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Kendry 
Saturday June 3rd, 2006 9:38:45 PM

"Maybe, Selithe, maybe," Kendry responds slowly. "But I don't see that there's anything we can do right now. I think already we are taking care. Perhaps someone on the road crew will have some ideas. Perhaps we'll need to take them back to Angel Springs, and see if someone there may help. Perhaps even Bella may know what to do. But he needs our help now, and I plan to keep giving that help. Understand? Let's not allow ourselves to be overcome by fear of what might happen, sis. And no, let's not spread anxiety by murmuring. Everyone already has heard the meaning of the symbols. For the moment things seem stable." He bends over and gives her a kiss on the forehead. "It's just a few more miles back, kiddo. We'll make it." He tweaks her nose lightly. "And if we don't, you can say you told me so!"

Back to the Break (Co-DM Philip K) 
Monday June 5th, 2006 12:56:20 PM

During the rest stop...

Tobias rests a bit before taking up young Grayson for the remainder of the trip back to the road crew.

Selithe suggests to Kendry that they tell the others, except Ezra, about Grayson's possible predicament. She's highly concerned that he might become some undead beast that may turn on the party at any moment.

Kendry, however, although concerned, knows there is little to be gained in telling everyone this, other than get everyone on edge. With only a couple hours until they reach the road crew, he suggests waiting at least until then, and hope that the crew knows what may be ailing him and perhaps able to help him where the party cannot.

Dwight keeps an eye on the humans, probably more out of concern than caution. Passing on the candy, he wants to keep his fingers as clean as possible in case they're needed for his bowstring. Once the party sets out, he again takes up the rear guard position.

=====================================

Bikmo takes a bit of a rest and remains pretty quiet.

Ezra stays with her husband at all times and pays little mind to everyone else, unless asked a direct question.

Grayson remains unconscious and seemingly at peace. He does appear to have a bit of a fever as he's sweating a bit, but not overly so. It's likely he's had this fever the whole time, but everyone was so concerned with other things up to this point, they didn't notice it.

After the rest stop...

The party presses on through the dusk hours toward the Teucri road and the wash out. After a couple hours, they begin to hear the sounds of orders being shouted, trees falling, hammering and sawing. The crew is still hard at work and up ahead, you can see that a patch in the forest ahead is lit quite well, though not quite as bright as sunlight. It would appear that you have arrived...

Tobias 
Monday June 5th, 2006 3:38:18 PM

Tobias is heartened by the sight and sounds of the work on the road. He helps take Grayson the rest of the way to the road, but is exhausted by the bulky load once he gets there. He drops Grayson in a safe, quiet spot and goes to find his own place to rest...

Selithe 
Monday June 5th, 2006 5:15:25 PM

Selithe is happy to see the road crew and smiles as she hopes that the group can find some type of aid for Grayson and such and looks to Kendry before racing ahead to speak, "We're back. We found Bikmo and a couple other people. One needs some help though." Selithe stops now since this should get people's attentions.

Dwight  d20+1=21
Monday June 5th, 2006 7:38:34 PM

As others begin to notice our arrival, Dwight tells the others he is going to take a quick look around.

Dwight them does a preliminary scout around the vicinity. He is particularly interested in progress made, location of carriage, and flight paths (overhead clearing), and perhaps locating the ponies.

spot: 21

Podo Danderfluff Pipewood 
Monday June 5th, 2006 10:59:43 PM

Podo continues his whistling trying to list the mood of the group as they traipse across the landscape.

Kendry  d8+4=10
Tuesday June 6th, 2006 2:29:16 AM

Kendry returns Terapin's unopened treasury to him. "You might want to check it. We found it thus, and did not open it."

The G.T.J. box he lets Terapin know belongs to the newlyweds. "We found other items, which we are willing to let you see if you wish. However, unless someone else has a clear claim to them, I expect we may keep this ourselves."

Kendry casts cure light wounds on Grayson, healing an addition 10 hp damage to the poor groom.

"Ezra, I'd like to have you talk with your husband a little bit, if you would. There is a song of divination I know which may help me to discern what he is thinking, at least a little bit. If you are willing, just talk with him as I watch and listen. If you do not want me to try this, then tell me - although I do not think it will cause any troubles at all, and may help us understand a bit better how we might help him."

