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Dragon Test #1: Test of the Tower
Here Be a Gold Dragon


Valdor 
Tuesday March 29th, 2005 12:34:20 AM

All of a sudden, from out of nowhere, there is a bright flash right in the middle of where the group is discussing things. When everyone's eyes re-adjust, Valdor is standing right in front of you.

His mithril breastplate is polished and oiled, his arsenal in place. Three long swords and 3 baldrics of daggers...he looks ready for battle. His smile fades a bit when he sees no foe around and says,"Well, dang. I was hoping to catch you all in the middle of a fight."

He looks around briefly, his eyes locking with K'Nara's briefly, before he speaks again,"I am glad to find you all alive and well. Discussing the dream? Well, I haven't had much of a chance to think about it, nor do I really want to. Some kind of disaster is coming, of that I am sure. Whether it's a good one or a bad one, who can say.

Anyway, I am here to present you with your first task. I was contacted through my Dragon Orb from a contact in Drt City that there are problems in Izen. Marteaus's armies, now broken up, have gone back to their old ways. They have re-formed their tribes, but they have become more powerful and larger...and much richer and well equipped than before the Great War. This is a problem, a major one. While they will probably continue to war with each other, after that Dream, there is a chance and fear that they may band together, if they think their way of life is threatened.

A group of wormy goblins were captured, and while they aren't the most reliable sources of information, when they are trying to protect their hides, they'll admit almost anything. With the proper truth detection spells in place, they spoke unerringly of a rift in the side of Mount Bone that leads to pits and vats below. Many groups, of all evil races serving Marteaus, gather monthly for a ritual battle in a makeshift arena. The head Necromancer of Marteaus allows the winner of the contest to attempt to enter the rift and loot whatever treasure they can pilfer out of the rumored hoard deep in inside.

You task, is to attend the gathering in just a few days, get into the competition, win, enter the tower, and do what you would if you killed a dragon:take all you can and kill the Necromancer, if possible. The Necromancer's death would be great, but the other is your task. At least try to kill him, or hurt him to where he won't be able to...work, for a while.

Now, that being said,he is a formidable opponent, and will not be alone. There are rumors of some great powers he received from Marteaus himself, just before the YOA a year ago. Another rumor, one that you will have to discover the truth of, is that the true entrance into Bone Tower and Mountain, is NOT located within the Wold itself.

Sound fun?"

He stands with his arms crossed, waiting for replies with a huge smile on his face.

Milo 
Tuesday March 29th, 2005 12:35:00 AM

Milo looks shocked, "I'm not sure I'm comfortable with the idea of owning somebody." Smiling big at Olana, "Besides, if I had to purchase a person, I'd want to make sure and get my money's worth anyhow. Sheesh... I'm not sure you guys are such a bargain." Clearly not serious, Milo breaks into fits of giggles.

As Valdor appears, the halfling quickly sobers, and listens intently to his hero speak.

Lian 
Tuesday March 29th, 2005 2:32:14 AM

The monk grins in response to Olana's statement. "Seemed logical. It was Milo or Bertram, and I didn't think Bertram would be too fitting... A Brother of Domi 'owning slaves!?' Wouldn't happen."

The Hand of Domi nearly jumps to his feet when Valdor appears.
"He knows how to make an appearance, I'd say."

He listens as Valdor speaks.
"Fun? It certainly does! Time to truly test the skills of the Heroes of Culverwood."

Then his thoughts return to his parents and friends.

K'Nara 
Tuesday March 29th, 2005 9:07:16 AM

After embracing the Wold-famous leader of the Gold Dragons, K'Nara listens to the fighter describe their first mission.

"Izen again--and that Bone Tower, to boot!" she muses, grimacing. "You certainly do ask a lot of your Dragon candidates, Valdor." The redhead tapped her chin as she quite obviously sifted through possibilities in her head.

"And a Necromancer controls all that..." K'Nara added, biting her lip, "...aren't Necromancers those sick mages that dabble around with things undead..?" This last question she directs at Bertram, Figment and Ingrge.

Brother Bertram 
Tuesday March 29th, 2005 1:10:41 PM

Bertrams eyes gleam, "Aye, they do indeed 'dabble' with perversions of the dead. This is what Gargul called me to do!" Bertram is visibly excited about the test.

Valdor 
Tuesday March 29th, 2005 11:44:56 PM

Valdor bows graciously to K'Nara and replies,"I only ask what I feel is attainable and a challenge of your teamwork at the same time. I wouldn't send you if I didn't think you were quite capable. Plus, even if you aren't concerned with riches, it's a chance to make a haul, from what I understand, and with such, you can upgrade your weapons, rings, scrolls, armor, and so on. Any other questions or problems?"

Olana 
Wednesday March 30th, 2005 2:12:13 AM

Olana listens solumnly to details of the task Valdor places before them.
Mount Bone? Ugh. Well, no one said it was going to be easy.
Her hands play unconsciously with her white blonde braid. Oh, she had a thousand questions, but....

"Valdor, have you ever been there, in the Mount Bone area? Do you know what it's like?"

Lian 
Wednesday March 30th, 2005 8:19:07 AM

"The little I've heard, and mainly rumors at that, is that the Bone Mount is a charming place." Says the monk with a smirk. "I'm sure it's aptly named though."

Turning to Valdor, "Sorry to sound cynical, but how many folks have you sent and did any returned?"

Figment 
Wednesday March 30th, 2005 8:36:48 AM

The mage listens intently to Valdor and fields K'Nara's question. "Yes, Necromancy is generally a dark art. Parts of it are used by all mages but there are some lines everyone clearly does not cross - unless you are willing to sell your soul and everything else. Necromancers can become very powerful but you don't have to do that stuff to gain power. Beating the armies of the Dark Lord and giving them something to think about sounds to me like a worthy task. Though taking out such a powerful opponent would go a long way towards keeping them divided and sounds like the thing we should make sure and do. Getting to that treasure seems like a good way to magic up to face that guy.".

Milo 
Wednesday March 30th, 2005 9:43:49 PM

"Mount Bone eh? Sounds like a hoot. When do we start?" Milo seems to speak lightly, though a dangerous glint in the halfling's eyes denotes otherwise.

Valdor 
Wednesday March 30th, 2005 11:06:40 PM

Valdor answers Lian first and says,"Actually, you are the first, so noone has died...yet. It will be dangerous, no doubt of that. It wouldn't be worthy of a dragon challenge if it were easy.

And yes, Olana, I have been there. It's not a fun place to go, but it's manageable, if you work as a team. Remember, your first objective is to get into the tournament, then win. Then you get a shot at the treasure room. One word of caution:be prepared for many items in the treasure vault to be evil and unuseable by most of you. We had a few problems when we went there and made it that far.

Keep in mind, we were sent on three tasks to become an official Dragon group years ago. We had our problems, just as you all will...both externally from foes and politicians and internally as well. I had to keep Mordrid from killing Joe Hand once, and he would have done it. In that case, he was in the right, but we were stuck out in the Great Deaert with plenty of foes to fight without fighting amongst ourselves. It happens to everyone, so don't sweat that. It's how you recover from it as a group that matters down the road.

I wish you all the best and may Domi and Alemi be with you."

He bows deeply, kisses K' Nara's forehead, then teleports out. Just before he disappears, or maybe it was after...it's difficult to tell...but you think he says,"Remember, what you do from here out is how history and the Wold will remember your group! Be strong and faithful, but most of all, have courage!"

Gunther 
Thursday March 31st, 2005 1:37:43 AM

The large warrior stammers at the appearance of Valdor. "I...you...dey...Bone Mountain..." He is clearly excited, and at a loss as to where to begin. Just before Valdor disappears, he manages to blurt out "Heck yes!!"

He turns to K'nara, a twinkle in his eye. "Vell, avay ve go den."

OOC: Sorry guys, I'm on the road, and I really thought I'd be able to connect from my parent's house, but I wasn't able to. Should be clear sailing from here on, though.

Lian 
Thursday March 31st, 2005 6:07:54 AM

The Hand of Domi nods in understanding.

He pours a glass of water and sips it.
"Well, if it's an impression he wants us to leave I'm sure it won't be nearly as lasting as the Gold Dragons."

He thinks a moment. "Now, how are we suppose to reach the Mountain? Ride, teleport again, a dragon ride?"

Preparation - DM Donna 
Thursday March 31st, 2005 8:41:44 AM

K'Nara looks wistfully after the place Valdor disappeared from, then turns to the others.

"Well, that's our first test from the Dragon Consortium, then--let's get organized and prepared." she says. "Lian's correct, we'll need to plan how we will travel from here to there, then we'll have to make sure that we are prepared to fight undead and evil things, as I'm sure such creatures will abound within the realm of a Necromancer. Any other suggestions?"

Figment 
Thursday March 31st, 2005 10:30:49 AM

The mage sighs at the prospects. "Undead...I'll begin some research on it...". He goes away to prepare for the long road ahead.

Gunther 
Friday April 1st, 2005 12:44:02 AM

The warrior sighs. "I still have a few associations with de orcs, perhaps dey can be of use getting us into de contest?" Gunther looks over at the party with an appraising eye and then laughs. "Not dat any of you vould pass as an orc, mind you!!!"

Milo 
Friday April 1st, 2005 12:53:08 AM

Milo smiles at the thought of adventure just for the sake. However, the mention of undead things harkens his mind back to his first adventure with the Talons, and he shudders, a pale look coming over his expression. Swallowing his fear however, he appears resolved to go. He steps in closer to Olana for reassurance nonetheless.

Lian 
Friday April 1st, 2005 6:04:32 AM

"Teleportation worked well for us in the past. As for the undead, flesh can crush bone." He pops his knuckles.
"But I know better than to be cocky about things I know nothing about."
He thinks a moment about his trick he played on Brusse. "Remaining unseen will be of great benefit." He can't help but giggle about Brusse.

Night and Day - DM Donna 
Friday April 1st, 2005 12:15:14 PM

The Talons continue their individual preparations for their foray into Izen. Night falls, Brusse patrols, and the Talons sleep...

...but the dreams that they have don't seem to be completely individual ones--Olana and Lian find themselves drawn from the Tower, over the treetops of the Culverwood, and, eventually, into the interior of the Giggling Ghost.

Olana and Lian will now join those posting in the Giggling Ghost, as there is a great meeting of The Wold's elves there.

K'Nara finds herself tossing in her sleep. There is somewhere she ought to be, yes...but she cannot seem to get there...

...or can she..?

Olana 
Friday April 1st, 2005 8:51:44 PM

Olana squeezes Milo's hand.
"We'll make it," she whispers with a smile. "We have clever friends."
For her own prep, she lays out all her armour and weapons and starts making a list. She says the word "Bother," a few times, reckoning that some of what she has is woefully inadequate.

Reverie usually sees her sat quietly with her eyes closed. But this time, she appears to be having a dream, causing rapid eye movement, and every now and then, she whispers things...
"Ooh, it's on the water..."
"So many here..."

Brother Bertram 
Saturday April 2nd, 2005 10:09:40 PM

Bertram prepares his supplies for the upcoming quest along with some magical purchases.

24 Hour Countdown - DM Donna 
Sunday April 3rd, 2005 7:08:23 AM

Players: get your Character Sheets updated and emailed to me by this time tomorrow, or you'll have to go through the module with the CS I have on file.

Gunther 
Monday April 4th, 2005 1:29:44 AM

The warrior spends his prep time examining his weapons and armor and attempting to train the panther a few basic commands. If possible, he attempts to get in a few sparring lessons with K'nara too.

Lian 
Monday April 4th, 2005 7:21:25 AM

OOC: Posted in the Giggling Ghost.

Reprieve - DM Donna 
Monday April 4th, 2005 8:26:40 AM

Since there are a lot of players who are still trying to get stuff in the Catacombs, etc., players have until this time tomorrow to get their updated Character Sheets in to me.

Props to Milo and Bertram, however, for giving me their updated sheets early and on time, respectively.

GET YOUR CSes IN!

Brother Bertram 
Monday April 4th, 2005 10:17:43 AM

OOC
Sounds to me like Milo and Bert need extra XP's for such dedication GRIN.....

Olana 
Monday April 4th, 2005 7:29:03 PM

((OOC - Got someone in the Cat, sorting me out, now.))

Lian 
Tuesday April 5th, 2005 5:17:18 AM

OOC: Posted in the Giggling Ghost.

Should we be posting here too??

DM Donna 
Tuesday April 5th, 2005 8:56:47 AM

yes, EVERYone should be posting here, too...as well as getting their UPDATED CSes to me.

Gunther 
Tuesday April 5th, 2005 7:39:20 PM

Gunther very much enjoys his practise sessions with K'nara, though he is bothered by the upcoming mission. He spends several long hours with his kitty, just stroking her velvet fur and staring off into the surrounding forest.

Brother Bertram 
Tuesday April 5th, 2005 8:49:19 PM

Bertram pours over any information he can find on the Undead, as well as ways to combat them.

Milo 
Wednesday April 6th, 2005 12:24:05 AM

Milo sits close to Olana, quietly contemplating the best ways to combat necromancers. Hopefully the fell wizards are not undead themselves.

Olana 
Wednesday April 6th, 2005 1:38:15 AM

((OOC - almost done in the Catacombs))

"It's this tournament I'm worried about," Olana says, worrying aloud as usual.
She feels a little disjointed and disengaged. There's a whole crowd of folk in her head talking about the sleeper, in some tavern or other, and so she rests her head on Milo's shoulder to stop it from spinning.

Itinerary - DM Donna 
Wednesday April 6th, 2005 8:44:12 AM

K'Nara spreads out an area map after dinner, pointing to specific places as she speaks.

"Directly south of the Tower is a little town that has a...ahem...'caravan'...that leaves on a monthly basis for Izen. It's a highly illegal caravan, of course...but if you give them enough coins, the smugglers will take anything--or anyone.

"I've gotten us passage with them. This way we'll have a more direct way into Izen and Bone Mountain that will be a bit more in keeping with the impression we'll be needing to give the other people participating in that contest--that we're evil mercenaries."

K'Nara looked around at everyone at the table.

"All set? Everyone got everything they need?" She looked at Gunther. "Will you be bringing that she-cat along or not? We'll have to plan accordingly if you do..."

Lian 
Wednesday April 6th, 2005 9:37:07 AM

The monk looks at Gunther. "Personally, I don't think this would be the best adventure for your feline. Let her stay here and get to know the Tower a little better."

The hand of Domi stands. "I have 300 gold I'd like to through into our group fund, beit for scrolls, potions, what have you.
I also have a scroll of Haste that the mages here can use for the group. I also have oil of bless weapon, just for your knowledge. As well as several divine scrolls that I can now cast... and a healing wand too."

The monk then reveals his new tattoos. One on the back of his neck and the other on his right bicep. "These will help me in combat. This is Bull's Strength and this is Enlarge Person. Both can be used on me or on others."

The elf moves over to Bertram. "Friend, I have a favor to ask of you before we leave." He hands the dwarf a scroll. "Remove the Ferryman's Curse please. I have it on some authority that if someone of high enough clerical statis uses this scroll, I will rid myself of the imparement the skeleton left with me." (Remove Curse scroll of basic level)

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Endure Elements, Sanctuary(domain)

When K'Nara asks if they are ready, Lian disappears to his room and returns a few minutes later with his bedroll, flute, torches, rations, tindertwigs and waterskin. "Ready. I'm leaving Merlot behind."

Brother Bertram 
Wednesday April 6th, 2005 2:15:43 PM

Bertram nods to Lian and moves them both away from the others. Laying a hand on Lian's brow, Bertram begins to chant, the words flowing from him in a rush. With a final plea to Domi to honor this wish Bertram raises his head and looks Lian over.

Milo 
Wednesday April 6th, 2005 8:53:09 PM

Milo relaxes considerably as Olana expresses her concern, "No worries love... there aren't too many groups out there that can match us... much less compete." Milo's voice drops to a whisper,"'Sides, I got me a new blade that should give me the edge, no pun intended, against a bunch of evil-doers."

Milo nods up at K'nara, "I think we're as ready as we'll ever be."

Olana 
Wednesday April 6th, 2005 11:37:40 PM

Finally, Olana gets ready to leave. She has negotiated with the traders who visited the Tower (we did have someone come to the tower didn't we? Or did I dream it?), and has swapped out her armour, bought a ring, and had her bow improved. Gotten some o' them purdy cold arrows, too.

While dressing, K'Nara's comments about mercenaries gets her thinking. She pulls her new black studded leather armour tight, and ties her hair back very severly, braiding it tight with leather strips.
Afterwards her narrow features seem a little more prominant, more hard edged.

"Maybe I should get some tattoos like Lian," she chuckles.
"Okay. I'm ready."

Lian 
Thursday April 7th, 2005 4:01:58 AM

The monk closes his eyes and prays that the scroll will work its 'magic' and remove the curse.

Poof, Gone..! - DM Donna 
Thursday April 7th, 2005 8:37:00 AM

After the Remove Curse is cast over Lian, it is clear to see that the effects of the Ferryman's Kiss are gone from the monk--he is his former--taller--self.

"We're not bringing any of our own horses on this trip." K'Nara told the group. "Mostly because where we're going there are no truly reliable places to stable them. They would doubtless be stolen the first time we tried to stable them someplace. Such is Izen...or, rather, such is the area of Bone Mountain."

After bidding Rainara and Remus farewell, the Talons leave to rendezvous with the smugglers' caravan in the seedier side of Emerald City.

Olana 
Thursday April 7th, 2005 11:52:43 PM

As they move out, Olana tries to look suitably 'seedy'. It's a bit of a stretch in all honesty, and all she can manage is a frown which gives her a slight headache.

Gunther 
Friday April 8th, 2005 2:36:49 AM

The warrior sighs as he strokes the panther. "Yes, I know it is not best to take her. I don't have de resources to outfit her just yet." Gunther looks down at the panther, tears forming in his eyes. "I'm afraid she'll have to stay here den."

As Gunther prepares to leave, he give excruciating detailed instructions to Rainara and Remus on how to tend to the panther.

Lian 
Friday April 8th, 2005 7:14:53 AM

The monk covers his face with his scarf and remains quiet and doesn't speak while they are with the 'seedy' caravan.

Blending Into The Background - DM Donna 
Friday April 8th, 2005 8:46:11 AM

Remus and Rainara listen VERY carefully to Gunther as he speaks, promising that the panther will receive the very best care while he is away.

Before the group goes into the City, K'Nara brings out a box which, when she opens it, contains eight silver bracelets. They are styled as Parnoth's hated slave bracelets--but instead of having the dragon's official seal on them, they bear an icon: three stylized talons.

"Put these on." K'Nara says. "If anyone should dare to ask any of us, we can say AND show that we, each of us, belong to the Talons."

DM OOC: These bracelets should be noted on your PC's character sheet as the following: Silver Talons Bracelet: worn on --- wrist as a means to keep Parnoth's officials from confiscating those with elven blood as well as a sign of solidarity for the party.

Milo 
Friday April 8th, 2005 8:18:38 PM

Milo is very happy to receive the bracelet from K'nara, "Thanks, wow... kinda like those earpieces the Golds wear... this is great!" After this however, he fades into the background, remaining very close to Olana at all times.

K'Nara 
Saturday April 9th, 2005 8:21:53 AM

K'Nara thinks about what Milo says and then looks down at the bracelet that is left over because Ingrge isn't back yet.

"When Ingrge returns, I think I'll ask him if he can't make these bracelets into something a lot like those ear cuffs..." she muses.

Lian 
Sunday April 10th, 2005 6:43:19 AM

He just shakes his head and puts on the bracelet. A muffled sound of distain retreats from behind the scarf.

Brother Bertram 
Sunday April 10th, 2005 7:40:07 PM

Bertram gets his affairs in order, and takes the bracelet from K'nara and slips it on admiring the detailing. His pleasant demeanor slips a bit as to why they have to wear them but knows it has to be this way.

Brother Bertram 
Sunday April 10th, 2005 10:17:44 PM

Bertram ponders one other item he needed to check into. He approached Figment with undisguised hope in his eye. "Friend Figment, Is it possible you are powerful enough to cast a spell that would make another spell last forever?"

(OOC Can you cast the Permaneance Spell

On to Bone Mountain


Joining the Smugglers' Caravan - DM Donna 
Monday April 11th, 2005 10:11:25 AM

The Talons go into the City--where K'Nara's bracelets allow them to walk the streets relatively unmolested (at least by the City Watch). The dark-garbed party bristling with weapons and led by a no-nonsense tall human woman manages to stave off the unwanted attention of pickpockets and would-be muggers as well.

The group rendezvous with a portly, bald human outside a rundown warehouse. K'Nara introduces him as Vestur.

"Get in da wagon," Vestur says, showing them a covered conveyance, "Stay inside until I tells ya different--and shut up for da trip. Do dat, an' we'll all comes outta dis wit' our skins whole. Got it?"

Olana (Sub Jay) 
Monday April 11th, 2005 10:55:42 AM

After a few minutes of internal debate, Olana puts on the bracelet.
Looking at Milo she says, "I'm really not comfortable with this."

She fidgets with the metal band for a long while before it sits semi-comfortably on her arm.

She sits close to Milo while inside the wagon.

Lian 
Monday April 11th, 2005 10:59:45 AM

When the man tells them to get into the wagon, Lian doesn't look at her, he looks at K'Nara for confirmation.
His hands remain in his sleeves and his eyes remain focused on either K'Nara or the ground.

Brother Bertram 
Monday April 11th, 2005 8:59:28 PM

Bertram moves along with the others, not liking the situation but tolerating it.

Milo 
Monday April 11th, 2005 11:06:48 PM

Milo pats Olana's arm reassuringly, and helps her find as comfortable place to sit as the wagon will allow. Milo remains alert however, keeping his eyes on everyone outside of his friends. The ever wary rogue, he knows what can happen if you let your guard down around these sort of people.

Gunther  d20+1=6
Tuesday April 12th, 2005 12:07:36 AM

Gunther finds a comfortable spot to sit during the ride. He attempts to keep a sharp eye out (Spot=6), but the rythmic swaying of the wagon soon puts him to sleep, and he begins to snore ever so quietly.

Road Trip - DM Donna 
Tuesday April 12th, 2005 8:26:26 AM

DM OOC: My apologies--Bertram, Gunther, Ingrge (when he returns), Lian, Milo and Olana can consider everything that they've recently acquired from the Catacombs and elsewhere available to them for use in this module.

"All right, then, people--let's get this trip started..." K'Nara says, helping to hold open the wagon flap. She gets in after everyone else and secures the canvas covering.

The trip is long, hot, boring and not anything to write home about...but, a week later, the Talons feel their wagon roll to a stop and the cover is opened once more.

"This is yer stop." Vestur growls, clearing his throat and spitting over his shoulder. The Talons get out of the wagon and finally get a chance to really stretch for the first time in a week.

The terrain looks every bit as blasted and unfriendly as it had when the Talons had been in pursuit of Elese. The light of the three nearly-full moons is more than enough to illuminate what little there is. The sparse flora was merely scrub or the occasional firethorn bush, and animal life was practically non-existent--although there DID seem to be a momentary reflection of a pair of predatory eyes from behind one of the many broken boulders strewn about the landscape.

"Ya wanna git to da Arena at da Tower..." Vestur told K'Nara, "...then ya gotta go t'roo da pillars. Not around 'em--T'ROO 'em. Udderwise ya won't never find da Tower." He nodded in the direction of a barely-discernable trail. "Follow da path an' ya can't miss 'em. Sorry."

"Sorry?" K'Nara echoed. "What for?"

"Dat yer goin' at all..." Vestur answered as he hauled himself back into the driver's seat of the wagon. "...my brudder d'cided he an' his crew was gonna go git 'emselves rich in da Arena...that was four months ago. Ain't seen him since."

The caravan rolls off in the moonlight, leaving the Talons alone in the Izen wilderness.

Lian 
Tuesday April 12th, 2005 9:40:30 AM

Lian hadn't spoke much more than a handful of words the whole week. This wasn't strange, considering his long bouts in his room at the Tower and while in meditation.

He looks at the driver for the first time the whole trip. "Thanks for the ride."

After the wagon has pulled off to a significant distance, the monk looks at Milo and Olana.
"What sorts of traps can be set in this sparse jungle of nothingness?" He jokes, then looks at all the stone scattered about. "Oh. That could be bad."

He muses about the pillars. "I suppose going through the pillars can be taken as 'passing between them' or 'literally passing into the pillars'. I suppose I should shut up now, right?" Looking at the red-head.

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Olana (Sub Jay) 
Tuesday April 12th, 2005 9:44:58 AM

The elf hops lightly to the ground exiting the wagon and gives a stretch. She works the kink in her neck out and hefts her gear over her shoulders.

Looking at the terrain, she just lets out a whistle.
"I suppose if its this warm now, it'll be nearly intolerable come day break."

She looks at Milo then at K'Nara. "Should we scout ahead or stick together?"

Figment 
Tuesday April 12th, 2005 9:48:25 AM

The mage takes the indginity of such a ride with calmness knowing it is the best choice. As the driver leaves he asks "What is his name - your brother I mean?"

"Goamez." the illegal teamster answers the wizard before driving off.

Gunther  d20+1=12
Tuesday April 12th, 2005 10:48:03 AM

The warrior hops off the wagon looking almost refreshed. He takes a look around to see if he can spot the source of the predatory eyes (Spot=12). Scratching his head, he moves toward K'nara. "Looks like ve're here. So, vhat story are ve going to use...just another bunch of rotten adventurers looking for ill gotten gain?" Gunther chuckles a little as he fumbles in his pack reorganizing things.

Brother Bertram 
Tuesday April 12th, 2005 8:13:45 PM

Bertram doesnt answer the large warrior's jest. He looks ahead focused on what must be done.

Milo 
Tuesday April 12th, 2005 9:51:17 PM

Milo glances up at Lian, "All kinds of traps can be made in this terrain. Its very messy.. easy to hide danger." Turning to K'nara, I'd recommend we search ahead of the group... but not too far ahead... just thirty to forty feet. Enough to find traps... not enough to get lost or jumped alone." Milo appears grim. Once the driver is a ways away, the halfling draws his short sword for inspection, and it is apparent to all that it is not the same sword the halfling has used in the past. This one gleams like silvery sunlight, and its hilt is adorned with carvings of wings that are inlaid with gold and alabaster. Satisfied, Milo sheaths the weapon, and prepares to get under way.

Basilisks and Goblins and Orcs--oh, my! - DM Donna 
Wednesday April 13th, 2005 8:52:55 AM

"From the way Vestur was speaking, Lian," K'Nara ventures a guess, "I'd say that there are pillars up that trail that we have to pass between rather than go around...but you could be right, too. We'll have to go find 'em and see."

To Olana and Milo: "Yes, scout ahead--but keep it at a minimum distance."

She pauses a moment before addressing Gunther's question.

"I think posing as a cash-hungry group would be easiest as it's more than a little true for us, anyhow--it's just that we've also got something else on our agenda that nobody at the Arena needs to know about."

After a quick final check, K'Nara signals for the Talons to begin to move up the trail two abreast: Olana and Milo scouting ahead, K'Nara and Gunther about forty behind them, Figment and Bertram, and then Lian bringing up the rear.

The party moves quickly but carefully up the trail, their way made a bit easier thanks to the light of three nearly-full moons.

Soon enough, a pair of pillars rise up to flank the trail--twisted, slender columns that appear to be carved from stone...and yet, looking at them, one can't help but get this feeling of unease and discomfort--as though there was something not quite right about them.

Everyone in the group must make a Spot check versus DC20 in order to notice that the view between the columns seems to be much darker than the scene on either side of them.

Lian (AC 26, 49hps)  d20+9=15 d20+19=37
Wednesday April 13th, 2005 9:49:31 AM

(Spot 15, Listen 37 slightly deaf at times)

Bull's Strength: +4 to Lian's Str, 3mins (30rnds)

Upon seeing the pillars and feeling the unease in the air, the monk chants a low, nearly inaudible spell. (Activates his Bull's Strength tattoo) A chill covers his body, he shudders.
His elven muscles ripple under his loose clothing.
"Sweet." He smirks eagerly, happy with his purchase.

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Gunther  d20+1=6
Wednesday April 13th, 2005 10:40:54 AM

The warrior eyes the pillars, but can't quite catch on to what's wrong with them (Spot=6). Sighing, he hefts his backpack, ready to enter the columns at K'nara's command.

Figment  d20=17
Wednesday April 13th, 2005 11:41:53 AM

The mage observes the pillars and notices the darkness they are about to enter."How appropriate...".

An Hour of Silence - DM Donna 
Wednesday April 13th, 2005 1:00:29 PM

Suddenly everyone in the party can not only notice that the terrain framed by the two pillars is not only darker and gloomier, but that the melancholy "fog" expands outward from them, enveloping everyone present in a palpable atmosphere of sadness and regret. Everyone in the party suddenly feels the keen sense of loss, as though an honored and respected colleague was unexpectedly taken from The Wold before her time...

This board will now observe an hour of silence
in honor of Lynn Beck (and her husband Dave)
who was, indeed, taken away from The Wold before her time...


Good-bye Dave & Lynn Beck - DM Donna 
Wednesday April 13th, 2005 2:12:02 PM

The hour of silence is over now. Posting may resume. Thank you and let's all hope for the best for young Alex Beck.

Testing the Pillars - DM Donna 
Wednesday April 13th, 2005 2:46:06 PM

As quickly as the air of melancholy envelopes the party, it disperses once more, leaving a sense of unease.

"Look--the land itself looks darker--more...sinister between the pillars..." K'Nara points out to everyone, walking up to the columns, "...but on this side, the moons shine bright..." She steps around the pillars to walk around behind them, then--as she crosses from behind the left pillar to behind the right one...

...K'Nara disappears from view, even though the entire party still hears her talking.

"Yet, when I go AROUND the pillars, the moonlight is still bright here." she says, reappearing as she walks out from behind the righthand pillar. "Hey...wasn't there some kind of rumor...or legend...one that says that the only true entrance to the Bone Tower lies--" The redheaded blade singer stops short and frowns deeply. "--in the Shadow Lands..."

Figment 
Wednesday April 13th, 2005 3:23:00 PM

The mage frowns as he remembers the documentary. "That is where we are going I am afraid. And sadly, the atmosphere around the tower is no better. This will be a tough assignment indeed.".

Olana (Sub Jay B)  d20+14=15 d20+16=32 d20+17=37
Wednesday April 13th, 2005 5:40:04 PM

The ranger peers off toward the pillars and K'Nara and she frowns slightly. She releases an audible sigh of disapproval (not at K'Nara, at the situation).

She prepares by drawing her bow and glances around at the ground and the like. (Listen 37, Spot 32, Survival 15(nat 1))

Milo  d20+14=33
Wednesday April 13th, 2005 6:11:52 PM

Milo moves right up to the space just in front of the two pillars and peers into the darkness, "Its like some kind of portal in a dark, bleaker land." The halfling shudders, and his hand falls to rest upon his holy short sword. (OOC: Spot check DC 33)

Brother Bertram 
Wednesday April 13th, 2005 6:21:08 PM

Bertram again approaches Figment before entering and repeats his request about a spell to make another spell permanent.

Marching On - DM Donna 
Thursday April 14th, 2005 7:22:00 AM

K'Nara still doesn't like the feel of it--but the Talons have their assignment from the Consortium, and so they must go.

"Are you going to help out Brother Bertram..?" K'Nara asks of Figment. After the cleric and the wizard resolve the matter, the leader of the Talons makes a final check of what she's carrying.

"All right, then--let's get going." K'Nara orders. "Same marching order..." Then the Talons begin their real trek to the Tower of Bone Mountain.

Brother Bertram 
Thursday April 14th, 2005 2:04:13 PM

Bertram trudges along with the others, eyes sharp for any signs of trouble. He had a feeling this would be more horrible than any of them realized before it was all over.

Lian 
Thursday April 14th, 2005 2:15:11 PM

The monk moves silently forward with the group.

Olana (sub Jay B) 
Thursday April 14th, 2005 2:16:45 PM

Olana moves along nervously alongside Milo, slightly ahead of the group.

Milo  d20+16=30
Thursday April 14th, 2005 7:40:13 PM

Moving ahead noiselessly, Milo remains ever alert to the possibility of danger coming from any direction. He remains keenly aware of Olana's presence by his side, watching out for trouble that may get to her before him, specifically. (OOC: Move Silently DC 30, including a -5 for moving at full speed.)

Gunther 
Thursday April 14th, 2005 11:37:55 PM

As they advance toward the pillars Gunther snaps his fingers and his sword appears magically in his right hand. Another snap and it disappears... In his nervousness, Gunther plays with his new glove several times. Finally assured that the magic appears to be working, Gunther shoots a quick glance over at K'nara. Man that form fitting armor sure looks nice on her. Shaking his head vigorously to dislodge the errant thought, a small blush forms on Gunther's tan cheeks.

Figment 
Friday April 15th, 2005 12:00:34 AM

The mage apologizes to Bertram as the Talons trudge forward for missing his inquiry. "I am not able to cast that spell just yet, my friend. But it will not be long until I can. And I most certainly will cast it for you.".

Do Not Go Gently Into the Night - DM Donna 
Friday April 15th, 2005 9:43:53 AM

Milo and Olana must roll a Spot check versus DC20. Making the Spot check means one or both of you notice that there's a sort of fog beginning to coalesce on the ground about fifty feet away--but the really disturbing thing about THIS fog is that it isn't white or even grayish-white...it's dark gray--almost black.

And (if you've Spotted it)...it's headed directly for the party.

Milo  d20+14=21
Friday April 15th, 2005 9:32:05 PM

Spotting the black fog, Milo reaches out and grabs Olana's arm, clicks the heels of his new boots, and races back toward the rest of the group, "Anybody ever seen black fog before?" (OOC: Spot check DC 21. Use 1 round of boots of speed to add speed to Milo's movement just for the round.)

What's the Buzz..? - DM Donna 
Friday April 15th, 2005 11:54:32 PM

Milo's actions bring the quickly-approaching and highly unnatural fog to the attention of the party...and the cloudy stuff continues to bear down on them.

Everyone in the party must make a Listen check versus DC16. Those who make the check can hear the buzzing of insects from within the fog.

Lian (AC 32)  d20+9=26 d20+19=29
Saturday April 16th, 2005 1:29:45 AM

(Spot 26, Listen 29)

The monk stops and takes a defensive stance, looking around. (Total Defense +6ac)

Bull's Strength: +4 to Lian's Str, 3mins (27rnds)

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)


Olana (sub Jay B)
 
Saturday April 16th, 2005 1:33:40 AM

The elf looks at Milo's hand then moves back with him. "Cloud looks nasty for sure." She wrinkles her nose.

Ingrge  spot d20+8=17 knowledge arcana d20+13=24
Saturday April 16th, 2005 9:23:23 PM

On the otherside of the pillars unbeknownst to the other Talons, a white haired and robed elf steps out of nowhere just to the left of the pillars.

Looking around, as if to get his bearings, he briefly nods his head and then mutters a soft curse.

Peering in through the murkiness he shrugs and steps through the twin collumns of stone.

Pausing on the other side he lloks around to get his bearings spot DC 17, Arcane Knowledge DC24.

Gunther  d20+1=2
Saturday April 16th, 2005 9:38:44 PM

The warrior looks confused for a few moments at the appearance of Ingrge...his sword popping into his hands and then quickly disappearing. He opens his mouth to inquire of K'nara as to their next step when Ingrge just walks into the shadows. Shrugging his shoulders fatalistically, Gunther looks over at K'nara. "Vell den, do you suppose ve should go in and back him up?"

Clarification - DM Donna 
Sunday April 17th, 2005 9:34:37 AM

In my "Marching On" post, the last sentence was:

"All right, then--let's get going." K'Nara orders. "Same marching order..." Then the Talons begin their real trek to the Tower of Bone Mountain.

Then I posted that Milo & Olana--traveling 40 feet or so ahead of the party--happen to Spot the fog coming at the party fast...

I thought all this made it clear that the Talons have passed between the pillars and advanced well into the territory there, but people seem to think the party is still on the normal side of the pillars.

CLARIFICATION: the party HAS passed between the pillars and advanced several hundred yards into the territory there--Ingrge appeared at the pillars and he is hurrying up to the party from behind--in fact, Lian can probably Listen versus DC15 or Spot versus DC15 the approach of our absent elf weapon mage.



Gunther 
Sunday April 17th, 2005 2:51:04 PM

OOC Check and Check...got it this time.

Gunther, being quite unaware of the noise, plows along with the others.

Lian  d20+9=29 d20+19=38
Sunday April 17th, 2005 9:14:43 PM

(Spot 29, Listen 38)

Lian points out that Ingrge is approaching, but makes no real effort to make others notice. He shakes his head, thinking to himself.

Brother Bertram 
Sunday April 17th, 2005 9:55:36 PM

Seeing Lian motion behind them, Bertram turns and sees Ingrge striding towards the party. Then he peers again sharply...Was that really Ingrge?? The mage looked...changed.

The Fog - DM Donna 
Monday April 18th, 2005 6:59:20 AM

As the dark, gloomy vapor surrounds and builds up around the Talons, K'Nara brings the rest of the party up so that Milo and Olana are not so far ahead of them.

"Ingrge--you're here just in time..." the redheaded blade singer welcomes the elf back, "...in time for what, I don't know, however..."

The fog bank completely envelopes the entire party. Visibility is cut way down--those who have darkvision can see about ten feet in front of them...those who don't have darkvision can only see five feet in front of them.

The other peculiar quality of fog is that it tends to distort and/or muffle sound--the buzzing that had been heard earlier is still nearby, but it sounds at once both closer and farther away.

The whole thing is disturbing and surreal--and, through all this is the unmistakeable feeling that the fog deliberately aimed itself at the party...as though it were alive.

K'Nara draws her sword and squints around through the mist.

"This is like something out of a ghost story..." she mutters.

Figment 
Monday April 18th, 2005 8:35:44 AM

The mage greets his fellow mage. "Good to have you back, my friend. A few more fireballs are indeed a good thing in battle.".

Milo 
Monday April 18th, 2005 10:27:07 AM

As the black fog envelopes the party, Milo holds his breath. Seeing no immediate effect, the halfling lets it go, and breathes normally, though stands wary of anything else that might inhabit the strange emanation. Looking to K'nara, "So... perhaps only fifteen or twenty feet ahead? For visual purposes of course."

K'Nara 
Monday April 18th, 2005 10:33:06 AM

Clearly on edge because of the unnatural fog, K'Nara shakes her head.

"Only ten feet in front of me...so I can still see you and Olana." the leader of the Talons says. "I can see because I have Lucia..."

Upon uttering the sword's name, however, the blade flames on. However, the weird fog doesn't get any less hard to see through.

"I don't like this..." K'Nara growls softly.

Gunther 
Monday April 18th, 2005 2:54:03 PM

The warrior shudders as the darkness gathers in around him. This was not right, not right at all. Snapping his fingers, his sword appears in his right hand, and Gunther casts from one foot to the other as he continues into the dark.

Lian 
Monday April 18th, 2005 4:17:50 PM

The elf also holds his breath AND closes his eyes for a moment, but doesn't hold it long.
"We... really should be getting on. Shouldn't linger." Says the Hand of Domi sharply.

Thinking for a moment, the lay cleric suggests or perhaps asks, "We, that is to say, someone should detect for evil presence!? You know, on the fog or the like."

Ingrge 
Monday April 18th, 2005 4:54:19 PM

All the talons notice that Ingrge is no longer wearing any armor. He is also dressed entirely in white from robe to gloves to white soft leather calf high boots. Even his haversack and quiver are now white, as are his bow and arrows. The only thing that doesnt seem to have changed is his black, mithril shod staff. Although there seem to be two of them poking out from his quiver.

With a nod of greeting to the group he takes his place in the middle of the group and casts a quick spell. Arcane Eye sending it out 50-60 feet ahead of the party.

Lian 
Tuesday April 19th, 2005 2:27:35 AM

Lian, noticing Ingrge's new gear, eyes the mage. "That's different. Looks good Ingrge. Suits you well my friend." Smiles the Hand of Domi.

Combat Round 1 - DM Donna 
Tuesday April 19th, 2005 9:30:23 AM

The Talons continue to press forward in the swirling darkness, in spite of their growing sense of unease and paranoia.

The angry buzzing sound from within the depths of the unnatural fog surge--suddenly there appear tiny flying beings all around the party!

At first glance, one would think these were pixies--but the pixies the party met were happy, smiling folk...resembling tiny elves with wings. These things are alike to pixies only in stature: pixie-sized beings possessing warped bodies with large, wasp-like wings that buzz in flight. Their features are grotesque and angry. Wiry beards, feral teeth and snake-like eyes adorn their gnarled heads, upon which they wear red caps. (Anyone making a Knowledge [arcana] check versus DC25 will recall tales of a "dark fey" called Powries.)

The redcaps swarm over the party--Redcap #1 and Redcap #8 both shriek at the top of their lungs...a sense of painful dread grips everyone in the party as you all feel the magical effects of the sound pound into you. Everyone must roll TWO Fort Saves versus DC15 or become Deafened by the sound.

Those who can still hear are privy to the high-pitched and annoying nattering of the redcaps as they make fun of the party's appearance in a warped sort of Sylvan tongue. (Assuming your PC knows Sylvan, that is.)

The DM will be emailing a diagram for the group so that you know where the PCs are in relation to the redcaps.

The Redcaps are AC17.

Gunther  d20+7=10 d20+16=32 d8+8=9 d6=3
Tuesday April 19th, 2005 10:40:32 AM

"Ahhh!!!!!!!!" Gunther's ears are filled with the horrible shrieking which quickly fades into a droning (Fort=10). Growling in pain and anger, Gunther activates his sword and takes a swipe at the nearest nasty thing (#7). He smiles in triumph as he lands a solid blow (AC32 for 12 total).

Brother Bertram  d20+11=21 d20+11=16 d20+12=28 d10+10=19 d20+6=14 d10+10=14 d10+10=19 4d6(3+3+3+2)=11
Tuesday April 19th, 2005 6:55:41 PM

Annoyed at the horrible sound, Bertram swings at the closest creature to him dealing extensive damage. His second strike is not aimed as effectively, but his full strength is behind the blow, striking for some effect.
(OOC First hit does 14 hit points damage. Second Strike does 19 hit points damage.
Chaotic Creatures take another 11 hit points damage. Grand Total 44 hit points Damage)

Olana (sub Jay)  d20+13=24 d20+13=15 d6+4=9 d20+11=24 d20+11=20
Tuesday April 19th, 2005 7:04:12 PM

(Fort save 24 and 20)

Olana quickly knocks two arrows and fires blindly at the sounds. (AC 24 and 15, 9 damage)

Lian (AC 24 due to size)  d20+12=32 d20+12=16 d20+8=10
Tuesday April 19th, 2005 7:15:54 PM

(Fort save 32 and 16)

Bull's Strength: +4 enhancement to Lian's Str, 3mins (25rnds)
Enlarge Person: doubles in size, has 10ft reach, +2 size bonus to Str, 1min(10rnds)

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Speaks Sylvan.
(Knowledge arcana 10)

The monk activates his Enlargement Tattoo. He quickly grows to double his size and shakes off the effects of the shriek.

Ingrge  d20+16=36 d20+16=30
Tuesday April 19th, 2005 9:13:09 PM

(fort rolls DC 36, DC30)

Almost as if magic, Ingrge's staff is in his hand and lined up along #s 2,3,&4 ensuring to catch only them in his spell's effect, sends a cone of color spray washing over the 3 of them. will DC 20 negates otherwise effects depend on HD

Milo  d20+10=25 d20+10=13 d20+18=38 d20+18=32 2d4(4+1)+8=13 2d6(3+5)=8
Tuesday April 19th, 2005 10:13:00 PM

Deafened by the screeching of the diminutive creatures, Milo reacts nonetheless, his gleamy silvery short sword practically leaping from its sheath, as the halfling attacks the nearest creature. (OOC: Attack number 4, and crit roll a nat 20, and then hitting AC 32 to confirm. Damage is 21 points if evil. 13 points otherwise.)

Figment  5d4(4+2+2+4+3)+5=20
Wednesday April 20th, 2005 6:39:24 AM

The mage reacts with a magic missle hitting the one right in front of him (20 DMG).

Combat Round 2 - DM Donna  d20+1=6 d20+1=21 d20+1=3 d20+12=21 d20+9=28 d20+11=18 d20-2=-1 d6+3=5 d6+3=8 d20+1=8 d20-2=-1 d20+9=14 d20+9=21 d20+9=25
Wednesday April 20th, 2005 9:11:49 AM

Gunther is now deaf, but (even more horrifically) he sees his blows upon the tiny flying redcap hit it squarely--yet the thing appears to be unharmed! If only the orc-raised man had his hearing, then he'd be able to hear the mocking laughter and insulting raspberry blown in his direction.

Brother Bertram, however, definitely sees AND hears the fact that his own blows have not damaged the winged creatures at all. Nor do Olana's arrows.

Lian prepares for battle, and Ingrge fires off his spell. Although #2 and #4 are stunned, #3 (rather insultingly) pretends to be taking a bath in the Color Spray.

Milo (who is also now Deaf), too, finds that--although he squarely lands solid blows--his blade does NO damage to the twisted pixie! Only the Color Spray from Ingrge knocks the little creature to the ground.

Figment's missiles blast Redcap 2 (who is stunned) for 20hpd.

K'Nara pauses for a moment (OOC: makes her Fort Save with 21), her brain scraping rustily along before sparking on a tale of Fey gone bad--(OOC: made a Knowledge [arcana] check of 28.)

"They're Powrie! They can't be harmed by steel weapons--no matter how they're magicked!" So saying, the blade singer doesn't swing the fiery Lucia at Redcap 3, but instead grabs at the flying evil irritant out of the air and proceeds to smack it against the rocky ground. (Grapples AC18; damages for 5hp and 8hp; everyone else in the party heard K'Nara's warning except for Gunther and Milo.)

Redcap #1 bares sharpened little fangs and flies at Ingrge, attempting to bite the elf...but it misses Ingrge.

Redcap #2 is injured and stunned on the ground--but it will revive soon.

Redcap #3 can't break K'Nara's grapple of it and is getting its brains dashed out on the ground. However, even as the blade singer smacks the gnarled little head against the ground, the powrie screams something over and over again in Sylvan.

Redcap #4 is stunned and on the ground, but it will revive soon.

Redcap #5 flies at Lian, attempting to stab the monk...but it misses.

Redcap #6 counterattacks Bertram with its little dagger, but the cleric is too well-armored.

Redcap #7 laughs in Gunther's face, giving the large human a rude flip of its little hand, then swoops in to try to stab the fighter, but the tiny weapon bounces off the armor Gunther is wearing.

Redcap #8 giggles and points at Olana, its high-pitched voice repeating something in Sylvan over and over...Olana can tell that the creature is making fun of her--and (if he had been speaking in Elven)--he'd be calling out over and over again a rather derogatory term for "woman".

Olana must make a Listen check versus DC18 to hear that Redcap #3 is shouting the same thing.

DM OOC: there is no real need to update the diagram sent out for Round 1, since none of the PCs nor the Redcaps have significantly changed positions...just keep in mind that #2 and #4 are on the ground, recovering from Stuns, and that #3 is in the grip of K'Nara.



Gunther (AC28, HP73/73)  d20+14=33 d20+9=23 d20+14=30 d20+6=17
Wednesday April 20th, 2005 2:12:38 PM

Gunther growls at the annoying creature. He launches a full attack, not yet understanding that his weapon does no good. He smiles as he he launches 4 beautiful attacks. "Hahaha...take dat you ugly little twerp!" Gunther shouts too loudly.

Olana (sub Jay)  d20+17=35
Wednesday April 20th, 2005 6:39:09 PM

The ranger groans and puts her bow down, looking at it and disgusted what Knara just said about the redcaps. She lowers herself by kneeling and drawing her shortsword and dagger.

She grabs a handful of dirt and the first redcap in range, she'll throw it in its face to blind it briefly.

(Listen 35)

OOC: Are the redcaps considered fey, aberration or something else? How big are they?

DM OOC: Redcaps are Fey. They are tiny (no more than 2 feet in height.) The Redcap that is taunting Olana IS in range, if you feel like having Olana attempt to blind it.

Lian (AC 24 due to size)  d20+13=14 d20+13=29 d20+10=12 3d6(6+4+2)+5=17
Wednesday April 20th, 2005 6:48:29 PM

The monk cracks his knuckles at K'nara's statement. "Suits me fine." He says in a slightly deeper voice. The large elf snickers at the flying creatures.

He strikes out with his much larger fists at #5 to attempt grounding it. (has reach, AC miss, 29 and 12 for miss, 17 and ? damage)(counts as magical and is not steel) ;)

OOC: I assume AC 12 misses?!

DM OOC: I posted before that the Redcaps are AC17. 12 would miss.

Ingrge - AC28, HP 100, 18% spell resistance  d20+14=31 d20+14=20 d20+10=28 d6+7=9 d6+7=12 d6+7=10
Wednesday April 20th, 2005 9:29:34 PM

Watching two of his targets fall Ingrge activates his boots and the swings into action against his opponent #1 swinging three times at the powrie in front of him with connecting all three times with his staff.

1st -AC 31
2nd -AC 20
3rd -AC 28

Damage - 31 points


Figment  5d4(4+2+2+3+4)+5=20
Wednesday April 20th, 2005 9:58:32 PM

The mage blasts the little booger again with another salvo of missles (20 DMG).

Milo 
Thursday April 21st, 2005 1:38:42 AM

Sheathing his short sword, Milo fumbles through his backpack, retrieving a pair of magic iron spikes that he keeps stored there, and prepares to use them as impromptu daggers on the attacking creatures.

Brother Bertram  d20+4=23 d20+4=15 d6+4=6
Thursday April 21st, 2005 4:25:30 AM

Bertram lashes out with his fists at the maddening creature, his right fist connecting with a satisfying sound on the creatures skull.
(OOC 6hp Damage)

Combat Round 3 - DM Donna  d20+3=17 d20-2=6 d6+3=6 d6+3=6
Thursday April 21st, 2005 9:59:06 AM

Gunther can feel his blows strike true--and yet the warped little pixie in front of him is still unharmed. How can this be?

Olana prepares her handful of dirt, awaiting the chance to toss it in the Redcap's face--even as she notices that the one she's fighting and the one that K'Nara is smacking around are shouting the same phrase in Sylvan.

Lian's now-large fist smashes soundly into Redcap #5 for 17hpd.

Ingrge's ironwood staff severely pummels Redcap #1 for 31hpd (he's looking VERY rocky--one more blow will probably do him in!)

Figment's missiles finish off Redcap #2.

Milo switches out his weapon of choice.

Brother Bertram punches #6 for 6hpd.

K'Nara retains her grip on the futilely squirming and screaming Redcap #3, bashing it against the ground for another 12hpd. #3 doesn't look like it can take much more.

DM OOC: I'll post the second half of this round after I get back from an important appointment.



Combat Round 2 (second half) - DM Donna  d20+3=16 d20-2=10 d20+3=16 d20+9=24 d20+12=30 d20=16 d20+4=6 d20+4=16 2d8(8+2)+2=12 d20+8=25
Thursday April 21st, 2005 12:45:00 PM

Redcap #1 once again tries to bite Ingrge...and once again, its pointy little teeth snap on air. If Ingrge knew Sylvan, surely his elfin ears would burn at the sound of the foul curses streaming from his foe.

Redcap #2's body lies on the ground

Redcap #3 is still trying to squirm out of K'Nara's grip to no avail (Grapple checks of (redcap) 10 vs. (K'Nara) 16.)

Redcap #4 revives and takes to the air again, drawing out a tiny but deadly-looking dagger and eyeing Milo maliciously.

Redcap #5 swoops towards the gigantic (to the Redcap, anyhow!) Lian, intent on stabbing at the monk with its own dagger--but the agile elf dodges the swipe.

Redcap #6 is spitting mad--he shrieks, which means everyone in the party must roll another Fort Save versus DC15 or become deaf (except Milo and Gunther--they're already deaf and cannot be further effected.)

Redcap #7 is goading Gunther--completely unharmed by the blows that the fighter can see AND feel solidly hit the little flying bugger, the Redcap laughs mockingly and then moons Gunther, slapping its own bottom in a clearly derogatory manner. (Too bad you don't know Sylvan--but his high-pitched nattering is obviously inviting Gunther to just TRY to "spank me, Daddy!" These are REALLY offensive and (pardon the pun) cheeky little things!)

Redcap #8 is continuing its chant of that single word and pointing straight at Olana, as though announcing the female elf's presence to The Wold.

K'Nara suddenly looks--startled--in front of her to the right. (OOC: she made her Fort Save and a Spot check.)

"What in The Wold is THAT???" she gasps, visibly paling and flinching. The redcap in her hand violently jerks as though struck--its head flopping lifelessly about as the blade singer holding it twists--as though dodging a blow aimed at her by something invisible.

Since Figment no longer has an opponent, he must make an Intelligence check versus DC20 to figure out that something invisible IS attacking K'Nara.

If Olana makes her Fort Save versus that latest shriek, she hears something whistle past her right ear--as though she narrowly missed being struck by a club or a mace of some kind...

DM OOC: I'll be emailing an updated diagram to the members of the party so that you all can see what is where.

Ingrge  d20+14=31 d20+14=17 d20+10=19 3d6(4+1+6)+21=32
Thursday April 21st, 2005 6:10:55 PM

Responding in Sylvan, in which he is fluent, Ingrge tells his opponent that what is about to happen is only the result of inferior beings messing with their betters. Ingrge then lashes out again at the redcap.


AC 31, AC 17, AC 19 for 32 more points of damage.


Milo  d20+13=14 d20+13=33 d20+13=22 d20+8=22 2d3(2+1)+4=7 d3+2=3
Thursday April 21st, 2005 10:01:02 PM

Milo clicks his heels together, activating his boots of speed as a free action, he then attacks the wicked fey with the magic iron spike. (OOC: Milo is hasted for the round which gives him +1 to hit, +1 dodge bonus to AC and Reflex saving throws, as well as 1 extra attack. He misses with a natural 1, then hits with a natural 20, and hopefully confirms the crit with AC 22 (7 hps). His last attack also hits AC 22 (3 hps).)

Lian (AC 24 due to size)  d20+13=21 d20+13=31 d20+10=22 3d6(6+4+3)+5=18 3d6(3+3+6)+5=17 3d6(2+1+6)+5=14
Thursday April 21st, 2005 11:08:25 PM

The monk swings again at the redcap. (AC 21, 31, and 22 for 18, 17 and 14 damage)

"Ha!"

Olana (sub Jay)  d20+11=22
Thursday April 21st, 2005 11:22:03 PM

(Fort save 22)

The elf shakes off the effect of the shriek and crinkles her nose at the Sylvan curses.
She moves into flanking position with her fiance, Milo and swings futily(sp?) and Milo's opponent.

Gunther (AC28, HP73/73)  d20+12=18 d20+12=20
Friday April 22nd, 2005 12:01:16 AM

Gunther's growl grows louder at the fey's taunting. With a snap of his fingers, Gunther's sword disappears. As a very unhealthy looking snarl forms on Gunther's face, his bulky scarred arms reach across the gap and grab hold of the cocky little beast's midsection (Grab=18). His grip tightens across the filthy little creature's hips (Hold=20) as he prepares to fulfill it's wish and give it the spanking of a lifetime... If Gunther is successful in maintaining his hold, he begins to squeeze the pixie wanna be, attempting to crush it with his bare hands.

Brother Bertram  d20+4=23 d20+4=5 d20+12=23 d6+4=9
Friday April 22nd, 2005 4:30:19 AM

Ignoring the creatures scream of rage, Bertram grins and punches the creature again rocking its head back. His next blow misses the foul creature, but Bertram continues stalking it.

(OOC 9 points damage)

Figment  d20+19=36
Friday April 22nd, 2005 7:29:50 AM

Seeing K'Nara's plight with an apparently invisible opponent, he casts "See Invisible" to get a better look.

Combat Round 4 - DM Donna  d20+16=20 d20+12=23 d20+11=20 d20+5=21 d20-2=13 d20+2=11 d20=19 d20+15=20 d20+11=22 d10+6=9 d10+6=10 d6=1 d6=6 d20+9=10 d20+9=15 d20+8=27 2d8(5+3)+4=12 d20+9=20 d20-2=8 d20+8=20 d20+6=18 d20+6=11
Friday April 22nd, 2005 12:39:33 PM

DM OOC: hmmm...many people forgot to roll Fort Saves vs. DC15 or be deafened by that newest Powrie shriek. I'll roll for them:

Ingrge: saved with a 20
Lian: saved with a 23
Brother Bertram saved with a 20
Figment saved with a 21

Please remember to roll whatever Saves and/or checks you are supposed to make (and POST THE RESULTS) when you are asked to make them.


Ingrge succeeds in bashing Redcap #1 to death.

Milo's use of his iron spikes does a total of 10hpd to Redcap #4.

Lian's fists of fury pummel Redcap #5 into the afterlife.

Gunther grabs Redcap #7, who can't break the large human's hold. Looks like there's some mutant-pixie-butt gonna get spanked..!

Redcap #6's eyes briefly cross as a result of Brother Bert's well-aimed blow.

Figment sees the formerly-invisible foe that is now engaging K'Nara...and it's a bizarre sight indeed: the naked form of a wrinkled old man wearing a tattered loin cloth and walking backwards on hands and feet in a crab-like fashion. However, its head is twisted all the way around so that it can look over its own back and see where it's going when it scuttles along in its backward fashion. Figment can see that the creature is flailing at K'Nara with a barbed, purple tentacle that comes whipping out of its mouth.

So bizarre and disturbing is this surreal sight that the mage fails to Spot a flash of movement to the far side of K'Nara--however, the blade singer does. (OOC: the Spot check was DC15--Figment only got 11 but K'Nara got 19.)

"Figment--there's another one of these things stalking Olana...and she can't see it..." the redhead says, dropping her dead Redcap and whirling Lucia expertly, "...go help her! Now!" So saying, K'Nara dances into her attack on the scuttling thing in front of her. (OOC:
attacks hit AC20 & AC22 for 9hpd+1hp fire damage and 10hpd+6hp fire damage.)

The satisfaction of having struck her insanely-configured opponent is short-lived, though: K'Nara sees, to her horror, that the two gaping wounds have a new barbed purple tentacle thrust from each one...now this--this backwards man (Foe #9 on the diagram) has THREE tentacles to attack with!

Now that Olana has moved up to flank Redcap #4, he and his buddy Redcap #8 decide to both attack the female elf! Both of them stab at Olana with their daggers--but both of them miss the nimble ranger (OOC: they hit AC10 and AC15 respectively.)

Unfortunately, however, even Olana's grace cannot save her from the foe she cannot see (#10 on the diagram)--the second backwards man whose tentacle slams unerringly home, grabbing the lithe elf around her torso (trapping her left arm against her body) and squeezing her for 12hpd. Olana must roll a Grapple check versus DC15 to break free.

However, now Milo can tell something's got Olana (as can anyone in the party who can look) because the backwards man has lifted Olana several feet up off the ground as it constricts her.

Redcap #6 tries to stab the cleric he's fighting--but the tiny blade smacks into Bert's shield.

Redcap #7 writhes futilely in the grip of the enraged Gunther...who can start squeezing the life out of it when he wants.

Backwards Man #9's eyes glint with unholy glee as all three tentacles whip out at K'Nara...all three of them miss (OOC: AC20, AC18 & AC11), but they're forcing K'Nara to made several interesting modifications to the way she's dancing in battle.

DM OOC: I'll be emailing an updated diagram to reflect how the battlefield looks after the events of this post.

Redcaps have AC17 and the Backwards Men have AC16.


Ingrge  d20+14=18 d20+14=29 d20+14=17 12d6(4+5+1+6+6+3+4+2+5+6+6+4)+14=66
Friday April 22nd, 2005 1:55:23 PM

Ingrge shakes off the pixie pieces from his staff as he hears K'nara yell something about something stalking Olana.

Turning he levels his staff and sends three scorching rays lancing into her attacker.
Three ray touch attacks AC 18,29,17. Damage 66 points


Lian  d20+15=28 3d6(4+5+5)+5=19
Friday April 22nd, 2005 6:59:28 PM

The monk turns and moves into flanking position with Bertram, having dropped #5, moves to attack #6.
(AC 28 for 19 damage)

Olana (sub Jay) 47 of 69hps  d20+15=30 d20+14=32 d10=1
Friday April 22nd, 2005 7:10:57 PM

(Escape Artist check 30)

Olana slides free to her knees and turns with a swing, blindly. (+2 short sword AC 32 for 1 damage)
(OOC: reading Olana's sheet, I noticed that the Truthsayer is 1d10. Is that right? Shrugs*)

Milo  d20+14=20 d20+9=29 d20+9=26 d3+2=5 5d6(5+5+3+5+4)=22 2d3(1+2)+4=7 5d6(1+5+6+4+5)=21
Friday April 22nd, 2005 8:26:21 PM

Milo moves five feet to flank the evil faerie, and lashes out at the creature with the iron spike. "Can anyone see invisible? We have an invisible attacker over here?!" (OOC: Milo hits AC 20 for 27 hit points, and crits for 28 hit points.)

The Wold stirs.... - DM Donna 
Friday April 22nd, 2005 8:50:07 PM

Suddenly, even as the Talons battle, everyone--friend and foe--freezes in mid-attack.

Lian, Ingrge and Olana look at each other...they seem to be the only people moving..? No, wait--they all turn around and look at the grayish/black fog...all of them realizing that their bodies are still physically inside the fog...but their spirits are here, outside the huge, billowing cloud.

It is no longer night, too--how is this possible? They all look up at the sun...

The elves pick up the faint strain of some ethereal music. It is time! The invitation to join the dream-song and raise the Sleeping King! What will they answer..?

Starless night will cover day, the veiling of the sun,
Dark sleep broken, here comes the one!

No more will you wander, on dark journey of dreams.
The woods have awoken, the power of living things!

Our love for this land is deeper than the deepest sea.
The bonds are sundered, and we will have our King!


A shadow grows along the ground, and looking up the party is witness to a celestial phenomena both awful and beautiful as the two moons of the Wold converge upon the sun, obscuring the passage of light and casting The Wold into total darkness.

And still the song persists...the urge to sing along swells within Lian, Ingrge and Olana. Do they sing..? Do they ignore the song..?

DM OOC: this is a Wold-wide event for those of elven blood only. The elven PCs listed in this post MUST post whether or not their PC joins the DreamSong in an effort to wake the King...or ignores the DreamSong. Please post as soon as possible.

Ingrge 
Friday April 22nd, 2005 10:26:52 PM

Hearing the stains of music, Ingrge remembers his talk and time with Folbre and purposefully tunes out the music, refusing to allow it to intrude upon his thoughts or influence him in any way.

Awakening 
Saturday April 23rd, 2005 2:55:36 AM

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Lian 
Saturday April 23rd, 2005 4:24:23 AM

The monk isn't able to keep his mind clear, even with all his training. His low voice mixes with the other elves, mingling with the song.

Olana (sub Jay) 
Saturday April 23rd, 2005 4:25:58 AM

OOC: As I am only subbing, I can't very well accept the song without her approval. ;)

DM OOC: As I have asked Olana's player exactly what would Olana do, she submitted the following post:

Olana opens her mouth to join in with the song. She was an elf, so of course she had to. It was the way of things, an extension of letting nature take it's course. But, like a thorn in her side and as fresh as a daisy, the memory of that meeting in the Giggling Ghost pulls and tugs at her reasoning. She remembers Valdor, so against it, despite the strong argument that said otherwise. Her beloved Milo. He had his doubts about it all too, way before the meeting.

What about Ingrge? Ingrge would know what to do. He's not singing. And Lian? Lian! Noooooo.....


Back to Battle... - DM Donna 
Saturday April 23rd, 2005 8:55:33 AM

For a moment, The Wold brightens considerably--

--then, just as suddenly as they appeared outside the black fog in the sunshine-dappled Wold, Lian, Ingrge and Olana are back in their places inside the obscuring mist, fighting for their lives and the lives of their friends. No time has passed for all that the Dream Song interrupted them.

Gunther (AC28, HP73/73) {reposted by DM Donna}  d20+12=18 d6+3=9 d20+12=30 d6+1=2
Saturday April 23rd, 2005 8:58:07 AM

The orc man's growl grows in volume as he continues to squeeze the stuffing out of the redcap (Grapple=18, Dam.=9). Unceremoniously, Gunther flips the little fey's body around and commences to spank the proffered buttocks. You have been very naughty!! Gunther vill teach you a lesson!! Gunther says rather loudly as he begins to smack the little bottom (AC 30 for 2dam).

DM OOC--this post was originally made by Gunther's player Friday April 22nd, 2005 11:01:16 PM Woldian time.

Brother Bertram  d20+10=17 d20+10=25 d6+4=5 d6+4=7
Saturday April 23rd, 2005 11:11:27 AM

Bertram grins insolently at the evil creature. "Surely you can do better than that?" His fists follow up earlier attacks with two more, pounding at the little monster, hitting him twice.

((OOC 12 points damage))

Figment (See invisible)  11d6(4+6+4+2+3+6+5+6+6+6+4)=52
Monday April 25th, 2005 8:30:14 AM

The mage scans to see the creature attacking Olana and moves to get a clean shot (into the middle of the group. He deliveres a different attack as he has a clear perspective on the field. Once he casts, lightnig arcs from his fingers and hits the grotesque thing endangering his elven friend (52 DMG). Multiple arcs of electricity then violently arcs over the top of everyone in the party and hits every other creature in the combat (26 DMG - all withing 30 feet).

DM Donna 
Monday April 25th, 2005 8:53:07 AM

Currently attempting to resolve a question of combat. Will post ASAP.

Olana  d20+14=28 d10+1=4
Monday April 25th, 2005 7:21:09 PM

Back in the real world and completely disoriented the elf flails wildly amongst flashing rays and lightning.
"What is it?! What is it?!" she shrieks, trying to land a blow on whatever it was.
((Hits DC 28 for 4, wowee))

Combat Round 5 - DM Donna  d100=42 d100=86 d100=2 d100=40 d20+5=18 d20-2=9 d20+5=6 d20+9=14 d20+9=10 d20+15=27 d20+11=28 d10+6=13 d6=6 d10+6=8 d6=3
Monday April 25th, 2005 7:26:05 PM

Ingrge takes a guess at the likeliest spot where whatever it is that's attacking Olana is actually located and sends his three Rays in three spots: 1) Closest to Olana, 2) about five feet from Olana and 3) about 10 feet from Olana. (OOC: rolled the 50% miss chance for attacking Invisible things without the means to see them.)

Ingrge's second ray manages to hit something (judging by the screech of pain) and does partial damage (22hp) to the Unseen Attacker #10.

Lian helps Bertram pummel Redcap #6 some more! (The evil fey is looking VERY lumpy now...well...lumpier than usual.)

Between Ingrge's wounding the Invisible Foe and Olana's ability to Escape, the elf maiden frees herself from the grasp of her attacker, swinging blindly at it--and missing. (OOC: rolled a 42 for the Miss check.)

Milo flanks Redcap #4 and proceeds to slice 'n' dice it to nothing but li'l fey bits.

Just then, K'Nara could swear that The Wold seems to...blink...but--naw, it had to have been her imagination.

Gunther continues to spank Redcap #7 who is now howling and kicking like mad--but still unable to get away.

Bertram's blows add to the damage that Lian heaped upon Redcap #6--the little winged runt is out cold and falls to the ground.

Figment's Lightning fries Foe #10 to a crisp--making the creature explode. Everyone can see (and smell...phew!) what looks to be a leathery humanoid-shaped sack with a bunch of smoking purple tentacles that quiver to a halt. The rest of the lightning manages to hit the remaining foes for 26hpd each.

Gunther finds that he's now spanking a DEAD mutant pixie.

Redcap #6 is now a blackened husk as well.

K'Nara whirls Lucia into action once more, spinning and dancing around Backwards Man #9 as she strikes at it. Her blows land, scoring two more wounds from which new tentacles pop out--but the cumulative damage is too much for the creature to bear...it, too, explodes into a stinky, slightly gooey mess of purple tentacles in a leather, humanoid-shaped envelope.

Redcap #8 is still flying about--but his flight pattern resembles that of a certain yellow cartoon bird named Woodstock...

Everyone in the party who has hearing must roll a Listen check vs. DC15--those who make it hear the sounds of yelling, screaming...and running feet. Running towards the party, that is...

Lian  d20+15=27 3d6(4+1+3)+5=13 d20+19=24 d100=99
Monday April 25th, 2005 8:10:53 PM

(Listen check 24, roll fail chance 99%... remember, his hearing cuts out once in awhile!) ;)

The monk moves over to just behind Milo, and reaching over his head (10ft reach), Lian strikes at #8 once. (AC 27 for 13 damage)

Figment (See Invisible)  d20=19 5d4(1+2+2+4+1)+5=15
Monday April 25th, 2005 8:54:49 PM

Smiling with satisfaction at the result of the lasy attack, the mage waits to see the results of Lian's attack. If it doesn't drop he blasts it with another salvo of missiles (15 DMG). Hearing the pitter patter of eager footsteps (19 Hear check), the mage suggests egress "Sounds like we should make haste toget away from here quickly...no need to burn our power on unproductive combat.".

Milo  d20+19=33 d20+14=15
Monday April 25th, 2005 10:12:43 PM

Milo tumbles through to a flanking position opposite Lian, and lashes out at the evil fey, missing horribly. (OOC: Made tumble DC 33 but rolled natural 1 on attack.)

Brother Bertram  d20+2=8 d20+6=18 d20+6=14 d6+4=6
Tuesday April 26th, 2005 4:28:53 AM

Bertram hearing nothing swings at the last of the flying creatures striking it once.

(OOC failed listen, 6 points damage to redcap)

Combat Round 6 - DM Donna  d20=14 d20+4=8 d20+3=4
Tuesday April 26th, 2005 8:29:05 AM

Lian's blow is such that the only airborne Redcap is easily knocked out--both out of consciousness and out of the area. Everyone else doesn't need to attack it anymore.

"I think Figment's got the right idea," K'Nara says, her nose wrinkling at the stench of the dead Backwards Man, "Let's get--"

Before the blade singer can finish her sentence, the footsteps that she didn't hear (OOC: check was only 14) come rushing at her. K'Nara turns at the last minute, but is completely surprised by the stampede of burly orcs that come running at her...she is unable to dodge them (OOC: her Dexterity check is 8) and is knocked to the ground, losing her grip on Lucia (OOC: an extremely sucky 4 for her Strength check)--the flaming sword goes flying and lands 10 feet away, its flame immediately going out.

Bertram, Gunther, Milo and Olana must roll Dexterity checks versus DC15 or be knocked to the ground by the first wave of four panicked orcs that come running through the area from the north, yelling and waving their arms as they go.

K'Nara lets loose a string of curses as she rolls and gets to her hands and knees, intending to get up and get her sword--but another wave of orcs is coming straight at her...

...and they never reach her.

FWOOSH!!!

The second wave of orcs goes up in flames--literally--because right behind them is a 15-foot-tall column about 3 feet across of intense white flame with four tendrils of blue-white fire whipping around it. As much as you feel the heat, you can also feel its absolute hatred of life emanating from it. The tendrils (or arms) strike the fleeing orcs (5 through 8) and immediately incinerate them before your eyes.

Worst of all--this column of living fire is now squarely on top of Lucia...completely blocking K'Nara from retrieving her sword!

DM OOC: I'll be sending out another combat map to the players via email. Players, please roll all the checks I've asked for (and POST the results)...and don't forget to post your PC's AC and HP. The battle will now start in earnest.

Oh...and this thing is AC25--depending on what you hit it with...heh heh heh...


Ingrge - AC28, HP 100, 18% spell resistance, fox's cunning, hasted,  d20+7=19 d20+19=25 d20+19=39 d20+19=28 d20+12=16 d6+8=11 d6+8=10 2d10(8+7)=15
Tuesday April 26th, 2005 6:51:02 PM

(OOC. You did not mention Ingrge having to dodge orcs but I rolled for him any way.)

Ingrge nimbly manages to stay out of the way of the charging orcs and casts a scroll upon himself (Fox's Cunning).

Looking around, he watches as the next wave of orcs is fried and the firey being (?) shows up. Drawing his bow he lets loose with 3 arrows watching as his first two disapear into the fiery maelstrom.

The first arrow strikes for 11 points of damage.
The second strikes as well but as it does there is a burst of ice for a total of 25 more points (10 + 15)

The third arrow goes astray missing the mighty conflagration by several feet.


Brother Bertram AC28 Hit Points 73  d20+3=21
Tuesday April 26th, 2005 7:32:50 PM

Bertram jerks to the side avoiding the orcish filth, but even as he does is eyes are pulled away from the scrambling orcs and drawn to the real danger they faced. Not knowing what the strange sight was Bertram murmured a prayer to Domi, letting the power flow out and into the closest Talon to the flames; K'nara.

((OOC Dex check Saved-Cast Shield Other on K'nara))

Olana (69/69 AC27  d20+5=22
Tuesday April 26th, 2005 9:02:42 PM

Olan dodges and weaves nimbly to the left and right as frightened orcs run through the party.

The column of flame makes her take a few steps back, quickly followed by some more.
What could this be?

She reaches back to her quiver of arrows.

Milo (AC 25, HP 70)  d20+17=28 d20+17=21 d4+1=3 d6=4
Tuesday April 26th, 2005 9:31:54 PM

Milo sidesteps the orcs effortlessly, and then looks up, his eyes going wide. For the first time among his friends he forgets all propriety, and a string of curses, all in halfling, leave his mouth. Reaching back, he drops the iron spikes back into his backpack, then clicking his heels he draws his bow as he backpedals away from the flaming conflagration. Milo fires a silver fletched arrow that erupts into a frosty missile as it streaks toward the whirling conflagration. (OOC: Made Reflex save DC 28. Hit AC 21 for 3 regular damage and 4 cold damage [7 damage total])

Lian (AC 24 due to size)  d20+13=15 d20+13=25 d20+10=28 3d6(3+2+6)+5=16 3d6(3+2+3)+5=13 3d6(5+4+6)+5=20
Tuesday April 26th, 2005 9:35:56 PM

Bull's Strength: +4 enhancement to Lian's Str, 3mins (19rnds)
Enlarge Person: doubles in size, has 10ft reach, +2 size bonus to Str, 1min(4rnds)
Stunning Attacks: 2 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

The monk grimaces as Lucia is engulfed by flame that is NOT her own.

He stands, large, behind the mages and strikes out toward the burly orcs, hitting #1, reaching over the other Talons.
(10ft reach, hitting AC 15, 25 and 28 for 16, 13 and 20 damage, the first two attacks are stunning attacks DC 21 Fort or be stunned for a round)
The hand of Domi laughs deeply, with a playful tone, as he pummels the orc silly.

Gunther (AC28, HP73/73) ***Prone***  d20+7=12 d20+7=13
Tuesday April 26th, 2005 11:22:00 PM

Gunther looks briefly down at the Redcap's corpse in his hand and then throws it contemptuously to the ground. His face flushed in anger, Gunther looks up just to see the onrush of orcs. He twists and turns in a heroic attempt to dodge the mass of bodies, but it is impossible (Refl=12, burned hero pt. for a lousy 13). A string of rather foul, and very loud orcish profanities flow from his lips as he is slammed to the ground. As he struggles to get back up on his feet, Gunther catches sight of the monstrosity in front of him, and his jaw drops to his chest. Sheer, blinding fear fills his heart, and he begins to scramble backward. And then he sees her... K'nara is down, and that thing is right in front of her. Trying to swallow the large lump in his throat, Gunther begins to crawl toward K'nara.

Combat Round 7 - DM Donna  d20+25=36 d20+20=24 d20+15=18 d20+10=20 2d8(5+6)+9=20 2d8(4+5)=9 d20+9=29
Wednesday April 27th, 2005 11:17:13 AM

Ingrge pulls out his scroll and casts Fox's Cunning upon himself. His attacks will have to wait until next round.

Bertram casts his spell to help out K'Nara.

Olana prepares herself to fire arrows at the fiery monster in their midst.

Milo's arrow narrowly misses the column of living fire.

Lian effectively knocks out Orc #1.

Gunther moves slowly forward, which would probably be easier and faster if he got to his feet.

K'Nara gets to her feet--but the living flame column whips its burning tentacles out--the first one strikes and incinerates fleeing Orc #4--it is only the blade singer's dexterity that saves her from being burned by the fire and from the subsequent blows aimed at her by the hateful elemental.

The redhead's maneuvers ultimately relocate her a few feet to the west of her original position on the map. She also now has a scimitar in hand (thanks to her Quick Draw feat.)

Orcs #2 and #3 are heading south as fast as their big ol' feet can take them.

Before K'Nara can do more than ascertain that she's standing up and not on fire, however, something weird happens:

Swirls of black fog settle over the bodies of the blackened orcs and the groups of tentacles that had been the Backwards Men...mini-tornadoes that cover each of the corpses and raise them up...

...so that when the fog once more dissipates, the bodies are now standing--and quite, quite animated!

DM OOC: there's an updated map for the players in the email. Look at it carefully.


Lian (AC 30) 
Wednesday April 27th, 2005 7:01:45 PM

Bull's Strength: +4 enhancement to Lian's Str, 3mins (18rnds)
Enlarge Person: doubles in size, has 10ft reach, +2 size bonus to Str, 1min(3rnds)
Stunning Attacks: 2 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Lian moves between #9 and Knara, then stands defensively to see what the animated orcs do. (+6 dodge to AC)

Figment (See Invisible)  13d6(6+1+6+6+6+6+1+4+6+4+2+6+3)=57
Wednesday April 27th, 2005 10:35:36 PM

The mage decides to attack the pillar of fire as it is clearly sentient. He casts and a ball of white frost instantly engulfs all 4 orcs and the pillar of flame (57 DMG each) - just barely missing the warrior woman.

Gunther (AC28, HP73/73) 
Thursday April 28th, 2005 12:39:59 AM

Regaining a small amount of composure, Gunther rises to his feet. He heads over to K'nara's side, determined to help the bladesinger over to the others, even if he provokes an attack in so doing. He speaks is overly loud tones. "K'nara ve need to get back to de oders. I don't tink it's a goot idea to go toe to toe vith dis ting.'

Olana 69/69 AC 27  d20+15=25 d20+8=11 d20+25=28 d20+8=12 d6+4=5 d6+4=8 d6+4=5 d6+4=9
Thursday April 28th, 2005 12:55:06 AM

Frowning with dismay at the reanimation of the surrounding enemy, Olana aims her first salvo at #4.
The big flaming thingy would have to wait.

(Rapid shot -2 penalties)

Hits AC 25,11,28,12 for 5,8,5,9 DAM


Milo (AC 25, HP 70)  d20+19=25 d20+14=21 d4+2=3 2d6(3+6)=9 d4+2=6 2d6(3+5)=8
Thursday April 28th, 2005 1:07:48 AM

Clicking his heels together, Milo drops his bow, and draws his short sword. The halfling growls as he attacks the nearest undead (10). (OOC: Milo hits AC 25 for 12 hit points damage and AC 21 for 14 hit points damage [assuming the critter is evil])

Brother Bertram AC28 Hit Points 73  d20=18
Thursday April 28th, 2005 4:23:23 AM

Bertram rips his holy symbol from under his shirt holding it aloft. "In the name of Domi and Gargul I command you back to the grave!" Bertram steps towards the creatures, certain that his words would be heeded.
((OOC Rebuke Undead up to 11 hit dice))

Ingrge 
Thursday April 28th, 2005 6:45:07 AM

Drawing his bow Ingrge lets loose with 3 arrows watching as his first two disapear into the fiery maelstrom.

The first arrow strikes for 11 points of damage.
The second strikes as well but as it does there is a burst of ice for a total of 25 more points (10 + 15)

The third arrow goes astray missing the mighty conflagration by several feet.


Combat Round 8 - DM Donna  d20+2=22 d20+2=13 d20+2=18 d20+2=4 d20+2=20 d20+8=25 d20+6=22 d20+6=19 d20+6=17 d20+6=20 d20+6=17 d20+6=20 d20+6=22 d20+6=22 d20+6=20 2d6(4+1)+9=14 d20+13=19 d20+9=12 d6+5=10 d20+8=23 d20+6=12 d20+6=25 d20+6=11 d20+6=25 d20+6=24 d20+6=8 d20+6=22 d20+6=11 d20+25=43 d20+20=34 d20+15=18 d20+10=16 2d8(2+2)+9=13 2d8(5+1)=6 2d8(3+2)+9=14 2d8(6+2)=8 d4=3
Thursday April 28th, 2005 9:42:07 AM

Lian repositions himself and stands defensively.

Figment's Sphere engulfs the area--undead Orc #5 and the Fire Elemental manage to dodge the worst effects of the spell (OOC: Orc got Reflex save 20 and the Elemental got Ref save 22)...but the damage from the cold is enough to destroy all four zombies anyway.

Gunther's determination to get K'Nara puts himself in the path of an Attack of Opportunity from the undead sack of tentacles that used to be Backwards Man #9--but, fortunately for the large warrior--none of its ten tentacles connected.

Two of Olana's arrows squarely hit Orc Zombie #4, doing 10hpd.

Milo's sword is VERY effective on Zombie #10, chopping away at the mass of undead tentacles for 26hpd altogether.

Brother Bertram's presence and conviction immediately forces both #4 and #10 to flee the area.

Although Ingrge's first arrow seems to hit, it doesn't do the damage you would think it ought to--but the icy arrow definitely effects the fiery creature, which howls in fury as it recoils from the cold.

K'Nara takes a five-foot-step and chops her scimitar into the only Zombie left in the area: #9. One of her blows connects for 10hpd.

The ten tentacles of the undead Backwards Man flail out at Lian and K'Nara, but both the monk and the blade singer are too nimble for any of the blows to land.

The fire creature--now howling with fury at the hurt it's suffered from the cold and ice magic--whips out its own psuedopods at Gunther, Lian and twice at K'Nara, hitting both males squarely with its burning tendrils. Gunther suffers 19hpd total and Lian gets 22hpd total--both men must make a Reflex save or suffer an additional 3hpd per round because of the sticky, burning napalm-like substance that will drop on them.

DM OCC: there's an updated map in the email to the players.


Ingrge  d20+19=28 d20+19=27 d20+12=28 2d6(5+6)+8=19 2d6(6+6)+8=20 2d6(1+5)+8=14
Thursday April 28th, 2005 7:05:20 PM

Letting Fly with three more arrows, Ingrge watches with satisfaction as his arrows seem to fly true. Though none explode this time the frostiness of the arrows leaves a chill in the air.

AC 28 - 19 points (13 regular and 6 frost)

AC 27 - 20 points (14 regular and 6 frost)

AC 28 - 14 points (9 regular and 5 frost)

(ooc: Oh poop, I forgot my normal frost damage last round.....) :>(

Lian (AC 24, 27 of 49hps)  d20+17=29 d20+13=31 d20+13=25 d20+10=15 3d6(3+6+5)+5=19 3d6(6+6+6)+5=23 3d6(4+4+5)+5=18
Thursday April 28th, 2005 7:52:44 PM

Reflex save 29

Bull's Strength: +4 enhancement to Lian's Str, 3mins (17rnds)
Enlarge Person: doubles in size, has 10ft reach, +2 size bonus to Str, 1min(2rnds)
Stunning Attacks: 2 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Lian attacks the fire elemental (AC 31, 25 and 15 for 19, 23 and 18 damage... unarmed attacks break DR and are magical attacks)

Milo  d20+16=27 d4+1=3 d6=2
Thursday April 28th, 2005 7:55:17 PM

After clicking his heels and sheathing his sword, Milo recovers his dropped bow, and fires a single silver fletched arrow at the fire elemental. (OOC: Hit AC 27 for 3 points regular and 2 points of cold damage)

Gunther (AC28, HP51/73)  d20+14=25 d20+9=14 d20+14=24 d20+6=20 d20+7=14 d8+8=10 d8+8=11 d6=5 d8+8=15 d6=1
Thursday April 28th, 2005 11:42:16 PM

Gunther howls in pain from the creature's blow, but he looks even more determined to protect K'nara, regardless of the flames clinging to his body (Ref.=14...assumed that's not enough and deducted an additional 3). "De magic is vorking, it looks like. Ve should move back...give dem time to do dere vork." he shouts at K'nara, though he does not move back just yet. With a snap of his fingers, his sword is in his hands, and Gunther lashes out at the zombie tentacle thingy in front of him, determined to give K'nara someplace to safely back into. (AC25 for 10, AC 24 for 11+5shock, AC20 for 15+1shock)

Olana AC27 69/69  d20+15=21 d20+8=19 d20+15=22 d20+8=22 d6+4=8 d6+4=8 d6+4=9 d6+4=9
Friday April 29th, 2005 2:26:08 AM

Giving a nod to Bertram, Olana switches aim from the fleeing orc undead wotsit, to the monsterous flaming horror attacking the others.

Hits AC 21, 19, 22, 22
Dam 8, 8, 9, 9

Brother Bertram AC28 Hit Points 73  3d8(8+8+6)+9=31
Friday April 29th, 2005 4:26:55 AM

Bertram moves quickly towards Lian, easily noting the wounds on his body. He prays to Domi urgently as he goes, calling for the power to heal.
(OOC cure Crit-spontaneous cast trades Remove Curse-heals 31 point when he arrives)


DM Donna 
Friday April 29th, 2005 9:05:00 AM

oops, sorry Lian & Gunther--yes, your Reflex save was to have been versus DC15 or have sticky fire stuff on you for the next ten rounds or until it's put out.

I'll be posting as soon as Lian's player answers the question I wrote on the last part of his post.

Figment (See Invisible)  13d6(6+2+4+6+4+4+4+6+3+6+3+2+4)=54
Friday April 29th, 2005 10:10:41 AM

The mage moves to the side a bit to get a clean shot at the huge elemental, leaving the wierd thing to the others (moves to the left and north). He blasts the elemental with a white cone of frost again nailing it pretty solidly (54 frost damage DMG Cone of Cold).

