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The Dark Temple of Ebyron


Nauthiz'Ull [ac17 hp3/20: Prayer, Bless] 
Tuesday August 9th, 2005 11:04:33 PM

The ranger watches both into the room and down the corridor where Mund is gabbering and working away.

"I will be with her incase anything happens. Keep me updated and burn that bastard if you can!"

nauth holdsd Ull'Heimdall's bow and scans everything as Mund works. He is of course about 15' away from her.



Grymash (ac26, hp80, fatigued5, bullsstrength, barkskin, protection from evil)
  d20+10=23 d8+21=29
Wednesday August 10th, 2005 12:12:04 AM

Feeling his strength return (from the spell), he roars wide shaking his wild-eyed, teeth-clinched head. "GARGUL ... HERE BE COMIN' ANOTHER PIGGIE!! AUUUUGGHHHH!!"

Grymash advances on the treadle and swings his axe with every bit of strength he can muster.

(Powerattack -5hit/+10dam, twohanded. HitAC: 23. Damage: 29 points of damage.)

Anuk (HP 43/43, AC 22 - Haste, Bless, Prayer  d20+17=30 d20+17=21 d20+12=29 d8+5=7 d8+5=12 d8+5=12
Wednesday August 10th, 2005 12:31:31 AM

"Gargul...Domi...anyone...help us now," Anuk mutters under his breath. Just then, he feels his nerves and senses sharpen under the effects of the drow's spell. He stands his ground and in quick succession three more arrows fly from his bow toward .

Atk 1: hits AC30 for 7pts
Atk 2: hits AC21 for 12pts
Atk 3: hits AC29 for 12pts

Modifiers:
Atk: +1 mw arrows, +1 PBS, +2 bracers of archery, +1 prayer, +1 bless, haste +1
Dmg: +1 PBS, +2 str, +1 bracers of archery, +1 prayer
Precise shot: can fire into melee w/o penalty
Dodge: AC 23 vs skalti

Jake (AC 27, hp 42/57)  d20+13=29 d20+8=14 d10=10 d6=1 d6=1
Wednesday August 10th, 2005 5:47:24 AM

"Damned stupid dead thing, ah ain't afraid ahya!" Jake shouts, even though he is afraid, tremendously afraid. He pokes very delicately and precisely, without putting wildness into his swing. One slash comes on down on the undead's shoulder, the other is a lower slash at its hip that glances off.
(AC 29 and 15 physical damage, 1 cold damage to the undead)

Garret 
Wednesday August 10th, 2005 12:27:12 PM

Garret curses under his breath, "Bohdi. Hang it all." Calling over his shoulder to Aiden as he moves out to defend the gnome if need be, "I believe we are meant to accomplish some task apart form the strangers while they shoulder the burden of combat!"

Retaliations Round 14  d20+7=27 d20+7=26 2d8(1+6)+14=21 d6=1
Wednesday August 10th, 2005 1:25:17 PM

Feeling he must add what help he can, Bohdi casts Daze at Skalti. The undead does not appear to have taken notice.

Aiden poses a question about the prophesy and what Bohdi and Garret may have felt the ants and indeed the prophesy may have meant in regards to it. Answers are not very forthcoming however.

Ulgren winces at the pain and takes a different tact, that of bostering his allies. The wizard noticed nothing of how his rays may have been so reflected. It was certainly not a conscience decision or some arcane like power.

Gilan moves to the severely wounded wizard and brings down a second stroke.

Mac pursues Skalti and this mighty swing does indeed connect and practically spins Skalti completely about. "Arrrr, Very well, you shall die first." Skalti hisses in reply.

Mund moves down the hall to the trapped area. (takes your full move to get there, but we will keep your roll for next round)

Guloith awaits a bit of direction, the small group he is with keeps saying different things and dashing off on their own. It is all quite confusing to the man.

Trellus steps back again and tries to bring down some possible protections this dangerous opponent may have. The hammer again fails to find the target.

Flea pulls a vial of oil and splashes it all over Skalti, now all that is needed is a light.

Nauthiz'Ull moves down the hall to keep watch over Mund as the young rogue works

With a mighty roar, Grynmash enters the fray and quickly discovers how elusive this piggie is. The blow goes far left as Skalti backspins away from it.

Anuk fires in rapid succession, twang..twang..twang the first and last strike home into Skalti's back.

Jake musters his courage and strikes and elegant stroke through Skalti's frazzled defenses.

Thick black tar-like blood coats the tattered clothes and black weathered skin of the former human bard Skalti. Screeching unintelligably he turns fully towards Mac and moves away from Trellus. Moving fast, the thing dips below Mac's defences and strikes hard to his exposed stomach. (Hit AC 27 crit 26 confimed Dmg 21+1=22 Plus 2 lvls
for each level -1 on all skill checks and ability checks.
-1 on attack rolls and saving throws.
-5 hit points.
-1 effective level (whenever the creature's level is used in a die roll or calculation, reduce it by one for each negative level).
If the victim casts spells, she loses access to one spell as if she had cast her highest-level, currently available spell. (If she has more than one spell at her highest level, she chooses which she loses.) In addition, when she next prepares spells or regains spell slots, she gets one less spell slot at her highest spell level]


Ulgren I decided I could not move you to your designated square in good Conscience as it would have given the bad guy an AoO and likely killed you.

http://img248.imageshack.us/img248/2071/templefightmap9el.jpg

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7) 
Wednesday August 10th, 2005 2:35:47 PM

Bohdi watched the Skalti-creature tearing into his Bloodpack brethren and struggled with what to do. His spell-casting powers were nearly exhausted for the day.

He looked at his crossbow for a moment. "No, not that," he reminded himself. "Unless I plan to make more apologies for stray bolts in friends' backsides."

Watching Flea place oil on Skalti's form, Bohdi studied his finger--so often used as the wick for a "flame finger" application of his gnomish power of prestidigitation. "Too far away," he told himself.

Then--inspired by Aiden's words--a new thought occurred to him. Moving down the side wall (to R5), Bohdi aimed his concentration down along and just behind the flame wall (to L7). "Spiritus sonii imaginorum!" he whispered (cast: Ghost Sound). With a gesture, a glowing rune shaped like a megaphone appeared before Bohdi's face, and he whispered into it.

The sound appeared to come from just beyond the flame wall, toward the center of the chamber (centered on L7). It was the voice of one of the undead trolls who had been in the room just moments earlier. "Whhhaat are you doinnnng?" the voice bellowed at Skalti. "You have dissssobeyed Massster. Massster commanndddssss you to sssstop fighhhting and sssssurrrrenderrr to the creaturessss of the Prophesssssy!"

(Note that there is a Will disbelief, DC 14, to Ghost Sound "if interacted with." But if Skalti stops fighting--or even hesitates long enough to try to disbelieve--then this little tactic will have accomplished its aim.)

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


EDIT: oops! That DC for Will disbelief on Ghost Sound should be 16, owing to Bohdi's racial and feat bonuses. Sorry!

Gilan [HP: 43/83 - AC: 16]{wildshape: polar bear, greater magic fang, prayer, bless, haste}  3d6(4+5+2)=11 2d8(2+1)+8=11 d8=1 d8=4
Wednesday August 10th, 2005 7:46:02 PM

With a look to the Skalti-thing he roars in defiance at his actions. He drops a bolt of lightning upon the thing again.

Gilanbear stands and lays a paw upon the drow's shoulder. Another series of growls issue from his throat as he channels nature power into the man.

Not sure if I can make both of these actions but the first does not require me to cast a spell. Not sure if it is possible with haste in effect. If not please just use the healing this round. :)

[Cure Moderate Wounds - 14 hps healed]

[Call Lightning - 7 minutes 40 seconds, 11 damage, 5/8 strikes]

[Light - 78 minutes 00 seconds, 20 feet radius]

[Barkskin - 77 minutes 30 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Flea (AC19, 35/35 HP, Hasted, Trap Sense)  d20+14=23 d20+12=31
Wednesday August 10th, 2005 7:48:15 PM

Flea knows her feeble magic is extemely fragile and crude, and that it, in itself, is unlikely to cause damage, and yet?

Getting in as close as she can to the oozing creature, she tumbles through the minotaur's legs (Tumble=23) into position beside he that is wreaking havoc amongst her packmates. Flea concentrates to replicate the small trick of a leaping flame at the tip of her finger as she whipers "Inflamarae". Despite the magic of her boots and the spell shared by the drow, the rogue has the sensation of moving in slow motion as she reaches out to tag the undead attacker with the flame.(Touch Attack=31!)

DM Sanity Info:

Position - 2H

Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 3/10 rounds (not required to be consecutive rounds)

Spells: (1 per day) Dancing Lights, Ghost Sound, Prestidigitation#



Trellus (55/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spt wpn3)  d20+6=20 d20+6=7 7d6(4+1+1+3+1+4+6)=20 7d8(6+5+3+8+5+3+6)=36 d20+10=25
Wednesday August 10th, 2005 8:21:00 PM

Trellus grimaces to himself. He can heal the wounds, but not this threadcutting pick Skalti keeps weaving.

Hoping the Ice Dudes are doing something to help, the cleric keeps trying to do some damage.

Hoping whatever happened to the new dude was s one time pick, he casts another spell, sending two rays of light at the undead.

[Searing Light -
1st ray touch attack hit ac20 for 20 hp damage (36 if vulnerable to bright light).
2nd ray atk nat 1

rebounding will cause 3d8 to Trellus]

The cleric then squeezes past Anuk while pulling out his healing wand. He needs to get into healing position. [Move to K4]

The Hammer gamely takes another swing.
atk ac 25

Anuk [HP 43/43, AC 22 - Haste, Bless, Prayer]  d20+17=20 d20+17=27 d20+17=20 d8+5=8 d8+5=10 d8+5=9
Wednesday August 10th, 2005 8:27:46 PM

As the undead Skalti dodges and weaves through the packmates, Anuk's concern for the pack grows. "What is this thing?"

Even while he thinks this, his hands act almost of their own accord, drawing more arrows and sending them to be buried in Skalti's hide.

Atk 1: hits ac 20 for 8 pts
Atk 2: hits ac 27 for 10 pts
Atk 3: hits ac 20 for 9 pts

Modifiers:
Atk: +1 mw arrows, +1 PBS, +2 bracers of archery, +1 prayer, +1 bless, haste +1
Dmg: +1 PBS, +2 str, +1 bracers of archery, +1 prayer
Precise shot: can fire into melee w/o penalty
Dodge: AC 23 vs skalti

Ulgren : AC 19 Hps 18/33 Mage Armour, Wall of Fire  d20+8=19 d20+8=26 4d6(3+4+5+5)=17 4d6(3+6+3+3)=15 4d4(1+3+1+3)+4=12
Wednesday August 10th, 2005 9:09:00 PM

Ulgren nearly jumps when the bear places his hand on his shoulder and then smiles as the healing flows through his body. "Thank you," Ulgren says softly intently watching Trellus' flames land on the undead. If the flames strike Skalti Ulgren will cast his last Scorching Ray at the undead Hitting AC 19 and 26 for 17 and 15 damage. If the Flames are turned back onto Trellus then Ulgren will cast Magic Missle on Skalti for 12 damage.


Aiden 
Wednesday August 10th, 2005 10:53:24 PM

Aiden frowned, as he had heard Garrett's comment and then noticed the gnome making his move.

"I agree..." he muttered to Garrett. "But until the floor is checked, we cannot move onward..."

<tags>

Grymash (ac26, hp80, fatigued6, bullsstrength, barkskin, protection from evil)  d20+12=28 d8+21=25
Thursday August 11th, 2005 12:23:49 AM

Spitting and cursing, Grymash moves around the undead treadle and tries to attack its flank.

(flank+2. powerattack -5hit/+10dam, twohanded. HitAC: 28. Damage: 25 points.)

DM Stephen did your attack take the bless prayer and Haste bonuses into account. Also You should have taken 2 more swings? Is your normal att bonus +15

OK I think I figured it out. Before the Haste it looks like you were at +15. so
15 +haste+1 flank+2 PA-5=+13 Hit AC 29.

Mac (AC:22, HP:24/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Prayer, Bless, Haste, Level Loss(3))  d20+15=27 3d6(4+3+5)+12=24 d20+15=29 3d6(4+6+1)+12=23 d20+10=28 3d6(6+6+2)+12=26
Thursday August 11th, 2005 6:02:45 AM

Mac's eyes follow Gry around he moves around to flank - glad amongst the aching that he didn't have to ask. The dead man's attacks have grown worse with each turn - it's not looking good and he knows it.

"I..." He tries to put into words his thoughts, but nothing poetic appears.
"...ha' already died, you Fool!"
Attack (Haste): Swinging from Skalti's left Shoulder through to his right hip.(Flanking with Gry) hits AC27 for 24 damage.
"An' I am not afeared by what ye're do'n' to this body!"
Attack 1: Swinging from Skalti's right Shoulder through to his left hip.(Flanking with Gry) hits AC29 for 23.
"'Cos Domi an' Gargul an' the rest are claimin' this place back, an' there aint nowt ye can do 'bout it!"
Attack 2: Striking downwards through the skull until the greataxe stops moving.(Flanking with Gry) hits AC28 for 26.

Spells in effect:
Prayer: +1 luck bonus to attack, weapon damage, saves and skill checks.
Bless: +1 morale bonus to hit, +1 morale bonus to saves against fear.
Haste: +1 haste bonus to attack, +1 dodge bonus to AC and Reflex Saves, +30' speed, and extra attack when using full attack action.
Level Loss: -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Jake (AC 27, hp 42/57)  d20+8=12 d20+3=10
Thursday August 11th, 2005 8:34:50 AM

Jake launches two attacks, and this time throws all of his strength behind them. As a result of this and a lack of focus, he just goes incredibly iwld, nearly cutting off his own foot in the process.

Mund-Skjotla 
Thursday August 11th, 2005 11:12:01 AM

Mund continues to work on the trap (Disable Device 22 from last roll per DM).



Nauthiz'Ull [ac17 hp3/20: Prayer, Bless] 
Thursday August 11th, 2005 11:33:38 AM

The ranger watches intently as the young rogue begins to do her work. A new level of frustration creeps over him in an epidemical wave.

My father, Ull'Heimdall, I do not know what to do so I protect the weaker. Frigg'Isa your wisdom in these situations would be of the greatest value. How I miss you both...

Garret 
Thursday August 11th, 2005 11:56:18 AM

"Bohdi, Mund can handle the trap and the Blood pack must handle Skalti. Our part in this journey lies down the corridor not in this fight. 'We must abandon the Pack or they will be destroyed'. Please Bohdi, you can serve them better by serving with us in this." the cleric then calls to Aiden in the hall, "How is Mund doing, clear yet?"

DM Post 
Thursday August 11th, 2005 2:15:04 PM

I have a question on Grymash...
is his mormal attack bonus +15 or did Stephen not take the bless prayer and Haste into account. Also I believe he gets 2 more swings. If today gets too far along I will do the rolls for him.

Aiden  d20=11 d20=10
Thursday August 11th, 2005 4:34:32 PM

Aiden nodded as he heard Garrett's words. Turning, his sharp eyes squinted, trying to make out what was occurring down the hall.

"They are huddled and inspecting the floor snare...." Aiden responded back to Garrett.

ooc: question time...what are the w's at the end of the hall that have an aura around them? Thanks...

Spot: 11 + 4 = 15 (to see how far our trap experts are along)

Listen: 10 + 4 = 14 (just in case something goes *sproing/creak/ow...* down the hall once the trap move is complete)

DM those are Bohdi's Dancing lights,

Tis over  3d8(3+5+2)=10
Thursday August 11th, 2005 5:02:52 PM

Round 15

Bohdi attempts to distract Skalti, the sound that comes is not in speech however. It sounds more like a bellowing troll from beyond the Fire Wall.

Gilan calls another lightning blast to Skalti and heals Ulgren some of his wounds.

Flea brings a small flame to her finger and touches Skalti instantly igniting the oil. Black smoke curls from his form and the flames envelop him. The creature, looks towards the gnome and smiles, "Soon you will feel the power of the shadow realm little one

Trellus sends a ray of Searing Light into Skalti. The ray strikes him squarely and then doubles back along its original path striking Trellus. Domi's hammer swings again and again finds the target to well defended, Skalti ducks away. (Dmg to Trellus 10)

A small amount of fear and concern creep to Anuks mind at the power this creature is apparently displaying. Arrows hum from the rangers bow. Skalti twists and spins away from all 3. It is clear to Anuk the creature is using more advanced fighting tactics then simply trying to slug it out with the physically stronger Mac and Grymash.

Ulgren observes yet another rebounding ray attack and opts for the almost always perfect attack of Magic Missile. The spell again demonstrates its must have position in every arcane wielders arsenal. A hiss of pain comes from the undead thing.

Grymash cursing and spitting comes to Skaltis flank and brings his axe to bear, just catching Skalti across the shoulder.

Mac stands firm and conveys to Skalti the impending doom in which Skalti and indeed all in this temple now stand. Skalti steps right away from the first blow and into the second, a large gash tears through his clothing and dead flesh. As Mac brings the axe down to the creature's skull, Skalti steps again right and dodges the blow.

Jake launches wildly at Skalti and comes in contact with only air.

Garret maintains his watch guarding Bohdi and tries again to get the gnome back with the rest of the Ice Peak group feeling very sure of their inability to combat such a foe and that of the prophesy that directs them down a separate path.

Aiden agrees with Garret, 'but until the trap is disarmed...' the words almost hang in the air.

Guloith stays where he is and Nauthiz'Ull keeps a vigilant protecting stance over Mund as she works.

Mund discovers that a simple piece of cloth wedged in the correct spot will disable the trap. She also determines the trap to be that of a hidden arrow hole about stomach high on a human. Mund inserts the cloth, job done.

Skalti takes a step towards Mac and then falls lifeless to the floor.

Combat is ended.


Bohdi Nackle 
Thursday August 11th, 2005 5:56:32 PM

"THERE, YOU SSSSSEE?" bellowed a disembodied voice from beyond the flame wall. With a startled jump and a quick wave of his hand, Bohdi dismissed the megaphone rune in front of him. "Ahem, excuse me. As I was saying, Aiden, Garrett--you see? There's nothing to worry about. Our friends had things well in hand. Run away and turn our backs on our comrades, indeed! Pish-tosh! What would Domi think of that, eh? What would the Twin Tusk raiders think of that, Ice Peak villagers turning and running at the first sign of trouble? Hmmph!"

The gnome brushed his furry sleeves, clearly quite self-satisfied, as he crossed the room to rejoin Flea. "Warriors--you'd think they'd learn a bit of courage after all, whatnot? Turn and run, indeed." He turned to the Bloodpackers and smiled. "Well, jolly good, then, good show, everyone, good show! I must say, that was quite impressive. Gave this old fellow the old what-for, eh?" Looking at the others with bravado, he gave Skalti's frozen corpse a swift kick, only to wince in pain as his toe came into contact with the undead's frozen hide.

"Well, then, now that that's all over with, why don't you all come see what I was able to find over in this other passageway. It's quite remarkable, really, the most extraordinary display of abjurational and necromantic magics that I've had the pleasure to lay eyes on! And you, my dear," he smiled at Flea and circled an arm around one of hers. "There's a fascinating mechanical device down at the other end that I'm sure you'd love to see...."

Smiling and chatting, Bohdi began strolling back to the trap in the side chamber, arm-in-arm with Flea--if she accompanied him.

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil)  4d8(1+7+1+2)+7=18 d8=5 d8=7 4d8(8+6+2+6)+7=29 3d8(3+3+4)+5=15 3d8(3+4+7)+5=19
Thursday August 11th, 2005 7:14:12 PM

Trellus looks at the undead, semi stunned. Skalti was weaving like mad, and then just falls down? The cleric ain't buying it. He also doesn't think they're quite done.

"Flea, stay put. Bodhi, go do what you're supposed to do. Garrett, if he don't go, you go without him."

Trellus hits Mac and himself once with the CCW wand. Then, he switches to the CSW for Gry and Jake.

Mac - 28 hp healed
Trellus - 29 hp healed
Grymash - 15 hp healed
Jake - 19 hp healed

"Anyone else?" he asks.

The blond Bloodpacker will give a CSW [3d8+5] to whoever asks.

Flea (AC19, 35/35 HP, Hasted, Trap Sense) 
Thursday August 11th, 2005 9:37:17 PM

Flea draws her hand back and watches at the undead thing goes up in flames. Only he's looking at her through the acrid smoke...and smiling!

The rogue winces, and then the creature crumples to the ground, the fire still licking at his corpse.

Ignoring the cleric's command, the impulsive rogue sticks her hammer through her belt and runs for Bohdi. Breathless, she hugs him. "You came back!" She gives him another big squeeze, "You came back when nobody else would! You're, you're...a hero!"

'Soon you will feel the power of the shadow realm little one'

The undead creature's words echo in her head and involuntarily, Flea shivers as she loops her arm though Bohdi's.

DM Sanity Info:

Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 4/10 rounds (not required to be consecutive rounds)




Gilan [HP: 43/83 - AC: 16]{wildshape: polar bear, greater magic fang, prayer, bless, haste}  3d6(4+4+4)=12
Thursday August 11th, 2005 11:39:48 PM

Gilanbear moves in the direction of the now possibly dead Skalti. He does call down another bolt of lightning upon the thing. Call it anger or just plain insurance, but faking that might just bring him around.

[Call Lightning - 7 minutes 30 seconds, 12 damage, 4/8 strikes]

[Light - 77 minutes 50 seconds, 20 feet radius]

[Barkskin - 77 minutes 20 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Grymash (ac27, hp94, fatigued6, bullsstrength, barkskin, protection from evil) 
Friday August 12th, 2005 12:43:44 AM

"Step to da side, let Gry finish dis! Gry not done wit da treadle!" Grymash raises his axe once again and brings it down on Skalti's neck in an attempt to separate its head from the body. After putting his axe away, he reaches down and scoops up the head in his tight grip. Holding it from under the chin, his large fingers wrap firmly around the jaw and press deep into its sunken cheeks. Giving the fallen Skalti a vacant, slackjawed expression. "Yooz tell Gargul hi for Gry! Let Gargul know whooz sent ya!!" With his free hand, Grymash draws his favorite dagger and carves 'BluDpaK' into its forehead!

Aiden 
Friday August 12th, 2005 1:56:56 AM

Aiden felt the flush of embarrassment and irritation start to reach his face, especially with the words spoken by the gnome.

And then he took a moment, his eyes looking at the fallen creature and then at the two in the hall, suddenly standing up. ~could it be?~ he thought to himself.

~perhaps they wanted us to split apart because that way the trap here is what moved Skaldi's dead body. And by splitting up, the Pack could handle the creatures, giving us time to disable the floor snare?~

Slowly making his way over towards Garrett, Aiden whispers to him, "the creature fell once Nauthiz and the other dealt with the floor snare." And then with an added darkened tone, "I do not care for such coincidences..."

<tags>

Nauthiz'Ull 
Friday August 12th, 2005 10:09:01 AM

"hey guys...ohhhh shoot..."

The excitement of watching Mund work left Nauth forgetting that everyone was outside of the corridor.

"Mund lets head back. Great job by the way...engenious."

The ranger strides back into the main room and lays eyes upon Skalti's headless corpse.

::spit::

A nice loogey finds itself on the chest of the fallen carcass and Nauth's eyes flash in slight anger.

"You little wunjo!" ::pointing to Bohdi:: "Need to remember that we have our destiny and they theirs. Do not forget who your family is." With a look of choking pain he runs his hand through his twigged hair.

Addressing Flea matter-of-factly, "Mund here took care of the trap."

Garrett 
Friday August 12th, 2005 10:22:17 AM

"Well done Mund, well done. We have work to do Wunjos', let us get to it."

Garrett bewgins moving down the hall to the door. Over his shoulder he speaks to Bohdi in a rather icy tone.
"And Bohdi, if anyone but one of my Wunjo's had said that, round two of the battle would be beginning. do not ever question my courage again."

Anuk  d20+12=13 d20+12=31
Friday August 12th, 2005 12:13:50 PM

Anuk watches as Skalti is lit up like a torch. "Nice pick, Flea!" he calls out when suddenly the undead creature drops to the floor. "Oh...uh...very nice pick..." he says with some confusion, unsure that the flames were the cause of the battle's end.

The rank smell of smoke and burnt flesh begins to make his eyes water, and while Gry and Gilan ensure that Skalti really is finished, he looks around warily. "I don't think this is the end of it," he says aloud to no one in particular.

(spot 13 - nat 1 [yeesh], listen 31 -- +1 prayer bonus to skill checks)


DM Finishing Touches 
Friday August 12th, 2005 1:26:15 PM

The rather abrupt end of the fight sits unwell with several of the Bloodpack, but if any question remained to as Skalti's actual destruction, Gilan and especially Grymash see those thoughts put to rest. Staring at the headless corpse shows one very glaring issue. It is not a bit blackened or burned, not even the tatters of clothing it wears appears damaged in any way by fire or heat.

Bohdi throws a bit of bravado about and Aiden falls into a bit of thought, sharing those with Garret. Could it be coincidense or were the two linked? What of the next foe, Skalti's Master?

In general the group is together again in the low long pillared chamber. The Wall of Fire has gone out and at the far end a set of alabaster doors can be seen. The smaller passage also awaits with a single alabaster door at the end of its length. Cold air wraps itself about you and even the light of magic is dimmed for a moment, it then brightens but the cold remains. Nothing moves and Silence falls over the assembly link a thick blanket.

Garrett (HP:12/16) 
Friday August 12th, 2005 2:35:32 PM

"Well, it appears that each group has their own path to take. Ice Veiners down the hallway and through that door. Blood pack after the master. Let us get this done then."

He starts to turn to head for the door and then stops. "Trellus, I see the bloodpack is a bit tore up, but I am out of spells. Do you or the bloodpack have a way of healing my Wunjos? CLW's a few times would probably do. Nauth is in rough shape, as is Guloith. I'm a little nicked, but I can make do. They could really use a bit of healing before we go if you can spare it."

After speaking with Trellus and awaiting his reply, Garret calls to Mund "Mund, great job on the floor trap. want to check the door before we go through it. You can take your time checking it while we hopefully heal up."

Gilan [HP: 43/83 - AC: 19]{greater magic fang, prayer, bless, haste} 
Friday August 12th, 2005 3:16:08 PM

Gilan slips back into his human form and gently flexes his muscles. "That was interesting." He gives a smile as he pulls a wand out of a special pouch on his pants. He hands it to Garrett and nods. "This is a cure light wounds wand with only twenty four charges left in it...make use of it to heal up your group as needed." He turns to the rest of the BloodPack and gives them the once over.

