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The Summoning of the Fae King
Morlas. For Once and For All


Valdor 
Thursday April 7th, 2005 2:03:32 PM

Valdor shouts,"Come on, he's running. But I'll be darned if he's getting away."

Upon seeing his foe, he forgets all reason and worries, and sprints as fast as his boots will let him go, wanting to slow the lich until everyone catches up. He doesn't think for a second before going through the open gate.

Onrad 
Thursday April 7th, 2005 5:13:51 PM

Coming in last with the cleric, he glances only to see Valdor racing on.

He smiles, as he is true as light to his reputation and races through after him.

"Come Myrridan! I will keep the foes off of you while you tend to your requested business."

Mordrid 
Thursday April 7th, 2005 6:51:41 PM

Mordrid races after Valdor. Activating his Armor of the Celestial Battalion, the ranger rises 5' off the ground as he continues flying after the hero Valdor, and the villain Morlas.

Myrridan (deathward, wildshape: greater air elemental) 
Thursday April 7th, 2005 8:36:20 PM

Myrridan sees that both Valdor and Mordrid have charged into the wild unknown. This time Myrridan had prepared ahead of time to ward himself from the effects of death. A mere utterance of a word and the spell blinks to life. (Cast quickened Death Ward, free action). He then goes running after them. After the first few steps, the druids physical form disolves into air and he wisps forward at break neck speed (wildshape: greater air elemental, move: 100-ft, perfect flight.)

Jandar 
Thursday April 7th, 2005 11:22:28 PM

Seeing the others making haste through the gate, Jandar will make sure everyone is safely through and go through last, figuring healing and spells of distance will be how he'll help in this fight anyway.

Nick 
Thursday April 7th, 2005 11:43:17 PM

"Valdor, wai -!"
Nick gives an exasperated sigh as everyone goes haring off through the gate to goodness knows where.
"Well, he who hesitates is lost, I suppose" he says to Jandar as the other cleric watches everyone go through.
He shrugs and steps through, preparing to move at speed to catch up.

Corialote  d20+30=37 d20+4=21 d20+10=21
Friday April 8th, 2005 12:32:28 AM

Cori makes not move to stop as the liche makes his escape into the desert land. She is hot on Valdor's heels as she moves through the portal as well.

She only takes a few seconds to look at the portal and see why it did not close. "That is interesting." That is all she says as she jumps through.

[spellcraft: 37, listen: 21, spot: 21]

Spells Memorized
0th: detect magic(2), read magic(2)
1st: endure elements(2), comprehend languages, burning hands(2)*, ray of enfeeblement(2)
2nd: melf's acid arrow(2)*, touch of idiocy(2), invisibility(2), knock
3rd: dispel magic(2), hold person(2)*, fireball(2)**, haste*
4th: stoneskin(2)**, icestorm(2)*, greater invisibility(2)
5th: teleport, rary's telepathic bond(2)*, cone of cold, passwall
6th: antimagic field, greater dispel magic(2), true seeing*, chain lightning(2)
7th: summon monster VII, greater teleport, prismatic spray(2), reverse gravity(2)
8th: summon monster VIII, polar ray(2)**
9th: summon monster XI, time stop(2)
* used spell

Tericus 
Friday April 8th, 2005 6:50:26 AM

Tericus grabs Gareth by the arm and leads him towards the door. "Its time to go, my friend." Tericus says as they enter the door. "We'll get you back to normal soon."

Jerry - OOC 
Friday April 8th, 2005 12:53:48 PM

::checking in::

...oh and is this a new day for the Storms yet? We've been on the same day since like November and no new spells for 2 major battles.

~~Jan~~ Oh really? Well, we'd better sort that out then. I've taken the liberty of sticking OOC in the header. Looks like a chat board otherwise.

*SteveH-actually, we rested right after the 2nd fight with the liches, JerrJerr. When she gave the elven statues, etc.

DM Jan 
Friday April 8th, 2005 2:35:23 PM

Shadowlands -

"You know I'm going to have to close this," says Torl matter-of-factly, to anyone who's still there. "Can't just leave a gaping hole into the Shadowlands. It's not safe. But that's the living Wold out there, so I'm assuming you can find your way home."
He watches Dragons enter the gate, then sets to work.

Through the gate -

A hot dry wind lashes against everyone's skin. It is nothing compared to being in the Land of Shadow - the Blood ceases it's call, and all magic items stop their clamouring. There's even a slight chance of being able to think straight.

For those on their feet, the ground gives a little, but feels relatively solid underneath. The Dragons are surrounded by sand. Mile upon mile upon mile of it. The only feature in the landscape is the Tower, a short distance away. It is made of red stone and looks forgotten. It's doorway has long disappeared, leaving a large hole.

Ahead of the others and kicking up a whirl of dust, Myrridan can see that the Tower is open to the sky. The roof must have collapsed long ago, but it's walls offer shade. The interior walls look to carry the suggestion of faded frescoes. Parts of an elaborate mosaic floor is visible, along with what looks like a set of carved steps, completely clear of sand, leading down into shadow.

Is THIS Morlas's refuge?

As Tericus helps Gareth through the gate, he might notice that the big warrior appears to have a gleam in his eye and a little more spring in his step than before.

The sun is high, it's light beating down on the sand. The effect is near-blinding. Those with low light vision capabilites will start to get a nice headache really soon if they don't find a refuge.

Where is this place? Unknown.
Where is Morlas? Unknown.
Does Morlas know the group was able to follow him? Unknown.

A little clear thought also brings forth a dilemma. Both Dragon groups are fresh from their own previous battles. Resources, spells in particular have been spent.
Will that matter in the battle ahead?

Valdor 
Saturday April 9th, 2005 12:18:32 PM

Valdor's head turns quickly from side to side, looking for any sign of Morlas. He asks Mordrid,"Can you tell which way he went from any tracks?"

He asks Tericus and Myrridan,"Can you detect magic on that tower? I don't want to walk into a trap that may be an illusion. Also, we need to spread out, in case there is a trap in the sand. IF that is Morlas's tower, the sand would be rigged to collapse, or it's a possibility anyway."

Corialote  d20+4=7 d20+10=13
Saturday April 9th, 2005 9:15:45 PM

Cori glances around some more not really liking what she is seeing. "A little too barren for my taste." She glances around some more as the idea is mentioned of sinking sand and the like.

She pulls up her goggles and drops them over her eyes, making a sigh of relief after that blinding light. "Remind me to mark this spot off my vacation list." She then glances around a little more, now that her vision is back to normal.

[listen 7 and spot 13]

Spells Memorized
0th: detect magic(2), read magic(2)
1st: endure elements(2), comprehend languages, burning hands(2)*, ray of enfeeblement(2)
2nd: melf's acid arrow(2)*, touch of idiocy(2), invisibility(2), knock
3rd: dispel magic(2), hold person(2)*, fireball(2)**, haste*
4th: stoneskin(2)**, icestorm(2)*, greater invisibility(2)
5th: teleport, rary's telepathic bond(2)*, cone of cold, passwall
6th: antimagic field, greater dispel magic(2), true seeing*, chain lightning(2)
7th: summon monster VII, greater teleport, prismatic spray(2), reverse gravity(2)
8th: summon monster VIII, polar ray(2)**
9th: summon monster XI, time stop(2)
* used spell

Gareth 
Saturday April 9th, 2005 11:20:20 PM

The warrior moves along with Tericus, not seeing any reason to resist.

Tericus 
Sunday April 10th, 2005 10:25:10 AM

"Once we get close enough I can." Tericus tells Jandar as he leads Gareth towards the tower.

OOC, i guess im a bit confused. did the storm dragons rest or not? im thinking we did, but ime not sure.

Myrridan (deathward, detect snares & pits, detect magic, wildshape: greater air elemental)  d20+32=41
Sunday April 10th, 2005 12:25:17 PM

The druid casts the first of two divinations while in his elemental form. First he casts a spell he thinks might not work here, but it's worth a try (Detect Snares and Pits). After he stares the place down for several rounds, Myrridan will cast his second divination (Detect Magic), and look for what auras, if any, he can see. But he prepares to drop the spell instantly if explosion of auras are too strong. (Spellcraft 41)

Mordrid  d20=8
Sunday April 10th, 2005 6:36:19 PM

Mordrid swoops down toward the sand. The footprints in the sand should very obvious, even for someone who is not a veteran tracker. (swift tracker).

Onrad 
Monday April 11th, 2005 10:52:19 AM

Onrad nods at Jandar. Good we rested. Didn't know for sure.

He not wanting to stay outside more than necessary, rips up a large bag and fashions it into a horrible looking turban and mask. Throwing a rope to Mordred to see if the mighty one will deign to help him, he ties it around his waist [100'] and begins to jog forward.

"Keep up folks. We're hoofing it unless someone has faster transportation for us all. I'm pretty light, and usually if something's out there it will find me."

"Well come on then!"

Mordrid  d20=20
Monday April 11th, 2005 10:33:09 PM

Mordrid attempts to grab Onrad's rope four times; hopefully grabbing it (automatic grab with 20).

Mordrid ties the rope around his waiste, and attempts to gain altitude.

"What now my friend?" he says to Onrad.

The Ruins of Morlas. (AMD Jim) 
Monday April 11th, 2005 10:40:11 PM

A light wind has been blowing since you got through the portal. It helps but down on the heat of the desert but it also shifts the sand.

Myrridan finds no pits or other natural traps in the direction of the tower that lays ahead. The glow of magic coming from that direction though is enough to burn the eyes out of your very head. As it starts you let the spell drop and rub your eyes lightly.

Mordrid can just barely make out the intermitent footprints of Morlas, as he raced across the sand. The wind is fast filling up the prints with new sand.

That is a moot point as no other buildings lay in the immediate area. This has got to be the right direction. It is soon confirmed as a voice issues out of Gareth's body. "He lies in that direction...I must kill this abomination." You are sure that it is the sword that is speaking through Gareth.

The outside area in front of the tower is in shambles with rubble littering the area. Directly ahead of the group lays a pair of large doors. They have been carved into the likeness of large soldiers, one making up each door. The sand shifts lightly under your feet, but does not hamper your footing at all. For about thirty feet from the doors, in all directions is what appears to be an old marble floor under the light layer of sand.

[I will be taking over temporarily for DM Jan, while she is off visiting her mother. Let me know if I need to do anything to make my posts better for the game. I have never DMed a game of this level before.]

Valdor(Boots of Speed, Rary's Telepathic Bond, Ioun Stone-spell absorption) 
Tuesday April 12th, 2005 12:04:27 AM

Valdor says,"Well, one thing I know for sure. It's got to be guarded, and well. But, we are also in a hurry. Not a good combination. But, we won't improve ourselves by standing still. We should spread out as we get there, so if he casts an area of affect spell, he won't get us all...hopefully."

Valdor pulls a small object out of his backpack and tosses it into the air above his head and it begins spinning, before he starts moving toward the ruins.

Jandar(Bull's Strength) 
Tuesday April 12th, 2005 12:08:15 AM

Jandar tells Valdor, Onrad and Mordrid to wait so he can cast a spell on them all. When they are all within range, he casts 'Bulls Strength Mass' on all of the group.

Tericus(Bulls Strength, Boots of speed) 
Tuesday April 12th, 2005 6:39:02 AM

While jogging along with the others, Tericus will activate his boots of speed. Then he studies Gareth to see if he still needs to be led to the tower.

Gareth/Max (Fly, Invisible) 
Tuesday April 12th, 2005 9:53:53 AM

With the urging of the sword he holds, the warrior doesn't mince words and immediately proceeds above the sand (Fly) towards the tower after a nice boost in his strength. He comes in over the top of the wall making sure he is invisible when he does in hopes of gaining an edge.

Onrad 
Tuesday April 12th, 2005 12:19:39 PM

Jogging in front of the group with Total Defense on, he yells over his shoulder, "Everyone knows you can't be hurt if you have a rope on!"

He watches for traps, but continues jogging.

When he sees Gareth fly by overhead, he pauses for a second.

"Gareth! No!"

He breaks into a full run for the doors.

Corialote[bull's strength] 
Tuesday April 12th, 2005 8:00:46 PM

Cori follows along with the combined two groups. She feels the spells being cast settle upon her or at least the strength one. She shakes her head and wonders what she can do with the extra strength.

As they near the doors she glances around to see if anything presents itself. She hangs back some so that she can be of more use of her spells.

Lets Catch a Wave. (DM Jim) 
Tuesday April 12th, 2005 10:25:40 PM

As the group prepare themselves they find that the large doors before them are made entirely of stone.

Looking around the group is surprised to see what appears to be a green wave traveling across the desert area. With little warning it wraps the surrounding area and group within it's green embrace.

For a few seconds time seems to come to a halt, as if the wheels are being held back for some great deed. All around the group is a green wash of light that leaves them sparkling and bathed within this light. No harm comes to the group and you even feel a flooding of love towards all of you.

Then it passes just a quickly as it came and everyone feels the weight of the past few days, has been taken off your shoulders. Old scars have healed, you feel as if you have rested for a good eight hours. The most amazing thing is that all of your spells and abilities are back in full force, as if you have rested for a day. The whole group is left covered in leaves, small twigs and a light layer of dirt...a blessing from the Wold maybe??

The twin doors still stand before you and look to be extremely heavy. Though without testing this you cannot be sure. After all they could be paper light for all you know.

[Be aware that this does not apply to any spells that were just cast. They are still in effect and all. This is mainly the mass bull's strength, detect pits and snares and the detect magic spell that were used. Those slots were not refilled.]

Remember that we will be observing that hour of silence for Lynn and her husband tomorrow. That will be between the time of 12:00 through 1:00...Woldian time. I will expect no posts during that time and if one appears then I will delete it per Jerry's orders.

Jandar(Bull's Strength, Bear's Endurance) 
Tuesday April 12th, 2005 11:54:04 PM

Jandar runs along with the group. He feels much better, after the short trip through the Shadowlands drained him of some of his normal spunk. Since everyone's pretty much back together around the doors, he casts'Bear's Endurance, Mass' on everyone except Gareth, as he's not there.

Valdor(Bull's Strength, Bear's Endurance, Boots of Speed, Rary's Telepathic Bond) 
Tuesday April 12th, 2005 11:56:25 PM

Valdor, feeling all buffed up asks,"Can anyone check these doors for traps? I doubt I can budge them, but I'll try."

Tericus(Bulls Strength, Boots of speed, Bears Endurance) 
Wednesday April 13th, 2005 6:55:33 AM

seeing Gareth fly off, Tericus hopes he'll be all right, then casts Bless on everyone except Gareth.

Gareth (Bull's Strength, Invisible, Flying) 
Wednesday April 13th, 2005 11:44:37 AM

The warrior looks over the roof into the area below, wondering what he sees. If he sees Morlas he immediately closes and engages him.

An Hour of Silence - DM Donna 
Wednesday April 13th, 2005 1:10:59 PM

This board will now observe an hour of silence
in honor of Lynn Beck (and her husband Dave)
who was taken away from The Wold before her time...


Good-bye Dave & Lynn Beck - DM Donna 
Wednesday April 13th, 2005 2:10:52 PM

The hour of silence is over now. Posting may resume. Thank you and let's all hope for the best for young Alex Beck.

Onrad 
Wednesday April 13th, 2005 2:38:44 PM

Onrad stops before the doors.

"Gareth will not fight alone this day nor in his condition. See you guys on the inside."

Onrad takes out a potion, imbibes it, and flies up to the top to join Gareth.

When he arrives, he chides him. "Never leave the group! It's a bad thing."

Gareth (Bull's Strength, Invisible, Flying) 
Wednesday April 13th, 2005 3:24:41 PM

The warrior shrugs at his friend "Max thought it was a good idea...". He turns and continues what he started.

Corialote [bull's strength, bear's endurance, rary telepathic bond] 
Wednesday April 13th, 2005 10:10:38 PM

Cori looks to the rest of the group as some more of them are casting spells. She wonders what would be the best bet for her to cast and decides to wait as her best spell is haste. "Traps are not my area I am afraid." She looks to the door and shakes her head. "Gee, that looks extremely heavy to me." She makes no move to touch the door as that could be suicide.

Spells

Valdor(Bless, Bull's Strength, Bear's Endurance, Boots of Speed, Rary's Telepathic Bond)  d20+13=32
Wednesday April 13th, 2005 11:36:23 PM

Valdor waits for someone to check. When noone offers, he merely shrugs and says,"I'd stand back if I were all of you...just in case. Jandar, Tericus, have some healing spells ready for me, please."

Valdor waits for the others to clear away, then flexes his sizeable muscles a time or two to warm them up. He looks for the hinges to identify whether to push or pull. If it pulls, he looks foranything to grip and will heave with all his strength. If it pushes, he plants his feet, and with more strength than a fire giant, begins to push slowly, building up until his face turns blue with effort, if it's needed.(DC32)

Jandar(Bull's Strength, Bear's Endurance, Bless, Haste) 
Wednesday April 13th, 2005 11:40:16 PM

Jandar says,"Well, I can't help with the traps, but I CAN protect you somewhat."

He casts 'Stoneskin' on Valdor.

Mordrid (Bull's Strength, Bears Endurance, Cats Grace) 
Wednesday April 13th, 2005 11:49:22 PM

[I'm thinking of you right now Lynn; watch over us.]

Mordrid casts Cats Grace and flies up toward Gareth, bow in hand; his throat tightens watching the heroes work.

Onrad 
Thursday April 14th, 2005 10:51:11 AM

Wondering if Gareth is somehow being drawn by his sword to his soul, he provides "escort" for Gareth, clearing his way before him. He'll open doors, kill monsters, etc.

He clears the way.

He dances in front of Gareth from side to side, trying to draw any dangers to himself.

He nods as Mordrid arrives to help.

"Concentrate Gareth. See if the sword can show you where your soul is."

The Doors Open. (AMD Jim) 
Thursday April 14th, 2005 5:39:41 PM

Valdor applies his strength to the door to push it inwards. Much to his dismay the doors swing in with little problem and he finds himself stumbling into the inner room.

The room is large and lit with what would appear to be a million candles settled upon skulls. The room must be about sixty feet in all directions with a ceiling some eighty feet above you. Before you stands another set of these doors, exactly like the ones that you just came through. The floor it patterned with black and white mosaic of some material, maybe marble.

The ceiling that you can see from the sky is solid stone and it is very unlikely that you will enter through this area. It appears that the only way into the tower of Morlas is through the doors that the rest of the group went through.

This place reeks of death and decay, but also power. Though it is the power of evil and leaves the hair on the back of your neck standing.

Jandar 
Thursday April 14th, 2005 11:57:39 PM

Jandar says,"Wait before anyone goes in. I want to cast a spell to find exactly where Gareth's soul is. Once we're inside, all heck may break loose, not to mention a thousand spells of protection from good, lawful, and so forth. Traps. pits, we should be ready for them all. This could get real ugly."

He bows his head in prayer and casts 'Discern Location' for Gareth's soul/the gem his soul is in.

Valdor 
Friday April 15th, 2005 12:00:05 AM

Valdor, losing patience as he normally does, is about to enter anyway, when he gets an idea. He turns to Myrridan and asks quietly,"Can you cast that win walk spell once we know where Gareth's soul is? That way we would touch nothing, and might avoid the traps and spells and such. Or at least, maybe we could bypass some of them and move extremely fast at the same time. What do you think?"

Gareth (Bull's Strength, Invisible, Flying) 
Friday April 15th, 2005 12:04:00 AM

The warrior sighs as he sees his way blocked (thought I read that the ceiling didn't exist). He flies down with the others quietly and enters, looking as Max directs him.

ADM Jim - I took it that that was the outside part of the building that was mostly in ruins. The actual way into the towers itself or the antechamber has a ceiling.

Myrridan 
Friday April 15th, 2005 2:12:19 AM

Myrridan shapes back to human form and answers Valdor's question with a bit of embarrassment. It was a good idea, why did he think of it too. "Uhh, Im sorry, but Im afraid I hadn't prepared that spell for this trip."

Tericus 
Friday April 15th, 2005 10:34:30 AM

"Lets see whats behind that door." Tericus says as he moves up to the door, but doesnt touch it. then he casts detect undead and begins to concentrate on the door.

Onrad  d20+16=25
Friday April 15th, 2005 12:04:13 PM

Onrad flanking Gareth flies back to the group, relieved.

Walking inside the first room, he looks around carefully. [Spot check of 25]

Corialote [bull's strength, bear's endurance, rary's telepathic bond 
Friday April 15th, 2005 9:29:28 PM

Cori looks around the room and shakes her head, something does not fill right. She advances slowly with the others her eyes darting this way and that.

Pulling down her goggles to let them dangle around her throat she looks around to the group some. "Stoneskin anyone?" It is a simple question and one she hopes that someone will take her up on.

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste, slow
4th: stoneskin(2), wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop, summon monster IX, shapechange
(*) used

Valdor 
Saturday April 16th, 2005 12:39:44 AM

Valdor says to Cori,"With that sword guiding Gareth, perhaps you should slap a stoneskin on him, or Onrad, as he's going to be protecting Gareth."

Jandar 
Saturday April 16th, 2005 12:42:08 AM

Jandar pipes in,"I was kinda hoping we could enter after we checked for traps and spells, but I guess it'll be hard stopping for a few seconds."

Jandar has healing spells ready for when, not if, but when the spell storm happens. He backs up a few paces and makes sure his ring of evasion is on his hand.

Big Ol' Guardians. (ADM Jim) 
Saturday April 16th, 2005 1:58:56 PM

Moving into the room further you notice that there is just enough light that you can see by, well actually it is nice in here. The air is cooler than it had been outside in the desert sun and heat.

About midroom the door behind you closes you off from the outside and you hear the laughter of someone, most likely Morlas. About half the candles go out about this time and the room is put into deeper shadows than before, but it is obvious that it will not hurt anyone's eyesight.

A check of the surrounding area reveals no signs of undead. Then as you look to the door in front of you, you know that undead is beyond that very door.

Cori steps over and lays her hand upon Onrad, casting one of her stoneskin spells upon the man. She looks around to the other and plans to hit Gareth with her other one next.

Suddenly there is a low rumbling as if stone grinding upon stone. As you watch in horror, wonder and maybe a little bit of anticipation...the very doors of the door before you seem to come to life. Two very large stone golems have just emerged from what was the door...eerrr no they were the door. Though you can see more stone in behind them.

Each stone golem stands over twenty-eight feet tall and handles a club in each hand. Their stoney bodies are formed into what would appear to be armor and the clubs are also of solid stone. Both golems lumber towards the group more than ready for combat. Everyone feels a wave of energy pass over them and through them as they pull in closer and you fight off the effects as best you can (Will DC 36 or be under the effects of a slow spell for 7rounds, Con based save).

Tericus(Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk)  d20+18=22
Sunday April 17th, 2005 9:47:51 AM

Tericus feels the effects of the Slow spell(failed save), then casts Air walk on himself, but isnt able to move after he casts.

Myrridan  d20+30=36
Monday April 18th, 2005 7:59:46 AM

Myrridan just barely shakes off the Slow effects (Will save 36, bad roll). He then turns to both of the stony goliaths and weaves a spell that will hopefully hurl them upwards.

(Cast Reverse Gravity. Area: ten 10-ft cubes, shapable. No savethrow or spell resist. Use the amount of cubes to target and fill the area in which the golems are standing in. Then apply the rest of the cubes to add to their elevation.)

Gareth (Bull's Strength, Invisible, Flying, stoneskin 150/150) 
Monday April 18th, 2005 8:39:33 AM

The invisible warrior flies around the golems scanning for the real threat (NOTE: no need tobother saving. No chance).

Onrad (Flying, Bull's Strength, Stoneskin, Slowed)  d20+12=26
Monday April 18th, 2005 12:44:55 PM

Onrad fails the Slow effect rolling a 26. [note that it is impossible for me to make this save. I'd have to roll a natural 24 on a d20. Is that what you intended? :)][d20+12=26]

Frustrated, Onrad increases his speed to maximum running X4 at half speed and moving 60' under the golems trying desperately to keep up with Gareth.

[Gareth you didn't make your save.]

"Dispel on the slow please when you can friends! We have a wand."

----------
174 of 174 hps.
AC37

Corialote [HP: 97/97, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond]  d20+20=33
Monday April 18th, 2005 8:45:12 PM

Cori feels the spell from the golem pass over her and she tries to resist and finds that she cannot, her will is not strong enough. Gritting her teeth together she throws her hands into the air and sings out a spell. "Asca melloneamin!" Everyone around Cori finds that their actions have been restored or enhanced if they saved against the slow and won.

[Will 35]

Haste-19rounds, +1attack/+1AC/+1Reflex

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop, summon monster IX, shapechange
(*) used

Valdor(Stoneskin, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d100=6 d20=15
Monday April 18th, 2005 11:25:54 PM

(Even accidentally rolling a d100 Valdor couldn't make it!)

Valdor, with his Boots of Speed activated, is momentarily slowed to nrmal, until Cori casts her spell. With their telepathic bond, she can sense his gratitude.

He moves quickly between the golems and the party, holding his initiative to parry any attacks, if Myrridan's spell doesn't work.

He yells out,"Find the big ugly. I'll hold these off as best I can!"

He draws his swords, plants his feet firmly, and awaits the arrival of the huge stone golems.

Jandar  d20+21=29
Monday April 18th, 2005 11:56:39 PM

Jandar begins to slow until the drow's spell comes off. He mutters a "Thank you", not quite sure how to speak to a member of the dark skinned elven race, without causing insult.

He waits to see the result of Myrridan's spell before casting again.

(Due to the nature of online gaming, it's difficult to declare what spell Jandar's casting. Jerry has said before he doesn't want a if this, then I do this...if that, then I do this. Can I hold my spell until I know what happened?)

Door Guardians, Uno. (ADM Jim)  d20+40=51 d20+40=50 d20+40=55 3d6(1+2+4)+13=20 3d6(6+6+5)+13=30 3d6(2+2+4)+13=21
Tuesday April 19th, 2005 2:41:38 AM

Tericus gets slowed under the sudden ability of the golem, but he still gets his spells of. Suddenly he is fealing lighter than air and does float a few inches off the ground.

Myrridan is able to fight off the effects of slow and throws back a spell of his own. He hopes to see the golems rise to the ceiling or at least partway and put them out of action for a few.

Gareth also feels the bite of the slow effect but flies on anyways to see if he can find the lich. He is disappointed to not see him anywhere in this room.

Onrad speeds forward to keep pace with Gareth, though he is also effected by the slowness. He calls for some kind of dispel or anything to cancel out this ability.

Cori cannot shake off the slow ability as it washes over her and she combats it with a spell of her own. She sings out and counters it for those that failed with a haste spell of her own.

Valdor moves forward only momentarily slowed as Cori's spell goes off. He yells to the group to find the big ugly while he takes care of the two golems. He sets himself to defend as he waits for the golems to close.

Jandor is also saved by Cori's spell as it goes off and he waits to see what will happen. A spell is right there in case he needs it, but he has to see what will happen first. He mutters a thanks to the drow, not knowing what to really say as he does not want to insult her.

Bob the Door Guardian lumbers forward, not even seeming to have been effected by the spell that Myrridan cast. With a massive swing of it's right club it drives it at Valdor with great force (hit: 51 and damage: 20).

Steve the Door Guardian stands his ground and takes a swing at the flying Gareth with one great club (hit: 50 and damage: 30). The other club takes a mighty swing at Onrad as he follows along after Gareth (hit: 55 and damage: 21).

Expect this battle to not be easy as it was intended that way. I also have a quick question about our current amount of party members. Exactly how many all together with the combined might of the Storms and Golds do we have? I know that Jan is away so Nick is out unless someone has his character sheet and would like to RP him. I would do this but Jan did not give me a CS to use for it. Will get ahold of Carl otherwise to make posts for Nick as we will most likely need his healing.

Myrridan may notice Spellcraft DC 24 that there is something strange about the surface of the golems. There is a strange sort of glittery substance inbedded in the stone, maybe even worked into it.

Map to come as well. Remember to put HP and AC in your post as well as spells effecting your character please.


Tericus - Ac 25, Hp 167(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste) 
Tuesday April 19th, 2005 9:25:35 AM

not able to hurt the stone guardians, Tericus will airwalk over them and continue towards the door where he sensed the undead waiting

Onrad 
Tuesday April 19th, 2005 11:59:42 AM

Taking the hit and continuing to run past the golems and proceeding to keep pace with Gareth, Onrad examines the area he's travelling through. [description please sir.]

For now, he goes Total Defense and declares the Golem that hit him as his current focused opponent. [AC58 now.]

[We have two fine clerics in Jandar and Tericus. Once Jan returns, Steve will need to retire one character.]

------------

153 of 174 hps.
AC58 Total Defense


Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond]  d4+1=5
Tuesday April 19th, 2005 8:05:13 PM

Cori glances around and shakes her head. Things are not looking good and Valdor can sense her anxiety through thier link.

Going through her spells she comes up with only one solution that will have any effect on the battle for the minute. She once again throws her arms wide and begins an incantation. "Sana termara en templa." With the spells end she seems to fade from sight. Looking around she is amazed to see that everyone seems to be standing still in the midst of a battle, but then the enemy is not moving either. She shakes it off though as she has used this spell before and prepares for what is to come.

Haste-18rounds, +1attack/+1AC/+1Reflex
Time Stop-5rounds

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2), dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX, shapechange
(*) used

Myrridan (ac42, hp227, deathward, barkskin, haste, greater magic fang, longstrider)  d20+32=48
Tuesday April 19th, 2005 8:52:52 PM

Myrridan is perplexed as too why his Reverse Gravity spell didnt work. "Do not these golems get wet in a rainstorm? Do they not become warm in the light of the sun?" The druid has faced many golem, destroyed them all. He knows their strengths and weaknesses. He knows their immunities to magic. He knows his way around such obstacles. But the fact that these two seem to ignor the very forces of gravity tells him other magics must be helping them. There is no defense against such a spell, no resistance is too great. Must be either antimagic ... or some kind of adhesion to the floor!!

Myrridan easily notices the glint of reflected light sparkling on their bodies. "Oh, what is this?" The druids keen eyes scan their bodies to determine what it is. (Spellcraft 48)

With all that information being processed, Myrridan casts a spell that he hopes wont fail for some unknown reason. Light envelopes the druid and takes the form of a translucent raging bear. With a flash, the light streaks out to all his allies. He then snaps his fingers and another spell pops to life instantly.

(Casting Mass Bears Endurance. +4 to Constitution. You all gain +2 hitpoints per level and your Con save increases by +2. Cast Quickened Barkskin, free action.)

Mordrid (Bears Endurance, Cats Grace)  d20=19
Tuesday April 19th, 2005 9:26:56 PM

Mordrid swoops in just behind and above Valdor, and casts cats grace on himself.

[I imagine that I saved with the 19 from "slow" however I can't be sure. I am still in Ft. Worth and have no character sheet, so I will not attack. I will be back at my PC on Wednesday. Good Luck!]

Jandar(Bear's Endurance, Bull's Strength, Bless, Haste, Slow) 
Tuesday April 19th, 2005 11:23:14 PM

Jandar, knowing how immune to magic these creatures are, decides to try a different. Since both golems are engaged at the moment, he casts 'Stone Shape' on the ground at the golems back foot that is closest to him, making sure the area of effect is away from where Valdor and Gareth are moving around.

He tries to basically make it into a hole until one or both of the golems feet are sunken down, then will reshape it to try to catch them while they are paying attention to the prey in front of them.

(It's a stretch, but what the heck.)

Valdor(AC 37, HP 336, Stoneskin 140/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=54 d20+41=59 d20+36=56 d20+36=55 d20+31=48 d20+31=50 d20+26=40 d20+26=39 d20+41=50 d20+36=38 d20+36=47 d20+31=51 d20+31=47 d20+26=34 d8+19=23 d8+19=26 d8+19=23 d8+19=22 d8+19=26 d8+19=23 d8+19=23 d8+19=27 d8+19=23 d8+19=21 d8+19=23 d8+19=22 d8+19=23 d8+19=22
Wednesday April 20th, 2005 1:13:55 AM

When the behemoth takes his swing, Valdor attempts to parry the blow with his held attacks. He then realizes his shield is of no use to him against such a brute and drops it, drawing the Sun Sword in one fluid motion(quick draw), and then uses the rest of his attacks.

(Holy cow the dice love me. First attack to parry the blow AC51, 2nd-8th, regular attacks, last 6 possible crits-are they immune to crits? 2nd AC59, 3RD AC56, 4th AC55, 5th AC48, 6th AC50, 7th AC40, 8th AC39, PCRIT 1st AC50, 2nd PCRIT AC 38, 3rd PCRIT AC47, 4th PCRIT51, 5th PCRIT AC47, 6th PCRIT 34. Damage, in order(don't know it's AC yet) is 23, 26, 23, 22, 26, 23, 27, 23, 21, 23, 22, 23, 22 for a possible 304 points of damage!)

Door Guardians, Dos. (ADM Jim)  d20+40=44 d20+40=52 d20+40=52 d20+40=44 3d6(4+6+1)+13=24 3d6(3+5+1)+13=22 3d6(3+2+6)+13=24 3d6(5+5+5)+13=28
Wednesday April 20th, 2005 3:53:37 AM

Tericus airwalks over the top of the guardians with little problem. He stops at the doors that had been behind the golems all along.

Onrad takes the hit and keeps running past the two golems. He notices the tiled mosaic floor that he runs upon, covered with a light dusting of sand. Though half of the skull toped candles have went out you can still see well. Each one of the skulls is set into alcoves that line the very walls. The ceiling is made of stone as well with what would appear to be an old murial painted upon it, faded with time and wear. The real doors leading to the next room are set within an alcove of thier own, that the guardians had been set into...posing as doors. The large double doors are split in the middle with a hair line crack so that they can be swung open.

Cori knows that she will need to do something drastic to give the group the edge with these two behemoths. She slips from everyones' sight as she calls upon the powers of time. As she goes through her spells she knows what she must do, but in what order would be best she has no idea. She will have to fly by the seat of her pants as her Master once said.

Myrridan is perplexed by the sudden uselessness of his spell and then he notices the glowing dust mixed in with the golems normal body make. With a growl he comes to understand that the golems are protected by another spell, set into the golems when they were made. This Morlas is a tricky one is all he can think as he conjures up two spells of his own, one to aid his allies and one to aid himself. *Note: Mass Bear's Endurance was cast already if you want to hold that spell for later. Maybe play a different one?*

Mordrid swoops in to take a position above Valdor, but behind him by a little. He empowers himself with a cat's grace spell and finds that his movements are not slowed. *Cori nullified it with a haste spell, but if you saved successful than you can benefit from haste.*

Jandar pulls out some clay from one of his many pouches and starts to form it as he touches the tiled floor. Much to his surprise his spell takes effect and he soon has the nearest golem, Bob. As he continues to shape the clay, this time to come back up and around the golems legs he touches it to the tiles to seal the spell. Though he was able to only get one golem he is happy with that.

Valdor drops his shield after trying to parry the first blow of the golem, but it still catches him though part of it is held by the spell upon him. He tears into the golem with a vengeance with the loaned sunsword. He literally becomes a dervish of steel as he cuts at the things legs, leaving deep cuts and cracks in the stone body. *Yep, immune to criticals*

Bob the Door Guardian seems to be unaware that he is trapped in the floor. He also shows no signs of weakness or pain as he continues to press his attacks upon Valdor. This time it is not one but both clubs that try to find an opening in Valdor's defenses (hit: 44/52 and damage: 24/22).

Steve the Door Guardian turns ever so slowly to those that are gathering around the door. It does not seem to take the time to choose a target it just swings it clubs at the nearest one. The first club swing comes in at Gareth again with all that unholy might that the golem posesses (hit: 52 and damage: 24). The other club attack is split once again, but this time aimed at Tericus with most likely devestating effect (hit: 44 and damage: 28).

Stone Golem AC 27

Myrridan Spot DC 18Highlight to display spoiler: {You notice a blue gem about the size of your fist upon the golem's chest. Something tells you it is magic.}

Sorry about the corny names, but I like it better than Greater Stone Golem 1 and Greater Stone Golem 2.

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150) 
Wednesday April 20th, 2005 6:44:17 AM

(Note: Gareth is invisible and flying. How can he be reached by Bob unless he jumps? And how is he seen...).

The warrior ignores the golem and looks for Morlas.

Myrridan maybe able to shed a little light upon that very soon, if he passes his spot check. :)

Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(5+2+4+6+1+4+2+6+5+1+1+5+3+1+6)=52
Wednesday April 20th, 2005 10:08:08 AM

wincing from the blow, Tericus casts a Blade Barrier between Steve and his companions(40 ft long and 40 ft high, 52 pts of damage, reflex save of 21 for half, we get a cover bonus of +4 to ac if the golem attacks through the wall.)

Onrad [Fl;ying, Bull Strength, Stoneskin] 
Wednesday April 20th, 2005 11:03:27 AM

"Gareth, where are ya?"

He sees the golem swing and hit something unseen.

So Onrad takes off in that general direction, trying to attract the attention of the golem. Still at total defense, he screams and waves at the monster, "Come on big boy! Hit me!"

"Looks like these things are tall enough to hit anything floor to ceiling."

[Things are going well Jim. Questions from this group in combat is normal and to be expected. :)]

-----------

[150 - 21 = 129 stoneskin points left]
174 of 174 hps.
AC58 Total Defense


Mordrid (Bears Endurance, Cats Grace)  d20=5 d8+12=16 d20=13 d8+12=16 d20=6 d8+12=14 d20=20 d8+12=19 2d10(9+7)=16 d20=17 d8+12=19 d20=12 d8+12=16
Wednesday April 20th, 2005 7:09:43 PM

Mordrid, hovering behind Valdor, begins his aerial onslaught on the golem engaged with Valdor. [using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)/ failed save so haste negates].

[SHOT 1: base 45 + 5 hits AC50 / Damage 1d8+12 = 16]

[SHOT 2 (rapid shot): base 45 + 13 hits AC58 / Damage 1d8+12 = 16]

[SHOT 3 (bow of speed): base 45 + 6 hits AC51 / Damage 1d8+12 = 14]

[SHOT 4: base 39 + 20 hits AC59 / Damage 1d8+12 = 19 plus icey burst 2d10 = 35]

[SHOT 5: base 34 + 17 hits AC51 / Damage 1d8+12 = 19]

[SHOT 6: base 29 + 12 hits AC41 / Damage 1d8+12 = 16]

Mordrid tries to gage if the golems could follow them thru the far doors beyond.

"Those candles could become tools of firey death! Someone get on that. One way or the other."

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Wednesday April 20th, 2005 7:14:52 PM

Round 1
Cori pulls out a wand from the pockets of her pants and shakes her head as she contemplates her following moves. She knows that she must work everything out so that it happens giving her the maximum benefits.

Round 2
Pulling out a potion from the same pocket as the wand earlier she transfers it over with the wand to be drank later.

Round 3
Cori has by now figured out her exact moves now and smiles as she calls upon the power of the weave to her aid. "Ama handasse." She feels the powers she calls upon infusing her mind as she feels smarter than before. Everything seems to be more clear as to what she needs to do.

Round 4
Cori once again calls upon her arcane abilities to summon up help for the group. Her mind races with the possibilities of what to have come to her aid and then it hits her. "Yala onna en kemen." From out of thin air appears a large earth elemental that looks around to see who it is that summoned it.

Round 5
Cori smiles as her first aid comes and she sinks back into her power of the weave for yet another summoning. She can feel the strain of using all this magic in such short order but she knows that she must do it....for the group. "Yala onna en kemen elde." It is almost the same spell that she cast earlier but with a few suttle changes. This one gets her a larger and more dangerous earth elemental to fight for her side.

As her time stop spell fades she finds that she is back in the same space that she was at before. The battle seems to have progressed little without her and she smiles as she looks to the two elementals. "Earth brethern...hear me and help us in this fight against evil." She thrusts her fist at the two stone golems. "Smash them as you see fit."

Haste-13rounds, +1attack/+1AC/+1Reflex
Time Stop-5rounds*expired*
Extended Fox's Cunning-36min
Summon Monster VII-18rounds
Summon Monster IX-19rounds

Huge Earth Elemental
Elder Earth Elemental

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Does the whole 5rounds pass for Cori and only one round for the group? Meaning, do all my spells come to completion this round? Can modify this post if needed but not sure as I have never used this spell before.

Stephen ooc 
Wednesday April 20th, 2005 7:42:38 PM

Had forgotten about it. (the mass bears endurance spell) my bad. :)

Big Ol' Myrridan (ac54, hp307, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+12=27
Thursday April 21st, 2005 12:30:46 AM

(Spot check 27)

Myrridan yells for all to hear, "There is a blue gem embedded in their chests. It may be the source of their power, or at least a magical ward that gives them greater defense."

The last round, he remembers the bear endurance spell was cast already so instead he casts Foresight on himself. Maybe this will shed some light on all the deceptions!

Myrridan realizes his magic will be mostly useless against these two. He begins to cast one of his most useful spells. A spell he has used frequently over the past couple of days. And again he mutters the words of power. He feels the powerful tranmutation take effect. The jade circlet glows brightly, almost like a nimbus of light. Myrridan quickly begins to grow to the height of 21 feet. His skin takes on a greenish hue and his hair turns to a dark forest green. His eyes sparkle like glimmering emeralds and they glare at the stone golems with great intensity. Beside the color changes and a more muscular build, the giant that Myrridan has become pretty much still looks like him, only in greater proportions. (Shapechange spell. Storm Giant)

Myrridan readies his quarterstaff for a focused strike.

Valdor(AC 37, HP 310, Stoneskin 120/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=61 d20+41=43 d20+36=44 d20+36=47 d20+31=39 d20+31=48 d20+26=46 d20+26=29 d8+19=25 d8+19=21 d8+19=22 d8+19=20 d8+19=22 d8+19=23 d8+19=25 d8+19=23
Thursday April 21st, 2005 1:07:24 AM

Valdor yells out,"Me and Mordrid can handle these, you all find Morlas before he can summon any more friends. We won't be long."

Working furiously with both swords, his Dragonslayer and the loaned Sun Sword, he hammer into the golem in front of him, hoping to finish it quickly so he can get to the other one.

(hit all 8 attacks for 181 points)

Jandar  d20+19=37
Thursday April 21st, 2005 1:13:37 AM

Hearing Myrridan's words, Jandar looks at the golem Mordrid and Valdor are not attacking and casts 'Dispel Magic, Greater' on the gem in its chest. (Beat dispel check 37 vs DC11+his level)

Onrad 
Thursday April 21st, 2005 10:55:39 AM

::checking in::

Door Guardians, Tres. (ADM Jim)  d20+40=58 d20+40=54 d20+40=44 d20+40=41 3d6(1+4+3)+13=21 3d6(1+6+5)+13=25 3d6(3+5+5)+13=26 3d6(6+4+2)+13=25 d20+19=32 d20+19=33 2d10(4+10)+9=23 2d10(7+1)+9=17 d20+27=44 d20+27=41 2d10(7+8)+11=26 2d10(3+7)+11=21
Thursday April 21st, 2005 1:56:49 PM

Gareth is looking for Morlas but does not find him in this room. Looking into the next room would be even easier if there were not those huge stone double doors in his way.

Tericus winces under the savage might of the blow and plans to make good some protection for the part of the group near the door. He puts up a blade barrier that should give them ample protection...he hopes.

Onrad starts yelling for Gareth and then notices that the golem has hit some unseen object in the air. Jumping up and down he tries to get the golems attention. He even taunts it by yelling at it...but is unsure if it can even understand.

Mordrid decides that it is time to put some more hurt into the golem attacking Valdor. Soon he has six arrows flying through the air, streaking towards the stone golem. Each arrow embeds itself into the stoney body of the stone golem but it does not seem to mind. Looking at the far doors and the stone golems, he realizes that yes they could get into the next room if they wanted. Heck earlier they had been posing as the door anyways. He makes a suggestion about the candles in the room for those nearby.

Cori uses her time well as she goes through a series of actions of her own. She draws a wand for later use and a potion as well. Increasing her intelligence is the next order of business and she soon has that done as well. Her last two spells call upon aid from the elements, in the form of a pair of earth elementals...there is a size difference between the two and those that know these types of creatures will know the one to be an elder of it's kind. She calls for thier assistance as she phases back into real time again.

Myrridan reaveals that there is a blue gem in the stone golems chest and that it might be the source of magic or at least part of it's greater defense. He then falls into his own magic, taking on the shape of a storm giant....or well actually more like a copy of himself but that tall. He makes ready for combat.

Valdor yells for the group to move on, that Mordrid and he can handle this battle easily. He wants them to find Morlas before he can unleash more of his pets on them. He then goes back to the problem at hand...the stone golem. His swords flash as he once again tears into them with gusto. More pieces of stone fly and still the stone golem takes no notice of it's plight.

Jandor nods in understanding and casts a simple spell of his own aimed at the gem itself. He is unsure if it had any effect but figures that they will find out soon.

Bob the Door Guardian has few worries at this point, in fact he has none as he does what he was built to do. He makes no sound or even seems to be worried as he takes the many hits. But still the clubs come in at Valdor with that might behind them (hit: 58/54 and damage: 21/25).

Steve the Door Guardian turns ever so slightly to face the little man that is yelling at him. What little sense he has tells him to smash this annoyance or maybe it is a direction from somewhere else. Either way it brings both clubs to bear upon Onrad (hit: 44/41 and damage: 26/25).

The huge earth elemental lumbers towards the nearest stone golem, Bob, and slams an earthy fist at him...then the other fist comes crashing in (hit: 32/33 and damage: 23/17).

The elder earth elemental brings both of his fist to bear on the stone golem near him as well, Bob. It is a powerful attack that most would not want to be on the receiving end of (hit: 44/41 and damge: 26/21).

Note: After all that last bit of damage Bob is not looking too good right about now.

Sorry for a noon post for yesterday. Got taken out by a few friends and did not get in till late and could not get everything done. :)

Big Ol' Myrridan (ac54, hp307, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+39=52 d20+39=50 d20+34=44 d20+29=48 4d6(1+4+3+3)+32=43 4d6(3+3+5+4)+32=47 4d6(3+1+2+5)+32=43 4d6(6+6+5+2)+32=51
Thursday April 21st, 2005 8:47:27 PM

Myrridan attacks the nearest golem with his +5 quarterstaff (15ft reach). He attempts a sunder attack on the gems worn by the golems (Using the Sunder rules on page 158, in order to attack a worn object, the blue gem.)

Myrridan moves in, staying 15ft away to take advantage of his great reach. He slams the head of his staff down on the blue gem.

(Sunder attack on worn object with a +5 quarterstaff. HitAC: 52, 50, 44, 48. Damage: 43,47,43,51 = 184 points of damage)

The druid hopes his attack is fierce enough to shatter the golems gem.

Mordrid (Bears Endurance, Cats Grace)  d20=13 d8+12=13 d20=15 d8+12=13 d20=13 d8+12=16 d20=5 d8+12=14 d20=14 d8+12=20 d20=14 d8+12=17
Thursday April 21st, 2005 9:41:21 PM

Mordrid shouts to Jandar, "It's time Valdor got a heal!" The ranger asks for Valdor as the heroic warrior is far too proud to ask for it.

[using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)]

Mordrid is pleased to see that the magic arrows found their way into the golems rock hard shell, and continues to fire at the golem on Valdor.

[SHOT 1: base 45 + 13 hits AC58 / Damage 1d8+12 = 13]

[SHOT 2 (rapid shot): base 45 + 15 hits AC60 / Damage 1d8+12 = 13]

[SHOT 3 (bow of speed): base 45 + 13 hits AC58 / Damage 1d8+12 = 16]

[SHOT 4: base 39 + 5 hits AC44 / Damage 1d8+12 = 14]

[SHOT 5: base 34 + 14 hits AC48 / Damage 1d8+12 = 20]

[SHOT 6: base 29 + 14 hits AC43 / Damage 1d8+12 = 17]

"Come on Valdor! Let's drop this thing and move to the next!"



Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(1+2+6+2+5+5+2+6+6+3+4+2+4+6+5)=59
Thursday April 21st, 2005 9:41:25 PM

seeing his wall once again bite into the golem(59 pts of damage, reflex save of 21 for half), Tericus concentrates on the door with his detect undead spell to find out how many undead are behind the door.

Valdor(AC 37, HP 285, Stoneskin 100/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+36=42 d20+36=45 d20+31=43 d20+31=40 d20+26=46 d20+26=32 d20+21=35 d20+21=32 d8+24=28 d8+24=25 d8+24=28 d8+24=27 d8+24=26 d8+24=26 d8+24=31 d8+24=31
Friday April 22nd, 2005 12:03:09 AM

Hearing Mordrid's words prompts Valdor to decide to take a chance. Using his 'Power Attack', he flails harder, giving up some accuracy in an effort to damage his injured opponent even more. His decision pays off as he strikes true with all of his attacks!

As he strikes true, Valdor yells back to Mordrid over the ringing in his ears from metal hitting stone,"I'm fine! Those stoneskins are a real life saver. He can save it for later! But thanks for always watching out for me, brother!

Jandar, help them find Morlas! He's the goal here, not these. We can take them out with little trouble!"

(Reduced attack by 5 for each and added 5 to damage for Power Attack and,although some crappy rolls, managed to hit for 222 points)

Jandar(Bull's Strength, Bear's Endurance, Bless,Slow, Haste) 
Friday April 22nd, 2005 12:16:38 AM

Jandar shrugs at Valdor's words and says,"I'm going after him then."

Jandar sprints as fast as he can to the doors and attempts to push them open, assuming he has enough movement left.

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150) 
Friday April 22nd, 2005 7:26:27 AM

The warrior attempts to open the stone doors.

DM Jan 
Friday April 22nd, 2005 1:47:08 PM

((Thanks Jim!!))

Myrridan strikes the gem on the golem's chest. There's an immediate kaliedoscope explosion. Beams of light fire outward from the destroyed gem and play all over the walls.
Cracks appear and the ground shakes as something unseen discharges.
Stone and mortar begins to fall, and although there is some shelter by the great doors, those fighting the golems suddenly find themselves in danger of being hit by fallen masonry.

((Those not in the shadow of the doors, roll DEX DC 27. Those who fail take 2d10 damage.))

The roof is now open to the sky. It should still be broad daylight. However, there's some odd aspect to the light shining down from above. It's not as powerful as it was. Looking up, everyone can now see the two moons. It's the convergence, the eclipse, as predicted, and it's happening now.

Deep in Cori and Valdor's subconscious thoughts, a song begins - beautiful, seductive, powerful. It calls to all elves to join in. It's the song discussed by the great tribes in the Giggling Ghost. It is the song of awakening and it is being sung despite all warnings.

Oblivious to the elven song, Jandar, Onrad and Gareth go ahead and touch the large doors that stand in their way. The doors feel solid, but appear to have some give in them. Their touch triggers the following -

There's a flash of light, and a vision of Morlas hangs in the air. His face is cracked with fury. His shoulders appear to be trembling with rage, or perhaps something else.
"HOW DARE YOU!!" his voice booms. "How dare you try to breach my sanctuary! How dare you come here and defile my home! You'll be dead before you take another step! I curse you all!"

The vision disappears.

In Gareth's head, Max begins one of his favourite battle songs. Both he and Tericus know exactly what lies behind that door.

As for the Golems, faced by Cori's elementals and Gold Dragon ruthlessness, they appear to have their hands quite full.
The one on Valdor crumbles and falls.

Onrad [Flying, Bull Strength, Stoneskin]  d20+16=25 d20+26=33
Friday April 22nd, 2005 4:21:10 PM

Onrad, shaking his head in wonder at the efficiency of Valdor, Mordrid and Myrridan, he gives Jandar and Gareth a look as the door opens. A look that says, "Now."

He jumps in through the open door tumbling inside. Staying Total Defense, he's daring whatever is inside to concentrate on his arrogance.

Tumbling check of 33 gets him in the door and moving forward. He yells out what he sees to those entering behind him.

"What? Holy Lem! Hey guys! It got dark outside! And them moons is lining up!"

He looks around with a keen eye. [Search DC25.]

[150 - 21 = 129 stoneskin points left]
174 of 174 hps.
AC58 Total Defense [declares first opponent attacking him as chosen opponent. AC59 vs. him.]


Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Friday April 22nd, 2005 10:46:59 PM

Cori moves five feet forward so that she is closer to the action. Taking the potion that she had transfered to her other hand she drinks down the contents and feels the effects take hold.

With a look to her two elementals she smiles. "Continue to attack the other one now my friends...show them the strength of the earth." She glances to those that are working on the door and wonders how they fare.

Then she hears the song pull at her, asking her to sing. She glances around and grimaces at the intrusion and stamps her right foot. Muttering under her breathe she shakes her head. "I said I would do no such thing...I cannot accept this as it stands..." She wishes that more of her and others questions would have been answered. Why is it that everyone follows things blindly when it will benefit them but not look at the risks that maybe involved. She does not sing and turns a deaf ear to the whole thing, though she is still actuely aware of the song in the back of her head.

Haste-12rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 50sec
Summon Monster VII-17rounds
Summon Monster IX-18rounds
Haste Potion-5rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Awakening 
Saturday April 23rd, 2005 2:54:16 AM

The Wold stirs....

A breeze springs up, seemingly from out of nowhere. On the Sargass Plains, the unending grasses begin to move and toss, and the rapkes pace, restless and uneasy. In the Windbourne Hills, horses whinny and break into a run for no reason. In the tunnels beneath Dirt City, sewer rats begin to flee their hiding places, running into well-traveled corridors while the people wonder what it all could mean. And in the Emerald Kingdom, the anticipation is very nearly palpable as the animals awaken and the trees stir in the wind.

Something is coming.

The Wold seems to hold its collective breath as the Sleeper stretches, turns, sighs...and awakens. Eyes the color of the sea blink and focus as the Sleeper regards the Wold around him. The expanse of New Elanna, the great bulk of Shadow Mountain, the mysteries of the Southern Continent, even the wonder that is Floating City--all of these are known to the Sleeper in a heartbeat. A frown of concentration crosses his face, then a satisfied smile as he begins to know what must be done.

The Sleeper takes a breath and stretches out his hand...


Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste)  15d6(1+2+3+5+3+6+4+3+2+1+6+3+5+5+2)=51
Saturday April 23rd, 2005 10:01:21 AM

letting his wall continue to chew into the stone guardian(51 pts, reflex save of 21 for half), Tericus decides to light the area up and casts extended daylight, focused on his mace. then he follows Onrad in and yells "Morlas! Come out! Its time we finished this once and for all!"

Mordrid (Bears Endurance, Cats Grace)  d20=10 d20=20 d8+12=18 2d10(5+1)=6 d20=12 d8+12=14 d20=3 d8+12=13 d20=10 d8+12=15 d20=8 d8+12=20 d20=2 d8+12=15
Sunday April 24th, 2005 8:58:04 PM

Mordrid, floating behind Valdor, freezes as the earth and sky begin to tremble, his eyes search upwards, as huge chunks of stone begin falling. Oddly he spins in flight to avoid the crashing stones. (d20=10+dex20< , sorry in Fort Worth again and away from chracter sheet.)

Upon seeing the first golem collapse, he rears around to the second and lets loose another flight of arrows.

[using +4 arrows enhanced with cats grace +2 and +1 for height (+7 to base)]

[SHOT 1: base 45 + 20 hits AC65 / Damage 1d8+12 = 18 + icey burst 2d10 = 6 = 24 damage.]

[SHOT 2 (rapid shot): base 45 + 12 hits AC57 / Damage 1d8+12 = 14]

[SHOT 3 (bow of speed): base 45 + 3 hits AC48 / Damage 1d8+12 = 13]

[SHOT 4: base 39 + 10 hits AC49 / Damage 1d8+12 = 15]

[SHOT 5: base 34 + 8 hits AC42 / Damage 1d8+12 = 20]

[SHOT 6: base 29 + 2 hits AC31 / Damage 1d8+12 = 15]

Mordrid uses his remaining movement to move 5' behind Valdor. (Remember guys you only get your full alotment of attacks if you move no more than 5'.)


Big Ol' Myrridan (ac54, hp307, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:stormgiant)  d20+17=18 d20+17=37 d20+39=50 d20+39=44 d20+34=39 d20+29=42 4d6(2+1+2+1)+32=38 4d6(2+2+6+2)+32=44 4d6(1+1+3+5)+32=42 4d6(5+2+3+2)+32=44
Sunday April 24th, 2005 10:50:22 PM

(Reflex save: 18, hero point 37)

The storm giant known as Myrridan amazingly is able to avoid the more harmful effects of falling debris. He isnt sure if the huge golem dropped from the breaking of blue gem or it was purely from Valdor's and Mordrid's onslaught. Could have been from all three in tandum.

Again, Myrridan brings his attack to the second golem, to his blue gem. He swings his massive staff again with another sundering bludgeon attack.

(Sunder attack on the worn blue gem. HitAC: 50,44,39,42. Damage: 38+44+42+44=168 possible points of damage.

Valdor  d20+22=33
Monday April 25th, 2005 1:12:01 AM

Seeing his immediate foe destroyed and the other golem with no chance against the two elementals, Myrridan, and Mordrid, Valdor turns and sprints towards the open door that Onrad has just jumped through, dodging debris and falling rocks as he goes with no problem.

He suppresses a chuckle and thinks about Mycroft's reaction to someone else running stright into a death trap, but he runs to catch up anyway. Hearing Morlas's scream, he knows Gareth's soul is somewhere nearby and reminds himself that this is not the time for such thoughts.

Jandar  19d6(2+6+5+6+4+6+5+3+5+5+5+4+1+3+4+3+6+2+6)=81
Monday April 25th, 2005 1:18:45 AM

As soon as Onrad cracks the doors open, but before he enters, Jandar casts 'Firestorm' into the room, hoping to clear an area right in front of the door, if there are many minions of Morlas's waiting on them.

He then follows Onrad through the door and moves just inside as he hasn't the time to move farther.

Hearing Morlas, Jandar laughs in a taunt and says,"Are you just sore that we destroyed your pets? Well, don't be, cause you're soon to follow them!"

Gareth 
Monday April 25th, 2005 10:20:03 AM

The warrior opens the door as Max presses him to get to the lich. He doesn't seem to care about being hit, he says nothing, and simply continues as if nothing else really matters.

Nick  d20+12=31
Monday April 25th, 2005 6:01:31 PM

Trying desperately to avoid various golems and elementals stomping around, Nick tries to stay within range of healing anyone that takes a nasty knock.
Not an easy task,and with the falling masonery -

Still, he manages to avoid getting his head knocked off and takes note that most of the others are heading for the door. The scholarly part of him however wants to stick around and watch what he assumes to be the eclipse. There'd never been one in his lifetime and, ah well - on to business.
He heads for the door.

DM Jan 
Monday April 25th, 2005 6:26:21 PM

The remaining door golem is no match for Tericus's whirling blades, Mordrid's arrows, Cori's elementals, and to add insult to injury - Myrridan's staff, that succeeds in shattering the protective embedded gem.
Once again, the gem shatters and it's energy, in the form of light, dashes a zillion colours against what's left of the surrounding walls.

The building is now completely open to the sky. The surrounding walls (except for the one holding the door) are now a pile of low rubble.

Overhead, the two moons continue their path in front of the sun. It's a spectacular sight, full of omens, and the sky darkens to a deep twilight.

Jandar, Onrad and Gareth have managed to shove the door open. Jandar's firestorm spell roars off into the interior. Moments later Onrad quickly tumbles inside to the very edge of a set of stairs leading downward. He's closely followed by Gareth who has the murderous Max deeply embedded in his psyche.

Onrad can see the steps are wide, made of stone. As soon as Tericus casts Extended Daylight surrounding his mace, it becomes apparent to all those looking down the steps that there is a passageway leading directly ahead at the base of them. Of course the stairwell roof conceals it's destination.

There's something else. A scent. A smell of burning. It's perhaps the aftermath of Jandar's spell. Indeed there are blackened scorch marks on the steps and walls, but there's also an undertone of natural woodsmoke, or burning paper drifting up the stairwell.

Back outside, the wind is starting to pick up. Both ranger and druid will recognize the beginnings of a storm. Already the sand is beginning to drift across the mosaiced floor.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Monday April 25th, 2005 8:09:07 PM

Seeing the last stone golem go down she sprints off after the others with all haste. She pauses only long enough to give directions to the two elementals. "Follow along underground...I may still have need of your help...but please return if your time here expires." She knows that they will leave no matter what when her spell ends, but she treats the elementals as true companions and friends.

Haste-11rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 40sec
Summon Monster VII-16rounds
Summon Monster IX-17rounds
Haste Potion-4rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision) 
Monday April 25th, 2005 9:10:18 PM

The warrior flies down the corridor being sure not to touch the stairs as he goes. He moves ahead of Onrad as he tumbles along - no need to activate traps. He activates his Darkvision (120') as he flies to make sure he can see - light or no (unless it is clearly not necessary).

Tericus - Ac 25, Hp 167/139(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight) 
Monday April 25th, 2005 9:47:42 PM

seeing that its no longer needed, Tericus banishes his blade barrier, the follows Gareth down the stairs, making sure he is 10ft behind his friend

Mordrid (Bears Endurance, Cats Grace) 
Tuesday April 26th, 2005 12:09:33 AM

Mordrid watches the final golem fall, as he witnesses with mysticism the stars, moons and clouds go beyond comprehension.

His heart flies free into the sky, for he realizes another changing of the ages; another that he his not worthy to be a part of. Two changings of the guard he has witnessed in but ONE human life. He is overwhelmed at the blessings he has received and his heart swells. This is to be expected of his brothers with the elder race's blood in their veins. But to him this is an overwhelming hallmark.

His sense of humanity diminishes even more as he flies forward to embrace possible death. If he were to die this day with these heroes at his side, no honor could be greater.

Mordrid flies at full rate to follow the others into the inner sanctum.


Myrridan (ac44, hp227, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:human)
  d20+26=42
Tuesday April 26th, 2005 12:29:41 AM

Myrridana returns to normal form (free action) and yells, "Hurry, lets seek shelter. The winds blow this way a storm. The sands will be unforgiving." He too follows the rest through the doors and into the inner sanctum.

(Survival 42, everyone receives a +2 to Fort saves against severe weather.)

Valdor 
Tuesday April 26th, 2005 12:47:28 AM

Valdor continues to run to catch up with the others. He glances upward at everyone's words, but really doesn't seem to understand or notice the significance of the moon. He speeds up at Myrridan's words, knowing how awful a desert storm can be. Not trusting the lich and knowing he'll have it protected in here, and since Morlas knows they are coming, he tosses a handful of coins down the stairs, hoping some will bounce or roll down and set off any traps triggered by touch or movement.

He has his ring of levitation ready in case the stairs disappear below him.

Jandar 
Tuesday April 26th, 2005 12:57:38 AM

Jandar tells Gareth to slow down so he can cast 'Disrupting Weapon' on Max again. If he waits, he does so, otherwise he casts it on Valdor's Dragonslayer sword before following.

Nick 
Tuesday April 26th, 2005 5:05:26 PM

Following the others swiftly, especially after Myrridan's warning about the storm, Nick hesitates at the top of the stairs and casts AIR WALK.
Dropping down a hole or having his feet chopped off by a trap were things he didn't particularly relish.

DM Jan 
Tuesday April 26th, 2005 8:48:17 PM

As the winds begin to howl outside, and the twilight becomes total darkness, the Dragons enter the stairwell.

Tericus's mace picks up the glint of Valdor's coins as they bounce down the steps.
Clink. Ping. Clink.
Nothing.
The stairs appear to be clean and free of traps.
Odd.

Gareth hurtles along the corridor at the bottom, Max swelling in his subconscious, the desire to kill what lies ahead is giddy and overwhelming and the sword is pushing to get to the end of the corridor.
(I'm reckoning too far ahead to have noted Jandar's spell offer.)

Tericus is next, with the others not far behind.

The corridor is wide, about 10ft, and similar in height.
100ft ahead is a closed door.

Also - along the corridor there are two open doors to the left, and there are two open doors to the right.

The furthest door to the right is illuminated by the reflection of flickering fire. Smoke and burning motes of paper float from the doorway. The smoke curls across the ceiling and down, making it difficult to see beyond.

Cori's elementals bring up the rear, blocking the base of the stairwell.

Valdor 
Tuesday April 26th, 2005 11:28:25 PM

Valdor continues to follow, but has an idea. As they are moving along, he passes the ring of teleportation around, but doesn't put it back on yet. In explanation, he says,"If something really terrible happens, we can hopefully teleport out of here in the blink of an eye. I just have a feeling this building's going to fall on top of our heads."

Jandar 
Tuesday April 26th, 2005 11:30:33 PM

Following behind because of casting his spell, Jandar continues on and asks,"Does anyone else want a disrupting weapon spell cast on their weapon?"

Tericus - Ac 25, Hp 167/161(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight)  2d8(5+7)+10=22
Wednesday April 27th, 2005 6:41:32 AM

while walking down ths stairs after Gareth, Tericus casts CMW on himself, healing back 22 pts. then he says "Someone should look into those rooms." as he continues to follow Gareth.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Wednesday April 27th, 2005 1:02:43 PM

Cori's mind races as she goes through her remaining spells to figure out what is going to be best to use. She absently fingers the wand in her hand and smiles as she rolls it around. "I have something here that we can throw into each room ahead of time." She looks to Valdor and the others as she speaks.

Her face purses a little though as she has another thought. "Though it will most likely be hard on some things inside the room...it is a fireball." A smile passes across her face as she thinks of the possible damage she can do, but waits for the word to begin.

Haste-10rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 30sec
Summon Monster VII-15rounds
Summon Monster IX-16rounds
Haste Potion-3rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Wednesday April 27th, 2005 8:05:50 PM

"This isn't what I expected," says Nick after reaching the bottom of the the stairs. He touches the ring of teleportation and then volunteers to stick his head around the first door to the left.
"Hang on, Corialote," he whispers. "We don't know whats down here. There could be innocents."

Gareth (Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision) 
Wednesday April 27th, 2005 10:28:23 PM

With the war song of Max in his head the warrior completely ignores everyone and everything and simply presses forward to where Morlas is, fully expecting Max to take him there directly. If he sees him he moves forward and attacks without hesitation.

Valdor 
Wednesday April 27th, 2005 11:49:59 PM

Valdor follows until he comes to the open doors. He looks at Cori and holds up one finger as if to say let's take a quick look first...but only because Nick brought up a valid point.

Jandar 
Wednesday April 27th, 2005 11:51:39 PM

Jandar goes past and looks into the second open room.

DM Jan  18d6(5+3+1+5+3+6+6+3+3+2+6+4+2+3+3+6+6+1)=68 18d6(5+6+5+3+2+5+2+4+4+3+2+2+6+1+3+6+4+6)=69
Thursday April 28th, 2005 1:28:03 AM

The light from the mace casts a little shadowy light into the rooms adjoining the corridor.

Nick peers into the first room on the left - there look to be pieces of furniture within, including a bed that appears to have a tiny figure lying on top of it.

Jandar looks into the second room on the left - as the light shifts, for a moment he sees what look like a thousand tiny stars.

First room on the right - unknown contents as yet.

Second room on the right is on fire. Whatever lies within is proving to be exceptionally combustible. So much so that flames are starting to lick the ceiling right outside the door.

Gareth runs straight into a set of double doors at the end of the corridor. They burst open, allowing instant access to the room beyond.
A brilliant blue flash of light erupts from within the room and twin lines of chain lightning dance toward the charging warrior, they also snake on further toward Tericus as its secondary target.
Its caster? Morlas - crouched and ready to strike, with twin rods of doom, in a room fit for a king.

68 + 69 DAM to primary target. Half to secondary.
DC21 Reflex save for half damage.

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight  d20+8=18 d20+8=27 15d6(3+5+5+4+5+2+6+4+5+5+5+6+5+1+4)=65
Thursday April 28th, 2005 9:56:18 AM

able to dodge only one of the bolts of lightning(saves of 18 and 27), Tericus quickly casts empowered flame strike on the liche before anyone else gets close to him.(reflex save of 22 for half, 65 pts +32 for empowered spell for a total of 97 pts of damage, only half of the damage is fire damage, the other half is holy damage). then Tericus airwalks up to get a better aim on Morlas

Onrad 
Thursday April 28th, 2005 12:06:53 PM

Onrad tumbles in heading straight for Morlas. He "READIES" his action (only 1 because of move) to counter the first spell or use of rod. [following Online Combat Rules for Readied actions.]

Morlas is declared his selected foe [AC38].

[Sorry for missed posts folks.]

"Hit me with disruption if you can, friend."

Onrad says nothing to Morlas. His face is tight and focused. There is death in Onrad's eyes. He is even mostly beyond caring about his own death.

Morlas must die. That is his obsession.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste] 
Thursday April 28th, 2005 10:13:19 PM

Cori slows slightly to get an idea of what is in each room that they must pass. He does not want to leave enemies at her back. Since others are looking into rooms already she inquires from them. "What did you find?" She will get to the room where the liche is at only after she is sure it is safe to or fighting breaks out that her help is desparately needed in.

Haste-9rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 20sec
Summon Monster VII-14rounds
Summon Monster IX-15rounds
Haste Potion-2rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Valdor 
Thursday April 28th, 2005 11:10:23 PM

Valdor tells Cori telepathically,"Maybe you should leave the elementals to guard these doorways. They could warn us if anything comes out behind us."

Hearing the sound of a spell going off, he smiles and says,"Oh yeah! Time to get down and dirty!"

He sprints towards the opening at full speed and will burst into the room, looking for Morlas...or anything else to fight.

Jandar 
Thursday April 28th, 2005 11:15:47 PM

Jandar catches up with Onrad and casts 'Disrupting Weapon' on Onrad's rapier. He then says,"I will guard our backs and watch and heal anyone who needs it.

(Since Nick is back, Jandar will pretty much lay low until combat ends, then I will retire him...of course, since this is his last battle, he'll have to get some spells in :) )


Myrridan (ac44, hp227, sr40, bless, deathward, barkskin, haste, greater magic fang, longstrider, foresight, shapechange:human)
  d20+32=43 d20+20=33
Thursday April 28th, 2005 11:17:36 PM

Myrridan enters the room with the lich. He sees other have already engaged the undead menace. Instead of charging in and attacking the Lich with a barrage of spells and possibly hurting his allies, he instead stands back and watches the lich very carefully. He readies himself for when the lich begins to cast, then the druid will try and counter that spell.

(Readying an Action: Counterspell. Spellcraft check 43 to identify the spell being cast [free action], if the spell is on Myrridan's spell list, he will cast it and counter the spell. If the spell isnt on his spell list, he will cast Greater Dispel to counter it. Dispel check 33. Counter Spell rules on page 170 in PHB.)

Gareth (211/279,Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision)  d20+14=32 d20+14=29 d20+43=62 d10+24=29
Friday April 29th, 2005 10:29:34 AM

The warrior dodges a lot of the damage from both attacks (32, 29 DEX saves) and closes on the lich. He wields Max with both hands and brings him down on the abomination (Hit AC 62, 29 DMG). The warrior's eyes are on fire with the madness of being controlled by another. Nothing comes out of his mouth and his face looks calm.

Onrad 
Friday April 29th, 2005 10:33:35 AM

::checking in::

Mordrid (Bears Endurance, Cats Grace) 
Friday April 29th, 2005 10:50:13 AM

"Jandar, if you have another disruptive weapon spell, it could do great good on my bow." Mordrid holds til Jandar's turn. Then he drinks a potion of invisibility and flies into the room and up.

Jandar 
Friday April 29th, 2005 11:50:49 AM

Jandar replies,"I'll be glad to cast it on your bow, but isn't it the arrows that matter?"

[all magic on bows carries over]

Nick 
Friday April 29th, 2005 12:13:27 PM

"Cori, there's someone lying on a bed in here," announces Nick in reply to her question, as he peers into the first room on the left. "Asleep, dead, undead, I don't know."

He casts a quick DETECT UNDEAD into the room. If it reveals nothing, he'll run toward the end room. it sounded like the party had already started in there.

DM Jan  18d6(5+6+1+4+6+4+2+6+4+3+5+6+6+2+6+1+1+2)=70 18d6(1+2+6+6+3+5+4+3+6+2+4+6+5+5+4+2+3+5)=72
Friday April 29th, 2005 12:20:45 PM

More Dragons enter the room for the final battle, the surrounding opulence and beauty - intricate, embroidered wall hangings, gilded furniture, a twinkling ruby chandelier - impactless, overshadowed by the deadly matter at hand.

Tericus's flamestrike blasts forth, coating the lich, and the exquisite carpet below, in flames. Max hammers in true, with a blow that would pierce an ordinary man right through. The blade dances with magical light for a moment as some kind of protection soaks up some of the damage.

The smoldering Morlas roars in defiance.

His lair had been chosen well. Situated in an empty place where no civilized Woldian ventured. A secret place. So how had these abominable, jumped-up, hag-for-a-mother low-lives, who strolled about the Wold as though they were Gods, discover it?
Oh, and how the scum bred! How many of them were there now? Stinking, sword-weilding morons and idiots who carelessly threw spells about like candy! Worthless buffoons! Thought they were so grand!
Well, they wouldn't get all his secrets. The library had to be ash right now. Ha, ha!
For an instant, the lich falters.
His beloved library. All his cohorts already dead. A full repertoire of enemies, soiling and despoiling his beloved home. Death at his shoulder, waiting in the wings as always.
Shock, loss and fear meld into rage. Who was the closest? Who? Be hanged if he was going to die alone at the hands of these pox-ridden monkeys.

Morlas's roar ends with both rods facing the closest foe - Gareth, and as the other Dragons ready their actions, getting into position, waiting, anticipating his every move, he lets go from the rods with twin snakes of CHAIN LIGHTNING at the warrior once more.
Onrad becomes the secondary target this time.

70 + 72 DAM to primary target. Half to secondary.
DC21 Reflex save for half damage.

Back out in the corridor -
Cori takes a quick look in all the rooms, or gets info on those she doesn't have time for.
The first room on the right looks to contain three coffin-shaped objects.
The second room on the right - the mini inferno has started to die down. Embers of row upon row of books and scrolls twinkle dully in the gloom.
And the second room on the left - to her dark vision, the tiny twinkling objects look like gemstones.
No sign of undead in the first room on the left.

Gareth (140/279,Bull's Strength, Invisible, Flying, stoneskin 97/150, Darkvision)  d20+14=24 d20+14=29 d20+43=60 d20+38=49 d20+33=47 d20+28=44 d20+43=47 d20+43=46 d10+24=27 d10+24=28 d10+24=28 d10+24=28 d10+24=31 d10+24=31
Friday April 29th, 2005 2:46:35 PM

The warrior once again dodges much of the damage as the lightnig arcs toward him (saved for half). Though looking pretty fried he does not relinquish his attack. He wields Max with a vengance striking the lich 4 more times - twice critically (Hit AC 60,[47],49,47,44,[46] for 27+[28]+28+28+31+[31]=173 DMG). He still give no indication that he is hurting or shows any emotion at all, except a feral look of rage coming from...somewhere else...

Max 
Friday April 29th, 2005 2:50:27 PM

The sword revels with glee as Gareth swings him again and again to strike the lich. Controlling his wielder like this is something he's never been able to do before. And a wielder like this...! He presses Gareth to continue to strike with all his might.

