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One Down Round 6  d20+5=14
Friday February 24th, 2006 1:54:56 PM

Bohdi expends another charge on his wand, hoping to keep Dregar from getting squashed. It only take a a second or two to get to dead against a Sne Kjempe. The effort pays well and the giant falls as the two missiles slam into its face. Sqourk flies up off the gnomes shoulder, but stays well clear of the giant.

Garret brings his sheild to the ready and crosses over and towards Dregar and the second giant.

Dregar readies for the other Giant, as the first one falls.

Neco yells for Dregar to give her some room and lets fly another charge from her wand to the still standing giant.

Aiden shifts to his left and takes aim on the last Giant. Proving his marksmanship is unequalled, the shaft rips through the tree cover, webs and the giants armor. Embedding itself, if not shallow, in his left shoulder.

Edglar pauses as the fight has taken a big turn into thier favor.
**************************************************
The remaing giant, try as he may, can not break free.

Fight Info: there are small and medium trees. Standing in the same square as a small tree grants a +2 bonus to Armor Class and a +1 bonus on Reflex saves (these bonuses don't stack with cover bonuses from other sources). The presence of a tree doesn't otherwise affect a creature's fighting space, because it's assumed that the creature is using the tree to its advantage when it can.
Medium trees take up an entire square and provide cover to anyone behind them

Map http://img90.imageshack.us/my.php?image=snekjempefight24vj.jpg

Bohdi Nackle (AC 22, HP 20/20) and Squork (AC 16, HP 10/10)  d4+1=4 d4+1=2
Friday February 24th, 2006 3:14:55 PM

"Jolly good show! Great teamwork and focus, everyone!" Bohdi crowed as the giant toppled.

Racing to the cover of another nearby tree (J11), Bohdi shook his wand at the remaining giant and called to the Sne Kjempe in the Goblin tongue. "Grash smakh liss? Kunjhrulnik! P'tau blech v'khull p'tard!"

Then Bohdi repeated his message in Common--"You see that? You're next! Beg for mercy and we may spare you pain!"--and yet again, in Orc. For emphasis, Bohdi fired two more ensorcelled bolts from his wand, which snaked their way unerringly through the wood to impact upon the giant's chest (4 + 2 = 6 HP damage).

Squork remained near Dregar and Aiden, watching what happened next.

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (x2, cast 1)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web (cast)

Wand of Magic Missiles 3d, 43 of 50 charges remaining.

Note: Bohdi AC reflects +4 racial AC dodge bonus v. giants and +2 cover bonus from tree.


EdglerVess (AC 20, 24 vs Giants, HP 21/21)  d20+4=12
Friday February 24th, 2006 4:53:19 PM

Edgler reloads his crossbow and with a fluid motion takes a 5' step to L8 and fires at G2 (12 dam

EdglerVess (AC 20, 24 vs Giants, HP 21/21)  d20+4=12 d8=5
Friday February 24th, 2006 4:54:27 PM

Edgler reloads his crossbow and with a fluid motion takes a 5' step to L8 and fires at G2 (12 dam:5)

Spell Effects: Bless (15 rnds)
Shield of Faith (16 rnds)

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light

1st: Command, Bless*, Shield of Faith*, D- True Strike


Dregar 
Saturday February 25th, 2006 12:09:39 AM

" Bah" Dregar belts as he comes down from his rage. " Im not gonna be steppin on them webs to get to that one. I'll let him come to me" he says as he moves towards one of the small trees.

Garrett 
Saturday February 25th, 2006 11:25:40 AM

Garrett keeps close to Dregar at the edge of the web zone.

"Great job guys" Garrett yells out "Keep up with the ranged fire, and maybe you can drop him before he gets out"

Garrett looks back over his shoulder at his crossbow laying aways away in the snow. "To late for that" he thinks to himself. "Better to be ready for melee here, than go back for the bow and leave Dregar solo."

Aiden 
Sunday February 26th, 2006 11:17:43 AM

Aiden was a bit amazed by the shot that he had fired. That was a shot more worthy of his fellow tracker than he.

Sidestepping, he made his way to a better location to fire upon the remaining giant (K11).
Once their, he readied himself to fire.

Neco  d20+7=24
Sunday February 26th, 2006 8:42:17 PM

With no time to waste, the young rogue moves up to the fallen giant. She searches the body for goods and gives the corpse a few stabs in the areas of vital organs; to be sure it is dead.

Search (24)

Holding Fast Round 7  d20+5=9
Monday February 27th, 2006 12:44:19 PM

Bohdi moves across and hits the giant again, this time adding a bit of a taunt. The creature howls in response.

Edglar steps forward and fires, his bolt goes far right of his target.

Aiden moves up and over for a better shooting window.

Neco starts searching the fallen giant and assures its demise. (You are searching)

Dregar and Garret both wait for the giant to come to them.
************************************************
Roars and bellows fill the wood and echo across the trees, but none of it seems to help the giant. The webs continue to hold it fast.

Fight Info: there are small and medium trees. Standing in the same square as a small tree grants a +2 bonus to Armor Class and a +1 bonus on Reflex saves (these bonuses don't stack with cover bonuses from other sources). The presence of a tree doesn't otherwise affect a creature's fighting space, because it's assumed that the creature is using the tree to its advantage when it can.
Medium trees take up an entire square and provide cover to anyone behind them

Map http://img453.imageshack.us/my.php?image=snekjempefight27hh.jpg



EdglerVess (AC 20, 24 vs Giants, HP 21/21)  d20+4=13 d8=4
Monday February 27th, 2006 6:38:21 PM

Edgler smirks to himself about how far he missed a 'giant'. Missile combat was never his forte.
And yet, he reloads and fires again (13 dam 4)

Spell Effects: Bless (14 rnds)
Shield of Faith (15 rnds)

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light

1st: Command, Bless*, Shield of Faith*, D- True Strike


Aiden (AC 19 HP 27) Bless  d20=18 d6=2 d20=10
Monday February 27th, 2006 10:23:07 PM

Aiden took a side step (5' to L11) before firing his arrow at the giant. After firing the arrow, he readied another.

To hit: 18 (+6 (-4 because firing above Edgler?) +1 (bless)) = 21 (25 if there is no penalty)

Damage: 2

To hit with arrow 2: 10 + 6 -4 (?) +1 = 13 (without penalty for firing over Edgler: 17)

Bohdi Nackle (AC 22, HP 20/20) and Squork (AC 16, HP 10/10)  d4+1=3 d4+1=3
Monday February 27th, 2006 10:30:00 PM

"Not much of a conversationalist," Bohdi observed. He shrugged fatalistically, then fired off another round at the giant (3 + 3 = 6 hp damage).

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (x2, cast 1)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web (cast)

Wand of Magic Missiles 3d, 42 of 50 charges remaining.

Note: Bohdi's AC reflects +4 racial AC dodge bonus v. giants and +2 cover bonus from tree


Neco 
Monday February 27th, 2006 10:31:21 PM

Neco looks up from her search for a brief moment to look at the pitiful site; several grown men, as they call themselves, picking on a defenseless creature. Neco feels a sensation well up inside. Her eyes widen "Uhhh... Could this be... sympathy for the enemy?" The Rogue shakes the idea out of her head. "I can't feel sorry for the enemy, especially if it can kill me in one strike." Neco takes several deep breaths and moves the stray locks of auburn hair from her face, resumes her looting, and ignores the rest of the group's dealings with the other giant.

Dregar 
Tuesday February 28th, 2006 8:01:29 AM

Dregar pounds the back of his axe onto his palm a few times. " C'mon you big oaf. Get free already so I can cut you down like a tree."

He turns and looks to Edgler after the shot. " You almost had him, I guess."

Garrett 
Tuesday February 28th, 2006 8:02:23 AM

Garrett wishes he hadn't dropped his crossbow, and is now resigned to standing by with sword in hand. Hopefully his friends will drop this creature before it gets free.

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Align Weapon(cast), Spiritual Weapon(cast), Bullstrength(cast)(d)


That as They Say 
Tuesday February 28th, 2006 2:25:12 PM

Edler next shot flies wide again and the dwarf reminds himself of where his combat prowess lies.

Two more missiles streak from Bohdi's wand and land with thumps in the giants chest. It's movements slow and Aiden's arrow catches it in the throat, felling the mighty Kjempe.

Dregar never does get his wish this battle, though Garret gets his likely. The few spells he has are not needed as both giants were downed and not a single member of the party was wounded.

Neco continues here search, though the existnace of the webs is making it difficult. (Escape Artist check DC 15 to avoid getting stuck) But you did manage to recover a Bracelet amber and jasper it wore.

The giants lie dead and the forest returns to a quiet hush, the last of the creatures bellows fading into the trees.

Bohdi Nackle  d20+12=24
Tuesday February 28th, 2006 2:47:47 PM

Once Bohdi was satisfied that the giants were no longer moving, he waved a hand and spoke a short command word, dismissing the webs that had held the Sne Kjempe. The enchanted fibers transformed into puffs of curling smoke before vanishing.

The gnome gave a low whistle and looked at his companions admiringly. "Now that was much better," he smiled softly. "Spot on."

As Squork returned to Bohdi's shoulder, Bohdi summoned his familiar eyeglass rune to examine the giants and their surroundings for signs of enchantment (cast: Detect Magic; Spellcraft check, if applicable, 24).

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (x2, cast 2)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web (cast)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Garrett  d20+6=22 d20+5=22
Tuesday February 28th, 2006 4:46:14 PM

"Well done guys. That was great." Says Garrett with an obvious look of relief on his face.

Garrett leaves the checking of their belongings to Bohdi and Neco, as he begins scanning the area for signs of more giants or anything of use to tell us where these two came from or what they were doing. Spot: 22, Listen: 22.

"Aiden, any tracks?"

Garrett also retrieves his dropped crossbow.

Dregar  d20=17
Tuesday February 28th, 2006 6:26:10 PM

" Bah!" Dregar snorts. " good you say. I didn't even get any licks in. You should have let that guy go a bit and I would have caved his huge head in."

Dregar steps back and looks around (Spot 18). To make sure no one is sneaking up on them as they felled the giants.

Neco  d20+7=24
Tuesday February 28th, 2006 9:48:50 PM

Neco finishes the search of the first giant and slips the bracelet over her hand no matter the size. She loots anything of value she can find, unless Bohdi gets if first. When finished she calls to Garrett "What next?"

Search (24)


Aiden  d20=14 d20=1 d20=12
Tuesday February 28th, 2006 10:44:09 PM

Aiden nodded towards Garrett, allowing the others to take care of checking the site. His task was simple, making sure to know where the creatures had come from and to see if there were other giant tracks leading away from this camp (possibly to another camp).

"There will be others..." Aiden then added as Dregar referred to not getting in personal combat with the creatures.

Spot: 14 + 4 = 18
Listen:1 + 4 = 5
Track (survival)12 + 5 = 17

Garrett 
Wednesday March 1st, 2006 8:38:09 AM

"Aye Dregar, there will be others. Your axe shall be bloodied yet. The less beating we take though, the more of them we can kill before night. Because that is when they will start searching for us." (OOC what time of day is it?)

"Aiden, as we go it may be a good idea to keep an eye out for a good place to hide, where we might be able to hole up and sleep in peace tonight. Something well hidden, like a cave or something."

responding to Neco's question of what's next, Garrett responds with "Well, I guess we take what they have of value that's not too ungainly to carry, and go after more of them before it gets closer to night. As long as Aiden still has tracks for us to follow, we might as well take advantage of sleeping Sne Kjempe."

The Hunt Continues 
Wednesday March 1st, 2006 12:14:36 PM

The group gathers about and some small talk erupts, most are very happy with the outcome. Dregar is not so sure and a bit dour about it though. The two giants that were here, were certainly not cutting down trees.

Aiden moves about the area and despite the groups interfering footprints, he pieces together some information. This group and the last they fought all came here together with a third group and stomped about for a bit and then gathered back here. These two Kjempe stayed here and the other two groups left in different directions. The party encountered one group last night from the way they just came. It is the other group that holds the rangers interest. No Kjempe footprints are with them. All small humanoids, likely goblins and a lot of them. As to what these two were doing here, Aiden can only shrug.

Neco finishes the search of the first giant and moves to the second. Careful examination produces some semi precious stones and an ivory ring on a finger of the second Kjempe. In all she discovers a piece of Jade, 8 polished pieces of Jet, a Golden pearl, a Golden yellow topaz, an Ivory ring inset with Smokey Quartz and the Bracelet of amber and jasper.

Bohdi dons his magical eyeglass rune to examine the giants and their surroundings for signs of enchantment. None show themselves. Neco presents a small collection of items, polished stones, an ivory ring the bracelet and a pearl, but none are magical.

Garret looks about left and right and moves to scoop up his crossbow. The area is safe and he casually bends over grabs it and turns back. Staring at the cleric of Domi from behind a tree about 20 yards to his right is a hawk on a very low branch. The raptor blinks, its head turns and then it shoots off rapidly disappearing into the pine canopy before any others spy it.

Time of Day: Best guess is just after midday. Push on or hold up?


