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Gargalus Arrives (DM JohnP) 
Tuesday May 9th, 2006 10:23:54 PM

The foursome are still standing near the monster cages where they were when Toros received the message from Xenia warning them of the approach of Gargalus. Well, at least three of them are. Nauthiz'Ull did not want to do battle with his future god so he ran back towards the entrance of the lair.

Toros had also argued for flight but both Garrett and Appolo convinced him that they needed to provide a diversion for Xenia.

The ankhegs and owlbears start moving to the rear of their cages. Gargalus must be approaching and they creatures have learned to fear the future god.

The trio don't have to wait long before they see some fey-creatures in the throne room. Then a tall human man dressed in a robe appears from behind the throne. The human ascends the dais and seats himself on the throne. Garrett and Toros can see him make a negligent wave of his hand as he ascends the dais. It looked like Gargalus ... and this is obviously the future god ... cast a spell but with less effort than usually required.

Spellcraft DC 20 - Highlight to display spoiler: {Quickened Spell Resistance}

Gargalus speaks once he is seated on the throne. His voice echoes through the entire lair, presumably some magical effect of the throne.

"Welcome! Come closer! I want to see who Alemi sent to challenge me in my lair."

"Evidently you have made short work of the minions I sent to Oshirr House last night. And of the ones who made it back here to the compound. But did you and Alemi really think that you could challenge me in my lair? Really?"

"Alemi does this again and again. The old man is nothing but predictable, you know. He recruits some group of innocents and convinces them to do his work. Did you stop to think why he didn't dare to come here himself? It's obvious, of course."

"He and I are too much alike, after all. he burdens himself with these moral codes and time praying to the Gods. He thinks small and limits himself. I don't limit myself that way. I've made the most of myself. Alemi knows that directly challenging me would result in his death. So he sends minions like you to die in his place."

"But I'm growing weary of this. It interrupts my work, after all. I'm prepared to give you a chance to live. Here's your choices."

"One - Turn and run, like your companion who just left. His actions may be wise or cowardly, or both. If you run, you can take a message to Alemi for me. And you'll always remember that you ran from the greatest task you ever faced."

"Two - Fight some of my creatures. I want to see how they perform against somewhat challenging opponents. Defeat them and you can leave with your heads high and filled with pride."

"Three - Stay and serve me. I sometimes need some assistants who are smarter than the average orc."

"So, what do you choose? What fate do you want to grasp?"


Garrett 
Wednesday May 10th, 2006 9:20:06 AM

Garrett thinks quickly to himself. Fighting Gargalus is bad, but we need to give Xenia time. Running is not an option.

Garrett looks to Toros and Appolo. "I think option two is the best at this point." Unless someone objects, Garrett responds to Gargalus "Let us see if you have minions more challenging than the orc and kobold fodder you throw around. I am interested to see what other monstrosities you have created. Let us do this outside though If you want them to have a real challenge. Things are too limited in a small cave."

Garrett turns toward Toros and mouths the words "tell Xenia."

Garrett (supplemental) 
Wednesday May 10th, 2006 9:22:38 AM

"We will defeat your creatures Gargalus. And then we'll leave and give your message to Alemi."

Toros 
Wednesday May 10th, 2006 9:51:50 AM

For a moment Toros thinks to look like being in the side of Gargalus would be the best diversion. But then... He quickly makes up his mind and talks:

"I think our friend has said what is needed to be said. Lets fight with your monsters outside."

Then with a quick pause, Toros contiunes:

"And the fourth person of us did not run away because he was afraid of you, but because he has chosen not to harm you, we have not intended to kill anyone afterall unless we are being attacked. You came first to our castle... However, you are right that afterall it is all between you and Alemi, which is not muxh of our business. However we all will be happy to challenge your new monsters for some good practice, especially having seen already those miserable of yours... And then who knows one day we can learn to respect each other."

Toros - addition 
Wednesday May 10th, 2006 9:57:23 AM

If he does not cause others to wonder or worry, Toros himself wonders how he has come up with such talk. He tries to catch the reaction of Gargalus and his friends.

And there is still time before talking to Xenia.

Nauthiz'Ull [ac22 hp59/90:longstrider:comprehend languages:cat's grace]  d20+10=11 d20+10=14 d20+12=32 d20+13=31
Wednesday May 10th, 2006 10:43:11 AM

A quick stride brings the fur clad man closer to the outside when he looks behind him to see no one else.

That is odd. Where are they?

"Toros? You guys coming or what?"


Finding a large enough shadow he crouches down within its cast and waits, silently, for a return message about what is happening.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
move silent.11
hide.14
spot.32 (NAT 20!)
listen.31

Spells Prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider. one hour
comprehend languages. eight minutes
cat's grace. two minutes [+4 DEX]


Toros-add. 
Wednesday May 10th, 2006 12:02:47 PM

"Nauth, better to meet us back here, your God invites us for a challenge with his monsters..." Toros whispers to Nauth in response..., hoping it will not take any attention except Garrett and Appolo's.

Nauthiz'Ull [addendum] 
Wednesday May 10th, 2006 1:32:14 PM

His head cocks to the side as a very strange string of sounds echoes in his cerebrum.

"...your God invites us for a challenge with his monsters..."

Now that is indeed a precarious notion. How could the one who is going to be my savior sitting in there now asking us to test him creations? This is beyond absurdity.

He stops in the shadows and returns to the lair as quick as possible, head held high and proud with a look of indifference set upon his face.

Appolo  d20+15=22 d20+13=26
Wednesday May 10th, 2006 2:41:11 PM

Appolo would really rather just kill Gargulas,but Garret is probably right.

When gargulas arrives he smiles wickedly at the man who would be god."If that is what you think of Alemi why don't lead your troops personally and take him on yourself,destroying him once and for all.I think you are the one who is afraid.Hiding here in cave sending out worhtles morons to do your dirty work and failing time and agian.Besides who said Alemi recruited us.Maybe we recruited him.Incase you can't tell we aren't exactly from aeound here.So be it we'll just sluaghter your pets and burn your place down if that is what you wish."With that Appolo turns and walks calmly back outside slipping into the shadows as he does so.MOve Silently 26 Hide 22

Talking with Gargalus (DM JohnP) 
Wednesday May 10th, 2006 11:24:07 PM

The party presents a variety of responses to Gargalus' offer.

Garrett and Toros agree to fight, but want to do so outside. Appolo seems to agree to the same.

Meanwhile, Nauthiz'Ull is outside wondering where everyone else is. Then he gets a message about returning to fight inside. He is on his way back in when he runs into Appolo heading out.

After listening to their arguments and insults, Gargalus chuckles lightly.

"Can't make up your minds, can you? Inside, outside. Run, hide or stand and fight. Alemi always manages to find people like you but, unfortunately, never anyone with a lick of sense. Or politeness, either."

"Why don't you ..."


Gargalus doesn't finish what he was going to say because a screaming alarm starts sounding throughout the lair.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


Gargalus cocks his head and looks towards Garrett and Toros, the only ones that he can see at the moment. A smirk comes across his face.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


"Well, it seems that the other half of your group has announced itself. Classic strategy, rather. Create a diversion while part of your group sneaks in to retrieve whatever you have been sent to fetch. So you sneakthief tried to get the Feystone, did they? I hope they're careful with it. It being part of Eberyon's nature, it can be tricky. Yes it can."

The alarm keeps screaming, getting on everyone's nerves.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


"So, I'm assuming that you're in communication with the other half of your party. Why don't you tell them to make themselves known and join our little party. It would be interesting to see how my pets deal with backstabbing rogues."

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


"I really wish that you would. Because then I can turn off that alarm."