With a shake of his head he moves closer to them, smiling. "Who can use healing here BloodPack...I have a few uses of the spell and want us at full power when we go in there." He points to the door with his right hand.

[Call Lightning - 7 minutes 20 seconds, 12 damage, 4/8 strikes]

[Light - 77 minutes 40 seconds, 20 feet radius]

[Barkskin - 77 minutes 10 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Daniel, if you do not make use of the healing when you first change...can you make use of it when you change back instead?

DM fraid not, You can recover wounds goin to animal not back to human. Would have to 'burn' another shift.

Ulgren : AC 19 Hps 18/33 Mage Armour, Wall of Fire 
Friday August 12th, 2005 4:58:07 PM

First Post as a result of my modem being on strike:
Ulgren smiles with satisfaction as the magic missles slam into the undead flesh of Skalti. Ulgren turns and draws his rapier as the body falls, stabbing the body through the heart, "You deserve worse than this," the drow says simply as he walks away. "I can use a bit of healing," Ulgren states softly as he looks over at Trellus.

Todays Post:
"Nice Gry, a bit over done but nice none the less," Ulgren says with a smile, his eye twinkling. "I could still use a bit of healing as well if anyone wouldn't mind sharing it." Ulgren looks around and pulls out his wand of Detect magic, casting it on himself while looking at Skalti's body.

Flea 
Friday August 12th, 2005 5:18:47 PM

Flea stares blankly at Bohdi's packmates. "Xenophobic barbarians!," she mutters under her breath, clinging tightly to the fur clad mage. Turning to the gnome she says "if it hadn't been for the magic of you and your pack, me and my pack would be dead! Frozen," Flea waves one hand at the remains of their recent attacker, "like him, there."

The rogue clings a little tighter to Bohdi. "I don't want to go anywhere without you, Bohdi Nackle. 'Sides, if we all work together, we should be able to achieve the goal together. Right?"

While she waits for things to get sorted out, Flea ponders the strange phenomenon of the frozen dead-but-not-dead guy, and how fire didn't really seem to hurt him. Come to think of it, he didn't seem to be that bothered by the new drow-guy's fire-wall either!

Jake 
Friday August 12th, 2005 5:43:52 PM

"This damned magic," Jake says just loud enough for everyone to hear, breaking the silence. "Take this, silence..." And, in loud protest and with a little exertion of the muscles, Jake lets out a sound (not from his mouth) that certainly does vanquish the silence.
It IS a smelly sound, though.

Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Prayer, Bless, Haste, Level Loss(3))  d20-1=7
Friday August 12th, 2005 6:43:13 PM

"Thank ye Trellus. There be two skeletrolls an' who know wha' else beyon' the doorway. I'm gonna check it out." Mac then strides off purposefully up to the double doors, pulling up shy for a look. [Spot:7]

Spells in effect:
Prayer: +1 luck bonus to attack, weapon damage, saves and skill checks.
Bless: +1 morale bonus to hit, +1 morale bonus to saves against fear.
Haste: +1 haste bonus to attack, +1 dodge bonus to AC and Reflex Saves, +30' speed, and extra attack when using full attack action.
Level Loss: -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Aiden 
Friday August 12th, 2005 7:47:31 PM

"ease..." as Aiden spoke the word to cool off the tension among his village-mates. "Before we rush into our enemy's hands, let us plan...and understand what we fought against so that both of our groups can strike stronger and without mercy."

Aiden seemed to nod towards the Blood Pack, as if deferring to their greater skill.

Looking at the Blood Pack members, he reports what he had seen next door, "There is a smaller room next door with statues. There are also runes of some sort on the wall, though I can't read it."

It was obvious that Aiden didn't like speaking, frowning as he spoke, "We did not scout further as there was a floor snare that I needed someone more familiar to look at it. The last creature fell as Mund spiked the trap..."

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil)  4d8(7+2+4+6)+7=26 4d8(7+7+1+8)+7=30 3d8(8+8+6)+5=27 3d8(7+7+1)+5=20 d8=8 d8+5=7 d8+5=10
Saturday August 13th, 2005 10:34:11 AM

"Hold up, Mac," Trellus drawls. "We got threads to finish here first, if we can. And you've been cut too much to be point dude anyway. Keep an eye out, though."

Others ask for healing, and the cleric gets busy.
He uses wands on Gilan, Ulgren and Nauth -
Gilan - CCW - twice for 56 hp healed
Ulgren - CSW - 27 hp healed
Nauth - CSW - 20 hp healed

and then casts spells on Aiden and Gulioth
Aiden - CLW (over endure elements) - 7 hp healed
Gulioth - CLW (over endure elements) - 10 hp healed.

Finally, he hands Garrett two potions.
"You dudes might need these later," he says
[One is Cure Light, and the other Cure Moderate]

Having finished the healing, he gives Flea and Bodhi the once over.
"Let's go over those prophecies again," the blond man explains patiently. "Part of ours was -
Guard the portal in icy rift
The children find the wedding gift

"Part of yours was -
First to the mighty mountain fly
Across the tundra under blasted sky
Ancient temple of undying lands
The war begins with an iron band.

"Well, I'd say we got the mountain, the tundra, the temple, and the icey rift covered. Which means YOU got to find this gift, the iron band. And WE got to guard that portal (pointing to the side door) to keep you alive."

"So, like Garrett has been telling you dudes. We gotta split up to win. Aiden's right. You guys killed this thing (Skalti) by twisting up that trap. You had time to do that cause he was way too shuttlecocked on us. So lets keep going. We keep the treadles occupied while you go the back way and win the day. Now scoot."

DM Note 
Saturday August 13th, 2005 11:21:09 AM

We are out of combat guys. Take advantage of the lull to do what you want to do.

Side note Ulgren Highlight to display spoiler: {The following detect as magical; a ring moderate, a rope belt, Moderate, a pair of black metal Gauntlets, Faint}
Spellcraft DC 26 Highlight to display spoiler: { Ring is abjuration}
spellcraft DC 25 Highlight to display spoiler: {Belt is Transmutation}
Spellcraft DC 21Highlight to display spoiler: { Gauntlet is Transmutation}

Ulgren : AC 19 Hps 33/33 Mage Armour  d20+14=28 d20+14=31 d20+14=22 d20+5=9
Sunday August 14th, 2005 7:25:09 AM

Ulgren stares intently at the dead body and then kneels down beside it. "This ring, the belt and the gauntlets on this treadle are all magical." Ulgren turns suddenly slipping and falling over as the wounds on the mage disappear. Ulgren smiles at Trellus, "Your the night soil all right. Thanks." Ulgren extends his right hand, "Before everyone gets shuttlecocked, nice to meet you. I am Ulgren D'athen."

Gilan [HP: 83/83 - AC: 19]{greater magic fang, prayer, bless, haste} 
Sunday August 14th, 2005 3:30:24 PM

Gilan looks to Trellus and then nods. "Thanks for the healing." He shrugs his shoulders and loosens muscles some more as he moves, especially with the cold creeping back in. He looks to the door and nods his head in understanding. "Then lets split up and get this thread cut fast...for the good of both packs." He looks to the side door and smiles slightly as he slides his shield into his left hand. "Would it help to have Ulgren check out the magic in there first...then he could make his way back out here with us?" He could even do it himself if needed though he is sure that his knowledge of spells is not as great as Ulgren's.

[Call Lightning - 7 minutes 10 seconds, 12 damage, 4/8 strikes]

[Light - 77 minutes 30 seconds, 20 feet radius]

[Barkskin - 77 minutes 00 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Daniel, can you keep me posted on how much time has passed out of combat so I can adjust my spells accordingly. :)

I may also be changing my hit points. I think I need to make adjustments for going back to my regular constitution. :)

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil)  d20+8=20
Sunday August 14th, 2005 8:36:39 PM

[Spellcraft 20 - ah well]

Trellus takes in Ulgren's information with a quick nod. "Shady. Flea, can you grab those?"

The blond man takes the drow's hand without hesitation. "Many shadows, Ulgren. I'm Trellus, and this is the Bloodpack. How long have you been in Rattledam? I don't remember seeing you around."
And given how this dude looks, the man is pretty sure he'd have remembered.

Having gotten the introductions out of the way, he returns to the problem at hand.

"The Bloodpack will wait for you Wunjos to get through that door and we'll head down this way again, split up like last time. I got one long lasting spell left. Its supposed to protect you from cold based attacks, but I don't know how well it'll work, since my Endure Elements bites grass. But I'll put it on one of you Wunjos if you like."

"Pack, I got a Bulls Strength and a Protection from Evil. Anybody want one when we hit the treadles?"

Bohdi Nackle  d20+11=13 d20+11=13 d20+11=17
Sunday August 14th, 2005 9:59:57 PM

His arm wrapped around Flea and his face grinning like a avian-fed feline, Bohdi barely noticed the tumult and debate around him. "Eh?" he finally registered, distracted.

"I'm with Flea on this one. Prophecy or no, it makes no logical sense to me for all of us to split up. We Icepackers are wiped of our strength, have no spells to cast, and are terribly weak without you all--but it's our land, and our ways. You all have the strength left, but not the local knowledge. As for the timing of Skalti's demise and the trap? Well, as my old masters in the White Tower used to say, 'true, true, but unrelated." His eyes met Flea's once more. "We need each other right now. I say we stick together. I'm not going anywhere without you--all."

At Ulgren's comments about Skalti's possessions, Bohdi pointed and cried, "You see that, you that, eh? Good show old boy. Now, let's have a look--maybe this will help with our 'prophecy.'"

Bohdi examined the items that Ulgren had found. "Odd," he murmured. "Skalti didn't have any of these things when he was alive."

(Spellcraft checks: 13, 13, 17)

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Flea Flea (AC19, 35/35 Trap Sense)  d20+6=23 d20+9=18
Monday August 15th, 2005 12:59:53 AM

Flea's lips form a thin tight line when Trellus' starts lecturing her and Bohdi. She stares back at the cleric, defiance in her eyes, when the magiker voices his opinion.

With reservations, Flea leaves Bohdi's side to retrieve the items from the corpse. She is careful to avoid touching the remains as she removes the black gauntlets, the ring, and the rope belt. (Sleight of Hand=23) The ring in particular, interests the gnome, who gives it a thorough going over (Appraise=18) before handing the items over to the Bloodpack leader.

Anuk (AC 21, HP 43/43-Bless,prayer, haste)  d20+9=26 d20+11=18 d20+11=31 d20+9=27 d20+12=19
Monday August 15th, 2005 11:06:29 AM

Hoping to put a little distance between himself and the cloud suddenly surrounding Jake, Anuk pipes up, "I'll take a look at those doors for you, Mac."

Keeping to the shadows as best he can, he makes his way cautiously to the double doors, inspects the area and carefully peeks through.

(ooc: forgot to add the prayer bonus to the above skill rolls, but they're reflected here.)

move silently: 27
spot: 19
listen: 32
search: 28
hide: 20

Nauthiz'Ull 
Monday August 15th, 2005 11:46:53 AM

Ice blue eyes slightly roll back into the rnager's head as the powers of healing surge through him.

"My thanks for that."

Wide-eyed to the different conversations that are taking place Nauth runs his hand through his twigged hair and grits his teeth to his mule-stubborn wunjo.

"Our lands? Wunjo, you may live here in the Vein but what do you really know about the Vein? I am affraid that Zarnan City and the village are are quite different than where we are now. None of us know what to expect. Hell a week ago we weren't allowed to leave the village without permission! The Bloodpack here at least has years of experience on us. They are adventurers, it is what they do. I take more stock in their advice than in your hesitations. Take offense if you want wunjo but none is meant."

FRIGGA!!!

The explosion within the almost white eyes is fierce as you can tell that something is going on in his head.

Nauth turns quickly at looks at his wunjos for support and more reason to combat this unyeilding gnome.

The Temple of Dark 
Monday August 15th, 2005 12:43:24 PM

The young men of Ice Peak village gather together with thier latest companions, Mund and Guloith to discuss next moves with the Blood Pack. Gilan hands Garret a Wand of Cure Light Wounds to use within the temple and Trellus converts several spells to heal the injuries already sustained. Discussion quickly falls to how to proceed and all but Bohdi feel that the Ice Vein group should go down the small hall and the Bloodpack should proceed through the main doors.

Ulgren inspects the remains of the once human, defiled to darkness and now destroyed undead named Skalti and discovers he possessed several magic items which all those from the Vein can verify he did not possess in life.

Both the ring and the gauntlets are made of a strange dark metal material unfamiliar to any in the room. Flea carefully slips them off without making direct contact and gives the ring a good look over. The metal is fairly heavy, like that of gold as is the gauntlets. A sqiggle like design encircles the entire ring. (Think Sine Wave) though in genreal the entire quality and aestetics of the ring are pretty poor. Flea thinks she may be able to get 100gp for the unknkown metal, but that's about it.

Mac starts for the double doors, but holds on Trellus' words of caution. Anuk too, moves to them, like a cat he passes soundlessly to his destination. Anuk reaches the doors and puts his ear to them and beyond he hears what could only be described as chanting. A single dominant unworldly voice,
"Once I dreamt of Death, but now it dreams of me.
And only the ice and rotting flesh, can hear my silent plea."

A chorus of hollow voices responds.
Bind us to thee, our souls to thine.
We are your servants and your slaves.
We shall hunger for your words and your blessings.
Blood for blood and flesh for flesh."

The single voice again,
"Serve me and live forever."

Rising in crescendo
We are no longer Nature's children, but her masters!"

Between the crack in the double doors, Anuk can see the voices must be carrying from the long darkened hall he now peers down.

It has been about 5 minutes from the conclusion of the last fight.

Bohdi Nackle 
Monday August 15th, 2005 5:45:46 PM

Bohdi smiled at Nauthiz'Ull. "Yes, my dear boy, the Bloodpack are seasoned adventurers--deadly and efficient. And we're inexperienced, ineffective, callow youths who barely can manage to stay alive on the tundra. And here we are in the middle of an ancient Temple filled with unimaginable power and evil."

"And your suggestion is to split up?"

Bohdi shook his head sadly, and waited to hear what the scouts determined from their exploration of the far doors. Seeing as he had little else to offer for the day, he readied his Silent Image spell--just in case.

Gilan [HP: 67/67 - AC: 22]{greater magic fang, prayer, bless, haste} 
Monday August 15th, 2005 7:10:55 PM

Gilan shifts his shoulder as he slips his shield onto his left hand and draws his club. "Split up or stay together...makes little difference to me." He looks to the Icepack and shakes his head. "I hate to say it but...we maybe distracted by the presence of the Icepack." Looking to each of that group he gives them a smile and nod. "Please, do not take offense to my statement...I seek the best for both Packs is all." He looks to Trell and then points to the door. "We must make a move soon...the spells I have already up on some of us will expire before long."

[Call Lightning - 2 minutes 10 seconds, damage, 4/8 strikes]

[Light - 72 minutes 30 seconds, 20 feet radius]

[Barkskin - 72 minutes 00 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Ulgren : AC 19 Hps 33/33 Mage Armour 
Monday August 15th, 2005 8:20:06 PM

Ulgren smiles at Trellus, "I didn't want to be seen all that much. Just work on my spells and when I could slip out unseen get out on the grass and sail." Ulgren seems lost in the moment, his hands going through the repetitive motions of controlling a sail. Ulgren snaps back to the present with a shiver, "I miss the heat, especially in this cold. To answer your question I have been in Rattledam for two years now."

Aiden 
Monday August 15th, 2005 9:10:09 PM

Aiden looked pensive when he heard that the corpse carried magic, especially considering that they had 'looted' Skalti's body before burial.

"THank you for your healing magics..." he muttered as he hadn't even thought about the wounds during the battle.

Looking at the others from the village, "Perhaps we should watch and listen our elders..." nodding towards the Blood pack, "and be quietly respectful of what we note, since they are far more experienced than we. That way we do not cause confusion or difficulties, and we will learn much."

Flea  d20+11=24 d20+13=31 d20+9=15
Monday August 15th, 2005 11:16:16 PM

The rogue hands off the magic items to Trellus'. "Dunno if you want to give them to the other guys or not," she says, hooking her thumb over her shoulder at the natives of the Vein.

Flea wanders off, away from the folks just hanging around and getting healed up. She snoops around the unexplored parts of the hallway looking for anything interesting. She stays alert to anything that might signify a trap. Every now and then she casts a glance back at the group to see what Bohdi is up to.

Flea worries that Bohdi's packmates, the ones called Nauthiz'Ull and the other one called Garrett don't approve of her friendship with the gnome and are trying to split them up. They treat him like a servant, and put him down because he's a foreigner. The rogue overhears the cleric's exchange with the new guy. Trellus' is all friendly and welcoming just because the new guy is from Rattledam, and he's got some shady magic. Well! Flea's not from Rattledam, but she's Bloodpack! The rogue fingers the fringe of her crimson sash. She wishes she could send a heart touch to the small illusionist.

Listen=24
Search(Detect Traps)=31
Spot=15

(OOC: Who is DMing? I need to send you an e-mail!-Carla)

DM Is Daniel K email Mikalus30@hotmail.com


Garrett (HP:12/16) 
Monday August 15th, 2005 11:57:36 PM

Garrett thanks Gilan for the wand, and Trellus for the potions. "We will probably have need of both brfore this is over, thank you again."

"Nauth, if Bohdi has made up his mind then so be it. The rest of us go down the hall. The prophecy makes it sound like we need to recover a ring. The faster we get it, the better off everyone will be. Let's move, Bohdi can do as he wishes."

Garrett begins moving down the hall and stops at the door waiting for everyone else to join him. "If anyone still needs healing, let me know before we open the door."

Unless someone needs more healing, Garret waits til everyone is behind him and then opens the door.

Garrett (HP: 16/16)supplemental  d8+1=5
Tuesday August 16th, 2005 12:12:17 AM

Garrett realizing he is still a bit injured decides to do a little healing on himself with the wand of CLW(23 charges now).


Grymash (ac25, hp94/94, barkskin)
 
Tuesday August 16th, 2005 12:33:44 AM

Feeling better that his weakness has finally left his body, Grymash stands tall again, no longer needing his double axe for support. He prepares to take the lead. His face contorts into a pained expression when he hears the ghostly song. "Gry no know dat da dead can sing a tune. Dat sooo shady! Lets goes kill'em!" Slapping his arms, he looks back at the others. "All Gry's magiks be gone aways now. Gry got more magiks left, but Gry will wait. Dem no last long. But if yooz dudes gots some for Gry, dat be gute!" He steps for the entrance, turning back only to make sure everyone is following.

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil) 
Tuesday August 16th, 2005 7:42:45 AM

Trellus quickly grins at Ulgren. "Two years? Light, I've have been out of it."

The cleric returns his attention to Flea and her boyfriend.
Those two are gonna get somebody's thread cut.
She is right about the magic stuff though.

"Yeah, good point," he says. He offers the ring and gauntlets to Garrett. "You take these, we'll take the belt."

Gry's words ring through the hall. No time for the gnomes.
"Right," he responds to the barbarian. The blond cleric raises his voice while looking at Flea and Bodhi.

"OK Dudes, we're waiting a half minute for the Wunjos to start around, and then we're going through that door totally shuttlecocked. Whatever's on the other side is probably nastier than this treadle." Trellus gives Skalti a dismissive wave.

"You (Bodhi) come with us and you very likely die. You (Flea) go with them, and maybe one of us die. It's your pick."

Flea is gonna be totally warped. But, if she and Bodhi are both alive at the end of this, Trellus will be happy with the anger.

Just prior to going through the door, the cleric casts Bulls Strength on Grymash, and Prot vs Evil on Mac.


Bohdi Nackle (illegal second) 
Tuesday August 16th, 2005 10:42:52 AM

After all of the criticism--all of the smarmy, pompous words by those who ought to know better--finally, Trellus's continued pointed remarks at Flea rubbed Bohdi's nerves raw.

"Why do you keep running her down like that, eh?" Bohdi snapped. "What gives you the right? All Furtif Aeanora has done since she got here is help to support this group, and you? You criticize her. Belittle her. Throw around pompous words and speeches."

"What do you know about it, eh? Do you know any better what's beyond those doors than she does? Than any of us do? Do you think you know the ways of the ice and snow ... auslander?" The gnome spat that last word with venom. "Think you could survive out here without us?"

Bohdi nodded at Trellus, Nauthiz'Ull, and Garrett, slowly and one at a time. "You're right. We all read a bloody prophecy--no, strike that, I read the bloody prophecy for you all. And we all came here to this Temple together. And somehow, somewhere along the line--maybe right at that part where each of you, in your great wisdom, all nearly died a few minutes ago--and you're welcome for saving your life, Garrett, don't mention it, ta very much I'm sure--somehow you all got it in your minds that you're the lone interpreters of that prophecy? Did I miss something? Did someone give you such great insight and wisdom, annoit you all with oils, and decide that you were the great troika of divine leaders?"

The gnome snorted with disgust. "You all think that separating keeps us all safer? You're nuts. The cold has addled your minds. Where Furtif Aeanora goes, I'll go. You all--" he waved his hand dismissively. "Can go pound snow with whatever's beyond that door." Bohdi went to join Flea down the side corridor.

Anuk  d20+9=18 d20+11=15
Tuesday August 16th, 2005 11:20:41 AM

After hearing the chanting and the voices, Anuk scurries quickly back to the group and reports what he heard.

"Gry, it sounds to me like someone in there wants Gargul's job. Don't know how many there are but it didn't sound like a small group. Before you go in, let's do a last search...maybe there's a way in besides their front door."

As quickly as he can, Anuk goes along the wall around the door, hoping to find some other way in, if it's available.

search 18
spot 15



Flea (illegal second post) 
Tuesday August 16th, 2005 11:33:06 AM

You, Bodhi, come with us and you very likely die...

Flea doesn't know what Trellus' knows, but she knows what her heart tells her, and it tells her that Bodhi mustn't die. Bohdi must live!

Flea runs to meet the gnome even as he follows after her. Placing a hand over his mouth as he starts to shout, she wraps her other hand around his shoulders. "Shhh! No, Bohdi, dearest," her light blue eyes scan his features as she imprints them in her memory, "I don't know how he knows what he knows. Maybe Domi shows him something of what is to come. I dunno'," Flea shakes her head, "but, he is right. If you come with us, and your thread is cut, it will tear me." Flea wraps her arms around the fur clad gnomes neck and lays her head over his heart. "You are my weft, and I am your web, Bohdi Nackle," she whispers, "do not forget me."

Flea disentangles herself from the magiker. "Mr. 'Ull!" she shouts, "and you there!" she calls out to those from the Vein still in the room, "if you love him as your brother, your wunjo, then take him with you!" The rogue turns and with tears blinding her, runs towards the chanting voices.


Bohdi (illegal third) 
Tuesday August 16th, 2005 11:55:54 AM

Bohdi eyes opened wide with startled surprise as Flea muffled his words. "B-but--" he tried to begin, but her eyes locked with his, and he listened as she spoke. As she broke from her embrace, Bohdi's arms remained outstretched as if to try to hold the elusive rogue a moment longer.

Brows creasing, Bohdi watched, crestfallen, as the female gnome hurried away toward the chanting voices. "But--but--Furtif Aeanora ..." he said softly, barely above a whisper. "I won't forget you."

"How could I?"

Shoulders slumping, fur-covered boots plodding, Bohdi turned without another word. He lifted his hood and adjusted his muffle so that nothing of his face showed beyond the fur-rimmed edges of his parka. Slowly, silently, he followed the Ice Pack out of the Temple chamber.

Squork glared at Trellus before winging his way over to Bohdi's shoulder, where he landed without an acknowledgement from his master. Together, bird and gnome slipped into the side passageway without another sound.

Aiden 
Tuesday August 16th, 2005 12:48:13 PM

Aiden watched the exchange between the Blood Pack and Ice Peak members.

Quietly, he moved towards Nauthiz, "Get Garret and the others started. I shall be a moment with Bohdi." His tone was firm (albeit quiet).

He continued to bear the frown. He was a hunter, a warrior, not a quester, elder or scholar who could solve with magicks or knowledge what was happening.

~and I am a thrice cursed fool...~

Putting his hand on Bohdi's shoulder, "wait...", he said quietly. Turning towards Flea, "You as well..."

"Bohdi...give her something that is close to you...Flea, do the same."

~why am I doing this?~ he continued to think to himself, ~you are weak Aiden...~

"That way if we are divided, perhaps one or both of you will gain enough magicks to track the other. Or find someone who can..."

With a quirky smile, "And it is easier and less painful than to place a sigil brand upon the other..."

Once (and if) this is done, Aiden turns to be the last member of the villagers to leave the room.

[[let me know if Bohdi (or Flea) leaves the room before this because then Aiden would take one person's 'favor' to the other, stating the same message...])

(OOC: Flea already gave Bohdi a ring...)
(also OOC: ... and Bohdi gave Flea a set of saddlebags a long time ago, as well as a bit of nonsense magic recently.)


Jake 
Tuesday August 16th, 2005 1:33:26 PM

Jake has remained silent recently. ((Mainly because Mikey has too many posts to read and catch up with, too many games he's in, too much real life stuff going on...))
"This prophecy stuff doesn't really seem like what ah thought it ad be. Or maybe it is. Ah dunno, ah don't feel lahk a hero right now, lahk some shinin' knight. Ah'd need one of dem things, a horse, and a pretty gal..." Jake mumbles a bit on.
Then, when Bodhi and Furtif have their little scene, Jake can't help but feel a bit of the feelings between the two. He walks on over and, as Bodhi walks away, puts a hand on Flea's shoulder, gently. Inwardly, he's gotta admit, the little guy had spunk, enough to be able to speak his own views and against the wisdom of others. But, like Flea says, he's probably wrong. The little guy seems smart, but Trellus is good at figuring things out, something Jake figured out a while back. Still... "Flea, y'know, if ya really really want, ah bet you can stay here in this Ice place. Or he can come with us..." Jake grudgingly allows. The idea of yet another stranger in their group disturbs them. Jake's quietly accepted Ulgren for now, as at least coming from the Plains, but he's not sure about him being part of the bloodpack yet.

Then, an idea strikes him.