Combat Round 9 - DM Donna  2d8(7+1)=8 2d8(3+5)=8 d4=4 d4=1 d20+2=4 d20+6=26 d3+3=5
Friday April 29th, 2005 5:34:53 PM

Ingrge's frosty arrows do more damage to the huge fiery foe facing the Talons.

Lian's blows seem to hurt the elemental...as well as 12hpd and 9hpd of burning his own fists in the flames that make up the hateful entity.

Milo's arrow frosts the elemental a bit.

Gunther's blows finish off the reanimated sack of tentacles, which deflates in a puddle of black ichor. Gunther continues to burn for another 3hpd.

Olana's missiles miss.

Brother Bertram heals Lian for 31hp.

Figment manages to engulf the entire flaming horror in his Cone of Cold--and it is unable to dodge to the side...

...an unholy howl of baneful fury issues forth from the Fire elemental as it vainly seeks to flee the chilling Cone of Cold...but the rapidly-shrinking creature remains in Figment's sights...

...and ~poofs!~ into nothingness.

(OOC: Wow--since the monster boofed its Reflex save, Figment's spell did double damage!)

K'Nara stares at the steamy spot that the oversized elemental used to occupy...then she notices that Gunther's still on fire.

"Gahhhhh!" she yells, knocking him over with a blow to his chest (OOC: rolled a natural 20 for that) and then, literally pouncing on him, starts slapping the flames out.

Gunther is no longer burning, but he suffers another 5hpd from K'Nara's zealousness.

All that remains are chopped-up ex-zombies, a rapidly-cooling Lucia where the fire elemental once stood and an unconscious orc.

The battle is over.

Lian (AC 24, fully healed) 
Friday April 29th, 2005 5:55:52 PM

Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (16rnds)
Enlarge Person Tattoo: 1 out of 3 per day
Stunning Attacks: 2 used
Wholeness of Body: 12 points of 18 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Lian rapidly shrinks back to average size, all the while rubbing his raw, newly healed knuckles. "Remind me never to do that again!" He says while putting out a smoldering sleeve.

The elf pauses and heals the remaining damage using internal energy.

"Thanks for healing me Brother Bertram."

"I think we should question orc-boy there." He says, pointing to the orc he knocked out. "Gunther, would you speak with him?..." He pauses. "... um, well, when he wakes up that is." Smirks the monk.

Ingrge 
Friday April 29th, 2005 8:43:18 PM

Putting his bow away, Ingrge looks around wondering what is going to occur next.


Brother Bertram  3d8(1+2+8)+9=20
Friday April 29th, 2005 11:09:20 PM

Bertram smiles for a moment at Lian then turns and eyes Gunther's condition. He quickly prays over the big warrior's wounds.
((OOC Cast Cure Serious on Gunther-healed 20 hit points))

Figment 
Saturday April 30th, 2005 8:43:55 AM

The mage pulls out his dagger and kills the remaining orc. No reason to risk the mission.

Lian 
Sunday May 1st, 2005 3:00:37 AM

The hand of Domi looks away from the unconscious orc for a moment and looks at Bertram's healing technique.
"Would anyone like a tad bit of healing from me?" He asks sheepishly.

Gunther 
Monday May 2nd, 2005 12:42:26 AM

His ears still ringing from the Redcap's attack, Gunther never even sees K'nara's attack coming. One minute he's slicing and dicing, the next he has a powerful, attractive woman knocking him to the ground and slapping him around. Gunther's smile spreads from ear to ear...here intoxicating scent filling his nose. The urge to pull her closer to him is almost irresistible...but somehow he manages to fight it off and rise to his feet.

As Brother Bertram sends his healing energy flowing into his body, Gunther barely even notices...his concentration firmly fixed on K'nara as she walks away. Now dat is some kind of voman! Gunther says in an over loud whisper known to those who cannot hear their own voice. Unable to hear Lian's request, Gunther watches with confusion as Figment kills the sole surviving orc.


Milo 
Monday May 2nd, 2005 1:01:20 AM

Replacing his bow, Milo immediately moves toward Olana. Seeing that she is unwounded, he smiles before turning to casually inspect the rest of the group. Seeing that there appear to be no major mishaps, he remains wary for more danger, but moves quickly to within arm's reach of Olana, and just happy to see her unharmed, wraps her in a big hug. "We're going to have to set a date sometime love." Milo chuckles. "Though I imagine it'll have to be when we're done with this necromancer business."

Lian 
Monday May 2nd, 2005 6:08:39 AM

Lian is unable to stop Figment and turns sharply to K'Nara with a heated look in his eyes. "He... he did it again! Sh...um...ga..." The monk stutters in anger, unable to find further words.

He just stands clenching his fists menacingly, unwilling to strike a friend... this time.

Figment 
Monday May 2nd, 2005 7:30:38 AM

The mage looks confused at Lian. "Surely you can't be upset over...Look, Lian. This animal - and that's what it was - would get up and either attack us again or go get more frieds to do the same. We cannot compromise the mission and we cannot afford to have others come for us. Remember when we showed mercy to the HOL cleric? It caused us to lose to Parnoth, almost get killed, and ruined most any chance of us calling the Tines allies again. How many elves will die because we let that cleric go? So much blood on our hands... You cannot show mercy to evil. Especially when it attacks you while you're on a mission.

Not Again! - DM Donna  d20=19
Monday May 2nd, 2005 10:06:58 AM

As K'Nara was too busy putting out the sticky burning stuff that had stuck to Gunther, she initially misses Figment's execution of the orc until after he's stabbed the unconscious humanoid. Even as she rushes over to where the orc is bleeding out onto the ground, Gunther's words make her stop and stare for a moment.

"Oh, gods--Bertram..!" the blade singer groans. "Would you please see if Gunther is deaf--and if anyone else is? Blasted redcaps!" She checks the orc that Figment attempted to administer his coup-de-grace upon...and finds that it's barely alive.

"Lian, here...you can use one of your new, hard-won healing spells and keep this one alive...but use ONLY one...a minor one." she tells the Hand of Domi, then she stands and whispers a spell. The orc bodies--even the one that Figment tried to dispatch--have items that glow softly.

"Hmmmm..." K'Nara says, her brow wrinkling up as she thinks very, very hard. Then she turns to Figment. "Figment--I'm afraid this time you can't just kill this orc...because if you do, we will never be able to escape this fog." OOC: made an Intelligence check versus DC18.

"I think this...this fog is actually drawn to us because of the magic items we have...but if we leave a living, unmoving person with magic items here, the fog will stay put, seeking to get the items from the easiest target that has them--this unconscious orc." she explained, then began removing the glowing items from the other bodies. "The redcaps and those...those horrible tentacle-men were probably like camp-followers, and a means for the fog to actually get its victims killed...and then stripped of their items. Don't know how that big ol' fire elemental got stuck in here, though."

The unconscious orc wears armor that is likely magic, as it is glowing from the Detect Magic spell she cast. The pile of magic items gotten from the other orcs includes: 6 falchions, one ring, one backpack, an amulet, a pair of boots, a belt, two cloaks and a pair of bracers.

"Lucia..." K'Nara remembers her beloved blade, then looks around for it on the ground. The sword lies in a blackened circle that is still smoking a bit. The human blade singer goes over and carefully reaches a hand out, but pulls it back.

"It...it's too hot." she says, frustrated. "That fire elemental's heat is still in the metal..."

Brother Bertram 
Monday May 2nd, 2005 4:48:49 PM

Bertram shakes his head as he sees Figment attack the prone orc before anyone can say a word to stop him. He is relieved to hear that it still lives and might be able to get them out of this cursed fog.

Milo 
Monday May 2nd, 2005 6:13:33 PM

Deaf as stone, Milo stands there, blissfully unaware of the conversations taking place around him. Looking up at Olana, "I cannot hear a thing."

Olana 
Monday May 2nd, 2005 7:50:34 PM

Olana hugs Milo tightly. Figment's treatment of the orc washes over her. It's just one thing. She'd killed one, almost got trampled with another.
What was that? Milo was deaf? Oh my!

Lian 
Monday May 2nd, 2005 8:07:12 PM

"Mercy is what seperates good from evil, Figment. If you blur that line, your no better than the evil yourself."

He says nothing more to the mage and listens to K'Nara. "Magic detecting fog eh? Strange." He looks at Figment.

The monk walks up to Milo and Olana. "Are you both alright?" Seeing the look on Olana's face, Lian puts it together. "I think Milo is deaf Bertram. It's beyond my skill I'm sure."

Figment  d20+9=26 d20+23=33 d20+23=41
Monday May 2nd, 2005 9:26:39 PM

The mage backs away from the ongoing feud with the young elf about what is and isn't evil, and focuses on the fog (Int check 26), realizing he hadn't noticed the property she had noticed. "Good catch, K'Nara. I am sorry I didn't see it before...". He looks it over a little closer through the eyes of a trained wizard (Spellcraft 33, Arcana 41) to see if he can figure out the exact effect and how to defeat it.

Gunther 
Monday May 2nd, 2005 10:31:30 PM

Shaking his head to clear his thoughts of K'nara, Gunther rubs absently at his ears. It was so strange watching the others go about their business silently. He could tell a few hot words had been exchanged, but he couldn't tell over what...other than it had something to do with the orc. Gunther heads over to the orc, checking over his wounds. For a mage, Figment sure new how to do a lot of damage with a little tiny blade. Still, he'd live. Gunther goes over to K'nara. "K'nara do you vant me to rough him up a bit? Anyting you vant me to get out of him?" he shouts. Though he's unclear of how he can actually go about interrogating someone when he's deaf, Gunther doesn't want to disappoint K'nara. K'nara...Gunther can't help but manage a goofy grin just about every time he thinks about her since the incident .

Ingrge  d20+17=25
Tuesday May 3rd, 2005 6:56:05 AM

Ingrge seems to be lost in thought, as a fleeting smile crosses his lips. Coming out of his momentary reverie, he ponders the fog with Figment trying to figure out what is going on. (knowledge Arcana 25)

In A Fog - DM Donna 
Tuesday May 3rd, 2005 9:55:59 AM

Both Ingrge and Figment recall from the annals of mystic lore that there is a phenomenon in the Shadowlands called a "Zombie Fog". It strikes at night--a creepy black fog that seems to be drawn to anyone or even anyplace that has magic items. (Oddly enough, simply casting magic spells does not draw it forth.) The fog has a horrible property, though--oftentimes, within that fog will be a number of evil creatures who will stalk and kill whomever else is in the fog in order to get the magic items that are available. Then the fog animates the fallen victims and goes off in search of more magic items, taking its retinue of creatures with it.

If there is a definitive way to "kill" the fog, magic research has not come up with it yet.

The tally of deaf Talons is Milo and Gunther.

"You got Remove Deafness..?" K'Nara asks Bertram hopefully, as she notices that Gunther can't seem to stop grinning.

Once more, K'Nara goes over and attempts to retrieve the fallen Lucia--but, again, she has to back off. Lucia is still too hot to pick up.

"Is there some way to cool off my sword..?" K'Nara asks out loud, not liking the situation at all.

Figment 
Tuesday May 3rd, 2005 11:13:02 AM

The mage conveys the proprties of the fog to the rest of the group looking to Ingrge for any elaboration on the subject. He recommends that they do whatever they are going to do to the orc and move on towards the castle. Walking over to Lucia, he casts and a very small ray of frosty energy emits from his finger and hits the extremely hot sword. He focuses the energy on the hilt so the warrior woman can pick it up. "That should do it, K'Nara...".

Brother Bertram 
Tuesday May 3rd, 2005 2:30:35 PM

Bertram nods the negative to K'nara regretfully, his hand stroking his axe nervously.

Ingrge 
Tuesday May 3rd, 2005 5:25:21 PM

Adding in anything that Figment leaves out about the fog, Ingrge gain smiles to himself and you almost catch the sound of a whistled some start from his lips, but that stops almost immediately. Looking back toward the way they were heading, he looks to the others. "So, is the plan that we just walk up and ask to be entered inot this tournament? or are we going at this haphazardly?"

Milo 
Tuesday May 3rd, 2005 9:21:48 PM

Aware that everyone is talking, but unaware of what they're saying, Milo stands patiently next to Olana, and waits for some kind of direction.

Lian 
Tuesday May 3rd, 2005 11:18:50 PM

Looking at the deaf talons, Lian simply says, knowing full well they can't hear, "I know how you must feel."

He goes about gathering the loot, seeing no one else has done it. He looks around at the talons, looking for a sack to dump the treasure into. He leaves the armor on the unconscious orc. "So, do we just leave him here and teleport out of the fog? Just curious. Could we blow it away with a wind conjuration?" He seems not to be thinking of the tournament as much as the current 'fog' situation.

Gunther 
Tuesday May 3rd, 2005 11:30:11 PM

Big goofy grin fixed firmly on his face, Gunther checks his equipment over. "Vell, are ve leaving or vat??" he calls out in his too loud voice. Actually, he didn't really mind being deaf that much...made things a lot simpler, really.

Olana 
Wednesday May 4th, 2005 1:50:44 AM

On hearing the properties of the fog, Olana wrinkles her nose in distaste and attempts to relay the info to Milo.
"It's black. And Horrible. And it - " she makes a few wild hand gestures. This was going to be awkward. "Magic items!" she finishes followed by a sigh because she suspects she isn't very good at explaining things.

And tickling tea leaves, did Gunther have to yell like that?
As soon as everyone's sure the cloud fog thing will remain stable, she'll go into scout mode. In front of Milo she taps her eyes and points ahead.

Brother Bertram 
Wednesday May 4th, 2005 4:27:38 AM

Bertram rummages through his pack pulling out a pair of gloves. He looks at them thoughtfully for a moment then walks over to the orc. "What if we leave something magical on the orc? Will we be able to escape this then?"

Away We Go - DM Donna 
Wednesday May 4th, 2005 8:37:43 AM

K'Nara carefully reaches for Lucia once more...and this time is able to pick up her adored weapon.

*Well...it's about time..!* Lucia gripes as K'Nara happily takes possession of the blade once more.

"Oh, Figment--thank you!!!" the tall redhead cries gratefully, throwing her arms around the mage and hugging him for a very tight but mercifully brief instant. She then sheathes Lucia snd strides over to where Lian is so very wisely putting the loose magic items together.

"I have a Bag..." she offers, and rummages out the innocuous-looking sack from her own backpack. "...those swords in their sheathes? Yes? Good...everything will fit in here and it won't weigh too much while I'm carrying it."

To Ingrge, K'Nara says with a grin: "We're working on that right now, my friend..." Then Bertram pulls out the gloves he'd had problems with some time back. The leader of the Talons chuckles.

"Well...now that you mention it, my dear brother," K'Nara says, "...the tales only say that the items that draw and keep the fog's attention must be enchanted--but not whether it is good magic or cursed items. We could concieveably switch out the orc's armor with those gloves, if you're of a mind to..."

Lian 
Wednesday May 4th, 2005 9:15:11 AM

The monk listen to the short discussion and sees no reason why the cursed gloves can't be switched for the armor. He strips the orc of its armor and deposites the armor into K'Nara's sack.

Holding out his hand, he askes Bertram for the gloves. When it is decided, he puts the gloves onto the orc. Smiling he says, "Well, I hope he likes these things more than you Brother. Do we still have any cursed items among us we are willing to part with?"

"I can carry the sack if you like K'Nara, I have no gear to carry, so I can be of use in this capacity." He winks and hefts the sack over one shoulder.

Gunther 
Wednesday May 4th, 2005 12:43:04 PM

Gunther's goofy grin disappears in a heartbeat and is replaced by one of confusion mixed with a twinge of anger when K'nara hugs Figment. K'nara cares about me...I know it...otherwise she wouldn't have jumped on me like that. But why does she show affection for the mage?! Is she toying with me? Gunther looks over at Figment, sizing him up. What's he got that I don't?? He's too skinny and he can't even swing a sword that well. Oh sure, he can do fancy magic stuff, but can he wrestle an angry kitty to the ground?! I think not! A firm look of resolve settles in on Gunther's face. No, I will prove to K'nara that I am the one for her. Let this puny mage try if he wishes...I always was a hit with the ladies anyway. Why, back with the Grell clan I could have had any pick of a score of sturdy orc females! The thought of all those hot looking orc women beating each other up just for the honor of going on a raid with him makes Gunther smile. Let this novice try his hand...poor fool, he has no idea what he is up against!

A smirk on his face, Gunther looks over at K'nara. "Come on, let's go...time is vasting!" he states in his "normal" tone.

Lian 
Wednesday May 4th, 2005 5:21:47 PM

As the monk looks on, he watches many emotions cross the big man's face.
He looks resolute about something... he's looking hard at Figment and K'Nara... he's quite focused. Wait, could he be.... nah! NO... oh no... He thinks to himself.

Milo 
Wednesday May 4th, 2005 8:48:26 PM

Nodding to Olana, Milo accompanies her while she scouts. Even though the halfling cannot hear a thing, his eyes are as keen as ever.

Figment 
Wednesday May 4th, 2005 9:35:43 PM

The mage smiles as he finds the way to K'Nara's heart. He quickly recomposes himself and prepares to move on after they set up the orc to keep the fog busy. "Probably more merciful to kill the poor bastard...".

Olana 
Thursday May 5th, 2005 1:34:00 AM

After they set up the dead orc, Olana will test the fog by moving ahead, hopefully finding the edge of it.
It would be nice to actually see something. An horizon, a path, some idea of a direction then they could perhaps give the impression they knew where they were going and what they were doing.
The tournament is preying on her nerves, always in the back of her mind.

Brother Bertram 
Thursday May 5th, 2005 4:28:55 AM

Bertram shrugs and keeps an eye on his deaf companions, but also on the surrounding fog, looking for enemies.

Out of the Fog - DM Donna 
Thursday May 5th, 2005 6:38:27 AM

K'Nara and Lian finish packing up the other magic items and K'Nara hands the monk her Bag of Holding. Then she nods vigorously to Gunther, and catches Milo's eye to signal that they are all leaving the area now.

To Figment, the leader of the Talons grins and agrees: "That was the idea all along..."

Everything secure, the Talons continue their intended trek to the Arena at the foot of Bone Mountain. Soon they clear the confines of the dark, gloomy fog and hastily make up a lot of lost time, seeing the craggy outcroppings and throng of people up ahead that delineate the Arena.

There are lots of unsavory types gathered as the party approaches. K'Nara frowns, then beckons Lian to her and rummages through the bag. She comes up with a hat that she hands to Ingrge.

"A Hat of Disguise..." she tells the all-white elf, "...I have the feeling that your manner of dress may blow our claim of being a...less than sterling mercenary group."

Should Figment choose to utilize the hat, he must make a Disguise check (the hat adds +20 to the roll).

At one end of the gathering, there is a troll who is acting a lot like a carnival barker, making announcements in his gutteral voice:

"Step right up--yes, step right up now! Registration is still open for the Tournament of Death! Any party of up to 10 people can enter this competition to win the right to conquer the Bone Tower! Come, come--we have three groups already...we need one more! Step right up..!"

There seem to be no takers.

"That's our cue, I suppose." K'Nara says, squaring her shoulders and heading straight for the troll.

"I'm signing on my group! Eight proud warriors!" the tall woman bellows at the big, ugly humanoid, who eagerly swings about to face her.

"Ahhhh! Someone of mettle at last!" the creature says, leering at her. "And what is the name of your group, human?"

"Uh...um..." K'Nara stutters, hitting a blank...

Figment 
Thursday May 5th, 2005 8:29:33 AM

As K'Nara falters a bit the mage thinks quickly to come up with something impressive yet not too impressive. "We are the Green Claws".

K'Nara 
Thursday May 5th, 2005 10:52:16 AM

"Yes!" the redhead agrees with Figment quickly. "We're the Green Claws..."

"The Green...Claws..." the troll repeats as he laboriously writes the name of the party into a roster book he has, then eyes K'Nara expectantly.

"...the Green Claws...of Gore..?" she adds, not quite sure why the troll is staring. The troll writes more, but he prompts.

"How many in the Green Claws...of Gore?"

"Oh...um...eight."

"Go through the archway into the Arena proper..." the troll growls, nodding at the crudely-fashioned opening.

"But...but my group...we need to--"

"You get into the Arena or you wait until next month!" the troll barked, one gnarled hand flinging out and pointing persistently at the Arena entrance.

Knowing there was no choice, K'Nara beckoned to the others and plodded through the rough-hewn semi-circle that heralded the entry into the Arena proper.

Milo 
Thursday May 5th, 2005 8:41:51 PM

Seeing K'nara speaking with the troll, Milo realizes that this must be the place. Keeping his mouth shut, for fear of saying something out of place he waits while the conversation ensues. Once over, he follows the rest of the group into the arena.

Ingrge  d20+20=30
Thursday May 5th, 2005 9:58:03 PM

Accepting the hat, Ingrge, figuring simple was best, simply tries to do no more than make himself look like a scruffy human type that might have a small touch of elf in him.

As the group approaches the Registrar and Figmant comes up with the "green claws," Ingrge again nods to himself, as if to say "yup simple is best."



Gunther 
Thursday May 5th, 2005 11:21:41 PM

The warrior watches the exchange between K'nara and the troll, wonder what's up with the pause. Oh well, looks like it's taken care of. Gunther marches along behind the others. I wonder if we'll have any time to prepare...a few potions might be nice...Hey, why is that mage walking so close to K'nara??! With a low growl, Gunther picks up speed and places himself between Figment and K'nara. "Are ve going to fight now?" he earnestly askes the bladesinger.

Lian 
Friday May 6th, 2005 1:00:09 AM

The monk stands silent beside the red headed warrior. His face covered and hidden in the deep hood.

(OOC: Should be Thursday post!!!)

Olana 
Friday May 6th, 2005 1:26:08 AM

As they get closer to the arena, Olana tightens her armour and tries a bit of attitude, making sure at least half her weapons were on show.
She puts a little strut into her usual quiet grace, and curls her lip slightly.

The Green Claws? Okay, she was a 'Green Claw'. Oh sheesh, she wasn't fooling anybody, she thinks, giving the troll 'the hard stare'.

Brother Bertram 
Friday May 6th, 2005 4:34:33 AM

Bertram eyes the troll for a moment then shrugs and shoulders his axe and follows along with the others. He murmurs prayers to Domi as they walk, preparing what magic he has to help his friends.

Figment 
Friday May 6th, 2005 8:28:20 AM

The mage walks through the arches into the arena, knowing full well his most powerful spells are gone. At least by casting them the Talons are in better shape than they otherwise would have been. Better to start fresh... He hopes Ingrge has some firepower to add.

Something in the Air - DM Donna  d20+20=29 d20+20=30 d20+4=20 d20+4=12
Friday May 6th, 2005 1:41:33 PM

As they pass through the semi-circular opening, both Milo and Gunther feel a shudder pass over their bodies...and they can hear again!

All spellcasters who used spells in the last encounter suddenly remember those spells again.

Anyone who used an item that can only be used "X times a day" suddenly realize that their items have been "reset" to the start of a new day.

Any lingering wounds and/or conditions are immediately cured.

GM OOC: treat your PCs as though they've been able to rest overnight & replenish their spells, etc.

The "Green Claws" enter the arena and find the semi-circular opening irises shut behind them.

Now you are standing in one section of a huge open area--the Arena, it appears, has been liteally dug out of this section at the foot of Bone Mountain, with the mountain itself making up part of one side.

The sandy floor of the Arena is strewn with bones, amongst which the occasion form of a scavenger beastie of some type can be seen. The arena floor itself is a good two hundred foot diameter circle, enclosed by a roughly-hewn wall of about 25 feet in height. Arranged above and around the wall is stadium-like levels of rough rock benches--the spectator stands.

Filling the seats nearly to capacity are a diverse bunch of lifeforms...most of them humanoids and subhumans, but there are more than a few ogres, trolls, gnolls, halfbreeds and even the odd hill giant or three.

In the area of the stands that is carved from the mountainside itself is an obvious "skybox"...the preferential balcony-like structure from which some figure of prestige and/or authority is likely to view tonight's gladiatoral game.

"Welcome to the Arena, humans, humanoids and others!" booms out the voice of the troll, who appears in a smaller skybox next to the more imposing one. "I'm Trumtal Gutmasher, your announcer for this evening...and I'm here to tell you the rules..."

Raucous laughter greets this part of the commentary.

"Awrigh--AWRIGHT! Settle down!" Gutmasher roars. When the crowd quiets down enough, the troll continues:

"Yes, I use the term 'rules' VERY loosely, because there is only ONE rule: NO HEALING! The Necromancer is allowing the winners of tonight's competition to enter the Bone Tower, and needs to be sure that only the strongest do so. This means that nobody inside the Arena combat area is to receive ANY type of healing whatsoever, be it magic or even just a bandage. I warn you, players, this is the only rule in the fight and it is STRICTLY enforced!!!"

The crowd murmurs and mutters as different spectators vent different views on this policy.

"Now, be silent, simpletons! The Necromancer approaches!" Gutmasher announces.

The stadium is silent as all eyes turn to the skybox. Advancing from the shadows is a single, human-sized figure in a hooded black-and-silver robe and clutching a carved ebon staff in one hand. Those PCs who can make a Knowledge (arcana) check may do so versus DC25. Making the check means you can tell that this particular staff is a VERY nasty piece of work--but it's customized so that you cannot tell from here the exact kinds of nasty it contains.

"Who comes to answer the challenge..?" the figure intones in a hollow voice that makes it impossible to tell if the speaker is male, female...or other.

"From Aisildur..." Gutmasher announces, "...we have eight members of the Emperor's Elite! Come forward, Aisildurans, and salute the Necromancer..!" The group of well-armored and well-armed fighters with the hated symbol of Ga'al on their tunics step forward, one of them (their commander?) bowing in the direction of the skybox. The crowd's reaction is mixed, most of them applauding in their own way, some of them giving catcalls, others cheering and still others booing.

"From Grimsliver Keep, the Wizards Deux and their retinue..." the troll introduces. Now step foward a pair of humans, one male and one female. Everyone must make two Spot checks--one versus DC29; the other versus DC30.

The two Wizards beckon forth their "retinue"...four monstrous-looking spiders the size of plow horses--their legs spanning more than 14 feet! They have spiky-looking carapaces and very large, very painful-looking pincers that, even now, drip with ichor. You figure they weigh at least two tons each. The wizards both bow to the Necromancer and step back.

Once more the spectators have their mixed reactions, a lot of them "ooh" and "ahhh" over the appearance of the devillish-looking spiders.

"Our local favorites are that infamous group of marauders from Izen--the Arm of Marteaus..." Gutmasher cries with gusto, "...led by the lovely if ruthless Genevieve..!"

The crowd goes wild (though there are some who aren't quite as enthusiastic), stomping and clapping as a human female in plate mail and wearing the typical hooded garb of a cleric of the Dark Lord steps out in front of a group of seven other people and lifts her quarterstaff to salute the Necromancer before returning to her fellows.

"And the final group is from...uh...ah..." Gutmasher fumbles, for he had forgotten to ask K'Nara where the party hailed from, "...from...out of town--the Green Claws of Gore..!"

K'Nara glances back at the others before stepping forward to the applause (and quite a few indecent proposals) from the crowd, who are mostly puzzled as you all are, indeed, unknowns from "out of town". She turns to the skybox and nods, then steps back.

The entire stadium draws in its breath and exhales: "...oooooooo..." Apparently they all believe that K'Nara just dissed the Necromancer.

Ingrge: HP 250 (100), AC 28: Spell resistance 18%, hasted, stoneskin  d20+8=14 d20+8=18 d20+13=28
Friday May 6th, 2005 5:22:37 PM

While the announcer is announcing, Ingrge activates his boots (free movement) and then takes out a scroll and casts it upon himself. (Stoneskin) while he is otherwise occupied he spots nothing out of the ordinary about the two wizards.(spot 14,18)

Ingrge then takes a look at their opponents, grimacing a bit as he sees the large spiders. his eyes travel upward as K'nar bows toward the necromncer and his eyes catch sight of the staff Knowledge arcana 28)



Lian (AC 26, 49hps) 
Friday May 6th, 2005 10:49:18 PM

Active Spells-
Bull's Strength: +4 enhancement to Lian's Str, 3mins (30 rnds)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Head still down and hands hidden from view of the crowd, Lian activates his Bull's Strength tattoo. His symbols of Domi hidden well, the monk just waits.

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon 
Saturday May 7th, 2005 9:32:31 AM

The big warrior rubs his ears. That's better! He grins watching the antics of Ingrge and follows suit. Soon his animated shield is floating in front of him, his sword is in hand with with a snap of his fingers, and he pulls out two vials of bless weapon oil and begin applying them to the blades. He also pulls out a scroll of Stoneskin and ask Ingrge to cast it on him. Then he activates the magical properties of his sword. His grin becomes wider as one end crackles with electrical energy while the other burns with fire. "Looks like ve should let de big guns vear each oder down before ve jump in ourselves, don't you tink?" he whispers to K'nara. Gunther eyes the Aisildurians warily, counting carefully. Eight! Oh boy! He'd heard about the infamous Ga'alian Quads...nasty things they were. Well, hopefully someone will kill them off before we have to deal with him. he thinks.

DM Donna 
Saturday May 7th, 2005 6:03:58 PM

Take a cue from Gunther's Post Name line, players: we'll be entering combat soon, so post your PC's Name, AC, current HP/starting HP, and ALL spell effects/magic effecting him or her. It's VERY important.

Don't forget to make the required check rolls, too--at this moment, each PC needs to roll TWO Spot checks--one versus DC29 and one versus DC30. Spellcasters may roll a Knowledge [arcana] check versus DC25 in order to tell that the Necromancer's staff is a major piece of Evil Magic.

Lian (additional)  d20+9=20 d20+9=11 d20+8=10
Sunday May 8th, 2005 4:52:11 AM

(Spot 20, 11)
(Knowledge arcana 10)

Brother Bertram AC 28 HP 73/73  d20+5=10 d20+5=9
Sunday May 8th, 2005 6:34:22 PM

Bertram begins sizing up the competition and preparing himself as well. He doesnt recognize anything out of the ordinary about any of them. He decides instead to spend this time on members of his own team. He quickly murmurs a prayer directed at Gunther.
(OOC Failed checks, Cast Bulls Strength on Gunther)


Olana AC 27, HP 69/69 Cats Grace  d20+16=29 d20+16=24
Monday May 9th, 2005 1:36:09 AM

Gutmasher, thinks Olana with a sigh. Nice name. She quaffs her porion of cats grace and narrows her eyes toward the competition.
Ugh. Spiders.

For a moment she takes in their owners. (Made first Sport Check DC 29)
Her mind runs over the rest of the competition.

And that Marteaus bunch are probably full of all kinds of germs and diseases, and I bet thase Aisildurians have their heartseeds.... weak spot maybe.
Sigh.
She glances at Milo. Was this going to be worth it? Then she looks up toward the necromancer and shivers. That was the real target, right there.

Figment (AC 16, HP 63/63) 
Monday May 9th, 2005 8:40:00 AM

The mage looks over the competition. Interesting mix...he decides to try to get the armed men to attack the spiders while he focuses on the mages. He also takes note of anyone sizing him up. He tries to identify which casters look most powerful and which warriors look most impressive.

K'Nara (AC32, HP114/114, Heroism, Cat's Grace, Triple Blessing of Wardd)  d20=3 d20=18
Monday May 9th, 2005 8:07:56 PM

K'Nara shrugs off her backpack and rummages around in it, pulling out a bottle that she uncorks and drinks in four swallows.

"Figment, make sure Gunther gets a stoneskin," she orders, rifling into her pack again. "We need all of us buffed to the max as much as possible...and we can't hold back, either. If we don't win this, we don't get the chance to go in the Tower--which wrecks the entire mission we were assigned." The tall redhead pulls out another potion bottle and, uncorking it, drinks that one down, too. Then she removes three round, flat discs and puts two of them in her belt pouch. The third she breaks, and the device crumbles into a cloud of silvery sparkles that poof up and then settle down over the entire party.

(OOC: K'Nara just broke a special Triple Blessing of Wardd Seal--it gives the group a special benefit for the next 10 minutes: if, at any time, any of the PCs needs to make a Save, you may add 3 to the roll...but only for the first time you need to make a Fort, Ref or Will Save.)

Ingrge: HP 250 (100), AC 28: Spell resistance 18%, hasted, stoneskin  d20+13=29 d20+13=33 d20+13=29
Monday May 9th, 2005 10:12:26 PM

At Gunther's request, Ingrge casts the stoneskin scroll on him, and then looks around at the other obvious mages trying to discern hwta their strngths or specializations, if any, might be. Knowledge arcana rolls DC29,33 (natural 20) and 29

Ingrge can tell that the Wizards Deux are going to be VERY tough, VERY high-level spellcasters...and the cleric that leads the Arm of Marteaus is quite high in levels, too.

Combat Round 1 - DM Donna  d4=2 d4=4 d20+11=27
Monday May 9th, 2005 10:37:36 PM

"These are the groups who are competing for the honor of entering the Necromancer's Tower...to get a chance at the fabulous riches within--but only if they survive the Arena!" Gutmasher shouts to the crowd as they clap and cheer at the appropriate bits.

"All right then, combatants--fight or die!!!"

The crowd roars its approval and anticipation, and the Wizards Deux do not wait. Spider #1 rushes at the Ga'alian superquad, generating and throwing a supernaturally-strong web at them that is about 20' around...it hits AC27. Anyone with a higher AC is considered to have been able to avoid the web and scramble out of its way. All who are trapped by the web must roll an Escape Artist check or a Strength check versus DC24 in order to escape it or break through it.

Spiders 2 and 3 are making a bee line for the Arm of Marteaus group.

Spider 4 generates a web and is heading straight for the Talons, but apparently isn't quite close enough to toss its web at them...yet.

The Wizards themselves suddenly become more numerous. A Spellcraft check versus DC14 to figure out the wizards have just cast Mirror Image on themselves.

Lian (AC 26, 49hps, large)  d20+5=17 d20+2=6
Tuesday May 10th, 2005 12:28:41 AM

Active Spells-
Bull's Strength: +4 enhancement to Lian's Str, 3mins (29 rnds)
Enlarge Person: +2 size bonus to Str, Large, 1min (10 rnds)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor, Endure Elements x2, Sanctuary(domain)

Being hit with the web, Lian tries to push his way free. (Escape check 17, Str check 6)

He attempts the activate his Enlarge tattoo.

DM OOC: First, you didn't read my post correctly--I said that Spider #4 generated a web but was NOT close enough to toss it yet. Second--wait until all three DMs post for the other three groups in the competition before making your post. -- DM Donna

Quad (Nellie)  d20+6=22 d20+2=7 d20+9=18 d20+5=21 (Quad's escape checks) d20+13=28 3d6(6+1+2)+2=11(#1's attack) d20+11=24 d10+4=8 (#7's attack on web) d20+5=21 d8+5=10 (#4's attack on web)
Tuesday May 10th, 2005 12:40:43 AM

The light shines brightly off of the highly polished armor of the warriors from Aisildur. As they enter the arena, they march with eerie precision, as if each individual knows exactly where the other is without looking at them. While most of the Aisildurian's appear to be warriors...what with the plate mail and the swords, spiked chain and orc double axe, there also appear to be other classes. No doubt the one in the blood red robes is a priest of Ga'al. The one wearing the gray robes has the look of a spellcaster, while it's not exactly clear what type of class the man wearing the hide armor belongs to. Perhaps most striking about the group is just how similar they all look...blonde hair, blue eyes, fair skin and all of them roughly the exact same height, weight and build. It's almost freakish, actually. All of them except for the leader, that is... Though he marches in perfect step with the others, his physical features are markedly different. From his jet black hair, to his bulky build, to his jet black armor, it's obvious there's just something different about this guy.

As the spider charges and then throws his web, several of the Quad members are caught up in the web. The spellcaster (#3) struggles mightly to rip through the massive webs, but is stuck tight. Three of the fighter types (#5, 6 &8) likewise are pinned under the web. Looking highly peeved, the leader of the Quad strides toward the spider and takes a whack at it with his sword (AC28 for 11). "You idiots, get the others free!" he bellows at his men as he stands his ground with the creature.

Waisting no time, a warrior (#7) and the cleric (#4) begin hacking at the, making care not to hit their comrades in the process. With amazing efficiency, they shred the web quickly, freeing their comrades.

An almost sickening look of glee fills the face of the man in the hide armor (#2)as he begins to call forth nature's fury (Call Lightening Storm).


Arm of Marteaus [Inge]  d20+13=32 d20=9
Tuesday May 10th, 2005 2:46:51 AM

As Gutmasher announces the Arms of Marteaus, Genevieve (#1), leader of the Arms, steps foward and takes an elegant bow to the public. She enjoyes the athmosphere and stirs the crowd to cheer madly for the Arms.

Genieve turns to her group and gives a few orders. From your own position you can see some nod at her and prepare their weapons. Time to fight !

At last Gutmasher gives the long expected words ...

It appears though the Arms weren't expecting to see two of those nasty spiders charge them from the start. Witnessing the trouble the Aisildurians are in the Arm descide to make a slight detour ...

You can see two spellcasters (#4 and #6) make practically the same signal as they both appear to cast a spell upon the Arms's only Dwarf (#7) and the vicious looking female Half-Orc (#8). Immediately these vanish from sight !! Seems both spells made them invisible ... (#7 for 12 minutes, #8 for 11 minutes)

Observing the immense power of the webs Genevieve (#1) casts a spell upon herself (Freedom of Movement - 120 minutes) and moves to the NE ordering her group to spread out - to avoid being caught all together - and take a stand between her and the spiders. It's clear Genevieve is not anxious to go mano a mano with them ...

#2, a powerfull looking warrior, obeys and closes in on the spiders. Yet before moving another spell caster in the group (#3) lays his hands upon the warrior's shoulder and speaks a few words. The warrior clearly becomes even more powerfull (Bull's Strength upon #2 for 60 rounds)

#5 follows suit and joins #2 as they both close in on the spiders.

#7 and #8 also make a move and make a run for it (4x movement - due to their armor and size their base speed is reduced to 20ft). Where they went no one knows ... you might be able to hear them though ... (listen check DC17 to hear #7 ... #8 can even be heard by the crowd as well - #7 and #8 received a -20 penatly for running and +5 bonus due to the crowds noise)

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin 
Tuesday May 10th, 2005 8:44:40 AM

Gunther grins as his muscles begin to grow. But his smile quickly fades as he sees the spider's tactics with the Quad and then the spider approaches their group. "Vell, time to spread out, I suppose..." Gunther heads out to T33 intent on heading up the spider, but hopefully out of the way enough so Figment and Ingrge can do their work. He swallows the large lump in his throat. Looks like this is going to be a little tougher than he thought.

Figment (AC 16, HP 63/63) 
Tuesday May 10th, 2005 9:17:49 AM

The mage immediately casts stoneskin on K'Nara (130 HP) before doing anytihng else. He immediately prepares to cast again.

DM OOC: First, you didn't pay attention to Ingrge's post--he's got Gunther covered already. Second, please wait until all three DMs have posted for the three other groups in the competition before having your PC make their moves. -- DM Donna

Posted before you sent the email...redid the post to accomodate and moved it down...

Brother Bertram AC 28 HP 73/73  9d6(6+1+6+4+3+6+3+5+5)=39 d20=12
Tuesday May 10th, 2005 2:30:05 PM

With a roar, the power of Domi is released and directed at the onrushing creature(#4). A pillar of fire falls from the sky engulfing the spider in a circle of flames. Bertram prays it will be enough to stop its assault.

((OOC Flamestrike-Saving throw only reduces damage down to 75%. Half of the Damage is divine. Bertram failed the Listen check)

K'Nara (AC32, HP114/114, Heroism, Cat's Grace, Triple Blessing of Wardd, Stoneskin [130hp] )  d20=20 d20+15=34 d20+15=34 d20+15=33 d20+15=19 d6+4=7 d6+4=10
Tuesday May 10th, 2005 4:11:44 PM

K'Nara easily hears (and sees, thanks to Lucia) the approach of the two Invisible fighters, but they are slow enough, she figures, to not be that much of a threat to the group yet.

"Spread it out, people!" K'Nara roars, starting to run forward and south. "Don't be a target for mage area spells..!" As she runs, the female fighter draws her scimitar. Ending up at P37 on the map, K'Nara hurls her weapon at Spider #4.

(OOC: she not only hits AC34, but it's a Crit hit for a total of 17hpd on the monster spider.)

Ingrge: HP 250 (100), AC 28: Spell resistance 18%, hasted, stoneskin  8d6(6+5+4+6+3+5+4+6)=39
Tuesday May 10th, 2005 5:12:23 PM

Ingrge, Seeing how the groups are spread out suggests that the group separate themselves just a bit so as not to all be in the area off effect for any spell.

Checking his range Ingrge grins and casts a spell. However it is apparenbtly not aimed at any of the contestants in the arena. As he finishes cast, a section of the wall above the wizards and their images from A26 - J39 (80ft) thirty feet high and one foot deep suddenly disintigrates into mud and drops down on top of them. Transmute rock to Mud; 39 points of damage, Reflex DC 22 for 20 points: also speed reduce to 5 ft -2 on attacks and -2 on AC.

As the mud settles the two mages find themselves surrounded and swamped by an area of mud 5 ft deep.

Olana AC (29)27, HP 69/69 (Cats Grace)  d20+17=34 d20+12=20 d20+17=31 d20+12=31 d6+4=8 d6+4=6 d6+4=7 d6+4=7
Tuesday May 10th, 2005 8:29:20 PM

Olana takes rapid aim at the oncoming spider, adding her arrows to whatever damage the others are throwing at it -

Hits AC 34, 20, 31, 31 for 8, 6, 7, 7 Dam

- then, advised to spread out, starts running in a north easterly direction.

Milo, AC24, HP70/70; Triple Blessing of Wardd  d20+16=36
Tuesday May 10th, 2005 9:12:24 PM

Although he hears the approach of two rather loud and slow but unseen opponents, Milo decides to back K'Nara up in her advance, hopefully to be able to get into a position to sneak attack either of the two Wizards. He ends up at U39.

(DM OOC: I posted for Milo because I'd forgotten to ask anyone to cover for him while the player was away.)

Combat Round 2 - DM Donna  d20=17 d20=17 d20+22=34 d20+22=34 d20+19=34 2d6(6+3)+9=18 d20+14=19 d20+14=32 2d4(1+2)+4=7 2d4(3+4)+4=11 d6=3 2d6(4+5)=9 d20+11=25 d20+11=30
Tuesday May 10th, 2005 10:38:08 PM

"Good evening, denizens of the degenerate, this is your announcer, Gutmasher Trumtol, and my handy-dandy aerial assistant, Rankor Redcap--providing you commentary for the frightful fight this night! All set to fly in and out of the action, Rankor?"

"Ready and willing, Gut!" answers the annoying Redcap that is obviously the troll announcer's sidekick.


Gunther maneuvers into position at T33.

Figment's spell protects K'Nara.

Lian Enlarges as per his tattoo.

Bertram unleashes the holy might of Domi's Flame Strike on the spider--and the Talons gasp in amazement when the spell seems to be surprisingly effective! (DM OOC: Bert's spell does 40hpd to the spider; anyone with Spellcraft must make a check versus DC20 in order to suddenly realize two things simultaneously: first, the fire part of the spell did NO damage--second, the Divine part of the spell did DOUBLE damage.)

"We have combatants still prepping even though the fight's been on for over five seconds, and--ohhh! My! That was QUITE a spell that just fried the ichor out of one of the Wizards Deux retinue!" Gutmasher calls out to the "oohs" and "aahs" of the crowd. "Can you confirm that spell, there, Rankor?"

"Hey, stumpy--that WAS a Flame Strike, right???" the redcap commentator asks Brother Bertram, who rewards Rankor's ill-mannered question with a glare. "Ummm...I'd say it was, Gut. Good call."


K'Nara's well-aimed scimitar does more damage to the huge arachnid, and three of Olana's arrows finish off the creature, which collapses where it stands, its untossed web settling over the outsized corpse like a shroud.

Ingrge cleverly casts his Transmute Rock to Mud spell, targeting the wall above the pair of obviously evil wizards. Just as he is finished casting, however, he realizes, too late--that it won't work.

And it doesn't. (DM OOC: unfortunately for you, the first sentence of the spell description distinctly says: This spell turns natural, uncut or unworked rock of any sort into an equal volume of mud...and the description of the walls of the Arena is that they are "rough-hewn"...which means that they are crudely worked rock, and, thus, not subject to the spell.)

"Spell fizzle for the out-of-towners, Gut!!!" Rankor crows as he whizzes overhead of the Talons. "These are one set of Claws that just do NOT look too gory!"

"Check out the Wizards Deux, Rankor--they seem to be up to something..." the troll directs his sidekick, and the redcap zips off to the other side of the Arena.


The sets of the wizard images exchange glances and then begin use what looks like a palm-sized round object of some kind. Once they are done, there are two more of the giant spiders on the field...one of them next to Spider #1 and the other even closer to the Talons than the ex-Spider #4.

Spider #1 suffers 11hpd from the attack upon it by Ga'alian #1. It snaps at the warrior with ichor-dripping mandibles as well as slashing at him with two clawed legs... (bite hits AC34 for 18hpd; claws hit AC19 & 32 for 7hpd & 11hpd; if the bite hits, make a Fort Save versus DC24, or suffer initial damage of 3 Constitution points, secondary damage 9 Constitution points.

Spider #2 generates and tosses another web at the Ga'alian Superquad as it goes, hitting AC25 in the area of Ga'alians 2,3,4,5,6,and 8. (Same circumstances for this web as the one before.) Spider #2 continues to charge towards the Arm of Marteaus group, not quite able to get into melee range at this time.

Spider #3 charges at the Arm of Marteaus party, generating and tossing a 20-foot-round web that hits AC30, threatening to trap AoMs 2,3,4 & 6 under it. (The web anchors the target in place, allowing no movement. An entangled creature can escape with a DC 24 Escape Artist check or burst the web with a DC 24 Strength check. Nobody trapped in or under the web can hit it, but those outside the web can attempt to hit it--it has AC1 and 14hp from the outside.)

The new Spider #4 appears next to the Ga'alian Superquad.

The new Spider #5 appears next to the Talons.

"Whoa-ho-ho, Gut! Looks like the Wizards Deux just brought in a couple of new play-ahs!!!" chortles Rankor.

"Why, Rankor, isn't that against the rules???" Gut replies...but both commentators (as well as a large percentage of the audience) then respond:

"There are NO RULES!!!"

And the audience hoots, hollers and cheers.



Lian (AC 24, 49hps, large) 
Tuesday May 10th, 2005 11:20:27 PM

Active Spells-
Bull's Strength: +4 enhancement to Lian's Str, 3mins (28 rnds)
Enlarge Person: +2 size bonus to Str, Large, 1min (9 rnds)
Divine Favor: +1 luck bonus to attack and damage (10 rnds)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Endure Elements x2, Sanctuary(domain)

The hand of Domi casts Divine Favor(standard action). Then the large monk retrieves (move action) a scroll from his pants pocket.

Quad (Nellie)  d20+14=30 d20+14=19 d20+4=11 3d6(1+4+3)+6=14 (#1's attack) 5d6(6+4+4+3+4)=21 (#2's Lightening bolt) d20+15=28 d20+12=23 3d6(4+4+6)+4=18 3d6(5+5+2)+4=16 (#5's attack) d20+15=23 d20+13=21 d10+8=16 d10+8=11 (#7's attack) d10+20=30 d8+9=10 (#8's attack) d20+13=18 d20+3=21 d20+9=26
Wednesday May 11th, 2005 12:00:23 AM

The leader takes a pounding from Spider 1, but oddly, doesn't seem too badly hurt. Though it is clear that the bite was successful, the man is obviously unaffected by the poison, and he acts as if his physical wounds are only trivial. Ducking and weaving he lashes out with a powerful attack, attempting to cut the legs out from under it, and only hitting with one of his two blows (AC30/19 for 14).

The web lands solidly once again on the group's spellcaster (#3) and one of the fighters(#6). Neither of them are able to free themselves from the web. All of the other Quad members have no problem eluding it.

"Ooo...looks like the spiders' tactic of tossing these webs around are just taking the wind outta the contingent from Aisildur, Gut." Rankor comments.

"Indeed it does, Rankor--" agrees the troll, "--and did you know that the citizens of Aisildur tend to name themselves alphabetically as a sign of their status within their society..?"

"No, Gut, I did not know that." Rankor replies.


A look of concentration on his face, the cleric of Ga'al (#4) casts a spell. Then something very odd happens...slowly, but deliberately he begins to walk into the very air itself!! He climbs about 20 feet up and stands in the air above the other Quad members

Quad member #2 unleashes his first lightening bolt on the newly arrived spider number 4. There is a deafening roar and a blinding flash as the bolt strikes the creature (21 pts. Dam, Ref. DC18 for 1/2). Just like the cleric, he begins to walk into the air above the group (20 feet above the spider).

Now that they are out of the web, the Quad fighers move into action. Warrior #5 takes a 5 foot step and begins swinging at Spider 1...Wham, wham his sword nails the creature with two solid blows (AC28 for 18, AC23 for 16). Having fewer options than the others, Warrior #7 takes a 5 foot step toward the monster (#1) and launches a full attack. Adopting similar tactics to the leader, the warrior attempts to sunder the monster's legs from its body (AC23 for 16). Warrior #8 decides to move into a better (flanking) position and scoots down 20 feet toward Spider 1. Taking a single, powerful swing with her axe, she cuts deeply into the spider (AC30 for 10).

"Ooooh, ow--that's GOTTA hurt!" Rankor booms out, wincing in a dramatic fashion. "It's beginning to actually look like the Aisildurans did, indeed, send in their 'A' team for this one!"

Arm of Marteaus [Inge]  (Web defence) d20+4=24 d20+3=22 d20+1=11 d20=11 (Arms #5 attack) d20+13=19 d4+3=4 d20+8=9 d20+3=23 d20+3=6 d4+3=7 d4+3=6 (Arms #7 attack) d20+9=24 d20+4=18 d4+1=3 d4+1=2 6d6(5+1+3+1+4+3)=17 6d6(5+2+1+3+5+5)=21 (Arms #8 attack) d20+15=17 d20+10=21 d8+3=5 d8+3=5 (Genevieve : d20+4=18 2d6(6+4)=10 d20+4=20 2d6(1+4)=5 d20+4=13 2d6(1+4)=5 d20+4=24 2d6(4+6)=10 d20+4=11 2d6(5+5)=10
Wednesday May 11th, 2005 3:46:25 AM

arrgh ... a nasty web falls over the Arm of Marteaus ! Even though the Arms tried to spread a little, four of them are caught under the web.

"Uh-oh, Gut..." Rankor now zips over the struggling Arm of Marteaus party. "...can the tried-and-true web-toss tactic now spell doom for the group representing the Ruling God of the Deities of Testing???"

Rorik (#2), the groups most wicked fighter bursts the web with tremendous strength (nat 20). "For the Power of Marteaus !" he growls as he looks upon both spiders that are in front of him ... Thanks to Rorik's incredible show of force #2, #3 and #6 are liberated from their position.

"And the crowd is just EATING this up, Gut!" Rankor Redcap announces gleefully, flying back and forth. "What an incredible show of strength!!!"

Seeing his fellow fighter bursting the web makes #5 grin widely ... "Bring'm on" he shouts as he engages spider#2. He tries to slice a few pieces of the vermin and strikes three times, yet his first and second hits could not even scratch the beast. Angry that his first attempts failed, he takes an even wilder swing, and this time he's able to deliver some damage

(#5 : hits AC 23 for 7 HP (no critical) )

Suddenly Spider#3 shrieks in agony as she's hit from behind ! Where did that came from ?!?
K'Nara is able to see the Dwarf #7 and the Half-Orc #8 to sneak up behind spider #3 to strike hard. Even though the Dwarf only wields a dagger he's cunning enough to hurt the Spider at a really vital place. Doing so he deliveres A LOT more damage than a dagger is supposed to ! Still, only one sting could really hurt the spider. His second stab struck a think scale and diverted the dagger. The Half-Orc #8 lands his LongSword only to hear a metal "CLAANGGG" ... both Dwarf and Half-Orc look surprised at eachother ... These spiders are a lot tougher than they thought !!

"Spider smackdown going on here, Gut..." the flying sidekick points out, "...but a lot of the damage simply APPEARS as though out of nowhere..!"

"Heh heh...methinks I see...or, rather DON'T see...some invisibility at work, my friend..!" chuckles the troll from his skybox.

"Oooh...you could be right, Gut--good call!"


(#7 : hits AC 24 for 20 hp)

Those who can not see invisible things only see the Spider in pain, and only hear the "CLANG" from a weapon that bounces off. Much to your surprise both #7 and #8 remain invisible. That's not a simple Invisible spell they received !!

During all this Genvieve #1 overlooks the battle ground ... The Aisildurians are pretty busy with those spiders ... the spiders are nothing to worry about "Cannonfodder" she grins wickedly ... those other 8 "out of Towners" look like a bunch of rags ... nothing to waste good magic on ... yet ...

Then she raises her Staff in front of her ! As she does the crowd cheers loudly ! It seems they have seen this Staff before ... you can hear the public go berserk and chant :
Plague ... Plague ... Plague ... Plague ...

"Now this Arm of Marteaus REALLY has the crowd goin', Gut!" Rankor points out. "They want some ACTION from that God of Disease!!!"


Genevieve shouts : " PLAGUE THOU WANTS ! PLAGUE THOU RECEIVES !!!" as releases an Insect Plague for 12 minutes.
Her Plague spell might do a nice amount of damage to the Aisildurians entangled with those two spiders ... she might hurt both groups ...

Four Swarms of Locusts burts out of her Staff ... flying and crawling over the arena floor they are summoned right on top of the Aisildurians possibly hurting Quad #3, 5, 6 and 7 and Spider #4

(Quad#3 : hit ac 18 for 10 hp)
(Quad#5 : hit ac 20 for 5 hp)
(Quad#6 : hit ac 13 for 5 hp)
(Quad#7 : hit ac 24 (NAT 20) for 10 hp)
(Spider#4 : hit ac 11 for 10 hp)

"Ewwww! Called forth them swarms! YEOUCH!" Rankor says, wiping his knobbly brow in an exaggerated gesture.

"Hope you got your repellent handy, Rankor!" Gut booms. Both commentators give that fake kind of "it's not really funny but we're laughing anyhow" laugh.


BATTLE MAP : ROUND 2 
Wednesday May 11th, 2005 5:22:44 AM

CombatRound2.pdf



Figment (AC 16, HP 63/63) 
Wednesday May 11th, 2005 9:20:49 AM

Seeing clearly that the mages are going to be tough... He decides to hold his major spells for now, hoping some of the other mages will see them as the largest threat and attack. He decides to help out his fighters again before continuing and touches Lian with a Stoneskin and then backs away. "Should'a done this before we got in... (Lian gets 130 HPs)".

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin 
Wednesday May 11th, 2005 9:21:58 AM

Gunther grins at Bertram. "Now dat's da vay!! Do you tink you can do dat again??" Gunther is torn as to what to do. He'd like to stay and engage the spider, but he doesn't want to tie up the mages. Maybe he should go after those spider mages. Yeah, that's it...take out the mages, and the spiders will stop. A serious look on his face, Gunther shouts to the others. "I'm going after de mages." Then he runs to H33, sword at the ready to attack next round.

K'Nara (AC32, HP114/114, Heroism, Cat's Grace, Triple Blessing of Wardd, Stoneskin [130hp] )  d20+11=26 d20+17=33 d20+13=30
Wednesday May 11th, 2005 10:13:24 AM

K'Nara's brow furrows as she sees the spider get completely consumed (okay...almost completely!) by Brother Bertram's spell. Then her training in the arcane ways of the blade singer come to the fore--it wasn't the fire that harmed the spider...it was the divine damage invoked by the powers of Good!

These aren't just giant spiders, then... the redheaded warrior thought, ...they must be demonic...or infernal...

K'Nara, however, continues with her original plan: closing the distance between herself and the images of the Female Wizard, the human blade singer draws her sword, screams "Lucia!" at the top of her lungs, and then swings at the images to her right and left.

(K'Nara now occupies I36 on the map; her two attacks smack the Female Wizards on either side of her--and they both disappear.)

Ingrge  d4+1=2 d4+1=3 d4+1=4
Wednesday May 11th, 2005 9:10:22 PM

Muttering a curse under his breath the taciturn elf whips a wand out and sends off three magic missliesaimed at G35, I35 & H34 images of the female mage to help Knara get a sighting on her opponent. 2 pnts,3pnts & 4 pnts

Brother Bertram AC 28 HP 73/73 BLESS  d20+8=20
Wednesday May 11th, 2005 9:17:29 PM

Bertram manages to recognize the fact that Domi's divine wrath did more to the creature than any fire. Regretting the fact he did not have much left in that area, he quickly prays again, this time calling on a different type of power. "Domi be with me once more..." Bertram lets the power flow through him, training its effects on his comrades.
((OOC Casts Bless +1 morale bonus on attack rolls for all of you!

Olana AC (29)27, HP 69/69 (Cats Grace) 
Wednesday May 11th, 2005 11:29:01 PM

Olana watches Gunther and K'Nara move off to attack the female mage
But which one??? Worries the elf.

This round she moves east, just enough to get her in range, so that hopefully, in the next few moments when the true mage is revealed, she can start firing arrows.

Once in position, she crouches low.

Combat Round 3 - DM Donna  10d6(6+3+2+3+4+6+2+2+6+4)=38 d100=9 d20+11=12 d20+11=16 d20+11=22 d20+11=25 d20+11=16
Thursday May 12th, 2005 12:04:34 AM

(DM OOC: I had the post practically finished but then lost it due to my own silly mistake. So I won't recap all the PC actions...I'll just state the effects they have on whatever NPC targets they were aiming for.)

Between K'Nara and Ingrge's attacks, five of the Female Wizard's images disappear.

"And it looks like the Wizards Deux are having their camouflage cut down to size, Gut!" Rankor Redcap announces gleefully from a bird's eye view above the south end of the Arena. "Don't know how those two wacky spellcasters are gonna take this one..!"

The Female Wizard's images target Gunther and K'Nara, letting loose with a Lightning Bolt. Both must make a Reflex Save versus DC21 for 19hp electricity damage.

The Male Wizard spots Ingrge's interference, however, and casts a spell. But, fortunately, Ingrge's Resistance overcomes the Wizard's Feeblemind spell! (OOC: rolled only a 9 versus that 18% Spell Resistance, dangnabbit!)

"Looks to me like someone's getting nasty, Rankor," Gutmasher calls out, "That's a classic Feeblemind spell if ever I saw it!"

"Yes, indeed, Gut--and there it goes--oh! My! Resisted at the last second! What a disappointment!" Rankor announces as the mixed reaction from the crowd includes booing, catcalls, cheering and clapping.


Spider #1 and Spider #4 face off against the Ga'alian Superquad. Spider #1 tosses a web--but it simply crumples up in mid-toss and falls in a bundle, missing everyone in the quad! Spider #4 tosses a web--and though it doesn't fold the way #1's did, it still is only good for AC16.

Spiders #2 and #3 continue their advance, each of them generating & tossing a web. Spider #2's web hits AC22, while Spider #3's web hits AC25.

Spider #5 generates and tosses a web at the Talons group. It hits AC16.

Anyone caught under a web cannot move, but can attempt to break the web with a Strength check or wiggle out from under it with an Escape Artist check versus DC24. People outside the web can attack it (it's AC1 and has 14hp from the outside).

"We've got web-toss mania, boys and girls!" Rankor booms out, "But many of the webs just aren't cutting it this time around!"

"You'd think that spiders would practice that sort of thing in their off-time, wouldn't you, Rank?" Gutmasher adds sagely.


Quad (Nellie)  d20+1=9 d20+13=25 d20+1=9 d20+13=32 (#3's checks) 2d4(4+4)=8 d4=2 2d6(1+3)+10=17 (Wall of Fire) d20+3=15 d20+3=11 (#6's checks) d20+13=23 3d6(6+5+2)+5=18 2d6(5+1)=6 (#1's attack) d20+16=29 d20+13=23 3d6(4+2+4)+9=19 3d6(2+6+2)+9=19 (#5's attack) d20+10=17 (#7's attack) d20+16=20 d20+11=13 d20+6=15 d20+16=34 d20+16=17 d20+1=18 d8+4=7 (#8's attack)
Thursday May 12th, 2005 2:44:23 AM

Covered in locusts, the two Quad members stuck in the web writhe and wriggle. However, the plague does very little damage to the warriors, only managing to minimally affect warrior #7.

"That old tried-and-true web-toss is still wreaking havoc on the Quad from Aisildur." the flying powrie comments. "I don't know if they're gonna be able to recover from it, Gut..."

"It isn't a pretty picture, Rank," agrees his troll colleague, "Especially for that spellcaster--double whammy for her!"


From his eye in the sky position, Quad member #2 takes in the battlefield. He smiles as the Talon's slowly whittle down the number of female mages. Could that be a twinkle in his light blue eyes? "Enough play time" he murmurs as he begins casting a spell. A burning wall of fire erupts around the male and female spellcasters of the Duo and Gunther. (It dishes out 8HP of damage to all within 10 feet of the wall and 2HP of damage to all within 20 feet of the wall. Anyone wishing to pass through the wall take 17HP of damage.)

"My, oh my! Just LOOK at that Wall of Fire!" Rankor points out.

"It'll be a hot time in the old town tonight, won't it, Rank?" Gutmasher grins as he speaks. Both of the evil announcers laugh a little too hard.


"That should take care of the rest of the mirror images..." the man chuckles. Looking over at the cleric, he gins. "Alright, Arnor, have fun."

The cleric sports a grin matching Quad member #2's "Oh, I'm sure I will Arnest". He casts a spell with no visible effects...wait a minute, what was that?? Those with keen eyes (Spot DC20) notice the following: Highlight to display spoiler: {After the spell, several of the Quad members appear to get much stronger and the leader begins to look much healthier } Slowly, but surely he begins to walk on the air toward the spider mages.

Having a bit more luck this go round, the Quad's spellcaster finally manages to wriggle free from the webs pinning her in place (Escape=25&32). The warrior #6, however is...yep...still stuck...and now covered in crunchy, biting locusts.

"I don't believe it!" screams an enthusiastic Rankor. "I don't believe it--the Ga'alian spellcaster has managed to free herself through grit and determination!"

"Do YOU believe in miracles???" shouts Gutmasher as the crowd cheers and stomps its feet at the re-emergence of the mage from Aisildur.


Meanwhile, down on the ground, the battle with the spider intensifies...

Apparently tiring of the game with Spider #1, the Quad's leader (#1) begins to climb the air around him (drawing an AoO from spider #1) and simply steps up on top of the air above the spider's back. Staying a couple of feet in the air above the monster's body, the warrior lines up his shot...downward into the spider's head. He just barely makes the shot (AC23 for 18) Donna, not sure if the leader's positioning would deny the spider his Dex bonus...if so, then add 6 more pts. of damage

Warrior #5, bolstered by his leader's bold move takes a 5 foot step out of the locusts and lashes out once more at the spider. Once again, he connects with 2 solid blows, this time inflicting much more damage on the spider (AC29 for 19, AC 23 for 19).

Warrior #7 is basically stuck in his position of the plague swarm, and so does the best he can with what he has. He moves 15 feet within the swarm, careful not to draw an AoO from Spider #1, and then slices at Spider#4 but misses.

Warrior #8 watches the Quad leader with something nigh on lust. Snapping back to reality, she takes a 5 foot step toward Spider #4 and launches a full attack Her axe slices back and forth a full 5 times, but only one of the attacks connects (AC34/17 for 7dam.)

"These spiders are taking a terrific pounding, Gut!" Rankor says excitedly. "I've never seen anything like it! How much longer can this possibly go on???"

"Not much longer, if that first spider is anything to judge by, Rank..." Gutmasher responds, "...it's lost two legs and it's dangerously swaying..."



Arm of Marteaus [Inge]  (arm's Defence : d20+3=15 d20+1=18 d20+1=12 (#2 attack) d20+20=37 d20+15=33 d20+10=15 d10+11=15 d10+11=12 d10+11=13 2d6(4+5)=9 2d6(5+2)=7 2d6(6+3)=9 d6=5 d6=1 d6=4 (#5 attack) d20+13=27 d20+8=28 d20+8=13 d20+3=8 d4+3=4 d4+3=7 (#7 attack : d20+8=23 d20+3=5 d4+1=4 6d6(2+2+4+3+3+6)=20 (#8 attack) d20+15=29 d20+10=23 d8+3=10 d8+3=6 (Genevieve) d20+3=15 d4=2
Thursday May 12th, 2005 3:06:15 AM

Rorik's display of strength could not save the Arm's from a second web attack by the spiders. This time TWO webs are thrown and threathens to entangle Genevieve (#1), #3, #4 and #6. Genevieve simply laughs at this puny attempt to trap her as she simply walks those webs (freedom of movement). The others however are now covered in thick sticky threads ... unable to move once again (only a natural 20 could have freed them).

"Oooo, no--a lot of the Arm of Marteaus group is stuck under those danged webs the spiders love to toss around--" Rankor announces loudly.

"I wonder if they all work for a pizza place between fights..?" cracks Gutmasher.

"But, oh, hey--the ever-willful Genevieve is untouched! She's walking free and proud--and none too thrilled with this turn of events."

"Ouch! A Cleric of Marteaus with a mad on! I'm glad I'm not a contestant today, Rank!"

"Ditto, Gut!"


Genevieve speaks foul curses aimed at both spiders and commands her warriors to finish them ... she on the other hand must observe the battle grounds and wreak havoc elsewhere.

#2 just barely got out of the way of the webs and instead of freeing his entangled friends he charges spider#3. He raises his GreatClub and starts bashing the vermin. With incredible force he unleashes three lethal blows doing terrible effect ! The Spider takes 27 HP from this first two hits. But then a flash of disruptive energy resonates between Spider#3 and Arms#2 doing an extra 16 HP damage to Spider#3 but it also hurts Arm's#2 himself doing 6 HP of damage !!

(hits AC37 for 15+9 - doing 5HP selfdamage)
(hits AC33 for 12+7 - doing 1HP selfdamage)
(hits AC15)

Arms#5 continues to bash Spider#2 and takes three swings at her. He succeeds to connect his light Pick twice doing 11HP damage to Spider#2

(hits AC27 for 4 HP)
(hits AC28 (nat 20 - no crit) for 7 HP)
(hits AC13)

"Those of the Arm of Marteaus who are free are just going to town on those spiders, Gut." Rankor comments.

"Speaking of spiders, Rank," Gut says in a non-sequitir, "I had a marilith girlfriend once who was a worshipper of spiders...used to sacrifice all kinds of critters to them, if you'd believe."

"Actually, Gut, I find it VERY hard to believe."

"You find it hard to believe that she'd worship spiders?" the troll asks.

"No..." Rankor deadpans. "...I find it hard to believe she'd be your girlfriend!"


Invisible #7 notices the incredible force Arm#2 is showing and descides to sneak up on Spider#2. Again he's able to sneak in behind the vermin and stabs her painfully in the belly ... Spider#2 bleeds heavily ... black blood drips from the rogues dagger. Too bad only a few can watch this onslaught !

(hits AC23 for 4HP + 20HP sneak attack)
(hits AC5)

Invisible Arm#8 prepares to attack as well ... he clicks his heels together and continues to persue spider#3. Oddly enough he walks much faster than normal !(haste 10rounds) Then he swings his longsword once again. Two mighty swings connect effectively removing a few scales of the spider ...

(hits AC29 for 10 HP)
(hits AC23 for 6 HP)

As Genevieve sees multiple hits do damage to the spiders she takes a look around ... she fails to notice anything in peculiar about the Quads. "Looks like a few of those Green Claws have nasty spells on them ... time to play ..."

Genevieve waves her hands and calls upon the powers of Marteaus. A little yellow ball appears in her hand and she throws it towards the Talons ! As it comes closer to them the balls grows larger and larger ... transforming into a yellowish green fog ! 40ft radius and 40ft high !!! (Genevieve has Widen Spell feat - forgot that last turn with the plague - lucky Quad !)

"Leapin' lacedons!!!" shouts Rankor. "Looks like the little cleric is pulling out her heavy ammunition, Gut!"

"Indeed, yes, Rank--that's one nasty-lookin' Cloudkill she's got going there!"


The fumes from the fog are highly toxic and life threatening (! Cloudkill !) for Olana, Lian, Ingrge and Brother Bertram. It also intoxicates Spider#5 !

(As you are all higher than lvl 6 you do not die instantly :-) Every turn you are inside the cloud, you may make a fortitude save DC19. If you fail you take 1d4 Constitution Damage. A succesfull save halves this damage. Holding your breath doesn't work. If you are immune to poison you are unnafected by the cloud. I do not know about the spider ... )

CON DAMAGE FOR THOSE INSIDE : 2 (only 1 if the save succeeds.)

OOC Inge: Nasty ... really nasty ... >:-X ... hey I'm in DM training and I'm being trained by a Killer DM ! I have to live up to her standards ;-)

Lian (AC 24, <49hps, large, divine favor, 130 stoneskin, bless, fly)  d20+12=24
Thursday May 12th, 2005 4:51:46 AM

Inge : rolled Con damage :-) Lian takes 1 con damage as your save succeeded. Removed all other "edit" posts to keep it "readable". Thanks for your patience

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (27 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (8 rnds)
Divine Favor: +1 luck bonus to attack and damage (9 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 60 rnds)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Endure Elements x2, Sanctuary(domain)

"Thanks Fig." He says at the mages skilled touch.

He is about to hit the spider then feeling the cloud form around him, sucking life from him and obscuring vision, he decides to retrieve (move action) a seal from his pocket.
He breaks the seal(free action) and flies straight up 60ft(move action). He is still holding his scroll.

OOC:Seal of Flying [This seal gives all party members the ability to fly for 10 minutes (like the third level spell)] Donna knows of this Seal.

BATTLE MAP : ROUND 3 
Thursday May 12th, 2005 5:20:38 AM

CombatRound3.pdf


Figment (AC 16, HP 63/63, Improved Invis)  d20=19
Thursday May 12th, 2005 8:02:52 AM

NOTE: Figment is misplaced. He backed up toward the wall in his last post so he should be around "f32" and not affected by the cloudkill.

Inge : Taken care of ... uploaded a new version of the map. You are indeed not in the fog thus take no damage from it either. Sorry once more

Seeing the mages get active and that there are invisible opponents on the field AND that he is currently not in sight of any of the mages, he casts Improved Invisibility on himself and prepares to cast again. Seeing the fighters get healed (Spot DC 21) he bellows loudly "The Quad just healed themselves!" in hopes the judges hear it.

Nellie 
Thursday May 12th, 2005 9:14:23 AM

Folks, I humbly appologize...I sent out the wrong map last night to Inge...so if there are any errors in the map, it's my fault.

Brother Bertram AC 28 HP 72/73 BLESS, FLY  d20+12=25
Thursday May 12th, 2005 2:41:06 PM

Startled, Bertram quickly steps back from the nasty cloud, fortunately at the very fringe of its effectiveness. He clears his eyes then realizes what exactly happened. He quickly grabs Ingrge pulling him back from the edge, making sure the mage is alright, shuddering to think what could have occured. Bertram looks back realizing his vision is blocked by the large thick cloud of haze. He then looks at Ingrge, with a slight grin. "Friend Ingrge they cant see us either..." He lets that comment hang for a moment to see if Ingrge has any spells to take advantage of it. While waiting if he sees any of his other companions he will grab them immediately from the fog's reach. He draws his axe and readies himself.

((OOC Fortitude Save was made))

K'Nara (AC32, HP83/114, Heroism, Cat's Grace, Triple Blessing of Wardd, Stoneskin [130hp], Bless, Fly [60 rds] )  d20+15=29 d20+18=31 d10+8=11 d6=3
Thursday May 12th, 2005 4:41:33 PM

(OOC: Reflex Save 29 for only 19hpd from the lightning bolt; used up that Triple Blessing. K'Nara also suffers 12hp fire damage from her proximity to the Wall before and after she moves.)

The human blade singer dances out of the way of the lightning bolt, minumizing the damage it does...then feels the effects of Lian's Seal. Grinning, she flies over the Wall of Fire and sights her target: the lone Female Wizard, whose other Mirror Images have now disappeared.

However, she also sights that Gunther is close to the Female Wizard, and thus changes her mind and just dive-bombs towards the Male Wizard, landing at F30 and whacking at the man instead. (OOC: moving, attacking and hitting AC31 for 11hpd and 3hp fire damage.)

DM OOC: There is only one Female Wizard and one Male Wizard left within that Wall of Flame.

Ingrge: HP 238 (100), AC 28: Spell resistance 18%, hasted, stoneskin, fly, Bless  (fortitude) d20+16=31 d20+18=34 d6+4=8
Thursday May 12th, 2005 5:01:18 PM

Being at the edge of the cloud seems to have helped Ingrge as he easily avoids the majority of the fumes (Fortitude 31) and is pulled to the side exiting the bit of cloud he was in. Nodding at Bertam's comment he tosses a potion to the dwarf (blur) as he lets the fly spell lift him above the cloud.

Taking careful aim Ingrge throws a spell right back at the Marteans targeting the area right behind #6 (P-6) and suddenly from out of the ground, reaching in a 20 foot radius area, are a full field of 10 ft long black tenacles that are whipping around grabbing at everything in their reach #1, #4, #3, #6, #2, spider 3 and any invisible individuals in the area. All creatues in area must make an opposed grapple check DC 34 - if grappled all take 8 points of damage this round and must make an opposed grapple check each round there after inorder to escape or continue being crushed. Evard's Black Tentacles



Gunther (AC 28, HP63/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Blessing of Warrd Fly, Bless  d20+11=14 d20+11=21 d20+17=32 d20+12=21 d20+17=26 d20+9=19 d8+9=15 d8+9=11 d8+9=12 d8+9=14
Thursday May 12th, 2005 7:49:33 PM

With the lightening bolt headed straight for his chest, it looks like Gunther is literally going to be toast when at the very last second he manages to roll out of the way of most of the damage (used hero point to reroll for 21). He grunts as the bolt singes his skin, but he continues to stalk the female wizard. And then the walls of flame rise up around them. Gunther grunts in pain (2hp taken). But his grimace turns to a ear to ear grin as he finds that he is merely 5 feet away from the mage. Taking his step, Gunther swings his sword with a vengeance (AC32 for 15, AC21 for 11, AC26 for 12, AC19 for14). He looks over at K'nara and her dive bomb tactics...Oooo she's good!!! Feeling very satisfied at his attacks, Gunther feels that perhaps just a little taunting is in order. "Not so hot vithout your little pets around, are you?!"

Milo (AC 25; HP 70/70) 
Thursday May 12th, 2005 9:47:47 PM

The appearance of the cloudkill snaps Milo out of his daze, and the halfling clicks his heels before racing across the battlefield toward K'nara and the Wall of Fire. As he moves, his holy short sword practically leaps from its scabbard to the halfling's hand, "How do we get Gunther out of there?" Milo pauses momentarily, contemplating a leap through the wall of flame to assist his friend and ally. (OOC: Milo's speed jumps to 50 feet for the round.)

DM OOC: Please state the exact coordinate that Milo ran to.

Combat Round 4 - DM Donna  d20+19=32 2d6(1+5)+9=15 d6=1 2d6(3+5)=8 d20+16=28 d20+11=17 d20+11=22 d20+11=14 d20+11=18 d20+11=18 d20+16=25 d20+6=9 d20+1=6 10d6(4+2+2+2+3+3+3+6+2+4)=31
Thursday May 12th, 2005 10:23:07 PM

"Hold the magic message ring, Gut!" Rankor Redcap chirps. "One of the Green Claws has called a foul on the Ga'alian Superquad!"

"I see that the Necromancer is checking out the spell in question, Rank." the troll replies. "I'm thinking that there's something fishy going on--the ONLY rule in this Arena is no healing, and if the Ga'alians have broken it--"

"We're gonna see guts fly, my friend!" the powrie cackles. However, the Necromancer murmurs something Gutmasher's way and the troll announces with more than a little surprise in his voice:

"Varlots and villains--it seems that the spell in question was actually 'Divine Favor'...which technically does NOT heal--it merely adds extra hit points to what is already existing. The Necromancer rules--the Ga'alians are NOT cheating!"

Boos and cheers mix as part of the crowd is for the Ga'alians and others are rooting for the other groups.


Spider #1's Attack of Opportunity on Ga'alian #1 hits AC32 for 15hpd and now G#1 must Fort Save versus DC24 or suffer initial 1 Constitution damage and then 8 secondary damage to Constitution. It is only the fact that Spiders have compound eyes and can see a lot better peripherally than humans can that saves the Spider from the extra damage that G#1's attack otherwise would inflict.

Spider #4 suffers a little bit of damage as well.

"That first spider is all but dead, Gut." the flying dark fey yells out.

"But what fighting spirit! It just won't say 'DIE'!" Gut answers enthusiastically.


Spider #2 is now severely injured but still in fighting form.

Spider #3 is injured.

Spider #5 is unharmed so far (OOC: made its Fort Save with 28.)

"It's very hard to see through that sickly vapor, Gut, but I think that spider in there is definitely still standing!" announces Rankor.

Spider #1 generates and tosses another web at the Ga'alians #4 & #8. The web hits AC17.

Spider #4 generates and tosses another web at Ga'alians 3, 5, 6 & 7. The web hits AC22.

Spiders #2 & #3 turn and face each other, then they back straight up 10 feet each. They each generate a web and toss it directly in front of them in precise unison--it's like they're telepathically linked or something!

[b]"And still more giant webs getting tossed, Gut!" booms out Rankor. "Look at the timing--the precision...it's like these spiders can read each other's minds!"


Spider2's web encompasses the area that includes A#5 & A#7 and it hits AC14. Spider3's web encompasses the area that includes A#2 and A#8 and it hits AC18.

Spider5 generates and tosses a web that encompasses Lian, Bertram and Ingrge. The web hits AC18. Spider5 makes another Fort Save at 25.

"What about the Wizards Deux, Rank? I can't see too well, thanks to that fire all around!" Gutmasher complains.

"Wish I could help ya, friend," Rankor apologizes, "But that heat is just too much for my fragile wasp wings to take. We can only guess what's going on in there..."


Meanwhile, hidden within the confines of the Wall of Fire, K'Nara and Gunther battle the Wizards Deux. K'Nara did some damage, but Gunther's blows draw a decidedly different reaction from his foe:

"He has a blessed weapon!" screeches the female wizard. "Slay him NOW!!!"

The female wizard's hand flashes out to slap Gunther in the face...but both blows don't even come close! (OOC: hits AC9 and AC6. sheesh)

The male wizard casts a spell--and another Lightning Bolt zaps at both K'Nara and Gunther! They must save versus DC21 for only 16hpd--failing means they suffer 31hpd.

"WOW!" shrieks Rankor. "One of the wizards means business--that was another Lightning Bolt, Gut!"

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+11=17
Friday May 13th, 2005 12:13:19 AM


Caught in cloud. (Failed save.)

Olana keeps her head down. Running low and flat-out to get to N29. Preparing to fire.

Arm of Marteaus [Inge]  d4=1 d20+4=16 d20+4=16 d20+4=19 d20+4=19
(#8 defence) d20+2=11 ( #2 Defence against Tentacles) d20+20=38 (attack #5) d20+17=21 d4+3=7 d20+12=22 d4+3=6 (attack #2) d20+20=27 d20+15=26 d20+10=26 d10+11=21 d10+11=12 d10+11=15 2d6(2+6)=8 2d6(3+2)=5 2d6(3+1)=4 d6=4 d6=2 d6=4 (#7 attack) d20+8=24 d20+3=14 d4+1=5 6d6(1+6+2+3+4+3)=19 (genevieve) d100=88
Friday May 13th, 2005 5:00:28 AM

The poisonous clouds rolls 10ft along the ground drawing closer to the wall engulfing Brother Bertham for the second time
(ooc Inge : sorry, but you didn't specify you were going to fly like Ingrge, and a few others did - Make a Fortitude save vs DC 19 once more or you get 1 CON damage. If you succeed you get nothing.) Spider #5 not blessed with a fly spell remains helpless inside the cloud. (same saving throw)

"Well, that cloud just continues to spread the joy, Gut...I wouldn't want to be on the ground at this moment..." Rankor states the obvious.

Meanwhile on the other side of the arena, the plagues rage on ... (ooc : forgot those last round you lucky Quad).

(G#3 : hits AC16 )
(G#6 : hits AC16)
(G#7 : hits AC19)
(Spider#4 : hits AC19)

but is no more but a nuisance to those still inside.

Both spiders continue to harass the Arms trying to trap their offenders. A#5, A#7 and A#2 are nimble enough to avoid the sticky threads, but the invisible Half-Orc#8 is less lucky ... he hangs upside down and completely invisible in a web ... he'll have to shout for his friends to come for they can't see him either :-)

To make things a little worse foul tentacles sprout from the ground endangering several of the Arms.

"Woo-hoo-hoo!" chortles the flying commentator. "Looks like one of the mages on the field has gone for the ol' reliable--tentacles that just don't know when to quit!"

"I doubt the Arm of Marteaus is any too happy now, Rank!" Gut replies.


Arms #3, #4 and #6 are immobilised in a web those vile spiders threw on top of them last turn and are pummeled by the tentacles. (all take 8hp).

Arms #2's luck conintues. First he avoided the web, then he also manages to dodge the tentacles. As he's on the edge of their reach he can easily step away from it, moving backwards to free his friends. Time has come to use ALL power's the Arms of Marteaus hold.

(A#2 : Grapple check : 38 - success)

He takes a vicious grin at Spider#3 and swings his GreatClub mercilessly down on the "poor" creature !

(hits AC27 for 21 + 8 resonating - #2 takes 4 selfdamage)
(hits AC26 for 12 + 5 resonating - #2 takes 2 selfdamage)
(hits AC26 for 15 + 4 resonating - #2 takes 4 selfdamage)

Arms#2 fumes with anger, but he can't hide the pain he feels every time his Greatclub strikes.
Arms#5 turns around to free his companions. The time has come to use the Arms of Marteauses full capacity ! He sets them free by cutting away the web.

(hits AC21 for 7 damage)
(hits AC22 for 6 damage)

"Wow! Thanks to the efforts of their buddy, the members of the Arm of Marteaus can try to escape those pummeling tentacles!" Rank announces, with mixed reaction from the crowd.

Next round #3, #4 and #6 can try to free themselves from the tentacles.

Invisible Arms#7 sneaks up to spider#2 once again to stab it in the belly.

(hits AC24 for 5 damage + 19 sneak damage if applicable)

Genevieve laughs madly when she sees the Tentacles rise from the ground and yells out to Ingrge : " you think that can hurt ME ?!?! ... WHWUUHAAHHAHA .... See if you can still cast ! You RAT ! "

Genevieve casts a Silence Spell on Ingrge.
(spell resistance check : 88)
Make a will save DC 15. If you fail all sound is silenced around you in a 4ft radius (or sphere as you are flying - silence prevents you to cast any spells with verbal components. This applies to you AND all other spellcasters in the 40ft radius. This means Figment, Brother Bertham and Lian.)

"That is one royally-ticked-off woman, Gut!" Rankor points out.

"I'd hate to be on HER curse list!" the troll agrees.




BATTLE MAP : ROUND 4 
Friday May 13th, 2005 6:08:23 AM

CombatRound4.pdf


Quad (Nellie)  d20+9=18 (#1's Fort) d20+13=20 d20+3=22 (Web checks) d20+15=29 d20+6=10 3d6(1+3+1)+7=12 (#1's attack) 10d6(3+2+2+6+4+1+2+2+1+2)=25 (Flame Strike) d20+22=25 d20+17=26 3d6(6+4+3)+7=20 3d6(6+2+1)+7=16 (#5's attack) d20+19=23 d20+14=21 d10+5=12 (#7's attack) d20+16=21 d20+11=21 d20+6=24 d20+16=17 d20+1=17 d8+4=5 (#8's attack)
Friday May 13th, 2005 6:10:13 AM

Looks like the Quad's luck is running out...

The leader, reels in pain from the spider's bite...and a very odd thing happens...it looks like Quad members #6, 7 and 8 are also weakened by the poison.

"Looks like what's good for the goose is good for the gander, Gut," Rankor booms out, "When one of the Ga'alians hurts, they ALL hurt, it seems..."

As webs fly once more, the spellcaster is yet again caught up in another pesky web. "And boy does she look ticked..!" the tiny dark fey crows from on high.

The spellcaster wriggles and she worms, but this time she just can't get out of the web. And shock, gasp looks like Warrior #6 isn't going anywhere anytime soon, considering that he is covered with three webs now.

Though the plague completely encloses several Quad members, they don't manage to bother any of them significantly.

The rest of the Quad remain unaffected by the webs.

Though clearly weakened by the spider's bite, the leader of the Quad stays resolutely on top of the spider...determined to put it to death. "By Ga'als glory, you will die!" he calls out as he slices into the beast twice, connecting once (AC29 for 12). "Take out more legs!!" he barks out to the rest of the Quad.

With a rather confident look on his face, the hide armored Quad member (#2) begins casting another spell. A huge column of fire engulfs spider #4 (Flame Strike) (25 dmg....Refl. DC17 for half). He then moves out of the area.

With a sinster, evil glint in his eyes, the Quad's cleric (#4) casts a spell and moves in closer to the edge of the Wall of Flame...apparently in anticipation of next round.

Just a reminder, Donna...Quad member #2 and 4 are still walking in the air, about 20 feet above the ground...that's an awful high toss for a web.

With a nod of his golden locks, Quad member #5 acknowledges the leader's order. With a smile, he begins hacking away at the spider's legs. (AC25 for 20, AC26 for16)

"Oh, me, oh MY! Don't look now, Gut, but it's time for Spider Sushi!!!" Rankor jokes. A lot of the audience is cheering about the violence, but some of them are groaning at the horrible humor.

Seeing nothing but spots for a few seconds after the flame strike, the Quad member recovers and quickly gets back to business. Noting the success of the rest of his party, Quad member #7 figures sundering the legs might be the way to go. He too hacks at the beastie's legs, but he doesn't seem to be quite as powerful as his other teammates. Though he manages to connect with one of his blows, it doesn't look like he'll be successful in taking off the leg (AC23 for 12).