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight  10d8(1+7+4+4+2+4+6+2+5+5)=40 d20+13=14 d20+13=33
Friday April 29th, 2005 4:06:05 PM

hanging up in the air, Tericus wont risk another flamestrike on the Liche. instead a ray of light shoots out of his hands at Morlas(empowered searing light spell, ranged touch attack of 14, hero point reroll hit AC 33, 60 pts of damage, no save). Then Tericus will air walk closer to Onrad and Gareth and see if they need any healing

Valdor(AC 37, HP 285, Stoneskin 100/150, Boots of Speed, Bless, Rary's telepathic Bond, Bull's Strength, Bear's Endurance)  d20+41=43 d20+41=55 d20+41=52 d20+36=53 d20+36=52 d20+31=48 d20+31=42 d20+26=38 d20+26=44 d8+19=23 d8+19=24 d8+19=23 d8+19=24 d8+19=25 d8+19=23 d8+19=27 d8+19=22
Saturday April 30th, 2005 12:05:50 AM

Valdor grins ferally when he lays eyes on the lich and he comes around Gareth, both swords materializing into his hands.

He laughs at Morlas and says,"Wretched beast, your time is done! You have brought about your own ruin by your actions and we will deliver that ruin to you!"

He lays into the lich with all his attacks...Dragonslayer and Sun Blade alternately hammering into the lich.

(Used hero point on first attack, then hit AC55, 52, 53, 52(crit w/Sun Blade vs undead), 48, 42, 38, 44(crit w/Sun Blade), for 23+48(double damage w/Sun Blade if hit)+23+72(triple damage vs undead/negative plane creatures on crit roll w/Sun Blade)+25+46+27+66(crit w/SBlade)=330 if all hit)

(Also, need Will saves vs Disrupting weapon from attacks 1, 3, 5, and 7 if they hit at DC24)

(Dave, no crits vs undead. Sun Blade gives x3 damage on a crit, but no rerolls)

Jandar  d20+19=29 d20+19=38
Saturday April 30th, 2005 12:21:54 AM

Seeing the massive damage that Gareth has taken, and knowing he won't ask for help, Jandar decides to just heal everyone. He casts Mass Heal on everyone.

(250 max points back and Morlas must beat SR38+2 for spell penetration=SR40,used a hero point to reroll, and make a Will save vs DC28 or take 250 points, 125 if he misses SR and saves. Everyone else should be back to max)

Mordrid (Bears Endurance, Cats Grace)  d20=13 d8+12=16 2d6(5+2)+2=9 d20=13 d8+12=13 2d6(5+1)+2=8 d20=9 d8+12=16 2d6(1+1)+2=4 d20=13 d8+12=13 2d6(5+1)+2=8 d20=2 d8+12=16 2d6(2+5)+2=9 d20=2 d8+12=20 2d6(6+4)+2=12
Monday May 2nd, 2005 12:01:02 AM

Mordrid pops into existance (invisibilty down) in the room as his arrows fly from his bow toward the undead lich.

[using +4 arrows enhanced with cats grace +2 and +1 for height / bane of enemies (undead) +2 (+9 to base)]

[SHOT 1: base 47 + 13 hits AC60 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=9 + preferred enemy + 2 = 27 damage.]

[SHOT 2 (rapid shot): base 47 + 13 hits AC60 / Damage 1d8+12 = 13 + bane of enemies 2d6+2=8 + preferred enemy + 2 = 23 damage.]

[SHOT 3 (bow of speed): base 47 + 9 hits AC56 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=4 + preferred enemy + 2 = 22 damage.]

[SHOT 4: base 41 + 13 hits AC54 / Damage 1d8+12 = 13 + bane of enemies 2d6+2=8 + preferred enemy + 2 = 23 damage.]

[SHOT 5: base 36 + 2 hits AC38 / Damage 1d8+12 = 16 + bane of enemies 2d6+2=9 + preferred enemy + 2 = 27 damage.]

[SHOT 6: base 31 + 2 hits AC33 / Damage 1d8+12 = 20 + bane of enemies 2d6+2=12 + preferred enemy + 2 = 34 damage.]

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning, haste]  d20+30=48 d20+10=15 d20+10=11
Monday May 2nd, 2005 12:26:17 AM

Cori looks into the two rooms that she passes and for a second she makes no more to do anything. Then she hears Nick and nods her head. "Nick...I had three what look like coffins in that room there and there seem to be gems in this one...but this is a liche." She pours through all her knowledge of these types of undead and nods her head.

She waits to see if Nick comes back this direction and then she speaks up again. "Do not liche's keep thier souls or power in a gem?" She stares back into the room and then thinks of the room with all the books and scrolls. Going through her mind to tries to remember if anything looked like it could be saved.

[knowledge(arcana) 48, search 15 and spot 11 ]

Haste-8rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 10sec
Summon Monster VII-13rounds
Summon Monster IX-14rounds
Haste Potion-1rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Onrad (Flying, Bull's Strength, Stoneskin)  d20+17=18 d20+35=47 d20+30=44 d20+25=31 d20+20=28 d20+20=24 d20+20=21 d20+31=49 2d6(6+3)+16=25 2d6(5+2)+16=23 2d6(6+3)+16=25 2d6(1+5)+16=22 2d6(2+5)+16=23
Monday May 2nd, 2005 11:51:27 AM

Onrad fails the save (rolled a 1) and shivers as the electricity shakes his body, but he takes no damage. It is absorbed by his stoneskin as he was chosen as a target.

Onrad once again readies his action vs. any physical signs that Morlas is using an item, physical attack or spell. He activates his boots of speed, giving him 4 attacks all readied to stop Morlas' attacks.

Attack 1 hits AC 45
Attack 2 hits AC 44
Attack 3 hits AC 31
Attack 4 hits AC 21
Attack 5 hits AC 49

I'm not sure if I need to hit normal AC or Touch attack to disrupt spells and rods, etc. Which do I need Stephen?

Damage 1 if hit is 25.
Damage 2 if hit is 23.
Damage 3 if hit is 25.
Damage 4 if hit is 22.
Damage 5 if hit is 23.

Each attack also has a chance at disruption.

Will saves vs Disrupting weapon at DC24.

----------

[129 - 71 = 58 stoneskin points left]
174 of 174 hps.
AC39 [declares Morlas as his chosen opponent.

---------

d20+17=18 d20+35=47 d20+30=44 d20+25=31 d20+20=28 d20+20=24 d20+20=21 d20+31=49 2d6(6+3)+16=25 2d6(5+2)+16=23 2d6(6+3)+16=25 2d6(1+5)+16=22 2d6(2+5)+16=23

Nick 
Monday May 2nd, 2005 7:06:02 PM

Nick moves toward Cori and takes a look inside the room with the gems.
"They might," he answers, "and Gareth's soul might be stored similarly. Let's see what we can see."

Casting DETECT MAGIC in the room.

Part of him is listening to what's going on in the other room. He has a lot of faith in Jandar and Tericus to keep everyone patched up. Nevertheless, if someone yells for help, he'll get there as soon as he can.

DM Jan 
Monday May 2nd, 2005 7:39:54 PM

The room Nick and Cori are looking into is lined with many tiny shelves. Racks upon racks of diamonds are stored there. It seems that Morlas was a collector.
One diamond, on the top shelf in the far right corner of the room lights up after the detect magic spell.

Meanwhile, in Morla's lair come battle arena, the fight continues. Blades, fire, arrows and lightning flash and pierce at the centre of the fight. In amongst the madness -

Tericus's Searing Light spell hits one of Morlas's contingency spells, and its effect slides across some kind of barrier, flashing and dazzling, leaving spots behind everyone's eyes.
Myrridan manages to bring one of the rods to a sputtering halt.
Mordrid's arrows hammer into and through the rotting form of the lich.
Those close up feel a power surge as Jandar's spell takes effect. It triggers another of Morlas's contingencies, and the lich promptly disappears....

... only to reappear moments later.
The Dragon's blades go to work. Max's steel is joined by that belonging to Valdor and Onrad. Their disruptive enhancements are underpowered for a creature of Morlas's stature, but the lich's ultimate demise is in their hands nonetheless.

In a whirl of blades, Morlas's head comes clean off, bounces across the floor and gets lodged under a chair. There is a soft thud, as the main body of the lich drops to the ground, wrapped in it's rotten velvets.
A detached, skeletal hand starts to scrabble across the floor toward Jandar like a drunken crab.

Max is left glowering and angry - jealous of Onrad's superior finesse and style, and with Valdor's steel in the mix, how did he know he'd struck the killing blow?

Gareth 
Monday May 2nd, 2005 9:34:50 PM

The warrior glares at Onrad and Valdor as Max's rage flows through him. "My attacks were better!" he bellows at the top of his lungs. He then begins to stomp the remains of the lich until they are in pieces. He especially destroys the skull, paying no heed to the others. As he attacks in an apparent rage he yells over and over "I beat you anyway! Even without my heart!".

Valdor 
Tuesday May 3rd, 2005 12:12:01 AM

Seeing the lich fall, then witnessing Max/Gareth's words, Valdor's fears about the sword are confirmed. To quench the anger a bit, Valdor says,"Yes, Gareth, indeed they were. Yours was the blow that took him. Now, we need to find that gem your soul is in, and the one that holds Morlas's before he comes back worse than before."

Valdor turns his back to Gareth to walk away and gives Onrad a wink and a smile. In his younger days, Valdor would have probably argued or at least not let the sword have such words, but, that is all they are...words. He shrugs, then asks Myrridan and Tericus,"Can you cast detect magic in here, without blinding yourself?"

Jandar 
Tuesday May 3rd, 2005 12:23:27 AM

Jandar breathes a sigh of relief when Morlas falls, without any deaths in the group and,upon seeing the hand coming towards him, simply steps on it and pins it to the floor.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning]  d20+10=21
Tuesday May 3rd, 2005 1:48:52 AM

Cori looks to Nick as he has cast a spell to see what he will have to say. She looks around the rest of the room to get an idea of what it holds otherwise, looking for signs of something out of place. She does not really want to walk inside without at least an idea of possible hazards. "Any ideas or do you detect anything out of the ordinary?"

[Spot 21]

Haste-7rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-35min 00sec
Summon Monster VII-12rounds
Summon Monster IX-13rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Tericus - Ac 25, Hp 167/110(Detect Undead, Haste, Bulls Strength, Boots of speed, Bears Endurance, Bless, Air walk, Haste, Daylight 
Tuesday May 3rd, 2005 10:39:55 AM

not beliving that Morlas would fall so easlily, Tericus concentrates on his detect undead spell and airwalks around the room searching for the liche.

Mordrid (Bears Endurance, Cats Grace, Protection from electricity) 
Tuesday May 3rd, 2005 6:58:37 PM

Mordrid remains floating in the air. He is not convinced that the day is won.

He readies an action for a full series of bow shots if anything attacks the party

Nick 
Tuesday May 3rd, 2005 8:13:54 PM

"The only thing I can see that's magic is that diamond up there," he points.
He listens.
"Have they stopped fighting?"

Throwing caution to the wind, he steps into the room with the gems, his interest piqued by the magic jewel.

Myrridan  d20+20=31
Wednesday May 4th, 2005 12:08:14 AM

Seeing that the fight is over, Myrridan thinks it would be a good idea to quench the fire in the other room. (Casting Quench spell. Target area: twenty 20-ft cubes. All normal fire is instantly snuffed out. Magical fire is dispeled. Dispel check 31.)

Valdor 
Wednesday May 4th, 2005 12:54:50 AM

Valdor continues to look around the room, looking for the gem for either Morlas or Gareth. He searches the robes that Morlas is wearing...or rather, that Morlas's remains are wearing.

Jandar 
Wednesday May 4th, 2005 12:55:36 AM

Jandar keeps the hand pinned, preparing a spell, but waiting to make sure that they have the gems before destroying it.

He asks Gareth,"Can your sword lead us to your soulgem?"

DM Jan 
Wednesday May 4th, 2005 1:34:25 AM

Gareth's yell rings around the room, followed by the voices of Valdor and Jandar.
But after the noise of battle, everything seems eerily quiet by comparison.
Beneath Jandar's foot the clawed hand twitches slightly, hooked nails digging into the rich carpet.
One of the wall tapestries gives a slight hisssssss, as a flame goes out, scorching it's edge, but leaving the stitched masterpiece relatively intact.

Up in the air, Mordrid and Tericus see nothing suspicious, and no undead alarm bells go off.

Valdor can see a number of personal, possibly magic items that have fallen amongst the rotting cloth. Their evil taint is palpable, and they sparkle with a dark, inviting allure. Nothing that screams 'phylactery' or 'soul receptacle', however.

The gem room seems to offer nothing in the way of traps, and both Cori and Nick can see there is an absolute fortune here - beautifully displayed, each stone resting on black velvet. The gem at the top right hand corner of the room is on a 10ft high shelf.

Myrridan puts out what's left of the fire in the library. The room is littered with blacked remains of scrolls and books. The humid air within the room wafts out into the corridor - where two huge gruff elementals are stood looking down at a tiny girl, holding a doll.

Gareth smashes Morlas's skull, causing shattered bone to skitter across the floor. And yes - Max knows exactly where that soul gem is, but does he really want to lead the others to it?
'Your sword' indeed, ponders the weapon internally, stewing in Gareth's subconscious. My name. Is. Maximus. Celerious Maximus.

Tericus 
Wednesday May 4th, 2005 10:03:54 AM

"Im glad thats over." Tericus says as he casts detect magic and begins to air walk over the area, looking for anything magical

Onrad 
Wednesday May 4th, 2005 11:50:24 AM

"Not over. Not yet."

He exchanges glances with Valdor.

He face strains to hold in his emotions. His hatred.

He thinks, ::I shouldn't be hating this much. Shouldn't...::

Then as if there's a second voice in his head, ::Righteous anger. Don't sweat it. Stay focused.::

Out loud, "We need the receptacle. Where is it Gareth? He's not dead until then. Did you guys find out anything?

Taking to the air, Onrad begins tearing tapestries off the walls so nothing can hide.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Wednesday May 4th, 2005 3:07:13 PM

Cori glances to the diamond that Nick points out and nods her head. "You think that is his phylactery?" She glances around and the room and then down the halls. Her eyes stop upon the girl standing before her elementals and shakes her head. Still as she looks back she still sees the same thing and ponders.

She glances back into the room and speaks to Nick. "We have a problem out here...it appears to be a young girl clutching a teddy?" She seems to be still not in total agreement with what her eyes are telling her.

Haste-6rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 50sec
Summon Monster VII-11rounds
Summon Monster IX-12rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Wednesday May 4th, 2005 8:00:46 PM

"What?" says Nick to Cori, dragging his eyes from the gems. He dashes out into the corridor.
"We've got company!" he yells, looking for the little girl.
If he spots her, he'll adopt non-threatening behavior, and smile.

Gareth 
Wednesday May 4th, 2005 9:54:52 PM

The warrior mutters to nobody in particular "I know my - your name...". When Jandar and Onrad call his name he says "I don't know where Morlas is but Max knows where my soul is...".

Valdor 
Wednesday May 4th, 2005 11:24:33 PM

Valdor catches the look on Onrad's face and cocks his head slightly and smirks. He's not exactly sure what's passing through Onrad's mind, but his face is plain enough. He winks and nods at Onrad in assurance, then walks over to stand in front of Gareth.

He addresses his sword, though, instead of Gareth and says,"You have brought his body a long way and fought through much to not finish what you came for. You are powerful, no doubt, but without his soul, he is merely a shell and cannot reach his full battle potential. Do you really want to be wielded by someone less than you deserve?

You have a bond with him. He is not your master, nor are you his...just as I am no master to my special sword. Most people of the Wold know of not only me, but my weapon. It's legend is perhaps more than my own, as is yours. We have no time for nonsense. You are intelligent. You know I speak the truth. We will find the gem whether you help or not, but...you can be the hero here. What stories will be told of the great Maximus, who because of his bond with his wielder, would not let him die and led a great adventuring party in search of his wielder's soul. His life will be short, while you and your legend will last for centuries. Show us the soulgem and let us begone from this foul place."

When Nick calls out, he concentrates on his bond with Cori and asks mentally,"Am I needed?"

Jandar  10d6(3+1+1+1+4+5+1+3+2+5)=26 d20+19=20 d20+19=24
Wednesday May 4th, 2005 11:50:17 PM

Hearing Nick, Jandar decides not to mess with the hand any longer. He steps away from it and watches what it does. If it comes at him, he casts 'Searing Light' on it. If it tries to scamper away, he'll hold his spell and follow it to see where it leads him, figuring that a high mage, a high priest of Alemi, and two huge elementals can handle whatever is down the hall.

DM Jan 
Thursday May 5th, 2005 1:23:22 AM

Not one spec of dust is raised as Onrad, struggling with his hatred of Morlas, cuts down the tapestries. The room is immaculately kept, as the airborne Mordrid and Tericus can see. A rich man's chamber.
The dropped tapestries reveal smooth stone walls. That's all.

Valdor appeals to Max's ego and better nature. This makes some sense to the sword; his and Gareth's forces, joined, invincible. Yes. More powerful, more efficient. The stone in that room, up high on the wall. Yes.

Jandar takes his foot off the clawed hand. The thing twitches once, and then remains still. Seconds later it begins to deteriorate.
As the metacarpal bones begin to crumble, Tericus, scanning the room for anything magical, feels something faint, but gradually getting stronger. He can see everyone in the room lit up like a mid winter tree in the Giggling Ghost, along with the magic items amongst Morlas's remains.
But something is growing in his mind - a feeling, and as the bones of the hand become dust, leaving only the claws behind, there is undead here. Not here in the room. Out in the corridor somewhere.

Out in the corridor, Nick, Cori and Myrridan can see the child stood outside what was the first room on the left when they entered.
She looks human, dressed in night clothes, maybe four years old, hair the colour of sand. She is carrying an odd-looking rag doll, and her attention is on the elementals.

Myrridan 
Thursday May 5th, 2005 2:34:45 AM

In is most gentle voice he asks the girl in the hallway, "What's your name little girl? Are you lost?"

Tericus 
Thursday May 5th, 2005 6:41:39 AM

"There is something in the corradore we just came from, and it isnt alive." Tericus says. "And its growing stronger by the moment." then he airwalks down to where the liche fell and picks up everything that glows magical.

Gareth (fly) 
Thursday May 5th, 2005 8:34:31 AM

Under Max's guidance, the warrior flies out of the room and back into the corridor. He travels to the place where the jewel is located. grabbing it he places it over his heart and holds it there - and waits.

Celerious Maximus 
Thursday May 5th, 2005 10:53:19 AM

The sword hears Valdor's words and knows that he can never control Gareth forever - though its sure tempting to try... He also knows his best chance for greatness will be by staying with the warrior. "Better to have him owe me than be mad...besides, he has added to my powers and has said he will give me more...". He prompts Gareth to the right place.

Onrad  d20+16=33
Thursday May 5th, 2005 11:00:03 AM

Onrad flies out the door to take in the situation in the hall.

He sees the girl and glances in the gem room. His subconscious recognizes the elementals, but he's looking for phylacteries.

"We need detects on the gems, the girl and the doll. Evil and magic! Fast!"

Onrad enters the gem room, circling trying to decide which is the phlactery, although he also suspects the doll for some strange reason.

d20+16=33


Mordrid (Bears Endurance, Cats Grace, Protection from electricity) 
Thursday May 5th, 2005 7:28:05 PM

Mordrid lands on the ground and moves out into the hall to see what is said about this child.

His weapon now put away, he stands near the girl with both hands on his hips. He then points at the girl, "If you wish to know where the phylactery is... you might check around the girl's neck. I believe this may be Morlas."


Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Thursday May 5th, 2005 9:56:33 PM

Cori just nods as she falls into her arcane powers. "Elea idolen." She then scans the girl and all that she has on or holds for signs of magic. If for some reason she is is flashed with great magical presence than she will of course shut down her spell.

Haste-5rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 40sec
Summon Monster VII-10rounds
Summon Monster IX-11rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Friday May 6th, 2005 12:28:18 AM

"Onrad, we could only find one magic gem in the gem room, up in the corner."
(From his current position, he can't see that Gareth has gone for it)

Nick pauses in the corridor and detects undead. Again. Hadn't they already done this? Maybe there'd been something to hide it. Well, from what Tericus said, it wasn't hiding now.

Alemi, let it not be the child.

Jandar 
Friday May 6th, 2005 12:30:30 AM

Jandar says,"There is no doubt that Morlas is using the body of a child. The gem could even be where her heart would be. Domi forgive me if I'm wrong."

Jandar moves to within 30 feet of the girl and casts 'Undeath to Death'.

Valdor 
Friday May 6th, 2005 12:34:10 AM

Valdor follows Gareth into the room to get the gem. When he has possession, Valdor says,"I believe you have to destroy the gem in order for your soul to return. I have seen this a couple of times before. If you don't wish to do it, I will do the honors for you, but I think it best if Max does the honor."

He's oblivious to the others in the hallway, as there isn't a fight at the moment.

DM Jan 
Friday May 6th, 2005 1:05:55 AM

The little girl turns her attention from the Elementals and looks upon Myrridan, a bland curiosity on her features. She stays silent; whether she understood him or not is difficult to tell.

Even as some of the others, spurred by Tericus's warning, arrive, she stays calm, and raising her head to look up at the stern leather and bearskin-clad Mordrid, there is a definite lack of fear in her eyes. She shifts the doll protectively, subconsciously, clutching it to her chest.

Magic, undead and evil radiate from the doll - thick and strong. It sucks at those who cast the identifier spells like a black hole. There is horror here, powerful and concentrated, and very much alive.

Jandar steps forward, wasting no time. His spell blasts outward like a strange, cold wind dressed in dread, the dread all necromancer spells carry.
The doll seems to come alive - a stuffed cloth thing with buttons for eyes, and it drops to the floor and starts twitching violently. Part of it's chest seam rips, and a glint of crystal can be seen.

The little girl looks down at the doll, shocked, and tears start to roll from her eyes.

In the gem room, Gareth grabs the gem. Consciously, subconsciously - he knows this is the one. Part of him is inside, calling out, from a distance. But how to set him free? perhaps Valdor is right.

Onrad has a look around this room. Nothing but ice - diamond ice, glittering, beautiful, a diamond collector's dream.

Back in the main room, Tericus picks up Morlas's magic items. They drip with power, dread and corruption, and surrepticiously whisper in his ear.
(I'll post a list tomorrow)

Tericus 
Friday May 6th, 2005 6:44:27 AM

seeing everyone else rush into the corradore, Tericus stays in the chamber and continues to examine Morlas's items "Ill go if they need my help." Tericus tells himself as he looks at the items.

Gareth 
Friday May 6th, 2005 8:15:57 AM

Feeling his life and essence within, the warrior crushes the gem with Max's hilt.

Jandar 
Friday May 6th, 2005 11:21:22 AM

Jandar, seeing the result says,"Noone touch that gem. Maybe we can save the girls doll. Myrridan, Nick, Tericus and I should all cast our highest dispel magic simultaneously on the gem. We need to have the girl far away, in case of an explosion, though. Can't have an innocent's death on our hands. We should do this outside, unles the weather doesn't permit it."

He walks over in front of the girl, puts his hand on her head gently and says,"My dear, we will try to save your doll, but the gem inside it must be destroyed. We have no choice."

Using a couple of daggers, he piks up the doll with the flats of the blades and will carry it outside for the spells to be cast, while the others take care of Gareth's situation, or check for treasure.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Friday May 6th, 2005 12:29:35 PM

Cori's face takes on a suddenly hurt look that she quickly wipes away. Her faces hardens as she stares into Jandar and then sniffs lightly. She moves off into the room that held the diamonds, looking at the two males that are in there. "If that works....you will need to clear this room at once." She indicates the remerging of the soul and then turns to the diamonds. "There maybe several traps layed out to protect these diamonds....I may or may not be able to survive, but if I trip the traps then you can have the spoils." It sounds dumb and all but she is still stung by being left out of the male dominated plan.

Silent whispers are in her head, a part of her telling her and warning her once again that you cannot trust males. Remember that they are our inferiors and need to be controled.

Haste-4rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 30sec
Summon Monster VII-9rounds
Summon Monster IX-10rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Onrad 
Friday May 6th, 2005 1:07:30 PM

Once again, just to prevent anything more unusual from happening, he sweeps through the gem room sweeping the gems up into a bag. He's ready with flying and tumble should a trap go off. If he collects all the gems, he exits the room to watch the action with the doll.

Not for the first time this day, he notices how there are too many chiefs in this group, yet how each knows when to back down and let someone else have the spotlight.

Somehow, he feels safer AND more capable in this new group. Not that the old one was not effective nor that the Golds were any better than they. But the combination can only be described as lethal.

He smiles as he gathers gems.

Jandar  d20+25=30
Friday May 6th, 2005 3:06:33 PM

Jandar blushes when he catches Cori's look and says,"My apologies. I don't know you, nor your specialties and abilities. You are obviously as adept as any at that spell. You take my place, please. I will watch and heal any that get hurt."

He still carries it, but looks ashamed with himself.

Valdor 
Friday May 6th, 2005 11:51:12 PM

Valdor watches Gareth crush the gem with great interest. If there are any gems or jewels nearby, he'll start stuffing them into his backpack of holding while keeping an eye on Gareth.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning]  d20+10=14
Saturday May 7th, 2005 8:50:09 PM

Illegal Second Post

Cori would have maybe given Jandor a wry smile if she had hear him, but with all that is going on in the gem room she cannot. With a look at the others in there she just shakes her head and move back into the hall.

Crossing to the otherside of the hall she enters what was once the library and shakes her head at the mess. She lets her detect magic peruse through all the things that remain. She is looking for anything that maybe still useable and not beyond hope of use. She is also looking to see if there are any hidden areas in this room that she should be aware of.

[spot 14 or take 10 on it if she can for spot 20]

Haste-4rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 30sec
Summon Monster VII-9rounds
Summon Monster IX-10rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Monday May 9th, 2005 12:15:18 AM

Nick nods at Jandar, a Greater Dispel Magic at the ready.
"We'd better have someone who can break the thing apart, too. Someone stronger than me," he adds."

He is a little concerned about the girl, her welfare primarily, but he's also mystified as to what she's doing here.
"Don't worry," he assures her. "We'll fix your doll."

DM Jan 
Monday May 9th, 2005 1:00:47 AM

In the main chamber, Tericus examines Morlas's magic items. These are -

A staff
2 rods
2 rings
6 daggers
Robe
Amulet

They will need identifying.

In the gem room, Gareth slams Max's hilt against the gem. The blow resonates and the gem cracks in two.
Looking on, it appears to Valdor that Gareth has just taken an unseen punch in the face, as the warrior's soul rushes like the wind, back to where it belongs. Colour, pain, joy, scent, love, hate, sound. Wham. All at once.

No traps go off, the gems are gathered.

Over in what's left of the library, Cori can only wonder as she looks over the stacks of ruined scrolls and charred books. As a spellcaster, she can well imagine the kind of library someone like Morlas would have. Centuries of knowledge. All gone up in smoke.
There is nothing here that is retrievable, and as to why Morlas would be so rash to destroy something so precious, it is a mystery. A mystery indeed.

The tearful little girl out in the corridor looks on as Jandar prises out the gem between two blades. A taint of evil emanates outward from it and hangs in the air.

Up at the top of the stairs leading out - one of the big doors is partially open. It appears to be light outside, the wind is dying down, and sand has spilled down the stair steps.

Tericus 
Monday May 9th, 2005 6:40:52 AM

Tericus gathers up the items and moves to the room with the little girl. "Well, what do we have here?" Tericus asks the little girl.

Gareth 
Monday May 9th, 2005 8:27:36 AM

The warrior takes in a deep shocking breath as if he'd just been hit by a bath of freezing water. He tries to speak but fails to do so. Tremendous emotion surges through him while his mind and his heart reconnect and his heart gives clarity and control to his thoughts. He takes note of Max's control of his body while he was gone.

Valdor 
Monday May 9th, 2005 10:30:27 AM

Valdor smiles gently as the huge warrior recovers himself. He holds his hand up and says,"Don't try to talk yet. You have een through much. If not for your bond with Max, your body would have died some time back. He kept you alive and led us to the lich. You have finished his body and the others are destroying his soulgem even as I speak. You did well."

Valdor puts a firm hand on the large man's shoulder to give him some stability, waiting until he is ready to move.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Monday May 9th, 2005 7:46:43 PM

Cori comes back out of the smoking library with a shocked look upon her face and a mixture of sorrow. She glances back and shakes her head with a sad look. "Cannot believe it...." She glances around and notices that the group is moving off and follows along.

She seems absent and distant right now but maybe brought back to her senses if asked questions or the like. She still has no idea that she was asked to substitute one of her greater dispels on the gem.

She glances to Valdor and nods to Gareth. "Is he better and was it the right one?" She looks to the man known as Gareth with concern upon her face and tries to get a grasp of the man from his appearance now that the sword is not in control.

Haste-3rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 20sec
Summon Monster VII-8rounds
Summon Monster IX-9rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2), chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Valdor 
Monday May 9th, 2005 11:09:32 PM

Valdor nods to Cori and tells her telepathically,"It was and is, but I don't know yet if the sword controls him still. I'm just keeping an eye on him."

Into his earpiece, he says,"Give me an update. What is everyone's health and position? I'm with Gareth and Cori in the gem room. Gareth is coming to grips with himself again and is recovering quickly...I think. Cori and I are fine."

Jandar 
Monday May 9th, 2005 11:21:12 PM

Jandar carries the gem to the edge of the doors and replies into his earpiece,"I have a bad feeling that, when we destroy this gem, this place is coming down around our ears. I suggest everyone grabs what they can carry, and gets out of there. I will hold the gem for a few seconds, but we need to do this quickly, before he comes back. We could really use Cori's help on the casting. Can you tell her for me. I don't think she heard me...or she doesn't like me. Also, Nick says we need one of you strong guys to crush this gem when we cast our spell as well."

Jandar's sweating at the pressure of what he's holding, and is obviouslyy not enjoying it at all.

Nick 
Tuesday May 10th, 2005 12:34:07 AM

Into the earpiece -

"Valdor, I'm on my way outside with Jandar. This gem is making my stomach churn and I'm not even the one holding it."

After considering something for a moment -
"And I think Jandar might be right. We need to get everyone out of here, including that little girl. And Cori - she doesn't have an earpiece. She needs to be aware."

Nick does his best to make sure the doors at the top of the stairs are passable.

DM Jan 
Tuesday May 10th, 2005 1:22:44 AM

In the now 'gem-free' gem room, Gareth's soul is now restored. The warrior will feel a little odd for a few moments, but apart from that and having Max on the edge of a possible sulk, everything is fine.
Valdor is there, along with a deliciously exotic female drow elf.

In the corridor, the silent girl child picks up whats left of her doll and the tears stop. She looks up calmly at Tericus with the same bland curiosity as she showed Jandar, Myrridan and Mordrid. A bundle of energy like Onrad doesn't seem to faze her either as he appears in the corridor.

Up at the top of the steps, Nick pulls open the door and both he and Jandar are washed with light, heat and sand. It's back to full, blazing daylight outside, and sand, shifted by the wind, pools around their feet.
Everything has been covered and buried by the sands, all except for the wall and the doors behind them, and it takes a moment or two of squinting before they realize they are not alone.

About thirty feet away stands a figure who looks to be swathed in about 30 yards of black cloth. He has a creature with him on the end of a rope - four long legs, a humped back, a scooped neck and a haughty face.
The creature bellows as the two Dragons appear at the top of the steps and it tries to back away.

Heat, light and sand drift downward on a hot dry breeze. The breeze carries the scent of the living Wold, and in the minds of Myrridan and Mordrid, there is a barely perceptible sigh.

Tericus 
Tuesday May 10th, 2005 6:29:30 AM

"Well, lets get this over with." Tericus says as he turns his attention to the jem. "Im ready to get out of here."

Gareth 
Tuesday May 10th, 2005 9:10:08 AM

The warrior gathers in what has happened and decides to act. He pulls out a large burlap bag and begins piling things in. "If we're going to get the stuff then lets get it. It should all fit.".

Jandar 
Tuesday May 10th, 2005 12:03:08 PM

Jandar says into his earpiece,"We've got a visitor out here, with a really ugly, odd looking creature with him. Not sure of his intent, but you all need to hurry. I can't bear this gem any longer. It must be destroyed now. We're beginning the spells."

He keeps the figure in front of them and sets the gem on the ground at his feet. He draws his warhammer, then wipes his brow. He is sweating profusely now, the strain of the burden he carried showing on his young face.

He asks Mordrid,"Watch that guy would you? He's either a friend of Morlas's or a visitor and can mean us no good. If he moves to come closer...well, do your thing. We've got to detroy this thing. After the spells, if the others aren't here, I will try to smash it."

He then looks to the other spellcasters and nods. He begins to cast his spell, hopefully in unison with the others.

Valdor 
Tuesday May 10th, 2005 12:04:38 PM

Valdor tells those with him,"Looks like our time is up. We must go. They have someone up top watching them and they are beginning the spells. We've got to go."

He stays with the others until they leave, but is standing by the door waiting.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning]  d20+19=28
Tuesday May 10th, 2005 12:27:01 PM

Cori nods in understanding as Valdor gives her the word to move out. She tries to keep a smirk off her face as she move up the stairs and all. She takes the time to call upon her two elemental friends to follow along, underground if they like. If she is told of the stranger before she gets to the top she will have them move out and behind him.

Part of her is satisfied that the group needs her magical abilities but another part of her says to say no. When she finally reaches the top of the stairs and outside she already has the beginnings of the spell upon her lips, ready for casting. She tries to time it just right with the rest of those using greater dispel. "Lietha guldur." She does glance to the stranger though she makes no move to do anything else as this spell takes her full concentration.

[greater dispel 28]

Haste-2rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 10sec
Summon Monster VII-7rounds
Summon Monster IX-8rounds

Huge Earth Elemental [HP: 152/152, AC:18]
Elder Earth Elemental[HP: 228/228, AC:22]

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2)*, chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Onrad 
Tuesday May 10th, 2005 1:04:18 PM

We got Gareth's soul back, but where is the phylactery?

Myrridan  d20+30=36 d20+12=30 d20+16=21
Tuesday May 10th, 2005 6:58:29 PM

The draw of the Living Wold sends Myrridan to move ahead and stand by Nick and Jandar. Through the door he looks upon the two figures standing before them. He wonders at what kind of creature stands with the figure dressed in black.

(Knowledge Nature: 36, Spot 30, Listen 21)


Nick 
Wednesday May 11th, 2005 1:13:14 AM

Nick can't focus on the stranger right now. It's all he can do to concentrate on his spell. At the back of his mind, he's wondering at the power in that gem, and what it contains - the lich's lifeforce, presumably stirring and building on itself even as they drag it out into the daylight. How long before it rebuilt what the others had destroyed?

He'll hit it with his own Greater Dispell Magic when the others do.

DM Jan 
Wednesday May 11th, 2005 1:49:29 AM

Assuming everyone exits...

The little girl follows everyone up the steps and into the sunlight.

The strange creature outside continues to bellow with distress, and it is pulling mightily backward on the rope held by the figure dressed in black. Myrridan can see it's flat padded feet splayed against the sandy ground, perfect for walking on this terrain. (Looks remarkably like a camel.)
The black clad figure appears to have his hands full, for now.

A combination of spells halt the vibration of the gem, and it turns an opaque black. On it's surface, small engravings can be seen that are on the verge of fading.
Physical destruction has a DC 40. 120 HPs.

Onrad and Valdor have the diamonds.

Gareth had chance to grab one of the tapestries and the baroque ruby chandelier, before everyone left.

Right now the gem seems to overshadow everything, even the Wold's new dawn

Tericus 
Wednesday May 11th, 2005 6:39:31 AM

seeing the others spells work, Tericus tells the others "Smash it now! Before whatever that creature is gets in here!" then he moves to stand with the others that are confronting the two creatures in the portal

Gareth 
Wednesday May 11th, 2005 9:11:16 AM

The warrior leaves with the others. "We can always dig it out if necessary...".

Onrad  d20+35=54 d20+30=37 d20+25=44 d20+20=39 d20+36=45 2d6(5+1)+14=20 2d6(2+5)+14=21 2d6(5+6)+14=25 2d6(5+3)+14=22 2d6(3+4)+14=21
Wednesday May 11th, 2005 2:09:36 PM

"Smash? Sure."

Reactivating his boots of speed, he slices at perceived weak points in the gem.

Critting twice, and hitting once, he does 5 sets of damage: 109 hpd.

He grins waiting for one of the tanks to finish it off.



Mordrid 
Wednesday May 11th, 2005 5:12:35 PM

Mordrid leaves the gem smashing to Valdor or Gareth. His battle with the Lich was synthetic.

Instead he offers a hand to the small child.

Jandar  d20+28=31 d20+28=47 d20+23=42 d8+13=16 d8+13=17
Wednesday May 11th, 2005 8:13:09 PM

After Onrad's attacks, Jandar grasps his warhammer and, raising it above his head, says,"By Domi's hammer, your evil will be ended this day!"

He brings his hammer down with all his might, knowing there anticipating the concussion likely to follow.(Hero point, hit AC47,42 for 33pts)

Valdor 
Wednesday May 11th, 2005 8:15:31 PM

Valdor exits with the others about the time Onrad and Jandar deliver their blows. He makes sure to shield the girl with both his body and his shield, if any eruption occurs.

Nick 
Wednesday May 11th, 2005 11:19:02 PM

Nick watches, all the while praying silently.

Alemi watch over us,
Alemi give us the strength to right this wrong, and deliver this life to Gargul, so he may be judged and given mercy.
May his soul be healed, let what was once pure, become so again....


DM Jan 
Thursday May 12th, 2005 1:59:35 AM

Ding. Ding. Ding. Ding. Ding. Crunch.

Nothing. No earthquakes, explosions. Nothing.

The gem has been smashed to dust, and the mild breeze begins to carry the crystal fragments, mingling them with the surrounding sand. What was Morlas's essence, is beginning to become one with this hot, dry desolate place.

As soon as the gem is destroyed, the black-clad figure's creature stops it's distressful bellowing and it settles, regarding the group with heavy-lidded eyes. As if to confirm it's new mood, it gives out a loud, disgusted snort.

Within the endless swathe of black cloth, there appears to be a man, brown-skinned and maybe 5' 9" tall.
He calls out to the group in an accent that bears no resemblence to anything heard before -

"It is written - that on the eve of the Darkness, the Lords of the South would come and destroy a monster of their own making! Is this true? Are you the Lords of the South?"

In the sandy wasteland and near-blinding sunlight, Mordrid finds the little girl's hand in his own. She holds on to him in a relaxed manner, as though she's held hands with Mordrid for years.

In many respects this is a day like any other day, except for the ranger and the druid.
With the gem gone, a sense of power thrums through their feet. The power of nature. The power of the land.
And it feeds them.
Even the sand below their feet gains a clarity they've never felt before. Grains of rock, finely ground, different colours. Beautiful.
Offset by the strong scent of the camel.

((Mordrid, Myyridan - temporary +2 on all Survival checks until the Fae King is defeated))

Gareth 
Thursday May 12th, 2005 8:07:56 AM

The warrior sighs as the Storm Dragons arch enemy for so many years has been destroyed. He calls out to the creature "Where is this place?".

Tericus 
Thursday May 12th, 2005 9:19:54 AM

Tericus looks at the man and his beast and says "Im not sure that we are lords, but we are from the South. Is today the eve of Darkness?"

Onrad 
Thursday May 12th, 2005 10:51:36 AM

"We did not make Morlas the Lich. He, Morlas, made the decisions to become and remain what he was--evil incarnate. But hopefully we did destroy him this day."

"We are not Lords, and we do not hold any title like that which I am familiar with. As for being from the south, that depends on your perspective."

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Thursday May 12th, 2005 1:51:32 PM

Cori shuts her eyes as tight as she can against the glare of the sun. In all the excitement she had forgotten about it and finds herself temperarily seeing spots. She reaches to her neck and pulls up the goggles there to move them to cover her eyes.

She calls out to her two elementals in a voice of friendship and respect. "You may return to your plane my friends...I hope that I may call upon you again in the future to help me." She now takes in the stranger though she is still hard pressed to see too well, as her eyes have not gotten over the light. She slowly makes her way over to Mordrid and the child. "When next we sleep I will prepare a spell to repair the girls teddy...if she so desires me to." She looks to the girl and gives a smile. "Would you like me to do that for you?" Keeping the smile there she adds. "You do not have to let him go...you can hold him if you want as I work."

Haste-1rounds, +1attack/+1AC/+1Reflex
Extended Fox's Cunning-34min 00sec

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2)*, chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Jandar 
Thursday May 12th, 2005 2:13:34 PM

Jandar waits for the explosion that never comes. He is surprised, to say the least. He hardly hears the man's statement and then his question. Whispering to Nick, he says,"Well, that didn't end so badly. I still feel odd about it all."

Jandar says to the group,"I must go now. I will tell the leaders of both Domi's and Alemi's temples the events that have unfolded here. Maybe they can make sense of the man's statements through prayer to our Gods. May Domi give you all strength and Alemi wisdom."

He smiles and makes eye contact with each of the Storms, finally ending with Tericus and says cheerfully,"I want to thank you all for believing in me. I have enjoyed our brief time together. You are all honorable and brave. I will miss you all."

At the last he turns to Cori and says quietly,"I offended you. For that, I am deeply sorry and it troubles me. You are powerful to an extreme, and I really meant no affront. Forgive me, please."

He bows and says a quiet word...then disappears. (Word of Recall)

Valdor 
Thursday May 12th, 2005 2:25:36 PM

Valdor watches Jandar leave and then says,"We are the ones who make beings like Morlas. Power is worshipped all over our land. People bow when we walk by, although I don't care for such. Because we place so much importance in strength of arms, magical treasure and weapons, spell casting abilities...these are the things that drive people to make poor decisions and become what Morlas became. But, while it wasn't us directly, it is what makes us who we are...the quest to become stronger, conquer enemies, and other such reasons.

It is a shame that some go beyond reasonable, but it is our doing. But, I don't feel we are directly responsible. However, that is just a point for debate. What I am concerned with however, is the Eve of Darkness he refers to. I prefer the light myself.

So, we would be considered by many, if not ourselves, as Lords of the South, and Morlas, while we did not create him, was our responsibility. Boy, doesn't that stink.

Oh well, 'what now?' is my question."

Nick 
Friday May 13th, 2005 12:45:16 AM

"Maybe you had already weakened him," says Nick quietly to Jandar, "in your last battle, or maybe he just didn't expect anyone to come here. I don't even know where 'here' is."

Personally, he's sorry to see Jandar go, and wishes him well.

DM Jan 
Friday May 13th, 2005 1:27:35 AM

The man cocks his head, listening to the various comments and questions asked of him. He seems a little apprehensive, as though he isnt quite sure of what to make of those stood before him. But at some point, someone says something that appears to answer his questions. His creature merely stands there, looking haughty and bored.

"You dress like men of the south, metal, and hides - " he begins, "and so, you are now in a land far north of your own, where every man is equally wealthy. Where every man may have all the sand he desires."

"Darkness came upon us all, and sliced the day in two. Perhaps the monster had your attention. Darkness brought with it a great storm, and a storm within a storm."
He looks about him.
"The darkness and the storm have passed. But they have left something behind."
The man clears his throat, and his voice takes on a more formal tone.
"It was written that you would come, and that you would offer clemency to the messenger, and take heed of the prophecy. Is this so? It must be so, or the world will end."

He stands, waiting.

In the meantime, the dry heat bears down hard on everyone, drying skin, making armour uncomfortably hot.

Cori's elementals make a graceful, shimmering exit, closely followed by Jandar.

Cori notices that the girl, still hanging on to Mordrid, appears to be taking careful note of how the drow's lips move. She hands over the doll.



Gareth 
Friday May 13th, 2005 7:29:15 AM

The warrior attempts to process all that has happened to him over the last several hours and his head reels. He thanks Jandar as he comes by but doesn't offer the praise you would expect from him after all he's done. In the end he just decides to go back down and check out the treasure since he can certainly understand that. He also asks Max to read the thoughts of the little girl. Why does this bother him so her being here?

Tericus 
Friday May 13th, 2005 10:38:43 AM

nodding goodbye to Jandar, Tericus listens to the stranger, then decides not to say anything because he really doesnt understand what the guy is saying

((DM Jan OOC)) 
Friday May 13th, 2005 12:03:47 PM

((ScoTT - do you have a new email address?))

Why yes I do...

scott.marley@sbcglobal.net

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Friday May 13th, 2005 10:49:25 PM

Cori takes the teddy from the girl and smiles. "You could actually hold onto him till the morning if you want...I cannot do anything at this time for him." Her face reflects a sadness about this news and she starts to feel tears form. She had just been about to comment on the girl watching her lips so intently when she turns to Jandor.

She quickly moves to gets close to him as he speaks to her. "Please...it is I should apologize...I let my emotions get away with me." She would be blushing except that her ebony skin would not show it anyways. "How would you know exactly what I could do...I am a stranger after all...even to the Gold Dragons I am a stranger really." She takes his hand in friendship right before he disappears and turns to the rest. "What now then...I would like to be able to repair this teddybear before long...I promised."

She seems to remember something that she was going to mention and then looks back to the girl with a smile. A kindred spirit maybe in this little girl...but who is she and how did she get here.

Extended Fox's Cunning-33min 50sec

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2)*, chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Valdor 
Saturday May 14th, 2005 1:02:52 AM

Valdor steps forward and says,"We are from the south and hold lands, wealth and titles. From what you have said, we could be considered 'Lords', though I do not consider myself such. I am Valdor of the Gold Dragons. Clemency is granted, as you have done nothing against us. What is the prophecy you speak of?"

Mordrid 
Saturday May 14th, 2005 10:46:35 AM

"What's this about the world ending? You'ld think throwing a God's sword into the abyss would cause a small delay between one ending and the next."

DM Jan 
Monday May 16th, 2005 1:11:49 AM

Satisfied for the moment that these southern strangers are not about to rend him limb from limb, the man recollects all that he has been told. It has been a long journey for him and shows in both his eyes and his stance.

"Those who love the Land have called forth Doom. Doom is the one who would rule us. Doom is the one who will turn our land against us. Doom WILL rule absolute, unless the Southern Lords send out their rallying cry to those scattered. Strength must be met with strength, power against power, knowledge against knowledge, in the Vale at life's end."

The man gives a helpless shrug.
"We do not know this doom, or this vale. But this much was clear. This message we had to deliver.
"Hardship faces us all until you succeed. Even now things change. I feel it on the wind."

As the man talks, the girl takes back her doll, still standing silently.
Max is getting some strange thoughts from the girl - words, letters, numbers, strings of them, all jumbled up so he is unable to understand them. It's like the nightmare of Nonam's spellbook, similar style, just as complicated.
In amongst this, he imparts to his human companion his awareness that Valdor and Onrad seem to have mopped up the treasure from the gem room. And he hadn't seen anything else.

Myrridan  d20+30=45
Monday May 16th, 2005 2:07:47 AM

"I too feel something in the wind. Something is different. I can assure you though, I have had no part in this summoning of Doom, that you speak of. You are speaking of the events surrounding the dreams and the convergence of the moons and sun? How did you receive this message?"

Myrridan draws upon his vast knowledge of nature to recall any historical figures in natural history. (Knowledge Nature: 45)

Gareth 
Monday May 16th, 2005 8:52:07 AM

The warrior stops his descent into the liche's lair, closes in on Mordrid and the girl, and conveys Max's thoughts to the others. "It's the girl... she is Morlas I think... Some kind of powerful mage. You casters and priests better figure it out - and now... I'm not so smart but a girl wouldn't be down there without a very good reason." If she moves, he strikes. He tries to see if there is any familiarity to the thoughts (e.g. Gareth was close to Morlas for awhile. Might know how he 'feels' mentally).

Tericus 
Monday May 16th, 2005 8:57:12 AM

hering Gareth's words, Tericus concentrates his detect magic and detect undead spells on the little girl and her doll to see if either one activates.

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Monday May 16th, 2005 9:33:37 PM

Cori looks to the young girl and quirks an eyebrow. She has no idea as to what to say or do for sure as others have spells that would be far more effective than hers for this job. "I also think that she may not be able to hear...she watches lips or at least she was watching me very intently when I spoke." She gives a wane smile as she looks back to the girl and then shakes her head. Her thoughts turn to the idea of having to kill one so young and she wonders if she can have a hand in it. She does not think so.

Extended Fox's Cunning-33min 40sec

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2)*, chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Valdor 
Monday May 16th, 2005 11:01:38 PM

Valdor nods at Mordrid's question and barely suppresses a chuckle. He doesn't want the man to think it's about him, though there is clearly nothing to fear...except that ugly beast next to him.

He replies to the man,"I know what has been awakened, and he would change your lands. I chose not to aid in bringing him back, but too many agreed to do so, I fear. We will heed your words and the prophecy. We have much to decide upon before I issue such a decree, however. Myrridan, Cori, can you research this 'Vale of life's end' of which he speaks? The druid order and the Star Mage Tower must have some mention in it...if it exists. I will attempt to contact Lady Maab, once we are back home. Tericus and Nick, perhaps you could commune with Alemi and see if you can reach a conclusion. Between you all, I know we can get our answers. Gareth, Onrad, Mordrid, and myself can drink a tub of ale while you do this."

He laughs, then adds,"Just kidding, but I don't know what help we will be in this affair. But it's best if we are on our way, unless anyone has anything else to do here."

When Gareth moves close to the girl, Valdor puts a hand on his shoulder and says,"Easy big fella. I know you've been through some tough times lately, but don't jump to any conclusions. If she is, can you honestly kill a young girl? It would be better to teleport her to the Temple of Alemi and let them handle it. I couldn't possibly let anyone kill a tot like this, even if it was Morlas's soul in there somewhere. Let's take her there regardless, and let them study her and help her how they can. Tericus?"



Nick 
Tuesday May 17th, 2005 1:47:18 AM

Nick is a little shocked - at Gareth's news about the girl, and the fact that the warrior looks ready to slice her head off with that peculiar sword of his.

He's glad Valdor has stepped forth to stop it, although this was an odd situation. As for Cori's suggestion - deaf? By Alemi he'd never considered it. Of course, that would explain a lot of her behaviour.
A little enigma, this one.

As for the stranger and his prophecy, there was obviously trouble brewing. Big trouble. The signs had been there.

He nods at Valdor. He'd definitely do some investigating.

DM Jan 
Tuesday May 17th, 2005 2:25:55 AM

The stranger looks toward Myrridan.
"Yes. Our holy man dreamed of this. He raged for two nights, but although he is old, it is our belief that what he spoke of was true.
"I was sent to this place, this place of evil to await you, and when the Moons came to cover the Sun, it threw all doubt from my mind."

Myrridan's knowledge of nature doesn't point toward anything in particular apart from a conviction that all this was not part of the normal order of things. Nature and the land had a tendency to go on it's own sweet way, and no figure in history had ever been able to sway it. The notion that someone was about to attempt just that, meant big magic. Big magic indeed.

Catching Gareth's mood, Max is poised and ready for the killing blow. The sword is still reading the girl... Morlas, no... there was no emotion here, no emnity, no lust, no hate, just strings of ordered nonsense, like reading a book written for the insane or the very clever. It seemed her mind was busy, reciting a multitude of things, over and over. It is enough to make Gareth's head spin.

Tericus's spells wash over the child. Nothing. Which isn't surprising as he'd been hitting the whole place earlier, and he hadn't pick up anything then, and it would be strange indeed if any alarm bells went off now. The girl seemed like any other kid on the streets of Plateau City. Young, untainted. And the question as to why she should be in Morlas's lair? Hmmm...

As for the girl herself, she seems unafraid, despite the change in body language of those around her.

The stranger bows before Valdor.
"Our trust lies with you. I must return to my people. See - the clouds gather," he points at the horizon, "and we rarely see clouds such as those."
Clouds are indeed a factor on the horizon, strato-cumulus, rising high into the air.

Is it time to leave, and if so - where to?



Gareth 
Tuesday May 17th, 2005 9:19:41 AM

The warrior seems not to care much that Valdor touches him but he relaxes a bit as Max conveys the idea that she is not Morlas and Tericus confirms she is not evil. He holds Max in a non-threatening manner and continues to commune with his sword. "It's...crazy. She has endless spells, numbers, and...'power' going through her mind at light speed. And they repeat over and over. I've seen Nonam's mind from time to time. It's like that only much, much more complicated and powerful. How is that possible?" The warrior winces and sheaths Max as his mind is clearly swimming and his head hurting from the communiion. "Thank you, my friend...".

Tericus 
Tuesday May 17th, 2005 9:31:09 AM

"Well, where to now? We did what we came to do, but it seems like we're suppost to do something else."

Onrad 
Tuesday May 17th, 2005 3:01:58 PM

"I'm confused. No boom. No explosions. Nada. I'm still not convinced that we got Morlas' Phylactery. How can we find out for sure? The only way I know of is to visit a temple of Gargul and check to see where Morlas' soul is now. I suggest we do that soon to wrap this up permanently. After all we've been through, this was....just too easy and anticlimatic. Our fated lives don't work that way."

"As for this guy? I hate riddles. All we got when we started this Morlas thing was riddles. They give me a headache. No offense sir."

Onrad bows and begins searching other rooms trying to convince the others to heed his advice and inquire of Gargul about Morlas.



Mordrid 
Tuesday May 17th, 2005 7:07:27 PM

Mordrid gently pulls the girl close to his hip. He eyes Gareth stoicly, and relaxes his other hand neatly over his sheathed sword. Valdor swoops in to ease the situation, saving Mordrid from having to choose similar words.

Valdor 
Tuesday May 17th, 2005 11:07:20 PM

Valdor smiles as the tensions rise, then ease up a bit. He says,"Well, enough of this here. We seem to have some riddles to figure out. Onrad, the only reason it was easy was because of some clutch spellcasting, quick and powerful swordplay, and our opponent wasn't ready for us. If he had been, things would've gone much worse, I'm sure. I think until the end, he didn't realize we had combined forces against him, and by the time he did, it was too late for him. You are right, it normally isn't so easy, but who else could've bested those golems so quickly, and Morlas himself would've taken out most adventuring parties with his spells and wands. Against our combined strength, however, there are not many creatures that could do better. Perhaps we should stay together for now, until we sort this all out, at the least. We are somewhat short-handed, as are you guys. Both are powerful, yes, but together...well, Morlas found out the hard way.

I really believe Tericus's spell would've told him if Morlas's soul was still around, but the Temple of Gargul sounds like a good place to start. Then there's the girl. And finally, the questions raised by the messenger. If Myrridan can sense something wrong in the air, then there must be some fact to what the man said.

So, is it the Temple then? I have a ring of mass teleportation we can use, if all are in agreement.

Gareth? What do you think, big guy? Mordrid? Cori? Nick? Tericus?Everyone here has a say, and suggestions are welcome."

Corialote [HP: 135/135, AC: 37] [bull's strength, bear's endurance, rary's telepathic bond, fox's cunning] 
Tuesday May 17th, 2005 11:18:19 PM

Cori simply shrugs as the ideas are thrown out and she smiles slightly. "Once we are back I will head for the Star Guild and do what I can there...they may have some ideas." She looks around to the rest and laughs lightly. "I think my thread is entangled with the rest of yours...I will stand by you all for now." She can only go so far at this time as she is never sure what the Guild will have for her to do and her loyalties must stay to the Guild.

Looking back to the little girl she truely smiles now. "I will take care of that bear for you when I have rested...I do not break my promises." She waits to see what the rest will decide though she has an idea already. "Do we port straight to the temple?"

Extended Fox's Cunning-33min 30sec

0th: detect magic, read magic(2), light
1st: comprehend languages(2), identify(4), reduce person
2nd: glitterdust, melf's acid arrow(2), touch of idiocy, mirror image(2), knock
3rd: extended fox's cunning(2)*, dispel magic(2), hold person, haste*, slow
4th: stoneskin(2)**, wall of fire, greater invisibility, ice storm(2)
5th: rary's telepathic bond, cone of cold(2), passwall, feeblemind
6th: greater dispel magic(2)*, chain lightning(3), mass bear's endurance
7th: greater teleport, mass hold person, summon monster VII*, prismatic spray, mass invisibility, banishment
8th: extended mordenkainen's sword, polar ray(2)
9th: time stop*, summon monster IX*, shapechange
(*) used

Nick 
Wednesday May 18th, 2005 1:09:33 AM

"Well, I'd like to get back to civilization, at least. If things are happening, then they should be happening in our homelands, too. Although I have to admit I don't really know what to expect.
"These visions and prophecies are starting to worry me. As for the girl, I suggest we try and find a way for her to express herself. Perhaps then she can tell us something that might help."

Mordrid 
Wednesday May 18th, 2005 1:16:38 AM

"Lead and I shall follow you Valdor. The child must find rest in the temple of Alemi soon. Lead sir."

Mordrid scans the group.

DM Jan 
Wednesday May 18th, 2005 1:34:03 AM

As the Dragons come to a decision, the stranger climbs upon the creature that accompanied him, which involves the creature kneeling, with an acute test of nerves and balance on the part of the stranger as it rises to it's feet once more.

The man bids the Dragons farewell, and sets off at a fair clip into the desert, toward the gathering clouds. Lightning is beginning to flash in the distance.

If Onrad goes back down below into the lair, he will find nothing but furniture, including a child's bed and three empty coffins. Morlas's demise haunts him. Was it over? Was it really over?

Answers to a zillion questions - the prophecy, Morlas, the enigma of the little girl, nature used as a tool for conquest - are not here.
All that lies here is sand.

Where to?



Myrridan 
Wednesday May 18th, 2005 7:39:25 AM

"I agree with Father Nicholas, we need to return. And quickly."

Gareth 
Wednesday May 18th, 2005 8:40:13 AM

The warrior nods to Valdor as he describes the might of the two groups combined. "If it is like the being here just said, we may every once of poewr we can all bring to combat our new mutual foe. I'd say staying together is a good thing. Besides, I haven't had much competition in my waffle eating contests...".

Tericus 
Wednesday May 18th, 2005 9:37:13 AM

"Not my favorate place to go." Tericus says of the temple of Gargul, "But if we have to, we have to. Lets go and get it over with."

Valdor  d100=38
Wednesday May 18th, 2005 11:01:30 AM

Valdor slaps Gareth on the back and says,"Now that's the guy I remember. Let's get out of ths place. It's doing awful things to my hair, and I just can't have that. Everyone pass Rossco's ring."

He puts the ring on his finger, then passes it to each member of the group. When all have done so, he visualizes the front of Gargul's temple, just outside.

Cori, with her telepathic bond, gets a glimpse of Valdor picturing himself laughing a bit and everyone landing awkwardly.

(arriving one foot above the ground)

Onrad 
Wednesday May 18th, 2005 12:26:57 PM

Onrad grins. Valdor truly is a leader. Amazing. He thinks:

::I hope I'm not becoming the perpetual doubter of the group::

"I too think that we stay together. And on pancakes? My vote is for Myrridan. He'll shapechange into a human with a big stomach. :)"

He passes the ring. "We have a mass ring too Valdor. Just so you know. Since we're using yours, I guess we're going to Plateau City rather than Float?"

::He grins mischievously.::

Nick 
Wednesday May 18th, 2005 7:58:58 PM

Just the thought of teleporting is making Nick's stomach roll. How the others could think of pancakes and waffles is beyond him, still - he was keen on getting back and trying to sift through their many questions before events overtook them all.

He'll make sure the little girl touches the ring too, if Mordrid has not already done so.

DM Jan 
Thursday May 19th, 2005 2:42:54 AM

Activated, the ring whisks everyone out of the hot dry desert air, into blackness, and then deposits them with a bit of a jolt, right outside the Skull Temple - the main Temple of Gargul in PLATEAU CITY.

It's approaching late afternoon. The air is cooler, but more humid, emphasising the uncomfortable fact that sand has managed to work it's way into every nook and cranny.

As usual, the area around the Temple is fairly quiet. Unlike some of the other temples, this one doesn't attract many people.

There's a heady floral scent in the air, flocks of birds wheel above the city, chirruping excitedly, and a bee flies past, closely followed by another.

For the Dragons, there are things to do, people to see -

- treasure to be valued
- the girl to be taken care of
- temples and guilds to consult
- logistics regarding the combination of the Dragons groups to be taken care of
- the mysteries of the prophecy to be unraveled.

((OOC - guys, I need to move you forward a little in the Woldian time frame, so the next two days 'real time' posts will take into account a couple of weeks 'Woldian time' - so keep that in mind when posting.))

Tericus 
Thursday May 19th, 2005 6:45:36 AM

"Im off the the Catacombs, then to the temple of Alemi." Tericus says to the others. "Ill catch up with you later." then he goes to the catacombs to get the treasure identified.

Gareth 
Thursday May 19th, 2005 8:05:43 AM

The warrior makes sure that the girl is figured out and that the treasure is valued and divided - or destroyed if evil. He then spends his time training and preparing for what he knows will come soon. Not sure what, but knows it will. He tries to keep up with the discussions of the prophecy but doesn't understand too much.

Onrad  d20+16=30 d20+16=33 d20+16=33 d20+16=31 d20+16=30 d20+16=18
Thursday May 19th, 2005 11:23:59 AM

Onrad asks to speak to the high priest of Gargul. Once with him, he inquires about the current location of Morlas. Is he truly dead again? Is he in the Estates of Unrest where he should be? If not, where is he?

He also asks the priest to do some augeries and divinations to support Tericus' findings. He wants to know if the mission to kill Morlas succeeded. If there are any unfinished business relating to the past mission.

He then donates 200gold to the temple coffer.

Onrad then heads home to check on the estate and the family. He hopes his little brother Konrad has been running the winery ok as his regent and that all in the Pryderi family are well. After a day or two there, he returns to the city and moves from inn to inn staying a night or two in each listening and getting the pulse of the city again.

[3 listen checks-d20+16=30 d20+16=33 d20+16=33]

[3 spot checks-d20+16=31 d20+16=30 d20+16=18]

Each morning while in the city he breakfasts at the GDCastle to hear what the others are up to.

One morning at breakfast, Onrad says, "Yaknow friends, we should come up with a new name for our combined group. We can still go by the Golds and Storms when separate, but the super group needs a name.

"And I have a nomination: Platinum Dragons. The elite of the elite. What do you think?"

Valdor 
Friday May 20th, 2005 12:41:12 AM

Valdor finds a jeweler to get an appraisal on all the gems he stuffed into his backpack of holding. He makes sure to get Cori to Detect Magic on the pile before he heads off. He says,"Why don't we meet at our castle in two days time to discuss what we have. You are all welcome to sleep there, and to come and go as you please. I'll make sure the staff is aware of each of you. And that includes you, Cori, as well."

After basically resting the rest of the day, he exercises, eats strictly meat and vegetables, and fruits, and drinks only water and juices. You'd almost think he was concerned with his diet. He makes sure to inform all the staff of the Storm Dragons.

He then visits his daughter and catches up a bit, as things are getting crazy in the Wold again and he wants to make sure that she is safe.

When they get together, he agrees with a nod to Onrad's suggestion and waits to hear the others input.

Nick 
Friday May 20th, 2005 1:39:45 AM

Nick will accompany Tericus and Mordrid and the girl (?) to the Cathedral of Light, hopefully to try and cure some of the girl's ills and discover discreetly what makes her tick.

After that, he'll spend quite a bit of time at the cathedral, talking to his elders about the prophecy.

DM Jan 
Friday May 20th, 2005 2:23:31 AM

After all the appraisals, Morlas's items and the diamonds amount to:

Diamonds - 810,000 GP

Staff of power - evil
2 Rods, both Metamagic, Empower - not evil
Ring of Protection +3 not evil
Ring of Wizardry 3 - evil
6 daggers of venom - evil
Robe of the Archmagi - evil
Amulet of natural armour +5 - not evil

Over the next few days, the Dragons go about their business.
Plateau City is abuzz with rumour on what the eclipse meant. There are signs here and there, appealing for extra gardeners to cope with the sudden vigorous nature of plantlife in the city's parks and gardens.
Nick's herb garden on the grounds of Gold Dragon Castle is overruun - a shrub of rosemary is threatening to take up all available garden space, and trailers of mint are edging through the Castle kitchen door.

The kitchen staff are relieved to hear about Valdor's current regimen, due to the fact that they have been unable to get the hens to lay any eggs since the eclipse. Not one egg. Not one.
A visit to check on Valdorra means a quick teleport hop over to the Big Float - where the entire city appears to be overwhelmed by climbing roses, their scent heady and beautiful. Valdor's daughter is living quietly with an elderly couple on the Merchant Level. She seems fine.

Onrad's family appears to be doing well, with the winery anticipating a bumper crop this season. They're glad to see him.
Around town, he overhears a lot of talk about elves, gardens run amok, and - a couple of sightings of wolves. Within the City walls, no less. One old man in the corner of one of the taverns gets laughed off when he tells anyone who'll listen that the water in the Endless River is rising.

((Will continue tomorrow morning..... the girl, and Gargul temple stuff))

Gareth 
Friday May 20th, 2005 9:22:48 AM

The warrior takes his cut of the diamonds and makes sure the others get theirs (What would thatbe exactly - how many total of us are there?). He makes sure that the evil items are destroyed.

He takes his exercise and observes Valdor for awhile, impressed with his level of skill. He learns what he can and incorporates it in his own regimen. He communes with Max a lot during this time, making sure he is repaired and well taken care of as needed. He considers what other power he might try to have him imbued with for all he has done for the warrior.

DM Jan - continued 
Friday May 20th, 2005 12:40:45 PM

The Skull Temple, Plateau City -

There is an initial stony reception to questions raised about Morlas's demise; death and what happens afterward are firmly considered to be in the sole jurisdiction of the Gargulian priesthood.
Onrad and whoever stays there with him are left waiting a long time, as the priests argue over how much knowledge to hand over.
Finally, the Dragons are met by an elderly lady of small stature. A thick grey mist huddles at the hem of her robe, and she appears to be blind, so thick are the cataract clouds in her eyes. Like other priests of her kind, she carries the usual, chilling one-foot-in-the-grave aura.
"I am Mother Helen, Soulseeker of Gargul. This creature you speak of. Be assured he cannot touch you. He is where he is supposed to be."
She walks with the Dragons, back toward the exit, her milky eyes homing in on the duellist.
"Tell me Onrad Pryderi, have you made provision for marriage and a family yet?" She smiles before continuing. "Where is our next generation of heroes?"

Finally, at the steps, she graciously thanks the Dragons for their donation, and -
"Turbulent times are upon us, sacrifices must be made. Nevertheless it is better to focus on life rather than death. Never be too eager to send someone to the Estates of Unrest, lest you be judged and end up there yourself."

The Cathedral of Light, Plateau City -

Both Tericus, Nick and whoever accompanies them feel a sense of rejuvenation as soon as they step through the cathedral doors. The priests there gladly accept the girl for examination.
There is much talk of the eclipse and what it all means.
"Elven and fae legends and lore are difficult to interpret, however, our divinations have revealed the birthing of some kind of fae power. A power that will tumble the balance of the entire Wold and plunge us into darkness. It must be found, and it must be stopped somehow.
"We rely on your discretion of course. The potential panic amongst our citizens could be just as deadly as I'm sure you're aware."

As for the little girl, she seems to be healthy enough apart from some rather nasty scars striped across her back.
"We can heal those," says Father Roth, "but we restore. We cannot put back what wasn't there in the first place. The child has been deaf since birth, and she does not speak.
"However, what she seems very able to do - is write."

A day or two later, Father Roth appears at Gold Dragon castle just after breakfast, with more news on the girls writings.
"A lot of what she writes appear to be arcane spall componants. We have sent them over to the Star Mages Council headquarters for evaluation, but I've brought you this."
He holds out a piece of parchment.
"There appear to be journal, or diary entries in amongst the spells."

I have seen the end. I have stood on the abyss and stared it full in the face, everything we are all taught to fear. Oh, how the Gods deceive us. For death is a journey in Red. A mere pathway. Our souls are carried forth and delivered into holding pens. Souls can be restored, and even the Gods can be bargained with if their own purposes match our own. Even they are fallible, and malleable. As rotten as we. I do not fear death.
I fear nothing!


"It's -" Father Roth looks a little uncomfortable. "- quite blasphemous."

In Gareth's bag of tricks -
There are four tapestries depicting various scenes of monsters and wizards, and a red ruby chandelier.
Keep or sell? Two valuations so far from local antique merchants - a straight $8,000 GP for the lot, or $4,000 and an offer to consult on any interior design needs the group may have.

After a further two days, Corialote recieves a summons from the Star mages headquarters.

Gareth 
Friday May 20th, 2005 1:07:55 PM

The warrior shops for the best price for the stuff and unloads it. He shops around town and makes sure and tells the story of their origin and how they were acquired (using his significant charisma and powers of persuasion). Once complete he takes the stuff back and puts it with the rest of the stuff.

As the mystery of the girl is revealed, the warrior makes sure and get a complete copy of the girl's writings for his friends Nonam and Jus as he is sure they will wantthem - and he trusts them most in things magical.

Mordrid 
Friday May 20th, 2005 2:13:42 PM

Over this period Mordrid has been most interested in the happenings at the gathering of elves. What transpired? He sends messengers in all directions to gather what information can be found. The meeting had just started when the Dragon's entered the land of the dead.

Mordrid takes special care to visit the child daily. The ranger is not a talker, so they mainly rested in the garden; lazily tossing flat stones into the fountain. They passed the time imagining shapes in the cloud formations. Sometimes he would stop during walks to point out a particular species of bird, or evidence of a resident snake in the blooming wistaria trees. The whole time he comments how unusually lush the gardens are this time of year. Frankly he finds the strange activity of nature to be quite... enjoyable. Mordrid also takes painful measures to insure that the priests aren't poking and proding her all the time. Sure his friends wanted answers, but their were reasonable means of obtaining them.

After a few days, Mordrid brings the child a gift, in the form of small short bow. If she is willing they will play in the garden. He does not over coach her. He just allows her the freedom to fling an arrow a few feet. On this day he asks the priests if they have discovered her name?

When the priests reveal to the Platinum Dragon's what they have discovered...

("There appear to be journal, or diary entries in amongst the spells."

I have seen the end. I have stood on the abyss and stared it full in the face, everything we are all taught to fear. Oh, how the Gods deceive us. For death is a journey in Red. A mere pathway. Our souls are carried forth and delivered into holding pens. Souls can be restored, and even the Gods can be bargained with if their own purposes match our own. Even they are fallible, and malleable. As rotten as we. I do not fear death.
I fear nothing!)

He responds, "gentlemen, I see no blashphemy in what the child thinks. I have spoken similar thoughts on many occassions. As I have always told my adventuring companions, 'fight like your already dead.' That is the key to overcoming fear."


Valdor 
Saturday May 21st, 2005 12:25:49 AM

Valdor says,"I like the child's thinking. There is a lot to this girl, and I think it's more than just arcane knowledge. I know the priests won;t want to hear this, but think about how many times we've faced Gargul in negotiation to bring back one of our deceased companions. He always barters. Alemi, himself, with Domi and Caeroldra, were mortal once, and challenged the Gods of their time, which means they must have had similar thoughts. If the Gods were perfect, why seek to replace them as they did? Anyway, I don't mean to say they aren't to be worshipped and revered...they most definitely are. However, I don't fear death. I know nothing of holding pens and such, but we will all die. And, of course, in our chosen profession, we are closer to it daily than most.

Oh well, theology was never my strong suit. What has everyone found and where do we go next?"

Gareth 
Saturday May 21st, 2005 12:45:40 PM

The warrior listens to the other two and recalls his own feelings when they communed via Max. "Um, I think she is reciting the diary of Morlas. I don't think those are her words. And yes, they are profane just as much as he was. Or at the very least they are arrogant. I am VERY sure Nonam will want to read the girls recitations. He thinks like that...".

Nick 
Sunday May 22nd, 2005 12:36:45 AM

"By Alemi, I think Gareth could be right," says Nick. "The girl, she's what - four or five years old? That's far too young to be coming out with anything like that, although the fact that she writes as she does, suggests she has a gift. Now what if, she has some of Morlas's library in her head? What if she has all of it?"

He is of course completely at odds with Valdor's and Mordrid's attitude toward the Gods. However, he'd never tackle them on the subject. He knows they are good men, with strong resolve. A rare thing.
In fact Mordrid has been surprising him lately. On his visits to the cathedral, seeing the ranger with the little girl has re-taught him a valuable lesson, that despite all that 'fight like you were dead already' philosophy, one should never judge a book by its cover.

Mordrid 
Sunday May 22nd, 2005 11:22:58 AM

"Gareth, I will consider what you've said."

Mordrid had not seen the angle of meaning that Gareth was inferring from the child's words.

Gareth 
Monday May 23rd, 2005 12:07:56 AM

The warrior shrugs. "Seems to me Morlas either exploited a gift the girl has or perhaps he gave it to her in the first place. Either way she has it - and has his thoughts - but hopefully not his thinking...Nonam would definitely want in on this...".

Myrridan 
Monday May 23rd, 2005 3:25:09 AM

Myrridan trusts that everyone has the situation at hand. The druid is unnerved by a feeling that he cant put his finger on. There is something different here. Nature feels more intense. Scents are more fragrant and pungent. The air is crisper. Its almost like he can feel every blade of grass, every leaf in the trees. He feels it here in this artifical city as strong as if he were in the wild. He's not sure if its a bad thing, but he needs to ponder this, but not here.

Myrridan goes to the druid section of town and waves his hand at a tree. It opens up and he steps into it. The opening closes and druid is gone. He leaves the civilized Wold behind to commune with nature out in the wilds.

(that is what he does for the next two weeks)

Tericus 
Monday May 23rd, 2005 6:53:56 AM

OOC - im going to sell all the evil items, then wait and see what everyone wants of the non evil items. if anyone objects, let me know by this time tommrow or ill continue through with the transaction.

after visiting the catacombs, Tericus makes his wat to the temple of Alemi and asks questions about Morlas, specificaly if he still exists or not

DM Jan 
Monday May 23rd, 2005 1:53:16 PM

Gareth's 'significant charisma and powers of persuasion', not to mention his identity and six and a half feet stature, have considerable influence, until finally it comes down to two offers for the tapestries and chandelier.
One is from a reputable dealer who offers 15,000 GP for the lot.
The other is from a discreet trader who is rumoured to have 'shady' connections. He's offering 25,000 GP.

In the cathedral grounds, so long as Mordrid is facing the girl, she appears to be able to understand him when he speaks. She seems content and settled in his company. With the bow, she is focussed to the point that the ranger has to take it away if he wishes her to stop, otherwise she'd be there for hours and hours. Nothing wrong with her eyesight either; her aim is true. What she lacks right now is strength.
As for a name? She doesn't appear to have one.

Father Roth, a bit non-plussed at Mordrid and Valdor's comments, nevertheless keeps his own counsel about it, although on the way out he does give Nick a look that suggests 'My, my, you have your hands full with this lot'.

Tericus sets off to see about converting some of Morlas's items into hard cash. It is the firm belief at the Temple that Morlas is not alive as such. The word 'exist' sets off a major debate though, about the Lands of the Afterlife and the mysteries guarded by Gargul. Is anything ever destroyed utterly? Ah now there was a subject for debate.