Jake suddenly dashes out from the bloodpack. "Hey, Bodhi, wait a second..." He quietly leads the gnome behind a corridor and speaks softly to him. "Look, bud... ah'm sorry about mistreatin' you an' your bird." He glances back, and lowers his voice more, embarassed if the others in the pack will catch this.
For Bodhi: Highlight to display spoiler: { (whispered) "Ah wanted to apologize. Ah... well, ah misjudged ya. Ya really did a good job helpin' back there, and, well, ah'm sorry." Jake fumbles in his pack and pulls out a beautiful leather belt. "Here.. it's one of them magic things, a belt ah sometimes wear for the really dangerous things. You might need it up ahead. Just before battle, put it on. It'll make ya lose your temper easily, but also good at whoopin' guys. It won't mess up your spellcasting, though. But it will also make you less likely to be attacked by most things. Most of all, it'll help getcha over your love for Flea. It will focus your midn on other matters, which ya may need in this next fight, bud. Ah'm not good with magic, so ah don't know how to describe it better. Good luck." }

Nauthiz'Ull 
Tuesday August 16th, 2005 2:19:02 PM

The slacked-jawed expression of the ranger was ripped apart by the sudden realization that there was more fire in Bohdi than anyone, anywhere had ever given him credit for.

"Now THAT'S what-That's what I'm talking about wunjo! Show me some more fire gnome, it looks good on ya!"

Nauth watches as Aiden and Jake interpose for the sake of progress and he joins up with the newcomers. Looking at Mund and Gulioth a forced yet warm smile surfaces.

"New love, waddya expect? Mund thanks for the trap thing. We need to go now though."

Nauth makes his way down the crypt to the door and waits for everyone to arrive before doing anything else.

Aiden (OOC) 
Tuesday August 16th, 2005 2:31:10 PM

(OOC: *laugh* sorry about that...I think I remember one of them giving something over, but not the other. Aiden will still try to make sure that each has something personal enough that magic won't make any mistakes if they try to 'transport' themselves to the other)

Two halls DM Post 
Tuesday August 16th, 2005 4:01:17 PM

The discussions about splitting up break down a bit but eventually things are 'talked' through. Trellus gives Garret teh gauntlets and the ring which Skalti wore. His is about to cast his last spells when Flea stops him. There is a passage about 80' long beyond the doors, not a room into whicha pitched battle will take place.

The Large double Alabaster doors are not trapped as far as Flea can determine, nor are they locked or even closed all the way. About a two inch gap lies between them through which the chanting was nicely heard and the dark hall first glimpsed. A voice again thunders from the darkness, "Join me in this place of power, you risen dead. Join me where the ice lands weep and the trees have no hearts!" This last is accompanied by anoth drop in temperature and again maigical lights dim for a moment.

The members of Ice Peak disappear through the side door and move down the hall. Arriving shortly to the area where Mund disarmed an arrow trap. There is 30' of hall to a normal sized alabaster door.

Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Prayer, Bless, Haste, Level Loss(3)) 
Tuesday August 16th, 2005 4:48:23 PM

Taking a knee, Mac checks on Galea and then moves several potions out of his backpack to places he can more easily reach in a hurry, and keeps two in his off hand.

Spells in effect - How are we for durations?:
Prayer: +1 luck bonus to attack, weapon damage, saves and skill checks.
Bless: +1 morale bonus to hit, +1 morale bonus to saves against fear.
Haste: +1 haste bonus to attack, +1 dodge bonus to AC and Reflex Saves, +30' speed, and extra attack when using full attack action.
Level Loss: -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Flea ( (AC19, 35/35 HP, Trap Sense) 
Tuesday August 16th, 2005 6:48:58 PM

Flea shrugs off the comforting hands of Bloodpack and Icepack in her blind rush towards the voices. The distraught gnome hesitates for a moment in front of the large alabaster doors, and wipes at her eyes with the edge of her sleeve.

Driven by her dispair, she pulls her hooked hammer from her belt, and squeezes past Grymash. Pushing the alabaster doors wide open, she enters the dark hall and screams "Leave the dead in Peace! To me lord of carion who thinks he can be Flea's master! Gargul watches and waits!"

DM request 
Tuesday August 16th, 2005 7:24:40 PM

I do not know at what level the past spells were cast at, duration being the one that counts.

Ulgren cast Haste
Trellus cast Prayer
someone cast Bless.

It has been 5 minutes from the end of the battle. The battle was 15 rounds in length.

Gilan [HP: 67/67 - AC: 22]{greater magic fang, prayer, bless, haste} 
Tuesday August 16th, 2005 7:50:48 PM

Gilan sighs as he watches Flea and Bohdi as they part. His heart is breaking for the two of them but he does not know what he can do.

Shaking his head he moves on down the hall and pulls up even with Flea. "Flea...if it is possible to see him before we leave...I will make sure that you do." He knows that his words will do little to help his friend out and he knows that he may not be able to do anything but he will try. He holds out a little slingstone to Flea with a small smile. "The light will last a little longer...if you think you may want it for later." He then steps off to the side for the others to pass him by.

[Call Lightning - 2 minutes 00 seconds, damage, 4/8 strikes]

[Light - 72 minutes 20 seconds, 20 feet radius]

[Barkskin - 71 minutes 50 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

DM: Call Lightning is out at this point.

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil) 
Tuesday August 16th, 2005 8:31:16 PM

Like a parent patiently enduring a child's temper tantrum, Trellus ignores Bodhi's comments. If there's a dude around who's opinion carries less weight with the cleric, he ain't met him yet.

Which is why he simply cannot fathom what Flea sees in him. The dude is whitefaced through and through, but she's infatuated with him. It's totally twisted.

And THEN, she pulls the screaming stunt in the open hallway. Trellus gives Anuk a "Why Me" look, and then waits to see what answers the rogue's summons.

[OOC - Bless and Prayer are over]

Garrett 
Tuesday August 16th, 2005 11:57:48 PM

Pretty much beyond wasting more words on the matter, Garrett accepts the gauntlet and ring from Trellus. "We will hang onto them, but until I know what they do, I consider it a bad idea to use anything that accursed soul possessed."

Garrett makes his way down the hall and waits to see if Mund wants to check the last 30' to the door, and the door itself. If not, Garrett walks to the door and opens it when everyone else is behind him. "Let's finish this nightmare."

Bohdi Nackle 
Wednesday August 17th, 2005 9:07:06 AM

Wordlessly, Bohdi accepted whatever was given to him by Jake and Aiden and returned to the trapped corridor. He went as far as he could see before stopping, his shrouded eyes not making contact with anyone else's.

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Nauthiz'Ull  d20+9=24
Wednesday August 17th, 2005 10:35:11 AM

The ranger watches as the gnome comes sulkingly forward. His mouth opens to speak and then audibly snaps shut. A grimace appears at the corner of his moth and his eyes weigh heavy upon his close wunjo.

A hard swallow follows as Nauth tears his eyes away from the fur-hidden gnome.

"I guess this is what we do. Damn these prophecies! Give me my family and a good hunt. Damn these Bevroren Doden! Damn it all!"

Nauth watches as Garrett opens the door and spots in with flashing eyes to see what he can see{spot-24}.

Mund  d20+6=11
Wednesday August 17th, 2005 1:54:41 PM

Mund moves just ahead of Garret examining everything about her for triggers and other nasties. [Take 20 on Search DC 26] if she finds one she will attempt to disarm it. [Disable Device 11]

Cries of Silence DM Post  d20+10=12 d20+3=12
Wednesday August 17th, 2005 4:01:44 PM

In the side passage, Mund woks carefully on a trap plate, quite different from the last one. This one seems to be protecting one of the crypts. click...Phfftt! An arrow streks from the deep recesses of the alcove, grazing ver the crouching Halfling. "Ta Da! All disarmed. One shot trap friends" [Bluff 12] The group from the Ice Vein continues forward to the door. Bohdi has drawn into himself and none are quite sure what to make of thier normally highly talkative wunjo.

Flea moves to the door and throws them open wide, calling out the dark creatures beyond. Only crisp air is her answer. Trellus and Gilan's magic light spill into the 10' wide and 60' long hall. Glyphs and a mix of arcane and divine sigils are embossed throughout the corridor.
Spellcraft DC 15 Highlight to display spoiler: {protection spell glyphs but not complete}
Know arcana DC 25 Highlight to display spoiler: {Necromantic symbols are written into every glyph}
Know religion DC 25 Highlight to display spoiler: {Death domain sigils are written into every 2nd glyph}
Know Nature DC 25 Highlight to display spoiler: {The secret druidic language is written through every second glyph}
At the far end lies a second set of alabaster doors. From under the crack at the bottom spills a blue black light and almost seems to be made of smoke.

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil)  d20+8=10 d20+4=24 d20+6=18
Wednesday August 17th, 2005 7:17:12 PM

Spellcraft 10
Knowledge Arcana 24
Knowledge Religion 18

Mind still dwelling on Flea, Trellus glances up the hall, but doesn't pay serious attention to what he sees.

Even in his muddled state though, the cleric understands that he's looking at an awfully unfriendly looking hallway.

"Flea? Ulgren? Whaddya think?"

Ulgren : AC 19 Hps 33/33 Mage Armour  d20+14=16 d20+14=29 d20+14=25
Wednesday August 17th, 2005 8:13:11 PM

ooc: Sorry missed this mornings post due to working the local MDA lockup.

Ulgren looks at the two gnomes and shrugs silently floowing the minotaur to the large alabaster double doors at the end of the hallway. (Spellcraft DC 16, Arcana DC 29, Religion DC 25) Ulgren looks over the chamber and whistles softly, "whoever did this had some serious issues with life." Ulgren places the wand back in its pocket and wipes his hands together. "There are unfinished protection glyphs in here, and every glyph has necromantic glyphs wraped within. Wait a minute." Ulgren stretches out and whistles again, "looks like every other glyph has death glyphs wrapped within. Whatever happens from here is goign to be interesting." Ulgren turns and looks at the Bloodpack. "I know you only have my word at the moment, but I would rather die with people that I choose to live with rather than freeze to death. Feel free to do with me as you wish if we live through this but for now please accept my abilities, meager they might be."

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d20+13=17 d20+19=22
Wednesday August 17th, 2005 10:25:36 PM

Gilan slows as he spots the glyphs lining the walls. "This place is protected by glyphs or half finished glyphs." His eyes widen as he spots every second glyph and shakes his head. "Every second glyph has druidical writing in it." He puzzles over this as he waits to see what will happen next, not really wanting to be the one to go first.

He shrugs as he looks to Trellus and then Ulgren. "I am not sure...protection or not finished protection...this is not really my area...but I maybe able to read the writing in druidic." A shiver runs down his spine though as another thought comes to him. "But that may trigger the trap as well." Gilan looks to Trell and shrugs. "How about a summoned creature?"

[Spellcraft 17 and Knowledge(nature) 25[forgot some bonuses]]

[Light - 72 minutes 10 seconds, 20 feet radius]

[Barkskin - 71 minutes 40 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used
Daniel, nix the knowledge check...I made a survival check instead. So the part about noticing the druidic would be out, unless by chance he could have spotted it otherwise. I have a +8 modifier to spot if you need to make a check for me. I feel stupid about now.

Flea ( (AC19, 35/35 HP, Trap Sense)  d20+8=19 d20+13=33
Wednesday August 17th, 2005 11:24:55 PM

Silence

The crisp air causes a strand of Flea's hair to waft over her face where it sticks to her wet cheek. As she brushes it back, the Bloodpack druid comes to her side with his small gift of light. "Thanks, Gilan," she says, accepting the pebble.

Not having any particular knowlege to recognize the designs embossed along the hallway, the gnome takes them as some kind of writing. Holding the pebble aloft she studies the designs. (Decipher Script=19) "I wish Bohdi was here," she sighs ever so quietly. As the rogue follows the markings down the hall, she is acutely tuned in to any signs of a trap, magical or otherwise. (Search/Detect Trap=33, Whoa! Nat. 20!)

(OOC: Flea is fluent in Common, Draconic, Dwarven, Gnome, and Orc)


Grymash (ac25, hp94/94, barkskin, bullstrength)
  d20+4=7 d20+2=6 d20+5=16
Thursday August 18th, 2005 12:39:37 AM

(spot 6, knowledge religon 7, listen 16)

Grymash inches by, not even noticing the glyphs. Why look at funny markings when there are creatures to kill.

Jake 
Thursday August 18th, 2005 7:14:52 AM

Jake continues along with the others, quietly. Suddenly, unexpectedly, he sorta giggles or chuckles to himself, then stops himself with a bit of self-control, keeping his gaze down. Many of the pack, having not known Jake since childhood, will just think it's a random thing.
But...
It's that same sort of laugh he had when while swimming he mentioned to Anuk that the fountain of Rattledam was haunted, and then suddenly hands grabbed Anuk from underneath and pulled him down for a whole 5 seconds.
Or when he'd put super-spicy stuff into Trellus' soup. And the milk. And the water was actually vinegar.When he'd spread butter over all the lavatory seat. And a dozen other little things over the yeras...

Aiden  d20=12
Thursday August 18th, 2005 10:36:03 AM

Aiden raised an eyebrow as the arrow had passed over the halfling. He was rather skeptical that the trapfinder had meant the arrow to pass by him.

"I agree..." as he quietly responded to Nauthiz's outburst, "I would too prefer the outside"

After a moment he continued, "but that is why we and the Blood Pack are here...to put an end to the unnatural and damned."

Looking at the group that had begun from Ice Peaks, Aiden could not help but let a small smile appear on his face.

~And they consider me dour...~ noticing Bhodi's disappointment and Nauthiz's frustrations. ~I wonder what has happened to that female wizard...~

(rolled 12 against his bluff...wasn't sure which stat bonus/penalty to apply)

Nauthiz'Ull  d20+8=21 d20+8=20 d20+5=10
Thursday August 18th, 2005 10:46:09 AM

As the last trap is 'disarmed' the ranger will wait for the door to be opened and then head down the hallway, eyes flashing everywhere{spot-21:listen-20:move silently-10}.

Bohdi Nackle 
Thursday August 18th, 2005 10:49:11 AM

Bohdi waited in fur-clad silence for one of the others to open the door.

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Garrett 
Thursday August 18th, 2005 11:11:36 AM

Garrett waits to see if Mund is going to check the door for traps. If not, Garrett opens the door.

Mund  d20+6=20
Thursday August 18th, 2005 11:49:53 AM

The halfling carefully approaches the door and begins examining it in great detail. [take 20 Search] "Trickey, trickey, but not good enough." her voice in a quiet whisper to herself. It is quite apparent she takes every trap as a personal challenge a contest of will, wit and guile. Her against the creator and it is always best to win at these matches.

Mund slides a pick into the crack of the hinge side door and moves it upward to a point and then witha deep breath rams it home with one hand. [Disable device 20] Spot DC 15 Highlight to display spoiler: {her left hand has fingers crossed}

Anuk 
Thursday August 18th, 2005 12:02:48 PM

Anuk catches Trellus' look and watches Flea go off on her own. He tries to think of something to say--some little joke to lighten the mood--but figures it wouldn't do much good right now anyway. However, when he see's Gilan talking with Flea it puts a smile on Anuk's face. He's glad to see that something might cheer her, if only a little.

At Gilan's mention of a summoned creature, Anuk offers, "I prepared a small summoning spell this morning. I could bring a wolf to scout down the hall for us. It would only last a few seconds, though. I'm not very good at this yet." (Offers to cast summon nature's ally I. Would summon a wolf that would last three rounds)

Tricks and Treats DM Post  d20+8=27
Thursday August 18th, 2005 3:14:56 PM

Aiden and the rest hear an audible 'click' and the groan of stone, but nothing more dastardly occurs. The door is not trapped nor locked and as Garret grasps the pull handle and thick bass voice rolls through the hall shaking stone and reverberating through the very core of all those before it.
"I am Celsiun, I bar all but my children from the chamber beyond. The Fey king is wakened and powers wane before him."

Cold beyond measure seems to breath through the corridor, yet it feels to your skin as the warm caress of parent. Rock cracks under the assault and the walls become as sheets of ice. Through them you can see the dim outlines of the Blood pack making their way cautiously down a hall. Easiest to discern is Flea a smaller blur in fornt moving cautiously and the great form of Mac shortly behind her. Beyond the door is a great vaulted chamber of Ice. A massive shaft of blue white light blazes downward from the ceiling illuminating a large 20' diamter 5 step dias. Floating several feet from the floor is, by all outward appearnaces a human beating heart of ice. About thedias, now turning to face you are 2 human males, a gnome and a wolf. The black skin and hoar-frosted clothes marks their true nature.
DM note: map coming next post. Chamber is rectangular. 60x200' You are in the middle of the narrow end. It is 30' to each side left and right of you. The dias is 100' away straight up. The floor is a frost covered ice, possibly slippery.

The Blood pack decipher most of the sigils and glyphs and the conclusions to be drawn are dark indeed. Gilan can get some of the secret language, a rather epic poem to nature and her grand power. But is seems to be purposefully written over with the other symbols in very specific places, those dealing with life, love and anything gentle about the forces Gilan reveres.

Trellus recognizes some of the glyphs but can not place them.

Ulgren begins filling in the blanks. Death and more specifically necromancey, the sigils of the power of the shadow realm, and written across and innertwined with those of the nature world. The over all theme of destruction to the Wold as it now stands is quite evident to the dark elf. The glyphs all carry one other secret the dark elf manages to pierce as well. A cloaking of this place from the natural world. The necromantic sigils are definately drawn to hide this place, most specifically from any of Fey blood.

Flea can garner little from the writings, they are just too complex for sucha cursorey scan as she gives. Her powers of sbservation are trained elsewhere. In particular to a second slight draft of air, going the wrong way. Eyes following what the subtle air current is telling her reveals a small oddly placed gap in the wall floor to ceiling. The gnomes trained eye marks 32 small well placed holes. Holes, about the size of a dart, not 5 feet beyond the door, slanted to launch there contents at her and her companions.

Gry and Mac wait for the results of the initial inspection and Jake lets a small giggle slip. What could posibly be so funny about this hall.

Even as Flea opens her mouth to warn the others about the trap several things happen. A deep rumble, a voice?, comes from the small passage the Icers took, the emperature plummets beyond coping and imagining. Rock walls spilt crack and fall away, revealing thick semi transparent ice. All metal instantly develops a small ice like covering, while weapons are easily knocked free, Jake discovers a more serious side effect of being covered in metal and it is most decidely not funny. The last thing that happens is the far door of the 60' hall is opened. A medium creature stands bathed in darklight, which rolls off him like billowing steam, issues a command "Be gone austlanders!"

Blood pack details. The hall is 10' wide and 60' long. the holes Flea saw are still there as is the slight crack in the wall (Flea is pretty sure this is the trigger, anything going past it)

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste} 
Thursday August 18th, 2005 8:32:49 PM

Gilan smiles to Flea. "Hey don't mention it...I know how it is...I wonder if I will ever see Kaili again." He slips into a little bit of a funk as he has that thought but shakes it off.

Gilan glances to the sound of the voice and shakes his head. "I am really starting to hate that word." This is growled as he talks thought giving the impression of aggrevation. He still waits as the other makes plans. He does look to Anuk and nods. "Then I could summon up a flying animal so that we have all the ways taken care of...if there is a trap down this hall." He leaves the last unspoken as he does not know anything really...just a guess.

[Light - 72 minutes 00 seconds, 20 feet radius]

[Barkskin - 71 minutes 30 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Ulgren AC 19 Hps 33/33 Mage Armour  d20+1=9
Thursday August 18th, 2005 9:18:14 PM


Ulgren looks around at the Bloodpack, "Who is that?" Ulgren says in a whisper. "Do we enter? or wait?" Ulgren looks around then stares down the hall looking for signs of what they face. <Spot DC 9>

0- Detect Magicx2 Read Magicx2

1- Mage Armor* x2, Magic Missle x2, Shield x1, Tensers Floating Disk x1

2- Scorching Ray* x2, Web x1, Invisibility x2

3- Haste x1, Fireball* x2

4- Confusion x1, Wall of Fire* x1


Flea ( AC19, 35/35 HP Trap Sense, Evasion)  d20+13=23 d20+14=29
Thursday August 18th, 2005 10:48:41 PM

"Stop!" cries the gnome thrusting an arm out to either side in order that none shall pass her. "No one move!" The rogue points out the sites of the 32 small holes not 5 feet beyond the door, slanted to launch their contents at any who might approach.

The gnome searches for a way to disarm the trap. (Search/Detect Traps=23) If she is fortunate enough to locate the mechanism, she will return her hammer to its place, and get out her special tools. Going to work on the device she hopes to disarm it (Disable Device=29) and allow safe passage for her friends.



Grymash (ac25, hp94/94, divine favor, barkskin, bullstrength)
 
Friday August 19th, 2005 12:30:37 AM

Not moving is fine for Grymash at the moment while Flea does her thing. He takes the time to mutter a few simple words of power. His double axe glows faintly, beneath its icy covering. (Casting Divine Favor)

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil) 
Friday August 19th, 2005 7:24:47 AM

Trellus frowns at Jake's giggle.
"Light Jake, what have you woven......."

The rest of his words die before they're uttered, lost in the cracking of walls and the plummeting temperatures. Flea's words ring out as the cleric takes in the new stanger on the other end of the frozen hall.

"Flea, you better hurry," Trellus urges. "That dude don't look friendly. Anuk, you're on. Anybody else with a decent range, same thing."

The blond man has no way of reaching across 60'. He does what he can, casting a spell on Jake.

[Resist Energy (cold)]

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+5=25 d20+5=8 d6=5 d20+11=23 d20+9=27
Friday August 19th, 2005 10:08:39 AM

Bohdi gazed through the translucent walls and his hand reached out reflexively. "Flea," Bohdi murmured, his pained voice catching in his throat.

Pain and grief turned to anger, then rage. "Death!" cried the gnome. "Death!"

He turned to his companions and threw back his hood. His red, swollen eyes burned with an intensity that they had never before seen.

"DEATH!"

Heedless of the possible consequences, Bohdi donned Jake's belt. (DMs: No idea what this does. Maybe it kills gnomes. Ask Mikey.) Then, wrenching one of the caramel-colored balls from the necklace that Flea had given him, Bohdi tossed it toward their ostensibly undead foes near the center of the room. With what time and energy he had left, Bohdi took a quick glance at the ice heart to try to glean its significance. (Spellcraft 23, Knowledge-Arcana 27)

(Here's what I know about the Necklace of Molasses: a ball detonates an area Slow spell with 30 ft. radius. Will save DC 18, operates like Slow cast at 5th level. I assume that Bohdi has the range and accuracy to throw the ball toward a spot centered on their opponents. I can't imagine a Slow spell, area effect radius 30 feet, that can't be targeted with accuracy past 30 feet from the caster--but still, if Bohdi can't target the center of their opponents, then he'll fire his crossbow at the wolf.

If necessary for the spell or the bow, a ranged attack to hit the center of their opponents with the ball, or to target the wolf, is = 25, natural 20.

Crit threat on the wolf, if necessary = 8, nope.
Damage on the wolf, if necessary = 5.
)

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


DM Note: your 100 feet away, I'm having you don belt move up and have bead in hand to throw next round. Bohdi knows they are too slow to cover the distance, he'll have time

Nauthiz'Ull (AC17, HP 20/20) (Sub/Al)  d20+6=14 d8+1=3
Friday August 19th, 2005 1:03:46 PM

"Wunjo!!!" His father's bow leaps into the ranger's hands at his small companion's declaration of ... death ...

Nauth'Ull's voice booms against the walls of ice. Half question, half shout of defiance.

"WHAT YOU SAY?!?!?"

A wooden shaft streaks toward the wolf,

Rolls and Actions
Hit AC14, Damage 3hp (5hp if wolf is a magical beast)

Anuk (AC 21, HP 43/43)  d20+14=17 d20+9=11 d8+4=8 d8+4=8
Friday August 19th, 2005 2:47:35 PM

"Sounds good to me," Anuk responds to Trellus' order. He raises his bow, takes aim at the grim figure, and lets two arrows fly. "We've already got his attention...let's see how he likes this..."

(*sigh* -- hits AC 17 for 8pts and AC 11 for 8 pts)

Modifiers:
Atk: +1 mw arrows, +1 PBS, +2 bracers of archery
Dmg: +1 PBS, +2 str, +1 bracers of archery
Precise shot: can fire into melee w/o penalty
Dodge: AC 23 vs skalti

The times they are a changin  3d4(2+2+4)+3=12
Friday August 19th, 2005 3:39:00 PM

Bohdi, having the belt in his hand realizes he has not much but raw guile and will to assault the undead in this the hopeful final chamber. Strapping it on, he begins to move into the chamber. A high pitched shriek, 'Death!' issues from her lips as the small female gnome charges across the floor. Bohdi has a quick mind and several things run through it, even entering into a battle, Since when could he hit octaves that high on the scale? Why was his shirt tighter and his chest hurting as he started to run? For the first time in years his chin doesn't itch when he moves from his beard. Lastly, why was the link with Squork registering such high shock an awe To everyone the reason is as plain as the lack of a beard on Bohdi's face. Because running at the dias was Bohdi, the female gnome.

Nauthiz'Ull pulls his bow and fires, the habit to hard to stop. The arrow sinks into the wolf's putrid flesh for no ice like shell coats its fur. However, the wolf does not seem to notice the wound.

The zombies, two humans, gnome and wolf at the steps turn towards the group and lumber towards you. The ice heart continues to beat.

Spot DC 18 Highlight to display spoiler: { at the far wall there is a rather large object embedded in the ice.}
---------------------------------------------------------------------------------------------------

Garret and Guloith advance with Bohdi, so as not to leave her on her own.

Mund stays where she is.

There is brief conversation about the hall and the being at the end of it. Flea holds her pack and gets to work. Sliding a dagger into the small crack she locates a thin wire tube and alters its angle back upon itself so as people pass the airflow will not be disturbed and the trap will never activate.

Anuk, on Trellus' word, un slings his bow and fires. Even as they begin their flight, the ranger knows he rushed. The smallest glimmer of hope fades as the being at the end of the hall doesn't move and lets the shafts split as they impact his form.

Gry casts a spell on himself preparing for the charge and Trellus puts one on Jake.

The creature speaks again, "Vinge hurtig døden" as he finishes 3 bolts of black energy streak from his outstretched finger and slam into Flea. [Dmg 12]

Icer map http://img377.imageshack.us/img377/4999/icertemplefight2map9pr.jpg

Bloodpack maphttp://img377.imageshack.us/img377/2638/templefight2map14cc.jpg


Garrett ( AC: 18, HP:16/16) 
Friday August 19th, 2005 4:24:33 PM

"What in the Wold is going on" says Garrett as he watches Bohdi's transformation. "That's just not right. Where did he get that belt from?"

