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Advance to "GO" - DM Donna 
Saturday August 6th, 2005 12:40:13 PM

Upon hearing the big fighter's compliment, K'Nara shoots him an odd look...but nods a bit hesitantly.

"Thank you...for saying so." she replies. Clearly she isn't sure what to make of it...so she turns and makes sure that the Talons are all ready to go forward. Everyone advances into the hall, following it for about a hundred feet before coming to a large iron door. Milo's usual inspection shows that it is neither locked nor trapped.

Opening the door reveals a circular room that is about thirty feet around. There are doors set into the wall all around the room--eight of them altogether (including the one that the Talons have just opened into the room.) The doors are identical, made of iron. In the middle of the room, on the floor, is a large iron key.

Lian (AC 34, 53hps), Divine Favor 
Saturday August 6th, 2005 1:19:11 PM

"We should mark this door before proceeding. We don't want to accidently head back the way we came should the doors start changing.

Seven doors. Sure makes sense. All the doors up to this point have been safe of traps, now there's seven... I would think the one that IS trapped or locked is the door we need to enter to move on to the Vault. Just a theory though. Of course they ALL could be locked or ALL could be safe." His mouth twitches into a forced smile.

Its clear to everyone that Lian is getting more and more doubtful. "Call me paranoid, but it seems that everytime we think we're getting close.... I don't know, it just seems like the Tower is twisting our perception of what we should expect. It's like it knows us... our minds."

"I for one can't afford to waste anymore spells on a hunch."

Active Spell:
Divine Favor - (9 rounds)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Ingrge: 100/100 Stone skin 120/120: AC 32: Stone skin, servants, tenser's disks, bulls strength 
Sunday August 7th, 2005 3:29:14 PM

Before they move on Ingrge offers his last cat's grace, bull's strength and stone skin scrolls to anyone who wants them and then casts them as needed.

Nodding at Lian's comment Ingrge takes out his scroll witing materials and marks the door and the floor in front of the door with his Highlight to display spoiler: {wife's} initials and then steps aside.


Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=2 d20+1=4
Sunday August 7th, 2005 8:32:14 PM

Gunther follows allow with K'nara, trying to keep an eye out for danger, but K'nara's...well...she's very distracting (Spot=2, Listen=4). Shaking his head, Gunther tries to clear it for all those distracting, yet compelling thoughts about the Talon's leader. Noting all the doors, Gunther sighs and nods his agreement with Lian's statement. Will this tower never end?!! Nothing but puzzle after puzzle after puzzle. Erg!! Gunther rubs his temples and waits for someone to come up with an idea to figure out which is the right door.

Spells in place
Stone skin ??? min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 10rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 10rds/10rds


Olana AC 30 69/69  d20+14=33 d20+12=13
Sunday August 7th, 2005 11:20:06 PM

"Ingrge, I'll happily take that Stoneskin if no one else wants it," says the elf, looking dubiously into the room.
Then she confers with Milo -
"One key. Perhaps a look at the locks on the doors might give us a clue - if they're not all the same of course."

She will step forward - carefully - once Ingrge has marked the door. She's going to look at the doors, and signs of traffic through any of them.

SURVIVAL DC 33
SEARCH DC 13

consider it cast

Milo (AC 29; 78/78 hps) 
Monday August 8th, 2005 1:30:59 AM

Nodding in agreement, "I'll check out the key itself." Milo moves to the iron key and examines it, as well as the area around it, for traps. If none are present, he picks up the key and examines its make before checking out the keyholes on the doors themselves. (OOC: DC 35 to check for traps on the key, and then I'm not sure what kind of roll you'd have me make to compare the key to the locks without actually using it. I'll leave that up to you Donna.)

Lian (AC 34, 53hps), Divine Favor 
Monday August 8th, 2005 6:00:55 AM

Lian smiles at the fact so many talons seem to agree with his statements.



Falin  d20+2=12 d20+2=13
Monday August 8th, 2005 12:08:16 PM

"If the locks are all the same I think this is just a way of slowing us down. I would assume, from what I have heard so far, that they would all go to the same spot. Reguardless of which one we pick."

Falin still has an arrow knocked, waiting for any suprises. But not very well.

Listen 12
Spot 13

What's in a Room? - DM Donna  d20+9=17
Monday August 8th, 2005 9:33:57 PM

(OOC: Knock thirty minutes off the spells that were in place before...but keep track of the duration for the newest ones cast from those scrolls.)

So far, so good--Milo finds no traps...he goes to the key and checks it out VERY carefully...and still no traps. However, Milo finds that he cannot pick the key up off the floor while there are members of the group still outside the door.

K'Nara growls--because all of you well know that the magic in this tower gets activated when everyone is inside a room...but you have NO choice. You must go on--you figure you have less than two hours left before the deadline.

Everyone advances into the room, and--sure enough--the door that Ingrge marked slams shut, locking with an audible click. The doors on the circular wall begin to move, as though the wall is actually the outer ring of a top.

"Ha! We still know which way is out because Ingrge marked the floor!" K'Nara says triumphantly--but then the floor begins to spin in the opposite direction of the doors!

Everyone must make a Reflex save versus DC15 or fall down on their butts (no damage except to pride.)

"Me and my big mouth..!" the blade singer grinds out from between clenched teeth as she barely manages to brace against the motion of the floor. (OOC: K'Nara makes her own Reflex save with a mere 17.)

Everything stops spinning. A pair of lips appears on the key in the middle of the floor and you hear them speak:

"See...the key..."



Lian (AC 34, 53hps), Divine Favor  d20+18=20
Monday August 8th, 2005 9:51:44 PM

The monk is about to speak, when the floor begins spinning. (Reflex 20)

As the floor starts spinning, the elf looks at K'Nara, then at Ingrge and shakes his head with folded arms. "I told you to mark the DOOR, not the FLOOR." He emphasizes the 'fl' sound at Ingrge.
Hearing the key suddenly speak Lian turns and looks at Milo. "Did you know it would do that?" He askes, looking back at the key.

Active Spell:
Divine Favor - (8 rounds)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor


Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+7=24
Tuesday August 9th, 2005 12:13:48 AM

Whoa! Gunther slides and spins as the floor twirls around him...but somehow he manages to keep his feet under him. Gunther watches with amuzement as the key sprouts lips. "Yes, I see de key..." he mutters as he scratches his chin. Puzzles...too many stinking puzzles.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 9rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 9rds/10rds



Lian (AC 34, 53hps), Divine Favor 
Tuesday August 9th, 2005 6:07:08 AM

"Boy, all these puzzles are fun...." He looks at Gunther. "... don't you think so?" Asks the elf.

Figment (Stoneskin 120/120)  d20+6=24
Tuesday August 9th, 2005 6:53:55 AM

The mage's head spins but he is able to keep his feet. He mutters "Magic...".

Ingrge  d20+7=24
Tuesday August 9th, 2005 8:28:39 AM

reflex 24

Scormfully looking over at the monk at his marking comment.

"Lian friend, I marked both. But I guess you were too busy grinning at nothing to notice."

Ingrge takes a look at where the original door and floor markings ended up and then activating his boots of speed each door to the right of his first marked one with a 1,2,3,4,5,6,7 and does the same with each corresponding original floor area.

( OOC; we now should know exactly which doors were which before the shift and the corresponding floor space as well. and their relative post spin positions.)

Lian (AC 34, 53hps), Divine Favor 
Tuesday August 9th, 2005 9:19:35 AM

The monk continues to smile, scathed by Ingrge's comment, though its nearly impossible to see through the shining white teeth.
"Well, I smile so often with great hope of reminding you what one looks like, Old Friend.
If it bothers you, stop watching."
He then turns his attention back to the task at hand.



Falin  d20+5=6
Tuesday August 9th, 2005 3:11:50 PM

Falin tries to keep his balance, but he goes down hard.

"What was that?" Asks Falin looking at the key.

Gunther  d20+1=9
Tuesday August 9th, 2005 6:09:21 PM

Grunting at Lian, Gunther helps pick Falin back up on his feet. He casts about anxiously, trying to think of how they can find their way to the vault (Int=9).

Olana (Stoneskin)  d20+19=35 d20+16=25
Tuesday August 9th, 2005 8:40:05 PM

REFLEX DC35

Olana crouches low as soon as the room starts to move, and shifts this way and that until it stops spinning.

She tries to keep out of the way of Ingrge marking the doors, while peering at the different keyholes (if they exist).

SPOT DC 25

"Who said that?" she asks, as the key decides to start talking.

Milo (AC 29; 78/78 hps)  d20+19=26 d20+15=21
Tuesday August 9th, 2005 9:50:45 PM

Milo keeps his balance, though he purses his lips with annoyance as the voice mutters, "See the key?" Glancing over at Lian, "Yeah... I was pretty sure that messing with anything in this tower would produce an undesirable result." Feeling rather waspish, the halfling glances down at the key, and then directly up at the ceiling over the key. He looks around attempting to ascertain the meaning of the cryptic message. "Any ideas folks... before I go and pick this thing up?" (OOC: Reflex save DC 26, Spot check DC 21.)

Pick a Door...Any Door - DM Donna  d20+11=26 d20=4
Tuesday August 9th, 2005 9:59:26 PM

K'Nara frowns mightily.

"That was a Magic Mouth spell..." she explains (after having made a successful Spellcraft check of 26), "...it said 'see the key'...but WHAT could that mean..?" The chestnut-maned female warrior scowled as she attempted to think it through--to no avail. (OOC: she did not make an Intelligence check--she only got 4 versus DC25.)

Gunther's foray into mental gymnastics is only slightly more graceful, but nonetheless a failure as well.

The rest of the Talons must try to puzzle out the meaning of the spoken phrase either by posting their guess or rolling an Intelligence check versus DC25.

Lian  d20+2=16 d20+8=17 d20+10=18 d20+9=25
Tuesday August 9th, 2005 11:06:12 PM

The hand of Domi looks around, raises an eyebrow and smirks.
"Maybe this room is like the other one. The entrance may also be the exit.

There are 8 doors, we came through this one..." Pointing to the one marked with initials. "...that would mean this one..." Pointing at the opposite door. "... was straight ahead of the entrance." He ponders another minute, scratching his platnum head just behind one ear. He sighs. (Int check 16)

(Knowledge arcana 17, Spellcraft 18, Spot 25)
Looking at the key and thinking about the words, he is VERY much wanting to pick up the key himself.

"Maybe we have to lock the door we entered through." He says plainly. "Do the doors have key holes?"
He notes the doors that have unique markings, if any (besides the ones put there by talons).

He looks at the ceiling. Did it move as well?

Lian looks for the portion of floor with the Ingrge's wife's initials. The door should be unmarked with the exception of a number put there by Ingrge after the spinning. The door should not have initials. He thinks thats the exit or at least the door to continue to the Vault.
"Assuming this door is locked, we should unlock it and exit."

(OOC: Basically, he wants to exit thru the door which stands infront of the piece of floor with initials on it.)

(OOC: Are the doors equally spaced from one another? I don't believe it was stated just assumed.)

Brother Bertram AC 28 HP 84/84 Haste 
Wednesday August 10th, 2005 4:21:54 AM

Bertram ponders the doors considering the best one to choose. Domi would guide his hand on one door but not eight. He would hold this in reserve if they could figure out how to narrow the choices.

Figment (63/63, Stoneskin 120/120)  d20+9=19 d20+9=28
Wednesday August 10th, 2005 7:45:34 AM

Figment frowns as he thinks about the puzzle, knowing he should just be able to see the answer (Int DC 19). Applying all the skill and knowledge he calm himself and allows his mind to wrap around the problem a little closer until the solution begins to come clear (Hero Point re-roll, Int DC 28). "I think I have it...".

DM Donna 
Wednesday August 10th, 2005 10:13:56 AM

Although I doubt anyone was looking (and it would be hard to tell even if they were)--no, the ceiling did not move when the floor and the doors rotated around.

Yes, the doors are evenly spaced around the perimeter of the round room.

Yes, all the doors have keyholes.

Brother Bertram AC 28 HP 84/84 Haste 
Wednesday August 10th, 2005 5:10:31 PM

"See....the key. Hmmmm" Bertram chews on his beard thinking deeply. I wonder if the door the key is pointing to could be the clue we need?"

Brother Bertram AC 28 HP 84/84 Haste  d20+6=23
Wednesday August 10th, 2005 5:19:15 PM

"Or even...." Bertram trails off and goes over to the key, first noting the direction it points then kneeling down examining the floor under and around the key itself. Looking for anything unusual in the stonework surrounding it.
(OOC rolled a 23 to search stonework)

Lain 
Wednesday August 10th, 2005 5:59:12 PM

The monk looks on, ready to move thru which ever door.