Cori returns with news from the Star Mages headquarters, where the girl's writings have set off some major discussions and one or two alarms. The spell fragments, on the whole, lean heavily toward the darker side of spellcasting. The latest batch includes some of the symbols necessary to create a lich's phylactery.
Of course all the mages there want the girl delivered to their premises as soon as possible. They're VERY hungry for whatever else she comes up with, and have gone so far as to send a letter of demand to the Cathedral of Light.

Nonam would definitely like to get his hands on the info; so would Joe Hand.
Jus is also in the affirmative, although he's a little distracted, letting the others know over the communicator that he's managed to find Kieran (the black dragon hatchling), and is off researching the nature of dragons, good versus evil, and whether alignment is always a foregone conclusion with these creatures.

Mordrid's messengers are currently out in the field.

So is Myrridan who, having immersed himself in the natural world, is reeling from the power of it. He too has contacts throughout the land. Hopefully they would have some answers, for this was nature at it's most unnatural. It was too much. The bountiful growth was a wonder for sure, but how soon before it all began to choke and rot?

One morning, Valdor is approached discreetly by the head of the household staff, Flabersham.
"Forgive my impropriety, Sir. The staff couldn't help overhearing... about the Dragon merger. Is it public knowledge, Sir or not? The staff are all behind you of course, but some worry about their jobs, whether you'd be leaving and setting up elsewhere... They say the river is rising, some see it as a bad omen Sir, so they're a little jumpy."

Gareth 
Monday May 23rd, 2005 10:42:22 PM

The warrior sells the items to the highest bidder (i.e. He has charisma, not wisdom...). He takes the 25K gp and puts it with the rest of the take (so what's the division?). He takes his share of the gold and goes shopping.

Valdor 
Tuesday May 24th, 2005 12:41:37 AM

Valdor replies to Flabersham,"My dear old friend, their jobs are quite safe...unless the river rises so far as to destroy what we have built. We should have the engineers of the town look to divert more of the water to fall down the plateau, so it won't flood our fair city. You are brilliant, Flabs. But, even if something were to happen, they will be compensated until we can rebuild, when they will renew their work.

As to the first part, it is not official yet, nor will it be until we have had an official meeting and agreement by all parties. It DOES make sense, though. We're pretty tough to beat by ourselves, but together...oh, boy! We took out a lich and his golems in his own fortress, no less, in a matter of a few seconds. It was rather stunning, even if I do say so myself. So, let's keep that quiet for now. I'll tell you if we join forces. And no, I don't plan on moving anytime soon. I rather like my workout facility, the room, privacy, but most of all, our employees. You all are wonderful."

Myrridan 
Tuesday May 24th, 2005 1:29:23 AM

The druid continues his commune with the overgrowth. How strange, he thinks. "Oh what is that?"

Tericus 
Tuesday May 24th, 2005 6:40:16 AM

"The possibilites of this debate are endless." Tericus tells the priests at the temple, "But I need to find out if his soul is still around."

Gareth 
Tuesday May 24th, 2005 1:21:15 PM

During the time off, the warrior expresses his interest and support of merging the groups to the others. He agrees to the name Platinum Dragons and thanks Onrad for his idea. When in conversation with Valdor he offers, "I never imagined we'd be having this conversation. It is indeed an honor to work with you and all the others..."

Nick 
Tuesday May 24th, 2005 2:52:03 PM

At some point, Nick has a quiet word with Mordrid about the girl.
"I'm not happy about the way everyone's clamouring for that information. It sounds to me like the Wold would be a better place without it, and it reeks of child exploitation, too. There's no way she could ever understand what it all means, not at that age. We need to set her on a different path, as I see it."

The Nature of Things


DM Jan ((OOC)) 
Tuesday May 24th, 2005 3:17:49 PM

((OOC - guys, this next few weeks may be a little chaotic.
Characters in other games are currently making various discoveries about the strange happenings in the Wold and need to get this info to the Platinum Dragons as soon as they get it.
That way, a plan can be drawn up to combat the growing chaos before it turns deadly for us all.

I'll need all/some of you to do a few guest slots on other boards. I'll let you know which ones as various situations arise.

It's probably better that we do the traveling around, because not all players have access to all the boards, and I reckon most of us do.

If any of you struggle getting to other boards, let me know?

Right now we have the Windhorn Hamleteers banging on our door.))

DM Jan 
Tuesday May 24th, 2005 3:20:58 PM

One day in Plateau City, a group of adventurers are found at the doorstep of Gold Dragon castle.
They have news....

-------> PLEASE CHECK THE WINDHORN HAMLET BOARD

Corialote 
Tuesday May 24th, 2005 10:29:49 PM

Cori has been in meetings with the Star Mage guild leaders for most of her time off. She is relucatant to have to pass on the demands of the Guild. She approaches Valdor as she returns to let him know first what is being sought. "I am not sure that I am in total agreement with the council...in fact I think the girl is better where she is at." She does make herself available to the young girl as she has a teddy to repair and she wants to keep her word.

Cori will of course use her magic to make copies of all the writings that the girl makes for herself...though she will most likely be asked to make ones for the Guild as well.

She will also make herself scarce for a small amount of time as she wants to do a little something that is only her business. It will require at least three days of her time.

Jan, will email you about creating a wand as it will allow Cori to advance in the Star Mage guild as well as give her a new weapon. This is of course after we gain a little experience. :)By the way...I am back to play.

Tericus 
Wednesday May 25th, 2005 6:47:03 AM

"Im back." Tericus says as he enters the castle, with a big bag of money. "Can someone help me with this?" he says as he struggles with the bag.

OOC - the bag contains 365230 gps from the items i sold in the catacombs. added to the 810000 in diamonds we found, the total money we have is 1175230 gps. quite a bit. plus we have 2 rods of empowerment, a ring of prot. +3, and a amulet of Nat. armor +5. Also, the storm dragons still have the following items from when we fought the drow vampires. 8 +4 longswords, 8 +4 elven chain mail, 8 minor ring of fire ressitance, and one major ring of fire resistance. i can combine all the items if you want, or keep it seperate. also, if anyone is interested in any of the items, let me know(for instance, im wanting the amulet and a set of chain mail)

Gareth 
Wednesday May 25th, 2005 6:52:34 AM

The warrior adds, "We need to add the 25,000 to what I sold, so its now 1,205,230 GPs. Tericus, I'd say lets keep the treasures separate as Nonam and Jus should get a portion of that...".

Onrad 
Wednesday May 25th, 2005 11:21:49 AM

::ooc I assume Jan that the diamonds that Onrad picked up were included in your listing of treasure? Just double checking::

Onrad looks the blind woman in the eye and addresses the other priests in his hearing range:

"I was given to believe that followers of Gargul abhorred the undead--those who avoided the judgment seat of the God of Life and Death, may he always judge fairly and prosper in both pantheons!

"We suffered, were cursed, fought him more than once, were ability drained, survived upper level death attacks, defeated other liches and evilness that surrounded him, followed him after he ran to the Giggling Ghost and prevented him from listening in on the Elven meeting there about the Grand Convergence, chased him to his tower in a desert somewhere north that no Elennian has ever been, and defeated him. However, he's a clever being. He has avoided the God of death and had achieved a form of immortality that was unnatural.

"So when I come wanting to confirm his status and location on behalf of the Dragon Consortium I am answered with more riddles and vague answers. Pray to Gargul, and be sure that this is HIS will that you answer in this fashion.

"Perhaps next time, loyal priests, you can fight the undead and bring them to justice? Save the surface Drow tribe from the perversions of the undead?

"I respectfully and honestly bid you to think and pray upon these things. And if you have anything else to tell us about Morlas in a more straightforward manner you can find us at the Gold Dragon Castle any morning at breakfast time."

Onrad bows politely, smiles genuinly to let them know he's not angry, just serious and honest. Then he puts a token donation into the coffer (100gp) and leaves.

At breakfast the next day, Onrad makes sure that Valdor has his diamonds he collected and informs them of what he discovered at Gargul's temple.

"I got a bit of the runaround there. Seems our friends at that temple don't realize what we've been through lately with this lichlord. They say "he's not threat to us" but wouldn't elaborate.

Since they were not too helpful, I gave only a token donation. Just so you know. I tried to be honest, forthright, and respectful. We didn't go through all that to get more riddles, my friends."

"Now about the new name. I think we have a consensus. I also think the current leadership is to be maintained. Valdor as the Dragonstone over the consortium as a whole and our ambassador. Valdor and Gareth share group leadership.

"We do need a treasurer. I nominate Tericus for that. He is honest and seems already to have demonstrated some mathematical skills."

::grinning he bows towards Tericus::

"He can divy up things and sell any magic, etc. we don't need.

"As for me, I tend to be an organizer. So I volunteer to be over the staff of both the Manor and the castle here if you'll have me. I'll be happy to keep the staff working hard, pay their salaries working through Tericus, handle upkeep, etc. Should Marlow (sp?) ever return, he can take over for me. I'll also handle public relations. I'll hire a firm today to announce the changes to our name and our merger.

"I suggest that we hire a paint crew, artist and seamstress to change over all the coat of arms, gold trimming, and banners to a new design and of course done in platinum. I'll see to it in the Float as well. Are there any objections to that?

"Tericus, what percent of our earnings do you think we'll need for upkeep and paying staff, etc.? For platinum renovations? We do have a standard with the public to keep up for morale's sake. The faster all this is done the better."


DM Jan 
Wednesday May 25th, 2005 1:23:04 PM

((OOC - I guess the key factor for the treasure is the divisible number.
Current active members are Valdor, Mordrid, Cori, Nick, Myrridan, Gareth, Tericus, Onrad.
Semi active - Nonam, Jus, Jandar?
Anyone I've missed?
And yep, I think Sam had the diamond total in there.))

The Dragons find themselves juggling a multitude of concerns.
Right now there is a visit from the Hamleteers over on the WINDHORN HAMLET BOARD.
Right now Mitchum and his staff over at the Storm Dragon mansion have similar concerns raised by Flabersham.
Right now there's ton of loot to distribute.
Right now, the transition to 'Platinum' needs to be organised - practically and politically. No doubt the Overlord and Sturtavent will hear about it sooner or later and will be seeking assurances.
Right now, the 'problem' regarding the little girl brought back from Morlas's lair, is blowing up into a minor political stink between the Star Mages guild and the Cathedral of Light.

Ah, nothing like a quiet life is there :)

Oh, and right now, out in the field, Myrridan is given a message that he should be on the lookout for undead.
Why? Let's roll back a day or so and take a little peek inside the Skull Temple in Plateau City -

During Onrad's visit to the Skull Temple -
A tall hooded man there has heard the exchange, and takes a step toward the Soulseeker and the Adventurer, only to be halted by a hand gesture from Mother Helen.
Once Onrad has left -

"A grave insult, Mother. Questioning our faith. What more did he wish for? You told him the creature is where he is supposed to be. Perhaps I should go and hammer a map reference into his forehead, and by way of it, teach him some manners."

"Enough Dalrag. That was a personal fight for him, and emotions get the better of us all, yes."

"I shall heed your words, Mother and calm myself. However, the attitude these adventurers have toward death, undeath and the realm of Gargul beggers the imagination. One lich and he's an expert. I expect that your warnings about his welfare went entirely over the top of his head. Dealing with death can poison a man, ruin his soul."

Mother Helen looks up and smiles.
"Are you worried lest he end up looking like you, Dalrag?"

The tall man throws back his hood, revealing the ruinous face of an Undead Hunter. He laughs
goodnaturedly.

"That man was a Storm Dragon. They are based over in the Floating City. Perhaps we should concern ourselves a little as to why he is here, and not there. Just something to think on. Come," says the Mother Soulseeker, re-entering the inner sanctum of the temple "tell me your news."

"It is as we feared, Mother. Where nature is at it's most rampant, the walls are thin. Something is causing the boundaries between the living Wold and the Shadowlands to falter. If it continues, there could be catastrophe beyond measure."

"Then we must pray for guidance, Dalrag. I will send someone to the Druid Quarter also. They should know what to expect, and they are likely to get hit first, out in the field, should the worst happen. Come. We have much work to do...."

Mordrid 
Wednesday May 25th, 2005 5:46:42 PM

Mordrid listens attentively to Onrad's excitement over the two troups merging. He keeps in mind that it will better serve the kingdom (ooc: and our DM core)...

"I understand your excitement Onrad, however I must stop you there. Valdor leads the Golds; Gareth leads the Storms. The Dragonstone leads the Platinums. If Valdor is incapacitated, I will then be in charge, just as I have for the past 30 years. Then upon my incapacitation the combined groups will be in the capable hands of Gareth. There will be NO dual leadership. It does not work. There must be a master, and a servant. I know Gareth can accept this charge, and if he can not, then I say to you that the Storm Dragons have been extremely successful without the Gold Dragons thus far." Mordrid remains in good spirit as he speaks, however his arms are crossed and he stands straight, not accepting a challenge.

Gareth 
Wednesday May 25th, 2005 7:02:49 PM

The warrior listens to the conversation. "I suppose before we speak of leaders, followers, and renovations, that we should decide if this a permanent merger or just a collaboration. No need to argue about things that are not necessary...".

Corialote 
Wednesday May 25th, 2005 10:42:36 PM

Cori stays around the Gold base for some time as she is now at least a part member. She has been attending meetings that the Star Mage Guild has called and her attendance is mandatory as she now holds a position with the group that holds the girl.

After one such meeting she comes to Valdor with a worried look upon her face that is not easy to hide. She pulls him off to the side if at all possible to talk to him alone first. "Valdor...I would bring it to your attention that the Star Mage Guild is making a play to get thier hands upon the girl...they are currently fighting the church for this right." She flops into a chair and lets her head drop into her hands as she rubs her temples. "I find myself possibly having to make a decision between my first family and my newest family...also a moral delimma that I am not looking forward to." She looks back up with hope in her eyes and a plea. "We must find neutral ground for all parties...that little girl will be the loser in the end." She rubs her temples some more as her head continues to ache.

I maybe interested in a rod of empowerment, unless it would be better served with one of the others. I am not sure what other arcane magics we have at our disposal in the group. Especially with the merging.

Valdor 
Wednesday May 25th, 2005 11:24:28 PM

Valdor rubs his temples at all the flood of information. He says finally,"Mordrid, you know I consider noone under my command a servant. I understand what you meant, but the Storms do not know you like I do. I also understand that we all are professionals here. Everyone would be quite capable to be the leader. I do feel that there should be an agreement that if, and only if, a decision must be made in a split second, I will make it for the group. I don't think there's any question that my decisions up to this point have almost always been the right one. I do not let anger, greed, hatred, nor jealousy ever cloud my judgement, as some others might. I think only of the group as a whole and our safety and survival. We can split the treasure equally, with Nonam, Jus, and Jandar, if he wants any of it. I'm not overly concerned about that. Onrad, Moral is gone for now. That has to be good enough, or we'll spend our lives chasing something that may not ever be caught. We thought that about Flame once, twice, three times even. You would be a good choice for the details of the changes to be made.

Back to the point though, a singular decision is not a situation that happens very often. Most times, we have time to discuss and gain concensus. Let's see how things go for a while before deciding anything further. We must, however, make a decision as to whether the merger is final. We can bring the staff from your mansion, and anything needed here, if that is agreeable. If you have decorations, a special chair, whatever...it is welcome. I think this would be the most reasonable place to make a headquarters, simply because of the size of the place. We have more than enough room and the mansion in the Float would be there for you all whenever you wanted it.

All of this gives me gas. I'm a warrior and a strategist, Onrad is best suited to the dealings. Mycroft, also is good at such things. Must be a nobility thing or something.

But, these are all minor issues when compared to the fate of the little girl. Cori, I trust the Star Tower mostly, no offense, but as you know, if there is a chance for more power, then sometimes that will cloud their better judgement and blind them to things they should not be doing. The girl's well being must be first priority. She is far too young to be treated like an animal under observation. I would hardly do that to an orc, much less a young girl. So, I feel it necessary to side, not with the Tower, and not necessarily with the Cathedral, but with the girl. I believe the clerics of Alemi will treat her kindly and it's likely that's the best chance for anyone to get information. The wrong person gets hold of her at the Mages Guild, and she's gone forever and the doorway is opened to all kinds of evil.

So, I believe we must keep her at the Cathedral of Light, with an understanding that we, since we found her and saved her from Morlas, are her guardians, and noone is to perform any tests on her, nor spells on her, that we do not approve. Please send that message to your Masters of the Tower, with my personal guarantee that any information she provides, written or spoken, will be translated to someone we trust and know at the guild...yourself. As a show of our good faith, we would like you to join us, so that you will be witness to all that we do and can report it to the Tower. Plus, you have a cool stomach and nice legs."

He's grinning at her mischievously, but is sincere in what he says. There it is, her open invitation to join the Platinum Dragons. He finishes by saying,"You know, everyone, people are judged by the company they keep. I believe, with all my heart, that every single person in this group, whether elf, human, drow, dwarf, of half elf, are the best and I am proud to travel with you all, live with you all, and even die with you all. Now, I'm thirsty...ALE!!!!"

Tericus 
Thursday May 26th, 2005 11:03:00 AM

frowning at Mordred for calling Gareth and the rest of his friends servents, Tericus is about to say something to Mordred until Valdor speaks up. satisified that things are settled, Tericus goes over to Corialote and gives her one of the rods. "Its yours." he says "And dont feel guilty about taking it. I myself am keeping the amulet."


Onrad 
Thursday May 26th, 2005 4:20:51 PM

Onrad smiles genuinly, but looks straight into Mordrid's eyes.

"When we are together, we will be equals. I am speaking of who will be our battle caller and official spokesman when we are together as a combined group--as the Platinum Dragons.

"We must join as equals. That means my fellow Storm Dragons and I have equal say in who leads. I do now dispute Valdor's leadership in the Consortium. I do, however, feel that Valdor and Gareth can work in sync as co-leaders within the group. It those two cannot work as brothers, can the rest of us?

"I assume that you meant you, Mordrid, will be 2nd to Valdor among the Golds, not that you were putting yourself above our leader Gareth, correct my friend?

"I can agree to take this a step at a time as far as whether this arrangement is permanent or not. It seems there are yet bugs, if only in communication, to work out.

"Now, pass the fruit and sugar please."

Nick 
Thursday May 26th, 2005 5:02:15 PM

"I'll make sure everything is all right with that little girl," Nick assures Valdor, "from the Cathedral angle at least. On a personal level she seems to have struck up a friendship with Mordrid, and Cori to some extent. Not a bad thing either. Maybe other distractions will let her forget all that evil in her head."

Listening to the group talk of leadership, he's in firm agreement with Gareth.
"I'm assuming we've reached a point in our lives where we're unlikely to be squabbling over leadership in the midst of battle, so lets not tarry too long on this argument, just in case our mighty egos decide to get in on the act." He shrugs. "We all have our parts to play."

Interesting though, he's thinking. Especially considering Mordrid's comments. The extent of Valdor and Mordrid's relationship wasn't immediately apparent. It was only after a while that one perhaps got the idea that they were two halves of the same person. And Mordrid was definitely Valdor's darker half.
If Valdor ever got cut down... would that affect Mordrid, to the point where he became dangerous? His normal rationale and judgement blackened beyond repair?
Nick suspected that was highly possible. Of course it was nothing that could ever be discussed without causing deep offense. It was just something to be aware of, and would never be a point of judgement. After all they were all walking fine lines of sanity here. Lines that, depending upon the situation, could be cut from under them all.

DM Jan 
Thursday May 26th, 2005 5:25:06 PM

And so, a decision is made about the girl. Treasure and leadership are discussed.

These discussions are perhaps meant to be had in less turbulent times, when the Dragons are not buffeted from pillar to post, in what is becoming a growing storm. Alas, whenever have there been less turbulent times?

Matters suddenly take a turn for the worse, when -

during the discussion with the Hamleteers WINDHORN HAMLET BOARD

Flabersham intervenes to inform everyone that the Endless River has burst it's banks, and the streets of Plateau City are flooding.

Flabersham also says that a representative from the Woldian League of Adventuers is in the hallway, asking if one or more of the Dragons would visit Dirt City DIRT CITY BOARD on the premise that the adventuring group there has vital information about the Fae King.

And if that wasn't enough -

The Storm Dragons recieve an urgent message through their dragon communicator - it's the Overlord, over on the Floating City. Apparently the city is on a tilt, and she's talking about possibly having to evacuate.

And hey - someone said they saw Dahlia walking through the front gate?

Dahlia 
Thursday May 26th, 2005 5:47:40 PM

Walking into the dining room as Valdor finishes his pretty speech, Dahlia flips her hair over her left shoulder and flashes Coria a bright smile and a wink of one of her purple eyes.

"So Valdor, you think she has a cool stomach and nice legs do you? Hmm, For some reason, I find that quite interesting."

"Onrad, Gareth, Tericus, good to see you again. Have you all at least left a lady a couple dozen pancake to eat?"

So Corialote, Don't you find it amusing that these tetosterone laden males think they are, by right of their malehood, deemed fit to lead anything?

So I hear you all joined forces of late. I assume that this is the conversation that I have so rudely interrupted.

"Anyway, I came back early because there are some very odd things occurring around the Brink and the Monser Preserve.

Something seems to have given nature a major jump start. There are very few game trails left to be found even a day after being cut, for they are overgrown by nightfall. The plantlife is even starting to encroach upon the major roads. The rivermen report sudden encounters with fresh water kelp to the point of several boats being overrun over night. There have also been sightings of mysterious beasts, prowling the edges of the Woods.

On a positive note, my grape vines appear to be laden with grapes the size of Valdor's fist."

Corialote 
Thursday May 26th, 2005 8:26:00 PM

Cori looks to Valdor and give him a weak smile. "I would agree...some mages are in it for the power...and I take no offense to anything that you have said." She sighs as she rubs her temples some more. "I myself have my doubts about the Guild but I must stay on good relations with them." She does brighten as Valdor jokes and in the process does not with her. "I would be honored to join the Dragons and as for following you...well it is a rather attractive sight...maybe a little distracting." There is a hint of laughter in her eyes as she speaks and her mouth quirks, though you get the feeling that she is not totally joking as well.

Taking the rod from Tericus she bows her head. "Since it will be used in defense and such for the group...I will not let it bother me." She gives him a rare smile and then slips the rod into a pocket of her pants, that really should not be able to hold it.

With a nod of her head she rubs her temples again as she feels the weight of what she will most likely be called to do. "I will also see what I can do with the Star Mage Guild...I maybe able to get them to allow the Dragons to be the girls permanent guardian." She hopes that she can do that and keep the Guild happy. She has already decided that she will not take the girl but make all the defenses that she can to make sure that she will live a normal life. "I will make sure that she has a happy childhood...they will not use her as a pawn or a tool." Her eyes flash with anger as her hands clasp into fists.

A bigger smile crosses her face as Dahlia comes into the room. "Yes he has shown a lot of interest in me lately...I think that he may have taken that kiss I gave him in the Giggling Ghost the wrong way." She gives Valdor a slight smile as her eyes flicker with mirth. "I also notice that the males seem to think that they can command better than us...but this way I can tell them that I told them so later when it all goes bad." She gives Dahlia one of those knowing smiles as if they are sharing a secret that only females would understand. With a sigh of happiness she sits forward a little as she picks up a cup of wine in her hand. "Oh yes, you should see my roses...the size of Valdor's head they are...the best I have ever had."

Mordrid 
Thursday May 26th, 2005 11:38:52 PM

[OOC: Under other circumstances I would role play Mordrid's disapproval of the castle and titles of the Gold Dragons being altered as such. However I do understand that we are building to something greater here. So, I hope I am forgiven for not playing my chracter true. I am not going to cause any distraction here, and will begin role playing as if everything that is going on right now makes total sense. Mordrid will welcome the Storm's absolutely. I want to have fun, not cause discourse. Let's head this off.]

Mordrid nods to the party. "Very well. Apparently our combined forces are needed. The Wold is evolving in a very alarming way."

Valdor 
Thursday May 26th, 2005 11:52:29 PM

When Valdor sees Dahlia, he sweeps her up inyo a bear hug, basically turning her invisible. He laughs aloud and says,"You always did a fine job of keeping things a little more lively. Everyone has good points. You must all understand Mordrid, although he wouldn't care if you did or not. He sees things very black and white, not much gray. He likes structure. Things have obviously worked well the way they've gone over the years for us. He wouldn't own a servant, nor does he consider anyone here servants. He was making a comparison, simple enough. But enough of this talk.

Cori, thank you for your effort. I do not want to put you into a bad situation and I trust you completely.

Dahlia, are you back to travel with us? We sure could use your help.

And Nick, you are right. We are all extremely proud, and rightfully so. We have earned such a place and we will be fine. Let's decide now what to do. I will go to Dirt City, as I know some of the adventurers there and some of the...less well known people.

Gareth, who do you feel should travel to the Float? All of you, or some. I'll take Dahlia to Dirt City briefly, if she wants to go. This seems a great big puzzle, and she has heard and seen some of the other pieces. Maybe this will help her put some of it together. Cori and Mordrid and Nick can see to the girl's well being and arrangements, since she trusts Mordrid and Cori and Nick represent the two groups of discussion. Tericus would also be welcome there or he could go with Gareth to the Float to see the Overlord. I suggest Onrad decide on the staff from your mansion and make the arrangements to get them here quickly, if that is your wish. He can also decide on the renaming and decorating, and so on. Probably the same conclusions that everyone has, but just my thoughts on it. Any other ideas or objections to that. I suggest half a day. We can be back quicker and, if Onrad needs it, he can have us running errands for him.

We probably need Myrridan to help stop the flooding very quickly."

He stops for a second, then decides not to wait and activates his earring saying,"Myrridan, big feela, we need you at the castle in a hurry. The endless river has flooded its banks and we are about to have a serious problem. Get your druid friends and redirect that river out of the city and over the cliff, or we'll have to get the Mages Guild to try to stop the magic of it, which would probably cause a worst disaster. We need you now!"

Mordrid 
Friday May 27th, 2005 12:08:26 AM

Mordrid rushes up to Dahlia and gives her a big hug. "Good timing my friend. You have been terribly missed."

Nick 
Friday May 27th, 2005 1:04:14 AM

Having got into a bit of a flap, with all this news coming in, and trying to help matters, Nick has dashed into the hall to talk to the WLA fellow and without further ado, is stepping into the portal for Dirt City as Dahlia arrives.

"Hey Dahl -!" whup. He's gone.

Myrridan 
Friday May 27th, 2005 2:57:08 AM

Myrridan suddenly materializes behind Valdor as he talks to him through the ear piece. "Good Valdor, there is no need to shout," he says with a smile! "Certainly, moving the earth to diverted the water flow shouldn't be a problem. We only need to find a natural path to the sea. We dont want to flood families out of their holes or villages."

Then thinking about what he experienced at his keep outside Angel Springs, Myrridan continues, "By the way, I felt a disturbance in nature while I was back thumbing through some tomes in my library. I felt a quaking in the earth, originating from the direction of Culverwood Forest. I was about to inspect the area when you called for me."

Gareth 
Friday May 27th, 2005 6:41:57 AM

The warrior nods to Valdor as the news of all the stuff comes rolling in. "I'll head to the float with Onrad and call on Nonam and Jus to join us. Tericus, why don't you go with Valdor and meet these new folks. They might need healing. I'm sure we'll be in touch - and best of luck to us all!". And with that, he bids Onrad join - and they leave.

Tericus 
Friday May 27th, 2005 9:14:59 AM

"Looks like im with you guys." Tericus tells Valdor and Dahila. "Lets go. Ive never been to Dirt City before. Is it really made of dirt?"

OOC, ive sold the items, and the total came to 1,207,130 gps, and thats including the diamonds. i kept 50,002 gps for castle upkeep, and that leaves 150,891 gps for us each. i didnt subtract the cost of the magic items that Tericus and Corialote kept from their totals, but if anyone has a problem with this let me know and ill adjust everyone's total accordenely.

Valdor 
Friday May 27th, 2005 11:34:50 AM

Valdor tells Tericus, "Works for me. Let's get going. Myrridan, do what you must, but do it quickly, or more than a few will die."

Onrad 
Friday May 27th, 2005 2:23:44 PM

::shutting up totally with mouth agog at the lack of a reaction he got from Mordrid, he shrugs, appologizes for his obtuseness, realizes how much he misses Nonam despite himself, and asks Jandor to join them if Tericus is going with the golds.::

Holding his hand out for Jandar, he nods at Gareth. He passes around Nonam's mass teleport ring and they go.

Once arrived in front of their manor, he quickly rushes inside and gathers the staff.

"Grab our most important valuables of the house, your valuables, clothes for a month, and meet me here in an hour. We're moving in with the Golds. In fact, during this emergency at least, we're joining with them to make a super group. We'll now be known as the Platinum Dragons when we're together!"

"I'm off with Gareth. I suspect he'll want to see the Overlord immediately."

"I will return in an hour and pop you to Plateau City. Any requests? Questions?"

He runs back outside and sayd to Gareth, "Ok, where to boss?"

DM Jan 
Friday May 27th, 2005 7:57:12 PM

WINDHORN HAMLET BOARD

DIRT CITY BOARD

PLATEAU CITY -

The meeting with the Hamleteers reaches toward a final decision.

Introductions are being made over in Dirt City, or rather just outside Dirt City with a young but brave team of adventurers.

The drow mage Corialote accepts the invitation to become a Dragon.
This proves to help matters considerably over at the Star Tower. To have another of their members in a Dragon group is something of immense worth, and oh, how suddenly her words are heeded. How deferential her peers become. Just like that.

Myrridan arrives to give his advice about the rising water.
Sturtavent's voice crackles over the ear piece.
"I assume you've noticed the water. I've got every mage and civil engineer looking at it, and if you have any advice, now's the time to give it."
The mayor sounds a little more energized since the last time the Dragons met him. After all, emergencies have a habit of dragging a man roughly out of his wallowing pond of personal problems.

Flabersham approaches Mordrid.
"Sir, the stables are ankle deep, and the hen hut is awash. May I bring the animals inside?"

The castle corridors are suddenly very busy. No doubt Rossko, Mycroft and Joe Hand are doing what they can. In fact there's a percussive 'whump' as various items are teleported to safety, shortly followed by the sight of the half celestial Joe flying out of the window and toward the river.
Some of the servants are dragging bags of earth toward the main entrance hall to dam the front entrance.
In the kitchens, the cook is yelling like he's never yelled before.
"Get those potatoes upstairs! Get the chickens! No, no, no, you oaf! Take that, not that! Don't let that flour get wet! Move!"

FLOATING CITY -

Gareth and Onrad stumble slightly on arrival at the Storm Dragon mansion, the ground being slightly off kilter.
The mansion is completely covered in ivy and white roses. The scent is beautiful.
The butler Mitchum is outside the front door, overseeing some men put two large wooden braces up against the wall. He raises an eyebrow toward Onrad.
"Very well, Sir. I'm sure we'll be ready to be 'popped'. Will you need staff left at the mansion?"

Through the open doorway, both Gareth and Onrad might see some bags already in the hall, but then Mitchum always did have that uncanny knack of knowing what was going to happen.

On the Gold level it's hard to get the mood of the City. there's an underlying sense of urgency perhaps but that's all. But sprigs of grass are forcing their way up through cracks in the street, and despite the lack of natural direct light, gardens, windowboxes and potted fruit trees are running riot.
Communication tells them both that Nonam is at the Palace with the Overlord already, and Jus is out in the field, but making his way back as soon as possible.

((Where's Jandar right now?))

Jandar 
Saturday May 28th, 2005 11:07:21 AM

Jandar accepts Onrad's invitation and travels with him and Gareth to the Float to aid how he might.

Tericus 
Monday May 30th, 2005 10:55:29 AM

"Dont forget my stuff!" Tericus yells to Onrad as he leaves with Valdor and the others.

Gareth 
Monday May 30th, 2005 11:37:05 AM

The warrior bids Jandar and Onrad join him in the palace. He goes to see the Overlord to determine how they can help.

Corialote 
Monday May 30th, 2005 11:41:03 AM

Cori would have burst out laughing at the coucncil if it would not have offended them. She joins the Dragons officially and now she is treated as more of an equal. In many ways it is what she wanted but to earn it this way...makes her angry. She makes her way back to the mansion of the Dragons, after stopping off to get a couple of things from her home.

As she reenters the mansion she is once again caught in the knowledge that she has joined with something larger in scale than she would have thought possible. She turns her head slightly to look at the raven that perches on her shoulder and shrugs. "This will be our new home from time to time." She then wanders off to find the little girl that they had rescued.

Once found she presents the little girl with a series of cuttings from her own personal garden. "I thought you might like something interesting to do with you time." She smiles as she lays a hand upon the child's head. "I think the garden here could use a little color...do you like flowers? These are a form of rose that I created myself that matches the color of my hair." She indicates her hair as she pulls some around for the girl to see. "What do you think...want to plant them?" Part of her mind wonders if it is ok to plant them in the garden here...after all she has no permission but what the heck.

If anyone comes to seek the girl or Cori they will most likely find them in the garden, working up a spot for roses. Cori often looks to the young girl and wonders if she would one day like to learn magic, but banishes that from her mind...plenty of time for those things later.

Mordrid 
Monday May 30th, 2005 7:31:35 PM

"The animals would stand a better chance in the yards. Free them all. They would have no chance indoors when the waters rise."

"Valdor, this chaos must be stopped. We should visit Maab to enlist her aid. She may be able to tell us where the Fae King can be found. The entrance to her realm was in a valley to the southwest. There lies a Tucree temple. A great battle had been fought in that valley. Do you remember?"

Valdor 
Tuesday May 31st, 2005 12:27:14 AM

It takes Mordrid less than a second to realize that Valdor isn't around. It seems he left quickly to go to Dirt City to meet with an adventuring group there. Of course, Mordrid knows Valdor will trust him completely with any decision he makes.

Onrad 
Tuesday May 31st, 2005 2:09:45 AM

Onrad travels quickly with Gareth to the Overlord to consult.

"Mitchum, I think we should leave some here, but our new leader Valdor says we should all stay in one place for now. So mothball it and we're all going.

"Oh, and Tericus wants his stuff... whatever that is. Use your discretion."

Myrridan  d20+30=42 d20+28=42 d20+13=30
Tuesday May 31st, 2005 2:29:48 AM

Myrridan takes to the air to try and find the best possible path for the water to follow. He looks at the natural layout and shape of the land for the best possible path to the ocean. He uses the Move Earth spell over and over to make adjustments that would allow water to flow better.

(Knowledge Nature: 42, Survival: 42, Spot: 30)

DM Jan 
Tuesday May 31st, 2005 2:57:23 AM

PLATEAU CITY -

The Windhorn Hamlet meeting appears to be concluded, and it's looking like the Hamleteers get the daunting task of seeking out the Lady Maab, to enlist her help.

Right now the Dragons are scattered.
Cori is over at the Cathedral, some Dragons are on the outskirts of Dirt City, some are in the Big Float, dashing up to the Palace. Myrridan and some of the others are down by the river trying to figure out what to do about it, and are definitely getting somewhere. Mordrid is left holding the "ever getting wetter" fort.

Flabersham obeys the rangers instructions, and soon the horses are loose, chickens fly up to the roof, where they gather, clucking loudly, closely followed by the geese.

FLOATING CITY -

Gareth, Onrad and Jandar dash up to the next level and enter the Overlord's Palace. They're admitted quickly. The large dining room is in slight disarray, having been turned into a temporary war room.
A large schematic of the City is spread out across one of the tables and a group of about 15 people are gathered around it.
"Please, come and join us!" urges the Overlord.

No time for niceties it seems, and for good reason.
All the level representatives are there, a couple of druids, mages, and a few others.

One man says -
"Right now, we're over at approximately 10 degrees. Just another 5 degrees, and some of our infrastructure will start to collapse. Basically, anything not Teucri built is in danger of falling over."

The Trash Level rep adds -
"A little more of a tilt and water will start pouring down into my area, too. Are we going to evacuate?"

"Right now, thats the plan," says the Overlord, Alicia. "I believe our mages have a plan to blast a clearing in that obnoxious jungle."

"We'll have to move fast," says someone else. "Potentially we could lose a lot of people. Thousands."

Everyone at the table looks tense, and worried. Even Lady Solara, hugging her black dragon shawl tightly around her.
At one point she steps up between Onrad and Gareth and says quietly -
"Well, well, so the cavalry's arrived, has it?" But her usual manner with the Storm Dragons isn't as abrasive as usual. Her heart's just not in it.

Going off everyone's faces, this looks bad. Especially when the ground lurches slightly underfoot, and a metal goblet slides off the table and clatters to the ground.

Tericus 
Tuesday May 31st, 2005 9:18:42 AM

Tericus is doing his thing over in Dirt City

Gareth 
Tuesday May 31st, 2005 1:17:33 PM

The warrior acknowledges Solara as she jabs at him, but he pretty much ignores her and begins issuing some statements. "For starters, saving the citizens is #1. We should immediately evacuate. We should also see if it helps tomove everyone toward the highest side of the city. Maybe theweight will slow the tilt. Any idea what's causing the city to tilt? Nonam?".

OOC: Heading to Chicago shortly. May be spotty in posting this week.

Corialote 
Tuesday May 31st, 2005 10:54:33 PM

Cori would have liked to have lingered longer over the roses but knows that she has pressing matters to attend to. Her one stop is to leave a message with the steward of the Cathedral as to where she is going and to come get her if needed. She soon finds herself back at the Star Mage Guild and in one of thier workshops.

Her raven takes off to glide a little ways and then land upon a perch set up in the room. "Now that I have everything that I need..." She is soon lost in her work creating something that will give her more power for the group she has just joined.

Jandar 
Wednesday June 1st, 2005 12:53:40 AM

Jandar helps the others gather what they can, stuffing anything he can into his backpack of holding. Upon arriving, he listens intently to the situation.

He asks,"There are rumors of what makes this city flat...what is the truth of it? Perhaps there lies your problem. What has changed under the city to do this? Or, is there a way to reverse this process by planting supports under the city where it currently tilts to keep it from going further?"

Valdor 
Wednesday June 1st, 2005 12:54:22 AM

Valdor, like Tericus, is meeting with the heroes of Dirt City.

Myrridan  d20+30=49 d20+28=35 d20+13=32
Wednesday June 1st, 2005 1:05:25 AM

Myrridan continues his survey of the land and offers his advice to the others who are helping.

(knowledge nature: 49, survival 35, spot 32)

Dahlia 
Wednesday June 1st, 2005 8:20:57 AM

getting down and dirty


Tericus 
Wednesday June 1st, 2005 10:44:55 AM

still playing in the dirt

DM Jan 
Wednesday June 1st, 2005 11:18:19 AM

Discussions over at Dirt City continue.

DIRT CITY BOARD

PLATEAU CITY -

Plans are laid to settle the problem of the rising river, with Myrridan's expertise in the mix, folks are confident that the problem will be solved. However, because of the logistics of moving water from out of the city and letting it flow to the plateaus below, the solution is likely to take a little time, so as not to take a problem from one area and simply dump it in another.
In the meantime, word has gone out to the citizens to cope as best they can - evacuate, move to dwellings above the city wall line, etc etc.
Already, boats appear to be THE only transport about town. The mood in the city, despite the water, appears resilient. Folk have taken on a tough stance. 'We'll get through it' glimmers in the eye of adult and child alike.
Over at the Star Tower, various spells fly about to protect the Towers contents and staff, who are busy carrying things up to the upper floors.
The atmosphere is a little chaotic, maybe a bit too chaotic for Cori's work right now, or maybe not.

At the castle, Flabersham and the rest of the staff are busy moving things upstairs.

FLOATING CITY -

Everyone nods their head in agreement with Gareth's
assessment about evacuating the City.
As for what's causing it -
"Step outside and take a look," offers Nonam.

The Palace balcony presents a grand view of the Open Air Level, the surrounding lake, and on the nearest bank, the City's brooding, fractious neighbour - the Crying Woods.

The Woods look more alive than they've ever been - greener, taller, vibrant and empowered. And here lies the problem.
From this point can be seen two, maybe three, fat long cables of green - MASSIVE vines - that are stretched out from the treeline to somewhere in the City below.

The floor of the Palace gives another lurch. There's a heavy crashing sound from somewhere below, and the sound of hundreds of people screaming.
Everyone in the dining room grabs on to something, and the Overlord's eyes hold a definite plea. Help?

Nonam says he's off to help blast a hole in the undergrowth on the bank, to create a place for the evacuees. He looks like he might enjoy it too, not exactly being the jungle's biggest fan.
Off he goes.

Gareth 
Wednesday June 1st, 2005 2:03:04 PM

"Can we not cut through them or blast them with magic?".

Mordrid 
Wednesday June 1st, 2005 5:34:19 PM

Mordrid says into his ear-piece for all the dragons to note.

"Im standing at Gold Castle gate knee deep in water, and I was thinking. Anyone notice that anything Tucree is not functioning properly. I can't stand it any longer. I'm going to try and find the valley that leads to lady Maab."

Mordrid casts longstrider on himself and activates his armor of the celestial battalion. Taking flight he heads southwest towards the ancient Tucree gateway in the Valley that the Golds discovered many years ago. This time he prays that it is not defended again by Maab's dragon.

Once he reaches the magical highway (are the highways functioning properly?) on the plateau, he will land.
Mordrid begins doubling, tripling, etc., his speed until his health can handle it no longer. Everytime he drops a plateau he will take flight to better see the lay of the land below.

Corialote 
Wednesday June 1st, 2005 7:55:27 PM

Cori stands and looks at what she has to work with as she sighs in exasperation. The water had flooded the Star Mage Guild it seems or at least the lower floors.

If she needs she will use her own magic to dry up the water and then use more magic to stop the water from entering into the lab.

I am not sure what floor the labs would be in exactly. If on the bottom floor then she will spend time as I stated above otherwise, she will start slowly.

Jandar 
Thursday June 2nd, 2005 12:28:42 AM

Jandar says before Nonam goes,"I will help with the spells to destroy what I can. Cast fly on me master mage, if you don't mind."

Jandar stays to help cast firestorms, flamestrikes, earthquakes, and any other spells he can to reduce the foliage to cinder, even after the others leave to go back to Plateau City.

Valdor 
Thursday June 2nd, 2005 12:29:28 AM

Valdor is wrapping things up with the Dirt City heroes.

Tericus 
Thursday June 2nd, 2005 6:47:54 AM

Tericus is hanging with Valdor

Myrridan  d20+30=43 d20+28=45 d20+13=24
Thursday June 2nd, 2005 7:50:12 AM

Myrridan prepares his spells for the day. He memorizes Move Earth spell many times. He will even use his Heighten Spell metamagic feat to use upper level spell slots for the Move Earth spell. Now Myrridan uses his expertise, and the combined knowledge of those who are helping, to mold canals into the earth to divert water away and not harm any others.

(Myrridan can prepare Move Earth spell 30 times if he needs to.)

(Knowledge Nature: 43, Survival 45, Spot 24)

DM Jan 
Thursday June 2nd, 2005 1:11:41 PM

The discussion over at Dirt City appears to be concluded, and a strange artifact - a skin-covered book is acquired.

PLATEAU CITY -

Questions have been raised, answers need to be found. And so amidst the chaos, Mordrid the Bounty Hunter rises up and sets off. A veteran of old battles and the journeys involved, he has a good idea where some of those answers may lie.

Unbeknown to him, the Hamleteers are about to embark on a similar journey.

The City and the plateau's beyond sweep past. Below are Myrridan and some of the other citizens, toiling away in an effort to funnel the excess water out of the City which, right now appears to be working.
The safe and magical highways are in full operation, and he's well on his way to his destination as some of the others arrive back from Dirt City.

FLOATING CITY -

It soon becomes clear that all magical means to stop the giant vines have been tried. Those trying to cut them have been captured, strangled by offshoots, and left dangling in a horrific and grisly manner. Everything is too big, and too overwhelming. Right now it seems the only way to move forward is to come up with a plan to get everyone off the Float as quickly as possible. The longer it is left alone, the more people will be crushed, flung about, drowned and otherwise killed.

Ultimately, the solution appears to be finding a way to quieten the jungle, but the immediate threat to the population looms large.

Onrad 
Thursday June 2nd, 2005 8:42:24 PM

Hearing Mordrid's plan of action, Onrad thinks for a second.

Onrad activates his ring in reply.

"My heart is here in the Big Float. However, Mordrid is right. This appears to be a Continent wide situation. PCity, FCity, Dirt City. Someone or something is attacking cities!"

"We must find out who!"

"We need to explore every source of information that we have. Valdor, how about broadcasting something to the adventuring groups like during the YOA? Just a thought.

We need advice from Gods friends. Maab is a great idea. Who else would know something? Myr this seems to be nature, is there a big nature guru....even higher than you we can seek out?

"Gareth, Jandar, I don't see us finding out anything here. So I'm taking off to transport our stuff from the Tilting Manor to the Flooding Castle. Let me know when you're ready to leave. I"ll come get ya."

Once Gareth and Jandar make their decisions, Onrad returns to the manor house and starts teleporting stuff back thanking Jandor for his help with his bag of holding.

Dahlia 
Thursday June 2nd, 2005 9:19:49 PM

has her little heart to heart with Suran Corell, the Prince of Thieves in Dirt City.

Tericus 
Friday June 3rd, 2005 6:54:33 AM

arriving back at the flooding castle, Tericus asks "Whats going on?"

Myrridan 
Friday June 3rd, 2005 8:02:53 AM

Myrridan continues his actions to relieve the Plateaus of all the excess water.

Valdor 
Friday June 3rd, 2005 10:38:30 AM

Valdor pops back in behind Tericus to water everwhere. He says,"Good grief. How is this 'King' so stinking powerful, that he can affect the weather and nature as completely as this? Tericus, we have several rooms upstairs if you want to study that book. I'll make sure the staff provides you with anything you need. Plus, I'll check on you from time to time to make sure that thing doesn't possess you or something."

Valdor, notknowing what everyone else is doing, decides to help people in the streets, especially in shantytown. He leaves his armor and weapons and goes out dressed for physical labor.

Mordrid 
Friday June 3rd, 2005 11:22:05 AM

Mordrid continues his search for the gate to the Fae Lands in the southwest. When he finds the gate, he will inform the group and send word to the Hamleteers of its exact location, as well as a warning that time is critical; Plateau City is flooding. If nothing turns up he will begin heading NW towards Culverwood Forest. Apparently there is an army forming? What can be learned there?

Corialote 
Friday June 3rd, 2005 9:01:08 PM

Cori is kept busy doing the little things that are needed to prepare for serious work in the lab. Absently she wonders what the others are doing but does not have the time to check.

She just hopes that with all the goings on, that the steward of the Cathedral remembers her note for Valdor.

Nick 
Saturday June 4th, 2005 11:47:09 PM

Nick asks Tericus if he needs any help with 'The Book'. He'll also get out into the streets in the meantime. He is a healer first and foremost, and he reckons his services will be required at a time like this.

He's making himself busy, trying not to worry too much.

DM Jan 
Sunday June 5th, 2005 1:27:16 AM

The next few days prove to be tough - bone tiring, energy draining, callous building, tough.
Scattered as they are, the Dragons find themselves immersed completely and humbly in the troubles of the Wold. Nature is alight, abounding and rejoicing with an energy the Wold could never hope to contain.
The balance has shifted. The wakening of the Fae King has brought forth a power that must have slept alongside him, quite content in it's slumber, wild and eager now it has awakened.

Now there is too much. Life pours over garden walls, chokes drains, flowers incessently, until pathways are ankle deep in petals. Trees grow taller and broader, their roots lifting houses and roads alike.
Creatures pick up the vibe. Flocks of birds wheel frantically in the sky, herds become erratic along with their wilder cousins. Folk are thrown off their horse, bitten by their dog, pecked at sharply by their pet parrot. Nothing wants to sleep. Everything alive, to some degree, feels the power, thrumming under their feet, drifting into their soul.
Tempers fray, fights break out. Healers are beseiged by folk with headaches and anxiety, who can no longer cope with this wild world around them.

In charge of moving belongings between one city and another, Onrad is hit with obstacle after obstacle, despite both Flabersham and Mitchum's help. Things take much longer than expected and drain the duellist of energy. Also, some of the things teleported have carried hitchhikers - spores and seeds from the jungle, cast by the lake breeze, embedded in clothes and furniture. How will they fare in this new place?

Dahlia finds a harried Correll over in Dirt City, concerned by current events.

PLATEAU CITY -

The mighty Dragonstone finds himself in a production line of ordinary folk, working hard to shore up the riverside section of the Shanty Quarter with sandbags - working until fingers split and crack, and arms feel like they're about to drop off.

Myrridan and those others pitting both brawn and brain against the rising tide, fight a battle of their own. Once they think they have it figured, along comes more water. There is always more water. It becomes hard to keep going and not get demoralized. They're doing good, slowing the flow, buying time, but for how long?

Cori's work, though progressing, is continually interrupted. Occasionally her help is needed for one thing or another - out on the streets, or in yet another conference trying to figure out exactly what is going on.

Nick and Tericus are called upon contstantly by the Cathedral of Light. There's a line curved right around the block and doubling back across the river - a rag tag bunch of injured citizens and their half drowned, dog-bitten children.

And The Book?
After it's blistering display of the prophecy over in Izen, it sits here in Plateau City - quiet, brooding, wrapped in it's skin cover. It's pages right now are obscure and difficult to read, but touching it's pages brings forth a mixture of profound evil - the kind of evil only Marteaus could breed - and a promise.
There are secrets here.... come closer....

FLOATING cITY (anyone over at the Float?) -

Wizards and mages start to clear a section of the jungle and the evacuation starts to take place. People are dying here. Despite heroes of every stature doing all they can - people are dying.
There's a call for turtle handlers, as folk are ferried out of harm's way. The City now stands at a 15 degree tilt.

EDENMOOR/CULVERWOOD -

West of Edenmoor, Mordrid finds the Valley of Humiliation and the site of the Gate. It seems quiet out there, unnaturally so, the pathways to Maab's realm hidden but obvious, to someone who had taken the journey before.
His message to the Hamleteers is delivered at all speed.

North, on the southern edge of Culverwood, Parnoth's topiaries, gardens and clipped pathways eventually give way to the wild magic of Culverwood. The forest carries a different atmosphere. Already magic and having a will of it's own, there is a feeling of internal struggle in here.
Entering from the north east edge, there is indeed an army - just as the Hamleteers described. They appear to be making their way south, picking up magical creatures and tribes of elves on the way. What do they know? Perhaps a chat with their leaders would settle that question.

Mordrid 
Sunday June 5th, 2005 7:48:03 PM

Mordrid enters the Emerald Kingdom and makes it known that he wants an audience with Parnoth.

Tericus 
Monday June 6th, 2005 6:52:14 AM

whenever he's not working at the temple, Tericus studies the book, trying to unlock its secrets(and casting prot. from evil every time he opens it on himself.)

Gareth 
Monday June 6th, 2005 9:34:01 AM

The warrior continues to help the people in the city to get to safety. He helps with the city guard, making sure they are organized and executing properly. He does whatever work his hands find to do, hoping thatthe mages and those gifted in brains can figure out a way to stop this tragedy before it gets any worse.

Myrridan  d20+30=47 d20+32=39 d20+26=34 d20+13=30
Monday June 6th, 2005 7:49:52 PM

Myrridan uses his magic to help redirect the river. He casts multiple 'Move Earth' spells to help deepen and create barriers against the oncoming flow of water.

(Knowledge nature: 47, Spellcraft: 39, Survival: 34, Wisdom check: 30)

Corialote 
Monday June 6th, 2005 9:39:08 PM

In the past six hours she had been interrupted so many times that she was unable to remember...how many. Another apprentice comes to the door to as for her help and she throws up her hands in defeat. "Fine...I go to the field to help out in redirecting the water and the like." She leaves the Tower with all haste and moves around the city offering help here and there.

She will help to stabalize buildings with the help of earth golems, useing thier size to stops building from toppling if needed. They can also help in clearing rubble and saving lives if needed. If she happens to find Myrridan she will approach him with the offer of help. "I have access to spells that will allow me to move earth sort of like you...where can I be of help." Her mind still goes back to the unfinished work that she needs to do.

Amarth perched on her shoulder brushes her face with his wing and speaks in her ear. "It will be there when you get back mistress."

Dahlia 
Monday June 6th, 2005 11:10:08 PM

Finally finding her way back to the castle Dahlia reports that while not happy about it the prince was dealt with.


Valdor 
Tuesday June 7th, 2005 12:06:26 AM

Valdor waatches everyone fighting with abandon...and futility tosave their homes and their city. He knows full well that Plateau City isn't the only place this is happening. Grudgingly, he finally stops working for a second, activates his earring and says,"My friends, you probably all feel the same way, but it is time to stop this madness. I fear that no matter how hard we work...no matter how many spells are cast...that this will not end until we stop the source of it all. If that means killing this 'Fae King', or at least putting him back to sleep, then so be it. We meet in the Castle in one hour.

It is time to end this madness. Join me."

Be fore he leaves, he shouts,"You are all braver than anyone would have given you credit for! You have shown more courage than any nobleman could have dreamed possible. Stand firm and keep fighting for your homes. We have beaten worse than bad weather before. We beat a God himself, in the form of Marteaus and his hordes of evil creatures. I go to collect the rest of my group, now called Platinum Dragons because we are joined as one both Gold and Storm Dragons...to find a way to end this. I do not abandon you, else I wouldn't have come at all. We seek to end whatever is causing this disaster. Be strong and have COURAGE!"

He raises his fist in the air, hoping he's given them a bit of a boost in morale and a new hope where one didn't exist before and then heads back to the castle at as fast a run as he can muster through the waters and crowds.

DM Jan 
Tuesday June 7th, 2005 10:48:36 AM

((Sorry for the no show yesterday, guys - migraine from hell - had to drop everything and go lie down - working on post now.))

DM Jan 
Tuesday June 7th, 2005 1:39:33 PM

DIRT CITY -

Distracted as he was, Suran Corell, Prince of Thieves, readily accepts Dahlia's explanation about the Book and the Dragons dashing off with it. Privately perhaps, he's relieved but certainly not about to admit such a thing. In this town a tough mask was everything, and he had one tougher than most, honed and strengthened by dealing with the Houses day after day.
He IS aware that something 'big' is happening. In fact the City grapevine is seething with prophecy gossip and the like, and - ambitious as always - both personally and on behalf of his City, he asks Dahlia that if anything major were afoot, then Dirt City would like to be in on it. The promise of troops and support are fed by the fact that he's itching for Dirt City to become a major political player along with Plateau City, the Float etc.

EMERALD KINGDOM -

Mordrid is escorted out of town and up to Parnoth's lair by a much baffled and jittery Mop - the green dragon's right hand man, his usual superciliousness replaced by a guarded over-polite behaviour.
The fact that the ranger is greeted by Parnoth in humanoid form, and not having to suffer the usual grandiose dragon fear/kneel before me and tremble parlava, suggests that the mighty dragon is also on his guard.
Still, appearances had to be kept up to some point.
"What are that rabble doing in my forest?" booms Parnoth, jabbing the ornamental metallic claw that serves for a hand these days, in a vaguely north direction.
It is right then, that Valdor's voice sounds off in Mordrid's ear.

PLATEAU CITY -

The Book us used to playing with lesser minds than that of Tericus. The cleric spends an infuriating time delving into the Books innards. Text appears and disappears on the fleshy pages, and protected as he is, Tericus is still able to sense spells at work - enchantments - so completely opposite to spells of his own that they could only be Marteaus-empowered.
Then - one afternoon, the artifact stops trying to persuade Tericus to commit all kinds of atrocities in Marteaus's name. One of the pages, a green, tattered orc hide, becomes dark and translucent. Staring at it is like looking into the depths of a well.
At the bottom of it - is a man, dark-haired, a narrow mustache, scarred facial skin. He's looking out, with questions in his eyes. The eyes seem to scour the back of Tericus's skull.

The fae King. Tell me what you know.

At that point, the cleric hears Valdor over the communicator.

So do Nick, Dahlia and Onrad,, and so do Cori and Myrridan in the midst of more exhausting work. The druid's voice is hoarse and his clothes hang off him.

FLOATING CITY -
(Dave I'm assuming thats where Gareth is?)

Gareth helps get the guards mobilized and organized. It's harrowing and dangerous work - frightened citizens, falling masonery, children not wanting to leave their dead parents.
Flashes of lightning and fire explode on one side of the City as all magical attempts are made to destroy the giant vines that have got such a grip on the city walls.
Limited successes only make the structure lurch, shaking more of the internal structure loose, and the vines appear to behave like hydra heads - chop one off and ten smaller ones take their place and start to grow.
There is some success at getting an area cleared at the forest's edge, although guards have to be placed at the clearing's edges to fend off the indigenous giant beetles that arrive to chow down on the blasted foliage.
The Overlord is still to be evacuated, choosing to wait until everyone else is safely off.
This particular afternoon has been productive, with barge-loads of folk making it to the shore.

Then - one of the scouts comes running out of the trees, yelling for help. In the background, it looks as though the very trees are moving. Something massive approaches.
At that point, Gareth hears Valdor over the communicator.

Information about the Fae King recieved so far:

From the Hamleteers -
news that perhaps Maab knows how to rein Ebyron in; that Ebyron was reborn in a mighty Woldian forest; that he looks like a satyr; that a mighty creature army, bouyed up by the emerging power of nature, is after Parnoth

From the Book in Dirt City -

Yet foiled he was by enchanted sleep
A recipe known by Ma'ab to keep
Sharp writ sure with memory pure
Secret hidden in enchanted lure

The fact that some groups af adventurers have come from afar to deliver news, suggests they will not be alone. Perhaps more is forthcoming.
The Hamleteers have been given the task of seeking an audience with Maab.

Tericus 
Tuesday June 7th, 2005 7:37:16 PM

facinated by the picture in the book, Tericus hears Valdor's speech, but is concentrated on the picture and says "I know not a thing of the Fae King except that it is rumored that he is reborned and seeks the death of the ruler of the emerald kingome. What do you know of him?"

Corialote 
Tuesday June 7th, 2005 9:52:49 PM

Cori looks to Myrradin and nods her head in understanding. "Will we be meeting in that room that we appeared in earlier?" If she gets a reply from Myrradin that that is where they will meet than she smiles.

She closes her eyes and calls upon the what little power she has left to open a portal into that very room. "I do not feel like walking all that way and my magic is mostly spent." With a wane smile and a haggared look she enters the portal but only after Myrradin has went in first.

Valdor 
Wednesday June 8th, 2005 12:45:32 AM

Valdor wades his way through elements and people and arrives back at the castle. When there, he asks for some fresh water and fruit. He decides to check in on Tericus and see if he's okay and what he has found out. He moves silently, using his old thieving abilities and stands outide the door, listening to make sure he doesn't disrupt a spell, or Tericus's concentration either. After a few moments, he silently opens the door and slowly moves in, to not disturb the cleric.

Gareth 
Wednesday June 8th, 2005 8:37:48 AM

As news of something approaching the area where the citizenry of the Floating City is seeking refuge seeps in, the warrior activates his boots and flies to the clearing. "Valdor, there is something huge approaching from the forest towards the citizens of the Float. I must stay until I know what it is. I'll keep you posted.".

Nick 
Wednesday June 8th, 2005 1:28:55 PM

Aware that Gareth isn't likely to be arriving soon due to whats going on at his location, Nick wonders where Valdor, Tericus and the others are.
To the returning Cori -
"Have you seen any of the others? I'll take a look around."

One of his stops will be Tericus's chamber.

Dahlia 
Wednesday June 8th, 2005 5:02:43 PM

shaking her head in wonder at all the water, Dahlia passes the prince's message on to Valdor when he show's back up.


Myrridan 
Wednesday June 8th, 2005 8:54:09 PM

Myrridan, near exhaustion, also enters the portal that Corialote so graceously opened for the two of them. "Thank you, Corialote. Im not sure I had the breath to speak the words myself," chuckles Myrridan with a smile.

DM Jan 
Wednesday June 8th, 2005 9:10:48 PM

EMERALD KINGDOM -

Pending...
Mordrid is here, talking to Parnoth.

PLATEAU cITY -

Valdor, Tericus, Nick, Dahlia, Cori, Onrad, Myyridan are here.

The voice inside Tericus's head carries a conversational tone, as if it's owner were stood at a carriage stop along with the cleric, and both men were discussing the news to while away the time. Tericus feels no direct threat, despite the compelling eyes. The face in the book looks familiar, perhaps from a drawing, or a painting.

Hmmmm. Interesting. I must admit I haven't had the pleasure of meeting him. Yet. What is the extent of his power?

Valdor opens the door quietly. For some reason it seems darker in here. Not pitch black, but gloomy, like the far end of twilight. Over by the window a climbing jasmine is starting to wither and die. A green light is glowing from an open page in the Book before Tericus, giving the cleric an ill palor.
Evil strikes the senses in many ways, and here it comes on the sweet dying scent of the jasmine - overpowering and rotten to the core.

Anyone looking in the book - unless a character has already met him -
KNOWLEDGE-RELIGION CHECK DC 14 Highlight to display spoiler: { Marteaus }

The scent carries out of the door and along the corridor, alerting any of the others who may be approaching.

FLOATING CITY -

Gareth is here.

Gareth's boots carry him swiftly across the lake. Below him now on the shore, people have stopped what they are doing and are staring toward the jungle's edge.
Thud.
Thud.
Thud.
It's a slow march, getting louder. It even sounds heavy. Even though the warrior hasn't a foot on the ground, he knows that it'll be trembling at everyone of those steps. But steps that herald what?
About 50ft away from his viewpoint, he can see 5 particular treetops moving forward, brushing past their static bretheren, and heading toward the clearing.
In an instant, everyone below starts screaming at once and breaks into a run back to the boats.

Corialote 
Wednesday June 8th, 2005 11:12:07 PM

Cori glances to Myrradin and gives him a smile as she enters in after him. As she exits she shakes her head. "I belive that you could have done just fine with the spell...but it was nice to be able to do that again." You may have noticed earlier that she actually takes great delight in her magic...the closeness of it thrills her.

She smiles to Nick as he appears and shakes her head. "I only know where Myrridan is at." She points to him where she stands and snickers at Nick. What has the cleric so occupied that he could miss this man. She shakes her head as the raven on her shoulder leans in close to her ear. "Mistress...do not forget your work at the tower." Cori shudders as she knows that she may not get back to it this day.

Mordrid 
Thursday June 9th, 2005 12:00:23 AM

Mordrid hear's Valdor's call in his ear, however he is in audience with Parnoth. Just a second longer before he makes it known to the green lord that he is being paged...

"My soveriegn lord of the Emerald Kingdom... (Mordrid bows deeply) I was hoping that you could tell ME who this rabble is that enters your forest. As the highest ranking ranger in the realm, you know I always have my ear to the ground. I find it disturbing that something 'unknown' comes from the North. The terra whispers that whatever it is wants you. You must share with me what you know. I will deliver your news to the east and see what treaties may hold sway over the situation."

Mordrid makes no reference to the dire straights that his home land is in.

Valdor 
Thursday June 9th, 2005 12:07:51 AM

Watching Tericus and then hearing Gareth, Valdor has to shake his head to clear out the cobwebs. He says quietly to Tericus,"What is Marteaus doing inside a book? Geez, he gets uglier every time I see him, but enough of that. There's an emergency in Floating City and I think they may need our help there. We need to go help your friends there and quickly. I leave as soon as everyone's down there. Take a break from your study my friend and come with us."

He heads out of the room and says into his earring,"Everyone, there's trouble outside Floating City and I think that's where we're needed most right now. We leave in five minutes. Meet in the War Room. Gareth, we're on our way. Where are you now in the city?"

He hastily slips on his armor like it's a second skin, snatches his weapons, and heads downstairs to the War Room to await the others.

Tericus 
Thursday June 9th, 2005 7:04:16 AM

for a moment, Tericus is a bit irritated at Valdor for interupting, but it passes in an instant and he says "Yes, Valdor, ill be down in a moment." then, turning back to the book, Tericus says "I really dont know what his powers are currently. Thats something we both need to find out. And im sorry to be rude, but im needed elsewhere. Ill contact you again when I can." Tericus waits a few moments for a response, then he shuts the book and goes downstairs with Valdor

Gareth 
Thursday June 9th, 2005 11:23:58 AM

The warrior smiles as the treants approach. He kicks himself because he failed to remember to contact them. Perhaps they can help calm the forest? He flies down and stands near the clearing edge between the citizens and the treants with his sword sheathed. He informs the city guard that these are most likely allies and to refrain from any hostile actions. He makes sure they work on calming the populace and preventing a panic.

Nick 
Thursday June 9th, 2005 6:36:21 PM

Approaching Tericus's chamber, Nick sees Valdor leaving, closely followed by Tericus.

"What was that smell?" he asks, quite baffled, before dashing off to get ready.
He'll be in the War Room in 5 minutes.

DM Jan 
Thursday June 9th, 2005 9:47:44 PM

EMERALD KINGDOM -

Parnoth lets out a satisfied "Hrmph..", in full approval of Mordrid's demeanor toward him, and listens to what the ranger has to say.
"We have had dreams here in the Kingdom," he answers. "Visions and portents that have tried to, unsuccessfully I might add, drive us all mad. And to whom do we owe all this madness? The elves! That's who!
"Anarchists and disrupters, every single one of them. They should be the enemy of all who seek a civilized, well-ordered life. If left to them, the entire Wold would be a wild, terrible place, and home for no one but themselves.
"For years they've tried to thwart me, meddling in Culverwood, sticking their nose into my affairs. And now - they're trying to kill me! Culverwood has run amok! And I'm told that this, this - druid-led motley band of creatures wants to seek me out and punish me for my wicked ways.
"Me! The only thing standing between them and annihilation! It's preposterous! Don't they know what lives to the south of us? Are they that stupid? Not to mention what will happen if they dare to attack me. Heh!
"And of course we all know who's put them up to it. Those damnable elves! Drunk with their dreams of this Fae creature. Fae, fae, fae, that's all I'm hearing about these days.
"But where is he, eh? No one seems to know where this Fae is."

The dragon pauses, and his eyes sweep over Mordrid, not missing a trick, and there lies the question unsaid - Do you know where he is?

"If he's so powerful, why doesn't he come out and face us?"

Parnoth is clearly outraged, a sentiment laced with his usual paranoia, and a tiny but potent dose of fear. It becomes obvious to Mordrid that a storm is brewing in the Emerald Kingdom. One that could end badly, bloodshed being only the half of it.

PLATEAU cITY -

Tericus hears a mild sigh of disappointment in his head.
Very well, when you know - please tell me.
The image fades, and no sooner is the book closed, then the room brightens considerably, and the climbing jasmine stops its shrivelling.

Was that an all-seeing, all-powerful, all-knowing God? Asking questions?

Valdor gives the rallying call, and a trip to the Big Float looks to be in the offing. Cori's work, part- finished, looks like it might take a little longer.

FLOATING CITY -

Gareth stands at the clearing edge, awaiting the treants. A young man walks up and stands beside him.
"Hello. Remember me?"
Axanor the young druid greenmage grins, his white hair no longer spiky but tucked into a single braid. Part of his hair is still streaked green however, and he's still as skinny as the last time Gareth saw him, when the Storm Dragons first ventured into the jungle for the first ever exploration.
Both men can feel the -
Thud
Thud
- of approach, which stops abruptly.
"I've only met one treant before," says Axanor nervously, "so this will be a treat for me."
Ahead, in the trees, about 50ft away - there is movement. But not trees. Vaguely humanoid shapes appear and disappear as they work their way through the dense foliage. One of the shapes breaks cover and makes a beeline for two young boys stood gawking at the forest.
The creature is a weird purple colour, and looks to be vaguely orcish, and it doesn't seem to be at all friendly.
"Circle of Eldar!" exclaims the shocked Axanor. "That looks like a Wortling! Oh no, Gareth it's not Treants.."


Corialote 
Thursday June 9th, 2005 11:17:07 PM

Cori shakes her head as the call to the warroom is called for, she sighs. "Sorry Amarath...that experiment will have to wait a little longer." The raven rubs his wing against the side of her face and chuckles in answer. "Yes...but you love the excitement...something new for us both." Cori has to smile as her companion knows her better than sometimes she knows herself. "Yes...you are right of course...my life had gotten a little boring." She takes off to the warroom with a slight skip in her step.

She will greet anyone that is already there and take a seat as she waits. Amarath preens his black feathers, that are streaked through with light amounts of purple. On the underside of the right wing is a purple rose emblazoned upon the underfeathers.

Valdor 
Friday June 10th, 2005 12:06:27 AM

Valdor paces the floor, wondering where Myrridan and Mordrid are. He makes one last communication and says,"Myrridan, Mordrid, where are you guys? We've got to get moving. If you can't make it, just tell me and we'll head out without you."

He glances at Tericus to see if he's okay. He knows Marteaus is only out for himself and a cleric of Alemi conversing with the evil God cannot be a good thing.

Gareth (Flying)  d20+38=41 d10+19=29
Friday June 10th, 2005 7:34:52 AM

The warrior smiles to Alexar as he joins him. "Growing up a bit I see... it's good to see you again my friend. Any ideas as to what is going on in the forest?".

As the purple thing breaks the tree cover and heads for the boys, the warrior moves instantly to intercept it. Drawing his sword he immediately engages it to prevent the deaths of the two poor foolish youths. He bellows out "Run, boys - run!". He attacks the thing with Max striking him with a fairly strong, but poorly executed blow. (Hit AC 41, 29 DMG). He keeps himself between the boys and the creature as they hopefully run towards the shore.

"Valdor, we are engaged in battle - just so you know...".

Tericus 
Friday June 10th, 2005 10:09:01 AM

Taking the book with him, Tericus goes downstairs and waits with Valdor for the others. Seeing Valdor look at him, Tericus says, "I'm ok. Alemi is with me."

Mordrid 
Friday June 10th, 2005 10:43:56 AM

Mordrid hears Valdor once more in the ear-piece. The ranger activates the ear-piece as he continues his conversation with Parnoth; now all should be able to listen and know where the ranger is at.

Mordrid looks troubled, "This is most unsettling news your highness. I was hoping that you would have answers. I assure you; I do not know where the Fae King is, however every knight of the realm is in search for him. We too have noticed the presence of the Fae King, and it is in our best interest to convince him to stop what he is doing."

"A word of warning your highness," Mordrid braces himself, as dragon's do not receive warnings well. "Our scouts have reported that the Fae King is forming an army to destroy you. The army gathers now to the north. I would not count on your subjects rallying to defend you. However, if you turn your wrath against your own subjects, I can assure you that no help will come from the east to aid you. If you turn on your subjects... I assure you that the Dragon Stone will be here to seek justice."

Mordrid bows again, "Any news of the Fae King I will share with you. You will return the favor I beg of you. I am now off. I hope to scout the Fae King leading the army to the North. Now if I may be excused your highness."

Mordrid requests to be excused.

Valdor 
Saturday June 11th, 2005 12:00:18 AM

The large warrior smiles his appreciation of Tericus and nods, feeling much better now.

Valdor listens to Mordrid's conversation and figures out quickly who he is addressing. He grins when he uses a veiled threat and mentions him in it.

He says quietly, "Are you returning now or going on to scout, Mordrid?"

Nick 
Monday June 13th, 2005 11:36:18 AM

Nick enters the war room. He gives Tericus, and what his fellow cleric of Alemi is carrying, a second glance, but keeps his own counsel for now.
Listening to the exchange between Mordrid and Parnoth has him worried. They really didn't need a battle out there right now, not with all this going on.


DM Jan 
Monday June 13th, 2005 11:49:30 AM

EMERALD KINGDOM -

There are two beats of uneasy silence, and during that time a number of emotions flash across the great dragon's eyes.
"ANY creature," asserts Parnoth, "who values life on this flat earth will always rise up and defend itself, and in that respect I am no different.
"Creatures knocking on my door with the worst intent will be given the appropriate reception. I WILL NOT just sit here. Dragon Stone or no. As for turning on my own subjects - BAH. A ruler's subjects are part of his riches. Of course, should they be confused with the opposite side -"
The dragon gets a sly look, and his voice lowers a pitch.
"Obviously the Dragon Stone is concerned. Perhaps HIS words will hold sway with that rabble out there."
Mordrid feels the ball bounce firmly into the Platinum Dragons court.
Parnoth shrugs. "As for this Fae King. If I have news, then certainly, you will know of it. This I will say. Do not trust the Fae. They play by their own rules. Now, you may attend to your own business. I shall attend to mine. I will send riders toward this army, warning them to desist in this pointless exercise."

PLATEAU CITY -

The Platinum Dragons get ready to move out. It seems that The Book is also ready, snug under Tericus's arm, as though it has always belonged there.

FLOATING CITY -

Those foolish youths don't need to be told twice, and break into a run toward the shore.
Amidst the renewed roar of panic, Gareth's sword Max bites into the flesh of the purple orc-thing. Max's senses register surprise. This is not flesh. Or bone. It's like chopping into a giant red cabbage.
Skewered, the creature makes a horrid, hoarse screeching sound and tries to land out with a fist. It misses on this occasion.

Axanor has stepped up behind Gareth.
"These come from a thing called an 'Orcwort'!" exclaims the greenmage. "It's a giant tree thing that swallows people. These wortlings will be out to capture prey and take it back to the tree. There's bound to be more of them!"

And sure enough. Dozens of these purple Wortlings suddenly break into the clearing and begin to chase down the evacuees.
The screaming begins in earnest.

20ft away, a group of rough-looking half orcs, armed with shovels and pikes are facing the oncoming menace and are looking to Gareth for direction.

Gareth (Flying)  d20+42=55 d20+37=43 d20+32=52 d20+27=42 d20+42=56 d10+25=27 d10+25=33 d10+25=26 d10+25=34 d10+25=27
Monday June 13th, 2005 6:38:53 PM

The warrior directs the half-orcs to form a line barrier between the wortlings and the evacuees. He looks to the mages in the area for support as well as the guard. He also calls into his ring and tells the Overlord of their plight - which all the Dragons should hear. He then begins to dissect the cabbage thing one limb at a time (Hit AC 55,43,52,42,[56] for 27+33+26+34+27=147 DMG).

Onrad 
Monday June 13th, 2005 8:15:16 PM

Wish Myrradin was available. He'd be a big help to the Floating City right now. Onrad says, I must go help Gareth now that our stuff is here. Anyone else?

Once he gathers all who will come, he teleports to the piers of the Floating City and looks for the shore and a boat to get him there.

Myrridan  d20+30=44
Monday June 13th, 2005 9:24:38 PM

"Wha ... what's going on?" Myrridan still in a exhausted stupor reels around looking in all directions. Not only does he hear Valdor, but the voices of Mordrid and a few others. But what is that slithering sound that keeps nagging him? "Am I going mad?!" (Will save 44) Gaining his senses after grabing onto a piece of furniture, he replies into his earpiece. "Yes ... uhh, what is it you ask?"

(Finally, my computer is working again. I should be able to post now. Thanks for being patient.)

Valdor 
Monday June 13th, 2005 10:30:39 PM

Valdor responds to Myrridan,"We're off to the Big Float. You joining us? We've got to leave now! You have one minute, my friend. There's a battle going on and we're needed. You coming or no?"

He places the ring of teleportation on his hand and passes it to the others present while they wait for Myrridan.

Tericus 
Tuesday June 14th, 2005 6:52:25 AM

Taking the ring from Valdor, Tericus puts it on then passes it on to the next person.