Snapping back to his senses, Garrett quickly tries to formulate a strategy.

"Nauth, Aiden, Guloith, form a line in front of me. Make them fight you three, and then I can stand behind you all with the healing wand. Let's try and get up by Bohdi before he gets himself.....or herself...or whatever killed. Hopefully the wand and I can offset any damage that all of you take before it starts adding up."

Garrett sheathes his sword and pulls out the wand of CLW, and takes a 5' step forward.

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste} 
Friday August 19th, 2005 8:11:53 PM

Gilan smiles as the trap is changed and then looks to Trell. "Is it clobbering time?" He looks to the rest of the group and steps five feet further into the hallway. His lips form and speak the words to a spell and his hand club hand is soon lined with fire. "I hate undead." He will transfer the club to his shield hand if possible.

[Produce Flame - 8 minutes 00 seconds]

[Light - 71 minutes 50 seconds, 20 feet radius]

[Barkskin - 71 minutes 20 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil) 
Friday August 19th, 2005 9:22:36 PM

Trellus shakes his head in response to Gilan.
"This feels too bright," he replies warily. "All this stuff weaving, and he just stands there and casts a magic missile spell?"

"I don't think this hallway is safe yet. Flea, stay shuttlecocked. Anyone with reach, cut that dude up."

Trellus gets an idea and casts a spell on Grymash.
"I wonder what happens if you ain't touching the floor," he remarks.

[Air Walk on Gry]

Flea ( (AC19+1 Hasted, 23/35 HP)  d20+8=27 d20+8=13 d3+1=4 d3+1=3
Saturday August 20th, 2005 9:17:54 AM

"Aieeee!" squeels the gnome when the black magic strikes her. For a moment Flea hesitates. Did her heart stop? Then she springs into action.

Clicking the heels of her magical boots together, she runs at the dark creature and flings the dagger in her hand at it's throat. (Hit AC 27, crit. 13-but I think it is undead so no crit. anyway, for 4+3 dmg. respectively).

DM Sanity info:

Position: 15H

*Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 3/10 rounds (not required to be consecutive rounds)


Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3)) 
Saturday August 20th, 2005 7:19:30 PM

"Trellus, I'm feeling... half unwoven. But I am ready."

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Jake (AC 29, hp 57/57, barkskin 1/30) 
Saturday August 20th, 2005 8:46:19 PM

[To the Player of Bodhi: To sum up, Jake slipped you a belt of Gender Change.]
Jake rings his sword against his shield impatiently. "Flea, if ya can't figure out a way to disarm them traps, lemme go rush him. I'll trigger 'em alone and you guys can follow me ta take care of them problems."
Jake takes a moment to drink a potion of barksin he's been saving. (Its +3 replaces my +1 natural AC modifier I currently have)

Carla 
Saturday August 20th, 2005 11:46:32 PM

(OOC: Mikey/Jake it appears from the DM post that Flea was successful in discombobulating the trap. Jake should be able to make a move. Like my old drivers ed teacher said, "hesitation kills!")

Jake (AC 27, hp 57/57, revising change) 
Sunday August 21st, 2005 7:34:51 AM

(Did not see the DM's reply...ok! To rewind a bit...)
Jake rings his sword against his shield impatiently. "Flea, if ya can't figure out a way to disarm them traps, lemme go rush him. I'll trigger 'em alone and you guys can follow me ta take care of them problems... There ya go, that's it!" Jake finishes, seeing Flea move up and get rid of the trap. He moves on forward. He curses his armor as well as the distance, and having no line of sight to boot. However, he does move forward, then takes to the side of the ghost thing with surprising speed. (Moving H5 to H9, then H9 to E12).
Skali is just too far away to do anything this round, however.

DM Yes Jake you can move as Flea did disarm the trap. It is not Skalti but another thing,it will be more apparent next full DM post

Aiden (ac 16 hp 20)  d20=20 d20=13
Sunday August 21st, 2005 10:06:26 AM

Aiden was surprised in a multitude of ways. ~what foul magick and rage has struck Bohdi?~.

Bringing himself out of his ponderings as the gnome appeared more like a berserker from Twin Tusks than the mage.

"There is something in the wall.." his sharp eyes seeing something even as he stepped forward, axe in hand.

Spot: nat 20 on object in the wall


Ulgren : AC 23 Hps 33/33 Mage Armour, Shield  d20+1=4
Sunday August 21st, 2005 10:03:39 PM

Ulgren shakes his head in disbelief at the frozen shape then quickly casts shield on himself, moving slowly forward Ulgren steps inside the door and to his right. Ulgren positions himself with his back towards the corner and facing the frozen shape. (H 11) Ulgren doesnt notice anything other than the the frozen shape ahead of him. (Spot 4)

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7) 
Sunday August 21st, 2005 11:18:59 PM

Bohdi dropped the belt and threw the bead (see previous post).

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Anuk (AC 22, HP 43/43)  d20+9=17 d8+3=6 d8+3=4
Monday August 22nd, 2005 12:57:46 PM

Cursing himself for his poor aim, Anuk redoubles his efforts when he seels the black bolts strike Flea. "Leave her alone!!" he roars as he charges forward, reloading his bow with two arrows this time. He sprints forward 30' feet, stops short, and the arrows streak toward their target, hopefully finding a chink in the thing's armor.

Hits AC17 for 6pts and 4 pts

Modifiers:
Atk: +1 mw arrows, +2 bracers of archery, -4 manyshot
Dmg: +2 str, +1 bracers of archery
Precise shot: can fire into melee w/o penalty
ManyShot: can fire two arrows at once (-4 penalty)
Dodge: AC 22 vs whatever it is

Booby Trap DM Post Round 2  10d6(3+1+5+1+5+6+4+6+2+4)=37
Monday August 22nd, 2005 3:52:08 PM

As the moments move on the temperature is still dropping and most noticeably, the walls are becoming more transparent allowing the two groups to see each other fairly well.

Gilan moves into the hall some and with a spell his hand blazes forth with divine fire as his shifts his club to his off hand.

Trellus finds the reaction of the foul creature 60' away to be just off somehow and issues caution to all. He then calls upon Domi's gift of Air walk and places the enchantment on Grymash.

Black bolts pound into Flea and startles the gnome. However she decides direct action being much more of a solution and activating her magical boots springs down the hall. A dagger flies from her hand, but to the horror of all it bounces off the creature without effect. Spell craft DC 16 Highlight to display spoiler: {Mage armor deflected the attack}

Mac stands ready for the charge.

Jake bangs his sword against his shield and is right behind Flea in the 10' wide corridor.

Ulgren is a bit unsettled by this new foe and casts Mage armor as he advances into the hall.

Anuk moves forward and fires a pair of arrows with a single pull, but they also fly off their intended mark.

.As Flea moves up she suddenly smells a small waft of heat. With a loud crack, a bolt of superheated air lances down the hall a full 120'. Purple blue light reflects through the ice as the bolt of lightning tears through Flea, Jake, Ulgren and Grymash.
Reflex DC 14 for half damage or none with evasion (Dmg 37/18)

It is now easier for those in the hall to see the humanoid bathed in the dark swirling mists. His figure is thin and his face pulled tight, the skin blackened and dry. Hanging from his torso under a decayed cloak thick wraps of leather can be seen. They appear to encompass his entire body. His face is free of the leather and small pinpoints of deep azure light reflect in his eye sockets. He raises his hand again and speaks a single word. " Smörja!" The ice beneath Jakes feet seems to slightly liquefy and turns a deep oily black. Spellcraft DC16 Highlight to display spoiler: { Grease}

Jake must make a reflex DC 16 or fall prone where he is. The creature then turns and moves into the chamber beyond the alabaster doors.

Flea Highlight to display spoiler: {Through the doors at the end of the Hall Flea can see a deep crimson swirling disk some 30' across. 2 former men of the Ice Vein just shambled through it. }
http://img400.imageshack.us/img400/8761/pagesfrompagesfromtemplefight2.jpg


Heart Chamber Round 2  d20+9=21 d20+9=21 d20+9=20 d20+9=18
Monday August 22nd, 2005 3:53:40 PM

Garret moves and voices a sound battle plan, Aiden, Nauthiz'Ull and Guloith take the front while he uses that wand of curing Gilan provided.

Bohdi finds she is unable to tear away the belt, it has somehow adhered to her. The molasses missile sails from her hand striking beautifully amongst the undead shambling towards the group

Aiden moves forward weapon at the ready and calls out that he can see something embedded in the far ice wall. Dark and circular in shape and also quiet large, maybe 3 feet across.

The Molases bead explodes in the midst of the creatures a a vaporous bronze haze swirls out ward, attempting to ensnare them. The creatures push on and close withthe fighter line.

http://img252.imageshack.us/img252/9206/templefight2map126zf.jpg

Nauthiz'Ull (AC17, HP 20/20) (Sub/Al)  d20+8=22 d20+6=15 d8+1=7
Monday August 22nd, 2005 5:04:11 PM

"I see it!" the ranger's voice booms.

Nauthiz'Ull draws another arrow as he crabs forward and to the side.

"Be right with you," he replies. "Need to see something first." His Father's Bow sounds again in the cavern of ice. Another shaft wings its way, this time at the thing embedded in the far wall.

Rolls and Actions
Spot 22 (To see the object in the wall from last round)
Hit Object in Wall AC15, Damage 7hp

Movement and Position
J1

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d20+13=29
Monday August 22nd, 2005 5:41:23 PM

Gilan notices the grease spell as it covers part of the floor he calls out. "Grease spell." He pulls up short and looks around not really liking the options.

He slips into the depths of his natural power and pulls forth what sway he can. He once again starts a spell that will aid him in this time but touches Trell instead. "A simple spider climb."

[Spellcraft 29]

[Spider Climb - 80 minutes 00 seconds]

[Produce Flame - 7 minutes 50 seconds]

[Light - 71 minutes 40 seconds, 20 feet radius]

[Barkskin - 71 minutes 10 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Ulgren : AC 23 Hps 15/33 Mage Armour, Shield  d20+9=26 d20+14=19 d20+14=31 d20+8=25 d20+8=21 4d6(5+5+2+4)=16 4d6(2+3+4+2)=11
Monday August 22nd, 2005 6:33:42 PM

Ulgren winces as the lightening shoots through him, however the drow grins as he manages to avoid most of the damage,(Reflex DC 26). Ulgren watches the daggers bounce off of the undead and shouts out, "He has Mage Armour cast on him!" Ulgren aims carfully and casts Scorching ray at the undead, <Ranged Touch attack AC 25 and 21>, two rays spring from the drows outstretched right hand. "Careful he just cast Grease!" (Damage 16 and 11)

DM. The creature who cast the Grease spell went around a corner, you can not target him from your position. Lightning did 18 points of damage, I made the adjustment to your total

Garrett (AC:18, HP:16/16) 
Monday August 22nd, 2005 8:09:37 PM

Garrett is going to ready his action and wait to heal the first person injured by the undead.

"Hold the line icers!" Garrett yells out. "Let's pull them in and let them engage. Once we are all engaged, if things aren't going terrribly, one of us can make a break for the ring and whatever is on the far wall."

"Those two things are the key. The ring we need to recover, and if Skalti's master is anything like him, once we destroy his power source, he should die also. Whatever that is on the far wall is probably his power source. Once we have the undead right here, our speed should prove a great benefit, and hopefully allow one of us to retrieve and/or destroy what is down there before the Blood pack starts taking too much damage."

Flea ( (AC19, 23/35 HP, Hasted, Evasion)  d20+9=23 d20+13=22 d20+14=27
Monday August 22nd, 2005 9:27:28 PM

The scent is enough of a warning, and Flea leans back just in time to avoid the purple-blue bolt of energy (Relfex=23, 0 dmg due to Evasion). The rogue creeps up to the threshold of the next chamber and peers in.

"There's some sort of crimson swirling disc in there," Flea shivers from the cold, "and something else." Flea refocuses her attention on the threshold and searches for traps (Search/Detect Traps=22). If she finds one, she will go to work on it (Disable Device=27)in order to make the passage safe for her friends.

(OOC: When you say 'former men of Ice Vein', are these folks from Icepack, or folks from Ice Vein that the Bloodpack haven't met and don't know?)

Position: 18H

DM just colorful way to say undead humans. No one in Blood pack recognizes any of them

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+5=8
Monday August 22nd, 2005 10:00:50 PM

Bohdi steps back 5' and fires a crossbow bolt at the wolf, missing (Attack 8). She reloads.

Aiden (AC 16 + 3 (barkskin) = 19, hp 20)  d20=11 d20=12
Monday August 22nd, 2005 10:56:45 PM

Aiden grunted as he prepared to strike the creatures with his axe.

AC: Forgot to include the +3 from the barkskin earlier....

TO HIT: 11 + 3 (since trying for 2 attacks, gives me a -2 from my +5) = 14
TO HIT: 12 + 3 = 15





Grymash (ac23, hp76/94, air walk, divine favor, barkskin, bullstrength)
  d20+5=18 d20+14=34 d20+14=34 d8+24=32 d8+24=32 d8+24=27
Tuesday August 23rd, 2005 2:30:38 AM

(Reflex 18)

Grymash feels himself lift from the floor with his next step and he realizes what Trellus as done. A grim smile forms across his face and he charges at the first target he can get to.

(Charge +2hit/-2ac. Powerattack -6hit/+12dam, twohanded. HitAC: 34 threat, 34 crit [of course, if this guy is undead, no crit! That sucks! Two natural 20's. What a waste!]. Damage: 32. If it is a Crit!!! Damage: 32+32+27=101. [:( almost max damage!])

Anuk [HP 43/43, AC 21]  d2=1 d20+14=28 d8+4=10
Tuesday August 23rd, 2005 11:26:33 AM

(ooc: I'm assuming here that after Anuk moves forward he can see some of the figures figures shown on the map)

"Wha..?" Anuk calls out as yet more shots go astray. "Blasted sunbaked aim of mine," he mutters as he moves forward again. He stops short of the alabaster doors (I17) when he sees figures on the other side. "C'mon," he says to himself. "Hit somethin' this time why don'tcha."

Aims for figure at G22. Hits AC28 for 10pts

Modifiers:
Atk: +1 mw arrows, +2 bracers of archery, +1 Point blank shot
Dmg: +2 str, +1 bracers of archery, +1 point blank shot
Precise shot: can fire into melee w/o penalty (if it's what Gry's attacking)
Dodge: AC 22 vs fig at G22

Jake (AC 27, hp 57/57)  d20+6=26 d20+6=16
Tuesday August 23rd, 2005 2:39:07 PM

Jake does an awesome sorta dive to the side and totally avoids the lightning bolt. (Jake has Evasion) "Grease? What kinda spell is thaaaaa-" Jake of course, has no clue what sort of spells these mages use,a nd he promptly steps onto the grease spell. Though he skitters, he barely manages to retain his balance. (Reflex 16 on the dot) So it is that he continues forward. But he still can't get to that damned monster this round.
Instead he moves over next to Flea and, when she's checked out that space in front of her, moves into it. "Come on, ya stupid dead guys..."
He waits for the zombies to come at him, trusting that none will get through his armor. (19H if Flea finds no trap, 18I if there is a trap there)

Into the Breech Blood Pack Round 3  d20+11=16 d20+7=10 d20+7=13 d20+7=9 d20+11=12 d20+11=29 d20+6=17 d6+9=10 d6=4 d20+11=18 d20+11=31 d20+11=13 d20+6=16 d6+9=10 d6=1 d8=7 d20+18=30 d20+18=37 d20+18=34 d20+18=37 d20+18=30 d20+18=37 d20+18=30 d4+1=5 d4+1=4 d4+1=4 d4+1=2 d4+1=2 d4+1=5 d4+1=2 d8=4 d20+18=28 d20+18=24 d20+18=35 d20+18=34 d4+1=2 d4+1=4 d4+1=5 d4+1=5 d8=6 d20+18=26 d20+18=25 d20+18=19 d20+18=21 d20+18=27 d20+18=36 d4+1=4 d4+1=5 d4+1=5 d4+1=4 d4+1=3
Tuesday August 23rd, 2005 3:23:10 PM

Gry flies through and attacks and kills a one of the dead men, His axe tears through the soft decayed flesh and with a sickening squishing noise it collapses to the ground. As he heads throughthe door towards his target a large shape reaches a ice clawed hand from the darkness. [Skeletal Troll 1 AoO AC 16]

Anuk moves up and fires his bow at another. The arrow punches easily through it, but the damage is obviously slight. Anuk does notice that these men do not have the coating of ice armoring them, though it seems to be starting to form before his very eyes.

Flea finds no traps upon the door area.

Gilan casts spider climb upon Trellus.

Jake moves farther down the hall and past Flea as she gives the all clear, but as he steps past Anuk there is a chilling sound, snik
All about them, Jake, Anuk and Flea hear Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! Fft! small darts fly from the walls at almost every conceivable angle about them.
[Jake 7 darts Hit AC 30/37/34/37/30/37/30 Dmg 5/4/4/2/2/5/2 total 24 Please roll 7 Fort saves DC 13 failure indicates -1 Con for each failure]
[Flea 4 darts Hit AC 28/24/35/34 dmg 2/4/5/5 total 16 Please roll 4 Fort saves DC 13 failure indicates -1 Con for each failure]
[Anunk 6 darts Hit AC 26/25/19/21/27/36 Dmg 4/5/5/4/3 total 21 Please roll 5 Fort saves DC 13 failure indicates -1 Con for each failure]

An almost horde of creature fueled by the fires of in death converge on Grymash. Fists pounding and stepping from the darker recesses of the door area are the two skeletal ice trolls. Fists, claws and teeth tear at Grymash
[Zc Charge Hit AC 10, Zd Charge Hit AC 13, Ze Charge Hit AC 9, Skel Troll 1 Hit AC 12/29 Bite 17 Dmg 10+4, Skel Troll 2 Hit AC 18/31 crit 13 Bite 16 Dmg 9+1 Total for round 24]

The initial creature moves back into the darkness and towards the portal Flea spotted. It does not look back to the conflict taking place at the doorway, seeming unconcerned

http://img341.imageshack.us/img341/2073/bloodmap6tm.jpg

Map correction Jake is just in front of Anuk in the room at 19H

Ulgren you can adjust with a move or personal spell from last round since you could not cast scorching ray last round. (No good targets) and then continue to post for this round.

Hold the Line Icers Round 3 DM  d20+5=14 d20+5=9 d20+5=8 d20+7=18 d6+4=9 d8+1=5 d8+3=6
Tuesday August 23rd, 2005 4:45:59 PM

The Icers hold the line and wait for the shambling dead to get within striking distance.

Nauthiz'Ull slides back and launches an arrow at the back wall. Striking a significant chip from it.

The heart continues to beat a slow steady rhythm above the dias.

Bohdi fires at the wolf, but the bolt skids off the natural armor of the foul undead.

The creatures close on the group, wicked grins splitting their horrid faces. 2 zombies close with Aiden. As they come in range, he strikes with his axe, cutting twin gashes across the humans chest [dmg 5 and 6] The wolf and other human zombie close on Guloith, who stands terrified by their gruetesque appearance.
[Aiden G1 Hit AC 14 Z2 Hit AC 9]
[Guloith Z1 Hit AC 8 W1 Hit AC 18 dmg 9]

http://img169.imageshack.us/img169/6106/icemap7db.jpg
Map correction places Nauthiz'Ull at J1


Nauthiz'Ull (AC17, HP 20/20) (Sub/Al)  d20+6=11 d8+1=6
Tuesday August 23rd, 2005 5:25:11 PM

Surrounded by Ice! Too much time, it would take too much time.

"Hold fast!" Nauthiz'Ull eschews another arrow, moving in a crescent arc instead, he draws the scimitar at his belt and attacks opposite Aiden.

"Lets cut this one down," he hisses to his fellow Icer.

Rolls and Actions
Hit Z2 AC11, Damage 6hp (Flanking vs Aiden.)

Movement and Position
Come around behind Z2 to Square I5

Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3))  d20+3=23
Tuesday August 23rd, 2005 6:02:03 PM

With no other magical support coming, Mac quaffs one of the two potions in hand and walks down the corridor past Trellus, Gilan and Ulgren, glides across the grease slick (Nat 20 on the save) and pulls up 10' short of the doorway [G15:H16].
And to Anuk, Flea and Jake he says, [b]"Le's do this!"

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Haste (round 1/5): extra attack in full round attack, +1 to attack, AC and Reflex Saves, +30' Speed

Garrett (AC:18, HP:16/16)  d8+1=8
Tuesday August 23rd, 2005 7:30:21 PM

Garrett quickly heals most of the damage Guloith took from the undead menace. (healed 8hp w/ wand CLW).

"Bohdi, there is not much damage you can do against these foes. Once Aiden and Nauth drop the one they are working on now, come around that side and haul butt toward that thing in the wall, and destroy it as fast as you can. Mund, go with him."

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d20+7=13
Tuesday August 23rd, 2005 8:41:59 PM

Gilan will attempt to slip around the outside area of the grease spell. If that is not possible then he will try to go across the grease spell. "Whaaaaa....." He finds himself skidding across the grease, out of control.

[Spider Climb - 79 minutes 50 seconds]

[Produce Flame - 7 minutes 40 seconds]

[Light - 71 minutes 30 seconds, 20 feet radius]

[Barkskin - 71 minutes 00 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7) 
Tuesday August 23rd, 2005 10:20:05 PM

Bohdi follows Garrett's suggestion. She drops her crossbow and, running and drawing her enchanted dagger at the same time, sprints as fast as she can toward the heart. She hopes that her tackle Nauthiz'Ull can pin the defensive end long enough for her to break into the secondary.

Actually, she has no idea what that means. Maybe it's another manifestation of the belt. Naaaah.

Drop crossbow, free action.
Draw dagger and run, x4 (16 squares), toward the heart. Going around Nauthiz'Ull's end and leaving 5' to avoid AoOs, Bohdi should be able to get to roughly J15.


Flea ( (AC19+1 Haste, +4 Dodge vs Giants, 7/35 HP)  d20+3=22 d20+3=13 d20+3=12 d20+3=11 d20+14=34 d20+9=27 d6+2=5 4d6(1+2+5+2)=10 d20+9=24 d6+2=5 4d6(2+1+1+2)=6
Tuesday August 23rd, 2005 10:24:29 PM

"Ah! Ah! Ah! Ah!" cries the rogue as the darts prick her. Two fall away leaving trails of red blood to flow down her dark armour while the other two hold tight, releasing their poison into the gnome's system. (Fort=22, 13, 12, 11)

The scared rogue isn't going to leave the barbarian in the room to face the enemy alone. "Come along, 'nuk! Lets dance!" she cries as she tumbles (34, nat. 20!) past the giant creature to her right (Troll #1). Clicking the heels of her boots together Flea slams the bludgeoning end of her hooked hammer into the back of the bone-troll's legs twice in succession. (Hit AC 27, for 5 dmg, and 10 sneak attack dmg., and AC 24, for 5dmg, and 6 sneak attack dmg.)

DM Sanity Info:

Position: 20D

-2 Con.

*Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 4/10 rounds (not required to be consecutive rounds)


OoC (Sheriff/Al) 
Wednesday August 24th, 2005 7:23:16 AM

Could the Player of the Character Ulgren please post his or her email address here? Thank you.



Grymash (ac25, hp52/94, air walk, divine favor, barkskin, bullstrength)
  d20+14=29 d20+9=21 d8+22=29 d8+22=28 d20+14=30 d8+22=27
Wednesday August 24th, 2005 8:06:57 AM

Grymash continues to swing at anything that moves.

(Powerattack -5hit/+10dam twohanded. HitAC 29 and 21. Damage: 29 and 28 for a possible 57 points of damage. If someone drops: Cleave attack. HitAC: 30. Damage: 27.)

Aiden (AC 16+3 = 19, hp 20)  d20=4 d20=4
Wednesday August 24th, 2005 10:30:02 AM

Aiden's eyes gleamed even as the combat sang within his blood. He wanted to lay these unnatural creatures low, even as he swung and twirled his double bladed axe once again. His haste, or thirst to put these corrupt creatures to rest blighted the accuracy of his strikes.

To hit: 4 +3 = 7...don't think so....

Anuk [HP 23/43, AC 21, -1 con]  d20+7=13 d20+7=24 d20+7=12 d20+7=13 d20+7=24 d20+11=28 d8+3=8
Wednesday August 24th, 2005 11:23:48 AM

"Hey...Wha?...Ow!!" The needles dig through Anuk's fur and armor to find his skin, and one in particular seems buried painfully deep. (fort 13, 24, 12, 13, 24; -1 con)

Trying to shrug off the pain, Anuk responds to Flea's 'dance' request with, "After you, mi'lady!" While the gnome tumbles away, Anuk's bow is stowed and his longsword is drawn. He moves quickly to put the troll between Flea and himself (moves to G20) and buries the longsword as deeply as he can in its hide.

Hits AC 28 for 8 pts.

Modifiers:
Atk: +2 flanking
Dmg: +3 str
Dodge: AC 22 vs Troll#1

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spider climb) 
Wednesday August 24th, 2005 11:55:11 AM

Time to get up there.

Trellus rushes forward while pulling out a wand of CCW. While the spider climb spell is nice, the cleric recalls the last time he got that spell, it still didn't help him.

So, instead of trying to climb around the greased area, when the blond man reaches the area of effect he drops to his knees and attempts to slide through to the other side [Slip and Slide!]

DM: Would you be so kind as to give me a balance check chief

Ulgren : AC 23 Hps 15/33 Mage Armour, Shield  d20+10=30 d20+10=15
Wednesday August 24th, 2005 3:20:19 PM

Move last round:
Ulgren looks at his outstretched hand and grins sheepishly, "watch it," the drow mumbles to himself as he moves to the edge of the grease. "What a choice," the mage says as he attempts to cross the area covered by the spell, <Balance DC 30, nat 20>.

This round:
Ulgren stood stock still in the middle of the grease and took a deep breath and attempted to cross the rest of the grease, <Balance 15>. Making it across Ulgren sped up until he made it to the doorway, wand in hand. <G18>

Wadenles@aol.com

Clarity of Portals DM Round 4  d20+11=20 d20+11=26 d6+9=12 d6=2 d20+5=11 d20+5=10 d20+13=24 d20+13=28 d20+8=18 d6+9=14 d6=4 d20+13=33 d20+13=23 d20+13=23 d20+8=22 d6+9=15 d6=6
Wednesday August 24th, 2005 4:33:02 PM

Mac comes down the hall and across the Grease spell as if he had been practicing it for years and arrives at the doorway.

