you come here often?"

Feeling that his banter is slightly inappropriate the elf lapses into silence and takes in his surroundings. Having never been in the support pillar before he is naturally curious as to the workings of the city.

As they ascend, he wonders how the rest of the group fares. His face takes on a worried frown at the thought of them making the journey without him and his brow wrinkles at the thought of them getting into trouble without him. Shaking his head at his fears, he recalls the three newest additions to the party and smiles to himself. Between Lang, Wynn, and Belkior they can take on most challenges. With a final thought that the trip to the elven village went very quietly so he imagines the return should be the same.

Belkior 
Tuesday April 19th, 2005 12:39:19 PM

The halfling cleric lies sputtering in the bottom of the boat. Lifting his helm, he allows the water to run out. After a moment to regain what composure he has remaining, he finds a safe place to sit.

After looking about sheepishly, Belkior says, "What's so funny? At least you stopped fighting or discussing or whatever you want to call what you two were doing."

Belkior pauses to remove a boot and pour the water over the side of the boat. "My apologies, Prillana. I'm simply not at my best after being dunked in a lake. And you, too, Xenia. I apologize for my earlier words."

His boot makes a sucking sound when he forces his foot back in. When Belkior empties his other boot, a small minnow swims away.

Belkior will continue speaking. "Prillana, I feel that I should correct something. To my knowledge, no one in the City "brought" it here. I wasn't in the City at the time, so the others might correct me, but I doubt that it will be easy to move."


Tionel 
Tuesday April 19th, 2005 5:07:21 PM

Tionel stops, gasping for breath...huffing a bit, he slowly goes inside and asks the first fellow he sees that he has to give a message to the council.
He looks around for one of the druids he's met before. At that point, he'll tell them the message.
The first thing he makes sure to mention is the success of their venture so far; their discovery of the elven village, of this mysterious 'Sabara', an elven woman who melded with the forest, and the old elder elf of the village coming back with them to the giggling ghost. Second, he makes sure to tell them of the elven dream, and the old man's position on it. Then, he makes sure to go on to mention that as they were heading back to deliver the old man, the guards of Lord Perimon taking the man capture. And finally, the old elf's reaction, as well as the importance of his daughter supposedly...
Tionel tells the druids that he and his friends have to make sure to take the daughter back, and to find more about Sabara as well as the elves and other things in the forest. But they have to work to have the old man freed from Lord Perimon's grasp.


DM George 
Tuesday April 19th, 2005 9:45:31 PM

Syr's scene: Prionel seems to stumble for a minute and grabs Syr the arm. He has a blank expression on his face and seems to be frowning in concentration. His eyes open and he says, "You must go back to your companion's. You have to hurry. Somehow I am sensing that they are going to need you."

Syr takes sage at his word and hurrys back towards the group arriving just before the boats are about to pull out from the dock.

Tionel's scene: Tionel finds a face he recognizes at the council and relates his news. The druid's seem excited that the group has such success so quickly and tells Tionel to hurry back and keep this elven woman safe from harm and to get her home. They will try to interceed for Prionel and keep him out of the dungeon.

Tionel runs back to the dock area and almost bumps into Syr as he hurries from the other direction. Tionel also is able to join the boats before they head out onto the lake.

General scene: The boats head out and start heading towards the lake. Prillana excepts Xenia's apology. "Don't worry about it young one. I am sure he loves you. Your to beautiful not to be loved and I can attest to your inner fire." She rubs her jaw thoughtfully.

She shoos away Florin's healing attentions saying, "I am fine. She packs a good wallop but we junle elves have to be tough."

She will pull out the paper that Florin gave her before and open it. A smile leaps to her eyes as she regards the drawing. "This is so cute. Who drew it?" she asks the young paladin.

The boats pass into the river leading to Prillana's home. The group momentarily tenses but the expected anger from the Jungle is still missing.

OOC Sorry for the heavy handed handling of Tionel and Syr, but the group might be away for longer than expected and I didn't want those two to become bored or resentful for missing all the fun, bloodthirsty combat and the minimal loot!



Florin Jadenth 
Tuesday April 19th, 2005 10:13:59 PM

Florin nods and still tries giving the cloth to Prillana, simply saying one thing, "Humor me then atleast. I rather not us return with you having a swelled jaw or something. I'm simply worried about the reaction of your people and also your own health."

Once that is done Florin sits back where he was and when Prillana looks at the paper he smiles and nods, "My daughter Jella drew it. She grewup in a orphanage and after the place was burned down I took it on myself to adopt her. She is the light of my life and want makes me do my best to make sure I and my friends make it back from any challenge we face. She sees my friends here as a family to considering how much help we gave with the orphanage, some of my friends helped more then I have though since some of them have been together longer then myself."

Florin runs a hand for a moment in the water and continues, "Jella knew Syr before me so she knows elves pretty well. She likes the forest and the view from the city to it. She hopes one day to see the forest up close."

DM George 
Wednesday April 20th, 2005 7:19:14 AM

OOC I have sent a reminder email about the leadership question to all. If you haven't received it, let me know here. I want to get this decided and move on. Thanks

Angus (Mage Armor)  d20+8=21 d20+3=17
Wednesday April 20th, 2005 7:49:31 AM

Angus arranges his big floppy leather hat to keep the sun out of his eyes and will sit back and enjoy the boat ride and as usual take out the flute that Florin gave him and begin to play a light hearted tune to lift everyones spirits (perform 21) "Wynn sing with me, lets make this a concert." as Angus continues to play.

Angus will watch Prillana carfully as her recent words of the Sabara concern him greatly (spot 17).

OOC: George tell me when my Mage armor wears off - 6 hours.

Wynn Brightsong  d20+8=19
Wednesday April 20th, 2005 7:57:31 AM

Wynn waits a moment to catch his thin companion's tune and then joins in, his voice clear and strong.[Perform=19]

To the wind I will sing the tale of the king,
that reigned in peace and love
Of the one of the man who crossed the path,
of the ancient forest of elves

Old lands and red dragons filled his open eyes
Kings, queens and proud warriors in his magic dreams
Mystical energies led him straight there
To the lonely holy wild path

To the wind I will sing the tale of the king,
that reigned in peace and love
Of the one of the man who crossed the path,
of the ancient forest of elves



Belkior 
Wednesday April 20th, 2005 9:39:01 AM

The halfling cleric sits dejected in the front of one of the boats. He's wet, uncomfortable and his armor might rust. And he's seen how the lower levels of the City dispose of waste.

Belkior spends his tims wiping down pieces of armor and wringing out his socks. The passing panorama of jungle foliage doesn't catch his attention. Hopefully the tree village will have a place where he really dry out his armor and work on it.

When he pauses in his labours, Belkior will speak to the elf if she happens to be in the same boat. "Prillana, I'm not certain about what you mean when you speak of Sabara. You've called it your mother because she merged with it. But you also speak of Sabara as "it" being childlike but wise. Did it exist, as Sabara, before your mother joined with it? Will your joining with Sabara change it's character?"



Xenia  d20+3=10
Wednesday April 20th, 2005 10:46:51 AM

Xenia sits quiet in the pointy front part of the boat. She just looks out over the rippling waves of Turtle Lake as all kinds of different thoughts and feelings just kind of go through her like wind over the water. The music. Wynn's strong clear voice. The steady splash of the oars playing counterpoint to the sound of waves hitting up against the outside of the boat. It all wraps her in a slow lazy blanket. This boat is relaxing. Kinda. Not like the sailboat that old letch guy had. Or like the turtle ferries. Maybe Tionel could turn into a turtle ferry and carry them across for day trips to the beach.

One small part of her mind catches the snippets of conversation that pass between the others in the boat.

"'S not a secret or nothing." Xenia's voice is distant and laconic. "The city used to float around the lake. One time there was this thing. Don't know much about it. Underneath the city. Fight in some levels under Trash, I think. Anyway, it sunk. Floating City doesn't float anymore." (Knowledge Local 10)

Xenia takes a sidelong peek in the direction of the forest girl, feeling kind of bad for hitting her. She scooches down a bit to be kind of by the new halfling guy. He seems to know about this kind of thing.

"Belkior," she asks in a kind of sort of low voice, "is it, you know, normal to feel so strong about people? I mean, you know, can it ever be a bad thing?"

Tionel 
Wednesday April 20th, 2005 4:58:55 PM

"Wonderful start!" Tionel cheers and claps Wynn on the back. "I wish I had your talent..."
Tionel hums a tune to himself and begins trying to make up something.

He looks over at the sopping wet halfling and wants to make a comment, but refrains. And Prillanna looks a little bruised...he glances at the others, picking up that something happened, probably Xenia going a little wild. Oh well.

"I wonder... Prillanna, do your people know of any other inhabitants of the woods? Or of its history?"

DM George 
Wednesday April 20th, 2005 10:54:17 PM

OOC Sorry guys, the masters of sleep are claiming me tonight. I am totally beat. I will post in the am tommorrow and then again in the PM.

Lang & Sunshine 
Wednesday April 20th, 2005 11:01:16 PM

Lang takes his turn at the oars and rests with Sunshine when he is not rowing.

He goes over his equipment making sure everthing is in its place and ready to go.

Belkior - Illegal 2nd Post 
Thursday April 21st, 2005 7:42:30 AM

[OOC - Assuming that Belkior and Xenia are in the same boat. There wasn't assigned seating on this dinner cruise ...]

The halfling cleric moves aside from Xenia, trying to keep his wet clothing away from hers. The half-elf seems dejected already and having wet clothing won't make her any happier.

Belkior pauses to consider Xenia's question. "Well, before I answer, I have to tell you that I'm not speaking from personal experience. I've just seen an example of how you feel about Wynn and the only being that I feel near that strongly about is Alemi. And that's different."

Belkior casts his mind back to some of the people he had treated when he was training as a healer. "Before I really answer your question, are you speaking about positive or negative feelings? I mean, are you talking about how you feel about Wynn, or about Prillana?"


DM George 
Thursday April 21st, 2005 8:33:25 AM

The group makes steady progress rowing and soon iis out of the lake and moving down the river. Progress slows as they are fighting the current this way, but still make decent time.

Florin tries to nurse Prillana and she sensing that he won't stop until he gets his way, allows him to put the cool cloth to her cheek.

Angus and Wynn break out into song with voice and flute while others have conversation.

Tionel questions Prillana on the jungle and she smiles at the silliness of his question. "Of course there is other inhabitants in the jungle.
How like a city dweller to ask that question. There are millions of birds, insects, and animals who live there."

She smiles warmly at Tionel and adds, "I would guess you are asking about humans or humanoids who live there. Yes, there several villages of elves who live in peace in Sabara. She also houses much other intelligent life, not all of it friendly even to the elves.

You are much better talking to my father on the history of the Jungle. He has been around far longer than I have and lived much of it."

Xenia 
Thursday April 21st, 2005 10:32:49 AM

"Huh?" Xenia blinks and a moment passes before she puzzles through the halfling's question.

"Oh." *hehe* (Sort of soft and low) "It's about Wynn. I feel kinda bad hitting the, uh, doesn't she look like a princess to you?" *sigh*

"You know, my Da and Ma love each other so much. I can tell the feeling they have by just watching them. You can feel part of it yourself by watching the way they look at each other. But they're ... I dunno, both so much more ... sensible about it."

Xenia sighs again, this time deeper and more heartfelt.

"Me, I just seem so outta control sometimes. I don't know if it's positive or negative or what." She touches her chest. "I got this feeling inside, and it's like, you know, 'Happy.' It feels like being happy, but it's so strong that sometimes it's like it wants to build up and bust out all over the place. And that kinda makes me wanna cry from being happy, and I think how I'm the luckiest person in the world, and that it's so perfect to be alive right now and to be me."

"I mean, it doesn't feel like a bad thing. But, you know, I do stuff that, you know, might not be the smartest thing to do. And I know that it's, like, not the best thing when I do it. But, you know, I just don't seem to care, and I do it anyway."

"Until it's over. Then I think how that was not the thing to do, and that I should have more control over myself."

Xenia watches the waves and the approaching greenery of the Crying Woods.

"Is this normal? Angus and I got ourselves cursed a while back. Just before we met up with you. I mean, you think this might be a curse? I don't know anymore. It turns me around inside. I love Wynn. I think. But should it make me this crazy?"

Angus (mage armor)  d20+8=24
Thursday April 21st, 2005 1:13:41 PM

OOC: George, still waiting for a ruling on time elasped for my mage armor spell.

Angus overhears some of what Xenia and Belkior are discussing and has to stifle a laugh and must take a break from his flute playing. "Xenia, men and women are just different. I think most men consider women to be crazy in some sense, mostly becasue we just do not understand the opposit sex. I do not speak for Wynn, but mostly myself." Angus quickly adds and goes back to flute play.

The talk of love has inspired Angus's flute play and he starts up a more romantic tune (perform 24). "Tionel are you going to join in here, come on jump in."

Florin Jadenth 
Thursday April 21st, 2005 5:32:35 PM

Florin tends to Prillana's chin for abitand then finally quits when he is satisfied that it looks like it won't swell, etc.

Florin hears Xenia's comments only partually anyway since he isn't really trying to listen in but stays quiet as he leans back in the boat alittle and relaxes just abit, his mind swirls with all that the group has learned and he wonders what the future still holds.

Wynn Brightsong 
Thursday April 21st, 2005 9:18:50 PM

Starfire burning upon the silent lake
While sleep is welcome thanks to my dear elves
Shadows are coming to take his brave soul
To bring it in the lost forgotten world

And may the time spell clear his last sin
Ride on the comet to make him free
And may his brave mind endure the pain
Of cosmic evil trying to prevail

"And so a new legend begins...
The borders of space and time are broken once again
and the wise energy of cosmos calls for another hero...
There in the twilight lands of the north,
where the laments of suffering souls rise!"

To the wind I will sing the tale of the king,
that reigned in peace and love
Of the one of the man who crossed the path,
of the ancient forest of elves


Wynn finishes his song as Angus succumbs to laughter. The bard's face flushes when he overhears the subject of Xenia's conversation with Belkior, and he redoubles his efforts at the oars.

Belkior 
Thursday April 21st, 2005 9:19:23 PM

The halfling cleric pauses to consider Xenia's words. With due consideration, he attempts to answer the half-elf's questions.

"People are different, Xenia. I haven't adventured much, but I've spent some time in the Temples of Alemi treating and dealing with adventurers."

Belkior looks out over the river to survey the passing foliage.

"I'm going to guess that your parents aren't adventurers. Or, they aren't anymore. I used to see couples like that come to the temple. They've spent so much time together that they've grown together, supporting one another. You've probably noticed that sometimes they seem to communicate with each other without speaking."

"Umm, I may not have mentioned it, but I sometimes like to work in the smithies. Making armor, mainly. A couple that has spent a long time together is like a fire that has been banked. You might not see any flames, but the fire of their love is still burning and as strong as ever."

"Adventurers ... well, what can I say?" Belkior shrugs his small shoulders.

"People drawn to adventure aren't like that. Their fires burn hot and fast, needing to be continually fired. They always need something new in their lives, whether it be a new ruin to investigate, a mystery to solve," Belkior makes a sweeping gesture at the forest, "... Or a new partner."

"What you describe about your feelings ... I saw it many times with adventurers, and with those who stopped."

DM George 
Thursday April 21st, 2005 9:33:32 PM

The boats row on into the night. Fatigue finally forces the boats to stop. Prillana says that they are close to her village and should be able to reach it in the morning. She directs you to a good place to camp and scampers about helping prepare the camp.

As everyone pitches in collecting firewood, securing the boats and setting up their bedrolls, Prillana slips away from camp. She is gone for around an hour but comes back with her skirt full of fresh fruit, roots, tubers and other ingrediants. When the fruit is tasted it is juicy and sweet.

Prillana makes herself busy around the fire and cooks the Shields a special dinner from ingrediants collected from the jungle. She hands Xenia a toast like substance with an amber coating spread on it. When tasted, Xenia finds that it is wonderful. It has a sharp taste which is bitter and sweet at the same time.

"To my people, this is a delicacy. It is called Squiggly in your tongue. I offer it to you as a sign of truce between us. I never meant to cause you distress. I hope you accept my apology."

Lang & Sunshine 
Thursday April 21st, 2005 10:06:25 PM

Lang looks up from scratching Sunshine's ears and back as the talks turn towards men, women and relationships.

Lang softly says, "I know enough about women to run away as fast as you can when one gives you a second look. They are nothing but trouble, always looking for ways to change you, to make you better."

"Well most of them at least", Lang says as he looks at Xenia and the forest elf.

"But then again what do I know. None of them ever looked twice at me", Lang says quietly as he looks away towards the forest.

Looking back towards the group, Lang says in a much firmer voice, "What are we going to do after we drop her off in her forest city?"

Lang & Sunshine (2nd post)  d20+9=23
Thursday April 21st, 2005 10:15:01 PM

Lang helps secure the boats and set up camp. He and Sunshine head off into the woods a short way to attend to some personal business.

Back in camp Lang helps cleanup from the meal, thanking anyone who helped cook it.

Lang takes a special interest in the food for future reference if he needs to gather food in the forest (survival check maybe 23/27).

He and Sunshine then bed down to get some much needed rest.

Angus  d20+8=26
Thursday April 21st, 2005 11:15:06 PM

Angus finds a nice soft spot to sit down and rest after watching everyone row for the day.

Angus again takes up his flute for dinner music and to calm the group or at least himself after Prillana leaves the group (perform 26). Angus harbors thoughts of the Sabara making nasty while Prillana is away, but it must just be his discomfort with the elf meeting. At least all of this flute practice is paying off as Angus is pleased with the caliber of his play.

Angus will sample some of Prillana's fare, but not too much, as it does not take much to keep him going. "Nice fare Prillana. Are these delicacies easily found in your Sabara?"

Angus says to Lang after dinner. "The key is to not stay around women long enough to give them a chance to change you." With a laugh Angus adds "You must bath more as women are peculiar about sharing fleas."

Tionel 
Friday April 22nd, 2005 2:25:04 AM

Tionel hums along and laughs at the suggestion to join in. "I'm still working on something new, give me a break, Angus." The thin elf hums, trying to come up with a tune of his own, but Wynn's is just so catchy.
Most of the voyage he hums and sings along, and plies Prillanna with questions about creatures he has seen so far in the woods. When they make landfall, he sits down to the meal of the 'squigglies'. "Not bad," he admits. "Delicious, in fact. Okay... Uh, Florin and I will stay up the first watch, then Angus and Syr, followed by Xenia and Wynn, and Belkior and Lang last. I suppose."
As for the women and men conversation, Tionel throws in a few laughs but keeps out of it. However, at some point as they're getting ready to go to bed, heading back from the woods he stops and sits next to Xenia.
"I couldn't help but overhear some of what you were saying and," he idly nudges some branches with his foot, "go ahead and laugh at me, but I figure you're doing okay, kid. Take it easy. Enjoy life. Live your emotions, and learn from them. And go on loving Wynn if it makes you happy, it certainly makes you cute!" Tionel gives her a quick hug, the kind a girl gives another girl gossiper, and hops up.
"I know if Prillanna didn't look so much like my mother, when I was young of course (Elves don't age hardly at all anyways tho), if she were a singer, and loved the city like I did, I might just as easily fall head over heels. Or, who knows, if I met some human maiden, dwarven girl, a guy, a dragon-faerie, a vampiress.... Love knows no boundaries, and shouldn't be inhibited. So, go be happy."
Tionel then skips off merrily... "I'll be up in the trees!" He changes into a new form, that of a large owl, and hooting, hops up and flaps awkwardly into a tree nearby to watch the group.

Xenia 
Friday April 22nd, 2005 11:28:31 AM


Banked fire. Like a fire.

The idea rolls around in Xenia's mind for a long time. Just the way it sounds makes all kinds of sense. Like fire. Just like fire.

Later, Xenia takes a bite of the Squiggly. Her eyes go wide at the sharp mix of flavors.

"This is so good! mUmm. Mmm. mmmmmm." A smile that speaks of pure luxury rolls down her face. "Squiggly, huh?" She licks the tips of her dark fingers.

"But, you don't have to offer any truce to me. It was my fault. I'm sorry. I shouldn't oughta have hit you. I ... I guess I'm burnin' too much."

"And I'm sorry that I called you Princess. I mean, if you don't like it. I didn't mean anything by it. But you're beautiful, and you're graceful, and you're Da's an important guy in the place you got up in the trees. I just thought, kinda, well, like, maybe, you were a princess. I'm sorry."

Xenia takes another bite of the Squiggly.

"It's nice out here. I mean, now that it's not trying to kill us and all. And I really like your place up in the trees. I grew up in a city. And I always thought cities were kinda the best thing, you know. But I really like your, um, town. It's so beautiful. I hope we can come visit you a lot."

But then, Xenia remembers that the princess girl ... No, Prillana. Her name's Prillana. Xenia remembers that she's going to be taking the place of the elf who's in the Crying Woods right now. No telling how that's supposed to be done. But it doesn't sound real good. The thought makes the dark rogue quiet, and she eats her squiggly without saying much more.

After Tionel flaps up into the trees (weirdo ... kinda), Xenia goes to be near Wynn. Impulsively, she wraps her arms around him and buries her face in his chest. It's warm. And it's safe. And it fills her with a feeling that must be near close to heaven. She holds tight to this for a moment and lets it wrap her all up in itself.

"I love you, Wynn," she whispers. Then she pulls back a bit and looks up into his face. "I'm sorry if I do dumb things. And, well, I don't think I can promise you that I won't do anything dumb anymore. But I'll try."

"And, and, and I want you to know ... I, I want you to remember this. That whatever you do, who ... whoever you're with ... I still love you. I will. I'll be there for you."

Syr 
Friday April 22nd, 2005 12:29:44 PM

With a rare personal note the elf adds to the conversation, "Not that I am the one to ask, but finding the woman whose view of improving you matches your own is the key. Otherwise, there is trouble down that path."

Taking up another thread he asks Prinalla as she cooks, "Good question! What sort of dealings with creatures or others in the forest does your village have?"

Belkior 
Friday April 22nd, 2005 1:33:42 PM

After alighting from the boats, Belkior will strip off his armor and begin drying and polishing it as soon as he is able. Not to mention checking the straps and buckles, or any other component of his equipment. Being prepared is all important.

During his work, the halfling cleric sniffs appreciatively as Prillana prepares the evening repast. He doesn't recognize many of the fruits, vegetables and other ingredients but the combination certainly does smell inviting.

When it comes time to be served, Belkior accepts his portion of the food. Most of the food is completely acceptable to him, even if he couldn't specifically identify it. But this "Squiggly", Belkior isn't so sure. If he is offered any, he will ask "Prillana, excuse me. What exactly is 'Squiggly'?"

After a moment he will explain, "Part of my commitment to Alemi bars me from consuming the flesh of any animal." If the answer doesn't involve any animal, Belkior will gladly partake in the treat.

Afterwards, he will prepare for bed. Before sleep, he makes his final prayers of the day to Alemi, thanking the deity for all that was provided and the chance to share with others. Nodding to his companions, Belkior will roll himself in his bedroll and sleep the sleep of the innocent.


Florin Jadenth  d20+1=5
Friday April 22nd, 2005 2:21:12 PM

Florin having remained silent for the end part of their trip helps out with the camp and eats lightly when Prillana comes back with food.

Deciding to check on his horse while the others talk he steps alittle ways from the camp, listening as best he can to any of the conversation so he knows anything that might be important <listen:5 if needed>, As he stands at the small distance from the others he whispers to himself, "Come to me Ajax, I want to check your gear and see how your doing before calling it a night."

When his horse shows up he runs a hand gently over the horse's side and pats it's head, the breastplate still shiny and new looking and the new MW lance also with his horse. Florin smiles and rubs Ajax's nose, "Hello friend, I hadn't seen you in awhile. I'm glad to see your okay and the equipment doesn't seem to be bothering you."

After careing for Ajax and iintroducing him to Prillana if the horse suddenly appearing suprises her, he will send Ajax back home, pating the horse once more on the nose, "Go home my friend, I'm sure we will see action soon my friend. Domi's blessing go with you."

(OOC:Everyone, me and my brother will be loosing out internet access it looks like for alittle while. I will be needing someone to run Florin for me if this happens for alittle bit.)

DM George 
Friday April 22nd, 2005 10:46:55 PM

The night is restful for all and the Shields are not disturbed by anything during the night larger than a grasshopper.

Prillana will smile at Belkior and say, "I don't know if squiggly is for you. Basically it is made from the stick insect that so well blends into the Jungle. You only take the back portion of its body and squeeze out the guts into a bowl. For a group this size, you need around 8 of them. Then you take a ripe guava fruit and mash up the fruit and mix in the insect guts. You let it sit for around 20 minutes and serve it on Shopo fronds. Delicious but you can see where the name comes from. Hardest part is finding the bugs. They blend in so well.

The next morning you push off the boats and after several hours of rowing come upon Prillana's village. You are greeted by many smiling elves but their is concern that the sage isn't with you.

Unexpectedly all of the elves, including pary members seem to go quiet as if they are listening to something.

The elves start of hear a distant harmony. It swells in power and all of elven blood hear clearly:

Now comes time to raise the King. Sleeper waken Summer bring,
The wise wind soft to bless the Wold, and wreathe glade in healing song.
Sing righteous chorus. Ring out the wrong.

Tis time for choosing. Reach out your hands. Tis time
All brethren o'er through sylvan dream. Tis time
We come our voices, a course elect. Tis time
Sing chorus. Tis time
Ring chorus. Our path select.

A counter song also starts to swell. One denying the awakening. Which song will our elves join. This is the vote discussed in the Giggling Ghost.


Awakening 
Saturday April 23rd, 2005 2:57:36 AM

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Tionel 
Saturday April 23rd, 2005 3:20:09 AM

Tionel joins in the song softly at first, then louder and louder...his well-practiced voice carrying the tune almost magically, not quite as well as a real bard, but wonderful nonetheless.
He must bring the being here, he must...


Angus 
Saturday April 23rd, 2005 10:39:21 AM

Angus is glad to be at the elven village as he is tired from watching everyone row the boats. Angus get out of his boat and streches his long thin body. Angus announces "Lady Prillana, you are now home."

As Angus understands elvish, he is concerned when he hears the song, but heartened when he hear a counter song. Angus watches Prillana carefully....and then Tionel as he sings to awaken the sleeper.

Angus is very disturbed not to be getting a voice vote and remains uncharacteristically quite in voice and flute as he surveys the scene.

Wynn Brightsong 
Saturday April 23rd, 2005 10:06:35 PM

Wynn takes his lead from Prillana and Tionel and begins to sing. Like Tionel, he starts tentatively, and then it is as if he has known the words since childhood. The bard's voice grows stronger and more resonant with each line. He looks hopefully towards Xenia, offering her his hand.

Xenia 
Sunday April 24th, 2005 12:01:27 AM

Xenia turns, her eyes searching the trees for the source of the music. It's nowhere. And it's everywhere at the same time. The wonder of it takes her, even though it feels wrong.

And there he is with his hand out to her. ... whatever you do, I'll be there for you whatever you do ...

She takes his hand, and her voice, a pleasant alto, lifts in song. She follows his lead, the notes rising and swelling with his. Her rhythm dances with his harmony. She sings with her being, with her soul, her voice joined to his, lifting up into the forest, up into the trees, into the branches above.

Syr 
Sunday April 24th, 2005 12:59:42 AM

Syr hears the voices of the others and is taken aback by the number of elves joined in song. Before joining he thinks about all that has been said both at the village and in the Ghost. recalling how calmly an old elf went away he decides to trust his instincts. Trusting in Prionel and in nature he raises his voice in song with the others.

Lang & Sunshine 
Sunday April 24th, 2005 12:42:59 PM

Lang is troubled when all the elves, including his elves in his group go quiet, as if listening to something far off. He is even more disturbed when the singing starts and all the Crimson Shield elves are singing the same song as the forest elves.

Lang hopes that the first order of this "Sleeper" isn't to kill all humans or to kill all intruders or to kill all who did not believe in the Sleeper. He hopes that the Sleeper will have the best interests of all the races in his plans.

Lang also wonders what is to become of all the elves who did not sing for the return of the Sleeper, if he is truly brought back.

Lang takes out his reliable longbow, wood oil and a rag. He carefully polishes his bow, having the feeling it is going to be used quite a lot in the upcoming days.

Florin Jadenth 
Sunday April 24th, 2005 4:21:28 PM

Florin is glad to have Prillana home and begins to say something to her when he watches all the elves go into their song. Florin sighs deeply before sliding his mithril longsword from it's sheath and pushes the tip into the ground as he leans on it, he scans the crowd of elves, slight unhappy that so many are willing to welcome the sleeper and honestly wonders about it all.

He glances to Angus, Belkior and Lang since they are the closest to him and whispers, "If this sleeper turns out to be some bad guy I can see a big "I told you so" coming."

Florin glances to the high woldian runes on the blade of his sword which glow lightly and spell the name of his sword, some how Florin knows that "Glimmer" will be seeing battle before long.

DM George 
Monday April 25th, 2005 8:53:36 PM

The sleeper is awakened....only time will tell if the elves were right and balance will be restored to the Wold or the worst fears of the other races will be realized...

The song ends and many of the elven villagers look at each other and smile. Some grab each others hands and start to dance! The are quickly interrupted by darkness. You look and are amazed to see a beautiful sight. Both of the Wold's moons start to glide in front of the Sun, darkening the Wold.

The surprises continue when a dull roar is heard. It must be something huge but from a great distance away. Suddenly Angus stumbles into Lang, who grabs his arm and keeps him upright. Lang is about to say something caustic when he too feels a slight tremor in the ground.

Florin Jadenth  d20+1=16
Monday April 25th, 2005 9:17:46 PM

Florin jerks his sword from the ground and looks around quickly as he holds the sword tightly, "What in Domi's name....what the heck did you elves do?"

Florin glances around as he frowns more. <spot:16>

Syr  d20+5=20
Tuesday April 26th, 2005 4:15:55 AM

The elf balances easily on the swaying ground. Marvelling at the sensation, he jumps up and down for effect. Smiling at Florin, he calls "I guess someone just woke from their nap and is a wee bit grumpy?"

Wynn Brightsong 
Tuesday April 26th, 2005 7:55:58 AM

Wynn wraps Xenia in his arms, "did you feel it? wasn't it wondrous being connected to all those thousands of elves and half elves?" Wynn has never experiences such a sense of community before, and is clearly enthralled by the idea. When the moons align with the sun and the sky darkens, the bard leans in and steals a kiss.



Angus 
Tuesday April 26th, 2005 9:42:32 AM

Angus stands and shakes himself "Thanks Lang."

Angus looks to the elves of the Chrimson Shields "I just hope you know what your are doing. What ever that was it was big."

Xenia 
Tuesday April 26th, 2005 10:32:31 AM

Xenia meets Wynn's lips with her own, two petals of a dark flower reaching for the light.

With her body caught up in his embrace, the earth moves.

Wonderous.

Tionel 
Tuesday April 26th, 2005 12:24:51 PM

Tionel laughs and hops up and down...sending the boat almost tipping over. The elf totters over the side and splashes away, laughing still, towards the shore.
"That was magnificent," he calls out as he lazily kicks and backhands it to the shore. "No need to worry, Florin. Remember the dream? I bet all that nastiness was something really big just went BOOM!" He splashes as emphasis, and drags himself up onto shore, drenched.
"It is a new time, i tell you, something has happened which will help us all, even here in the Floating City, where that is nobody knows..."



Belkior 
Tuesday April 26th, 2005 4:32:49 PM

The halfling cleric stares around at the shaking ground. The only thing that could be worse would be being up in one of the tree houses when the ground shook.

He is speechless with the effects of the vision and the earthquake.

OOC - Sorry ... couldn't get access until today.


DM George 
Tuesday April 26th, 2005 8:15:35 PM

Prillana dances forward and greets many of her kinsmen and friends, delight in her eyes at the joy and excitment of those who are celebrating the awakening.

She suddenly seems to remember something and gathers many of the older looking and important elves together. Their mood seems to dampen as she tells them some news. She points to the group and goes on explaining.

She then comes over to the Shields and says, "You have been invited to stay the night and feast with the village. Many of the elders have questions for you concerning the status of my father, politics of the city, and future relations between our people. Will you stay or do you wish to go back to your city."

Lang & Sunshine 
Tuesday April 26th, 2005 8:19:08 PM

Lang helps Angus right himself after the ground is done shaking.

"I wonder when the last time the two moons moved in front of the sun like that?"

"I wonder how long it wil stay like that?"

Lang & Sunshine (2nd post) 
Tuesday April 26th, 2005 8:49:02 PM

Lang watches the celebrating elves. He moves closer to the group as Prillana comes over to talk to them.

Lang looks toward Florin on what the group will do.

Florin Jadenth 
Wednesday April 27th, 2005 12:26:06 AM

Florin looks to Tionel as he speaks and even splashes around and shakes his head abit and whispers to himself, "Why does it seem like the non elves alone have a bad feeling about all this?"

Florin spins his longsword and slides it in it's sheath before looking to Prillana, his mind quickly goes over the situation before nodding and looking to the group, "Seeing as how the elves among our group would want to stay no matter...and politics "need" to be talked over I see little choice in the matter."

Florin looks to the group and speaks up, "Tonight the Shields stay here. Come morning we will decide what to do from there. Most likely return to the city to check on Prillana's father."

Florin looks around abit and nods to himself not liking the idea of being in the tree houses this night and speaks to Lang and also Prillana as he motions to the open area here, "Prillana, if it is safe I would like to sleep down here tonight though when I decide to retire for the night. Will it be okay to set up a tent down here?"

Florin after asking Prillana this turns to Lang, "Umm Lang...hate to ask this but since your more of a out doors type, you mind giving me a hand with my tent?"

Angus 
Wednesday April 27th, 2005 1:43:13 AM

Angus is cautious in preceedings with all the elves Sabara and Floating City, too much joy that Angus does not feel like sharing. Angus silently agrees with Florin on staying the night as it would be impolite to leave. Angus feels like a tool that has been used and thrown back in the toolbox...forgotten.

Syr 
Wednesday April 27th, 2005 3:50:46 AM

Syr comes up and give Florin's armor a tug. Whispering quietly, "Given the reception they gave us last time, I think that Prillan can probably find us a place to stay for the night. No need to pitch a tent. Think of Tionel's aching back from sleeping on the ground..."

Syr spends the time in the village looking around at how everything works and asking villages questions regarding their arts, crafts, and how they coexist with the jungle. If any of the elders ask him specific questions, he directs them to the paladin gazing at his tent.

Xenia 
Wednesday April 27th, 2005 12:02:43 PM

Xenia floats on a little cloud. All doubts sweep away on a flood of love and hormones.

Out here. With Wynn. In this beautiful forest. With all these elves. And they don't think anything of her dark skin! Why had she been so worried before?

Her only nagging concern is for poor Prillana. They're gonna take her and put her in the Crying Woods some how. It's so tragic and so beautiful at the same time. She might as well be a princess. Born to station and privilege. And yet, born to duty as well.

Wynn Brightsong  d20+6=22
Wednesday April 27th, 2005 5:57:19 PM

The bard nods his head in agreement with Florins decision. "Thank you for your kindness" the bard addresses Prillana and all the gathered elves. "We welcome the opportunity to share our knowledge with you. I am anxious to learn more of 'Sabara' and the forest and of your customs and ways. Perhaps while we are here you can show us something of this forest and its special places, as I would show you the Culverwood if we were at my home."[Diplomacy=22].

Wynn gives Xenia a gentle squeeze around the waist, "It will be fantastic, sleeping aloft under a canopy of leaves." The half-elf remembers back to his boyhood and the small tree house he had built from discarded packing crates. He had slept outside for three nights until his mother had finally ordered him back inside.

DM George 
Wednesday April 27th, 2005 10:36:12 PM

The party is escorted up into the trees. Each is given a native guide, strangely enough, all of the opposite sex. Prillana steps in with a sharp word and neither Xenia or Wynn is given a party.

The Shields are led to an large meeting house in the trees. It is at least 100' up but you are able to walk to it easily, traversing rope bridges and wooden pathways. You keep an eye on the eclipse and the moons move yet again and sunlight springs up the jungle once more.

The meeting room is very comfortable with many long tables and plenty of seating. It looks to easily accomidate 100 souls. The room quickly fills up with happy looking elves who find their seats. Each partner guides their guest to a long table raised on a dais. Obviously seats of honor and respect. Prillana steps forward and shows Wynn and Xenia to their seats at the same table.

Florin, who is recognized as the spokesman of the group, is seated next to well dressed and important looking elf. He smiles and introduces himself. "My name is Silano." He reaches forward and offers his hand. When Florin grasps it, he immediately realizes he is shaking the hand of a warrior. It is heavily callused and very firm.

After the group is seated, more elves stream in carrying diverse and abudant platters of food. Roasted meats, steamed veggies, turines of soups, trays of yellow cheeses and others of bread. Everything is delicous. The atmoshpere seems estatic.

A pretty elfmaid grabs Angus's arm and asks' "Please tell me a story of the outside world. I have never left the jungle. I have heard so many things. I can't imagine living is a huge city where you can't even see the sun!"

Syr is seating next to a man who engages him in a conversation about weaving. He is obviously a weaver himself and is asking Syr about cloth found outside the jungle.

Belkior is sitting next to a healer and they quickly fall into shop talk. Belkior is entranced when he hears about a bark that will take headaches away and lower fevers.

The feast lasts into the evening hours. Whenever a Shield tries to ask a question about anything to serious, the response will something like, "Tonight is for celebration. Tomorrow will come soon enough and we will talk about serious matters then. Let's just celebrate the freeing of the Sleeper!"

Moonlight soon replaces sunlight, and a young elf child rushes in to the room and shouts, "Prillana! Come quickly! Sabara your mother is here!"

Lang & Sunshine 
Wednesday April 27th, 2005 11:12:48 PM

Lang enjoys the feast, but is worried about Sunshine who he left down on the forest floor. He tries to think of a way to excuse himself when the feast is over and the room turns from eating to conversation.

Before he can think of an excuse, an elf child interrupts with a rather startling announcement. He will follow Florins lead if the group heads toward forest.

Florin Jadenth 
Thursday April 28th, 2005 12:29:36 AM

Florin is quite shocked as he is given a female elven guide to show him around and such and even more at how warm of a welcome they have in the meeting hall. When the elf greets him and holds out his hand Florin grasps it with a firm and steady hand shake, Florin's hand also showing the wear of combat and the lessons of the sword and other weapons, "Greetings Silano, I figure most here already know but my name is Florin Jadenth, a defender of Domi's faith and protector of his word and the people." Florin shrugs and decides why not enjoy this so he has abit of food and alittle drink, mainly water to keep his senses sharp and speaks to the man, "I have to admit I like your homes Silano and also have to admit I see why you all wear lighter armor. I think a fall from one of these trees in my armor would surely leave me very bruised and hurt or quite dead. Are all of your people good shots with the bow? I have to say that from the position you all have up here and any attackers who would come in that it would give you a perfect adantage in combat." Florin quite clearly is talking shop talk for he is a fighter after all and the ways of these people are of some interest.

When the child comes in Florin looks to Prillana and quickly stands, "Miss Prillana, I ask that you allow us to meet your mother with you. I do not mean to intrude on such a occasion but you see, you have spoken much of the Sabara and I would like to see this with my own eyes as would my friend I would believe. This would help us greatly understand all this and maybe ease some of our concerns on these matters." Florin looks to his friends and then back to Prillana, "If this is not exceptable then please arrange for us to meet her later on this night or come morning."

Florin glances to Angus and such thinks and looks to his friends and wants to tell them to keep their witts about them during all this but figures it probably is abit late when some are already enjoying themselves more then others.

(OOC:I believe you offered Jim so if you would could you make a post tomorrow for Florin if there is no post from me by mid afternoon or shortly after the DM posts. We been told that if the internet goes down it will be tomorrow and I should be back sometime friday. Thanks.)

Tionel  d20+9=20 d20+9=20
Thursday April 28th, 2005 3:40:40 AM

Tionel is simply happier than he's been since...well, since the unfortunate events of the orphanage. But no...now there's something of serious greatness, of utterly impossible joy and possibility happening. He can't help himself.
When guided along by his female guide, he can't help but feel like he's skipping on the air. He speaks excitedly about what's happened, and about how grand the new age might be. Taking the young elf maid's hand, he speaks to her seriously of how he feels more like a druid, more connected to the woods and to nature, than he has in a while.
That night, at the party, he's still enthusiastic. At first, he sings a few elven songs from back home. His voice is sonorous and sweet, like honey on the ears, and the music itself is something he hasn't really sang around the group before. Technically demanding, aesthetically pleasing, soft and resounding, not at all like the earthy drinking songs Tionel is known for...
(Perform 20)
The songs, for those who speak elvish, are each a scene taken from a much larger epic. Some are romantic scenes, others telling of bravery. They are all native tales from Tionel's homeland, far far away from the Floating City, from a weird land called Culverwood.

Afterwards, he relaxes and enjoys the fine food of the woods. He talks extremely fast in his native tongue, and very lightly entertains a few elven maidens with attention. He partakes in the food and drink lightly, like a break between entertainment. He tries to persuade Angus to give his flute a try, and then capture as many girls as he can in dance. After at least one dance with every girl, he swoops by Xenia in the midst of her being entertained by Wynn and pulls them both onto the dancing floor, laughing. In fact, he tries to get all of his group to join in the dancing, Florin, Syr, Lang, even Belkior.
Above all, perhaps Tionel imbibes just a bit too much wine, as towards the later end of the dancing, he starts singing some lightly bawdy human songs, and starts freely translating verses into suggestive elven.

Syr 
Thursday April 28th, 2005 7:00:22 AM

Other than the weak attempts for pleasant conversation with his escort, Syr acts the part of the gentleman around his lady companion. He seems a bit lost at times and looks to Tionel for how to deal with this female attached to his arm.

As they are eatting, Syr engages the man in conversation and describes the vast array of cloths that are available in a place like the city. During the course of dinner, Syr promises to give him an example of the city's wares, a spare shirt from his backpack.

When the commotion starts he races outside with the rest of the village and makes a last ditch grab for his female companion's arm as everyone goes rushing outside "Wait a second, I thought we were waking the sleeper? What is this about freeing? Does that mean he/she was imprisoned?"

Xenia  d20+3=17
Thursday April 28th, 2005 10:48:47 AM

Xenia curtsies to 'Lanna in thanks as she leads Wynn and herself to the feasting table. Lots of good stuff. It's a wonder how the girl can pack it all away and still stay as skinny as she is.

She claps to the music. She dances slow when Tionel pulls Wynn and herself up. Her body sways. She steps lightly, forest free before the bard. Her lips are parted and the rogue's green eyes catch the glint of moonlight. (Dance 17)

Then the child runs in.

Xenia looks off into the moonlit night. Off in the direction from which the child had come. Sabra. The Crying Woods. The dark rogue braces herself. From all previous experience, 'Lanna's mother would be sour, unfriendly, and very possibly nutty as pecan sandies.

Angus  d20+8=20
Thursday April 28th, 2005 4:43:01 PM

Angus is happily guided to his seat by the attractive you elf maid. Angus converses in elvish. "What is your name beautiful?" Once introductions are made Angus will go into hours of disscusions about the Floating city concentrating on the nice places to take a pretty you lass.

Angus will take out his flute an even play alittle for his attendant. (perform 20).

When the elf comes in to fetch Prillana, Angus will attempt to follow as he is interested in meeting Prillana's mother.

Belkior 
Thursday April 28th, 2005 4:54:21 PM

The halfling cleric enjoys his converstion with the elven healer. The information about the tree bark sounds interesting and it may be something that he needs to investigate further when given the chance.

The child's news that Sabara has come surprises Belkior, although it really shouldn't. He excuses himself from his dinner companion and prepares to go with the rest of the Crimson Shields if they move out to see Sabara.

OOC Sorry ... still having problems getting access. I should be able to post tomorrow, tho.


DM George "Mother and Daughter" 
Thursday April 28th, 2005 8:16:39 PM

As Florin calls out to Prillana he notices the look on her face. It isn't joy but shock. She runs out of the room without answering. As the Crimson Shields go to follow, Silano grabs Florin's arm and stops him. His look is also shocked, as he says, "I know you aren't from here and don't know our customs, but this has never happened before. When one of the chosen joins the jungle, they never come back. They can communicate and let their wishes known but they never come back. Something very strange is happening here. We must respect their privacy as they haven't seen each other in hundreds of years.

He will lead the group to a terrace and they can see a glowing figure down on the ground in the center of the village. It looks like a ghost or spirit but it has the form of a beautiful elven women. The family resemblence even from this distance is obvious. Prillana is definitely the daughter of this spirit.

Prillana can be seen entering the clearing after climbing down from the trees and approaching her mother. They are engaging in conversation for many minutes when Prillana turns and points to the Crimson Shields. The Shields must wonder what she was saying?

Florin Jadenth  d20+1=18
Thursday April 28th, 2005 8:48:13 PM

Florin nods at Silano's comment and looks to the elf for a moment as he thinks, "I understand what you say sir. If we get the chance I think it would be nice to meet her but if not then I also understand. If you don't ask then you never know, am I right?" Florin smiles to the elf and will follow outside to look at what is going on.

Florin will glance to the elven lady that has been placed as his guide and thinks over stuff as he keeps his eyes on what is going on down below also, "They look very much alike. I must admit that the elven ladies have a beauty to them that surpass many of the human ladies I have seen. It must be quite a wonder to live so long and even more so for a pair in love."

When Prillana turns and points up at the Shield's, Florin has to bite his lip as a quick "ohhh crap" runs through his mind. For some reason the thoughts of the temple that sudden was destroyed comes to his mind and the fight with the jungle at various points, he can only hope that nothing comes about from all that or this has nothing to do with it.

Florin glances over at Syr and makes a quick gesture for him to come over. If Syr moves over Florin whispers to him, "If this has something to do with certain things we have done in the forest, this could be bad for us atleast. Be on guard till we know for sure."

Tionel 
Friday April 29th, 2005 1:48:43 AM

"Tradition? This can't be... I mean, she hasn't had a child yet, who will be her successor if she joins the forest? Or, has she already had one?" Tionel muses out loud. He looks over to Florin and wonders at his forebodings. He might be right, the elf realizes. But it would be bad. One can only hope for the best.
"Perhaps we should leave them..."

Xenia  d20+12=21 d20+17=35
Friday April 29th, 2005 11:58:42 AM

Xenia leans out to get a better view.

"Yeah." And it's unclear as to whether Xenia replies in response to Florin's comment or Tionel's. "And it must be pretty weird to come back and have your daughter all grown."

"And ... And your husband all feeble and sage-like, you know. Maybe it's better that he's still back in the city."

"Wonder what they're talking about?" Xenia strains to listen. Or at least to get a sense of what they're saying by reading their lips. (Listen 21, Spot 35-for reading lips)

Syr  d20+7=23
Friday April 29th, 2005 7:30:08 PM

Syr nods at Florin and slowly edges to the back of the group where he can watch the village with his back to the tree trunk.

From his vantage point, he watches the other villagers and their reaction to this development. (Spot 23)

Angus 
Saturday April 30th, 2005 12:11:32 AM

Angus stows his flute and goes to see what is happening. Angus watches for a bit and then says in a soft voice to the Crimson Shields. "Do you think it is time to leave?" Angus is thinking of the jungle temple that the group raided and is no longer happy about taking the spoils. Angus dons his large floppy leather hat and adds. "The boats are not too far away. The party looks over. I say it is time to check on Dad, while Mother and Daughter are reaquainted? What says everyone?"

Wynn Brightsong 
Saturday April 30th, 2005 9:08:26 AM

"Relax Angus. We've done no wrong and no harm should come to us while we are under the elves care." Wynn puts a reassuring hand on the mages shoulder. "I wonder if Sabara will speak with us?"

Lang & Sunshine  d20+6=11
Saturday April 30th, 2005 2:36:12 PM

Lang follows the rest of the Crimson Shields out onto the terrace. He is also amazed at the sight in front of him. Lang sees Prillana point towards them and knows that it is probably not a good sign. What about the Shields could Prillana think could possibly interest her mother?

Leaning over the edge of the terrace, Lang looks for Sunshine and to see how far up they are (spot 11).

DM George "Warnings" 
Saturday April 30th, 2005 3:48:13 PM

Prillana looks up to the party and beckons to them. She seems to be motioning them to join her. The group is a little confused on the best way to get to her and is guided by one of the escorts from dinner to the ground.

When the Shields get to the ground, Piillana will be smiling but also will have tears in her eyes. "This is my mother, Sabara. She wanted to meet you."

Sabara will glide forward, her legs not touching the ground. She looks like a ghost but you sense nothing evil about her. She seems to study you intently and the group is bathed in a warm breeze. Upon the breeze faintly can be heard a voice. Her speech seems somehow formal and archaic at the same time. Like she hasn't spoken in hundreds of years. The group isn't sure if the words are heard or somehow placed in their heads.

Welcome to the Crying Jungle. I am Sabara. I am the soul of the jungle and its guide. The jungle has grown suddenly in strength and will. This is the only reason I can communicate with you now. Normally I can only make my presense felt to those closest to me. My family and select other elves.

My daughter has explained that one of the sleepers was awakened. His power is already extending to nature. Reinforcing her natural strengths and giving new and different ones.


She will pause and look pensive for a moment and then continue, My time is almost finished. My strength almost gone. Soon my daughter will have to take my place. The jungle is angry. If feels it has been invaded by this strange floating city. You must move the city away! You must move the city awwwayyyyyyyy....

The ghostly image is gone and her warning lingers on the winds for only a moment. Prillana will drop to her knees and bury her face into her eyes and start weeping.


Xenia 
Saturday April 30th, 2005 4:57:31 PM

Xenia goes to the elven princ ... well, um girl. She kneels beside her and cradles the weeping girl's shoulders in her thin arms.

"That's alright, 'Llana. We're here. It's alright." She rocks Prillana gently, sharing with the girl the warmth of another, a light of companionship that pushes back the burden, the despair and loneliness of responsibility.

"We're here with you. We're here."

Not sure what we can do ... But we'll do what we can. Poor 'Llana. We gotta. We just gotta.

Lang & Sunshine  d20+6=14
Sunday May 1st, 2005 1:48:43 PM

Lang calls for Sunshine when the Shields reach the ground. As they move towards Sabara he says "Heel".

Lang listens to the forest guardians warning message as he carefully observes her (spot 14) for anything useful.

Lang remains where he is after Sabara leaves and Xenia comforts the grief stricken Prillana.

"I have a few questions Florin, but now may not be the best time to discuss them," Lang says with a meaningful glance towards the forest elves.

Angus 
Sunday May 1st, 2005 2:37:08 PM

Angus treks down to meet Sabara with the erst of the Shields and keeps a wary eye on all the elves. Angus listens to the spirit of Sabara and gets even darker thoughts. Angus mutters under his breath. "Just great, now all we have to do is move a city to make Sabara happy."

Angus catches himself and hold his sarcastic tounge from wagging further.

Angus looks to the two humans. "Florin, I agree with Lang, there is much to discuss now that we have critically valuable information." Angus bends down to scratch Sunshine and whispers "Want to go home boy?"

Belkior 
Sunday May 1st, 2005 4:39:07 PM

The halfling cleric follows the group down to the forest floor. His short legs get him there just in time to see the spirit of Sabara approach Prillana and hear the spirit's words.

When he sees Prillana drop to her knees, Belkior will rush forward and tend to her. Standing beside the kneeling elf and Xenia, Belkior considers what they have seen and heard. Once Prillana's tears have eased, Belkior will return to his companions. "Florin, this news is very important to the council. I agree, however, with Lang and Angus. We should hurry back to the city with this news."

Moving closer to the others, Belkior will continue in a lower voice. "And maybe discuss what we, ourselves, should do with this information."


Florin Jadenth  d20+1=13
Monday May 2nd, 2005 3:16:52 AM

Florin comes down with the others and has remained silent as he listens to Prillana's mother's words and then looks to Prillana when she drops to her knees crying.

Florin is lost as to how to react at the moment as his mind goes over the moving the float away from the forest. He will move over and pat Prillana on the shoulder once before turning to the group, "This should be interesting to say the least...move a whole city? I do not know if the Floating City can be moved. These are things we will have to look into and discuss."

Florin kneels down beside Prillana and speaks to her when she has calmed down, "In the morning we have to leave Prillana. We will check on your father and see what we can do to help this situation, however I will say now that I do not know if the Floating City can be moved and most of all I don't know if the nobles and such will even allow that."

Florin sighs and looks to Prillana, "If there is anyway then we might have to try and meet each other half way. There is alot we can learn from all of you and I think some things you all could learn from us. Telling us to move farther away to some will be considered a act of wanting to get rid of us and not become allies."

Florin sighs deeply and shakes his head, "I can only do so much to try and help, I can speak to some of the nobles and maybe persuade some to agree but I do not know. I mean no offense Prillana, just neither of us want to see anyone hurt I believe."

Florin looks to the group and moves over to them, glancing to Xenia and speaking gently to her, "Over here for a moment Xenia, please." Once everyone is around him he will look to each person, "This doesn't bode well in my mind. If we can't move the Float, what will the forest do? Is this a threat or warning to us? If we bring it to the nobles and such attention, how will they react? We will have to discuss this as a group but I say we do it some where else then here, to many ears and to many eyes. Tomorrow we should head home and check on Prillana's father and also maybe if he's free we can get some info from the man, however I don't expect much since he seemed rather secretive on things." Florin takes in a deep breath and looks to everyone, "Okay, other then that we should just enjoy the remaining of our visit and be ready to head out in the morning. I want us all fresh and ready, just incase so we leave come morning."

Florin lets that go and allows everyone to go do what they wish now and whispers as he watches each member go or if someone is still standing near him they would hear him say it anyway, "Everyone should have some fun while they can, I have a gut feeling that things are coming thats going to put are weapons and will to the test."

Decideing to take his own advice Florin will go ahead and glance around for the elven escourt he was given <spot:13> and go to her, asking nicely if she would like to have a drink and maybe show him a elven dance or two and he will show her a dance or two from the Floating City in return. If he has a shot at all he will go ahead and ask the lady back to his room for some talk or whatever comes depending on how the night goes.

Tionel 
Monday May 2nd, 2005 7:43:50 AM

"The Float can be moved, Florin.. I know that much at least. See, the Floating City used to be in a place far away from here...on a continent that was mapped out, in the middle of a lake. Then, one day, it vanished. But people teleporting back from there could come back to the Floating City, and hence, through teleportation, others came, like me. But nobody really knows where the Floating City is now, in comparison with that continent..." Tionel stops, smiling. "Though I heard a story, once, that the whole city was carried on the back of a giant turtle, and one day, it grew wings and flew across the sky... Many other stories explain how it happened."

Wynn Brightsong 
Monday May 2nd, 2005 7:55:16 AM

Wynn jumps to the ground from one of the overhead walkways and gently coems to rest near SabaraRing of Featherfall. The bard watches the apparition carefully and listens closely to every word.

The bard remains silent during subsequent conversations, mulling over what he has learned. When Prillana regains her composure Wynn will ask her for a tour of the nearby jungle.

Syr 
Monday May 2nd, 2005 1:05:50 PM

With the echo of Sabrara words, 'move the city' phrase in his head the elf frowns in frustration. He had such hopes for a flourishing trade between the village and the city. He wanted to be that liason in the process, "So much for my thoughts of a trading outpost. Now, it seems a moot point if the city moves." He looks sadly around the village as if memorizing it's appearance and people.

DM George 
Monday May 2nd, 2005 3:27:41 PM

The group seems to come to the concensus that it is time to go home and warn the council about what they have found.

Xenia and Belkior try to comfort Prillana and she quickly regains her composure. "I just haven't seen her in so long and I miss her so much."

Lang looks around but sees nothing else but concerned elves looking on. They seem to be surprised that Sabara is here as well.

When Wynn asks for his tour, Prillana will glance at Xenia, rub her jaw and beg off. "I am so sorry, but I must plead exhaustion. To much has already happened. Please enjoy the rest of the party. I will see you off in the morning." Prillana makes her escape, heading to her rooms in a different set of trees.

The Shields have a good time for the rest of the night. They dance, eat, and drink their fill. They are shown to a large room which has been given over for their use. Florin tries to get lucky but it isn't in the stars for tonight.

Morning rolls around and the air seems different. The hatred that the group originally felt isn't back but the jungle seems more tense somehow.

Prillana meets them and says, "I want to thank you for returning me home. I know you will do your best to get the city moved if possible. Please look after my father. He is getting old and is in poor health."

After any goodbyes and last minute questions, the group moves off down the river. They wave one last goodbye as they round the river. They wonder in their hearts if they will see the marvelous village ever again.

Xenia 
Monday May 2nd, 2005 6:34:33 PM

Xenia hugs the elven girl and kisses her on the cheek.

For the briefest moment, Xenia just doesn't get onto the boat. I mean, 'Llana's gonna need someone, right? This is a tough time for her. She needs someone to stick by her.

But then, the sun of reason and perspective beams down from behind the clouds of rampant emotionalism and bathes the landscape of the girl rogue's mind in light.

She's probably got her own friends. Lots of friends. I mean, she must. Right? Anyone that beautiful has got to be popular. She takes one last long look at the town up in the trees, and then steps into the boat.

"You know, sometimes I miss my folks too," Xenia says to the lazy sound of the oars as they dip from the river. "Not my Da so much. He's always talkin' to me. You know. Up here." And she taps a gloved finger against her temple. "But, you know, my Ma, she was always there. She never said much, but she was always there. And you know, just be being there, she'd make you feel warm, like you were home."

Xenia dips a finger in the river as they float downstream. Her eyes see off into some far distant place.

"You ever miss your mother, Wynn?" she asks.

Angus 
Monday May 2nd, 2005 10:54:52 PM

Angus spends an anxious night waiting for dawn. The sorcerer normally sleeps like a rock, but not tonight, Angus just does not feel welcome here.

In the morning, Angus is an early riser, which should be shocking to most. Angus even helps load the boats, but draws the line at rowing.

Angus inquires loud enough for both boats to hear. "Do you think we can make it back in one day with this current?"

Lang & Sunshine 
Monday May 2nd, 2005 11:42:07 PM

Lang says goodbye to Prillana and enjoys the rest of the night.

In the morning he helps get the boats ready and will take first turn at the oars.

Tionel 
Tuesday May 3rd, 2005 1:15:33 AM

Tionel lies back, glad it's not his turn at the oars, and lies back on the seat and stares up at the sun. He hums, wondering at the miracles he's seen so far. Idly, he comments, "Well, nobody's ever been able to figure out why the city got transferred in the first place, or at least no one's talking. At least, that I know of. Hey, Florin, your parents are natives, and nobles to boot...they ever say anything of how the city got here in the first place? Belkior, do you Alemites in this area say anything about it?"
After a bit of resting, he decides to hop off the boat and swim alongside it as a slim, strange sort of fish he once saw, called the mariner's friend. As a dolphin he swims around the boats excitedly, occasionally making spectacular jumps out of the water.


Florin Jadenth 
Tuesday May 3rd, 2005 2:29:22 AM

Once morning arroves Florin helps everyone prepare for the boat ride back to the Float and bites off a laugh when the comment on making it back to the Float in one day.

Florin does take a moment to see Prillana, "I wish you luck Prillana and we will do out best. If you can truely talk to your mother and this great forest then please while we are away try to tell her that not all of the people in the city our bad. Some of us do want to live in peace with the elves and this forest. I hope one day your world and ours will find common ground and become better friends. I also do not know if you, the forest or your people will want us to but I hope one day to return here. Maybe even show my daughter Jella your wonderful city." Florin out of respect for Prillana and her village bows low to her and her people, "Till we meet again Prillana and we hope to see your father released safely to your home also."

Florin afterwards makes his way to the boat and helps shove off. As he relaxes abit he speaks up, "Let me know when you like me to take over rowing and I shall." When Florin hears Tionel's question he shakes his head, "I heard nothing of how the Float was moved. I guess they deemed in not important to talk about or be taught to me but then again I wasn't my parents most liked son."

Florin looks over to Wynn, Syr and the other elves in the group and nods to them, "If your cities are like that one then they are truely wonderous. They are much more natural like then where we call home, even if I would miss the paved roads and buildings around me there is a peace there."

Florin looks at the water as they move along, his mind on the things to come and wondering how to apprach this matter. After the group gets away from the elven village Florin looks to the group, "How we going to deal with this? I do not know how to apprach any of the nobles and such about moving the float and can only imagine their reply if we tell them the warning."

Belkior  d20+18=21
Tuesday May 3rd, 2005 7:25:02 AM

The halfling cleric spends an uneasy night, filled with dreams of camping in a rainstorm surrounded by a huge pack of wolves. Perhaps it's sleeping in a treehouse which is simply unnatural for halflings, in Belkior's opinion

When morning comes, Belkior will perform his devotions to Alemi. Once that is complete, he will share the repast that the elves have surely provided. Now that he knows what sort of "delicacies" the elves enjoy, he won't eat anything that he doesn't recognize.

Belkior's ears perk up when Prillana asks that they care for her father. "He is unwell? Is it something specific that ails him, or simply the infirmities that plague the elderly? Have your healers prescribed any restoratives or other medicines? Is there something that we should be taking to him?"

