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Help comes, darkness is vanquished.


DM Kelly - Goblin attack - fast forward to round 33  d20+2=8 d20+2=14 d20+2=9 d20+2=10 d20+2=18 d20+2=17
Sunday January 29th, 2006 1:38:15 PM

The druids still control the battlefield to the North. Peerimus and Shaylin have moved to attack at the rear of the goblins, who now seem uncertain and afraid. Gilan continues to tear apart any goblin unlucky enough to come near the gorillan. Though they are attacked, no goblin can hit the three defenders.

Kendry has an answer to the disappearance of Airin's flaming sphere, and drops small sacks upon the goblins trying to cross the spikes upon the dead. The first two small sacks strike the ground near goblins, and burst into flame. The result was much as the flaming sphere, forcing the goblins off the dead and onto the spikes. Three more pouches are dropped, and these hit crossing goblins directly, bursting into flame. The goblins succumb to the flame quickly, and soon the bridge of the dead is blocked by flame. Kendry's warning in song seems to take more notice, as many goblins seem to be unwilling to move forward, and a few have starting moving slightly to the North.

Nezamil continues his battle upon the Eastern wall, killing another three orcs this round. Upon his command, a student grabs a pole arm and is able to push the ladder away from the wall, temporarily stemming the tide of orcs. Still, five orcs remain on the wall, and two of them attack Nezamil. They cannot cut through the dwarven armor. Students upon the wall dispatch another two orcs. Soon, Tishe and Snout will arrive.

Upon the Western wall, Podo administers care to the student who lies bleeding. He is able to stop the flow, but the injuries look serious. Airin calls Erwen to her, and the bright light of day fills the area. Kobolds scream and curse at the light, and they are halted on their assault by the blinding light. Students upon the wall take the advantage, and soon the kobolds who were able to move through the entangling weeds are dead, pierced with arrows. Upon Airin suggestions, Erwen takes flight, the brightness of day lighting beneath her.

Erwen follows her friends instructions, and soon lights the Eastern wall. Here the battle is raging. Orcs have mounted the wall in several spots, but Nezamil has made a considerable difference on the Northern end. As the eagle flies, the light causes many orcs to shield their eyes, and allows the defenders to more easily shoot the defenseless orcs. Several orcs fall from their climb up the ladders as the bright light startles them.

Upon the Southeast tower stands Alemi, directing the defense of both the East and South walls. Alemi motions to Erwen, who instead of continuing around the wall starts to fly in a tight spiral around Alemi's tower. The brightness of the lights seems to magnify in the white robe of Alemi. The dazzling light brightens the whole fortress. Darkness, the ally of the attackers is gone. A student near Alemi raises flags, and whips them through the air in a pattern, signaling a distant host.

Light is met with light from the East, the elven host has come. Arrows fly into the orc host as the elven longbows sing.

To the West, another host is seen. The people from the town of Winter have come.

The tide has changed, and the attackers seem now to be outnumbered.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Sunday January 29th, 2006 10:32:11 PM

OOC: Sorry, I ran out of time at the Cyber Cafe and could only post on Dirt City... (sheepish)

Arriving slightly out of breath and with a 12 foot crocodile behind her, the short brown-haired human stands with hands weaving in divine supplication. At the top of a ladder, a Flaming Sphere appears and it rolls down the rungs, catching anything flamable afire; orcs or ladder.

Snout scoots by his human putting his bulk in the way of any orc foolish enough to approach. Maybe these taste a little better?

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 33:
Darkvision: 568 rounds [Tishe' & Snout]
See Invisibility: 569 rounds [Tishe' & Snout]
Mage Armor: 581 rounds [Tishe'& Snout]
Mage Armor: 575 rounds [Kendry]
Fly: 32 rounds [Kendry]

Kendry (AC 26, HP 58) Altitude 120 feet, above K70 (by end of round), flying, mage armor +4 AC, cat's grace +4 dex, inspire courage (+2 attack, +2 damage) 
Monday January 30th, 2006 1:43:15 AM

As Kendry draws from his haversack another sack, he gives the catapultists coordinates, away from his friends, but where goblins still are massed. He scatters three flasks as before along the widening path below, then, having pinched off two of the five in the bag, tosses those farther north toward those gathered near the spikey ground, further to encourage their changing direction. As he does so, he sings in minor key:
Grrschka be'a grig dokh ikh
Parrtsa ke'ar fulqot smyerkh
Which translates as 'Run away from where I go, or follow me unto your death'

Kendry flies back to the Oshirr House, wanting now to encourage all who defend this sourcepoint of Woldian history, legend, wisdom and lore.