If Ezra agrees, then, Kendry casts detect thoughts, and works to probe whatever it is that the unconscious man may be thinking. [He can spend up to 4 minutes on this, and hopes that Ezra's conversation with him will stimulate some sort of discernable thoughts that he might read.]

He both looks at and inquires how the repairs are going, and how soon the horses and carriage might be able to go to the north side of the break.

Airin 
Tuesday June 6th, 2006 10:16:45 AM

There isn't that much for the little lass to do so she quietly follows the group as they talk to the newly found friends.

All the time though she keeps an eye out for trouble.

A Happy But Concerned Return (Co-DM Philip K)  d20+1=10
Tuesday June 6th, 2006 2:00:24 PM

Tobias is happy to see the work site for more than just safety concerns. His muscles ache, particularly his arms. He finds that catching his breath is particularly difficult for a while, just from the exertion, but after several hours of good rest and he feels that he'll be ready to tackle whatever comes next. [Note: Tobias is fatigued, see below for more details.]

Selithe is also very happy to see the work area. It means that this little quest has come to an end and she and the rest can relax a bit for a while. She greets the road crew cheerfully and announces the party's discoveries of Bikmo and the two humans. She also alerts them to the need for aid for Grayson.

Dwight is still a little leery with everything that's happened and decides to scout the area a bit. After so many hours, he's interested in what kind of progress has been made on the repairs and he's shocked to see that a nearly usable temporary bridge spans nearly the entire gap. It's plainly obvious to him that this crew is, if nothing else, efficient. He doesn't see the carriage as Ezra's description would suggest it's somewhere on the other side of the gap. The ponies, however, seem to be having a grand time munching on the grasses in the area. Directly over the road, there is very little cover. Further off the road, there is some, but most of the area is plains with a smattering of copses of trees, like the one near the washed out section of the road.

Podo continues to whistle to help lighten the mood as he takes in the sights and scenery. Once out of the muck of the marsh,
it's actually a fairly pleasant journey.

Kendry greets Terapin and hands over his payroll chest. He then explains what the other chest is and the party's claim to the rest of the items if they aren't claimable by someone in the crew. He heals up Grayson again as it seemed to help a bit earlier, then suggests some magical divination that might help reveal more detail about his ailment. Like Tobias the load he was carrying has Kendry's arms burning once he finally puts the chests down. [Note: Kendry is fatigued, see below for more details.]

Airin keeps mostly to herself. The activities of the day seem to have taken their toll on her. Perhaps she's simply shy or tired or still concerned about what's happened is unclear. Either way, she keeps her eyes peeled for possible trouble like any smart adventurer would when in the wilderness.

===========================================

Terapin greets the party, "Ho there fine Halflings! Good to see that you've returned safely. Ahh! Good to see you again Bikmo, we were worried about you friend. Oh, the payroll and other prisoners too? You truly are effective as well as brave. Well done and thanks to you all. If all goes well, we should have a workable, though slightly unsteady bridge by the morning. The ogres should be able to hold it steady when you cross it, then well work on making it sturdier. Please, come eat. We have some extra, surprisingly, I think we found a bottom to the stomachs of the ogres."

Bikmo searches out Droldol and soon finds him directing things in the pit. You all hear a lot of yelling and hollering and you could swear they might break out into a fight at any moment. Then suddenly, they throw an arm around each other's shoulder and let out deep belly laughs that echo throughout the area.

Ezra asks Kendry, "Will it hurt him? I do so want his pain to end. He's such a gentle, but strong man." Once assured that the spell will cause no harm, she agrees and begins speaking to Grayson. Most of what she says is about how they met, what their wedding was like, their plans for the future, and her love for him.

Grayson's thoughts are chaotic to say the least. As Ezra mentions something specific, his thoughts shift momentarily to that, but as her comments become more general, his mind wanders into a cacophony of nightmarish images. Sights of the hags and harpies, twisted and even more horrific than normal permeate his mind. Then another memory of Ezra and him pushes back the dreadful images.

A fatigued character can neither run nor charge and takes a -2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

Tobias 
Tuesday June 6th, 2006 6:11:57 PM

If there are no other requirements of Tobias, he makes sure that Tewdwr is fed and finds a relatively quiet spot to rest - perhaps in a carriage...

Dwight  d20+6=22
Tuesday June 6th, 2006 8:13:31 PM

Returning from his small scouting trip, Dwight relays what he saw.

"They have been quite busy during our trek. The bridge is almost done," Dwight remarks.