If there is, Belkior will listen carefully to understand what Prillana and / or the elven healer describes.
Heal = 21, to understand instructions

Once that is complete, Belkior will travel down to the boats with his companions. Before venturing out on the water of the river and lake, the halfling will remove his armor and secure it to his pack. His little misadventure while trying to separate Xenia and Prillana has emphasized the folly of wearing armor when boating.

After stowing his gear, Belkior will look around at his companions. "What? Is it my turn to row?"



Syr 
Tuesday May 3rd, 2005 3:41:06 PM

Syr gets small and quiet when the others began talking about their parents. Staring out over the bow of the boat, he wonders if his mother and father would be like Prionel and Sabara if they were allowed to grow old. Again when Florin asks the question about the elven cities he withdraws from the group. Thinking of all his dreams for creating some sort of business he then ponders everything he is missing in the rest of the world.

DM George 
Tuesday May 3rd, 2005 8:01:55 PM

The Shields have been rowing for a couple of hours and are making good time with the current.
Tionel notices the jungle has gone strangley silent and then it errupts with noise. A loud and angry squealing can be heard just up the river ahead.

A large sow is protecting her young from 10 purple colored orcs. The orcs spring to the attack and club the mother pig with their hands. The pig seems to freeze and fall over. Then the young quickly fall prey to the orcs. The hunters gather up their prey and move off into the jungle quickly lost from sight. One stays behind and gives the Shields a hard look, then seems to scan the rest of the shoreline and then follows his friends.

This occurance seems very strange. The group have never seen a purple orc before and they used no weapons. Something else is bothering you too. Make a intelligence DC check please DC15.

Wynn Brightsong  d20+2=5 d20+10=24
Tuesday May 3rd, 2005 8:54:58 PM

Wynn takes his turn at the oars and watches the shoreline for any signs of lost civilizations or ruins. "Yes, I miss my mother...she encouraged me to seek out new things, music, art, adventure. I hope Bralin managed to get a message to her..."

The bard watches in facination as the purple orcs finish off the sow and her litter. He searches his mind for any recollection of purple orcs [Bardic Knowledge=24, Int=5]

Belkior  d20+3=9 d20+4=5
Tuesday May 3rd, 2005 9:20:40 PM

The halfling cleric watches aghast as the orcs club the pigs to the ground. He realizes that most things choose to eat the flesh of other creatures, but the suffering of the animals is painful to watch. That the orcs were purple, and that they used no weapons is strange but not particularly so.
Int check = 9

"Let's row over there! There might still be one left alive that I can save!"

If Belkior is at the oars, he will row towards the shore and beach the boat. Clambering out of the boat, Belkior will survey the scene of the slaughter to determine if any are left alive or might have escaped. Unfortunately he is unable to determine anything (Untrained Survival = 5, natural 1). "Lang, did any escape?"



Xenia  d20+2=20
Tuesday May 3rd, 2005 9:21:11 PM

Xenia's full dark lips pull up at the corners. "Your mother sounds like my father," she says over her shoulder to Wynn.

And then the squeelings and the attacked pig family.

"Hey you! Stop that!" Xenia shouts, and jumps up in the boat.

Having momentarily forgotten, of course, that "jump up" and "in boat" are not a very good combination. A quick crouch calms the rocking, and the dark rogue whips shortbow and arrow into position.

Too late.

"Farblation," she mutters. "Farblation, did you see that? Wonder what that was about?" (Int 20) "Did you see that? Purple orcs. And I thought this place was weird before."

Angus  d20+2=3
Tuesday May 3rd, 2005 10:56:20 PM

Angus is enjoying the boat ride as his unease has abated since the Shields left the Elf village. The calm is shattered by the purple orcs.

Angus sits up and watches the pig beating. "Well someone is having pork chops tonight." Angus does not give the purple orcs a second thought (Int roll 3, nat. 1).

Angus is alarmed when he sees Belkior steering the second boat to the shore. "Not a good Idea." Angus calls out to Belkior's boat.

Angus attempts to measure distances from the middle of the river to shore and then again to the trees that the orcs dissappeared into.

Lang & Sunshine  d20=16 d20+3=12 d20+11=21
Tuesday May 3rd, 2005 11:33:45 PM

Lang enjoys the exercise from rowing. He also enjoys the time when he is not rowing, lazying about in the boat with Sunshine.

Lang watches with interest as the orcs go about their business. He contemplates pulling out his bow and shooting a few arrows, but decides against it. Hmmm purple orcs he thinks (intelligence check 16; Knowledge nature 12). He wonders if it is the same shade of purple as those flowers they saw by the smithy.

"It is just a pig Belkior. All creatures need to eat. We must not forget our mission by this minor distraction."

If the Shields decide to land the boats then he will search the immediate area looking for tracks and clues (track 21).

Tionel 
Wednesday May 4th, 2005 1:59:35 AM

Tionel warbels angrily, then emerges on the land, a sleek black large wolf. He roars angrily to his friends, encouraging them to follow him, and begins trotting after the orcs.

(Wanna go after them? I vote yes!)

Syr  d20+1=10
Wednesday May 4th, 2005 3:51:15 AM

Taking a break from rowing, he stops to stare at the orcs. Judging their unarmed skills with an experienced eye, he observes their competency as they kill the beast. "Now, while I didn't grow up in an elven village. Even I know that elves and orcs are mortal enemies, what would Prionel say about these purple things?" He resumes paddling and gradually steers the boat to the shore near the spot where the orcs disappeared.

Florin Jadenth 
Wednesday May 4th, 2005 11:41:55 AM

Florin watches the display between the orcs and the wild boars/pigs and frowns at what goes on between them. Florin glances to the others as he gauges their reactions and speaks up quickly, "Slow down Belkior, and the rest of you also. We were spotted and orcs are a intelligent enough and war like enough to possible have something planned for us if we land."

Florin thinks and speaks again, "Land alittle ways down from where the pigs were attacked and we'll go from there." Florin figures some arguement might come up about they were suppose to be returning to the Float so quickly speaks up also, "I never seen purple orcs before so I think it would be a good ida to investigate this. Anyway, any knowledge we can pick up on what lives out here would be a help."

Belkior - 2nd Illegal Post 
Wednesday May 4th, 2005 9:27:44 PM

Stymied in his efforts to reach the shore and search for any wounded, Belkior reacts badly to Lang's suggestion. Belkior turns towards Lang in the other boat and speaks slowly and carefully.

"Just a pig? What do you mean it was "just a pig"?"

Belkior's voice is beginning to rise as he launches into a tirade. "How would you like it if one of the elves back in the tree village found you hurt and said, "It's just a human." Huh, have you thought about that? It may be "just a pig" but if it's hurt and in pain, I have a duty to heal it."



DM George 
Wednesday May 4th, 2005 10:11:30 PM

Lang and Xenia both realize that the orcs made their attacks totally silently. Their wasn't a grunt, they didn't call out to each other, and they seemed very coordinated.

The boats land upon Belkior's insistance and the party spills out of them. They don't find any surviving pigs but a rather large trail leading off into the jungle.

Lang while looking at the tracks notices that the tracks are strange. The orcs were not wearing any kind of footwear and they only have 4 toes each. A very interesting mystery.

Angus 
Wednesday May 4th, 2005 11:13:46 PM

Angus gets out of the boat and comments to Belkior. "I was beginning to get the feeling I was only a human in the elf village. I did not see any halflings or humans get to vote if the sleeper fellow got to be awaken. We do not count in their eyes."

Angus will wait for the Shields to form up and make sure he is in the middle, if the group is planning on tracking the hopfully now well feed and tired purple orcs. As the group, starts into the woods, Angus will cast mage armor on himself. "I hope I don't need it" he adds to no one in particular.

Syr 
Thursday May 5th, 2005 1:37:25 AM

The elf stares in surprise about the fervor that is in the small halfling's voice. "Belk, I understand they are living creatures and all but I have to ask... Do you have a smiliar love for nature that Tionel seems to? I mean, any Druid lurking in that wee frame?"

Syr steps out of the boat and looks toward Florin for the next course of action regarding the orcs.

Tionel 
Thursday May 5th, 2005 6:53:19 AM

Tionel stays in his wolf form, at the front of the group. He paces back and forth, looking towards where the orcs came from. He obviously wants to continue after them into the woods. In his current form, he can't really communicate well.
Seeing people still talking, he whines a little in his current form. If necessary, he will even go over to a person and gently tug on their shirt...
Time's awasting!

Xenia  d20+17=28 d20+12=24
Thursday May 5th, 2005 10:32:32 AM

Xenia frowns. But it's not an unhappy dissatisfied sort of frown. It's a thinking concentrating sort of frown.

"Um, guys," she says, "remember the greenies and how they, you know, kind of sort of worked together." She stares off into the Crying Woods in the direction in which the troop of purple weirdoes had disappeared. (Spot 28, Listen 24) "I dunno, but this just sorta smells like the same set up to me. And if they're anything like the greenies they're gonna be tough." Shortbow in one hand, she fingers one of the beads on the necklace hanging between her small breasts.

"And, you know, if there's something new out here in the Crying Woods, it might be a good idea to see what it is. But, then again, it's like, new stuff shows up all the time in the Crying Woods. And we're the only ones that know what Sabra said about moving the City away. We're, kinda, 'Llana's only link to her Da, too. We get nixed and all that goes away."

"'Sides," Xenia's voice drops with a note of sadness, "I think mama pig and baby pigs have pretty much had it by now."

Rolls
Spot 28 (To see if the purple orcs might be coming back)
Listen 24 (Same)

Lang & Sunshine 
Thursday May 5th, 2005 2:29:27 PM

Lang looks up from studying the Orc tracks. Gathering his thoughts on the tracks he turns towards Belkior and the rest of the group, responding in a calm manner to Belkior's accusations.

"Belkior, every creature has its place in the Wold and on the food chain. Pigs, for the most part, are food for other creatures. They are an unintelligent creature whose only instincts are to eat, sleep and produce offspring. Orcs, on the other hand, are an intelligent race of humanoid. While not exactly the best representation of what a creature can do with intelligence, they nevertheless have some. I am not a big fan of Orcs and I have hunted and killed many of them in my past. But who am I to deny their existence? Who am I to deny them from hunting for food for their women and children? Since when do the Orcs NOT have a right to exist in these woods? The Crying Woods has made many attempts to keep us from entering it, if it did not want the Orcs here wouldn't it attack them like it did us? If the elves thought the Orcs were a danger, do you not think they would have told us? Speaking of elves, yes, the elves may decide to leave me injured and not help me, but then again maybe they will decide to nurse me back to health. A pig will always leave me injured, it will never attempt to help me as it does not have the brain capacity to even make the effort. Creatures die all the time for other creatures. It is the way of Life."

Lang then turns towards Florin and relates what he has determined from the tracks.

"Florin, I advise you against leading us after the Orcs. For one, these are not normal Orcs. I cannot even say they are even Orcs. Their actions, coloring, lack of footwear and only having 4 toes confuses me. It is not what I have seen in my past from Orcs. Secondly, we are already on 2 missions. One to inform the council of Sabara and the elves warning about the potential danger to the Floating City. The second, from Prillana, is to find out about her father's well-being."

Done speaking, Lang awaits Florin's decision on the direction the group will be going.

Belkior  d20+6=16
Thursday May 5th, 2005 3:41:02 PM

The halfling cleric looks around the clearing, seeing the signs left by the orcs' slaughter of the pigs. So much blood, and he still hears the sounds of the pigs squeeling as they were killed still rings in his ears.

Belkior hears the opinions of his companions. After taking a moment to compose himself, he replies in a measured voice. "I realize that orcs and wolves," gesturing at Tionel, "and people have to eat. And that this is part of the natural cycle."

Belkior looks out into the forest, listening to the sounds of life within it. Listen = 16 "I choose not to consume the flesh of living creatures, but I don't insist that all of you follow suit. What bothers me, though, is suffering. Instead of killing the pigs quickly, with the least pain possible, the purple orcs beat the pigs to death. With their fists! Even if they were tremendously strong, that would take longer than a quick stroke of a sharp knife, or an arrow striking true."

"Hearing the pain of the pigs was what made me try to rush over here. But, seeing what's left here," Belkior gestures at the trampled ground, "there isn't anything that I could do."

"You're right, too, Xenia and Lang. We've agreed to help both Prillana and the Alder Circle. Rushing off into the forest will just delay our completion of those tasks. And, you're correct about the pigs likely all being dead."

Florin Jadenth 
Thursday May 5th, 2005 8:45:06 PM

Florin looks to everyone when the beach the boats and also listens to the comments and suggestions given before speaking up and motioning to the boats, "We have made a promise to Prillana and in this case we have to judge the most important."

Florin looks to Belkior and comments to him, "The warning given us by Prillana's mother needs to be dealt with first, it involved the whole Floating City and none of us want to see anything happen to the city, being side tracked now could cost the Float dearly. Plus remember Prillana's comment on if anything happens to her father."

Florin pats Belkior on the shoulder and looks to everyone, "lets get going before the orcs possibly come back."

As he gets ready to get in the boat he comments to Wynn and Angus mainly, "You two like to take note of those orcs as much as you can so we can maybe find out some info on them?"

Wynn Brightsong 
Thursday May 5th, 2005 8:56:11 PM

Wynn nods in Florin's direction and makes a mental note of what he has seen. The bard takes his place at the oars and when the party is ready, navigates the boat to mid channel.

DM George 
Thursday May 5th, 2005 9:26:20 PM

The group struggles with what to do. Obviously there is a mystery. A stange new monster was sighted. It was silent and an efficient killer. Is it organized? Is it a threat to the Floating City? The party decided to forgo the chase and honor earlier committments.

They all gather back into the boats and make their way downstream making good time. Even Angus is tempted to row as it looks easy with this current. In fact the current seems stronger than it did the other day. Was there a storm up river? The group doesn't know but as darkness descends they break into the river's mouth and see the city in the distance.

Angus (Mage Armor) 
Thursday May 5th, 2005 11:06:50 PM

Angus is getting impatiant as he is thinking of a warm bath and a warm soft bed. "What will it be Shields, Orcs or City? Lang, Florin, Syr why don't you just go catch on for questioning to see if they are a threat to the city or the elves. Anyone speak Orc?"

Wynn Brightsong 
Friday May 6th, 2005 7:54:09 AM

"Even the currents tells us that it was the right decision to leave the Crying Woods, Florin. The river sends us home as sure as Domi." Wynn relaxes at the oars and lets the current expell them from the forest. He contemplates all he has learned over the past days and can't help but wonder how the full tale of Sabara and Prillana will play out over the weeks and months to come.

Florin Jadenth 
Friday May 6th, 2005 10:12:30 AM

Florin nods and will take his turn at the oars for sure since he might beable to help the group make head way with the currents help. Florin likes the rowing since it's a nice work out.

When Wynn speaks up Florin smiles and nods, "I noticed that Wynn. The orcs will be a good thing to possibly look into when we have taken care of current buisness. I'm pretty sure we can find that spot again and use it as a point of reference. Maybe even Prillana's father knows something of these orcs. We can only know more once we get back to the Floating City."

Florin glances to Lang since he figures the man would agree with his thinking the most, "Know as much about your possibly enemy as possible. Thats what I was taught by my teacher, it keeps you and your friends alive is what he said."

Xenia 
Friday May 6th, 2005 12:20:24 PM

Xenia kneels at Wynn's feet in the bottom of the boat. This all feels so out of her depth. Maybe they should have gone after the purple orcs. At least thats a thing they might be able to do something about.

But framblenation! How are they supposed to get the city moved? And even simpler, how are they gonna get 'Llana's Da away from Perimon?

"So, what we gonna do once we get back?" she asks. "I mean, we gotta see to 'Llana's father. I don't think it'll be too hard to bust in and get him, but what if he still doesn't wanna go? Maybe he'll change his mind when we tell him his wife is back."

"And how in all the Starry Sky are we gonna get the city moved?"

With a small sigh of frustration the dark rogue puts a hand on Wynn's knee and rests her chin upon her fingers.

Belkior  d20+18=30 d20+8=10
Friday May 6th, 2005 1:31:38 PM

The halfling cleric sits in the boat, mulling over what he has seen and heard this day. Life in the temple was so much simpler, with it's almost predictable daily routine. But he wanted to get out and see the world, so he's actively involved now.

Addressing no one in particular, Belkior asks "When we get to the City, do you think that we can get in to see Prillana's father? Would Perimon be trying to prevent contact? If need be, I'm sure that Healers from the Temple sometime go to where prisoner's are held to minister to their needs. I might be able to get in that way."

"You know, I'll have to consult the texts back at the Temple, but I'm pretty sure that it isn't a normal disease that would make them turn purple and lose a toe on each foot." Heal = 30, Knowledge Physiology = 10



Syr 
Friday May 6th, 2005 3:34:08 PM

Enjoying the ride back he comments to the others, "Maybe this stronger current will push the city further out in the lake?" Thinking for a few for moments, "Considering that I've lived there most all my life, I know surprisingly little about the city. It seems to me that the easiest way to move the city is to get it floating once again. I heard it said that the Overload and his crown contain the knowledge of the workings of the city. I'm sure we won't be able allowed an audience but Prionel... Do you think he has made some friends with the time he has spent there?"

Tionel 
Saturday May 7th, 2005 1:09:24 PM

"It's not as weird as you think. I've lived many years on the Floating City, and I never even visited other levels while I did so." The elf remarks, having resumed human form on the boat. "I think we should go after the orcs...but...I see your guys point about getting Prionel released. Though I don't think we really can do anything about it. I mean, do you think the city council would listen to us? They obviously don't care about it, they've already arrested him. The orcs, well, that at least seems like something we can find out more about and do. But we should go back nonetheless, to at least try and research the whole moving the city thing..."
But he can't help but look back at the path. The only fresh indication of the orcs. For all they know, they might never see them again...


Lang & Sunshine 
Saturday May 7th, 2005 2:27:21 PM

"Florin, I agree that it would be best to try to gather as much info on the Orcs as we can before we start searching for them. Especially as they do not seem to be normal Orcs. Hopefully we can see Prionel and he can inform us about the Orcs and give us his opinion on what to do with them."

"I guess after we report into the Circle of Alder about Sabara and after checking on Prionel's status then we are free to do whatever we want."

DM George "Pretty flowers" 
Saturday May 7th, 2005 4:34:06 PM

As the group rows closer to the city, they notice something strange about it. Where the outer walls of the city used to be an offwhite, they are now brown. As they move even closer, they see that the outer walls are entirely covered with vines that seems to be growing in front of their eyes. Small flowers seem to be sprouting along the vines in brillant color. They air is filled with their fragrance which has the scent of wild roses.

As the group docks up at the docking level, they notice the vines starting to spread inside the city as well. It seems years of growth have been accomplished in one day.

Angus 
Saturday May 7th, 2005 8:39:11 PM

Angus tips back his floppy hat to get a better look at the city as it comes into view and says "Very Pretty, Pretty Amazing, I think Sabara may have her own plans for the city. A little exterior decorating before WE move the city. I know you are strong Florin, may be can hitch a rope to our boat here and you can start rowing."

Angus continues to scan the vines and flowers "I liked our chances with the orcs better. I don't know about this. I hope the Council has a clue. Lets head there right away."

Xenia  d20+17=20
Sunday May 8th, 2005 8:45:17 AM

Flowers and smells be damned. Xenia's mind leapfrogs ahead with dire conclusions. Xenia herself nearly jumps up in the boat again.

"We're too late." She grips Wynn's knee hard with tension. Slowly she stands. A gloved hand rises to shade her eyes as she strains for a better look at what is going on at the gate by the docks. (Spot 20)

"It's vines," she says stating no more than the obvious. "We're too late. The Orphanage! We gotta rescue folks."

"The Crying Woods is here!"

Florin Jadenth 
Sunday May 8th, 2005 6:35:44 PM

Florin looks over the city and frowns as he sees the flowers and wonders what the inside of the city looks like. After a few moments thought he speaks up, "I agree, we'll check with the druid's about Prillana's father after we see about getting the Float moved or how we might go about doing it."

Florin looks to the others now and nods, "Lets hurry to the city everyone."

Florin chuckles when he hears Angus's comment and smiles to the man, "Thanks Angus but I'm no Domi. If I had even a fraction of his strength I could probably move this city without trouble."

Lang & Sunshine  d20+6=18
Sunday May 8th, 2005 9:41:08 PM

Lang, like the rest of the Shields, grows concerned with view of Floating City as they get closer to it.

Looking closely, he tries to determine anything that may explain the situation or help in their understanding of what is going on in the city (spot 18/22). One thing he is looking for is movement among the vines as if people are trying to cut them back. He is also trying to see if the towns' people are avoiding or scared of the vines.

After the boat docks Lang and Sunshine quickly hop out of the boat. Lang quickly puts on Sunshine's new armor and retrieves his short swords from his quiver.

A small smile forms on Lang's lips as he realizes that he may be able to slay some more of the vile plant creatures.

Wynn Brightsong 
Monday May 9th, 2005 12:48:32 AM

"If it weren't for the warning from Sabara I'd question our sanity for thinking the presence of such beautiful greenery could be anything but a good sign, but now...well, now I think we had better hurry." The bard has a worried look on his face for he cannot imagine how they are going to move an entire city.

Tionel  d20+12=23
Monday May 9th, 2005 2:34:07 AM

"You really think this could be dangerous? I mean, couldn't this be a great chance, for the entire city to become at one with nature? The feeling I get when I see them is what..."
Tionel falls silent suddenly, and looks at the vines. He tries to fall back on his intuitive druid sense, his instincts and nature-connection.
(I'm not sure if it's a druid ability, or like a knowledge/nature check, or a nature attunement thing...but can Tionel sort of measure the intent behind these vines? The feelings animating them? Are they restless, struggling against the city? Are they pulling against it, ripping it apart? Or are they building it up, supporting it? Are they separate, or joining the city? What about the buildings? And so on. I think if anyone could tell the intent of nature to live with the city, or vice versa, Tionel would be the first one to be able to decipher it. He could see it in both the feel of nature to the city, and the peoples' response or views about it. I rolled a knowledge: nature roll of 23, and have a few other rolls I could make, but I figured it's more of an rp thing. What sort of emotions can I read from the city itself, as a living being?)

Syr 
Monday May 9th, 2005 3:14:59 AM

Looking up at the walls, he exclaims, "Flowers? not very imposing but they are sure a break in the flow of the walls. I'd guess nature is taking over the city. Waking Sabara may not have been a good thing?"

Belkior 
Monday May 9th, 2005 7:54:04 AM

The halfling cleric looks at the rose vines creeping across the exterior of the Floating City. While the leaves and flowers cover some of the ugly spots on the exterior, they are also starting to block some of the exterior windows and doors. Belkior wonders whether the vines will continue to grow into the interior of the city where there is no natural light.

Cautiosuly picking his way over the vines, Belkior retrieves his armor from his backpack. Finding a place where he won't puncture himself on a rose thorn, he begins to don it. While doing so, he thinks and prepares to share hsi thoughts with the group.

Considering his words, Belkior states in a calm, measured voice. "I agree with Florin. Seeing this, I think that the Council needs to hear the message that we bring from Sabara and the Crying Woods. If nothing else, it may provide them with information to aid their decisions."

"After that, we can go to the Circle of the Alder afterwards. If need be, I can speak to Janus about providing healing to the prisoners in order to get in to speak with Prionel."


Belkior - OOC 
Monday May 9th, 2005 7:55:28 AM

OOC

Sorry for the delay, I missed the Sunday post.

Catacombs visits = is it assumed that we can get to the Catacombs any time that we are in the Floating City, or do we need to make a specific post and take time to visit.

[i] Feel free to visit the catacombs while in the city. I will tell you when they stuff is delivered.


DM George 
Monday May 9th, 2005 11:17:39 PM

The group examinines the flowers closely, many doing spot checks but everyone sees the samething. The roses are spreading very fast, but just seem to be latching on to the stonework, not ripping it apart. Still it is amazing to see a plant grow right before your eyes.

The group hurries off to the council chamber again. Many are experiencing deja vu during this period. Seems like you just did it the other day.

Once you reach the council chambers you realize your not alone in your urgency. Hundreds of frightened citizens seem to be ahead of you. Everyone is talking about strange occurances from nature. Some snippets of conversations overheard:

"I swear my cat started talking to me! Told me it was tired of the same food everyday and please for me to catch him a fish."

"I swear I didn't steal any piglets. My sow gave birth to 26 pigs and they all grew this size over night!"

"Would you just look at this cucumber! It grew to 3' long last night."

"While my kids were catching lightning bugs, one of them scorched my daughter's hand! Had to take her to a cleric of Alemi to get her cured,"


The druids seem very busy trying to call a panicky populance and the group has trouble getting near the doors of the council building.



Angus 
Tuesday May 10th, 2005 8:38:09 AM

When Angus sees the throng in front of the Circle of Alder, he does not feel like waiting. Angus casts several light spells in a row over the heads of the crowd to light the way for the Shields and announces with as much authority as possible. "Make Way for the Crimson Shields! We bring Important news from the Crying Woods and Leaders of the Jungle elves!"

Angus motions for the Shields to take the lead as he knows he can not push his way through a crowd.

Xenia 
Tuesday May 10th, 2005 1:32:54 PM

USELESS!!! Government toady frogy men! Framble macking USELESS!

"They're not going to be able to help," Xenia laments to the guys. "I mean look around. They got enough problems already just keeping the people from, like, you know, popping their tops."

"I guess someone has to tell them what we know. But it doesn't have to be all of us."

"I'm gonna head down to Merchant Level and talk to Gordo. I mean, hey, I figure one way to move the city would be to move the people. Cause what's the city without the people, right? And maybe we can get the elves out in the forest to take in the kids. The kids can grow up in the forest and learn to, you know, like, get along with it and everything. They'd be friends with the Crying Woods. Like the elves, and not like Perimon's crew, cutting stuff down and all."

"I mean, you gotta start somewhere, right? And it might as well be with kids."

The rogue goes up on tip-toes to kiss Wynn on the cheek before heading toward the central stairs.

"I'll meet you guys down at The Ghost. I wanna ask Happy what he thinks about getting everyone to move out of here. And, if we have to, what would be a good place to move to."

Syr 
Tuesday May 10th, 2005 6:36:26 PM

Following in Angus' path he pats the group hearld on the back, "Nicely done, Let's see how far we can get up the ladder before someone stops us. We may want to mention that lord...Perimon? a few times too."

Wynn 
Tuesday May 10th, 2005 6:55:49 PM

Wynn catches Xenia 'round the waist when she zeros in for a peck on the cheek. "Not so fast, Miss Next," he says pulling her in close, her back to his front. In a serious voice he continues, his mouth close to her ear, "no splitting up the party or taking off by your lonesome." The bard releases his grasp and sighs. "I'll come with you, but, lets check in with Florin first and set up a rendez-vous point for later." Looking around quickly, he adds more to himself, "in case things get crazy."

Belkior 
Tuesday May 10th, 2005 9:06:08 PM

The halfling cleric sticks close to his larger companions as they approach the crowd. While it might be possible for Belkior to squeeze through below the worst of the press, he could also get trampled very easily.

Watching Angus' actions, Belkior thinks of other ways that they could contact the council with information. Perhaps Janus has influence with them, thinks Belkior.

"Wynn, your plan of an established rendezvous is a good one and Florin should decide where we meet up. If we get separated, I will go to the temple of Alemi to see if Janus has heard anything, then back to our rendezvous? Would your apartment be a good place to meet, too?"


Florin Jadenth  d20+5=13
Tuesday May 10th, 2005 10:26:11 PM

Florin looks over all the stuff going on around him and shakes his head while whispering, "Seems like maddness is just griping the Wold around us here of late."

Florin perks up when he hears Wynn and Xenia's comment and looks back to them and nods, "The Giggling Ghost would be a good place to meet up at. Happy will probably have a place we can use in quiet once we meet up there."

Florin tries moving forward with Angus and speaks up, <diplomacy:13> "Hold on people! Like my friend here says, we have information to give that we learned while in the wilds. Please let us through so we can deliver this info and help aid this city."

Florin glances to Belkior and nods to the man and speaks to him quickly, "Alright but meet up at the Giggling Ghost when you get done there. An becareful, the people here seem to be frantic enough that they might accidently hurt you....you..umm, being smaller and all." Florin smiles but is trying to phrase the small comment as nicely as possible as to not wound his new friends pride.

DM George 
Tuesday May 10th, 2005 11:18:58 PM

Xenia and Wynn decide their time could be better spent in other places and make a rendevous point with the others and leave to find Gordo.

Angus and Florin after much shouting, pushing, shoving, and plain threatening finally make their way with the others behind them into the council chamber. It seems that it isn't quite a crazed in here as it was outside.

After the group is recognized and admitted they are brought to a room with a long table and many chairs around it. The doorkeeper asks them to wait and will find someone for them to report to.

After several minutes of waiting, the door opens and the druid who took your report last time, marches into the room. Brina looks harried but not unhappy to see you. She brusquely sits down and opens a scroll and sets out a quill with ink. When prepared she looks up and asks, "Did you find any natives?"

Lang & Sunshine 
Wednesday May 11th, 2005 12:09:12 AM

Lang takes a seat at the table and Sunshine lays down at his feet. Lang does not respond to Brina's question. Instead he looks at Florin to respond to the lady who once again is rather abrupt and to the point.

Xenia 
Wednesday May 11th, 2005 12:09:26 PM

Xenia snuggles herself back into the bard. "I was hoping you'd say that," she whispers.

Xenia's mind is full of questions and ideas on the way down the central stairs from Gold to Merchant. So much is changing. And so fast. It's all got a bad feel to it. Like things are happening that they have no control over. Just kind of coming down right on top of them. When stuff like that happens, the only thing the girl rogue knows to do is to jump aside.

"You know Wynn," Xenia says from out of the depth of her thoughts, "if we had to leave here, where would you want to go?"

Angus 
Wednesday May 11th, 2005 12:48:25 PM

Angus does not take a seat and if fact slams his hand on the table when Brina mentions any natives "Have you been under a rock!" Angus rubs his hand before continuing. "Two days ago, we brought the leader of the Elves to the Floating City for a meeting at the Giggling Ghost and he was then arrested. We returned his daughter back to their Jungle home." Angus rolls his eyes. "Can we speak to someone of authority here, you do not seem to have a clue or are to wrapped up in strange natural occurances of late." Angus crosses his arms over his thin chest and waits to see how Brina and Florin react.

Belkior 
Wednesday May 11th, 2005 9:45:02 PM

The halfling cleric waves to his companions as he departs for the Temple of Alemi on the highest level of the Floating City. As he trudges through the streets, there is more evidence of the rampant growth of plant life. Here and there he sees the leading edges of the roses that were growing up the exterior of the City. And, whereever he went, the people in the streets continued to speak of the marvels they had recently observed or heard about.

When Belkior enters the Temple grounds, he makes abeyance to Alemi. After a period of prayer, his mind cleansed, Belkior seeks out the Paragon Janus. If he is able to find the Paragon, Belkior will relate what has happened.

"Janus, I believe that I last spoke to you after the Crimson Shields rounded up some infected people from the Trash Level of the city. Since then, we've been out to the remains of the settlement started by Perimon where we were attacked by some plant creatures. We also found some records of the settlement and some artifacts suggesting infection by a plant like that in the people from the Trash Level."

Belkior pauses for breath. "After returning to the city for supplies, we followed up some clues contained in the records from the settlement and travelled to a village in the forest. The village was occupied by elves who have resided in the forest for a very long time. We found out that the forest is sentient and shares a link with the elves. The events here in the city are bound up with the forest and with larger events in the entire Wold."

"After meeting with the elves, one of the elders and his daughter returned to the city with us. We brought them to the Giggling Ghost to engage in some kind of Woldwide meeting of the elves where a decision was made to awaken something known as the Sleeper. When we were returning with Prionel, the elder, and Prillana, his daughter, the guards loyal to Perimon seized the elder. We took Prillana back to forest."

After another breath, "When we did, there was another event. Apparently, in the past an elf would somehow join with the forest, exactly how we didn't learn. It seems that Prillana is fated to be the next such mergent, following her mother. After getting a message from the forest, which was apparently unprecedented, we returned here to the City."

"The message from the forest is that the City has to be moved. We had no idea how to do that. And, we were asked to look after the well-being of Prionel, the elf elder."

"Do you have any influence with the Council, who could get one or more of the Crimson Shields in to see the elf?"


DM George 
Wednesday May 11th, 2005 10:35:57 PM

OOC Guys, I have noticed that the posting has gotten a little erratic lately. Certain of us are having more trouble than others. If you need some time away from the game, there is no shame in it. Please email me with your concerns. Otherwise it isn't fair to the people who do post. Tonight I am working with only 4 posts out of 8 players.

Angus shouts at the young druid and she stands and shouts right back. "You are speaking to the only person your gonna get right now." She points her finger at Angus and stamps her foot. "Do you realize what is happening out there? Nature is going berserk! Every druid is spending day and night trying to figure out why! Yes we know about the elvish convention. We no some elven protector has been awakened, but we don't know if that is a good thing or a bad thing. No, I didn't know one of them was from the Crying Jungle. That is very interesting. So why don't you sit down and tell me about it, instead of throwing a fit and acting like a 6 year old who just dropped his candy in the mud."

Belkior goes the his church and after waiting for over and hour is given an audience with Janus. (OOC Need to research Janus but needed to post before I had the chance. Please forgive any inconsistancies)

Janus smiles at Belkior and says, "My you have been busy. This news is very interesting. Yes the city can be moved but only the underlord can order it. No one else can. You need to get this news to the Overlord of the city. She can make an appeal to the Underlord."

Janus thinks for a few minutes and continues, "I can try to get an audience with the Overlord. She is very understanding, but also the city is in quite the flux right now. Please come back tomorrow morning. I can't promise anything but I should have more news then."

Janus stands and waves for an assistant to show Belkior out and calls out for others to bring her writing materials.

Wynn 
Wednesday May 11th, 2005 11:26:22 PM

"Where would I go?" Wynn answers vaguely. "Hadn't really thought about it, you know. What with my life-debt to Bralin, and all."

The bard follows the shapely rogue down the stairs. He doesn't say anything for a while. When they gain the street, he adds, "maybe back home to Magpie Crossing." Catching up with Xenia he adds, "would you like to see it? Come with me I mean? You could meet my mother."



Tionel 
Thursday May 12th, 2005 12:58:14 AM

Tionel turns to his fellows.. "Guys, let me try dealing with the druids. Angus, calm down, friend, I'll take this over." He draws Brina over and begins to speak to her of their mission so far, of the elves, their quest back to the city, then the return...along with the capture of Perimon, the reawakening of the Sleeper, and the mysterious orcs.
"It's important that the druids know the situation with Sabara. She is the Forest, somehow. She told us that the forest must be moved... And it seemed beyond her ability to prevent any disaster that may occur. We must try to convince the Overlord to use his influence on the Underlord, or whoever, to get this city moved back.
"Now, that's what you druids must do. In the meantime, I think the Crimson Shields should investigate the Purple Orcs. They don't fit into this schema of what's going on...we need to know more about them. We'll probably go back soon to investigate once we've asked people around here about things that are going on."



Xenia 
Thursday May 12th, 2005 11:30:27 AM

Xenia looks up askance at the handsome bard walking by her side. She takes his arm, and lays her head against his shoulder.

"Yeah," she replies, and the single word is a soft as the deepest sigh.

At the orphanage the first person Xenia looks for is little blonde Kyria. "Hey, Punkin," Xenia lifts the little girl and swings her up in the air. "How'd you like to live up in an elven town in the trees, huh?" she asks. "Where's Gordo, Sweetheart?"

Angus 
Thursday May 12th, 2005 4:18:07 PM

Angus is unfazed by Brina's reaction and waves a hand in her direction. "Is it not obvious that nature has gone wild. We do not need a druid for that. Get us someone who can make a decision regarding our information or we will just have to take it to a higher authority."

Angus exhales in a great sigh. "We just thought you may find the information useful, but apparently you can not handle nature in this state. I hope you have not lost your touch."

Angus looks to Florin. "Do you want to go see Perimon?"

Florin Jadenth 
Thursday May 12th, 2005 9:03:50 PM

(OOC:I'm terribly sorry for Florin's silence the other day. We had some nasty storms roll through alittle before the time I would be posting.)

Florin looks to Brina and sighs, letting Tionel speak to her as he figures a druid would be best to speak to a druid and looks to Angus, "Let the druids speak over the matter. They probably are the best to speak what has happened out. Lets try to find out about Peerimon before making any other moves."

Florin looks to Tionel and thinks for a moment before speaking to him, "Better bring up the comment we got made to by Prillana's mother to Brina too. They might want to be aware that the cities closeness to the jungle may be the cause of some of this too."

Belkior 
Thursday May 12th, 2005 9:06:08 PM

The halfling cleric will bow before leaving the presence of his superior in the Temple.

Ackonwledging the greetings of his fellows in the Temple, Belkior will leave the place where he learned so much about healing and the faith of Alemi.

His passage back down through the city is like the upward journey - dodging groups of people chattering about the strange occurences and sighting evidence of the wild growth of plants. He pauses once to minister to a child who has fallen and skinned a knee. After some brief ministrations, the child runs off before Belkior can launch into a lengthy discussion of how to care for a minor wound like that.

After some time, Belkior is avoiding some gossiping sailors while walkign down Dagger Point Street on Fence Level when he spies the welcoming sign of the Giggling Ghost. Entering through the door, he crosses to the balcony railing and looks around the tavern for his companions.

Not seeing any of them here yet, Belkior will slide into a booth and wait for table service. He's fairly bouncing with his news from Janus, but it looks like it will have to wait.

Syr 
Thursday May 12th, 2005 9:29:41 PM

Syr watches the others explain the city's predicament to Brina. As they group turns to leave, "If it helps, I can show you which tower that Prionel went to for questioning? Do you think Perimon will be there? It has been a couple days after all. for now, how about we get to the Ghost?"

DM George 
Thursday May 12th, 2005 10:31:35 PM

Brina concentrates on her conversation with Tionel and seems to ignore Angus all together. She listens carefully and takes occassional notes and frowns at the mention of purple orcs.

When she hears about Sabara and the elves, she is intrigued. "This is incredible information. You have found out more about the jungle in a few short days than most have found out in a lifetime. Course when most enter the jungle, their lives are very short."

After Florin mentions the comments of moving the city, Brina frowns. That might be difficult. I hear that the Overlord is out of the city right now. Only she can ask the Underlord to move the city from what I understand. Still I will bring this informatiuon to my superiors."

She casts a sidelong look at Angus and sniffs, "I think the council would want more information on these 'purple orcs'. We were surprised to hear about any races living in the Jungle. It seems to kill any of the noble races who visit it. If it is allowing a group of orcs to live there then maybe we can find a way to have it allow us to be close for a time."

The thief and the bard arrive at the orphanage and quickly see a friend. The little girl laughs with pleasure when Xenia swoops her up.
"I think he went shopping. He is very worried about food for some reason. Heard him say we will need to tighten our belts."

Belkior arrives at the Giggling Ghost and sits and waits for his comrades.

Wynn 
Friday May 13th, 2005 12:20:58 AM

Wynn waits patiently while Xenia seeks out Gordo and chats with her young friend. The bard finds a quiet spot and begins making an entry into his journal, he pauses frequently, recalling the details of each event that has occurred since they left for the Crying Woods.

Xenia 
Friday May 13th, 2005 7:40:38 AM

Oh bother. He's not here.

Xenia looks around at the people moving about in the streets. It shows in their movements. In the looks on their faces. The anxiety. Fear in the face of the unknown.

"Gordo's right, Honey," Xenia says to the little blonde girl. "You listen to him. He'll take care of you."

"Listen, Punkin," Xenia unslings her haversack and takes out pen and paper, the first things right on top, "we can't stay. But I gotta get a note to Gordo. Can you give this to him when he gets back?"

The girl rogue pulls the haversack up onto her knees and uses the back as something of a writing table.
Dear Gordo,
This is Xenia. How are you. We are doing fine. Remember the Crying Woods, and the thing out there that almost ate you? ...
Xenia goes on to write about their most recent trip to the Crying Woods. She describes how the bad feeling looks now to be gone. She tells him about Prionel, under guard in the City, a captive of Perimon. She tells him of Prillana, Prionel's daughter and the beautiful elven city in the trees. And she says how she thinks that maybe, just maybe, it might be a good place, if they had to go someplace, to take the kids to the elven city where they can grow up and learn of the elves and the Woods and maybe build a better future for the Woods and the people of Floating City.

She signs it Xenia. And, as an afterthought, she draws a rough map on the back leading up the river to the city in the trees.

Then she pulls her stuff over to sit by Wynn, as he's kinda writing too. And she pulls Kyria along too, hugging her on one side with Wynn on the other. She shows the note to Wynn.

"What do you think, Wynn? Did I miss anything?"

Angus 
Friday May 13th, 2005 7:57:17 AM

Angus smiles at Brina's retort. "Finally a useful suggestion. Florin, I have a few things to take care of, but I will meet you and Tionel at the GG." Angus looks back at Brina. "It might be good to be out of the city, there seems to be too much panic here. Lets see what is up with the orcs. Maybe we can catch one and bring it back for Brina to question." Angus winks at Brina before leaving.

Angus makes his way past the throng outside the Druids and goes to visit his toy maker. Angus orders 10 gp worth of toys to be sent to the orphange, before heading to the GG.

Tionel 
Friday May 13th, 2005 4:56:26 PM

"Well, for one, these orcs may serve a darker side of the forest, killing pigs and all. It might not be an altogether pleasant way of joining the forest in union...but part of the circle nonetheless. But anyways, you will pass on our words to the druids, right?" After she nods, Tionel makes a quick trip to the catacombs...

Belkior 
Friday May 13th, 2005 9:49:17 PM

Having a sudden thought, the halfling heads towards the bar. Once the bartended comes up, Belkior asks for directions to the nearest outlet of the Catacombs.

Leaving the Giggling Ghost, Belkior goes to the Catacombs and makes his transaction, then returns in time to meet his companions. With luck, none of his companions will notice his departure.


Florin Jadenth 
Friday May 13th, 2005 9:52:29 PM

Florin nods and looks to Syr, "Yeah, lets head to see about Prionel and then head to the GG for info from the others. Lead the way."

Florin smiles and nods to Brina before speaking, "We will look into the purple orc matter soon also."

Wynn Brightsong 
Friday May 13th, 2005 10:51:30 PM

Wynn reads Xenia's note and nods his head in approval. "I think you've covered it! Now let's get back to the Giggling Ghost and meet the others." The bard packs his journal away and offers his hand to the seated rogue.

Lang & Sunshine 
Friday May 13th, 2005 11:39:25 PM

"Do we need any supplies before we head back to the forest?"

Lang & Sunshine will head to the Giggling Ghost to meet up with the rest of the Shields.

Xenia (2nd Illegal Post) 
Saturday May 14th, 2005 7:46:05 AM

Xenia nods and takes Wynn's hand. "'Kay."

She kisses little Kyria on the forehead and hugs her as though this is maybe the last time she'll see her. "You take care of yourself, Punkin. Listen to Gordo, and you take care of yourself."

Then, she rises and follows the bard out into the streets of Merchant Level.

DM George 
Sunday May 15th, 2005 11:01:01 PM

The group finishes up reporting to the various heads of councils and churchs, does some shopping at the catacombs and other shops and meets up at the Giggling Ghost to plan their next moves.

Lang questions if they have enough food and after inspection of their packs, they do realize that they are getting short. They all realize that they can buy food at the Giggling Ghost but not trail rations.

Xenia is upset she missed Gordo but enjoys her visit with the young orhpans. She leaves a note behind with directions to the elven village.

The group decides that tracking down the purple orcs is the next logical step. Will they leave today?

Wynn 
Monday May 16th, 2005 1:42:04 AM

Arriving first at the Giggling Ghost, Wynn orders a pitcher of ale and steers Xenia towards a secluded booth away from prying eyes. Despite the seriousness of their mission, he can't resist the temptation of the rogue's delicate pointed ears, slender neck, and full lips. When the Crimson Shields start to show up, he sits comfortable with his arm draped over the rogue's shoulders and waits to learn what Florin has to say.

Syr 
Monday May 16th, 2005 3:08:56 AM

The elf leads the group to the same door that Prionel was admitted to previously. He raps loudly on the door and calls out, "Open up. We are here to visit Prionel! We bring word from his village." A moment after he yells he looks over at Florin with a look of chagrin on his face. "Umm, got carried away, I wanted to see those wierd orcs and all."

DM George OOPs post 
Monday May 16th, 2005 7:28:47 AM

OOC Sorry I misread Florin's last post. Thought you were going to the Giggling Ghost.

Syr leads several of the party to the pillar where he and Prionel went to. The pillar is being guarded by 2 guardsmen dressed in livery of the Floating City. Before anyone can knock, they question you.

Upon hearing your inquiry about Prionel, the guardsmen will stiffly say, "I am sorry but you aren't authorized to enter here. You must take your inquiry to the High Council. They sit and pass judgement on the complaints from the commonors every third Tuesday. I believe that is next week."

Xenia 
Monday May 16th, 2005 10:04:57 AM

A curve comes to Xenia's lips as she follows Wynn to an out of the way booth. One hand in his, she snags a Snappy Grape Silverline with ther other hand as he pulls her languid and sort of floaty behind him.

When the rest of the guys start showing up, she snuggles into Wynn's arm and sips at the Snappy Grape.

"Didn't you say something 'bout being able to forage food and hunt animals, Lang?" she asks the ranger casually from the crook of Wynn's arm when he brings up the topic of supplies. "I mean, knowing what we know 'bout Sabra and all now, you think it's safe to eat that stuff?"

[OoC: What time is it, George?]

Tionel 
Monday May 16th, 2005 3:17:13 PM

Tionel shows up at the Giggling Ghost rather fast, without much of his usual eagerness to drink and relax. "Let's get going," is his greeting, and he looks ready to go running off into the woods.
"Something tells me this is the time for speed and action, while there's still time for whatever sort of danger may come."

Angus 
Monday May 16th, 2005 6:30:54 PM

Angus shows up at the GG and finds his friends. "What is the plan?"

Upon hearing discussions about going back to the woods Angus puts his foot down. "I am not going back in the woods until I sleep in a warm bed! Wake me at 9:00 in the morn. I should be ready by then. It will take at least that long to get everyone organized. Where are Florin and Syr?"

Belkior 
Monday May 16th, 2005 10:15:33 PM

The halfling cleric slips in the door of the Giggling Ghost and looks for his companions. Seeing them there, Belkior lets a momentary frown of displeasure slide over his face. It won't do his reputation for being careful and measured if he arrives late.

Moving over to the booth where his companions are seated, Belkior hears the last parts of the conversation.

"For food, we can try to purchase some before we leave the city. Failing that, Lang might be able to find some for us. If you're concerned about the possible effects of eating food from the Crying Woods, I might be able to help. One of the earliest spells that I learned was one that purifies food and drink, removing any harmful influence. Hopefully that is sufficient to prevent any effects. Otherwise, I could even create food for us but at the expense of a higher level spell."


Florin Jadenth 
Monday May 16th, 2005 10:27:46 PM

Florin frowns as he looks to the guard who replied to the questions on Prillana's father and shakes his head, "Kind of sounds like they have charged tried him already. We will return for sure and I would ask that you get word that Prionel is as well taken care of as possible. I can not stress how important that diplomacy be used in these matters. Deliver that message and tell your Peerimon that it would be a good idea to take that into consideration. He will know why when we are able to meet him but do stress that I, Florin Jadenth say that Prionel should be treated with the up most respect and that explanation will come when we can meet with him."

Florin pats Syr on the should and smiles to him, "No offense taken on speaking back there Syr. Lets head to the GG, meet with the others and see where to go from there. Before we leave the city in any case I want to check on Mort and Jella and make sure my daughter is okay."

DM George "Moving right along" 
Monday May 16th, 2005 11:23:25 PM

Angus demands a soft bed to sleep in, Florin wants to see his kid, others are worried about food. Everyone gets their wishes and spend the night taking care of final preperations.

The morning finds the Crimson Shields rowing away from the city and up the mouth of the river. Again the current is against them and the going is slower. Much slower. That strong current seems to still be there.

Halfway through the day, it starts raining on our adventurers. The rain starts to come down in sheets and the Shields are soon drenched. Angus is in an especially foul mood. Since everyone else has rowed, including Belkior, the bailing falls to him.

By the end of the day, the group finds themselves at the famous pig slaughter site. No purple orcs can be seen but their tracks are still visible where the pigs were dragged away into the jungle.

Xenia  d20+17=32 d20+12=24
Tuesday May 17th, 2005 10:24:49 AM

A bath.

Nice as it is out there, that's one thing they don't got. A bath. Just laying back in the hot water. And feeling all clean afterwards. You could almost purr.

Hair unbound and still damp from the bath, Xenia puts on a pair of deep magenta jammies with little pictures of dancing dwarves on them. Sitting cross legged on the floor with Wynn, she goes through her haversack, inventorying her stock for the coming day before turning in for bed.

The next morning it's a mug of kaffe and some buttered toast with strawberry jam. Yeah right. Forage this in the Crying Woods, she thinks as she crunches a bite of sweet buttery goodness.

Ahh, the little joys of civilization ...

... so soon left behind.

Rain. Rain and rain and rain and rain. Thank the stars for this magic cloak thing she bought. Warm in winter, cool in summer too. Still, it's a long gray day in the boat. And when the bottom of the boat finally bumps against the river bottom at the pig killing spot, the red-headed rogue is ready. Ready to be out of the boat. And ready with her bow in hand. Her eyes scan the tree line for danger and her ears listen for movement as she crabs left, clearing space for the others to debark.

Rolls
Spot 32
Listen 24

Tionel 
Tuesday May 17th, 2005 11:59:16 AM

Tionel finds himself reluctantly heading to bed. He's somewhat worried, though, and around two in the morning, after his reverie, he starts wandering around the garden. It's blooming unlike anything he's seen...in fact, too much, perhaps. He takes a large load of fresh vegetables and puts them in his backpack, and leaves a fresh, elegant flower for each member of his party at the breakfast table. Something that fits them... A fully bloomed chrysantheum for their paladin, a stargazer lily for his fellow elf, a gathering of irises for the flutist, a big cheerful sunflower for Belkior, and tulips for Xenia and Wynn (White and yellow). He ponders, as he leaves them at the table, that if he were not going on an adventure, he'd give them away to couples...

Then the rainstorm comes. Along the way, he becomes a giant squid, so that the rain is not even a nuisance to him, but merely a curiousity. On dry land, he again assumes his regular form. "This looks like a job for Sunshine..."

Syr 
Tuesday May 17th, 2005 1:14:00 PM

Waking with the others he is delighted to see the lily at his normal spot on the table. Looking over at the druid he smiles and gives him a quick wink. "Well, at least we are off on a great note. Let's go find some purple orcs."

Taking his turn at the oars, he eyes the sky muttering, "I might have spoken a bit too soon." As the rain starts to fall, the elf removes his shirt and quickly stores it in his backpack where it stays dry. Commenting to Belkior, "I dunno about you but this jungle is bad enough without walking around in wet clothes." As the shirt comes off, it reveals a well honed chest with sharply defined muscles. His black pony tail shows in stark contrast to the white of his back. A long scar shows along his left ribcage where the skin is puckered and tight.

As soon as they land he jumps out and ties off the boat that he is in "Lang, any chance you and the pup can follow the trail if it gets harder to see?"

Angus 
Tuesday May 17th, 2005 5:19:49 PM

Angus enjoys his night sleep, but sitting in a boat bailing is not his cup of tea. Angus's big leather hat can do nothing to keep him dry while seated.

Once on pseudo dry land Angus calls out to no one in particular. "Lead on to the killer of pigs."

Angus will make sure he is in the middle of the group when they start tracking. After a few minutes of tracking Angus will coat himself in Mage Armor.

Florin Jadenth 
Tuesday May 17th, 2005 6:34:09 PM

Florin enjoys his time with Jella and Mort and gives Jella a big hug before leaving and tells her to be good. He also looks to Mort and asks his to please take Jella to the temple, he also explains what has been going on and also tells him that he thinks it will be safer at the temple.

On the way Florin enjoys the going but when the rain starts Florin's mood sours some and he looks at his armor, "Great, I'll have to tend my armor later when it stops raining or people might hear me squeeking a mile away."

Once on shore he looks around and nods as he looks to Lang and smiles to him, "I have a small bit of tracking and would try to aid you if you like Lang."

Since Florin knows his tracking is of little use right now he just tries to aid Lang in his attempts.

Wynn  d20+2=19
Tuesday May 17th, 2005 7:33:36 PM

Wynn casts a rueful look at Xenia in her jammies. His mind wanders as he wonders what she might look like in something a little more...diaphanous.

+++++++

The next morning he shoulders the pack which carries most of his worldly goods and heads for the docks. Wynn spends his fair share of time at the oars as the party manoeuvre the river. The exertion keeps him warm. Looking up, he squints into the grey sky, then opens his mouth to let the drops quench his thirst.

+++++++

When the party gains the shore, the bard occupies himself with hauling the boat(s) as far up on the beach as he can. He will offer to assist the small cleric onto the beach (Aid Another Str. Check=19). Useful fellow, but a little clumsy, he thinks to himself as he watches the ungainly and fastidious halfling fuss about.

Lang & Sunshine  d20+11=21
Tuesday May 17th, 2005 9:30:28 PM

Lang & Sunshine once again enjoy the short boat ride back to the river, at least until it starts to rain.

Lang and Sunshine disembark from the boats as does rest of the shields when they reach the spot where they saw the Orcs. He quickly arranges his weapons and equipment and gets Sunshine into his armor.

Surveying the fight scene Lang easily picks up the trail of the Orcs (track 21/25 for favorite enemy plants).

"Syr, there is always a chance I can lose the trail of the Orcs, especially if it continues to rain. But at this moment it is pretty easy to find."

"Florin, how do you want us to react if we run into the Orcs? If they are not hostile what do you want us to do?"

Lang will point out the trail to his comrades and will lead the group in following it.

OOC - Quarterstaff is in hand.

DM George  d20+7=12
Tuesday May 17th, 2005 9:38:40 PM

Lang and Florin lead the way into the jungle. The trail is easy to follow and both are able to do it without problems. After several hundred yards the jungle uncharactisticlly opens up into a large clearing. The clearing is dominated by several very large trees with thick trunks.

The Shields easily see the "purple orcs". Many of them are wandering around the trees. The group notices a new group enter the clearing from the opposite end. 6 are working together to carry something. They walk up to one of the trees and lift up their prize. It is a human male. He is dressed in the clothes of a sailor and seems to either be dead or unconcious.

The orcs hold up their offering to the tree and the tree comes to life. Two large looking ropey vines seize the human and lift him to the trunk of the tree. A large crack opens and a maw with spiny teeth is revealed. The human is stuffed into the maw and quickly disappears.

The group is shocked by the quickness of the action and horrified that a man was just eaten possibly alive!

Syr, who is in the back, hears the snap of a twig and spins around to be confronted by another group of orcs. The are 20' away and heading for the group. They are heading towards the clearing following the same path the Shields followed from the boats.

OOC...OK I will need AC, HPs and any spells on in the heading of each post. Please put durations in the post as well.

Belkior (AC 22; HP 40) Prayer  d20+5=23 d20+12=19
Tuesday May 17th, 2005 10:05:28 PM

OOC Sorry about missing the post ... got busy at work today and it slipped. I wanted to post my spell selection, but I'll do so as if we were planning a multi-day trip.

The halfling cleric quickly tries to count the orcs in the clearing and behind them. Spot = 23

Believing that the Crimson Shields are about to enter combat, Belkior decides to strengthen his companions. He intones a prayer to Alemi to strengthen his companions and weaken their opponents, casting the spell Prayer.
Concentration = 19, if needed

After doing so, Belkior decides that the centre of the party is the best place to be. So he moves there, however distance that might be.

Actions
Free = Spot check
Standard = Cast Prayer
Move = to centre of party, however much that is

Constant Effects
Endurance

Active Effects
Prayer - +1 Attack, Damage, Saves and Skill checks for party, -1 to those for opponents within 40' at time of casting - 6 rounds remaining

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds)
2 - Hold Person, Resist Energy, Silence, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Angus Mage Armor AC 14 HP 25 
Tuesday May 17th, 2005 11:03:30 PM

Angus is surprised to see that the Shields now seem to be surrounded. Angus faces the threat from the rear and wonders about the groups boats. It is too long a swim back to the Floating City.

"Who speaks Orc in the purple dielect?" Angus questions "and are we talking to this group or what." Angus holds his spells for now...waiting.

OOC: Florin what is our marching order besides Belkior and Angus in the middle and Lang in the Front?

Spell Slots:

0 level 0/6
1 level 1/8
2 level 0/6
3 level 0/4

Wynn (AC 19, 46 HP)  d20+8=21 d20+5=8
Wednesday May 18th, 2005 12:45:05 AM

Wynn rests a hand on the hilt of his sword, and gives it a little shake, to make sure it can be easily drawn. He runs a hand over his vest pockets and wonders if now is the time for one of the potions?

From his position near the back of the group, he tries to take in the location of each of his party members along with the strange hued enemy.

Search=21
Spot=8

(OOC: Map?)



DM George 
Wednesday May 18th, 2005 7:36:19 AM

OOC...I sent a map this morning via email. It was made in word. Let me know if you didn't get the email or have trouble opening it.

Xenia (AC20, Dodge vs. O1, HP 35)  3d6(3+6+5)=14
Wednesday May 18th, 2005 7:57:32 AM

Xenia gapes. Her mouth hangs open and her green eyes blink as the tree grabs the guy from the purple orcs and pops him in it's big teethful mouth.

*ahgk*ahgk*ahgk*ahgk*ahgk* ... "DID YOU SEE THAT!!!" "IT ATE THAT GUY! IT JUST, JUST, JUST, JUST ... IT'S CRUNCHIN' HIM NOW!!!"

Despite the capital letters, Xenia is actually whispering. Whispering in a very intense and upsettish sort of whisper while she grips Wynn's arm in a very intense and upsettish sort of grip.

"WAHG!!!" Another whisper when she turns to find them trapped by more purple orclets. "Frang this!" the dark rogue curses. Jerking one of the smaller beads from her necklace, Xenia lofts it up into the air and down into the midst of the six orcish things. (Fireball from Necklace of Fireballs: 3d6 variety Damage 14hp, Reflex vs. DC14 for half. Minus one to the Orcs on the Save, if Prayer is in effect. 20-foot radius should get them all.)

Active Effects
Prayer - Duration 6 Rounds Remaining

Movement and Position
None. Same as before.

OoC: Map's fine, George. Belkior, what's the duration on that Prayer Spell?

Belkior - OOC 
Wednesday May 18th, 2005 9:48:11 AM

OOC Editted my post to include Prayer duration - 6 rounds.

Syr (AC 16, HP 55, Prayer) J4  d20+9=20 d20+6=15 d8+6=14
Wednesday May 18th, 2005 3:19:12 PM

Seeing the man thrown into the maw, Syr chokes down the bile rising in his throat. From the corner of his eye he sees as Xenia hurls the fireball. Forgoing any suprise as the explosion alerts anyone nearby he charges. Just before he hits O1, he recalls their reason for being here. He lashes out with a foot trying to connect on the creature's head for a knockout blow (Attack 20, damage 14, subdual).

Tionel (Hp 44/44, AC 16) 
Wednesday May 18th, 2005 4:02:53 PM

Tionel takes a five foot step back, "Dear me..." He definitely doesn't want to be in the front line, but somewhere in the middle of the group. Following his usual tactics, the thin elf begins weaving a spell, concentrating one summoning something forward to help his companions...
(Summoning Nature's Ally III spontaneously cast in place of my neutralize poison I had memorized. Something I found out inbetween this and previous games is: Summoning creature takes a full round, so they should appear and attack on my next action.)

Florin Jadenth-AC:19-HP:60 
Wednesday May 18th, 2005 8:44:10 PM

(OOC:Forgoing comments on marching order sicne combat broke out and everyone will be moving about quite abit. Hope thats okay for now.)

Florin was going to tell his friends that they would fight these purple orcs since they are clearly evil but was also going to demand that one be left alive atleast.

Seeing his comments were going to come to slow though as people move into action. Florin pulls his sword and readies his shield as he moves towards the nearest threat.

As he does this he calls out to his friends, "Okay everyone, Lets stay alive here. Angus or Tionel, if you have something to slow these purple people eaters down then be my guest. Having less of them on us at once is better then all of them."

Florin glances to Belkior and thinks to himself before calling out also, "Be mindful of your injuries, call out if you become to injured so a healer can get to you."

Florin will not move to far from the group and if no one moves to cover his back then he will place a tree, hopefully a none people eater one to his back.

Spells: Bless, Restoration(lesser)

Lang (ac 21; hp 46) & Sunshine (ac 19; hp 15)  d20+6=21
Wednesday May 18th, 2005 9:36:13 PM

Lang takes the opportunity to stow his quarterstaff and retrieve his bow from his quiver.

Looking back he sees Xenia throw the fireball bead at the approaching 6 Orcs. He hopes it was a smart move.

Lang holds his position and concentrates on the Orcs and plant monsters in the clearing (spot 21).

"Sunshine defend!"