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


"Or else I can simply send some of my pets to deal with them, then have them come back here to deal with you."

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


"What do you choose to do? Maybe, to interest you, I'll show you what you have to fight."

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


Gargalus makes a motion with one hand. Toros and Garrett hear a cage door swinging open. After a moment, what looks to be a large halfling steps in front of the throne. It's taller than any of you, at least as tall as Garrett when he's imbued with righteous might. The giant fey-halfling grins evilly down at the party. When it speaks, though, the voice is that of a normal halfling.

"Want to come and play with me and my brothers?"

And the alarm keeps screaming.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!




Xenia's Voice 
Wednesday May 10th, 2006 11:54:33 PM


"That's me Toros! I got the Power Thingy. Gonna make a break for it."

Garrett 
Thursday May 11th, 2006 9:01:53 AM

Active spells: Shield of faith, +3ac, 52 rounds remaining.
Greater Magic weapon: +2 enhancement to longsword, Duration: 9 hours.

A slight smile forms at the corner of his mouth as the alarm begins to go off, and garrett sees that Gargalus realizes that he was duped by the "classic strategy". Garrett then ignores the issue of Xenia, counting on the rougue to find a way out.

"You don't seem all too concerned that we have your feystone. Are you overconfident, or do you not really need it anymore?" Garrett asks Gargalus, also trying to buy a little more time for Xenia.

"And we would be glad to kill your aberrations for you. Let's do it outside though, it's too loud in here."

Garrett waits for Gargalus' response, and then heads outside to prepare for the battle. All the while hoping Xenia makes it out and gets back to Oshirr house with the feystone.

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(cast),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic, Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)
5-2+1 Righteous Might, Break enchantment, (Righteous might)(cast)


Toros 
Thursday May 11th, 2006 8:40:22 PM

Hearing that strange alarm and listening the comments of Gargalus is quite disturbing for Toros until he hears the relieving message from Xenia.

He walks next to Garrett to the gate to meet with Nauth and Appolo.

In response to the giant halfling and his boss, Toros says...

"OK, all of us, lets meet outside then."

Nauthiz'Ull 
Thursday May 11th, 2006 10:28:41 PM

The ranger stop sin his tracks at the sight of Appolo. A look of confussion crosses his face but he shrugs when Toros shows up as well.

"Outside, yes, that sounds perfect. I feel much more at home in the open."

The look of inner turmoil is rolling through his face, into his chest and slamming into his heart. He knows that he will not draw on Gargul himselm, but if his future lord wishes him to be a test for his new minions, well, that is quite fine with him.

DM Note (JohnP) 
Friday May 12th, 2006 12:25:52 PM

Hi all

I'm off to a conference in Chicago for a week. While I'm away, I'll be plotting about what minions Gargalus sends to capture Xenia and planning battle tactics for those mysterious giant fey-halflings that have been revealed.

I will make the next DM post a week from today.

Don't be surprised if you see some roleplay posts in the interim. However, I can't count on being able to spend enough time at an Internet Cafe.

So, remember ... use this time to plot your strategy. And decide what funeral service you want if Gargalus' minions are too powerful. Of course, you could always run.

The Villain's Response (DM JohnP) 
Friday May 19th, 2006 10:55:55 PM

Gargalus laughs at those who respond to him. All the while, the alarm continues to scream.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!

"That toy? It has been useful, yes it has. But I'm sure that I have now created what will be my masterpieces! I didn't want to have to go outside, but if you insist, we can do so."

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!

The future god waves a hand and his stone throne lifts slightly into the air and hovers. Another nonchalant gesture causes several low rumblings. The source is revealed in a moment when more of the giant fey-halflings show themselves.

"Let us go outside then. Are you going to try to run away with your tails between your legs? Or do I have to pen you in?"

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!

Gargalus remains seated on his hovering stone throne while the party moves out. It could be moving silently or maybe the party simply can't hear anything over the screaming of the alarm.

"By the way, are you going to tell your thieves to come out so I can turn off that infernal alarm. Or do I have to have them hunted down?"

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!

When they advance far enough, the party sees that four of the giant fey-halflings are following them out. Another five or six remain with the bugbears and ankhegs.

Toros 
Sunday May 21st, 2006 12:02:40 PM

OOC: Well come back JohnP, hope you had a nice time at Chicago.

"As I said, we will all meet outside" Toros talks calmly addressing the future God's last question, while walking outside to meet with his friends.

Xenia's Voice 
Sunday May 21st, 2006 2:06:00 PM

"Where are you guys? Any heads up on what I can expect when I come up out of the Lair? All the orcies pretty much cleared away? Can I make a straight run for the main gate? Or should I try for the east wall?"

Toros's voice 
Sunday May 21st, 2006 5:16:19 PM

"All the orcies are cleared away but.., well, I am not sure you will like this, Xenia, but, we are invited for a party with fey giant halflings by Gargul. He knows you try to steal his thingy, and his invitation also includes you... I do not know what to suggest you really, perhaps once you are out you should make a run to the castle. If you stay with us then there is danger that we can lose the power thingy. Perhaps we all should run away, when we are out of the cave. Especially, it is very hard for Nauth to stand against his God... I do not know really... I really do not know what our future God can do to you and us, however so far he seems to be fair..."

Toros responds to Xenia, trying to prevent his words to be heard or seen by others, except Garrett, with whom he is walking together to the gate of the Lair.

Xenia's Voice 
Sunday May 21st, 2006 10:14:50 PM

"Huh? Invited??? What do you mean 'Invited?' Can we make it? If you run, will you be able to make it out or not?"

Toros 
Monday May 22nd, 2006 12:27:28 AM

"Basically Gargulus has given us three options: Join him, Fight with his monsters or run away, accepting the defeat. But he offered them, before he realized that you stole his thingy. He does not seem to be much worried about losing the power thingy though, as his new monsters seem to be more important to him at the moment. Are you sure you are really safe, I mean, can reach to the gate?...

After you reach to safety, we can also run; however, when Gargulus realizes he has really lost the power thingy, still I am not sure he will allow us go that much easily."

Toros looks like talking to Garrett, while actually he addresses Xenia. However, his voice is high enough to be heard by the protector, and the taur hopes some comments or reaction from Garrett about what he has said right now. Should they consider running away rather than fighting with the brand-new monsters as the best option? Would this be dishonorable or clever, as it fits to their original aim afterall...

Appolo  d20+14=22 d20+15=16
Monday May 22nd, 2006 4:58:31 AM

Appolo waits outside in th shadows awaiting his next victumHe's not overly worried about the gian sized Fey Ha;f;ing.He just hopes Xenia get's soon,He sit calmly waiting for Gargulus and his pet's.Holding his last bottle of AlCHemist fire.

Hide 22 Move silently 16.

Garrett 
Monday May 22nd, 2006 8:07:35 AM

Active spells: Shield of faith, +3ac, 52 rounds remaining.
Greater Magic weapon: +2 enhancement to longsword, Duration: 9 hours.

"Toros, tell Xenia to escape if she can, join us in Gargalus' test if she can't."

"If she can escape with the stone, we'll make a run for it. If she can't, then we continue to fight his minions for it."

"Warn her of the half dozen halfling giants waiting inside with the bugbears and ankhegs. It will likely not be an easy escape."

Toros 
Monday May 22nd, 2006 9:27:01 AM

Toros tells Xenia what Garrett has told to him "Xenia, we will continue to distract their attention until you can escape. If you succeed then we will also try to escape. If you cannot, then join us in our party with the giant fey halflings outside. By the way, not the orcs but those giant halflings and other creature from the cages could be a problem for you. Be careful!"

Xenia's Voice 
Monday May 22nd, 2006 11:14:22 AM

"I'm still on the stairs, Toros. Long stairs. I'll do my best to get away."