Dahlia 
Tuesday June 14th, 2005 7:34:23 AM

Stepping up to take hold of the ring, Dahlia checks her gear and gives Onrad a purple-eyed wink.

"Don't worry too much about your friend, if he can't hold out til we get there he probably isn't worth it." My luck, we'll get their and there will be nothing left for me to kill."

Mordrid 
Tuesday June 14th, 2005 10:48:20 AM

Mordrid is quickly walking down the dark tiled corridor leading out of Parnoth's throne room; the ranger's long strides accent his discouragement. Parnoth was just as in the dark as everyone else.

Ear-piece: "guys I'm on my way. I have no magical transportation. So I must journey by foot. Unless anyone can come get me. I will meet you at the tree of parting."

Mordrid makes all haste along the southern edge of Culverwood heading east toward the Tree of Parting. The ranger has no clue where the Floating City is geographically anymore. Once he arrives at The Tree of Parting he will check to see if anyone at the inn can teleport.

Corialote 
Tuesday June 14th, 2005 1:05:32 PM

Cori takes the ring and then passes it on as well. With a side glance to her raven she gives a slight smile as her eyes flash. The raven cocks his head and seems to sigh. "That look can only mean trouble...just don't let me get into a lot of it this time....why me." The last the raven says a lot quieter than normal though he does seem to have an odd look in his own bird eyes.

Cori looks to Valdor and then to the others. "Any idea what we are looking at?" She cycles through her spells that she has left after trying to help out around the city.

Spell list to come minus a few spells to show her work in saving Plateau City. :)

Nick 
Tuesday June 14th, 2005 4:27:26 PM

Nick touches the teleportation ring passed around by Valdor, and waits patiently for everyone to gather.
He shrugs at Cori. "There are creatures running out of the trees attacking the citizens, by all accounts," he says after listening to Gareth over the earpiece. "Sounds a bit chaotic."

DM Jan 
Tuesday June 14th, 2005 5:14:00 PM

EMERALD KINGDOM -

Parnoth's wheedling emissary, Mop, who has an apparent uncanny sense of hearing, gives chase to the departing ranger.
"We can offer teleportation, if you need it," he says, which sounds a much better deal than a hard ride out to the tree of parting. Certainly quicker at any rate.
For some reason, best known to Mop and Parnoth, the teleport will place Mordrid down the side alley next to Ansalom's Chess Club and Bakeshop, on Chess Street, on the Barracks level of the Floating City.

PLATEAU CITY -

Immediately following the teleport spell there's an abrupt, percussive *WHAP* of air inside the War Room of Gold Dragon castle, that throws open the War Room door.
Flabersham and Mitchum, in conversation about what to put where in the upper rooms of the castle, glance at the door and the now empty room beyond, then go about their business. The Dragons are gone from here.

FLOATING CITY -

Valdor's teleport ring travelers arrive on the uppermost, Open Air level, outside the Palace. It's unusually quiet here, but the distant sounds of screams and panic can be heard coming from the shoreline, and from below. The tilt is now at 15 degrees. The Overlord's Palace looks intact. In the middle distance, it looks as though part of the Black Dragon's castle wall has fallen down.

Onrad's teleport ring travelers land them on the Fence level, at the dockside, and right bang smack in the midst of a milling throng of panicing citizens, all pushing to get off the tilted-at-an-angle City. Here there are a lot more signs of structure collapse, children crying and the occasional fisticuffs. If there's anything else going on, right now it's being drowned out by the cacophony on the quayside.
The far end of the dock is submerged beneath the water of the lake.

The Barracks level, one floor up from the Fence level, is completely deserted when Mordrid arrives, only moments after the others. Everyone has either 'jumped ship', or is helping out with the evacuation. There are signs of building collapse here, also - and already vines are creeping over the rubble.

On the shore -
On Gareth's instructions, the Trash level half-orc 'refuse engineers' fan out to meet the oncoming purple horde.
Max makes short work of the creature before him and it drops, utterly and completely coleslawed. Another group of adventurers arrives and gets into position, and some of the other evacuees, willing to turn around and fight, start looking for weapons.

Right now, it's not enough. There are dozens of these things creeping out of the trees, then dashing in a flat-out run toward folks who are trying their best to run in the opposite direction.
One of them grabs a baby, whose mother starts to scream.
Other creatures have also grabbed some of the citizens and are heading back into the trees.
"Need to find out where the tree hosts are!" yells Axanor. The young greenmage begins to shift shape, becoming smaller, and sprouting feathers.

Valdor 
Tuesday June 14th, 2005 11:07:07 PM

After arriving, Valdor gets himself oriented for a second, as it's been a few years since he's been here, and then, finally establishing where the beaches lie, activates his Boots of Speed and heads off at a dead sprint. After a round has passed, he doubles, and continues extending his speed to the point of exhaustion.

Myrridan (ac 43, hp171, wildshape: huge greater air elemental) 
Wednesday June 15th, 2005 12:51:15 AM

Myrridan gathers together what little strength he has and responds to Valdor's call by arriving to be teleported with the others.

When they arrive, Myrridan tries his best to take in the situation. This is one of the few places he hasn't been. How strange, he thinks. But the cries of the paniced crowds quickly drive those thoughts from his head. Following the greenmage, Myrridan disolves into swirling air and races up and out toward the shore. (movement 100', perfect flight.)

Tericus 
Wednesday June 15th, 2005 7:00:25 AM

Tericus will follow Valdor's path to the beach, though since he knows the way he goes at a much slower pace.

Dahlia 205/205 (+38 temp) AC38  d20+23=40
Wednesday June 15th, 2005 7:48:09 AM

Taking a moment to orient herself as well, Dahlia activates her boots of flying and takes another moment to cast a scroll upon herself (UMD DC40)Tenser's transformation, and then sets off after Valdor.

Corialote 
Wednesday June 15th, 2005 9:41:39 PM

Corialote takes off at a dead run to keep up with the others. She follows those that are not flying or speeded up, as she does not know this city at all.

Spells
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster, summon monster IX
* used

Myrridan 
Wednesday June 15th, 2005 9:58:22 PM

The druid eyes the waters below and gets an idea.

Valdor 
Thursday June 16th, 2005 12:18:58 AM

Valdor keeps running.

Mordrid 
Thursday June 16th, 2005 12:23:43 AM

Like the rest of the adventurers, he is looking for a quick route out of the city and to the beach.

Once he finds a window our open space he activates his armor and begins to fly; taking in the lay of the land he makes his way to the beach. Like the others, it has been years since he's been outside of the inns in this city. Once he arrives to the scene, he will orient himself near Valdor, but in the air.

Nick 
Thursday June 16th, 2005 6:19:39 PM

"Cori, follow me," says Nick, "we need to get down a few levels, till we reach the docks. "Stick tight."

Nick will set off, down through the Gold level, the Merchant Level, the Barracks Level, and on to the Fence level, hopefully with the drow mage right behind him.

He's looking for a way through the chaos of people and to the dockside. The surrounding panic has him unnerved. Plateau City was bad enough - but this....

DM Jan 
Thursday June 16th, 2005 6:29:43 PM

Valdor, Dahlia and Tericus end up at the dockside along with Onrad. If they're going across by boat, someone will have to pull rank. Nick and Cori are a few minutes behind. There's a throng at the quayside that is not taking no for an answer, as the turtlemen try and calm their water creatures and steady the barges as best they can.

Myrridan howls into the air and heads across toward the shore. He can see a pitch battle going on, on the shoreline, some purple things mixing it with the crowd, and beyond that - the treeline. Straight ahead of him, the young greenmage Axanor, rises into the air and sets off beyond the treeline, with the intention of flying over the trees.

Mordrid finds a tilted arched window and takes to the skies. Below he can hear the chaos on the Fence level. To one side of him, he can see the huge, monsterous vines that are wrapped about the City superstructure, attempting to pull the City right over.

On the shore, Gareth sees two of the purple orc-like creature things. Not stupid, they've seen their cut down brother and are aiming to avoid him and go after easier prey.
Right above him, Axanor, in hawk form is about to set off and scout behind the treeline.

Dahlia 
Friday June 17th, 2005 7:51:16 AM

Looking down at the others, Dahlia quickly asks, "Any of you able to fly over? I can carry one of you although it won't be pretty and it won't be a terribly swift trip."

Valdor 
Saturday June 18th, 2005 1:15:55 AM

Valdor says,"We can teleport over there. Time is of all importance right now. Let's head back to Cori and Nick. I've seen where we're going and can hit it now."

He heads back, if everyone wants to go also until they reach Nick and Cori. As they go, he exchanges the ring with each. He's obviously mad and wants to kill something and quickly.

Gareth (Flying)  d20+42=57 d20+37=47 d20+32=45 d20+27=38 d10+25=31 d10+25=35 d10+25=32 d10+25=31
Saturday June 18th, 2005 10:44:49 AM

The warrior closes in on the orc likething that is having the most success in geting to someone. He attempts to cut them down quickly. If he is able to close withmore than one ofthem he attempts to disable them as opposed to necessarily killing them so he can take down more of them before they close with someone (e.g. cut a leg off, etc). (Hit AC 57, 47, 45, 38 for 31+35+32+31 DMG)

Mordrid 
Sunday June 19th, 2005 4:10:25 PM

After taking in the scene, Mordrid begins to fly onward to the far shoreline.

"Brothers and sisters, I have arrived on the scene. Look for me arriving from the sky."

Dahlia 
Sunday June 19th, 2005 5:25:10 PM

Joining the others, Dahlia flies across to the combat.

Nick  d20+13=29
Sunday June 19th, 2005 8:23:04 PM

Nick looks out for Valdor and the others as he makes his way quickly toward the docks, hopefully with Cori right behind him.
They had to be somewhere in this mess. If he spots them - he'll attract their attention by waving.

Spot DC 29

DM Jan 
Sunday June 19th, 2005 8:42:19 PM

((Woah! Okay, lets get back on track. Apologies to Kent, Jim and David for lagging behind a bit - missed you at Woldcon. We nearly had a full team! :) ))

Valdor, Dahlia and Onrad start to work their way back away from the dockside, but after about 20 yards, they see Tericus, Nick and Cori rushing down to meet them.
A few moments and a bit of shoving and pushing through the crowd, and they're together and ready to teleport.
(SPOT CHECK for you 6 characters, please)

In the air -

Mordrid is now about 50 yards away from the shoreline and has a good bird's eye view of whats going on.
There's a seething mass of people right on the shoreline, some of whom are trying to jump on the turtle-pulled barges; others are jumping straight into the water.
On land beneath their feet, foliage has either been flattened or obliterated in an effort to make a clearing. Approximately a 100yd x 70 yd area extends past the shoreline and toward the jungle. It's full of people (about 2000 of them) and stacks of their belongings.

The reason for the panic is obvious. They are under attack from a horde of purple orc-looking creatures, intent on grabbing any person they can find and carrying them back into the depths of the trees to who-knows-what fate.
He can see there are folk closer to the treeline, attempting to fend off these strange creatures, but their defensive line is nowhere near enough.
(Spot DC 16 to recognise Gareth over to the right, near the treeline.)

Myrridan is in elemental form, over land, on the edge of the tree line. Ahead, a small hawk is flying inward over the trees, and from here, not only has he seen what Mordrid sees, but he can see that the natural pattern of the jungle straight ahead of him looks odd. Definitely off-kilter.

Gareth is a lot closer to the ground, letting Max wield death and/or dismemberment to whoever crosses his path. He's just done two kills and two woundings, releasing four Floating citizens to the ground, who huddle together, scared out of their wits.
Oh, but there are more, and Max's eagerness cranks up the adrenalin.
Right now he can't see anything beyond the initial treeline where these horrible creatures seem to be taking their prey.

Dahlia 205/205 (+38 temp) AC38, flying, tenser's transformation  d20+30=38
Monday June 20th, 2005 9:21:52 AM

Dahlia seems to be itching to get into the thick of things and already has her sword in hand when she next grabs the ring.

Spot 38

Gareth (Flying)  d20+37=44 d20+32=47 d20+27=31 d20+27=34 d20+32=49 d20+31=38 d20+26=28 d20+21=34 d10+20=27 d10+20=28 d10+20=25 d10+20=24 d10+20=30 d10+12=19 d10+12=15 d10+12=20 d20+37=48 d10+20=25
Monday June 20th, 2005 9:34:12 AM

The warrior continues his attacks trying desperately to keep himself between the purple people eaters and their marks. He continues to cut and slash in an attempt to disable, maim, or kill them, leaving the others to clean up the mess. He draws his second sword and almost doubles his # of attacks (Hit AC 44,47,31,34,[49],38,28,34,{48} for 27+28+25+24+[30]+19+15+20+{25} DMG). [] = crit, {} = Cleave Feat - assuming he kills one.

He revels in Max's blood lust and totally focuses himself on destroying the offenders.

Onrad  d20=16
Monday June 20th, 2005 12:04:42 PM

"Everyone hold hands folks. This one may be a bit bumpy as I'm visually sighting it several miles away to the shore and I've never been to this shore."

Once everyone has grabbed a hold of the next person, he stares at the shore and visualizes where he wants to land trying to judge altitude and distance.

[Intel check of 19 to judge the teleport.]

((Jan OOC)) 
Monday June 20th, 2005 12:17:43 PM

((Guys, sorry for the confusion. I think over the past year or so, in different games with multiple DMs, the Float has drifted a lot closer to the shoreline than it was originally.

So, I'm reckoning the City is about a mile off shore, maybe slightly less.
Steve, you're about to teleport everyone FROM the dockside area of the City TO the shore of the jungle.

Scott's character is almost at the shore. Stephen's and David's are already there.

No worries.))

Mordrid 
Monday June 20th, 2005 4:37:39 PM

Mordrid flies 90' (move action) further into the shoreline. When he spies the invadings orcs he casts "entangle" (40ft radius area for 210 rounds or 21 minutes). He centers the spell closer toward the jungle's edge, where the plant life has been less trampled by the Floating citizens. [PG-227 PHB]

This action is intended to keep the orcs from retreating with captured citizens, to keep additional orcs from entering the battle, and to entangle the orcs that happen to be within the spells area of effect.

Tericus  d20+18=29
Monday June 20th, 2005 9:59:46 PM

(spot check of 29)

catching up with the others, Tericus takes the ring and once he puts it on he passed to the next person.

Nick 
Monday June 20th, 2005 11:37:41 PM

"Where are we going, across the water?" asks Nick as he reaches the others after a bit of pushing and shoving.
After touching the ring, he starts to cast PRAYER.
+1 to attack rolls, damage rolls, saves, skill checks. Foes take -1

Myrridan  d20+15=30 d20+16=20
Tuesday June 21st, 2005 12:33:21 AM

The druid, in elemental form, reaches the shore and see a huge battle in progress. He casts barkskin upon himself and continues on following the greenmage that flew into the treeline. Myrridan stays above the trees to get a better look and gage the situation at hand.

(Spot: 30, Listen: 20)

DM Jan  d20=15 d100=51
Tuesday June 21st, 2005 1:58:42 AM

Back a little ways from the water's edge, Valdor's and Onrad's teleport rings tingle on their wearer's fingers as the rings power up.
A moment before everyone is whisked to the shore, both Dahlia and Tericus notice a slight female figure, dressed plainly, black hair braided in a long single braid, take a practiced and efficient high dive - off a huge pile of crates on the dockside, and into the water. In the time it takes for the rings to power up, she does not resurface. She looks vaguely familiar.

Whoosh!
For Valdor, Onrad, Tericus, Dahlia, Nick, and Cori, dockside clamour and hard stone is replaced by something softer underfoot and screams of a more desperate kind. They are now on shore.

70 yards ahead, across flattened undergrowth, is the tree line.
50 yards on either side (100yds in total) is a further expanse of flattened turf.
This 100 x 70 yard area is a mass of people, running about, mostly toward shore. Trying to get away from shifting purple shapes in the crowd. It's chaos. It's also possible to see that the purple vaguely-orc-humanoids appear to be grabbing folk and carrying them off, back into the trees.

Up ahead, Gareth can be seen in the distance, 25 yards from the extreme right of the clearing, hacking away for all he's worth. The warrior has downed a further 7 of the creatures. It's relatively easy work for Max, but satisfying nonetheless.

Up in the air, Mordrid activates his spell. At the edge of the treeline, and a little before it, 25 yards from the left of the clearing, the undergrowth seems to come alive, plants twisting and curling like a basket of eels, wrapping themselves around legs, and arms if they can reach.
8 of the purple-orc-things are entrapped, along with 6 Floating City citizens. For the moment, no one is going anywhere.
he can also see a small but determined group of half orcs, hacking away at the purple creatures.

Up in the air, beyond the treeline, Myrridan has a gander at what lies below.
There look to be five HUGE trees of slightly darker foliage, mingled in with the rest of the jungle. They're maybe 20 yards behind the treeline, spread out equally along the 100 yard edge of the clearing.
The hawk is hovering above, looking down at the same scene.

((I'll do another map tomorrow morning.))

Valdor (Boots of Speed) 
Tuesday June 21st, 2005 2:42:24 AM

Seeing captured people and weird looking creatures sets Valdor off. He sprints off (Boots of Speed still activated) at as fast a clip as he can run... directly towards where the most people are in danger.

Tericus 
Tuesday June 21st, 2005 6:39:46 AM

Not being a skilled fighter himself, Tericus begins to direct the traffic of the fleeing citizens. "Move to the shore, then await for help from the other side! Stay calm! We shall protect you!" he yells at the top of his voice.

Corialote 
Tuesday June 21st, 2005 8:49:08 AM

Cori glances over the situation as she lands from the teleporting. Her hands come up as she takes in so many of these purple blighters. Words of power flow from her lips as he concentrates and bends the unseen arcane forces into what would be the equivalent of chains.

She places her spell so that it will settle upon as many of these purple invaders as possible, trying to stop them in their tracks.

[Mass Hold Monster - 19 rounds, Will DC 29 or be held in place, another save each round to negate]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster*, summon monster IX
* used

Onrad  d20+33=46 d20+33=45 2d6(4+3)+14=21 2d6(1+2)+14=17
Tuesday June 21st, 2005 1:05:49 PM

"Myrridan! Are those big trees the problem? Or are they just big trees?"

Meanwhile, Onrad charges the nearest purple guy within his range, activating his boots of speed. If more than one, he goes for one who is capturing or harming a citizen. If two are together, he goes for the two and separates his attacks (one on each)

He hits AC 46 and 45. [d20+33=46 d20+33=45]

He does 21 and 17 hpd respectively. [2d6(4+3)+14=21 2d6(1+2)+14=17]

"If you can fight, Citizens, join us! If not, head to the shore!"

-------------
AC 38 vs. first one attacked, AC37 vs. all others

hp: 174

Boots of Speed: allow extra attack at +1 for 10 rounds a day. (round 1 of 10)

Gareth (Fly)  d20+42=58 d20+37=49 d20+32=37 d20+27=31 d10+21=23 d10+21=26 d10+21=22 d10+21=27 d20+31=47 d20+27=34 d20+21=32 d10+21=23 d10+21=23 d10+21=28
Tuesday June 21st, 2005 1:57:27 PM

The warrior continues his work, deciding at this point that there's nothing better he can do but prevent as many citizens from being taken as possible by killing these things. He takes heart as the other Dragons engage. (Hit AC 58,49,37,31,47,34,32 for 23+26+22+27+23+23+28=172 DMG)

Hearing Onrad in his ring, he yells out "The druid told me they take the people for the trees to eat! Where are the trees? They shook the ground not long ago!".

DM Jan - OOC 
Tuesday June 21st, 2005 6:27:06 PM

((Guys, can anyone do double duty and enter a couple of posts over on the Crescent Valley Board? The halfling group there have just arrived outside Gold Dragon Castle in Plateau City and have some info for the Dragons.

I guess this will have to be a time warp situation, where perhaps the adventurers arrived before the Dragons set off for the Float?))

Valdor:HP338, AC37(Boots of Speed)  d20+40=43 d20+39=41 d20+35=50 d20+35=50 d20+34=54 d20+34=45 d20+30=41 d20+29=36 d20+25=33 d20+24=33 d8+18=20 d8+18=24 d8+18=26 d8+18=20 d8+18=26 d8+18=25 d8+18=21 d8+18=23 d8+18=22 d8+18=19
Wednesday June 22nd, 2005 1:46:16 AM

Valdor arrives in the area with a flurry of swords, going for any creature carrying someone off first. His blades sing as he slices through any of the strange creatures that he can get to with his blades.

(Hit AC43, 41, 50-threat, 50 crit if applicable, 54 threat, 45 crit, 41, 36, 33, 33 for 20+24+26+20+26+25+21+23+22+19=226. He will use the Cleave feat, if necessary to get as many as possible)

Nick (Prayer) 
Wednesday June 22nd, 2005 2:24:01 AM

Once they've landed on the shore, Nick will swallow down any teleport nausea he feels with all possible speed.
He'll aim to follow the others, staying central, where'll he'll be of most use.

DM Jan 
Wednesday June 22nd, 2005 2:43:50 AM

The Dragons arrival has a significant effect on the panicing crowd. One Dragon member on the ground and fighting was all well and good, but now there were more, and that mighty V on Valdor's breastplate was certainly noticed.
Someone raises a cheer, and for a pivotal moment, all eyes are on the Platinum Dragons.
Immediately, women crouching near Tericus grab the flailing limbs of their children and start to move toward the edge of the water.
Onrad's rallying call has some of the men picking up any weapons they can find. Some find blades, for others it's a makeshift club, but there is now the beginnings of determination in their eyes.

The nimble Onrad disables two of the creatures quickly.
Valdor's two swords slice, kill or disable 7 others with blistering and impressive speed. Like Gareth they both realise that cutting into these things is like cutting through a giant cabbage.

Right in the middle of the field, Cori's spell brings 6 of the marauders to a grinding halt. Two of them have citizens thrown over their shoulder.

Up near the treeline, Gareth continues his assault, while passing on what he knows about their mysterious enemy to the others.
The purple creatures certainly seem to be coming from the forest/jungle straight ahead of him.

Tericus 
Wednesday June 22nd, 2005 7:02:45 AM

seeing that his friends have started the counterassault, Tericus decides to continue to help the fleeing citizens to the river banks. raising his mace, he yells "Follow me! Ill lead you to safety!" then Tericus begins to move towards the nearest bridge, hoping that his friends can save those already captured.

Gareth (Fly)  d20+42=62 d20+37=53 d20+32=46 d20+27=42 d20+31=33 d20+26=30 d20+21=23 d20+42=54 d20+42=54 d20+42=47 d10+21=29 d10+21=28 d10+21=26 d10+21=30 d10+21=28 d10+21=22 d10+21=22 d10+21=23 d10+21=29 d10+21=27
Wednesday June 22nd, 2005 9:09:28 AM

The warrior continues his relentless assault on the attackers. He continues to try and disable or maim, trying to save one attack per creature whenever possible, wondering how many citizens will be lost. (Hit AC 62,53,46,42,33,30,23,[54],[54],{47} for 29+28+26+30+28+22+22+[23]+[29]+{27}=264 DMG! []= Crit, {} = Cleave Feat Attack).

Mordrid  d20=14 d8+8=11 d20=20 d20=11 d8+8=13 2d10(2+5)=7 d20=9 d8+8=16 d20=17 d8+8=12 d20=4 d8+8=12 d20=15 d8+8=9
Wednesday June 22nd, 2005 10:45:32 AM

Mordrid lowers a bit towards the ground. With bow in hand he begins firing arrows at the largest targets. He will not move on to the next target until the first has been dropped.

[Shot1 : base 38 + 14 roll hits = AC 52. Damage 1d8+8 = 11 total damage.]

[Shot2 (rapid shot) : base 38 + 20 critical (11) roll hits = AC 58. Damage 1d8+8 = 13 x 3 crit. + 7 icey burst = 46 total damage.]

[Shot3 (bow of speed) : base 38 + 9 roll hits = AC 47. Damage 1d8+8 = 16 total damage.]

[Shot4 : base 32 + 17 roll hits = AC 49. Damage 1d8+8 = 12 total damagae.]

[Shot5 : base 27 + 4 roll hits = AC 31. Damage 1d8+8 = 12 total damage.]

[Shot6: base 22 + 15 roll hits = AC 37. Damage 1d8+8 = 9 total damage.]

If the creatures are aberartions or constructs each arrow does an additional 2d6+2 damage.

Onrad  d20+16=27 d20+26=44
Wednesday June 22nd, 2005 3:22:27 PM

"Myrradin! Where are ya bud! Come to me! With your Druid abilties and my tumbling we'll scout ahead to see where these guys are coming from. We should be able to handle the forest."

Not receiving an answer, he shrugs.

"Valdor, I'm heading in. I'll keep in contact on the rings and teleport out if I get in trouble."

With that, Onrad sprints forward to the forest's edge and beyond in the direction the monsters seem to be coming from.

[Spot of 27s he runs]
[Tumble of 46 if anything tries to grab him.]

Onrad will avoid attacking going Total Defense (AC58) tumbling past any attackers and going ever forward to try to find the source.

::Ok, think Onrad. Ya don't wanna die here. Concentrate. Focus.::

Dahlia 
Wednesday June 22nd, 2005 8:18:39 PM

Seeing the evenly spaced darker green tree things behind everything else, Activating her ring of blinking, Dahlia uses her cape of the mounteback and is suddenly situated right be hind the center tree thing.

Corialote  5d4(3+1+1+4+2)+5=16
Wednesday June 22nd, 2005 8:27:44 PM

Cori picks one of the purple creatures that is not held by her spell and once again calls upon her powers.

Missiles of pure energy fly straight at one of the creatures, striking with ease. She scouts out the immediate area and then looks to Valdor. "Do we press the attack or stay and protect the citizens right now...maybe divide our forces?" She draws the rapier from her side as she continues to take stock of the situation.

[Mass Hold Monster - 18 rounds, Will DC 29 or be held in place, another save each round to negate]

[Magic Missile - 16 damage, spell resistance]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster*, summon monster IX
* used

Nick 
Wednesday June 22nd, 2005 11:48:14 PM

Nick sets to and helps pull citizens toward the shore. Looking at various folks who seem to be turning around and joining in the fight, he says to Valdor -

"Perhaps they can hold off these creatures, if inspired enough. That way we can get to the source. Gareth said something about trees."

Myrridan (shapechange: djinni, barkskin, prayer)  20d6(6+4+2+2+3+2+5+6+6+2+1+2+4+6+4+4+3+5+1+4)=72
Thursday June 23rd, 2005 12:46:29 AM

Myrridan stares down at the corrupted trees from above. Those four must be the source of all this, or a least have a major contributing factor. While in his elemental form, the druid wildcasts a powerful spell (Shapechange spell, standard action) and takes the shape of a djinni (free action) and continues to hover in place. Into the earpiece, Myrridan reports, "There are four huge trees with darkened leaves, possible treants, that look to be the source of all this!"

Myrridan again draws upon the magics of nature. With a flick of his wrist, columns of flame come raining down on the four trees and any other enemies within range. (Quickened Firestorm, free action, wont harm surrounding plants, other than the targets. Area effect: Forty 10-ft cubes, shapable. Damage: 72 points of fire damage. Reflex save DC 33, for half damage.

Valdor 
Thursday June 23rd, 2005 1:58:37 AM

Valdor, seeing that the clerics are working on protecting the fleeing citizens, says into his earpiece,"It sounds like the source of the problems is not showing itself. Time to take the fight to them! Nick, Tericus, let us know if things get too bad out here. We'll take out these tree-like creatures. Then we can come finish the cabbages off."

Since he's not immediately closed in battle, he decides to sprint into the woods as far as he can go.He will double his speed as soon as he can.

DM Jan 
Thursday June 23rd, 2005 2:08:08 AM

Tericus starts herding folks toward the shore. A bridge at this point would certainly be a good idea, alas the only thing looking like a bridge right now are the massive vines coming out of the jungle, that have the City in a chokehold, and are trying to pull the entire structure on it's side.
Some of the vines hold signs of damage - charred sections, pieces hacked away - but the growth has been incredibly vigorous, bypassing, repairing - it's lesser tendrils hold grisly remains aloft; twisted and broken bodies hang there like dolls.
Empowered by the siren song of the Fae King, these things appear unstoppable.

Behind the cleric of Alemi, a battle rages in the clearing.
Platinum Dragon weaponry and spells cut through the purple enemy. Beyond them lies the treeline - a wall of foliage, hiding... something.

It is becoming obvious to Gareth, Mordrid, Valdor and Cori that these purple creatures are easy meat to warriors with their particular skills.
In amongst the crowd, spurred on by the Dragons' example, men are picking up swords and clubs and are beginning to get themselves organized. The half-orc Trash Level team up near the treeline are working together particularly well.
Valdor sets off at a good clip for the treeline, arriving there on this round.

And beyond the treeline, shrouded by the foliage -
Both Onrad and Dahlia feel it, as soon as their feet touches live jungle soil.
The hostility. Go away. You don't belong here. Death if you stay. It makes the hackles rise and the mind wary. This is the Crying Woods - Nemolachria - where trespassers are discouraged with extreme prejudice.

Onrad can see purple shapes shuffling along ahead of him. There's something big, a short distance away.
Dahlia pops up beside one of the biggest tree trunks she's ever seen. Above her head, long vines are draped across branches, and the branches seem to carry fruit of some kind. Everything seems.... so quiet after the clamour in the clearing.

Suddenly, forty great sheets of flame - Myrridan's wrath - blast down from above. Fire. Steam. A great roar. The smell of cooking sprouts.
Onrad's vision is blocked by clouds of steam.
Dahlia must hope her reflexes and blinking save the day or get a severe toasting.
Reflex DC 33 for half damage.

Tericus 
Thursday June 23rd, 2005 9:35:06 AM

"If you need help, let me know." Tericus says over his dragon ring, addressing everyone. then, seeing that there isnt a nearby bridge, Tericus decides to create one himself. moving towards the shore, Tericus judges the distance then casts Wall of stone(5 ft wide, up to 150 ft long). if its not long enough to reach the opposite shore, Tericus will cast it anyway and augment it the next round.

Mordrid 
Thursday June 23rd, 2005 11:51:43 AM

Mordrid comments to the team of clerics. "A bridge is a good idea. But, a bridge back to the city they are fleeing from may not be. They will certainly die there. Can anyone form an extradimensional gate leading to someplace safe? Like say, the Plateau?"

Mordrid cries out to the masses to rally an organized resistance. "Come now citizens of the float! Stand firm and rebuke these unwelcome foes. Push them back!"

Mordrid casts longstrider on himself and pushes into the forest after Valdor; using both swift tracker feat and woodland stride feat.

Corialote  d4+1=3
Thursday June 23rd, 2005 6:13:37 PM

Cori shakes her head knowing that she cannot help in that way, she had not taken any teleport spells this day. Still she draws upon her powers to strengthen the defenses of the common citizens that have taken to fighting the creatures.

She starts the casting that will summon up three earth elementals to join in the battle. She will summon them up in the biggest horde of purple cabbages that she can.

[Mass Hold Monster - 17 rounds, Will DC 29 or be held in place, another save each round to negate]

[Summon Monster XI - 19 rounds, 3 huge earth elementals]

[Huge Earth Elementals - HP: 152, AC: 18 - attack , damage]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster*, summon monster IX*
* used

Dahlia:HP 243/243: AC 38: Flying, blinking, Tenser's transformation  d100=93 d20+25=44 d20+28=47 d20+28=39 d20+28=36 d20+28=35 d20+23=32 d20+18=32 d20+27=41 d20+27=33 d20+23=37 d20+23=39 d4+10=12 d4+10=14 d4+10=12 d4+10=11 d4+10=14 d4+10=12 d4+10=12 d4+10=14 d4+10=11 d4+10=13 10d6(1+3+5+1+6+4+3+3+3+2)=31 10d6(3+6+3+4+2+2+4+6+2+3)=35 10d6(6+5+1+5+3+3+3+2+6+3)=37 10d6(1+2+3+4+3+6+3+2+5+4)=33 10d6(5+6+3+3+3+6+4+2+2+3)=37 10d6(2+2+6+3+2+5+1+6+4+5)=36
Thursday June 23rd, 2005 8:20:39 PM

Dahlia blinks in just as Myrridan's fireworks go off and has to really move to avoid damage Reflex 44 + evasion = no damage and then dives in to attack the beast in the middle, her two swords seemingly flying faster than ever before.

Rapier
AC 47 (possible crit) AC 39 dam 12, 14 + sneak attack dam 31

AC 36 (possible crit) AC 35 dam 12, 11 + sneak attack dam 35

AC 32 dam 14 + sneak attack dam 37

AC 32 dam 12 + sneak attack dam 33

Kurki

AC 41 (possible crit) AC 33 dam 12, 14 + sneak attack dam 37

AC 37 (possible crit) AC 39 dam 11, 13 + sneak attack dam 36

Total damage 334 points

feat - lingering damage next round 209 points
damage

feat - penetrate damage reduction

special ability - crippling strike- -10 points of strength

Valdor(Boots of speed)  d20+40=54 d20+40=46 d8+18=25 d8+18=26
Thursday June 23rd, 2005 11:49:24 PM

Valdor continues to sprint toward the real problems, figuring the others have things under control. Seeing the spell, Valdor yells,"Make sure the bottom of those spells are a few feet above our heads! We don't want to get fried down here! I'm almost on one of the trees now."

Valdor takes half a second to slice one of the purple cabbages as he flies past it. He's going to close on the tree second from the right, if possible.

(hit AC54,46 for 51 points)

Myrridan (shapechange: djinni, barkskin, prayer) 
Friday June 24th, 2005 12:29:18 AM

Myrridan moves in a bit closer, but keeps at least 70-ft away from the nearest tree. (movement 60', perfect flight). He quickly lets loose another column of flames, except this one is concentrated on a tree that's not engaged by the others.

(Quicken/Maximized Flamestrike, free action. 90 points of damage. Half fire damage, half divine energy damage. Reflex save 33 for half.)

Myrridan then turns to the tree closest to him and casts a powerful transmutation. The druids voice booms out a command, "Become a TOAD!"

(Baleful Polymorph. Fort Save DC 28 or become a diminutive-sized toad. If he fails the fort save, the tree then must make a Will save DC 28 or lose all its special abilities and gains the Intelligence, Wisdom and Charisma scores of an average toad. I always wanted to cast this spell :)

Nick 
Friday June 24th, 2005 1:20:16 AM

Approaching Tericus, Nick says,
"Might be an idea to keep our eye on how things go, out here. If the crowd gets the upper hand, we might be better following our own warriors. After all, we don't know what they're arbout to face."

DM Jan  d20+30=40 d20+30=46 d20+30=39 d20+30=46 d20+30=34 d20+30=36 4d6(5+3+3+6)+14=31 4d6(1+4+1+2)+14=22 4d6(2+6+4+6)+14=32 4d6(1+1+5+1)+14=22 4d6(2+4+4+6)+14=30 4d6(3+6+4+5)+14=32 d100=79 d100=22 d100=79 d100=38 d100=1 d100=88 d20+50=57 d20+30=48 d20+30=33 d20+30=45 d20+30=37 d20+30=45 d20+30=48 4d6(6+1+6+5)+14=32 4d6(3+5+6+6)+14=34 4d6(2+3+5+3)+14=27 4d6(2+3+6+3)+14=28 4d6(4+5+1+4)+14=28 4d6(2+5+2+4)+14=27 d20+50=61
Friday June 24th, 2005 2:11:37 AM

At the shore, a solid stone, 150ft projection appears about 5 ft over the water, pointing back toward the City. In order to connect however, there'd still have to be approximately 5100 ft.
It's not stopping folk from jumping up onto it's surface however.

In the clearing, Cori's earth elementals and Mordrid's rallying cry helps forge determination amongst the stranded citizens. Right now, as far as Tericus, Nick, Cori and Gareth can see, it's anybody's guess as to which way this fight will go.

In the jungle - Dahlia's uncanny reflexes save her a roasting and she immediately sets to work, hacking away at the trunk of the gigantic plant in front of her. (TREE #3) It's just sat there - a sitting duck (AC 15), although it's bark has an odd feel, slightly rubbery. Had it been harder, her blades would have made significant damage, but right now around half of it seems to be absorbed by the rubbery surface.
Still, she manages to carve a significant hole.
Onrad is appraching this tree from the opposite side.

Valdor approaches the next tree to the right. (TREE #2) As soon as he's past the treeline, he too gets the 'benefit' of that tight little threat, seeping into his subconscious from the hostile jungle. Here, like Dahlia and Onrad, he can see the full horror of the things before him. They're like some kind of twisted, weird tree - easily 25 ft tall. Vines tangle upper branches and seem alive, curling like serpents. Odd, purple fruit hangs from it's branches, and on the trunk, a horrible maw of some kind awaits feeding.

About 10ft from Onrad, one of the fruits drops to the ground with a loud splat. From it's remains, a small purple orc-thing - a wortling, rises slowly to it's feet.

Up in the air, Myrridan sends down more flame, targeting the big tree to the left of Dahlia's.(TREE #4) Steam and a shriek billow upward, and the druid sends forth his piece de resistence - in a bid to turn the monster into a wholly manageable little toad.
But be danged if the thing isn't immune! The spell slides off it's tree-like hide, doing nothing.

As soon as the Dragons approach, the vine branches start to twitch, like the things knew they were coming.

6 vines swing down toward Dahlia, their intention to give her a good clobbering.
Hits AC 40, 46, 39, 46, 34, 36
Damage 31, 22, 32, 22, 30, 32
Blink - Hit Miss Hit Miss Miss Hit

Dahlia must now make a grapple check DC 61
If grappled, attack when grappled rules will apply.

6 vines on the tree to the right, power toward Valdor on full attack. They've easily got a 40ft reach.
Hits AC 48, 33, 45, 37, 45, 48
Damage 32, 34, 27, 28, 28, 27

Valdor must now make a grapple check DC 65
If grappled, attack when grappled rules will apply.

It suddenly becomes blatantly obvious that this... will be no... picnic!

Tericus 
Friday June 24th, 2005 7:14:36 AM

Seeing that his wall still has a long way to go, Tericus says to himself, "I can't make that many walls." Then he turns back to Nick and says, "That sounds good. We'll fight off any of those purple things that makes it over here."

Gareth (Flying)  d20+42=46 d20+37=38 d20+32=52 d20+27=32 d20+31=38 d20+26=41 d20+21=26 d20+42=56 d20+42=44 d20+42=55 d10+21=28 d10+21=28 d10+21=25 d10+21=26 d10+21=31 d10+21=30 d10+21=27 d10+21=26 d10+21=22 d10+21=22
Friday June 24th, 2005 8:03:13 AM

With many dragons engaging the trees, the warrior decides to continue to clean up the wortlings that are still trying to get to the citizens. He bellows his support to those that are fighting back, telling them to trip or stop the ones trying to carry people off. As he continues to cut them up, he begins to organise thefront line to at least slow them from grabbing anyone else. (Is there a number of these things or are there too many to count?). (Hit AC 46,38,52,32,38,41,26,{56},{44},[55] for 28+28+25+26+31+30+27+{26}+{22}+[22] DMG)

Corialote  d20+20=22 d20+20=40 d20+20=34 d20+20=33 2d10(4+7)+9=20 2d10(4+5)+9=18 d20+20=24 d20+20=38 d20+20=21 2d10(3+4)+9=16 2d10(4+3)+9=16 2d10(4+1)+9=14 2d10(1+9)+9=19 4d10(5+10+4+2)+9=30
Friday June 24th, 2005 3:27:33 PM

Cori is satisfied as her elementals appear and tear into the purple cabbages with purpose. She then turns her attention to other problems. She takes a quick count of what purple cabbages still remain in the area, trying to decide if she will move on to the real fight or not.

Calling upon her powers she decides to try and even the odds a little in thier favor. She is hoping that if the numbers drop some then the citizens will be able to take care of themselves with minimal risk. She pulls out one of her two rods from a pocket in her pants and aims it at the nearest group of cabbages. Lightnig streaks out from the rod and strikes the first cabbage and then will travel on to the next one, hopefully getting the most bang for the spell.

[Maxamize Chain Lightning - 114 1st damage, 57 damage for everyone after that upto 19 targets, Ref DC 30 for half damage, spell resistance applies]

[Mass Hold Monster - 16 rounds, Will DC 29 or be held in place, another save each round to negate]

[Summon Monster XI - 18 rounds, 3 huge earth elementals]

[Huge Earth Elementals - HP: 152, AC: 18 - attack 1st(22/40*crit34*): 2nd(33/24): 3rd(38/21), damage 1st(20/18*crit30*): 2nd(16/16): 3rd(14/19)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)*
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster*, summon monster IX*
* used

Dahlia:HP 180/243: AC 38: Flying, blinking, Tenser's transformation  d100=07 d20+44=63 6d100(12+37+55+23+13+24)=164 d20+28=31 d20+28=33 d20+23=37 d20+18=33 d20+18=38 d20+27=47 d20+27=38 d20+23=37 5d4(2+1+1+4+2)+50=60 3d4(2+3+4)+30=39 70d6(1+5+4+3+2+6+1+5+5+5+5+3+2+4+5+4+4+6+5+2+5+6+4+3+3+1+3+1+5+1+1+6+5+1+3+4+2+5+1+3+4+1+5+3+2+3+4+1+5+4+2+2+6+3+5+4+6+5+3+3+1+3+6+1+5+3+4+5+5+5)=249
Friday June 24th, 2005 6:59:20 PM

(OOC: Jan I forgot that Dahlia bypasses damage reduction, as she has the penetrate damage reduction feat.)

Dahlia squirms and wiggles and manages to avoid the grapple, (DC63) if barely, but also blinks out and goes ethereal, and the vine loses its grip anyway (07).

Moving five feet up and to the side, Dahlia goes to work, her two blades nearly a blur as she attacks again.

All attacks manage to be during her in real world space.

rapier

AC 31
AC 33
AC 37
AC 33 (possible crit); AC 38 (conf.)

Kurki

AC 47 (nat 20) AC 38 (crit confirmed)
AC 37

99 damage plus 249 sneak attack damage + 209 points lingering damage from last round.

Total damage 557 points

feat - lingering damage next round 249 points
damage

feat - penetrate damage reduction

special ability - crippling strike- -10 points of strength (total now -20 strength)

~~Jan~~ Kent I need to talk to you about this -10 STR. According to my book it's -2. We'll figure it out.

Valdor 
Monday June 27th, 2005 11:26:30 AM

Being snared, Valdor doesn't even try to escape. Instead, he actvates his earring and says,"Stay out of reach of the vines. They snare and are almost impossible to dodge. It'll take spells and ranged weapons against them."

With that, he activates his reing of teleportation and pops back onto the beach where the fighting was heaviest, leaving the trees to the mages and Mordrid, if he can see them.

Mordrid  d20=15 d8+8=11 d20=7 d8+8=13 d20=3 d8+8=9 d20=18 d8+8=16 d20=20 d20=15 d8+8=10 2d10(4+7)=11 2d10(5+2)=7 d8+8=14
Monday June 27th, 2005 12:12:49 PM

Mordrid moves forward his full amount and lets loose a flight of arrows at the Tree that is smoking. He uses the "manyshot feat" in order to fire a large volley while still moving his maximum rate.

[Shot1 : base 38-8=30 + 15 roll hits = AC 45. Damage 1d8+8 = 11 total damage.]

[Shot2 (rapid shot) : base 38 + 7 roll hits = AC 45. Damage 1d8+8 = 13 total damage.]

[Shot3 (bow of speed) : base 38 + 3 roll hits = AC 41. Damage 1d8+8 = 9 total damage.]

[Shot4 : base 38-8=30 + 18 roll hits = AC 48. Damage 1d8+8 = 16 total damagae.]

[Shot5 : base 38-8=30 + 20 roll hits = AC 50. Critical 45: Damage 1d8+8 = 10 x3 + icey burst 2d10=11 = 41 total damage.]

[Shot6: base 38-8 + 7 roll hits = AC 37. Damage 1d8+8 = 14 total damage.]

If the creatures are aberrations or constructs each arrow does an additional 2d6+2 damage.

Nick 
Monday June 27th, 2005 6:04:29 PM

Nick nods at Tericus.
"Okay - sounds good."

Seeing as the purple things seem within his combat range he takes out his flail and prepares to whack at them.

However, just in case, he says into his earpiece.
"What is it looking like in there? Do you need your clerics?"
He's a bit worried, not being able to see the others, and is prepared to run toward the forest if necessary.

DM Jan  2d4(1+2)=3
Monday June 27th, 2005 7:01:29 PM

Behind the treeline, in the jungle -

Tree #1 -
Originally hit by Myrridan's first blast, it is looking a bit toasty, but still standing and hungry as ever.
It has an old fellow in it's vine-like limbs and is attempting to stuff the old man down it's throat. The old man is unconscious.
2 wortlings stand waiting. Each have an unconscious prey to feed to the monsterous tree.

Tree #2 -

Oooh, a nice, tall, muscular half elf in it's clutches. Yum yum. It's vines flex, bringing Valdor forth so it can consume him. The tree creature's maw is a terrible thing to behold - row upon row of angled tiny teeth, and slithery darkness beyond. Then just as it is about shove the Dragonstone into it's mouth - Valdor disappears!!
There are no wortlings here to feed it yet.

Tree #3 -

Dahlia keeps hacking away - her blades merciless and unrelenting.
The killing blow plunges straight into the split bark, covering Dahlia's hand in a strange, peppermint-smelling ooze.
The tree monster shrieks! It's a terrible sound that can be heard for miles. It drops all it's fruit at once - plop plop splat! Out of the 10 fruit dropped - 6 wortlings stagger to their feet.

Dahlia must make FORT DC 35 or be paralyzed for 3 rounds.

Tree #4 -

This one is also a bit sizzled, having been the victim of Myrridan's second flame spell.
3 wortlings are approaching - all of them have 'food' for the tree. Two unconscious females and a crying baby.
Mordrid's arrows hammer into the tree with defined and solid thunks. Vines snap out angrily toward the ranger, who is presumably more than 40ft away.

Tree #5 -

"Domi, no - no - NOOOOOO!!!!"
It is a scream of desperation, by a young Floating City guard, as he is thrust into the hungry maw of this tree.
There are 4 wortlings here. All within 40ft of this tree. All have prey - all of whom start screaming for their lives.

Out in the clearing -

With everyone getting organized, the tide is definitely beginning to turn. All combatants have to start looking hard for something to hit.
Then -
It is impossible to ignore the blood-curdling scream that comes from the dying Orcwort, hidden behind the treeline, and immediately, all the wortlings in the clearing, busy gathering 'food' for their tree monsters, turn about and start heading back toward the jungle.

Gareth  d20+42=60 d20+37=40 d20+32=49 d20+27=44 d20+31=49 d20+26=37 d20+21=35 d20+42=61 d20+42=43 d20+42=55 d20+42=59 d10+21=28 d10+21=25 d10+21=25 d10+21=24 d10+21=30 d10+21=30 d10+21=25 d10+21=27 d10+21=29 d10+21=27 d10+21=26 d20+42=49 d20+42=46 d20+42=62
Monday June 27th, 2005 8:42:46 PM

The warrior unloads on the wortlings. He attacks them and then cuts into anyone around him that try to flee. He follows them straight into the forest cutting down any of them he comes across. Hearing the screams of the guard, he continues to work his way straight toward them, focusing on the ones with 'prey'. (Cut down 14).

Tericus 
Monday June 27th, 2005 9:54:49 PM

Tericus will remain where he is for the moment, and repeats Nicks request over his earring. "Do you guys need our help?"

Corialote 
Tuesday June 28th, 2005 12:55:19 AM

Seeing that the wortlings are in full retreat or at least it looks that way she calls on her arcane powers this time to alter her shape. The last thing you see is a smile upon her face as she slips into the form of a will-o-wisp and starts to blink out here and there to follow the enemy. She is heading for the scene of the current battles which should be easy to find with all the screams.

The three elementals sink into the ground and follow along after their mistress. They will either protect her or at last help in fighting off more of those soft cabbages.

[Summon Monster XI - 17 rounds, 3 huge earth elementals]

[Shapechange - 190 minutes]

[Huge Earth Elementals - HP: 152, AC: 18 - attack 1st(): 2nd(): 3rd(), damage 1st(): 2nd(): 3rd()]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)*
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Onrad 
Tuesday June 28th, 2005 7:17:38 AM

Onrad looks in shock at Dahlia. "Since when did you become a god!"

Then backing off a bit as he hears Valdor's suggestion, he wonders at a creature that can make Valdor back off.

Not knowing which tree he is in front of, he looks for people to rescue that are nearly to the trees. If he finds them, he moves in that direction to save them.

Dahlia: HP 180/243: AC 38: Flying, blinking, Tenser's transformation  d20+19=33 d20+19=35 10d6(6+6+5+1+3+5+6+4+5+2)=43
Tuesday June 28th, 2005 8:51:09 AM

As the sap shoots shootsout and covers her she feels herself getting stiff and going numb. (Dc 33) pulling deep down from withing she finds some untapped core of strength within her and literally forces life back into her arms and legs (DC 35 hero point reroll).

Taking a quick look around, she spots #1 and figures she could add alittle something to its toastiness and reaches her hand out toward it, and sends a lightening bolt ripping into it.43 points; reflex dc 20 for 1/2 damage

Hearing Onrad, she turns toward him and in between blinks, flashes her purple eyes at him.

"Oh I'm not a god and wouldn't want to be, I just normally am kept in the back for emergencies."

Tenser's transformation - 8 rounds remaining
winged boots - 3 minutes remaining

Mordrid  d20=11 d8+8=14 d20=6 d8+8=13 d20=3 d8+8=12 d20=11 d8+8=10 d20=11 d8+8=15 d20=12 d8+8=11
Tuesday June 28th, 2005 1:15:20 PM

"Nick and Tericus, if we needed you it would be too late!"

Mordrid cries out when he see Valdor about to be tossed into the trees maw. Surely it wouldn't end this way? The ranger sighes in releaf when the Dragon Stone pops out of existance.

The ranger can do nothing more for the citizens short of killing the trees, so he continues firing. [Many Shot seems to be working better, so he will continue to use the feat]

[Shot1 : base 38-8=30 + 11 roll hits = AC 41. Damage 1d8+8 = 14 total damage.]

[Shot2 (rapid shot) : base 38 + 6 roll hits = AC 44. Damage 1d8+8 = 13 total damage.]

[Shot3 (bow of speed) : base 38 + 3 roll hits = AC 41. Damage 1d8+8 = 12 total damage.]

[Shot4 : base 38-8=30 + 11 roll hits = AC 41. Damage 1d8+8 = 10 total damage.]

[Shot5 : base 38-8=30 + 11 roll hits = AC 41. Damage 1d8+8 = 15 total damage.]

[Shot6: base 38-8 + 12 roll hits = AC 42. Damage 1d8+8 = 11 total damage.]

If the creatures are aberartions or constructs each arrow does an additional 2d6+2 damage.

OOC: We never divided treasure for killing the lich. How much does each person get? I need money.

Nick 
Tuesday June 28th, 2005 7:11:03 PM

Nick pauses for a moment, catching Mordrid's comment, right after the tree's death shriek.
'Tericus, I think we'd better get going. These creatures out here look like they've been summoned back to that area behind the tree line.'

Nick starts to run full tilt toward the trees.
'Valdor! What's in there?' he asks while on the run.

Valdor  d20+42=60 d20+42=49 d20+41=53 d20+37=40 d20+36=48 d20+36=52 d20+32=46 d20+32=40 d20+31=34 d20+27=34 d20+26=38 d20+26=39 d8+18=20 d8+18=23 d8+18=24 d8+18=19 d8+18=19 d8+18=22 d8+18=25 d8+18=22 d8+18=19 d8+18=21 d8+18=21 d8+18=24
Wednesday June 29th, 2005 12:14:15 AM

Valdor replies,"Those trees can grab you from a long way before you can hit them. There is almost no defense against them. The best bet is to save who we can and keep those purple things from taking any more people, until all of you spellcasters and Mordrid and Dahlia can take them out.

It would be wiser for me, Gareth, and Onrad to pick off those purple guys as they try to capture people."

Valdor flies into any of the purple creatures he can find with an anger not seen in him before. His face is bright red...anger, or something else?

DM Jan 
Wednesday June 29th, 2005 1:29:30 AM

The fight - in all it's forms - appears to be moving behind the treeline and into the jungle. All the purple creatures are hastily heading in that direction, in order to protect the mother/father.
In the clearing, citizens are unceremoniously dropped on the ground as the creatures move out.

Just a round up of where everyone is:
Myrridan is aloft, flying above the trees.
Valdor is in the clearing, 1 round away from the jungle.
Gareth is now in the jungle.
Tericus is in the clearing, 1 round away from the jungle.
Cori is just about to enter the jungle.
Nick is just about to enter the jungle.
Onrad is in the jungle, in front of the deceased tree #3
Dahlia is in the jungle, at the rear of the deceased tree #3
Mordrid is aloft, in the jungle.

In the Jungle -

Gareth and Valdor's blades have mowed down sufficient wortlings to ensure that only 15 of them make it into the trees.
Addly enough, these wortlings all head for Tree #5 and take up a guard position.

Gareth feels the familiar jungle hostility swim over him as soon as he sets foot over the treeline. Ahead are 4 huge , odd trees. Tree #5 is where the young guard's screaming is coming from.

Nick and Cori will also arrive this round and be able to get their bearings.

Tree #1 -

The tree pauses in it's swallowing of the old man as it gets zapped by Dahlia's lightning bolt.
There are two wortlings here with two unconscious citizens.

Tree #2 -

This tree just seems to be waiting. No wortlings and 'food' here.

Tree #3 -

Dead. But it's 6 remaining wortlings shuffle toward Onrad.
Dahlia has succeeded in kicking off the paralysing effects of the tree sap. Something moves in the dead trees innards, and a vaguely humanoid figure crawls out. Dahlia can't tell if it's male or female, it's skin looks half dissolved, it's eyes have gone. It starts to tremble. It lets out a terrified, painful scream.

Tree #4 -

The tree shivers under another barrage of Mordrid's arrows. Of the three wortlings approaching with 'food' - one carrying an unconscious female is now within 40ft of the tree. Two others, with an adult female and a crying baby, are not. Yet.

Tree #5 -

The young guard has been swallowed whole! Is he still alive inside that thing?
The other 4 wortlings with 'food' are waiting beneath the tree's branches. The 15 wortlings from the clearing are 60ft away from this tree and closing.

Body Count (as above) -

There are 11 Citizens at dire risk.
Only two are currently out of range of the tree's 40ft range.
Two are currently being swallowed.
One poor soul is half digested and possibly beyond help.

It is a desperate and terrible scene. But what can the Dragons do, when they are in danger of being swallowed themselves? One thing is for sure. Time is running out quickly for those citizens.


Gareth 
Wednesday June 29th, 2005 9:04:14 AM

The warrior cuts down the remainder of the wortlings carrying 'food' and pulls the victims away (assumed rolls as there are so few wortlings now).

DM Jan - OOC 
Wednesday June 29th, 2005 9:16:00 AM

Guys I'm going to need specifics from now on. I should have mentioned that in my latest post actually.
I need targets and tree numbers.
David, re-do your post if you have the time.

You can all get this sorted pretty quickly. But you need to re-think your tactics. Right now you're all over the place.

Tericus 
Wednesday June 29th, 2005 9:52:45 AM

as Nick leaves, Tericus nods to him then begins to run himself, following Nick as fast as he can.

Onrad  d20+33=44 d20+34=53 d20+34=49 2d6(5+6)+14=25 2d6(2+2)+14=18 2d6(1+3)+14=18 2d6(6+4)+14=24
Wednesday June 29th, 2005 12:29:15 PM

[Jan can I have another copy of the map please?]

Onrad races through the jungle to #5.

If he can get off an attack, he attacks one of the purples there, the one closest to the tree with a person to feed to it with his first attack.

He hits AC44 for his first attack

His second attack for boots of speed he will attack another if it's reachable to draw two of the purples to him and thus save who he can. Dmg is 25.

He hits AC53 for his second attack which is a critical hit (crit roll of 49) assuming that the purples are not plants. (plants can't be critted) Dmg is 18 if not a crit and 60hpd if a crit.

---------------
AC38
174hpd
boots of speed round 3 of 10.

OOC: Where does it say in the DMG that plants are immune to criticals? PG-36. PHB P-114/140

Mordrid  d20=5 d8+11=17 d20=2 d8+11=15 d20=18 d8+11=15 d20=8 d8+11=15 d20=1 d20=2 d8+11=16
Wednesday June 29th, 2005 5:27:07 PM

"Nick we have some seriously wounded citizens down here on the forest floor that could use their God right now. I'll cover you as best I can."

Mordrid is flying just out of reach of the tree's tentacles.

"Valdor! Gareth! How about hacking off those tentacles so that they can't cram more people into their maws."

Are the tree's moving or stationary?

Mordrid begins firing more shots into the damaged tree #4. [Many Shot & + 3 arrows]

"The tree I'm shooting at has a line of food waiting including a mother and child. Come-on guys lets drop this thing."

[Shot1 : base 40-8=32 + 5 roll hits = AC 37. Damage 1d8+11 = 17 total damage.]

[Shot2 (rapid shot) : base 40 + 2 roll hits = AC 42. Damage 1d8+11 = 15 total damage.]

[Shot3 (bow of speed) : base 40 + 18 roll hits = AC 58. Damage 1d8+11 = 15 total damage.]

[Shot4 : base 40-8=32 + 8 roll hits = AC 40. Damage 1d8+11 = 15 total damage.]

[Shot5 : base 40-8=32 + 1 roll hits = automatic miss.]

[Shot6: base 40-8=32 + 2 roll hits = AC 34. Damage 1d8+11 = 16 total damage.]

If the creatures are aberartions or constructs each arrow does an additional 2d6+2 damage.



Corialote {shapechange: genie}  d20+19=33 d20+19=31 d20+19=23 d20+19=24 d20+19=32 d20+19=26 2d10(7+8)+9=24 2d10(4+9)+9=22 2d10(3+4)+9=16 2d10(4+5)+9=18 2d10(2+9)+9=20 2d10(6+9)+9=24
Wednesday June 29th, 2005 6:47:49 PM

As Cori enters the area that the giant trees are in she flashes a couple of times and then the will-o-wisp form melts away. In its place is the form of a genie. She falls into the inner powers that swirl in her and calls forth a circle of fire that surrounds the fifteen wortlings trying to make it to the trees.

Her three golems if able will come up under the feet of those wortlings by tree#5. Some serious beat will start to save the citizens that are held under the tree. Each earth elemental will hit a different wortlig in an attempt to free citizens and buy time.

[Summon Monster XI - 16 rounds, 3 huge earth elementals]

[Wall of Fire - concnetration +1 round/level, 2d6+19 fire damage]

[Shapechange - 189 minutes 50 seconds]

[Huge Earth Elementals - HP: 152, AC: 18 - attack 1st(33/31): 2nd(23/24): 3rd(32/26), damage 1st(24/22): 2nd(16/18): 3rd(20/24)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)*
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

DM Jan - OOC - Treasure 
Wednesday June 29th, 2005 7:59:23 PM

Here's a copy of Sam's Tericus post at the end of May. Add to your sheets -

Tericus
Friday May 27th, 2005 8:14:59 AM
"Looks like im with you guys." Tericus tells Valdor and Dahila. "Lets go. Ive never been to Dirt City before. Is it really made of dirt?"

OOC, ive sold the items, and the total came to 1,207,130 gps, and thats including the diamonds. i kept 50,002 gps for castle upkeep, and that leaves 150,891 gps for us each. i didnt subtract the cost of the magic items that Tericus and Corialote kept from their totals, but if anyone has a problem with this let me know and ill adjust everyone's total accordenely.



Nick  4d8(4+5+8+4)+18=39
Wednesday June 29th, 2005 11:33:48 PM

Nick enters the forest and stares, aghast at what is spread out before him.
Mordrid's call makes him focus, and he moves toward the dead tree as fast as he possibly can, and sends the blessed energy of Alemi through the poor creature shrieking on the ground.
One of these trees did that??
Hopefully the spell would stabilize whoever it was, until Nick could get his bearings.

"What's the plan?" he yells. "Do we take them one at a time? Go in hard and fast?"

In the distance he sees Onrad valiantly charge into the fray.


Myrridan (ac:50, hp:227 shapechange: djinni, barkskin, prayer, control plants)
 
Thursday June 30th, 2005 12:01:05 AM

Myrridan moves in closer, within 30ft of the wortlings carrying the female and child to Tree4. With a quick twist of his wrist another column of flame roars down on the huge tree (tree4).

(Casting Quickened/Maximized Flamestrike. Free Action. Damage: 90 points of fire/divine energy damage. Reflex save DC 33 for half damage.)

Then with a booming voice, Myrridan shouts out words of power. The words crackle with natural energy and assaults the wortlings minds.

(Casting Control Plants. Affects up to 40 HD worth of wortlings within a 75-ft radius. Will save DC 30 or negated. The wortlings who are affected must obey Myrridan's commands. Duration: 20 minutes.)

"Wortlings, I command you to bring to me the prey you would give your mother tree. Set them down at MY feet unharmed."

Valdor(Boots of Speed)  d20+42=58 d20+42=52 d8+18=21 d8+18=26
Thursday June 30th, 2005 1:04:53 AM

Valdor, hearing screams, can't stand it. Disregarding the danger of the tentacles, he teleports back under tree #4 and gets off one attack.

(hit AC58 with a possible crit, AC52 if not immune to crits for 21+26 pts of damage)

DM Jan  d20+30=39 d20+30=50 4d6(2+5+1+1)+14=23 4d6(5+1+3+1)+14=24 d20+50=67 d20+30=35 d20+30=50 d20+30=35 d20+30=43 d20+30=31 d20+30=37 4d6(4+2+4+1)+14=25 4d6(5+1+3+6)+14=29 4d6(5+3+5+3)+14=30 4d6(2+4+5+5)+14=30 4d6(4+4+1+5)+14=28 4d6(5+5+6+1)+14=31 d20+50=70
Thursday June 30th, 2005 2:22:35 AM

And so it begins in earnest - plant v flesh, tree v Dragon.

Tree #1 -

The old man disappears into the plant creature's maw, and the two wortlings here step forward with their 'offerings. This tree is partially fried.

Tree #2 -

No wortlings with prey at this tree, but it flexes it's powerful vines, taking up a defensive position. Marks of Valdor's sword are visible on it's trunk.

Tree #3 (dead) -

The humanoid figure now lies unconscious on the ground next to the ruin of this tree. After the healing spell, he looks to be in a lot better shape.
The 6 wortlings, who had originally taken off after Onrad, suddenly change direction and head toward Tree #2.

Tree #4 -

More of Mordrid's arrows hammer home into the tree. Right now it's bristling with arrow shafts. Valdor winks into existance right alongside the trunk and gives it a mighty whack. An instant later, more fire rains down from above, courtesy of Myrridan, hovering above.
The druid's command rings out.
There are 3 wortlings here, carrying two adult females and a baby. On the command, the creatures change direction, away from the tree. They head vaguely in Myrridan's direction, searching for his feet.

This tree is now sorely wounded. Only half of it's vines are in operation, and in desperation they lash out at the closest - Valdor.
Hits AC 39, 50 for 23 and 24 DAM.
Valdor must now make a grapple check of 72, as the thing makes a grab for him.

Tree #5 -

Cori's ring of fire ingnites around the returning 15 wortlings, hiding them from view..

After swallowing the young guard, the tree waits expectantly for it's next meal. It's rudely interrupted by Onrad charging in and slashing at the wortlings.
One wortling drops it's prey - a young, dirty faced lad in scruffy clothes, unconscious.
Another wortling stops in it's tracks, it's hit, but it doesn't drop it's 'meal'.

The other two head forward, but are suddenly blocked by the sudden appearance of Cori's elementals.
Enraged, the tree's vine-like limbs whip forth in a powerful frenzy.
Elemental #1 gets hit - AC 35 for 25 dam
Elemental #2 gets hit - AC 50 for 29 dam
Elemental #3 gets hit twice - AC 35, 43 for 30 and 30 dam
Two vines also make a swing at Onrad - AC 31, 37 for 28 and 31 damage.
Elementals and Onrad must make a grapple check of DC 75

Tericus arrives in the jungle at this point.

((OOC - 2 Hero points to Onrad, for going 'in like Flynn' after knowing exactly what he's up against.))

((The trees are temporarily rooted to the ground, hence the AC 15, making them v-easy to hit. Sitting ducks with the hitting power of a Mack truck :) ))

Dahlia  d20+24=34 d20+19=24 d20+14=31 4d6(6+6+4+2)=18
Thursday June 30th, 2005 6:40:27 AM

Taking a moment to reflect Dahlia grabs four flask from her outside pocket of her haversack and throws them at the trunk of her current foe #5. As each flask strikes and breaks a sticky substance covers the trunk and immediately bursts into flame. (alchemists fire)

AC 34
AC 24
AC 31

Damage 18 points damage this round


Tericus  15d6(6+2+3+4+4+6+3+5+3+4+4+6+3+6+4)=63
Thursday June 30th, 2005 6:57:16 AM

arrivng at the scene, Tericus takes in all the action, then casts a spell on tree #2. a great pillar of flame shoots down from the sky, engulfing the tree(casts empowered flamestrike, 95 pts of damage to the tree, reflex save of 20 for half)

Onrad  d20+33=48 2d6(1+2)+14=17 d20+28=31 2d6(1+1)+14=16 d20+23=42 d20+23=40 2d6(1+6)+14=21 d20+18=19 d20+34=38 2d6(2+1)+14=17
Thursday June 30th, 2005 11:18:11 AM

Onrad, the attacks from the tree missing him, (I assume no grapple if they don't hit, right?)
continues to attack the two he is currently combating. He turns to the one that has not dropped his prey first. If he dies, the rest of the attacks go on the other. If these two are dispatched, he races to the final two being held back by the elementals.

Attack #1 hits AC48 doing 17hpd.

Attack #2 hits AC31 doing 16hpd.

Attack #3 hits AC42 for 21hpd.

Attack #4 hits nothing cause I rolled a 1.

Attack #5 (for boots of speed) hits AC38 for 17hpd.

--------------
AC38
174 of 174hpd
boots of speed round 4 of 10.

[OOC: Jan, please make an announcement of whether crits affect them or not. You're the DM. :)]

[OOC: Thanks for the money reminder, Jan. Now I suggest we wait for xp until after this battle and then we can include it in the mix.]

[OOC: To players, remember you can continue to add xp to your character until you get to Level 21. At that time, stop. Permanent games do NOT play at levels higher than 21. After we retire, we'll try to start up a Tap game so we can continue unofficially if you want and then we'll start advancing together. Otherwise, we'll be too far apart in xp when we start a tap game. So no one plast level 21. Extra xp is lost for now. Instead, enjoy the fact that you can still play, friends.

One other point, if you took an Epic Feat from the Epic Book, BEFORE we cut epic play in permanent games, you may keep it via grandfather clause. However, once we cut Epic Play, the Epic book became unofficial and so we can't continue to take epic feats anymore. But again, you can keep the ones you took before we cut epic play. Once we retire and start Tap play, when we do that, we can use whatever books, etc. the DM of the tap game will let us use. :) Rules for Tap games are set by the DM and the players with the DM having final say, obviously.

If this creates problems you need to talk to me about, email me please.]

[I leave for Colorado tomorrow and will not be posting next week. Will post who my sub is when it is confirmed and approved by Jan.]

Mordrid  d20=12 d8+12=19 d20=15 d8+12=20 d20=4 d8+12=14 d20=4 d8+12=14 d8+12=18 d8+12=13 d20=20 d20=5 d8+12=19 2d10(8+5)=13
Thursday June 30th, 2005 4:02:06 PM

Mordrid is flying just out of reach of the tree's tentacles.

Mordrid begins firing more shots into the damaged tree #4. [Many Shot & + 4 arrows]

[Shot1 : base 41-8=33 + 12 roll hits = AC 45. Damage 1d8+12 = 19 total damage.]

[Shot2 (rapid shot) : base 41 + 15 roll hits = AC 56. Damage 1d8+12 = 20 total damage.]

[Shot3 (bow of speed) : base 41 + 4 roll hits = AC 45. Damage 1d8+12 = 14 total damage.]

[Shot4 : base 41-8=33 + 4 roll hits = AC 37. Damage 1d8+12 = 14 total damage.]

[Shot5 : base 41-8=33 + 18 roll hits = AC51. Damage 1d8+12 = 13 total damage.]

[Shot6: base 41-8=33 + 20 roll hits = AC 53 / Critical AC38 . Damage 1d8+12 = 19x3 + 13 icey burst = 70 total damage.]

If the creatures are aberartions or constructs each arrow does an additional 2d6+2 damage.


Corialote {shapechange: genie}  d20+30=38 d20+30=41 d20+30=35 2d10(6+9)+10=25 2d10(4+9)+10=23 2d10(9+4)+10=23
Thursday June 30th, 2005 5:25:23 PM

Cori watches as all three of her elementals are grappled by the vines from the trees. She silently hopes that the size of the elementals will help in keeping them in the fight at least for awhile longer. She instead turns her attention to tree#2 and the wortlings that are moving in that direction. Her eyes flash as a smile spreads on her face and she takes the rod that is in her hand and points it at the tree, letting the six wortlings get close to it. She releases a fireball in that direction, through the rod.

All three elementals are gasped by vines from the tree but they have not given up the will to fight and live. Each one grabs the vines and rips and tears at them with the intent to make it very hard upon the tree.

[Maxamized Fireball - 60 damage, reflex DC 25 for half damage]

[Summon Monster IX - 15 rounds, 3 huge earth elementals]

[Wall of Fire - 19 rounds, 2d6+19 fire damage]

[Shapechange - 189 minutes 40 seconds]

[Huge Earth Elementals - HP: 1st:(132) : 2nd(128) : 3rd(102), AC: 18 - attack 1st(38): 2nd(41): 3rd(35), damage 1st(25): 2nd(23): 3rd(23)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)*
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Stephen: FYI about critical hits and sneak attacks. 
Thursday June 30th, 2005 8:13:57 PM

All undead, constructs, plants, elementals, and oozes are not subject to Critical Hits.

Undead, constructs, oozes, plants, and incorporeal creatures are not subject to Sneak Attacks either.

OOC: what page and book please? It would benefit us all if we also knew the rules better.


Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants)
  4d8(5+8+3+7)+20=43
Thursday June 30th, 2005 8:31:41 PM

Myrridan lands on the ground an takes his natural human form (free action). He continues to shout his commands to the wortlings. "Set them down here! Myrridan points to the ground at his feet. Once they do so, the arch druid gives them another task. "Go, and retreive the humans that those wortlings carry. Do not harm the humans. Attack those wortlings if they resist! Now RUN, and get them!" Myrridan points at the other wortlings that are carrying victims to their mother tree.

Myrridan turns to the injured and casts a powerful healing spell. (Casting Mass Cure Critical Wounds. Up to 20 allies within a 75ft radius are healed 43 hit points each.)

DM Jan OOC 
Friday July 1st, 2005 1:09:43 AM

((Managed to find a mention in my monster write up. "Not subject to critical hits or mind-affecting effects". So there we are, I guess.))

Stephen ooc: 
Friday July 1st, 2005 7:50:47 AM

Its not difficult to find this stuff. The rules arent hidden on these two subjects. In the Monster Manual, on page 305, begins Chapter 7, "The Glossary". There they give definitions to all the different traits to each creature type and subtype. In each creature type, their traits are clearly stated at what they are immune to. They may even be mentioned in each creature's write up, under Special Qualities: "plant traits", "undead traits" and so on.

The Sneak Attack exclusions should be known to all Rogues since they are mentioned in Chapter 3, "Classes". In the Rogue class write up, under the header titled, "Sneak Attack". Players Handbook, page 50.

"A rogue can sneak attack only living creatures with discernible anatomies -- undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to sneak attacks."

Nick  15d6(4+5+6+3+2+1+1+4+3+4+4+1+1+5+2)=46
Friday July 1st, 2005 11:15:06 AM

Nick also casts - evoking Alemi's divine power and casting FLAME STRIKE on tree #4.
46 DAM
They were too spread out. He had to get closer to everyone then he could put a few protection spells into action.

He starts to move grimly toward trees 4 and 5.

DM Jan  4d6(1+6+2+4)+14=27 4d6(5+6+6+1)+14=32 4d6(6+1+6+5)+14=32 4d6(2+6+5+4)+14=31 d20+30=45 d20+30=35 4d6(6+6+4+2)+14=32 d20+50=61
Friday July 1st, 2005 11:58:50 AM

Okay - no CRITS, no MIND AFFECT spells, no SNEAKS. You want it. You got it :) To be fair - what has gone before - will stand. We'll apply this from now on.

The battle continues!

Tree #1 -

Having swallowed the old chap, the tree has now got it's 'hands' on his pretty, young wife and will cram her into it's maw in the next round. The fruit on this tree appear to be enlarging quite visibly.
One wortling stands guard.
Another wortling stands waiting beneath the tree with another citizen.

Tree #2 -

This tree shudders as Cori's fireball hits it - WHAM! - and it's vines thrash as Tericus's enhanced flamestrike roars down from above. It's still very much alive, but it's beginning to smell like toasted pumpkin.
One of the 6 wortlings falls down in flames, leaving 5 to defend it.

Tree #3 -

Dead.

Tree #4 -

BAM BAM BAM BAM BAM BAM!! more arrows embed themselves into the trunk, and holy fire rains down from above.
If it ever had Valdor in it's clutches a few moments ago - it now drops him like a sack of turnips.
The trunk wilts, and a strange peppermint-scented ooze flows out onto the ground. accompanied by a few bones.
It's dead, and small licks of flame begin to devour it's extremities.

Myrridan lands close by, and the three wortlings shuffling around with prey in their arms, stop in front of him and deposit two women and a crying baby at his feet.
At his next command, the creatures appear to be confused and just stand there.

Tree #5 -

Onrad nimbly avoids the thrashing tree limbs and hacks at the injured wortling #2.
It, too drops it's prey.
He then follows up and manages hack a reasonable sized lump out of wortling #3. It drops it's prey but attempts to pick it up again.
Wortling #4, after having dropped it's prey after the elementals knocked seven bells out of it, is attempting to pick it back up also.
The 15 wortlings enclosed by the fire ring are now reduced to 5, and things are still burning.
The elementals thrash and do what damage they can, as the tree has them caught in it's limbs. Cellulose begins to shred but the grip is still firm and damaging -
Elemental #1 dam 27
Elemental #2 dam 32
Elemental #3 32 and 31 dam
The two free vines take another swing at Onrad - AC 45 , 35 for 32 damage on the first one.
Elementals and Onrad must make a grapple check of DC 65.
In the meantime, Dahlia's flasks smash and ingnite against the tree trunk.

Civilians -
Tree #1 - 1 swallowed, 2 in mortal danger.
Tree #2 - 0
Tree #3 - 1 partially healed.
Tree #4 - 3 safe for now.
Tree #5 - 1 swallowed. 3 on ground.

Valdor:AC37(Boots of Speed)  d20+42=53 d8+18=20 d20+41=49 d8+18=24
Saturday July 2nd, 2005 12:33:09 AM

Valdor, though hurting, and thoroughly frustrated at the trees' ability to snare him, sprints to tree #1 and gets just outside the range of its vines. He holds his attack until the vines come within reach and he strikes them, figuring to destroy a few of them.