EdglerVess 
Wednesday March 1st, 2006 12:48:29 PM

"Gargul damned crossbow," Edgler mutters. "I'm better at hitting rabbits than freaking giant!"

The priest puts the crossbow away and smiles as the haft of his dwarven waraxe touches his calloused hands, "Ahhh, a real weapon!"

"I'm ready to continue, folks, just know that my prayers are now severely limited."

Garrett  d20+6=19 d20+5=23
Wednesday March 1st, 2006 1:53:52 PM

Garrett looks curiously at the hawk as it begins to take off. "Guys, perhaps I'm just paranoid, but I could have sworn a hawk was just watching us. Soon as I saw it, it took off. You don't suppose there is more than just Sne Kjempe and goblins running around do you? I mean, something or someone is leading and directing their actions. What if they have a spellcaster that also has a bird, much like Bohdi and Squork? Not that there is anything we can do about it, but it might be something to keep in mind."

"Aye Edgler, yours are limited and mine are gone. But once again, there's not much we can do about it unless we wish to try and hole up until tommorow. It's only midday, let's follow these tracks for awhile and see what we come across. As we go, Everyone be on the lookout for a good place to hole up come tonight."

"Bohdi, do you still have that servant guy for covering tracks? we will likely need him later if we are to get any rest tonight."

Garrett waits for Aiden to lead the way, and follows.

Spot: 19
Listen: 23
(I get the feeling that the die roller knows the difference between attack rolls and skill checks)

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Align Weapon(cast), Spiritual Weapon(cast), Bullstrength(cast)(d)


Holy Time Jumps Batman 
Wednesday March 1st, 2006 3:08:47 PM

Suddenly the sun flies across the sky and is becomes deep evening.

DM Note: was recently reminded this little fight took place as twighlight began

Bohdi Nackle  d20+2=6 d20+4=15 d20+5=11 d20+4=7
Wednesday March 1st, 2006 3:50:36 PM

Bohdi shook his head as if to clear internal cobwebs. "Bollocks! The mind is always playing tricks out here in the wild, now ennit? And here I was just thinking that it was time for lunch, but it's nearly dark! It must be from all that extra rest we got today."

Bohdi pointed back at the small rise that they had descended to battle the Sne Kjempe, about 100' to the south. "Aiden, you pointed out that small rise back there as a good place to camp, didn't you? As I recall, you said something about it being hidden from the trail by those low pines, so long as we kept the fire low. Maybe we should go there."

Bohdi turned to Garrett. "I'll summon my Unseen Servant and have it dig a trench and bury these bodies, then try to clean up this area as best as possible. If it has any time or energy remaining, I'll have it build an earth and snow embankment to shield the campsite from the trail. Then I'll set two Alarm spells along the trail, one in the direction from which we came, and another over here by the grave. I don't relish our being surprised in the middle of the night by unwelcome visitors."

So long as Garrett and the group agreed, Bohdi cast his spells and set about his preparations for the night (Cast Unseen Servant--3 hours to dig trench, bury bodies, clean battle site and smooth grave, cover grave with forest debris to obscure it, then build embankment to shield campsite from view from the trail. Cast Alarm x2--six hours each, one centered on location of grave, approx. 100' north from campsite, second centered on trail approx. 100' south from campsite, silent alarms on each.)

Squork seemed agitated. He squawked loudly and flapped his wings. "What's that?" Bohdi asked. "Eh? Oh, the hawk? Oh, really, it's likely just that same one you saw earlier in the wood. Hm? No, I don't think it's going to find you and eat you, you bloody craven raven. Gods, but you complain a lot." The bird shot its master a dirty look, as if to question Bohdi's bona fides for such a statement, but said nothing.

Bohdi looked to Garrett again and shrugged. "If the hawk is a familiar, there's no way I know of to determine it--and scant little for us to do about it, either, other than to prepare and defend as best we can. But that reminds me--" the gnome fished in his pack and removed a small vial.

"I've had this for a while, but I doubt that I'll ever use it. One of you others are more likely to need it. It's an Oil of Keen Edge. Would one of you who tends to use weapons more often care to carry it? If not, then I'll just hold on to it. It was my thought to sell it--eventually--if we ever can get back to that shop, the Catacombs."

Once the camp was set, Bohdi assumed his usual first watch (Spot 6, Listen 15). Squork, his nerves already frayed by a second encounter with a hawk in one day, stood the watch as well, nervously (Spot 11, Listen 7). Then both retired to the tent.

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (cast x2)
Level 1: Mage Armor, Alarm (cast x2), Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web (cast)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Aiden  d20=10 d20=7 d20=17
Wednesday March 1st, 2006 11:10:02 PM

Aiden grunted. "We've seen one group of the giants..." as he points towards the tracks that lead to the first battle.

He kneeled down, his fingers gently moving over the tracks of the smaller creatures. "Many small ones...goblins maybe..." he added.

When he heard Garret's response, "strange... this late?"

<Tags>

After this response, he looks at Bohdi. "What would that oil do?"

(OOC: assuming he doesn't know what the magic can do...)

Spot: 10 + 4 = 14
Listen: 7 + 4 = 11
Track (survival): 17 + 5 = 22

Bohdi (illegal second) 
Thursday March 2nd, 2006 12:00:07 AM

"It'd make the cutting edge of your axe sharper, Aiden. Make it more likely to find the vital spots of your enemies, cut their heads off--you know, fun things like that. Want it?" the gnome proffered the oil eagerly, with only a hint of his ever-present nervousness around the tall ranger.

ooc: in game terms, it doubles the crit threat range of the weapon or ammunition to which it's applied for 1 hour. Most useful if you have a good crit threat range, like on a rapier, or if you do a lot of damage on a crit, like some of our Power Attack-ing bunch. But the oil is 750 gp retail, and so might be best saved for resale. Whatever the group decides is fine with me!

Dregar 
Thursday March 2nd, 2006 7:56:41 AM

Dregar turns and walks closer into the group. At the mention of Edgler's axe being a real weapon Dregar nods his head in agreement.

" So we gonna rest some more, and then head out after these little ones. Or do you want to set out right now. Either way, as long as I kill goblins, I am fine with either plan."

Garrett 
Thursday March 2nd, 2006 9:20:32 AM

"wandering around the woods in the dark would not be a good idea. We will need to camp for the night and go after them at daybreak, hopefully when they are sleeping. Hopefully with some luck, and Bohdi's servant we can get some sleep and get our spells back."

Garrett agrees with Bohdi's plan, and tries to make sure that our tracks are cleared from the area so as not to lead the Sne Kjempe right toward our camp. Garrett will assist the servant in the burying and cleanup. The faster we get it done, the faster we will be out of sight before the giants are out looking for us.

"Aiden, is it possible to lay a false set of tracks away from our camp? The Sne Kjempe aren't too bright, and may or may not fall for it, but it might lead them out of our general area."

EdglerVess 
Thursday March 2nd, 2006 12:26:09 PM

"So we rest for the night," Edgler says in agreement. "Likely a good idea."

Edgler can't stand to watch others work, so he digs in with Garrett to help with hiding the encampment.
While working he makes conversation with the human priest, "It would seem our only option is to follow the goblin trail," he says with a gleam in his eye.

Falls of Darkness 
Thursday March 2nd, 2006 1:19:03 PM

Garret mentions the hawk and Squork gets a bit flustered. Could it be a familiar, maybe, but what could be done about it. The avian is long gone, but it does set the group on edge. there might be more than just goblins and Kjempe in these woods. These silent and life void woods, save a Stag and Hawk.

Bohdi offers up to the more melee minded his oil of Keen Edge. The name does not ring familiar with Aiden, but upon explanantion from the Gnome Aiden remebers it well. It was shaman magic for the Tuskers and was called Blood Letter. More than once had Aiden witnessed what it could do in combat.

A quick discussion and it is agreed upon by all, that pushing the fight on in the dark and without clerical spells may not be the wisest course of action. Bohdi points out the small hill they came down to fight the giants in the first place. After all they had gone off the trail to set up camp to that very spot as it was shielded from most directions. The Unseen servant could assist Aiden in fashioning a small wall to perhaps block some of the fire light. Bohdi breifly entertains the idea of the spell digging a shallow hole for the Kjempe bodies, but realizes the spell far too weak and short lived for such an undertaking. The ground is snow covered permafrost and the Kjempe are each over 10' and at least 600 pounds.

Under Aidens direction the snow is pushed up the hill in an attempt to form a blocker to the fire light. Garret Edgler and an Unseen Servant join the effort. Dregar, Bohdi and Neco set about actually setting the two small shelters up themselves. Darkness continues to deepen in the wood and the only sounds are the grunts of exerssion by the party. Were darkness not descending so rapidly Aiden thinks he could indeed lay a false trail, but not in the dark.

Finally the group is set, Bohdi sent the Servant to blow some of the snow about the battle site, but there is little it could do. It would be obvious to any a fight took place there. Alarm spells are set upon the path and the on the battle field and then there is little more to do but try and get some sleep.

The small fires burn low, the fuel supply of wood Garret brought is almost gone, perhaps 2 more nights.

Bohdi Nackle  d20+2=22 d20+4=14
Thursday March 2nd, 2006 3:37:43 PM

Despite Garrett's spell protecting him from the elements, Bohdi shivered by the fire during the group's supper. He chewed miserably on a piece of hardtack. "Just how much longer are we going to be out here, anyway?" Bohdi asked the others. "You know, Kayra's instructions weren't particularly clear. 'Go out and destroy the threat to the village.' Bloody brilliant. Well, we've been out here for days now, and we've killed all the Sne Kjempe we've been able to find. And so now what? Go chase the goblins and find out what they're up to? What bloody good is that going to do us, eh? While we muck about out here without any sense of where we're going, what we're about, or what we're up against, we're bloody sitting ducks, is what we are. No decent military operation works like this."

Bohdi scowled and poked at the embers of the fire. "Tomorrow, I say we turn back and head for home. We're just going to run out of supplies and get ourselves killed out here like this."

(Spot and Listen checks for Bohdi's watch rolled previously. If needed again, Spot 22-nat 20!--and Listen 14.)

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (cast x2)
Level 1: Mage Armor, Alarm (cast x2), Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web (cast)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Dregar  d20=17 d20=8
Thursday March 2nd, 2006 9:56:23 PM

Dregar listens to Bohdi, and once he is finishes he spits a wad of spit into the fire to a nice sizzle.

" Thats the problem with you city folk. No sense of nature." He sticks his hand out to accentuate the point. " this weather is nothing, and if we get low on food we can hunt, and if we get low on wood we can chop some down."

" The more you wine though, the more it is gonna bother us to be out here. Let's just continue on and kill these bloody goblins. Smash their heads in and make this world that much of a safer spot."

Once said he sits back and puts his hands behind his head, trying to catch some of the warmth from the fire. He never raised his voice when he spoke, as he didn't want Bohdi to think he was attacking him.

OOC: Pre Roll for spot and listen checks for watches.

Listen 22, Spot 9

Aiden  d20=14 d20=17 d20=13 d20=14
Thursday March 2nd, 2006 10:10:19 PM

Aiden chuckled when he heard Bohdi 'express his concerns' over the lack of wood supplies to keep them sufficiently warm beyond the 2 days.

After remembering the oil, "oh, blood Letter..." as he smiled. "Yes, that could serve well." He will accept the 'gift' of the oil from Bohdi.

A little bit later, if he had a moment or two to stand aside Garrett, Aiden will quietly murmur to him, "We always have the book that Bohdi uses...Barbarians can stretch that to burn maybe two nights..." He tried to say it with a straight face, but after a few moments (of any sort of piercing look), Aiden will start to laugh, as the suggestion was completely meant in humor.

(OOC: how many days are we from the village? and I thought we refilled the bag with some of the wood from the tree(s) that the goblins had chopped down?)

Listen: 14 + 4 = 18
Spot: 17 + 4 = 21
Track 13 + 5 = 18
survival (scrounge for more dead wood/supplies):
14 + 5 = 19


Neco 
Thursday March 2nd, 2006 10:50:47 PM

Neco helps in the setting up of camp, but her mind is elsewhere. She is wondering why she is out adventuring in the middle of nowhere. Are we fighting to kill every giant? Is there a purpose for what we are doing if we are taking the offensive against the giants? Is this defence or vengeance for what the giants have done to the villages? Are we not as bad as they are? Neco will take the first watch and hopes that in dreams she may solve the questions that plague her mind.

Garrett 
Friday March 3rd, 2006 8:22:36 AM

(We spent a good few hours yesterday chopping up the tree the goblins felled to replace our wood supply.)

Garrett listens to Bohdi's thoughts of returning home. "We have plenty of provisions for quite a few more days Wunjo, and wood is plentiful. There are four less Sne Kjempe and a few less goblins to threaten our people, and we have already learned a bit about fighting them. I would say that so far, things are going quite well. besides, I would like to know more about what's going on in these woods. There are too many things that just don't seem right."