"I also saw your ponies eating some grass over there," Dwight points in case the owners had not seen them yet. "Seems they found there way safely and the ogres were luckily full."

"Is there some way to dispel the touch laid on him." Dwight tries to think of an herbal remedy that would help. (alchemy 22). If something comes to mind that can be found quickly, Dwight will offer it.

"I'll take an extended watch tonight as I've done so little during this last bit. Not nearly as tired as some of you." With that, Dwight looks for a warm spot that shows a lot of land and sky to watch from.

Selithe 
Tuesday June 6th, 2006 8:33:34 PM

Selithe looks to the others and ponders everything as she tries to relax more now. Thinking a moment she speaks up, "I can also take alittle longer watch then normal since I didn't carry nothing or such. Others need more rest then us."

Kendry  d20+5=6 d20+5=9 d20+11=31
Tuesday June 6th, 2006 9:09:43 PM

After 'listening' in to Grayson's thoughts for a few minutes, he considers. "Dear Ezra, I will tell you in a few minutes what I learned."

Addressing the half-elf overseer, Kendry says, "Food and rest would be most welcome, Terapin. Good work you and your crew have accomplished. As for the rescue, we had good fortune, and my friends are most valiant.

"You should know, however, that there were three hags who sung to enspell their captives, and they vanished, as well as three of the six harpies. Three others died, and are now burned. But the harpies flew towards the north."

He takes Terapin aside for a moment. "Do you know of any among your crew who have the power to break a strong enchantment? Perhaps a simple dispelling of magic, or removal of curse would be sufficient. But poor Grayson, newly wed to Ezra, had High Woldian symbols inscribed on his hands and forehead. I do not know precisely how to counter this. If you know of someone with the power to do so, please help us in this matter."

If Terapin offers no immediate recourse, then a bit later, he takes Selithe with him, and with her takes Ezra aside. "Your words and your presence are a balm to your husband. Dark thoughts of the hags and harpies afflict him, but your voice and your presence comfort him.

"I have heard your words, dear woman. Since the hags and harpies use music to work their foul magic, then perhaps music more fair might help to counter their work."

Kendry is not advanced far enough in his bardic studies to perform the song of freedom, but he will take the words of Ezra, and the stories he has heard her tell, and weave them into a song. He asks Selithe to join in with him, to sing and harmonize.

"And you, good wife to Grayson, as we sing, share with him your love. Touch him, stroke his hair, whisper of your love. And pray for him, and for his troubled soul."

Playing lyre - oops, he broke a string [perform (stringed instrument): 1]. He replaces it, and begins again... [Perform (stringed instrument): 9] - no, just forget the lyre. His hands are tired from carrying those boxes for so many hours.

He spends perhaps fifteen minutes to half an hour singing a capella [Perform (singing): 31 (nat 20)] with Selithe and ministering to Grayson. If the music appears to help, he is willing to go longer than this, though the day has left him weary.

As he sings, he beckons Airin over to sit beside him. If any others want to come and join in, he welcomes them, too. Part of the time he holds the hands of his love and of his sister. After a bit he places a hand on Grayson's shoulder, and on his head, and sings on. There is much more to his song, but part of it goes...
Remember when you met my father?
Nervous you, to meet his glance
But you held your breath and then
Asked, "With your daughter may I dance?"

Grayson Todd Jensen
Don't you give up on me
I've married you forever
And won't let you leave, no never
So Grayson, my dear Grayson
Don't you give up on me!
[PhilipK - I'm not sure how strenuous singing is - I would think not overly so. But if you deem it enough to lead to exhaustion - then Kendry is willing to perform to the point of exhaustion, if it seems to help the enspelled man. -Kim]

[Kim - Na, singing wouldn't be that strenuous, except on your throat which you haven't really been exercising. Unless you plan on singing for hours, you won't be exhausted, but you won't recover from your fatigue either. - Philip K]

Airin  d20+2=17
Wednesday June 7th, 2006 10:20:12 AM

As Kendry beckons Airin to join him in his song (knowing Airin is a terrible singer she won't sing) Airin takes hold of his hands. Instead of singing, Airin dances on the sweet melody.

Perform dance: 17 - that's not bad!

Rest for the Weary (Co-DM Philip K) 
Wednesday June 7th, 2006 1:21:35 PM

Tobias is tired from all the day's activity, especially the last few hours carrying the unconscious Grayson and decides to find a quiet spot to lay down for some much needed rest. The carriage the party was traveling in has plenty of room for the tired tracker to rest and recoup.