Active spell(s):
Prayer (from Belkior)

Spell:
Speak with Animals

DM George Combat round 2  d20+3=6 d20+3=19 d20+3=18 d20+3=15 d20+3=23 d20+3=22 d20+5=16 d20+5=11 d20+7=13 d20+7=12 d20+7=22 d3+2=5
Wednesday May 18th, 2005 10:56:34 PM

Belkior looks around and with a quick count sees 3 trees that look to be man eating trees. They are well over 50' tall and have a strange pod like growth in the branches.

There is another 30 or so orcs in the clearing scattered about. Seems like 6 are in range to get to you next round.

Belkior then casts his prayer spell.

Angus wonders if reason is possible and voices his question if fighting is the right choice here.

Wynn loosens his weapons and prepares himself mentally for battle.

Xenia is horrified by what she sees. She snatches a globe from her necklace and throws it at the party of six orcs causing a big explosion.

Syr darts forward and kicks O1 with a solid blow rocking the orc back. It quickly slumps to the ground.

Tionel moves back 5' and casts a summon nature's ally. (ooc I always thought you got them right away. Will question in on rules board but since you didn't tell me which kind of creature you summoned, I will let it appear and attack next round.)

Florin moves forward after drawing his weapons.

Lang switches out his weapon and readies his dog for battle.

*******************************************

The fireball explodes among the 6 purple orcs but all seem to slide away but one and take minimal damage. Other plant life seems to suffer though. Underbrush wilts away and small brush fires seem to spring up.

The jungle seems to roar its fury at the group after the explosion and the oppressive weight of the rage is on the group once again. It seems like the very jungle is wishing for their deaths now.

Sly is surrounded and attacked by the remaining orcs. They have no weapons and make no sound but slash at him with claw like hands. O2 and O5 attack normally but the other 3 flank the monk.

Only one manages to hit the fleet monk but Sly takes 5 points of damage and must make a save vs dc 11 (fort save)

6 more orcs travelling from the clearing will be able to attack the group next round. The round after that 12 more will join them.

OOC Please remember to put where you are on the map. Several of you didn't and I had to guess this round. You might not like my guesses but you will be stuck with them.


Angus Mage Armor AC 14, HP 25  6d6(6+4+1+5+3+2)+1=22
Thursday May 19th, 2005 9:09:56 AM

Angus thinks to himself, well there goes negotiations. Seeing the human sailor thrown into the maw of the tree Angus comments for all to hear. "I guess the sailor did not vote for the Faire King..."

Angus steps in front of Xenia (A5/G1) and unleashes a lightning bolt at purple orcs (O3-O6-O1). "This is my vote!" Angus screams at the purple orcs as the lightning CRACK can be heard by all near and far (DC 20 - prayer, reflex save for 22 or 11 damage).

Angus tries to get Florin's attention. "There are more coming Florin, but plenty of room to maneuver, why don't you lance and trample some while we fight to the boats."

Spell Slots

0 level: 0/6
1 level: 1/8
2 level: 0/6
3 level: 1/4

Syr (AC 17, HP 51/56, Prayer) I3  d20+8=19 d20+8=17 d20+8=17 d8+6=14 d8+6=11 d8+6=8 d20+6=20
Thursday May 19th, 2005 3:50:23 PM

He winces when an orc strikes him and looks quickly down at it's claws wondering if that was how they were able to slay the pig and get the sailor unconcious (Fortitude save 20). Searching around as he is swarmed he immediately regrets his decision to charge, considering he is the lone Shield in combat. Calling out, "Guys?? Guys???" Suddenly his calls are cut short by the crack of a bolt of lightning next to him. Letting out a weak cheer for Angus he focuses on his foes.

As the other orcs swarm around him, he sends a fist flying at an approaching one (Attack of Opportunity 19 vs #5, damage 14) Backing up to I3, he concentrates on the orc in front of him O4. He tries to evade any blows from this orc (AC 18 vs O4) as moves on the offensive sending a series of kicks at the creatures chest (Attack 17,17 Damage 11,8)

P.S. It's Syr as in Syrdeth, not Sly, that's another game (*grin*)

Xenia (AC20, Dodge vs. O1, HP 35)  d20+8=24 d6=1 3d6(3+4+2)=9
Thursday May 19th, 2005 5:33:52 PM

"Grrrrrrrr." Xenia grr's as she moves in a semi-circle to gain a flanking position with her bow. Fetching up opposite Syrdeth, she fires into the purple orclet's back.

Active Effects
Shortbow To Hit O6 25 (+10, -4 Fire Into Melee, +2 Flanking) Forgot to add +1 for Prayer
Damage 11hp (1hp Normal, 9hp Sneak, +1hp Prayer)

Active Effects
Prayer - Duration 5 Rounds Remaining

Movement and Position
J1/A8

OoC: What are AC's on these bad boys?

Wynn (AC 19, 46 HP)  d20+9=22 d8+4=10
Thursday May 19th, 2005 7:11:16 PM

When Xenia takes off, Wynn crosses behind Angus and to his right in order to get around the opposite side closer to the beleaguered Syr. (Position I1/A3) He swings out with his longsword anticipating a connection with the strange purple creature in front of him. (Hit AC 22 for 10dmg Target O4)

Special Effects:
Belkior's Prayer +1 - 5 rounds remaining

DM George combat round 3  Saves d20+3=5 d20+3=22 d20+3=6 d20+5=22 d20+5=15 d20+5=14 d20+5=14 d20+5=10 d20+5=21 d3+2=3 d3+2=5 Lang d20+6=24 d20+6=9 d20+6=10 d20+6=26 d20+6=16 sunshine d20+5=24 d3+3=5 d3+3=4 d3+3=6
Thursday May 19th, 2005 9:30:18 PM

Angus moves forward and summons his magic and shouts his challenge. It seems effective as his magic lances out and hits o1,o6, and 03. It kills O1 and O3 falls unconcious. (OOC I will remove any dead or unconcious orcs from the map, for ease) O6 is hurt but still is fighting.

Syr steps away from the group and attacks O4 doing 19 points of damage and causing his opponent to slump to the ground. (OOC sorry you don't get any Aoo when they engaged. You have the same reach.)

Xenia slides to the side and shoots her bow at O6. She easily hits it but is very disappointed at the damage done. He arrow barely seems to pierce its hide and hands limply there. 1 point of damage

Wynn steps up and engages O5 (OOC Had you move a little closer and engage O5 since O4 was unconcious) He chops into the orc doing 10 points of damage.

Florin, Tionel, Belkior and Lang were amazed at the combat prowness of their opponents and took no actions this round.

******************************

The three orcs moves mirror Syr's movements and claw out with 2 hands each. They hit him twice for 3 and 5 points of damage respectively. Syr needs to make 2 fort saves dc 11.

Lang finds himself quickly surrounded as well. Sunshine is able to ward one away but the other 5 go to him. He wanted to shoot but is studying these "orcs". They make no sound, they are feeding man-eating trees.....THEY ARE PLANTS! He realizes. He likes fighting plants!

Lang is hit twice and Sunshine once. One was almost a critical but missed follow up blow. Lang takes 9 points of damage and needs to make a two fort saves dc 11.

Sunshine takes 6 and needs to make a fort save dc 11

12 more of the orcs will be able to fight next round. 6 more will be there two rounds after that.

OOC o1 dead
02 wounded
03 unconcious
04 unconcious
o5 wounded
06 seriously wounded
07-12 unwounded and unaffected by prayer.

AC or the orcs is 16

I realized my grids on the map were tough to read so revised them. Hope they are easier now.

Guys only getting 4 posts during combat is horrible! It is a sure way of getting characters killed off. I devise my tactics against 8 active players and expect you to fight effectively. If you don't post, you don't fight effectively.



Belkior (AC 22; HP 40) Prayer  d20+12=31
Thursday May 19th, 2005 10:04:08 PM

OOC George ... I was about to post and realized that you had already completed the turn. Last round, Belkior would have done some casting and moved but I was waiting to post until some other people had done so ... I'm defense and reactive, not offense.

I'm also not seeing any actual grid on the map, just lining up the rows and columns. Back to the regularly scheduled game.

Belkior invokes the prayer to cast Sanctuary, casting defensively to avoid any attacks from the purple orcs. Belkior's Pearl of Power briefly glimmers, retaining the spell.
Concentration = 31, vs DC 16 = no AoO

Then, Belkior moves to F6, possibly drawing attacks from the orcs if they can resist the halfling cleric's spell. Will vs DC 15, wisdom

Then Belkior continues to H6.

Actions
Standard = Cast Sanctuary
Move = to F6 and then H6

Constant Effects
Endurance

Active Effects
Prayer - +1 Attack, Damage, Saves and Skill checks for party, -1 to those for opponents within 40' at time of casting - 4 rounds remaining
Sanctuary - 6 rounds

Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds)
2 - Hold Person, Resist Energy, Silence, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



DM George 
Thursday May 19th, 2005 10:48:28 PM

OOC I find that interesting that your aren't getting a grid on your map...I am on mine.

If it helps I am using a 3" grid available on word. Let me know.

Lang (ac 21; hp 37/46) & Sunshine (ac 19; hp 9/15)  d20+6=12 d20+6=21 d20+5=9 d20+12=32 d20+12=28 2d6(2+2)+14=18 d20+3=21 d6+3=5
Thursday May 19th, 2005 11:41:32 PM

Lang makes both of his fortitude saves (fort saves 13 & 22 with Prayer). Sunshine, unfortunately, tries his best but is unable to resist (fort save 10 with Prayer).

Lang draws a short sword with his right hand and swings at O10.

Hit AC 33(29 for critical confirmation; including Prayer).
Damage 10 or 20 if critical (including Prayer).

Sunshine, if possible after his failed saving throw, bites at the creature that struck him (O12 I think).

Hit AC 22 (including Prayer)
Damage 6 (including Prayer)

Lang in D5; Sunshine in D6.

Active spell(s):
Prayer (from Belkior)

Spell:
Speak with Animals

Xenia (AC20, Dodge vs. O2, HP 35)  d20+9=17 d6=6
Thursday May 19th, 2005 11:44:04 PM

Xenia Grr's some more. The vitals on these purple orclets aren't really vitals at all!!!

"C'mon!" Xenia shouts. "Grab one and lets get out of here."

Wonder what 'LLana would think about this? The dark rogue thinks to herself as she circles to the left and more back in the direction of the boat. She lines up against Syr again. This time she sinks one in the back of the orclet's head. Take that, you.

"Bet they eat elves too," she adds to the guys without considering the fact that they have not been privy to the thought that prompted this comment.

Rolls and Actions
Shortbow To Hit O2 AC17 (+10, -4 Fire Into Melee, +2 Flanking, +1 Prayer)
Damage 7hp (6hp +1hp Prayer)
BTW, should have been 2 damage last round to O6. One more for Prayer.

Active Effects
Prayer - Duration 4 Rounds Remaining

Movement and Position
M7

Yes your right. Sorry Al...nice call and it helped you this round! George

Al - OoC Re: Word Drawing Grids 
Thursday May 19th, 2005 11:50:59 PM

For those of you having trouble with the grid on the map.

If your Draw Toolbar is not displayed, go to View -> Toolbars -> Drawing.

Once the Drawing Toolbar is displayed, Select the Draw popup on the left hand side of the Toolbar and then select Grid. Make sure the "View Grid on Screen" checkbox is checked. The default should be 3x3.



Tionel (AC 16, Hp 44/44, Prayer, Summon Monsters Rd 1/6)  d3=1 d20+6=19 d20+6=11 d20+1=12 d4=3
Friday May 20th, 2005 1:18:02 AM

[I admit, I can be a lax poster, I apologize. Of late have been swamped by losing/gaining jobs.]

Finishing his incantation, the thin man waves his hands and lets out a shout, "There!" pointing behind Lang's opponents. A single bear appears, lumbering up at the enemy orcs from behind. Silently, Tionel is disappointed, as he had been expecting two or three to appear. He begins summoning again, this time discarding a wood warp spell so as to summon a few wolves...

[Bear stats: hp 19, AC 13, +6 to hit, 2 claws +6 to hit 1d4+4, 1 bite +1 to hit 1d6+2]

The bear appears behind O10, and begins to swat at it angrily, only hitting it once.
(Hits Ac 19, does 7 damage to it.)



Angus Mage Armor AC 14, HP 25  6d6(2+6+2+6+6+1)+1=24
Friday May 20th, 2005 8:41:32 AM

Angus is concerned about their leaders panic and yells at Florin. "Wake Up! We have to get out of here or we will be overrun! Lets form a defensive circle and work back to the boats!"

Angus moves to G4 and and lets loose another lightning bolt on (O8-O8-O7, O8 is listed twice)three plant orcs by Lang: DC 20 reflex save for 24 or 12 damage.

Angus is looking at the odds and yells again. "Forget a prisoner, lets get out of here! I bet the orcs voted for the Faire King!"

Angus looks to Xenia "Got anything left to throw at the group coming down the path?!?"

Spell Slots

0 level: 0 of 6
1 level: 1 of 8
2 level: 0 of 6
3 level: 2 of 4

Florin Jadenth-AC:19-HP:60 (Sub/Al)  d20+13=25 d8+6=8
Friday May 20th, 2005 7:58:37 PM


"Pull Back!" Florin cries. "Pull Back toward the boats!"

Seeing Lang and Sunshine in a crashing wave of purple orcs, Florin strides forward.

"Syr, Wynn, Xenia. Clear our flank. Then make sure they don't get behind us."

"Belkior, take Sunshine if he can't move."

The young paladin's longsword rises above the fray, and descends upon the head of an attacking purple orc.

Move to D7 Attack O12 Hit AC25, Damage 8hp Including Prayer

Spells: Bless, Restoration(lesser)

[OoC: Sorry, Justin. If you get online tonight, go ahead and delete this and substitute your own post.

BTW, George, If this continues, I'm thinking of Summoning Ajax for some mounted combat. That will mean expanding the map. -Al]

Syr (43/56 AC17, Prayer) J4  d20+7=12 d20+7=20 d20+8=22 d20+8=12 d8+6=7
Friday May 20th, 2005 8:41:00 PM

Syr's unclad torso shows signs of small scratches and sweat as the elf defends himself from the mob. (fortitude saves both made 12,20)

Hitting O2 once with a fist (attack 22,12 dam 7) he moves over the corpse of the creature (assuming it's dead). "Escape route just about secured!"

Looking at their situation he adds to Florin's plan, "Belk! Get your stumpy little legs further down the path. If we break for the boat, I'll stay a second longer than everyone but that won't buy you much time."

Seeing how little the group is hurt he adds to Florin's comments, "Lang, give me a moment and I'll be standing beside you. I'm not quite ready to turn tail and run yet. Let's play a bit more and see what happens?"

DM George 
Friday May 20th, 2005 11:03:47 PM

Hey Folks, I am not going to post tonight since Wynn hasn't yet. Want everyone to post if possible and since its Friday night, I will allow some slack.

Wynn Brightsong [AC=19, HP=46]  d20+9=27 d8+4=8 d20+12=24 d20+6=23
Saturday May 21st, 2005 9:04:19 AM

Wynn slashes out at O5 with his longsword, his blade slicing across the creature's chest [Hit AC=27 for 8 dmg]. If the creature falls, Wynn will slide behind O2 and take up a flanking position with Syr [Tumble=24]. Otherwise, the bard continues to engage O5 in combat and does his best to avoid the creature's claws [Dodge vs. O5 - effective AC = 20]

"I'm with Syr!" Wynn calls out above the fray, "It's too soon for retreat. But watch out for those trees, I don't know how far they can reach!" The bard's head is on a swivel as he scans the area [Spot=23]

DM George Combat round 4  d20+4=23 d20+4=22 d20+4=7 bear d20+4=10 d20+4=22 d20+4=10 d20+4=20 d20+4=18 d20+4=18 d20+4=13 d20+4=20 d20+4=21 d20+4=18 d20+4=19 d3+3=5 d3+3=5 d3+3=6 d3+3=6 d3+3=5 d3+3=4 d3+3=4 d3+3=4 d3+3=5 Lang d20+4=20 d20+4=7 d20+4=19 d20+4=22 d20+4=17 d20+4=23 d20+4=20 d20+4=5 d3+3=6 d3+3=4 Syr d20+3=9 d20+3=23 d20+3=19 d20+3=13 d20+3=4 d3+3=5
Sunday May 22nd, 2005 9:26:19 AM

Belkior casts his spell without difficulty and moves himself to H6

Lang makes his saves and thrusts with his shortsword. He makes a hit but not as solid as he was expecting to. Seems that piercing weapons aren't as effective against these critters. (piercing weapons only do 1/2 damage) O10 is wounded but still fighting.

Sunshine fails his save and falls down in slumber affected by some strange poison.

Xenia shoots her bow once again striking O6. Again she notices that his arrow didn't drive as deep as she hoped but the creature still falls in defeat.

Tionel places his bear at B5 in the path of the 12 new orcs coming. The bear swatts O10 but the sturdy orc will not go down. Tionel starts more summoning. (ooc nice placement on the bear, just saved Lang's life...for at least this round)

Angus summons his magic and casts his lightning bolt scorching 3 of the orcs who neatly lined up in a row for him. 2 seem to make their saving throws but one falls to O9 falls to the stroke.

Florin moves up and chops into 012 wounding the creature for 8 points of damage.

Wynn slashes into O5 for 8 points of damage but it still is standing.

Syr strikes O2 for 8 points of damage but he too is still standing and Syr doesn't move.

*******************************************

The 12 "orcs" swarm all over the bear, squeezing together and working very efficiently. Too efficiently. They do 44 points to the bear and cause him to disappear to where he was summoned from. The orcs seem upset about this as they glance around for his body. Still no noise comes from their mouths.

Lang is only hit twice as his armor saves him from some nasty scratches. Lang takes another 10 and needs to make two fort save dc 11

O12 squats down drawing an AOO from Florin and lifts sunshine to his shoulders. If Florin doesn't kill him, the "orc" will carry Sunshine away to be fed to his tree. (OOC Sunshine needs to make another dc 11 fort save)

Syr is attacked 4 times by the "orcs" but only hit once. Unfortunately that was a critical hit and Syr takes 10 points of damage and must make a save dc11

The last 6 are a round away.

O2 wounded
O5 wounded
O7 wounded
O8 wounded
O10 wounded
O11 healthy
O12 wounded and carrying Sunshine away

OOC Yes I know I put several of them in a 5' square while attacking the bear. They have the ability to do this.



Florin Jadenth-AC:19-HP:60 (Sub/Al)  d20+13=27 d8+6=11 d20+13=19 d20+8=26 d8+6=9 d8+6=12
Sunday May 22nd, 2005 10:21:05 AM


"NO! THIS WILL NOT BE!!!"

Florin cries out inside as the orcish minion of the trees stoops to take Sunshine.

"RELEASE HIM!" the young paladin shouts as he strikes downward at the kneeling orc. (Hit AC27, 11hp. Hope that's enough. Otherwise, he's plantfood.)

Florin turns in blind fighting instinct and follows with two cuts in a figure eight to the next orc to the left. (Hit O11 AC19, AC26, Damage 9+12= 21hp)

"Nice bear, Tionel. We need to keep them busy, and their minds off of us."

"Someone help Sunshine. Clear the area around him, Lang!"

Rolls and Actions
AoO vs O12 Hit AC27, Damage 11hp
Full Round Action Hit O11 AC19, AC26, Damage 9+12= 21hp

Active Effects
Prayer Duration 3 Rounds Remaining

Spells: Bless, Restoration(lesser)

[OoC: Sorry, again Justin. If you get online please delete this and substitute your own post. -Al]

Xenia (AC20, Dodge vs. Nearest Orc, HP 35)  5d6(4+6+4+1+6)=21 d20+17=33 d20+12=25 d20+11=31 d20+11=27
Sunday May 22nd, 2005 10:49:21 AM

Framblmation!!!

"Lookit how they can get themselves all bunched up like that!!!" Xenia gapes at the way the orclets slide in and work together to pound that poor bear.

"Well ok then ... " More grr'iing from the dark rogue. She plucks another bead from the Emergency Necklace. This time, it's the biggest one on the strand. "You stand together, you get nailed together."

"IN COMING!" Xenia shouts, just 'cause it sounds like the right and dramatic thing to shout.

She lofts the bead high through the air as far as she can throw. It lands just behind the purple plant people to catch everyone north of Florin and Lang in a big fiery blast.

Then a quick look East, West, and South. Don't want to be caught unawares.

Rolls and Actions
5d6 Bead from Necklace of Fireballs. Loft to Max distance 70 feet. Should land off the grid at (A Minus 2)/6. 20 foot radius should catch all those little orcies. Even the one's in the row fighting Lang and Florin.
Damage 21hp (Ref vs DC14 for half)
Spot 33
Listen 25
Range ??? Roll: 31 Crit/Threat 27 (If that means anything)

Active Effects
Prayer - Duration 3 Rounds Remaining

Movement and Position
M7 (No Change)

Tionel (AC 14, hp 44/44, prayer)  d20+3=19 d20+3=11 d6=4 d20+3=6 d20+3=23 d20+3=8 d6=1
Sunday May 22nd, 2005 11:59:48 AM

Tionel finishes his spell and channels it to summon a more motley assortment of creatures...these intended to keep the orcs busy. He channels it into wolves instead of bears. The two grey wolves appear on the outskirts of the group (I'll place one at D3, and one at B7) and move in to attack.

(Wolves: AC 14, hp 13, 1 bite attack +3 to hit 1d6+1 damage, Trip attack as a free action on any successful bite attack and if attempt fails opponent cannot make an attempt to trip the wolf)

The first, at D3, attacks O8, biting him savagely for four damage. (And, make a dex/str check to avoid trip attack vs. 11 or be prone) The second one misses O12, unless he's dead from Florin's attack, in which case it moves in and attacks O11 (hitting AC 23, doing 2 damage, and requiring an opposed str/dex check vs. 8 to remain standing).
Tionel wishes he could do something else, but summoning is what he seems to do best, and his creatures are keeping the enemy distracted. He wishes he had the stupid bag he was thinking of purchasing at the catacombs when they were leaving...
So he takes a five foot step back (G7 or so), shouts out, "Keep on holding them back!" and continues his summoning, this time getting rid of another of his more powerful spells.


Lang (ac 21; hp 27/46) & Sunshine (ac 19; hp 9/15)  d20+12=29 d6+7=9 d20+6=12 d20+6=7 d20+6=9 d20+5=8
Sunday May 22nd, 2005 4:40:10 PM

OOC: I think Lang would get an AoO against 012 as the Orc moves into Sunshine's square to pick him up (within 5' of me). And I think Lang (and Florin) will get an AoO if the creature moves away without withdrawing or 5' moving (assuming Lang makes his saving throws and is not sleeping).

1st AoO -- Hit AC 30 with Prayer. Damage 10 with Prayer.

OOC - George is it damage reduction? If it is half weapon damage then is it 5 points of damage (1/2 of 10)? Or is it 1/2 of weapon damage plus full bonuses (2/2+8 = 9 points of damage)?

2nd AoO -- N/A failed Fort save.

Lang looks in dismay as Sunshine falls to the ground. The wound does not look that serious (spot 13 with Prayer) so Lang knows something else is causing Sunshine to slump to the forest floor. Lang's dismay is short lived as he himself succumbs to the poison and collapses to the ground (fort saves 8 & 10 with Prayer), dropping his short sword and longbow in the process.

Sunshine cannot resist the poison as it courses through his body (Fort save 9 with Prayer).

Lang in D5; Sunshine in D6 (maybe).

Active spell(s):
Prayer (from Belkior)

Spell:
Speak with Animals

I agree with your AOO scenerio, especially since I said that the orc was stepping forward and picking sunshine up. In the future with smarter opponents this might not be the case. The could just reach down and grab a leg and drag the quarry to them, which wouldn't allow an AOO.

It is half the damage of the weapon, so yes you did 9 points of damage.


Belkior (AC 22; HP 40) Prayer 
Sunday May 22nd, 2005 10:09:51 PM

The halfling cleric hears the plan from Florin and then Syr's instructions. For the moement ignoring his companions' injuries, Belkior moves south down the path.

"Anyone who is hurt, come to me!"

Actions
Double Move = to N6

Constant Effects
Endurance

Active Effects
Prayer - +1 Attack, Damage, Saves and Skill checks for party, -1 to those for opponents within 40' at time of casting - 3 rounds remaining
Sanctuary - 5 rounds

Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds)
2 - Hold Person, Resist Energy, Silence, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast

Wynn Brightsong [AC=19, HP=46]  d20+10=24 d8+3=11
Sunday May 22nd, 2005 11:53:15 PM

Wynn slides 5 feet behind his adversary (O5) until he is flanking the purple orc with Syr. he slashes again with his longsword, this time opening up a larger gash in the creature [Hit AC=24 for 11 HP]. Seeing the arrival of fresh reinforcements, and the difficulties of Lang and Sunshine, the bard breaks into song hoping to inspire courage in his companions and spur them on to victory. [Bardic music, inspire courage; +1 to attack and damage rolls]

Forget not the field where they perish'd,
The truest, the last of the brave,
All gone - and the bright hope we cherish'd
Gone with them, and quench'd in their grave!

Oh! could we from death but recover
These hearts they bounded before,
In the face of high heav'n to fight over
That combat for freedom once more;

Could the chain for an instant be riven
Which tyranny flung round us then,
No! 'tis not in Man nor in Heaven
To let tyranny bind it again!



Syr (33/56 AC17, Prayer) I4  d20+7=19 d20+8=12 d20+8=12
Monday May 23rd, 2005 3:35:34 AM

Syr staggers to the left under the force of that last blow (Made save, now in I4). Shaken, he makes a weak two attempts at the plant-orc in front of him. Despite his partner's combat song beside him, he growls at himself in frustration as his attacks prove ineffective.

"Angus, ya got any more of those bolts? Why not loft one in there where they all seem to be standing?"

Angus Mage Armor AC 14 HP 25  6d6(3+2+4+1+4+6)+1=21
Monday May 23rd, 2005 8:44:50 AM

Angus sees Lang and Sunshine fall and whispers "Not good, not good at all."

Hearing Syr and seeing the fireball go off, Angus yells "My thoughts exactly! A vote for Lang, the Human!" (Lightning bolt O7-O8-O13-O14-O14-O15-O17 for 21 or 10 DC 20 reflex save for half).

Angus sees Belkior move away and call to the wounded. "Belikor the wounded can not go to you, help Lang!"

DM George Combat round 5  fireball saves d20+4=23 d20+4=24 d20+4=20 d20+4=9 d20+4=11 d20+4=10 d20+4=13 d20+4=9 d20+4=12 d20+4=17 d20+4=24 d20+4=14 d20+4=13 d20+4=9 d20+4=14 d20+4=21 d20+4=9 d20+4=17 d20+4=11 d20+2=14 saves lightning d20+4=22 d20+4=22 d20+4=12 d20+4=11 d20+4=22 d20+4=9 d20+4=21 d20+4=9
Monday May 23rd, 2005 2:13:49 PM

Florin takes his AOO on O12 and wounds him but doesn't finish him off. He then attacks O11 twice and cuts deeply into the orc like plant.

Xenia pulls the orb off her chest, takes careful aim and perfectly lops the mini-fireball to exactly where it needed to go. Not only did she catch the ones engaging the bear but she caught the next 6 coming into to engage the group this round. The explosion is terrific and anyone in the front row gets splattered with burning body parts and the orcs are blown apart.

Tionel and his wolves! W1 attacks O8 and does minor damage. (I am counting a bite as a piercing weapon so it will only do half) O8 stays on its feet.

W2 attack O24 but misses since the opponents named are already dead..from fireball and attack of opportunity.

Tionel summons even more creatures to come to the groups aid.

Lang slashes out with his AOO taking down O12 saving Sunshine before he succumbs to the poison coursing through his veins, and falls into slumber.

Belkior moves down the trail calling to hurt party members to come to him for healing.

Wynn with a nifty sidestep slashes O5 and puts him down.

Syr is tired and sore and it shows in his combat as he misses with his two swings.

Angus lets loose with another lightning bolt and kills everything else in sight except for O7 who is gravely injured. He even kills one farther down the field O25 (not on the map)

******************************************

The "orcs" pick up their heads like they are hearing something and decide they have had enough of this combat. The all withdraw, taking a double move and head back towards the north and the man eating trees.

O2 heads east straight into the forest, which doesn't seem to bother his movement at all.

Since they withdrew, they don't take AOO.

OOC nice work guys. you killed over half of them and no one died......yet


Belkior - OOC 
Monday May 23rd, 2005 2:59:37 PM

OOC - Are we still in combat, or out of it for the time being?

Depends on you. Do you chase them into the big clearing and take on the man eating trees?


Angus Mage Armor AC 14 HP 25  3d4(2+1+3)+3=9
Monday May 23rd, 2005 3:59:39 PM

Angus smiles at the retreating Orcs and takes carful aim at an launches three magic missiles an one of the retreating Orcs, mostly to see how they are effected by the force magic (9 damage).

Angus looks to Florin "Are you going to charge! maybe Tionel can send some more creature out in the meadow for distraction and you can run more of the Orcs down."

Angus call down to Belikor. "Check out the unconcious Orcs and see what you can learn."

Angus takes off his hat and wipes his brow and exhales "Wow! That was different."

Lang - OOC 
Monday May 23rd, 2005 4:20:41 PM

OOC -- George can we have some distances to the trees, size of the clearing and a current head count of purple Orcs retreating and in the clearing.

Will give a lot of that information in my next post


Wynn Brightsong [[AC=19, HP=46] Inspired  d8+1=4 d8+1=6 d8+1=9
Monday May 23rd, 2005 6:21:36 PM

The bard continues his singing while reaching into his belt for the wand of healing he carries. He will touch Syr with it as many as three times until he sees the monk's wounds close over. [Cure light wounds for 4+6+9=19 points]

But 'tis past - and tho' blazon'd in story
The name of our Victor may be,
Accurst is the march of that glory
Which treads o'er the hearts of the free.

Far dearer the grave or the prison
Illum'd by one patriot name,
Than the trophies of all who have risen
On Liberty's ruins to fame!




Florin Jadenth-AC:19-HP:60 (Sub/Al) 
Monday May 23rd, 2005 8:52:18 PM


"Lets pull out!" Florin calls. He kneels by the fallen ranger and hoists him in a fireman's carry. Eyes still on the retreating purple orcs, the paladin calls into the divine ether. A smile comes to his face as he hears the familar clop of his soul-friend.

"Ajax," he calls out, "we have need of your strength my friend." Florin heaves Lang over the saddle, before stooping for Sunshine. "Grab one of the orc and lets leave."

Florin backs down the trail in the direction of the boats, and Ajax knows enough to follow.

Rolls and Actions

Active Effects
Prayer Duration 2-??? Rounds Remaining

Spells: Bless, Restoration(lesser)

Xenia (AC20, Dodge vs. Nearest Orc, HP 35) 
Monday May 23rd, 2005 9:01:32 PM

"Hey, Ti'nel," Xenia calls out as she reaches back for paper and pen, "why doncha send some of those wolves over to the trees so we can see how far they reach out."

The dark rogue starts writing stuff down as she walks over to stand by Wynn.

Feeds people to trees with teeth.
Trees have grabbing vines.
Can jump all into one small space.
Make people pass out when they get hit.
Works on dogs too.
Walk right through heavy brush just like Tionel.
Got purple guts like they're plant things. (yuck)
Can't stick them in the vitals cause plants don't have vitals.
They don't say anything.


Rolls and Actions

Active Effects
Prayer - Duration 2-??? Rounds Remaining

Movement and Position
Move next to Wynn

Lang (ac 16/21; hp 27/46) & Sunshine (ac 17/19; hp 9/15)  d20+6=20 d20+6=20 d20+5=8
Monday May 23rd, 2005 9:39:16 PM

Lang & Sunshine remain prone on the ground, next to Lang's short sword and bow. That is until Florin hoists the two of them up onto his horse, Ajax.

Fort saves if needed:
Lang 21 & 21 with Prayer.
Sunshine 9 with Prayer.

Active spell(s)/effects:
Prayer (from Belkior)
Inspire (from Wynn)

Spell:
Speak with Animals

Belkior (AC 22; HP 40) Prayer, Sanctuary, Inspired  2d8(2+1)+7=10
Monday May 23rd, 2005 10:22:22 PM

OOC - I'm still confused about whether we're in combat time still or not, so I'm posting as if we are.

The halfling cleric considers the condition of his companions. He quickly sees that Lang and Sunshine are the most sorely wounded. Belkior moves to where Florin has hauled the ranger and his companion, and converts one of his memorized spells to a healing spell. He heals the ranger for a total of 10 hitpoints.

Actions
Move = to whereever
Standard = cast Cure Moderate Wounds on Lang, using Silence

Constant Effects
Endurance

Active Effects
Prayer - +1 Attack, Damage, Saves and Skill checks for party, -1 to those for opponents within 40' at time of casting - 2 rounds remaining
Sanctuary - 4 rounds remaining

Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds)
2 - Hold Person, Resist Energy, Silence*, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast


Syr (hp 52/56) 
Tuesday May 24th, 2005 3:26:45 AM

Syr quietly thanks Wynn for the healing with a weak smile and nod. He then turns to their retreating foes... "Had enough have you? Next time, we're coming back with fire!" Looking at the fighter beside him, "I'm not so sure about this Sabara character, if this is nature unleashed, I'm voting for a collar."

He moves to one of the unconscious figures and begins to bind it thoroughly.

Tionel  d4=4
Tuesday May 24th, 2005 9:46:24 AM

Tionel continues his casting and summons another 5 wolves... These and the others start chasing after the orcs and attack them. Tionel looks over to Xenia and shrugs.
"I don't have expert control over them, I'm afraid. They either attack or don't. I can talk to them a little, but only basic things."
Tionel finishes up and draws his sword, jjust in csse

Tionel - Add-on 
Tuesday May 24th, 2005 4:17:43 PM

(The wolves will attack and harass the orcs for the next minute or so, but if the orcs just run away, the wolves will not get more than one attack till they disappear)

DM George End of combat 
Tuesday May 24th, 2005 10:44:11 PM

Angus sends his missiles darting after one of the orcs and watches with satisfaction as they strike the hapless creature and sends it tumbling to the ground.

Tionel sends the wolves after the creatures and the go off nipping and howling in glee at the fleeing prey.

The others heal and get their friends ready for travel. Lang wakes up after about a minute and shakily gets to his feet. He takes a good look at Sunshine and is relieved to see that his dog is only sleeping.

Syr binds one of the orcs securely. It seems to be bleeding a sap like substance. It looks like without some kind of treatment it will die.

Angus, after watching his missiles down another foe, takes a good look at the man eating trees.
They are around 50' tall, have long ropey vines along with normal leaves. In the branches are large man sized pods. One drops to the ground and it splits open. One of the purple orcs rises out of the pod looking sticky but able to fight.

The hairs on the back of Tionel's neck start to bristle. Something isn't right.
Something feels wrong. Something bad is coming. He can sense it. The entire jungle seems to go quiet for a moment and then all of the trees start shaking and quivering. Upon examination not only the trees are doing it, every plant seems to be. Then every thing around the Shields starts to grow. The grass grows twice its size, a wild rose bush double in size, the trees around them start shooting for the sky.

Angus looks around him with wonder and then a feeling of dread comes over him. He glances back to the man eating trees and they too have doubled in size. They now stand 100' tall and have many many pods among the branches.

Syr jumps back in amazement looking down at his "orc". It is gone and in its place is a sapling. It is growing amazingly fast. Quickly it rises to 10 feet and ropey vines dangle from its branches. A small pod can be seen forming in a fork of one of the branches. As the group stands there, it continues to grow.

Xenia (AC20, Dodge vs. Nearest Orc, HP 35)  d20+17=31
Tuesday May 24th, 2005 11:13:27 PM

"Um. Guys? Like, leave? Like now?"

Xenia stuffs her notes back into the haversack and begins tugging Wynn's arm and backing in the direction of the boat. Her green eyes dart quickly around at the riot of vegetation, alert for those little bits that just might want to do them harm.

I mean, who can tell with this stuff anyway? Like, really!

Rolls and Actions
Spot 31

Florin Jadenth-AC:19-HP:60 (Sub/Al)  d20+4=24
Tuesday May 24th, 2005 11:25:19 PM

Florin swings up into the saddle as Lang comes around and begins to move under his own power. He cradles the ranger's dog across his lap.

"Ajax and I will take Sunshine. Lets move out! I think we know plenty about this. But it's not going to do anyone any good if we don't make it back with what we know."

"Syr, Lang, take the rear. Make sure we've got everyone. We'll clear the path ahead."

"Ajax! Ride!" the young paladin cries.

As Florin hacks with his long sword at any obstructing growth, his mystic mount pushes it's way through the brush. The two clear the path leading back to the boats.

Rolls and Actions
Ride 24 (Nat 20, to guide Ajax with knees)


Justin Webber 
Tuesday May 24th, 2005 11:46:24 PM

Just wanted to drop a note to let people know I'm back and sorry for being gone. My computer got fried which some of you may know. I do need someone to please email me a copy of Florin's charactersheet and I will resume posting tomorrow for Florin. It is nice to be back too. Please be patient as I'm using a old computer and it is veryyyy slow. (This message can be deleted sometime tomorrow or so, just wanted to make sure everyone knew.)

Lang (ac 21; hp 37/46) & Sunshine (ac 17/19; hp 9/15)  d20+11=22 d8+6=10 d20+6=17
Wednesday May 25th, 2005 12:21:44 AM

Lang slides off Ajax after he regains his senses. He quickly checks Sunshine and realizes that he is sleeping as was Lang.

Lang moves over quickly to where his weapons are lying on the forest floor and picks them up. He sheathes his short sword and draws an arrow.

Lang quickly takes up position at the rear of the group as directed by Florin. His hatred for plant creatures tempered by the fact that the group and Sunshine are injured.

But before the plant creatures are out of sight as the group heads back to the boats, Lang looks back and lets 1 arrow fly at the newly formed tree, testing its defenses (hit ac 22; damage 4/2+6 = 8).

Lang stays alert as the Shields move towards the boats (spot 17/21).

Active spell(s)/effects:
none

Spell:
Speak with Animals

Tionel 
Wednesday May 25th, 2005 1:45:41 AM

"Oh my..." Tionel says, looking about him, his tone filled with foreboding, just before everything starts growing. Frantically, he grips his mistletoe on his neck and chants back at the grasses...Forcing all of his will into a Diminish Plants centered on him, trying to force the plants to withdraw, to make the menace lessen immediately. Around him in a 100' radius circle all the normal vegetation begins to shrink and reduce itself, becoming untangled and less bushy. All affected vegetation looks carefully pruned and trimmed.
But note that's all "normal" vegetation... these pods might not be affected..
After casting his spell, he begins to withdraw with the others, moving swiftly.

Wynn Brightsong [AC=19, HP=46] Inspired  d20+6=17 d20+9=14 d8+4=8
Wednesday May 25th, 2005 7:42:51 AM

Wynn needs no further encouragement from Xenia to retreat from what looks to be insurmountable odds. He keeps his longsword in hand and will attack any plant that threatens either Xenia or himself as they withdraw. [Spot=17 to notice a threat, Hit AC=14 for 8 HP; Spring Attack if required]

Angus Mage Armor AC14 Hp 25  d20+4=8 d20+4=19 d3=3 4d6(6+1+2+5)=14
Wednesday May 25th, 2005 8:04:43 AM

Angus yells to no one in particular "Just Great! Again, why did people vote for this Faire King!" Angus backs up and moves out down the path made by Forin and Ajax.

Seeing Lang test the new saplings defenses he does the same and throws a ray of cold followed by a scorching ray at it (AC8 for 3 damage andAC 19 for 14 damage).

All Angus can be heard muttering is "Just Great." as he gets in the boat.



Belkior (AC 22; HP 40)  d20+18=36 d20+8=20 d8+5=8 d8+5=12
Wednesday May 25th, 2005 9:30:17 AM

Belkior was kneeling to tend to the group's prisoner (Heal = 36, Knowledge Physiology = 20, either of which might be useful for learning something) when Angus called his attention to the "birth", if it could be called that, of another creature.

There's barely a trace of alarm in his voice when Belkior speaks. "I've never seen anything like that before. Those ... those things are obviously some kind of motile plant and not a humanoid." Poking into the wound on the creature's leg, Belkior demonstrates that it doesn't feel much, if any, pain and that it is seeping sap rather than blood.

When the sudden surge of plant life occurs, Belkior barely scrambles out of the way of the new sapling. "Someone cut a sample of the tree, before we go!" If no one else moves to prune a portion of the tree, Belkior will attempt to break a limb or twig from the tree.

When retreat is called, Belkior will move with the group. Given a chance, he will heal both Lang and Sunshine so that both are fuly healed.

Actions
Non-combat
Cast Cure Light Wounds on Lang, using Command, healing 8 hitpoints
Cast Cure Light Wounds on Sunshine, healign 12 hitpoints

Constant Effects
Endurance

Active Effects
Assume that spells have ended

Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command*, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy, Silence*, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Syr (hp 52/56) 
Wednesday May 25th, 2005 1:26:07 PM



As the orc is transformed in front of him he echos the others, "Yup! Time to go. I'm sure Angus remembers these rope trees very well and I don't want to be around in 5 minutes when it grows up."

With one final look at the pod growing in front of him he shakes his head, "Sorry Belk, too risky, with everything else growing fast, I am not taking the chance of getting caught in the middle of that tree." Syr trails the others back to the boat.

DM George 
Wednesday May 25th, 2005 5:03:31 PM

Syr wisely pulls Belkior away before the halfling can cut a sample. The tree snaps out a vine trying to grab the halfling but he is able to scoot away. Even as they back away, the tree gets bigger. It waves its tentacles angrily but doesn't show any other sign of damage from the attacks directed at it.

The group makes it back to the boats and after much struggling, are able to push the boats into the river. Many vines had grown up around the boats anchoring them to shore. Though the day is getting late, the Shields push on through the night, shifting rowers to rest their already tired bodies.

The current helps them but they seem to get snagged on more underwater plantlife than any of their other journeys up river. Finally at dawn, they round the bend and see the Floating City.

Belkior is the first to notice that something isn't right. It seems like thousands of ropes are attached to the upper half of the city and are being pulled taut. Upon closer inspection the ropes are the rose vines which attached themselves to the city. One end is attached to the city and the other end trails off into the Crying Jungle. The Big Float look top heavy and is tilting towards the Crying Jungle. It is listing at least 10 degrees. It looks like the Jungle is trying to pull the city over!

Unexpectedly the boats are rocked back and forth in a strong wind. Xenia gasps in shock when she sees thousands of yellow spores flying from the jungle and heading towards the city.

Angus 
Wednesday May 25th, 2005 7:48:29 PM

Angus looks at the Floating City and exclaims. "Just Great! My bed will be clear across my room when I get back."

When Xenia mentions the spores and comment "Was it spores that turned people into plant zombies before? I think I know the answer, but I need to hear someone say it. I just can't"

Angus takes a long hard look at the leaning City and comments to no one in particluar. "Time to tell friends and family about this, forget the Druids."

Xenia  d20+17=27 d20+12=24
Wednesday May 25th, 2005 10:31:37 PM

"Plants, plants, plants! What's with all the plants," Xenia says in a nervous mutter as her eyes rove the waters of the lake, heavy with plant detritus.

"Frack and framble ... " The half-elven girl's voice trails off as she takes in the spectacle of huge cables of vines that span the water, reaching up, and up and up and up to really high places on the outside of the city.

"Oh stars." She takes Wynn's arm. "Oh stars."

"What are we gonna do? Whadder we gonna do?"

Then the wind picks up, and the air between the Crying Woods and the City clouds with dust. Not dust.

"I dunno, Angus," the dark rogue replies. "I don't think anyone knows what made the greenies 'cept it was something in the woods probably."

"It looks pretty bad. But we won't know how bad till we get over there. Maybe someone's doing something. Maybe they got a plan to burn down the vines. Lets go find out. Then we can give whatever help we can."

"I mean, that's what we put these rings on for, right?" Xenia holds up her hand with the ring on it. The ring with the crimson gem in the shape of a shield.

"Right?"

As they row across to the docks, the rogue keeps her eyes peeled, both for a glimpse of the activity in the city as well as for danger that may lurk in the plant-life that now fills Turtle Lake.

Rolls and Actions
Spot 27
Listen 24

Wynn 
Wednesday May 25th, 2005 11:17:06 PM

Wynn is strangely quiet during the boat trip across. Lost in self doubt about his decision to join in the song of awakening, the bard watches the water pass by the boat's stern and wonders just what else the awakening might bring.

Xenia's excited rambling about more plants draws his attention to the bow. Wynn can only stand, mouth agape at the sight of the city, listing to one side under the weight of the vines.

"By Domi. What have we done?"

Lang (ac 21; hp 45/46) & Sunshine (ac 19; hp 15)  d20+6=19
Wednesday May 25th, 2005 11:27:25 PM

Lang gently holds Sunshine in the boat until the poison wears off.

"Thanks Belkior for healing us".

Lang does his share of rowing and is just as amazed as everyone else when the Floating City comes into view. He wonders what the elves have done. Lang is also concerned by how much force is being used against the Floating City. Lang wonders what is going on in the other places that were brought up during the meeting that seemed more of a problem than here?

"I think we need to find Prionel and get him back to the forest. We may need to spring him from Perimon's grasp by whatever means is neccessary.

Spot 19/23

Florin Jadenth 
Thursday May 26th, 2005 12:27:28 AM

(OOC:Sorry for not posting till now George, my post will be in sooner tomorrow I promise.)

Florin is quiet and lost in thought as the group heads to the Floating City again. He frowns when he sees how the Float is tipping and then the plant spores that Xenia points out.

Florin at this point can't help but call out to everyone, "Okay guys, I know we just had a hard fight but lets put on all haste to the city now."

Florin's mind works in over drive on what to do and also a deep worry for Jella. He shrugs off the one part though as he can only figure Mort as a cleric of Domi is taking care of Jella as well as possible and he had asked Mort to spend most of the time at the temple.

Florin does look to the others and nods, "We need to look into getting Prillana's father out, maybe he can calm the woods some how along with his daughter. The guard is probably looking to the vine situation so all we can do is handle one problem at a time. No splitting up once we hit the city and by all means do not relax your guard at all. The streets could be crawling with plant people by the time we get there."

Tionel 
Thursday May 26th, 2005 1:22:19 AM

Tionel quickly lapses into his spellcasting upon seeing the spores...a vision comes to him of what might be upon them... He spends the last three spells he has of suitable power to summon wind elementals to harass and push the spores back, and into the water or away...
Although this does probably not stem the total tide of all the pollen, Tionel nevertheless tries.
"Guys...I'm beginning to feel out of my depth, I have to admit. I'm not a great druid here...what you guys need is a Master Halden, or Myrridan...I feel useless against this."

Belkior  d20+5=17 d20+6=25
Thursday May 26th, 2005 7:17:05 AM

THe halfling cleric looks upon the Floating City with alarm when the boats carrying the Crimson Shields round a bend in the shore of the lake.

"Look! Look at the City!", Belkior cries out, calling everyone's attention to the City.

It had always seemed so immense ... six levels above the water, and who knows how many below. To see this immense thing, not to mention all of the people within it, tipped over this way is simply astounding. During the time that the cleric had spent in the Temple of Alemi, Belkior often forgot that the City floated in a lake someplace, that it wasn't a normal city like New Elenna or Plateau City.

Belkior simply looks on in silence until someone else points out the clouds of yellow dust being carried towards the city. His first thoughts were of his fellows at the Temple - dealing with the people injured or scared by the tilting of the city, and now this cloud.

"Can't the Underlord, or whoever can move the city, do anything?", Belkior askes his companions. "Has the City been dragged closer to the shore and been caught on the bottom?"

Hearing Florin's cautionary tone, Belkior agrees. "I am capable of curing the infection that we encountered before, but not for all of you. Besides, who knows what might have been disturbed from the parts of the city that were previously underwater and are now tipped out of the water."

To whoever is currently at the oars, "Where are we going to be able to dock? It looks like the dock we set out on is either underwater, or high above it now."

Spot = 17
Listen = 25




Syr 
Thursday May 26th, 2005 1:20:55 PM

Thinking of the valuables they normally keep at the house, he bites his lip hoping everything is okay.

Syr looks overly slyly at Angus, "I don't care how close they are,we are NOT sleeping in the same bed."

Syr nods at Lang's suggestion, "Not a bad idea, maybe Prionel can talk some sense into his wife. Let's go find the elder!"

(OOC: Yeah! Florin's back)

DM George "Whirlwind" 
Thursday May 26th, 2005 7:23:52 PM

Tionel summons his elementals to come and feels a huge rush of power flow through his body. He only summons one elemental but it is huge! Tionel instinctively knows this elemental is the largest and oldest of its kind. When given its instructions, it darts into the air and forms a huge whirlwind scattering the spores all over the place and sending them dancing away on the currents of air.

Tionel is amazed at the spell and how it turned out. He has never felt so powerful. It is as if nature is coursing through his blood. He feels the Faire King. He feels nature growing strong and with it his own powers. He likes the feeling.

After Tionel summoned the Elemental, and it turns into a whirlwind, the boat is buffeted about. The group hangs on and no one falls overboard but it does inspire the others to pull on the oars a little faster. As the Shields close on the city, they hear a loud creaking noise. It sounds like a 1000 doors, whose hinges need oil, all opening at once. The city is even pulled farther over and now lists at 15 degrees.

The entrance to the boat area, was well above the water. The boats where launched by crane and lowered to the water. Now one end of the dock area is nearing the water. The cranes don't work anymore but obviously scared dock workers lower ropes and the group is able to scramble up. Angus is puffing a little but he eventually makes it.

The group looks around to see that the rose vines are now everywhere. Walking is difficult. One worker says, "This is getting crazy. Why didn't the Underlord move the city away. They are talking about evacuating the city soon if it keeps tilting. Many of the newer building aren't meant for this kind of stress and the engineers are warning that they might collapse. Who would have thought that the city is defeated by a bunch of plants!"

Lang & Sunshine  d20+6=21
Thursday May 26th, 2005 11:01:16 PM

"This does not look good. I think we need to head back to our apartment and gather our valuables before we try to do anything about this problem. If we need to leave the float in a hurry I would like to do it with some money in my pocket."

Lang looks around for anything that may be of interest (Spot 21/25).

Florin Jadenth  d20+1=15
Thursday May 26th, 2005 11:51:31 PM

Florin glances around abit as he gets up the rope and sighs to himself as thoughts swirl again on everything. (spot:15)

Florin nods at Lang's comment and speaks up quickly, "I don't know how much we can do to help the Float out of this current problem but it would be best to be prepared for the worse. Better get everything you need from the apartment now or atleast have it ready to grab quickly. I have to get to my house and the temple to check on Mort and Jella. From there we meet back up to check on Prillana's father. No delay and no side trips people."

Florin begins to move through the streets stopping for a moment and glancing over his shoulder, "If any of you like to follow me or meaning you have no reason to go to the apartments then you can come along. I just have to check on Jella and Mort's well being and then we see about this problem here."

Inless stopped Florin will head straight for his rented home and see if Jella and Mort are there, if not he heads to the temple where they should be otherwise and checks up on them. Once this is done he will head to check on Prillana's father, waiting for the others to arrive depending on who gets there first.

Syr 
Friday May 27th, 2005 7:03:50 AM

Syr hangs on to the side of the boat until the environment calms around them. Once on the dock, he races to the apartments to clean out their stash.

Belkior  d20+5=18
Friday May 27th, 2005 7:38:48 AM

Since the halfling cleric hasn't yet moved into the apartments, he will go with the paladin to the orphanage. Besides, there's usually work for a Healer anyplace where children gather.

Belkior would like to go to the Temple of Alemi, but he agrees with Florin's proposed course of actions and that separating isn't a good idea while the city is in crisis.

Trotting alongside the paladin, Belkior will watch for anything of interest in the streets of the Floating City. Hopefully his meeting with Janus before the Crimson Shields went out to confront the purple orc-things has made things easier for the Shields when dealing with the Guard.

Spot = 18

Xenia  d20+17=25 d20+12=16
Friday May 27th, 2005 7:47:35 AM

"HEY! Hey, hey, hey!!!" Xenia shouts after Florin. "What did you just say about not splitting up, huh? What did you just say!!!"

The dark rogue throws up her hands. But, finally, she does no more than sigh. Worrying a corner of her lip with her teeth she watches the hurry and scurry across the slanted floor. Next to Wynn, she walks at bit of an angle herself. With darting eyes, she scans the crowd for recognizable emergency activities. Xenia listens for bits of conversation, as well.

"The Ghost, Florin!" She calls out again. Lets meet up at the Giggling Ghost. Happy always knows something a what's going on. I wanna know what he thinks should be done about this."

Rolls
Spot 25
Listen 16


Angus  d20+3=10 d20+2=8 d20+7=23
Friday May 27th, 2005 7:58:04 AM

Angus also calls after Florin as he and Belkior race away. "Bring Jella back or drop her an Mort with your sister or parents. Do not leave them alone."

Angus heads to the apartments with the remaining Shields and picks up his few belongings. Angus attempts to get a feel for the town by watching (spot 10) and listening (listen 8) to the going ons of the people.

Once at the apartments ANgus reinforces Xenia's earlier comments "I agree with Xenia. Lets go see Happy and have dinner together to plan our next move. We have to check on Gordo also."

Angus will leave for the GG immediately and attempt to talk to people from the Floating City to find out how the guard and the leadership of the FLoating City are reacting (Gather info 23).

Tionel 
Friday May 27th, 2005 7:55:28 PM

Stunned by his own power, Tionel ponders as the others race about. "Yes, the Giggling Ghost..."
He looks to the others, and grasps Syr's arm, figuring the other elf the most likely to understand. "I think the solution could be something else...use nature to offset nature. It seems like our powers over nature have increased...perhaps we druids can get together and do something. Ummm...I'll go ask the druids, if we split up, but let's meet back at the giggling ghost. BUt really, I want to go with Florin, too..." Tionel seems torn on which way to go, and will accede to the will of the group.

Wynn 
Friday May 27th, 2005 8:54:52 PM

The bard follows Xenia down the slanted streets of the Floating City. "We need to get an audience with this Overlord, or perhaps with one of the Dragon Groups who can influence things around here. We have to tell them about Prionel and Sabara."

Xenia (Illegal 2nd Post) 
Friday May 27th, 2005 9:00:35 PM

Xenia's head falls upon Wynn's shoulder. On her breath is a soft sigh of despair.

"The Overlord has her palace way up on Open Level, Wynn. I dunno that they'd even let the likes of us up there, let alone give us an audience."

"Who's gonna listen to us? I mean, like, who?"

DM George  d100=4 d100=3 d100=23 d100=17 2d6(5+3)=8 2d6(6+6)=12 2d6(1+5)=6 2d6(6+6)=12 2d6(2+5)=7 2d6(6+6)=12 2d6(5+5)=10 2d6(2+6)=8
Friday May 27th, 2005 10:18:13 PM

OOC This will be my last post, then you are in the capable hands of ADM Jim for the next month.

The group seems confused. Some want to get to their apartment and clean out there belongings. Other want to check on yet another apartment and friends and family left in the city. Some just want to drink their woes away at the Giggling Ghost.

Florin and Belkior hurry to Florin's apartment to check on Jella and Mort. The going is tough. People are in the streets pointing at the vines, wringing their hands and falling down a lot.

As Florin and Belkior get to the apartment, Florin sees Jella leaning out a window. She sees him and waves at her adopted father with a happy grin on her face and relief in her eyes. At that moment disaster strikes. The city shifts yet again. It snaps forward causing foundations to shift and supports to collapse. Florin can only watch in horror as his apartment building collapses. Jella disappears into the dust and rubble.

Both Belkior and Florin also have to make a reflex check dc 20 or fall to the ground. The pair can only shield their heads as another building collapses almost on top of them showering them with debris. Belkior takes 8 points of damage and Florin 12 points.

The others start heading to the apartment to gather their belongings. They are almost there when they also feel the city snap forward. The experience the same as Florin and Belkior having to make reflex saves of dc 20 or be thrown to the ground.

(ooc anyone thrown to the grown takes 1d6 points of damage)

A building also collapses on the remaining Shields and they all are hit with falling debris. Xenia takes 6 from a chair hitting her. Wynn is hit with a brick and takes 12, Angus is hit with a flower pot and takes 7. Tionel has a beam hit him and takes 12. Syr is hit with many roof tiles and he take 10. Lang is brained by a sign and takes 8.

As the group picks themselves up, they see that their apartment building is now lying in the street in rubble. Both groups see dazed, injured, and many dead citizens in the streets and rubble around them. Upon closer inspection, it seems that any Teucri building, or the buildings designed by the orginal builders fared much better than any buildings built by less skilled hands. The tilt of the city is now at 25%.

OOC Sorry to be so harsh folks but the 100 sided die was just down right mean to you. I had to roll under 25% to see if your apartments were going to stay intact. I rolled a 4 and a 3, then I rolled the 100 to see if any other building fell on you again needing 25% and rolled a 23 and a 17. Well guess I am going out with a bang! Jim take over!

Lang 
Friday May 27th, 2005 11:30:06 PM

OOC: Is this all real damage? Or is any of it non-lethal?

OH its real alright! George

Xenia (AC20, HP 29/35)  d20+10=23 d20+3=18
Sunday May 29th, 2005 8:56:23 AM


Owwwwwwww!!! the girl rogue wails inside. Less from the pain, than from hopelessness and confusion. The Wold is all wrong. Everything they had, everything they know is destroyed. Clasping the side of her head, vision blurred, Xenia stumbles toward Wynn, the only port of comfort in this desperate storm of destruction.

Waaaah!!! she wants to fling herself into his arms and have him make everything better. But something inside her toughens and bites down. Something inside her knows better.

"Wynn? Are you alright?" She reaches out to touch him. "Is everybody alright? Sound off. Call out if you're really hurt." Xenia blinks to steady her vision and bring the things back around and into focus.

She takes on last despairing look at the collapsed tangle of fragile stick and mortar that was their home. No more morning kaffe. Watching the stars at night from the roof. No more garden.

"Alright, we need to find Florin and Belkior. And we need to find someplace that's safe. The orphans, we gotta take them there. I don't know if that new building they got is gonna hold up any better than our Apartments. Question is, where? The whole city's coming apart. We can't take them out into the Crying Woods. Not with it going wild like that. I don't even think the lake is safe, what with all the plant stuff that we saw. And I bet the Teleport Ring is jammed with people trying to get out. They probably got it guarded and locked down tight."

The dark rogue takes in the situation, putting aside all of the carnage and misery to see things with a more analytical eye. Those buildings ...

"Hey, look at the buildings!" she calls out, and begins pointing to specific ones. "You see how they took much less a hit from the shaking around? I think they're the ones put up by the ... whacha call 'em, Teucri guys. They built the city, and I bet they build to last." (Knowledge Local 18?)

"Lets get the orphans together and get them into one of those. Both the place Florin got for Jella and the Orphanage are up on Merchant Level. I say that's where we need to go."

The dark skinny red-headed girl stands in the street strewn with wreckage. "Whaddya say?"

Rolls
Reflex Save 23
Knowledge Local 18

Question: The Giggling Ghost is just around the corner from the Apartments. Can we see if it's still standing from where we are? Any chance of recognizing it as Teucri architecture?

Syr (43/56)  d20+7=23
Sunday May 29th, 2005 9:05:43 AM

Syr maintains his balance as tiles pelt him about the head and shoulders (reflex 23). Turning to the others, he yells above the noise of collapsing buildings, "Okay, the city is collapsing around us, time to make an executive decision? I vote we abandon ship. How about we forego the Ghost and go straight to the boat? I'll race to Florin's place and then the Ghost if he isn't there. We'll meet you down at the docks." Pausing for a brief moment to smile, "Besides, running on an incline is a good workout for my calves." Pausing for a brief moment beside their ruined apartment, "If you decide to sift through the rubble, don't take too long." He stays with the others briefly to hear their opinions and then races off.

(OOC: Wow, poor Florin)

Belkior (HP 37/40)  d20+2=17 d6=4 d8+5=12 d20+18=20 d8+5=9 2d8(8+8)+7=23 d8+5=12
Sunday May 29th, 2005 4:50:43 PM

The halfling cleric stumbles and eventually falls to the ground. Between the falling masonry and the fall, Belkior has been hurt during this trip.

Belkior picks himself up from the street and dusts himself off. Then he looks around at the other injured. As the group assembles in front of the ruins of the apartment building, he begins to heal the others.

First, he heals Syr for 12 hitpoints (use domain spell). Then, seeing that Xenia is not wounded as severely, he calls upon the power of Alemi to take the wounds from her. (Draw Wounds to heal 6 hps, Heal = 20 vs DC16, taking 3 hps on Belkior).

Then, he heals Angus for 9 hitpoints (use Bless). Florin is healed for 23 hitpoints (use Resist Energy). Finally, Belkior heals his own wounds for 12 hitpoints (use Bless).

Rolls
Reflex save = 17
Damage = 4
Draw Wounds = 20, so 50% of amount healed suffered by Belkior

Items
Pearl of Power - used today

Cast Spells
Cure Light Wounds - Syr, 12 hps, use domain spell
Cure Light Wounds - Angus, 9 hps, use Bless
Cure Moderate Wounds - Florin, 23 hps, use Resist Energy
Cure Light Wounds - Belkior, 12 hps, use Bless

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2)*, Command, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy*, Silence*, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Wynn Brightsong [HP=42/44]  d20+8=24 d8+3=8
Sunday May 29th, 2005 6:06:06 PM

Wynn feels the city lurch to one side and just manages to keep his footing, bracing against the wall of a nearby building to steady himself [Reflex=24]. When the building itself starts to crumble, the bard scurries for cover, but not until a loose brick grazes his temple.