As waves of heat from the flame strike wash over her, Quad member #8 smiles. "Time to get busy!" she calls out as she takes a 5 foot step toward Spider #4. And then, once more her double axe is twirling and slicing...and once more, it proves mostly ineffective, as out of 5 attacks, only one strikes home (AC24 for 5).

"This Superquad is determined to give it their all, Gut, and the crowd just LOVES 'em for it!" Rankor bellows enthusiastically.

Ingrge: HP 238 (100), AC 28: Spell resistance 18%, hasted, stoneskin, fly, Bless  (will) d20+16=29 10d6(5+6+3+6+6+5+6+3+5+2)=46 d20+12=30
Friday May 13th, 2005 7:05:52 AM

(ooc, Donna, Ingrge is above the cloud I do not think the spider's web is going to touch him, but as it missed I guess it doesn't matter)

(Inge, Don't forget about Ingrge's 18% spell resistance)
(Inge, thanks for reminding me. The resistance check is 88 - so the spell worked)
(OOC Kent: Inge, Spell resistance isn't a d100 %. check out page 177 PHB and DMG 9 298, No worries at this point)

Through his spell resistance and his strong will Ingrge ignores the silence spell (Will DC 29) and immediately casts a fire ball at Genevieve. 46 points, reflex DC 22 for 1/2 damage, spell resistance 30 as the fireball dissipates, genevieve sees that she is now standing in the middle of a 20 ft radius circle of glass, as the fine sand was fused together by the great heat.

{ooc Inge : what's the glass doing to genevieve ? Is it just the ground that turned to glass ? I'm knew so I have to ask you for some explanation - you can mail me or post it. I'll remove the explanation afterwards (I don't know how many of you have editing) - thanks )

(OOC Kent: At this moment the area is just glass, nothing happening. Though I think walking on it might be a bit slick. Of course you never know what might happen next.)

Lian (AC 24, (39)49hps(-1 Con, -10hps), large, divine favor, 130 stoneskin, bless, fly)  d20+20=29
Friday May 13th, 2005 8:52:03 AM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (26 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (7 rnds)
Divine Favor: +1 luck bonus to attack and damage (8 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 59 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Endure Elements x2, Sanctuary(domain)

Still holding a scroll.

Lian, having been 60ft up, is well away from the Silence spell cast by Genevieve. (Makes will save anyway, 29)

He reads the scroll he is holding. (casts Protection from Evil) Then he flies to 25P and hovers for a moment to survey the situation (he should be at 80ft over the battle after his movement).

Inge (a few advance rolls )  d20+1=14 d20+1=4 d20+4=10
Friday May 13th, 2005 9:39:55 AM

a few advance rolls to speed up the post on monday


Gunther (AC 28, 29 vs. Female mage, HP61/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  d20+7=26 d20+16=23 d20+11=28 d20+11=19 d20+16=24 d20+8=12 d8+10=14 d6=6 d8+10=14 d6=1 d8+10=17 d6=5
Friday May 13th, 2005 9:57:21 AM

Gunther sighs in relief as K'nara's attack strikes home. That coulda been nasty! Man, she sure does look good when she's sweaty... Shaking his head, Gunther tries to focus on the job at hand.

Hmmmm...probably shouldn't present such a good target... Gunther takes a five foot step out of the line of the male wizard (F33). The wizard could still get him next round, but at least that'd make him work for it. Maybe he'd be able to take out his partner first... Gunther swings his sword, dodging, weaving...looking for openings...and finding several. (AC23 for 14+6flame, AC28/19 for 14+1flame, AC12, AC24 for 17+5shock)

OOC oops forgot flame and shock rolls last round.

(ooc Kent: Gunther, Don't forget that the stonekin spell add 150 hp to you total HPs and that they come off before regular ones.)

"The warded creature gains resistance to blows, cuts, stab and slashes... It ignores the first 10 points of damage each time it takes damage from a weapon..."---Kent, by my read, Stoneskin only minimizes weapon attacks.---Nellie

True, I haven't been keeping track of what type of damage has been done to Gunther, I was just reminding. --Kent

Figment (AC 16, HP 63/63, Improved Invis, Fly)  d20+10=30 d4=4 d20+9=26
Friday May 13th, 2005 12:05:46 PM

The mage completely shrugs off any potential effects of the silence (DC 30 - perfect 20) and doesn't let it distract him. Seeing that all of his comrades have made it out of the cloud or are getting there, he sets his eyes on their opponents, liking the fact that they are expending most of their energy against each other and not the Talons for now. He flies out to be closer to the cleric holding his spell (Quad #4) so he can get a good shot (P25, about 30' up). He blasts him with a ray of black crackling energy in hopes he loses his spell (Enervation, ranged touch attack AC 26, loses 4 levels - no save).

Tentacles round 2  d6+4=9
Friday May 13th, 2005 5:55:43 PM

Marteans 3, 4, & 6 all Take an additional 9 points damage. They each need to make opposed grapple checks DC 34 in order to escape. If they get loose, they are reduced to 1/2 speed and are subject to futher tentacle attacks.

K'Nara (AC32, HP81/114, Heroism, Cat's Grace, Stoneskin [130hp], Bless, Fly [59 rds] )  d20+18=35 d10+8=16 d6=5 d20+16=17 d20+18=24 d20+13=32 d10+8=14 d6=6
Friday May 13th, 2005 6:04:05 PM

K'Nara sees the male wizard begin to cast his Lightning Bolt and whirls the fiery Lucia into an Attack of Opportunity--striking the spellcaster hard enough to make him fumble his spell!!! (OOC: hits AC35 for 16hpd plus 5hp fire damage; the male Wizard failed his concentration check with a natural 1. This means he lost the spell AND Gunther didn't suffer ANY damage from the Bolt.) The human blade singer continues her usual attacks on the spellcaster, but only one blow actually lands on the slippery fella. (OOC: hits AC32 for 14hpd and 6 fire damage.) Her presence within the Wall of Fire continues to cause her heat damage (2hp.)

Brother Bertram AC 28 HP 71/73 BLESS, FLY, BLUR  d20+12=30 d20+11=23 9d6(1+5+6+6+3+3+4+1+3)=32
Friday May 13th, 2005 10:38:28 PM

Bertram again steps out of the annoying cloud, making sure to stay away from the drift...He then regretfully uses another of his precious spells granted by Domi. A strange liquid syllable leaves his lips and again flames shoot downward engulfing Genevieve. Bertram now prays it is effective.
((OOC saved against Silence, Fort save against cloudkill, 32 Damage-half of which is divine and not reducible-perhaps even more?))


Combat Round 5 - DM Donna  d20+9=11 d20+11=14 d20+11=27 d20+11=12 d20+6=7 d20+1=4 d20+6=23 d20+1=17
Friday May 13th, 2005 11:43:34 PM

Spider #4 failed its save and suffers full damage from the Flame Strike.

Spider #1 is nothing but scattered body parts.

"Oooo--ouch! Say sayonara to THAT spider, Gut!" Rankor announces. "First kill goes to the Ga'alian Superquad..!" The crowd cheers and stomps, although a few boos and hisses are scattered here and there.

Spider #2 generates and tosses a web in the direction of A#7; it hits AC14.

Spider #3 generates and tosses a web in an effort to engulf A#2 (and A#8, but he's already immobilized, so he automatically gets a second web on top of the first one); it hits AC27.

Spider #4 generates and tosses a web in an effort to engulf G#1, 5, 6, 7 & 8; it completely misses everybody (OOC: rolled ANOTHER natural 1!!!!)

"And another one of those webs goes horribly awry!" the redcap announcer points out as the deceptively strong web folds in mid-toss and falls to the side.

"Yeah, Rank, those things are nasty when they hit," Gutmasher agrees, "But they gotta hit first!"


Spider #5 emerges from the poisonous fog and is making for the Ga'alian Superquad.

Both the Female and the Male Wizards attempt to strike both Gunther and K'Nara, but at ACs 7 & 4 and 23 & 17, neither of them connect.

"I can't see well, but I think that the Wizards Deux have turned into face-slappin' fools." Rankor bellows. "Though what they can possibly do to other humans by slapping them is beyond me..!"

"Maybe it's some obscure human custom..?" the troll responds, shrugging. "Like...uhhh...not eating their young..?"


Quad (Nellie)  d20+13=24 d20+3=6 (Web checks) d20+9=20 3d6(5+2+1)+10=18 d20+10=15(#4's touch attack) d100=12 5d6(1+5+1+2+6)=15 d20+12=16(#2's Lightening bolt) d20+15=32 d20+15=30 6d6(5+1+6+4+5+2)+14=37 d8=7 (#1's attack) d20+10=20 d20+5=15 2d6(1+6)+15=22 2d6(3+4)+15=22 (#5's attack) d20+10=15 d20+5=16 d10+10=18 d10+10=13 (#7's attack) d20+16=30 d20+11=25 d20+6=10 d20+16=20 d20+1=19 d8+9=14 d8+9=16 (#8's attack)
Saturday May 14th, 2005 2:09:56 AM

As the spiders have a rough time of flinging their webs, the Ga'alian mage appears to be on the upswing once more. She wiggles and she worms until she is free once more. Her hair and robes completely covered in tattered web goop, she rises to her feet.

Rankor Redcap comes whizzing up to the newly-freed mage, holding a stick-amplifier (through which his commentary had been automatically sent to Gut and the audience).

"Tell me, now that you're free--are you finally actually going to DO something to help your teammates out, are you just going to stand there like a dummy?" the insulting little fey asks.


Now covered in three full webs, Quad member #6 shouts out something, but with all that muck around him, it's completely unintelligible.

Roaring in triumph, the Quad leader hold his bloodied sword up. "For Ga'al's divine love!" Savoring his brief moment of victory, the dark warrior quickly sobers. "Cut Amor out. I've got some business to attend to..." With a look as black as his armor and hair, the warrior walks on the air and engages Spider #4. With a terrible swing of his blade, he slices into the creature, causing massive damage (AC32/20 for 37+7). Note that the leader is still about 2 feet above the top of the spider's side

Figment's ray races across the arena and slams into the cleric of Ga'al's chest (#4). His smug smile instantly changes into a look of pain and fear as his lifeforce is ripped from his body. His beautiful platinum locks lose their sheen and deep bags form under his eyes. For just a couple of seconds, it looks as if he's going to make chase...but then he turns, steps 5 up and 5 feet over the wall of fire and then walks "down" the air to stand behind the male spider mage. With a look of careful concentration, he reaches out to touch the spellcaster. It takes everything he's got, but somehow the cleric manages to grab hold of the elusive mage (Touch=20). Negative energy floods into the spellcaster's body, threatening to kill him (Fort DC18 or be struck dead. 18 hp of damage if successful...SRvs15). Figment, I looked and looked, but a held touch attack is not subject to a concentration check.

"Interesting choice of attack, Gut, what would you say it was..?" Rankor asks his colleague. The troll strokes his chin.

"Hmmm--hard to say, Rank. I've seen enough of these duels to hazard a guess, but I'm not a spellcaster--I'm just an announcer."


A look of horror floods over the hide armored warrior of Ga'al (#3) as he watches his friend being struck down by Figment's ray. His face contorts into a look of rage as he calls down a lightening bolt on the mage (SRvs16...what's Figment's SR anyway??? 15 dam. Refl. DC18 for 1/2). "You little maggot!!! You'll pay for that!" Rising another 10 feet in the air, the warrior begins to walk in Figment's general direction.

"Ooo...ooo...looks like SOMEbody's hunting for some payback!" Rankor cackles gleefully.

Being fairly close, Quad member #5 takes a five foot step forward and begins cutting warrior #6 out of the webs entagling him. He slices at the web twice, cutting two of the layers off his comrade (AC20 for 22, AC15 for 22). Warrior #7 joins in the cause, and cuts the remain webs free (AC15 for 18, AC16 for 13). Relief washes over the spiked chain warrior (#6) as he rises to her feet after what seems like an eternity of being cocooned.

With a lustful thrust of her pelvis, Quad member #8 welcomes the arrival of the Quad leader. "Come to join me in a little fun, eh Alaster?" she drips seductively. The Quad leader licks his lips, apparently enjoying the attention. Egged on by his advances, the warrioress steps closer to the spider and lashes out again...but this time with much better results, carving into the spider a couple of times (AC30 for 14, AC25 for 16).

"Hey, now--what that stuff!!!" Rankor Redcap warns G#8. "You can hack, slash and torture to your heart's content, but we run a FAMILY-ORIENTED Arena of Death here!!!"


Ingrge: HP 218 (88), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless 
Sunday May 15th, 2005 9:52:50 AM

While waiting for the flames and smoke to dissipate, Ingrge takes advantage of the fact that Genevieve can't see and flies forward to E19.

Arms of Marteaus [Inge]  (web burst #2) d20+4=12 (A7 attack) d20+9=25 d20+4=15 d4+1=2 6d6(4+5+4+4+6+3)=26 d20+12=25 d20+7=17 d20+9=29 d20+5=12 d20+13=24 d20+8=18 d20+3=17 d4+3=7 d4+3=7 d4+3=7 d20+4=24 d20+4=13 d20+4=20 d20+4=18 d20+4=24 2d6(4+4)=8 2d6(1+6)=7 2d6(4+6)=10
Sunday May 15th, 2005 6:40:57 PM

Seeing the virtually undestructible spiders continuing their attacks the Arms warriors look to each other ... "How can we stop these monsters?" clearly appears on their faces.

"The favorite sons of Izen are in a quandary, Gut!" Rankor points out.

"Well, they've been taking a pounding at the, ahhh, hands of these huge spiders, Rank," the troll responds, "And those arachnids are clearly capable of taking a licking and keepin' on kickin'...!"


For the third time sticky threads are thrown at them. Arms #2 and #8 are captured by the webs and are once again immobilised. Neither of them succeeds to burst the web and are sacrificed to the mercy of the spider.

Arms#7 will not surrender soo easily to these monsters and invisible as he is, he tries to take another swing at the spider (tries to flank her).

(hits AC25 for 2 HP + 26 hp sneak attack if applicable)

At last Arms #3, #4 and #6 can try to escape the grappeling tentacles. They can not do so without taking yet another pounding.

(grapple check #3 : 25, 17 - failed)
(grapple check #4 : 29 - nat20 - success)
(grapple check #6 : 12 failed )

Only arms #4 manages to break loose from the tentacles grasp and can move out of their range.

Genevieve has had better days ...

First she feels engulfed in a terrible fireball doing massive damage to her ! (save failed ! 46 hp damage)
When the flames dissapear you see her standing blackened in a field of glass !! Then only seconds later a flame strike knocks her off her feet again !!! (save succeeded - 24hp damage)

She's clearly in a lot of pain ...
Yet her day isn't over yet !

She tries to move out of the field of glass, but slips !! She falls flat on her backside !
Then as she tries to get up again, her legs are soo wobbly from all that has happend in these few seconds that she falls again !! oh oh ... this goes wrong ...

"Can things possibly get any worse for that poor little cleric of Marteaus..?" Rankor booms out. "She's fallen...and she CAN'T get up!"

"Indeed, it looks like she's having a bad day, Rank." Gutmasher says. "In fact--speaking of bad days:

"Friends--are YOU having a hard time? Your boss just won't let you be the one holding that cat-o-nine tails over the slaves' heads? Your neighbor refuses to shut his hellhounds up during the day while you're trying to sleep? Your girlfriend's father sic the family wyvern on you to 'discourage' your romantic intentions?

"The answer to all of the above is a visit to Madam Gringka! Madam Gringka is an accomplished witch and able to cast any kind of curse, from subtle to fatal. When YOU have a problem--it's Madam Gringka for ALL your cursing needs..!"


Arms#5 sees another web engulf his friends, so he rushes over there to free them as quickly as possible, avoiding the grappling arms of the tentacles.

(hits AC24 for 7 damage)
(hits AC18 for 7 damage)
(hits AC17 for 7 damage)

Effectively freeing his friends he smiles wickedly on the spider ... only the sight of his leader makes his face go grey.

On the other side of the arena the swarms rage on. This time Ga'alians #3, #5 ,#6, #7 and #8 find it interesing enough to walk through.

(hits #3 AC24 NAT 20 for 8HP)
(hits #5 AC13)
(hits #6 AC20 for 7HP)
(hits #7 AC18)
(hits #8 AC24 NAT 20 for 10HP)

Gunther (AC 28, 29 vs. Female mage, HP59/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  d20+16=28 d20+11=22 d20+16=20 d20+8=12 d8+10=14 d6=6 d8+10=18 d6=5
Monday May 16th, 2005 12:01:32 AM

The warrior grins wickedly at the effectiveness of his recent attacks. He laughs at the female wizard's attacks. "Is dat de best you've got?? Here, let me show you how it is done." His tanned, scar covered arms wave the two-bladed sword easily, but in his haste to show off, his attack is not nearly as effective as his last one (AC28 for 14+6flame, AC22 for 18+5flame). Gunther steals a quick look in K'nara's direction and marvels at the mixture of flexibility and strength in her attacks. By the gods, she's good! Just look at those arms...that neck... Mmmm...that neck...so close...so beautiful... Gunther shakes his head violently. Focus on the battle Gunther! This is no time to get distracted!!

Sweat begins to dribble down Gunther's back as the flames from the Wall of Fire do their work, slowly burning his skin.

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=37 d20+12=24 d20+17=33 d20+12=28 d6+4=10 d6+4=5 d6+4=8 d6+4=8
Monday May 16th, 2005 1:39:22 AM

((Didn't specify my square when I moved out of the Cloud the round before last - fair enough, but dang it I did in my last post, LOL - so I'm at N29, and I'm gonna stay - oh wait - there's a spider!!))

Olana attempts to see through the fire then she can get at one of those mages. But then one of the horrible spiders (Spider 5?) comes crawling around, only 10ft away.
She uses her arrows on the creature instead. This was gonna get gory.

(Hits AC 37, 24, 33, 28 for 10, 5, 8, 8)


Ingrge  d20+14=24 d20+14=29 d20+14=23 12d6(2+4+3+6+3+3+2+6+6+5+2+5)=47 d20+15=35
Monday May 16th, 2005 7:43:31 AM

Almost feeling pity for Genevieve, but not quite Ingrge grabs his staff from his quiver of Elhonna (free action) and leveling it at the mage lets loose a charge sending three short rays at the now seated mage. Scorching ray. Ranged touch attacks ( no armor bonus, not natural armor and as she is on her backside and on glass probably no dex bonus for her AC) ACs 25, 29, 23 for 47 points damage; No Save; but 3 Spell resistance rolls of 35% negates

Tentacles round 3  d6+4=8 d20+18=25
Monday May 16th, 2005 7:49:20 AM

#3 and 6 both take an additional 8 points of damage this round.

As number four ets loose from his tentacle and tries to escape, several others whip out trying to grab hold of him. Grapple check 25

Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, 40' up)  d4=1 d4=4 d20=20 d20+7=10 d20+7=25 d20=15 d20+9=21
Monday May 16th, 2005 8:46:59 AM

As Quad #3 approaches and clearly cannot see him (based on his 'sweeping' eyes - Spot 23) the mage decides to offer him a taste of his magic. Another ray of intense black crackling energy explodes into the chest of the would-be assailant (Hero point for re-roll of 1). Immediately upon casting, he changes location (V23 - increase in altitude of 10') before he closes and watches Spider #5, Olana, and of course, his new found friend (Quad #3).

DEH, just to make it nice and legal, could you please roll an attack roll for the enervation. Also, please post your Spell Resistance.----Nellie

DEH: Sincerest apologies! Saved 25 (hero point reroll so no damage from lightning bolt. SR 15+level, To hit 21 ranged attack).

K'Nara (AC32, HP81/114, Heroism, Cat's Grace, Stoneskin [130hp], Bless, Fly [58 rds] )  d20+18=25 d20+15=16
Monday May 16th, 2005 10:13:39 AM

K'Nara continues to dance around the male Wizard, Lucia flashing out in an effort to strike the spellcaster twice more. (OOC: aack--both miss, one only strikes AC25 and the other only AC16.)

Brother Bertram AC 28 HP 70/73 BLESS, FLY, BLUR  d20+12=29 d20+10=26 4d8(4+7+8+2)=21
Monday May 16th, 2005 12:53:52 PM

Bertram gives up trying to remain dignified on the ground and hovers above the cloud. Seeing Olana being approached by another of the spiders(#5) Bertram calls forth the power of Domi yet again, a ray of intense white light shooting from his hand directly into the creature.
((OOC Fort saved. Cast Searing Light. Be aware this is DIVINE power and last time the spider took double damage from divine-but either way 21 damage

Lian (AC 24, (39)49hps(-1 Con, -10hps), large, divine favor, 130 stoneskin, bless, fly) 
Monday May 16th, 2005 6:32:22 PM

OOC: I don't know if the DM's didn't want me and Figment in the same spot, P25, but Lian HAD moved there too. I actually hadn't read Fig's post before today, so I had no idea he was going there too. Besides, he's invisible, how could Lian have know? :)

I will be calculating movement from maps current position, though, technically, I'm in the wrong spot. ;)

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (25 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (6 rnds)
Divine Favor: +1 luck bonus to attack and damage (7 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 58 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 10 rounds or until activated)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance x2, Create Water
Endure Elements x2, Sanctuary(domain)

The monk flies quikly to 22M(still 60ft in the air above green #2) and casts guidance on himself (Guidance to affect his next saving throw.)

Milo (AC 25; HP 70/70)  d20+19=28 d20+14=29 d4+2=4 d4+2=3 5d6(4+3+6+2+5)=20 5d6(5+6+2+3+6)=22 2d6(4+1)=5 2d6(6+6)=12
Monday May 16th, 2005 8:46:33 PM

Hoping to assist Gunther in end his fight as quickly as possible, Milo clicks his heels, and then with as much speed as he can muster using the boots of speed, the halfling charges through the wall of fire (to F35), and flanking the female wizard, lays into her with his own brand of fury. (OOC: Not sure how much damage I'm taking from the wall. Someone let me know. Milo hits ACs 28 and 29 for 29 hit points damage and 37 hit points damage respectively [assuming she is evil] otherwise only 24 and 25 hit points of damage. He used his extra standard action from haste to move, and then a full attack action upon arrival.)

Combat Round 6 - DM Donna  d20+6=26 d20+15=32 d10+8=17 d6=2 d20+11=28 d20+18=36 2d8(3+8)+9=20 d6=1 2d6(1+6)=7 d20+14=15 d20+14=25 2d4(3+2)+4=9 2d4(1+4)+4=9 d20+18=38 d20+18=27 2d8(2+5)+9=16 d6=5 d6=2 2d8(8+3)+9=20 d20+14=24 d20+14=25 2d4(3+2)+4=9 2d4(1+4)+4=9 d20+11=17 d20+6=14 d20+1=10
Monday May 16th, 2005 11:52:58 PM

Ingrge moves to his new location (please clarify his elevation.)

The attacks launched on Spider#4 do damage.

Figment's Enervation effects the Ga'alian cleric, but the cleric makes a successful attack anyway...K'Nara looks on in horror and amazement as--instead of harming the Male Wizard she's facing--the man instead seems to be healed! (OOC: the Male Wizard actually recovers all of his hit points lost in the combat so far!)

The male Wizard turns partially and seizes the Ga'alian cleric by the throat, laughing maniacally (OOC: natural 20.)

"Foolish man! You can be my shield now!!!" the male Wizard announces gleefully and turns back to K'Nara, who is able to strike the Wizard in an Attack of Opportunity (OOC: hits AC32 for 17hpd and 2hp fire damage.) He has the Ga'alian cleric dangling like a doll from his grip. (OOC: the cleric must Fort Save versus DC22 or become lifeless.)

"Oh, boy, Gut--we're getting down and dirty now!" the excited voice of Rankor booms out over the Arena. "Seems that the Ga'alian cleric's in a stranglehold by the male half of the Wizards Deux--and the wizard is using him as a shield against the leader of the Green Claws of Gore!"

"Hmmm...odd that a mere Wizard has that kind of strength, don't you think, Rank..?" questions the troll.

"No, what's odd is that you're able to find your way to the Arena without getting lost, Gut!" quips the powrie, launching an argument between the two announcers that makes both of them lose the next sequence of events.


K'Nara's eyes narrow in suspicion...then widen in stunned recognition.

"Liches!!!" she screams out to Gunther and any who can hear her. "The Wizards...are liches!!!" Her next couple of blows miss both the male Lich and the hostage cleric he dangles in front of him as a shield.

Milo suffers 17hpd from the flames of the Wall of Fire.

Spider #2 seems to shudder all over, turns to face A#7--in spite of the fact that he's still quite invisible to most people, and then just literally JUMPS on top of him--striking with a bite (AC32 for 20hpd plus causing A#7 to make a Fort Save vs DCDC 24, or suffer 1 point of initial CON damage, and then secondary CON damage of 7 points) and two claws (hits AC15 & 25 for 9hpd and 9hpd.)

"Looks like Shortcake's got a world of hurt put on him!" Rankor cracks wise about the invisible dwarf.

"Not that anyone without the power to See Invisible can tell without you saying, Rank." Gutmasher points out in a sour voice--apparently he'd lost the previous argument.


Spider #3 moves to the helpless A#8--he's completely ensnared in at least two webs and has no way to save himself from the horrible coup de grace the huge arachnid delivers. Ichor-drenched mandibles yawn wide over the web-wrapped head and the spider chomps down on her victim's head, instantly killing the helpless foe!

Spider #4 has fight in her yet--she turns her own full attention on G#1 and attacks him with all her energy! Her full attack upon G#1 is a bite (natural 20--the possible Crit Hit is AC27--that will be 16hpd, plus the Fort Save vs DC24 or be poisoned, suffering initial 5 point CON damage and then secondary CON damage of 2 points) and two claw attacks (hits AC24 & 25 for 9hpd and 9hpd.)

Spider #5 ignores Olana completely, despite the numerous and well-aimed arrows that pierce its hide--it's as though it's answering a silent cry for help from its fellow spider! #5 generates a web and tosses it at the insect-infested group of Ga'alians...potentially engulfing numbers 5 through 8...but it hits AC17. (It was, indeed, injured by Bertram, but it seems to be answering the call of one of its brethren.)

"Just LOOK at the determination of that spider, Gut!" Rankor bellows, pointing out the single-mindedness of the creature. "Some dead-on arrows and a very nasty cleric spell, but it STILL goes to help its...um...sister."

"Most spiders are female, yes," the troll announcer agrees, "Though not all of them...but you DO have to admire its tenacity! It just won't say die."


The male "Wizard" shoves the cleric in his grip at K'Nara, being completely defensive with the human in his clutches.

The female "Wizard" continues to try to slap Gunther, missing both times.

Quad (Nellie)  d20+1=2 (#2's Spot) d20+1=6 (#4's Fort.) d20+14=26 (#1's Fort.) d20+16=18 d20+11=19 d20+5=14 d20+16=21 (#1's attack) d20+19=38 d20+19=37 4d6(4+5+1+3)+14=27 d6=2 d10=5 (#5's attack) d20+16=29 d10+5=8 (#7's attack) d20+17=20 d20+12=15 d20+17=22 2d4(3+3)+4=10(#6's attack) d20+17=36 d20+17=35 2d8(4+5)+18=27 d20+12=18 d20+7=26 d20+7=25 2d8(6+2)+18=26 d20+17=19 d20+2=13 d20+17=30 d8+9=16 (#8's attack)
Tuesday May 17th, 2005 1:09:30 AM

Though it is clear that several of the locusts manage to work their way past the Quad's defenses, the spellcaster doesn't even seem to register the attack. And even though warrior #8 does notice, the damage doesn't seem to bother her in the least.

The flung web does the spiders little good as all of the Quad members simply step out of its path.

"You know, Gut," the redcap fey jests, "I don't think I'd actually EAT at the pizza joint those spiders might work at--they can't seem to toss those webs too effectively during the crunch..!"

Her face bright with the excitement of unrestricted movement, the mage(#3) moves quickly out of the area and begins to cast a spell. Suddenly the Quad members begin to move faster.

"Why, just LOOK who decided to join the fight!" Rankor teases the spellcaster. "Is that a wand in your pocket, honey--or are you just glad to see me?"

Several stone flakes fall to the ground as the spider launches a massive attack on the black warrior(#1). The bite barely manages to connect and seems to do a minimal amount of damage. The two claws bounce harmlessly off his armor. And by the looks of it, the poison doesn't seem to affect him. He doesn't even appear to have worked up a sweat yet!! Looking down at the spider at his feet, he laughs cruelly as he swings his sword. "All will fall at Ga'al's might! None can stand before his glory!!" But as if by some divine answer to his prophesy, EVERY single one of his attacks falls short!!

"I think Ga'al's a little too busy to be bothering with these guys, Gut." Rankor comments with a harsh snicker.

Watching his lightning fizzle and not hearing the screams he was expecting, the hide armored warrior (#2)scowls, searching the air around him...when suddenly another black ray rips through the arena air...and this time slams into his own chest! He opens his mouth to scream, but the sheer force of the ray has rendered him breathless. His body slumps and he clutches his chest in agony as years of experience, practice, and life are sucked from his body. Tears of pain form in his eyes as he forces his broken body to straighten. His eyes cast about for the location of the ray throwing spellcaster, but to no avail (Geez...natural 1!!). Spotting the monk directly up above him, the enervated warrior briefly considers calling lightening down on him, but then reconsiders at the last minute. Gathering his wits about him, he activates a ring on his hand, and suddenly looks much less substantial (blink). Then he begins to walk on the air toward the elven woman on the ground (Olana).

With his newly dulled mind, the cleric (#4) clearly cannot even fathom what has just happened. His body immediately stiffens at the mere touch of the liche, and he is thrown around like a rag doll.

Seeing as all of their comrades are finally out of the entangling webs, all of the warriors move out of the plagued area. Warrior's #5 and 7 peel out to attack the newly arrived Spider #5, while 6 and 8 move in for the kill on Spider #4.

Moving with amazing speed, the duo of Warrior's 5&7 hack away at spider #5. Warrior #5 swings mightily and hacks into the spider with an amazing critical hit (AC38/37 for 27+7shock). Not to be out done, his partner swings true with his bastardsword, though not doing near the damage to the monster (AC29 for 8).

Warrior #6 takes a 5 foot step toward Spider #4, taking full advantage of his reach weapon. With magically enhanced speed, he whips his spiked chain out three times... It must be the spider's lucky day, because only his last strike connects, inflicting a minimal amount of damage (AC22 for 10). Warrior #8 laughs heartily at the redcap's rebuke and merely blows him kisses. Taking a 5 foot step toward Spider#4, she swings her double axe viciously, intending to recover for her leader. And unlike the blustering leader, she follows through, nailing Spider #4 with two critical hits and another blow (AC36/35 for 26, AC26/25 for 26 and AC30 for 16).

"I think I'm in love, Gut!" Rankor says gushingly, batting eyes at G#8.

"What? Again?"


Arms of Marteaus [Inge]  (tantacles escape) d20+12=29 d20+7=23 d20+5=23
(grapple check #4) d20+9=27 d20+7=8 (#5 attack) d20+17=22 d20+12=29 d20+7=24 d4+3=5 d4+3=6 d4+3=7 (#7 attack) d20+9=24 d20+4=18 d4+1=4 d10=9 (#7 Fort save) d20+4=8
Tuesday May 17th, 2005 4:09:04 AM

Bad day ... real bad day ...

As Ingrge moves closer to Genevieve, she looks at him in panic ... she's helpless ! "NO ! This can not be true !! Why oh why my God have you abandoned me in this fight ... "
Then her cries are silenced as three scorching rays fall down on her ... Ingrge incinerates the once soo proud cleric of Marteaus leaving nothing but a blackened pile of bones.

"And the crowd goes wild!" Rankor Redcap orbits the smoking heap that used to be Genevieve.

"Looks like yet another God of Testing put his cleric on 'hold', Rank..." Gutmasher adds somberly.


But this bad day isn't over yet. Not only did the Arms of Marteaus just loose their leader, Spider#3 just had Arms#8 for lunch ... as he sees the spiders jaws approaching he cries out in terror : "AAARGRGHRHH !!!!". When the jaws start to bite of his head, all you hear are cries of agonising pain. Then ... nothing. Only a chunk of devoured flesh remains hanging in the web.

"Looks like another Arm of Marteaus just lost their head, Gut!"

"Literally!" the troll agrees with his diminuitive sidekick.


Arms#3 and #6 are getting a real headache from the tentacles as they are feeling like punchingbags. Both try to escape again but the grappling tentacles are way too strong ...

(grapple check #3 : 29 and 23 - failed)
(grapple check #6 : 23 - failed)

As Arms#4 escapes from the tantacles they make one last attempt to pull him back in but he skillfully escapes once again. He's FREE !!!

(grapple check : 27)

Next Arms#4 activates his Ring of Blinking (blinking for 12 rounds - all physical attacks have a 50% chance to miss). He back away from the tentacles a little and tries to affect Spider#2 's mind by placing a Suggestion in its mind.

"The Arms of Marteaus are not a good snack ... Try the Green Claws instead !"
(Spider#2 makes a DC18 will save or is affected by the Suggestion spell)

Arms#5 saw the immense danger the spiders really hold and runs to set the last warrior remaining the web free. He skillfully removes the sticky threads.

(hits AC22 for 5HP)
(hits AC29 for 6HP)
(hits AC24 for 7HP)

The invisible dwarf looks around to see if others can see him also ... "I am invisible ! How can this infernal creature see me !!". He winces in pain as the Spider literally jumps on top of him doing quite an amount of damage. But on top of that he feels black poison flowing through his veins. He feels worse than ever (Save failed). But there's more in this little Dwarf than you may think. He tries to find back his wits and attacks the vile creature.

"TAKE THIS YOU MONSTER !! My Mother used to say : FIGHT POISON WITH POISON !" he shouts as he tries to stab it once again ... (activated the Dagger of Venom)

"Someone else has ISSUES, Gut!" Rankor reports on the invisible dwarf.

"Not that you can blame 'im, Rank!" the troll replies. "That's GOTTA hurt!"


(hits AC24 for 4HP)

Feeling his first stab penetrating the black scales, the dwarf gives his dagger a little twist. Black venom seeps into the arachnids belly. (Spider#2 must make DC16 fort save or suffer 9 CON damage + again 9 after 10 minutes ... by then the battle will probably be over)

Only 6 of the Arms of Marteasu remaining. 2 of them are grappled by the Black Tentacles. All webs are removed ... for now :-)



COMBAT MAP : ROUND 6 
Tuesday May 17th, 2005 4:20:56 AM

CombatRound6.pdf


Lian (AC 24, (39)49hps(-1 Con, -10hps), large, divine favor, 130 stoneskin, bless, fly)  d20+16=23
Tuesday May 17th, 2005 5:39:01 AM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (24 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (5 rnds)
Divine Favor: +1 luck bonus to attack and damage (6 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 57 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 9 rounds or until activated)

Stunning Attacks: 0 used

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

The hand of Domi glides over to Olana, to within flanking position[27N] (10 feet up, Lian has reach from size) and grapples with green #2. (Grapple 23)
This is a new tactic for the monk, so he actually prays silently to Domi for help.

Ingrge: (88/100 + 100 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M26-60ft  d6+4=6
Tuesday May 17th, 2005 7:12:55 AM

(ooc: Ingrge is at e19 not E19 my mistake. there is no way He could have gotten that far.)

As Ingrge sees the Martean Leader fall to the ground, he flies toward the other main combats ending at M 26 and ponders what to do next.

Tentacles Rund 4

Martean #3 and #6 both take an additional 6 points of damage this round. grapple check remains the same 32.



Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, 40' up, See Invisible) 
Tuesday May 17th, 2005 9:10:37 AM

At K'Nara's revelation, the mage yells to the others "Ingrge, Bertram, better focus on the liches. Looks like we have a real fight on our hands...". Since the liches are closed with his comrades and his area spells are useless on them for now, the mage casts "See Invisible" to make sure he can identify all the opponents on the field. He opts not to attack the other groups as they are all still doing damage to each other and not the Talons. As he looks the battleground over he flies up over the liches (J33) to get a better look. He takes care to get high enough to not take fire damage.

Brother Bertram AC 28 HP 70/73 BLESS, FLY, BLUR (M30)  d20=20 2d6(4+5)+9=18
Tuesday May 17th, 2005 1:47:11 PM

Bertram hears K'nara's cutoff cry, and his eyes grow grim and immediately begins moving that way as fast as possible. He attempts one thing, praying to both Gargul and Domi that it is the right choice. He grips his symbol of Domi tight. "Leave her Fiend! In the name of Domi and Gargul I command you!"

To himself he prays that it is enough. (OOC: has rolled to Turn Undead; natural 20 and then effects 18HD of undead.)

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=35 d20+12=20 d20+17=30 d20+12=29 d6+4=7 d6+4=10 d6+4=6 d6+4=10
Tuesday May 17th, 2005 7:05:25 PM

Olana can't believe her luck as the huge spider toddles off to attack something else. She blows it a kiss. Go on, my arachnid friend, go and lessen the odds.
K'Nara's yell about liches makes her heart sink. As if things were not bad enough already.
And dang it all one of those Aisildurians was floating toward her now.

She re-loads her bow, coughing slightly with all the fire and poison in the air nibbling at her injured lungs.
Pivoting upward, avoiding the incoming Lian (boy, was she pleased to see him!) she lets go with everything she's got at the hide-covered, now you see him, now you don't warrior#2.

Hits AC 35, 20, 30, 29 for 7, 10, 6, 10 dam.

Gunther (AC 28, 29 vs. Female mage, HP59/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  d20+16=35 d20+16=29 d20+11=29 d20+16=26 d20+8=13 d8+10=12 d8+10=14 d8+10=15
Tuesday May 17th, 2005 9:52:04 PM

The warrior groans loudly at K'nara's revelation. Liches!! Nasty, nasty things those...known to kidnapping whole groupings of orc children for cannon fodder. His look of dismay quickly changes to one of triumph. No wonder she didn't like his blessed weapon! "Vell now, dearie, vat brings you to dis neck of de voods?? A long vay from home, I vould suppose." With a confident smile on his face, he lashes out with his sword, praying to the gods that he will be successful once more (AC 35/29 for 12, AC29 for 14, AC26 for 15).

K'Nara (AC32, HP79/114, Heroism, Cat's Grace, Stoneskin [130hp], Bless, Fly [57 rds] )  d20+18=37 d20+18=19 d10+8=15 d6=1 d20+15=31 d10+8=11 d6=2 d100=70 d100=56
Tuesday May 17th, 2005 10:03:22 PM

K'Nara strikes at the lich, dancing around him and weaving between him and his "living shield"--fortunately for her both blows are not only good enough to penetrate the lich's defenses, but also good enough to snake past the unmoving cleric being waved around. (OOC: hits AC37 and AC31 for 15hpd & 1hp fire damage and then 11hpd and 2hp fire damage.)

Combat Round 7 - DM Donna  d20+16=25 d20+19=31 d20+14=20 d20+14=18 2d8(5+8)+8=21 d6=6 d6=6 2d4(1+2)+4=7 2d4(1+2)+4=7 d20+11=25 d20+11=29 d20+6=25 d20+1=19
Tuesday May 17th, 2005 10:41:54 PM

Spider #2 makes its Fort Save versus the poison of the dagger.

Spider #3 gulps and burps.

Spider #4 shrieks and collapses heavily to the ground, gore and ichor dripping with cruel finality to the sand of the Arena floor.

Spider #5 is injured but still alive.

Lian grapples with Ga'alin #2 (Grapple 23; ADM Nellie, don't forget to roll to see if Lian's grapple actually hits, as #2 is Blinking.)

Ingrge is at M26...thinking.

Figment moves to J33 (he's still Invisible thanks to his Improved Invisibility spell.)

Brother Bertram gets a VERY good Turn Undead roll (natural 20 that can turn up to 18HD of undead)!

Olana attacks G#2. (ADM Nellie, roll to see if any of the proper AC hits actually DO hit, as G#2 is Blinking.)

Gunther's attacks all hit the female Lich, and she looks especially horrible after suffering all that damage.

K'Nara makes very effective attacks on the male Lich in spite of his human shield.

Spider #2 orients once more on A#7, launching a full attack. (OOC: Bite hits AC31 for 21hp plus make a Fort Save vs. DC24 or suffer 6pt Con damage intially and then 6pt Con damage secondary; claws hit AC20 and AC18 for 7hpd and 7hpd.)

Spider #3 repositions itself by taking a step back and a step to its left, generating and then tossing a web over A#2 and A#5--the web hits AC25.

Spider #5 generates and tosses a web in the area of G#1, #5, #7 and #8. (OOC: obviously only those on the ground would possibly be engulfed--the web hits AC29.)

The male Lich facing K'Nara suddenly reels in horror, dropping the unmoving Ga'alian cleric to the ground and retreating to B22 as the power of Domi forces him away.

The female Lich claws at Gunther, but between her condition and the male fighter's Animated Shield, she doesn't even come close.

Quad (Nellie)  d20+16=36 d20+16=27 4d6(1+3+3+1)+14=22 d6=4 d8=3 (#1's attack) d100=64 (blink vs. Lian-fail) d100=32 (blink vs. Olana-succeed) d100=12 (blink during spellcasting-fails) (#2's actions) d20+5=25 (#5's Str. check) d20+17=18 (#6's attack) d20+16=27 d20+11=29 d20+16=29 d10+5=11 d10+5=10 d10+5=10
Wednesday May 18th, 2005 12:58:09 AM

The spider's web meets with much better results this go round, trapping Quad member's #5 and 8 in it's sticky strands.

From waaay across the arena, the Quad leader (#1) spots the fleeing of the male spellcaster, and shoots a curious look over at Brother Bertram. He walks toward the standing Spider #5 and takes a whack at it. And what a whack it turns out to be...slamming his blade down hard, he cuts into the beast savagely, rending and severing with lethal efficiency. (AC36/27 for 22+4shock+3sonic)

Seeing the gigantic monk move in behind him, Quad member #2 has no problem evading his attack (His AC is 27). Olana finds that her attacks pass right through the fighter as he has just blinked out of the physical realm. Smiling weakly, the once fair looking warrior casts a spell, but winks into the Ethereal Plane as he does so, and losses his spell. Not liking his current placement, #2 moves 15 feet over the top of Olana and out of Lian's reach.

Surveying the battlefield with an expert eye, the spellcaster (#3) reaches into her pack and withdraws a gem, which she then throws to the ground. A large earth elemental suddenly appears and begins to amble slowly in the direction of Spider #5.

With a dull thud, the seemingly lifeless body of the cleric of Ga'al (#4) hits the ground face first.

With an amazing feat of strength, Warrior #5 rips the net in two (Str.=nat. 20!!) freeing himself and Warrior #8.

Moving with magically enhanced speed, Warrior #6 moves in toward Spider #5 and strikes out with her spiked chain once more. He fumbles badly and the chain almost flies out of his hands (Nat. 1!!)

With an evil grin that looks out of place on his fair face, Warrior #7 steps toward Spider #5 and begins hammering away. He is well rewarded for his efforts as his bastard sword carves pieces out of the spider (AC27 for 11, AC29 for 10, AC 29 for 10).


Milo (AC 25; HP 70/53)  d20+21=37 d20+21=40 d20+16=24 d4+2=4 d4+2=4 d4+2=3 2d6(3+1)=4 2d6(3+4)=7 2d6(6+1)=7
Wednesday May 18th, 2005 1:36:25 AM

Short sword a blur, Milo appears undaunted at the undead nature of his opponent as he clicks his heels to activate his boots and strikes at the creature. (OOC: Milo should be in square F35 on the map, flanking the female lich opposite Gunther, after last round's movement. Milo hits ACs 37, 40, and 24 for 8, 11, and 10 hit points of damage respectively. This damage is for the holy short sword, and not sneak attack, esp. that I realize that isn't possible with this opponent.)

Arms of Marteaus [Inge]  (tentacles grapple) d20+12=16 d20+7=27 d20+5=14 (#7 defence) d20+4=18 (Ice storm : 3d6(3+6+4)=13 2d6(6+3)=9
Wednesday May 18th, 2005 4:39:35 AM

stomp, stomp, stomp, stomp

Those tentacles just won't give up ! Arms#3 and #6 are covered in bruises by now.
Yet both still have strength in them and try to work there way out of the tentacles.

(grapple check #3 : 16 and 27 NAT 20 !! SUCCES)
(grapple check #6 : 14 - failed once again)

Only Arms#3 is able to free himself from the hideous tentacles and struggles his way out of their range. Poor arm#6 looks at him ... "Don't leave me hanging here !"

Arms#7, the invisible dwarf, takes an incredible beating from spider#2 and sinks to his knees ... this time his weakened body is unable to defend against the cruel poison that seeps through his vines. (loosing 6 CON points, means loosing 11 x 2 hp = 22 hp).
The world starts to spin around him ... then he falls to the ground his last vision of this cruel Wold is nothing else but an indestructible spider ...

Arms#2 and #5 feel awfull when yet ANOTHER blasted web covers them in sticky threads. Both are hanging helplessly ... and that spider sure aint far away ... "help" one of them yellps.

Arms#4 makes an offencive against the spider that threatens Arms#2 and #5 and casts Shadow Evocation. Suddenly an Ice Storm covers Spider#2 ! (Ive storm : 13HP normal damage, 9HP cold damage - if the spider succeeds saving throw damage is reduced to 20% : 2HP normal +1HP cold damage)



COMBAT MAP : ROUND 7 
Wednesday May 18th, 2005 5:56:20 AM

CombatRound7.pdf


Ingrge: HP 218 (88), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M26-60ft  10d6(5+5+4+6+4+3+5+4+6+6)=48 d20+12=30
Wednesday May 18th, 2005 6:47:09 AM

Chortling to himself as he looks down from his 60 ft height, Ingrge sees what a mistake Gaalians have made and drops a bomb on them. Centering a fireball on G22 that covers a circular area of 50 ft diameter, that catches the male Lich mage, Gaalian #1, 5, 6, 7, & 8, the earth elemental, the front half of spider number 5, and a good portion of the locust swarm as well.

48 points damage to all, reflex save DC 22 for 24 points, spell resistance 30 negates

Tentacles round 4  d6+4=9 d20+18=32
Wednesday May 18th, 2005 6:51:36 AM

Martean #3 takes an additional 9 popints of damage from the pummeling tentacles. grapple check DC 32 to escape

Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, 40' up, See Invisible)  13d6(5+4+2+6+3+6+4+5+2+4+5+5+5)=56 d20+14=34
Wednesday May 18th, 2005 8:35:51 AM

The mage observes Ingrge's spell and decides to follow it up with another - fearing the lich is the most powerful force on the field. He centers a freezing sphere of cold power right on him in hopes it finishes him off - at least here (Freezing Sphere, 56 DMG - SR 34). He holds no hope that his phylactory is in the arena.

Lian (AC 24(25), (39)49hps(-1 Con, -10hps), large, divine favor, 130 stoneskin, bless, fly)  d20+15=28 d20+15=34 d20+12=31 3d8(6+5+7)+6=24 3d8(2+3+1)+6=12 3d8(4+6+2)+6=18 d100=25 d100=68 d100=23
Wednesday May 18th, 2005 9:05:25 AM

Dodge versus green #2.

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (23 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (4 rnds)
Divine Favor: +1 luck bonus to attack and damage (5 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 56 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 8 rounds or until activated)

Stunning Attacks: 3 used

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

He steps 5ft in just behind Olana and reaches over and attacks #2, all three stunning attacks. (AC 28, 34 and 31, for 24, 12 and 18 damage, stunning attack fort DC 21)
(25%, 68% and 23% miss chances)
"Stand still." He whispers between his clinched teeth.
He whispers to the ranger, in a broken Draconic and Elven mix, "Olana, tumble through to flank."

Lian is 10 feet off the ground.

Brother Bertram AC 28 HP 70/73 BLESS, FLY, BLUR  d20+12=30 d10+10=13 2d6(1+3)=4 d20+12=21
Wednesday May 18th, 2005 3:57:00 PM

Bertram drops from above on the unaffected female Lich, striking with his axe with all of his strength. The axe appears to gleam in the light as it strikes.

((OOC NOW AT Coordinates E/F 34 The Lawful Axe does 13 plus 4 more if chaotic, plus if creature is of equal or lesser HD than me they must make a will save or be destroyed utterly. Permanant Disrupt Weapon spell on Axe))

Bert correction OOC 
Wednesday May 18th, 2005 4:31:02 PM

Perm Disrupt UNDEAD on weapon

Bert correction OOC 
Wednesday May 18th, 2005 4:34:50 PM

Also confirming Bert is actually on the ground now

K'Nara (AC32, HP90/114, Heroism, Cat's Grace, Stoneskin [130hp], Bless, Fly [56 rds] )  2d8(5+4)+4=13
Wednesday May 18th, 2005 4:47:24 PM

K'Nara loses her opponent thanks to the compelling will of Domi as wielded by Brother Bertram.

Thinking for a moment, the clever woman comes up with an idea and flies up and out of the Arena, to map coordinate A30, where she hovers at 30 feet. Then she digs out one of her Cure Moderate Wounds potions.

"Say...you can't drink that--that's not allowed!" Rankor Redcap flies up to her and huffs chidingly. The blade singer smiles sweetly at him.

"The rules say NO HEALING IN THE ARENA, right?" K'Nara responds.

"Yes! Strictly enforced!" Rankor agrees.

"Are we IN the Arena?" K'Nara asks. The powrie announcer opens his mouth, closes it, opens it again...then turns in the direction of his colleague.

"Gut? Is this legit???" he demands. The troll relays the event to the Necromancer, who looks across the Arena to where K'Nara hovers just outside its perimeter. Then the hooded head bobs at the announcer with a few spoken words.

"Seems we've found yet another loophole, Rankor." Gutmasher says, shrugging. "As the lovely leader of the Green Claws is NOT inside the Arena...she can get healed up all she wants while she's out there."

K'Nara bites the cork off the bottle, spits it out and drinks her potion (OOC: heals up 13hp.)

"Thanks!" she says, handing the fluttering redcap the empty bottle and then scrutinizing the battlefield to see where she can most effectively attack...

***at A30 about 30 feet up in the air***

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=35 d20+12=28 d20+17=19 d20+12=13 d6+4=10 d6+4=6
Wednesday May 18th, 2005 7:51:30 PM

Undeterred, Olana reloads and fires once more at the blinking warrior #2.

2 possible hits if Mr Blinker could stay still for a minute, but blast it if two of her arrows went sailing straight past.

AC 25, 28 for 10 and 6 dam

Not a tumbler, nevertheless she takes heed at Lian and will try to move 5 ft at least in an attempt to flank.
(According to the map I think I'm already there, sort of maybe)

**On Ground at N29**

Combat Round 8 - DM Donna  d100=64 d20+9=21 d20+19=33 2d8(1+4)+9=14 d6=4 d6=2 d20+19=39 d20+19=28 2d8(2+6)+9=17 2d8(6+2)+9=17 d6=4 d6=1 d20+14=34 d20+14=34 2d4(4+3)+4=11 2d4(1+1)+4=6 d20+14=27 2d4(2+4)+4=10
Wednesday May 18th, 2005 9:47:23 PM

Spider #5 becomes extremely injured at the concentrated efforts of the Ga'alian Quad...but still very much alive.

The female Lich screams in fury and pain under Milo's and Bertram's concentrated assault, wailing in a high-pieced shriek as she falls to the ground. She stares lifelessly up at the night sky. ***Confirming that Milo is at F35 and that Bertram is at G34 (as the female Lich is in square F34). Both are standing on the ground.***

"Oh...OW!" moans Rankor in mock empathy. "She is DOWN for the count, Gut!"

"Stick a fork in her, Rank, she's done!" the troll agrees.


Spider #3 rolls for Spell Resistance, but the number is 64, which means the spider must roll the saving throw. The Will Save is 21. I'm assuming that this is high enough to beat the Spell's DC as you didn't post what that was, ADM Inge.

Inge : Sorry. The DC was 20 so indeed the spider succeeded her saving trow

The male Lich seems unaffected by Ingrge's Fireball spell. ***Confirming Ingrge is at M26 about 60ft in the air.***

The male Lich seems unaffected by Figment's Freezing Sphere spell. ***Confirming that Figment is at J33 about 40ft in the air***

"Wow! How much more punishment can that Wizard take?" Rankor Redcap asks.

"Hard to say, Rank," comments Gutmasher, "But he sure looks good for a guy who was fried and frozen in the span of three seconds, don't you think..?"


Lian moves and attempts his attacks. ***Confirming that Lian is at N28 and 10 feet in the air.***

K'Nara gets a loophole for the good guys. She IS at A30, about 30ft in the air.

Olana attacks again. ***Confirming that Olana is at N29 on the ground.***

Spider #2 shakes itself all over, turns around in place--and its bulging compound eyes fall upon G#3. Feeling the pain and telepathic cries for help from #5, Spider #2 charges the spellcaster, leaping at her in a vicious attack! (OOC: bite hits AC33 for 14hpd plus G#3 must make a Fort save vs. DC24 or suffer 4pt of CON damage initially and then 2pt CON damage secondarily.)

Spider #3 (largely ignoring the piddly-poo Shadow Evocation effects) steps up to Lunch #2...er, ah...I mean--to A#2 and adminsters a painful but final coup-de-grace to the helpless follower of Marteaus.

"It's lunch for the spider again, Gut!" yells out the flying powrie. Many of the audience members are actively laughing and jeering the poor victim.

"Speaking of which, Rank--" the troll commentator gears up for another pitch, "--I'd like to take the time to thank 'Nuttin' But Brains', that special dinner pub to take YOUR mate to! Remember, if you're in the mood for a meal that's unforgetable--it's...'Nuttin' But Brains'..."


Gravely injured, Spider #5 launches itself at G#1 in a full attack. (OOC: ouch! Bite is a Crit Hit that does 34hpd and now #1 must make that Fort Save versus DC24 or suffer initial 4pt CON damage and then secondary 1pt CON damage; first claw attack is another Crit Hit for 17hpd; second claw attack hits AC27 for 10hpd.)

The male Lich continues to run, ending up at E16.

Milo (AC 25; HP 70/53)  d20+21=41 d20+21=23 d20+16=21 d4+2=6 d4+2=6 d4+2=3 5d6(3+2+5+3+6)=19 5d6(2+6+4+1+6)=19 2d6(6+3)=9 2d6(4+2)=6
Thursday May 19th, 2005 12:47:55 AM

Seeing that his work on the female lich is complete, Milo clicks his heels, and makes a beeline back through the wall of fire, gritting his teeth with the pain of the heat as he moves to flank Olana's opponent. Once there, he allows his shortsword to do the talking. (OOC: Moved 50 feet to N31 as the extra standard action from boots of speed, and then attacked twice, hitting once with a natural 20, though not sure if AC 23 confirms. And hit AC 21. First hit does 34 hit points of damage [40 if a crit] and second hit does 28 points of damage if it hits.)

**On Ground at N31**

Quad (Nellie)  d20+9=19 (#1's Ref.) d20+6=21 (#5's Ref.) d20+7=18 (#6's Ref.) d20+8=21 (#7's Ref.) d20+5=24 (#8's Ref.) d20+2=10 d20+7=13 (#3's Fort.) d20+9=27 (SR for spell) d20+14=28 (#1's Fort.) d20+19=26 d20+14=28 d20+19=31 3d6(2+6+6)+7=21 3d6(6+4+5)+7=22 3d6(4+1+6)+7=18(#5's attack) d20+17=20 d20+12=26 d20+17=22 2d4(4+2)+4=10 2d4(3+2)+4=9 (#6's attack) d20+16=26 d10+5=13 (#7's attack) d20+19=37 d20+19=20 d8+9=12 (#8's attack) d100=10 d100=87 (Blink vs. Olana's attacks) d100=27 d100=9(Blink vs. Milo's attack)
Thursday May 19th, 2005 1:31:24 AM

Ingrge's fireball explodes among the Quad with a loud roar. He is quite pleased to see that all of the Quad members targeted, with the exception of the lusty female with the nasty axe (#8) are far too clumsy to dodge out of the fireball's path. Despite the direct hit, none of the Quad members appear to be damaged badly. A few minor burns appear on their skin, and the female's skin appears untouched.

"Hot patooties, Gut!" cries Rankor as the audience "oohs" and "ahhs" over Ingrge's spectacular Fireball. "THAT ought to give the nearly-full moons a run for their money!"

"You said it, Rank!"


Taken aback by Spider #2's attack, the Aisildurian spellcaster (#3) shrieks in pain!! Though the bite itself does very little damage, the poison is another story. With a decided trembling of her hands, the spellcaster gathers her strength and climbs up into the air out of the reach of the massive spider (drawing AoO). She then casts a spell. Ingrge feels the all too familiar tug of magic attempting to invade his body. (Will save (with a -4 penalty) DC 24 or SR27 negates...otherwise your Int. and Char. Fall to 1)
********Confirming Quad #3 H15 40 ft. in air*******

Lian finds it incredibly difficult to land an attack on Quad member #2 who keeps blinking in and out of the Material plane. His second attack does connect. With a solid thud, Lian's fist slam's into the man's chest...but it feels like he just punched a brick wall! Strangely, the hide armored man seems to take little damage from Lian's blow.... Perhaps even stranger is the fact that he slumps unconscious, floating 20 feet in the air above the battle. Olana's arrows whip through the air...the first one finding it's mark, but bouncing off the warrior's unconscious body, the other zipping through the insubstantial body as it blinks. Milo finds it an incredibly easy task attacking the unconscious warrior, but quite another to actually inflict damage. Both of his attacks would have connected IF the Aisildurian hadn't been blinking.
********Confirming Quad #2 N30, 20 ft. in air, unconcious*******

"Ahhhh...the old 'Now-You-Can-Hit-Him, Now-You-Can't' magic of a Blink spell!" the flying powrie chortles as the battle against G#2 continues.

"Must be frustrating the boogers out of those Green Claws, Rank." Gutmasher comments.

"You said it, Gut!"


Free from the web and sensing victory at hand, Warrior #5 takes a 5 foot step toward Spider #5 and launches a full attack on it. He connects all three times, doing massive damage to the spider (AC26 for 21, AC28 for22, AC31 for 18).
********Confirming Quad #5 J25, on the ground*******

"Don't know how much more that spider can take, Gut." points out Rankor.

"Too bad they don't have nine lives, like cats." the troll jokes.


Figuring Spider #5 for a goner, Warrior #6 takes a 5 foot step toward Spider #2 and strikes out with her spiked chain again. Two of his blows connect, and he inflicts minimal damage on the spider's legs (AC26 for 10, AC22 for 9).
********Confirming Quad #6 G17, on the ground*******

Realizing that his comrade will need help with the newly arrived spider (#2), Quad member #7 sprints over. Swinging his massive sword, he scores what looks to be a solid hit. (AC26 for 23).
********Confirming Quad #7 G15, on the ground*******

The nympho warrioress (#8) moves in to help out her teammates..surrounding Spider #2. She takes a slice with her axe and connects (AC37/20 for 12).
********Confirming Quad #5 G13, on the ground*******

The crowd is cheering (and some booing) as the Ga'alians begin to concentrate on Spider#2.

"It's dogpile on the spider, Gut!" bellows Rankor gleefully.


Though they are powerful indeed, the Quad leader takes Spider#5's attacks in stride. Several more flakes of stone fall from his body, and he easily shrugs off the poison. He smiles as his team members bring down the monster. Unexpectedly, as if he has just thought of something very important, the Quad leader (#1) mumbles a few unintelligible words. His eyes squinting in concentration, the leader watches the actions of the "Green Claws" carefully...paying particular attention to Ingrge, Olana, Lian and Milo. His eyes wide with surprise, the dark warrior recovers from his shock and begins to laugh loudly at some private joke. His blade still moist with spider blood, the Quad leader climbs 50 feet further in the air, equaling the elevation of Ingrge.
********Confirming Quad #1 L23, 60 feet in air*******

Gahh!! Forgot about the Earth elemental...let's just say the fireball killed him. Simpler that way.---Nellie


Arms of Marteaus [Inge]  (tentacles escape) d20+5=14 (flame strike) 10d6(6+6+6+3+5+4+3+3+3+4)=43
Thursday May 19th, 2005 3:48:50 AM

The last Marteaus warrior entangled in the tentacles takes yet another pounding and tries to escape ... already knowing his attempt will probably be in vein he gives it another try - only to fail ... A look of despair appears on his face. How much longer can he hold on ?!?

Suddenly a load scream can be heard all over the battlefield. A cry of immense pain that cuts right through your bones. Only echos linger on as Spider#2 eats Arms#2's head. Arms#5 wriggles in panic ... "She's coming ! She's coming !! HELP me !!! DO SOMETHING !"

"Oooooo...looks like SOMEbody's in a panic, Gut!" Rankor chuckles cruelly at A#5's understandable fear.

"I know I'D be standing in a puddle if I saw THEM mandibles coming at me!" Gut says emphatically. The crowd, however, claps and cheers on the violence.


Arms#3 is fed up with these pesky spiders and having seen the terrible effects of Flame Strikes, he launches one to incinerate Spider#2. (added it to the map in yellow to make sure Arms#5 isn't affected by the flames)

(Flame Strike : damage 43HP / half divine damage / Ref save DC19 for 32HP damage)

The Flame Strike also destroyes the web that holds Arms#5

"Free at last! Free at last!" crows the powrie announcer. "Thank G--"

"Don't go there, Rank." Gut warns in a deadly voice.

"Oops. Sorry."


Arms#4 doesn't want to lose the Arms's second in command and casts a Magic Circle against Chaos upon Arms#3

*** All of the Arm's of marteaus are on the ground - bipeds are supposed to stay with their feet on the ground ! ***

*** ooc : geee , my posts are getting shorter ... I wonder if that has anything to do with the fact that the Arm's are loosing in numbers ;-) ***

COMBAT MAP : ROUND 8 
Thursday May 19th, 2005 3:51:34 AM

CombatRound8.pdf


Brother Bertram AC 28 HP 70/73 BLESS, FLY, BLUR  d20+10=25
Thursday May 19th, 2005 4:33:04 AM

Bertram agains swings the axe, cutting off the head of the 'lifeless' lich and kicking it through the wall of flames. He murmurs a short prayer of thanks to Domi and Gargul and releases another spell.
((OOC Protection from Energy-Fire/Confirming G-34))


Lian (AC 24(25), (39)49hps(-1 Con, -10hps), large, divine favor, 130 stoneskin, bless, fly)  d20+16=35
Thursday May 19th, 2005 5:26:16 AM

Dodge versus green #5.

Lian is still 10 feet off the ground, en route to position J25, near green #4.

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (22 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (3 rnds)
Divine Favor: +1 luck bonus to attack and damage (4 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 55 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 7 rounds or until activated)

Stunning Attacks: 3 used

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

Seeing that Olana is now safe and has her fiance as a combat partner, the flying monk looks for another target, who seems less blurry.

He listens to K'nara's discovery and grins. "Nice! Good to know." He says.

He flies, charging (Lian gains -2 to AC) and tackles (Grappling, defender gets AoO) green #5 (only if he's not blurry). [hits AC 35 grapple attempt, see grapple rules]

TO THE DM TRIO: Edited this post and Lian is not passing through the wall of fire, I'm sorry to say. :-D

Ingrge: (88/100 + 100 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M26-60ft  (spell resist)d20+28=34 (will)d20+12=28 (knowledge arcana)d20+13=27 (spell resistance)d20+12=32
Thursday May 19th, 2005 7:09:24 AM

Shrugginoff the magical invasion of his body, Ingrge grins malevolently at the quads spell caster. is that really the best you can do? That is the second time you all have tried that feeble mind spell (knowledge arcana 27).

Here, as I guess it is my turn, why don't you try this on for size. Quickly casting The quad's mage needs to make a fortitude save DC 24, and will dc 24, or spell resistance 32 or be turned into a normal legless rat. (baneful polymorph)

Kent, actually, I'm pretty sure that's the first time Febblemind got cast by my group. But nice post!!! I'm sure that legless rat now has endless respect for Ingrge!!---Nellie

DM OOC: Nellie's right--it wasn't the Quad that tried to Feeblemind Ingrge before...it was the male "Wizard".


(OOc: hey Ingrge has nmo idea who cast it the first time, he's just getting cranky.)

Tentalces round 5  d6+4=9
Thursday May 19th, 2005 7:11:08 AM

Martean #6, now literally wrapped up in quite a few tentacles does indeed continue to take a pounding taking another 9 points of damage

Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, 20' up, See Invisible)  13d6(6+6+5+3+5+5+4+4+2+2+3+4+6)=55
Thursday May 19th, 2005 8:02:15 AM

The mage yells to Bertram "Look for her phylactory or she'll come right back!". Seeing the lich near the Gaalians, he flies over and lines up the Quad (U17) and blasts them good with a cone of cold (55 DMG). He begins the blast so he catches Spider #5, and Quad 3, 4, 5, &6.

DEH, could you please kindly post the Reflex DC? Thanks!!---Nellie

Gunther (AC 28, HP67/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  2d8(8+1)+3=12
Thursday May 19th, 2005 2:20:19 PM

Gunther smiles as Bertram and Milo finish off liche for him. "Tanks guys!!" he shouts out. What's a phylactory??? he thinks as he flys out of the wall of fire (30 feet up) and then, following K'nara's genius tactics...out of the arena (I33). "Heilen" he calls out as he activates his tattoo, sending healing energy into his body (12 hp healed).

Brother Bertram AC 28 HP 69/73 BLESS, FLY, BLUR  d20+10=16
Thursday May 19th, 2005 2:35:31 PM

Bertram glances over at the head roasting in the wall of fire. "I imagine we have a moment or two", he comments wryly. But he does as Figment asks and quickly looks for the item. He will search unless it becomes apparent his friends are in trouble, in which case he will move to thier aid. As he searches he prays over the remains, knowing the creature was evil, but still sending out a wish for its soul just the same.
(Re-Confirming G34)
(Search Roll of 16)

Combat Round 9 - DM Donna  d20+19=38 2d8(8+1)+9=18 d6=2 d6=6 d100=55 d20=17 d20+19=31 2d8(6+2)+9=17 d6=4 d6=1 d20+14=20 d20+14=34 d20+14=34 2d4(2+1)+4=7 2d4(4+1)+4=9 2d4(2+2)+4=8 d20+19=20 2d8(5+3)+9=17 d6=4 d6=1 d20+14=20 d20+14=19 2d4(4+2)+4=10 2d4(2+4)+4=10
Thursday May 19th, 2005 9:19:33 PM

Milo suffers another 17hpd from the Wall of Fire.

Spider #2 snaps its poisonous mandibles at the fleeing G#3 in an Attack of Opportunity, hitting AC38 with 18hpd and another dose of poison that requires the Fort Save vs. DC24 or suffer initial 2pt CON damage and then secondary 6hp CON damage.

Warrior G#5 slices Spider #5 into little itty bitty pieces, killing it.

Spider #3 becomes damaged--but it isn't by the Fire portion of the Flame Strike, oddly enough.

Brother Bertram follows up on the death of the female Lich. ***Confirming that Bertram is at G34 on solid ground.***

Lian makes his attempt at a flying tackle of G#5, prompting an Attack of Opportunity from the Ga'alian. After that is resolved, Lian's grapple hits AC35. ***Confirming that Lian is now at K26 on or relatively near ground level--even though Lian's player posted no coordinate or elevation.***

Ingrge casts his spell, and G#3 must make a Fort Save versus DC24, and a Will Save versus DC24, (or spell resistance of 32) or be turned into a normal legless rat. ***Confirming Ingrge at M26.***

Figment must post his DC for the Cone of Cold. ***Confirming that Figment is at J33 about 40ft in the air, even though he didn't post his location and elevation.***

Gunther moves to A33, which is outside the boundaries of the Arena, and uses his Tattoo to heal up 12hp for himself.

Bertram searches for something resembling a phylactery, but finds nothing.

K'Nara sees the good cleric looking and thinks VERY hard (OOC: makes an Intelligence check versus DC15--result 17.) "The spiders!" she yells. "They gave their phylacteries to their spiders!!! The first two they had time to give extra protection spells to!!!" So saying, K'Nara flies down and lands near the remains of Spider #1. She is now at C24, on the ground and desperately poking through spider parts...

Spider #2, though obviously badly hurt, nonetheless turns to G#8 and launches a full attack on the axe-wielding witch! (OOC: bite hits AC31 for 17hpd, plus make a Fort Save vs. DC24 or suffer intial CON damage of 4pts, then secondary CON damage of 1pt; two claws hit AC20 and AC34 [ouch--second claw IS a Crit Hit] for 7hpd and then 17hpd for the Crit Hit one.)

Spider #3 pounces on A#5 in a full attack as well. The bite hits AC20 for 17hpd and that infamous Fort Save vs. DC24 or suffer initial 4pt CON damage and then 1pt secondary CON damage. The two claw attacks hit AC20 and AC19 for 10hpd and 10hpd, respectively.

The male Lich is still terrified and continues to flee the length of the Arena to location F10 (on the side of the spider AWAY from the people with weapons.) He is not flying, but running on the ground.


Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=30 d20+12=29 d20+17=20 d20+12=23 d6+4=6 d6+4=8 d6+4=5 d6+4=7 (Who's dullard player keeps forgetting her map reference)
Thursday May 19th, 2005 11:44:32 PM

((Sorry this is late, Star Wars Day knocked me for six))

Olana winces as Milo comes hurtling through the fire, bur she's glad he's all right. She's also a bit baffled as to why the #2 Aisuldurian isn't putting up any more fight. Maybe they killed him, who knew? She couldn't tell on the ground.

Deciding to go for something a bit more alive and kicking, she aims her bow at Aisildurian #5.

Hits AC 30, 29, 20, 23 for 6, 8, 5, 7 dam

** On Ground at N29 **


Milo (AC 25; HP 70/36)  d20+19=38 d20+21=31 d20+21=37 d20+16=30 d4+2=3 d4+2=3 d4+2=3 5d6(3+4+3+5+3)=18 5d6(6+3+3+4+5)=21 5d6(6+6+2+3+5)=22 2d6(1+2)=3 2d6(3+4)=7 2d6(2+5)=7
Thursday May 19th, 2005 11:49:35 PM

Milo clicks his heels, and quickly tumbles to continue flanking his opponent, and brings his blade up to strike at him quickly. (OOC: Milo made his tumble check DC 38 to avoid the attack of opportunity as he tumbled to O31. Oops... I attacked once too many times. So taking the 1st and 3rd attacks for the appropriate to hit numbers, Milo hits AC 31 and 30 for 24 hit points and 32 hit points of damage respectively.)

**On Ground at O31**

Quad (Nellie)  d20+5=11 (#2's Fort vs. spider) d20+5=11 (Fort vs. polymorph) d20+9=22 (#8's Fort) d20+19=23 (#5's AoO vs. Lian) d20+15=33 (#5's Grapple check) d20+14=31 (Lian's grapple check--failure) d20+5=15 (#5's Ref.-fail) d20+6=16 (#6's Ref.-fail) d100=90 d100=89 (blink vs. Milo) d20+21=37 d100=70 (Milo's AoO) d20+18=31 3d6(1+5+1)+12=19 (#1's attack) d20+18=36 d20+18=32 d20+13=32 d20+13=18 4d6(3+4+4+5)+14=30 d6=4 d8=6 2d6(4+2)+7=13 d6=6 (#5's attack) d20+6=15 (Ref. for #6) d20+17=23 d20+12=18 d20+17=26 2d4(2+2)+4=8 2d4(1+3)+4=8 (#6's attack) d20+16=31 d20+11=23 d20+16=34 d20+16=26 d10+5=9 d10+5=10 2d10(3+10)+10=23 (#7's attack)d20+17=23 d8+9=15 d20+12=31 d20+12=27 2d8(1+2)+18=21 d20+7=19 d20+17=33 d8+4=9 d20+2=4 d20+17=22 d8+9=13
Friday May 20th, 2005 1:55:59 AM

As she retreats, the Quad's spellcaster is very effectively munched on by Spider#2. She howls in pain...but her howls quickly turn to squeaks as she shrinks down to her new form. And then the squeaks merge into one very long howl as the legless rat falls 40 feet to the ground and lands with a large Splat!! And then something truly strange happens...when the spellcaster dies, Quad members 1-5 suddenly begin to move a lot slower and their skin glows for a few brief moments.
********Confirming Quad #3 H15, small greasy spot on ground*******

The lusty wench's (#8) smile is wiped effectively off her face as the spider rips into her. Her body shudders as the poison courses through her veins, though she still looks to be in fighting order.

Quad member #5 spins as Lian attacks, and lashes out with his sword, but to no avail. The lean mean fighting monk is too elusive, and he grabs a hold of the warrior. The warrior struggles violently and manages to fight off the monk.

Figment's cone of cold rips through the Quad's ranks. The cleric of Ga'al (#4) who is face down on the ground has no chance to avoid it and soon does a great impression of a popsicle. Warrior's #5 and 6 can't dodge the frozen death headed their way, but once again, they seem to take much less damage from the attack than Figment would have anticipated.

Olana's first two arrows find their home in Quad member #5's back, and though he grunts a little, he doesn't seem too bothered by the attack.

Having successfully flanked his unconscious victim (#2), Milo has absolutely no problem stabbing the poor fellow. It would appear that Warrd is with him, as THIS time, the fellow remains in the Material plane. His blood gushes down from where he floats above the ground, and he appears to be very close to death. Blinking his eyes rapidly, the chosen of Ga'al attempts to rise to his feet, drawing an AoO from Milo, who once again connects with the fellow, and this time finishes him off for good. His dead body slams to the ground, splattering blood everywhere. Once again something strange happens to the Quad...there is a faint glow surrounding members #1, 4 and 5 and they appear to react to things even more slowly than they did previously as well as looking a little weaker than a few moments ago.
********Confirming Quad #2 DOA *******

The Quad leader looks over at Ingrge and smiles...not a joyful look, but more a mocking, cold glare. "Well, well, well...what do we have here? A little do gooder, huh?" As the warrior approaches, Ingrge begins to feel very uncomfortable (-2 to all saves). "Well, we don't really appreciate GOOD folk around these parts, in case you didn't notice..." With a look of hatred, the Quad leader brings his sword down on Ingrge, slicing into the mage with terrible force. His eyes narrow as most of the damage he just dealt out is absorbed by Ingrge's stoneskin. (AC31 for 19**before stoneskin reduction).
********Confirming Quad #1, M25, 60 feet above ground *******

More than a little peeved at Lian's antic's, warrior #5 walks up into the air to engage the huge monk (Since Lian didn't post elevation, I am assuming all he has to do is take a 5 foot step). With a grim looking smirk, the fighter swings his sword twice and rips into Lian with a critical hit and then another nasty blow (AC36/32 for 40, AC32/18 for 19**before stoneskin reduction).
********Confirming Quad #5, K22 5 feet above ground *******

Just barely managing to keep his feet under him on the glass ground, Quad member #6 takes a 5 foot step toward Spider #2 and does what he does best...swing that chain. Two of his three attacks get through, and he does a little more damage to the monster (AC23 for 8, AC26 for 8).
********Confirming Quad #6, F16 on ground *******

Oblivious to the danger presented by the Green Claws, Quad member #7 and 8 continue to focus on Spider #2. Warrior #7 wails on the creature, connecting with all of his attacks (AC31 for 9, AC23 for 10, AC34/26 for 23). Warrior #8 somehow manages to focus after the devastating last attack, and continues to carve the spider into more bite size pieces. (AC23 for 15, AC31/27 for 21, AC33 for 9, AC22 for 13).
********Confirming Quad #7, G15 on ground *******
********Confirming Quad #8, G13 on ground *******



Lian (OOC) 
Friday May 20th, 2005 4:56:03 AM

OOC: Donna, I DID state elevation AND coordinates. Please look again.

Lian has 10 foot reach and can grapple from 10 feet up. He also rolled a AC 35, and #5 only rolled a 31 to oppose Lian? Shouldn't Lian have won the roll?

I am confused. I will not post this round until I am more clear. Sorry.

Arms of Marteaus ... [Inge]  (#5 defence) d20+10=26 (#5 attack) d20+12=25 d20+7=27 d20+2=17 d4+3=7 d4+3=6 d20+7=23 d4+3=7 d4+3=7 d4+3=7 (#4 mirror image) d4+4=7
Friday May 20th, 2005 6:07:43 AM

Happy to be released from the wicked spiders webs, Arms#5 now takes a beating from the vermins claws and bite. He takes the damage without too much trouble and is able to ward off the poison that was injected in his veins.

A wicked grin appears on his face as once again he can weild his weapon trying to destroy the spider.

(hits AC 25 for 7 HP)
(hits AC 27 NAT 20 hits AC23 CRIT !! for 6HP + 7HP + 7HP + 7HP - light pick gets x4 crit damage - whohow great rolls ! - total possible damage 27HP )
(hits AC 17)

He swings his light pick 3 times. Engulfed by his succesfull first hit he lands his light pick a second time. This one surely got the rigth angle, the ideal speed, and ... damn that has to hurt. (total damage 34HP)

"DIE YOU STINKING VERMIN !!!"

Arms#3 descides to call upon his God ! "Show me RIGHTEOUS MIGHT !!"

The spellcasters height immediately doubles, his weight increases by factor eight ! He CLEARLY became a lot more powerfull ! He comes a bit closer to the Spider, ready to deliver a fatal blow next round.

Arms#4 sees the oncomming Wizard, and descides to dazzle him ... out of the blue 6 identical figures pop up. "Peak a boo !" he grins ...

COMBAT ROUND : ROUND 9 
Friday May 20th, 2005 6:08:26 AM

CombatRound9.pdf


Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, See Invisible)  13d6(5+4+5+5+5+5+3+5+5+5+1+3+3)=54
Friday May 20th, 2005 3:38:40 PM

After nailing the Quad with a Cone, he turns to the other group (one fartherst north) and blasts them with another Cone (54 DMG). He makes sure and catches every one of them - including all #4's. He the changes location yet again to aid Ingrge and Lian as they are now engaged in direct combat.

Started at U17 and was 20' up.

Now at R25 about 20' up.

Ingrge: (79/100 + 90 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M26-60ft  d20+15=29 d20+15=35 d20+15=30 d20+11=26 d6+7=12 2d6(5+4)+14=23 d6+7=8 d20+8=28
Friday May 20th, 2005 8:03:10 PM

As the Gaalian leader moves into attack Ingrge lashes out with his staff and with his voice. "Now I wouldn't necessarly call me "Good" though I might be just a bit better than you. Then again, you might get the chance be the next legless rat in the arena." Intimidate (nat 20 DC28)

As his Gaalian opponent lashes out and hits Ingrge with his sword Ingrge retaliates with his staff 2 more times.

AC 29 probable hit - 12 points
AC 35 natural 20 crit threat, AC 30 crit probably confimed 23 points and
AC 26 probable miss for 8 points

*****M26 - 60 feet up*****

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  2d8(7+5)+3=15
Friday May 20th, 2005 8:37:30 PM

Since he knows he can't possibly reach his friends this round, Gunther activates his tattoo once more. Feeling renewed, Gunther flies back into the stadium, headed toward Lian and his opponent. He swings his sword back and forth in anticipation of the impending fight.
********Confirming Gunther, F26, 30 feet above ground *******


Combat Round 10 - DM Donna  d20=20 d20=15 d20+15=32 d20+19=31 2d8(5+8)+9=22 d6=6 d6=5 d20+14=32 d20+14=16 2d4(1+4)+4=9 2d4(2+1)+4=7
Friday May 20th, 2005 10:30:17 PM

Olana aims her bow at Aisildurian #5 (Hits AC 30, 29, 20, 23 for 6, 8, 5, 7 dam) ***Confirming that Olana is on the ground at N29***

Milo makes his attacks. ***Confirming that Milo is on the ground at O31***

Spider #2 is finally killed by the Ga'alian Quad.

"And another one finally bites the dust, Gut!" Rankor Redcap pronounces the demise.

"You gotta admit, Rank, those are some tough spiders!" the troll says enthusiastically.

"They're nothing I wanna find in my basement, that's for sure!"


Spider #3 suffers a lot of damage from the determined A#5, but is still alive.

Figment moves. ***Confirming that Figment is at R25 about 20ft in the air.***

Ingrge attempts to Intimidate his opponent. ***Confirming that Ingrge is at M26 about 60 feet in the air.***

Gunther moves. ***Confirming that Gunther is at F26, 20ft in the air.***

K'Nara searches what's left of Spider #1--then shouts, triumphantly holding aloft an elaborate wrought phylactery.

"I've FOUND it!" she yells, then strains to remember how to destroy it. (OOC: Her Search check was 20, and her Knowledge [arcana] check is 15+9=24.) She ponders for a moment, realizing that she'd need to be able to strike a blow that does more than 20hpd at a time...or magic. Magic...

"Magic..." K'Nara murmurs, then turns her head to look at the magic Wall of Fire. She smiles and lobs the phylactery into the fire. (OOC: rolled a 32 to get the phylactery to land IN the fire.) ***K'Nara is still on the ground at C24.***

"A phylactery!" the powrie recognizes the item and is amazed. "Why, Gut, that would mean that there are undead in this contest..!"

"But--isn't that against the rules???" Gutmashers replies on cue, then both of the announcers yell (along with most of the crowd):

"There ARE no rules!!!"


Spider #3 continues its attack on A#5, hitting AC31 with its bite, doing 22hpd and forcing another Fort Save versus DC24 or suffer initial 6pt CON damage and then secondary 5pt CON damage; hitting AC32 and AC16 with its two claw attacks, doing 9hpd and 7hpd respectively.

As soon as Spider #2 dies, the male Lich/Wizard halts his flight, turns around and snarls at the Ga'alians responsible for hacking the creature to pieces. He casts a spell...and the Ga'alians suddenly find themselves engulfed in a Fireball. The Ga'alians must roll a Reflex Save for half damage versus DC22 or suffer the Maximized spell effect of 60hp of magic fire damage.

"Why, lookee here, Gut!" Rankor says gleefully. "It looks like our runaway wizard finally grew a spine!"

"He DOES seem to be dishing it out this time instead of taking it, Rank!" agrees the troll.


Lian (AC 24(25), (0 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly) 
Saturday May 21st, 2005 2:18:06 AM

Dodge versus green #5.

Lian moves 30 feet off the ground, straight up over K26.

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (21 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (2 rnds)
Divine Favor: +1 luck bonus to attack and damage (3 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 54 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 6 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

Unable to do much and risking death, the monk limply floats 30ft over his current position.

Quad (Nellie)  d20+7=8 (#6's Ref.) d20+8=17 (#7's Ref.) d20+5=19 (#8's Ref.) d20+7=15 (#6's to stay on feet-success) d20+8=13 (#7's to stay on feet-fail) d20+5=7 (#8's to stay on feet-fail) d20+11=31 (#6's ring of ram attack) 3d6(1+6+3)=10 d20+13=22 (Ram's Str. check for bull rush on lich) d20+13=18 d20+8=14 d20+3=16 (#1's attack) d20+18=23 (#5's AoO on Lian) d20+18=25 (#5's attack on Ingrge)
Saturday May 21st, 2005 2:19:51 AM

After Ingrge's previous display of force, his attempt to Intimidate the Quad leader proves very successful and he is shaken this round. Much to his surprise, Ingrge finds that all three of his attacks hammer home on the dark warrior.

"Ooooo! We have macho posturing in the air!" the redcap points out gleefully, whizzing around the duelling elf and Ga'alian.

"Don't get in the line of fire, Rankor!" Gut warns him kiddingly. "Your medical doesn't cover it!"


The lich's fireball lights up the arena...and all three of the Quad members (#6-8) in its path are helpless to get out of the way. The flames lick their body, but once again, the damage does not appear to be as extensive as it should have been. Still, several of the Quad members are beginning to look worse for the wear. And to top it all off, while Quad member #6 is able to keep her footing, #7 and #8 fall flat on their butts!

The only one left of his feet, Quad member #6 looks around and spots the lich that just threw the fireball at them. And, quite understandably, he doesn't look too anxious to engage him...but then, he really doesn't have too many other options. With the look of a man marching off to his certain death, the Quad member charges in and engages the lich. Keeping his distance from the caster and lining up his shot, he activates one of his rings. A large ram materializes in front of him and slams into the lich (Ranged attack AC31...nat. 20 doing 10hp damage). The lich must make a opposed Str. check DC22 or be pushed back 5 feet (at least!)...into the range of Arm#4.
********Confirming Quad #6, E12 on ground *******

The crowd roars in delight at the spectacle of the fireball lighting up the night sky. Damage is done and blood is spilled and they are all quite satisfied.

Quad member's #7 and 8 have little choice, and crawl out of the glass area...leaving themselves in a nice prone position.
********Confirming Quad #7, E15 on ground *******
********Confirming Quad #8, F13 on ground *******

The Quad leader (#1), though intimidated by Ingrge doesn't look like he's willing to give up just quite yet... And this time, he launches a full attack on Ingrge...but to no avail. Looks like Ingrge's intimidation technique was worth it's weight in gold!!
********Confirming Quad #1, M25, 60 feet above ground *******

With a very smug look on his face, Quad member #5 watches as Lian attempts to retreat. Swinging his sword, he reaches out to strike the monk and just barely misses him. Still, there's that mage to deal with... Quad member #5 moves 5 feet toward Ingrge and climbs 55 feet to engage him. A look of concentration on his face, he takes a swipe at Ingrge but can't connect with him either.
********Confirming Quad #5, L25, 60 feet above ground *******


Brother Bertram AC 28 HP 69/73 BLESS, FLY, BLUR, DIVINE FAVOR 
Saturday May 21st, 2005 8:40:55 AM

Seeing that K'nara has found the the phylactery and destroyed it, Bertram heads for where he feels he is needed most. Rising above the flames he head straight for the male lich. Seeing the Fireball engulfing the Ga'alians he hurries in that direction. As he moves he murmurs yet another prayer for protection.
((OOC Divine Favor-Also now Confirming Bertram at G-22 @ 40 feet))

Ingrge: HP (79/100 + 90 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M26-60ft  d20+11=27 d20+12=25 d6+5=10
Saturday May 21st, 2005 11:24:19 AM

Ingrge speaks to his opponent and then chuckles at the Quad leader's misfortune. "Now that was pretty weak RAT. Are you sure you want to fight with me RAT?"