Falin  d20+2=19
Wednesday August 10th, 2005 6:11:07 PM

Falin thinks for a seconds and then goes blank. "I had this grreat idea, but it seems to have just slipped out of my mind. Never the less, I will follow through any door that is chosen."

Milo  d20+15=24
Wednesday August 10th, 2005 8:49:46 PM

The halfling looks quizzically at Bertram as he sights down the key, and then gets the idea to stand over the key, looking in the direction it is pointing. He then reaches down, and picking up the key, moves directly toward the wall, "Has anyone checked for secret doors? Maybe none of the doors presented are the correct door." That said, Milo quickly begins to search for secret doors. (OOC: Search check DC 24)

Bright Ideas - DM Donna 
Wednesday August 10th, 2005 9:48:18 PM

Figment looks like he might have an answer...all he has to do is open up his mouth and share it.

Meanwhile, Lian's ponderings (and Spotting) don't seem to turn up anything.

Brother Bertram's careful attention to the stonework only reveals that the room is geared to spin...but you all knew that already.

Milo's diligent check for secret doors turns up nothing.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=17
Wednesday August 10th, 2005 10:08:30 PM

Bored, restless and nervous, the warrior shifts from foot to foot waiting for someone to find the right door. "How bout if I just break dem all down?" he asks only partially joking.

Olana 
Thursday August 11th, 2005 2:00:19 AM

Olana grins at Gunther.
"You know we might have to do just that if we can't figure it out."

She approaches the key.
"I wonder if we can talk to it? Hello? Hello, key, can you hear us?"


Lian (AC 34, 53hps) 
Thursday August 11th, 2005 4:29:02 PM

Lian sits down, cross-legged, and meditates for a minute while the others figure out what to do.



Ingrge  d20+7=13
Thursday August 11th, 2005 4:47:52 PM

after marking the doors and trying to find any hidden/secret doors on his walk,Ingrge ponders the key situation, but does not come up with anything new. (int 13)

Falin  d20+2=20 d20+2=3
Thursday August 11th, 2005 7:26:39 PM

"I was never any good at figuring out puzzles. When I was a youngling I was more interested with the sword and bow than I was with the books. And when I did read it was more of the romantic novels than learned material."

With that he sits and continues to watch for any suprises. Apparently he is looking with his eyes closed, but that helps his hearing.

LISTEN 20
SPOT 3

What's In a Door? - DM Donna  d20=20
Thursday August 11th, 2005 10:28:10 PM

Olana's conversation with the inanimate object is decidedly one-sided.

Lian assumes the position.

Ingrge continues to ponder the puzzle, but nothing comes to mind.

With eyes closed, Falin spots nothing and hears only K'Nara's voice as she asks out loud:

"You all heard the same thing I did, right..?" she queries, "It said...'SEE...the key'...but...since the key is in the middle of the room, it's in plain sight, so how can we NOT see the key? Unless the word isn't 'SEE'...but 'C'...as in C the key...the musical key...?" (OOC: K'Nara has no INT bonuses but her natural 20 means she managed to glean a clue from the phrase...she needs help to put the rest of the riddle together, though--keep having your PCs puzzle through the meaning of "C, the key".)

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=17 d20+1=2
Thursday August 11th, 2005 11:17:24 PM

"C the key...C the key...C the key." Gunther scratches his chin as he strains to think (Int=17). "Vhat if it means dat C is de key." Gunther looks up at the doors. "I vould understand if von of dem vas labelled vith a C..." (Spot=2) "But dat is not so... Should ve sing to it? I could try, but dat's not vat I'm skilled at, so I doubt I could find the key of C."

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 6rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 6rds/10rds



Lian  d20+2=15
Friday August 12th, 2005 1:09:32 AM

(INT check 15)

Lian's eyes open for a moment.
He reaches into his pocket for a used scroll scrap and tears off a long strip.
The monk places it flat between his thumbs and begins to blow.
He is hoping to produce the note of 'c' similar to what a whistle or flute might produce.
"I wish I hadn't left my flute in the Tower." He says. "Is there a spell that might produce that note? The doors might require 'C sharps' or 'C flats', or even C major... or whatever."

He continues his method. "I have NO skill at this." He says with a slight frown.

Brother Bertram AC 28 HP 84/84 Haste 
Friday August 12th, 2005 2:19:22 PM

Bertram listens as the others ponder. "The 'C' might also be the letter that Ingrge placed upon the door Friends..Probably not but just pointing out other options."

Olana 
Friday August 12th, 2005 5:03:50 PM

Olana nibbles on her bottom lip in consternation.
"Oh dear, I can't sing either. However, just thinking ahead, if one of us can hit a C note, then do we 'sing at' each door? And then hope one of them opens?"

Ingrge 
Friday August 12th, 2005 7:05:20 PM

If singing is what is in order, I would guess that you stand over the key and sing there and see what happens.

I will be glad to try if noone else is a better performer.

Lian 
Friday August 12th, 2005 9:54:25 PM

"We also might want to try and figure out what other notes, besides 'C', can open other doors.

Just a theory, but could the mere fact that this tower's core is filled with wind also be a clue? What if the note HAS to be play on a wind instrument?" He hypothasizes(sp?).

"Lets assume that each door represents a note. We might be able to open 6 or the 8 doors using JUST the major keys. You know, like E, A, D, G, B and E... the lute has 12 strings, the metal flute has 6 holes, the mandalin has, what like 6 strings?" He runs through a list of instruments.

"What combonations produce the 'C' note?" It looks like all the puzzles are starting to confuse the monk finally.

He moves over to Gunther to join the other confused party member. "I'll stop talking now!"

Falin  d20+2=19
Friday August 12th, 2005 10:26:57 PM

Falin thinks for a second.

"I am going to try something. Everyone pick a door to watch. I am going to try to hit a "C" note and I think we will have a better chance to see if it works if we are each watching a door."

He waits for everyone to get into position and then begins to whistle the musical bars hoping to hit a "C" note.

PERFORMANCE 19 (untrained)

Ingrge 
Friday August 12th, 2005 10:36:03 PM

Well Lian, you may be on the right track. There are 8 notes in an octave so each note may well open a different door.....

As Falin starts to find a note, Ingrge figures out which door the key was originally pointing at prior to spin, and walks toward it


Do, Re, Mi... - DM Donna  d8=3
Saturday August 13th, 2005 1:05:25 AM

Everyone in the room cautiously eyes the doors around them as Falin begins to whistle a tune that he feels not only is in the key of C, but also has the note of C in it as well.

"LOOK!" K'Nara says suddenly, pointing to one of the doors. Everyone watches as, at several points in the song, the door in question appears to glow. "Hold that note, Falin..!"

The archer manages to do so, and as he holds that one note, the door DEFINITELY glows!

"It's GOT to be this one!" K'Nara announces. Ironically enough, the glowing door is neither the door with the writing on it, nor the door that the key is pointing towards...but the one that has the mark on the floor in front of it.

Milo (AC 29; 78/78 hps) 
Saturday August 13th, 2005 3:09:09 AM

His interest peaked, and not wanting to waste a moment, Milo moves toward the glowing door, key in hand, and proceeds to attempt to unlock it with the key, opening it afterward.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Sunday August 14th, 2005 12:02:59 AM

The warrior gives a scowl to Lian, rubbing his temples. But the scowl quickly changes to a full face grin when Falin unravels the riddle. "Yeah, dat's the ticket!" Gunther slaps the archer hard on the back in congratulations and then moves back into his position next to K'nara ready to pass through the door.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 5rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 5rds/10rds



Lian 
Monday August 15th, 2005 6:25:35 AM

"I knew it." He smirks.

Falin 
Monday August 15th, 2005 12:45:32 PM

As Milo approaches the door with the key Falin readies an arrow and hopes for the best.

Of course, when Gunter congratulates him he is completely caught off guard and falls to the group. Standing himself back up he smiles at him and says, "No problem." While he rubs his shoulder.

Olana 
Monday August 15th, 2005 7:04:55 PM

"Oooh, look at that!" says Olana excitedly, clapping her hands together.

It's a moment of excitement quickly dashed as her beloved Milo heads straight for it, in what to her, looks to be in a reckless manner.

Instinctively, her hand goes to her sword, just in case anything horrible jumped out.

Lian 
Monday August 15th, 2005 8:14:07 PM

"Um, Milo, are you sure you really want to be that close at this point?"

What's Behind Door #3..? - DM Donna 
Monday August 15th, 2005 10:01:23 PM

Milo quickly takes advantage of the magical glow, thrusting the key into the ornate iron lock of the door that keeps glowing whenever Falin's whistling hits a "C" note. Wow--and he didn't even check for TRAPS!

What a stupid--er, um...BRAVE halfling! ;)

Fortunately, however, the key unlocks the door and the door opens into the corner of a familiar-looking room...

It's the vault chamber again...and it appears as though the floor is, once again, whole. Ingrge's disks and servants are floating quietly to one side of the chamber, near the large, sealed door that the group had been too far away from to be able to inspect any too closely.

The room's description:

The vault chamber is 80 feet square, and gives the feeling of being impossibly old...as well as decidedly evil. There actually is no ceiling to the room, though it obviously is not part of the wind tunnel that makes up the center of the Bone Tower proper. Regardless, the upper spaces soar up into inpenetrable darkness. It's impossible to tell just how high the ceiling (if there IS one) is in relation to the floor.

The sealed door to what you all assume must be the Vault itself is made of some kind of substance that seems to be both metal and stone, surrealistically enough. The symbol of Marteaus is carved/embossed in the material, and the doorway is flanked by ivory carvings of a mightily-muscled yet diseased-looking warrior.

There are words carved above the great portal...only those who can read Orcish can now read them:

Highlight to display spoiler: {"STATE YOUR GREAT NEED"}

Oh...and you are now much closer to the two-to-three dozen bodies that are scattered about the area closest to the vault door.

(OOC: the players will be receiving a PDF map of the area in the mail.)



Milo (AC 29; 78/78 hps) 
Monday August 15th, 2005 10:20:50 PM

Looking with some uncertainty, Milo pipes up, "So... um... shall I check the vault door?" The halfling pockets the key and then reaches to grab Olana's hand for reassurance. "Maybe you should lend a hand with this one, my dear? It doesn't hurt to have another pair of eyes looking for trouble. 'specially ones as pretty as yours."

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Monday August 15th, 2005 10:56:41 PM

Looking up at the inscription, Gunther blurts out in orchish "Ich wünsche, daß diese Tür sich öffnen würde, und ich könnte diesen verdammten Raum schließlich eintragen!!" The warrior quickly claps his hand over his mouth, a look of terror on his face as he realizes that he actually said what he was thinking.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 4rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 4rds/10rds



Brother Bertram AC 28 HP 84/84 Haste 
Tuesday August 16th, 2005 4:31:42 AM

Bertram follows along in party formation, axe at the ready, a prayer on his lips.

Lian (AC 34, 53hps) 
Tuesday August 16th, 2005 6:23:11 AM

"Actually, I'd check out those statues if I were you Milo." He states rather plainly. "Those could be some sort of animated thing or construct of sorts." He smiles.

He retrieves a handful of scrolls and waits.

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Tuesday August 16th, 2005 10:22:05 AM

Activating his boots of speed, Ingrge then uses a charge from his staff before entering the room and now it is kind of hard to tell just where he is (displacement).

Falin 
Tuesday August 16th, 2005 1:21:38 PM

"State your great need," Falin reads from the portal. "I dont know what that means, but it can not be good."

He readies his bow.

Figment (63/63, Stoneskin 120/120)  d20+9=22 d20+24=40
Tuesday August 16th, 2005 2:24:36 PM

The mage reads the inscription and ponders "Hmm. I fully expect that the inscription will be the next step...". He observes the bodies and the types of wounds that killed them to see if they match that of the statues. He also applies what has gone before and what the inscription reads to try to come up with any ideas on what to do next (DC 22). He also evaluates the inscription to see if it is as magic trigger of some kind (Spellcraft DC 40).

Olana 69/69 AC 30 Stoneskin  d20+12=17 d20+16=35
Tuesday August 16th, 2005 5:47:12 PM

Olana nods at Milo and steps closer to the door, paying particular attention to the 5ft space before the door, which she doesn't step on.
SEARCH DC 17

She also looks over the statues - do they hold weapons, and if so, do they have blood on them?
SPOT DC 35



Check It Out - DM Donna  d20+2=21
Tuesday August 16th, 2005 10:09:15 PM

Milo must make the appropriate rolls (Search and Spot)...unless he's opting to take 20.

Gunther's exclamation does nothing but echo up into the darkness.

Lian, Ingrge and Falin prepare, wise elves that they are.