The halfling bard takes some of the teachings he has learned down through the years from the priests of Alemi and Domi, as well as aspects of the present circumstances, and weaves them into this song, continuing to inspire courage in the allied listeners:
Honor fathers, honor mothers
Siblings good be to your brothers
Let truth rule you
Honor bind you
Cords of love share with each other

Steadfast in the face of sorrow
Tomorrow's troubles never borrow
Let truth rule you
Honor bind you
Chaff from wheat let wisdom winnow

Courage gathers when with purpose
We defend what's good and guileless
Let truth rule you
Honor bind you
Principles as these are timeless

This dark night be not afraid
Alemi's light Oshirr pervades
Let light shine on
All who fight on
Morning's light shall see displayed
His path of flight takes him to K70 by the end of this round, to L10 next round... with the goal being to drop off the wand of cure light wounds to Airin, if she is near enough, to help heal the wounded along the walls, and then to fly to a point above the center of the compound, to continue his song, and benefit all allies who fight with the bardic song (inspire courage, +2 attack / +2 damage, etc.). It likely will take a few rounds to sing the verses shown above.

Airin and Erwen 
Monday January 30th, 2006 9:27:19 AM

After shooting the goblins in the grappeling weeds Airin looks around to see where Erwen is going. She's amazed to see Erwen doing what Alemi orders her to do and Airin herself is almost blinded by the glorious light Erwen and Alemi produce! Such beautiful light!

Could it be? With all help that is gathering! They may have saved the Oshir House from this onslaught!

Suddenly a wand is thrown at Airin's feet and this takes the little halfling druid back to reality. Kendry! He's indeed the only one Airin would have wanted to see at this glorious moment. Up there, flying above Airin, with the light shining upon his back, chanting inspiring songs, he's no where near a common bard... he's much more than that... almost... divine like...

Airin reaches for the wand and then runs of to the first victem she finds touching the victems with the wand until they are healed or at least stable enough to be cured fully later.
Airin will use as many charges as needed.

The halfling is soo happy with what is happening that she almost starts to sing along with Kendry's song... but then she realises that is the LAST thing she ought to do if she doesn't want to scare that Elven host or the other people away...

Podo (by Kim) (AC 23; 60/60hp) inspire courage (+2 attack, +2 damage)  d20+12=25 d20+12=29 d20+12=19 d20+7=10 d10+4=10 d10+4=14 d10+4=13 d10+4=6
Monday January 30th, 2006 4:44:16 PM

"Can no one heal this young man?" Podo calls out. More quietly, looking into the student's eyes, he asks, "What's your name, lad? How are you feeling? We'll take care of you. My name is Podo." Again he calls out for assistance: "Or take him below, out of harm's way?" He looks to see if any answer his call. If he spots Airin - he knows she, as a druid, may have some ability to heal, and asks her help.

If someone does help him, and if no more kobolds make it up the wall, then Podo goes to the South wall for a moment, to help there. Else, if kobolds reappear over the western ramparts, then he'll attack them. Whether kobolds on the west wall, or whatever on the east wall, his attacks are AC 25 for 10 hp, AC 29 for 14, AC 19 for 13. His last attack strikes only AC 10, unlikely to connect, but, if so, for 6 hp damage. Again, only if someone else is able to care for the student will he leave him.

Nezamil Ac 23 Hp 77/80 Haste,Inspire courage +2/+2,Prayer+1/+1  d20+16=26 d20+11=12 d20+16=27 d8+8=13 d8+8=13 d8+8=13
Monday January 30th, 2006 5:43:52 PM

"Nice work lads" as Nezamil notices one of the students push a ladder off the wall " if ya can't knock another off just grab the dead orcs and throw them down on da ones climbing up da ladders " growls the dwarf

Nezamil lashes out with his mace at the orcs that have mounted the eastern wall " ya don't listen to good does ya " as his mace smashes into a couple of the orcs " off of da wall " roars Nezamil

attacks
1st d20+16=26 damage d8+8=13
2nd d20+11=12 damage d8+8=13 missed i believe
3rd d20+16=27 damage d8+8=13