Following his words, Ingrge quickly casts a spell and reaches out toward the quad leader (ranged touch AC 27) and a ray shoots from Ingrge's hand engulfing the Gaalian.

As the ray strikes him, the fighter feels his muscles slackening and begin to go weak.

Ray of Enfeeblement (loss of 10 points of strength) - No save - Spell resistance 25 negates-

****confirm M26 at 60 ft **********

Kent, I'm confused by Ingrge's posted HP...by my record, he took about 9 HP of damage 2 rounds ago and 10 HP of damage to the stoneskin.----Nellie

(current hit points/total hit points + stone skin points remaining) He also took 1 point con damage from the gas cloud and lost 12 hps from that.

Thanks for correcting that Kent! :)---Nellie

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless 
Saturday May 21st, 2005 10:37:11 PM

Watching the aerial battle above him, Gunther frets. They're too high up...there's no way he can reach them this round. Still better late than never... Gunther climbs 40 feet up and then scoots 20 feet over to end up near the Quad members.
********Confirming Gunther, J25, 60 feet above ground *******

Milo (AC 25; HP 70/36) 
Monday May 23rd, 2005 12:47:49 AM

Realizing, that thanks to Lian, he can fly, Milo leaps into the air, and moves quickly to engage Quad member 5. He lines himself up to flank the soldier opposite Ingrge. Smiling at the man, "Perhaps you should pay close attention. The sword is faster than the eye."

***Confirming Milo in K24 60 feet above the ground.***

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=29 d20+12=16 d20+17=31 d20+12=31 d6+4=9 d6+4=5 d6+4=6
Monday May 23rd, 2005 2:27:45 PM

**On Ground at N29**

Taking aim, Olana continues to fire at Quad #5.

Possible hits AC 29, 31, 31, for 9, 5, 6, dam.

She takes note that Lian, Ingrge and milo are up there, so - reloading, she scans the area for another opponant.
In the background she can hear K'nara's voice. Something about a phylactery? No time to ponder about that now. Must stay focussed.

Arms of Marteaus [Inge]  d6+4=10 d20+5=6 (A#5 fort save) d20+10=13 (Arms#3 attack) d20+17=24 d20+12=23 d20+7=26 d8+10=15 d8+10=11 d8+10=12 (A#4 attack) d20+7=24 d20+2=14 d4+1=4 d4+1=2
Monday May 23rd, 2005 6:10:52 PM

(ooc: TERRIBLY sorry for this extremely late post and for not having a map for you all yet. I had customers visiting our company all day and just got back from diner with them. I should have warned Donna about this ... but I never thought they would stay this long. Completely my fault. It won't happen again)

Arms#6 is still struggling to get loose from the tentacles. He REALLY feels ridiculous !! He entered this arena to fight a bloody battle, but right from the start he has either been covered in sticky goo or been battered by tentacles ... Definetely not his lucky day.

(Tentacle damage not rolled so I took the liberty to roll for you ... shouldn't have done this for damage is 10HP)

(Grapple check : 6 NAT 1 !! Can this get any worse ?!?)

By now he starts to feel pretty bruised ... he can' ttake this much longer !

"You can see it all in this guy's face, Gut!" Rankor points out the futility of A#6's position.

"That's the agony of defeat, my friend!"

"And agony of de head and shoulders and othe body parts!" the powrie cracks, commenting on the relentless rain of blows battering the hapless follower of Marteaus.


After the really impressive blow delivered to the Spider#3 she keeps coming ! This is infernal !! But this time Arms#5 is not able to resist to the poison any longer ! He takes 6 CON damage.

(Fort save = 13 - failed)
(Due to failed save Arms#5 looses 6 CON points ... this equals 33 HP ! - this brings him down to -8HP)

The poison seeps through his veins ... a black veil blinds his eyes ... his knees are wobbling ... then he falls to the ground ...

"Another one for the Wizards Deux, Gut!" crows Rankor Redcap.

"Those spiders sure do pack a whallop, Rank!"


Arms#3 witnesses his friend fall to the ground. Empowered by the Righteous Might spell, he charges Spider#3 !

He swings his morningstar and lands it three consecutive times upon the dark scales of the infernal Spider.

(hit AC24 for 15HP)
(hit AC23 for 11HP)
(hit AC26 for 12HP)

Arms#4 notices that the Male Wizard is completely absorbed by the Ga'alian squad. He and his illusionary companions attack the Wizard from behind.

(hit AC24 for 4HP)
(hit AC14 for 2HP)

Nasty battle ... really a nasty battle



Combat Round 11 - DM Donna  d20=19 d20+18=31 d10+8=13 d6=3 d20+14=30
Monday May 23rd, 2005 9:51:02 PM

Lian floats, scanning the battlefield. ***Confirming Lian at K26, 30ft in the air.

Ingrge's attacks hit the Quad Leader (G#1).

G#6 tries to ram the male Wizard (the lich), who gets knocked back 5 feet. He appears otherwise unharmed.

G#7 and G#8 are prone.

G#1 and G#5 both miss on their attacks.

Brother Bertram makes a beeline for the remaining Lich. ***Confirming that Bertram is at G22 about 40ft in the air.***

Ingrge fires his Ray of Enfeeblement at G#1. ***Confirming Ingrge at M26 60 ft in the air***

Gunther moves across the Arena. ***Confirming Gunther at J25, 60 feet in the air***

Milo moves, but he isn't as powerful as he thinks he is--he can only advance to N26 this round. ***Confirming that Milo is at N26 about 60ft in the air***

Olana fires missiles at G#5. ***Confirming Olana at N29 on the ground***

A#3's fury serves him well--the final spider goes down with an other-worldly keen.

K'Nara makes a flying leap--literally. She jumps UP and flies, landing on top of a spider leg or two (squishing it as she lands). She immediately lifts Lucia high above her head and strikes down upon G#8. (OOC: hits AC31 for 13hpd and 3hp fire damage.) ***Confirming that K'Nara is at E14, on the ground***

The male Wizard/Lich turns, ignoring the damage that all the "Martean spellcasters" are attempting to do to him. He steps back to his original coordinate (F10), casts a spell and shoots a fan of flames from his spread fingers, engulfing all of the A#4s on the map. (OOC: Make a Reflex Save versus DC14 for half damage or suffer 20hp.)

Lian (AC 24(25), (0 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly) 
Monday May 23rd, 2005 11:01:14 PM

Dodge versus green #5.

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (20 rnds)
Enlarge Person Tattoo: +2 size bonus to Str, Large, has 10ft reach, 1min (1 rnds)
Divine Favor: +1 luck bonus to attack and damage (2 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 53 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 5 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

The monk moves from his current position moving to A29 at 30ft elevation.

Quad (Nellie)  d20+18=22 (#1's AoO vs. Ingrge) d20+19=27 (#5's AoO vs. Ingrge) d20+14=19 d20+6=14 d20+1=15 (#1's attack) d20+19=20 d20+14=26 (#5's attack) d20+17=29 d20+12=20 d20+17=31 (#6's attack) d20+16=18 (#7's attack) d20+17=27 (#8's attack)
Tuesday May 24th, 2005 12:43:39 AM

Ingrge begins to cast and Quad member's #1 and #5 both launch their attacks of opportunity against him...and both fail miserably!! The ray rips into the Quad leader's body sucking the strength from his arms and legs. Shaking terribly, a very normal looking man is now standing where the once proud and terrible warrior was but seconds ago. Still, he stands in amazing defiance before Ingrge and his lethal magics. "We're not done yet! I may be a rat, but I'll see you struck down yet...WORM!!" His sword arcs down toward Ingrge three times in rapid succession. It would, however, appear that both Warrd and Ga'al have forsaken him, for his blows are no more powerful than a child's, and Ingrge has no problem deflecting them.
********Confirming Quad #1, M25, 60 feet above ground *******

Beginning to look like a pin cushion from all of Olana's arrows sticking in his legs, Quad member #5 spots the incoming Gunther and Milo. Gonna get hot soon. With a look of dogged determination, he takes a 5 foot step back toward Ingrge and launches a attack against him. But like his leader, he is unable to lay a finger, let alone a sword on the enemy mage.
********Confirming Quad #5, L26, 60 feet above ground *******

Quad member #6 looks thrilled at the effectiveness of his attack. Phew!!! At least that horrible mage was out of the way! He chuckles lightly at the Arm of Marteus attacks him directly. But his mirth is cut short with K'nara's arrival. The sound of metal slicing into flesh causes him to turn, facing K'nara. With absolutely no hesitation, he whips out his spiked chain at the female warrior, buying his comrades some time. He comes close to connecting with his last attack, but he just can't penetrate K'nara's formidable defenses. His eyes flicker in disbelief...could it be that Ga'al has forsaken him and his family??
********Confirming Quad #6, E12 on ground *******

The only one left of his feet, Quad member #6 looks around and spots the lich that just threw the fireball at them. And, quite understandably, he doesn't look too anxious to engage him...but then, he really doesn't have too many other options. With the look of a man marching off to his certain death, the Quad member charges in and engages the lich. Keeping his distance from the caster and lining up his shot, he activates one of his rings. A large ram materializes in front of him and slams into the lich (Ranged attack AC31...nat. 20 doing 10hp damage). The lich must make a opposed Str. check DC22 or be pushed back 5 feet (at least!)...into the range of Arm#4.
********Confirming Quad #6, E12 on ground *******

Seeing as she's completely exposed, K'nara has absolutely no problem slicing into Quad member #8...though she does notice that Lucia's flame does that pesky wench no damage. Having almost no other choice, she rises to his feet (move action), drawing and attack of opportunity from K'nara as she does so. Quad member #7 follows suit, likewise drawing an attack from K'nara. Raising their weapons, both Quad members attack K'nara, hoping to dispatch her quickly. But just like all their comrade, neither of them can connect.
********Confirming Quad #7, E15 on ground *******
********Confirming Quad #8, F13 on ground *******


Milo (AC 25; HP 70/36)  d20+21=28 d4+2=3 7d6(6+3+5+5+5+2+6)=32
Tuesday May 24th, 2005 1:35:13 AM

Milo swoops around to flank the Quad soldier (5), "I got your back old friend." A grim smile plays across the halfling's face as he engages the enemy. (OOC: Milo flies 35 feet around to flank the Quad soldier #5 from K26. Milo hits AC 28 for 35 hit points damage.)

*****Confirming Milo, K26 60 feet above the ground.*****

Arms of Marteaus [Inge]  (Flame reflex throw) d20+3=22 d20+3=23 d20+3=4 d20+3=13 d20+3=21 d20+3=22 d20+3=15 (Flame Strike) 10d6(5+5+6+4+4+4+4+4+1+2)=39 (tentacles) d20+5=10
Tuesday May 24th, 2005 4:48:26 AM

Only now the marteaus Sorcerer understands that he should have left the Male Wizard deal with the Ga'alians. As the flames spout from the Wizards hands, all his decoys are scorched and burned ... some do manage to dodge the flames, but they simply vanish into oblivion. The sorcerer himself makes his reflex save also (21 vs DC14) and takes some damage.

"And that's a POOF-gone, there, Gut!" Rankor announces as the Mirror Images disappear, revealing only the lone, true spellcaster.

"Can YOU say 'sitting duck', Rank?" jokes the troll.


Suddenly he feels all alone as all his "friends" just vanished ... now what ?!?
Then he notices Arms#3 who just destroyed the spider at last ... haha ! ... NOW we're talking ...

Arms#3 sighs from releaf. These spiders took out nearly all of the Arms warriors. No time though to lick their wounds ...

Angry he spins around as he sees the Male Wizard attack the Arms Sorcerer. He also notices the Ga'alians in melee with K'Nara ... all on the ground ...
Apparently most around this arena have a liking for fire. Well then lets fight fire with FIRE !

Arms#3 makes a few incantations, and from the sky a thundering Flame Strike lands on top of Ga'alians #6 and #8 and the Male Wizard.

(Damage 39 - 50% is divine damage - Reflex Save DC19 for 29 HP)

"OUCH! SOMEbody's peeved, Gut!" the powrie has to bob and weave in the air to avoid the huge gout of flame that engulfs the area.

"It never pays to cross a follower of Marteaus, Rank." Gutmasher confirms somberly.


Both Arm#3 and #4 take evasive manouvres and slide accros the battle field. Once in position, the Arms Sorcerer activates his Ring of Blinking and casts a Blur spell on the Arms last Cleric.

(blinking : Physical attacks against you have a 50% miss chance. Own attacks have a 20% miss chance. If the attacker can see invisible creatures, the miss chance is also only 20%.)
(Blur : This distortion grants the subject concealment (20% miss chance). )

Arms#6 again makes an effort to break loose from the tentacles ... What a surprise ... he failed again. Too bad the other spellcasters aer too busy to simply dispel the tentacles :-)

COMBAT MAP ; ROUND 11 
Tuesday May 24th, 2005 4:53:33 AM

CombatRound11.pdf


Ingrge: HP (79/100 + 90 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; M23-60ft  d20+15=30 12d6(5+3+1+6+4+3+6+5+1+6+5+5)=50
Tuesday May 24th, 2005 5:53:26 AM

With a feral laugh Ingrge, watches as his Gaalian opponent falls 60 feet to the ground. Then whipping his staff around to ready position, Ingrge mooves forward 15 feet and lets loose with a shot from his staff where he sees BIG Martean #3.

Three rays come firing out of Ingrge's staff striking BIG Martean #3 square in the back.

Scroching Ray - No Save- 50 point damage - Spell resistance 30 - negates damage.

***confirm M23 - 60ft***

Inge : firing 3 scorching rays means you have to make three ranged touch attacks. All of these are subjected to a 20% miss chance from the Blur spell. So your damage should have been rolled as 3 times 4d6 instead of (3x4)d6 - sorry to be a pain in the ass ;-)
As damage from EACH ray I will take your roll apart : first ray 15HP, second ray 18HP, third ray 17HP.
The Touch AC is soo low (AC9) that I will allow all your rays to connect.
For the 20% miss chance I will have to roll myself in my DM post if you don't mind. Thanks


Death of a Quad (Nellie) 
Tuesday May 24th, 2005 9:38:31 AM

Milo's blade sinks deep into Quad member #5's back...yep, he felt that one! And then the fireworks begin, and Quad members #6 and 8 are engulfed in flames. Though once again the attack doesn't seem to do as much damage as it ought to have. And then a very odd thing happens... suddenly all of the conscious Quad members (#1, 5, 6, 7 & 8) begin to convulse. Grabbing their chests, they all fall to the ground at the exact same moment...stone cold dead. Ingrge doesn't even get a chance to fire off his rays as he finds his intended victims are indeed very dead. Across the arena, the Wall of Fire suddenly winks out of existence as the Quad's lifeless bodies hit the sand.

"This is incredible, Gut!" shouts Rankor excitedly. "The quad from Aisildur is DOWN!"

"And they AREN'T coming back up!" adds the troll. "The Aisildurans are OUT of the competition!"


Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless 
Tuesday May 24th, 2005 10:07:57 AM

Gunther's jaw drops as all of the Aisildurian's die at the same time...that was...well...odd. His shoulders drop in disappointment, and it almost looks as if he is going to pout. Nobody to play with!! Gunther surveys the battlefield... Oooo...wait...that big huge fellow way down there on the ground looks fun. Flying over, Gunther takes up and aerial position, reading to attack Arms #3 in a couple of rounds.
********Confirming Gunther, L15, 60 feet above ground *******


Brother Bertram AC 28 HP 69/73 BLESS, FLY, BLUR, DIVINE FAVOR 
Tuesday May 24th, 2005 1:45:23 PM

Bertram flies as quickly as he can for the lich, praying he is in time to prevent something horrible from happening to his companions.

***Confirming Bertram at 30' @ F10 directly above the lich's head***



Tentacles Round 6  d6+4=10
Tuesday May 24th, 2005 6:04:09 PM

Once again #6 gets pounded and squished for 10 more points grapple DC 32 to escape.

Olana 69/69 AC 29 Cats grace (-2 Con)  d20+17=32 d20+12=27 d20+17=27 d20+12=24 d6+4=9 d6+4=9 d6+4=10 d6+4=5
Tuesday May 24th, 2005 9:07:05 PM

** On Ground N29**

With all the spells flying about, Olana finds it difficult to a) move to a safe spot, and b) to a spot where she'll be the most affective.

Seeing one of those Marteauan types to the north of her, (Yellow #3 on the grid), the elf fires off yet more arrows. Any more of this and her bow string arm would be twice as big as the other.

(Ohhhh, wild rolls!)

Hits AC 32, 27, 27, 24, for 9, 9, 10, 5 Dam


Combat Round 12 - DM Donna  d20=3 5d4(3+2+4+1+3)+1=14
Tuesday May 24th, 2005 9:24:23 PM

Even as K'Nara takes her Attack of Opportunity upon the rising Quad member, the actions of Milo and the lone cleric of Marteaus take their toll on the fighters from Aisildur--they all fall down, dead.

Lian moves and is at A29, 30 feet in the air.

Milo is at K26, 60 feet in the air.

A#3 and A#4 move to their new positions on the map--poor A#6 is still taking quite the beating from those Tentacles!

Ingrge--who was going to fry the two Ga'alian combatants in front of him--insteads fires upon the same Martean foe that Gunther is making his way towards...

Ingrge is at M23, 60 feet in the air; and Gunther is at L15, 60 feet in the air.

Bertram moves to right above the Lich's head--both the Lich and Bertram occupy F10, but the good cleric is 30 feet in the air.

Olana fires off more arrows...she is at N29 on the ground.

K'Nara begins to poke through Spider #2's remains, looking to see if this one has a Phylactery in it. She searches with no results... (OOC: bleagh! rolled a 3 for Search!)

The Lich, however, does NOT like K'Nara poking about his ex-pet. He casts a spell, shooting off five missiles of magic energy at the blade singer. K'Nara stumbles a bit, struck by 14hp of magic damage. She now has only 76hp out of her original 114hp.

"Though he is all that's left of the Wizards Deux and their Retinue," Rankor Redcap announces, "It looks like that male wizard isn't giving up!"

"No, sirree, Rank," Gutmasher comments, "That wizard sure is giving the crowd their money's worth!"


Milo (AC 25; HP 70/36) 
Tuesday May 24th, 2005 9:54:29 PM

Seeing Gunther move toward the big arm of marteus (3), Milo moves to assist, flying into position to attack the large cleric. (OOC: Double move flying.)

*****Confirm Milo, U15 60 feet above the ground.*****

Lian (AC 26(27), (18 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly) 
Tuesday May 24th, 2005 10:04:31 PM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (19 rnds)
Divine Favor: +1 luck bonus to attack and damage (1 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 52 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 4 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements x2, Sanctuary(domain)

The monk remains at A29 at 30ft elevation.

He heals, using his wholeness of body (heals 18), simotaneously shrinking to his normal size.

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless 
Tuesday May 24th, 2005 10:14:20 PM

Watching from on high, Gunther gasps as K'nara is hit with the magic missiles, and then his face turns a dangerous purple. His sword firmly in hand, he alters course and heads toward the male lich, though he cannot possibly reach him immediately.
********Confirming Gunther, G14, 60 feet above ground *******


Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, See Invisible)  13d6(6+6+3+5+4+5+2+2+6+4+6+4+4)=57
Tuesday May 24th, 2005 11:59:27 PM

Seeing how nicely the remaining members of Arms is lined up from his current position, the mage fires a Cone of Cold at them (57 DMG). He starts it right in front of the giant guy and make sure and get the mage and the entangled warrior in the icy blast.

*** R 25, 20' up ***

Arms of Marteaus [Inge]  (blur chance A#3 vs Ingrge) d100=4 d100=55 d100=55 9Blur chance A#3 vs Olana) d100=89 d100=30 d100=65 d100=97 (Blur chance A#3 vs Figment) d100=45 (reflex save A#3 vs Cone of Cold) d20+2=11 (Blink chance A#4) d100=38
Wednesday May 25th, 2005 4:18:16 AM

This sudden death of all the Aisildurians is quite an unexpected outcome ! Oops ... this leaves the last Marteaus ones standing the prefered target for all the Green Claws !!

Ingrge opens the onslaught! Three scorcing rays shoot forward !! Oddly enough the first ray shoots past the Marteaus Cleric, the two others hit the Cleric hard !

(miss chance vs Ingrge : 4, 55 and 55 - total damage = 35HP)

The Arms Cleric waves his arms from these unexpected attacks. His eyes grow even larger when he sees Olana firing 4 deadly arrows aimed right at his chest !! Dispite the resonnance you can see in the Clerics image, Olana's aim is very skilled. 4 arrows now stick out of the clerics armor ...

(Blur Miss chance vs Olana : 89, 30, 65 and 97 - all connect - 33HP

In the end Figment feels his companions did an impressive amount of damage, but ... there can ALWAYS be a little more !

A Cone of Cold spouts from his hands and extends 60ft in a Quarter circle cone, straight towards the Arms#3 and #4

(Inge explaining Cone of Cold ruling : Cone of cold creates an area of extreme cold, originating at your hand and extending outward in a cone. A cone-shaped spell shoots away from you in a quarter-circle in the direction you designate. It starts from any corner of your square and widens out as it goes.)

Milo, 60ft in the air, feels the cold under his feet ! Better not come down this instant ...

Arms#3 is staggered ! As the Cone of Cold washes over him he feels his hands and toes freez together ... the immense cold ...
then there he stands ... a FROZEN statue.
Due to the fact that he becomes frozen, all spells inchanted upon him wear off. He starts to shrink to his own size. But ... as all the molecules in his enlarged body are frozen together the tension becomes too big !! First a small crack appears accross his torso, then a second, more ... suddenly he literally explodes in thousands of tiny frozen pieces !! Shards of frozen body now lay all around the arena ...

Arms#4 also sees the Cone of Cold approaching ! Yet at the PRICISE moment he blinks to the ethereal plane !

(blink chance vs Cone of Cold : 38 - succes - avoided cone by blinking )

As he returns, all he can see is the exploding frozen body of the Arms's last Cleric. Suddenly the sorcerer feels VERY much alone. Only an idiot remains, but he's still entangled in those tentacles ... and he himself will not destroy all.

Arms#6 cries in agony as the tentacles hold him still. He sees no ending at this and surrenders to their grasp. He embraces his pain and welcomes death ... May Marteaus forgive his stupidity ... though THAT's the last thing he will ever do ! (he's not dead yet, but gives up the fight - 8hp left)

Now all that remains standing is the Arm's sorcerer #4 ...

He also gets a fatalistic gaze upon his face. He knows his end is near. "If THIS will be my doom let's fade away with a little fire work"

He respectfully bows to all of the Green Claws that came closer and waves his hands.
Four beautifull little lights appear out of nothing and dance around the sorcerer. He watches them with joy ... Then he gazes up to the Wizards tower and says "The Arms of Marteaus have failed ! But Marteaus's breath will haunt you all forever !!".
Then he eyeballs the Green Claws ... : "Death will come over you all and your offspring. Plagues will destroy your crops and your unborn children will die of diseases even before they are born ... Marteaus will get to you all ... Now do what you came here to do and claim your place next to the Necromancer !"

And he lowers his defences to embrace that fatal hit ... (don't forget he still blinks ! 50% chance that you miss :-D )



Brother Bertram AC 28 HP 69/73 BLESS, FLY, BLUR, DIVINE FAVOR  d20+13=30 d20+9=28 d10+13=23 2d6(1+3)=4 d10+13=18 2d6(5+1)=6
Wednesday May 25th, 2005 4:26:39 AM

Seeing the spell strike K'nara, Bertram drops from the sky onto the abomination, his axe swinging, intent upon ending this as soon as possible.

(OOC 23+4(against chaotic) 2nd hit 18+6(against chaotic) Total 50 hit points. Also Disrupt Undead is cast on the weapon!)

COMBAT MAP : ROUND 12 
Wednesday May 25th, 2005 4:31:05 AM

CombatRound12.pdf


Brother Bertram-OOC 
Wednesday May 25th, 2005 4:31:27 AM

OOC Confirming Bertram at F10(possibly F11 due to lich in same spot) at ground level.

Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, See Invisible)  13d6(4+5+5+4+1+5+4+3+5+2+6+1+5)=50
Wednesday May 25th, 2005 7:52:50 AM

Seeing how the guy (#4) likes being so fatalistic the invisible mage blasts him with another Cone of Cold (50 DMG).

Lian (AC 26(27), (27 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly)  d8+1=9
Wednesday May 25th, 2005 6:35:51 PM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (18 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 51 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 3 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements, Sanctuary(domain)

The monk heals again. (casting spontaneously using endure, heal 9)
Then he moves (60ft fly speed) toward (using the straightest route) the Arm's sorcerer #4, maintaining a 30ft elevation.

Tentacles round 7  d6+4=8
Wednesday May 25th, 2005 7:13:50 PM

The tentacles pound and squeeze number 6 as he gives up the fight and his life to the pugnacious, plant life. 8points

Ingrge: HP (79/100 + 90 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; D11-60ft 
Wednesday May 25th, 2005 7:17:41 PM

With hasted flight, Ingrge zips over to nearly above the remaining lich, sure that Figment can take care of the remaining Martean. Waiting he gets ready for wht he knows is bound to be a coup de grace to be remembered.

*****Confirm: Ingrge at D11-60ft*****

Olana 69/69 AC 29 Cats grace (-2 Con) 
Wednesday May 25th, 2005 10:30:06 PM

Olana shivers. With all the freezing blast spells the air was getting decidedly chilly. Staying low she advances north, in order to get in range of their final assailants.
The cold air is harsh on her already ragged throat, and she finds herself coughing like an old pipe smoker as she gets into position.

That nasty Marteaun was going to get it, talking about folks's offspring like that. Gnarly acorns, that creature wanted it's mouth washing out.

Arrows loaded, ready to fire.

**On Ground at M22**

Combat Round 13 - DM Donna  d20+14=30 d20=6
Wednesday May 25th, 2005 10:32:22 PM

Milo and Gunther move.

Figment unleashes his Cone of Cold not once but twice.

Bertram's mighty axe smacks a mighty blow against the Lich, who convulses in shock at the Disruptive properties of the weapon...but manages to stay alive in spite of the massive damage done to him. (OOC: easily saved versus the fatal effect with a Will save of 30.)

Lian is now at I21, 30ft in the air.

Ingrge zips to D11, 60ft in the air.

Olana continues to aim and fire.

K'nara, undaunted, continues to concentrate on Searching for the phylactery she's convinced is there. Her Search result is only a 6, though...so she still can't find it.

Milo (AC 25; HP 70/36) 
Thursday May 26th, 2005 1:01:18 AM

Remaining airborn, Milo sheaths his short sword and pulls his short bow, as he pauses momentarily to see who is still standing after the magical onslaught below is over.

Arms of Marteaus [inge]  (blink chance A#4 vs cone of Cold) d100=55
Thursday May 26th, 2005 3:14:51 AM

The last sorcerer of Merteaus standing in the arena keeps his eyes fixed on Figment. Both anger and fear are in his eyes.
Then Figment spells those cursed words sending another Cone of Cold towards Arms#4. Just as it is about to wash over him he whispers : "may Marteaus avenge our death ..."

(blink chance : 55 - failed)

That last word forever will lay upon his lips for there he stands like a frozen statue. Still eyeballing Figment though now without any expression to be found in them.

Then a gurgle is heard and a sigh of releaf as the Black Tentacles finally embrace Arms#6 and brink death upon him. A snap ... another krack ... then his spine breaks and he literally folds in two swallowed by wriggeling tentacles.


COMBAT MAP : ROUND 13 
Thursday May 26th, 2005 3:18:29 AM

CombatRound13.pdf


Ingrge: HP (79/100 + 90 ), AC 28: Spell resistance 18%, Hasted, Stoneskin, Fly, Bless ; D11-60ft  d20+15=28 12d6(1+5+2+3+4+6+4+4+2+5+1+1)=38 d20+14=25 d20+14=22 d20+14=26
Thursday May 26th, 2005 7:02:10 AM

From his position above, Ingrge angles his staff downward and takes a careful aim at the Lich's head and discharges another round from his staff. Three scorching rays dart down striking the lich sending energy corsing through its body.

touch attacks, AC 25, 22,26; 38 points damage, No Save - Magic resistance 28 negates.

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  d20+1=14
Thursday May 26th, 2005 5:54:57 PM

Gunther smiles as Bertram and Ingrge pop in and slam the lich. Still, just to make sure, Gunther drops 60 feet in elevation. Since he can't go about protecting K'nara from his current position, he takes a quick look at the carnage that is Spider #2, seeing if he can spot whatever this phylactery thingy is (Spot=14).
********Confirming Gunther, G14, on ground *******

Figment (AC 16, HP 63/63, Improved Invis, Fly, Bless +1, See Invisible) 
Thursday May 26th, 2005 6:44:32 PM

Seeing that the lich is surrounded he opts not to close. Instead he sets up to counter any spell that the lich might cast (counterspell) as to prevent him from doing any more damage to his cohorts.

Combat Round 14 - DM Donna  d100=87 d20=8
Thursday May 26th, 2005 9:32:48 PM

"And it all comes down to this, Gut--wizard versus underdogs...who do YOU think will come out on top?" Rankor Redcap booms out over the crowd.

"Those Green Claws have numbers on their side, Rank--just look at how they mopped up what was left of the local favorites!" Gutmasher points out.

"The crowd is just eating this up!" the powrie says excitedly. The audience is, indeed, cheering and jeering as the Lich-in-disguise is attacked by Ingrge.


"I'll get you all when I come baaaaaaaaaaaaaack!" the evil spellcaster vows as the rays from Ingrge's staff strike him down.

"Over here!!!" K'Nara yells. "Everyone--LOOK FOR THAT PHYLACTERY!!!" She continues to Search the spider's body, convinced that this particular beast had the phylactery that safeguards the male Lich's essence. She doesn't find it, though (OOC: only rolled an 8 for the Search.)

"What's this?" Gut asks eagerly. "They seem to be looking for something, Rank..."

"I heard the redhead yell something about a phylactery, Gut." answers the powrie. "It could be that the wizard is actually a Lich!"

"Will they find it in time?" Gut asks. "Will they keep that loser from coming back..?"


Everyone who helps K'Nara look for the phylactery must roll a Search check versus DC15 to find the little magic box. After finding the box, it has AC5, but as it has a Hardness of 20, that means that the first 20hp of any physical blow is negated. Other than that, you need 40hp to destroy the box.

Figment  d20=7 d20=20
Thursday May 26th, 2005 9:38:12 PM

Seeing the lich fall, the mage helps locate the phylactory of the the abomination. He makes sure it is destroyed and also makes sure that the other phylactory was indeed destroyed in the fire. (e.g. both phylactories will be toast).

DM OOC: I have NO idea why Figment has rolled twice--if he rolled to Search for the phylactery, then his result of 7 doesn't find it. I don't know what the 20 result is for, so I can't apply it to anything.

Ingrge 
Thursday May 26th, 2005 9:50:53 PM

Quickly casting detect magic, Ingrge flies over each of the spiders staring with K'nara trying to locate the Phylactery.

Milo (AC 25; HP 70/36)  d20+14=30
Thursday May 26th, 2005 9:56:13 PM

Swooping down to the battlefield, Milo begins searching for the lich's phylactery. Once found, Milo holds up the box, "Does someone want to come destroy this thing?" Muttering to himself, "You'd think that a lich who didn't want to be destroyed would hide this better." The halfling smirks.(OOC: Made a Search check DC 30.)

Olana  d20+16=25 d20+17=24
Thursday May 26th, 2005 11:32:39 PM

"Milo, please don't touch it," warns Olana, running up to join the others.
It would seem that now found, the lich's little box of tricks would be destroyed, so - she chooses to remain on guard, her arrows still in her bow.

She didn't trust this arena, the crowd, or those howling jackalope commentators.

Spot DC 25
Listen DC 24

Gunther (AC 28, HP73/73) Animated Shield, Blessed Weapon, Bull's Strength, Stoneskin, Fly, Bless  d20+17=37 d8+8=16
Thursday May 26th, 2005 11:33:21 PM

Gunther smiles as Milo finds the little box. Trying to be helpful, Gunther walks over and takes a whack at the box. "Don't know vat all de fuss is about...just looks like a little box..." Gunther lines up his shot and Wham...nails that puppy (AC37 for 16). He looks down at the box that he's sure he just obliterated. What in the Wold... Gunther swears loudly in orcish as he discovers that he hasn't even put the smallest dent on the thing.



Lian (AC 26(27), (27 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly)
  d20+17=31 d20+12=19 2d6(2+5)+4=11 2d6(2+3)+4=9
Friday May 27th, 2005 12:54:39 AM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (17 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 50 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 2 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Endure Elements, Sanctuary(domain)

Lian moves into flanking position with Bertram. (AC 31 and 19 for 11 and 9 damage)

Brother Bertram 
Friday May 27th, 2005 4:21:53 AM

Just in case, Bertram again cuts the head off the creature and kicks it away from the body.

Combat Round 15 - DM Donna 
Friday May 27th, 2005 5:10:59 PM

K'Nara puts a hand on Gunther's arm, staying any further blows to the box.

"That's got a whole heap of magic guarding it, my friend," she tells the dedicated warrior, "It will take even more magic to make sure it's destroyed." The blade singer scoops up the wrought phylactery and brings it to where the molten lump that used to be the other box lies, placing it next to the misshapen mass.

"Figment--Ingrge!" orders the leader of the Talons as she strides away from the target. "Hit that with your strongest destructive magic!"


Lian (AC 26(27), (36 of 39)49hps(-1 Con, -10hps), large, divine favor, 111 stoneskin, bless, fly)
  d8+1=9
Friday May 27th, 2005 5:45:57 PM

Active Spells-
Bull's Strength Tattoo: +4 enhancement to Lian's Str, 3mins (16 rnds)
Stoneskin: 130 (from Figment)
Bless: +1 morale attacks and saves vs fear (from Bertram)
Seal of Flying: ENTIRE TALON PARTY has fly(10mins, 49 rnds)
Protection from Evil: +2 deflection and saves vs evil beings, hedges out mind control, and prevents contact from summoned evil creatures (scroll)
Guidance: +1 comp. next saving throw (self, 1 rounds or until activated)

Stunning Attacks: 3 used
Enlarge Tat: 1/3
Bull's Str: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Sanctuary(domain)

Lian moves away slightly when K'nara calls for the destructive spells.
The hand of Domi casts cure light wounds (spontaneously using endure elements), healing 9.
"Knara, what do you need from me?"

Olana 
Friday May 27th, 2005 7:13:27 PM

Olana is a bit distracted by Gunther's battle cry? What in the Wold? Oh. Right. They were supposed to be these rotten to the core toughies from wherever. Good point.
Well, the scowl thing wasn't working. Olana wasn't her cousin. So maybe the ice queen image would work. Oh, Gods anything was worth a try, and so she narrows her eyes as she surveys the crowd and tries to look haughty.
Dang her armour was laced too tight. It might look wicked but goodness gracious -
"Oh!" she exclaims, leaping out of the way as K'Nara gives the order.

Figment  22d6(6+5+5+5+5+5+3+6+2+5+5+2+4+6+1+4+4+6+4+2+3+3)=91 d20+12=29
Friday May 27th, 2005 7:53:31 PM

After everyone backs away from the box, the mage casts and an intense thin green ray of destructive energy emits from his finger and nails the box. It is clearly an extremely powerful spell - one he had hoped not to let the necromancer see him cast (Disintigrate - 91 DMG, SR 29).

Ingrge  10d6(6+5+2+3+4+1+4+5+4+6)=40
Friday May 27th, 2005 8:00:38 PM

At K'nara's order Ingrge immediately casts, sending a lightening bolt arching on the small box. 40 points damage.

K'Nara 
Sunday May 29th, 2005 5:19:57 PM

The blade singer looks over at the monk and says:

"Lian...you can go tell the Necromancer that we're ready to enter Bone Tower when he...or she...says so." Then she grins.

Brother Bertram 
Sunday May 29th, 2005 10:21:27 PM

Bertram keeps his head about him, keeping an eye out for anyone playing dead, as he does he carefully searches the dead lich lying in front of him.

Gunther 
Monday May 30th, 2005 12:00:01 AM

The warrior nods at K'nara's order and steps back and watches the mages do their thing. He watches K'nara, searching her body language...could it be that she really did care for that puny weakling? His mind is so preoccupied with the red head's motivations that he notices little else that goes on around him.

Lian 
Monday May 30th, 2005 3:32:37 AM

Still suffering from the damage to his stamina and external wounds, the monk looks back at the area where the necromancer is and then looks tiredly at K'Nara and sighs.
He raises his hood, straightens his scarf and brushes off the clumpy, blood-soaked mud on his cloak.
"Okay, but if he kills me, I'll come back and get pointers from Brusse on how to haunt you forever." His lip curls slightly and turns, straightening himself and walks toward the necromancer.

When he reaches the necro-freak, he says, "The Green Claws are ready to proceed into the Bone Tower." With a deep bow, he turns and returns to the group with all haste.

In Conclusion - DM Donna 
Monday May 30th, 2005 9:36:06 AM

"It seems that the Green Claws are running around down there, Rank...what's happening?" the troll commentator cranes his head in an effort to see the action.

"The Green Claw leader is running around with a box, Gut..." the powrie sidekick tells him, "...WOW! Look at that! Not one but TWO very powerful spells! There is nothing left of that phylactery, Gut!"

"That's it! That's it!" Gutmasher Tremtal crows over the roar of the crowd. "This Arena Death Battle is OVAHHHHHH!!!"

The Necromancer inclines their hooded head to Lian when the monk informs them that the "Claws" are ready for the next step. The mysterious robed figure stands, and then waves the staff.

The Talons have to close their eyes against the sudden gust of wind that whirls about them all. When they open their eyes, the Arena is just as it was when they first entered: the fields of glass created by the Fire Strikes and Fireballs are gone, as are the bodies of the fallen--well, the flesh and blood of the fallen. If one looks closely, there are more bones all over the Arena now.

"Exit the Arena now, Green Claws of Gore," the Necromancer speaks in that voice that, again, is hard to pin to a specific gender, "The equipment from your foes is piled in front of the door--to the victor goes the spoils, and that equipment is now yours..."

The crowd cheers and claps.

"Tomorrow night the moons will all be full--and at midnight they will be in the proper alignment." the Necromancer goes on to explain. "When that happens, the Rift in the Tower will appear, and you may enter the Tower. When you do, I will give you further instructions. For now, however, savor your victory--Marteaus has tested you, and you have passed...so far."

POOF! The Necromancer disappears in a spectacular flash and puff of smoke. The Arena audience cheers and claps. The Talons can see a large pile of...stuff in front of the doors through which they came into the Arena. Weapons, cloaks, armor--all kinds of things that had obviously once been the possessions of the groups they had just helped defeat.

"Everybody grab something..." K'Nara orders, beckoning Lian to her and retrieving that Bag of Holding from him so that she can place the bulkier, heavier items in it.

Just as the Talons finish gathering up the items, the doors out of the Arena open up and Gutmasher waves them out. They are led through a howling, cheering crowd to a small building that the troll tells them is for them to rest and recover in.

"Any questions?" he asks after all the Talons are inside and he's shut the door on all the "Green Claw" fans outside.

Ingrge 
Monday May 30th, 2005 10:19:41 AM

Filling his haversack and quiver with as much as he can Ingrge also carries an armload of booty to where ever they are being led.

"Tomoorow night midnight huh? Well I guess we had better rest and do some planning.

"So Gutmasher, what can you tell me about the tower and what goes on in there?"

(OOC >> David, you want to email a bit abd try to figure out a good complementary spell set?)

Figment 
Monday May 30th, 2005 11:35:28 AM

The mage collects what he can of the pile of stuff that doesn't fit in the bag. Upon questioning by the troll he asks. "Any suggestions on where to stay the night?".

(Kent, gareth-3@juno.com - give me a ring)

Brother Bertram 
Monday May 30th, 2005 12:57:56 PM

Not being overly burdened, Bertram piles on an amazing pile of loot and hauls it to the rooms for examination by the mages. He staggers under the weight as he follows the others. After unloading and hearing the question, Bertram asks, "What do you KNOW about where we are going? Not rumors from the peasants but facts."

Gutmasher Tremtal (DM Donna) 
Monday May 30th, 2005 3:23:10 PM

The troll smiles, showing all his pointy teeth.

"You all have the use of this house until you go to the Tower tomorrow. It has four bedrooms and an outhouse in the back." he explains. "If you need a place to store this stuff, though, you're probably better off using Urric the Moneylender's...he has a secure vault and is indemnified by the Banking Authorities of New Elenna." He describes how to find Urric's place of business from where the house is located.

"The Arena Battle is a test." Gut tells the Talons. "It's to see if you're the strongest amongst the candidates who would go into the Tower.

"The Tower itself isn't the original one--it was a replacement for the headquarters of Marteaus himself...the original had been destroyed by the Gold Dragons." The troll pauses long enough to spit after uttering that hero group's name. "He created this new Bone Tower, making it even more secure by making sure that the only way to reach it was by going into the Shadowlands, and--even then--the only time you can get into or out of the Tower itself is during the time of the full moons. The rift into the Tower opens at midnight and then disappears at dawn." Once more, the troll grimaces, showing all his teeth.

"The Green Claws of Gore are the eighteenth set of champions who've won the right to go into the Tower to be tested by Marteaus." Gutmasher says. "So far, NONE of the other seventeen teams have ever come back out."

Milo 
Monday May 30th, 2005 3:52:37 PM

Throwing a blanket on the ground, Milo fills it with as much loot as it will hold, and then gathers the ends and does his best to drag it to their resting place. Once there, he gingerly dumps the loot he collected on one corner, and collects his blanket.

As the troll spits after mentioning the Gold Dragons, Milo's head jerks up, though the halfling schools himself to remain calm.

After the troll leaves Milo moves quickly toward Olana, "Need any help outta that snug looking armor?" The halfling winks slyly.

Figment 
Monday May 30th, 2005 8:15:32 PM

The mage nods to the troll. Hoping to extract some more information from him, he offers "Sounds like a tough place. Why haven't you gone in yourself? You seem quite capable...".

Brother Bertram 
Monday May 30th, 2005 8:58:33 PM

As soon as the troll departs, Bertram prays and checks the 'loot; for any traces of Evil.

((OOC Detect Evil)

Gutmasher (DM Donna) 
Monday May 30th, 2005 9:17:38 PM

"The Necromancer was appointed as Guardian to the Tower..." the troll explains readily to Figment, "...only the Necromancer says who may go into the Tower. I haven't been given permission--and, judging from the fact that 17 well-armed and quite capable parties of MANY beings have NEVER returned from it...I can honestly say that I don't want to." He chuckled rather cruelly.

"There's a rumor that the only reason that the Necromancer is allowing anyone else into the Tower at all is because there's a very special test at the top of the Tower--one that only a true follower of Marteaus can pass. The Necromancer wants someone to pass the test...so that the Necromancer can then destroy that group and claim the ultimate reward himself...or herself. Never could tell what's under that robe..."

K'Nara 
Monday May 30th, 2005 9:40:42 PM

After the troll leaves, K'Nara casts Detect Magic on the huge pile of stuff that has been awarded to the group. Only three or four items out of the entire haul are NOT magic.

Gunther 
Monday May 30th, 2005 11:22:51 PM

When the troll leaves, Gunther begins rooting around the loot pile like a kid in a candy store...making sure to stay out of the way of K'nara and the mages. "Vell, dis stuff looks pretty goot. Sounds like ve're going to have to take a chance on arming ourselves before ve identify anyting. Dat tower sounds pretty rough." Gunther spots the hide armor and fingers it lovingly.

Lian 
Tuesday May 31st, 2005 6:36:37 AM

Lian's eyes watch the troll as he moves off, then then says, "Cheery bloke... I would certainly enjoy about ten minutes in the arena alone with that..."
Then he notices a nice set of bracers and a ring that catches his eye. "...now thats a pretty thing." He says distractedly as he approaches.

"I could certainly use a set of protective bracers prior to the next task." He says hopefully.

He thinks a moment, realizing the size of the pile. "There sure is alot of stuff here. Could we teleport it back to the Tower of Saryd, maybe directly to someones room, after figuring out what we need?"

Ingrge 
Tuesday May 31st, 2005 8:02:36 AM

Glancing at the two odd looking stones, Ingrge turns to the others. "K'nara, Figment and I need to rest and then study some more spells if we are going to have a chance tomorrow. It doesn't seem to me to make a lot of sense to try and identify ALL of this stuff now. Why dont we pick a few things that might be the most useful for the group and try those, and store the rest."

"Figment let's retire to another room where we can discuss what we might want to take along with us."


Setting Priorities - DM Donna  d20=19
Tuesday May 31st, 2005 8:30:58 AM

K'Nara nods at Ingrge's statement.

"I can Identify a total of six items." the leader of the Talons says. "Then I can't cast the Identify spell again until tomorrow...and even then, I can only cast it another four times, as I will have used the scrolls up. We will have to pick the items that we Identify VERY carefully."

Brother Bertram--who has been using his abilities to divine the good (or evil) nature of the items interrupts at this point:

Bertram points to the dagger that radiates.

"Beware that one, Friends, It reeks of Evil." He also points to the two spider marked items. "Those are evil but I wish to know anything Anyone can tell me about them before we destroy them..?" K'Nara frowns as she contemplates the stones that the dwarf is warning the party about.

"There ARE two of them..." she says slowly, "...and there were two of those Liches...I'll bet they are items that were used to summon forth those gigantic spiders." (OOC: made an INT check versus DC15 to recall the way the stones were used in the combat.)

"We should probably try to figure out which of these things--besides the stones--belonged to the Liches..." K'Nara points out, "...I'm pretty sure that those two had some pretty powerful items helping them out, seeing as how they entered the contest with only the two of them and four spiders in tow..."

Everyone in the party must make an INT check versus DC15--passing the check will make your PC realize the precise way to figure out which of the items used to belong to the Liches: each Lich wore matching items, so two identical-looking items of anything likely belonged to them. (For example, if there were two identical-looking wands or two pairs of gloves that looked the same, they would likely have belonged to the two Liches.)

Brother Bertram had been starting to get items off one of the Lich bodies, and so gets a +2 bonus to his check, as he can probably recall seeing specific rings or other conspicuous stuff.

Figment 
Tuesday May 31st, 2005 1:13:19 PM

Before retiring to study with Ingrge, the mage casts his own detect magic. He focuses on each item to determine which ones have the most powerful aura. He casts several times if necessary to get all the data. He passes it on to the group.

Olana (-2 Con)  d20+2=18
Tuesday May 31st, 2005 8:30:18 PM

Olana grabs as much of the items as she can and helps carry it into the building they've been given to rest.
"Hey, is there a bathtub in this dump?" she rasps at the troll. Ugh, cough, well at least the voice sounded tough.

"I would love some help unbuckling this armour," she says to Milo. "It's been pinching all afternoon."

The elf doesn't like anything she hears about this necromancer creature. They were going to have to get that monster the first chance they got.
Standing looking over some of the stuff, she tries to determine which items the lichs had, and reckons she has a fair idea.

INT check DC18


Milo 
Tuesday May 31st, 2005 9:08:05 PM

Milo gingerly assist Olana with her armor, happy that he possesses nimble fingers when it comes to dealing with the buckles and such. Then shrugging out of his own mithral shirt, he examines the burns on his skin from the wall of fire, touching them carefully, "Anyone got any ointment?"

Brother Bertram  d20+3=5
Tuesday May 31st, 2005 9:12:34 PM

Bertram scratches his head in puzzled aggravation. "By the gods! There was just so much going on out there...I am sorry my friends but I am unsure just what that fiend had with him."

Gunther  d20+1=2
Tuesday May 31st, 2005 11:47:35 PM

With a sigh and very little of a clue (Int=2), Gunther leaves the treasure to those skilled in the arcane arts. Noticing Milo's discomfort, he reaches down and touches his chest where his healing tattoo is located. Then he looks down at the ground. I shouldn't have been so selfish and healed myself both times he thinks.

Gunther looks over at K'nara. "Vell, dere is very little I can do right now...and I don't need much sleep tanks to my little ring here. Maybe ven you guys are done you vant me to take de rest of de stuff over to dat place de troll guy vas talking about?"

The Sorting - DM Donna 
Wednesday June 1st, 2005 9:34:54 AM

Figment carefully goes over the voluminous pile of stuff and is able to pick out three Rings that seem especially magical (Olana points out that two of them are identical, and, thus, most likely belonged to the Liches.) She also points out that there are two identical Cloaks, 2 identical circlets and 2 sets of bracers that are obvious lookalikes. All of these items radiate a very heavy concentration of magic. There are 2 necklaces as well, but they are distinctive from each other and Bertram doesn't recall seeing a necklace of any sort around either of the Liches' necks.

Last, but not least, there is a breastplate and a pair of gloves that radiate a heavy concentration of magic as well.

"Um...that's..." K'Nara says, pausing to count up the individual items, "...that's thirteen things. I can only do ten before we have to go to the Tower."

The party needs to pick which items to leave off of K'Nara's Identify list.

Lian 
Wednesday June 1st, 2005 9:44:53 AM

Lian seems interested in a few items, but after looking at them, he finds a quiet corner and meditates.

Ingrge 
Wednesday June 1st, 2005 12:40:55 PM

Before heading out for rest and study, Ingrge points out that several of the party (including himself) are still injured and suggests that we do something about that before we all head out again

Brother Bertram 
Wednesday June 1st, 2005 1:58:09 PM

Bertram will gladly use all of his spells still available and heal the party members. As they discuss the magical items he looks at the gloves longingly but then remembers the last pair and winces. He also eyes the periapt with interest, wondering if it is more powerful than the one he has now.

((OOC I should have plenty left to heal everyone))

DM OOC: In case my descriptions are confusing, one of the two necklaces is that periapt.

Milo 
Wednesday June 1st, 2005 9:05:17 PM

Happy to watch his burns vanish, Milo retrieves his mithral shirt and silently begins the search for something that resembles a bath tub.

Figment 
Wednesday June 1st, 2005 9:54:37 PM

Determining with comments of the other that there are duplicates, the mages offers "Let's identify only one of the items that are obviously duplicates. We'll just have to assune they are the same - or close to it...".

House Details - DM Donna 
Wednesday June 1st, 2005 11:15:09 PM

The house the Talons have the use of has two very large rooms on the first floor: a living/dining area and a kitchen. Upstairs there are four rooms that can sleep two people each. There is no designated interior bathing room...though the bedrooms DO have dry sinks, bowls and pitchers.

K'Nara 
Wednesday June 1st, 2005 11:26:29 PM

The chestnut-maned blade singer glares at Figment...because NOW she has to use her fingers to count all over again.

"Okay, then...we'd have..." K'Nara says, then goes through the motions of doing the math, "...oh! I can Identify all the items, then--assuming that those lookalikes really ARE alike." She then chuckles and smiles at Figment. "How clever of you!" She reaches for one of the matching sets of Bracers and pulls out her Identify scrolls.

"WOW!" she gasps, handling the bracers and her hazel eyes widening. "These are protective Bracers! VERY powerful!"

(OOC: K'Nara has discovered that one set of the matching Bracers is actually +8 Bracers of Armor.)

She then picks up the necklace that Bertram had been eyeing and reads her last scroll.

"Oh, my! This will boost someone's Wisdom considerably!" the leader of the Talons declares.

(OOC: K'Nara's uncovered a +6 Periapt of Wisdom.)

"Okay...now that I've used the scrolls up," K'Nara says, "It will take me about four hours or so to cast the Identifying spells and tell what the next four items are..." The tall woman gets up and goes to the kitchen, poking around. "Figures! We have a house with no food--and no real bathtub. We need to make a meal and heat some water to wash with--I know I'm grubby..."

Gunther 
Thursday June 2nd, 2005 12:19:56 AM

She actually WANTS to take a bath?! How odd! Oh well... Gunther shrugs. He goes through the house and fetches the largest containers that will hold water and fills them. Then he heads into the kitchen area and lights a fire on the stovetop and starts boiling water so the others can bath if they want to.

Figment 
Thursday June 2nd, 2005 6:40:09 AM

The mage smiles at the warrior woman. "Sorry to strain your brain like that, K'Nara...If you'll give me your scroll I'll cast and identify some of this stuff once I'm done scheming with Ingrge.". He winks at her when comments about being grubby.

Identifying Stuff - DM Donna 
Thursday June 2nd, 2005 9:13:03 AM

K'Nara looks at Figment oddly.

"I can only Identify one item with one scroll," she explains, "...so I just used the two scrolls I had to Identify the two items I just mentioned." She shrugs. "But thanks for the offer."

Going on to Identify more items, K'Nara's spellcasting comes up with the following:

1 of 2 identical circlets turns out to be a +6 Headband of Intellect.

1 of 2 identical cloaks turns out to be a +5 Cloak of Resistance.

1 of 2 identical rings turns out to be a +5 Ring of Protection.

The second necklace turns out to be a +5 Amulet of Natural Armor.

By the time K'Nara is finished Identifying all the items, it's four hours later and she's famished!

"What's for dinner?" she asks nobody in particular.

Lian (36 of 49hps) 
Thursday June 2nd, 2005 10:06:40 AM

Lian is still interested in wearing the bracers for the next encounter. However, he knows that it is ultimately up to everyone.
"We should figure out who will wear what for the time being until after the Tower."

Lian feels better.

Olana 
Thursday June 2nd, 2005 12:20:19 PM

Figuring a strip down wash at the sink is better than nothing, Olana gives Gunther a big smile and thanks him for the hot water.

As for the spoils, at one point she stands looking at it all. "It's a bit bewildering isn't it. Anything I can do to help?"

(Bertie, was there anything in there for Olana's -2 CON, or is Olana still wheezing like a Capstan Full Strength no filter tip smoker?)

DM Donna 
Thursday June 2nd, 2005 1:07:45 PM

Forgot to mention--the Constitution penalties are considered to have faded away by now.

Milo 
Thursday June 2nd, 2005 3:04:39 PM

After using some of the hot water to wash up, Milo sets about the task of making dinner for the group. Not an accomplished cook, he pulls rations from his pack and sees about making a simple stew.

Ingrge 
Thursday June 2nd, 2005 5:56:28 PM

Plotting, eating, and studying. :>)

K'Nara 
Thursday June 2nd, 2005 8:47:10 PM

"Lian's got a point..." K'Nara says, digging around in her backpack and coming up with a chewy treat made of oats and honey, "...especially if those Lich items match each other. We need to figure who should get what. Figment...Ingrge...how are you two set up for using any of this stuff we've ID'd so far? You two can't wear armor the way...oh, say...Gunther and I can..."

Ingrge 
Thursday June 2nd, 2005 9:17:29 PM

well the amulet of natural armor could help out as long as it's not cursed, but as for the rest, little would do much for me


Figment 
Thursday June 2nd, 2005 9:55:11 PM

"The bracers and ring of protection would do me well...".

K'Nara (again) 
Friday June 3rd, 2005 1:11:04 AM

"And you two?" the leader of the Talons asks of Bertram and Lian, snacking on her trail bar and swallowing. "Any of these seem to be anything you can use..? Or do you want to wait until we can ID the items that we haven't gotten to yet?"

Brother Bertram 
Friday June 3rd, 2005 4:20:36 AM

Well the periapt means more to me than the rest. My second choice would be the circlet.

Lian (46 of 49hps) 
Friday June 3rd, 2005 9:53:06 AM

As there seems to be one set of bracers still unclaimed, he says, "The bracers would be good. I'll wear those." He smiles.

"Um, the cloak is unclaimed. Gunther, would you like to use that? Or you Milo?"

More Identifying - DM Donna 
Friday June 3rd, 2005 3:59:52 PM

The Talons get hot water and a chance to use their dry sinks, as well as meals and resting. K'Nara uses her next four Identify spells and determines that the third of the most powerful rings is also a +5 Ring of Protection.

The Gloves are +6 Gloves of Dexterity.

The Breastplate is a +5 Breastplate.

K'Nara thinks a moment and then draws the suit of hide armor to her, casting her final Identify spell on it.

"Not as well-protected as the breastplate is," the blade singer tells Gunther, "But it's still a rather powerful ward on the armor." (OOC: it's a set of +4 Hide Armor.)

RECAP OF IDENTIFIED ITEMS:

One of two identical (Lich) rings: +5 Ring of Protection
One of two identical (Lich) circlets: +6 Headband of Intellect
One of two identical (Lich) cloaks: +5 Cloak of Resistance
One of two identical (Lich) sets of bracers: +8 Bracers of Armor
a +5 Amulet of Natural Armor
a +6 Periapt of Wisdom
another +5 Ring of Protection
a +6 Glove of Dexterity
a +5 breastplate
a set of +4 hide armor

"We should bring the other stuff to the moneylender's and secure it there, then decide how to use what we now have to best protect us when we go into the Tower."

Brother Bertram 
Friday June 3rd, 2005 4:04:34 PM

Bertram ponders for a moment, "I wouldnt mind the gloves over the circlet either but let us decide how the group will best be served."

Ingrge 
Friday June 3rd, 2005 6:06:45 PM

In all honesty of all that has been Identified at this point, the only thing that will aid me significantly would be the amulet of natural armor.

Brother Bertram 
Friday June 3rd, 2005 8:46:28 PM

Then Friend Ingrge you should have it.

Gunther 
Saturday June 4th, 2005 12:16:22 AM

Gunther nods at Olana's thanks, but for the life of him, he can't figure out why anyone would want to wash off the smell of battle... Wasn't that part of the point of battle?? To immerse yourself in the scent of blood...to have the war paint of your opponent's blood on your arms and your face?? Gunther sighs....elves...who could understand them?

Seeing as there is a fairly limited amount of stew, Gunther abstains. He really doesn't need the food, and it would leave more for his friends.

Gunther cleans his sword as K'nara goes about identifying the items. He is stunned beyond words when he learns that the red headed warrior has identified the hide armor. "I...you...it...it's beautiful!" Gunther stammers as he lovingly fondles the armor. He looks at the other Talons. "If it's alright vith you I vould like to take dis armor."

Milo 
Sunday June 5th, 2005 5:46:31 PM

Milo makes a veritable mountain of stew with a sizeable portion of rations that he pulls from his backpack. Once finished, he offers bowls to anyone willing to eat. "Stew is on folks. As far as items are concerned... almost anything there is of benefit, though I don't want to be greedy. So, ya'll should pick first, and I'll see what remains."

K'Nara 
Sunday June 5th, 2005 9:24:43 PM

The redheaded leader of the Talons happily accepts Milo's stew and eats.

"It's a shame we don't have the time to REALLY go through the pile and check out everything..." she says between bites and swallows, "...but we have to work with what we've got. How about splitting what we have the way I've suggested..?"

(OOC: Bertram needs to rewrite his spell list, as he'll have more spells available with a higher Wisdom.)

Brother Bertram 
Sunday June 5th, 2005 10:32:23 PM

((OOC Bert was waiting until we were sure he would get the periapt! :) will get to you asap!))

Figment 
Monday June 6th, 2005 9:28:30 AM

The mage thanks Milo for preparing the meal while he was scheming with Ingrge. He eats his fill. "If nobody objects I'll take a set of bracers and a cloak of resistance...".

K'Nara 
Monday June 6th, 2005 6:08:14 PM

Since all the rest of the treasure is far too varied and voluminous to be Identified at the moment, K'Nara piles as much of it into the Bag of Holding that she has and begins making trips to the local moneylender's shop. She returns with a claim ticket for the secured space that she's had the loot placed into.

"That's one less thing to worry about..." K'Nara says, sighing.

Lian 
Monday June 6th, 2005 6:53:31 PM

Lian picks up a set of bracers, "These are the only things I'm remotely interested in. If there's no objections....?" He slides them on. "Perfect fit."

Gunther 
Monday June 6th, 2005 10:53:04 PM

As suggested, Gunther gathers up his newly earned armor and quickly tries it on for size. He smiles brightly, though he does sport a momentary frown as he spots a small blood soaked hole in the back of the armor. He grins at Milo. "Vell, guess I'll have to mend dat, von't I? Don't vant anyvon backstabbing me trough de same hole, eh?"

Lian 
Monday June 6th, 2005 11:03:51 PM

Looking at Gunther, the elf says, "That hole isn't too bad. Look at this one." He points out the foot and a half long gash in his tunic, from right shoulder to left hip, stained with his own blood. "This is going to be a bear to mend." He tries to tuck in the frayed, blood soaked edges.

Ingrge 
Monday June 6th, 2005 11:19:28 PM

Finally finished with his studying and memorization, Ingrge make his way out the the rest of the talons. Several moments before midnight Ingrge casts a stoneskin on himself and then looks to the others.

"Does anyone have any scrolls they need or want to be cast?

I have a few extra things available as well. (cat's grace(2), Bull's strength(2), Bear's endurance(2) fox's cunning(2) and stoneskin (1))

Lian 
Tuesday June 7th, 2005 1:55:30 AM

"Ingrge, did I ever give you that haste scroll I purchased for us?"

Remembering about the drain he took to his stamina, Lian says, "Endurance might be nice. But if someone else needs it more, then give it to them."

Brother Bertram 
Tuesday June 7th, 2005 4:26:21 AM

Bertram ponders for a moment then decides to do without the spells offered for the time being, allowing others to gain thier benefits.

The Bone Tower


Time to face the Bone Tower ... [DMiT Inge] 
Tuesday June 7th, 2005 8:15:07 AM


Evening passes quickly as you all identify and divide the loot. In different times on different locations this would be called a pleasant dinner party ! Yet the gravity of your next assignment weighs heavy on your shoulders.

After you've gathered your newly found magical thingies most of you take a rest.
Outside the weather has gone bad. Heavy rain gushes down on the windows, thunder rolls around Bone Mountain and lightning illuminates your rooms. Is this a warning ? Are the forces of Evil gathering to "welcome" you to Bone Tower ...

By midnight, the next day, the weather has improoved. Suddenly there's a hard knock on the door.


You all recognise the voice of Gutmasher. He waits for you at the front door : "Wake up "heroes" ... the Rift is about to open ! Time to enter Bone Tower!"



Olana 
Tuesday June 7th, 2005 11:50:01 AM

((OOC - sorry about the lack of post. Got attacked by the Migraine Nasty monster :( ))

Olana will take the gloves of Dex as suggested, unless someone else has better use for them. The stew is lying a little heavy in her stomach, her energies spent worrying instead of digesting. She's not quite sure where all this anxiety is coming from. It wasn't in her nature to worry too much. However, this whole Dragon business, and this test - right now, they'd just been in that arena, killing for the sake of it. Was that right? Perhaps she should be focussing on the end result, and stop brooding... her reverie soaks up the turmoil of the weather outside, doing little to improve her mood.

Awake as midnight approaches, she starts getting her act together, buckling and tightening her armour, re-doing her hair.

Lian (AC 34, 49hps) 
Tuesday June 7th, 2005 4:54:08 PM

The hand of Domi makes sure to keep his holy symbol hidden and then prepares to enter the tower. He checks his gear again and tightens the bracers.

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str: 0/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)


Ingrge 
Tuesday June 7th, 2005 5:00:10 PM

Answering Lian, The mage shakes his head but offers to cast the scroll upon him if he wishes. He then looks around at the others once again to see if anyone needs/wants anything cast upon them.

Milo 
Tuesday June 7th, 2005 10:04:56 PM

Donning the new cloak and ring, Milo shoulders his pack and stands silently next to Olana as they prepare to leave for the tower.

Brother Bertram 
Tuesday June 7th, 2005 10:31:27 PM

Bertram prepares as well, having said his prayers, asking for the powers of Domi to be at his disposal.

K'Nara 
Tuesday June 7th, 2005 11:03:28 PM

"I'll take a Cat's Grace if you can spare it, Ingrge..." K'Nara says, then looks over the rest of the group. "We all set? Then let's go to the Tower." So saying, she leads the party to their destination.

Gunther 
Tuesday June 7th, 2005 11:51:21 PM

Hearing Ingrge's call, Gunther produces a Stone Skin scroll for him to cast on him. He also asks for the Cat's Grace, Bull's Strength and Bear's Endurance to be cast on himself unless others need it more. After the casting is complete, Gunther heads out with the others, his hand itching to get this over with.

Lian (AC 34, 49hps) 
Wednesday June 8th, 2005 8:30:26 AM

"Ingrge, this scroll is to be cast when everyone can use it, not just me *hands him the scroll*. As for spells, I could use an endurance, please."

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 0/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

Figment 
Wednesday June 8th, 2005 8:31:17 AM

The mage follows the others to the tower. "I have a number of protection spells and such available for anyone who needs them...I'd say we cast just before we enter.".

Lian 
Wednesday June 8th, 2005 8:42:54 AM

"Elemental protections might be nice..." He says to Figment. "... that way if... anyone should fire a stray fireball... or whatever, I don't get too burnt." He winks at Fig in a teasing manner.

"Dead men walking" ... [DMiT Inge] 
Wednesday June 8th, 2005 10:55:58 AM

Slowly you all prepare and go down to meet Gutmasher at the front door. "Follow me ..." he commands and as you all walk in single file you hear him whisper and chuckle : "Dead men walking". K'Nara urges you all to move a little faster as you follow Gutmasher to the Bone Mountain.

Cold and lonely the Bone Tower reaches up to the sky. Approaching Bone Mountain you get a clear view on the Tower. Oddly enough it looks like a ruin ! Broken down sections, holes in the side ... is THAT the Bone Tower ?!?

At the footsteps of Bone Mountain Gutmasher halts in front of what appears to be a cave.
He's nervous and whispers : "Now we wait for the Rift to open."

As minutes go by your thoughts go back in time and you remember Valdor's last words ...

"Remember, what you do from here out is how history and the Wold will remember your group! Be strong and faithful, but most of all, have courage!"

Then suddenly a little ball of blue light appears in the center of the "cave". It grows fast like a whirlpool ! Untill it stretches out big enough for all of you to fit through !
The portal has opened ...

Gutmasher looks at you all, nervous, compassionate ... he looks at you as if it will be the last time he sees you all - after all he brought group after group to this entrance and none ever came back - and says : "Now enter the rift. It will bring you to the steps of the Bone Tower. "

He hesitates to swallow the lump in his throat and then goes on : " ... Farewell ... "

Brother Bertram 
Wednesday June 8th, 2005 1:22:57 PM

Bertram hefts his axe, then looks at Gutmasher for a moment. "Go with peace Friend, You have brought us no ill will. No matter how we are assailed, we will not fail." Bertram then moves to the front of the group, removes his holy symbol from under his shirt once past Gutmasher and moves into the portal before there can be disagreement.

Olana 
Wednesday June 8th, 2005 2:14:13 PM

"A stoneskin or a cats grace would be very nice," Olana says quietly to Ingrge. "When we get back I'll get some more of those to replenish stocks."

Approaching the Bone Tower, the building's fragility and holes remind her of bird bones - hollowed out and light, but still serving their purpose.
For a moment her eyes are on that troll. What was he so afraid of?

She remains on the brink, waiting for the order to go in.


Gunther 
Wednesday June 8th, 2005 3:40:16 PM

The warrior watches with boredom at the sight..."Yeah, yeah, yeah...death itself avaits, I'm sure. Let's get going." He checks his gear over and tightens a few straps and then looks over at K'nara and beams. "Vell are ve going or vhat?"

Ingrge HP 
Wednesday June 8th, 2005 4:59:16 PM

taking the time necessary Ingrge casts the scrolls that people ask for.

K'nara _ Cats grace
Olanna Cat's grace, stone skin
Lian - Bear's endurance
Gunther Stone skin, cat's grace, Bulls strength, bears endurance
Ingrge - stone skin,bears endurance,bull's strength, unseen servant (7), tenser's floating disk(3)

As the rift opens Ingrge looks at Gutmasher, umm just what are we supposed to do here and how much time do we have to do it in?

Milo  d20+14=24 d20+16=30
Wednesday June 8th, 2005 9:53:47 PM

Without even considering an alternative, Milo follows Bertram through the portal. The halfling rogue keeps a steady eye out for trouble, and stops to listen briefly just before stepping through. (OOC: Spot DC 24 and Listen DC 30)

Lian  d20+19=35 d20+9=16
Thursday June 9th, 2005 4:01:04 AM

Lian follows Milo.

Without turning, the monk says, "See ya."

(Listen 35, Spot 16)

K'Nara 
Thursday June 9th, 2005 8:37:04 AM

Surprised at the show of emotion, K'Nara puts out a hand to shake Gutmasher's.

"We plan to surprise everyone." she tells the troll confidently. Once the good-byes are done, the chestnut-maned blade singer turns to her party. "All right, then--let's see what this Tower is all about!"

Then she, too, steps into the portal.

Admire the greatness of "Bone Tower" ! ... [DMiT Inge]  d4+1=4 d4+1=3 d4+1=3 d4+1=5 d4+1=5
Thursday June 9th, 2005 11:15:09 AM

As the portal opens Ingrge takes time to enhance the abilities of his friends. Then Ingrge realizes this portal probably isn't open forever ... let's not waste time outside !

Gutmasher looks at him and cynically answers : "No one knows what awaits you in the Bone Tower. No one ever came back to tell ...".

Without hesitation, Bertram and Lian step through the portal. Milo goes in right behind them yet slightly more cautious, but nothing there can alert them of the dangers they are about to face.

Impressed by the touch of emotion the Troll showed K'Nara shakes hands with Gutmasher and steps into the portal. Gutmasher is slightly taken by surprise ... "surprise everyone ?!? ... HUH ... NO ONE can survive the Tower ... can they ?... "

Gunther, Olana and Figment look to the others and follow suit stepping through the portal ...

Your heads spin as you step through the swirling blue curtain. You hear Gutmasher laugh frantically till suddenly you exit the rift on the opposite side ...and all is silent.

Bone Tower ...

A majestic structure of Marteaus in all it's glory ! No longer the ruin you saw right before you stepped through the portal ! Now you witness it's full grandeur ...

An incredible tower made of black stone, carved from rocks in the depts of the Wold, reaching up to the dark sky. Cilinder shaped, a smooth exterior and no windows. Right in front of you wide steps lead up to the entrance. Torches every 5ft along the staircase.

The air feels thicker, heavier, as if it's filled with the essence of danger, death and decay. The Wold looks different out here. Behind you the portal remains, waiting to take you back to the real Wold ... if you survive - so far there have been only one way trips ...


DMiT Inge ooc 
Thursday June 9th, 2005 11:15:10 AM

Tomorrow I will have to post around 08:00 AM Woldian (Texas) time. I hope you can all post before.

From there on, I hope to post every morning (belgian time) what would be approx 01:00 AM woldian time so you can choose to post in the morning or in the evening - and I can post while most of you are sleeping ;-)

Figment (Cat's Grace +5)  d4+1=4 d4+1=3 d4+1=3 d4+1=5 d4+1=5
Thursday June 9th, 2005 11:17:15 AM

As they approach the place and get ready to enter, and seeing the spells Ingrge has cast on everyone, the mage fills in as many blanks as possible. He casts the following spells:

K'Nara - Bull's Strength +4, Stone Skin
Olana - Bull's Strength +3
Lian - Stone Skin, Cat's Grace +3
Bertram - Stone Skin
Milo - Cat's Grace +5
Figment - Cat's Grace +5

He smiles at Lian's wit and says "I wish I had that available, but I'm afraid I don't. I suppose I need to sit down with everyone and analyze what would be good for us to have in our arsenal for occasions such as this...".

Ingrge 
Thursday June 9th, 2005 4:31:55 PM

(ooc; the spells Ingrge listed were from his previous posts action I was just finally able to list what everyone had done to them.)

Looking up the steps, Ingrge shakes his head slowly.

"I suppose it would be too much to expect that there are no traps awaiting us."



K'Nara 
Thursday June 9th, 2005 5:37:05 PM

The leader of the Talons smirks a bit at Ingrge's rhetorical question.

"It's the ex-HQ of Marteaus," K'Nara points out, "I doubt that we'll be able to sneeze without setting SOMEthing off..."

Olana (Bulls Strength, Cats Grace, Stoneskin)  d20+16=36 d20+17=28 d20+14=34
Thursday June 9th, 2005 6:13:53 PM

With thanks to Figment and Ingrge, Olana steps through the portal, blinking at the change in scene and atmosphere.
She takes in a breath, and then another, in an attempt to get used to what her senses are telling her. She must not become frightened or overawed with this place. It would just slow her down. There, two breaths and she hadn't keeled over yet.
Where was Milo? Oh, up at the front. She smiles, and lifts her head, looking up at the architecture, nodding appreciatively at it's carved perfection.
Stepping to a point where she can see better, the elf casts her keen eyes on their immediate destination, the steps and the main doorway, and will begin to move forward.

SPOT DC 36, LISTEN DC 28, SURVIVAL DC 34

Lian (AC 34, 69hps) (stoneskin, bears endurance, Bull's Strength) 
Thursday June 9th, 2005 6:27:40 PM

OOC: DEH, save your Cat's Grace, Lian has gloves +4...

ACTIVE SPELLS:
Bear's Endurance (Ingrge)
Stoneskin (Figment)
Bull's Strength (self)

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

Upon exitting the portal, Lian activates his Bull's Strength tattoo.

"Remember the haste scroll Ingrge." Suggests the monk. (Lian did hand him the scroll to use whenever)

Figment (Cat's Grace +5)  d20+23=35
Thursday June 9th, 2005 6:43:48 PM

Noting Lian already has it covered, he casts Cat's Grace +3 on Bertram. "I suppose we are expected since the torches are lit...". He looks them over to determine if they are magically lit or just plain old torches (Spellcraft 35).

DM Donna 
Thursday June 9th, 2005 8:16:29 PM

Quick rules reminder: casting Bull's Strength and Cat's Grace (etc.) grants an automatic +4 to the attribute. No more variable bonus. That was back in the 3e rules--this is D&D 3.5 now.

Milo 
Thursday June 9th, 2005 10:49:36 PM

Seeing the tower, Milo feels somewhat daunted. Stepping back, he finds Olana, and more importantly he grabs her hand as he continues to stare up, "Oh boy..." The halfling whispers, and shrinks from the sound.

(OOC: Milo has gloves of dexterity, not the ones we just found... some he purchased a long while back, so the cat's grace, while appreciated, is lost on him.)

Gunther (AC 30, HP82/82) Stone Skin (110??), Cat's Grace, Bulls Strength, Bear's Endurance, Animated Shield 
Thursday June 9th, 2005 10:59:08 PM

Gunther lets out a low whistle. "Dis place is impressive. So vat is it exactly dat ve're supposed to do here?" Gunther looks over expectantly at K'nara as he Animates his shield and calls forth his sword from his glove of storing. As he waits for an answer, he pulls out a couple of bless weapon oils and begins applying them to the blades of his sword.

DMiT inge : The Stoneskin came from Ingrge so you get a Max of 120 HP instead the 110 you listed.

Brother Bertram 
Friday June 10th, 2005 4:23:21 AM

Bertram looks around, awed at the sight. He slowly rouses himself and begins checking for any signs of trouble.

Enter ... [DMiT Inge] 
Friday June 10th, 2005 5:15:18 AM

Some of you are struck with awe - this tower IS impressive - and wonder about the odds that you will encounter traps.
Time to climb the stairs and find out what you're doing here ...

These are no ordinary torches, Figment can tell. They are magically lit and much bigger than usual. Indeed you ARE expected. After all, you are the ones who won the tournament !

You quickly recover from the first impression the tower gave you and slowly climb the stairs (100ft). As you draw closer to the front entrance the tower menacingly rises above you. The entrance is a massive fortified wooden double door. The symbol of Marteaus is carved in it. As you draw near, the doors slowly and smoothly open ...

A gush of wind is heard and the stench of death and decay is unmistakably around.

In front of you there's a short but wide corridor. K'Nara leads the way and goes right in ... No time to waste.

At the end of the corridor you can finally worship the true grandeur of this tower. The Bone tower is a gigantic cylinder shaped structure. A 15ft wide path is wrapped around an open core (50ft diameter). However it's not the path itself that draws your attention but the core.

Looking up you can see the outside air (approx 150ft above you) ! But looking down ... a bottomless pit ...

There's a VERY strong wind blowing up in this central core. Wind, strong enough to lift a man and blow him out of the tower. Yet this is not the only scary thing ...

The central core has razor sharp spikes sticking out from the sides towards the center at various lengths. Taking a closer look at the spikes you notice dead bodies here and there. Probably warriors that have entered this tower before you and painfully failed. Torsos ripped apart, sliced by the spikes, carcasses waving in the wind dangeling like horrid awards. You DEFINETELY don't want to fall into this core !!

While you all gaze at this spectacle the Necromancer comes down from the upper levels to welcome you all ... Wrapped in a black Robe that conceals its face, carrying the powerfull staff you saw when you were in the Arena.

A cold voice, impossible to tell if it's male or female ... or neither ... speaks to you :

" Five hours is all you have ... Five hours to find and open the Vault of Marteaus ...
The Vault is hidden in the lower levels of the Bone Tower ... you will be tested along the way. Your wisdom, intelligence, friendship, bravery ... all is at stake. Only those worthy enough will be able to find the Vault of Marteaus. Open it and you have access to all the riches and spoils Marteaus has left for those worthy of him."


It's hard to tell, but you can "feel" the Necromancer looks each and everyone of you straight in the eyes. Eyes without expression look back at you - unreadable eyes - probing eyes ...

"If you fail to open the Vault of Marteaus within 5 hours you will be considered trespassers in this Tower and you will be destroyed. Many have tried before you and painfully failed."

Then she points to the spiral path leading down : "Start your quest now ..."





Rounding up all enhancement spells for verification - Please list all spells active on you next to your name including AC and HP :


K'nara :
Cats grace (Ingrge - 12 minutes - Dex +4) , Bull's Strength (Figment - 11 minutes - Str +4), Stone Skin (figment - 110 minutes - 10/adamantine - max 110 HP's)

Olanna :
Cat's grace (Ingrge - 12 minutes - Dex +4) , Stone Skin (ingrge - 120 minutes - max 120 HP's) , Bull's Strength (Figment - 11 minutes - Str +4)

Lian :
Bear's endurance (Ingrge - 12 minutes - Con +4), Stone Skin (Figment - 110 minutes - max 110 HP) - Bull's Strength ( DMiT Inge ooc : Lian, sorry but I seem to have a problem with the works file you send me - could you please send your Char Sheet in txt format asap (don't bother about the lay-out if it's screwed)? Thanks a lot )

Gunther :
Stone skin (Ingrge - 120 minutes - max 120 HP), cat's grace (Ingrge - 12 minutes - Dex +4), Bulls strength (Ingrge - 12 minutes - Str +4), Bears Endurance (Ingrge - 12 minutes - Con +4) - Bless Weapon (9 minutes)

Ingrge :
Stone skin (120 minutes - Max 120 HP) , Bears endurance (12 min - Con +4) , Bull's Strength (12 minutes - Str +4), Unseen servant (7) (12 hours), Tenser's Floating Disk(3) (12 hours)
DMiT Inge ooc : do I understand is correctly that you summoned 7 (!) unseen servants and 3 floating disks ?

Bertram :
Stone Skin (Figment - 110 minutes - Max 110 HP), Cat's Grace (Figment - 11 minutes - Dex +4)

Milo :
Cat's Grace (Figment - 11 minutes - Dex +4) - useless - Milo has it's own gloves of Dexterity

Figment :
Cat's Grace (Figment - 11 minutes - Dex +4)

Figment (Cat's Grace +4) 
Friday June 10th, 2005 7:24:51 AM

The mage takes stock of the Necromancer and asks "Do you have a name we may call you by?". As they depart he begins to look around. He takes note of the wind on the stairs themselves, trying to judge if it is safe to cast fly and stay over the stairs.

Ingrge:HP 100/100 (120 stoneskin) (24 temp): AC 33: bear's endurance, bull's strength, unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Friday June 10th, 2005 7:34:18 AM

(ooc. yup 7 servants 3 disks is correct)

DMiT Inge : In that case, don't forget to take them along and order them to follow :-) - they tend to be rather "stupid"

Taking staff in hand, Ingrge takes his place and heads out with the others, telling his invisible followers to follow at a distance of 25 feet.

Ingrge :

Stone skin (120 minutes - Max 120 HP)
Bears endurance (12 min - Con +4)
Bull's Strength (12 minutes - Str +4)
Unseen servant (7) (12 hours)
Tenser's Floating Disk (3) (12 hours)


Lian (AC 34, 69hps) (stoneskin 110, bears endurance, Bull's Strength) 
Friday June 10th, 2005 10:56:40 AM

OOC: Inge, I can't find your email address.

ACTIVE SPELLS:
Bear's Endurance (Ingrge)[12 mins?]
Stoneskin 110 (Figment)[110 mins]
Bull's Strength (self)[1 min]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

Lian follows close behind the group.

Gunther (AC 30, HP82/82) Stone Skin (120), Cat's Grace, Bulls Strength, Bear's Endurance, Animated Shield 
Friday June 10th, 2005 11:16:40 PM

Gunther wrinkles his nose at the stench. Now that's just wasteful...all that perfectly good meat just lying there rotting. Would have thought by now that someone would have sent something to eat those corpses... As he waits for those with more mental capacity to formulate a plan, Gunther pulls out a potion from his backpack (Protection from evil) and places it in his glove of storing...not wanting to activate it before it would be useful.

Spells in place
Stone skin (Ingrge - 120/120 minutes - max 120 HP)
Cat's grace (Ingrge - 12/12 minutes - Dex +4)
Bulls strength (Ingrge - 12/12 minutes - Str +4)
Bears Endurance (Ingrge - 12/12 minutes - Con +4)
Bless Weapon (9/9 minutes)



Brother Bertram AC 31 HP 73(110 Stoneskin, Catsgrace) 
Saturday June 11th, 2005 10:07:45 PM

Bertram carefully keeps his face neutral as the evil being before him talks. He constantly clenches his fist, the one with the markings of Gargul.

K'Nara (AC 33, HP 114/114, Cat's Grace, Stoneskin [120pts] 
Sunday June 12th, 2005 7:12:05 PM

The leader of the Talons nods acknowledgement of the Necromancer's instructions.

"Thanks for the invitation--" the blade singer says, "--we'll just go get our reward now." The chestnut-maned female fighter beckons to the others in her group and begins to descend the grisly stairway.

Only the Nimble Man Shall Pass ... [DMiT Inge] 
Monday June 13th, 2005 7:11:43 AM

The Necromancer, after giving directions, turns his back on you and starts to climb the stairs again. Then Figment quickly asks for his name ... The Necromancer doesn't even turn his face around to answer and says : "You don't need to call me ... I will find you or your corpses after 5 hours ... go ..."

Then the necromancer simply goes to his quarters somewhere upstairs.

Disappointed by the Necromancer Figment tries to find out if the wind is too strong for him to fly over the staircase. You notice the wind is rather variable.
( Most of the time you would be safe flying over the staircase (but ONLY over the staircase) but there's a 20% chance you get blown away from the staircase into the core every 15 minutes...

K'Nara doesn't feel like talking to the necromancer too long and starts the decent. Gradually all of you follow her. Behind you, 7 silent shapeless servants also start their decent.

Spiraling down the staircase all you see is the hideous core, torches lit the path, symbols of Marteaus are all around. So far it's like a walk in the park ...


10 minutes later - 4 hours 50 minutes and counting - check your spell durations !


After walking for 10 minutes you come to a wall that crosses your path. No way around this wall as that means entering the core ...

Your only option is a large door to your right (you spiral down, the wall on your right - core on your left - forgot to mention this - sorry). There's no lock on this door ! Only a handle to open it. Push to face your first trial.

Above the door is a sign written in Dwarves (plenty of you can read it so no spoiler)

"ONLY THE NIMBLE MAN SHALL PASS"


Lian (AC 34, 69hps) (stoneskin 110, bears endurance) 
Monday June 13th, 2005 10:50:13 AM

ACTIVE SPELLS:
Bear's Endurance (Ingrge)[2 mins]
Stoneskin 110 (Figment)[100 mins]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

"That's dwarvish... isn't it?" Askes the nimble monk. "What does it say Brother?" He asks, turning to Bertram.

It seems that Lian might be having a hard time with all the symbols of Marteaus, but he is holding it together for the time being.

"Ingrge, can your servants open doors?"

Olana 69/69 HP, AC 30 (with new gloves)  d20+12=16
Monday June 13th, 2005 12:06:54 PM

Olana squeezes Milo's hand.
"We'll be all right," she says.

The stench and the sights. All there to intimidate. The elf tries to calm her jitters. At least she wasn't alone in this place.

As they come to the door, she tries to think.
"Jack be nimble, Jack be quick. Whatever this is, we'll have to move fast."
Getting a little closer, she does a quick examiniation of the door and handle.
(Search DC 16 - ugh, thats not good.)

(Sorry, folks, I have the Dex Gloves too, which don't stack with the Cats Grace spell. One day I'll get this stacking thing right, lol.)
Stone Skin (ingrge - 120 minutes - max 120 HP's) , Bull's Strength (Figment - 11 minutes - Str +4)

Stone Skin - 110 min - max 120 HP
Bull's Strength - 1 min - Str +4



K'Nara (AC 33, HP 114/114, Cat's Grace, Stoneskin [120pts] ) 
Monday June 13th, 2005 6:18:00 PM

K'Nara looked at Bertram as well.

"I can't read Dwarven, either." she said. "However--Milo...would you kindly check the door to make sure that our Host hasn't trapped it for us..?"

Figment (Cat's Grace +4) 
Monday June 13th, 2005 6:23:46 PM

The mage reads the dwarven message "It says 'ONLY THE NIMBLE MAN SHALL PASS'. I would suggest backing up and letting Ingrge sic his servants on the door opening once Milo checks for traps...".


Ingrge:HP 100/100 (120 stoneskin) (24 temp): AC 33: bear's endurance, bull's strength, unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Monday June 13th, 2005 7:17:13 PM

Ingrge nods at Lian's comment.

"That is one of the reasons I have them along." They should be able to open them as long as they are not locked."