Figment once more puts his awesome brainpower to good use, attempting to puzzle out the meaning of the Orcish directive over the door. He is reasonably sure that followers of Marteaus--or, at least, his harsh directive of "suffering in order to know what you want" is the key to opening the portal. He can tell, too, that the huge door is magic--and very, very evil--but it doesn't appear to have any kind of harmful spells on it.

Olana's sharp eyes do not catch anything out of the ordinary, either on the floor, nor on the statues.

K'Nara inspects the bodies, moving from her former position in C5 to I4, using a toe to poke at this corpse or that.

"They all seemed to have died from blasts of some sort..." she points out, "...that one was burned--this one is half-melted, as though by acid...and this poor sod looks like a giant beastie of some sort clawed him..." (K'Nara made an Intelligence roll to figure out the damage done to most of the bodies so far with a 22.)

OOC: anyone moving about on the map must state their coordinates by Letter first and then Number. For instance--K'Nara is now at I4.



Lian (AC 34, 53hps) 
Wednesday August 17th, 2005 11:04:45 AM

(OOC: What do the ivory statues represent?)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian moves to B1 and looks close at the statue.

He thumbs through the handful of scrolls.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=10
Wednesday August 17th, 2005 2:54:30 PM

Gunther sighs. Another puzzle. He was really tired of all the puzzles. He moves over to stand beside K'nara (H4) and takes a gander at the bodies himself (Spot=10). At a loss as to what to do, Gunther defaults to the direct approach. "Do you tink I should just go over dere and pull on de handle and see vhat happens?"

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 3rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 3rds/10rds



Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Wednesday August 17th, 2005 2:56:54 PM

Ingrge takes a 5 ft move back into A5 and directs the servants to stay out of the way from A 10-14. Turning toward K'nara Ingrge calls out.

"K'nara, good spell coming your way!"

Ingrge then releases another charge from his staff and K'nara too is now a bit hard to place (diplacement)

Brother Bertram AC 28 HP 84/84 Haste  d20+7=17
Wednesday August 17th, 2005 6:58:30 PM

Bertram doesnt move from where he is standing waiting on orders from Ingrge or K'nara about whether it was safe. As he waits he looks about for anything else of note. He doesnt understand the comment about 'need' but tries to work it out in his head, searching his mind for any reference to it in his religious training.
(OOC 17 check)

Milo (AC 29; 78/78 hps) 
Wednesday August 17th, 2005 9:21:30 PM

Milo moves to the entrance to the Vault and Searches for possible traps, studying the ground and the door. (OOC: Move to H1. Taking 10 to search. Get a DC 25.)

Taking in the Scenery - DM Donna 
Wednesday August 17th, 2005 10:55:21 PM

Lian's inspection of the statue reveals nothing except that it's a statue of Marteaus in "warrior" form (i.e. pockmarked from disease, but otherwise formidable.)

Gunther's suggestion might have merit--only the portal to the Vault proper has no discernable doorknob or handle. He also concurs with K'Nara's original theory about the deaths of the people around them--most likely they were victims of the Necromancer and/or any minions (um...LARGE minions) of that spellcaster.

K'Nara grins and thanks Ingrge for the Displacement spell.

Brother Bertram goes over his extensive knowledge of the Woldian religious doctrines. From what he can recall of the credo of Marteaus, the Dark Lord is a god of testing--and he truly pushes his priests to be tested, for he feels that only through suffering a physical, psychological or emotional torment (better still, all three!) can a soul be freed to know what it is that they truly wish from life in The Wold--and then go out and DO all within their power to go get it, as is their due.

(OOC: Brother Bertram can make another Knowledge: Religion roll versus DC18 to further ponder the matter. If he paraphrases his findings out loud, others in the party can attempt to ponder this, too...)

K'Nara scowls, eyeing the indecipherable (to her) writing over the knob-less door to the Vault.

"...'State your great need'..?" she quotes aloud, then snorts. "What I need is for this damn door to open up!!!"

But her cry merely echoes up into the darkness, fading away without results.

(OOC: updated PDF on the way to the players.)

(Another OOC: I posted this move before being able to read Milo's move. Updating the move now...)

The wily halfling rogue finds nothing by way of traps, though it is clear for him to see that the only way to open the door easily must be through magic.

Brother Bertram AC 28 HP 84/84 Haste  d20+7=25
Thursday August 18th, 2005 4:24:46 AM

Bertram dredges up bits and peices of of the tenets of Marteaus's religion. Looking up he tells the others of his findings. "Marteaus's religion is one of testing, through suffering, either mental, physical, or emotional testing. Tis the only way that they claim one can know what they really want from this world. Bloody Heathen!" He thinks back to his schooling looking for any other clues.
(Knowledge check, DC 25)

Lian (AC 34, 51?/53hps) 
Thursday August 18th, 2005 5:40:08 AM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian moves to G2. He ponders the door for a moment and turns to the group.
"Can I borrow a dagger?" He asks.

Once he has a dagger, he slices his hand (enough to get the blood to flow, 1 or 2 damage), places it on the door and says, "I give blood..." He chokes on the following words, tears welling. "...to the Dark Lord."

Olana 69/69 AC 30 Stoneskin 
Thursday August 18th, 2005 11:19:01 AM

Moved to D2.

Olana looks up at the statues. State our great need, she's pondering.

Well, she had a great need to be rid of that necromancer, for one, playing them all like they were toys. An evil sicko person. They'd be well rid of 'it'.
"I have a great need to be rid of your evil," she whispers, just as an aside. Obviously, there was a 'correct' answer, and that wasn't it.
Suddenly distracted, she stares at Lian, shocked. "Lian be careful! You're going to need every drop of that."

Falin AC 24 HP 63  d20=18
Thursday August 18th, 2005 11:51:06 AM

OOC: I thought I had posted yesterday, but apparently not.

Falin moves slowly over to an area between H5 and I5. He is looking for a good shot between K'Nara and Gunther should something happen.

"Lian," says Falin matter of factly, "I feel someone will have to suffer more than that to prove the door has to open for them. Look at these poor souls. Perhaps they were with someone wishing entrance."

"I have a thought." Says Falin.

Falin faces the door and yells, "I have a need to prove myself to you Marteaus. Test me Marteaus."

Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Thursday August 18th, 2005 6:14:47 PM

As Falin moves forward and states his need, Ingrge grimaces and points his staff at the younger elf.

"Falin, Positive magic coming your way." (displacement)

"What I need is to leave this tower, within the time allowed, wealthy and alive."

Brother Bertram AC 28 HP 84/84 Haste 
Thursday August 18th, 2005 8:48:57 PM

Bertram loses his train of thought as Lian offers blood to the evil god. "Are you mad?", he hissed. "Not even in jest you fool! Tis not something you say...Ever!" Bertram glared at him in a mixture of rage and disappointment.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Thursday August 18th, 2005 10:20:01 PM

Gunther smiles at Falin's direct tactics. He looks over at K'nara and smiles. Well, we might as well die together." He takes a step closer to the door and adds his voice. "Yes, I need for you to test me. Test me Marteaus." His sword griped closely, Gunther shifts his weight from foot to foot waiting to see what happens.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 2rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds



Brother Bertram AC 28 HP 84/84 Haste 
Thursday August 18th, 2005 10:46:51 PM

Bertram turns from Lian and kneels, praying for guidance, his mind awhirl. Faintly anyone listening can hear him calling on Domi and Gargul and interlaced can be heard garbled murmuring, "Evil tests, evil students, Dragons, who?...Oh Domi guide us!"

Milo (AC 29; 78/78 hps) 
Friday August 19th, 2005 12:13:07 AM

Scratching his head in frustration Milo turns back to the group, "Well... I don't think its trapped... but I'm sure that nothing short of magic... or knowing the password or something... will get it to open either. Any ideas?"

Aaaaaaaaaand...in THIS Corner... - DM Donna  d100=94
Friday August 19th, 2005 12:38:26 AM

(DM OOC: I goofed on the last map and have hopefully put everyone (those servants as well!) in their proper places on the newest map.)

Both Lian and Bertram immediately feel a wave of...emotion...? Magic...? Something divine...? The wave rolls over and through them, leaving both of them certain that somebody heard them--though neither of them is certain just who it was.

A lone pair of hands clapped slowly and a decidely mocking laugh floats from across the room. Then a sharp, acrid smell seems to sweep the area as all Talon eyes turn and see two shapes that have magically appeared in front of another carved panel (could be a door--could be a panel)...

It is the Necromancer...and beside the human-sized figure is a great, big, black dragon. K'Nara immediately draws her sword and steps in front of Falin so that she now occupies H/I7.

"How typically arrogant of you goody-two-shoes!" sneered the hooded spellcaster. "To think that a mere bloodletting would actually catch the attention of the next ruler of the gods! You are not fit to soil the sanctity of his unhallowed ground--you are all deceivers AND now, officially, trespassers!" The Necromancer turns to the dragon and says in the sybillant tongue of Draconian:

Highlight to display spoiler: {"I refuse to waste my time with heroes! Mount! YOU'RE the servant here, beast--YOU dispose of them!!!"}

The huge drake bares his horrifically large and toothy maw, replying in kind:

Highlight to display spoiler: {"I hear and obey, o my Master!"} The oversized monster crouches low, his eyes narrowing as he obviously sizes up the party before him with frighteningly intelligent eyes. He inhales, hissing once more, though it is softer and possibly more sinister... (OOC: it is in Draconian.)

Highlight to display spoiler: {"Perhaps this is the day, then, that I finally win my freedom..."}



Lian (AC 34(-1size), 51/53hps, Enlarged) 
Friday August 19th, 2005 1:28:28 AM

Active Spells:
Enlarge - (tattoo, 10 rounds)

Lian wipes his hand on his breeches and turns to look at the dragon.
"Another one?! Not another bloody dragon..."
Then hearing the dragon speak, he says plainly to the group. "Seems the Black is called Mount and is the Necro-freak's prisoner. He wishes to be free and we're his doorway out."

Lian smiles at the Necromancer. "Well, this arrogant 'blood-letting' got your attention, didn't it friend?" He brushes his hands together and activates his Enlarge Person Tattoo. Then moves to M7.

Stunning Attacks: 0 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Ingrge  d20+16=24 d20+16=21
Friday August 19th, 2005 8:19:54 AM

(Will save 24) As the dragon's presence makes itself felt, Ingrge listens to the conversation between the necromancer and the dragon and lets loose with another charge with another whispered warning to Gunther. (Gunther too is now diplaced.)

Steping forward into square C6, Ingrge faces the the necromancer and the Dragon.

"How is it that we are now trespassers? We are still within the allowed time frame."

Turning to the dragon he continues,

"As I do not know your name, I will call you dragon. " Sir Dragon", You do realize that if you "fight us" you will never get your freedom except through death. The necromancer is a liar and trickster and will never free you, for that is not his way. We however will take you with us when we leave if you help us destroy the necromancer and will allow you to go back to Dragon Isle. As your slave master has pointed out we are "goody-two-shoes" and "heroes," so our word is good. Why else would he want you to kill us, unless he knows that we can set you free. For you know he doesn't want to lose his "SLAVE."

DM Donna 
Friday August 19th, 2005 9:47:37 PM

hello??? You people are in a combat round with a dragon...shouldn't more than TWO members of the group post? Have you all NO sense of self preservation?

I'm giving you until this time tomorrow and then it will Mount & the Necromancer's turn.

Olana 69/69 AC 30 Stoneskin  d20+11=29
Friday August 19th, 2005 9:48:56 PM

Will Save DC 29

Olana out and out scowls at the necromancer. Ooooooh, how typical and how cowardly. For a friendly little elf, Olana is pretty steamed.

"Help us kill the necromancer!" she urges the dragon in a deplorable draconian accent. "Then we'll ALL be free!"
To emphasize the point she makes a throat slitting motion and points at the necro, just in case her draconian is as bad as it sounds.

Brother Bertram AC 28 HP 84/84 Haste 
Friday August 19th, 2005 10:10:21 PM

As he doesnt understand the conversation, Bertram waits, wary but wanting to give Ingrge and Olana a chance to try to talk thier way out of a fight. He dreads a possible battle with foes this powerful. He holds his axe tightly but it is his symbol of Domi that gives him comfort at the moment.