As the flaming sphere bursts forth " nice timing " adds Nezamil approvingly as the mace crashes into another orc " i'm glad i'm on your good side " grins the dwarf

Zero-Create water x2,Detect magic,Light x2**,Mending
1st-Bless,Comand,Divine favor,Obscuring mist,Shield of faith(enlarge)
2nd-Aid,Owls wisdom,Resist energy,Spiritual weapon,Status(bull str)
3rd-Dispel magic,Inviso purge,Prayer*,Windwall,(pro-f-energy)
4th-Airwalk*,Freedom of movement,Neutralize poison(spell immunity)
5th-Flame strike (spell resistance)
used=*


Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=11 d20+8=25 d20+8=24 d20+8=27 d20+10=17 d20+13=15 d20+13=24 d20+13=18 d20+15=30
Monday January 30th, 2006 5:54:48 PM

Peerimus and Shaylin begin hit and runs across the back section of the enemy column. Using the Airwalk, the pair of cats streak in from about 30-40 feet up, pouncing onto a couple goblins and then within seconds are off again.

Peerimus Claw 11/25 Rake 24/27 Bite 17 Dmg dead goblin
Shaylin Claw 17/15 Rake 24/28 Bite 30 another dead goblin

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.6 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.6 minutes 47-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.6 minutes
Stoneskin 76.6 minutes 77-90HP

Bralin (AC 26, hp 96/96, Air Walk) 
Monday January 30th, 2006 8:50:36 PM

Bralin arrives at the south end of the goblin bridge just in time to watch it go up in flame. Disgusted, he looks over his shoulder at the high walls of the keep, and decides there is no point in going back either.

By The Stone, he will kill SOMETHING this day. Using his Air Walk abilities, the dwarf climbs the air to get over the flames, and then descends down to the ground. To the goblins, the black clad dwarf appears from the flames like a demon, humming in a low monotone growl as he advances with his axe dripping blood.

inspire courage: +2 atk/dam
dwarven racial bonus vs goblins: +1 atk
magic wpn on crossbow 20/30: +1atk/dam


Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength]  d20+19=29 d20+19=21 d20+19=37 d20+19=23 d20+16=26 d4+8=10 d4+8=11 d4+8=10 d4+8=11 d8+4=9
Monday January 30th, 2006 9:16:38 PM

Gilan, in girallon form, glances around the battlefield with a wide grin. This was turning out to be a lot more fun than he thought it would. He spins in place for a second and then throws himself at the closest knot of goblins that present themselves.

[hit: 29/21/37/23/26 - damage: 10/11/10/11/9]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

DM Kelly - the battle is won! 
Monday January 30th, 2006 10:19:54 PM

With blazing light now shining over the whole of Oshirr House, the defenders are able to once again turn back the monsters.

Tishe, Snout and Nezamil make a great difference upon the Eastern Wall. The Flaming Sphere does what the pole arms cannot do, there now is no danger of the ladder being repositioned. Flame erupts below, as several orcs catch fire and run through the crowd. Snout sets himself before Tishe, stopping even the most aggressive orc from attacking. Nezamil swings his mace and two orcs crumple before him. His advice and encouragement to the students helps, as one grabs a dead orc and drops him upon others who are climbing up a ladder. The chain reaction worked perfect, and 4 orcs are sprawled upon the ground at the foot of the ladder.

To the North, Peerimus and Shaylin are like terror from the sky. They descend upon the goblins in a fury, leaving dead in their wake. Gilan tears apart several goblins, and they can now see the true terror of the girallon in the light coming from the tower. More fire drops from the sky as Kendry moves high above. The terror of the goblins is almost complete, when a dark creature descends from above, fire reflected in his eyes and axe. Panic spreads among the goblins. Perhaps gaining a soul without reason or purpose was too much for these poor creatures.

Kendry is able to get the wand of healing to Airin, who uses it to save many of the students from impending death. Podo is less lucky though, the young man he holds in his arms gasps for breath. A smile comes upon his lips as he sees the light of the tower and the small Halfling that has come to help.

"Podo .... You have saved us. gasping and gurgling in his throat ... My name ... is Trendel.."

He no longer speaks, and his breath is gone.

Yet the light still shines, and Alemi can be seen upon the tower. The light spreads, and soon Domi can clearly be seen upon the tower on the Southwest corner, also leading his students. The elves move in, and the rain of arrows become like hail. The orcs who do not fall try and flee. Kobolds are set upon by the citizens of Winter, with swords and clubs. Above, the students rain arrows down upon them.