Gilan moves across as well, but finds he is quickly looking at the bottom of his feet. Gilan is Prone on the floor.

Putrid flesh flies in all directions about Grymash as his axe cuts, shops and cleaves three of the once humans before him. All collapse to the floor.

Anuk stows his bow across his shoulder, but the distraction is costly. Each troll takes advantage of the distraction and a huge clawed hand of a troll sweeps in upon the ranger as he does so. [Troll 1 Hit AC 20 Troll 2 hit AC 26 Dmg 12+2 total 14]
Anuk then draws his weapon and moves to assist Flea, however his sword can not find its way through the ice and into the bones of the undead creature. Instead it slips into a gap in the pelvis

Flea tumbles through to set up behind the skeletal Ice troll and cracks intot he creatures leg with the blunt end of the hammer. Ice chips fly away, but it seems little else was done. (You only get the second attack on a full attack round, Flea tumbled so just one attack)

Ulgren pulls a wand and moves across the Grease spell and to the door.

The temperature seems to have platued and the walls have become virtually transparent. Each group can see the other with good clarity and the arcane wielding being sees the heart and seems to have guessed at Bohdi's intentions. "It will be mine again Celsiun, your plan has failed. " The creature with tight leather strips wrapped about him stands in front of a swirling vortex and seems to be marshalling his will, slowly the portal becomes a clear disk, almost like a hole and slowly starts to move towards the wall.

All can now see the developments of the room. A pair of large skeletal trolls flank the doorway, Their bones covered in a black hoar frost like substance similar to the creatures of the previous battle. The very air seems to be condensing on the other zombies in the room that Grymash is currently dispatching with great haste.

The air freezes about the remaining zombies on Grymash and hardens instantly to an almost armor like quality. At this same moment Grymash feels positive energy touch his foes ever so slightly and the glint of intelligence shimmers across their lifeless eyes. They then intone "Gaaaarrrrgul puuuuuppet. Nooooo lonnnger can he touch usssssssss!"

The two remaining zombies attack Grymash [Hit AC 11/10] Niether get close.

The Troll Flea tumbled by ignores the rogue and holds at the doorway. A hallow sound comes from its skull speak Giant Highlight to display spoiler: { The armored one is flanked} It attacks with icy claws and teeth at Jake. [Troll 1 hit AC 24/28 Bite 18 Dmg 14+4=18]
The other troll nods and attacks Jake as well. [Troll 2 hit AC 33crit23/23 Bite 22 Dmg 15+6=21]

http://img357.imageshack.us/img357/3447/bloodmap8vv.jpg

Gold 4 Pro set on 2 DM  d20+5=15 d12+6=13 d20+5=14 d6+4=8 d6=4 d20+4=12 d20+4=22 d6+4=6 d6=4 d20+5=15
Wednesday August 24th, 2005 5:03:26 PM

Garret heals the wounds suffered by Guloith and prepares to do so again if needed.

Nauthiz'Ull, circles around to assist Aiden and strikes, but the scimitar cuts shallow and has no effect.

Aiden too finds trouble this round and his axe finds no purchase.

Bohdi moves out and around the group heading to the heart on the dias, her enchanted dagger coming to hand. (You can only run in a straight line, therefore move an move this round)

Guloith swings his great axe, [Hit AC 15 Dmg 13]

Frozen fists rain upon he mortals within the room. [Guloith Z1 Hit AC 14 Dmg 8+4=12 W1 Hit AC 12]

[Aiden G1 Hit AC 22 dmg 6+4=10]
Nauth Z2 Hit AC 15]

Through the clearing walls the creature by the portal in the room with the Blood Pack can be seen using his mind to push the clearing hole towards the common wall that seperates the rooms.

The heart continues to pulse. Bohdi spot DC 15 Highlight to display spoiler: {the rate has begun to increase as the portal moved}

http://img400.imageshack.us/img400/3182/icemap1wd.jpg

Nauthiz'Ull (AC17, HP 20/20) (Sub/Al)  d20+6=19 d8+1=9
Wednesday August 24th, 2005 5:45:49 PM

Hard cold fists thump off of Nauthiz'Ull's protective armor. The ranger spares a glance over his shoulder at Bohdi.

"Go, Bohdi!!! We'll hold them.

With that, the ranger renews his attack with greater ferocity.

Rolls and Actions
Hit Z2 AC19, Damage 9hp (Flanking vs Aiden.)

Movement and Position
Square I5. If Z2 drops, shift five feet West to H5.

Garrett (AC:18, HP:16/16)  d8+1=3
Wednesday August 24th, 2005 6:54:01 PM

Garrett heals Nauth for 3hp with the wand of CLW.

"Say the word guys, and I'll be in swinging. But, at the moment it appears the best thing i can do is keep up the healing"

Garrett Addendum 
Wednesday August 24th, 2005 6:55:00 PM

Sorry. Make that healing upon Aiden for 3hp.

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+2=16
Wednesday August 24th, 2005 9:58:26 PM

Bohdi continues her sprint, straight toward the beating ice-heart. "Quickly!" she squeals, her voice high-pitched and feminine. "The heart is beginning to beat faster!"

She ran straight at the heart, dagger outstretched (should reach it this round).

Flea ( (AC19+1 Haste, +4 Dodge vs Giants, 7/35 HP)  d20+9=22 d6+2=8 4d6(5+2+4+6)=17 d20+9=26 d6+2=3 4d6(2+4+6+4)=16
Wednesday August 24th, 2005 11:26:53 PM

Flea stays where she can do the most damage and chips away at the leg bones of the monster. (Hit AC 22, for 8dmg, and 17 sneak attack dmg., and AC 26 for 3 dmg, and 16 sneak attack dmg.)

DM Sanity Info:

Position: 20D (no map)

-2 Con.

*Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 5/10 rounds (not required to be consecutive rounds)



Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste} 
Thursday August 25th, 2005 1:13:45 AM

Gilan looks to the opening and shakes his head from flat on his back. He slowly turns over and then attempts to stand, unless he is in the grease still....then he will crawl as best he can towards the door and the others.

[Spider Climb - 79 minutes 40 seconds]

[Produce Flame - 7 minutes 30 seconds]

[Light - 71 minutes 20 seconds, 20 feet radius]

[Barkskin - 70 minutes 50 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic, flame strike(2)**
* used


Grymash (ac25, hp52/94, air walk, divine favor, barkskin, bullstrength)
  d20+14=26 d20+9=26 d20+14=22 d8+22=28 d8+22=28 d8+22=23
Thursday August 25th, 2005 7:58:21 AM

"Wha uh puppet ... Gry be ya beater. Come get ya medicine, piggies!" Grymash continues his relentless assault.

(powerattack -5hit/+10dam twohanded. HitAC: 26 and 26. Damage: 28 + 28 = 56 possible points of damage. Cleave attack, if someone drops. HitAC: 22. Damage: 23.)



Anuk [HP 8/43, AC 21(22vsT1), -1 con]  d20+11=19 d20+7=21 d8+3=7 d8+3=11
Thursday August 25th, 2005 10:34:30 AM

(ooc: miscalculated my hp reduction by 1 yesterday. today's number is correct)

The troll-thing's claws rip through Anuk. Grateful that the numbing cold also numbs the pain, Anuk stays his ground, hoping to damage the huge thing with his longsword.

Atk 1: AC 19 for 7 pts
Atk 2: AC 21 for 11 pts

Modifiers:
Atk: +2 flanking
Dmg: +3 str
Dodge: AC +1 vs Troll#1

Ulgren AC 23 Hps 15/33, Mage Armour, Shield  d20+8=15 d20+8=23 4d6(5+2+1+4)=12 4d6(4+6+6+2)=18
Thursday August 25th, 2005 1:17:52 PM

Ulgren watches Anuk and Flea attack the ice covered troll and raises his left hand, an incantation rolling off of his lips, < Ranged Touch Attack AC 15, and AC 23> Ulgren watches teh rays spring from his fingertips before turnign to Jake and the other troll. <DMG 12 and 18>

0- Detect Magicx2 Read Magicx2
1- Mage Armor* x2, Magic Missle x2, Shield x1, Tensers Floating Disk x1

2- Scorching Ray* x2, Web x1, Invisibility x2

3- Haste x1, Fireball* x2

4- Confusion x1, Wall of Fire* x1


Gulioth Uhdono - AC 11, HP 20; Rage (RichP DMiT)  d20+6=24 d12+11=19
Thursday August 25th, 2005 4:10:25 PM

With the enemy bearing down, Gulioth gives a mighty roar. Veins pulse and his muscles bulge as he strike out at Z1 with vengence in his eyes. DM falls on floor chuckling
Power Attack: 1
Attack: AC 24, damage 19

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 8 rounds


DM Post 
Thursday August 25th, 2005 4:22:56 PM

I will be posting pretty late possibly tomorrow. I am garnering advice on some issues.

Thank you and breath deep the air of life while you can. MUWHAHAHAHAHAHAHA!!!!!!!!

Jake (AC 27, hp -6/50, -2 CON)  d20+9=28 d20+9=11 d20+9=27 d20+9=29 d20+9=10 d20+9=29 d20+8=25
Thursday August 25th, 2005 4:28:56 PM

((Damn, I can't believe I've missed two posts in a row... bad days for poor Jake and Tionel :( ))
Jake has grunted, pierced by many little darts, two of them having weakened him significantly more. (-2 con) Then, the two trolls came at him, slashing him...the second hit brings him down. Poor Jake.


Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Haste, Rage) 
Thursday August 25th, 2005 5:34:37 PM

Battle tactics! he thinks to himself.
"Jake and Anuk!" he begins to call when he sees Jake slump. "Y' don't fight back-to-back 'gainst an' 'tween Skeletrolls - they flank y' both!
"Ulgren, go for'ards or back, but yeild me the doorway![b]
[b]"Bull's Strength anyone?!?"

Mac quaffs the second potion and prepares to take the 5' step forward.

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Haste (round 2/5): extra attack in full round attack, +1 to attack, AC and Reflex Saves, +30' Speed
Rage(round 1/5): +2 morale to Str & Con, +1 morale to Will Saves, -2 AC

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spider climb, fly 
Thursday August 25th, 2005 8:04:13 PM

"Just push through, Mac" Trellus urges. "You gotta get up there!"

The cleric is stuck, not wanting to place another body between the taur and the enemies.

Lacking any other real options, he withdraws and quaffs a potion [Fly].

Aiden AC 19 hp 10/20 (Barkskin)  d20=18 d20=8 d8=1
Thursday August 25th, 2005 8:05:51 PM

Aiden's knuckles whitened even further as he readjusted his grip of the axe. He saw Bohdi's form run towards the beating heart for just a moment before it was blocked by the still standing corruption.

1st Strike: 18 + 3 = 21
2nd strike: 8 + 3 = 11

Damage: 1 + 3 = 4

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+3=22 d20+3=12 d3+1=4 d3+1=3
Thursday August 25th, 2005 11:28:41 PM

(If I miss the DM post--Bohdi will still charge the heart and attack. I believe her to hit would be 22, crit 12, damage 4 (7 if crit).)

Mac (AC:22, HP:52/60, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Haste, Rage) - illegal 2nd post 
Friday August 26th, 2005 3:12:33 AM

YES!! I get it!! he thinks Now I just have to get up there alive!.

Mac takes a step forward committing himself to several more steps. He continues forward: past Anuk and Jake, squeezes through Gry's ground (between Skeletroll1 and Zf) and comes to a halt, axe at the ready.

OOC: Mac fills the fourth square with Gry, Zf and Zd. And draws an AoO from everyone but the mysterious Mr.X

To the Heart of the Matter DM Post  d20+4=6 d20+5=12 d20+5=12
Friday August 26th, 2005 11:47:46 AM

Garret taps the recently wounded Aiden, healing some of the hurt just visited upon him.

Bohdi sprints to the top of the dais where the ice heart beats and from this close range he can see it floats in a small glass enclosure.

Nauthiz'Ull encourages Bohdi on while raking his scimitar across the creatures head, removing the top thee quarters of it. Despite the grievous wound suffered it fights on.

Aiden slashes the creature again, but again his blade is turned by the ice.

Guloith screams mightily and with vengeance in his eyes brings hs axe in a great sweep on the frozen death before him. The blade blasts through the creature leaving in rent in twain upon the floor unmoving.

The wolf tears back to Guloith and the teeth come up a bit shy.

The gnome zombie and human both miss Aiden as well, perhaps the gods do still look with favor upon those of Ice Vein.

http://img305.imageshack.us/img305/9205/icemap2lm.jpg


DM Post 
Friday August 26th, 2005 12:48:00 PM

WIll be pushing ahead with the Blood pack battle momentarily Please Stand by....

Ice Vein feel free to continue/.....

Death in the Doorway DM post  d20+11=29 d20+11=18 d6+9=11 d6=3 d20+11=15 d20+11=21 d20+6=23 d20+11=12 d20+11=17 d20+6=12
Friday August 26th, 2005 1:59:07 PM

Flea hits the troll two more times. With the first, some bone cracks under the blow. Unfortunately a skeleton has no vital area to hit and the Rogues skill at such precision is wasted. The Rogue then finds her vision darken and the floor races to greet her. Flea lies motionless, her life blood seeping into the dark ice.

Gry turns the last two zombies into popsicle debris and carries his second blow back into the Troll. Ice and small bone chips fly. The barbarian appears to have earned its attention.

Gilan crawls across the magical Grease [Balance check take 10 succeeds] and gets up to move next to Trellus

Anuk stands his ground in the door and slashes into the ice covered skeletal troll. His weapon finds it's way to solid bone, but there is little left in power by then.

Jake falls to the floor succumbing to the brutal beating of the trolls and the insidious poison coursing through his system. Blood flows across the floor and the ice seems to suck it downward.

Ulgren begins to cast a spell, when a horrible truth occurs to him. Both trolls can reach his current position. Terrible ice claws swipe into his direction. [Troll 1 Hit AC 29 Dmg 11+3=14] The drow wizards blood and bone are destroyed under the first attack, the spell is wasted and as Ulgren tetters on the edge of oblivion the second claw misses, he lives still. [Troll 2 hit AC 18]

Mac looks for a way to get into the combat but the congestion of three comrades forces him to wait. He is about to drink a potion when Jake and Flea fall, despite the grave risk of harm the great warrior taur pushes through the area to come beside Grymash. The attacks never come as he moves through.

Trellus too, finds the way forward too crowded and he certainly is not stepping in front of Mac to add to it, another potion is drunk.

The first troll moves slightly from the door thinking to flank Grymash, but with Mac having moved in the second troll can not finish the tactic that worked so well against Jake. The first troll lashes out at Grymash.
[Troll 1 Hit AC 15/21 Bite 23]
The second troll attacks Mac with his deadly claws.
[Troll 2 Hit AC 12/17 Bite 12]

In the back of the room the creature re-orientates the portal and 'pushes' it towards the wall.

http://img227.imageshack.us/img227/475/bloodmap9vg.jpg


Aiden (AC 19 HP 10/20) Barkskin  d20=2 d20=9
Friday August 26th, 2005 2:56:10 PM

Aiden swung again at the creatures, frustration once again growing within his sore, tired body. It seemed that perhaps he, not the women, should be at the village sewing, preparing food, and other such things.

Obviously, his skill with war was quite lacking, or perhaps the gods enjoyed the laughter of his incompetance. ~Save Twin Tusks...HA~ he thought grimly to himself. ~I barely strike opponents who are slower than the moving ice in the mountains...~

To hit: 2 + 3 = 5
To hit #2: 9 + 3 = 12

(OOC: sorry about the dour thoughts, but Aiden's ugly attacks are starting to wear down on his patience.)



Garrett (AC:21, HP:16/16)  d8+1=7
Friday August 26th, 2005 3:18:40 PM

Garrett touches Guloith with the wand of CLW, healing 7hp of the damage that the man has taken, hopefully allowing him to get in another of those massive swings.

Garrett then puts away the wand of CLW in hopes of being able to step in and swing next round. Knowing that if somebody else gets nailed, he'll be pulling the wand back out and using it.

"Nauth. If you and Aiden can drop the one you two have been beating on, you may want to go down and help out Bohdi."

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spider climb, fly  4d8(3+4+5+5)+7=24
Friday August 26th, 2005 3:25:57 PM

Guard the Portal
With what? Half the pack is down.
Guard the Portal!

Trellus looks hopefully at Gilan.
"Gil, weave a pick to get one of your summoning between that beater and the portal. We gotta keep him away from the Wunjos."

Now I gotta get moving
The cleric scrambles over to Jake [H18], and quickly taps him with the healing wand.

[CCW - 24 hp healed]

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d3=1 d3=3
Friday August 26th, 2005 8:07:15 PM

Gilan gets back shakily to his feet and then looks to Trell. "Can do but they will appear next round not this one." He calls up help from nature as he points his finger at the area in front of the thing pushing the portal.

Next round three dire wolves will appear. One in front and one off to each side of the creature with all purposes to attack him and slow him down.

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 45/45 - AC: 15, 8 rounds]used hero point

[Spider Climb - 79 minutes 30 seconds]

[Produce Flame - 7 minutes 20 seconds]

[Light - 71 minutes 10 seconds, 20 feet radius]

[Barkskin - 70 minutes 40 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  d20+8=19
Friday August 26th, 2005 11:18:40 PM

Ulgren nearly collapses and concentrates on breathing, and hopefully not dying. The drow takes a deep breath and walking backwards down the hallway the drow attempts to put a little distance between him and the trolls. <G 15>

0- Detect Magicx2 Read Magicx2
1- Mage Armor* x2, Magic Missle x2, Shield* x1, Tensers Floating Disk x1

2- Scorching Ray** x2, Web x1, Invisibility x2

3- Haste* x1, Fireball* x2

4- Confusion x1, Wall of Fire* x1


Flea ( AC19, -1/40 HP) 
Saturday August 27th, 2005 12:48:21 AM

Flea had gravely misjudged the effects of the poison that had entered her body when the deadly booby trap was sprung. Even as she lifted her hooked hammer to attack, the toxin was coursing through her small system. Flea shakes her head to clear her vision. The gnome's movements come as if in slow motion and she reels backwards her arms spread out to break her fall, only everything goes dark...

(OOC: omitted minuses to HP due to Con dmg. This has been corrected.)

Gulioth Uhdono - AC 11, HP 15/20; Rage (RichP DMiT)  d20+6=19 d12+11=17
Saturday August 27th, 2005 12:56:03 AM

The wounded and raged barbarian gains a small measure of satisfaction as one foe falls before his mighty axe. He again takes aim at another, W1, and swings with even greater vengence in his eyes!

Power Attack: 1
Attack: AC19, damage 17

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 7 rounds

DM Correction to HP Garret healed 7 total is listed 15HP

Mac (Recalced - AC:21, HP:58/66, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Haste, Rage)  d20+10=25 3d6(4+5+4)+19=32 d20+10=29 3d6(6+3+6)+19=34 d20+5=21 3d6(5+5+2)+19=31 d20+10=30 3d6(6+1+1)+19=27
Sunday August 28th, 2005 2:05:54 AM

They all missed me?! crosses his mind momuntarily, before he brings axe to skeletroll(s).

Target priority order: Skeletroll1, Skeletroll2
Haste Attack*: AC:25 for 32 damage
1st Attack*: AC:29 for 34 damage
2nd Attack**: AC:21 for 31 damage

*Follow-up Cleave: AC:30(20!) for 27 damage.
**Follow-up Cleave: as per above, except AC:25.

If both skeletrolls fall, Mac turns and takes a 5' diagonal step toward Mr X.

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Haste (round 3/5): extra attack in full round attack, +1 to attack, AC and Reflex Saves, +30' Speed
Rage(round 2/5): +2 morale to Str & Con, +1 morale to Will Saves, -2 AC

Jake (AC 24, hp 21/50, -2 CON)  d20+8=12
Sunday August 28th, 2005 3:10:34 AM

Jake wakes up with a groan. He almost lies where he is, since there's a huge troll towering over him! "Damn...!" He gasps from the floor. Having passed into unconsciousness he'd dropped his sword and shield.
Jake isn't one to back down, though. He scoops up his sword and attempts a slashing attack from the ground, aiming for the trolls' sensitive sinews on the side of his legs.
But the angle is all wrong, and his sword bounces off of cold troll dead flesh. (Hit AC 12...sigh!)

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+3=17 d3+1=3
Sunday August 28th, 2005 10:20:01 PM

Bohdi swung at the glass enclosing the heart. (If the previous crit roll doesn't count, here's another roll--hits 17, damage 3.)


Grymash (ac25, hp52/94, air walk, divine favor, barkskin, bullstrength)
  d20+6=24 d20+8=26
Monday August 29th, 2005 8:12:31 AM

Before Gilan's wolves appear and with Trellus' urgings, Grymash ignors the trolls that Mac just thrashed. While taking a 5-ft step toward portal, Grymash draws a bola from his belt (free action when combined with a movement) and sends it flying at the strange frozen creature.

(Ranged Touch Attack. Trip attack with bola. HitTouchAC: 24. Opposed Strength check: 26. No damage since undead are immune to nonlethal damage. Target must make an opposed strength or dex check or falls to the ground, prone. Ready and waiting for Gilan's wolves this next round.)

Nauthiz'Ull [ac17 hp20/20]  d20+6=15 d8+2=3
Monday August 29th, 2005 11:07:12 AM

"You will fall before me! Wretched! Putrid abominations!

A glare is cast deep in the ice blue eyes of the ranger as he finds himself, once again, with his backup weapon in his hand.

Ull'Heimdall I need your powers bestowed upon myself and your bow. I am ineffective with it for now...