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon  d20+6=19
Friday August 19th, 2005 11:15:33 PM

Will save=19

Despite the circumstances, Gunther sprouts a big grin. Finally!! Now this was more like it! No puzzles...just cut and dry. Well, mostly. Reaching in to his pack, Gunther pulls out a couple of protection from evil potions. He gulps the first one down and then hands the other one to K'nara. He contemplates heading over to the necromancer, but decides against it, figuring it might trigger a protective response from the dragon. Shifting his weight from side to side, Gunther waits with eager anticipation for the impending battle.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds (one round left from previous potion, 10 from the most recent potion)
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds



Falin AC 24 HP 63 Displaced  d20+20=33 d20+15=20 d8+1=8 d8+1=2
Saturday August 20th, 2005 2:15:32 AM

"I have no tollerence for those who work with the undead," cries Falin as he drops to 1 knee, aims and fires two shots at the necromancer.

(AC 33 for 8 points AC 20 for 2 points)



Milo (AC 29; 78/78 hps) 
Saturday August 20th, 2005 7:51:52 PM

Not wanting to charge into this fracas too early, Milo slides his sword from its sheath, and circles around to his right, eyeing the dragon speculatively, and ready for trouble. (OOC: Milo moves to B7, and the dragon is his Dodge-Buddy... AC 30 against the dragon.)

Figment (63/63, Stoneskin 120/120)  d4=2 d4=4 d20+9=28
Saturday August 20th, 2005 8:27:20 PM

The mage wastes no time as the dragon begins looking at the talons. He moves away from the others so as to prevent all of them from being hit by a breath weapon. He then launches a spell straight at the necromancer and hits him with a negative energy ray (Ranged touch AC 29, Enervation - loses 4 levels [hero point reroll of 1] including casting ability). "Maybe you can take us dragon, maybe not. But together we can take out your master - and we will agree to part ways if you agree. And look at the treasure you will aquire. We can only take some of it...".

Combat Round 1- DM Donna  20d4(1+4+2+1+1+2+2+4+1+1+2+2+3+4+2+4+1+4+2+4)=47 d20+8=28 4d6(4+6+2+3)=15
Sunday August 21st, 2005 3:25:51 PM

Lian becomes bigger and moves to a new position, readying himself for the impending battle, hearing Ingrge's and Olana's words add to his own.

Brother Bertram holds his ground, waiting to see the outcome of the dialogue.

Gunther drinks his potion (and is now also displaced) and anticipates the combat about to be joined. He cannot give K'Nara any potion as he is still at H3 and didn't move (K'Nara had stepped in front of Falin and is located at H/I7--too far away from Gunther to accept the bottle.)

Falin's first arrow strikes the Necromancer, who rocks with the impact, dislodging the hood from...her head.

She is bald and pockmarked, but she is definitely a female human--and she is decidely angry at being shot by an arrow. She calls Falin's ancestry into question with a hiss of pain.

Highlight to display spoiler: {"Get that pointy-eared archer first!!!" the necromancer orders Mount in Draconian.}

Milo moves and prepares, while Figment adds his arguments to the logic presented by Lian, Ingrge and Olana...and strikes the Necromancer with a solid Enervation ray.

If the Necromance was angry because of the arrow--she is now livid due to Figment's attack, and begins to hiss and spit in the tongue of dragons:

Highlight to display spoiler: {"Never mind the idiot with the arrows--get that mage!!!" she commands Mount with blazing blue eyes.

"Aye!" agrees the dragon.
}

The dragon turns its gaunt, horned head in Figment's direction, taking one five-foot step forward and inhaling mightily--and then loosing a stream of highly-corrosive acid in the wizard's direction, catching not only Figment in his line of fire but also Bertram! (OOC: both PCs must make a Reflex save vs. DC31 for half damage, or suffer the full amount of 47hp acid damage.)

Even as the dragon follows the Necromancer's demands, the woman takes a five-foot step back and casts a spell...and disappears from view! (OOC: any spellcaster making a Spellcraft check versus DC18 will recognize the spell as Greater Invisibility.)

As if that weren't enough--suddenly four of the previously-dead bodies that had been lying about get to their feet, surrounding Bertram and Figment!

K'Nara visibly flinches when the dragon lets loose its stream of acid, but then gets over the frightful presence of the creature (OOC: made a Willpower save vs. DC28), and turns her attention to where the Necromancer has retreated a bit.

"We're not done with you, witch!!!" the leader of the Talons threatens, then charges forth, whirling her sword as its trademark flames flare to life while she yells: "Luuuuu-cia!!!" (OOC: K'Nara now occupies J13--she can see where the Necromancer is thanks to her sword.)

Everyone who hasn't already done so must now make a Willpower save versus the Dragon's Frightful Presence--he's an ancient dragon, so you must save versus DC28 or be shaken for 15 rounds (i.e., your PC suffers a -2 on their combat rolls [Melee and Ranged].)

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+16=34
Sunday August 21st, 2005 6:39:37 PM

Will DC 34

Nimbly stepping aside, the acid spits past, and Ingrge moves up to C10 and quickly casts a spell, (Bigby's Interposing hand) and designates the dragon for the time being.

Figment (42/63, Stoneskin 120/120)  d20+6=13
Sunday August 21st, 2005 7:54:25 PM

The mage is taken a little off-guard by the choice of the dragon and is caught flat footed. Even so he still somehow evades a good protion of the spray. (ring of evasion for half dmg). Seeing how thier real foe has hidden - and that there is no real value in being invisible (See Invisible), the mage casts and picks up the real position of the necromancer. He also moves away from the undead in hope to eliminate any direct contact (behind Bertam if below is disregarded).

(Note: Figment stated last turn that he moved out away from the rest of the group to prevent anyone from being hit with breath - most likely would be C9 or some such - Bertram should not be near the blast).

DM OOC: sorry, but Figment did not state the specific location he moved to in his post, so he did not move...in order to change your PC's location, the player MUST state the new coordinates the PC moved to--letter first/number second--or they remain where they are. Figment was at C3.

Milo (AC 29 [30 vs. dragon]; 78/78 hps)  d20+10=29 d20+10=28
Monday August 22nd, 2005 12:20:22 AM

Milo moves toward the dragon, hoping to flank the creature once K'nara has stepped a bit closer. As he gets within striking distance of the creature, he tumbles the last ten feet, to avoid attacks of opportunity, somersaulting into position. [OOC: Milo tumbles while moving at full speed (-10 to check) for a tumble check DC 29. He moves to E14, and does his best to appear as small and harmless as possible. = ) Oh, and made my Will save DC 28.]

Falin (AC24 HP63 Displaced Shaken)  d20+4=23 d20+18=25 d20+13=29 d8+4=10 d8+4=8
Monday August 22nd, 2005 9:58:35 AM

Falin replies to her tort with one of his own in the tongue of dragons:

Highlight to display spoiler: { I may be pointy eared, but at least I finished puberty decades ago. Looks like you haven't been able to shake that!}

Falin looks shaken as the dragon begins its attack at the rest of the group (will save 23).

He turns his attention back towards K'Nara and her close combat with the necromancer. He is looking for signs as to where the necromancer is. A hit by K'Nara or some blood dripping on the floor. When he sees it he lets fly with two more arrows.

(1st arrow AC 25 10 hp)
(2nd arrow AC 29 8 hp)

Lian (AC 34(-1size)(+2 vs chaotic creature), 51/53hps, Enlarged, Pro f. Chaos)  d20+21=29
Monday August 22nd, 2005 11:22:48 AM

Active Spells:
Enlarge - (tattoo, 9 rounds)
Protection from Chaos - (scroll, 10rnds, +2AC and resistance vs chaotic creatures)

Stunning Attacks: 0 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

(Will save 29 vs dragon)

Lian wavers as the dragon sprays the acid toward his friends.

The hand of Domi reads a scroll of protection from chaos and moves to M12.
In draconic hoping to distract the dragon for a moment to give his friends an opening, 'Mount, can you not tell that the Necromancer fears the ones able to harm her and could care less about you?!'

Olana 69/69 AC 30 Stoneskin  d20+14=24 d10+5=10
Monday August 22nd, 2005 2:32:26 PM

((Did a will save DC 29 in last post when the dragon appeared. Does that count?))

About to draw her bow and fire at the necromancer, Olana is astonished to see her foe disappear - AND - some of those nasty corpses reanimate, one right at her feet.
Ugh!
She steps quickly to one side, pulls her longsword and attempts to get one hit in - on lucky corpse # 1
HITS AC 24 for 10 Dam

Stepped from D2 to E2


Brother Bertram AC 28 HP 84/84 Haste(Same Coord)  d20+8=21 d20=18 2d6(6+1)+10=17
Monday August 22nd, 2005 8:41:50 PM

Bertram takes the full brunt of the dragons assault, roaring in agony as the corrosive liquid eats at his flesh. His anger growing as his pain increases, Bertram grasps his Symbol of Domi and raises it high. Praying silently to Domi and Gargul, Bertram shouts towards the corpses. "Begone Fiends! In the name of Gargul and Domi, Begone! This power I have and I command you!
(Turn Undead- rolled 18 then rolled 17)

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon (I11) 
Monday August 22nd, 2005 11:23:17 PM

His smile fades as Gunther is caught by the sheer awesomeness of the creature. The very core of his being tells him to run...flee. But then K'nara charges in after the necromancer, and Gunther steels his resolve. No way a lady like K'nara would be seen with a coward, and he wasn't gonna be one! Swallowing the lump in his throat, Gunther charges to the rear of the beast, hoping to set himself up for a full attack next round (I11).

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds (one round left from previous potion, 10 from the most recent potion)
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds
Shaken 1rd/15rds



Combat Round 3 - DM Donna  d20+9=13 d100=88 d20+15=31 d20+11=12 d10+6=15 d6=4 d20+5=7 d8+2=9 d20+11=25 d20+31=46 d10+5=8 d20+31=40 d8+5=12 d20+31=33 d20+31=51 d20+31=42 d100=79 d100=2 d100=64 2d6(2+3)+5=10
Tuesday August 23rd, 2005 12:33:26 AM

Ingrge moves and casts his spell. He is at C10.

Figment takes a five-foot step back to B3 to put more distance between himself and the undead. (OOC: I'm being generous because Figment still did NOT state coordinates when he moved. I rolled for Figment's Will save versus the dragon's Frightful Presence--Figment is now shaken and suffers a -2 to his combat rolls for the next 15 rounds.)

Milo harmlessly stands at E14, almost flanking the ancient drake with K'Nara on the other side--though she looks like she's concentrating on the Necromancer rather than the dragon.

Although Falin can't see it himself, K'Nara sees that his second arrow narrowly misses the invisible Necromancer. (The first didn't come close.)

Olana jumps away from the corpse animating practically from beneath her feet and whacks it, doing very grievous damage to it--it is practically cleaved in twain, and yet it still remains on its feet, albeit unsteadily so.

Whether it is Domi or Gargul (or, perhaps, both?), the result of Brother Bertram's actions is clear: three of the newly cropped undead burst into dust, leaving only Undead #4 standing.

Gunther dashes closer to the big, black dragon in spite of the obvious intimidation by the ferocious beast.

K'Nara's flaming blade whirls as she advances on the Necromancer, striking out at the evil spellcaster twice, though the Necromancer is able to dodge the second blow. (OOC: first blow hits AC31 for 15hpd and 4hp fire damage.)

Undead #4 has a longsword and it takes a five-foot step to B4, swiping viciously at Figment! However, as it only strikes AC7 for 9hpd, it doesn't really connect with the human mage...thank goodness!

The Necromancer screeches in pain and anger, prompting Mount to turn his head and see that K'Nara has injured the female spellcaster. A rumble that could be the prelude to another acid shot--or is it dragon laughter?--is heard:

Highlight to display spoiler: {"Can't you play nice with your fellow humans, Akilah?" Mount says, a decidedly mocking tone in his voice.

"KILL HER, BEAST!!!"
} The Necromancer's voice is demanding and panicky at the same time as she screeches in Draconian. Highlight to display spoiler: {"It's your sworn duty! KILL HER NOW!"

"Get the archer! Get the mage! Get the blade singer!" Mount mimics.
} Everyone can hear that the dragon responds in a higher pitch, then returns to his normal baritone rumble. Highlight to display spoiler: {"Make up your mind!"}

The dragon's tail suddenly sweeps around to his right, barreling through the area that the Necromancer, K'Nara and Gunther occupy. (Tailsweep hits AC25, which normally would have knocked the trio off their feet, but the Necro managed to jump up, warning K'Nara, who shouts a "JUMP!" to Gunther (who apparently instinctively did as ordered)--so none of the the three of them are tripped.)

However, the dragon's right wing follows up and smacks K'Nara (hitting AC46 for 8hpd). K'Nara is knocked back to J11. (OOC: belatedly rolled for Displacement...but the high roll says the wing connected.)

Mount's other wing slaps at Milo, striking AC40 for 12hpd and knocking Milo to B14.

Both K'Nara and Milo must make a Reflex save or be knocked onto their butts (DC18.)