Dwight is very pleased with the progress and that the ponies arrived back here safely. He checks with his own special skills as to whether he might be able to concoct a remedy for poor Grayson, but alas, it appears to be too magical for his elixirs to correct. Being more rested than most of the party, he offers to take a longer watch than he normally would and finds a good, warm place to keep an eye on the sky as well as other avenues into the area.

Selithe also offers to take a longer watch than normal as she carried a relatively light load compared to some of the party and, although tired, is not as bad off.

Kendry is concerned by the thoughts in Grayson's fevered mind, but believes the combined effort of his songs and Ezra's voice may be able to counter or at least slow the effects of his malaise. He thanks Terapin for the offer of food and congratulates the crew on a job well and quickly done. He gives Terapin a report on the hags and harpies, then asks if there are any in the crew that might be able to counter Grayson's sickness. Thoughts of the method of the hags casting come to mind and he wonders if perhaps its some form of twisted bardic malady and wonders if, perhaps, a bard of more skill might be able to counter its effects.

Airin fearful that her voice may ruin what Kendry hopes to accomplish, but wishing to help, dances along with the song. Her steps, though not flawless, are quite ingenious and a pleasant sight to behold.

=====================================

Terapin is mildly shocked to hear of the hags involvement, but knowing the terrain as he does, it's not completely unbelievable to find hags in a marshy area. He checks on Grayson himself, then says, "I'm afraid that everyone here, save myself and Droldol are either craftsmen or common laborers. Droldol was quite the fighter in his prime, but his skills don't pass much beyond that path. I have a little divine skill, but nothing close to what it would take to be rid of something like this. What I do know is that it's not from natural magic and I concur with your assessment that it is likely a curse. That way it uses High Woldian, would suggest a rather potent one at that. I'm afraid I'm of little more use than that, but perhaps Bella in Angel Springs can help. I met Bella a couple years ago and she seemed quite skilled in alleviating or at the very least researching such conditions. Weren't you heading to Angel Springs?"

Ezra is more than happy to continue trying to comfort her husband and is very pleased with everyone's willingness to help him.

Bikmo, after having a drink with Droldol, settles in for the night as he too is quite fatigued with the day's ordeals.

The rest of the crew works in shifts throughout the night. Continual torches and simple spells keep the area lit well enough that it keeps the danger of accidents to a minimum. Luckily for those that are trying to rest, most of the require lumber had already been cut and thus only a few trees are felled during the night.

[ooc: Feel free to post actions for the night. There are no encounters as the crew makes enough noise and all the light keeps pretty much everything away.]

Dwight 
Wednesday June 7th, 2006 4:47:33 PM

Taking a double shift, Dwight walks the perimeter several times to keep his blood pumping and his eyes open.

He checks in often with others that are awake or want some company. He also examines Ezra and Grayson several times, hoping Grayson can hold on few more days.

Podo Danderfluff Pipewood 
Wednesday June 7th, 2006 10:22:10 PM

"Bella? The one on Wart lane?" asks Podo. "If this Bella you speak of is the same person I believe she to be, that's where we were going before we met you folks! Wow, what a small world the valley is." says Podo incredulously.

Kendry  d20+11=13 d20+11=31 d20+11=18 d20+11=30 d20+11=27 d20+11=31
Thursday June 8th, 2006 1:20:33 AM

When Airin begins to dance, Kendry thinks to join her - but his limbs are so very tired, that the mere effort of a moment spoils his singing [Perform (singing) slips to 13]. So, reluctantly, he sits back down, and picks up where he left off. And sings very well, indeed, cheering himself and perhaps others [P(s): 31; 18; 30; 27; 31 - two perfect rolls, and some decent to excellent ones besides] as he sings the story that Ezra told.

Finally, he finds it hard to sustain the effort. "I'm sorry, good Ezra, but I must now sleep," he tells her. He prays aloud, "Alemi grant health, Domi grant courage, and Flower bless the love that lives between these two. Watch over them, and guard us well. Selah."

He closes with a halfling evensong. He bids the crew, his friends and family good night. "Good night, sweet Airin." He kisses her gently on the forehead, and on each cheek, rubs her nose with his, then slips into his bedroll, and falls asleep in a moment.