Nauthiz'Ull  d20+13=33 d20+6=18
Tuesday May 23rd, 2006 9:06:42 PM

Striding outside so that he can scout a high-ground position, Nauth looks to the rock-face that the cave is on. He looks to see if there is a way to scale the wall for a defensive vantage point. Knowing that his bow can handle quite long distances, he just wants to stay out of the reach of the giant mutations.

"I need higher ground wunjos. If I can stay out of their reach then I will prove most effective. Ull'Heimdall flows through my veins and Friga is smiling down upon us."
:::::::::::::::::::::::::::::::::::
spot.33 (NAT20!)
climb.18

Back Outdoors (DM JohnP) 
Tuesday May 23rd, 2006 10:46:54 PM

The party tromps back outside, picking their way through the bodies from the fight between the prisoners and the fey-creatures. Finally they pass through the gate and come into the sunlit compound. Nothing seems to have changed much from when they fought their way in.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


That annoying alarm is still ringing, however, telling the party that Xenia remains free somewhere inside the lair. That heartens them, especially when they look back and see Gargalus following them with the four giant fey-halflings following them. The giant fey-halflings stop and pick over the bodies of the fallen prisoners, picking up choice parts of the goblins and bugbears. There's something appalling about watching a giant halfling poking holes through the skull of an orc with a surprisingly sharp talon, then raising it to their lips and greedily sucking the contents down in one gulp.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


Gargalus looks at his champions and chides them with a word. "Don't bother with that! If you fight smartly, you can have what little brains these champions of Alemi possess!" Reluctantly, the four giant fey-halflings follow the floating throne carrying Gargalus outside. Once outside, the throne rises up into the air and the four fey-halflings spread out.

Aaaaaahhhhh-aaaaaahhhh!

Ahhhhh-ooooo-waaaaahhhhh!

Aaaaaahhhhh-aaaaaahhhh!


Gargalus' voice booms out over the compound. "LET'S SET SOME RULES FOR THIS COMBAT, SHALL WE?"

Once he has everyone's attention, his voice drops to a more normal level.

"First off, once combat begins no other combatants may join in. So you don't have to worry about any more of my minor creatures."

"The exception, of course, is if your thieves decide to join in. Then an equal number of my champions will join in."

"The second rule of my little fight club here is that the fight is to the death. I'll be merciful, though, so you can yield at any time by acknowledging the superiority of my creations."

"Third, if you run my creatures will hunt your down without mercy."

"Finally, I simply want to watch. But if you attack me, it is at your peril. And you must surely realize that you have no hope of harming me."


After his little speech, Gargalus soars upward so that he can easily watch the coming fight.

"Feel free to make any preparations you desire. You'll need it."

Appolo keeps hiding in the lengthening shadows near the entrance. Nauthiz'Ull looks up at the hillside and realizes that it would be difficult to climb. He spots a good route upwards but is only able to make it 10' above the ground, not yet out of the reach of the giant fey-halflings.
Climb DC 15 due to the good spot roll



Toros 
Wednesday May 24th, 2006 3:38:21 AM

It is disgusting to see these monsters drink the brain of other creatures. They should go back to where they came without making any real harm...

As the rules are set, Toros prepares for the coming battle, while waiting to hear any news from Xenia.

He will replenish his magical protection and offer the same to Appolo, Garrett and Nauth, if they wish. For the spells that have less duration, he will keep them to the last second (Multiple posting for just before the fight begins:)

Shield of faith 25 rounds
Protection from evil 26 rounds
Shield 8 rounds
Expedious Retreat 9 rounds
Reduce Person 10 rounds.... before the fight begins

also Mage Armor and Longstrider should be still in effect.

With his magic missile wand on one hand and CMW wand on the other the wemic is ready for the fight.

Xenia's Voice 
Wednesday May 24th, 2006 11:46:36 AM

"Toros, if things work out so that this Power Crystal Thing gets loose, tell folks to be careful of touching it. I think it's got something of Ebyron inside it and it's, like ... Well it's weird and yucko."

"And I think it's also maybe dangerous."

"Anyway, I'm pretty sure I can make it out of the Lair. We'll see what happens from there. Giant Halflings?"
Xenia's subvocalized voice manages to sound incredulous.

Appolo Ac23 Hp 59  d20+14=33 d20+13=29
Wednesday May 24th, 2006 2:13:43 PM

Appolo move slightly and slips further into the shadows.He says nothing as he prepares for battle.He is not the least impressed by Garguls pets.They are monsters behaving like monsters.

Nauthiz'Ull [ac22 hp59/90:longstrider:comprehend languages:cat's grace] 
Wednesday May 24th, 2006 3:56:39 PM

The one thing that has never failed this ranger is his eyes; he spots a nice way to get up and starts to do so once blessed by his wunjo's powers.

"For reasons you cannot know master Gargalus, you have my life-oath that I shall not draw upon you. I am honored to test your newest creations but remember the cycles of creation. Balance must be maintained, especially by you."

The ranger will look upon his companions for a sign of where they think him best suited.

"Should I separate and play some game with these? or take the high ground and stay out of reach? or stand alongside each of you as I would do any day upon your requests?"
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Spells Prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider. one hour
comprehend languages. eight minutes
cat's grace. two minutes [+4 DEX]

DMJohnP- I need your word as to what effects of mine would still be maintained and what would have expired.

Garrett 
Wednesday May 24th, 2006 8:39:53 PM

"Let's just make sure that they don't all gang up on any one or two people, or they will not last long. I am going to blow my load on spells right now and try and tear into them hard and fast. I don't think running is any longer an option. We must prevail for the sake of the wold."

"Nauth my wunjo, toe to toe they will hit like a berserking Sne Kjempe. I would suggest you avoid their reach and do some damage with your bow. If you can draw one of them off of me and Toros, that would be a help."

Garrett's preparations:
Cast shield of faith
cast Divine Power
cast Righteous might
drink potion of displacement

Garrett confers briefly with the others to see how many things they will cast/use so that he is not waiting around with his spells in effect. Looks like Garrett starts one round after Toros begins.

(I'm at work, and don't have my books with me, but I am going to cast these in the order of longest lasting first to shortest lasting last. I will adjust the order in the AM, as well as post the effects.)

As soon as Garrett finishes his last prep item, he turns to Gargalus. "Alright Gargalus. Let's do this. Dropping some of these monstrosities will be a pleasure." Garrett starts to move in on the giant fey halflings, trying to keep Toros close so that neither of us gets surrounded.

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic, Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)

Nauthiz'Ull [addendum] 
Wednesday May 24th, 2006 11:08:01 PM

"Um, if anyone has a way to get me up in the air I will do the most damage, if not, I will do it the old fashion way."

Nauth will down 2 potions
Hide from Undead [no idea what class these things are]
Heroism [just before the battle commences]

ooc-i need clarification; does your previous post mean that if I succeed on a DC15 climb check that I can get higher that 10' or is 10' the maximum height?

Toros 
Thursday May 25th, 2006 6:22:13 AM

"Nauth and Appolo should not be too long too away from the clerics, Garrett and I so that we can heal them, when necessary. Except healing, I will hit with my wand and hide close to you, as usual."

Finishing the casting of hist last spell Toros blends with the shadow of the enlarged protector (positioned hidden 10 ft of Garrett), readying his wand for any attack of the opponents.