One claw strikes at Gunther but misses thanks to the magic--however K'Nara's Displacement spell may as well not be there--the dragon's talons rip at the flame-haired blade singer for 10hpd--which actually gets absorbed by the Stoneskin spell that is still on K'Nara.

Mount moves his head as though to bite Gunther, but, curiously, doesn't follow through, prompting a berating scream from the Necromancer (whom, of course, everyone can hear in spite of her invisibility.)

Highlight to display spoiler: {"Fight them--SLAY THEM ALL, you stupid bag of bones! You cannot thwart the geas--DO IT!!!"} The Necromancer takes a five-foot step to K14 and casts a spell--obviously aimed at Figment..!

Those with Spellcraft checks that beat DC18 recognize she's casting Baleful Polymorph. Figment must make a Fortitude save versus DC25 or be turned into a legless rat. If he fails the Fort save, then he must follow that roll with a Will save versus DC25 or lose the ability to cast spells (assuming he has anything memorized with Still and Silent Spell feats) in his new form.

As if the horror of all this wasn't enough, four more Undead warriors rise from the ground.


Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  10d6(6+4+5+6+5+4+4+6+4+6)=50 d20+12=31
Tuesday August 23rd, 2005 6:43:40 AM

Moving into space A12, ingrge casts another spell targeting the area I16. A small bead of flame streaks to that point and suddenly bursts into a great 20 ft diameter ball of fire DC 20 spell, resistance 31 - 50 points damage reflex save for 25.

Lian (AC 34 (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos)  d20+14=22 d20+14=23 d20+14=32 d20+11=21 3d8(2+7+6)+5=20 3d8(2+7+1)+5=15 3d8(7+8+7)+5=27 3d8(3+2+7)+5=17
Tuesday August 23rd, 2005 7:02:07 AM

Active Spells:
Enlarge - (tattoo, 8 rounds)
Protection from Chaos - (scroll, 9rnds, +2AC and resistance vs chaotic creatures)

Stunning Attacks: 4/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Having noticed where the tell-tale sounds of spellcasting from nearby, Lian strikes out blindly at the spot he thinks the Necromancer is in. (10ft reach, all stunning attacks, hitting AC 22, 23, 32 and 21, for 20, 15, 27 and 17 damage counts as magic, Stunning Attack fort DC 21)

'Yes, come out and play nice with the other humans Mage! Come out, come out!' Mocks the monk in draconic, with a near laugh.

Then, as if striking a match, the area where the mage is is lit up with fire. The bubble of flailing air has to the mage.
Lian grins and takes note of where the mage is and plans his next assault.

(OOC: Remember, if the Necromancer is stunned, she has no Dex bonus to AC and gains a -2 penelty to AC, and drops anything she is holding)

Falin (AC 24 HP 63 Displaced Shaken)  d20+18=33 d8+4=5
Tuesday August 23rd, 2005 4:00:33 PM

Falin will move to k9. When he gets there he fires another shot into the area that K'Nara is attacking.

"Fly true arrow. Seek out the horrid evil that corrupts this place."

AC 33
HP 5

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon (J13)  d20+2=10 d20+1=19 d10=8 d20+16=36 d100=74 d20+16=24 d8+9=13 2d8(4+2)+18=24
Tuesday August 23rd, 2005 7:35:55 PM

Looking up at the gapping maw above him, Gunther is confused. The dragon could have surely swallowed him up in that horrible mouth, but it didn't. Hmmm...perhaps it wasn't all that eager to help the necromancer.

Shifting his priorities, Gunther moves forward to try and locate the overly loud spellcaster. His eyes scan the area, but to no avail (Spot=10), but his sense of hearing serves him much better (Listen=19). Gunther moves over to J13 (rolled d10 to see where Gunther thought the necromancer is...8=K14!!!) and takes a swipe at the air in front of him, hoping to connect with his prey. His blow is amazingly well placed, and manages to slice into the spellcaster (AC 36..nat. 20!!, 74 for 50% cover...hit!, AC24 for crit threat. 13 if no crit, 24 dam if crit.).

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 10rds/11rds
Hide from Undead 10min/10min
Blessed Weapon 1rds/10rds
Shaken 2rd/15rds



Milo (AC 29 [30 vs. dragon/34 vs. an AoO]; 66/78 hps)  d20+19=21 d20+20=30 d20+19=38 d20+19=36 2d4(3+2)+8=13 2d6(4+4)=8
Tuesday August 23rd, 2005 10:07:13 PM

Tumbling back, Milo growls, and then moves toward the dragon to E14 and attacks with his holy short sword, sticking the dragon good. Shouting across the room to Gunther, "Let K'nara handle the bloody wizard will ya... give me a flank on this oversized lizard." The diminutive rogue looks determined to slay the beast. (OOC: Made my Reflex save DC 21, then my tumble check DC 30, then scored a crit threat and confirmed at AC 36 for a total of 21 hit points of damage)

Olana 69/69 AC 30 Stoneskin  d20+14=22 d10+5=6 d20+9=19 d10+3=11
Tuesday August 23rd, 2005 10:07:35 PM

Olana continues to hack away with her longsword at corpsicle #1, hoping to render it ineffective.

Hits AC 22, 19, for 19 and 11 dam.

She will then shift her position - E2 to C4, taking up the attention of the other undead, then Figment and Bertram can do their thing unmolested.


Figment (40/63, Stoneskin 120/120)  d20+5=6 d20+21=31
Tuesday August 23rd, 2005 10:21:20 PM

The mage feels the magic turning him into a legless rat! As the horror of what he would become washes over him in a fit of rage, fear, and will he clenches his fists and somehow fights off the affects with grim determination (9 hero points re-roll). Looking over from where he knows the necromancer must be he speaks loudly to everyone. "The dragon has a spell on him cast from the Necromancer. A Remove Curse may take it off the dragon but it probably won't be powerful enough. Kill the witch woman and he is freed. Figure out a way to work around the commands, dragon and we will win you your freedom!". With that he casts, disappears, and reappears behind the Necromancer (O-16 [Teleport]). He remains quiet in hopes he is not immediately noticed.

DM Donna 
Wednesday August 24th, 2005 12:54:56 AM

I'm holding posting on the outcome of battle pending my resolution of certain issues.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  4d8(7+4+2+8)+10=31
Wednesday August 24th, 2005 4:38:02 AM

Bertram hastily calls upon his god for healing, lest he fall when his comrades need him. He will try to deal with the foul undead the next turn.

(Cure Crit-31 healed)

Lian 
Wednesday August 24th, 2005 10:59:13 AM

The elf shakes his head at Figment's outburst. Then suddenly the mage is gone.

Lian avoids glancing as the mage reappears, hoping not to give away his position.

Combat Round 4 - DM Donna  d100=48 d20+15=21 d20+17=30 d100=80 d100=5 d100=91 d100=1 d100=16 d20+5=11 d20+5=16 d20+5=8 d20+31=42 d20+31=36 2d6(1+5)+5=11 d20+31=41 2d6(3+5)+5=13 d20+13=30 d20+13=27
Thursday August 25th, 2005 12:47:20 AM

Ingrge's Fireball makes a spectacular explosion. The Necromancer's saving throw is 21, so she suffers reduced damage. Mount's saving throw is 30, so he, too, suffers only reduced damage.

Only two of Lian's blow seem to connect to anything (those that did 20 and 27 hpd)...though, somehow, the monk seems to sense that there's some magic afoot that is reducing the effectiveness of his blows...

Falin's arrow arcs harmlessly through the air (OOC: low roll means he missed.)

Gunther moves and gets a lucky shot in at the Necromancer, doing 13hpd, but (again) there is that feeling that the blow isn't as effective as it otherwise ought to be.

Milo's short sword has a sharp bite but it only does 13hpd because Mount's AC is 38.

Olana's attacks dispatch Undead #1 and she is free to move to C4 to help Figment.

Figment gets VERY lucky and ends up at O16.

Brother Bertram heals himself up a bit.

K'Nara chooses to move to L15 in an effort to flank the Necromancer.

Undead #2 takes a five-foot step towards Falin and swings a morningstar at him--the morningstar whistles as it misses the archer.

Undead #3 steps up to Falin, but was far away enough so that it cannot strike at the elf in the same round.

Undead #4 strikes at Olana, missing her cleanly, as does the blow from Undead #5, who took a five-foot step to close with the female and attempt an attack.

The Necromancer sends a panicked screech at Mount:

Highlight to display spoiler: {"Fool--FOOL!!! Get these heroes OFF me now!!!"}

The dragon draws in a breath...sweeping his tail around to his right once more--AC42 means that he trips up all within the reach of his tail...K'Nara and Lian are out of range--but Gunther gets knocked back 15 feet to J10...he also needs to make a Reflex Save versus DC18 to remain on his feet.

Once more, Mount's wings unfurl and slap out--one of them at Milo (hits AC36 for 11hpd), knocking the halfling back to B14 again. The second wing is aimed at Gunther, slapping the animal trainer back another 15 feet to J7, while dealing him another 13hpd...and he, too, must make a Reflex Save vs. DC18 or be knocked on his butt.

The dragon then takes a five-foot-step to his right (east on the map). The Necromancer takes a five-foot-step to J13 and then uses her staff in a way that Figment instantly realizes is extremely bad for the Talons...especially HIM...

Only those who understand the Abyssal language know what the Necromancer's harsh, evil-sounding cry says:

Highlight to display spoiler: {"Demon--kill the mage in the corner! Rip his entrails out and wear them as a necklace--I COMMAND YOU IN THE NAME OF MARTEAUS!!!"}

The large figure that appears right beside K'Nara AND Figment (due to its size!) turns evil eyes that glitter with bloodlust Figment's way...

...and four more bodies animate and rise to their feet to join the horrific battle!



Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  d20=20 2d6(1+2)+10=13 2d6(4+3)+10=17
Thursday August 25th, 2005 4:32:19 AM

Recovering substantially from his wounds, Bertram again raises his Symbol of Domi high in the air and shouts above the noise of battle, "In the Holy names of Domi and Gargul I command you! Go back to the dust you were formed from!" Inwardly he prays this will be enough.
(Turn Undead, used 1 hero point-turn check was a 20, hit dice 17)

Figment (42/63, Stoneskin 120/120)  24d6(2+6+2+4+2+4+4+6+4+5+5+5+1+4+6+4+2+6+4+3+5+6+6+2)=98 d20+9=28
Thursday August 25th, 2005 8:48:29 AM

The mage sees that his tactic didn't help him very much as the dark magic practitioner utters her coomand to the demon. He bellows, "Kill the Necromancer and most of the other spells will begon! Focus on her!". He moves toward Lian (O13) and fires a green ray straight at the Necromancer (Hit Ranged touch DC 26 [took off two for dragon fear], if save 98 DMG) so as to hit the dragon if somehow he misses the mage.


Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos
  d20+14=17 d20+14=26 d20+14=26 d20+11=31 d20+11=31 3d8(7+7+6)+5=25 3d8(1+8+2)+5=16 3d8(8+7+1)+5=21 3d8(3+5+6)+5=19
Thursday August 25th, 2005 9:27:19 AM

(OOC: Donna, did you miss the stunning effects of Lian's attacks or did you make the saves?)

Active Spells:
Enlarge - (tattoo, 7 rounds)
Protection from Chaos - (scroll, 8rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Feeling his blows land on a solid invisible target, Lian takes another flurry of attacks, hoping to strike the Necromancer again. He hopes to interrupt spellcasting or any other action taken by the Necromancer.

(AC 17, 26, 26 and 31(critting with 31, TWO NATURAL 20's!), for miss, 25, 16, 40(crit) of damage, 10ft reach, first attack missed, second attack is a trip attack, and the last two are Stunning Attacks, Fort DC 21)

Dodge is still versus the dragon.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+20=38 d6+4=9
Thursday August 25th, 2005 6:00:29 PM

Ingrge watches as his fireball does some damage and then quickly rips off another spell. Suddenly centered near the dragons feet H12, a 20 ft radius field of rubbery black tentacles spring up and start wrapping themselves around the dragon and the necromancer Grapple check AC 38, 9 points damage and grappled unless beat they beat the grapple even then they are reduced to reduced to half speed and are subject to further grapples if they remain in the area. Spell casters will need to make concentration checks for all spell casting.

Olana (69/69 AC 30 Stoneskin)  d20+14=18 d20+9=21 d10+5=9 d10+3=9
Thursday August 25th, 2005 6:16:41 PM

"We'll be right there," mutters Olana, seeing the sense of Figment's call, but getting a bit bogged down by dead bodies coming to life for no reason.
Hopefully she and Bertram could clear the ground a bit and move forward. her sword bites into pesky undead rascal #4.