Wynn puts his hand to his head and feels the sticky warmth of his own blood. He looks about to make sure Xenia and the others are alright, but Belkior is already seeing to them. The bard sings under his breath in elven and a gentle glow surrounds the wound. [CLW=8]



Florin Jadenth-HP:48/60  d20+5=10 d20+2=14
Monday May 30th, 2005 12:43:27 AM

Florin is thrown to the ground by the sudden shift and the tumbling buildings before anything can come from his mouth when he sees the apartment he called home cave in. (reflex:10)

He fights off the pain with the steel like will power that he has been known for at the temple and worry burns in his eyes as he races as quick as he can towards his ruined apartment, "Jella, speak up if you can so I can find you. Mort!, you in there?"

Florin looks over the ruins of his apartment, searching for Jella and whispering as he does, "Lord Domi, please lend your guiding hand, protector her now. Mw oath, my vow and my life for you Domi, ask what you may but let her be okay." (spot:14) If Florin spots anything that may be covering Jella then he puts every ounce of strength he has into lifting it. Florin will also call to the others if he sees any of the group as he works to get Jella out, rather she be wounded, dead or anything, "Get to a boat and get out of this city now, I see no way of stopping the place from going over and staying only insures someone being injured or killed."

If Florin sees Syr he nods to the man and smiles faintly, "Go now, I have buisness to finish here. Get the group to safty without delay." Florin will set back to work of finding Jella after saying this or if he sees Syr to say it. Florin continues to whisper prayers to Domi as he does, Florin knows the group can make it out okay but he must find Jella...Florin can only hope the group understands his reasoning, he knows they can make it out and that right now at this moment his daughter needs him more.

Tionel  d20+3=10 d6=1
Monday May 30th, 2005 6:50:34 PM

Tionel is buffeted about and stunned a bit by the falling beam. He looks around, getting up dazedly, and moves to help the others, getting debris off them, etcetera.
"Well, now there's no telling what will happen...We have to find the Overlord and convince him to move the city, or see what we can do to help others meanwhile... Quick!"
Tionel moves to people, pulling out his healing items, and will use his wand liberally to help those closest to death or unconscious to bring them closer. (I'll use my wand 10 times on NPC's) Then he resorts to trying to organize people to help others out of the rubble, trusting Belkior's skill more than his own...
(my wand has been used officially 21 times now)


ADM Jim: Confusion in the Ranks 
Monday May 30th, 2005 7:07:11 PM

Belkior can only heal Florin as he is the only one around and Florin is busy climbing over the rubble of his former house.

Neither Jella nor Mort answer Florin' calls. IT will take much time and caution to remove the debris. A large dust cloud is settling over his former home. Florin wonders also what may have become of his parents and sister....

Syr runs after Florin and Belkior. Syr races off to Florin's although even for the flee footed monk it will take awhile. Syr wonders what may have befallen the orphans....

Xenia see that the GG is still standing and is made of the older more foreign construction.

Tionel takes out his wand and cures everyone up.

What are the Crimson Shields to do? THey are split up and the city seems to be falling down around them. City folk are dead and hurt around them. People are calling for help for themselves and their loved ones that are trapped. What will everyone do?

Xenia (AC20, HP 29/35) 
Monday May 30th, 2005 9:24:21 PM

"I'm not going anywhere without the kids," Xenia shouts after Syr's retreating back. "You hear me, Syrdeth Redbow!!!"

Especially, Kyria.

"But he's right. We gotta work fast. Who knows when this place is gonna shake it up again. We gotta get those kids and get 'em into a place that's gonna hold."

She gives the Giggling Ghost another eye over to make sure she's right on this one.

"I say we use The Ghost. I mean, look at it. It looks Teucri. And it's still holding up."

She gives Wynn a look that just says, Please come with. Oh please.

"I'm gonna head up to Merchant Level. Maybe I can swing by Florin's on the way, and we can all get the orphans and bring them down."

"You coming?" Xenia runs off in the same dust and debris into which Syr had disappeared. "You coming?"

Lang (ac 21; hp 37/46) & Sunshine (ac 19; hp 15)  d20+6=19 d20+5=9
Monday May 30th, 2005 9:28:15 PM

OOC - Is this right, at least as Lang knows?

Florin & Belkior together going towards Florins house.

Syr heading towards Florin's house, just leaving the below group.

Lang, Sunshine, Angus, Wynn, Xenia & Tionel near apartment building.

Lang watches as Syr rushes off, wondering if he should try and stop him. Look at the remaining Shields near him, he sees that they are not too seriously injured. He quicky goes over the options that are available to them and he is dismayed by how many there are. Addressing the group he hastily goes over the options he thinks they have available.

"Too many things to do and too little time and man-power. This is what I think our options are, what do you guys want to do?

1. Abandon ship or more more correctly abandon island back onto their boat and head back to the crying woods.
2. Go to the Giggling Ghost as it appears to be a safe place for the time being.
3. Go to Florin's house and try to get the party all back together.
4. Go to the orphanage and see how it is doing and how to get the children to safety.
5. Search through the rubble for their valuables.
6. Go find someone in power and see what we can do to help. Probably the Circle of Alder, the Council or one of the churches.
7. Try to destroy the vines that are pulling at the Floating City.

"My vote is for #4. I think the orphans will need us the most."

Reflex Lang 19
Reflex Sunshine 9

Florin Jadenth  d20+2=18 d20+1=2
Monday May 30th, 2005 9:35:00 PM

Florin will continue the search of his home for Jella and Mort. He refuses to give up no matter what harm may come to him.

(Don't know if I needed a new spot or anything but here. Spot:18 (ignore the second d20 roll).)

Wynn Brightsong 
Tuesday May 31st, 2005 7:37:03 AM

Unsure of the proper course of action, the bard hesitates a moment before agreeing to go to the orphanage. "OK the orphanage it is, but after that we had better try to see this overlord or underlord and we had better s3ee about freeing Prionel."

Belkior (HP 40/40)  d20+5=20 d20+6=14 d20+18=20 d20+18=35
Tuesday May 31st, 2005 7:39:33 AM

OOC - Sorry, I got confused about who was where in George's last post. Mainly because I didn't realize that Florin's apartment building was not the same as the group's apartment.

To correct the healing, then, Belkior did not use the spells for Syr and Angus, or the Draw Wounds ability on Xenia. That means that Belkior should be at full health.


The halfling cleric continues to tend the wounds of the neighbours, using first aid and healing spells as required. Once the immediate needs of the people are met, Belkior will move to the side of Florin and lend his meagre strength to the search effort. While he does so, he attempts to detect any signs of the paladin's loved ones.

"Florin, how long are you going to search for them? We can't delay here for too long, the entire City is in danger of overturning!"

Spot = 20, Listen = 14 (not modified for moving bricks, etc.)
Preparatory Heal checks (in case someone is found, for diagnosis) = 20, 35


Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy*, Silence*, Spiritual Weapon (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Syr (43/56) 
Tuesday May 31st, 2005 11:49:59 AM

Syr freezes for the moment when reminded of the kids then continues running. Thinking to himself that after all, Mother Flauset drilled in him the importance of family and right now, his family is those around him. As Xenia sends off a parting comment he can't help but question it, muttering to himself as he runs, "The others were so eager to distance themselves from the orphanage even going so far as to change our name. With probably Florin as the exception, the orphanage is just a convienent excuse for them to feel good about themselves." He snorts in anger and from the exertion. "Besides, they are kidding themselves if they think Gordo will sit on his hands while the city turns upside down. They underestimate his abilities."

Angus  d20+3=6 d20+7=19
Tuesday May 31st, 2005 12:50:55 PM

Angus agrees with the group that their efforts should be to make sure the orphans are safe and sound. He moves with the group towards the orphanage.

Along the way he looks around at the damage and tries to gather information from the floating city citizens.

Spot 6
Gather Info 19

ADM Jim: Shields Divided 
Tuesday May 31st, 2005 5:12:54 PM

Florin is frantic and he seaches for Jella and Mort. Florin is exerting himself as he removes brick, morter and beams. The dust is chokeing as he works and the armor is not helping either.

Florin roll a DC 18 listen check to hear into the rubble.

Belkior helps those in the surrounding buildings. Not all of the buildings have fallen, maybe 15%, but another 10% show signs of damage. As soon as Belkior starts helping the wounded, by setting bones and binding cuts, he get a large following. Belkior is tending to 27 injured people and more are arriving every minute. Belkior is hearing "Praise Alemi" over and over again.

Syr arrives and does not immediately notic Belkior as he is surrounded by the injured. Florin is obvious as he carries away debris. Syr notices Florin is completely covered in dust and is sweating profusly in his armor.

All hear a scream down a rubble strewn street. DC 18 spot check to see what is going on.

------------------

Angus, Lang & Sunshine, Xenia, Wynn and Tionel head for the orphanage. Tionel does not seem to be himself, but does not say a word, but has a big satisfied grin on his face.

Angus attempts to talk with people on the way, but just gets pleadings for help and people asking why this is happening and where is the guard. Most people are attempting to rescue trapped friends and family.

The group passes areas of devestation and areas that are not so hard hit. It is easy to see the buildings that are of the original constructions as they are all standing. Dust is everywhere and most people are coughing.

The group arrives at the orphanage and from a distance it seems fine, but something is off. Wynn notices it first. The building is shorter. As the group approaches they can see several orphans sitting outside crying and some hanging out of windows looking sad and forelorn. The first floor of the orphanage has been compressed or caved in, but the upper floors look ok for now.

There are a group of guardsmen running toward the Shields with weapons drawn. Several young boys, orphans Xenia thinks, are trailing behind. The guards are kicking up a tremendous amount of dust and people scramble out of their way as they run by. They are heading right for the Shields



Wynn 
Tuesday May 31st, 2005 8:18:42 PM

Wynn notices it first. The building is shorter, and several orphans are sitting outside crying while some are hanging out of windows looking sad and forlorn. The first floor of the orphanage appears to have caved in.

Xenia...

Wynn turns around to block the rogue's view and holds his arms out in order to block her physically from what he has just witnessed. "Don't look, Xenia," he mumbles, trying to physically block her from the devastation. The bard's mind reels at the horror and mayhem.

"You guys, help the kids. Get the orphans out of there" he calls to the others.

Belkior (HP 40/40)  d20+6=15 d20+5=13 d20+2=21
Tuesday May 31st, 2005 9:49:04 PM

The halfling cleric continues to tend to the wounded, injured and simply scared people. The crowd of people around him muffle the scream, so much so that Belkior doesn't really notice it over the sharp intake of breath from the man whose broken arm is being set.

Listen = 15 You didn't mention which skill, but this seemed appropriate

During a slight pause in the arrival of injured people, Belkior stands to his full height. Not being able to see over the crowd, he scrambles onto a fallen piece of building and looks around. He spots Syr, after a time, and sees that Florin continues to dig through the rubble of the building.
Spot = 13

The pause gives him a chance to begin trying to organize the uninjured and barely wounded people to look after the more seriously injured. He rises to the occasion and manages to communicate what he wants in a polite fashion.
Diplomacy = 21

"You, I think your name was Mireire, can you start moving the people who have had their injuries treated to make room for anyone coming? Thank you, for Alemi."

Gesturing to a teenage girl, "Hello, can you and your friend take any children who can't find their parents over across the street? Maybe play some games with them?"

To a burly shopkeeper sitting on a block with a splint on his arm, "You surely know the people from around here? Can you watch for anyone looking for their children?"



Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+6=12 d20+12=21
Tuesday May 31st, 2005 10:21:35 PM

It takes Lang a long moment after Wynn's plea to Xenia not to look at the orphanage to realize what has happened to the building. Thoughts then run through his mind at a quick pace.

Where is Gordo ... Sunshine will be able to hopefully sniff out survivors ... we need to figure out how to safely excavate the area to search for survivors ...

Lang's thoughts are interrupted by the sounds of the armored men approaching. Seeing their weapons drawn Lang quickly draws his shortswords and looks around quickly for an enemy (spot 12). Realization of the intent of the guardsman comes even quicker than drawing his trusty shortswords. There can only be one reason for the guards not helping the residents of the Floating City. They are looking for someone and that someone is probably the Crimson Shields.

With a grim look on his face Lang moves quickly and positions himself between the group and the guards. They will not stop the Shields from helping the orphans. As he moves, Lang is amazed at how light and fast his swords seem to have become. He wonders if he will be able to test his new found skills.

Positioning Sunshine in front of him, Lang orders him to "Defend" (handle animal 21). In this ever-increasing strange day he is surprised that Sunshine does not immediately move at his command. He is even more surprised that Sunshine appears to be out-growing the new armor Lang just bought for him.

"Angus I may need your magic if things get ugly."

"Xenia, Wynn, Tionel stay alert."

Xenia (AC20, HP 29/35)  d20+17=36 d20+2=17
Tuesday May 31st, 2005 10:45:03 PM

"No ... " Xenia feels her jaw tighten and a bright sting come to the corners of her eyes. "No, please." The girl rogue pushes blindly to get past Wynn, to get to the orphanage, climb in the upper floors and dig down to whoever might be trapped, anything ... Anything.

"No," she sobs again, pushing at Wynn. Pushing and pushing, until she realizes that she's really holding to him and sobbing into his chest.

Her breath comes in sharp jags as she fights to control herself, and to speak. Her hands roam aimlessly over the comforting expanse of the bard's chest, and she looks up into his face for strength.

"I'm *sob* alright now. I think. Lets *sob* go help the others."

"Huh?" Xenia's eyes narrow as the armed men approach at a fast trot and Lang prepares for violence.

Rolls
Spot 36
Sense Motive 17 (Guards: Do I get a +4 Favored Enemy bonus against Guards? ^_^ )

Angus (AC 10/14 w/Mage Armor; HP 18/25)  d20+2=7
Tuesday May 31st, 2005 11:01:03 PM

Upon seeing the collapsed orphange, Angus thinks through his spells for anything that might help in the search for surviving children. Nothing he has will help outside of Light spell if it gets dark.

Frustration starts to set in as Angus realizes that his magic and frail body will not be much help in clearing the rubble of the orphanage.

Angus turns towards Lang when he hears the Ranger issue a warning to the group. Hope goes through Angus as he sees the guard approaching. With all these extra men the searching will go much quicker. The hope fades as Angus sees Lang move towards the guard with his weapons drawn and a determined look in his eye.

A wry smile comes across Angus's face as a plan develops in his head.

"Lang, give me a chance to diffuse the situation if it starts to escalate towards violence."

Angus positions himself towards the rear of the group, trying to blend in and look like someone of no importance. He does keep a clear sight line to the guards and tries to determine which one of them is the leader (spot 7).

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Florin Jadenth  d20+2=17 d20+4=24 d20+2=8
Wednesday June 1st, 2005 1:59:55 AM

(Listen:17, almost there.)

Florin continues working as fast as he possibly can but also being careful. His fears mount as he continues in his work of his wrecked home. When Florin sees Syr he shakes his head to the man, Florin's face is showing his worry and alittle hope of finding Jella alive is starting to slip from him and as it does he is starting to become slightly angry.

Florin closes his eyes as he hefts some of the ruined apartment up and whispers, "Domi...please lend me some type of aid here my lord. I've devoted myself to you but still, Jella is my life also."

Florin grits his teeth as a few tears roll down his face and his eyes look to darken in worry and anger at how long it's taking to find any clues.

(Str check: natural 20=24 Spot:8)

Taking a moment as a thought hits him Florin calls to Syr, "Jella is in here so I must find her now....if you like to help then please do but otherwise Belkior might need help with those injured. Tell him I will lend aid when I can."

Tionel 
Wednesday June 1st, 2005 2:47:21 AM

Tionel whispers to Angus, "I'm about out of magic, so I hope it doesn't resort to violence..."

This whole thing has upset his entire world. Tionel tries his best to cope, but really, he's at a loss at what to do. But he can't give up...
"We have to do something. But what can we do...?" he muses out loud to his companions. "I'm not a healer, not trained that way, and my magic's all gone, and the Overlord is probably being bugged by everyone... Maybe we should start trying to leave the city..." He mumbles the last though, almost an admittance of defeat...

Syr (49/62  d8+1=6 d20+4=20 d20+8=28 d20+13=32 d20+9=16
Wednesday June 1st, 2005 10:21:39 AM

The elf rounds the corner to Florin's apartment and slows to a jog as he stares in amazement at the pancaked building. Seeing the paladin climbing atop the rubble he joins him. Hearing that Jella is inside the rubble the elf pauses for a moment of silence (Listen 20). Excited he calls to the paladin, "I think I hear something there," as he points to a spot in the rubble and moves closer. Seeing that Florin is moving with a purpose, he says, "I'm going to check on Belk, he looks swamped."
Making it to the halfling's side, he sees the predicament and hears his words. He nods in agreement, "Hey Belkior, let's put your back to Florin's apartment." Assuming he complies, he guides the halfling to the new location. Jumping above him on the debris, he yells out to the crowd, "EVERYONE! Please form a line to the right around the building. The most holy of priests, Belkior, will assist all that he can. Let all who come here praise Alemi and his disciple Belkior (diplomacy 32, woohoo)." He beams down at Belk and shrugs his shoulders at the embelishment, "Gotta make someone a hero out of this?"

Pointing to three of the able shop keepers that Belkior has helped he gestures, "You three, I need your help with crowd control, make sure everyone forms an orderly line so the priest can help all as efficiently as possible (Intimidate 16)." He smiles down at them kindly to soften his words. At that moment he looks up as he hears a scream (Spot Nat 20).

ADM Jim: Hope & Death 
Wednesday June 1st, 2005 6:24:16 PM

Syr reaches Florin as he is attempting to single handedly move his former house. Syr is sure he hears a whimper and shows Florin where to concentrate his efforts. Florin is crushed he did not hear it himself as he strains to listen, but he digs on. It could take hours to remove all the rubble safely and Florin is tiring.

Florin Roll a DC 8 Fort save or become fatigued.

The crowd injured or not are taking direction from Syr and Belkior when the scream is heard.

Sry spots the trouble not 100 feet away, it appears a group of two men and one women have grabbed an injured man and are beating him to death. Syr also notices a green tint to the attackers, that is getting splashed with red. The victim falls under the attackers blows.

The injured are moving as best they can to put Belkior between them and the assailants. "Alemi save us." is heard from many a mouth.

------------------------------

Wynn attempts to comfort Xenia to limited effect as the full weight of what has occurred hits Xenia.

Lang prepares for battle with Sunshine as the guards approach.

Angus fades into the background, but keeps a watchful eye.

Tionel is concerned about his limitations to help the wounded.

The guardsmen pull up short on Lang and the fierce looking dog. There are at least a score of them, well armed and armored. Several of the guards look concerned, especially since the large dog is biting at its slightly undersized armor in a pecular fashion. The guards fan out in a semicircle.

One of the trailing young boys steps though the closing noose of guards and says. "Not him." pointing at Lang. "He's a good guy. In there." The lad points at the orphanage and is shocked to see the damage. "What happened?" the lad, Barkley, Xenia seems to remember asks no one in particular.

One of the crying girls, Lilly, Angus is sure her name is, speaks up. "Those bad green men came in after the last tilt and killed George, before Godo pushed us up stairs." Lilly can not continue as she breaks down in tears, head in hands.

Another lad speaks up. "Gordo could not keep them from the stairs so he took out the cracked center beam. I saw it from outside." The lad falls down cross legged with head bowed and begins to cry again.

The guard is taken aback by the scene and one, the leader speaks to Lang. "You know these kids? If so, help them. We will leave two of our number with you to help as you see fit. The rest of us have to go to the trash level. Major problems down there." The rest of the guards take off at a trot.

Off in the distance, something akin to rolling thunder can be heard. It is not in the Floating City, but must be outside.

+++++++++++++++

There is a slight correction is the tilt of the Floating City back to verticle (20 degree tilt), which does not do too much damage, but there is a whole bunch of screaming, scared people, all throughout the City.

A new dust cloud settles down on everyone and everything.

OOC: I will have to post by 4 pm EST tomorrow, so please post accordingly. Thanks

Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+12=16 d20+6=20 d20+6=18
Wednesday June 1st, 2005 10:04:09 PM

Lang sheathes his weapons and relaxes a bit after the leader of the guard has spoken and the intention of the guardsmen is not the Shields.

"Yes, we just arrived here and are trying to get organized to find any orphan survivors in the wreckage of the building. Thank you for the assistance of two of your guardsman."

After the bulk of the guard moves off, Lang turns to the two men and says, "What are your names? We need to get inside the orphanage and rescue anyone who is alive. We also have to be ready to fight any infected people we encounter."

"Ok, let's spread a bit around the building and see if we can hear or see anyone alive. Xenia, if you think it is safe can you climb up and get into a window and search around a little. Angus can you organize the children into a group and keep an eye out for those plant infected people."

"Does anyone think we should not concentrate our efforts here and should go somewhere else?"

Before moving off towards the orphanage, Lang attends to Sunshine. "Sunshine come here. Sunshine heel. Let me look at that armor." As Lang takes off Sunshines armor he hopes it is the reason the dog is acting ornery (animal handling 16).

"Are you growing boy? I do not think armor can shrink," Lang says in amazement as he looks at the stressed straps and buckles on his dogs armor.

Spot 20/24
Listen 18/22

Angus (AC 10/14 when Mage Armor is on; HP 18/25)  d20+2=12
Wednesday June 1st, 2005 10:17:29 PM

Angus watches the guardsmen move off, thankful that he will not have to use his magic against them. He silently thanks the guard leader for the two soldiers that will help them in their efforts to rescue orphans.

Angus listens to Lang's instructions and responds to his question, "The orphans need us. Who else will help them? They are our responsibility."

Angus surveys the area (spot 12) looking for an area to gather the children that will also provide a place to help the injured and provide some defense if needed.

"Tionel can you help me gather the children? Your healing wand may be needed for any injuries out here and for anyone brought out of the rubble."

"Ok children come over here, gather around me. Are any of you injured?"

Angus attends to the children.

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Florin Jadenth  d20+10=18
Wednesday June 1st, 2005 11:35:39 PM

Florin looks over at the commotion going on down the road from his ruined apartment and frowns as he wipes sweat from his brow and was working <Fort:18>.

Knowing he is getting tired and that he will need help he calls out to some of the men standing around that might be in good shape, "Hey you guys, can you give me a hand here. My daughter is inside this rubble. I'll even help take care of the rukus down there is you all help and be careful please."

Florin will leave his house to help with the green skin people if a few guys come over to work at digging his daughter out.

Wynn  d20+1=15 d20+8=28 d20+5=10 d20+7=25
Thursday June 2nd, 2005 12:01:02 AM

The bard folds his arms around Xenia for a moment, then lets her go and steps back as he eyes the approaching guards. When the city guard take off for the trash level, he visibly relaxes, removing his hand from the hilt of his sword.

"You are right Lang, we must search for any survivors," is Wynn's response. He watches Xenia carefully, trying to guage her emotions (Sense Motive=15) as he follows her into the orphanage. "Watch our backs!" he calls to those who stay behind, ministering to the children and wounded.

Search=28
Spot=10
Listen=25

Tionel (hp 26/44) 
Thursday June 2nd, 2005 1:25:21 AM

Tionel feels good that he has a job...he gathers the kids, whom he has had long experiences telling stories to, with quick words. "Children, come here and you'll be safe. Now, I want each of you older ones to assign yourselves into pairs with the youngest kid you can find...Timmy, Sank, Yel'ta, Mellam, Rhea, Shay, you all keep watch for any green men, while you three, Thrull, Pellin, and Nike, watch the ceiling for any falling rocks and warn us if it's falling towards us. Okay, stay here in a group, and we'll be okay."
Tionel gathers the kids in a group and begins having them organize themselves tentatively, and treats it seriously, but gives it the positive flavors of being sort of a game or task to keep them off the horrors itself...


Belkior (AC 22; HP 40/40)  d20+2=8 d20+8=12 d4+2=5 d8+2=4 d20+6=13
Thursday June 2nd, 2005 7:46:52 AM

The halfling cleric is still directing the crowd when their movement directs his attention to the commotion up the street.

"Everyone! Watch out for more infected people!"

Attempting to organize the group, Belkior tries issuing some commands. "Anyone who can fight, protect the children and injured. Try to keep them at a distance!" Whatever influence Belkior may have had seem to be dissipating. Diplomacy = 8

Deciding that the Shields may need to deal with this themselves, Belkior invokes a prayer to Alemi. A small glowing weapon springs into being and streaks towards the nearest of the green-tinted people. Those closest to Belkior recognize the weapon as a sap. Once it arrives, it swings at the head of the person.

Attack = +4 BAB +4 WIS +4 = AC 12
Damage = 4 (first roll was in error)
Caster level check vs. spell resistance = 13, if needed


Belkior then moves to put himself between the green-tinted people and the injured, shrugging on his shield as he moves.

Actions
Standard = cast Spiritual Weapon, hitting AC 12 for 4 pts of non-lethal damage
Move = move 15' towards green-tinted opponents
Free = ready shield

Wielding
Left = Shield
Right = empty

Items
Pearl of Power - used today

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy*, Silence*, Spiritual Weapon* (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Xenia (AC20, HP 29/35)  d20+8=16 d20+9=29 d20+7=24 d20+17=35 d20+12=18 d20+14=20 d20+12=18
Thursday June 2nd, 2005 8:33:25 AM

Greenies in the orphanage.

Xenia's hands tighten into fists against Wynn's chest.

"Oh stars. Greenies in the orphanage!"

"Wynn, we gotta go in." She lifts up on her toes to give Wynn a quick kiss, heartfelt thanks for nothing more than simply being there, strong and solid when she needs him. Then she reaches to her haversack.

"Sweetheart," as the dark rogue secures her rope to the loop at the end of a grappling hook, she calls out to Lilly, "is there anyone else still up on the second floor of the orphanage? Did you hear anything from inside? Anything at all?"

"It's gonna be crumbly and dangerous in there, Wynn. But we gotta make sure everyone got out. Maybe there's even someone still trapped alive down in a pocket on the first floor. Maybe Gordo. Maybe even Greenies. They're pretty tough."

Second story work's easy when they bring the second story down to you a bit. Xenia pushes the bit of humor away, and then quickly changes her mind and embraces it.

Swinging the grapple in a widening arc, she lets loose. The prongs catch on the edge of a window sill and almost sink themselves into the wood.

"Watch my back, Hon?" She turns to Wynn for one last kiss before going quickly and quietly hand over hand up the silk rope to the window above.

Roll
Rope Use 16
Ranged Touch 29
Climb 24
Spot 35
Listen 18
Move Silently 20
Hide 18


Syr (AC 19/18 (dodge) hp 49/62)  d20+10=19 d20+10=29 d20+5=19 d10+4=5 d10+4=12 d10+4=10 d20+13=23
Thursday June 2nd, 2005 11:47:02 AM

He moves beside the priest and comments, "Try not to get hit?" Seeing Florin join them he glances over, "You okay big guy?"

Ordering the injured, "Those of you that are able, get some make shift clubs from the debris and be on watch for any more people that are infected. Look for the green tint to their skin and irrational behavior." (diplomacy 23)

If the 'greenies' (nice name Al) approach, Syr drops into combat stance and attacks (Attack 19,29,19 for damage 5,12,10).


ADM Jim  d20+5=17 d20+5=11 d20+5=19 d8+4=8
Thursday June 2nd, 2005 1:44:34 PM

It is strange that after all of the building shifting and damage, vines and flowers can be seen growing in and amongst the debris already.

---------------------

Upon Syr's orders the injured and others fall back. Two strapping men pick up clubs and stand guard over Belkior, but behind Syr and Florin. The two have a look of fear in their eyes.

Belkior sap did not seem to have any effect on the "greenie" and he swats at it as if anoyed by a bug, but goes on beating the man underneath him.

After beating the man to death the three "greenies" move on Syr and Florin with murder in their eyes. Two of the "greenies" attack Syr and one Florin.

AC 17 and 11 for Syr

Two "greenies" swing wildly at the fleet footed monk and he drops one with three well placed blows.

OOC: Why does Syr get three attacks?

AC 19 for Florin for 8 damage

The last "greenie" take a double handed swing a Florin that rocks the Paladin.

No one is digging for Jella, as all eyes are on the combat.

++++++++++++++++++

Xenia easily climbes up into the last two levels of the orphanage and if followed by one lad. The two remaining levels are in reasonable shape as they are the boy and girls dormatories. Xenia finds 37 kids in the orphanage ranging in ages from 2 - 14 years, mostly human, but the occasional elf and half elf.

Xenia does find Kyria on the top floor. Kyria is crying and whispering Gordo's name.

All of the kids are gathering around Angus and Tionel, and are complaining about being hungry as the kitchen and pantry were on the first floor and basement. There are 11 youths outside the orphanage.

None of the kids go close to Sunshine as he does not seem as nice as he was the last time he came to the orphanage. Sunshine seems to snap and growl much more than normal.

Angus does not see a building that could house so many children in the area, and everyone he speaks with is busy looking for a loved one to offer much help.

The two guards introduce themselves to Lang as Frank and John Necal, they are brothers. "How do you want us to help." John the older asks Lang.

One of the lads pulls on Lang's Mithiral vest and asks. "Where's Gordo?" There are tears welling in his eyes as he waits for the answer.

OOC: Remember that I will not be able to post until Monday. Thanks and have a great weekend.

Xenia (AC20, HP 29/35)  d20+8=27 d20+17=20 d20+12=29
Thursday June 2nd, 2005 3:34:26 PM

"Come here, Sweetie," Xenia collects little blonde Kyria into her arms. "We'll look for Gordo, but for now we've got to get you out of here. The building's not safe anymore."

"C'mon kids," she calls out as she lifts the little girl and heads for the exit. "We're leaving now. Lets buddy up! Everyone grab a partner! Now everyone's responsible for each other. We're gonna all march quietly out of here and head for the Giggling Ghost. You remember the Giggling Ghost, right? We had a fun time there."

The dark rogue moves through the building gathering together her army of children, and leading the way back to the window and the rope of escape.

Unhook the grapple and tie it down firm to something firm. (Rope Use 27)

"Alright, big kids first. Climb down the rope."

Sticking her head out the window she calls down to the guys below. "HEY! I NEED SOME HELP GETTING THESE KIDS OUT!!! CAN SOMEONE GIMME A HAND?"

" ... thirty three, thirty four, thirty five, thirty six, thirty seven ... " she counts the heads to see that everyone's still with her.

Between calming the kids and moving them along, Xenia turns eyes and ears to the building itself, listening to the creaks and groans, listening for anything that might just be another person.

Rolls
Rope Use 27
Spot 20
Listen 29


Florin Jadenth-AC:19-HP:52/60  d20+11=18 d20+6=13 d8+5=13 d8+5=12
Thursday June 2nd, 2005 10:16:46 PM

Florin growls as he is hit and speaks to Syr first before making more actions, "Fine as expected my friend."

Florin before attacking calls out over his shoulder, "A couple of you people in okay shape get to work on my house like I asked. We have this taken care of. Or would you rather I go back to digging and let this fellow here at you all."

Florin moves his shield in his hand to defend as best as possible as he swings his longsword in a quick slash and then a quick slash back in a double cut. (Can hit AC:18/13 Damage:13/12)

Tionel  d20+5=15
Friday June 3rd, 2005 1:16:29 AM

Tionel takes out his waterskin. "Okay, smallest ones share first. And I have some food..." He empties his backpack. He even has treats saved from that elven dinner a few days ago. Since he's become more used to shapeshifting he's been eating other things, not really his own food anymore.
"Okay...Xenia has a good idea. The Ghost is gonna be safe. It has to be. When she gets down, we're gonna head down there."
While the kids picnic, Tionel ponders the rocks. "I could become a giant badger, and dig through the rubble...but I fear we'll need my powers later on," he quietly comments to Angus. "For now, I guess we'll just have to search as best we can..."

While the children are safe and before Xenia descends, Tionel slowly searches the remains of the orphanage, keeping his ears tuned for anything under rubble..
If he does find anyone still around, at that point he will consider becoming a badger to rescue them.


Belkior (AC 22; HP 40/40) Spiritual Weapon  d20+8=14 d8+2=10 d20+5=21 d4=3
Friday June 3rd, 2005 7:22:15 AM

The halfling cleric's Spiritual Weapon continues to swing at the head of the greenie. It swings, hitting AC 14 for 10 pts of non-lethal damage.

(OOC - assuming that the original target is still standing. If not, Belkior will spend a move action to re-target the spell.)

While his spell continues to work, Belkior hurries to take his place behind Syr and Florin. While moving up, he loosens his mace and prepares to swing it if one of the greenies comes too close.

If one is in range, Belkior will swing his mace trying to disable the greenie. He does connect (AC 21, no reduction for non-lethal attack due to class feature) and does 3 hitpoints of damage.
(OOC - If Belkior had to re-direct his spell, no attack is possible.)

Actions
Free = Spiritual Weapon attacks, hitting AC 14 for 10 pts of non-lethal damage
Move = move 15' towards green-tinted opponents
Attack = hits AC 21, 3 pts of non-lethal

Wielding
Left = Shield
Right = mace

Items
Pearl of Power - used today

Active Spells
Spiritual Weapon- attack d20+8; damage d8+2 (non-lethal); 5 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy*, Silence*, Spiritual Weapon* (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



Syr (49/62 AC 18/17)  d20+10=24 d20+10=30 d20+5=22 d10+4=12 d10+4=8 d10+4=9 d10+4=5 d20+5=10 d20+13=17
Friday June 3rd, 2005 11:30:26 AM

The elf slides over to the remaining foe. He lands two solid kicks and a punch to the green figure. (Attack 24,30,22, crit confirm fail, damage 12,8,9)

Trying to reassure the two shopkeepers standing near Belkior (Diplomacy 17) "Well done! It takes a brave heart to stand and face the unknown. Do you mind if I ask your names?"

OOC: monk 8th = 3 attacks. PS I hate posting from hotels that make you log in... Gotta love losing the 1st post.

Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+12=26 d20+6=26 d20+6=8
Saturday June 4th, 2005 12:11:52 PM

Lang is glad to see that a lot of children survived and are up on the upper floors of the orphanage.

Taking a quick head count of the children outside, Lang calls out to everyone, "Does anyone know how many children were in the orphanage? So far we have found 48 alive with 1 child confirmed killed. Does 49 sound correct?"

Lang looks to the older children and the Shields to see if he gets any confirmation of the amount of children in the orphanage.

Turning to John and Frank he says, "Help get the children down from the upper floors. Then please help escort them along with Angus and Tionel to the Giggling Ghost. If that fulfills your obligation to us, then I thank you in advance otherwise you may come back and help us search for survivors."

After all the children are down and on their way to the Giggling Ghost Lang will re-group with Xenia and Wynn.

"I do not think that Gordo made it through the collapse of the building. I think he sacrificed himself to save the children. What more do you want to do before we head to the Giggling Ghost as it is getting into the evening?"

Sunshine is obediant and follows Lang around with little disruption (animal handling 26).

Spot 26; natural 20
Listen 8

Angus (AC 10/14 when Mage Armor is on; HP 18/25)  d20+3=14 d20+2=7
Saturday June 4th, 2005 12:19:01 PM

Angus does his best to keep the children quiet and in one place. He tries to remember how many children he has seen at the orphange.

OOC - If he knows the head count or approximate head count he will tell Lang and the rest of the group.

Angus will help the 2 soldiers with the task of getting the children off the upper floors. Once that is done he will lead the group towards the Giggling Ghost. He hopes that happy has enough room for everyone.

"Tionel and I will take the front of the group. John and Frank please take up the rear of the group as we move towards the Giggling Ghost."

He will also stay alert, looking for any of the infected people.

Spot 14
Listen 7

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Wynn  d20+6=23 d20+2=10
Saturday June 4th, 2005 12:40:30 PM

Wynn helps the children out of the rubble and keeps them grouped until all are out. He keeps a wary eye for danger [Spot=23] as well as listening for sounds from within the collapsed building itself. [Listen=10]

Frank and John Necal 
Saturday June 4th, 2005 4:47:49 PM

"We'll hang with you, Sir," Frank says. Or is it John? "John there has chillen of his own a'home."

No, must be Frank. "I'm sure he be liking to be with 'em now. The little ones and his Mary. All this crashing about and to do. But we know our duty too. We takes protecting folk as important work."

John Necal lifts his arms up as one of the older boys slides out of the window and begins climbing down the rope. "Just a bit more, Lad. Don't ye worry. I'll be here to catch you."

"Not too many at a time on the rope! We ken do without any more injuries during the evakuashun."

ADM Jim: Evacuation & Battle  d20+4=17
Monday June 6th, 2005 1:40:57 PM

Lang give Frank and John instructions and they go at it with gusto.

Xenia sets up the rope and helps the kids get started on their climb down to Frank, John and Wynn. The climb is not difficut and all of the children eventually make it out of their former home.

As the kids leave the orphanage, Tionel attempts to organize them and give the hungry ones something to eat. Several are now thirsty and some need to go to the bathroom.

One of the older girls, tells Lang that there were 51 kids at the orphanage, she give a wary eye to Sunshine.

After Tionel is done with the kids, Angus sets them up for the walk to the GG. Angus sets up a buddy system to keep the kids together, based on what Xenia started for the climb.

-----------------------------------

Florin is clearly frustrated. Now he has to save people, when his own daughter could be dying. No one is heading his call for help, as they are all to shocked by the attack and the destruction around them.

Florins only recourse is to take action into his own hands and he slashes the "greenie" twice and severs one arm and a leg. The "greenie" will never get to sprout as it falls to the ground dead.

Belkior's sap strikes again, but the non lethal damage does not seem to bother these creatures. Belkior grabs his mace, readying himself for combat.

The last "greenie" attempts to time Syr's movements as he closes, but the quick monk is too much for him, AC 17 (miss), as he shatters air. Sry presses his advantage and those watching gasp as they hear bones breaking under Syr's blows. The "greenie" attempts at breathing fail and he falls dead in the dust of Florin's house.

All of the townsfolk that can walk press in on the three heros for saving them and taking care of them. After several moments of congradulations and back slapping one store keeper with a bandaged arm asks Florin "Which house was yours?"

Tionel 
Monday June 6th, 2005 2:27:39 PM

Tionel will spend his time with the kids well, making sure they're all buddied up and watching out for each other. The smallest tired kid he'll pick up and carry.
"Let's get going... I don't think we'll get the chance to rest for the evening. I know I wouldn't be able to sleep while people are still suffering..."


Xenia (AC20, HP 29/35)  d20+17=19 d20+12=17
Monday June 6th, 2005 3:32:23 PM

"Hey!" Xenia shouts from the window. "Gordo could still be under here somewhere. Still alive! He could be hurt."

"Ok, so maybe not. Maybe he's dead. But if you were under there, trapped with the only hope you had was someone to dig you out, how would you feel if you heard folks just leaving???!!! Just walking away to leave you to die! Buried alive."

"Gordo used to be a member of this group. He caught you when you fell from out of the coils of that vine. Remember, Angus? We owe it to him to at least look."

"Um," the dark rogue things fast, "maybe Sunshine can sniff him out, Lang. I heard someplace that they do that for people who get buried under snow."

Xenia turns an ear to the place listening for voices, any calls for help.

"What do you say, guys. We owe it to him, huh?"

Rolls
Spot 19
Listen 17

Angus (AC 10/14 when Mage Armor is on; HP 18/25)  d20+3=22 d20+2=13
Monday June 6th, 2005 9:20:38 PM

Angus joins Tionel at the front of the group as it moves towards the Giggling Ghost.

"John and Frank please take up the rear of the group as we move towards the Giggling Ghost. Everybody please be on alert for any more of the infected people. If you see any, let one of the adults know as soon as possible."

Angus stays alert, looking for any of the infected people.

Spot 22
Listen 13

OOC: If needed Angus will cast Light spell(s).

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+6=8 d20+6=15 d20+12=21 d20+7=8 d20+5=9 d20+5=8
Monday June 6th, 2005 9:45:40 PM

Lang walks over to Tionel and Angus.

"Keep the children safe. By my count we are 3 children short, 1 of which we are pretty sure is dead. Xenia, Wynn and I will be along shortly after we search little more for Gordo and the missing children."

Lang will stop by John and Frank as he walks back towards Xenia and Wynn.

"Thank you for your help. After you escort the children to the Giggling Ghost, you are free to go back to your guard duty or go back to your families."

After the large group has left and the noise quiets down, Lang will look & listen carefully around the rubble for any movement or sounds of life.

Spot 8
Listen 15

Lang looks at Sunshine, wondering if all this Elf craziness is what is causing all the changes in Sunshine. Lang is not happy that Sunshine does not immediate obey him and that he appears to be in some discomfort.

Lang will cast Speak with Animal upon himself (duration 3 minutes). He turns to Sunshine and says, "Sunshine there are still people in the rubble here. Can you sense anyone?"

Lang will lead Sunshine around the building and to see if Sunshine is able to pickup any scent or sound or noise.

Animal Handling 21
Sunshine Survival 8
Sunshine Listen 9
Sunshine Spot 8

Florin Jadenth-AC:19-HP:52/60 
Monday June 6th, 2005 11:16:45 PM

Florin whips his sword quickly down to make any blood on the blade clear off and then sheathes his sword. Seeing a shop owner asking him about which house is his, Florin points out his house and moves over to it, "Syr said he heard noise coming from that spot there." Florin points out the spot and then sighs as he prepares to start digging again, "If anyone can help then it would be helpful sir. If your arm needs looked at more then please ask my friend there named Belkior or I might beable to lend alittle aid."


Syr (49/62 AC 18/17)  d20+13=33 d20+13=19
Tuesday June 7th, 2005 12:02:27 AM

Syr marches past the onlookers and goes to the spot where he heard the sounds in the shattered home. "Everyone! Listen up! I want a chain of people formed right here to clear the debris faster. There is a little girl buried under here and I want her out now!" (Diplomacy critical!)

Belkior (AC 22; HP 40/40) 
Tuesday June 7th, 2005 7:16:35 AM

The halfling cleric looks down at the bodies of the green-tinted city residents. He had wanted to simply subdue them, not kill them. However, the infection seemed to render them invulnerable to his attempts. Since he realizes that the people were not responsible for their actions, Belkior prepares to send their souls on. With a thought,he dismisses the Spiritual Weapon that remains hovering over their bodies.

"Anyone who can help Florin search for his daughter please do so! In a moment, I will tend to anyone who is injured."

"Does anyone know who these people are?" Since the men and women were from the neighbourhood, several people volunteer their names.

Pointing to a pair of men who were too injured to help move rubble, Belkior asks, "Can you two move their bodies over to the side of the street? Once I have healed all of the injured, I will perform a brief service for the fallen."

Belkior returns to his aid station on the opposite side of the street. "Does anyone here know anything of healing? Enough to assist me?" With no response, Belkior takes a moment to reorganize the people into lines, getting some teenagers to look after the children and some of the slightly injured to tend to the seriously wounded.


Wynn  d20+6=25 d20+5=12
Tuesday June 7th, 2005 8:10:22 AM

The bard immediately begins searching for gaps in the rubble, through which they might find Gordo or any of the missing children. [Search=25]. He carefully begins moving rubble aside to enlarge any opening to the now collapsed lower floor and continues to work with silent determination [Fort=12]

ADM Jim: Searching 
Tuesday June 7th, 2005 5:12:19 PM

Syr call out to help and organizies an additional 9 men to help dig for Jella. The effort is much more efficient and safe for those digging and those that may be trapped alive.

After several minutes a torn and bloody dust covered boot with the foot still in it is found. Florin identifies it as Mort's. Shortly there after Mort's body is found.

One of the men helping, yells out. "I found a pink dress and a leg." Everyone carefully evacuates the debris around the leg that looks broken. A weak cry can be heard under the large table on top of the body of Jella. Jella is covered in dust and blood; she is grey from loss of blood, but she lives, even if she is not concious.

Belkior determines that Jella has a broken leg, arm and pelvis and has lost much blood.

The crowd gives an estactic cheer when they find out Jella lives. Too many people are being found dead.

An innkeeper answers Belkior "They just moved to the city a few weeks ago. They were staying at my inn. Nice folk, always paid on time. What a shame. Why do these thing happen to us, healer? What have we done to deserve this fate?"

Belkior says a few words over the bodies of the fallen, but he is alone. People are attending to the living at the moment.

------------------------------------------

Tionel and Angus with an escort from Frank and John, lead the children to the GG. each of the adults, even Angus, ends up carring at least one child. The children are tired and hungry and ready to go to bed.

The group notices that as they travel closer to the GG there are more roses and vine than when they left earlier. Some of the older girls even pick some of the flowers and put them in their hair.

Happy is outside the GG, giving food and water to his neighbors. Happy notices the rag taggled train of children and ushers everyone inside.

Frank and John take their leave of the children upon reaching the GG as they go searching for their patrol.

+++++++++++++++++++++++++++++++++++++

Lang organizes the search for Gordo and the missing kids, with Xenia's help from the upper floors.

Wynn can not see much, but from his searching it appears that the basement of the orphanage has caved in.

Lang talks with Sunshine and he goes sniffing around the base of the structure and relates. "I smell only death here and much new growth." Lang thinks he might smell the new growth also. It is almost as if there is pollen in the air.

Xenia hears a weak banging on the second floor. It appears that a small boy was knocked unconcious in a closet, during the collapse of the building. The door is jammed shut and must be broken down.

It is late and everyone is tired it has been a long day that started with rowing, before buildings started to fall.

Xenia (AC20, HP 29/35)  d20+2=16
Tuesday June 7th, 2005 6:07:38 PM

"Framble macking togar bending %#@& ... " Xenia swears a blue streak as she tugs on the solid and unmoving doorhandle.

"Hey! I got someone alive up here," She cries out to those below. "But this door is stuck. Gonna have to maybe break it down. Can someone give me a hand here?"

The rogue takes pulls a crowbar from her haversack, and pries at the crack in the door.

"Any luck finding Gordo?"

Rolls
STR 16 (+2 for Crowbar. Not bad. Must be good leverage.)

ADM JIM: A crowbar and 10 minutes and Xenia can open the stuck door.


Florin Jadenth-AC:19-HP:52/60 
Tuesday June 7th, 2005 9:41:33 PM

Florin nods a silent thnks to Syr and helps as best he can. When Mort's body is found he sighs deeply and pulls his water skin up and uses alittle bit of the water to mark Mort's head and whispers gently as he looks to the man, "I'm sorry Mort, you watched over Jella great. Domi would be very proud of you and may Gargul welcome you with open arms and with the knowledge that he is receiving a good man."

When Jella is uncovered finally and found alive he rushes to her and dorps down beside her, he would hug her to him if it wasn't for he is afraid he might hurt her more then she is.

Looking to Belkior he speaks in a calmer but still very worried tone, "Can you give her any aid Belkior my friend? I have some healing potions if it will help." Florin pulls a potion of cure light wounds from his backpack just incase it will help.

Florin does bend down lower to Jella and gently washes her face with some of his water and whispers to her, "I'm sorry I couldn't protect you better darling. I'll do my best to get you better though. Just hold on and don't give up on me here." Florin brushes Jella's hair back as he thinks and begins to stand, "We need to see about getting people to one of the temples. There probably flooded with people who need help though so taking them all to one place might be a bad idea."

Angus (AC 10/14 when Mage Armor is on; HP 18/25)  d20+3=22 d20+2=9
Tuesday June 7th, 2005 9:49:49 PM

Angus gets all the children into the Giggling Ghost and settled for the night. He then goes downstairs to the bar and orders a glass of fine wine and waits for the rest of the Shields to arrive.

"Happy, thank you. Once again you have shown the goodness within all humans."

Spot 22
Listen 9

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+6=20 d20+6=24 d20+12=28 d20+3=17
Tuesday June 7th, 2005 10:27:42 PM

Lang helps Xenia recover the last child from behind the door. He will climb up the rope if need be.

"Xenia, Sunshine was not able to sense any life among the rubble, just death. I am afraid that Gordo is dead."

Before leaving the area, Lang will take out a piece of chalk and write on a part of the building.

"Gordo, we hope you find this message. We have taken all but 2 of the children to a Happy place. Please join us there."

On the way to the Giggling Ghost Lang will take a quick detour by the apartment building. He glances at the main buildings damage, but is more interested in how the garden and its walls are holding up.

Spot 20
Listen 24
Animal Handling 28
Climb 17

Syr (49/62 AC 18/17) 
Tuesday June 7th, 2005 11:42:56 PM

Watching as Jella's body is uncovered, he looks over at Belkior. Seeing how tired he appears and occupied tending to the townfolk, he decides to act. Carefully moving around Florin he places his hands on her small frame and concentrates. Feeling the healing power flow from his body to hers he breathes a sigh. Once finished, he leans back exhausted from the effort.

(OOC:I'm on the road but doesn't the monk healing ability work on others? Also, how many hps did that use up?)

Tionel 
Wednesday June 8th, 2005 5:16:49 AM


Tionel will stay late in the night, trying to help survivors and various people find shelter, do as best as he can, but at around midnight he returns to the Giggling Ghost and finds a quiet spot in a room to reverie and meditate in. It's a disturbing meditation, his angst and fears trying to come out his natural peacefulness, but one he conquers.

Tionel has changed his spell selection notably, trying to memorize spells that limit plant growth in particular. (Diminish Plants will be his 3rd level spell 3 times...) Perhaps if he tries to cast one at a crucial part of the Floating City when the vines are overthreatening... It's an idea that he grasps onto, as something that might be able to get done...


Wynn Brightsong  d20+6=15 d20+5=22
Wednesday June 8th, 2005 7:49:37 AM

Lost in his own thoughts, the bard continues moving rubble aside in hope of finding Gordo. The work is hard and his hands bleed from where he has mishandled some of the more abrasive pieces, but Wynn hardly notices as he focusses on the task at hand. [Search=15, Fort=22]

Belkior (AC 22; HP 40/40)  d8+5=13
Wednesday June 8th, 2005 8:04:08 AM

After drawing his vestments from his haversack, Belkior delivers a quick service for the deceased.

"Alemi, First among Equals,
Healer and Protector of the Wold.

These beings were beyond the ability of your humble servant to heal and protect, for which I am eternally sorrowful.

Shepherd their souls into the care of Gargul,
Where they may find eternal rest from their pain and troubles.

Blessed be Alemi and the Gods of the Wold.


Stowing his vestments, the halfling cleric will move to Jella's side. After determining that she has been sorely wounded, Belkior prepares to cast a healing spell upon her. Unlike the others that he has treated so far, Belkior judges that Jella may not survive without the magic of Alemi.

Belkior kneels and prays over the injured girl, then a warm glow surrounds his hand as the halfling transfers the healing energy granted him by Alemi into the girl.

Items
Pearl of Power - used today

Spells Cast
Cure Light Wounds - 13 ps healing for Jella, using Command

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Command*, Sanctuary (D - Cure Light Wounds*)
2 - Hold Person, Resist Energy*, Silence*, Spiritual Weapon* (D - Aid)
3 - Create Food & Water, Dispel Magic, Prayer* (D - Magic Circle vs. Evil)
* = cast



ADM Jim: Coming Together 
Wednesday June 8th, 2005 1:11:54 PM

Xenia rescues little William from the closet and brings him down to street level with no problem. William is a 10 year old human that now stands behind Xenia, using her for cover where ever she goes. William is very terrified by his ordeal.

Despite is best efforts, Wynn can not make any headway to free Gordo. There is just too much debris.

Lang escorts Wynn, Xenia and William back to the GG. The Shields arrive just as Tionel, Angus, Happy and Daphne finish getting all the kids to sleep. Both groups of Adults and Ghost looks very exasperated and tired from the trials of the day.

Lang inspects the garden next to the former Shields apartment. Some of the building fell on the gardens, but what remains looks like a Jungle and it is grown outward in all directions, at least by four times.

--------------------------------

Syr attempts to heal Jella to no avail, then it dawns on him that he can only heal himself.

Belkior completes the job of curing Jella, fully. Jella wakes up screaming. Florin can calm her down, but she will not be put down as she clings tightly to his neck and whispers "Daddy I love you, please don't leave me again. Where is Mort? Where am I going to sleep tonight?"

The un and less injured city folk are going back to cleaning up each others houses and tending to the hurt as Belkior instructed. There are many thank yous to Florin, Syr and Belkior for their assistance and promises to return the favor.

Angus (AC 10/14 when Mage Armor is on; HP 18/25) 
Wednesday June 8th, 2005 8:59:32 PM

Angus is glad to see Lang, Xenia and Wynn arrive at the Giggling Ghost, but is dismayed upon hearing that Gordo was not found alive.

"Do we send someone out to find Florin, Belkior and Syr? Or do we wait for them here?"

Spell Slots (used/total):

0 level: 1 of 6
1 level: 2 of 8
2 level: 1 of 6
3 level: 2 of 4

Lang (ac 21; hp 46/55) & Sunshine (ac 22; hp 47)  d20+6=13 d20+6=15 d20+12=22
Wednesday June 8th, 2005 9:14:14 PM

Lang breathes a sigh of relief upon entering the Giggling Ghost. He thinks it could have been a lot worse even though losing anyone is bad enough.

After hearing that some of the Shields haven't arrived yet, Lang realizes that their work is not yet complete.

"Why don't the rest of you go to bed. Sunshine and I will wait up a few hours to see if they show up. I will wake up everyone in 2 or 3 hours if they have not arrived and we can decide at that point what we want to do."

Lang scrounges up some food and water for Sunshine and himself. Grabbing a chair he takes the food, water and Sunshine and goes outside and seats himself by the door and watches and waits.

Spot 13
Listen 15
Animal Handling 22

Xenia (AC20, HP 29/35)  d20+15=26
Wednesday June 8th, 2005 11:14:55 PM

"Oh Wynn, what's happening?" the dark rogue whispers. Things are so bad. It would be so easy to just collapse into his arms. To let him take her away from all of this within the warmth of his strong arms.

But if things are so bad, then they'll need everyone to help. And the more that stand strong and help out, the more folks will likely come out of this with their own skins.

The frightened boy, William is testament to that. Can't let go now. She's just gotta stay strong.

"Hold on, Lang. I'll go with you," Xenia calls to the ranger as he heads out to the ruins of the Apartments. "Maybe I can recover our emergency loot. We may need it."

Out at the Apartments, the rogue paces off the dimensions that would put her over the spot where the secret compartment would be. Switching the lenses on the end of her nose, she begins searching for the package that would contain their emergency cash.

Rolls
Search 26


Florin Jadenth 
Thursday June 9th, 2005 12:02:13 AM

Florin grabs up Jella when she awakens and starts her panic and worry. Holding her close he strokes her hair and whispers to her gently, "I know Jella, please calm down darling." Florin looks at Jella after a moment, "Me and my friends are to meet up with the others at the Giggling Ghost and then make plans from there. I'm taking you to the Giggling Ghost with me and you will be spending the night there and then I'll arrange something come morning."

Florin looks to Belkior and Syr before laying a hand on Jella's shoulder, "I'm sorry Jella, Mort didn't make it. When we found him he was already gone." Florin hugs Jella tightly and whispers to her, "You got to be strong Jella. Mort would laugh at you if you went to pieces now. He was training you to be a strong girl." Florin stands, picking Jella up when he does and being gentle with her, "We need to get you cleaned up and some clean clothes."

Florin looks to Belkior and Syr and nods to them before looking to the crowd around them, "Everyone, we need to stay as calm as possible. becoming frantic over any of this will not help. My advice right now is some of you should help get anyone seriously injured to one of the temple in the city. Your going to need to be patient and careful as things are settled here and also since the temples will most likely be very busy. If everyone here is not seriously injured or wish to come along with us then me and my friends need to get back to our friends at the Giggling Ghost and you may come along with us. I'm sure Happy and Daphne would be happy to see all of you doing well and it would have food and drinks to help out for now."

Tionel 
Thursday June 9th, 2005 3:05:02 AM


"Florin...what are we going to do tomorrow? Confront the Overlord? Ask the druids? Calm mobs, do riot control, save people...? What can we do in the face of this...?" Tionel seems a bit desperate...

(Uh, and I guess i'll put most of my yesterday's post applying for today's post :) )

Wynn Brightsong  d20+6=7
Thursday June 9th, 2005 7:58:24 AM

The bard is pulled away from the rubble by his friends and they make their way to the Giggling Ghost. The enormity of the situation has a quieting effect on the normally talkative half-elf.

With no better plan in mind, he accompanies Xenia to the apartments and keeps a watch as she searches through the debris. His mind occupied by the death of Gordo and the potential destruction of the city, he notices little about his surroundings [Spot=7]

Belkior  d20+2=15
Thursday June 9th, 2005 8:22:36 AM

The halfling cleric returns to his impromptu aid station. The few people left there have only minor injuries. It seems that they want the reassurance of beign examined by a Healer.

When that is done, Belkior packs up his kits and prepares to leave. Stepping up on a block, he addresses the people remaining. "Everyone, my friends and I are needed elsewhere. As my companion said, you should stay outdoors or in one of the older, original buildings."

"Trust that the Overlord and Underlord are making plans to protect the City and its people. Wait for word from them and please, please follow their commands."

"I have done what I could to assist all of you. If anyone is still injured, or more shocks occur, seek aid at one of the Temples."
Diplomacy = 15

Belkior moves over to Florin, Syr and Jella. "We'd better get going, before anything else happens."

As the halfling cleric prepares to head towards the Giggling Ghost, he muses on how rapidly people adapt. The tilted streets and buildings are beginning to seem normal and, when he looks about, people are already beginning to adjust to moving about in this altered streetscape.



Syr 
Thursday June 9th, 2005 12:31:43 PM

Syr frowns in frustration as he now realizes he is unable to help little Jella but as Belkior rushes over his expression evaporates. Patting the tired halfling on the back, he says, "I knew it was good having you around?"

Looking to himself he covers his wounds and concentrates, healing all damage done. Feeling better and more relieved that his power still works he makes a mental note to only use it on himself in the future. Shaking his head, he just thinks how selfish that is and looks down on the halfling with a smile of appreciation.

As the three of them move to leave, Syr takes a moment to shake the hands of all those that helped, "The Shields appreciate your help and your good hearts will carry you through this troubled time." He gives each a smile meant to instill confidence in their own abilities.

ADM Jim: The dawning of a new Day 
Thursday June 9th, 2005 7:00:54 PM

Later That night after the kids are asleep, Lang, Xenia and Wynn search the ruins of the apartment and get a good fix on the Shields loot. It is buried under a few tons of debris, but it is all in small enough pieces to move, it will just take a long time.

========================

Florin, Syr, and Belkior take their leave of the survivors around the remnants of Florin's Home. All are said to see their healer and protectors leave, but wish them well and are thankful.

------------------------

The Shields finally are whole when everyone meets up at the GG. There is talk of Gordo and the orphans and the calamity at hand, but mostly the group is tired and hungry.

Happy provide for the group, but is concerned. "We do not have much food left. We always used fresh and there have not been any deliveries for two days. Take what you need though."

Tionel questions what course of action to take tomorrow.

--------------------------

Tomorrow arrive early and with a SCREAM! One of the young girls was collecting all manner of flowers from in front of the of the main entrance to the GG, it is a veritable garden; she drops them and is just pointing down the street.

When you wake up, you see that vines and roses have invaded the GG. It is a joy to your eyes and noses. When you take a look outside you see a horrible sight.

There are several score of the purple orcs carrying people away. There are even two shambling mounds ripping apart homes so the orcs can get in. They are only 100 feet down the street.

The Shields witness a shopkeeper jumped on by 5 of the purple orcs after a Shambler ripped off his door. He collapes and two take him back down the street the way they came, with many many more surging forward looking to repeat the process.

OOC: Everyone gains normal nightly healing back. Please post spells, AC, HP, and spells in effect.

I will not post on Friday, but early Saturday

Angus (AC 14 with Mage Armor on; HP 24/25) 
Thursday June 9th, 2005 9:32:52 PM

Angus casts Mage Armor upon himself. He then turns to the fighters in the group.

"Quickly get into your armor! I will help you."

Angus helps the fighters get into their armor. When the group moves outside he takes his customary position in the middle of the group.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 1 of 8
2 level: 0 of 6
3 level: 0 of 4

Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+12=32
Thursday June 9th, 2005 9:51:04 PM

Lang views the scene unfolding in front of him, wondering how all the people who voted for the return of the elf are feeling now.

Well at least I get to kill more of the disgusting plant monsters Lang thinks to himself.

Lang quickly runs up to his room and grabs his Mithral Shirt and puts it on. Lang eyes Sunshines armor, but decides against putting it on due to time and the fact it may not fit anymore. Shouldering his backpack and quiver, he then runs downstairs and helps anyone else put their armor on. Drawing his weapon, calling Sunshine to his side, Lang then strides purposefully outside ready to deal some violence.

Lang wonders if Sunshine is over his weird behavior from yesterday. (animal handling 32; natural 20).

OOC - If the battle is close to the GG then I will have my short swords out. If it is still a ways away I will have my bow out.

OOC - need at least a minute to put my armor on plus the time needed to run to my room and back to the entrance.