When Aiden pulls Garrett aside to mention using Bohdi's book for emergency firewood, Garrett starts to point out "that there is no lack of trees and wood" until he sees the beginning of a smirk upon Aidens mouth. Garrett stops in midsentence, and smiles at the ranger. "Had me going there for a second Wunjo. Good thing you didn't save that one for Bohdi, or every Kjempe in the woods would be upon us as he would still be jumping up and down, and yelling about the shortcomings of us uncivilized people."

The usual watches are set for the night, and Garrett hopes that our spot will not be discovered. Garrett drifts off to sleep withhis sword and shield laying close and ready to go.

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Align Weapon(cast), Spiritual Weapon(cast), Bullstrength(cast)(d)


Resting in Peace  d100=41
Friday March 3rd, 2006 1:29:26 PM

The night deepens and vision shrinks back to just in the immediate vacinity of the meber fires, save the dwarves. A high wind blows across the treetops and sends snow filtering down. Those on Watch see nothing beyond the snow covered ground and standing trees. The wind and your own soft voices are the only sounds through the night.

Morning greets the group and the party finds it colder than the previous day, but not overly so. Only Neco is really able to tell much difference at all. Everyday it seems she wakes with the thought that yesterday was the coldest day ever and every morning she swears the Wold of Ice Vein proves her wrong.

Garrett 
Friday March 3rd, 2006 4:30:36 PM

Garrett awoke relieved that the Sne Kjempe had not found them sleeping this night. Garrett prays for spells and begins packing up camp.

"Let's not waste our daylight, we got tracks to follow, and goblins and Sne Kjempe to deal with."

As soon as everyone's ready, he waits for Aiden to lead the way.

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)


Aiden  d20=3 d20=7 d20=20 d20=20
Saturday March 4th, 2006 9:50:16 AM

(OOC: in response to Garrett's comment about the burning of the spellbook...)

"Good way to bring the giants and make the trip shorter..." he stated in a neutral voice.

-------------------

Aiden looked at the others while they did their morning preparations. One thing continued to bother him, and that was the sighting of the stag. Between that, the falcon, the growing 'organization' of the goblins and Sne Kjempe, things did not bode well for them.

The signs were ominous. Could the Sne Kempe or goblins have a nature speaker or shaman, much like the one with the Blood Pack, or a magic weaver like Bodhi? If so, they could be in great trouble. Pulling to the side, after Garrett's prayers, Aiden decided to confide in with the priest. "Garrett...can you or the other spell weavers read omens?" he started, a bit wary since he abhorred sounding like a 'barbarian' which he has been already accused of several times during this adventure. "Stag, raptor, and the growth of the goblins and Sne Kjempe. Either something is warning or watching us for those we hunt..."

spot: 3 + 4 = 7
listen: 7 + 4 = 11
track (survival): 20 + 5 = 25
knowledge (see below): 20 + 2 (took lowest of the skills) = 22

(OOC: Aiden is trying to think of any legends or links between nature/goblins/Sne Kjempe [do they have druids or are natural enemies? inclination that with the cutting of trees, someone with nature skills is trying to give us a sign...if so, who lives in that area that would fit the bill?])



Dregar 
Sunday March 5th, 2006 11:29:47 AM

Dregar rolls out of his makeshidt bed and gets up. He looks to the others who are up and strecthes his arms and yawn a bellowing yawn.
If breakfast hasn't been started then Dregar will move over and start it, otherwise he'll eat and help take down the camp. Ready to move out.

Bohdi Nackle 
Sunday March 5th, 2006 4:49:37 PM

"We're bloody blind out here, is what we are," Bohdi muttered over breakfast in his typical cheerful self. It was as if his conversation from the night before hadn't ceased--even though everyone else had moved on.

"Go after the goblins, then. And what if they do have a powerful mage, eh, or a druid? What then? Get waxed in the trees as a learning experience for the village? Bloody dear lesson for us."

But Bohdi ultimately complied with the group's direction, complaining notwithstanding, and asked for suggestions on spells. Should today's selections be the same as the day prior? Should he double up on his Web spell, or swap an Invisibility spell for one of his arrow protection or hypnotic pattern spells?

Proposed spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (x2)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Hypnotic Pattern, Protection from Arrows, Web
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Neco 
Sunday March 5th, 2006 9:54:27 PM

Neco packs up her belongings and spends her time absorbing as much heat as she can before the group decides to do anything. If the cold is too strong she will use one of her scrolls of endure elements. "I heard they say that the inner most part of hell is the coldest and that it is reserved for betrayers. I haven't betrayed anybody, let alone died!"

EdglerVess 
Monday March 6th, 2006 11:48:10 AM

The priest of Gargul woke up with a ravenous hunger. He eats heartily while listening to Bohdi carry on complaining once again.
"Well, I don't know about whether they'll have have mages, druids, witch doctors or Gargul knows what! I'll I know for sure is that hunting goblins makes me real hungry," he chomps down on a piece of dry bread to emphasize the point.

"As far as your spells are concerned, my gnomish friend, I think they are just fine as they are."

Edgler prays for the same spell list as before, packs his stuff and is eagerly ready to move out.

Morning in the Pines 
Monday March 6th, 2006 12:38:31 PM

Morning finds the party anxious to move on and locate the other threats to their family and Village that is likely still luring within these trees, just a few days from home. Well within striking distance of a Sne Kjempe raiding party or hunting band. The scent of Pine and Eucalyptus is still strong in the air and the everpresent snow still covers the ground. The temperature is brisk but easily tollerable to all but Neco, she finds herself again extrememly cold.

Bohdi is as cheerful as ever and most pay him little heed until he pauses in complaint to garner input on spells. Edglar is the only voice that chimes in, the spells Bohdi has been preparing have proven well suited to the events at hand, he should maintain them.

Aiden spends breakfast on the possible meaning on the portents and omens within the pines. The Stag, then Raptor both seen by only a single member of the group and then vanishing into the deeper wood. Unfortunately, Aiden has no teachings on such things, only fireside stories and in those stories of Stags and Raptors he has heard of great misfortunes and great blessings. Depending on what the storyteller was trying to get across. Perhaps Garret has had great exposure, but alas, upon the asking, Garret confides he never learned the art though, Svanhvít knows and practices it extensively. Aiden does recall stories in which Sne Kjempe weild nature magic, others where they command the massive polar bears and great magical wolves and even Winter wolves. In all Stories of goblins, they are weak sniveling wretches that are bullied and beaten by stronger beings. The Tuskers often kept them about for sport

Neco wraps the furs about her and with some assistance from one of the others, she gets the garb to set right. One of the precious scrolls will likely not be needed today now that the layers are more properly set in place.

Garret and Dregar break the camp and prepare to move after the smaller trail from yesterday, assuming Aiden can locate it again.

Aiden does find the trail easy enough, can perhaps his fresher mind is responsible, but as the ranger picks his way along he discovers a few more pieces of information. There are at least a dozen, maybe a score of them and they are likely paying a great deal of attention to the surrounding wood. The tracks are in sides steps, not front to back and the goblins placed a pair of flankers about 10 left and right. The last goblins in the trail were walking backwards.

With the ranger leading the way, the group picks through the trees. Snow crunches underfoot and high overheard the pines rustle in a strong wind that blows over this area. None of the wind seems to penetrate to the forest floor, so the cold is easily kept at bay by the party's gear.

(Marching order is Aiden, Dregar Garret Bohdi Edgler and Neco, single file, elapsed time 2 hours.
Aiden pleas make another Survival check.)


Aiden  d20=10 d20=11 d20=14
Tuesday March 7th, 2006 1:03:24 AM

Aiden grunted towards the others, "lot more than eight..." as his fresh eyes looked at the tracks once again.

"Marching to hide their numbers..." as he pointed towards the spread out tracks as well as having several goblins walk backwards. "Not usual for them...the goblins are being led by someone who knows fighting in the woods..."

Spot: 10 + 4 = 14
Listen: 11 + 4 = 15
Track (survival): 14 + 5 = 19

Garrett  d20+6=15 d20+5=8
Tuesday March 7th, 2006 8:09:38 AM

"If they are using tactics of that nature, they may have also thought to set an ambush upon their own trail, expecting to be followed.. Be alert everyone."

Garrett's response to Bohdi's request for spell input. (sorry it's late.) "I would say to take an invisibility and two web spells wunjo. The hypnotic pattern may not work that well with lots of people running around, all carrying weapons. The web spells have shown their use, ewspecially her in the trees. If a giant can't get out, good luck goblins. Protection from arrows is not as useful in these trees as it is on the open plains, there is alot of cover and firing distance is limited. Invisibility could be very good for either you removing yourself from a melee mess we didn't expect, or to allow someone to sneak in and scout out a goblin or Sne Kjempe camp much more effectively. Just my thoughts, do as you will."

"Let's continue following the tracks, but everyone watch for the a trap."

Spot: 15
Listen: 8

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Dregar  d20=7 d20=18 d20=12
Tuesday March 7th, 2006 8:20:26 AM

Dregar plods through the snow which has come accustomed to him. His small feet find the spots where AIden just stepped to ease the walk a bit. his eyes scan ahead to see what approaches.

Spot 8
Listen 23
Survival 17

Bohdi Nackle  d20+2=13 d20+4=10 d20+5=18 d20+4=21
Tuesday March 7th, 2006 9:00:47 AM

"Bloody wonderful," the irascible gnome commented. "Either the goblins are afraid of us and are waiting to kill us, or--even better!--the goblins are afraid of something else in the woods, and that's going to bloody well kill us. Wauuuuugh."

But Bohdi plodded along with the others, as always. On occasion, he sent Squork up into the treetops to scout ahead.

(Spot Bohdi 13, Listen Bohdi 10;
Spot Squork 18, Listen Squork 21)

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (x2), Detect Magic (x2)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility, Web (x2)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Into the Afternoon 
Tuesday March 7th, 2006 1:18:30 PM

With Aiden pointing out the caution and or cunning in which the goblins left the Sne Kjempe, several party members make mention of what it could mean. Garret for his part cautions the group to a higher state of alert, an ambush of a dozen or so goblins from the trees and small hidden drifts with in the wood could go very badly very rapidly. The range also adds how the movement pattern is unusual for Goblins. But if they are being lead, where are those tracks?
With Aidens attention mostly focused on the trail before him, nothing stands out to eye or ear.

Garret stays almost on top of his wunjo alert for anything that may try their mettle. There is nothing but pine and snow

Bohdi shifts to a more fatalistic analysis, the goblins are scared of something else in these woods and whatever that is is going to get them all if they are not careful. The group is moving slowly and Squork takes to the air several times over the group to look about. Caution is certainly in his mind, having seen a hawk twice in as many days in these very trees.

Dregar keeps moving and his own keen eyes scan the forest and he takes the time to occasionally study a few of the prints. They were definitely goblins and were picking their way over the snow like Aiden said. Dregar could only count about 6 in the pile of prints, but add the pair of flankers and he was at 10, the flankers the dwarf had to admit he would have completely missed had Aiden not pointed them out. The woods are empty and quite to him as well

Squork makes a second quick recon run through the upper branches. It had been an hour or so since his last flight just after the midday meal. Lighting on a branch for a quick preen, tock terribly faint the sound reaches the raven. Impossible to tell the direction. crack...tick...thack More softly carried sound. Squork has heard it before, wood chopping, but where from? The raven can not pinpoint it. So faint it is, he may not be able to even find it again if he leaves.

The group continues through the trees. Snow crunches underfoot and wind rustles the tree tops.

(Marching order is Aiden, Dregar Garret Bohdi Edgler and Neco, single file, elapsed time 4 hours.


Bohdi Nackle  d20+4=21 d20+4=14 d20+2=12 d20+5=17
Tuesday March 7th, 2006 1:49:06 PM

Bohdi's plodding step jolted to a sudden stop directly in front of Neco. His eyes opened wide and his eyebrows raised in alarm. He held up a hand to signal a halt and cocked his head to one side. Brushing back his fur-covered hood, he lifted one pointed gnomish ear to the wind.

"Wood chopping," Bohdi reported to the others. "Squork can hear it in the woods somewhere. I'll ask him to try to pinpoint it--everyone quiet."

Bohdi squinted as he listened, and he directed a mental command to Squork to listen as well. (Listen Bohdi 21, Listen Squork 14.) A moment later, Bohdi twiddled his fingers, mouthed a quiet command word, and pointed to each of his companions. (Cast: Message x2.)

"All right," he mouthed to the others. The words rang clearly in their ears. "We're all linked by a Message spell for the next 30 minutes, so each of you can barely whisper and we'll all be able to hear. You all decide how we should proceed from here--should we fan out? Stick together? Keep moving? The spell has a range of about 130 feet." He scanned the woods about them for unseen dangers. (Spot Bodhi 12. Spot Squork 17.)

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor, Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility, Web (x2)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Dregar  d20=4 d20=2
Tuesday March 7th, 2006 9:16:24 PM

" Can your bird tell how far the chopping is coming from? " Dregar asks. " Then we cand fan out and sneak up on them, see if there are any giants that need crushing too."

Dregar pulls his axe up and moves ahead abit to scan and listen to see if he can tell how far away the chopping is coming from.

OOC: Im not even gonna bother listing the rolls.