HITS AC 18, 21 for 9 and 9 DAM

Milo (AC 29 [30 vs. dragon]; 55/78 hps)  d20+10=23
Thursday August 25th, 2005 8:46:14 PM

Seeing that his best attack was nearly pointless against the might of the dragon, Milo changes tactics, racing to assist his friends, by tumbling behind the beast toward where K'nara and Figment fight. (OOC: Tumbling while moving at full speed [applied -10 to check] for a DC 23 to avoid attacks of opportunity. Stopping right behind K'nara at K15.)

Falin  d20+4=22 d20+18=19 d20+13=18
Thursday August 25th, 2005 9:54:01 PM

Falin tries to move again to K9. Once there he looks to see if he can locate the necromancer through the blows of his party members. (Spot 22)

Once he thinks he knows where she is he lets loose with two shots.

Both shots miss.

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Displacement, Dodge vs. Dragon, O13  d20+7=26 d20+7=21 d20+1=20 d20+1=5
Thursday August 25th, 2005 11:26:55 PM

Smack! From out of nowhere, the huge tail sends Gunther flying through the air. And then, much like some animal's toy, the burly fighter is lobbed further back by the massive wing. Much like the cat's he's trained, Gunther expertly twists and turns as he flies through the air, and amazingly he lands on his feet (Reflex=26 &21). Growling, Gunther briefly considers teaching the dragon a lesson, but despite his anger, he can see Figment's logic, and continues to focus on the spellcaster. Looking around, he thinks he sees a flicker of movement (Spot=19) but even with all the shouting, he can't nail the pesky necromancer down (Listen=5). Hmmm...well, I can't find her...but oh hey...look at that big ugly thing over there! Might as well be helpful! Moving with purpose (double move), Gunther slides over into position near Figment (O13) making sure that he does not draw AoO's from his movement, and also hoping to put himself out of range of the dragon.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 9rds/11rds
Hide from Undead 10min/10min
Shaken 3rd/15rds



DM Donna 
Friday August 26th, 2005 10:27:13 AM

My apologies to the players--I missed posting due to my own silliness. I will post later today and at least once during the weekend to make up for it.

Lian: I missed the "Stunning Attacks" designation--however, rolling afterwards finds that the Necromancer was not stunned (just barely!)

Falin: sorry--I also missed the "K9" move...you may post that Falin has moved from K9 to wherever he may reach in one round if you can do it before I can post later {approximately 11pm or so Woldian time.)

Jay B 
Friday August 26th, 2005 12:17:44 PM

00C: Donna, don't forget, this round, Lian made a trip attack and two stunning attacks.

Thanks. All resolved.

Combat Round 5 - DM Donna  d100=56 d20+13=32 d20+50=67 d20+5=22 d20+4=18 d20+15=20 d20+15=26 d20+15=31 d20+11=21 d10+6=8 d6=6 d20+15=34 d20+15=19 2d6(6+4)+6=16 2d6(5+2)+6=13 d20+13=28 d8+3=6 d20+50=56
Saturday August 27th, 2005 2:51:27 AM

The doughty dwarven cleric draws upon the powers granted to him through Domi and Gargul, his innate goodness causing Undead 4, 5 and 6 to shatter into dust. Olana's attacks hack up #4 just before Bertram's turning effects it.

Figment's tactics are clever, as his movement provokes no attack of opportunity from the sickly-mauve-colored Summoned #1, but it allows his attempt to magically attack the Necromancer. Unfortunately, the Necromancer has AC27 (and Mount's AC is 38)...so the beam misses both of them.

The Necro's AC is 27, so three of the four blows automatically miss, yet Lian's most effective blow does, indeed, strike the invisible Necromancer (OOC: rolled high on the d100 to hit.) However--once more--Lian can almost taste the magic that is protecting her, and doesn't hear the telltale rattle of a staff hitting the floor. (OOC: she made her Fort Save with a 32.)

Ingrge's Tentacles wriggle to life around the dragon and the Necromancer--and even manage to threaten Undead #9! Mount's incredible dragon strength allows him to basically ignore the writhing horrors (OOC: his Grapple check is 67); the Necromancer is snagged and assaulted by the flailing psuedopods (OOC: her Grapple check is actually 30 because I forgot to add in a modifier she gets from some potions she imbibed before the melee--but the tentacles still get her); and Undead #9 is seized by the mindless mass of octopus-like arms and drawn futher into them(OOC: Grapple check only 18.)

Milo's arrival behind K'Nara provokes an attack of opportunity from the bird-like Summoned #1, but the claw that lashes out at the nimble halfling misses (OOC: only hits AC20.)

Falin moves and curses as his arrows fly wide of where the Necromancer may have been.

Gunther's work is cut out for him, as he has to quickly finesse his way past Ingrge's all-too-effective Tentacles spell...but he manages to do so, although it does still provoke an attack of opportunity from Summoned #1 that still misses the man with the cat-like reflexes (OOC: hits AC26.)

K'Nara--seeing that the Necromancer is now getting a pummelling because of Ingrge's spell, takes a five-foot step to L16, flanking Summoned #1 and then whirling her sword into it, though only one of her blows manages to penetrate its defenses (OOC: Summoned #1 is AC22; K'Nara rolled to hit AC31 for 8hpd and 6hp of fire damage.)

All of the Undeads are invariably drawn to Olana's position and converge on the female elf. Undead #3, 7 and 8 draw attacks of opportunity from Olana as they move into her threat range. (OOC: each is AC18.)

The gangly but deadly-looking Summoned #1 follows the orders from the Necromancer, concentrating its attacks on Figment, striking at the human wizard with two (out of four) claws and its beak. (OOC: hits AC34 for 16hpd; hits AC19 for 13hpd; and hits AC28 for 6hpd.)

"Get me OUT of this stuff...NOW!!!" screams the technically-invisible Necromancer in Common. (The tentacles, however, give a good indication of where the woman is within the writhing mass.) Mount heaves a gusty and somewhat acidic sigh, reaching out with one claw and plucking the evil spellcaster free from the grip of the tentacles, then moves with her to the southwest corner of the room, putting her down, muttering in Draconian:

Highlight to display spoiler: {"If you weren't so greedy, you wouldn't get into silly messes..."

"SHUT UP and do your duty!!!"
} Everyone can hear the strident voice of the invisible Necromancer, though only two people in the room can see her...or, at least, they could...IF that group of tentacles wasn't blocking their view.

The hairs on the back of Ingrge's neck stand up--the Necromancer MUST be using some magic!

POOF! Ingrge sees that now he has to deal with Summoned #2, a tall humanoid covered with sharp barbs, right down to the tip of its long, meaty tail. Its eyes shift and dart about, making it look very agitated...perhaps even nervous.

...and four more corpses animate, their lifeless eyes seeking out the living that they are compelled to seek out and destroy...



Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  10d6(4+4+2+5+2+5+6+4+4+6)=42
Saturday August 27th, 2005 7:58:47 AM

Seeing that the foul undead are being summoned faster than he can rebuke them, Bertram tries a different approach. Calling upon the power of Domi, the dwarf calls down divine fire washing it over the dragon and perhaps anyone lurking unseen in the area....

(Centered on coordinates C,16 Catching the dragon and possibly the Necromancer? Cast Flame Strike-42 points damage. Half of this has NO SAVE at all due to divine nature.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+16=33 d6+7=12 11d6(2+6+4+3+6+6+5+5+5+1+2)=45 d20+7=20
Saturday August 27th, 2005 8:28:33 AM

Ingrge is not suprised when the next summoned beastie shows up (by the way is he using a summoning spell? if so the beasts should not show up until the next round) and takes an attack of opportunity and smacks him with his staff AC 33 for 12 points. Ingrge then whips off a quick spell sending a cone of cold emanating from his hand that encompasses S2,and undead 8,7,3,2,1,4,5,& 6 for 45 points damage. Reflex save DC 24 for 23 points

Int roll dc 20

DM OOC: Although Ingrge can feel the magic, the summoned are arriving due to a special unholy ability confered onto the Necromancer by Marteaus himself.

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos  d20+9=16
Saturday August 27th, 2005 11:50:06 AM

Active Spells:
Enlarge - (tattoo, 6 rounds)
Protection from Chaos - (scroll, 7rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 10rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2 (one possibly cast)

Hearing the staff clatter to the ground, Lian glances around for it, knowing that it will now be VISIBLE away from the Necromancers possession.

If its in the tentacles, he will ignore it unitl the Evards goes away, if its within reach he will grab it and stow it in his magically deep breeches pocket.

If he can't retrieve the staff, he'll cast Divine Favor.

He glances at the demonic menace nearby.

DM Donna 
Sunday August 28th, 2005 12:13:26 AM

I will post tomorrow after my guest has left (about noon or so Woldian time.)

I hope more of the group posts before then.

Milo (AC 29 [30 vs. demon]; 55/78 hps)  d20+10=23 d20+21=31 d4+4=7 2d6(6+1)=7 6d6(3+5+4+3+5+4)=24
Sunday August 28th, 2005 8:21:24 PM

Milo tumbles around to flank the demon opposite Gunther to O16. He then attacks the creature, sticking him in a tender spot. (OOC: Milo successfully tumbles at full speed to O16, taking a voluntary -10 to his tumble check to do so, and then hits AC 31 for a total of 38 hit points damage.)

Combat Round 6 - DM Donna  d20+17=34 d20+14=17 d20=4 d20=19 d20=10 d20=5 d20=14 d20=9 d20=7 d20=6 d20+15=23 d20+13=32 d8+3=6 d20+15=20 2d6(2+2)+6=10 d20+15=20 2d6(4+3)+6=13 d20+31=37 d8+5=13 d20+31=33 d8+5=11 d20+31=47 2d8(6+8)+11=25 d20+31=51 2d6(3+6)+11=20 d20+31=42 2d6(6+5)+11=22 d20+15=19 d20+11=25 d10+6=9 d6=3
Sunday August 28th, 2005 10:55:30 PM

Brother Betram's column of flame envelopes the black dragon, causing the huge beast to bellow in pain as he suffers 34 hpd.

Ingrge's staff smacks the spiky newcomer soundly. Then his spell catches the spiked being full in the chest...with rather mixed results. Clearly it didn't dodge the blast--yet also, just as clearly, it didn't suffer anywhere near the maximum damage. (OOC: suffered only 25 hpd.)

All of the undead are frozen and then shattered by the Cone of Cold.

Ingrge, however, thinks he sees the blurred outline of the Necromancer about ten or fifteen feet north of S2--though the frosty outline soon disappears from his view, he can tell by the screech of pain and anger that the Necro must have suffered some damage from the blast as well.

Lian gets to cast his Divine Favor, because the DM posted in the last turn that: Lian can almost taste the magic that is protecting her, and doesn't hear the telltale rattle of a staff hitting the floor. (OOC: she made her Fort Save with a 32.)

Milo does a bit of damage to the bird-like S1.

S1, however, continues to target Figment--striking at the human wizard with its beak and two claws. (OOC: hits AC32 for 6hpd; hits AC20 for 10hpd; hits AC20 for 13hpd.)

S2 is apparently still in a stupor from his summons.

Mount the dragon snorts--that Flame Strike spell stung like the dickens! He eyes Ingrge, who is closest to him. He uses his wings to slap at the elf--instead, however, Mount smacks into that Interposing Hand instead. (OOC: hits AC37 and AC33 for 24hpd.) Then he bites at the hand (OOC: hits AC47 for 25hpd.) Then he claws at the hand as well (OOC: hits AC51 and AC42 for a total of another 42hpd. This means that the Hand has suffed 91hpd so far.)

Both Olana and Bertram feel the prickle of evil magic permeate the air--and suddenly find themselves sealed off from the rest of the room by a 10-foot-tall Wall of Ice.

And four more corpses rise and begin to seek out the living...

(OOC: oops...forgot to have K'Nara take her turn.)

K'Nara--unable to see where the Necromancer went--opts to save the life of Figment if she can and wails away at the sickly-purple bird-thing in front of her. (OOC: Hits AC25 for 9hpd and 3hp fire.)



Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Displacement, Dodge vs. Dragon, L13  d20+14=28 d20+9=21 d20+14=21 d20+6=20 d8+9=12 d8+9=12 d8+9=15 d8+9=16 d6=5 d6=2 d6=3 d6=2
Sunday August 28th, 2005 11:35:24 PM

The warrior shakes off the stuper he's in. Ahh...now that's more like it! Finally something he can carve into!! His sword swipes back and forth, and despite his knee knocking fear of the dragon nearby, Gunther feels pretty satisfied with his attacks. (AC28 for 12+5, AC21 for 12+2, AC21 for 15+3, AC20 for 16+2)

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds
Hide from Undead 10min/10min
Shaken 5rd/15rds



Milo (AC 29 [30 vs. demon]; 55/78 hps)  d20+21=29 d20+16=33 d4+4=7 d4+4=6 2d6(5+4)=9 2d6(4+6)=10 6d6(5+4+5+2+4+6)=26 6d6(2+2+6+1+3+1)=15
Monday August 29th, 2005 12:39:02 AM

Maintaining his attack on the foul demon, Milo's short sword becomes a blur as the halfling finds the creature's soft spots. (OOC: Hit AC 29 for 42 hit points damage and AC 33 for 31 hit points damage.)