I would suggest though that we not be standing in front of the door, as it is opened, so that we are not in anything's direct line of sight.

That said, Ingrge will move himself out of the front of the door and to a place that he will be able to see into the room from an angle.

Stone skin (110 minutes - Max 120 HP)
Bears endurance (2 min - Con +4)
Bull's Strength (2 minutes - Str +4)
Unseen servant (7) (11.5 hours)
Tenser's Floating Disk (3) (11.5 hours)


Brother Bertram AC 31 HP 73(110 Stoneskin, Catsgrace) 
Monday June 13th, 2005 7:35:56 PM

"Only the nimble man shall pass." Bertram ponders the words then shrugs and considers what to do next. He steps out of the front of the door as Ingrge requests.

Milo 
Monday June 13th, 2005 8:35:40 PM

Milo steps aside as Ingrge asks, but addresses the wizard, "Um... go ahead and give the magic thing a try, but if it doesn't work... the nimble halfling would like a go at this door." Milo smiles, and then clears away from the door as Ingrge prepares to do something magical.

Gunther (AC 30, HP82/82) Stone Skin (120), Cat's Grace, Bulls Strength, Bear's Endurance, Animated Shield 
Monday June 13th, 2005 10:27:21 PM

Not wanting to get caught in the breeze, so to say, Gunther moves back away from the door and against the wall. Slowly and carefully he controls his breathing. Things were going to get hot soon, and when they do, he'll be ready.

Spells in place
Stone skin (Ingrge - 110/120 minutes - max 120 HP)
Cat's grace (Ingrge - 2/12 minutes - Dex +4)
Bulls strength (Ingrge - 2/12 minutes - Str +4)
Bears Endurance (Ingrge - 2/12 minutes - Con +4)



Only the Nimble Man Shall Pass (Part 2) ... [DMiT Inge] 
Tuesday June 14th, 2005 3:42:11 AM

The door appears to be "intimidating" ... no one feels the urge to go right in.

Figment and Bertram quickly read the text to all. You ponder what this could possibly mean, but most of you agree to have Ingrge's Servants open the door for you and stand aside for ... "incoming" ...

Magic appears to be chosen to open the door. Both Lian and Milo wouldn't mind having a go at this door though. After all ... they are nimble ...

You all move to the side of the door, out of reach of whatever can come out of that door. Six Unseen Servants also move to the side (Ingrge make sure to specify where your servants go for next time I have'm all standing in front of the door - :-) )(ooc, unless specified they will remain 25 feet away as stated by the first post.)

One of the Unseen Servants slowly paces towards the door. He's mindless, lifeless ... not worried about traps at all ...

Slowly he pushes the handle ... nothing ... gradually the Servant opens the door a bit more ... nothing ... seconds later the door is completely open ... still nothing ...

The Servant simply stands there. Gazing at Ingrge.

Very carefully you take a peak around the corner. Ahead of you lies a vast room 20ft wide 120 ft long. On the opposite side another door ... quiet ... too quiet ... bones all over the floor don't predict much good ... especially since few bones are still intact ...



... tick ... tack ... tick ... tack ...

- 4 hours - 49 minutes - 54 seconds -



Brother Bertram 
Tuesday June 14th, 2005 4:21:24 AM

Bertram looks to the others, "We need to keep moving Friends. They seem to have us over a barrel. We cant wait too long before making an attempt or we die anyway." Bertram looks frustrated at his inability to help.

Ingrge:HP 100/100 (120 stoneskin) (24 temp): AC 33: bear's endurance, bull's strength, unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Tuesday June 14th, 2005 7:29:28 AM

Instructing the servant to return to the others and follow as ordered, Ingrge takes a moment to carefully examine the floor and walls from the doorway, looking for arrow holes uniform cracks, raised or depressed sections of the floor, or stone discolorations and then turns to Milo.

DMiT Inge : Yes ! There ARE indeed various cracks or depressed sections to be seen !! You notice 5 large slots from the left wall to the right wall in the ceiling - a bit further 6 slots in the floor, walls and ceiling - no way you can look beyond that to notice anything.

"Oh nimble one, I believe it is your turn."

Stone skin (110 minutes - Max 120 HP)
Bears endurance (2 min - Con +4)
Bull's Strength (2 minutes - Str +4)
Unseen servant (7) (11.5 hours)
Tenser's Floating Disk (3) (11.5 hours)


Figment (Cat's Grace +4)  d20+23=31
Tuesday June 14th, 2005 7:57:51 AM

The mage waits his turn to cross the floor. "Might have one of those servants hold the door open as we traverse the room. Might also look on the left wall for a secret door that would allow us around the wall. In fact, look at the wall on the stairwell for a secret door...Might be a good way to get us off track.". As he comes close to the wall, he looks it over for any illusory effects (Spellcraft DC 31).

DMiT Inge : GREAT thinking !! But you don't notice anything.

Lian (AC 34, 69hps) (stoneskin 110, bears endurance)  d20+9=18
Tuesday June 14th, 2005 10:54:03 AM

ACTIVE SPELLS:
Bear's Endurance (Ingrge)[1 min 54secs]
Stoneskin 110 (Figment)[99 mins 54secs]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance x2, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

"Ingrge, we might be to float out there on the Tenser's... what do you think?"

"Milo, I suggest that I go first. You have a fiancee now." He smiles. "Though, traps aren't my forte.
Can we float Milo out on a disc and have him look around?"

The monk pokes his head in and looks at the ceiling with his elven eyes (low light).[Were there bones sticking to the ceiling? Spot 18...]

(DMiT Inge : no. There are only bones ... or what's left of it spread out on the floor. You DO notice the whole room (floor, walls and ceiling) appear to be smeared with blood - old blood, but still noticable)

"Anyone have a potion of gaseous form?" He smirks, semi-joking, semi-serious.

Ingrge:HP 100/100 (120 stoneskin) (24 temp): AC 33: bear's endurance, bull's strength, unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Tuesday June 14th, 2005 6:31:45 PM

After perusing the as much of the room as he can, Ingrge points out the groves and depressions to their resident trap experts.

"My guess is that either the raised areas or the depressions trigger a bunch of blades that sythe across the room. What do you think Milo?. Shall we toss somethig heavy onto one of the depressions and see what happens?"

Listening to Liam's comments, Ingrge
nods.

"Yes you all could certainly ride on the disks, but I would still need to lead them. I suppose if I were able to fly it could work.
As for betrothed or married or what not, no disrespect tendered toward you friend Lian, but we need the most experienced working on these things as well, or we may not make it."

Stone skin (110 minutes - Max 120 HP)
Bears endurance (2 min - Con +4)
Bull's Strength (2 minutes - Str +4)
Unseen servant (7) (11.5 hours)
Tenser's Floating Disk (3) (11.5 hours)



Olana 69/69 HP, AC 30 (with new gloves)  d20+12=23 d20+11=24 d20+2=14
Tuesday June 14th, 2005 9:11:54 PM

"There must be some kind of trigger," says the elf, crouching down to peruse the doorway and a few steps beyond. "If we can find it, we might be able to disable it."
If she finds something, Olana will try and disable it somehow, after figuring out how.

Search DC 23
Disable device DC 24
Int Check DC 14

Stone Skin - 110 min - max 120 HP
Bull's Strength - 1 min - Str +4


Gunther (AC 30, HP82/82) Stone Skin (120), Cat's Grace, Bulls Strength, Bear's Endurance, Animated Shield 
Tuesday June 14th, 2005 10:30:33 PM

Neither incredibly nimble nor one much for contemplating, Gunther waits for the others to formulate a plan. Feeling out of place he says "Is dere anyting I can do to help?"

Spells in place
Stone skin (Ingrge - 110/120 minutes - max 120 HP)
Cat's grace (Ingrge - 2/12 minutes - Dex +4)
Bulls strength (Ingrge - 2/12 minutes - Str +4)
Bears Endurance (Ingrge - 2/12 minutes - Con +4)



Milo  d20+14=33
Wednesday June 15th, 2005 1:11:03 AM

Milo nods at Ingrge, and a grin slowly creeps across the halfling's face. Brushing Lian away, "Don't worry Lian, I'm a professional. Don't try this at home kids." Milo steps out of his boots of speed, and depositing them in his haversack, speaks clearly, "slippers of spider climb." The rogue dons the slippers quickly as the magic pack produces them, and then proceeds to the entrance cautiously.

Turning briefly to Olana, "Don't forget that you can call me back with the bracelet if something crazy happens."

Milo examines the entrance cautiously, and then proceeds into the room, if all appears clear.
(OOC: Made a Search check DC 33.)

Only the Nimble Man Shall Pass (Part 3)... [DMiT Inge]  (Servant in-50 or out+50 ?) d100=68
Wednesday June 15th, 2005 4:11:22 AM

Standing in the doorway you discuss your options for this room. Ingrge's senses tell him that this room is probably filled with razor sharp blades. He could be right !

Flying on disks, gaseous forms, spider climbing ... everything sounds pretty usefull. K'Nara is in deep thoughts : How must we cross this room ?!? How did these warriors that entered this room before us die ?!?. She agrees with the rest of you to let Milo have a go at this while you all wait at the door. Gunther and Bertram feel pretty useless right now.

One of Ingrge's servants holds the door open, while the others simply stare in the distance waiting for orders.

Slowly you all enter the room, Milo puts on his slippers and cautiously scans the room while he advances. Olana also tries to find trigger plates, levers, buttons ... anything. Yet there's nothing to be found ...

As you all enter the room the door SLAMS behind you - and you clearly hear a blocking mechanism close the door - you now HAVE to cross the room if you want it or not ... The Servant was not strong enough to keep the door open ! The Servant stands outside !!

Silence ...

You all look around you waiting for something to happen ...

... rattle rattle rattle ... the sound of chains, levers and gears springing to live ... click ... activated ...

Ingrge was right !! Blades !!!

10ft in front of Milo, 5 enormous pendulum blades swing fast from left to right, from one wall to the other. Their blades reach from the floor to the ceiling ! These glide in the cracks Ingrge noticed earlier.

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again)
Reflex DC19- (lower than 9 roll again)
Reflex DC20 - (lower than 10 roll again)
Reflex DC21 - (lower than 11 roll again)
Reflex DC22 - (lower than 12 roll again)

Passing 5 blades takes takes 3 rounds !! (18 sec)



Behind these Pendulum Blades, 6 razor sharp Rotating Blades spring from their hiding places. Some come from the floor, some from the walls and some from the ceiling. You can only cross those by using a combination of Balance, Tumbling and Jumping ...

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again)
Tumble DC19 (lower than 9 - roll again)
Balance DC20 (lower than 10 - roll again)
Jump DC21 (lower than 11 - roll again)
Tumble DC22 (lower than 12 - roll again)
Jump DC23 (lower than 13 - roll again)

Passing 6 blades takes 3 rounds !! (18 sec)



But after those it's not over yet !! 4 Guillotine Blades spring from the floor to the ceiling, ready to chop you in half !! There appears to be very limited space between them (2.5ft) You'll need to cross these blades one by one, stopping gafter each blade ... far enough, but not too far ...

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19
Concentration DC17 - Reflex DC20
Concentration DC18 - Reflex DC21
Concentration DC19 - Reflex DC22

Passing 4 blades takes 4 rounds !! (24 sec)



Only now you understand where all these bones came from ...




DMiT Inge OOC : Please be mindful for your spell durations - Especially the Cat's Grace :-D - oh I HAVE been generous ... the plan was to let you arrive at this room in 30 minutes instead of 10 minutes ...

You ARE trying to become Dragon Level. We need EPIC rolls.


DMiT Inge : Active Spells Summery (please verify) 
Wednesday June 15th, 2005 5:26:15 AM

K'nara :
Cats grace 1'48" - Dex +4
Bull's Strength 0'48" - Str +4
Stone Skin 99'48" - max 110 HP's

Olanna :
Cat's grace 1'48" - Dex +4
Stone Skin 109'48" - max 120 HP's
Bull's Strength 0'48" - Str +4)

Lian :
Bear's endurance 1'48" - Con +4
Stone Skin 99'48" - max 110 HP
Bull's Strength 1'48" - Str +4

Gunther :
Stone skin 109'48" - max 120 HP
Cat's grace 1'48" - Dex +4
Bulls strength 1'48" - Str +4
Bears Endurance 1'54" - Con +4

Ingrge :
Stone skin 109'48" - Max 120 HP
Bears endurance 1'48" - Con +4
Bull's Strength 1'48" - Str +4
Unseen servant (7) 11 hours 49'48"
Tenser's Floating Disk(3) 11 hours 49'48"

Bertram :
Stone Skin 99'48" - Max 110 HP
Cat's Grace 48" - Dex +4

Figment :
Cat's Grace 48" - Dex +4


Lian (AC 34, 69hps) (stoneskin 110, bears endurance)  d20+17=29 d20+17=37 d20+17=29 d20+17=22 d20+17=19 d20+17=37 d20+16=34 d20+19=30 d20+16=33 d20+11=24 d20+19=21 d20+19=28 d20+11=23 d20+3=16 d20+3=19 d20+3=12 d20+3=14 d20+17=25 d20+17=22 d20+17=30 d20+17=21
Wednesday June 15th, 2005 1:46:12 PM

Two hero points spent. One left.

ACTIVE SPELLS:
Bear's Endurance (Ingrge)[1min 48secs]
Stoneskin 110 (Figment)[99mins 48secs]
Guidance (self)[1min]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

His brain empties and there is nothing but BLADES! in his mind (He doesn't even remember about his stoneskin!!!). He tries to focus.... tries again.... a third time.... sigh. He was the most eager of the Talons to gain dragon statis.
The task must get done. He casts guidance prior to entering.(guidance gives +1 to a save or skill check, which lasts 1 minute or until discharged)

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again)29
Reflex DC19- (lower than 9 roll again)37
Reflex DC20 - (lower than 10 roll again)29
Reflex DC21 - (lower than 11 roll again)22
Reflex DC22 - (lower than 12 roll again)19 (hero point 37)

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again)34
Tumble DC19 (lower than 9 - roll again)30
Balance DC20 (lower than 10 - roll again)33
Jump DC21 (lower than 11 - roll again)24
Tumble DC22 (lower than 12 - roll again)21(hero point 28)
Jump DC23 (lower than 13 - roll again)23

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19(Concentration roll 16, Reflex 25)
Concentration DC17 - Reflex DC20(Concentration roll 19, Reflex 22)
Concentration DC18 - Reflex DC21(Concentration roll 12 missed, Reflex 30)
Concentration DC19 - Reflex DC22(Concentration roll 14 missed, Reflex 21 missed)

His mind may not have been clear enough, but at least most of him made it across.
What is at the other side?

(Hopefully the guidance spell will help Lian as he is tumbling during the rotating blades?! Would that shift a hero point to the next save or check?)

Brother Bertram AC31 Stoneskin (110) Cats Grace +4  d20+10=21 d20+10=11 d20+10=23 d20+10=19 d20+10=27 d20+6=11 d20+6=14 d20+6=7 d20+6=9 d20+6=23 d20+6=13 d20+6=7 d20+6=18 d20+6=19 d20+6=9 d20+6=7 d20+6=17 d20+6=7 d20+6=25 d20+6=25 d20+11=28 d20+10=22 d20+11=17 d20+10=14 d20+11=25 d20+10=19 d20+11=12 d20+10=19 d20+10=24
Wednesday June 15th, 2005 4:00:33 PM

Bertram slaps himself and quickly says a prayer to Domi and blesses each member of the party before they go through. He then runs into the room...

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again)28
Reflex DC19- (lower than 9 roll again)12
Reflex DC20 - (lower than 10 roll again)15
Reflex DC21 - (lower than 11 roll again)8(Rerolled for 26)
Reflex DC22 - (lower than 12 roll again)10(Rerolled for 25)

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again)18
Tumble DC19 (lower than 9 - roll again)19
Balance DC20 (lower than 10 - roll again)10
Jump DC21 (lower than 11 - roll again)8
(Rerolled for 26)
Tumble DC22 (lower than 12 - roll again)19
Jump DC23 (lower than 13 - roll again)8 Rerolled for 26)

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19(Concentration roll 29, Reflex 23)
Concentration DC17 - Reflex DC20(Concentration roll 18, Reflex 15)
Concentration DC18 - Reflex DC21(Concentration roll 26, Reflex 20)
Concentration DC19 - Reflex DC22(Concentration roll 13, Reflex 20)
((OOC Casts Bless before running))

Ingrge:HP 100/100 (120 stoneskin) (24 temp): AC 33: bear's endurance, bull's strength, unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  d20+20=30 d20+20=34 d20+20=38 d20+20=30 d20+20=37 d20+9=24 d20+9=26 d20+14=32 d20+14=18 d20+6=16 d20+6=23 d20+15=26 d20+15=33 d20+15=23 d20+15=22 d20+20=40 d20+20=37 d20+20=32 d20+20=40 d20+14=28 d20+6=18
Wednesday June 15th, 2005 6:00:04 PM

Muttering to himself, Ingrge communicates with his servants and tells them to slide through what ever cracks beside the door or under the dorr that they can. (hey they're pure energy, hopefully, they should be able to get as thin as possible and squeeze through.)

Then turning his attention to Milo, he removes a scroll from his pouch, and while the halfling is changing shoes, casts a stone skin spell on him. "This ought to help a bit if you get sloppy." 120 points/ 120 minutes

Waiting until most of the others have gone through, to see if his servants are able to get through the door, Ingrge settles his things on his person, wraps his cloak around him and moves out.

The first set of swinging blades holds no obstacle for Ingrge and he breezes through them like the wind.

Combination rolls 5 Pendulum Blades :

Reflex DC18-(lower than 8roll again)30
Reflex DC19-(lower than 9 roll again)34
Reflex DC20-(lower than 10 roll again)38
Reflex DC21-(lower than 11 roll again)30
Reflex DC22-(lower than 12 roll again)37

Nodding to himself, Ingrge moves toward the rotating blades with confidence and agility. His confidence seems to be well placed as he easily makes it through, past, and over the first three blades. It is then however, that he stumbles a bit, as he twists his ankle on his last jump, which in turn, makes his last tumble more of a stumble. He recovers enough to make the final jump, but he is no longer sure he is ready for the last sequence of blades.

Combination rolls 6 Rotating Blades:

Balance DC18(lower than 8-roll again)24
Tumble DC19(lower than 9- roll again)32
Balance DC20(lower than 10-roll again)26
Jump DC21 (lower than 11-roll again)16**hero point reroll 18***
Tumble DC22(lower than 12-roll again)18** hero point reroll 28
Jump DC23(lower than 13-roll again)23

Taking a moment to center himself he pulls his fragmenting thoughts back to the task on hand, doing his best to keep his mind off what just happened and on observing the guillotine blades in front of him more carefully. Almost tentatively he sets forth to conquer the last set of blades, but what with an almost stubborn single mindedness, Ingrge blanks out everything else around him and easily makes it through the remaining blades.

Combination rolls 4 Guillotine Blades :

Concentration DC16-Reflex DC19con26-ref40
Concentration DC17-Reflex DC20con33-ref37
Concentration DC18-Reflex DC21con23-ref32
Concentration DC19-Reflex DC22con22-ref40

Stone skin 108'48" - Max 120 HP
Bears endurance 48" - Con +4
Bull's Strength 48" - Str +4
Unseen servant (7) 11 hours 48'48"
Tenser's Floating Disk(3) 11 hours 48'48"



Milo (stoneskin 120 hp)  d20+19=39 d20+19=21 d20+19=30 d20+19=35 d20+19=30 d20+8=19 d20+19=35 d20+8=15 d20+10=20 d20+5=19 d20+19=28 d20+7=17 d20+3=17 d20+19=21 d20+3=21 d20+19=28 d20+3=7 d20+5=21 d20+19=20 d20+19=38 d20+5=16 d20+19=21
Wednesday June 15th, 2005 10:10:59 PM

Milo's eyes about pop out of his head, though he nods gratefully at Ingrge, when he receives the stoneskin spell. Swallowing hard, he proceeds quickly.

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again)39
Reflex DC19- (lower than 9 roll again)21
Reflex DC20 - (lower than 10 roll again)30
Reflex DC21 - (lower than 11 roll again)35
Reflex DC22 - (lower than 12 roll again)30

Milo slips by the first 5 pendulum blades without a problem. Smiling as he loosens up, he keeps moving.

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again)19
Tumble DC19 (lower than 9 - roll again)35
Balance DC20 (lower than 10 - roll again)20 (used 2 hero points on reroll and +2 for 2nd roll)
Jump DC21 (lower than 11 - roll again)19 [missed]
Tumble DC22 (lower than 12 - roll again)28
Jump DC23 (lower than 13 - roll again)17 [missed]

Milo gets gaffed good at his lack of vertical ascendance.

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19(Concentration roll 17, Reflex 21)
Concentration DC17 - Reflex DC20(Concentration roll 21, Reflex 28)
Concentration DC 18 - Reflex DC21(Concentration roll 21, Reflex 38) used 3 hero points here
Concentration DC19 - Reflex DC22(Concentration roll 16 missed, Reflex 21 missed)

(OOC: not sure what the down side [damage] is for missing, but here ya go.)

Gunther (AC 30, HP82/82) Stone Skin (120), Cat's Grace, Bulls Strength, Bear's Endurance, Animated Shield, Bless  d20+9=11 d20+9=24 d20+9=22 d20+9=19 d20+9=11 d20+9=17 d20+3=12 d20+3=15 d20+3=7 d20+3=19 d20+12=16 d20+3=8 d20+3=22 d20+12=22 d20+2=14 d20+9=13 d20+2=9 d20+9=13 d20+2=4 d20+9=13 d20+2=16 d20+9=11
Thursday June 16th, 2005 1:03:00 AM

Gunther's jaw drops as the blades jut out, and not being the most nimble warrior in the world, he does his best not to be sliced into fish bait...

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again) 11-fail
Reflex DC19- (lower than 9 roll again) 24
Reflex DC20 - (lower than 10 roll again) 22
Reflex DC21 - (lower than 11 roll again) 19-fail
Reflex DC22 - (lower than 12 roll again)11 (hero point to make it 17--fail)

He fairs poorly against the first set of blades, dodging and weaving and getting sliced by three of the blades (yay stoneskin).

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again) 12--fail
Tumble DC19 (lower than 9 - roll again) 15--fail
Balance DC20 (lower than 10 - roll again) 19--fail (used hero point to reroll 7)
Jump DC21 (lower than 11 - roll again) 16--fail
Tumble DC22 (lower than 12 - roll again) 8--fail (2nd roll=22)
Jump DC23 (lower than 13 - roll again) 22--fail


But Gunther's luck does not hold out with the second set of blades as he is sliced and diced like sushi...getting whacked on by all of the blades.

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19 (Con 14, Ref. 13--fail both)
Concentration DC17 - Reflex DC20 (Con 9, Ref. 13--fail both)
Concentration DC18 - Reflex DC21 (Con 4, Ref. 13--fail both)
Concentration DC19 - Reflex DC22 (Con 16, Ref. 11--fail both)


And with the final set of blades, Gunther is either rapidly being torn to shreds or is dead.

OOC Technically, Gunther was outside the chamber when the others entered, but might as well do this now.



Lian's Blade Run ... [DMiT Inge]  [lian rolls] d20+15=28 (chance) d100=66
Thursday June 16th, 2005 6:51:06 AM

The brave Talons start to cross the room all at once. Brave, but maybe a bit careless ?!?

Lian takes first position. He closes in on the Pendulum Blades and skillfully gets passed them. Hey that doesn't seem to be soo tough now does it ...

Then he checks the rotating blades. He passes the first one standing on one leg, bending over then he tumbles right under the second one to get up and fold between the second and the third while standing on his toes. The fourth one comes straight at his legs but he manages to jump right over and as he jumps he's able to tumble past the fifth razor blade as well. Only one remaining ... ooh ... barely, but safely he crosses the rotating barrier as well !!

Guillotine Blades ... standing directly in front of the first one he carefully examines it's speed and how much place he has between this one and the next. At the precise moment he takes a step ... the first blade continues to chop behind him, yet he's able to focus only on the second one. Again he skillfully steps passes this blade.
He gets a bit distracted ... he almost reached the end unscathed !! His concentration slips ! He starts to move forward at the same moment the blade comes crushing down ... again he manages to pass a blade. Only one remaining !! His hart races as he thinks about crossing this mayhem in one piece. His concentration slips and ... oooohhh ... as he crosses the blade it slices him in the back ! Lucky for the nimble Monk the Blade only scratches his armor !

Lian crosses this mayhem unscathed !!! CONGRATULATIONS !!!


Bertram's Blade Run ... [DMiT Inge]  [Bertram rolls] (pendulum)d20+15=24 d20+15=22 d20+15=35 d12+5=7 d20+15=26 (rotating) d20+15=22 d20+15=29 d20+15=33 d20+15=32 d10+8=9 d10+8=13 (guillotine) d20+15=32 d20+15=28 d20+15=31 2d10(6+4)+10=20 2d10(10+4)+10=24 (chance) d100=28
Thursday June 16th, 2005 6:53:16 AM

Lian turns around to check on his friends ...

Brother Bertram gazes mouth wide open as he sees Lian dodge these blades with such agility. It did look easy when lian showed how to do this. What a monk can, A Cleric of Domi can do as well he thinks to himself as he on his turn closes in on the blade barriers.

His knees wobble as he stands in front of the Pendulum Blades. He passes the first one without too much trouble, but get's hit by the second blade. His armor deflects the blade ! Pfew ... that was close ! Still shaking from his luck with the second blade he also fails to pass the third blade !! Again his armor protect this servant of Domi.
Getting knocked around by those blades causes Brother Bertram to loose faith and he gets hit by the fourth blade. This time he can feel the sharpness of the blade going through his armor. ( 7HP from StoneSkin - 103 HP left). But the blade knocks him back ! Again he needs to cross the fourth blade. This time it's no problem. But alas the fifth blade gives Bertram the same problem but than one is deflected by his armor.

Wow ... the first barrier is crossed. Bertram has got a few bruises, but so far only his pride got hurt.

Next are the rotating blades. He's not very eager to start tumbling and jumping around for that's not his forte, but ... he must go forward.

Like Lian did before him, Bertram follows the same path. Balancing past the first Blade, tumbling underneath the second and then folding past the third razor. But as he wants to jump he slips and feels the high speed rotating blade touch his armor. The Blade sings as it scratches the Elven Chain, but is unable to cut through. He has to make that jump again and succeeds this time, but fails to tumble and jump past the last to rotating blades. Both blades cut through his armor !!
( Blade 5 does 9 HP damage - absorbed by stoneskin - 94 stoneskin left)
( Blade 6 does 13 HP damage - 10 HP from stoneskin - 3 hp real damage - 70 real HP left - 84 stoneskin left)

Good. So far some minor damage. Hopefully the Guillotine Blades will go equally well ...

Standing in front of the first blade he's able to determine the precise moment when to take a step ... but then everything goes wrong ! Blade after blade comes down on him bashing on his armor.
The Second and the last blade cut through his armor again !!
(Blade 2 does 20 HP damage - 10 from stoneskin - 10 real HP's - 60 real HP left - 74 stoneskin HP left)
(Blade 5 does 24 HP damage - 10 from stoneskin - 14 real HP's - 46 real HP's left - 64 stoneskin HP left)

Exhausted he reaches the other side and joins Lian. He was less lucky than Lian, but he did make it accros. Congratulations !!


Milo's Blade Run ... [DMiT Inge]  [Milo Rolls] (razor) d20+15=25 d20+15=31 d10+8=16 d10+8=13 (guillotine) d20+15=29 2d10(2+9)+10=21 (chance) d100=41
Thursday June 16th, 2005 6:54:36 AM

Milo's next ... Gratefully for the enhancements given by Ingrge he proceeds cautiously.

Again the first barrier is like a walk in the park for the nimble Talons ! However jumping definitely isn't Milo's forte.
Twice he misses his jumps and feels the cold edge of two razors.

(blade 4 does 16 HP damage - 10 from stoneskin - 6 real HP's - 110 stoneskin HP remain - 64 real HP's remain)
(blade 6 does 13 HP damage - 10 from stoneskin - 3 real HP's - 100 stoneskin remain - 61 real HP's remain)

pfew ... nasty ! Only the Guillotines remain. All goes well till he reaches the last Blade. His concentration slips as he sees Lian, Bertram and Ingrge standing on the other side. The last blade comes crushing down on his back fast.
(blade 5 does 21 HP - 10 from stoneskin - 11 real HP - 90 stoneskin HP remain - 50 real HP's remain)

Bleeding, Milo reaches his friends. Congratulations !!


Ingrge's Blade Run ... [DMiT Inge]  [Ingrge rolls] d20+15=23 (chance) d100=52
Thursday June 16th, 2005 6:55:56 AM

Ingrge concentrates on what is about to come. The first set of blades holds no obstacle for him and "he breezes through them like the wind"

In the second barrier Ingrge twists his ankle on his last jump and he feels the razor blade slicing his Robe. Only a minor cut in his Robe. Nothing more . . . all too easy

Skillfully Ingrge dodges the guillotine blades as well. Blade Master !!

Ingrge crosses the Blade Barriers without damage !! CONGRATULATIONS !!!


Gunther's Blade Run ... [DMiT Inge]  [Gunther rolls] (pendulum blade) d20+15=20 d20+15=32 d12+5=16 d20+15=16 (rotating) d20+15=23 d20+15=35 d20+15=17 d20+15=31 d20+15=29 d20+15=32 d10+8=11 d10+8=11 d10+8=14 d20+15=25 (guillotine) d20+15=27 d20+15=24 d20+15=33 d20+15=32 d20+15=24 2d10(10+8)+10=28 2d10(6+9)+10=25 (chance) d100=63
Thursday June 16th, 2005 6:56:54 AM

Ghunther made sure to watch his friends go through one by one. A bit nervous he starts his run at the blades ... this is the start of a very bloody run ...

Right from the start things start to go terribly wrong. Only the warriors armor and stamina will get him through this barrier.
The first pendulum blade only knocks Gunther off course. The fourth blade goes wrong again. This time Gunther can feel the sting of the massive blade !

(Pendulum 4 does 16 HP damage - 10 from stoneskin - 6 real HP-s - 110 stoneskin remain - 76 real HP remain)

The 5th Pendulum blade again knocks Gunther, but his new hide armor provides excellent protection.

From then on Gunther gets knocked and sliced by all remaining blades !!

(Rotating Blade 2 does 11 HP damage)
(Rotating Blade 4 does 11 HP damage - crit roll misses)
(Rotating Blade 6 does 14 HP damage)
(80 stoneskin HP remain - 70 real HP's remain at the end of the rotating blades)

(Guillotine Blade 3 does 28 HP damage)
(Guillotine Blade 4 does 25 HP damage)
(60 stoneskin HP remain - 37 real HP remain)

Bleeding heavy the warrior reaches the other side of the barrier. He made it ! Congratulations !!

Lian (AC 34, 69hps) (stoneskin 110, bears endurance) 
Thursday June 16th, 2005 9:02:14 AM


DMiT Inge : Forget to reply to Lian's quesion : "What's on the other side"
On the opposite side of the room is an identical door as the one you went through. It won't open till all of you are on this side of the blades.



Two hero points spent. One left.

ACTIVE SPELLS:
Bear's Endurance (Ingrge)[48secs] DMiT correction
Stoneskin 110 (Figment)[98mins 48secs] DMiT Correction

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/3

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

Surely we won't have to come back through this with the loot? He wonders in horror. It is an EVIL tower after all. He sighs.

He removes his cure light wand and waits for the others to cross. The hand of Domi is happy to use this wand on his friends.
"Good job my friends."

(OOC: The chance roll is a nice touch. Tricky. Could mean anything though.)

Jan  d20+15=31 d20+15=26 d20+15=20 d20+15=24 d20+15=29 d20+15=32 d20+15=31 d20=15 d20=18 d20=13 d20=13 d20+5=15 d20+5=8 d20+5=18 d20+6=8 d20+6=25 d20+6=18 d20+6=20
Thursday June 16th, 2005 6:47:10 PM

((OOC - sorry for the dealy folks!))

Grimly, Olana grits her teeth, and makes a run for it between the blades, going as fast as she can.

Olanna :
Cat's grace 1'48" - Dex +4
Stone Skin 109'48" - max 120 HP's
Bull's Strength 0'48" - Str +4)

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again)31
Reflex DC19- (lower than 9 roll again)26
Reflex DC20 - (lower than 10 roll again)20
Reflex DC21 - (lower than 11 roll again)24
Reflex DC22 - (lower than 12 roll again) 29

Passing 5 blades takes takes 3 rounds !! (18 sec)

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again)15
Tumble DC19 (lower than 9 - roll again)18
Balance DC20 (lower than 10 - roll again)13
Jump DC21 (lower than 11 - roll again)15
Tumble DC22 (lower than 12 - roll again)13
Jump DC23 (lower than 13 - roll again)8 , 18

Passing 6 blades takes 3 rounds !! (18 sec)

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19 8
Concentration DC17 - Reflex DC20 25
Concentration DC18 - Reflex DC21 18
Concentration DC19 - Reflex DC22 20

Passing 4 blades takes 4 rounds !! (24 sec)



K'Nara's Blade Run .... [DMiT Inge]  d20+11=30 d20+11=31 d20+11=24 d20+11=30 d20+11=30 d20+6=25 d20+6=13 d20+6=21 d20+1=15 d20+6=11 d20+6=14 d20+1=21 d20+4=12 d20+4=18 d20+4=23 d20+4=21 d20+9=25 d20+9=25 d20+9=13 d20+9=16 (Rotating) d20+15=32 d20+15=24 d20+15=34 d20+15=24 d10+8=9 d10+8=11 (guillotine) d20+15=22 d20+15=17 (spot) d20+1=18
Friday June 17th, 2005 6:47:55 AM

Watching her companions cross the blade barrier, K'Nara makes her attempt for them as well.

Slowly she closes in on the Pendulum Blades, thouroughly studies their movements, and then perfectly crosses this first section !

Combination rolls 5 Pendulum Blades :
Reflex DC18 - (lower than 8roll again) 30
Reflex DC19- (lower than 9 roll again) 31
Reflex DC20 - (lower than 10 roll again) 24
Reflex DC21 - (lower than 11 roll again) 30
Reflex DC22 - (lower than 12 roll again) 30

She takes a look around to see if there's anything between the pendulum blades and the rotating ones, but there's nothing to be seen.

Combination rolls 6 Rotating Blades:
Balance DC18 (lower than 8 - roll again) 25
Tumble DC19 (lower than 9 - roll again) 13 - FAIL
Balance DC20 (lower than 10 - roll again) 21
Jump DC21 (lower than 11 - roll again) 15 - FAIL
Tumble DC22 (lower than 12 - roll again) 11 FAIL- roll again 14 - FAIL
Jump DC23 (lower than 13 - roll again) 21 - NAT 1 - SUCCES

Dispite her success on the first part, K'Nara fails the second one. She stumbles into Blade 2 and Blade 5, and gruesomly fails her jump over Blade 4.

She's pretty angry that this second part went soo bad. She has to recover her wits to cross the last section.

Passing 6 blades takes 3 rounds !! (18 sec)

Combination rolls 4 Guillotine Blades :
Concentration DC16 - Reflex DC19 : 12 FAIL - 25
Concentration DC17 - Reflex DC20 : 18 - 25
Concentration DC18 - Reflex DC21 : 23 - 13
Concentration DC19 - Reflex DC22 : 21 - 16

Passing 4 blades takes 4 rounds !! (24 sec)

Passing the first blade was a lucky shot. She failed to figure out it's movement but still got passed the Blade unharmed. In the end she gets sloppy and get's sliced by Blade 3 and Blade 4 !

(Damage rolls for K'Nara)

Rotating :
HIT AC32 for 9 HP
HIT AC24 : miss
HIT AC34 for 11 HP
HIT AC24 : miss

Guillotine :
HIT AC22 : miss
HIT AC17 : miss

K'Nara's Stone skin is reduced to 91
Her HP's are down 1HP

As she reaches the other side she quickly looks around. (spot 18). Suddenly, just behind the last Guillotine Blade she sees a little handle ! She goes over there and pulls ...

You hear the gears and levers you heard before !! The Blades are slowing down !!!!
All DC's are lowered by 5

Now Olana and Figment are the last ones to cross the blade barriers. All DC's are lowered by 5 so things will get easier. Still you have to make it accross.

(Inge ooc : the little handle could not be detected from the other side of the room (visibility blocked by the blades ...). I hoped the first one accros would make a spot check, but no one did ... thus I made chance rolls hoping someone would accidentally stumble upon it ... I rolled lousy ... Maybe I should have given a few clues there was a way to make things easier. Rookie mistake to assume players can outsmart their DM constantly ?)



DMiT Inge : OOC 
Friday June 17th, 2005 6:54:39 AM


Figment, please make your turn !!

K'Nara and Olana were the only ones who told me they could have trouble posting. I asked a replacement for both (no one was willing ?!?) and Nellie volounteerd yesterday to roll for Olana. I had to roll K'Nara myself)

There are more tests ahead, we need everyone to post consistently !!

Olana's Blade Run ... [DMiT Inge]  d20+15=28 d20+15=29 d20+15=18 d20+15=27 d10+8=17 d10+8=17 d20+15=31 2d10(8+4)+10=22
Friday June 17th, 2005 7:09:23 AM

Olana sees the Blades slow down ! Maybe now things will get easier. Better not linger too long for who knows exactly how long these blades will be inactive ?

Boldly she passes the Pendulum Blades. No problems there.

Next she prepares to overcome the Rotating Blades. Although the blades are now easier to pass, things are still tricky.

She succeeds to pass the first two blades. But then fails on the 4 remaining ones.

HIT AC28 : for 17 HP
HIT AC29 : for 17 HP
HIT AC18 miss
HIT AC27 miss

A bit distracted from the rotating blades Olana fails to pass the first Guillotine Blade and get's sliced on her back.

HIT AC31 for 22 HP

Olana's Stoneskin is reduced by 30HP to 90HP's
Her real HP's are down by 28 to 41HP

Lian (OOC) 
Friday June 17th, 2005 7:53:27 AM

OOC: I will play for Donna, but I don't feel qualified to play K'nara. I also don't have her most current sheet. The most recent sheet I have for her is August of 2004.

As for Olana, I could play for her, but running so many characters can't be good for ones sanity. ;) I also don't have HER current sheet.

Sigh... is DEH (Figment), at WoldCon too? I could play him as well. :D

Nellie 
Friday June 17th, 2005 8:43:20 AM

Jay, it's cool. I'll run Olana if needed. I just got the sheet yesterday and Jan beat me to the punch.

Kent 
Friday June 17th, 2005 5:18:18 PM

(OOC: I told Jan that I could play Olana for her if she needed someone to....)

Lian 
Saturday June 18th, 2005 12:49:04 AM

The monk stands, waiting.

Vacationing DM Donna 
Saturday June 18th, 2005 2:34:56 AM

Quick check-in from WoldCon 2005:

Thank you, Jay, for offering to post for K'Nara.

Thank you, Nellie, for offering to post for Olana.

Inge, you will have to roll for Figment, as it appears that David--Figment's player--is incommunicado. (Nobody's heard from him lately.)

K'Nara (AC 33, HP 114??/114, Cat's Grace, Stoneskin [120??pts] ) 
Saturday June 18th, 2005 9:53:48 AM

OOC: How many of Knara's hps are gone as well as stoneskin?

The auburn haired talon stands waiting for the remaining mage. Finally, her temper flares.
"Damnit Fig, stop fiddling with that wall and just run through it... if Gunther can make, you can too." She winks at the large warrior jokingly.



Figment (Cat's Grace +4) 
Saturday June 18th, 2005 10:29:15 AM

The mage sighs, casts teleport on himself and appears next to the others. "No way I'm walking through all of that...".

Lian 
Sunday June 19th, 2005 10:36:08 AM

Lian lets out a laugh at Figments comment.

Knara (Sub Jay B) 
Sunday June 19th, 2005 10:38:33 AM

The red-head rolls her eyes and turns on the the next door.
"What next?"

Olana 
Sunday June 19th, 2005 8:11:54 PM

((OOC - Inge and my fellow players. Sorry about the patchy posts. I figured I'd have more time and might be twiddling my thumbs a bit, giving me time to post. Alas, not so! Back home now.))

Olana emerges from the other side of the blade traps, feeling their sting.
"One of those things could have sliced my arm off," she says, looking enviously at Figment's smooth transition.
Glancing over at Milo and noticing him hurt too, she pulls out a couple of bandages.
"If we work on one another we could stop the bleeding, at lest."

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4  4d8(2+8+1+5)+9=25
Sunday June 19th, 2005 10:28:48 PM

Bertram prays over his wounds quickly stopping the flow of blood as the power of Domi moves through his battered body.

((OOC Cure Crit subbed for Restoration-healed 25))



On to the next test ... [DMiT Inge] 
Monday June 20th, 2005 3:37:43 AM

FIgment doesn't care too much about the blades and ... suddenly he stands next to all of the other adventurers (ooc : EXCELLENT thinking :-D )

Ingrge's 7 servants have all been able to flow through the door and used various tiny little save places to cross the blades unharmed.

The moment all of you are standing on the other side of the blades you can hear the blocking mechanisms unlock the doors again and all blades dissapear. Now only silence remains in this room. The bones of those that tried to cross this room before you are now the sole evidence of the horror you managed to cross skillfully. Test 1 complete. Well done.

Slowly you open the door, and much to your surprise you are back at the same place you first entered the door ! You can tell by the carcass that hangs right in front of the door ... the only difference is the wall that first stood on the left of the door now stands on the right - blocking your way up.

The only way is down ...

The hideous core still on your left hand side, the wall to your right.


(DMiT Inge ooc : make spot and listen checks from time to time. They can be usefull ... )

DMiT Inge : Active Spells Summery (please verify) 
Monday June 20th, 2005 3:50:26 AM

K'nara :
Stone Skin 98'00" - max 91 HP's

Olanna :
Stone Skin 108'00" - max 90 HP's

Lian :
Stone Skin 98'00" - max 110 HP

Gunther :
Stone skin 108'00" - max 60 HP

Ingrge :
Stone skin 108'00" - Max 120 HP
Unseen servant (7) 11 hours 48'00"
Tenser's Floating Disk(3) 11 hours 48'00"

Bertram :
Stone Skin 98'00" - Max 64 HP

Figment :

Milo :
Stone Skin : 108'00" - Max 90 HP

Ingrge:HP 100/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  d20+6=13 d20+9=21 d20+8=22
Monday June 20th, 2005 7:54:45 AM

Looking around, Ingrge grins.

"Well that certainly was fun. Though you might have thought about that spell a bit earlier Figment and saved some of us some trouble. If you have any potions or such for healing, I would make use of them now before we don't have time. I guess someone is trying to tell us that we should go down."

Listen 13
search 21
spot 22

Stone skin 108'00" - Max 120 HP
Unseen servant (7) 11 hours 48'00"
Tenser's Floating Disk(3) 11 hours 48'00"


Figment 
Monday June 20th, 2005 9:11:34 AM

The mage nods to Ingrge "Everybody began their traverse before I could cast...oh well, looks like everyone is still intact.". He follows the others down the treacherous path.

Lian (AC 34, 49hps)  d20+19=27 d20+9=22 d20+4=15 d20+15=27
Monday June 20th, 2005 9:31:42 AM


Two hero points spent. One left.

ACTIVE SPELLS:
Stoneskin 110 (Figment)[98mins]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/2

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

Listen 27, Spot 22(low-light vision), Search 15, Move Silently 27

Lian looks at the hole infront of the Talons and then looks up at K'Nara. "Now what?" He askes.

K'Nara (AC 33, HP 114/114, Cat's Grace, Stoneskin [91pts] )  d20=14 d20=7 d20=13 d20+1=4
Monday June 20th, 2005 9:49:49 AM

Active Spells:
Stone Skin 98'00" - max 91 HP's

The red-head looks at Lian, but says nothing. She turns looking at the hole and scratches behind her ear, brushing an auburn strand from her eye.
"I'm not good with this sort of puzzle. Only way seems to be down." (INT 14, Listen 7, Search 13, Spot 4)

DMiT Clarification !! 
Monday June 20th, 2005 12:01:36 PM

Maybe I described this wrong, but ahead of you there's still the stairs you went down with !!
To your left is the core, to your right the wall, behind you a wall forcing you to go down the stairs following the spiral path ...

I don't want you to jump into the core !!

(though I would LOVE to see the result of that)

Hope this is clear ?

:-)

DM Donna from Vacationland 
Monday June 20th, 2005 1:41:28 PM

This is an OOC message: hurry up. ;)

The Talons are on a time limit--this should be uppermost in their minds.

And, no--even K'Nara would know to NOT leap into the shaft...judging from the wind and the other (yick!) bodies, it would not be a good idea.

Jay B 
Monday June 20th, 2005 1:54:55 PM

OOC: Sorry. I didn't remember the description.



Lian 
Monday June 20th, 2005 1:55:24 PM

"Milo should take point, I should think."

Knara 
Monday June 20th, 2005 1:55:55 PM

"Lets move Talons."

Gunther (AC 28, HP37/82) Stone Skin (60), Animated Shield  d20+1=14 d20+1=20
Monday June 20th, 2005 3:09:10 PM

Bleeding badly, Gunther scoots toward Lian. "If you don't mind, could you heal me vhile ve go?" Gunther chuckles at the interactions between the others, but is more than a little antsy...if that we the first test, how bad are the other's going to be?!

Should Lian be unwilling/unable to heal him with his wand, Gunther will heal himself with his tattoo.

Gunther walks along with the others doing his best to keep his eyes and ears open for trouble (Spot=14, Listen=20).

Active spells
Stone skin 108'00" - max 60 HP



Ingrge  d20+6=25 d20+9=29 d20+8=26
Monday June 20th, 2005 4:47:55 PM

As he falls into place somewhere in the middle of the group, Ingrge hears Gunther and tosses him a CSW potion and tells him to drink up. Moving along he keeps his eyes and ears open and taking in any information he can.

Listen DC 25
search DC 29 (Natural 20)
spot DC 26

Milo (AC 29; Stoneskin hp 90; hit points 50) 
Monday June 20th, 2005 8:36:32 PM

Milo nods in agreement with Lian and K'nara, "Indeed, on we go." Milo heads down the stairs keeping his eyes open for further traps, though not slowing to do so.

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4 
Monday June 20th, 2005 9:15:56 PM

Bertram follows along with the others, trying to spot the next challenge. He prays to Domi for guidance, and Gargul as well considering where they are.

Olana 50?/69 HP, AC 30 (with new gloves)Stone Skin 108'00" - max 90 HP's  2d8(2+3)+3=8 2d8(6+1)+3=10 d20+16=30 d20+17=28
Monday June 20th, 2005 11:50:27 PM

After a quick patch up (Heal 1 point?), and a sharp *ding* with the cure moderate wounds wand on herself and Milo -

Olana 9 points back
Milo 11 points back

"Anyone else?" the elf will ask -

Olana moves toward the front and keeps her eyes and ears open as they move downward.

SPOT DC 30
LISTEN DC 28

Test 2 : Only the Wise One Will Pass ... [DMiT Inge] 
Tuesday June 21st, 2005 5:25:05 AM

An hour goes by as you gradually walk down the spiral staircase. Still you can not see the bottom of this structure. By now you must be hundreds of feet below the ground ! Along the path the symbols of Marteaus are all around. Painted and carved pictures of the Army of Marteaus conquering the Wold, a worshipping to death and disease.

Nothing appears to be blocking your way down. This starts to get boring !! When will this come to an end ?!? After all, you need to get to the vault in less than 4 hours now !!

Suddenly you can see 2 doors on the opposite side of the core with two guards standing in front of it. Only 2 doors ... on the other side of them, the path simply continues.

As you close in on the guards they are what appears to be constructs. Placed here to guard these doors indefinetely. The doors are made from an exotic extremely hard metal - no cracks, only one handle on each door.

On the wall to your right hangs another golden plaque, this time written in Elves :

"Two doors that lead to destiny
Two Guards to help you choose
One door unleashes terror
One door let's you through
One Guard that always lies
One Guard that always speaks truth
One question to ask wisest of all"


Both doors are identical. Strong magic surrounds them and create an inpenetrable shield. You will have to open one of them to get through, no magic trick will get you to the opposite side of this wall.

You can ask one question to only one guard - what language does the guard speak ?!? (don't ask him for that would be your One Question :-D ). The correct question WILL tell you what the safe door is. You don't know what guard is lying and what guard speaks the truth. You can think about it, but don't think too long. Time IS ticking. Or you can simply open a door you like ...


... tick ... tack ... tick ... tack ...

- 3 hours - 48 minutes - 00 seconds -

DMiT Inge : Active Spells Summery (please verify) 
Tuesday June 21st, 2005 5:33:43 AM

K'nara :
Stone Skin 38'00" - max 91 HP's

Olanna :
Stone Skin 48'00" - max 90 HP's

Lian :
Stone Skin 38'00" - max 110 HP

Gunther :
Stone skin 48'00" - max 60 HP

Ingrge :
Stone skin 48'00" - Max 120 HP
Unseen servant (7) 10 hours 48'00"
Tenser's Floating Disk(3) 10 hours 48'00"

Bertram :
Stone Skin 38'00" - Max 64 HP

Figment :

Milo :
Stone Skin : 48'00" - Max 90 HP

Lian (AC 34, 49hps)  d8+1=3 d8+1=2 d8+1=9 d8+1=3 d8+1=8 d8+1=5 d8+1=3 d8+1=4 d8+1=9 d8+1=8
Tuesday June 21st, 2005 8:02:31 AM

Two hero points spent. One left.

ACTIVE SPELLS:
Stoneskin 110 (Figment)[38mins]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/2
Cure light Wand: down 10 charges

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith, Sanctuary(domain)

"Absolutely Gunther." The monk taps the giant warrior with his wand, several times as they move. (heals 25) "There you are big guy. That help?"

Then he turns his wand on Milo. (heals 29)

Coming upon the doors, Lian reads the words to Gunther, knowing the man is slowly learning the elven language. "It says...."

"Two doors that lead to destiny
Two Guards to help you choose
One door unleashes terror
One door let's you through
One Guard that always lies
One Guard that always speaks truth
One question to ask wisest of all"


"I think we, as a group, get ONE question to determine which guard is which.

We just need a question that has a simple answer. Like, is this red? Or am I a dwarf?" He says under his breath to the others.

The monk smirks. "We could just play the 'Eany, meany' game." He says, pointing back and forth the the doors.

DMiT Inge : Yes, the guards will only answer with YES or NO. And yes you as a group only get one question.

Figment 
Tuesday June 21st, 2005 2:21:10 PM

The mage clears his throat before the others begin to speak much. "It is simple enough to figure out which guard will tell us the truth. We simply ask one of them if the other one tells the truth. If he says yes, then you know the one speaking is the liar. If he says no, then you know the one speaking is telling the truth. But then we have no ability to find out which door we should take because we've burned our question. So let's see...How to ask such that we can get the answer...".

Ingrge:HP 100/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Tuesday June 21st, 2005 6:49:28 PM

Brother Bertram, By any chance would you have an augury spell handy? If so I would assume we check to see if asking a particular guard would have good or bad results. Then we simply ask the correct guard the needed question. If you do have such a spell though, I might suggest moving away from these guys so they don't mistake your augury for a question aimed at them.

Stone skin 48'00" - Max 120 HP
Unseen servant (7) 10 hours 48'00"
Tenser's Floating Disk(3) 10 hours 48'00

Milo (Stoneskin hp 90) 
Tuesday June 21st, 2005 9:16:47 PM

Milo nods his thanks for the healing to Lian, and hugs Olana briefly before continuing on. As they reach the doors with the two guards he grimaces. Clearly this wasn't a test for him. He looks toward the wiser of his friends for assistance.

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield  d20+1=20 3d8(7+5+2)+3=17
Tuesday June 21st, 2005 10:40:45 PM

Gunther smiles as Lian heals him, and then he gulps down Ingrge's potion and feel muuuch better (17 healed).

Petrified that he will blurt out something stupid and ruin the test, Gunther claps his hand over his mouth in a comical, almost childish action as the inscription is read. Still, he mulls over the riddle in his mind as he listens to the others (Int=20!!)...particularly Figment and Ingrge. Slowly, he uncovers his mouth as he whispers to the others "Vell, if somevon can tell who is lying, den couldn't ve just ask de guards vich door vill let us through? Den ve vould have de answer vouldn't ve?" Gunther looks up hopefully, not used to have such brainstorms.

OOC: I know Gunther doesn't know this, but **I** can see that Ingrge up there has Detect Lies...so if we ask about the doors and he focuses on one of the guards, we'll know which one is lying and will have our answer.

Olana 
Wednesday June 22nd, 2005 1:31:51 AM

Olana gets into a huddle with the others.
"I had a notion," she whispers, "just something that popped into my head. How about if we present the question to one of the guards like this -

"If I asked the other guard if it was safe to go through the door on the left, what would he say?

"Okay, now if the LEFT door IS the correct one, and we ask the liar - he's gonna answer no, because he's a liar, right?
If we ask the one who tells the truth that question, he'll also say no, because he knows the liar will lie and tell us the wrong one. So, that follows that whatever they tell us in answer to that - we always do the opposite."

Olana blinks and scratches her head. "Does that sound about right?"

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4 
Wednesday June 22nd, 2005 4:24:48 AM

Bertram mulls over the riddle in his mind. Other than asking something such as, "Am I a dwarf?", nothing comes to mind.

They are waiting ... [DMiT Inge] 
Wednesday June 22nd, 2005 4:48:16 AM

The guards just stand there. Looks like one of you will have to come forward and pop the question you want to ask.

(they are mindless so won't be affected by any detect lies spells - you'll just have to solve the riddle)

ooh ... time goes by at a steady pace ...


Figment 
Wednesday June 22nd, 2005 8:46:23 AM

The mage smiles at Olana's acumen. "Well done, well done.". Turning to the others, "She's quite right. We can save our magic for the next test.".

Lian 
Wednesday June 22nd, 2005 10:37:24 AM

Lian looks dumb-foundedly at Olana. "Olana, don't ever let anyone call you dense!" He smiles.
"She's right." He says turning to K'Nara, then turning to watch the guards.



Milo 
Wednesday June 22nd, 2005 9:00:37 PM

Milo grins at Olana, "Well I suppose that settles who the smart one will be in this relationship." Proud, Milo steps back, "Who would like to do the honors?" If no one responds, Milo steps up and asks the question Olana suggested, verbatim.

Ingrge 
Wednesday June 22nd, 2005 9:46:08 PM

Nice job Olana! Well thought out. Go ahead and ask them the question then and let's be done with it.

Olana 
Wednesday June 22nd, 2005 11:40:12 PM

"To be honest, I didn't really work it out all on my own," says the elf with a sheepish look. "I seem to remember recovering from the effects of a Green Gnomish a few months back, in the Giggling Ghost, and I overheard some fellows with strange accents talking about a similar problem.
"Perhaps I'm a good eavesdropper," she adds with a grin.

"I'll do it," she says, "then if anything goes wrong, it'll happen to me first."

Stepping up to the the guard in front of the door on the left, she asks him clearly -

"If I asked the other guard if it was safe to go through the door on the left, what would he say?



YES ! ... [DMiT Inge] 
Thursday June 23rd, 2005 2:53:09 AM

The guard in front of the left door looks to Olana as she comes closer to pop her question. After Olana has asked it the guard appears to be in deep thoughts.

Then after a few seconds of thinking he says :

"YES"

Both guards now step aside allowing you to open either of the doors. Your choice ...


Lian 
Thursday June 23rd, 2005 10:27:12 AM

He simply waits for someone to chose the door.

"The one on the right I think?" He says to noone particular, regardless of the answer.

Olana 
Thursday June 23rd, 2005 5:18:18 PM

'Oh well, stand back,' says the elf.

Olana opens the door on the RIGHT and steps forward, her hand trembling as she turns the door knob.

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield 
Thursday June 23rd, 2005 10:37:13 PM

Gunther sighs as only one of the guards answers. "Vell, dat's not very helpful." His sword shifting nervously from hand to hand, Gunther follows in after Olana, not willing for the beautiful elven fiance to risk danger all by herself.

Spells in place
Stone skin 48'00"???


Figment 
Thursday June 23rd, 2005 10:53:28 PM

The mage braces for what lies beyond, wishing Olana would let one of the unseen servants do the job.

Milo 
Friday June 24th, 2005 2:05:39 AM

Regardless of the danger, Milo remains close to Olana the entire time... as she asks the question, and then opens the door.

WELL DONE !!! .... [DMiT Inge] 
Friday June 24th, 2005 3:54:28 AM

Very carefully Olana opens the right door ... 1 inch ... 2 inches ... 5 ... 10 ... till the door is completely open. Nothing happens !

CONGRATULATIONS !

The question you asked was entirely correct ! Nothing seems to happen from opening this door. You would have known allready if you had opened the wrong door ;-) (fireball ... lvl 15 caster ... from behind you all ... painfull >:-X )

WELL DONE ! You have brilliantly passed Test 2. You wonder how many other tests are ahead of you !!

When you all step through the door it shuts again behind you ... ahead of you ... oh yeah ... the staircase. Ever spiralling down.

On to the next trial, whatever it may be they seem to be inevitable ...

15 minutes down the path again you think you can see the bottom of this structure at last ! (still at least a few 100 ft though) However the stairs start to slightly tilt inwards ... not much ... only a few degrees, but definetely noticable. Looking down you can see the lower levels starting to tilt even more ! This can get dangerous ! You can see them tilting towards the core for almost 20 to 30 degrees a few levels lower !!! You can now feel the treacherous wind on the path as well !! Be carefull friends ...

Tilted_Path.pdf


(make spot and listen checks or whatever you feel like using >:-X )



DMiT Inge : Active Spells Summery (please verify) 
Friday June 24th, 2005 6:28:01 AM


K'nara :
Stone Skin 23'00" - max 91 HP's

Olanna :
Stone Skin 33'00" - max 90 HP's

Lian :
Stone Skin 23'00" - max 110 HP

Gunther :
Stone skin 33'00" - max 60 HP

Ingrge :
Stone skin 33'00" - Max 120 HP
Unseen servant (7) 10 hours 33'00"
Tenser's Floating Disk(3) 10 hours 33'00"

Bertram :
Stone Skin 23'00" - Max 64 HP

Figment :

Milo :
Stone Skin : 33'00" - Max 90 HP


Figment (Fly) 
Friday June 24th, 2005 7:46:11 AM

The mage casts fly on himself and flies himself 'down' so that his feet are pressed onto the stairs and away from the gaping pit. He continues on down with the others.

Lian  d20+19=35 d20+9=16 d20+2=22 d20+16=36
Friday June 24th, 2005 12:54:19 PM

(Listen 35, Spot 16, Search 22)

(if the talons proceed downward, Balance 36)

"It looks easy enough." Says the monk. "For some reason I would have thought each test would be... I don't know... menacing, I guess." He grins.

Ingrge:HP 100/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  concentration d20+12=32 d20+8=14 d20+6=17
Friday June 24th, 2005 9:23:35 PM

Continuing down the path Ingrge continues to try and spot anything that can be seen.

Concentration 32
spot 14
listen 17

Stone skin 33'00" - Max 120 HP
Unseen servant (7) 10 hours 33'00"
Tenser's Floating Disk(3) 10 hours 33'00"

Milo  d20+14=28 d20+16=29
Sunday June 26th, 2005 1:37:59 PM

Milo makes good use of his slippers of spider climb as he traverses the treacherous stairs winding downward. He keeps away from the central shaft as best he can. (OOC: Spot DC 28, Listen DC 29.)

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield 
Sunday June 26th, 2005 11:12:26 PM

Gunther sighs as he sees what's ahead. Not good, not good. Reaching into his pack, he pulls out a scroll and turns to Figment and Ingrge. "Does von of you mind casting anoder stoneskin on me? Looks like I might need it soon."

Spells in place
Stone skin 33'00"???



TEST 3 : The Breath of Marteaus ... [DMiT Inge]  (slip chances) d100+20=109 d100=1 d100=19 d100=83 d100=51
Monday June 27th, 2005 11:37:09 AM

Slowly you work your way down the curved path. Figment makes onortodox use of a fly spell, but will manage to get down safe. The nimble monk, Lian, wonders what the fuss is all about. It's only a path curved nearly 30 degrees endangering you all to slip into a hideous core ! Milo makes yet another approach and simply crawls on like a spider.

Ingrge (very well concentrated !), Olana, K'Nara, Brother Bertram and Gunther rely on good faith, hoping they won't slip ...

Suddenly Olana feels her feet sliding away beneath her !!!! (rolled a Nat 1)

(Olana make a Ref Save DC24 to keep yourself from sliding into the core. Figment, Lian and Milo are allowed to make a Ref save DC24 to catch Olana and keep her from sliding to the core !!)

Will Olana be shredded to pieces in the Bone Tower ?!?


But only a few levels down this treacherous path yet another test is presented to the Talons.

This time a plaque in Halfling reads :

The Breath of Marteaus

Your path is once again blocked by a door directly in front of you ... from the levels above you could tell there's nothing behind the door either. It's a sturdy door, blokcing your path.

As you come closer, it opens slowly allowing you to go through ...


... tick ... tack ... tick ... tack ...

- 3 hours - 18 minutes - 00 seconds -



DMiT Inge : Active Spells Summery (please verify) 
Monday June 27th, 2005 11:39:52 AM

K'nara :
Stone Skin 8'00" - max 91 HP's

Olanna :
Stone Skin 18'00" - max 90 HP's

Lian :
Stone Skin 8'00" - max 110 HP

Gunther :
Stone skin 18'00" - max 60 HP

Ingrge :
Stone skin 18'00" - Max 120 HP
Unseen servant (7) 10 hours 18'00"
Tenser's Floating Disk(3) 10 hours 18'00"

Bertram :
Stone Skin 8'00" - Max 64 HP

Figment :
Fly 2 minutes remaining (started at 11 minutes)

Milo :
Stone Skin : 18'00" - Max 90 HP


Brother Bertram  d20+11=24
Monday June 27th, 2005 2:37:27 PM

Bertram jerks his rope from his belt and throws the end at Olana in a desparate effort to save her. As the rope flies he prays for Domi to guide his hand, and hers. "By the Gods, Catch that rope Elf!"

((OOC rolled a 24 to 'hit' Olana-not sure if it will work but trying))

Lian  d20+16=36
Monday June 27th, 2005 5:19:39 PM

Active Spells...
Stone Skin 8'00" - max 110 HP

The monk grabs hold of Olana's belt and at the same time his arm snags a rope... A ROPE? (Reflex 36)

"Milo is going to have his hands full, ranger." He says with a grin to the elf, as they both hang over the edge, looking down into the core. (Ouch! Ultra-wedgy!)

Regaining his footing and handing her off to the halfling, the elf continues on.

Reaching the opening door, he looks at the plaque and shrugs. "I don't know halfling. I do know this is too easy." He does NOT enter.

Olana  d20+19=28 d20+16=18 d20+17=36
Monday June 27th, 2005 5:41:58 PM

Walking gingerly along the ever declining path, Olana warns the others to watch their step.

"Be careful, it's really, slip - OOHHH!" she exclaims, losing her footing.

Teetering toward the edge, Olana pushes herself backward (made save), then relaxes, so as not to push everyone out of balance, as she feels Lian grab her belt.
For a moment, that rope of Bertram's was looking like the best thing since sliced elf bread.
"That was close," she whispers, thanking Bertram and Lian.
She winks at Milo. "That could have been.... interesting."

She does a SPOT and LISTEN check on the door as they approach.
SPOT DC 18
LISTEN DC 36

K'Nara (Stone Skin 8'00" - max 91 HP's) 
Monday June 27th, 2005 7:27:27 PM

"Good teamwork, everyone!" K'Nara congratulates the Talons, breathing a sigh of relief. "Now we have another door to contend with--Milo...if you'd be so kind as to check for traps once more?" She goes on to pat Lian on the shoulder.

"It's a good thing you were here, monk--that could have gotten QUITE messy!"

MIlo  d20+19=22
Monday June 27th, 2005 7:58:44 PM

Milo's hand jerks out to grab Olana, but pulls back as Lian manages to halt her descent. Breathing a sigh of relief, he assists his love the rest of the way down. Once at the open door, Milo takes his time checking for traps, wanting to do a thorough job of it. (OOC: Missed the Reflex save to grab Olana. Taking 20 to search the doorway [this only requires 2 minutes of actual time] for a DC 34 Search check.)

Figment (Fly)  d20+24=40
Monday June 27th, 2005 8:30:03 PM

The mage begins to reach for Olana until she regains her balance. He moves down with the others. "Good we seem to be near the bottom...". He begins to scan upwards from time to time to see if they are being watched or scryed (Arcana 40).

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield  d20+1=20 d20+1=3
Monday June 27th, 2005 9:45:02 PM

As he peers at the door, Gunther mumbles "The breath of Marteaus...that stinks." The large warrior makes a cursory examination of the surrounding area (Spot=20, Listen=3), but he is more than a little hesitant to just barely into the room...especially after what happened in the first room. He watches with fascination as Milo sets about checking for traps.

Spells in place
Stone skin 18'00"


Lian 
Tuesday June 28th, 2005 5:02:14 AM

The monk blushes a bit at Knara's comment. "Well, I would hope any of you would do the same for me."

He looks at Olana and Milo. "Have anyone in mind for 'Best Man'?" He askes, with a joking wink.

The Breath of Marteaus (part 2) ... [DMiT Inge] 
Tuesday June 28th, 2005 5:46:15 AM

Olana is really lucky to have friends who would risk their lives in order to save her. She was able to brace herself, but this didn't stop her friends from grabbing her to avoid a nasty fall ... euh ... rise ? ...

The open door is less appealing to the talons than a barred iron door would be ! Looking through the door all you see is the path that continues down ! Something's fishy about that door, that's for sure ...

Milo spends valuable time to check out the door for possible traps. He can't find anything ... still it smells magic. But there's absolutely nothing about the door nor the entrace that could activate a trap, be plain or magic !

Figment waits for Milo to inspect the door and takes a look to the upper and lower levels. The bottom is in sight ... most likely the vault will be down there somewhere. When looking up he can see a shimmering moon that hangs directly over the tower and all the levels you've crossed so far. There's no sign of the necromancer so it seems. From this perspective the core looks even more threatening. The razor sharp spikes would shred you to pieces before you would be blown out of the tower !

... oh ... there's something else Figment notices when he looks down ! What's that !! Down there in the distance he can see a wooden bridge going from one side of the tower core to the other !! You won't have to cross that, would you ?!?

Ingrge's servants are dumbly staring throught the open door, and even though they are mindless, they must think what in the Wold you are doing staring at an open door !


Two minutes later Milo found nothing more ...

the door is open ... beyond the door, the path ... no time to waste my friends. Remember you had 5 hours to reach the vault, and from what Figment saw you can expect more challenges to await you further down the track ...


whuhahahahaha

... tick ... tack ... tick ... tack ...

- 3 hours - 16 minutes - 00 seconds -

DMiT Inge : Active Spells Summery (please verify) 
Tuesday June 28th, 2005 5:49:36 AM

K'nara :
Stone Skin 6'00" - max 91 HP's

Olanna :
Stone Skin 16'00" - max 90 HP's

Lian :
Stone Skin 6'00" - max 110 HP

Gunther :
Stone skin 16'00" - max 60 HP

Ingrge :
Stone skin 16'00" - Max 120 HP
Unseen servant (7) 10 hours 16'00"
Tenser's Floating Disk(3) 10 hours 16'00"

Bertram :
Stone Skin 6'00" - Max 64 HP

Figment :
Fly ENDED

Milo :
Stone Skin : 16'00" - Max 90 HP


K'Nara (Stone Skin 6'00" - max 91 HP's) 
Tuesday June 28th, 2005 8:58:00 AM

The tall blade singer frowned.

"That seems deceptively simple, doesn't it?" she said out loud, then sighed and began to continue the trek. "Time's a-wastin', people. Let's get going."

Ingrge 
Tuesday June 28th, 2005 1:26:56 PM

"Knara wait a moment. Let me send one of the servants through first. I don't know if it is enough or not but it's worth a try. Ingrge then turns and motions for one of the servants to go through the open doorway.


Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4 
Tuesday June 28th, 2005 4:54:31 PM

Bertram keeps his rope lashed lightly to his belt, his axe at the ready, knowing full well it probably wont save them from the manner of threat they will face.

Figment  d20+24=32 d20+24=39
Tuesday June 28th, 2005 5:17:34 PM

The mage waits for the servant to go through. He looks the door over to see if anything jumps out at him - so to speak... (Spellcraft 32, Arcana 39). After Ingrge is satisfied he walks through with the others.

Olana  d20+16=33 d20+17=28
Tuesday June 28th, 2005 6:57:46 PM

Olana chews her lip, watching as Ingrge's unseen sevant goes through the doorway, although she has one eye on the surrounding area. After all, you just never knew what 'things' could be lurking about.

Spot DC 33
Listen DC 28

Milo  d20+14=17 d20+16=26
Tuesday June 28th, 2005 9:30:06 PM

Seeing nothing, Milo proceeds through the door and onward, ever watchful for danger. (OOC: Spot DC 17, Listen DC 26)

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4 
Tuesday June 28th, 2005 10:04:50 PM

Bertram puzzles over the door then looks back behind them to see if anything looks wrong. He looks for anything that might injure him or his companions from behind.

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield  d20+1=20 d20+1=9
Tuesday June 28th, 2005 11:54:23 PM

The large warrior shifts restlessly from foot to foot as he waits to see what challenge faces them now. He waits for the unseen servant to go forward and then readies himself to enter the room with the others (Spot=20, Listen=9).

Spells in place
Stone skin 16'00"




Lian  d20+9=10 d20+4=9 d20+19=22 d20+15=16 d20+6=13 d20+6=17 d20+2=12
Wednesday June 29th, 2005 4:08:48 AM

The elf waits with the others as they search out a solution to the mysterious and spooky door.

(Spot 10, Search 9, Listen 22, Move Silently 16 and Hide 13)(WIS 17, INT 12)

The hand of Domi begins to fidget and is not as quiet as normal. All the murals of Marteaus and disease start to seep into the quiet mind of the monk. He looks over his shoulder, at the ceiling and all over the room. He begins to hear bizarre noises. His reasoning and rational mind begins to get spooky thoughts.

The Breath of Marteaus (Part 3) ... [DMiT Inge] 
Wednesday June 29th, 2005 4:39:52 AM

Carefully one of Ingrge's servants approaches the door.

Just as he is about to pass the door you can see a flash of blue light !! You all feel swirling around for a split second, and once the light has cleared ...


... you are ALL standing on the other side of the door, closed now, in a dark damp square room 60ft by 60ft ... Looks like this door has activated some teleportation circle ...

On the ground you see countless partially devoured bodies in various stadia of decay. The stench of these decomposing bodies is revolting !

(make FORT DC18 or you start vomiting for 2 rounds - failing renders you unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. You can make a single move action only)

On the opposite side of the room bodies are piled up against the wall ...

... a hissing noise ... the sound of thousands of bugs ? ... gas ? ... ants ? ...


There appears to be no door on the other side !! Hopefully there is one !! It might be blocked by those bodies ... Better find a way out of here presto !!!

... tick ... tack ... tick ... tack ...

- 3 hours - 15 minutes - 54 seconds -


K'Nara (Stone Skin 6'00" - max 91 HP's)  d20+12=29
Wednesday June 29th, 2005 1:18:55 PM

"Gods!!!" K'Nara gasped, experiencing a mighty internal battle not to retch right there--it was a battle she managed to win. (OOC: made the Save with a 29.) She coughed and turned to the others.

"Great--well, we're gonna have to push bodies around to keep going forward, it looks like," the cauled blade singer pointed out, "Ingre...if you'd have those assistants of yours help us with this, I know that I'll be grateful!"

Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield  d20+7=24
Wednesday June 29th, 2005 3:39:41 PM

Gunther takes in the stench, breathing deeply...ahhh...just like home (Fort.=24). The smell of rotting corpses reminds him of the parties his clans used to have have after raiding villages. Gunther shakes his head, no...that was then...and besides, K'nara doesn't seem to care for them. "Alright den" Gunther flexes his massive arms. "You vant dem gone...I'll move dem for you." He moves over to the other side of the room and begins hauling corpses out of the way.

Spells in place
Stone skin 16'00"


Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4 
Wednesday June 29th, 2005 5:33:20 PM

Bertram sets his shield down and grips his axe in one hand and opens his pack removing several flasks of oil. He holds these with his off hand watching to see if some sort of flesh-eating insects is the problem. If its gas, Alas, he has no cure for that.

Milo  d20+12=27 d20+14=32
Wednesday June 29th, 2005 7:53:52 PM

Milo wrinkles his nose at the smell, though he remains composed. He immediately begins looking for the source of the hissing sound. (OOC: Fortitude save DC 27; Spot check DC 32.)

Olana  d20+11=28 d20+11=16 d20+17=22
Wednesday June 29th, 2005 8:27:16 PM

Startled, Olana half draws her sword as they appear at the other side of the door and into...

'Ewwwwww,' she says, horrified at the smell. Still, for once her stomach contents decide to stay where they are. And monster moons of Culverwood, look at what Gunther was doing. That man. Honestly.

Listening to the sound, she attempts to discern what it is.
KNOWLEDGE NATURE DC 16 (bah)
LISTEN DC 22

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4  d20+11=24
Thursday June 30th, 2005 4:24:31 AM

Bertram was thankful that he did not retch in front of the others from the horrific stench.

(Forgot Fort Save-DC 24)

Ingrge  d20+16=35 d20+6=25 d20+8=26
Thursday June 30th, 2005 6:29:35 AM

Looking around at the bodies, Ingrge doesn't seem to bothered by the stench. Fortitude 35

Reponding to K'nara, he shrugs. "They may be able to help some, but they can only carry about 20 pounds at a time. They can probably drag a bit more. He sends them over to give gunther what help they can. A well placed fireball moght be better, unless, of course, that smell is flamable.

Listening closely, listen 25Ingrge tries to figure ut what the hissing sound might be and where it is coming from.spot 26



The Breath of Marteaus : LOCUSTS !! ... [DMiT Inge]  BB : d20+4=14 Fig: d20+4=23 Gun : d20+4=6 Ing : d20+4=19 K'N d20+4=18 Lia : d20+4=24 Mil : d20+4=21 Ola : d20+4=16 2d6(5+5)=10 d20+4=19
Thursday June 30th, 2005 10:10:00 AM

The revolting stench of the decomposing bodies can not empty the stomachs of our Emerald friends.

Trowing around bodies to look for an exit looks like their best option right now. K'Nara asks Ingrge to command his servants to do the dirty work. Looks like K'Nara won't go near at all !

However, Gunther gets down to business without hesitation ... One by one he picks up the dead bodies ... goo dribbles down on the ground as he lifts them ... rotten chunks fall from the blackened bones. Not only the stench is revolting, but so is the sight !!

By the time Gunther has trown around only a "handfull" of corpses, his hands and clothes are completely drenched with the foul smell and liquids ... he's likely to sleep alone for SEVERAL weeks !!! No way he will wash away that smell right away !

Olana is revolted by Gunthers actions, but Gunther does all this "for the benefit of the group" ... yeah right ... guess he just LOVES this !!

While Gunther starts to clear the back wall, Milo keeps his eyes finely attuned to spot the slightest hint of a door or another exit. There's simply NOTHING to be seen !! Gunther only cleared about 40% of the back wall ... it could be underneath the rest of those bodies ... hopefully

Ingrge's servants help well. These decaying bodies are soo fragile and liquified that they can simply pick up a chunk of flesh and move it around the room with Gunther ... THEY won't be smelly afterwards Gunther !! ...

Olana, Ingrge and Brother Bertram also try to find out what it is they hear ... they don't have to wait long to find out though !!

LOCUSTS !!!

From every little crack in the walls thousands of locusts come swarming in !

(as the locusts fly into the room, you all get an AoO against them)

They seem to be in a feeding frenzy ... the entire room is filled with them, some feed on the corpses, others feel a fresh chunk of meat is more appealing and take their chances on you.

Lian : HIT AC24 - NAT 20 (no crit) ! for 10 HP
Lucky for Lian, these are absorbed by his stoneskin (100 HP remaining)

( please list your AC's and HP's guys. I don't think anyone has an AC lower than 23 right ? )


While the swarms are buzzing around your ears it becomes difficult to detect any other noises, but Milo does hear something like a valve that is opened ... more locusts ? ...


GET OUT OF HERE QUICK !!!

... tick ... tack ... tick ... tack ...

- 3 hours - 15 minutes - 48 seconds -



(make Int checks vs unknown DC )

Ingrge:HP 100/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  d20+7=16 10d6(3+5+4+3+2+5+4+3+5+5)=40
Thursday June 30th, 2005 11:38:30 AM

INT roll DC 16

Quickly grabbing a scroll Ingrge casts and suddenly, amidst the locusts, appear 40 large, very hungry, bats who immediately get started on a feeding frenzy.

Stone skin 16'00" - Max 120 HP
Unseen servant (7) 10 hours 16'00"
Tenser's Floating Disk(3) 10 hours 16'00"



Gunther (AC 28, HP79/82) Stone Skin (60), Animated Shield  d20+1=3 d20+1=20
Thursday June 30th, 2005 3:21:11 PM

Gunther sighs...The corpses are a lot worse than he was used to...it would be a lot easier if they didn't keep falling apart on him! Oh well...no time to complain. As the swarm arrives, Gunther is so covered in goop that he barely notices the bugs crawling on his skin...still, he takes them as a sign that perhaps it's time to get down to real business. Moving as fast as possible, Gunther begins to shove the bodies out of the way, looking for the exit as he does so (Spot=3). He hums an old orcish work song as he hurriedly flings the corpses out of the way.

Int check=20 (OOC Holy cow, what's up with all the 20's of late???)

Spells in place
Stone skin 16'00"



Milo (AC 29; 70 hps)  d20+18=23 d20+18=30 d20+13=15 d4+4=8 d4+4=7 d4+4=5
Thursday June 30th, 2005 8:01:28 PM

Seeing the locusts pile into the room Milo thinks of shouting, but manages to keep his mouth shut. Swinging with his short sword, he attempts to bat away the annoying critters. (OOC: Hit AC 23 for the AoO, then AC 30 and AC 15 for 8, 7, and 5 points of damage respectively. I'm assuming they're not evil, so I didn't roll for the holy damage)

(OOC: Heya Guys, I'm going to be outta town all next week with no computer access. If someone wants to take over Milo for me, shoot me an email, and I'll send you his character sheet. Thanks.)

Lian (AC 34, 49hps, stoneskin)  d20+3=17 d20+7=18 d20+2=18 d20+3=14 d20+8=12
Thursday June 30th, 2005 8:36:25 PM


Two hero points spent. One left.

ACTIVE SPELLS:
Stoneskin 110 (Figment)[?mins]

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/2

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith

INT check 18

(OOC: Why was Lian's stoneskin absorbing the hits? Lian's AC is 34, not 24... he shouldn't have taken a hit or damage at all.)

DMiT Inge : Because I rolled a natural 20 on the locust attack. Nat 20's always hit.

The monk quickly casts sanctuary. (Concentration 17, Spellcraft 18)[He will not cast if the locusts would hinder his spell.] His spell should go off without a hitch. (DC 17 Will save negates) He prepares for another action.

(Knowledge religion 14, Knowledge arcana 12)

Olana 69/69 AC 30  d20+12=21 d20+16=26
Thursday June 30th, 2005 9:25:51 PM

((Have a good vacation, Chris!))

Olana takes the opportunity to duck low and move straight to the wall. There she begins to travel quickly around it, looking for doors, hatches - anyway out of here, using every elven sense that she has.

If she has to step on/climb over these foul bodies, then that is what she will do.

SEARCH DC21
SPOT DC26

K'Nara (Stone Skin 6'00" - max 91 HP's)  d20=14 d20=2 d20=9
Friday July 1st, 2005 12:09:10 AM

K'Nara groaned in disgust...bugs! Yuck!

Then she attempted to help Olana find a way OUT of this stinky hive of critters!

(Int check vs. unknown = 14; Search = 2; Spot = 9)

Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4  d20+11=14
Friday July 1st, 2005 4:16:25 AM

Bertram scans the walls as best he can looking for a release for the doors or anything to stop the onslaught. He reslings his shield and checks each wall from east to west.

Kent 
Friday July 1st, 2005 7:42:52 AM

(ooc: chriss I will run Milo for you if you want. And I promise not to let mean ole Ingrge do anything bad to him.)

The breath of Marteaus : ... WHERE'S THE DOOR ?!? ... [DMiT Inge]  d4=3 d20+4=13 d20+4=18 d20+4=15 d20+4=12 d20+4=15 d20+4=16 d20+4=20 d20+4=16
Friday July 1st, 2005 11:50:26 AM

The swarms wash over you blocking your sight and all. Ingrge's bats are able to take out a fair portion of them, but there are thousands ! Milo frantically slashes around and soon squashed bugs are sticking all over his short sword.

Gunther notices the problems of the locusts and starts trowing around corpse after corse. Goo gushes around him and splatters all over the place. The stench seems to get worse and worse. Then suddenly a thought hits him ...

IS there another door !!?!? He shouts to the others telling his thoughts !
Olana can't seem to find anything that even remotely resembles cracks that could lead to an opening and feels Gunther might be right ! ... where's the exit then ?!? ... the entrance ?!?

But the a piston can be heard ... yellow green fumes seep through little holes in the ceiling and seem to fall over the entire room ! CLOUDKILL !!

( -3 CON damage - make FORT save DC25 for -1 CON damage - DON'T FORGET TO RECALC HP's ! )

The locusts don't seem to be affected by the poisonous fumes. This brand must be immune to poison then !

the contnue to nibble on you all ... but this time all they do is harass you ...



Brother Bertram AC31 hp 71(73)Stoneskin (64) Cats Grace +4  d20+11=22 d20+11=17
Friday July 1st, 2005 1:59:01 PM

Bertram fights to a wall quickly and runs his hand over the walls slowly, trying to remain calm as he searches for anything that feels amiss. Trying for any sort of a door or a release for himself and his companions. He begins on the wall closest to him and moves as best he can coughing and hacking as he goes.
((OOC FORT Save 22))

DMiT Inge : Cloudkill got to you too. You failed your save so you take -3 CON damage. You drop from 17 to 14 or from a +3 to a +2 ability. You loose 9 HP's because of this.
You max HP is now reduced to 64 instead of 73 !


K'Nara (Stone Skin 6'00" - max 91 HP's)  d20+12=31 d20=1 d20=3 d20=11
Friday July 1st, 2005 5:12:10 PM

K'Nara coughs and gags but is otherwise unaffected by the poisonous gas. (OOC: made her Fort save with a total of 31.) She dismisses Gunther's suggestion (OOC: rolled a natural 1 for the Int check, sorry!) and continues to try to Search for or Spot another exit. (Search = 3; Spot = 11)

DMiT Inge : I think you lowered your HP's too much. You made the save so you drop from a +4 con to +3 con. This is 11HP's you loose. Starting at 114 that's 103 HP max

Milo (AC 29; -3 Con; 50 hps max)  d20+12=15 d20+14=26
Friday July 1st, 2005 8:17:52 PM

Milo heaves as the cloudkill hits him, and frantically begins looking for another door out. (OOC: Failed saving throw DC 15; Search check DC 26)

OOC: Thanks for the offer Kent... but Jay/Lian had his hand up a little faster = )

Lian (AC 34+2 vs evil, 49hps, stoneskin)  d20+12=30
Friday July 1st, 2005 9:13:57 PM

Two hero points spent. One left.

ACTIVE SPELLS:
Stoneskin 100 (Figment)[5mins54secs]
Protection from Evil (self, scroll)[1min]{+2 deflection to AC vs evil creatures, +2 saves vs spells cast by evil creatures, hedges out mind control from evil creatures, and hedges out evil summoned creatures and prevents natural attacks from such creatures, SR can overcome this}

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 1/2

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Having cast sanctuary last round, Lian casts another spell just before his sanctuary ends(this round).

"Ingrge, now might be a good time for that Haste scroll of mine!"

The hand of Domi retrieves from his pants (move action) a scroll and reads it(standard action). He casts protection from evil from the scroll.

"Gunther, I'll join you shortly." He prepares to move to help his large friend.

(Fort save 30, +2 if evil effect/spell)

DMiT Inge : Your HP's drop to 39 because of the cloudkill. You made the save but still suffer -1 CON damage. This brings you to 9 con or a -1 adjustment. You're level 10 so this means -10 HP.

Ingrge:HP 88/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  d20+16=31
Monday July 4th, 2005 8:48:39 AM

(Fort save 31)

Activating his staff, a globe of energy encircles the mage (lesser globe of invulnerability).

Once set inside Ingrge, grabs Lian's scroll from out of one of his pockets and casts the spell on his monkish freind as requested.

"Let's move folks, we are in kind of a hurry."

That said Ingrge starts using his keen elven eyesight and senses to search the wall for any sort of hidded egress.

DMiT Inge : Cloudkill effects got to you as well. You made your save but still take -1 CON damage ! Your Con drops from 18 to 17 or from +4 to +3. In your case this means you loose 12 HP's. Max HP is reduced to 88HP instead of 100.

That would be why my Hit points say 88/100 instead of 100/100 :>)

DMiT Inge : I see, but then it appears as though you will be able to heal them up to 100 right away, while con damage isn't repaired that easily :-) Ability damage usually returns 1 point per day ...

Gunther (AC 28, HP73/73) Stone Skin (60), Animated Shield  d20+7=15 d20+16=36 d20+16=33 2d8(8+2)+16=26
Monday July 4th, 2005 10:33:49 AM

Panting heavily from all the exertion, Gunther sucks in the fumes deeply (Fort.=15, fail). His lungs on fire, Gunther begins to cough uncontrollably. He simply can't fling the bodies the way he has been...and what's the point?! There's no way out...no way out!! Gunther begins to panic. Gunther bolts for the room's entrance. He slashes desperately at the door trying to get out of this hell hole. "Vhat are you doing?! Dis is de exit...it's all a trap...help me break down dis door!!" he shouts over his shoulder (AC36/33 for 26 dam).