EdglerVess 
Tuesday March 7th, 2006 10:47:31 PM

"Well," pipes up the dwarf. "I think we should keep following the trail until the bird can tell us something more definitive."

He glances over at Dregar and says, "We must be getting close to those gobbies." With a glint in his eye he moves axe from his back and into his loving hands.



Aiden  d20=5 d20=1 d20=10
Tuesday March 7th, 2006 11:10:29 PM

Aiden's voice spoke up, "Agreed with Edgler...until more is known, splitting up against a bigger group is not good..."

Carefully, he tried to assess how recent the tracks were, and, with the alert to the new sound, determine where it was originating from.

Spot: 5 + 4 = 9
Listen: 1 + 4 = 5
Track (Survival): 10 + 5 = 15

(OOC: what time is it?)

Several Hours to Sunset 
Wednesday March 8th, 2006 2:35:32 PM

The group as a whole stops and considers the distant sound that Squork hears from the birds postition ahead in the trees. Quickly the group moves to catch up to the raven and then collectively pause and listen.

Bohdi casts a pair of Message spells and links the entire group. Hopefully the source of the chopping can be located in the next 30 minutes. How far could they be after all? A brief whispered discussion starts on fanning out, but it is quickly quashed until the enemy's location more precisely known.

Standing still in the snow, several minutes pass, Bohdi then hears what Sqourk hears. A faint chopping of wood. Still there is no real indication of direction. There are the tracks at least and if anything, the sound seems from that direction.

DM Note 6 hours since the group began this morning. Modern Time makes it about 2-3pm

Bohdi Nackle  d20+4=20 d20+5=8 d20+4=5 d20+2=18 d20+4=19
Wednesday March 8th, 2006 3:45:13 PM

"I think we've no choice but to continue on and keep as quiet as possible," Bohdi suggested to the others through their Message spell link. "I'll have Squork continue to fly around and try to get a bearing on the direction of the chopping noise. In the meantime, I suggest that we all continue to listen as well. Everyone keep conversation to a whisper, and move as quietly as you can."

Bohdi relayed the commands to Squork, and the bird complied by circling the group's position in ever-increasing outward spirals. If the sound was coming from a particular direction, perhaps it would grow louder or fainter as the bird moved toward or away from the direction of its origin. In the meantime, Bohdi muttered a few words and traced a rune in the air in front of him. The rune sprang briefly into bluish illumination before wrapping itself around the gnome and fading away (cast: Mage Armor).

(Listen Squork 20, Spot Squork 8)
(Listen Bohdi 5, nat 1!; Spot Bohdi 18)
(Move Silently--in this circumstance, probably dictated by the loudest mover in the group. Bohdi's MS = 19.)

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility, Web (x2)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Garrett 
Wednesday March 8th, 2006 8:45:11 PM

"We should follow the tracks. The chopping should muffle the sound of our approach. As the chopping gets louder, we'll send Squork ahead to locate their position, and then perhaps a scout to determine the best approach for the rest of us. Perhaps Aiden and Neco can sneak into a favorable position once we know where they are to maximize our combat."

(OOC: sorry i missed last post, my work schedule changed and I may miss one here and there.)

Dregar  d20=20 d20=5
Wednesday March 8th, 2006 8:50:42 PM

Dregar moves ahead following the tracks with the others. The entire time listening for the chopping so that it can be pinpointed. He also scans ahead to catch and sort of movement or anything else.

" Lets crush some goblins" he whispers to Edgler.

Neco  d20+8=12 d20+8=16 d20+5=9 d20+5=24
Wednesday March 8th, 2006 11:08:52 PM

OOC (Sorry for the lack of posting. Trying to balance school and new job)

Neco looks to her feet. The dreary march in the cold forest has not proven the least bit interesting for her. Nothing passes through the young human's mind, nothing but the steady rhythm of her feet plodding through the soft snow.

When Bohdi and Garrett instruct the group Neco does as told. The rogue creep ahead of the group carfull no the attract attention.

Move silently (12)
Hide (16)
Spot (9)
Listen (24)

Aiden  d20=7 d20=16 d20=12 d12=4 d12=12
Wednesday March 8th, 2006 11:36:29 PM

Aiden quietly listened to Garrett's commands. He had been selected leader, and though he listened to the others' advice, it was his command (for this mission).

Seeing how the dwarves, specifically Dregar. reacted brought a small smile to his face. It was nice to see that those of Twin Tusks weren't the only ones who enjoyed the blood letting of battle.

The mage's ...what was it called...'familiar' as the word came back to his mind, had so far been quite useful as well. Though he still did not trust magic fully, it had increasingly shown itself useful.

His bright eyes continued to scan and noticed the body language of Neco. Before she could skulk off, he tried to approach her. "Do not let your mind be snow blinded..." he advised her, "especially before battle."

He tried to keep close towards the gnome, seeing him as the one who, though the 'weakest' in battle, also was the link to, right then, one of the most important members of their war-party...the scout (aka Squork). He tried to help guide Bohdi towards more shadowy (and quieter) areas (as well as any who are nearby the two of them).

Spot: 7 + 4 = 11
Listen: 16 + 4 = 20
track (survival): 12 + 5 = 17
Hide: 4 + 7 = 11
Move Silent: 12 + 7 = 19



EdglerVess  d20+2=9 d20+4=18
Thursday March 9th, 2006 11:34:53 AM

"Yeah, Dregar, let's put a dent in their population," he says with a huge smile. His pearly whites shining through his thick red beard.
He then focuses his attention on his surroundings, watching for ambushers.

Listen 9
Spot 18

Found 'em 
Thursday March 9th, 2006 1:55:29 PM

It is decided to follow the tracks and begin to take precautions on the party's noise and to move slowly up. The chopping sounds continue and soon it is evident that following the trail is taking the group closer. Neco moves a bit ahead, but not too far and Squork makes for an arial recon.

Slinking through the trees towards a considerable force has everyone on edge. Some disguise it with bravado better than others and all too soon enough the enemy comes into view. Mostly as bits of movement through the trees. There are several hours of daylight left. Several trees can be seen to have been cut down already and no Kjempe can be seen.

Map
http://img451.imageshack.us/img451/8459/goblinfight6kh.jpg

Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  d20+11=30 d20+4=23
Thursday March 9th, 2006 2:45:24 PM

"Back up, everyone, back up!" Bohdi whispered through the magical connection. "We need to find out more about what they're doing before we run in there and kill them! Squork, stay out of sight and don't move!" The bird eagerly complied, finding a spot where it could keep an eye on the goblins without being seen (Squork Hide check 30!).

Assuming that the group retreated silently along the trail back to where they were out of sight of the goblin camp (Bohdi Move Silently 23), Bohdi offered more suggestions. "Neco, I'll cast an invisibility spell on you. It will last for about three minutes, and you will reappear if you attack anyone, so don't try. You can sneak up on the encampment and take a look around. I think we need to find out what they're chopping down all these trees for. I'd also like to know what's in those tents before we launch an attack."

"We can stay back about 130 feet from the camp and still hear you over the magical link, Neco. That should give you plenty of room to maneuver and report back what you see and hear. If you hear any conversation in Goblin and don't understand it, just repeat it back to us over the link and we'll translate. Once the spell is about to run out, you can find a safe spot to hide out of sight and out of range of any webs I might cast."

"Does everyone agree that this makes sense? Is there someone else who might be more skilled in moving silently who should go instead of Neco? If we all agree, let's get to it."

If everyone was in agreement, Bohdi cast Invisibility on Neco.

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2)
Wand of Magic Missiles 3d, 42 of 50 charges remaining.


Garrett 
Thursday March 9th, 2006 5:21:06 PM

Garrett backs off a dozen feet or so with the rest of the group and speaks through Bohdi's spell.

"agreed. As long as Neco thinks she's quiet enough to take a look around, go ahead. But don't forget about your footprints in the snow. If the snow is not packed down enough, you will lead a trail easy enough for them to find you quickly."

"There's a smaller group off to our right, and the main group straight ahead. I'm thinking it would be best to web the right/rear of their formation to keep those guys out of it, while the rest of us tear into the main group."

"Aiden, you use the bow as long as you can to cover our flanks and take out guys that could be a problem for us. Once you don't have a clear shot, join in."

"Bohdi, work your wonders from back here."

"Neco, once you check out the camp go to the far side of it, and once they've engaged us move in and hit them from the rear as long as the numbers are not too heavily in their favor."

"Dregar, Edgler, and myself will go right up the middle, weapons a swinging. If anyone gets hurt, call it out. I want Edgler and or myself somewhat appraised of injuries as they happen so we can heal as we go. Let's stay together, and form a front. Dregar, take the center point, Edgler on the left of you, myself the right."

"We wait for word from Neco. I know that they are only goblins, but there seem to be many things that are not quite right around here. Should there be a nasty surprise, I would like us to be as prepared to handle it as possible. Keep an eye out for Sne Kjemepe, and let us try and take another of them alive. The more info we have the better."

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)



Dregar 
Thursday March 9th, 2006 5:39:27 PM

When Dregar hears that he will be the center part of the wedge his eyes gleam with the upcoming battle. His mouth begins to foam a bit as the rage builds up, though doesn't set right in.

" Just give me the word and these goblins are dead."

Aiden  d20=13 d20=10
Thursday March 9th, 2006 11:55:41 PM

Aiden nodded. An idea came to him, though, in his explanation, there was definite hesitancy. "Perhaps some magicks to help in battle..." he suggested.

The idea of relying upon magick to guide his aim or strength of blow, definitely bothered the tracker. However, he also realized that one MUST use the resources available to them, whenever they could.

After this was completed, he prepared to take a baetter position to provide arrow-fire.

Hide: 13+7 = 20
Move silent: 10 + 7 = 17

EdglerVess 
Friday March 10th, 2006 11:45:34 AM

Edgler moves back with the others, an obvious smirk on his face. He listens to Garrett's plans and nods in agreement.

As the group begins to form up for battle, he nudges Dregar to his right, "Lots of them, huh?" he says with a smile. "Looks like we won't have to share."

Bohdi Nackle (illegal second) 
Friday March 10th, 2006 12:21:41 PM

The gnome rolled his eyes slightly at Aiden's comments, but smiled. "Aiden, you have magic available, remember? I gave you that Oil of Keen Edge--the, uh, Bloodletter, I mean. Use it on your arrows or on your axe, if you want."

"Bloody ice villagers," the gnome muttered to himself softly. Then, as he remembered the Message spell link communicated whispers clear as standing next to one another, "Ooops! I mean, er, Bloodletter. Good one for ice villagers. Heh." The gnome smiled nervously and weakly and sidled quickly toward a nearby tree for cover.

Scout Mission Round 1 and 2  d20+8=25 d20+8=27 d20+8=24 d20+8=10 d20+7=21 d20+7=21 d20+2=6 d20+2=14 d20-2=5 d20-2=0 d20-2=12 d20-2=-1 d20-2=3 d20-2=11 d20-2=9 d20-2=9 d20-2=6 d20-2=17 d20-2=3 d20-2=7 d20-2=17 d20-2=2 d20-2=15 d20-2=11
Friday March 10th, 2006 1:49:43 PM

A plan of approach and attack is quickly laid out. The message spells will allow distance commnunication, though if Neco is on the far side the rest will need to be much closer to the camp. Her destination is over 200' away from where the group is clustered after backing up.

Neco nods and moves forward from the group, carefully picking her way around to the right. [MS 25/24 Hide 27/10] Her heart quickens as soon she will be essentially alone in the wild. If trouble should find her, the heavily armored men she left behind just now will take some time getting to her.

Aiden too, slinks off into the wood to the left. Bow in hand, the hunter stalks in on his prey. [MS 21 Hide 21 rnd 2]

The rest of the group waits where they are for an update from Neco. Soon they will need to move forward to keep her in the Message spells range.

The goblins, for what the party can see, continue chopping into several of the trees. Apparetnly unaware of any of the movement near them.

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover
http://img220.imageshack.us/img220/807/goblinfight9zt.jpg
Garret, Dregar, Edgler and Bohdi are 30' off the map. where the group backed up too.

The little red dots are small low burning fires. Like the ones the group uses. they provide warmth at about 5' away and light at 10' (But it is not dark yet so don't worry about that)

Neco  d20+8=26 d20+8=24 d20+5=17 d20+7=13 d20+5=25
Saturday March 11th, 2006 9:10:36 PM

Neco moves again, slinking and creeping around to the tents. "Well it looks like there aren't any giants here." The young rogue approaches the first tent with caution and listens for any sounds from within, if all is quiet peek inside. If the tent is void of life she will enter to get a better look.

Hide (26)
Move silently (24)
Listen (17)
search (13)
spot (25)


Aiden (reply to Bohdi's illegal second) 
Saturday March 11th, 2006 9:57:31 PM

Aiden didn't immediately reply, and unfortunately, it was not the right moment to somehow shift his voice to echo his irritation.

"The oil would be good against giants and not against these small ones..."

Then a small quirky smile began to appear, "Do you have the spell that scared the giants with something that was not there? And the spell that made the webs?"

Grinning, "Perhaps you can create one or two webs to ensnare some running goblins when the fake dragon beast appears..."