Spells:
Speak with Animals
Longstrider

Wynn Brightsong [AC=19, HP = 46] 
Thursday June 9th, 2005 10:59:16 PM

The bard spots the mound of vegetation and purple orcs attacking the townsfolk and reacts instinctively. He unshoulders and readies an arrow, moving forward all the while, until he gets into range. [Double move - no attack]

Xenia (AC20, HP 35/35) 
Thursday June 9th, 2005 11:37:15 PM

The Wold is coming apart. The Wold is coming apart and plants are coming up through the cracks.

What to do?!? Holy Stars, what to do?!?


Xenia rushes out the front door of the Giggling Ghost and scoops up the young girl.

"Get inside, Honey. NOW! Have everyone work on barricading the windows and doors. Do it quick."

"We need to get everyone inside and off the streets!"
the rogue shouts. "It's the only way we can defend against all of 'em!"

Xenia runs back inside and grabs up the masterwork mace she has yet to use. "Happy! You need to board up all the entrances!". She bites her lip and spares a glance back out the door to where Wynn had gone with his bow.

What do you do when the Wold is coming apart at the seams? What do you do when everything you've built with loving hands is coming down around you?

You fight for it with everything you've got. Down to your last dying breath.


Florin Jadenth-AC:19-HP:60 
Thursday June 9th, 2005 11:43:23 PM

Florin awakes and goes about his morning rituals if able but is slightly happy and unahppy about the flowers.

When the rukus starts outside he breathes out a heavy sigh, "Sure yesterday even ended, we went from one horribly thing to another."

Florin will do his best to get his armor on in a hurry but half-plate only goes on so fast even if it is +1. He readies all his gear afterwards and calls out to those who are ready quicker, "Get down stairs just incase they come here also. The rest of us will be down as quick as possible. Warn Daphne and Happy and all others here also. There are children here who deserve defense after the horrors they have already been through also."

Florin thinks and glances to Tionel and Angus, "if you have any spells that might help slow them down then that would be of a great help."

Tionel 
Friday June 10th, 2005 8:02:46 AM

{I don't have access to my spell list yet, I'm not at home, I'll post it tomorrow... But I think I can presume his first actions for this round}

Tionel sees the action and blinks in amazement. "We have to get everyone we can in here... You guys be prepared to stop them, I'll send monsters to slow them down!" He begins summoning. (since it takes a round to cast I can post next time what he's summoning/using :) )

Belkior (AC 21; HP 40) 
Friday June 10th, 2005 8:26:28 AM

The halfling cleric has jsut completed his prayers when her hears the screams from outside the Giggling Ghost. A quick glance out the window shows Belkior what he feared would happen - a full assault on the Floating City by the creatures of the Woods.

Belkior jumps back down from the window ledge and begins donning his breastplate. He had removed his armor to sleep, as he normally does, but on reconsideration it may not have been wise. Eying Florin's progress with his armor, Belkior hastily dons his armor , opting to get ready and guard the party until Florin is ready.

"Florin, where are we going to take the children to? One of the temples, or to one of the upper levels?"

OOC Belkior will take one minute to don his armor, so -1 AC until he gets a chance to adjust it.

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds*)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast



ADM Jim: Battle at the Ghost 
Saturday June 11th, 2005 8:56:24 AM

Angus coats himself in Mage Armor and goes to see how he can help Lang, Florin, and Belkior don their armor.

Wynn just reacts and runs out into the flower covered street to help those in need, without his armor. Wynn sees what appears to be an entire family of seven that is unconcious being dragged away from their home.

Wynn is concern when all of the purple orcs turn and look at him in unison. Twenty break off and head toward the Bard, they are 50 feet away.

Several animals appear between Wynn and the purple orcs, giving the Bard some protection at least for the moment. Wynn is unsure how long the creatures will last though.

OOC: Tionel, in the future at least tell the DM the level of the summoning spell you are casting and they can roll the creatures up for you. You are effecting the stories flavor with lack of information.

Tionel stands in the main doorway to the GG and watches the purple orcs surge toward his creatures.

Xenia grabs the girl that was picking flowers in the street and hustles her into the GG. Xenia then calls for help to barricade all of the windows and doors.

Xenia is standing in the doorway with Tionel watching nature on the rampage and moving toward her man. Little William also looks out on the scene from between Xenia's legs.

Happy appears and quickly assesses the situation. "Move tables and chairs in front of the doors! I will grab a hammer and nails for windows!" Happy disappears into a back room, only to reappear moments later with a hammer in hand and a fist full of nails.

Florin starts to Don his armor, but is having some problems as Jella is hanging onto his leg. Jella looks up at Florin and with soft eyes full of tears she asks "Daddy please pick me up. I am scared."

Belikor starts to don his armor and questions Florin about leaving the GG.

Syr snores.

Sunshine barks uncontrollably and his hackels raise, but he stays at Lang's side.

Several of the children are screaming and even more are crying as they pick up the excited activity of the adults.

OOC: Two combat rounds elapsed for those doning armor.

Xenia (AC20, HP 35/35) 
Saturday June 11th, 2005 1:56:14 PM

The children. They need something to do.

"William, Honey," Xenia says in a firm and commanding voice. "See the halfling over there. That's Belkior. He's a healer of Alemi. Go help him with his armor, please."

"Kyria!" she calls to the little blonde girl. "Take Jella and both of you help Florin with his armor, Sweetheart."

"We need to be brave, Everyone," Xenia calls out to the children scattered across the floor. "We need to be brave, and we need to do something to help. We're here, and we're all here to help. And we're here to save the one's that we love. 'Cause that's what Heroes do in a bad situation. AND I KNOW THAT ALL OF YOU ARE HEROES! EACH AND EVERY ONE!"

"Start moving the heavier furniture toward the doors," she says to a group of older boys. "Start collecting wood that Happy can nail to the windows," the dark rogue directs a group of girls.

Glancing out the door, Xenia catches the purple orclets moving on Tionel's summoned animals.

"WYNN! TI'NEL! WE'RE SEALING UP THE GHOST. GRAB AS MANY FOLKS AS YOU CAN AND GET IN HERE!"

Standing anxiously by the door, the rogue readies her mace to bash anything plant-like that tries to get in while watching both the action inside and outside the Giggling Ghost.

Florin Jadenth-AC:19-HP:60  d20+3=23
Saturday June 11th, 2005 9:22:13 PM

Florin looks to his daughter and gently pats her head before speaking to her, "Jella darling you must be brave okay? I promised no harm will come as long as I can help it. Your daddy needs to help defend your friends from the orphanage and you and also help his friends who are also trying to protect all of you."

Florin hopes he can calm his daughter enought to get his armor fully on and then he kneels and hugs his daughter tightly, "Listen my little princess, Your daddy has to do his best to make sure those monsters don't get in here to hurt anyone including you. I want you to stay safe and out of harms way. I'll be fine but you have to stay safe for me."

Florin hugs Jella tightly and whispers in her ear, "Our home might be wrecked for now but you have to protect this place right here for me and stay safe while I protect you too." Florin looks into Jella's eyes and kisses her cheek, "Your a amazing girl Jella and will grow up to be strong. Now come on and stay with the other kids. You can help by pitching in and also being a example for the other kids at how strong you are."

Florin will rush down stairs to help his friends now, moving what he can to help block the GG off and speaks loud enough to the others while he glances over his shoulder at Jella and the other kids, "Okay Shields, nows the time to prove ourselves as being worthy of the name we uphold. This is a goal we all can choose to stand under at THIS moment. These kids here need us and we will protect them no matter what. I chose the design for the ring and now will tell you all that the shield on the ring is our goal of defending those who need it. We all chose to help the orphans in the past and we have always tried to side with the right side. The dove ingraved in the ring is for the hope we offer the people we defend. We hold lives in our very hands when the enemies attack here and I say they will not make it past us and harm these children." Florin pulls his mithril+1 longsword from it's sheath and holds it into the air, the high woldian runes along it's sides that give the sword's name glows in the light, "Show me your courage my friends." Florin hopes to boost spirits of his companions, the last day and hours have been frightening and dispearing and he had to try and boost spirits with his words as leader. (Charisma:23 nat:20)

(OOC:I know Florin is not a bard to try and encourage people but being the leader and seeing past events in the city I figured a good leader speach might help. Hoefully decent rp anyway :).)

Wynn Brighhtsong [AC=14, HP=46]  d20+10=13 d6=4
Sunday June 12th, 2005 10:29:12 AM

It is only after Wynn has reached a position from which he can engage the enemy that he realizes the precariousness of his position. When a sore of purple orcs pick him out of the crowd, the bard realizes he is in too deep.

Wynn looses an arrow at the nearest of the purple orcs [Hit AC=13 dmg=4] and beats a hasty retreat back towards the Giggling Ghost without even watching where his arrow ends up.

"FALL BACK, FALL BACK!" he yells out as he runs. "Fall back to the inn, we can defend ourselves there!"

Matt C. 
Sunday June 12th, 2005 12:04:57 PM

OOC - Jim or anybody - Do we have a map of the GG?

[There's one at Duncan's Travel Agency. Right here. -Al]

Angus (AC 14 with Mage Armor on; HP 24/25)  6d6(4+5+2+5+6+5)=27 d20+3=4
Sunday June 12th, 2005 12:24:07 PM

Angus sees all the armor-wearing members of the shields rush off to their rooms to get their armor. As none are back in the main room yet for Angus to help, he decides that it may be best to try and slow down the purple Orcs a little bit. But then again maybe this will just draw more attention to the Giggling Ghost. Taking position in one of the windows facing the Orcs, Angus will cast Lightning Bolt at the advancing Orcs, trying to hit as many as he can. He picks a window so that he does not include Wynn in the Lightning Bolt's path, and tries not to hit Tionel's summoned animals, but will if necessary. He will not cast the spell if it will hit Wynn.

Lightning Bolt -- Reflex save 19; damage 27/13.
Spot 4; natural 1

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 1 of 8
2 level: 0 of 6
3 level: 1 of 4

DM JIM: Matt, Angus got a full nights sleep and thus all of his spell slots are full prior to casting the Lbolt.

Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+12=32
Sunday June 12th, 2005 9:50:28 PM

OOC - After seeing the map from Al's link above. I would imagine that after 12 seconds Lang would just be reaching his room whether it is on the 2nd or 3rd floor.

OOC - Map clarification - Is there just 2 entrances? Dagger Point entrance which appears to be the main entrance which enters onto the balcony level that is actually ground level? Happy Park Entrance which appears to be a stairs down entrance into the tavern which is below ground? Does this mean that we are on the balcony level looking out the the Dagger Point entrance (those not in their rooms that is)?

Lang continues putting on his armor up in his room. He wonders where the guard is and why there was no warning before the creatures reached this far into the Floating City. He also wonders if there are some traitors within the Floating City leadership.

"Sunshine be quiet!"

Animal Handling 32; natural 20 once again; wasting them here instead of in battle.

OOC - need at least 10 combat rounds to put my armor on plus the time needed to run to my room and back to the entrance (est. at 4 combat rounds; 2/14).

Spells:
Speak with Animals
Longstrider

Tionel (AC 12, hp 32/42) 
Monday June 13th, 2005 1:20:04 AM

(I apologize. I imagine Tionel would start off with a small spell, probably a spell to harry and annoy the monsters more than attack or stop them. So it'll be Summon Monster I.)

Tionel finishes his summon spell (takes a full round) and on the second round, as he moves next to the entrance to the Giggling Ghost, he calls,

"Come to the Giggling Ghost, the Crimson Shields of Hope will stand against these fowl beasts!"

Then he begins casting again.

(He doesn't know the outcome of the # of creatures he will summon, and it takes a full round for his spell to go off, so GM, he's casting a Summon Nature's Ally III in place of his Diminish Plants. He's going to be attempting to summon 1d3 2nd level creatures. I imagine him using Black Bears, since that's an animal he's familiar with)
For once, Tionel feels this...hatred...towards nature. He can understand how people in cities fear and hate what he had always felt was just peaceful and serene. Then he has to remind himself, these purple orcs are anything but natural. This whole thing is unnatural! His elven blood calls out in anger against it...

(Eagle's stats:
EAGLE

Small Animal
Hit Dice: 1d8+1 (5 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 80 ft. (average)
Armor Class: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12
Base Attack/Grapple: +0/--4
Attack: Talons +3 melee (1d4)
Full Attack: 2 talons +3 melee (1d4) and bite --2 melee (1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks: --
Special Qualities: Low-light vision
Saves: Fort +3, Ref +4, Will +2
Abilities: Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6
Skills: Listen +2, Spot +14 )

Spell list:
Druid Spells Per Day: 5 0-level, 4 (3+1) 1st-level, 4 (3+1) 2nd level, 3 (2+1) 3rd level.
0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace, Entangle, Charm Animals, Speak W/Animals.
2: Barkskin, Bull's Strength, Lesser Restoration, Hold Animal.
3: (Unusual change as mentioned in earlier post): Diminish Plantsx3.

(Oh, and did Tionel get his Bag of Tricks from the Catacombs yet?)

DM JIM: I have no word on the Bag of Tricks. Also, Tionel get +1 creature on all of his summonings.

Belkior 
Monday June 13th, 2005 7:30:05 AM

The halfling cleric is still struggling into his armor. Somehow, the process always seems longer when you're trying to hurry.

As he dons his armor, Belkior attempts to speak to his companions. "If we can bar the doors ... oomph ...", as Belkior gets a tight buckle cinched.

"... And the windows shuttered ... ouch ...", as his greaves pinch him in a delicate place.

"... The Ghost should probably stand up to their attacks for a while." The room resounds to a clanging as Belkior stamps his small foot to secure it within his boot.

Suddenly, an idea comes to Belkior. During the elf conclave and other visits here, he had seen people entering the Ghost in many different ways. "Hey! Does anyone know how to activate thsoe tapestries? Or the other magical entrances to the Ghost?"

"Could we send the children through to someplace safe, then bring them back when or if the city is secured? Or maybe retreat there with them?"

Once his armour is in place, Belkior will move to the common room since he expects that to be the centre of activity. Belkior will provide what assistance he can to the staff who are barring doors and securing windows. "Where's Happy? Is Happy around?"

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast



Syr (HP 62 AC 19/18) 
Monday June 13th, 2005 10:27:20 AM

Through his peaceful rest, the elf faintly hears Xenia's call to action. Rising and kicking the growing vine off his leg, he moves to the main portion of the Inn. Seeing the others, he jumps down from the balcony closest to them (slow fall). Stifling a late yawn, he moves to the doorway to examine the action.

ADM Jim: Battle at the Ghost  2d6(2+1)+2=5 d20+5=10 d20+5=9 d20+5=17 d20+5=11 d20+5=13 d20+1=21
Monday June 13th, 2005 1:26:06 PM

Wynn fires his arrow and turn and runs back to the relative saftey of the Inn. Wynn is unable to save any other city folk and will have to be happy with his skin for the time being.

Tionel summons bears to assist his two eagles. Tionel knows the beasts will not last long, but they will buy the Shields time.

Angus also try to buy time and a clap of thunder is heard as he unleashes a lightning bolt, hitting five. All five of the purple orcs were caught off guard by the lightning bolt and three die a horrible death, with two not very happy at all.

Syr finally wakes up and comes down to help close up the Inn.

Xenia attempts to organize the Shields and the Orphans. The children are scare, but understand what the excited half elf wants and slowly get to the tasks at hand: helping to board up the windows and get the small children upstairs. William reluctantly leaves Xenia's side.

Lang continues to don his armor and quites Sunshine.

Belkior continues to don his armor.

Florin attempts to console Jella, but she begins to cry. "You are going to leave me again, arn't you? the young girl sobs. Florin's consoling is slowing down is armor preparation.

Florin gives a rousing pep talk to the Shields.

Xenia slams the doors to the Inn and locks it. Several of the older male orphans help her put tables in front of the door.

Happy nails shut two windows, but is clawed by a purple orc as he works on a third window(made save). Happy steps away as it attempts to climb through. Many of the children scream at the sight of a purple orc that has obvious scared the adults.

Happy drops his hammer and clutches at his bleeding forearm.

Daphne helps move children up the stairs. "Must go faster young ones, much faster." she cooes.

----------------------------------

8 more combat rounds have gone by.

Tionel knows all of his animals have been killed, but they finished off the two scorched purple orcs and killed one other.

====================================

Scratches can be heard on the door and then nothing for a moment. Finally a loud band is head against the door. Dust falls from the ceiling as the frame and support structure a shaken. The door holds for now.



Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+6=18 d20+12=19 d20+5=17
Monday June 13th, 2005 9:27:52 PM

Lang hears alot of noise coming from down below (listen 18). Lang continues putting on his armor, but as he is getting close to having it all buckled up, he starts to move back towards the group hoping to get back quicker (trying to move and finish up that last bit of buckling on the run to save some time. Dexterity check maybe, 17).

"Sunshine heel!"

Animal Handling 19.

Spells:
Speak with Animals
Longstrider

Angus (AC 14 with Mage Armor on; HP 24/25)  3d4(3+1+1)+3=8
Monday June 13th, 2005 9:34:10 PM

"Fighters where are you? We have enemies penetrating the building."

Angus moves away from the window where the Orc is coming in. He will ready action Magic Missile if the orc moves towards him (damage 8).

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 1 or 2 of 8
2 level: 0 of 6
3 level: 1 of 4

Wynn Brightsong [AC=19, HP=46] 
Monday June 13th, 2005 9:58:13 PM

Wynn dashes upstairs and hastily dons his chain shirt and readies himself for battle.



Xenia (AC20, HP 35/35) 
Monday June 13th, 2005 11:08:39 PM

Already armored and fully kitted up, Xenia scrambles up the tilted staircase with Wynn to help him on with his armor. This Mithral ain't bad stuff. And it kinda pays not to expose yourself when the Wold is coming down on you like it is now.

"WAH!!!" Xenia almost slips down the slanted floor as something shakes the building and little clouds of plaster dust drift from the ceiling.

"Framble macking heaven, Wynn," her green eyes take a turn around the room as though whatever it might have been could be all around them, "what was that?"

Tionel  d20+10=14 d8=2
Tuesday June 14th, 2005 5:19:29 AM

They're surrounding the place. Ravenous, inhuman beings... When the door shakes from the boom, Tionel shivers all over and nearly yelps himself. He's spent the last few rounds trying to reinforce the door, putting chairs up against windows, and so on. He's holding himself together, but only due to willpower (will save 14 for game effect). He draws the slim wand at his side.
"Everyone, get all non-combatants to the stairs! We have to be prepared to fall back inch by inch, hurting them every step! Happy, here..." Tionel touches the innkeeper with the wand of healing, knowing it has precious few charges left.. (3 hp back) He keeps it out in his hands, as he really figures he'll need it.
A panicked thought enters his mind... he could just change into a bird, fly away, get away from all this mess...but instantly he berates himself, hates himself with all his might for even thinking such a thought. He couldn't leave his friends, the children, everything like that. He would never be able to forgive himself.
"Happy, grab as many supplies as you can while you go up." Tionel pushes a large sack into the innkeeper's hand. "Food, strong drink, supplies... You have about 20 seconds."
Tionel turns to the door and waits near the bar. "Everyone, hold them, and I will summon the most powerful creatures I can to keep them at bay for as long as possible."
He begins casting a summon nature's ally II in place of his lesser restoration. (You said I get +1 creature, does that include for spells that summon just 1 creature?) He plans on bringing into being air elementals to whip and inflict pain upon the creatures at the windows...

ADM JIM: Yes

Belkior (AC 21; HP 40) 
Tuesday June 14th, 2005 7:13:43 AM

The halfling cleric stands after finishing with the final buckle on his armor. It's not seated completely correctly, but it will have to do.

Looking about, Belkior rushes into the common room. Seeing that the only injured person is Happy, Belkior will move to assist the cook and proprietor of the Ghost. While tending to Happy's wound, Belkior will question her.

"Happy, do you know how to activate the magic portals from the Ghost? The tapestries or the other entrances?"

Note:
Armor is hastily donned in 1 minute / 10 rounds for -1 to AC, +1 to armor check penalty

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


Florin Jadenth-AC:19-HP:60 
Tuesday June 14th, 2005 8:19:21 AM

Seeing Jella as more of a problem right now since his friends need him Florin picks Jella up for a moment so she is eye level with him before talking to her, "Now listen Jella, I have to protect you as best as I can. Those purple orcs out there with the plants want to hurt people. An those purple orcs feed people to trees who eat you. This is a serious threat and you need to be a big girl and let me do what I can to save you and the others."

Florin puts Jella down and will finish his armor as quickly as possible before joining his friends and reading his sword and shield for the attack that is surely to come, "Well, everyone, looks like it's time to fight." Florin nods on the comments and thinks, "Happy, these kids need to be in the safest place. Those orcs can probably climb so we need a secure place."

Xenia-OoC 
Tuesday June 14th, 2005 8:38:11 AM

As far as I know, you exist within the Tapestries in dream. Your bodies are still physically here.

Syr (HP 62 AC 19/18) 
Tuesday June 14th, 2005 10:45:35 AM

Syr stands defensively near the door awaiting any creature or creatures that may burst through. As he listens to the plan he chimes in, "Maybe it's just me but I would think the MOST defensable position would be the cellar?" Just two of us can hold the stairs with ease. As you said these things can climb." He offers the alternative but will go along with whatever the group decides.

Belkior - OOC 
Tuesday June 14th, 2005 9:17:54 PM

Well, let's kill some people off in the Taps and get their bodies up and helping us!

/grin

DM JIM: That is great!!! Very Funny!!

ADM Jim: Battle at the Ghost  d20+6=12 d20+6=17 d20+6=12 d20+6=26
Wednesday June 15th, 2005 12:21:30 AM

Syr takes up a defensive position by the front door and offer an alternative place to fight from, the celler.

Most of the kids were in the process of running up stairs, but now a few are running down in the cellar.

Florin is more stern with Jella and her only reaction is to sit down on the floor and start to cry. Jella seems very very scared, as she has had a tough day or two as have the other orphans.

Tionel cures Happy and calls for all Shields and kids to fall back.

The children are panicing. Most are running upstairs, some downstairs, some jumping up and down, some still moving tables, some crying, and some screaming. PANDIMONIUM!

Belkior moves Happy away from the purple orc that is now stuck in the window and treats Happys injury.

The purple orc struggles mightliy, but can not get in the Inn. The orc struggles again and get itself back onto the street outside.

At Tionel's instruction, Happy goes can gathers food and drink and runs up stairs.

Wynn and Xenia run upstair to make sure Wynn is properly dress for the coming engagement.

Lang and Sunshine run down the stairs fighting the tide of those coming up. Lang is hastily finishing his armor.

Angus is left downstairs to wonder where all the warriors are?

=========================

Something big is attempting to smash the now reinforced door.

BANG!

The door holds.

Screams outside of the Inn.

Bang!

The door holds again.

BANG!

THe door is woobling.

SMASH!

The door caves in with an explosion of dust and splintered wood.

All that is seen is a big green mass with long tendrils and root like feet, a Shambler.

The opening is now significantly larger, but the Shambler must pass though a sea of tables and chairs.

========================

Five more combat rounds go by for those doning armor and preparing defenses or calming and/or organizing children.



Tionel 
Wednesday June 15th, 2005 4:32:33 AM

Tionel's two air elementals are whipping around, attacking any creature that attempts to come through the windows. Someone else will deal with the chaos that is behind him, Tionel hopes. The children will find their way, someone in the pack will help them. Florin, assuredly, or Wynn...the bard, the true musician, will play them to safety, he imagines warmly for a second. But meanwhile, it is the duty of the elven druid to fight this thing, to hold it back as much as possible.
As the door booms, he begins chanting. He finishes chanting on his next action, whereupon he summons the most ferocious kings of the wild to protect him.
(Replacing yet another of my 3rd level Diminish Plants to spontaneously summon a 3rd level creature. As you said, an extra one will appear? So, that makes two of these:

Lion's stats:
Hit Dice: 5d8+10 (32 hp)
Initiative: +3
Speed: 40 ft. (8 squares)
Armor Class: 15 (--1 size, +3 Dex, +3 natural), touch 12, flat-footed 12
Base Attack/Grapple: +3/+12
Attack: Claw +7 melee (1d4+5)
Full Attack: 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce, improved grab, rake 1d4+2)

(They act again on my turn).
Tionel wonders if they must continue retreating...is this a war of time? Is there a chance of them surviving this? He doesn't wonder, he knows he just must fight. For the children.

Florin Jadenth-AC_19_HP:60 
Wednesday June 15th, 2005 11:52:10 AM

(OOCLI don't know if Florin has his armor on yet or not so I will post if he does.)

Florin sighs and looks to Jella, "Jella, I know you this has not been a easy time but I really need you to be strong ad help me out. Those kids frm the orphanage need help to and I need your help right now. Now stand up and try getting as many of them to one single room while we work on getting rid of the enemy. Things will be fine but we really have to have your and everyones help."

Florin will go out the door now and to the aid of his friends. If he sees Happy he motions to his room or where ever Jella is and calls out to him, "Get the kids as gathered together as much as can and in the safest room."



Wynn (AC 19, 46 HP)  d20+8=18 d8+3=11
Wednesday June 15th, 2005 8:27:26 PM

Wynn shrugs on his equipment with Xenia's help, then races down towards the commotion. When the floor tilts, he reaches out to grab the rogue's arm as much to lend her support as to steady himself. The bard-fighter uses the opportunity to slip past the half-drow in order to get between her and whatever it is they will be facing that comes through the door. He holds his longsword high, ready to slice down on an attacker.

(Held Action until some enemy comes within reach. Hit AC 18, 11 dmg)



Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+10=23 d20+10=15 d20+5=21 d8+2=3 d8+2=3 d8+2=9 d20+12=25 d20+6=25
Wednesday June 15th, 2005 9:32:17 PM

From Lang's position on the stairs he can see the Shambling Mound as it breaks down the door. Seeing no other creatures to shoot at (spot 25), Lang fires his composite longbow 3 times into the beast.

Hit AC 23 for 3 damage.
Hit AC 15 for 3 damage.
Hit AC 21 for 9 damage.

Sunshine remains by his side, ready to protect Lang should any enemy approach them.

Animal Handling 25.

Spells:
Speak with Animals
Longstrider

Angus (AC 14 with Mage Armor on; HP 24/25)  3d4(3+4+1)+3=11 d20+3=20
Wednesday June 15th, 2005 9:43:39 PM

Angus realizes he must try to create more time for the fighters to get into position. He is happy to see 3 arrows fly by and strike the Shambling Mound (Spot 20).

"Hurry kids. Keep moving upstairs and stay away from the monster. Hide if you must, but stay away from it."

Angus moves towards the stairs where Lang and Sunshine are making there way down. Knowing that his spells are limited against the Shambling Mound, he casts Magic Missile striking the beast with the 3 missiles.

Magic Missile damage 11.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 2 of 8
2 level: 0 of 6
3 level: 1 of 4

Belkior (AC 21; HP 40) Bless 
Wednesday June 15th, 2005 9:59:33 PM

The halfling cleric completes his tending of Happy who seems to be unable to answer Belkior's questions.

He takes a moment to mutter one of the earliest prayers taught to him in the temples. A rush of holy power spreads from the small cleric to all of the Crimson Shields and everyone else close enough to him, reducing any fear of the plant creatures and strengthening their arms.

His Pearl of Power flares briefly, preserving the Bless spell for later use.

"Children! Follow Happy or me, we'll take you to safe places!"

If he can encourage the children up from the basement, he will do so. Even though it might be more defensible, Belkior thinks that keeping the children all in once place will be better.

If he can't get the children back from the cellar, Belkior will lead some children there to protect and encourage all of them.

Actions
Standard = Cast Bless affecting all allies within 50', so many of the children will also be affected
Move = towards either stairs up to the inn, or down to the cellars

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 60 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast



Xenia (AC26, HP 35/35) 
Wednesday June 15th, 2005 10:22:15 PM

Yeek! Another mound thing. Xenia hides behind Wynn's shoulder clutching the light mace. Looking at the size of the thing, and the way it reaches out with those wavy, ropy things, the rogue makes a mental note to stay well outside 15 feet of it unless she's really serious about moving in and attacking.

"Wynn, it's one of those mound things again," she whispers," feeling too terrible close even now.

(Total Defense +6 to AC, Dodge vs Shambler +1 AC, Total vs Shambler AC27)

Question
Are we in combat rounds?

ADM JIM: We will start next round with the lions and mound clash.

ADM Jim: Battle at the Ghost - Combat Round 1  d20+12=27 d20+12=23 2d4(2+1)+6=9 2d4(1+2)+6=9 2d6(3+6)+6=15
Wednesday June 15th, 2005 11:29:40 PM

Tionel's air elements harried the purple orc out the window.

OOC: Forgot the elementals last post. Tionel remember this is the 6th round for them.

==========================

The large moving mound of vegatation moves into the GG, pushing tables as it goes. This Shambler looks larger than the one the group faced previously in the jungle.

Three arrows strike it and so do three magic missles, but it shrugs them off.

Two rope like appendages reach out and grab a lion.

AC 27, hit 9 damage
AC 23, hit 9 damage

Rend damage 15 damage

The lion disappears in its grasp, which only seems to enrage it more.

Wynn bravely interposes himself between the Shambler and Xenia and he slashes the Shambler and leaves fly with the satisfying swing.

Xenia watches the Shambler, and sees that most of the children are either up the stairs or in the celler, but there off to her left is William not 15 feet from her.

Tionel and Belkior noticed at least four or five boys had headed down in the celler. One calls up to Belkior. "You want us to what now?" as he looks up from the bottom of the stairs.

Belkior cast bless on the heros and all seems fine for the moment.

Belkior notices two or three kids hiding in the back of the inn and not too well, but he also notices that most others are safe for the moment.

Syr watches the Shambler advance.

OOC: Everyone downstairs (Syr, Angus, Tionel, Wynn, and Xenia, and Belkior) had time to prepare and can position themselves accordingly n relation to the Shambler. It was not attempting to surprise anyone as it knocked on the door.

===========================

Florin is upstairs attempting to reason with and upset five year old, at least he has hastily put on his armor. Jella is crying and pouting. "Daddy you don't love me anymore do you!" as she kicks her feet against the floor.

Happy and Daphne are rounding the kids into several of the upstairs bedrooms.

==============================

DC 15 spot check for everyone but Florin to see what is pressing in behind the Shambler.

A group of a dozen purple orcs in an impossiblely tight order behind the Shambler and they immediately break into two groups as they enter the room, looking to move on the flanks of the Shambler. All of the Orcs will be visible next round with no spot check.

Tionel (AC 12, hp 42/42) 
Thursday June 16th, 2005 7:19:48 AM

Tionel notices the orcs moving and realizes there's very little they can do to stop them... he casts slowly, and if he were to start doing that now, they'd swarm him.
"You kids in the cellar! GO upstairs, all children go upstairs as many floors as you can! We fall back!"
Tionel hopes that the stairways-entrance will hold the shamblers, and knows that standing at the top will prevent more than one orc from coming up at a time, hopefully.
He steps up the stairs and to the side of the passage, and begins casting. (Full round casting another spontaneous summon, on my next action, this time I'm going to summon a single brown bear in the midst of the orcs, hopefully to cause as much trouble as possible. 2nd level spell: Barkskin used up)

Bear stats:

BEAR, BLACK

Medium Animal
Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +2/+6
Attack: Claw +6 melee (1d4+4)
Full Attack: 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2)

ADM JIM: Tionel, are your elementals still around? How long do they last? Also, is your lion attacking this round?

Remember that you get +1 creatures per summoning.

Xenia (AC26, HP 35/35)  3d6(6+3+4)=13
Thursday June 16th, 2005 1:13:41 PM

WAH!!! More of those orclets. More and more and more and more.

Xenia buckles down and rips the last bead from the Necklace of Fireballs. Worked last time.

Tossing it while they're still bunched up behind the walking Mound, the dark rogue skips to the side before she even registers the results.

Dodging around to the far side of the mound, she shouts back to Wynn. "We gotta hold it till till Florin and Syr get out here. I'll try and flank it, Wynn."

"Kids! Get Up Stairs!" she shouts. "I'm not sure that thing can climb. And if we burn out the stairs below it might not be able to get up to us!"

"Angus! Do you think you can take out the stairs with a lightening bolt?"

Rolls and Actions
Fireball Damage 13hp

Position and Movement
Try to move in a semi-circle to the other side of the shambling mound and flank vs Wynn. Do NOT approach within 15 feet of it.

Are we getting a map? I know from personal experience how hard it is to create a map of the GG.



Syr (62/62 AC 19)  d20+10=26 d20+10=24 d20+5=9 d10+4=11 d10+4=12
Thursday June 16th, 2005 3:45:32 PM

Fearing for the children's safety Syr steps in front of the Shambler and attacks.
(Attack 26,24,9 Damage 11,12)

After hitting the mound, he moves slightly to the side allowing Tionel's Bears to become the focus of it's attacks. Looking up the stairs, he calls out, "Florin! Hurry up and get your turtle suit on and get down here."

(OOC: sorry guys, was staying at a hotel room with no access)

Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+6=21 d20+10=30 d20+10=21 d20+5=11 d20+10=18 d8+6=7 d8+6=12 d20+5=6 d20+12=24
Thursday June 16th, 2005 9:27:31 PM

OOC -- Jim I forgot to add in my +4 favorite enemy bonus last round. Please add it for any of my shots that damaged the shambling mound last round.

Ahhh, things are starting to come together for the Shields. The group is starting to converge on the Shambling Mound, attacking it from all directions. It will not last much longer from all this concentrated firepower. But the real problem may be the multitude of purple Orcs that are starting to enter the Giggling Ghost (spot 21). Lang realizes that the Shambling Mound is still the biggest threat and once again fires his bow 3 times into the beast. Lang is amazed that he is able to fire more arrows, but maintain his accuracy.

Hit AC 30 for 7 damage; critical roll 18 for 7x3=21 damage.
Hit AC 21 for 12 damage.
Hit AC 11 for n/a damage.

Sunshine remains by Lang's side, eyeing the large plant beast in front of him, oblivious to the purple Orcs entering the building (spot 6; natural 1).

Animal Handling 24.

Spells:
Speak with Animals
Longstrider

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=19 3d4(1+2+4)+3=10
Thursday June 16th, 2005 9:35:14 PM

Angus sees the purple Orcs trying to squeeze past the Shambling Mound and into the building. He thinks that they must finish off the Shambling Mound as quick as possible so they can then concentrate on the smaller plant creatures (spot 19).

Angus moves up the stairs and takes position behind Lang and Sunshine. He casts the ever-dependable spell magic Missile striking the mound with the 3 missiles.

Magic Missile damage 10.

"We must defeat the Mound quickly and protect the children from being taken by the purple Orcs."

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 0 of 6
3 level: 1 of 4

Wynn (AC 19, 46 HP, Bless)  d20+9=24 d8+3=9 d20+6=23
Thursday June 16th, 2005 9:37:45 PM

Wynn acknowledges Xenia's instructions with a grunt as he brings his longsword down heavily upon the green monstrocity. There is added power to his sword arm, as he is infused with a devine power.(Hit AC 24, 9 dmg)

The bard sees the purple orclets and hopes the rogue or one of the magic types will take it upon themselves to dispatch the creatures.

Active Effects
Bless, from Belkior = +1 attack, +1 saves vs. fear, 60 rounds



Belkior (AC 21; HP 40) Bless  d20+2=17 d20+5=16
Thursday June 16th, 2005 9:41:27 PM

The halfling cleric will move to shoo the children from the back of the inn, taking them upstairs to be with Happy.

"Children, can you come with me upstairs? Happy will take care of you up there, and we will be down here getting rid of the nasty garbage heap."
Diplomacy = 17

When, or if, the children move, Belkior will remain between them and the approaching danger of the shambling mound and the purple orc-things.
Spot = 16

"Hurry, children! Let's be quick up the stairs.!"

Actions
Move = staying between the children and the monsters

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 59 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


ADM JIM: Battle at the Ghost Round 2  d20+5=23 d20+5=12 d20+5=6 d20+5=11 d20+5=14 d20+5=8 d20+5=25 d20+5=25 d20+5=7 d20+5=15 d20+5=17 d20+5=21 d20+5=20 d20+5=12 d20+5=13 d20+5=8 d20+5=21 d20+5=20 d20+5=17 d20+5=6 d20+5=24 d4=2 d4=2 d4=3 d20+5=25 d20+5=20 d20+5=15 d20+5=16 d20+5=11 d20+5=11 d20+5=11 d4=1 d4=4 d20+12=28 d20+12=13 2d6(2+6)+6=14
Friday June 17th, 2005 12:11:53 AM

OOC: Sorry about no map, just not had time this week to hone my map making skills. Will attempt to work on it.

===============================

Florin remains upstairs debating with his daughter.

===============================

Tionel brings more animals into the fray, but they take no action. In fact those that are here are watching the mound kill them.

OOC: Round 7 on elementals, 2 on Lions, 1 on Bears.

Tionel yells for everyone to fall back up stairs. At Tionel's prompting 3 boys and a girl come up from the celler. All four stare wide eyed at the battle arrayed before them.

Belkior rounds up the children in the back of the inn and asks them to go upstairs. One runs to stairs, but the other two kids are frozen with fear and stick by the Cleric of Alemi.

Xenia does her best to not injure the Shields with the fireball and in doing so does not get the Shambler with it, but does get the six other orclets coming into the inn.

Save verses Fireball DC 13 ?

6 failed and 12 made it. All Lived, to Xenia's dismay.

Syr lands heavy blows on the Shambler and come away holding a branch. Syr sidesteps to make room for Tionels animals, but they do not take the opening. Syr steps into the path of six orclets.

The purple orclets swarm over Syr and they take up much less space than expected when they attack the much smaller elf.

AC 8, miss
AC 21, hit damage 2, DC 11 fort save or fall asleep
AC 20, hit damage 2, DC 11 fort save or fall asleep
AC 17, miss
AC 6, miss
AC 24, hit damage 3, DC 11 fort save or fall asleep

Wynn lands a nasty slash on the Shambler and leaves go flying. The six orclets that round on his side size him and Xenia and must decide that Wynn is larger and better tree food as they all attack him. The orclets are able to squeeze together and all attack Wynn, much to Xenia's horror.

AC 25, hit and critical AC 20 for 5 damage, DC 11 fort save or fall asleep.
AC 15 miss
AC 16 miss
AC 11 miss
AC 11 miss
AC 11 miss

Lang and Angus rain missiles down on the Shambler from the stairs of the normal and magical variety. The Shambler takes a step back from all the damage it has absorbed this round. It does not look in good shape.

The Shambler lashes out at the lion before it that just watched its brother ripped in half.

AC 28, hit for 14 damage
AC 13, miss

The lion ROARS in pain. Several of the children on the main floor scream when the lion roars.

Syr (55/62 AC19/18)  d20+8=15 d20+8=21 d20+8=16 d20+12=20 d20+12=25 d20+12=17 d20+7=16 d10+4=10 d10+4=8 d10+4=9
Friday June 17th, 2005 2:39:11 AM

As he is beset by the 6 orcs he shrugs off their blows, "Tionel, you are the nature guy, these plant-orcs are getting annoying! Is there anything we can do about them?" (Made saves 15,21,16)

Focusing on the mound still, the monk tries to grab another thick branch from it's torso. (Attack 20,25,16 Damage 10,8,9)

Belkior (AC 25 (21+4); HP 40) Bless  d20+2=3
Friday June 17th, 2005 9:18:24 AM

The halfling cleric continues to move towards the stairs, speaking words of comfort to the children standing beside him.

"Let's go upstairs to Happy. I may not be any taller than you two, but I'm going to be between you and those nasty things. I will protect both of you." However, a note of impatience may be heard in Belkior's voice.
Diplomacy = 3, natural 1

Hoping that the children will follow him, Belkior moves to the stairs. Belkior will stand between the children and any attacker, fighting with total defence.

Actions
Move = staying between the children and the monsters
Total Defence = +4 AC, no AoO possible

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 58 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast

Tionel (AC 16, hp 44/44 (modified in new form to 56/56)) 
Friday June 17th, 2005 12:09:12 PM

The thin elf bites the compulsion to start chewing on his nails. "Druid magic isn't working right..." he responds to Syr, peering at his sitting animals.
He wonders what he can do. Maybe...no, his hold animals spell won't work on these, they're plants. However weird they might act. His diminish plants spells affects only regular vegetation. Nothing will work.
Except...
Tionel crouches over, falling on his knees, as he follows natural instincts. His clothing almost seems to transform into black fur and his form grows, his face becoming a thick mask, his arms and legs becoming powerfully thick, as he takes on the form of a giant pig.

(Full round action to transform...hope everyone survives long enough...)

Spell list:
0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace (used up), Entangle, Charm Animals, Speak W/Animals.
2: Barkskin (used up), Bull's Strength, Lesser Restoration, Hold Animal.
3: Diminish Plantsx3. (1 used up)

(Btw, the air elementals are gone now)

DM JIM: Please roll attacks for your animial if you want them to attack!

Wynn (AC 19, 41/46 HP, Bless)  d20+5=20 d20+9=19 d8+3=8 d20+9=16 d20+9=25 d20+9=10 d20+9=11 d20+9=22 d20+9=19 d8+3=9 d8+3=7 d8+3=6 d8+3=8
Friday June 17th, 2005 12:18:05 PM

Wynn shrugs off any negative effects of the attack from the purple orclets[Fort=20]. Surrounded on all sides by the shambling mound and the six orclets he braces himself and springs into action, slashing his sword in a furious spinning action as he launches himself into the air [Whirlwind Attack - Hit AC 19 for 8 Dmg to the shambling mound and hit AC 16, 25, 10, 11, 22, and 19 for 9,7,6,and 8 HP damage to the 4 orclets I hit]

ADM JIM: Wynn you must roll and attack on each opponent. The orclets are AC 16. - BOB - I adjusted the post accordingly]

Yaaaugh! he cries out as he feels his sword strike home.

Xenia (AC20, HP 35/35)  d20+11=21 d6=4
Friday June 17th, 2005 1:17:09 PM

With a two handed swing, Xenia takes bash at the nearest thing standing between herself and Wynn. Then she gets back to back with him. "Head for the stairs?" she asks.

Rolls and Actions
Hit AC21
Damage 6hp (4*1.5 for wielding one handed weapon with two hands.)

Active Effects
Bless (58 rounds remaining)

Question
Aren't elves and half-elves immune to sleep magic?

ADM JIM: The ruling from our DM is that this is poison and effects elves. So no dice.

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=14 3d4(2+2+2)+3=9 d20-1=13 4d6(3+2+3+2)=10
Friday June 17th, 2005 9:51:05 PM

Angus looks to see if any more of the purple Orcs are entering the building (spot 14). If the Shambling Mound is still standing then Angus will fire another magic missile at it (damage 9). If it has fallen, Angus will cast Scorching Ray at one of the uninjured Purple Orcs attacking Wynn (hit touch ac 14 w/Bless; damage 10).

Angus remains in his position on the stairs.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 or 4 of 8
2 level: 0 or 1 of 6
3 level: 1 of 4

Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+6=17 d20+8=20 2d8(3+6)+12=21 d20+12=20
Friday June 17th, 2005 10:14:24 PM

Lang watches as the group rips apart the Shambling Mound, wishing he was down there finishing it off with his short swords. He turns his eyes towards all the purple orcs, smiling as he realizes there is still sonme more fun to be had.

Spot 17 on the battle for anything new.

Lang fires his bow at the Shambling Mound if it is still alive or at a Purple orc if it has died.

If they are within 30' (2 arrows at +8):
PBS Manyshot Hit AC 21 for 21 damage if Shambling Mound.
PBS Manyshot Hit AC 17 for 14 damage if Purple Orc.

If they are over 30' away (1 arrow at +12):
Hit AC 24 for 9 damage if Shambling Mound.
Hit AC 20 for 6 damage if Purple Orc.

OOC - above numbers adjusted for +1 bless, -4 for shooting into combat and 1/2 damage for piercing weapons against the orcs. I calculated half damage for my weapon damage, strength damage and weapon magic damage. I took full amount for Ranger favorite enemy.

"Come on Sunshine let's go."

Lang and Sunshine move down the stairs towards the Purple Orcs. As Lang moves he will draw his shortswords (Animal Handling 20).

Spells:
Speak with Animals
Longstrider

Florin Jadenth-AC:19-HP:60 
Monday June 20th, 2005 12:22:59 PM

(OOC:I'm really sorry everyone, RL really dragged me down the last few days. I know you needed Florin this whole time so once again sorry.)

Florin shakes his head and slams his foot down hard to get Jella's attention, "You know I care for you Jella and you know from hearing about it that I did my best to dig you out of that rubble alone. If your trying to hurt me with your words your doing a great job of it. If you can't be a big girl and try to help when things are getting hectic then stay here in this room. You should be safe and WE will finish this once I'm done helping my friends and trying to protect YOU and the others here."

Florin tries to give Jella's shoulder a gentle squeeze, getting on to her ripping at him but he HAS to help his friends so now after shutting the door to his room he quickly moves to help the others, readying his sword and shield as best he can as he moves, "Florin thinks as he moves and yells to his companions, "If there are kids in the celler a couple people need to fall back to the celler to protect them, us the smaller space to your advantage. Everyone else should move to the stairs where the orcs have to come less at a time."

Florin thinks over things and sighs, "I have oil in my backpack that can be used against the flesh eating vegitable there."

(OOC:Doing my best to get Florin ready to combat.)

ADM JIM: Battle at the Ghost Round 3  d20+6=23 d20+6=24 d20+6=13 d20+6=22 d20+6=24 d20+6=18 d20+6=23 d3+3=6 d3+3=6 d3+3=6 d3+3=6 d3+3=5 d20+6=11 d20+6=9 d20+6=23 d20+6=8 d20+6=20 d3+3=6 d3+3=5 d20+6=8 d20+6=10
Monday June 20th, 2005 7:17:46 PM

Wynns blade becomes a blur as he strikes out at all opponents around him, wreaking damage everywhere. Syr follows up Wynn's dancing blade attack on the Shambler and comes away with two branches this time. The Shambler shakes and attempts to reach out, but just falls into a pile of mulch.

OOC: Wynn is combating Orclets 7 - 12 now with more moving in. Wynn hit orclet 7, 8, 11, and 12. Syr is being attacked by Orclets 1 - 6 with more moving in. Orclets 13 and 14 will be attacking Wynn, with 15 attacking Xenia. Orclet 16 is going to help the Syr battle with 17 and 18 looking for softer targets past Syr. All orclets have taken some sort of fire damage.

Lang sees the Shambler fall apart and sends three arrows at orclet 8 knocking it to the ground.

Xenia goes to protect her love and stabs orclet 7 and it is very damaged now.

Angus just hits Orclet 9 and piles on the fire damage and it goes down is a charred heap.

Tionel turns into a large pig and his two bears and lion turn to it looking for direction. The lion turns its nose up at the stinking pile of dead Shambler.

Belkior gets two of the kids moving, but the are real scared. There are animals and plant monster showing up all over the place. The kids latch onto the Cleric of Alemi, but there seems to be one missing.

There is a child at the top of the celler steps that sees two orclets round Syr and head for him. THe boy runs back down the stairs.

Other hiding kids make for the stairs up.

Florin admonishes his daughter and whimpers but is quite. FLorin closes her in their room, but as he heads to go downstairs, he sees her standing in the doorway, getting ready to follow.

Syr Attack

AC 23, hit 6 damage
AC 24, hit 6 damage
AC 13, miss
AC 22, hit 6 damage
AC 24, hit 6 damage
AC 18, miss
AC 23, hit 5 damage

The orclets swarm over Syr and he is no longer visible. The orclet claws are visibly red with blood.

Syr must make 5 DC 11 poison saves or fall asleep.

Five orclets close on Wynn:

AC 11, miss
AC 9, miss
AC 23, hit 6 damage
AC 8, miss
AC 20, hit 5 damage

Wynn move as fast as his blade and only two strike home. Two DC 11 saves needed or fall asleep.

Two orclets head to Xenia:

AC 8, miss
AC 10, miss

The orclets are not prepared for the quick rouge and launch poor attacks.

Plant parts litter the GG as orclets are cut up and vines and flowers are trampled.

Wynn (AC 19, 30/46 HP, Bless)  d20+5=17 d20+5=15 d20+9=17 d20+9=23 d20+9=11 d20+9=17 d20+9=20 d8+3=8 d8+3=11 d8+3=10 d8+3=11
Monday June 20th, 2005 10:18:33 PM

Wynn shrugs off the attacks from the surrounding orclets [Fort=17 and 15] and launches into yet another spinning flurry of blades. Again he strikes home and cuts deep into several of the maurading plant-like creatures [Whirlwind Attack - Hit AC=17,23,11,17,20 for 8,11,10,11 HP].

Wynn can't help but notice how easily Xenia evaded her adversary's attacks, but the bard grows worried about Syr, who seems overwhelmed by the orclets. "Hang on Syr! Help is coming" Wynn casts his eyes to his friends, "Help Syr if you can, Xenia and I will make short work of these stinking eggplants!"

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=21 d20-1=12 4d6(6+5+3+2)=16
Monday June 20th, 2005 10:33:50 PM

A loud "Yes!" escapes from Angus's mouth as the Shambling Mound falls to the ground into a pile of rotting sticks and leaves.

Angus looks over the battle scene to see who is in the most trouble (spot 21). Unsure of what is going on, he sticks with his current game plan of attacking the largest mass of purple Orcs and casts another Scorching Ray. This time targeting an Orc attacking Syr.

Hit touch ac 13 w/Bless; 16 damage).

Angus holds his position on the stairs.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 2 of 6
3 level: 1 of 4

Lang (ac 21; hp 52/55) & Sunshine (ac 19; hp 47/47)  d20+6=14 d20+13=30 d6+3=9 d20+7=10 d20+12=21
Monday June 20th, 2005 10:47:11 PM

As the Shambling mound crumbles to the floor into a pile of mulch, it reveals to Lang as he is moving towards the battle, Orcs heading towards some unprotected and defenseless children (spot 14). Lang and Sunshine move past the fighting involving the rest of the Shields and close on the 2 Orcs, giving them something a little more dangerous than defenseless orphans to worry about.

Lang standard attack hit AC 31 w/Bless; damage 8 (9/2 = 4 +4 = 8).

Sunshine standard attack hit AC 11 w/Bless; damage none.

Animal Handling 21.

Spells:
Speak with Animals
Longstrider

Xenia (AC20, Dodge vs Nearest Orclet, HP 35/35)  d20+11=18 d6=4 d20+16=23
Monday June 20th, 2005 11:04:46 PM

"Aaaaaaaaah-AH!" Xenia whacks at another purple orclet with an overhand swing.

"Gotcha, Wynn!" The slim rogue uses the back swing of her mace to turn her body, and she throws the momentum into a spring away from the attacking orclets. Tucking into a roll, she rises up behind one of the little purple monsters, providing Syrdeth with some flanking distraction.

Rolls and Actions
Hit AC11
Damage 4hp
Tumble 23 (Mobility also adds +4 to AoO from movement. AC Becomes 24)

Active Effects
Bless (57 rounds remaining)

Belkior (AC 25 (21+4); HP 40) Bless  d20+6=22 d4=2
Tuesday June 21st, 2005 7:42:54 AM

The halfling cleric calmly tells the children clinging to his shoulders, "Go up the stairs, I'll be right behind you, keeping these things away from you."

IF the children let him loose, Belkior turns and moves to interpose himself between the approaching orclets and the child on the basement stairs. As he moves he works his fingers through the loop on the end of his mace and pulls it from his belt.

When he reaches the orclets, Belkior makes a looping overhand swing at the closer one with his mace and screams, "Leave him alone!". Belkior's swing connects with the shiny pate of the purple orclet, doing only slight damage but hopefully attracting it's attention.

Actions
Move = to interpose himself between orclets and child on basement stairs
Free = draw weapon
Attack = hit AC 22, for 2 pts blunt

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 57 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


Syr (31/62 AC19/18) Bless,zzzzzzzzzz  d20+8=10 d20+8=28 d20+8=12 d20+8=9 d20+8=12
Tuesday June 21st, 2005 1:09:33 PM

As the very first blow lands, the elf begins to feel his eyelids drooping. He fights to stay awake but the orcs continue to swarm over him. As the poison begins flowing through his veins, he surrenders to it's power and barely feels the last blows that land on his body.

ADM JIM: Battle at the Ghost Round 4  d20+6=15 d20+6=22 d20+6=9 d4+3=4 d20+6=26 d20+6=15 d20+6=20 d4+3=4 d20+6=11 d20+6=20 d3+3=4 d20+6=25 d20+6=21 d20+6=26 d20+6=8 d3+3=5 d3+3=4 d20+6=26 d20+6=21 d20+6=21 d3+3=4 d3+3=6 d3+3=4
Tuesday June 21st, 2005 9:06:24 PM

OOC: We are in combat folks, missing post is not healthy for the group.

==========================

Wynn and his dancing blade carve up orclets left and right. Wynn only faces 3 orclets now and they all look shaky, but are still coming.

AC 15, miss
AC 22, hit 4 damage
AC 9 miss

One DC 11 fort save or sleep.

Xenia tumbles away and slashes at the two attempting to make her fertilizer, but it is a monor wound. They press the attack.

AC 26, not critical 4 damage
AC 20, miss

One DC 11 fort save or sleep

Syr must make a DC 11 save for all the saves he failed or sleep for an additional 10 minute. The first fail is for one minute.

Angus eliminates one of Syr orclets as it dies to his ray of fire.

Two orclets pick up Syr and head for the door. The remaining 4 head for over targets: 2 to the lion, and 2 to the pig.

Tionel under attack:

AC 11, miss
AC 20, hit damage 4

DC 11 fort save or fall asleep.

The two bears and lion look to the pig for guidance, but it gives none.

The Lion is hit twice and fails one save and falls asleep. The lion takes an additional 9 damage and appears to scowl at the pig as it falls asleep.

Belkior convince the kids hanging on him to make a run for the stairs up and the do. Happy is at the top of the stair urging them on. "Come on! Hurry!"

Lang, Sunshine and Belkior bravely attempt to save the kids by and in the celler. The shields do just that and interpose themselves between the plants and the kids. Land and Belkior each damage the already burned orclets, but neither drops.

Two orclets attack Lang

AC 26 hit and critical 10 damage
AC 21 hit 4 damage

DC 11 fort save or fall asleep.

Florin is full of indecision and stays at the top of the stairs watching his daughter and the battle below.

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=7 d20+3=12 4d6(4+3+2+4)=13
Tuesday June 21st, 2005 9:38:05 PM

"Not so fast!" Angus says as the 2 purple creatures start to move away with Syr in their arms (spot 7). Angus aims and fires off a Scorching Ray at the lead Orc that is carrying Syr hoping that when the Orc dies the other one will drop Syr.

Hit touch ac 13 w/Bless; 13 damage).

"Hurry up they are trying to take Syr away!".

Angus moves to the bottom of the stairs.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 1 of 4

Lang (ac 21; hp 38/55) & Sunshine (ac 19; hp 47/47)  d20+7=15 d20+7=19 d20+11=29 d20+11=31 d20+6=20 d20+6=25 d20+11=27 d20+6=17 d6+3=7 d6+3=7 d6+3=4 d6+3=5 d20+12=27 d20+7=27 d20+7=13 d6+5=6
Tuesday June 21st, 2005 10:03:13 PM

Lang responds with renewed energy after the Orcs injure him and Angus yells out for help for Syr. Lang swings his short swords, almost too quick for the eye to see (saves 15 & 19).

Right Arm hit AC 30 w/ Bless; damage (7/2 = 3+4 = 7).
Left Arm hit AC 32 w/ Bless; damage (7/2 = 3+4 = 7).
Right Arm hit AC 21 w/ Bless; damage (4/2 = 2+4 = 6).
Left Arm hit AC 26 w/ Bless; damage (5/2 = 2+4 = 6).

OOC -- ignore 27 & 17 rolls for critical as these creatures are immune to criticals.

OOC -- if one Orc falls will attack the other with remaining attacks. If both Orcs fall Lang will move 5' closer towards Syr.

Lang points to the approaching Orc and says "Attack!", commanding Sunshine (Animal Handling 27) to attack the evil plant creature.

Sunshine standard attack hit AC 28 w/Bless; damage 6/2 = 3.

Sunshine immediately follows up his successful bite attack with a trip attempt on the purple Orc.

Sunshine's trip attack roll of 9, failing in his attempt.

OOC -- 13 roll should have been at +3 not +7 for trip.

Spells:
Speak with Animals
Longstrider

OOC: As you pointed out, the Orc that is heading your direction is smoldering from Angus scorching ray and it dies at Sunshines feet.

Wynn (AC 19, 26/46 HP, Bless)  d20+5=11 d20+9=24 d20+9=25 d20+9=16 d8+3=7 d8+3=4 d8+3=11
Tuesday June 21st, 2005 10:17:55 PM

Wynn shakes his head as the poison courses through his body and barely manages to fight off it's effects. Realizing that Syr is in trouble and needs their assistance the bard gathers his strength for what he hopes to be a final attack on the remaining orclets [Hit AC=24,25,and 16, for 7,4 and 11 HP]

Xenia (AC20, HP 31/35)  d20+3=6 d20+11=23 d6=5
Tuesday June 21st, 2005 10:52:51 PM

Xenia's mouth becomes a round "O" of horror as Syr slips to the floor. As the nearest one stoops to scoop up the fallen elf, Xenia clubs at it from behind.

Then she feels a cut from the side. The Wold gets soft and warm.

"Wynn?" calls a voice from far away. It sounds kinda sorta like her own. She blinks her eyes to stay awake, but the floor just keeps coming up for her until she's ...

Rolls and Actions
AoO Hit AC23, Damage 5hp
Fortitude Save 6

Active Effects
Bless (56 rounds remaining)
Asleep (10 rounds remaining)

Question: Xenia tumbled to a position one of the Orclets from Syr. Wouldn't she get an AoO from one of the Orclet's tha bend to pick him up?

ADM JIM: I will give you and AoO, standard attack, on the rear of the two orclets hoisting Syr up, before the sandman strikes Xenia down.

Tionel (AC 13, hp 50/50 in bear form)  d20+7=27 d20+7=18 d4=4 d20+8=28 d20+7=10 d20+2=11
Wednesday June 22nd, 2005 5:39:17 AM

Why won't his animals attack the plants?? They're supposed to! Automatically! He doesn't even have to command them, heck, he can't command them, since he can't speak animal tongues. At least they're targets...
Syr!!! Tionel's heart races... BUt he can't do anything about it, there's two orcs upon him! He turns to one of them and attempts to savage it.
(Claw attack at #1: Natural 20, threatens 18, but these are plants so it might not work... if not, it does 8 damage, and I think my other two attacks in this form missed. (AC 10 and AC 11) )

(fortitude save DC 11: 28 made)

ADM JIM: Tionel, you are responsible for the actions of your creature. You must roll for them.

Belkior (AC 25 (21+4); HP 40) Bless  d20+5=8 d20+5=16 d4=2
Wednesday June 22nd, 2005 7:42:03 AM

The halfling cleric continues to stand beside Lang, protecting the child huddling on the stairs to the basement. He notices the two orcs lifting and carrying Syr out, but doesn't notice Xenia falling to the floor.
Spot = 8

Since Lang and Sunshine seem to be capable of holding off the two orclets, Belkior will move to rescue Syr from the orclets carrying him. He will move by the orclets, accepting the possibility of an attack but trusting in his armor and fortitude to save him.

When he gets close to the orclets, Belkior will swing his light mace at the back of the nearer one, hoping to drop it and slow the other one. He manages to land a blow on the orclet's purple skin, again doing a small amount of damage.
Hit AC 16 + 1 (Bless), 2 damage blunt

Actions
Move = to orclets carryign Syr
Attack = hit AC 17, for 2 pts blunt

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 56 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast



Florin Jadenth-AC:19-HP:60  d20+5=25
Wednesday June 22nd, 2005 9:53:24 AM

(OOCLSorry about yesterdays post. I was waiting for our computer to finish it's defragmenting and fell asleep.)

(OOC:Jim, how far is it from the stiars where Florin is to the floor? I know you can fall so far without taking falling damage.)

Florin frowns when he sees Jella leaving the room and speaks quickly to her, "I'm trying to save you from the dangers of whats going on out here. Look below at whats going on. These our my friends and I have to help them. There fighting for everyones lives in here. Now do as I say Jella please and stay in the room or atleast up here." Florin is dearly hoping the Jella will realize more when she sees the fighting below. Figures that truely seeing it may prove to her how serious this is.

If the floor looks to be a safe distance and he has a clear landing area or he won't break no bones, etc from this height then Florin will swing himself over the side and jump to the floor. (Ref:25 *nat 20* for keeping his footing)

Florin takes in the situations once he is on the main floor with the fighting and calls to Syr, "Coming to help Syr, sorry I'm late." Florin holds his sword and shield tightly as he glares holes in the purple piglets around Syr and calls out to them, "Hey piglets, why not try a fresh person. Or did the sow of a mother of yours give you chicken blood."

Syr (31/62 AC19/18) Bless,zzzzzzzzzz  d20+8=16 d20+8=13
Wednesday June 22nd, 2005 11:59:33 AM

His mind foggy, Syr struggles to regain conciousness. As the orcs move to carry him away, he manages a weak moan (made next two saves, only out 1 minute).