Garrett (AC:31, HP: 98/71) 
Thursday May 25th, 2006 8:21:23 AM

Adjustments to last post:

1st round: retrieve his potion of flying and give to Nauthiz'Ull
2nd round: retrieve oil of keen edge and apply to longsword(500 rounds)
3rd round: cast Shield of faith(90 rounds)
4th round: Cast Divine Power(9 rounds)
5th round: cast righteous might(9 rounds)

Current timer upon the casting of righteous might:

Active spells:
Keen edge: doubles crit range of longsword. Duration (497 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (88 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (8 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (9 rounds)

(Attack for future posts: +9 BAB, +11 str, +1 wpn focus, +1 MW, -1size total +21)( damage: 2d6 +11str, +1MW)

Choose Your Sides! Lay Your Bets! Who's Going to Survive this Showdown? (DM JohnP)  d4+3=6 d4+3=6 d20+11=23 d20+11=30
Thursday May 25th, 2006 10:43:56 PM

The party completes their preparations for the coming battle.

Toros makes his preparations, casting a number of spells and downing some potions. Finally, he readies himself and his wands.

Appolo moves deeper into the shadows, readying himself to attack from stealth.

Nauthiz'Ull tries to climb higher on the cliff face. Resting for bit, he also downs two potions since he's not entirely certain what these fey-things really are.
DM JohnP - The following spells are still active from before: Longstrider, Comprehend Languages, Cats Grace (10 rounds remaining).

The DC for climbing the cliff is 15. You have 3 rounds (6 moves) to attempt to move higher. The first ledge is at 30' above ground (out of the reach of the fey-trolls) or you can go higher if you like.

Or you can use the potion of Flying from Garrett.


Garrett also casts a number of spells to ready himself.

All the while, Gargalus and his minions watch with amusement. Each of the fey-halflings watch carefully as the party prepares itself. Except for the one who would be watching Appolo. That one simply sniffs repeatedly and turns its head back and forth.

After seeing what the party does, the four giant fey-halflings huddle together. They migth be discussing strategy or working some kind of communal magic. Together, they start working a series of gestures as they utilize some magics taken from whatever fey-creature they were melded with. After the flurry of spell casting, the party is facing many more fey-halflings. Twelve fey-halflings spread out across the entrance to the lair, staring at Garrett and Toros.

The spellcasters in the party tried to keep up with the pace of magical effects used by the fey-halflings. If they're lucky, they might be able to tell what they might be facing.
Spellcraft DC 17 - Highlight to display spoiler: {Mirror Image}
Spellcraft DC 17 - Highlight to display spoiler: {Invisibility}
Spellcraft DC 17 - Highlight to display spoiler: {Silence}

Then, finally, the twelve giant fey-halflings make another series of gestures. And then everyone sees twelve images of Garrett stretched across the entrance to the lair.

Gargalus' rich laughter rings out across the compound.

Ha, ha, ha, heh, heh! This should really be fun. Go ahead, attack my pets!

Party gets first attack, if they choose. The fey-halflings are currently shown in yellow and marked as such. Once they engage in melee with Garrett, they will be shown in the same colour.

MAP


Toros - OOC 
Thursday May 25th, 2006 11:44:03 PM

Waoww, would be a good final fight!

Have a couple of questions beforehand...:

- Can we distinguish the three (one other is invisible) FHs from each other, in that sense the mirror images of one FH from others..?

- Would the magic missiles destroy the mirror images as a successfull attack would do?

DM JohnP -
Q1 - make a Spot roll, and I'll tell you what Toros can see about the images. And they're all visible. Of course, the idea of invisible mirror images ... is interesting.

Q2 - Any physical targetted or area attack, or targetted magical attack will dispel images. Area effect spells, such as Fireball or Flame Strike, will harm only the real version and the images will reflect the damage.


Nauthiz'Ull [ac22 hp90/90:Darkwalk (partial)longstrider:comprehend languages:cat's grace: hide from undead:heroism:fly] 
Friday May 26th, 2006 12:07:54 AM

Nauth abandons his efforts to climb once his wunjo comes through with the potion. Now he can stay close and still be most effective. He quickly quaffs the curious concoction and takes to the air, hovering above and directly behind his wunjos.

"This is more like it! They are going to try and swarm Garret and confuse us. Just look for the Garrets with arrows lodged in their chests."
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Spells Prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider
comprehend languages
hide from undead. 10 minutes
heroism. 30 minutes [+2 attack, saves, skill checks]
cat's grace. 10 rounds remaining
fly. 30 rounds remaining
Darkwalk[partial]. 20 rounds remaining [20% miss chance, a +2 resistance bonus to saves against any ranged spell or ranged magical attack that specifically targets it (except for ranged touch attacks), and a +8 bonus to Hide checks.]

Garrett (AC:31, HP: 98/71)  d20+9=26 d20+9=13 d20+9=20 d20+9=19 d20+9=23 d20+9=11 d20+9=23 d20+9=23 d20+9=17 d20+9=16 d20+9=12 d20+9=21 d20+9=22 d20+9=17 d20+9=12 d20+9=15
Friday May 26th, 2006 8:11:54 AM

"Just make sure one of the Garretts with an arrow in him isn't this Garrett." he replies to Nauth.

"This looks like fun. I think I am target number one. Can you guys get rid of those images ASAP if my spell doesn't work, so at least I know what I'm swinging at?"

Garrett then casts dispel Magic as an area dispel on square T11. It has a 30' radius.(I will just make a whole bunch of dispel checks and you can decide in what order what happens. 26,13,20,19,23,11,23,23,17,16,12,21,22,17,12,15.)

After trying to dispel the problems that the fey halflings just caused, Garrett moves forward 20' and prepares to give and receive alot of pain.
"Darnit Xenia, you better make it back with that stone, because things aren't looking pretty for me to walk away from this one.Heck, maybe when Domi is a God he'll make me a saint." Garrett thinks to himself as he plans on hurting Gargalus's minions as badly as he can either way.

Active spells:
Keen edge: doubles crit range of longsword. Duration (496 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (87 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (8 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (9 rounds)

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic(cast), Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)

Chris-I edited your post as you called Xenia, Neco. That's funny. -Drew

Xenia's Voice 
Friday May 26th, 2006 11:02:04 AM

...

garrett 
Friday May 26th, 2006 11:07:21 AM

(OOPS. Not enough sleep. wrong rogue. Sorry Xenia)

Appolo HP 59 Ac 23 
Friday May 26th, 2006 11:44:32 AM

Appolo stands silently and ready as sinks further into the shadows.He waits to see what happens..

Toros  d20+4=14 d20+20=26 d20+15=17 5d4(3+1+2+3+3)+5=17
Friday May 26th, 2006 3:41:12 PM

Toros watches the mirroring of their opponents and the dispeling of the mirrors. He tries to determine where their real opponents are. (spot, 14) Then he activates his wand and magic missiles hit the two giants or their mirrors closest to Nauth (9 hp damage to the one at AA-AB, 8 hp to the one at AB-AC, which are out of reach of Garrett's dispelling, if I am not wrong).

"Garrett, I will watch you back and heal you" whispers Toros, before the protector moves forward.

Then the shadowdancing wemic blends into the shadow of the protector (hide, 26 - with luck points, and 17, move silently), hiding and following him right behind.

----------------------------------------------

Shield of faith 25 rounds
Protection from evil 26 rounds
Shield 7 rounds
Expedious Retreat 8 rounds
Reduce Person 9 rounds....
also Mage Armor and Longstrider should be still in effect.


Showdown! - Round 1 (DM JohnP)  d12=6 d12=12 d3=1 d2=1 d3=3 d2=2 d20+9=27 d20+9=16 d20+9=12
Friday May 26th, 2006 10:17:41 PM

Nauthiz'Ull gulps down the potion and zooms through the air. He's waiting for something to happen before unleashing his mighty bow.

Then Garrett casts a Dispel Magic spell in an attempt to remove some of the apparent combatants from the field. The effects of his spell are many and varied.