<tags: will send his movement post tomorrow...>

Dregar 
Sunday March 12th, 2006 10:09:44 AM

Dregar sits, patting the but of his axe into the palm of his hand. " C'mon" he whispers to himself. " I want to crush me some goblins already." He awaits for Neco's wod to move in, but as the rage is building up he can explode any minute.

Garrett 
Sunday March 12th, 2006 1:36:18 PM

Garrett quietly casts Magic weapon upon Dregars Axe. "Since Edgler and I may have to heal or cast spells as the battle continues, this will likely help you the most. It will make your axe magical. It should last for about three minutes."

Garrett then moves forward carefully and quietly(20' if it does not matter, 10' if that is quieter.) to try and keep Neco in range of the spell, or to at least get forward a little so she does not outdistance the spells range before it is time to attack.

Aiden  d20=14 d20=13 d20=13 d20=11 d20=6 d20=20 d20=17 d6=3 d6=1 d6=5 d6=1
Sunday March 12th, 2006 4:21:39 PM

Aiden shifted quietly, slowly readying his bow. It wouldn't take much to bring the goblins over towards him, a quick sidestep and launch of arrows.

(sidestep: y10)

Spot: 14 + 4 = 18
Listen: 12 + 4 = 17
Move silent: 13 + 7 = 20
Hide in Shadows: 11 + 7 = 18
To hit #1 (s11): 6 + 6 = 12
To hit #2 (q14): 20 + 6 = 26 (follow up roll for crit: 17 + 6 = 23...)

Damage #1: (if it hit)- 3
Damage #2: 1 (base) + crit (x3 so another 2d6 rolled? - 5 + 1) => 7

EdglerVess (AC 22, 26 vs Giants, HP 21/21) 
Monday March 13th, 2006 11:47:55 AM

Edgler once again calls upon Garguls' power and casts bless on the entire group. As he moves forward he casts Shield of Faith on himself and awaits the feel of his waraxe biting into goblin flesh.

Bless 19 rnds
Shield of Faith 20 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light

1st: Command, Bless*, Shield of Faith*, D- True Strike



Be Vewy Vewy Qwuiet  d20-2=7 d20-2=-1 d20-2=3 d20-2=11 d20-2=14 d20-2=9 d20-2=15 d20-2=14 d20-2=10 d20-2=13 d20-2=13 d20-2=6 d20-2=8 d20-2=0
Monday March 13th, 2006 1:49:53 PM

Neco moves up to the tent and though her feet sink in the snow she can tell no goblin has an inkling she is there. They are far too preoccupied. (Only move half speed when MS unless you take a penatly to the check.) The tent itself is made of mammoth hide and has a sewn in Floor. It would be impossible to peak in without cutting the skin. Neco detects no noise over the chopping of axes.

The rest of the group moves forward some. Garret places Magic Weapon on the ever eager Dregars axe. Edgler casts Bless and all but Neco and Aiden feel a divine wave gently push through them. Steeling thier resolve and sharpen thier combat skills. Bohdi closes with the group and Sqourk remains where he is.

Aiden steps from his tree cover and fires. The arrow is sorely off target, but not so much as to go completely unnoticed. Goblins look up and start screaming. In goblin Highlight to display spoiler: { Hunter! Hunter of the wood!} Most of the goblins have axes in hand and start to move towards Aiden. Some were warming by some of the small fires and grab their weapons.

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover
http://img140.imageshack.us/img140/9773/goblinfight3bk.jpg

Dregar 
Monday March 13th, 2006 9:05:44 PM

Dregar screams on the top of his lungs, as the rage flows into his veins. All around him goes black as he focuses on the goblins up ahead. He reaches his axe to the sky and charges full speed into the oncoming goblins.

Aiden  d20=18 d20=8 d8=1 d8=2
Monday March 13th, 2006 10:29:37 PM

Aiden sighed internally. He was too impatient, and let his arrows fly without the signal to attack.

Dropping his bow, he unslung his double bladed axe, awaiting the first goblins that would come into the deadly reach of his blade.

attack 1: 18 + 8 = 26
attack 2: 8 + 8 = 16
Damage 1: 1 + 3 = 4
Damage 2: 2 + 3 = 5



Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  d4+1=5 d4+1=5
Tuesday March 14th, 2006 10:39:36 AM

"Well, that didn't go quite as planned," Bohdi observed drily. He withdrew his wand from his belt and fired two bolts at two nearby goblins. (Firing at goblin 17, 5 HP damage; firing at goblin 16, 5 HP damage.)

"I'll hold off on the web spells for the moment," he relayed to the others. "There's something I don't quite trust about all this. Neco, if you can find out more about those tents, let us know--don't reveal yourself until it's needed!"

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2)
Wand of Magic Missiles 3d, 41 of 50 charges remaining.


Neco (AC16 HP14/14) Invisibility  d20+5=6 d20+5=13 d20+7=12 d20+8=26 d20+8=19
Tuesday March 14th, 2006 10:41:36 AM

Distractions do allow Neco a little more time to search. She will continue to investigate the tents. Neco draws her dagger for safety. If she has not had the chance to see what is in the first tent (tent 1), she will do so now otherwise, she will move and look into the next tent (tent 3). "I wonder if what is in these tents has anything to do with the felling of the trees."

Hide (19)
Move silently (26)
Listen (12)
search (13)
spot (6)

EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP 
Tuesday March 14th, 2006 10:48:39 AM

Edgler moved rapidly forward to flank Aiden's position (double move to W8, +2 AC cover from tree) and hefted his waraxe. "Come to my axe!" he bellowed at the goblins, beating the Gargul's eye on his chest.

Bless 18 rnds
Shield of Faith 19 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light

1st: Command, Bless*, Shield of Faith*, D- True Strike

Here They Come Round 4  d20+2=4 d20+2=22 d20+2=16 3d4(3+1+2)=6
Tuesday March 14th, 2006 3:38:25 PM

Dregar raises his axe with a mighty cry and heads the the rushing goblins

Aiden discards his bow and draws his axe, waiting the rush. He does not have to wait very long.

Bohdi draws his wand from his belt and fired two bolts at two nearby goblins. (Firing at goblin 17, 5 HP damage; firing at goblin 16, 5 HP damage.) Both the goblins stagger, looking dazed and wobbling on thier feet.
Not sure of the battle he cautions Neco

Neco draws her dagger and moves around to the front of the thick skin tent to peek inside. The heavy skin brushes back with a deep scraping noise. Inside, are furs piled about the perimeter of the thick skin floor and a small wooden frame to support something

Edgler moved rapidly forward to flank Aiden's position and hefted his waraxe. "Come to my axe!" he bellowed at the goblins, beating the Gargul's eye on his chest.
double move to W8, +2 AC cover from tree.

The goblins swarm towards Aiden and Dregar. Cursing and hollering in their guttural tongue. Goblin speaking Highlight to display spoiler: {Really it is just too vile for this site. Lets just say it is quite insulting}

One closes on Aiden, the rangers axe flashes across its chest once, cutting deeply. With a gurgled cry it tries to leap back, the small hand axe going wild and off target. [Hit AC 4]

Many descend upon the foaming dwarf, but only one reaches him swinging. his axe cuts through the air and deep into Dregars shoulder Hit AC 22 crit 16 Dmg 6

The rest of the goblins swarm about the area, coming at the group from about every possible direction. Nothing emerges from any of the tents and with all the noise these vile little creatures are making, If something is in the tents. They know a fight is going on.

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover
http://img514.imageshack.us/img514/4787/goblinfight5qn.jpg

Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10) 
Tuesday March 14th, 2006 4:22:08 PM

"Heads up, everyone--I think it's time to put our friends over there under wraps." Staring across the woods at the goblins approaching his companions, Bohdi traced a rune in the air and muttered, "Magnis arachnidis computit!" A twisting, swirling smoke-patterned rune sprang into existence in the air in front of the gnome, flew across the woods, and exploded into a mass of thick, sticky webs.

(Cast: Web centered on intersection V12/W13. 20' radius should reach most of the goblins in that area but fall just short of Aiden and Dregar. Most of the goblins should be right at the fringe of the web, so our friends should be able to attack into the webs, too. Plenty of trees to provide sufficient vertical support. REF DC 16.)

"That should simplify matters somewhat," the gnome added. He stepped back to the cover of a nearby tree (move to Y2) and gave a silent command to Squork to stay hidden where he was high up in the trees.

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 41 of 50 charges remaining.


EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP  d20+7=13 d10+3=12
Tuesday March 14th, 2006 4:33:17 PM

His eyes gleaming with excitement, Edgler moved to attack the goblin to Aiden's left. (Move to AB 9, Attack Goblin 14.)

"Blood and souls for my lord Gargul!"

Attack: (dwarven waraxe, +5 MAB, +1 Bless, +1 v. goblinoids) 13
Damage (if applicable): 12

Bless 17 rnds
Shield of Faith 18 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light

1st: Command, Bless*, Shield of Faith*, D- True Strike

Neco (AC16 HP14/14) Invisibility  d20+5=18 d20+5=11 d20+7=20 d20+8=18 d20+8=24
Tuesday March 14th, 2006 9:43:13 PM

"Nothing in tent number one," the rogue whispers to the group. "I will proceed to the next tent and then report." She will move and look into the next tent (tent 3).

Hide (24)
Move silently (18)
Listen (20)
search (11)
spot (18)


Aiden  d20=18 d20=16 d8=5 d8=3
Tuesday March 14th, 2006 10:51:11 PM

Aiden grinned as he looked at the onrush of goblins. His axe flashed towards one goblin (y 10), creating a large gash in the screaming creature.

Should it still be alive, the follow strike would end its suffering. However, should the creature perish, Aiden would then move a slight step to the side so that his long double bladed orken axe could strike at the goblin (currently at x10).

Attack 1: 18 + 8 = 26
Attack 2: 16 + 8 = 24
Damage 1: 5 + 3 = 8
Damage 2: 3 + 3 = 6

Dregar  d20=19 d10=1
Wednesday March 15th, 2006 6:46:00 AM

Dregar gets a wicked smile on his face when he feels the cut from the goblin.

"You're gonna die for that" he says to the goblin through the smile.

With that he rears back and slams the axe into the goblin ( hit 27, dmg 6).

Garrett 
Wednesday March 15th, 2006 8:27:53 AM

Garrett shakes himself out of the stupor that followed Aidens premature bow shot, and quickly tries to assess the battle.

Garrett moves up to back up Dregar as far as he can get with a double move.

"Well done everyone. try and stay close to each other. I've got Dregar's back. Bohdi, watch yourself should a couple get through."

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Webs and Weapons Round 5  d20+1=9 d20+1=13 d20+1=18 d20+1=4 d20+1=18 d20+1=7 d20+1=3 d20+1=8 d20+1=20 d20=7 d20=19 d20=13 d20=15 d20=15 d20=6 d20=4 d20+2=10 d20+2=3
Wednesday March 15th, 2006 9:43:04 AM

Goblins are coming from everywhere and they are out for your blood. Whoops and screams and blood curdling cries erupt through the forest. But mixed in those adrenaline pressed yells are others as well. Of metal tearing through bone and leather, the heavy thud of a body bouncing off a tree and falling hard to the snowy ground. And the sounds of the dying.

Bohdi picks his spot and places a web spell in a particularly dense grouping of the enemy. Sticking strands leap from the trees, entangling anything unfortunate enough to be in the area. A mental thought keeps Squork right where he is, Like I planned to go anywhere you silly little man the bird thinks.

Edgler moves to attack the goblin to Aiden's left, but the his blow glances off the tree the goblin is using as cover.
Neco moves quietly to inspect another tent, whispering through the magical 'Message' her findings. This tent is very much like the first, piles of furs and foul smelling.

Aiden's axe flashes, sending one goblin unmoving to the snow covered ground, spraying it crimson..

The back blade sweeps out and catches the goblin Edgler engaged and tears a deep and near mortal wound across its side (Can not take move action between Full attack swing).

Dregar gets a wicked smile on his face when he feels the cut from the goblin. With that he rears back and slams the axe into the goblin , delivering a mortal wound and with a dying scream the creature falls backwards to writhe on the ground.
Garrett shakes himself out of the stupor that followed Aidens premature bow shot, and quickly tries to assess the battle. The Domi cleric moves up to back up Dregar as far as he can get with a double move.
Terribly wounded the goblin near Aiden and Edgler runs into the trees.
The web spell ensnares everything save one of the goblins who manages to wriggle from the sticky fibers.
A goblin closes on Dregar and with a hue and a cry swings his own axe at the bloodied dwarf. [Hit AC 10] The swing is errant and the goblins eyes go wide in horror as the foaming dwarf raises his weapon.

Through the trees, several more goblins rush in, closing on the much more unarmored gnome and on towards Garret. The goblin arrives, axe leading the way, but it is a pathetic attempt by anyone's standards. [Hit AC 3]

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover
http://img95.imageshack.us/img95/9581/goblinfight6zy.jpg

Garrett (AC:19, HP:23/23)  d20+9=23 d8+4=6
Wednesday March 15th, 2006 1:58:59 PM

Garrett swings at goblin #4, and then takes a free 5' to U6 toward Bohdi in case he finds himself in need of assistance shortly. But from the look of it, they are heading towards Garrett.

Attack: 23ac, Damage: 6hp

EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP  d20+7=12
Wednesday March 15th, 2006 3:37:22 PM

"That one still counts as mine!" Edgler grumbled at Aiden. Then, turning to see a few goblins that escaped capture in Bohdi's webs, Edgler crossed the snowy woods to the nearest foe (move to Y5) and attacked (#2).

Attack: 12.

"Grrrrah!" the dwarf growled in frustration. "These dratted woods! My master Gargul wants new servants!"

Bless 16 rnds
Shield of Faith 17 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light
1st: Command, Bless*, Shield of Faith*, D- True Strike

NOTE: AC 24 with +2 from tree.

Kup: Graham, I'm assuming you can post for Edgler for Thursday. I'll post Friday morning for him at approximately 8-9 am Woldian time if you can't post before that.

Bohdi Nackle (AC 24, HP 20/20) and Squork (AC 18, HP 10/10)  d4+1=4 d4+1=3 d20+7=14
Wednesday March 15th, 2006 3:46:18 PM

"Waaaauuuuuuuuuuugh!" Bohdi exclaimed. "These buggers move fast! Squork, to me, quickly!"

Bohdi wheeled and--taking no chances--fired two ensorcelled bolts into the nearest goblin (#3, damage 4 + 3 = 7). Then he darted for cover (move to X -1, behind tree, +2 AC for cover), with Squork flying wing-man (Aid Another 14, success, +2 to Bohdi's AC against first melee attack this round).

AC bonuses included above.

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 40 of 50 charges remaining.


Aiden  d20=20 d20=2 d8=2
Thursday March 16th, 2006 7:44:30 AM

Aiden follows after the dwarves (first Edgler) back to help Bohdi. Once Edgler engages the closest goblin, Aiden will try to move around (without allowing an AoA if possible) to engage the next closest goblin.

To hit: 20 + 8 = 28 (follow up misses so not a critical)

Damage: 2 + 3 = 5

Snow and Blood Round 6  d20=3 d20=6 d20=4 d20=4 d20=15 d20+1=13 d20+2=12 d20+2=9 d20+2=9 d20+2=16 d20+2=18
Thursday March 16th, 2006 1:52:27 PM


Garrett's sword sings across the goblins chest and the nasty little creature staggers backwards to the ground, a large rent deep across its chest. Leaving the creature to bleed out Garret moves toward Bohdi.

"That one still counts as mine!" Edgler grumbled at Aiden. Then, turning to see a few goblins that escaped capture in Bohdi's webs, Edgler crossed the snowy woods to the nearest foe and attacked and again his axe careens off the tree the goblin ducks behind it.

With a start of surprise Bohdi calls to Squork and ducks behind a tree. His wand leads the way and upends a goblin, who lands in a awkward pile (Squork must be in melee range to Aid another as a distraction. Since Squork threatens no squares he must share a with the attacker. This would mean AoO when Squork enters it)

Aiden follows after Edgler to help Bohdi. With Edgler engaging the closest goblin, Aiden looks to move around but not being able to quickly close with any other opponent. The ranger moves in to drop the goblin behind the tree. His double bladed axe cuts across and splits the foul creature open. The goblin teeters, but somehow does not fall.
---------------------------------

The goblins in the web are held fast, unable to wriggle or break free.

The goblin who ran from Aiden and Edgler continues and disappears into the trees.

With two of the goblins broken off from the main group and entering one of the tents, Neco stops he search. Did they see her? Are they getting help in some form?

A pair of goblin try and now chop the raving dwarf down. Both fail to bring any further harm to him though. [Hit AC 12/9]

A goblin closes on Garret, his axe passing harmlessly before the cleric. [Hit AC 9]

Another goblin continues on towards Bohdi. An opponent of at least his own size. The gnome is far quicker than the axe. [Hit AC 16]

Caught between a human and a dwarf and bleeding badly, the goblin sees little hope. With a high frenzied cry, he launches himself at the dwarf, an enemy of old. His axe finds only armor. [Hit AC 18]

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
http://img398.imageshack.us/img398/3248/goblinfight5pg.jpg

Medium trees provide total cover


Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  d4+1=5 d4+1=4
Thursday March 16th, 2006 3:16:15 PM

Ducking under the goblin's poorly aimed axe, Bohdi's lip quivered and his hand shook as he pointed his wand at the creature (#18). "I have had quite enough of you!" The wand provided the emphasis--two bolts thudded into the creature's chest (5 + 4 = 9 HP damage), presumably rendering it as lifeless as many of its colleagues in the wood.

Bohdi hustled across to a large tree (U1), drawing out his crossbow as he went. "Neco!" he hissed through their magical link. "What in bloody hell is going on over there? Are you all right? What's in those tents?"

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant, Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 39 of 50 charges remaining.


Neco (AC16 HP14/14) Invisibility  d20+5=20 d20+5=10 d20+7=24 d20+8=25 d20+8=26
Thursday March 16th, 2006 5:06:59 PM

With the coast clear to tent four Neco makes her move. "Guys I have a feeling that the four tents were for the four giants that we recently encountered." She enters the fourth tent to prove her suspicions.

Hide (26)
Move silently (25)
Listen (24)
Search (10)
Spot (20)


Dregar  d20=4
Thursday March 16th, 2006 8:01:41 PM

Dregar looks at the next to victims as they approach. Foam pouring out his mouth and down his beard he lunges foward and slashes at one( 12) but comes up short.

Garrett (AC:19, HP:23/23)  d20+7=19 d8+6=12
Friday March 17th, 2006 8:06:56 AM

Garrett swings at the goblin attacking him(goblin 1) and puts a little extra into the swing(power attack by 2).

Attack: 19ac Damage: 12hp.

With a quick look, Garrett sees that both Aiden and Edgler are on the way to Bohdi's side, so he turns back to stay with the enraged Dregar. Move to S7.

Using Bohdi's spell Garrett calls over to Neco. "Are there any goblins over in your area Neco? the few that are left here won't be around for long, except the ones in the web."

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP  d20+7=9
Friday March 17th, 2006 10:41:19 AM

"Guide my hand, Lord Gargul!" the dwarven cleric intoned, then swung his axe at the goblin facing him. (Attack #2, a 9!) Again he missed! "Oh, my Lord Gargul, forgive my iniquities! I must have sinned greviously in your sight! I understand that you are teaching me humility through this battle! Let me show you that I am faithful!"

Edgler shifted to his left (move to X9) and motioned for Aiden to counter. "Come around the tree, Aiden, and attack on the creature's flank!"

Bless 15 rnds
Shield of Faith 16 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light
1st: Command, Bless*, Shield of Faith*, D- True Strike

Round 7  d20=19 d20=10 d20=11 d20=4 d20=16 d20+1=18 d20+2=21 d20+2=22 d20+2=19 d20+2=15 d6=4 3d6(2+1+6)=9
Friday March 17th, 2006 12:49:10 PM

Ducking under the goblin's poorly aimed axe, Bohdi's wand renders the goblin as lifeless as many of its colleagues in the wood. Bohdi then hustles across towards a large tree, drawing out his crossbow as he goes. "Neco!" he hissed through their magical link. "What in bloody hell is going on over there? Are you all right? What's in those tents?" A whispered response comes back from the rogue to all in the group. "Guys I have a feeling that the four tents were for the four giants that we recently encountered.

With the coast clear to tent four Neco makes her move. This tent is like the others. Piled with furs and void of life.

Dregar in his excitement for the kill, over extends his cut. The goblin jumps left away from the blow.
Garrett levels a powerful horizontal swing and practically cuts the goblin in half. With a quick look, Garrett sees that both Aiden and Edgler are on one Goblin, Bohdi's taken care of the other and so he turns back to stay with the enraged Dregar.

Using Bohdi's spell Garrett calls over to Neco. "Are there any goblins over in your area Neco? the few that are left here won't be around for long, except the ones in the web."

Edgler calls out to mighty Gargul "Guide my hand, Lord Gargul!" the dwarven cleric intones, but the plea falls upon deaf ears. Perhaps Waard has taken an interest in the young Dwarven cleric. Edgler shifts to his left and motioned for Aiden to counter. "Come around the tree, Aiden, and attack on the creature's flank!"

With Garret closing to help Dregar and seeing what the cleric just did with that now bloody weapon, the pair scream in high pitched fury and assault Dregar. Both blows connect solidly, almost spinning the dwarf about [Hit AC 21 and 22 crit 19 Dmg 4 and 9 total 13]

Those still in the web spell, remain completely held The gobin's head rolls back and for the between Aiden and Edgler, he lifts his axe and then topples backwards to the ground. Exhausted and dying.

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover
http://img477.imageshack.us/img477/8531/goblinfight6qp.jpg



Bohdi Nackle (AC 22, HP 20/20) and Squork (AC 18, HP 10/10) 
Friday March 17th, 2006 2:28:11 PM

No longer actively engaged in the battle with the goblins and with his attention still on the tents, Bohdi advanced cautiously (to S3) to another nearby tree. Almost off-handedly, he traced a rune in the air. (Cast: Unseen Servant) In a moment, a shimmering, translucent force appeared in the forest and moved to one of the warming fires (at T7).

"I've summoned my unseen servant," Bohdi explained to the others. "I'm having it stoke one of the warming fires so that it can use the flames to light the webs and roast the goblins that were caught there. When you all are finished with those pests over there, come join me. I'm still worried about that last tent."

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 39 of 50 charges remaining.

Note: post edited slightly by Kup to conform movement with revised 3.5 rules on distance limits for Unseen Servant spell.


Aiden 
Friday March 17th, 2006 2:35:33 PM

(ooc: sorry about missing, network was being a pain in the )$(#*)_)

Aiden spoke through the spell link, using his normal voice (neither hushed nor scream), "What do we do with the goblins that are in the webs?"

Bohdi (illegal second) 
Friday March 17th, 2006 2:41:24 PM

"Aiden, if they aren't bloody well roasted, then stick a fork in them!" The gnome seemed unusually high-strung--perhaps it was that uncomfortably close encounter with a goblin's axe that affected his mindset.

Neco (AC16 HP14/14) Invisibility  d20+8=24 d20+8=28
Friday March 17th, 2006 11:02:40 PM

"Yes I'm very sure of it. This is where the giant stayed (when they were alive)." With two goblins in the last uninvestigated tent, Neco removes one of her brown leather gloves and starts directing the flow of her energy into her hand. Small white bolts of electrical energy jump across the flat of her hand. She hides at the entrance of the tent ready to move in on the enemy next round.

Hide (24)
Move silently (28)

Spells

lv. 0 5/5
lv. 1 3/4 (Shocking grasp)


Garrett (AC:19, HP: 23/23)  d20+9=18 d8+6=9
Saturday March 18th, 2006 3:03:18 PM

Garrett takes a free 5' to S8, and swings at goblin#6 who is now flanked (power attack by 2).

Attack: 18ac, Damage: 9hp

Garretts Spell List:
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Dregar ( HP Left:8)  d20=5
Sunday March 19th, 2006 7:03:58 PM

Dregar looks down at the two new wounds, and his eyes light up even more. He rears back and swings the axe at the first goblin ( Hit AC 13) but misses by a little.

Aiden  d20=18 d20=6 d8=4
Sunday March 19th, 2006 8:16:22 PM

Aiden nodded as he heard the message. Moving to the nearest goblin (either the one against Edgler (unless he is dispatched) or Dregar's)), the beautifully crafted axe with the two sharp blades whistled through the air to strike at the noisy/irritating creatures.

Should either dwarf complain about him 'taking their goblins', Aiden shrugs, "why are you keeping count?"

to hit: 18 + 8 = 26
damage: 4 + 3 = 7



EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP  d20+7=16 d10+3=5
Monday March 20th, 2006 10:22:02 AM

Edgler finished off the goblin at his feet (attack AC 16, damage 5) before moving to Garrett's side (move to S7).

"Aiden, if I slay one hundred goblins for each of my kin that have fallen at their despicable hands, it will not be enough," the dwarf said grimly. "By my count, I still have many more yet to go."

Bless 14 rnds
Shield of Faith 15 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light
1st: Command, Bless*, Shield of Faith*, D- True Strike

Kup: not sure how much longer Graham needs a sub.

Round 8  d20=16 d20=16 d20=12 d20=19 d20=17 d20+1=9 d20+2=19 d6=4
Monday March 20th, 2006 2:38:22 PM

Bohdi advances towards the tents, keeping to a tree for cover. A quick trace of a rune in the air and a force starts trying to fan the nearest fire to the webs. Bohdi whispers it is another of his spells to prevent any in the group from jumping to the wrong conclusions.

Neco removes one of her brown leather gloves and starts directing the flow of her energy into her hand. Small white bolts of electrical energy jump across the flat of her hand. The rogue then picks her way towards the last tent. (Speed is ˝ when moving Silent unless you take a -5).

Garrett flanks the goblin and strikes hard. His sword skewers the goblin through the mid chest. Its eyes bulge momentarily and a bloody gurgle escapes its throat as it slides off the blade to the ground.
Dregar looks down at the two new wounds, and his eyes light up even more. He rears back and swings the axe at first goblin, but like his cousin Edgler, he can make contact. W grin starts to appear on the goblins face as it seems to feel that the dwarf is running low on stamina and might fall to his next blow.
Aiden moves towards the remaining goblin on Dregar and Garret, but it is not quite within striking distance. [30' move puts you just out of reach]

Edgler pauses a moment to assure a miracle does not save the goblin at his feet and tells Aiden of the purpose to his grim count.

The goblins are still quite sufficiently stuck in the web.
Neco hears nothing of movement from the last tent she is approaching. This is not surprising to the young rogue however. She has seen what the tents are made of and they would mask sound very well for their inhabitants.
The last goblin may surely know that its death is only seconds away, but he seems to be willing to make the exchange for the bleeding and slow moving dwarf in front of him. Stepping low and to the right, he brings his axe in a cross cut that catches Dregar deep in the hip and thigh. Blood blasts from the battle axe's initial impact and then continues to pump in a deep crimson down his leg. [Hit AC 19 Dmg 4]
The unseen servant begins the stoke up the low warming fire.

Notes: Web spell will need vertical anchors remember.
Small trees provide +2 cover and reflex
Medium trees provide total cover

http://img142.imageshack.us/img142/4316/goblinfight4gv.jpg

Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  2d4(4+2)=6
Monday March 20th, 2006 3:42:05 PM

"All right everyone, prepare for a goblin roast!"

With the warming fire's embers now stoked into a flame, Bohdi ordered his Unseen Servant to set the webs alight by putting the flaming brands into the webs (at W9). The webs caught directly under one of the goblins (#9, 6 HP damage) and would soon spread to the others nearby. (Webs burn 5 ft. per round, do 2d4 flame damage to occupants.)

Once that was accomplished, Bohdi moved forward toward the tents (to K2 if a double move is permitted; if only a move-equivalent is left because stoking the fire and lighting the webs counted as two commands for the servant, then move to O2). Squork stayed with him.

"Neco, I'm moving up to help you," Bohdi whispered. "Be careful!"

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2)
Level 1: Mage Armor (cast), Alarm, Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 39 of 50 charges remaining.


Neco (AC16 HP14/14) Invisibility  d20+4=22 2d6(6+5)=11
Monday March 20th, 2006 7:38:35 PM

OOC (Sorry forgot about the -5 penalty but she will take full move speed 28-5=23)

Neco moves into the tent (D6 or E5) and thrusts her hand into the goblin's visage (goblin16). Hot white light flashes at the point of contact. "Your friends are waiting for you on the other side", she calls out as the electrical energy disperses into the goblin's skull. Neco will then release the goblin from her grasp. If the room looks like the others, she will inform the rest of the party.

Touch Attack (22) (+3 if there is lots of metal. Armor doesn't help.)
Attack Damage (11) (6 electrical 5 sneak attack)

OOC (for future reference are there any rules as to using something as an improvised shield?)



Aiden  d20=5
Tuesday March 21st, 2006 7:18:31 AM

(ooc: assuming that the trees are not so dry that a fire will start amongst them, if they are Aiden's reactions would be VERY different)

Aiden frowned at Bohdi's words. He could understand the tactical use of the webs to incapcitate and thereby allow them to destroy (with minimal casualties) the goblins.

It just seemed....dishonorable....though.

Raising his axe towards the last 'free' goblin, he silently struck at the creature. However, his distracted mind from the words and thoughts of his actions caused him to strike nothing but branch, snow, and possibly ground.



Dregar (HP Left: 4)  d20=13 d10=10
Tuesday March 21st, 2006 7:46:22 AM

Dregar starts to huff and puff, realizing the rage is keeping him afloat. He rears backa nd swings the axe with all his might ( AC 21, 15 pts fo damage.) The axe almost completely goes through the goblin before stopping.

EdglerVess (AC 22, 26 vs Giants, HP 21/21) -- SUB KUP  d8+1=7
Tuesday March 21st, 2006 9:22:42 AM

Edgler closed his eyes momentarily, then reached out and summoned the power of Gargul to heal his companion Dregar (spontaneously cast CLW in place of Command, 8 HP--forgot the level bonus in the roll above). "Well done, Dregar," the dwarf commented. "May Gargul's power over life bring you strength."

Edgler nodded approvingly as he saw the webs catch fire and begin to consume the goblins trapped within. He moved (to X8) to watch the flames spread and ensure that none of the doomed goblins escaped alive; as he did, Edgler pointed the edge of his axe at the blood-red enameled eye of Gargul on his breastplate.

"Turak Nor," he called to the burning goblins. "Remember to tell my lord Gargul when you see him that you've come to pay for Turak Nor."

Bless 13 rnds
Shield of Faith 14 rnds

Spells:
0th: Detect Magic, Detect Poison, Guidance, Light
1st: Command*, Bless*, Shield of Faith*, D- True Strike

Garrett [ac19 hp23/23] SUB DREW 
Tuesday March 21st, 2006 10:03:45 AM

Watching as Dregar fells the last free goblin in the area the muscular cleric of Domi intends on healing the dwarf until his cousin calls upon Gargul to do just that.

"There are still more goblins to deal with and Neco to protect. I am heading her way, the rest of you stay and finish these ones off."

Garrett will take a full move towards the tents.
...........................
Garrett's Spell List
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

move- not sure if the trees which are elongated on the map are fallen or not so could you please move Garrett towards the tents in the fastest route possible?

Also, can Garrett spontaneously cast healing spells as well? Is that a whole cleric thing?

Round 9  d20=4 d20=15 d20=10 d20=19 d20+1=15 d20+2=14
Tuesday March 21st, 2006 1:14:35 PM

With the warming fire's embers now stoked into a flame, Bohdi orders the Unseen Servant to set the webs alight by putting the flaming brands into the webs. The webs catch directly under one of the goblins, screaming in agony the creature expires leaving a charred corpse that drops to the ground with a thud and a crack. The fire does not continue to spread however, but the unseen servant can easily put the flaming brand it holds to another section soon. Bohdi then moves further towards Neco to be of possible assistance.
Neco moves into the tent and thrusts her hand into the goblin's visage (goblin16). Hot white light flashes at the point of contact. "Your friends are waiting for you on the other side", she calls out as the electrical energy disperses into the goblin's skull. The goblin jumps as the current coarses through him and he falls dead. A snarl comes from the lips of the other and the battle axe tightens in its grasp as Neco fades into view.

Aiden frowns a bit at Bohdi's words, disturbed somewhat his attack goes high as the goblin ducks under the blow.

Dregar, veritably wobbling on his feet, this fight needs to end. The goblin ducks under Aiden blow and comes directly into the dwarfs heavy swing. The axe blasts a path directly through the creatures skull, leaving a headless corpse to topple silently to the ground.
Edgler closed his eyes momentarily, then reached out and summoned the power of Gargul to heal his companion Dregar. "Well done, Dregar," the dwarf commented. "May Gargul's power over life bring you strength." The healing spell give 8HP to Dregar

Edgler then moves to watch the flames spread and ensure that none of the doomed goblins escaped alive.

Garret knows several things. The Goblins here are no threat, Dregar is in good hands and neco is near the only battle capable goblins around. The cleric of Domi moves off in Neco's direction. (Garret has a speed of 20 due to Chainmail armor)

In the webs, goblins struggle and twist and pull at the magical holding strands. It does not seem to avail them much.
In the tent the goblin howls and leaps at Neco, the battle axe descending in a powerful arc. [Hit AC 14] Near the last moment Neco shifts to the side and the blade misses. Overcome by the effort and starting to bleed out, the goblin collapses.

http://img101.imageshack.us/img101/2870/goblinfight2vx.jpg

questions: OOC (for future reference are there any rules as to using something as an improvised shield?) I will investigate
Also, can Garrett spontaneously cast healing spells as well? Is that a whole cleric thing? Yes and Yes
(ooc: assuming that the trees are not so dry that a fire will start amongst them, if they are Aiden's reactions would be VERY different)Woods seem quite fire resistant to Aiden



Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  2d4(4+2)=6 2d4(1+4)=5 d20+12=15
Tuesday March 21st, 2006 3:52:44 PM

"Hm."

Bohdi frowned as he glanced back over his shoulder at the webs that had not continued burning. Then, with a shrug, he turned back to the area of the tents, while his Unseen Servant set fire to more of the webs holding goblins. (Set fire to X9--goblin #13, 6 HP damage--and V9--goblin #5, 5 HP damage. How much more of the web can the unseen servant burn in a single round? Given the ruling that only one square burns, is there any reason the unseen servant can't just take the brands aloft and burn just those squares containing goblins?)

"Neco, do you need help? What's going on?" Assuming that the answer he received was 'no help needed,' Bohdi took a moment to summon his spectacles of magic detection (cast: Detect Magic). He moved toward the center of the tents (to G4) and swept his magic-detecting gaze across the tents and surrounding area (Spellcraft check, if applicable, 15).

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2, cast 1)
Level 1: Mage Armor (cast), Alarm, Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 39 of 50 charges remaining.


Dregar( HP:8) 
Tuesday March 21st, 2006 6:16:16 PM

Dregar relizing the enemies are being killed by the fire and are no threat to him and his friends stands near the edge and just watches.
After a brief second he reaches to the sky and screams at the tops of his lungs, his axe raised highd dropping chunks of blood and skull below. He feels the foam in his mouth starting to leave, he feels himself get weaker, and even feels himself feel a little worse.

Neco (AC16 HP14/14) Not so invisible  d20+4=23 2d4(3+3)+2=8
Tuesday March 21st, 2006 11:10:10 PM

Neco leaps backwards (5 foot shift out of threatened square), and with dagger in hand she swings. Letting go at the moment of critical velocity, Neco completes the swing; turning a 180 degrees. The dagger flies at her opponent (Goblin 17) as she taunts the goblin. "Hold onto it for me and don't go any where. I'll be back for it." Leaving the goblin to bleed, the rogue dashes out of the tent. "There seems to be nothing in the tents (a least not any more). Let's take your new captive and finish the rest off. I would like to start looting soon."

Ranged Attack (23) crit
Attack Damage (8)

Aiden  d20=10 d20=10
Wednesday March 22nd, 2006 6:35:23 AM

Looking around warily, the tall ranger took a moment to survey the area. Though there were still the screams of the wrapped goblins (presumably), he wanted to make sure that there were no other such creatures nearby...nor predators (or scavengeres) summoned.

Listen: 10 +4 = 14
Spot: 10 + 4 = 14


Garrett [ac19 hp23/23] sub Drew 
Wednesday March 22nd, 2006 7:55:59 AM

A look of all business is still held firmly upon the cleric.

"Lets finish this up quick all. We don't need one getting loose and heading to more Sne Kjempe now do we?"

Garrett moves as fast as he can (being weighed down by his armor) towards the tens still.
...........................
Garrett's Spell List
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Wand of CLW- 46/50 charges remain

move-I8

Edgler (SUB KUP)  d20+7=21 d10+3=6
Wednesday March 22nd, 2006 10:08:45 AM

Edgler watched the fire burn. Any goblins that seemed to survive their scorching he would do his level best to finish (Attack 21, damage 6).

Round 10  d20=13 d20=1 d20+1=20
Wednesday March 22nd, 2006 2:39:05 PM

Bohdi frowns as he glancs back over his shoulder at the webs that had not continued burning. Knowing he has to direct the Servant to do anything, he sets it about the task of burning the webs the Servant's left and right. Both goblins die in the ensuing flare up of the webbing. (Unseen Servant repeats action unless otherwise directed, DM'ing this as a Move Action to get it to do 2 seperate tasks. IMO We can bring this to the rule board if you want)


Bohdi moves into the tent section. (Having directed the Servant have to wait on the detect Magic spell)
Dregar stands panting, the adrenaline leaving his body and his legs become shakey.
Neco tries to leap backwards, but the thick heavy skins that make up the entryway fell back into place as soon as she entered. The dagger flies from her hand even as she stumbles back into the forgiving wall. The goblin catches the blade in the face and topples. Luckily for Neco it was virtually dead on its feet and could not take advantage of her oversight. [Also when you roll a crit you have to roll again to confirm the crit or else it is only a regular blow. In this case the goblin had 1 HP and it did not matter] Neco dashes out of the tent. "There seems to be nothing in the tents, at least not any more." There are no captives.

Aiden looks around warily, he wanted to make sure that there were no other such creatures nearby...nor predators (or scavengeres) summoned. Nothing beyond the relative calm deeper in the woods presents itself

Garret issues some encouragement to the group "Lets finish this up quick all. We don't need one getting loose and heading to more Sne Kjempe now do we?" and moves towards the tents.

Garrett moves as fast as he can (being weighed down by his armor) towards the tents still.

Edgler watches the fire burn. And moves further to the side, one goblin seems to be quite near the edge, but it takes a moment or two for the dwarf to make his way over.
-----------------------------------------------------------
That moment is all the goblin appeared to need. With a twist and spring, the goblin bursts south from the webs and starts to make a run for it.