Tobias 
Thursday June 8th, 2006 12:22:21 PM

Tobias kids Podo, "See Podo, and you were worried that this little excursion would distract us from our meeting with Bella..."

Airin 
Thursday June 8th, 2006 1:21:38 PM

Enjoying the trip back Airin is cheerful that their little side step did soo much good and did not delay their meeting with Bella.

A good night sleep, and then with renewed vigor back on the roads!

Nighty night!

A Well Deserved Rest (Co-DM Philip K) 
Thursday June 8th, 2006 2:59:03 PM

Dwight keeps an eye on the camp, looking around, checking in with the others, seeing how the progress on the bridge is coming and to see how Grayson and Ezra are doing. All in all, it's a pretty boring night for him, but he does feel a little bit of pride in having had the fortitude to keep such an extended watch.

Podo is very shocked to hear Terapin mention that Bella may be able to help with Grayson's ailment. At first, he can't believe that it could be the same Bella, but as Terapin nods his head in confirmation to all of Pdod's questions of verification, it's very obvious he's referring to the same Bella. Seems the party's luck is quite good indeed as of late. First, a fairly easy fight, a clean rescue, some extra loot and now the paths of their current quest and healing Grayson seem to be crossing quite nicely.

Kendry sings quite nicely for a while, but finds that his efforts of the day make it impossible to continue. He wishes the blessings of the gods upon Grayson and Ezra and bids everyone a good night. He gives a special goodnight to Airin just before he slips into his bedroll for some much needed sleep.

Tobias, hearing the news about Bella's possible aid in their current situation and Podo's amazement about the size of their little corner of the Wold, pokes a little fun at him by pointing out that all of Podo's worries from earlier were apparently unnecessary.

Airin is also happy to find out that not only have they helped rescue someone, but that their current quest won't be delayed and that Bella may be able to help with Grayson as well as the quest they're presently on. What a way to end the day she thinks to herself as she lapses into slumberland. The next morning, she's refreshed and ready to go.

=================================

Terapin confirms that the Bella he mentioned is in fact the same Bella the party is supposed to be helping up on their return to Angel Springs. He mentions that he's worked with her a few times, mostly in finding some various roots and herbs as well as bodyguard a time or two. He's confident in her abilities as both an alchemist and as a healer that she should be able to help the young lad. As the party members begin to retire, Terapin returns to his own duties with the road crew.

Ezra and Grayson sleep through the evening. Ezra holds Grayson's hand the entire night. Both have fitful nights sleep, Grayson obviously being the most disturbed by whatever nightmarish images may be flooding through his mind.

The Road Crew continue through the night. Despite having worked through the day, the ogres seem even more energized once the sun's gone down and by daybreak, a workable, if not slightly unstable, bridge is complete.

Phineas and Rowtprie have the carriage and horses all ready by the time the last of the party arises in the morning. The only thing missing is the party and their belongings. Both look a little tired from their efforts in helping the crew the day before, but they are both alert enough for the journey ahead.

Dwight 
Thursday June 8th, 2006 5:50:55 PM

Less refreshed than the rest of the group, Dwight looks forward to the hot, bumpy ride inside the carriage to rest his feet and eyes.

"With two more, the carriage will be quite cramped, I'm more than willing to walk once I get some shut-eye. If that's okay with everyone else."

Before they depart, Dwight finds Terapin to inquire more about Bella, "As my friends said, we are to meet Bella as soon as we return, for a mission of hers as well as to help Grayson. It seems Bella has quite a few contacts in the valley and is quite well respected from what I can tell. I don't mean to pry, but can you tell more about her? Perhaps a brief story about an adventure you had with her?" Dwight is eager to find more about her, but doesn't want to be impolite about it. In the end, he'll thank Terapin for any new information and for getting the bridge fixed enough to keep their schedule. He also asks Terapin to extend the thanks to the ogres.

Kendry  d8+1=5 d8+1=9 d8+1=6 d8+1=2 d8+1=9 d8+1=4 d8+1=8 d8+1=9
Friday June 9th, 2006 3:32:10 AM

Oooo - the bard's arms and lower back are rather sore when he awakens.

He decides to use Olo's wand a little bit more. His dog, Cheann, receives 5 hp (back to full), and he touches it to his own still-injured body (9 hp - back to full 23 hp). Tewdwr receives 6 hp, Tobias 9, and there are three more cures available to the first who claim them: 4 hp, 8 hp, 9 hp. [If more are in need after these three, just roll a 1d8+1, reroll natural 1's (that is, a result of 2), and note in your post that you asked Kendry for a bit of extra healing.]

Kendry suggests, "Let's get all of our stuff across the bridge, first, then work on getting the carriage across. We can pack things once we get it across. Our ponies and dogs can cross separately from the carriage, too."

He also asks if ropes can be held on either side of the carriage as it traverses the temporary bridge, and if the ogres and dwarves - anybody who wants to help, really - might steady it on its way.

He feeds the animals, and takes a light breakfast, himself.

Once all are across the bridge, he finally relaxes a bit. He does mention, again, the trio of hags and the three harpies who flew off northward. "We ought to have someone keeping their eye on the skies at all times, just in case." He offers to be the first one to do so.

"Terapin, we shall carry out your request to let the authorities in Angel Springs know about the bridge - and, don't worry, I'll sing them praises for the good work that you all are doing here. If I come across them, would you like me to send my friends Lomar the ogre and Bobbles the goblin to help you out any?" he asks.

Just then, another thought occurs to him. "Say - we know a fixer, who was helping to repair some things in town just before we left. If he's still there, and available, shall I send him your way, too?"

Once underway, Kendry wears a pair of the darkened goggles he bought, similar to those for Bobbles the goblin, so that they protect his eyes somewhat from the brightness of the sun and sky. He'll offer another set to anyone else who wants to wear them - he has enough for everybody. While on the roof of the carriage, he has his bow strung and held in his hand, quiver of arrows nearby, as he scans the skies and the horizon for any looming threats.

Airin  d20+8=13 d20+10=25
Friday June 9th, 2006 9:43:49 AM

Airin gladly helps to get the carriage and everything accross the bridge.

Then as they are on the road again, Airin feels it is her duty to keep an eye out too.

Humming the melody Kendry sang last night the road seems less long and with good companions it's more fun.

[spot: 13]
[listen: 25]

Tobias 
Friday June 9th, 2006 10:32:51 AM

Tobias wakes up refreshed and starved. After a hearty breakfast, he helps move the group's gear across the bridge, and watches the carriage come across. Once we're all across and onboard, he enjoyed the continued trip home.

Podo D. Danderfluff 
Friday June 9th, 2006 4:35:08 PM

"So when we leaving for Angel Springs?" wonders Podo aloud.

Kendry in accounting mode  d20+4=24 d20+4=8 d20+4=22 d20+4=21 d20+4=5 d20+4=15 d20+4=18 d20+9=25
Sunday June 11th, 2006 2:30:52 AM

During the carriage ride (when he trades places with someone else for the lookout above) Kendry looks over the six gems and the vial that Airan gathered from the unclaimed portion of the treasure the harpies and hags left behind, and seeks to appraise the gems' worth, and the vial's contents. If any of the gems appear identical, he groups them together.
1st gem (or group): Appraise 24 (nat 20)
2nd gem (or group): 8
3rd: 22
4th: 21
5th: 5 (nat 1)
6th: 15
Vial: 18

In addition, he calls on his bardic knowledge (DC 25) to see if that provides him any additional information regarding the character of the contents of the vial. (If need be, he opens the top, and, holding it away from him, waves his hand across the top so as to bring any scent toward his nostrils - but not so as to breathe it deeply.)

Kendry examines the two medium-sized masterwork heavy steel shields; the masterwork dagger; the simple lock; the climber's kit; and the disguise kit.

With all of what Airin recovered arrayed before him (except for the scroll he earlier found to contain the spells invisibility, chill touch, and web), he casts detect magic, and spends several minutes looking over the items - even the coins and platinum pieces.

He asks any of his friends who might have a feel for the appraisal of items to offer their own valuations, especially for the gems and the vial, but for any other items, too.

He gives this summary:
1100 gold pieces
80 platinum = 800 gp
6 gems = ?
vial = ?
masterwork dagger = 305 gp
simple lock = 20 gp
2 medium sized masterwork heavy steel shields = 170 each = 340 gp
silver holy symbol to Alemi = 25 gp
climber's kit = 80 gp
disguise kit = 50 gp
Scroll with 3 spells:
- See Invisibility (Brd 3, Sor/Wiz 2) = 150 gp
- Chill Touch (Sor/Wiz 1) = 25 gp
- Web (Sor/Wiz 2) = 150 gp
Once he finishes with his calculations, Kendry addresses his friends in the halfling tongue. "I reckon, if we sold all the items at the Catacombs (except the gems, coins and vial), that would bring us 1,030 gold pieces and 5 silvers. The gold and platinum coins total 1,900 gp value. Together that's 2,930.5 gold.