A dark shadow passes over the moon, and a mournful cry is heard. The monsters have lost their will to fight and those that can flee into the darkness.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Monday January 30th, 2006 10:34:33 PM

Light! All around! How wonderful and beautiful!

And Alemi's allies have arrived, and the monsters are in full flight. And now... Tishe's brown eyes move from the bright light of battle to the light of reflected tears. Now it is time to help the wounded. She is a druid, but not one who works much healing. She does what she can, finding the most hurt to perform her one spell of Cure Minor Wounds, and then uses badages and pieces of her cloak to staunch wounds.

Snout likes the light and the stones are warm and he and his human are alive, what more can a reptile ask for? He curls in a sunny spot and is soon asleep.

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Active Effects, End of Round 33:
Darkvision: 568 rounds [Tishe' & Snout]
See Invisibility: 569 rounds [Tishe' & Snout]
Mage Armor: 581 rounds [Tishe'& Snout]
Mage Armor: 575 rounds [Kendry]
Fly: 32 rounds [Kendry]

Kendry 
Tuesday January 31st, 2006 4:05:01 AM

Kendry, now high above the Oshirr House, sings strong in his penetrating tenor voice. He comes to this verse:
This dark night be not afraid
Alemi's light Oshirr pervades
Let light shine on
All who fight on
Morning's light shall see displayed
Then, seeing that there are some students fallen among the defenders of Oshirr House, he adds:
Praise unto the fighters brave who
Numbered few--though pressed ne'er withdrew
Let's think now on
Those who passed on
May the gods now reward virtue
He closes his song with:
Courage gathers when with purpose
We defend what's good and guileless
Let truth rule you
Honor bind you
Principles as these are timeless
He is heartened at the coming allies.

Airin and Erwen 
Tuesday January 31st, 2006 10:03:44 AM

Airin continues to run around the House tapping badly wounded ones hoping to stabilize as many as possible, probably untill her wand is out of charges. From then onwards, Airin can only hope the bandages she rips from the piece of canvas in her backpack will be sufficient to stop the bleeding on those who need it. Here and there, only a kind word, a gentle stroke will be all she can to help those who will pass to the other realms embarkd on their new adventures.

Only now, the little halfling smells the burned flesh of orcs 'n goblins, the ugly smell of blood that drips from impaled bodies.

Victory... is it? How many lives did we loose? How many creatures of nature did we slay? Victory...

When there's nothing else she can do, Airin gazes around to find her friends and shakes hands with all those standing. Brave souls!

Peerimus AC 15 HP 68 and Shaylin AC 21 HP 52  d20+8=26 d20+8=18 d20+8=18 d20+8=10 d20+10=26 d20+13=20 d20+13=22 d20+13=14 d20+13=20 d20+15=26
Tuesday January 31st, 2006 2:00:35 PM

The two large cats are relentless against the breaking goblin attack. Random targets are picked and then destroyed in a furry of claws and fangs.
They may have decided to run, but Peerimus has not thought to let them go.

Peerimus Claw 26/18 Rake 18/10 Bite 26 Dmg dead goblin
Shaylin Claw 20/22 Rake 14/20 Bite 26 another dead goblin

Level 0:
Detect magic, Mending, Read Magic, Create water x2, Flare
Level 1:
Pass w/o a Trace, *Longstrider, CLW, Shillelagh, *Entangle x2
Level 2:
Flame Blade x2, Barkskin x2, Bull Str x2
Level 3:
CMW, *Greater Magic Fang, **Spike Growth x2,
Level 4:
Greater Shillelagh, *Air Walk
Level 5:
*Stoneskin x2

Spells in effect
Peerimus
Airwalk 76.5 minutes
Longstrider +10 speed 9 hours
Stoneskin 76.5 minutes 47-90HP
Shaylin
Greater Magic Fang 9 hours
Longstrider +10 speed 9 hours
Airwalk 76.5 minutes
Stoneskin 76.5 minutes 77-90HP


Nezamil Ac 23 Hp 77/80 Haste,Inspire courage +2/+2,Prayer+1/+1 
Tuesday January 31st, 2006 3:58:00 PM

As the last of the orcs on the wall are slain the dwarf tuns to the students " lets clear the wall of these evil creatures " as Nezamil helps toss the dead orcs over the wall down upon any remaining orcs attemting to scale the walls