All of the images on the left side of the entrance disappear, cutting the number of combatants who look like Garrett to less than half. Then another giant fey-halfling appears.
DM JohnP - using rules for area dispel, so a maximum of one spell is dispelled from each target within the area. And, that images created by a spell within the area can also be dispelled.

Then the Protector moves ahead to meet the minions of Gargalus.

Off to the side, Appolo waits to see what Gargalus' minions are capable of doing.

Behind him comes Toros. He activated his wand and destroyed one of the images. The other version of Garrett was damaged by the Magic Missile. Then the liontaur moves ahead in Garrett's shadow.

========================================


Hovering overhead, the future God of Death claps his hands.

"Brilliant! Brilliant! Eliminate the distractions, focus on the task! There's hope for you yet!"

The newly revealed giant fey-halfling moves forward until it is just within reach of Garrett's sword. As it does so, both Garrett and Toros notice that sound in the area ceases.
Spellcraft DC 22 - Highlight to display spoiler: {Silence spell is active on creature}

Then the fey-halfling swings a surprisingly long arm at Garrett. It's swing cannot break through the Protector's magical defenses.
Claw - misses AC 27

The multiple images of Garrett then move ahead, each carefully moving just close enough to swing at the Protector. The party sees a flurry of blows strike at Garrett but none connect.
Claw - misses AC 16
Claw - misses AC 12


Garrett - Will save please

So far, not much seems to have happened except that Garrett and Toros have winnowed down the number of attackers.

MAP



Toros  d20=20 d20=10 d20=12 5d4(4+3+2+2+2)+5=18
Saturday May 27th, 2006 12:52:09 AM

Toros activates his wand one more time, and the missiles this time hits G1 (5 hp damage), G2 (7 hp damage) and FH (6 hp damage). Reducing the number of mirror images, the taur looks carefully at the remaining ones so that he can distinguish the illusionary wounded garretts from their "Garrett". The force effect of the magic missiles should give him enough clue(spot check, natural 20! If Toros can use 5 luck points for this check, it will be 30). He also hopes that his friends follow the impact of his magic missiles to determine whom to attack.

Then the liontaur moves and dives into the shadows again, hiding just behind the Garrett. Even if his eyes can make mistake, the shadows won't deceive him. The surrounding silence gives him a strange comfort in the shadows. (hide, 26 & Toros is reduced to medium size now; move silently, 27 + the impact of the silence spell)

----------------------------------------------

Shield of faith 24 rounds
Protection from evil 25 rounds
Shield 6 rounds
Expedious Retreat 7 rounds
Reduce Person 8 rounds....
also Mage Armor and Longstrider should be still in effect.


Garrett (AC: 31, HP: 98/71)  d20+13=22 d20+17=33 2d6(4+2)+17=23 d20+12=32 d20+12=22 2d6(2+2)+17=21 4d6(2+3+6+3)+34=48
Sunday May 28th, 2006 7:45:37 AM

Active spells:
Keen edge: doubles crit range of longsword. Duration (495 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (86 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (7 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (8 rounds)

Will Save: 22

Garrett will start swinging at G2, as long as Toros's magic missile damaged him. If he disappeared, then G1 is the target. Garrett will start on the left, and work his way around until either he drops the guy, or the image disappears.

Garrett will power attack by 5.
Attack 1: hit ac 33, Damage: 23hp
Attack 2: hit ac 32, threat. ac 22 for the crit. Damage: 21 if no crit, 48 if crit.

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic(cast), Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)


Xenia's Voice 
Sunday May 28th, 2006 10:14:10 AM

...

Appolo Ac 23 Hp59  d20+13=27 d20+13=19 d10+6=15 d8+6=7 d6=5 d6=5 d6=1 d6=3 d6=5 d6=6 d6=4 d6=3 d6=5 d6=4
Monday May 29th, 2006 11:26:41 AM

Appolo charges out of the shadows swings wide and back stabs the Fey Halfling with bith his swords.

Attack Longsword 27,Shortsword 19 Damage Longsword 15 Shortsword 7 Backstab 19+22=41

Total Damage Long Sword 34 Shortsword 29= 64

Showdown - Round 2 (DM JohnP)  Fey Halfling d20+9=19 d20+9=25 d6+6=9 d20+4=20 Fey Halfling d20+13=29 d6+6=7 d20+13=22 d6+6=12 2d6(1+3)+9=13 d20+8=24 d6+3=7 Garrett Image d20+6=16 Garrett Image d20+9=23 d6+6=11
Monday May 29th, 2006 10:33:26 PM

Combat has finally been joined between the heroes and their giant fey-halfling opponents. Or whatever these things really are ...

Toros acts first and has the satisfaction of seeing one of the images of Garrett disappear. Four images still remain, however. The liontaur then retreats into the shadows, coming to rest in the shelter of Garrett's shadow. Something seems unusual and it's not just the unnatural silence.

Garrett gets a brief flicker of something after the creatures attacked him. Highlight to display spoiler: {The creatures aren't actually giant fey-halflings but something that is tall, greenish-brown and powerfully built}. He swings his sword twice at the image of himself that didn't disappear when a Magic Missile hit it. His large longsword cuts deeply both times into the strangely rubbery-feeling creature.

After Garrett's attacks, everyone sees two long, greenish-brown arms tipped with clawed hands laying on the ground near Garrett's target. The claws continue to open and close, grasping towards Garrett.

Then Appolo runs out of the shadows towards the giant fey-halfling. His longsword and shortsword both dance out and inflict big wounds into the creature. Again, one of his swings left a large piece of greenish-brown flesh lying on the ground.

Nauthiz'Ull hovers in the air, trying to determine which target to shoot at.

========================================


Gargalus is chuckling to himself as his chair hovers overhead.

The giant fey-halfling spins and tries to hit Appolo. Only one of the creature's attempts to hit the pirate connects, leaving a row of nasty scratches across his torso.
Claw 1 misses AC 19
Claw 2 hits AC 25, 9 damage
Bite misses AC 20


Then, seemingly from nowhere, another of the giant fey-halflings appears and starts attacking Appolo. With the advantages of being invisible and flanking the pirate, it manages to connect with both claws and then rips them from Appolo's body. While the rogue is recovering from that, the creature leans in and tries to bit his face off but only manages to nick a shoulder.
Creature attacked from invisibility and flanking, so +4 attack and Appolo is considered flat-footed (-4 to AC)
Claw 1 - hits AC 29, 7 damage
Claw 2 - hits AC 22, 12 damage
Rend - auto hit, 13 damage
Bite - hits AC 24, 7 damage


The first image of Garrett steps closer and tries to bite the Protector, missing badly. It can't do more because its arms are lying on the ground.
Bite - misses AC 16

The final fey-creature wearing Garrett's image now steps away from the Protector and tries to finish off Appolo. It only hits once but that is sufficient to nearly put Appolo on the ground.
Claw - hits AC 23, 11 damage

All characters, please make Will and Spot rolls.

MAP



Toros  d20=4 2d8(4+8)+3=15 d20=11 d20=6
Tuesday May 30th, 2006 6:35:18 AM

AC: 30 (4 + 9 + 17)
31 (dodge, to the first attacker)

Shield of faith 23 rounds (+2 AC)
Protection from evil 24 rounds (+2 AC)
Shield 5 rounds (+4 AC)
Expedious Retreat 6 rounds
Reduce Person 7 rounds.... (+2 AC)
also Mage Armor (+4 AC) and Longstrider should be still in effect.
+3 Defensive fight
+4 for movement on threatened areas, Mobility
----------------------------------------------

Seeing Appolo is badly wounded, Toros moves to the direction of the Rogue, hoping their Garrett also will move to protect him. (If Garrett moves towards Appolo, Toros will continue to hide in his shadow. Otherwise he will move by himself). Then, the wemic will appear besides Appolo and heal him with his CMW wand for 15 hps. He hopes this would be enough for the rogue to retreat and recover.