The other two seem just as caught as they were the moment the spell sprang up.

http://img110.imageshack.us/img110/346/goblinfight0wz.jpg

Given the ruling that only one square burns, is there any reason the unseen servant can't just take the brands aloft and burn just those squares containing goblins? You are asking if the Unseen Servant is limited to the ground I assume. I will look into that and post again


Bohdi Nackle (AC 20, HP 20/20) and Squork (AC 16, HP 10/10)  d4+1=3 d4+1=3
Wednesday March 22nd, 2006 3:12:46 PM

DM, it really doesn't matter to me. I'll accept whatever you say about the Unseen Servant and the Webs.

"Oh, no you don't," Bohdi muttered as he caught sight of one of the goblins escaping the webs. He moved near to Garrett's position (to H7) and fired his wand at the fleeing goblin (120' by my measurement--within the wand's range!). Two bolts flew through the forest with uncanny precision to explode on the creature's back (3 + 3 = 6 HP damage).

"That's one less, anyway," the gnome observed. "Now, there's just those two left in the webs. Should we kill them like the others, or take them ... captive?" The gnome blanched slightly at the memory of how the group treated its last prisoner. "I can dismiss the webs if you want to take them out to ... talk with them."

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2, cast 1)
Level 1: Mage Armor (cast), Alarm, Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 38 of 50 charges remaining.


Dregar 
Wednesday March 22nd, 2006 8:04:52 PM

Dregar continues to pant, spittle spraying down onto his beard. His eyes looked a bit glassed over, but he keeps himself on his feet. He watches as Bohdi hitting the running goblin with his spell and a little smile creeps onto his face. He then looks to the two goblins left in the web, and hears Bohdi's question in the back of his mind.

He turns his back, and walks away a distance where he cannot be seen by anyone. He looks down at his wounds on his body and the blood flowing from them. He'd live but they did hurt now. Even the one that was healed still hurt.

He squatted down, his thighs resting on the back of his legs. He reached his hand into the snow and brushed it back to reveal the dirt below. He reached down and with some tugging, tore away a piece of the frozen ground. He stood again and let the earth bounce between his fingers, realizing how close he came to feeding this ground with his dead body.

After a few seconds of inner thought he turns and walks back to the rest of the group, hoping that the decision has been made concerning the goblins.

Neco Invisible?  d20+7=26
Wednesday March 22nd, 2006 10:51:31 PM

Pulling her glove over her hand Neco messages to the party, "Well then, if this is the giants' forest base of operations plan and none of them had any information (maps, letters, plans, lists, ect), what you guys need to know must be here!" Neco enters the first tent again. "Bhodi, come in here", she calls from inside. "I need you to tell me if anything here is of help, otherwise we killed the giants and that is what we came for.... Am I right?" Neco shifts the piles of fur around to see what might be there.

Search (26)

OOC (Thanks for calling me on the crit. Sorry)

Aiden 
Thursday March 23rd, 2006 1:25:21 AM

Aiden took a moment to ponder through the situation. The native Tusker had his own thoughts in terms of what to do with the remainder of the goblins, but, given the intense hatred of goblins by the dwarves....
he wasn't sure that the idea would fly.

"Let one go...kill the others. He can carry our message to any goblins he meets, if...it can survive..."

With that, he began to put away the axe, and pull out his bow once again. They actually had a few moments of peace where he could have some stationary target practice (aka the bound/webbed goblins).



Garret [ac19 hp23/23] sub Drew 
Thursday March 23rd, 2006 8:56:21 AM

Hearing the pitchy voice of the gnome echo in his skull, the Bravest of Domi turns to see streaks of light strike the fleeing goblin.

"Nice one there wunjo. It looks as though I did not practice what I was preaching. These goblins deserve no life; they serve the side of evil and destruction."

Walking amongst the tents the cleric's nose is assaulted by the rank smell of giants and goblins. The smells consists mainly of body odor, rotten food and other unsavory aromas.
...........................
Garrett's Spell List
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Wand of CLW- 46/50 charges remain


Remnants 
Thursday March 23rd, 2006 1:40:08 PM

Bohdi could not see the fleeing Goblin with the large tents and tree obstruction. Give yourself the wand charge back.
The DM is wrapping up the fight. We are out of combat.

Bohdi meets up with Garret in the middle of the tents as Neco pops out, visible. All 4 tents are void of any living creatures, but their may yet be other items of interest. Given the disarray of each tent and the amount of skins and furs, it will take a bit to search them thoroughly.

Neco ducks back into the tent she just exited and begins the task. Even a complete novice such as herself can easily see a tremendous quality difference in the furs she wears and has slept upon and what is strewn about the tent. Even were they not covered in goblin drool and filth they would be worth little. The search is not without reward, several small bladders of coin are turned up totaling 64cp, 36sp and 8 gp. Not exactly a kings ransom and given what her stomach tells her, perhaps not even worth the 30 minutes of time.

Those still in the web are the question, what to do with the vile little urchin before they are killed. Aiden suggest one freed as a messenger to any others he may meet. If it could even survive on its own. The ranger takes aim and now there is only one possible goblin to let go.

A curse from Edgler as on goblin breaks for it and he begins to charge after the fleeing goblin, but the small creature is surprisingly fast in the close quartered terrain and to prevent himself from being to separated from the group the Gargul cleric pulls up short. No sooner has he stopped then a terror filled scream echoes back through the wood towards him. The short lived scream of a goblin, then only silence follows.

The sound easily carries to the rest of the group and all eyes are brought to the direction Edgler went off in. The wind overhead has seemed to even stopped now. The silence of the wood seems to almost close around the group. Edgler shortly is seen heading back with more than a single glance over his shoulder into the pines.

Most goes unnoticed by Dregar, who moved a bit off to one side and borrowed a tree for support. An occasional cough and low mumbled curse


Aiden  d20=9 d6=6
Thursday March 23rd, 2006 3:17:50 PM

Aiden's eyes warily looked towards the direction where Edgler went (and has since returned). The grimace, an expression that seemed to appear quite often on the young warrior, was followed by a rather cool, detached comment.

"We are not the only hunters..."

Unless any of the others stop him, Aiden will fire the arrow to strike the last goblin. Muttering under his breath (and if I understand correctly, still under the spell's time limit), "We should leave, before scavengers, and others....arrive. Our message has been made."

Looking towards the weary (and injured) Dregar, "Let's finish binding your wounds...help prevent us from being tracked."

To hit (on last goblin with arrow): 9 + 6 = 15
damage: 6


Bohdi Nackle  d20+12=24
Thursday March 23rd, 2006 3:52:40 PM

As the tension of the battle fled, Bohdi's breath formed longer, quieter clouds. "Coming, Neco!" he replied to the young rogue. Reslinging his crossbow, Bohdi crossed to the tent that Neco was examining and summoned his magic-detecting rune (this time, really cast Detect Magic, Spellcraft check 24). With a wrinkled nose, he began scanning the interior of the tent for signs of enchantment. "Eww," he commented to Neco. "How ever do you stand the smell in here?"

As the scream of the escaped goblin reached his ears, however, the gnome bolted upright. His eyes widened with terror. "Garrett, Edgler, Dregar--what was that? What just happened? Can anyone see anything out there in the woods?"

A worried look crossed the gnome's face as he turned to Neco. "We may have bigger problems than goblins and giants."

Spell list:
Gnome abilities: Dancing Lights, Prestidigitation, Ghost Sound, Speak with Burrowing Mammals
Level 0: Message (cast x2), Detect Magic (x2, cast 1--this round)
Level 1: Mage Armor (cast), Alarm, Unseen Servant (cast), Color Spray [note: Pearl of Power, one prepared L1 spell/day may be cast twice]
Level 2: Invisibility (cast), Web (x2, cast 1)
Wand of Magic Missiles 3d, 39 of 50 charges remaining.


Dregar  d20=20 d20=2
Thursday March 23rd, 2006 4:38:17 PM

When dregar hears the scream echo throgh the woods, he turns and runs back to the others. Even though he is weak, he'll make sure whatever is coming gets a piece of him before it kills him.

" What was that" the dwarf asks as he nears the others again. His voice showing as a huge puff of steam escaping from his lungs.

He tries to look out where the goblin headed, and even tries to hear something coming from there.

Spot ( nat 20) 21 Listen 7

Garret [sub Drew]  d8+1=5 d8+1=5
Thursday March 23rd, 2006 8:43:37 PM

The sounds rip through the forrest and a chill races down the strong human's spine.

"We are definetely not alone. Dregar, come here wunjo."

As he closes in with the exhausted dwarf Garret will pull out his wand and taps him on the head with it, twice.

"Well done wunjo, well done. Your skill in combat is something that Domi must admire."

"I am sorry to all for not helping much here. I should have taken more out and my share of blows along the way."
............................
Use CLW wand on Dregar for 5 pts and for 5 points. 10 total.

Garrett's Spell List
0 lvl(4): Light x2, resistance, Det Magic
1st lvl(3+1): End. Elem. X3(cast), Magic Wpn(cast)(d)
2nd lvl(2+1): Bears endurance, Bullstrength, Bullstrength(d)

Wand of CLW- 44/50 charges remain

Neco  d20+5=21 d20+5=12
Thursday March 23rd, 2006 9:03:16 PM

"Something bigger ehh? Well let's go find it, Bhodi." Neco calmly walks out of the tent and draws her rapier. She will then cast Shield in order to protect herself.

"Maybe I'll find something better than a couple measely coins", the greedy rogue thinks to herself. Still, she anticipates the events to come.

Spot (21)
Listen (12)


Aiden (illegal second)  d20=8 d20=11 d20=9 d20=14
Thursday March 23rd, 2006 11:03:16 PM

Looking at the others that are nearby, Aiden's tuskan accent thickens as he searches for the words. "Everyone get together and move soon..."

Rubbing his gloved hand along his chin, Aiden's eyes narrowed as he looked towards the area that Edgler arrived from. He then looked upwards to see if there were any trees that could hold his weight AND give him a better viewing point to see whatever is coming.

"blasted stag...it comes to kill us..." as he remembered his earlier sighting and the legends of the Tuskans.

Spot: 8 + 4 = 12
Knowledge (local/geography) to find a more defensible spot against whatever hostile creature is coming: 11 + 2 = 13
Listen: 9 + 4 = 13

Bohdi (illegal second) 
Friday March 24th, 2006 11:21:20 AM

Bohdi watched the young rogue with amazement. He pouted as turned to follow Neco through the tent-flap, squinting only slightly to try to maintain his Detect Magic spell.

"How can you be so calm?" he wondered aloud.

Closing Fast 
Friday March 24th, 2006 2:27:46 PM

Something out there just killed the goblin. That really was not so much the disturbing part, goblins are not exactly the most hardy creatures. But it also terrified the goblin at the same time. Again not a tremendous feat, but none of them elicited such a response in the fight they just had with them.

Aiden's looks through the trees his mind too well recalling the omens of the past few days. The raptor and the stag. A conflict was in his mind. While the Tuskers revered the raptor as a symbol of power, death and conflict, an evil sign before a battle the old man of Ice Peak, his foster father did not. 'The Raptor', he had often said 'was a messenger of Domi and protector of the hunter whose heart beats true.' The Stag was feared and hailed by Tuskers and the old man alike. An ancient spirit manifested and given form by the desire to continue the battle of fallen warriors. Which headed this way though?

Dregar was still hurt and in looking about, there was little in the realm of somewhere defensible. The goblins did not pick this site with the thought of defense in their puny minds.

Bohdi braves the odor wafting from the tents and now off of Neco to begin examining the interiors with his Detect Magic. The tent he currently stands in has no magical auras at all, though there are plenty of nasty furs that could be covering them. As the unpleasant possibility starts to present itself a scream cuts his thoughts short.

As the scream of the escaped goblin reached his ears, however, the gnome bolted upright. His eyes widened with terror. "Garrett, Edgler, Dregar--what was that? What just happened? Can anyone see anything out there in the woods?"

A worried look crossed the gnome's face as he turned to Neco. "We may have bigger problems than goblins and giants."

Dregar moves back to the others as the scream dies in echo. Even though he is weak and sorely wounded, he'll make sure whatever is coming gets a piece of him before it kills him. Looking past Edgler to where the goblin ran, Dregar spots a large shadow move momentarily and then a much smaller shadow move across the trees The small shadow seemed to flit across the tree trunks rapidly and was heading this direction, fast.

Garret moves quickly to Dregars side, battle may be eminent and the dwarf was in no condition to be engaged in one. At least not yet, but thanks to Domi's wand he soon would be. Garret touches Dregar twice and the magical healing pours from the wand in a soft golden glow mending wounds and stopping the flow of blood. [Heal 10HP]

With bravado in her voice of possible closing danger Neco steps from the tent.
Having spent many hours looking for subtlety of movement about her, Neco does not scan the woods beyond for anything, but rather for movement of anything. Her training in perception pays off. Was that a large shadow that shifted deep in the wood? Hard to tell. It was very brief and is no longer there.

The group is slightly spread out still and most have seen nothing and no one has heard a thing since the goblins dying demise.


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