"First, let's take 10% of that for a party tithe. What's that for? Taking care of other folks. Helping people out. Maybe giving something to a temple or some clerics.

"So that's 293.5 gold for the tithe. That leaves 2637 gp. Then of the remainder - we split it seven ways. That's one share for group treasure, and one share for each of us.
Split seven ways, that is... 376 gold and 7 silver each, with one odd silver left over.

"Maybe we'll want to keep the scrolls, the two kits - Podo - do want the holy symbol of Alemi? And Airin - the simple lock? Anyone want the fine dagger? We don't have to sell everything. But it's maybe not a bad idea to lay down some general guidelines.

"Now, I don't want to be in charge of the party treasure, except insofar as being a member of the group, I've got a say-so, just like everybody. Same thing with the tithe. Just a suggestion here, and anybody who wants can come up with other ideas, but I'm thinking that maybe Podo might be put in charge of the tithe, seeing as how he's visiting all these temples and clerics, and Dwight be in charge of the party treasure. I trust 'em both.

"What do you all think about these ideas?" he asks, figuring the group has some time during the carriage ride to discuss such matters.

=================

Later on during the ride, he adds pages to his ongoing journal of the Crescent Valley Adventurers, along with sketches and maps.

Kim - OOC to Philip 
Sunday June 11th, 2006 2:56:56 AM

Philip - Thank you so much for DMing for us for the past few weeks. I pray your pilgrimage goes well, bro. We'll miss you.

Dwight  d20+6=24 d20+2=14 d20+2=15 d20+2=6 d20+2=11 d20+2=20 d20+2=4
Sunday June 11th, 2006 6:18:54 PM

After taking a good nap once the carriage gets going, Dwight is surprised to hear his name. He's never been in charge of anything.

"I like the idea of keeping an extra bit, to help others. It's always a bit hard to contribute individually when something comes up, especially when time is a factor."

"I'm not all that knowledgeable about tithing, but I do know it can't hurt to be in favor of the gods."

"I can't say I've got a fixed interest in any of the items, though I would rather keep the kit and scroll within the party than sell it, not to mention the vial. Even if that became part of my share."

"Can't say I can offer much about the vial and gems, but I'll take a look."

alchemy on the vial?
24
appraisal:
14, 15, 6, 11, 20(not natural), 4

OOC: I will be out of town on vacation starting this Wednesday through Tuesday (20th). Is there anyone willing to cover my posts during that time. I'm going to post it on L&B on Monday, but would rather have it covered within game.

Kim to Anthony 
Sunday June 11th, 2006 8:20:53 PM

Unless someone else wants to do it, and if you'll send me Dwight's updated CS, I'd be willing to run him for you from Wednesday through Tuesday.

Airin  d20+7=23 d20+7=17 d20+7=21 d20+7=20 d20+7=22 d20+7=19 d20+7=25
Monday June 12th, 2006 11:01:26 AM

As Kendry sits down to examine everything they found Airin kicks in and helps a bit.

1st gem (or group): Appraise 23
2nd gem (or group): 17
3rd: 21
4th: 20
5th: 22
6th: 19
Vial: 25

Then Airin listens to Kendry's proposal on how to divide the plunder.

"Sounds good to me love. Who carries the least weight? I would certainly keep those two kits. They might come in handy sometimes."

"I'd put that masterwork dagger in the party treasure too. You never know when one of those comes in handy... If you want me to I'll conceal it with me... the lock? ... hmmm never thought I would carry one myself" Airin smiles "Usually I'm the one to open things - not close them - but again who knows when we might need it"

While they are on the road Airin checks to see where Fioni went? She hasn't seen that crazy bird in some times now... hopefully Fioni is flying high above their heads following the carriage...

Tales of Bella, On the Road, Home at Last (DM Cayzle) 
Monday June 12th, 2006 11:41:42 AM


[OOC: First off, let me second Kim's appreciation for Philip! He helped out in a pinch while showing all the skill of a ready-for-prime-time DM! Good luck with everything, my friend!

Second off, hi everybody! Please put my e-mail address in your address book: cayzle@cayzle.com.]