Now, the wemic is the target and he is ready to face the consequences of his bold move. He just needs some protection from Wardd (AC 30-31) as well as Garrett, if he can. (will, 21, spot, 15 with luck points)

Toros-addendum  d20=6 d20=14
Tuesday May 30th, 2006 10:19:06 AM

Toros's movement implies that he moves hidden until coming beside Appolo and heal him (hide, 22, move silently 29).

Garrett (AC: 31, HP: 98/71)  d20+13=21 d20+9=14 d20+17=26 2d6(2+6)+17=25 d20+12=24 2d6(3+5)+17=25
Tuesday May 30th, 2006 10:37:35 AM

Active spells:
Keen edge: doubles crit range of longsword. Duration (494 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (85 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (6 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (7 rounds)

Will save: 21
Spot: 14

"Crap. everyone watch out, they're trolls. Anybody got any fire? or something. I can knock em down, but they'll keep getting back up."

"Appolo, I can't get all the way over there. Get out and heal. I'll try and keep them busy."

Garrett changes targets to FH1 which is within his 10' reach, and attacking Appolo.

Attack1: hit ac 26. Damage: 25hp
Attack2: hit ac 24. damage: 25hp

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic(cast), Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)



Xenia's Voice 
Tuesday May 30th, 2006 10:44:15 AM

...

Xenia - OoC 
Tuesday May 30th, 2006 10:46:10 AM

Question: Are any of the buildings still burning?

ed. DM JohnP - there's still some smoke rising into the sky. By the amount, it looks like the fire is almost out and smoldering, rather than raging through the compound.

Toros - OOC  d20=6
Tuesday May 30th, 2006 10:59:04 AM

In case you need a tumble check, moving half speed, 17.

Nauthiz'Ull [ac22 hp90/90:Darkwalk(partial)longstrider:comprehend languages:cat's grace: hide from undead:heroism:fly]  d20+16=24 d20+11=27 d20+6=20 d8+3=6 d8+3=5 d8+3=9 d6=5 d6=1 d6=5 d20+11=30 d20+15=16 d20+15=26
Tuesday May 30th, 2006 11:19:38 AM

There is the sudden realization that a fight is in progress and that he is not helping his companions. Things were just so confusing; then there was the fact that his future god was present, as a mortal, and asking the ranger to fight his creations.

Swift, fluid motions pull arm to quiver to bow. The motion blurs three semi-distinct times and three shafts fly deadly and true to their destination, devouring air and flesh along the way.

"Wunjos, time to drop these as soon as possible, we need to get out of here. Get through and help out Apollo, he is looking rough."
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
actions
move.5' step to 23W (straight forward)
WILL.30
spot.16 [hero point reroll=26]

attacks [+16 / +11 / +6 w/ Heroism & PBS]
target -- Garret[17V-18W]
a1.24
a2.27
a3.20
d1.6 + 5(flame)=11
d2.5 + 1(flame)=6
d3.9 + 5(flame)=14
dtotal=31

spells prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider
comprehend languages
hide from undead. 10 minutes
heroism. 30 minutes [+2 attack, saves, skill checks]
cat's grace. 8 rounds remaining
fly. 28 rounds remaining
Darkwalk[partial]. 18 rounds remaining [20% miss chance, a +2 resistance bonus to saves against any ranged spell or ranged magical attack that specifically targets it (except for ranged touch attacks), and a +8 bonus to Hide checks.]

edited by Drew for weapon enchantment damage clarification.

DM Request (JohnP) 
Tuesday May 30th, 2006 10:19:59 PM

Garrett - can you indicate if you are using Take Under Wing or other Protector abilities? If so, who is being protected?

Everyone else - please roll any damage from bursting weapons and indicate the type of energy.

Garrett 
Wednesday May 31st, 2006 8:11:09 AM

(OOC: I did not use any of the protection abilities, because at the time of my posts I did not believe anyone would be in the required range. I'll make sure to post any protector abilities I am using each round.)

Xenia's Voice 
Wednesday May 31st, 2006 9:44:07 AM

"Toros, I'm out. I can see you. I ... I can make it over the wall, but ... Can you guys make it out if I leave you?"

"Toros, what should I do?"

Appolo Ac 23 hp5/59  d20+6=21 d20+10=25 d20+11=25 d20+14=21
Wednesday May 31st, 2006 3:41:15 PM

Appolo having been stunned the last round doesn't respond quick enough and get driven to the ground.He is hurt bad,once he hits the ground he rolls and moves to O13.Intending to gett out while he can.

Will 21 Spot 25,Tumble 25,{Reflex 21 to aviod any Attacks of Oppurtunity.Mobility feat}

Challenge - Round 3 (DM JohnP)  Fey-troll A d20+9=28 d20+9=14 d20+4=8 Fey-troll B d20+11=18 d20+11=18 d20+6=10
Wednesday May 31st, 2006 10:10:05 PM

The party keeps fighting against these fey-creatures belonging to Gargalus. By now everyone has realized that these creatures are capable of illusion magic, covering their normal foul appearance with some other shape. Beneath the magic, they're actually a tall, spindly greenish-brown creature with nasty claws and a mouth full of fangs. Garrett and the others who have attacked the creatures have also determined that they share the same resistance to damage as their smaller brethern while keeping the regenerative capacity of a troll. The troll heritage of these monsters is evident in the way that the severed body parts continue to struggle, grasping towards Garrett.

But that sort of contemplation is for another time. A time when one of their companions isn't about to become food for the fey-trolls.

Toros slips through the shadows cast by the fey-trolls to arrive at Appolo's side. He reaches out with his wand and heals the rogue, hoping to keep him on his feet long enough to survive the coming fight. One or another of these fey-trolls beside him still radiates a Silence spell.

Deciding to take the pressure off his companion, Garrett swings twice at the fey-troll between himself and Appolo. Both swings hit home, splitting the monster into two parts. Garrett is also still affected by a Silence spell on one of the surround trolls.

Hovering in the air, Nauthiz'Ull slides forward slightly fires three arrows at one of the fey-trolls. After his third arrow strikes the fey-troll, it finally slumps to the ground. The flames on the arrows continue to flicker, sending plumes of acrid smoke into the air.
DM JohnP - Please keep a running total of arrows. If this keeps going, you will eventually run out.

Finally, after all of this, Appolo rolls and scrambles to get away from the fey-trolls. He successfully eluses the two creatures that could attack him and moves to the west.

========================================


Gargalus begins giggling. The arch-villain apparently still has some great surprise waiting for the party.

One of the fey-trolls moves over slightly and attacks Toros. None of it's attacks manage to hit the magically protected liontaur, though.
Claw - miss AC 28
Claw - miss AC 14
Bite - miss AC 8


The multiple images of the other fey-troll shuffle about and then all lash out towards Toros. Again, the liontaur's magical protections are too great for the threat presented by these creatures.
Claw - miss AC 18
Claw - miss AC 18
Bite - miss AC 10


Then, to their surprise, the pieces of flesh severed before by Garrett and Appolo wriggle and stretch. Before the party's eyes, three small copies of the fey-trolls rise to their feet and look around. The new fey-trolls immediately look towards Garrett and Toros.

To make matters worse, Garrett can see the the fallen fey-trolls are simply dormant. The gaping wounds in their flesh are already beginning to knit and reform.

Player Sanity Info
Large Fey-troll - AC 18
Small Fey-troll - AC 20

MAP


Garrett AC: 31, HP: 98/71)  d20+14=21 2d6(4+5)+15=24 d20+9=28 d20+9=15 2d6(6+3)+15=24
Thursday June 1st, 2006 7:51:07 AM

Active spells:
Keen edge: doubles crit range of longsword. Duration (493 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (84 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (5 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (6 rounds)

"mumble, mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble. Mumble, mumble mumble mumble mumble mumble mumble mumble mumble mumble. mumble mumble, mumble mumble mumble mumble mumble mumble mumble mumble mumble. Mumble mumble mumble mumble mumble, mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble. Mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble, mumble mumble mumble mumble mumble. Mumble mumble mumble mumble mumble mumble, mumble mumble mumble mumble mumble."

"Mumble mumble, mumble mumble, mumble mumble mumble mumble mumble mumble. Mumble mumble mumble, mumble mumble mumble mumble, mumble mumble mumble mumble. Mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble."

"Mumble, mumble mumble mumble, mumble mumble mumble mumble mumble. Mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble mumble."


Garrett will now use his take under wing, and increase the AC of all allies within 10' by 5. If either Appolo or Toros get close enough, I will designate them as the target of my interpose ability. If both of them do, then Appolo will be the designated recipient.

Garrett swings twice at T4, trying to give Toros a little room to get out of there.

Power attack by 3 only now.
Attack 1: hit ac 21. Damage: 24 hp.
Attack 2: hit ac 28, threat. ac 15, just a hit. Damage: 24hp.

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic(cast), Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)

ed. JohnP - Garrett is presently Silenced so I removed any verbal dialogue. The original post is preserved as DM only.

Everyone But Nauthiz'Ull (DM JohnP) 
Thursday June 1st, 2006 7:57:05 AM

The party notices that Garrett is seemingly talking to himself, obviously not noticing that he is affected by a Silence spell. Of course, Nauthiz'Ull can't tell anything at all because he sees only the Protector's back.

There's a possibility that people might be able to keep up with Garrett's speech, if they can read his lips.

Spot DC 20 - Highlight to display spoiler: {"Guys, this is going to come down to a battle of attrition that I don't think we can win. Toros, let us know as soon as Xenia is clear. Once clear, make sure Xenia is hauling back to Oshirr house. That stone is the key, and must make it back no matter what else happens. Once Xenia is clear we'll give her a little bit of a head start, and then make our move. If things are still going poorly, we may have to bail."

"For now, stay defensive, and try not to get hit. If you can, get close to me, and guard my back. I will use my protector abilities to make you harder to hit."

"Nauth, if you can, target the trolls already down. Keep them damaged and burning so they don't get back up again."
}


Garrett 
Thursday June 1st, 2006 10:05:22 AM

(OOC: Sorry, my bad. Forgot about the silence for dialogue. referenced it for spellcasting.)

Xenia 
Thursday June 1st, 2006 10:22:33 AM


"I'M CLEAR AND GONE!"

The shout gives away her position at the top east corner of the door to the Lair. Then an image flickers as Xenia shoots over the melee through areas too far up off the ground from which to draw shadows. The height of the crazy Garrett things and the nearby barracks buildings help provide some fuel for hiding, and as she descends to within 10 feet, the dark rogue disappears from view.

Nauthiz'Ull [ac22 hp90/90:Darkwalk(partial)longstrider:comprehend languages:cat's grace: hide from undead:heroism:fly]  d20+16=18 d8+3=6 d6=6 d20+11=13 d20+15=18
Thursday June 1st, 2006 11:47:25 AM

No words leave the ranger's mouth. There is nothing that can be said at this point. Destroy everything.

Gliding through the air, the ranger realizes that this is something he should have thought of long ago. He heads towards Apollo and then turns, unleashing a single arrow into one of the fallen fey creatures.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
actions
move.16R
a1.18 (at the dormant troll nearest Garrett)
d1.6 + 6(fire)
dtotal. 12
know:nature.13 (trying to figure out what weaknesses these things may have)
survival.18 (same as know:nature)

spells prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider
comprehend languages
hide from undead. 10 minutes
heroism. 30 minutes [+2 attack, saves, skill checks]
cat's grace. 7 rounds remaining
fly. 27 rounds remaining
Darkwalk[partial]. 17 rounds remaining [20% miss chance, a +2 resistance bonus to saves against any ranged spell or ranged magical attack that specifically targets it (except for ranged touch attacks), and a +8 bonus to Hide checks.]

arrows remaining--82 (32 regular, 50 +1)


Appolo Ac 23 Hp5/59  d20+13=19 d20+14=30 d20+15=18
Thursday June 1st, 2006 2:34:28 PM

Unable to communicate with Garret Appolo says a quick prayer then tosses his last bottle of Alchemist Fire at T4 and runs down around the corner of the building{L21}He is still hurt quite bad and remains silent as he hides around the corner.

Toss 19{Not sure Damage} Hide 30 Move Silent 18

Toros  2d8(7+8)+3=18 d20=8 d20=16
Friday June 2nd, 2006 8:57:32 AM

Toros runs after Appolo, before he disappears from sight and heals him 18 hps. Then he gets ready to face the attacks one more time (AC 34, d20 roll 8).

His eyes are keen enough to notice what Garrett is trying to tell as well as Xenia's appearance and disappearance. (spot check, 20) However, the liontaur cannot determine what to do for the moment.

Shield of faith 22 rounds (+2 AC)
Protection from evil 23 rounds (+2 AC)
Shield 4 rounds (+4 AC)
Expedious Retreat 5 rounds
Reduce Person 6 rounds.... (+2 AC)
also Mage Armor (+4 AC) and Longstrider should be still in effect.
+3 Defensive fight
+4 for movement on threatened areas, Mobility

Challenge - Round 4 (DM JohnP)  d3=3 d2=2 d6=5 T4 AoO d20+11=29 T2 AoO d20+11=12 Garrett AoO d20+14=29 2d6(5+5)+15=25 T4 d20+9=15 d20+10=24 d20+9=29 d20+10=20 d20+4=17 d20+10=18 T2 d20+11=15 d20+11=24 d20+10=21 d6+6=8 d20=9 T7 d4+3=4 T8 d4+3=7 T9 d4+3=7
Friday June 2nd, 2006 3:31:42 PM

The party is heartened by Xenia's shout and the streak that she makes flying over the compound on her way back to Oshirr House. They have more pressing problems close at hand, though.

Garrett swings his sword twice and only succeeds in dispelling the last of the mirror images surrounding one of the fey-trolls.

Formulating some plan, Nauthiz'Ull moves forward and fires one arrow at a fallen fey-troll. The flames on the arrow send another plume of acrid smoke into the air.

Appolo then tosses his last remaining bottle of Alchemist's fire at one of the fey-trolls. He hears and smells sizzling fey-troll flesh, grinning with satisfaction. Then the rogue runs to the south.
Fire damage = 5

Before he does, Toros dashes over to heal him. Both trolls attack but cannot hit the lucky and agile liontaur. Then he turns in case the fey-trolls pursue him.
Fey-troll T2 misses AC 29
Fey-troll T4 misses AC 12, natural 1


========================================


Gargalus swoops his chair overhead, looking up when Xenia shouts.

"Running! You're running from my challenge! If you don't stand and fight, I shall keep you here!"

Gargalus whistles and a winged creature emerges from his cloak. The arch-villain gestures in the direction that Xenia has fled and the thing takes flight after her. The thing looks familiar, somehow.
Knowledge Planes DC 13 - Highlight to display spoiler: {Imp}

Meanwhile, the fey-trolls turn on Garrett and try to overwhelm him.