With another swing determined to drop this bag of ice bones Nauth grunts as his grip goes to two hands for extra strength.
~~~~~~~~~~~~~~~~
A-15
D-3

Anuk [AC: 23 (24vsT1), HP 8/43 - fighting defensively]  d20+5=22 d20=19 d8+3=6 d8+3=9
Monday August 29th, 2005 11:12:10 AM

"NO!!" shouts Anuk when he sees Flea's small form crumple to the ground. The pain from his wounds and the dragon's tear embedded in his chest is intense. He moves away from the doorway and toward his small friend, fighting all the way. (moves 5' to F19)

Atk 1: hits AC 22 for 6 pts
Atk 2: hits AC 19 for 9 pts

Modifiers:
Atk: -4 fighting defensively
Dmg: +3 str
AC: +2 fighting defensively
Dodge: AC +1 vs SkeleTroll#1

Heart beats Round 6  d8+3=11 d20+4=10 d20+5=15
Monday August 29th, 2005 12:36:33 PM

Garret stows wand hoping to move up

Aiden hits the creature once, thanks to the flanking. His axe tears through the creatures chest and it falls apart into bits of frozen.

Still screaming, Guloith plants another heavy blow. Frozen fleash is cleaved, but the former wolf is still standing.

Bohdi puts a large crack in the glass case. One more like that should do it.

Nauthiz'Ull plants his blade again upon his foe, only to find the ice armor turn it away.

Through the western ice wall, the portal magical window can be seen getting closer and the creature willing it to move is surely quite powerful to have challenged Celsium at some point lost in the past.

The wolf lunges at Guloith's exposed stomach and again miraculously misses. [W1 Hit AC 10]

The frozen dead gnome swings at Aiden with a clwed and dead black fist. [G1 hit AC 15] Aidens axe drops quickly to ward off the blow before it lands.

http://img305.imageshack.us/img305/9205/icemap2lm.jpg Z2 is destroyed, but still shown.

Garrett (AC:21, HP: 16/16)  d20+6=24 d8+4=10
Monday August 29th, 2005 1:52:07 PM

Garrett pulls out his longsword, hoping to help end this fight a little quicker, and takes a 5' step to H3.

Garrett then swings mightily at G1 hoping to look like he has vengeance in his eyes(seems to work for the die roller)

Attack: AC 24
Damage: 10hp

"Nauth, things seem to be going somewhat well here. From the looks of that portal, perhaps you should move over and help Bohdi destroy that thing quickly. I definitely think that heart needs to be destroyed before that portal gets here, or we are all in a world of hurt."

Defending the Portal round 6  d20+11=27 d6+9=13 d6=5 d20+11=16 d20+11=30 d20+6=9 d6+9=10 d6=3 d20+2=14
Monday August 29th, 2005 2:10:04 PM

Trellus moves and heals Jake. The nearby troll sends a powerful blow towards the unguarded cleric. [Troll Hit AC 27 dmg 13+5=18]

Gilan begins casting a spell to summon some wolves to help 'hold' the portal. Perhaps it is enough to simply distract the creature.

Jake revives and grabs his sword and thrusts it at the troll from his prone position, but the swing is awkward and goes astray.

Anuk swings at one of the trolls as he moves to help Flea. While the blows land, they cause no perceptible damage

Gry ignores the towering trolls and takes the fight to the likely more potent threat, the creature moving the portal. His bola sails on target and wraps beautifully about the creatures legs causing him to topple.

Mac steps through, his massive axe falling like rain. A pair of clean powerful blows reduces the troll near Anuk and Flea to a bone pile. The axe devastates the second troll with another pair of swings, but the other troll does not fall. It turns on Mac fully.
[Troll Hit AC 16/30 Bite 9 Dmg 10+3=13]

The creature lying Prone turns its head to regard Grymash, small pinpoints of crimson can be seen deep in the eyesockets. Words unintelligable from the distance are spoken and a black and silver ray leaps from his fingers. [Touch Attack AC 14] Striking Grymash.
[Fort save DC 18. Failure is exhaustion -6 str and dex mv 1/2 speed. Sucess if Fatigued -2 str and dex] It then disengages the bola from its legs.

http://img181.imageshack.us/img181/7130/bloodmap9qr.jpg

Gymash- I assumed the +6 attack takes account of the -8 range penalty but not the -4 exotic wpn penalty. If so you hit. If not please let me know.

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+3=9 d20+3=21 d3+1=2
Monday August 29th, 2005 2:33:04 PM

Bohdi takes another swing--it appeared to miss (attack 9, burn a hero point to reroll = 21), but at the last minute it connected (damage 2)!

DM Note AC 9 hits the glass box, you can keep the hero point.

Gulioth Uhdono - AC 11, HP 15/20; Rage (RichP DMiT)  d20+6=7
Monday August 29th, 2005 4:22:57 PM

Despite his lack defense, the wolf give him an opportunity. Eyes close he gives it everything he has. As his axe slices the air towards the wolf it continues around through his swing without even cutting frozen hairs. Much to the young barbarian's dismay, he cleaved nothing but air.

Power Attack: 1
Attack: AC7 (nat 1)

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 6 rounds

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d20+6=9 d20+11=31 d20+11=22 d20+11=27 d20+11=22 d8+10=16 2d8(4+1)+10=15 d8+10=17 d8+10=15 d20+11=25 d20+11=16 d20+11=16
Monday August 29th, 2005 6:40:26 PM

Gilan watches the dire wolves appear and points to the prone creature. "Kill and delay." His words are nearly spit out as the thing sends a ray at Gry.

He then moves forward as far as possible and shakes his head. "Get Flea out to me if you can...let Trellus into the battle area for healing." He looks to Trel and nods his head as he stands waiting. "I can get her back on her feat and you can help out the frontliners with your aid." He then calls out again. "Anuk and Jake...if you can get Flea to me now." He checks out the situation to make up his own mind. He will try and get a good view of Flea to see how bad she is as well.

[heal check 9]

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 45/45 - AC: 15, 8 rounds; hit: 31*crit22*/27/22 and damage: 16*crit15*/17/15 and trip check: 25/16/16]

[Spider Climb - 79 minutes 20 seconds]

[Produce Flame - 7 minutes 10 seconds]

[Light - 71 minutes 00 seconds, 20 feet radius]

[Barkskin - 70 minutes 30 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)*, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Edited by me - Forgot to make attack rolls for the dire wolves. :)

Trellus (62/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spider climb, fly  4d8(2+8+4+4)+7=25
Monday August 29th, 2005 7:57:16 PM

"Urgh," Trellus replies to Gilan, as he battered about by the troll.

Figuring Mac and Jake will take care of this last treadle, the cleric turns his attention to Grymash and the dude with the red eyes. A dude who cannot be allowed to get through that portal.

Trellus takes off, literally. He flies in an arc around the long arms of the troll and then towards Red Eyes, pausing for just a second to heal himself with the wand [I got him 10' up at I 24].

CCW - 25 hp healed

Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  7d6(6+3+5+1+3+2+6)=26
Monday August 29th, 2005 9:46:59 PM

Ulgren moves quickly forward, heading through the door and to the right, <E19>. Ulgren seeing the figure near the portal looks over at the last troll and then points his figure at the figure near the portal, "please land true," the drow whispers as he speaks a low incantation and a bead of orange flies at his target. Fireball Reflex DC 20 Damage 26.

Flea ( AC19, -2/40 HP)  d10=4
Tuesday August 30th, 2005 12:32:55 AM

...falling...falling...falling...into a dark abyss of pain. Flea screams, but no sound comes out.

Grymash (ac23, hp52/94, air walk, divine favor, barkskin, bullstrength)  d20+12=23 d20+13=24 d20+26=46
Tuesday August 30th, 2005 8:08:28 AM

(Gry's touch AC is 14, but IF Gry is in Trellus' magic circle of protection, then it's 16. Fort save 23 against exhaustion)

Grymash fights off the undeads spell and charges at the treadle for a little payback. He'll attack from above if their are creatures in the way (airwalk).

(Charge +2hit/-2ac. targetprone +2hit. powerattack -7hit/+14dam, twohanded. HitAC: 24. Damage: 46. Gry's weapon is effectively a +2 weapon at the moment for the purpose of ignoring damage reduction.)

Anuk [AC: 21, HP 8/43] 
Tuesday August 30th, 2005 11:09:02 AM

"I've got her...on my way Gilan!" With the skeltroll out of the way, Anuk rushes to Flea's side and scoops her up into his arms. "You'll be okay...don't worry...you'll be okay..." he says, as much to himself as to her. He carries her to Gilan, hoping for the best.

(I'm assuming that between Gilan's movement forward and Anuk's movement, they can get to the same place in one round)

Jake  d20+8=11 d20+3=21 d10=8 d6=6
Tuesday August 30th, 2005 12:14:22 PM

Jake tries again, attempting to sweep the troll with several blows from the ground. Pushing himself forward, he jabs at the troll's hipbone, attempting to pierce it from the side, but to no avail, as it bounces harmlessly off at a rough angle. He twists around awkwardly on the ground and brings the sword up, not expecting a hit, but somehow it goes deep into the troll, right next to its groin! Ow! he thinks to himself, not having expected that hit. Then he laughs, "That's gotta hurt..."
(Hit AC 21 on the second attack, did 14 physical, 6 cold damage)

Aiden (AC 19 HP 10/20)  d20=7 d20=4
Tuesday August 30th, 2005 12:52:22 PM

Aiden (a bit surprised that his blow had struck the creature) gazed at the undead gnome. The short height of the creature was something that he was unused to as a warrior, but he had to put that thought to the side.

The whistling of the first axe blade and then the other head on the opposite end filled the air as he attempted to strike the foul creature.

to hit: 7 + 3 = 10
to hit #2: 4 + 3 = 7



Turning Tides Round 7  d20+5=24 d20+4=23 d6+3=5 d6=3 d6+4=7 d6=6
Tuesday August 30th, 2005 4:09:39 PM

Bohdi puts a larger crack in the glass case, spider webs spread across the surface as the integrity of the glass wanes.

Guloith's axe sails wide in the devastating downward arc.

Aiden takes two swings at the former gnome, but both fail to strike.

Garret steps in and delivers a clean blow to the gnome.

The gnome strikes back and the solid fist slams into Aiden's thigh, bone cracks and muscle fibers tear [Hit AC 24 dmg 5+3=8]

The wolf again lunges at Guloith and this time the fangs sink deep. [Hit AC 23 dmg 7+6=13] Blood sprays from the would and the deadening cold spreads through the young barbarian.

Nauth looks on....

http://img305.imageshack.us/img305/9205/icemap2lm.jpg Z2 is destroyed, but still shown.
Garret is at H3

What Life to Death is Breathed Round 7  d20+7=27 d20+7=10 d20+7=20 d20+7=22 d20+3=23 d20+11=31 d20+11=24 d6+9=14 d6=4 d20+11=16 d20+11=16 d20+6=8 d20+12=24 d20+2=14
Tuesday August 30th, 2005 4:32:12 PM

The dire wolves appear and attack the still prone figure. Two of the wolves sink their fangs into him and shake their great heads violently.

Gilan moves forward and calls to Anuk to get Flea to him and then urges Trellus to push forward to bring his healing powers to Mac and Gry

Trellus taps himself with a curing wand and cuts through the door to circle around the troll. The great ice encrusted bone arm lashes out again as he does so. [Troll hit ac 31crit24 dmg 14+4=18]

Ulgren moves forward and unleashes a fireball upon the undead thing and the nearby Dire Wolves. [Wolf save 27/10/20/22, Undead 23 Wolf dmg 13/26/13/13]

The ray strikes Grymash, but the powerful warrior forges ahead. He barrels in on the prone target and brings the axe down. The ring of steel on ice echoes throughout the room as the mighty blow was turned aside by the hard armor like ice encasing the creature.

Anuk picks of Flea's cold and bleeding body and carries it towards Gilan.

FleaHighlight to display spoiler: { A force seems to be reaching out for you. It is cold lifeless and uncaring. Through the sea of black emptiness before you, suddenly a hand of ice clasps about your ankle and is trying to pull you down. Instead of nothing, your flailing hands suddenly slam hard against the ice floor and memories of the battle drift back to you. Your vision clears and the black becomes hazey shade of gray. Yet still the force pulls, looking down it is not a force but a black boney hand clothed in decaying flesh that grips your ankle. Further you see what appears to be a great machine of whirling gears and bellows. Green and black fire blasts from pipes and the screams of hundreds of trapped souls within rings in your ears. You claw and scrape at the ice, but it is winning and you sink lower. Anuk is then there scooping you up, but still it pulls. The battle the rest of the Pack is in, is like a din in the background far away.}

Jake remains on the ground, not wishing to give the troll free licks. With quick jerking thrusts, he manages to score a solid hit.

The troll continues to focus on the large minotaur, Mac. [Troll Hit AC 16/16 Bite 8]

Still upon the ground the undead growls at Grymash, Svak! Another greasey black ray streaks into his chest. Grymash finds his strength all but drained from him to the point of Exhaustion. [Concentration check 24 Touch Attack AC 14 Gry is fatigued so this causes Exhaustion. -6 str, -6 Dex and only move at 1/2 speed]

http://img271.imageshack.us/img271/6825/bloodmap4yc.jpg

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+3=8 d20+3=5 d20+5=19 d2-5=-4 d3+1=3
Tuesday August 30th, 2005 4:58:08 PM

"One more ... ought ... to ... do it!" the female gnome exclaimed. She cleared her throat, hawked, and spit. "What is it about this air?" she demanded in a high-pitched squeak. "Why is my voice so squeaky-high?"

Squork looked down from her shoulder. "Uh, master ... I mean, mistress ... I mean ...."

"Not now, Squork!" Bohdi squeaked. "Help me with this case!" She swung the dagger once more (attack 8--this time I think she really does need to burn the hero point--re-roll even worse, a 5!), but missed. But the avian Squork, his claws scraping away at the glass, connected! (Attack 19! claws for a raven, per the MM, are "1d2-5"--I'm assuming that's a default 1 HP damage, unless enchanted, right? Just in case, the roll is a -4.)

DM actually the attack 8 does hit. Th AC of the Fine Glass case is 10+size(4)-5 dex-2=7. So again keep that hero point. you are right on Squork damage though. roll you Dmg

Kup edit: how nice (and lucky)! Damage from Bohdi: 3. Total Damage, Bohdi and Squork, = 4.

Mac (AC:21, HP:45/66, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Haste, Rage)  d20+10=25 3d6(6+4+3)+19=32 d20+10=29 3d6(6+3+3)+19=31 d20+10=23 3d6(3+5+4)+19=31
Tuesday August 30th, 2005 5:34:55 PM

Mac watches as the remaining troll attacks him, and then attacks him again. "Y' donnae understand - ye s'posed to fall doon... dead... again. Let me help y'."

Mac then sets about putting this straight.

Target: Skeletroll2
1st Attack: AC:25 for 32 damage
Haste Attack: AC:29 for 31 damage
2nd Attack: AC:23 for 31 damage

If the skeletroll drops after the first attack, Mac walks down to just behind Gry and Wa. Otherwise he takes a 5' step to I21:J22

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Haste (round 5/5): extra attack in full round attack, +1 to attack, AC and Reflex Saves, +30' Speed
Rage(round 4/5): +2 morale to Str & Con, +1 morale to Will Saves, -2 AC


Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  2d8(2+6)+8=16 d20+11=19 d20+11=16 d20+11=20 2d8(4+5)+10=19 2d8(5+3)+10=18 2d8(5+6)+10=21 d20+11=24 d20+11=12 d20+11=19
Tuesday August 30th, 2005 6:42:30 PM

Gilan watches as the fireball washes over his dire wolves and winces. He shakes his head as he looks to the wizard, biting words upon his lips...but says nothing. Anuk is fast approaching with Flea and she is far more important at this time. "Thanks Anuk." He lays his hand upon her head and closes his eyes. Knowing that nature's power is lessened here he needs all the concentration he can get as well as a lot of hope.

The words flow out of his mouth as he draws in the power that he needs. When his spellcasting reaches its pennicle he releases it into the time woman's body with a silent prayer. "Please Wold Mother...help your servent in his hour of need."

The three dire wolves continue thier assault despite the fireball that had ripped into them. the flash and bite of the flames was enough to throw them off thier game though.

[cure moderate wounds - 16 healing to Flea]

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/19/32 - AC: 15, 7 rounds; hit: 19/16/20 and damage: 19/18/21 and trip check: 24/12/19]

[Spider Climb - 79 minutes 10 seconds]

[Produce Flame - 7 minutes 00 seconds]

[Light - 70 minutes 50 seconds, 20 feet radius]

[Barkskin - 70 minutes 20 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)*, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Flea ( AC19, 14/40 HP) 
Tuesday August 30th, 2005 7:22:08 PM

...a black boney hand clothed in decaying flesh grips her ankle...a great machine of whirling gears and bellows, green and black fire blasts from pipes and the screams of hundreds of tortured souls...

A hand on her head...a blinding white light...yellow, then pale green. The sun through dappled leaves...a sweet voice, like her mother's..."come back nature's daughter!"

"Arrrgghh!" screams the gnome as she struggles to get out of the grasp of the thing that holds her.

Garrett (AC:21, HP:16/16)  d8+1=7
Tuesday August 30th, 2005 7:32:30 PM

"Hold on guys, I'll be back to healing in just a second." calls Garrett as he moves 5' back to G2. Garrett then pulls out the wand of CLW and touches Aiden, healing him for 7hp(20charges left).

"Guloith, you're going to have to hang on for just a couple seconds. I'm on the way"

Trellus (44/67 hp, ac 25, -1 lvl, magic vestment, MagCirEvil, spider climb, fly  d20+7=25 4d8(1+6+8+7)+7=29
Tuesday August 30th, 2005 8:17:53 PM

"Urgh!" Trellus gasps as he is again slammed by the ice troll.

Red Eyes is really twisting Grymash, but not really hurting him, which leaves the healer in something of a quandry. He decides just to take the direct approach, and swoops in next to the undead [j31] and taps it with his healing wand.

[Touch attack hits ac25 for 29 hp healing Will DC 14 halves]


Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)  d20+12=29 d20+7=12 d8+19=26
Wednesday August 31st, 2005 1:19:31 AM

(I thought Gry's fatigue had ended at the end of the last encounter. I recall it being said, but I can't find it now. Well anyway, if exhausted, Gry's strength is now 20, Dex is 11 and his Movement is 20.)

Grymash's eyes widen as he feels his quickness and strength drain from him. The transformation is so sudden that the half-orc staggers a bit from the shock. A growl grows deep in his gut and he roars in fury at the undead treadle sprawled out on the floor. "GARGUL WILL HAVE YOOZZ DIS DAY, BUT NOT TILL GRY HAVE HIZ WAY!! YOORZ BONES WILL BE GRY'S TA KEEP!!"

With everything he's got, the half-orc barbarian cleric continues his barrage of attacks with his Adamantine, magically-enhanced double axe.

(Powerattack -5hit/+10dam, twohanded. Prone+2hit. HitAC: 29, 12 miss. Damage: 26.)

DM -Gry was fatigued because of the last spell, (Where you made your save) and now this second spell has made him exhausted.

Aiden (AC 19 HP 2/20) Barkskin  d20=16 d20=6 d8=3
Wednesday August 31st, 2005 7:40:11 AM

Aiden 'arghs' loudly as (ooc: I presume) the undead creature causes him to partially lose balance and sink lower. Grasping his axe for a single powerful blow (2 handed only one strike), Aiden strikes at the creature, trying to send it back to its 'peace'.

To hit: 16 + 5 = 21
Damage: 3 + 4.5 = 7.5 (wasn't sure to round up or down for two hands...if this wasn't correct (or feasible) let me know...)

Ulgren: AC 23 Hps 1/33: Mage Armour, Shield  3d4(4+2+3)+3=12 d20+7=14
Wednesday August 31st, 2005 8:40:27 AM

Ulgren shakes his head as he watches the dire wolves appear just ahead of his fireball. The drow raises a heand as if to say sorry and then just as quickly realizes that in combat nobody will notice. Ulgren quickly goes through his memorized spell list and realizing that he is runnign out pulls out his wand and casts Magic Missle at the figure near the portal. Damage 12 SR 14.

Gulioth Uhdono - AC 11, HP 2/20; Rage (RichP DMiT)  d20+6=18 d12+11=20
Wednesday August 31st, 2005 11:02:17 AM

The zombied wolf's attack digs deep into Gulioth's torso. Blood streams in a constant flow from the young barbarian. He stands defiantly in a 'you swing, I swing' fight to the death.

To the casual observer the man is in bad shape, BUT to a trained eye it is obvious that he is running on adrenaline along. "ICE DOG NOT BE END OF GULIOTH! NOT END! NOT DIE! DOG DIE!"

He swings in his turn of 'who'll fall first'. His great axe arcs again, but this time is more on the mark as it digs into the ice covering the wolf. Did it get through?

Power Attack: 1
Attack: AC18, damage 20

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 5 rounds

Anuk 
Wednesday August 31st, 2005 1:33:34 PM

Breathing hard, Anuk moves the rest of the way to Gilan, depositing Flea in front of the druid. He breathes a sigh of relief when the gnome shows signs of life.

While stopped he stows his sword and rummages through his pack, producing a small lumpy bag apparently filled with some kind of jelly.

"My fighting's not doing much good here, but maybe this tanglefoot bag will slow something down a little."

Jake  d20+8=9 d20+3=15
Wednesday August 31st, 2005 2:20:01 PM

Jake again tries to attack the troll from his awkward position. The constant swishing of his sword, or rather, the bouncing off ineffectually, convinces him that he'd better get back on his feet...

Heart Attacks Round 7  d20+4=5
Wednesday August 31st, 2005 4:47:41 PM

Aiden strikes the gnome, his axe delivering a deep gash.

The glass breaks as Bohdi's dagger strikes and the tinkling of glass falling to the ice floor reverberates throughout the room being magnified 100 fold.

Guloith cleaves the wolf in twain, it falls apart before him. It appears he won that particular exchange.

Garret heals Aiden, in a desperate bid to keep the ranger alive.

Nauthiz'Ull remains in combat shock.

The dead gnome attack Aiden again, but gets distracted by the shattering glass sound [Hit AC 5]

http://img317.imageshack.us/img317/7758/icemap3hh.jpg

Now you've made him mad Round 7  d20+14=29 d6+13=15 d6=1
Wednesday August 31st, 2005 5:05:53 PM

The wolves do not have the fortune of the previous round.

Mac's first swing blasts the bones of the troll in all directions and moves to help Grymash.

Jake knows he has to get up, troll or no troll towering over him. Luckliy Mac is there and the troll soon is not. Jake stands up as the minotaur moves off.

Grymash's axe cuts hard and deep, but elicts no response from the creature.

Gilan moves forward and pours healing into Flea body. As his hand touches her he is pulled briefly into what awaits the fallen within this temple. Gilan Highlight to display spoiler: { A force seems to be reaching out for. It is cold lifeless and uncaring. Through the sea of black emptiness before you, suddenly a hand of ice clasps about your ankle and is trying to pull you down. Instead of nothing, your flailing hands suddenly slam hard against the ice floor and memories of the battle drift back to you. Your vision clears and the black becomes hazey shade of gray. Yet still the force pulls, looking down it is not a force but a black boney hand clothed in decaying flesh that grips your ankle. Further you see what appears to be a great machine of whirling gears and bellows. Green and black fire blasts from pipes and the screams of hundreds of trapped souls within rings in your ears. You claw and scrape at the ice, but it is winning and you sink lower. Anuk is then there scooping you up, but still it pulls. The battle the rest of the Pack is in, is like a din in the background far away.}

Flea snaps from the nightmare that awaited her and perhaps them all

Trellus moves and engages the creature with a curing wand. He strikes with the wand and a part of the leather clad ice hisses and falls from the creature. The creatures 'eyes' snap onto the cleric.

Ulgren pulls a wand and sends a magic Missile spell into the creature.

Anuk puts His sword away and produces a tanglefoot bag, now that Flea is in good hands and away from deaths door.

The glass breaks as Bohdi's dagger strikes and the tinkling of glass falling to the ice floor reverberates throughout the room being magnified 100 fold. The creature lying amist the wolves, Grymash and Trellus screams a very human scream. One of fear. One of its hands strikes out at Trellus "Kjøre, menneske falsk hellig magisk." and he stands into the attacks awaiting. (Trellus, Mac, Grymash and all wolves get AoO)
[Creature attacks Trellus Hit AC 29 dmg 15+1=16 Fort DC 19 for Disease]

http://img284.imageshack.us/img284/2938/bloodmap2jm.jpg


Garrett (AC:21, HP:16/16)  d8+1=3
Wednesday August 31st, 2005 5:14:43 PM

"Well done Bohdi." Garrett yells down the room "Destroy that sucker before any more of the bloodpack go down."

Garrett reaches out with the wand and heals Guloith for 3hp (Yee haw)

"Nauth, snap out of it, and get down there near Bohdi. I'm sure whatever it is that owns that thing will be making a beeline for it."

Mac (AC:21, HP:45/66, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Haste, Rage)  d20+10=25 3d6(4+5+4)+19=32
Wednesday August 31st, 2005 5:15:22 PM

[AoO from last round]

AC:25 for 32 damage

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Haste (round 5/5): extra attack in full round attack, +1 to attack, AC and Reflex Saves, +30' Speed
Rage(round 4/5): +2 morale to Str & Con, +1 morale to Will Saves, -2 AC

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d8+5=10 d20+11=13 d20+11=15 d20+11=24 2d8(1+3)+10=14 2d8(4+6)+10=20 2d8(3+8)+10=21 d20+11=12 d20+11=21 d20+11=16 2d8(4+3)+10=17 2d8(2+7)+10=19 2d8(6+8)+10=24 d20+11=20 d20+11=19 d20+11=14
Wednesday August 31st, 2005 5:33:34 PM

Gilan is momentarily fronzen by the images that assault his brain. He is not sure but he may have screamed with the images and the knowledge that if they lose they will not travel on. Pale and shivering he comes back and looks to poor Flea. "You saw that....image?" His own eyes are haunted by the memory and tears have come to his eyes. Still he has the presence of mind to fall back into nature, grip the solidness of it, and channel more healing into Flea.

The three wolves throw themselves into the battle with abandon. In many ways they are much like Gry in one of his rages.

[cure light wounds - 10 healing to Flea]

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/21/32 - AC: 15, 6 rounds; hit: 12/21/16 and damage: 17/19/24 and trip check: 20/19/14; AoA - hit: 13/15/24 and damage: 14/20/21]

[Spider Climb - 79 minutes 00 seconds]

[Produce Flame - 6 minutes 50 seconds]

[Light - 70 minutes 40 seconds, 20 feet radius]

[Barkskin - 70 minutes 10 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)**, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+5=12 d3+1=2 d20+5=20
Wednesday August 31st, 2005 6:32:37 PM

Bohdi gritted her teeth against the sound of the shattering glass. "Now, you unnatural beast of the underworld--go back to the depths from which you came!"

With Squork's aid (Aid Another 12, succeeds), Bohdi plunged her enchanted dagger deep into the ensorcelled beating heart!

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


(Hey--can Bohdi take a Coup on this Attack? If so, automatic critical, damage = 4 HP, FORT save 14 or die. If not, attack 20 succeeds, damage 2 HP.)

DM: no you can not Coup De grace an inanimate object, but you can take a full round to attack and therfore automatically hit with a melee weapon.

Trellus (28/67 hp, ac 25, -1 lvl, diseased, magic vestment, MagCirEvil, spider climb, fly  d20+7=11 d20+7=12 4d8(3+8+6+4)+7=28 d20+7=27 4d8(4+4+6+6)+7=27
Wednesday August 31st, 2005 8:21:05 PM

Well, that got his atten...

[Fort 11]
Pain. Pain and agony rip through Trellus. An inarticulate cry escapes his lips as the cleric tries to understand what is happening to his body.

Through that haze, he hears Red Eyes, and see it struggle to rise. Trellus swings his wand wildly at it.
[Touch atk ac 12 for 28 hp healing, Will DC 14 halves]

Mac is here, and the blond haired cleric is rethinking his current role. He swings the healing wand again, and then steps out of the fray, ducking behind Grymash [j29].
[Touch atk ac 27 for 27 hp healing, Will DC 14 halves]

Nauthiz'Ull [ac17 hp20/20]  d20+6=14 d8+2=8
Wednesday August 31st, 2005 10:11:49 PM

I am soo sorry everyone!

The sight of the group working in a pseudo regimented manner freezes Nauth to his spot. The horror of so many battles so quickly may have overtaken him momentarily.

Ull'Heimdall, one day I hope that you see me fit enough to grant me your bravery!

Watching the undead in take on his wunjos snaps the ranger back into action. With a confident stride Nauth steps up and swings forcefully with two hands and a scimitar.
~~~~~~~~~~~~~
A-14
D-8

Dm Corrected your HP

Flea ( AC19, 14/40 HP)  d20+9=17
Thursday September 1st, 2005 12:02:55 AM

"Aarrrggh!" Flea rolls away from Gillan. "The others!" she cries as she gets up on one knee. "'nuk! Gilan! Lets weave!" Flea presses her hand to the ruby stone imbedded in her chest, then staggering to a standing position, she starts to run towards the portal.

The rogue windmills a little when she hits the remains of the grease spell (Reflex Save=17) but manages to turn it into a controlled slide across the slick surface.

DM the grease spell is behind you, no need to cross unless you are headed away from the fight

Mac (AC:20, HP:45/66, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Rage)  d20+10=25 3d6(6+4+5)+17=32 d20+5=24 d20+5=21 3d6(6+3+2)+17=28 3d6(5+4+2)+17=28 3d6(3+3+6)+17=29
Thursday September 1st, 2005 6:53:14 AM

"We nae WANT your cold unlife!" Mac bellows as he swings hard and harder into the red eyed fiend.

First attack hits AC25 for 32 damage.
Second atatck hits AC24 (CritCheck:AC21) for 28 (Crit 28+28+29=85) damage.

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.
Rage(round 5/5): +2 morale to Str & Con, +1 morale to Will Saves, -2 AC


Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)
  d20+12=23 d20+7=26 d8+19=26 d8+19=26
Thursday September 1st, 2005 7:47:07 AM

Thinking that he just started to hurt the undead treadle, Grymash celebrates with a wicked cackle and continues his fruitless atacks. "HAHAHAHA, YOOZ FELT DAT ONE, PIGGIE!!"

(Powerattack -5hit/+10dam, twohanded. Prone target +2hit. HitAC: 23 and 26. Damage: 26 and 26, for a possible 52, but I doubt it.)

Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  3d4(2+1+2)+3=8 d20+7=9
Thursday September 1st, 2005 8:08:41 AM

Ulgren lifts his wand again and fires another volley of missles into the undead flesh near the portal. Damage 8 SR 9. "Die, filthy beast," the drow mutters.

Jake 
Thursday September 1st, 2005 12:05:12 PM

Jake runs over and is unable to get close, due to so many people coming in. He rushes forward to get behind one of the wolves (I30) and shouts out,
"Trell, ah have an idea! Gil, get this here wolf outta the way, and lemme try grassrushin' this treadle through that portal! Maybe he'll like, blow up and stuff, 'cause of his own magic!" Jake readies to Bull Rush, on Trellus' command, or when Gil moves the wolf outta the way. He really has no clue what will happen if he pushes the guy through the portal, or even if he should...but he figures, somehow, that mages can always be hurt by their own magic.