ADM JIM: Battle at the Ghost Combat round5  d20+6=9 d20+6=21 d20+6=22 d20+6=11 d20+6=8
Wednesday June 22nd, 2005 7:47:37 PM

Florin again attempts to reason with his daughter as he watches the Shield locked in mortal combat. Florin realizes that the jump would not be prudent and opts for the stairs. Florin dodges kids running up the stairs screaming. Florin will be able to engage foes next round.

============================

Wynn's blade deals out death again as two orclets drop. The last looks hurt but unconcerns, as there is fertilizer in front of it.

AC 9, miss

Lang frees up Belkior as he chops the two orclets in front of him into more manageble pieces.

Belkior charges forward and lands a weak blow on one of the two orclets holding Syr. Reflex save of 21 and 22, the orclets ignore Belkior's damage and Angus's fire as the two head out of the Ghost carrying Syr.

Xenia is at Belkior's feet, sound asleep, but with two orclets picking her up and preparing to follow Syr.

Tionel tusks one of the orclets, but the two facing the pig claw back, but to no avail.

AC 11, miss
AC 8, miss

The two orclets by the lion attempt to move it but are unsucessful, they pause and all of a sudden 4 more orclets appear in the former doorway.

The two bears wait to attack again.

OOC: Tionel, please roll to attack if you so choose.

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=17 6d6(4+1+5+4+2+5)=21
Wednesday June 22nd, 2005 9:26:34 PM

Angus is not happy that his Scorching Ray did not kill the plant creature (spot 17). He is even more unhappy as the 2 purple scum head out the opening carrying his trusted friend Syr. Just as Angus decides to give chase, 4 more enter the doorway. Well at least they are conveniently grouped for me. Reaching into the arsenal located in his head, Angus casts a lightning bolt, targeting the 4 new Orcs.

Lightning bolt damage 21/10 with save DC 19.

"You must hurry! They have taken Syr away!".

Angus moves towards the opening in the wall.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Matt C. 
Wednesday June 22nd, 2005 9:31:15 PM

Did the Scorching Ray hit the Orc and it lived or did it miss? Remember it is touch AC for S.R.

ADM JIM: ANgus hit the orclet and it lived, barely. It made its reflex roll not to drop Syr.

Wynn (AC 19, 26/46 HP, Bless)  d20+9=21 d20+9=25 d8+3=4 d8+3=5
Wednesday June 22nd, 2005 10:27:14 PM

Wynn watches the two orclets drop before him with grim satisfaction when he catches sight of two more trying to carry Xenia away just behind him. He turns and slashes at the two of them [I assume it was only a 5-foot step as Xenia was flanking with me earlier]

"Sana Sina K'sherea", "Take that evil ones" he cries out in elvish as he rips his sword across their bodies. [Hit AC=21 and 25 for 4 and 5 HP]

ADM JIM: Note there is still one orclet on Wynn, and Xenia tumbled last turn, and she is at least 10 feet away, so you can slash one orclet.

Lang (ac 21; hp 38/55) & Sunshine (ac 19; hp 47/47)  d20+6=21 d20+12=22
Wednesday June 22nd, 2005 10:28:19 PM

Having dispatched his immediate enemies, Lang takes a quick moment to survey the battle scene (spot 21). Seeing the Orcs run off with Syr, Lang quickly casts the spell Longstrider. As he is casting his spell he sees the Orcs enter the building, quickly followed by a Lightning Bolt from his companion Angus.

Sunshine "Heel!"

"Florin we need you! They are trying to take Xenia and have already taken Syr!"

Lang then moves towards the opening, engaging the 4 Orcs if they are still alive or moving through the opening to try and catch the Orcs carrying Syr (movement 40').

Animal Handling (22).

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Xenia (AC15, HP 31/35) 
Wednesday June 22nd, 2005 10:51:14 PM

Rough purple hands lift the limp form of the red-headed rogue. Her head lolls on her neck as the orclets try to make off with her.

Rolls and Actions
Sleep

Active Effects
Bless (55 rounds remaining)
Asleep (9 rounds remaining)

Tionel (AC 16, hp 46/50 in bear form)  d20+5=12 d8=4 d20+7=17 d20+7=21 d4=3 d4=1 d20+2=6 d20+6=17 d20+6=17 d4=2 d4=4 d20+1=9 d20+6=22 d20+6=26 d20+6=9 d4=3 d4=3 d20+1=16 d6=5
Thursday June 23rd, 2005 8:01:20 AM

Tionel snorts.
(My apologies about my last attack, made some mistakes about the rolling and stuff, accidentally giving Tionel the stats of a different animal...he still would have hit on the first attack, just wouldn't have had more attacks)
He barrels his tusks into the orc he hit last round, trying to tear him to pieces. However, he misses.
THe lion roars and bursts into action, attempting to claw the orcs who are trying to move it. (AC 17 and AC 21, 8 and 6 damage respectively on the claws) Its mouth goes wide due to its roar, but perhaps that shakes the bears into action.
They two black bears stand on their legs and move to take on the orcs facing Tionel. The first one slaps at the one Tionel hit twice (AC 17 6 damage, AC 17 6 damage) and misses it with its bite (AC 9), while the other one attacks the other orc twice (AC 22 and AC 26 crit uncomfirmed, damages 7 and 7) and tries to chomp into its shoulder as well (AC 16, 7 damage if successful).

(The bears are around 3 more Tionel rounds, the lion 2 more.)

Belkior (AC 25 (21+4); HP 40) Bless  d20+6=16 d4=4 d20+6=21 d4=2
Thursday June 23rd, 2005 8:27:13 AM

OOC Some conditional things here since I'm uncertain whether Belkior can keep up with the orclets, among other things.

The halfling cleric takes a swing at the back of the orclet as it continues to carry away Syr. Belkior's light mace lands with a muchy thump, hopefully dropping the orclet.
AoO = hit AC 16, 4 hps blunt

If the two continue to carry away Syr, Belkior will keep pace and continue to rain blows upon them. He lands another light blow upon the back of the orclet.
Hit AC 21, 2 pts blunt. If Belkior could not keep up / catch the orcs or if doing so meant going through the group of soon-to-be electrifried orclets in the door, Belkior will be swinging at the orclets lifting Xenia. That would include the AoO, too.

Actions
AoO = hit AC 16, 4 pts blunt
Move = to keep up with orclets carrying Syr
Attack = hit AC 21, for 2 pts blunt

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 55 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


Florin Jadenth-AC:19-HP:60  d20+12=22 d20+7=8 d8+5=10
Thursday June 23rd, 2005 10:48:48 AM

Florin rushes down the stairs as quickly as possibly, doing his best not to knock kids down as he does. Once he reaches the bottom of the stairs he judges the best course of action for himself.

If he can reach to help Syr then he will, if not then he will move towards any orc/s in that direction, "I'll try and help Syr, Wynn you got things handled with Xenia over there?....good job Belkior, try slowing those orcs down as much as possible, I'm coming to help." Florin also uses his gift of detect evil so he can know if his smite evil might be of use.

(Just in case Florin can reach something, if not then I guess he can hold this attack for when he does reach something. Can hit AC:22/8(nat:1) Damage:10/miss)

ADM JIM: Battle at the Ghost, Combat Round 6  d20+6=7 d20+6=13 d20+6=23 d20+6=17 d20+6=19 d20+6=15 d20+6=24 d3+3=4 d20+6=24 d3+3=6
Thursday June 23rd, 2005 1:22:39 PM

Belkior rushes after Syr and just gets out the door before the four orclets block the entrance.

Belkior sees many more orclets up and down the street, they are roveing in bands of 4 or 5 and seem to be helping those orclets that have put prey to sleep. None of the orclets make any sound.

Belkior swings at one of the orclets carrying Syr, the burnt one, and it falls to the ground under his blow. Syr topples to the ground. DC 11 to wake up.

The orclet that is still up turns to face Belkior. All of a sudden several more down the street seem to take notice that prey has fallen and are moving in Belkior's direction.

=====================

The four new orclets just enter the Inn and are blasted by a lightning bolt. One creature avoids some of the blast, two drop in spasms, and a third does not look good at all. The two active orclets are stopped by Lang's and Sunshine's movement.

The two orclets attack Lang, but are not effective.

AC 19, miss
AC 15, miss

Wynn leaves one orclet to attempt to help Xenia.

AoO attack

AC 24, hit, 4 damage DC 11 fort save or sleep.

The orclet follows Wynn

Normal Attack:

AC 24, hit damage 6, DC 11 fort save or sleep.

Wynn strikes out at one of the orclets hold Xenia and drops her as he feels his body start to fight the poison.

The orclet dies and the other drops Xenia. DC 11 save to wake up.

Tionel's two bears help him attack and finish off the two orclets in front of his pig form.

The two orclets by the lion are attempting to move it and are doing so very slowly, it looks like they need four more to be effective. The lion snores and does not roar.

Florin joins the battle and strikes at the orclet that raked Wynn and wounds it terrible.

===================

Map comming

Xenia - OoC 
Thursday June 23rd, 2005 1:28:27 PM

What are the Saves to Wake up? Fortitude or Will?

Xenia (AC16 Dodge vs Orclet in G9, HP 31/35)  d20+3=23 d20+9=25 d6=3
Thursday June 23rd, 2005 2:31:40 PM

*BUMP*

*ow* huh? WAH!

Xenia comes instantly awake taking in the figures of Wynn and the purple orclet framed against the ceiling. Her rogue's mind puts Two and Two together, subtracts the spatial differences and comes up with a sum that says she's lying on the floor.

Her heart tells her to go to Wynn, but her training says she'd be more use rolling the other way to flank the orclet. Xenia listens to her training. The mace is somewhere on the floor, so her hand goes for her rapier, slashing upward from hands and knees to cut a thin purple line in the orclet's side.

Rolls and Actions
Save 23 (Rolled with the Lower. Nat 20!)
Draw rapier and Attack from Prone
Hit AC23, Damage 3hp (-4 for Prone, +2 for Flanking, +1 for Bless)

Position and Movement
Five Foot Crawl to F8
Flanking to Wynn vs Orclet in G9

Active Effects
Bless (54 rounds remaining)

Wynn (AC 19, 16/46 HP, Bless)  d20+5=20 d20+5=21 d20+11=22 d20+9=21 d20+9=25 d8+3=4 d8+3=7 d8+3=6
Thursday June 23rd, 2005 5:55:14 PM

Wynn groans under the pain that shoot through his torso as the orclet slashes across his back. Undeterred [Fort saves = 20 and 21] he once again carves a complete circle with his longsword using every ounce of his remaining strength and notes with grim satisfaction the hissing sound of his blade slicing through the orclets.

[Whirlwind Attack, Hit AC=22(flanked w/ Xenia), 21 and 25 for 4,7, and 6 HP OOC: not sure if there are 2 or 3 orclets in melee range)



Syr (47/62 AC19/18) Bless  d20+8=18
Thursday June 23rd, 2005 7:53:50 PM

Syr drops to the ground as the orc carrying him falls over, "Uhhh". He rises slightly groggy and feeling pain all over his body. Taking a moment, he heals his wounds (heal 16) while he asseses the situation. "Everyone back inside, we must protect the children, I'll be fine!" At the last he cringes slightly, recalling only one other time in his life when he felt so helpless. He takes a quick look around the street before stepping inside the Ghost.

Belkior (AC 21; HP 40) Bless  d20+6=14 d4=2
Thursday June 23rd, 2005 9:16:55 PM

The halfling cleric stands beside Syr, watching the elven monk awaken from his slumber. "Get up, Syr! I'll be right behind you!"

Trying to create some breathing room, Belkior swings at the orclet. He barely connects and his arm is tiring.

Belkior steps back towards the door, keeping his attention on the orclet standing over Syr and the others approaching. Unless, of course, his swing was enough to drop the orclet. Then Belkior will try to get back into the Ghost.

Actions
Attack = hit AC 14, for 2 pts blunt
Move = 5' shift from c9 to d10

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 54 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


Florin Jadenth-AC:19-HP:60  d20+12=13 d20+7=13
Thursday June 23rd, 2005 10:00:54 PM

Florin continues moving to help his friends out, fighting the nearest orcs as he moves and is happy that Xenia's necklace of fireballs weakened the enemy down so much. However his next two swings at his enemies makes him frown as he seems to be off in his swings this time badly.

Florin calls over to Xenia as they fight to save the kids and everyone, "We really have to get another of those necklaces Xenia or something just as useful." Florin thinks and grins as a thought comes to mind and he scans the room to see how many enemies are left.

ONLY if the group is still out numbered badly Florin thinks and calls out mentally, "Come Ajax, a noble fight awaits, what we were born for my noble friend. Let us fight together once more."

(Can hit AC:13(nat:1 again!)/13 Damage:miss/miss)

Lang (ac 21; hp 38/55) & Sunshine (ac 19; hp 47/47)  d20+11=20 d6+3=9 d20+12=15 d20+7=22 d6+5=9 d20+3=13 d20+11=25 d20+6=15 d20+6=8 d6+3=5 d6+3=7 d20+6=8
Thursday June 23rd, 2005 10:56:45 PM

Lang ,distracted by the Orcs attacking him, cannot see where Belkior and Syr are at this point (spot 8). Hoping Belkior can hold his own for a few moments, Lang decides to try to clear out the room in the Giggling Ghost of any live Purple Orcs so that there is a safe retreat location.

Lang swings his Short Sword at the plant scum standing in front of him. "Sunshine attack", Lang says commanding Sunshine to engage the other Orc in front of them (Animal Handling 15). Sunshine hesitates momentarily, then sinks his teeth into the Orc with a vicious bite. Using his bite for leverage, Sunshine then twists his body into the Orc, tripping it to the ground.

Lang hit AC 21 w/ Bless; damage 9/2 = 4 + 4 = 8.
Sunshine hit AC 23 w/ Bless; damage 9/2 = 4 + 4 = 8.
Sunshine Trip 14 w/ Bless; I think successful as these guys would need 18+ strength or dexterity to avoid.

If any of the 3 Orcs within range are still alive Lang will finish his full round attack action swinging at them. If they are dead at that point, he will 5' move towards the 2 Orcs attempting to lift the tiger.

Lang hit AC 26 w/ Bless; damage 5/2 = 2 + 4 = 6.
Lang hit AC 16 w/ Bless; damage 7/2 = 3 + 4 = 7.
Lang hit AC 9 w/ Bless; damage none

If the 3 Orcs are dead after Lang and Sunshine's standard action then they will move towards the 2 Orcs attempting to lift the tiger (move action up to 40').

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=23 d4=2 d20+3=7
Thursday June 23rd, 2005 11:09:23 PM

Angus is a little concerned by the 2 Purple Orcs by the lion. Knowing that the lion will disappear soon, Angus decides to hold his spot near the bottom of the stairs in case he needs to make a hasty retreat.

But still wanting to make an impact this round, Angus draws his sling and launches a sling bullet at one of those Orcs.

Sling hit AC 24 (critical 8) w/ Bless; damage 2.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Tionel (AC 16, hp 46/50)  d20+7=25 d8=7 d20+6=20 d20+6=25 d4=1 d4=1
Friday June 24th, 2005 12:30:59 PM

The lion snores on, though pushing it around does make it growl in its sleep unhappily.
(I'm sorry, my computer does not have excel, so I could not look at the map...my other computer is at my dad's, being worked on)

He motions and grunts, and the two bears move with him to attack the orcs just blasted by hte lightning bolt. He tears into the first one with his tusks (7 damage), and each of the bears gets one good swing at the orclets standing. (5 damage to the 1st one if still standing or to the second one if not after Tionel's hit, and the other did 5 damage to the second one.)

ADM JIM: Battle at the Ghost, combat round 7  d20+6=20 d20+6=26 d20+6=16 d3+3=4 d3+3=4
Friday June 24th, 2005 1:06:40 PM

The Crimson shields all leap into action, slashing and hacking and biting at foes. There are purple orclet parts littering the area around the fallen Shambler. There are also large droplets of human and elf blood among the leaves and vine covering the floor of the inn.

The combined force of Wynn, Xenia (after a real big yawn) and Florin drop the remaining orclets by them. The same is true for the orclets in the doorway. Sunshine knocks one of its feet and Lang, the big pig and the bears finish off the least scorched orclet. Lang had to give way to make room for the creatures.

The only two remaining orclets in the Inn are the two by the snoring lion.

Those two orclets take up a defensive position over their large lump of tawny fertilizer and seem to be waiting with claws up and weaving.

=======================

Syr regains his sences and cures himself. The orclet next to him is not pleased with the awakening of his plant fertilizer and launches into a full attack.

OOC: I have just realized that the orclets get two claw attacks for their full attack.

AC 20, hit for 4 damage
AC 26, failed critical, for 4 damage

The prone monk once again feels the poison from the orclets claws seep into his veins. DC 11 fort save or fall back asleep.

Belkior and Syr see the various plants in the street start to pay attention to them and move toward the inn's entrance, as if drawn by some force or knowledge.

====================

OOC:

Map coming.

Please do not make me guess your position, please post it.

Please post time elasped for spells and a spell list with those used.



Xenia (AC16 Dodge vs Orclet in G9, HP 31/35)  d20+12=13 d20+17=28
Friday June 24th, 2005 3:55:42 PM

Xenia clutches the hilt of her rapier in two hands. Her chest heaves as she pivots slowly on the balls of her feet.

Gone. They're gone. Well mostly. For now. Time to breath. Breathe more slowly.

Wynn! "Oh Wynn!" Xenia springs to her feet. His poor body is torn and rent. Still, he stands so tall, sword ready.

Just a step and the girl rogue is by his side. Wordlessly, she presses a potion into his hand. She need say noithing. Her eyes speak for her. All those poor cuts and bruises.

"The boy! I saw someone go downstairs!" Xenia hurries to the cellar door. "C'mon up," she shouts. "It's all clear! Hello! It's alright, honey. You can come up now."

Then, carefully she listens.

Rolls and Actions
Hand Wynn CMW.
Listen 13 (Nat 1)
Spot 28

Position and Movement
Moving toward the Stiars Down.
Realistically, now at K5

Active Effects
Bless (53 rounds remaining)

Wynn (AC 19, 24/46 HP, Bless)  2d8(1+4)+3=8
Friday June 24th, 2005 5:39:12 PM

Wynn allows his sword arm to drop and he accepts the potion from Xenia. He gives her a grim smile before she goes after the young boy and drinks back teh curing elixer (CMW=8hp).

"Barricade the doors and windows!" he cries out to whoever is listening. "We have to keep them out."

Position: H-10

Spells: Cure light wounds, disguise self, sleep

Affects: Bless-from Belkior (53 rounds remain)


Belkior (AC 21; HP 40) Bless  d20+6=14 d4=4
Friday June 24th, 2005 9:34:18 PM

OOC - JimF, I had posted to only make a 5' shift to d10 if the orclet was still standing, mainly to avoid an AoO.

The halfling cleric swings his mace at the purple orc again, hoping to knock it to the ground. Belkior's swing barely hits the purple orc.

Hoping that he has created an opportunity for Syr to act, Belkior moves back towards the doorway. Standing in the middle of the ruins of the inn's doorway, Belkior fishes a wand from his haversack.

"We're trying to get in, Wynn! But we can't leave anyone outside!"

Position
d11

Actions
Attack = hit AC 14, for 4 pts blunt
Free = 5' shift from d10 to d11
Move Equivalent = retrieve Wand of Cure Moderate Wounds from HHHaversack

Items
Pearl of Power = used today

Active Effects
Bless = +1 attack, +1 saves vs. fear, 53 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast



Florin Jadenth-AC:19-HP:60 
Friday June 24th, 2005 10:02:32 PM

(OOC:Jim, I'm having some problems with email so can not see the map. I'm really sorry.)

Florin thinks of how this situation is going and thinks over the various locations before calling to Xenia and the others, The landing upstairs should be a decent place to fight from where the kids can be safely back from combat and that celler would be esy to defend also."

Florin looks to everyone and nods before going on with his thoughts, "It will take to long to get the kids in one place so we will have to split up and cover both while using the terrain to our advantage. We have only those orcs over there for now so this is a good time to get positioned and ready for the next attack since one is probably coming."

Florin pulls one of his quivers of arrows off his backpack and tosses it to Lang, "Here, your one of our best archers so being upstairs would probably be one of the best places for you so you can help weaken the enemy down as they come in. Anyone else that is a decent shot wth a missi;e weapon should be upstairs to to help weaken the enemies down as they come in."

Florin yells out to Syr as he continues with his plans, "Syr! you going to beable to make it back in here? I'm going to need your help guarding the kid/s in the celler when more enemies come."

Angus (AC 14 with Mage Armor on; HP 24/25)  d20+3=11 d20+3=20 d4=3
Saturday June 25th, 2005 9:05:36 AM

Angus sees the group starting to organize a retreat up the stairs (spot 11). He realizes that more of the enemy must be coming from the outside and that Florin wants the group together and in as defendable a position as they can get.

Angus slings a sling bullet at the same Orc he hit last round (k12), wounding it once again.

Sling hit AC 21 w/ Bless; damage 3.

Angus then moves towards the stairs ending up in position P19. He then starts to urge the children up the stairs.

"Happy get all the children together upstairs and get a head count. We need to make sure all the children are together."

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Lang (ac 21; hp 38/55) & Sunshine (ac 19; hp 47/47)  d20+6=15 d20+13=27 d20+7=13 d6+3=8 d6+5=10 d20+3=10 d20+12=20
Saturday June 25th, 2005 9:24:11 AM

Lang sees the Orcs coming towards the broken opening into the Giggling Ghost (spot 15). He does a quick head count of the enemy getting to about 15 or 16 when he sees the Shambling Mound. He also sees that there are 2 Orcs still alive within the inn.

"We have almost 20 more of the Purple Orcs heading this way along with another one of the Shambling Mounds!"

Hearing Florin's directions, Lang quickly agrees that a short retreat up the stairs and re-grouping is the best course of action. Catching the thrown quiver of arrows Lang and Sunshine move to K13 and J13 and attack the Orc in K12.

Lang swings his Short Sword and Sunshine bites at the plant creature standing in front of them. Locking onto the Orc with his teeth, Sunshine attempts to trip the creature, but is unsuccessful.

Lang hit AC 28 w/ Bless; damage 8/2 = 4 + 4 = 8.
Sunshine hit AC 14 w/ Bless; damage 10/2 = 5.
Sunshine Trip 11 w/ Bless; unsuccessful.

Animal Handling 20.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Tionel (AC 16, Hp 46/50)  d20+6=11 d20+6=25 d4=1 d4=2 d20+7=22 d8=4
Sunday June 26th, 2005 3:35:27 AM



Tionel snorts some sort of command, and the bears move out into the street towards those vines which rise up towards them and take angry swings. (first will move up to d14 and attack orc at d15, AC 11 towards one and if it hits, 5 damage to that one, and the other moves to d9 and attacks the orclet still standing next to Syr, AC 25 towards it, 6 damage to that one).
Meanwhile, he moves straight at the purple orclet waving its claws menacingly, and thrusts his nose, er, tusks, straight at it. His tusks dig into purple flesh, er, roughage, and he pulls to the right hard, tearing a big hole in it. (Hit AC 22, did 6 damage to it)
(The bears are around one more Tionel round, the lion just faded.)
Then, as the lion blissfully snores and the orcs guard it fiercely, it simply seems to pop out of existence! Probably enraging the orcs even more.

Spell list:
0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace (used up), Entangle, Charm Animals, Speak W/Animals.
2: Barkskin (used up), Bull's Strength, Lesser Restoration, Hold Animal.
3: Diminish Plantsx3. (1 used up)


Syr (39/62 AC 19,18 Bless) e11  d20+10=21 d20+10=28 d20+5=6 d10+4=5 d10+4=6 d20+8=26 d20+8=22
Sunday June 26th, 2005 3:36:24 PM

Syr looks thankfully at Belkior and then glances away (fort sv 26,22) Feeling the blows against his back, he attacks the orc (Att 21 28 dam 6,5). Whether the orc falls or not he joins the others in the ghost.

Stepping back inside, he shamefully faces the others and reports dully, "there are more than a dozen orcs heading this way."

Feeling an ache inside, Syr thinks about his failure to the group. He looks around at the other's feet unable to make eye contact. He especially avoids Belkior thinking it an added dagger that he had to be woken up by a halfling...

ADM Jim: The Plant Calvary is Coming!  d20+6=15 d20+6=26 d20+6=24 d20+6=22 d20+6=13 d20+6=16 d3+3=4 d3+3=6 d3+3=4 d3+3=5 d3+3=6 d20+6=14 d20+6=24 d4+3=5 d20+1= d8=3
Sunday June 26th, 2005 11:06:40 PM

The combinded combat power of the bear, Syr and Belkior smash the purple orclet like a dropped eggplant. The second bear looks to by the Shield a round as it gets swarmed by orclets. Unfortunately, the bear swings wildly at the closing orclets.

Bear

AC 15, hit 4 damage
AC 26, hit and critical, 10 damage
AC 22, hit 5 damage
AC 13, miss
AC 16, hit 6 damage

25 total damage and 4 DC 11 fort saves.

The bear growls in pain as the orclets surround it and tear into its flesh.

=====================

Syr and Belkior move back into the inn and report all of the plants moving up. Syr and Belkior did notice that two of the orclets were moving away as they were carrying off what looked to be an unconcious shopkeeper.

=====================

The two orclets guarding their lion fertilizer are shocked when it disappears and attempt to take it out on Lang and the big tasty looking porkchop.

Lang

AC 14, miss

This orclet is too distracted with the lion disappearing that he misses Lang and falls under his blows. Sunshine is also getting the hang of biting these plants, but it is not real meat......

OOC: Str and Dex of 16 for the orclets for future trip attempts.

Tionel

AC 24, hit 5 damage

Tionel savages the orclets leg, but it rakes him across the back for his effort.

=================================

Xenia coaxes a small boy up from the celler and her, quickly grabs onto her leg and starts crying. "There are monsters everywhere!"

===============================

Happy calls out to the Children on the stairs. " I have candy, lets go." The kids start to move and there is a severe lurching sensation as the inn pitches forward. Everyone realizes that the Floating city has just been pulled to a 45 degee angle.

DC 21 reflex check or be thrown to the ground and take d8 damage.

There is much commotion and yelling, mostly from the kids. Florin sees a pink dress cartwheel down the stairs and scream until it hits the floor. Jella is unmoving in a pile of kids and Happy at the bottom of the stairs.

Tables and chairs slide wildly around the room, but all towards the shambler expanded doorway.

===========================

Syr and Belkior notice that the orclets are much less effected by the sudden change in floor angle as it seems that they had advance warning.

Map coming tomorrow

Wynn (AC 19, 24/46 HP, Bless)  d20+6=15 d8=2
Monday June 27th, 2005 7:40:51 AM

Wynn heads towards the door to help Syr and Angus inside when his feet slide out from underhim and the floor rushes towards his head. He manages to put out an arm and soften the blow [Balance=15, dmg=2].

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35)  d20+10=26 d20+9=18 d20+2=14
Monday June 27th, 2005 8:34:17 AM

"C'mon, sweetheart. We're gonna go upstairs. With all the other kids. See?" Xenia peals the small boy's arms from around her legs, then lifts him up into her arms.

"Ohf, your a heavy one. You're gonna grow up to be big and strong. And brave too, I bet."

Then the Wold jumps and rolls. Screams mix with the horrible deafening roar. Rogue instincts kick in, and her thin legs find their footing. She dodges a table as it slides by.

"You alright? You alright?" Her voice sounds high and panicky, and some quiet analytical part of her brain wonders if she's asking herself as well as the little boy. "Hang on tight, sweetheart, we're moving now."

Balancing with the small boy in her arms, the girl rogue makes her way across the crazy tilt of the floor in the direction of the tangled pile of bodies at the foot of the stair.

"You gotta help me now, sweetheart. Alright? Help me get everyone up. We gotta get everyone up, alright?"

"You ok, Wynn?" There's so much more she wants to say. Words that beg for comfort. Words full of hopelessness and despair. But Xenia holds all these words inside. For the sake of the children, for the boy in her arms, she holds all of the words inside.

Healing's not her thing, but the rogue fully intends to try and sort out those who are wounded bad from those who aren't.

Rolls and Actions
Reflex 26
Heal 14 (To examine injuries for Triage)
Ignore the heal. No way Xenia's getting all the way across the room.

Position and Movement
Move action, Pick up Boy.
L10/Next to Wynn

Active Effects
Bless (52 rounds remaining)

Syr (39/62 AC 19,18 Bless) e11  d20+11=31 d20+10=26 d10+4=7
Monday June 27th, 2005 4:07:42 PM

As the room tips, he adjusts quickly with a small lean and continues looks out the door, "Guys, the orcs are toting away any citizens they are finding." He reaches out and grabs Belkior by the back of the shirt hauling him inside, "Time for you to get out of harm's way. Folks we have more than a dozen coming for dinner."

The elf seems to have forgotten his earlier failure and doubts as he readies himself for combat (Attack of Opp 26 damage 7). He lashes out at the first orc that approaches. "Florin, Wynn get up here and hold the door."

Calling over his shoulder to the tossled Happy at the bottom of the stairs he asks, "Do you have any secure place that you can lock yourself and the kids into? Maybe any areas that no one knows or some very secure room? We have a responsibility to rescue all that we may. Assuming we finish these guys, we have work to do out there and need you and the kids safe."

Belkior (AC 21; HP 40) Bless  d20+5=24 2d8(2+1)+3=6 d8=6
Monday June 27th, 2005 11:17:00 PM

The halfling cleric moves back into the remains of the Giggling Ghost. As Belkior does so, the building shifts further and he stumbles trying to keep his balance. Somehow, despite his armor, Belkior is able to keep his feet when the others are thrown to the floor.

"Like Syr says, there's a lot of them out there!"

Belkior ends up 15 feet closer to the centre of the Ghost. After he gets there, he points the wand at Wynn and invokes the command phrase. The bard feels a rush of healing energy from the small cleric of Alemi.

"I've got Antitoxin in my pack ... sorry, I'd forgotten that it was there."

Position
g11

Actions
Reflex = 24
Move = to g11
Free = sheathe mace
Standard = activate Wand of Cure Moderate Wounds to Wynn, healing 11 hps (rerolled the one)

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 27 charges remaining

Active Effects
Bless = +1 attack, +1 saves vs. fear, 52 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds)
* = cast


Florin Jadenth-AC:19-HP:60  d20+3=14
Monday June 27th, 2005 11:45:25 PM

Florin is pitched to the floor with the sudden shift of the float again and this time is rather upset when he sees Jella go flying also and when he is able he sits up and growls, "Thats it, the balcony area isn't safe, we might as well get all the kids into the celler now."

Florin looks to Syr and Belkior, "I HATE the idea of sticking our heads in a hole moreless but we all get into the basement and defend that place. They can't all get to us at once there."

Florin looks over at Happy, "Happy? is there anything in the celler that can be used to help slow the orcs down? wine holders or such?"

Florin looks to the kids, specially the older ones and speaks quickly to them, "listen kids, the safest place now is the celler, help each other get down there now. This is important so do as I say. The older kids help those injured if you can and get them downstairs in the celler now."

Florin can only pray to the gods that the building is secured enough not to drop it on their heads but being upstairs to fall all that way could be just as bad."

Florin looks over at Lang since he might be closest to Jella and motions towards Jella with sad eyes, "Check her and get her downstairs please Lang. Becareful with her."

Another thought springs to Florin's mind and a grin crosses his face, "Syr! The alcohol in here...by Domi's fist I didn't think of it till now...alcohol burns...if we can get a fire going in the door way area then the orcs would have to figure a way through it. It would atleast slow them down." Thinking a possibly arguement might come from Happy Florin looks to him, "Saving the kids, our lives and yours is top priority Happy, we need anything good enough to cause a decent fire. Your tavern should have plenty of booze doesn't it? or enough to possibly do the job?"

(OOC:Graping at straws since using the balcony to weaken enemies down with missile fire fell through. Hope my character is still holding up to the leader roll everyone.)

Tionel (AC 14 due to charging, hp 34/50)  d20+1=6 d8=7 d20+9=18 d8=6
Tuesday June 28th, 2005 12:33:17 AM

In his current form, Tionel isn't quite his agile self, and hooves skitter helplessly against the ground, he goes tumbling over smashes into glasses of all kinds. (7 damage..ouch!)
He snorts as he gets up and his hooves scrabble as he charges uphill. Whinnying a battlesnort, the war pig tears into the same orclet he just tore in before with all his force! (AC 18, 8 damage)

He'd say something really smart at this time, but he can't seem to...

Tionel  d20+4=13 d20+4=23 d8=4 d20+4=18 d4=1
Tuesday June 28th, 2005 6:06:07 AM

Tionel note:
The first bear, already surrounded by animals, blissfully unconscious from the hits, blips out of existence. The second one is still standing, but is bowled over by the tilt. Still on the ground, it gets out one last snarling attack (prone, -2), and swats at an orcs leg with a fat paw. (5 damage) Then, it follows its brother back to the realm it was summoned from.


ADM Jim: Battle at the Ghost Combat Round 9  d20+13=26 d20+6=10 d20+10=25 d20+10=26 d20+3=13 d8=7 d8=1
Tuesday June 28th, 2005 9:36:37 AM

The Wold tilts as do so many of its residents. Kids and tables and chairs slide this way and that. No one know what will happen next. The GG groans under the new strain but holds. Dust floats down on the heros from the tilted ceiling. Children can be heard crying upstairs. Those at the bottom of the stairs are not moving, including Jella and Happy.

Wynn falls, but easily recovers. Belkior runs to the brave warriors side and cures him.

OOC: How much did you cure? 11 point cure!!

Xenia moves with with tilt and keeps hold on her new samll friend as she moves to Wynn's side.

OOC: Syr you do not gain an AoO.

Syr grabs what is left of the doorjam to steady himself and watches the orclets dismantle the bears.

The orclets take the round to either attack the bears or attempt to pick up the unconcious one. All of their heads snap in unison to face Syr, when the bears disappear. The orclets make no sound, but do not look happy, with all orclet faces on Syr. The orclets advance together.

Florin yells to Happy, but he is not moving. Florin also calls to anyone to move the kids down to the celler, but there seems to be no one available to act.

Florin fell but did not roll damage, damage 1

The pig that is Tionel, ravages the remaining orclet in the inn, it spends all of its time standing upright and only get off a weak attack.

AC 10, miss

The orclet goes down hard.

Lang and Sunshine are shocked by the tilt and do not act. The ranger and his dog both keep their feet under them.

Angus is not so lucky and the tilt also send him down the stairs. Damage 7. Angus lands on top of Happy with a grunt.

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35)  d20+12=22 d20+2=17
Tuesday June 28th, 2005 4:32:48 PM

"Wynn, I'm going to go help the kids. I'll be right close, 'k?"

Moving across the sloped floor, Xenia kneels and places the boy on his feet.

"I need to help your friend now, sweetheart. Alright? Be a good brave boy and help Xenia to get your friends on their feet, 'k? Anyone that I get up on their feet, you take them over to the stairs and keep them there. Make 'em brave, huh? Just like you. It's gonna be ok. Uncle Wynn will protect us with his sword."

The rogue wipes a tear from the boys face and rumples his hair with a bravado that she uses to try and boost her own mood.

"Why don't you help Uncle Angus to get up on his feet, huh?"

Then the rogue begins examining Happy and the kids to determine the extent of their injuries. Or, not being a healer and all, you know, at least the extent to which the can't move around and stuff 'cause of how badly they're hurt.

Rolls and Actions
Search 22
Heal 17 (To examine injuries for Triage)

Position and Movement
H19

Active Effects
Bless (52 rounds remaining)

Florin Jadenth-AC:19-HP:59/60 
Tuesday June 28th, 2005 7:14:22 PM

Florin frowns when he sees his comments or orders not going anywhere since most of the poeple he spoke to is busy or injured. he slowly stands and begins moving to the bar to look over the bottles there for any that have a decent alcohol content and will start grabbing the ones that might make a decent fire.

Florin glances to the others and speaks up, "We might need some more stuff to burn, we can not face overly big odds with the kids to defend and such so must resort to other tactics. If you have a better idea then hurry up and say it but otherwise someone better help me or those things will be in here soon."

Belkior (AC 21; HP 40) Bless  3d8(3+1+1)+7=12 d8=4 d8=6
Tuesday June 28th, 2005 9:49:00 PM

The halfling cleric makes a cursory examination of the condition of the elven monk and realizes that he needs some healing. Belkior makes a short movement closer to Syr and mutters the prayer to invoke the healing energies of Alemi. Syr feels significantly better after Belkior heals him.
Cast Cure Serious Wounds on Syr = 20 hitpoints, after re-rolling the ones

"There, almost as good as new. Want the Antitoxin?"

After healing Syr, Belkior moves his wand into his left hand, behind his buckler.

Position
f10

Actions
Free = 5' shift from g11 to f10
Standard = cast Cure Serious Wounds to Syr, healing 20 hps (rerolled the ones)
Move Equivalent = switch hands with Wand of Cure Moderate Wounds

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 27 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = empty

Active Effects
Bless = +1 attack, +1 saves vs. fear, 51 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic, Prayer, Searing Light (D - Cure Serious Wounds*)
* = cast


Wynn [AC=19, 33/46 HP] Blessed, Inspired  d20+10=17 d8+4=11
Tuesday June 28th, 2005 10:12:06 PM

"Don't you worry lad." Wynn calls back over his shoulder to the youngster that Xenia has enlisted. "Syr and I will look after these eggplants" The bard heads for the door, sword in hand, and as he joins his companion he breaks into song"

Oh, list to the tale of a poor Valley harper
And scorn not the strings in his old withered hand
But remember these fingers could once move more sharper
To waken the echoes of his dear native land

How I long for to muse on the days of my boyhood
Though four score and three years have fled by since then
Still it gives sweet reflections, as every young joy should
That merry-hearted boys make the best of old men


If Wynn can reach the door (15') and there is an orclet in reach he will attack [Hit AC=17 for 11 HP]

[OOC Bardic Music to inspire courage; +1 to atk and dmg rolls and +1 vs fear effects]


Angus (AC 14 with Mage Armor on; HP 17/25) 
Tuesday June 28th, 2005 10:39:36 PM

Angus picks himself up off the ground, wincing in pain from the fall, when the ground tilted. Angus helps sort out the fallen bodies, getting everyone back on their feet. If anyone is seriously injured he will use his 2 healing potions to cure them and the call out to Belkior for help.

Once everyone is standing he will try again to get everyone upstairs and together will the other children up there.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Lang (ac 21; hp 38/55) & Sunshine (ac 19; hp 47/47)  d20+6=19 d20+12=30 d20+3=14
Tuesday June 28th, 2005 10:52:21 PM

Lang and Sunshine are able to stay standing when the world tilts. They see the nearby Orc drop under Tionel's attacks. Looking around, Lang looks for anymore enemies (spot 19).

"Florin we cannot retreat into the basement. Too many children are upstairs and we do not have enough time to safely get them down there before the Orcs and Shambling Mound try to enter the building."

"Everyone we must retreat up stairs and re-group. We cannot defend this large area against almost 20 Orcs and a Shambling Mound. We are too scattered and disorganized. Help me get everyone upstairs and then we can make a plan on re-taking this level and pushing outside to try and help other citizens of the Floating City."

"Sunshine heel!"

Animal Handling 30.

Lang & Sunshine head over to the pile of people at the bottom of the stairs. He quickly looks for anyone seriously injured and performs healing skill on any that need it (Healing 14/16 w/bandages). Lang urges anyone healthy enough to help the injured get upstairs.

OOC -- The opening is 15' wide -- Was that all door or was some building destroyed?

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Tionel (hp 40/46) 
Wednesday June 29th, 2005 4:16:23 AM

Tionel spends the entire round changing back from boar to man. "No downstairs, get upstairs...who knows, but we might soon be climbing to the roof! Syr, Wynn, and others, Hold the front door long enough for us to get the children and Happy up the stairs!"
(Note, when Tionel changes back, he's still holding the wand of cure light wounds in hand)
"Belkior, keep the warriors strong, I'll heal the kids and get everyone upstairs."



ADM JIM: Battle at the Ghost, Combat round 10  d20+6=18 d20+6=23 d20+6=26 d20+6=26 d20+6=21 d20+6=17 d20+6=20 d3+3=5 d3+3=4 d3+3=6 d3+3=6 d20+6=25 d20+6=22 d20+6=20 d20+6=9 d20+6=23 d20+6=21 d3+3=6 d3+3=5 d3+3=5 d3+3=4 d3+3=4 d20+6=12 d20+6=9
Wednesday June 29th, 2005 12:31:17 PM

OOC: It was fun DMing for George, but it is coming to an end. George will take over starting tomorrow. Thanks everyone.

And now back to our battle.

=======================================

Wynn start to sing and jumps into the breach that was once the front double doors of the Inn. The sturcture was damaged by the first Shambler and widened as a result. There are pieces of doorway and wall littering the area.

Belkior cures Syr in anticipation of battle.

Six orclets close with Syr and attempt to take back the fertilizer prize their friends works so hard to grab just moments ago.

AC 18, miss as the quick monk dodges the claw.
AC 23, hit for 5 damage
AC 26, hit and critical (another 20) for 10 damage, nasty rake.
AC 21, hit for 6 damage
AC 17, miss

Roll DC 11 fort save for poison or fall asleep.

Six more orclets attempt to get their poisonous claws into Wynn, before the dancing blade can wreak havoc again, but these orclet are undamaged unlike his last foes.

AC 25, hit for 6 damage
AC 22, hit for 5 damage
AC 20, hit for 5 damage
AC 9, miss (Finally!)
AC 23, hit for 4 damage
AC 21, hit for 4 damage

Wynn feels claws all over him and the poison injected. DC 11 fort save or fall asleep.

Could it be possible that these orclets learned from the ones Wynn just cut down?

Two orclets push past the two Shields in the breach and attack Belkior.

AC 12, miss
AC 9, miss

Belkior feels the claws scrape over his armor, but not penetrate. Syr and Wynn did a good job of slowing these two down and it seems to have effected their attack on the halfling.

==========================

Florin is halfway to the bar, but he can see rows of distilled beverages for the taking.

==========================

A small whimper can be heard from the pile of humanity at the bottom of the stairs, "Daddy" and then quite.

The only child concious is the small boy that followed Xenia over. All of the other kids are in sad shape. Xenia and Lang can see broken bones in most, it will take time to properly heal them.

Happy is less than pleased with his situation. "Uh, Please get off of me." Happy is up, but has a broken arm.

Angus stands and surveys the seen and is not happy. Orclets pushing into the room and hurt children at his feet.

Tionel arrives in his own form with wand out.

Sunshine looks from Lang to the ruined front door and back again.

Those at the bottom of the stairs can hear many kids crying and Daphne attempting to console them

=================

Map coming

Florin Jadenth-AC:19-HP:59/60  d20+3=15
Wednesday June 29th, 2005 3:44:47 PM

Florin frowns and has had quite enough of this and calls out quickly, "Ajax, come my friend, enemies are here...blood and death await."

When Ajax shows up Florin will quickly pull himself into the saddle and this time pulls up his lance that is with Ajax (ride:15). Once on Ajax Florin pays his noble horse's neck and speaks gently to it, "We break the line as best we can my friend, those kids and our friends depend on us. This is a hour we may remember forever."

Florin yells to Syr and Wynn at the door, "Be ready friends, I'm coming through soon! The alcohol is still a good idea for a barrier maker and someone should try it if able."

(OOC:Next round Florin is charging with his lance and hoping to use his horse to trample the enemy or overrun.)

Syr (38/62 AC 19,18 Bless) e9.  d20+10=19 d20+10=23 d20+5=22 d10+4=5 d10+4=9 d10+4=6 d20+8=20 d20+8=16 d20+8=14
Wednesday June 29th, 2005 6:46:35 PM

Syr staggers under the blows but stands his ground (saves 20,16,14). Lashing out at one of the porcs (Plant Orc) in front of him he hits several times (Att 19,23,22 damage 5,9,6).

Hearing Florin's words he moves to the side slightly but still guards the door.

Wynn [AC=19;18/46 HP] Blessed, Inspired  d20+5=19 d20+5=23 d20+5=11 d20+5=19 d20+5=18 d20+11=26 d8+3=9
Wednesday June 29th, 2005 7:52:17 PM

Wynn reels under the combined attack of the 6 orclets at the door. Despite the poison running through his veins, the bard remains concious [Fort Saves= 19,23,11,19,18].

Weakened by the attack, Wynn tumbles back out of the way of both the orclets at the door, and Florin and his mount [Tumble=26]. Chanting a short elvish verse, the bard channels positive energy through his hands [CLW=9 HP].

Bless - 50 rounds remain
Inspire Courage - 5 rounds remain

OOC: Remember that everyone gets +1 to atk and damage rolls for Wynn's song for 5 rounds

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35)  d20+9=25 d6=6 d6=4
Wednesday June 29th, 2005 9:33:59 PM

"Oh Stars. These poor kids," Xenia mumbles.

"WE CAN'T TAKE THEM UP STAIRS!" the dark rogue shouts. "WE CAN'T MOVE THEM AT ALL. We gotta hold the critters right here!"

With that she glides across the slanted floor. As she goes, she pulls a flask of Alchemist's Fire from her haversack. And, as Wynn tumbles back, she launches the flask at a mass of purple orcs.

Rolls and Actions
Range Touch Attack AC25 (+1 Bless, +1 Inspire Courage, -2 One Range Increment)
Damage 6hp Woooo!!!
Each orc in D12 take 6hp flame damage.
Both orcs in E11 take 1hp splash damage.
Next round all of the orcs in D12 take an additional 4hp flame damage.

Position and Movement
H13

Active Effects
Bless (51 rounds remaining)
Inspire Courage (5 rounds remaining)

Belkior (AC 21; HP 40) Bless  3d8(3+1+3)+7=14 d8=6
Wednesday June 29th, 2005 10:20:50 PM

The halfling cleric is jostled by the feeble attacks of the two purple orclets. Taking the time to get his armor on turns out to have been a wise decision.

Seeing that both Wynn and Syr have been injured, Belkior knows that he has to keep healing them. From behind him, he hears Florin's shout and the sounds of Ajax pawing the floor. He moves to left, just enough to get out of the reach of the two orclets. Then, concentrating on the prayers taught to him by Alemi, he prepares to cast a healing spell on Syr. Since the orclets aren't using any magic, Belkior uses his Dispel Magic spell and Syr feels another surge of healing magic.
Cure Serious Wounds = 19 hitpoints to Syr

Following that, Belkior reaches into his HHHaversack and retrieves a potion vial of Antitoxin.

Position
f9

Actions
Free = 5' shift from f10 to f9
Standard = cast Cure Serious Wounds to Syr, healing 19 hps (rerolled the 1, using Dispel Magic)
Move Equivalent = retrieve Antitoxin from pack

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 27 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = Antitoxin

Active Effects
Bless = +1 attack, +1 saves vs. fear, 50 rounds
Inspire Courage = 5 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer, Searing Light (D - Cure Serious Wounds*)
* = cast



Angus (AC 14 with Mage Armor on; HP 17/25)  d8+1=6
Wednesday June 29th, 2005 11:04:07 PM

Angus hands Happy a potion of Cure Light Wounds (heals 6 if he takes it). He then picks up the smallest child who is on the ground, grabs the hand of the conscious child (in I19 I think) and runs up the stairs to the next level.

"Happy let's get these kids upstairs."

If Angus sees any older children on the stairs or at the top of the stairs he will call out, "Please come down and help us get these children upstairs."

OOC - What are the sizes of the 7 unconscious children? Where are the teenagers? Is the conscious child in I19?

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Angus amended 
Wednesday June 29th, 2005 11:14:25 PM

OOC - I just re-read the DM's post and picked up on the magnitude of the injured children.

Angus, instead of moving the child will start to move tables and chairs to form a barricade/hiding place for the injured children.

He will instruct Happy to take the conscious child upstairs and to try and keep the upstairs children quiet.

Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d8+1=7 d20+13=25 d6+3=6 d20+7=21 d6+5=6 d20+3=10
Wednesday June 29th, 2005 11:31:58 PM

Lang realizes that the children cannot be moved until their wounds are stabilized. He also realizes that he needs to protect them at all costs.

Lang and Sunshine move closer to the opening positioning themselves between the opening and the children. He sheathes his shortswords and draws his bow to provide air support for his comrades fighting on the front lines. He also quickly drinks a potion of CLW (cures 7).

If any enemy approaches Lang & Sunshine as they move closer to the battle he will swing his shortsword instead of sheathing it.

Lang standard attack 27 w/ Bless and song; damage 6/2 = 3+5 = 8 with song +1.
Sunshine standard attack 23 w/ Bless and song; damage 6/2 = 3+1 = 4 with song +1.
Sunshine trip 10; unsuccessful.

Lang move to G14
Sunshine move to F14

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Tionel (AC 14, hp 40/46) 
Thursday June 30th, 2005 5:41:06 AM

Tionel is about to move to help the kids, but sees the problem of the humongous amounts of orcs... His companions simply can't hold them, he worries.
"I'll heal them in a second...more bears coming in!" he shouts to his companions, changing his tactics. Ignoring his own words, he changes his battle tactics abruptly, and begins summoning. He uses up another of his most powerful spells, figuring the ten orcs can be slowed with two bears, perhaps taken down if more bears appear...

(When you change forms, you recover as though you rested, aka, 1 hp/level. Also, Tionel's hp is adjusted by the constitution of his current form, thus he had more hp when he was a boar, counting as temporary hp)

Spell list:
0: Detect Magic, Detect Poison, Cure Minor Wounds, Know Direction, Purify Food and Water.
1: Pass Without Trace (used up), Entangle, Charm Animals, Speak W/Animals.
2: Barkskin (used up), Bull's Strength, Lesser Restoration, Hold Animal.
3: Diminish Plantsx3. (2 now used up)

(I'll let the dm roll if he wishes for hte number of bears that appear... it's 1d3, plus one if the special nature's ally summoning rule for this situation is still in place)


DM George Battle at the Ghost Round 11  d3=1 d8=2 d100=93 d20+12=16 d20+12=29 2d6(5+1)+7=13 d20+6=14 d20+6=7 d20+6=9 d20+6=7
Thursday June 30th, 2005 4:14:18 PM

Florin summons his warhorse and is able to mount but realizes it will take some serious riding to charge. Many chairs, bodies and tables in the way. Ground is tilted 45 degrees and there are thick plant vines growing all over the floor.

Syr swings at one of the orcs in front of him, pummelling it to the ground.

Wynn tumbles away to J18. He stops singing his song but the others still are inspired for 5 more rounds. He casts his cure healing himself.
(Please post where you want to be on the map or you might not like where I put you. Had you travel you entire 30')

Xenia moves to H13 and throws here Alchemist fire. (Al told me via email what it was.) She watches in glee as it spatters the orcs in d6 and sets them on fire. The don't seem to start rolling around but do thrash in pain.

The other 2 orcs take minor damage.

Belkior retreats to f9 but cures Syr 19 points of damage killing dispel magic for it.

Angus looks at the stairs and realizes with the tilt of the building (building is tilted towards the door) he would have trouble pulling himself up the stairs yet carrying any children. He hands a potion of healing to Happy, who quaffs it down. He feels much better but not happy about the situation and the condition of his bar!

All the children seem to be from the ages of 5 to 9. The child in question is unconcious.

Lang moves forward and puts his weapons away and pulls out his bow. He can't get a shot off this round. If he dropped his weapons maybe but not putting them away.

Tionel casts another summon spell. You can do the rolling. 1d3+1. Please post where they will appear and attack rolls for them.

******************************************

Reprieve seems to take place as the two groups of 6 orcs, one group flaming, move away from the door. Syr can see them start climbing the vines heading towards the second floor. Syr also gets an AOO on one of them.

The orcs also attack Syr but he easily avoids them.

Belkior while healing Syr notices another Shambling mound moving towards the door. He is large as well but not quite as big as the one coming in the door now.

The reprieve is short lived though when the large shambling mound rumbles forward attacking Syr hitting him once for 13 points of damage

please mark down on the map your grid location

Wynn [AC=19;25/46 HP] Blessed, Inspired  d8+1=7
Thursday June 30th, 2005 6:15:13 PM

Wynn reaches into his belt and withdraws the Wand of Cure Light Wounds and taps himself once with it [CLW=7]. The healing power of teh wand begins to close some of the numerous wounds left by the orclets.

"Xenia" he calls out, "toss another of those at the mound in the doorway!

OOC: Wynn tumbled last round which means his max distance of travel would be 15 feet. I have him in F15

Bless 49 rounds remaining
Inspire Courage 4 rounds remaining

Yep your right, only 15' of movement. Learn something everyday.



Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35)  d20+7=14 d6=4 d6=6
Thursday June 30th, 2005 7:34:57 PM

"I'm with you, Wynn!" the half-drow girl calls back. She moves left, then right, searching for a spot to deliver her payload. Somewhere that won't endanger Syr.

"Hey! Where did those Orclet's go?" she shoots the question at Syr as she draws another flask of Alchemist's Fire from her pack. "They're not trying to come around and flank us from above, are they? That's not good. Very not good."

Finally, she takes refuge behind Lang and lobs the flask from there. It's a bit far, but the target is big. The flask breaks against it's side and bursts into flames. Less spectacular a burn than before. But that can be fixed too.

Rolls and Actions
Range Touch Attack Target Square C11 AC14 (+1 Bless, +1 Inspire Courage, -4 Two Range Increments)
Damage 4hp
Next round shambler takes an additional 6hp flame damage.

Position and Movement
H14

Active Effects
Bless (49 rounds remaining)
Inspire Courage (4 rounds remaining)

Florin Jadenth-AC:19-HP:59/60 
Thursday June 30th, 2005 9:08:02 PM

Florin frowns at the siutation and hears some of the comments made and frowns even more, "The orcs are climbing up the vines?" Florin glances the way of the stiars and calls behind him, "We have unexpected guests heading upstairs from the sounds.....get the kids down stairs now!"

Florin begins riding towards the door and hears the comments on shambling mounds also and sighs, "I need more running room in here to charge him and make best use of my lance."

If there is no way of getting some of the floor cleared quickly which I doubt then Florin plans to go ahead and use his lance since it will allow him distance.

Belkior (AC 21; HP 40) Bless, Prayer, Inspire Courage 
Thursday June 30th, 2005 10:36:53 PM

The halfling cleric sees the approaching shambler come up to the doorway.

"Syr! Do you want this Antitoxin?"

If Syr wants it, Belkior will pass the potion to Syr. If not, Belkior will carry when he moves away from the doorway.

Belkior will move back to G10, then begin praying loudly.

Alemi, I beseech you,
Please aid your humble servant,
And aid my companions true,
Grant your favor, here and now,
For protection, hope and true,
I humbly beseech you.


Belkior casts Prayer for his companions.

Position
g10

Actions
Free = 5' shift from f9 to g10
Standard = cast Prayer
(Possible) Move Equivalent = pass Antitoxin to Syr

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 27 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = Antitoxin (maybe)

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 6 rounds
Bless = +1 attack, +1 saves vs. fear, 49 rounds
Inspire Courage = 4 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast


Syr (44/62 AC19/18) Bless,Inspire  d20+12=26 d20+12=29 d20+12=24 d20+12=25 d10+4=11 d10+4=12 d10+4=13 d10+4=8
Friday July 1st, 2005 3:04:49 AM

Seeing the fleeing orcs he takes a final swipe at one of them (AoO 26, dam 11) "Lang, it's bow time, 'ware the balcony, they are going up! Upon Belkior's healing touch he looks down at the halfing, "Pray to Alemi for us."

Looking at Florin order the kids down to to the basement, Syr stops for moment and smiles amidst all the confusion, "Didn't I suggest that 10 minutes ago?" With a wink he turns slowly toward the door.

What he sees fills him with dread. As the next large mound approaches, he prepares to face it whispering a small prayer to Domi. Thinking to himself, so tired... he draws deeply on his need to protect the children. Muttering to himself, "ihavetokeepgoing, ifailedthemonce alreadytoday." He calls back, "Get the children downstairs NOW. I will hold it or fall but there is another of Angus' friends behind it!."

(Att 29,24,25 dam 36, forgot the inspire courage bonus)

Tionel (AC 14, hp 40/46)  d3=2 d20+6=17 d20+6=17 d20+6=11 d20+6=11 d20+6=17 d20+6=8 d20+1=4 d20+1=21 d20+1=3 d20+1=4 d4=4 d4=2 d4=3 d6=1 d8=7
Friday July 1st, 2005 7:33:10 AM

(I'm afraid I still don't have access to the excel stuff... :( I'll try to make my ideal placement clear in words, though)

Tionel finishes his summoning. Three black bears appear, but the young elf instead of placing them inside the inn puts them outside.(Can put them anywhere up to 45 feet away)
They appear just behind the orclets, almost within arms reach, and they begin tearing into the orcs savagely. They attack orcs at the rear of the enemy, whichever is farthest from the group.

(Bear 1: AC 17 and 8 dam, AC 17 and 6 dam, bite AC 4)
(Bear 2: AC 11, AC 11, bite AC 21 crit unconfirmed AC 3, 3 damage from bite)
(Bear 3: AC 17 and 7 dam, AC 8, bite AC 4)

(bears are hp 19, AC 13, fort +5)

Tionel, meanwhile, moves to an unconscious child or the most wounded looking one and taps him with the wand. (8 hp restored) The child hopefully comes awake, healed mostly.

Angus Mage Armor Hp 17/25  d20-1=16
Friday July 1st, 2005 8:35:43 AM

Angus calls out to his friends. "I'll go get the kids. Come on Happy." Angus will attempt to climb the stairs as best he can with Happy hopefully.

climb 16 if needed.

OOC: Put Angus and Happy where you will based on how far they can travel on the tilted stairs.

Looking down Angus calls to Tionel. "Watch over the kids as you heal them and be wary as I fear some may be dying from their wounds. Please check Jella for Florin."

Angus hopes the kids will be able to climb better than himself.

Lang & Sunshine  d20+10=26 d20+13=16 d20+7=12 d20+1=21 d20+1=13 d8+6=8 d8+6=9 d8+6=10 d8+6=9 d8+6=13
Friday July 1st, 2005 9:06:41 AM

Lang and Sunshine will hold their ground.

"Heel Sunshine."

Animal handle 26

Lang will unleash arrows on the walking compost pile.

AC 16, 8 damage
AC 12, 9 damage if hit
AC 21, critical threat AC 13 for 10 or 32 damage.

"Eat Wood the hard way filth." Lang yells at the plant monster.

Sunshine growls loudly at the Shambling mound.

DM George Battle at the Giggling Ghost round 12  d20+12=32 d20+12=31 2d6(6+3)+7=16 2d6(1+5)+7=13 orcs on bears d20+5=10 d20+5=21 d20+5=19 d20+5=10 d20+5=6 d20+5=23 d20+5=16 d20+5=8 d20+5=21 d20+5=22 d3+3=6 d3+3=5 d3+3=4 d3+3=5 d3+3=4 Syr d20+4=10 d20+4=17 d20+4=17 d20+4=24 d20+4=17 d3+2=4 d20+11=29 d20+11=13 2d6(4+6)+6=16 d20+11=12 d20+11=29 2d6(3+1)+7=11
Saturday July 2nd, 2005 12:41:46 AM


Wynn pulls out his wand of healing and taps himself with it curing some damage. (I placed him on the map where he was supposed to be. Please mark off a charge on your wand on your character sheet)

Xenia slides to the right and throws her second vial of Alch. fire scoring a hit on the shambling mound and a splash on the 2 orcs still battling Syr.

Florin riding Ajax moves forward but is very tentative and decides not to attack. (If you don't give me a square, you might not like where I put you.)

Belkior tries to give a potion to Syr but Syr is tied up right now and doesn't accept it. He tries to move to G10 but draws an AOO from the Shambling mound and his long reach. It lashes out with one of is long vine looking arms and slams Belkior on the head doing 29 points of damage (Critical hit). Belkior is staggered but he does manage to get his spell off casting prayer to aid his friends and hurting his enemies.

Syr bravely stands up to the mound hitting it 3 times doing 42 points of damage to it. (Added in prayer and inspire courage) The monster is staggered but still stays up.

Tionel taps one of the kids on the ground, seeing a very nasty head wound. The child is up but looks woozy. He was at -7

Tionels bears appear outside and attack one of the groups of orcs who are trying to climb the wall.

Angus starts to climb the stairs. Between the normal angle of the stairs and the tilt of the building, the stairs are about on a 60 degree angle. Added to the difficulties are the many rose vines that are all over the place. (DC 15 needed to climb the stairs.) Angus climbs up the stairs just making it up about halfway with a double move.

Lang has Sunshine stay at his side and launches 3 arrows at the mound hitting with one doing 11 points of damage to the mound. (Added in the prayer)

***********************************
The orcs attack one of the bears killing it and having disappear to where it was summoned.

The other set of orcs start climbing and soon disappear from Syr's view.

The 2 orcs still fighting Syr attack and hit once. Syr takes 4 points of damage and must make his save dc 11 vs the poison

The mound swings at Syr twice only hitting once, but does 16 points of damage to the brave monk.

The second mound moves over and attacks one of the bears severely wounding it.

The battle is grave and desperate. Many children are sick and hurt. The Shields are feeling desperate and worn. Do they fight or do they heal the children? Do they rush upstairs or guard the door? Will help come in time or will they be overwhelmed?



Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35)  d20+7=15 d6=5 d6=6
Saturday July 2nd, 2005 8:19:17 AM

This time Xenia pulls a flask of oil from her haversack. She narrows her green eyes and targets the still burning rear portion of the shambling mound.

"Yyyyah! Flask away.

"Who's upstairs, Happy? Who's still upstairs! If we move down in the cellar, we'll be fighting them as they come down from above. But at least they shouldn't be able to come in behind us. Unless there's another entrance to the cellar. Happy?"

"I dunno nothing 'bout healing, but the kids are bad. Can we move 'em?" Xenia's voice sounds kind of panicky. "Can we move 'em?"

Rolls and Actions
From the flailing around that the shambler has done so far, how long does its reach appear to be?

Rolls and Actions
Range Touch Attack Target Square C11 AC16 (+1 Bless, +1 Inspire Courage, +1 Prayer, -4 Two Range Increments)
From Last round shambler takes 6hp flame damage. (If you hadn't already counted it.)
Damage 5
Next round shambler takes an additional 6hp flame damage.

Position and Movement
H14

Active Effects
Bless (48 rounds remaining)
Inspire Courage (3 rounds remaining)
Prayer (5 rounds remaining)

Angus 17/25 HP's  d20=11
Saturday July 2nd, 2005 2:18:36 PM

Angus tries to continue to climb up the stairs, but is unsuccessful.

Climb 11.

Active Spells:
Mage Armor (duration 6 hours)

Spell Slots (used/total):

0 level: 0 of 6
1 level: 3 of 8
2 level: 3 of 6
3 level: 2 of 4

Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+10=22 d20+10=19 d20+5=18 d8+6=7 d8+6=13 d8+6=7 d20+12=14
Saturday July 2nd, 2005 2:30:54 PM

Lang fires 3 arrows at the vile plant beast.

Hit AC's 25, 22 & 21 with Bless, Prayer & Inspire Courage.

Damage 9, 15 & 9 with Prayer & Inspire Courage.

Animal Handling 15 with Prayer.

Lang G14 (no access to map; I think this is where I am.)
Sunshine F14.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Wynn [AC=19;25/46 HP] Blessed, Inspired, Prayer  d20+11=24 d8+5=12
Saturday July 2nd, 2005 5:27:40 PM

Wynn sees an opening and darts in to slash at the mound and then bounces back out [Spring Attack = 24 for 12 dmg]. The bard is careful to avoid the lashing tendrils of the shambling mound [OOC spring attack results in no AoO from the mound]

Bless - 48 rnds remaining
Inspire courage - 3 rnds remaining
Prayer - ?

Position - same square as I started in F15

Florin Jadenth-AC:19-HP:59/60  d20+14=28 d20+9=17 d8+5=13 d8+5=10
Sunday July 3rd, 2005 12:15:52 AM

(OOC:George, I'm having big loading trouble with my yahoo like taking hrs to load it up so I can't look at the map easi;y at all. I will just have to go with where you place Florin and live with it.)

Florin will continue moving in at the nearest orc or grassy mound and attack it with his lance. Florin is happy about the distance the lance gives him from the enemy though. (Can hit AC:28/17 Damage:13/10)

Tionel (AC 14, hp 40/46)  d8=2
Sunday July 3rd, 2005 1:50:46 PM

Tionel is very happy to see the boy come back...he looks over the hurt children, all so small and helpless. He trusts in his creatures and fellow Shields to hold the plants off longer, and focuses on healing. On the most wounded or unconscious looking child, he taps with a wand. (3 hit points restored)
Also, as his move action, he draws a potion from a pouch. To one of the youths still conscious, he asks, softly, "Terrif, take this potion and give it to Sinth."
(Hopefully, that youth will use his actions to take the potion and heal someone else unconscious.)

Belkior (AC 21; HP 20/40) Bless, Prayer, Inspire Courage  2d8(4+2)+3=9
Sunday July 3rd, 2005 1:53:35 PM

The halfling cleric wobbles after that ringing blow to his head. Fortunately, he remembered to don his helmet while preparing for this battle or he'd be a lot worse off.

Belkior had been tending the wounds of the party, but now he has to use some healing for himself. He mutters the command phrase for the wand of Cure Moderate Wounds clutched in his left hand and heals himself for 9 hitpoints.

Resolving to remain out of the grasp of that shambling mound, Belkior stuffs the Antitoxin back into his pack. He thinks, "Good idea, if we get a chance to regroup".

Position
g10

Actions
Standard = active Wand of Cure Moderate Wounds, healing himself for 9 hitpoints
Move Equivalent = put Antitoxin into HHHaversack

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 26 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = empty

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 5 rounds
Bless = +1 attack, +1 saves vs. fear, 48 rounds
Inspire Courage = 3 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast



Syr (24/62 AC19/18) Bless,Inspire Prayer  d20+12=28 d20+12=16 d20+12=30 d10+6=16 d10+6=10 d10+6=11 d10+8=15
Sunday July 3rd, 2005 9:19:59 PM

Rallied by the help from his comrades he looks at the mound in front of him. Whether it's a pile of leaves or still moving, he take the offensive with the next mound. If necessary, he moves outside the building to attack with deadly efficiency, (Attack 28,16,30 damage 16,10,11). Without turning, he calls out to Tionel, "Somebody give me the status on the children? I'm breaking even out here."

(OOC:I'll rely on DM's judgement for the best placement)

DM George Combat round 13  d20+4=23 d3+2=3 d20+4=5 d20+11=24 d20+11=15 2d6(1+1)+5=7 d20+5=19 d20+5=25 d20+5=23 d20+5=17 d20+5=16 d20+5=11 d20+5=17 d20+5=10 d20+5=13 d3+3=4 d3+3=6 d3+3=6 d3+3=4 d3+3=4
Monday July 4th, 2005 11:53:02 PM

Xenia throws her flask of oil and laughs in delight when the fire leaps up around the Shambling mound. Of course the room is getting a little smokey and one has to wonder if she is gonna burn down the building in her zeal.

When she asks, "Who is upstairs?" Happy calls back that their are lots of kids up there! "Only some of them fell to the first floor when the city tilted. Must be another 30 orphans trapped up there."

Angus hears this and tries to climb up but his weakened condition and his normally weak muscles fail him and he isn't able to make the climb.

Lang fires his 3 arrows missing the mound once, but still his arrows put the flaming shambling mound out of his firey misery. It falls to the floor almost on top of Syr.

Florin still on Ajax rides up and thrusts his lance at one of the orcs hitting it twice and along with previous wounds puts it down.

Tionel concentrates on healing and stablizes a child but the young man doesn't regain conciousness. He pulls out a potion and another youngster takes it from him and kneels down to administer it to another hurt kid.

( OOC You did no rolling for your bears this round. You need to fight them as well. I won't do it for you.)

Wynn darts in and slashes at the other orc and then darts away. The wound is grevious but the orc is still on his feet.

Belkior heals himself some and replaces his potion deciding the wisdom of not getting to close to big plants.

Syr decides to engage the shambling mound out in the street. He diengages from the purple orc allowing an AOO. The orc hits causing 3 points of damage (Syr needs to make a dc fort check of 11 or go to sleep at the mounds feet! I am assuming you make it here or otherwise your attacks don't go off this round.) Syr pounds a fist and then a knee into the mound hitting twice out of his 3 attacks doing 27 points of damage.

Syr also sees alot of activity on the street. The orcs are climbing the wall and trying to get through some windows but it looks like the kids are putting up a fight! The seem to be trying to defend the windows but it can only be a matter of time.

Syr also notices a civilian in merchant garb being attacked around 20' away by 3 orcs. He is armed with a rapier but it doesn't look good for him.

**************************************

The orc turns and attacks Ajax but misses badly.

The mound swings at Syr since Syr was so effective in cause it pain this round. He hits once for 7 points of damage.

5 of the orcs tear another bear apart causing it to disappear.

Wynn [AC=19;25/46 HP] Blessed, Inspired, Prayer  d20+11=30 d20+11=17 d8+5=6 d8+5=11
Tuesday July 5th, 2005 8:08:01 AM

Wynn rushes in to attack the last orclet in the room, slashing at it with his sword [Hit AC=30, Confirmed critical AC=17 for 6+11 damage]. "Florin!" the bard yells out, "help Syr outside, your mount will be more effective on the street."

Position = E12
Bless = 47 rnds
Inspire Courage 2 rnds
Prayer 4 rnds

Spooky Ghost 
Tuesday July 5th, 2005 8:26:51 AM

Link to the latest Map

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35) 
Tuesday July 5th, 2005 9:56:16 AM

"All those kids? Upstairs?"

The dark rogue eyeballs the situation down here. Looks ok for now.

"I'm not sure we can move the kids. We're gonna have to split up."

Xenia picks her way across the slanted floor, drawing a potion from her haversack as she goes. (Everything you need always on top. And all those girls who are always re-organizing their handbags. *grin*) She reaches the wall and gulps the potion. Her feet lift off of the ground as she begins to levitate.

"Hang on, Angus. I'll throw down a rope."

Question
Is the 2nd floor an open balcony?

Rolls and Actions
Drink potion of Levitate

Position and Movement
I20

Active Effects
Bless (47 rounds remaining)
Inspire Courage (2 rounds remaining)
Prayer (4 rounds remaining)
Levitate (20 rounds remaining)

Angus Mage Armor AC 14 17/25 hp  d20-1=14
Tuesday July 5th, 2005 1:34:56 PM

Angus is releived to hear Xenia offer help. " I will never make it up on my own. I agree we have to split up. Some in the street and some up stairs."

Not being able to wait for Xenia's action, Angus trys the stairs again (climb 14).

Angus looks back and yells encouragement. "Hold the front door from the street side. Protect the kids."


DM George 
Tuesday July 5th, 2005 9:24:21 PM

Can't post with only 3 player posts. What happened?

Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+10=22 d20+10=30 d20+5=10 d8+6=13 d8+6=7 d20+8=24 2d8(6+6)+12=24 d20+12=13
Tuesday July 5th, 2005 10:37:15 PM

OOC - If Lang can see the live Shambling Mound he will shoot at it without moving.

Lang fires 3 arrows at the plant beast attacking Syr.

Hit AC's 25, 33 & 13 with Bless, Prayer & Inspire Courage.
Damage 15 & 9 with Prayer & Inspire Courage.

OOC - If Lang has to move to fire at the Shambling Mound he will move to the door opening D12 and shoot using PBSm.

Hit AC 27 with Bless, Prayer & Inspire Courage.
Damage 28 with Prayer & Inspire Courage.

Animal Handling 14 with Prayer.

Lang G14 or D12.
Sunshine F14 or E12.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Florin Jadenth-AC_19-HP:69/60  d20+12=27 d20+9=17 d8+5=9 d8+5=10
Tuesday July 5th, 2005 10:55:23 PM

(OOC:Sorry for not posting sooner. Hope everyone had a great 4th!)

Florin notices the new orc move in on his horse and quickly thrusts his lance at it. He smiles in satisfaction as his lance finds home atleast the first time if not both. (Can hit AC:27/17 Damage:9/10)

If his enemies is dropped by his attacks then he gives Ajax a small kick to get him moving to help Syr.

(OOC:George, does the lance afford Florin a AoA on a enemy moving into attack him? Didn't know if it would or not so wanted to ask.)

No not this time. You moved in on him, not vice versa.

Justin Webber 
Tuesday July 5th, 2005 11:00:16 PM

Those hitpoints for Florin should of been 59/60

Belkior (AC 21; HP 20/40) Bless, Prayer, Inspire Courage  d20+5=6
Tuesday July 5th, 2005 11:38:50 PM

OOC - Apologies for not posting earlier today. I was doing other things today.

The halfling cleric sees Syr heading outside the tavern. He knows that the monk will need healing again soon, so he moves towards the door. Unfortunately, there is a purple orc in the way.

As he moves, Belkior draws his mace and swings at the purple orc when he gets close.

Position
e10

Actions
Move = forward to e10 (moving to f9, then e10)
Free = draw mace
Attack = AC 6 (natural 1)

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 26 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 4 rounds
Bless = +1 attack, +1 saves vs. fear, 47 rounds
Inspire Courage = 2 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast



Syr (14/62 AC21/20) Bless,Inspire, Prayer, fighting defensively  d20+8=12 d20+8=24 d20+8=23 d20+3=14 d10+6=14 d10+6=10
Wednesday July 6th, 2005 12:42:21 AM

Syr sees the merchant battling and calls out to him, "Make your way to the inn, there are friends in there ready to help!"

He turns his attention to staying out of harm's way from the mound (fighting defensively). Despite his conservative stance, he manages to hit the creature twice with a knee and an elbow (att 24,23,14 dam 14,10).

(OOC: if the mound falls from the others attacks, he attacks the orcs versus the merchant. If not, he finishes the mound off before moving.)

Tionel (AC 14, hp 40/46)  d20+6=25 d20+6=19 d20+1=14 d4=1 d4=2 d6=6 d8=1 d8=6
Wednesday July 6th, 2005 5:24:14 AM

((my poor bears. to think of all the suffering they do on my account...and I abandon them!))
The last bear growls (4th round of its appearance btw), and swings at an orc (AC 25, 5 damage), swats another one (AC 19, 6 damage), and tears into a third one with its jaws, tearing deeply. (AC 14, 8 damage)

(Btw, thanks, that link to the map works for me :) Also, sorry I don't post on the july 4th, that's a US holiday (Independance day), so I was at bbqs)
Tionel pulls out another potion, offering the same tactic to the same kid, and leans down with his wand, tapping one of the unconscious ones and healing her. (2 hp with the wand. The potion will cure 7 hp) Though he onyl has one more potion, this seems like the most effective way to heal the kids.. "Syr, we'll keep the kids safe...
"Crimson Shields, fight for the orphans!"


DM George Battle of the Giggling Ghost round 14  d20+11=20 2d6(3+5)+5=13 d20+5=21 d20+5=20 d20+5=18 d20+5=20 d20+5=14 d20+5=12 d3+3=4 d3+3=6 d3+3=4 d3+3=5 d20+5=14 d20+5=6 d20+5=8 d20+5=19 d3+3=6 d3+3=5 2d6(6+5)=11
Wednesday July 6th, 2005 12:53:49 PM

Xenia moves over to the stairs and pulls off her haversack and grabs a potion out of it. (Sorry Al to many actions. I would have allowed you to drink it if you hadn't moved this round)

Angus falls and bruises his shin (no damage) on his latest futile attempt to climb up the stairs.

Lang stays where he is and takes two shots at the mound hitting it twice.

Florin jabs at the orc twice and finally manages to kill the pesky creature. Ajax moves forward towards Syr and the Shambling Mound drawing an AOO. Ajax takes a hit for 13 points of damage. (Justin, don't forget to fight Ajax too)

Belkior not having to worry about the orc Florin just killed moves forward with no problems. (Nice idea staying out of AOO range but Ajax and Florin would have taken it this round anyway. You could have moved forward further)

Sly feels a buzz in his ear as Lang's arrows shoot by him. He ignores them and keeps fighting hitting for 24 points of damage. The mound slowly seems to fold in on itself and slumps to the ground.

Tionel heals another child stabilizing them and hands out his next potion. His bear tears into one of the orcs hurting it badly but realizes that he will soon be joining his friends back to the forest awaiting another summoning.

******************************************

The bear's prediction soon comes too as the 5 orcs tear into him and rip him to shreds. They seem frustrated that their kills keep disappearing. How will their Daddy eat?

The merchant is also hit and seems to fall to the ground unconcious his rapier at his side. Two of the orcs scoop him up and start to carry him away, the opposite direction heading away from the Shields.

Syr and Florin look on in horror when the hear a scream and a crash. One of the orphans screaming in fear and panic is pulled out the window and thrown to the hard ground below. The little waif girl hits hard and doesn't move. The other orc moves over to pick her up.

The screams coming from above is truely horrifying. The orcs have climbed into the room and are attacking the kids.

When they look to the west, they see more orcs heading their direction. First 5 are coming soon but others are following. No more mounds are visible right now.

The stairs do not open into a balcony but a closed hallway. To get upstairs you will have to climb/fly up the stairs into the hallway

Wynn [AC=19;25/46 HP] Blessed, Inspired, Prayer,Spider Climb 
Wednesday July 6th, 2005 5:48:20 PM

The bard watches on as the others finish off the last of the purple orclets in the downstairs of the ghost. He turns his attention to the stairs on hearing the terrified screams from above and retrieves a vial from his vest pocket. Wynn gulps down the potion of Spider Climb as he moves towards the stairs. He will climb as far up the stairs as possible this round.

Position = ?
Bless = 46 rnds
Inspire Courage = 1 rnds
Prayer = 3 rnds
Spider Climb = 20 rnds


Angus Mage Armor AC 14, HP 17/25  d20+3=20
Wednesday July 6th, 2005 7:32:55 PM

Angus is happy to see Wynn sprint up the stairs past him "GO get'em Wynn." Angus is thankful he does not have to attempt to climb those acursed stairs again.

Angus will look over to Tionel and give encourangement "Keep up the good work T, we will keep them off your back."

Angus heads to the doorway and stands in the middle of it and takes in the surroundings (spot 20). Angus readies himself to support anyone from all angles (up or down the street or inside the GG).

Mapper 
Wednesday July 6th, 2005 7:53:47 PM

Link to the latest Map

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35) 
Wednesday July 6th, 2005 8:06:51 PM

The dark rogue could have sworn she drank the potion. But there it is in her hand. Gonna have to put them all in a pouch or something.

Oh Stars, the screams. Gotta get up there.

Xenia downs the potion. Then scrabbling against the wall, she floats up and across at a maddeningly slow rate of climb.

Question
How high is it to the next floor?

Rolls and Actions
Drink potion of Levitate

Position and Movement
L20 10 feet in the air

Active Effects
Bless (46 rounds remaining)
Inspire Courage (1 rounds remaining)
Prayer (3 rounds remaining)
Levitate (20 rounds remaining)

Belkior (AC 21; HP 20/40) Bless, Prayer, Inspire Courage, Group Fly 
Wednesday July 6th, 2005 9:40:12 PM

The halfling cleric suddenly has a flash of insight. Knowing that the group needs to get to the upper floors of the inn, Belkior withdraws a Seal from his haversack and slaps it against his thigh.
Activate White Seal = Group Fly, 10 minutes

Suddenly, every member of the Crimson Shields feels themselves lift off the ground into flight. Belkior moves upwards towards the second floor of the inn.

Position
e10 (hovering)

Actions
Withdraw seal & activate

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 26 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 3 rounds
Bless = +1 attack, +1 saves vs. fear, 47 rounds
Inspire Courage = 1 rounds
Group Fly = 60 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast

OOC - I've been kind of preoccupied lately and forgot about this Seal. I can't remember the time required to activate a seal.



Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+8=22 2d8(6+1)+4=11 d20+12=19
Wednesday July 6th, 2005 10:35:20 PM

Lang moves to the door opening D12 and shoots an Orc using PBSm (the one picking up the girl).

Hit AC 25 with Bless, Prayer & Inspire Courage.
Damage 11/2 = 5 + 10 = 15 with Prayer & Inspire Courage (+10 = +4 for FE for 2 arrows and +1 for Prayer and +1 for Inspire Courage).

Animal Handling 20 with Prayer.

Matt what does Pbs stand for? I assume it is point blank shot. I am not seeing how you are getting your damage. Why are you rolling 2 d8?

OOC - Which Orcs are the ones around the fallen child? Can we see the Orcs in the window?

Lang D12.
Sunshine E12.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Florin Jadenth-AC-19-HP:59/60  d20+13=25 d20+8=10 d8+5=12 d8+5=11
Thursday July 7th, 2005 12:05:36 AM

(OOC:George or Al, I'm going to download a update of Word tomorrow so I can open my charactersheet without it being a jumble of words, letters, etc. Could one of you handle Ajax's attacks for me till tomorrow please if this is exceptable, otherwise Ajax will just have to serve as a mount for the moment.)

Florin's anger rises when the plant hits Ajax and he moves in quickly with Ajax and stabs at the plant with his lance twice. (Can hit AC:24/10 Damage:12/11)

Justin, What are you stabbing? Mound went down last round. George

Syr (23/62 AC17/16) Bless,Inspire, Prayer, fighting defensively  d8+2=9 d20+14=19 d10+5=8
Thursday July 7th, 2005 3:04:41 AM

As Syrdeth's feet begin to leave the ground he scrambles madly until everything is back on earth. Relieved to not be attacked for a change, he drinks a potion of healing (heal 9).
Seeing the merchant fall, he is propelled to action. "Florin, you save the girl and I'll go for the man." Making a charge at one of the orcs carrying the man he hits (attack 19 dam 8).

Ajax (Sub/Al) 
Thursday July 7th, 2005 4:39:49 AM

Ajax moves as Florin guides. Moving no more than five feet, the warhorse snorts and stamps.

(I'm assuming that, as you made a full attack, Justin, Ajax moved no further than five feet. At such a distance, he cannot attack as his reach is only five feet. The only target I can see is the purple orc.

Also, I sent you a Text based version of your character sheet via email. It won't have any spiffy formatting, but at least you'll be able to read it.)


Tionel  d8=4 d8=1
Thursday July 7th, 2005 7:09:56 AM

The last bear is gone...Tionel wants to summon more, and decides after this round, he will have to switch to that. His wand has only six charges left anyways...
He taps yet another horribly injured kid, and watches as soothing magic goes over his body. And, he pulls out another potion and offers it out to the same kid... Two children a round, but how many more are suffering.. He will be going upstairs next round, or maybe summoning more.
(5 hp for the wand, 2 hp fromt he potion)

DM George Battle of the Giggling Ghost round 15  2d6(3+3)=6 d20=20
Thursday July 7th, 2005 5:07:20 PM

OOC OK folks, lesson time. I have noticed many of you trying to do to many actions in one combat round. You only get a move action and a standard action. Ex. Getting a potion out of a pouch is a move action. Drinking a potion is a standard action. Your done for the round.

If you move more than 5', you will only get one attack. Otherwise you are doing a full attack and can't can't move more than 5'.

I am not trying to pick on any one person. I have seen if from several players. Believe me I understand. When you are in combat, you want to get a lot of things done. My character does it too.

I am not trying to be condesending so please bear with me. I will post the move action and the standard action as I see them in my responses to your posts. If you think I am doing something wrong, please email me and let me know.

Back to the game, Wynn pulls out a potion (movement round) and drinks it. (standard round) He doesn't get to move this round.

Angus moves to the doorway(double move because of distance) and looks around. (free action) He sees the orcs both to the east and the west and he can hear the sounds of yelling and battle not far away.

Xenia drinks the potion she already had in her hand (standard action) and starts to float towards the ceiling. The ceilings here are 20' tall to accomidate those minotaurs.

Belkior activates his seal allowing the Shields to fly for 10 minutes. Only the Shields...not Ajax or Sunshine, the Kids, or Happy. (ooc I think breaking a seal is a free action, not entirely sure but since you didn't try to to anything else this round, the point is moot.)

Lang squeezes past Angus and ends up at c12 and shoots one of the orcs. (Matt see your post for a question.)

Florin sees that the shambling mound is dead, so he moves an engages the orcs attacking the merchant. He only gets one swing since he made a move action and jabs his lance into the orc. The lance doesn't seem to be as effective as normal against this creature and he only does 9 points of damage.

Syr pulls out a potion (move action) and drinks it curing himself. (standard action)

Tionel heals another child. He seems to be getting the better of it and the children on the ground between the potions and the healing seem to be on the mend and out of danger.

*****************************************

The merchant is picked up and carried away by two wortlings. He is still visible.
Florin is allowed an Aoo as they try to leave.

The little girl is also carried away. She is just off the map but also still visible.

The 5 bear fighting wortlings start climbing the wall heading for a window.

Another terrified scream is heard from above then a sickening thump follows it. A young boy hits the ground and a wortling starts to climb out the window. The child is unconcious and bleeding.

From the rooms above the kids are still crying and you can here them scrambling around. Cries of "Stay away! Stay back! I want Gordo! NOOOOOO! can be heard from above. Sceams of pain followed by the cries cutting off can be heard to.

Happy with a sick expression on his face says, "They are killing those kids. We have to help them." He starts to climb the vines with ease and determined look on his face.

Syr finds himself surrounded again as 5 more of the wortlings surround him but can't attack this round.



Matt C. 
Thursday July 7th, 2005 6:06:12 PM

PBSm is the feat Point Blank Shot Manyshot. It allows me to fire 2 arrows using 1 die roll as a standard action. Thus the damage is 2d8 plus bonuses.

MANYSHOT [GENERAL]
Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6
Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a --4 penalty) to determine success and deal damage normally (but see Special).
For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative --2 penalty on the attack roll (for a total penalty of --6 for three arrows and --8 for four).
Damage reduction and other resistances apply separately against each arrow fired.
Special: Regardless of the number of arrows you fire, you apply precision-based damage only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.
A fighter may select Manyshot as one of his fighter bonus feats.
A 6th-level ranger who has chosen the archery combat style is treated as having Manyshot even if he does not have the prerequisites for it, but only when he is wearing light or no armor.


Map 
Thursday July 7th, 2005 7:35:42 PM

Link to the latest Map

Xenia (AC20, Dodge vs Nearest Orclet, HP 31/35) 
Thursday July 7th, 2005 7:55:49 PM

Xenia feels the extra *zing* kick in as she floats in a painfully slow crawl up the wall. Forget the wall. The dark rogue wills herself, and zips up the stairs. Someone has some pretty spiff magic.

"HOLD ON! WE'RE COMING!!!" she calls out to the kids.

Question
How high is the ceiling on the 2nd floor? Same 20 feet?

Rolls and Actions
N/A

Position and Movement
Off the Map on 2nd Floor /120 foot double move
Ascend 10 more feet at half speed. (Use 20 feet)
60 more feet to the top of the stairs.
That gives Xenia 40 feet to be anywhere within 3 dimensions on the 2nd floor.
... somewhere ...

Active Effects
Bless (45 rounds remaining)
Inspire Courage (Done)
Prayer (2 rounds remaining)
Levitate (19 rounds remaining)
Fly (10 minutes from round 15)

Wynn [AC=19;25/46 HP] Blessed, Inspired, Prayer,Spider Climb, Fly 
Thursday July 7th, 2005 8:49:14 PM

Just as he finishes downing the potion, the bard feels himself begin to lighten and with a powerful push he launches into flight and up towards the second story of the Giggling Ghost.

Wynn should be able to fly up the stairs and arrive on the upper landing this round.

Position = ?
Bless = 45 rnds
Inspire Courage = 0 rnds
Prayer = 2 rnds
Spider Climb = 19 rnds
Fly = 10 minutes


Belkior (AC 21; HP 20/40) Bless, Prayer, Inspire Courage, Group Fly  d20+7=14
Thursday July 7th, 2005 10:02:49 PM

The halfling cleric will swing his mace at the purple orc standing to his northwest. His attack is ineffective, missing the creature.

Expecting that his healing magics will soon be needed, Belkior will move upwards and to the northeast. He finishes his move hovering 5' or more above the ground, just to the east of Syr.

Once there, he looks about to determine what direction the purple orcs carried the little girl and merchant.

Position
c11 (hovering)

Actions
Attack = hit AC 14 (miss)

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 26 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 2 rounds
Bless = +1 attack, +1 saves vs. fear, 46 rounds
Inspire Courage = 1 rounds
Group Fly = 59 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast


Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+10=16 d20+10=29 d20+5=25 d8+4=12 d8+4=11 d8+4=8 d20+12=31
Thursday July 7th, 2005 10:33:05 PM

Lang continues to pepper the plant scum with his longbow arrows. This time using the full round action Point Blank Shot Rapid Shot. He shoots at three different creatures attacking Syr.

Hit AC 15; damage 12/2 = 6+4 =10 (with Bless, Prayer, Inspire Courage & firing into combat).
Hit AC 28; damage 11/2 = 5+4 = 9 (with Bless, Prayer, Inspire Courage & firing into combat).
Hit AC 24; damage 8/2 = 4+4 = 8 (with Bless, Prayer, Inspire Courage & firing into combat).

Lang commands Sunshine to move into square C11 and "Defend".
Animal Handling 31 with Prayer.

Lang D12.
Sunshine C11.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Florin Jadenth-AC:19-HP:59/60  d20+12=13 d20+7=9 d20+12=24 d20+7=25 d8+5=9 d8+5=6
Thursday July 7th, 2005 11:55:28 PM

(OOC:Not sure if the orcs or whatever will be in range of Ajax's hooves, etc so if they are let me know and I can make a attack for Ajax or Al can if he notices a reply sooner ;).)

Florin frowns when the merchant is being pickedup and packed off and also calls to Syr, "Sorry friend, I figured being on horse back, helping the merchant would be eaiser for me and you take the closer of the rwo, plus your pretty fleet of foot." Florin gives a quick nod to Syr before thrusting his lance twice at one of the fleeing orcs. Florin frowns though when his chances of hitting the orcs while they try to flee is not going well. (Can hit AC:13*nat 1*/9 Damage:missed both times I figure.)

Upset at his missing though he quickly moves after the orcs as quick as he can or has to and tries again. This time he is happier when his lance finds it's mark nicely. (Can hit AC:24/25 Damage:9/6)

(OOC: Was just guessing that with the lances range and all that Florin would get both attacks on moving and hitting the orcs for his actual move turn. If not then take his first attack or however much of his action he can do.)

Tionel 
Friday July 8th, 2005 6:05:07 AM

Tionel feels satisfied with the kids here...they should be okay. Time for more reinforcements, he thinks to himself, and lapses into spellcasting.
(Full round casting, they will appear on the beginning of my next action.Giving up my last 3rd level spell, to Summon Nature's Ally III, but I'm going to summon 1d3+1 (i'll roll if the DM doesn't)hippogriffs, which can fly. He'll place them outside of the front.)


Angus Mage Armor AC 14, HP 17/25  d20+4=19 4d6(5+1+5+5)+1=17 3d4(2+4+4)+1=11
Friday July 8th, 2005 8:53:41 AM

Angus feels the power of flight fill him and he pushes off the ground and in the direction of the small girl orphan being carried away.

Angus tries hard to remember the girls name, but she may be a new orphan. Angus thinks the orphanage will be doing an unfortunate brisk business soon.

Angus is careful to stay away from any purple orcs in his flight and move to D1 and fires off a scorching ray at the purple orc carrying the orphan.

AC 19, hit (touch AC is 13 correct?) for 17 damage.

If Angus is too far for the Scorching ray, I do not think he is, he will magic missile for 14 damage.

Angus will level off at 30 feet high. How far to the next level? How high can Angus go? Angus will take this opportunity to scan all directions, so that he can relate the information to the Wildcards.

Spell Slots Used

0 level 0 of 6
1 level 3 of 8
2 level 4 of 6
3 level 2 of 4

Prayer, Fly and Bless in effect

Syr (23/62 AC19/18,c19) Bless,Inspire, Prayer,Fly  d20+12=16 d20+12=26 d20+7=16 d10+6=11 d10+6=8 d10+6=15
Friday July 8th, 2005 11:39:09 AM

(OOC: Syr was using the potion of healing that was in his glove of storing, which I thought was a free action. Drinking the potion a standard action and the charge was the move action. After doing some reading, the charge is a full round action so can that please be changed to just a move? That puts him adjacent to the merchant. I'll rely on the DM's discretion, sorry I didn't include the glove of storing.)

Catching up to the orcs carrying the merchant with ease he attacks the orc at d20 (att 16,26,16 dam 11,8,15)

no problem with the glove of storing. Just let me know when you are going to use it.


Wynn - Illegal Post 
Saturday July 9th, 2005 9:37:41 AM

[OOC - Off to UK for a month - John P. is taking over Wynn. Be nice to Xenia!! and thanks.]

DM George Battle of the Giggling Ghost Round 16  d3+1=4 d20+4=7 d20+6=8 d20+6=13 d20+6=22 d20+6=14 d20+6=15 d3+3=4 d20+6=9 d20+6=25 d20+6=15 d20+6=17 d20+6=13 d20+6=9 d20+6=12 d20+6=15 d20+6=11 d20+6=19 d3+4=6 d3+4=5 d3+4=5 d3+4=6 2d6(2+1)=3 2d6(5+4)=9
Saturday July 9th, 2005 8:05:51 PM

Xenia moves up the stairs. She sees a wide and long corridor heading to her right as see comes to the top. The ceiling is at 10'. As she flies down the corridor she sees it branches off to her right. She can hear whimpering and sounds of people running around buy doens't see anyone.

Belkior takes his swing but misses and then moves to up to 5' off the ground and to C11

Lang shoots 3 times hitting twice wounding 2 orcs who are fighting Syr. Sunshine moves forward to defend his human friend.

Florin thumps Ajax in the side moving the warhores forward. He is able to stab the creature once with his lance. He thought he would do a little better but still did 7 points of damage to the wortling. (ooc piercing weapons due 1/2 weapon damage to these creatures. Justin I suggest you read about mounted combat in the PHB. You need to make a ride check when you get into combat. Rolled for you this time and you made it but you will need to roll in the future. George)

Tionel summons hippogryphs. The will come next round and he gets 4 of them.

Angus moves forward and casts his spell scorching ray burning the orc badly. It falls to the ground having already been injured in previous battle.

Syr does get to drink his potion last round decides to try try and run down the orcs carrying the merchant away. He opens himself to all kinds of AOO. He only takes one hit and 4 points of damage but must make his fort save 11 vs sleep. Assuming he saves he runs over and kicks one of the wortlings holding the merchant. (after movement he only gets one attack) He attacks the same one as Florin causing it to drop dead. The merchant spills to the ground and is being dragged by the remaining wortling.

****************************************

The 5 remaining wortlings after being abandoned by Syr move upon the easiest and closest prey who happens to be Sunshine. Since they only have to move 5' they can get full attacks. Sunshine is hit 4 times and falls unconcious at -7 hps

Up above 2 more children are thrust out the window. One is fighting and screaming, the other seems to be asleep. They first hits, landing almost in the standing position, and screams in pain as you can hear his ankle snap. The boy immediately faints from the pain. The slightly older girl lands on her head and you can see that her neck is broken and she is dead.

Two wortlings climb out the window climb out the window and start working their way down towards their prey.

The final wortling singlemindedly tries to drag his prey away getting 40' further and off the map.



Maps 
Saturday July 9th, 2005 9:36:01 PM

Ground Floor
2nd Floor

Xenia (AC20, Dodge vs Nearest Threat, HP 31/35)  d20+12=24 d20+17=24 d20+11=23 d6=5 d20+12=30
Saturday July 9th, 2005 10:18:38 PM

Xenia takes a quick look behind at who's maybe coming up this way to help the kids. Her heart leaps in her throat when she sees that it's Wynn.

"I hear the kids, Wynn," she sends a terse whisper behind her.

Her rogue's sense of orientation says the front of the Ghost is to the right. Cautiously, she peeks around the corner. The poor kid who got thrown out the window was down the street to the right. That means they'd be in a room to the right.

Ok. Lets go. Wonder if there's anything in the hall

Rolls and Actions
Listen 25 (Forgot Prayer)
Spot 25 (Forgot Prayer)
Light Mace Hit AC24, Damage 6hp (If you need the rolls)
Hide 31 (Forgot Prayer)

Position and Movement
Can attack anything in the hall up to Row M
Scenario (I apologize, but this is the best I can do in the face of so many unknowns)
(At least it's reasonably thorough)
IF (Hall contains Enemies) And (Enemies are Many) Then
-Fly up to ceiling and down hall to M9 /10 feet up
-Draw Alchemist Fire
-Look through door to Left
ELSE
-IF (Hall contains Enemies) And (Enemies are < 3)
--IF Enemies are beyond Row M
---Fly up to ceiling and down hall to M9 /10 feet up,
---Draw Alchemist Fire
----Look through door to Left
--ELSE
---Fly up to ceiling and down hall
---Hit one with mace /Dodge vs that one /Position depends on Enemy
----Look through door to Left if possible
--END IF
-ELSE
'This is case where there are no enemies in the hall
--Fly up to ceiling
--Fly down hall
--Look through door to Left as passing
--Look in door to the right
--IF (Room contains Enemies)
---Pull back and Hide /Position J10 /10 feet up
--END IF
-END IF
END IF

Active Effects
Bless (44 rounds remaining)
Prayer (1 rounds remaining)
Levitate (18 rounds remaining)
Fly (10 minutes from round 15)

Tionel (AC 14, hp 40/46)  d20+6=20 d20+6=19 d20+6=24 d20+6=12 d20+6=25 d20+6=25 d20+1=14 d20+1=13 d20+1=9 d4=4 d4=4 d6=5 d4=2 d4=3 d6=5 d4=3 d4=4 d8=8
Sunday July 10th, 2005 3:20:34 PM

(Hippogriff stats:
Hit Dice: 3d10+9 (25 hp)
Initiative: +2
Speed: 50 ft. (10 squares), fly 100 ft. (average)
Armor Class: 15 (--1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: Claw +6 melee (1d4+4)
Full Attack: 2 claws +6 melee (1d4+4) and bite +1 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: --
Special Qualities: Darkvision 60 ft., low-light vision, scent
Saves: Fort +6, Ref +5, Will +2)

Tionel summons his hippogriffs just outside the front, and hopes they will attack the orcs from behind. The three are devastating to the ranks of orcs.
(placing them each along B8-9 C8-9 and D8-9)

(First one attacks p3 at B10: AC 20 (8 damage), AC 19 (8 damage), AC bite 14 (7 damage)
(Second one attacks p2 at C10: AC 24 (6 damage), AC 12 (7 damage), bite AC 13 (7 damage))
(Third one attacks p3 (mistake on the #?) at D10: AC 25 (7 damage), AC 25 (8 damage), bite AC 9)

Hopefully that destroys all of them. And somehow, Tionel can fly...
First he taps the poor girl, Jella, Florin's favorite, with the wand. (9 hit points restored) Hopefully the kids are fine now, and the hippogriffs will be able to handle most of his surrounding enemies, Tionel thinks to himself...for he hears cries from upstairs and outside. That means only...the kids are being thrown outside.
He speeds through the air towards the doorway and steps outside (fly at 60 feet, right?, first towards F11, about 45 feet, forward to E11 5 feet, takes an attack of opportunity if the p3 orclet at D10 is still alive, as he moves to d12) and gauges the situation. He is still holding his wands.

Belkior (AC 21; HP 20/40) Bless, Prayer, Group Fly  2d8(8+1)+3=12 d8=6
Sunday July 10th, 2005 10:26:14 PM

The halfling cleric sees Sunshine fall to the attacks of the orcs below him. He drops 5' to the ground, avoiding any attacks from the orcs, then activates his wand to heal the animal.
I'm assuming a 5' step can be made vertically, too, and that I need to be in same square as an unconcious target.
Activate Wand of Cure Moderate Wounds, healing 17 hitpoints for Sunshine


Then, Belkior will pick up the unconcious Sunshine, preparing to take any attacks from the surviving orcs.

Position
C11 (on ground)

Actions
Free = 5' shift down
Standard = activate Wand of Cure Moderate Wounds
Move = pick up Sunshine

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 25 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Prayer = +1 to attacks, damage, saves, and skills, 1 rounds
Bless = +1 attack, +1 saves vs. fear, 45 rounds
Group Fly = 58 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast



Wynn [AC=19;25/46 HP] Blessed, Prayer,Spider Climb, Fly (sub JohnP)  d20+10=13
Sunday July 10th, 2005 10:40:29 PM

Wynn will race along in the wake of Xenia, trying to keep the rogue in sight.

"Right behind you, Xenia!"

Wynn rounds the corner behind Xenia, expecting it to be filled with purple orcs. If there are orcs in the first part of the corridor, he will attack them.
Any opponents in rows R, S, T or U can be attacked by Wynn. And missed.

If there are opponents beyond that, Wynn will stop 10' from them and allow them to approach.

If not, he will follow behind Xenia, potentially entering either of the two rooms. He will stop 10' from any opponents.

Position = ?
Bless = 44 rnds
Prayer = 1 rnds
Spider Climb = 18 rnds
Fly = 58 rounds



Matt C. 
Sunday July 10th, 2005 11:08:08 PM

OOC - Sunshine is AC 19 and has 47 HP's now. I'll re-send our characters so you have them. You must be looking at an old version of Sunshine before Lang went to 6th level.

In loooking at the #'s I see hits of
d20+6=9 d20+6=25 d20+6=15 d20+6=17 d20+6=13 d20+6=9 d20+6=12 d20+6=15 d20+6=11 d20+6=19

Only 2 hits for AC 19

And damage of:
d3+4=6 d3+4=5 d3+4=5 d3+4=6

So 11 total.

Syr (20/62 AC17/16) Bless,Inspire, Prayer,  d20+8=26 d20+12=17 d20+12=19 d20+5=15 d10+6=16 d10+6=9 d10+6=16
Monday July 11th, 2005 11:35:15 AM

Wincing at his now slashed at tattered tunic, he thinks to himself, 'why doesn't this ever happen to Tionel?' (made fortitude save)

Syr continues to attack the creature carrying the merchant, "Florin, we are spread way too thin. Either fly up and stop the things from dropping the kids or catch the kids. Give me one moment to retrieve that merchant and I'll join you. Maybe use Ajax to cushion their fall slightly as you fight?"
(attack 17,19,15 damage 16,9,16)



Angus Mage Armor/Flying AC 14, 17/25 HP  d20+2=8 d20+3=18
Monday July 11th, 2005 11:54:58 AM

Angus sees the purple orc that was holding the girl orphan fall under his scorching ray. Angus swoops down to pick up the little girl, enjoying the power of flight.

Angus is very careful to avoid any orcs and quickly kicks off up in the air again, holding the girl. Angus takes a moment to check the girls injuries (heal 8)and looks for Belkior or Tionel for healing (spot 18).

Angus see the two new kids fall out the window and marks it for his attentions soon, very soon.

Angus calls to Lang "Protect the kids in the Alley!"

OOC: George how high is the ceiling between levels; for flying purposes.

Florin Jadenth-AC:19-HP:59-60  d20+4=16
Monday July 11th, 2005 9:32:14 PM

(Ride Check:16. George, I looked over mounted combat in the PHB and it says I need to roll a Ride DC10 for fighting with warhorse and DC5 if the horse is hit to stay in the saddle. Am I missing something or looking in the wrong area?)

Florin nods and sighs when he hears and sees the kids going out the window and gives Ajax a gentle kick, "We need to help those kids Ajax, come on buddy."

Florin looks to Syr and speaks quickly and with some concern, "becareful Syr."

Florin will ride Ajax as fast as pssible to where the kids are falling and give Ajax orders to stay and try to cetch or do what he can for any kids going out the window.

(I figure it will take Ajax a full movement to get to the window landing area. If not then Florin will start using the flying ability granted him by the seal used to go up there. Good job on the seal also.)

Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 36/47)  d20+10=30 d20+10=21 d20+5=18 d8+3=8 d8+3=11 d8+3=6
Monday July 11th, 2005 9:33:59 PM

Sunshine falls to the ground motionless after the Wortling's attack him. A careful look at him does reveal that his chest is still moving as he breathes.

Lang shoots the Wortlings, again using the full round action Point Blank Shot Rapid Shot. He shoots at the creatures he injured last round trying to kill them off.

OOC -- Will shoot at the Wortlings in the following order, moving on to a new one as he kills them:
1. The ones Lang damaged last round, IF they are not engaged with a Hippogriff.
2. Injured ones not engaged with a Hippogriff.
3. Uninjured ones not engaged with a Hippogriff.

Hit AC 32; damage 9/2 = 4+4 = 8 (with Bless & Prayer).
Hit AC 23; damage 12/2 = 6+4 = 10 (with Bless & Prayer).
Hit AC 20; damage 7/2 = 3+4 = 7 (with Bless & Prayer).

Lang D12.
Sunshine (prone) C11.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

DM George Battle of the Giggling Ghost round 17  d20+6=18 d20+6=14 d20+6=11 d20+6=8 d20+6=7 d20+6=13 d20+6=15 d3+3=6 d20+6=14 d20+6=23 d3+3=4
Monday July 11th, 2005 11:16:05 PM

Xenia, flying, rounds the corner of the hallway ands sees an empty hallway. She starts moving up the hallway when the door on the right bursts open and out in a panic come several screaming terrified children. "Help!!!! Auggghhhhh..... I want my Mommy.....I want to go home....plus general crying and sniffles. The children see Xenia and hope re-enters their eyes. The start moving towards here with arms outstretched.

"Help us...Please help us!" Just then the door on the left is thrown open and several purple orcs come out. The children scream and draw back in terror."

Al because of the confusion of the situation, I will say you pulled out an alchemist fire and have it ready.

Tionel's hippogriffs rip into three of the wortlings. Two fall to the ground with their wounds from previous combat and one stays up.
OOC Their are 5 of them...the numbers represent how many are in the square, not an identification number.

Tionel cures Jella and see looks around and asks, "Where is my Daddy? I want my Daddy!"
Tionel flies to the door ignoring the little girl and arrives to attack next round. (By healing you took your chance to attack away this round)

Belkior drops to the ground and heals Sunshine for 17 points of damage but the dog sleeps on.
When he did this the remain 3 wortlings got AOO on the cleric. (ooc you moved down into range of the wortlings. Typically you can take a 5' step back and cast to avoid the Aoo but you did the opposite.) All 3 of the wortlings miss so the spell goes off without problems.

Wynn is on the heels of his lady love and rounds the corner to see the children coming out and then the door bursting open revealing the wortlings

Syr moves forward off the map and attacks the remaining wortling dragging off the merchant. He easily kills it with his first 2 blows. The merchant is sleeping but alive at his feet.

Angus swoops down on the little girl he saved from being carried off. Tears leap to his eyes when he sees that she is dead. The fall combined with the claw wounds must have killed her. (Jim figure the bottom of the window is around 20' up in the air)

Florin guides his horse under the window which is only around 15' away and leaps into the air. (What weapon are you using? Right now you are carrying a lance) He flys past the decending wortlings and looks into the window. He sees a wortling at the window carrying a sleeping child in its arms. It tosses the child out the window. To the street below. Florin recognizes the girl. Her name is Tina and is one of Jella's playmates. Florin needs to make a dc save 15 to catch the girl vs reflex

Lang shoots 3 arrows. The first strikes deeply into the one the hippogriff is fighting, killing it. The second 2 wound the fourth one.

***************************************

The two orcs jump down on Ajax and attack him, both miss horribly.

The two left fighting the hippogriffs seems overwhelmed. One attacks Tionel hitting once for 6 points of damage. Tionel please make a fort save dc 11 or go to sleep.

The second slashes a hippogriff for 4 points of damage and it also needs to make a save dc 11

Maps Round 17 
Tuesday July 12th, 2005 12:05:36 AM

Ground Floor
2nd Floor

Tionel (AC 14, 34/40 hp)  d20+7=16 d20+6=17 d20+6=21 d20+6=26 d20+6=12 d20+6=22 d4=4 d4=4 d4=4 d4=1 d20+6=7 d8=3
Tuesday July 12th, 2005 8:11:15 AM

Tionel resists the sleepiness of the creatures, even while in real life, his player resists the sleepiness of late night tv while posting!
Two of the hippogriffs stay to savage the two orcs still remaining before them. (1st one his AC 17 (8 dam) and AC 21 (* dama), 2nd one hits AC 26 (Crit uncofnirmed AC 12 ndall (8 aam and 5 dam)))

The third hipogriff will choose a new target based on who is free and flying around. it charges that person to no avail.

Tionel himself moves to one of the unconscious bodies that is still alive (healijng of 19 to figure that otut) and taps him with the wand to heal him once...(4 hp) "Move to the house and get inside," he says he curtly.

(*Sorry really late for me tonight can't think at all and hoping I did good on my ideas of what to do)

Xenia (AC20, Dodge vs Nearest Threat, HP 31/35)  d20+4=17 d20+4=24
Tuesday July 12th, 2005 9:05:55 AM

Oh Stars!

"RUN KIDS! RUN FOR IT!!!"

Xenia swoops in out of pure instinct, dodging and weaving. Like a mother bird, she draws the attention of the orcs to herself while the orphans escape.

"Go to Uncle Wynn! He'll protect you. RUN!"

Rolls and Actions
Will Saves if Hit: DC17, DC24

Position and Movement
Swoop from K9 to J9 taking AoO's.
AC25 vs 1st orc (Dodge & Mobility)
AC24 vs 2nd orc
Retreat to J10, then fly back with kids to S9.
Rear-most orphan should be just behind Wynn at T10, if they take a double move. At least that's the theory.

Note
Still should have Mace in Primary hand.

Active Effects
Bless (43 rounds remaining)
Prayer (0 rounds remaining)
Levitate (17 rounds remaining)
Fly (10 minutes from round 15)

Angus Mage armor AC 14, HP 17/25  d20+2=20 d20+3=16
Tuesday July 12th, 2005 1:16:14 PM

Angus will carry the child while flying and will head over to the windows the purple orcs climbed into. Angus will listen (20)to determine which window has the most noise coming from it.

While flying Angus will avoid the hippogriffs and any plant creatures.

Once at the window, Angus will set the dead child on the sill, assuming there are no orcs within attacking range and survey the scene (spot 16), ready to enter the window or supply magical assistance.

Active Effects:

Bless
Prayer
Flying
Mage Armor

Belkior (AC 21; HP 20/40) Bless, Group Fly 
Tuesday July 12th, 2005 2:27:48 PM

The halfling cleric stands over the healed, but still sleeping, Sunshine. The hippogriffs seem to have accounted for all of these orcs, so there are other things to do.

Belkior will fly up and back from the orcs, heading towards the window where the children have been thrown from. If the orcs move to attack him, Belkior will trust his armor.

Position
unknown

Actions
Move = to window, up to 40' horizontal or 20' vertical

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 25 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Bless = +1 attack, +1 saves vs. fear, 44 rounds
Group Fly = 57 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast


Wynn [AC=19;25/46 HP] Blessed, Spider Climb, Fly (sub JohnP) 
Tuesday July 12th, 2005 2:33:34 PM

I've got your back, Xenia!

Thinking that this is a time when some encouragement is needed, Wynn starts to chant a rising song of courage. Hopefully, the children will listen to Xenia and his song.

Then, while the song still rises from his lipe, Wynn readies his longsword to take on this group of orcs.

Position = s10, upper floor
Bless = 44 rnds
Spider Climb = 17 rnds
Fly = 57 rounds
Inspire Courage (still singing)


Syr (20/62 AC17/16) Bless,Inspire, Fly  d20+4=24
Tuesday July 12th, 2005 6:25:02 PM

Syr bends over and slings the sleeping merchant over his shoulder (str check 24). He turns and sprints back to the door. He runs with little care for the merchant in mind, hoping the rough ride will jolt the fellow awake. Giving the Hippogriffs as wide of berth as possible he heads toward the cellar. (can't make it all the way but should be close)

Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+10=20 d8+2=10 d20+10=12 d20+5=18 d8+2=4
Tuesday July 12th, 2005 8:30:48 PM

Lang eyes the two remaining Wortlings, if they are still alive from being attacked by the Hippogriffs. If they are still alive, then Lang shoots at the one in B10 first then D10. If they are both dead then, Lang will move to Sunshine's side and try to wake him up.

If any alive: Standard Action Hit AC 21; damage 8/2 = 4+4 = 8 (w/ Bless).
If both dead at this point; Move Action to Sunshine's side and try to wake up.
If any alive then complete Full Round Action: Hit AC's 13 & 19; damage 4/2 = 2+4 = 6 (w/ Bless).

Lang D12 or C11.
Sunshine (prone) C11.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Arrows used: 20 + up to 3 this round

DM George Battle of the Giggling Ghost round 18  d20+6=21 d3+3=4 d20+7=21 d20+6=23 d20+6=25 d3+3=5 d3+3=6 d20+6=8 d20+6=8 2d6(6+1)=7 d20+6=19 d20+6=12 d20+6=23 d20+6=7 d20+6=7 2d6(6+1)=7 d3+3=4 d3+3=4
Tuesday July 12th, 2005 11:08:13 PM

Tionel's hippogriffs attack. 2 tear into one and kill the orc. The third tears into another and wounds it.

Tionel thinks the closest person in the need of saving is the merchant or possibly one of the kids from the falling window. The kid is the closest. He rushes over there giving the wortling and AOO which hits the yound druid. To keep the game going, I rolled Tionel's save and he made it so he only needs to take the damage.

Unaware of his surroundings, Tionel bends to cure the boy setting himself up for 2 more AOO from the wortlings attacking Ajax. He is hit twice and takes 11 more points of damage and needs to make 2 more saves which I will allow you to do.

Xenia throws herself at the wortlings and they try to grab at her but miss with their AOO. The children follow her advice and dart down the corridor behind Wynn. Xenia follows them there still flying

Angus flies to a double window and keeps his hold on the girl. He isn't able to see much because a Wortling is climbing out of it, while another monster throws a kicking boy down to the cobblestones below. He is basically next to Florin at a twin window.

Angus can try to catch the boy with a reflex check of 15. He would have to drop the girl if he does.

He does hear the sounds of crying and whimpering. It sounds like a lot of kids are still in that room.

Belkior flies up to the windows but can't get in as Angus and Florin are already there.

Wynn starts to sing, inspiring courage...The only effected ones are the children and Xenia. Everyone else can't hear him.

Syr picks up the merchant and flys into the Giggling Ghost (only get 60 movement while flying but it is faster than running at this point.)

Lang shoots the remaining orc and kills it but it takes both arrows to finish the pesky creature off.

Florin is stunned into inaction by what he sees and Jella's friend falls screaming and clutching at Florin all to no avail. She lies in a crumpled heap down by Ajax. Ajax too is stunned by the horror he feels in his connection to Florin and does nothing this round.

Florin can take an AOO on the wortling who is climbing down this round.
***************************************

Ajax is attacked by the 2 wortlings who climbed down last round twice and once by the wortling who climbed down this round. Ajax takes 8 points of damage and needs to make 2 saves dc 11

Xenia sees the 5 wortlings ignore her group but rush across the hall where she hear fresh screaming. Sounds like they found easy prey.

Maps Round 18 
Tuesday July 12th, 2005 11:16:12 PM

Ground Floor
2nd Floor

Tionel (AC 14, hp 23/46)  d20+7=15 d20+7=10 d20+7=21 d20+4=7 d20+8=22 d20+8=24 d20+8=28 d20+8=9 d4=4 d4=2 d4=3
Wednesday July 13th, 2005 6:11:18 AM

Tionel moves in and cures the girl, but risks deadly sleep... He's almost asleep, almost...but...must...stay...awake! (used a hero point for a reroll if htat's okay :) )

(I looked at the maps and really can't tell which orclet's attacking me. I got attacked by 1 for going into its square and 2 more aoo for bending down to cure someone...that's 3 orclets, and I only see one that can attack me at D15, and that's on E16)

Tionel draws his scimitar (doesn't provoke according to table) and attacks the orclet, but misses. (AC 7)

(Also, according to the maps, there's no more orclets on the first floor, so the hippogriffs have no viable opponents there, hence this):

Tionel gives an order to his hippogriffs: attack the orclets attacking the merchant! They charge down the street, and tear into the orclets. (Unless there are orclets that are near us, I'm totally confused at this point)
Hip1: AC 22: 8 damage
Hip2: AC 24: 6 damage
Hip3: AC 28 not crit (AC 9): 7 damage.

Once a wortling/orclet is killed, I remove him from the map. You might want to look at the previous map first. Two of the 3 wortlings were killed by your hippogriffs. You were attacked by the third with an AOO when you left to go over to help the kids being dumped out the window. Then Lang shot the third wortling, causing me to remove it from the map. You drew two more AOO when you used bent down to cure one of the kids. These were from the wortlings who climbed out the window after throwing kids down. Hope this helps....George

Xenia (AC20, Dodge vs Nearest Threat, HP 31/35)  d20+17=28 d20+12=29 d20+9=16 d6=5 d6=4
Wednesday July 13th, 2005 10:37:32 AM

Framble macking STARS! How could she have failed to hear the other kids still in the room?!?!?

"Run, kids! Run for the stairs. Uncle Ti'nel is down there. He's taking care of your friends. You have to be brave and help him out as best you can. 'k?"

The dark rogue zips down the hallway. "We'll rescue the kids up here!" she calls back over her shoulder.

Fast approaching the first door on the left, Xenia listens for activity, before glancing in to make sure nothings gonna be coming out and attacking them from behind.

The door on the right reveals the orcs. And lots more kids!!! The rogue launches the flask of chemical fire at one of the orcs in the center of the action.

"HEY YOU! Come on out of there!" she shouts.

Rolls and Actions
Spot 28 (To detect anyone in the room to the West)
Listen 29 (To detect anyone in the room to the West)
Ranged Touch against Orc in J12 AC18 (Forgot to include Inspire Courage and Bless in the Roll. They're added here.)
Damage 5hp initial damage, 4hp 2nd round damage
H13, K13, J12 all take 1hp splash damage.

Position and Movement
L8

Active Effects
Bless (43 rounds remaining)
Levitate (17 rounds remaining)
Fly (10 minutes from round 15)
Inspire Courage (On going)

Florin Jadenth-AC:19-HP:59/60  d20+12=14 d20+7=21 d20+14=19 d20+7=9 d8+5=12 d8+5=7 d8+5=13 d8+5=8 d20+10=17 d20+1=9 d20+1=20 d20+1=15 d20+6=14 d4+6=10 d4+6=9 d4+6=9
Wednesday July 13th, 2005 3:40:51 PM

(OOC:Dang it, would of tried saving the girl but we had storms roll in yesterday. Florin would of left his lance down by Ajax, would it be possible to say he pulled his sword as he was flying up? Feel bad about the girl now :(.)

If Florin has his sword ready then he makes his attacks on the orc trying to leave. (AoA attacks. Can hit AC:14/21 Damage:12/7)

Florin then makes his normal attacks on the orc as it tries to escape. (Can hit AC:19/9 Damage:13/8)

Ajax is able to shake off the sleeping poison (Fort:17) and raises up and kicks at one of the orcs attacking it and tries biting it. (Can hit AC:9/20/15 Damage:10/9/9 realized I didn't add in Ajax's str to to hit and damage. Also have to update the sheet to add the whole celestial bit in.)

Syr (20/62 AC 19/18) Fly, Inspire, Bless 
Wednesday July 13th, 2005 7:09:32 PM

Syr flies down the stairs of the basement and lays the limp body of the merchant at the bottom. While there, he takes a quick look around to see how secure the area would be if the group retreated to it. Assuming everything apears normal, he flies toward the center of the inn.

Looking around he is dismayed as he sees the entire group spread out throughout the building and surrounding area. Raising his voice he calls out to all who can hear, "GUYS! We are running around with no purpose! Everyone outside come back in and regroup. The 'griffs can protect the door. Anyone upstairs, block that darn window and let me know if you need reinforcements. I want all children in the basement, NOW! Any that can't make it have to be helped." Trying to add some order to the situation, he looks up hoping for an answer.

Angus, Mage Armor/Fly/Prayer/Bless AC 14, HP 17/25  d20=5 3d4(1+2+4)+4=11 d20+3=23
Wednesday July 13th, 2005 8:33:32 PM

Angus attempts to react quickly at the sight of the child about to be dropped, as he tosses the dead girl to Belkior and reaches for the new child (reflex 5).

The child falls to Angus's horror and a rage wells up in him. Angus speaks a few words of magic through clenched teeth and launches three magic missiles at the offending orclet.

11 damage.

Angus will swoop down and pick the the just dropped child and call to Belkior. "Belk, need some help now."

Angus will scan the area and look to get into the inn and quick, heading Syr's words of wisdom. (Spot 23, nat. 20!!)

Spell Slots

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4



Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+6=12 d20+6=18 d20+10=24 d20+10=13 d20+5=21 d8+2=7 d8+2=7
Wednesday July 13th, 2005 9:07:00 PM

Lang stands still in the midst of all the dead plant creatures and a sleeping Sunshine and looks and listens (spot 12/16; listen 18/22). If there are no immediate threats to Lang he will drop down to Sunshine's side and attempt to wake him up. If he cannot wake him up, Lang will carry Sunshine back into the Giggling Ghost.

If there are threats to Lang he will shoot them with his tried and true longbow.

Hit AC's 25, 14 & 22; damage 7 & 7 (7/2 = 3+4 = 7 w/ Bless).

Lang D12 or C11.
Sunshine (prone) C11.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Arrows used: 23 + up to 3 this round

Belkior (AC 21; HP 20/40) Bless, Group Fly  d20+5=15 d20+18=35 d20+6=21 d4=3
Wednesday July 13th, 2005 9:12:27 PM

The halfling cleric responds by reflex to Angus' thrusting the dead child to him.
Reflex = 15

A quick glance at the fallen boy tells him whether he requires any healing.
Healing = 35

Then, burdened with the child's body and believing that Florin can hold the window, he also flies downward.

Position
a15

Actions
Move = Catch child
Free = skill check
Move = to ground

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 25 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Bless = +1 attack, +1 saves vs. fear, 43 rounds
Group Fly = 56 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast

Wynn [AC=19;25/46 HP] Blessed, Spider Climb, Fly (sub JohnP) 
Wednesday July 13th, 2005 9:16:51 PM

Wynn's song is continuing, trying to give these children the courage to follow Xenia's orders. While singing, he tries to shoo them behind him as he moves ahead to protect the lithe form of the rogue.

Hey, Love! Watch where you throw those flasks, as the alchemist's fire goes past him.