(Only two attacks this round if the vines come at him due to movement, 1 normal, 1 boots of speed hit ac53,49 for 20+24=44)

Corialote {shapechange: genie}  d20+30=49 d20+30=38 d20+30=44 2d10(4+1)+10=15 2d10(6+9)+10=25 2d10(10+3)+10=23
Saturday July 2nd, 2005 5:20:43 PM

Cori smiles as she lines up another blast at tree#2. A lightningbolt fires off from the rod that she holds in her hand, except that it is made of pure fire instead...a Firebolt. She glances to see how everyone else is holding up and wonders if her wall is doing its job.

She glances to the raven on her shoulder and nods. "Check on those encircled will you...but stay out of reach of those vines." The raven simply nods and takes off for an aerial view and report back to his mistress everything that he sees.

The elementals are not able to get away from the vines but they still have plenty of fight left in them. The continue to rip and tear at the vines that they can reach. Though they are not too sure they can win they will not quit...they are as hard as the stone they are made from.

[Maxamized Firebolt - 60 damage, Reflex DC 25 for half damage, augmented by energy substitution]

[Summon Monster IX - 14 rounds, 3 huge earth elementals]

[Wall of Fire - 18 rounds, 2d6+19 fire damage]

[Shapechange - 189 minutes 30 seconds]

[Huge Earth Elementals - HP: 1st:(115) : 2nd(106) : 3rd(51), AC: 18 - attack 1st(49): 2nd(38): 3rd(44), damage 1st(15): 2nd(25): 3rd(23)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)*
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used


Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants)
 
Sunday July 3rd, 2005 2:23:55 AM

"Mindless fools," he shouts at the wortlings. It shocks the arch druid that his Control Plants spell, one of the most powerful and greatest spells a druid can cast, has so little influence over these simple creatures. The awesome power of this magic, that few druids ever achieve the ability to cast, supposedly imbues plants with the ability to follow and understand his commands. There should be no confusion at all! Yet they stand there confused as if affected by some inferior charm spell cast by an initiate. Myrridan then tries another command that they might be able to understand, "Just sit down and dont move!" What a waste of a spell, the druid thinks. I could have prepared a Heightened Firestorm!

Myrridan scoops up the baby (move-equivalent action). The two women must be dead. The powerful healing magic that he cast the previous round didn't appear to have any effect. "I wont leave you, little one."

The druid then turns his attention back to battle. Two trees are down. Three are left standing. The treants are huge and take up a lot of space. With this next spell, with its shapeable area effect, should be able to shape the raining fire away from his allies and innocent victims, while still hitting the massive treants. So he lets loose another storm of fire from the heavens.

(Casting Maximized Firestorm. Standard action. Range: 300-ft radius. Area effect: Forty 10-ft cubes, Shapeable. Place a 10-ft cube on tree 1, tree 2 and tree 5, on the opposite side of each treant, away from allies and/or victims. Place a 10-ft cube on each wortling that isnt holding a victim or within reach of an ally, or the ones Myrridan has controlled. Basically, shaping the area effect to hit every possible enemy while avoiding friends and victims. The spell wont set the forest on fire either, except chosen targets. Damage: 120 points of fire damage. Reflex save DC 30 for half damage. Each target that takes 50+ damage, must make a fort save DC 15 or die from massive damage, unless they're immune to massive damage, like undead are.)

Onrad (by Kim)  d20=2 d20+33=37 d20+28=33 2d6(2+4)+14=20 2d6(5+1)+14=20
Monday July 4th, 2005 4:27:02 AM

Grapple roll: Far below 65. (d20=2 plus lots, but well shy of 65)

Caught up in the firm grasp of the tree-creature's tentacles, Onrad realizes that the party's efforts are too scattered. He sees the fire engulf some of the nearby carnivorous trees. Held fast, he uses the ring to teleport out of the grapple, to a spot he sees just on the other side of one of the blazing trees. His hand free to touch the earring, he speaks firmly so as to communicate with all who have one, "Forget the cabbages. All attack the trees. All attack the trees! They create more purple critters."

He ends up in a spot on the far side of the rightmost tree (between the tree and the 'Jungle' on map), and thrusts twice into the trunk of that tree for:

AC 37, 20 hp damage
AC 33, 20 hp damage

[If he cannot attack this round, I'm sure you'll make the requisite adjustments, Jan. Just trying to get a feel for the CS.]

Tericus 
Monday July 4th, 2005 6:55:35 AM

Watching all the fire spells going off, Tericus decides to help Valdor with defending the citizens and does a full move to get next to him.

Dahlia: HP 180/243: AC 38: blinking, Tenser's transformation  8d8(4+6+7+2+5+5+4+8)+24=65 d20+10=21 d20+5=17 4d6(1+6+6+2)+6=21 4d6(2+2+5+4)=13 4d6(4+5+3+4)=16
Monday July 4th, 2005 8:59:18 AM

Deactivating her boots, Dahlia settles to the ground and reaches into her left front small pouch and removes a red gem and throws it to the ground, where a large fire elemental then appears.

AC 18, HP 65, DR 10/+1

Directed to attack #5 the elemental slams into the tree ACX21, 17 for 21 points and an additional 13 points of fire damage.

Dahlia's alchemist's fire also does an additional 16 points of damage this round.

Total damage 50 points

Nick 
Monday July 4th, 2005 6:15:56 PM

On his way to a position between Tree's 4 and 5, Nick watches with dismay as Valdor runs in the opposite direction, but then he sees Tericus going that way ,too.
Perhaps with both of them - they had it covered.

'Blessed Alemi, grant me the power to protect my brothers and sisters, shield them from harm, deliver them from the jaws of evil.'

Casting HOLY AURA (+4AC,+4 resistance,SR25 evil spells).
Targeting those around trees #4 AND #5.

DM Jan  d20+30=50 d20+30=46 d20+30=44 4d6(6+5+5+4)+14=34 4d6(6+6+3+6)+14=35 4d6(5+2+4+2)+14=27 d20+50=62
Monday July 4th, 2005 8:02:01 PM

Amidst an acrid miasma of scorching vegetation, the Dragons continue their assault on the terrible, people-eating Orcworts and their minions.
At the edge of this jungle battleground, easily spotted by Mordrid - watching, waiting - huge, 10ft long, flat back beetles have arrived; they are the clean-up crew, ready to chomp on any dead vegetation they can find. And beneath them, the jungle itself - uneasy and fitful, it waits for two outside entities to settle their arguments and begone. Anyone with their feet on the ground can sense it's prickling displeasure.

Tree #1 -

Valdor dances at the edge of tree #1, getting within it's range to connect with the thick, coiling vines. The tree, already gorging itself, lashes out toward the warrior. After it had finished eating the woman, yes - it would eat him, too.
The young woman is already in it's clutches, already being pushed into it's Maw. She screams and looks toward Valdor imploringly, terror in her voice and in her eyes.
The warrior's blade slices at one vine, rendering it useless. Two other vines are wrapped around the woman. That leaves three to rain down blows and get a grip.
Wham!
Hits AC 50, 46, 44 for 34, 35, 27 Dam.
Valdor must make a Grapple check of DC62 or be caught up in the vines.

As Tericus approaches, two wortlings approach him. One drops a citizen on the ground. protection of the tree seems to be their mission now.

Tree #2 -
The tree takes another great gout of flame from Cori. It's now severely toasted. The 5 wortlings there crouch, waiting for attackers.

Tree #3 -

Dead.

Tree #4 -

Dead.
In some kind of weird, delayed reaction, the 3 Myrridan-commanded wortlings here set off toward Tree #5, presumably to pick up the citizens lying around the base of that tree.
Myrridan holds the terrified, howling baby, and two women are sat huddled tightly together nearby - frightened out of their wits.

Tree #5 -

Caught in the tree's grasp, Onrad winks out of existance and reappears at the far side of the tree, getting in a solid couple of hits. Flames lick up the sides of the tree trunk, and the air immediately increases in temperature as Dahlia's huge fire elemental appears alongside.
The tree prepares another swipe with it's massive vines.
Right then, heat is cranked up another notch as abrupt columns of flame appear - boring down into the tree, and the surrounding wortlings alike.
The flash of heat and fire is momentarily blinding and disorienting for everyone in the battle. When it clears...
Tree #5 is dead - it's trunk cracked open from top to bottom. The young guard, so recently swallowed, slides out, covered from head to foot in peppermint goo. his eyes are closed, and his whole body is shivering with shock.
Cori's elementals are now free.
Nick's spell goes off, giving protection to those in range - Onrad, Gareth, Dahlia, Mordrid, Myrridan and himself.

Hovering above the fire ring, Cori's raven is buffeted by the rising heat, but it can see enough to know that all of the purple creatures within the fire ring are now dead.

Civilians -

Tree #1 - 1 swallowed, 1 about to be swallowed, 1 in mortal danger.
Tree #2 - 0
Tree #3 - 1 partially healed.
Tree #4 - 3 safe.
Tree #5 - 1 spat out in need of healing. 3 safe for now.

Onrad (by Kim)  d20+33=36 d20+28=44 2d6(6+4)+14=24 2d6(3+6)+14=23 d20+26=40
Monday July 4th, 2005 9:36:06 PM

Onrad senses this tree is done for. He sprints on, seeing that #4 & #3 are quiet. He approaches #2, tumbling (DC 40) past any wortlings in his way, and attacks the trunk:

AC 36: 24 damage
AC 44: 23 damage

Tericus  d20+12=24 d20+7=13 d20+2=17 d8+2=8 d8+2=8
Tuesday July 5th, 2005 6:48:10 AM

Determined to save at least one of the civilians, Tericus pulls out his mace and attacks the two wortlings guarding the tree (hit ac 24 and 17 for 8 and 8 pts of damage).

Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants) 
Tuesday July 5th, 2005 7:51:55 AM

(what of the maximized firestorm from the last round?)

~~Jan~~ It gets a mention in the Tree #5 section.

Myrridan looks down to the two women and says, "Are you two alright? Are you hurt?" The druid continues waiting to see or hear any life out of them. (several rounds ago, he hit them with a mass cure critcal spell.)

Not waiting too long for a response, the druid pulls an acorn from his belt pouch. He chants a few druidic words and enfuses it with a powerful conjuration. It glows and crackles with energy. Myrridan prepares to throw it in the next six seconds as he decides his next target. (casting Fireseed on the acorn. Will throw this next round)

Dahlia 
Tuesday July 5th, 2005 9:59:27 AM

Quickly indtructing her elelmental to go after tree thing # 1, Dahlia rips a patch off of her robe (seal of potion sharing - free action) and then downs a small vial of liquid.

Using her earpiece she sends a quick communication to the other dragons.

"Hey Guys, I just wanted to let know that you should be able to breath out fire three times over the next hour or so. Have a great day.

range 25 ft
3 breaths only
damage 4d6 each
reflex DC13 for 1/2 damage
1 hour time span and then dissipates


Nick (Holy Aura)  4d8(3+6+7+4)+18=38
Tuesday July 5th, 2005 10:43:49 AM

Nick sticks around long enough to cast a CURE CRITICAL on the regurgitated guard.
38 HPS.
"Hang in there. We'll be back," he tries to reassure the guard, then he's off and running, toward Tree #1, swinging wide of Tree #2's clutches.

"Get to Valdor!" he cries. "Get to Valdor!"

Dahlia's message through the earpiece astounds him. Breathe fire?

Valdor  d20+38=39 d20+38=58 d20+42=58 d20+41=55 d20+37=57 d20+36=41 d20+32=52 d20+31=34 d20+27=38 d20+26=34 d8+18=26 d8+18=22 d8+18=24 d8+18=21 d8+18=20 d8+18=22 d8+18=26 d8+18=22
Tuesday July 5th, 2005 3:19:22 PM

Valdor, looking really bad, almost falls prey to the tree's vines. He just dodges at the last instant(rolled nat 1, used hero point and got nat 20), then decides he's fully hacked off, so he'll do some hacking of his own. He yells out,"I'll try to hold the vines off Tericus, you see what you can do about the woman!"


(Hit all eight times for 26+22+24+21+20+22+26+22=183 points-you said no crits, right? too bad)

Mordrid  d20=13 d8+12=14 d20=3 d8+12=20 d20=1 d20=2 d8+12=19 d20=6 d8+12=17 d8+12=19 d20=12
Tuesday July 5th, 2005 4:48:27 PM

Mordrid now begins his arial onslaught against tree #1. He moves his full distance stopping just out of reach of the trees grasp.

The ranger begins firing arrows into tree #1. [Many Shot & + 4 arrows]

[Shot1 : base 41-8=33 + 13 roll hits = AC 46. Damage 1d8+12 = 14 total damage.]

[Shot2 (rapid shot) : base 41 + 3 roll hits = AC 44. Damage 1d8+12 = 20 total damage.]

[Shot3 (bow of speed) : base 41 + 1 roll hits = automatic miss.]

[Shot4 : base 41-8=33 + 2 roll hits = AC 35. Damage 1d8+12 = 19 total damage.]

[Shot5 : base 41-8=33 + 6 roll hits = AC39. Damage 1d8+12 = 17 total damage.]

[Shot6: base 41-8=33 + 12 roll hits = AC 45 Damage 1d8+12 = 19.]

If the creatures are aberartions or constructs each arrow does an additional 2d6+2 damage. Could I roll any worse.


Onrad (by Kim)  4d6(6+6+6+4)+1=23
Tuesday July 5th, 2005 8:23:41 PM

If able to do so at this time, heeding Dahlia's message, Onrad tries to breathe fire upward toward the tree for 23 points of damage (still a +1 from the prayer, right?). If it works, he says, "Hidey ho!"

Corialote {shapechange: djinn}  d20+30=34 d20+30=48 d20+30=37 2d10(9+9)+10=28 2d10(10+8)+10=28 2d10(2+3)+10=15 19d6(2+2+1+2+3+5+2+2+1+2+4+6+3+1+2+4+4+1+6)=53
Tuesday July 5th, 2005 8:38:28 PM

With the information from her raven she releases the wall of fire so that it dies out. She shakes her head as the tree is still standing and her face twists. "Lets see just how much more you can take." She brings up her other hand and flicks it in the direction of tree#2, as she pulls upon powers she can feel taking it's toll on her. A streak of lightning strikes the trunk and then bounds off to strike all five of the remaining wortlings.

He raven comes back to land upon her shoulder and nuzzles her neck lightly. "You maybe able to rest soon mistress...just hang in there." He scans the area and plays eyes for her as she concentrates upon those monsters ahead of her.

Her three elementals slide under the ground and start a steady movement to tree#1. When the reach it they will pop up and start a full out assault upon the tree, but one elemental that will make a grab for the vines that hold the woman.

[Chain Fire - 53 damage for 1st bolt and 26 damage for other bolts, Reflex DC 28 for half damage, augmented by energy substitution]

[Summon Monster IX - 13 rounds, 3 huge earth elementals]

[Shapechange - 189 minutes 20 seconds]

[Huge Earth Elementals - HP: 1st:(115) : 2nd(106) : 3rd(51), AC: 18 - attack 1st(24): 2nd(38): 3rd(27), damage 1st(28): 2nd(28): 3rd(15)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)*, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used


Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants)
 
Wednesday July 6th, 2005 12:57:54 AM

Myrridan hears Nicks plea to help Valdor. He stares at the glowing acorn in his fist. Beams of red pulsing light escapes through the cracks of his fingers. The fiery energy building up within is almost at its peak. But what of the child! Do I bring him into harms way. Do I leave with these women to dont appear to be able to look after him.

DM Jan  d20+30=47 4d6(4+2+4+4)+14=28
Wednesday July 6th, 2005 12:59:18 AM

What had appeared to be the entire jungle, alive with huge trees and whirling, battering vines, has now been reduced to a more manageable arena.

Tree's #3, 4 and 5 are dead and withering. Tiny flames sputter at their extremities, and the air is full of moisture and the smell of brussel sprouts cooked far too long.

However, despite the moisture in the air, everyone feels a sudden dryness in the backs of their throats, and a bitter taste, as Dahlia's Seal takes effect.

Myrridan's converted wortlings are dragging 3 of the citizens from the dead tree #5 toward him. It looks like he'll have quite a crowd around him, soon. The two young ladies on the ground look up at him as he asks questions, and nod frantically when he asks if they're all right. The baby has stopped crying, and is watching, mesmerized by the acorn.

Meanwhile, Onrad and Cori engage Tree #2.
The thing is withered and thrashing wildly. All but two wortlings are left standing here after the affects of various spells, and they aren't looking too good either.
Onrad thrashes away at the cellulose hide on the plant monster and follows up with a rather impressive gout of flame. Woah - better watch those eyebrows though. breathing fire obviously takes some practice.
And if things weren't hot enough - a blistering jag of lightning dances against the tree, then fires outward, momentarily causing a white-out of the surrounding area.
As spots begin to clear from everyone's eyes, the scene reveals one VERY dead Tree #2, along with the two equally dead wortlings.

Nick, Dahlia and assorted elementals dash toward Tree #1 (next round), where a desperate fight is still ongoing.
Up in the air, Mordrid fires another barrage of arrows that pepper the tree's hide, splitting the bark.
Tericus takes a couple of mighty swings at the two wortlings, knocking them silly, but not knocking them down.
Looking like he's already done 10 rounds with a cave troll, Valdor manages to get out of the thing's clutches and does an impressive amount of damage on the vines. His efforts render two of them useless, AND - it halt's the tree's efforts at eating the young woman.
Now it's priorities have changed.
It now has only three vine limbs. Two drop the girl on the ground and ready themselves, gleefully sensing the warrior's doom, and the other punches out toward Valdor.
HITS AC 47 for 28 Dam

Civilians -

Tree #1 - 1 swallowed, 2 in mortal danger.
Tree #2 - 0
Tree #3 - 1 partially healed.
Tree #4 - 3 safe with the druid.
Tree #5 - 1 partially healed. 3 safe and about to join the druid.


Onrad (by Kim)  2d6(4+6)+15=25 2d6(3+1)+15=19 d20+33=47 d20+28=43 4d6(1+4+4+1)+1=11 d20+26=43
Wednesday July 6th, 2005 1:58:57 AM

Feeling like a cat that just hacked up a hairball, Onrad jumps away from the tree as the lightning crackles and flashes. He works his way toward the next tree that still moves, if need be, tumbling past any wortlings in the way [tumble: 43]. He tries the same series of attacks he just used to good effect on the last tree, hitting:

AC 47 for 25 damage (including the +1 from Nick's prayer)
AC 43 for 19 damage

And 11 hp fire damage from fire breath, up the side of the trunk.

"Let's take this nasty thing out, Valdor!" he rasps. "Val - you all right?"

Tericus  4d8(7+8+6+5)+16=42
Wednesday July 6th, 2005 6:48:33 AM

Tericus nods at Valdor, but seeing the mighty hero terribly wounded, Tericus instead casts his mose powerful healing spell(cure critical wounds, mass for 42 pts back for everyone within 33 ft). then he moves closer to the tree to try to save the woman.

Dahlia: HP 180/243: AC 38: Tenser's transformation, elixer of fire breath  d20+10=21 d20+5=19 4d6(5+3+4+1)+6=19 4d6(1+6+6+4)=17 4d6(4+1+5+1)=11
Wednesday July 6th, 2005 8:46:14 AM

Taking a moment to deactivate her blinking (free action) Dahlia direct her fire elemental to the back of #1 where is slams into the treebeast twice.

AC 21
AC 19

19 points plus 17 fire damage


Dahlia too makes her way within 25 feet of the beast and sends a gout of flam toward the beast.

11 more points of fire damage


Nick (Holy Aura, Prayer) 
Wednesday July 6th, 2005 12:44:47 PM

Dashing up to Tree #1, Nick feels Tericus's spell wash through the air.
Thank Alemi. Valdor was getting a real pounding.
Channeling the blessed force of their God, he adds to the healing power being cast outward.
Casts MASS HEAL - 180 hps healed for those in the Tree #1 area.

Next he looks to see where the citizens are, and what needs to be done. If they were looking in reasonable shape, then that tree had to come down before anything else.
Feeling the dryness at the back of his throat, he can't help but stare at Onrad, breathing like a dragon.


Corialote {shapechange: djinn}  d20+20=25 d20+20=22 d20+20=30 d20+20=25 d20+20=23 d20+20=25 2d10(7+9)+10=26 2d10(4+7)+10=21 2d10(6+1)+10=17 2d10(4+7)+10=21 2d10(3+9)+10=22 2d10(2+10)+10=22 d4+1=3 d4+1=4 d4+1=5 d4+1=5 d4+1=5
Wednesday July 6th, 2005 7:02:14 PM

Cori fires off a barrage of magic missiles at the last two remaining tree#1. She then starts to move in that direction though she is not too keen on getting too close to those vines. Still she has to at least try to get a little closer and she is running out of spells for distance anyways that do not effect a large group.

The three earth elementals pop up about that time to tear into the tree#1. Since the woman is free they have no reason to deal with anything but the tree and they slam mighty fists into the trunk.

[Magic Missile - 22 damage, spell resistance applies]

[Summon Monster IX - 12 rounds, 3 huge earth elementals]

[Shapechange - 189 minutes 10 seconds]

[Huge Earth Elementals - HP: 1st:(115) : 2nd(106) : 3rd(51), AC: 18 - attack 1st(25/22): 2nd(30/25): 3rd(23/25), damage 1st(26/21): 2nd(17/21): 3rd(22/22)]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used



Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants)
  d20+25=45 d20+25=40
Wednesday July 6th, 2005 8:04:33 PM

Beads of sweat begin to roll down his face. The pulsating acorn is getting hotter in his hand. "I think its ready!" He turns to the women, "Here take the child." Myrridan hands the child over to them as quickly as possible. The druid focuses back on the battle, acorn hot in his hands. He swings back and sends it flying to tree1. Aiming high to avoid his friends below.

(Maximized FireSeed Gernade. Range 100-ft. Im assuming the tree is in range. If not, Myrridan would have attempted to move closer. He can move 70 feet closer if he needs to. Ranged Touch Attack. HitTouchAC: 45 threat, 40 crit, too bad they're immune to crits. 120 points of fire damage. No Save. If it were a crit, the damage would be 240!)


The acorn explodes with a mighty concussive force. The blast violently rattles the tree, sending splinters of bark and wood in all directions.

(FYI to all spellcasters. It's not that well known but a spell that requires an Attack Roll to hit a target can possibly do critical damage [20/2x]. Too bad these guys are immune to that.)

Mordrid 
Wednesday July 6th, 2005 8:11:04 PM

Mordrid looks down upon the scene with a birds-eye-view. As much of a challenge as it is to fire arrows one after another and still see what is happening on the peripheal of his target; he some how spots Valdor, hallowed by a ray of sunlight seemingly sent from the gods, a blood caked Valdor is struggling with the remaining tree. Although he trusts Valdor to battle Gargul himself, the ranger notices an uncharacteristic stumble, that the proud warior quickly recovers from.

'Oh no! He must be really hurt bad.'

[Mordrid would not wait to see if the warrior was being healed at that instance.]

Mordrid flies down at all speed and throws an arm under the Dragonstone's bladed off hand; yanking him up off the ground and flying out of range of the tree's remaining attacks.

[Mordrid does not see the tree's two arms that are holding. Don't forget Jan, your trees have a longer reach than we do so they automatically get at least one attack of opportunity whenever someone enters their range. However Mordrid will take these attacks when entering the tree's range, thus removing any chance of the tree using its attack of opportunity on Valdor as he leaves their range.]

Valdor(Boots of Speed)  d20+42=58 d20+42=49 d20+41=61 d20+37=48 d20+36=55 d20+32=38 d20+31=47 d20+27=47 d20+26=33 d8+18=23 d8+18=24 d8+18=23 d8+18=22 d8+18=24 d8+18=24 d8+18=20 d8+18=26 d8+18=19
Thursday July 7th, 2005 12:11:27 AM

Valdor, feeling much better, continues to hammer away and slice at the vines. He feels he is making some headway and really close when... WHOOSH! He's picked up and a bit surprised to see Mordrid snag him. He figures there's a good reason, so he doesn't worry about that, but he does crane his neck as he's lifted and looks to see if the tree is dead.

After a couple of seconds, he says, "I'm okay brother. Tericus and Nick healed me enough to not go down. Dang those trees hurt when they hit and they hit me every stinking time. We've got to get back down there to help those people though, before they get eaten!"

DM Jan 
Thursday July 7th, 2005 1:45:34 AM

Space and time converge on Tree #1, measured by heart beats.
Da dum.
The acorn leaves Myrridan's hand, its progess watched by the two youg women and the baby on the ground.
Da dum.
The elementals gather - fire and earth surround the tree and bring down their might on the plant monster.
Da dum.
Onrad's blade bites into the trunk, and the fire breath from both him and Dahlia lick at the bark.
Da dum.
The power of Alemi ripples through the air, staunching blood, envigorating flesh at a cellular level.
Da dum.
Cori's magic missiles hit the trunk, their impact on the tree making a silhouette of Mordrid as he drops and takes hold of Valdor.
Da dum.
The ranger and the warrior begin to rise..... and -

BAMPH!!!!

The druid's acorn grenade goes off right above the tree. Its powerful kinetic effect throws anyone stood on the ground near Tree #1 back 10 ft. Mordrid and Valdor, in the air, get thrown back 20ft.

Silence - eerie silence after such a battle. For a moment it just hangs there.

Broken by a crack in the final dead tree's trunk, and a frightened howl from the baby back near tree #4.

Civilians -

Tree #1 - 1 about to slide free, 2 safe.
Tree #2 - 0
Tree #3 - 1 partially healed.
Tree #4 - 6 safe with the druid.
Tree #5 - 1 partially healed.

Onrad (by Kim)  d20+26=33 d20+33=39 d20+28=40 2d6(3+6)+15=24 2d6(5+1)+15=21
Thursday July 7th, 2005 4:36:23 AM

Ooh - the healing power feels so good. Just as he starts to enjoy the well being - Oomfph! Onrad tumbles backwards from the force of the blast, but his nimble limbs allow him to end up on his feet [tumble 33].

"Who knows whether these purple things might not grow up into these eating trees? Let's take them out," Onrad recommends. He runs towards any that are still up, and attacks a couple of them.

AC 39: 24 damage
AC 40: 21 damage

Dahlia: HP 243/243: AC 38: Tenser's transformation, elixer of fire breath 
Thursday July 7th, 2005 7:46:45 AM

Dahlia loses herself in the moment as Nicholas's healing washes over her, and when she comes back to heself moments later she realizes that something has knocked her down.

Getting back up, she looks around for the nearest enemy and quickly heads that way.

(ooc how many of what left and where?)

Tericus 
Thursday July 7th, 2005 9:37:53 AM

standing up after the blast, Tericus brushes himself off and tells Dahlia "I think thats the last of them. I dont see any of the purple things either." then he goes over and checks on the nearest civilians.


Myrridan (ac:47, hp:227 shapechange: human, barkskin, prayer, control plants)
 
Thursday July 7th, 2005 9:11:00 PM

Myrridan waits for the wortlings to return with the others. He gets out a scroll with three cure spells. If any of them need healing, Myrridan will tend to them.

He then realizes that his control over the wortlings will soon end. "Everyone, it would be a good idea to come over to where I am. These wortlings will not be under my control for much longer. They need to be dealt with."

Corialote {shapechange: djinn} 
Thursday July 7th, 2005 10:40:18 PM

Cori slowly moves over to take a spot by Valdor or where he will send be standing when he is returned to the ground. "Next time I should get those stoneskin spells up before the battle is engaged." She has a wry smile upon her face but she also looks extremely tired. It seems that working that much magic in such short order is hard on the person doing it.

Her raven snuggles against her cheek trying to give her strength from his own presence. "You did well Mistress for the circumstances." He looks around and seems to take it all in but not really care too much one way or the other.

She glances around and shakes her head. Calling out to anyone that is nearby she tries to get some ideas of what is next and information. "So how many were we able to save...how many did we lose?" The last is said with a tinge of sadness as she looks to those still around. "What now?" That last seems to be the most important question to be asked at this time and it has much relevance.

She releases the three elementals to return to their plane with a smile and a nod. "You have served me well my friends...go to your rest." She starts to move over in the direction of Myrridan and his soon to be problem, pulling her rapier as she moves. There is a grim set to her face as she eyes the creatures and also a flash of something akin to hatred.

[Shapechange - 189 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2), greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Nick (Holy Aura, Prayer) 
Friday July 8th, 2005 12:36:51 AM

Nick stumbles to his feet. What the heck was that explosion? He struggles for a moment, disoriented, combat adrenalin still pounding through him. Valdor. Had they been in time? Where was he? Mordrid had him. Okay. C'mon Nick get a grip. Do what you're supposed to do.

His eyes take in the scene, damage assessment to various persons first and foremost in his mind.

Valdor 
Friday July 8th, 2005 12:44:38 AM

Valdor nudges Mordrid in the ribs and says,"The battle is over, let's go check on the people of the Float to see what aid we might render. My thanks for the help. Of course, you know that those people are more important to me than my own health. It would tear my heart out to see them die so I could be saved...but I understand. I would have done the same to you if the roles were reversed. Well, I might have waited a few more hits..."

Valdor has a smile on his face when he makes that last jest. When they land and Cori makes her point, he nods and says,"Of course that's easy to know now. Who by Domi's undershorts, would have thought a bunch of oversized firewood could be so lethal. I sure misjudged them and almost paid the ultimate price for my overconfidence. Anyway, we are alive and saved most of the people. Hopefully our good clerics were able to heal them enough to keep them alive."

He has both swords drawn, ready to dismantle the creatures when Myrridan releases the spell.

DM Jan 
Friday July 8th, 2005 1:20:34 AM

Aftermath -

Dead tree #1 -

From the fractured trunk, and older man covered in goo, slides forth, unmoving. The young woman cowering there cries out for help.
"Can someone please help him?"
Another citizen lays there quietly.

Dead Tree #3 -
A partially healed citizen lies there, awake and coughing.

Dead Tree #4 -
Two young women with a baby are now stood up, looking at Myrridan, hero worship written all over their features.
Three men lie on the ground nearby. They look to be suffering from the affects of some kind of paralyzation.

Dead Tree #5 -
The guard, paritally healed, is trying to sit up.

Some of the dead trees have spewed out bones, indicating that some citizens have been devoured. But compared to how many more could have been eaten, this battle has saved many people from that grisly fate.

The three remaining wortlings just stand there. 15 large fruit pods sit on the ground, intact, continuing to ripen.

As the Dragons assess the situation, a small hawk flutters down from the treetops. It changes shape, becoming the human greenmage figure of Axanor, trainee member of the Floating City druid group - the House of Elder.

He bows to the group. He looks apprehensive to say the least, and is out of breath.
"I have no wish to be the bringer of bad news," he says apologetically, "but I spied another one of these trees, about 100 yards along the shore. And I'm afriad thats not all. There's a spec in the sky that looks suspiciously like - oh crumbs...."

It comes like a wave.
Mighty.
Indomitable.
Hackle rising.
Stomach curling.

DRAGON FEAR.

A mighty shadow flashes overhead, as something flies past. Something big.


Onrad (by Kim)  d20+33=45 d20+28=40 d20+23=27 d20+18=33 2d6(5+5)+15=25 2d6(5+4)+15=24 2d6(3+2)+15=20 2d6(6+5)+15=26
Friday July 8th, 2005 1:50:58 AM

After attacking two of the remaining wortlings (see prior post), Onrad is set to continue at a slower pace (deactivate boots of speed). He moves over to a grouping of pods. But then comes Anaxor. Another wortling-maker a hundred yards off? And these blasted fruit pods. Onrad jumps to, and with his rapier begins slicing and dicing the pods. No more wortlings need ripen. It gives him something useful to do until the dragon lands...

AC 45 for 25
AC 40 for 24
AC 27 for 20
AC 33 for 26

[OOC: Does one get extra attacks against stationary, defenseless 'opponents'?]

Tericus 
Friday July 8th, 2005 6:57:18 AM

looking up into the sky, Tericus tries to see if it is indeed a dragon, and what color it is. "I hope its not that black again." he mumbles to himself

Dahlia 
Friday July 8th, 2005 8:57:56 AM

Taking her time Dahlia goes around and chops through each of the seed pods. About the time she finishes with those that are nearby, the shadow passes overhead and a chill runs through her body and she hastily engages her ring of blinking.

Mordrid 
Friday July 8th, 2005 9:57:05 AM

Mordrid lowers to the ground and releases Valdor next to Cori.

Mordrid eyes the canopy after the shadow goes by, "I hope that it is black. It could be alot worse you know?"

Valdor 
Friday July 8th, 2005 12:02:20 PM

Valdor listens to the guard and begins to reply when the fear hits. He shakes a bit then looks skyward while saying slowly,"Cori, I think those stoneskins would come in handy about now. Nick, Tericus, Myrridan, I could use some more healing if it's not too much trouble."

Corialote {shapechange: djinn} 
Friday July 8th, 2005 11:20:52 PM

Cori looks to Valdor and nods her head. "Yes...it is hard to prepare if you do not know what is going to happen. She looks around at the aftermath and shakes her head. She lets the others go about the business of taking care of pods and wortlings. She sheaths her rapier as she suddenly feels a chill work it's way up her spine. She looks up in time to see a shadow of a dragon fly over and she shakes her head.

Looking to Valdor as he speaks she nods and lays her hand upon him and turns her remaining powers into yet another spell. "Who else would be best to hit with my last stoneskin...I was thinking of Dahlia maybe?" She will then give out the last two stoneskins to whoever would be wisest to put them on.

[Stoneskin(Valdor and ?) - 190 minutes, 150 points 10/adamantine]

[Shapechange - 188 minutes 50 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Nick  4d8(5+6+2+1)+18=32 4d8(6+6+5+2)+18=37 4d8(5+6+7+4)+18=40
Sunday July 10th, 2005 12:08:06 AM

Reckoning he'd start with Tree #1, Nick strides over, drawing on the blessed power of Alemi via a whispered prayer, he casts MASS CURE CRIT on the civilians there.
Heals HPS 38.

His stomach is churning with a multitude of emotions. Shock on how nasty these tree monsters were, how they 'ate' people; he was upset about the damage Valdor had taken, blaming himself for not taking right after him, and he was angry about how this went down in general. They'd been lucky by his reckoning. Waylaid and diffused by what was going on at the shore and the plight of the evacuees.

He needed to be stronger; more single-minded, more definitive, more in control. Would that have been so, had he taken that heart seed and become a servent of Ga'al?
'Alemi forgive me,' he whispers aloud.

Valdor's call for healing breaks into that chilling little thought.
He'll prepare 2 CURE CRITs - HEALING 37 and 40, and apply them to his leader over the next couple of rounds, on the move if necessary.

Dahlia 
Sunday July 10th, 2005 8:21:31 AM

Looking over at Cori when her name is mentioned, she shakes her head and deactivates her ring.

"While the spell would be most appreciated. I am not normally a front line fighter." I am also usually quite difficult to hit and catch hold of. It would probably be of most use on Father Nicholas as we are in deep fecal material if we lose our healer."

((DM Jan OOC)) 
Monday July 11th, 2005 1:13:45 AM

((Guys, my apologies, I should have posted this Friday morning - the Chosen have discovered an artifact that might be of help in the final battle. DM Jim asked if any of the Platinums could go over there. I think Cori and Dahlia are there on the Chosen Board right now. If anyone else would like to do a couple of posts, by all means please do so.))



DM Jan 
Monday July 11th, 2005 1:28:56 AM

Some of the civilians get healed, and Onrad and Dahlia start hacking away at the wortlings and pods. They are joined by one of the young women stood near Myrridan; she weilds a plain knife with a ferocity that would no doubt astound herself. Her eyes are narrow, focussed, staring hatefully at the pods as she stabs over and over. She is so engrossed that she doesn't even notice the dragon overhead.

Tericus will have seen the belly of a Black, as it swooped low overhead.

A few seconds later, the ground shudders and there is a *THUD*, as something very heavy lands a little further north along the shoreline.

Those civilians that can move, start to run, making a beeline for the shore. Two of them are screaming.

Tericus 
Monday July 11th, 2005 9:12:38 AM

"Not this Black," Tericus tells Mordred after he hears the dragon land. "If it's who I think it is, he nearly wiped us out the last time we fought."

Dahlia 
Monday July 11th, 2005 9:21:18 AM

Finished with her chopping, Dahlia quickly cleans her blades and takes out her crossbow and two black bolts. Loading one she turns toward the thump and awaits whatever is about to happen.

Valdor 
Monday July 11th, 2005 10:52:14 AM

"Well, whichever it is, we need to try to avoid a fight. The city will suffer more than anyone and right now, with the fey king causing problems, he or she should be on our side. Let's go find out what it wants. We need to stay spread out, just in case so we don't all get hit with its breath at the same time.," Valdor says with resolve.

He starts heading towards the thump with speed, but not running. He grasps the hilt of his dragon sword for a morale boost.

Corialote {shapechange: djinn} 
Monday July 11th, 2005 11:06:08 PM

Cori steps over and hits Nick with the other stonesking spell and gives him a smile. "Seems you are important." She laughs lightly as she winks to him, letting him know that he is a valuable asset.

As the others start to move in the direction of the dragon that has just landed she frowns. She knows that she is missing some details her but does not have time to ask about them right now. She slips back into that wil-o-wisp form and darts after the group though she does maintain some distance from the others as she goes and her glow is not present. This actually makes her invisible to everyone as she moves but it maybe a good idea at this time.

[Stoneskin(Valdor and Nick) - 189 minutes 50 seconds, 150 points 10/adamantine]

[Shapechange - 188 minutes 40 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Nick 
Tuesday July 12th, 2005 12:27:17 AM

"Thank you, Cori," says Nick gratefully. His spell actions are still taken up with healing Valdor.

He also takes note of which civilians still need patching up. There's the quandry again, to heal folk or to head off into the fray.
"We'll be back," he assures those who were unable or unwilling to run off. "Take as much cover as you can."

Then he's off after the others.

DM Jan 
Tuesday July 12th, 2005 12:51:10 AM

The jungle proves to be it's usual unhelpful self as the group make their way toward the *THUMP*.
Tiny tendrils try and trip up the unwary, and poisons await any who stumble on the ground.
Up ahead, something shifts, like a wall of black and grey scales in amidst the foliage, and there's a strong scent of swamp and dead fish.

A break in the trees reveals the sweep of a massive tail. The creature is moving slowly ahead, trampling the undergrowth as it goes.

Onrad (by Kim) 
Tuesday July 12th, 2005 5:16:11 AM

Onrad, leaving behind the sliced pods, moves off on the far left flank of the party, keeping rough pace with his comrades and friends as they approach the dragon.

Tericus 
Tuesday July 12th, 2005 10:21:34 AM

"We need to catch up to it quickly if we're going to fight it." Tericus says to the others. "If it reaches any area of water, we wont have a chance."

Mordrd 
Tuesday July 12th, 2005 10:23:02 AM

Mordrid looks at Tericus and tilts his head. The Storms were no slouches. "Thanks for the warning."

Mordrid takes flight above the group. Using "Woodland Stride" he makes his way thru the canopy of the forest. He also uses "Hide in Plain Sight" to gain 75% concealment.

Onrad 
Tuesday July 12th, 2005 4:16:55 PM

{Thanks Kim! You did great! I'm back as of an hour ago}

Onrad seeing the others heading for the dragon, remains looking for anyone else needing help. He yells locations into the ring to the priests showing where the most injured are.

"Guys, I'm staying here to mop up. I'll teleport over with the clerics when we're done here. We'll be quick."

He uses his tumbling, going Total defense just in case (AC58), and starts bringing the injured to our priests.

Turning to one of the women who were fighting, he says, "Run to the where the crowd is, let them know that the threat of the trees and weird orcs is over and we could use a couple of priests to help us.

"Then assure them that we WILL deal with all threats as long as there are threats or die trying. So says the Platinum Dragons!"

[Didn't roll dice Jas as it's mop up stuff. Feel to roll anything for me that's needed. Good to be back. Great fun reading all this. Thanks again Kim!]

Valdor 
Wednesday July 13th, 2005 12:50:13 AM

Valdor continues to move with speed and says,"Remember, we don't want to start a fight if we can avoid it. But, as Tericus says, if we must, then we have to hit it quickly and from all sides. No hesitation, no waiting to see what happens. To pause in a dragon fight is to die or cause the death of comrades."

Stephen 
Wednesday July 13th, 2005 12:52:25 AM

(sorry for the delay, will post as soon as possible.)

Nick 
Wednesday July 13th, 2005 1:10:48 AM

Nick makes sure Valdor is patched up before helping Onrad with the civilians.
He'll do what he can.

DM Jan 
Wednesday July 13th, 2005 2:01:05 AM

The Floating City guard, pulling his wits together after having had a couple of healing blasts, staggers toward Onrad.
"I'll get everyone out, make sure we get back to the main group."
The young woman who'd been stabbing in a frenzy is standing there, dazed.
There are only four civilians here, now, the others having made a run for it as soon as the dragon appeared.
Axanor the young greenmage, ever eager and obviously astounded, asks Onrad -
"The others are actually going 'after' that dragon? Can I come, too?"

A little further north, along the shoreline, about 100 yards away from the clearing full of evacuees, the jungle - its trees, flowers and vines - are crushed underfoot by massive feet and a sweeping tail.

Mordrid is first on the scene, airborne and partially hidden by trees.
The dragon is massive. Black scales are fading to grey around the shoulders and along the spine, suggesting a considerable age.
Its wings are arched and threatening, the bony ridge of its forehead is lined up and facing a now familiar oddity in the lush greenery.
There is a moment of stillness.
Then the dragon's huge head snaps forward. The jaws clamp firmly around the upper part of the orcwort's trunk, and there's an unholy scream as the plant monster is ripped out of the ground.
By the time the other Dragons arrive - thick vines are snapping desperately at the black dragon's snout, right before the dragon shifts, dips back, then hurls the entire tree, vines, pods an' all, into the lake.
The orcwort makes a splash some distance away, and sinks beneath the surface.
Half a dozen wortlings, their plant mind abruptly all muddled and irrelevant, begin to stagger off in all directions.

The dragon gives a snort.
Then turns.
The face is long and narrow, lacking the male width on the forehead between the eyes. Flesh and scales are sparse, bringing the bones into sharp relief, so much so that the face has a distinct, skull-like appearance. Twin horns, again, narrower than a male's, and with a more graceful curve, frame the face.
This dragon is a female.
Calculating grey eyes sweep the trees just once, and then she settles onto her haunches. Her tail dips into the water behind her. One drop. Just one, blood from a scratch on the lower snout, hits the forest floor. In seconds the scratch is closed and beginning to fade.
And she waits...

Dahlia  d20+5=21
Wednesday July 13th, 2005 9:17:46 AM

Int roll 21

Making a leap of thought, Dahlia races to the front of the Platinums, turns to face them and then tells them to stop.

Turning to face the Female Black, she walks up to about 45 feet away and stops. looking at her a moment, Dahlia shakes her head and then speaks.

" You know you are a very puzzling lady. First you try and kill us, now you help us. I know you're not going to like to hear this, but I don't think you're as bad as you think you ought to be. I would also like to take this time to thank you for your help with this thing. "

"I am assuming you would rather not have this confrontation here and now, with all the Storms and Golds here together."

"I was also wondering if you had any knowledge about Ebryon that you would like to share with us. I will Vouchsafe you as long as you are willing to have a discussion that is mutually advantageous."

Tericus 
Wednesday July 13th, 2005 9:23:43 AM

upon arriving at the scene and seeing the black for what she is, Tericus says to the others "Dahlia is right. Wait for a moment." then, walking up to where Dahlia is, Tericus gives a small bow and says "Thanks for your help, my lady."

OOC - i know who it is jan, but for the life of me i cant rememeber her name!

Mordrid  d20=11
Wednesday July 13th, 2005 11:11:31 AM

Mordrid alights high in a tree and attempts to hide. (Hide 18 + roll 11 = 29).

The ranger casts cat's grace.

He listens in suprise as the group's back door fighter goes toe to toe with a dragon.

Onrad 
Wednesday July 13th, 2005 4:25:05 PM

Onrad, reacts in shock to the greenmage. Not to what the Greenmage has said, but that it has affected him so profoundly. Tears burst to his eyes as he looks at the young man and for a second, sees his younger brother Konrad, who was killed somehow in a forest like this one called Culverwood.

He just stands there staring at the young man and then shaking his head and wiping his face says, "Being in the most important place at the most important time is not the heroic place to be. Note that I am not there either. I help here because here is where I can encourage and help the most. He sits the lad down on a log.

"When Plateau City began to flood last week, where do you think Valdor the greatest hero of us all went? To the High Lord Mayor? Diving pell-mell into the river to find the source?

"NO! He went to the lowest part of the city and began helping the homeless and poor fill sandbags to protect their families.

"You ARE a hero, my boy. And you have a new friend, here this day, if you'll have me. Stay here and help, with me. I have a ring. Should they need us, I'll be there instantly and you also will go.

To the guard, he says, "I'm not going yet. I can get there soon enough when needed. We dragons don't just fight the baddie and run to the next. Each life is important. I learned that lesson recently running around in the middle of a crisis concerned with "stuff."

"So we'll work together, this lad, the brave guards of the Float, and those of us dragons who remain.

"Gather those left here and we'll teleport them straight to the shore and relative safety.

He puts his arm around the dazed woman and wipes the hair from around her face. "Have faith. Drink this. He gives her some water to drink. We need your help."

Corialote {shapechange: will-o-wisp} 
Wednesday July 13th, 2005 4:37:52 PM

Cori keeps her wisp light out as she flits around through the vines and trees. She stops as the rest do...well except for Dahlia and Tericus. There is an odd nagging at the back of her brain that she should know this dragon but cannot place it, so she gives up. Maybe it will come to her in time.

She is ever ready and ever watchful as she stays nearby but invisible to all.

[Stoneskin(Valdor and Nick) - 189 minutes 40 seconds, 150 points 10/adamantine]

[Shapechange - 188 minutes 30 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Nick 
Thursday July 14th, 2005 12:05:03 AM

While applauding Onrad's conduct with the survivors, Nick's own response is more business-like, cleric of Alemi or no.
Of the four that remain, he quickly attempts to assess what they require in terms of healing, supplies that need with a rapid whispering of spells.
He repeats his urge for them to get back to shore and the other evacuees.
"Onrad, if things go bad, they'll need me," he says, making clear his intention to get after Valdor and the others, now, if not sooner.
To Axanor he merely says - "Keep your head down. we don't know what we're dealing with yet."

((Jan - OOC)) 
Thursday July 14th, 2005 1:18:45 AM

((Guys, I'll post first thing tomorrow. Ate leftovers for lunch today - was NOT a good idea :( ))

Valdor(boots of speed, stoneskin) 
Thursday July 14th, 2005 11:07:31 AM

Valdor doesn't speak, but move slowly and quietly around to one side of the dragon, opposite the others. He doesn't try to sneak, he just doesn't make his presence noted in case the dragon attacks. The dragon will be aware of a person, but might not know its him, so he can get off a full attack if the dragon attacks.

DM Jan 
Thursday July 14th, 2005 11:50:50 AM

(Dahlia and Tericus are probably correct in their assumptions of who this might be, although if they are correct, they've never actually seen her in dragon form before.
They both saw the female with dark hair, back at the Float, jump into the water. Is this truly Dolores Solara, official representative of the Gold level, resident of Black Dragon castle, rumoured mate of Lathiese, and mother to the baby that Jus currently carries around with him? And if it is - what's her stake in all this?)

Eyes like honed granite bear down on Dahlia and Tericus for a long moment, but then they shift back to the trees, and her tail lightly taps the surface of the water. Body language to be taken any which way.
Although the thank-you's bring a satisfied rumble, she seems irked on Dahlia's subject of confrontation, and not being the most even tempered of the species -
"It's always about confrontation with you dragon knights, isn't it. All puffed up on your prowess and reputation."
Her nostrils flare. She hesitates.
"Never mind. You assume quite rightly that we have no time for any personal disagreements."
Her voice rumbles softly, like distant rolling thunder.
"You think this is it? We've won?" She jerks her head toward the trees. "I've flown out there, and there are more. I counted at least 90 - shuffling along, dropping their fruit as they go. They'll be here in a matter of days, and that - " her head swivels toward the leaning Floating City in the water - "that jewel in the lake, will be overrun, it's caretakers destroyed, it's streets covered in filthy jungle detritus, it's value diminished, and our home, destroyed."
Her tail slaps angrily in the water.

"As for Ebyron - what is more loathsome than powers and Gods who run amok? The moons tell me there is a solution. They also tell me to wait. The moons are proving to be annoying. Wait for what? Am I not patient enough? Must I now sit back and see all that I have, ruined?"
That rolling thunder in her voice seems to have drifted closer to the fore. She is clearly quite angry.


DM Jan - Addendum 
Thursday July 14th, 2005 1:51:53 PM

Onrad and Nick have no trouble getting the civilians back to the clearing - where EVERYONE has seen the dragon, and EVERYONE wants to know whats going on. Folk are hunkered down behind barrels and other piles of provisions brought ashore.

At this point Onrad may feel a little tingle coming from his teleport ring. It's looking a little tarnished, and something stirs in his memory - the voice of Nonam, prickly and overly-patient.
It only works once a day...

Back behind the treeline where the dead orcworts lie, half a dozen giant beetles are making a meal of whats left of them, chewing away to their hearts content.

Over by the other Dragons, and the dragon, foliage on the ground is beginning to shift, as tiny blood-sucking tendrils of a plant indigenous to the jungle, strives in it's search for bare ankles and toes.
Up in the trees, Mordrid is kept company by two small parrots, also indigenous, come to see what all the fuss is about.

Nick 
Thursday July 14th, 2005 11:27:17 PM

As soon as the civilians are safely delivered, he asks those around him to stay calm, stay low, find cover, and then takes off, fast, back toward where the rest of the group have gone, assuming Onrad is going that way too, or maybe not.
Nick didn't know how to answer everyone's questions, because he didn't know any answers. Not yet. Maybe the dragon had some answers, providing it hadn't fried everyone already.

Corialote {shapechange:} 
Thursday July 14th, 2005 11:53:09 PM

Cori changes back into her normal form and lands lightly by Valdor as she watches. "Sounds like we have great trouble to come." She glances around to the rest of the group that is present and wonders how they will do it. She is nearly taxed and will need time to regain strength. In fact she seems rather tired and looks it.

[Stoneskin(Valdor and Nick) - 189 minutes 30 seconds, 150 points 10/adamantine]

[Shapechange - 188 minutes 20 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Myrridan 
Friday July 15th, 2005 12:56:50 AM

"Yes, I sensed the others too. These mangled few are only the first to converge on this area. As a steward of the Living Wold, and much like some us gathered here, my patience is also running quite thin." The druid darts a glance at the dragon. "As much as I hate the thought, we may need to cut off an arm to stop this disease from spreading to the body. I can't believe Im saying this!" After a short pause Myrridan continues, "Summoning forth the destructive vengence of the Storm will kill off much of the forest, but it may be the remedy to stopping or at least slowing down this menace." Myrridan looks to everyone else to see if they have any other suggestions to stopping such an overwhelming force. "Much will be lost, but uhh, nature has proven to be quite resilient." Myrridan mentions that after witnessing the little poisonous vines starting to creep forward. "Would you look at that," mutters the druid while observing the small plants tenacity with a bit of admiration.

Tericus 
Friday July 15th, 2005 8:35:31 AM

placing a hand on Dahlia, Tericus says "Perhaps you should head back. Ive talked with My Lady before. I belive she'll be more resonable just dealing with me." then, turning back to Dolores, he says "Yes, we have our diffenences, my lady, but we both love our city. Can we figure out some way where we can work together? Seperatly we may not succede, but what on this Wold could stand up to your power with us supporting you?

OOC - im out of town until the 22. you guys have fun!

Dahlia 
Friday July 15th, 2005 9:48:53 AM

"Geesh, everyone misunderstands what I am saying."

"Lady Solara, Had I meant to be antagonistic about this meeting, I would not have put away my weapons and approach you unarmed. I would hardly make a worthwhile appetizer for you. I will however withdraw for the time being, but I do not withdraw my offer of safety as long as we are conversing amiably. I pledge my life on that."

Looking up at Tericus she shakes her head and walks back to the rest of the group as Myrridan is talking of burning the wood.

"Myrridan, Ido not know how long it would take, but could we not by using these that we have already defeated, perhaps create a quick acting poison for use on them?"

Valdor 
Saturday July 16th, 2005 11:47:52 AM

Valdor stays quiet while he listens to the others speak and says,"We are indeed on the same side here. And a battle is coming, don't doubt. It is good to know we are fighting together this time instead of on opposite sides. Lady, if you will, do what you can to keep those trees at bay. We are trying to find a solution to all of this and we are close. The pieces are falling together. The answer will be clear soon, I feel. Good luck to you."

Valdor, seeing that they have an ally here that is perfectly capable of handling the trees, says into his earpiece,"She has this under control. I think it's time to get to the bottom of this. We need to rest and get our bearings straight and put together the pieces we have now."

Valdor heads back towards the City to await all the others.

(Jan, do we know about all the other stuff going on, like Cori, Dahlia, and Jandar getting the sword from the Chosen?)

DM Jan 
Monday July 18th, 2005 12:10:16 PM

An alliance?
Perhaps, although common sense dictates an uneasy one at best.

The black dragon grins, showing rows of jagged teeth at Myrridan's suggestion.
'Yesssss,' she drawls. 'Kill it. Kill it all.' It's accompanied by a tail thrash that slaps into the water, throwing up a spray that splashes everyone.
From her reaction to Dahlia, it may be that Tericus is perhaps being a little optimistic. It's hard to tell, because right now, this isn't a small, elegant, humanoid courtier. It is the monster - black-clad, bad tempered and fearsome.
Her mood isn't improved by Valdor.
'So sure, are you, proud Dragonstone? Pieces falling together? An answer will be clear soon? You're sounding horribly like a politician!
'Well, it's to be hoped that you prove to be more effective. There are lives and fortunes hanging on those answers. Lives and fortunes.
'I'll do what I can here, but by my reckoning, you have 5 days, then we'll see who the heroes are around here.'

She shifts her stance, flexing her wings, as if to leave.
Whatever she came to do here, the matter of mutual trust is still an unknown factor. It shows in her eyes and hangs in the air, perhaps raising a question amongst the group.
At what point would the urge to protect what she considered to be hers, diminish - becoming the more primal instinct of self preservation? At what point would she cut her losses? Hard to tell with dragons, the chromatics in particular.

Valdor will no doubt run into Father Nick, hurrying toward the group from the clearing.
At this point, a memory is stirred and floats to the surface of everyone's thoughts - that of Jandar, Cori and Dahlia's trip to the outskirts of Plateau City, and the artifact sword recovered.
Then there was the book.... and that odd 'thing' currently held for safekeeping back at the Cathedral of Light...

Puzzle pieces? And were there more?

Valdor 
Monday July 18th, 2005 3:01:31 PM

(I'll be gone tonight and tomorrow on vacation, but can post Wednesday)

Valdor grunts at her words and mumbles as he walks off,"Who ever said I was a hero? A hero is the farmer who plants every season, knowing a flood or hail storm or fire will destroy his crops and his livelihood, but he does it anyway. I just destroy things...it really kinda sucks, in my opinion."

Mordrid 
Monday July 18th, 2005 5:08:53 PM

Mordrid chuckles, "Politician. That had to hurt," knowing how Valdor feels about politicians. He was being groomed to be that which he hated most.

Corialote {shapechange:} 
Monday July 18th, 2005 9:48:06 PM

Cori lays a hand upon Valdor's shoulder. "Unfortunately it is part of being a leader...the politician thing." Her brow furrows and she shakes her head. "As for destroying things...you are right, I only feel really useful when I have created something or working in my garden." She swallows and wipes away a tear that starts to move down her cheek. "I guess that there must be those willing to sacrifice for those that actaully are the heroes."

[Stoneskin(Valdor and Nick) - 189 minutes 20 seconds, 150 points 10/adamantine]

[Shapechange - 188 minutes 10 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Myrridan 
Tuesday July 19th, 2005 12:15:27 AM

Myrridan walks back with the rest. He continues to contemplate the ramifications of calling a storm that would unleash torrential acid rain, deafening thunder, lightning, bludgeoning hailstones and tornado-force winds. The thought of summoning such destructive forces makes him shiver. Definitely an act reserved for a last resort.

Nick 
Tuesday July 19th, 2005 12:36:20 PM

Meeting up with the others. He looks worried.
'Everything okay? Everyone back at the clearing seems pretty spooked."

DM Jan 
Tuesday July 19th, 2005 12:56:10 PM

Seemingly oblivious to Myrridan's thoughts of destruction, the jungle keeps up it's 'Don't let the door hit you on the way out' policy by infusing the surroundings with an unfriendly atmosphere; a little dark cloud that doesn't abate until everyone reaches the clearing.

As the Dragons clear the treelne, they're just in time to see the great black dragon take off and head in a north easterly direction over the lake.
There's a collective 'Ooohhhhhhh' from the crowd of evacuees, who are popping up out of their hiding places like rabbits.
No sooner is the dragon a mere spec on the horizon, then the group is bombarded with questions from old and young alike -
"What Happened? Is it safe now? Where did the dragon come from? What are we going to do? What about the City? Are you staying? Do you want to eat lunch? We have broth and dumplings and we're more than willing to share. Where did you get that sword from?" etc etc etc.
The evacuees are also very effusive with their thanks, and it's easy to see that those horrible trees had them terrified.

Elsewhere, some of the guards, and some of the big Trash Level half orc workers are beginning to set up camp.

Axanor comes bouncing over.
"I've just learned that the Circle of Eldar are working on a poison to weaken these vines."
He points toward the gigantic green columns, reaching out into the lake toward the City.
The City itself is still at a precarious angle, but doesn't appear to have gone further than it's current 45 degrees.

Cori {shapechange:} 
Wednesday July 20th, 2005 12:23:53 AM

Cori listens as the citizens bombard the group with questions. She would very much like to take them up on some of that stew but she also knows that she is in need of rest as well. She glacnes to Valdor and the rest as she pulls up short and looks to the city and its tip. "Do we stay for awhile?" She is exhausted and does not really care at this time.

[Stoneskin(Valdor and Nick) - 189 minutes 10 seconds, 150 points 10/adamantine]

[Shapechange - 188 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2)**, tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic(2), haste(2), fireball*, lightning bolt(2)*
4th: stoneskin(2)**, greater invisibility(2), wall of fire(2)*
5th: hold monster(2), passwall, cone of cold
6th: greater dispel magic, move earth(3)***, chain lightning(2)**
7th: extended mass bull's strength, reverse gravity, summon monster VII(2)**, mordenkainen's sword, finger of death
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster*, summon monster IX*
* used

Nick 
Wednesday July 20th, 2005 12:56:44 AM

"I suggest that we establish a base," says Nick. "Here, or Plateau - anywhere - and let people know where we are. Maybe put out a few messengers, see whats going on?"

He's clearly frustrated by whats going on.

Valdor 
Wednesday July 20th, 2005 12:58:48 PM

Valdor smiles at Mordrid wearily and replies,"Oh well, we all have to be political at times, I guess. I don't hate politicians overall...I hate the manipulation and lying to better themselves while hurting and casting down others. It's better, in my opinion, to have a king who makes all final judgments, as long as that being stays focused and caring about what's good for the masses and not just the nobility. However, that rarely happens and I'm not in the mood for a good debate today."

He nods to Cori and Nick and then steps forward to the people standing around and says with his voice booming,"Dear people of Floating City! Due to the courage of your guard, the aid of a black dragon surprisingly enough, and a little of our help, the current threat is gone. However, I must be honest when I tell you that more will be coming. We must draw back to a defensible position and all people must be kept back, away from the forest tonight. Barriers should be set up quickly and your local army set up with flaming arrows and flammable oils. These should destroy the trees if they get here during the night. Trenches should also be dug a few feet in from the the treeline now, before they get close. It could pose a problem of advancement, or it might not. But, it could have oil poured into it and it could be lit with a flaming arrow before they get in close. Anyway, we must rest now and are in need of some messengers to send around the Wold. Preferably those registered with your local guilds. Please come see us in one hour."

He looks at Nick and asks,"Will you and Onrad handle sending them out? I am about to fall over. Onrad is from here, so he knows the ropes, and it was your idea. Whoever else wants to help is welcome, but I'd imagine Cori, Myrridan, Tericus, and Dahlia need to sleep for spells. Mordrid may be fine but probably tired. Of course, after you are done with the messengers, we all need sleep."

He looks frustrated and tired. Not too often has anyone, even Mordrid, seen him like this.

DM Jan 
Wednesday July 20th, 2005 5:57:26 PM

The people of the Floating City take on board the news of more Orcworts with a grim determination. The beginnings of a perimeter are established, and turtle barges are sent back to the City for supplies of pitch, oil, anything that burns.
Folk start to work with a purpose.

Mid camp, there's a mobile soup kitchen set up. Someone's actually brought over an oven and the smell of baked bread is mouth-watering. There's a place to rest here, too, where the Dragons won't be disturbed.

More people come pouring in from the City. They have nothing but bad news. Collapsed buildings, plants run amok, friends, neighbours and relatives killed or missing.

Seven hours later...
Night begins to fall, and nature puts on a display. Fireflies dance in amongst the trees, and out on the lake, phosphorescent algae shines just beneath the surface of the water in an array of pinks and purples.
The City, still lit on the Open Air level, sits on the water like an up-ended, glittering, giant jewel box. Quite a few folk have lit campfires near the water, and are sat looking out toward the lake, admiring the display.
The turtlemen and their turtles are still working non-stop, and a steady stream of lit barges are bringing forth people and supplies.

Older children are given tasks as soon as their feet touch the ground. As for the younger ones, they have their own way of dealing with the tragedy, and take to following some of the Dragons around - Valdor, Gareth, Onrad, and Dahlia in particular.

Those setting up the perimeter are full of questions about the creatures the group fought.

At one point in the evening, a cloaked young man approaches Dahlia discreetly.
"I hear you're wanting messengers? And those who can seek out information?"

Dahlia 
Wednesday July 20th, 2005 6:33:42 PM

The little halfling looks at Valdor a bit strangely when he suggests that she need to sleep to regain spells. "I am no caster of spells Valdor and you know it. I am indeed a bit weary from hopping here and there and all about but I am plenty ready to go tackle a few more of those tree things if you like.

Mordrid 
Wednesday July 20th, 2005 10:30:18 PM

Mordrid watches over the digging of the defenses; pleased with the idea, and the results.

Mordrid also sees that a tent is set up for the Platinums. He insists that everyone sleeps.

Before stumbling thru the sand towards bed, he stops by Valdor at camp side, "Valdor, I think it's time we seriously consider moving the city."

Corialote 
Wednesday July 20th, 2005 10:49:38 PM

Cori sits for awhile eating a bowl of stew and munching on a piece of bread. She watches the grim determination of the people as they start to set up defenses and smiles some. They knew what was coming and were willing to face it with what force they could muster.

When she can bring herself to move from the spot she is at she thanks the lady for the stew and moves off to find Valdor. Hopefully she will get there to hear Mordrid speak as she nods her head as well. "He is right...we should at least try to get the noncombatants out of here at first light." Her face darkens as she tries to wrap her mind around what it will take to accomplish that and shudders. "Still where do we go with that many people...with so little time?" She looks to both men as she speaks or to just Valdor if Mordrid is not present. As she makes a decision she nods to Valdor and moves off to the tents that were set up for them. "I will make it a point to have some teleport spells ready...should I also have some spells ready to help in setting up defenses here, such as digging trenches and the like?" She is trying to figure out if the Platinums will make a stand here or what but cannot bring herself to ask it bluntly...there are ears listening that could make the morale of the citizens here drop...she does not want to do that.

When at last all things are discussed she will head off to get some well needed sleep...though she knows that she will be up in two hours rested as if she had spent the night. She smile as she thought of the uses of magic and magical items.

Myrridan 
Thursday July 21st, 2005 12:44:34 AM

Myrridan nods with Valdor's suggestion about getting some sleep. He replies, "Its not so much I need to sleep to prepare my spells. It's the fact that Im exhausted."

Its easy to see. The druid looks completely deflated. His vestment, armor and cloak are merely hanging off his slumping body. He appears to be depending more on his staff's support to remain upright.

Nick 
Thursday July 21st, 2005 5:03:01 PM

Nick attempts to find someone who can pass a message on to the Cathedral of Light in Plateau City, letting those there know where the group is for the moment, asking that if there are any 'developments', to keep the Dragons informed if at all possible.
Then he gets some sleep.
Then he walks about the camp, dispensing healing to those who might need it.

DM Jan 
Thursday July 21st, 2005 6:30:34 PM

At dawn the following morning, the Overlord, Alicia, arrives on shore. Her normal garb appears to have been replaced by boots, narrow pants and a serviceable tunic, and her hair is loosely knotted behind her back.
She looks tired, like she hasn't slept in a week. Her bodyguard looks in similar shape.
Nevertheless, she approaches the Dragons and thanks them all personally for what they have done.
"I heard you had to go through a terrible battle, and if you hadn't been here, half the camp would have died," she says. "As if we didn't have enough to worry about.
"I arrived just now, perched atop 30 barrels of cooking oil," she adds, a little mystified. "Why do we need 30 barrels of cooking oil?"

Mordrid 
Thursday July 21st, 2005 10:38:31 PM

Before the arrival of the Overlord, Mordrid remarks to Cori in Valdor's company, "You misunderstand what I mean. I am saying that we should literally move the city from this place to another, perhaps off the coast of New Elenna. This is not the Float's true home, nor have the people really settled into this location. I'm sure some how some way it can be done. Even if just for a temporary time. Can you contact Star Tower and see what can be done?"

Gareth 
Thursday July 21st, 2005 10:39:04 PM

The warrior moves among the citizenry and tries to help with the plans to defend against the coming assault from the jungle. He tries to help with the destruction of the vines.

Corialote 
Friday July 22nd, 2005 12:51:50 AM

Cori looks to Mordrid with that new idea planted in her head and shakes her head. "I can get ahold of the Star Mage Guild easily." She looks back to the leaning city and shakes her head again. "Still the magic and machinery that beholds this city is ancient...I am not sure if any of the masters would even know too much about it..." She shakes her head again with a little bit of a mischievious smile upon it and turns back. "Still it would not hurt to ask...still an evacuation of the women and children may not be a bad idea and soon."

As soon as she can she will send her rave back to Plateau City with a message to the Guild. The note is short but precise in what is being asked...can the Flaoting City be moved in any way known to the Guild...could they help in doing that for the protection of the citizens here.

Valdor 
Friday July 22nd, 2005 2:48:13 AM

Valdor nods to Cori and Mordrid in their reasoning. He says,"I fear what can be done is being done. The entire city must be evacuated. If that city tips any farther, well, you can easily picture it. There is no way to stand anymore in there."

He bows deeply to the Overlord upon her arrival and says,"It is to create a perimeter of defense against some unnatural trees that were seen moving this way. We fought against a handful and were lucky to come out alive. The only thing that can be done is to keep them away from the shore and then burn them when they are close enough. Besides, with the city turning upside down, there is no need for anything of value to remain in the Float.

The oil should be poured into the trench, once it has been dug completely. When the trees arrive and attempt to cross the trench, that is hen the fire should be lit. Not until they arrive. Plus, arrows should be dipped in vats of oil and then lit and fired at the trees. It will make them burn easier. They weren't difficult to hit, but they have about a sixty foot reach so it must be done from a distance. Anyway, I have done what I can. I hope that both Floating City and Plateau City can remember in the future how much we need each other...if we indeed have a future."

He bows again, waiting for her leave.

Gareth 
Friday July 22nd, 2005 8:35:50 AM

Upon seeing the Overlord, the warrior moves over to her to report and to plan. After listening to Valdor he offers. "Welcome, Overlord. It is good to see you again. Yes, we have some problems with the forest, but we'll be ready now if another assault comes. The largest concern at the moment is still the destruction of these vines - and I understand there are some ideas about that. What else has come about? Somehow I'm sure there is more...".

Myrridan  d20+20=33
Monday July 25th, 2005 1:06:21 AM

Thankful for his rest, Myrridan gets up and readies for the day. After a few quick goodberries, he wildshapes into an eagle and flies up high to patrol the area. Looking for any advancement of the monstrous trees they had attacked the day before.

(Spot 33)

Tericus 
Monday July 25th, 2005 9:19:53 AM

"Yes, we need to do something about these vines, though Im not sure what to do." Tericus says

Nick 
Monday July 25th, 2005 11:25:37 AM

As talk shifts toward moving the City, Nick looks out onto the Lake. How would they move such a thing? Mordrid was right, of course. The City hadn't always been here, in fact it seemed to have moved entirely of it's own accord not too long ago.
He gives a deferrential bow to the Overlord.
"Happy to see you arrived safely on shore, ma'am," he says. "Although how safe the shore will remain is anyone's guess."

DM Jan 
Monday July 25th, 2005 11:52:53 AM

Alicia listens to Valdor and Gareth's reports.
"Excellent ideas," she says, looking out toward the treeline. "If fire is their weakness, that's what we'll use. I suppose we'd better start building rafts, too, just in case. It's not like there's a shortage of wood, and in an emergency..." She trails off for a moment and then gives a sigh.
"As for more ideas and developments - on our side of things, we've been attempting to contact the Underlord, but we've been unable to do so. It's all very odd. The guards on the ramp to the Underlevel have disappeared, and there's some kind of barrier there now that we can't get through. Our mages can't make anything of it. They're guessing it's a Teucri thing, perhaps some kind of city self protection."
She shrugs helplessly.
"On a more positive front, our resident druid circle has been working on a poison to counteract the vines. I had a report a few hours ago. Something to do with photosynthesis and cell integrity. I have no idea what that means I'm afraid. It's quite toxic apparently, because of the vines tough hide and waxy surface, but they think this will get through. I was told two days, and they'd be ready."

Up in the air, Myrridan takes a look around, approaching the Orcwort invasion from a safe vantage point.
The black dragon was right. There's 90 to 100 orcworts down there, dropping fruit as they go, and at this rate, they'll probably be at the clearing in about 5 days.
Funnily enough, here and there, a few of the wortlings are left behind, presumably to grow into their bigger, nastier mothers and fathers, and jungle is having none of it. Movement around a rooted wortling reveals some wrenching, tearing and choking by what lookes like a particularly virulent ivy.
A little further back, and giant beetles are chewing on the dead remains of another unsuccessful rooting.

Meanwhile, as Cori's message awaits a reply, and the group talks to the Overlord, there's a sudden scent - quite bad, very stale, like someone has cracked open a long sealed tomb. it's coming from Tericus's immediate vicinity, and the cleric of Alemi feels a sudden heat radiating from The Book.

Onrad 
Monday July 25th, 2005 4:54:13 PM

After resting, he wakens, still furious about the Mass Ring Nonam procured for the Storms.

::not good enough::

He puts his ring on mass send. "OK, who amongst all you non-active mages have the ability to make Mass Teleport rings. I want one that teloports at least 8 and has unlimited use. This one we Storms are limited to is not sufficient for our current needs. We can upgrade this one, or make a new one. Whichever will get the job done fastest! Rossko, Joe, Nonam, Jus. I know you all have to hear this, so answer me! We have our backs to the wall and this ring is not good enough!"

Then it's to the poeple. A lesson Valdor taught him recently. "The answers will come when you help people and follow your heart."

He helps with the local defenses, and looks for groups that have special needs. He works off his stress and frustration with good, old-fashioned hard work.

Corialote 
Monday July 25th, 2005 5:55:24 PM

Cori listens to all the group that is near here as they speak and she keeps quiet. She has never been in the presence of someone with The Overlord's power and she knows not what to say. Though she would not speak up she understands a lot of what The Overlord is talking about in reference to the poison and how it works.

She has thus far not done anything around the camp with her magic as she is not sure what defenses that she can bulster. Then again magic will only last so long so better to wait until almost the last minute and use it then to make it last the longest.

Mordrid 
Monday July 25th, 2005 10:59:33 PM

Mordrid engages the Overlord.

"So this Underlord that you speak of. Does he have knowledge of the Tucree powers that operate this city."

Mordrid's mind is in hyperdrive now, about the possibilities of moving the city; which can be done, as it has been accomplished twice before.

"Valdor, it is my humble advice that we should aid in contacting this Overlord. At once."

Valdor 
Tuesday July 26th, 2005 12:46:13 AM

Valdor nods to Mordrid's comments and adds,"Perhaps, if we can find a way into the Undercity, we can contact the Underlord and, if there is a way, then the answer is probably there."

He turns to Alicia and asks,"Is this correct or am I way off?"

Myrridan (wildshape: eagle) 
Tuesday July 26th, 2005 12:56:47 AM

Myrridan cant help but admire the tenacity of the wild and plantlife. He thinks he might be able to give them a little help. Myrridan swoops down within 200-ft from ground and flies just ahead of the oncoming orcwort army. A shrieking sounds from his beak. He's casting a spell that suddenly makes all of the vegetation beneath him glow faintly and become thick and overgrown even more than it already is. Once it's finished, the magical glow fades.

(Casting Plant Growth. Overgrowth option. Area effect 100-ft radius. Instantaneous duration. Their speed drops 10-ft as they pass through it. Myrridan can cast spells in wildshape forms with the Natural Spell feat.)

Myrridan then makes another pass over the overgrown area and lets off another spell. Much of the areas plants become sharp and spikey like knives.

(Casting Spike Growth. Area effect: twenty 20-ft squares. Duration 20 hours. Anything walking through it takes 1d4 damage per 5-ft step. If they take damage, they become slowed and move at half speed.)

Myrridan stays in the area, circling high in the sky waiting to see what happens to the front line that approaches the area first. Once satisfied, Myrridan turns around and flies back to the city.

Gareth 
Tuesday July 26th, 2005 8:41:12 AM

Hearing the Underlord's plight the warrior offers "Maybe Daphne at the Giggling Ghost could go down and see what's up? She is a ghost...". Turning to the defense of the populace "If they are 5 days away, perhaps we can go meet them where they are and set fire to as many as possible before they get here? If we at least slow them down it will give us more time to get the city righted and the citizens out of the jungle?".

Tericus 
Tuesday July 26th, 2005 9:57:08 AM

letting the others talk about what needs to be done, Tericus moves about 100ft away, then he pulls out the book and turns to the page he last talked with Marteuous.

Nick 
Tuesday July 26th, 2005 11:59:07 AM

"The Underlord might be worth a try, IF we can get to him," says Nick. "I've heard all the recordings of the Wold are kept down there."

DM Jan 
Tuesday July 26th, 2005 12:20:56 PM

There's plenty going on in the camp, certainly enough to vent Onrad's spleen. (Teleport ring - Catacombs?)
Girls are working with nimble fingers, tending to the tips of arrows in order to make them fireworthy. Men and women are digging trenches, chopping wood, and making rope.
At the shoreline, there's an argument going on.
"What's the hold up with the turtles?"
"Merchants won't leave the City without their belongings. There are piles of stuff dockside, cluttering everything up."
"Then they should be left to drown, belongings an' all. Half of my family is still over there."

Alicia looks back toward the tilting city.
"Well, it might be worth another try," she says. She taps a ring on her finger. "We're supposed to be able to communicate with one another, but I'm getting nothing at the moment. He could have some valuable information, if we get get through. How do we get back - by turtle or some other means?"