The nearest large fey-troll grabs for the Protector and easily grabs him. Garrett gets a chance to swing his sword at the fey-troll and hurts it severely. When the troll tries to grip Garrett, the Protector just barely slips free. Repeated attempts by the fey-troll to grapple Garrett are also unsuccessful.
Garrett AoO hits AC 29, 25 damage
Touch attack hits AC 15, Grapple = 24 vs DC 28, fails
Touch attack hits AC 29, Grapple = 20 vs DC 28, fails
Touch attack hits AC 17, Grapple = 18 vs. DC 28, fails

Touch AC calculated as 10 (base) + 1 (Dex) + 3 (deflection) -- 1 (size) = 13
Grapple DC calculated as 10 + 11 (Str) + 4 (size) + 7 (BAB) -- 4 (non-proficiency) = 28


The other large fey-troll charges Toros and attempts to grab him. The troll manages to hit him, holding him tight and puncturing the liontaur with its claws. It then tries to bite Toros but the liontaur squirms out of the way.
Touch attack misses AC 15
Touch attack hits AC 24, Grapple = 21, 8 damage
Bite -- misses AC 9

Touch AC calculated as 8 (roll) + 7 (Dex) + 2 (deflection) + 3 (monk Wis) +3 (dodge & defensive) = 23
Grapple DC calculated as 10 + 1 (Str) + 5 (BAB) = 16

Toros -- take an AoO from your natural weapons, if you please

The small fey-trolls suddenly concentrate and duplicate themselves many times over. Multiple copies of the creatures now surround Garrett. The images intermingle until the Protector can no longer determine which was the original.

Player Sanity Info
Large Fey-troll - AC 18
Small Fey-troll - AC 20

MAP

Xenia (AC25, 55/55 HP)  d20+22=37 d20+22=34 d20+20=26 d20+13=23
Saturday June 3rd, 2006 5:45:08 PM

Xenia speeds along in silence. Straight and directly as she possibly can along the path back to Oshirr House. She has a head start, and she has the speed. Any concealment she can muster can only be a bonus.

The shadows gather around her arrow straight form. The wind stings her eyes and whistles by her hears, but alert she is for any ambush along the way.

Rolls and Actions
Hide 32 (-5 for Full Movement)
Move Silently 34
Spot 26
Listen 23

Movement and Position
120 more feet. 10 feet above the ground.

Active Effects
Longstrider (Duration 1 hour from Thursday March 30th, 2006 10:02:36 PM)
Mage Armor (Duration 1 hour from Thursday March 30th, 2006 10:02:36 PM)
Fly (Duration 60 from Round 2 Sunday April 9th, 2006 4:17:14 PM)
Spider Climb (Duration 29 from Tuesday May 9th, 2006 9:16:24 PM)
Expeditious Retreat (Duration 10 from Tuesday May 9th, 2006 9:16:24 PM)
Shield (Duration 10 from Tuesday May 30th, 2006 8:44:28 PM)

Nauthiz'Ull [ac22 hp90/90:longstrider:comprehend languages:cat's grace: hide from undead:heroism:fly]  attacks - d20+15=23 d20+15=21 d20+10=23 d20+5=21 damage - d8+5=7 d8+5=10 d8+5=11 d8+5=10
fire damage - d6=1 d6=5 d6=6 d6=1
Monday June 5th, 2006 11:13:19 AM

"Apollo! Get back here! Toros! Get back to Garrett! Wunjos hold together!"

There is a panic in the ranger's eyes as he watches his life-long wunjo become surrounded by these abominations. He does not know what to do except take down the biggest threat to Garrett. There is no way that Nauth is going to let his wunjo fall to these creatures. A barrage or arrows scream from the trusted bow of Ull'Heimdall desperately trying to eat through the tough troll hide.

He flies another five feet closer to Garrett, trying to balance his skills with his movements. At this moment he sees no real threat to himself personally and returns, fully, to the material plane.
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
actions
move.17S

attack-T4 [-2 rapid shot / +2 giant favored enemy /+1 point blank shot / +1 arrows] alos, I forgot to add in the +2 from Heroism which is why the totals below do not match the rolls above.
A1.25
A2.23
A3.25
A4.23
D1.7 +1 fire
D1.10 +5 fire
D3.11 +6 fire
D4.10 +1 fire
Dtotal. 38 +13 fire =51 total

spells prepared
1) Entangle*, Entangle*
2) Cat's Grace*

active effects
longstrider
comprehend languages
hide from undead. 10 minutes
heroism. 30 minutes [+2 attack, saves, skill checks]
cat's grace. 6 rounds remaining
fly. 26 rounds remaining

arrows remaining--79 (33 regular, 46 +1)


Garrett (AC: 31, HP: 98/71)  d20+14=23 2d6(4+1)+15=20 d20+9=25 2d6(4+6)+15=25
Tuesday June 6th, 2006 5:39:03 AM

Active spells:
Keen edge: doubles crit range of longsword. Duration (492 rounds)
Shield of Faith: +3 deflection bonus to AC. Duration: (83 rounds)
Divine Power: BAB +2, +6 enhancement to STR, 9 temporary HP. Duration (4 rounds)
Righteous Might: hgtx2, wghtx8, +8 size bonus to str, +4 size bonus to CON, +4 Nat armor, DR 5/evil. -1 ac, -1 att. Duration (5 rounds)

Garrett will now use his take under wing, and increase the AC of all allies within 10' by 5. If either Appolo or Toros get close enough, I will designate them as the target of my interpose ability. If both of them do, then Appolo will be the designated recipient.

Garrett will swing at T4 if Nauth didn't already drop him. If he was already dropped, then Garrett will begin swinging at the smaller versions of the threat surrounding him. Starting with the T9 directly in front of him, and working right. Swinging until I hit something solid, then pounding it until it drops and moving on.

Power attack by 3
Attack 1: AC 23. Damage: 20
Attack 2: AC 25. Damage: 25

Garrett's Spell List
0-6 Create Water, Detect Magic, Detect Poison, Purify Food and Drink, Read Magic, Resistance
1-6+1 Bless(cast), Divine Favor, Magic Weapon, Endure Elements(cast), Shield of Faith x2(castx2),(Magic Weapon)
2-5+1 Align Weapon, Bear's Endurance, Bulls Strength, Augury x2, (Spiritual Weapon)
3-4+1 Dispel Magic(cast), Dispel Magic, Invisibility purge, Prayer, (Magic Vestment)
4-3+1 Airwalk, Greater magic Weapon(cast), Divine power, (Divine Power)(cast)
5-2+1 Righteous Might(cast), Break enchantment, (Righteous might)(cast)



Appolo Ac 23 HP17/59 
Tuesday June 6th, 2006 11:19:16 AM

Appolo steps out of hidingand looks at the scene he is to badly hurt to be efective andknows that cutting thses things in half only create more of them."Garret turn them as many as you can play defence dutting them up only creates more of them.Get out Xenia's on her way back."

Toros (73/81 hps) (Sub - DM JohnP)  d20=8 Escape Artist d20+9=24
Tuesday June 6th, 2006 2:27:19 PM

AC 22 (8 + 14) (no DEX, dodge or defensive fighting due to being grappled)
Touch AC 13 (no DEX, dodge or defensive fighting due to being grappled)

The liontaur attempts to escape from the grasp of the fey-troll. Being smaller now seems like a problem, not a benefit. Still, cats are nothing if not flexible so Toros begins to twist and turn to escape from the fey-troll.

Fey-troll's Grapple DC = 20 (10 + 4 (BAB) + 6 (STR) + 4 (large) - 4 (non-prof))

After he escapes the fey-troll, the liontaur tries puts some distance between himself and the monster. He dashes down to beside Appolo, planning to heal him again next round.



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