Position = k10, upper floor
Bless = 43 rnds
Spider Climb = 16 rnds
Fly = 56 rounds
Inspire Courage (still singing)


DM George Battle of the Giggling Ghost round 19  d20=18 d20+6=25 d20+6=19 d20+6=12 d20+6=14 d20+6=17 d3+3=5 d3+3=5 d3+3=5 d3+3=5 d3+3=4 2d6(3+5)=8 d20+6=24 d20+6=15 d3+3=6
Thursday July 14th, 2005 1:06:39 AM

OOC Guys, real life got to me today. I am gonna make this one short and sweet.

Florin gets his aoo on the orc as it climbs down but doesn't get his follow up attack. He is still at the window. (Sorry Justin, the orc is already gone. Wasn't sure if you wanted to move so left you where you were.)

The hippogriffs fly over and attack the wortlings near Ajax. All three hit, wounding the vile purple orcs.

Tionel darts bravely in and cures the young girl stablizing her. She reaches up and throws her arms around his neck sobbing uncontrollably.

Xenia rushes into action. She sees the room on the left is empty but the room on the right is filled with enemies and innocent bystanders. She hurls her Alchemest fire starting one of the plants on fire.

Ajax starts rearing and stomping the orcs as well and one falls dead under his deadly attacks

Syr runs the merchant down the stairs and then comes back up. He barks some sound advice. Wonder if anyone will follow it.

Angus in a rage wounds one of the orcs, (please identify which one please by his location.) He then swoops down and will be able to pick up the girl next round.

Lang looks down at his friend and then up at the remaining orcs. Though they aren't threatening him, he still decides to shoot them and kills another one off.

Belkior, tears streaming down his cheeks carries the dead body down to the ground, immediately knowing the boy is beyond his ablities.

Wynn shoos the children down the stairs while keeping up his singing. All the children, run for the stairs but aren't quite sure how to get down them. Several of them fall in the hallway over roots and the sloop of the building.

The children already downstairs herded by Happy start making their way to the basement.

**************************************
The wortling who dropped the child last round start climbing back down the side of the building.

Xenia and the others look on in frustration as the other attack children in the room. All 5 are successful in hitting children and blood and screams again fill the room. Each child hit wounds cause them to fall unconcious.

Florin gets another chance to redeem himself as another wortling walks calmly up to Florins window and tosses a child out and then starts to climb out the window. Florin catches the tyke with a dc check of 15 but he will have to drop his sword to attempt it. Otherwise the child takes another 8 points of damage. Looks like it will die if that happens.

The last one orc on the ground attacks Ajax again and hits once for 6 points of damage. (please list Ajax's current hitpoints.)

I will send updated maps tommorrow.



Tionel (AC 14, hp 23/46)  d20+6=20 d20+6=12 d20+6=13 d20+6=24 d20+6=10 d20+6=16 d4=2 d4=2 d4=1 d4=1 d20+1=21 d20+1=5 d20+1=2 d20+1=5 d6=3 d20+8=15 d20+8=13 d20+8=13 d4=3 d4=4 d4=4 d20+4=24 d20+4=14 d6=3 d20+4=24 d6=4 d6=6
Thursday July 14th, 2005 5:01:05 AM

The hippogriffs tear into the orclets with a vengeance. If the orclets are still surrounding that they attacked last round, they get in more attacks.
The first (claw AC 20 6 dam, claw AC 12, bite AC 21 crit not confirmed damage 5) is perhaps the most devastating, the second (claw AC 13 6 dam, claw AC 24 5 dam, bite AC 2) does allright, but the last (claw AC 10, claw AC 16 5 dam, bite AC 5) is pathetic.
But more likely, the orcs have moved. If so, hte hippogriffs each choose their own nearest orclet and charge! (AC 15 damage 7, AC 13 damage 8, and AC 13 damage 8)

In any case, Tionel uses one arm, his free one, to pick up the girl who is sobbing against him. His other arm uses his scimitar to catch the orclet off guard with a quick stab that catches it in the neck! (AC 24, crit confirm AC 14, if it's not a crit it does 5 damage (+1 from bardsong), otherwise he gashes it through the throat for 13 damage).
If the orc is not standing anymore (which, given Florin's closeness, is likely), Tionel follows Syr's advice. He picks up the other boy lying there, the one who is hurt, and carries both of the children in his flight inside and towards the basement entrance.

Xenia (AC23, Dodge vs Nearest Threat, HP 31/35)  d20+8=17 d6=6
Thursday July 14th, 2005 10:47:09 AM

Clutching her mace, eyes cat-wide, Xenia answers the voice from below.

"SYRDETH REDBOW! WE GOT KIDS DYING UP HERE! We got purpose! We gotta save these kids. Why don't you get your purpose up here and help us with these orcs on the second floor."

Xenia wades into the room. Raising her mace, she clubs the burning orclet that she had just hit with the chemical fire.

"RUN KIDS! Run down the hall and to the stairs. We'll try and hold them here!"

Then, she pulls into a defensive stance, waiting for orcs to come at her.

"HELP! HELP! SOMEBODY HELP!!!"

Rolls and Actions
Hit AC17, Damage 7hp (-4 Fighting Defensively, +1 Bless, +1 Inspire Courage /forgot Inspire on the Damage.)
Try to hit the one she got with the Alchemist's Fire last time.
AC23/AC24 vs nearest Orc.

Position and Movement
Unknown.

Active Effects
Bless (42 rounds remaining)
Levitate (17 rounds remaining)
Fly (10 minutes from round 15)
Inspire Courage (On going)

Belkior (AC 21; HP 20/40) Bless, Group Fly  d20+5=19 d20+18=35
Thursday July 14th, 2005 2:16:07 PM

The halfling cleric gently lays the dead child on the ground and says a quick prayer to Alemi over his body. Then, thinking to prevent more injuries, Belkior prepares to catch the next child being thrown from the window. If need be, he will fly into position to catch the child. He'll make a quick examination to determine if the child can be saved and, if necessary, use a spell to patch their wounds.
Reflex = 19, Heal = 35, cast Cure Minor Wounds (if needed)

If now child is thrown from the window, Belkior will fly up to block the window to prevent the exit of the ortlings.

Position
a15, or by window

Actions
Move = Catch child
Move = to window, maybe

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 25 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Bless = +1 attack, +1 saves vs. fear, 42 rounds
Group Fly = 55 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast



Wynn [AC=19;25/46 HP] Blessed, Spider Climb, Fly (sub JohnP)  d20+8=24 d8+4=10
Thursday July 14th, 2005 2:22:49 PM

Wynn stops his song and will move into the room alongside Xenia, trying to cut down as many of these plants as possible before anymore children are killed.

He hits the nearest orcling, nearly lopping it into two parts.
Attack - AC26 (forgot Bless and Inspire Courage), 10 hps cutting

Position = inside room
Bless = 42 rnds
Spider Climb = 15 rnds
Fly = 55 rounds
Inspire Courage (5 rounds)



Syr (20/62 AC 23/22) Fly, Inspire, Bless, fighting defensively 
Thursday July 14th, 2005 6:34:06 PM

Before heading up he sees the druid's friendly face popping through the door,"Tionel, if you can persuade your feathered, furry friends to guard the main door and prevent any more orcs from entering and splitting us again that would help. For the moment, just stay here and help Happy with getting these children to the basement." If anyone else makes it back inside, "Everyone else upstairs to help carry children or kill the orcs."

Syr avoids the wreckage of the stairs and flies straight up to the 2nd floor. Seeing Xenia he smiles weakly, "Purpose reporting for duty, ma'am! Move out of the way and get them downstairs, we've got help coming." He uses his flight to sail over the intervening children and tries to get into the room with all the kids. Normally, this flying would cause him t pause and play with it more but the urgency of the kids plight has him focused on ending the threat.
(OOC: Sure wish I could bold and use Italics)

Belkior - OOC 
Thursday July 14th, 2005 9:21:07 PM

Syr

You can add italics by enclosing your text in the tags [ i ] and [/ i] (no space in actual tags.

The same with bold, using a "b" in the tag.

Or underline with a "u".


Florin Jadenth-AC:19-HP:59/60  d20+5=16 d20+10=29 d20+5=18 d20+5=16 d20+5=21 d4+6=9 d4+6=8 d4+6=10
Thursday July 14th, 2005 10:34:37 PM

(OOC:What is it about my luck. I tried logging into the Wold four times now and the first three my connetion drops.)

Florin sees the kid getting tossed out the window and with little else to do lets go of his sword, making sure it will miss Ajax and barely grabs the kid from the air (Reflex:16). he holds the child tight as he gets ready to drop the kid back in the room if it's safe.

Ajax-AC:19-HP:38/48
Ajax once again resists the sleeping poison and makes another series of attacks on his attacker. (Can hit AC:18/16/21 Damage:9/8/10)

DM George Battle of the GG round 20  2d6(3+2)=5 d20+6=10 d20+6=15
Thursday July 14th, 2005 10:58:38 PM

As the group runs and fights weariness is starting to set in. Moving on the roots with the slope of the city and exhaustion is starting to take a toll. Everyone must make a consitution check dc15 or get -2 on the hit rolls and skill rolls.

Tionel watches his 3 hippogriffs pounce on the lone remaining orc this round tearing it to shreds. He gathers up the children and moves back into the Giggling Ghost.

Xenia calls for aid and then rushes to attack smashing her weapon into an orc staggering it for a second. It is hurt and on fire and holding a child who is also being burned cradled in the fiends arms.

Belkior tries to get to a window but finds Angus and Florin in the way. He decides to fly under Angus and see if he can catch any falling bodies. He does! He catches a small girl which is thrown out the Angus's window. She is hurt and he casts a healing spell on her. (You can roll it.) The bleeding stops and she wakes up and smiles a sleepy smile into his eyes.

Wynn charges up next to Xenia and delivers the death blow to the burning wortling causing it to fall to the ground and the burned child to spill from its arms.

Syr starts flying up the stairs and down the hallway but can only get partially there. He can arrive next time.

Angus is stunned for the round and can only watch in a sick fascination as children are snatched up and carried towards him to a window.

Florin successfully grabs the kid and craddles it in his arms.

Lang bends down and scoops up Sunshine and staggers into the Giggling Ghost.

*********************************************

Two more orcs drop their children burden and push their way out the windows. Belkior catches one. What will Florin do? He already has one child in his arms, can he catch another? DC 20 reflex save to succeed.

All the orcs crowd around the window. Only 2 are left carrying burdens which the will surely drop next round.

One orc swings at Florin after he catches his prey but misses.

The other having no child to scoop attacks Ajax but misses.

Happy herds the kids down the stairs hopefully to safety in the cellar.




Lang (ac 21; hp 45/55) & Sunshine (ac 19; hp 47/47)  d20+6=8 d20+6=24 d20+10=12 d20+10=15 d20+5=24 d8+2=10 d8+2=5
Thursday July 14th, 2005 11:06:35 PM

OOC -- My round will be the same as last.

Once more, Lang looks and listens around him (spot 8/12; listen 24/28). If there are no immediate threats to Lang he will drop down to Sunshine's side and attempt to wake him up. If he cannot wake him up, Lang will carry Sunshine back into the Giggling Ghost.

If there are threats to Lang he will shoot them.

Hit AC's 13, 16 & 25; damage 9 & 6 w/ Bless.

Lang D12 or C11 or inside the GG.
Sunshine (prone) C11 or inside the GG.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Arrows used 26+ up to 3 this round.

Matt C. 
Thursday July 14th, 2005 11:09:54 PM

George, please delete my post as I posted at the same time as you (and you did what I wanted to do, thanks).

Lang & Sunshine cont.  d20+2=20
Thursday July 14th, 2005 11:22:47 PM

Constitution check - 20

Lang moves towards the stairs going up (move 40' towards it; probably around J17). Lang gently lays Sunshine down and tries to wake him up.

Tionel (AC 14, hp 23/46) 
Friday July 15th, 2005 6:21:07 AM

Tionel nods in response to Syr, hoping that his fellow elf doesn't see all the tear streaks and redness under his eyes... He hugs the two kids to him under his arms, holding his wand still somewhat dumbly. The hippogriffs take a flanking position outside, waiting for any orclets to come near the entrance. Meanwhile, Tionel hurries down the stairs after Happy and puts the two kids on the ground. He glances at them to make sure they at least look okay (Any obvious wounds, or are htey like dead? I didn't roll very well on my healing glance (DC 8 and DC 13 respectively) but I hope it's obvious they're condition. One was just healed, the other might still be bleeding and dying)

(move action: move to stairs/down (flying goes fast) and standard action putting them down gently and looking them over)



Maps Round 19 
Friday July 15th, 2005 7:33:40 AM

Ground Floor
2nd Floor

BTW, are you guys finding these map links useful or not? -Al

Xenia (AC20, Dodge vs Nearest Threat, HP 31/35)  d20+3=20 d20+12=31 d6+1=5
Friday July 15th, 2005 8:46:25 AM

No! No! No! No! They're killing them!

"Run Kids! The hall is clear!" Oh stars! "Someone help this one!" Xenia points to the poor child charred by the traces of Alchemist's Fire.

Fatigue threatens to overwhelm the dark rogue. The night trip back from the Crying Woods. The return across the tilted city to the Giggling Ghost. And the endless, futile struggle to save the kids from the orclets. Then she hears children crying. Screams of pain and terror. She collects all of these things into her, and turns them into blind determination. Stalking across the room, she raises the mace high.

"You put her DOWN!!!"

Rolls and Actions
Fort Save 20
Hit AC31 (+1 Bless, +1 Inspire)
Damage 5 (+1 Inspire)

Position and Movement
C15

Active Effects
Bless (41 rounds remaining)
Levitate (16 rounds remaining)
Fly (10 minutes from round 15)
Inspire Courage (5 Rounds Remaining)

Belkior (AC 21; HP 20/40) Bless, Group Fly 
Friday July 15th, 2005 11:49:05 AM

OOC Intended to use 0-level Cure Minor Wounds, for 1 hp and stabilize.

The halfling cleric moves downwards with the injured girl. Belkior knows that there are more children who may be thrown from the window but he doubts his ability to hold more than one human child at a time.

So he flies down and into the Ghost, depositing the girl at the head of the basement stairs.

Position
n3

Actions
Double move = to n3

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 25 charges remaining

Wielding
Left = buckler, holding Wand of Cure Moderate Wounds
Right = light mace

Active Effects
Bless = +1 attack, +1 saves vs. fear, 41 rounds
Group Fly = 54 rounds

Memorized Spells
0 - Detect Magic, Detect Poison, Purify Food & Drink*, Read Magic, Resistance
1 - Bless(2), Sanctuary(2) (D - Cure Light Wounds)
2 - Bear's Endurance, Bull's Strength, Owl's Wisdom, Spiritual Weapon (D - Aid)
3 - Dispel Magic*, Prayer*, Searing Light (D - Cure Serious Wounds*)
* = cast

Wynn [AC=19;25/46 HP] Blessed, Spider Climb, Fly, Inspire Courage (sub JohnP)  d20+10=28 d8+4=12
Friday July 15th, 2005 11:55:09 AM

Wynn will charge across the room towards the window, trying to cut down the remaining ortlings before they have a chance to drop any more children from the room.

Standing beside Xenia, Wynn swings his longsword and again nearly carves the ortling in two.
Attack - AC 28, 12 pts cutting

Position = C16
Bless = 41 rnds
Spider Climb = 14 rnds
Fly = 54 rounds
Inspire Courage = 4 rounds



Angus, Mage Armor/Fly/Bless AC 14, HP 17/25  d20+1=18 d20+3=16 4d6(1+5+2+4)=12
Friday July 15th, 2005 1:24:00 PM

Angus constitution check 18.

Angus sees the Orc approaching the window with the child in its grasp. Hoping to kill the creature before it drops the child, Angus Scorching Ray's the Orc in the window in front of him.

Hit Range Touch AC 16.
Damage 12.

Spell Slots:

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4

Syr (HP 20/62 AC 17/16) Prayer, charging, Fly  d20+1=16
Friday July 15th, 2005 6:25:37 PM

Tired though he is Syr continues on in this fight (Constitution save of 16). Arriving in the room in question, a look of relief crosses his face.

Seeing the rest of the group attacking and hitting the two remaining creatures he looks over at Xenia, "I thought you said things were bad up here?" Muttering under his breath, "Women, always panicking and blowing things out of porportion."

Raising his voice once more, "Hey Florin, what's the situation out there? Are you three able to get back in or are there more walking veggies coming?"

Without waiting for an answer, he examines the frightened children and assumes a reassuring look trying to mimic Mother Flauset as best he is able. "It'll be okay guys, let's just go downstairs and see if we can get some food from Happy." He begins to gently herd the kids out of the room and down the stairs. Picking up any that need assistance (OOC: up to two).

Tionel (Add-on)  d20+7=22
Friday July 15th, 2005 9:29:45 PM

((Just rolled my fort save, made it. And yes, I find the map links very useful, because my computer doesn't seem to work with the excel files))

Florin jadenth-AC:19-HP:59/60  d20+5=11 d20+5=16 d20+5=23 d20+5=19 d6+4=7 d6+4=5 d4+4=6
Sunday July 17th, 2005 1:41:13 AM

Florin frowns and tries to cetch the other kid getting pitched out the window but is not successful, maybe it it the shield he still has on his other arm but he frowns when he sees the child go plummeting towards the ground.

Ajax feeling his master's regret at not being able to grab the second child but knowing he can not do nothing to aid in helping the child raises up and once again flails at the orc attacking him. (Can hit AC:16/23 Damage:7/5 Bite AC:19 Damage:6)

(George, was the child asleep? I would figure so but if he wasn't then maybe Florin could tell him to try and aim for Ajax's saddle. Being a child he shouldn't way enough to hurt Ajax I don't think.)

child was either asleep or unconcious. Still how would he aim?

DM George Battle of the GG round 21  2d6(5+6)=11
Sunday July 17th, 2005 10:55:37 PM

Lang still carrying Sunshine heads for the stairs. He puts him down and tries to wake the dog up. Sunshine stirs but doesn't seem very alert.

Tionel flying carries the children downstairs but can't quite get there this round. (I am taking the stairs entrance to be at the bottom part of the depicted map. Not quite sure why, just the way I envisioned it.)

His hippogriffs flank the door and don't let anyone else in.

Xenia stalks over to an orclet and smashes it. Since it was already wounded in slumps to the ground.

Wynn and Angus gang up on the other and their combined efforts see the creature dead on the floor.

Syr starts herding the kids away. They only seem to anxious to go.

Florin, to his horror, sees yet another child fall. He tries to grab him but the burden is to much and the child falls and lands on his head. He lands hard and from the obvious distorted neck the child is dead.

Ajax starts stomping and biting and puts down another wortling.

******************************************

The remaining wortlings finally decide that this prey is to tough and withdraw avoiding any AOO.

Florin looks around and sees a large group of Wortlings run down the street away from the Ghost and can hear explosions of spells and the sounds of battle.

Battle ends....for now


Tionel  d20+3=21
Monday July 18th, 2005 2:49:32 AM

Tionel gets to work downstairs as best he can, looking at unconscious child first as best he can. Belkior, the healer, will do a much better job bandaging any youth, he knows, so he merely does that. He saves his healing wand unless the case seems critical (the kid is at -6 or more). (Healing check DC 21 for examining youths) (An examination action)
Next, Tionel prepares the kids for further tilting of the tree. If it tilts suddenly anymore, they could all fall again, and he doesn't want that to happen to any of them. So, he finds all loose objects that are still above the tilt and moves them so they won't fall on top of anyone. Barrels and wine counters are pulled to the side or staggerred out of the way. He has all the kids move towards the tilt's bottom, and press against the wall. Just in case it tilts anymore, they will not fall a distance. "Okay, kiddies, I know you've been in a panicked state, but I want all of you to move down the tilt, to the bottom. Okay, now just in case anything happens, we won't fall...Good!"
((This is speaking but takes two rounds, as Tionel probably spends moving stuff like barrels and such, then does this:))
"Okay...we're almost secure. Just wait."
Tionel ties a rope to the railing of the stair, just in case the room tilts so much that they need to climb to get out. (take 10 on the knot)
By then everyone should be down in the basement with the kids. He heads upstairs, saying, to his companions
"While you guys secure the bottom here, I'm going to go out and search for any survivors that need aid, as a bird. They can't catch me, and changing makes me heal.. Close the doors behind me!"
Tionel immediately changes into an eagle and flies out through the open doors or a window. By then his hippogriffs should be shimering out of existence.

Of course, that's merely a rough guess at what will happen in the next few rounds. If anyone else wishes to suggest to Tionel he take a different or additional course of action, he will do so. But he wishes to go out and check the town's area, especially hte fighting. Other survivors would be incredibly good to rescue.

Belkior (AC 21; HP 20/40) Bless, Group Fly 
Monday July 18th, 2005 9:09:49 AM

OOC - Assuming that we're out of combat sequence. If nto, please adjust accordingly.

The halfling cleric will tend to the wounded, both the members of the Crimson Shields, the children and Happy. First priority is to stabilize any person in danger of dying, using either healing skill.
Belkior has +18 with Heal, so if you're allowing him to Take 10, should be able to stabilize everyone.

Then, he patches up all of the members of the Crimson Shields using his wands.
I'll roll the healing spells in another post and adjust the wands accordingly.

Finally, he rummages in his pack and passes out some flasks of Antitoxin to the frontline fighters.
4 flasks, to whoever wants them.

To the other Shields, he asks "Are we going to fortify the Ghost and hole up here? Or are we going to go out and try to help those other people to reach the Ghost?"



Xenia (HP 31/35)  d20+17=29 d20+12=30 d20+8=12
Monday July 18th, 2005 4:22:40 PM

One drop. Two drop ....

Xenia holds stock still griping her mace in two hands. Children cry. Sounds, fighting, screaming, other sounds drift in through the open windows.

But no more purple orcs. It's over.

Is it over?

It would be so nice to just stop. Drop down on this slanted floor. Hug one of the kids and have a good cry. It would be so much easier.

But they might come back. Who knows when the next bunch will show up. From the looks of the vines outside, there could be more. Tons more!

The dark rogue takes a cautious peek out the window. (Spot 29, Listen 30) Looks ok for now. Still, they could be back at any moment. What's safe? Can they be safe? Where can they go? For now ...

... maybe just dig in.

"Alright kids. Lets go. Down the stairs. We gotta all collect together so the big people can protect us better, 'K?" C'mon. Lets go."

Xenia takes a moment to hug her special guy. "Thanks Wynn." She reaches up on her toes to give him a peck on the cheek. "For comin' with me."

With the other arm, she hooks Syrdeth in as well. "Thanks, Syr. For comin' to rescue us."

"Alright kids, lets go. No running! Just keep moving steady. It's tricky walking on this floor."

At the top of the stairs, a coil of silken rope drops from the haversack to plop down onto the slanted floor. Xenia ties off knots before tossing the end down the stairs. Some of these kids climb like monkeys. But, for the others, the rope should help.

Its a comfort to see Tionel tending to the fortifications below.

Rolls and Actions
Spot 29
Listen 30
Rope Use 12 /or, heck. We have time. Take 20.

Active Effects
Bless (42 rounds remaining)
Levitate (15 rounds remaining)
Fly (10 minutes from round 15)
Inspire Courage (4 Rounds Remaining)

Syr (20/62 AC17/16) Bless,Inspire, Fly 
Monday July 18th, 2005 8:25:11 PM

Syr has the grace to look guilty for his earlier comments as Xenia includes him in her group hug. Seeing the threat gone, he replaces the healing potion in his purple glove. He continues to herd the kids gently down to Happy in the cellar. Looking around he makes sure everything is secure so that no barrels or casks will roll into them if the building tilts again. As Belkior offers the antitoxin he takes it with a shameful bow of his head, "Sorry about earlier and all that, I never thought I would be the weak one to fall asleep. I'll make it up to you in the future."

Florin Jadenth-AC:19-HP:59/60 
Monday July 18th, 2005 8:46:12 PM

Florin covers the child he carries eyes just incase he is awake and so that he doesn't see all the dead children on the ground and slowly floats to the ground and then places the kid down on the ground, "Stay by me for the moment."

Florin takes the time to sheath his sword and feeling guilty about all the kids laying dead outside he takes his rope and eases as many on to the back of Ajax and ties them down to atleast get them into the GG. Florin can also carry one since the child he saved should beable to walk.

Once the kids are secured and everything he will lead Ajax into the GG and get help to unburden his horse. Florin will go back out to carry any kids in he was not able to get in already.

Once he finally makes it inside he looks around and sighs deeply at how much carnage has been done and speaks up, "Okay everyone, how are we all doing? Just incase we need to be ready to move, remember the Float has been tipping and we do not want to be here if it is pulled all the way over."

Florin glances outside when the comment on helping the others is made and he closes his eyes as he speaks up, "Most of us are weakened, tired and need rest and everything. we could really do little more for anyone out there other then being in the way or possibly becoming a casualty ourself." Florin is pained at saying this since he feels obligated to protect the people out there but also knows his sword arm is getting tired and weakened right now with need of rest.

DM George 
Monday July 18th, 2005 10:42:24 PM

All of group gather back into the Giggling Ghost. Many of the children are to scared to try and climb down the stairs and the group resorts to picking them up and flying them down.

In about a minute, the merchant wakes up with a start and bolts to his feet. He is crouched in a fighting stance staring wide-eyed around him. Terror is in his eyes as he looks for foes and a weapon.

It takes around 5 minutes but all of the children are taking down into the basement where Happy is trying to entertain them and comfort them. He has broken out some honey mead and is giving it out to the overdistraught children in an attempt to calm them down. He takes a couple hits himself as he looks around at his wrecked bar.

The whole 5 minutes passes without much of anything happening.

Belkior has plenty of time to cure people, just let me know who and how much please.

Both Angus, Wynn, and Lang seem strangely quiet. Could it be they are in shock?

Tionel 
Tuesday July 19th, 2005 4:49:13 AM

Tionel spends much of that five minutes boarding windows and using nails and hammer to get everything shut but the main entrance. That he leaves halfway open, but puts plenty of tools next to it for sealing it if need be. Then he goes up to the rooms and retrieves blankets and pillows, bringing them downstairs for the kids to use to cushion each other and so that everyone can rest some.
All of this is a lot more difficult with the room at a slant. Now Tionel realizes something else.
"We cannot stay here forever, just hoping this will go away, you all know. If the City continues to tilt... well, we'll have to get out of here. Somehow get to the water and make boats to the shore. Also, I bet you the upper level is more guarded. There's probably plenty of mages and such there, that can help us. If we could only bring the children to them... We should try if we can rest tonight, to bring them there tomorrow. But in the meantime, I am going to scout out there to see if anyone is about.

And so, Tionel changes into an eagle and soars out of the inn. He flies about at an altitude, watching the streets for signs of activity.


Wynn [AC=19;25/46 HP] Blessed, Spider Climb, Fly, Inspire Courage (sub JohnP) 
Tuesday July 19th, 2005 8:04:49 AM

Wynn works alongside Xenia, moving the children into the basement. He jokes with them in an attempt to keep up their spirits. Eventually, Wynn stays with the children and dredges up some memories of childhood and begins to sing some songs with, and for, the children.

As he does so, his mind is turning over with the effort of devising a funny song about the plant monsters. But he can't manage, right now, to find any lightness in the day's events.

Bless = 39 rnds
Spider Climb = 12 rnds
Fly = 52 rounds
Inspire Courage = 2 rounds

OOC - Power failure last night kept me from posting for Wynn.


Belkior (AC 21; HP 20/40) Bless, Group Fly  Angus d8+1=4 Belkior 2d8(6+4)+3=13 d8+1=5 Lang d8+1=5 d8+1=5 Syr 2d8(3+5)+3=11 2d8(4+5)+3=12 2d8(7+7)+3=17 Wynn 2d8(7+7)+3=17 Xenia d8+1=3
Tuesday July 19th, 2005 8:20:24 AM

The halfling cleric has been busy with his curing magic, patching up all the members of the Crimson Shields. At the end of it, his wands are quite depleted but he has the satisfaction of knowing that his companions are fit to face more horrors.

Healing Summary
Angus - 4 hps
Belkior - 18 hps
Lang - 10 hps
Syr - 40 hps
Wynn - 17 hps
Xenia - 3 hps

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 20 charges remaining
Wand of Cure Light Wounds = 45 charges remaining


Xenia (HP 34/35)  d20+12=18 d20+12=13 d20+17=37
Tuesday July 19th, 2005 10:08:56 AM

"Thanks," Xenia gives the halfling cleric a tired smile as he touches her and her bumps and bruises fade away. The dark girl watches Wynn as he entertains the kids. Something in her heart swells three sizes bigger and feels like to bust out of her chest. She blinks away the tears that sting at her eyes. Is it bad to feel so happy with all of the terrible things going on?

"Um .. " she chokes back a sniffle " ... I'm gonna go upstairs and keep watch on the street. Won't be far."

The dark rogue takes up a position in the second floor window. The spot offers concealment, and a prime view of the street. But it screens off sound of possible approach.

Rolls and Actions
Hide 18
Listen 13 (Nat 1)
Spot 37 (Nat 20)

Active Effects
Fly (10 minutes from round 15 ????)

Syr (60/62 AC19/18) Fly 
Tuesday July 19th, 2005 6:08:13 PM

He looks longingly out the door as Tionel speeds away. "Anyone know how much longer this flying thing lasts? It's kinda neat." He rises a couple feet off the floor before dropping to the ground. Moving over to the halfling he tenderly shows all his wounds, "You know, if it wasn't for those two mound thingies, I'd be in alot better shape."

As Belkior touches him with the wand he thanks the small figure, "Remind me to bring it up the next time we have any loot to split but I think a full share should go toward healing items. You are doing a great job of watching everyone's back."

Moving over to Florin he whispers, "Umm how about we bring the bodies inside and put them in a side room. I'd prefer the children stay in the cellar and not see the ... results?"

Lang (ac 21; hp 50/55) & Sunshine (ac 19; hp 47/47)  d20+6=14 d20+6=26
Tuesday July 19th, 2005 8:15:01 PM

Lang will carefully carry Sunshine over to the top of the stairs going down into the basement. Once all the kids are secure, Lang will station himself at the top of the stairs, next to Sunshine and wait and see. He will have his bow in his hands.

Spot 14/16; listen 26/30; natural 20).

Lang N3.
Sunshine O3.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours)

Arrows used 26.

Angus, Mage Armor/Fly/Bless AC 14, HP 21/25 
Tuesday July 19th, 2005 8:23:13 PM

Angus flies down to the street level and picks up any dead children left on the street. He carries them back into the Giggling Ghost and finds a hiding spot for them until they can have a proper burial. He moves over towards the group and thanks Belkior for the healing.

Angus then grabs a chair and seats himself near Lang & Sunshine, glad for a chance for some rest.

Spell Slots:

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4

DM George 
Tuesday July 19th, 2005 10:07:24 PM

The Crimson Shields all react to the horror of the last battle in their own unique way. Tionel starts fortifying the Giggling Ghost. It takes him much longer than 5 minutes to find wood and tools. Happy helps provide some but he mutters, "This is a bar, not a lumber yard."

Tionel after 20 minutes is able to somewhat repair the front door from the shambling mound attack.

Others gather the children close and comfort them. Angus brings in a dead child and sadly lays him down.

Belkior goes on a healing spree much to the relief of the others. His wands are smoking from overuse but everyone is pretty happy.

Sunshine wakes up and licks Lang's face. He seems happy to be alive as well.

Syr starts cleaning up the bodies. It is a large job moving the shambling mounds and dragging the wortlings is just plain tiring as well. With the tilt and the vines it will take quite a while to move the bodies.

Xenia goes up the stairs and keeps watch. She watches a parade of plants skitter by. Mainly wortlings in two's and three's, the occassional mound and even a large tree like creature slowly moves by. Nothing seems to want to come into the Inn though.

20 minutes have passed during this interval. The group is feeling better, and the children have calmed down. Happy is even able to break out some provisions and feed the group and the children.

Please reflex the 20 minutes on your existing spells. The fly spell is gone.

Florin Jadenth-AC:19-HP:60/60 
Tuesday July 19th, 2005 10:17:02 PM

(OOC:Putting Florin at full hitpoints, the post will explain.)

Florin takes a moment after getting the kids inside and nods to Syr when he comments on what he does, for a split second he touches himself and uses a single point of his lay on hands to heal his minor wound from the fall he took earlier.

Florin thinks a moment and will help move the dead kids to any room that will be easy to close up. Once all the dead kids are inside Florin kneels for a moment and whispers a silently prayer, telling Domi how brave the children were and to give them his blessing and also to ask Gargul to guide the Children's spirits home and let them find peace.

Florin looks up after his prayer and sighs before his mind kicks into gear on something, "Jella! is she alright? I haven't seen her since the fall....is she down stairs?" Florin stands, worried about Jella and his mind cycling through their argument earlier and he hopes she doesn't hate him for being like he was, even if he had to help his friends and she should know that.

Tionel (hp 23/44) 
Wednesday July 20th, 2005 6:58:19 AM

Tionel sticks to fortifying the inn and looks about concernedly. He continues working on the windows, and basically busies his body so that his mind will stay distracted from the true horrors going on just beyond the inn itself. A few nails in one hand, a hammeri n the other, and every bit of spare boarding about goes into shuttering windows and sealing gaps...

Xenia (HP 34/35)  d20+12=29 d20+12=30 d20+17=19
Wednesday July 20th, 2005 10:42:22 AM

Report. Food. Potty break.

Xenia leaves the window and scurries down the rope.

Making some quick food in the kitchen, (Sam Witches and other finger food) she lays it out on a table for the kids to take. To the guys, at work on various things, she brings a separate plate and a glass of water.

She stops by Wynn, taking some time out to massage his shoulders and the muscles at the back of his neck.

"Maybe we should just leave," she whispers. "I mean, things are so wrecked. Maybe this is the end of the City. I don't know what we can do. I don't know what's left here for us."

"Maybe we can go to where your from, huh? Or maybe Dirt City and I can introduce you to Marcus and Sliver."
The dark rogue rolls her thumb and forefinger across his skin at the juncture between neck and shoulder.

"But you've got your oath to Bralin, right? That's pretty important." She leans down to place a soft kiss just below his ear. "I'll stay. If you stay, I will too. We'll fight this. And ... and we'll make it better."

Quickly, she wraps her arms around the bard from behind and gives a gentle squeeze.

"We will."

Then the dark rogue grabs some food and water and returns to her lookout on the second floor.

Rolls and Actions
Hide 29
Listen 30
Spot 19

Belkior (AC 21; HP 38/40)  2d8(7+3)+3=13 2d8(5+3)+3=11
Wednesday July 20th, 2005 1:31:16 PM

The halfling cleric realizes that he has failed to heal Tionel, probably because the druid was so busy securing the doors of the Ghost. Belkior moves over towards the doors and uses his wand to heal the druid.
Healed for 24 hitpoints

The healing completed, Belkior returns to the basement where the party has placed all of the surviving children. He looks about the room, seing the injuries and the fear of the children. He's not very good at this part of healing, but he's heartened to see that Wynn has taken it upon himself to entertain the children. Still, there is something that no Shepherd is without, especially a halfling. Belkior reaches into his pack and removes some of the high-energy snacks that he always carries. Rather than simply passing them out, he moves to beside Wynn and suggests a singing game with the candy as prizes.

Items
Pearl of Power = used today
Wand of Cure Moderate Wounds = 18 charges remaining
Wand of Cure Light Wounds = 45 charges remaining



Wynn [AC=19; 42/46 HP] (Sub JohnP) 
Wednesday July 20th, 2005 1:45:41 PM

Wynn sits in the basement room, trying to keep the children's thoughts away from the horrors that they have just witnessed. When the darkr rogue slips into the room with a tray of finger foods, he leads the children in a hearty cheer for their provider.

"Hooray! It's Xenia with the food, the food, the food! Who's our favourite one? Xenia with the food!"

When Xenia massages his neck, he rolls it and feels the cracking that has been getting worse over the last while. The strong, supple hands of the rogue manage to ease the knots in his neck.

While the children devour the food, Wynn whispers back to Xenia. "It's been a rough couple of days, hasn't it? Getting away sounds so good, right now. Going someplace where there aren't any plants trying to kill us or destroy the city."

"But you're right. I did make that promise to Bralin. And I haven't completed that yet."


When Belkior suggests a singing game with his halfling trail snacks, Wynn wracks his brain for ideas. After a moment, he launches into a song that gradually draws the children in.


Syr (60/62 AC19/18) 
Wednesday July 20th, 2005 1:51:51 PM

Syr begins to move the bodies then realizes the only bodies that he has to move are the children's (shoulda specified that). With some effort, he takes the kid's bodies into a side room and out of sight from everyone. He makes sure that the shutters are tight preventing any orc things from entering before leaving them. Moving over to Belkior he nods with his head and says with a hushed voice, "Not sure if you want to say a small prayer but the ones that didn't make it are in that room."

Looking at the others, "Well, I've had a much needed rest. Do we take the kids to the dock and take our chances on land or hole up here and wait for things to settle down?"


Lang (ac 21; hp 50/55) & Sunshine (ac 19; hp 47/47)  d20+6=22
Wednesday July 20th, 2005 9:44:35 PM

Lang tries to put the thoughts of the dead children out of his mind. If he dwells on it there may be more if any more of the plant scum try to enter the Giggling Ghost and he is distracted. He spends some of his time helping to secure the building and gather the dead. Lang will also look out the window and try to determine what is going on in the city (spot 22/26).

What to do that is the big question. Lang mulls over the Shields options, not happy with any of them. Lang will address the group at a time when all or most are present to hear him.

"Well this is not exactly the best situation to be in. We do not know what is going on in the city. Leaving the building may prove deadly for anyone. Staying here may be worse in the long run. We must make contingencies to try to move this large group down to the docks to get off the island. Do we send out a scouting party to scope out the surrounding area? Do we sit still and hope for the guard to regain the city?"

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours; probably just about 2 ½ hours left)

Arrows used 26.

Angus, Mage Armor/Fly/Bless AC 14, HP 21/25  d20+8=14
Wednesday July 20th, 2005 9:59:23 PM

After a while Angus goes down into the basement and tries to lighten the kids' spirits by playing his flute.

Perform 14.

During a break from playing, Angus hears Lang's questions.

"I think 2 or 3 people should make an attempt to scout towards the docks to gather info and possibly help the citizens of the Floating City. If they meet heavy resistance then they can retreat back to here. Perhaps Happy knows of some covert ways to move around the city."

Spell Slots:

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4

DM George 
Wednesday July 20th, 2005 10:53:49 PM

The group mills around still recovering from the battle. Tionel keeps up his work while the others prepare food, comfort the children, and clean up after the battle.

The discussion starts where to go next. Should you stay holed up? Right now your situation seems safe enough. What if the city tips completely over? Basically a death sentence for everyone but especially the children. Of course taking the children out into the monster fill streets, seems suicidal as well. Should you send a scouting party out to explore? Very risky. Splitting the party up is always something that can come back and bite you.

The streets still seem quiet...almost to quiet. Is something out there waiting for you?

Florin Jadenth-AC:19-HP:60 
Thursday July 21st, 2005 12:53:41 AM

Florin glances outside and sighs, scratching his horse's nose for a moment as he thinks over this whole situation, "We have a serious problem no matter which way we go about this. Stay here we have a certain death if the place tips over and if we go out there then we might become monster food. I don't like the idea of drowning but I certainly don't want to be eaten or see kids eaten on the way to the docks...anyway, where from there? the woods that is trying to kill us? who knows if the elves will even except us there now."

Florin racks his mind for any idea and sighs as he looks to Syr, "We are running a risk either way we go here." Florin walks to the basement stairs and calls down, "Hey Wynn, come up here for a moment...everyone meet in the main area of the GG."

Florin waits for everyone to gather before speaking up now, "Okay everyone, here is our problem. We stay here we risk the place being tipped with us and the kids in it. We leave we risk the monsters getting us if they so desire and I think some of us are to tired to really fight a whole lot more. I'm the leader I know but I will not risk the kids and all your lives on my call this time.:

Florin looks from face to face, "Personally I hate the idea of drowning if it comes to this place being tipped, however I want all your opinions. We risk the docks and leaving and maybe shelter away from the Float or we risk staying here."

Florin motions towards Ajax, "If we leave for the docks I can ride slightly ahead of all of you and atleast give warning if we are coming onto a possible fight. Ajax I think can move faster then anyone here. Thats leaves you all with the kids to protect them while I ride point."

Florin rolls his vizor helment in his hands and smiles slightly as his ice blue eyes show a steeled resolve, "Also you all know I would hold the front as long as I could for you to possibly get the kids well protected." Florin smiles, still, he is proud to adventurer with such noble people and is willing to risk his life in this case to make sure they make it away safe, "If we go, Lang you better hang on to those arrows I lent you to use. You might find more use for them. Sorry there not of better quality but my archery isn't the greatest."

Tionel 
Thursday July 21st, 2005 6:16:55 AM

Tionel looks to Florin at his plan and shakes his head. "Bad idea... and besides, where were you when we were being attacked, Florin? You weren't helping us at all down here.." The elf glares at their leader, frustrated, then calms down. "I'm sorry. You tried your best, I'm sure. It's just..." he sighs.
"We can't go right now, no matter how much we might want to. We have to hold out. Maybe tomorrow, when our spells return, we might have a chance."


Belkior (AC 21; HP 38/40) 
Thursday July 21st, 2005 7:22:21 AM

The halfling cleric looks about the Ghost, seeing the damage that the assault on the Floating City has caused. While listening to FLorin, Belkior thinks upon the options available to the party.

"I agree with Tionel. Each of us who cast spells is too spent and wearied to risk venturing out. And we're too few to protect all of the children out in the open."

"If we're downstairs and the Float tips further, we can simply move to the walls. Or, if it goes all the way over, onto the ceiling. I mean, the Ghost looks to be holding together better than most of the new construction in the City."

Belkior thinks for a moment of where the Ghost is located in the Floating City. For the life of him, he cannot recall right now whether the Ghost is on the "down" or "up" side.

"Plus, I don't know enough about the City to know if this level would even be underwater if the entire City turned over."

Wynn [AC=19; 42/46 HP] (Sub JohnP) 
Thursday July 21st, 2005 7:26:15 AM

Wynn is worn from his efforts to entertain the children. While he climbs from the basement to the common room, he keeps listening for sounds of distress from the basement. Once he is on the main floor he drifts over beside Xenia.

"I can't decide right now. Maybe we should go, maybe we should stay."

Unconciously, he reaches over and grasps the hand of the rogue. Then he leans over and whispers, What do you think?"



Xenia (HP 34/35) 
Thursday July 21st, 2005 11:22:43 AM

Florin's voice drifts up the stairs from below. Meeting?

Xenia holds Wynn's hand tight. Should we stay or should we go now?

"I been watching the street," she says addressing the group from Wynn's side, "and all I see are plant monsters. Orcs and shamblers and this big tree thing. That's it. Not a person in sight. It's like we're all alone. We're the last ones in the city. Maybe everyone else is dead. Or maybe they've all gone too. I mean, we had the idea, right? We can't be the only ones thinking to get out."

"What do we do if we make it to the dock and there are no more boats left?"

The girl rogue heaves a visible sigh. She gives Wynn's hand a squeeze before releasing and pacing back and forth across the slanted floor.

"Look. All we know now is what we got here and the street outside. Sure it's a risk to stay here. But it's also a risk to go out too. And we don't know which is bigger. But we know that it seems sorta safe right here now. And we know that we could probably decide better if we knew more about what's out there. Right? And that means someone going out to take a peek and coming back alive."

"To me, that means moving fast and not being seen. A small party. Maybe only one. That will leave most of us here to guard in case of attack."

"Syr, I've seen you move wicked fast. And you're also pretty quiet. Angus, can you still make someone invisible? If you can, I think we got this scouting thing licked. We can turn Syr invisible, and he can run down to the docks. We'll get a good idea of what's there along the way. We'll find out if there are any boats left. And Syr could also check what it's like outside. There was all that floaty stuff in the water when we came over. Can we even get a boat across now?"

"How does that sound? After we find out what's out there, then we decide to leave or not."

DM George 
Thursday July 21st, 2005 9:31:51 PM

During the Shields debate, a frantic knocking can be heard on the front door to the Giggling Ghost.

Rap Rap Rap Rap Rap.

Sounds like someone is banging a stick against the door. If anyone peers out a window, they can see a very short individual standing next to a very very large bear.

Lang (ac 21; hp 50/55) & Sunshine (ac 19; hp 47/47)  d20+6=22 d20+6=26
Thursday July 21st, 2005 10:06:44 PM

"Florin, I agree with you that we need to try to make it towards the docks. I also agree that the spell users need to rest and get their magic resources back up to full strength. I am hesitant in trying to move 50+ people towards the water when we do not even know what is down there. My suggestion, like Xenia's, is to send a small group out to scout down to the docks and get the lay of the land. The spell users can rest and if we are lucky we will not be disturbed. The rest of the group can keep watch and start instructing the children on the evacuation down to the docks. You are our leader so the final will be up to you."

Lang then hears the pounding on the door. He moves quickly over to a window and tries to peer out without being seen, and sees the lion and the short individual. He tries to spot any identifying marks on the person (spot 22/26). If he can identify anything on this person that may mean he is a friend/citizen of the city, Lang will address him. If not, then Lang will remain silent.

"State your purpose, are you friend or foe of the Floating City?"

Listen 26/30; natural 20.

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours; probably just about 2 ½ hours left)

Arrows used 26.

Angus, Mage Armor/Fly/Bless AC 14, HP 21/25 
Thursday July 21st, 2005 10:10:52 PM

Angus nods in agreement at the talk of resting the spell users.

"My spells are more than half depleted. I can cast 2 invisibility spells that will last 12 minutes and 2 that will last 6 minutes. But then my spells will be practically all used up.

Angus looks up quickly toward the front door when the pounding occurs. He moves behind a table/furniture for cover as Lang approaches a window.

Spell Slots:

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4

Tionel 
Friday July 22nd, 2005 6:35:41 AM

"I don't think invisibility would help against many plants; they don't all have eyes, you know..." Suddenly the knock at the door. He peers through a slot in a window.
"It's not a plant! He has to be on our side, guys!" He stats pulling chairs and blockaded stuff from the door.

Belkior (AC 21; HP 38/40) 
Friday July 22nd, 2005 7:33:54 AM

The halfling cleric was about to sit down and remove and re-adjust his armor but the knock at the door interrupts his preparations. Standing once more, Belkior moves to a position to support Tionel and the others.

Thinking for a moment, Belkior asks the group. "I've got three more Antitoxins. Does anyone want them?"


Wynn [AC=19; 42/46 HP] (Sub JohnP) 
Friday July 22nd, 2005 7:36:25 AM

Wynn was admiring Xenia's grace in pacing on the slanting, vine covered floor of the Giggling Ghost. He had been thinking that it might be time to head back downstairs and perhaps sing some soothing songs that might help some of the children nap, but he became distracted.

The knock at the door shakes him out of his daydreams and focuses him on the here and now.

Xenia (HP 34/35) 
Friday July 22nd, 2005 9:38:42 AM

The rogue peeks out at what's making the rapping on the door noise, and her jaw drops nearly to the floor. A guy with a lion? I mean, hasn't she been watching the street for the past oh-so-long? And hasn't there been, like, nothing out there but people eating plant monsters? Even with a lion to protect you. How does that happen?

And, what's with this knocking on the door thing? No 'Hallo'. Or no 'I'm here from the City Guard, it's all over you're safe'. No. Nothing. Just knocking at the door. Like everything's alright. Like nothing's happened.

"Ti'nel. Ti'nel, you don't know that. Stop that. Sump'n 'bout this doesn't smell right. Ask him some questions first. Ask him some questions."

"Lang, ask him how he got through all the plants. Ask him if he's with the City Guard. And ask him if there are any boats at the dock."

Xenia draws in close to Wynn. With the mace now stuck in her belt, the dark rogue grips the new shortbow in one hand. Ready is good. At least, it couldn't hurt.


Florin Jadenth-AC:19-HP:60 
Friday July 22nd, 2005 1:07:07 PM

Florin looks down when Tionel starts leveling his comments at Florin and Florin whispers just loud enough for Tionel to hear and in a saffened and abit hurt voice, "I was dealing with Jella...she was scared and it's hard to put on my half plate with her clutching my leg...I'm sorry for the lateness of my coming to all your aid." Florin glances at the stairs to the basement, having not spoken to Jella since the end of this and having not received word if she was alright really.

Florin glances to Xenia and the others and nods, "Then I agree we scout and see whats out there first."

When the knock comes he quickly perks up and snaps a hand to his longsword before calling out, "As my friend said, state your purpose?"

Syr (60/62 AC19/18) 
Friday July 22nd, 2005 5:26:55 PM

Looking at the room where he placed the small bodies he tries not to break down. "Poor kids, they have been through so much this year, with Mother dying, Gordo, and know these. Why can't the world just leave them alone. They have been through enough already." Moving out to common room he sits on chair and dwells on his dark thoughts.

Syr perks up at the knock on the door. Seeing no cause for concern, he stays seated and rests.

DM George 
Friday July 22nd, 2005 7:09:25 PM

Upon hearing the questions, the small person pulls off her hood revealing the pert and attractive features of a mature female halfling. The face is pretty but looks worn. Dark circles surround her eyes and her cheeks seem rather gaunt for a halfling. She is holding a small quarter staff in her right arm which she must have used to knock on the door.

A high pitched but clear sounding voice pipes, "My name is Rosana Thistlefoot. I am a member of the Circle of Aldur." She points at the huge bear and continues, "This is my companion and dearest friend Brundy. Please let us in. We have seen much battle and could use a safe place to rest for a while.

Xenia (HP 34/35) 
Saturday July 23rd, 2005 10:11:39 AM

Circle of Alder!

That explains stuff. Xenia visibly relaxes. The rogue puts her bow up.

"Maybe she knows what's going on. Maybe we won't have to send out scouts afterall."

Xenia grabs another plate from the bar. On it she throws a sam witch, a bunch of grapes, and a medium sized pickle. The she pauses and turns slowly to the door. How they gonna get enough food to feed a bear?

Belkior (AC 21; HP 38/40) 
Saturday July 23rd, 2005 2:10:45 PM

The halfling cleric pauses, thinking about what this could mean. Circle of Alder. We'd done some things for them, and then got caught up in this attack by the Crying Forest. Maybe she knows something, or at least has some news about the City.

Belkior pipes up. "Let her in."



Wynn [AC=19; 42/46 HP] (Sub JohnP) 
Saturday July 23rd, 2005 2:12:43 PM

Wynn leans over and whispers to Xenia, You think that is best?

Wynn moves to stand to Xenia's side, resting a hand gently on her shoulder. Once there, he waits for Tionel and Florin to let the druid in.



DM George Supplimental post 
Saturday July 23rd, 2005 2:45:19 PM

OOC Shields! Great news! We are going to be having visitors. Welcome the Children of Chaos!

Children of Chaos welcome. I normally play Savin but Al will be taking over for Savin for the next few weeks while we do our crossover. Some quick notes on me and posting times. I will usually post between 9-11 eastern standard time. Please try to post before me. There are so many players right now, I won't be able to wait for anyone. If we get into combat, daily posts are gonna be huge. If you miss a post, you might cause the death of your character or someone's elses. If you are gonna have problems posting, please find a sub.

Enough of the grimness...onto the fun!

As the Shields decide to open the battered front doors to let the halfling and her bear in, pounding footsteps can be heard threading their way down the street. A large group of people, a dog, and another bear can be seen heading towards the Giggling Ghost.

The Children see a little halfling standing next to an absolutely huge bear. When the bear sees them coming, it rears up on its two hind legs and roars a challenge at them. It is easily 12' tall and heavy enough that no one wants it to fall on them.

Yorrick also comes to his hindlegs and roars back.

Xenia (HP 34/35) 
Saturday July 23rd, 2005 9:25:25 PM

"Wazzat!"

Sam Witch fixings fly across the counter as the dark rogue abandons food preparation in favor of bow and a nocked arrow. She trains a bead on the front door hoping that whatever is making that noise isn't as big as it sounds.

Florin Jadenth-AC:19-HP:60 
Sunday July 24th, 2005 1:57:47 AM

(OOC:I will do my dangdest to get in a post on time each day George.)

Florin frowns when he hears the roar outside, this interupting him from greeting the halfling lady from the Circle of Alder better and he pulls his longsword and readies it as he gets his shield ready to, thinking mainly to himself "great, another fight and we aren't even really ready for it"

Firn'gaer 
Sunday July 24th, 2005 7:39:39 AM

The tall wizard, 80" tall in standard wizardly garb with a well trimmed beard, Firn'gaer standing next to one of the bears places a gentle hand on Yorrick. "Easy, Yorrick, easy." He says.

To Peerimus Highlight to display spoiler: {I'm no judge of these things, but it might feel like a challenge and I'm no in the mood to handle two fighting bears let alone Yorrick.}

"Can you call your bear down. We're not looking for a fight. Just a place to get off the street for a bit." The wizard says.

Status
Current HP -- 44/50

Active Spells
extended mage armor -- 20 hours
extended elf sight -- 137 minutes
extended see invisibility -- 137 minutes
neutralize poison (potion) -- 46 minutes
telepathic bond (Peerimus) -- 47 minutes


Lesser Extend Rod -- 1/3 uses left.
Wand of Magic Missiles (charges used) -- 1

Prepared Spells
0 -- detect magic, light, prestidigitation, read magic

1 -- elf sight*, magic missile x2**, ray of enfeeblement x2, shield

2 -- extended mage armor*, knock, mirror image, scorching ray*, see invisibility*

3 -- deep slumber, dispel magic, fly, lightning bolt

4 -- black tentacles*, dimension door*, empowered scorching ray, polymorph

5 -- heightened resilent sphere*, heightened slow*, telekinesis*

* -- Spells cast

Sly Foxx and Luke 
Sunday July 24th, 2005 8:04:02 AM

Sly are running for the portal, but there seems to be another party ahead of them, "Oh! this is crazy! Hold it every one!" Yells Sly. "Lets calm our animals! Luke are they friend or foe?"

Luke advances and sniff at the party, them answers Sly, "They all are Fiends!"

Sly will ask Savin, "Monk Savin! Please come forward and speak to this Good Party."

Tionel  d20+9=12
Sunday July 24th, 2005 8:16:12 AM

They are all Fiends??
Tionel looks somewhat confused. Surely he meant friends. Too much is going on, and much of it out of view of his limited eyesight range at the boarding of the door.
He tries speaking to the bear, to calm it down, using his knowledge of animals.. "Calm down, there, big fella... No need to fight anyone, we're not wanting to mess with you or your little lady."
(Great...got a 12 on my Druid Animal Empathy roll)

Peerimus and Yorrick  d20+17=33 d20+13=24
Sunday July 24th, 2005 1:45:17 PM

Peerimus says a silent prayer to Mother and Father for the bears sacrifice. Thought their deaths were not real the pain they had to endure was. Knowing Assassin Vines could be on the ceiling and rooftops of the are, Peerimus descends to about 25' off the ground and tries to keep as much in the middle of the street as he can.

Shooting over the group, he calls out to Yorrick, Highlight to display spoiler: { It is good to see you my friend, let us on to the ghost. } Peerimus shortly wheels about and lands just in front of them and shifts to human. Moving quickly to him, the druid is almost knocked prone by the great kodiak. "EN'Gahgrrrr" "I was worried too my friend."

Closing with the Ghost, Peerimus takes the lead on seeeing the woman and the animal at her side. "We come from Gold Level, some of these people need shelter." The bear beside her rises in challenge and Yorrick answers back in kind. Peerimus puts a hand to his friend [Handle animal 33] "It is ok. They are just scared." Peerimus moves out towards the bear, suspecting that the woman beside it has a connection similar to he and Yorrick. "There is no challenge here my friend." [Handle animal 24] Callinginside the Ghost, "I say again, we have come from Gold Level and seek a rest in the Ghost."

(Side note: use [spoiler} and then end it with [/spoiler}, I fixed your post for ya. :) )

Sly Foxx and Luke(a nauthy Second Post) 
Sunday July 24th, 2005 4:07:09 PM

"I'm soory that the Dog said Fiend, I'm sure this Barbarian Dog meant Friends, Did You Not Luke?"

Luke answers to all "Yeap!"

Niobe 
Sunday July 24th, 2005 5:08:27 PM

Niobe stops next to Luke and Sly and looks over at the boarded door of the Ghost.

For the moment Niobe is bruised; probably still bleeding from a cut here and there, her long dark hair has half come undone from its braid and her clothes look a right mess - a highly unusual appearance for the normally well-kempt rogue.

"So much for that inn's rep of always being open. I guess we will just have to crawl down the chimney..." Niobe chuckles wryly (remembering that so far she has stepped through green flames to get into the ghost).

She casts a glance to the side looking down the road they just ran up; checking to see if either the purple orcs or the shamblers have decided to follow.

Savin (HP 85/95) (Sub/Al) 
Sunday July 24th, 2005 6:57:32 PM

Now that the immediate danger has passed, the woman that they rescued looks shaken and none too steady.

"We'll get you through this. Terrible things happen to test our will. Sometimes good things pass from our lives," Savin explains. "We need to hold to the faith that good things will come along again."

Or, at least that's what the Master had said.

"Sometimes enjoying the simple things in life can help you find that faith. Or, take your mind off of the problems you have now. I just restocked my spice collection. I'll cook you something when we get inside." The monk smiles. "What do you say?"

Then Yorrick gets a call of the wild going with another bear. With a single calm step, Savin places himself in front of the woman. Let Peerimus sort out what he does best. Just in case, though ...

Angus, Mage Armor AC 14, HP 21/25 
Sunday July 24th, 2005 10:18:04 PM

"Happy we have visitors that want to enter the Giggling Ghost that are not Plants, for a change. This is your inn do you want to let them into it? Or do you want us to keep them out?"

"So far we have not met any enemy that hasn't been plant-like, so they are probably ok. But then again they must be pretty powerful to move around the city with all the plant creatures moving about. And we have not seen any of the guard at all which makes there appearance even more confusing."

"Lang how many can you see? Are there any of the purple plants or shambling mounds chasing them?"

Angus stays back from the door behind some chairs or tables.

Spell Slots:

0 level 0 of 6
1 level 4 of 8
2 level 4 of 6
3 level 2 of 4

Lang (ac 21; hp 50/55) & Sunshine (ac 19; hp 47/47)  d20+6=21 d20+6=20
Sunday July 24th, 2005 10:42:09 PM

Lang stays in his position looking out the window at the bear and halfling as the group decides to let them in. Glancing down at Sunshine, he figures that the bear and an Alder Druid is not a bad thing to have around. Perhaps she can tell the Shields what is going on in the City. But then again how did the 2 of them move around the city with all the plant scum moving about. The bear isn't that big if a few shambling mounds wanted to eat it. He stays alert hoping they do not have to fight them after they get in the Giggling Ghost.

When the new group arrives, Lang wonders if letting the halfling and the bear into the Ghost might be a moot point as it seems a battle may break out among the animals. Should be interesting if it happens Lang thinks, but the halfling and bear will probably be overwhelmed. Maybe a few well-placed arrows might help even the odds out a little.

Lang hears Angus's questions and he breaks out of his musings to get a head count of the people and animals outside the ghost. He also looks for more plant life that are missing his arrows from sticking out of them. He quickly relays the info back to the Shields.

Spot 21/25
Listen 20/24

Spells:
Speak with Animals
Longstrider (cast; duration 3 hours; probably just about 2 ½ hours left)

Arrows used 26.

Ilsidur (AC25, 72/107 hp) 
Sunday July 24th, 2005 11:44:53 PM

Ilsidur shuffles up the street, cleaning his axe blade as he goes. "An Inn, is that where we are going? Will they have beer, and maybe food? That plant-hewing sure makes a dwarf thirsty!"

When the two bears face off, Ilsidur calls out, "Who belongs to this bear out here? Please ask him to move out of the way. Tired, thirsty and hungry inn guests are here!"

Syr (60/62 AC19/18) 
Monday July 25th, 2005 2:19:35 AM

Seeing more than the just the Circle Druid, he stands and surveys the new arrivals. "Your presence is most welcome. Pretty much as long as you speak, I'm inclined to think you are not a threat. Darn plants have been hitting us steadily for a while now. To top that off, we have many children to protect. Any assistance you can gives us is welcome."

The short elf's ears perk up at the word 'monk' and he eyes the newcomer with interest. Having learned a similar style on the streets he is curious about the differences from a properly trained style of fighting.

Belkior (AC 21; HP 38/40) 
Monday July 25th, 2005 7:26:22 AM

Hearing that another party of survivors has arrived at the Ghost, the halfling cleric becomes slightly more hopeful. If a party could survive the chaos of the streets, there's hope for the Crimson Shields and the orphans here.

Belkior pipes up, "Let them all in! More hands makes lighter work, as the master of novices always used to say."


Wynn [AC=19; 42/46 HP] (Sub JohnP) 
Monday July 25th, 2005 7:28:57 AM

The bard leans closer to Xenia and whispers into her ear, "More people. Maybe the streets aren't as bad as we feared. Or maybe they're just stronger than us."

After this confidence, Wynn moves slightly to stand between the doorway and the cellar stairs.


Return To Index      Next Scene (The Giggling Ghost Crossover)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage