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All the Way Home
The Missing Children


DM Kathy 
Thursday May 25th, 2006 1:21:04 AM

You are at leisure, and you spend the morning as you like. Bralin foists--er, donates--Carrots to the temple of Alemi.

Arminas asks Darkfire to be his horse, and gets an enthusiastic response. "You bet I'll come with you!" Darkfire says. "Adventuring is much better than sitting around on the farm. Except, can I bite somebody this time? I really want to bite somebody."

Shortly after noon, you are approached by Dulcet's normally smooth-faced servant. Today, he seems flustered, and in a great hurry. "I beg your pardon," he says, stopping in front of you, "but Councilwoman Dulcet would like to see you immediately. I'm told it is an emergency."

When you arrive at Dulcet's, you find her pacing and anxiously awaiting your arrival. With her is a tall, muscular elf you have never seen before.

"Thank you for coming," Dulcet says. "There's been an accident, and I'd like to ask for your help.

"A group of local children, and their teacher, were exploring some historic ruins nearby. There was some sort of collapse, and they have not come out again. We don't know whether anyone survived, but if they did, they are trapped.

"I would like to ask you to go to the ruins, go inside, and find any survivors of the collapse. Once you have found them, contact me." She holds out a scroll. "This Sending scroll will allow you to speak a brief message to me, and to hear a brief reply."

She gestures to the elf man beside her. "This is Florin," she says. "He is an adventurer, like you, recently arrived in Cinnamon Valley. I have asked him to help you in this endeavor and he has agreed."

She looks around at you. "I'm sure I don't have to tell you that time is of the essence. Do you have any questions?"

Lorth 
Thursday May 25th, 2006 8:30:20 AM

"Greetings Florin", Lorth says, holding out his hand, "I am Lorth Jeredosta."
He then gets ready to leave, wanting to get on the road immediatley, to try and save these people.

Bralin 
Thursday May 25th, 2006 10:48:43 AM

"Bralin Stoneminder," the dwarf says to the guide.

"Nay," he replies to Dulcet.

Like Lorth, Bralin is ready now. He turns to leave.

Harvest 
Thursday May 25th, 2006 2:11:03 PM

A peaceful stroll to the Catacombs becomes an emergency. Her grip upon the Anthos' arm tightens. Tension? Excitement? A simple and silent acknowledgment of what they will shortly share?

"They come to us, Anthos," she says, her voice laden with the significance. "In this emergency, they come to us."

"I have questions, if you please, Madam Dulcet." Harvest Moon releases Anthos' arm and steps forward.

"Do you know how many children were with the party and the approximate age of the youngest and the oldest? Could you tell us about the measures that have been taken already at the site of the ruins? Has emergency equipment been gathered? Ropes? Dwarves to assess the rock? Magic to shore up the stone?"

The small brown girl walks as she delivers her questions. "Please direct us toward the ruins Madame Dulcet."

"Greetings ... Florin. I am Harvest Moon. If we are to work together we will need to know what it is that you can do."

Florin Jadenth 
Thursday May 25th, 2006 3:12:52 PM

Florin nods to those that he will be teamed up with and shakes Lorth's hand before speaking to the man, "Nice to meet you Lorth, the name is Florin Jadenth, a servant of Domi and hopefully a useful helper to your group."

Florin looks to Bralin first and moves to the dwarf before speaking to him, "You might not know me in this form but it is nice to meet you once more Bralin my friend. Long has it been since my sword has fought along with your weapon my friend." Florin offers Bralin a smile and will tell him how he become a elf later.

Turning next to Harvest Moon he nods to her, "Nice to meet you as well Harvest Moon. I am a paladin and a fair use in the sword. I was once the leader of the Shields of Hope but my path and theirs parted awhile back and I have found myself here in hopes to learn more about the Wold and in hopes of helping out where I can and when I can. I hope the group can use my blade and my help and where you all lead I will follow. If you like to know more of my skills in battle then you can ask Bralin for he has fought by myside once."

Florin prepares to leave with the group now and stretches, his lightly blued half plate had been adjusted to his elven form and his mithril longsword with the silver dragon handle at his side and ready for use...he also carried a greatsword on his back for various uses and lastly hanging on his backpack was a comp. longbow and his two quivers of arrows, one set being silver. He also holds a vizor helmet under one arm, his black hair pulled black into a ponytail and his blue eyes watch the group some as he is curious about these new people he travels with, all except the dwarf who he has traveled once before with.

Any 
Thursday May 25th, 2006 6:16:18 PM

Any goes with the others in response to the summons. At Mistress Dulcet's words, he feels Harvest's grip tighten upon his arm. He knows how she feels about children--for that matter, about the lives of all good living creatures. This is one of the things that attracted him to her.

It is apparent that Bralin and Lorth are prepared undertake this quest, but answers to a few questions are needed. Any asks,

"Have any strange creatures been sighted lately in this area? We encountered Anhkegs at a farm not far away while searching for Master Remo. Is it possible that there are more of them in these ruins, and they caused this collapse? Are there any clues as to what might have happened that can help us to better prepare. Perhaps we should ask about other types of creatures. We have now encountered two uncommon monster types in recent days, could someone be controlling them? We must be ready for anything."

He then turns and appraises their guide, Florin. His answers to Harvests questions ring with truth and sincerity.

"I am pleased to meet you Florin, your skills will be useful indeed. My name is Anthos Westar, but most call me Any. We welcome you to our little band, and look forward to getting to know you better."


Arminas 
Thursday May 25th, 2006 6:49:40 PM

Arminas finishes his conversasion with Darkfire:

Yes, you can bite someone who is bad. You may be tempted to bite the dwarf, but I warn you he bites back. We will be friends.

In the meeting with Dulcet, Arminas is also concerned with missing children.

"Of course we will help, but as Harvest says we may need help with the ruins."

Nodding as Any speaks he adds:

"Yes, strange creatures have been about. Something unnatural is happening here."

Then a shocked look comes across his face as he mentions he knows Bralin, and in a different form.

"You know Bralin from before? What form do you speak of? Oh, forgive me, I am Arminas Calaelen. I am glad to have a fellow elf join us. I am a ranger, and help the group find the way when requested."

DM Kathy 
Friday May 26th, 2006 1:38:26 AM

Florin makes the acquaintance of the rest of the group, including Bralin who apparantly knew him before he was an elf. [OOC: I won't ask. :) ]

Dulcet answers Harvest's questions. "We don't have an exact count of the children, but I know there are about ten of them. The oldest is fourteen, the youngest is only five. As far as I know, no other resources have yet been brought out to the site, although I have people scouring the town for ropes and poles for you to take with you."

"I believe the creatures you encountered were simply anomolies," she continues, "although it may bear further investigation."

She gives you directions to the ruin, which is about two miles from town.

"Just get to the children and contact me," she says. "Don't try to bring them out again. I'm looking into magical means of retrieving the lot of you; that way you won't have to bring the children out through whatever path you take in. Find them, contact me, and sit tight."

As you leave the building, you see several people hurrying toward you from different directions, bearing rope, pulleys, grappling hooks, poles, and other equipment. It looks as if they've been scouring the town for anything that might be useful.

Suddenly, there is another figure among them, a young girl whom you vaguely recognize as the person who delivered the last Catacombs order.

"Delivery for Harvest Moon," she says. She hands over a package with a grin, then departs.

Bralin 
Friday May 26th, 2006 7:58:28 AM

"Florin Jandeth?" Bralin repeats in surprise. It takes a good minute for the dwarf's brain to readjust itself to the new set of facts. At last he extends his hand, grasping Florin's forearm.
"Well met, Florin. How fare ye?"

This development will take much thought. Especially in terms of group leadership. For Bralin knows Florin as the leader of the Shields of Hope, a role the paladin performed well. Should he choose to stay longer with this group, he would do well to assume that role again.

As Bralin considers this, he accumulates as much equipment as Granite can reasonably carry, and prepares himself to leave.

The dwarf's equipment has changed a bit since Florin last saw him. It's still black, and its still dirty. But its full plate mail with a mithral shield. He carries a waraxe on his right hip, a warhammer on his left, a dagger on his right thigh, and a crossbow attached to his pack.

"Have ye the statue?" He askes Florin with unveiled curiousity.

Any 
Friday May 26th, 2006 8:54:34 AM

Any settles right in to gather and sort the equipment being brought in. The group distributes the weight between them, so as to not overburden any of the animals.

"I am not as sure as Mistress Dulcet that these ocurrences are anomalies. We should still be wary.

Regardless, it sounds as though we will be venturing underground again. Bralin's knowledge will be invaluable. Do we have enough sources of light? I will be able to cast a spell simialr to what I have done before, but we need to be ready."

He steps to Harvest, and offers her a leg up, settling her amidst all the ropes and tackle that her gentle mount is carrying. He smiles, but it does not stay long on his face, as the seriousness of the situation rests upon the group. He mounts Moonshadow, and then looking around,

"Are we ready?"

Lorth 
Friday May 26th, 2006 10:02:30 AM

Lorth waits patiently to leave. When they get outside he summons Tobiasz. He sheathes his sword and redies his lance for the ride.

Harvest 
Friday May 26th, 2006 11:57:22 AM

Harvest accepts the package in both hands, thanking the girl with a nod and a smile. She accepts the scroll of Sending as well. Unrolling it briefly, she examines the writing. It is difficult.

"Bralin Stoneminder, you may be better suited to read this when comes the time," she says. Though she stows it along with the rest of her purchases for safe keeping. Then Harvest Moon steps gently into the cupped hands of Anthos Westar as he helps her up onto Fyrda's back.

"I have an magic torch, Anthos," Harvest replies. "And I also have a lantern with a goodly supply of oil. I think that should be enough to provide light by which to see."

From the back of Fyrda, Harvest frowns in worry. The children will be frightened.

"Do you also have food and water, Madam Dulcet?" Harvest asks. "It may not be necessary, but it may provide comfort to the children when we find them."



Florin Jadenth 
Friday May 26th, 2006 3:11:28 PM

Florin smiles when Bralin remembers him and shakes the dwarf's hand before speaking, "I'm afraid it was in the house I had rented in the Float...the Float had a attack frm the Crying Woods and my house and alot of the Float was severely damaged, my house included which was buried. We rushed off to quick otherwise, trying to protect the orphans from all the green infected people."

Florin looks to Arminas and speaks to him as the group prepares to leave also, "I was once a human male instead of a elf male. The Shields ran into a druid with a artifact called the Knot of Drusis which we all were offered to try if we wished. My try changed me from a human to a elf. A interested change to say the least but one that is not without it's benefits as you can guess."


Any 
Friday May 26th, 2006 10:54:04 PM

"Well met all. If we are ready, we should be on our way. The ride should not take long, and we can get these children safely home again."

He looks to Florin,

"Lead on, I think we are as ready as we may be. Mistress Dulcet, if you could arrange for someone to bring food and water to the area above these ruins, then the needs that Harvest sees will be met as soon as possible. We will have some food and water with us, and that will probably suffice untill we can reach your supplies. Thank you, and we will look forward with confidence of a quick return."

Harvest 
Sunday May 28th, 2006 1:09:59 PM

Harvest Moon pulls the velvet cap from its jaunty place toward the back of her head and stuffs it into her haversack. She leans over the neck of the old plow horse and whispers in her ear.

"We must go swiflty today, Fyrda. Lives may depend upon it."

Harvest looks to Anthos, giving him a smile of readiness. Lives are at stake, and they have been called upon.

Arminas 
Sunday May 28th, 2006 5:34:03 PM

Arminas looks a bit surprised about the transformation of Florin from man to elf.

"The Wold seems to get stranger all the time. Perhaps though your change is a good sign. At least you may give the rest of the party hope for the future."

Arminas then grins and winks at Bralin.

"However, though all would seem beneficial in your transformation to an elf, I must warn you that not all find elves charming."

Arminas leaps upon the back of Darkfire, ready to go. He leans forward, giving Darkfire a carrot.


DM Kathy 
Monday May 29th, 2006 11:30:45 AM

[OOC: Sorry, everybody. Today is a holiday in the US, and I completely forgot to post yesterday.]

Your preparations are made quickly, and you are soon ready to depart. Dulcet is able to hand you a waterskin and a small bundle of tea-cakes before you go.

Following Dulcet's directions, you make your way to the ruins. Some of you may not need directions, for this particular ruin is well-known to people in the area. It is a popular destination for school outings such as this one, to give youngsters a sense of the history of the area.

When you reach the ruins, all seems well. In fact, if it weren't for the bustle of people at the site, it would be impossible to tell that anything untoward had happened here.

Seeing you ride up with your gear, several people at the site hurry forward to greet you.

"They're in the catacombs," one man says, breathless. He points to one side of the ruin. "The entrance has collapsed. We're trying to dig it out but it fills in as fast as we dig. We're having to shore up every few feet, and it's going to take....well, perhaps too long."

As he talks, he and several of the others there are helping you down from your mounts, taking some of your bundles of gear, and leading the way over to the ruin.

"There may be another way in," another man adds.

"It's too dangerous," a woman protests.

"They're adventurers; they'll be fine," another woman says.

"But they'll never be able to get the kids out that way," yet another man says. "We have to keep digging; it's the only way."

Any 
Monday May 29th, 2006 3:25:47 PM

Upon arriving at the ruins, Any listens to what those in charge there have to say. He asks,

"What is this other way that you mentioned? If it is a quicker way to reach the children, then why haven't you done so. Show us where it is, and tell us about it as we go. We need to go quickly, especially if there is danger beyond the collapse of the ruins."

He settles his pack on his back, adding one of the rope coils to his regular gear (50' rope). He draws out his lantern, then turns to Bralin.

"What do you think, should I bring my bow underground? We have an able archer with us in Arminas, and I do have a sling and some darts for ranged attacks. I value your opinion."

OOC Did I receive my potions from the catacombs also?

Harvest 
Monday May 29th, 2006 5:35:27 PM

"Each new moment brings the chance of favor," Harvest says to the woman who brought up the danger in protestation. "Mistress Dulcet has told us that they may be able to bring us back if we do no more than find the children. Please tell us why you believe it to be too dangerous. Thus forearmed with this knowledge the danger should be less, no?"

Harvest smiles at the woman as they walk swiftly toward their destination.

"Who here knows the children? What are their names? Do you know the teacher's name? These small things will help, should we need to call to them."

Florin Jadenth 
Monday May 29th, 2006 7:13:46 PM

Florin listens to what is said and moves along with the group, speaking mainly to himself as he hear Any's comment, "If there is greater risk through the second way then you would not expect normal folk to try to go that way."

Florin smiles and whispers a prayer to Domi that he watch over the children and their teacher and keep them safe till they can reach them.

Florin looks to Bralin and smiles as he is glad to be with him since the group will be traveling underground.

Bralin 
Monday May 29th, 2006 10:31:51 PM

Bralin listens carefully to the conversations as he dismounts Granite. His companions are already asking enough questions. He sees no need to add more.

Any asks him one directly, and the dwarf answers it immediately.
"Bring the bow."

He may not have need of it. Yet, tis not an impediment. Therefore, better to be overprepared than under.

Arminas and Ewan 
Monday May 29th, 2006 11:30:15 PM

Arminas jumps off Darkfire and calls Ewan down to him. He signals for Ewan to stay close by and to keep watch over the area.

"Well now, seems like since we are not 'normal' we might as well go by the other way."

Arminas pulls his grappling hook and two 50 foot of coils of silk rope from his pack. He ties the grappling hook and one 50 foot coil to his belt. The other 50 coil of rope he secures to the other side.

"I'm ready."

Any 
Tuesday May 30th, 2006 8:56:57 AM

The group seems ready. Unless these people can give more information, it's time to go. Any turns to Harvest, and listens while she learns the names of the children and their teacher. Then he poses the question,

"Are we ready?"

He gives her half a smile, the slowly looks at he others, including them in the question. The answer is apparent in the set of their faces. With a nod, he too signals his readiness,

"Show us the second way in."

Lorth 
Tuesday May 30th, 2006 9:03:08 AM

Lorth dismounts, straps his lance to Tobiasz and unsummons him.
He then does a quick check of his equipment, making sure his rope is in good repair.

"Lets go", he says.

DM Kathy 
Tuesday May 30th, 2006 9:19:21 AM

"There's supposed to be a way to get to the catacombs by going down the old well," one of the men tells you. "The well leads to a fault--a crack that opened up in the ground years ago. Working your way along the fault, you can supposedly get to the catacombs."

"But nobody here knows the exact route," another man adds.

When asked about the names of those below, one woman replies, "Maedha. That's the teacher's name. And Nelle," her voice catches, and she chokes back a sob. "Nelle is my daughter."

"Devrin and Dolo," another woman says. "My boys. Please, please find them."

As they speak, several of the townsfolk lead you to the well, a round hole in the ground surrounded by crumbling brick. Signs nearby warn of danger.

There isn't much here to tie a rope to, but a grappling hook could probably find a reasonable purchase on one of the nearby walls.

Harvest 
Tuesday May 30th, 2006 10:02:15 AM

Harvest nods at all the names, committing them to memory.

"Please abide here for a while." Harvest reaches up to stroke Fyrda's neck. "Moonshadow and Darkfire will be here to keep company with you, as will Bralin Stoneminder's Granite."

The great gentle plow horse turns her head to look down upon Harvest Moon with one large dark eye.

"These people here will protect you. If we are gone overlong, please go with them. They will return you to the safety of the stables at Jarlwolf."

Harvest turns to the woman who had expressed concern over the danger of the second path into the underground catacombs. With such concern, she will be watchful.

"Please, could you watch over our horses? They should require little special care. But should we be gone into the evening, if they could be lead back to the stables in Jarlwolf, please."

Following the townsfolk to the well, Harvest Moon kneels at the edge and looks down into the darkness. She reaches behind her for an everburning torch, and then drops it over the side.

"I will anchor the rope and descend last," she says. "Perhaps with Arminas Calaelen. If the rope should slip, we should not suffer from the fall."

=== OoC ===

Kathy, would you like spell lists for the day?

Bralin  d20+7=26
Tuesday May 30th, 2006 10:26:14 AM

"We require Tobaisz yet," Bralin responds to Harvest. The dwarf stows his shield acoss his back and carefully walks over to study the interior of the well as he continues speaking.
[Spot 26]

"Stow your lantern in my pack. I shall descend first and light the entrance. Tie a rope to myself and the steed. His strength is greater than this wall."

---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Arminas  d20+5=21
Tuesday May 30th, 2006 2:35:36 PM

Arminas goes to secure his grappling hook and stops when Bralin suggests the horse.

"Sure, the horse will be a very good anchor. I will stay up with Harvest, and keep the animal as calm as possible."

He will go last, or allow Harvest to as she wishes.

"When it is my turn, I will untie the rope and bring it down with us. We cannot leave it secured to Tobiaz while we are gone. I hope we do not require a rope to retreat though."

When everyone is down, Arminas uses his Feather Fall ring to float slowly to the bottom of the well.

Handle animal 21

Any 
Tuesday May 30th, 2006 7:48:09 PM

Any nods agreement to Bralin's statement to bring his bow. He settles it upon his shoulders, the quiver being placed in a side pocket of his Haversack--which amazingly holds the quiver easily.

"I am able to cast a spell of featherfall that will efect all of us except Arminas, who does not need it. We can still use the rope to guide us into a landing, but this should prevent any accidents descending this well. It is a minor spell, and will not present us any problems for its use here."

So saying Any chants briefly, words of power blended with nonsense, the result of which allows each person in the party to float gently to the landing area deep within the well. Upon arrival, he takes out his lantern and lights it from Harvest's torch.

Turning to Bralin, he says,

"Scout and assess?"

He is sure the dwarf will understand. Bralin is himself a being of few words. When all are safely down, he simply gestures into the cavity that presents itself, hoping that the stories that have been told are true, and this does lead to the catacombs.

Florin Jadenth 
Tuesday May 30th, 2006 11:37:59 PM

Florin looks to the others and is ready to head down when the others are. He has less need in his elven form for light but still carries something just incase and he wishes to help the kids and the teacher get out of this as quick as the others do.

Lorth 
Wednesday May 31st, 2006 8:10:30 AM

Lorth does whatever is required of him, if they need Tobiasz to hold the rope he tells Tobiasz to obey Arminas. If they all float down using Any's spell, he dismisses Tobiasz, floats down, and readies his sword and shield, unless the way ahead gets treacherous. If so he stows his gear and picks his way carefully.

He waits patiently behind Bralin, and will move foward when the ok is given.

Harvest 
Wednesday May 31st, 2006 8:56:33 AM

Harvest looks up from the edge of the well.

"That is a very good idea, Bralin Stoneminder. If things do not go according to play, it may yet be possible to return this way with the children using the horses and the ropes."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

DM Kathy 
Wednesday May 31st, 2006 9:06:31 AM

The woman agrees to look after the horses, and a couple of the other townsfolk seem ready to help her. It would appear that your mounts will be in very good hands. You make sure you have the means to create light down there; it will be dark, and the light will help comfort the children.

Bralin suggests using Tobiasz as an anchor for the rope, and Lorth agrees.

Any, however, has another idea and suggests casting a Feather Fall spell on the group, allowing them to float down the well. Arminas would be on his own to climb down, but the rest of the group would be affected by the spell.

[OOC: I'm sorry I couldn't cover more ground, but I need to be sure what the plan is. Are you using ropes, or Feather Fall, or both? Is Bralin still going first?]

Arminas 
Wednesday May 31st, 2006 10:33:47 AM

Arminas looks at Bralin.

"It is your call, I will do as you wish. I though have no need of the rope or Any's spell, my ring will allow me to float safely to the bottom."

Then a small look of concern comes across his face.

"Unless of course there is a dispel magic spell cast upon the well. That doesn't seem likely though."

Arminas will do exactly as Bralin instructs, so as to move this forward.

Bralin (Feather Fall)  d20+7=10
Wednesday May 31st, 2006 2:32:28 PM

Bralin silently considers the ideas. Feather Fall will be most useful in the descent. However, the warrior understands many possibilities lie at the bottom of this hole.

He tells Any, "Cast your spell. Use the rope on Tobiasz as well. Should I have need to ascend quickly, I will call out."

The dwarf makes sure the rope is secure around himself and Tobiasz and then descend under the influence of Any's spell. His eyes seek out anything unusual, undisturbed by the darkness.
[Spot 10]

If he gets to the crack mentioned by the locals, he will get firm footing and light the lantern Harvest provided before calling for the others to descend.

Any  d20+10=14 d20+10=16
Wednesday May 31st, 2006 6:30:09 PM

Any casts his spell, watches as Bralin descends, and then follows him into the well. He continues to watch as the others make their descent, helping each of them make the transition from the well to the pathway shown in the side of the well. This crack is to lead them to where the children are. He smiles to himself as Lorth, Florin, and Arminas float down, and openly grins as Harvest comes to rest beside him.

"We're in over our heads now."

His smile reaches his eyes at this attempt to lighten the mood, then giving her arm a squeeze, he motions for Harvest to proceed him down the tunnel. He trusts in Bralin's dwarvish ability to keep a clear head and sense of direction while underground, and follows along behind the group, his lantern lighting the way, his senses alert to any danger.

spot 14
listen 16

Florin Jadenth 
Wednesday May 31st, 2006 7:04:14 PM

Florin thinks of his bonded mount for a moment and wonders how Ajax is doing, however this was not the time to summon his trusty steed to him.

He looks to the others yet and waits for his turn to go down the well while the others decide on how they are going to do this for sure.

Florin looks to Bralin, "I have a extra 50ft of rope that can be used with Arminas's rope if there is something better to grapple to but farther away. No offense, just like to have a way out if needed." Florin shrugs as he just is offering a suggestion as he doesn't want to be trapped down the well, saving the kids and teacher is fine but he doesn't want to end up being another body stuck down there and figures neither does the group.

lorth 
Thursday June 1st, 2006 7:43:59 AM

Lorth floats down into the hole, and follows along with the party, he attempts to take the position behinf Bralin, but will settle anywhere that is open.

DM Kathy  d3=2
Thursday June 1st, 2006 9:00:50 AM

[OOC: In the interest of keeping things moving, I've made certain assumptions. If I've assumed incorrectly, let me know.]

Bralin ties a rope securely about himself and Tobiasz before Any casts his spell. Once the spell is cast, Bralin jumps down the well.

The rest of the party follow quickly, because you know the spell won't last long (4 rounds). It is dark inside the well, and a damp and oddly fresh smell tells you that there is still water to be had here, some distance below you.

But you are falling too quickly for sightseeing (60 feet per round). Bralin, the first down, easily spots the fault the townsfolk spoke of, about 30 feet down. The large crack has disrupted the line of the well shaft so that it is difficult to see past it. The crack itself slopes sharply away from the well--upward to your left and downward to your right. The crack is all steep angles and jutting rock--there is no place to safely alight.

Bralin angles right so as to continue downward. The spell allows him to "fall" down the line of the fault, although it is difficult to keep from touching down and ending the spell. He goes another 20 feet or so before a couple of things happen; he reaches a rocky outcropping that he simply cannot "fall" past, and he gets to the end of the rope he has tied around him.

His boots touch rock, ending the spell. The fault is still very steep, however, and there really isn't a good place to land. The rope steadies him, however, and he is able to keep his feet.

The rest of the group is right behind Bralin, also falling at 60 feet per round. You are able to follow Bralin down the crack, but pretty much have to stop when he does; between Bralin and the rocky outcropping, there's really no way to continue falling down the crack.

You have to land, but there really isn't a good place. You struggle to catch your balance, some of you losing your footing and skidding to an undiginified stop, clinging to the rock for all you're worth.

[Everybody but Bralin, who is roped, make a Balance check (DC 15) to land on your feet. Otherwise, you fall and skid for a ways before you stop yourself, taking 2 points nonlethal damage.]

Now that there are several feet of rock between you and the daylight above, it is very dark in here. Bralin can see fine, of course, but the rest of the group is going to need a light source.

Harvest  d20+5=10
Thursday June 1st, 2006 11:42:23 AM

They go in one by one. At her turn, Harvest takes her everburning torch and sticks it into her belt. As she drifts slowly down the side of the well, she keeps a hand upon the rope. The break in the wall comes up quickly, and it is only with a kick against the wall that she is able to keep from falling past the fissure.

The mouth of the fissure is already crowded, and the leap for the opening is sudden. Harvest Moon loses her balance and begins to fall. Through instinct as well as training, she reaches to place a hand against the nearest surface. That alone is often sufficient to slow her descent.

When the brown girl comes to a halt, she rises in the light of the everburning torch to inspect both the positions of the others as well as her own condition.

"I am here and well," she sounds off, announcing her position and condition to the others.

(OoC: Kathy, please tell me if the Monk's Slow Fall is enough to avoid the 2hp Non-Lethal.)

Day's Spells
Balance 10

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+6=22
Thursday June 1st, 2006 6:52:42 PM

Any arrives next to Bralin. With a slight wobble he finds his balance quickly beside the dwarf, and urges him to move into the crack to allow the others room for landing. He assists each of those following (aid another) in making the awkward transition, encouraging them to use the rope to guide them to a safe landing. Once all are assembled, he takes the time to light his lantern from Harvest's torch.

He takes a quick breath when Harvest teeters on the edge of the precipice, but she catches herself, and he offers her his arm to bring her up next to him in the crevice.

"I don't think we want to go any further down. I'm glad you decided to stay up here with the rest of us."

Again, a quick smile plays across his face. As Arminas joins the group as the last one down, Any takes up a position as rear guard as they proceed into the darkened pathway.

Balance 22

OOC Any is 5th level-his feather fall spell would last 5 rounds.

Arminas  d20+6=24
Thursday June 1st, 2006 7:37:17 PM

Hearing that the well bottom is deeper than the crack, Arminas decides not to untie the rope and use it to guide his descent. Talking with the townsfolk up top, he says:

"When we are safely down, please keep someone here at the well with the rope and horse ready. If we should need assistance, we will yell for help."

Arminas then holds the rope in one hand as he allows his ring to slow his fall. Upon reaching the crack, he deftly grabs the rock outcrop and swings into the opening.

"Well, it looks like the rope was a good idea. Bralin is already proving his worth as leader. I told the townsfolk to keep somebody ready at the well with the rope and horse incase we need assistance."

Balance 24

Florin Jadenth  d20+4=12
Thursday June 1st, 2006 8:39:48 PM

Florin comes down but has alittle trouble cetching his balance and skids and frowns as he comes up with some scrapes from this, grumbling as he picks a small rock from a join in his half plate armor and tosses it to the side, "Got to start learning how to use my elven agility. To long being a slower human I guess."

Florin looks to the others and blushes abit at his now so great of landing and now pops his vizor helmet on that he stored in his backpack and leaves the vizor up on it so he can see better.

Bralin  d20+5=8
Thursday June 1st, 2006 8:53:18 PM

His comrades are arrived. Bralin removes the end of the rope, proceeds to work his way down the crevice.

[OOC - I'm making an assumption that there are no yawning openings and we're merely a jagged passageway that is going to take a bit of climbing, but is not incredibly dangerous.]

Climb 8

DM Kathy 
Friday June 2nd, 2006 9:15:03 AM

Bralin unties the rope from himself and begins to work his way past the rocky outcropping and down the rest of the fault. The climb is do-able, although the descent is still pretty steep and the terrain uneven.

Harvest doesn't make the most graceful landing of all time, but her Monk training allows her to avoid any actual damage. Her everburning torch illuminates the narrow, uneven space.

Any finds his balance easily as he lands. He pulls out a lantern and tries to light it from Harvest's torch. However, he soon realizes that the Continual Flame of the torch burns without heat and cannot ignite anything. At any rate, the climb looks to be a tricky one, probably requiring the use of both hands. Perhaps the lantern can wait for a time.

Florin skids to an undignified stop and spends a moment righting himself and his armor.

Arminas instructs the people at the top to keep the rope and horse ready. Then he follows the group down, alighting easily.

You all begin to follow Bralin as he climbs down the fault. Your path is steep and uneven, a do-able but tricky climb.

[Everybody make a Climb check, DC 10. Armor check penalties apply, and you can take 10. If you Aid Another, you need to roll the check and state who you're aiding.]

Lorth  d20+2=17 d20+2=18
Friday June 2nd, 2006 9:55:15 AM

Lorth skids to a stop when he hits the bottom. He gets up wipes himself off and falls in line with the rest of the group.

He doesn't have much trouble climbing down the uneven path, with his new mithiril chain.



Harvest  d20+4=17
Friday June 2nd, 2006 10:42:05 AM

Compared to the climb up the Abbey wall, the climb down the uneven underground slope is fairly simple for Harvest Moon. She looks to each member of the company and nods her head. There is no doubt that they will have as little trouble as she. Even with Bralin Stoneminder's new and heavier armor, she has seen his strength. He will be able to negotiate the climb.

The new one, however, is the only concern. If, as he says, he has not always been an elf, then it is possible that he may not be accustomed to this new form. He has stumbled once already, incurring minor injuries. And in a paladin's armor ...

"Paladin Florin," says Harvest Moon, "please allow me to go before you to both light your way as well as to guide your steps. I will point out hand and footholds as I go."

With a puff of breath, Harvest blows the dangling crest of hair out from over her eye and begins the descent.

Rolls and Actions
Climb 14 (Taking 10)
Aide Florin Climb 17 (Florin +2 to Climb Check)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any [Light]  d20+10=16 d20+10=26
Friday June 2nd, 2006 11:59:51 AM

Seeing the need for immediate light, Any again chants a string of words, and reaching over his right shoulder, touches the tip of his bow, which begins to glow with enough light for all to see while making the descent from the well. If needed, he can do this again, but it should be possible to light his lantern sometime before this spell wears off.

He watches as Bralin leads down through the broken terrain. What will they find here? Will they be in time to help the children? He offers a samll prayer to Domi in their behalf, and follows along, bringing up the rear of the group, his senses alert.

Spells:
light-50 minutes

climb 13 (take 10 +3)
spot 16
listen 26

Bralin  d20+7=23
Friday June 2nd, 2006 12:47:39 PM

The dwarf takes his time, working his way downward through the crevice.
[Climb 15 (take 10)]

Bralin's eyes alertly scan the various cracks and crevices of the uneven rock. Creatures may have taken residence here, and not all will flee at the sound of approaching metal.
[Spot 23]

Arminas  d20+9=27
Friday June 2nd, 2006 4:09:21 PM

Now that they are underground, Arminas realizes that he is no longer needed in the lead. Perhaps if they have to search for traces of the children, he will again move to the front. For now though, Arminas takes rear guard.

He easily climbs through the crevasse, following the light provided by Any.

Florin Jadenth  d20+2=17
Friday June 2nd, 2006 11:06:08 PM

Florin nods and smiles as he speaks to Havest, "Thanks you miss Harvest Moon..I hope you might let me shorten that down to Harvest. Do not wish to offend no one. You can call just Florin also. I'm not a high ranking paladin really."

Florin tries climbing down after Harvest and is happy to see his muscles work well yet and all since he does a better job, with Harvest's help to. Once down he nods to her again, "I hope I can be of help to you in the future or to the group more to pay back for the help."

(Climb:17)


DM Kathy 
Sunday June 4th, 2006 10:32:27 PM

You climb carefully down the fissure, negotiating it with relative ease. Anyone wearing bulky armor scrapes the sides a couple of times, but otherwise the descent is uneventful.

You estimate that you've descended another 60 feet or so when you first hear the voices. About 30 feet later you drop down into a small, dusty, and obviously unused chamber. There is a stone archway on one side of the chamber, and beyond the archway, you can clearly hear the voices.

"Cerina! A light!"

"Sssh! I see it."

"What do you think it is?"

"I don't know, now be quiet!!"

Apart from the urgently whispered conversation, you hear other sounds--small whimpers and sniffling. A very small child begins to cry loudly.

Lorth 
Monday June 5th, 2006 9:26:42 AM

Lorth continues to work his way down the crevase. When he hears the children talking he is filled with hope, it seems we will make it in time. "Praise Gargul", he says quietly.
Lorth waits for his companions to alert the children to their presence. He is sure Harvest will have more comforting words than he can muster.

Any [Light] 
Monday June 5th, 2006 10:03:47 AM

Any hears the voices of some of the children ahead. He begins to sing, a light cheerful song, containing words of hope and explanation. All who hear it are heartened,

"Those children who are lost, alone,
We bring you cheer, we'll take you home.
Your parents and all those you love,
Await your return up above.
You need not fear, for hope is here,
Now gather round, be quick, come dears."


In addition to the light from his bow, he now also lights his lantern, the bullseye light shining towards the sound of the children. He calls out the names of the children given by the parents up above.

Harvest  d20+14=29 d20+14=22
Monday June 5th, 2006 12:01:50 PM

"Mistress Maedha?" Harvest calls out the name of the teacher under the encouraging strains of Anthos' song. "We have been sent to find you by the Pitchfork Council. My name is Harvest Moon. We will make our way to you shortly. But, please respond now with how many children are with you. Are all of the children accounted for? Are there any injuries and how severe are they? We have healing and food."

"Nelle, I have spoken to your mother. Devrin and Dolo, yours as well. They are all worried about you. Please remain where you are. We will come to you."

"Cerina? Did they not say that the teacher's name was Maedha?" Harvest whispers over her shoulder. Vigilance. As she picks her way down the broken rock, Harvest turns her attention to sights and sounds. Vigilance is a commodity not easily wasted.

Rolls and Actions
Spot 29
Listen 22

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Monday June 5th, 2006 3:09:07 PM

The dwarf wordlessly moves through the stone archway, searching the way ahead.

Arminas  d20+10=11 d20+10=20
Monday June 5th, 2006 4:31:12 PM

Arminas follows up, taking rear guard. He keeps his bow handy, though really more out of habit. It seems like the children have been found, and danger comes from the possible collapse of the ground. Something Arminas knows nothing about.

Listen = 11
Spot = 20

Florin Jadenth  d20+2=5
Monday June 5th, 2006 5:11:33 PM

Florin moves with the others but stays silent an cautious since he doesn't want to fall into any trap of some monster. He would not be suprised if something down here might be acting out to lower the groups guard however he does doubt that to be the case none the less he keeps his hand on the handle of his sword as he moves.

(Spot:5 lol, lucky if he could spot his feet)

DM Kathy 
Monday June 5th, 2006 10:52:41 PM

Cautiously, you approach. Any sings a song of comfort, and calls out to the children by name.

Harvest, too, is calling out the names you heard up above.

You pass through the archway into the next room, and take in the scene at a glance. On the far side of the room is an obviously fresh collapse. Large boulders block the archway to the space beyond, the cracks between them filled with smaller rocks and heaps of dirt. The air is still dusty. Clearly, there is no going out that way.

Near the collapse lies the form of a woman, ominously still. A girl of about seven, wearing the garb of the hmana kneels beside the woman, anxiously patting her hand. The girl looks up at you with some relief as you enter.

Off to one side, a small knot of children is clustered around an unhappy-looking teenage girl. She opens her mouth as if to say something to you, but is forestalled by a fresh bout of wailing from the child who has been crying.

The child begins running toward you, and you see it is a little girl, no more than five. She is sobbing for all she is worth. She stops a couple of feet shy of your group. "I wa-a-aant to go HOOOOOOOME!" she demands, her little face red, her fists clenched at her sides. She stomps her foot for emphasis.

There are other kids here, too, enough that your first glance only picks up a sea of questioning eyes and dirty, tearstained faces. It would appear that all of the children have been crying. Some still are.

Lorth 
Tuesday June 6th, 2006 7:24:05 AM

"Don't worry, your going home shortly.", Lorth says as he moves over to the fallen woman.
He wastes no time to see if she is dead or alive, but immediately touches her her and prays to Gargul. "Lord Gargul, do not take this one just yet.", he says quietly. (Lay on hands 1 point, to stabilize) If she still lives this should help stabilize her, he thinks.

Any [Light]  d20+10=22 d20+10=25
Tuesday June 6th, 2006 10:26:27 AM

"Paladin Lorth, does she live?"

Any then offers what comfrot they have brought with them, food, water. and light. Turning to he oldest girl present he says,

"Can you tell us what happened here?"

While listening to her answer, he counts the remaining children, and keeps watch around the area. There are things underground that would see this group as an oppurtunity, not a tragedy. He moves, while listening, close to Bralin and asks,

"How far underground are we? Is there dnager of a further collpase?"

From what he knows of dwarves, Bralin should be able to answer these questions. If the teacher is alive, he will offer healing to the extent he is capable. He smiles at Harvest, a reassuring smile--the children have been found alive. Now all that remains is to keep them this way and get everyone out alive.

spot 22
listen 25

[ Edited by Al to fix a rather embarassing misspelling of the word "count". ]

Harvest  d20+2=13
Tuesday June 6th, 2006 11:56:35 AM

"Hello, Little One," Harvest reaches down to pick up the little girl. "My name is Harvest Moon. We are here to take you home. What is your name?" She brushes the hair away from the girl's face. "We are here to take you home."

"Cerina?" Harvest carries the child to the group clustered around the teenage girl. She cannot be much younger than Harvest herself. "Have you accounted for each child in your group? Are you all here and safe?"

"Bralin Stoneminder, perhaps it would be best to use the scroll of Sending now."

Harvest gives the five-year-old child a warm squeeze before placing her on the ground with her friends.

"A very wise man once told me that being afraid was a sign that you are very smart," Harvest announces to all of the children. "Because if you are afraid, you recognize that there is danger and you will not be foolish enough to be harmed by it."

"Everyone here, if you are afraid, raise your hand." Harvest asks the question and then she herself puts her hand into the air and waves it about. "We will all be afraid together. But we will be smart and we will not let the danger overcome us."

"We will be leaving here soon. But first we must eat and drink to keep up our strength. One by one, lets line up and accept food from Anthos. Then we will sit in a group and eat while Bralin Stoneminder contacts the Pitchfork Council."

Rolls and Actions
CHA Check 13 to draw their attention to herself and keep their minds off of the situation.

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Florin Jadenth 
Tuesday June 6th, 2006 3:32:49 PM

Florin looks to the children and thinks his thoughts at the moment to himself that if nothing more happens then they can just pull the kids up one at a time and leave one or so people at the bottom to keep watch while doing so. More could possibly be left to guard then that since there are town folk that should beable to work together and pull the rope up but then someone might need to help guide it to make sure that none of the kids hit or injure themselves. He keeps these thoughts silent for the moment and moves over to look at the teacher and speaks to Lorth, "If I can be of aid I will help. I'm trained in some healing arts also."

Arminas  d20+10=25 d20+10=22
Tuesday June 6th, 2006 4:56:24 PM

Arminas sits apart from the others. Watching Harvest with the children make him wish that he had better skills with people. Mostly, people seem to take offense too quickly. Better to just sit and watch. Besides, those who talk and are concerned with the children may not aware of thier surroundings.

Listen = 25
Spot = 22

Bralin  d20+3=22
Tuesday June 6th, 2006 8:57:38 PM

His comrades have many requests. As Lorth and Florin can stabilize the woman, Bralin moves to other priorities. Harvest's request is most sound.

The dwarf retrieves the scroll and opens it. He casts a spell to read the contents [READ MAGIC]. Bralin stares intently at the markings. The spell is beyond his abilities. Should he phrase the wording incorrectly, the consequences could be...unpredictable.

Resolutely, he recites the spell.
[Caster check 22 Divine or 20 Arcane - sweet]

He sends the spell to Dulcet. "We have found the teacher and (Bralin quickly takes a head count and provides the number) children. They are well. Their entrance is impassable. What are your instructions?"

---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


DM Kathy 
Wednesday June 7th, 2006 1:03:00 AM

Lorth moves quickly to the woman lying on the ground. The hmana girl quickly stands to make room for him, seeming relieved to have an adult around. She seems older than you thought at first, probably more like 10 years old [sorry; misread my notes!].

Lorth quickly allows some healing magic to flow into the woman, but he realizes as soon as he touches her chill flesh that the healing comes too late. The woman is already dead, and was probably killed instantly in the initial collapse.

Seeming to sense as much, the hmana girl reaches out to draw a younger boy, also garbed as a hmana, closer to her. The two stand with their arms about each other, looking solemnly down at the still form of their teacher.

Any asks the teenage girl, Cerina, what happened. "It all happened so fast," she says. "There was this really loud noise, and it just kept going on. All this rock and stuff started to fall. Everybody was yelling and it was so dusty you could hardly see."

"Miss Maedha gwabbed me," pipes up a very dirty boy of about six. "I thought I was in twouble 'cause I was cwimbing the walls again and we're not 'posed to. But she just held on and kinda squished me down on the gwound and all this wock and stuff fell on top of us." His round face, which seems made for a cheerful grin, looks somber. "Is--is Miss Maedha okay? I didn't mean to be bad...."

Harvest scoops up the sobbing little girl, and asks her name. "I'm Gerdi," says the younster decisively. "And you have to take me home now. I want my mommy!"

When asked about the children, Cerina replies, "Yes we're all here, and I think everybody's okay. I don't know how we're going to get out, though."

When Harvest asks for a show of hands, the children look uncertain. Cerina holds up her hand, then one of the other girls, then the dirty-faced lad whose life was saved by their teacher. Eventually, all the children but the two hmana have their hands up. Those two are still intent on Lorth and their teacher, and seem not to have heard the question.

Florin moves to aid Lorth, and he, too, quickly sees that there is nothing more to be done for the children's teacher. It is the children themselves that need help now.

Arminas keeps his eyes and ears open, but sees no threats beyond the obvious ones.

Bralin can tell that you're about 100 feet below the surface, and that this pocket is probably stable enough. The unused room you came through is perhaps a bit more stable than this one.

His immediate concern, however, is puzzling out the scroll. He is able to decipher it, and finds the casting to be less daunting than it seemed at first. He reads the words, performs the gestures, and the spell goes off without a hitch. Moments after he speaks the words, he hears this reply: "That's wonderful! I'm going to get you all out magically. It may be some time, but stay where you are."

Although the words sound only in Bralin's head, the "voice" is undoubtedly Dulcet's.

Meanwhile, the children gather close, their spirits seemingly bouyed somewhat by the promise of food. Small Gerdi shows a marked reluctance to be set down on the floor, seeming to take being carried around as some sort of natural right.

Arminas looks up find himself regarded by a girl of about 8 or 9. Her long ringlets are tangled and dirty, and there is a smudge across her cute nose, but nonetheless it's clear that she is a very pretty girl. She smiles at Arminas. "What's your name?" she asks him.

Bralin puts away his scroll case and meets the eyes of a handsome, brown-haired lad of about 12. "You're a spellcaster," the boy says, looking at Bralin's gear with interest.

Lorth 
Wednesday June 7th, 2006 7:27:17 AM

Lorth turns his head towards the children regarding him, "I am sorry, I cannot help your teacher, she gave her life to save you. She was very brave."
Lorth moves the dead woman into a relaxing pose, then removes his cloak and wraps her in it.
He then sits down next to the body and offers a prayer to Gargul. "Speed this one through the river, Lord Gargul.", he says, "She was a hero."

Harvest  d20+7=24
Wednesday June 7th, 2006 10:42:01 AM

"It seems that we may be rescued by magic," Harvest tells the children as Bralin Stoneminder relates the contents of the Sending. "Does anyone here know any magic? Raise your hand. What kind of magic would you like to do?"

As the children answer, Harvest enters among them, taking each one by one and examining them for injuries.

Rolls and Actions
Heal 24 (Strictly to determine the presence and extent of any injuries. No treatment yet.)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any [Light]  d20+5=15 d20+10=15 d20+10=28
Wednesday June 7th, 2006 11:31:41 AM

OOC Al--Thanks for the edit :o( need to read my posts closer I guess.

Harvest exhibits the type of caring and understanding that attracted Any to her. She is almost akin to these children in many ways, with an air of innocence about her, but she is also mature in so many ways--in some ways even more so than Any himself. He smiles at her as she moves among the children, examining and calming them.

Any addresses the young lad saved by the teacher,

"No, you did nothing wrong. What happened here was an accident."

He passes out the food and water to the children, but something seems out of place here. He does not know what it is, but a small part of his mind does not accept everything that he is seeing. The boy he just spoke to does not seem injured in any way--none of the children do--yet the teacher is dead from a rock fall. It seems that some of the children should have been scratched, scraped, or injured in some way, but they all appear to be fine.

He listens as they talk, trying to understand these feelings, and even though there does not appear to be any danger, he stays alert to what is around the group.

When Bralin comments on the stability of the rooms, Any suggests moving to the larger, more stable area.

Sense Motive 15
Spot 15
listen 28

Bralin 
Wednesday June 7th, 2006 11:32:19 AM

"Dulcet prepares magical means of escape," Bralin relays. "She instructs to remain in place."

The dwarf's eyes roam over the interior of the cavern as he speaks.
"Tis stable," he answers Any. "Yet yon chamber is stronger."

The youngster asks his question. The heavily armored dwarf answers immediately.
"I am a warrior. I cast spells."
The statements reflect a significant difference in labelling in the mind of Bralin.

He continues to consider the problem at hand, not yet convinced that the group cannot exit by means of the well.
"Have ye means of flight?" he asks Harvest.

[OOC - How many children are there?"]

Harvest (2nd llegal Post) 
Wednesday June 7th, 2006 11:42:00 AM

Harvest smiles at a little boy and ruffles his hair after having examined his head for injuries.

"No, Bralin Stoneminder," she replies over her shoulder. "I do not have means of flight. But I do have two scrolls to allow climbing, as a spider does, up a wall."

Havest then moves to the next child.

Arminas (Lyle sub) - Kelly addition (wireless in Bryce!)  d20+10=28 d20+10=15
Wednesday June 7th, 2006 6:44:46 PM


Arminas feels like he is out of his element being underground, and as far as he is concerned, the sooner they get back to the surface, and some good clean air, the better.

He responds to the little girl,

"My name is Arminas. What is your name? Do you mind telling me what were you looking at down here, and where are the lanterns you were using?"

Arminas waits for her response, and wipes the smudge from her nose with the edge of his cloak.

"You seem very brave, I'm sure your parents will be very proud. Don't worry, the dwarf there will get us out of here. Though I think he likes it down here."

He is trying to stay watchful, while the others care for the children, and this little girl is distracting him.

Spot 28
listen 15

DM Kathy 
Thursday June 8th, 2006 1:20:19 AM

Lorth covers the body of the woman, and commends her soul to Gargul. He speaks a few words of comfort to the watching children.

Harvest looks at each of the children, checking for injuries. There are bumps and scrapes a-plenty, but none of the children seem seriously hurt.

Any is suspicious of the situation, but as far as he can tell, everything is as it seems. The children are dirty, bruised, and scraped, but otherwise fine. Only the teacher was killed.

"A warrior," the boy replies to Bralin. "I'm sorry if I offended you, sir," he continues. "It's just that I'm interested in magic." He smiles a little. "I'd like to be an adventurer someday. At least," his face falls. "I did until today. Some parts of it aren't very nice, are they?"

Bralin notes that the boy is not only handsome, but also seems to have an ease of manner that makes people comfortable around him. It's the same kind of thing Any and Lorth have going for them.

"I'm Lirena," the girl replies to Arminas. "I'm eight. We were looking at the inscriptions there," she points to one side of the room. "That's one of our lanterns. It fell over and went out. I think the other one got smashed."

Cerina, the oldest girl, moves over to stand near Lorth. She looks as if she might say something to him, but then she doesn't speak. She looks at him. Then she acts as if she weren't looking at him.

Any finds himself regarded by a solemn-looking girl with long dark hair and big dark eyes. She chews anxiously on the end of one dirty fingernail.

Harvest feels a tug on her sleeve and looks down to see a young boy with grey eyes and very short hair. "You're nice," he tells her. She feels a tug on her other sleeve, and looks down to see another boy with the same eyes and haircut, very much like the first one. "You'll help us get out, won't you?" he says.

Meanwhile, the dirty-faced little boy wanders over to Florin. "How come you got two swords?" he asks.

You do a quick headcount, and see that there are 10 children total. Specifically, there is 14-year-old Cerina, now over by Lorth; the lad of about 12 now talking to Bralin; the hmana brother and sister; the two brothers talking to Harvest; 8-year old Lirena talking to Arminas; the quiet dark-haired girl looking at Any; the dirty-faced boy talking to Florin; and 5-year-old Gerdi who is currently demanding another tea-cake.

Lorth 
Thursday June 8th, 2006 8:07:11 AM

Lorth smiles at Cerina, but stays seated near the deceased teacher. He will carry the body out when it is time to leave.

Harvest 
Thursday June 8th, 2006 10:15:53 AM

"Hello," Harvest kneels between the two boys. "That is why we are here," she replies. "To help you out."

"Now tell me, which of you is Devrin? And which is Dolo? I met your mother up above. She is waiting for your return."

"Come, let us all stay together. We must help the others by providing them light. Come Gerdi." Harvest holds out her hand for the little girl.

"Anthos, the children are all well enough," Harvest reports. She moves to the bard with the three children in her care in tow. "None bear injuries that require treatment. All we lack now is a way to the surface."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Thursday June 8th, 2006 10:42:10 AM

Bralin inspects the youth. He shows promise.
"No offense is taken," he responds. "I too seek to understand magic...magic is embedded in the very rock."

The dwarf waves for the youth to follow, as he walks over to the fissure.
"Magic and adventure is a call difficult to resist," he allows. "Power, riches and fame ye see within your grasp. Yet, tis frought with peril." He nods toward the other room, which contains their casualty.

"Note, my comrades seek not riches, nor fame. We seek to help those who require aid."
Bralin removes his helm and looks the boy squarely.
"To aid those in need tis a noble calling. Weapons, magic, and diplomacy are all tools for the purpose."

Bralin turns back to the fissure. Could he carry the small ones up to the well shaft?

Any [Light]  d20+5=19 d20+10=24 d20+10=28
Thursday June 8th, 2006 10:45:31 AM

Any shakes off his feelings of unease, but does not lose his sense of caution. There is still the potential for danger here. They are underground, with no ready way to the surface, and not everything down here is peaceful towards humans.

He watches Harvest as she gathers up her charges,

"It seems you have some admirer's. With two against one, I'll have to be careful, or they might steal you away from me."

His face is very solemn as he makes this statement, then breaks into a huge grin. He moves around the room looking at the inscriptions the children came here to study. (knowledge 19) He picks up their unbroken lantern, and checks to see if it can be relit.

"Did Mistress Dulcet say we should remain in this room, or should we make our way towards the well?"

He watches and listens, and waits.

spot 24
listen 28
knowledge 19

Bralin (2nd post) 
Thursday June 8th, 2006 11:03:28 AM

"She said remain. I merely consider contingencies."

Arminas  d20+10=14 d20+10=21
Thursday June 8th, 2006 2:59:59 PM

"Lirena, what a beautiful name. Soon we shall be above where the sun shines and nature florishes. Underground is fine for badgers and gophers, but fresh air and sunshine will do us all good. Come, let us follow the dwarf Bralin. Though gruff, he is kind hearted and knows well this terrain. Meanwhile, you can help me keep watch if you wish. It is always good to stay alert, especially when it seems unnecessary."

Listen = 14
Spot = 21


DM Kathy 
Friday June 9th, 2006 1:41:09 AM

"Devrin and Dolo!" one of the boys echos Harvest.

"We're not Devrin and Dolo," says the other one. "That's Dolo," he adds, pointing to the dirty-faced boy talking to Florin.

"And Devrin's talking to your dwarf friend," says the first one. "I'm Naki."

"And I'm Turi," says the other.

Any teases Harvest about her admirers, but he seems to have picked up one of his own. He crosses the room to look at the lantern and the inscription, and looks up to see the dark-haired girl sidling up to him. She bites her lip and looks down at the ground.

Any finds that the lantern can easily be re-lit. He sees that the inscriptions memorialize some of the dead that were laid to rest years ago in these catacombs. Elsewhere in these catacombs, if he is reading right.

"To aid those in need," the boy says, echoing Bralin's words. "You are right; that sounds like the very best kind of adventuring. Rescuing people, like you're doing for us. Perhaps I'll rescue somebody someday."

Lirena seems pleased by Arminas's suggestion, and gladly moves with him to the other room. "I'm helping keep watch," she announces importantly.

You wait for about an hour, during which time you get to know the children.

Arminas finds that Lirena, while perhaps not exactly spoiled, is accustomed to having her way. She has already learned to use her looks to best advantage, and is clearly accustomed to charming adults into giving her what she wants. Still, she is charming, and it's hard to dislike her. She is interested in Arminas's talk of the ways of nature, and is fascinated when he mentions Ewan. She wants to hear more about his "pet eagle."

Bralin learns that his young friend is called Devrin, that he has a younger brother called Dolo, and that both boys want to be adventurers someday. Devrin is talkative and obviously charismatic, yet for some reason he seems drawn to the dour, taciturn dwarf.

Lorth can't seem to turn around without practically tripping over Cerina. The teenager may or may not be a beauty someday, but just now she is at "that awkward phase", and her looks can best be described as unfortunate. She can act almost grown-up at times, then a moment later behave like a young child. And just now, her fourteen-year-old heart is clearly set on Lorth.

Any learns that the dark-haired girl is called Nelle. She is shy but very sweet; the other children seem to like her. She seems to like to listen to Any talk, and smiles at his jokes.

Harvest has her hands full with Turi and Naki, who, although they are alike as two peas, are not twins. Ten-year-old Turi is a year older. They are as close as twins could be, though--which, since they're young boys, means they spend a fair amount of time rolling around on the ground punching each other. There doesn't seem to be any real malice behind it, though.

Florin also finds young Dolo to be a bit of a handful. The sturdy six-year-old is full of mischeif and skilled at finding new ways to put himself in danger. In just the first ten minutes of the time you spend waiting, he manages to tumble off a rock ledge, cut his finger on an eating knife, and nearly catch himself on fire from the lantern.

You learn that the hmana brother and sister are called Kiara and Hmanny. They are polite and well-behaved, but tend to rely on each other rather than seek you out as the other children do.

And you all have dealings with little Gerdi, who proves to be a challenging and demanding child. She wants to go home, she wants her mommy, and she wants Miss Maedha, and she can't seem to understand why none of those are possible right now. Being only five, she really doesn't have a grasp on the whole idea of death, keeps asking where Miss Maedha has gone and why she can't come back.

All in all, looking after ten children for an hour is as exhausting as any adventure you've untertaken in the past.

[OOC: If you want to do multiple roleplaying posts this weekend, feel free. I'll try to check in and respond as the children.]

Lorth 
Friday June 9th, 2006 7:33:09 AM

Lorth tries to make Cerina feel more comfortable, "Cerina is it?", he says, "That is a lovely name."
He continues to sit near the body of the teacher and motions for her to have a seat so she stops falling over him.
"Have you lived all your life in Jarlswolf? I grew up there myself. My mother still lives in the woods nearby. Although I've been on the road alot lately, I miss my hometown. It is good to be back in the area."

Any 
Friday June 9th, 2006 9:32:20 AM

As time passes, and no magical rescue takes place, Any begins to worry. His light spell, cast on the end of his bow, ends, and the light fades away. Luckily, there are enough lanterns lit, along with Harvests torch to provide light to see by.

Any does not quite know what to do with the attentions of a child. Young Nelle seems nice enough, but she is still just a stranger, only recently met.

He rises from where he has been sitting, approaches Bralin and Harvest, saying,

"Do you think we can take these children out of here through the well safely? What are we waiting for? We left a rope coming down the well for this purpose, and we have more rope with us for safety. We should be able to take all to the surface quickly, rather than sit here and wait. What do you say?"

Arminas  d20+10=27 d20+10=25
Friday June 9th, 2006 6:43:44 PM

Arminas smiles as Lirena announces that she is keeping watch. He speaks to her in a quiet voice.

"Since you are helping me with such an important task, let me explain how it is done. While keeping watch, we keep our eyes moving. Don't get caught up watching or listening to one person, as something important could be happening elsewhere. Like this."

Arminas sits with his back against the wall and glances about the room, stopping from moment to moment to look into the dark recesses.

"Those who seek to harm frequently use darkness as a cover, so make sure you look into the shadows as well. Though an important lesson is that not all who are bad hide in the shadows. Some present themselves openly, sometimes hiding thier true intent with kind words or praise. Be very wary of those people."

He again looks at Lirena and smiles.

"I will have you meet Ewan when we get to the surface. She is a wonderful creature, yet she does not belong to me. She is my friend, and companion."

Listen 27
Spot 25


Bralin  d20+4=5
Friday June 9th, 2006 8:39:12 PM

"Mayhap," Bralin replies to the boy's vision of rescuing another in need.

The dwarf roves the person-built room, examing the walls and archways for anything unusual. However, the wailing of the small one is unsettling, and he is not able to bend himself to his task.
[Search - nat 1]

Should Devrin stay with him, Bralin answers his questions with pointed answers. The dwarf also points out how the archway was constructed.

At last Any comes over. Bralin allows Devrin to stay and listen to the conversation. The boy may be adventuring sooner that he planned.

"One hour is not long to prepare," he answers the bard. "Wait yet another, and then strike out."
He looks back up the fissure.
"Then, I will climb up the fissure and secure more rope to the original. Also, at that place, those above should be able to hear my call. I will instruct them to build a pulley o'er the shaft and lower a suitably sized basket."
He looks meaningfully over at the smaller children.
"We would then only have to carry them to the shaft itself, and those above can raise them the rest of the way."

NPCs (DM Kathy) 
Saturday June 10th, 2006 12:35:15 PM

"Yes, I've lived here all my life," Cerina answers Lorth. She seems pleased that he is talking to her. "I think it would be really interesting to see other places, though. Perhaps I'll travel, now that I'm grown up."

Lirena tries to follow Arminas's example, but she is a social creature, and easily forgets what she's doing to talk to somebody or remark on what somebody else is doing. "I wish I had a pet eagle," she says, seemingly oblivious to Arminas's explanation that Ewan is a friend, not a pet. "Do you put a hood on her? What do you feed her?"

Devrin stays with Bralin, and listens intently to his explanation of how the arch is constructed. "That's interesting," he says. "It must be useful to know how things are put together." In his turn, he talks of his studies. He seems to be interested in everything, and shows a particular gift for music.

Arminas 
Saturday June 10th, 2006 11:25:25 PM

Arminas shakes his head as Lirena is easily distracted and seems to have trouble listening as well.

"As I have already told you, Ewan is not a pet. I do not feed her, infact she frequently feeds me. And as for a hood, I would rather put one on a talkative girl than on a free and wild eagle."

He then smiles at her and adds:

"Actually, I would not put a hood on any living creature. So do not worry."

DM Kathy 
Sunday June 11th, 2006 11:02:30 PM

About an hour after you contacted Dulcet, Bralin suddenly "hears" her voice once again in his head.

"We're ready now," she says. "Please gather everyone together and stand by."

Shortly after you are gathered, you begin to feel the magical spell take effect. Your vision dims, as if a mist is swirling around you. You become disoriented, so it is hard to make out the outlines of the room you are in, or even whether you are still standing upright. You begin to see another room, the familiar front room of Dulcet's house. And there is Dulcet herself, smiling, holding out a hand in greeting.

But the mists still swirl, blocking Dulcet from your sight. You are looking now at a gray fog that seems to go on forever. You cannot see your companions, or any of the children. You seem to be all alone, amidst nothing but gray fog.

You have never felt so forsaken.

Every unspoken fear you have ever had, every bad experience from your past, every mistake, every pain, every sorrow, comes flooding unbidden into your mind. Your thoughts are a roiling sea of doubt, confusion, pain, and fear.

And still the gray mists swirl.

Lorth 
Monday June 12th, 2006 8:06:22 AM

Lorth tries to push the horrible thoughts from his mind. Something is going wrong with this teleport spell he thinks...

Arminas 
Monday June 12th, 2006 9:24:50 AM

Nature is gone, sense of self is disappearing.

Never has he felt so full of fear, except the time he was bound as a slave.

The sting of the whip marks start to throb on his back.

Any 
Monday June 12th, 2006 10:03:38 AM

Any is awash in despair, his mind falshing back through his youth--the death of his mother, the death of his master, the teasing of the village children, the contempt of the Lord's for whom he performed, his own mistakes in battle, death.

When will this end? He sees his new companions dying in different ways, and he is powerless to stop it. NOT HARVEST! Yet she too dies as he watches. He wishes for death himself, but there is just laughter.

Everything that he has ever feared oppresses him, and still it goes on untill he thinks he must go mad.

And still the gray mists swirl....

Harvest 
Monday June 12th, 2006 11:30:10 AM


STINKING POUCHY DOG TURD EATING ...

Harvest Moon fights. She rolls in endless despair, pain, and mind numbing confusion. And she fights. Flailing and thrashing. Striking about her with wild aimless energy.

MOMMA!!!

Harvest roils within the churning sea, fighting, kicking, screaming.

... run as fast as you like, Little Boo. But you won't find yourself until you stop. Stillness ...

A snippet of voice. An echo of the past. It whirls through her.

Pasix?

Harvest Moon stops fighting. Her mind folds inward, pressed from all sides by fears, regrets, longings. Her eyes squeeze with tears. The swirling mists wrench sobs from her lips as they press and curl her body into a ball.

Through it all, she reaches out.

... Anthos? ...

... Turi? Naki? Gerdi? ...

In her mind she calls out to them. She reaches out, to protect and to gather.

"Anthos?" she seems to hear her own lips speak the word.

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin  d20+9=23
Monday June 12th, 2006 3:38:33 PM

[Will save 23]

Dulcet is in front of him. This quest is complete.

And then it is not.

Bralin frowns. He reaches out, but feels nothing. Sees nothing. Failure. The spell has failed. He has failed. How? What happened?

The dwarf's mind whirls, and his head swivels around seeking an answer. But none is found.
How did I err? What did I do?
nothing.
"TELL ME!" - meant to sound as a command, but heard as a cry, a desperate plea for an answer that will not be found.

the giants return
What?
they come
no
It has him again, dragging him across the pass like a child's doll.
no. no. i will not. i return to the chamber. i am one with the rock.
It picks him up. Presses him to the wall. Laughs. Its awful breath filling his lungs.
i am one with the rock. i am one with the rock.
Pain. Landslide. Pain. Elbow, shoulder, head, knee. Pain. By the Stone it hurts.
no! no! i am one...
Falling
i am one...
Falling
i am one...
Falling
noooooooooooooooooo

Not in Jarlwolf Anymore


DM Kathy 
Monday June 12th, 2006 11:48:05 PM

Fear. Loss. Anguish.

And then, gradually, you feel your senses returning. The first thing you are aware of is the sound of somebody crying. Multiple somebodies. For one terrifying moment, you think it is your companions. Then you remember the children. They are still with you, and many of them are crying.

"What's happening?" says one.

"I'm scared!" cries another.

"I WANT MY MOMMY!!" Unmistakably Gerdi.

Next comes touch--an unpleasant chill to the air--and smell--musty decay. Finally, your vision clears and you can see where you are.

You are standing in the ruin of what was once a very grand house. Most of the roof is gone, open to the dark sky and odd, lavender light above. The broken-out windows are supplemented by crumbling holes in the stonework of the walls. What furniture remains is broken and ruined, tumbled amids the remnants of once-opulent tapestries.

A glance out the windows shows that you are on the second floor of this structure, although at first glance you don't see any stairs leading down.

Lorth 
Tuesday June 13th, 2006 1:55:39 AM

Lorth goes on the alert, something is wrong. He unsheathes his sword and readies his shield. Then he looks around to make sure everyone is accounted for.

Any  d20+10=23 d20+10=22 d20+7=14
Tuesday June 13th, 2006 11:26:01 AM

Any comes back to his senses to find They are no longer where they were intending to go--or are they? He looks closely at the surroundings. Is this Mistress Dulcet's house? If so where is she, and what has happened here? If not where has the group come?

Suddenly a thought comes to Any's mind, a remembrance of the pain he just experienced.
Harvest! He looks quickly around and finds her, and a relief passes through his mind, easing some of the tension that was there. He then checks on all of the others, and their conditions.

"Where are we? Is everyone okay?"

There, he has vocalized the question foremost in his thoughts. He continues to look around, and as he does so he tries to console the children.

"Come gather in here all of you. Please be calm, and we will find out where we are so that we can get you back to your families. At least we are not in that cave."

He again turns to the others,

"Do any of you understand this? We should find out where we are, scout the area, and find a secure place to camp if necessary. Do you agree?"

Spot 23
listen 22
diplomacy 14

Harvest  d20+14=15 d20+14=29 d20+6=16
Tuesday June 13th, 2006 11:28:00 AM

"Lets all be seated, Children," Harvest Moon calls to them. "Arminas Calaelen is a ranger and he can help us find our way home. But for right now, this appears an old house, and some of the floor may not be safe. So let us all be seated while we inspect the area first."

She smiles, taking in all of the children. "Lets see how still and quiet we can be for one minute, alright? Start ... now."

Harvest turns to Anthos, exchanging a look. Only the depths of her eyes reveal her concern. Then she looks about her, glancing out the window. A mist clouds her eyesight, but her ears, compensate, picking up the slightest of sounds. Where are they? Harvest searches the outdoor view for a landmark that might tell her where in the Wold they may be.

Rolls and Actions
Spot 15 (Nat 1)
Listen 29
Knowledge Geography 16

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin  d20+7=17
Tuesday June 13th, 2006 11:59:09 AM

Falling...crying.
Crying?


Bralin's eyes pop open. He is not tumbling down the precipice. That was the past. The crying of the children, that is the present.

Like Lorth, it takes the dwarf maybe a half second of uncertainty before he's pulling his shield around to his left forearm.
Tis change. Change is bad.

Quickly he scans the room, searching for the foe. [Spot 17]

Harvest and Any have taken to calm the children. Bralin nods. He has not the skills.
Any asks a question.
"Aye," the dwarf replies. "We must find a way down."

The warrior carefully works his way to the right, looking for a stairway.
"Tread with care. The floor is not stable," he warns.

His axe slides with practiced ease into the palm of his hand.

Arminas  d20+10=28 d20+10=22 d20+7=18
Tuesday June 13th, 2006 7:11:10 PM

Looking about, Arminas is glad to see the sky once again. He whistles, hoping that Ewan will hear and come. Though this does not look to be the correct location, still he hopes.

Hearing Harvest calm the children, he smiles at them.

"Don't worry, I have led a dwarf through Culverwood forest, I can find our way back home."

He looks about, and suggests to Bralin. "Perhaps some of us should go to the ground and have a look around. Maybe tracks will be found that will provide a clue."

He takes out his grappling hook.

"I can lodge this and we can climb down the rope. When we know it is safe we can bring the children down."

Meanwhile, Arminas looks about at his surroundings.

Actions
Listen 28
Spot 22
Search 18


DM Kathy 
Tuesday June 13th, 2006 11:31:42 PM

Quickly, you adjust to your new surroundings. Lorth readies a shield and does a quick headcount. Everyone is here--wherever "here" is.

Any tries to gather the children together. They are confused and frightened, and not all of them follow Any's lead. Shy Nelle comes easily enough, and Kiara takes Hmanny's hand and leads him closer. Turi and Naki approach too, although they seem inclined to want to stay near Harvest as well.

But Dolo seems too frightened to move, and Devrin is clearly reluctant to leave his side. Cerina is looking around uncertainly. Lirena is clinging to Arminas for all she's worth, and Gerdi likely hasn't heard Any's instructions over the sound of her own howls.

Harvest asks the children to sit, but only Nelle, Kiara, and Hmanny obey right away, although Devrin kneels next to Dolo. She then suggests a "quiet" contest, which is probably a good idea if she can pull it off. Unfortunately, Gerdi is still wailing loudly, and although the other children aren't making a lot of noise, they are clearly unsettled by the fuss Gerdi is making. Dolo and Hmanny, the next youngest, look especially inclined to follow her example and start crying again.

Harvest looks around, trying to figure out where in the Wold she may be. She recognizes nothing, not the ruined house, or the odd, pale, spindly vegetation around it. Most especially she does not recognize the lavender-colored moon she now sees low in the sky. The Wold does not have a lavender moon.

Bralin also readies his shield, then he and Arminas begin looking for a way down. Arminas is severely hampered in this because Lirena is clinging to him with a grip of iron.

You all see something, a kind of tumbled darkness, in one corner of the building that could be stairs. Before you can investigate, however, you see something else. Several somethings, flying, approaching fast. You look around and realize how vulnerable your group is, under an open roof with numerous holes in the walls.

As the things get closer, you can see what they look like. They are small, about the size of dogs, and they look like hideous, distorted human heads suspended from leathery wings.

Cerina screams.

Bralin (AC 23, 65/65 hp, Divine Favor)  d20+2=8
Wednesday June 14th, 2006 8:48:01 AM

Bralin spins on the group of children, intending to cow them into obedience. But the sight of the fear filled Cerina gives him pause.
[Intimidate 8]

"Go with Harvest. To yon corner," he says hesitantly, while pointing to the darkened corner that might have stairs, and at least has cover.

The dwarf spins again, now all business. He utters what sounds like a grunt, but in fact is a activation phrase. Unseen beneath his dark plate, a tattoo glows.
[Brahamah Tattoo - Divine Favor]

Bralin places himself 10' from the group of children. Close enough to help, far enough to make him the first choice in any attack.


Divine Favor (1/10): +1 atk/dam
---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Lorth AC 21, HP 68 
Wednesday June 14th, 2006 9:38:40 AM

Lorth knows all to well when Bralin switches into battle mode.

He looks about and sees the things approaching quickly when he hears Cerina scream.

He immediatley moves to Cerina's side intending to protect her (move action), while quickly chanting a spell. (Protection from evil)

In a calming voice he says, "Do not be afraid. I will not allow them to harm you. Lets move near the rest of the children now." (Aura of courage +4 save vs fear 10' radius)

Spells:
Protection from Evil
3 Minutes, +2 Def AC, +2 Saves

Any (23 AC, 40/40 HP)  d20+3=7 d20+7=21
Wednesday June 14th, 2006 10:01:28 AM

The howling of Gerdi takes all hope of these creatures passing without noticing the group. Any does not have the heart to yell at the children to teel them to be quiet and sit down Initmidate 7), so instead he uses his most soothing voice, his Bard training coming in to play, and asks the children to follow Bralin's request, and sit down in the corner.

This done, his weapons come in to his hands almost unbidden, sword and dagger ringing slightly as they come free of their sheaths. He steps to a position towards Bralin, where he can defend the dwarf's leftflank. As he does so he begins to sing,

"Though far from home, our souls have flown,
We will find the path, through delf and chaff,
To take us where are hearts do dwell.
We have travelled here, from our country dear,
But we shall not stay, we will not stray,
And fear our hearts will quell."


Any's song is meant to ease the minds of the children as much as it heartens his companions, and he sings with a soft powerful voice. There is not time for more.

Inspire courage +1 to will save +1 to attack

Arminas (AC 22, HP 33/33) - Change by Kelly  d20+10=14 d20+10=16 d8+4=5 d20+10=30 d20+10=26 d8+4=8
Wednesday June 14th, 2006 10:19:36 AM

Arminas sees the creatures flying toward him. The look unnatural, they look to cause harm to the children. His decision is made, he will stop them.

In a firm voice he yells at Lirena:

"Go with Harvest, NOW!

His bow comes up, and he draws a silver arrow from his quiver. Taking aim at the front creature, he lets the arrow fly. The danger to the children is more than he can stand. Now is the time for heroic action. The shot flys straight and true. Pulling another silver arrow, he let's it fly at the creature.

Actions
1st arrow Hit AC 14
USE HERO point to redo 1st attack Hit AC 30 (perfect 20 - critical check Hit AC 26) Damage 8 x 3 = 24 HP Damage
2nd arrow Hit AC 16 Damage 5


Harvest (AC19, HP 42/42)  d20+1=18
Wednesday June 14th, 2006 10:26:34 AM

"Come with me." Harvest herds the children toward the corner with outstretched arms. "I will try to find you a magic place in which to hide, while we convince these things that it is unwise to attempt us harm."

In the corner of the room indicated by Bralin Stoneminder, the small brown girl draws a scroll from her haversack. She reads from the scroll and the words, though difficult, present little challenge. A rope rises from the floor to a height of six feet. It disappears into an invisible trap door.

"We are a group now," Harvest calls to the children. "We must help each other. One by one, climb up into the shelter. Ceria, help Gerdi up into the shelter first. Lirena, you will go next. Turi, Naki we will stand watch while the others climb to safety. Nelle, Kiara, Hmanny, follow Lirena. Devrin, Dolo, please help Ceria. We must go up into the shelter quickly. Calmly, but quickly."

Rolls and Actions
Caster Level Check for Scroll of Rope Trick 18 (vs DC4)

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

DM Kathy  d20+3=9 d20+3=10 d20+3=13 d20+3=13 d20+3=8 d20+3=17 d20+3=4 d20+3=17 d20+3=5 d20+3=21 d20+3=21 d20+3=4 d20+3=11 d20+3=7 d20+3=13 d20+3=5 d20+3=18 d20+3=13 d20+3=15 d20+3=10 d20+3=7 d20+3=21 d20+3=5 d20+3=21 d20+3=9 d20+3=16
Thursday June 15th, 2006 1:20:34 AM

Bralin directs Havest and the children to the corner where the stairs are (hopefully). He takes up a defensive position in front of them and activates his tattoo.

Any helps Bralin's efforts, using his trained voice to get the children to move, and beginning a song to hearten his allies. He draws his weapons and takes up a position near Bralin.

Lorth moves to calm Cerina and get her to move over with the other children. He casts Protection from Evil [on who? yourself or Cerina?].

Arminas has to get tough with Lirena to get her to let go, but he needs both arms if he is to use his bow. He succeeds in getting her to let go, and gets off two shots. The fist shot spears through the eye of one of the creatures and all but rips it in half. The second shot badly wounds a second creature.

Harvest moves into the corner, urging the children to come with her, calling them by name. She pulls out a scroll and casts a Rope Trick, then directs the children into the extradimensional space. There isn't room for all of them, so she directs Turi and Naki to wait with her.

Devrin has to pick Dolo up and carry him bodily, but all of the children get over into the corner. Acting on Harvest's instructions, Cerina tries to help little Gerdi up the rope. But Gerdi kicks and cries. She doesn't want to go up the stupid rope. She wants her mommy! She wants to go home!

Looking around uncertainly, Lirena begins to climb the rope. She was supposed to be next, after all, and Gerdi obviously isn't going anytime soon. Kiara, still holding Hmanny by one hand, reaches out to steady the rope for Lirena. It seems the children are, tentatively, starting to work together.

In the next moment, though, the flying creatures are on you. One of them opens its mouth and gives a horrifying shriek! The unnerving sound seems to penetrate to your very marrow. Cerina, in the act of trying to lift Gerdi up the rope, suddenly stops, freezes, as if paralyzed with fear. Lirena, halfway up the rope, also freezes in place.

[Everybody (except Lorth who is immune to fear) make a Will save, DC 12. Since I haven't had time to make a map, I'm going to give everybody the +4 bonus for proximity to Lorth. Also, everybody gets +1 from the bardsong, for a total of +5 to your normal Will save.]

Even as the one creature shrieks, others are swooping down to attack you. Three try to bite Bralin but can't get through the dwarf's armor. Four more go after Lorth, with equally poor results. Three attack Any, with no success. Thanks to his archery, only one goes after Arminas, but isn't quite able to score a hit. Two target Harvest, and miss; two others miss Florin.

Others, however, are swooping down on the children. Gerdi cries even louder as she is bitten. Quiet Hmanny lets out a yell, and bats futilely at one of the creatures as it bites his arm. Kiara and Nelle are also bitten, and cry out for help.

[OOC: Work is crazy this week and I haven't had time to map this. I'm going to give everybody the benefit of the doubt about positioning, spells, attacks of opportunity, etc. There are dozens of these things, so it would be easy (say) to target an area-effect spell to affect many critters and no friendlies. I'll have a map just as soon as I can.]

Lorth AC 21, HP 68  d20+11=16 d20+6=8 d8+5=8 d8+5=6
Thursday June 15th, 2006 6:56:09 AM

(OOC: Sorry, Protection from evil on Lorth)

Lorth ignores the bats biting him, the children are in danger!

He can easily reach a height of six feet, so he moves over to the rope trick and begins pushing children through the hole one by one. (If this is possible, not sure if you can be forced into the extra dimensional space. If this is not possible he does this...)

Lorth moves over to the children, he then attacks the nearest bat like creature that is attacking one of the children. (OOC: As soon as he kills one he moves onto the next. Hit AC: 16 & 8, DM: 8 & 6)

Spells:
Protection from Evil
3 Minutes, +2 Def AC, +2 Saves

DM Kathy [additional] 
Thursday June 15th, 2006 8:37:31 AM

Forgot to mention this in my post, but when you get over to the corner, those are stairs you saw.

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+8=23 d20+8=19 d20+3=18 d8+4=7 d8+4=9 d4+4=8 d20+10=19
Thursday June 15th, 2006 9:45:41 AM

Any goes into a flurry of attacks, his sword and dagger sweeping among those creatures attacking him.

His song continues to sound, giving hope to those who hear it, but taking on a more martial tone,

"Ware my friends the enemies bite,
Be calm, secure, and take no fright.
We shall prevail, we will not fail,
Our enemies shall all take flight.

Our swords are sharp and do impart
Grievous wounds, and so take heart,
They are done, and so will run,
Else feel the sting of our fell dart."


Then amidst his attacks he hears the children begin to scream. Out of the corner of his eye he sees Lorth and Harvest both there. The best thing he can do to help is dispatch as many of these creatures as he can, as quickly as he can. With grim determination, he settles in for the next round of attacks.

Will 19
Inspire courage +1 will save, +1 ATT
Hit AC 23, 19 18, doing 7, 8, and 9 HP DAM, sword -dagger- sword total DAM=26 HP


Bralin (AC 23, 65/65 hp, Divine Favor, Inspired, Pwr Atk[5])  d20+13=27 d20+10=16 d10+13=14
Thursday June 15th, 2006 10:32:03 AM

Fixated upon the approaching enemy, Bralin barely notices the sounds emanating from them.
[Will 27]

Like Any, the dwarf concentrates on killing the creatures, while his comrades see to the security of the children.

[Atk ac 16 for 14 hp damage]


Divine Favor (2/10): +1 atk/dam
Inspire Courage: +1 will save, +1 atk
Power Attack: -5 atk, +5 dam
---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Harvest (AC19, HP 42/42)  d20+11=30 d20+7=24 2d4(4+4)+5=13 d20+7=8 d20+7=20 d20+7=19 2d4(1+2)+5=8 2d4(1+4)+5=10
Thursday June 15th, 2006 11:23:30 AM

The horrific shrieks of the flying skulls roll harmlessly from Harvest Moon's stubborn psyche.

"Paladin Lorth, can you lift the children up into the shelter?" she calls over her shoulder. "The ones unmoving first. Do you see the opening? It is only 6 feet off the ground."

Harvest draws her spiked chain. This time it is charmed with magic, and she is now accustomed to the chain.

"I will attempt to clear space for you to lift the children, Paladin Lorth. Turi, Naki pull the other children in behind us so that Paladin Lorth can lift them to safety. If you must, strike or kick one of the skulls. It may retreat."

The brown girl sends the serrated links of chain toward one of the skulls attacking a child. Even before becoming aware of the results of her attack, she settles into a pool of calm. She is the center of a ten foot circle, her reflexes are tuned to all who travel through her space. The chain turns, awaiting all foes who would dare approach.

Rolls and Actions
Will Save 30 (Even without bonuses)

Attacks below have been adjusted for Inspire Courage. I forgot about that when I rolled.
Hit Skull attacking a child AC25, Damage 14hp damage

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC8, (Nat 1)
Hit AC21, Damage 9hp
Hit AC20, Damage 11hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration, On Going)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22 HP 33/33)  d20+10=19 d20+10=18 d20+10=13 d8+4=8 d8+4=8
Thursday June 15th, 2006 6:21:59 PM

Arminas concentrates on the creatures who are flying towards the children. He pulls another silver arrow and lets it fly. It strikes the creature. Another arrow follows.

Save = 19
1st arrow HIT AC 18 Damage 8
2nd arrow Hit AC 13 Damage 8?

DM Kathy  d20+3=22 d20+3=22 d4=3 d4=4 d20+3=17 d20+3=9 d20+3=23 d20+3=9 d4=4 d20+3=12 d20+3=23 d20+3=17 d20+3=18 d4=3 d4=3 d4=4 d20+3=6 d20+3=10 d20+3=16 d4=2 d20+3=7 d20+1=14 d20+1=11 d20-3=11
Friday June 16th, 2006 1:29:10 AM

Lorth moves over to the corner and begins lifting children into the Rope Trick. [You can do this, although I'm going to call it a move action to lift one child] He grabs Dolo first; he's one of the younger, more vulnerable children, and he is neither paralyzed nor being bitten. [You figure it's a bad idea to shove one of the creepy flying heads in with the children.]

Any continues to sing as he attacks with sword and dagger. Three times his weapons flash, and three creatures lay dead at his feet.

Bralin stands his ground and cleaves another of the flying things.

Harvest pulls out a spiked chain and begins defending the space where the children are. She deputizes Turi and Naki to help keep the others back. She attacks with the chain, and takes out one of the creatures.

Arminas fires twice and fells two of the beasts.

Unfortunately, the flying head things just keep coming. There are still dozens of them, and because they fly, it is difficult to defend an area by blocking them out.

Another of the beasts lets out that horrific shriek, and now Hmanny and Nelle also seem paralyzed with fear. [Another Will save, DC 12; same bonuses apply]

Other creatures fly in to attack. Two target Lorth, and actually manage to score hits. Lorth, take 7 points of damage and make a Fortitude save.

Arminas is only attacked by one of the beasts, but that one proves to be very lucky and manages to sink its teeth in. Arminas, take 4 points of damage and make a Fortitude save.

Bralin's foes miss him completely, and Any is not targeted this round. Harvest takes two of hers out with attacks of opportunity.

But the children are still vulnerable. Gerdi cries out again as another creature bites her, and the first one bites again. The creatures attacking Hmanny and Nelle now have free rein, with their victims paralyzed, and they, too, go in for second bites. Another creature just misses Kiara; Turi proves too nimble for yet another one.

The children are not idle. Kiara picks up a broken leg of furniture and begins waving it at the flying heads. Her attacks are ineffective, but she is trying. Devrin reaches out and grabs the creature that is biting Nelle. He succeeds in pulling it off her, and now holds the writhing horror by its batlike wings. Turi and Naki also grab improvised weapons, and seem to be trying to imitate Harvest's fighting style.

But as valiant as you all are, these things threaten to overwhelm your group with sheer numbers. And it seems as if even more are coming.

Bralin (AC 23, 65/65 hp, Divine Favor, Inspired, Pwr Atk[5])  d20+13=16 d20+10=29 d10+13=14
Friday June 16th, 2006 8:26:26 AM

[Will 16]
Bralin brushes off the creature's screams again. But the dwarf sees their current tactic is unworkable. Tis too open here.

"Down the stairs! Seek cover! he roars.
The dwarf moves into the children, brushing aside one of the creatures attacking the paralyzed Nellie.
[atk ac 29 for 14 hp damage]

Bralin engulfs the girl with his shield arm, intending to pick her up and carry her down the stairway.


Divine Favor (3/10): +1 atk/dam
Inspire Courage: +1 will save, +1 atk
Power Attack: -5 atk, +5 dam
---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Lorth AC 21, HP 68/61  d20+11=20
Friday June 16th, 2006 8:57:39 AM

Lorth ignores the creatures biting him, the children are the number one priority...

Lorth grabs the two closest children and puts them into the rope trick.

(Fort: 20, Use his entire round to move children)

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+10=20 d20+10=19 d20+10=30 d20+8=27 d20+4=23 d8+4=5
Friday June 16th, 2006 10:01:09 AM

Any turns to help get the children to safety. If any creature gets in his way, he will attack with his sword. He drives the creatures off of Gerti, and lifts her into the rope trick. Then, standing guard for Lorth, he brings the others in as they come within reach.

Continuing his song, Any passes information with his lyrics,

"Children! These creature shall not win.
Come to me, safety lies within.
Harvest! Arminas! Target the beasts,
Do not let them continue to feast.
Let's clear them awayfrom the children here,
And do not give in to the projected fear."


Will save 20
Spot 19
Listen 30
Hit AC 27 for 5 HP DAM
OOC Ignore the 23 forgot to change dice roller to D8 :o)

Harvest (AC19, HP 42/42)  d20+16=28 d20+8=28 d20+8=16 d20+8=14 d20+8=26 2d4(3+3)+6=12 2d4(4+2)+6=12 2d4(2+3)+6=11 2d4(1+2)+6=9
Friday June 16th, 2006 11:30:22 AM

The second screech has as much affect as did the first. Still, Harvest Moon chews at the corner of her lower lip as her eyes flick to the ever increasing number of the flying skulls. Can they protect the children? Even within the Rope Trick? Where would Naki and Turi go? Would it be better to flee instead? Is flight even a possibility?

"Bralin Stoneminder," she calls, "I do not believe that we can outrun them. Do you see a position more easily defended down the stairs?"

Once again, Harvest attempts to keep as many children as possible within the sweep of her chain. Heedless of her own safety, she strikes at another skull that attacks a child, and then waits for others to move in such a way as to draw a reflexive attack of opportunity.

Rolls and Actions
Will Save 28

Hit Skull attacking a child AC28, Damage 12hp damage
(I'm assuming that these things are immune to Critical Hits.)

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC16, Damage 12hp
Hit AC14, Damage 11hp
Hit AC26, Damage 9hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration, On Going)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

DM Kathy [additional] 
Saturday June 17th, 2006 5:22:34 AM

Justin, it's good to see you [and Florin] back in action.

Your group is standing in the ruin of a once-fine house being attacked by creepy flying head things. There are lots of them. Some of your companions are trying to get the kids into the comparitive safety of a Rope Trick spell, the tricky part being that there isn't actually room for all of them in there.

Since I don't have a map yet, I'm being pretty liberal about positioning, etc. So you can make ranged attacks or cast spells without fear of Attacks of Opportunity, or you can wade into melee.

Arminas (AC 22 HP 29/33)  d20+9=16 d20+5=17 d20+10=25 d20+10=16 d8+4=12 d8+4=10
Saturday June 17th, 2006 4:17:06 PM

Arminas tries to follow Bralin's directions to retreat, but he will not leave if any of the children are exposed. He steps back towards the group, firing two arrows at the creatures attacking Hmanny and Nelle as he moves.

"Bralin, we cannot leave these children. Can we move the Rope Trick?"

Actions
Will save 16
Fortitude save 17
1st arrow Hit AC 25 Damage 12
2nd arrow Hit AC 16 Damage 10

Florin Jadenth  d20+12=17 d20+7=23 d8+5=6 d8+5=8
Saturday June 17th, 2006 8:13:56 PM

(Thanks Kathy. One last favor please. Could you send me a copy of Florin's CS. I forgot to ask that before. I can make a really good guess on the attack for the moment but not sure on hitpoints or AC at the moment.)

Florin moves in to help his friends. He clutches his medium shield in one hand that has the symbol of Domi on it and in his other hand is his trust mithril longsword, the high Woldian runes on the blade glowing faintly in the light that spells out the sword's name. Florin attacks the nearest enemy...thinking he might beable to do something like a protection from evil spell or something if that will help so calls over to Bralin, "Bralin, would a protection from evil or such spell help?"

(Can hit AC:6/8)

DM Kathy  d20+3=20 d20+3=20 d20+3=15 d20+3=22 d4=3 d20+3=19 d20+3=14 d20+3=9 d20+3=12 d20+3=17 d20+3=20 d20+3=20 d20+3=18 d20+3=21 d20+3=17 d20+3=16 d20+3=13 d20+3=6 d20+3=16 d20+3=6 d4=4
Sunday June 18th, 2006 11:14:53 PM

Bralin, seeing the odds you face, calls for an orderly retreat, grabs Nelle, and starts down the stairs.

Lorth grabs the paralyzed Lirena and shoves her in the Rope Trick. Then he grabs Kiara. "Noo!" shouts the normally-obedient hmana girl. "Hmanny! Hmanny!" She struggles in Lorth's grasp. The paladin's strength overmatches her, though, and he pushers her into the Trick.

Still singing, Any moves to Gerdi and drives two of the creatures off of her. [That's a full round worth of actions; you can pick her up next round.] He notices that Gerdi has stopped crying and is lying very still. She looks pale.

Harvest uses her chain to protect the children, and calls to Bralin to find a more defensible position. [The creatures are subject to critical hits, but they only have 5 hp each, so it's splatted either way. :) ]

Arminas also targets the creatures attacking the children, taking two of them out.

Florin lashes out with sword and shield, also taking out two of the flying heads.

But they keep coming. Thanks to Harvest, fewer of them are getting close to the children, but there are still a few over there. Devrin still clutches the one he plucked off Nelle, looking around, uncertain what to do with the thing. Turi and Naki are still battling as well.

Lorth takes another bite (3 points damage and a Fort save). Another creature bits the paralyzed Cerina. She lets out a strangled yelp, but still seems unable to move.

Bralin heads down the stairs, and finds the ground floor, too, is in ruins. It might prove more protection against the flying heads, but there are still a lot of holes in the walls.

As he is assessing the area, a human man in rough peasant clothes comes bursting through the front door of the ruined house. Only Bralin can see the man, but all of you can hear him. "Fools!" he cries. "What do you think you are doing? Get to cover, quickly! This way; follow me!"

Lorth AC 21, HP 68/58  d20+11=19
Monday June 19th, 2006 8:28:48 AM

Lorth ignores the thing that bites him. (Fort: 19)
He now has a dilema, if he follows the man to safety the children in the rope trick will be left behind. Lorth decides he will not leave.
"Get the children down to safety.", he says quickly. "Harvest please attend Gerdi, I will follow with the ones that are now in the rope trick."
Lorth touches Cerina and draws from Gargul's power. (Lay on hands for 5 points, standard action) He then climbs up the rope into the rope trick.(Movement action)

Harvest (AC19, HP 42/42)  d20+8=21 2d4(2+3)+6=11 d20+8=18 d20+8=27 d20+8=24 2d4(1+4)+6=11 2d4(4+1)+6=11 2d4(2+3)+6=11
Monday June 19th, 2006 10:17:01 AM


"Children, go down the stairs! Follow Bralin Stoneminder! Paladin Lorth will protect the ones already up the magic Rope!"

Harvest quickly searches out the children, their positions and conditions. Nelle is with Bralin Stoneminder. Dolo, Kiara and Lirena are in the Rope Trick with Paladin Lorth. Turi, Naki, Devrin, and Hmanny are on their feet and still possessed of mobility. Gerdi is unconscious and Cerina appears trapped in a form of paralysis.

"Anthos, we must act quickly." Harvest spares another glance for Gerdi's pale form. "I suspect that there is a poison in the bite of these skulls. We must work quickly to treat it. Arminas Calaelen, can you take Gerdi below to Bralin Stoneminder. Paladin Florin, please take Cerina upon your shoulder as well, she cannot move."

The brown girl aims the tip of her chain at the skull in little Devrin's hands. It bursts and dies.

"Devrin, follow Bralin Stoneminder down the stairs, please. Naki, Turi, please, take Hmanny and go with him. Protect the others. I will follow shortly."

Harvest backs away, covering the retreat. The whirling chain attempts to cover both the entrance of the stairwell and the entrance of the Rope Trick at the same time.

Rolls and Actions
Hit Skull Devrin is holding AC21, Damage 11hp

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC18, Damage 11hp
Hit AC27, Damage 11hp
Hit AC24, Damage 11hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration, On Going)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+8=27 d20+8=28 d20+8=14 d8+4=8 d4+4=5 d4+10=11 d4+10=13 d20+10=23 d20+10=24
Monday June 19th, 2006 11:10:09 AM

Any can see that it will take too long to get the children into the rope trick. Then he hears a voice from below, talking to Bralin,

"Fools! What do you think you are doing? Get to cover, quickly! This way; follow me!"

Harvest instructs him to pick up the girl Gerti, and without a second thought, he does so, heading down the stairs, herding the children still capable of movement ahead of him.

"Come children, quickly! It is not safe here!"

Upon arriving at the bottom of the stairs, he is confronted with a peasant in ragged clothes. This must be the person who spoke to Bralin.

"There are more of us coming. How far to the place you will lead us?"

He sets Gerti down, freeing himself to protect the group if any of the creatures come into this lower level. If he sees any he will attack and destroy them.

Inspire courage 5 more rounds
Attack-- hit AC 27 and 28 (ignore last roll)
Damage 8 and 5 HP DAM
Spot 23
Listen 24
OOC I keep forgetting to change the die roller value :o)


Arminas (AC 22 HP 29/33)  d20+11=23 d20+11=29 d8+4=6 d8+4=9
Monday June 19th, 2006 3:06:46 PM

It looks like Any has taken care of Gerti, so instead Arminas decides to take rear guard. He talks to the children:

"Quickly, follow Harvest."

Then with a look of concern he adds to Harvest:
"What of the rope trick, can it be moved?"

Regardless, he decides to let the children move down in front of him. He targets two more of the creatures with arrows. Killing them both.

Hit 1st Arrow AC 23 6 damage
Hit 2nd Arrow AC 29 9 damage

Florin Jadenth 
Monday June 19th, 2006 10:13:29 PM

Florin grabs up Cerina after moving to her and will make his way to the others and looks to Harvest, "Ready to move." Florin keeps the lady he carries on his shield arm's shoulder so his sword is still free.

(Kathy, just wanting to make sure you knew. Florin had his shield but both attacks was with his sword.)

DM Kathy  d20+3=22 d20+3=20 d20+3=13 d20+3=4 d20+3=17 d20+3=21 d20+3=7 d20+3=10 d4=1
Tuesday June 20th, 2006 1:21:55 AM

Hearing the man below, Lorth makes a decision to stay with the children in the Rope Trick. He begins climbing in, only to find Kiara trying to climb out. "Hmanny!" the girl calls. "Hmy brother! I have to stay with him!"

Harvest destroys the creature that Devrin is holding, and calls for the children to head down the stairs. She takes up a rearguard position, trying to protect both the stairs and the Trick.

At Harvest's direction, Any picks up the unmoving Gerdi, and begins carrying her out. She doesn't stir.

Arminas begins to follow, also helping to cover the retreat by picking off a couple of the flying heads.

Florin picks up Cirena, and begins carrying the paralyzed teenager down the stairs. She is not quite fully grown, but nearly so, so it takes a lot of his concentration.

At Harvest's urging, Turi and Naki begin moving down the stairs, with many glances back over their shoulders at her. "You're coming with us, right!" one of them shouts. It's not precisely a question.

Hmanny seems gripped by the same paralysis that affected Cerina, Lirena, and Nelle. Realizing this, 12-year-old Devrin awkwardly picks up the younger boy and starts down the stairs with him. Devrin is a strong enough lad, but Hmanny's weight slows him down a bit.

Below, the man in peasant clothing urges you on. "Quickly now!" he says. "Out the front door, turn to your right and run! Run as fast as you can! I'll be with you, show you where to go."

"It's not far," he says in response to Any's query. "Though whether it's too far is up to all of you. You need to move fast." With that, he takes you out the ruined front door of the house. "Run!" he says again.

The flying heads are still harrassing those left on the second floor, Harvest and Arminas. Despite her best efforts with the chain, one of the creatures wins through and manages to bit Harvest (1 point damage and a Fort save). Arminas is also attacked, but not hit.

The heads seem to sense their prey is getting away, and begin flying around the house in widening circles. Harvest and Arminas realize it's only a matter of time before the creatures find the fleeing group.

Lorth AC 21, HP 68/58 
Tuesday June 20th, 2006 7:45:12 AM

Lorth quickly grabs Kiara and puts her on the ground. "Run to Harvest, she will get you to Hmanny.", he says.
Then he climbs up into the rope trick to retrieve the last two children. If he has time, he grabs one of the children in each arm and jumps out of the rope trick, 6' to the floor.

Harvest (AC19, HP 41/42)  d20+6=25 d20+5=20 d20+8=25 d20+8=22 d20+8=10 d20+8=26 2d4(1+4)+5=10 2d4(4+1)+5=10 2d4(2+3)+5=10
Tuesday June 20th, 2006 9:13:48 AM

"I will follow," Harvest Moon replies to the twins Turi and Naki. "Please protect and guide the others until I and Paladin Lorth can catch up with you."

A sharp sting ... And a feeling. The brown girl shakes off the invasion of her body, but spends a mental moment to examine the feeling. Poison? If so, it will be important to know, as it has, no doubt afflicted the children who have been bitten as well.

"Kiara," Harvest instructs the girl as Lorth lowers her from the Rope Trick, "Hmanny is down the stairs. He is having difficulty moving. Please help Devrin to carry him to safety."

Harvest holds her position. Her eyes flit from one of the flying skulls to another. The chain sounds a whir as it rides its arc. "Please tell Turi and Naki," she calls over her shoulder, "that Paladin Lorth and I shall be down presently."

Rolls and Actions
Fort 25
Heal 20 (To recognize what provoked the Fortitude Save.)
Hit AC25, Damage 10hp

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC22, Damage 10hp
Hit AC10
Hit AC26, Damage 10hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration 5/5 Rounds)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+8=12 d20+8=11
Tuesday June 20th, 2006 10:33:27 AM

Any is torn between following the man immediately, and protecting these children, or going up the stairs to help Harvest. He quickly decides that Harvest is quite capable of holding off these creatures, the children are not. As more of the chidren come down the stairs, he moves them after the man.

"As fast as you can, go out the door and turn right. I will be with you! Everyone help those who cannot continue on their own. Let's go! Run!"

Any's sword stays ready to fight off any of these beasts that get too close, while Gerti rests in his left arm. If any of the skulls things get close enough, he will strike.

Inspire courage +1 to hit +1 to will save.
4 rounds left

Arminas (AC 22, HP 29/33) 
Tuesday June 20th, 2006 10:41:56 AM

Arminas is now ready to run after the others. As the children are helped down out of the rope trick, he urges them to run.

"Quickly, follow the others. Don't worry, if one comes after you I will shoot it down."

He then runs with the children.

Bralin (AC 23, 65/65 hp, Divine Favor, Inspired)  d20+5=24
Tuesday June 20th, 2006 10:56:17 AM

Wordlessly, Bralin stows his axe. With one hand, the dwarf grabs Hmanny from Dervin and flings the paralzyed boy over his shoulder.
[Strength check 24].

With Nelle over one shoulder, and Hmanny over the other, Bralin powers after the stranger.
"Follow," he tells Dervin.

Divine Favor (5/10): +1 atk/dam
Inspire Courage: +1 will save, +1 atk
---
Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Florin Jadenth 
Tuesday June 20th, 2006 4:32:44 PM

Florin continues moving with the lady he is carrying on one shoulder and looks to Bralin since he knows him best and speaks to him as he moves, "If we have to defend a area the stairway would make a nice standing place since they wouldn't beable to come to many at a time at one person. I do not know which of you give the orders Bralin my friend but if it comes to it I offer to hold the stairs if need be. These things can fly and that gives them a advantage on us running with injured people." Florin says this more as a comment then like he is giving any orders since he has just joined the group he sees it not as his place to be making any real choices beyond suggestions. He grins even knows it can't be seen through his vizor helmet as he does not mind protecting those who needs it, such is the place of a follower of Domi and he is one of Domi's most devoted from the Floating City let alone he hopes to prove himself to this group also.

DM Kathy 
Wednesday June 21st, 2006 1:26:20 AM

Lorth sets Kiara down, and helps Dolo out of the Rope Trick. The six-year-old eagerly scoots down the rope and starts down the stairs, calling for his brother Devrin. Lirena still appears paralyzed and will have to be carried, but Lorth can grab her, too, this turn.

Harvest continues to cover the retreat, as she sends Turi and Naki, then Kiara, on their way. She realizes that the creatures do carry some kind of poison, which appears to be some kind of irritant. It would, Harvest, surmises, make the wound harder to heal. Her swinging chain accounts for another of the creatures, but their numbers don't seem very diminished.

Arm concentrates on getting the children to safety, trusting Harvest to look after herself. Still carrying Gerdi, he urges the others to run as fast as they can.

Arminas follows Kiara down the stairs, bow ready to take out any of the flying heads that come too near.

Bralin sheathes his axe and takes Hmanny from the struggling Devrin. Even under the weight of both children, the dwarf is not noticably slowed, and chugs determinedly along with the rest of the group.

Florin offers to help cover their retreat, but, apart from the stairs, there don't seem to be any natural bottlenecks along the route.

The children, unburdened by weapons and armor, run with the peasant man, most able to keep up readily. Kiara puts on a burst of speed to run next to Bralin. "Hmanny!" she calls to her unresponsive brother. "Hmanny, are you all right?" The boy, seemingly still paralyzed, does not reply.

Devrin hears his brother Dolo calling him and slows up so the younger boy can catch him. Arminas, pelting down the stairs, nearly plows into the pair of them.

Turi and Naki run easily, but take turns looking back to see if Harvest is coming.

Any glances over and catches a glimpse of Gerdi running, her eyes wide with fright, her chubby little legs pumping for all she's worth. Which is a little odd, considering that he's carrying Gerdi's limp body in his arms. When he looks over again, he doesn't see her.

The peasant man is leading you through what must pass for underbrush in this strange world. The plants are sickly, spindly things that don't provide much cover--but they do provide some. And what little cover they provide is welcome, because a small group of the flying heads has definitely seen the fleeing group. "Quick! Quick! Run!" the peasant man urges.

Lorth AC 21, HP 68/58 
Wednesday June 21st, 2006 7:15:28 AM

Lorth carries Lirena and runs for the stairs, if he overtakes any of the children he picks another up. If he can't pick them up he runs with them, never letting any fall behind.
He glances back to make sure Harvest is following, although she could probably overtake him easily if she wanted.

Arminas (AC 22, HP 29/33) 
Wednesday June 21st, 2006 9:31:46 AM

Arminas continues shepparding the children towards the relative safety of the brush. He slows as he comes upon Devrin and Dolo.

"Quickly now, we must follow the others."

Arminas urges them along, taking a hand and pulling if necessary.

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+9=25 d20+9=12
Wednesday June 21st, 2006 10:20:02 AM

[italic]What is going on here!?[/italic]

Any was carrying Gerdi , and then suddenly she was alongside, and then she was gone! Any wonders if this girl might have some type of magical powers that are presenting themselves under the girl's stress.

There will be time to consider this later. For now, he continues to run, trying to keep the children in front of him. The other members of the group all have the same idea, and it really does not seem to be a problem keeping the children running from these terrors.

He looks back to see if Harvest is coming, and then decides that once the children are safe, he can go make sure that she is safe also.

His sword stays in his hand keeping these flying beasts at bay. He will strike at any that get too close.

Inspire courage +1 to hit +1 will save
3 more rounds
Hit AC 25 and 12 for a minimum of 5 HP DAM
If you need me to roll damage I can do so


Harvest (AC19, HP 41/42)  d20+8=26 d20+8=22 d20+8=25 d20+8=26 2d4(3+1)+6=10 2d4(2+4)+6=12 2d4(3+2)+6=11 2d4(4+1)+6=11
Wednesday June 21st, 2006 10:54:00 AM

Paladin Lorth comes down out of the Rope Trick with Lirena, and Harvest makes one last quick mental tally of the children before following in the paladin's wake.

She strikes about her with the spiked chain, weaving a net of protection for her charges as they head down the stairs.

Rolls and Actions
Hit AC26, Damage 10hp

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC22, Damage 12hp
Hit AC25, Damage 11hp
Hit AC26, Damage 11hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration 4/5 Rounds)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin (AC 23, 65/65 hp, Divine Favor, Inspired) 
Wednesday June 21st, 2006 12:24:48 PM

Bralin runs, plowing through the underbrush as he follows the stanger.

The dwarf ignores the cries of the child running with him. The objective - get the children to a defensible position - is paramount.



Florin Jadenth 
Wednesday June 21st, 2006 8:50:05 PM

Florin continues to follow the others and glances back once to see if everyone is coming and making it okay. If he notices anyone slowing or stopping near him he will speak to the child, "Come on, we have to keep moving till everyone is someplace safe. Everyone will be okay but we have to keep moving for the moment."

Florin frowns some as he shifts the child he carries and hopes that everything does turn out right. He personally would not run from a fight but in this case it was for the best.

DM Kathy  d20+3=22 d20+3=7 d20+3=17 d20+3=17 d20+3=13 d20+3=15 d20+3=16 d20+3=11
Thursday June 22nd, 2006 12:43:16 AM

Your group is now strung in a line, running for whatever safety the man is offering.

At the front of the line runs the man in peasant clothes, glancing back from time to time to urge you all to hurry.

Bralin puffs behind him, carrying Hmanny and Nelle. Kiara runs beside him. She seems oddly reasssured by the dwarf's gruff manner--or perhaps she is saving her breath to run. At any rate, she asks no more questions and concentrates on keeping up.

Next comes Any, carrying Gerdi's still form and wondering if he imagined seeing her run alongside the group. Surely he must have.

Turi and Naki run side by side behind Any, reassured now that they see Harvest following. Near them is Florin, carrying the paralyzed Cerina. Only now the teenager stirs in his hold. "I-I can run now," she gasps. "Put me down."

Arminas is next, with Devrin and Dolo. Devrin is keeping up well enough, but little Dolo is having trouble. Arminas and Devrin each grab a hand and drag the little boy along.

Next comes Lorth carrying Lirena, who was also paralyzed. However she, too, seems to be moving now.

Harvest brings up the rear, swinging her chain to discourage the flyers.

But it's hard to protect the group when you're all strung out like this, especially since most of you are carrying kids. They flying heads come racing after you, although you seem to be able stay ahead of most of them.

A few, however, fly in to bite at the party. They are not much of a threat to the armored adventurers, but the children are another story. Kiara cries out as she is bitten, and a few of the other children shout and bat at the flyers as they get close.

"Just a bit farther!" gasps the man in peasant clothes.

[OOC: let me know if the following is helpful.]

Kid Roster:

Cerina, 14 - crush on Lorth
Devrin, 12 - hangs out a lot with Bralin
Kiara, 10 - hmana, not attached to any particular party member
Turi, 10 - fascinated with Harvest
Naki, 9 - Turi's younger brother, also fascinated with Harvest
Lirena, 8 - spends time with Arminas
Nelle, 7 - follows Any around
Hmanny, 6 - Kiara's younger brother, also not attached to anyone in particular
Dolo, 6 - Deverin's younger brother, drawn to "Fwowin"
Gerdi, 5 - has interacted with everybody

Lorth AC 21, HP 68/58 
Thursday June 22nd, 2006 7:39:41 AM

Lorth will continue to carry Lirena unless she asks to run by herself. He follows the others as quickly as he can, he doesn't bother trying to defend himself but uses all his effort on running.

Harvest (AC19, HP 41/42)  d20+6=19 d20+8=15 d20+8=28 d20+8=15 2d4(4+2)+6=12 2d4(2+1)+6=9 2d4(2+4)+6=12
Thursday June 22nd, 2006 9:24:32 AM

Harvest Moon darts ahead glancing up to find the source of the odd lavender light. Where could they be? As she scoots quickly across the ground, the brown girl polls her knowledge of geography. Where could they possibly be?

She slows when in the midst of the greater number of children. Whipping the chain around, Harvest Moon works to protect their small caravan.

Rolls and Actions
Knowledge Geography 19
No Standard Action Attack
Double Move instead (80ft)

Potential AoO's from Combat Reflexes.
Applied against any Skulls who fly through Harvest's 10-foot threat range.
=====================================
Hit AC15, Damage 12hp
Hit AC28, Damage 9hp
Hit AC15, Damage 12hp

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration 3/5 Rounds)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+9=10 d20+9=27
Thursday June 22nd, 2006 9:51:57 AM

Any keeps Gerdi cradled in his left arm behind his buckler, hoping that the small shield will offer her some protection. His focus is on the peasant man ahead of the group, and keeping the group together and running.

He receives some small relief when Harvest exits the building behind him, and allows that portion of worry to move to keeping these beasts at bay. He keeps as close as he can to the children in front of him striking at any that get too close.

Inspire courage +1 to hit +1 will save
2 more rounds
Hit AC 10 and 27 for min of 5 HP DAM

Arminas (AC 22, HP 29/33) 
Thursday June 22nd, 2006 1:20:19 PM

Arminas pulls little Dolo along, and tries to encourage him.

"Just a bit further now, you are doing great. Hurry now."

Looking back, he can see that Lirena is doing better. He calls to her:

"Lirena, you can do this. Remember to help watch, I need you."

Arminas hopes that they can find safety soon, and that answers come quickly as to where they are.

Florin Jadenth-AC:20-HP:60  d20+12=21 d20+7=8 d8+5=10
Thursday June 22nd, 2006 4:15:24 PM

Florin lets Cerina down now as she speaks and speaks to her quickly, "Keep running with the others and do not look back or stop till your safe with the others."

Florin turns and keeps his sword ready for any flyers that come to close. He will try and slow the things down some also and he glares through the slits in his helmet as he prepares his sword and makes swings at the ones moving in.

(Can hit AC:21/8 *nat:1* Damage:10/miss)

Bralin 
Thursday June 22nd, 2006 4:24:30 PM

The dwarf keeps running.

DM Kathy  d20=15 d20=15 d20=1 d20=9 d20=19 d20=12 d20=14 d20=13 d20=1
Friday June 23rd, 2006 1:56:07 AM

Lirena stirs a little in Lorth's grasp, but doesn't actually try to get down. It's probably just as well; the 8-year-old isn't heavy enough to slow the paladin, and might have trouble keeping up.

Harvest gives some thought to the odd, lavender-colored light. The source is clear enough; a lavender moon hangs overhead in a twilight sky. But Harvest knows very well there is no place in the Wold with a lavender moon in the sky.

Any keeps a tight hold on Gerdi, who hasn't moved since he picked her up.

Arminas and Devrin hustle Dolo along. The little boy is running for all he's worth, but he's clearly tiring.

Florin sets Cerina on the ground and turns to fight off the flying heads. The teenager begins to run with the others.

Bralin keeps running. The two children he carries are beginning to stir, perhaps throwing off the effect of the paralysis.

The peasant man zigs abruptly, leading you out of the brush. He puts on a burst of speed, clearly heading for a small cottage about 100 feet away. It's a humble dwelling, apparantly built from scavenged materials, but there are no holes or gaps in its construction. It looks wonderfully flying-head-proof.

Of course, you have to get there first.

The children follow the peasant man, trying their best to imitate his burst of speed. The flying heads are having a hard time keeping up. Sensing their prey slipping away, two of them open their horrific mouths and let out screams!

[Everybody make a Fortitude save, DC 12, or be paralyzed with Fear. Paladins are, obviously, exempt.]

Little Dolo is stopped in his tracks. He stands, unable to move. Hmanny freezes again in Bralin's grasp. Turi stops running so abruptly that his brother leaves him behind--but not for long. Naki circles back. "Turi!" he cries, tugging at his brother's hand. "Turi, we have to go! Turi, what's wrong?"

The other kids seem unaffected and continue toward the humble shelter.

Lorth AC 21, HP 68/58 
Friday June 23rd, 2006 8:01:58 AM

Lorth scoops whatever child he comes up to first in his free arm and runs for all he is worth to the man's cottage. He quickly places the children inside when he gets there.
He means to immediately turn around and gather up whatever children are left outside as soon as he can.
But he hopes, that they are already taken care of by the rest of his friends.

Arminas (AC 22, HP 29/33)  d20+10=15 d20+2=22
Friday June 23rd, 2006 9:41:49 AM

Arminas skids to a halt as Dolo stops, frozen in fear. He tells Devrin:

"Run as fast as you can, I will carry Dolo."

Arminas then picks up Dolo and carries him as fast as possible to the cottage.

Actions
Fortitude save 15
Strength check 22 (perfect 20)

Harvest (AC19, HP 41/42)  d20+6=24 d20+2=13
Friday June 23rd, 2006 10:24:38 AM

"Run, Turi. Run." The chain goes slack, held in but one hand as Harvest Moon snatches Naki up off the ground. "I will take your brother. Follow Bralin Stoneminder. Run."

She slows her pace and trails just behind the boy to ensure that he makes it safely to the shack.

Rolls and Actions
Fortitude Save 24 (Kathy, wasn't this a Will Save before? See: Friday June 16th, 2006 12:29:10 AM)
STR 13

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)
Inspire Courage (Duration 2/5 Rounds)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)(Inspire Courage)  d20+4=15 d20+3=22
Friday June 23rd, 2006 11:05:11 AM

Any shakes off the scream of the flying skulls, and continues to run for the shack. He sees the others pick up those children who are affected, and lends a hand to those who are lagging with the long run.

"Come along, all of you! Just a little further! Run as fast as you can!"

Upon reaching the hut, he sets Gerdi down inside, and then goes back out to protect the rest of the group, allowing them to focus on getting the children inside rather than on the flying beasts.

Inspire courage +1 will save +1 to hit
1 more round
Fortitude 15
Strength 22

Bralin (AC 23, 65/65 hp)  d20+12=18
Friday June 23rd, 2006 2:36:32 PM

[Fort 18]

Bralin clamps onto the stirring children, ensuring they do not inadvertantly work themselves free of his grasp. Spying the dwelling, he nods to himself. A defensible position is most welcome.

The flying heads scream. The dwarf ignores them.

He powers on toward the building.

Florin Jadenth  d20+12=22 d20+7=14 d20+5=16 d20+5=7 d8+5=7 d8+5=7
Friday June 23rd, 2006 11:01:57 PM

If he sees that he can still help cover the retreat of the group some he will stand his ground and continue his slashing at the skulls. He wants to help protect them and maybe lessen the number of floating skulls...he also isn't sure how effective they will be with his heavy armor if they attack him.

(Can hit AC:22/14 Damage:7/7 please ignore the d20+5's they were a missroll)

DM Kathy 
Sunday June 25th, 2006 11:17:46 PM

Bralin and Any get safely into the house, carrying Gerdi, Nelle, and Hmanny. Kiara and the man in peasant clothing are with you.

Lorth, still carrying Lirena, reaches down to pick up Dolo, but finds that Arminas has beaten him to it. He considers picking up Turi, but the older boy is going to be heavier, and Lorth is already carrying one child. Harvest is able to pick up Turi, and all three of you rush into the house. Cerina, Naki, and Devrin come in with you.

Florin is the last one into the building, ducking through the door just ahead of one of the flyers. The peasant man slams the door behind him, shutting out the flying head.

The heads flap around the outside of the house, letting out their shrieks as they can't get inside. It's not an effective tactic, though, since anybody paralyzed would out of danger until they snap out of it.

[OOC: I did call for a Will save before, but it was supposed to have been Fort all along. My bad.]

You have barely caught your breath when Gerdi comes through the wall.

She comes right through it, as if it weren't there. It is unmistakably her, although she looks transparent and insubstantial. There are ghostly tears on her face and she looks very upset.

"You guys just ran off without me!!" she cries, outraged. "You ran and left me and I was really scared!" She bursts into loud sobs.

Chaos reigns in the little house. Lirena screams. Kiara starts to cry and hugs Hmanny tightly. Devrin leaps to his feet, stepping protectively in front of Dolo. Nelle faints. The man in peasant clothing backs away, looking from the insubstantial little girl to the still form in Any's arms. Cerina gasps and goes pale. "Wh-wh-what's going on?" she asks, her voice sliding dangerously close to hysteria.

It's a very good question....

Kid Roster:

Cerina, 14 - crush on Lorth
Devrin, 12 - hangs out a lot with Bralin
Kiara, 10 - hmana, not attached to any particular party member
Turi, 10 - fascinated with Harvest
Naki, 9 - Turi's younger brother, also fascinated with Harvest
Lirena, 8 - spends time with Arminas
Nelle, 7 - follows Any around
Hmanny, 6 - Kiara's younger brother, also not attached to anyone in particular
Dolo, 6 - Deverin's younger brother, drawn to "Fwowin"
Gerdi, 5 - has interacted with everybody

Lorth 
Monday June 26th, 2006 8:16:58 AM

Lorth doesn't understand what the apparition is, so he ignores it, as it seems harmless and Cerina is close to hysterics, which is not something they need to happen.

Lorth moves over near Cerina and takes her hand motioning her to sit. "Cerina", he says in his most calming voice. "We are safe now, try and take a few deep breaths to calm your nerves, you must be strong. I will do everything in my power to keep you safe." Then he adds, "Are you physically hurt?" Looking over her quickly for wounds.

(If Cerina is hurt, Lorth will use his lay on hands ability to heal her, he then moves from child to child and heals them if they need it, until his power runs out. 13 points left for today)

Any 
Monday June 26th, 2006 9:46:58 AM

Any looks at the apparition, then he looks at the small form in his arms. He quickly feels for a pulse.

Is it a magical representation of the little girl? Is this a ghost? Has he been carrying a lifless body?

If he finds no pulse he immediately casts CMW hoping to bring the child back to life, and unite body and spirit.

If there is a pulse, he will ask the other children,

"Has Gerdi ever shown any magical abilities before? Do her parents have any such abilities?"

Once this issue is settled for the moment, he turns to the man and asks,

"Where are we, and what are those things that chased us?"

Harvest (AC19, HP 41/42)  d20+7=12
Monday June 26th, 2006 10:49:26 AM

Eyes closed in relief, Harvest Moon hugs Turi to her in a flood of emotion before lowering his feet to the ground. She collects Naki as well and hugs them both before releasing them both.

She stands and looks about, counting the children once again, running through the names.

Then little Gerdi comes running through the wall. Gerdi who nestles so still within Anthos' protective arms. As a former follower of Grim Gargul, Harvest can think but one thing.

"Gerdi?" Harvest falls to her knees and whispers the little girl's name. "Please, come here, Little One." A tremor comes to Harvest Moon's voice as she calls the spirit to her. Tears breach the levee of her eyes, and warm salty tracks roll down her face. The Wold fades, the movments of the others, screams of the other children, all becomes an indistinct background. There had been a chance to save the little one. Paladin Lorth had requested it of her. It would have take but a moment.

"Anthos," her voice is deep and rough with emotion, "Little Gerdi ... is she ... is she well?"

Rolls and Actions
Knowledge Religion 12

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin (Sub/Al)  d20+5=19 d20+4=14
Monday June 26th, 2006 11:09:23 AM

This place appears safe to release the children. Bralin does so.

"Lorth, do you detect aught of Evil about?" Bralin asks as he paces the dimensions of their sanctuary watchful and alert. The dwarf eyes the bard wondering if he will take the lead in matters of discovering the nature of the man who lead them to this house.

(Spot 19, Listen 14)

Florin Jadenth  d20+4=5
Monday June 26th, 2006 4:40:32 PM

Florin looks to the ghost or what he thinks is a ghost but for the life of him he is having problems figuring out if she is a ghost or not. (Knowledge Undead:5 nat:1)

Florin shakes his head as he hopes the child is able to be helped but he is use to seeing a ghost since he came from the Floating City where Daphne is in the GG.

Florin hears Bralin's question to Lorth though and does this first as he calls on his ability to detect evil and will report what he senses or finds from this.

Arminas (AC 22, HP 29/33)  d20+8=28
Monday June 26th, 2006 7:45:54 PM

Arminas runs into the room and places Dolo on the floor.

"He is paralzed. Will someone with skills of healing please check him?"

Arminas looks about the room, checking the security of the place.

Search 28 (perfect 20)



DM Kathy  d20=8 d20=13 d20=8 d20=18 d20=11 d20=18
Tuesday June 27th, 2006 1:15:38 AM

Lorth sits Cerina down and speaks to her, trying to calm her. He then turns his attention to healing. Cerina does have a bite on her, as do several of the other children. As Lorth moves from child to child, he notes that some of the wounds, although minor, do not seem to want to heal. He can tell that his healing magic worked, but stubborn wounds on Cerina and Kiara remain.

Any looks at the apparition, then feels for a pulse in the little form he holds. He finds no pulse, nor breath either. The little girl is dead.

Harvest's relief that Turi and Naki are okay turns to chilling horror when she sees the transparent form enter the room. Harvest give it some thought, and believes the apparition to be some sort of undead. She's unsure exactly what, though.

Bralin sets Nelle and Hmanny down and begins looking around him. He asks Lorth if there is evil about.

Arminas likewise sets Dolo down and calls for one of the healers to check on the boy. He begins looking around at the house.

It's a humble dwelling, but sturdy enough. Arminas looks carefully, but sees no cracks or holes that any of the heads could get through. The group of you are crowded into the small front room, which boasts a rough trestle table, two benches, and a settle drawn up in front of the fireplace. A rough partition separates this room from what are presumably sleeping quarters in the back. Slats nailed to one wall form a ladder up to an attic or loft.

Florin begins reaching out with his inner eye, trying to detect if there is evil about. Now that he is looking, he sees evil everywhere, so many auras that it's difficult to focus. None of the auras is especially powerful [nothing greater than Moderate], but the sheer number of them is a little overwhelming.

Cerina does an admirable job of calming herself, though she's still a bit clingy with Lorth. Turi and Naki return Harvest's fierce hug and stay with her, one on either side, their thin arms wrapped about her. Nelle and Lirena are crying softly, clinging to each other. Devrin stays between the ghostly apparition and his brother Dolo, who is now beginning to stir. Kiara still holds Hmanny tightly. All of the children are looking at the strange, transparent creature who looks so much like Gerdi.

Harvest calls the little girl over to her, and she comes, holding out her arms. "I was so scared!" Gerdi wails, trying to catch Harvest's hands in hers. But her insubstantial hands slip right through Harvest's, and the monk finds the touch of those icy little fingers more than a little creepy.

Lorth 
Tuesday June 27th, 2006 8:06:14 AM

Seeing Florin concentrate, Lorth decides to let him report on their surroundings.
"My healing seems to have little effect on these bites", he says, "Cerina and Kiara, let me know if your wounds change in any way. Perhaps they will heal on their own."
Lorth then watches the apparition with curiousity, he turns to the man that led them into his home... "Good sir, have you ever seen anything like this, before? We are obviously not from around here, in fact if you don't mind, where exactly is here?"


Any 
Tuesday June 27th, 2006 9:46:52 AM

OOC-- Any already asked some questions, and performed some actions to which you did not respond. Did he cast a CMW? Did it have any effect? Did the man answer any of my questions?

Any is confused. He cannot tell if his healing has done anything for the little girl Gerdi. Will his magic even work in this strange place? To test this question, Any Chants and tries to produce a light spell on the end of his bow.

Turning to the man,

"My name is Anthos. My friends and I have evidently been sent here by some error in a magical spell. Who are you? Where are we? Is this the Wold, or some other place? What are those things out there, and what can we do for those bitten?"

Anthos realizes he has bombarded the man with many questions, so he pauses awaiting his answers.

Arminas (AC 22, HP 29/33)  d20+10=14
Tuesday June 27th, 2006 10:37:12 AM

Arminas looks about the room, and seeing the rough ladder on the wall says:

"Do you mind, I need to check our defenses."

He then climbs the ladder to the loft.

Spot 14

Harvest (AC19, HP 41/42) 
Tuesday June 27th, 2006 10:38:08 AM

All must pass from this Wold. It is the way of things. And yet why must they rip at those around them with this wrenching pain called Grief as they depart for the Realms of Gargul? The sharp tingle at her fingertips. No touch. No warmth. The cold reaches to chill her soul.

"Gerdi ... " Harvest Moon stumbles through her thoughts and words. The little one reaches to her. So full of need. Harvest Moon blinks and more hot tears squeeze from the corners of her eyes. "Gerdi ... Little One. You must pass on. It is the decree of the Gods."

"Anthos ... " In the bard there is comfort. But what must be done, must be done. Duty will not be denied.

"Paladin Lorth, please help me," she calls out, despair circling like a wolf at the edges of the firelight. "You are still with Gargul. Please help me to send her ... to ease her ... to sleep."

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin  d20+5=19 d20+4=20 d20+7=9
Tuesday June 27th, 2006 10:42:09 AM

(Spot 19, Listen 20)

Bralin looks around, establishing that the room is secure. The apparition of the dead girl is most bothersome, as is Lorth's inability to heal.

The dwarf moves over to Cerina, and tries his own healing spell.
[Cure Minor Wounds over Light]
Bralin turns back to Harvest and the apparition, vainly trying to recall some reason for Gerdi's spiritual presence
[Knowledge: Religion - 9]

"Harvest, had she the ability, she would be gone," he responds quietly.

This is not right.

He turns to the local, awaiting an answer.

----

Spells Prepared:
(d) = Domain Spell
0 -Detect Magic, Light*, Read Magic*, Guidance
1- Bless, Detect Evil, Protection vs Evil, Magic Stone (d)
2- Hold Person, Sound Burst, Identify (d)


Baelfred


DM Kathy 
Tuesday June 27th, 2006 11:42:53 PM

As a minute goes by and Gerdi's apparition does nothing to harm them, the children seem to grow less afraid--of her, at least. They still look with trepidation at the strange place they find themselves in, and shudder a little at the sound of the flying creatures still outside.

It is Devrin who answer's Any's question. "Gerdi never showed any magical talent that I heard of," he says. "And her parents are ordinary shopkeepers. There's no magic in her family that I know of."

Concerned that he may not be able to cast his magic, Any casts an experimental light on his bow. It works; the tip of his bow glows and adds a warm golden counterpoint to the sickly lavender light outside.

Bralin's healing magic doesn't do any better for Cerina. The minor but stubborn wound remains.

"You are in Fidelia's Realm," the peasant man says. Seeing your puzzled looks he adds. "It is but one of many realms in the world called Koshe-Marr. At least," he adds with a thoughtful frown, "I think that's what the sages call it. We common folk just call it the world, for we know no other."

"The flying things are called Varguilles," he continues. "They've been haunting that ruin as long as anyone knows about. Folk hereabouts know to stay well away from it." As yet another shriek sounds outside, he adds, "They'll give up and return to the ruin soon enough."

Solemnly, he shakes Any's hand. "It's good to meet you, Anthos. I am called Baelfred. The Wold? I do not know the name. Is it another of the Realms of Koshe-Marr?"

"The young ones who were bitten will take no further hurt from their wounds," Baelfred says. "But they will not heal, either, unless the poison is somehow dealt with." He shakes his head. "I have heard that there are mighty healers who can cast such spells, but I have never seen such myself."

At Lorth's question, he looks sorrowful. "Alas, the walking dead are all too common in Fidelia's Realm. This little one was one of yours?"

Harvest, meanwhile, is trying to get Gerdi's ghost, or spirit, or manifestation, or whatever it is, to move on. However, even having known Gerdi for the space of an hour, you all suspect that she's too stubbrn to move on just because she's told to. Indeed, there's a mulish set to her ghostly jaw. "I'm not going anywhere! Where do you want me to go? Out there with those bad head things? I won't! You're just being mean!"

With that, she flees to Kiara, grasping at the older girl's skirts. Her insubstantial hands pass right through. Kiara seems torn between sympathy for the confused little girl and horror for the situation. She settles for kneeling next to the ghostly form and saying with creditable calm, "Now, Gerdi, you hmustn't be rude to Hmistress Harvest. She's only looking out for us."

Arminas climbs the ladder and finds an attic. It covers the area of both downstairs rooms, but the ceiling is very low; Arminas doubts he could stand all the way up even in the center. The space is largely empty, apart from a couple of indistinct lumps in one corner. The walls and ceiling are sturdy, though, and there is no sign that the Varguille creatures have any way of getting in.

Lorth 
Wednesday June 28th, 2006 7:51:37 AM

"Baelfred, I am Lorth Jeredosta and I thank you for your help. Alas the child is one of ours." He then turns and goes to kneel near Gerdi's lifeless body.

Not knowing what else to so, as he has never seen the walking dead before, he offers a prayer to Gargul using Gerdi as his focus of concentration...

Lord Gargul, your mysteries are many.
You have taken the child Gerdi from us, as that is your will.
We ask that you allow her to rest, call her to your island and speed her travel through the river.
We ask you not to cause her soul more pain by allowing her to tarry in this world.
She awaits your call.

Harvest (AC19, HP 41/42)  d20+6=26
Wednesday June 28th, 2006 10:17:01 AM


"The will of Gargul tells us that all who remain in this Wold after their time defy his will, Little Boo. It is Gargul's will that all these be driven to his realm for their own good."

The words of Pasix Mixmindor echo through the halls of Harvest Moon's mind as Paladin Lorth offers his prayer to Gargul. She watches the shade of the little girl as she tries to find comfort in the touch of her old friends. And so indeed, it is for their own good. And yet, she is an innocent. She ...

Harvest turns away overcome by the dilemma. At her side still are Turi and Naki. They bring a smile to her tear stained face, reminding her that there is a duty to the living just as there is a duty to the dead. With a shoulder upon the shoulder of each boy, Harvest rises to her feet.

"Anthos," a last small trembling sigh escapes her and she dabs away some of the wetness on her face with the sleeve of her new outfit, "I must speak to you later ... of responsibilities to those who have passed." Conscious of the children around them, that is all that she says for the moment.

"But we must work to return the children to their homes as soon as possible. Their parents will worry." From her haversack, Harvest draws her book of blank pages. On the first page is her sketch of the route from Jarlwolf to Rowena. She turns to the second page.

"Please Baelfred of Koshe Marr," she extends the book to the man, reaching, at the same time for pen and ink, "could you draw what you know of the shape of Koshe Marr and draw upon it the cities, towns, rivers and other sites of mark that you can place."

Koshe Marr ... Harvest turns the name over in her mind.

"Perhaps with such a map I can identify the direction in which we must travel in order to return to our home."

Rolls and Actions
Knowledge Geography 26 (Nat 20)

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+5=24 d20+5=21 d20+5=17 d20+5=7 d20+5=11 d20+5=11 d20+5=12 d20+5=23 d20+5=14 d20+5=20 d20+5=19 d20+5=12 d20+5=21 d20+5=14 d20+5=20 d20+5=13 d20+5=9
Wednesday June 28th, 2006 11:00:20 AM

Any puzzles over the name,Koshe Marr. He tries to recall if he has ever heard this name before in any song, story, or poem that he has heard.

Any is also mindful of how the death of the little girl has affected Harvest. She had been a disciple of Gargul when Any first met her, and this new death has had an impact on her. He takes his spare cloak from his haversack and covers the little girl's body, laying it in one corner of the room.

Looking to the man Baelfred, Any says,

"Is there a city nearby here, someplace where we can find an antidote to this poison in the wounds? Are there wise men there who might tell us how to return to our own home? And finally, are there other dangers of this world that we should be made aware of to make the journey to any city?"

While Any listens to the reply of Baelfred, he also wishes that he could go to Harvest and comfort her, and receive comfort in return, but need says that will have to wait. Solving the riddle of where they are, and how to return home must be foremost in their thoughts.

Knowledge Arcane 24
Light 50 min.

OOC-- The dice roller went crazy after I rolled my initial knowledge check. Ignore everything after the 1st 24. :o)

Florin Jadenth 
Wednesday June 28th, 2006 11:44:56 AM

Florin watches what goes on and then looks to the ghost before moving to the child and kneeling as he speaks gently to the ghost, thinking of Jella some and the orphans he had been with not to long ago and wishing to help as best he can, "Gerdi, I know your scared but may we talk for a few moments?"

Florin now looks to Gerdi and begins talking, "You like summer right? the play in the warm sun, the flowers, the green grass between your toes. The feel of the cool water of a stream or lake you go swim in to cool off. Seeing family you don't get to see very often, various picnics and such you get to go to. Well, I will tell you now that when you finally go where your suppose to Gerdi that it will be alot like that there. There will be people there waiting for you, to welcome you and to take care of you. There will be kids to play with and much more. I won't force you to leave and go there but someday you will and till then those family members will be waiting and worried about you."

Florin knows he can't really touch Gerdi but he inless she moves away he reaches up and makes the motion of brushing her hair back, "An when you do, you can watch over all your friends and you can watch over your family. An in their hearts they will hear you and you'll be with them forever."

Florin stands after this and walks away, his blue eyes showing tears that do not fall as he kneels by Gerdi's body for his next motion and he pulls out a pair of silver pieces and places them over Gerdi's eyes and whispers, "When the ferryman comes this will pay the toll to Gargul's land. I pray Domi watches over you and sees you safe."

Florin stands and glances to Harvest and Lorth before speaking since they might not agree with what he has said or done, "I'm sorry if anything I said or done goes against your teachings." Florin moves to a corner and leans against it as he grips his helmet some, he had seen to much death of children lately and shakes his head as he wondered if there would be a day when he would not see such again.

Bralin 
Wednesday June 28th, 2006 2:09:56 PM

"Devrin."
Bralin calls the boy over. When he approaches, the dwarf hands him a dagger.
"You may find this useful. Do not lose it."

How to return is the paramount question, and his comrades have asked it. There is no need to repeat them.

The question of the dead girl is more unnerving. Bralin considers. His comrades, he concludes, pursue the wrong path.
"Ye say walking dead are commonplace in Fidelia's Realm," he directs to the man. "What say the priests of Gargul in response? Can they not force the souls to move on?"

He turns to Harvest.
"This innocent should be gone. Her will is no match for the decree of Gargul. Ye say she will not go. I say she cannot. Something in this realm holds her back."



Arminas (AC 22, HP 29/33)  d20+7=8 d20+10=24
Wednesday June 28th, 2006 2:54:55 PM

Since he has taken the time to climb to the loft, Arminas decides he should check the lumps in the corner. Going over to them, he pulls his sword and moves the pokes gently at it. If nothing happens, he will use his sword to turn it over to make sure nothing of interest is there.

Pointless really, it isn't even my home and I am poking about.

Search 8 (nat. 1)
Spot 24


DM Kathy 
Wednesday June 28th, 2006 11:57:53 PM

Lorth kneels next to the tiny body and offers up a prayer to Gargul. As he prays, he becomes aware that his bond to his god seems....stretched. Gargul's oddly comforting presence is there--somewhere--but at a greater remove than the paladin is accustomed to.

Florin, meanwhile, is talking to Gerdi's spirit. The little girl is receptive to his gentle tone, but there's a puzzled look on her transparent face as he speaks of going to another place and having fun. "But--but I want my friends to be with me," she says, sounding suddenly small and lost. "And I want my mommy." The last word is said with a sob as the ghostly tears begin to fall again.

Florin moves to place coins on the body, a ritual he is familiar with, then Any covers the still form with a cloak. There is nothing else to be done for the moment.

Any believes he has heard of Koshe-Marr, and what he has heard is not encouraging. It is said to be a world of darkness, death, and despair, a plane all but forsaken by the gods, a place of horrors and unspeakable torment.

Harvest realizes that her knowledge of Woldian geography will avail her little, as the party is in another world altogether. She, too, has a vague impression of Koshe-Marr as a place of death and cruelty.

Bralin produces a small dagger and hands it to Devrin. The youngster accepts it solemnly. "I'll do my best," he says.

Arminas pokes at the bundles he saw in the attic. He finds a quantity of dirty, stained, canvas; a few scraps of wood; some bricks and stones; a box of salvaged nails. All are obviously scavenged, and carefully hoarded because they might come in handy someday.

Baelfred takes the ink and parchment from Harvest, but seems at a loss where to begin. Instead, he answers questions from the others.

To Any, he replies: "There are no cities and few towns. And the towns are no place for humans. Trolls and goblins, that's what you'll find in towns. I'll warrant there are some wise men, but they'd all answer to Fidelia. Believe me, you don't want to attract her notice."

"Dangers?" He lets out a mirthless laugh. "We've nothing but dangers here. If it's not the walking dead, it's the goblins and trolls, and if it's not them it's--" he shudders "Fidelia's captains. There's more besides. I've heard tell of a forest of glass, with shards that'll fall and kill you without warning."

"Priests?" he replies to Bralin. "Perhaps Fidelia has priests working for her; I don't know. Certainly there are none among the common folk, or even the trolls. The gods have forsaken this realm, they say."

The children, meanwhile, have grown somewhat calmer. Turi and Naki let go of Harvest, although they stick close. Dolo crosses the room to stand staring at Florin, thoughtfully sucking on two dirty fingers. Lirena climbs the ladder to see what Arminas is doing. Nelle sidles up to Any again. Kiara, evidently needing to keep busy, takes a broom from one corner and begins tidying the little front room. She looks like a miniature adult in her hmanish cap and apron.

Looking thoughtfully around at all of you, Baelfred says, "But you are brave, and you seem to be resourceful. There may be a way for you to return to this Wold place." He glances at the children. "The road is not an easy one, and there are dangers to be faced. But if you win through...you might be able to make it to the Inn."

Taking up the pen, he begins to draw.


Arminas (AC 22, HP 29/33)  d20+16=17 d20+5=6
Thursday June 29th, 2006 12:21:17 AM

Arminas smiles as Lirena climbs to the loft.

"You will make a good scout yet. It is very important to know your surroundings. Look for danger, but also look for places where you can escape the danger. Sometimes running is the best plan, as we just did. Also look for places to hide. Watch me hide here in the attic."

Arminas then moves toward the corner and wraps his elven cloak around him. He looks out, certain that Lirena cannot see him even though he hid in front of her. Instead, he sees Lirena staring at him with a puzzled look. (rolled Nat 1 for hide)

"Umm, sometimes hiding does not work too well. Still, if you are in danger it can be a good strategy."

"Maybe this cloak will help you more than it will me. It helps you hide. Really, here try it on."

Arminas then takes his elven cloak off and wraps it around Lirena.

"When you are in danger, wrap the cloak around yourself and sit very quiet. Try and find a dark place with plants or other distractions, it works much better than an attic."

Arminas then looks around, trying to find Lirena.

"Where have you gone?"

It may be obvious to Lirena that he can still see her, though he tries his best to show he cannot. (also a nat 1 for hide).

"Oh, there you are. If you are in danger, try and hide before the creatures see you. You can also wrap another child in the cloak with you. I will offer myself as a distraction, and lead them away. Hopefully to their death. You can be brave and hide can't you?"


Lorth 
Thursday June 29th, 2006 7:38:57 AM

Lorth turns to his friends with a worried look on his face. "I am having problems communing with Gargul, his voice seems far and distant as if his sway over this land is almost non-existant. I fear Bralin is right."

This situation just gets worse and worse Lorth thinks, it isn't enough that they are in another world, seperated from their gods, but they have children to look after in this horrible dangerous world.

Lorth waits patiently for Baelfred to explain to them his idea for getting them home...

Harvest (AC19, HP 41/42)  d20+7=27
Thursday June 29th, 2006 10:13:01 AM


There will be no protecting the children from the truth. They must become adults here, now, in this moment.

"Everyone, please listen." Harvest calls to the others as the man Baelfred continues the map. "Lirena, Arminas Calaelen?" She calls up the ladder. "We are in a dangerous place. Koshe Marr is a land that is uncharted on Woldian maps. But those who have told of it describe it as a place of death and cruelty."

"We may have a way home. But I think that we will come upon many terrible things before we finally reach safe haven. To survive, I believe that we must become as brave as we possibly can and work as a group, protecting one another. It will be very hard sometimes. You must be prepared to think beyond how hard it is and how much things hurt. We will work together, and we will return home together."

"First thing that I think we must do as a group is a decision." Harvest Moon closes her eyes and takes a breath. "Please help me, Anthos." Her eyes open and seek the staunch visage of the bard before returning to the children. "Gerdi has died. The thing that you see before you is her spirit and it has either refused to move on to the realm of Gargul or it cannot. This is a strange land, there are many things that we do not know of it. Gerdi's spirit may be trapped here, and being trapped, suffer. There may be a way here to restore Gerdi's spirit to her body. I do not know."

"I believe, though, that we have the power to banish Gerdi's spirit. To force it to move Beyond. But I also believe with all faith in you, that this is a decision that we must make together. This an adult decision, and you must try to think with the responsibility of adults. But Gerdi was your friend, and so I believe that we must make this decision together." (Knowledge Religion 27 /Nat 20 to know why spirits may not move on in Koshe Marr and if they do not move on, whether they may be restored and how they may be restored.)

Rolls and Actions
Knowledge Religion 27 (Another Nat 20)

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas - 2nd illegal post 
Thursday June 29th, 2006 10:29:59 AM

Upon Harvest's call, Arminas urges Lirena to descend the ladder and he follows after her.

Lirena wears a cloak that seems to make her blend into the background.

Any [Light] 
Thursday June 29th, 2006 10:57:44 AM

Any listens as Harvest talks with the children, explaining their situation.

As Baelfred draws up his map, he asks,

"Do you have water skins, or gourds, that we may purchase from you? And any food which you would be willing to sell, or share, would help as well. And finally, if you had some canvas or heavy cloth, we will make up packs for each child. This journey will not be easy, and we must all share the burden."

He too takes from his boot a dagger and sheath. This he presents to Nelle.

"We will find you some rope if you do not have a belt. I will show you how to care for it. A dull knife is no knife at all."

He then turns to Harvest, gives her shoulders a squeeze, and says,

"Let us prepare as best we can. Perhaps we should spend one night here to allow those with spells to refesh them before we move on. I fear there are many surprizes yet to come in this World. From what I have heard of Koshe Marr, I'm sure that is true."

He then sets about making what preparations he can. When Arminas tells of seeing canvas in the attic, he retrieves it, and begins putting together small bundles for each of the children--if Baelfred does not object.

Florin Jadenth 
Thursday June 29th, 2006 2:43:25 PM

Florin kneels by Dolo when he moves over to him and touches his shoulder gently, "You need something?" Florin takes out some of his rations, it consisting mainly of dried meat, nuts and dried berries and gives some to Dolo before moveing to stand by the kids and holding out the pouch of the rations, "I have some food, not much considering but each of you have alittle of it."

Florin moves back to Dolo after this and pulls out his winter blanket and softly places it around the child before motioning to him, "You should rest as all the children should."

Florin hears Harvest and shakes his head as he looks to her and speaks gently as he doesn't want her to become angry at his words, "Harvest. Lorth said Gargul seems far away so I think Gerdi needs to come with us. She is no threat to us or the kids and banishing her in this place could be a very bad idea. We do not even know if she would make it to Gargul's realm if his power is not that strong here. I believe she should come with us for now. After we all are safe, after she sees her friends safe and her family then let us see what happens."

Florin sighs gently, "I know your beliefs are different but I simply ask we wait for now. She is young and new to the life she has now. An I for one might be training to be a undead hunter but I like to think that people like Gerdi and Daphne for that matter have a reason for being here. One that we might not understand. I just prefer if it comes down to banishing her that we do it in good understand of everything. That we didn't make a decision before we know why she is still here for sure."

Florin looks to Bralin and smiles, "I do not know who is leader Bralin but this is a good place to rest and the children and even some of us should get some sleep before moving on. This place can be defended and it might be the only shelter of this sort for sometime."

Florin moves over to Lorth to speak to him in private as he wants to know the man's position on something, "Lorth, as a paladin of Gargul I like to know your opinion on something. I do not want to bury Gerdi's body in this place, not to mention it might upset her if she doesn't understand. We are the only two with a mount that can be summoned so should we use one of our mounts to carry her body till we can bury her some place more fitting?"

Bralin 
Thursday June 29th, 2006 5:00:42 PM

Bralin watches the ghost of Gerdi move about. Tis most unnerving. He follows Harvest's logic, and again finds himself disagreeing.

He moves near to Any and Florin, speaking lowly so the children do not hear.
"Harvest means to destroy the undead sprit, as we destroyed Lorth's sire," he intones. "T'was a good deed then, the man was released to Gargul. But here, the chasm to Gargul is great. I know not what may happen to her. Her spirit should attend us to this Inn."

Florin's question has merit, and Bralin deflects the decision to Any. But he does add his opinion again.
"We cast few spells ere now. Whatever resides in this land will soon learn of our presence. We should move as quickly as possible. Do not get pinned down."

Bralin looks around the room, his eyes again coming to a rest on Gerdi's spirit.
This is a most unpleasant realm.



DM Kathy 
Friday June 30th, 2006 12:29:12 AM

Lirena watches Arminas with a small smile and eagerly accepts the proffered cloak. She wraps it around herself with a flourish and tosses her tangled curls. "How do I look?" she asks, seeming oblivious to the fact that the whole point is hiding.

Dolo readily accepts Florin's offer of a treat. He chooses a couple of nuts and a dried berry, popping them into his mouth with a slight smile. "You're not afwaid of those fwying things," he says with admiration.

Harvest again considers what she knows about the undead. She believes that this spirit of Gerdi is a ghost. She recalls that spirits become ghosts for any number of reasons, but generally hang onto their incorporeal existence because they somehow feel there is something they have left undone. Perhaps, as Florin suggests, Gerdi simply isn't ready to let go of her life just yet. Perhaps, too, some strange and unnatural effect of this land is making it easier for her to hang on.

Bralin is concerned about Gerdi's remains, and speaks quietly to Florin about what might be done. Lorth reports that his link to Gargul is considerably weaker in this realm.

Harvest calls everyone together and asks for a decision: whether to try to banish Gerdi's spirit.

Gerdi looks puzzled by the question. "What's banish?" she asks. Dolo and Hmanny also seem unfamiliar with the word. The rest of the children glance at one another uneasily, seeming uncertain what to do. "She's just a little kid," Devrin says.

Nelle accepts Any's knife, wrapping her hand around the hilt, which is a bit too big for her. "I-I don't know how to use it," she confesses shyly. "Not for fighting."

Any asks Baelfred about purchasing supplies. "I have little to my name," the peasant man replies, "but I'll outfit us as best I can."

You note that he said "us."

Baelfred finishes drawing and shows you the parchment. His map is crude indeed. "Here is my house," he says, pointing to an X. "Here is the ruined manor." Another X, quite nearby. "The Inn is down here someplace." He points to a rather dauntingly large circle to the south. "We cross this hill," a wavy line, "and then we need to traverse the plains. We'll be exposed," he says, "but the alternative is the crystal forests, and they're far too dangerous."

He hands the map to Harvest. "I'd like to come with you, be your guide," he says. "I'll earn my keep--cook, look after the kids, whatever you need. But please, take me with you. I don't want to stay here. This is no kind of place for humans."

Lorth 
Friday June 30th, 2006 8:11:53 AM

Lorth is glad Baelfred wants to come with them, as he was going to suggest that exact thing. "I have no problem with you coming with us, in fact I welcome you.", he says.

To Florin and Bralin:

"I wholeheartedly agree with you Florin, I was trying to think of ways to transport the body, we must take her back to our realm and bury her there if possible. Hopefully you are right and we can, in fact, summon our mounts."

Harvest (AC19, HP 41/42) 
Friday June 30th, 2006 9:21:23 AM

"Banish means to send away, Little One." Harvest Moon's voice is calm, but another tear escapes the corner of her eye and rolls down the hills and vales of her face. "I do not wish to send you away, Gerdi. But you have died, and it is best for both the living and the dead that they move on. It is not something that you may understand now. But I hope that you will some day."

"I believe that what you see before us is Gerdi's Ghost." Harvest rises from the little translucent image of the girl and addresses the others. "If this is indeed what she now is, then there is a very real danger in her presence. Paladin Florin, with all respect to your sense of what is good, you speak of knowing things that you do not know. You speak of knowing my beliefs when we met only this afternoon and have spoken fewer than a dozen times together. You say that this spirit is no threat without knowing what it is or what it can do. If this spirit is a ghost then it is most decidedly a threat whether malevolent or not. If the powers of a ghost are released, whether through fear or excitement or a child's uncontrolled anger, they could very likely be the cause of further deaths."

"I am thinking of the others when I consider banishing the spirit. Gerdi has passed on. We must now protect the ones who live. Can we risk a dangerous journey in the company of a powerful spirit that possesses the temperament of a willful child? We may risk our own lives, but will you risk the lives of the children who still live?"

"Unless there are things about this land that make the risk worthwhile. I suspect that there is something about this land that helped Gerdi to resist the draw toward the land of the dead. Perhaps there is something here, some quality that may let us reunite her soul with her body."

"Might there be such a thing, Bralin Stoneminder?" A spark of hope gleams within Harvest Moon's eyes. "You have show a knowledge of this place, Bralin Stoneminder. Is there such a thing? Might there be a way?"

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 29/33) 
Friday June 30th, 2006 9:27:15 AM

Lirena looks nice in the cloak, yet she seems to be missing the point. Arminas decides it is time to be blunt. He turns to Lirena and grasps her shoulders, looking her in the eye he says:

"How do you look? You look like easy prey for the monsters of this land. Creatures who love to kill. That cloak may protect you if you wear the hood over your head and very quietly hide. Now, do as I say and I will get you home. I will protect you, but you must be alert and do as you are told."

He then gives her a hug, though it is apparent that he is not accustomed to such gestures.

"Lirena, you will have time to play soon enough. You must help me watch and protect the others. Please. Excuse me now, I must look at the map."

Arminas then walks over to Harvest and looks at the map.

"What are the dangers of the plains, and why may I ask is the crystal forest so dangerous. I find typically that a forest is not nearly as dangerous as some folk tend to think."



Any [Light] 
Friday June 30th, 2006 10:16:17 AM

Any responds to the several points that have been brought up, saying,

"Baelfred, I too would willingly accept you as a guide an companion in this strange world. Your knowledge will be invaluable to us.

Friend Bralin, I understand the sturdiness of the dwarf, and the desire of the warrior to be moving and avoiding an enemy when possible. However, I also believe that we will need all of our skills if we are to face unknown fears and dangers. Myself, I have used several higher level spells within the last few hours, and to return those spells to my memory, I must rest. If the group as a whole feels that we can travel further today without those spells available, then I will bow to the will of the group. I have my weapons, and will use them for the group as I would at any other time, but we will be a weaker party as a result.

I further agree with Harvest on the matter of Gerdi. All my learning concerning ghosts tells me they are dangerous, even to the point of drawing the life from the living. We should send this spirit to Gargul, but take the body back to her loved ones for burial.

What do you all say?"

He then listens to the others, and what they have to say.

Bralin 
Friday June 30th, 2006 1:45:10 PM

Bralin looks to Baelfred. "What say you? We shall increase our power by waiting here one day. Is there risk in this strategy?"

As for the girl, the dwarf takes a cleansing breath, and shakes his head
"I know of no power," he answers Harvest. "Tis not a certianty we e'en possess the power to destroy this spirit. And e'en have we the means, dare we?"

He turns to Any.
"Lorth's sire was killed and enslaved to undeath. In destroying the creature, we released his spirit to Gargul. Twas a gift to free him.
Gerdi was killed, and yet not enslaved. Tis the distance of this realm from Gargul that prevents her release. In destroying her, we will release her spirt to... What? She could not go to Gargul upon her first death. Will she not again fail?

I fear destroying this spirit in this place means destroying her utterly. Her soul irretrievably lost, forever. The risk..."

Bralin is not happy. This place is not right. He takes another cleansing breath.

"We have failed to protect the body. We must protect the spirit."

Florin Jadenth 
Friday June 30th, 2006 4:53:00 PM

Florin sighs and looks to Harvest, "I do not wish the argue or fight Harvest. When I said I know our beliefs are different it was my way of saying that I might not understand all of yours and you might not understand all mine. I meant no offense."

Florin nods and comments on what Bralin says, "Her spirit might be a danger to us, possibly but I'm worried at what will be the cost if we banish her. In doing so and if her spirit can't return to Gargul could it cause her to go mad and do exactly the harm you worried about? could we be sending her to a new punishment of sorts with this realm being so different. I simply ask we keep our eyes on her and get her to where Gargul's hold is stronger." Florin thinks and sighs, "If you wish I'll hang back when we move and I'll watch Gerdi. My weapon is magic and if she does anything bad then I will see to it. For the moment I like to believe her spirit is like Daphne's and not a threat to us. Any of you who been to the Giggling Ghost know of Daphne and know she is no evil spirit. My offer stands on watching her though. If you like me and Bralin or Lorth would probably be okay with watching over her but for now I personally say the risks are to heavy to make this decision in this place." Florin takes a deep breath and looks to Harvest and the others, "When I left the Float it was under attack and I seen many orphans get killed and red plant orcs taking people to feed a tree. I seen to much death of kids for my liking and in that time my own adopted child came down with a disease. I will not give up on Gerdi so easy, specially in this forsaken place. I beg you all to allow Gerdi to come and let me and if you wish someone else watch over her for any problems. Right now Gerdi offers some help also as she can not be harmed easily and we have a good scout in some senses."

Florin turns and places a hand on Dolo's should now that he has put his two cents on that matter and nods to the kid, "No, I'm not afraid of the flying things. I can't afford to be afraid when your, your friends and my new friends lives are on the line. Fear will make you hesitate and hesitating can cost them their lives and even your own." He kneels by Dolo and looks into the childs eyes and smiles, "But remember this Dolo. Not being afraid doesn't make someone a hero or even someone to look up to. I do what I believe is right even when the choices can be the hardest to make. That is the courage and that is something to look up to a person for." Florin motions to Harvest and smiles as he speaks, "Harvest might be saying something I don't agree with at the moment but she is someone to look up to for beingable to stand up and voice her views without fear and when what she asks to be considered will be hard to hear but must be said." Florin brushes Dolo's hair gently and smiles, "Your a brave boy too and just as worthy to look up to as any of us as is all the children here, including Gerdi."

Florin thinks and pulls out his holy symbol of Domi since he has the symbol on his shield yet even without the that symbol and places the holy symbol in Dolo's hand, "Keep this near you. I'll get it back once we get you all to safty, it will protect you."

Any (2nd post) 
Friday June 30th, 2006 9:26:42 PM

"Your words carry wisdom and conviction Friend Bralin, Friend Florin. I can see your concerns, and understand their source, so let us take the spirit of Gerdi with us for now. If we decide later to change this action, we will be just as able to do so then as now. I only hope we do not regret it. Perhaps having a scout that cannot be hurt, and can walk through walls will be an advantage that will allow us to return home."

He again turns to Harvest,

"My Lady, unless you have further objections that we have not already addressed, can you abide this decision? I know that you know our Lord Gargul perhaps better than any of us. What do you feel of this?"

Harvest (2nd llegal Post) 
Saturday July 1st, 2006 5:32:29 PM

The heart within tussles with the head above. Harvest Moon's eyes take in the paladin, his sincerity is not in question. But the heart will go to places where the will cannot bear up.

"There are many people in this Wold, Boo. Some are staunch and reliable. Some are feckless and lacking in judgment. But always remember that how you see them may be a reflection on yourself and not necessarily upon them. Always strive to separate what is real from what is hope and fear." Pasix Mixmindor's words echo within her head. And finally, Harvest Moon nods.

"That will be good," she says. "You will take full responsibility for Gerdi, Paladin Florin. I do not know your Daphne, but please remember that a spirit may not necessarily be Evil to cause harm. Attempt to keep Gerdi at least sixty feet from the other children if at all possible."

"Gerdi, Little One." Harvest kneels. "Paladin Florin will care for you. He will be your champion. Please do as he instructs. We will try to return you to your mother. We will do everything within our power." The little brown monk looks away. The thought will not allow her to look into the eyes of the spirit. One way or another. she thinks. We will return you one way or another.

DM Kathy 
Sunday July 2nd, 2006 11:20:07 PM

The party accepts Baelfred as a guide. Any is in favor of resting before proceeding, so that he can recover his spells. Bralin asks Baelfred if there is risk involved in that plan.

"If you need rest, you should rest," the peasant man replies. "The Inn's not going anywhere, nor (unfortunately) are the dangers that lie before us. I suppose there is some small risk that you would be discovered by the trolls or goblins or Fidelia's captains, but I don't think a day is going to make much difference one way or the other.

"Besides," he continues, "I have little in the way of provisions. If we are to undertake a journey, I should probably see if I can buy some food to take with us. That is," he looks uncomfortable. "That is, if any of you folk have a bit of coin to spare."

Florin puts his hand on Dolo's head, and is immediately sorry. Dolo is one dirty, sticky little boy. He also gives Dolo his holy symbol, and the small boy turns it over in his hands. "This is for Domi, wight?" Dolo asks, poking the symbol with one dirty finger. "How come you gots this? I thought you were a fighter."

Arminas speaks sharply to Lirena, trying to get her to understand the desperate situation they are in. Tears fill her lovely blue eyes. "But I'm the prettiest," she says in a very small voice. "Momma always said I'm the prettiest. If I'm not pretty, I'm not anything." She is crying in earnest now.

About the crystal forest, Baelfred explains, "The trees are of crystal, and very sensitive. The smallest noise brings dozens of sharp shards crashing down, each one big enough to kill a man. You don't want to bring the little ones in there."

All that's left now is the much thornier issue of what to do with Gerdi. Lorth believes you should take her body back with you, and Harvest wonders if perhaps her spirit could be reunited with it. The monk is very reluctant to allow the ghost to travel with the group, and Any tends to agree with her. The two of them argue that the spirit should be banished.

Florin and Bralin disagree, and argue against trying to send the little ghost away. In the end, Harvest and Any reluctantly agree.

None of the kids seemed especially eager to banish their former playmate, and there's a general feeling of relief among them when the decision is made. Kiara has found an iron cookpot near the fireplace, and is now washing out as best she can. "I can hmake us some dinner," she volunteers, "if there are supplies."

"Come on, Hmanny," Devrin says, picking up the younger boy. "Let's stay out of your sister's way, hmm? And uh--Gerdi." He's clearly trying to sound normal, but not quite succeeding. "Uh, Gerdi, why don't--why don't you come over here too? We'll--uh--play a game."

Turi and Naki are tugging on Harvest's hands. "I'm glad you didn't send Gerdi away," Naki says.

"Yeah, she's really not that bad," adds Turi. "For a little kid. And a girl."

Arminas (AC 22, HP 29/33) 
Monday July 3rd, 2006 1:12:12 AM

Arminas looks at Lirena, who obviously has been brought up in a single dimension.

"Lirena, your beautiful looks are the least important aspect of who you are. You are smart, you can sense when someone is untrue. You are observant, knowing what goes on around you. Most of all you are wise, and know when to brave and strong. Your beauty is without question, yet you know as I do that wisdom will see you through. It is time for brave action, and as I have told you that means staying hidden and not speaking, even when evil creatures are about. The cloak you wear is elven magic. It will protect you, but you must practice hiding. We will spend the night here. We prepare to travel through danger. You must practice your part, hide and wrap another child in the cloak with you."

Looking at the peasant man he adds:
"Baelfred, thanks for agreeing to guide us. I have two days provisons, which can be streched for perhaps 3 children. I can do without for awhile."

Spells
Entangle x 2

Lorth 
Monday July 3rd, 2006 8:29:56 AM

Lorth is happy with the outcome about Gerdi and says nothing else. He plans to help Florin carry her remains also, as he doesn't want to bury her here.

"How much coin do you need Baelfred?", Lorth rummages through his pouch and removes a few gold coins and shows them to Baelfred. "I hope these coins can be used in this strange place." He then gives Baelfred whatever he asks for as long as it is reasonable.

He then moves to a corner and finds a spot to put his bedroll and sleeping gear, while dinner is prepared. After setting up his sleeping area he offers it to Cerina, "You can sleep here when you get tired", he says. Lorth will sleep on the floor nearby when he isn't on watch.

Harvest (AC19, HP 41/42) 
Monday July 3rd, 2006 9:37:45 AM

Harvest Moon places an arm each around the shoulders of the two brothers.

"I am glad as well, not to have to send Gerdi away. It is very noble of Paladin Florin to have accepted responsibility for her."

"You will care for her, will you not, Paladin Florin?" Harvest Moon's eyes rise from the brothers. They go from the armored knight to the two children who call Gerdi over to play. "With all of the cautions that have been agreed upon?"

"You must take care," she says, returning her attention to Turi and Naki. "That," she points at the spirit, "is not necessarily still Gerdi. It may believe that it is still Gerdi. It may yet still be her. Perhaps it is her soul."

"But we do not know. We only know that Gerdi's soul has left her body. That is what we call Death. That is Gerdi's body. And that is a sort of spirit. And we know that there are many spirits that can cause people harm. So we must be wary. We must take caution not to be in the way of harm, if or when it should come. We must do what is called to Suspend Judgment. That means to watch both sides, prepare for both as equally true, and at the same time always search for the signs that one or the other is not. It is a way of balancing. You know how to balance, do you not?"

"Come," Harvest smiles at the two brothers. "Let us learn more about this land within which we find ourselves. The more one knows, the more able one is to avoid harm when harm comes one's way."

"Master Baelfred," Harvest speaks across the small space to their host, "you have mentioned Fidelia before. You have spoken of this place as Her Realm. Can you tell us more of Fidelia and these Captains of hers?"

"And ... " Harvest Moon frowns. "Your words have implied that this land is unfriendly to Humans. If that is the case, might I ask where it is that you intend to go to buy food? If we are not pressed by constraints of time other than the mounting anxieties of the parents waiting at home, then it may be worth accompanying you to this place in order that we may gain a greater understanding of this land before we attempt this trek."

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=28 d20+10=29
Monday July 3rd, 2006 10:22:00 AM

Any listens to Bealfred as he details the dangers of this land, but that he thinks that it will be safe to stay the night here. He is worried about supplies, so Any says,

"I have enough supplies in my pack for 3 weeks time for one person. That should give us a few days for the group, but I also have coin to buy further supplies, if your realm will accept gold coin from our Wold in payment. We could certainly use some fresher food to supplement my dry trail rations."

He will draw out a single gold coin to show Baelfred,

"I have a few more if you think we will need them."

He listens as the others interact with the children. He has not had much to do with children since he left the troupe, and he finds to his surprize that he has missed this. Perhaps it has come about because of his feelings for Harvest, awakening a part of his soul that he had surpressed. Maybe it is just the natural feelings of protection that comes from an older being to the young. Whatever it is, thinking of the need to protect these young ones reminds him of Nelle.

He calls the young girl to him,

"I would like to show you a few simple tricks for you to use if you are attacked. Leave the dagger in it's sheath so no one gets hurt."

Any then shows her how to hold the dagger, using two hands if necessary, and going slowly he shows her a few basic attack and defense movements with the dagger.

"Of course, if for nothing else, you can always use this blade to chop vegetables."

He smiles at her, and tells her to go play with the other kids, his eyes and ears watching for any signs of danger.

Spot 28
listen 29

Light spell duration 50 minutes from casting

Bralin 
Monday July 3rd, 2006 3:15:27 PM

The decisions have been made and the questions have been asked.
Bralin waits to learn more of Fidelia's realm.

Florin Jadenth 
Monday July 3rd, 2006 9:59:56 PM

Florin smiles and cleans his hand with alittle of his waterskins water before looking to Dolo, "I'm a paladin of Domi actually. A fighter and guardian for those who need it, for those who unable to help themselves or know the way. That is my holy symbol, with it I can channel Domi's powers but I have a symbol on my shield which will suffice. For now hang on to it and take care of it as it will do that same for you."

Florin looks to Harvest and nods before looking to Dolo and then Gerdi, "Dolo, why don't you go with Harvest for now, ok?"

Florin looks back to Gerdi as he is still distant from the kids and in one corner of the room and motions to her, "Come over here Gerdi and let us rest." He sits down and looks to Gerdi and thinks about how he become a elf and speaks to her about it, "You know Gerdi, when I was in the Floating City which is a long ways from here I took a chance on a artifact called the knot of Drusis and when I did I died and came back as a elf. It's not like being a ghost but I understand what it's like to die. I hope to help you as best I can, for now I can only offer to get you home and we'll see from there but I will look into helping you more. The temple of Domi are good friends with the temples of Gergul and the one in the Floating City thinks pretty highly of me so maybe I can seek out some help among their orders."

DM Kathy 
Tuesday July 4th, 2006 2:47:45 AM

A thoughtful frown is on Lirena's face as she listens to Arminas. It's apparantly a new idea for her, that there might be more to her than her pretty face. She practices wrapping up in the cloak, then she skips over and practices rolling Nelle in it with her. Both girls have a tendency to wiggle too much for effective hiding, but the cloak does help to conceal them.

Lorth looks for a place to set out his bedroll, but the little front room is very crowded with everybody in it. It occurs to the paladin to climb the ladder, and he sees plenty of open attic space. The ceiling is low, but that won't matter to those trying to sleep. He sets out his bedroll and tells Cerina she can use it, but the teenager is in a sulky mood. "I'm not tired," she says with a scowl. Looking over at Kiara, she adds, "She's not the only one who can cook, you know."

Harvest speaks quietly to Turi and Naki, who seem to absorb a bit of what she is saying. "Gerdi's dead?" asks Naki. "Really, truly dead?" "But that's not fair," Turi says. "She's just a little kid and those head things were picking on her. It isn't fair."

Any shows Nelle a few simple moves with the dagger. The young girl shows reasonable coordination, but a real reluctance to use a weapon to hurt anyone. Even with a sheathed dagger, her movements are tentative and over-cautious.

Florin gives Dolo his holy symbol and sends him over to Harvest, where Turi and Naki are demonstrating their balancing skills with enthusiasm.

He then attempts to talk to Gerdi, who seems not to understand. "You didn't die," she says scornfully. "You're here so you didn't die." She scowls. "I didn't die, either," she declares. "I'm here, so I didn't die."

Kiara bustles about with the pot and a wooden spoon she turned up from somewhere. With the rations the party volunteers, and what little Balefred had on hand, she sets about making a stew.

Devrin keeps Hmanny out from underfoot, playing a quiet game with the younger boy.

Baelfred looks dubiously at the gold coins proffered. "Coin is coin," he says, "and I doubt anyone will look twice at it. But this is gold--more money than most folk see in a tenyear. You haven't got anything a bit less...consipicuous, have you?"

"Fidelia is a vampire," Baelfred replies to Harvest. "And a powerful one at that. Her captains are all manner of creatures, vampires and other nasty things. Nothing you'd want to meet, I assure you.

"Towns are dangerous for humans," he continues, "but the trolls and goblins hereabouts know me and probably won't do me harm. Oh, they've cuffed me about for sport, but not often. Usually they've better things to occupy themselves.

"But they don't know you," he says. "You would be interesting and different. They'd take an interest in you, and I don't think we can afford that. Safer for me to go on my own, I think.

"Although it may be that we have enough, with what you folk have brought with you. What say you? Should I chance it, or do we make do with what we have?"

Bralin 
Tuesday July 4th, 2006 9:44:00 AM

The dwarf stares at Baelfred, slowly digesting the man's last words.

Tis a land ruled by the undead, out of the reach of Gargul. Mayhap out of reach of any god. A new quest is upon them. Get out.

He reaches into his pouch and hands the man four copper pieces.

"We will set watch," he states. "I will take second."

Harvest (AC19, HP 41/42) 
Tuesday July 4th, 2006 9:56:23 AM

"Yes, really and truly she is dead. At least in as far as I am familiar with Death." Harvest watches Turi and Naki as they give an exhibition of balancing. "Please, come join us, Dolo. We are speaking of Gerdi."

"All of the things of her body that keep it alive are no longer working. That is one way that we see death. And you are right. It is not fair. It is terrible. And it is tragic. But, most importantly, it *is*. The situation is here before us, and until we are able to change things, it is not going away. And even before we can attempt to change things, we must accept the way they are."

"Do you hear, Naki, Turi, Dolo? Fidelia is a vampire. We are now in a land ruled by a powerful vampire. We must take extra care here. The undead hold great sway here no doubt." Harvest turns another look of concern in Gerdi's direction. Only fragments of her conversation with Paladin Florin drift to her ears, but the tone does not sound promising. The Paladin of Domi may have difficulty with the Little One.

"Master Baelfred," Harvest reaches into her pouch, "if you require, here are coins of a simpler denomination." She passes the man nine copper coins. "Please, take all precautions. Do not risk yourself. Remember that returning yourself unharmed is more important than securing supplies."

"Thank you for your help and your bravery," Harvest Moon confers a smile upon the man as the simple brown coins clink into the palm of his hand.

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any [Light]  d20+10=24 d20+10=24 d20+5=23
Tuesday July 4th, 2006 10:14:38 AM

Any says,

"I too have more of the smaller coins. Here are 9 more copper. I simply brought out the most wealth I had to help the most, but I understand that showing around gold where gold is rare could cause more trouble than it is worth. Harvest speaks truth--you are more valuable to us than any supplies or coin, so take great care."

Any hopes that this man is a true as he seems, but whether he is or not, Any will continue to watch carefully for any signs of trouble.

Fidelia is a vampire! This information only shows that the party must leave this land as quickly as possible.


Any (2nd post) 
Tuesday July 4th, 2006 10:16:06 AM

OOC sorry :o)
Spot roll 24
listen roll 24
Sense Motive 23

Arminas (AC 22, HP 29/33)  d20+10=17 d20+10=30
Tuesday July 4th, 2006 5:01:15 PM

"Lirena, that is very good. I'm sure if the time comes you will be able to protect Nelle from danger."

Arminas looks to the loft.

"The loft would be a good place for the children to sleep. It seems secure, and I can stay up and watch over them. I will require only a few hours of rest, and can do so while Bralin watches."

Actions
Listen 17
Spot 30 (perfect 20)

Florin Jadenth 
Tuesday July 4th, 2006 5:16:55 PM

Florin shakes his head and motions his hands to calm Gerdi, "Calm, please calm yourself. I meant no offense Gerdi. Let us leave this discusion for another time. For now sit with me. I like to know about your parents, will you tell me about them?" Florin smiles and is now just trying to calm Gerdi and make a difficult time alittle easier for everyone.

Florin glances towards Harvest then to Gerdi, knowing he probably should try to explain what has happened to Gerdi but he doesn't think this is the place more then anything. He does whisper gently to himself, "Domi watch over me and all thats here."

DM Kathy  d20+16=19
Wednesday July 5th, 2006 12:55:10 AM

Bralin, Harvest, and Any hand over some copper pieces, which Baelfred gladly accepts. He gives back the gold pieces to those who offered them. "I'll nip out and see what I can get," he says. "That way we'll be ready to go once you've all rested."

"But I'll have supper ready in just a bit," Kiara says. "Won't you stay and eat with us?"

"No thank you, my dear," Baelfred replies with a smile. "I shall find something in town. Share your meal with your friends; I'll be fine." With that, he departs.

Any gets the feeling that Baelfred is hiding something.

Harvest speaks to Turi, Naki, and Dolo about the dangers of the vampire. Dolo turns over the symbol of Domi in his hands, looking thoughtful. "Fwowin will pwotect us fwom vampires," he says confidently.

Turi says, "we should learn how to protect ourselves, too. Can you show us how to fight like you, Mistress Harvest? With a chain?"

Arminas has a look at the loft, and also believes it is a good place for the children to sleep. Indeed, the entire party could fit up there comfortably, as long as nobody was particularly attached to standing up straight in the middle of the night.

Florin asks Gerdi about her parents, and her mood shifts from belligerent to sad. "I miss my mommy," she says, lower lip wobbling. "Mommy is nice and takes care of me. She and Daddy let me go to school even though I was only five." Lowering her voice to a conspiritorial tone, she adds, "You're 'posed to be six."

Nelle and Lirena join Devrin and Hmanny in their game. Devrin is keeping the younger kids occupied, sneaking occasional glances at what's going on among the grown-ups. Kiara sets the stew to simmering, and begins tidying the hearth area.

"You're just showing off," Cerina tells her loftily. "'ooh, look at me, I'm a perfect little helper.'"

"I'm hnot showing off," Kiara protests.

"You are, too," Cerina retorts. "Little Miss Perfect."

"Hey, Cerina," Devrin says, apparantly trying to break up the impending fight. "Can you give me a hand with the little kids?"

"Why do I have to do everything?" Cerina snaps. "I watched them after the cave-in; it's somebody else's turn." She turns back to Kiara. "I'll bet your stew is really rotten!"

Lorth 
Wednesday July 5th, 2006 8:01:42 AM

Lorth listens to Baelfred's description of the realm with interest.
Lorth ignores Cerina's tirade.

Any [Light] 
Wednesday July 5th, 2006 10:16:48 AM

Any feels strongly that Baelfred is lying or concealing something from the group. Once their erstwhile guide leaves, he relays this information to the others.

"It strikes me as strange that in a place that is as harsh as this one seems to be, this man is alone. You would think that if humans were as rare as he says, that they would seek each other out for protection and companionship. Perhaps I am being overly cautious, but I don't want to lose any more members of our little band. I just feel that caution is called for, and we should each be on guard. Let us set standard watches through the night. I would be happy to take first watch."

Now that they are settled in, with relative safety, Any moves over to Harvest,

"Let me see your wound. Does it feel infected, or poisoned? Do you think that any of those bitten need a poultice, or will just cleaning and binding be enough?"

Any will bring out some bandages to wrap any wounds, and herbs to make a poultice if needed, moving from person to person untill all are taken care of.

Harvest (AC19, HP 41/42) 
Wednesday July 5th, 2006 11:41:11 AM

"Thank you, Anthos." Harvest Moon's hand gently touches that of the bard. "There was poison, but my body was able to reject its effects."

Standing from amidst the three boys, she turns to the door through which their host had just gone.

"More important, if you have suspicions about Master Baelfred, Anthos, it may be best to follow him."

Harvest Moon picks her haversack up off the ground and begins working her arms into the straps. She listens for the sounds of the Flying Skulls outside.

"I am sorry, Naki, Turi. Combat lessons may need wait until a later time." She stops and turns to them, taking in Dolo as well. "But think on this in the meantime. Life itself is teaching all the time. The wise man knows to open his eyes and receive these lessons. In this way, his wisdom grows. When I return, please tell me one lesson that you have learned from looking at life around you."

"Anthos, we would be in a very bad position should Master Baelfred betray us to forces of any reasonable size. We would be trapped within this house with little idea of where to flee to should we need to do such." From her haversack she removes the book of maps. "We can only hope that this drawing is not a deception as well. Please decide to where we might go, should we need to move on a moment's notice."

"I will attempt to follow Master Baelfred from positions of concealment. If I discover that aught is amiss, I will return with all haste and we will need to flee. On our own."

"Arminas Calaelen, would you accompany me? Together we may stand a greater chance of seeing without being seen."

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 29/33) - move silent roll added  d20+10=28 d20+16=25 d20+10=14 d20+10=21 d20+13=31
Wednesday July 5th, 2006 11:59:17 AM

This is not at all good. If Baelfred is not being honest, perhaps he is looking to collect a reward for humans. Arminas has seen this action already, with the elves hunting other elves for Parnoth's reward.

"Yes Harvest, we will follow him. If he means to decieve, he must be silenced. Lirena, I need to borrow my cloak for just a short time. I will wrap you in it again before you venture outside."

Arminas then gently removes the cloak from Lirena and wraps it around himself.

"Quickly, let us go before he has gone too far."

Arminas opens the door and quietly steps outside.

Actions
Survival tracking 28
Hide 25
Listen 14
Spot 21
Move silently 31

OOC: Hmmm, Harvest isn't too stealthy, is she?

Harvest (Addendum)  d20+14=30 d20+14=21 d20+7=11 d20+8=13
Wednesday July 5th, 2006 12:18:57 PM

Rolls and Actions
Spot 30
Listen 21
Hide 11
Move Silently 13

Bralin  d20+2=16
Wednesday July 5th, 2006 1:39:57 PM

Bralin watches stonily as Harvest and Arminas leave in pursuit of Baelford. His eyes seek out and meet those of Lorth and Florin.
Tis a mistake. We should leave.

The arguing of the children assault the dwarves' ears.

He walks over towards Devrin, stopping a few feet from Cerina. He pulls out his massive war axe and a whetstone. Very slowly, very deliberately, and very loudly, the dwarf draws the whetstone along the edge of the blade.

Stone shrieks against the metal blade. Once. Twice. Three times.
Bralin speaks. His tone is calm and deliberate. His bass voice pitched lowely, so that one must pay attention to hear his words.

"Children. Ye are not in the cave, nor at home. This is a place of danger. Be silent, be careful, be attentive, and ye will get home.
Do not ..."
The dwarf's eyes lock on Cerina. He cannot be any more serious.
"... and we will all die."


Any (2nd post) 
Wednesday July 5th, 2006 5:04:08 PM

"Bralin, I am not sure that waiting in this house is safe any longer. We are safe from the Skull things, but with the windows and doors covered, we cannot see what else might be coming at us. I feel we need to scout the surrounding area, perhaps look for a better place to stay, but definitely look for an escape route that will give us some concealment, and that we can follow in light or dark. What say you? Shall you and I scout the area while we still have light? Lorth and Florin, can you safeguard the children while we check out options?"

Then turning to the children,

"All of you. We need your help. Each of us must put our own concerns away for the moment, and help each other out. If the older children will help the younger, and all of you eat your supper, Bralin and I will be back. If we decide to move, we will all need to work together to help."

Florin Jadenth 
Wednesday July 5th, 2006 9:05:40 PM

Florin looks to Gerdi and nods before speaking to her, "Well we are going to do our best to get you home where you can see them."

Florin looks to Any and nods before speaking, "If nothing else then we will have to move but I like if we can to stay if possible. We shall see I guess if thats possible." Florin looks to Bralin and smiles, "No offense meant my friend."

DM Kathy 
Thursday July 6th, 2006 12:21:24 AM

Lorth chooses to ignore Cerina's snarkiness. Bralin takes a more direct approach, sitting right next to the teen and sharpening his axe at her. With a few well-chosen words, the dwarf reminds them all of their dangerous situation.

Cerina subsides, sitting with crossed arms and a sulky expression.

Any shares his concerns about Baelfred with the party, and suggests that caution is called for. He looks at Harvest's wound, but she has successfully fought off the poisin. Only Cerina and Lerina still show its effects.

Harvest is keen to follow Baelfred and see what he is really up to, so she tasks Turi and Naki with an assignment, and requests Arminas's help.

The boys' distress is evident. "You're giving us homework?" Naki says disbelievingly.

Arminas also believes following Baelfred is a good idea, so he and Harvest set out, doing their best to remain unseen.

[OOC: at what distance are you following?]

Not to be outdone, Any proposes that he and Bralin scout the area, leaving Lorth and Florin to watch over the children.

[OOC: if you leave, tell me roughly where you go and what you're looking for.]

Nice as it is to have four walls around them again, the children seem uneasy that so many of the adults are leaving. Dolo is pleased to be staying with "Fwowin," but the others watch unhappily as four of the six adventurers leave the house. Nelle hurries up to Arm. "Come back soon, okay?" she says anxiously.

Ghostly Gerdi wanders over to join the game that Devrin and Hmanny are playing, only to grow cross when she can't pick up the twigs. "Let's do something else instead," Devrin says, whisking the twigs away. He leads the younger kids in a little song about the gods. It's a teaching song, designed to acquaint kids with the basics of each god's powers, and it sounds oddly comforting in this strange, harsh world.

Lorth 
Thursday July 6th, 2006 7:50:37 AM

Lorth nods to Bralin, "I will stay and watch our charges while you and Any have a look around. I'll go right outside the front door every few minutes to listen for you if you need help, otherwise I will stay inside."

Lorth also feels uneasy about the whole situation, he will be happy once the group is on the move.

Any [Light]  d20+10=18 d20+10=13 d20+10=20
Thursday July 6th, 2006 9:10:05 AM

Any pulls a piece of cloth over the end of his bow, to keep the glow emanating from it from attracting unwanted attention. Then, stepping out the front door with Bralin, he stops in the shadows of the eaves to look carefully around before continuing. His sword and dagger are in his hands. Recalling the rough map drawn by Baelfred, he says,

"Bralin, perhaps we should assume that our guide was telling some truth, and explore first along his porposed route."

So saying, he begins to follow the direction Baelfred had indicated they would need to go. He is looking for the easiest path, places of concealment, sources of water, and a possible place for the party to take refuge other than the house. He moves as silently as possible, but this is probably a moot point with the dwarf clanking along with him. He stays alert for danger, and they will turn back when the light begins to fade, if they have not found a safer haven before then.

Spot 18
Listen 13
Move silently 20

Harvest (AC19, HP 41/42)  d20+14=29 d20+14=27 d20+7=14 d20+8=18 d20+12=19
Thursday July 6th, 2006 10:06:42 AM

Harvest Moon peers from the doorway looking for signs of their departed host Baelfred.

"You should lead, Arminas Calaelen. Determine our path and I will follow, watching for danger as you chart our way of concealment."

"Life and living is homework," Harvest smiles and turns upon the balls of her feet to deliver parting words before leaving through the doorway. "And not all homework need be onerous. There are many good and useful things that you already know. You must simple think of them, acknowledge that they are there, and cease to take them for granted. After that, I think you will find that they work for you in ways you had not previously imagined."

Answer to Question
It's hard to say how far we wish to follow as it is hard to determine how close we *can* safely follow.
Given the degree of cover that the terrain provides and the lighting conditions, as close as possible without being detected.
Preferably at some 100 to 120 feet to provide a decent chance to overhear a reasonably pitched conversation that Baelfred might have with anyone he should meet.

Rolls and Actions
Spot 29
Listen 27
Hide 14
Move Silently 18

Also, if we get the chance to observe Baelfred's behavior, I'd like to know if he is acting suspicious.
Sense Motive 19

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Thursday July 6th, 2006 10:52:41 AM

The dwarf eyes Lorth again as he departs. Bralin is obviously worried.

After they exit, he tells Any. "We divide our strength. We should not do this. Go no further than a mile from this house. Should we find nothing, we must return and choose our next actions. We cannot allow Baelfred more time."

Florin Jadenth 
Thursday July 6th, 2006 11:28:04 AM

Florin gets worried when Gerdi gets cross over not beingable to pick up the sticks and moves quickly to her before the children start signing and whispers to her as he is kneeling by her, "Stay calm Gerdi. Please listen to me on this and try to understand. There are things you can do now that you couldn't before and things you can't that you could before." Florin hopes she might understand since she did walk through a wall earlier, "Just try and relax, ok?"

Florin does his best to keep Gerdi calm and watches as the others leave so will help urge the song with the other kids since he wants to keep them busy bust asks that they not sing to loud as to not bring to much attention to them.

Arminas (AC 22, HP 29/33)  d20+10=26 d20+16=22 d20+10=28 d20+10=19 d20+13=32
Thursday July 6th, 2006 1:11:01 PM

Arminas nods at Harvest's instructions.

I will try and stay close, but I can follow his tracks. I would prefer to stay out of sight if possible.

Arminas then moves carefully forward, looking at where Baelfred went, searching the ground as they move if he loses him.

Actions
Survival tracking 26
Hide 22
Listen 28
Spot 19
Move silently 32

DM Kathy  d20+6=26 d20+6=20 d100=82
Friday July 7th, 2006 1:08:04 AM

Harvest and Arminas set off after Baelfred. The man walks purposefully at first, but after a time you see him start to slow. He looks around. Finally he turns around and looks right at you. He changes direction and comes toward you, looking around him as if trying to see whether anyone else is watching. "My friends," he says when he gets to you, keeping his voice low, "I cannot advise this. My little house is humble, but believe me when I say it is safer than the surrounding countryside. Please, go back and await my return."

Bralin and Any begin scouting the route the group must travel. You find more of the oddly pale, spindly vegetation. Some of it is in neat rows, as if it had been planted. The flap of leathery wings startles you for a moment, but you quickly realize it is a lone birdlike creature, and not another pack of the flying heads come to finish you off. You have come about a half-mile so far, and have seen no signs of anything untoward.

Back at the house, Lorth remains on alert, checking the door periodically for signs of danger. So far, though, all is quiet. Florin tries to make sure Gerdi stays calm, and asks Devrin to keep the singing to a low volume. After the next little song, though, the younster switches to a guessing game. Like the singing, it's something that ghost-Gerdi can participate in, but it's less likely to make noise and draw attention.

Delicious smells coming from the fireplace area indicate that the stew is just about ready. Kiara is looking about the front room with a puzzled frown. "I can't find any bowls," she says. "Hno utensils, either, apart from this." She waves the wooden spoon. "Do you perhaps have something in your gear?" she asks the paladins hopefully.

Lorth 
Friday July 7th, 2006 7:52:35 AM

Lorth frowns slightly, "I'm sorry, I have no eating implements, I suppose we will all have to share the pot. Although your stew smells very good."
Lorth is a bit worried that only him and Florin still occupy the house, but he tries not to show it and eagerly awaits the others return.

Any [Light]  d20+10=19 d20+10=29
Friday July 7th, 2006 9:41:04 AM

Any motions for Bralin to come close qand says,

"I do not believe we will find anyplace of concealment in this area. It almost seems like farmland, with everything not needed cleared away, and then weeds growing up over the area. Let's return to the house, eat, and then decide what our best course of action would be."

If Bralin is agreeable, the two will return to the house.

spot 19
listen 29

Harvest (AC19, HP 41/42)  d20+14=19 d20+14=34 d20+4=17 d20+12=27
Friday July 7th, 2006 9:51:48 AM

Harvest Moon carefully takes the measure of the surroundings before stepping from concealment and approaching the man.

"I offer apologies for our lack of trust, Master Baelfred." Harvest inclines her head, a gesture commiserate with her overture of atonement. "But in all honesty we thought it unusual that you should live alone in what appears to be such a dangerous land. The children are precious to us, I hope you understand, and we must take all precautions to guard against things that may present even the slightest chance of danger. I know that it is mean spirited of us to betray the trust of our host in this way, I know, but we cannot take such a risk knowing what may be at stake."

As Harvest Moon steps word by word through her apology, she observes the man, taking his measure in as thorough a manner as she had the terrain just moments before.

"Our own safety means little when compared to that of the children. Please allow Arminas Calaelen and I to accompany you, even if some distance behind from a place of concealment. It would offer you some degree of protection as well as greatly easing our minds."

Rolls and Actions
Spot 19
Listen 34 (Nat 20)
Diplomacy 17
Sense Motive 27

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 29/33) 
Friday July 7th, 2006 1:52:05 PM

Before Baelfred approaches, Arminas whispers to Harvest.

"We have been found out. Perhaps if once we talk to him we could go back inside, and then I can sneak back out myself. With my passing without leaving a trace spell and my cloak I will be very difficult to find. I will leave the talking to you though."

Arminas smiles as the man approaches, and looks to Harvest.

Florin Jadenth 
Friday July 7th, 2006 9:12:49 PM

Florin shakes his head at the question of plates and such and smiles gently, "Sorry but I do not carry such equipment either. I usually eat my rations so I have no need for spoons and such."

Florin looks to Lorth and smiles, "Looks like we have to pick up somethings just incase this situation arises again."

Florin looks to the children as the play their game and he smiles gently as he wonders about Jella and how she is doing back in the Floatin City. She had just recovered and he had left her with his parents while he continued to learn of the Wold in hopes to bring it back to his home to teach others about.

Bralin 
Saturday July 8th, 2006 6:37:14 PM

The dwarf nods in curt agreement with Any. The bard's conclusion echoes his own sentiment.

Wordlessly, he turns back for the house.

DM Kathy 
Sunday July 9th, 2006 11:07:58 PM

Bralin and Any come to the conclusion that if there are dangers on their journey, they won't be found in the immediate vicinity of Baelfred's house. They turn around and head back the way they came.

Back at the house, Kiara takes the pot off the fire. Since neither Lorth nor Florin has eating implements, the kids awkwardly begin to share the stew using the single wooden cooking spoon. It's a chaotic but largely peaceful scene; the older kids have instinctively begun helping the younger ones. Gerdi, fortunately, has decided she is not hungry so doesn't try to handle the spoon. Instead, she flits around Devrin and Cerina, demanding that they continue the guessing game. They do their best, but they are hungry too and keep pausing for bites of stew.

Kiara offers some stew to the two paladins as well. It proves to be quite flavorful. The dried meat hasn't had quite enough time to become tender, but Kiara seems to have used it only for flavoring anyway. The vegetables and mushrooms are plentiful and cooked just right.

Harvest and Arminas, discovered by Baelfred, request to accompany him. Baelfred sighs. "I must advise against you coming along," he says. "There is too great a risk. The trolls could decide to hurt you just for sport--or worse, they could decide to turn you over to Fidelia's forces."

Concentrating carefully, Harvest gets the impression that Baelfred is genuinely concerned for their safety.

"If you want to remain hidden, and accompany me that way, then I suppose you can, if you must," he continues. "But I would respectfully suggest that Master Arminas undertake this task by himself. I spotted Mistress Harvest easily, and if I could do it, I fear the trolls and goblins could do it as well."

"If that is not acceptable," he finishes, "then let us return to my house. We can make do with the provisions we have."

Lorth 
Monday July 10th, 2006 7:53:14 AM

Lorth waits at the house, taking his turn at the stew when the children have eaten.

Any  d20+10=26 d20+10=20
Monday July 10th, 2006 10:20:08 AM

Any accompanies Bralin back to the house. On their arrival, he sees that all present are sharing turns eating from the pot with single wooden spoon. He reaches into his pack and brings out a small brass cook pot, a bowl, a cup, and 2 more spoons. These are shared around to make eating a little simpler. He waits untill the children have all had their fill before he takes any of the stew. In the meantime he keeps a watch at the door.

"I wonder how Harvest and Arminas are faring. I hope I am wrong about Baelfred, but I did receive a strong impression that he was not being truthful with us."

Once all have eaten, he will help clean up, and then make sure that all of the children have a place to sleep for the night. Better to do this now while it is light, than to wait untill it is time to turn in, and have to do this in the dark.

Harvest (AC19, HP 41/42) 
Monday July 10th, 2006 10:27:26 AM

"You are right." Harvest nods in acknowledgement. "Moving without being seen or heard is not a thing that I have much engaged in recently. If I were to come along, I may endanger both of you."

"But allow me to ask of both of you, Arminas Calaelen for your expertise in stealth, and Master Baelfred for your knowledge of this land, would five score feet provide me with enough distance to safely follow? I have a spell with which Arminas Calaelen and I might speak without being heard. It would allow me to follow at a distance from him while he follows at a distance from you, Master Baelfred."

"Might this be a possibility?"

Rolls and Actions

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 29/33) 
Monday July 10th, 2006 4:57:33 PM

"Friend Baelfred, you have no doubt saved these children from the flying creatures. We appreciate it, yet since we are strangers here it is difficult to know what is best to do. Harvest, I will let you decide. I am willing to follow with or without you. I can send a signal from a distance with my bow. An arrow of mine striking the house would be a signal of danger. What is it you wish me to do?"

Florin Jadenth 
Monday July 10th, 2006 6:26:51 PM

Florin looks to Any and smiles as he speaks up, "Glad to see you come better prepared for certain things my friend. I've made a mental note to pick up some of these type of items when I'm able."

Florin will like the others wait for the kids to finish before he will have some of the stew. He otherwise will chew on alittle of his rations if need be. He is worried about the others also and wonders what will happen.

Bralin 
Monday July 10th, 2006 8:08:48 PM

Bralin returns with Any to the small cottage. While pleased there are no immediate dangers in the vicinity, the dwarf does note there is no immediate cover, either.

Entering the cottage, he barely even notices the issue of utensils until Any breaks out cooking gear and Florin makes his comment. Bralin frowns for a moment, trying to remember something. The thought comes to him, and he activates a Seal on his belt. Instantly, a plate, napkin, fork, spoon, and butter knife appear before him.

The dwarf allows the children to utilize the cookery, and waits for them to eat their fill. Once they are done, Bralin helps himself to a used spoon and eats just enough to curb his appetite. Satisfied, he belches loudly in appreciation and moves to the door, which he cracks open, to keep watch.

[Seal of the Table: (Goblin Seal) roleplay only. Will instantly produce one common table setting with plate, napkin, fork, spoon, and butter knife (will last for one hour then disappear)]

DM Kathy 
Tuesday July 11th, 2006 12:34:06 AM

Eating supper becomes quite a bit easier after Any and Bralin return to Baelfred's house. Any pulls out his mess kit, sharing out his bowl, pot, and spoons. Bralin breaks a seal and a full place setting magically appears, much to the delight of the children.

"How did you do that, Master Bralin?" asks Devrin admiringly. "It seems a very useful spell; I shall have to learn it before I become an adventurer."

Nearly all of the children, even the full ones, want to eat at least a bite or two of the stew using the "magic" implements. Because it is late, and tempers are frayed after a long day, there are some quarrels.

"It's time you kids were in bed," says Cerina, with all the lofty authority of a fourteen-year-old. Cries of protest greet her words.

"No fair!" says Naki.

"I'm not sweepy!" Dolo insists.

"I want to wait for Master Arminas," says Lirena.

Devrin smiles winningly at the younger kids. "We can wait up until the others get back," he says. "But let's get all ready for bed and go up to the loft and lie down. Then I'll tell you a story while we're waiting."

With a wink at the adults, Devrin leads the younger children up the ladder. Turi and Naki insist on staying downstairs to wait for Harvest, and Kiara doesn't want to leave until the supper things are cleaned up. Cerina clearly feels it is her right to stay up with the adults. The other kids, however, go up with Devrin. Even ghostly Gerdi drifts up the ladder, keen to hear the story.

The adventurers wait until after the kids have eaten before enjoying their own stew. There's plenty left for them, and it's quite tasty. Indeed, there's more left in the pot for Harvest and Arminas, when they get back.

Meanwhile, Baelfred reluctantly agrees to Harvest's suggestion. "Just be careful, Mistress," he advises. "If the trolls catch sight of you--either one of you," he adds, looking over at Arminas, "then I doubt I'll be able to do anything for you."

So you follow him as he sets out again, Arminas maintaining their original distance of about 100 feet, and Harvest farther back. All told, you walk about three miles with Baelfred, and then you see him enter a filthy, ramshackle village. The buildings of the village are oddly sized, and several seem about ready to collapse into heaps of random materials. A pall of smoke hangs over the rooftops, and the smell is unbelievable.

Baelfred does not linger long in town, and soon rejoins the adventurers, carrying a small, well-filled sack. "We'd best hurry back," he says. "The moon'll set soon."

Lorth 
Tuesday July 11th, 2006 7:41:58 AM

Lorth helps clean up if needed, then he sits near the door waiting for the others to return.

Arminas (AC 22, HP 29/33)  d20+16=29 d20+10=16 d20+10=22 d20+13=20
Tuesday July 11th, 2006 10:23:25 AM

Arminas moves along, staying behind Baelfred and Harvest, checking to see if they are being followed.

Actions
Hide 29
Listen 16
Spot 22
Move silently 20

Any  d20+10=21 d20+10=25
Tuesday July 11th, 2006 10:59:21 AM

His light spell exhausted, Any lights a bullseye lantern in the small house, keeping it's light shielded and pointed away from the door, so there is very little actual light in the room. He does not want to be backlit as he watches with Bralin from the door. He moves the stew to where it will saty warm without burning, then sets out his bedroll in one corner of the room, and turns to the others.

"We all need to rest. Let's set 4, 3 hour watches. I would be happy to take first watch. I'm not sure I would sleep immediately anyway."

The others can see the slight concern in his face, as he draws his weapons and takes up his position by the door. From there he watches for any sign of trouble, but more particularly, for the return of Arminas and Harvest.

spot 21
listen 25

Harvest (AC19, HP 41/42)  d20+14=20 d20+14=25
Tuesday July 11th, 2006 2:53:50 PM

Harvest breathes a sigh of relief as the man Baelfred returns and he, she and Arminas are reunited. She nods in silence as he proposes a quick return. Questions could wait until they were safely away, but what manner of people could live in such conditions?

The small brown girl keeps her eyes and ears open on the way back. She would rather not find the answers to her question through a random encounter with the residents.

Rolls and Actions
Spot 20
Listen 25

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Florin Jadenth 
Tuesday July 11th, 2006 8:02:11 PM

Florin is glad to see that the kids are minding pretty well and then nods to Any, "Shall we take watches together then? I know little of any of you so it will give me time to get to know some of you better if I team with someone." Florin shrugs and wouldn't mind teaming up with a fellow elf since it would be nice to learn more of some of the elf ways since he still doesn't know much about elves other then some basic stuff and the language.

Bralin 
Tuesday July 11th, 2006 9:16:49 PM

Bralin actually smiles as the children applaud his "magic silverware". The little ones see things new that he takes for granted. An endearing trait.

He answers Dervin with a friendly, "Tis not a spell, but an item that contains a spell. It could be used but once, and now is gone."

The smile slowly fades as Dervin takes the other children upstairs to rest. Keeping these charges from further harm will be a daunting task.

The dwarf nods at Any and Florin. Bralin is no fool. The bard's concern for Harvest is plain.
"Wake me for second watch then," he replies, and immediately finds and empty corner to crash in - literally. He does not bother removing his armor.

DM Kathy 
Wednesday July 12th, 2006 12:40:32 AM

Any lights a lantern, and the tiny front room of Baelfred's house is faintly lit by its glow. Any, Florin, and Lorth take turns watching out the door, waiting for the others to return.

The antics of the children have raised a rare smile from Bralin, but now the dwarf resumes his stoic demeanor and takes himself off to a corner to sleep. The front room is small enough that there really aren't any "out of the way" corners, but the others manage not to trip over him too often.

Kiara sweeps the hearth, banks the fire, and cleans up the remaining utensils. Cerina moves to sit next to Lorth.

The house is quiet, and you can hear from up above the sound of Devrin telling his story to the younger children. It's a well-known folk tale, but Devrin tells it well, using different voices for different characters, making the younger kids giggle and gasp by turns.

Then Turi and Naki, who had been conversing quietly in the front room, suddenly erupt into a quarrel.

"Did not!"

"Did so!"

"Did not!"

"You're so stupid!"

"No, you're stupid!"

They're punctuating their remarks with little shoves, now, and it seems that a full-on fight is just a breath away.

It is to this scene that Arminas, Harvest, and Baelfred return. You had an uneventful walk from town, marked only by the setting of the odd lavender moon. Without its sickly light, the surrounding countryside looked even darker and stranger than usual. Under the circumstances, returning to Baelfred's house is oddly comforting.

Turi and Naki interrupt their quarrel. "Mistress Harvest! You're back!"

Dishcloth in hand, Kiara gives the new arrivals a shy smile. "I saved some stew for you."

Any (23 AC, 40/40 HP)  d20+10=29 d20+10=16
Wednesday July 12th, 2006 10:15:55 AM

Any is just preparing to move to stop the impending fight between the two boys, when he spots the others returning from their journey. He is slightly surprized to see them all traveling together, as Arminas and Harvest were going to try to follow secretly.

"We are glad to see you all back. I hope the trip was successful?"

He gives an inquiring look to Harvest as he spoons out some stew for the three. Then he takes a position near the door where he can see while still listening to the account the three have to tell.

Spot 29
listen 16

Harvest (AC19, HP 41/42)  d20+5=24
Wednesday July 12th, 2006 10:38:39 AM

Harvest Moon says nothing at first as she comes upon the scene of conflict between the two brothers Turi and Naki. Instead, rather, she raises a single questioning eyebrow.

"Please, continue," Harvest says at last. "But be aware that I will be observing your technique. And please try to fight quietly." She points to Bralin Stoneminder asleep in the corner.

"Thank you, Kiara," Harvest says to the Hmanas girl. "I will be there shortly."

"Anthos," Harvest seats her self close to the bard and speaks in soft low tones, "I am pleased to say that Master Baelfred appears sincere in his desire to aide us. But it is a terrible land out there. Those who live here reside in squallor worse than many camps in the Contested Kingdoms. I fear for us all should we be here long. I will eat and then rest. It will be good to be on our way tomorrow."

"This smells quite delicious, Kiara." Harvest smiles and brushes the crest of hair from out of her eyes. She looks down at the bounty of vegetables and mushrooms scavenged from the land. And then a quiet look comes over her face.

"What supplies did you acquire in the village, Master Baelfred?" she asks. "Is the food from the land here safe for consumption?" Harvest spreads her hands in the fan-shaped symbol of Alemi and then passes the palm of one hand over the bowl of stew.

Rolls and Actions
Cast Detect Poison on the stew.
Wisdom Check 24

Active Effects
Rope Trick (Duration 3 hours from Tuesday June 13th, 2006 10:31:42 PM)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 29/33) 
Wednesday July 12th, 2006 11:47:34 AM

Arminas steps inside the cottage to the smell of stew. He walks over and eats a small portion.

He then addresses Harvest and Any:
"We know that Baelfred has succeeded in obtaining provisions. I did not see anyone follow us, but that does not mean that someone does not have directions to this place and know that we are here. Since the treachery of the elves who sold us into slavery to Parnoth, I do not trust anyone. Perhaps we shoud set up watch to warn of someone coming to the house. What do you think?"

Bralin 
Wednesday July 12th, 2006 1:58:26 PM

SNZZZZZCKCK - CKWOOOooo
SNZZZZZCKCK - CKWOOOooo
SNZZZZZCKCK - CKWOOOooo

Bralin doesn't even sleep quietly.

Florin Jadenth 
Wednesday July 12th, 2006 9:05:38 PM

Florin listens to what is said and frowns some while thinking, "Excuse me for asking Arminas, I know little of your past so what is this about the elves you had dealings with? I do not mean to bring up a bad memory but any info on what I might have to expect do to being a elf now would be helpful. Do alot of people seem to resent or hate the elves now?"

Florin thinks and nods some, "I know in the Floating City we ran into a hidden elven village in the Crying Woods that sided mostly anyway with the Fey King so some of the Float were against elves also. Being a human at the time I didn't join in on their song or whatever it was to him and was actually rather against it after the info we had recieved. Anyway, any info would be nice on that likes and dislikes in the areas you been or possibly going back too."

Florin stretches some as he relaxes against a wall some before speaking again, "On the matter of keeping watch for trouble I agree with your plans. Creatures native to this land would probably beable to move easier and hidden better then any of us could expect except our guide who seems to know the area. We deffinetly should wake everyone early morning to move out but this is not my decision and the leader of this group."

Florin also looks to Harvest, waiting patiently for her to talk to Any before speaking gently to her as he doesn't want to possibly issue a fight with her, "Miss Harvest. I was hoping if sometime at a better chance you might beable to tell me more of your god Gargul. Domi and him are suppose to be on good terms so knowing more of a god of such standing would be nice to know." Florin offers his hand to Harvest for a simple friendly hand shake, "I look forward to when we may talk on that."

Florin now looks to Any, right now he just trying to get to know more about those of the group also since he is still relatively new to the group, "Excuse me Any. I was curious, you are a bard right? No offense meant but if you are and I'm not miss guessing I was wondering if you knew any elven songs? As I said before, I like to learn more of the elven people and music is something that is strongly tied to many races and many religions."

Florin hopes he isn't annoying everyone with his questions but he hopes to get a better grasp of things and of the elven traditions and such.

(OOC:Sorry about the post. Just figure I really should play on Florin's need to know more of the place, the group and of being a elf considering.)

DM Kathy 
Thursday July 13th, 2006 12:51:09 AM

Any begins dishing out stew for the three latecomers, but Baelfred shakes his head. "I got a bite in town," he says. "It smells delicious, but I won't deprive the rest of you."

Harvest sits down to eat, but does a discreet spell to determine whether the food is safe. She detects no hint of poison.

In response to her questions, Baelfred holds the bag open, shaking it a bit so the rest of you can see the contents. There are many varieties of mushrooms, and some odd, pale vegetables you can't identify. There is also a smaller sack. "I got fleshroots and silverleaf," he says. "And plenty of mushrooms and a bit of ghaan flour. Though I'm not sure what we'll do with it."

Turi and Naki seem disinclined to fight now that the others are back. "We're not mad anymore," Naki explains, using the "adults-are-so-stupid" tone. They start chasing each other around the small room, laughing. They're making a fair bit of noise, but not enough to compete with Bralin's snores.

Arminas advises caution, and Florin takes the opportunity to try to find out a bit more about elves.

"C'mon, you two," Cerina says to Turi and Naki. "Mistress Harvest is back safely, and it's time we went up and got some sleep."

The boys protest, but Turi's enormous yawn spoils their arguments that they're not sleepy. After a bit of coaxing, they scramble up the ladder.

Cerina helps Kiara clean up, then the two girls also climb up to the loft. Baelfred bids you good night and retires to his partitioned-off bedroom. The adventurers are left in the front room.

It is dark outside, and the lantern is deliberately turned low, so there is little light within. Upstairs are the small shufflings and high-pitched murmurs of a gaggle of children trying to sleep without beds. From Balefred's chamber there is no sound. And from the corner is the sound of a snoring dwarf. Outside, there is a faint keening. The wind? Or some unknown creature, off in the distance? Difficult to say.

Lorth 
Thursday July 13th, 2006 9:00:57 AM

Lorth gets his sleep when he isn't on watch. He doesn't say anything to anyone trying to focus on the journey they will have to attempt in the morning.
(Do we heal any overnight, sleeping in this area?)

Arminas (AC 22, HP 29/33)  d20+16=34 d20+13=16 d20+10=11 d20+10=26
Thursday July 13th, 2006 10:17:12 AM

Arminas rests when he can, but when the dark of night comes and it is his turn, he takes watch. If there is a window, he positions himself to look outside. If not, he will step through the door and take up watch just outside the door.

Actions
Hide 34
Move silently 16 (just to his spot, then he does not move again)
Listen 11 (nat 1)
Spot 26

OOC: I'm not sure if I need to post for Any today, if so I will add it tonight.

Any  d20+10=21 d20+10=17 d20+10=18 d20+10=23 d20+10=12 d20+10=29
Thursday July 13th, 2006 10:52:08 AM

Any listens to Harvest's report of what has transpired. When she id done speaking, Florin asks Any about his profession.

"Friend Florin, I have indeed followed the profession of Bard, and I do know many elven songs. However, I am not the best person to tell you more about being an elf. I am only half-elf--my mother being human--and I was raised by her away from the elven regions. I learned what I could of elves, including their language, but I have never lived among the sylvan races, just performed for them on occasion. I did partake of the peculiar vision on the waking of the Fey King, but honestly did not know much of his story that I had not learned from the songs and lays that I sing. I hope you are not too disappointed. I could sing you many of the songs of the elves, but perhaps now is not the best time, with the children just going off to sleep. Perhaps another night."

Any then continues with his watch, inviting Harvest to join him, then waking the next watch before retiring to one of the corners of the main room to sleep.

spot 21
listen 17

OOC My roll button sticks every so often sorry. Kelly, as mentioned in my e-mail to you, start posting July 24th--thanks.

Harvest (AC19, HP 41/42)  d20+14=30 d20+14=18
Thursday July 13th, 2006 12:09:26 PM

Harvest smiles as the boys, upon being watched, cease their quarrel. Though, in truth, to have begun training in hand to hand combat at this time would not have been an entirely bad thing. And it would be a constructive outlet for their energies that would occupy them for many years to come. They would be ready sparing partners for each other.

"I no longer follow Gargul, Paladin Florin," the small brown girl replies. "I was raised in Gargul's teachings. He is a dour god, steeped in sadness and necessity. But I have since followed a different path. I walk with Alemi now. It was a time of change." She looks in the direction of Arminas Calaelen. "And betrayal and bravery." Harvest grows quiet as the image of Drosera comes to her. One hand severed from her arm, she had given her life that they might escape Parnoth's gaol.

"Perhaps we can speak of this more later."

Harvest takes a bowl of stew and settles beside Anthos. She brushes the crest of hair from her eyes before taking a spoonful of the savory stew. A tiny smile touches her lips. The stew is good. But for the main, Harvest Moon's thoughts are far away, into the future, staring out at the journey that they face on the morrow across the dark land lit by the lavender moon.

Before she is aware, the stew is gone. Harvest puts the bowl aside and then nestles into the crook of Any's arm. They would wake for their watch. And then, come the new day, they would see what Koshe Marr would bring.

Rolls and Actions
Spot 30
Listen 18

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil


Bralin  d20+6=17 d20+7=18
Thursday July 13th, 2006 5:06:42 PM

Bralin sleeps until woken for his shift. The dwarf's eyes snap open, as he is instantly awake. With a wordless nod, he clomps over to the cottage door and steps through it.

Bralin keeps a tense watch. He doesn't trust this place. It reeks of danger. The dwarf keeps the door ajar, and his axe in hand.

He makes no move to investigate any strange noises, refusing to be lured away from his charges.

Listen 17, Spot 18

Florin Jadenth 
Thursday July 13th, 2006 7:50:35 PM

Florin relaxes and will get some sleep when he can. He will take his turn at taking watch with or without a partner depending on what the group has decided about team watches.

In the morning inless something happens, Florin will kneel and pray to Domi, placing his shield with the symbol of Domi facing him as he does. After this Florin if he has room enough to will practice with his longsword for a moment and greatsword to, even going outside if he has to and if it is ok.

The Journey


DM Kathy 
Thursday July 13th, 2006 11:51:21 PM

You spend an anxious but ultimately uneventful night in the front room of Baelfred's house. You worry about the strange environment, the denizens of this place, your host (what's he up to?), and the group of children you are trying to protect. Even Harvest and Any, snuggled comfortably together for much of the night, find it difficult to relax.

You do rest, however, and everyone is able to heal natrually [everyone regains their level in hit points]. The lavender-colored moon arises again, and Baelfred comes out from his chamber and starts building up the fire. You realize that this is it. This is all the "morning" there's going to be, and the moon seems to be the only sort of light in this strange world. No wonder the plants are so sickly and pale.

Florin is able to complete his morning rituals, although he, too, finds that his connection with his god is much weaker here.

The children need to be roused; they are accustomed to waking up to sunlight, not pale moonlight. Some are cross, a few are tearful, and all look bewildered to still be here. Surely this was some sort of nightmare they were having.

Eventually, however, the begin to straggle down the ladder, looking for breakfast. Baelfred has not made anything, and Kiara, who made last night's dinner, seems busy getting herself and Hmanny ready for the journey. It is Cerina who fills the big iron pot with water and sets it on the fire, although she looks uncertain as to what to do next.

Ghostly Gerdi is nowhere to be seen.

Lorth 
Friday July 14th, 2006 9:00:37 AM

Lorth gets his equipment ready to move. He checks everything then stowes all of in its proper place.
Sadly Lorth is no cook and he cannot go to Cerina's rescue and help her out.

Any  d20+10=14 d20+10=14
Friday July 14th, 2006 10:58:41 AM

Any rises with the first noise in the morning, smiling at Harvest as he does so. He goes to Cerina's aid, pulling out some cracked meal to make a porridge for the morning.

"I'm afraid it will have to be a little thin this morning. I don't have quite enough for this many mouths."

So saying dumps the entire contents of the bag, adding a pinch of salt to the mix, and instructing Cerina to stir it occasionally for a few minutes. He also produces some dried apples. He takes a handful, chops them into smaller pieces, and adds them to the pot.

"That will at least give this a little flavor. Let's get have everyone to roll up their bedrolls, and get ready to leave, and by the time they are ready, our breakfast will be too."

He sets the example by quickly storing his gear, and then brings out his few utensils to share around with the group, again making sure that all the children and others eat before taking his share.

Even while going through this ritual, he is constantly aware of what is going on around him, watching out the door occasionally for signs of trouble.

Spot 14
listen 14

CDM Jerry [DM remove after a week] 
Friday July 14th, 2006 12:49:45 PM

Kelly B. I got a returned email from you today. Please email me and make sure I have your current email and that it's accepting emails from me. ;)

Harvest  d20+14=19 d20+14=19
Friday July 14th, 2006 1:35:07 PM

Harvest stirs with Any's movement. Her eyes open, and she takes his hand and presses it between hers, holding it close for the first moment of the day.

The first hour of the day, Harvest devotes once again to Alemi. despair Such is the feeling. And the feeling wakens the fiercely stubborn streak within Harvest Moon. She struggles with herself, with the impulse to scream and rant at the Wold, with the need to strike back at the things around her.

When Harvest joins the others to break the fast, she does so with a feeling of fatigue. But the simple act of eating is restorative, the ever so slight tang of apples is a branch to which to cling as she is swept down the river of this first day trekking through the land of Koshe Marr.

"Naki, Turi," she asks as Harvest Moon shoulders her haversack for the trip, "please tell me what you have learned so far?"

Rolls and Actions
Spot 19
Listen 19

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Friday July 14th, 2006 4:11:55 PM

Bralin rises and immediately withdraws his obsidian sphere. He spends a silent, immobile hour staring into it, seeking to link with all the gods.

After, he gets up and looks around. And cruises over to Florin. Turning, he stands next to the elf for a silent moment, taking in the sight of the children preparing for thier meal.

"The girl is not here," he quietly points out. There is no need to elaborate on which girl he's talking about.

Should Florin leave the cottage to search, Bralin goes with him.

Arminas  d20+11=21 d20+13=27 d20+10=25 d20+10=21
Friday July 14th, 2006 4:52:45 PM

Arminas eats a bit of porridge, but the food does not satisfy. Thoughts turn to his time in prison, awaiting to be made a slave. This land has the same feel, no joy in birds or trees.

He takes his cloak off and walks to Lirena, wrapping the cloak around her he says:

"We will move soon. Remember if danger comes to lie very still, with the cloak around you. It will hide you while I kill what threatens."

He then gathers his gear and walks to the door.

"I will wait outside."

He steps out, and takes in the surrounding in the pale light.

Actions
Hide 21
Move silently 27
Spot 25
Listen 21

OOC: My e-mail server is down. If you need to contact me try: kbringhurst@yahoo.com


Florin Jadenth  d20+3=22 d20+4=10 d20+3=6
Friday July 14th, 2006 10:25:12 PM

Florin frowns when he notices Gerdi missing and nods as Bralin mentions it too. With some worry he turns to the kids first and speaks up to them, "Everyone, last night before you went to sleep did any of you see Gerdi? Did any of you notice her leave or go some place during the night at some time?"

Florin looks to Harvest and the others depending on what the kids say and speaks to them, "I know we need to move but I ask you spare a couple moments for me to check for her."

Florin will head outside and begin looking for Gerdi.

(Spot:22 Track:10 if he notices anything Listen:6)

Arminas (2nd illegal post) 
Saturday July 15th, 2006 12:24:13 AM

When Florin goes outside and begins looking about for tracks, Arminas will ask him who he is trying to track. In response to 'Gerdi' he says:

"Well, I have done a bit of tracking in my day, and never yet have I been able to track a ghost. They don't leave footprints or anything else. Didn't Harvest make a big deal about you being in charge of Gerdi?"

DM Kathy 
Sunday July 16th, 2006 11:50:25 PM

Lorth makes his preparations. Much as he would like to assist Cerina, he doesnt' know anything about cooking. She seems to appreciate his attempt anyway.

Any helps get a porridge going with some grain and some apples. He gets out utensils and stays alert for signs of trouble.

Now that she's gotten the idea, Cerina adds a bit more to the porridge. She tosses in what Baelfred called ghaan flour, plus salt and some more dried fruit. The resulting porridge is both tasty and filling, although the two different grains give it a kind of odd texture.

It is Bralin who notices that the little ghost is nowhere to be found. Florin steps outside to look for her, and enlists Arminas to help. But the ranger cannot track a ghost.

Arminas again wraps Lirena in his cloak. The pretty youngster smiles gratefully, but seems anxious about something. Absently fingering the cloak, she says, "You are going to get us home safely, aren't you?"

Harvest eats her breakfast somberly, but it seems to cheer her. She asks the two boys what they have learned.

"I learned that the sun is really good," says Turi. At his brother's snort, he explains. "I mean, I always knew it was good, but I didn't think I'd miss it this much. This world doesn't seem to have a sun. That's what makes the plants all spindly and sick-looking and the vegetables are really gross." He looks abashedly at Baelfred, belatedly realizing that his remarks may not be taken in the spirit of scientific discovery. "I--er--sorry, Master Baelfred. They're just not what we're used to. And the moonlight is all weird and makes it hard to see. So I miss the sun."

"I learned how important bowls are," says Naki. "And spoons, and knives, and things. I never really thought about them, but we didn't have them last night and it was kinda hard to eat."

One by one, the children straggle down, eat some porridge, and make ready to leave. All appear sleepy and disoriented. Nelle goes straight to Any and shyly takes his hand. Devrin steps up next to Bralin, a slight smile on his face.

Florin asks about Gerdi. "She wasn't sleepy," sighed Devrin. "I don't suppose she gets sleepy, now."

"She was making noise," adds Lirena with a pout.

"She was bein' even naughtier than me," says Dolo.

"So I asked her to leave," Devrin says. "I asked as nicely as I good, but I think she got upset anyway. She just disappeared. Poof! I haven't seen her since."

Baelfred is moving about, making his house ready for his prolonged absence. He puts out the fire and closes the draft in the chimney. He makes sure the shutters are securely in place, and turns to you. "If you're all ready," he says, "we'd best be on our way. The young ones are right and we don't get any sun," he smiles at Turi and Naki, "but since the moonlight is what we have we'd best take advantage of it."

Lorth 
Monday July 17th, 2006 8:24:00 AM

Lorth takes some porridge when offered. "This is quite good.", he tells Cerina between mouthfuls, "Thank you for making it."

Lorth notices Gerdi's absence but thinks of it more as a boon. "Perhaps she found her way.", he says to Bralin.

He then gets his gear together and waits to move out. He makes sure Gerdi's body is wrapped well and ready to be carried.

Harvest  d20+14=23 d20+14=23
Monday July 17th, 2006 10:07:39 AM

Harvest Moon smiles at both Turi and Naki and hugs them to herself. "And do you know one other thing that you have learned? You have both learned to Observe. You are both very good students and are very Observant. That is important in life. And that is important in fighting too. It is easier to defeat your opponent, if you know your opponent."

"Now, let us prepare for our journey. We must take special care today. Today our opponent is this land of Koshe Marr. We must learn in what ways it is dangerous and in what ways it is not. Observe Master Baelfred well. He knows this land, and we may all learn from him."

"Paladin Florin," as the children prepare for the journey, Harvest has a private word with the protector of Domi, "the danger that is not seen can be greater than that which is watched nearby. It is as I thought. Gerdi has become a being of unknown powers with the character of a stubborn child. Please be watchful. We must protect the other children."

Haversack already upon her back, the brown girl peeks out the door for a look around.

"Do we wish to delay our departure so that we may search for Gerdi?" she asks.

Rolls and Actions
Spot 23
Listen 23

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas  d20+11=23 d20+10=24 d20+10=20
Monday July 17th, 2006 11:08:17 AM

Arminas is packed and ready to travel. His attention turns from the strange new elf Florin to the upcoming trek. Rather than going inside to prepare the children, he decides to leave that to the others. Instead, he stays watchful just outside the small house.

Actions
Hide 23
Listen 24
Spot 20

Spells
Entangle x 2

Any  d20+10=27 d20+10=28
Monday July 17th, 2006 11:20:38 AM

Any helps to clear away the remains of breakfast, placing the cleaned pots, pans, and bowls into his haversack. Thinking about the different types of beings that inhabit this World, he lifts the symbol of Domi that hangs by a chain inside his tunic, and brings it out to hang visibly on his chest. He is no cleric, but perhaps this will help--who knows?

"We should be on our way. Does everyone have their gear?"

Any checks to make sure each of the children has the little packs that were made up for them. It is not much more than a meager bedroll for each, but even carrying this much will lessen the burden for the others, and will seem too much for those not used to carrying a pack.

He double checks to make sure nothing has been left behind, then approaches Bralin and the others.

"Gerdi's body will need to be a shared burden, unless one of the Paladin's is able to summon their steed to this strange place. Paladin Lorth, Paladin Florin. Would you make the attempt to call your steeds? I do not know if they can cross to wherever it is that we are, but we can hope. Regardless, we need to be moving soon."

Any then moves over near Harvest, sharing a touch and a glance while they await the results of the attempted summoning.

Spot 27
Listen 28

Florin Jadenth 
Monday July 17th, 2006 1:56:53 PM

Florin nods to the words he gets from the others and when Harvest speaks to him he nods and sighs gently, "I know, I had just hoped. Maybe a fools hope but still. I'm sorry for failing in my duties to watch over her better Harvest and do hope she does not mean any harm rather it be intentional or not to the group or kids."

Florin looks to Bralin also while some of the group is away from the kids, "We will have to watch for Gerdi and be weary. She might be a threat now if she feels turned against or such. I do not like the thought but we need to steel ourselves to what might have to be done." Florin looks to Harvest and nods to her, a understanding nod of Harvest's ways and thoughts and hopes she does not judge him to harshly on this.

Florin readies himself to move out and looks to the group before speaking, "To hit ghosts and such a magical weapon is usually needed. Do we all have such a weapon? I have a single spell that can be used to make a weapon magical depending on how my spells work here."

Florin also closes his eyes and calls out mentally for his horse Ajax, hopeing his dearest friend will answer and come to his side, "Come to me Ajax. If you can please come to help us in this time."

Harvest (2nd llegal Post) 
Monday July 17th, 2006 2:20:42 PM

Harvest Moon shakes her head and places a hand upon the paladin's arm.

"No one is harmed. You have failed in nothing," she replies.

"But we must give great consideration to delaying our departure in order to search her out. Not only is she our responsibility, in spirit as well as body. But as a young child as well as a spirit, she may become confused and frightened if she finds herself abandoned. She may also become an angry spirit because of this."

"Balance that against the well being of the remaining children. That, and the possibility that we may not have the ability to find a spirit at all."

"Master Baelfred," Harvest Moon turns to their guide, "how much time do you think that we may spare this ... morning?"

Bralin 
Monday July 17th, 2006 4:35:50 PM

Dervin tells his story about Gerdi, and Lorth comments that mayhap she has moved on.

Bralin isn't convinced, and shakes his head slightly at Lorth's words.
"Tis likely the night's keening was the child," he replies sadly.
Tis a cruel land, this Koshe-Marr, he thinks to himself.

Harvest asks to search for the girl. Bralin is not sure about that tactic.
"If she simply disappeared, finding her will require us to call out, which we cannot do."
Why not is perfectly obvious, so the dwarf doesn't feel the need to explain.

"Mayhap, we can circle this cottage at a quarter mile 'ere departing south. We may hear her. If not," Bralin shrugs hopelessly. There are no good choices. He has not felt so lost since before The Chamber. Tis a feeling he does not relish.

DM Kathy 
Tuesday July 18th, 2006 12:01:00 AM

You all make your last-minute preparations. Lorth makes sure Gerdi's body is well-wrapped and ready for transport. Any checks to make sure the children have all their meager possessions. Arminas keeps a watchful eye open outside the house.

Florin attempts to call his mount. Ajax arrives, looking restless and uneasy. He picks his hooves up, one at a time, as if he doesn't like being in contact with the ground. He snorts and tosses his mane. But he also gives Florin's shoulder an affectionate nudge.

Everyone is concerned about where Gerdi might be. Harvest and Bralin are beginning to wonder how long you can delay your departure to look for her, when her ghostly figure comes shooting up out of the ground.

"It's so great down there!" she calls excitedly. "I saw lots of worms!"

"Worms?" Dolo repeats, obviously interested. "Show me."

"C'mon!" Gerdi calls, and vanishes into the ground again.

Dolo looks at the ground sadly. "I can't," he says.

Gerdi surfaces again, more slowly. "Maybe later," she says, seemingly unconcerned. Looking around at the group obviously ready for travel, she says, "Where are we going?"

"We're going to the Inn," says Turi. "Come with us!"

"A trip!" the ghostly figure skips over to stand near Cerina. "Where is the Inn? Is it nice?"

Baelfred clears his throat. "If we're all ready," he says with a bewildered glance in Gerdi's direction, "we'd best be on our way. We've many miles to go."

Posting Report For 
Tuesday July 18th, 2006 5:00:49 AM

Game 9 for the week of July 10 - 14

Name MTWTF

DM Kathy XXXXX

Harvest XXXXX
Bralin XXXXX
Armernae XXXXX
Any XXXXX
Lorth XXXXX
Florin XXXXX

Adm Ceil - Very good game, But their Adm did not do the report.

Lorth 
Tuesday July 18th, 2006 7:49:23 AM

Well Gerdi seems to be in good spirits, that is well, thinks Lorth.

Lorth hands the burden of Gerdi's body over to Florin, to put on Ajax. Lorth will delay calling Tobiasz until some of the children get tired of walking, then he will summon Tobiasz for them. Tobiasz can easily fit two children at a time on his back.

Harvest  d20+14=32 d20+14=32
Tuesday July 18th, 2006 8:09:33 AM

Relief floods Harvest Moon, painting a smile upon her face. She shares a look with Paladin Florin. His charge has arrived.

She takes up Any's hand and gives it a gentle squeeze as they all head out the door in the wake of Master Baelfred.

Rolls and Actions
Spot 32
Listen 32 (I seem to be on this streak of doubles.)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=17 d20+10=12
Tuesday July 18th, 2006 10:18:36 AM

Any is relieved when the spirit of Gerdi shows up. All is ready now to proceed. He returns the squeeze to Harvest's hand, then nods to Baelfred to lead the way. He lets himself fall back to the rear of the party, trying to keep all of them in sight in this strange land. He finds the moonlight a little disturbing still, and has trouble focusing his mind.

Perhaps if he hummed a light tune from home, the sound would help everyone feel more at ease. He does not want to sing out loud for fear of attracting unwanted attention. Perhaps even humming is not the best idea. He restrains himself, and will allow his music to wait untill a more fitting time.

Spot 17
Listen 12

Bralin 
Tuesday July 18th, 2006 3:15:14 PM

"Aye. Let us be off," Bralin agrees.

The dwarf steps out of the cottage, and lets the entire group pass him by. He will stay in the back, keeping an eye on the rear and the flanks.

Arminas  d20+11=22 d20+6=18 d20+10=29 d20+13=18 d20+10=15 d20+10=30
Tuesday July 18th, 2006 3:21:35 PM

The trip starts, and it seems that the spirit of Gerdi has decided to rejoin them. As the children emerge from the house, he motions for Lirena to come close.

"Remember, the cloak can help hide you and keep you safe. It works best if you hide before they get a chance to notice you, so be quick about it if the time comes. Don't worry, I will protect you. I will stay near the front, looking for danger."

Arminas then takes the lead if possible, moving ahead of Baelfred when possible. He scouts for dangers and looks for tracks of other creatures as well.

Actions
Hide 22 (moving at 15 feet, which is probably the speed for the dwarves and children) if moving faster Hide= 17
Knowledge nature 18 (if it applies)
Listen 29
Move silently 18
Spot 15
Survival (tracks) 30 (nat. 20)

Spells = Entangle x2

Florin Jadenth 
Tuesday July 18th, 2006 5:16:03 PM

Florin shakes his head but is happy when Gerdi shows back up and looks to Dolo, speaking to him first, "Dolo, I want you to stay near Harvest there ok? She'll keep you safe while I watch over Gerdi."

Florin looks to Gerdi only after getting the wrapped body of her's on his horse and working at securing it to the saddle, using his lance thats attached to the saddle to help and smiles as he pats his horses neck, smiling at the breast plate it wears and glad for the armor since he is worried of the dangers in this land, "Nice to see you to Ajax. Is a stange land that we all will be happy to be out of."

Florin looks to Gerdi, "Gerdi, I need you to stay with me okay. We'll be behind the group alittle bit." Thinking and seeing how this might go over since Gerdi might not want to be away from her friends he smiles, "You see, we do not know how the presence of my horse will be taken in this area and I need you to help me keep watch. Can you help me out?" Florin hopes his tactic works on persuading Gerdi and looks to the others for aid in his persuade if need be.

DM Kathy 
Tuesday July 18th, 2006 11:30:23 PM

At last, you are underway.

Arminas is at the front of the group, scouting a trail and keeping his eyes peeled. Baelfred walks a step or two behind, pointing out the general direction the group needs to travel.

Behind them is Lorth, and, after about midday, Tobiasz with a couple of the children on his back.

Next comes the biggest group of children: Kiara and Hmanny, holding hands; Lirena, carefully keeping the overlong cloak off the ground; Nelle, close to Lirena so that she, too, can wrap up in the cloak if necessary; and Cerina, helping the younger girls and occasionally drifting forward to talk with Lorth.

Next comes Harvest with Turi and Naki.

The rear of the group was a little disordered at first, with Any, Bralin, and Florin all trying to take up the rear. Finally, Any moves forward to walk near Harvest.

Bralin takes the rear of the main group, with Devrin walking next to him. Devrin has also taken charge of his little brother, sometimes holding Dolo's hand, sometimes carrying him pig-a-back. From this position, the youngster can occasionally turn and wave at Lorth.

Lorth trails the main group by about 20 feet, in an effort to keep Gerdi from the rest of the group. The little girl was actually amenable to hanging back with him. "I can help!" she replies to his question. "I can watch good. Watch this!" With that, she begins to fly upward, stopping to swoop and hover about 30 feet off the ground. "Look at me!" she cries excitedly. "Look how high I am! I can see everything!"

She swoops down again to hover near Ajax, who rolls his eyes nervously. "You have a pretty horse," she says. "What's his name?"

The kids are farm kids for the most part, and used to working hard. They have surprising stamina for their age. But they are small, and their little legs tire more readily than yours. Having Tobiasz helps, and the older kids pitch in and help carry the younger ones for short distances. Nevertheless, your progress is very slow. You stop for a pebble in a shoe, a broken jacket-lace, several blisters. And potty breaks. Lots and lots of potty breaks.

You also have to stop occasionally because some denizens of this strange land have come too close to the group. A couple of times, Baelfred and Arminas hustle the whole party into what cover you can find while a group of trolls or goblins moves by, going about their business. One of the groups has a couple of human peasants with them, dressed similarly to Baelfred. The trolls slap them and order them around.

Fortunately, none of the groups see you. But between the delays, and the slow pace to accomodate the kids, you don't cover as much ground as you're used to.

Lorth 
Wednesday July 19th, 2006 7:59:27 AM

Lorth tries to make sure that all the tired children get some time to ride on Tobiasz's back.

He feels guilty for not being able to help the peasants from the trolls, but he reminds himself that the children are his number one priority.

Any  d20+10=23 d20+10=23
Wednesday July 19th, 2006 9:09:06 AM

Any moves along with the group. It is slightly irritating to allow a group of trolls go by with what appears to be human slaves among them, without doing something about it, but the group has it's own charges to think of. The children must come first, and they don't want anymore casualties.

He keeps his eyes and ears open, and works as best he can to ease the burden of the trek from the children--tending to their minor bumps, scrapes, and blisters--trying to keep them moving. The pace is painfully slow, and there is still no end to this journey in sight.

Any contemplates what they might do if they cannot find a way to return to their own Wold. It is not a comforting thought, and he does not express it aloud, and in fact pushes it to the back of his mind. They must not fail!

He keeps up his attention to trouble, and continues with the rest.

spot 23
listen 23

Harvest  d20+14=24 d20+14=32
Wednesday July 19th, 2006 11:44:56 AM

Long ago and far away, Harvest Moon lost the shame of her naked body that many others still seem to hold. The body is what it is. It does what it must and there is no sense in hiding these things.

And yet the way others feel about these things is the way that they are as well. And if the girls cannot be convinced to all take bathroom breaks together instead of stopping at separate times, then it cannot be helped. Harvest accompanies each girl to sufficient cover and stands watch while they take care of the things that the body requires.

Under the lavender moon, Harvest spies out unique things at the side of the road. A colored stone. A piece of wood shaped like an eagle. A smooth seed pod. To each child, she gives an item. "You can show this to your mother when we return," she says to each. Along the road. At the many stops. And after the times in which they are forced to hide from the terrible creatures of this land.

Rolls and Actions
Spot 24
Listen 32

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas  d20+11=15 d20+6=21 d20+13=20 d20+10=15 d20+10=30
Wednesday July 19th, 2006 12:36:46 PM

During the rest stop, Arminas notices that Gerdi has taken to her ghostly form. She now is comfortable both in moving through things and flying up into the sky. She does not seem to be taken by evil influences as Harvest worried about, not yet.

Lorth and Harvest are nearby, so Arminas voices his thoughts to them:

"Perhaps instead of Gerdi being a problem, she has become an asset. She can be very handy at looking over the terrain from on high, warning us of coming trolls or other creatures. Of course, she may be spotted as well. Can she make herself transparent? I leave this up to you, as I am not familiar with ghosts or small children. Though I think perhaps ghosts must be easier to deal with."

When the group has finished resting, Arminas will again take his scouting location at the front.

Actions
Hide 15
Knowledge nature 21 (if it applies)
Listen 29
Move silently 20
Spot 15
Survival (tracks) 30 (nat. 20)

Spells = Entangle x2

Bralin  d20+6=9 d20+7=16
Wednesday July 19th, 2006 2:27:48 PM

As Florin is covering the rear, Bralin moves to the right flank. He paces the large group of children, staying some 30' to their right side.

He doesn't speak to Devrin, or anyone else for that matter. And the slow pace of the children makes his own short legged pace comfortable.

Bralin's eyes betray is apparent ease. They move constantly, scanning the horizon on the right side of the group - front to back, front to back, front to back.

[Listen 9
Spot 16]


Florin Jadenth 
Wednesday July 19th, 2006 9:35:21 PM

Florin smiles as Gerdi is pretty cheerful and is also glad she has taken to being a ghost well for the moment atleast.

When asked Florin pats Ajax on the side and smiles, "His name is Ajax. My best friend and known the longest among those here excpet the dwarf there Bralin. He might not be as handy in a fight but still a good fighter and has the fighting spirit of a good warrior inside him." Florin looks to Ajax and smiles using his link to Ajax to explain that Gerdi was a good ghost and to stay calm.

Thinking Florin looks to Gerdi, "Hey Gerdi, with your new abilities would you try something for me? I think you are quite gifted. Will you try to go invisible for a moment or something like that? I just want to see if you can so no worries."

DM Kathy 
Thursday July 20th, 2006 12:36:14 AM

Though a few of you feel the urge to stop and help the human serfs, cooler heads prevail and you stick to protecting the children. Baelfred seems puzzled by your concern. "If you work you stay out of the cooking-pot," he explains. "Seems preferable to me."

Gerdi seems puzzled at the question of making herself invisible. "I'll try," she says finally. She shuts her eyes tight and puffs out her cheeks. If she had any breath left, she'd be holding it. But she doesn't vanish, and remains just as transparently visible as before. "This is a stupid game," she decides crossly, and flies forward to see what Nelle and Lirena are doing.

"They're riding the other horse," she announces, flying back to Florin. "I wanna ride your horse. Can I ride?"

She can't, of course, and that makes her even more unhappy. She trails dejectedly behind the group, weeping and sniffling. She wants to be picked up and carried, and of course that isn't possible either, so she cries harder.

After about 9 hours of travel, all the children are tired and a little snappish. Turi and Naki have had two slap-fights in the last hour, and there have been a half-dozen arguments about who gets to ride the horse next. Devrin has refused to carry Dolo again, and the little boy's sobs of protest provide a counterpoint to Gerdi's continued crying.

You judge that it is well past time to make camp, but you have few options for a location. You have left the "farmland" and are now on a broad, flat, open plain with little vegitation.

However, Arminas is able to find a surprisingly good campsite in a little hollow sheltered by rocks. There is no ready source of water, but it is an otherwise good site: protected, defensible, and large enough for the whole group.

The kids pretty much drop when they get to the site, although Cerina, Devrin, and Kiara make some effort to help set up camp. It's clear, though, that they're very tired.

The lavender moon is low in the sky, although you figure you have an hour or two of moonlight left. It was about this time yesterday that you first entered this strange world.

Lorth 
Thursday July 20th, 2006 8:26:00 AM

Lorth replies to Arminas, "I afraid Gerdi wouldn't understand the concept of being quiet. I suggest we only ask her to do something like that is the situation is dire, or it doesn't matter if she is seen."

When Lorth gets to camp, he pats Tobiasz, "Thank you my friend, go get some rest.", he says then he dismisses him.

Lorth puts out his bedroll for Cerina and sleeps on the ground if she decides to use it.

Any  d20+10=29 d20+10=16
Thursday July 20th, 2006 11:28:41 AM

Any once again is grateful for the presence of Harvest. The little monk's wisdom and caring shows in everything she does. Her diversions help the children to forget their own troubles for a short time, but by the end of the day, all are tired and cranky.

Thanks to Arminas, a suitable, if not comfortable, camp is made.

"I'm afraid we should have a cold camp tonight. We do not want to attract too much attention. I will warm what food we have with a spell, and each person can decide what they would like it to taste like."

Any uses his prestidigitation to warm, and change the flavor of, the trail rations for each person. This done he lays out his bedroll, and offers to take first watch, unless someone else prefers this. He helps each child to find a spot for their bedroll, smoothing the ground as much as possible for them. Then he will watch untill time to wake the next, then retire.

spot 29
listen 16

Harvest  d20+14=22 d20+14=16
Thursday July 20th, 2006 11:31:12 AM

At least the spirit of Gerdi had not become angry.

"You have done well, Paladin Florin," Harvest Moon gives a short word of encouragement to the protector of Domi, "in keeping the spirit engaged and away from the others. I know it is a difficult task."

There is a sense of weariness to this day. Perhaps it is this land. Though Harvest holds the strong suspicion that it is traveling with the children that is proving even more tiring than traveling to Rowena with prisoners had been.

It would be very pleasant now, to remove herself to tasks mindless and routine. To forage for food. To prepare the evening meal alongside Anthos. And yet, there are other things that should be addressed. Things that may aide their survival in this land where Trolls rule and human life is measured in the ability to be of greater use alive than as food. With containers ready, Harvest creates two gallons of pure water, and then moves on to other things.

She eyes the two brothers. Their weariness may be of benefit in what she is next about to do. They would be in greater connection with their immediate feelings.

"Turi, Naki," she calls, her voice is even and dispassionate, "you wish to learn to fight. We will begin now. There is a proper way to strike if your intent is to inflict harm. A slap is ineffective. You will learn another way, and you will use it from now on."

Harvest Moon shows both brothers the way to form a proper fist. She shows them both how to snap a punch with the force of one's weight behind it.

"Now you will strike one another," she commands. "Turi, you will remain still and you will not defend yourself. Naki, you will strike your brother as I have taught you as hard as you can. After that, you will change places as Turi, you will attack and Naki you will receive the blow."

Harvest observes the faces of the two brothers as they execute her commands. She watches for hesitation on the part of the attacker. She watches for the fear and pain on the part of the victim. And heedless of all complaints and crying, she insists that they do as she commands.

Afterwards, Harvest Moon brings both brothers close and holds them, wiping away any tears.

"You have learned two important things today. You have learned that in fighting, it is often important to be able to take a blow and continue fighting, than it is to fight itself. And you have also learned that one's heart makes it more difficult that one would expect to harm a living thing."

"You are good boys. Both of you. Come, let us eat, and then rest. We must walk again tomorrow."

Rolls and Actions
Spot 22
Listen 16

Day's Spells
0 Level: Light, uCreate Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas  d20+11=24 d20+10=12 d20+10=28
Thursday July 20th, 2006 12:28:11 PM

Arminas nods in satisfaction at the campsite. Trees are preferable, but in this foresaken land rocks will have to do.

Speaking to Bralin, he says:

"You of course are in charge of our strategy in battle. I come to you to mention that while this hollow provides good cover, it also keeps us from seeing what may come. I suggest that those who can hide well spend their watch nestled in the rocks up high, looking and listening. I plan on doing so."

Arminas then eats some food, but does not care to change the flavor.

"Bland food for a bland world. It will keep our hearts focused on our return to our Wold. The food then will be all the more satisfying."

He then walks over to Lirena, and talks softly to her.

"Lirena, it is best when sleeping in dangerous lands to sleep off to the side of the group, but not by much. Look here, see this crevase in the rock. Take my bedroll and nestle in there, keeping the cloak wrapped well around you. If we are attacked, lie very still. I don't want to worry you, but if some are taken captive it will be helpful to have some free and uncounted in the night."

Arminas again takes watch during the darkest of the night, the middle watch. He climbs to a high crevase in the rock, where he can see out and stay well hidden. He stays in his hiding place, unmoving even when he does not have watch.

Actions
Hide 24
Listen 12
Spot 28

Spells = Entangle x2

Bralin 
Thursday July 20th, 2006 3:59:04 PM

The defensive position is quite a bit better than Bralin expected in this land. His head bobs a good three times in appreciation of Arminas' skill.

"Aye" is his response to the ranger's watch suggestion.

Mostly he concerned about how the children impact the group's defense. The dwarf has no experience dealing with companions utterly incapable of defending themselves. And must they speak, cry, or whine so?

Bralin's eyes move toward their coming path. Antother day's walk should at least make the children too tired to do much talking.
Except Gerdi.

Not for the first time, his mind wanders to the problem of defending a spirit from other spirits. He still has no answers.

Bralin takes second watch.

Florin Jadenth 
Thursday July 20th, 2006 7:39:35 PM

Florin looks to the others as they move along and tries to comfort Gerdi none the less as she is crying, "Now now Gerdi, calm down please." Florin looks to Gerdi and thinks over things before speaking more, "I know you have to of noticed the special things you can do that the others can't. Well, when you got those gifts you lost the ability to do other things. I know it sounds cruel but it is the way of life. Your a good girl Gerdi and I still need your help. See your crying is worrying Ajax. You don't want him to think he did something wrong do you?"

At the camp Florin looks to Harvest and nods at her words before speaking to her, "She is a good ghost from what I've seen and I do hope she stays that way. Is hard to keep her away from the kids though, I'm not sure how to stop a ghost in any easy and non threatening way."

Florin will prepare his bed and also rub down Ajax before smiling and whispering to his friend, "Good boy Ajax. You should go rest now and I will see you come morning. Rest well my friend." Florin pats Ajax's head just before Ajax vanishes.

DM Kathy 
Friday July 21st, 2006 12:26:56 AM

Tired and a little discouraged, you help prepare the camp for the night.

Lorth lays out his bedroll for Cerina. She thanks him shyly, and moves to sit on it. She seems a little distressed to be putting him out, but not so distressed that she refuses his offer. Shortly after dinner, she curls up and sleeps.

Any uses his Prestidigitatin spell to warm and flavor the trail rations. Even though they are tired, most of the kids think this is a great game. Some flavors are trickier than others. Hmanny requests the flavor of "hmama's fresh-baked bread," and you have to guess at what that's like. Most of the children opt for sweets: Dolo wants his to taste like cherry pie, and Nelle wants honeycakes. All of them find that flavor and texture are two different things, but they seem to enjoy their meals nonetheless.

Harvest shows Turi and Naki how to punch for real, something their parents may not thank her for. They show predictable reluctance to hurt one another, but in the end exchange body blows. There are no actual tears, but both young combatants look very sober after their lesson. "Will you show us more if we're good?" Turi asks.

Arminas makes plans to watch the camp, and helps Lirena find a spot to hide. The pretty girl gives him a brave little smile. "I'm going to be a champion hider after this," she says.

Bralin takes second watch, fretting about how to defend the youngsters. At least they don't make their incessant noise when they're asleep.

Florin faces a difficult task keeping the ghost of Gerdi in check. He thinks perhaps he has hit on something, though, when he tells her she is scaring Ajax. For her whole short life, Gerdi has largely had people catering to her whims, afraid of her flashes of temper, swayed by her forceful personality. Not once has anyone hit on the idea of making her responsible for another's welfare. Which is a shame, because it works like a charm.

Gerdi stops sniffling, looking wide-eyed at the horse. "Sorry, Ajax," she says. She tries to pat him, but her hand passes right through, and Ajax starts at the odd sensation. Gerdi's transparent face crumples, and the tears start again, but she doesn't howl. She sniffs, gathers her composure, and says "Sorry, Ajax. I didn't mean to scare you."

Baelfred, for his part, assists Any in his task of making sure all the childrens' bedrolls are laid out and comfortable. He declines the prestidigitated rations, and indeed doesn't eat at all. "I'll have something later," he says, still busy with bedrolls.

You keep watch throughout the night. It is an uneasy night, filled with strange sounds. Bralin spots some menacing-looking doglike creatures off at a distance, but fortunately they do not bother the camp. "Morning" comes with more of the sickly lavender light. Once again, the children are difficult to rouse, and a little grumpy at the lack of real daylight. "I miss the sun," sighs Devrin.

Lirena is examining the sad tangle of her curls. "Does anyone have a comb?" she asks, without much hope in her voice.

Lorth 
Friday July 21st, 2006 8:42:02 AM

Lorth waits till the children are asleep then he asks Baelfred, "I've noticed that you don't eat anything at all, at least not in front of us. Is something wrong?". Lorth wakes him if required. "One cannot walk all day, then not eat."

Lorth tries to remember if Baelfred takes drinks during the day, or goes without.

Something is amiss, he thinks...

Any  d20+5=13 d20+5=20 d20+10=29 d20+10=26
Friday July 21st, 2006 9:07:35 AM

Any listens to Lorth's question. He too is suspicious of Baelfred, and has been from the beginning. The fact that Baelfred is holding something back is what caused that suspicion to begin with.

He thinks of what their guide has told them of this world. COULD Baelfred be a reluctant vampire, or some other denizen similar? There is no sun to keep him from moving about during the day. Such a thing could be possible. If he does not approve of his condition, perhaps he feeds only on animals. It is something to consider.

Any tries to recall methods of dealing with the undead, if that is what they might have to do (knowledge 13). He vaguely recalls that a Holy symbol helps in some way, but will it in this land seemingly forsaken by the gods? He will think more on this. He also pays close attention to Baelfred's answer, listening for the lie in his voice (sense motive 20).

Any rises in the morning, and once again helps the children make up their small packs, this time allowing them to do more of the work, and guiding them where needed. Once breakfast is over, he suggests that they move on as quickly as possible. He keeps his eyes and ears open for any signs of trouble.

Spot 29
Listen 26

Harvest  d20+14=17 d20+14=20
Friday July 21st, 2006 10:47:20 AM

"Everyone should learn to defend themselves," Harvest Moon replies to Turi and Naki. "Yes, I will show you more."

Night in this land is terrible. Where the day is lit by the moon, the night is lit by nothing at all. It is little wonder that the gods shun this place.

Morning comes. The moon rises. Harvest spends time again finding her bond with Alemi. Today, there is a desperation as she reaches out, a sense of fear that she might not, this time, find the god there at all. The desperation is only underscored by her tremendous relief at the small far off touch of the divine presence that does finally come through to her. There is an anxiety in this. An anxiety that she tries her best not to show.

These days in Koshe Marr have called for watchfulness. Watchfulness of not only the land about them, but of her companions and the children themselves. Harvest Moon watches and listens.

"Come, children," Harvest gathers her flock to one side, a place apart, as both Anthos and Paladin Lorth speak to their guide. "Let us gather here and prepare our packs for today's walk. Remember to help each other bind their packs well. A pack that is poorly bound will be uncomfortable and make walking more difficult."

Harvest continues to observe. Everything.

Rolls and Actions
Spot 17
Listen 20

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Friday July 21st, 2006 4:39:38 PM

The watch passes, revealing to the dwarf there are more dangers ahead.

He doesn't answer Devrin. Bralin literally has spent years without ever seeing the sun. To be honest, he'd be happier without that sickly moon hanging up there as well.

He makes his morning communion with The Chamber, and prepares to leave.

Lorth's question of Baeford is rather interesting, and Bralin turns slightly to get the answer.

Arminas  d20+11=13 d20+10=16 d20+13=24 d20+10=16 d20+10=30
Friday July 21st, 2006 5:14:13 PM

Arminas climbs down from his rocky perch and gets a small bite to eat. Hearing Lirena's plea, he says to her:

"I do not have a comb, but perhaps Any does. He seems to preen as much as my friend Ewan does. Any, do you have a comb that Lirena can borrow?"

Arminas is also interested in Baelfred's answer. Perhaps instead of being led to safety they are being lead to slaughter. Arminas shivers at the thought. The children must be protected.

Turning to Baelfred, he adds:

"I am still somewhat confused as to why you came to the ruins and found us. It seems a dangerous place to visit. What was it you were doing there?"

Actions
Hide 13
Listen 16
Move silently 24
Spot 16
Survival (tracks) 30 (nat. 20)

Spells = Entangle x2


Florin Jadenth 
Friday July 21st, 2006 8:49:12 PM

Florin tends to his morning traditions and prays to Domi and once again does his workout with his mithril longsword, the Woldian runes spelling out "Glimmer" glowing faintly and lastly a more muscled workout with his greatsword.

Florin looks to Harvest and ponders sometime asking her to train with him. He knows little of hand to hand combat and learning basic stuff would be nice. With this thought in mind he moves over by her and the children and speaks to her, "Miss Harvest. I do not mean to bother you but I was wondering if next time I train in the morning if you might join me? I know little of the hand to hand arts, my sword skills are far better. Any basics you might beable to pass on to me would be good and I also believe in keeping the body as well as spirit in shape."

Hearing Lirena he turns and digs in his backpack and pulls out his personal grooming kit and holds it out to her, "Here you go miss. I believe there is a stream over there also but please ask someone to go with you if you go over there for we do not know if something is in the water."

Florin hears the comments made to their guide and stays out of it for the moment and then looks to the others, moving over to Bralin and sitting down by him and talking to him, "Was pondering something my friend. Since I left the statue you made me back in the Float, would you make me another small statue? I'll pay for the stone if you let me know how much you need." Florin smiles and speaks to Bralin more, "I'm learning the silver working and armor smithing trade. Maybe I can make you something sometime. I've never did get to ask much about your home either. Would you be willing to tell me what it was like where you come from Bralin? I've heard dwarves know how to craft some marvelous items, stone, metal and other types."

DM Kathy  d20+16=28 d20+16=24
Sunday July 23rd, 2006 11:16:56 PM

Lorth is the first one to grow suspicious that Baelfred isn't eating. Come to think of it, you're not sure if you remember him eating anything at his house, either, although he did have food there.

"Nothing's wrong," he says reassuringly in response to Lorth's question. He shrugs, "Living here, I guess we get used to getting by with less food. I've never seen folk eat more than once a day."

Listening to him, Any believes that Baelfred is telling the truth. Certainly it makes sense that the humans who live here would get less to eat, and would become accustomed to it. And Baelfred is rather thin.

Sensing that he is upsetting you, Baelfred picks up a piece of twice-baked bread and a few strips of dried meat. "I'll eat now, if it'll make you feel better," he says, and begins munching.

Any tries to think of tales he's heard of undead, but they all get kind of jumbled together in his mind.

Arminas asks Baelfred how he came to be at the ruins in the first place. "I was coming back from my work," he replies. "Torrgh and Gngtha rounded up a bunch of us and made us mend one of their fences. Something had crashed through it."

"Anyway, I was headed for home, past the ruin, and I noticed the Varguilles were more active than usual. 'Baelfred,' I said to myself, 'they've got some pour souls trapped in there.' So I looked, and there you were. You're lucky I came along."

Harvest helps get the children settled, then helps them get underway in the morning. Her bond with Alemi is still faint, but thankfully still there. Bralin and Florin likewise find their links faint, but still working.

Lirena uses Florin's comb to untangle her curls, then hands it off to Nelle. Nelle gives it to Kiara, and so on. By the time you are ready to depart, most of the children have managed to tidy themselves somewhat. Turi and Naki wear their hair short enough not to need combing, and Dolo's talent for messiness defies all attempts to tidy him. Devrin gives up, laughing, after about ten minutes. "I know when I'm beaten," he says. "I'm sure my little brother is under there somewhere."

"I'm wight here," Dolo says impatiently.

At last you are underway, taking up roughly the same order as yesterday. Your route continues to follow the open plain, which soon gives way to a series of deceptive swells. From a distance, the plain still looks flat; it isn't until you crest one of the little rises that you realize you weren't seeing the whole picture.

So it is that you hear the conflict before you see it. There is the sound of running footsteps, and a cry of pain or fright. You crest the top of another rise and see the cause of the sounds.

In the hollow is a dark-haired human man, wearing a blue tunic and blue trousers. Although both garments appear a little the worse for wear, they are clearly far better than anything you've seen on the local peasants. On the ground nearby is a backpack with a few items of standard traveling gear clearly visible.

Coming toward the human man are 5 humanoid figures. They look like animated corpses, with leathery, desiccated flesh drawn tight across their bones. Their mouths are filled with sharp, needle-like teeth.

Even as you watch, the human man speaks an incantation and holds out his spread hands. Fire jets from his fingertips, singing the two closest creatures. They pause momentarily, but it is clear that the man is hard-pressed.

[Brian, you are free to start posting. You've used up a Burning Hands. :) Map to be emailed.]

Lorth 
Monday July 24th, 2006 8:40:25 AM

Lorth turns to Cerina, "Please, stay here with the others,", he says.
Then he quickly removes any children on Tobiasz and mounts, taking up his lance. (Or if Tobiasz isn't summoned yet, he calls him)
Looking to Bralin he waits for a signal to attack the undead looking things.

Harvest Moon (AC23 , HP 42/42)  d20+7=17
Monday July 24th, 2006 10:35:15 AM

"Naki, Turi," Harvest Moon gives the orders quickly and succinctly, "we will stay with your friends. I will stand between you and those creatures. But I will not be able to watch you at the same time. Protect your friends. From their own selves as well as from other creatures. Ensure that they stay in a group. If any tries to stray, or flee, stop them. Take care with Gerdi. Do not anger her."

Harvest steps forward and eyes the five creatures, drawing upon the teachings that she once learned of all things that are an abomination in the eyes of Lord Gargul. From her haversack she draws a wand, and a word covers her in a sheath of invisible armor.

Rolls and Actions
Knowledge Religion 17 (To determine what type of Undead these are and info about them.)

Movement and Position
5-foot step to H3

Active Effects
Mage Armor (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 33/33) 
Monday July 24th, 2006 12:31:49 PM

Arminas crests the hill, and can see that the man is under attack from what clearly are the undead. A glance behind at the children though gives Arminas pause. This man needs help, yet the danger to the children should the undead turn towards them is too great.

Arminas moves his hand, with a motion that wills the plants beneath the undead and the man to start to grow and entangle them.

"I have asked the plants to hold them, beware entering the area. Kill with arrows and stones."

Actions
Cast Entangle - 40 foot radius centered on undead # 1

Spells = Entangle x 1


Any (AC 23 HP 40/40) - sub Kelly 
Monday July 24th, 2006 1:49:09 PM

The children need courage and comfort. Any brings his lute to his hands and strums, a song of courage springs across the meadow.

OOC: Sorry, I could not make up the words like Lyle does.

Action
Inspire courage +1 Hit +1 Will save

Bralin (ac 23, 65/65 hp, inspired) 
Monday July 24th, 2006 1:58:12 PM

Harvest, Any and Arminas are staying close to the children. That is good.

Bralin weaves his way through the group, getting about 15' ahead of Arminas. His axe finds its way into his hand.

"Wizard!" he bellows to the man below. "To us! RUN!"

"Should the creatures escape yon spell," he tells the two paladins, "run them down."


Davros AC14(18w/ shield) hp29/29?  d20+15=32
Monday July 24th, 2006 7:16:25 PM

(OOC:my first ever game post-WHOOHOO!)

Davros finds himself beset by foul creatures.After getting off a fire spell,he realizes that the creatures will not give up so easily.Calm and collected he gestures a quick defensive spell(shield- cast defensively DC16 rolled 32) and then hearing the sound of possible aid,moves toward the nearest person.

moves: 30 feet to:K13
active effects:shield-5 minutes

day's spells:
0th:read magic,flare,mending,mage hand
1st:burning hands-u,magic missle x2,shield x2(1used)mage armor
2nd:scorching ray,web,mirror image,levitate
3rd:fireball,haste,dispel magic

OOC:have I been damaged by the creatures?

Florin Jadenth  d20+4=13
Monday July 24th, 2006 9:59:15 PM

Florin watches and frowns as he sees the undead and pulls his longsword, Glimmer humming in for a moment as it clears it's sheath and he moves forward, "In some cases waiting is not in my blood."

Florin strides out, sword and shield ready. He calls back to Gerdi since she is suppose to be under his watch, "Gerdi, stay back with the others and keep watch over them. Do not for any reason come forward."

Florin readies himself for battle, gripping his sword and shield.

(Knowledge Undead:13 for current enemy)

(Welcome to the game Brian.)

DM Kathy  d20+3=15 d20+2=20 d20+2=20 d20+2=17 d20+2=21 d20+2=22
Monday July 24th, 2006 11:51:03 PM

Lorth moves to help Lirena and Nelle off of Tobiasz. He grabs Lirena first, and helps her off. Seeing what he is trying to do, Cerina steps up and pulls Nelle off the horse, which gives Lorth enough time to get mounted this round. His lance, however, will have to wait until next round.

Harvest deputizes Turi and Naki to look after the others, then pulls out a wand and uses it to cast a spell. She tries to think of what manner of creatures these could be, but draws a blank.

The strange wizard, Davros casts a spell, even pressed by the creatures. Then he moves away. But as he leaves the threatened area of Creature #2, he provokes an attack of opportunity! The creature attacks, but misses.

Arminas speaks an incantation, and the poor, sickly plant life suddenly grows and attempts to tangle all creatures in the vicinity. Unfortunately, that includes the wizard! Davros, make a Reflex save during your next turn or be entangled.

Any begins an inspirational song, to comfort the children and bolster his allies. Everyone is +1 to attack, damage, and Will saves against fear effects.

Bralin moves forward, ready to challenge any of the creatures that escape the Entangle.

Florin readies his sword and shield and moves forward, telling Gerdi to remain where she is. [OOC: you're on foot, right? Not mounted on Ajax?]

Acting on what she'd practiced, Lirena grabs Nelle and wraps up with her in the cloak. Both girls watch, wide-eyed, from within its concealing folds. Baelfred steps protectively in front of the children, while Kiara drags Hmanny over to huddle close to Cerina. Devrin, carrying Dolo on his back, moves up next to Turi and Naki. Those two, charged by Harvest with keeping everybody together, look up to find their work mostly done; the children are moving together for protection, with Baelfred in front of them.

Gerdi, clearly curious, drifts forward to hover above the group. For the moment, however, she doesn't say anything.

The first of the creatures does not seem to be entangled [at least, I assume a 20 Reflex save is good enough], and goes slogging through the growth in pursuit of the wizard. Fortunately, the plants slow it down to the point where it can't attack this round.

The second creature also appears unaffected [another 20! sorry!], and it, too, moves determinedly toward the wizard.

The third creature is alsso unaffected [I assume. Entangle is a 1st-level spell so a 17 is probably good enough. Let me know if it isn't.]. It also moves, although whether it's going after the wizard or the rest of the party is anybody's guess.

The fourth creature saves too! [Sorry! I'm just glad these aren't attack rolls.] It moves up behind the third creature.

The fifth one saves with a natural 20, and also moves up.

Arminas knows that his spell will again try to entangle the creatures, since they have not yet left its area. Hopefully this time the plants will have more success.

[Map to be emailed.]

Harvest Moon (AC23 , HP 42/42) 
Tuesday July 25th, 2006 12:12:14 AM

"You are good boys. I will return shortly," says Harvest Moon. She gives Anthos a smile, then draws a second wand from her haversack. Thus armed, Harvest rushes over the bleak terrain to Bralin Stoneminder's side. (G9)

Rolls and Actions
Draw Wand of Disrupt Undead

Movement and Position
Move to G9

Active Effects
Mage Armor (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Posting Reports For 
Tuesday July 25th, 2006 6:16:02 AM

Game # 9 For the Weekof July 17, 2006

Name MTWTF
DM Kathy XXXXX

Lorth XXXXX
Harvest XXXXX
Armines XXXXX
Any XXXXX
Bralin XXXXX
Florin XXXXX

Adm Ceil Very Good,

Lorth AC 19, HP 68/64 
Tuesday July 25th, 2006 8:16:46 AM

Lorth takes up his lance and then heeds Bralin's instructions. He urges Tobiasz to move a bit closer to the fight in case any of the undead leave the entangled area. (Move to 6L, 6M, 7L, 7M)
As soon as any of the undead break out of the plants, Lorth plans to charge them...

Bralin (ac 23, 65/65 hp, inspired)  d20+5=16 d20+7=26
Tuesday July 25th, 2006 11:51:13 AM

The mage is trapped. In Bralin's experience, a mage is unlikely to possess either the strength or reflexes to escape. A change in tactic is required.

The platemailed dwarf steps to the edge of the spell effect, grabs the wizard, and attempts to rip him free of the vegetation.
[Move to J12. Strength check 16]

He eyes the attacking creatures, trying to identify them.
[Knowledge Religion check - 26]
He will quickly call out any relevant information that springs to mind.

Arminas (AC 22, HP 33/33) - editted for inspire courage  d20+10=13 d20+10=16 d8+5=8 d8+5=13
Tuesday July 25th, 2006 1:11:47 PM

OOC: Reflex Save for Entangle DC 14, Spell was centered on # 1, so area of effect should come closer to the children. He was trying to make it difficult for the creatures to move towards the group if they save.

Arminas smiles as the plants twist and grasp at the creatures. They do not have the intelligence to try and flee the area, that is good. With a fluid motion, his bow comes into his hand an arrow quickly nocked. Stepping 5 feet forward puts the undead creature (#3) that appears to be coming towards the children within close range. His arrow flies followed by another.

Actions
Entangle active (Reflex Save DC 14) 19 rounds remaining
1st Arrow Hit AC 13 Damage 8
2nd Arrow Hit AC 16 Damage 13



Any (AC 23 HP 40/40) - sub Kelly  d20+8=15 d4+4=8
Tuesday July 25th, 2006 1:25:59 PM

Any continues his song, inspiring the children to be strong and the party to protect them. Yet, with almost a magical ability, the lute is quickly replaced in his hand by his sling. The sling sings as it spins, adding to the words that he sings. Then the stones flies towards creature number 1.

Action
Inspire courage +1 Hit +1 Will save
Sling Hit AC 15 Damage 8

Davros AC18 Hp29/29  d20+5=19 d20+15=17 d20+5=21 d4+1=4
Tuesday July 25th, 2006 6:11:41 PM

Davros is startled by the sudden attack of the grass and plants but manages to avoid them for now.He is amazed to see the lumbering undead forms easily avoid the brambles also.Davros is too hard pressed to look around so he focuses on his attackers.Still not satisfied with his defenses, he begins muttering the incantation of another spell(cast defensively DC17 rolled 17)as he finishes,4 additional wizards appear-all identical to the first! Nearly losing the concentration to cast the spell, Davros stumbles back away from the attackers (move to J12 reflex 21 if needed) and into Bralin. [/b Give me some room and I will drop fire down upon them!]

active effects:
shield 4min,9rounds
mirror image 5 min -4 images remaining

Florin Jadenth-AC:20-HP:60 
Tuesday July 25th, 2006 8:57:27 PM

Florin could pulls his bow and help out but knows that this would take time and just mean him having to ready his shield and sword again so waits for the undead to move into combat range...he doesn't really want to go into the entangle area inless he has too.

Florin looks to Bralin and smiles before calling out to him, "Becareful Bralin, don't want you getting stuck in there."

DM Kathy  d20+2=17 d20+2=19 d20+2=5 d20+2=13 d20+2=3 d20+1=19 d20+1=8 d20+1=20 d20+3=10 d20+3=10 d10=9 d4=1
Tuesday July 25th, 2006 11:46:26 PM

[OOC: When I drew out the Entangle, I centered it on where #1 was at that time. #1 has since moved.]

Harvest pulls out another wand and moves to stand next to Bralin.

Lorth edges Tobiasz closer to the Entangle, ready to strike at any of the undead who venture out of the spell.

Bralin moves up and grabs the wizard, attempting to assist in pulling him free. He also gives some thought as to what kind of undead these are. He believes they are called Wights, and recalls that they have the power to drain the very life force from their victims [i.e., they drain levels].

Arminas steps forward and fires two shots. The first is not quite good enough to work through the leathery skin, but the second shot is a clean hit that does a lot of damage.

Any continues to sing as he slings a stone at another of the creatures. He, too, scores a clean hit that damages his foe.

Davros casts another spell and is immediately surrounded by four identical figures. Which is the real wizard? It is impossible to say. That accomplished, he stumbles out of the entangle, crowding Bralin. [The two of you occupy the same square and are now Squeezed; -4 to hit]

Florin stays where he is, waiting for the undead to come to him.

Baelfred begins herding the children back, away from the fight, but still within an easy distance for you to protect them. He watches the battle with concern, but seems disinclined to join in.

The entangling grasses and weeds try once again to immobilize the Wights. Three of them are stuck! They try to break free. One of them succeeds, but needs a full round to do so. Next round, the plants will again have the opportunity to entangle the creature.

Two of the creatures, however, were nimble enough to avoid the entangle a second time. They move out of the Entangle area, one on each side of Bralin and Davros. They each take a swipe at the wizard. The first one succeeds in striking one of the duplicate images, which promplty winks out. The second one manages to target the actual wizard, but its blow misses. [3 images, plus the real Davros, remain]

Wight 1: out of the Entangle, 8 hp damage
Wight 2: out of the Entangle, undamaged
Wight 3: Entangled, 13 hp damage
Wight 4: Entangled, undamaged.
Wight 5: not entangled but still in the area of effect, undamaged

Lorth AC 19 -2 charging, HP 68/64  d20+14=32 d8+3=4 d8+3=8 d8+3=11
Wednesday July 26th, 2006 7:58:09 AM

Lorth rears Tobiasz and charges, "Gargul guide my lance", he intones...
(Move to 16b, 16C, 17b, 17c, Ride by attack, Spirited charge, up to a double move)
Lorth barrels down on wight (1), plunging his lance into it.
(Smite evil. +12 to hit +2 for charging. Hit AC: 32 Damage: 33 1d8+3x3 spirited charge + 10 smite evil)
He then continues on, to set up for his next attack.

Bralin (ac 26, 65/65 hp, inspired, cmbt expt)  d20+11=15 d10+7=9
Wednesday July 26th, 2006 9:57:32 AM

Lorth thunders past on his steed in an impressive attack.

Hoping the paladin has dispatched one foe, Bralin moves to disentangle himself from the wizard. He steps to one side.
[5' step to I 12]

"They are wights," he informs the group. "Their mere touch drains one's life force. Beware."

Heeding his own advice, Bralin keeps his axe weaving in front of him in a defensive pattern, knocking away the reaching claws. An opening appears, and the dwarf strikes quickly before pulling back again.
[Combat Expertise: +3 AC, -3 to hit
Attack Wight 2. Hit ac 15 for 9 hp damage]

Harvest Moon (AC23 , HP 42/42)  d20+8=19 d20+2=17 d20+8=24 2d4(3+3)+6=12
Wednesday July 26th, 2006 10:52:32 AM

Wights! The same creatures that Lorth's father had been turned into! Bralin Stoneminder's news is disturbing.

Harvest Moon quickly changes strategies. It would be up to the fighters to destroy these undead. She relinquishes the wand of disruption in favor of the long spiked chain and stepping up beside Bralin, swings its length out to catch the undead thing around the ankle. (Move to H11, Attack Wight2) With a sharp tug, she pulls it off it's feet, then stands ready to attack should it attempt to rise. (AoO if it rises below) With this undead creature, she need not hold back, it would be a mercy to send it on to oblivion.

Rolls and Actions
Drop Wand of Disrupt Undead
Touch Attack Wight2 AC19
Trip 17 (vs DC11, I believe)

AoO Attack vs Wight2 Hit AC24, Damage 12hp

Movement and Position
Move to H11

Active Effects
Mage Armor (Duration 1 hour)
Inspire Courage (On going)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 33/33)  d20+10=20 d20+10=28 d8+5=11 d8+5=13
Wednesday July 26th, 2006 11:13:05 AM

The plants are doing an excellent job, when this is over Arminas makes a mental note to learn more of the plants that can grow in such dim light. Yet for now, there are wights to kill. If they were to touch the children, Arminas shudders as he brings an arrow up and releases it at wight #3. Time to kill this one. If he is still up, his second arrow also strikes him. If he goes down, then the second arrow will strike #4.

Actions
Entangle active (Reflex Save DC 14) 18 rounds remaining
1st Arrow Hit AC 20 Damage 11
2nd Arrow Hit AC 28 Damage 13

Spell's prepared = Entangle


Any (AC 23 HP 40/40) - sub Kelly  d20+8=16 d4+4=8
Wednesday July 26th, 2006 11:17:27 AM

Any continues to sing loudly, bolstering the courage of the group, with particular emphasis on helping the children cope with the terrible sight of the wights.

His slings spins over his head, and he lets another stone fly at wight #4.

Action
Inspire courage +1 Hit +1 Will save
Sling Hit AC 16 Damage 8

BrianZ (AC 18 ,Hp 29/29)  d6=2 d6=4 d6=1 d6=1 d6=5
Wednesday July 26th, 2006 3:50:32 PM

Davros mutters a word of thanks to the dwarf he found himself stumbled into and then takes a step back.(moves to I 11)

"Wights! the foul creatures must be destroyed!"

Davros weaves his hands in an intricate pattern in the air and a tiny ball of flame streaks out towards the undead.(Fireball target square o14 DC19 Ref half dmg:13)The tiny flame erupts briefly in a large blast that engulfs several of the creatures.

The spell was not as destructive as Davros had hoped.Thankfully these strangers have intervened or surely these creatures would have been his end!

Active Effects:
mirror image- 4 min/9rounds 3 images remaining
shield -4min/8rounds

Florin Jadenth-AC:20-HP:60 
Wednesday July 26th, 2006 9:43:39 PM

(OOC:Forgot to look at the map and would have to log out and back in to see it so I'm just guessing on my post and position here.)

Florin notes that the undead are having problems so now he plants his sword point first into the ground near him and moves his shield so he can ready his comp. longbow, deciding that he can atleast pepper them with some arrows before they close in and this might help weaken them.

DM Kathy  d20+3=15 d20+2=17 d20+2=15 d20-1=12 d20+1=3 d20+2=14
Wednesday July 26th, 2006 11:42:26 PM

Lorth uses his Paladin training to charge Wight #1 and strike it a devastating blow. The creature crumples to the ground, no longer moving. He continues his charge, getting ready to turn around again. But this takes him past Wight #2, provoking an Attack of Opportunity! The creature swipes ineffectually at the Paladin, unable to do much more than touch his armor. [OOC: Ride-by Attack only negates the AoO from the creature you're attacking. Other opponents on the same line still get their AoOs.]

Bralin extracates himself from his crowded position and attacks Wight #2, taking care to ensure that he will be hard to hit in return. He lands a solid blow on the undead creature.

Harvest drops her wand and takes up her chain, moving up behind Bralin to strike at the Wight with her greater reach. She tangles her chain around the Wight's ankles, then neatly yanks it off its feet.

Arminas, determined to keep the creatures from the children, fires two more shots at the Wight he wounded earlier. He needs both shots to do it, but he succeeds in killing the creature.

Any continues to sing, and slings another stone. It hits with a solid "thunk!", doing a good amount of damage.

Davros steps back and casts a spell into the Entangle. A ball of fire flares for an instant, and then is gone. In that instant, though, it damages the desiccated flesh of the Wights.

Florin, seeing that the Wights are unlikely to reach his position, changes weapons.

The kids and Baelfred stay where they are. Faintly, over the noise of the battle, you can hear Baelfred talking to them in soothing tones.

Wight #2, realizing that Harvest will smack it again if it gets up, instead tries to attack Bralin from its prone position. All it can do is tap the dwarf's armor.

Wight #4 is damaged and entangled. It tries to break free, but fails.

Wight #5 is somewhat less damaged, and had broken the entangle last round. The plants again wrap themselves around its withered legs, but can't quite hold on. The Wight begins to move slowly, slogging through the entangling plants. It emerges from the tangle to stand near Davros, and glares at him menacingly.

Wight #1: Dead
Wight #2: Prone, 9 damage
Wight #3: Dead
Wight #4: Entangled, 21 damage
Wight #5: Out of entangle, 13 damage

Lorth AC 19 -2 charging, HP 68/64  d20+11=28 d8+3=4 d8+3=10 d8+3=11
Thursday July 27th, 2006 7:55:47 AM

Lorth urges Tobiasz on once again. "Again my friend, we go for another pass." Steadying his lance he charges wight #5, attacking it as he passes by.
(Move to K7, L7, K8, L8, will provoke AOO from the prone wight #2)
(Hit AC: 28 (added +2 to hit for charging), Dm: 25)

Arminas (AC 22, HP 33/33)  d20+10=28 d20+10=28 d8+5=13 d8+5=9
Thursday July 27th, 2006 9:22:04 AM

The wight (#5) steps free of the entangle and glares at the mage, yet there is no one between the wight and Arminas and the children. This one must die, and quickly. Twice arrows fly from his bow, both strike true.

From the corner of his eye, Arminas sees Lorth and Tobias charging the wight.

Actions
Entangle active (Reflex Save DC 14) 17 rounds remaining
1st Arrow Hit AC 28 Damage 13
2nd Arrow Hit AC 28 Damage 9

Spell's prepared = Entangle

Bralin (ac 23, 65/65 hp, inspired, pwr attk)  d20+9=24 d10+12=18
Thursday July 27th, 2006 11:52:38 AM

As the wight is pulled down, a feral grin breaks across Bralin's face. The dwarf shifts the grip on his axe, and brings it around in a whistling arc that starts from the ground behind him and ends in the undead's head.

[Power attack, -5 to hit, +5 dam]
[Note - PHB 151: prone charaters take -4 to attack and -4 to AC]

[tk wight #2 - hit ac 24 for 18 hp damage]

Harvest Moon (AC23 , HP 42/42)  d20+8=20 2d4(3+1)+6=10
Thursday July 27th, 2006 12:40:12 PM

Harvest steadies her nerves as Paladin Lorth and Tobiasz thunder directly over them.

Arminas Calaelen and Bralin Stoneminder deal with the remaining two undead who remain free of the entangling plants. There is one left.

Harvest Moon rushes to the edge of the entangling plant mass, placing herself between the wight and the children behind her. She stands ready to attack the creature as soon as it draws within range of her circling chain.

Rolls and Actions
AoO Attack vs Wight4 Hit AC20, Damage 10hp

Movement and Position
Move to K11 (Directly over Wight5)

Active Effects
Mage Armor (Duration 1 hour)
Inspire Courage (On going)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Davros AC18 Hp29/29  d20+6=11 d8=3
Thursday July 27th, 2006 4:50:17 PM

Davros sees the situation appears to be under control.Having been freed from immediate danger,he gets his light crossbow out and fires at the wight that is still entangled.(attack: hit ac11 dmg3 )Davros speaks to those nearest him: "You have my heartfelt thanks for your aid."

effects:
mirror image-4min 8rounds
shield-4min 7rounds

movement:unchanged

Any (AC 23 HP 40/40) - sub Kelly  d20+8=12
Thursday July 27th, 2006 7:05:33 PM

Any continues to sing, inspiring courage in the children and his friends. His sling spins around him, as he takes careful aim at the entangled wight. Letting the stone fly, his song takes on a sense of urgency as the stone misses its mark.

Action
Inspire courage +1 Hit +1 Damage +1 Will save
Sling Hit AC 12

Florin Jadenth-AC:20-HP:60  d20+13=15 d20+8=25 d8+5=6 d8+5=12
Thursday July 27th, 2006 9:12:42 PM

Florin notices the remaining wight and quickly moves his dark wood comp. longbow up and fires off two arrows at it. He frowns some since his first arrow is pretty off but the other one is decent.

(Can hit AC:15/25 Damage:6/12)

DM Kathy  d20-1=4
Thursday July 27th, 2006 11:35:16 PM

Lorth takes another charge, provoking a truly feeble attack from the prone Wight. His lance rips through what's left of Wight #5, leaving bones and shredded skin in its wake.

Arminas goes to take aim at Wight #5, but Lorth has already cut it down. Instead, Arminas fires at the still-entangled Wight #4. Both arrows pierce the creature, and it goes down.

Bralin steps up and swings his axe at Wight #2. The results are not pretty, but are very effective. The undead creature's head comes off its shoulders, and it stops moving.

Harvest steps up with her chain, Any slings another stone, Davros lets a bolt fly, and Florin fires his bow, but their attacks are not needed. The undead have been vanquished.

The wizard turns and offers his thanks to the group. He sees an odd assortment of adventurers, accompanied by what seems to be some sort of school outing.

A thin man in peasant clothes stands amidst the children. He looks pleasant enough, although quite unremarkable with is brown eyes and thinning brown hair.

The oldest of the children is a girl of around 14. She is at "that awkward stage" and not especially attractive--especially after a day in Koshe-Marr.

The next oldest is a handsome, outgoing boy of about 12, who is holding a grubby-faced 6-year-old boy firmly by the hand. The younger boy bears a passing resemblance to the older one.

There are two boys of around 10, both with short hair and gray eyes, as alike as two peas.

There's a girl of around 10, weaing an oddly old-fashioned cap and apron with her very plain dress. She has one arm wrapped protectively around a boy of around 6, whose clothes have a similar old-fashioned look to them.

There are two small figures wrapped up in an adult-sized cloak. The cloak seems to blend into the terrain, so it is very hard to make out the exact details of these children.

Hovering over all of them is a small, ghostly figure resembling a little girl. Perhaps she is friendly. Or perhaps the group simply hasn't seen her yet....

[Feel free to add a character description to your next post. It'll help Brian, and honest, it'll help each other, as we tend to forget what our companions look like. At least, I do. :) ]

Arminas (AC 22, HP 33/33)  d20+10=11 d20+6=16
Friday July 28th, 2006 12:01:52 AM

The elven ranger swings his bow to his back, a satisfied look upon his face. His clothing seems to blend with the forest, at least what a forest should look like. Here, he seems to stand out amidst the sickly vegetation.

Addressing the mage, he says:

"You sir are welcome, though in truth my main goal was to protect these children. Will you excuse me while I check upon them?"

Arminas then walks up to the group, and looks to count. He was planning on making a point of not seeing Lirena and Nelly, when he realizes that he actually cannot see them (rolled a nat. 1 on spot).

"Lirena, where have you gone?"

When she unwraps herself from the cloak, he adds:

"Excellent hiding. In truth I could not see you. As you can see, we do what we can to protect you. No worries."

"Now then, does anyone care to look at these plants with me? See how they move and grab. Even the plants here hate the foul creatures."

Arminas carefully studies the plants, trying to determine the type and how they live in such poor light condition.

Actions
Entangle active (Reflex Save DC 14) 17 rounds remaining
Spot 11 (nat. 1)
Knowledge Nature 16

Spell's prepared = Entangle


Lorth 
Friday July 28th, 2006 10:42:24 AM

Lorth returns to the group and drops off of Tobiasz's back. He returns his lance to its place and gives Tobiasz a quick pat. "You preformed excellent.", he says in his horses ear.

He then helps the children who's turn it is to ride Tobiasz back up and thanks Cerina for helping remove them when the fighting began.

When that is all done he introduces himself to the mage.

Bralin 
Friday July 28th, 2006 11:25:54 AM

Bralin stows his axe, and turns to the wizard behind him. Encased in dull black platemail, there isn't much to see of the dwarf other than a bulbous nose and a long black beard tied into two strands flowing from beneath his helm.

"Why do ye travel these lands alone?" he asks bluntly.

Harvest 
Friday July 28th, 2006 11:37:18 AM

As the final undead falls into the writhing mass of pallid vegetation, Harvest Moon takes in a deep breath of relief. The brown girl then turns to the man who had been beset.

"It is no more than we must do for one in such danger as you were," she replies to his thanks. The five-foot short girl inclines her head, and the crest of hair that arcs from her forehead to come down over one eye, bobs with her movement. Her small hands, still holding the links of chain before her, are almost hidden within the big oiled sleeves of her dark brown jacket.

"But we must be quickly on our way," Harvest continues as she coils the length of the chain. "The sounds of combat may have caught the attention of one of the trolls we have seen along the way, or some other creature of this land."

"Peace be with you," she says and turns to retrieve her wand from the place at which she had dropped it before returning to the children.

Active Effects
Mage Armor (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Davros 
Friday July 28th, 2006 7:03:11 PM

Sensing, more than seeing that the excitement is over,a small clean rat crawls out from a fold in Davros's cloak and crawls up to sit on his shoulder.You get the distinct impression that the rat thinks it has a much greater stature than it really does.The man standing before you is dressed in dark blue clothing.The outfit appears of fine but practical quality.He is tall and has dark brown hair.He has an experienced and educated air about him but when he speaks you can tell he is comfortable and at ease.

"I must thank you once more for your aid.I was examining some of the local plants and the wights caught me by surprise.My name is Davros Sapphiredge.Why was I traveling alone you ask? I was out walking late last night and a heavy fog came up upon me and swirled all about me.For several minutes, I was unable to see anything so I continued walking, hoping to get out of it.When the fog cleared I was in this strange place.It is nothing like my home."

"So what are you doing here with all of these children...and do you realize that there is a ghost floating above them?"Davros appears perplexed that no one seems concerned about the presence of the ghost

actions:
As Davros speaks he picks up anything he may have dropped and gives the rat a tasty looking piece of cheese.

Arminas - illegal second post 
Friday July 28th, 2006 7:58:45 PM

Arminas is bent down examining the plants, when the stranger they rescued says:

".....blah....blah....I was examining some of the local plants...blah...blah"

Looking up, he meets his eyes with a cold stare.

"Do you know of these plants? How do they live with only the light of the pale moon? Can they provide food?"

Apparently, Arminas does not seem to interested in the rest of the man's story.

Florin Jadenth 
Friday July 28th, 2006 9:58:10 PM

Florin puts his bow up and sighs since he had expected the enemy to get closer but is okay that they didn't also.

Florin moves to greet the new man and holds out his hand to him, "Greetings, my name is Florin Jadenth."

Any  d20+5=11 d20+10=13 d20+10=25
Saturday July 29th, 2006 2:09:54 PM

"Greetings Davros! My name is Anthos, but you may call me Any. It sounds like you have been transported to this foul realm in a manner similar to ourselves. You appear to be familiar with magic. Your powers could aid us in leaving this place. If the others are agreeable, would you like to travel with us?"

While awaiting this stranger's reply, Any checks the surrounding countryside, looking for any signs of trouble.

He moves over next to Harvest, resting his hand lightly on her shoulder, he gives her a questioning look to see if his proposal meets her approval. He then waits for the others to chime in with their opinions.

Sense Motive 11 (guess not)
Spot 13
Listen 25

Harvest (2nd Illegal Post) 
Sunday July 30th, 2006 1:05:26 PM

Harvest Moon turns to listen as the man named Davros Sapphiredge tells his tale. Walking through a mist to arrive strangely in this terrible land. Stranger things yet have happened to them. And yet this place, by its nature, calls for caution. Master Baelfred is already a mystery. And it is yet unknown how the spirit of Gerdi may act.

But if this man is not from this land, can they truly abandon him here?

Harvest places her hand gently atop Any's. His touch upon her shoulder is filled with warmth and comfort.

"Yes. Please, Davros Sapphiredge. If you wish a way out of this land, we seek a place that Master Baelfred calls 'The Inn.' He tells us that in that place is a way out of Koshe Marr."

DM Kathy 
Sunday July 30th, 2006 10:56:18 PM

Arminas goes to where Lirena and Nelle are hiding. They're doing a very good job of it. When he calls out to them, they fling off the cloak, giggling a little. Lirena, a very pretty girl with tangled brown curls, takes Arminas by the hand. Nelle, a younger dark-haired girl, moves over toward Any.

Arminas is very interested in the plants. They are pale and spindly, as plants will get when they do not have enough light, but otherwise they seem to be thriving here.

Lorth dismounts and introduces himself to the stranger. Any and Florin likewise introduce themselves. Bralin and Harvest are a bit more reserved, wanting to hear more from this stranger.

Davros answers their questions and describes the strange circumstances that brought him to this realm. His description has many things in common with how the rest of the party arrived here. As he speaks, he feeds a well-kept rat.

Any invites the newcomer to join the group, and Harvest, despite her initial reservations, backs him up.

The man in peasant clothing comes up to Davros. "I am called Baelfred, sir," he says. "As Mistress Harvest says, I am leading them to the Inn, a place of refuge from which they can return to their own world. They are from a place called the Wold."

Glancing around, he adds, "and if I may say, good folk, it is perhaps time to move on. Best not to linger near the scene of a battle."

Posting Report For 
Monday July 31st, 2006 7:09:17 AM

Game #9
Week of July 24, 2006

Name MTWTF
DM Kathy XXXXX

Lorth XXXXX
Harvest XXXXXS
Arminas XXX2X
Any XXXXOS
Bralin XXXXX
Florin XX2XX
Darros XXXXX

Lorth 
Monday July 31st, 2006 7:49:00 AM

Lorth nods at Baelfred and get ready to move, "Come with us Davros, we can speak more while moving."

Moving to the group of children he makes sure they are ready to move then takes Tobiasz's reins and leads him in the direction they where going...

Bralin 
Monday July 31st, 2006 11:19:47 AM

The dull black helm bobs once as Bralin nods in acceptance of Davros' story.
"Ye are trapped, as we are," the dwarf informs him. Hearing the wizard's question regarding the ghost, Bralin sighs before replying sadly and quietly - so the children cannot hear -
"The girl is with our party. She was killed. Gargul's power is weak in this land. The dead cannot go to him. Tis...disturbing."

With these final words, Bralin turns from Davros, and resumes his movement forward, guarding of the right side of the group.

Harvest 
Monday July 31st, 2006 12:20:24 PM

Harvest gives a squeeze to Any's hand before detaching and moving to the body of one of the fallen Wights. She kneels next to it, making a careful examination. Once assured that it is dead, she calls the two boys, Turi and Naki.

"This is death," she says to them. "If you wish to learn to fight, then you must know that what you sow is pain and the possibility of death."

"Look upon it. Touch it. If you wish to be prepared to kill, then you must also be prepared to face death." Harvest grasps the head of the Wight by the hair and lifts it so the boys might see. "Death can be terrible. There is a think within our bodies that looks upon Death, and recognizes that we too will someday die. To some people that is so strong that their will cannot overcome it. These people often become sick."

"Remember that fighting is more than striking with fist or weapon." She eases the Wight back down to the ground. "Fighting begins in your mind. It begins with what you are prepared to do and what you are prepared to face. A good person does not wish to cause pain to another. You must overcome this by knowing the righteousness of your cause and the place of things within the Wold."

"And once you know these things, and you learn that you do not wish to fight, it still takes a strong and courageous person not to. Come, let us go."

Active Effects
Mage Armor (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=22 d20+10=20
Monday July 31st, 2006 3:39:27 PM

Any listens while Harvest and the others talk to the newcomer and the children.

"Fighting is not always a clear cut thing. Those we fight sometimes look just like us, but their way of thinking and living in the World is different. Some people think that if they are strong enough, they can take whatever they want from those who are weaker. Its is against these types that many fight, seeing this behavior as unjust--or not fair.

There are some creatures, created by evil and magic, that are against man as a whole. These that we just fought fall among that group.

I cannot speak for anyone else, but I do not enjoy fighting, but have taken to it to overcome people and creatures like this. I fight to maintain the balance, and preserve freedoms. As Harvest has mentioned, when you fight, you take the chance of injury and death yourself, and you accept that sometimes some creature might die. You try to avoid this if possible, but do not cringe from it if necessary."

Any then walks silently beside Harvest, watching for any signs of trouble.

spot 22
listen 20

Arminas(Sub post)  d20+10=16 d20+10=17 d20+10=20
Monday July 31st, 2006 3:44:58 PM

Arminas walks with Lirena,

"You did well hiding with Nelle back there. That is good. That is what you shall do anytime there is trouble, I will protect you, and help you return to yur family."

Arminas moves out to help scout the way with Baelfred, his bow at the ready.

spot 16
listen 17
survival 20

Davros  d20+6=23
Monday July 31st, 2006 4:08:34 PM

Davros neatens up his clothing,brushing off the dirt from the battle.He gladly shakes hands with any who offer.

"I would be glad to travel with you.There is safety in numbers after all,especially in this place.I am from the Wold also,specifically a region known as the Cinnamon Valley."
"The girl Gerdi-her spirit is stuck in this place?Is there nothing that can be done for her?Davros is saddened by her loss and her continued presence here.Stuck.Not being able to return to the Gods.

As they walk,Davros moves closer to Arminas to speak with him further.
"You did not show much interest in my story even though it bears similarity to your own.But I will answer your questions anyway.(knowledge nature check 23)The plants seem to have adapted to this strange light.It is not normal sunlight but it would seem that they have been used to it for a long time.As to whether or not any of them are edible,Davros smilesI can think of one way for you to find out..."

[ Edited by Al: The slash(/) goes before the "i" in the closing tag, Brian. ]

Florin Jadenth 
Monday July 31st, 2006 4:28:38 PM

Florin looks to Gerdi and moves over towards her, "You did well Gerdi. Thank you for watching over Ajax for me during the fight also."

Florin pets Ajax and smiles as he nods to the others, "I'm readyu to move on when the rest of you are.

(Kathy:Ajax would most likely be carrying Gerdi's body. Forgot to mention that in my previous posts.)

DM Kathy 
Monday July 31st, 2006 11:48:39 PM

Harvest and Any spend some time talking with Turi and Naki. Both boys are looking wide-eyed and solemn by the time the lecture is over. As the group gets underway, the two boys stick together and seem to be avoiding Harvest.

Arminas praises Lirena, who positively basks in it. She skips along with the other children as if you were on a picnic instead of a desparate trek to escape the horrors of this place.

Florin likewise praises Gerdi before resuming his position at the back of the group. The little ghost comes with him willingly enough. "Those were bad things," she says decisively. After a moment, she adds, "but I wasn't a-scared."

Lorth and Bralin offer some explanations to the newcomer, and prepare to resume their journey.

Davros goes over what he knows of the plants, and speculates that there is a surefire way to find out whether they're edible. "I wouldn't do that if I were you, young master," says Baelfred affably. "This here is Chokebloat. It probably wouldn't kill you," he continues thoughtfully, "but you'd wish it had.

"But there are edible plants in this land," he continues as you set off on your way. "Fleshroots are filling, though some don't like the taste. There's silverleaf, of course. Ghaan corn is hard, but it can be ground into flour."

With Baelfred and Arminas near the front of the group, you continue on your journey. As you travel, Davros is able to make the acquaintance of all the children [see list below].

About midday, Baelfred calls a halt. "My friends, thank you for bringing me along with you," he says. "But I have a confession to make. There's something I haven't told you." He sighs. "I said that the Inn would get you home, and it will. Alas, it is no way out for me. I was born in Koshe-Marr, so the magicks at the Inn are not open to me. Unless--" he looks at you, like a man hardly daring to hope. "There is an item whose magic can mask my origins temporarily. Long enough, I hope, for me to escape this realm.

"The item is hidden not far from here. Legend has it that it is protected by traps, but surely such brave and resourceful adventurers could find their way around such."

He looks around at you. "I ask much of you, I know. But will you do this thing for me? Will you get this item, and free me from this realm?"

Kid Roster:

Cerina, 14 - crush on Lorth
Devrin, 12 - hangs out a lot with Bralin
Kiara, 10 - hmana, not attached to any particular party member
Turi, 10 - fascinated with Harvest
Naki, 9 - Turi's younger brother, also fascinated with Harvest
Lirena, 8 - spends time with Arminas
Nelle, 7 - follows Any around
Hmanny, 6 - Kiara's younger brother, also not attached to anyone in particular
Dolo, 6 - Deverin's younger brother, drawn to "Fwowin"
Gerdi, 5 - Ghost. Has interacted with everyone, but the party has made her Florin's responsibility.

Lorth 
Tuesday August 1st, 2006 7:41:28 AM

Lorth listens to Baelfred's plea then adds, "Baelfred, I will certainly help you attain this item to get you out of this cursed realm. However, how far is the inn from here? Perhaps we could go to the inn first and return the children. Or if nothing else, leave them at the inn in safety, then return here to get this item. I do not relish the idea of taking them someplace which is lined with traps."

Harvest 
Tuesday August 1st, 2006 10:17:33 AM


"We cannot leave the children until they are safely home."

The simplicity of the statement belies its finality.

"But have faith in our word, Master Baelfred. As Paladin Lorth has said, we will return to help you. You may guide us to the Inn where we will return the children to their parents. You may chose to remain here or to return to your home. Either way, we will return to help you."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=26 d20+10=25 d20+7=15 d20+5=15
Tuesday August 1st, 2006 10:31:21 AM

Any nods in agreement with Lorth and Harvest. He would leave no creature stranded in this accursed land.

He knows in his heart that it could never happen, but the wish to cleanse this land of all it's evil influence still remains.

"I echo the sentiment of my friends. We will help you, but only once the children are safe. For now, that is our foremost task and goal. You say that you have not been completely honest with us, but even now I feel as if you are hiding something from us. Yet, we will help you as we have said, once this main task is finished."

Any keeps alert watching for signs of trouble.

Spot 26
listen 25
bluff 15
sense motive 15

Arminas (sub post)  d20+10=20 d20+10=30
Tuesday August 1st, 2006 10:35:59 AM

Arminas listens to the others,

"There is nothing more important than saving the children. I have given my oath that they shall be returned safely, and I am not an oathbreaker. If the others choose to help you after the children are safe, then I will help also, but not before."

That said, Arminas moves back to the front, scouting the way and watching for trouble, seeking to fulfll that oath.

Spot 20
listen 30

Bralin 
Tuesday August 1st, 2006 11:44:33 AM

Bralin says nothing. He reached the same decision for the same reason already stated by the rest of his companions, and has nothing to add.

Florin Jadenth 
Tuesday August 1st, 2006 2:42:54 PM

Florin looks to their guide and nods at the comments made by Lorth and then the others before replying, "I have to agree on this. We will be much more effective if the children are seen to first and then we can help you. You are a good man and probably know this as well sir."

Davros 
Tuesday August 1st, 2006 4:48:26 PM

Davros agrees with the others and will help also. His magic knowledge will likely come in handy to retrieve the item. However, will the children be safe?

"Baelfred, tell me more of this magic,that I might collect my thoughts about it and see what I can recall of it from my training."

Day's spells remaining:
0th:read magic, flare, mending, mage hand
1st:magic misslex2, shield, mage armor
2nd:scorching ray, web, levitate
3rd:haste, dispel magic

DM Kathy  d20+16=18
Tuesday August 1st, 2006 11:53:11 PM

Baelfred listens to your replies.

"Alas, Master Davros," he says. "I am neither mage nor scholar. How it works I cannot say. Indeed, it may not work at all. The legends say, though, that none born in Fidelia's Realm can escape through the Inn, save that they drink from the Still."

"I agree," he continues, "it would be terrible if anything were to happen to the children. I am as concerned for their safety as any of you.

"However, to go all the way to the Inn and back--my friends, there are things in this realm that thirst for human flesh, that hunt such as we. Every hour we delay is another hour we give these horrors to find us. Might I suggest an alternative? If your scout were to find us a place where we could stay hidden, I could watch over the children while you found the Still. Then we could proceed onward together. What say you?"

Any gets the feeling that Baelfred is sincere.

Lorth 
Wednesday August 2nd, 2006 8:42:39 AM

Lorth looks to his friends and not directly at Baelfred, "I am sorry Baelfred but the children are my first priority, I still think we should go to the inn first. Although I will change course if my friends think we should."

Any  d20+10=26 d20+10=25
Wednesday August 2nd, 2006 11:00:52 AM

"I feel the sincerity of your declaration my friend, but I cannot change that which I have voiced. If the danger is as great as you have stated, then the need to get the children away from here is greater than ever.

Unless there is a more compelling reason to go after this 'Still', then for me nothing has changed. My oath to save these children was made before we met you, and I have now given a separate oath to help you once the children are safe. I will give my life to fulfill those oaths, but only in the order they were given."

Any then turns to listen to what the rest of the group has to say.

Spot 26
listen 25

Harvest 
Wednesday August 2nd, 2006 11:24:25 AM


Harvest Moon shakes her head. Then she closes her eyes. When she opens them, she looks to the bleak landscape about them.

"I trust in your word, Master Baelfred," the brown girl says. "And if it were a matter of no more than that, then I would be at peace in leaving the children in your care to retrieve this Still for you. But I do not trust your Koshe Marr. You have said that every hour that we delay is an hour given to the creatures of this land to find us. How are we to know that they will not find you and the children while we are away? How is Arminas Calaelen to know, even, what place may be safely hidden when we do not know what creatures walk this land?"

"I do not trust Koshe Marr, because I do not know it. It would be better to take the children to safety and then risk the trip back ourselves than to place the children in more danger than necessary."

Harvest turns away. She looks off in the direction in which they had been headed.

"Unless ... "

From her haversack she retrieves her book of maps and flips to the drawing that their guide had drawn for them earlier. She points to one of his markings.

"Here is where you have placed the Inn. Please show us, Master Baelfred, where we are now. Also indicate the position of the Still. Describe to us the land that we may expect in the vicinity around the location of the Still. We would wish to hide you and the children in as near a place as possible. Also tell us of all creatures and other dangers that may threaten in this area."

"With more knowledge, we may be able to decide how great the risk is in leaving the children with you to take on this task."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Davros 
Wednesday August 2nd, 2006 3:38:31 PM

"After a hiding place is found,perhaps we could split up.We can leave a few guards for the children and Baelfred couldn't we? It seems to me it may be too dangerous to travel to the Inn and back, and what will the children do while we are traveling to and fro?Do you trust that they will be any safer alone at the Inn than they are with us?"

"Baelfred, you mentioned drinking from the Still.Does that mean you would have to enter the place personally?"

Bralin 
Wednesday August 2nd, 2006 8:50:00 PM

"I would remain with the children and Baelford, if needs be," Bralin volunteers.

By his tone, its obvious the dwarf believes no further guards would be required.

Florin Jadenth 
Wednesday August 2nd, 2006 9:29:34 PM

Florin looks to the others and taps the silver dragon handle on his longsword, "I'm sorry Baelfred but I must agree with the others. It pains me to say this for my god is one of protection but the children need help and are much less able to live in this area then you or even we are. If you can ensure the kids safty then I will gladly help but I need to know for sure. I'm sorry though and I still offer to come back to help you none the less. I believe all here would agree that we would be willing to come back and risk our lives to help you after that if there is no other way. An now that you have asked I figure there are atleast a couple in the group that could not turn their back on you once the kids are safe." On his last comment Florin looks to Lorth and even Bralin, believeing these two would not turn their backs on Baelfred once the kids are safe.

DM Kathy 
Thursday August 3rd, 2006 3:21:21 AM

[OOC: I'll apologize in advance for the incompleteness of this post; I was out way too late tonight.]

"I must drink from the Still," Baelfred replies to Davros, "but from what I understand, it is portable. You can bring it out with you."

In response to Harvest's question, Baelfred sketches out their relative locations. He shows where the Still is said to be hidden--an abandoned mine about an hour's walk from your present position. Indeed, you can see the hills surrounding the mine from here.

The Inn is still several hours' walk away. If you went to get the Still, you could all probably get to the Inn by nightfall. If you went to the Inn and came back here, it would probably be night before you got back. Or you could spend the night in the Inn and come here the next day.

Baelfred steps back and allows you to finish discussing your options.

[OOC: again, I'm sorry for the sparse post. I'll have more tomorrow; I promise.]

Lorth 
Thursday August 3rd, 2006 7:24:33 AM

Lorth mind remains unchanged.

Florin Jadenth 
Thursday August 3rd, 2006 12:42:10 PM

Florin looks to the group and will allow them to decide what to do now. No matter what Florin is willing to help their guide when the children are safe. Right now he is more worried about the children then anything and he knows the guide surely understands this.

Florin looks to the children and chews his lip, "Your right on one thing for sure. We have to make this decision fast. We have children to worry about and we're standing in the open. Atleast if we're moving we are heading towards our goal."

Harvest 
Thursday August 3rd, 2006 1:02:31 PM


Harvest considers the positions on the map, the distances and the times.

"I am sorry, Master Baelfred," she says at last, "I cannot fathom why it cannot be possible to see the children to the Inn and back to the Wold before returning to aide you in your quest for the Still."

"Unless you have other concerns," she says. "For your safety or things of such nature."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Davros 
Thursday August 3rd, 2006 3:16:49 PM

Davros ponders the predicament and decides more info is needed.

"Baelfred, if this place is so terrible, why have you not gotten the Still and left?The Inn is but a short distance from here.Is the Still guarded?Is the mine accessible without climbing equipment?"

Davros wonders what the children think of all this and asks them.

Bralin 
Thursday August 3rd, 2006 4:19:14 PM

Bralin scans the horizon, watching for anything that might take advantage of their lull.

He's had his say, and has heard nothing new. By now, the dwarf understands Any, Harvest, and Arminas have a strong need to talk through issues. And there is nothing he can do but wait for the end.

Any  d20+10=20 d20+10=25
Thursday August 3rd, 2006 4:27:06 PM

"My position is unchanged. I will not endanger the children. Once they are safe, I will help you in any way I can, even if none of the others choose to do so. However, from what they have said, many of them will help also. Let us continue on to the Inn as quickly as possible so that we may then help you. We are grateful to you for your help thus far, and I will help you for that reason, if for no other."

Any then waits to see what the others will do, keeping an eye out for trouble.

Spot 20
Listen 25

Arminas (sub post)  d20+10=25 d20+10=23
Thursday August 3rd, 2006 4:32:33 PM

Arminas sees no reason to add to anything that has been said. He continues to scan for trouble, and seeks the best path to complete the mission to save these children.

He misses his friend and companion Ewan, but is also grateful for her safety. He longs to see the normal sky and plants of the Wold, and that time will come. If the others choose to help Baelfred AFTER the children are safe--so be it, he will help also--they will need his skills. For now, the children are his main priority.

Spot 25
listen 23

DM Kathy  d20=1 d20=19
Friday August 4th, 2006 1:01:09 AM

Baelfred looks around at you as you discuss the situation.

"Very well," he says when everyone has had their say. "We will continue to the Inn." He lays an affectionate hand on Devrin's shoulder. "You have a point; the children are precious and must be protected."

As you get underway once more, he answers Davros's question. "The Still is protected by a series of traps," he says. "I know that brave adventurers count such obstacles as naught, but believe me, ordinary mortals find them a deterrant." He smiles.

You continue to walk toward the Inn, moving now through gently rolling hills and occasional clumps of--well, trees. Although they don't look like trees anybody know.

Baelfred seems especially interested in the children. He keeps Devrin by his side for a ways, then drops back and talks to Nelle for a bit.

After a few minutes' conversation, Nelle breaks away from Baelfred and comes to walk next to Any. "I don't want to be by that man," she whispers.

Lorth 
Friday August 4th, 2006 8:49:19 AM

Lorth continues toward the inn, hopefully they will get there soon, he thinks.

Bralin 
Friday August 4th, 2006 10:17:30 AM

The dwarf, oblivious to the children's concerns, continues watching for danger on the right.

Harvest  d20+12=13 d20+14=29 d20+14=22
Friday August 4th, 2006 11:13:35 AM


"Not all Evil is created by Evil people, Boo. Desperation can create it's own Evil."

Harvest Moon thinks upon the situation. Master Baelfred and his life here in Koshe Marr. The nearness to his potential escape. She watches his face, and yet can read no malevolent intent.

And yet, here, so near to their goal. So close to saftey. They cannot afford to be lax. Harvest places herself near their guide, watching both this man as well as the land about them.

Rolls and Actions
Sense Motive 13 (Nat 1)
Spot 29
Listen 22

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+5=17 d20+10=25 d20+10=14
Friday August 4th, 2006 12:51:55 PM

Any watches the interaction of the children as they hike along. Baelfred seems to have given in to easily considering his desire to be free from this world. Then Nelle tells Any of her discomfort with Baelfred. It is a feeling Any has had from the beginning.

He concentrates on their guide, trying to discern what his true motive is. If only he had the power to read minds, but that power does not belong to him. He notices that Harvest is watching Baelfred closely, perhaps she too has her suspicions. He will talk with her about it later, for now, he will simply keep watching, and hope there is nor problem.

sense motive 17
spot 25
listen 14

Arminas (Sub Post)  d20+10=16 d20+10=22 d20+10=24
Friday August 4th, 2006 3:19:04 PM

OOC--I posted Aug. 2nd for Arminas, but the post didn't show up. OOPS!

Arminas walks along at the front of the group watching for any sign of trouble, and trying to pick the easiest route in the direction that Baelfred has indicated they need to go.

As the decision is made to go to the Inn first and send the children home, he gives a nod-- Yes, that is what should happen. He turns and looks at Lirena as she follows along wrapped in his cloak. The sight of her as she plays with the folds of the cloak, makes his heart light, and almost makes him feel young again. It's a shame that these humans lead such fleeting lives. Well, not everyone can be an elf.

Spot 16
Listen 22
(ignore the 24)



Davros 
Friday August 4th, 2006 11:21:39 PM

While everyone is walking,most appear to be looking out for danger- except for Davros. If anyone notices him, he appears to be having a rather heated discussion with his rat. The rat is sitting on his hind legs on Davros' shoulder and staring directly into his face. After a few moments of this,Davros appears to have won the argument. The rat scurries underneath a fold in Davros' cloak and settles in for a nap. Davros moves next to Baelfred.

"Baelfred, while we are walking, perhaps you could tell us more of these lands, after all we are strangers here. What can we expect at this Inn? Why is it a safe haven?"

Florin Jadenth  d20+2=6
Saturday August 5th, 2006 3:01:23 PM

Florin moves along with the others, guiding Ajax who carries Gerdi's body and watching as he moves. He wonders about their guide as it seems he might be bothering some of the children, but since he is not close enough he doesn't know of Nellie's comment of discomfort.

(Spot:6 lucky if he could spot his feet)

DM Kathy  d20+16=28
Sunday August 6th, 2006 10:40:07 PM

You continue your journey.

After Nelle leaves his side, Baelfred seems content to walk at the front with Arminas, helping the ranger find the right path. He does not approach any of the other children.

Both Any and Harvest are suspicious of Baelfred, but they can't find anything specific in his behavior to cause alarm.

All of you are alert for signs of danger. You see another band of trolls off in the distance, but you spot them in time to get yourselves hidden before they come by. Anyway, they don't get within 50 feet of your party. You see some odd-looking birds, and occasionally there are small scuttlings underfoot. You see nothing else, however.

Davros asks Baelfred about the Inn. "As far as anyone knows it has always been there," the peasant man replies. "Its magic must be very strong indeed, to resist the evil of this place, but I do not know its source. Be that as it may, the Inn has always been a place of refuge. Travelers are save within its walls. Getting there, however, can be difficult. As we have seen."

After a few more hours of walking, the moon is beginning to set. Up ahead of you, however, you see a low building with golden light streaming out of its windows. This surely must be the Inn.

Crouched around it, however, is a motley assortment of ferocious-looking creatures. They avoid the inn, and the golden light streaming from it, prowl in the shadows, apparantly looking for something.

"Unfortunately," Baelfred says, "the beasts of this place also know the Inn is a sanctuary. See, they await unwary travelers, hoping to attack them on their way to the Inn."

Turning to you, he asks, "Do you think we should make a run for it?"

Harvest  d20+14=16 d20+14=23
Sunday August 6th, 2006 10:58:13 PM


"No. We cannot all run for the Inn," Harvest replies. "Not all of us have sufficient speed." She takes a deep breath and prepares to call upon an old power that has always been, even before the time of Alemi. The power the lives within the road, the powers that gather around travel itself. She eyes the creatures that surround the place known simply as the Inn, attempting to identify them.

"I will approach and draw them off. After they follow after me, then run toward the Inn.

Rolls and Actions
Spot 16
Listen 23

If all are amenable, then Harvest will cast Longstrider and then run out to draw them away.

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Posting Report For 
Monday August 7th, 2006 5:31:10 AM

Game #9 Sword of Light
For week of July 31,2006

Name MTWTF
DM Kathy XXOXX
Lorth XXXXX
Harest XXXXX
Arminas XXOXX
Any XXXXX
Bralin XXXXX
Florin XXXXOS
Darros XXXXX

Adm Ceil; Poor Kathy has not found a Adm Yet.

Bralin (Sub/Al) 
Monday August 7th, 2006 4:14:26 PM

The slowest one would, of course, be himself.

"We should go." Bralin readies his weapons and counts the number of foes. "They'd be here even if we return for the Still and come back."

Davros 
Monday August 7th, 2006 9:55:50 PM

"I can magically hasten several of the children with a spell.Perhaps the rest can ride on the horses?"

"Give me notice when we are ready to move. I will increase everyone's defenses as I am able."

Florin Jadenth 
Monday August 7th, 2006 10:27:11 PM

Florin sighs since one of the group is risking herself to help get the others to the Inn in safty but he has no idea of a better way so he stays quiet and waits to see what happens.

Any  d20+10=29 d20+10=16
Monday August 7th, 2006 10:33:58 PM

OOC--Sorry for the late post, just got home.

Any listens to the proposals being made.

"Perhaps what we need is a combination of the strategies mentioned. If Davros can hasten a few members of the party, and they lead the children in on horseback, then the rest of us can act as decoys to draw off those who await us. When the children are safely within, the escort can then form a sally from the Inn to enable the rest to join them. What do you think Bralin?"

He then awaits what the others decide.

Spot 29
listen 16

Arminas (Lyle sub) 
Monday August 7th, 2006 10:37:31 PM

Arminas listens, then,

"As long as the children make it to the Inn and home safely, it does not matter if I do. I will assist Harvest in drawing away this band that stands between us and safety for the children. My bow will surely account for some of them, and they will not easily run down an elf of the woods."

OOC--I did not know if Kelly was back to post yet or not, so posted for him when I got home. Sorry these posts are so late.

DM Kathy 
Monday August 7th, 2006 11:30:10 PM

Your plan in place, you prepare to approach the inn. Spells are cast, and the youngest of the children are helped onto the horses. And then you go.

Harvest and Arminas begin with their distraction run, hoping to draw off as many of the beasts as they can. Their ploy is successful; most of the creatures chase after them.

Seizing the opportunity, the rest of the party runs for the Inn. Baelfred leads the way, but is soon overtaken by the horses, bearing Dolo, Hmanny, Nelle, and Lirena on their backs.

Turi and Naki prove to be quite fleet of foot, and also overtake Baelfred. Devrin runs alongside him, while Cerina pounds determinedly behind the two of them. Kiara runs after Cerina, somewhat hampered by her long, full skirts.

Davros, Any, Lorth, Florin, and Bralin run along after the children, making sure nobody falls behind.

The larger party reaches the Inn and bangs open the door. The children on foot scoot through to the room beyond. The children on horseback need to be helped down; Baelfred reaches up and begins doing so.

Meanwhile Harvest and Arminas are able to outdistance their pursuers (I'm assuming Arminas has been Hasted). They are now some distance from the Inn, with the pack of beasts in between them and the Inn.

All of the creatures appear somehow doglike, although they don't all look like the same type of animal. [A Knowledge (Plains) check will tell you more.]

Arminas 
Tuesday August 8th, 2006 1:25:59 AM

The diversion has worked, the children are safe. Now, to get Harvest safely into the Inn as well.

"Harvest, I will slow this larger group by asking the plants to grow up to entangle them. It will cover a large area, 40 feet in diameter near the entrance to the Inn. I will leave a space for us to run along the edge. Follow me so as not to become entangled in the plants."

Arminas can cast the spell over a distance of over 500 feet, so he finds a spot as to block the majority of the creatures from reaching them.

He then runs for the entrance.

OOC: I'm back from Costa Rica. Arminas' action of courseis dependant on the layout of creatures, if this is impossible, he will change his plans. So, without a map can you let me know if this will work?
Action
Cast 'Entangle'

Lorth 
Tuesday August 8th, 2006 7:45:46 AM

As soon as all the children are safe near or inside the inn, Lorth looks into the inn to be sure it is a safe haven. He then waits near the door for the rest of his companions.

Bralin (Sub/Al) 
Tuesday August 8th, 2006 9:59:21 AM

Bralin waits with Lorth. If danger threatens from within or without, the position to be in would be the doorway.

Harvest  d20+2=22
Tuesday August 8th, 2006 10:08:56 AM

Harvest nods. She takes spiked chain in hand and readies to run between the fields of churning plants with Arminas Calaelen, making their way to the door of the Inn.

The dog creatures come to Harvest Moon's mind, they resemble something that Pasix mentioned only once in passing when explaining the mysteries of Gargul. With a portion of her mind, the brown girl marvels at how the mind can bring such things from so long ago, back with such clarity.

Rolls and Actions
Knowledge Check 22 (Nat 20)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)  d20+7=26 d6=2 d20+10=11 d20+10=19
Tuesday August 8th, 2006 10:15:33 AM

Any dashes to the Inn with the children. As soon as all are safe within, he will leave them in the care of Lorth and Bralin. He turns with his bow in hand, and moves out along the wall of the Inn preparing to cover Harvest and Arminas in their retreat. He releases a high pitched whistle to alert them that all are safe, and they can begin their run.

(OOC--sorry Kathy, you kind of moved things along before we had completed our planning. I am assuming we would have arranged such a signal).

With arrow nocked, he awaits their attempt. He will shoot the first beast that closes within 10 yards of either of them.

Hit AC 26 for 2 HP DAM

listen 11
spot 19

Davros AC 14 HP 29/29  d20+3=15 d20+6=12 d20+6=17
Tuesday August 8th, 2006 3:48:28 PM

Davros takes up a defensive position outside the Inn. A look of concentration and focus fills his face as he prepares a spell to slow the dog creatures' pursuit.(ready an action to cast web when the creatures are within range-150')

checks:
spot 15
knowledge nature (animals)12
knowledge geography (terrain)17

spells:haste-target Arminas plus 4 others
4 more rounds

Florin Jadenth 
Tuesday August 8th, 2006 9:10:00 PM

Florin quickly moves with the others or as quickly as his half plate lets him and also guides his horse that carries Gerdi's body.

Once at the Inn Florin will help get the children into the Inn and then will see to Gerdi's body to get it in before checking to make sure the Harvest and Any make it back ok.

DM Kathy 
Tuesday August 8th, 2006 11:20:45 PM

Lorth, Bralin, and Florin make sure the children make it safely into the Inn, and that the place truly is a place of refuge.

Crossing the threshhold is like stepping into another world--one much more like what you are used to. A crackling fire warms the room, and delicious smells waft out from the kitchen. Humanoids, apparantly from a variety of worlds, sit scattered in threes and fours among the homey wooden tables. They are waited upon by smiling staff. All looks peaceful and welcoming.

The children look about them, expressions of disbelief on their faces.

Meanwhile, Harvest takes another look at the creatures and identifies three different species: Hell Hounds, Barghests, and Shadow Mastiffs. They have assembled into an irregular pack, but whether of their own accord or by the will of some greater power is difficult to say.

Whatever their reason for being here, they succumb to Arminas's Entangle spell, Davros's Web, and Any's arrows. Harvest and Arminas make it safely back to their companions.

Baelfred, meanwhile, gazes longingly through the windows of the Inn. "Soon," he says softly.

Tobiasz and Ajax can't enter the Inn either, although in their case it's a simple matter of size; the door isn't big enough. Anyway, there's no place for them even if they got inside; the Inn apparantly lacks stables.

Lorth 
Wednesday August 9th, 2006 7:21:36 AM

"Baelfred you need to get to safety and hide somewhere until we return from the inn.", Lorth says quickly. Then he dismisses Tobiasz and goes inside.

Once inside Lorth starts asking questions mainly, is it possible for the children to stay here until the swords of light return?

OOC: Lorth 
Wednesday August 9th, 2006 7:22:54 AM

OOC: (I will be on vacation next week, I got Tratan (Joe Kowalski) a fellow woldian and friend of mine to play Lorth while I am gone.)

Bralin (Sub/Al) 
Wednesday August 9th, 2006 9:23:37 AM

Bralin eyes the interior of the Inn. Then he scans the field full of dog like creatures.

"I will remain here with Baelfred," he says simply and hefts his axe.

Harvest  d20+14=34
Wednesday August 9th, 2006 10:02:31 AM

"Hell Hounds, Barghests, and Shadow Mastiffs," reports Harvest Moon. She peers around the doorjamb and into the interior of the Inn. "When we leave this place to find the Still, we may be forced to slay all of them. Even if we can out run them, they may be able to track us."

The brown girl's eye moves from one person to another seeking one who may be the proprietor of this Inn, or at least one who is in charge.

Rolls and Actions
Spot 34 (Nat 20. Hope I'm not using up my karma.)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=20 d20+10=26 d20+7=24 d20+5=18
Wednesday August 9th, 2006 11:12:59 AM

Any is pleased that their plan to enter the Inn has gone off without injury, or loss of life. He also looks around the Inn.

"Who is in charge here? We are seeking a way to leave the strange realm we have been in, and return to our own. Do any know of such a route from this fair Inn?"

He then awaits their reply.

spot 20
listen 26
diplomacy 24
sense motive 18

Davros 
Wednesday August 9th, 2006 3:07:23 PM

Events are transpiring quickly and Davros asks for everyone's thoughts.

"We need to make tactical plans if we are to be successful in retrieving what Baelfred needs from the Still.What about supplies?Will the children be safe here by themselves?"

"Baelfred, can you enter this place?"

Arminas 
Wednesday August 9th, 2006 3:27:55 PM

Arminas rushes through the door into the Inn, glad that the children are safely inside. He looks about at the children, checking to see that all are safe. Walking up to Lirena, he says:

"You did a wonderful job, we are now safe and will get you home soon. I think we need to go help Baelfred who also wants to escape this land. You will not go outside here again. Here, let me show you something."

Arminas then sets his pack upon the ground and digs down deep into it. He pulls out a black velvet cloak with deep purple lining, and gives it a shake to remove some of the wrinkles. It is an elegant cloak, that Arminas once wore at a party in the Giggling Ghost.

"Lirena, do you like this cloak? I will trade you this for my old plain looking cloak. I have need to hide outside and you have need of a beautiful cloak for parties. Shall we trade?"

It is not until he looks around that he realizes that Baelfred and Bralin remain outside.

"Why do they not come inside? I hope we are planning to wait awhile to go out again. I could use more of the entangle spells."

Florin Jadenth 
Wednesday August 9th, 2006 9:02:44 PM

Florin looks to Bralin and their guide and stays out with them as he speaks gently, "We will be leaving soon I would figure to help you out. Can you not enter the Inn at all sir?"

Florin is curious of this so figures he might as well ask. He knows from what he has heard their guide can't use the Inn to get away but doesn't remember anything being said about entering it what so ever.

DM Kathy 
Thursday August 10th, 2006 12:57:07 AM

Lorth dismisses Tobiasz and goes into the Inn, followed closely by Any. Harvest hovers in the doorway.

You all look around for someone who seems to be in charge. You soon note that most of the staff seem to be deferring to a middle-aged human man wrapped in a large apron. He seems to be on a first-name basis with most of the patrons, and pauses to chat with people often.

Any asks if there is a way from the Inn to your own realm.

"The Inn has paths to many realms, young master," the innkeeper replies. He gives you all a shrewd look. "I think, though, you'd do well to consider those two statues there," and he waves at a pair of dwarf statues at one end of the room.

Upon closer inspection, you can see that one of the dwarves is carved with the words "Giggling Ghost." The other says "Wold Catacombs."

When asked whether the children can stay here, the innkeeper replies, "Of course! So long as there is coin to pay their way, they are welcome. There's hot food always ready, and soft beds upstairs." He looks at the children, eyes twinkling. "Also a fair bit of soap and water, which I think wouldn't go amiss." He chucks Dolo under the chin, then looks quickly at his hand and wipes it on his apron.

Arminas has also entered the Inn, and seeks out Lirena. She accepts the trade of cloaks, but merely holds the lovely velvet cloak, not attempting to put it on. Her lower lip wobbles. "Do you have to go away?" she asks Arminas in a very small voice.

Indeed, now that they are safe, many of the children are crying. Some seem relieved to be safe; others seem overwhelmed by the warmth and food and air of welcome. Some, like Lirena, don't want you to leave them.

Just outside the Inn, Davros and Florin ask Baelfred if he can enter. "I cannot," he replies, looking nervous. "I thought I said before. Until I drink from the Still I cannot enter the Inn. You all postponed getting the Still until the children were safe. They're safe now. I am not. Please don't leave me out here without shelter! Please, we must go find the Still!"

Bralin merely stays outside, seeming content to watch over Baelfred until the rest of the party decides what to do.

Lorth 
Thursday August 10th, 2006 7:52:24 AM

Lorth removes five platinum coins from his pouch and hands them to the innkeeper. "I am sorry we are in a rush, please use this to house the children, I will make up any difference when we return."
He spins on his heal and joins Bralin outside with Baelfred.

Fosco 
Thursday August 10th, 2006 11:53:16 AM

From one of the tables, a halfling sits. A ring of smoke above his head from the obvious tabac pipe in his hand.
He downs the rest of what's in a mug in front of him, hops down from the chair, and saunders over to the doors and peers outside where the others are saying: People born of, or who are attuned to that place may not enter this Inn. This Inn is only a place of safety and refuge to those of us who claim someplace else as home.
And now you have my curiosity. I have seen many people enter through these doors and then, touching the arms of one of the dwarf statues to return home, but you are the first to enter the safety of the Inn only to go back.
What gives?



Fosco pt2 
Thursday August 10th, 2006 12:07:26 PM

<*> My first post in game and I already mistype a sentence. Should read People born of, and who are attuned to that place may not enter the Inn. <*>

Any - sub Kelly 
Thursday August 10th, 2006 12:12:49 PM

Any nods as the information about the statues is given by the Inn Keeper.

"Sounds like passage to the Wold should be simple enough, that is if it works as expected. Our transportation spell was also to move the group, yet we ended up here. I don't think we should send the children without our protection."

His alarm though is raised with the halflings description of the plight of Baelfred.

"Fosco is it? I am Any, and though I have traveled my entire life I have never seen such a foresaken place as this. Yet, we have made a promise to our guide Baelfred, and upon my death I will fulfill it if necessary."

Seeing that Lorth has paid for the children's lodging, he speaks to the Inn Keeper:

"I believe we need to go and fulfill our promise to our guide. If we do not return in three days, I think you should send the children to the Giggling Ghost. Hopefully, we should be back much sooner."

Any then tries and explains the plan to the children before moving towards the exit.

Arminas 
Thursday August 10th, 2006 12:19:04 PM

Arminas gives a hug to Lirena, and looks deeply into her eyes.

"We have brought you to safety, yet our guide is not safe. He has saved us, and we must save him. Be brave just a bit longer and stay here at the Inn until we return. Do not go outside. We will be back soon."

He pats her head and moves toward the exit.

"A days rest would be nice, but I suppose Baelfred would not survive the night outside the entrance to the Inn."

He prepares his bow and steps outside.

Bralin (Sub/Al) 
Thursday August 10th, 2006 1:08:30 PM

Bralin keeps his attention where is most needed while the others speak to those within the Inn. He eyes the surrounding unnatural animals.

"They do not approach this place." He extends his arm pointing the waraxe in the direction of the dog-like creatures. "May we destroy them from here?" he asks of any who might answer.

Harvest 
Thursday August 10th, 2006 2:27:36 PM

"Peace be with you, Master Fosco. I am Harvest Moon," the brown girl walks quietly into the Inn. The mouse brown crest of hair on her otherwise closely shaven head, bobs as she eyes the two dwarven statues.

"It says 'Catacombs', Anthos." Standing at the half-elf's side she turns her address again to the halfling. "You say that one need only touch the arm of the statue and be taken to the place that is named upon it?"

From her haversack she removes a sheet of paper, a quill pen, and some ink. She kneels upon the floor and writes.

To Mistress Dulcet of the Pitchfork Council, Town of Jarlwolf in the territory of Cinnamon Valley,

We have recovered the children and they all await their parents at the location from which this letter was delivered. The bearer of the letter should be able to lead you to the children so that they may be returned safely. If you receive this letter it means that we ourselves have been lost and may not return soon or, perhaps, ever.

At this moment, we are within a place called The Inn. It has a way within it to travel to The Catacombs store and we hope that if we are unable to return that the children may use this to return to you with this letter. At this time the children present are

Cerina
Devrin
Kiara
Hmanny
Turi
Naki
Lirena
Nelle, and
Dolo

Gerdi was, sadly, lost to one of the creatures of the land of Koshe Marr in which we find ourselves. She remains as a sprit and we do not know whether we might be able to return her spirit to her body or not.

We would wish to return the children personally, but at this time we do not know whether that would be possible or not. And so I leave this letter in hopes that it will reach you and the children will thus be conducted back to their homes.

Yours, with all sincerity,

Harvest Moon
Anthos Westar
Lorth Jeradosta
Bralin Stoneminder
Arminas Calaelen
Florin Jadenth


Harvest signs it with the names of the six who went into the well days ago. Then she rises from her writing. She looks about for Gerdi's spirit as she fans the paper in the air to dry the ink.

"Please read this, Anthos," she hands him the letter, "to ensure that I have neglected nothing. I wish to leave it with Devrin to use in the event that we should not return."

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Fosco 
Thursday August 10th, 2006 3:23:49 PM

Yes mistress Harvest. All you need to do is touch the arm of the appropriate statue and the flames in the fireplace will die down and a tunnel will be revealed.

Turning back to Any he responds: Honoring your word made to someone. That is indeed something not seen very often and gladens my heart to see people like yourself honoring the old code. Would you and your friends need the help of a halfling with many skills? My pack is here and I am ready to leave.
Oh, where is my manners. My name is Fosco Loamsdown of Deephallow. <he extends his hand in friendship to Any>

Davros 
Thursday August 10th, 2006 6:14:59 PM

"Count me in also.You have all risked your lives to save me and now that you head back into danger I will travel with you and give whatever aid I can."

A small rat pokes its head out from underneath Davros' cloak and seems to nod in agreement.

"Perhaps if we leave quickly,the entangling plants and webs will allow us to get away."

Arminas (2nd illegal post)  d20+9=25 d20+9=14 d8+3=11
Thursday August 10th, 2006 6:23:01 PM

Arminas looks to Bralin as he speaks. He asks whether they can be killed from a distance. The question is too simple to ask, and the answer is even more simple. Arminas nocks an arrow and lets it fly at the closest Hell Hound that is not entangled.

Perhaps he has been around the dwarf for too long, but words seem unnecessary given the question.

Action
1st Arrow Hit AC 25 Damage 11
2nd Arrow Hit AC 14

Entangle 17 rounds remaining

Florin Jadenth 
Thursday August 10th, 2006 6:25:17 PM

Florin looks to Baelfred and nods at the man's answer, "Alot of things have been on my mind, mainly the safty of the children so I must of forgot or missed that detail sir. However your problem will be solved soon I'm sure."

Florin waits for the others and also does not plan to leave Baelfred either.

Bralin (Sub/Al) (2nd Illegal Post) 
Thursday August 10th, 2006 6:32:42 PM


STOP!!!

The word comes out no more than an angry hiss. Bralin reaches for the rash elf, but the deed is done.

"Do you want them attacking the Inn?!? Can you say for certain that they won't???"

Arminas (3rd illegal post) 
Thursday August 10th, 2006 6:51:31 PM

"Did you not just ask if they can be killed from a distance? The answer is yes, but it will take more than one arrow. Do you have any more questions that I may answer?"

Looking at the dowr dwarf:

"Oh, I guess you asked two.

No, and no, though common sense will tell you that if they could attack the Inn they would have done so long ago."

Bralin (Sub/Al) 3rd Illegal Post) 
Thursday August 10th, 2006 7:11:51 PM

"I did not ask if they *could* be slain from a distance. I asked if we *may* do so. For one with such great ears can you not hear the difference?"

Bralin eyes the distant animals, hoping that such provocation is not the thing that brings them down upon the Inn.

DM Kathy 
Thursday August 10th, 2006 11:44:17 PM

Lorth's generous payment makes eyes bug out all over the inn. "We'll take very good care of them, sir. My Lord. Er--Your Honor," says the innkeeper.

A halfling man at a nearby table seems to have attached himself to your party. This Fosco seems to know something about the ways of Koshe-Marr. [Everybody say hi to BigTim, our new ADM!]

Any instructs the Innkeeper and the children that the children should go back to the Wold after three days' time, should the adventurers not return safely. Harvest writes a note, intending to give it to Devrin to deliver.

Cerina seems to understand the plan, although she looks unhappily at Lorth. Devrin seems reluctant to take the letter. "You'll all come back just fine, I'm sure," he says.

Turi and Naki come up to hug Harvest goodbye. "Come back safe," says Turi. "Don't make us leave here by ourselves," Naki adds.

Gerdi pops into the room then, and begins floating around, looking at things. The patrons seem startled to see her there, but apparantly they've seen odder things. They soon settle down, paying the little ghost no more attention than any of the other children.

Arminas tries to reassure Lirena, who nevertheless begins to cry when he leaves.

Outside, Davros commits to helping Baelfred find the Still. Bralin wonders aloud whether the creatures can be attacked, and Arminas takes a moment to demonstrate that they can be. Whether they should be is, of course, another question.

The pack begins to bay, and for a terrible moment, Bralin believes they are about to charge the Inn. When they begin to run, however, it is off in another direction. Apparantly, they have caught another scent and gone off in pursuit of it.

"This could be our chance," Baelfred says. He looks past Davros and Arminas, and catches sight of Devrin, who has moved into the doorway of the Inn. "Remember what I told you, lad," says Baelfred with a slight smile.

Any - sub Kelly 
Friday August 11th, 2006 12:04:56 AM

Any moves toward the door as the hounds let out a howl. He is relieved to see that they are running off. It is time now to help Baelfred with his plan. Almost ready to leave, he is stopped by Baelfreds comment to Devrin. Turning, Any say to Devrin:

"What exactly did Baelfred say to you? I saw him talk with you and Nelle on the trail, and it seemed to upset Nelle."

Looking at Baelfred, he adds:

"I'm sorry but I think we need an answer before we depart to help you."

Lorth 
Friday August 11th, 2006 8:20:12 AM

Seeing Cerina looking worried Lorth says, "Cerina I gave my word to help Baelfred and now I must. Please make sure all of you get back home safely if we don't return. However I am sure we will be just a few short days." He gives a smile and then is ready to leave.

Bralin (Sub/Al) 
Friday August 11th, 2006 11:58:50 AM

Bralin waits. With the packs gone they may now depart without a fight. But the others must make their goodbye's. That's understood too.

Harvest  d20+14=30 d20+14=16
Friday August 11th, 2006 12:26:41 PM


Harvest Moon hugs both boys.

"We will try our best to return and take you back to your parents." She rubs their backs, now, wishing not to leave. It is less the comfort and safety of the Inn and the terrible, near palpable evil of Koshe Marr outside than it is a think within her heart that draws her to the children. "Until that time, you must take care of your friends for us. And remember to learn. Never stop learning."

She tears herself away, pausing only to watch as Gerdi floats in from outside. The staff of the Inn take no alarm, and there is little time for greater precautions. She folds the letter and place it within Devrin's hands.

"If we do not return within five days, Devrin," she says, "take the others with you and touch the arm of that dwarf upon which is written the word Catacombs. You will appear in a shop. Present this letter to one of those who work in the shop and ask them to summon Mistress Dulcet of the Pitchfork Council."

Then she rushes out the door.

"Thank your aide in this, Davros Sapphiredge, Fosco Loamsdown of Deephallow." Harvest stands outside the Inn scanning the terrain. With half an ear, she listens to the exchange between Anthos and Master Baelfred.

Rolls and Actions
Spot 30
Listen 16

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Fosco 
Friday August 11th, 2006 1:55:48 PM

Looking jilted as his hand, offered in friendship to Any, is refused. And then when his offer to assist the group in their endeavor is ignored, he shrugs and walks to the bar whereupon he orders another mug of stout.
You kids have fun out there. Ill make sure the Inn is still here when you get back. If you get back he says into his mug.

Harvest (2nd llegal Post) 
Friday August 11th, 2006 3:13:59 PM

Harvest watches the halfling as, ignoring her thanks, he walks back into the Inn. She looks for the cause, and notes that Anthos, in the depths of his concern for the children and the secrets that Balefred has kept from the group, has neglected the halflings entreaty of friendship.

"Please do not be put out by Anthos, Fosco Loamsdown." Harvest appears at the halfling's side. "Our concern for the well-being of the children is great, and we have been trekking through Koshe Marr for several days in the constant fear that another may be take as that one has."

Harvest points at the spirit of Gerdi floating above.

"You must understand that it is not that he rejects the friendship of strangers, but that he is distracted by his concerns. He meant no offense. Will you not overlook this and join us?"

Fosco 
Friday August 11th, 2006 5:46:58 PM

I meant no disprespect, Mistress Harvest. I did not mean to seem ungrateful to your thanks. I see what you mean now in regards to having something on your mind and seeming to ignore someone or something from another. I would consider it an honor to join a group like yours. Trekking through that realm to help others, including children, and thwarting the Lady, her Enforcer and the Huntsman and their minions sounds like a wonderful idea. If it's ok with the rest of your companions, I will join you.

<Drains the mug and goes over to the table to gather his gear>

Arminas 
Friday August 11th, 2006 6:02:18 PM

Arminas watches as the hounds run off, and turns to Bralin.

"It appears I have scared them off. It should be safe now."

He swings his bow over his shoulder, and reaches into his pack to prepare for the trip.

"I have one more entangle spell, this one on a scroll."

He tucks the scroll into his belt pouch and also puts in a potion of Pass w/o Trace and CMW.

"I will take the lead again with Baelfred if you prefer. That is, after Any is satisfied with Devrin's answer."

Entangle 16 rounds remaining?

Florin Jadenth 
Friday August 11th, 2006 8:15:12 PM

Florin looks to the others and is ready to move out when the others are. He pats Ajax's neck gently and smiles as he whispers to his horse, "Hope you don't mind a rider for awhile friend and then you'll get to go rest. I promise."

Davros 
Friday August 11th, 2006 8:18:14 PM

Hi Tim!

Davros checks his pack and prepares to leave.He waits to see the result of the brewing conversation at the door. It seems to him that Baelfred is still holding back and the time for that is soon to end.

Davros moves over to where Fosco is standing.
"Fosco, perhaps you could walk with me as we travel.I am "new" here as well and I sense a certain hesitancy towards me. I suspect it is due to my magic. Many people fear what they do not understand and I have encountered this often during my travels. However I have known halflings to be more curious than cautious so perhaps we could talk as we travel. Will you tell me more about these lands? How does the Inn remain free?"

Fosco 
Friday August 11th, 2006 9:22:28 PM

Sure Davros. Id love to.

My take on the Inn is this. It teeters between this place and the rest of the Wold. And has a taint of the Gods to it. You see, Divine magic doesnt work here the same as in the real world. The god's are at a loss here, so they created this portal between the 2 planes. Kinda being a thorn in Koshe' Marrs' side as you will.
As for this place. What little I have seen of and heard about it can be summorized into this: All the horrors as a youth we were told about, like the boogie man and the sand man, well, this is where they live. It's always dark here for there is no sun and the god's of the Wold have no influence here. Except for this Inn. And I may not be a praying man, but I feel that a land without our Gods' influence is not a place I wish to call home.

Bralin 
Sunday August 13th, 2006 9:39:24 PM

The dwarf waits for the words between Baelford and Devrin to be revealed. They may or may not have bearing on this quest. Regardless, Any and Harvest pursue that path.

Arminas watches for the hounds. Another path covered.

The halfling's words reveal a third path. The halfling has knowledge of this place. T'would be an asset to the company to have another to counter or confirm their guide.
The dwarf steps over to Fosco, and extends a platemailed hand (or takes the proferred one).

"I am Bralin Stoneminder," he tells the halfling. "These children divide our minds, yet another comrade would be welcome. Most welcome one with knowledge of this land. Ye speak of 'the Lady, her Enforcer and the Huntsman '. They rule here?"

DM Kathy 
Sunday August 13th, 2006 10:34:49 PM

Any, hearing Baelfred's words to Devrin, pauses to ask the boy what was said.

"Nothing special," says Devrin with a shrug.

"I just told him to be brave, because his friends were counting on him," Baelfred says. "I--I hope that wasn't out of line. It just makes me a little nervous, the thought of leaving them like this."

Lorth says goodbye to Cerina, who is reluctant to let him go. "Come back, okay?" she says shakily.

Harvest bids goodbye to Turi and Naki, who hug her fiercely before letting her go.

Fosco the halfling seems to have joined your group. Was he invited along, or did he invite himself? No matter; he is well-equipped, and he seems to know something of this Realm.

Florin, Bralin, and Arminas check their gear and prepare to leave. Arminas has another Entangle on a scroll, although for the moment the pack seems to be elsewhere. Florin still has Ajax's service for several more hours. Bralin introduces himself to the newcomer.

Davros has a few questions for the newcomer and indeed, many of the group are interested in what Fosco may be able to tell them

Baelfred glances around. "The pack seems to be occupied elsewhere," he says. "If I can suggest, now would be an excellent time to depart."

The children crowd to the door and windows of the Inn, waving and calling goodbyes.

Arminas  d20+10=18 d20+10=21
Sunday August 13th, 2006 11:27:56 PM

Upon seeing the halfing come out of the Inn, Arminas turns toward him:

"Greetings, I am glad to have your company in this land. Usually, I like to take the lead outdoors." Then is a not too quiet whispered voice adds "Those encased in metal sound like a tinkers wagon coming down the road, very difficult to travel without notice."

"Bralin here is our brains in battle, and Any over there is our diplomat."

Arminas then prepares to move out:

"Well Any, if you are satisfied then I agree with Baelfred, we should move out quickly."

Actions
Spot 18
Listen 21

Fosco  d20+10=17 d20+12=29
Monday August 14th, 2006 12:22:57 AM

Firmly shakes Bralin's hand.
The lady Fidelia rules, the Enforcer and the Huntsman are her minions.

Turning to Arminas he responds in like: there always needs someone to distract so others can position themselves for maximum control. And I will follow your lead.

<*> Fosco carries a Lt. Crossbow, a Shortsword and wears Studded Leather armor with matching pants. He carries nothing else except for a small pouch hanging off his belt and a bedroll. You do notice his boots and cloak match. (thought you should get a picture of what he looks like, gear wise) <*>

And I have knowledge, but only from the tales I have heard from others passing through the Inn. I am not a resident of this realm.

<**> Upon leaving the Inn and introductions are done I will go into travel in a hostile environment mode. Senses on full alert. Crossbow cocked and loaded. <**>
Spot: 17
Listen: 29

Posting Report for 
Monday August 14th, 2006 3:02:46 AM

Game #9, Sword of Light
Week of August 7, 2006

Name MTWTF

Kathy xxxxx
Any xxxxx
Arminas xxx3x
Bralin xxx32
Davros xxxxx
Florin xxxxx
Fosco ---33 (didnt join game til thursday)
Harvest xxxx2
Lorth oxxxx

ADM BigTim
<*> side note: Its really no use to put illegal post after your name. Conversation supposedly isnt an action and sometimes, especially when a new player joins the group, more posts are needed. <*>

Any (23 AC, 40/40 HP)  d20+10=20 d20+10=28 d20+5=12
Monday August 14th, 2006 9:05:30 AM

Any accepts the statement from Baelfred and Devrin at face value--for now. He is still uneasy about their guide, but there has been nothing to pin his unease to. He turns to Bralin and the others,

"If we are prepared, let us not delay. The sooner we finish in this dire realm, the better as far as I'm concerned, and now seems as good a time to leave the Inn as we could wish for, with the pack distracted elsewhere."

Turning to Harvest he says in a voice only she can hear,

"I know this is hard for you my lady. Let us take hope that we will accomplish this task quickly, and join them to safety."

With these words, he settles his gear, and prepares to leave.

Harvest 
Monday August 14th, 2006 10:24:22 AM


Harvest Moon flushes pink as Anthos pays her solicitous attention. Upon the ground before the Inn, as they are about to re-enter the lands of Koshe Marr, Harvest resists the impulse to take his arm in hers and hold herself close to him.

"I wish that as well, Anthos," she says instead.

"Knowledge from tales is better than no knowledge at all, Fosco Loamsdown. Thank you for accompanying us," Harvest Moon adds to the halfling as she waves to the children and steels herself to follow the lead of Arminas Calaelen.

"I could not help but overhear, Davros Sapphiredge, that you sense in us hesitancy toward you," she says turning to the arcane practitioner. "I am sorry if we have made such an impression upon you. It is difficult to care for the welfare of the children in such a strange, and from all appearances, hostile land. I hope that what has felt of hesitancy has been but the distractions of our duty. Thank you as well, for accompanying us to fulfill our pledge to Master Baelfred."

Harvest then looks to the land about them for signs of danger, before they leave the security of the Inn.

Rolls and Actions
Spot 21
Listen 21

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil


Florin Jadenth 
Monday August 14th, 2006 3:35:20 PM

Florin is ready to start moving and waves at the kids as the group moves out, he sitting in Ajax's saddle now as he rides along with the others.

Thinking Florin has his horse fall back so he rides more along side the halfling that just joined the group, "Sorry for not introducing myself earlier good sir. My name is Florin Jadenth, a paladin and servant of Domi. I'm glad to have you along with us and hope we get time later for a drink and such to get to know each other better." Florin smiles and would offer his hand but that will have to wait for the moment.

Lorth (Sub Joe) 
Monday August 14th, 2006 5:30:16 PM

Lorth goes over his equipment one last time and waits for the others to move out.

Davros 
Monday August 14th, 2006 6:11:23 PM

Davros speaks to Harvest(and whoever is listening):

"I meant no disrespect miss Harvest.I have traveled the lands of the Wold for many years alone-except for my dear friend Whiskerspets his rat and for a moment is lost in memory.I have encountered mistrust at the least and I will not describe the worst.I have never been a part of a group such as this before and I hope you will forgive me for saying that I would wish to remain amongst you when we return to the Wold.I have attempted to right what wrongs I could but always my welcomes have been short lived.But the teamwork I have seen!Truly this is a group which could accomplish much good in the Wold and I would be honored to be a part of it!

Harvest (2nd Illegal Post) 
Monday August 14th, 2006 7:03:02 PM

"No disrespect or other umbrage was taken, Davros Sapphiredge. You seem good of heart. It is often pleasant to travel with such people," says Harvest Moon. She again looks about at the low ridges for any possible danger. "It is also convenient that your home is Cinnamon Valley as that is where we are from as well."

"Let us make a pact. We will make a pact to return from the Still alive. All of us. Shall we do this?" Harvest Moon's tone is light. But again her eyes travel the landscape with care.

Fosco 
Monday August 14th, 2006 7:54:11 PM

Looking up at Florin, and listening. Shaking his head in agreement, he reaches out and shakes Florin's boot.

Then, turning to Harvest he responds: I second her motion. Life is preferrable to death here.

Then he resumes his active watching and listening.

Bralin 
Monday August 14th, 2006 8:53:31 PM

Bralin ignores Arminas' thinly veiled barb.

"Time," he says to all. The platemailed dwarf clanks off toward the Still.

An Errand

An Errand


DM Kathy 
Monday August 14th, 2006 10:55:19 PM

Arminas and Florin introduce themselves to Fosco, who answers a few questions about himself and this land. It seems Fosco is not native to this place, but he has heard tales.

Any remains suspicious of Baelfred, but decides to accept his and Devrin's answers. He pauses to make sure Harvest is doing all right with leaving the children.

Harvest and Davros take a moment to be sure there is no misunderstanding between them, and indeed there is none. In Koshe-Marr, surely it is natural to be wary of strangers.

Lorth and Bralin merely make sure they are ready to go.

Taking advantage of the pack's absence, you begin retracing your steps toward the place where Baelfred said the Still could be found. The odd lavender-colored moon sinks lower as you travel, making it more and more difficult to see your way.

As you travel, Harvest remains alert to any sights or sounds of danger. She sees and hears things, but nothing that seems to be an immediate threat to your party. Still, it is unnerving, walking through the endless lavender twilight with the strange, spindly shapes of the local vegetation all around you.

It is nearly full dark when Baelfred points the way to the abandoned mine where the Still is concealed. He seems to have little trouble finding his way in the dim light--but then, he was born to this place. Just as the moon is finally setting, you find yourselves facing a ragged opening that leads into a gently-sloping hillside.

"The Still is within," says Baelfred. "Legend says it is protected by many traps."

Fosco  d20+10=18 d20+12=16
Tuesday August 15th, 2006 12:46:42 AM

Moving up to stand beside Arminas before the group enters the opening, he whispers to the man: Traps and locks are my specialty. And I hear the traps around here are deadlier than normal. Perhaps super caution is warranted.

<*> I forgot how to do the private post so bear with me. It is for Arminas only <*>

Then leaning closer to him he whispers so only Arminas can hear: I think someone, like Florin, should be near your guide should his true colors show. I fear he hasn't been totally truthful with you all. I can't put my finger on it but I doubt he's what he seems to be. (I say all this to Arminas without once looking at or gesturing to Baelfred)

Continues being wary of his surroundings.
Spot: 18
Listen: 16


Any  d20+10=20 d20+10=17 d20+5=8
Tuesday August 15th, 2006 9:54:54 AM

As they reach the opening of the cave where Baelfred says the Still is concealed, Any ponders the best way to enter. Turning to Bralin he says,

"Master Bralin this is your area of expertise, both in battle and caverns. Does this cave look sound? How shall we proceed?"

Turning to the others,

"Do any have the ability to sense traps, so that we can avoid them? I do not think that the straight-forward approach, bashing through these traps, is our best option."

Any smiles to take away any bite from his words. He extends that smile as he looks on around the group to Harvest. Then, drawing his weapons, and settling his gear, he prepares for this siege to claim the Still.

Spot 20
listen 17
sense motive 8



Arminas 
Tuesday August 15th, 2006 10:31:11 AM

They reach the entrance to the abandoned mine, and a look of discomfort comes across Arminas' face. When Fosco come up and mentions traps, Arminas stiffens even more.

"Mister Fosco, you are more than welcome to lead through the tunnel, though Bralin over there needs to be consulted. Excuse me while I talk with him."

Arminas then asks Bralin for a private council. He moves away from the group and in a low voice whispers:

Bralin Highlight to display spoiler: {"Fosco was suggesting a Paladin keep close to Baelfred, why I do not know. He also suggests that he is trained in the detection of traps. As you know, I do not desire the lead beneath the ground."}

Bralin  d20+12=16
Tuesday August 15th, 2006 11:07:09 AM

Bralin looks at Any for several moments, his expression unseen beneath his dull black helm.
Has not the halfling just volunteered for the task? he wonders.

Nevertheless, the dwarf give the outside of the mine entrance a brief inspection (touching nothing), and gazes down the tunnel to the extent of his darkvision [60'] in an effort to determine the stability of the shaft. Heeding Baelford's warning, Bralin takes care not to cross the threshold of the entrance.
[Craft - Stonework check 16]

Arminas makes his comments, and the warrior nods in silent reply.

He returns his attentions to the group.
"Fosco shall lead," he instructs. "I shall follow him. Florin shall assume rearguard. Baelford shall stay in the middle ... with Lorth."
Having covered the key positions, Bralin looks to the halfling.
"Do ye require light?"



Fosco  d20+10=30
Tuesday August 15th, 2006 11:28:07 AM

I am afraid I do require some type of light source. My eyesight is not the same as back in the Wold. Putting up his crossbow, Fosco begins his search for traps. And then begins leading the group on in.
<*> Will be moving at 1/2 speed because he's on "don't step on a trap" mode. <*>

Search for traps: 30 <nat. 20>

Harvest  d20+14=25 d20+14=15
Tuesday August 15th, 2006 1:20:44 PM

As the others begin preparations to enter the trap laden entrance to the place of the Still, Harvest places herself near Anthos. With one eye on their surroundings, she begins preparations to enter into danger herself. A coat of magic armor. Extra speed to her feet. Who knows what may be called for.

Rolls and Actions
Spot 25
Listen 15 (Nat 1)

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Davros AC 18 HP 29/29  d20+6=18 d20+6=14
Tuesday August 15th, 2006 7:05:49 PM

Davros stops at the entrance and prepares himself for danger.He first casts mage armor upon himself and then gets out an everburning torch which was wrapped up in his pack.Moving towards the middle of the group so all may take advantage of the light,he wonders what dangers lurk within.

Davros tries to recall what he can remember of underground areas (knowledge dungeoneering 18) and of mining construction (knowledge architecture and engineering 14). He imparts the information to the group in a scholarly but unfortunately lecturing manner.He seems rather animated as he talks, enjoying the captive audience.

active effects:
mage armor- 5 hours

spells memorized:
0th-read magic,flare,mending,mage hand
1st-magic misslex2,shield
2nd-scorching ray,levitate
3rd-dispel magic

Lorth (Sub Joe) 
Tuesday August 15th, 2006 7:25:27 PM

Lorth Draws his weapons and takes his place where Bralin Ordered, ready to meet any threats to the Party from either Direction.

Arminas - (illegal?) second post 
Tuesday August 15th, 2006 8:42:19 PM

Arminas takes his place behind Lorth and Baelfred in the marching order.

Florin Jadenth 
Tuesday August 15th, 2006 9:28:32 PM

Florin slowly slips from the saddle of Ajax and pats the horse's armored neck, "Thanks for bringing me this far my friend but is there are alot of traps in there then I rather not see you get hurt, let alone if it gets smaller as we go then you won't help as much. Go home now and rest."

After sending his horse back Florin slips his mithril longsword from it's sheath and looks to the others as he readies his shield too, the High Woldian runes spelling "Glimmer" glows lightly and he is ready, "Let me know where you like me and I will cover that area as best I can my friends." Florin still being new to the group rather be pointed to his place for the moment being till it becomes a regular position for him.

DM Kathy 
Wednesday August 16th, 2006 12:30:52 AM

You spend a few moments outside the mine entrance discussing strategy. Harvest takes a moment to cast a couple of spells, and Davros armors himself magically.

With his darkvision, Bralin sees that the opening leads to a tunnel, which slopes sharply downward into the hill. The tunnel appears to be shored up here and there--but not as well as a dwarven tunnel would be. It should hold, but there's a chance it won't.

Baelfred seems nervous at the prospect of going with you. "Couldn't I wait for you?" he asks. "Just inside the entrance? I don't think anything could find me there, especially if you are quick."

[I'm going to assume that you insist he comes along, which he does reluctantly.]

Fosco leads the way, searching for traps by the light of Davros's everburning torch. Bralin walks behind the halfling, followed by Any and Harvest. Davros comes next with his everburning torch, then Lorth and Baelfred. Arminas follows them, and Florin brings up the rear, dismissing Ajax before moving into the tunnel.

As you walk, Davros begins a list of the types of creatures that can sometimes be found underground. It's a depressingly long list, and some of the methods of attack sound gruesome in the extreme.

He is describing the tactics of Cloakers when Fosco calls a halt. His sharp eyes have spotted a trap. Its trigger is a particular piece of the stone floor. Impossible to go around. It might be disabled, or the party could try jumping over it. At least, Fosco is fairly certain that the floor immediately beyond the trap is all right.

Fosco  d20+11=30 d20+10=12
Wednesday August 16th, 2006 3:19:33 AM

Motioning everyone to stay put, I slowly move up to the trap. Examining it for a few seconds, I attempt to disarm the device.
Disable Device: 30 <nat. 19>
After being certain the trap has been taken care of, I will motion the others up. Will show them the trap, telling them how it works and what to look for, then move on.
Search for traps: 12 <nat. 2>

<*> Kathy, SOP for me will be 1/2 speed while actively searching for traps. <*>

Any  d20+10=24 d20+10=22 d20=18
Wednesday August 16th, 2006 10:03:11 AM

Any moves along behind Fosco, watching him, and attempting to learn something of the method he uses to find these traps. It seems painstakingly slow, but he realizes that this must be so for the groups safety. His sharp elven eyes are also watching for anything out of the ordinary, hoping that he might see something that Fosco might miss.

He catches himself starting to hum a tune, and decides that quiet would be better, even if those in armor are clanking like a smithy full of dwarves. He fingers his Mithril shirt, and is grateful for it's protection--and relative silence.

spot 24
listen 22
find trap 18

Arminas  d20+16=21 d20+10=20 d20+13=14 d20+7=13 d20+10=30
Wednesday August 16th, 2006 11:16:09 AM

Arminas moves quietly along, more out of habit than need. The group talks and moves loudly. Hopefully the only danger comes from traps.

His bow is hung across his back, and his longsword is held in his right hand. For now, he relies upon the light source of others as he seeks out hidden doors or dangers within the tunnel.

Actions
Hide 21
Listen 20
Move silently 14 (nat. 1)
Search 13
Spot 30 (nat. 20)

Harvest  d20+14=19 d20+14=22
Wednesday August 16th, 2006 12:11:36 PM


Eyes open for danger, Harvest Moon also draws an everburning torch from her pack. She thrusts it through her belt to free her hands.

"I have a scroll that will waken an invisible Servant, should you need such a thing to trigger a trap, Fosco Loamsdale," Harvest offers in a whisper.

Rolls and Actions
Spot 19
Listen 22

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Bralin  d20+4=22
Wednesday August 16th, 2006 1:21:39 PM

Bralin waits patiently while Foscoe disables the trap. Once the halfling indicates the way is safe, he continues on. He moves wordlessly, but hardly silently as he clangs along in his full plate.

The dwarf trails Foscoe by about 20', keeping his own eyes on the rock around him.
[Search for traps in the stonework - 22]

Florin Jadenth 
Wednesday August 16th, 2006 9:43:51 PM

Florin moves along with the group but hangs near the back, trying to keep his eyes open for any possible thing that might be a threat to the group.

When the group finds the trap area he is happy they have people capable of taking care of them since he would prefer not to have to trigger them a hard way.

Davros AC18 HP 29/29  d20+3=20 d20+3=12
Wednesday August 16th, 2006 11:13:24 PM

Now underground, Davros turns his significant attentions to concentrating on his environment.He keeps active watch of both sight and sound knowing full well the many dangers that could be present in this place.He sends Whiskers off a short distance to the side to look out for any secret openings or lurking dangers.

"Fosco,I can call upon more magic light or detection of magic should the need arise."

actions:
spot 20
listen 12

effects:
mage armor- 5 hours duration

DM Kathy  d100=60 d20+8=27 d8+4=6
Thursday August 17th, 2006 12:29:21 AM

Working carefully, Fosco disables the first trap, and the party can proceed. Harvest suggests casting an Unseen Servant to help look for traps, but for the moment, the group is relying on the halfling.

Everyone keeps eyes and ears open, but the only sounds you hear are the ones you make moving down the tunnel. The walls of the tunnel are a mix of dirt and rock. Every once in a while, you pass areas where the tunnel has been shored up. A close examination reveals how to get "timbers" in a land where no trees grow. The braces and supports are the large bones of some unknown creature.

Baelfred grows nervous as you go deeper into the tunnel. "Are you sure I can't wait for you?" he asks plaintively.

Unfortunately, Fosco doesn't see the next trap. At 20 feet back, Bralin is not close enough to see it before it goes off. Fosco steps on one part of the tunnel floor, and several spikes spring out of the wall! Fortunately, none of the rest of the party is close enough to be targeted. Unfortunately, the spike aimed at Fosco is right on.

Fosco is hit [AC 27] for 6 damage! Fosco, make a Fortitude save as the poison kicks in!

Fosco *ac18, hp39/45*  d20+8=9 d20+8=24 d20+2=16 d20+10=22 d20+10=21
Thursday August 17th, 2006 1:09:24 AM

<*> Fort save, 9<nat.1>, hero point reroll: 24<nat.16> <*>

A muffled escape of air emanates from the halfling as the spike slams into him. Shaking off the strange feeling effects from the spike, Fosco pulls the item from his shoulder and exams it.

Poison he says while looking at the spike.

Then turns back to Baelfred and glares at him. Studying him if you will.
Sense Motive: 16 <nat.14>
I don't know exactly what you did to help these people that they would risk their lives to help you escape this forsaken realm but it seems to me that the risk they are taking is greater than the risk you took. And if I was in your position, I wouldn't act like a coward and expect them to continue on with your quest. So suck it up and get with the program or you can take the lead.

Turning back to Bralin he says: Im sorry if I spoke out of turn, but twice now he's asked to stay behind while we do HIS quest. And what exactly has he contributed, information wise, about where we are and what we are looking for?

/drops the Poisoned spike.

Waits for Bralin's response, then continues his moving.

Search for Traps: 22 <nat.12>
Listen: 21 <nat.11>




Any  d20+10=11 d20+10=25
Thursday August 17th, 2006 10:22:20 AM

Any is concerned for Davros.

"Do we have any means to neutralize the poison from that dart? We cannot keep taking these kinds of risks. Harvest, how long will your Unseen Servant last? I am not sure if we want to trigger every trap as we descend, but what other options do we have? I have heard a of a spell of true sight to help in avoiding this type of thing, but we do not possess the ability to perform it.

Baelfred, can you not tell us more of the type of traps and protections that we might encounter as we go deeper?

Davros, would more light help in your searching?"

Any examines where the dart entered Davros, and binds the wound with a dry poultice bandage.

"This may not help the poison, but will at least give some benefit to the wound."

spot 11
listen 25

Harvest  d20+7=20 d8+1=9
Thursday August 17th, 2006 11:07:36 AM

"Please, Fosco Loamsdale." Harvest Moon reaches out for the halfling. "Rest a moment. You are injured."

From her haversack she retrieves a healer's kit and the wand given to her by Bralin Stoneminder so seemingly long ago.

"If you were to remain behind, Master Baelfread," the brown girl asks as she applies a poultice to the halfling's wound, "where would you stay? We must ensure not only our safety, but our ability to find you again."

"The herbs within this wrapping should draw the poison from the wound. You should be able to remove and discard in an hour or so, though it is difficult to know without further study of the poison itself." Then she takes the wand, and with a word, uses the healing magic to close the halfling's wound.

Rolls and Actions
Heal 20 (For the Poison, can use this instead of Fort)
CLW Heal Fosco 9hp

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Florin Jadenth 
Thursday August 17th, 2006 1:43:41 PM

Florin is concerned that one of the group got injured and agrees with the fact that their guide continues to want to let them brave the dangers but also figures that it's not everyone that is as brave as those use to the dangers that the Wold throws at them, not all are suited to face it.

Florin continues to be ready to back up the group as needed.

Bralin 
Thursday August 17th, 2006 3:43:45 PM

Bralin waits impassively as Harvest tends to Foscoe. The halfling asks why the group risks their lives to aid Baelfred. The dwarf's answer is straightforward.

"We are oathbound to aid him in payment for his service to the children's safety."

Bralin says nothing more. As far as he is concerned, this single reason is more than adequate.

Arminas  d20+16=35 d20+10=27 d20+13=21 d20+7=19 d20+10=20
Thursday August 17th, 2006 3:58:13 PM

Arminas watches and waits, the pace is excruciatingly slow. Yet as has been shown, traps are difficult to find and unpredictable.

He waits. Arminas even looks patient, though his mind races to escape this confined tunnel, this grave they are in.

While they wait, he searches the walls around him. His elven cloak is wrapped around him, the hood covering his head. Even as he moves, he is difficult to see.

Actions
Hide 35
Listen 27
Move silently 21
Search 19
Spot 20

Davros AC18 HP 29/29  d20+6=14
Thursday August 17th, 2006 10:56:52 PM

Davros examines the large bones holding up the ceiling and wonders what creature they came from.(knowledge nature 14)

"Who would have used such to build a mine? Baelfred, do you know who built this mine? Or what was mined here?
Or... is it still in use...?"

and who would go to the trouble of trapping a mine...

effects:
mage armor - duration 5 hours

OOC-I assume Any mistakenly posted Davros name instead of Fosco

Lorth (Sub Joe) 
Thursday August 17th, 2006 11:30:29 PM

Lorth stays Silent waiting to move on, he streches out his sense to try and detect any Evil close by up ahead.

DM Kathy 
Thursday August 17th, 2006 11:46:41 PM

Baelfred seems taken aback at Fosco's outburst. He looks around at the group, taking in the armor (some of it magical), the weapons (some of them magical), the gear (some of it magical). He looks down at himself, a plain man with thinning hair, dressed in patched trousers and an ill-fitting shirt. There is a hole in one of his shoes.

"I am not an adventurer," he says, a troubled frown creasing his brows. "Common folk lack the skills to do what you do. Still," he adds, his tone sharpening, "I came to the aid of these good folk, and the children they were protecting. I risked myself to help them. I offered them shelter in my home. I procured food for our journey so they could remain undetected. I led them and the children safely to the Inn. I asked them to do this task for me and they agreed. I did not imagine I would be accompanying them, as I am ill-equipped for adventuring. However, since it seems important to you, I will stay with you and say no more about it."

Watching him, Fosco gets the sense of a normally quiet man who is stressed and annoyed.

"We are oathbound to aid him in payment for his service to the children's safety," Bralin adds, which seems to seal the explanation.

Any, meanwhile is concerned for Fosco [Davros would be the other new guy; he's fine. :) ]. He suggests more light and asks Baelfred if he knows more about the traps.

"I have told you all I know," Baelfred replies. "All I ever heard was that the Still was guarded with many traps. I was never able to find out what kind of traps, or where they were, or if there was an easy way around them. I am sorry."

Harvest uses her healing skills to treat the poisoned wound, then uses the wand to heal the wound itself.

Florin, Bralin, and Arminas, each in his own way, waits patiently for all the talking to be done. Men of action, they hold themselves ready.

Davros looks at the bones, but is unable to tell what kind of creature they came from. He wonders about the mine, whether it is still used, why it is trapped. It doesn't look as if it is used anymore.

Fosco's wound is closed now, and he does not seem to be suffering from the effects of the poison. That being the case, he continues down the tunnel. About 50 feet further, he finds the next trap, a cleverly concealed pit.

Harvest 
Friday August 18th, 2006 12:58:27 AM

"Master Baelfred," Harvest Moon speaks quietly as they wait for Fosco Loamsdale to probe the pit trap, "we have pledged to help you escape Koshe Marr. It is a pledge that we make because we believe you to be worthy of such. As that is the case, we would also not wish you to fall to harm. So, if you believe that you can find a place of greater safety than in our company, please tell us where that place may be so that we may find you after we have found your Still. Then you may go there and wait for our return."

"If you wish, I can even cloth you in an invisible armor of force. It may aid you in case of an attack. Do you wish this? Tell us where you wish to wait."

Rolls and Actions

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=30 d20+10=15
Friday August 18th, 2006 10:18:16 AM

Harvest again reveals the side of her nature that so attracted Any. She care for every living creature, and strives to show that empathy.

He cannot help but smile as she offers to protect Baelfred with magical armor, and let him retire to a hiding place. He even sees the wisdom in this choice--one less person to worry about if it comes to a fight.

"Yes Master Baelfred, take Harvest's protection, and find your place of waiting, but tell us where we can find you when we have accomplished the task."

To show there are no hard feelings if he does not accompany the group, Any steps forward and clasps Baelfred's hand in friendship.

Turning he continues to observe and learn from watching Fosco as he attempts to disarm the next trap. He keeps alert, and tries his best to help in spotting these inimical devices.

spot 30 Natural 20!
listen 15

Fosco ac18, hp45 
Friday August 18th, 2006 10:34:39 AM

Thank you Harvest for your attention of my wounds and to say: you are a bright light of Wisdom in a room of darkness.

Seemingly satisfied with the man's answer, I continue in the job at hand. Halting, then motioning the group to stop, I examine the pit trap with care. Motioning Any to come up, he uses the extra pair of hands to lift the covering up and to shine light into the pit.

(Is the pit standard size? ie, 10'x10'?)

Then, turning to the group he explains the situation and that he just cant turn the pit off so people can cross safely.

This will take a moment longer being that I don't possess a ladder or a pole in which to cross. Anyone have any ideas?



Arminas 
Friday August 18th, 2006 2:16:35 PM

Arminas watches Fosco, and hears mention of a pole. Reaching into his quiver, he pulls a 10 foot pole out of the short quiver. A seemingly impossible feat, yet he holds the pole.

"Fosco, will this help in crossing the pit? I also have ropes and a grappling hook if they will help."

Bralin 
Friday August 18th, 2006 2:30:30 PM

Bralin catches the interplay between Harvest and Baelford, and is surprised when Arminas and Any back her up.

Plainly neither trust the guide, and yet they have no dissent when Harvest offers to let the man go back to the surface. Tis inconsistent, and the dwarf finds inconsistancy bothersome.

But, not bothersome enough to comment on.

On the matter at hand, Bralin considers the distnance to the other side of the pit.
"I possess a potion which will aid one in leaping over the pit," he informs everyone levelly. "Mayhap that person can secure the ropes."

Harvest (2nd Illegal Post)  d20+17=37
Friday August 18th, 2006 3:03:19 PM

"I believe that I can leap the pit easily, Bralin Stoneminder," Harvest says, eying the place in which Fosco Loamsdale has indicated that a pit exists. "But that may not be prudent as there is no assurance that a trap is not set exactly upon the other side of the pit."

"Is there, perhaps a way to investigate the far side of the pit from here? If the far side is secure, I will attempt the leap. If not, I have a scroll that will allow Fosco Loamsdale to traverse the wall in the manner of a spider. In that way, he may safely examine the other side and secure a rope at the same time."

(Jump Check if needed. Just to move things along. Jump 37 Nat 20 w/+8 for speed of 50. Clears over 30 feet.)

Fosco 
Friday August 18th, 2006 3:08:51 PM

Turning to Arminas: Yes, I think that would. If someone could get to the other side and hold the end of the pole on the ground there so it doesnt move, and someone who can jump across without a problem hold the other end on this side, then we could walk along that pole, and use the wall for a brace, then all could make it with ease.



Arminas - (illegal?) second post 
Friday August 18th, 2006 4:47:27 PM

Arminas hands the pole to Fosco, and says:

"I do not think it will support weight like a bridge. I have used such to vault over an obstacle, but it is too thin for what you have in mind."

He looks surprised at the comments of Harvest and Any towards Baelfred, yet he does not comment on them. Bralin is in charge, and if there is a decision to be made he should make it.

OOC: Arminas has not been involved in the ongoing suspicion towards Baelfred. He had voiced concern once, but that was long ago. Any was the one concerned with his motive.

Davros AC18 HP 29/29 
Friday August 18th, 2006 6:41:18 PM

"I have magical levitation available to use yet this day- perhaps it will be of use?"

"I agree with the others,Baelfred should remain in a safer place.Do you know of a nearby location Baelfred?"

Davros retrieves a wand from a fold in his cloak, and activates it.Targeting a nice round stone, he then offers the stone for someone to toss to the other side of the pit.After this is done, he scoops up Whiskers and makes sure he is secure on his cloak before feeding him a morsel of food.

spells active:
mage armor - duration 5 hours
light - on a stone - duration 10 minutes

items active:
continual flame torch



Florin Jadenth 
Friday August 18th, 2006 7:39:55 PM

Florin thinks and looks to the others before sighing as he thinks, "To bad we didn't have a way to secure a rope high enough for people to go across using a rope."

Florin shrugs and has a rope, just no way to attach it anywhere.

DM Kathy 
Sunday August 20th, 2006 10:47:57 PM

Harvest and Any invite Baelfred to name a spot where he could await their return. "If I may," he replies. "I would like to await you here in this tunnel, perhaps 100 feet from the entrance. I believe I would be concealed there from the creatures of the surface, and anything from below would have to come through you first. Magical protection would be welcome," he says to Harvest, "but I should not like to deprive you of some spell you may need down there. I can make do without it."

If nobody objects, he moves back up the tunnel.

Meanwhile, you are trying to figure a way past this pit. The tunnel is only 5 feet wide, so the pit is no wider than that. It is, however, 10 feet long, meaning that Fosco can't search from here for any traps that might be on the other side.

Arminas pulls out a 10-foot pole and offers a grappling hook. Florin has rope. Bralin has a potion that would help somebody jump. Harvest appears to need no help in jumping, but has a spell at her disposal that would help somebody move along the walls. Davros offers a levitation.

[In the interest of saving time, I'll take Harvest's Jump check; there are no traps immediately on the other side.]

You discuss possibilities for a while, but Harvest puts an end to the conversation by taking a short running start and then flying across the pit. She lands safely on the other side, and begins casting about for the best way to help the others over.

Lorth 
Monday August 21st, 2006 9:37:28 AM

(OOC: I'm back from vacation, thanks Joe.)

Lorth waits for instructions on how to cross the pit. He keeps close watch on Baelfred, but does not voice his distrust.

Any  d20+10=17 d20+10=24
Monday August 21st, 2006 11:26:55 AM

"I also have 50' of rope, which we can thread back and forth as a support for crossing. I have a potion that will allow me to fly across this pit, and with that I can carry gear, and other things across, but probably not another individual. It will give us one more person on the other side to anchor a rope though. Unless the others can make the jump that Harvest made, I am not sure how else to proceed. Can one among us enlarge Arminas' 10' pole? Do any have that ability?"

Any then listens to the suggestions from the rest of the group.

spot 17
listen 24

Fosco  d20-3=17
Monday August 21st, 2006 12:25:17 PM

Jump 17 <nat.20>

Seeing the young woman jump the pit with no problem gives the halfling confidence he needs.

So, backing up 20 feet the Halfling tells everyone to clear the lane, and making sure his crossbow is secured on his back along with his bedroll, he takes off. His little legs churning like a waterwheel on the rapids. Passing the others they hear him saying softly: I can do it I can do it I can do it I better do it.
And, pushing off with his little legs on this side he flies through the air, arms waving in the air, legs still churning as if he was still on the ground.
And, with a little cloud of dirt, lands on the other side!

Smiling at Harvest then turning to the others he says: Next?!

Posting Report 
Monday August 21st, 2006 12:49:05 PM

Game #9, Swords of Light
Week of August 14, 2006

Name M T W T F
DM Kathy x x x x x
Any x x x x x
Arminas x 2 x x 2
Bralin x x x x x
Davros x x x x x
Florin x x x x x
Fosco 2 2 x x 2
Harvest 2 x x x 2
Lorth x x o x o

Bralin  d20+13=16
Monday August 21st, 2006 1:57:31 PM

The dwarf starts taking off his armor.

"Without my armor, I can jump it," he informs Any. "On the other side, I will anchor ropes as a safety line or to pull equipment across. As we have time, let us save most of our magics against the day when we not as fortunate."

Unless someone stops him, Bralin removes his platemail and pack, takes out a rope and secures his gear, drinks his potion [Jump] takes hold of the other end of the rope, backs up 20', and powers himself across the pit.

[Jump 16]
He lands on the other side with a resounding thump.

Turning, the dwarf proceeds to drag his gear across and (given time) will put it on.

[This does take a while......]

Arminas  d20+4=6 d20+9=16 d20+9=15
Monday August 21st, 2006 3:45:14 PM

Upon seeing the halfling and dwarf jump the pit, Arminas decides that he can also do so. Getting a running start, he springs into the air at the edge of the pit.

Flying through the air, Arminas notices that the far edge of the pit is beyond his jump. He reaches out for the lip, and barely catches it, his legs dangling into the pit. Carefully, he climbs up the edge to where Harvest, Bralin and Fosco wait.

A look of frustration is on his face, out jumped by both a dwarf and a halfling. His ego is bruised, and he looks down to see if he is hurt physically as well.

Actions
Jump - fail by less than 5 (reflex save needed to grab edge)
Reflex save - 16 (grabbed edge)
Climb check 15 (barely made it)

Harvest  d20+14=25 d20+14=32
Monday August 21st, 2006 4:28:13 PM

"We will return for you as swiftly as possible, Master Baelfred," Harvest Moon calls in low tones from across the pit. She returns the smile as the little halfling easily leaps the pit as well. And then Bralin Stoneminder.

Harvest turns to act lookout, but the sounds of quick scrabbling pull her swiftly around. Arminas Calaelen scrabbles for purchase at the edge of the pit, and Harvest nearly dives to his aide before he pulls himself to safety.

"Please take care, Anthos," she calls back across. "These gauntlets may provide you with some small measure of strength for the jump across." Harvest removes the gauntlets on her hands and throws them across. (Ishgaran Gauntlets of Strength. Only +1 to STR, but might give that +1 more to the modifier.(

Rolls and Actions
Spot 25
Listen 32

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Fosco pt2 
Monday August 21st, 2006 4:40:19 PM

<*> Will assist Bralin in putting his armor on, to reduce the time needed. <*>

Any(second post) 
Monday August 21st, 2006 7:52:10 PM

OOC Thought I would speed things up for tomorrow.

Any sees that the die is cast as one after the other of the party jump the pit. He quaffs the potion in his hand, and floats gently across to land beside Harvest.

A big smile crosses his face as he hands
Harvest her gauntlets,

"My Love, I believe you dropped your gloves."

He will then anchor himself with one of the ropes, to assist any others who may fall short as Arminas did, and keep himself from being pulled in.

Florin Jadenth 
Monday August 21st, 2006 9:23:40 PM

Florin shakes his head and watches some of the group jump across but shakes his head once more as he smiles sheepishly, "I wouldn't dare try jumping that hole even without my armor."

Florin sighs and hopes the group nows of a way to get him across without him trying to jump. If he had Ajax and the tunnel was large enough he could have Ajax taking a running jump which his mount could probably clear it easy enough.

Davros  d20+3=21
Monday August 21st, 2006 10:30:30 PM

Davros moves to the edge of the pit

"Bralin you give sound advice.I will conserve my magic and use the rope to cross when it is ready.Perhaps we should secure the rope now for an easier time when we leave."

Davros then drops the stone with the light spell on it into the pit to see how deep it is.

actions:
spot- 21

spells active:
mage armor - 5 hours
light on rock - ten minutes

items active:
continual flame torch

DM Kathy 
Tuesday August 22nd, 2006 3:44:26 AM

Seeing Harvest's example, Fosco gives himself a little pep talk and jumps across the gap. Bralin follows.

Arminas also makes the attempt, but lands short. The false floor of the tunnel gives way beneath his weight, and he scrambles to catch himself. He does just catch hold of the edge and manages to scramble to safety.

Any uses his potion to cross with considerably more dignity.

Davros and Lorth are left on the near side of the pit, both expressing doubts as to whether they can make the jump. Some sort of accommodation needs to be made for them.

Meanwhile, the others are crowded into the small space on the other side of the pit, not quite daring to move much farther until Fosco has found the next trap.

Lorth 
Tuesday August 22nd, 2006 7:29:28 AM

"I will try and jump across if that is the only way, but I doubt I will make it. I'd rather we try and tie up some ropes.", Lorth says.

Lorth then again waits for instruction, he will help with whatever plan the party comes up with.

Any  d20=15 d20+10=30 d20+10=22
Tuesday August 22nd, 2006 10:17:20 AM

Any can see that the paladins, Florin and Lorth, do not feel comfortable attempting the jump across the pit, especially in their armor. Florin doubts his ability even without the Armor.

Any begins to secure the ropes to whatever he can find on the near side of the pit. He is also looking for anything which could be used to enable the others to cross.

"Bralin, could any of these strange shaft supports be removed without compromising the tunnels integrity? We could lash them together to make a bridge. That along with the ropes should allow the remainder of the group to cross, or do any have another plan?"

Use rope 15 My Knots will hold! Now if I can find something to tie them to.
Spot 30 Natural 20! If it's there to be seen, I can see it!
listen 22

Any (2nd Post) 
Tuesday August 22nd, 2006 10:55:57 AM

"If those remaining tied a rope around their waist, and we pulled as they jumped, would it be enough to assist them in getting across? Or if I were to cast a feather fall spell on them as they jumped, would it be easier to pull them on across? I'm not sure if that spell makes you lighter, or if it just slows you down as you fall. I could certainly cast the feather fall spell so that they wouldn't get hurt if they didn't make the jump across, depending on how deep the pit is."

Any then listens to the others, hoping they will have more insight into this problem.

Harvest  d20+14=29
Tuesday August 22nd, 2006 12:50:31 PM

Harvest Moon says nothing in reply when Anthos comes across and returns her gauntlets. Her hands, though, linger upon his as she accepts them back, and the crest of hair that hangs down over her forehead cannot quite hide the pink blush of her face lit from below by the Everburning torch.

"I do not know much about mining or excavating, Anthos," Harvest says as Fosco helps Bralin on with his armor, "but these walls do not look as though they are very sturdy."

"Perhaps it may be best if Davros Sapphiredge and Paladin Lorth were to climb down one side of the pit and then up the other." She peers over the edge, and in the light of the stone that the wizard had just dropped in, estimates the depth of the pit and studies the bottom for spikes or other dangers.

"We could easily cross back over and anchor a rope by which they might descend. Once done, we could return to this side in the same manner."

Rolls and Actions
Spot 29 (to see the bottom of the pit)

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

(BTW, sorry, just noticed that I'd gotten Fosco's last name wrong.)

Bralin 
Tuesday August 22nd, 2006 1:07:57 PM

"Use two ropes," Bralin offers simply. "Tie both around Florin. I will hold one, Any and Arminas can grasp the other. We will pull him across. And then Lorth."

The dwarf removes the rope from his pack and tosses it across to the paladins.

Arminas 
Tuesday August 22nd, 2006 2:02:55 PM

Arminas finishes dusting himself off, and tries to forget the humiliation of the moment. Apparently the paladins cannot even attempt the feat, yet he was still beaten by a dwarf and a halfling.

Shaking his head for no apparent reason, he speaks to Harvest.

"Thanks for your offer of help, though I am fine."

Harvest makes some good suggestions of helping the paladins across, yet the leader has a different idea.

Bralin suggests the use of two ropes, and Arminas shrugs and pulls his rope from his pack.

"I have another rope if needed." He then throws the rope to Florin if he does not already have two.

"Beware though, the edge of the pit makes for a hard landing. How do you suggest we pull them across?"

Harvest OoC 
Tuesday August 22nd, 2006 2:28:20 PM

Of rulls and physics.

1) Pit is ten feet across.
2) Rope tied to one person on the other side should be 10 feet long.

If the person on the other side has a rope around them and simply steps off, they should swing along a line defined by the limit of the rope and hit the near wall of the pit 10 feet down.

As this defines a square 10x10. The distance actually traveled is at a Diagonal and two squares across. That makes the distance traveled 15 feet per the PHB. This means that the person swinging on the rope would logically sustain 1d6 damage for a fall from 10 to 20 feet.

Fosco 
Tuesday August 22nd, 2006 8:30:06 PM

Stands there watching the group with a smile on his face.
Pulling out his crossbow, he cocks and loads it, then watches down the tunnel while everyone else gets the 2 others across the pit.

Arminas - (illegal?) second post 
Tuesday August 22nd, 2006 9:00:31 PM

Upon seeing Fosco grinning with crossbow in hand, Arminas says to him:

"Why don't you check for traps for short ways down the tunnel? That way we all won't be cramped upon the edge of this pit."

Davros 
Tuesday August 22nd, 2006 9:33:24 PM

Davros appears to be dismayed at the idea of climbing or jumping and comes up with a better plan.

"Lorth ,if I cast levitate on you,you could carry me and the others could pull us across with a simple tied rope.Does this sound good to you?"

spells active:
mage armor - 5 hours
light on stone - (in the pit) 10 minutes
levitate??? - 5 minutes,500 pounds total weight

items active:
continual flame torch

Florin Jadenth 
Tuesday August 22nd, 2006 9:36:29 PM

Florin looks to Lorth and smiles as he shrugs, "Looks like it is just me and you mainly holding up the group. I never was good at jumping really even for my size and stregnth, before or after becoming a elf."

Florin looks to the other side and smiles as he shrugs, "I can take alittle punishment so the rope idea will work. If there is no spikes or anything like that at the bottom of the pit then I could climb down also."

Fosco  d20+9=21 d20+10=20 d20+12=30
Tuesday August 22nd, 2006 10:18:12 PM

Nods to Arminas, puts up his crossbow, and slowly moves down the tunnel, looking for more traps and/or trouble.

Search for Traps: 21 <nat.12>
Spot: 20 <nat.10>
Listen: 30 <nat.18>



DM Kathy  d100=59
Wednesday August 23rd, 2006 1:07:16 AM

You turn your attentions to getting the Lorth, Florin, and Davros across the pit.

Any suggests "borrowning" a support, but that does not seem like a prudent idea. He then suggests simply tying a rope around somebody's waist and pulling him across. The trouble with this plan is that the pullee would hit the opposite wall pretty hard. However, he could then be pulled up.

Harvest suggests climbing down and then back up, and peers down into the pit to see whether this is possible. Thanks to Davros's lighted stone, she can easily see the bottom, which looks to be somewhere between 50 and 100 feet down. The stone is rather rough, but there are no spikes or similar hazards visible.

Davros is thinking in terms of magic. He suggests levitating one of the paladins, who could then carry the other two men across, one at a time.

Meanwhile, Fosco moves down the tunnel, looking for the next trap. About 30 feet along, he finds another set of the poisoned spikes, ready to skewer the unwary.

Lorth  d20+1=11
Wednesday August 23rd, 2006 7:17:38 AM

Lorth turns to Davros, "Yes, I think I could do that, as long as they pulled me across after I was levitating. I could even drop my belongings on the other side to lighten the load if need be."

Lorth ties the rope bralin tossed around himself then waits for Davros to cast his spell and goes ahead with the plan. (11 rope use)

Any  d20+10=29 d20+10=30
Wednesday August 23rd, 2006 10:16:56 AM

Any can see that Davros' plan is the best proposed. He can cast his levitate, and can be pulled back and forth with the two paladins, his magic supporting them. The addition of the little magic user to the party is already showing its benefits.

"Thank you Davros for being among us. This is by far the best solution. Your magics have helped where strength and ingenuity could not, and non need take any injury your way."

Any assists in making this plan come about, securing ropes, and aiding the party members as they arrive on the his side of the pit.

Once all is accomplished, he coils his rope back up, and stows it into is haversack. His attention goes back to Fosco, again watching to help spot traps, and trying to learn more of the technique needed to find and disarm them.

Spot 29
Listen 30 NAtural 20



Fosco  d20+11=28 d20+10=20 d20+12=15
Wednesday August 23rd, 2006 11:34:44 AM

Looking over his shoulder and seeing Any approaching, I wait.

When Any kneels down next to me I begin showing where the trap is, what I did to find it, how it works and then, I show him how to disarm the trap.
Disable Device 28 <nat.17>

So Any, you ready to try out what you have learned on the next one?

<*> Will hang at this spot til the others catch up. On alert for danger ahead. <*>
Listen: 20 (nat.10)
Spot: 15 (nat.3)

Harvest  d20+6=21 d20+6=26 d20+6=14 d20+6=23 d20+6=16 d20+6=17 d20+6=16 d20+6=23 d20+6=13 d20+6=23 d20+6=14 d20+6=10 d20+6=17 d20+6=25 d20+6=8 d20+6=21 d20+6=23 d20+6=16 d20+5=24
Wednesday August 23rd, 2006 12:41:19 PM

Harvest nods as the paladins begin to levitate across. From her pack, she removes a coil of rope.

"If I may borrow another rope, I will descend and retrieve the glowing stone." Tying the two ropes together, she throws the bulk over the side. "Please hold this end, Bralin Stoneminder," she asks. "I will not be long."

Quickly Harvest scampers over the side and down the side of the pit. She plucks the stone from the floor and places it into her pouch before scampering back up the rope.

"Here is your Stone of Light, Davros Sapphiredge," Harvest says returning the stone to the mage. Then she turns to follow the others down the tunnel.

Rolls and Actions
Normal Speed of 40. Climbing 100 feet at 1/4 speed.
8 climb checks going down. Drop 20 feet with Slow Fall.
10 climb checks going up.
All Succeed.
All Double Moves so 9.5 rounds or roughly one minute.
Use Rope 24 (to tie ropes together)

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Bralin  d20+5=14
Wednesday August 23rd, 2006 1:44:58 PM

A solution agreed upon, Bralin turns his attention toward getting his armor back on.

Busy with this task, when Harvest asks him to hold the rope, he does so with curiousity. It is only when the monk goes over the side does the dwarf understand she plans to climb down into the pit.

He quickly adjusts his grip to get a better hold, and anchors the line.
[Strength check 14]

Arminas 
Wednesday August 23rd, 2006 2:44:49 PM

Arminas watches as Davros uses his magic to levitate a paladin. He floats up into the air, yet it looks like the magic will not move him. Looking around, it seems everyone else is too busy to help.

"Throw me the end of the rope. Keep the end of the second rope on the other side, so as to pull him back."

When the rope land in his hand, Arminas pulls the paladin over the pit. He then waits for him to be pulled back to carry over the last person.

Davros 
Wednesday August 23rd, 2006 3:22:48 PM

Having cast the levitate on Lorth, we will be pulled across to the other side.

"Lorth, after you set me down on the far side, Florin can you pull you back across to his side and then the two of you can be pulled back here again.I can maintain the levitation for several more minutes so do not worry."

On the other side, Davros turns to Any

"Anthos, thank you for the kind words- it feels very good to me to be needed. I hope I can remain as useful in the future."

"Miss Harvest, thank you for retrieving the stone.I must say that I am very impressed with your climbing abilities.I never had much time to practice such physical activities while I was in school.I would have stopped you from placing yourself in harms way however if I had known what you were about.The spell I placed upon the stone was but a mere cantrip, certainly not worth risking yourself over but I thank you again.By the way, did you see anything interesting at the bottom of the pit?"

Addressing the group:
"When we leave this place I think we should try to secure a more permanent means of crossing this pit if we can.It would give the other residents of these lands such as Baelfred a greater chance to drink from the Still and escape through the Inn."

spells active:
mage armor - duration 5 hours
light - duration 10 total minutes(probably not much left now)
levitate - duration 5 minutes

items active:
continual flame torch

Arminas - 2nd post 
Wednesday August 23rd, 2006 3:59:16 PM

Davros mentions making it easier for others to cross the pit and drink from the still.

Arminas adds:
"How do we know that those who drink and cross over do not mean harm to the Wold? I don't want to be responsible for the consequences of untold others crossing over."

Florin Jadenth 
Wednesday August 23rd, 2006 9:33:58 PM

Florin nods and is willing to help out as this plan sounds alot better then him trying to climb down and up the pit.

Florin does think and looks to the side of the pit he is on but decides that worrying about how to get back will come later.

When it is his turn Florin helps pull back Lorth and will go across the pit with Lorth. Florin can't help but be amazed at the powers that the magic users wield and comments, "Maybe I should get some levitation boots or something later."

DM Kathy 
Thursday August 24th, 2006 1:57:31 AM

Davros's plan is agreed upon, and he casts his Levitation spell on Lorth. Arminas then pulls the floating paladin cross the pit twice, once carrying Davros, and again carrying Florin. It is an impressive (and welcome) display of magical prowess.

Meanwhile, Harvest scampers down in the pit to retrieve the lighted stone, aided by Bralin belaying the rope. [And in answer to Bralin's question, Harvest doesn't see anything especially interesting down in the pit.]

With Any studying his actions carefully, Fosco disables the next trap. He is ready to proceed by the time the rest of the party catches up.

[In the interest of moving the story forward, I'll assume Fosco finds the remaining traps.]

You continue down the tunnel, stopping rather often for Fosco to disable traps. Every now an again, you pass what was obviously once a side-tunnel, branching off the main passage, but all have been filled in. Your intended path is quite clear.

At last you reach what appears to have been the bottom of the mine. There is a little, round, hollowed-out chamber here, perhaps 15 feet in diameter. There is a sturdy looking chest over against one of the walls. In the very center of the chamber is a lumpy-looking object, covered with a linen cloth.

Bralin 
Thursday August 24th, 2006 10:32:58 AM

Trap riddled though it be, this excursion is too easy for Bralin's taste.

"Davros, mayhap magic detection would be most prudent," he offers.

If the wizard doesn't cast the spell, the dwarf does. Otherwise he waits for Davros's report.
[Detect Magic]

Any  d20+10=13 d20+10=16
Thursday August 24th, 2006 10:45:59 AM

"I can see where an average person would have difficulty in coming this far. Thanks be to Domi that we have Fosco among us to find and bypass these traps.

No friend Fosco, I am content for now to learn from one who is my master in this skill. Perhaps there will come a time when I will attain the ability to do as you do, but that time is not yet.

I agree with Bralin though. We must be wary of magical traps too."

Any does not trust this innocent looking room. All of the protection coming down the mine shaft, only to end in an open chamber with a chest in it?

Alert for any signs of danger, Any watches while those more skilled look for any other traps-magical or non.

Spot 13
listen 16

Fosco  d20+9=28
Thursday August 24th, 2006 11:28:01 AM

Turning to the others at the entrance to the room: Please wait here until I deem the room safe to move around in. Something of this importance must be trapped to its fullest and I will need to check the whole room before anyone else enters. Better safe than sorry my master always said. Then turning back to the room, I enter and will start the methodical and thorough examination of the room for traps of all sorts.
Search for traps: 28 (nat.19)

<*> Note: In the PHB in the Rogue class section is special rules regarding the detection of traps in case you want to see if it applies in this room. <*>


Harvest  d20+14=15 d20+14=29
Thursday August 24th, 2006 11:44:59 AM


Why?

"Why?" Harvest Moon asks the question out loud. "Why would such a thing be down here?" she asks. "Why would it be here in a place where there are no people? No guards and no one to maintain it."

"For the magic The Still has it would seem to have great value. And yet the traps so far have not been that difficult. And we have seen no bodies. There have been no victims of the traps. I saw nothing at the bottom of that pit. There are no bodies here."

"Davros Sapphiredge, without entering the room, can you lift the cloth from the object in the center? I have a scroll that can produce an invisible Servant. With it's aide we may be able to retrieve the Still from the room from afar. We may also be able to retrieve the chest as well."

"If we throw a rope near enough, I also have a scroll that will cause the rope to tie itself to an object. That may be of use in this situation."

Sidling across the dirt floor, Harvest comes up close to Any, watching both ways, up the tunnel the way they came as well as into the room.

Rolls and Actions
Spot 15 /Nat 1
Listen 29

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas  d20+10=15 d20+7=13 d20+10=30 d20+10=27
Thursday August 24th, 2006 4:19:26 PM

Arminas looks back and forth between his companions. Bralin has suggested detection of magic before entrance to the room. Harvest suggests using an unseen servant to delve into the room.

Yet, the halfling who jumps like a hare carefully walks into the room looking about for traps. He either knows more than them or lacks wisdom. Probably both.

Harvest brings up a good point about the traps.

"I also wondered about the lack of victims, and that all traps seem to be set. Do you suppose there is someone or something that comes in and takes the victims and resets the traps?"

While waiting, Arminas decides to look about outside the room. He pays particular attention to the floor, looking for tracks.

"I wonder if I can find tracks of others who have come this far. If others have entered here, the tracks should last a long time."

Actions
Listen 15
Search 13
Spot 30 (perfect 20)
Survival (looking for tracks of others who may have entered the room) 27

Davros  d20+15=17 d20+3=4 d20+15=32 d20+15=17 d20+15=24
Thursday August 24th, 2006 7:02:51 PM

Davros shares the concerns everyone has voiced.

"I can remove the cloth with a spell, but first I will detect for magic.There may be a good reason the object is covered.Some types of magic can affect you merely by seeing it."

Davros gets a wand out of his sleeve and makes a quick gesture along with an arcane word of activation.He then scans the room slowly with his newly magic detecting vision and pauses for any auras he detects to inform everyone where they are.He then concentrates on any auras to determine their strength and type.(spellcraft check to determine school of aura-17 )

spells active:
mage armor- 5 hours

items active:
continual flame torch

checks:
spot- 4
additional spellcraft (if needed) 32 17 24

Florin Jadenth 
Thursday August 24th, 2006 11:55:34 PM

Florin frowns when he sees the large room with the chest and covered item and agrees with Harvest suggestion, "I have to admit I like the idea of getting the items out without going in. This room might be the real reason why we have not seen no bodies or might be the real threat."

Florin shrugs and smiles, "I heard amazing things can be acomplished by magic so maybe some magic guards this place or such."

DM Kathy 
Friday August 25th, 2006 12:56:56 AM

After walking down a passage guarded by poison spikes, hidden pits, magical glyphs, and collapsing walls, the party decides it has been too easy.

Bralin suggests that somebody detect for magic, and Davros obliges.

Any stays alert, and watches the others with an eye to improving his own skills by and by.

Harvest suggests an Unseen Servant spell, which could manipulate at least some of the objects without putting the party at risk. Ropes might also be put to good use.

Arminas looks for tracks. He finds that the stone floor is worn--certainly there would have been many humanoids in and out of here when the mine was active. There is a faint layer of dust on everything, and no footprints in it, so clearly nobody has been here in a while. Arminas is unable to tell for certain whether anybody has been here since the items were placed in this chamber. He believes that nobody has, but can't say for sure.

Davros, meanwhile, scans the room with his arcane eye. He finds a magical aura on the object in the center of the room, and none on the chest by the wall. He notes that the aura is of Moderate strength, but cannot tell what school it belongs to.

Fosco ventures into the room to check it for traps. He finds a trap at the center of the room, under the cloth-covered bundle.

Fosco 
Friday August 25th, 2006 2:46:34 AM

I retrace my steps back to the group.

Um, yah, Traps.
No traps in that room anywhere Except, turning, I point at the covered object in the center of the room. There is a trap under that covering.
Now, we could do as Mistress Harvest suggests and send in an unseen servant to uncover the object, possibly setting off the trap so as not to harm any of us, but what if said action destroys the item in the process?
What I see we need for sure is that object uncovered but will that set off the trap too?
Only thing I see as an option right now is me going back to it, determining what exactly the trap is, if the covering can be removed safely, and getting it disarmed. And without any of you in there in case it goes off.

Any  d20+10=11 d20+10=28
Friday August 25th, 2006 10:09:37 AM

"Can you determine what type of trap is under that covering without lifting the covering? I do not think so, and as you have said lifting the covering might set off the trap waiting there. My question is this. Is the item itself the trap? Perhaps we should follow Harvest's suggestion, and have an unseen servant remove the covering. I just don't know. I have had too little experience with this type of thing.

Do any of you have a better suggestion? Fosco has shown his facility with finding, and disarming the traps so far. Are you willing to take the risk this last time? We will certainly support you with whatever we have, but the choice is ultimately yours."

Any stands near to Harvest, and waits for any other suggestions.

Spot 11--DOH! a natural 1
Listen 28

Harvest 
Friday August 25th, 2006 1:00:48 PM


"I ... I have little experience with traps," Harvest Moon says, turning to look at Any. "And if it is the opinion of Fosco Loamsdown that the Still may be destroyed should we allow the trap to be triggered, then it is, perhaps, best that we heed is words of expertise."

"Recall the time that I allowed the invisible Servant to open the chest in the room at the inn in Jarlwolf, Anthos? Many of the coins became embedded in the wood of the walls, thrown by the force of the explosion."

"How far do you recommend that we withdraw for safety, Fosco Loamsdown?" she asks. "And please remember to care for your own safety as well."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Florin Jadenth 
Friday August 25th, 2006 1:20:26 PM

Florin has to agree with Harvest, he doesn't want anyone getting injured by the trap in the room since they do not know what it is yet.

Florin sighs as he ponders the dilema, "Could the trap extend back into the tunnel? I mean like to the pit or beyond?" Florin doesn't like the idea of triggering a unknown trap if it comes to that.

Bralin 
Friday August 25th, 2006 1:49:08 PM

"Open the chest first," Bralin offers. "Tis safer, and may contain clues regarding the Still."

Arminas 
Friday August 25th, 2006 2:15:31 PM

Arminas points to the floor as he speaks:

"It appears we are the first to this point in the mine, at least in recent times. As you can see, the layer of dust has not been disturbed for a very long time."

Arminas stays out of the room, awaiting final decisions.

Davros 
Friday August 25th, 2006 4:44:24 PM

"Isn't the Still some kind of fountain?I would expect that no one would have bothered to place it here if a trap would destroy it.Perhaps the trap is to affect the liquid in the Still if it is uncovered."

why WOULD anyone place the Still here? Why does the vampiress who controls these lands allow a possible escape for the people?

spells active:
mage armor - 5 hours
detect magic - 1 minute

items active:
continual flame torch

Fosco  d20+9=26 d20+11=20 d20+15=29
Friday August 25th, 2006 7:47:00 PM

<points at Bralin> Good idea.

Walking over to the unmagical chest, I check it for traps just to be on the safe side.
Search for Traps: 26 (nat.15)

If trapped, I disable it.
Disable Device: 20 (nat.9)

If not trapped, but locked, I unlock it.
Open Lock: 29 (nat.14)

After everything is done, I open it and tell the group what is inside it.


DM Kathy 
Sunday August 27th, 2006 10:37:20 PM

After some discussion, Fosco opens the chest and finds it filled with gold and platinum coins, with a few gems thrown in for good measure. A search of the chest reveals no clues as to the whereabouts of the Still or how to obtain it.

[Darn! Nothing but money!]

That still leaves the problem of how to get the Still--or whatever lies under that linen cloth.

Harvest  d20+14=25
Sunday August 27th, 2006 11:42:32 PM


"The gold we may acquire after securing The Still," Harvest Moon says from the boundries of the room.

"We have faith in you, Fosco Loamsdown. If you require aid, call out," says Harvest Moon. "We will come to you."

She backs away to a place behind which she will have cover and waits, listening to the sounds that come from the room beyond.

Rolls and Actions
Listen 25

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Fosco 
Monday August 28th, 2006 2:22:49 AM

Walks back to the group.

Mistress Harvest. Use your unseen servant to remove the covering. It probably is the most prudent thing to do first. Safer for everyone in question. And we all back up say 20 feet down the tunnel before it does the deed. If nothing happens, then I will do what I was trained to do and we will all have a better visual of the item. If it explodes, well, it saves you from having to scrape my carcass off the ceiling. <Smiles brightly>



Bralin 
Monday August 28th, 2006 9:23:58 AM

The black platemailed figure nods once with a "clank" in agreement with Fosco.

Lorth 
Monday August 28th, 2006 9:26:10 AM

(OOC: Sorry, I was without internet access for 2 days, should be back for good now.)

Lorth stays near the rear of the group, sleuthing and searching for traps is not his forte, so he stays quiet and follows along.

Harvest 
Monday August 28th, 2006 10:09:44 AM


Crouched and low to the ground, Harvest Moon peers out from around the bit of wall behind which she had retreated for cover.

"If you feel that would be best, Fosco Loamsdown," she replies. "But were you not concerned that a trap may destroy the Still?" From her haversack, Harvest retrieves a scroll.

"Davros Sapphiredge, do you think it perhaps prudent to attempt again to investigate the type of magic in the room?"

== OOC ==
I was looking at the Spellcraft Skill and there seems to be no restrictions on Retry when using Detect Magic.

If all are agreed then cast Unseen Servant from scroll and order it to lift the cloth from the thing in the middle of the room. Harvest will be back 20 feet, hopefully behind cover.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+3=21 d20+10=19 d20+10=13
Monday August 28th, 2006 10:21:16 AM

OOC-- Kathy, I have not heard from you concerning my e-mail, so will simply assume that Any has the items mentioned.

Any pulls back a corner of his cloak, and all can see that there appears to be several small patches along the sleeve of his shirt. Reaching up to touch one of these, he says,

"Allow me my Lady."

From his position, near to where Harvest is standing, he concentrates on the newly formed apparition of a small pixie, clad in blue clothing. As Any carefully concentrates, this image moves out into the room, and lifts the cloth off of the object--whatever it is.

Any uses the Goblin Seal of the Pixie--a mage hand spell with a range of 35', lasts while Any is concentrating on the spell.

OOC--Sorry about jumping the gun on you Al, just thought we needed to move this along. Plus, I wanted to use this cool Seal!

Concentrate 21
spot 19
listen 13

Arminas 
Monday August 28th, 2006 11:23:53 AM

Arminas takes the warning, and backs down the tunnel about 60 feet.

The interplay between Any and Harvest is interesting, perhaps thier first argument may be soon.

Harvest (3rd llegal Post) 
Monday August 28th, 2006 12:52:15 PM

"Anthos!" Harvest starts in alarm as Any steps into the open and directs his magic at the cloth covering what might be The Still. But what is done is done and she can do no more than be ready to pull him back into cover should the result be explosive.

OoC: Unfortunately, there is no way to Aid Another with a Save or I would do so here.

Davros 
Monday August 28th, 2006 6:11:45 PM

"Uh-Oh..."
Davros watches anxiously from the safety of the corridor to the results of Any's actions.

spells active:
mage armor- 5 hours
detect magic - 1 minute

items active:
continual flame torch

Any (2nd Post) 
Monday August 28th, 2006 7:47:14 PM

OOC-- For clarification, HArvest said in her post

She backs away to a place behind which she will have cover and waits, listening to the sounds that come from the room beyond.

Then Any said,

From his position, near to where Harvest is standing


Any is trying to be safe too. His spell has a range of 35', and he does not need to be able to see the spell work, only concentrate on it's effects, and stay within that range.



Florin Jadenth 
Monday August 28th, 2006 9:37:16 PM

Florin looks to the others and waits, hoping everything turns out alright but keeps his mithril longsword ready and his shield strapped and gripped to his other arm, not wanting to be caught off guard by anything.

Posting Report 
Monday August 28th, 2006 11:01:20 PM

Game #9, Swords of Light
Week of August 21, 2006

Name MTWTF
DM Kathy x x x x x
Any 2 2 x x x
Arminas x 2 2 x x
Bralin x x x x x
Davros x x x x x
Florin x x x x x
Fosco 2 2 x x 2
Harvest x x x x x
Lorth x x x o o

DM Kathy 
Monday August 28th, 2006 11:18:17 PM

After some discussion, you retreat back up the passageway. Harvest prepares to cast her spell, but then Any remembers a seal he had acquired in his travels. He activates it, and sends a tiny blue creature flitting toward the chamber.

The linen cloth is whisked away. As it moves, a flurry of darts fly out and clatter harmlessly against the cavern wall. The cloth flutters to the ground, revealing the Still.

As you step back into the room, you get your first look at the Still. It is made of heads. Humanoid heads, fused together in a horrible hodgepodge, with twisting tubes of brass twining among them. Your spinning brain registers an orc, a human girl with flaxen braids, a dusky-skinned elf, a goblin. Many, many more. Some of the eyes are open, some are shut. The heads are dead. Yes, they must be. Yes, dead. That movement you thought you saw must surely be your imagination.

Jutting from one side of the Still, at the bottom, is a spigot with a wrought-brass handle. Presumably, whatever the Still makes, it comes out there.

Fosco 
Tuesday August 29th, 2006 1:21:45 AM

Looking at the still all he can seem to muster to say is: yuk, cover it back up.

Any  d20+10=26 d20+10=14
Tuesday August 29th, 2006 9:49:21 AM

Any is glad that all turned out so well with the trapped cloth. He realizes now-after the fact-that maybe he should have waited, but it is in the past now.

"Bralin, Lorth, or Florin, do any of you detect an evil aura from this...thing. It certainly looks evil.

What do we need to do? Do we just fill a flask from this abomination, and bring it to Baelfred to drink? And what do we do with the contents of this chest? Do we claim it as our own for daring the risks of the tunnel, or do we leave it where it is? I get the feeling that it is here as a distraction from the Still. What may be the consequences for taking any portion of it? What do you all think?"

Any wishes he could cast an identify spell, hoping to get some idea of what this thing does, and what it is for, but he does not think that spell would work on an object like this. Plus he has no wine with him to complete the spell, and he is not sure he wants to touch it at all anyway. He stays alert for trouble and watches as the others discuss the next move.

spot 26
listen 14

Bralin 
Tuesday August 29th, 2006 10:45:45 AM

"Take the chest," Bralin answers automatically.

Then, he swallows hard as he contemplates The Still. He does not possess the capability to determine if it is truly evil, but he cannot see how it would be otherwise.

"I can identify how to use this ... item, as well as its properties," the dwarf relays. "But it will take one hour to do so."

He looks at Any significantly.
"Should Florin and Lorth determine it to be evil, we should make the time."

Harvest 
Tuesday August 29th, 2006 10:58:15 AM


Darts ... There are no more than darts.

Harvest Moon's sense of relief is shattered by the horror that resides below the covering cloth. Her eyes narrow as outrage and a rising sickness boil within her.

"This is evil ... " she hears her own voice whisper. "Such a think could not be otherwise," Harvest Moon continues. "And not for it's construction alone. It lures people here with hope and the promises of freedom. And then it forces them to desecrate themselves as the price for a life that they can only imagine."

"We must destroy this thing." Harvest Moon stands. She is oblivious of all else. "But first is our promise," she says. "We must bring Master Baelfred here to see for himself from what he is purchasing his freedom. It must be his choice to drink from it or not."

"After that, it must be destroyed."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas  d20+10=18
Tuesday August 29th, 2006 11:12:49 AM

Arminas walks into the room and a look of revulsion comes over him. The device is horrible, that one should drink of it is unthinkable.

Harvest says what Arminas is thinking:

"You are right. This thing should not exist. To take life's energy from others for your own is wrong, it is what the vampires themselves do. Drinking from this puts you on thier level. I agree, it should be destroyed. Should we all go find Baelfred, or do you wish me to do so?"

He carefully looks at the device, certain he saw something move.

Action
Spot 18

Fosco 
Tuesday August 29th, 2006 12:11:42 PM

Yet again he nods to Bralin, pulls out a large bag and walks over to the chest. Putting on a pair of leather gloves and a hand shovel that he removes from his pants pocket, he begins shoveling the gold and gems into the bag. After retrieving everything in the chest, either by the shovel or his fingers, he closes the chest lid, and secures the bag tightly. Then walking back to Bralin while putting the shovel and gloves back into his pocket, he hands him the sack.
Here ya go.

Lorth 
Tuesday August 29th, 2006 1:13:51 PM

Lorth takes a moment to concentrate on the still, he puts his hand to his temple and waits, expecting the feeling of evil to come to him. He also examines to the still to make sure the heads are real and not just well carved or made replicas. Certainly if the heads are real the still must be destroyed he thinks.

Davros  d20+15=18
Tuesday August 29th, 2006 5:20:34 PM

"Bralin, go ahead with the identify.We need all the information we can get.Are we sure there are no other traps on the Still?Perhaps it should get checked again."

Davros casts detect magic again and scans the room and the Still once more(spellcraft 18)

"The item is... vile.I have never even heard of something like this before and it will take me longer than I would like to think about to attempt to forget the sight of it."

spells active:
mage armor- 5 hours
detect magic - 1 minute

items active:
continual flame torch

Any (2nd post) 
Tuesday August 29th, 2006 7:36:37 PM

"I begrudge the time it would take to identify this item, and as I have said, the spell will not work on artifact type items anyway. I believe this Still falls into that category.

It is evil. I feel that even without Lorth's confirmation. It should not exist. Let Arminas return to get Baelfred, and let us end this quest. Let him drink if he still wishes, and then we can determine how to destroy this thing before we leave."

Florin Jadenth 
Tuesday August 29th, 2006 9:09:24 PM

Florin looks to the others and then the still and shakes his head, "I elect to not touch that 'thing'." Florin shakes his head and shivers, "Any person who would elect to drink from that is in dire need of something."

Florin looks to the others and shivers lightly before keeping his weapon ready and looks to Harvest and nods in agreement at her comment, "I would agree with you, who ever would make such a object is in need of help. The kind only a swift death could allow I think."

DM Kathy 
Tuesday August 29th, 2006 11:47:18 PM

Confronted with the horrific reality of the Still, Lorth stretches out with his inner eye, scanning for a taint of evil. It takes him a moment to sort out the resulting roil of impressions.

He recalls that he tried this once before, shortly after the party's arrival, and that the results were...inconclusive. Everything in Koshe-Marr seems to bear the taint of evil. Looking at the Still, Lorth can see it detects as evil. So does the chest. So do the darts, lying harmlessly on the floor. So do the cloth covering, the gold pieces, every gem. The very rock and soil bears a faint miasma of evil. It is all-pervasive.

Davros detects for magic, and is able to determine that the Still bears a Moderate aura of Abjuration.

Fosco and Bralin, at least, do not let their revulsion of the Still carry over to the chest full of coin and gems. Fosco begins shoveling the loot into a bag her carries.

The rest of the party debates this disturbing turn of events. Is drinking from the Still too high a price to escape the horrors of this realm? Should the thing be destroyed? If so, should Baelfred be given the choice of drinking from the vile thing beforehand?

The consensus seems to be that the Still should be destroyed, but not until your promise to Baelfred is fulfilled. You are just reaching that resolution when an insubstantial form comes out of the wall of the chamber, moving toward you.

For a moment, you tense for battle, then relax as you recognize ghostly Gerdi, running toward you just like a real child might. She stops a few feet in front of you. "Devrin's doing something bad," she announces importantly. "He left the Inn. You said we weren't 'posed to, but he left anyway. He's coming here. He's being bad."

Fosco  d20+22=37 d20+20=39 d20+12=17
Wednesday August 30th, 2006 1:23:19 AM

Looking at Bralin.
How did the ghost and the kid know to come here. I thought only Baelfred knew the way.
Something tells me it was easy to get in cuz its gonna be hell to get out.
Loads the crossbow.
Im gonna scout back towards the pit. And saying that, I pull up the hood of my cloak and step into the shadows with nether a sound.
Hide in Shadows: 37 <nat.15>
Move Silently: 39 <nat.19>
Listen: 17 <nat.5>

Fosco  d20+9=17 d20+10=26
Wednesday August 30th, 2006 1:25:59 AM

forgot to add these 2 rolls for scouting.
Search: 17 <nat.8>
Spot: 26 <nat.16>

Lorth 
Wednesday August 30th, 2006 7:48:32 AM

A sense of urgency fills Lorth. "We must return quickly to make sure Devrin is allright. I propose we quickly get some of the liquid from the still, then go find Devrin and find out why he is coming here. The lastly give Baelfred his liquid."

Lorth begins to empty his waterskin on the floor, when it is empty he will put some liquid from the still in it, if none of his friends object.

Any  d20+10=18 d20+10=30
Wednesday August 30th, 2006 9:58:29 AM

Any is concerned about anyone even having to touch this thing, but sees the necessity to fulfill their oath.

"I agree friend Lorth. This place is no place to linger. I had thought to have Baelfred come here to drink, so that none here would need to go near the Still as it is his choice, but let us get the potion, or whatever it is, destroy this beastly creation-if we can, and depart this foul land.

It will take less time this way, and we can go to intercept Devrin. What do you all think? Bralin? Harvest? Florin? Davros? Arminas? Fosco has already decided it seems, as have I and Lorth. Do any of you have objections? If not, let us move quickly."

So saying, he watches as Lorth fills some of the liquid into his waterskin, and asks,

"Has anyone got an idea of how we can destroy this? Short of setting it on fire, or beating it apart with a sword, I have no idea. From what I know and have heard of powerful magical items, destroying one can be dangerous and difficult."

He then turns with the others, the question still on his lips. He is watching for any signs of trouble as they complete these last tasks before leaving. His thoughts are on Devrin. He does not want another death while in this vile place.

Spot 18
Listen 30 Natural 20 again!

Arminas 
Wednesday August 30th, 2006 10:41:21 AM

Arminas reacts to the appearance of Gerdi and the disappearance of Fosco quickly.

"I'm going with Fosco."

Then he stops at the entrance of the tunnel.

"I cannot see without some light, yet if I do so I will ruin Fosco's attempt at stealth. I will stay with the group, though I fear Fosco may need help."

Looking up at Gerdi, he asks:
"Apart from leaving the Inn, how was Devrin being bad?"

Harvest (AC27, HP42/42) 
Wednesday August 30th, 2006 10:43:15 AM


"Gerdi," Harvest Moon quickly recovers a wand from her haversack, "go. Find Devrin. Stay with him. Try to convince him to return to the Inn. If you cannot, then protect him as best you are able."

She stares back up the long tunnel as she applies the magic to herself. An invisible Shield springs up before her. Too late to regret not having marked the locations of the traps with chalk.

"The traps may have reset themselves, but there is nothing for it but to run through them," she says to the others. "I will try to find Devrin as well and protect him as best I can until you arrive."

With those words, Harvest sprints back up the tunnel at the greatest of speed.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas - 2nd post 
Wednesday August 30th, 2006 10:55:59 AM

Assuming Harvest has a light source, she must, Arminas sprints after her.

Harvest - OoC 
Wednesday August 30th, 2006 11:10:38 AM

Harvest has an Everburning torch stuck in her belt.

Bralin 
Wednesday August 30th, 2006 1:51:17 PM

Bralin frowns at the news brought by Gerdi. Devrin knows better than to act so rashly. Unless...

"Did he leave to find you?" he accuses the ghost girl.

Fosco leaves to scout the way back, and the dwarf nods in approval.

Then, Harvest and Arminas take off. Bralin frowns more deeply. He and Harvest have discussed running off on your own before. Another lesson is in order.

To Lorth, he says "Aye".
The sooner the entire group leaves, the better.


Davros 
Wednesday August 30th, 2006 11:04:50 PM

"I agree we should leave here as quickly as possible, but getting out won't be as easy as getting in.The traps may or may not reset but the pit remains,and I am fresh out of levitation magic for today.Perhaps those who are able should go ahead and attempt to find Devrin while the rest of us work towards getting ourselves out of here."

Davros waits while Lorth fills the waterskin and then when everyone present in the room are ready, heads toward the pit.As for the Still, it must wait until the child is rescued.

spells active:
mage armor - 5 hours

items active:
continual flame torch

Florin Jadenth 
Wednesday August 30th, 2006 11:31:19 PM

Florin looks to Gerdi when she suddenly appears and shakes his head when he hears the news, "I agree, this doesn't sound good at all. We should see to our guide and then get moveing before anything happens. I'm also worried that the getting in here was to easy, maybe it's leaving that will be hard."

Florin moves over by Bralin and speaks low to him, not wanting his voice to carry, "Bralin, I was thinking. What if this 'thing' does something to him and we end up having to fight him or something like that. Is it possible that it could change him for the worse?" Florin doesn't like doubting their guide but has worries now after seeing the still.

DM Kathy  2d8(2+3)=5
Thursday August 31st, 2006 12:26:18 AM

Upon hearing Gerdi's news, Fosco gathers up his things and makes for the exit, blending into the shadows and moving with surprisingly little noise.

Any wonders aloud how the still might be destroyed, but his mind is on Devrin. He watches and listens for signs of trouble, but hears only the sound of Fosco's retreating footsteps.

Arminas asks Gerdi how Devrin was being bad, apart from leaving the Inn. Gerdi looks at him scornfully. "He left the Inn," she says. "That's being bad." She thinks a moment. "And he tried to get me not to tell."

Bralin asks Gerdi if Devrin left to find her. "Nuh-uh," she says. "I left after he did. He left to find Master Baelfred. He said so."

Harvest instructs Gerdi to go to Devrin and watch out for him, and she vanishes into the wall again. Harvest then casts a spell of shielding upon herself and heads back up the tunnel, with Arminas right on her heels.

Davros, running low on magic, suggests following at a slower pace, taking time to overcome obstacles.

Florin wonders aloud whether drinking from the Still will change your guide in a way that you don't like.

Lorth empties out a waterskin and turns the spigot on the still, ready to collect its offering. The entire Still shudders, the heads twitching and jolting with disturbingly lifelike movements. And wasn't that head's eyes closed a second ago? The brass fittings, too, jerk and vibrate, and the entire Still gives off a low thrumming that is somehow menacing. A clear, viscous fluid begins to drip from the spigot into the waterskin.

Fosco had disabled most of the traps on the way down, and most of those remain disabled. Also, not all of the traps reset automatically. When Fosco, Arminas, and Harvest come back up the corridor, therefore, you don't run into too much trouble. You do, however, run afoul of one magical glyph, which sends a blast of acid into the corridor. Everyone takes 5 points of damage (reflex save DC 14 for half). Other than that, there is only the pit to deal with.

Assuming you manage to jump across that, you arrive at the entrance of the mine. Although Baelfred said he would wait for you here, you do not see him.

Lorth  d20=17
Thursday August 31st, 2006 8:03:23 AM

Lorth finishes putting the liquid in his waterskin, then quickly places the skin in his backpack. Immediatley he turns to leave, following the rest of the party out the corridor.

Nearing the pit he runs as fast as he can and attempts to jump it. (Jump +2 -2 for Armor so +0 total. Made DC: 17) Lorth holds his breath while sailing through the air and manages to land on his feet on the other side...



Harvest (AC27, HP42/42)  d20+7=25 d20+17=26 d20+14=34 d20+14=17
Thursday August 31st, 2006 10:10:41 AM


"Uncertainty makes time of the essence. I will not lose another child!" So says Harvest Moon says as she draws swiftly away from her companions, Fosco Loamsdown and Arminas Calaelen. "I cannot stay."

Heedless of the traps that may be ahead, she speeds ahead, quickly leaving all others behind. There is an explosion, but her training acts automatically to evade the blast, and as she runs on, she does so unharmed. (Evasion for no Damage on successful Reflex Save. Does this also mean that neither Fosco nor Arminas have to make the save, as Harvest triggered it in advance?)

The pit presents as little challenge as it had before. Harvest sails easily over the ten-foot gap without missing a stride.

Where is Baelfred?

Reaching the mouth of the mining shaft, Harvest Moon looks about herself, scanning the train as well as orienting herself before making off in the direction of the Inn.

Rolls and Actions
Reflex 25 vs DC14
Jump 26
Spot 34 /Nat 20
Listen 17

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 28/33)  d20+9=14 d20+4=10 d20+10=12
Thursday August 31st, 2006 10:13:18 AM

Running down the corridor, Arminas has to run hard to keep up with Harvest. She is swift for someone so small.

OOC: Okay, looks like Al posted and I didn't keep up.

Fosco has done well disabling the traps, and soon Arminas confidence is high about getting through without incident. Suddenly, a flash and blast goes off and acid sprays through the corridor. Arminas is running too hard to avoid the spray, which burns at his skin. He quickly rinses with water and runs on.

He gets to the pit and launches himself across the void, his feet barely reach the opposite edge of the pit. Running on, Arminas vows to improve his jumping ability.

When they get to where they left Baelfred, Arminas looks about for him. Not finding him, he searches the ground for his tracks.

"He is gone! I will find him, he has much to answer to."

Actions
Reflex save 14 - no save for acid
Jump check - 10
Survival check (tracking) - 12 (take 20 if needed)


Any  d20+4=18 d20+10=22 d20+10=23
Thursday August 31st, 2006 10:24:00 AM

OOC--I'm still having troubles occasionally with getting kicked off by my server before I can send my post. Frustrating!

Any's mind is awash in conflicting emotions and thoughts. He is worried about Harvest.

Why did she have to race off like that? The group is stronger together.

He is also worried about Devrin. He fears that Baelfred has some control over the boy, and to add to that, he fears just as Florin, that drinking from this still will change Baelfred-but not for the better. How can any good come from this evil thing. He watches as Lorth fills the waterskin.

This thing is abominable!

He does not know if it will help, but he takes the rear as the group begins to leave, and he uses an oil flask, emptying it onto the Still. Then as he leaves the chamber, he ignites the oil with a flicker of magic, and runs up the tunnel after the others.

He takes the gap over the pit without breaking stride, and then stops to make sure that the others also get across. If they cannot jump, then another method will have to be found. Perhaps one of those suggested on the way in--tie a rope around their waist, have them jump, and pull to assist them in making the distance. At least this way if they fall short, they will not fall to the bottom of the pit.

Spells:
Prestidigitation--one hour from casting when igniting fire on the still

Saving throws:
Jump 18
spot 22
listen 23



Fosco  d20+3=16 d20+11=18
Thursday August 31st, 2006 10:42:37 AM

So much for stealth and suprise when you got a impatient monk at hand, Fosco says as first Harvest, then Arminas flies past him. So, throwing caution to the wind he takes off after them.
Just like before, and with confidence I jump over the pit with little trouble. Landing on the other side strongly, keep on racing down the tunnel behind the 2.
Jump: 16 <nat.13>

Then, an explosion erupts ahead of him.
First jumping to the left, then rolling to the right and coming up with his bedroll to help block him from the blast, Fosco is once again relieved to see that the blast of acid misses him and his stuff altogether.
Reflex: 18 <nat.7 - Evasion>

Hearing the sound of others behind him, and knowing the trouble they had the last time for the paladins crossing the pit, I will stop here and wait for them to catch up.


Bralin  d20=20 d20-2=15
Thursday August 31st, 2006 11:19:42 AM

Lorth activates The Still. The machine whirrs and hums and moves(?!?) in such a menacing fashion that Bralin's axe is in his hand almost of its own accord.

Yet, the paladin safely fills his waterskin. The dwarf turns and leaves with him, stowing his weapon.

At the pit, Any and Lorth both jump over. In his armor, Bralin is loathe to make the attempt without a safety line. He reverts to his original suggestion, removing a rope from his pack. His throws one end to Lorth, and ties the other round his waist.
[Use Rope 20 (nat 20)]

Then, getting a good lead, he rumbles down the tunnel and launches himself into the air. Adrenaline proves all the preparations unneccesary. Several hundred pounds of platemail easily clear the pit, and Bralin lands on his feet on the other side.
[Jump 15!]

Without comment, he unties the rope and tosses one end to Florin.

Davros  d20=2
Thursday August 31st, 2006 4:08:05 PM

"sigh...."
"It looks like were jumping..."

Davros appears dismayed at the prospect but will make the attempt.With someone's help,he will tie the rope around his waist, back up down the corridor, ready himself, run up to the pit and... JUMP!(jump check - 2)

The Scream is unable to pierce his lips as he trips over a stone at the ledge and falls into the pit.He prays to the Gods of the Wold that the rope holds...

Any (2nd post)  d20=19
Thursday August 31st, 2006 7:50:36 PM

Any takes up the slack of the rope, backing down the tunnel as Davros flies through the air. When the little magician's weight hits the end of the rope, Any is able to hold him, and with Bralin's aid he is soon alongside the others. (strength check 19)

Now all that is left is Florin.

Florin Jadenth  d20+11=13 d20=14
Thursday August 31st, 2006 10:16:30 PM

Florin moves with the others back down the tunnel, taking up near the rear and sighs when he looks to the pit, "Oh well, why not. I'm going to do a leap of faith, Domi will guide my landing." Florin reminds himself to take some time and train in jumping sometime as he goes ahead and takes a running start at the pit, knowing his armor will knock out most of his strength but he can also have a rope lowered to help pull him up if he hits bottom.

(Don't know if I needed it but Reflex:13 for the trap damage. Jump check:14.)

DM Kathy 
Thursday August 31st, 2006 11:56:36 PM

In the treasure room, Lorth finishes filling his wineskin and turns to leave. He makes his way to the pit, and is able to jump across it.

Behind him, Any dumps some oil on the Sill, setting it alight as he leaves. The thing does seem to burn, if the thick, oily smoke is any indication. The choking stuff comes billowing down the passageway after the party as Any jumps safely across the pit.

Bralin puts his fate in the hands of whatever gods might reign in this place, and jumps over the pit in his turn. To everyone's surprise--including his own--he lands safely.

Florin, too, is able to clear the pit, but Davros is not as lucky. He falls well short, then thrashes about at the end of the rope until he can be hauled, panting, to the surface again.

Meanwhile, the three frontrunners have reached the end of the tunnel to discover Baelfred gone. Only Arminas ended up taking damage from the acid trap; both Harvest and Fosco managed to avoid the stuff altogether. Now Fosco stops and returns to help the others cross the pit, while Harvest goes pelting in the direction of the Inn, hoping to reach Devrin before anything happens to him.

Arminas takes a moment to check for tracks. His first muddled glance tells him nothing very clearly. He could spend a little more time at it--but every moment sends Harvest farther away from the safety of the group. It seems nothing will stop the determined monk.

Those outside the mine--I make it Harvest and Arminas--now hear a cry of surprise or possibly fear coming from the direction of the Inn. The rest of the group, meanwhile, has managed to cross the pit and is approaching the entrance.

Lorth 
Friday September 1st, 2006 8:19:08 AM

"Davros are you ok?", Lorth asks after he helps haul him up. He waits scant seconds for an answer since the man is walking around, then urges his friends on.

Harvest (AC27, HP42/42)  d20+14=16 d20+14=33
Friday September 1st, 2006 9:44:13 AM


"Devrin!" Harvest Moon rushes across the bleak landscape in the direction of the cry.

"Concealment and foreknowledge can be mighty shields and swords, Boo." The voice of Pasix plays within her head. Or perhaps, it is herself, she thinks, speaking in the voice of Pasix. "If you confront adversity without them, you enter the arena unclothed."

"No time," Harvest Moon replies to herself. "No time," she repeats under the sound of her own rushing footfalls. "I will not brook the loss of another child."

Rolls and Actions
Spot 16
Listen 33

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Fosco 
Friday September 1st, 2006 10:16:51 AM

Cringes as he sees Davros unable to make the jump and says to himself, I really need to go to that place and get a portable bridge made, like a folding portable bridge.

Seeing the he is safely brought up out of the pit and that Florin and makes it across safely, I give a smile of relief.

Come my friends, any traps that reset have now been set off by Arminas and Harvest. The fool girl has run off towards the inn, leaving everyone in her dust so we must hurry lest she runs into something she cannot handle.

Turns and races on down the tunnel. Doing his best to keep up with Bralin.

Any  d20+10=25 d20+10=17
Friday September 1st, 2006 10:41:30 AM

Relieved that all have made it safely across the pit, albeit with a few dents to Davros' dignity and armor, Any turns and races up the tunnel to the opening.

Upon arriving there he finds Arminas puzzling out the tracks, but no Harvest!

"Which way do we go Arminas? Where is Harvest?
Have you seen Baelfred or Devrin?"

Without even thinking, Any's weapons are in his hands. He realizes, and takes a steadying breath.

"Lead us friend Arminas, as quickly as our group can move. I do not think that separating again will help us win this conflict."

He moves with the rest of the group in Arminas' footsteps, forcing himself to remain calm and think clearly and logically. He cannot help but think, however, If any harm has come to Devrin or Harvest...

spot 25
listen 17

Arminas (AC 22, HP 28/33) 
Friday September 1st, 2006 11:37:16 AM

Arminas' head snaps up when he hears the cry from the Inn. Harvest has gone that way, yet she is not there yet. Something else is going on, something bad.

Any comes through the tunnel with the rest of the group, the anxiety on his face is clear. He worries about Harvest.

"She was too fast, I tried to keep up but could not. Harvest has ran back to the Inn. I think she cares little for her own safety. We must hurry back."

Looking towards the Inn and then back to the group, a look of concern on his face.

"Master Bralin, Harvest has moved quickly back to the Inn. Baelfred is not to be found, unless I spend more time searching for tracks. Shall we keep together and move slowly or shall the fastest move quickly to help Harvest?"

Bralin 
Friday September 1st, 2006 3:14:03 PM

The dwarf emerges from the tunnel and receives the worried report from Arminas and Fosco. He responds with a short phrase in dwarvish uttered in a very disgusted tone.
For those who speak dwarf Highlight to display spoiler: {Not fit for translation - Its not very nice :)}

This land is filled with traitors and fools. The latter list appears to be growing by the hour.

"Stay with me," he growls. "Stay together."

Bralin quickly retrieves a potion and drains the contents. Then he takes off after Harvest at a surprisingly fast pace.
[Expeditious Retreat - adds 30' to base speed]
[Hustle - Bralin is moving at up to 100'/round for the next 10 rounds. He will slow the pace if anyone cannot keep up.]

Arminas - 2nd post , edit for length of run 
Friday September 1st, 2006 3:54:27 PM

The dwarf can move, Arminas smiles as he runs along with Bralin. His smile becomes a grimace as he runs hard to keep up. Arminas passes the dwarf, and stays just in front of him. A smile once again creeps over his face.

Magic or no, no dwarf shall outrun an elf.

OOC: I should be able to run for 12 rounds at up to 120 feet/round before I need to roll a Constitution check. That should keep me up, if not ahead of Bralin.

Davros 
Friday September 1st, 2006 4:26:10 PM

After being pulled to the top of the pit,Davros brushes himself off.
"It appears I owe you all my thanks for saving my life yet again."

Looking at Bralin,He then smiles
"Hmmm...it's been awhile since I've heard that particular curse."

Seeing that speed is necessary,he tries not to slow the group down.Davros runs as fast as he is able and suspects he will soon have another chance to repay his debts.

Spells active:
mage armor - 5 hours

Items:
put torch away

Actions:
run x4 - base speed 30

Florin Jadenth  d20+3=16 d20+3=6
Friday September 1st, 2006 10:01:33 PM

Florin moves along with the others as his armor slows him down some and he nods at some of the comments made, he is happy to of kept his sword and shield ready as he thinks he's going to need it soon.

Florin does his best to keep his eyes and ears open as he runs along also.

(Spot:16 Listen:6)

Posting Report 
Monday September 4th, 2006 12:22:22 PM

Game #9, Swords of Light
Week of August 28, 2006

Name.....M T W T F
DM Kathy x x x x x
Any......2 2 x 2 x
Arminas..x x 2 x 2
Bralin...x x x x x
Davros...x x x x x
Florin...x x x x x
Fosco....x 2 2 x x
Harvest..3 x x x x
Lorth....x x x x x


DM Kathy 
Monday September 4th, 2006 10:57:55 PM

Arminas looks up when he hears the cry, wondering whether to pursue or whether to wait for his companions. Fortunately, they decide the issue by coming pelting out of the tunnel.

Bralin casts a spell and begins running much faster than a dwarf ought. Arminas, Any, and Davros run with him, all concerned about Harvest.

Equally concerned, Lorth and Florin are slowed by their armor, and Fosco has the disadvantage of shorter legs. They begin falling behind the others. Despite Bralin's admonition to stay together, the group is beginning to straggle out. And you still have not reached Harvest.

Harvest, meanwhile, crests a rise and looks down to see Baelfred kneeling next to an inert form. Looking more closely, you see that it is Devrin. He is not moving, and his face is deathly pale. Baelfred looks up at you, tears in his eyes. "I heard him cry out," he says. "I came to help, but--" he waves his hands helplessly in the direction of the still figure. "I was too late."

Fosco <Invisible>  d20+10=30 d20+12=27
Tuesday September 5th, 2006 1:13:20 AM

Continues running after the others. 20ft.x 4 = 80ft. per round. Staying alert to the surrounding area.
Noticing he is being outrun by everyone else, he quaffs a potion and vanishes from sight.

Spot: 30 <nat.20>
Listen: 27 <nat.15>

Lorth  d20+12=22
Tuesday September 5th, 2006 8:59:44 AM

Lorth calls Tobiasz as soon as he leaves the cave, (or as soon as he is able)
He quickly mounts up, (Quickmount Check: 22).

"Fosco, do you require a ride?" Lorth says quickly to the surrounding area.

If Fosco calls out, Lorth does his best to help the invisble gnome up onto Tobiasz, then he spurs Tobiasz on. (x4 speed, should quickly catch up to the rest of the party.)

Bralin 
Tuesday September 5th, 2006 9:46:28 AM

The dwarf slows his speed to match the slowest member of the group.

All too soon, he is that person. The effects of his potion wear off, and even at a dead sprint, Bralin slows considerably.

[After one minute, Bralin has to run in order to cover 60'/round.]

Harvest (AC27, HP42/42)  d8+1=2 d8+1=9 d20+12=18
Tuesday September 5th, 2006 10:21:30 AM


"Please back away, Master Baelfred." There is an edge to Harvest Moon's voice. Close behind that edge follow grief, a growing panic, and not a small amount of anger.

She draws a wand and motions the man away as she hurries to Devrin's side.

"Gerdi has told us that Devrin left the Inn in search of you. Please tell me why you think that might be."

She kneels at the boy's side and speaks a trigger word. Then, with a touch, sends bright healing energy into the young man's body. Harvest Moon's eyes do not leave Baelfred's face, as she ministers to Devrin.

"Tell me also, why it is that you are here, and not waiting for us within the mine as you had said you would be?"

Rolls and Actions
CLW Heal Devrin 9hp (Rerolled the 1)
Sense Motive 18

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any  d20+10=28 d20+10=17
Tuesday September 5th, 2006 10:24:28 AM

OOC--Not sure how quickly we will catch Harvest.

Any sees the dwarf begin to slow, and he matches his pace so as not to leave anyone behind.

Harvest, Where are you?

He is constantly scanning the horizon and surrounding area, watching for any sign of Devrin, Harvest, or Baelfred. And what has happened to the spirit of Gerdi?

Spot 28
Listen 17

Fosco <Invisible> 
Tuesday September 5th, 2006 11:27:44 AM

Hearing Lorth's offer, he moves over and touches the man on his right leg.
Here I am good Lorth, reach your hand down your right side, I will grasp hold. I am very light so you should not have a problem lifting me.

<Lands securely behind Lorth and immediately grasps as tightly as possible to the Paladin>

Leaning close to Lorth I whisper: I am not a gnome good Paladin. I am a Halfling.

Arminas (AC 22, HP 28/33) 
Tuesday September 5th, 2006 11:36:28 AM

OOC: Not sure if I can see them or not. If not, Arminas just keeps running.

Upon seeing Harvest and Baelfred, Arminas decides not to slow down. He surges ahead.

When he gets to them, he draws his sword and stands between Harvest and Baelfred.

"Harvest, what type of wounds has Devrin suffered? Check his neck."

Harvest (AC27, HP42/42) 2nd and Possibly Truly Illegal Post 
Tuesday September 5th, 2006 12:21:59 PM

Freed from the necessity to watch Baelfred, Harvest Moon begins an examination of Devrin. She begins, as Arminas Calaelen suggests, with a quick glance at his neck.

[ OoC: If this presses at the boundries of time-synch, Kathy, please feel free to ignore it. ]

Davros  d20+3=9 d20+3=11
Tuesday September 5th, 2006 7:52:43 PM

Out of breath and catching up to the group,Davros takes a moment to take in the scene and also to check the surroundings.

"Let us not forget that we are out in the open in a hostile land. Those of us who are not attending the child should set a watch.

spells:
mage armor- 5 hours(from initial cast)

checks:
spot 9
listen 11

Florin Jadenth  d20+3=20 d20+11=26
Tuesday September 5th, 2006 9:49:11 PM

Florin keeps running along as best as he can, really wishing he hadn't used Ajax already today now as his horse could of really came in handy at the moment.

When Florin does finally reach the others he huffs quite abit from the long run and leans over some, cetching his breath before looking up to find out what has happened and if the child is okay.

(not sure which I needed so Con:20 Fort:26)

DM Kathy  d20+16=34
Tuesday September 5th, 2006 11:09:36 PM

Harvest orders and motions Baelfred out of the way, and he steps back reluctantly, peering anxiously over Harvest's kneeling form. "Is--does he live?" he asks, concern in his voice.

Gerdi has told us that Devrin left the Inn in search of you. Please tell me why you think that might be.

"I do not know," Baelfred replies wringing his hands. "Poor, brave, foolish lad. This land is no place for mortals."

Harvest pulls out a wand, speaks the activation word, touches Devrin with the tip. The spell flares breifly, golden life-energy pulsing into the still body. But nothing happens. Devrin remains still, his face like wax, his lips colorless.

Tell me also, why it is that you are here, and not waiting for us within the mine as you had said you would be?

"As I said, I heard him cry out." A sad, self-deprecating smile. "Coward I may be, but I am not so craven as to crouch in safety while a child dies alone. I came to see what I could do, and arrived too late."

Meanwhile the rest of the group continues to look for Harvest. Lorth attempts to summon his mount, only to realize that he is not yet able. [Per the PHB, paladin mounts can be summoned once per 24 hours. It is night-time, and you summoned Tobiasz this morning. You've got 6-8 hours before you can summon him again.] He keeps up with the rest of the party as best he can, as do Florin and the invisible Fosco.

Bralin slows down to allow the others time to catch up, and Any, and Davros follow suit.

Arminas, however, does not slow down, and is therefore the first to reach the top of the rise. Looking down, he can see Harvest, kneeling next to the still form of Devrin, and Baelfred, wringing his hands nearby. Baelfred is speaking to Harvest, but she has her back to him.

Sensing the new arrival, Baelfred turns to Arminas, looking him directly in the eye. "Please," he says. "Please, help the boy."

Arminas, Highlight to display spoiler: { make a Will save, DC 15, or be Dominated as if by a Dominate Person spell (caster level 12). If you make the save, you know that Baelfred attempted to muddle with your mind in some way. }

A moment later, the rest of the group comes thundering and panting to the top of the rise.

Arminas (AC 22, HP 28/33)  d20+6=23 d20+10=24 d20+10=13 d8+4=8 d8+4=5
Tuesday September 5th, 2006 11:53:29 PM

Arminas crests the hill and quickly assesses the situation. The boy appears dead, and Harvest is ministering to him. Only Baelfred is there, no one else. Surely he is at fault.

Then, Baelfred looks him directly in the eye and seeks help for the boy. Yet, something is not right.

Arminas shakes his head and with a fluid motion draws a silver arrow from his quiver and lets it fly towards Baelfred. He follows it with another.

The rest of the group crests the hill, panting.

"Baelfred is a vampire, he tried to compel me as he did Devrin. He killed the child."

Actions
Will save 23
1st silver arrow Hit AC 24 Damage 8
2nd silver arrow Hit AC 13 Damage 5

Fosco <Invisible> 
Wednesday September 6th, 2006 1:28:01 AM

Stopping next to Lorth on the rise he scans the scene ahead and winces at the child. Then seeing Arminas let loose with 2 arrows at the man he never trusted and hearing that he is in fact a vile denizen of this realm.

Lorth, before you engage this creature, empty the contents of that waterskin onto the ground so that beast cannot use its contents to gain access to our realm.

DM Highlight to display spoiler: { I begin moving towards Baelfred, trying to get within 30' so when I shoot him I will get my sneak attack damage. }

Lorth 
Wednesday September 6th, 2006 7:42:14 AM

Lorth crests the hill and calls a prayer to Gargul for protection. (Protection from evil)
He then removes the wineskin from his pack.

Spells: Protection from evil, 6 minutes, +2 AC, +2 saves

Any  d20+10=11 d20+10=16 d20+5=23 d20+8=9 d20+8=9 d20+5=14
Wednesday September 6th, 2006 10:28:06 AM

Any arrives on the scene just as Arminas looses two arrows at Baelfred along with his accusation,

Baelfred is a vampire, he tried to compel me as he did Devrin. He killed the child.

The sense of wrongness about Baelfred again strikes home to Any, and he accepts Arminas' statement as true. Any will wait no longer, but will attack Baelfred, as much for an outlet for the worry and frustration this world has caused the group, as for anything else.

His fury clouds his skill at first and his blows go wildly amiss. He steps off a pace, and takes a deep breath, calming himself, and preparing to attack again.

spot 11
Listen 16
Sense Motive 23

Attacks:
TWO NATURAL 1's in a ROW!! and a 14 to follow, I don't believe this!