Nezamil will then turn his attention to any of the wounded students and sponatously cast cure spells (cure minor and light)

" you have all fought well and with bravery and courage .....you have done Domi and Alemi proud i'm sure " praises Nezamil of the students

With a look at the croc and Tishe " my thanks for coming to help..... you two helped carry the day "

Gilan [HP: 71/87 - AC: 22] [wildshape: girallon, greater magic fang, barkskin, longstrider, bull's strength]  d20+17=24 d20+17=20 d20+17=23 d20+17=29 d20+14=19 d4+6=9 d4+6=10 d4+6=9 d4+6=9 d8+4=5
Tuesday January 31st, 2006 4:56:29 PM

Gilan looks to the breaking of the goblins and orcs with a slight smile upon his girallon face. He starts to slowly move back in the direction of the fort that they had help, but he does strike out at passing goblins. He also gives them a few extra roars so that they will think twice about coming back.

[hit: 24/20/23/29/19 - damage: 9/10/9/9/5]

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Dm Kelly 
Tuesday January 31st, 2006 9:00:25 PM

Peerimus and Shaylin continue to attack the retreating goblins, while Gilan swipes at those who come close. The terror in the eyes of the goblins is obvious.

Airin and Tishe do what they can, healing the wounded they can find. Where the monsters topped the wall, the battle was fierce. There are many wounded students, and you count at least six dead.

Nezamil helps clear the dead orcs off the wall, and tries to lift the spirits of those who have never fought a battle before. You can see looks of grief and sadness in their eyes.

Kendry does what he can to lift everyone's spirits, flying high and singing loudly. His words provide comfort to all who hear.

Soon Alemi and Domi make the rounds, checking on the welfare of everyone in the Oshirr House. The dead are gathered, and there is a short funeral for those who have fallen. A time of mourning is postponed until the day that the Monsters do not threaten them. Souls are commended to the gods with a request that they deal fairly with the recently departed.

Following that, everyone is served a quick meal and sent to bed. Those injured are sent to Barracks 4 where priests will do what they can with the spells they have left.

Tishe' [AC 20 HP 56] and Snout [AC 21 HP 32] 
Tuesday January 31st, 2006 10:26:18 PM

Helping is something that Tishe' likes to do, and so despite not being very good at it, the well rounded spellweaver moves around and helps Nezamil with the healing. She beams at the dwarf and his words of praise. "I don't have really powerful spells at my disposal, but often it is more of where and when you weave rather than what. The ladders did burn nicely, didn't they?"

The funeral is sober, but Tishe's brown eyes are full of curiosity nonetheless. What gods do Alemi and Domi pray to anyway?

Spells memorized
Druidic
0(5): Create Water, Cure Minor Wounds*, Detect Magic, Mending, Read Magic
1(4): Entangle*, Entangle, Endure Elements, Longstrider
2(4): Bear's Endurance, Bull's Strength, Cat's Grace, Flaming Sphere*
3(3): Call Lightning, Neutralize Poison, Spike Growth

Arcane
0(4+1): Acid Splash, Dancing Lights, Light, Mage Hand, Message
1(5): Shield, *Mage Armor, *Mage Armor, Grease, *Unseen Servant
2(5): *Darkvision, Glitterdust, *See Invisibility, Web, Web
3(4): SummonIII, Dispel Magic, *Fly, Haste

Podo Danderfluff Pipewood 
Tuesday January 31st, 2006 10:44:42 PM

Looking and attending to those that still have hope, Podo will do what is necessary to alleviate suffering unless needed elsewhere.

When the time comes to bid farewell to the fallen student, Podo will try his best to offer a kind word so that his passing is not a silent one. "It's nice to know that your coming and passing will not be forgotten," says Podo in a whispered tone so as not to break the solemnity of the momment.

Kendry 
Wednesday February 1st, 2006 2:15:59 AM

As the remnants of the enemy retreat, Kendry descends to alight near Airin, who is busy healing the wounded. "Alemi borrowed from your daylit coin, love, and magnified it gloriously." He hugs her for a long moment. Just before he breaks away, he moves a wisp of her dark hair from her face. "Proud of you. Love you."

Via the message spell, Kendry whispers, "Well done, friends. Courage and cunning and creativity run rich in your veins. Glad am I to know you. An honor it is to be among such as you."