Tericus finds a quiet spot and takes out the book. It feels warm in his hands. When he opens it, there's a sensation of opening a door, where a breeze blows through toward him. The scent is the same - old and rotten.
But the pages! All of them, every single one - are blank!
Pages normally scrawled in blood...

Some distance away, the jungle's natural defensive forces get one heck of a boost, and never one to waste any advantage, the undergrowth revels and flourishes, doing what it can to make itself even more lethal. Spiny points become sharper, even the tiniest plant leaps up to become a nuisance.
In a little while, it becomes apparent that Myrridan has bought the Floating Citizens one more day.


Dahlia 
Tuesday July 26th, 2005 1:17:38 PM

Having rested a bit and listened to the conversations, Dalhia spends time looking at and closely examining the vines that are pulling the city under. Finally having come to a decision, she seeks out Myrridan once he has landed and rejoined the group.

"Hey Myrridan, I know that you don't necessarily like to hurt plants, but isn't there some sort of spell that kills plants that might be helpful? Something that might whither them?

Corialote 
Tuesday July 26th, 2005 10:07:05 PM

Cori looks to The Overlord and then to Valdor as they talk. When at last they have finished she shakes her head and make a suggestion. "I could try and buy us some more time by flying over the enemy and lobbing a lot of spells into thier ranks?" She does not figure that she can kill very many of them but maybe she can at least slow the advance further and buy more time. "Still you maybe needing my help getting to The Underlord as well."

She taps her foot, an obvious sign of her being annoyed and thinking more. "Maybe a few of the mages could do the same thing that I could and slow things down further...do we have mages with the ability to take a shape that would still allow them to hurl spells?" She looks to Valdor again to see what he has to say on her idea and anyone else that maybe nearby from the group. "The more time bought could help us to get things taken care of...people back into the city...the vines destroyed and then the Floating City...floating." She tries to suppress her sudden need to laugh and ends up just covering her mouth when she does not succeed. "Sorry."

Valdor 
Wednesday July 27th, 2005 12:03:22 AM

Valdor replies to Alicia,"With all due respect, ma'am, you should not go. The way could be perilous. And...is the Overlord supposed to see the Undercity? The people here will need your direction and authority and guidance. But I believe we should try to get under. With Cori, Myrridan and Nick and Tericus, we have four extraordinary talents at figuring out problems and breaking down magical barriers should not pose too much of a problem, unless they are indeed Teucri magic."

He shifts his focus to Cori and Gareth and says,"I understand how you feel. This needs to be done, as does this other, and the list goes on. I think we have done much to slow the trees and given the people here a chance. Besides, we won't be gone for five days, surely. Save your spells and energy. We'll need that soon enough, I fear. I doubt Daphne will leave the tavern. And I doubt she could get past the barriers without the magic we have. Of course, if we fail, we could give that a shot. Gareth, what do you think? To the turtles? Or do we swim? Where exactly is the entrance below?"

Myrridan 
Wednesday July 27th, 2005 12:32:22 AM

Quite pleased with himself, Myrridan glides back into camp and transforms himself into his natural form. His two feet make a thud on the soil when he lands.

Almost immediately he is sought out by Dahlia. He rubs his chin while answering her question. "Yes, I thought about that too. There are many natural magics that affect plants. The ones you speak of could be either Diminish Plants or the Blight spell, roughly translated from their true druidic names, of course. One merely reduces the size of plants and the latter causes serious damage to plant creatures. Although, it does kill normal plants instantly. However, these plant creatures, much like the plants of this forest, are far from normal."

Tericus  d20+21=28
Wednesday July 27th, 2005 6:30:09 AM

studying the book for a few minuets, Tericus will try to search for the reason for the stench, since it wasnt there before(search check of 28).

Gareth 
Wednesday July 27th, 2005 9:04:55 AM

The warrior nods to Valdor. "If we're going to the city we should take the turtles. From the sounds of it, the jungle doesn't like the orcworts as much as it doesn't like us. So where are these things coming from? Who sent them or what made them decide to come this way? Surely a food source such as us would not be enough to make them travel days and days. And even if it is, how'd they find out about us? Someone with some smarts in this area ought to really try to figure that out as they might not be the real enemy. Could it be this Fae King?".

Mordrid 
Wednesday July 27th, 2005 12:40:29 PM

"I guarantee you it's the Fae'King."

Onrad 
Wednesday July 27th, 2005 1:46:17 PM

Continuing to help the citizens, he "vents his spleen" cutting some wood.

::Bingo, it was Rossko and he taught Joe.::

He contacts Rossko and puts in for a new ring.

[I'll talk to Nellie about it Jan. We probably need to reprice these things anyway.]

ROSSKO: says in such terms: The ring was a Jerry special made by Jerry and given to the Gold Dragons as a gift from the high lord mayor when they reached dragon level. - SM

Nick 
Wednesday July 27th, 2005 6:22:34 PM

"Hang on, though," says Nick. "Just taking what Gareth said to another conclusion. Haven't we been led to believe that what is happening is not as a direct consequence of the Fae King's actions, but instead, an indirect one?
"You know we were told of some druids, and not the fae King himself, getting together an army that was marching on Culverwood and Parnoth?
"Well what if its the same here - and there's someone else behind it. Someone inspired and empowered by the King's rise?"
He rubs his beard. "Did that make any sense?
"Now, doesn't the Underlord's Realm record everything that's happened in the Wold? Would he then know? If we can get to him..."

DM Jan 
Wednesday July 27th, 2005 6:41:38 PM

And so...

The Orcworts are 6 days away.
The vines, some at the shoreline, some stretching out from beneath the surface of the water, continue to have their almost supernatural hold on the Floating City.

Is there someone else at the back of this? As Gareth and Nick suggested?
And would the Underlord have any answers?

There is obviously some time available to plan for the Orcworts onslaught, and - a turtle barge is currently approaching the lake shore.

Worth a quick trip?

As an aside, Tericus takes a good look at the book. With the exception of the lack of script, it is as it always has been, apart from the breezy sensation coming from it - a mish mash of flesh and parchment pages, bound with sinew from who knows what.
if he searches his own thoughts, right now the only things sticking in his mind are 'open door' and 'blood'.

"I could stay here, certainly," says Alicia. "If my ring decides to work, then I should be able to reach him from here. But if you go over there, please be careful. The City is on a 45 degree tilt. There are plants running amok - poisonous for the most part. There is falling masonary, and I'm ashamed to say - rogues and looters taking advantage of this entire situation."

As the barge arrives at shore, a rather cross-looking elf pushes his way past a group of disembarking merchants and makes his way to Dahlia and Mordrid, and Cori (?).
"From the catacombs," he says, handing over various bags. "Thought I'd never get here."

Corialote 
Wednesday July 27th, 2005 7:42:55 PM

Cori nods in understanding and then follows along with the others that are going. "The Overlord mentioned looters and thieves gone wild in the city...how about some invisibility?" She glances to the turtle barge that is coming ashore and waits with the rest. "I have access to several of those spells that will not even disappear when you attack." She waits to see what will be decided though she is not sure if she has enough for all that maybe going with them, but she can cover at least some of them to give an advantage.

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange, mass hold monster, summon monster IX
* used

Valdor 
Thursday July 28th, 2005 12:39:26 AM

Valdor'e eyes raise in surprise. He hadn't thought about someone else being responsible. He had just figured it was the Fae King calling the shots. It made sense though.

After a minute of thought, he shrugs his shoulders and says,"I think we should take that barge to the entrance, if that's the only way. We have a teleport ring that will work, if anyone can visualize the spot perfectly. Of course, with the city tilted, we would probably land wrong, so it's probably better to take a ride for once. Whatever you all think. Overlord, what do you suggest?"

Gareth 
Thursday July 28th, 2005 8:06:54 AM

The warrior heads toward the turtle. "It's OK, Valdor, I know the way. These big green guys like me a lot anyway...". He gets on the turtle and accepts his normal bout of greeting from it and tells the driver where they want to go.

Dahlia 
Thursday July 28th, 2005 8:14:51 AM

Not totally following the conversation, Dahlia's mind is racing with possibilities about ways to defeat the orcworts and the vines. She is nearly so distracted that she doesn't realize they are riding on the backs of turtles, until about half way across.

"Hey this is kind of fun, They are quite large aren't they?"

As she finally steps off and is nearly accosted by the harried elf, she accepts her package and puts it all inside her haversack for the ime being.

Tericus 
Thursday July 28th, 2005 10:43:14 AM

shrugging his shoulders, Tericus puts up the book and rejoins the others.

Onrad 
Thursday July 28th, 2005 3:39:23 PM

"Ok if I stay here helping, Big V? Or do you want all of us for this venture?"

Lift!

Turn!

Carry!

Set!

Mordrid 
Thursday July 28th, 2005 4:09:01 PM

Mordrid welcomes the messenger from the catacombs, "Ah, I've been expecting you."

Mordrid takes the package in his arms and carefully unwraps it on the ground. Inside is a wand, and a bunch of vials of a clear orange liquid. He places the vials carefully in his backpack, and places one in a belt pouch.

The wand comes wrapped in a sheet of paper. He unwraps the sheet and reads the command word, "hellfire."

The ranger then marches over to the growing stockpile of bundled arrows and bolts on the beach. Grabbing a corded bolt of 50 arrows he places them on the ground and points the wand at the arrows. "Hellfire," he speaks, and the arrows begin to twinkle, then begin to fade back to normal. He places the magical arrows in his quiver. [+5 arrows]

Mordrid then turns to the remaining arrows and utters the command word twice, making 100x +5 magical arrows to be used in the beach's defense.

Turning to the party, "Anyone else need their arrows magicked. It is truly potent stuff." Mordrid casts greater magic weapon +5 as many times as requested by the party; not to exceed 10 times.

Mordrid gets onto the turtle. There is a first time for everything. And today is the first time to ride on one of these turtles that he has heard so much about.


DM Jan 
Thursday July 28th, 2005 8:03:02 PM

"The turtles have always proved to be a safe and steady ride," says the Overlord.
She wishes the group well, watches them leave the shore, before turning to attend to matters on site.

The Dragons have a choice, a seat in the barge pulled by the turtle, or a ride on the big creature's 12 ft diameter back, which involves sitting somewhere on the crown of the shell and holding on to the criss-cross rope harness that stops any riders from sliding off and into the water.
The turtle handler nods at Gareth, knowing the warrior, and throws him a canvas bag.
"There's a couple of big dried grasshoppers in there. She'll love those," he says gesturing to the turtle. The dried insects are monsters - about a foot long.

If one isn't afraid of deep water, the journey across the Lake proves to be quite enjoyable. There's a sense of great depth below the turtle and the barge she pulls, and the water is extremely clear. Shoals of fish can be observed below the waterline, weaving to and fro, light catching their scales, making them glitter. Deeper still, fronds of underwater flora wave back and forth, dragged by a slow underlying current.

The group pass two other barges going in the opposite direction, all full of people and their tangled mess of children and belongings. One of them contains the Gold level Representative, Lady Solara, who watches the Dragons' turtle pass with a raised eyebrow and an expression of suspicion. Oh, and where do you think you're going? that raised eyebrow seems to say.

All the way across, the Book sits wherever Tericus put it, exhuding heat, mentally tapping him on the shoulder. It proves to be a bit of a nuisance.

Eventually, the peace on the Lake is overtaken by the clamour at the Floating City dockside - the eastern part of which has reared up into the air, while the western end is fully submerged. The Dragons' method of transport has been eagerly awaited so others can evacuate.
It's not easy disembarking, either. At 45 degrees, traversing the streets will take some doing.
This is the Fence Level. Entrance to the Underlords Realm is on the Trash Level directly below, via the central ramp system.

The interior of the city looks gloomy, as though some of the lights have failed.


Valdor 
Friday July 29th, 2005 12:34:22 AM

Valdor replies to Onrad,"Do what you feel is best, my friend. However, I think their army can take what suggestions we have made and implement them fine. Plus, we'll be back very quickly...but whatever you feel is best."

Valdor enjoys the turtles thoroughly. Like Mordrid, he has only heard of the giant turtles...and this is the first time in a long while that he hasn't had to teleport somewhere, run somewhere, fight something, or have people asking for help in what seems to be years. He really seems to enjoy himself.

Upon arrival to their drop off spot, he activates his cloak of Arachnid and hops off, landing easily, even on the slant and says aloud,"You know, with the exception of my sword, this cloak has gotten me through more tough spots than anything! I'll carry a torch with a Continual Light spell cast upon it. Gareth, you or Tericus or Onrad will need to lead us, as I don't recall the way through here very well. I can loan my Ring of Levitation to someone and drag them along, and some fly spells or rings would be helpful."

He waits for the others to decide their best means of movement.

Corialote {shapechange: pixie} 
Friday July 29th, 2005 2:15:19 AM

Cori finds a seat upon the barge and closes her eyes to better enjoy the ride. She spends the time in silent contemplation of the task ahead and does not talk much. She also lets herself just enjoy the ride...the first she has ever had upon a turtle barge.

As the near the docks of Floating City she casts a single spell upon herself. As she steps onto the dock her shape changes into that of a pixie and she flutters her gossamer wings, taking flight.

[Shapechange - 190 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Friday July 29th, 2005 7:00:37 AM

"Gareth can do it." Tericus says a bit irritably to Valdor. "I have to concentrate on other things."

Onrad 
Friday July 29th, 2005 9:59:44 AM

"On my way boss."

Onrad grabs the next turtle and follows the others. Knowing their telepathing abilities, Onrad starts whispering into the turtle's ear.

"Get Valdor's turtle to lick him. Yeah, he had honey for breakfast."

Valdor 
Saturday July 30th, 2005 12:25:40 AM

Valdor taps his foot impatiently, nodding to Tericus, oblivious to the sarcasm, or at least that's how it appears.

Myrridan 
Monday August 1st, 2005 12:44:13 AM

Myrridan wanders off a little ways and finds a quiet spot. He kneels down and begins to meditate. Asking the Wold to enlighten him on what to do.

Gareth 
Monday August 1st, 2005 7:05:39 AM

As the heros disembark, the warrior leads them into the streets. He activates his boots and flies more than walks up the street to the main entry to Trash level.

Onrad 
Monday August 1st, 2005 7:53:40 AM

Landing after the others, he races to catch up.

It is amazing how the city looks different on it's side.

"If this wasn't so horrible it would be kinda cool.

"Well kinda."

He decides that sliding is easier. He grabs a trash can lid and jumps landing on it using it as a sled to slide down the ramp that is the street.



Dahlia 
Monday August 1st, 2005 9:50:11 AM

As they disembark Dahli tries to get a clear look at where the vines are. If she can see them she will discharge a charge from her wand of blight on to the nearest vine.

Nick (Air Walk) 
Monday August 1st, 2005 12:42:13 PM

Nick took a seat in the barge on the way over, that way he had more opportunity to look over the side and into the water, as opposed to hanging on for dear life on the turtle's back.

"This lake is beautiful, isn't it," he says as they disembark. "Full of life, too."
After a quick look at his surroundings, he casts Air Walk on himself. "Slow, but I'll get there without falling over."

Casting a glance at his fellow cleric he asks, "Tericus, everything all right?"

DM Jan 
Monday August 1st, 2005 1:25:02 PM

The group make their way into the interior, led by Gareth.
Some seem to manage the trip better than others, and flying seems to be a better bet than walking.

The left side of the street dips away, the right side rears up into the air, where doors just lay open, hanging there. Every now and then, something comes crashing down, sliding and bouncing, until it hits the extreme left hand side of the street.
The ramp is straight ahead.

Onrad's trash can lid ride takes him down to one side of the street where he is able to pick his way along the rubble and detritus. However, he'll have to climb back up to the middle when it's time to descend the ramp to the Trash Level.
Valdor's torch helps light the way. Here and there, the occasional citizen is also scrambling around, searching for something, or making their way to the dockside.

The entire City cracks and groans above everyone's head. There are sounds of falling masonary and the occasional scream. It makes the atmosphere tense and oppressive.

There are no signs of the big vines here. They're at the western exterior edge of the building.

Myrridan's hope for a bit of peace and quiet are drowned out by conditions in the City. However, he does get a visualization of a group entering a large Gate. This gate is not of the living Wold.

The Book whispers away in Tericus's head all the while. It wants something, and that something is blood.

As for the way into the Trash level -
To the right side - the ramp is almost like a vertical wall leading down.
If the group looks down - it's a straight vertical drop of about 50 ft, and at the end of it - the torchlight reflects on water.

(I'll get a map out today)

Mordrid 
Monday August 1st, 2005 1:38:58 PM

"Myyridan, looks like we are going to need a scout," Mordrid grunts as he peers over the edge, pointing into the water.

Valdor 
Monday August 1st, 2005 11:32:51 PM

Valdor says,"Good grief, this town is messed up. We need to find a solution and quickly. Gareth, Onrad, do we need to go underwater?"

Corialote {shapechange: pixie} 
Tuesday August 2nd, 2005 1:54:47 AM

Cori's wings flutter rapidly as she tries to keep up with the others, doing so with some ease. She pulls up with the others as they look at the way they must go...she smiles. "I can help with scouting as well if you need." She looks to the waterway and shakes her head. "I can get underwater with some of the others with relative ease with my spell up." She ponders her spells and then shakes her head in flustration. "If we can find a wall that will lead us around this I can use a spell that will get us all through a wall...if possible."

[Shapechange - 189 minutes 50 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

DM Jan 
Tuesday August 2nd, 2005 2:28:45 PM

Light from the torch shines on the water, 50ft below. There is a mishmash of floating debris - and something odd.

What looks like the top half of a transparant bubble, piercing the surface of the water, about 15 ft wide at the water's surface.

Deep within it, is light, and what looks like a gateway - THE gateway to the Under Realm.
There is a man standing there, dressed in a guard uniform. He is looking up and waving.

((Guys, sorry about the lack of a map as yet. Had a really nice one last night, and it wouldn't save :( ))

Onrad 
Tuesday August 2nd, 2005 4:28:11 PM

Onrad tumbles up to the group at the ramp and is grinning big after his ride.

When Valdor asks his question, Onrad gets serious looks down and drops a platinum piece down into the ramp hole.

"Looks like it. This central pole goes up and down. We could look at going down the up ramp and see if it's an easier slant to begin with. Do we need to send someone to the CC to get us some water breathing potions right quick via teleport?

"The Underramp that leads to the Float Below is near the center of the bottom level....down there, right.

"Myr could scout, but I don't see the need. I say we go together. That means we need potions unless Myr can turn into a giant blowfish and supply oxygen for us all down there."

Dahlia 
Tuesday August 2nd, 2005 4:44:18 PM

I can scout, but I'm not sure I can hold my breath long enough to do a complete job.

Valdor 
Wednesday August 3rd, 2005 12:27:49 AM

Valdor says,"Well, I hate to think of one of us going underwater by themself and getting stuck or something. I can swim well enough, so I can go with whomever else is able. Do Boots of Speed help underwater with swimming? And what about Levitation? Onrad, I fear that it wouldn't get delivered down here anytime soon. It's a good thought and one to remember for another day. Or, what about teleporting to stand beside that guy waving? That would work, right?"

He is looking around at the spellcasters when he asks the questions.

Myrridan 
Wednesday August 3rd, 2005 12:53:56 AM

Myrridan struggles with his vision. The gate, where does this gate open up to. As much as he tries, his vision does not go beyond its threshold. That can mean only one thing. It leads to a location outside the Living Wold.

Getting up from the ground, Myrridan looks back toward the dragons when he hears his name called. Myrridan yells, "A gate ... I saw a gate! Someone is coming, someone from outside the Living Wold!" When he gets to the waters edge, he turns to Valdor. "Mordrid is right, maybe I should go down and scout first. Unless you all want to go together. If you give me a little time I can prepare a magik that can change us all into fish!" After looking down and seeing the bubble and the guardsman, Myrridan continues, "then again, I hate to abuse the power of that spell for such a short trip."

Mordrid 
Wednesday August 3rd, 2005 12:56:31 AM

Mordrid sticks his finger and wiggles it vigorously in his ear.

"Am I hearing this correctly? There is a man down there waving us into a magical opening leading into the under-realm, and we are still discussing how we are going to get down there?"

Mordrid tosses a rope down to the man at the entrance. The ranger ties the other end to his waiste.

"Let's do this the old fashion way. Go down the rope."

Mordrid expresses himself with his arms as he invites Corri to go down. "Ladies first. Then you can go where-ever that guy is guiding us to."

Corialote {shapechange: pixie}  d20+34=38 d20+34=38
Wednesday August 3rd, 2005 3:28:30 AM

Cori looks to Mordrid with a shocked look and then puts on a pouty face. "But I thought all you tough and brave men were here to protect me?" A tear forms at the corner of her eyes as she looks to the rest with quivering lips. "You would send me in to die alone...a defenseless girl?" She suppresses the need to shudder at her own act but a shiver does run up her spine. Though her eyes literally sparkle as she looks to Dahlia and then to the hole again with a rope running into it.

Her shape slowly changes into one that few have seen outside of the GG, that of a ghost. She moves softly to stand near Mordrid and places a ghostly kiss upon his cheek before passing through him, then decending into the hole. "You are lucky that I do not kick you down this hole." She silently hopes that this form will allow her to pass through most everything, though what that man is doing down there does worry her. Wondering about a trap she stops at the barrier leading to the man on the other side, studying it.

[Spellcraft 38, Knowledge(arcana) 38]

[Shapechange - 189 minutes 40 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Wednesday August 3rd, 2005 6:44:51 AM

trying to put the book out of his mind, Tericus tells Nick "Im fine." then he waits for the others to decend the rope.

Onrad 
Wednesday August 3rd, 2005 1:05:22 PM

Onrad says, "I didn't see the person. I must be going blind."

Then to Mordrid, "I can't believe you send her down first. How goughe to send her to her death like this!" He grins in humor.

Then he grabs the rope and begins to slide down after her.

"Hoody Hoo! This is what being a Platinum Dragon is all about!"

Nick (Air Walk) 
Wednesday August 3rd, 2005 5:39:02 PM

Nick nods at Tericus, then watches as some of the others descend into the Trash Level via Mordrid's rope.

Figuring it will save time, he has a quick look over the edge, and the air walks down.

DM Jan 
Wednesday August 3rd, 2005 5:55:17 PM

Cori, in ghost form, descends into the gloom, and she hesitates, hovering slightly above the barrier.
Not so Onrad, who slides nimbly down the rope, and who's feet land on the solid, transparent surface of the bubble with a light thunk.
Directly below, only inches away, is the guard.
The interior of the bubble is lit, and it looks as though a stack of crates have been gathered so that the guard can climb up to the 'ceiling' of the bubble.
Below him, is the gateway to the Under Realm, and another guard, who is handing the guard on the crates, scrolled up pieces of parchment.

Beneath Cori and Onrad's feet, one of the parchments is unrolled and pressed to the surface of the bubble.
Right now, it's too dark here to see what it says.

Off to the right, about 20 ft away in the water, there is an inexplicable gurgling noise.

Up top, on the Fence Level, soft footfalls come closer, and two humanoid shapes appear to be closing in on the group.
There is a curse word, and those shapes back off.


Dahlia 
Wednesday August 3rd, 2005 7:01:34 PM

Not one to be shown up by someone else's acrobatics, Dahlia scampers down the rope with a flair that is all her own and is soon beside Cori and Onrad.

Corialote {shapechange: ghost} 
Wednesday August 3rd, 2005 9:24:29 PM

Cori gently lays her hand upon the dome and pushes lightly to see if her hand passes through. If she finds no harm coming to her and her hand passes through then she will slip the rest of the way through the dome. She will look around confident that the men here will most likely not be able to see her, not as a ghost anyways and if she does not want them too.

[Shapechange - 189 minutes 30 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Wednesday August 3rd, 2005 11:30:07 PM

Valdor stays up top as the others test things out. He grins after a second and says,"Hey Mordrid, this may be the first time I remember you going head first and me staying behind."

Mordrid can hear him chuckling. When Valdor hears the footfalls, he turns around and looks, holding the light up over his head. He figures that he's a target for arrows, but that their adveraries will probably see his armor shining and not want a fight. They're probably thieves anyway.

Myrridan (wildshape: greater water elemental)  d20+24=30
Thursday August 4th, 2005 12:52:05 AM

Myrridan puts his foot to the water and the rest of his body suddenly melts away into churning liquid that pours into the water without making a single ripple. He looks around to see where that strange sound came from. (spot 30)

(How big of an area does this water take up. It determines what size elemental I choose to take. Movement: Swim 120-ft, darkvision 60')

Tericus 
Thursday August 4th, 2005 10:07:00 AM

Tericus stays up top with Valdor for the moment and waits for the the others to give the all clear.

Nick (Air Walk) 
Thursday August 4th, 2005 5:34:53 PM

Nick joins Onrad and Cori at the bubble.
"I think they're trying to tell us something," he says.

He takes out a torch, lights it, and attempts to look at the parchment held up on the other side of the bubble.

DM Jan 
Thursday August 4th, 2005 9:22:07 PM

Dahlia and Nick join Cori and Onrad on the strange barrier/bubble in the Trash level, while Myrridan takes to the water.

Up above, Valdor and Tericus keep watch and man the rope, with Mordrid and Gareth.

Valdor's assessment of those retreating figures is probably correct, because right now, they're nowhere in evidence.

Down the hole, and in the partially flooded Trash Level, Cori attempts to sink her ghostly form through the barrier. Her hand does not pass through, even though she is in ghost form. The barrier feels like cold glass to the touch.

As Myrridan enters the water, he spots movement from where the bubbling sound came from. There are two odd shapes rising to the surface of the water, and, moving with a purpose in a wide arc around the bubble, what looks like a VERY big shark.
The water is at intermittant depths and treacherous, depending upon the sunken buildings and street below - getting shallower to the east, deeper to the west, the deepest possibly around 70 ft or more. It will be very easy to get caught or trapped if not careful.

About 10ft away from the group stood on the bubble, a decapitated head, closely followed by an arm, rises to the surface of the water.

Using the torch, Nick is able to read the following in the piece of parchment held up by the guard at the other side of the barrier/bubble.

This barrier arrived as soon as the Trash Level began to take on water.
No one can get in.
We can't get out.
This is the only form of communication we have right now.


Valdor 
Friday August 5th, 2005 12:42:49 AM

Seeing the two figures gone, Valdor squints to watch the others. He asks,"Figured it out yet?" He taps his foot impatiently and pulls out a piece of beef jerky to gnaw on while waiting.



Myrridan (ac41, hp236, wildshape: greater water elemental, damage reduction 10/-, elemental traits)
  d20+24=38
Friday August 5th, 2005 1:07:03 AM

Myrridan sees the shark and decides to attempt to protect the others by charging forward at the beast and pushing him away in a torent undertow of rushing water.

(Bull Rush Attack. WaterMastery +1. Improved Bull Rush. Opposed Strength check 38. Shark needs to make an opposing strength check. Shark is pushed back in the opposite direction 5ft + 5ft for each 5 points his roll is greater than the sharks.)

Tericus  d8+3=8 d8+3=9 d8+3=7 d8+3=10 d8+3=9 d8+3=8
Friday August 5th, 2005 8:56:54 AM

"One of you fighters should probably go down there, in case there is something nasty down there." Tericus tells the others that are with him.

OOC, ive decided to keep playing, the rolls are for my HPs.

Nick 
Friday August 5th, 2005 1:21:05 PM

Nick shouts up what it says on the message, along with -
"It looks like we're down to pen and parchment, if we want to communicate! I have both. What do we want to say or ask?"

"Dahlia, would you mind holding this torch, while I write?" he asks.

He's trying his best to ignore the grim body parts bobbing about in the water.

Valdor 
Friday August 5th, 2005 11:15:43 PM

Valdor replies to Tericus,"I think they're okay. But, I didn't want to leave you up here alone. There ar lots of thieves roaming around right now, and I just feel better with two of us watching our backs."

He yells back at Nick,"Ask if there is any other way through, and if they've tried to teleport out!"

Corialote {shapechange: ghost}  d20+6=11 d20+6=12
Saturday August 6th, 2005 3:38:29 AM

Seeing that she cannot get through the barrier and that thinga are pretty well taken care of she will move off. Slipping through the area she checks to see what is around and if any other ways in present themselves. At least in the form she is in she knows that she has little to fear from most things.

[spot 11 and search 12]

[Shapechange - 189 minutes 20 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Onrad 
Saturday August 6th, 2005 12:02:27 PM

"Stinks down here. Shark down here, but Myr's taking care of it. Seems a bubble popped up to protect the undercity. Feels like glass. A guy wrote us a note on the inside. That is what Nick is asking about. No imminent danger down here.

Mordrid 
Sunday August 7th, 2005 9:12:36 PM

Mordrid is standing up top with the rope around his waiste. "Gareth, you know Tericus is right. One of the fighters needs to get down there. If I would have known that they would be down there without a fighter, I wouldn't have arranged for our wizard to go first. And as you can see... I'm all tied up at the moment."

Mordrid then glances over at Valdor, then back at Gareth as if to say, 'you two figure it out, but one of you is going down next.'

Nick  d20+12=29
Sunday August 7th, 2005 10:36:23 PM

Nick pulls out some parchment and a pen, and begins to write in large, clear script. It's neat style suggests he's had plenty of practice.

We are the Platinum Dragons
Have you tried teleporting out?
Is there any other way in?
We have questions


Craft Calligraphy DC 29

Then he presses the parchment against the barrier

DM Jan 
Sunday August 7th, 2005 11:07:06 PM

((OOC - Good news, Sam))

Beneath the water in the trash Level, Myrridan's abrupt, strong current pushes the shark back. Startled, it veers away, taking it's cold stare and ghastly maw elsewhere.

Within the bubble, the guard reads the message, gives the thumbs up, and makes a hand signal that suggests waiting until they can write a reply.
The water is sloshing around everyone's ankles after Myrridan's success at fending off the shark. The familiar scent of the Trash level is stronger than usual, not partiularly nice. The kind of smell that sinks into one's clothing and hangs around for days.

Cori drifts off and takes a look at the surrounding area. With the exception of the top of the bubble, where Nick, Dahlia and Onrad are perched, it's dark and quiet, although distant noise percolates from above, where the City's infrastructure is being tested to the very limits.

Directly above, Mordrid, Gareth, Tericus and Valdor hold the fort on the equally unstable Fence Level.
Anything not part of the Teucri superstructure seems to have either collapsed, or is on the verge of doing so. While the others below wait for an answer to Nick's parchment - about 30 ft away, what looks like an entire building slides from the UP side of the street, and crashes against the DOWN side - and from above - is a scream.
The fallen building looks to have blocked out about 60% of the light shining in from the docks in the distance.

Moments later, a piece of parchment is pressed against the bubble's surface -

Teleport does not seem to work.
We assume some kind of Teucri defense mechanism.
Please be careful up there, Platinum Dragons,
What do you wish to know?


Dahlia 
Monday August 8th, 2005 7:18:12 AM

Holding the torch, Dahlia listens to the notes as they are read.

"What was it that Valdor, Gareth, and the overlord wanted to know about the underlord?"

Onrad 
Monday August 8th, 2005 7:50:05 AM

Onrad yells up at Mordrid with his fists on his hips in mock anger, "Hey Mordrid, What am I? The fuzz at the bottom of a Green Gnomish?"

"Please hurry down. I don't think I can handle guarding the top of a glass bubble."

Onrad continues to watch the communication with the person inside the bubble with much interest.

Valdor 
Monday August 8th, 2005 11:12:03 AM

(Sorry, I thought Mordrid and Gareth were down also.)

Valdor chuckles at Onrad's comments. He says,"I'm quite sure they are fine. And, as this is more of a spellslinger's issue, I don't know how much help we'd be anyway. Plus, Myrridan will probably just eat anything that bothers them."

He's smiling when he says that, and he actually looks quite relaxed, as if the down time is rejuvenating him...or was it the serenity of the turtles?

Dahlia 
Monday August 8th, 2005 2:39:38 PM

Looks up at Onrad and smiles.

"It's alright big guy I'll hold your hand and make sure nothing happens to you."

Nick 
Monday August 8th, 2005 6:09:03 PM

Nick yells up the details of the message and then starts writing frantically.

Is everyone all right down there?
Do you know anything about Ebyron the Fae King?
Where he is?
How to stop him?


He lets Onrad and Dahlia see what he's written. "Anything else?" he asks (and will include) before placing his parchment on the bubble so the guard below can read it.

Corialote {shapechange: ghost}  d20+6=26 d20+6=16
Monday August 8th, 2005 7:39:52 PM

Cori continues to move along and see if she can find any walls around that seem to be intact. She will pass a ghostly hand across them and through them if she can. If she finds any walls that do not keep her from passing through she will slip through her head to have a look around. Her one problem is light at this time and she has no way of getting any. Pouting she silently goes about her work.

[26 spot and listen 16]

[Shapechange - 189 minutes 10 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
[i]* used[i]

Valdor 
Monday August 8th, 2005 11:29:10 PM

Valdor says,"I'll climb down as well. I'm much more concerned about looters and thieves than big fish, but I'll head down there."

Before he gets all the way down, he shouts to Nick,"Hey, ask them if the shield or wall or whatever it is popped up as soon as the city started tilting, or if it happened after it had been going on for a while before it appeared."

Myrridan 
Tuesday August 9th, 2005 12:30:58 AM

Myrridan remains stationary around the area where his fellow plats are making their way down. The smell from the garbage is unfortunate, but the alternative of a shark attack is far worse.

DM Jan 
Tuesday August 9th, 2005 1:35:38 AM

Myrridan remains alert. Right now, everything in and surrounding the water seems calm.
A little further off, Cori in ghost form drifts through tilted buildings above the water just as spooky as her current form - dark, silent, shadowy. They all appear to be empty of living things.

Up top on the Fence Level, Mordrid, Gareth and Tericus hear/feel a distant thud coming from high above their heads, suggesting some kind of collapse on one of the Levels above.

Meanwhile, Nick, Dahlia and Onrad await an answer to their message, giving Valdor plenty of time to join them before the guard inside the bubble can be seen reaching down for another scrolled parchment, which he unravels and presses to the glass.

This is unprecedented, but we are running out of food and water.
The future of the Wold is being written.
We are trying to interpret as best we can, as it happens.
The natural fabric of the Wold is shaping up for confrontation.
Where - we do not know


The parchment disappears, and the guard rapidly replaces it with another one.

Items, artifacts that will shape the fate of the confrontation are being discovered - an orb, a ring, a sword, a book. There are others - unclear what.
In Dirt City a book was passed to the Storm Dragon cleric.


Another parchment switch.

Be wary of the book's motives. It is sentient, powerful, evil. That it is mentioned in the records along with other artifacts suggests it has a roll to play. Success depends on these items.
Ebyron's power must be lessened if we are to have any hope.
His behaviour deems confrontation necessary.


Yet another parchment.

A powerful artifact lies in the City above. We don't know what it is. We know the book can help find it somehow. We do not know why.
Please wait.


Five minutes.
An interminable wait in a gloomy place, surrounded by swamp water, and the groaning of a city under immense stress.
Finally, there is movement below. The guard presses yet another parchment to the glass.

The artifact is in Black Dragon Castle.

Gareth 
Tuesday August 9th, 2005 6:58:48 AM

The warrior waits with the others since Valdor has decended. He looks on anxiously and listens to the report.

Tericus 
Tuesday August 9th, 2005 9:28:53 AM

"That cant be good." Tericus says about the thud. "Im going to see what it was." then he heads up to investigate the noise.

Onrad 
Tuesday August 9th, 2005 9:48:50 AM

"So who has the book? We need to head up to the Black Dragon Castle.

"...and why do I get the feeling that the Blacks knew about this all along?

He begins climbing the rope up again.

His witticisms continue in irony as he climbs:

"Oh, sure Valdor, come on in and search our castle for whatever you want.

::climb::

"Our castle is your castle..."

::climb::

"Oh, you didn't want us to ally with the Fae King?"

::climb::

"No, sure, take the artifact and use it for the good of the Wold with our blessings."

::climb::

".....no good evil, black, #$%&* (::mumbling follows::)"

Valdor 
Tuesday August 9th, 2005 11:39:28 AM

Listening to Onrad only lightens Valdor's mood. He laughs aloud and says,"Well, wasn't that black dragon in the jungle one of the Black Dragons? Or am I mistaken? Anyway, both of our groups bested them individually, but together...they would have no chance. Anyway, I could sneak in with Dahlia and get it and get out without too much problem, I think.

The book concerns me. Their lack of food and water concerns me. Nick, suggest that they reduce any activity to a bare minimum, so as to not be as hungry or thirsty as normal, though they probably know this already. And tell them we will help as soon as possible. Perhaps Cori can contact the Star Mages Tower and ask for some thoughts on how to get through. If we broke it somehow, there would be wholesale destruction and flooding, so that's not an option.

An orb, a sword, a book, and a ring already. Who has the orb and ring, I wonder? What could the other be...armor, maybe? A helm? And would the Black Dragons even be in their castle? Unlikely, given the circumstances. Well, we're off."

He spider climbs back up quickly, passing Onrad on the way up. He just smiles at the nobleman's ramblings. Once up top, he gives a brief report to the others. He then asks Gareth and Onrad to lead the way.

He stops, looks around and asks,"Where is Tericus?"

Corialote {shapechange: pixie} 
Tuesday August 9th, 2005 4:39:35 PM

Cori slips back up through the debris as she notices that the rest have started to filter back to the top. She slips back into the pixie form and laughs lightly. "Infiltration should not be too hard for me either...at least for awhile." She nods as she thinks over her current spells that she has left. "I have several spells that would further aid that idea...if a small group is decided upon."

[Shapechange - 189 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used


Nick 
Tuesday August 9th, 2005 8:53:47 PM

Nick's in the middle of answering Valdor's question about the shield wall -
"Soon as it started tilting, I think -"
When the next message comes through.
He looks incredulous. "Black Dragon Castle? That's here?"
Of course he hasn't had much contact with the Black Dragons, so his personal knowledge of them is a little sketchy.

He starts writing once more as the others start to leave.

We are doing what we can to help.
As fast as we can.
We will let others know your predicament.
Are you reducing activity and rationing?
How long can you last?
Do you know what this artifact is?


Mordrid 
Tuesday August 9th, 2005 10:21:55 PM

The ranger looks concerned as he turns his head to watch Tericus go check on the 'thud'. "Be careful."

Mordrid holds tight on the rope as the others come up.

"So what's going on down there?

Myrridan  d20+30=44 d20+12=26
Wednesday August 10th, 2005 12:26:18 AM

Myrridan remains on guard until the others are up and out of the water. Then it hits him. A shark in a swamp!! Is this salt water? To bad this form doesnt have the ability to taste so he can confirm this.

(Knowledge nature: 44, Spot: 26)

DM Jan 
Wednesday August 10th, 2005 12:34:22 AM

Unfortunately, we do not know what the artifact will be - until it is found.
We are conserving, as best we can.
We should be able to survive for 10 days.
Other than that, our fate lies in your hands.


The guard below the bubble gives a hopeful thumbs up, and mouths silently 'good luck'. Right now, all he and his colleagues can do - is wait.

The Dragons use assorted means to get back up to the Fence Level.

Where's Tericus?
No doubt a short distance away, figuring out the best way to ascend to the Barracks Level.
The ramps are all askew - the lower half almost flat, the upper half almost vertical. It's the same conundrum as it was between the Fence level and the Trash Level, and will presumably be so, all the way up through Barracks - Merchant - Gold - to the Open Air Level.

It looks gloomy up there. Gloomy and dangerous.

Gareth 
Wednesday August 10th, 2005 7:53:40 AM

The warrior offers to Nick. "They should have clerics who can produce food and water in there. Seems like they'll be busy. Though somehow I think this will be over one way or another before they run out...". He moves to the ramps and activates his flying boots. He picks up anyone and helps them up as necessary as they travel to Black Dragon castle. "Yes, their castle is here. Morlas claimed to have a way into the thing without being detected. He pulls out the crystal plate with the encrypted writing along the sides. "Never figured out if this might be it or not...".

Onrad 
Wednesday August 10th, 2005 8:22:04 AM

Onrad starts stringing ropes as they climb up through the central ramp to the top level and daylight. Then it's over to the west edge of the level where sprawls the magnificant structure known as Black Dragon Castle.

"Never been this close."

"So Valdor, do we knock? Climb in through a tower?"

"Be careful, I'll bet each entrance is protected if we are not invited in that is."

He grins:

"This is so weird."

Tericus 
Wednesday August 10th, 2005 9:27:23 AM

once he's up, Tericus will begin to look for the sourse of the noise he heard below

Dahlia 
Wednesday August 10th, 2005 9:54:37 AM

Shaking her head at Onrad's incessant chatter, she finishes holding the light for Nick and then then climbs out of the whole after the others.

"So, you know what I think we ought to make an unexpected and unnanounced visit to "our friends, the Blacks" I owe a certain halfling a debt for trying to kill me and I guess I don't need to mention Korig."

Mordrid 
Wednesday August 10th, 2005 12:32:13 PM

"I wouldn't be suprised if the castle wasn't reduced to a pile of rubble at this point."

Corialote {shapechange: pixie} 
Wednesday August 10th, 2005 7:59:04 PM

Cori follows along with the rest of the group. "Will this place be guarded by magic or just mechanical stuff?" As some of the rest voice thier own concerns and things she brings up another point that has been asked. "Could this group be home as well?" Once they reach the home of the Black Dragons she will look over what she can see from where she flutters.

"I could take a rope up to the top of one of those towers if needed." She looks to some of the others that have the ability to fly as well. "Not as if I have to go alone." She smiles as she winks at Mordrid, not offended to have went first last time.

[Shapechange - 188 minutes 50 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Wednesday August 10th, 2005 11:25:18 PM

Valdor keeps a wary eye out as they move through the remains of the town. He watches alertly for any movement in the shadows or around corners. He marvels at the wholesale destruction of the place and wonders what the Castle will look like when they reach it.

He says aloud,"It might not even still be standing when we get there. I suppose we might just be sifting through rubble. And, did you notice that the man under the bubble didn't mention the young girl we found at Morlas's lair? I thought she was a part of this mystery."

Nick 
Thursday August 11th, 2005 1:36:21 AM

"Oh, where did you get that?" Nick asks Gareth, looking at the crystal plate. "It looks valuable. Will it help?"

DM Jan 
Thursday August 11th, 2005 1:52:42 AM

On the Barracks Level, where the noise came from, there is much evidence of building collapse, one of which must have dropped while everyone was stood on the Level below.
There is a smell here too - things going bad, maybe dead things. No sign of movement, as though anyone alive is elsewhere.

The Merchant Level is a different story, and it's obvious by the fact that faces keep peering out of askew doorways and windows - those still intact - that some folk have chose to stop with their wares, protecting their goods, fully prepared to sit it out. An occasional glint of metal suggests that some of them are armed.

There are suspicious characters lurking about on the Gold Level, who slink behind cover as the Dragons appear. Big, deserted houses of wealthy families - easy pickings.
The Storm Dragon mansion has held up pretty well, thanks to the butler having had the walls braced. There's a dead body right outside the front door however. A man, and he looks.... fried.

All Levels are sporting extensive damage to anything not of Teucri design. Most dwellings have not been built to withstand a 45 degree tilt.

On the Open Air level, the Dragons have to turn west, then South. Black Dragon Castle is at the Southern edge (on the map), behind the cemetary of the Ghouls. If one were to enter and look over the far wall, one could see the partialy flooded docks five levels below.
The western wall of the castle has suffered some collapse, and the front gates are askew. A courtyard can be seen beyond the gate. It doesn't look like anyone is home.

Mordrid 
Thursday August 11th, 2005 10:51:45 AM

The ranger looks around the perimeter, and thru the grated gate towards the courtyard. He is looking to see if there is any wildlife to be communicated with.

In response to Cori, "You were the perfect choice."

JK 
Thursday August 11th, 2005 11:34:26 AM

[hi everyone. Nonam will be rejoining the ranks as soon as I get the info to update him.]

Valdor 
Friday August 12th, 2005 12:06:00 AM

Valdor looks around to see where the voice came about Nonam and shakes his head saying,"I must be hearing things. That would be far too helpful if the sharp-tongued one came back to us."

He says,"I would guess some of the anti-intrusion magic is still up. I suppose a detect magic spell and detect traps would be in order. Unless Gareth, you know how to use that plate, that is. Does it match the one in your head? Or wasn't that one metal? Just getting you warmed up, in case that voice was right about Nonam coming back."

Myrridan 
Friday August 12th, 2005 12:55:31 AM

After returning to his natural form, Myrridan walks with the rest to the barracks. "I met the Blacks once, the Reds too! The Defenders and I were down in a dungeon and bumped into them both. Not a pleasant trip. I'm surprised they made it out of there. Especially after that run in with the dragons. These very ancient dragons were quite upset that those two groups of humans were calling themselves dragons! They found it rather insulting."

Tericus 
Friday August 12th, 2005 6:59:41 AM

going back down to where Valdor and Gareth are, Tericus says "Its a big mess up there. Alot of buildings have been reduced to rubble, and there are bodies everywhere."

Dahlia  d20+26=43
Friday August 12th, 2005 7:01:39 AM

stepping forard, Dahlia starts a proffesional once over on the area around the front gates fot traps.(search DC 43)

Valdor 
Friday August 12th, 2005 11:27:35 AM

Valdor watches Dahlia do her thing, much impressed at the halfling's thoroughness. He waits for the right moment, at a pause in her search as to not distract her, and says,"Why don't you check where the wall is collapsed, it could be that any protective spells are gone now, as they would have been set off, I would think."

Mordrid 
Friday August 12th, 2005 12:40:12 PM

Mordrid nods his head. "That's possible Valdor. Just imagine Gold Dragon Castle. A child could get in."

Corialote {shapechange: pixie} 
Friday August 12th, 2005 3:26:31 PM

Cori nods at the suggestion of checking for magics that maybe still around the place. She slips her left arm out from under her cloak and taps a tattoo on her lower arm. "While Dahlia checks for other traps I will check for magic." She starts to walk around the immediate area of the castle...she will of course check out the area that has collapsed.

[Tattoo(detect magic) - 1 minute 00 seconds]

[Shapechange - 188 minutes 40 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Onrad  d20+16=33 d20+16=22
Friday August 12th, 2005 4:09:05 PM

Onrad stops at their manor to look and see if he recognizes the dead guy in front.

Either way, he'll move the guy to the side of the manor house so he's not so conspicuously in front.

He'll then race to catch up with the others.



Nick  d20+13=31
Friday August 12th, 2005 4:31:05 PM

"Dahlia, please be careful," says Nick quietly.
He stands back a little, looking at the entire building, in an attempt to figure out what looks treacherous and what doesn't, in terms of collapse.
SPOT DC31

DM Jan 
Friday August 12th, 2005 4:56:45 PM

Onrad joins the others after clearing away the body at the front door of the Storm Dragon mansion on the Gold level. The corpse had a short, metal crowbar clutched in it's blackened skeletal claw. A victim of a protection spell?

Compared to the Barracks (as witnessed by Tericus), Fence and some of the other Levels, the Open Air level isn't quite as trashed. Superior masonry perhaps. The Overlord's Palace at the centre stands strong.

However, facing the Black Dragon's castle it's easy to see there was a weak point on the western wall, causing collapse, and looking over the building, Nick notices that one of the high central turrets has fallen over and is resting in a semi collapsed state, on the roof directly below it.

There is no sign of any wildlife beyond the front gate, unless Mordrid counts a few weeds growing a distance away, up by the main door into the castle itself.
The area around the outer gate and half way through the courtyard is completely weed-free.
Inside the courtyard, to the left of the gate, well before the main door to the keep, is what looks like a large carriage house. It looks in good repair. In fact it has been shored up by lengths of wood, in similar fashion to the Storm Dragon mansion, to prevent collapse.

Cori fails to detect any magic around the outer gate. Maybe Valdor is right. The perimeter has been breached by the wall collapse. There's a tingle of it coming from the direction of the carriage house, though.

Dahlia's close inspection of the gate reveals no trap as such. However - the wood/metal construction around the huge gate latch is bent and splintered, suggesting that someone, or something, has forced it open.

From the outer gate, the main entrance to the Keep is about 100 feet away.

Dahlia  d20+26=46
Friday August 12th, 2005 7:06:57 PM

Well we seem to be clear at this point. I will lead the way and continue checking as we go.

(whoo, nat 20, DC 46)

Corialote {shapechange: pixie} 
Sunday August 14th, 2005 4:21:07 PM

Cori comes back to the group her head shaking. "That breach has no indication of magic...but that carriage house is awash with magic." She looks to the group and waits for a decision to be made on what to do next. She does feel a little curious about that carriage house but does not voice any opinions...that is not her job, well at least at this point.

[Tattoo(detect magic) - 00 minute 50 seconds]

[Shapechange - 188 minutes 30 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Monday August 15th, 2005 6:37:57 AM

after telling what he saw, Tericus waits for the others to decide what they want to do

Valdor 
Monday August 15th, 2005 2:18:02 PM

Valdor says, "Well, let's get going. Cori, keep that magic detection up for a bit. If there is an artifact, which there should definitely be, then it will show all the more powerful. I think the carriage house is our first stop. It could save us a bunch of searching, or it could be set to explode a hundred fireballs. I'll go first, Dahlia, in case I set anything off. Then, I'll leave the rest to you and our spell casters."

Valdor walks through the breach in the wall. He moves slowly across, watching the ground carefully for any trip wires, although he figures they'd already have been set off by the city's movement.

Mordrid 
Monday August 15th, 2005 2:48:46 PM

Mordrid takes to the air using his Armor of the Celestial Battalion. With his bow he keeps trained on Valdor, and intends to cover the lead as best as possible.

Nick 
Monday August 15th, 2005 6:36:49 PM

Trusting Dahlia's skills, Nick enters via the gate, and takes a good look around.

Looking up toward the castle -

'The Underlord's message said that the book Tericus is carrying can help us, but that we must be wary of it. So, do we use it or rely on our own wits?'

DM Jan 
Monday August 15th, 2005 6:56:19 PM

Note: Ground currently at a 45 degree angle. From the front gate looking in toward the Keep - left is up, right is down.

The Dragons enter the courtyard of Black Dragon Castle. Decorative swirls of black cobbles are set into the ground, and the surrounding walls and buildings are of dark stone and slate. There is a dark elegance to the design of it; a vision of sombre might and understated wealth.

Up to the left, the carriage house has had some of the large doorways walled up, and the upper windows carry window boxes containing bright red flowers.
The ground surrounding it has been tended and swept. There are large wooden beams propping up the front walls. There looks to be a sign nailed to a highly polished dark wood front door.

Down to the right, are what look to be stables. They look empty.

Straight ahead, a few weeds are poking up between the cobbles. Beyond that is a set of 10 wide steps leading up to a huge panneled door, that obviously leads into the castle proper.

To the left of the main castle door is a tiny window. Even in daylight, the wrapped around darkness of the walls presents enough gloom to highlight the fact that a light is shining in that window.

No traps.
No tricks.
Not yet....

Corialote {shapechange: pixie} 
Tuesday August 16th, 2005 12:25:16 AM

Cori nods and then flutters along with the rest of the group. She has moved up some thirty feet into the air thought. "I detect no other magic as of yet." She does pull out a pair of wands and weighs them in her hands. She is not sure which one maybe more useful.

[Tattoo(detect magic) - 00 minute 40 seconds]

[Shapechange - 188 minutes 20 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Myrridan  d20+13=33 d20+17=27
Tuesday August 16th, 2005 12:44:33 AM

"Hmmm, I love what they've done with the place. Very ... er, inviting!"

(Spot 33, Listen 27)

Dahlia  d20+26=39 d20+26=44
Tuesday August 16th, 2005 11:08:21 AM

"Valdor, let me check ou the doors, or do want to use the windows to enter?" (door search DC 39) (window search DC 44)

Gareth 
Tuesday August 16th, 2005 2:18:34 PM

The warrior joins the others at the front as they enter the courtyard and carriage house.

Onrad 
Tuesday August 16th, 2005 4:01:04 PM

Onrad tells the others about the body and asks if anyone sees anything significant about it. "I'm at a loss to know if it's important or not."

Seeing the others begin to step inside the breach, he waits to go through last. "I got the rear."

He sniffs somewhat self-consciously as if the evil this place represents should actually smell bad.

Whispering to himself, he says, "Do you have any idea how long I've wanted to take this place out?"

He goes total defense raising his AC to 58 and auto-designating the first of anything to attack him as his selected target.

As he backs through the breach after everyone else, he looks to see what the slant angle is and which way it is leaning. {Are we climbing, descending, does it lean left to right, etc.? How severe is the leaning of the city and which way is it leaning Madam DM?}

((~~Madam DM~~ To reiterate -
DM Jan
Monday August 15th, 2005 5:56:19 PM
Note: Ground currently at a 45 degree angle. From the front gate looking in toward the Keep - left is up, right is down. ))


Nick 
Tuesday August 16th, 2005 5:49:14 PM

Nick walks carefully toward the Carriage House, his intention to read the sign on the door.

Tericus 
Tuesday August 16th, 2005 10:32:41 PM

Tericus will follow Nick, being sure to stay out of his way

Valdor(Fire Resistance, Cloak of Arachnid) 
Wednesday August 17th, 2005 12:02:31 AM

Valdor activates his ring of 'Greater Fire Resistance' as he moves inside. As they aproach the house, Valdor nods to Dahlia to do her thing and spreads out a little, away from the group. He asks Nick and Tericus, "Could you guys stay back a little, just in case we get fried or something worse happens? If you two go down, we're in trouble. And Cori, do you have a True Seeing spell? Just in case there's an illusion here or on the building? It's odd that only one thing would shine like that for your spell, and why the whole building?

"Myrridan, I know you have an enormous number of spells, I'm just not sure exactly. We haven't had a druid in the group for a while, and the spells you cast that I have seen are different. You know where you fit in to this, so do what you feel will help us out. The rest of us will keep watch. And I suggest we spread out pretty wide... I don't like the feeling here. If it were our castle, and someone was wanting in, like that guy in front of the Mansion, they'd get fried if they were too close together."

DM Jan 
Wednesday August 17th, 2005 12:30:37 AM

The Dragons move into the courtyard, spreading out, front and rear protected, preparing for the worst.

Everything seems quiet enough.

The Carriage House -

UP to the left, the sign (written in an elegant script, who's serif suggests a draconic style) on the converted Carriage House door says:

Enter this dwelling without permission and may what's left of your bloated corpse be washed up on the lakeshore.

Lady Dolores Solara
Lady of the Lake
Mistress of the Winds
Queen of the Marsh


Cori can be certain this particular building is protected magically. (There is magic elsewhere too - it's a distance away and therefore faint - coming from the upper storeys of the Castle Keep.)
Dahlia will note that everything seems firmly locked; the window boxes give the carriage house a feminine aspect, and there's a doormat right outside that has a silhouette of a dragon flying over a rising sun, woven into it's surface.

Up toward the main Keep -

Myrridan's sharp eyes (Dahlia will notice this too) can see that the main door looks slightly ajar.

And where there was a light in the small window at the side of this door - it is not there any more...

Tericus 
Wednesday August 17th, 2005 6:42:14 AM

"Thats not very pleasant." Tericus says after reading the sign. "I wonder if she's there." he says as he backs off a bit.

Corialote {shapechange: pixie, true seeing, detect magic}  d20+10=15
Wednesday August 17th, 2005 5:47:46 PM

Cori falls into her magic as the spell is called for and then brings her right hand down in a quick slashing motion. It is not really needed but it looks a lot more impressive or at least she thinks so. It is her left hand that really casts the spell as she rubs her fingers over her eyes applying the salve. She glances all around her to see what this newest spell will tell her about what is around.

"The carriage house is most likely protected by that lady that we saw earlier." She looks to some of the rest to see if they remember the same thing. "Remember she passed us as we came across on the turtle barge." She looks to the castle and shrugs her shoulders. "There is also faint magic from the top stories of that castle as well...I think the distance is too great to be sure of too much though." No wonder she did not notice it earlier when they were looking by the breach in the wall.

[Intelligence 15 to remember the barge incident]

[Tattoo(detect magic) - 00 minute 30 seconds]

[True Seeing - 19 minutes 00 seconds]

[Shapechange - 188 minutes 10 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid 
Wednesday August 17th, 2005 6:38:12 PM

Mordrid speaks thru the dragon's earp-pieces. "Remember, these guys are in trouble just as much as everyone else. We are not here to take anything from them. We are here to use our items together to solve this problem."

Nick 
Thursday August 18th, 2005 12:07:18 AM

Nick smiles at the message on the door.
"That's quite a lot of titles. So, going off what Cori says, the lady isn't in residence. The message from the Under Realm stated 'Black Dragon Castle'. I'm not quite sure that this carriage house counts. And I'm of the same mind as Mordrid. I don't think provoking Lady Solara will help our purpose.
However, just going off the weeds in parts of the courtyard, I'd say the main keep hasn't been lived in for quite a while."

Valdor 
Thursday August 18th, 2005 12:39:48 AM

Valdor nods at the others' wisdom. He says,"Well, as the front door's been kind enough to open for us, how about there? Or, I can scale the wall and enter through a window with no problem and meet you all in the middle. But, I think we'd miss less, if we all went in together...so long as we stay spead out. Whatever we do, though, let's do it fairly quickly."

He heads toward the front door. He holds his shield in front of him, in case a spell goes off.

Myrridan (elemental wildshape: invisible stalker)  d20+25=45
Thursday August 18th, 2005 12:43:21 AM

Myrridan whispers into his ear piece, "My strange and wonderous magiks of nature aside," smiling a little from Valdor's previous remarks, "my natural eyes do reveal the front doors are unlocked and left slightly ajar. That's odd! I'll try and see what secrets lie behind. I know no other magiks to employ. Im somewhat out of my element in these artifical surroundings."

Myrridan's body disolves into what appears to be nothing. Becoming quite invisible and equally silent. Only Corialote, with the use of her True Seeing spell, is able to see Myrridan as a swirling, translucent, humanoid-shape cloud of vapor. (Elemental Wildshape: Invisible Stalker). Myrridan floats perfectly up and hovers over the doors. Trying to avoid any possible surprises from anyone that might charge out through the door. His elemental eyes peer into the darkness (darkvision) trying to spy anything that might be on the other side.

(Spot 45, natural 20, to see anyone inside or tracks on the ground. Improved Tracking)

DM Jan 
Thursday August 18th, 2005 11:00:33 AM

Oh, so easy...

The main door to the castle swings open to the right. Closer inspection will reveal that this door too, has been tampered with.
And beyond?

On a 45 degree tilt - a very grand, magnificent hallway. Black marble floors, a central staircase 100ft ahead that rises to a landing then splits left and right to upper levels of the castle. Above that landing is a beautiful window of lightly stained glass, that casts light onto the marble floor below. Sparkling crystal chandeliers hang from an arched, tilted ceiling.

The floor is polished. No tracks.

Down to the right are two sets of large double doors. Both closed. Between them appear to be a mixture of bulky items, covered in dust cloths, slid down and wedged against the wall.

Up to the left. A smaller door - closed. However, Myrridan sees a shadow, as though someone is moving behind it.

Onrad 
Thursday August 18th, 2005 12:18:04 PM

Shrugging, Onrad mutters, "Might as well try to be legit."

He heads to the door, finds a knocker or something and knocks on the door.

--------------
Total Defense AC58


Corialote {shapechange: pixie, true seeing, detect magic} 
Thursday August 18th, 2005 9:04:34 PM

Cori flutters along with the rest of the group and shakes her head. "I think that if you wanted to do it that way...part of use could go up to that window Valdor." She looks around to the others and shrugs. "Let us decide if we want to split up or not...I have some spells that will aid those that might want to go through the front door." She has found that shapechange is a spell that she will always have ready...it has been way too handy so far.

[Tattoo(detect magic) - 00 minute 20 seconds]

[True Seeing - 18 minutes 50 seconds]

[Shapechange - 188 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3), wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Myrridan 
Friday August 19th, 2005 12:35:58 AM

Valdor hears the haunting whisper of Myrridan in his ear. "This is Myrridan. There is a smaller door just within, someone stands behind it."

Valdor(Fire Resistance, Boots of Speed, Cloak of Arachnid) 
Friday August 19th, 2005 1:33:52 AM

Into his earpiece, he says VERY quietly,"If someone is in there, I'm not too worried about traps or magics going off. I will burst in with Onrad, if one of you spellcasters can create a bright light. It would surprise whoever is in there...hopefully long enough for us to grab them. Onrad, we'll need to keep our eyes closed for just a second, so as not to get blinded ourselves. Myrridan, you call it out."

He activates his boots of speed soundlessly and waits.

Dahlia 
Friday August 19th, 2005 8:23:05 AM

OK Valdor, one distraction coming up, but plug your ears a moment.

Dahlia then trhows two sun sticks and a thunder stone in through the open door. A moment later there is a deafening boom and the room is brightly lit.

Valdor(Fire Resistance, Boots of Speed, Cloak of Arachnid) 
Friday August 19th, 2005 1:42:00 PM

Valdor sees Dahlia jump into action and crouches. He shuts his eyes and bolts into the room. He squints through his eyelids, as tightly closed as possible while still peeking a bit and heads toward the spot Myrridan had spoken of, using his extra speed to catch the person flatfooted.

DM Jan  d20+4=15 d20+3=13
Friday August 19th, 2005 7:24:47 PM

Onrad's knock echoes around the entrance hall.

As for who's behind that side door -

FLASH
FLASH

Bang!!!!

"Aaaaah!"

Everyone within a 10ft radius -I'm assuming that includes Valdor, Dahlia, Onrad, Gareth, Myrridan (correct me if I'm wrong) - make a Fort DC 15 - a fail means role playing DEAF for a character hour.

The sun sticks illuminate a set of wide, plain stone steps leading down into what looks like the kitchen.

At the bottom of the steps, in a very undignified heap, are two elderly folk - a man and a woman, until recently armed with a straw broom and a cast iron frying pan.

Corialote {shapechange: pixie, true seeing, detect magic}  d20+16=25
Friday August 19th, 2005 8:36:06 PM

Cori slips her goggles down over her eyes as the light is produced and then the sound. She moves up to touch Dahlia on the shoulder, chanting as she moves. "Attack at your leisure Dahlia...your are hidden from most sight and it will not go away easily." She does glance around the room after the glow is gone or dimmed.

[Fortitude 25]

[Tattoo(detect magic) - 00 minute 10 seconds]

[Greater Invisibility(Dahlia) - 21 rounds]

[True Seeing - 18 minutes 40 seconds]

[Shapechange - 187 minutes 50 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Jan - Do I need to take any penalties for the flash as well? Or would Dahlia's call have prompted her to shield her eyes?

~~Jan~~ Jim, good point. Anyone posting 24 hours prior to and after 7.20AM Fri (Dahlia's post time) is allowed to shade their eyes. Everyone else has to take their chances.

Gareth  d20=12
Saturday August 20th, 2005 8:30:56 PM

Seeing the fierceness of their foes, the warrior opts instead to offer "Perhaps we could just ask them to show us around? They have more to lose if we fail anyway...". Then he wonders if anyone heard him with the terrible ringing in his ears (saved DC 28).

Mordrid 
Sunday August 21st, 2005 1:22:08 AM

Mordrid's face flushes and his veins go taught as he hears the fireworks going off inside. He assumes that surely no one in the party did that, so the group must be under attack. The ranger swoops down and flies through the door.

[OOC: Gentlemen and ladies: I do apologize for the sour grapes, but at our level we don't use actions that require a DC of 15 or below to counter. Our enemies at this level would have to role a natural 1 to fail. Naturally such an action a DM could only respond with: old people stunned on the floor. Our characters would know these game mechanics. I am being rude, and I apologize.]

~~DM Jan ~~ emailed.

Valdor  d20=11
Monday August 22nd, 2005 10:26:42 AM

Seeing the people are older, Valdor feels a bit ashamed. He had thought it to be thieves and hadn't considered servants. He runs to them and checks to make sure they are alive.

He grimaces and says, "Well, that's a first. Never even thought about a butler and maid. Let's stay spread out, though, just in case there's someone else in here that we haven't seen yet."

Nick  d20+21=41
Monday August 22nd, 2005 12:32:42 PM

Entering the main castle, Nick is momentarily spellbound by the entrance hall. Wow, this was some place.
A little distracted, he throws his hands up toward his ears as the flash goes off, clamping them tightly to avoid being deafened.

Seeing some of the others enter the side door, he follows.

DM Jan 
Monday August 22nd, 2005 2:08:09 PM

The steps leading into the kitchen are at an odd angle, and nowhere near as steep as they should be, due to the current City tilt.

At the base of them, the old man pushes himself up to his elbows and blinks. The old lady is in the middle of reaching for the frying pan, stopping in mid grasp as she sees and recognises the Dragonstone and the others. Everyone knows the Dragonstone, and she knows the Storm Dragons by sight, too.

"We thought you were another set of thieves!" says the old man. "I was about to say you were too late! Another clutch of villians is already trying their luck. Not that luck will get them very far in this place. Heh."

Neither of them look too worse for wear. Both of them are wearing clothes that suggest they are in service to the Castle.

Gareth 
Monday August 22nd, 2005 3:42:08 PM

The warrior moves up with Valdor. "Can you get us in? We need to stop the thieves as they are after something needed for the upcoming war. We are sorry for injuring you - we will fix that - and would greatly appreciate your help.".

Onrad  d20+10=18
Monday August 22nd, 2005 4:34:02 PM

Onrad shaking his ears, motions to Tericus. "Buddy, check to see that these folk are ok please."

To the staff, "I apologize for setting off the defenses. I was trying to knock for politeness. Also, be sure to tell the Blacks later that we came to get what was needed and nothing else. We will even help clear out the thieves. We will treat the house as if things were reversed."

Onrad then waits to see if the staff will help them.

Corialote {shapechange: pixie, true seeing} 
Monday August 22nd, 2005 5:52:04 PM

Cori looks to Valdor with a sour expression on her face. "My detect magic spell has expired...would you like another one?" She glances to the old couple and shakes her head, glad that they are ok. "It will of course only last a short period of time...very short really." If the light as returned to normal or near normal for this place she will slip her goggles back up onto her head.

[Greater Invisibility(Dahlia) - 20 rounds]

[True Seeing - 18 minutes 30 seconds]

[Shapechange - 187 minutes 40 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid 
Monday August 22nd, 2005 10:14:09 PM

Upon entering the threshold, Mordrid pulls up; sensing that the party is in relative peaceful posture.

"Geez what happened in here."

Valdor 
Monday August 22nd, 2005 11:46:50 PM

Valdor turns toward Mordrid and his face is a bit red. He says,"Oops."

He then waits to hear what the servants say in response to the questions that were asked.

Myrridan  d20+23=39
Tuesday August 23rd, 2005 2:41:15 AM

(Fort save 39)

The invisible druid relaxes a bit. Evidently all the caution and alarm wasnt necessary.

Dahlia 
Tuesday August 23rd, 2005 6:46:44 AM

Looking around, Dahlia looks a bit embarrassed by what has happened and looks over at Valdor, as if to say "Thank Domi, I didn't use a lightening bolt"

Tericus 
Tuesday August 23rd, 2005 9:14:37 AM

going over to the couple, Tericus looks them over for any injuries. while he does it he askes "What was stolen?"

Onrad 
Tuesday August 23rd, 2005 10:54:30 AM

Onrad begins peering around a bit, anxious to be on the move. He waits for the answers from the house staff.

---------

Total Defense AC58.

Nick 
Tuesday August 23rd, 2005 2:53:02 PM

Nick also adds his apologies to the castle's custodians.
"Did you get a good look at the villians?" he asks.

DM Jan 
Tuesday August 23rd, 2005 3:24:22 PM

The woman has a flowering bruise on her arm, and keeps asking "What did he say? What did she say?" which suggests she was deafened by the thunderstone. She's a tiny thing, frail, skinny, about 5' 2", her hair rolled up into a pristine, grey bun.

The man seems a little shaken but otherwise fine.

The light in the kitchen is still a little bright for Cori's eyes, and she would no doubt feel better out in the hallway, with it's dark stone and shadowy corners.

"I don't know what the thieves are after," the old man says, leaning on Tericus to get to his feet. He is surprisingly tall, about 6' 4", and as thin as a rake. "And as far as I know - they're still up there - somewhere in the upper rooms. It's been open season around here, ever since the evacuation started. Fence level thugs mostly, who didn't get any further than the gate. But then the wall collapsed.
"Lady Solara at the carriage house told us to evacuate, but we heard there were monsters on the shore, too. So we decided to wait it out, in the kitchen. The castle itself seems strong enough, providing it doesn't go over any further, mind you.

"Those who broke into the castle were different, though. Not your usual nae'r do well. There are four of them - three big toughs, armed, and a smaller man in a robe. Looked like the spellcasting sort. Lorainne got a good look at him. Said he had a harder face than the other three put together."

The man gives a sigh, and straightens himself up to his full height, looking a lot like a four-legged gangly spider with wispy grey hair.
"Better introduce ourselves, I suppose. My name is Dulwich, this is my wife Lorainne - butler and housekeeper of Black Dragon castle, at your service. Perhaps if you tell me what you're looking for, then I might be able to help you."

As Onrad mentions the Black Dragons, Dulwich nods, hesitates, then asks -
"I don't suppose you've seen or heard anything of our Masters, have you? We haven't seen them for - " both he and his wife exchange glances " - a long, long time."
Both of them are clearly worried.

Corialote {shapechange: pixie, true seeing} 
Tuesday August 23rd, 2005 8:52:33 PM

Cori slips back into the hall and then slips her goggles up onto her head. "Man...all that light." She glances around the room and takes in all that she can see. She decides to let the others take care of the immediate problems.

"So we have four to take care off and maybe a favor from the Blacks." She laughs as she thinks of the Blacks oweing their group anything.

[Greater Invisibility(Dahlia) - 19 rounds]

[True Seeing - 18 minutes 20 seconds]

[Shapechange - 187 minutes 30 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Tuesday August 23rd, 2005 11:42:30 PM

Valdor says,"There is supposed to be an artifact here that will help us defeat the fey king. We will return it when this is finished. If we don't stop him, the whole Wold will be as Floating City...really messed up by 'nature'. Well, we'll return it, if it isn't destroyed in the process. The only problem is, we don't know what this artifact is, nor what it looks like. Anyway, I'm betting those four are looking for the same thing, which means we need to stop them and quickly. I think up top, we should split up. Once we have dispatched the troublemakers, we'll meet back in the kitchen and maybe our kind Dulwich can help guide us in our search.

Up top with me, Onrad, Cori, Dahlia,and Tericus. The rest will go the other direction. We contact with our earpieces. We also need to move both quickly and quietly. It would really be helpful if we could observe them first to see if they have some clues we could use to our advantage. Whatever happens, we have to protect that book Tericus carries and try not to destroy any of their property. We are not here to damage the Blacks, but to get an item.

Dulwich, we will tell you of our meetings with your masters when we have taken out the looters. Time to go now."

He waits for questions or objections, then will motion for Dahlia to head up first, as she's the quietest of the group. And then he will follow quietly, his years of rogue training coming back to help him.

Dahlia 
Wednesday August 24th, 2005 6:45:59 AM

Moving forward, Dahliakeeps an eye out for areas that might have suprises waitint for them, and leads the way upward.

Tericus 
Wednesday August 24th, 2005 6:46:11 AM

"Oh, I dont think we could hurt this book." Tericus tells Valdor as he checks the couple over one last time before they leave.

Gareth 
Wednesday August 24th, 2005 8:08:56 AM

"Perhaps Lady Solara at the carriage house can help us? If the Blacks haven't been here a long time and she is here, I suspect she knows what it is and where it is. Probably easier than looking around the castle. Dulwich, didn't you say she is there now?".

Onrad  d20+15=29
Wednesday August 24th, 2005 10:49:01 AM

Onrad moves with Valdor staying one step behind him and to his left. His eyes are wide and searching for surprises.

[Search check of 29]

-------------
Total Defense AC58

Mordrid 
Wednesday August 24th, 2005 4:23:05 PM

"Gareth, the Lady Solora has evacuated the city. She passed us on a turtle as we were coming back in to the city."

Mordrid scans the remainder of the group, "that leaves Gareth, Nick and Myrridan." Mordrid having seen the many forms that the druid can form, comments, "I guess Myrridan would be the ideal candidate for our group's scout."

[to DM: Them main stairs lead up from the entrance hall and split left and right at the landing and stain glass?]

Nick 
Wednesday August 24th, 2005 7:28:32 PM

"Well, if we're going to split up, I suggest we keep in constant communication and let one another know where we are," says Nick. "We don't want any nasty surprises."
To the couple he asks -
"Do the Black Dragons have any specific places where they keep unusual objects?"
He keeps his manner very polite, fully aware that they were being bombard with questions.

DM Jan 
Wednesday August 24th, 2005 8:10:13 PM

Dulwich seems to ponder the comments made about the artifact while Lorainne makes a tapping ear gesture at Tericus.
The butler then negotiates the oddly angled stairs and checks his footing once reaching the hallway.
He points to the central stairwell.

"Up to the left - two levels up - there's a turret room. No one was allowed in there, so I suspect it contained things of value.

"Up to the right, on the next floor above this one, is the museum. That's where a lot of the bulky items are kept. I have to warn you. We've never been in there for years. Frightened of tripping up a spell, you see."

As for Lady Solara, he adds to Mordrid's observation -
"She doesn't enter the castle, either. Never has, as far as I'm aware. She has her own little domain right out there in the castle yard. That carriage house is bigger than it looks, and knowing her I'm betting it's twice as well guarded magically as the castle. We take care of her needs, of course, and it's thanks to her that we're still in employment. Monies available to us from our masters ran out quite a while ago."

In the hallway, Cori doesn't see anything untoward via true seeing - everything appears to be as it is.

The Book, it's telepathic output brooding and restless inside Tericus's head, abruptly sends out the rather annoying image of a small boy creature, who has a big secret and gleefully isn't telling. This happens as soon as the artifact is mentioned.

If Valdor's suggestion is carried out, we have:

1) ONRAD, VALDOR, DAHLIA, TERICUS

2) GARETH, CORIALOTE, MYRRIDAN, MORDRID, NICK

(Correctly surmised, Scott) A tilted central stair leads to a landing, right in front of a stained glass window. The stairs then split off to the left and right.

LEFT - this will take some negotiating. The stairs here are almost vertical. Floors above will be slanted UPWARD at a 45 degree angle.

RIGHT - potentially easier at the outset. The stairs here are almost flat, and floors will be slanted DOWNWARD.

Onrad's eagle eyes catch the sight of some scratches 20ft above - at the top of the vertical left stair. Looks like grappling hook rash.

Valdor 
Thursday August 25th, 2005 12:09:49 AM

Valdor responds to Tericus and says,"I'm sure the book is safe enough from danger...I just didn't want it to end up in this other mage's hands somehow. You might want to keep it hidden. We'll take the left. I'd imagine Cori and Dahlia can get up there with no problem. I have my claok and a ring of levitation. Onrad, can you climb it, or do you want a piggyback ride. Tericus can have the ring, unless he already has means of getting up there."

He hands the ring to Tericus, if he needs it and waits for Onrad before climbing up. Even without the cloak, climbing is one of his best abilities and he smiles at the task.

He then adds,"Can one of you clerics or druid help the lady with her ears? It is probably driving her nuts to see all these mouths moving and not hear anything, not to mention it might be hurting. I feel bad enough since it was my idea, without having to watch her."

