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Try to stay within 160 feet of each other, and generally on the same level, or no more than one level difference.If and when all are set, then Kendry is ready to start exploring the East tower, and so forth.
Group One: North tower, then West tower
Group Two: East tower, then South tower
Meet together after the towers are explored and mapped. If a door is locked, just show it on the map. If major obstacles or trouble arise, then turn back if the obstacle appears too dangerous, use your best defenses and look for ways to retreat if confronted... We don't want anyone killed on this exploration, this is just for information gathering and mapping. Got it?
Group One: Search north end of the 11th level
Group Two: Search south end of the 11th level
Meet together
Group One: Search north end of the 10th level
Group Two: Search south end of the 10th level
Meet together
And so forth down to the 1st level, mapping and taking inventory as we go.
In ancient days when the Gods were but mere mortals, there existed a language that was already ancient. This language of symbols is all but forgotten today, but lives on in the symbols we use for the Gods, albeit in a corrupted form. This mysterious language of the ancients is the source of the Holy Symbols for Domi, Gargul and Marteaus, among others.After Airin takes her peek, if there is no clear response, then, if there is an obvious way to open the door to the next room, Kendry places the scrap of paper in a pouch, and from his knapsack withdraws a tanglefoot bag. Then he opens the door. "Hello?" If something or someone appears to be in need of a tanglefoot bag, his readied action is to fill that need (ranged touch attack vs AC 15 with bag). If it appears no one is attacking, or about to, he holds the action.
[If any wish to see how the text looks in High Woldian, go to http://www.woldiangames.com/high_woldian/html/high_woldian.htm]
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