He sees Tishe' busy helping. "Thank you for your kindness in sharing some spells with me. To fly was a wonder, and a great help."

He comes upon Podo, with a still body in his arms. He kneels down next to his cousin, silent for a bit as he looks into the young man's face. He places his hand on Podo's shoulder. "Do you know his name, cuz?" He offers to help Podo carry him down below.

"Kardon, you and your fellow students did wondrous well," he says to the young man who lead the North wall catapult group. "Nearly every shot was well aimed - and you played a large role in turning the tide." He shakes Kardon's hand, and that of each of the catapultists.

At the hurried funeral, Kendry is diligent to learn the name of each of the fallen. He also makes an effort to learn the names of others whose hearts still beat.

All that Alemi and Domi say the bard attends to.

He writes in his journal, this time using a shorthand to include as many reminders to details as he can, that, when he has more leisure, he can flesh out the words and phrases and hastily jotted notes more fully.

Then he falls asleep, exhausted.

[OOC Note: Kendry had words for Nezamil, Gilan, Peerimus and Bralin, but lost them when I accidentally norked the post. Sorry, friends. Next post... -Kim]

Airin and Erwen 
Wednesday February 1st, 2006 7:07:08 AM

After Kendry's hug, Airin feels exhausted. Once again she looks up to find Erwen. Her task has ended as well.

A light whistle calls the bird down. Once again Airin cast a spell to talk to Erwen and thank her.

"You have done well my dear. Come let me take this piece of string from you. I'm so proud of you! Now go find some rest Erwen. Sleep well, you have deserved it. Here are a few bisquits to strengthen you and to keep you from having to hunt these battle grounds. Thanks Erwen... you have done wonderfully."

Airin watches as Erwen flies high up to the towers of the Oshir House to find a quiet place to rest. After the short funeral, Airin kisses Kendry a long kiss goodnight, seeks a place to sleep and undoes her armor to take a long and hopefully comfortable sleep. Sword and crossbow are as always close at h... look ... the poor gal is allready sleeping.

Peerimus and Shaylin 
Wednesday February 1st, 2006 10:44:38 AM

The two cats hound the fleeing goblins well into their flight for life, coming in from beind with superior speed and dragging them down. Finally it is over. Peerimus shifts to human and with Shaylin at his side, they move about the battlefield, one final task to complete. The druid moves among the dead and the dying. he heard those that sounded of command and they may have information. [Search take 20 =21]

Whether he finds anything or not, Peerimus and Shaylin return before the Airwalk spell expires to the upper wall. His face at first is one of pride, but the mood upon the parapats and the fallen quickly steal it. Peerimus finds Gilan and firmly clasps his forearm and brings the other druid in for a quick embrace. "You were magnificant brother."

Peerimus stands nearby during the ceremony, soon after he finds a comfortable place in the courtyard and falls asleep upon the ground with Shaylin.

Gilan 
Wednesday February 1st, 2006 1:52:47 PM

Gilan slips back into his human form and wanders the battlefield a little looking for signs of life and for leaders that may have documents on them. He shakes himself as he looks to the fortress and than sighs again.

He slips into the form of a snowy owl and heads back to the parapats and lands lightly as he takes back his human form. He finds that both Peerimus and Shaylin have already arrived. He is slightly surprised when Peerimus shares a hug with him and he returns it tenfold. "You and your brother were great as well...but the price was still high." He looks around at those that did not make it and those that still may not make it till the morning.

Ciaran comes trotting up about that time and he nuzzles Gilan's hand. Absently he scratches the wolf's head and then he bends down. He grasps Ciaran in a great bear hug and weeps into his fur for a few minutes before standing. A yawn escapes him before he has a chance to stifle it and he looks to Peerimus. "Guess we should hunt for a spot to catch some sleep...just in case this is not over."

Spells
0th(6): detect magic, read magic, guidance(2), mending(2)
1st(6): entangle(2), longstrider(2), pass without trace, speak with animals
2nd(6): barkskin(3)*, bull's strength(3)*
3rd(4): greater magic fang(3)*, meld into stone
4th(3): rusting grasp(2), spike stones*
5th(2): baleful polymorph(2)
*used

Nezamil 
Wednesday February 1st, 2006 2:09:49 PM

"yes the ladder burned nicely " smiles the dwarf to Tishe " handy spell to have "

After the funeral and meal Nezamil takes time to clean his armor and equipment of the blood and gore of the battle before falling asleep



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