(Cori, Valdor, Dahlia, Tericus, Onrad)

(Myrridan, Mordrid, Gareth, Nick)

Corialote {shapechange: pixie, true seeing} 
Thursday August 25th, 2005 1:29:43 AM

Cori glances to those that will be going thier way and shakes her head. "I have a pair of boots that will allow someone to levitate for a short period of time as well." She looks down at her pixie foot that float in the air and shakes her head. "I can let someone borrow them...if they promise not to sweat in them." Her face pinches up and her nose wrinkles as she shivers. "I know that men has stinky feet but must they cultivate it?"

With another idea she looks to the other group and pulls out four potion vials. "Anyone want a potion of haste to use later...my spell will not be too helpful for all of us if we are split up." She will hand them over to the other group she is not in if they want one.

[Greater Invisibility(Dahlia) - 18 rounds]

[True Seeing - 18 minutes 10 seconds]

[Shapechange - 187 minutes 20 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Thursday August 25th, 2005 6:42:23 AM

casting cure deafness on the old lady, Tericus asks Valdor and the others to hold on for a moment. then he asks the elderly couple "Do you know of a small boy that lives in this place? Or anyone or anything else that lives here?"

Myrridan  d20+25=28 d20+25=41 d20+18=32
Thursday August 25th, 2005 8:05:19 AM

Still in his Invisible Stalker form, Myrridan move ahead of his group to scout. As he moves by Mordrid and the rest, he will tell the others what he's doing in his ghostly stalker voice.

(Spot 28, Track 41, Listen 32)

Onrad  d20+16=27
Thursday August 25th, 2005 11:09:12 AM

"Not terrific at climbing, but I can fall and crash pretty good. Throw me a rope when you get up there. I'll shimmy up. Don't want to waste a levitate potion when I don't have to."

He searches the stairs with his eyes for traps or other problems. (DC27)

-------

Total Defense AC58

Gareth 
Thursday August 25th, 2005 5:53:10 PM

The warrior activates his boots and flies up with the others. He makes sure Onrad gets his rope.

Nick  d20+13=18
Thursday August 25th, 2005 6:38:33 PM

Watching Gareth fly up, Nick grins at Mordrid.

"We all seem to be going in the same direction after all."
He wonders which direction Myrridan took and takes a step to the right, peering 'along' the stairs where it goes downhill.
SPOT DC 13

Valdor 
Thursday August 25th, 2005 11:10:57 PM

Valdor waits as Tericus requests. He grins at Onrad and says,"Just hop on my back. I'll get you there, my friend...in one piece even."

DM Jan 
Thursday August 25th, 2005 11:23:02 PM

"Thank you," says the ancient Lorainne, shaking her head a couple of times, then nodding in satisfaction at Tericus. Alas -
"A boy? Ooh, there'd no letting a little boy run around in here. It's not safe!"
This suggests perhaps that The Book's image in Tericus's head could well be a metaphorical representation of itself. The boy's face keeps changing, as though it really can't make up it's mind. Still, one thing remains constant. It believes it is currently holding a secret.

LEFT - UP -

20ft up, at the top of the vertical stairs (no traps), a long shadowy corridor leads UP at a 45 degree angle. At the end of it, maybe 100ft away is what looks like a corkscrew set of stairs.
On the corridor itself are two doors to the right, two doors to the left. All the doors seem to be closed.
Hooked onto the doorhandle of the first door on the left - is a coiled length of rope attached to a grappling hook.

No sounds. Nothing moving.

RIGHT - DOWN -

The 'almost level' stairs end here after 20ft, and a corridor slopes DOWN at a 45 degree angle. This corridor ends after 70 ft with a set of grand double doors - one of which - is open. It's fairly dark here, too. The corridor only carries one other door, and that's to the right. It looks closed.

It is along here, that our 'Invisible stalker' hears a distant hissing sound, coming from the open door at the end of the corridor. Sounds organic - alive...

Corialote {shapechange: pixie, true seeing} 
Thursday August 25th, 2005 11:34:15 PM

Cori shrugs and slips the potions back into the pocket of her pants and flies up after Valdor. She still has the two wands in her hands as she goes but does not appear over concerned about what is going on around her.

[Greater Invisibility(Dahlia) - 17 rounds]

[True Seeing - 18 minutes 00 seconds]

[Shapechange - 187 minutes 10 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Friday August 26th, 2005 6:39:24 AM

Tericus says "OK, if you see anyone else around here, let me know. Ill check on you on our way out." then Tericus casts airwalk on himself and tells Valdor, "Im ready to go."

Onrad 
Friday August 26th, 2005 9:56:15 AM

"That's ok. You guys are getting soft."

He shimmies up the rope with ease one-handed.

When he gets to the top, he pats Valdor's belly.

"Too many pancakes, my good friend. I'm putting you on a diet!"

He pulls out a piece of parchment.

He writes.

Breakfast: half cup of oatmeal, water
Lunch: 2 bananas, leaf roughage, water
Dinner: gnomefish, 3 vegetables, water

He hands it to Valdor.

"Now remember, no serving should be larger than the palm of your hand and don't forget to exercise."

"Oh, and there is a new season of Celebrity Fit Club playing at the Mask Theatre. We'd love to have you participate."

He turns away from Valdor surveying their new location to avoid grinning where he can see it.

Dahlia 
Friday August 26th, 2005 8:42:36 PM

"Soft?" We just choose not to tire ourselves out before a possible combat situation."

Valdor 
Saturday August 27th, 2005 12:54:28 AM

Valdor just grins at Onrad for a second, then lifts up his plate shirt. He reveals several rows of rippled muscles in his midsection and replies,"If you hadn't notived, the reason I can eat so much is that I exercise when I'm not fighting and I fight when I'm not exercising. I've really been at it for the last few weeks. After seeing Cori's awesome stomach, I didn't want to be embarrassed to show mine. But I will eat less just so you can tell people that it was your doing."

He flexes his arms then briefly showing just how ripped he really is. Then he shrugs and says,"Now that my ego is all puffed up, let's find what we need before that mage does."

Gareth (Fly, Invisible) 
Monday August 29th, 2005 8:41:52 AM

The warrior decides to tend to business instead of joining the banter, activates his invisiblity and flies to the open door to have a look.

Onrad 
Monday August 29th, 2005 10:57:25 AM

Onrad scouts out the new area on the new level looking for anything noteworthy. He begins heading out from the top of the stairs.

------------

Nonam (see invisible, arcane sight) 
Monday August 29th, 2005 11:09:02 AM

Thizzzt

The air crackles with energy and there is a brief blue light as someone teleports into the room. A familiar figure clad in black and silver is suddenly standing near Valdor, and almost immediately ranting, "Did you see my city?!? What did all of you do to it? I left it in perfectly good working order, and I come back this morning to find it like... like... this. You all really need some protection against scrying by the way if you're going to be sneaking about in Black Dragon Castle. You're all quite easy to find." He peers around and adds, "But I suppose no one here has ever been accused of being subtle. So, tell me what's going on... succinctly please, and I'll see if I can't get you out of this mess."

Valdor  d20+29=31
Monday August 29th, 2005 11:30:28 AM

When he sees a figure pop into existence near him, Valdor's sword appears in his hand and it swings towards this new target. He is barely able to stop it a couple of inches from Nonam's throat. He takes a deep breath and says,"Domi's ingrown toenail man! You almost lost your head!"

He shakes his head, remembering how erratic Nonam's behavior can be then says,"Well, the city was fine until Gareth, Myrridan , and I had a pancake eating contest. We then had to come here to see the Overlord. As soon as we stepped foot at the edge of the city, it tipped. We didn't realize that we ate THAT many pancakes.

Seriously, though, the Fey King has returned from a thousand year nap, nature has gone nuts all over the Wold and a war is coming against him. What has happened here, has happened all over. We have collected some artifacts that are to help in fighting him. One such artifact, we have this on good advice, is here in this castle, though we don't know what it is, nor where to find it. We're beginning to look now.

There is another group up higher in the castle that we haven't run into yet. We don't want them to find it first, if they are even looking for it. They may just be thieves.

Anyway, it's good to see you are well, I think. But we need to go now, we've been jacking around for too long."

DM Jan 
Monday August 29th, 2005 12:42:28 PM

As Valdor quickly explains things to the newly arrived Nonam -

LEFT UP -

As Onrad starts to scout ahead - the gloomy steep passage upward toward the spiral stairs suddenly becomes a whole lot darker.
Ordinary eyes can see nothing.

RIGHT DOWN -

(David I'm assuming if you're heading toward the open door, you're going right.)
As Gareth flies invisibly DOWN the declining passage, he too car hear a snake-like hissing sound coming from beyond the door.

((Guys, I'll send a map this afternoon. It'll help me enormously if you specify whether you're going up to the left or down to the right.))

Nonam 
Monday August 29th, 2005 4:04:20 PM

"I don't suppose anyone thought of having a look at the blueprints of this place before you came in? They should be on file with the local zoning office."

Valdor 
Monday August 29th, 2005 5:40:32 PM

"I'd imagine it's standing on it's head right about now."

Corialote {shapechange: pixie, true seeing} 
Monday August 29th, 2005 6:49:48 PM

Cori pats her tummy lightly and smiles at Valdor. "It is all the magic...it burns a lot of calories." Her eyebrow arches slightly as her smile widens. "I mean have you seen me at a meal?" She then snaps a wand up with the arrival of the newest visitor. She slowly lowers it though as Valdor speaks to him.

Her lips take on that pouting look as she looks to Nonam. "Why would anyone be looking for us in all this messs...well except for maybe lady that owns the carriage house out back." She has forgotten the name already and does not try to remember it. With a slightly more hurt look she takes off on gossamerwings to follow along the path they had been taking.

[Greater Invisibility(Dahlia) - 16 rounds]

[True Seeing - 17 minutes 50 seconds]

[Shapechange - 187 minutes 00 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Gareth (Invisible, Flying) 
Monday August 29th, 2005 10:17:30 PM

The warrior peers through the door to see what is making the hissing noise. He is oblivious to Nonam's appearance and decides to just forge on.

Tericus(airwalk) 
Tuesday August 30th, 2005 6:44:24 AM

"Your not here for one minuet and all you do is complain." Tericus says to Nonan as he walks up and shakes his hand. "Where have you been?"

Dahlia  d20=20 d20+26=40
Tuesday August 30th, 2005 7:16:04 AM

Not at all startled by Nonan's appearance, Dahlia starts scouting the way, checking for any hindrances that are to be found. (search DC 40)

Onrad 
Tuesday August 30th, 2005 11:04:39 AM

"Tericus, Nonam sensed something in his Crystal Ball of Fame that led him here to steal all the glory. That's all."

To Nonam, "Welcome back my old adversarial friend."

Onrad strikes a glowstick. "There now, I can see."

He continues down the hallway.

"This way Nonam. The traps are this way. Go ahead and light them all up, please."

---------

Total Defense AC58

Nick 
Tuesday August 30th, 2005 12:27:41 PM

From the opposite stairwell, Nick gives Nonam a wave of greeting.
"I'm going to follow Myrridan and Gareth down this way," he says, gingerly watching his footing.
If he didn't land on his backside at least twice on this exercise, it would be a miracle.


DM Jan 
Tuesday August 30th, 2005 1:10:53 PM

((OOC - guys, the map should be in your email.))

The Dragons press on in various directions, on the edge of discovering what lies along the left and right corridors.

Of course at this point, the wiser ones might choose to take stock of the situation before venturing further.

There have been signs that have suggested which way the four thief/assailants have taken. Are they after the same object as the Platinums? Or are they just shaking this place down?

And speaking of the object - what is it? Where is it? This is a big castle, belonging to 'THE premier'(their words, not mine ;) ) adventuring group in the Wold - the Black Dragons.
Something knows, of course...

How far down the rabbit hole of doom, dear readers, will our heroes need to venture, in order to acquire this thing? Stay tuned.

And so, as Onrad continues UP the LEFT hallway, there comes a point, right around where the first left hand door is - that the light just gets sucked into nothing, giving one the impression that something magical is afoot.
Up ahead is pitch blackness, and the sound of something heavy being moved.

DOWN to the RIGHT -

Nick finds the decline, toward the doors at the end, quite steep.

Gareth has a quick look into the room. The light here is also bad. What little is offered, comes from windows at the far end of a 100ft room - but they are half blocked by items that have slid along the floor and piled up against the wall at the bottom.
On that pile, something is moving, but from the door, it's difficult to see what.
However, it looks big, and it seems to be the source of the hissing sound.


Mordrid (Cats Grace) 
Tuesday August 30th, 2005 2:05:19 PM

Mordrid silently tip-toes up behind Gareth with his bow drawn. Upon sensing Gareth stop and become alert, Mordrid tries to wheel around and get a better view inside of the room from behind Gareth. He whispers into the back of Gareth's neck, "what do you see?"

The ranger casts "cats grace".

Gareth (Invisible, Flying) 
Tuesday August 30th, 2005 5:18:06 PM

The warrior whispers "Big snake I think...probably not what we're looking for. I say we just leave it be and close the door."

Corialote {shapechange: pixie, true seeing}  d20+4=19 d20+10=16 d20+14=15
Wednesday August 31st, 2005 12:00:26 AM

With a shake of her little pixie head she calls out to those that just are standing around. "Some of the rest have moved on ahead...shouldn't we join them in this search." She speeds off after Dahlia and moves up close enough to speak to her but not too loud. "Found anything of interest or any signs of our thieves?" She still has a pair of wands in her left hand but still seems unaware that they are there. Glancing around to see what her vision will show to her she asks another question. "How are you with magical items...say a fireball wand or magic missile?" She does not fight to keep the smile off her face as she asks.

[listen 19, search 16, spot 15]

[Greater Invisibility(Dahlia) - 15 rounds]

[True Seeing - 17 minutes 40 seconds]

[Shapechange - 186 minutes 50 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor(Fire Resistance, Cloak of Arachnid, Boots of Speed) 
Wednesday August 31st, 2005 12:13:49 AM

Valdor begins moving onward and upward, letting Onrad scout ahead a few feet. He makes sure there's at least twenty feet between himself and Onrad in case of a spell.

Myrridan (wildshape: invisible stalker, foresight, barkskin)  d20+25=28 d20+25=33 d20+18=36
Wednesday August 31st, 2005 12:47:39 AM

(spot 28, track 33, listen 36)

Myrridan keeps up his tracking and keeping a watchful eye and ear to his surroundings. For a little added magical help, Myrridan casts Foresight. A spell that gives him a magical sixth sense. He will let others know, quietly, if he spots any dangers or his magical senses start tingling.

Nonam 
Wednesday August 31st, 2005 9:23:09 AM

Nonam tells Tericus, "I've been doing research." Then he settles in to following Valdor about as is he hadn't ever been anywhere else.

Nick 
Wednesday August 31st, 2005 11:38:19 AM

Seeing Mordrid and Gareth conversing quietly at the doorway, Nick holds his position, part way down the corridor. if they give a signal to move up - he will.

DM Jan  5d6(6+2+2+5+4)=19
Wednesday August 31st, 2005 12:10:58 PM

DOWN to the RIGHT -

As Gareth advises Mordrid, Myrridan's foresight spell tells him there is all kinds of hurt ahead for him in that room - constriction, decapitation, poison - all the greats.

UP to the LEFT -

Cori's True Seeing, and some of Nonam's permanents will no doubt alert the others to movement up ahead, at the top end of the corridor, so the group will not be caught flat footed, when -

what looks like a large harpsichord is shoved out into the corridor.

However, it's big (leaving only 2 ft on either side between it and the walls), it's heavy, and because of that nice, smooth 45 degree angled marble floor, it's fast. It comes hurtling down the corridor toward Dahlia, Cori, Valdor, Nonam, Onrad and Tericus, gathering speed.

REFLEX DC 39 or take 19 Dam

It's momentum will take it over the edge of the top step, not stopping until it crashes on the landing below.

Onrad  d20+24=33 d20+6=26
Wednesday August 31st, 2005 1:08:02 PM

Onrad dodges the keyboard easily and warns the folk below.

[Tumbling 33, Dex natural 20]

"Magical Darkness ahead. We need a Sunlight spell or a dispel folks."

"...and someone had to push that."

Onrad stays put until the darkness is dispelled waving the others to stay where they are until it's gone.

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing}  d20+16=24 d20+10=11
Wednesday August 31st, 2005 5:46:50 PM

Cori can already see that she will never get out of the way in time to avoid this missile. Still she tries to fly straight up and gets clipped by the harpsichord. It sends her spinning up to slam into the wall and steals the breathe from her body.

Unfortunately as she slams into the ceiling above her she loses her grip on both wands. They start to clatter down the slope right behind the harpsichord.

[Reflex 24]

[Greater Invisibility(Dahlia) - 14 rounds]

[True Seeing - 17 minutes 30 seconds]

[Shapechange - 186 minutes 40 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Dahlia  d20+35=49 d20+26=39 d20+26=43 d20+26=40
Wednesday August 31st, 2005 6:26:32 PM

Reflex 39 tumble 49.

Dahlia sees the harpsichord coming flying toward her and nearly folds herself in half as she drops into a split and then lies back watching the thing go flying over her. Almost as instictively she sees/sences Cori's wands as they come flying toward the ground and somehow manages to catch them as she regains her feet. (reflex 43, 40).

Looking up se quietly queries Cori to see if she is alright and nods an affirmative to her previous question.

Nick 
Wednesday August 31st, 2005 10:02:50 PM

Nick winces, hearing the crash. He'll glance toward Mordrid and Gareth, or at least he assumes it's Gareth. And presumably Myrridan was around too. One day he was going to step on someone without realising.
Anyway, if no one is venturing further, he'll climb back up to the head of the stairs to see what that crash was.

Valdor  d20+30=38
Wednesday August 31st, 2005 11:53:27 PM

Valdor, mind wandering at so many different things, barely gets clipped by the harpsichord on the shoulder as it passes and gets spun around. He curses and says,"Well, all that does is make me really want to hurt someone."

He starts striding toward the darkness, whether or not it is still there when he reaches it, or not.

Myrridan 
Thursday September 1st, 2005 7:54:06 AM

"Constriction, decapitation, poison, pretentious musical instruments ... "Now that's unpleasant!" Turning to the others, Myrridan explains what he feels is on the other side of the door.

Tericus188/169  d20+9=12
Thursday September 1st, 2005 9:03:16 AM

frozen by the coming piano, Tericus takes the thing full in the chest(save of 12) before it shoves him to the side and continues down the stairs. "OW!" Tericus says as he picks himself up.

Nonam  d20+17=18
Thursday September 1st, 2005 9:45:51 AM

"Eh? What's that?"

Nonam turns and looks at the harpsichord just as it flattens him.



Onrad 
Thursday September 1st, 2005 3:45:53 PM

"Still need a dispel on this darkness, please. Who's carrying the Greater Dispell Wand?"

Shrugging as if he just won't wait any longer, Onrad enters the darkness attempting to find the source of the "pushers."

He knows he's setting himself up as a target to draw out their upcoming opponents, but does it anyway.

Total Defense = AC58



Nick 
Thursday September 1st, 2005 5:12:49 PM

"Guys," Nick says to the visible Mordrid, and he's assuming Gareth and Myrridan are around somewhere, "I think there's something going on, on the UP side."

Back at the landing, avoiding harpsichord fragments, he'll look up and ask - "Everyone all right up there?"

DM Jan 
Thursday September 1st, 2005 5:36:55 PM

DOWN to the RIGHT (Gareth, Mordrid, Myrridan) -

As the harpsichord clatters to the floor, back on the landing, the only thing of note that happens down this end of the castle, is this -

The snake, or whatever it is - stops hissing.

UP to the LEFT -

As Dahlia, Cori, Nonam and Tericus recover from flying furniture, Onrad and Valdor grimly enter the darkness.
As they walk the 70ft UP the incline, everyone on that side of the castle hears a deep voice boom out, coming from the top end of the corridor -

"Give it up, and get back to your hovels. You're out-classed, you're out-matched, you're -"

At 60ft, Valdor and Onrad emerge out of the darkness and see the following, 10ft up ahead - balanced on two door frames on either side of the corridor - are two rather large, fearsom-looking fellows - bald, battle-scarred, breast plates, black leather baldrics, faces only a mother could love.
The one one the left had been doing the talking and, when the light from the doorway shines on the upcoming Dragons, he ends his sentence with -

" - oh $$$$" <--- a rather common swear word that would definitely be edited by Jerry.

Blades rapidly leave their scabbards and gleam in the light, ready for action.

It would, by all accounts, be showtime.

Notes:
Corridor is 10ft by 10ft.
Doorways are 7 ft by 3 ft and on a 45 degree angle.
The NPC's currently have the higher ground.
Higher ground = +2 on attack rolls (melee only).
Lower ground = -2.

Dahlia  10d6(6+4+3+5+2+1+6+5+3+6)=41
Thursday September 1st, 2005 9:56:50 PM

Taking quick survey of the situation Dahlia whips a lightening bolt straight at the curser, saying "didn't your mother not to swear around ladies?" 41 points reflex Dc 21 for half damage

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing}  d20+20=27
Thursday September 1st, 2005 10:14:36 PM

Cori gives Dahlia a weak smile, laboring to breathe after that blow. "y-yeah...just b-breath knocked o-out of me." She weezes and gives Dahlia another smile as she notices her wands in her hand. He breathing not coming as bad she gives another weak smile. "Which would you prefer?" She indicates the wands that are now as invisible as Dahlia.

She growls as she brings her hands up and starts into the gestures of every arcane user. Words of power tumble from her lips as her smile widens. When she at last twists her hand in the direction of the darkness the words end in with a flood of power.

[Greater Dispel Magic - targeted dispel check 27]

[Greater Invisibility(Dahlia) - 13 rounds]

[True Seeing - 17 minutes 20 seconds]

[Shapechange - 186 minutes 30 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor(Cloak of Arachnid, Fire Resistance, Boots of Speed) 
Thursday September 1st, 2005 11:00:52 PM

Valdor grins as he emrges and sees the brutes ahead. He is walking, then starts striding, then breaks into a run directly at them. Of course, they can't know his cloak enables him to move as if there's no incline.

When the lightning bolt blasts into them, he says,"Hey, don't be stealing my fun. After all, I'm outclassed, right?"

He appears to be unarmed as he sprints toward them. He covers the ground quickly and, just before getting to them, his sword jumps into his hand using QuickDraw.

Just before he closes he slows down to stand about six feet short of them and says,"I am Valdor, and you are not welcome here. You may leave now and live or fight us and die. You have three seconds to decide and drop your weapons."

Mordrid 
Friday September 2nd, 2005 12:36:33 AM

Mordrid hears the smashing and crashing behind. As he turns to look he sees many of his comrads thrown about like bowling pins. He taps Gareth on the shoulder to let the warrior know that he is splitting. Mordrid flies at full speed up onto the stairs on the other side. Once his feet land at on the stairs just below the darkness, he makes his way by foot the remainder of the way, with bow drawn.

dahlia 
Friday September 2nd, 2005 7:07:49 AM

Whispering, and looking at Cori for a moment(though she cant be seen)Cori can almost hear the grin on Dahlia's fane.

"I think I might be too dangerous for the fireballs, but I would be happy to borrow the magic missiles."

Out loud she continues.

"Valdor, I was just prepping them for you, they need to know what to expect what they are going to get from you, if the first taste is what the smallest in the group can do."



Onrad 
Friday September 2nd, 2005 7:53:14 AM

Onrad yells, "I don't care how big you are, get through the darkness before you fire lightning so you can see the ones you want to aim at. You might hit lil' ol' me!"

He turns to the guy on the left. "Yeah, we haven't had our breakfast this morning and it kinda makes us grumpy. Plus this place kinda stinks. But we're gonna have to search ya. You might have something we need."

"So drop weapons, turn around, and arms out."

------------

Onrad drops his Total Defense after this round to possibly attack. AC58 for now. Will be AC38 after that.

Gareth (Invisible, Flying) 
Friday September 2nd, 2005 8:45:52 AM

The warrior reaches in and pulls the door shut, deciding to leave the Black's pet alone. Once it's closed he turns to join the others who are clearly dealing with something more in line with their mission.

Nonam  10d6(4+1+4+3+2+3+5+3+3+1)=29
Friday September 2nd, 2005 10:06:25 AM

Nonam lazily casts a fireball, but he uses mastery of elements to change it into a giant burst of acid. He also uses mastery of shaping to make sure there are holes in the spell effect so that Valdor and the other dumb fighters... er party members don't get themselves burned.

(29 dmg, reflex for half, DC23)

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing} 
Friday September 2nd, 2005 11:23:33 PM

Cori glances to Dahlia, being able to see her with the aid of a spell, she smiles. "The wand has the green tip...is of the five missile variety." She will hold out her hand for the other wand though seeing that Dahlia will have more fun with the other one.

She pulls another wand from her pocket with a green tip on it as well and smiles. "Yeah...I have two of them." She sails on up the incline trying to get into position for using her spells.

[Greater Invisibility(Dahlia) - 12 rounds]

[True Seeing - 17 minutes 10 seconds]

[Shapechange - 186 minutes 20 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor(Fire Resistance, Boots of Speed, Cloak of Arachnid) 
Saturday September 3rd, 2005 12:46:08 AM

Valdor stands ready to swing and says,"You have two seconds left and I'm in a foul mood. Make your decision."

Dahlia 
Sunday September 4th, 2005 3:22:47 PM

Dahlia takes the proffered wand and steps off to one side to watch Valdor go to work.

DM Jan 
Sunday September 4th, 2005 4:06:29 PM

DOWN TO THE RIGHT:

As Gareth shuts the door - BAM!! - something heavy crashes into the other side of it, and wood splinters. The door jumps a bit, but holds. For now whatever's in there, is staying put.

Gareth, Mordrid and Nick head upward to join the others at the other side of the stairwell.

UP TO THE LEFT:

Cori's spell hits a shady part in the middle of the corridor, and suddenly, it's nowhere near as dark as it was before. To those who couldn't see before, Valdor and Onrad are getting acquainted with two tough-looking chaps stood up at the far end of the corridor.

Dahlia's 'zap first and ask questions later' lightning bolt dances across her target's chest. It's followed by a squirly worm-shaped line of acid - close enough for Onrad and Valdor to smell it's definitve acrid scent - but with enough distance to breeze on by and hit their two assailants.

Both lightning and acid behave rather oddly. Neither of the men flinch, as though they have at least some protection. Some of the acid flies past them and hits the odd-angled stair rail behind them. The rail hisses quietly.

As the others move up the corridor to help -

Left Tough Guy: "I can take him. You take the little squirt."

Right Tough Guy: "Are you stupid? You might be able to take him, but have you seen what's coming up behind? Split!"

Both men dive left and right - into the sloping rooms beyond.

In the distance, behind everyone, is another distant BAM! coming from the area Gareth, Mordrid and Nick just left.

Nick 
Sunday September 4th, 2005 4:16:34 PM

Clambering up one of the ropes, Nick starts walking the incline of the corridor toward the others.
"What was that banging noise back there?" he asks Gareth.

Valdor(Boots of Speed, Fire Resistance, Claok of Arachnid)  d20+38=54 d20+38=51 d20+37=42 d20+33=36 d20+32=52 d20+32=43 d20+28=45 d20+28=46 d20+27=47 d20+27=39 d20+23=27 d20+22=34 d8+16=21 d8+16=19 d8+16=23 d8+16=20 d8+16=24 d8+16=21 d8+16=20 d8+16=19 d8+16=20 d8+16=24 d8+16=19 d8+16=17
Monday September 5th, 2005 1:53:54 AM

Valdor hears his answer and says,"You will regret your decision, but not for long!"

He decides to shut the yapping lips of the one who said he could take him. It's been a while since someone issued him a challenge. He steps forward and lays on with all he's got.

(Hit ac54 poss crit, ac51, ac42, ac36, nat20 poss crit, ac 43, ac 45 poss crit, ac46, nat 20 poss crit, ac39, ac 27, ac 34 for 21+19+23+20+24+21+20+19+20+24+19+17=possible 237 points damage to loudmouth #1)

Onrad  d20+38=47 2d6(3+5)+14=22 d20+38=40 2d6(3+4)+14=21 d20+8=22
Monday September 5th, 2005 11:03:13 AM

Onrad runs after the one on the left. He clicks on his Boots of Speed (free action) and closes to attack.

[I'm assuming that Valdor and I are moving more than 5' to close and thus only get the single attack. Onrad gets two because of the Boots of Speed.]

His first attack hits AC 47 [d20+38=47] for 22 hpd. [2d6(3+5)+14=22]

His bonus speed attack hits AC 40 [d20+38=40] for [2d6(3+4)+14=21] 21hpd.

[Voluntary Dex check to keep his feet in combat on the wildly slanted floor=DC22][d20+8=22]

-----------
AC38
Boots of Speed Round 1 of 10 for the day.

Dahlia 
Monday September 5th, 2005 12:30:11 PM

"Well now that you have shed a little light on the subject Cori, shall we start searching for whatever they were looking for and leave the testosterone twins to do what they seem to be itching to do? You know I am thinking that invisibility is'nt much help any more. Everyone seems to notice me anyway these days."

Mordrid 
Monday September 5th, 2005 8:06:14 PM

Mordrid pushes hard up the stairs. He must join the fight as soon as possible. Once he makes it to the top, he takes in the scene to ascertain where he is most needed.

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing}  d20+4=24 d20+10=13 d20+14=31
Monday September 5th, 2005 9:12:41 PM

Looking to Dahlia she smiles and nods. "Yes...lets have a look and see what we can find." She places the fireball wand into her pocket and flutters to the area that the two men were standing at. She is alert as she goes trying to find trouble before it finds her.

With another glance to Dahlia she shrugs. "I know why I can see you but the others...maybe they just talk in the direction they think you are." The other magic missile wand is still in her hand.

[listen 24*natural 20*, search 13 and spot 31]

[Greater Invisibility(Dahlia) - 11 rounds]

[True Seeing - 17 minutes 00 seconds]

[Shapechange - 186 minutes 10 seconds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Tuesday September 6th, 2005 12:36:35 AM

(Sorry, I misread your last post, Jan. I missed them diving into a room, but since Valdor was holding, he followed and attacked. You decide how many attacks got off, I'm fine with whatever you decide)

Valdor follows quickly into the room to the left and glances around, but focusing on his quarry, preparing to lay into the brute again.

Onrad 
Tuesday September 6th, 2005 10:31:24 AM

Onrad motions Mordrid over to help him and grins shrugging.

Inside, Onrad is beaming with pride at getting to fight with "his" heroes.

[Will wait for attacks until Jan posts.]

Gareth (Invisible, Flying) 
Tuesday September 6th, 2005 11:08:18 AM

The warrior flies back the other way with the others. "I think it's a really big snake. I figured it wasn't interested in the artifact so we'd do better to focus on it instead. I shut the door - (hears the second bang) but from the sounds of it we may have to take it out anyway...".

Tericus188/169 
Tuesday September 6th, 2005 11:47:46 AM

moving up beside Valdor and Onrad, Tericus just looks arounds, sighs, then continues forward.

DM Jan  d20+35=48 d8+11=16 d20+34=42 d20+29=48 d20+24=32 d20+19=38 d20+32=33 d20+29=34 d20+24=30 d8+12=13 d8+12=17 d20+34=49 d20+29=48 d20+24=40 d20+19=23 d20+32=36 d20+29=49 d20+24=42 d8+12=15 d8+12=13 d8+12=19 d6+12=16 d6+12=16 d20+29=44 d20+29=45 d20+29=44 d8+12=15 d8+12=20 d6+12=15
Tuesday September 6th, 2005 1:11:12 PM

Gareth, Tericus, Dahlia, Mordrid, Nonam, Cori, Myrridan and Nick see Valdor and Onrad move left and right into the rooms.

Mordrid's there first at the top of the corridor, and as he looks left and right - a giant clenched fist appears in the left hand doorway, blocking access to that room. It wastes no time in trying to smack the ranger silly with a blow -
Hits AC 48 for 16 DAM

In the left hand room, Valdor follows his assailant, his weapons managing to chip into the man a couple of times. As he does so, he feels a slight vibration coming through his sword, suggesting the blade has come up against some kind of barrier. Magical protection?
Loudmouth #1 (AC 43) turns and replies with his own brand of swordsmanship.
Hits AC 42, 48 (crit), 32, 38, 33, 34, 30
Steve - your AC?
1 crit hit if AC44 or below = 28 DAM

His eyes are wary, a little taken aback.
"Vane! Some help here?!" he yells. He begins to step to the upper part of the room, in an attempt to gain advantage.

This room looks like it might have been some kind of sitting room - at the bottom of the tilted floor is a scrunched up carpet and a pile of furniture.

In the right hand room (access clear) Onrad is quickly into combat, striking Bad Man #2 for two solid hits (AC 40).
"You're faster than you look, leetle man," the man growls, bringing his sword and main gauche to bear in a whirlwind of death. Blood drips from his elbow.

Hits Ac 49, 48 (crit), 40, 49 (crit), 42,
Dam = 15, 13 + 20 , 19, 16 + 15 ,16 = 114

This room looks like a library, with book shelves on all four sides on the room. Of course the shelves in the upper part of the room are empty - their contents are in a pile at the bottom end of the room.

At the top end of the corridor, just beyond the two left and right doors, acid continues to burn through the stair rail - part of a twirling corkscrew of stairs leading up.

Note: The group have also passed two other doors, one left, one right, both closed, lower down in the corridor.

Valdor(Boots of Speed, Fire Resistance, Cloak of Arachnid)  d20+38=58 d20+38=39 d20+37=53 d20+37=54 d20+33=53 d20+33=38 d20+32=45 d20+28=38 d20+27=31 d20+23=30 d20+22=35 d20+38=57 d20+38=44 d8+16=23 d8+16=24 d8+16=18 d8+16=17 d8+16=21 d8+16=20 d8+16=23
Tuesday September 6th, 2005 2:42:46 PM

Valdor, swords spinning and slicing at the large opponent, moves around the man with incredible speed,grins and says,"You move well for a big guy. It's a shame you've chosen the wrong side in this fight. Your friend will be no help. I've taken your best and it's no more than a bee sting. Throw your sword down and I will not kill you, keep fighting and you will most assuredly die. It's just a matter of moments before your stoneskins are gone and you will be carved up like a turkey at a banquet."

He speaks with a calm assurance, as if he's just having a conversation, and not involved in combat, hoping his calm demeanor and seeming lack of concern about a huge armed opponent in front of him, will make the guy re-think his position. "If doubt can creep into his mind...," Valdor thinks,"he's done."

(Two nat 20's followed by two misses on the crits, just about my luck. Hit 7 times, with crits for 147 points. Valdor's ac is 39. Ifigure Valdor can move a little quicker with the boots activated, so he'll try to make the higher ground first. With his cloak active, his footing should be fine)

Onrad  d20+37=54 d20+37=44 2d6(4+2)+14=20 2d6(4+1)+14=19 2d6(6+6)+14=26 d20+33=41 2d6(3+3)+14=20 d20+28=45 d20+28=40 2d6(3+2)+14=19 2d6(1+3)+14=18 2d6(2+3)+14=19 d20+23=39 2d6(4+2)+14=20 d20+38=42 2d12(1+8)+14=23
Tuesday September 6th, 2005 4:35:44 PM

Onrad shudders from the massive attack wincing in pain. Spotting Tericus passing by, he yells,

"Tericus! I need ya buddy!"

Onrad activates his Cloak of Displacement 50% hoping that does more to protect him next time.

Meanwhile, he waylays into his opponent hitting him back with all his cunning.

Attack 1: d20+37=54 possible crit (which it is:
[d20+37=44] doing [2d6(4+2)+14=20 2d6(4+1)+14=19 2d6(6+6)+14=26] a total of 65hpd.

Attack 2: d20+33=41 hits doing 20hpd.

Attack 3: d20+28=45 is a possible crit which it is! Amazing! The Damage is [2d6(3+2)+14=19 2d6(1+3)+14=18 2d6(2+3)+14=19] a total of 56hpd.

Attack 4: d20+28=40 hits again! It does 20hpd.[d20+28=40]

Attack 5: d20+38=42 hits a final time. It does [2d12(1+8)+14=23] 23hpd.

The grand total is 184hpd.

--------
Guy in front of me is selected opponent-AC38

Cloak of Displacement 50%--roll over 50% of attack misses.



Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength} 
Tuesday September 6th, 2005 5:27:30 PM

Cori smiles as she glances all around her to gauge the distances of all the combatants and her friends. "Time for a little fun." She closes her eyes seeing no danger near and falls into her arcane power. Words tumble from her lips as she pulls it to her and harnesses it to her needs. With a last smile she thrusts her arms out to each side of her.

Friendly muscles bulge with inner power and ripple as they increase in size. Strength of magic flows into those friends around and they find their strikes increased.

[Extended Mass Bull's Strength - 460 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 10 rounds]

[True Seeing - 170 rounds]

[Shapechange - 1860 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Gareth (Invisible, Flying, 50% Displaced)  d20+45=63 d20+45=52 d10+26=28 d10+26=29 d20+29=46
Tuesday September 6th, 2005 6:38:20 PM

Hearing the combat the warrior moves as quickly as he can up the stairs to engage. Seeing Onrad getting nailed pretty hard he heads towards him and engages. He lays into him to add more pain after Onrad whacks him good (Hit AC 63 + crit of [52] for 28+[29]=57 DMG). As he becomes visible to the guy he growls (uses Intimidation skill - DC 46 - or be intimidated) "I'm not so nice as Valdor, prepare to die...". He also activates his Cloak of Displacement to make the guy decide which blur he cares to attack (50% displaced)

Nonam 
Tuesday September 6th, 2005 7:25:01 PM

Rather than follow either Onrad or Valdor into a room, Nonam waits out in the hall to see what's coming next. He uses his arcane sight to have a look around.

Tericus188/169 (air walk, bulls strength) 
Wednesday September 7th, 2005 9:43:03 AM

walking calmly over to where Onrad is fighting, Tericus casts Heal on the fighter(210 hps back)

Onrad 
Wednesday September 7th, 2005 11:16:46 AM

"Woah! That felt amazing!"

Onrad grins at his opponent as he is healed.

Talking to his opponent like he's an old friend, Onrad quips, "See, the good side has it's benefits, old boy. You can't do anything to me I can't do back and better, plus I get healed."

He continues to pick his attacks and parry.

"Surrender now and we'll simply search ya and get ya to the authorities. Otherwise, you're facing a higher authority: The God of Life and Death! We don't play around with evil."

--------

I'll do my attacks after Jan posts if I can.

Nick 
Wednesday September 7th, 2005 12:44:25 PM

Nick casts GREATER DISPEL on the hand that's clobbering Mordrid and blocking access to the room on the left. He notices himself suddenly getting stronger, too.

Glancing at Nonam, Dahlia and Cori, he says - "There are supposed to be four of them. Where are the other two, I wonder?"

If the spell works, he'll try and access the room Valdor is in.

DM Jan  d20+34=49 d20+29=46 d20+24=43 d20+19=30 d20+32=36 d20+29=41 d20+24=37 d8+12=15 d8+12=19 d8+12=17 d6+12=18
Wednesday September 7th, 2005 1:19:55 PM

The monster hand, rearing up for another swat at the ranger, disappears.

In the left room beyond, Loudmouth #1 bellows out - "Vane!! You coward, help me!" Who Vane is, or where Vane is, is not immediately apparent. Valdor's last blow registers a subtle change. That vibration of stubborn magical resistance lessens considerably. Still, despite the fear growing in his eyes, his pride has the upper hand at the moment, and he's not about to give up, even though, with a few deft moves, Valdor gains the upper ground.

Adjusting for lower ground - Hits AC 47, 44, 41, 39
Damage = 15, 19, 17, 18 = 69

over in the room on the right, Onrad puts up a blistering display of swordsmanship. If it wasn't for the blood, it would be a beauty to watch. Bad man #2, bleeding from various cuts, narrows his eyes as Tericus appears - oh, now that wasn't fair, was it. Mind you, an opponant having a cleric on hand was one thing, damn his eyes and all his children, but the situation becomes truly dire as Gareth appears, nearly hacking off his arm and accompanying it with a threat that sounds more like a promise.
In a single beat, the man lowers himself to one knee, bows his head, and slams his blades flat on the ground. It's an Izen gladiator move. He knows he's beaten, and he gracefully waits for his head to roll.

Back in the corridor, that acid on the stair rail has eaten through a small, carved, ornamental pommel, which drops from the rail and on to the first stair of the corkscrew staircase.

The light begins to fail, all around, as though someone is drawing a gauze curtain around the entire castle. Light becomes half light, and there is a big, long sigh.
And a breeze....
As soon as it goes darker, the Book starts laughing in Tericus's head.

Back down at the other side of the main stairwell and along the corridor, the distant BAM BAM BAM indicates that the huge snake or whatever else it was, has quickened it's attempts on escaping.

Seems some of the castle's defenses were still to be triggered. Both Nonam and Cori become aware of a greater, overall, magical presence in the castle. There's also some kind of magic in the left hand room, other than Valdor and his assailant. And there's definitely magic up the top of the corkscrew stairwell.

Now what?
And yeah, the caretakers said there were four of these intruders, so where are #3 and #4?

Dahlia: AC32, HP 226/226: greater invisibility, bulls strength  d20+30=48
Wednesday September 7th, 2005 7:10:00 PM

Dahlia grins as she feels the additional strength that fills her body but doesnt wade into the fighting but makes her way around the perimeter of the room looking for the missing opponents. (spot DC 48)

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength}  5d4(1+2+4+1+2)+5=15
Thursday September 8th, 2005 12:19:17 AM

Cori slips into the room that Valdor is in and takes a quick inventory of what she can see. Her true seeing spell she hopes will reveal any hidden dangers.

Not wanting to be left out she brings up the wand and aims it at the man facing Valdor. Muttering a word lightly under her breath, five missiles sprout from the tip and fly at the man.

[Magic Missile Wand - 15 damage, 49/50 charges]

[Extended Mass Bull's Strength - 459 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 9 rounds]

[True Seeing - 169 rounds]

[Shapechange - 1859 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor(AC:39, HP:348/251, Fire Resistance, Boots of Speed, Cloak of Arachnid, Bull's Strength)  d20+40=60 d20+40=47 d20+39=51 d20+35=49 d20+35=49 d20+34=53 d20+34=50 d20+30=47 d20+30=46 d20+29=40 d20+25=28 d20+24=38 d20+20=32 d20+19=26 10d8(5+1+7+7+4+1+3+7+5+4)=44
Thursday September 8th, 2005 12:25:54 AM

Valdor accepts the hits stoicly, not letting his opponent that he hurts at all, although he feels the pain. He lets his fury build and says with clenched teeth,"I tried to give you a way out, before your stoneskins ran out. Now, however, it's time to die. This 'Vane' doesn't want any of this and now I'm angry!"

The large warrior spins his words and starts slashing and hammering away, striking his opponent furiously, several times.

(Hit 4 times with crits and two others, so 10 altogether for 44+160=204 points.)

Nonam 
Thursday September 8th, 2005 9:15:56 AM

Looking about nervously at the castle, Nonam tries to stay where he can keep an eye on both Valdor and Onrad, and he calls out, "Guys, we need to pull our forces together soon. The castle is about to... about to do something."

Onrad 
Thursday September 8th, 2005 12:07:05 PM

Onrad grabs some rope and ties the guy up. He pulls on it to see that it's tight. Hands and feet with enough slack that the guy can walk, but slowly.

"One captured and tied up!"

Onrad yells hoping to demoralize the others.

Quietly to the one he's tying up, he says. "If you try to escape, or pull anything I determine to be unsavory, I will not hesitate to kill you. You live now at our mercy."

Onrad turns his head to look out the door to see where he's needed next.

Gareth 
Thursday September 8th, 2005 4:13:31 PM

Seeing the move of the guy and Onrad's tactic, the warrior decides on a less diplomatic move and smashes the guy in the side of his head with his sword hilt to knock him out. As the darkness looms he closes his eyes and 'looks' for the other attackers. (e.g. Can detect the presence and location of any invisible creature with no penalties). "Where are you...".

Nick 
Thursday September 8th, 2005 4:31:14 PM

With the giant hand gone, Nick steps quickly into the left hand room then he can cast HEAL on Valdor (150 points recovered).

"Give up!" Nick implores his leader's opponant. "Your friend has. Just stop it now!"
His voice carries a greater sense of urgency. Nonam was probably right.

DM Jan 
Thursday September 8th, 2005 6:08:36 PM

To the Right -

Onrad ties up assailant #2. He's almost done when Gareth seals the deal by knocking the fellow out cold. In this room, the warrior cannot see anyone else hiding. This room is clean.

To the Left -

Valdor counters and puts forth a blistering attack on his opponant. There comes a point when, in an attempt to duck Cori's magic missile, the man shifts awkwardly, putting his neck in harm's way. Half a beat later, as Nick's spell jolts through Valdor's shoulder, and Dahlia is approaching the bottom end of the room - one of the Dragonstone's blades takes the man's head clean off.
It bumps and rolls, and lands on top of the crumpled rug at one end of the room.

Dahlia sees a grey guinea pig, dart from beneath the rug.

Cori sees exactly the same thing, although her True Seeing tells her that far from being a guinea pig - this is a man crawling along on all fours, carrying a small sack.

Out in the corridor, Nonam hears another sigh, followed by another. Back toward the main stairwell, something seems to be shifting, coalescing, a number of forms. Wraiths!
There's one, and another, and another, and another, and probably more.
They begin to drift up the corridor toward the party.

Also - in a moment of pure 'Woldiness' a hole appears on the sloping floor, and out steps a rather leathery little creature wearing a Catacombs badge. It hands Cori a bag, and Nick a letter.
"Eeee," it says, then hops back in the hole and disappears.

Dahlia: AC32, HP 226/226: greater invisibility, bulls strength 
Thursday September 8th, 2005 6:22:59 PM

Thinking that a guinea pig is just a little out of place in Black dragon castle, Dahlia darts over in front of the guinea pig and slaps at it making herself momntarily visible, and hopefully causing it to look up at her. If successful the guinea pig feels itself start to stiffen up and turn to stone. Fortitude DC 19 or be petrified. Eyes of petrification.

Valdor 
Thursday September 8th, 2005 9:55:19 PM

Valdor, in the same sweeping motion of his blades, spins them both and sheathes them. If there had been an audience, they would have probably apprecitaed the fine art with which he did so. However, his shoulders slump as he realizes the battle is over and he stares at the corpse. He says to the dead body,"Why didn't you listen? I gave you five chances to surrender, and now you are worm meat. What a waste of life."

He turns around to see Nick standing there and smiles. He nods and says,"Thanks for healing me, I feel much better. I just wish he would have given up. I'm sick of killing people... even if they are evil. And what made me feel so much stronger? Was that you as well?"

Nick 
Friday September 9th, 2005 1:33:40 AM

Nick nods at Valdor, although his grin fades as he looks down at the decapitated body.
"You gave him his chance, he'd have killed you if he could. As for the strength, I think that was courtesy of Cori."

He looks around, a little startled to see Dahlia appear. "I think Dahlia has caught a mouse."

Thanking the Catacombs minion for the letter, he puts it away for a moment, until things are safe. "The castle has changed. I fear we might have triggered something."

Gareth (Flying) 
Friday September 9th, 2005 8:23:18 AM

The warrior moves back into the hall looking for the other intruders. "Where are they? Who can see them?".

Nonam 
Friday September 9th, 2005 9:42:43 AM

Nonam casts a prismatic wall and cuts off the portion of the room with the wraiths in it.

Not quite as afraid of the known as the unknown, Nonam calls out calmly, "There's a gaggle of wraiths in here that might need our attention."

Onrad 
Friday September 9th, 2005 11:26:02 AM

Onrad wheels on Gareth, "Hey! what was all that about Gareth? He'd surrendered honorably and I'd treated him honorably. You made our actions unhonorable. We can't become like them. We just can't!"

Onrad then runs to join Nonam. "Ready when you release the prism wall."

Valdor 
Friday September 9th, 2005 11:46:26 AM

Valdor nods at Nick's comments and replies,"I'll have to thank Cori then, thanks again for being here for me, my friend."

He moves with haste back to the hallway to hear Nonam's comments, and says,"Well, if they are trapped in there for a while, let's get moving. We need to find what we came for and get out of here. I only want the one thing we need and nothing else. Cori, Nonam, can you tell where the strongest magical aura comes from now? We need to move out..and fast."

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength} 
Friday September 9th, 2005 3:04:13 PM

Cori is about to use her wand upon the guinea pig when she see a hole open near her. She had just been about to point the wand at the emerging creature when she notices the Catacombs badge. "Sorry about that." She apologizes and then takes the small bag. She opens it slowly and peers inside a smile spreading over her darkened features. She pulls out a small stone and tosses it a short ways to have it suddenly start circling her head, she stows the rest for now in the pocket of her pants.

Cori closes her eyes and lets her senses travel as she tries to get that feel for the magic in this place. To help in this she taps the tattoo on her lower arm again and then opens her eyes. "Give me a second to see what appears."

[Tattoo Detect Magic - 10 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 458 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 8 rounds]

[True Seeing - 168 rounds]

[Shapechange - 1858 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Kent - Dahlia is under the effects of a greater invisibility and will not disappear with a normal attack.

(James- I was under the immpression that she still becomes invisible, as per invisibility, at her attack, but goes invisible once again at the end of it, instead of the spell ending. At least that is always how I've interpreted the spell.)

DM Jan  d20+11=23
Friday September 9th, 2005 5:32:44 PM

The Room on the Right -

The bound man lies there unconscious.

The Corridor -

Nonam's prismatic wall glows and shifts colour in the half light. It stops the wraiths from moving straight toward the party. Instead, they begin to move laterally, presumably looking for a way around it.

The Room on the Left -

There is a squeak of shock from the guinea pig. Something appears right alongside it - a bag.
An object rolls out of the dropped bag, shaped like a disc, that curves around on the slanted floor and comes to rest next to the severed head. Now it's out of the bag, those detecting magic can see a bright green halo around the disc.

As for the guinea pig itself - it shivers momentarily (Fort Save DC 23), and makes for the door at great speed.
(Reflex DC 30 to catch it)



Dahlia  d20+26=36
Friday September 9th, 2005 5:41:56 PM

smiling at the guinea pig's squeak of fear and bolt for the door Dahlia almost casually darts her hand down and grabs hold of it Relex DC 36. And brings it toward her face again.

"Unless you want another go I would behave yourself," giving it a light shake.

Gareth (Flying) 
Friday September 9th, 2005 10:32:16 PM

Back in the hall, the warrior sees Dahlia messing with a guinea pig. He moves to block its passage out so that it will be nailed by him before it can escape. Over his shoulder he says "I made sure he was disabled without killing him, Onrad - it more than he deserved and much more quarter than he would have shown us. We are very different...".

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength}  d20+4=13 d20+14=22
Sunday September 11th, 2005 2:58:02 PM

Cori's eyes fall upon the bag that is dropped and then the disk that falls out. She traces its travel across the floor and notes the magic. "I think our pig thief has just produced said item...maybe." She points a finger in the direction of the disk for those that may not have noticed to see. "The aura is green...expected of an item to deal with a nature being." She does turn her eyes to the rest of the room looking for anymore hidden surprises. "How are the undead doing?"

[listen 13 and spot 22]

[Tattoo Detect Magic - 9 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 457 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 7 rounds]

[True Seeing - 167 rounds]

[Shapechange - 1857 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

We will just let our DM handle it. Her word is law on this one. I so love to put the ball into the DMs court and have them make decisions. :)

Onrad 
Monday September 12th, 2005 12:37:34 PM

"It doesn't matter what he would have done to us. We have a code. At least I do. Prisoners are not to be further harmed once captured. After combat his wounds should be tended to--but we'll talk this out later, my friend."

"Woah! What's this disk thing? Can it attack us Nonam?"

Onrad points his sword at it defensively.

Mordrid (cats grace, bull strength) 
Monday September 12th, 2005 5:13:23 PM

Mordrid is on his hands and knees; stunned by the magic fist's sudden attack. (Sorry guys - RL has been too busy.)

About the time Valdor and Nick emerge from the room on the left; the ranger begins picking himself up off the floor.

An ornamental piece of stair railng comes rolling down the stairs, catching Mordrid's eye. He strains to see up the stairs.

DM Jan 
Monday September 12th, 2005 10:10:38 PM

The Room on the Right -

The bound man still lies there unconcious. Below him, at the end of the room, the beginnings of a grey drifting form begins to coalesce amongst the bookcases.

In the corridor, the prismatic wall holds off the wraiths here.

The Room on the Left -

Dalia has a guinea pig in her clutches. The creature stays motionless, for now.

As for the disc - Anyone's character at Woldcon? - Read spoiler -
Highlight to display spoiler: { It is a well-tooled discus-shaped object, maybe 8" across, and the sight of it triggers a memory of a waking dream - the Cathedral of Light in Plateau City - an orb made of similar materials. An orb recovered at great cost from the past. This disc appears to have been created by the same craftsman.}

At the bottom of the room, in the wall, just above the piles of furniture, grey shapes begin to form, as though something is pushing it's way through.

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength}  d20+34=47 d20+4=21 d20+14=24
Tuesday September 13th, 2005 1:26:56 AM

Pointing in the direction of the emerging gray shapes she shakes her head. "Seems we may have more company." Her eyes take in the situation and the smirk on her face is enough to tell you that she is ready to do whatever is needed. "What do you think that is?" She runs through all of her training to see if it fits with anything magical as she keeps her eyes and ears open for more of it, or other trouble.

[know(arcana) 47, listen 21, spot 24]

[Tattoo Detect Magic - 8 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 456 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 6 rounds]

[True Seeing - 166 rounds]

[Shapechange - 1856 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Tericus 
Tuesday September 13th, 2005 6:44:40 AM

stepping past the tied up man, Tericus focuses his attention on the grey form. "What is that?" he asks no one in paticular.

Myrridan 
Tuesday September 13th, 2005 7:51:05 AM

(sorry for not posting. havent been 'feeling it' lately about anything, both wold and non-wold endeavors. will try and catch up.)

Myrridan keeps an eye out for anything while he tries to follow the others. The wild potency of natural forces lately has been quite distracting.

Onrad 
Tuesday September 13th, 2005 8:36:13 AM

Onrad recognizing the make of the disk says, "This is of the same material as the Feystone! At least it looks that way."

He carefully puts the disk back in it's bag without touching it. He then puts that bag inside one of his sacks which he ties securely to his waist. "Got it. Folks I think we have what we came for. I guess the thieves are giving it to us. Let's get out of here before they catch their wind and attack again."

Mordrid 
Tuesday September 13th, 2005 10:35:34 AM

Mordrid looks over his shoulder long enough to see the wraiths regathering for a new assault: the "wraith", dangerous to both hero and novice alike.

"If we have what we're looking for, let's get out of here before they turn our heros into little school boys and girls. We can go up to the towers and make our escape there, our we can port to the lakeside from right here.""

Gareth (Flying) 
Tuesday September 13th, 2005 11:34:50 AM

The warrior picks up the unconcious captive - not wanting to leave him to the wraiths. "The others can be left to their own devices in this place...let's go!". He moves out with the others as quickly as possible.

Valdor 
Tuesday September 13th, 2005 12:11:33 PM

Valdor covers the back of the party and moves out behind them in case the wraiths close.

Mordrid 
Tuesday September 13th, 2005 2:33:56 PM

Mordrid points for Dahlia to lead the way up the spiral staircase.

Dahlia 
Tuesday September 13th, 2005 8:38:34 PM

Looking at the guinea pig, she simply asks, Do you want to join us, by your own volition, shall I put you in a bag and carry you or leave you to the wights? Decide now please.

After getting a decision Dahlia heeds Mordid and Valdor and stars leading them upward toward the tower and quick exit.

Nick  d20=15 2d6(3+1)+20=24
Wednesday September 14th, 2005 12:19:48 AM

Nick stays at the base of the stairs as part of the defense.

"Begone foul creatures!" he calls out in a commanding voice. " Away from this place, in the name of the Blessed Alemi!"

TURNING UNDEAD

DM Jan 
Wednesday September 14th, 2005 12:36:33 AM

Cori is correct, and wraiths begin to materialize out of the walls at the DOWN side of both rooms. One drifts toward Tericus with a rather nasty expression.

Onrad carefully scoops up the artifact, remembering well not to touch it.

Gareth scoops up the unconscious captive. The guy is heavy. Someone lesser than Gareth wouldn't be able to lift him.

The guinea pig squeaks and tweaks it's nose, in Dahlia's hands. It's not struggling.

The stair case to the tower is on an angle, and will need some awkward climbing. There's a door at the top - closed.

Meanwhile, 7 wraiths are now out of the wall in the right room. 8 are now in the left room. Nick's spell causes 4 of them to split and drift into shreds of cloud However. More are coming.
The nearest are now only 20 ft away from the party.

Tericus 
Wednesday September 14th, 2005 6:51:01 AM

"Lets get out of here! There are too many to turn." Tericus says as he follows the others out. Just to be safe, he'll cast a daylight spell to hold off the wraiths.

Myrridan  4d8(6+5+3+6)+21=41
Wednesday September 14th, 2005 8:16:21 AM

Myrridan, in his invisible stalker form, moves within range of the wraiths (within 75ft of all the wraiths) and releases a devestating wave of positive healing energy that rips into the bodies of the undead. Myrridan remains invisible since this is the natural form of the Invisible Stalker.

(Casting Mass Cure Critical Wounds. 41 points of damage each to 21 different undead creatures. Will save DC 32 or they take half that. Of course, this will heal living creatures.)

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength} 
Wednesday September 14th, 2005 9:44:50 AM

Cori mutters under her breathe and heads for the higher part of the spiral and tower. She just hopes that thier retreat has not also been cut off. She slips her goggles down over her eyes as she feels the stars appear before her eyes, knowing that it is too late to save herself some pain. "I do hate that spell...warning before light please." She is going over her spells as she moves to see what she can do to slow these things down.

[Tattoo Detect Magic - 7 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 455 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 5 rounds]

[True Seeing - 165 rounds]

[Shapechange - 1855 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
[i]* used[i]

Onrad 
Wednesday September 14th, 2005 12:57:28 PM

Onrad steps forward against the wraiths. "Come on suckers. You only have seconds before our priests send you to Gargul where you belong!"

Onrad goes total Defense to hold off as many as he can while he hopes the priest continue to take care of them.

Valdor 
Wednesday September 14th, 2005 2:50:01 PM

Valdor laughs out loud, walks past Onrad, grabs the bag and says,"Well, if you guys and gals want to hang around and fight, be my guest. I don't see the need to do that. I'll lead the way instead of covering the back side."

He moves out behind Dahlia shaking his head and moving with speed, knowing they can handle a hundred wraiths without his help.

Dahlia  d20+40=52 d20+32=52
Wednesday September 14th, 2005 5:02:04 PM

putting the guinea pig in a safe place on her person Dahlia activates her boots and flies to the door where she secures a rope to aid the others in climbing and then starts to search the door for traps and ascertain whether it is locked. disable device DC 52, open lock DC 52 (natrual 20)

Mordrid 
Wednesday September 14th, 2005 8:21:47 PM

Mordrid assists Dahlia with the heavy bag. (Human in the shape of a rodent). And makes his way up the stairs.

"Dahlia, there's a locked door up here. I'll get the bag. You focus on getting us through this safely."

The ranger calls down to his comrads below, "Don't take any unnecessary risk guys. Those wraiths are tougher than you might think. They'll take years off you in the blink of an eye." Mordrid looks again to see where the newest member of the party is?

Nick 
Thursday September 15th, 2005 12:06:39 AM

Nick backs up and gets ready to climb the stairs. If there's a window nearby, he'll try and smash it with his flail, in order to let the daylight in.

DM Jan 
Thursday September 15th, 2005 12:48:57 AM

Tericus's Daylight spell illuminates the area, which gives the party more light, but does nothing to stop the wraiths from congregating on the near side of the walls.
The evil creatures gather in greater numbers, although to the right, a number of them tear apart like leaves as Myrridan sends out a wave of healing.

As the Dragons find their way up the stairs, more and more wraiths pour through the walls until both left and right rooms and parts of the corridor at this side of the prism wall are crowded with them.

And there they stop. An overwhelming curtain of grey doom.
So? So what?
What are they, other than undead incorporal minions? Deadly to the average adventurer, sure, but to men and women who have spent their lives fighting for good, year after year, with fortitudes of steel and an unbreakable will , honed by years of fighting evil?
Mere fodder, surely.

But Evil has a tendency to find a way....

Collectively, the wraiths fill the area with a spine-shivering unnatural aura, making the skin crawl and the stomach churn. Adrenalin begins to raise the alarm.

Dahlia's skill is tested but not bettered by a fairly complicated lock, which clicks back after approximately 15 seconds. As for traps, none that she can see or sense. Nothing waiting to spring, unless of course it had been triggered earlier.

Suddenly, a crack appears beneath the door, and the door begins to swing open, and beyond it is a vista to boggle the mind.
A short peninsula, riddled with small red-coloured fissures, alongside a roaring river of brilliant red. Beyond that, what looks like a mighty ocean of blood, and beyond that, black islands coated in mist.

The crack in the step outside the door starts to fill with a red substance, and every magic item within 50ft of the door starts to vibrate - violently.

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength}  d20+4=13 d20+14=33
Thursday September 15th, 2005 2:37:46 AM

That odd vibration starts with all of her magical gear as the door is opened and she groans, not realizing she is speaking in drow. "Great...another trip to the other side." She watches the wraiths stop and is suddenly glad that she is already flying. Without a second thought she flutters past the others and into what should be a room, she does call back in common. "What do you think...what is behind or in front of us." Her eyes search the gloom of this world as she tries to spot anything dangerous, which is likely.

[listen 13 and spot 33]

[Tattoo Detect Magic - 6 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 454 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 4 rounds]

[True Seeing - 164 rounds]

[Shapechange - 1854 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Gareth (Flying) 
Thursday September 15th, 2005 11:15:56 AM

"Just can't get enought of this place, can we? Well at least we have more time there than here..." He goes whatever direction the mages recommend. If they stay he sets down the bodies and prepares to fight.

Onrad 
Thursday September 15th, 2005 11:36:44 AM

"Onrad's face goes white. Woldsblood! That's the Plane of Shadow! Careful not to touch any."

He pauses.

"Why this here? Now? What could have sent it? If the blacks set this up as a trigger spell, they are way ahead of us in castle defenses.

"Why do I get the idea this comes from some other source? Either something we carry or someone that has been watching us?"

Nick 
Thursday September 15th, 2005 12:33:15 PM

Nick looks up to the top of the angled stairs.
"By Alemi! Is there any way we can shut that door and teleport out of here? We're not going in there, surely?"

Nevertheless, he gets ready to cast HOLY AURA if they should choose to enter.

Tericus 
Thursday September 15th, 2005 3:59:09 PM

suddenly remembering the book he's carrying, Tericus pulls it out and flips through the pages, looking to see if its causing any of their problems. "What are we doing? Are we leaving?" he yells out as he flips through the book.

Myrridan  d20+21=23 d20+18=28
Thursday September 15th, 2005 8:22:03 PM

With the realization that the undead are not advancing, Myrridan halts his assault and moves to avoid any contact with the rush of crimson.

(listen 23, spot 28)

Valdor 
Friday September 16th, 2005 12:04:30 AM

Valdor closes his eyes, lowers his head and starts to laugh. He then says,"Does anyone have the plague? That's about all we haven't had happen to us now. I don't care which way we go, but it looks like the wraiths don't want us going back, and I really don't like undead. So, last one through is a rotten egg."

He grabs hold of his sword, as it's probably vibrating the most, and steps through to a solid spot on the ground. He makes his way with much care, making sure not to touch any of the Woldsblood. He mumbles loudly,"..haven't seen any..whole life...lately I've seen...much."

Once in a ways, he looks around at the surroundings.

Come! [DM Jerry] 
Friday September 16th, 2005 12:37:17 PM

The wraiths cower from the Plane of Shadows. A great wind causes a suction in the hallway and all the wraiths are drawn screaming in pain and defiance through the opening. There, wisps of blood from the rivulets reach out and entice the undead into the blood, where their faces calm and a mad joy envelopes the undead. Countenances change revealing the true soul as they travel to be judged by Gargul, God of Life and Death.

[Reflex save of 20 to avoid being dragged into the Plane of Shadow.]

[If you miss the first save or enter voluntarily, make a will save of 15 to avoid landing in Woldsblood.]

The portal undulates as if it will not remain open for long.

Suddenly two angelic spirits speed towards the aperture of the gateway and make motions beckoning you forward.

The shape of their lips seem to form the word,

::Come!::

::Come!::

Jerry [OOC] 
Friday September 16th, 2005 12:43:18 PM

I need level 21 versions of your characters sent to me immediately.

Combat, save situations, and skill use opportunities will be coming fast so I need all sheets in by Monday.

I am probably going to take a personal day Monday to go to the doctor, work on these sheets, and prepare the time ahead.

Stephen and I have the next month planned out in detail, but there is "grunt" work left to do to prepare monsters, stats for situations, maps, descriptions, etc. that must be done.

So it would greatly help if I had all sheets by Monday morning so I can put that behind me.

Dahlia  d20+26=40 d20+14=16
Friday September 16th, 2005 5:02:37 PM

Dahlia steps reflex dc 40 though close on Valdor's heels as the decision is made and just barely manages to avoid stepping in a sudden outreach of Wold's blood that almost seems to have a life of its own. Will dc 16

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength}  d20+21=41 d20+21=28 d20+4=10 d20+14=33
Friday September 16th, 2005 8:23:28 PM

Cori had already slipped into the Plane of Shadows just a short time earlier to have a look around. She figured that the group would have to enter here anyways and was just saving time.

She watches the wraiths fly by to get sucked into pools of Woldsblood and then go for their judgement from Gargul. She finds that flying makes it much easier to avoid the Woldsblood altogether and smiles. "Ahhhh...are they really looking for us?" She points in the direction of the two forms that seem to be waving them forward. Her eyes dart this way and that as she strains her ears to pick up anything in this place besides the murmors of the dead.

[Reflex 41 and Willpower 28]

[listen 10 and spot 33]

[Tattoo Detect Magic - 5 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 453 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 3 rounds]

[True Seeing - 163 rounds]

[Shapechange - 1853 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

ADM Kim to David Hott & Jerry 
Saturday September 17th, 2005 12:48:50 AM

I will post for Gareth, if David is willing to risk him in my hands... ;-)

If interested, please email me Gareth's CS at kimmccoy52 at gmail dot com.

Mordrid (cats grace)  d20=16
Saturday September 17th, 2005 11:33:18 AM

The ranger manages to brace himself against the pull of the shadow realm. (RX29 + 16 = 45)

Mordrid activates his Armor of the Celestial Battalion, but doesn't go further in.

"I am liking our chances against the wraiths better now."

He looks back.

Valdor  d20+19=27 d20+9=19
Saturday September 17th, 2005 1:47:18 PM

Valdor, already through the gate, avoids the rushing wraiths and the Woldsblood, and continues to have a look around, wondering how these 'celestial beings' are here.

Nick  d20+12=15 d20+28=40
Monday September 19th, 2005 2:47:01 AM

Not particularly relishing the idea of entering the Shadowlands, Nick finds himself struggling as he's propelled upward and forward and through the portal.
(Failed Reflex Save)

Landing somewhere near Valdor, he uses his full concentration on planting his feet on safe ground. (Made Will Save) Both armour, and rings on his fingers, are vibrating uncomfortably against his skin.
'I think we're at the far edge of this particular realm,' he says. 'Close to the lands of rest. If that voice is a way out. I suggest we take it.'

Jerry [ooc] 
Monday September 19th, 2005 3:49:32 PM

Just letting you know that normal posting time for Stephen and I will be between 4 and 7PM Woldian time.

We will probably be alternating days for posting. No worries. We're talking about things daily so you won't see inconsistencies.

Valdor 
Tuesday September 20th, 2005 12:36:31 AM

Valdor continues to survey the area and moves toward the angelic figures carefully.

ADM Kim [OOC] 
Tuesday September 20th, 2005 2:35:19 AM

Having not received Gareth's CS, is it safe to assume that no one will be playing him this week? Jerry - do you have a copy at 20th level, or whatever?

Stephen ooc. 
Tuesday September 20th, 2005 7:06:58 AM

I cant say I can post between 4 and 7pm. First off, Im still at work at 4pm and I usually dont get home until after 7pm. Im normally a late night poster.

The Message (DM Stephen) 
Tuesday September 20th, 2005 7:44:03 AM

As the rest of you pass into the realm of shadow, you are careful to avoid the streams of woldsblood. However, the woldsblood is much easier to avoid while in the presence of these glorious celestials. The blood near them seems to glow a bit brighter and far more pungent in smell. So much so you can almost taste it in your mouth. The two celestials greet you with a smile. They both glow with a nimbus of holy light. You all know without a shadow of a doubt know they are good and true. You feel an overwhelming sense of peace and tranquility while standing in their light. Even in a place such as the Shadow Realm. Both Celestials hover above the ground with silvery wings. Their glimmering robes flow loosely from their muscular physiques. However, one of the celestials appear taller than the other and her skin is a brilliant emerald green. She holds a golden trumpet in one hand and a glorious shield in the other. A sword hangs from her side. The smaller one has silvery skin and clutches a massive tome with both his hands. The taller one speaks. "I bring to thee a message of the Tome Archon of Prophets. Prepare thy selves." The tome archon releases his book and it floats freely. Its pages open up on its own and you're all hit with a blinding light. The message is spoken to you in the form of a dream.

"Ebyron's smile was both indulgent and condescending.
Both emotions failed to register in his handsome eyes however, as though the eyes knew the true odds.
"All this time," he began, "I knew you'd cling to that crown. My dear Queen, did you think I would not anticipate this? Did you entertain the foolish notion that I would come meekly? Be your puppet?"
The satyr king gave a sharp stamp of his cloven hoof, and nearby branches veered away fearfully, only to return, swooning, as Ebyron stretched wide his arms.
"See the power I have! See nature's love for me! You have neither the right, nor the strength to deny me!"
He turned slowly, his arms still outstretched, his fingers beckoning. Energy gathered there at those fingertips - a wisp of flame, a tiny cloud of sand; drops of moisture and the tiniest, perfect little whirlwind.

And with such small gestures, the entire Wold came to rest - no wind, no rain, no fire, no tremors of earth.

The elements gathered around their king, cloaking him in a strange mist.
"You want me tame and compliant, my Queen?" came his voice through the billowing cloud. "Then first, you must catch me."

The blast came with no warning, bringing with it a power that only Maab could withstand without falling. Across continents, dwindled fires burst to life again, blasting outward. Seas and lakes thrashed, the earth quaked, and howling winds tore at everything in their path.
Fragments burst from the cloud, being the essence of Ebyron, torn into a multitude of pieces and carried away by the elements.

In moments, it was over. But not before the fae queen had acted swiftly, gathering light into tiny, dazzling stars.
"Show me," she urged.
Hot on the heels of the fragments of Ebyron, the stars hurtled outward.
"You can't hide," she whispered. "Not from me. Now, show them. Let your own power betray you."
It took seconds for each pin point of light to reach it's destination, and once done, change trajectory and converge...

Within the walls of the Cathedral of Light, in the middle of Plateau City, the Room of Artifacts suddenly burst into life. The source? Ebron's orb, so recently brought back, at great risk and loss of life, from a time gone by. Colours and shapes reflected on the walls, and light surrounding the orb grew outward, becoming the great disks of the Wold. Pin points of brilliance flickered here and there, scattered across the Land.
Here lies Ebyron. Here. And here.

Back in the Valley, the Fae Queen Maab uncurled her fingers and looked down into the palm of her hand. Three small acorns lay there, all three enscribed with a unique rune - ATONE, SLEEP, DIE.
"The choice you should have made, will now be left to others," she said, her voice tainted with a raw sadness. "Let the runes grow where they may. I have done all I can. I can do no more."

The three acorns dropped listlessly from her hand, where the ground swallowed them, and their power spread."


Onrad 
Tuesday September 20th, 2005 9:10:37 AM

Onrad shakes himself fully awake. "I had a feeling that Maab and Eberyon had unfinished business. But why tell us here and now?"

Looking slightly confused, he turns to Nonam who is much better at riddles than he.

Tericus 
Tuesday September 20th, 2005 10:12:32 AM

"I dont know what it means either." Tericus says to Onrad.

Mordrid (cats grace) 
Tuesday September 20th, 2005 10:42:11 AM

[OOC: wow, who ever wrote that 'vision' sequence! Incredible job.]

Mordrid stands in awe of the vision, "Maab said that others will now have to decide Ebyron's fate. If we are taking a vote, I say he goes back to sleep."

To Valdor, "I assume we find the location where the runes were dropped?"

Corialote [HP: 152/171 - AC: 33]{shapechange: pixie, true seeing, extended mass bull's strength} 
Tuesday September 20th, 2005 2:22:18 PM

The vision unfolds before her and she shakes her head in wonder. Taking in every detail she is quick to note that they put this Fae King down because they thought him too chaotic. She wonders if they even gave him a chance and if they did what did he do to earn her ire. As the vision draws to a close she looks around to the others and purses her lips in thought.

"Why should we think to put him back to sleep?" Her quiet musings are only meant for her own benefit, but she is saying them outloud. "Maybe if given the chance he could do the job...maybe with support he could find his way to stop the chaos." As she looks to the others she gives a sheepish grin. "Sorry, bad habit when you spend so much time alone...you tend to ramble outloud."

[Tattoo Detect Magic - 4 rounds]

[Magic Missile Wand - damage, 49/50 charges]

[Extended Mass Bull's Strength - 452 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[Greater Invisibility(Dahlia) - 2 rounds]

[True Seeing - 162 rounds]

[Shapechange - 1852 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Dahlia 
Tuesday September 20th, 2005 5:15:30 PM

Watching in awe, Dahlia slowly shakes her head as the visions and images play before her eyes.

At the blast, a soft gasp escapes her lips and she in advertantly steps backward as if to avoid the blast herself. And then as Maab works her magic against himmand shows where each fragment of Ebyron has fled to, she takes the time to log each place, thinking that somehow it may prove to be important.

Then comes the choice... Three small acorns lay there, all three enscribed with a unique rune - ATONE, SLEEP, DIE....

"Atone, sleep or die," she whispers to herself unconciously reaching toward the sleep inscribed acorn.

From close by it registers that Cori is questioning the wisdom of these choices and fights her wat back to full awareness.

Still not sure if Cori was truely thinking about an additional alternative, or just musing possiblities outloud, she speaks.

"Cori, he is responsible for what is going on in the Float." You can't possibly want that sort of power to remain free and unfettered?"

Nick 
Tuesday September 20th, 2005 7:53:00 PM

Nick feels a lot happier basking in the light of the two celestials as opposed to battling wills with his immediate surroundings. So, he is relatively calm as the vision takes place, and absorbs as much as he can.

"Has any one of you seen that orb in Plateau City? At the Cathedral? It seems as though it would tell us where he is, at least."

As an afterthought, while he waits to see what the others think about it, he takes out the letter delivered to him and opens it up.
Could be urgent. One never knew.