Anuk  d20+4=10 d20+4=11
Thursday September 1st, 2005 12:07:06 PM

"Right behind you, Flea!" calls Anuk as he follows the now spritely gnome across the greased floor. He slips as he does so (reflex 10) and tries to maintain a solid grip on the tanglefoot bag in his hands (reflex 11).

DM the grease spell is behind you, no need to cross unless you are headed away from the fight

Trellus (illegal second post) 
Thursday September 1st, 2005 2:54:27 PM

"He WANTS to go through the portal, you piggie! We gotta keep him OUT!"

Really mad Round 9  d20+14=26 d20+14=16 d20+14=30 d6+13=19 d6=3
Thursday September 1st, 2005 4:42:48 PM

Mac swings as he stands, his axe glances off a thin field that surrounds the creature.
With a roar, he swings two more times and again and again, his axe fails to penetrate the magical armor about the creature.

The wolves bite and nip, but none gain a solid hold.

Grymash taunts him and brings his axe in a hard arc and encounters the magical armor just as Mac did. The axe blade deflects wide.

Ulgren sends another volley of Missiles and they impact with a short lived his in the creatures chest.

Jake moves over and voices the idea of pushing him through the portal. This idea is quickly shut down by Trellus as something the pack does not want to do.

Trellus's wand touches him again and then a second time. Hot white angry fires burst across the creature turning large sections of it to ash which quickly blows away.

A bit shaken, Gilan quickly pulls himself together and bestows more healing energy to Flea.

Flea and Anuk make their way fully into the last chamber.

With a stiffening, lurk the creature howls and grasps at it chest, where no Bloodpack weapon or spell has struck. Looking through the portal at the female gnome with the dagger, it appears it is about to 'push' the portal further towards the wall, then Trellus strikes again with the wand and he turns to the cleric" Uforskammet menneske!

The black misty shroud that was covering the creature flies away and all in the Bloodpack finally can truly see it. Memories of loved ones and family long dead rush unbidden into your hearts and minds and most pressing is the inevitability of failure and death, for this creature is far beyond your abilities to destroy.
(All Blood pack members must save Will DC 19 or be paralyzed with fear for 1d4 rounds.)

The creature pursues Trellus, as he moves back behind Gry, apparently unconcerned by the thundering blows Mac and Grymash are capable of delivering and the closing fighter Jake.
[Hit AC 30 dmg 19+3=22] A bone splintering blast catches Trellus in the ribs and the supernatural cold quickly rips the heat from his lungs.

http://img209.imageshack.us/img209/5379/bloodmap2dd.jpg


Chippin away Round 9  d20+4=18 d6+4=6 d6=2
Thursday September 1st, 2005 5:31:41 PM

Garret cures Guloitha nd yells to Nauth to snap out of his shocked state

Nauthiz'Ull does and moves in to help on the remaining undead creature, leaving Bohdi to deal with the beating heart of ice. His scimitar strikes and leaves a rend

Bohdi jabs his dagger into the beating Ice Heart and a small chip comes free.

The dead gnome turns on the new opponent Nauthiz'Ull and strikes [Hit Ac 18 Dmg 6+2=8]

http://img163.imageshack.us/img163/8638/icemap4ce.jpg


Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d3+1=3
Thursday September 1st, 2005 5:42:29 PM

ooc: huh! Never knew that about taking a full round to automatically hit! Guess I haven't been hitting a lot of inanimate objects.

"Everyone--get over here and help me break this bleedin' heart!" Bohdi squealed.

She tossed her hair in exasperation. "Ooooooh, those men! They never pay attention!" After a pause, a creased brow, and a thoughtful frown, she added, "Now what made me say that?"

Then she shrugged, returned her attention to her target, and took her time focusing in to maximize her blow to the ice heart. Squork did the same. (Full round to automatically hit, Bohdi damage 3, Squork damage 1, total damage 4.)

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Gulioth Uhdono - AC 11, HP 5/20; Rage (RichP DMiT)  d20+6=11 d12+11=20
Thursday September 1st, 2005 5:48:38 PM

Gulioth turns his attention to the last remaining opponent. "YOU DIE NOW." In a raised voice, which seems to be the only way Gulioth can speak while angered.

Power Attack: 1
Attack: AC11 (in case its AC is that bad) damage 20

If the creature falls, or is already down, he moves 40-ft towards the stairs where the heart is.

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 4 rounds

Aiden (AC 19 HP 7/20)  d20=16 d8=6
Thursday September 1st, 2005 7:05:31 PM

ooc: )$#@(*) My humblest apologies. I thought I had posted before dragging my sorry buttucks to work this morning.

Aiden, feeling some of the warmth return to his limbs and the bleeding flow not as quickly, returned to strike the gnome. His lack of wounds due to blood displacement could cost him the life of one of his fellows...something that he would definitely not take lightly.

To hit (2 handed blow): 16 + 5 = 21
Damage: 6 + 4.5 = 10.5

Trellus (6/67 hp, ac 25, -1 lvl, diseased, magic vestment, MagCirEvil, spider climb, fly  d20+10=19 d20+7=17 4d8(1+2+8+6)+7=24
Thursday September 1st, 2005 8:41:27 PM

Red Eyes reveals himself, and Trellus sees Milo swallowed whole by a giant bounder, Jenny ripped apart by Rapke, and flames engulfing Rattledam.

"Sweet Domi, help me," he prays.

Perhaps that prayer is answered, for the cleric of The Protector is able to stand his ground against this horror-filled creature.
[Will DC 19]
But that creatures arms prove potent as well. A blow staggers Trellus, who emits a "whooof" as all the air leaves his body.

He's after me. I'm the only one hurting it.

"Healing. Hit it with healing," he gasps out to his pack, possibly the last instruction he ever gives.

Still, the cleric attacks. The wand taps Red Eyes again.
[Touch attack ac17 for 24 hp healing. Will DC 14 halves]

Using his potion granted flying ability, the blond man shoots straight up, stopping some 20' above the creature.

"Come and get me," he grates at it, through pain clenched teeth.
"I am Domi's Bravest, and protector of the Land. Talki fresal, dondit liki!"

Garrett (AC:21, HP:16/16)  d8+1=9
Thursday September 1st, 2005 9:20:04 PM

Garrett uses the wand once more upon Guloith who still doesn't look very good, healing him for 9hp.

Garrett then moves 20'(I believe to E5) around Guloith, not giving the Gnome an AoO)

"On the way Bohdi" garrett calls out.

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste} 
Thursday September 1st, 2005 10:01:39 PM

Gilan did not know what Jake had in mind but he whistled low to the dire wolves. Ears perking up the trot to the man that called them leaving the fight to those more suited to it. He lays a hand upon two of the great heads as he walks further into the room.

He glances to Trell as he takes to the air and shakes his head. There is little that he can do at this point. He is not a fighter and to face that thing would just make him a nuisance to his friend. "Anyone in need of desperate healing...I have one weak cure left?" He waits to see if anyone will come to him or indicate that they need the healing so that he can go to them.

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/21/32 - AC: 15, 5 rounds]

[Spider Climb - 78 minutes 50 seconds]

[Produce Flame - 6 minutes 40 seconds]

[Light - 70 minutes 30 seconds, 20 feet radius]

[Barkskin - 70 minutes 00 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)**, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  d20+8=19 3d4(2+3+2)+3=10
Friday September 2nd, 2005 1:16:58 AM

Ulgren gasps as the undeads spell washes over him and the drows skin greys slights as horror unimaginable flashes through the dark elfs mind. Ulgren grits his teeth and stares down the undead <will DC 19> raising his wand one more time Ulgren casts again hitting the undead for 10 points of damage. "Ulgren raises his hand, "Druid!" Ulgren says quietly, "have any spare healing left?"

Mac (AC:20, HP:45/66, Darkvision 60', Combat Reflexes (up to 4 AoO/round), Level Loss(3), Rage)  d20+4=15 d4=2
Friday September 2nd, 2005 6:47:55 AM

Images fill Mac's mind and overwhelm him. {Will Save: 15... }

New Round
Mac (AC:12, HP:39/60, Darkvision 60', Paralysed(round 1/2), Level Loss(3))

Beneath the furs Mac's chest glows briefly red then white hot, as does Trellus'.

Item used: Tear of the Dragon.
Transfer 39 HP and 18 Str (Trellus gets 13 HP and 6 Str).

HP:0/60

Spells in effect:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)  d20+17=30 d8+9=16 d20+17=33 d20+12=25 d8+9=17 d8+9=11
Friday September 2nd, 2005 8:07:39 AM

Grymash is suddenly reminded of his adopted mother. It takes a few moments to recognize her. Its been so long since he remembered how she looked like. Its taken years for the barbarian to forget her face, forget the sadness. And somehow this treadle has brought her back, fresh and new. Memories of her smiling face brings back a great sense of loss he thought he would never have to feel again. Like the opening of a old wound. He realizes that this piggie must pay for what he's done. Maybe, just maybe, that accuracy is more important than raw power this time. Something must happen. He must pay for bringing her back!!

(no powerattack! Attack of Opportunity for getting up off the ground, HitAC: 30. Damage: 16. Regular attack: HitAC: 33 and 25. Damage: 17 and 11. Possible damage: 44 damage.)

Jake (AC 23, hp 21/50, con -2)  d20+12=25 d20+7=25 d10=7 d6=5 d10=3 d6=1 d6=4 d6=2 d10=5 d6=1 d6=1
Friday September 2nd, 2005 1:25:22 PM

Jake summons all his strength.. Now, flanking the guy, perhaps he can aim for some choice spots. More likely than not, this guy is undead though...

((Attempting sneak attacks))
Nervously, he brings his hands together and slips the large-handled sword into both, giving him greater strength. The first swing is high, and precise; aimed right at the guy's neck. He connects hard into that soft area. He reverses and brings it across, this time poking straight into the guy's gut, going for an imaginary spot between the rib bones. Who knows, maybe his aiming will lead to better victory.

(Had to do recalculations, I forgot that Jake's no longer blessed or anything today. :P He hits AC 25, and then AC 25. He did 16 phys and 5 cold and 6 sneak damage on the first one, and 12 phys, 1 cold, and 2 sneak attack damage on the second one.)

Anuk [HP 8/43, AC 21(22 vs RedEyes - dodge)]  d20+4=22 d20+10=29
Friday September 2nd, 2005 1:58:37 PM

Anuk charges forward, not certain what to do. The image of his father's death enters his head causing him to pause, but he forces himself to think of Mac's death and return. (Will Save 22). "Death doesn't have to be the end, you white-handed treadle!" he yells. He stops short (G27) and tosses the tanglefoot bag at Red Eyes, hoping to slow down or at least distract the thing.

Ranged touch attack: hits AC29 (Precise shot - no penalty for aiming into melee. If P.S. does not count, then hits AC25)

Back to task Round 10  d20+3=15
Friday September 2nd, 2005 4:29:21 PM

Horror washes over him, but strong is the will of Domi as it is in his followers. Trellus touches the creature again and with another white hot flash, pieces of it vaporize. The severely wounded cleric then wisely disengages to where it hopefully can not follow.

Gilan backs the wolves off and calls out he has some healing if needed

Ulgren sends another magic missile into the creature and makes comment to be in need of any healing Gilan may have. Be it ever so humble.

Grymash too, shakes the cloud of despair and turns it to his rage and attacks. His axe strikes twice, ripping large gashes across the abdomen of the creature.

Jake moves to flank and takes aim, but the mystical armor springs forth and deflects his blow.

Mac is overcome by the supernatural despair of the creature. Finding strength reserves not normally held by mortals, he taps the dragon tear and send strength and part of his own life force to Trellus.

Anuk steps in and pelts it with a tanglefoot bag. The goo splatters and instantly covers the undead horror, hopefully holding it fast to the spot.

The creature watches as Trellus lifts free of gravity and his reach and the goo strikes. While it does entangle him, he is not stuck to the floor. Again the creature twitches and those about are stunned to see actual red blood drip from under the leather strips about his chest. The creature's head cranks over its shoulder to look at and through the portal to the small gnome with the dagger. Thrusting a single wrapped and decayed arm forward, the portal hums and slides towards the wall and he follows. Again ignoring the blows raining down upon his tattered body.

http://img331.imageshack.us/img331/107/bloodmap3il.jpg


Reinforcements Round 10  d20+4=14
Friday September 2nd, 2005 4:56:11 PM

Garret heals Guloith for 9HP and then moves around the fight to join Bohdi.

Bohdi and Squork continue to chip at the Heart, bits of ice fly, but it is sizable and very dense.

Aiden takes another piece of the frozen gnomes chest, but beaten and hacked as it is, it still pushes forward.

Guloith misses with his mighty swing.

The Gnome swings back at Aiden [Hit AC 14]

http://img66.imageshack.us/img66/9351/icemap3if.jpg

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste}  d8+5=10 d20+2=17
Friday September 2nd, 2005 11:17:47 PM

Gilan rushes to Ulgren's side and lays his hand upon the drow's shoulder. He gives him a smile as he says a silent prayer to Mother Wold and then words are tumbling out of his mouth. They are words of power that are punctuated by healing that flows into Ulgren. "Not much but a little."

As he looks to the undead that is pushing the portal he suddenly comes to a conclusion. "We must stop him as he is trying to protect something beyond it." He is too far away from the portal to see through it but he is sure his guess is right(Intelligence check 17 to realize).

[cure light wounds - 10 healing to Ulgren]

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/21/32 - AC: 15, 5 rounds]

[Spider Climb - 78 minutes 40 seconds]

[Produce Flame - 6 minutes 30 seconds]

[Light - 70 minutes 20 seconds, 20 feet radius]

[Barkskin - 69 minutes 50 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)**, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Garrett 
Saturday September 3rd, 2005 4:39:37 AM

Garrett moves x2 toward Bohdi and the heart(to E13) and then drops the wand preparing to pull his sword as part of his next move to the heart.

"Almost there Bohdi. Moving as fast as I can"

Gulioth Uhdono - AC 11, HP 14/20; Rage (RichP DMiT)  d20+6=18 d12+11=15
Saturday September 3rd, 2005 4:11:13 PM

Gulioth again takes a great swing at the frozen undead.

Power Attack: 1
Attack: AC18, damage 15

If the creature falls, or is already down, he moves 40-ft towards the stairs where the heart is.

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 3 rounds

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d3+1=4
Saturday September 3rd, 2005 9:36:26 PM

"Everyone, hurry! This thing is big!" Bohdi took her time swinging again, and Squork chipped in his tiny bit (Bohdi 4 HP damage, Squork 1 HP damage, total 5 HP damage).

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image, Mage Armor (cast)


Trellus (19/67 hp, ac 27, -1 lvl, diseased, magic vestment, MagCirEvil, spider climb, fly, fighting defensively, +6str  d20+6=12 4d8(5+3+3+1)+7=19
Sunday September 4th, 2005 10:22:42 AM

"Stop him!" Trellus bellows.

The clerics' chest glows warm under his armor, and the blond man feels healing and strength flow into him. He grits his teeth and swoops down.
Got to slow this treadle down

He lands behind the undead and reaches out with his wand once more. This time he keeps his shield well out in front of himself, and watches carefully for a counterstrike.
Just gotta touch him.

[Fighting defensively. Touch attack ac12 for 19 hp damage. Will DC 14 halves.]

Aiden (AC 19, hp 7/20) Barkskin  d20=10 d20=11 d8=1 d8=2
Sunday September 4th, 2005 12:58:51 PM

The battle, though it had only taken a few moments of time in the exchange, seemed quite longer to Aiden. But for his mind, things seemed quite slower.

The rush of adrenalin of the march, wounds from prior battles, and other factors seemed to make his arms feel as if coated by weapon steel.

Again, he attacked with the axe, swinging the blades in a deadly arc that would dispatch the creature.

There was no glory or honor in facing such creatures...

To Hit: 10 + 3 = 13
To hit 2: 11 + 3 = 14

Damage if hit 1 is successful: 1 + 3 = 4
Damage if hit 2 is successful: 2 + 3 = 5

Mac (AC:12, HP:0/60, Str:2, Darkvision 60', Paralysed(Round 2/2), Level Loss(3)) 
Sunday September 4th, 2005 5:13:18 PM

Mac stands immobile.

Current effects:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.

Flea ( AC19, 14/40 HP + Haste)  d20=12 d4+1=5
Sunday September 4th, 2005 7:02:48 PM

Seeing that the fight is going roughly for the pack, Flea activates her boots of speed. The gnome dashes off towards the edge of the portal. Lining up with the undead corps Flea fires an arrow (Hit AC 12 for 5 point of Damage). She crosses her fingers and hopes that her projectile doesn't fall short of its target. The arrow clatters to the ground and slides to the foot of the beast.

DM Sanity Info:

Position: 25M

*Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 5/10 rounds (not required to be consecutive rounds)


Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  3d4(1+3+2)+3=9
Sunday September 4th, 2005 8:22:41 PM

Ulgren watches the undead get entangled in the goo and still not become stuck to the ground, firing off another magic missle from the wand Ulgren keeps his distance doing 9 points of damage. "I can cast web on him," Ulgren shouts out, "but it will get you guys too!"

Jake (AC 23, hp 21/50 con -2)  d20+11=14 d20+11=15 d20+11=16
Sunday September 4th, 2005 9:02:29 PM

Get him.. Okay, Jake thinks to himself. "Ah've got him!" He drops his sword to the ground with a clank.
He rushes forward and springs on the ghastly figure, ignoring the cold and magic. If it's physical, then, it's gotta be able to be grasped. Calling upon all the practice of his wrestling matches with Grymash and any other packmates liable to accidentally wander too close, he moves in, letting the guy get an attack. (Provokes an attack of opportunity against Jake.)
If the guy manages to slap Jake away, the tough fighter goes tumbling to the ground. Otherwise, Jake slams into the guy and digs in with his gloved hands. He digs his hands into the guy's side, and attempts to slam him into the ground.
(Attack touch hit AC 14, so I might have missed him. Grapple attempt: 15. Gah. If I somehow manage to grasp the guy anyways, I'll attempt to pin him this round: 16. The dice doth hate me today. :P)


Nauthiz'Ull [ac17 hp 20/20]  d20+6=9
Monday September 5th, 2005 2:40:20 PM

The ice blue eyes of the ranger flash between the oddly alluring figure of Bohdella and the back of the rotten and frozen corpse of a former gnome.

Be right there wunjo!