Figment (42/63, Stoneskin 95/120 - Invisible) 
Monday August 29th, 2005 8:34:47 AM

Ready to try to finish this, the mage casts Greater Invisibility on himself so he can hopefully avoid this abomination and focus on the Necomancer.

Falin (AC 24 HP 63 Displaced Fly)  d20+2=7 d20+2=14
Monday August 29th, 2005 9:04:58 AM

Falin activates his celestial armor and soars up into the sky 30 '. He pulls out a handfull of chalk (5 pieces) and begins to crush it in his hands. Keeping an eye out for the necromancer (Spot 7 and Listen 14)

Olana 69/69 AC 30 Stoneskin  d20+12=23
Monday August 29th, 2005 1:16:22 PM

About to weild her sword as the undead converge, Olana blinks, astonished, as they shatter into ice.
Well thank goodness for that, she thinks, right before the ice wall appears.

She looks around at Bertram with a exasperated expression. "Anyone would think they didn't want us to kill them,"

Having no levitation potions, she looks at the statues. If they're climbable - she'll start climbing, and then she can let 'em have it with her bow.

CLIMB DC 23

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+11=26 d20+11=18 d20+11=28 4d6(2+6+5+3)=16 4d6(6+1+4+4)=15 4d6(3+3+6+6)=18
Monday August 29th, 2005 5:26:34 PM

Taking advantage of the still stupored S2 Ingrge quickly moves past it into C8 and then discharges a staff charge into S2. Three beams of energy (scorching rays) (ranged touch - no armor, natural armor, etc are to be included in opponent's AC) streak out and strike the beast. AC 26, 18, & 28 for 16+15+18= 49 points damage. No save.

Jay B 
Monday August 29th, 2005 6:40:11 PM

OOC: I'm having issues with my email. My password isn't working, so please forgive any non-replies. I'm not ignoring you. There are technical issues.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  10d6(4+6+4+5+6+6+2+2+4+6)=45
Monday August 29th, 2005 6:52:06 PM

Bertram grins at Olana's words. "Then let us make them aware of our intentions.." Again calling upon the power of Domi, Bertram calls down flame yet again upon the same area.

(Flame Strike 42 damage-No save possible on half that damage)

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor  d20+13=20 d20+8=19 3d8(6+4+1)+6=17 3d8(8+7+4)+6=25
Monday August 29th, 2005 9:39:03 PM

Active Spells:
Enlarge - (tattoo, 5 rounds)
Protection from Chaos - (scroll, 8rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 9rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Seeing the punishment the Ingrge's Hand has taken, and realizing the symbolic nature of it (himself being a Hand), Lian completely avoids the dragon. He instead decides to attack the nearby undead.

He then moves(can move upto 60ft if needs) to the undead, at M7, and begins his attacks(10ft reach).
(Hits AC 20 and 19, for 17 and 25 damage respectively, counts as magical and is bludgeoning) He will split attacks if necessary.

Dodge versus Undead4.

DM Donna 
Monday August 29th, 2005 11:09:49 PM

I'm asking a question about whether or not Brother Bertram's Flame Strike can be cast even though he cannot really see where he's striking. I will post after getting an answer.

Lian 
Tuesday August 30th, 2005 7:30:10 PM

OOC: Will not be able to post today, Tuesday. Sorry guys and gals.

Combat Round 7 - DM Donna  d20=20 d20+31=46 2d8(5+4)+11=20
Tuesday August 30th, 2005 11:23:45 PM

Between Milo and Gunther, the big purple-y bird-thing is very effectively killed.

Figment casts his own Greater Invisibility spell on himself.

Falin gains 30 feet of altitude, but between the chalk dust and the crunch of the chalk in his hands, he can't see or hear anything that gives him even a clue as to where the Necromancer might be.

The Wall of Ice surrounding Olana and Bertram is smooth and exceedingly difficult to climb (OOC: she'd need to make a Climb check versus DC35--she can add +4 to her roll if she has ice climbing gear.) It also wrecks not only Bertram's line of sight, but it also interferes with his possible line of effect, so the dwarf is unable to cast his second Flame Strike beyond the wall.

Ingrge must roll to see if his magic overcomes S2's Spell Resistance of 23.

Lian pulverizes Undead #4.

K'Nara--seeing that the bird-thing is dead--turns and contemplates moving through the dragon's reach, when suddenly some connection is made in the back of her mind...(OOC: K'Nara rolled a natural 20 on making the mental leap.)

"DRAGON!!!" she yells at the top of her lungs. "My mates here tell me you wish for your freedom...and the words on that door of Marteaus' say 'State Your Great Need'...what if you did just that? What if YOU stated YOUR great need???"

Mount--who just snapped at the magic hand (OOC: hits AC46 for 20hp) and obliterated it--turns his nigh-skeletal head and peers keenly at the blade singer for a moment.

"FOOL!" screams a voice that Ingrge can tell is right next to him, to his left. "Don't LISTEN to her! Kill her!!!"

But the dragon's mighty brain is now engaged.

"Is that what the words truly say, human?" he asks, tilting his scaly head in contemplation.

Ingrge's senses can tell that the Necromancer is using more evil magic...and yet another being begins to shimmer into view (it's not there yet--but it's big and it's coming...)

Undead 1, 2 and 3 converge on Lian, as he is the nearest living thing they can reach. However, they cannot attack in the same round.

But another four Undead rise up and search for living victims...

Milo (AC 29 [30 vs. lich]; 55/78 hps) 
Tuesday August 30th, 2005 11:47:15 PM

As quickly as he can, Milo moves to assist Falin and Lian. (OOC: Double move to M9)

Gunther (AC 28, 29 vs. S3 HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Hide from Undead, Displacement, Dodge vs. S3, K8 
Tuesday August 30th, 2005 11:51:29 PM

Gunther beams at K'nara's mental prowess. Oh yes...she was a keeper. Seeing as he's dispatched his current target, Gunther moves on to the other summoned beastie. Having to move carefully around the tentacles, Gunther is forced to take a longer path than he would have liked and also potentially draw AoO's from the nearby undead. But seeing that they probably can't see him thanks to his handy Hide from Undead potion, Gunther's not too worried about that. He shouts out to the dragon above the din of battle. "It is true. But it is an easy enough ting to test. Vhat is de vorst ting that could happen?"

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Hide from Undead 10min/10min
Shaken 6rd/15rds



Figment (42/63, Stoneskin 95/120 - Invisible, See Invisible) 
Wednesday August 31st, 2005 8:09:52 AM

The mage listens carefully to where he heard the Necromancer's screams coming from and moves in that direction (G3 is the target location). Seeing the only viable path to where he wants to go is right through the undead (e.g. no way he's running by a dragon who can see him) he runs by Lian and the group of 4 animated bodies hoping his speed prevents too many cheap attacks (4-7). As he runs he also hears Bertam's muffled bellow and considers what he might do for them. He casts "See Invisible" on himself, planning on taking this woman out for good, knowing that will dispell the ice. He is also taken aback by the elegance and structure of the ice wall thinking "Dang, this woman is good...".

DM OOC: don't forget to state your new coordinate if you want your character to move AND cast a spell on himself!)

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor  d20+15=31 d20+15=35 d20+15=21 d20+12=26 3d8(2+3+1)+6=12 3d8(4+7+3)+5=20 3d8(7+5+7)+5=25 3d8(2+2+7)+6=17
Wednesday August 31st, 2005 11:23:14 AM

Active Spells:
Enlarge - (tattoo, 4 rounds)
Protection from Chaos - (scroll, 7rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 8rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

The undead maybe unable to attack, but Lian has full advantage.
(AC 31, 35, 21 and 26 for 12, 20, 25 and 17 damage, magical and bludgeoning) He will split attacks.
"Yes Mount! The solution has been infront of you this whole time! I wish to see you freed."

Dodge is on the incoming creature, S3.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Wednesday August 31st, 2005 12:21:47 PM

Bertram curses realizing that nothing happened from his last spell and hurls himself at the ice wall, hacking at it with his axe, trying to break through as fast as he can. "Ingrge! Figment, Open this bloody icebox and get us out of here!" He will continue to hack at it until released or until the ice is sundered.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+14=29 d20+14=32 d20+14=29 2d6(5+2)+14=21
Wednesday August 31st, 2005 6:18:59 PM

Spell resistance 29

Immediately focussing on the voice to his left and the feeling of the summoning going on Ingrge strikes out with his staff hoping to interupt the summoning and damage the caster.
AC 32 & 29 minus whatever, for 21 points of damage.



Falin  d20+2=19
Wednesday August 31st, 2005 7:01:31 PM

Falin listens for the necromancer (DC 19). If he is able to hear her he flys in that direction and comences to blow chalk dust at the spot where he heard her.

Olana  d20+12=16
Wednesday August 31st, 2005 10:22:47 PM

Attempting the statue (checked with Donna - DC 25) and failing, she gives a sigh and has another attempt.

CLIMB CHECK DC 16

As she slides back down - again, she can fully appreciate Bertram's ire as he yells for assistance.

Combat Round 8 - DM Donna  d3=2 d100=72 d100=13
Thursday September 1st, 2005 12:29:14 AM

Milo relocates to M9.

Gunther moves to stand under the flying Falin (both are at K8--Gunther on the ground and Falin 30 feet up.)

Figment is able to cast his spell and reach O7 on the map.

Lian's attacks dispatch Undead #1 & #2.

Bertram and Olana are still trapped behind the wall (although Bert's blows are slowly chipping away at the thickness of one part of it.)

Ingrge's spells from the previous round do damage to the spiky S2--but some of the effectiveness DOES appear to be diminished. His attack to the area directly to his left (D8) is half successful. (OOC: first blow hits for 21hpd.)

Falin sees and hears the Necromancer--because she screams in anger and pain, becomes visible, and then slumps to the ground, lying extrememly still.

K'Nara gambles on the black dragon's interest.

"Gunther's got a point, dragon..." the redheaded blade singer insists, "...what's the worst that can happen? Say it--speak it...and see what happens..."

Mount's great head swivels from the dead Necromancer to the disappearing allies (S2 and S3, who are now fading away again)...to the door with the inscription.

"What, indeed..." the dragon growls, drawing himself up and then saying in a bass that rumbles through the bones of the living:

"I need my FREEDOM!!!"

freedom...freedom...freedom...

The last word of Mount's sentence echoes up into the darkness above, the sound getting fainter and fainter. For a long, sickening moment K'Nara wonders what it is going to be like to suffer the stream of acid that poor Bertram endured and whether she could possibly fare as well...

...but then...

A great cracking rumble from far, far above can be heard--and the faint light of pre-dawn can be seen from on high--

--the Bone Tower is now open at the top...

"I'm FREE!!!" shouts Mount with malevolent glee. "Free to be myself--free from this stinking cesspool of human greed--FREE!!!" His laughter would be uplifting if it weren't also tinged with evil.

Without so much as a word of thanks, the huge ancient black dragon springs up into the air, his wings sweeping the air and carrying him up, up, up and out of the Tower that had been his home and prison for the last nearly two hundred years.

The undead fall to dust as one, and an eerie sort of silence falls over the battlefield--silence that is broken only by the swishing of those flailing black tentacles...

...and the rumble of the great ironstone door that slowly draws itself into the ceiling, revealing the cavern beyond, causing the ice wall attached to it to shatter into pieces.

Figment (42/63, Stoneskin 95/120 - Invisible, See Invisible) 
Thursday September 1st, 2005 6:47:37 AM

Seeing the Necromancer fall, the mage moves over to the opening cavern door and takes a look. "Whatever we do we need to do quickly...I'm betting the door on the other wall is a gate we can use to get out of here once we've done what we came to do.".

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor 
Thursday September 1st, 2005 10:07:50 AM

Active Spells:
Enlarge - (tattoo, 3 rounds)
Protection from Chaos - (scroll, 6rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 7rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

"This was much too easy." Says the elf, with doubt in his voice.
"The real trial will be moving this gold. Can we teleport it back to the Tower of Saryd or are we stuck hauling the treasure back by hand?" He moves over to the piles of gems and starts pocketing them with his magically enlarged hands.

Falin  d20+2=10 d20+2=16
Thursday September 1st, 2005 10:43:15 AM

Falin comes back down to the ground.

"Are all we here for is gold?" He looks rather dissapointed. "Weren't you guys on a time crunch or something?"

"If we are just here for the gold I have my quiver of Elohna we can fill."

He takes a look around to see what he can see.

Spot 10
Listen 16

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Thursday September 1st, 2005 2:34:21 PM

Bertram shakes ice shards from his beard and looks around. Seeing the Necromancer fallen makes him wonder.....He walks over to the lying form, his axe in hand to make sure the job is complete.....

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Thursday September 1st, 2005 4:39:07 PM

Bertram, You chop off her head and then I will burn her to a crisp just to be on the safe side.

Lian, why do you think I brough seven unseen servants and those three floating disks for.

Falin, we are on a bit of a time schedule, but there is time left. This actually was meant to be a treasure hunt after all, though I expect it is not at all over yet.

Milo, you and Olana want to thouroughly check out those doors?

K'nara, do you think we each need to say what we need or should we do it as a group?

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Thursday September 1st, 2005 6:00:10 PM

"Gladly"..Bertram mutters as he moves towards the still figure.

Milo (AC 29; 55/78 hps) 
Thursday September 1st, 2005 8:43:51 PM

Milo stands momentarily with mouth agape, as the dragon leaves and all other opponents are instantly destroyed. Then, with Ingrge's voice comes purpose, and the halfling's mouth snaps shut as he pushs forward, and gives the doorway his full attention. (OOC: Take 20 looking for traps for a DC 35)

Gunther (AC 28, 29 vs. S3 HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Hide from Undead, Displacement, 
Thursday September 1st, 2005 10:52:13 PM

"Uhhhh..." Gunther mutters unintelligently as his brain slowly takes in that the battle is over. His gaze casts about the room and then travels to the vault. The vault! After all, this was their mission...oh and killing the necromancer too, but that really hadn't seemed so tough. Gunther watches as Milo and Olana check the place out, though he's chomping at the bit to get in there.

TROVE!!! - DM Donna 
Thursday September 1st, 2005 10:56:17 PM

Milo's quick eyes and clever brain determine that the doorway and the area immediately around it are not trapped.

And--as Lian's actions would have one assume--there are piles and piles of gems, jewels and coins of all sorts...as well as no less than 12 different chests.

Everyone bothering to look into the vault itself see a room that is easily as big as the area that they'd been fighting in--only this room DOES have a ceiling about fifty feet up. The piles of coins and gems average about thirty feet high, with the odd mound almost touching the ceiling.

"We were in a race with time, Falin," K'Nara says as she, too, walks to the wide-open entry to the vault and looks at the mind-boggling pile of treasure within, "However, our true mission here was set by none other than the Platinum Dragons: we were to infiltrate the Arena Combat and use it as a means to seek out and destroy the Necromancer who guards Bone Tower." The tall blade singer turns as Brother Bertram easily beheads the late spellcaster.

"Our true mission has been accomplished." she points out. "No, Ingrge...this vault is now open--what occurred to me was that Marteaus wanted to test his own followers--evil followers--by forcing them to confront that which they actually...truly...needed from life in The Wold. Therefore, only an evil being stating their greatest need could unlock the magic keeping the vault closed." She steps into the vault slowly, eyeing the incalculable wealth around her.

"We can't possibly carry out all of this...but those servants and disks of yours will be able to allow us to put a very big dent in this..!" the chestnut-maned leader of the Talons tells Ingrge with a twinkle in her hazel eyes. "But you and Figment are right: we should try to take what we can as quickly as possible--you never know if Marteaus might be peeved that we killed his crony AND unleashed his pet!"

Gunther  d20+1=11
Thursday September 1st, 2005 11:17:09 PM

Gunther's jaw drops and his eyes glaze as he slowly takes in the degree to just how filthy rich they're going to be! Running into the vault, Gunther dives into the nearest pile and begins rolling around in it...the hard coins smacking roughly against the stoneskin protecting him. Then Gunther adopts a serious manner...and as if on a mission begins digging through the nearby treasure looking for...something (Spot=11). He searches long and hard and finally digs out a pair of bracers...obviously just for fancy dress--yet their craftsmanship cannot be denied. They are fashioned from matte-finish platinum, with jewels set in them in a rainbow pattern that is both intricate and yet bold...

Enormous goofy grin plastered firmly on his face, he walks over to K'nara and gently places the bracers on her arms...his battle scarred hands working as gently as possible.. "Miss K'nara, ma'am...you are quite possibly the most radiant woman I've ever seen!" A flush on his checks, Gunther leans over and firmly plants a big kiss on the blade-singer's lips... Then, turning quickly, Gunther heads back to the treasure and begins rooting through it once more.

Ingrge 
Thursday September 1st, 2005 11:34:50 PM

stationing the 3 disks where everyone knows where they are, Ingrge instructs the 7 servants to start loading gems and coins on to them (each disk can carry 1000 pounds) (each servant can load 20 pounds per round)

Ingrge then takes out several scrolls of detect magic and give one to any who can cast it and then cast his first scroll.

Olana  d20+12=20
Thursday September 1st, 2005 11:51:34 PM

Olana gives a sigh of relief. Still, something troubles her.
"K'Nara, when you say Marteaus was testing his own followers, are you sure? What if he has his eyes on us now?"
She looks around, and then at the treasure pile. "This place gives me the creeps. be careful everyone."

She has a quick word with Ingrge about her limited magical skills. If she can figure out the scroll, she'll use one as she pokes around.

USE MAGIC DEVICE dc 20

Brother Bertram 68/84 Greed Mode 
Friday September 2nd, 2005 4:16:42 AM

Having dispatched the evil creature, Bertram relaxes and begins truly taking in what is lying around them. He muses aloud, "Gems would make the most sense Friend Ingrge for your amazing servants to carry." His hands run across piles, stunned at such riches. He picks up a handful sifting it through his fingers. As he does he begins to smile....

Falin 
Friday September 2nd, 2005 7:54:27 AM

"I would have to agree with Bertram in that we should probably load up gems first. I think we should be looking ot see if anyhting is magic too. But I see a few of you are taking that initiative."

Falin looks around. "What can I do? Can I help anyone."

Figment (3 Tensor's Floating Disks) 
Friday September 2nd, 2005 8:43:31 AM

The mage casts and 3 disks similar to Ingrge's appear. "Here's 3000 more pounds of loot. Maybe put the chests on them...I'd recommend focusing on gems and fine jewelry as they will be most valuable...". The mage looks over the stash and begins loading the largest diamonds and ornamted pieces he can find.

"And the good thing is we now know how to get into this place. We can come back another year if we need to...nobody other than the Gold's maybe know how to do it.".

Lian 
Friday September 2nd, 2005 9:48:25 AM

Lian glances up to listen to K'Nara, just in time to see Gunther kiss her.
He mutters under his breath, a smile on his face, "This could turn real bad."

Turning back to his pile of gems, Lian says to no one particular. "Well, regardless, can't we teleport here on occassion to make a withdrawl?" This statement makes sense to Lian, even if it doesn't to others.

"Bertram, with all this loot, the chapel can be made up REAL nice." He grins at the cleric.

"I have great plans for my portion."

Milo 
Friday September 2nd, 2005 11:37:29 AM

Milo stands with a perplexed look on his face. Considering the arguments they got into last time treasure, and its uses came into question, the halfling looks reluctant to take any of the treasure. Though if asked, he plans to lend a hand.

Brother Bertram 68/84 
Friday September 2nd, 2005 2:08:05 PM

Bertram smiles distractedly at Lian "Perhaps so, but I cant help but wonder if this place will be here after this trip...."


Ingrge 
Friday September 2nd, 2005 5:28:39 PM

sending his detect magic at chest #1 Ingrge hopes to get some sort of reading and then Scoops up the chest (#1) and transfers it to a disk, Ingrge curiously asks. "K'nara, Just how much more time do you recjkon we have left any way?"

Decisions, Decisions... - DM Donna 
Friday September 2nd, 2005 11:00:37 PM

K'Nara stands, stunned and slack-jawed, as Gunther kisses her after placing the decorative bracers on her wrists. Then she sidles over to Bertram, asking him in a concerned whisper if he could cast a "Detect Curse" or something on the big cat trainer, just to make sure that Gunther isn't under the influence of some kind of magic or something...?

As a blade singer, K'Nara can cast Detect Magic, so she eschews the scroll that Ingrge tries to hand her and, instead, simply casts the spell without using up the written resource.

All of the chests radiate magic...but as Ingrge reaches for chest #1, he is assailed by the overwhelming impression of pure evil that it also radiates. He doesn't need the help of either Lian or Bertram to detect it--Chest #1 definitely contains EVIL!

"Ugh! They ALL feel horrible to even approach..." K'Nara points out, "...except for these two." Sure enough, the plainest of the dozen are the only chests that don't reek of malevolent energy.

"I don't think we have more than ten minutes..." the leader of the Talons squints up at the pre-dawn sky that shows faintly yet irrevocably through the opening in the ceiling of the Bone Tower so very far above them, "...I say let's just grab the two chests that don't seem to be evil, load up the discs and haul our carcasses out of here!"


Brother Bertram 68/84 
Friday September 2nd, 2005 11:11:09 PM

As they feverishly load the richest of the loot, Bertram keep an eye out for any odd maps lying about, as well as any holy symbols of Domi or Gargul that might have joined the hoard over the years.

Brother Bertram 68/84 
Friday September 2nd, 2005 11:33:35 PM

Bertram glances at K'nara his gruff countenance twtiching to maintain control. "Hmmm Well I dont see a curse anywhere upon him. Perhaps a crush but no curse." He then turns quickly back to his work trying to keep a straight face. Leaving K'nara to consider the possibilities...

Milo (AC 29; 55/78 hps) 
Saturday September 3rd, 2005 2:37:38 AM

Nodding at K'nara's instruction, Milo moves to assist with loading up the two chests that she indicates are not evil. Once complete, the halfling stands silently ready to leave, contemplating all that has occured within the tower, and the implications of their 'success.'

Falin 
Saturday September 3rd, 2005 8:35:48 AM

Getting ready to leave, Falin takes his quiver and runs it through the piles of gems in order to fill it up.

Gunther 
Saturday September 3rd, 2005 9:49:45 AM

Hearing K'nara's call, Gunther begins stuffing all the jewels he can find into whatever space is left in his backpack. Once it's stuffed, Gunther begins piling them on the disks. He works quickly, not wanting to disappoint his new found love.

Ingrge 
Saturday September 3rd, 2005 9:57:12 AM

As the feeling of evil washes over him, Ingrge leaves the chests and starts loading gems and coins as fast as he can whilt the two chests are place on two of the other disks. when finished he removes his haversak and leaving only his spellbooks, mirror and potions in side he scoops down and fils it with gold and gesm as well, placing it back on his back.

"Let's go ladies and gents scoop and load we have about 1 miute."

(ooc - Ok, let's see.

seven servants @ 20# per round
seven party members lets say at 30 # per round.(yes I know we are more than seven , I am figuring in time moving chests and moments of slack jawwed staring.)

So that would be an average of 350# per round.

So ten rounds (1 minute) of feverish shoveling and loading would leave us with 3500# of gems and coins and two chests all loaded on six disks.

Anyone see a problem with my math?)


Brother Bertram 
Saturday September 3rd, 2005 10:16:38 AM

Scoops feverishly now loading as quickly as possible, always grabbing gems first and gold second.
(Sounds good Ingrge, was hoping you forgot to carry a one somewhere along the way and it was 13500 pounds hehe)

Nellie 
Saturday September 3rd, 2005 1:48:21 PM

Ummm...yeah, Kent...I think we have 10 minutes, not 1.

Kent 
Saturday September 3rd, 2005 2:58:38 PM

(Nellie we still have to get out of the tower and that may take at least 9 minutes)


Time is Ticking - DM Donna 
Saturday September 3rd, 2005 5:22:52 PM

"The sooner we're done and out of here, the better." K'Nara says firmly, reminded once more that Gutmasher DID say that the Tower's only known entrances sealed up and were unavailable for an entire month. "Let's get this stuff loaded and us OUT of here as quick as we can..!"

Brother Bertram 
Saturday September 3rd, 2005 10:00:11 PM

Bertram nods to Ingrge with as if awaiting a signal, a grim resolve up his countenance.

Falin 
Sunday September 4th, 2005 3:03:11 PM

Filling his quiver to the top, Falin turns to everyone else. "I think we should leave, and quick." He looks around.

"I am guessing that soon we will not be able to leave and I like to know that we have the time to get out."

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