Spells in place
Stone skin 16'00"



The Breath of Marteaus : WHERE's GUNTHER ?!? .... [DMiT Inge]  d20+4=23 d20+4=21 d20+4=7 d20+4=10 d20+4=19 d20+4=6 d20+4=8 d20+4=24 2d6(2+6)=8 (cloudkill) d4=2
Monday July 4th, 2005 10:54:03 AM

Somehow neither of you ever seem to think that Gunther might have a bright idea ... all of you simply continue to throw bodies around, hugging the wall from one end to the other ...

Locusts swarm around you, while your bats feed themselves ... they are mad from joy ! Never did they have such a feast !!

This time Olana can suddenly feel the locusts sting as they start to nibble on her toes.

(hit AC24 - NAT 20 - 8HP damage)

The sickening effects of the cloud and the incredible stench of the rotten bodies render you all weak. Where's the exit ...

Gunther suddenly panics ! No one listens to his idea but ... he's convinced there's NO WAY OUT !!!

He rushes to the other side of the room again towards the only door you can see and swings his weapon at it !!

...

euh ... where's Gunther ?!?

...

GUNTHER ONLY READ spoiler !!
Highlight to display spoiler: {As your weapon is about to hit the door you feel a swirling in your head as you seem to be shifted to another dimension again ! One split second later you're back on the spiral path surrounding the deadly core ... behind you that open door Ingrge's servants wanted to go through earlier !!! You are teleported back ... ! Now where are your friends ?!?}


You all heard his primal scream as he was rushing towards the door and saw the blue light when he dissapeared. Is that it ? Is that the exit ?

But the poisonous fog continues to weaken you all ... all but Gunther that is ...

(CLOUDKILL -2 CON damage - FORT save DC25 for -1 CON damage - recalc your HP's please)

You urgently have to get out of here if you don't want to die in here !!

K'Nara (Stone Skin 6'00" -103/114hp)  d20=16
Monday July 4th, 2005 11:58:22 AM

K'Nara finally listens to Gunther. (OOC: this time she DID make a successful Int check with 16!) She notices that he disappears when going back through the door that the Talons entered through.

"Gunther's right! The exit is the entrance--everyone, go back out the door we came through!!!" the tall redhead yells, and then does as she advises.

Olana 59/69 AC 30  d20+11=29 d20+11=28 d20+3=19
Monday July 4th, 2005 12:03:54 PM

Olana's eyes become thin slits and her breathing becomes shallow, in an effort to stop taking in the nasty poison cloud.
(Phew! Got lucky with those Fort rolls!)
(down -2 CON now? CON 8. That means a -1 mod, therefore loss of 10HPS?)

Well, wherever Gunther had gone - it had to be better than this place. Already she was beginning to wheeze because of the bad air, and she was sure she'd inhaled at least one of those insects. Probably eaten enough for breakfast. AND she fully expected them to be crawling in her hair!
Ohhhhh, out, out, had to get out.
She runs full tilt for the door.

STR check DC 19


Brother Bertram AC31 hp 69(73)Stoneskin (54) Cats Grace +4  d20+11=29
Monday July 4th, 2005 4:59:49 PM

Coughing and hacking, Bertram hears the command and begins to move back the way they came. As he moves his dwarven soul cant help but glance towards the bodies lying there and see if he saw anything that might have value as he ran by.

DMiT Inge : euhm ... your cat's grace has long expired ...

Lian (AC 34+2 vs evil, -2con(39)49hps, stoneskin)  d20+11=30 d20+2=14
Monday July 4th, 2005 6:36:08 PM

OOC: DM Inge, I assumed, because this is the tower of Marteaus, that spells had to be cast by evil creatures. I also understand about cloudkill and its effects, it didn't need to be explained, I was simply asking a question about the descriptor (whether the spell in the module was evil or non-aligned). I am all too aware of Lian's hit points, considering the fact he has a 1/3 of most of his party members!!!

DMiT Inge : Sorry Jay. Didn't mean to offend you or anything. Yes the spells are evil alligned. I only checked the HP's everyone listed next to their names and checked if the Cloudkill effects were taken into account. They are nasty I know ... but these are Dragon level tests. Thanks.

Two hero points spent. One left.

ACTIVE SPELLS:
Stoneskin 100 (Figment)[5mins48secs]
Protection from Evil (self, scroll)[54sec]{+2 deflection to AC vs evil creatures, +2 saves vs spells cast by evil creatures, hedges out mind control from evil creatures, and hedges out evil summoned creatures and prevents natural attacks from such creatures, SR can overcome this}
Bull's Strength: (self, tattoo, 3min)

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 2/2

Prepared Spells for Izen trip:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Con is now at 8.

Lian begins to fade. It would seem that whoever is controlling this tower is enjoying and trying by all their might to kill heroes. (Made save again! fort 30, -1 con)

The monk was heading to help Gunther with the bodies, when the huge warrior turns 180 degrees make bolt straight to the door. Having watched him, the monk is shocked to see him vanish.
He bolts toward the door with all haste!

He activates his Bull's Strength tattoo to help with the door. (He is going to assist anyone trying to exit, and possibly carry someone. Strength Check 14 to assist, +2 to opening the door!!!)

Milo (AC 29; -5 Con; 40 hps max)[sub Jay B]  d20+1=16 d20-1=19
Monday July 4th, 2005 6:46:52 PM

Looking around for the way out, Milo can't seem to find the other door by searching. However, having seen his fiancee run for her life toward the door, Milo decides to do the same.
He runs for the door.
"Olana, dear. If I can't get out *cough* of here, use your bracelet*sputter* to call me!" Says the halfling as he thrusts his shoulder into the door, assisting the others. (strength 16, to assist, +2 to opening the door)
(fort save 19, failed, -2 con)

Gunther (AC 28, HP73/73) Stone Skin (60), Animated Shield 
Tuesday July 5th, 2005 9:48:24 AM

Black goop drips on the stone stairway as Gunther pants and wheezes. He looks dully at the open doorway in front of him and then breathes a sigh of relief. He was free!! But then a terrifying thought comes to him. K'nara! Gods, K'nara's still stuck in there!!! Indecision wracks his small little brain. He really doesn't want to go back there again, but K'nara and the others were stuck. He waits a few seconds for his friends to appear...but if they do not, he will once more enter the room that leads to death.

Ingrge:HP 76/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  d20+7=22 d20+16=27
Tuesday July 5th, 2005 9:50:39 AM

INT 22

Muttering to himself as he realizes that they will have to leave the same way they arrived, Ingrge turns within his globe and faces the door. Taking several deep breaths, knowing he is going to be soon running through the gas, he is glad he did not enter to far into the room. Telling his servants to exit out the door they came through Ingrge takes a very deep breath and bolts for the door.

Somehow he manages to hold his breath until through the door (fort dc 27).

Another test Passed ... well done ! ... [DMiT Inge] 
Tuesday July 5th, 2005 10:50:18 AM

One by one you run to the door. The moment you come near and touch it or rush into it, you are teleported back to the door you originally went through. Only now you are on the other side ... Seems you've passed yet another test ! Well done !!

Gunther turns around in fear as he has left his friends behind ! Then suddenly K'Nara bumps into him as she materialises in front of the door ! Both roll on the floor and K'Nara ends up lying on top of Gunther ...
A few moments later you all come rushing through the door stumbeling over one another ! Then only a split second later, Ingrge's servants pop through the door !

You passed the Breath of Marteaus. A foul test, and it weakened you a lot. Aparently those who entered before you thought like you did and all ran to the other side of the room hoping to find another exit. That's why they were piled up against that wall ...

Still time is running out, and you haven't reached the vault yet. There's no time to recover long !

Ahead of you the path simply winds down. Behind you that devious door simply shuts again. Ready to "welcome" those who will try this test after you ... (ooc make any checks or precautions you feel appropriate to continue walking on that tilted spiral path ... remember ;-) )

Just how much longer can you all stand up against these test that are clearly designed to only let the bravest warriors pass ... could it be ? ... are the Emerald Talons the bravest ? Let's hope so ...


WELL DONE my friends !!

... tick ... tack ... tick ... tack ...

- 3 hours - 15 minutes - 24 seconds -


DMiT Inge : Active Spells Summery (please verify) 
Tuesday July 5th, 2005 11:00:03 AM

K'nara :
Stone Skin 5'36" - max 91 HP's

Olanna :
Stone Skin 15'36" - max 90 HP's

Lian :
Stone Skin 5'36" - max 110 HP
Protection from Evil - 36"
Bull's Strength - 2'36"

Gunther :
Stone skin 15'36" - max 60 HP

Ingrge :
Stone skin 15'36" - Max 120 HP
Unseen servant (7) 10 hours 15'36"
Tenser's Floating Disk(3) 10 hours 15'36"

Bertram :
Stone Skin 5'36" - Max 64 HP

Figment :
nothing

Milo :
Stone Skin : 15'36" - Max 90 HP


Ingrge:HP 76/100 (120 stoneskin) ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment  concentration d20+12=30 spot d20+8=26
Tuesday July 5th, 2005 12:16:40 PM

concentration 30
spot 26

As they start moving down Ingrge speaks.

"Father Betram, is there anything you can do for those whom were badly debilitated by the gas?"

Lian (AC 34+2 vs evil, -2con(39)49hps, stoneskin)  d20+16=18 d20+19=31 d20+17=26
Tuesday July 5th, 2005 9:56:37 PM

Active Spells:
Stone Skin 5'36" - max 100 HP
Protection from Evil - 36"
Bull's Strength - 2'36"

The elf continues on with the group. Hearing Ingrge, Lian nods his head vigorously. Weezing, he says, "Yes, we could use some sort of restoration." His eyes grow large, as he suggest it.

(Balance 18 drat!, Tumble 31, and he has Slow Fall 40ft, reflex 26)

Brother Bertram AC31 hp 69(73)Stoneskin (54) Cats Grace +4  d8+9=13 d8+9=11 3d8(1+3+3)+9=16
Tuesday July 5th, 2005 9:59:06 PM

Bertram nods quickly to Ingrge then quickly prays over his injured comrades. He quickly heals Lian, Milo and Olana as they seem to be weaker than usual from that poisonous cloud. He then heals wounds as he comes to them amongst the group.

(OOC Casts the following:
Lian Restoration and Cure Light-13 points
Olana Restoration and Cure Light-11 points
Milo Restoration
Ingrge Cure Serious-16 points(sorry Ingrge lousy rolls)
Bertram gave up Neutralize poison for an extra restoration spell. He gave up Detect Evil and Bless for the Cure Light wounds. He gave up Remove curse for the Cure serious wounds)


Milo (AC 29; -5 Con; 40 hps max)[sub Jay B] 
Tuesday July 5th, 2005 10:02:19 PM

Active Spell:
Stone Skin : 15'36" - Max 90 HP

The halfling hastens toward his elven fiancee and gives her a LARGE hug around the waste.
"I feel terrible." He pouts, looking up at her.

He activates his slippers of spider climb and proceeds to walk the path.

Gunther (AC 28, HP73/73, -2 CON) Stone Skin (60), Animated Shield  d20+7=18
Tuesday July 5th, 2005 10:56:06 PM

As K'nara lands on top of him, Gunther's grin is downright infectious. There's that neck again...mmmmmm.... Gunther begins to pull himself up for a kiss, but notices the others getting healed/getting ready to get back on target. Another time then. Gunther gracefully slides out from under the bladesinger and offers a goop covered hand to help her up. Then it's back to work. He carefully treads the path in front of him (Ref.=18) anxious about what the next test will be.

Spells in place
Stone skin 15'36"


Olana 59/69 AC 30 -2 CON  d20+16=32 d20+17=18 d20+12=28
Tuesday July 5th, 2005 11:52:31 PM

Olanna :
Stone Skin 15'36" - max 90 HP's

"Oh, Milo," croaks the elf, upset at seeing him worse than she was. She hugs him tightly and hugs Bertram, too.
"Don't know what we'd do without you," she whispers to the dwarf.

Of course this was no time to wallow in a pool of emotion. She had to be cool, and keep her wits about her, and so once again she starts to descend along the path, taking it very carefully.

SPOT DC32
LISTEN DC 18
CLIMB SKILL DC 28



K'Nara (-1 Con, 103/114hp, Stone Skin 5'36" - max 91 HP's) 
Wednesday July 6th, 2005 12:23:15 AM

K'Nara is disoriented enough by the sudden relocation that she takes a moment or two to blink and clear her head.

...say...what WAS Gunther trying to do before..?

But it doesn't matter now, as he is standing and holding out a goopy hand to help her up. The blade singer takes the help, getting to her feet...but wiping the goop off on the side of her thigh.

"Are we all here?" she asks, counting heads. "Yes? And the good Brother has restored some of us? Thank you, Bertram! All right--if we're about as ready as we'll be, let's hustle. I'm sure the challenges only get worse from here..."

Brother Bertram AC31 hp 69(73)Stoneskin (54) 
Wednesday July 6th, 2005 4:28:25 AM

Bertram nods to Olana and smiles somewhat distractedly. His spells were so low and there was much more to come. He prays that they make it through.

TEST 4 : SILENCE ! ... [DMiT Inge]  (cloudkill) d4=1
Wednesday July 6th, 2005 6:11:52 AM

Heavily breathing and coughing you all look at eachother ... worried for the damage you took and even more worried for what lies ahead.

Then it hits you ... WHERE'S FIGMENT ?!?!? Just how much damage did he take ?!?

Brother Bertram takes a few moments to try and restore as many negative effects from the Cloudkill as possible. He sprinkles diamont dust over his friends and incants a few powerfull spells.

Lian, Olana and Milo are no longer affected by the poisonous fumes and quickly recover now. (you can alter your HP's again)

Suddenly Figment emerges from the door after all ... He spend one extra round in the poisonous cloud before he acted ...

(Total CON damage for Figment is -6 / Figment failed to enter a single turn at these vital moments for a few consecutive turns - I HAVE to take this into account and can not let him emerge with the others without additional damage. Sorry. Either Figments posting has to improve or someone else should try to enter a post for him. These are important tests and I need everyone sitting at the edge of their seats.)

Dispite these dangerous times, Gunther appears to have "different" intrests in K'Nara at the moment. K'Nara wonders what he's doing, but quickly takes her mind to the business again.

Time to move on now. Time is precious ...

1 hour later you come to a big double door.

SILENCE is written in Gnomes ...

Carefully you all enter the room thouroughly scanning the entrance for traps and stuff. It's safe to enter ...

Once inside the doors close ...

Ahead of you you see a 50ft long by 40ft wide room. Funny things is that there are black and white tiles 5ft by 5ft.

On the table to the left, you find 15 items ...
A crown, a tiara, 2 riding hats, 2 tower shields, 2 bishops hats, and 7 simple helmets.

The scariest thing about this room, is that no sound can be heard. If you try to speak, nothing seems to come from your mouth. There's an utter silence, and it looks as though you can not speak ... then what about verbal spells ?!? ...

Close inspection of the room from where you're standing reveals little holes in the ceiling, the tiles and the walls on every tile, every row and every column. Seems you'd better proceed with caution !


(specify your movement in detail with coordinates taken from the map !)

TEST_4_01.pdf


... tick ... tack ... tick ... tack ...

- 2 hours - 15 minutes - 24 seconds -


DMiT Inge : Active Spells Summery (please verify) 
Wednesday July 6th, 2005 6:26:32 AM

K'nara : NOTHING

Olanna : NOTHING

Lian : NOTHING

Gunther : NOTHING

Ingrge :
Unseen servant (7) 9 hours 15'36"
Tenser's Floating Disk(3) 9 hours 15'36"

Bertram : NOTHING

Figment : NOTHING

Milo : NOTHING


Lian (AC 34, 49hps) 
Wednesday July 6th, 2005 9:53:43 AM

Lian walks lightly and avoids touching the squares and items on the table.
"Hold on... its a chess board!" He says with suprise. Then notices no sound.

He motions for a pen to write with then writes on a blank scroll...


CHESS!
The crown wound be the king, the tiara the queen, the 2 riding hats would be the knights, the 2 tower shields the rooks or castles, and 2 bishops hats... well, would be bishops, and finally 7 simple helmets... I would say are the pawns, but there is one missing.

I know chess well friends. I will take what piece is left, or I can be the king.
*he smiles* A couple of us may have to be pawns.

The queen is the most powerful piece, as she can move any distance and in any direction stopping when she takes a piece.
The king is what we guard, it moves one space at a time.
Bishops move diagonally.
Rooks move in a straight line.
Pawns move one space at a time, however, they take pieces diagonally and they only move forward.
And knights are far more complicated. They move in an 'L' shaped pattern.

Then he draws a diagram on the blank scroll of the chess board and the layout of pieces for those who may not understand chess.

He hastily scribbles. I would assume the taking of pieces will be EXTREMELY violent!

White ALWAYS plays first.


OOC: DM Inge, what color or colors are the hats? :)

WHITE

Milo (AC 29; 40/70hps max)[sub Jay B]  d20+14=24 d20+16=22 d20+14=15 d20+16=30
Wednesday July 6th, 2005 10:01:55 AM

The halfling quickly scans the note Lian wrote and nods once in understanding.
He jesters toward the table and carefully moves over to it, also avoiding contact with the black and white tiles.
He checks the table and hats for traps. (Search 24, Disable Device 22) Then he carefully checks the tiles for pressure sensitivity. (Search 15 and Disable 30)

Milo points to Ingrge and then yanks a thumb toward the servants, then shrugs. (seems he's asking if they should play too!)

Milo has trap sense +3! And will be proceeding with EXTREME caution.

K'Nara (103/114hp) 
Wednesday July 6th, 2005 11:50:55 AM

K'Nara studies Lian's message, frowns and hands it to the next person to read. She goes over to where the items are, muttering (silently) until she picks a tower shield, which the blade singer picks up as her lips move silently.

(OOC: In spite of herself, K'Nara is murmuring: "Guess this means I'm a rook." out loud, even though the room is Silenced.)

K'Nara returns to her starting position on the map, and then, with a visibly deep breath, she walks in a direct, straight line to the doors on the other side.

Ingrge:HP 92/100 ; AC 33: unseen servant (7), tenser's disk (3), spell resistance 18%, Imunities: sleep,detect thoughts, discern lies, detect alignment 
Wednesday July 6th, 2005 12:01:29 PM

Grimacing as K'nara grabs the shield, he furiously adds a note to Lian's.

The servants might could be the other seven of the pieces, but I guess K'nara just became the eighth. but that would mean I would have to be the player in control. I don't know how good I am at this game though.

Brother Bertram AC31 hp 69(73) 
Wednesday July 6th, 2005 9:22:04 PM

Bertram leans over the table taking the bishop's hat. "Figure this is as close to one of these as the likes of me will ever get anyways.." He grins half-heartedly, tired and worried about his lack of spells remaining. He worries about losing his comrades because he cant help them.

Gunther (AC 28, HP73/73, -2 CON) Animated Shield 
Wednesday July 6th, 2005 11:19:04 PM

After seeing the items, Gunther struggles to read what the others have written...but then literature never was his strong point. He sighs deeply, which in the silenced area amounts to an exagerated rise and fall of his shoulders. He watches to see whether the invisible whatevers work out...if not, he grabs one of the plain hats figuring that way he won't have to figure out too many fancy moves...that is if he read what Lian wrote correctly. And there it was again...that tingling in the temples that signifies an impending headache from too much mental stimulation...

Olana 69/69 AC 30 
Thursday July 7th, 2005 1:58:59 AM

Olana looks baffled at Lian's note. Chess? What was that? She picks up a riding hat, and looks at it.
The floor looked like a dance floor in a castle. Was this a kind of dance?
Ohhhhh, how annoying this silence was. She looks helplessly at Milo and Lian, who's face suggested they had an idea of what was going on.

Inge OOC 
Thursday July 7th, 2005 6:30:36 AM

WHERE'S DAVID HOTT ??!!??

Has anyone heard from him ? Figment has not made a single post this week, and I had to punish him for that. I'll wait 4 or 5 hours more before posting ...

Jay B (Lian) 
Thursday July 7th, 2005 11:11:51 AM

OOC: David(Fig), Chris(Milo) and Mark(Bertram) are ALL on vacation. Chris returns Monday. The others are off for a week or two.

I'm subbing for Milo. I believe Kent is posting for Bertram, but I haven't heard who is covering David.

A game of Chess ?!? ... [DMiT Inge] 
Thursday July 7th, 2005 12:17:23 PM

Looks like many of you are interested in a game of chess ! Each of you makes funny moves to eachother and figure out what to do. "Harry Potter" style games of chess comes to mind ...

But then K'Nara does something funny ... as there are no other pieces on the other side, she takes a tower shield, takes position at A2 and moves in a straight line to A9 ! Then she simply moves of the "board" ...

looks like nothing happend !

There are 15 attributes ... there are 15 of you ...

TEST_4_02.pdf

DETAIL YOUR MOVE !!! Specify what item you take, where you enter the board and HOW YOU MOVE !! Multiple positions can be given to me in one post. Every position takes 1 turn ... CHECK THOUROUGHLY who has taken what and entered where ... a mistake is ... well ... you'll see about that :-D

[DMiT Inge OOC : oh I'm sorry to dissapoint you here guys. It looks as though some were actually expecting a harry potter style game of battle chess. Though this would be extreme fun, it would take us too long and is too difficult to play with 8 players ... sorry ... maybe another time.]

Lian (AC 34, 49hps) 
Thursday July 7th, 2005 2:14:57 PM

Lian looks at K'Nara's quick move, then raises an eyebrow.
Thinking to himself 'Man, that took guts!'

Lian gestures for Gunther to pick a plain hat and to enter anywhere on row #3.

The monk takes a riding hat and enters on G2, the white square. He moves from there to F4, a black square, then STOPS. The elf waits for the others to each make a move before he moves again.

Milo (AC 29; 40/70hps max)[sub Jay B] 
Thursday July 7th, 2005 2:46:50 PM

Milo shrugs and silently chuckles at the situation, though remaining entirely convinced this is too easy.

He picks a bishop hat, activates his boots of speed to gain more distance and enters on F2 a black square, then moves diagonally to A7 another black square. He then STOPS, taking a que from Lian. He then deactivates his boots and waits.

Figment (kent) 
Thursday July 7th, 2005 6:51:44 PM

picking up the other shield Figment enters on H2 and then moves forward to H10


Gunther (AC 28, HP73/73, -2 CON) Animated Shield 
Thursday July 7th, 2005 10:14:40 PM

Not one to play intellectual games, Gunther trusts Lian's advice and picks up a plain hat. The he goes to stand directly on A3 as instructed. He pauses, having no idea how this game is played and how he's supposed to move next.

Lian 
Thursday July 7th, 2005 11:50:33 PM

The monk gets Gunthers attention. He then tries to guide the large warrior forward two squares without causing him to move wrongly.
(OOC: Hopefully Gunther moves to A5 and no further. ;))

(OOC: On a pawns opening move, they can either move forward two squares or forward one. Then each move after the first they can only move one space forward.)

Olana (69/69 AC 30) 
Friday July 8th, 2005 12:23:40 AM

With the knight hat, Olana notes with relief that Lian has the same thing. So..... whatever he did, she'd try and do the same.
An L shape?
She shuffles to the left, and then steps grimly forward, fully expecting the floor to open and swallow her up.

B2 to C4


DMiT Inge 
Friday July 8th, 2005 5:46:49 AM

Updated map :

TEST_4_03.pdf

Looks like you guys got the hang of it. You are free to enter multpiple moves the way you do now. Specify where you go and when you stop.
Ingrge has to make his servants cross as well.

Make sure by monday, you are all on the other side ...

Ingrge 
Friday July 8th, 2005 8:55:55 AM

using sigh language and some writning if needed, Ingrge tells Bertram to take the other bishops miter and start on C2 and to make all future moves on your white diagonals.

Servants, once Bertram has moved take the remaining plain caps and take your positions each one of you on one of these squares; B3,c3,d3,e3,f3,g3,h3. Once all of you are in position move forward only two spaces.

(ooc: I realize these servants are not the smartest of individuals and ingrge will take them one by one if necessary and talk them through their moves.)

Once his servants are in place, Ingrge will place the queen's tiara upon his head and take his position at E2. He will foloow along with his servants so as to not get to far ahead of or behind them and to help them along.


Lian (AC 34, 49hps)
 
Friday July 8th, 2005 3:18:52 PM

Lian moves to E6, then stops.

Then to F8 and stops.

Then lastly to D9 and then carefully steps off the board, into D10. 'I wonder if I should say check.' He thinks.


Milo (AC 29; 40/70hps max)[sub Jay B]
 
Friday July 8th, 2005 3:23:07 PM

Milo moves cautiously from his position to D10, finishing in the same square as Lian. He squeezes carefully beside the monk.
He blinks a few times, then wipes the sweat from his eyes. He looks on helplessly as Olana continues her moves.



Bertram (kent) 
Saturday July 9th, 2005 7:47:56 AM

Having taken Ingrge's information to heart, Bertram moves from c2-h7 before the servants move onto the board. he then moves to e9 where he steps off of the board.

Ingrge 
Saturday July 9th, 2005 7:49:42 AM

Ingrge and his servants make it slowly up the board one square at a time following Ingrges simple yet precise directions. Eventually they get across and off the board.

K'Nara (103/114hp) 
Saturday July 9th, 2005 11:07:14 AM

The tall blade singer can only watch as each of the other Talons (and Ingrge's Unseen Servants) make their choices for accessories and then start across the giant chessboard.

Gunther (AC 28, HP73/73, -2 CON) Animated Shield 
Sunday July 10th, 2005 2:15:56 PM

Watching how Ingrge guides the invisawhatsajiggers, Gunther mimics the movements...slowly creeping forward on the boad one step at a time. He smiles as he lands on the square with K'nara on it.

OOC (A6..A7..A8..A9..A10).

Olana (69/69 AC 30) 
Sunday July 10th, 2005 10:57:59 PM

Nibbling her lip, Olana concentrates on moving across the board.
"An L shape," she mutters, over and over like a mantra.
She waits for Bertram to clear before her last move.

C4 to 6D
6D to 8C
8C to 9E

The Vault of Marteaus !! ... [DMiT Inge] 
Monday July 11th, 2005 7:42:57 AM

Slowly you all work your way accross this seemingly easy test. There was no room for mistakes, but you all did wonderfully. Well done. The double door ahead of you opens once again allowing you to go through.

You're not in the least surprised to be back at the spiraling path leading down. Looking down the treacherous core tells you the bottom is still at least 100ft away ... you should get there in time though.

Cautiously you continue to walk down. You make sure nothing will escape your keen eyes and ears, but besides the howling wind of the core there nothing to be heard ...

Quite unexpectidly the path widens and in front of you there's an immense ornamental door. This must be the chamber that holds the Vault of Marteaus ! You've reached your goal !! 2 hours early !!! Much earlier than you could have expected ! Good job !

Very slowly the doors open towards you. You can look inside and see a beautifully decorated room. Tiles like gold, torches lit on the wall pour a golden glow in the room, ivory statues stand next to the Vault, and then of course there's the vault itself ... An incredible fortified door, decorated with gems, gold platinum and silver. Above the door a sign but you can not read what's written from here.

Time now to enter the Vault Chamber and find a way to open the Vault itself ...

... tick ... tack ... tick ... tack ...

- 2 hours - 0 minutes - 0 seconds -


Brother Bertram (Mark from Vacation Post) 
Monday July 11th, 2005 4:49:02 PM

Bertram quietly mutters to himself, "No way its that bloody easy..." He debates asking the aid of Domi but decided to wait when they may need a question answered at a more critical moment.

(OOC as promised with the VERY limited access lol-well done so far gang!)

Milo (AC 29; 48/78 hps) 
Monday July 11th, 2005 8:25:23 PM

Milo carefully searches the doorway before entering the room. Once all is clear however, he proceeds further. (OOC: Take 20 [2 minutes] to search the doorway for a Search DC of 35)


Lian (AC 35, 53hps)
 
Monday July 11th, 2005 11:19:50 PM

The monk stands back, nervouosly watching Milo.

"Your right Bert.... no way its this easy."

Gunther (AC 28, HP73/73, -2 CON) Animated Shield  d20+1=17
Monday July 11th, 2005 11:48:25 PM

Gunther sighs. The others were right. This was too easy. Maybe it was a trap. He strains to see if he can spot anything out of place, but nothing comes to mind (Spot=17). As he waits for Milo, Gunther pulls out another scroll of Stoneskin and asks either Ingrge or Figment to cast it on him...since he figures he'll need the help sooner rather than later.

Olana  d20+16=19 d20+12=22
Tuesday July 12th, 2005 12:17:13 AM

Seeing Milo check the vault door, Olana takes on the peripherals - taking a look at the statues - what are the statues of? - and she also attempts to read and/or interpret the sign.

Known languages: Common, Elven, Draconic, Orc

SPOT DC 19
SEARCH DC 22

K'Nara (103/114hp) 
Tuesday July 12th, 2005 10:03:41 AM

The tall redhead frowns as she, too, has misgivings about how "easy" this area appears to be, as well--but Time is still ticking, ticking away.

"Not that we have a choice..." she mutters, then advances into the room, "C'mon, Talons--the sands of time fly and we have to keep on going."

Lian (AC 35, 53hps) Hide from Undead  d20+9=18 d20+19=20 d20+4=17 d20+10=22
Tuesday July 12th, 2005 10:59:22 AM

Active Spells:
Hide from Undead - 100rnds(scroll)

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

The gray clad monk stands there, nervously watching the halfling. He retrieves a scroll from his pocket and casts it. (casting Hide from Undead.)

Spot 18, Listen 20(natural 1, I guess he's still deaf!), Search 17, Spellcraft 22
Elven, Common, Draconic, Sylvan

Are you lingering ?!? ... [DMiT Inge] 
Tuesday July 12th, 2005 12:35:19 PM

Again an open "welcoming" door appears to scare the Talons ... why ?!?

Milo takes precious time to closely inspect the seemingly harmless door and ... detects nothing. This time he's even certain there's no teleport circle or whatever mumbo jumbo that Necromancer has installed protecting the door.

Bravely the Talons Leader K'Nara enters the room and ... nothing happens ...

Olana takes a close look inside, without actually moving inside and checks out the statues and the room specifics some more.

The ivory statues are all a worshipping of Marteaus. A worshipping for the days this Tower was his headquarters.

Then Olana sees something else ...

In total this room is a square room 80ft by 80ft. The Vault door is in the center of the room. There are countless slain bodies laying on the floor in the rows 20ft in front of the vault, yet there are no bodies to be seen in the first 60ft tiles. Looks like something happend in those last few feet away from the vault ...

K'Nara is inside. Olana takes a look inside. Nothing happens, but ... something will probably happen ... whuahahaha !!!!!

Time to face your last challenge my friends !! Step inside and open the Vault of Marteaus !!


Brother Bertram 
Tuesday July 12th, 2005 3:50:03 PM

Bertram carefully moves forward 30 feet and tries to ascertain what happened to the bodies lying before them. He is looking to see if it is crushing damage or whether it was weapons...or something else that did this to the fallen adventurers. His axe is at the ready as he walks.

Milo (AC 29; 48/78 hps)  d20+15=17
Tuesday July 12th, 2005 9:31:48 PM

Milo moves forward cautiously, scanning the floor with his eyes as he goes. All looks safe to the halfling however, so he proceeds to the door of the vault. (OOC: Search check DC 17... bleh.)

Gunther (AC 28, HP73/73, -2 CON) Animated Shield  d20+2=21
Tuesday July 12th, 2005 9:56:48 PM

The warrior enters the room, but holds his scroll out, hoping that Ingrge or Figment will cast Stone Skin on him like he asked. He sighs as he notices the bodies and he too takes a good look at them (Spot=21!!! Geez, he's on a roll!!) from a safe distance of 30 feet from the vault.

Olana  d20+16=35
Tuesday July 12th, 2005 11:48:33 PM

Olana points out ow the bodies are laid out.
"Looks like there's a 20ft barrier of some kind."

Stepping into the room, she looks upward toward the ceiling.
SPOT DC 35

Lian (AC 35, 53hps) Hide from Undead  d8+1=6
Tuesday July 12th, 2005 11:53:54 PM

Active Spells:
Hide from Undead - 99rnds(scroll)

Stunning Attacks: 0 used
Enlarge Tat: 0/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

"Milo, wait a second." The elf removes his wand and touches the halfling once. (Heals 6) "Be careful friend."

"Might be a secret door or illusion hiding the switch to turn off said barrier." He says, looking at Olana and Milo.

"Ingrge, Figment, whoever has the haste scroll, now might be the time to use it..." Suggest the monk.

Lian (Jay B) 
Wednesday July 13th, 2005 12:02:48 AM

OOC: Gunther, I think all our Constitution damage has been removed or has faded, but perhaps the DM's can clarify.

Ingrge/Figment 
Wednesday July 13th, 2005 9:07:02 AM

Taking whatever scrolls are handed to them to cast, the two mages do so adding a few of their own in the process.

Lian gets his haste scroll
Gunther gets his stone skin
Ingrge gets his stone skin
K'nara gets a stone skin
Olana gets a stone skin

Ingrge offers up a couple of haste scrolls, cats grace and bulls strength scrolls also for those who want them.

Lian (OOC) 
Wednesday July 13th, 2005 10:10:01 AM

OOC: What is the minimum caster level for scrolls?

Lian (AC 34, 53hps) Hide from Undead, Haste, Enlarged 
Wednesday July 13th, 2005 10:21:05 AM

Active Spells:
Hide from Undead - 99rnds(scroll)
Haste - (scroll)[gains attack during full round, +1 dodge AC, +1 Reflex, +1 attacks, +30ft speed]
Enlarge Person - 10rnds(tattoo)[Large, -1AC, +2 size to strength, -2 size to dex, and 10ft reach]

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Lian wold happily accepts a Bull's Strength since he exhausted his bull tattoo earlier in the day.

Lian cautiously enters the room then activates his enlarge tattoo for himself then offers the tattoo to Gunther as well. "It will increase your power but decrease your defense. I'll understand if your say 'no'."

K'Nara (103/114hp), Stoneskin  d20=16
Wednesday July 13th, 2005 10:21:41 AM

The leader of the Talons halts about halfway into the "clear" space, eyeing the bodies closer to the door suspiciously, wondering if there was any clues as to what killed the people they used to be.

(OOC: rolled a Spot check of 16.)

"Well...so far, so good..." she says, trying not to frown.

oops ... down down we go !!! ... [DMiT Inge]  (dispel check) d20+15=22 (fall damage)8 8d6(4+1+4+4+1+1+6+4)=25 d100=90 d100=34 d100=76 d100=9 d100=45 d100=9 d100=44 d100=5
Wednesday July 13th, 2005 12:14:11 PM

Slowly each of you enters what appears to be the safe space in this room. K'Nara up front, the rest behind her, strengthen eachother with various spells hoping to be prepared for what lies ahead ...

But ...

Suddenly the door slams behind you and the floor starts to dissapear beneath your feeth !! There's no escape !! The ground simply flaps open. Falling down is inevitable !!!

ALL of you start to slide down floor halves, and eventually you take a long fall down !

a
a
a
a
a
a
a
a
a
h
h
h
h
h
h
h

SPLAT


80ft to be precicely you fell down !!

(80ft fall = 25 HP damage - Lian might have feather fall though)

On your way down you went through a veil of blue fog of some kind ! This was a Greater Dispel Magic Barrier !!

(dispel check vs your spells is 22)
(DM Donna OOC: just to clarify, PCs need to have the spellcaster who cast specific buffs on them (like Stoneskin, etc.) post the DC for each of the types of spells they cast. For instance, Ingrge cast Stoneskin on K'Nara and a few others--he must post the DC of that spell so that we know if those Stoneskins are still in place or not.)

This dispel happened before you fell on the ground !!

Olana is lucky this time !! Seems the bodies you never found in the first section of the Vault chamber are down here ... they must have slided down with the floors before ... Olana falls down on a nicely decayed body with some nice soft tissue ... she takes half damage ! The rest of you hits rock bottom !!

But there's more !!!!

You notice a second thin fog barrier 30ft up ... beneath this barrier there's NO OXYGEN !!! Around you are vertical walls !! You'll need to climb your way out of here or suffocate !!


Looks like it was too easy after all ... Marteaus won't let you open his vault soo easily ... The Vault is now ... 80ft above you ... time to climb your way up my friends ...



Milo (AC 29; 48/78 hps)  d20+20=29

Wednesday July 13th, 2005 8:36:25 PM

As the floor slips out from beneath him, Milo begins a somersault, tumbling against the wall as he falls down the length of the shaft. Once he reaches bottom, the canny halfling holds his breath, and still wearing his slippers of spider climbing, walks up the wall. As he moves, he pulls the silk rope out of his haversack. (OOC: Milo made his tumble check for the fall, reducing the distance by 10 feet. What is the adjusted damage?)

(DMiT Inge : REDUCED DAMAGE = 21 (removed the last number)

K'Nara ((103/114hp) 
Wednesday July 13th, 2005 10:07:55 PM

K'Nara uses her sword Lucia's ability to cast Feather Fall on herself during the fall, but obviously the DM is going to have to decide if K'Nara activated the spell before or after going through that Greater Dispel cloud. (OOC: roll a die--odds, the spell was before the cloud; evens, the spell was after the cloud.)

Gunther (AC 28, HP48/73, -2 CON) Animated Shield  d6=3 d20+12=24
Wednesday July 13th, 2005 11:17:52 PM

Thud!!! Gunther falls hard on his buttocks. Then wham!! His animated shield plummets and smacks his head (3dam). Rubbing his forehead, Gunther is about to let forth a stream of orcish curses, when he discovers...he can't breath!!

Grabbing up his shield, he stores it in his backpack. A look of urgency on his face, he begins to steadily climb up the wall, moving slowly but surely(Climb=24...not sure if he can climb this round...if not, disregard).

Buff spells in question
Stoneskin--Ingrge or Figment
Cat's Grace--Ingrge or Figment
Enlarge Person--Lian


Questions for Inge
What's the DC for the Climb?
Is the Con damage from the Breath of Marteaus expired?

Olana AC 30, 56/69, Stoneskin  d20+14=20 d20+12=26 d20+16=32
Wednesday July 13th, 2005 11:54:41 PM

What was it with dead bodies in this place? wonders the elf as she lands atop some of them.

Oh dear, no air.
Seeing Milo take out his rope, Olana will attempt to reach him then she can tie hers to his own, therefore doubling the length of it.
USE ROPE DC20

She then begins to climb, looking for hand holds, and places toward the top where the rope could be anchored.
Come on, come on, this was no time to be clumsy-footed. Some of the others might need help.
CLIMB DC 26
SPOT DC 32

DMiT Inge on CON Damage 
Thursday July 14th, 2005 1:34:55 AM

"Lian, Olana and Milo are no longer affected by the poisonous fumes and quickly recover now." posted Wednesday July 6th, 2005

Lian, Olana and Milo were the only ones to receive a restoration spell from Brother Bertram. The rest of you is still affected by the CON damage !!

Gunther -2
K'Nara -2
Figment -6
Brother Bertram -4
Ingrge -2

The effects of the Cloudkill are NOT removed by the Greater Dispel Magic barrier (a curse would though)

DMiT Inge on climb DC 
Thursday July 14th, 2005 1:50:25 AM

the area you're in is round "bowl" shaped.
The edges are natural rock walls - requiring a DC25 climb check 30ft high.

Using ropes will significantly lower the DC

Spider Climbing will allow you to ... well ... walk up the wall at a speed of 20ft. It will take Milo two turns to walk up the wall, while the rest is still without oxygen >:-X

DMiT Inge on the Greater Dispel Magic Barrier 
Thursday July 14th, 2005 2:02:41 AM

ooc : Thanks Donna for the clarifications !

Yes you should check your spell DC's to see if it's still active.
Ingrge's Unseen Servants and Floating disks did not fall through as they well ... float.
However you'll have to find out if ever you find back the Vault Chamber if they are still there ... isn't there a maximum range or something like that ... >:-X

Hide from Undead - Lian -
Lian gets his haste scroll - Ingrge
Gunther gets his stone skin - Ingrge
Ingrge gets his stone skin - Ingrge
K'nara gets a stone skin - Ingrge
Olana gets a stone skin - Ingrge

Ingrge offers up a couple of haste scrolls, cats grace and bulls strength scrolls also for those who want them.

All these spells NEED to be checked !


Ingrge (spell DCs)  d20+12=21 d20+12=18 d20+12=25 d20+12=23 d20+12=20 d20+12=21 d20+12=14
Thursday July 14th, 2005 10:29:22 AM

Lian gets his haste scroll,21 bulls strength 18
Gunther gets his stone skin 25cat's grace14
Ingrge gets his stone skin 23
K'nara gets a stone skin 20
Olana gets a stone skin 21


Ingrge 
Thursday July 14th, 2005 10:41:45 AM

Taking out a rope he hands it to whoever wants it and then, taking out his wand of monster summoning, Ingrge looks around and soon a small air elemental is in the pit with the group. After it arrives Ingrge lets it know that there is nothing to attack and that if it will simply provide some air for them until they get out of this pit it will be free to go.



Bertram 
Thursday July 14th, 2005 10:50:49 AM

Grabbing his and Ingrge's ropes Bertram starts joining them together as he was taught so long ago in his mountain home.

Figment 
Thursday July 14th, 2005 10:51:27 AM

Grabbing Bertram's and Ingrge's joined ropes Figment casts a spell upon himself (spider climb) and then starts up the wall with the rope.

Lian (AC 34, ??/53hps) Hide from Undead, Haste, Enlarged  d20+20=30 d20+7=23

Thursday July 14th, 2005 12:19:47 PM

OOC: How wide is the opening where we fell? Is the mouth of the opening the same width? Could a Large Lian reach both walls and shimmy up the chamber(arms and feet on one wall, back facing the other)?
I don't know what the spell DC is for a scroll! What is the DC for a Brahmah Tattoo? I created the darn things and still haven't figured it out.


(DMiT Inge : it's actually two massive floor sections that open (one left, one right with the opening in the middel) The room was 80ft by 80ft - and the section that opens is 80ft by 60ft ... 40ft by 60ft per square ... MASSIVE floor sections ! after all it IS a Vault chamber :-)

I'll have to look into those tatoo's myself - I'm the rookie here :-) - Maybe Donna can help us out here ? / thanks Donna )


Active Spells:
Hide from Undead - 98rnds(scroll)
Haste - (scroll)[gains attack during full round, +1 dodge AC, +1 Reflex, +1 attacks, +30ft speed]
Enlarge Person - 9rnds(tattoo)[Large, -1AC, +2 size to strength, -2 size to dex, and 10ft reach]
Bull's Strength - (Ingrge, scroll)[+4 to strength]

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Holding his Breath: round 1

The monk feels the floor give and he scrambles furiously for the wall. (slow fall 40ft, tumble check to reduce damage further, tumble of 30)
At a little more than 50 feet down, Lian finally picks up full speed, landing hard on his knees. (damage should be reduced by 50 feet!)

(DMiT Inge : Indeed ! Your damage is reduced to 3d6 = 9HP ) only took the first 3 numbers

The monk holds his breath and begins to climb. (climb 23(26 if magic is still effecting strength))

Getting some AIR ... [DMiT Inge]  (K'Nara chance) d20=14
Thursday July 14th, 2005 1:13:22 PM

The fall down is painfull enough ... this lack of Oxygen sure wasn't necessary !!

The moment K'Nara feels herself slipping into the depts of this foul tower her sword Lucia commences to cast a spell. Lucia's reactions are keen, but not that good to cast it immediately ! K'Nara commences to free fall down passing the barrier !! Then suddenly K'Nara is stopped along the fall ! She's as light as a feather !!!

The others all fall down hard. Once you are all down, some of you realize they seem to have lost a few spells on them !!!
Only Ingrge's and Gunther's Stoneskin remain ...

Gunther's stoneskin though comes in handy ... as a split second after he hits the ground his shields smacks on his head !! (ooc GREAT RP :-D )

Milo immediately starts to climb the wall making sure to throw the others a rope.
Gunther tries to climb the rocky wall without the help of Milo's rope, but oop ... suddenly one of his hands slip and ... beng ... there he goes again ! The Smelly warrior kisses the floor once again !

Olana ... smelling much like Gunther does after getting up close and personel with one of those bodies ... tries to connect Milo's rope with her own. Skilled as she is she manages to tie a few knots and make the climbing easier ! Still she has to wait till Milo has climbed all the way up ... and meanwhile there sure ain't much air !!

Instead of trying to climb his way out of here, Ingrge starts to make a few funny moves ... he summons an Air elemental !! Composed of Air these might give Oxygen to our brave warriors. (GREAT THINKING !!) Yet the summoned elemental will only be here at the beginning of next round ... and ... does and AIR elemental - composed of AIR - contains OXYGEN ?!? We'll have to wait till it appears >:-X

(ooc : summoning takes a whole round to complete the spell)

Looking at Milo, Figment is certain he can do this too ... he grabs the Ropes Bertram is tying together and walks the wall !

After some climbing both Milo and Figment make it to the rim of this bowl covered with the anti - oxygen veil ! Up there both can easily breath - in fact that howling wind is also present again !!

Up ahead both notice a tiny path (you'll have to walk single file) that follows the rocks ... rocks to your right a schasm to your left. If you scan this path carefully with your eyes you'll notice this path seems lead to narrow bridge up ahead !

Above you, you can see the bottom of the Bone Tower ! You'll have to work your way up and find another entrance into the vault chamber ...

Figment  d20+16=34 d20+10=29
Thursday July 14th, 2005 5:36:43 PM

Looking at the anti oxygen veil Figment tries to ascertain if it is magical.Knowledge arcana DC34 If so or if he is unable to tell he will cast a dispel magic spell on the veil. Dispell DC 29 Inge you need to roll dc 11+caster level and total higher than 29 to keep the spell in place. (if it is indeed a spell)

Milo (AC 29; 27/78 hps)  d20+6=21
Thursday July 14th, 2005 6:48:50 PM

Reaching the top, Milo retrieves a +1 piton from his haversack, and after pounding it into a crack using the pommel of his sword, he ties the rope to it. (OOC: Rope Use DC 21)

K'Nara (92/114hp)  d20+3=22
Thursday July 14th, 2005 7:17:21 PM

K'Nara waits patiently for a rope to become available, remaining as calm as possible so that she doesn't start choking and gasping and (worse) panicking for lack of air...but smiles appreciatively at Ingrge when he thinks to summon an Air Elemental.

As soon as a rope is available to aid her in her climb, K'Nara begins to climb up the wall with the aid of the rope.

(OOC: I adjusted K'Nara's HP so that the CON damage is accurately reflected; her Stoneskin buff is gone now; I have a total of 22 for her Climb skill check--but that doesn't include whatever bonus the rope would be giving her.)

Olana 56/69 AC 30  d20+12=30
Thursday July 14th, 2005 11:18:08 PM

Olana attempts to climb out of the giant hole without the rope, letting someone with lesser skills use it.
Nothing to breathe, covered in dead body goo. And who's idea had this been, again? Maybe she should be n the forest, settling down, having some children, teaching them how to fire arrows, and climb.... Culverwood's acorns this was a deep hole.
CLIMB DC 30

Gunther (AC 28, HP48/73, -2 CON) Stoneskin 117/120  d20+7=27
Thursday July 14th, 2005 11:39:29 PM

Smiling at the quick thinking of several of his team members, Gunther too leaves the rope for others less skilled. He begins to rapidly ascend up the wall (accelerated climbing 1/2 move rate), this time doing a far better job (Climb=27...nat.20, made it 15 feet). He too struggles to keep himself from panicing, knowing that in all likelyhood that will just kill him.

Spells in place:
Stoneskin 120--120min/120min


DMiT Inge 
Friday July 15th, 2005 9:27:46 AM

3 haven't posted yet.
Will have to wait - but I leave in half an hour.
Exhausted from a long week of work.

Next week, your evil DM Donna will be back in charge - she has the honor to ... uhm ... end this tower experience >:-X WHUAHAHAHAHA

Please allow me to say that it has been an honor to run this part of the module. I hope you enjoyed it. I know I make errors, but that's what training is for right. I don't think I've made desastrous errors :-)

From next week, I will work in the sidelines again to watch and learn from Donna ...

... my ... masssster ...

Thanks !!


Ingrge/Bertram 
Friday July 15th, 2005 9:53:54 AM

Ingrge

Knowing that Bertram will have a harder time making it up the wall, Ingrge takes out a scroll and using some of his precious oxygen casts spider climb upon the dwarf.

Bertram

grabbing a rope and using his new climbing abilities, Bertram starts up the wall.

Lian (AC 34, 44/53hps) Hide from Undead, Haste  d20+7=20
Friday July 15th, 2005 11:10:12 AM

OOC: I know the Enlarge tattoo was interupted by the dispel, but was The hide from undead as well? It is a first level spell and likely dispelled...
There was no information about Lian's success or failure at his climbing?!


Active Spells:
Hide from Undead - 97rnds(scroll)
Haste - (scroll)[gains attack during full round, +1 dodge AC, +1 Reflex, +1 attacks, +30ft speed]
Bull's Strength - (Ingrge, scroll)[+4 to strength]

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Holding his Breath: round 2

The monk lets his friends continue up as he attempts to gain distance from the bottom of the airless pit. (Climb 20, 22 if bull strength is active.) If he can, he'll attempt to get help fromt he rope.



Brother Bertram AC31 hp 44(73) 
Sunday July 17th, 2005 7:39:52 PM

Bertram gasps at the lack of air and nods his head gratefully at Ingrge as he struggles with the steep climb.

Lian 
Monday July 18th, 2005 4:50:17 AM

OOC: Just checking in. Work this week is going to make posting hard.

Waiting to Inhale - DM Donna  d20+3=23
Monday July 18th, 2005 12:35:45 PM

Ingrge's summoned help from the Elemental plane of Air arrives and remains in the vicinity of the party as they begin to struggle up out of the diabolical trap.

Everyone's breathing gets a lot easier because of it. (In other words, you don't have to start making Fort saves to keep climbing while deprived of oxygen.)

K'Nara manages to climb a total of 20 feet--10 feet more and she'll clear that anti-oxygen barrier and be able to scramble onto the path. (OOC: she's climbing at a rate of 10 feet per round with each successful Climb check because she's using that rope...humans and elves using ropes will be able to go 10 feet per round and dwarves and halflings using ropes can 7.5 feet per round; otherwise, a person will be climbing at a rate of 1/4 their normal movement.)

Milo (who gets a +3 racial bonus to his Climbing on TOP of the Slippers) will still have been able to scramble up the wall (I hate math, you lucky halfling you!) and set up his rope for others.

Remember to make your Climb checks versus DC20; the rope adds +5 to your Climb and people can help your PC to Climb as well. Oh, and Spider Climb adds +8 to your Climb check. If you fail your Climb check four or less, your PC hasn't had the strength to pull themselves up any appreciable distance. If you fail by five or more, then you fall from where you are and have to start over.

And that Air Elemental isn't 100% sure that it can remain for its allotted time, what with that horrible anti-oxygen layer in place...



Figment 
Monday July 18th, 2005 1:24:29 PM

The mage climbs with the others, gasping for air and thanking Ingrge in his mind all the while.


Lian (AC 34, 44/53hps)
  d20+7=24 d20+7=13 d20+7=26 d20+7=8
Monday July 18th, 2005 5:00:17 PM

Active Spells:
Haste - (scroll)[gains attack during full round, +1 dodge AC, +1 Reflex, +1 attacks, +30ft speed]
Bull's Strength - (Ingrge, scroll)[+4 to strength]

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Holding his Breath: round 3

Lian grabs a bit of rope (if he can grab unoccupied rope), still holding his breath, and continues up the wall quickly. (Base move is 60ft)
[climb checks + 2 if bull strength is functioning, +5 is rope is accessable

first check 24
second check 13
third check 26
fourth check failed, he slides slowly back to the beginning]

It is obvious he's going to have problems.

DM Donna 
Monday July 18th, 2005 6:24:38 PM

I missed the post about Figment wanting to dispel the Anti-Oxygen veil...his knowledge of Arcana would tell him that the anti-oxygen effect is not the result of a magic spell, but a god-like power. No mere mortal can dispel it.

However, his spell (should he choose to cast it) can get rid of the OTHER spell effect there--the Greater Dispel Magic cloud.

Gunther (AC 28, HP48/73, -2 CON) Stoneskin 117/120  d20+7=12
Monday July 18th, 2005 9:32:04 PM

A little too overconfident in his climbing skills, Gunther rushes for his next hand hold. Slipping and sliding, he falls 15 feet landing roughly on the floor (Accel. climbing=12---fail by more than 5). Not wanting to waste any of the precious little air in the room, he analyzes the wall in preparation to begin climbing again next round.

Spells in place:
Stoneskin 120--120min/120min



Milo (AC 29; 27/78 hps)  d20+15=16 d20+17=34
Monday July 18th, 2005 9:56:35 PM

Once the piton and rope are set, Milo remains crouched, though he keeps a look out for trouble as well. (OOC: Spot DC 16, Listen DC 34; worst spot roll ever)

Olana  d20+12=18 d20+12=18 d20+3=5
Tuesday July 19th, 2005 12:20:55 AM

Olana continues to ascend the wall using the knotted rope for speed. (last climb check was a DC30)
Another 20 ft -
18 +5 = 23
Ditto

- and she'll stop at that point, anchor herself (Use Rope check DC 18, STR check DC 3 - ugh, not too good) where the air is good, and try and help others to get this far at least.

Brother Bertram AC31 hp 44(73)  d20+11=21 d20+11=24 d20+11=30 d20+11=20
Tuesday July 19th, 2005 4:04:00 AM

Bertram manages to make the climb barely thanks to Ingrge's quick thinking. He helps the others manage as quickly as possible waiting to see what else goes awry.

Ingrge 
Tuesday July 19th, 2005 8:18:08 AM

Not wanting to waste anymore time than necessary, Ingrge goes to the elemental and asks that it carry him up toward the barrier so that Ingrge can grab a rope closer to top and then climb out.
If the elemental agrees to do this Ingrge will grab hold of the rope near the top and thank the elemental and git it leave to go where it will.

Climbing Out of a Hole - DM Donna  d20+3=21
Tuesday July 19th, 2005 11:00:39 AM

K'Nara manages to haul herself up to that thirty-foot mark and get onto the path there. (OOC: Made Climb check 21.) This leaves a rope available for anyone climbing up.

The air elemental gives Ingrge a ride to the ledge, but just as the elf begins to dismiss the helpful being, K'Nara says:

"Wait--Lian and Gunther are still at the bottom of the pit, and some of the others are still climbing. As long as we'r in a non-combat situation anyhow, can the elemental help them come up to the ledge, too..?"

Ingrge 
Tuesday July 19th, 2005 11:18:18 AM

after talking with the elemental he asks that it help the last two talons up the pit and then dismisses it.

Gunther (AC 28, HP48/73, -2 CON) Stoneskin 117/120  d20+7=20
Tuesday July 19th, 2005 12:01:10 PM

Gunther smiles as K'nara points out his predicament and Ingrge directs the elemental to help him out. His pride still intact, Gunther once more attempts to rapidly climb up the wall. And this time he is rewarded for his efforts, climbing 15 feet once more (Accel. Climb=20). Beads of sweat form on his brow from all the exertion in an oxygen depleted enviroment.

Lian (AC 34, 44/53hps)  d20+12=13
Tuesday July 19th, 2005 5:52:10 PM

Active Spells:
Haste - (scroll)[gains attack during full round, +1 dodge AC, +1 Reflex, +1 attacks, +30ft speed]
Bull's Strength - (Ingrge, scroll)[+4 to strength]

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Holding his Breath: round 4
Having climbed, slipped and having no air is getting to him. The monk's eyes cross.

He helps Gunther onto the rope, and gestures to remove his armor, as that MIGHT actually help the situation in this case.

(climb with the rope, 13, first attempt this round fails)

The monk isn't happy with the lack of progress. He mouths a curse and punches the wall.

Figment 
Tuesday July 19th, 2005 6:25:55 PM

The mage decides to save his spell as the others seem to be making it. He crests the top with the others - and with great effort.

Milo (AC 29; 27/78 hps)  d20+15=17 d20+17=21
Tuesday July 19th, 2005 9:56:18 PM

Milo remains up top, cheering his friends along in their efforts, while keeping a watch out for further trouble. (OOC: Spot DC 17, Listen DC 21)

DM Donna 
Wednesday July 20th, 2005 3:06:44 AM

Brother Bertram--as long as you're on the ledge now--please roll a Spot check...you get to add an extra +2 to the roll on top of whatever bonuses you get...versus DC17.

Brother Bertram AC31 hp 44(73)  d20+9=26
Wednesday July 20th, 2005 4:26:47 AM

Bertram glances up quickly as they raise the last of the party from the trap. He sees something from the corner of his eye.

(DC26 made)

The Climb Is Only Beginning - DM Donna 
Wednesday July 20th, 2005 11:40:02 AM

Ingrgre's summoned help goes down and carries Gunther back up to the ledge, depositing the brawny next to K'Nara, who is helping Figment onto the ledge as well.

"Good!" she says as the wizard finds his footing. "That's two more done--how many more to go..?" The blade singer turns her hazel eyes to look over who's still climbing...

Lian, as Olana has been able to get up to the ledge. The air elemental heaves a gusty sigh and descends to help the monk.

Meanwhile--although Milo hasn't spotted anything approaching--his ears DO detect the tumbling of rocks. Even as he strives to fathom the meaning, Brother Bertram's stonecunning comes to the fore:

The rock that makes up the next 50 feet or so of ascension back to the Vault level is horrendously unstable--great care must be taken to traverse it, or a major rockslide can occur and sweep some (if not ALL) of the Talons back down that pit!

Brother Bertram AC31 hp 44(73) 
Wednesday July 20th, 2005 2:05:55 PM

Realizing just how unstable the rest of the climb is going to be, he quickly shares this information with the others, warning against sudden movements. Turning to Ingrge Bertram asks, "Friend Ingrge-can your invisible workers catch a rope and pull us up from here?"
Bertram hopes that if they can throw the rope up that each person can be pulled up avoiding the potential problem.
(OOC Was Bertram able to tell tell what had happened to the corpses farther in the room? That was what he was trying to examine before the fall?)

Lian (AC 34, 44/53hps)  d20+8=9 d8+1=5 d8+1=9 d8+1=7 d8+1=2 d8+1=3 d8+1=9 d8+1=9 d8+1=9 d8+1=3 d8+1=6
Wednesday July 20th, 2005 2:12:54 PM

Active Spells:
None?

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Holding his Breath: round 5

The monk sees the elemental and waits a moment for the help.

Brother Bertram AC31 hp 44(73) (Addition) 
Wednesday July 20th, 2005 2:12:58 PM

Bertram also shares with the group, "The rock is so unstable that if we make too much noise we are doomed. We will need to proceed one at a time to have any chance of success. We have to be absolutely quiet climbing or I am convinced it will all come down upon us all." He glances to again to see if what Ingrge thinks of the chances of his servants helping in some way.

DM Donna 
Wednesday July 20th, 2005 5:54:45 PM

Brother Bertram HAD been trying to ascertain what had killed the people that had been in the room--but the floor trap was triggered before he could do more than glimpse a body or three...although those three copses seemed to have been in a battle of some sort, as at least two of them had weapons in hand, and the third definitely looked as though she'd be sliced open by a blade of some sort.

Lian doesn't need to hold his breath, really--the presence of the Air Elemental DOES seem to be bringing oxygen with it.

Ingrge: 88/100 (-2 con) Stone skin 120/120: AC 33: Stone skin, servants?, tenser's disks? 
Wednesday July 20th, 2005 6:29:48 PM

Friend Bertram, I am not at all sure my servants are even in existance any longer, and even if they are they, can only support about 20 pounds, so it is unlikely they will be of much help. I think though I might have a partial solution.

Once Lian is deposited with the rest of the party Ingrge thanks the elemental and allows it to go its own way.

"K'nara, Umm I seem to recall we had a few potions and a staff that might aid in bringing us back to full strength before going back up. Do you have any Idea where those might be?

Again he takes out his wand and expends a charge and moments later another creature is clinging to the wall (summon monster 3- earth elemental)

Ingrge explains that he would like for the elemntal to stabalize one section pit wall so that the group can climb out safely.

Brother Bertram 
Wednesday July 20th, 2005 6:30:12 PM

(OOC Thanks for the clarification Donna!)

Brother Bertram 
Wednesday July 20th, 2005 9:07:37 PM

Bertram strokes his beard and ponders this and with Ingrge directing the Elemental, suggests the best place to use the creature.

Gunther (AC 28, HP48/73, -2 CON) Stoneskin 117/120 
Wednesday July 20th, 2005 11:18:51 PM

Having heeded Bertram's advice on being too loud, Gunther reaches out a hand for Lian once the elemental brings him up. Then he watches with awe as Ingrge summons the earth elemental and waits for the signal to continue climbing out.

Milo (AC 29; 27/78 hps)  d20+15=32 d20+17=25
Thursday July 21st, 2005 12:48:55 AM

As the group makes its final ascensions back out of the pit, Milo draws his short sword and carefully begins to pick his way forward, looking for additional trouble that may be nearby. "Heya guys, the ground is rumbly... perhaps we shouldn't stand around too long." (OOC: Spot check DC 32, Listen check DC 25)

Olana AC 30 58/69  d20+14=26
Thursday July 21st, 2005 1:12:15 AM

"Tread carefully," whispers the elf, trying her best to practice what she preaches.

Moving forward up the treacherous path. She keeps her eyes on the way ahead, and if she is able to ascertain the most stable areas, she'll point them out as she moves.
Survival check DC 26

Down & Dirty - DM Donna 
Thursday July 21st, 2005 5:25:59 PM

Lian gets a hand up (sort of) from the Air Elemental, riding up to the ledge, where Gunther helps the monk stand on solid ground. The whirling column of air seems to pause a moment to kind of wave up--at where the Unseen Servants are, perhaps?--before it POOFS out of The Wold.

The Earth Elemental pauses, seeming to consider Ingrge's command, and then merges into the side of the rock wall about where Bertram suggested. Everyone can hear some crackling and slightly gurgling sounds.

Ingrge gets the feeling that stabilizing the rock wall shouldn't take too long.

"Now that friend Lian is back with us..." K'Nara says with a wink and a grin, "...I think he can break out that Bag of Holding that has just those very items we need!"

OOC: Lian is holding K'Nara's Bag of Holding, and (indeed) there are two Lesser Restoration potions in it. Figment may have need of at least one, as he is down 6 Constitution points.

Ingrge: 88/100 (-2 con) Stone skin 120/120: AC 33: Stone skin, servants?, tenser's disks? 
Thursday July 21st, 2005 5:48:47 PM

Ok the wall should be stabalized fairly soon, but before we go up we need to be as close to full strength as we can. Olana can you use your wand to heal those with actual injuries. and Lian grab that staff and hand to Brother Bertram so he can use it on those who are still affected by the gas. Also grab those two potions as well. I believe Gunther and I could use those."

Lian (AC 34, 44/53hps)  d20+8=25 d8+1=4 d8+1=6 d8+1=4 d8+1=7 d8+1=8 d8+1=9 d8+1=8 d8+1=9 d8+1=9 d8+1=2
Thursday July 21st, 2005 6:03:13 PM

OOC: Bag of Holding? Wait, Lian left it in the 'blade room'!! ;)

Active Spells:
None?

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

He breathes a sigh of relief as he's extracted from the pit.

"Is there any magical way of stablizing the rocks? I seem to have heard of a spell..." He thinks hard (arcane knowledge check 25). "What about a stone to mud spell then revert it back to stone? Would that restabalize the rock?" He askes hopefully. He sets down the bag in front of K'Nara and goes to work as healer; it seems Bert is a bit short on healing currently.

Looking around at the group, most of which look in some manner injured, retrieves his wand and taps Milo twice. (heal 10 total)

Olana twice. (heal 11 total)

Bertram four times, knowing the healer's spells are dwindling. (heal 34 total)

And Gunther twice. (heal 11 total)

This takes the better part of a minute as he wanders around the group, quickly depleting ten charges. He figures it'll take time for the arcane folk to deliberate and come up with a suitable solution for the rock 'n roll.

Brother Bertram AC 28 HP-77/84 
Thursday July 21st, 2005 9:56:53 PM

Bertram slumps down on the ground and nods gratefully as Lian heals him to almost full strength. "Thank you Friend Lian, You have surpassed me. Alas I feel utterly useless with my healing powers almost gone." His head down Bertram rests and regains his strength. He opens his canteen and takes a large drink, then removes his helm, pouring a large amount over his head, the water dripping through his grizzled beard. Hearing Ingrge's words, he rises slowly and takes the staff from Lian. "This is the only thing that will restore our friends with damage to their life force, Friend Lian." He raises the staff and uses it to restore all of the team with damage from having thier very will sucked from their bodies. Sighing he slumps again, leaning on the miraculous staff heavily, thanking Domi for this gift. Dropping helm back in place he runs the staff through two loops in his backpack, securing it to his back. Then shouldering his axe he looks to Ingrge nodding that he is ready.

Figment 
Thursday July 21st, 2005 9:57:54 PM

The mage nods to the others. "Too bad the opening of the bag isn't larger. Some of us could climb in and travel in it.". He stands with the others and prepares to make the next traverse.

Milo (AC 29; 27/78 hps) 
Thursday July 21st, 2005 11:49:21 PM

Recognizing the instability of the ground, Milo pauses, and relies upon Olana and her expertise to point out the best places to walk. He moves around the general area, keeping an eye out for trouble as the party recovers a bit.

Gunther (AC 28, HP59/83) Stoneskin 117/120 
Thursday July 21st, 2005 11:57:29 PM

Gunther smiles at Lian as he speaks softly. "I tink Ingrge has us covered...he summmoned some big rock thing...I think dat it is making de vey safe for us."

Taking a deep breath when Brother Bertram heals him, Gunther can believe how sweet the air is up here. It's amazing how much better one can breath when their lungs aren't on fire. Patting the cleric on the back, he continues to speak softly. "Dere are few better fighters dan you my friend...ve need you now more den ever."

Nodding at Ingrge, Gunther takes a potion. "Vhat is dis? Some kind of healing potion?" If so, Gunther guzzles it down and gets ready.

OOC, I realize I sound like a goober, but what kind of healing did Brother Bertram do? Regular healing or CON healing. I thought it was the later, but now I'm confused.

Brother Bertram-Addition 
Friday July 22nd, 2005 4:24:09 AM

I used the staff until everyone was FULLYhealed or until it exhausted its charges-I didnt know what it had left and what each member needed.

(Kent: ooc the two potions should take care of Gunbthers and Ingrge's con damage. Figment will need at least 2 possibly 3 charges from the staff, as each charge and the potions all will fix 1d4 lost ability points. I am not sure who else was missing con)

Olana 
Friday July 22nd, 2005 6:30:49 PM

Olana takes out the wand of HEALING.
"Okay, who needs any of this?" she asks, purposefully waving it around in the air.

Lian (AC 34, 53hps)  d8+2=9
Friday July 22nd, 2005 8:14:27 PM

OOC: Olana, I healed you some and also healed others. Save your wand if you wish.

Active Spells:
None?

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2, Shield of Faith

Lian puts away his wand and casts a spell. (spontaneously casting cure light on himself, I'm using the shielf of faith slot)
The monk's suddenly lurches and a lower grumble can be heard.
"I suppose I am a bit famished." He grins. Then he move over to his dwarven Brother.
"Brother Bertram." He says in a hushed voice. "Your never going to be useless my friend... if there's combat you can stand in front of me." He sniggers a bit and winks at his friend.

Rest & Restoration - DM Donna 
Friday July 22nd, 2005 9:51:20 PM

"I need to have something, because the poison in that Breath room has weakened me, as well." K'Nara admits. (OOC: she took -2 CON that never got restored. Please make sure to recalculate your HPs when/if you get your CON restored.)

More gurgling and crackling can be heard from the stone wall and ledge ahead. Then, suddenly, a hand of stone emerges from the wall of the pit near Ingrge's head. The index finger and the thumb of the set of thick digits curl into an "okay" signal.

Ingrge gets the feeling that the earth elemental has stabilized the pathway so that it will take merely three Climb checks versus a DC of 10 to get up the path to the solid ground above. Should anyone fail the Climb check, they must make a Reflex save versus DC15 or fall down; anyone falling down has a 25% chance of falling into the pit (25 or less on the %d means into the pit you go for 15hp damage; 26 or more and you suffer 3hp damage but you're still on the narrow pathway leading up.)

The ledge/pathway will take people single-file.

Lian 
Friday July 22nd, 2005 10:31:18 PM

"I really don't mind going first." He says simply.

Ingrge: 100/100 Stone skin 120/120: AC 33: Stone skin, servants?, tenser's disks? 
Saturday July 23rd, 2005 5:28:44 PM

(OOC: Can we assume that we used the two potions and 5 charges from the staff, in addition to the wand charges and are full strength?)

Ingrge looks at his friend and nods, communicating that once everyone is safely up he may go.

"Well, that's it that section of the wall should be good to go all the way up. Milo, Lian want to take the ropes iwth you and set them for the others to use?"

"K'nara, Figment would either of you happen to have a web spell available? I was thinking that we should perhaps make a safety net for us just incase someone slips. I don't want anyone falling all the way back down."

Brother Bertram AC 28 HP 84/84 Spider Climb  d20+12=16 d20+12=29 d20+12=22
Saturday July 23rd, 2005 5:39:43 PM

Bertram stiffens and draws himself up and looks at Lian coldly for a moment. "How very comforting. I have listened to all this I am going to." He takes a coil of rope and wraps it around his shoulder. He looks to the others and states flatly, "I will be going first. I wouldnt want anyone valuable to the party to get hurt. If I make it I will toss the rope down to help stabilize you all. If I dont, it appears you have a healer now so you should be fine." He shoulders anyone in the path aside stiffly and starts his ascent. He looks back once at Ingrge and nods curtly, then he resumes his climb. He easily makes it to the top. Checking about him for problems he tosses the rope down, tying the end about him snugly. He braces himself into place. If anyone falls it wont be because Bertram let go. While waiting he looks the the corpses over carefully for any more clues as to thier demise.

Lian (AC 34, 53hps)  d20+7=23 d20+7=19 d20+7=22
Saturday July 23rd, 2005 8:05:24 PM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian looks at Bertram, shock on his face. He watches Bert move half the way up the path then regains his speech, laughing. "I was joking you grumpy ol' dwarf."

He starts up the path. "I wasn't trying to replace you." Watching his feet, a rock clatters into the pit.

"If I wanted to do that, I would have pushed you into the blades about three hours ago... you stubborn..." He trails off. Now about half way across.

"You've doing such a great job healing us up, your simply running low so I helped!" The rope he has hold of almost slips into the hole. Getting to the end, looking Bert in the face, Lian grins kindly. "We need your talents you wrinkled old prune. Now shut up and lets help our friends."

"We can't replace you Brother. Besides, who's going to teach me more things if your gone. I need a good teacher and I couldn't think of anyone better qualified..."

(climb checks, 23, 19 and 22)

Figment  d20=13
Sunday July 24th, 2005 10:27:37 AM

The mage climbs to the ledge successfully (dc 13). He waits on the others and helps when needed.

Brother Bertram AC 28 HP 84/84 Spider Climb 
Sunday July 24th, 2005 5:26:22 PM

Bertram ignore the talk and focuses on their surroundings. Looking for any clue as to what happens next. "No one move and trigger another trap until we get everyone up safely. We might survive one trap at a time but I doubt two." His axe is out and readied now, not sure what form the next encounter will take. His symbol of Domi hanginf from his chest, gleaming in the mottled light.

Lian (Jay B) 
Sunday July 24th, 2005 8:07:16 PM

OOC: For those spellcasters that went up a level, are we going to have time to prepare our new spells?

Gunther (AC 28, HP59/83) Stoneskin 117/120, Animated Shield  d20+12=13 d20+7=16 d20+12=19 d20+12=25 d20+12=17
Sunday July 24th, 2005 11:38:40 PM

Waiting his turn, Gunther starts up the path and immediately stumbles (Climb=nat.1). His hand darts out, and he barely manages to keep his balance and check himself from falling (Ref.=16). Righting himself, Gunther has a much better go of it the next few times, and is easily able to cross the ledge (Climb=19, 25, 17). Heading Brother Bertram's advice, he waits for the others to check out the area, not wanting to set off any more traps. As he waits, Gunther Animates his shield once more.

Milo (AC 29; 78/78 hps)  d20+12=28 d20+12=21 d20+12=25 d20+6=17
Monday July 25th, 2005 12:05:58 AM

Milo nods to Ingrge as he collects his rope and piton from the side of the pit. He then moves quickly to the cliff, where he easily climbs the side using his slippers of spider climb. Once up, he pounds the piton into the ground above, and attaches the rope firmly. (OOC: Made 3 climb checks DC 28, 21, and 25. Made use rope check DC 17)

Lian (AC 34, 53hps)  d20+9=16 d20+19=35 d20+4=13
Monday July 25th, 2005 4:42:53 AM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian waits alongside Bertram, alert.
(Listen 35, Spot 16, Search 13)

Olana  d20+12=16 d20+12=31 d20+12=17
Monday July 25th, 2005 12:02:22 PM

Olana gingerly watches Gunther's attempts. Oh my, this wasn't going to be easy, and as she follows up, she notes that, for her anyway, the first and last art of the climb are more unstable than the middle.
Stupid hole and stupid Marteaus. She's not in the best of moods as she reaches the top. This Tower was doing nothing for her usual sunny disposition.

DM Donna  d20+3=11 d20+3=15 d20+3=9
Monday July 25th, 2005 1:18:25 PM

Figment needs to make THREE successful Climb checks versus DC10, not just one.

Brother Bertram, however, having gone first and is securing a rope to help others make the Climb has thus been able to allow those who follow an additional +2 to their Climb check.

Unfortunately, however, the path you all are climbing to get to the solid ground winds AWAY from the Vault Door area, so Bertram can't eye those corpses yet, as you will emerge on solid ground on the side of the pit opposite the Vault Door area.

BUT...Bertram can see now that there is a well-camouflaged stone door that the party will be able to reach easily. You probably would have seen it when you originally entered the area, but the floor opened up, etc.

Once again, just make sure that everyone recalculates their HPs correctly--and I DO grant that--between the potions and the charges--everyone's CON is restored.

Now all we need is for EVERYONE to make their checks and post.

K'Nara's three Climb checks come up 13, 15 and 11 (adding Bert's +2 for the rope)--so she makes it around the winding path.

Lian (OOC) 
Monday July 25th, 2005 9:37:15 PM

OOC: Made those checks on Saturday. :)

Gunther (AC 28, HP69/83) Stoneskin 117/120, Animated Shield 
Tuesday July 26th, 2005 12:51:19 AM

The warrior smiles as he waits for the others to cross the ledge. "Vonder vhat type of certain death avaits us next..." he wonders out loud.

OOC HP are confirmed.

Lian (AC 34, 53hps) 
Tuesday July 26th, 2005 4:26:33 AM

The elf waits, ready to jump in to help if anyone slips.

Figment  d20=11 d20=15
Tuesday July 26th, 2005 8:28:05 AM

The mage continues on and makes it to the top (DC 13,11,15)

Ingrge: 100/100 Stone skin 120/120: AC 33: Stone skin, servants?, tenser's disks?  d20+6=16 d20+6=24 d20+6=23
Tuesday July 26th, 2005 8:42:08 AM

Using the proffered rope, Ingrge, with a grace and agility that only elves can have, easily scampers up the wall. (Climb 16, 24, 23)

When he arrives at the top, Ingrge checks to see if his invisible servants are still around.


Olana AC30 69/69  d20+14=15
Tuesday July 26th, 2005 12:42:25 PM

(Made checks in last post)

At the top f the hole, Olana does a quick visual survey of the terrain - party - hole - vault - hmmm. She looks to see if there's anyway around it.

Survival DC 15 (that wasn't good)

All Together Now - DM Donna 
Tuesday July 26th, 2005 3:53:09 PM

Working together, everyone makes it to the top of the pit...but Olana's assessment of the area reminds you that you are now on one side of a wide chasm--and Ingre's Unseen Servants (and those disks) are on the other side.

BUT...on the Talons' side of the chasm is that door that Bertram spotted, as well.

"We better check this door for traps and go through..." K'Nara says, fishing out a bottle and handing it to Gunther, telling him: "I noticed you still look a little rocky--drink this and you'll feel better."

K'Nara has handed Gunther a Cure Moderate Wounds potion. It will heal 2d8+3hp damage.

Kent 
Tuesday July 26th, 2005 6:48:58 PM

(ooc any chance of a rough map to show what the room/chasm looks like or a detailed descrition?)

Gunther (AC 28, HP81/83) Stoneskin 117/120, Animated Shield  2d8(7+2)+3=12
Wednesday July 27th, 2005 12:29:17 AM

The warrior smiles at K'nara. "Tank you." As he waits for the door to be checked, Gunther looks over his gear. He wonders whether he should down his potion now or later, and decides against it for now.

Milo (AC 29; 78/78 hps) 
Wednesday July 27th, 2005 1:24:05 AM

Nodding to K'nara's suggestion to check for traps, Milo quickly approaches the door and does so, taking his time, lest haste cause him to miss a potential hazard. (OOC: Take 20 [2 minutes] to check the door for a total DC of 35.)

Brother Bertram AC 28 HP 84/84 Spider Climb 
Wednesday July 27th, 2005 4:23:18 AM

Bertram slowly coils the rope, letting his mind calm as Milo searches for any hidden pitfalls in the way.

Ingrge: 100/100 Stone skin 120/120: AC 33: Stone skin, servants?, tenser's disks? 
Wednesday July 27th, 2005 8:05:51 AM

Ingrge tells his energy based friends to join him on this side of the chasm, eiter by going around or using the wall as a floo. (how wide is the gap?)

Figment  d20+24=28
Wednesday July 27th, 2005 8:59:09 AM

The mage examines the door carefully for any magical effects. He also examines the wall around the door.

Lian (AC 34, 53hps) 
Wednesday July 27th, 2005 9:58:49 AM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Looking at the door, Lian retrieves two scrolls from his pockets.

Doorway to the Unknown - DM Donna 
Wednesday July 27th, 2005 11:28:46 AM

Since you're at the bottom of the Tower (more or less), the chasm is about 60-65 feet wide.

Milo's thorough inspection of the door leaves him almost 100% certain that the door is neither locked nor trapped.

Ingrge's Unseen Servants float over to him, taking with them the Floating Disks.

K'Nara, upon hearing that the door is safe, opens it up. Nothing appears to happen--the door opens into a ten-foot-high, ten-foot wide passage that curves a bit to the left as far as she can see.

"We only have a few hours left," the redhead points out, "So we have to hustle..."

She arranges the Talons in the following marching order:

Milo
K'Nara and Gunther
Lian and Figment
Ingrge and Bertram
Olana

"Let's get going..." the leader of the Talons urges.

Brother Bertram AC 28 HP 84/84 Spider Climb 
Wednesday July 27th, 2005 6:09:01 PM

Bertram briskly readies himself, A prayer of power upon his lips and his axe in a defensive posture.

Olana 
Wednesday July 27th, 2005 6:49:01 PM

Olana takes up the rear as instructed. 10 ft high, 10 ft wide? She reckons she'll have enough bow room, and so nocks an arrow.

Milo (AC 29; 78/78 hps) 
Wednesday July 27th, 2005 11:59:00 PM

Milo nods in agreement with K'nara, and sets off at a brisk pace down the hallway, keeping his eyes open for trouble of any kind.

Gunther (AC 28, HP81/83) Stoneskin 117/120, Animated Shield  d20+1=17
Thursday July 28th, 2005 12:49:06 AM

Sword in hand, Gunther moves along with K'nara happy as an orc on a raiding party (Spot=17). As he travels, he casts several sidelong glances over at the beautiful bladesinger and his mind can't help but wander as the grin on his face widens with each step.

Figment 
Thursday July 28th, 2005 7:59:27 AM

The mage enters with Lian and begins to look around. Seems this is as much a thinking task as a fighting one...

Ingrge 
Thursday July 28th, 2005 8:09:07 AM

entering with Bertram, Ingrge whispers to the dwarf.

"I do not have anymore stone skin spells but I do have a haste spell that might aid you in our next encounter if you would like it?


Lian (AC 34, 53hps) 
Thursday July 28th, 2005 3:59:52 PM

Active Spells:
Detect Undead (scroll)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Holding two scrolls, he reads and casts one. (Detect Undead, 60ft cone) He concentrates.

Brother Bertram AC 28 HP 84/84 Spider Climb 
Friday July 29th, 2005 4:21:57 AM

Bertram smiles gratefully, "It would aid me greatly, Friend Ingrge. Speaking of which I have a spell of strength to aid Friend Gunther as well." Bertram quickly says a prayer to Domi, granting him the power to bestow strength upon Gunther.
(OOC Bulls Strength on Gunther)

Another Door - DM Donna  d20=19
Friday July 29th, 2005 1:26:42 PM

The Talons advance down the hallway, alert and wary. Luckily, no traps appear to be triggered, although everyone in the party gets the feeling that the hallway is being magically distorted so that (wherever the Talons end up) will not seem to make logistical sense with the rest of the Tower.

Soon the group comes to another door--big, oak, iron-bound and a generally rather intimidating-looking door.

"Time to check for traps again, Milo." K'Nara says, both hands gripping Lucia. The disorienting layout of this level of the tower is making her edgy.

(OOC: The DC Milo needs to check against is 18. If he makes his check, he will notice that the door handle seems a bit heavier in appearance than the others on other doors--thumbing the latch will take extra effort and open some kind of trap door...either below or above the party. This door swings away from the party--into the new area beyond it. Make a second Find Traps check versus DC24 to discover the location of the trap door.)

(OOC: My apologies for not posting yesterday--I was out job hunting for most of the day. I will make another post in another 24 hours or so to make up for it.)

Lian (AC 34, 53hps)  d20+3=18
Friday July 29th, 2005 5:23:58 PM

Active Spells:
Detect Undead (scroll)(Detect Undead, 60ft cone, concetration upto 1 min/level)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Watching and anticipating what might be beyond the door, Lian is prepared to activate a tattoo or read a scroll.
(concentration on Detect Undead, check 18)

Milo (AC 29; 78/78 hps)  d20+17=22 d20+17=23 d20+17=34
Friday July 29th, 2005 9:17:05 PM

Milo scrutinizes the door, taking his time with it, as he has the previous doors. Noting the strange heft of the knob, he looks for and locates the trap door. Milo immediately steps away from the trap door, and sets about disarming the mechanism.

(OOC: Milo takes 20 on the door [just like the last] acheiving a result of 35 on his Search check. He does the same for the trap door, also a DC 35 check. This takes 4 minutes to complete. Milo totally botches his first two rolls for disarming the trap. I'm spending 2 hero points for rerolls. His final DC is 34 to disable the trap.)

The Wind Tunnel - DM Donna 
Saturday July 30th, 2005 1:08:45 PM

The halfling rogue works diligently on the door and manages to disarm the trap.

(OOC: actually, the trap in the door only needed a DC20, so you don't have to use any hero points for rerolls, as it appears to me that your first roll to Disable the trap was 22.)

Opening the door reveals a platform of about fifteen feet wide by ten feet deep. Fifty feet away, there is another platform of similar dimensions, and another door. Between the two platforms is a narrow bridge made of wooden slats roped together. It's about three or four feet wide--wide enough for people to cross in single file. The other thing you notice about the bridge:

It's arcing up in the middle instead of sagging down...this is due to the ferocious wind blasting up from below the bridge (and, no--nobody can see the bottom of this pit). Obviously you have now found the source of the wind that blows up through the hollow core of the tower. It is so strong and loud here, that you must shout in order to be heard over the wind.

Anyone making an Intelligence check versus DC11 will realize that trying to walk over the bridge will require Balance (make a check versus DC18) AND Strength (another check versus DC18) in order to resist getting blown off the bridge and up into the spikes you all saw on the way down.

Even as you all try to puzzle your way through this challenge, a noise can be heard over the wind's roar:

"aaaaaaaaaaaaAAAAAAAAAAAAAAAHHHHHHH!!!"

KA-THUMP!

The middle of the bridge seemed to jerk...as though something smacked into it from below...

Lian (AC 34, 53hps) 
Sunday July 31st, 2005 3:18:14 AM

Active Spells:
Detect Undead (scroll)(Detect Undead, 60ft cone, concetration upto 1 min/level)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

"A troll couldn't cross this thing!" He yells at the top of his lungs. "After years of wind beating on the planks, I doubt they are still stable! Is there a safe way to move acrossed!" He looks at Milo with a smile and wink. "Can I borrow your slippers?!"

"I need a rope!!" He waits for a consensus from the group.

(OOC: Does the bridge look as if it could hold Gunther or someone heavier?! ;))

DM Donna 
Sunday July 31st, 2005 4:55:41 PM

The bridge--while narrow--seems to be strong enough to hold a person crossing over it...it's just that the wind is so strong that it will try to push a person off (hence the need for a Balance check) while also trying to blow them up into the air (hence the need for the Strength check, too).

Gunther (AC 28, HP81/83) Stoneskin 117/120, Animated Shield, Bull's Strength  d20+1=10
Monday August 1st, 2005 12:57:55 AM

The warrior looks at the bridge in an apprasing manner (Int=10). "Sveet Alemi, dat looks nasty!" Gunther racks his brain trying to figure out a safe way to cross the bridge...but then, he never was a tactician. "Vell, I suppose von of us could try and cross de bridge vhile holding a rope. Den if ve do get across, then de rest of you vould have de help of de rope." Gunther begins to fish some rope out of his backpack.

OOC: Sorry about the missed posts folks, I didn't check the boards 'cus I forgot Donna was behind.

Figment  d20+24=29 d20+24=32 d20+9=26
Monday August 1st, 2005 7:00:21 AM

Seeing the howling wind ripping through the bridge he bellows over the wind. "We can tie off and cross one at a time. That way if anyone flies off we can pull them back and they can try again. Once we gat some people across we can work the rops so that we are coonected to each other and we can then pul people down to the correct side. We also need to look for a door...". After considering the fact that the troll could not have made this, the mage looks everything over looking for a magic passage or perhaps a magical means to cross (Spellcraft 29, Arcana 32, Int 26).