Dwight asks Terapin for tales about Bella, but he seems put off, or maybe angry at that. "I don't know what tales you may have heard, young fella," he says, "but don't you go listening to them! Bella is a nice lady, no matter if ignorant folk whisper behind her back. You don't pay attention to any 'stories' you might hear! Just because a healer woman lives alone and makes her own way in the world is no reason to slander her!" But Dwight soon smooths things over by thanking Terapin and asking him to pass on thanks to the ogres.

Kendry, Airin, and Tobias help with the passing over the bridge, and Kendry offers Terapin word of a Fixer. He says he thinks they'll manage okay, but thanks.

Kendry also looks over the treasure and appraises it like this:

Gems seem to be worth about 140, 70, 140, 60, 30, and 60 gp each. The mundane items are per the PHB. I have no record of a potion ... but there is a flask of alchemical fire. The scroll you know. I've posted this info for the Catacombs -- feel free to go sell stuff there please.

Airin thinks that Kendry may have undervalued a gem or two.

Once on the road again, Podo wonders how long it will be to Angel Springs. It seems clear that another day or two will get the party back to the Crescent Valley -- and just in time, since Bella had only given the group two weeks before she planned to go a-looking for her herbs.

And in fact, a day and a half of uneventful travel -- marked, of course, by Ezra's grief and Grayson's tortured torpor -- the stagecoach arrives in Angel Falls, at the end of the Teucri road.

Dwight 
Monday June 12th, 2006 5:37:29 PM

Dwight is glad to finally be back in Angel Springs. Once the carriage has been unloaded, and good-byes and thanks given for the ride, Dwight is eager to get to Bella. "Hopefully she is awake and already has something that can help Grayson."

Once the group arrives at Bella's house, Dwight knocks on the door.

Tobias 
Monday June 12th, 2006 6:51:33 PM

"Nice to be home again." And, Tobias helps unpack the group's things. Then, heads with the others to Bella's house.

Tobias takes some time to show Tewdwr around the town and get him acclimated to his new surroundings. Being further out near the woods and away from larger populations, should make Tewdwr happier and more relaxed.

Tobias is happy with Kendry's scheme for splitting the treasure, and is fine with that becoming group policy.

Kendry 
Monday June 12th, 2006 9:26:16 PM

On the road
With Airin, Dwight and Tobias seeming to concur with Kendry's proposal, he asks Podo and Selithe for their thoughts on the division of goods.

When Airin suggests that he may have underestimated the value of one or more of the gems, he asks her to specify which ones.

He enjoys the time with his sister, cousins and friends on the road, swapping stories, recounting what has happened to them all thus far in their brief seasons of adventuring. He adds further to his journals, and reviews some of what he already has written.

In Angel Springs
Kendry thanks the coach drivers, then makes a quick stop in the Angel Springs store that acts as an outpost for the Catacombs, then pops his head into his family's toy and music shop. "We're back! Later!" He quickly comes back out, and joins the group to hasten on to Bella's place.

Podo 
Tuesday June 13th, 2006 2:37:03 AM

Podo whistles a happy tune to keep everyones mood elevated... knowing that the Grayson lad is not in good spirits doesn't mean everyone needs to feel down.

Learning forward, Podo offers candy to anyone that would like some.

Airin  d20+9=20
Tuesday June 13th, 2006 8:01:15 AM

Roads are never uneventful! Airin rests a bit on the couch showing the Gems she thinks Kendry mis-praised. The she follows on Blossom her pony giving the trustworthy pony some fun by galopping ahead of the group and back.
And as it was the Druid Clover - member of the Druid Circle of the Culverwood - told her to learn as much as possible from plants and animals in the Wold Airin spends time getting to know the herbs on her way. Those she don't know she takes a sample (gloves on storring them in glass vials) till they get back to the Valley to ask Bella what they are - or possibly ask Aunt Marigold.

[knowledge nature: 20]

Fioni - Airin's eagle. An eagle that once attacked her and her friends and that was knocked unconcious from the sky by Airin that later became her follower - paints lazy circles in the sky occasionally diving for little rodents that pass on the road ahead.

Back in the Valley Airin goes along with her friends to see Bella.

Cayzle OOC 
Tuesday June 13th, 2006 1:33:17 PM

There should be at least 6 PCs, right? Dwight, Tobias, Airin, Kendry, Selithe, Podo. Am I missing anyone?

DM Post to come a little later ... hoping for a post from Selithe?

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