To The Fray....or is it Fae? [DM Jerry] 
Tuesday September 20th, 2005 9:11:15 PM

The celestials bow as the wisdom of the Platinum Dragons is shown by their responses to the dream.

"The dream has occurred. Maab would now have you confront and subdue the largest portion of Eberyon.

The other one speaks and sounds like a trumpet announcing the end of the Wold.

"And once subdued, thou shalt cast your judgment upon him as adventurers all throughout the Wold are now preparing to do."

She casts down her sword and sprouting from it are some wicked writhing plantlike tentacles. Attached to the ends of the tentacles are tokens, bright platinum in color. Three tokens to a plant interlinked with a fine chain.

One of the celestials reaches forward to select a chain with three tokens. This she hands to Valdor.

"Do not choose your token until Eberyon is subdued. Then cast it upon him! Thus shall you teach him the judgment of the Noble Adventurers of the Wold!"

She motions for each Platinum Dragon to select a chain of tokens from the plant. Once this is done, she reaches to pick up her sword and the plants wither.

"Now, to the fray...I mean the Fae. That's a joke. I am told that the Noble Races appreciate such things."

It throws down its chain and yet another gate forms. On the other side of the gate, in the distance, the broken skyline of the ancient city of Fae Skiemir!

"Behold!"

Myrridan 
Tuesday September 20th, 2005 9:24:46 PM

Out of the cold dark recesses of shadow and mist, the archdruid materializes from a swirl of wind to flesh and bone. Myrridan breaks his long silence. "Death is not an option as far as I can see. The life pool swells and ripples with his slightest touch. Nature embraces him as children cling to their mother. The halflings who witnessed his rebirth spoke of him shouting "stewards, you are dead to me" just before slaughtering many score of my brethren. Other witnesses said he claimed their life energy and added it to his own, as if he were collecting on a loan. Someone who is as ancient as Lady Mabb and who has such sway over the elements must have been their at the beginning, when the Wold was but a sapling. Quite possibly his very hands tilled the soil where the first seeds were planted. Now, we are asked to cast our own seeds. For as long as he has remained, the Wold has flourished and produced its bounty. Is it wise to snuff out his spark, not knowing what affect it will have on all life, both wild and tame."

Myrridan pauses and lifts his hand to his chin. "No, I don't believe Atonement is possible. As you saw from the vision, his nature is chaotic and wild. To try and tame him may have an ill effect on nature as well. Nature needs chaos just as much as it needs order. It stands to reason, that a return to a deep slumber is the only tried and true solution. From sleep did he remain all these millennia and to sleep he must return." With those final words, Myrridan reachs forward and takes his chain.

Corialote [HP: 152/171 - AC: 33]{shapechange: , true seeing, extended mass bull's strength} 
Tuesday September 20th, 2005 9:53:51 PM

Cori looks to the vines and steps forward taking her own chain. She slips it around her neck so that it will be easy to reach later. She listens to the druid of the group with some thought. "You maybe right...but is there not the smallest chance that he could atone...his previous actions have all been in part due to his imprisonment." She knows that everyone knows their history of the Wold at least to some extent. "Was not Gargul once evil and repented of what he did...did we think to put him to rest or would we have done so if given the choice." She looks to the others and then shakes her head. "I do not fight for or against any of the choices...just that we should see what he has to say...our judgements cannot be made lightly."

With a look to Dahlia she nods her head in understanding. "I can see a reason for not letting him stay awake as much as the next...he has caused much trouble." The next she does not want to really say as it may affect choices when the time comes. "What will happen if he is put to sleep but then wakes once more at a later time...I say he will be doubly mad and this time he may not hold back as he did this time around...I do not say kill him but be sure that the choices we make will not harm the future more." She had not voted to bring back the Fae King in the first place because she had not gotten the information that she was wanting and now it was happening again. "Maybe if restored to his rightful place he will temper himself...it is true that he holds great sway over nature...what may he do before he is fully asleep?" She shuts her mouth as she jumps through the new portal. Her true decision will have to wait till she gets her answers or woe she has to make one without all the facts.

[Extended Mass Bull's Strength - 440 rounds, +4 strength, 80 feet, everyone if within 30 feet]

[True Seeing - 150 rounds]

[Shapechange - 1840 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Wednesday September 21st, 2005 1:07:14 AM

Valdor nods at Mordrid and listens carefully as the others have their say.

Just before Cori jumps through, Valdor, who has stood silent and in deep thought, places his hand upon her shoulder and says,"You are quite right. He should be given a chance to atone. If he does not, I also agree that death is not an option, if we can even kill him, that is. So, we will refrain making decisions until we have more knowledge. Assuming we win and put him to sleep, we will have to rust that there will be heroes in the future who can combat him then. It will no longer be our fight.

I fear he won't conform, or at least somewhat control himself and nature, which is why Lady Maab put him to sleep in the first place.

Of course, there is a part of me that feels as I do when a village of humans, elves, or dwarves are attacked by orcs. I want to stomp them into the dirt. We didn't start this fight, and many of our friends and cohabitants of our cities and even the elves in nature, are dead because of his lack of control.

It is a difficult decision. So, we gather more information, find out how to find him, and confront him. Only then, will we know the true course we should take. Of course, how will we put to sleep, or kill his other fragments? There seemed to be many."

He falls silent, still deep in thought, as though something else is bothering him. He moves in behind Cori as she goes through the gate and follows.

Nick 
Wednesday September 21st, 2005 1:34:02 AM

Dimly, he's aware of the tokens, and someone talking, but the letter commands his attention.

Little brother,

Father died last night. A peaceful end to a long life, but a shock nonetheless. I think we all thought he'd live forever. Please return home as soon as you can. Mother is upset and needs us all at this time.

Michael Valentine.
PS. Henry has been informed.


Father died last night. Funny how just reading it like that, didn't make it sound so bad. In fact, he feels light hearted, or was that light headed?

Hard to tell, but right now he can't move a muscle. Eyes locked on the letter.

Tericus 
Wednesday September 21st, 2005 7:00:56 AM

Tericus looks at the druid and says "Atonement is always possible. It should not be denied anyone." then he follows Valdor through the gate

Onrad 
Wednesday September 21st, 2005 9:25:57 AM

I withhold my opinion until we see how he reacts to us coming to bring him judgment. I would not free nor condemn a being before meeting him.

Onrad then peers through the new gateway.

"Fae Skiemir, I remember the placard as you approach. It said:

'Welcome to Fae Skiemir--the greatest treasure hoard in the Wold! ...and welcome to your deaths!'

"...Or something like that."

Mordrid (bull strength , cats grace) 
Wednesday September 21st, 2005 10:18:01 AM

Mordrid walks forward and grabs a chain that is higher up on the vines. Mordrid responds to Valdor's comment about Ebyron's fragments...

"We must trust that these voices of fate will visit all our brothers and sisters in the adventurers guild; each group with a job to do."

"Now we must venture into Fae Skiemer. The dread city, that even heros avoid. Many have lost there life there."

As Mordrid walks forward to the gate, he sees Nick... frozen... with a letter in his hand. The ranger verbally throws water on the cleric, "NICK! Is there a problem?"

Valdor 
Wednesday September 21st, 2005 10:42:24 AM

Realizing where they are, Valdor chuckles and replies to Onrad's and Mordrid's comments saying,"Well, I've been here three times, left with piles of money, lived to tell it, and STILL don't want to build a summer home here. There are dragons everywhere here...or at least there used to be. All I really remember about it are the weird magic zones and that we always are in a hurry to get out. Everyone be prepared to run at any time. Teleporting is dangerous while here, if I recall correctly. Just a word of caution."

Nick 
Wednesday September 21st, 2005 3:36:41 PM

Nick blinks at Mordrid, not seeing him for a second, then shakes his head in an effort to clear his thoughts.
He takes a deep breath."Er... it's my father. He died."
He shows Mordrid the letter, and tells everyone else through the earpiece. "I guess I need permission to go home. Just for a few days."


Corialote 
Wednesday September 21st, 2005 6:45:54 PM

Cori looks to Valdor and nods her head. "That was my thoughts as well...I just don't want to make the wrong decision." Once on the other side she listens to Valdor as he speaks about this place. "I have never been here...but it sounds like a place to experiment." You see the flash in her eyes as she stares around and then turns her head to regard Valdor. "How does one know they are in one of these special fields?" There is excitment there as well as a desire to learn more.

You get the idea that if she can she will be testing out some of the fields in this place. She may also spend some time trying to get back here to study the area as well.

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Wednesday September 21st, 2005 9:17:24 PM

Valdor replies,"Well, I think they resemble a bubble of sorts, actually. Some of them are non-magic zones, where magic simply fails. Some cause changes in your spells. A fireball, for instance, might only be partially effective compared to normal...or many more times effective...or even a completely different spell than you intended. Anyway, it's rather odd, and you should warn us before any crazy attempts, just in case."

Dahlia 
Wednesday September 21st, 2005 9:37:44 PM

Reaching forward, Dahlia takes her chain and slips it in to one of her many pockets.

Listening to Valdor she adds her piece as well. There are areas that won't allow trnsportation spells, and fire spells are always a bit iffy. Quick skulking is very necessary here. You do not want to stay in any one place too long.

As she hears Nick's announcement, she goes quiet, hardly daring to think what it would be like without Father Nicholas being along.

"Father Nicholas, you go take care of what you need to. Know that you will be sorely missed, and remember that you have family here too. God speed and good luck."

Mordrid (bull stregnth, cats grace) 
Wednesday September 21st, 2005 11:56:54 PM

Mordrid holds Nick's letter in his hands and silently reads.

Looking up, he places his arm around the cleric's shoulder and pulls him close, into a heart felt embrace.

Silently whispers, "I am so very sorry for your loss my friend. I feel like you are a brother to me, and I feel your loss. My heart aches for you."

"Go and do what you must. There will always be a place for you here with the Gold Dragon's. You have proven your worth time and time again. And your wisdom and heart felt thoughts are an inspiration to us all. We need you. Hurry back."

Turning he waves at Valdor and shouts across the barren distance between them, "My friend and leader! Nick has something important to share with you. Our brother is in need."

Mordrid sees what appears to be a bold and blazing shooting star on the horizon deep in this strange land.

Mordrid nods to Nick and points at the flare of light; making it understood the ranger believes the arora may very well be Nick's dad, passing from one realm to the next.

The old ranger's voice is waivering and cracked, "Your old man's light still shines bright. Be proud and..." the ranger lets his words die as the emotion comes over him.

Death in the Family (DM Stepben)  d100=82 d100=75 d100=88 d6=1 d6=5 d6=5
Thursday September 22nd, 2005 1:32:52 AM

Corialote steps into the arched gate and through a swirl of mist and and light. Then Valdor makes his way, followed by both Myrridan and Tericus. You each feel yourselves fall through a winding tunnel of time and space. You feel yourselves being stretched and contorted far beyond your nature forms limits. And just as your flesh disolves into a primordial ooze consistency, your physical form suddenly snaps back into shape as you pierce through the other side with a sharp clap of energy and light. Before you stands the familiar sight (for some of you) of the ruins of Fae Skiemer. Just 30 feet away, a large, wicked-looking, winged creature sits perched on a pile of rubble. He is startled by your sudden appearance and falls backward clumsily off his seat with a shriek. His body is gaunt and covered in a scaley exoskeleton that resembles rough stone. Much like a gargoyal but different. None of you have ever seen such a creature. Even though he is larger than any of you, he lies there trembling and cowering in fear.

Mordrid is about follow his comrads when he stops short of the gate. Father Nicholas stands there holding a note with a look of sorrow and dread. Mordrid and Dahlia do their best to console.

(Sorry for the lateness. I fell asleep in front of the tube and didnt wake up until after midnight.)

Tericus 
Thursday September 22nd, 2005 6:56:05 AM

"What is that?" Tericus asks everyone around him. "And why is it groveling? It looks like it could tear us apart!"

Onrad 
Thursday September 22nd, 2005 8:57:51 AM

Under his breath, Onrad growls softly and says, "platinum dragons."

His words are lost on the wind.

Nick, contact us when you're ready to return or if you need us. We are at your service always.

He picks up a chain of choices as the others have done and goes through the gate.

"Gods I hate this place."

"Gods I love this place."

He looks up and sees the bird. His mouth drops open.

His hand draws his sabre in a defensive position and he sighs.

It's starting early this time.

Nick 
Thursday September 22nd, 2005 2:45:05 PM

Nick returns Mordrid's embrace with a firm grip, something solid in a world suddenly turned upside down, then he breaks off and glances toward the gate where Valdor has already gone through.
"Look after him Mordrid. Sometimes he's so busy protecting us, that he forgets about himself. And you be careful in there, brother."

He gives Dahlia a big hug also.
"You be careful, too, young lady. Try and stay out of trouble. I'll miss you. I'll be back as soon as I can."

He steps back, and watches everyone go through.
Alemi keep watch on my brothers and sisters, Dahlia, Mordrid, Valdor, Cori, Tericus, Gareth, Myrridan, Onrad, and Nonam. Give them light where there is darkness, guard their souls against evil, and guide their way through the madness of Fae Skimeir.

He looks up into the dark for a moment, pondering Mordrid's words. It switches his thoughts toward his other family, his natural family.
Had Henry recieved the message and was on his way home, too? How was his mother taking it? Although he had kept up regular correspondance it had been years since he had been home. Michael was the head of the family now, and would take over father's duties. For Nick and Henry, things probably wouldn't change. Stupid little thoughts and questions to soften the impact of a father dying. It is a distraction that he becomes aware of quickly. No time for thoughts such as this. Not here. First things first, he had to get to safety.

Nick takes a deep breath, and clasps his hands together.
"Sanctuary," he says.

casting WORD OF RECALL - Gold Dragon Castle.

((OOC - see you in a few weeks, guys. I'll miss you.))

Corialote  d20+4=6 d20+10=20 d20+14=15
Thursday September 22nd, 2005 5:04:59 PM

Cori looks to Valdor and nods her head. "You can bet that more than a few spells will be cast here if we get into a fight." Her smile is really exasperating as she seems to be enjoying the idea. "I guess the chances are high that I will get to enjoy some spectacular happenings then." Her eyes flash with the idea of exploration and the knowledge that she may be obtaining. It is enough to make you groan.

Turning to Dahlia she shakes here head. "I am not too sure about skulking...that is really not my area but I guess I could give it a try...you know for an experiment." Her eyes are still flashing with the discoveries she may find out about herself and this area.

Her gaze settles upon the creature ahead of them and she purses her lips. "Does something seem funny here...I mean I know that some of use seem fearsome...but myself am beautiful and meek." This is just a hint of sarcasm in her voice but she does keep the wand in her hand ready for any actions from this creature. Her eyes dart around to see if something else is around that may cause problems.

[listen 6, search 20, spot 15]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor 
Thursday September 22nd, 2005 11:09:37 PM

Valdor, oblivious to Nick's situation since he's already through the gate, doesn't see nor hear Mordrid, but does see the large creature with wings.

He keeps his sword sheathed and looks around to get his bearings, trying to see if he recgnizes any of his surroundings from a previous visit.

Mordrid (cats grace, bulls strength) 
Friday September 23rd, 2005 12:33:18 AM

Mordrid watches Nick pop to safety, then situates his gear.

(Jerry, I sent you an out-dated character sheet. There are some recently purchased items that are not on it. I will get the correct one to you. Wand of Magic Weapon +5 and Potions of flaming arrows. You may remember me receiving them by the lake's edge a month ago.)

The ranger bounds thru the gate after his friends. Bow is drawn.

Jerry 
Friday September 23rd, 2005 8:53:24 AM

Thanks Scott. Kim, I don't have a sheet from Gareth. Jan is already on vacation. So if you want to wing it without a sheet, you may post for Gareth.

Gargoyle Singing in the Dead of Night [DM Jerry] 
Friday September 23rd, 2005 8:58:57 AM

The strange gargoyle creature falls over on his back in surprise.

"Ahhh. No. Uh Uh. No way."

He clumsily regains his feet and half flying and half hopping, addresses the group.

"Ahhhhh. Please don't take me back there! It's not....Please! I demand it! Grrrrrr...."

And with that it begins to run away, half hopping, half gliding.

"Grrrr...."

Valdor 
Friday September 23rd, 2005 11:56:59 AM

Valdor looks at his companions that have come through and says,"Well, um, that was weird."

He waits for the rest of the group to come through and continues to look around at their scenery.

Dahlia 
Friday September 23rd, 2005 5:03:22 PM

Following quickly on Valdor's heels, Dahlia can't help but chuckle as the beast trips over itself in its haste to leave.

"Valdor, I told you to cut back on the onions in that omelet. I think you took that wanting dragon's breath a bit too seriously."

Corialote 
Friday September 23rd, 2005 10:09:41 PM

Cori looks to the creature as it trips over itself to get away and then busts out laughing. She cannot help it as she bends at the waist holding her side, trying to stop. Her sides hurt and tears are flowing from her eyes as she shakes her head.

With some effort she brings herself back under control and lets out a few extra laughs. "Now that was just comical...really...that creature should have been able to take any one of us on without trouble...maybe not all of us together." Her eyes are still wet with tears and she dries them on the hem of her cloak as she shakes her head again.

She has to cover her mouth to keep from falling back into fits of laughter as Dahlia taunts poor Valdor. "That is why I stay upwind and why I will not give him a kiss...though he has asked several times." Her eyes flash as she looks to Valdor with an innocent smile.

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid 
Sunday September 25th, 2005 12:52:20 AM

Mordrid steps forward with bow drawn, to form a line with the rest of the group.

"I don't see what's so funny. It lives in a real where everything is vile and worthy of respect. He saw more than one of us. It felt danger. That's a warning not a joke."

Dahlia 
Sunday September 25th, 2005 9:04:27 AM

Lighten up a bit, Mordrid. Have you never heard of using humor as a way of lightening stressful situations?

She stops and shakes her head and looks at Mordrid for a moment mutters "probably not, " and starts checking the area they are in very carefully.

Valdor 
Monday September 26th, 2005 12:05:55 AM

Valdor jumps slightly at Mordrid's voice. He turns and says,"Where have you guys been and where are the others? Gods man, I came through with Tericus and two women. You know how much of a verbal beating I've taken in the last two minutes?"

Death comes to the Platinums (DM Stephen)  d100=63 d100=35 d100=50 d100=27 d20+22=35 d6=1 d6=3 d6=4 d6=4
Monday September 26th, 2005 12:59:14 AM

Myrridan raises an eyebrow at Valdor's comment. He checks himself to see if he is still invisible and he is not. "I do believe you miscounted. I am very much here as well."

The ruins of the city look much like they did before. Countless toppled rows of colonnades draped in flora. Elven figures set in relief, upon pediments above elegant archways, depicting a moment in history long forgotten. Statues in classical poses still remain standing with varied pieces of anatomy left broken away. Some structures are completely destroyed, while others appear untouched by the ravages of time. Glassy pieces of tesserae still twinkle in the light from a colorful mosaic that covers what appears to have once been a section of interior wall. What once was a magnificent city is now in the grips of the wild overgrowth of the forest. It is quiet, uncomfortably so. Only the wind rustling through the leaves of the trees.

(Spot check DC 20. If you make it: Highlight to display spoiler: {You notice birds and several other tiny woodland creatures watching you.})
(Listen check DC 35. If you make it: Highlight to display spoiler: {You hear the unmistakable crackle of a tiny foot steping on some dry leaves some 50-ft in front of you from the overgrowth.}
(Wisdom check DC 15. If you make it:Highlight to display spoiler: {You know you're being watched, by intelligent eyes. You just feel it!!}

Onrad  d20+16=21
Monday September 26th, 2005 11:10:48 AM

"That gargoyle thing didn't act right. Too submissive. I think Eberyon is affecting this place. Myrradin can you sense anything?"

Onrad takes point and begins heading towards town.

[Spot of 21.]

He stops, makes a listening motion and points forward with his fingers. Crouching, he edges forward.

Dahlia  d20+30=44 d20+19=31 d20+3=15 d20+25=39 d20+25=36
Monday September 26th, 2005 4:59:53 PM

Spot 44
Listen 31
Wisdom 15

As Dahlia starts her search pattern she notices that they sem to have become the center of attention of much of the fauna in the area. As she stops and ponders that for a moment she hears the unmistakable sound of footsteps from up ahead and just knows that they are being watched or perhaps even stalked at this moment.

Signaling to the others, she lets them know she is going to try and circle around and get behind whatever it is that is approaching.

Move silently DC 39
Hide DC 36

Corialote  d20+4=16 d20+14=22 d20+2=20
Monday September 26th, 2005 6:12:17 PM

Glancing to Mordrid she shakes her head. "Dahlia is exactly right...I laugh because the outcome could have been terribly different." She looks around some more as she listens for danger.

Cori shivers as she glances around trying to find the prying eyes. "I do not much like this feeling of being watched."

[listen 16, spot 22 and wisdom 20]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2), fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Parade Salute! {DM Jerry} 
Monday September 26th, 2005 11:18:16 PM

Dahlia circles, while Cori and Onrad and others search and listen trying to reveal what their experienced senses have already told them:

Something here isn't right.

They are being watched.

Dahlia comes into some heavy brush amongst the trees as she circles ahead. Fighting her way through, she spots an opening ahead.

Meanwhile, others make their way slowly forward.

Revealed is an old road leading towards town. Battle markers are present representing dead and lives lost from several different elven towns. Ancient beyond belief, these monuments stand against the test of time and remain among the creepers, maggots, and other decomposers of the forest floor.

What is even more remarkable is that standing atop each of the markers forming what might be called a parade route or even an ambush alley, depending on your viewpoint, are more of the huge gargoyle like beasts. Each is unusual in its own way. One has two heads, while another has the arms of a bear. Another still, has teeth like a vampire while another shimmers like an undead spirit.

Each, unmoving stands alert and seemingly showing the wide and straight way to destruction: for at their end, lies the edge of the famed city of the elves: Fae Skiemir.

Gargoyle after gargoyle each frozen in place, head turned back as if to view the approach of the party.

Dahlia appears 4 or 5 gargoyles down coming in from the side. The rest of the party look back at her from the end of the processional road.

There is a sense of waiting....waiting for the heroes of legend to come.

They wait for you!

Valdor  d20=20
Tuesday September 27th, 2005 12:00:53 AM

For once in a blue moon, Valdor understands what the others are referring to, feeling the eyes upon him. He says,"Sorry Myrridan, you are in and out so much, I missed you my friend. Well, they may not all be scared of us, but that's our destination and I'm ready to get there.

Mycroft always said I'd lead us into the seven, no nine, no...whatever many planes of fire one day. Maybe today is that day, so come on and let's see what secrets the great city holds today for us."

He winks at Cori and turns to begin marching down the road. He activates his ring of Fire Resistance and then his Boots of Speed as he goes, just in case..."

Mordrid (cats grace, bull strength)  d20=4
Tuesday September 27th, 2005 1:07:25 AM

Mordrid looks at Dahlia and Cori with a look of frustration (and jealousy). He just doesn't 'get' the care free talents of the elder races. Human's tend be soured by the knowledge of their own impending mortality. What a terrible curse. But, then again, he's seen his fair share of dead fae and kinder races. Likened to seeing a cat dead on the side of the road. Unlikely, but still evidently it happens.

"I don't get the joke." Still he knows that he is the odd ball in the group.

Mordrid takes to the air about 15' above the party. He opens a flask (potion of flaming arrow) and pours it over his quiver.

Using his heightened vantage point he attemps to survey the lane they are traveling. (spot check 4 + 13 skill = 17)

"Is it necessary for us to approach thru this murder hole?"

Corialote [mirror image]  d4+6=8 d20+4=16 d20+14=20
Tuesday September 27th, 2005 6:20:43 PM

Cori looks to Mordrid and then points to the road that they are now taking. "This is part of why I laugh...he had friends...yet he ran as if scared of us." Her eyes twinkle with mirth as she looks to the gargoyles that line the road and shivers. "This appears to be a gauntlet that we must walk to get to what we seek." With a glance at the others who get themselves ready she nods in understanding, flashing a smile and wink at Valdor in return.

She shrugs her shoulders and starts a low chant that does not get too loud, she has no need to speak too loud. Power flexes around her as she draws it in and forms it to her needs. As she smiles again eight images of her surround her and then split of to stand near, each smiling. "Should we make use of stoneskin now..I have two?" Each image seems to speak at once, most annoying really.

[mirror image - 8 images, 240 rounds]

[listen 16 and spot 20]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2), greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Dahlia  d20+25=37
Tuesday September 27th, 2005 9:41:02 PM

staying out of sight, The little halfling watches from her hiding place (hide DC 37) and waits for the rest of the Plats and gets ready for anything.

Beelzebub has a devil put aside for me, for me, for me. (DM Stephen)  d20+27=45 d20+17=30 d20+10=19 d20+10=25 d20+25=26 lucky d100=10 d100=80 d6=2 d6=3 d6=5 d6=6 d6=2 d6=5
Wednesday September 28th, 2005 1:04:14 AM

Memorial upon memorial stand before you along the path. Valdor leads the plats forward, taking only minor precautions against possible dangers. Each step from boots taps against the cobblestone path. On second glance, the stones arent mere stones, but a pavement of tombstones layed flat against the earth. Evidence of elven writing etched upon them are bearly noticable. Having been worn down by the elements over the countless centuries. Mordrid is alone in avoiding to walk upon them. From his vantage point, he can see that the path seems to lead toward a grand structure. One of the few that appears to be mostly intact.

The grotesque gargoyle-like creatures remain unmoving and unresponsive to all your actions. They maintain their stony statuesque stillness as you progress along your way. All heads are turned towards you along the path, all accept Dahlia, who remains very well hidden. As you pass them by one by one, their stoic gaze does not follow you. They continue to look on down the path behind you from which you came. Maybe these countless statues are just statues.

From the air, Mordrid cant help but notice all these crude-looking, gargoyle-like statues, numbering in the hundreds or even thousands. A more precise number is undiscernable, mostly due to them being obscured by natural overgrowth and the remains of elven archecture. One thing is certain, they're all facing the path.

Myrridan wishes to disappear again. This is all a bit unnerving. He looks hard for signs of life. None he can recognize. He mutters a few phrases in Terran, the language of earth elementals. No response. He casts his barkskin spell anyway.

Corialote and her chorus follows along cautiously. She makes her suggestions about magical preparedness.

The journey into the city is uneventful, but it fails to give you any comfort or ease your nerves. The enormous circular building that you approach has two massive bronze doors, covered top to bottom in relief sculpture. The outer walls are lined with columns connected together with an elegantly designed architrave. Resting between each set of columns is a elven statue. Each one seems to be frozen in place, captured in time, while performing a dramatic scene from a play. Others appear to have their silent voices raised in song. Its easy to determine this place may be some kind of performance hall or theater. Suddenly the massive bronze doors of the grand circular building open before you, all on their own. Quietly beckoning you to enter. Some of you are startled to notice that all the beastly "statues", that lined your path, have apparently turned their gaze back to you. Each one appearing still, motionless and frozen in place. As if that were the position they had always held. Music can be heard from within.

Tericus 
Wednesday September 28th, 2005 6:51:42 AM

Tericus will follow the lead of the others. he doesnt want to go into the building, but he also doesnt want to stay outside.

Valdor( Fire Resistance) 
Wednesday September 28th, 2005 10:46:07 AM

Valdor responds to Cori, "Since noone else volunteered, my dear, I will gladly take a stoneskin before we enter. Tericus, Myrridan, do you guys have any spells to boost our strength or stamina? A bless wouldn't hurt either...just in case."

He waits for the clerics, druid, and mages to do their stuff, then will enter with a smile.

Jerry / Onrad 
Wednesday September 28th, 2005 12:25:31 PM

[note to Steve. REad the 3.5 version of Boots of Speed. they can operate up to 10 rounds per day. count up the rounds as you use them. If you want to deactivate them and wait for a more appropriate moment to wear them, such as during a combat or something, post that and I won't count these against ya.]

Onrad marches forward at Valdor's right flank. He watches the gargoyles carefully as they proceed waiting for the moment that they will undoubttedly animate and attack them. His sabre is out and he is prepared for Total Defense.

Gareth [by Jerry] 
Wednesday September 28th, 2005 12:29:59 PM

Gareth's ring goes off. "I don't believe it, a call from mom. Yep, I gave her a ring attuned only to me last time I was there. She says there's an Ebryon there in the Dread and wants my help to lead a force to deal with it.

"I can't refuse. This won't take long guys and gals. I'll be back very soon."

Gareth says, "They are sending a Greenmage for me."

Soon, a witch pops in, grabs Gareth, looking worried about her welcome there, and pops out.

[DEH and Gareth will be back in a week or two. He's busy, I don't have a sheet to give to a sub, so this was the easy way to go. He'll be back in as soon as he gets back and can upgrade his character sheet. I'm not planning on removing him from the list. It won't be that long.]

Corialote [mirror image]  d20+4=15 d20+14=33
Wednesday September 28th, 2005 5:17:47 PM

All nine Coris nod to Valdor as they step as one to touch him. All of them seem to fall into the same pose and arcane words are spoken by each. Valdor may not be sure which Cori is real or which one just bestowed a spell upon him, but he can feel it.

All nine Coris speak as one again. "You now how stoneskin...anyone else?" Everyone one of her glances to the others in turn, watching and waiting.

[mirror image - 8 images, 239 rounds]
[stoneskin(Valdor) - 150 points, 2400 rounds]

[listen 15 and spot 33]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)*, greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Dahlia  d20+25=44 d20+25=40
Wednesday September 28th, 2005 6:27:03 PM

Having stayed out of sight as the group walked, Dahlia tried to remain hidden as she move along as well keeping any eye out for anything that might be following or hunting them. Hide DC 44 Spot DC 40 as the group gets to the building Dahia will again join them and if noone else asks for it will accept the other stone skin from Cori.

Mordrid ( cats grace , bull strength, neutralize poison) 
Thursday September 29th, 2005 2:27:52 AM

Upon seeing Gareth pop out, Mordrid motions to Cori that he would take the other stone skin, "unless ofcourse Onrad does nor want the added protection."

These guys are suicidal; and people keep dissappearing.

Mordrid casts Neutralize Poison on himself, while staying above the group. [spell has changed, it has a long duration]

Theatre of the Mind [DM Jerry] 
Thursday September 29th, 2005 9:59:48 AM

There appear to be three obvious options regarding the theatre.

One would be to talk to the two-headed Minotaur ticket takers at the huge open entrance doors.

Two would be to approach the the Medusa in the ticket booth by the door.

Three would be to try to sneak in the side door with the sign, "Actor's Entrance."

Other possibilities might exist as well, but they are not obvious.

Meanwhile, through the open door you hear the end bit of a song being performed.

"And thus did Joe Hand kill his son.
Kill his son.
Kill his son
And thus did Joe Hand kill his son,
Because he was so evil."

Grand applause breaks out among the audience along with hoots, roars, stomops, and other animal and monster sounds.

::sorry for the late post. I will do better.::

Corialote [mirror image]  d20+4=12 d20+14=16
Thursday September 29th, 2005 9:53:59 PM

All nine Coris nod to Mordrid as she looks to Onrad. They once again speak as one. "Do you want that spell or Mordrid to have it?" She will cast it upon Onrad unless he declines, then it will go on Mordrid.

All nine Coris grin as Dahlia comes her way as they near the theater. She motions her over with a rod in thier hands. She starts the words to another spell that will help Dahlia more than a stoneskin.

[mirror image - 8 images, 238 rounds]
[stoneskin(Valdor) - 150 points, 2399 rounds]
[stoneskin() - 150 points, 2400 rounds]

[listen 12 and spot 16]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)*, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Valdor(Fire Resistance, Stoneskin) 
Friday September 30th, 2005 12:35:50 AM

Valdor says, "I'll see if I can buy us tickets at the front."

He holds his mithril shield up so he can see the booth in the reflection and approaches the medusa walking backwards. He's faced one before and knows what can happen, so he's very careful not to look at her face, even in the reflection. When he gets to her, he asks, "How much for a ticket?"

Tericus 
Friday September 30th, 2005 9:10:28 AM

waiting to see if Valdor turns to stone, Tericus watches him purchase a ticket, if he's able to

Onrad 
Friday September 30th, 2005 3:34:46 PM

Pointing to Valdor, "Now that's brave. Might be thrifty too, wait and watch."

He nods ascent to Cori.

"Guess this means we're going in guns blazing? No friendly banter first?"

Dahlia 
Friday September 30th, 2005 5:48:23 PM

Seeing Cori's grin she is sure that whatever she has in store is going to at least be helpful and possibly even fun, and nods her aquiescence to the casting of the spell. She then turns and watches Valdor as he approaches one of the ticket booths.

Guests Of Honor [DM Jerry] 
Saturday October 1st, 2005 9:02:25 AM

The Medusa turns her beautiful blue eyes upon the hero, Valdor and sighs with longing.

"Wowsy, you're bigger in person than your collector figures, huh?"

She bats her eyes and her snakes bite playfully near his head.

"Oh! Tickets?

"No sir. You are the guests of honor. Enter as you may. Though the stage entrance will take you straight to the stage of course.

She bats her eyes and brushes his hair back with one of her snake appendages.

"If only things were different, huh big guy?"

Valdor(Fire Resistance, Stoneskin) 
Saturday October 1st, 2005 4:19:30 PM

Valdor smiles and says,"Collector's figures? Of me? How flattering. Thank you my dear, but how did you know we were coming, and why are we the guests of honor?"

Valdor still makes sure not to make eye contact, keeping his back to the snake haired lady.

Corialote [mirror image] 
Saturday October 1st, 2005 5:56:28 PM

The Coris nod to Onrad and the end of the spell leaves it settleing upon him. "I don't know...call it caution if you will." All the images and the original smile at him as they speak.

She turns to regard Dahlia and smiles again, this time though she channels the spell through the rod in her hand. "I know how much you like to be unseen...please have fun." She once again drops invisibility on Dahlia and laughs lightly.

She does glance occassionally at Valdor and shakes her head. "Well at least he may get us tickets...or a new lawn ornament...though I would pity the poor pidgeons." All of their mouths curls into a smile and light laughter.

[mirror image - 8 images, 237 rounds]
[stoneskin(Valdor) - 150 points, 2398 rounds]
[stoneskin(Onrad) - 150 points, 2399 rounds]
[extended greater invisiblity(Dahlia) - 48 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid (cats grace, Bulls strength, neut. Posion) 
Monday October 3rd, 2005 2:00:24 AM

Mordrid floats above the group.

He receives Onrad's jest with a restrained chuckle; thinking, "Now that's funny."

Then Cori throws Dahlia a spell with delight, "I like to have a little fun too?" He winks. He has caught the vibe of Hero-ville, Fae Skiemer. The bug is contagious. This is not reality. Maddeningly numbing like a dream.

'Onward / Inward.' ; )

Onrad 
Monday October 3rd, 2005 8:46:10 AM

Onrad, impatient to be in there, marches up (all 8 of him) to the big gatekeeper guy.

"So what's the scoop? Good show? Mind if I peek while Valdor there gets our tickets?"

All 8 Onrads open the door to peek in.

"Just a peek, no worries," he says.

Tericus 
Monday October 3rd, 2005 9:41:58 AM

"I wonder whats taking so long." Tericus says as he sees Valdor talking with the medusa. "I hope there isnt a problem."

Valdor 
Monday October 3rd, 2005 11:49:26 PM

Valdor patiently waits for a response.

Eberyon Says So [DM Jerry] 
Tuesday October 4th, 2005 1:59:05 AM

The Medusa pauses, and says to Valdor,

"You are the guests of honor, because Eberyon says so. He chose and arranged all this for you. I don't know why, except that it's important. Nothing seems to ease his spirit except for stories about you guys.

"How you inadvertantly run inside walls, travel hysterically into lands of fear, fight the same stupid red dragon over and over, become obsessed over a girl Queen who always betrays you with the dragon. Yaknow. Your funny antics and stuff.

"You really are great comedians! I've been impressed!"

"Tell ya what, just for fun, here's some tickets for the back. That should be funny."

She hands Valdor a stack of tickets.

"I can't give ya seats on the same row, but you're near each other. That should work. Enjoy."

----------

Meanwhile, Onrad peeks inside to see a huge amphitheatre. He can't see the audience, but gets a glimpse of a knight facing off with a red dragon on the stage. The dragon keeps breathing on the knight causing the knight to howl with pain and the audience to howl with laughter!

Valdor 
Tuesday October 4th, 2005 10:15:54 AM

Keeping his back to her, Valdor reaches back for the tickets and then takes them to his comrades.

He says,"It appears we are the butt of the joke here. Let's keep our heads in here. There's likely to be some jabs at us."

He's looking intently at Mordrid, in particular, knowing his brother is a little volatile about certain things.

He passes the tickets out to the group and waits for them all to enter, waiting until the last before going in.

Onrad 
Tuesday October 4th, 2005 10:48:12 AM

"Looks like a Gold Dragon roast to me. They are telling of a battle with Flame and making out like you're a bunch of baffoons.

"Oh, we got tickets, cool. How much Valdor?"

Onrad pulls out his sack of gold.

Looking at the Guard, he says, "Do we give these to you?

Onrad kinda hogs the door hoping to be first in. He somehow thinks things may erupt when the more famous of the group enters like Valdor or Mordrid.

So once his ticket is taken, or if he's ignored, he throws the door wide and steps in looking for threats, but determined not to throw the first blow.

Corialote [mirror image] 
Tuesday October 4th, 2005 7:23:11 PM

As Valdor comes back and she takes her ticket, she cannot help but burst out lasting. "Mine should be a short roast then...I have not been with you all long enough to do much." She looks to the rest as she wipes tears from her eyes.

She moves along with the others as she looks to her ticket and shakes her head some more. "I do hope I get to roast someone myself." Her eyes flash as she fingers the end of a wand sticking out of a pocket in her pants.

[mirror image - 8 images, 236 rounds]
[stoneskin(Valdor) - 150 points, 2397 rounds]
[stoneskin(Onrad) - 150 points, 2398 rounds]
[extended greater invisiblity(Dahlia) - 47 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Myrridan 
Wednesday October 5th, 2005 12:36:34 AM

"Jokes ... this is absurd. What little respect I had is quickly withering in the light of this obscenity. Yes, keep your wits about you, Ebyeron is known to enjoy toying with others."

Appetites (DM Stephen) 
Wednesday October 5th, 2005 12:38:00 AM

The party are each given a ticket and the doorman pulls aside the curtain. Two ushers lead you into the auditorium. As you pass through the door your senses are assaulted with thick smells of roasted and spiced meats, wines and various other alcohols, sweet pastries, cakes, tobacco smoke and a thick mist from burning incense. But you quickly realize that there is an over abundance of foul odors as well: B.O., refuse, vomit, bodily fluids and others beyond description.

Rows and rows of seats ascend against the back wall in a semi-circle curve, all facing a grand stage. A odd mix of creatures make up the audience. Everything from giant and monstrous to goblinoid and reptilian in shape and appearance. Some even appear almost human. One thing can be said, they're all dressed in fine noble garments. Some even wear stylish, well-groomed wigs upon their heads. Is that make-up on their faces!!?? Most have white-powdered faces, with rosey cheeks, eyeliner and lipstick. They all feast from countless platters of food and cups of drink. Numerous attendants await nearby to gather disgarded bones and empty plates only to replace them with more food. Likewise, other attendants hold pitchers of drink, ready to pour, whenever a cup is emptied. What makes your stomach wretch is the sight of young boys carrying crusty, wooden buckets. They come running whenever an audience member raises a feather into the air. It becomes painfully clear what the buckets are meant for when the boy returns to his station with it filled with vomit. Yes, the gluttenous audience members purge themselves only so they can continue to eat and drink. They pause only to laugh and applaud at the actors performance. Though, there is one among the theater goers that is far supremely talented in gluttony. A very rotund and stately fellow, wearing royal robes and a crown, sits in a raised theater box in the center of the audience. He gorges himself with food and drink like a ravenous animal. Caring very little for his cleanliness or good manners. He tries to shout "Bravo" but it comes out as a loud belch.

Tericus 
Wednesday October 5th, 2005 9:30:02 AM

after getting his ticket, Tericus goes looking for his seat, holding a cloth over his nose to cover the stench

Onrad 
Wednesday October 5th, 2005 9:54:06 AM

Onrad looks back at the others hesitantly and then walks in. He looks at his ticket and tries to see where they are supposed to sit.

Faking understanding, he grabs one of the bucket boys and says, "Show us our seats."

Valdor 
Wednesday October 5th, 2005 10:37:30 AM

Valdor shakes his head in disbelief at the disgusting scene in front of him. He maintains his calm demeanor, but is stewing inside. Such a display lacks nobility, which is obviously what these creatures think they are.

He waits for someone to show him his seat.

Corialote 
Wednesday October 5th, 2005 6:20:07 PM

Cori's nose wrinkles in distaste and disgust as she enters the theater. "Oh...this is too much." Her arm sweeps out to take in all the creatures, her images fading from sight. "If I have to sit with this then there is going to be a problem." She shudders as she looks to the others and then to the ticket. "Guests of honor my...." Her words are not finished as she shakes her head looking down at her clothes. "I will have to burn these after this." She follows along, dancing around all the crud.

[stoneskin(Valdor) - 150 points, 2396 rounds]
[stoneskin(Onrad) - 150 points, 2397 rounds]
[extended greater invisiblity(Dahlia) - 46 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid (cats grace, bulls strength, neut poison) 
Thursday October 6th, 2005 1:54:23 AM

Mordrid pushes his way in with the group. Although his ticket reads B7, he instead stands to the right of Valdors seat; ignoring all pleas foul of his standing in the way. No formalities will risk the placement of the group.

This rendition of their history is sure to be revolting. "We must endure whatever nonsense follows for the sake of our mission. However, stay tight. I would hate to think the Platinums were slain by the house ticket attendent, and his ability to seat us at odd angles."

"Myrridan, may be a good time to disappear. We need a trick up our sleeve too."

Mordrid hints that Tericus sit near Valdor. The group's main healer bares a huge responsibility now.

The ranger also notes where Onrad sits, as he is now a main front-line trooper. Mordrid thought at first Onrad was a rogue, but closer inspection has shown him to be nothing less than a warrior of merit. This one was lithe, the other is strong.

Box Seats [DM Jerry] 
Thursday October 6th, 2005 10:04:58 AM

A bucket boy comes running up to Cori and plumps a freshly washed out vomit bucket in front of her and waits expectantly.

He then turns to the group and says, This way please, you are way down front I think.

He heads down the aisle waving for them to follow.

Meanwhile on the stage, a scene change is completed. Now, the scene is a city alleyway.

A narrarator with a glib, but catlike voice says, "Mordrid the Bounty Hunter runs from his nemesis Korig the Mighty Stalker. Both had perfect capture and kill records until they each received each other's name to hunt. Now they endlessly hunt each other, never finding, always searching."

::A dramatic pause::

"How stupid is that!!"

::great applause and laughter::

Mordrid the Hunter says with a lisp, "I'll get you this time Stalker!"

Korig the Stalker replies stuttering, "N-n-never!"

::more laughter and imitation from the audience::

Both begin to stalk down the alleyway. They slip and both fall hitting their heads. More slipping and pratfalls as they bang into sewer openings, doors, trashcans, outhouses, etc.

They end up passing each other in the alleyway, never seeing the other.

::great laughter::

Both slip one final time knocking each other out. The curtain closes to great applause.

Meanwhile, the bucket boy finds their seats.

"Wowsy, you guys have box seats just to the left of the King of the Show! Step up here into these central box seats."

Immediately porters, waiters, bucket boys, etc. all race for the box seats bringing a luch variety of raw meats, vegetables, sauces, bloods, and Fried Monster Limbs.

The big fat slob sits to your right, 6 little busy arms feeding his face.

Onrad 
Thursday October 6th, 2005 10:22:47 AM

Onrad looks over to Mordrid to see how he's taking the play.

He guides Valdor into the row first, and motions Tericus to sit between him and Valdor.

As he passes Mordrid he motions to the fat guy in the middle. "So is that him? Kinda hard to tell."

Corialote  d20+34=37 d20+39=46
Thursday October 6th, 2005 4:41:08 PM

Cori follows along with the boy and then looks to the box as they near. Her eyes search it for signs of mess, she does not intend to sit in this box if it is a mess already. She does glance to the stage and shakes her head. "I doubt that is how it happened...that is for sure." Depending on the state of the box she may take a seat, though she is not too sure about it yet.

She leans in closer to Valdor and those close. "Do not enter the box yet...I do not trust this and would like to check it out first." She taps the tattoo on her lower arm and scans the box for signs of magic. She also tries to use her knowledge to tell what types of spells they are if present.

[knowledge(arcana) 37 and spellcraft 46]

[tatoo of detect magic - 10 rounds]
[stoneskin(Valdor) - 150 points, 2395 rounds]
[stoneskin(Onrad) - 150 points, 2396 rounds]
[extended greater invisiblity(Dahlia) - 45 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Dahlia  d20+26=41 d20+26=30 d20+26=45 d20+26=43 d20+26=45 d20+40=49 d20+40=53 d20+40=42 d20+40=48 d20+40=47
Thursday October 6th, 2005 6:24:11 PM

leading the way, quite invisible, Dahlia uses her earpiece to infor the others that she will check out the box entry for traps and then check out the seats and room itself as they enter but to wait for her clearance before sitting down.

Using skill mastery ability on search and disable device allows for taking 10 despite the circumstances.

Search 41,30,45,43,45
disable 49,53,42, 48,47

When done she makes her way out of the box and attempts to find a defensible upper level safe perch to hide and watch from.

Valdor 
Friday October 7th, 2005 12:29:18 AM

Valdor waits patiently, pretending to watch the show, before he sits down. He eyes the 'leader' of the circus and tries to seek any familiar signs of recognition.

He frowns at the imitation actors portayal of Mordrid and Korrig, but at least they are mocking Korrig as well.

He waits for the word from Cori and Dahlia that all is clear.

Mordrid (cats grace, bulls strength, neut poison) 
Friday October 7th, 2005 1:21:09 AM

Mordrid keeps his head down and pushes forward, but despite his efforts he can't help but to sneak a peek.

Under the ranger's breath he rattles off, "If they only knew how true; it would be a fine drama."

It's not as though the ranger actually had a place to run or hide in his life. Reporting to the High Lord Mayor, and leading armies to war had always been kind of a high profile job. Where was Korrig lurking the days anyways? The ranger had always thought that if Korrig would just put his heart into it; I would be a rather easy kill.

Mordrid stands in the back of the viewing box. Back to the wall and cloak drawn tighter (thanks to the reminder that he was, and always had been walking a fine line). He wasn't so concerned with his life anymore, as his luck had run out many years ago; the ranger is more concerned with the safety of the others in the box.

As the crowd cheers at the act, and the ring-leader makes his way out to introduce the next act; Mordrid imagines putting an arrow in the man's neck. Clean shot through the main artery; quick and painless. That should really cause a stir.

Then the ranger shutters at the gore of the thought, and runs a hand over his face. "Alemi guide me."

Tericus 
Friday October 7th, 2005 6:54:27 AM

sitting down in his seat, Tericus tries to keep his eyes forward and concentrate on the show and not on what is happening in the audience

Presenting... [DM Jerry] 
Friday October 7th, 2005 10:36:25 PM

As the scene ends with Mordrid and Korig, the spotlight turns to the fat slob in the "King's chair."

With the effort of about 10 of the "slop boys" the being begins to stand. The crowd goes crazy and begins chanting, "Long live Eberyon!"

"Long Live Eberyon!"

"Long Live Eberyon!"

Eberyon barfs his thanks showering all around him, including the Plats in the next box. The smell is horrendous, but there seems to be no other ill effects.

"Monsters and Villians! Angels and Heroes! Mortals and Immortals! Our guests for the occasion have finally arrived!"

Great applause as the Very Lights begin searching the audience in anticipation.

"Let's not delay this any longer. They need no introduction as we've seen their mighty exploits on the stage and know them by heart.

"I give you....the Platinum Dragons!"

The lights center upon the box the party is in. Incredible applause, with some boos. Then there is a showering of food thrown in their direction followed by hoots and hollers, cheers and jeers, etc. It's hard to tell whether these strange folks are cheering you or jeering. It seems instead to be more of a recognition of notoriety.

Then from a section near the stage, a group of Mind Flayers stand on their seats and begin shouting, "VALDOR! VALDOR! VALDOR!"

Not satisfied with the noise they are making, they begin wiggling their appendages an soon many more near them are shouting as well.

Across the way in the balcony, some short creatures that look like buck-toothed carnivorous halflings with horns, begin competing with the chant, shouting, "Gareth! GARETH! GARETH!"

A snake bodied woman in the row below the group screams! "Tericus! Oh Unholy Gods it's him!" Then the promptly tosses cookies in tribute just before she passes out.

Trumpets blast and the attention slowly begins to turn back to the stage. Eberyon turns to the party and...

SMILES.

...an evil, conniving, smile that says, I'm not going down without a fight.

The curtain opens. The elaborate scene is that of a throne room. Kneeling before the throne is a very pregnant King Claudia and her husband to be, Joe of the Hand!

The audience jeers throwing food and buckets of vomit upon the stage.

Mordrid (cats grace, bulls strength, neut poison, protection from electricity) 
Saturday October 8th, 2005 9:05:32 PM

Upon noticing the scene that's within the open curtains, Mordrid shuffles his feet and rings his hands; he tries to catch Valdor's eyes.

This ACT, with a pregnant King Claudia, tells the story of the Gold's hardest time. This tale is very tragic. The crowd is due to turn sour after seeing the way the story unfolds. It will surely pit the group against the monsters in the house.

Mordrid casts protection from electricity.

Valdor 
Sunday October 9th, 2005 12:04:52 AM

Valdor glances at the king, and smiles politely, inclining his head as if to say,'nice show'. He shows no hint of acknowledgement that this is really Eberyon, nor that he sees the nasty message behind the smile. He looks as though he's thoroughly enjoying the show.

He watches the next scene, completely oblivious to anyone watching him. Ocassionally, he glances around at the creatures with a hint of amusement on his face. He's mocking them with his genuine smile, not letting them bother him in the least. He looks around a couple of times, at the walls, ceiling, and even glances at the floor, in admiration of the chamber.

He also notes what materials the structure is made of, in the back of his mind. He also made a mental note of what creatures were seated directly around Eberyon.

He misses Mordrid's eye contact on purpose, hoping his brother can see through his facade. As long as they've travelled and fought together, Mordrid knows when Valdor is setting someone...or something up.

He then continues to watch the show.

Corialote 
Sunday October 9th, 2005 4:12:07 PM

Cori's eyes harden and flash as she looks to herself. She had just been thrown up on and she was starting to feel a little more than angry.

She can feel the magic building inside of her and her hands clench as she has not set down yet. Her eyes rack the crowd and then stop on this giant slob, holding to his face. The smile that touches her face is not one of indulgence but one of pure hate. A rod has appeared in her right hand without very little conscious thought and she is even now starting to raise it. "I am going to fry me some pigs." Her voice is keyed very low and hard to hear, but some may catch it or at least her movements.

[tatoo of detect magic - 9 rounds]
[stoneskin(Valdor) - 150 points, 2394 rounds]
[stoneskin(Onrad) - 150 points, 2395 rounds]
[extended greater invisiblity(Dahlia) - 44 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Myrridan (elemental wildshape: invisible stalker) 
Monday October 10th, 2005 10:09:24 PM

As Valdor suggested, Myrridan ducks down between several other Plats and disolves into air. The natural form of an Invisible Stalker. He readies an action to cast Mass Bears Endurance on the group if someone attacks.

(If that takes place, that means everyone gets a +4 enhancement bonus to Con. Thus increasing your hp to +2 per character level and increasing your Fort save by +2. For example, if you're 21st level, you gain 42 hit points.)

The Main Event of the Evening! [DM Jerry] 
Tuesday October 11th, 2005 2:43:53 PM

Onstage, just as the actress says "I do," she begins going into labor screaming in pain. Many of the audience imitiates her laughing at her suffering.

Eventually she births two demons. Joe Hand says, "No not demons!" and begins trying to kill them. The babies bounce around the stage avoiding the murdering wrath of Joe. Joe trips and falls alot causing the crowd to go berserk, tossing vomit and bloodwine upon the stage.

Joe Hand finally catches the children and squeezes them, popping their heads off squirting blood everywhere. Some of the blood lands accidently on Mordrid's chest. The audience is literally undulating as they jump up and down cheering the scene.

Finally over, the crowd shows their continued appreciation throwing vomit buckets upon the stage and into the air. By this time, everyone is covered with goo.

Eberyon stands. Even greater cheers. He speaks over the shrieking, growling and hooting, "Friends, loved ones, and horrible puking monsters!"

::big applause at that statement::

"I give to you the Honored Guests of the evening. From The Floating City as well as Plateau City on the Wold proper, from the 5th age of the 2nd creation, please welcome The Platinum Dragons!"

Absolute silence. Not a sound. Two double-headed Minotaur Warriors appear suddenly next to Mordrid at the exit to the box.

"This way please."

If you follow they lead you to the stage. If not...

[Sorry for the no post last night. We will post again tonight to make up for it and again tomorrow.]

Valdor 
Tuesday October 11th, 2005 4:56:06 PM

Valdor, a look of surprise on his face, nods graciously, and stands to follow. He offers no aggression, not even grimacing at the nasty scene going on. He even appears to be enjoying himself...appears. Before leaving the box, he whispers into his earpiece, "We don't want a fight in here, be cool people."

Dahlia 
Tuesday October 11th, 2005 6:27:11 PM

Invisible and hiddenn on her perch somewhere above Ebyron, Dahlia seethes inside as the evil parody is portrayed on stage. She come alert as Ebyron makes his announcemet and the minotaurs move to the entry way. Keeping an eye for any suddnen movements she kkeps glancing down as well to keep an eye on his evil lordship.

Corialote 
Tuesday October 11th, 2005 10:52:38 PM

With being covered in more than a few more buckets of slop she finds her grip slipping on her control. The voice in her head tells her to be patient and she fights down her urges as she glances to the two guards that have appeared.

She goes along for the ride, the rod still clasped in her hand. The knuckles of her hand turning white with the grip that she is maintaining. Through clenched teeth she hisses. "If something does not start soon...I may just save us all the trouble."

[tatoo of detect magic - 8 rounds]
[stoneskin(Valdor) - 150 points, 2393 rounds]
[stoneskin(Onrad) - 150 points, 2394 rounds]
[extended greater invisiblity(Dahlia) - 43 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Mordrid (cats grace, bulls strength, neut poison, protection from electricity) 
Wednesday October 12th, 2005 12:55:42 AM

Mordrid is more than a bit startled at the appearance of the two minotaurs. He steps back and puts his hands forward. "Easy now."

If they put a hand on him, he shrugs them off as to say, 'I'm going; i'm going."

As he enters the passageway he sighs, "amazing the crap I put up with. Paradise had better be sweet."

They love me, they really love me! (DM Stephen) 
Wednesday October 12th, 2005 12:59:56 AM

The room remains in an uncomfortable and awkward silence as all eyes are upon the Plats. The only sounds are sickening wet splatterings and smatterings of filth and the gutteral whines and growls of stomachs, bladders and gizzards gorged with food and drink. Mordrid makes his way to the stage, but not all seem too eager to follow him. The four heads of the two minotaurs smile wickedly at each other when the great bounty hunter steps out. The minotaurs stand uncomfortably close as you exit (whomever decides to exit). You cant help but brush up against their flabby, stretch-marked, potbellies. Revolting!

The king breaks the silence by adding ... "And I do mean that ALL Platinum Dragons should go to the stage!" The crowd becomes aroused with applause. Their wet, slop-covered hands (claws, talons, paws, tentacles, and various other appendages) sending a globby shower of foulness in all directions.

Valdor 
Wednesday October 12th, 2005 10:26:26 AM

Valdor remains relaxed, not showing any worry, not fearful, not anxious at all, just normal. He grins suddenly and smiles broadly, as if in enjoyment. Of course, noone would know he just envisioned his sword opening one of those pot-bellies from bottom to top.

He stands with his shoulders squared, almost regal, his sword comfortably sticking up from behind. He knows that even if a fight breaks out, there will be many of these 'nobles' that don't want to die today, so he remains cool.

Onrad 
Wednesday October 12th, 2005 11:37:37 AM

Onrad waits for the others, picking up the end of the line. He waits assuming that Dahlia and Myrridan are still close by and give them time to move if they want to before moving himself.

He does his best to keep his feet, knees, and elbows clear of anything slick that might affect future tumbling. He leaves his weapon put away, but his fingers are twitching unconsciously of their own accord.

As Tericus passes, he whispers, "Consider it fortunate that they didn't parody the Storms. Perhaps they are underestimating us."

Last, he steps up on to the stage.

Dahlia: Greater invisibility, flying  d20+35=50
Wednesday October 12th, 2005 9:51:55 PM

Activating her boots and keeping her eyes on Ebyron at all times, Dahlia flies her invisible self over to somewhere above the stage, where she finds another perch to hide on. Hide DC 35

Myrridan (elemental wildshape: invisible stalker)  d20+25=36
Thursday October 13th, 2005 2:17:46 AM

(That was also my idea)

Myrridan gets an idea that this "king" might have some unknown sensory ability. That's all well and fine, he thinks. He'll move to the stage, but it doesn't mean anyone else has to see him do it. Silently and naturally invisible, Myrridan floats gently over to the stage in close proximity to Mordrid.

(Hide check 36)

Corialote 
Thursday October 13th, 2005 3:50:05 AM

Up on the stage is not where she would have prefered to have been. She glances to the audience and then to Valdor with a half smile. She whispers just two words to him. "May I?"

The rod in her hand is all she needs to start this little show and she is itching to do just that. Maybe the others would like to talk a little or the like but she has had just about all she is going to take. It is obvious to all the Platinums that she may not ask next time.

[tatoo of detect magic - 7 rounds]
[stoneskin(Valdor) - 150 points, 2392 rounds]
[stoneskin(Onrad) - 150 points, 2393 rounds]
[extended greater invisiblity(Dahlia) - 42 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Choose You This Day!....or not. [DM Jerry] 
Thursday October 13th, 2005 11:14:57 AM

Eberyon rises up into the air and motions to address you.

He speaks.

"Although the parodies of your adventurers offer great entertainment in themselves--as this audience can attest--and I wish there was time to parody some of the Storm adventurers too, there is a point to all of this.

::great applause that becomes mixed as he continues::

"When we chose to laugh and celebrate the parodies presented on this stage this very day in....FAE SKIEMIR!!!!!

::huge appplause::

"...we were in a sense judging you. We were not there when these events occurred. We did not experience the circumstances that supposedly justified your actions in these events. Yet, we decided they were foolish and as 'monsters, immortals, and PARTY ANIMALS!...'

::big applause and more spewing::

"we judged you unfairly.

::Audience concern with where he's going with this::

"All over the Wold right now, my ex-wife and creation, Maab the Vengeful, has empowered the Adventurers of the Wold to judge me...if and when they can make me submit.

"In some places, I have submitted. In others, I've been left alone. Still in others, I've won the battle or debated and proved that it is wrong to judge me and escaped.

"I submit to you, the premier of those selected to try and judge me, that you learn from the lesson I've presented to you today and...

::he pauses for dramatic effect::

"REFUSE TO JUDGE!

(Audience echoes him...'Refuse to Judge' 'Let the slob live' 'preach it barf brother')

He continues:

"Be of a higher mind than my ex-wife. Choose not to judge me.

"I make no promises saying what I'll do or not do if you free me and choose not to judge. I will promise nothing to sway you. I refuse to make promises when falsely judged. I will be who I am.

"But know this, I will not strike the first blow this day. Nor will I submit without a fight. So if you pursue this matter, not only are you attacking an innocent being, but you are the aggressor in this matter. That makes you subject to judgment should matters ever be on the other foot, so to speak.

"Finally, remember that I am an inherent and integral part of the Woldian creation that you are pledged to protect and even help as heroes of the Wold. I demand your help. Get Maab to remove this judgment from me! Make her see that she does these things out of hate! She has become that which she hates!"

"So choose carefuly. Choose well."

"Selah."

::The audience sputters with confusion. A few begin to throw things at Eberyon.::

Eberyon lowers itself back to his throne in his box yet remains standing. He stands alert and ready, his fat rippling.

Mordrid (cats grace, bulls strength, neut poison, protection electricity) 
Thursday October 13th, 2005 1:29:11 PM

Mordrid stands squinting in the spot light of the stage; trying to make out the features of Ebyron who is speaking.

"And what of the fae invasion of our wold. What can you say on that matter?"

Valdor(Stoneskin, Fire Resistance) 
Thursday October 13th, 2005 2:17:34 PM

Valdor, still smiling, listens carefully to Eberyon's speech and shrugs. Before Eberyon finishes, while he's still talking, he whispers into his earpiece,"Cori, be ready. Myrridan, while I'm responding, you and Tericus feel free to do your stuff."

He replies to the fat slob in his deep bass voice with authority,"Nice speech. You speak of judgments, yet you make your own. You seek to twist the truth so many ways. You try to play on these being's indulgences to get support from them, as you have done all over the Wold.

You seek to manipulate all around you to feel sorry for you? Please, these beings are all intelligent. Mind flayers, minotaurs, medusas are not blind to your game. You have played them up with this show, to make them be on your side.

We came to offer you a chance to cease all of your activity in warping nature. While some felt you needed to be killed, most of us felt you deserved a chance at redemption from your too chaotic ways. By killing hundreds across the Wold by your twisting of nature, you have condemned yourself. You are not innocent by any means. However, that is not the issue. The issue isn't Lady Maab either. The issue is your actions since returning from your slumber.

We give you one chance, before my sword enters my hand, to surrender yourself and halt all activities causing destruction across the Wold. I don't care if you have a different opinion about what the Wold should be like. I don't care if you think what you are doing is right. The Wold is a different place now than it was when you went to sleep and it will remain different. One being does not have the right to change the Wold to their liking, no matter who that being is.

If you refuse, these noble beings will see what we are capable of and their minds will be changed considerably about the lies they have been watching. They will know the truth of what we are capable of and the powers that we have. They will not be held in your thrall any longer with your lies and deceit."

He stands stock still, his fierce blue eyes staring directly at Eberyon. He still smiles easily, but his eyes tell a different story. His arms are tensed, muscles standing out, waiting for the response...and ready to spring.

Mordrid (cats grace, bulls strength, neut poison, protection from electricity) 
Thursday October 13th, 2005 10:42:09 PM

Mordrid nods in affirmation at Valdor's words. We are together in these thoughts and they will show in our body language.

Mordrid's bow is suddenly in his hand. The bow stays lowered by his side.

Corialote 
Friday October 14th, 2005 1:08:55 AM

Cori's smiles widens as she hears Valdor's words and she listens to what he has to say. She had also listen to this Elbryen speak as well and she was not really impressed.

She taps the rod in her left hand as she waits for the speech to end and then she shakes her head. "You know your mightiness that at times those that seek to keep peace and save lives must make the first move...lives are at stake and you seem to be seated in the center of thier pain." Her smile widens as she speaks. "Oh, I must admit that I was one for you to remain awake or at least to be put to sleep so that you could have a chance to redeem yourself...but I am having second thoughts now." She continues to tap the rod in her left hand as the smile disappears from her face as fast as it appeared. "Maybe if you do surrender and stop your rampage then I will have a change of heart...but right now you are like a rabid wolf harming anything in your path...you need to be put down...HARD." Her eyes flash with more than a little hatred as she has to state something that she had been against doing from the beginning..then again she had not wanted to wake him in the first place.

Twirling the rod she nods. "If your ex is as bad as you say than she may have to follow you...not that it will be us that does it as she has not harmed anyone that I know of." She looks to the rest and then shuts her mouth not really needing to say anymore, though some may notice that she has started a cadence of words under her breathe.

[tatoo of detect magic - 6 rounds]
[stoneskin(Valdor) - 150 points, 2391 rounds]
[stoneskin(Onrad) - 150 points, 2392 rounds]
[extended greater invisiblity(Dahlia) - 41 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Myrridan (elemental wildshape: invisible stalker) 
Friday October 14th, 2005 2:17:48 AM

This is interesting! He never realized that the warrior standing before him was so well spoken. Myrridan couldn't have said it better. If he was able to in this form, he would smile along with others.

Eberyon?! Psst, Eberyon! (DM Stephen)  d100=34 d100=28 d20+10=29 d20+10=22 d6=5 d6=1
Friday October 14th, 2005 2:43:58 AM

Eberyon continues to sit upon his throne. He begins to speak ... only to pause and think. His eyes scan the room, looking at the walls and ceiling. His gaze returns to the Plats. He looks at each of you. Its easy to tell that Eberyon wasnt expecting this outcome. He looks caught off guard. The turkey leg that was clutched tightly in his fat little hand falls to the floor. He then stares at his empty hand, at the globs of grease and sause dripping off it. He then wipes his hand clean on his robe. His eyes go wide as he stares blankly out across the room at nothing in particular. There is a hush across the crowd. Even a few gasps! What is happening?

Onrad 
Friday October 14th, 2005 8:41:18 AM

Onrad grits his teeth and stands ready to leap across the audience at this monster.

"If we vote for kill, the Wold may lose much of it's long term magic of nature. There might be no more druids or living forests. How ironic that it may actually be that we need this guy.

"But perhaps asleep. Nature has been too alive since he's been alive. Either way we have a job to do. He must submit before we can judge him with our vote. And if he won't do that voluntarily...Then we have no choice."

Valdor 
Friday October 14th, 2005 11:08:26 AM

While Eberyon s still thinking, Valdor says a little softer,"You are one of the most important beings of Woldian history, Eberyon. We do not desire your death. Only a return to your slumber, so that nature can continue. You must trust that there will always, as there has always been, those who would defend nature and make sure it thrives. It is important to the Wold, to us, that nature thrives, but it musn't destroy others who have a right to live.

We would allow you this sleep with no fight and no harm would come to you. The choice is yours, mighty one."

Dahlia 
Saturday October 15th, 2005 2:02:56 PM

All the while, while the others are talking, Dahlia is watching Ebyron and waiting for what she knows is bound to happen.

Corialote 
Saturday October 15th, 2005 7:48:38 PM

Cori continues to hold the final parts of her spell as she waits to see what will happen. She glances to the others to find them in similar states of readiness. In many ways she hopes that this can be solved with no need for combat but she also would like to have a little payback for her clothes.

[tatoo of detect magic - 5 rounds]
[stoneskin(Valdor) - 150 points, 2390 rounds]
[stoneskin(Onrad) - 150 points, 2391 rounds]
[extended greater invisiblity(Dahlia) - 40 rounds]

SPELLS
0th: read magic(4)
1st: identify(2), magic missile(2), tenser's floating disk(2), color spray
2nd: melf's acid arrow(2), see invisibility, mirror image(2)*, fox's cunning(2)
3rd: dispel magic, haste(2), fireball(2), lightning bolt(2)
4th: stoneskin(2)**, greater invisibility(3)**, wall of fire
5th: hold monster, passwall, cone of cold(2)
6th: greater dispel magic*, true seeing*, chain lightning(2), shadow walk(2)
7th: extended mass bull's strength*, reverse gravity, summon monster VII(2), finger of death(2)
8th: polar ray(2), summon monster VIII
9th: shapechange*, mass hold monster, summon monster IX
* used

Decision [DM Jerry] 
Monday October 17th, 2005 10:52:46 AM

As Eberyon listens closely to what each has to say, both with their words and their body language, he pauses.

Then he sits, frowning in concentration.

With a wave of his hand, the audience falls silent and begins to exit the Amphitheatre. During the 10 minutes it takes for all to exit, including the incapacitated, he sits and thinks, looking intelligently at each of the Plats in turn.

He spends lots of time looking at Tericus as if searching his heart. He locks eyes with Valdor more than once.

He even glances towards the basic locations of where Dahlia and Myrradin are hidden.

Then he says, "Second wave, appear."

A dozen Inverted Men drop from the ceiling seemingly taking no damage. They walk reversed on their hands and feet with deformed bodies that make their "crabwalk" look very quick and dangerous.

Eberyon then says, "You are dismissed. Carry on with your life."

They hiss, and their body language speaks to their displeasure, but they obey and leave following the crowd out the door.

He then casts a spell summoning a series of ooozes and living vomits. A moment later he dismisses them.

He then waves his hands once more and huge summoning circles appear on the ground. With a clap of his hands, two of the bucket boys come forward with two of the two-headed minotaurs and carefully wipe "breaks" into the circles destroying them.

They leave.

Eberyon stands, "I submit. Should you attack me, know that I will defend myself."

He stares at Cori when saying this.

He then says, "Cast your votes. I don't want to see what you will do with your first creator's life. Keep it to yourselves please. He then pivots the chair and turns it around to face the rear of the auditorium."

Valdor 
Monday October 17th, 2005 11:56:03 AM

"You have shown honorable, we shall also. My vote is cast."

Valdor pulls out the sleep acorn.

Corialote 
Monday October 17th, 2005 5:06:59 PM

Cori lets the spell slip from her mind and the rod return to her pocket. She cuts a slight bow to the king before her.

Slipping the three acorns a pocket she silently moves them in her hand, rolling them around. She has to say that this is turning out different than she first had thought it would. This king had shown restraint and honor that she wonders if he would apply to other things as well.

She hopes that what she has seen in these last ten minutes is enought as she holds out her hand, only a single acorn remains of the three. As he fingers open the acorn that lies on her palm bears the rune for LIVE or REFORM. "Gods pray that I have chosen right by what I have just seen." She closes her eyes as she waits for the finale...maybe for the hammer to fall for her choice.

Dahlia 
Monday October 17th, 2005 9:50:21 PM

Glad there would be no combat dahlia sighs as the tension previously unreckognized releases from her shoulders. Her desion already made Dahlia pops momentarily into view as she simply tosses the acorn she had previously chosen to the ground at Ebyron's feet. Softly she speaks, as if to herself, knowing that Ebyron's ears will in all likelihood pick it up. "Sleep well, mighty King, and know that nature is being taken care of."

Mordrid (cats grace, bulls strength, neut poison, prot elct) 
Monday October 17th, 2005 11:28:01 PM

Mordrid eases a bit after seeing the king show his more civilized side.

Mordrid reaches in his belt pouch and pulls forth the acorns. He opens his hand in front of his face and examines each one. He selects the acorn representing sleep. Raising it above his head he proclaims "sleep."

"I pray that our children will not have to do this again. I pray that I have made the right decision king. I ask that you return the favor by showing restraint when dealing with the next generation. We will do our best to raise them so that may judge you fairly."

Onrad 
Tuesday October 18th, 2005 8:43:40 AM

Onrad remembers the destruction of the Floating City, the flooding in Plateau City. The suffering of 1000s of people and pulls out his three acorns.

As these images wash over his mind, he pulls out the "Die" acorn. He fingers it remembering it's shape and feel. He smells it. And he hopes he's doing the right thing.

He then fingers the next acorn--"sleep." I'd have been angry and confused and even full of revenge if my ex-wife,whom I'd even created myself and given freedom of thought had put me to sleep for thousands of years. No one deserves to have to sleep for eternity.

He holds the third acorn. It does say reform. That means because it's a judgment, Eberyon would have to reform. Isn't that what we want? I wish the Jericho would act and live among us rather than just showing up in times of crisis and stuff. Now, the first creator can be made to act right and live among us? I guess he'd live among us.

Onrad shrugs and casts the Reform vote.

::May it be on my head if I'm wrong::, he thinks.

Myrridan 
Wednesday October 19th, 2005 12:27:37 AM

The druid also materializes into his nature human form. "At least when you sleep, you're still able to dream. You can still be who you really are without having to be tamed. And maybe someday, someday, the Wold will be ready for someone like you. Its especially hard for me to do this. I wish I could learn from you. But it be best that you allow us our natural progression. I choose sleep." The acorn drops from his hand.

One last toast (DM Stephen) 
Wednesday October 19th, 2005 12:58:08 AM

Eberyon looks on and nods respectfully after each of your judgements. He replies sincerely to each of you, "I cant say it doesn't upset me somewhat of the idea of returning to a endless slumber. But there are worse things than sleep. However nothing replaces the fruits that the Wold provides. As you can see. I am the side of Eberyon that holds his appetites in all their splended forms. Its these desires that makes life worth living. And as you can see Ive made a glutton of myself. Allow me to make myself a glutton one last time ... will you have a drink with me?" Turning to his wait staff, he claps his hands. "Please bring drinks for everyone, and I do mean the best wine the Wold has to offer."

Swiftly a small army of servants converge on the scene. Each of you receive a goblet full of a very pungent and sweet-smelling wine. Its aroma sends tingles down your spine. It is a perfect color and shimmers in the dim light of the room. In your hands, the presence of this pure, perfect wine drives away the foul stench that assaulted you before. This is a drink worthy of a god. Alemi himself would have this served at his table. To merely look at it is exciting and intoxicating to your senses! A servant girl hands Eberyon his goblet and she retreats back from where she came bowing to her king every few feet. Eberyon holds his goblet up and waits for everyone to do so before he starts is toast.

Valdor 
Wednesday October 19th, 2005 11:21:40 PM

Valdor bows deeply, takes a goblet in his hand and replies,"I respect you much more now that we have agreed upon this path. I cannot speak for others, but this is how I will choose to remember you. As a regal being, and not the disgusting mess that we saw upon our arrival. Your tale will be told throughout the Wold, and if I have any influence, it will be told correctly. However, I do not wish to insult, but if you know anything about me, I do not drink beverages until a mission is complete. So, while I hold the goblet and raise it in toast to you, I cannot drink until our mission is finished."

He is smiling, enjoying the smell of the wine...and appreciating the quality. It takes all of his substantial willpower not to drink, but this is way too important to the Wold, and THAT has always been his top priority, protecting those who can't protect themselves.

Onrad 
Thursday October 20th, 2005 12:04:32 PM

Onrad takes his glass and smells it. Then he takes a sip for politeness, but swallows nothing.

He sets it down. Smiles, watches all around.

"So can we leave now? Or do we have to stay until all the votes are in from around the Wold?"

Corialote 
Thursday October 20th, 2005 6:37:39 PM

Cori raises the glass in a toast to the Fae King. She brings the glass to her lips and takes the smallest of sips. She has never been one to indulge in heavy spirits when her wits must be clear.

Dahlia 
Thursday October 20th, 2005 9:16:51 PM

Palming a small vial in her other hand, Dahlia accepts the goblet and by appearances seems to be very eager to try the offered libation. The nose of the wine is almost so heady as to make her forget for a moment just whom is offerring this drink. As she herself is a vintner she makes a good show of sampling the wine and as she does also empties the contents of the vial into her mouth as well.

With a nod to Ebyron, Dahlia remarks.

"Lord Ebyron, I can only hope that the melon sized grapes that have grown all over my vines during this time will yield a batch of wine one tenth as heady."

Valdor 
Friday October 21st, 2005 12:45:18 AM

Valdor rises and bows again to Eberyon and says,"I am proud to have met you, even under these circumstances. But now, I feel, it is time to conclude our business and get back home. Our votes are cast, as are many others across the Wold. If it be sleep, I wish you dreams of green fields, blue skies, and much wine. If it is reform, we will gladly be of any aid or assistance you might require of us, as long as it is of good purpose, of course. I won't mention the third option, as I don't believe there are many who wish that, even though many have lost much these last days.

May your journey be peaceful and pleasant. Everyone deserves at least that much."

He walks over to Eberyon and holds out his hand in friendship.

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