Lian (AC 34, 53hps) 
Monday August 1st, 2005 8:15:40 AM

Active Spells:
Detect Undead (scroll)(Detect Undead, 60ft cone, concetration upto 1 min/level)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

"Figment, would it be too dangerous to enlarge myself? Perhaps the sheer weight and strength would help me?"

Ingrge: 100/100 Stone skin 120/120: AC 33: Stone skin, servants, tenser's disks, bulls strength  rope use d20+9=21 d20+7=21 d20+6=17 d20+6=20 d20+7=22 d20+6=18
Monday August 1st, 2005 9:47:30 AM

Having cast from two scrolls before the door was opened, Bertram is indeed hasted and Ingrge is bull strengthed.

Looking at the bridge Ingrge shakes his head and starts tying a rope around himself(dc 21), then without waiting he tosses the rope to bertram and moves to the edge of the bridge.

Moving fairly rapidly up the slope, Ingrge seems to be having no difficulty with the crossing, Balance 21 until he gets to near the top of the bridges arc and the center of the strongest wind. It is then that things seem to start to go wrong. At first Ingrge stumbles a bit but manages to keep going another few steps. The first time Bertram realizes that something is wrong is when he feels a massive pull on the rope as a sudden powerful burst of wind lifts Ingrge bodily off the bridge and throws him to the side. stength 17 Sliding toward the edge Ingrge frantically scrambles for a grip using every bit of strength he can muster. As he is about to go over the rest of the Talons hear him yell out something "TAKE CARE OF CAEYRN FOR ME!!" As he finishes yelling his message another burst of wind catches him and lifts him up just enought to finally get a grip on one of the planks and rope. hero point used for reroll - strength dc20

Resting on the planks for a moment, Ingrge catches his breath and somehow manges to pull himself back to his feet. Regaining his balance, balance dc 22 Ingrge mamages the rest of the bridge almost sliding down the last incline strength dc 18. Once on the other side he looks for a place to tie off his rope at about waist level, so the others will have something to hold on to.

Falin (AC 24 HP 63)  d20+2=20 d20+2=18
Monday August 1st, 2005 11:22:05 AM

Through the rush of air come a barely audible cry for help.

Hearing someone above him (Listen check 20) Falin cries out, "Hail thee who crosses the bridge. I am in need of assistance."

Figuring anything can be better than the situation he is in now he slowly tries to work his hand from under the bridge to wave where he is (Str check 18). "I am here," he cries.

Olana AC 30 69/69  d20+17=28 d20+16=22
Monday August 1st, 2005 1:47:13 PM

Olana puts away bow and arrows as she sees the door open and nothing horrid jumping out at Milo or anyone else.
She listens gingerly to Figment about the best way to cross and nearly has a fit when Ingrge almost gets blown away. What on earth was it going to be like when she, Milo and Lian tried to cr - Caeryn? Who was Caeryn? - what a nightmare this was going to be.
She takes out her rope. Hang on though -
"Hey did anyone hear that?"
LISTEN Check DC 28
Olana gets as close to the bridge as she dares and has a look toward where she thinks the sound came from.
SPOT DC 22



Who Goes There? - DM Donna  d20=13 d20+4=24
Monday August 1st, 2005 4:41:44 PM

K'Nara's attention immediately is snagged by the call for help that Olana points out. Going over to the bridge and then literally crawling forth on her belly, the tall blade singer notices that she can lean way down and jam herself halfway under the bridge. Looking around, she sees--

"Son of a b***h!" the human shouts, blinking in surprise. It's Falin--looking exactly as he had when he had been vanished by the fire giant months ago. "What in The Wold are you doing here..?" Looking around, she cannily notes that the archer is not tied to the bridge, but, rather, being pushed up on the underside by the force of the wind.

Immediately an idea comes to mind.

"Are you injured?" K'Nara asks Falin, who shakes his head. "If you can move under your own power, crawl to the other side--we're all trying to cross this bridge and need to get to the other side. Careful when you flip out to get back on solid ground, though--if this wind blows you upwards, you'll eventually get blown right into some nasty, big spikes. I'll meet you on the other side..."

K'Nara removes herself and scoots back to the others.

"You won't believe it!" she shouts excitedly. "Falin's popped back and he's under the bridge! But...I noticed that you can actually crawl under the bridge a lot more safely than trying to fight the wind blowing around it...if you slip yourself under the bridge, the wind itself makes it possible. The only thing you have to do is be really careful coming out on the other side--hug the ground as much as possible and pull out on the other side. I'll go first and help everyone who follows..." Even as K'Nara explains to the others, Falin crawls under the bridge to the side that K'Nara indicated and slips out, pulling himself onto the ledge without too much difficulty. (OOC: DM rolled a 13 for his Dexterity check versus DC8.)

The leader of the Talons demonstrates the approach to the task by belly-crawling to the edge of the bridge and then tucking herself under it. It's odd to see her crawling on all fours upside-down under a narrow footbridge, but the wind actually works in her favor, keeping her tight to the underside of the structure.

K'Nara reaches the other side and very carefully scrabbles out onto the ledge there (Dexterity check is a natural 20, so she makes it)...and comes to rest beside Falin.

Everyone who follows K'Nara's directions only has to make one Dexterity check versus DC8...and now that K'Nara is on the other side to help you, you add an extra +2 to your roll.

Brother Bertram AC 28 HP 84/84 Spider Climb /Haste  d20+3=17
Monday August 1st, 2005 5:52:56 PM

Fighting his natural instincts, Bertram carefully crawls under the bridge and moves across slowly, wondering how long before the winds died down, dropping him forever in this cursed pit. He makes it much to his surprise and keeps an eye out for trouble with Ingrge as K'nara assists the others in crossing. He muses about finding Falin trapped down here, and what had befell him, then turns back to Ingrge as something came back to his mind. Under his breath, lest others hear, he murmurs, "Who is this Caeryn person, Friend Ingrge?"

Lian (AC 34, 53hps)  d20+5=11 d20+19=20 d20+5=7 d20+5=22 d20+5=6
Monday August 1st, 2005 9:06:19 PM

Active Spells:
Detect Undead (scroll)(Detect Undead, 60ft cone, concetration upto 1 min/level)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

The monk looks at the bridge and thinks it pure genious. No one would naturally think about climbing UNDER a bridge...
(Dex check 11)

Getting to the other side, Lian looks at K'Nara. "Ingrge said "Take a hare of Serian for three. What does he mean? Is that an incantation?" (Listen check, rolled natural 1)

"Wait, you said FALIN?! Where?"

He waits to assist the others if the need arises. (Aid rolls, 7, 22 and 6)

Milo (AC 29; 78/78 hps)  d20+6=13
Monday August 1st, 2005 10:52:00 PM

Seeing Bertram climb under the bridge, Milo follows suit, using his slippers of spider climb to good effect. (OOC: Dex check DC 13)

Lian (AC 34, 53hps) 
Tuesday August 2nd, 2005 5:49:44 AM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian looks around on the other side of the bridge. "I think I know what I'm purchasing with my share." He says, looking at Milo.

Olana AC30 69/69  d20+5=10
Tuesday August 2nd, 2005 2:56:42 PM

"Well, would you look at that," Olana murmurs aloud, seeing that it is indeed Falin on the other side of the bridge.
She breathes a sigh of relief as Milo get to the other side, and then sets off herself, crawling along the underside.
DEX Check = 10

It's a struggle, and she almost loses her grip a couple of times. Her hair comes loose of her braid and whips around making it difficult for her to see. One hand, and one foot, in front of the other. That was the only way. Nice and steady.
At the other side, she's never been as relieved to cross a bridge in her entire life.

Falin 
Tuesday August 2nd, 2005 3:59:23 PM

Upon getting to the other side Falin stands and dusts himself off. He patiently and anxiously waits for the safe crossing of the rest of the party.

After their safe crossing he comes forward and asks with a bit of an adge on his voice, "How long have I been gone? How much time has passed? Where are we?"

He seems to have a bit of a fevered looked in his eyes as he scans his new surroundings.

Ingrge 
Tuesday August 2nd, 2005 4:41:06 PM

As Brother Bertram arrives on the other side with, he finds Ingrge recovering from his near miss. As the doughty dwarf asks his question Ingrge looks up with a smile and a light in his eye and softly whispers Highlight to display spoiler: { "She is my wife."}

Brother Bertram AC 28 HP 84/84 Spider Climb /Haste 
Tuesday August 2nd, 2005 8:02:46 PM

Bertram eyes widen hearing Ingrge's words, then he smiles. "I hope Domi grants you your heart's desires, Friend Ingrge." He looks about constantly for any dangers present.

Reunion! - DM Donna  d20=14 d20=1 d20+3=22 d20+3=15
Tuesday August 2nd, 2005 9:15:46 PM

"Falin...you've been gone for a few months now, to our reckoning..." K'Nara explains after helping Figment from under the bridge (OOC: rolled a 14 for check total of 16 for Figment). "...that giant smacked you on the head and completely vanished you from our midst!"

Gunther's turn to cross the bridge does not turn out as easy as the others. Just as he emerges from under the bridge and reaches up to be helped to the ledge, a sudden gust of wind begins to blow him sharply upwards! (OOC: rolled a 1 for the Dexterity check.)

"GUNTHER!!!" K'Nara screams, immediately throwing herself forward and grabbing both his forearms with her hands (OOC: rolled 22 to make the grab). "Help me--the wind's too strong..!" The wind roaring up from the bottomless pit is so strong that the fillet is blown off K'Nara's head, and her long red hair whips wildly about in the gale as she struggles to keep Gunther--now upside-down and above her--from disappearing up the deadly spiked tunnel above. (OOC: K'Nara's Strength check was only 15 versus the wind, but there are two people for the wind to try to blow away, so her result ends in a stalemate...Gunther isn't gone, but she can't pull him back to the ledge herself. Every PC on the ledge who helps her pull Gunther back to solid ground must post their Strength bonus so that I can reroll the attempt to save Gunther.)

Brother Bertram AC 28 HP 84/84 Spider Climb /Haste  d20+4=12
Tuesday August 2nd, 2005 9:57:28 PM

Bertram rushes to help K'nara when he sees Gunther rise. He grasps her around the waist adding his squat mass to her attempts to anchor the big warrior.

(OOC +4)


Lian (AC 34, 53hps)
  d20=11
Tuesday August 2nd, 2005 11:03:09 PM

Almost at the same time, Lian launches himself toward Gunther and grips his arms too.
(Strength DC 11 makes assist check, but makes no headway)

"This wind is a b..." But the rest of his words are drowned out by the rushing air.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength  d6=5
Tuesday August 2nd, 2005 11:12:01 PM

As the strong wind rips him away from the bridge, Gunther snaps out of the rather interesting daydream he was having about K'nara. His feet are ripped out from under him, and he vainly claws at the bridge to catch himself. His animated shield, which had been smashed up against the bridge now rotates and smacks Gunther full in the chest (5hp damage to stoneskin). Closing his eyes, Gunther prepares for the jarring impact that will be his death...

Gunther opens his eyes as his body lurches to an abrupt stop. At the last second, K'nara's strong arms have caught him. This would be so romantic if it wasn't for the fact that he was about to be impaled on thousands of spikes. No...that kind of thinking's what got me into this trouble in the first place. Time to concentrate! His eyes lock on K'nara's, and Gunther locks his hands on the bladeslinger's arms, squeezing so tight that it is sure to leave bruises when and if they survive this day in the Tower.


Milo (AC 29; 78/78 hps) 
Wednesday August 3rd, 2005 1:51:40 AM

Milo moves quickly to assist K'nara with pulling Gunther up, grabbling the large man's leg and pulling for all he is worth. (OOC: Str bonus is +1)

Ingrge: 100/100 Stone skin 120/120: AC 33: Stone skin, servants, tenser's disks, bulls strength  d20+6=24
Wednesday August 3rd, 2005 6:42:13 AM

Jumping up, Ingrge Flys to the bridge to give Gunther and K'nara a hand. Grabbing K'nara around the waist he speaks, "You make sure you keep hold of him K'nara," and then starts dragging her/them back from the edge. (strength DC 24)

Lian (AC 34, 53hps) 
Wednesday August 3rd, 2005 9:25:53 AM

The monk holds onto Gunther.

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Falin 
Wednesday August 3rd, 2005 12:31:26 PM

With so many people at the edge of the cliff Falin doesn't want to make it a dangerous sitauation. He wait and watches. If it looks like anyone else is about to go over he will spring to their aid.

Heave HO! - DM Donna  d20+8=24
Wednesday August 3rd, 2005 3:15:31 PM

The chain of Talons works together to yank Gunther out of the grip of the killer winds--and they manage to do so, tumbling back into the safer area near the door that exits this deadly chasm chamber. (OOC: the combined Strengh of everyone who helped resulted in a check roll of 24--nice teamwork, everyone!)

Gunther finds himself, once more, on top of K'Nara...who is on top of Bertram, who is on top of Lian, etc.--much like a line of fallen dominoes. K'Nara has to shake masses of chestnut-colored hair out of her face as she sits up, pushing Gunther upright on his knees.

"Are you all right?" she asks, her hazel eyes wide. "That was too close!"

Olana 
Wednesday August 3rd, 2005 6:08:04 PM

Olana looks on with shock, and then relief as Gunther is pulled to safety.
"Well thank goodness," she says, making sure Milo isn't being trodden on, before turning to Falin. "Well met fellow elf, it's good to see you still in one piece."

Falin 
Wednesday August 3rd, 2005 6:44:15 PM

"It is good to see you too fellow elf." He grasps Olana's forearms in a show of friendship.

He turns to the group,"It is good to see all of you. I feel that I am at home again. I feel as if I am being used as a pawn by the pwers that be. With my transportation errors and then this most recent disappearence and then reappearing here and in all places the bottom of a bridge!" He says with great emotion in his voice. "I hope nothing else happens to me."

"Now that I have gotten that off my chest, what is our present situation? What is our goal?"

Brother Bertram AC 28 HP 84/84 Spider Climb /Haste 
Wednesday August 3rd, 2005 7:07:02 PM

Bertram gasps from the bottom of the pile, "Speaking of getting things off your chest....."

Milo (AC 29; 78/78 hps) 
Wednesday August 3rd, 2005 7:45:39 PM

Quickly dodging and ducking through the pile of bodies, Milo nods smiling at the returned Falin, and grasps Olana's hand reassuringly before turning his attention to the new door before them. (OOC: Take 20 to search the door for traps and trouble for a total DC of 35.)

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength 
Thursday August 4th, 2005 12:18:16 AM

Once more a goofy grin firmly affixes itself to Gunther's face as K'nara pushes him off of her. By the gods themselves that one was a keeper! Just think of all the strong children she could bear!

Rising to his feet, Gunther reaches out and grabs K'nara, bringing her to her feet. His body screams at him to draw her in close...to forget about this stupid tower...this stupid mission... Gunther takes a deep breath and blows it out slowly. Time...she needed time. "I don't know how I slipped back dere. Sorry K'nara. Tanks for catching me."

As he spots Falin, Gunther gives the archer a hearty slap on the back. "Velcome back. It is goot to see you again. Just ven ve need de help de best!"

Righting his animated shield and removing his two-bladed sword from his glove of storing, Gunther readies himself for the next deadly challenge.

Lian (AC 34, 53hps) 
Thursday August 4th, 2005 8:16:15 AM

Not really having to endurance to endure the mass of steel and flesh above him, Lian lays there gasping unable to do much more than blink.

'Figures it would the three largest talon members!' He thinks to himself.

It is also very clear to him that all three could use a bath.

He attempts to push out of the pile, but with no success.

(OOC: 700 plus pounds on the thin monk's chest will likely suffocate him. :))

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2


Brother Bertram AC 28 HP 84/84 Spider Climb /Haste 
Thursday August 4th, 2005 10:41:04 AM

Bertram scrambles up and looks around quickly, expecting yet another challenge to be sprung upon them immediately.

(OOC Post for Friday-If I am needed for more Kent will post for me. I am in the Bahamas after today. Be back Monday night and will post then as normal.)

This Way Out - DM Donna 
Thursday August 4th, 2005 2:41:52 PM

K'Nara gets to her feet, making sounds of annoyance because she now has to deal with a LOT of loose hair--now that the fillet is gone, she's got waist-length wavy hair that will get in the way of a combat unless she can secure it somehow. The wind--while not as bad as in the area of the open pit itself--is still blowing it about.

Milo checks that other door VERY thoroughly, and finds no indications of it being either trapped or locked.

"Has someone got a piece of string...a shoe lace...ANYthing to help me tie my hair back???" K'Nara asks out loud, trying to gather up all her hair into a ponytail at the back of her head.

Falin 
Thursday August 4th, 2005 10:58:52 PM

Falin produces a bow string for K'Nara. "Here you go, this should work nicely."

Falin draws his bow and knocks an arrow. "So shall we press forward for honor and glory?"

Milo (AC 29; 78/78 hps) 
Friday August 5th, 2005 12:25:21 AM

Looking back momentarily at the rest of the group, Milo waits for K'nara to tie back her hair, and the remainder of his friends to right themselves, then with a wry little grin, "Ready?" Once it appears as though they are, he opens the door, short sword at the ready.

Lian (AC 34, 53hps), Divine Favor 
Friday August 5th, 2005 10:34:39 AM

The monk looks at Milo, casts a spell, then nods.

He moves next to Bertram and prepares to move in.

Active Spell:
Divine Favor - (10 rounds)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Moving Right Along...Again - DM Donna 
Friday August 5th, 2005 11:50:01 AM

"Thank you, Falin." K'Nara gratefully accepts the string from the elf and manages to corral her thick auburn hair into a simple ponytail by tying the mass at the back of her neck.

Milo sees that the door opens into another corridor--ten feet by ten feet by ten feet again--and this corridor, too, seems to curve away to the right.

K'Nara gives a marching order:

Milo & Olana
K'Nara & Gunther
Figment & Bertram
Ingrge & Lian
Falin

As soon as everyone finishes making sure they're ready, the Talons begin to follow the hallway.

(OOC: I'll give you a day to post if anyone else wants to have spells or scrolls cast on them and then advance the group to the next item on the encounter list. Mwuhahahah...um...I MEAN...good luck.)

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Friday August 5th, 2005 12:18:13 PM

Well, looks like this is the time to gear up. Gunther quickly downs a couple of potions and rubs a couple of vials of oil onto his sword blades. If anyone has any buff spells, he would gladly accept them, but he knows they are running low. Goofy grin firmly affixed on his face, Gunther looks over at K'nara's new hair do. "You look very pretty dat vay." he says with a small blush. After his preparations, Gunther readies his sword and checks his shield. Then he waits for the order to move out.

OOC A little busy right now. I'll post the spell durations tonight. :)

Olana  d20+17=31 d20+16=27 d20+15=26
Friday August 5th, 2005 9:31:19 PM

About half a step behind Milo, Olana peers ahead - floor, ceiling, walls. She is beginning to get a little jumpy.
LISTEN DC 31
SPOT DC 27
MOVE SILENTLY DC 26

Falin  d20+2=3 d20+2=16 d20+2=20
Friday August 5th, 2005 11:41:26 PM

Falin brings up the rear. Ever vigilent of danger.

LISTEN 3
SPOT 16

Advance to "GO" - DM Donna 
Saturday August 6th, 2005 12:40:13 PM

Upon hearing the big fighter's compliment, K'Nara shoots him an odd look...but nods a bit hesitantly.

"Thank you...for saying so." she replies. Clearly she isn't sure what to make of it...so she turns and makes sure that the Talons are all ready to go forward. Everyone advances into the hall, following it for about a hundred feet before coming to a large iron door. Milo's usual inspection shows that it is neither locked nor trapped.

Opening the door reveals a circular room that is about thirty feet around. There are doors set into the wall all around the room--eight of them altogether (including the one that the Talons have just opened into the room.) The doors are identical, made of iron. In the middle of the room, on the floor, is a large iron key.

Lian (AC 34, 53hps), Divine Favor 
Saturday August 6th, 2005 1:19:11 PM

"We should mark this door before proceeding. We don't want to accidently head back the way we came should the doors start changing.

Seven doors. Sure makes sense. All the doors up to this point have been safe of traps, now there's seven... I would think the one that IS trapped or locked is the door we need to enter to move on to the Vault. Just a theory though. Of course they ALL could be locked or ALL could be safe." His mouth twitches into a forced smile.

Its clear to everyone that Lian is getting more and more doubtful. "Call me paranoid, but it seems that everytime we think we're getting close.... I don't know, it just seems like the Tower is twisting our perception of what we should expect. It's like it knows us... our minds."

"I for one can't afford to waste anymore spells on a hunch."

Active Spell:
Divine Favor - (9 rounds)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Ingrge: 100/100 Stone skin 120/120: AC 32: Stone skin, servants, tenser's disks, bulls strength 
Sunday August 7th, 2005 3:29:14 PM

Before they move on Ingrge offers his last cat's grace, bull's strength and stone skin scrolls to anyone who wants them and then casts them as needed.

Nodding at Lian's comment Ingrge takes out his scroll witing materials and marks the door and the floor in front of the door with his Highlight to display spoiler: {wife's} initials and then steps aside.


Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=2 d20+1=4
Sunday August 7th, 2005 8:32:14 PM

Gunther follows allow with K'nara, trying to keep an eye out for danger, but K'nara's...well...she's very distracting (Spot=2, Listen=4). Shaking his head, Gunther tries to clear it for all those distracting, yet compelling thoughts about the Talon's leader. Noting all the doors, Gunther sighs and nods his agreement with Lian's statement. Will this tower never end?!! Nothing but puzzle after puzzle after puzzle. Erg!! Gunther rubs his temples and waits for someone to come up with an idea to figure out which is the right door.

Spells in place
Stone skin ??? min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 10rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 10rds/10rds


Olana AC 30 69/69  d20+14=33 d20+12=13
Sunday August 7th, 2005 11:20:06 PM

"Ingrge, I'll happily take that Stoneskin if no one else wants it," says the elf, looking dubiously into the room.
Then she confers with Milo -
"One key. Perhaps a look at the locks on the doors might give us a clue - if they're not all the same of course."

She will step forward - carefully - once Ingrge has marked the door. She's going to look at the doors, and signs of traffic through any of them.

SURVIVAL DC 33
SEARCH DC 13

consider it cast

Milo (AC 29; 78/78 hps) 
Monday August 8th, 2005 1:30:59 AM

Nodding in agreement, "I'll check out the key itself." Milo moves to the iron key and examines it, as well as the area around it, for traps. If none are present, he picks up the key and examines its make before checking out the keyholes on the doors themselves. (OOC: DC 35 to check for traps on the key, and then I'm not sure what kind of roll you'd have me make to compare the key to the locks without actually using it. I'll leave that up to you Donna.)

Lian (AC 34, 53hps), Divine Favor 
Monday August 8th, 2005 6:00:55 AM

Lian smiles at the fact so many talons seem to agree with his statements.



Falin  d20+2=12 d20+2=13
Monday August 8th, 2005 12:08:16 PM

"If the locks are all the same I think this is just a way of slowing us down. I would assume, from what I have heard so far, that they would all go to the same spot. Reguardless of which one we pick."

Falin still has an arrow knocked, waiting for any suprises. But not very well.

Listen 12
Spot 13

What's in a Room? - DM Donna  d20+9=17
Monday August 8th, 2005 9:33:57 PM

(OOC: Knock thirty minutes off the spells that were in place before...but keep track of the duration for the newest ones cast from those scrolls.)

So far, so good--Milo finds no traps...he goes to the key and checks it out VERY carefully...and still no traps. However, Milo finds that he cannot pick the key up off the floor while there are members of the group still outside the door.

K'Nara growls--because all of you well know that the magic in this tower gets activated when everyone is inside a room...but you have NO choice. You must go on--you figure you have less than two hours left before the deadline.

Everyone advances into the room, and--sure enough--the door that Ingrge marked slams shut, locking with an audible click. The doors on the circular wall begin to move, as though the wall is actually the outer ring of a top.

"Ha! We still know which way is out because Ingrge marked the floor!" K'Nara says triumphantly--but then the floor begins to spin in the opposite direction of the doors!

Everyone must make a Reflex save versus DC15 or fall down on their butts (no damage except to pride.)

"Me and my big mouth..!" the blade singer grinds out from between clenched teeth as she barely manages to brace against the motion of the floor. (OOC: K'Nara makes her own Reflex save with a mere 17.)

Everything stops spinning. A pair of lips appears on the key in the middle of the floor and you hear them speak:

"See...the key..."



Lian (AC 34, 53hps), Divine Favor  d20+18=20
Monday August 8th, 2005 9:51:44 PM

The monk is about to speak, when the floor begins spinning. (Reflex 20)

As the floor starts spinning, the elf looks at K'Nara, then at Ingrge and shakes his head with folded arms. "I told you to mark the DOOR, not the FLOOR." He emphasizes the 'fl' sound at Ingrge.
Hearing the key suddenly speak Lian turns and looks at Milo. "Did you know it would do that?" He askes, looking back at the key.

Active Spell:
Divine Favor - (8 rounds)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor


Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+7=24
Tuesday August 9th, 2005 12:13:48 AM

Whoa! Gunther slides and spins as the floor twirls around him...but somehow he manages to keep his feet under him. Gunther watches with amuzement as the key sprouts lips. "Yes, I see de key..." he mutters as he scratches his chin. Puzzles...too many stinking puzzles.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 9rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 9rds/10rds



Lian (AC 34, 53hps), Divine Favor 
Tuesday August 9th, 2005 6:07:08 AM

"Boy, all these puzzles are fun...." He looks at Gunther. "... don't you think so?" Asks the elf.

Figment (Stoneskin 120/120)  d20+6=24
Tuesday August 9th, 2005 6:53:55 AM

The mage's head spins but he is able to keep his feet. He mutters "Magic...".

Ingrge  d20+7=24
Tuesday August 9th, 2005 8:28:39 AM

reflex 24

Scormfully looking over at the monk at his marking comment.

"Lian friend, I marked both. But I guess you were too busy grinning at nothing to notice."

Ingrge takes a look at where the original door and floor markings ended up and then activating his boots of speed each door to the right of his first marked one with a 1,2,3,4,5,6,7 and does the same with each corresponding original floor area.

( OOC; we now should know exactly which doors were which before the shift and the corresponding floor space as well. and their relative post spin positions.)

Lian (AC 34, 53hps), Divine Favor 
Tuesday August 9th, 2005 9:19:35 AM

The monk continues to smile, scathed by Ingrge's comment, though its nearly impossible to see through the shining white teeth.
"Well, I smile so often with great hope of reminding you what one looks like, Old Friend.
If it bothers you, stop watching."
He then turns his attention back to the task at hand.



Falin  d20+5=6
Tuesday August 9th, 2005 3:11:50 PM

Falin tries to keep his balance, but he goes down hard.

"What was that?" Asks Falin looking at the key.

Gunther  d20+1=9
Tuesday August 9th, 2005 6:09:21 PM

Grunting at Lian, Gunther helps pick Falin back up on his feet. He casts about anxiously, trying to think of how they can find their way to the vault (Int=9).

Olana (Stoneskin)  d20+19=35 d20+16=25
Tuesday August 9th, 2005 8:40:05 PM

REFLEX DC35

Olana crouches low as soon as the room starts to move, and shifts this way and that until it stops spinning.

She tries to keep out of the way of Ingrge marking the doors, while peering at the different keyholes (if they exist).

SPOT DC 25

"Who said that?" she asks, as the key decides to start talking.

Milo (AC 29; 78/78 hps)  d20+19=26 d20+15=21
Tuesday August 9th, 2005 9:50:45 PM

Milo keeps his balance, though he purses his lips with annoyance as the voice mutters, "See the key?" Glancing over at Lian, "Yeah... I was pretty sure that messing with anything in this tower would produce an undesirable result." Feeling rather waspish, the halfling glances down at the key, and then directly up at the ceiling over the key. He looks around attempting to ascertain the meaning of the cryptic message. "Any ideas folks... before I go and pick this thing up?" (OOC: Reflex save DC 26, Spot check DC 21.)

Pick a Door...Any Door - DM Donna  d20+11=26 d20=4
Tuesday August 9th, 2005 9:59:26 PM

K'Nara frowns mightily.

"That was a Magic Mouth spell..." she explains (after having made a successful Spellcraft check of 26), "...it said 'see the key'...but WHAT could that mean..?" The chestnut-maned female warrior scowled as she attempted to think it through--to no avail. (OOC: she did not make an Intelligence check--she only got 4 versus DC25.)

Gunther's foray into mental gymnastics is only slightly more graceful, but nonetheless a failure as well.

The rest of the Talons must try to puzzle out the meaning of the spoken phrase either by posting their guess or rolling an Intelligence check versus DC25.

Lian  d20+2=16 d20+8=17 d20+10=18 d20+9=25
Tuesday August 9th, 2005 11:06:12 PM

The hand of Domi looks around, raises an eyebrow and smirks.
"Maybe this room is like the other one. The entrance may also be the exit.

There are 8 doors, we came through this one..." Pointing to the one marked with initials. "...that would mean this one..." Pointing at the opposite door. "... was straight ahead of the entrance." He ponders another minute, scratching his platnum head just behind one ear. He sighs. (Int check 16)

(Knowledge arcana 17, Spellcraft 18, Spot 25)
Looking at the key and thinking about the words, he is VERY much wanting to pick up the key himself.

"Maybe we have to lock the door we entered through." He says plainly. "Do the doors have key holes?"
He notes the doors that have unique markings, if any (besides the ones put there by talons).

He looks at the ceiling. Did it move as well?

Lian looks for the portion of floor with the Ingrge's wife's initials. The door should be unmarked with the exception of a number put there by Ingrge after the spinning. The door should not have initials. He thinks thats the exit or at least the door to continue to the Vault.
"Assuming this door is locked, we should unlock it and exit."

(OOC: Basically, he wants to exit thru the door which stands infront of the piece of floor with initials on it.)

(OOC: Are the doors equally spaced from one another? I don't believe it was stated just assumed.)

Brother Bertram AC 28 HP 84/84 Haste 
Wednesday August 10th, 2005 4:21:54 AM

Bertram ponders the doors considering the best one to choose. Domi would guide his hand on one door but not eight. He would hold this in reserve if they could figure out how to narrow the choices.

Figment (63/63, Stoneskin 120/120)  d20+9=19 d20+9=28
Wednesday August 10th, 2005 7:45:34 AM

Figment frowns as he thinks about the puzzle, knowing he should just be able to see the answer (Int DC 19). Applying all the skill and knowledge he calm himself and allows his mind to wrap around the problem a little closer until the solution begins to come clear (Hero Point re-roll, Int DC 28). "I think I have it...".

DM Donna 
Wednesday August 10th, 2005 10:13:56 AM

Although I doubt anyone was looking (and it would be hard to tell even if they were)--no, the ceiling did not move when the floor and the doors rotated around.

Yes, the doors are evenly spaced around the perimeter of the round room.

Yes, all the doors have keyholes.

Brother Bertram AC 28 HP 84/84 Haste 
Wednesday August 10th, 2005 5:10:31 PM

"See....the key. Hmmmm" Bertram chews on his beard thinking deeply. I wonder if the door the key is pointing to could be the clue we need?"

Brother Bertram AC 28 HP 84/84 Haste  d20+6=23
Wednesday August 10th, 2005 5:19:15 PM

"Or even...." Bertram trails off and goes over to the key, first noting the direction it points then kneeling down examining the floor under and around the key itself. Looking for anything unusual in the stonework surrounding it.
(OOC rolled a 23 to search stonework)

Lain 
Wednesday August 10th, 2005 5:59:12 PM

The monk looks on, ready to move thru which ever door.

Falin  d20+2=19
Wednesday August 10th, 2005 6:11:07 PM

Falin thinks for a seconds and then goes blank. "I had this grreat idea, but it seems to have just slipped out of my mind. Never the less, I will follow through any door that is chosen."

Milo  d20+15=24
Wednesday August 10th, 2005 8:49:46 PM

The halfling looks quizzically at Bertram as he sights down the key, and then gets the idea to stand over the key, looking in the direction it is pointing. He then reaches down, and picking up the key, moves directly toward the wall, "Has anyone checked for secret doors? Maybe none of the doors presented are the correct door." That said, Milo quickly begins to search for secret doors. (OOC: Search check DC 24)

Bright Ideas - DM Donna 
Wednesday August 10th, 2005 9:48:18 PM

Figment looks like he might have an answer...all he has to do is open up his mouth and share it.

Meanwhile, Lian's ponderings (and Spotting) don't seem to turn up anything.

Brother Bertram's careful attention to the stonework only reveals that the room is geared to spin...but you all knew that already.

Milo's diligent check for secret doors turns up nothing.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=17
Wednesday August 10th, 2005 10:08:30 PM

Bored, restless and nervous, the warrior shifts from foot to foot waiting for someone to find the right door. "How bout if I just break dem all down?" he asks only partially joking.

Olana 
Thursday August 11th, 2005 2:00:19 AM

Olana grins at Gunther.
"You know we might have to do just that if we can't figure it out."

She approaches the key.
"I wonder if we can talk to it? Hello? Hello, key, can you hear us?"


Lian (AC 34, 53hps) 
Thursday August 11th, 2005 4:29:02 PM

Lian sits down, cross-legged, and meditates for a minute while the others figure out what to do.



Ingrge  d20+7=13
Thursday August 11th, 2005 4:47:52 PM

after marking the doors and trying to find any hidden/secret doors on his walk,Ingrge ponders the key situation, but does not come up with anything new. (int 13)

Falin  d20+2=20 d20+2=3
Thursday August 11th, 2005 7:26:39 PM

"I was never any good at figuring out puzzles. When I was a youngling I was more interested with the sword and bow than I was with the books. And when I did read it was more of the romantic novels than learned material."

With that he sits and continues to watch for any suprises. Apparently he is looking with his eyes closed, but that helps his hearing.

LISTEN 20
SPOT 3

What's In a Door? - DM Donna  d20=20
Thursday August 11th, 2005 10:28:10 PM

Olana's conversation with the inanimate object is decidedly one-sided.

Lian assumes the position.

Ingrge continues to ponder the puzzle, but nothing comes to mind.

With eyes closed, Falin spots nothing and hears only K'Nara's voice as she asks out loud:

"You all heard the same thing I did, right..?" she queries, "It said...'SEE...the key'...but...since the key is in the middle of the room, it's in plain sight, so how can we NOT see the key? Unless the word isn't 'SEE'...but 'C'...as in C the key...the musical key...?" (OOC: K'Nara has no INT bonuses but her natural 20 means she managed to glean a clue from the phrase...she needs help to put the rest of the riddle together, though--keep having your PCs puzzle through the meaning of "C, the key".)

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=17 d20+1=2
Thursday August 11th, 2005 11:17:24 PM

"C the key...C the key...C the key." Gunther scratches his chin as he strains to think (Int=17). "Vhat if it means dat C is de key." Gunther looks up at the doors. "I vould understand if von of dem vas labelled vith a C..." (Spot=2) "But dat is not so... Should ve sing to it? I could try, but dat's not vat I'm skilled at, so I doubt I could find the key of C."

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 6rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 6rds/10rds



Lian  d20+2=15
Friday August 12th, 2005 1:09:32 AM

(INT check 15)

Lian's eyes open for a moment.
He reaches into his pocket for a used scroll scrap and tears off a long strip.
The monk places it flat between his thumbs and begins to blow.
He is hoping to produce the note of 'c' similar to what a whistle or flute might produce.
"I wish I hadn't left my flute in the Tower." He says. "Is there a spell that might produce that note? The doors might require 'C sharps' or 'C flats', or even C major... or whatever."

He continues his method. "I have NO skill at this." He says with a slight frown.

Brother Bertram AC 28 HP 84/84 Haste 
Friday August 12th, 2005 2:19:22 PM

Bertram listens as the others ponder. "The 'C' might also be the letter that Ingrge placed upon the door Friends..Probably not but just pointing out other options."

Olana 
Friday August 12th, 2005 5:03:50 PM

Olana nibbles on her bottom lip in consternation.
"Oh dear, I can't sing either. However, just thinking ahead, if one of us can hit a C note, then do we 'sing at' each door? And then hope one of them opens?"

Ingrge 
Friday August 12th, 2005 7:05:20 PM

If singing is what is in order, I would guess that you stand over the key and sing there and see what happens.

I will be glad to try if noone else is a better performer.

Lian 
Friday August 12th, 2005 9:54:25 PM

"We also might want to try and figure out what other notes, besides 'C', can open other doors.

Just a theory, but could the mere fact that this tower's core is filled with wind also be a clue? What if the note HAS to be play on a wind instrument?" He hypothasizes(sp?).

"Lets assume that each door represents a note. We might be able to open 6 or the 8 doors using JUST the major keys. You know, like E, A, D, G, B and E... the lute has 12 strings, the metal flute has 6 holes, the mandalin has, what like 6 strings?" He runs through a list of instruments.

"What combonations produce the 'C' note?" It looks like all the puzzles are starting to confuse the monk finally.

He moves over to Gunther to join the other confused party member. "I'll stop talking now!"

Falin  d20+2=19
Friday August 12th, 2005 10:26:57 PM

Falin thinks for a second.

"I am going to try something. Everyone pick a door to watch. I am going to try to hit a "C" note and I think we will have a better chance to see if it works if we are each watching a door."

He waits for everyone to get into position and then begins to whistle the musical bars hoping to hit a "C" note.

PERFORMANCE 19 (untrained)

Ingrge 
Friday August 12th, 2005 10:36:03 PM

Well Lian, you may be on the right track. There are 8 notes in an octave so each note may well open a different door.....

As Falin starts to find a note, Ingrge figures out which door the key was originally pointing at prior to spin, and walks toward it


Do, Re, Mi... - DM Donna  d8=3
Saturday August 13th, 2005 1:05:25 AM

Everyone in the room cautiously eyes the doors around them as Falin begins to whistle a tune that he feels not only is in the key of C, but also has the note of C in it as well.

"LOOK!" K'Nara says suddenly, pointing to one of the doors. Everyone watches as, at several points in the song, the door in question appears to glow. "Hold that note, Falin..!"

The archer manages to do so, and as he holds that one note, the door DEFINITELY glows!

"It's GOT to be this one!" K'Nara announces. Ironically enough, the glowing door is neither the door with the writing on it, nor the door that the key is pointing towards...but the one that has the mark on the floor in front of it.

Milo (AC 29; 78/78 hps) 
Saturday August 13th, 2005 3:09:09 AM

His interest peaked, and not wanting to waste a moment, Milo moves toward the glowing door, key in hand, and proceeds to attempt to unlock it with the key, opening it afterward.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Sunday August 14th, 2005 12:02:59 AM

The warrior gives a scowl to Lian, rubbing his temples. But the scowl quickly changes to a full face grin when Falin unravels the riddle. "Yeah, dat's the ticket!" Gunther slaps the archer hard on the back in congratulations and then moves back into his position next to K'nara ready to pass through the door.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 5rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 5rds/10rds



Lian 
Monday August 15th, 2005 6:25:35 AM

"I knew it." He smirks.

Falin 
Monday August 15th, 2005 12:45:32 PM

As Milo approaches the door with the key Falin readies an arrow and hopes for the best.

Of course, when Gunter congratulates him he is completely caught off guard and falls to the group. Standing himself back up he smiles at him and says, "No problem." While he rubs his shoulder.

Olana 
Monday August 15th, 2005 7:04:55 PM

"Oooh, look at that!" says Olana excitedly, clapping her hands together.

It's a moment of excitement quickly dashed as her beloved Milo heads straight for it, in what to her, looks to be in a reckless manner.

Instinctively, her hand goes to her sword, just in case anything horrible jumped out.

Lian 
Monday August 15th, 2005 8:14:07 PM

"Um, Milo, are you sure you really want to be that close at this point?"

What's Behind Door #3..? - DM Donna 
Monday August 15th, 2005 10:01:23 PM

Milo quickly takes advantage of the magical glow, thrusting the key into the ornate iron lock of the door that keeps glowing whenever Falin's whistling hits a "C" note. Wow--and he didn't even check for TRAPS!

What a stupid--er, um...BRAVE halfling! ;)

Fortunately, however, the key unlocks the door and the door opens into the corner of a familiar-looking room...

It's the vault chamber again...and it appears as though the floor is, once again, whole. Ingrge's disks and servants are floating quietly to one side of the chamber, near the large, sealed door that the group had been too far away from to be able to inspect any too closely.

The room's description:

The vault chamber is 80 feet square, and gives the feeling of being impossibly old...as well as decidedly evil. There actually is no ceiling to the room, though it obviously is not part of the wind tunnel that makes up the center of the Bone Tower proper. Regardless, the upper spaces soar up into inpenetrable darkness. It's impossible to tell just how high the ceiling (if there IS one) is in relation to the floor.

The sealed door to what you all assume must be the Vault itself is made of some kind of substance that seems to be both metal and stone, surrealistically enough. The symbol of Marteaus is carved/embossed in the material, and the doorway is flanked by ivory carvings of a mightily-muscled yet diseased-looking warrior.

There are words carved above the great portal...only those who can read Orcish can now read them:

Highlight to display spoiler: {"STATE YOUR GREAT NEED"}

Oh...and you are now much closer to the two-to-three dozen bodies that are scattered about the area closest to the vault door.

(OOC: the players will be receiving a PDF map of the area in the mail.)



Milo (AC 29; 78/78 hps) 
Monday August 15th, 2005 10:20:50 PM

Looking with some uncertainty, Milo pipes up, "So... um... shall I check the vault door?" The halfling pockets the key and then reaches to grab Olana's hand for reassurance. "Maybe you should lend a hand with this one, my dear? It doesn't hurt to have another pair of eyes looking for trouble. 'specially ones as pretty as yours."

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Monday August 15th, 2005 10:56:41 PM

Looking up at the inscription, Gunther blurts out in orchish "Ich wünsche, daß diese Tür sich öffnen würde, und ich könnte diesen verdammten Raum schließlich eintragen!!" The warrior quickly claps his hand over his mouth, a look of terror on his face as he realizes that he actually said what he was thinking.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 4rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 4rds/10rds



Brother Bertram AC 28 HP 84/84 Haste 
Tuesday August 16th, 2005 4:31:42 AM

Bertram follows along in party formation, axe at the ready, a prayer on his lips.

Lian (AC 34, 53hps) 
Tuesday August 16th, 2005 6:23:11 AM

"Actually, I'd check out those statues if I were you Milo." He states rather plainly. "Those could be some sort of animated thing or construct of sorts." He smiles.

He retrieves a handful of scrolls and waits.

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Tuesday August 16th, 2005 10:22:05 AM

Activating his boots of speed, Ingrge then uses a charge from his staff before entering the room and now it is kind of hard to tell just where he is (displacement).

Falin 
Tuesday August 16th, 2005 1:21:38 PM

"State your great need," Falin reads from the portal. "I dont know what that means, but it can not be good."

He readies his bow.

Figment (63/63, Stoneskin 120/120)  d20+9=22 d20+24=40
Tuesday August 16th, 2005 2:24:36 PM

The mage reads the inscription and ponders "Hmm. I fully expect that the inscription will be the next step...". He observes the bodies and the types of wounds that killed them to see if they match that of the statues. He also applies what has gone before and what the inscription reads to try to come up with any ideas on what to do next (DC 22). He also evaluates the inscription to see if it is as magic trigger of some kind (Spellcraft DC 40).

Olana 69/69 AC 30 Stoneskin  d20+12=17 d20+16=35
Tuesday August 16th, 2005 5:47:12 PM

Olana nods at Milo and steps closer to the door, paying particular attention to the 5ft space before the door, which she doesn't step on.
SEARCH DC 17

She also looks over the statues - do they hold weapons, and if so, do they have blood on them?
SPOT DC 35



Check It Out - DM Donna  d20+2=21
Tuesday August 16th, 2005 10:09:15 PM

Milo must make the appropriate rolls (Search and Spot)...unless he's opting to take 20.

Gunther's exclamation does nothing but echo up into the darkness.

Lian, Ingrge and Falin prepare, wise elves that they are.

Figment once more puts his awesome brainpower to good use, attempting to puzzle out the meaning of the Orcish directive over the door. He is reasonably sure that followers of Marteaus--or, at least, his harsh directive of "suffering in order to know what you want" is the key to opening the portal. He can tell, too, that the huge door is magic--and very, very evil--but it doesn't appear to have any kind of harmful spells on it.

Olana's sharp eyes do not catch anything out of the ordinary, either on the floor, nor on the statues.

K'Nara inspects the bodies, moving from her former position in C5 to I4, using a toe to poke at this corpse or that.

"They all seemed to have died from blasts of some sort..." she points out, "...that one was burned--this one is half-melted, as though by acid...and this poor sod looks like a giant beastie of some sort clawed him..." (K'Nara made an Intelligence roll to figure out the damage done to most of the bodies so far with a 22.)

OOC: anyone moving about on the map must state their coordinates by Letter first and then Number. For instance--K'Nara is now at I4.



Lian (AC 34, 53hps) 
Wednesday August 17th, 2005 11:04:45 AM

(OOC: What do the ivory statues represent?)

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian moves to B1 and looks close at the statue.

He thumbs through the handful of scrolls.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon  d20+1=10
Wednesday August 17th, 2005 2:54:30 PM

Gunther sighs. Another puzzle. He was really tired of all the puzzles. He moves over to stand beside K'nara (H4) and takes a gander at the bodies himself (Spot=10). At a loss as to what to do, Gunther defaults to the direct approach. "Do you tink I should just go over dere and pull on de handle and see vhat happens?"

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 3rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 3rds/10rds



Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Wednesday August 17th, 2005 2:56:54 PM

Ingrge takes a 5 ft move back into A5 and directs the servants to stay out of the way from A 10-14. Turning toward K'nara Ingrge calls out.

"K'nara, good spell coming your way!"

Ingrge then releases another charge from his staff and K'nara too is now a bit hard to place (diplacement)

Brother Bertram AC 28 HP 84/84 Haste  d20+7=17
Wednesday August 17th, 2005 6:58:30 PM

Bertram doesnt move from where he is standing waiting on orders from Ingrge or K'nara about whether it was safe. As he waits he looks about for anything else of note. He doesnt understand the comment about 'need' but tries to work it out in his head, searching his mind for any reference to it in his religious training.
(OOC 17 check)

Milo (AC 29; 78/78 hps) 
Wednesday August 17th, 2005 9:21:30 PM

Milo moves to the entrance to the Vault and Searches for possible traps, studying the ground and the door. (OOC: Move to H1. Taking 10 to search. Get a DC 25.)

Taking in the Scenery - DM Donna 
Wednesday August 17th, 2005 10:55:21 PM

Lian's inspection of the statue reveals nothing except that it's a statue of Marteaus in "warrior" form (i.e. pockmarked from disease, but otherwise formidable.)

Gunther's suggestion might have merit--only the portal to the Vault proper has no discernable doorknob or handle. He also concurs with K'Nara's original theory about the deaths of the people around them--most likely they were victims of the Necromancer and/or any minions (um...LARGE minions) of that spellcaster.

K'Nara grins and thanks Ingrge for the Displacement spell.

Brother Bertram goes over his extensive knowledge of the Woldian religious doctrines. From what he can recall of the credo of Marteaus, the Dark Lord is a god of testing--and he truly pushes his priests to be tested, for he feels that only through suffering a physical, psychological or emotional torment (better still, all three!) can a soul be freed to know what it is that they truly wish from life in The Wold--and then go out and DO all within their power to go get it, as is their due.

(OOC: Brother Bertram can make another Knowledge: Religion roll versus DC18 to further ponder the matter. If he paraphrases his findings out loud, others in the party can attempt to ponder this, too...)

K'Nara scowls, eyeing the indecipherable (to her) writing over the knob-less door to the Vault.

"...'State your great need'..?" she quotes aloud, then snorts. "What I need is for this damn door to open up!!!"

But her cry merely echoes up into the darkness, fading away without results.

(OOC: updated PDF on the way to the players.)

(Another OOC: I posted this move before being able to read Milo's move. Updating the move now...)

The wily halfling rogue finds nothing by way of traps, though it is clear for him to see that the only way to open the door easily must be through magic.

Brother Bertram AC 28 HP 84/84 Haste  d20+7=25
Thursday August 18th, 2005 4:24:46 AM

Bertram dredges up bits and peices of of the tenets of Marteaus's religion. Looking up he tells the others of his findings. "Marteaus's religion is one of testing, through suffering, either mental, physical, or emotional testing. Tis the only way that they claim one can know what they really want from this world. Bloody Heathen!" He thinks back to his schooling looking for any other clues.
(Knowledge check, DC 25)

Lian (AC 34, 51?/53hps) 
Thursday August 18th, 2005 5:40:08 AM

Stunning Attacks: 0 used
Enlarge Tat: 1/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Lian moves to G2. He ponders the door for a moment and turns to the group.
"Can I borrow a dagger?" He asks.

Once he has a dagger, he slices his hand (enough to get the blood to flow, 1 or 2 damage), places it on the door and says, "I give blood..." He chokes on the following words, tears welling. "...to the Dark Lord."

Olana 69/69 AC 30 Stoneskin 
Thursday August 18th, 2005 11:19:01 AM

Moved to D2.

Olana looks up at the statues. State our great need, she's pondering.

Well, she had a great need to be rid of that necromancer, for one, playing them all like they were toys. An evil sicko person. They'd be well rid of 'it'.
"I have a great need to be rid of your evil," she whispers, just as an aside. Obviously, there was a 'correct' answer, and that wasn't it.
Suddenly distracted, she stares at Lian, shocked. "Lian be careful! You're going to need every drop of that."

Falin AC 24 HP 63  d20=18
Thursday August 18th, 2005 11:51:06 AM

OOC: I thought I had posted yesterday, but apparently not.

Falin moves slowly over to an area between H5 and I5. He is looking for a good shot between K'Nara and Gunther should something happen.

"Lian," says Falin matter of factly, "I feel someone will have to suffer more than that to prove the door has to open for them. Look at these poor souls. Perhaps they were with someone wishing entrance."

"I have a thought." Says Falin.

Falin faces the door and yells, "I have a need to prove myself to you Marteaus. Test me Marteaus."

Ingrge:AC 33: HP100: (120): Stoneskin, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Thursday August 18th, 2005 6:14:47 PM

As Falin moves forward and states his need, Ingrge grimaces and points his staff at the younger elf.

"Falin, Positive magic coming your way." (displacement)

"What I need is to leave this tower, within the time allowed, wealthy and alive."

Brother Bertram AC 28 HP 84/84 Haste 
Thursday August 18th, 2005 8:48:57 PM

Bertram loses his train of thought as Lian offers blood to the evil god. "Are you mad?", he hissed. "Not even in jest you fool! Tis not something you say...Ever!" Bertram glared at him in a mixture of rage and disappointment.

Gunther (AC 28, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon 
Thursday August 18th, 2005 10:20:01 PM

Gunther smiles at Falin's direct tactics. He looks over at K'nara and smiles. Well, we might as well die together." He takes a step closer to the door and adds his voice. "Yes, I need for you to test me. Test me Marteaus." His sword griped closely, Gunther shifts his weight from foot to foot waiting to see what happens.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/??min (Not sure how much time has elapsed since Bertram cast it...also not sure what level Bertram is)
Protection from Evil 2rds/10rds
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds



Brother Bertram AC 28 HP 84/84 Haste 
Thursday August 18th, 2005 10:46:51 PM

Bertram turns from Lian and kneels, praying for guidance, his mind awhirl. Faintly anyone listening can hear him calling on Domi and Gargul and interlaced can be heard garbled murmuring, "Evil tests, evil students, Dragons, who?...Oh Domi guide us!"

Milo (AC 29; 78/78 hps) 
Friday August 19th, 2005 12:13:07 AM

Scratching his head in frustration Milo turns back to the group, "Well... I don't think its trapped... but I'm sure that nothing short of magic... or knowing the password or something... will get it to open either. Any ideas?"

Aaaaaaaaaand...in THIS Corner... - DM Donna  d100=94
Friday August 19th, 2005 12:38:26 AM

(DM OOC: I goofed on the last map and have hopefully put everyone (those servants as well!) in their proper places on the newest map.)

Both Lian and Bertram immediately feel a wave of...emotion...? Magic...? Something divine...? The wave rolls over and through them, leaving both of them certain that somebody heard them--though neither of them is certain just who it was.

A lone pair of hands clapped slowly and a decidely mocking laugh floats from across the room. Then a sharp, acrid smell seems to sweep the area as all Talon eyes turn and see two shapes that have magically appeared in front of another carved panel (could be a door--could be a panel)...

It is the Necromancer...and beside the human-sized figure is a great, big, black dragon. K'Nara immediately draws her sword and steps in front of Falin so that she now occupies H/I7.

"How typically arrogant of you goody-two-shoes!" sneered the hooded spellcaster. "To think that a mere bloodletting would actually catch the attention of the next ruler of the gods! You are not fit to soil the sanctity of his unhallowed ground--you are all deceivers AND now, officially, trespassers!" The Necromancer turns to the dragon and says in the sybillant tongue of Draconian:

Highlight to display spoiler: {"I refuse to waste my time with heroes! Mount! YOU'RE the servant here, beast--YOU dispose of them!!!"}

The huge drake bares his horrifically large and toothy maw, replying in kind:

Highlight to display spoiler: {"I hear and obey, o my Master!"} The oversized monster crouches low, his eyes narrowing as he obviously sizes up the party before him with frighteningly intelligent eyes. He inhales, hissing once more, though it is softer and possibly more sinister... (OOC: it is in Draconian.)

Highlight to display spoiler: {"Perhaps this is the day, then, that I finally win my freedom..."}



Lian (AC 34(-1size), 51/53hps, Enlarged) 
Friday August 19th, 2005 1:28:28 AM

Active Spells:
Enlarge - (tattoo, 10 rounds)

Lian wipes his hand on his breeches and turns to look at the dragon.
"Another one?! Not another bloody dragon..."
Then hearing the dragon speak, he says plainly to the group. "Seems the Black is called Mount and is the Necro-freak's prisoner. He wishes to be free and we're his doorway out."

Lian smiles at the Necromancer. "Well, this arrogant 'blood-letting' got your attention, didn't it friend?" He brushes his hands together and activates his Enlarge Person Tattoo. Then moves to M7.

Stunning Attacks: 0 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Ingrge  d20+16=24 d20+16=21
Friday August 19th, 2005 8:19:54 AM

(Will save 24) As the dragon's presence makes itself felt, Ingrge listens to the conversation between the necromancer and the dragon and lets loose with another charge with another whispered warning to Gunther. (Gunther too is now diplaced.)

Steping forward into square C6, Ingrge faces the the necromancer and the Dragon.

"How is it that we are now trespassers? We are still within the allowed time frame."

Turning to the dragon he continues,

"As I do not know your name, I will call you dragon. " Sir Dragon", You do realize that if you "fight us" you will never get your freedom except through death. The necromancer is a liar and trickster and will never free you, for that is not his way. We however will take you with us when we leave if you help us destroy the necromancer and will allow you to go back to Dragon Isle. As your slave master has pointed out we are "goody-two-shoes" and "heroes," so our word is good. Why else would he want you to kill us, unless he knows that we can set you free. For you know he doesn't want to lose his "SLAVE."

DM Donna 
Friday August 19th, 2005 9:47:37 PM

hello??? You people are in a combat round with a dragon...shouldn't more than TWO members of the group post? Have you all NO sense of self preservation?

I'm giving you until this time tomorrow and then it will Mount & the Necromancer's turn.

Olana 69/69 AC 30 Stoneskin  d20+11=29
Friday August 19th, 2005 9:48:56 PM

Will Save DC 29

Olana out and out scowls at the necromancer. Ooooooh, how typical and how cowardly. For a friendly little elf, Olana is pretty steamed.

"Help us kill the necromancer!" she urges the dragon in a deplorable draconian accent. "Then we'll ALL be free!"
To emphasize the point she makes a throat slitting motion and points at the necro, just in case her draconian is as bad as it sounds.

Brother Bertram AC 28 HP 84/84 Haste 
Friday August 19th, 2005 10:10:21 PM

As he doesnt understand the conversation, Bertram waits, wary but wanting to give Ingrge and Olana a chance to try to talk thier way out of a fight. He dreads a possible battle with foes this powerful. He holds his axe tightly but it is his symbol of Domi that gives him comfort at the moment.

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon  d20+6=19
Friday August 19th, 2005 11:15:33 PM

Will save=19

Despite the circumstances, Gunther sprouts a big grin. Finally!! Now this was more like it! No puzzles...just cut and dry. Well, mostly. Reaching in to his pack, Gunther pulls out a couple of protection from evil potions. He gulps the first one down and then hands the other one to K'nara. He contemplates heading over to the necromancer, but decides against it, figuring it might trigger a protective response from the dragon. Shifting his weight from side to side, Gunther waits with eager anticipation for the impending battle.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds (one round left from previous potion, 10 from the most recent potion)
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds



Falin AC 24 HP 63 Displaced  d20+20=33 d20+15=20 d8+1=8 d8+1=2
Saturday August 20th, 2005 2:15:32 AM

"I have no tollerence for those who work with the undead," cries Falin as he drops to 1 knee, aims and fires two shots at the necromancer.

(AC 33 for 8 points AC 20 for 2 points)



Milo (AC 29; 78/78 hps) 
Saturday August 20th, 2005 7:51:52 PM

Not wanting to charge into this fracas too early, Milo slides his sword from its sheath, and circles around to his right, eyeing the dragon speculatively, and ready for trouble. (OOC: Milo moves to B7, and the dragon is his Dodge-Buddy... AC 30 against the dragon.)

Figment (63/63, Stoneskin 120/120)  d4=2 d4=4 d20+9=28
Saturday August 20th, 2005 8:27:20 PM

The mage wastes no time as the dragon begins looking at the talons. He moves away from the others so as to prevent all of them from being hit by a breath weapon. He then launches a spell straight at the necromancer and hits him with a negative energy ray (Ranged touch AC 29, Enervation - loses 4 levels [hero point reroll of 1] including casting ability). "Maybe you can take us dragon, maybe not. But together we can take out your master - and we will agree to part ways if you agree. And look at the treasure you will aquire. We can only take some of it...".

Combat Round 1- DM Donna  20d4(1+4+2+1+1+2+2+4+1+1+2+2+3+4+2+4+1+4+2+4)=47 d20+8=28 4d6(4+6+2+3)=15
Sunday August 21st, 2005 3:25:51 PM

Lian becomes bigger and moves to a new position, readying himself for the impending battle, hearing Ingrge's and Olana's words add to his own.

Brother Bertram holds his ground, waiting to see the outcome of the dialogue.

Gunther drinks his potion (and is now also displaced) and anticipates the combat about to be joined. He cannot give K'Nara any potion as he is still at H3 and didn't move (K'Nara had stepped in front of Falin and is located at H/I7--too far away from Gunther to accept the bottle.)

Falin's first arrow strikes the Necromancer, who rocks with the impact, dislodging the hood from...her head.

She is bald and pockmarked, but she is definitely a female human--and she is decidely angry at being shot by an arrow. She calls Falin's ancestry into question with a hiss of pain.

Highlight to display spoiler: {"Get that pointy-eared archer first!!!" the necromancer orders Mount in Draconian.}

Milo moves and prepares, while Figment adds his arguments to the logic presented by Lian, Ingrge and Olana...and strikes the Necromancer with a solid Enervation ray.

If the Necromance was angry because of the arrow--she is now livid due to Figment's attack, and begins to hiss and spit in the tongue of dragons:

Highlight to display spoiler: {"Never mind the idiot with the arrows--get that mage!!!" she commands Mount with blazing blue eyes.

"Aye!" agrees the dragon.
}

The dragon turns its gaunt, horned head in Figment's direction, taking one five-foot step forward and inhaling mightily--and then loosing a stream of highly-corrosive acid in the wizard's direction, catching not only Figment in his line of fire but also Bertram! (OOC: both PCs must make a Reflex save vs. DC31 for half damage, or suffer the full amount of 47hp acid damage.)

Even as the dragon follows the Necromancer's demands, the woman takes a five-foot step back and casts a spell...and disappears from view! (OOC: any spellcaster making a Spellcraft check versus DC18 will recognize the spell as Greater Invisibility.)

As if that weren't enough--suddenly four of the previously-dead bodies that had been lying about get to their feet, surrounding Bertram and Figment!

K'Nara visibly flinches when the dragon lets loose its stream of acid, but then gets over the frightful presence of the creature (OOC: made a Willpower save vs. DC28), and turns her attention to where the Necromancer has retreated a bit.

"We're not done with you, witch!!!" the leader of the Talons threatens, then charges forth, whirling her sword as its trademark flames flare to life while she yells: "Luuuuu-cia!!!" (OOC: K'Nara now occupies J13--she can see where the Necromancer is thanks to her sword.)

Everyone who hasn't already done so must now make a Willpower save versus the Dragon's Frightful Presence--he's an ancient dragon, so you must save versus DC28 or be shaken for 15 rounds (i.e., your PC suffers a -2 on their combat rolls [Melee and Ranged].)

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+16=34
Sunday August 21st, 2005 6:39:37 PM

Will DC 34

Nimbly stepping aside, the acid spits past, and Ingrge moves up to C10 and quickly casts a spell, (Bigby's Interposing hand) and designates the dragon for the time being.

Figment (42/63, Stoneskin 120/120)  d20+6=13
Sunday August 21st, 2005 7:54:25 PM

The mage is taken a little off-guard by the choice of the dragon and is caught flat footed. Even so he still somehow evades a good protion of the spray. (ring of evasion for half dmg). Seeing how thier real foe has hidden - and that there is no real value in being invisible (See Invisible), the mage casts and picks up the real position of the necromancer. He also moves away from the undead in hope to eliminate any direct contact (behind Bertam if below is disregarded).

(Note: Figment stated last turn that he moved out away from the rest of the group to prevent anyone from being hit with breath - most likely would be C9 or some such - Bertram should not be near the blast).

DM OOC: sorry, but Figment did not state the specific location he moved to in his post, so he did not move...in order to change your PC's location, the player MUST state the new coordinates the PC moved to--letter first/number second--or they remain where they are. Figment was at C3.

Milo (AC 29 [30 vs. dragon]; 78/78 hps)  d20+10=29 d20+10=28
Monday August 22nd, 2005 12:20:22 AM

Milo moves toward the dragon, hoping to flank the creature once K'nara has stepped a bit closer. As he gets within striking distance of the creature, he tumbles the last ten feet, to avoid attacks of opportunity, somersaulting into position. [OOC: Milo tumbles while moving at full speed (-10 to check) for a tumble check DC 29. He moves to E14, and does his best to appear as small and harmless as possible. = ) Oh, and made my Will save DC 28.]

Falin (AC24 HP63 Displaced Shaken)  d20+4=23 d20+18=25 d20+13=29 d8+4=10 d8+4=8
Monday August 22nd, 2005 9:58:35 AM

Falin replies to her tort with one of his own in the tongue of dragons:

Highlight to display spoiler: { I may be pointy eared, but at least I finished puberty decades ago. Looks like you haven't been able to shake that!}

Falin looks shaken as the dragon begins its attack at the rest of the group (will save 23).

He turns his attention back towards K'Nara and her close combat with the necromancer. He is looking for signs as to where the necromancer is. A hit by K'Nara or some blood dripping on the floor. When he sees it he lets fly with two more arrows.

(1st arrow AC 25 10 hp)
(2nd arrow AC 29 8 hp)

Lian (AC 34(-1size)(+2 vs chaotic creature), 51/53hps, Enlarged, Pro f. Chaos)  d20+21=29
Monday August 22nd, 2005 11:22:48 AM

Active Spells:
Enlarge - (tattoo, 9 rounds)
Protection from Chaos - (scroll, 10rnds, +2AC and resistance vs chaotic creatures)

Stunning Attacks: 0 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

(Will save 29 vs dragon)

Lian wavers as the dragon sprays the acid toward his friends.

The hand of Domi reads a scroll of protection from chaos and moves to M12.
In draconic hoping to distract the dragon for a moment to give his friends an opening, 'Mount, can you not tell that the Necromancer fears the ones able to harm her and could care less about you?!'

Olana 69/69 AC 30 Stoneskin  d20+14=24 d10+5=10
Monday August 22nd, 2005 2:32:26 PM

((Did a will save DC 29 in last post when the dragon appeared. Does that count?))

About to draw her bow and fire at the necromancer, Olana is astonished to see her foe disappear - AND - some of those nasty corpses reanimate, one right at her feet.
Ugh!
She steps quickly to one side, pulls her longsword and attempts to get one hit in - on lucky corpse # 1
HITS AC 24 for 10 Dam

Stepped from D2 to E2


Brother Bertram AC 28 HP 84/84 Haste(Same Coord)  d20+8=21 d20=18 2d6(6+1)+10=17
Monday August 22nd, 2005 8:41:50 PM

Bertram takes the full brunt of the dragons assault, roaring in agony as the corrosive liquid eats at his flesh. His anger growing as his pain increases, Bertram grasps his Symbol of Domi and raises it high. Praying silently to Domi and Gargul, Bertram shouts towards the corpses. "Begone Fiends! In the name of Gargul and Domi, Begone! This power I have and I command you!
(Turn Undead- rolled 18 then rolled 17)

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon (I11) 
Monday August 22nd, 2005 11:23:17 PM

His smile fades as Gunther is caught by the sheer awesomeness of the creature. The very core of his being tells him to run...flee. But then K'nara charges in after the necromancer, and Gunther steels his resolve. No way a lady like K'nara would be seen with a coward, and he wasn't gonna be one! Swallowing the lump in his throat, Gunther charges to the rear of the beast, hoping to set himself up for a full attack next round (I11).

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds (one round left from previous potion, 10 from the most recent potion)
Hide from Undead 10min/10min
Blessed Weapon 2rds/10rds
Shaken 1rd/15rds



Combat Round 3 - DM Donna  d20+9=13 d100=88 d20+15=31 d20+11=12 d10+6=15 d6=4 d20+5=7 d8+2=9 d20+11=25 d20+31=46 d10+5=8 d20+31=40 d8+5=12 d20+31=33 d20+31=51 d20+31=42 d100=79 d100=2 d100=64 2d6(2+3)+5=10
Tuesday August 23rd, 2005 12:33:26 AM

Ingrge moves and casts his spell. He is at C10.

Figment takes a five-foot step back to B3 to put more distance between himself and the undead. (OOC: I'm being generous because Figment still did NOT state coordinates when he moved. I rolled for Figment's Will save versus the dragon's Frightful Presence--Figment is now shaken and suffers a -2 to his combat rolls for the next 15 rounds.)

Milo harmlessly stands at E14, almost flanking the ancient drake with K'Nara on the other side--though she looks like she's concentrating on the Necromancer rather than the dragon.

Although Falin can't see it himself, K'Nara sees that his second arrow narrowly misses the invisible Necromancer. (The first didn't come close.)

Olana jumps away from the corpse animating practically from beneath her feet and whacks it, doing very grievous damage to it--it is practically cleaved in twain, and yet it still remains on its feet, albeit unsteadily so.

Whether it is Domi or Gargul (or, perhaps, both?), the result of Brother Bertram's actions is clear: three of the newly cropped undead burst into dust, leaving only Undead #4 standing.

Gunther dashes closer to the big, black dragon in spite of the obvious intimidation by the ferocious beast.

K'Nara's flaming blade whirls as she advances on the Necromancer, striking out at the evil spellcaster twice, though the Necromancer is able to dodge the second blow. (OOC: first blow hits AC31 for 15hpd and 4hp fire damage.)

Undead #4 has a longsword and it takes a five-foot step to B4, swiping viciously at Figment! However, as it only strikes AC7 for 9hpd, it doesn't really connect with the human mage...thank goodness!

The Necromancer screeches in pain and anger, prompting Mount to turn his head and see that K'Nara has injured the female spellcaster. A rumble that could be the prelude to another acid shot--or is it dragon laughter?--is heard:

Highlight to display spoiler: {"Can't you play nice with your fellow humans, Akilah?" Mount says, a decidedly mocking tone in his voice.

"KILL HER, BEAST!!!"
} The Necromancer's voice is demanding and panicky at the same time as she screeches in Draconian. Highlight to display spoiler: {"It's your sworn duty! KILL HER NOW!"

"Get the archer! Get the mage! Get the blade singer!" Mount mimics.
} Everyone can hear that the dragon responds in a higher pitch, then returns to his normal baritone rumble. Highlight to display spoiler: {"Make up your mind!"}

The dragon's tail suddenly sweeps around to his right, barreling through the area that the Necromancer, K'Nara and Gunther occupy. (Tailsweep hits AC25, which normally would have knocked the trio off their feet, but the Necro managed to jump up, warning K'Nara, who shouts a "JUMP!" to Gunther (who apparently instinctively did as ordered)--so none of the the three of them are tripped.)

However, the dragon's right wing follows up and smacks K'Nara (hitting AC46 for 8hpd). K'Nara is knocked back to J11. (OOC: belatedly rolled for Displacement...but the high roll says the wing connected.)

Mount's other wing slaps at Milo, striking AC40 for 12hpd and knocking Milo to B14.

Both K'Nara and Milo must make a Reflex save or be knocked onto their butts (DC18.)

One claw strikes at Gunther but misses thanks to the magic--however K'Nara's Displacement spell may as well not be there--the dragon's talons rip at the flame-haired blade singer for 10hpd--which actually gets absorbed by the Stoneskin spell that is still on K'Nara.

Mount moves his head as though to bite Gunther, but, curiously, doesn't follow through, prompting a berating scream from the Necromancer (whom, of course, everyone can hear in spite of her invisibility.)

Highlight to display spoiler: {"Fight them--SLAY THEM ALL, you stupid bag of bones! You cannot thwart the geas--DO IT!!!"} The Necromancer takes a five-foot step to K14 and casts a spell--obviously aimed at Figment..!

Those with Spellcraft checks that beat DC18 recognize she's casting Baleful Polymorph. Figment must make a Fortitude save versus DC25 or be turned into a legless rat. If he fails the Fort save, then he must follow that roll with a Will save versus DC25 or lose the ability to cast spells (assuming he has anything memorized with Still and Silent Spell feats) in his new form.

As if the horror of all this wasn't enough, four more Undead warriors rise from the ground.


Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  10d6(6+4+5+6+5+4+4+6+4+6)=50 d20+12=31
Tuesday August 23rd, 2005 6:43:40 AM

Moving into space A12, ingrge casts another spell targeting the area I16. A small bead of flame streaks to that point and suddenly bursts into a great 20 ft diameter ball of fire DC 20 spell, resistance 31 - 50 points damage reflex save for 25.

Lian (AC 34 (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos)  d20+14=22 d20+14=23 d20+14=32 d20+11=21 3d8(2+7+6)+5=20 3d8(2+7+1)+5=15 3d8(7+8+7)+5=27 3d8(3+2+7)+5=17
Tuesday August 23rd, 2005 7:02:07 AM

Active Spells:
Enlarge - (tattoo, 8 rounds)
Protection from Chaos - (scroll, 9rnds, +2AC and resistance vs chaotic creatures)

Stunning Attacks: 4/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Having noticed where the tell-tale sounds of spellcasting from nearby, Lian strikes out blindly at the spot he thinks the Necromancer is in. (10ft reach, all stunning attacks, hitting AC 22, 23, 32 and 21, for 20, 15, 27 and 17 damage counts as magic, Stunning Attack fort DC 21)

'Yes, come out and play nice with the other humans Mage! Come out, come out!' Mocks the monk in draconic, with a near laugh.

Then, as if striking a match, the area where the mage is is lit up with fire. The bubble of flailing air has to the mage.
Lian grins and takes note of where the mage is and plans his next assault.

(OOC: Remember, if the Necromancer is stunned, she has no Dex bonus to AC and gains a -2 penelty to AC, and drops anything she is holding)

Falin (AC 24 HP 63 Displaced Shaken)  d20+18=33 d8+4=5
Tuesday August 23rd, 2005 4:00:33 PM

Falin will move to k9. When he gets there he fires another shot into the area that K'Nara is attacking.

"Fly true arrow. Seek out the horrid evil that corrupts this place."

AC 33
HP 5

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 112/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Blessed Weapon, Displacement, Dodge vs. Dragon (J13)  d20+2=10 d20+1=19 d10=8 d20+16=36 d100=74 d20+16=24 d8+9=13 2d8(4+2)+18=24
Tuesday August 23rd, 2005 7:35:55 PM

Looking up at the gapping maw above him, Gunther is confused. The dragon could have surely swallowed him up in that horrible mouth, but it didn't. Hmmm...perhaps it wasn't all that eager to help the necromancer.

Shifting his priorities, Gunther moves forward to try and locate the overly loud spellcaster. His eyes scan the area, but to no avail (Spot=10), but his sense of hearing serves him much better (Listen=19). Gunther moves over to J13 (rolled d10 to see where Gunther thought the necromancer is...8=K14!!!) and takes a swipe at the air in front of him, hoping to connect with his prey. His blow is amazingly well placed, and manages to slice into the spellcaster (AC 36..nat. 20!!, 74 for 50% cover...hit!, AC24 for crit threat. 13 if no crit, 24 dam if crit.).

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 10rds/11rds
Hide from Undead 10min/10min
Blessed Weapon 1rds/10rds
Shaken 2rd/15rds



Milo (AC 29 [30 vs. dragon/34 vs. an AoO]; 66/78 hps)  d20+19=21 d20+20=30 d20+19=38 d20+19=36 2d4(3+2)+8=13 2d6(4+4)=8
Tuesday August 23rd, 2005 10:07:13 PM

Tumbling back, Milo growls, and then moves toward the dragon to E14 and attacks with his holy short sword, sticking the dragon good. Shouting across the room to Gunther, "Let K'nara handle the bloody wizard will ya... give me a flank on this oversized lizard." The diminutive rogue looks determined to slay the beast. (OOC: Made my Reflex save DC 21, then my tumble check DC 30, then scored a crit threat and confirmed at AC 36 for a total of 21 hit points of damage)

Olana 69/69 AC 30 Stoneskin  d20+14=22 d10+5=6 d20+9=19 d10+3=11
Tuesday August 23rd, 2005 10:07:35 PM

Olana continues to hack away with her longsword at corpsicle #1, hoping to render it ineffective.

Hits AC 22, 19, for 19 and 11 dam.

She will then shift her position - E2 to C4, taking up the attention of the other undead, then Figment and Bertram can do their thing unmolested.


Figment (40/63, Stoneskin 120/120)  d20+5=6 d20+21=31
Tuesday August 23rd, 2005 10:21:20 PM

The mage feels the magic turning him into a legless rat! As the horror of what he would become washes over him in a fit of rage, fear, and will he clenches his fists and somehow fights off the affects with grim determination (9 hero points re-roll). Looking over from where he knows the necromancer must be he speaks loudly to everyone. "The dragon has a spell on him cast from the Necromancer. A Remove Curse may take it off the dragon but it probably won't be powerful enough. Kill the witch woman and he is freed. Figure out a way to work around the commands, dragon and we will win you your freedom!". With that he casts, disappears, and reappears behind the Necromancer (O-16 [Teleport]). He remains quiet in hopes he is not immediately noticed.

DM Donna 
Wednesday August 24th, 2005 12:54:56 AM

I'm holding posting on the outcome of battle pending my resolution of certain issues.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  4d8(7+4+2+8)+10=31
Wednesday August 24th, 2005 4:38:02 AM

Bertram hastily calls upon his god for healing, lest he fall when his comrades need him. He will try to deal with the foul undead the next turn.

(Cure Crit-31 healed)

Lian 
Wednesday August 24th, 2005 10:59:13 AM

The elf shakes his head at Figment's outburst. Then suddenly the mage is gone.

Lian avoids glancing as the mage reappears, hoping not to give away his position.

Combat Round 4 - DM Donna  d100=48 d20+15=21 d20+17=30 d100=80 d100=5 d100=91 d100=1 d100=16 d20+5=11 d20+5=16 d20+5=8 d20+31=42 d20+31=36 2d6(1+5)+5=11 d20+31=41 2d6(3+5)+5=13 d20+13=30 d20+13=27
Thursday August 25th, 2005 12:47:20 AM

Ingrge's Fireball makes a spectacular explosion. The Necromancer's saving throw is 21, so she suffers reduced damage. Mount's saving throw is 30, so he, too, suffers only reduced damage.

Only two of Lian's blow seem to connect to anything (those that did 20 and 27 hpd)...though, somehow, the monk seems to sense that there's some magic afoot that is reducing the effectiveness of his blows...

Falin's arrow arcs harmlessly through the air (OOC: low roll means he missed.)

Gunther moves and gets a lucky shot in at the Necromancer, doing 13hpd, but (again) there is that feeling that the blow isn't as effective as it otherwise ought to be.

Milo's short sword has a sharp bite but it only does 13hpd because Mount's AC is 38.

Olana's attacks dispatch Undead #1 and she is free to move to C4 to help Figment.

Figment gets VERY lucky and ends up at O16.

Brother Bertram heals himself up a bit.

K'Nara chooses to move to L15 in an effort to flank the Necromancer.

Undead #2 takes a five-foot step towards Falin and swings a morningstar at him--the morningstar whistles as it misses the archer.

Undead #3 steps up to Falin, but was far away enough so that it cannot strike at the elf in the same round.

Undead #4 strikes at Olana, missing her cleanly, as does the blow from Undead #5, who took a five-foot step to close with the female and attempt an attack.

The Necromancer sends a panicked screech at Mount:

Highlight to display spoiler: {"Fool--FOOL!!! Get these heroes OFF me now!!!"}

The dragon draws in a breath...sweeping his tail around to his right once more--AC42 means that he trips up all within the reach of his tail...K'Nara and Lian are out of range--but Gunther gets knocked back 15 feet to J10...he also needs to make a Reflex Save versus DC18 to remain on his feet.

Once more, Mount's wings unfurl and slap out--one of them at Milo (hits AC36 for 11hpd), knocking the halfling back to B14 again. The second wing is aimed at Gunther, slapping the animal trainer back another 15 feet to J7, while dealing him another 13hpd...and he, too, must make a Reflex Save vs. DC18 or be knocked on his butt.

The dragon then takes a five-foot-step to his right (east on the map). The Necromancer takes a five-foot-step to J13 and then uses her staff in a way that Figment instantly realizes is extremely bad for the Talons...especially HIM...

Only those who understand the Abyssal language know what the Necromancer's harsh, evil-sounding cry says:

Highlight to display spoiler: {"Demon--kill the mage in the corner! Rip his entrails out and wear them as a necklace--I COMMAND YOU IN THE NAME OF MARTEAUS!!!"}

The large figure that appears right beside K'Nara AND Figment (due to its size!) turns evil eyes that glitter with bloodlust Figment's way...

...and four more bodies animate and rise to their feet to join the horrific battle!



Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  d20=20 2d6(1+2)+10=13 2d6(4+3)+10=17
Thursday August 25th, 2005 4:32:19 AM

Recovering substantially from his wounds, Bertram again raises his Symbol of Domi high in the air and shouts above the noise of battle, "In the Holy names of Domi and Gargul I command you! Go back to the dust you were formed from!" Inwardly he prays this will be enough.
(Turn Undead, used 1 hero point-turn check was a 20, hit dice 17)

Figment (42/63, Stoneskin 120/120)  24d6(2+6+2+4+2+4+4+6+4+5+5+5+1+4+6+4+2+6+4+3+5+6+6+2)=98 d20+9=28
Thursday August 25th, 2005 8:48:29 AM

The mage sees that his tactic didn't help him very much as the dark magic practitioner utters her coomand to the demon. He bellows, "Kill the Necromancer and most of the other spells will begon! Focus on her!". He moves toward Lian (O13) and fires a green ray straight at the Necromancer (Hit Ranged touch DC 26 [took off two for dragon fear], if save 98 DMG) so as to hit the dragon if somehow he misses the mage.


Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos
  d20+14=17 d20+14=26 d20+14=26 d20+11=31 d20+11=31 3d8(7+7+6)+5=25 3d8(1+8+2)+5=16 3d8(8+7+1)+5=21 3d8(3+5+6)+5=19
Thursday August 25th, 2005 9:27:19 AM

(OOC: Donna, did you miss the stunning effects of Lian's attacks or did you make the saves?)

Active Spells:
Enlarge - (tattoo, 7 rounds)
Protection from Chaos - (scroll, 8rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2

Feeling his blows land on a solid invisible target, Lian takes another flurry of attacks, hoping to strike the Necromancer again. He hopes to interrupt spellcasting or any other action taken by the Necromancer.

(AC 17, 26, 26 and 31(critting with 31, TWO NATURAL 20's!), for miss, 25, 16, 40(crit) of damage, 10ft reach, first attack missed, second attack is a trip attack, and the last two are Stunning Attacks, Fort DC 21)

Dodge is still versus the dragon.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+20=38 d6+4=9
Thursday August 25th, 2005 6:00:29 PM

Ingrge watches as his fireball does some damage and then quickly rips off another spell. Suddenly centered near the dragons feet H12, a 20 ft radius field of rubbery black tentacles spring up and start wrapping themselves around the dragon and the necromancer Grapple check AC 38, 9 points damage and grappled unless beat they beat the grapple even then they are reduced to reduced to half speed and are subject to further grapples if they remain in the area. Spell casters will need to make concentration checks for all spell casting.

Olana (69/69 AC 30 Stoneskin)  d20+14=18 d20+9=21 d10+5=9 d10+3=9
Thursday August 25th, 2005 6:16:41 PM

"We'll be right there," mutters Olana, seeing the sense of Figment's call, but getting a bit bogged down by dead bodies coming to life for no reason.
Hopefully she and Bertram could clear the ground a bit and move forward. her sword bites into pesky undead rascal #4.

HITS AC 18, 21 for 9 and 9 DAM

Milo (AC 29 [30 vs. dragon]; 55/78 hps)  d20+10=23
Thursday August 25th, 2005 8:46:14 PM

Seeing that his best attack was nearly pointless against the might of the dragon, Milo changes tactics, racing to assist his friends, by tumbling behind the beast toward where K'nara and Figment fight. (OOC: Tumbling while moving at full speed [applied -10 to check] for a DC 23 to avoid attacks of opportunity. Stopping right behind K'nara at K15.)

Falin  d20+4=22 d20+18=19 d20+13=18
Thursday August 25th, 2005 9:54:01 PM

Falin tries to move again to K9. Once there he looks to see if he can locate the necromancer through the blows of his party members. (Spot 22)

Once he thinks he knows where she is he lets loose with two shots.

Both shots miss.

Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Displacement, Dodge vs. Dragon, O13  d20+7=26 d20+7=21 d20+1=20 d20+1=5
Thursday August 25th, 2005 11:26:55 PM

Smack! From out of nowhere, the huge tail sends Gunther flying through the air. And then, much like some animal's toy, the burly fighter is lobbed further back by the massive wing. Much like the cat's he's trained, Gunther expertly twists and turns as he flies through the air, and amazingly he lands on his feet (Reflex=26 &21). Growling, Gunther briefly considers teaching the dragon a lesson, but despite his anger, he can see Figment's logic, and continues to focus on the spellcaster. Looking around, he thinks he sees a flicker of movement (Spot=19) but even with all the shouting, he can't nail the pesky necromancer down (Listen=5). Hmmm...well, I can't find her...but oh hey...look at that big ugly thing over there! Might as well be helpful! Moving with purpose (double move), Gunther slides over into position near Figment (O13) making sure that he does not draw AoO's from his movement, and also hoping to put himself out of range of the dragon.

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 9rds/11rds
Hide from Undead 10min/10min
Shaken 3rd/15rds



DM Donna 
Friday August 26th, 2005 10:27:13 AM

My apologies to the players--I missed posting due to my own silliness. I will post later today and at least once during the weekend to make up for it.

Lian: I missed the "Stunning Attacks" designation--however, rolling afterwards finds that the Necromancer was not stunned (just barely!)

Falin: sorry--I also missed the "K9" move...you may post that Falin has moved from K9 to wherever he may reach in one round if you can do it before I can post later {approximately 11pm or so Woldian time.)

Jay B 
Friday August 26th, 2005 12:17:44 PM

00C: Donna, don't forget, this round, Lian made a trip attack and two stunning attacks.

Thanks. All resolved.

Combat Round 5 - DM Donna  d100=56 d20+13=32 d20+50=67 d20+5=22 d20+4=18 d20+15=20 d20+15=26 d20+15=31 d20+11=21 d10+6=8 d6=6 d20+15=34 d20+15=19 2d6(6+4)+6=16 2d6(5+2)+6=13 d20+13=28 d8+3=6 d20+50=56
Saturday August 27th, 2005 2:51:27 AM

The doughty dwarven cleric draws upon the powers granted to him through Domi and Gargul, his innate goodness causing Undead 4, 5 and 6 to shatter into dust. Olana's attacks hack up #4 just before Bertram's turning effects it.

Figment's tactics are clever, as his movement provokes no attack of opportunity from the sickly-mauve-colored Summoned #1, but it allows his attempt to magically attack the Necromancer. Unfortunately, the Necromancer has AC27 (and Mount's AC is 38)...so the beam misses both of them.

The Necro's AC is 27, so three of the four blows automatically miss, yet Lian's most effective blow does, indeed, strike the invisible Necromancer (OOC: rolled high on the d100 to hit.) However--once more--Lian can almost taste the magic that is protecting her, and doesn't hear the telltale rattle of a staff hitting the floor. (OOC: she made her Fort Save with a 32.)

Ingrge's Tentacles wriggle to life around the dragon and the Necromancer--and even manage to threaten Undead #9! Mount's incredible dragon strength allows him to basically ignore the writhing horrors (OOC: his Grapple check is 67); the Necromancer is snagged and assaulted by the flailing psuedopods (OOC: her Grapple check is actually 30 because I forgot to add in a modifier she gets from some potions she imbibed before the melee--but the tentacles still get her); and Undead #9 is seized by the mindless mass of octopus-like arms and drawn futher into them(OOC: Grapple check only 18.)