His words flew as quick as his blade towards the back of the gnome cadaver.
~~~~~~~~~~~~~
A-9
D-::sigh::

Almost There Round 11  d20+14=26 d6+13=14 d6=4 d20+14=34 d20+14=23 d6+13=14 d6=1
Monday September 5th, 2005 4:28:13 PM

Gilan heals Ulgren of some of his wounds.

Ulgren keeps his distance after the healing and sends a ffew more Missiles into the creature. He also makes mention of his web spell, but it will ensnare more than just the creature.

Trellus comes back down and taps his wand into the creature again. Bits are blasted away from its backside and the creature again turns to target the cleric.

Flea moves about for a clear shot, the arrow skips off its shoulder as if it hit rock.

Jake charges in, attempting to grab and wrestle the creature to the very ground. Getting ahold is no issue, the thing is about the slowest moving creature Jake has ever seen, but holding this monster is another matter. A heave of a shoulder and Jake's grip is thrown off. [Grapple 21] It continues on its path.

Turing to look at Trellus it seems to go through several plans before settling on one, and that final plans seems to be step up and crush the life from the cleric.

Stepping forward it's powerful arm shoots out and impact Trellus dead center in the face, just slipping past the extended shield. Bone crunches sickenly in the young clerics ears as his nose explodes in a fountain, Though he started to roll with the punch minimizing the actual damage. [Hit AC 34crit23 Dmg 14+1=15]

The portal adheres to the wall and Bohdi and Garret can easily now be seen on the other side. The female? gnome hacking at an oversized beating heart of ice and Garret coming to assist.

Nauthiz'Ull slips on a small frost patch and his swing is errant

Aiden and Guloith's axes take the gnome apart, it is no longer a threat.

Bohdi and Squork continue chipping at the ice Heart, small flecks fly from the beating surface and a nauseous black tar starts to ooze from the wounds.

Garret continues to hussle across the room to assist the gnome

Blood Packhttp://img255.imageshack.us/img255/1033/bloodmap7pu.jpg

Ice http://img255.imageshack.us/img255/2016/icemap5zm.jpg


Garrett (AC:21, HP:16/16)  d20+6=19 d8+4=10
Monday September 5th, 2005 5:44:30 PM

Garrett moves the 20' to the still beating heart, pulling his sword as part of his move.

"Better late than never eh wunjo?" Garrett says to Bohdi. "By the way, thanks for saving my life in the last room."

Garrett takes a mighty swing at the heart, hoping to finish off the monstrosity in the next room before it gets a chance to hurt anyone else.

Attack: AC19
Damage: 10HP



Gulioth Uhdono - AC 11, HP 14/20; Rage (RichP DMiT)  d20+2=14 d6+6=11
Monday September 5th, 2005 6:11:19 PM

The last opponent falls and now time has come to deal with the heart. Moving 40-ft towards the heart, Gulioth pulls a javelin as part of his move and lets it fly towards the heart. (Gulioth isn't the sharpest tool in the shed.)

Fire into Melee: -4
Use Hero Point: +2 (I can do this right?) DM YES YOU CAN
Attack: AC12 (AC14+2-4)
Damage: 11

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 2 rounds

Trellus (4/67 hp, ac 27, -1 lvl, diseased, magic vestment, MagCirEvil, spider climb, fly, fighting defensively, +6str  d20+6=22 4d8(8+5+6+5)+7=31
Monday September 5th, 2005 7:17:46 PM

It is eeriely quiet. Blood streams from the blond man's broken nose. Breathing heavily, he sways drunkenly as he regards the undead through swollen eyes.

Behind the creature, the Ice Dudes are doing the real damage. And Trellus knows he has to continue to stall it. Knows he's the only one slowing it down. Knows he has very little left to give.

"I'm still here, White Hands," he spits out. Standing his ground, the cleric summons what reserves he has left, and again swings the wand.
[Fighting defensively. Touch attack ac 22 for 31 hp damage. Will DC 14 halves.]

Ulgren : AC 23 Hps 1/33 Mage Armour, Shield  3d4(2+4+3)+3=12
Monday September 5th, 2005 8:05:44 PM

Ulgren smiles at the druid, "Thank you," he says as he raises his wand againand lets loose with another volley. 12 Damage

Gilan [HP: 1/67 - AC: 23]{greater magic fang, haste} 
Monday September 5th, 2005 9:03:14 PM

Gilan can feel Trellus's pulse as it seems to slip and he knows that he is in trouble here. Without a second thought he moves while laying his hand upon the gem under his armor. "Stand my friends." His feet carry him towards the battle as swift as possible as his strength leaves him with little left. He never even has time to do more than nod at Ulgren.

[Heart Gem - HP transfer at as rate of 3/1, I think, for a healing of 22 to Trellus]

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/21/32 - AC: 15, 4 rounds]

[Spider Climb - 78 minutes 30 seconds]

[Produce Flame - 6 minutes 20 seconds]

[Light - 70 minutes 10 seconds, 20 feet radius]

[Barkskin - 69 minutes 40 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)***, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7) 
Monday September 5th, 2005 9:41:43 PM

"By the way, thanks for saving my life in the last room," said Ice Peak's priest of Domi.

"Oh, sure, now he remembers," Bohdi said sarcastically. "'Save my life.' 'Kill the heart.' 'Cast a spell.' But does he ever write? Does ever think to send flowers, a card, anything? Hmph!" The female gnome paused, shook her head as if to clear it, then pointed at the heart.

"Get that greatsword of yours over here. I'm no good at this. Let the archon cover the portal."

As if in answer to the unasked question, "What archon?" a menacing, otherworldly giant wielding a firey, giant-sized greatsword appeared in front of the portal that had just breached the ice wall, facing the portal and glowering at any undead creature unwise enough to step through (Cast Silent Image, naturally, at B to C, 13 to 14--Will DC 17 to disbelieve IF interacted with).

Meanwhile, Squork continued to scratch dutifully away at the heart (1 more HP damage).

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image (cast), Mage Armor (cast)

Kup EDITED this post after re-reading the Silent Image spell rules. The rules permit (6) 10' x 10' cubes, and I decided that a Large creature was better fitted to that than a Huge creature (the other alternative was a fire giant). So, please read this to mean a large (20 x 20) creature, with sword. Thanks.


Mac (AC:12, HP:0/60, Str:2, Darkvision 60', Level Loss(3), 1 Standard Action or 1 Move Action ONLY) 
Tuesday September 6th, 2005 4:12:55 AM

As the paralysis wanes Mac slowly sucumbs to gravity. With slow, planned motion he reaches into a pocket for a potion.

Current effects:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.


Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)  d20+17=27 d8+9=10
Tuesday September 6th, 2005 7:32:14 AM

Grymash was momentarily overcome by exhaustion. But he quickly shakes as much of it as he can and lumbers around to strike the undead treadle again.

(Move 20ft. No powerattack. HitAC: 27. Damage: 10 points. A very un-Grymash-like amount!!)



Flea ( AC19, 14/40 HP)  d20+11=30 d4+1=5
Tuesday September 6th, 2005 8:12:26 AM

Flea moves closer to the atrocious undead monster to get a better shot at the target. She aims and places an arrow deep into the monsters side (Hit AC 30 for 5 point of Damage).

DM Sanity Info:

Position: 25M


Aiden (AC 19 HP 7/20) Barkskin  d20=14 d20=9 d20=11 d8=4
Tuesday September 6th, 2005 9:52:12 AM

Aiden exhaled a sigh of relief, though perhaps a bit louder than what the young ranger would have preferred.

He then began to make his way towards the others, but Aiden glanced briefly at the statues (and runes) to make sure there were no other surprises.

Wordlessly, he positioned himself nearby the black heart, and swung his axe at it using both hands.

Spot (brief look at runes/statues): 14 + 4 = 18
To hit Heart: 9 + 5 = 14
Damage: 4 + 4.5 = 8.5

Natuhiz'Ull 
Tuesday September 6th, 2005 10:19:43 AM

A flash of frustration crosses the face of the bowman. His efforts thus far have been fruitless and it is begining to mount.

Ull'Heimdall, my efforts are moot. You have taught me well but it is I who cannot do things right. Your hand of guidance, it seems, is required a bit longer.

"Allright wunjos, get that heart!"

The ranger begins to sprint as these words are spoken, making his way to the heart and the sexy gnome.

Anuk [HP 8/43, AC 21(22 vs RedEyes - dodge)] 
Tuesday September 6th, 2005 10:51:28 AM

Blood everywhere, confusion, cold, pain..."Just another day for the bloodpack I guess," Anuk mutters to himself. He can see that red eyes is nearly to his goal. "Gotta slow him down somehow."

Moving into a sprint, Anuk charges around Mac until he reaches the wall, turns right, and runs until he has placed himself firmly between red eyes and the portal. (runs 55' to N30).

"Sorry pal...gotta get through me and my friends first."

Tishe' (from Far Far Away) (HP 37/37) 
Tuesday September 6th, 2005 12:59:56 PM

[Edited by SteveK at the approval of DM Dan]

From somewhere far away, a plain-faced mage feels a stab of heat from her chest. The "Tear of the Dragon" is telling her that many of her companions are hurt and near unto death. But which one to assist? Gilan, Jake, and Anuk are all near Gargul. She frets and worries, feeling her compaions in an epic fight.

DM Daniel K sure Steve I'll even give you know that Mac and Gilan both pushed strength to Trellus. a Massive feeling of despair will hit you when you try though Will DC 19.

Jake  d20+11=26
Tuesday September 6th, 2005 4:07:58 PM

Jake curses the damned thing and rubs his shoulder. Oh well... Gotta try something else. He moves right next to the guy (5' step), between him and the portal, then rushes the creature and uses his other shoulder to try to knock it as far back as he can. As he rushes, he's exposing himself (AC 23 attack of opportunity) and if he gets hit, he gets knocked to the ground. But who knows, he may just get through this time and push the guy back...
(I think all I have to do is hit him, and I hit AC 26.)
(Actually, I went back and read the rules; it's an opposed strength check, and I got a 20 for that. He must make a strength check, and if it fails, he goes back 5 feet, plus 5 for every 5 he is lower than me. I'm pushing him the opposite direction from the gate as well. Btw, if it is successful, he provokes attacks of opportunity every threatened square he is moved through)

DM give yourslef those HP from las t time back. I re read teh rules as well. he does not get to swing, I adjusted teh post to reflect this as well

The portal is breeched Round 12  d20+14=15 d20+14=34 d20+14=16 d6+13=15 d6=2

Tuesday September 6th, 2005 4:24:59 PM

Garret mounts the short steps and drawing his sword, lays deeply into the beating heart of ice. Chips and thick pungent tar spray from the impact.

Nauthiz'Ull moves quickly to follow

Aiden also, with the last foe felled, heads to the stairs.

Guloith closes and rips a javelin through the air, striking the heart as well

Bohdi conjures an illusion to hopefully give the creature on the other side pause as Squork continues to pick and claw at the heart.

Trellus stands his ground, summons his bravado and touched the creature again, Phhhzzzzztt! bits of leather wrapping burn to nothingness, Trellu can now easily see deep flows of crimson running from under the creatures leather and ice encrusted body.

Mac sways a bit on his feet and retrieves a potion

Ulgren losses another volley which impact with precision into the creature of darkness.

Gilan, reaches into himself and pours his very life force into Trellus, that the Domi cleric may brave another round.

Grymash shakes a small fog loose and moves to the creature and swings. His axe deflects off the armored exterior of ice and magic.

Flea continues for a better vantage and fires. Her aim is true, but the arrow simply can not penetrate the tough exterior of this creature.

Jake steps right and plows into the creature intent on knocking it away from the portal. It is like hitting a stone wall. [Jake takes -4 non proficient penalty for Bull Rush for a check of 16. Defender check DC18

Anuk moves himself directly in front of the creature and steals himself for what is to come.

The wold slows to the pace of a heart beat. Thump, thump The creature looks through the portal and catches a figure moving out of the corner of its vision. Anuk.
Thump, thumpThe creature swings a chest leveling blow at Anuk, as the ranger tries to cut off the portal from the monster. [Hit AC 15]
Time returns to normal as the ranger ducks and blocks the direct route.

The creature sends a second blow into Anuk and moves through the portal, which seems to be merely a hole in the wall. This blow strikes Anuk in the chest. The human ranger sails from his feet and spins counter-clockwise to the floor. Arriving with a sickening thud and unnatural crack, he lies horribly still, eyes peering gazeless into the icy floor. [Hit AC 34crit16 Dmg 15+2=17]

Flea and Gilan Highlight to display spoiler: { You hear a deafening roar roll from below and the hiss of the bellows. The floor turns a translucent and sickly green beneath Anuk and decayed and foul arms reach for him from the machine. Another scream cuts through your mind, that of Anuk and the realization of what is happening to him.}

Anuk Highlight to display spoiler: {A force grabs hold of you. It is cold, lifeless and uncaring. Through the sea of black emptiness before you, suddenly a hand of ice clasps about your leg and is beginning to pull you down. Instead of nothing, your flailing hands suddenly slam hard against the ice floor and memories of the battle drift back to you. Your vision clears and the black becomes hazey shade of gray. The force pulls, looking down it is not a force but a black boney hand clothed in decaying flesh that grips your ankle. Further you see what appears to be a great machine of whirling gears and bellows. Green and black fire blasts from pipes and the screams of hundreds of trapped souls within rings in your ears. You claw and scrape at the ice, but it appears inevitable, you will not stand before Gargul, but instead will rise forever within this frozen wasteland.}

A creature of true foul evil steps almost into the very midst of the men and women of Ice Peak and the darkest despair moves with him. Images of death, hopelessness and inevitable defeat flood the young minds gathered about the beating heart. All Ice Vein character must roll Will Save DC 19 or be paralyzed for 1d4 rounds.

blood maphttp://img72.imageshack.us/img72/256/bloodmap6nb.jpg

Ice map http://img308.imageshack.us/img308/1992/icemap7ft.jpg

Anuk [HP -9/43] 
Tuesday September 6th, 2005 4:47:15 PM

The world around Anuk falls away, but instead of the expected light and peace, there are gears and screams and grabbing hands. Everything is green and black, dark and cold. What little is left of Anuk's mind reels as he realizes he will be part of this icy mountain heart forever...

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+3=11 d20+3=11 d4=2 d4=4
Tuesday September 6th, 2005 4:47:28 PM

(Will saves for Bohdi and Squork both = 11. Bohdi paralyzed 2 rounds, Squork paralyzed 4 rounds.)

Bohdi's knees knocked. Her arms shook. She gazed into the eyes of death itself, and she could feel the despair filling her up from the inside, like a viscous fluid choking off all air. In a moment, all of her will to live had been sapped from her and her arms slumped to her sides uselessly. Her archon image vanished as her concentration was consumed by the unyielding, frozen waste that is undeath.

Whatever black mood had feasted upon Bohdi's soul, it affected more than just her. Squork, too, fluttered to the floor and lay motionless, no more than the rotting corpse of a bird that had tasted too much unclean flesh.

Statuesque, the she-Bohdi stared into the eyes of the approaching lich like a canary awaiting the cobra. The taste of death was acrid and thick upon her palate.

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image (cast), Mage Armor (cast)


Trellus (26/67 hp, ac 27, -1 lvl, diseased, magic vestment, MagCirEvil, spider climb, fly, fighting defensively, +6str  d20+6=10 4d8(3+6+5+4)+7=25
Tuesday September 6th, 2005 5:12:02 PM

The momentary relief of Gilan's gift is quickly supplanted by rising fear.

Anuk's down. Red Eyes is with the Ice Dudes. This is totally twisted

Trellus tries to stay calm as he gasps out instructions.
"Jake, help Anuk. Use the Tear.
Gry, follow me."

The cleric launches himself (flying) through the portal after the undead. Assuming he gets through, he comes to a landing in front of it [C16] and reaches out again with his wand.
[Touch atk ac 10 (ew) for 25 hp healing. Will DC 14 halves]



Flea ( AC19, 2/40 HP + Haste) 
Tuesday September 6th, 2005 5:37:21 PM

'Nuk! Noooo!' cries Flea as the ranger's body crumples to the ice and she has a vision of what awaits him...possibly awaits them all.

Dropping her bow, the rogue clicks the heels of her boots together and runs to Anuk. Dropping to one knee she places a hand on the man's chest and presses the other against the stone imbedded in her chest. Her offering isn't much, but hopefully it will help.

[Heart Gem - HP transfer (used 12 of Flea's) at a rate of 3/1 for a healing of 4 to Anuk]

On her knees in front of the portal, she watches some of her packmates cross through. "Domi help us..." she whispers.

DM Sanity Info:

*Boots of Speed-p. 250 DMG guide-act as though affected by a Haste Spell...p. 239 PHB) 6/10 rounds (not required to be consecutive rounds)



Ulgren Hps 11/33 AC 32, Mage Armour, shield 
Tuesday September 6th, 2005 6:15:41 PM

0- Detect Magicx2 Read Magicx2

Ulgren sprints, <Moving 4 times normal> to the portal, wand in hand and crosses into whatever lies beyond. "I am nearly out of spells and have no damage spells left at all!"

1- Mage Armor* x2, Magic Missle x2, Shield* x1, Tensers Floating Disk x1

2- Scorching Ray** x2, Web x1, Invisibility x2

3- Haste*x1, Fireball**x2

4- Confusion x1, Wall of Fire* x1


Garrett (AC:21 , HP:16/16)  d20+6=26 d20+6=17 d8+4=6
Tuesday September 6th, 2005 6:29:53 PM

Garrett Watches the evil figure step through the portal and momentarily loses track of what he was doing, but then catches himself. "Oh no you don't."(will save:26)(I don't think I have actually seen a nat 20 before.)

Garrett turns away from the evil form and swings hard once more at the still beating heart.

"Die damn you, Die!!"

Attack: Hit AC:17
Damage: 6hp

Gulioth Uhdono - AC 11, HP 14/20; Frozen w/ Fear (2 rounds), Rage (RichP DMiT)  d20+2=12 d4=2
Tuesday September 6th, 2005 8:44:40 PM

The undead steps through the portal and the barbarian's resolve falters. His blood turns to ice and he finds himself petrified by the unnatural forces that stand only a few steps away.

[Will save DC12, 2 rounds]

Status
Rage (+4 Str, +4 Con, -2 AC, +2 Will save): 1 rounds

Aiden  d20=17 d20=20 d8=8 d20=11 2d8(2+3)=5
Tuesday September 6th, 2005 11:10:14 PM

Aiden felt the fear, the bile building in his throat, his chest constricting. He then grew angry at himself, his raw hands twisting and clutching the shaft of his axe. Aiden then thought back to an old lesson he had learned at Twin Tusks.

Seize the fear and anger and use it for greatness. He was not going to let such a creature take him down without his axe tasting the flesh and blood of the foul.

Moving quickly (charging if possible), Aiden swings his axe (both hands) to strike as great a blow (most likely his last) on the creature.

To save: 17 + 2 = 19 (WOOP)
Attack: 20 (*head hits desk in total suprise*) + 5 + 2 (if charge)

Crit possibility 11 + 5 + 2(charge) = 18

Damage: 8 + 4.5 = 12.5 (If crit: +5 more additional points of damage for a total of 17.5)

[sorry if I'm gumming things up, I'm still a bit out of sorts with 3.5 ed rules AND the shock of making two rolls during a battle, and both being 'good'.]


Gilan [HP: 67/67 - AC: 23]{wildshape: snowy owl, greater magic fang, haste} 
Tuesday September 6th, 2005 11:32:21 PM

All conscious thought flees Gilan as the vision slams into him of what is going to happen to Anuk. With his head down now he charges towards the portal, much as some of the others have. His form wavers as his body jerks slightly with the sudden changes and he is flying, having taken the form of a snowy owl.

His dire wolves flank him as he moves, knowing that they will most likely be seeing the druid for the last time in the state he is in.

[dispel magic for summon nature ally IV - Dire Wolf(3)-HP: 32/21/32 - AC: 15, 3 rounds]

[Spider Climb - 78 minutes 20 seconds]

[Produce Flame - 6 minutes 10 seconds]

[Light - 70 minutes 00 seconds, 20 feet radius]

[Barkskin - 69 minutes 30 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)***, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Will adjust HPs and AC when I look the stats up in the MM. Did not have it available when I made this post.

Mac (AC:12, HP:0/60, Str:2, Darkvision 60', Level Loss(3), 1 Standard Action or 1 Move Action ONLY) 
Wednesday September 7th, 2005 3:06:07 AM

Quick change of plans!

Mac reaches out towards Jake and Anuk with the potion he pulled out last round. "Give it to him!" he bellows, not letting go of the potion until Jake has it.

Item: Potion of Cure Serious Wounds(heals 3d8+5 damage)

Current effects:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.



Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)
  d20+2=12 d20+17=32 d8+9=15
Wednesday September 7th, 2005 7:58:24 AM

With a bit of apprehension, Grymash hesitates jumping threw the portal. Being cold, exhausted and a seed of deep, dark dispair gripping him tighter with every passing moment. He gathers what courage he has left, and not knowing what the heck will happen, Grymash lumbers through the portal after the undead treadle and Trellus (wisdom 12). When or if he sees the beast, he will proceed to plant his axe into his back.

(no powerattack. HitAC: 32. Damage: 15 points.)

Nauthiz'Ull [ac17 hp20/20]  d20+3=11 d4=4
Wednesday September 7th, 2005 10:31:15 AM

The ranger stands with his arms cocked ready to deliver a devastating blow to the heart when the touuch of Death itself encapsulates his soul. A coldness beyond anything the ranger has ever felt ambushes him and is only heightened by the immense sense of hopelesness that immediately follows.

The ranger barely catches a glimpse of the epitome of despair before his eyes flutter to the back of his head. A loud clatter follows as his scimitar hits the floor.
~~~~~~~~~~
WILL-11
Rounds stunned-4

Tishe (HP 37/37) 
Wednesday September 7th, 2005 11:49:01 AM

From far, far away, the Tears of the Dragon tell the plain-faced mage of Rattledam of her packmate's immenant death. Pouring her own lifeforce into the magic of the gem embedded within her chest, Tishe' wills 30 hit points to Jake (3/1 ratio gives Jake 10 hit points)

Jake (hp 21/50, AC 23)  3d8(5+3+5)+5=18
Wednesday September 7th, 2005 12:06:13 PM

Jake fails again, and stands there feeling really dumb. Twice now, he tried to do what he was supposed to, twice he failed. Really failed. And now the guy's gone through.
He takes the potion he's given and bends down and gives the potion to the pour Anuk. "Ah'm sorry guys...ah shoulda just hacked him, ah guess, but... man, ah bite grass." He sounds more angry then sad, though.
(18 hp to Anuk)


End Game Round 12 
Wednesday September 7th, 2005 5:11:23 PM

The creature steps through the portal and most of the Ice Vein natives freeze, thier blood turning to ice in their veins. Never have any experienced such sheer despair and felt such heart ache and loss. Something within Garret and the ranger Aiden scream in thier minds and force them into action. Garret brings a last powerfulful blow to the heart while Aiden commits an act more brave than he has ever known. Aiden steps in front of the powerful creature.

The Creature looks to Garret "Ösnjallr udødelig av falsk Åsir, Min förstörelse ge's Ebyron udødelighet." Garret and Aiden Highlight to display spoiler: { Foolish mortal of false gods. My destruction gives Ebyron immortality}

Trellus is right behind it with Gry, the portal acts as if it were no more than a hole in the wall and they easily pass through. But even as teh Bloodpack heroes close, Garret's sword stirkes. The Ice Heart shatters and the creature with it. There is no sound with either, save the sound of bits of ice skittering across the floor.

The heroes look about them, all have survived though many show the grevious wounds in this end struggle. Some are poisoned and the secondary effects may be coming soon. Trellus can tell from the wound recieved by himself that it is festering and unnatural.

Jake feels healing from Tishe of all people, Her Dragon Tear touches him even from her great distance.

Anuk is given healing from Flea and a potion, the machine disappears from his vision, but the screams echo on in his mind.

We ned to stay in Round actions.....

Trellus (26/67 hp, ac 27, -1 lvl, diseased, magic vestment, MagCirEvil, fly, +6str  4d8(3+1+7+4)+7=22 d8=7
Wednesday September 7th, 2005 7:52:17 PM

Trellus takes the time to let out one choked sob of relief, and then refocuses on the myriad tasks at hand.

Everyone here is at least upright, so the cleric steps through the portal to the side where that isn't the case. Striding quickly to Mac, he taps the minotaur with the healing wand. [Heal 28 hp]

"Many shadows," he says in thanks for the Tear Gift the taur gave earlier.

Trellus feels the sickness of Red Eyes gathering strength inside him.
"Anybody else feeling sick," he asks his pack. "Not that I can weave anything till tomorrow."

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7) 
Wednesday September 7th, 2005 8:59:57 PM

Bohdi remained motionless, still frozen with the fear that had paralyzed her moments before.

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image (cast), Mage Armor (cast)


Aiden  d20=13 d20=19
Wednesday September 7th, 2005 9:10:12 PM

Aiden looked over towards Garrett and the others. It would be up to them (Garrett/Aiden) to safeguard the others until they could move about once again.

...or perhaps the wand could help...

"The wand Garrett.." he said firmly, "make use of it while we have a few moments..."

A part of him actually hoped that the BloodPack was fairing better than they. There was no way to know for certain, unfortunately.

Aiden continued to stand guard over the others, trying to listen and see if anything else will try to make its presence known (whether for good or ill).

listen: 13 + 4 = 17
spot: 19 + 4 = 23

Flea ( AC19, 18/40 HP)  3d8(6+1+4)+5=16
Wednesday September 7th, 2005 9:53:04 PM

Flea keeps watch over Anuk. "Its okay Jake," she consoles the fighter. "We all tried our best," Flea reaches into her HHHaversack and retrieves a potion. She pulls the cork out with her teeth and spits it to the side before tipping back the contents. (Potion CMW=16 HP restored.)

"I dunno what it takes to battle things in this place," she continues looking ruefully at her hooked hammer. "If we make it out of this place alive, and get to any kind of a city, I'm going to get me one of those wands that shoots magical balls of energy."

Nauthiz'Ull [ac17 hp20/20:stunned 3/4] 
Thursday September 8th, 2005 12:04:43 AM

The ice blue eyes of the ranger stare at where the monstrosity stood. Lethargicaly his eyes shift to the floor where the body shattered. With mouth agape the ebony man stood with the faintest sound of a gurgle in the back of his throat.

Gilan [HP: 67/67 - AC: 23]{greater magic fang, haste} 
Thursday September 8th, 2005 12:11:16 AM

Gilan slips through the portal with the others and lands a short distance away, taking on his human form once more. He watches as the heart is destroyed and he wonders what is next. "Seems that we won that round." It is a statement that tells everyone that they were most definitely lucky this time around.

He nods as Trellus talks and shakes his head. "I also can do stuff for people that are affected as you Trell...but not now." A quick inventory of his last spells tells him that he is close to be out...not a promising thing to have happen.

[Spider Climb - 78 minutes 10 seconds]

[Produce Flame - 6 minutes 00 seconds]

[Light - 69 minutes 50 seconds, 20 feet radius]

[Barkskin - 69 minutes 20 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)***, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Garrett 
Thursday September 8th, 2005 1:08:36 AM

Garrett moves to the wand and picks it up.

"I got the wand Aiden, get that ring. That is what we were sent to recover."

Mac (AC:21(less over encumberance), HP:28/60, Str:2(-4), Darkvision 60', Level Loss(3)) 
Thursday September 8th, 2005 4:29:20 AM

"Domi's blessings.", Mac replies to Trellus whilst he unwraps Galea - perhaps the only living thing here that he is still stronger than - and gives her a pat. "So, what does the proph'sy say we sh'do now?"

Current effects:
Level Loss(3): -3 on all skill checks, ability checks, attack rolls and saving throws, -15 hit points.



Gulioth Uhdono - AC 13, HP 12/20; Frozen w/ Fear (1 round), Fatigued (RichP DMiT) 
Thursday September 8th, 2005 7:19:20 AM

Gulioth's adenaline leaves him and the coldness of tomb comes over him. Still frozen with an supernatural fear, he holds on until his nerves harden


Grymash (ac22, hp52/94, exhausted, air walk, divine favor, barkskin, bullstrength)
 
Thursday September 8th, 2005 7:39:08 AM

If there is anything left of the corpse, Grymash raises his axe one last time and severs the creatures head from its body. After that, he collapses to the floor, breathless and exhausted.

Anuk [HP 13/43, AC 21] 
Thursday September 8th, 2005 10:44:59 AM

Anuk feels a sudden warmth in his chest and the grabbing hands seem to let go. The next thing he knows, he is coughing and sputtering and is pulled back into the world he knows, the magic of the dragon's tear and the potion having done their job. He sits up suddenly, a look of terror in his eyes as the screams and voices echo in his mind.

"Did you see it? Did you hear them?!" he asks Flea...a note of despair in his voice.

Aftermath 
Thursday September 8th, 2005 4:04:43 PM

There nothing left of the dark creature for Grymash to take any anger upon. Just some ash flakes within a cloak. A black plain ring and a headband of the same dark material also lies with the no longer tattered appearing cloak.

Anuk looks to Flea and Gilan, the voices fading to a dark and disturbed nightmare in his mind and he sees upon them both they have too seen the truth of this place. An angry and dreadful power is at work far below in the ice.

The secondary effects of the poison begin to manifest against Jake, Flea and Anuk.
Jake Please roll 7 Fort saves DC 13 failure indicates 1d2 Con for each failure
Flea Please roll 4 Fort saves DC 13 failure indicates 1d2 Con for each failure
Anuk Please roll 5 Fort saves DC 13 failure indicates 1d2 Con for each failure

If everyone is still with us....We are stepping out of combat.
The groups gather in the room where the final blow was delivered, healing and inspecting wounds. It appears Trellus is the only one with any sort of festering wound. The very skin under his armor can be peeled away with the gentlest of touches, as if it were dead.

The supernatural fear that paralyzed Guloith, Bohdi and Nauthiz'Ull passes and they gain their senses again.

The large ring in the far wall is excavated, it tumbles to the floor with a hollow [I]Bong![I] like that of a lone church bell strike in a deserted town. The ring is massive, about 8 inches across and fully 3 inches thick. The metal is dark and cold. The melting ice seems to run from it and it almost has a grit-like feel yet it looks smooth.

Ulgren and Bohdi and any other who may cast Detect Magic confirms that the cloak ring and headband are magical
Cloak Spellcraft DC 17Highlight to display spoiler: {Transmutation}
Ring Spellcraft DC 18Highlight to display spoiler: {Abjuration}
Headband DC 18 Highlight to display spoiler: {Evocation}

A strange silence fills the place, the portal is still there.


Ulgren : AC 23 Hps 11/33 Mage Armour, Shield  d20+14=34 d20+14=22 d20+14=29
Thursday September 8th, 2005 4:23:37 PM

Ulgren bursts through the portal Wand outstretched to see, well, nothing. The treadle no where to be seen and a ring, cloak and headband lay upon the floor. "Where is he?" What do you mean gone? dead?" Ulgren looks confused until he sees Trellus healing everyone and the young drow begins to concentrate on the magical items. <DC 34, 22, 29>

Bohdi Nackle (AC 19, HP 14/14) and Squork (AC 15, HP 7/7)  d20+11=31 d20+11=25 d20+11=20
Thursday September 8th, 2005 5:03:40 PM

Bohdi revived herself with a shake and, after a moment, so did Squork. She looked to the others. "Is--is it over?" she asked wonderingly. "Is everyone all right?"

A look of concern crossed her face as she saw the Bloodpack, bloodied and weary from their battle. "I'm so glad that all of you are here, and--and safe," she glanced meaningfully at Flea.

Her attention turned to the dessicated remains of their dark, menacing opponent. "What was that thing?" Catching a glimpse of the objects remaining in the debris, Bohdi stooped closer and peered down her nose at them with apparent curiosity. She was quickly lost in the examination. (Spellcraft check 31, nat 20! Others, as needed: 25, 20)

"The cloak displays elements of the transmutation school, which makes some sense, I suppose--changes forms and provides special powers, don't you know. Many magical cloaks can do that, I've heard. That ring is abjurational--a protection ring of some kind. Might be handy to someone. The headband shows signs of evocation--usually, those are the flashier spells. Hmm. Can't think of what the headband might be--that's powerful stuff. All of these are." She paused, as she noticed Ulgren studying the items, too. "Would you concur?"

Sighing and stretching herself upright once more, Bohdi began walking over to Flea. "Oh, I'm so relieved that you're all right. I was worried that I'd never see you again, and I wouldn't have a chance to tell you that I'm--I'm--"

Bohdi stopped mid-sentence. Her foot froze in mid-air. Her mouth gaped.

"I'm a woman?"

"JAKE!!!!!"

Spell list:
Gnome abilities: Dancing Lights (cast), Prestidigitation, Ghost Sound (cast), Speak with Burrowing Mammals
Level 0: Detect Magic (cast), Read Magic, Flare (x2, cast 2)
Level 1: Color Spray (x2, cast 1), Silent Image (cast), Mage Armor (cast)


Gilan [HP: 67/67 - AC: 23]{greater magic fang} 
Thursday September 8th, 2005 6:18:00 PM

Gilan looks to the flakes and then moves over to Anuk. He lays a supporting hand upon his shoulder and nods his head, fear and pain still present in his own eyes. "It is enough to steal the resolve from anyones' bones." He offers a hand to the man to help him up.

As the others discuss the new little items that they have found he looks to Ulgren and then to Bodhi. "Either of your feel like a little identifying?" He then looks to Trellus and quirks an eyebrow. "Do we have time and where to camp if we do...you are not looking too good yourself." He pulls a small sack out of his pack and a scrollcase. "I also have a few items that we may want to look at later."

[Spider Climb - 70 minutes 00 seconds]

[Light - 61 minutes 00 seconds, 20 feet radius]

[Barkskin - 61 minutes 00 seconds, +3 to AC, effects Grymash/Aiden/Garret]

SPELLS
0th: create water(2), light*, mending, read magic(2)
1st: clw(3)***, pass without trace, produce flame(2)*
2nd: barkskin(3)***, spider climb(2)*
3rd: call lightning*, cmw(2)**, greater magic fang*
4th: dispel magic*, flame strike(2)**
* used

Took roughly 8 minutes off my spells.

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