Milo's arrival behind K'Nara provokes an attack of opportunity from the bird-like Summoned #1, but the claw that lashes out at the nimble halfling misses (OOC: only hits AC20.)

Falin moves and curses as his arrows fly wide of where the Necromancer may have been.

Gunther's work is cut out for him, as he has to quickly finesse his way past Ingrge's all-too-effective Tentacles spell...but he manages to do so, although it does still provoke an attack of opportunity from Summoned #1 that still misses the man with the cat-like reflexes (OOC: hits AC26.)

K'Nara--seeing that the Necromancer is now getting a pummelling because of Ingrge's spell, takes a five-foot step to L16, flanking Summoned #1 and then whirling her sword into it, though only one of her blows manages to penetrate its defenses (OOC: Summoned #1 is AC22; K'Nara rolled to hit AC31 for 8hpd and 6hp of fire damage.)

All of the Undeads are invariably drawn to Olana's position and converge on the female elf. Undead #3, 7 and 8 draw attacks of opportunity from Olana as they move into her threat range. (OOC: each is AC18.)

The gangly but deadly-looking Summoned #1 follows the orders from the Necromancer, concentrating its attacks on Figment, striking at the human wizard with two (out of four) claws and its beak. (OOC: hits AC34 for 16hpd; hits AC19 for 13hpd; and hits AC28 for 6hpd.)

"Get me OUT of this stuff...NOW!!!" screams the technically-invisible Necromancer in Common. (The tentacles, however, give a good indication of where the woman is within the writhing mass.) Mount heaves a gusty and somewhat acidic sigh, reaching out with one claw and plucking the evil spellcaster free from the grip of the tentacles, then moves with her to the southwest corner of the room, putting her down, muttering in Draconian:

Highlight to display spoiler: {"If you weren't so greedy, you wouldn't get into silly messes..."

"SHUT UP and do your duty!!!"
} Everyone can hear the strident voice of the invisible Necromancer, though only two people in the room can see her...or, at least, they could...IF that group of tentacles wasn't blocking their view.

The hairs on the back of Ingrge's neck stand up--the Necromancer MUST be using some magic!

POOF! Ingrge sees that now he has to deal with Summoned #2, a tall humanoid covered with sharp barbs, right down to the tip of its long, meaty tail. Its eyes shift and dart about, making it look very agitated...perhaps even nervous.

...and four more corpses animate, their lifeless eyes seeking out the living that they are compelled to seek out and destroy...



Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  10d6(4+4+2+5+2+5+6+4+4+6)=42
Saturday August 27th, 2005 7:58:47 AM

Seeing that the foul undead are being summoned faster than he can rebuke them, Bertram tries a different approach. Calling upon the power of Domi, the dwarf calls down divine fire washing it over the dragon and perhaps anyone lurking unseen in the area....

(Centered on coordinates C,16 Catching the dragon and possibly the Necromancer? Cast Flame Strike-42 points damage. Half of this has NO SAVE at all due to divine nature.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+16=33 d6+7=12 11d6(2+6+4+3+6+6+5+5+5+1+2)=45 d20+7=20
Saturday August 27th, 2005 8:28:33 AM

Ingrge is not suprised when the next summoned beastie shows up (by the way is he using a summoning spell? if so the beasts should not show up until the next round) and takes an attack of opportunity and smacks him with his staff AC 33 for 12 points. Ingrge then whips off a quick spell sending a cone of cold emanating from his hand that encompasses S2,and undead 8,7,3,2,1,4,5,& 6 for 45 points damage. Reflex save DC 24 for 23 points

Int roll dc 20

DM OOC: Although Ingrge can feel the magic, the summoned are arriving due to a special unholy ability confered onto the Necromancer by Marteaus himself.

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs dragon] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos  d20+9=16
Saturday August 27th, 2005 11:50:06 AM

Active Spells:
Enlarge - (tattoo, 6 rounds)
Protection from Chaos - (scroll, 7rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 10rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor x2 (one possibly cast)

Hearing the staff clatter to the ground, Lian glances around for it, knowing that it will now be VISIBLE away from the Necromancers possession.

If its in the tentacles, he will ignore it unitl the Evards goes away, if its within reach he will grab it and stow it in his magically deep breeches pocket.

If he can't retrieve the staff, he'll cast Divine Favor.

He glances at the demonic menace nearby.

DM Donna 
Sunday August 28th, 2005 12:13:26 AM

I will post tomorrow after my guest has left (about noon or so Woldian time.)

I hope more of the group posts before then.

Milo (AC 29 [30 vs. demon]; 55/78 hps)  d20+10=23 d20+21=31 d4+4=7 2d6(6+1)=7 6d6(3+5+4+3+5+4)=24
Sunday August 28th, 2005 8:21:24 PM

Milo tumbles around to flank the demon opposite Gunther to O16. He then attacks the creature, sticking him in a tender spot. (OOC: Milo successfully tumbles at full speed to O16, taking a voluntary -10 to his tumble check to do so, and then hits AC 31 for a total of 38 hit points damage.)

Combat Round 6 - DM Donna  d20+17=34 d20+14=17 d20=4 d20=19 d20=10 d20=5 d20=14 d20=9 d20=7 d20=6 d20+15=23 d20+13=32 d8+3=6 d20+15=20 2d6(2+2)+6=10 d20+15=20 2d6(4+3)+6=13 d20+31=37 d8+5=13 d20+31=33 d8+5=11 d20+31=47 2d8(6+8)+11=25 d20+31=51 2d6(3+6)+11=20 d20+31=42 2d6(6+5)+11=22 d20+15=19 d20+11=25 d10+6=9 d6=3
Sunday August 28th, 2005 10:55:30 PM

Brother Betram's column of flame envelopes the black dragon, causing the huge beast to bellow in pain as he suffers 34 hpd.

Ingrge's staff smacks the spiky newcomer soundly. Then his spell catches the spiked being full in the chest...with rather mixed results. Clearly it didn't dodge the blast--yet also, just as clearly, it didn't suffer anywhere near the maximum damage. (OOC: suffered only 25 hpd.)

All of the undead are frozen and then shattered by the Cone of Cold.

Ingrge, however, thinks he sees the blurred outline of the Necromancer about ten or fifteen feet north of S2--though the frosty outline soon disappears from his view, he can tell by the screech of pain and anger that the Necro must have suffered some damage from the blast as well.

Lian gets to cast his Divine Favor, because the DM posted in the last turn that: Lian can almost taste the magic that is protecting her, and doesn't hear the telltale rattle of a staff hitting the floor. (OOC: she made her Fort Save with a 32.)

Milo does a bit of damage to the bird-like S1.

S1, however, continues to target Figment--striking at the human wizard with its beak and two claws. (OOC: hits AC32 for 6hpd; hits AC20 for 10hpd; hits AC20 for 13hpd.)

S2 is apparently still in a stupor from his summons.

Mount the dragon snorts--that Flame Strike spell stung like the dickens! He eyes Ingrge, who is closest to him. He uses his wings to slap at the elf--instead, however, Mount smacks into that Interposing Hand instead. (OOC: hits AC37 and AC33 for 24hpd.) Then he bites at the hand (OOC: hits AC47 for 25hpd.) Then he claws at the hand as well (OOC: hits AC51 and AC42 for a total of another 42hpd. This means that the Hand has suffed 91hpd so far.)

Both Olana and Bertram feel the prickle of evil magic permeate the air--and suddenly find themselves sealed off from the rest of the room by a 10-foot-tall Wall of Ice.

And four more corpses rise and begin to seek out the living...

(OOC: oops...forgot to have K'Nara take her turn.)

K'Nara--unable to see where the Necromancer went--opts to save the life of Figment if she can and wails away at the sickly-purple bird-thing in front of her. (OOC: Hits AC25 for 9hpd and 3hp fire.)



Gunther (AC 28, 29 vs. Dragon, HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Protection from Evil, Hide from Undead, Displacement, Dodge vs. Dragon, L13  d20+14=28 d20+9=21 d20+14=21 d20+6=20 d8+9=12 d8+9=12 d8+9=15 d8+9=16 d6=5 d6=2 d6=3 d6=2
Sunday August 28th, 2005 11:35:24 PM

The warrior shakes off the stuper he's in. Ahh...now that's more like it! Finally something he can carve into!! His sword swipes back and forth, and despite his knee knocking fear of the dragon nearby, Gunther feels pretty satisfied with his attacks. (AC28 for 12+5, AC21 for 12+2, AC21 for 15+3, AC20 for 16+2)

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Protection from Evil 11rds/11rds
Hide from Undead 10min/10min
Shaken 5rd/15rds



Milo (AC 29 [30 vs. demon]; 55/78 hps)  d20+21=29 d20+16=33 d4+4=7 d4+4=6 2d6(5+4)=9 2d6(4+6)=10 6d6(5+4+5+2+4+6)=26 6d6(2+2+6+1+3+1)=15
Monday August 29th, 2005 12:39:02 AM

Maintaining his attack on the foul demon, Milo's short sword becomes a blur as the halfling finds the creature's soft spots. (OOC: Hit AC 29 for 42 hit points damage and AC 33 for 31 hit points damage.)

Figment (42/63, Stoneskin 95/120 - Invisible) 
Monday August 29th, 2005 8:34:47 AM

Ready to try to finish this, the mage casts Greater Invisibility on himself so he can hopefully avoid this abomination and focus on the Necomancer.

Falin (AC 24 HP 63 Displaced Fly)  d20+2=7 d20+2=14
Monday August 29th, 2005 9:04:58 AM

Falin activates his celestial armor and soars up into the sky 30 '. He pulls out a handfull of chalk (5 pieces) and begins to crush it in his hands. Keeping an eye out for the necromancer (Spot 7 and Listen 14)

Olana 69/69 AC 30 Stoneskin  d20+12=23
Monday August 29th, 2005 1:16:22 PM

About to weild her sword as the undead converge, Olana blinks, astonished, as they shatter into ice.
Well thank goodness for that, she thinks, right before the ice wall appears.

She looks around at Bertram with a exasperated expression. "Anyone would think they didn't want us to kill them,"

Having no levitation potions, she looks at the statues. If they're climbable - she'll start climbing, and then she can let 'em have it with her bow.

CLIMB DC 23

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+11=26 d20+11=18 d20+11=28 4d6(2+6+5+3)=16 4d6(6+1+4+4)=15 4d6(3+3+6+6)=18
Monday August 29th, 2005 5:26:34 PM

Taking advantage of the still stupored S2 Ingrge quickly moves past it into C8 and then discharges a staff charge into S2. Three beams of energy (scorching rays) (ranged touch - no armor, natural armor, etc are to be included in opponent's AC) streak out and strike the beast. AC 26, 18, & 28 for 16+15+18= 49 points damage. No save.

Jay B 
Monday August 29th, 2005 6:40:11 PM

OOC: I'm having issues with my email. My password isn't working, so please forgive any non-replies. I'm not ignoring you. There are technical issues.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord)  10d6(4+6+4+5+6+6+2+2+4+6)=45
Monday August 29th, 2005 6:52:06 PM

Bertram grins at Olana's words. "Then let us make them aware of our intentions.." Again calling upon the power of Domi, Bertram calls down flame yet again upon the same area.

(Flame Strike 42 damage-No save possible on half that damage)

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor  d20+13=20 d20+8=19 3d8(6+4+1)+6=17 3d8(8+7+4)+6=25
Monday August 29th, 2005 9:39:03 PM

Active Spells:
Enlarge - (tattoo, 5 rounds)
Protection from Chaos - (scroll, 8rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 9rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Seeing the punishment the Ingrge's Hand has taken, and realizing the symbolic nature of it (himself being a Hand), Lian completely avoids the dragon. He instead decides to attack the nearby undead.

He then moves(can move upto 60ft if needs) to the undead, at M7, and begins his attacks(10ft reach).
(Hits AC 20 and 19, for 17 and 25 damage respectively, counts as magical and is bludgeoning) He will split attacks if necessary.

Dodge versus Undead4.

DM Donna 
Monday August 29th, 2005 11:09:49 PM

I'm asking a question about whether or not Brother Bertram's Flame Strike can be cast even though he cannot really see where he's striking. I will post after getting an answer.

Lian 
Tuesday August 30th, 2005 7:30:10 PM

OOC: Will not be able to post today, Tuesday. Sorry guys and gals.

Combat Round 7 - DM Donna  d20=20 d20+31=46 2d8(5+4)+11=20
Tuesday August 30th, 2005 11:23:45 PM

Between Milo and Gunther, the big purple-y bird-thing is very effectively killed.

Figment casts his own Greater Invisibility spell on himself.

Falin gains 30 feet of altitude, but between the chalk dust and the crunch of the chalk in his hands, he can't see or hear anything that gives him even a clue as to where the Necromancer might be.

The Wall of Ice surrounding Olana and Bertram is smooth and exceedingly difficult to climb (OOC: she'd need to make a Climb check versus DC35--she can add +4 to her roll if she has ice climbing gear.) It also wrecks not only Bertram's line of sight, but it also interferes with his possible line of effect, so the dwarf is unable to cast his second Flame Strike beyond the wall.

Ingrge must roll to see if his magic overcomes S2's Spell Resistance of 23.

Lian pulverizes Undead #4.

K'Nara--seeing that the bird-thing is dead--turns and contemplates moving through the dragon's reach, when suddenly some connection is made in the back of her mind...(OOC: K'Nara rolled a natural 20 on making the mental leap.)

"DRAGON!!!" she yells at the top of her lungs. "My mates here tell me you wish for your freedom...and the words on that door of Marteaus' say 'State Your Great Need'...what if you did just that? What if YOU stated YOUR great need???"

Mount--who just snapped at the magic hand (OOC: hits AC46 for 20hp) and obliterated it--turns his nigh-skeletal head and peers keenly at the blade singer for a moment.

"FOOL!" screams a voice that Ingrge can tell is right next to him, to his left. "Don't LISTEN to her! Kill her!!!"

But the dragon's mighty brain is now engaged.

"Is that what the words truly say, human?" he asks, tilting his scaly head in contemplation.

Ingrge's senses can tell that the Necromancer is using more evil magic...and yet another being begins to shimmer into view (it's not there yet--but it's big and it's coming...)

Undead 1, 2 and 3 converge on Lian, as he is the nearest living thing they can reach. However, they cannot attack in the same round.

But another four Undead rise up and search for living victims...

Milo (AC 29 [30 vs. lich]; 55/78 hps) 
Tuesday August 30th, 2005 11:47:15 PM

As quickly as he can, Milo moves to assist Falin and Lian. (OOC: Double move to M9)

Gunther (AC 28, 29 vs. S3 HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Hide from Undead, Displacement, Dodge vs. S3, K8 
Tuesday August 30th, 2005 11:51:29 PM

Gunther beams at K'nara's mental prowess. Oh yes...she was a keeper. Seeing as he's dispatched his current target, Gunther moves on to the other summoned beastie. Having to move carefully around the tentacles, Gunther is forced to take a longer path than he would have liked and also potentially draw AoO's from the nearby undead. But seeing that they probably can't see him thanks to his handy Hide from Undead potion, Gunther's not too worried about that. He shouts out to the dragon above the din of battle. "It is true. But it is an easy enough ting to test. Vhat is de vorst ting that could happen?"

Spells in place
Stone skin 90 min/120 min
Bull's Strength ??min/10min (Not sure how much time has elapsed since Bertram cast it)
Hide from Undead 10min/10min
Shaken 6rd/15rds



Figment (42/63, Stoneskin 95/120 - Invisible, See Invisible) 
Wednesday August 31st, 2005 8:09:52 AM

The mage listens carefully to where he heard the Necromancer's screams coming from and moves in that direction (G3 is the target location). Seeing the only viable path to where he wants to go is right through the undead (e.g. no way he's running by a dragon who can see him) he runs by Lian and the group of 4 animated bodies hoping his speed prevents too many cheap attacks (4-7). As he runs he also hears Bertam's muffled bellow and considers what he might do for them. He casts "See Invisible" on himself, planning on taking this woman out for good, knowing that will dispell the ice. He is also taken aback by the elegance and structure of the ice wall thinking "Dang, this woman is good...".

DM OOC: don't forget to state your new coordinate if you want your character to move AND cast a spell on himself!)

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor  d20+15=31 d20+15=35 d20+15=21 d20+12=26 3d8(2+3+1)+6=12 3d8(4+7+3)+5=20 3d8(7+5+7)+5=25 3d8(2+2+7)+6=17
Wednesday August 31st, 2005 11:23:14 AM

Active Spells:
Enlarge - (tattoo, 4 rounds)
Protection from Chaos - (scroll, 7rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 8rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

The undead maybe unable to attack, but Lian has full advantage.
(AC 31, 35, 21 and 26 for 12, 20, 25 and 17 damage, magical and bludgeoning) He will split attacks.
"Yes Mount! The solution has been infront of you this whole time! I wish to see you freed."

Dodge is on the incoming creature, S3.

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Wednesday August 31st, 2005 12:21:47 PM

Bertram curses realizing that nothing happened from his last spell and hurls himself at the ice wall, hacking at it with his axe, trying to break through as fast as he can. "Ingrge! Figment, Open this bloody icebox and get us out of here!" He will continue to hack at it until released or until the ice is sundered.

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking)  d20+14=29 d20+14=32 d20+14=29 2d6(5+2)+14=21
Wednesday August 31st, 2005 6:18:59 PM

Spell resistance 29

Immediately focussing on the voice to his left and the feeling of the summoning going on Ingrge strikes out with his staff hoping to interupt the summoning and damage the caster.
AC 32 & 29 minus whatever, for 21 points of damage.



Falin  d20+2=19
Wednesday August 31st, 2005 7:01:31 PM

Falin listens for the necromancer (DC 19). If he is able to hear her he flys in that direction and comences to blow chalk dust at the spot where he heard her.

Olana  d20+12=16
Wednesday August 31st, 2005 10:22:47 PM

Attempting the statue (checked with Donna - DC 25) and failing, she gives a sigh and has another attempt.

CLIMB CHECK DC 16

As she slides back down - again, she can fully appreciate Bertram's ire as he yells for assistance.

Combat Round 8 - DM Donna  d3=2 d100=72 d100=13
Thursday September 1st, 2005 12:29:14 AM

Milo relocates to M9.

Gunther moves to stand under the flying Falin (both are at K8--Gunther on the ground and Falin 30 feet up.)

Figment is able to cast his spell and reach O7 on the map.

Lian's attacks dispatch Undead #1 & #2.

Bertram and Olana are still trapped behind the wall (although Bert's blows are slowly chipping away at the thickness of one part of it.)

Ingrge's spells from the previous round do damage to the spiky S2--but some of the effectiveness DOES appear to be diminished. His attack to the area directly to his left (D8) is half successful. (OOC: first blow hits for 21hpd.)

Falin sees and hears the Necromancer--because she screams in anger and pain, becomes visible, and then slumps to the ground, lying extrememly still.

K'Nara gambles on the black dragon's interest.

"Gunther's got a point, dragon..." the redheaded blade singer insists, "...what's the worst that can happen? Say it--speak it...and see what happens..."

Mount's great head swivels from the dead Necromancer to the disappearing allies (S2 and S3, who are now fading away again)...to the door with the inscription.

"What, indeed..." the dragon growls, drawing himself up and then saying in a bass that rumbles through the bones of the living:

"I need my FREEDOM!!!"

freedom...freedom...freedom...

The last word of Mount's sentence echoes up into the darkness above, the sound getting fainter and fainter. For a long, sickening moment K'Nara wonders what it is going to be like to suffer the stream of acid that poor Bertram endured and whether she could possibly fare as well...

...but then...

A great cracking rumble from far, far above can be heard--and the faint light of pre-dawn can be seen from on high--

--the Bone Tower is now open at the top...

"I'm FREE!!!" shouts Mount with malevolent glee. "Free to be myself--free from this stinking cesspool of human greed--FREE!!!" His laughter would be uplifting if it weren't also tinged with evil.

Without so much as a word of thanks, the huge ancient black dragon springs up into the air, his wings sweeping the air and carrying him up, up, up and out of the Tower that had been his home and prison for the last nearly two hundred years.

The undead fall to dust as one, and an eerie sort of silence falls over the battlefield--silence that is broken only by the swishing of those flailing black tentacles...

...and the rumble of the great ironstone door that slowly draws itself into the ceiling, revealing the cavern beyond, causing the ice wall attached to it to shatter into pieces.

Figment (42/63, Stoneskin 95/120 - Invisible, See Invisible) 
Thursday September 1st, 2005 6:47:37 AM

Seeing the Necromancer fall, the mage moves over to the opening cavern door and takes a look. "Whatever we do we need to do quickly...I'm betting the door on the other wall is a gate we can use to get out of here once we've done what we came to do.".

Lian (AC 34 -2size (+2 vs chaotic creature)[+1 dodge vs Undead4] touch AC 34), 51/53hps, Enlarged, Pro f. Chaos, Divine Favor 
Thursday September 1st, 2005 10:07:50 AM

Active Spells:
Enlarge - (tattoo, 3 rounds)
Protection from Chaos - (scroll, 6rnds, +2AC and resistance vs chaotic creatures, blocks mental control and prevents bodily contact with summoned chaotic creatures)
Divine Favor - (self, 7rnds, +1 luck att/dam)

Stunning Attacks: 6/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

"This was much too easy." Says the elf, with doubt in his voice.
"The real trial will be moving this gold. Can we teleport it back to the Tower of Saryd or are we stuck hauling the treasure back by hand?" He moves over to the piles of gems and starts pocketing them with his magically enlarged hands.

Falin  d20+2=10 d20+2=16
Thursday September 1st, 2005 10:43:15 AM

Falin comes back down to the ground.

"Are all we here for is gold?" He looks rather dissapointed. "Weren't you guys on a time crunch or something?"

"If we are just here for the gold I have my quiver of Elohna we can fill."

He takes a look around to see what he can see.

Spot 10
Listen 16

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Thursday September 1st, 2005 2:34:21 PM

Bertram shakes ice shards from his beard and looks around. Seeing the Necromancer fallen makes him wonder.....He walks over to the lying form, his axe in hand to make sure the job is complete.....

Ingrge:AC 33: HP100: (120): Stoneskin, Bigby's Interposing hand, boots of speed, displaced (50% miss) spell resistance 18%, (immunities- Detect thoughts, disern lies, alignment, sleep, flanking) 
Thursday September 1st, 2005 4:39:07 PM

Bertram, You chop off her head and then I will burn her to a crisp just to be on the safe side.

Lian, why do you think I brough seven unseen servants and those three floating disks for.

Falin, we are on a bit of a time schedule, but there is time left. This actually was meant to be a treasure hunt after all, though I expect it is not at all over yet.

Milo, you and Olana want to thouroughly check out those doors?

K'nara, do you think we each need to say what we need or should we do it as a group?

Brother Bertram AC 28 HP 68/84 Haste(Same Coord) 
Thursday September 1st, 2005 6:00:10 PM

"Gladly"..Bertram mutters as he moves towards the still figure.

Milo (AC 29; 55/78 hps) 
Thursday September 1st, 2005 8:43:51 PM

Milo stands momentarily with mouth agape, as the dragon leaves and all other opponents are instantly destroyed. Then, with Ingrge's voice comes purpose, and the halfling's mouth snaps shut as he pushs forward, and gives the doorway his full attention. (OOC: Take 20 looking for traps for a DC 35)

Gunther (AC 28, 29 vs. S3 HP81/83) Stoneskin 99/120, Animated Shield, Bull's Strength, Hide from Undead, Displacement, 
Thursday September 1st, 2005 10:52:13 PM

"Uhhhh..." Gunther mutters unintelligently as his brain slowly takes in that the battle is over. His gaze casts about the room and then travels to the vault. The vault! After all, this was their mission...oh and killing the necromancer too, but that really hadn't seemed so tough. Gunther watches as Milo and Olana check the place out, though he's chomping at the bit to get in there.

TROVE!!! - DM Donna 
Thursday September 1st, 2005 10:56:17 PM

Milo's quick eyes and clever brain determine that the doorway and the area immediately around it are not trapped.

And--as Lian's actions would have one assume--there are piles and piles of gems, jewels and coins of all sorts...as well as no less than 12 different chests.

Everyone bothering to look into the vault itself see a room that is easily as big as the area that they'd been fighting in--only this room DOES have a ceiling about fifty feet up. The piles of coins and gems average about thirty feet high, with the odd mound almost touching the ceiling.

"We were in a race with time, Falin," K'Nara says as she, too, walks to the wide-open entry to the vault and looks at the mind-boggling pile of treasure within, "However, our true mission here was set by none other than the Platinum Dragons: we were to infiltrate the Arena Combat and use it as a means to seek out and destroy the Necromancer who guards Bone Tower." The tall blade singer turns as Brother Bertram easily beheads the late spellcaster.

"Our true mission has been accomplished." she points out. "No, Ingrge...this vault is now open--what occurred to me was that Marteaus wanted to test his own followers--evil followers--by forcing them to confront that which they actually...truly...needed from life in The Wold. Therefore, only an evil being stating their greatest need could unlock the magic keeping the vault closed." She steps into the vault slowly, eyeing the incalculable wealth around her.

"We can't possibly carry out all of this...but those servants and disks of yours will be able to allow us to put a very big dent in this..!" the chestnut-maned leader of the Talons tells Ingrge with a twinkle in her hazel eyes. "But you and Figment are right: we should try to take what we can as quickly as possible--you never know if Marteaus might be peeved that we killed his crony AND unleashed his pet!"

Gunther  d20+1=11
Thursday September 1st, 2005 11:17:09 PM

Gunther's jaw drops and his eyes glaze as he slowly takes in the degree to just how filthy rich they're going to be! Running into the vault, Gunther dives into the nearest pile and begins rolling around in it...the hard coins smacking roughly against the stoneskin protecting him. Then Gunther adopts a serious manner...and as if on a mission begins digging through the nearby treasure looking for...something (Spot=11). He searches long and hard and finally digs out a pair of bracers...obviously just for fancy dress--yet their craftsmanship cannot be denied. They are fashioned from matte-finish platinum, with jewels set in them in a rainbow pattern that is both intricate and yet bold...

Enormous goofy grin plastered firmly on his face, he walks over to K'nara and gently places the bracers on her arms...his battle scarred hands working as gently as possible.. "Miss K'nara, ma'am...you are quite possibly the most radiant woman I've ever seen!" A flush on his checks, Gunther leans over and firmly plants a big kiss on the blade-singer's lips... Then, turning quickly, Gunther heads back to the treasure and begins rooting through it once more.

Ingrge 
Thursday September 1st, 2005 11:34:50 PM

stationing the 3 disks where everyone knows where they are, Ingrge instructs the 7 servants to start loading gems and coins on to them (each disk can carry 1000 pounds) (each servant can load 20 pounds per round)

Ingrge then takes out several scrolls of detect magic and give one to any who can cast it and then cast his first scroll.

Olana  d20+12=20
Thursday September 1st, 2005 11:51:34 PM

Olana gives a sigh of relief. Still, something troubles her.
"K'Nara, when you say Marteaus was testing his own followers, are you sure? What if he has his eyes on us now?"
She looks around, and then at the treasure pile. "This place gives me the creeps. be careful everyone."

She has a quick word with Ingrge about her limited magical skills. If she can figure out the scroll, she'll use one as she pokes around.

USE MAGIC DEVICE dc 20

Brother Bertram 68/84 Greed Mode 
Friday September 2nd, 2005 4:16:42 AM

Having dispatched the evil creature, Bertram relaxes and begins truly taking in what is lying around them. He muses aloud, "Gems would make the most sense Friend Ingrge for your amazing servants to carry." His hands run across piles, stunned at such riches. He picks up a handful sifting it through his fingers. As he does he begins to smile....

Falin 
Friday September 2nd, 2005 7:54:27 AM

"I would have to agree with Bertram in that we should probably load up gems first. I think we should be looking ot see if anyhting is magic too. But I see a few of you are taking that initiative."

Falin looks around. "What can I do? Can I help anyone."

Figment (3 Tensor's Floating Disks) 
Friday September 2nd, 2005 8:43:31 AM

The mage casts and 3 disks similar to Ingrge's appear. "Here's 3000 more pounds of loot. Maybe put the chests on them...I'd recommend focusing on gems and fine jewelry as they will be most valuable...". The mage looks over the stash and begins loading the largest diamonds and ornamted pieces he can find.

"And the good thing is we now know how to get into this place. We can come back another year if we need to...nobody other than the Gold's maybe know how to do it.".

Lian 
Friday September 2nd, 2005 9:48:25 AM

Lian glances up to listen to K'Nara, just in time to see Gunther kiss her.
He mutters under his breath, a smile on his face, "This could turn real bad."

Turning back to his pile of gems, Lian says to no one particular. "Well, regardless, can't we teleport here on occassion to make a withdrawl?" This statement makes sense to Lian, even if it doesn't to others.

"Bertram, with all this loot, the chapel can be made up REAL nice." He grins at the cleric.

"I have great plans for my portion."

Milo 
Friday September 2nd, 2005 11:37:29 AM

Milo stands with a perplexed look on his face. Considering the arguments they got into last time treasure, and its uses came into question, the halfling looks reluctant to take any of the treasure. Though if asked, he plans to lend a hand.

Brother Bertram 68/84 
Friday September 2nd, 2005 2:08:05 PM

Bertram smiles distractedly at Lian "Perhaps so, but I cant help but wonder if this place will be here after this trip...."


Ingrge 
Friday September 2nd, 2005 5:28:39 PM

sending his detect magic at chest #1 Ingrge hopes to get some sort of reading and then Scoops up the chest (#1) and transfers it to a disk, Ingrge curiously asks. "K'nara, Just how much more time do you recjkon we have left any way?"

Decisions, Decisions... - DM Donna 
Friday September 2nd, 2005 11:00:37 PM

K'Nara stands, stunned and slack-jawed, as Gunther kisses her after placing the decorative bracers on her wrists. Then she sidles over to Bertram, asking him in a concerned whisper if he could cast a "Detect Curse" or something on the big cat trainer, just to make sure that Gunther isn't under the influence of some kind of magic or something...?

As a blade singer, K'Nara can cast Detect Magic, so she eschews the scroll that Ingrge tries to hand her and, instead, simply casts the spell without using up the written resource.

All of the chests radiate magic...but as Ingrge reaches for chest #1, he is assailed by the overwhelming impression of pure evil that it also radiates. He doesn't need the help of either Lian or Bertram to detect it--Chest #1 definitely contains EVIL!

"Ugh! They ALL feel horrible to even approach..." K'Nara points out, "...except for these two." Sure enough, the plainest of the dozen are the only chests that don't reek of malevolent energy.

"I don't think we have more than ten minutes..." the leader of the Talons squints up at the pre-dawn sky that shows faintly yet irrevocably through the opening in the ceiling of the Bone Tower so very far above them, "...I say let's just grab the two chests that don't seem to be evil, load up the discs and haul our carcasses out of here!"


Brother Bertram 68/84 
Friday September 2nd, 2005 11:11:09 PM

As they feverishly load the richest of the loot, Bertram keep an eye out for any odd maps lying about, as well as any holy symbols of Domi or Gargul that might have joined the hoard over the years.

Brother Bertram 68/84 
Friday September 2nd, 2005 11:33:35 PM

Bertram glances at K'nara his gruff countenance twtiching to maintain control. "Hmmm Well I dont see a curse anywhere upon him. Perhaps a crush but no curse." He then turns quickly back to his work trying to keep a straight face. Leaving K'nara to consider the possibilities...

Milo (AC 29; 55/78 hps) 
Saturday September 3rd, 2005 2:37:38 AM

Nodding at K'nara's instruction, Milo moves to assist with loading up the two chests that she indicates are not evil. Once complete, the halfling stands silently ready to leave, contemplating all that has occured within the tower, and the implications of their 'success.'

Falin 
Saturday September 3rd, 2005 8:35:48 AM

Getting ready to leave, Falin takes his quiver and runs it through the piles of gems in order to fill it up.

Gunther 
Saturday September 3rd, 2005 9:49:45 AM

Hearing K'nara's call, Gunther begins stuffing all the jewels he can find into whatever space is left in his backpack. Once it's stuffed, Gunther begins piling them on the disks. He works quickly, not wanting to disappoint his new found love.

Ingrge 
Saturday September 3rd, 2005 9:57:12 AM

As the feeling of evil washes over him, Ingrge leaves the chests and starts loading gems and coins as fast as he can whilt the two chests are place on two of the other disks. when finished he removes his haversak and leaving only his spellbooks, mirror and potions in side he scoops down and fils it with gold and gesm as well, placing it back on his back.

"Let's go ladies and gents scoop and load we have about 1 miute."

(ooc - Ok, let's see.

seven servants @ 20# per round
seven party members lets say at 30 # per round.(yes I know we are more than seven , I am figuring in time moving chests and moments of slack jawwed staring.)

So that would be an average of 350# per round.

So ten rounds (1 minute) of feverish shoveling and loading would leave us with 3500# of gems and coins and two chests all loaded on six disks.

Anyone see a problem with my math?)


Brother Bertram 
Saturday September 3rd, 2005 10:16:38 AM

Scoops feverishly now loading as quickly as possible, always grabbing gems first and gold second.
(Sounds good Ingrge, was hoping you forgot to carry a one somewhere along the way and it was 13500 pounds hehe)

Nellie 
Saturday September 3rd, 2005 1:48:21 PM

Ummm...yeah, Kent...I think we have 10 minutes, not 1.

Kent 
Saturday September 3rd, 2005 2:58:38 PM

(Nellie we still have to get out of the tower and that may take at least 9 minutes)


Time is Ticking - DM Donna 
Saturday September 3rd, 2005 5:22:52 PM

"The sooner we're done and out of here, the better." K'Nara says firmly, reminded once more that Gutmasher DID say that the Tower's only known entrances sealed up and were unavailable for an entire month. "Let's get this stuff loaded and us OUT of here as quick as we can..!"

Brother Bertram 
Saturday September 3rd, 2005 10:00:11 PM

Bertram nods to Ingrge with as if awaiting a signal, a grim resolve up his countenance.

Falin 
Sunday September 4th, 2005 3:03:11 PM

Filling his quiver to the top, Falin turns to everyone else. "I think we should leave, and quick." He looks around.

"I am guessing that soon we will not be able to leave and I like to know that we have the time to get out."

Lian 
Monday September 5th, 2005 8:38:41 AM

The elf gathers all he can.

He puts small things into his pockets, shoes and anywhere else.... and into any bags found in the vault.

Brother Bertram 
Monday September 5th, 2005 8:43:26 PM

Bertram also continues loading, emulating Lian, when the discs are all filled, finding empty pockets and any space possible to carry more. Dumping anything replacable from the backpack as well. Hoping the magical hole device of K'nara's is also stuffed full. He still looks to Ingrge from time to time as if for an unspoken signal.

Gunther 
Monday September 5th, 2005 10:33:27 PM

The warrior continues busily stuffing, first on the disks and then into his backpack...throwing out anything non-magical.

Lian  d20+2=17
Tuesday September 6th, 2005 8:51:58 AM

The elf busies himself with one of the non-evil chests by removing coppers and silvers and replacing them with gems, rings, necklaces and other small, valuable looking pieces of art (like goblets, brooches and even ornate maps or scrolls). [Appraisal 17] Once it is clear that they are running out of time and space, he looks for books, tomes and manuals. These items are heavy, but may be compact and valuable (at least in his mind.)

The Monty Haul Show - DM Donna  d20+3=22
Tuesday September 6th, 2005 9:22:33 AM

Using all available containers on their persons, the Talons are able to load up in just under two minutes. (This includes the six available disks, all available sacks/portable holes/other possible containers on the party, and having the Unseen Servants carry what they can hold. There were no other containers in the trove itself except for the chests.)

"All right, everyone...move...!" K'Nara orders, striding over to the only portal that the Talons haven't actually opened themselves. (That last very wide door that was drawn on the south wall of the chamber in all those combat maps.) Knowing she's taking a risk, but realizing that their time is likely running out, the tall blade singer places her hands on the carved handles inset into the double door and pulls inward. The doors slowly swing into the room, revealing a foyer-like area that narrows into a ten-foot-wide by ten-foot-tall corridor that leads south at a slightly upward angle.

Dream Time


Exit...to a Dream - DM Donna 
Tuesday September 6th, 2005 9:38:36 AM

The Talons quickly follow the passageway up and around to where the tunnel leads to the almost-light of the coming dawn.

"I think we're going to make it with a minute to spare..!" K'Nara announces as the group nears the end of the tunnel. Just before you reach the opening, however, a strange, shimmering-like phenomenon occurs--you not only see it, but you feel it as well...it is quite like having a dream, only all of you know darn well that you're awake...

You see before you landscape that is NOT the tunnel. The place is a sylvan clearing, pristine and otherworldly in its perfection.

The two figures that face each other are quite disparate: one is a stocky satyr, and the other is a delicate elven female--yet both radiate extraordinary power.

(OOC: all PCs who have participated or are now participating in the Dark Fae Rising games will immediately recognize Ebyron as the Satyr and Maab as the elven female...they will also recall the events played in the DFR game--thus realizing that this is a showdown of sorts between the chaos that is Ebyron and the discipline that is Maab...and that The Wold hangs in the balance.)

"You cannot continue to let loose the mindless forces of Nature, my former King," Maab said in a quiet but firm voice, "The Noble races that are now in The Wold are the ones that must live and die with the way they choose to inhabit the planet--whether or not you think their choices are wise. You are NOT the sole ruler of The Wold anymore...free will must be allowed to exist."

Ebyron's smile was both indulgent and condescending. Both emotions failed to register in his handsome eyes however, as though the eyes knew the true odds.

"All this time," he began, "I knew you'd cling to that crown. My dear Queen, did you think I would not anticipate this? Did you entertain the foolish notion that I would come meekly? Be your puppet?"

The satyr king gave a sharp stamp of his cloven hoof, and nearby branches veered away fearfully, only to return, swooning, as Ebyron stretched wide his arms.

"See the power I have! See nature's love for me! You have neither the right, nor the strength to deny me!"

He turned slowly, his arms still outstretched, his fingers beckoning. Energy gathered there at those fingertips - a wisp of flame, a tiny cloud of sand; drops of moisture and the tiniest, perfect little whirlwind.

And with such small gestures, the entire Wold came to rest - no wind, no rain, no fire, no tremors of earth. The elements gathered around their king, cloaking him in a strange mist.

"You want me tame and compliant, my Queen?" came his voice through the billowing cloud. "Then first, you must catch me."

The blast came with no warning, bringing with it a power that only Maab could withstand without falling. Across continents, dwindled fires burst to life again, blasting outward. Seas and lakes thrashed, the earth quaked, and howling winds tore at everything in their path.

Fragments burst from the cloud, being the essence of Ebyron, torn into a multitude of pieces and carried away by the elements.

In moments, it was over. But not before the fae queen had acted swiftly, gathering light into tiny, dazzling stars.

"Show me," she urged. Hot on the heels of the fragments of Ebyron, the stars hurtled outward. "You can't hide," she whispered. "Not from me. Now, show them. Let your own power betray you."

It took seconds for each pin point of light to reach it's destination, and once done, change trajectory and converge...

Within the walls of the Cathedral of Light, in the middle of Plateau City, the Room of Artifacts suddenly burst into life. The source? Ebyron's orb, so recently brought back, at great risk and loss of life, from a time gone by. Colors and shapes reflected on the walls, and light surrounding the orb grew outward, becoming the great disks of The Wold. Pinpoints of brilliance flickered here and there, scattered across the Land.
Here lies Ebyron. Here. And here...

Back in the Valley, the Fae Queen Maab uncurled her fingers and looked down into the palm of her hand. Three small acorns lay there, all three enscribed with a unique rune - DIE, SLEEP, ATONE.

"The choice you should have made, will now be left to others," she said, her voice tainted with a raw sadness. "Let the runes grow where they may. I have done all I can. I can do no more."

The three acorns dropped listlessly from her hand, where the ground swallowed them, and their power spread. The elven woman's head turns and looks directly at you, her own rainbow-colored eyes full of tears.

"Listen and choose," she bids you, "Ebyron's power flows across The Wold and it has incited Nature to rebel against the perceived encroachment of civilization upon it--the Culverwood--always a difficult place to exist--has now become a forest most deadly, even to those who were born to it. The jungles that grow elsewhere have accelerated their own growth and have actually attacked the famous floating city of The Wold--the Big Float is in dire peril now! The seas in some places are now actively seeking out manmade vessels and swallowing them whole...the casualty list grows by the day. It is up to you to find the part of Ebyron that has fled to your area--it is up to you to try to stop him and make him listen to reason, for he chooses to believe that my words are motivated by a desire to remain Queen of the Fae."

Suddenly you feel the presence of the three acorns in your own hand.

"Confront him. Reason with him as best you can. Fight him if you must--and choose his fate when your confrontation is over...for the good of The Wold."


And you are suddenly standing inside the exit tunnel from the Bone Tower once more--only each of you has those three acorns from the dream still clutched in your hands.

Figment 
Tuesday September 6th, 2005 10:02:01 AM

Stunned, the mage holds the acrons in his hand and looks them over a moment, then puts them in a pouch. "Wow, that was insightful...I'd say for now, though, we'd better finish exiting this place, find some form of transport out of here and a way to hide the loot until we do. We can teleport in a day but I doubt we'll have that long.".



Olana 
Tuesday September 6th, 2005 11:37:47 AM

After helping out with the gem collection, Olana keeps her head down as they move, hopefully, toward the exit of this horrible place. A part of her wants to drop the loot and run. Another, more rational part, just helps with the haul and puts one foot in front of the other.
The vision has her stunned.
"What's been going on out there while we've been here?" she wonders aloud, squinting closely at the acorns in her hand. "We need to get back home."


Brother Bertram 
Tuesday September 6th, 2005 8:34:28 PM

Bertram moves along as quickly as possible, considering his load. He keep an eye out for any sign of attack from bandits trying to take what they earned. He plans for his chapel, but even as he does he worries about these acorns...What could that mean?

Milo 
Tuesday September 6th, 2005 9:03:33 PM

Happy to be free of the tower, Milo's eyes narrow as the otherworldly scene plays through. Not surprised at the appearance of the acorns, he examines each of them. "Each represents a choice, none appear more perilous then the next however. Information is really what we need before making such an important decision." That said, the halfling grabs Olana by the hand, and after gently laying a kiss on her fair knuckles, "Shall we adjourn below my sweet?" He gestures toward the base of the tower even as he begins to move out.

Falin 
Tuesday September 6th, 2005 10:51:49 PM

"I agree. No sense in jumping to a rash desicion until we get the info."

Falin will follow everyone elses lead.

Gunther 
Tuesday September 6th, 2005 11:15:37 PM

Gunther jogs along, jingling as he goes. As they are overtaken by the vision, Gunther is unsure as to what it all means. "Ummmm..." he mutters incoherently as he stares at the acorns in his hand. Then he shakes his head and begins to jog along toward the exit.

New Arrival - DM Donna  d4=1
Wednesday September 7th, 2005 2:18:27 AM

Even as you deal with what in The Wold that dream vision could have meant, a figure approaches the tower, scrambling up the trail in a hurry--it is about nine feet tall and covered with reddish-black fur. A membrane of black skin stretches from its arms to its legs (from wrist to ankle on each side)...kind of resembling a humanoid bat, of all things. Both the feet and the hands are tipped with claws of some sort, and the head is definitely bat-like, with fangs and large, oversized pointy ears. The creature halts about twenty feet in front of you, suddenly realizing that entry into the tower is blocked by the presence of the Talons...just as exit from the Tower is blocked by the creature.

"I must get into the Tower." The creature says insistently, looking to the sky that is lightening up by the second. "Stand aside and let me in..!" K'Nara's eyes narrow.

"What's the hurry, friend?" she asks. "Once inside, your only way out doesn't reappear for another month--you'll be trapped if you go now."

"I will die if I don't get into the Tower." Insists the bat-creature, becoming agitated.

"You'll starve if you go into the Tower." K'Nara points out.

"Foolish mortal! Ebyron must live! OUT OF MY WAY!!!" roars the avatar of Ebyron, who then screeches at the top of his lungs, emitting a sound that causes all of you to wince with the intensity. Everyone must roll a Fort Save vs DC20 or be stunned for one round.

OOC: The Talons are still in the hall that leads to the outside--it is ten feet wide by ten feet tall. The tunnel leads back into the interior of the tower. Ebyron the bat-creature blocks you from getting out even as your presence keeps him from getting in.

Starting with those closest to the door, the marching order is:

Olana and Milo
K'Nara and Gunther
Figment and Bertram
Ingrge and Lian
Falin
All the Unseen Servants and their loaded disks

Figment (3 Tensor's Floating Disks)  d20+5=16
Wednesday September 7th, 2005 10:13:47 AM

The mage attepts to direct his disks to the side of the tunnel so they are not distubed by the creature. When it screaches it hits him like a physical blow and he just stands there trying to get his bearings (failed save).

Lian  d20+13=24
Wednesday September 7th, 2005 10:15:32 AM

The elf looks at the creature and then at K'Nara. "Seems we're at an empass."

The monk shudders at the souond the bat-man makes, but is unaffected.
(Fort 24, success)

"I think we can talk this out." The monk moves closer to the creature, hoping to slow his progress to the Tower. "Ebyron is it? What makes the Tower here so special sir? Why must you enter it?"

Brother Bertram 68/84  5d8(3+8+2+6+4)=23
Wednesday September 7th, 2005 1:13:59 PM

Bertram looks at the others, "We dont really have time for this." Bertram prays to Domi again and a ray of light shoots forth at the creature.

(OOC Searing Light-23 Damage)

Olana  d20+11=16
Wednesday September 7th, 2005 1:52:10 PM

Olana's face breaks into a smile, relieving some of the tension. Ah, her beloved Milo, was this ordeal over? Was it finally over?

Well of course it wasn't. And this creature now in front of them had to be point blank crazy.

She's half taking a step to the left, perhaps to figure out a way of getting around it, when the thing screeches.
Ow.....
(Failed Save)

Ingrge  d20+16=28
Wednesday September 7th, 2005 7:05:50 PM

Moving along at the best clip possible, Ingrge feels like he was slapped in the face when the vision assaults his senses. Shaking his head at the fools who actually went ahead and woke Ebryon, Ingrge makes his choice and is about to let the other two acorns fall when he is somewhat suprised by the appearance of the creature.

Issuing instructions to the servants to get out of the way and to take the disks with them Ingrge resists the barrage of sound (DC 28)and steps forward to address the beast.

"Friend, I have known of your master for a long time and recognized that the time has past for his full interaction in the Wold. Ebyron should never have been re-awoken. The Current Wold is far to fragile a place for one as mighty as he. Asleep he will still have some power over the Wold as he did before, and those that have woken with him will still be awake to remain as a reminder of his power. I do not wish his death and to atone for what he is, is not correct even to my mind. The choice is there for him to make. what good is it for him to live if everything else should wither and die?"

As he finishes speaking he physically shows the beast that he chooses sleep over death or atonement.

Milo  d20+12=13
Wednesday September 7th, 2005 8:54:11 PM

Milo stands dazed as the horrible looking creature screeches its protest. (OOC: Failed save miserably)

Falin  d20+7=23
Wednesday September 7th, 2005 9:08:27 PM

Falin makes his save (23), but still has to shake his head a bit in order to clear it.

"Creature, you should see the reasoning behind what Ingrge says. It is the right and noble path to follow."

Combat Round 1 - DM Donna  d20+11=23 d20+8=15 d20+12=14 d20+16=29 d20+16=30
Thursday September 8th, 2005 1:27:08 AM

(OOC: rolled the Fort Save for Bert, as he neglected to do so in his post. He is not stunned because his result is 23.

Rolled for Gunther, as he didn't post. Gunther is stunned because his result is 15.)

K'Nara, who was normally a very sturdy human, finds herself stunned by Ebyron's screech--as are Figment, Olana and Milo.

"I must get into the Tower!" Ebyron practically growls in answer to Lian's question. "I must survive no matter how Maab tries to kill me!"

Bertram must roll to overcome Spell Resistance 30 to see if his Searing Light did any damage.

"FOOLS!" snarls the bat-being, its clawed hands curling into fists. "I have NO master--that is why Maab wishes my death! I will NOT bow to her silly notion of the 'noble' races of my Wold being allowed to follow their whims and destroy the nature that was meant to rule the planet. Now out of my way!!!" Ebyron ignores Ingrge and Falin's speeches and, instead, he backhands Milo (ooc: hits AC29) so that the stunned halfling smacks against the side of the tunnel. His other hand raises to administer a blow to Olana...but something about the female elf stays his hand--briefly. Instead, then, he reaches out and grabs her, literally tossing her over his shoulder to land, sprawling on the ground, about twenty feet behind him.

"I'll say this once more, mortals..." Ebyron demands, "...out of my way..!"

(OOC: Ebyron has Spell Resistance 30 and is AC20 (touch AC15) if anyone can/will attack him.)

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34), 51/53hps  d20+14=34 d20+14=31 d20+9=21 4d8(3+5+6+4)+8=26 2d8(4+7)+4=15
Thursday September 8th, 2005 4:24:55 AM

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

The monk takes offense to the creature tossing Olana and Milo, then charges into the bat-thing. (Hitting AC 34(crit 31) and 21[+2 from charge], for 26 and 15 damage, both stunning attacks, Fort DC 21 or be stunned)
"Now see, we tried to be diplomatic and now your going to have to die. We don't take kindly to folks who flip out on us for asking questions. There's no need to worry about Maab now!"

The monk prepares for another round of attacks and a burrage from the beast.

Falin 
Thursday September 8th, 2005 9:24:15 AM

"I can tolerate alot, but one thing I can not tolerate is complete and utter rudeness. And I will do anything to ensure the continued breathing of my friends."

Falin will choose the Die acorn as he pulls out his bow and readies a shot at the attacker.

Figment 
Thursday September 8th, 2005 4:08:42 PM

Recovering from the massive sound attack, the mage holds up an acorn. "I vote you atone. It is what Maab wishes - not your death...".

Olana  d20+19=38
Thursday September 8th, 2005 6:51:55 PM

"Oooh!" gasps Olana, flying through the air, toppling and coming to land (REFLEX CHECK DC 38), crouched low on toes, left knee and right hand.
What on earth? She shakes her head, struggling against the previous sound onslaught. What? This was Ebyron? Like in the vision? But what were they supposed to do? Wait. The acorns. She looks down at her clenched left fist. Opens it. Die? No. Never. Oh Gods what a mess this was. Who would have imagined. So out of control.

Olana struggles to her feet. She discards the DIE and ATONE pods.
SLEEP. yes. But how were they supposed to use these things?

Milo 
Thursday September 8th, 2005 9:08:44 PM

Shaking himself free from the stunning effect of the screech, Milo stands, and dropping two of the acorns, palms the one that says sleep, "You need not worry about death, but you're crazed, and you should SLEEP on this, before being too hasty."

Gunther (AC 24 HP 81/83 Dodge vs. Ebryon)  d20+17=30 d8+8=15
Thursday September 8th, 2005 10:39:19 PM

Gunther shakes his head. That thing packs a whallup!! As Olana is thrown aside, Gunther pulls out his acorns, allowing die and atone to fall to the ground. "For von who yields such pover, you are very hasty. You need to learn your place in the Vold. As my friend Milo has said, it is time for you to sleep!"

Snapping his fingers, Gunther's sword appears in his hands, and he moves forward and hacks at the beast, slicing nicely into it's chest (AC 30 for 15).

Combat Round 2 - DM Donna 
Friday September 9th, 2005 1:01:44 AM

Lian bursts through the ranks of the Talons and attacks the nine-foot-tall Ebyron, his blows landing solidly and doing obvious damage...yet somehow the monk gets the feeling that nature itself is lending this bat-creature protection, as he seems to be amazingly immune to the Stunning effects of Lian's attacks!

Gunther's sword bites deep as well, causing the large bat-humanoid to bleed heavily, its lifeblood spilling on the ground.

"Maab wishes you no ill, Ebyron, if you'd but believe it." K'Nara says as she draws her own sword. "All life that has the ability to think for itself should have the freedom of choice--your insistence upon thinking for The Wold is what can ultimately destroy it, for you know that you sway yourself by whim, not by logic."

"Foolish human!" Ebyron scoffs. "I have countless eons of experience, while your very race has existed for merely the span of one blink of my eye...none of the 'noble races' can possibly make their own decisions! But I will live, woman, in the sanctuary provided by the Tower--and I will get to it if I must kill you all!!!"

Even as he says this, the blood that drips steadily on the rocky soil begins to boil, making the flinty earth bubble in an effect that radiates out about ten feet around him (thus effecting Gunther and Lian, as they have closed with Ebyron.)

Gunther and Lian find that the ground has become mud and will require them to make Strength checks versus DC20 to move or maneuver. Their lack of mobility also gives them a -2 penalty on their AC.

"To me, my allies..!!!" cries Ebyron to the sky. "Your King is need of aid..!"

His voice echoes eerily up and out of the craggy area, its only result seeming to be the ominous roll of thunder from an ever-brightening sky...


Figment 
Friday September 9th, 2005 8:19:28 AM

Understanding the incredible power of their opponent, the mage yells to the others "Vote, people. You can't kill him with your swords. We'll quickly be destroyed! Vote!!!".

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34) 
Friday September 9th, 2005 9:01:19 AM

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

Lian stops attacking and smiles up to the menacing figure. "Sleep Ebyron, sleep! Save us all the trouble." (Voting for sleep.)
The mud gooshes up over the tops of the elf's feet and his stability is obviously thrown off.

Ingrge  d20+14=32 d20+12=32 d6+5=9
Friday September 9th, 2005 4:54:46 PM

Ingrge fires off a quick spell at Ebryon and coruscating ray emmanates from Ingrge's hand and runs up and down Ebryon's body -[branged touch AC 32 - ray of enfeeblement- no save -
Spell resistance check - Yes!! Natural 20 for SR32 - loss of 9 points of strength [/b]

Brother Bertram68/84 (Corrected) 
Friday September 9th, 2005 6:58:04 PM

Seeing his spell fail, Bertram charged with his axe at the ready swinging a furious blow at the creature feeling it strike. He quickly follows this up with another blow, missing the creature.

(OOC 11 damage. Missed with second strike, expended a hero point- still for a miss sigh)

Falin  d20+18=35 d20+13=26 d20+18=23 d8+4=11 d8+4=11 d8+4=9
Friday September 9th, 2005 9:44:47 PM

AC 24
HP 63

Falin looks at the situation and says,"It looks like we may have company soon."

He turns back to his task at hand and fires upon Eberyon.

First arrow: AC 35 11 HP
Second arrow: AC 26 11 HP
Third arrow: AC 23 9 HP

Gunther (AC 22 HP 81/83 Dodge vs. Ebryon)  d20+3=11 d20+15=25 d20+10=15 d20+15=22 d20+7=18 d8+8=15 d8+8=10
Saturday September 10th, 2005 12:21:07 AM

Gunther is held fast by the mud at his feet (Str.=11), but that doesn't bother him too much. This is exactly where he wanted to be anyway. He swings his sword viciously at the bat creature, striking true twice (AC 25 for 15, AC22 for 10). "You tink yourself a god, but you act like a child!! You cannot listen to reason. De Vold is better off vith you gone!" Gunther stands fast, even in the face of the newcomers. Partly because he is stuck fast...but more so he knows that he must take out this freak of nature.

Combat Round 3 - DM Donna  d4=2
Saturday September 10th, 2005 1:22:33 AM

Figment urges everyone to vote, and Lian casts his ballot.

Ingrge's spell saps Ebyron of some of his strength, causing the King of the Fae to bellow with anger and loss.

Brother Bertram, Falin and Gunther strike quickly, each of them drawing more blood from the wounded form of Ebyron.

"Ignorant man!" Ebyron howls. "I am The Wold...'twas I who brought forth the forests, the fields...the deserts, the snows...the sea and the glaciers! I saw fit to bless this place with Nature's bounty, and Nature itself succors me! To rid The Wold of me is to rid The Wold of life!"

"That's something that you seem to have no trouble ordering or just plain doing yourself." K'Nara pointed out, stepping back five feet and trading out her sword for her bow. "Your inability to even try to control yourself has threatened the lives of those whom believed in you enough to wake you up in the first place! Stop your flight and face up to the consequences like the King you claim to be!"

"Ebyron will live!" counters the batlike humanoid, screeching once more. All PCs must make a Fort Save vs DC20 or be stunned for two rounds.

Figment (3 Tensor's Floating Disks)  d20+5=21
Saturday September 10th, 2005 11:13:28 AM

The mage barely keeps his wits about him as Elbryon screams again. Seeing this is not going well, he tries a different tactic. "Please Elbron, we need you. We need nature to survive! Can we not live together? Can we not both survive? Must we choose to fight you instead of work with you? Has it come to that?". The mage prepares to cast, but clearly doesn't want to engage an immortal.

Milo 
Saturday September 10th, 2005 11:59:59 AM

Seeing no point in combatting a creature of near deific proportions, the halfing races over to Olana, "Are you okay? I was afraid he seriously hurt you." Turning to the others, he joins in Figment's sentiment, shouting, "YOU MUST VOTE OR DIE TRYING TO STOP THIS GUY!!!!" Milo does his best to stay clear of the combat, and keep Olana safe as well.

Gunther (AC 22 HP 81/83 Dodge vs. Ebryon)  d20+8=23 d20+3=13 d20+15=17 d20+10=19 d20+15=32 d20+15=27 d20+7=10 2d8(2+4)+16=22
Monday September 12th, 2005 1:10:17 AM

Though the screech is loud, Gunther merely blows it off (Fort=23). He still can't move out of the mud (Str.=13), but again, that doesn't particularly bother him. There is a brief flicker of movement, as Gunther's hands, curled around his sword handle, move up and down, signaling a mouth flapping open and shut. "You talk too much!" Gunther jeers as he attacks the bat once more. The creature proves to be rather tricky, and Gunther finds that he can only connect once. But, oh what a hit! Gunther slams his sword into Ebyron slicing deeply into the creature (AC32/27 for confirmed crit. 22hp dam).

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34)  d20+13=16
Monday September 12th, 2005 10:07:09 AM

He waits to see how the 'votes' take affect.

(Fort save 16)

Lian is stunned for two rounds.

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

Ingrge  d20+16=22 d20+14=22 12d6(4+4+5+5+4+1+5+5+4+6+3+2)=48 d20+17=30
Monday September 12th, 2005 4:54:26 PM

Seeing that their foe is not giving up and continues his screaming attacks (ort save DC 22), Ingrge lets loose with a charge from his staff ranged touch AC 22and three beams of light strike him square in the chest. scorching rays - 48 points damage; no save; SR DC 30.

Falin 
Monday September 12th, 2005 7:16:11 PM

Falin looks at the situation.

"Who has not voted yet?" Falin yells out. "We are about to have company if his shout is answered, which it most certainly will be."

Falin holds his attack to see what will happen.

Olana  d20+11=17
Monday September 12th, 2005 8:36:12 PM

Olana blinks at Milo for a moment. "I'm okay. Just a bit shook up."
She glances down at the acorn in her hand, the one that says SLEEP. "What are we supposed to do, shout it out loud to make it work? SLEEP!" she yells.
"Milo, we can't kill him, we just can't," she says, visibly upset and panicy, especially with Gunther whaling away and Ingrge frying everything in sight. "But how do we make him lis -?"
Assaulted by the screech, she clamps her hands to her ears, to no avail. (Failed Save - stunned.)

Brother Bertram 68/84  d20+12=20
Monday September 12th, 2005 8:53:19 PM

Shutting out the power of the creature, Bertram casts his vote for sleep. "Desist Creature, For Domi's sake, please reconsider this course of action! I beg you, Noble Ebyron. Do not let this rage destroy the Wold or your standing in it. Please good Ebryon, please reconsider. Bertram lowers his axe to the floor and kneels, head bowed in front of the creature.

Combat Round 4 - DM Donna  d20+12=19 d20+7=23 d20+12=24 d20+12=26 d20+5=9 d6=4 d20+10=22 d20+10=28 d20+10=19 d20+10=16
Monday September 12th, 2005 11:37:21 PM

(OOC: Milo didn't roll for his Fort save, so I will. He rolled 19 versus the DC20, so Milo is stunned for 2 rounds.)

(OOC: Falin didn't roll for his Fort save, so I will. He rolled 23 versus DC20, so Falin is not stunned.)

Milo's advance towards Olana takes only a single step forward before Ebyron's screech stuns him, Olana and Lian. K'Nara winces at the sound but is not otherwise effected (OOC: she made her save with 24.)

"We were told to confront you, and--if necessary--fight you...it's obvious that you don't wish to listen, so..." The tall bladesinger draws an arrow and lets it fly, followed by a second missile. (OOC: first arrow hits AC26 for 4hpd. Second arrow misses.)

"We are here, my King!!!" cries a high-pitched voice. Flying into view come four pixies, each of them armed with a bow and arrows. They take aim at Olana (hits AC22), Gunther (hits AC28), Ingrge (hits AC19) and K'Nara (hits AC16).

Any PC who got successfully hit by the pixie arrows must make a Fort save versus DC20 or fall asleep as per the Sleep spell description (yes, even elves--these are very SPECIAL arrows made/blessed by Ebyron himself.)

"All of Nature must aid me!!!" screams Ebyron, whose outburst seems to evoke the onset of a sudden Sleet Storm upon the assembled Talons, rendering vision useless.

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34) 
Tuesday September 13th, 2005 8:12:37 AM

Lian is stunned for one more round and says nothing.

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

Figment (3 Tensor's Floating Disks)  26d6(4+6+6+5+6+4+1+3+3+4+4+4+5+6+1+2+4+5+5+6+3+6+6+2+5+6)=112 d20+9=27
Tuesday September 13th, 2005 11:31:45 AM

The mage sighs at Elbryon's intent resolve. He blasts him with a ray of green energy (112 DMG - disintigrate - Ranged touch of 26). "You leave us no choice...who hasn't voted?!?!".

Gunther (AC 28 HP 81/83 Dodge vs. Ebryon)  d20+8=22
Tuesday September 13th, 2005 11:40:41 AM

The warrior rolls his eyes as the pixie arrow strikes him...his hearty fortitude having no problems negating the spell (Fort.=22). When the sleet storm arrives, blocking his vision, Gunther decides to use the opportunity to further protect himself. He activates his animated shield and waits for the storm to pass. He sighs as he feels ice form over his mud covered boots, knowing that it's going to be even harder to pull himself free. Hopefully the Ebryon fellow would be a good little boy and stay right where he is.

OOC Oops. Gunther's AC should have been 24 instead of 22. Oh well, it wouldn't have made a difference.

Ingrge: AC 33; HP 100/100  d20+12=28 d20+9=24 d20+8=28 d20+16=32
Tuesday September 13th, 2005 9:17:17 PM

(OOC- It was not posted, but was there some sort of effect from Ingrge's last attack?)

Ingrge ignores the arrows, as a minor nuisance, as they all go whizzing by him and concentrates on locating Ebyron Concentrate DC 28, search Dc 24, spot Dc 28 nat 20.

If he can locate where he is Ingrge cast another spell, this time trying to enforce his will upon the avatar and turn him into a four inch long catapillar. baneful polymorph, SR 28, Fortitude Dc 24, will dc 24.

DM Donna 
Tuesday September 13th, 2005 10:01:43 PM

My apologies to the players--any attack and/or spell that overcomes the stated ACs and SR does, indeed, seem to be effecting this bat-like form of Ebyron...it's just that he has a LOT of hit points. He's starting to get annoyed.

Olana AC 30 
Tuesday September 13th, 2005 11:46:54 PM

By chance, Olana stumbles away past the pixie arrows as she tries to get closer to the others. Right now she couldn't hear herself talk.
Stunned this round.

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34) 
Wednesday September 14th, 2005 10:52:18 AM

Lian begins to shake off the affects of the screech, which end next round.

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

Falin  d20+2=19 d20+2=11
Wednesday September 14th, 2005 7:49:22 PM

Falin looks about in the sleet as best he can. He keeps an arrow ready in case the storm lets up enough in order to fire off a shot.

Spot 19
Listen 11

Combat Round 5 - DM Donna 
Wednesday September 14th, 2005 11:04:46 PM

Figment and Ingrge are unable to launch their spells as intended because they can no longer see effectively (thanks to that Sleet Storm).

Both Falin and K'Nara hold off on firing arrows while they can't see, and Gunther prepares himself for more battle.

"Your Majesty! The enemy is blinded...but we can't see them to shoot our arrows at them, either..!" one of the pixies reminds Ebyron.

"Aye, faithful ones..." booms Ebyron, "...I am summoning forth more of your kin to aid us in battle..!" The storm rages for another few seconds, but when it stops, Ebyron is now standing shoulder-to-shoulder with two large mounds of earth and rocks that appear vaguely bipedal.

Spellcraft checks versus DC12 to tell that you're now facing two large Earth Elementals as well as Ebyron and four pixies.

Milo 
Thursday September 15th, 2005 12:38:53 AM

Collapsed to his knees, Milo remains stunned by the shout of the fae-lord.

Kent  d20+12=32
Thursday September 15th, 2005 7:04:53 AM

(2 summonings and a sleet spell in the same round? even if he can cast three spells or even two the summoning spells are full round spells and shouldn't appear until the end of this round.)

With his will already drawn and spell ready to release Ingrge is nearly frustrated by his lack of a visible opponent, when the sleet storm suddenly stops. Spotting Ebyron almost immediately he releases his spell trying to enforce his will upon the avatar and turn him into a four inch long catapillar. baneful polymorph, SR 32 (natural 20), Fortitude Dc 24, will dc 24.

(DM OOC: Ebyron summoned the pixies in round 2 and they materialized in round 3; he invoked the Sleet Storm in round 4 and now has been able to get two earth elementals to form up in round 5. What can I say?...he IS a god-like force of The Wold.)


Gunther (AC 28 HP 81/83 Dodge vs. Ebryon)  d20+3=21 d20+15=21 d20+10=22 d20+15=28 d20+7=18 d8+8=12 d8+8=14 d8+8=14
Thursday September 15th, 2005 8:56:00 AM

Noting the arrival of the big stone critters, Gunther yanks at his legs in ernest, and finally manages to free them (Str.=21). Deciding that this needs to end quickly, Gunther launches a full attack on the bat. His sword arcs through the air with lethal precision, carving into Ebryon three times (AC21 for 12, AC22 for 14, AC28 for 14). He decides to keep his mouth shut for now.

Figment (3 Tensor's Floating Disks) 
Thursday September 15th, 2005 11:11:02 AM

Seeing it is utterly futile to fight him, the mage yells "Let him by! We do not have the ability to stop him other than the vote! Step aside!". The mage steps aside, hoping the others will too.

Lian (AC 34 [+1 dodge vs Ebyron] touch AC 34) 
Thursday September 15th, 2005 2:32:51 PM

Active Spells:
NONE

Stunning Attacks: 8/12 used
Enlarge Tat: 2/3
Bull's Str Tat: 2/2

Prepared Spells:
Guidance, Create Water
Divine Favor

Dodge versus Ebyron.

"Who hasn't voted?!" Yells the elf. "Vote for Wold's sake!"

Falin 
Thursday September 15th, 2005 3:23:11 PM

OOC: Are we still technically inside the tower? Or are we outside of it?

Yelling above the winds of the sleet storm Falin cries out, "I think it is a little late to just let him by. He may be a little miffed about the damage we have dealt him. We could head back into the tower."

Ingrge 
Thursday September 15th, 2005 4:53:34 PM

"No! Do not head back into the tower, we must get out of hear in the next several minutes or we will be lost forever."

Milo 
Thursday September 15th, 2005 10:14:30 PM

Shaking his head to clear it, Milo struggles to his feet and attempts to assess the situation as best he can. (OOC: still stunned)

Olana 
Thursday September 15th, 2005 10:21:23 PM

(Last stunned round?)

"What - what's Lian saying? Something about his coat?" she yells over at Milo.

She is completely baffled - head still ringing, snow storm, spells flashing about, and what on earth were those two mounds of earth?

Combat Round 6 - DM Donna  d20+9=25
Friday September 16th, 2005 1:21:39 AM

"He's blocking our way out!" K'Nara yells, her bow still at the ready. "Besides, Maab warned that he's just too chaotic to let him run around loose--we must finish confronting him and THEN vote!"

Milo, Lian and Olana finally feel the grip of the Stunning cry loosen from them.

Ingrge's spell--miraculously enough--strikes Ebyron and the huge bat-like form is shrunk down to the size of a caterpillar!

"GRAB HIM!!!" screams K'Nara, dropping her bow and arrow and launching herself forward, both hands scrabbling for the miniscule King of the Fae...and--in an extension of Ingrge's miracle--captures the nigh-helpless Ebyron. (OOC: she managed to roll a 25 versus the new form of Ebyron's AC24.)

The pixies pop out of existence.

The animated piles of dirt and stone crumble back to the earth from which they'd sprung.

The mud becomes dry but loose soil, so that those trapped in it can more easily pull themselves out.

And everyone can hear the high-pitched wail of the lowly caterpillar in K'Nara's hand.

"Would you slay the only hope of natural life in The Wold..?" the creature asks of the leader of the Emerald Talons.
"No." K'Nara says firmly. "I am a blade singer, and you are a helpless foe, honorably defeated in combat. It is against the code to slay the helpless and unarmed."

~POOF!~ The caterpillar is gone, but--kneeling before you--is the satyr-form of Ebyron.

"You all worked together and defeated me." Ebyron says sadly. "Thus my fate is in your hands--now those rune-encrusted icons from the hands of Maab have their power...you need but toss the ones that bear your decison at my feet, and I am bound to obey the majority. But...before you do so...I would plead my case to you, for I don't think you've heard my side of the events that have happened 'round The Wold. Would you hear me out..?"

K'Nara looks around at the others.

"I know that I haven't voted as of yet--but do any of you wish to hear Ebyron's words? Or will you have your votes stand as they are..?"

Lian 
Friday September 16th, 2005 8:13:42 AM

Lian looks at the more appealing form Ebyron has taken and says, "My vote remains the same. However, I suggest when you return to power next time, you take a form more appealing to the Woldian people. That way they are less likely to attack you unprovoked." The hand of Domi smiles. "Truth be told, I enjoy this form MUCH better."

"My vote stands. As an elf, the shear fact nature has an avatar of sorts is wonderful. But as a follower of Domi, I think the Gods should have final say. I say sleep."

Figment (3 disks) 
Friday September 16th, 2005 12:10:21 PM

Faced with the unheard of prospect of hearing from an immortal, the mage states "I would love to hear you speak. I will withdraw my vote and hold it until I have heard what you have to say.".

Ingrge 
Friday September 16th, 2005 4:58:40 PM

I too would listen to what you say, though I doubt it will change my decision.

However we must do so away from here and back in the Wold. If we stay here much longer we will be unable to leave at all.

Talons we must get out of here now. we can talk and listen later. If that will not work then we decide now and move on.

Brother Bertram 68/84 
Friday September 16th, 2005 6:05:21 PM

Bertram listened to the creature's words. "We will always be willing to listen to both sides. I will listen to his response, once we leave this place. I dont suppose this creature could gate us home?"

Milo 
Friday September 16th, 2005 8:43:11 PM

Finally coming out of the stunning effect of the fae-lord's screech, Milo crosses his arms, "I'm listening."

Olana 
Friday September 16th, 2005 11:17:28 PM

"I'm listening, too," says Olana, after exclaiming "Don't squash it!" to K'Nara as she picks up the caterpillar.

Falin 
Friday September 16th, 2005 11:35:14 PM

"I will listen too fey lord. Make it good."

Gunther 
Saturday September 17th, 2005 12:39:32 AM

The warrior frowns. "More vords. Too many vords." One look at K'nara, and Gunther's tone softens. "Yes, ve need to be free of dis place first, but den I vill listen."

The Fae King's Tale - DM Donna 
Saturday September 17th, 2005 4:34:24 PM

"I was here before there was anything else...there was only nature, and I am the embodiment of that vital force of The Wold. But I was lonely and created Maab. With her by my side, we started our family of fae. I was happy, even though there had sprung up in The Wold those beings that you call the Noble Races.

"At first the Noble Races lived in harmony with the nature of The Wold. I concentrated more on Maab and my growing family. But then tribes of the Races began to destroy vast areas of natural beauty in order to create what they called 'civilization'...this annoyed me and I was compelled to bolster nature in those areas that I felt needed it.

"It was during this era that Maab met with a powerful outside source--one that convinced her that my natural seniority over her and the other Fae was a bad thing. He told her that she should be able to decide things for herself instead of obeying my every command--as though my Wold-wide wisdom and natural instincts were not enough for her to know that whatever I did was right. I'm sorry to say that my queen listened to his lies and came to believe that self-determination was something that she and the Noble Races were entitled to." Ebyron scowls, then returns to his narrative.

"I was too busy trying to get the latest generation of people to heed the edicts of Nature. They would not, so I decided that they needed to see Nature at its most inventive and intensely efficient. I gave a human named Gargulus the power to evolve the sub-human races to a point where they, too, thought for themselves and could create things...horrible weapons and strategies that could--and did--destroy many tribes of the Noble races.

"The newly-evolved sub-humans were a scourge to the face of The Wold! The Noble Races rallied to fight them...but they seemed to not learn the lesson I meant for them--and that Gargulus went on to become a very big problem for the leaders at that time to overcome." Ebyron frowns, unable to see how his point was lost.

"Maab decided that I was being too foolish and impulsive to continue to interfere with The Wold on a direct basis...so she managed to gather the power to put me to sleep."

Ebyron takes in a deep breath.

"It was the call of my long-lost children--the elves of The Wold--that woke me from my sleep. They bemoaned the fate of the natural Wold at the hands of those who were blind to its true beauty and begged me to champion Nature once again...and so I have!

"I have driven out the evil that is Parnoth from the heart of the Culverwood...I have attacked the encroaching bastions of civilization that would threaten the natural jungle...I have defended those who would protect Nature and its minions. I have returned to be the Father to all who would live in The Wold."

"But you've also driven the natives from the Culverwood, as well." K'Nara points out. "Parnoth has been pushed back to his city--but the elves that made the Culverwood their home can't safely stay there, for your plants and animals have become very aggressive. And the jungles have actually sought out and attempted to pull the Big Float out of the sky...as far as I remember, Ebyron, the Floating City never encroached on ANY natural preserve of The Wold--it floats harmlessly above the planet...or, at least, it DID...until the trees literally lassoed the city from the sky. How is THAT promoting a natural state in The Wold..?"

For a moment, Ebyron's face grows dark with rage...but then K'Nara's question seems to have an effect on him.

"It...it doesn't." the satyr finally admits in a shamefaced tone. "I am, in a sense, the Father of The Wold...but you have just reminded me of one of the most important laws of Nature: fathers and mothers raise their children knowing that, one day, the children will fly the nest. And I...have been refusing to let my children fly." His muscled shoulders slump.

"It is much to ask of you, I know, but I would rather live to make up for my selfish attitude." he says humbly. "I realize that I was convinced that only my opinion was the one worthy of heeding, and that The Wold doesn't need for me to force my will upon it anymore...but I know that The Wold does need me to help undo the damage I've caused." He looks away and then back.

"I would like to offer my abilities towards that end...but it IS up to you." With this, Ebyron, King of the Fae, bows his head and awaits the judgement of the Emerald Talons.

Please indicate your PC's final vote in your next post by having him or her drop their acorn at Ebyron's feet. (Or, rather, knees, as he's kneeling now.)

Falin  d20=9
Sunday September 18th, 2005 3:21:27 PM

"What you say king has merit. I do believe that you will be needed to write any wrongs that have been committed. I would like to see you make ammends by helping out."

Falin takes the ATONE acorn out and casts it at the knees of the king.

Brother Bertram 
Sunday September 18th, 2005 7:53:44 PM

Bertram already on his knees smiles at the creature, Life is nothing but making our world better, my friend. Why should it be any different for other creatures, even one as powerful as you? I would see you atone for this and make this a better place to be for all." Bertram reaches out a gnarled fist. "I am sorry I struck at you Noble One. Would you forgive a foolish dwarf? I would know the Ebyron of the tales of my childhood.

Lian 
Monday September 19th, 2005 8:39:09 PM

Take the acorn and casts his new vote.

OOC:
As a piece of personal information, my father was in a motorcycle wreck and is in critical condition, so I likely won't post much this week.

Ingrge 
Monday September 19th, 2005 10:02:51 PM

Ebyron, I am one of those elven children you so blythely prattle on about and many of us, myself included, did not choose to have you woken, as we feared what havoc, your power, fully wakened would wreak upon the Wold. As we feared, it was too much and the Wold now cries out even more for healing. This is what we tried to tell you before, but would not hear and now that we have forced the issue, you are willing to hear and speak with us.

As is true of all generations, it becomes the duty of the child to fix the disasters of their parents. I truely worry about letting your power to be freed upon the Wold even in atonement. I still cast my vote for you to be put back to sleep, allowing your power to be muted and dormant.

Milo 
Tuesday September 20th, 2005 12:04:16 AM

Reaching down to the ground, Milo retrieves his dropped acorns, and after hearing Ebyron's plea he rethinks his original vote, "I agree with Bertram here. All deserve a second chance, from the mightiest of us, to the meekest. I recieved one the day I joined this group, long ago, and I would be remiss in my duty to the Wold if I didn't give another the same opportunity. I say ATONE." With that, Milo drops the appropriate acorn at Ebyron's knees.

Olana 
Tuesday September 20th, 2005 12:30:06 AM

Watching Bertram, Falin and Milo, Olana is in a turmoil.
NOW Ebyron decided to act like he was supposed to. Were those the words of a wild thing? Oooh, but what if it was a lie? No, surely, something, someone so great.

Quietly, she retrieves her ATONE acorn and places it alongside the others.

DM Donna 
Tuesday September 20th, 2005 2:17:55 AM

Gunther must vote.

Gunther 
Tuesday September 20th, 2005 2:44:20 PM

Gunther listens impatiently to Ebryon as he tells his story. Nice act. Very impressive. But Gunther is not convenced. Having no elven blood to help sway him, Gunther pulls out the acorn which says "Sleep" and places it Ebryon's feet. "The Vold has suffered enough at your hands already. I vill not condem you to die, but I am not ready to trust you either."

Lian 
Tuesday September 20th, 2005 5:17:45 PM

Lian looks on.

The Die is Cast - DM Donna 
Tuesday September 20th, 2005 11:00:45 PM

K'Nara looks upon the kneeling King of the Fae.

"I know what it is to make a foolish mistake that you wish you can take back, as well as the anticipation of a harsh judgement," the leader of the Talons says softly, "...I can only hope that--when my time comes to be so judged--mercy shall be present." She drops her acorn in front of Ebyron...

...ATONE...

The Fae King looks up with hope and tears in his eyes, but he fades away before aught else can be done.

Olana 
Wednesday September 21st, 2005 3:38:16 PM

"What did we just do?" wonders Olana aloud.

Ingrge 
Wednesday September 21st, 2005 5:56:09 PM

I dont know but we have possibly just kept a power awake that could very well eventually destroy the Wold.

Let's get a move on! We need to move NOW!!

Lian 
Wednesday September 21st, 2005 7:55:44 PM

Lian moves away with Ingrge.

Milo 
Wednesday September 21st, 2005 8:31:27 PM

Smiling up at Olana, "We just gave him an opportunity for redemp...rede... to make up for doing wrong. I think that is a good thing. However, I agree with Ingrge about the degree of risk. Nothing worth while is easy though." After giving Olana's hand a squeeze, Milo gently leads her away from the necromancer's abode, following Ingrge.

Brother Bertram 
Wednesday September 21st, 2005 9:26:08 PM

Bertram stays where he is for a moment, lost in thought, then rises slowly. He shoulders his well overloaded pack and picks up his axe and follows the others hurriedly.

Gunther 
Thursday September 22nd, 2005 12:35:42 AM

Confused, the warrior hustles out, not wanting to be sealed up for eternity in this place.

Exit, Stage Left...Right? - DM Donna 
Thursday September 22nd, 2005 11:06:35 AM

Knowing that time is of the essence, the Talons begin to hustle the last few feet to freedom, with Olana (by virtue of her forced relocation via Ebyron's tossing her behind him) leading the way out. The beautiful elf maid takes no more than two steps beyond the doorway when the first shaft of sunlight strikes the outer wall of Bone Tower behind her.

To everyone's horror, the doorway out suddenly shimmers--the familiar rocky landscape disappears, leaving in its wake a misty, alien scene that seems to glow with a weird lavender light...

...and Olana is nowhere in sight!

Falin 
Thursday September 22nd, 2005 5:19:43 PM

"Oh no. Not again. I was getting used to being in the nice parts of the Wold again."

Milo 
Thursday September 22nd, 2005 9:56:54 PM

Milo stops dead in his tracks, and speechless looks around. The halfling is genuinely shocked as he checks faces to make sure that his eyes aren't playing tricks on him. Then with a shaky voice, "Um guys?" Practically screaming, "What in the name of Gargul's codpiece, happened to Olana?!?" The halfling seems on the verge of drawing a weapon, as his face contorts into a snarl.

Olana 
Friday September 23rd, 2005 12:10:23 AM

The elf agrees heartily with Milo and smiles.
"Okay, lets get out before we're stuck here," she says, and strides forward to the outside. She's about to add something when all of a sudden, she gets an odd feeling.
Turning around, she sees, to her horror, that the others have disappeared.

She tries to retrace her steps.
She calls out everyone's names.
She realizes, with shock, that somehow, they'd got separated.
After a short period of panic, she figures that maybe one of the mages could have tried to teleport everyone back home, and that she'd been missed. A long shot, but out of the other alternative possibilites that came up, each one
was scarier than the next.
So, they were heading for home, so maybe that's where they were, safe and sound.
Okay, no problem, she'd have to go the long way. She takes a quick survey of her surroundings, gets her bearings, and sets off back home, on foot.

((OOC - see you guys and gals in a few weeks. I'll miss you!))

Gunther 
Friday September 23rd, 2005 12:41:24 AM

"OLANA!!" the warrior screams as the maiden disappears. Growling in frustration, Gunther heads toward where the exit used to be, bent on smashing down the first thing in sight.

Where in The Wold..? - DM Donna 
Friday September 23rd, 2005 1:17:37 AM

Shock and dismay abound not just for Falin, Milo, Olana and Gunther...

The oaths that issue from K'Nara's mouth are enough to make the paint blister and peel...only the stone walls of the tunnel are not painted.

"Olana didn't disappear, Milo..." the tall blade singer says with a grimace, "...the rest of us did. Our exit out to The Wold is now gone." She turns to look back the way that the party had come, then gasps in shock:

A palpable darkness is literally consuming the passageway back to the Bone Tower--causing a lone rat to attempt to flee before it. The inky coalescense overtakes the creature, and the party hears the soul-chilling scream of the rodent for an agonizing moment before it is suddenly cut off with abrupt finality.

Now the Talons must quickly decide to either brave the inpenetrable threat of the nothingness behind them, or venture forth into the unknown, eerie landscape in front of them...

Lian 
Friday September 23rd, 2005 3:45:03 AM

Lian is logical about the situation. "Well, Falin left, returned and now Olana is gone... seems the Talons make their departures in odd ways."

Falin 
Friday September 23rd, 2005 9:53:45 AM

"The last time I went someplace the worst part was not knowing if the next person I wouild see was friend or foe. During my time in Fae Skeimir I had to learn to band up with anyone, "Falin leans in further, "And I do mean anyone. In order to survive."

He backs away a bit and then glances at each of the party. "The nice thing about this adventure is that I am here with friends this time instead of alone. I believe that together we can deal with anything."

Falin motions out into the eerie landscape in front of the group. "Let us go out and see what we can see. We will find a way back. Look at me. I have dissapeared twice with this group and always found my way back." He says with a wink and a smile, "Personally I can wait to spend that treasure."

Brother Bertram 
Friday September 23rd, 2005 1:26:21 PM

Angry and worried over the loss of Olana, Bertram growls at Falin, "Wait and see if we escape this fetid place before you spend that loot, Friend Falin." He glances worriedly back at the encroaching darkness. "We need to get out of here Friends"

Gunther 
Friday September 23rd, 2005 10:44:07 PM

There is a brief flicker of a smile on Gunther's face as K'nara lets loose with the profanities. She looks so hot when she's mad!! He is half way tempted to go up and kiss her again...to taste her sweet lips once more... But the rat's scream reminds him of the seriousness of the situation. With a nod, Gunther heads off into the landscape in front of them...sword instantly in hand. He looks over at Ingrge. "Vhy can't ve just teleport out of here like ve did vhen ve chased after de voman?" he asks naively.


Into the Unknown - DM Donna 
Saturday September 24th, 2005 1:21:13 AM

K'Nara's hazel eyes widen in horror--the darkness was EATING all within the tunnel!

"MOVE! NOW!!!" the tall redhead bellows, then--not even waiting for Gunther to assimilate the order--she plants her foot onto his backside and shoves the big, burly fighter out through the doorway. She then throws herself after him. "Out of the tunnel, Talons! MOVE!!!"

Brother Bertram 
Saturday September 24th, 2005 8:04:06 PM

Bertram makes sure everyone is out, bringing up the rear. With Olana already missing, he vowed to leave no one behind.

Lian (Jay B) 
Sunday September 25th, 2005 3:59:34 AM

OOC: Sorry guys and gals, things in real life hit fast in the last two weeks. I will return to a regular schedule around the 1st of October.

Ingrge 
Sunday September 25th, 2005 8:56:58 AM

Hustling forward shocked at Olanna's disapearance, Ingrge starts moving faster than what would be deemed needed. It is almost as if something is driving him t get back.

Lian(Mark) 
Sunday September 25th, 2005 3:37:20 PM

Lian hurries out with the others, hoping the darkness doesnt overtake them.

Gunther 
Monday September 26th, 2005 12:49:41 AM

The warrior feels a rush of excitement as K'nara give him the boot. Ooooh yeah...she totally digs me!!! Grining, Gunther sprints out of the tunnel...completely intent on showing a little over due loveing to the bladesinger once they're free.

Milo 
Monday September 26th, 2005 10:22:27 PM

Milo bolts for the exit, though his face still holds an expression of shocked disbelief.

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