Bralin (Ac23, 65/65 hp)  d20+10=29 2d8(6+1)+3=10 d8=5
Wednesday September 6th, 2006 11:02:38 AM

Bralin tops the rise, and finds himself in the midst of a battle. Time slows as his mind ratchets through the scenario:

Harvest kneels over Devrin. The boy appears lifeless - confirmed by Arminas.
Arminas accuses Baelfred as vampire. The party attacks. Yet the accusation goes unconfirmed. Would not Harvest be engaged if true?

The dwarf makes a decision, and leaves his axe sheathed on his back. Instead he closes on Baelfred, casts a spell, and slaps his palm on the man's chest.
[Cure Moderate Wounds over Identify - heals 14 hp damage.
if undead - touch attack ac 29, 14 hp damage, Will save DC 15 halves]

Bralin eyes Baelford to gauge his reaction to the spell.

This is the first time any of his comrades have seen Bralin initiate combat without axe in hand.

Harvest (AC27, HP42/42) 
Wednesday September 6th, 2006 1:27:18 PM


No! Oh no! Not Devrin! Harvest Moon's inner voice screams and wails. There is only one reason that the boy would not respond to the divine healing and that is because he is in the arms of Gargul.

Combat bursts all about her, but through it all, the words of Arminas Calaelen come through.

"YOU PRANCING, UNMANNED ... " Harvest Moon clamps down upon the anger that pours forth from her. Hot tears sting her eyes and roll down the soft hills of her face.

"Evil may destroy body and soul," she says from between gritted teeth. "Your evil, the evil of this land ... " Harvest Moon rises to her feet and quickly draws a simple steel mirror from her haversack. She brandishes the mirror at Baelfred. " ... but you will never quell our spirit. You will not break our Faith."

Rolls and Actions
MEA: Draw mirror from Haversack.
SA: Brandish Mirror at Baelfred to hold him at bay.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Florin Jadenth-AC:20-HP:60/60 
Wednesday September 6th, 2006 8:49:51 PM

Florin frowns when he sees whats going on and even more so when he had really hoped their guide was not of evil man but he prepares to fight if needed, moving forward so he will be closer to striking distance then he was. His mithril longsword and his shield still readied for a fight if it comes down to it and he speaks up, "I pray that my friends are wrong but if you are a enemy you have done well in making us all believe you were a decent man."

Davros AC 17 HP 29/29  3d4(3+1+2)+1=7
Wednesday September 6th, 2006 11:58:24 PM

Battle.All too familiar, and as usual, necessary.The evil taint of this land has been traveling with them all along and now another has suffered for it.

Davros waits to see the reaction of Baelfred to Bralin's spell.If he is undead, Davros casts magic missles upon the creature.

spells:
mage armor - 5 hours from initial casting
magic missles - 9 dmg(I added wrong on the rolling button)

Endgame


DM Kathy  d20+4=24 d20+12=30 d6+9=10
Thursday September 7th, 2006 1:03:48 AM

Arminas crests the hill, looks into Baelfred's eyes, feels the pull of them.

And resists.

He shouts a warning to his friends, then looses two arrows at your one-time ally. The first strikes its target with a solid THUNK!, the silver doing its work. The second shot is on target, but bounces off Baelfred's skin as it shouldn't with a normal man.

The invisible Fosco begins sneaking up on Baelfred. [Give me a couple of Move Silently checks, please.]

Lorth casts Protection from Evil and pulls out his wineskin.

Any, who has been suspicious of Baelfred from the beginning, readily accepts Arminas at his word and fires three shots. Unfortunately, none of them hit.

Bralin strides up to Baelfred and casts a Cure spell. When he places his hands on the man's chest, Baelfred lets out a howl of pain. His flesh smokes a little. Bralin can tell that only half of the healing magic poured out, but it definitely hurt.

No doubt about it; Baelfred is undead.

Harvest, spitting curses, draws a mirror from her pack and brandishes it at Baelfred.

Florin readies sword and shield, and pauses to make sure he is indeed facing a foe and not a man wrongly accused.

Davros sees that the healing spell harms Baelfred, which is all the proof he needs. He unleashes magic missiles.

Baelfred shrinks from the mirror Harvest is waving at him, but he remains within striking distance of Bralin. With sickening swiftness, the vampire [yes, he is one] lunges at the cleric, slamming into him for 10 points damage. But that isn't the worst of it. Some of the lifeforce seems to flow from Bralin and into the vampire, leaving the dwarf looking drained, and Baelfred looking freshly energized. [Bralin gains two negative levels. See pages 310-311 of the Players Handbook]

Lorth AC 21, HP 68 
Thursday September 7th, 2006 7:28:56 AM

Lorth is surprised by Bralin's attack, but figures he must know what he is doing. When Baelfred's react's to Bralin's heal spell Lorth yells, "Baelfred, I have brought you the liquid from the still, as you requested and I promised to do. Here it is." He holds the wineskin out before him then thrusts his sword through it, cutting it in half and letting the liquid drain onto the ground.

Quickly making sure all the liquid is gone, he readies himself for the attack that is surely coming.

Harvest (AC25, HP42/42)  d20+5=20 d20+7=22
Thursday September 7th, 2006 10:17:39 AM

Harvest Moon steps away.

"You wished to have all of the children to yourself while we were occupied within the mine." She drops the mirror and draws a scroll from her haversack. "Poor Devrin. You never required the mixture from the Still, Cursed Undead. It was but a ruse."

Quickly she reads from the scroll. As the parchment and dowling crumble to dust, the small brown girl grows and grows.

"You did not get the others," she continues, shaking her enlarged fist at the vampire. "And here is where your evil will end."

Rolls and Actions
Cast Enlarge Person on Self
AoO, if necessary
Touch Attack Hit AC20
Trip Check 22

Movement and Position
5-Foot step away.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)
Enlarge Person (Duration 1 minute)
-Str Mod 3
-Dex Mod 2
-Minus 1 to Hit

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Fosco ac18 hp45  d20+20=34 d20+20=38 d20+11=25 d6=3 3d6(2+5+4)=11 3d6(4+5+6)=15
Thursday September 7th, 2006 10:40:48 AM

Sneaking up for a couple rounds on the Vampire, I position myself to be opposite of Bralin, flanking the Vampire.
Move Silently #1: 34 <nat.14>
Move Silently #2: 38 <nat.18>

Bringing up my crossbow I aim, then release the bolt at the vile creature. Becoming visible 25' from behind him.
Hit ac 27 for 3 points of damage
Sneak attack damage for 15 (didnt like the first damage so wasted a HP to reroll)



Arminas (AC 22, HP 28/33)  d20+7=24 d20+7=22 d8+4=12 d8+4=9
Thursday September 7th, 2006 10:53:16 AM

Arminas is not surprised when Bralin discovers the true nature of Baelfred.

Had I not just warned the stubborn dwarf?

Arminas knows this thing needs to be stopped quickly, and fires two more silver arrows. The arrows fly true, and sink deeply into the vampire.

"Kill this thing quickly! Davros, can you cast Haste upon me?"

Actions
1st silver arrow Hit AC 24 Damage 12!
2nd silver arrow Hit AC 22 Damage 9

Any (40/40 HP, 23 AC)  d20+8=24 d20+8=21 d8+6=8 d6+6=12
Thursday September 7th, 2006 11:10:12 AM

Any takes a moment to drink a potion before entering the fray with sword and dagger. (Handy Haversack provides the potion quickly).

HIs weapons flash out and stike at the undead being before him. (Sacrificed one attack to drink potion). He begins to sing as he fights, encouraging all those opposing this vampire.

Potion Of BUll's Stength +2 hit and dam
Hit AC 26(+2 for potion) for 8 points of DAM
Hit AC 23 (+2 for potion) for 12 HP DAM

Bralin (Ac23, 45/65 hp, -2 lvl)  d20+11=13
Thursday September 7th, 2006 11:20:54 AM

The healing power of the gods sear Baelfred, and Bralin's eyes harden as he observes the effect. Betrayed. The dwarf's eyes flick to the still form of Devrin. The boy he pledged to protect is dead. Failure

Burdened by the double emotions, Bralin barely even sees the attack coming. He recoils in pain as his life force is ripped from his body.

Betrayal. Failure. Pain. The warrior shoves them down. Now is not the time. Now is the time of battle.

Bralin reaches above his head to free his axe, and swings.
[atk ac 13]


-----

In effect due to negative levels:
-2 atk, dam, saves, checks
-2 to effective caster level
-10 hit points
lost Hold Person and Detect Evil spells

Spells Prepared:
0 -Detect Magic, Light, Read Magic, Guidance
1- Bless, Detect Evil-x, Protection vs Evil, Magic Stone (d)
2- Hold Person-x, Sound Burst*, Identify* (d)


Davros AC 17 HP 29/29  d20+5=14 d6=3 d6=6 d6=1 d6=6
Thursday September 7th, 2006 4:07:42 PM

"I'm sorry Arminas, I have no more speed magic this day, however, I do still have magic flame!" NOS FIRAT! AVANTU! A beam of searing fire lashes out from Davros' fingertips and burns the very air on its way towards Baelfred. ( ranged touch 14 dmg 16)

"BAELFRED! you foul undead creature! Have you nothing to say after all your deceit? You will pay for killing the child with the destruction of your own existence!"

spells active:
mage armor (duration 5 hours)

actions:
move up to 30 feet if necessary to be within range of the scorching ray spell

spells memorized:
0th - read magic, flare, mending, mage hand
1st - magic missle x1(other used prev round) shield
2nd - scorching ray (just cast)
3rd - dispel magic

Florin Jadenth-AC:20-HP:60/60  d20+12=13 d20+7=26 d20+7=16 d8+5=9
Thursday September 7th, 2006 8:18:58 PM

Florin frowns at all thats going on and is still shocked that their guide turned out to be a enemy. He moves to engage him now, speaking slowly as he does, "I will help strike you down and end your evil here and now."

Floring will swing if he get close enough this round and also use his first attack with a smite evil if it will work on the vampire.

(Can hit AC:13*nat:1*/26 *crit:16* Damage:miss/9)

DM Kathy  d20+16=23 d20+16=17
Friday September 8th, 2006 12:24:43 AM

Lorth calls out to get Baelfred's attention, then runs his sword through the wineskin holding the liquid from the Still. Baelfred hisses in annoyance.

Harvest cries out that the trek to the mine was merely a ruse. Judging from Baelfred's expression when he looks at the ruptured wineskin, though, it was a bit more than a ruse. At any rate, the monk pulls out a scroll and casts it.

Fosco succeeds in sneaking up behind the vampire, and lets fly with a crossbow bolt. The attack does catch Baelfred unawares, but not all of the damage seems to penetrate.

Arminas's silver arrows don't seem to have that problem. This time, they both hit (Thunk-THUNK!), and seem to have their full effect on the vampire. Baelfred reels, snarling.

Any retrieves a potion and drinks it. [Drinking a potion is a Standard action, so you don't get any attacks this round. You can use those attack rolls next round if you like.]

Bralin pulls himself together and tries to attack, but his swing is ineffectual.

Davros casts a spell and fires a ray. The firey damage makes the vampire howl in pain.

Florin moves up to engage the vampire. He takes a swing, but misses. [If you move and attack in the same round, you only get one attack.]

Baelfred snarls. His wounds begin to close up, a little, but not nearly as fast as you are hurting him. He looks around, and you can see that he is calculating the odds.

Then, with a faint smile, he disappears, melting into a cloud of gas that begins drifting away.

Harvest, make a Listen check, DC 25. Everyone else make a Spot check, DC 15. If you make the check, Highlight to display spoiler: {Behind Harvest, Devrin's previously-still form has begun to stir.}

Fosco ac18 hp45  d20+10=15 d20+12=23
Friday September 8th, 2006 1:14:10 AM

Spot: 15 <nat.5>
Pointing to Devrin's corpse: Devrin is rising. Baelfred has turned him. Quick, put him out of his misery before it is too late.
Moves to the door of the inn, loading the light crossbow on the way. Once there will take a protective stance should anything try to get in, or more children try to come out.
Listen: 23 <nat.11>



Lorth AC 21, HP 68 
Friday September 8th, 2006 7:55:22 AM

"I have no way of hurting Baelfred when he is in that form.", Lorth says. "If we cannot take him down with spells, I think we should try and follow him."
He then moves to Devrin, and waits for a sign that he has risen as undead before striking.

Bralin (Ac23, 45/65 hp, -2 lvl)  d20+5=7 d20+5=18 d20+11=30 d10+5=13
Friday September 8th, 2006 8:55:27 AM

Baelfred vanishes into a cloud of smoke. Like Lorth, Bralin has no means to combat the vampire in that form.
"Ware his return," he warns the group.

[Spot 7]
The dwarf is avoiding looking at Devrin. But at Fosco's warning, he glances over. Mayhap the boy isn't dead, mayhap he is undead. Bralin doesn't know. And after today, he's not acting until he does know.

Axe in hand, the warrior/cleric works his way over to Devrin, staying 15' away from the boy. He also makes sure to keep the Cloud Vampire to his front as well.

Bralin sets and waits for the boy, while racking his brain on knowledge of the undead. [Knowledge(religion) - 18]

[Ready action, swing axe if attacked - hit ac 30 for 13 hp damage]
-----

In effect due to negative levels:
-2 atk, dam, saves, checks
-2 to effective caster level
-10 hit points
lost Hold Person and Detect Evil spells

Spells Prepared:
0 -Detect Magic, Light, Read Magic, Guidance
1- Bless, Detect Evil-x, Protection vs Evil, Magic Stone (d)
2- Hold Person-x, Sound Burst*, Identify* (d)


Harvest (AC25, HP42/42)  d20+14=25 d20+5=14 d6=6
Friday September 8th, 2006 9:28:16 AM


The soft sound of movement comes from behind. But the only thing behind her is the body of Devrin. The body into which she had only moments before poured healing energy.

Without turning her eyes from the misty form of the vampire Baelfred, Harvest Moon steps away from the sound and draws another wand from her magic haversack.

"Davros Sapphiredge, you may be able to use this wand," she says to the wizard, her eyes still fixed upon the floating vampire. "If you wish to use it, please come take it from me."

Then she points the wand and speaks a trigger word. A bright ray of positive energy lances out at the gaseous form.

(Question: I know the vampire can't take anymore damage when driven to Gaseous Form after having dropped to Zero hp. But is that true also of a deliberate change to Gaseous Form? In the spell description, a creature turned gaseous can still be damaged.)

Rolls and Actions
Listen 25
Touch Baelfred AC14, Damage 6hp Positive Energy

Movement and Position
Step to One Square away from Devrin's body.
Can we have a map? Personally, I had thought that Devrin's body was in front of Harvest, not behind. I hate it when positions don't reflect the scenario that I try to hold in my head.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)
Enlarge Person (Duration 1 minute)
-Str Mod 3
-Dex Mod 2
-Minus 1 to Hit

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any (23 AC, 40/40 HP)  d20+7=21 d20+10=20 d20+10=13
Friday September 8th, 2006 10:21:41 AM

Any watches with dismay as Baelfred dissolves into mist.

A sudden inspiration comes to him, and he moves quickly to put it into action. Drawing a bottle of lamp oil from his pack, he sings briefly to himself, then takes a large mouthfull of the oil. Spraying this out of his mouth in a fine mist, he concentrates on the oil, igniting it into a flame, engulfing the misty form of the vampire.

He coughs a little, and rinses his mouth with water.

"A trick I learned while with my troupe, though I never thought before to use it that way, and I don't know if it did any good anyway."

He continues to watch both the misty form of Baelfred, and Devrin's now animated body. His weapons are ready if Baelfred should reform.

Magic:
-Potion of Bull's Strength +2 hit and dam for 2 minutes from initial round
-Prestidigitation 1 hour

Saves and Rolls:
-Perform 21 to spray fire from mouth
-Spot 20
-Listen 13

Harvest (Addendum)  d20+5=21 d20+7=14
Friday September 8th, 2006 11:27:39 AM

If Devrin tries to stand:

AoO Trip Attack
Touch Hit AC21
Trip Check 14

Davros AC 17 HP 29/29  d4+1=5 d4+1=2 d4+1=2
Friday September 8th, 2006 4:36:52 PM

Davros keeps himself ready for action.He moves over to Harvest and retrieves the wand from her.(OOC what spell is it exactly?) He then readies an action to cast magic missle at the vampire(Baelfred) if he resumes normal form and attacks. (dmg 9 if used)

If Baelfred flees:
"If we are going after him, we should rest first and make sure none of the other children were charmed. He caught us unaware once, we should not let him do so again."

actions:
moved to Harvest

spells:
mage armor - duration 5 hours from original casting
magic missle?

spells memorized:
0th - read magic, flare, mending, mage hand
1st - magic missle?, shield
2nd - none
3rd - dispel magic

Harvest - OoC 
Friday September 8th, 2006 4:57:14 PM

Sorry. The spell is Disrupt Undead.

Arminas  d20+10=22 d20+10=20 d8+4=9 d8+4=7 d20+10=17
Friday September 8th, 2006 11:00:57 PM

Baelfred dissolves into mist and the fight looks to be lost.

In desperation, Arminas shoots two arrows into the mist that was once Baelfred.

"What shall we do?"

He then looks over as Devrin rises.

Actions
1st silver arrow hit AC 22 Damage 9
2nd silver arrow hit AC 20 Damage 7
Spot 17

Florin Jadenth 
Saturday September 9th, 2006 9:46:27 PM

Florin doesn't like how all this is going and looks to the others, watching the body of the child move and wondering if it will attack them or what.

Either way he speaks up to the others, "When we spoke to him at the one point I did not detect a lie so if there is a overlord type figure to this cursed world and generals serving him we have no idea if Baelfred is a general or the big man himself. I don't think we should take him at part stregnth." Florin doesn't like the fact of being tricked or anything either but is concerned with somethings also so turns to Lorth and speaks to him, "Is there any of that vile liquid salvagable? I would like to keep a small amount to have tested by someone when we get a chance. We should research and find out why it was so important for sure for future refrence. We do not know if that thing the liquid came from is destroyed or not for one thing, artifacts I think are harder to destroy then normal objects."

Florin is just concerned over what the liquid is, what it does and if those questions can be answered. A small amount should be enough to be rereached by someone who knows what their doing. Florin looks to the group and hopes his request is not taken as he has been charmed or anything, he just wishes to find out answers since he is planning to become a undead hunter.

DM Kathy  d20+3=22
Sunday September 10th, 2006 11:50:37 PM

Fosco points out to the others that Devrin is moving, then moves to cover his friends with his crossbow. [OOC: Sorry; I hadn't made this clear. When I said you were moving "toward the Inn," I meant "in the general direction of the Inn." The Inn is still quite a ways off.]

Lorth moves over to where Devrin lies, and prepares to strike at the boy if he rises as undead.

Bralin keeps his eyes on both the gaseous cloud and the still, pale child. He thinks of what he has heard about vampires, and recalls that they are capable of creating "vampire spawn" from their victims. However, these spawn usually don't rise for a couple of days after death.

Harvest pulls out a wand and activates it, sending a golden ray at the cloud of gas. The ray strikes the gas and sizzles through it. You can't tell for sure, but you think it did some damage.

Any does a little fire-eating trick to try to blow flame at the fleeing gas. Again, it's hard to tell whether the flames had any effect.

Davros takes Harvest's proffered wand and stands ready if Baelfred should re-materialize.

Arminas fires two arrows at the gaseous form, which pass harmlessly through it.

Florin suggests taking a small sample of the liquid from the Still in order to test it.

The gaseous cloud that is Baelfred is retreating now, moving quickly in the general direction of Baelfred's house, two days' travel behind you.

Devrin opens his eyes and sits up. "Hello," he says, and smiles at you. He looks around. "Where is Baelfred?" he asks, beginning to rise.

That triggers Harvest's readied action, and she attempts to trip him. She makes contact, but is unable to knock the boy off his feet. "What did you do that for?" he asks, sounding angry.

Physically, Devrin looks much as he always did--the likeable, even-tempered, handsome lad who made friends so easily. Who had taken so strongly to Bralin and followed him around, asking eager, curious questions. Who wanted to be an adventurer when he grew up. Just like you, his heroes.

There is something different about him, though; a hard, almost predatory look in his eyes. A sharpening of his features. And he is still very, very pale.

Lorth AC 21, HP 68 
Monday September 11th, 2006 7:55:19 AM

Lorth hands Florin the torn wineskin. "Perhaps you can salvage something from this.", he says.

Again, he waits to strike Devrin. He will do nothing until Bralin decides what to do.

{Protection from evil, active}

Bralin (Ac23, 45/65 hp, -2 lvl)  d20+8=27 d8+1=6
Monday September 11th, 2006 8:40:19 AM

Bralin's features set. His mind reaches back for the memory of the undead form that once was Lorth's father. From that image, the dwarf draws strength. Dervin is likely gone. This is likely not the boy.

The dwarf's tone is hard, authoritative.
"Do not move," he demands. "I am going to heal your wounds."

With those words, more for his comrades that the boy, Bralin casts a spell and places his hand on Devrin.

[Touch attack hits ac27. CLW over Magic Stone for 6 hp healing/damage, Will DC 14 halves]
-----

In effect due to negative levels:
-2 atk, dam, saves, checks
-2 to effective caster level
-10 hit points
lost Hold Person and Detect Evil spells

Spells Prepared:
0 -Detect Magic, Light, Read Magic, Guidance
1- Bless, Detect Evil-x, Protection vs Evil, Magic Stone* (d)
2- Hold Person-x, Sound Burst*, Identify* (d)


Fosco ac18 hp45 <*> Hide, Move Silent <*>  d20+20=28 d20+22=26 d20+9=28 d20+10=21 d20+12=13
Monday September 11th, 2006 10:41:21 AM

I continue to stand guard but do so by blending into the shadows.

Move Silently 28 <nat.8>
Hide in Shadow 26 <nat.4>
Search 28 <nat.19>
Spot 21 <nat.11>
Listen 13 <nat.1>



Posting Report 
Monday September 11th, 2006 10:51:00 AM

Game #9, Swords of Light
For week of Spetember 4, 2006

Name..........M T W T F
DM Kathy......H x x x x
Any...........H x x x x
Arminas.......H x x x x
Bralin........H x x x x
Davros........H x x x x
Florin........H x x x x
Fosco.........H 2 x x x
Harvest.......H 2 x x 2
Lorth.........H x x x x

H - Holiday, no posting.


Any (23 AC, 40/40 HP)  d20+5=6 d20+10=18 d20+10=28
Monday September 11th, 2006 10:54:00 AM

He is escaping, and there is nothing the party can do about it. Do we want, or need to? Maybe it is better to leave this place before more evil occurs.

He turns his attention to Devrin, who is now standing among them. He does not look right. Bralin approaches the boy to attempt a healing, and Any keeps his weapons close to hand.

"Harvest, did you feel a pulse on the boy? Were there marks on his body anywhere?"

These questions could change the situation, and he awaits Harvest's reply.

Magic:
-Potion of Bull's Strength +2 hit and dam for 2 minutes from initial round
-Prestidigitation 1 hour

Saves and Rolls:
-Knowledge 6
-Spot 18
-Listen 28


Harvest (AC25, HP42/42)  d20+7=18 d20+14=34 d20+6=8
Monday September 11th, 2006 11:04:35 AM

"I ... I do not know, Anthos. I don't remember." (Kathy?)

"Devrin," replies Harvest Moon to the boy. She wipes at the wetness upon her face while attempting to follow Baelfred's fleeing form with her eyes. Are his wounds still healing? Would he then be back? Or is he fleeing because he can no longer fight? What would come from pursuing him ... it from a sense of vengeance?

"Devrin, we suspect that Baelfred may have done a terrible thing to you." The bitter bile of their failure and the horror of its consequences wells up within the brown girl, squeezing more tears from her eyes. "We believe that he may have made a vampire of you. But we are still here to help you. Please be still while we try to help you. Can you tell us what happened just now? Before you awoke here? What were you and Baelfred doing?"

Harvest Moon takes another few steps away and unfurls the links of her chain. She readies to bring him to the ground should he decide to fight. From her enlarged height, Harvest looks down upon the pale boy, so close to becoming a young man. And now he may never do so.

"And please do not think that we love you any less for what you have become. But we must do what is best for your soul and the souls of others."

Rolls and Actions
Knowledge Religion 18 - To know what happens to vampires in gaseous form.
Spot 34 (Nat 20) To see if Baelfred's wounds are closing.

Ready Attack (Trip) Should come before Devrin's attack.
Touch Devrin AC8 Miss

Movement and Position
Step to Two Squares away from Devrin. (Reach 20 feet with Spiked Chain)

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)
Enlarge Person (Duration 1 minute)
-Str Mod 3
-Dex Mod 2
-Minus 1 to Hit

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 28/33) 
Monday September 11th, 2006 3:02:58 PM

Arminas was afraid of this, his silver arrows do no damage to the vampire is his misty form. The mist drifts away, and Devrin rises.

"Harvest, your healing wand has helped Devrin. He rises, though he is in much need of healing."

With high hopes, Arminas watches as Bralin go to heal Devrin.

"Devrin, don't worry Bralin has the ability to help. Soon we will get you home."

Devrin has the look of someone who has lost trust. Arminas had a similar look in his eyes after being betrayed by Captain Greenblade and the elven girl in Parnoth's kingdom.

"Relax Devrin, the world is hard but we will help you."

Florin Jadenth 
Monday September 11th, 2006 10:58:07 PM

Florin takes the stabbed waterskin and looks it over before trying to salvage alittle of the liquid so it can be tested, thats if there is any of it left.

Thinking Florin looks to the others and frowns thinking, "If what he said was true then the child may not beable to move to our realm without some of this liquid also, however maybe this is part of his wishes. To send one of his kind, connected to him to our area."

DM Kathy  d20+5=12
Tuesday September 12th, 2006 12:15:28 AM

Lorth retrieves the ruptured wineskin and watches to see what Devrin will do. Florin also works with the wineskin, trying to retrieve a little of the potion.

Bralin approaches the boy, casts a spell, and attempts to heal him.

Devrin draws back, hissing, from Bralin's holy symbol, but the dwarf is too quick. Healing energy pulses into...well, into whatever Devrin has become. Whatever it is, it doesn't like healing magic. A faint wisp of smoke rises from where Bralin's hand has touched, and Devrin screams in pain. At least, it sounds (horribly) like Devrin screaming in pain.

Fosco keeps to the shadows. Devrin does not appear to have seen you.

Any watches the proceedings, weapons in hand.

Arminas, too, watches, hoping everything will turn out for the best. It seems unlikely.

Harvest speaks quietly to Devrin, trying to remember whether she checked his pulse. [OOC: I don't recall either, but I don't think so. You would have noticed, though, that he didn't appear to be breathing when you first approached him.]

She asks Devrin what he and Baelfred had been doing. Still in pain, the boy gasps, but replies, "He called me. In my head. Wanted me to come here. I--I couldn't say no." Then he smiles. It's a little unsettling. "When I got here, he said he wanted a son. He wanted me for his son, and we would be a family. We are a family now." The smile is wide now, a weird light gleaming in the boy's eyes. "He is my father now, and I am his son. We'll be together always. Forever and forever. That's what he said." Abruptly, he turns. "I have to go to him. He needs me."

With that, he attempts to shoulder past you, moving quickly in the same direction the cloud of gas went.

Fosco 
Tuesday September 12th, 2006 1:30:32 AM

From the shadows you hear, unmistakeably Fosco's voice: Let the boy pass or kill him, either way we need to think about the other children waiting at the inn. If he can lure one out surely he has the power to becon the others.
<*> waits to see what the others do, still watching in case others come or Baelfred returns <*>


Lorth AC 21, HP 68 
Tuesday September 12th, 2006 8:08:49 AM

Lorth thinks back to when he had to destroy his father when he became undead. This is no easier, but he knows what must be done. But whether he should do it now or wait until Devrin leads them to Baelfred is the issue and he stays his hand once again.


Bralin (Ac23, 45/65 hp, -2 lvl)  d20+11=21 d10+5=10
Tuesday September 12th, 2006 8:24:36 AM

Bralin's jaw is clenched so tightly, its a wonder he hasn't driven his teeth through his chin.

In one swift motion, he bring his axe over his head and into Devrin.

[hit ac 21 for 10 hp damage - axe is magically enhanced +2]

"Arminas," he growls - the name serving as both an alert and a command.

-----

In effect due to negative levels:
-2 atk, dam, saves, checks
-2 to effective caster level
-10 hit points
lost Hold Person and Detect Evil spells

Spells Prepared:
0 -Detect Magic, Light, Read Magic, Guidance
1- Bless, Detect Evil-x, Protection vs Evil, Magic Stone* (d)
2- Hold Person-x, Sound Burst*, Identify* (d)


Arminas (AC 22, HP 28/33)  d20+7=25 d20+7=22 d8+4=6 d8+4=5
Tuesday September 12th, 2006 9:25:11 AM

Arminas' heart sinks as the healing of Devrin goes wrong. The howl of pain makes it all too clear, he is now one of them.

With a single tear rolling down his cheek, Arminas brings his bow up and releases a silver arrow at poor Devrin. It is followed by another, and by words softly spoken to Devrin.

"Let these arrows bring you peace, I am sorry I have failed you."

Actions
1st silver arrow Hit AC 25 Damage 6
2nd silver arrow Hit AC 22 Damage 5

Davros  3d4(3+3+4)+3=13
Tuesday September 12th, 2006 10:38:59 AM

With remorse and seeing what Devrin has become, and that the others decide to put him out of his misery, I cast a spell to help hurry to release him from this disease.

With a few arcane words and a wiggling of fingers, 3 blue bolts of energy come flying from my outstretched hand and slam into Devrin.
Cast Magic Missile: 13 points of damage.

Any (23 AC, 40/40 HP)  d20+8=20 d20+8=24 d20+5=8 d8+4=8 d4+4=7 d20+10=29 d20+10=20
Tuesday September 12th, 2006 10:59:09 AM

Any too realizes what Devrin has become, and he does not hesitate.

With tears in his eyes, but a hard expression on his face, his weapons strike. His third strike misses, perhaps from his own reluctance, but the others strike true as he attempts to end this mockery of an existence Baelfred has laid upon this boy.

Those close enough can hear him softly say,

"I'm sorry."

He stays ready to attack again if this does not finish the monster Devrin has become.

Magic:
-Potion of Bull's Strength +2 hit and dam for 2 minutes from initial round
-Prestidigitation 1 hour
- Bard song +1 to hit and will saves

Saves and Rolls:
-Spot 29
-Listen 20

Attacks:
Hit AC 23 (Bardic song and potion) and 27 for
10 (+2 Bull's strength potion) and 9 HP DAM

Harvest (AC25, HP42/42)  d20+14=25
Tuesday September 12th, 2006 11:01:54 AM


"Devrin, you have a fath ... " Harvest Moon turns her head away as the blows rain down upon the boy. She bends quickly to sweeps her steel mirror up off the ground. The movement is a singular expression of the grief and rage that roils within her. She wipes her face upon her sleeve once again before leaving in the direction to which the gaseous vampire had gone.

"I will leave a trail that you will be able to follow, Arminas Calaelen," she says over her shoulder. "Baelfred seems not to move faster than Bralin Stoneminder. I can catch him. And I would see him destroyed."

Rolls and Actions
Spot 25 To follow Baelfred
Pick up mirror as MEA.

Movement and Position
50 feet of movement

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)
Enlarge Person (Duration 1 minute)
-Str Mod 3
-Dex Mod 2
-Minus 1 to Hit

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any (2nd Post) 
Tuesday September 12th, 2006 3:30:07 PM

"Harvest! Do not leave! It is better to get shut of this evil land than to seek revenge. We have lost two of our number already, we do not need to lose more. Let us dicuss this before doing anything rash."


Florin Jadenth 
Tuesday September 12th, 2006 8:55:48 PM

Florin looks at Harvest moves off and the attack on Devrin is made and speaks quickly to Bralin, "Get Harvest to stop Bralin. We do not know if the other children have been charmed and we should concern ourselves with their safty first. I know I'm not leader and am not trying to be but those children at this moment are in danger again and our goal from the beginning was to see them to safty and now that goal is threatened by the fact that the Inn may not be safe for them at all."

Florin looks to the others and thinks of his own time in the Shields and comments made to him before he had left...he had been taking alot of those to mind also and speaks to the group as a whole, "The group should have a buddy system too when scouting and such. Two people with decent hide and scouting skills should be moving together. You all been together longer then I have been with you but we should be aware of our abilities and the knowledge that together we stand strong, apart we stand weak."

Florin looks to Devrin, specially if he is killed or stopped for the moment and moves closer, looking to the child before speaking to Bralin mainly, "There are rights that need to be done to make sure this child doesn't come back. I will see to them is you have a bottle of holy water my friend. I will replace it once I can."

(Kathy, I noticed that I forgot to add the sharpened sticks to my CS. May I add them?)

DM Kathy 
Wednesday September 13th, 2006 12:07:51 AM

Fosco speaks from the shadows, and Lorth is of a mind to wait a moment and think about strategy. The others, however, spring into action.

Bralin grits his teeth for all he's worth, and swings his axe. The blow strikes Devrin, but somehow doesn't seem to do all the damage it otherwise might have. Nevertheless, Devrin cries out in pain.

Arminas follows up with two silver arrows. Unlike Bralin's axe, these seem to deal all their damage. Devrin staggers, clutching his side.

Any lashes out with his own weapons, which seem to have a lesser effect similar to Bralin's axe. It doesn't seem to matter, though; Devrin is badly hurt by now.

Davros's magic missiles finish him off. For a moment, the boy's eyes reflect pain and bewilderment. Then the light goes out of them and his body slumps gracelessly to the ground.

Seeing him fall, Harvest is all for tracking down Baelfred, and sets off after the vampire. Any and Florin are opposed to the idea, and try to dissuade the monk. After all, it appears your duty lies in the Inn.

At any rate, Florin would like to perform a rite that will ensure the Devrin does not rise again.

Lorth 
Wednesday September 13th, 2006 8:10:37 AM

Lorth frowns, it is a sad thing to see someone so young destroyed. "I think we should follow Baelfred as soon as possible." After voicing his opinion he waits for Bralin to make a decision.

Bralin 
Wednesday September 13th, 2006 8:47:25 AM

"No."

Bralin's voice is ice. "Harvest, stop!"

The dwarf looks at the group, specifically Harvest. He mercilessly hammers home a few salient points, although the coldness of his eyes betray his own rage.
"To pursue Baelfred now endangers the remaining children."
"We have not the means to contain and destroy the vampire."

The dwarf points an axe in the direction of the Inn.
"We must save those still living. Now."
"We must equip ourselves for this realm.
"Then we return for vengeance."

Bralin turns and beheads the undead at his feet.
"Have ye a tent stake?" he asks.

The dwarf will remove his cloak and wrap the creature's body in it. He then places his Sphere [holy symbol] in the mouth of the head, and wraps it up in the sack. With body over one shoulder, and sack in the other hand, Bralin makes for the Inn.
Devrin will leave this realm, one way or another.

note for dm - should we get that far in one post, Bralin will not enter the Inn with the kids in there or reveal the contents of his burden to them.

Any (AC 23 HP 40/40) 
Wednesday September 13th, 2006 10:55:35 AM

Any nods in agreement with Bralin and Florin.

"I agree with you friend Florin. None should ever run off alone. I also agree with you Bralin. The children are our first priority right now. If we decide to return and finish this with Baelfred, it should only be after they are safe. It grieves me that we have had to do this to Devrin, but I am sure his family would prefer it to the alternative. At least now he is at peace.

Let us return to the Inn as quickly as we can, and insure that none of the others meet a fate like this. Then we can decide what more to do."

He says this last looking at Harvest (if she stopped).

Fosco  d20+10=30 d20+12=17
Wednesday September 13th, 2006 11:41:48 AM

Thinking to himself. Finally, someone with a lick of sense.

Follows along behind Bralin, keeping a watchful eye out for anyone of anything.
Listen 30 <nat.20>
Spot 15 <nat.5>


Harvest (AC25, HP42/42) 
Wednesday September 13th, 2006 12:02:25 PM


"NO!"

Harvest Moon whirls in mid-step, turning on her companions who remain behind. Her face is streaked with tears.

"No! Baelfred is evil and must pay with destruction! If we leave him go now, he will evade us and we will never find him again! The children are safe back at the Inn. The Inn is a safe haven! The Inn is safe! Fosco Loamsdown, the Inn is safe is it not?"

"If Devrin had only stayed. If he had remained with the others. If we had sent them on to the Catacombs before we left. If I had told Turi and Naki to hold any who tried to leave ... "

The towering form of Harvest Moon collapses to her knees where she remains sobbing into her hands.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)
Shield (Duration 1 minute)
Enlarge Person (Duration 1 minute)
-Str Mod 3
-Dex Mod 2
-Minus 1 to Hit

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 28/33) 
Wednesday September 13th, 2006 2:20:55 PM

The destruction of what was once Devrin and the sobbing of Harvest is too much, and Arminas' eyes cloud with tears. Wiping the tears away with the sleeve of his cloak, he turns and looks at Bralin, who seems to finally have taken command.

"We have voted you our leader in battle, and I will follow your direction. Yet I believe that your judgement should be made wisely. You say we have not the means to defeat Baelfred. He fled because I and others have wounded him gravely. When he returns to his physical form, I can kill him! Harvest seems able to do damage to him in his current form as well. He will gain strength if we let him, yet the children need to be considered."

Fosco 
Wednesday September 13th, 2006 6:40:52 PM

Goes over to comfort Harvest.

The Inn is a safehaven of sorts. It is a place where the creatures of this realm cannot enter, but Devrin proved they can influence weak minds to come out. A childs' mind is not as strong to repel that evil as an adults and your, our responsibility should be to those children that remain. Get them back to the wold as soon as possible before others get duped into coming out.
Yes, vengeance would feel good right now for not only tricking us but causing the death of the boy, but I tell you from experience, where 1 vampire is, other minions are sure to be and as I have seen this group is capable I fear we are not as capable in this realm as those we choose to persue.
We should go to the inn while we can, get the children to safety, and see if the clerics there can rescue Devrin's soul.
But we need to leave.

Florin Jadenth 
Wednesday September 13th, 2006 10:08:29 PM

Florin pulls his backpack off and moves his winter blanket where he had wrapped the sharpened tables legs from the ruined GG, what seemed like so long ago now when the fey king stuff was going on and holds one of the stakes out to Bralin, "I can do this if you wish. It will be my job to someday soon."

Florin is ready to head back with the others to the Inn but for the moment doesn't like the idea of chasing down the vampire at the moment, who knows if or how many of the other kids are charmed or such and he doesn't not want more victims like Devrin.

DM Kathy 
Thursday September 14th, 2006 12:54:12 AM

The party begins to discover that being trapped in a realm of horror, at the mercy of creatures out of nightmare, with innocents to protect, isn't as much fun as it sounds.

Bralin and Any add their voices to those trying to dissuade Harvest from following after Baelfred.

She stops, utterly breaking down in sobs.

Arminas sheds sympathetic tears, and Fosco moves to comfort the weeping monk.

Bralin gathers up the body, and you begin moving toward the Inn. You know that, for now, your duty lies there. Whether you will return and try to slay the vampire once the kids are safe is another question.

It is full dark now, and it is difficult to see your way. You stumble through broken hills scattered with the pale, spindly vegetation. It is not a pleasant walk.

At last, though, you see the windows of the Inn, glowing a welcoming gold in the dark night.

Lorth 
Thursday September 14th, 2006 7:28:11 AM

Lorth enters the inn, hopefully the children are sleeping in their room rhis late at night. If not, he tries to keep their attention while Bralin stowes away his grisly burden.

Any  d20+10=15 d20+10=23
Thursday September 14th, 2006 10:42:02 AM

Any drops back to walk beside Harvest. In tones that none of the others can hear he says,

Harvest only highlight to diplay spoiler.
Highlight to display spoiler: {"My love, I know how you are grieving. Even if none of the others wish to do so, I will accompany you to revenge this on Baelfred if that is what you decide to do. No being should be allowed to exist that would steal the life of a child. Perhaps we cannot accomplish this feat at this time, but there will come a day when we will do it if you wish."}

Any takes Harvest in his arms briefly, confirming in actions what he has told her in his whispered conversation, then follows the others into the Inn, hoping to find the others safely there still.

spot 15
listen 23

Bralin (Ac23, 45/65 hp, -2 lvl) 
Thursday September 14th, 2006 11:30:23 AM

Bralin walks to the Inn, his load much heavier that the mere weight of a body. Arminas question him, and the dwarf forces himself to respond in a level tone. He faces forward, not trusting himself to look the ranger in the eye.

When he returns to his physical form, I can kill him!
"IF he becomes corporeal, he will choose time and place. After he has healed. After he his safe."

"The children are safe IF they remain at the Inn. Yet, they are children. Gerdi left. Devrin left. Soon another will leave to find him. And another. And another."

"Baelfred has won this battle. We retreat. He expects to escape and be gone. He will return to his cottage to await his next victim. He will not expect us to return, as he would not."

Upon reaching the Inn, Bralin waits outside the door. He tells Any, "I will wait and watch through the windows. I will enter after all have exited." The dwarf sighs deeply. "With luck, the sun is shining in the Wold.

Harvest 
Thursday September 14th, 2006 1:49:04 PM

The spell ends, and Harvest shrinks down until she is no higher than Fosco Loamsdown's head. Her hands fall to her lap and she nods in silent reply.

Face still cast toward the ground, she rises to her feet and follows along, back toward the Inn. Her small hands reach out to clutch at Anthos and she buries her face in his chest until her breathing evens. Then walking along beside him, she nods as he whispers to her.

She lays her head in the crook of his arm holding to his waist. Then she shakes her head.

"What is done is done," she says softly. "If we are to destroy the vampire, then one day we shall, Anthos. The road will lead us where it will. And if our roads should come together one day, then on that day shall be the reckoning."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Fosco  d20+10=20 d20+12=15
Thursday September 14th, 2006 2:15:14 PM

I will take up rear guard, watching, listening for anything that may or may not be sneaking up on the group.
Listen 20
Spot 15

When at the Inn, I stand guard outside and be one of the 2 to enter last. Shutting the door securely behind him.

Arminas (AC 22, HP 28/33) 
Thursday September 14th, 2006 3:11:50 PM

Arminas listens quietly to the obviously upset dwarf.

"Thanks, of course you are right."

He then meekly follows the group into the Inn, deciding that he should choose his words more carefully in the future.

Arminas rubs his jaw as memories from the past race into his mind.

Florin Jadenth 
Thursday September 14th, 2006 4:24:48 PM

Florin endures the hard walk back to the Inn and offers to help Bralin with his burden now and then also, patting the dwarf on the shoulder gently. Florin has seen the loss of children already, ones he himself could not save. He didn't not want to see the loss of more children's lives but knows this is a inevitable process, he is not a god, just a servant.

At the Inn Florin will go to also check on the children afterwards, rather the children are safe or not he moves to Harvest and speaks gently to her, "I'm sorry for my words back there Harvest. I wished only for the group to be safe and the children and then we can deal with what needs to be done." Florin sighs and looks to where the body of Gerdi lays, his own burden at the time and whispering, "This has been a costly experience so far. An a sad one." He looks back to Harvest and smiles gently, "But one of learning for the children too. They have learned that life is a mixture of joy, loss, danger, hope and much more. An you have helped some to see it more. I doubt the teachings you have passed on will be forgotten." Florin chews his lip and smiles weakly, "I'm not good at the pep talk or making people feel better but I'm sorry and only wish I could do more or protect those who need it better. Sometimes it feels like a personal failing since I'm a servant of a god who protects people."

Florin turns and leaves Harvest with his words, hoping they might of helped some how and not taken wrong. He only wished to help her in some. He looks to Bralin and smiles saddly too, "The leader has to make some of the hardest decisions and sometimes bear them more alone then others." Florin places a hand on Bralin's shoulder, "That is a role I know well indeed Bralin, my friend. I will be the first to agree retreating till we are full stregnth and seeing that the kids are safe is the best choice for the moment. A sound tactic."

DM Kathy 
Friday September 15th, 2006 12:24:42 AM

Any takes a moment as you walk to comfort Harvest, who seems to need some comforting. In truth, you all feel a little shell-shocked as you make your way toward the Inn.

So, when Gerdi pops out of the ground, it's really startling.

"Is he gone?" she asks anxiously. "Is the bad man gone?" Tears well in her transparent eyes. "He--he got Devrin," she says, the statement ending on a wail. "He go-o-o-o-ot D-D-Devrin," she repeats at a howl, then breaks into sobs. "I w-wanna g-go HO-O-O-OME!" she cries.

There is no hushing her, but you soon realize that she will follow you if you move into the Inn, so you do so. It, at least, is a place of safety, where Gerdi's howls won't do much more than annoy people.

In the Inn, you find Cerina waiting up for you, anxious for your return. Turi and Naki are there, too, manfully stifling yawns. The others are nowhere to be seen--presumably they are asleep.

When you enter, Cerina jumps to her feet, relief all over her face. "You're back!" she says with a smile. Her eyes seek Lorth's, and the smile grows a little wider. Then her face falls, seeing your expressions. "What happened?" she says. "Gerdi, hush! What happened? Where is Baelfred? Did Devrin catch up with you?"

Lorth 
Friday September 15th, 2006 8:18:58 AM

Lorth moves over to Cerina. "Thank you for waiting up, Cerina. Things did not go exactly as planned, Baelfred is not to be trusted again. Could you do me a quick favor and run to the children's room and make sure they are all accounted for?" Hopefully this will give Bralin the few moments he needs to come in with his bundle, while making Cerina feel useful.

Any 
Friday September 15th, 2006 9:47:20 AM

Any greets Cerina with a false smile and cheerfullness. He is greatful to Lorth for providing a way to remove her from the entry while Bralin enters.

If the Innkeeper, or any of his staff are awake, he will order ale for the company, and take a table in one corner.

Turning to the others, once they are all accounted for, he asks,

"Do we wait for morning, or do we take the children from this dismal world now?"

For all his glibness, and facility with words, Any is at a loss for what more to say. He thinks to sing a lament, and even reaches for his Lute before remembering that it is no longer upon his back. He hopes that no one else saw the movement.

He sits quietly collecting his thoughts and composing while the others discuss what they wish to do.

Davros 
Friday September 15th, 2006 9:59:08 AM

Let us leave now. The sooner we leave the sooner we can rest a little easier that these children are safe.

Fosco 
Friday September 15th, 2006 10:02:44 AM

After seeing that the doors are secure, I make a beeline to one of the dwarf statues on either side of the fireplace. Finding the one to the groups destination I activate the portal by touching the arm.
The flames die down in the pit and a long tunnel appears.

Hurry now. Gather all the children and let us get them home. We can regroup on the other side.
Once everyone is ready I move down the tunnel.

Harvest 
Friday September 15th, 2006 10:21:08 AM

The lights of the Inn touch a spot of warmth within Harvest Moon's soul. So much of this land is dark and cold. Through the door is Cerina. Turi and Naki as well.

Then Paladin Florin stops her.

"Your words were neither hurtful, nor spoken with evil intent, Paladin Florin Jadenth," Harvest Moon replies. Her face is dirty, but the tears have dried. "You needn't apologize. No harm was done."

To the rest of his philosophy, she does not reply. Instead, she enters the door. To Turi and Naki she goes and hugs the two boys to herself. Both are alive. Both are well. And Harvest Moon reminds herself that it is important to cherish each thing in the time that it is there, for all must tread the roads of Fate, and Fate always brings change in its wake.

"It was very grown up of you to have waited for us." Harvest smiles for the boys, a thing that she pulls from the banked coals of her heart. "We must be leaving soon. And neither Devrin nor Gerdi may be going with us. Maybe not. We shall see."

"Hold, please." Harvest Moon turns to Fosco Loamsdown by the magic tunnel he has created. "Paladin Florin Jadenth, do you still have the small bit of liquid from the Still?" she asks. "I wish to know what it is, and what its purpose might be. If you have knowledge of the Alchemical arts as do other wizards of which I have heard, Davros Sapphiredge," Harvest says, turning to the mage, "then, perhaps we will be able to discover this here, before crossing back to our Wold. If not, then I have heard that the Catacombs can hire such learning for us, and for a price we may find out for what it is we have come to this pass."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Arminas (AC 22, HP 28/33) 
Friday September 15th, 2006 10:44:29 AM

Arminas enters the Inn, happy to be out of the bleak landscape. The older children are still up, yet Arminas needs to know about the other children himself. Lorth suggests to Cirena to go check on the others, and Arminas adds:

"May I come with you Cirena? I wish to check upon Lirena."

Arminas then goes and counts the remaining children.

Davros 
Friday September 15th, 2006 1:56:45 PM

For me to determine what the properties of this liquid is, I need the use of an alchemical lab. Unfortunately I do not posses a means other than identify to determine what the liquid is.

Davros 
Saturday September 16th, 2006 10:31:53 PM

OOC- i'm home from vac and it looks like everyone had an iteresting week! Thanks Tim for the sub posts!

"Harvest, I need a lab as I said, but perhaps some local help could be found? Either to identify the substance or to provide a lab for us to use."

Florin Jadenth 
Saturday September 16th, 2006 10:36:42 PM

Florin looks to the others and moves to get himself a drink while he waits to hear if the children are okay.

Florin sips the drink while waiting and speaks again, "I know it is quick but we should get the children out of here tonight and then they surely will be safe from this cursed land."

DM Kathy 
Sunday September 17th, 2006 11:41:51 PM

Lorth asks Cerina to go upstairs and check on the other children, and she leaves, her relieved smile replaced by a look of concern.

Arminas heads up the stairs after her. He finds all the children present and accounted for. Lirena awakens as he pokes his head into the room, and gives him a sleepy smile.

Any orders ale for the party, which is still available, even at this hour. He is quiet, composing in his head, as the others speak.

Harvest greets Turi and Naki with fierce, relieved hugs. They hug her back, and seem to want to stick close. "Did Devrin find you?" Naki asks.

Fosco begins to open the pathway to the Catacombs, but Harvest forestalls him. She asks whether Davros can identify the liquid from the Still.

Davros explains that he'd need a lab to properly identify the potion. He also suggests that the group leaves immediately.

Florin also orders a drink, and seconds the idea of leaving right away.

Ghost Gerdi sticks close to you, looking unhappily at the burden Bralin is carrying. "What's going to happen to Devrin?" she asks in a small voice.

A moment later, Cerina comes back downstairs. "Everybody's here and okay," she says.

Lorth 
Monday September 18th, 2006 7:12:10 AM

Lorth also expresses his wishes to leave as soon as possible. When Cerina returns he thanks her for watching over the children, and lets her know she is welcome to stay up with the "adults" if she so chooses. Hopefully that will make her feel better.

Harvest 
Monday September 18th, 2006 10:09:06 AM

Harvest Moon looks into the faces of the two boys.

"Yes, we found Devrin," are the words that she uses in reply. Her eyes drift to Cerina standing nearby.

"Devrin is dead," she explains. "Baelfred was a vampire. He lured Devrin out and he killed him. We arrived too late. We arrived too late to save Devrin. Having been slain by a vampire, Devrin's body became a vampire itself. We were forced to destroy it. We have left it outside for the moment."

Again she hugs the two boys.

"The others are right, you should leave this land as soon as you can. We should have taken you as soon as we entered the Inn. Please, join the others. They will return you to your parents."

Harvest stands and ushers the two boys to a place next to Fosco Loamsdown.

"I will stay. Someone must. To depart now would be to abandon Gerdi. Baelfred also appeared to wish the liquid from the still for some true purpose. If it is possible that it may yet help Devrin, then it must be investigated."

Harvest Moon takes Anthos Westar's hands in hers.

"Thank you," she whispers, "for teaching me of love. Someday, perhaps, if Alemi wills, I will return from this land. But I cannot leave with such things unfinished." Her lips seek his. "I must stay, My Love." Harvest Moon murmurs into his mouth.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any 
Monday September 18th, 2006 10:12:13 AM

Any rouses himself as Cerina comes back down the stairs.

"Cerina, before you sit with us, would you go back upstairs, wake all the children, and help them get ready to go? Now that we are here, we want to get you all home as quickly as possible. Thank you."

Turning to the others he says,

"The consensus seems to be to get the children to where it is safe. That being the case, let us go now and put this world behind us."

He is now beginning to hum softly to himself as he checks over his gear, and waits for the children to arrive downstairs.

Fosco 
Monday September 18th, 2006 12:18:43 PM

Points down the tunnel that was once the fireplace.
Take the children down that passage and you will find yourself from whence you came.

Turning to Harvest.
You will not be abandoning them Harvest. But surely you will become one of them should you stay. Your abilities are best used in their honor than being turned against honor. Which will happen should you stay in this realm. Eventually everything becomes tainted in this realm.
Go with the others, regroup, grow stronger, then, when the time is right, we will come back and invoke the right of vengeance upon the denizens of this realm.

As I see it, Gerdi's ghost can enter the Inn, so why couldnt she stay here til we return? She could listen to others who come and go and be our information gatherer. And when we return, not only will we be stronger in spirit but through her, stronger in knowledge.

Do not forget to bring the boy's body back to the wold. Perhaps the clerics back there will know what to do. Im sure of it.

<*> I will stay to be the last one to go through the portal, giving Gerdi some advice before leaving. <*>
Gerdi Highlight to display spoiler: { Watch everyone that comes here. Listen to everything they say about this place and outside those doors. And remember all that you can. We will all be back very soon to get you, and get those bad people that did this to you. I swear it on my honor. Farewell Gerdi. }
And just before entering the tunnel I turn to say: remember, watch <points to eyes> and listen <points to ears>. And with a wave, I run down the tunnel after the others.

Posting Report 
Monday September 18th, 2006 12:28:26 PM

Game #9, Swords of Light
for week of September 11, 2006

Name............M T W T F
DM Kathy........x x x x x

Any.............x x x x x
Arminas.........x x x x x
Bralin..........x x x x x
Davros..........o x o x x
Florin..........x x x x x
Fosco...........x x x x x
Harvest.........x x x x x
Lorth...........x x x x x

Davros would of posted on M and W but was out of town and I was running him, and forgot. Sorry.
BigTim

Ceil, you try hitting me with that cane of yours, Ill put it someplace not so nice.

Any (2nd Post) 
Monday September 18th, 2006 2:42:54 PM

"Harvest! Come with us. Our party is weaker without you. I am weaker without you. Alone you might survive for a while, but eventually this world would destroy you. There is so much more for you to teach, so much more for you to experience. Do not stay behind. Come with us for now, and I have promised to return with you, but do not do this alone."

Any's whispered comments are delivered with intensity as he holds Harvest as if to keep her from leaving through force alone.

Arminas 
Monday September 18th, 2006 3:45:14 PM

Arminas comes back from the children's room, and seems satisfied.

"They are all accounted for."

He then stops in his tracks as he hears Harvest speak. Looking about, he adds:

"I'm not going anywhere without her."

He then sits and waits for a decision.

Davros 
Monday September 18th, 2006 3:55:37 PM

"I believe that we should leave now. I also think that every one of us agrees that when the time comes, we should return to this place and give every vampire we find a reason to fear the light! Perhaps there is even a way to return the sunlight to this world and help the people here form a stronger bond to the Gods. What do you say?"

OOC - do we have Gerdi's body also?

Bralin 
Monday September 18th, 2006 5:01:48 PM

The dwarf has remained outside the inn. He has moved to a convenient window and dropped his terrible burden out of sight.

But Bralin won't enter. Should anyone look at him, he's pointing rather insistently at the open passageway to the Catacombs.

Florin Jadenth 
Monday September 18th, 2006 10:05:46 PM

Florin has some of the liquid yet and looks to the others, "I do have some of the liquid but from the sounds we need a lab or such to have it looked at better."

Florin looks to Harvest and shakes his head, "Harvest, I believe we all plan to come back for justice after the children are seen to safty and if they do not then I will return with you but for now please return with us. You have my word I will come back to aid you in finding the vampire and destroying him."

Florin is ready to head on when the others are.

DM Kathy 
Tuesday September 19th, 2006 12:21:32 AM

Any asks Cerina to go up and rouse the other children, make them ready for travel. Lorth tells her she can sit with the adults.

Cerina looks as if she has mixed feelings about getting to be a "grownup." She looks tired, and her knees seem to wobble a little as she turns to climb back upstairs. But she goes without whining.

Harvest attemts to bid Turi and Naki--and her friends--goodbye. She is determined to stay in Koshe-Marr to hunt down the vampire.

The brothers have other ideas. They cling to Harvest, having utterly abandoned any struggle to act adult. "No-o-o-o!" wails Naki, arms wrapped securely around Harvest's leg. "I won't let you! I won't let you!" cries Turi, clinging fiercly to her waist.

Her companions seem equally reluctant to let her go. Fosco and Any urge her to come with them. Arminas vows not to leave without her. Davros and Florin pledge to help her with the vampire at a later time.

Bralin, meanwhile, is outside with the body, waiting patiently for the others to exit through the Catacombs so that he can bring his sad burden through.

The children begin to come downstairs, looking sleepy and bewildered. Lirena is sucking her thumb, something none of you have seen her do before. Hmanny is whimpering and clinging to Kiara, who looks a stooped and tired as an old woman. Clearly, the traumatic events in this place are beginning to catch up with him.

Cerina comes last, crying softly and carrying Dolo. Dolo is sobbing for all he's worth, crying out for his brother. His howls set Gerdi off. Hmanny shifts from whimpering to weeping. Turi and Naki are still going strong, and now Nelle is beginning to cry as well. Other patrons of the Inn begin glancing in your direction, frowning their disapproval.

The passageway to the Catacombs stands open.

Fosco 
Tuesday September 19th, 2006 2:12:15 AM

Turning to the frowning patrons.
What are you looking at? Don't like it, tough, it happens. You want to make something of it? Step outside, me and my friends will discuss it with you. No? Then keep your frowns to yourself.

Lorth, Davros, Arminas, Any, Harvest, Florin, we need to get these children home. I am sure their parents are worried about them.

Will wait to see if they lead the children down the tunnel. Should they finally get off their butts and do so, I will motion Bralin to enter. And again, like last post, will have a chat with Gerdi, then depart as well.

Lorth 
Tuesday September 19th, 2006 8:01:20 AM

Lorth rounds the children up and hustles them down the tunnel. The group has made the decision to go and Bralin is waiting...

Any  d20+7=26
Tuesday September 19th, 2006 10:00:11 AM

Any stands resolutely by. He motions for the others to leave and take the children with them, but he will not move if Harvest does not assent to come also.

He stays by her side, and quietly speaks to her.

"My love I will not leave without you. If you are determined to stay now and find Baelfred to destroy him, then so be it. I will stay also. As you can see, Arminas has made the same decision, and Florin has promised the same.

Whether we kill this beast today or tomorrow, he will die by our hands, this I promise you, but I will not allow you to throw your life away and seek him alone. At the very least we should take one night to prepare our spells, and thus seek him armed and ready. But I would also council going throught the passage into the catacombs, spending what gold we have to buy weapons of efficacy against the undead, before we return. It will not take us longer than just the night I have counciled anyway, and we will be better prepared to cleanse this world, and make it fit for the gods of the Wold.

What do you say my Lady? Will you return with us, and wait one day?"

His eyes are bright, but he stands calmly before her awaiting her answer.

Diploamcy 26

Harvest 
Tuesday September 19th, 2006 10:53:15 AM


My love ...

The words beat against Harvest Moon's heard like waves pounding upon the shore.

"Please do not misunderstand, Anthos." She touches his arm and looks up into his eyes. "I care nothing for the vampire. But I will not leave Gerdi. Nor will I leave while there is a chance to save Devrin."

"Paladin Florin Jadenth, you think to leave a child of Gerdi's age alone with none about that she knows? You have championed her as a child, rather than a ghost and now that she has proven herself more human than spirit, you would treat her as more spirit than child?"

"Can none of you rememeber what it is to be a child? Can you not see what it would be like to be left behind by those you trust? To be left without those you love?"

"And if there is yet a way to save Devrin, can we leave without pursuing it? If the liquid from the Still can help him, should we not return to the Still and try it?"

"I am not certain even that we can return to this place from the Catacombs. I have been to the Catacombs several times and have never notices a way to this place. If we all leave now, we may be abandoning Gerdi and Devrin to their fates forever."

"Go," Harvest Moon motions to the tunnel that leaves the Inn, "the living children must be taken home." She takes Anthos' hands into hers, drawing from their strength. "But while hope still remains, I will not abandon those who have died in this land."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any (2nd Post) 
Tuesday September 19th, 2006 1:10:49 PM

"Then I will not leave either. The others can accompany the children without us. We can remain here with those who do not follow. We do not know that Gerdi and Devrin cannot follow their bodies. Gerdi was able to enter the Inn, there is no reason she could not continue on into the other realm. As for Devrin, we have not seen his spirit yet as we did Gerdi's. Is it held here by the Vampire's will, or has it been destroyed by that evil creature? I do not know, but we shall find out together."

Fosco 
Tuesday September 19th, 2006 2:48:45 PM

A hoarse laugh emits from his lips.

You don't get it do you. There is no hope while you remain in this realm. The only hope these children have are if you go to the wold and petition for their lives from the god's there.
There is a line between honorable and stupidity Harvest and right now you are on that line. Stay here and die, with no help for Gerdi or Devrin. Go and have hope for them.

The way I see it, by you staying, you not only kill yourself, but take a couple others with you. Either way I am helping Lorth save the other children ALL of you swore to protect.

Bralin 
Tuesday September 19th, 2006 3:18:58 PM

Through the window, Bralin notes that the remaining children are safe and downstairs. The tunnel to the Catacombs beckons.

Lorth and Fosco are making to leave. Yet Harvest delays.

The dwarf looks down at his bundle, and back at the room full of children. He decides the delay, while odd, is not dangerous. No immediate action is required.

Bralin will wait.

[ooc - the body of Gerdi was on a paladin's horse, correct?]

Harvest (2nd llegal Post) 
Tuesday September 19th, 2006 3:36:09 PM

Harvest Moon tips her head to one side and turns to the halfling with a look of confusion bordering upon anger.

"If you can save these children's lives by petitioning for their lives from within the Wold then it should be done," she replies. "I do not know why you speak of honor, Fosco Loamsdown. There is no question of honor here. There are only the feelings of a child. Is it so difficult and dire to return to the Wold and petition for the souls of Devrin and Gerdi while Anthos, myself and Arminas Calaelen remain here to keep their souls at peace?"

"Or do you say that the Inn is dangerous? Did you not say before that it was a sanctuary? And if it is not, why did you not tell us before we first departed for the Mine? You know many things Fosco Loamsdown, about this land and about the Divine. Things that I was never taught. How is it that you know these things? How is it that you can know them and yet not have warned us about Devrin?"

"You are the second person that we have met within this land that has known much of it. The other was the vampire Baelfred. How is it that you know so much of these things?"

"Can you answer these questions, Fosco Loamsdown?"

Davros 
Tuesday September 19th, 2006 3:36:24 PM

"Fosco is the most knowledgeable person we have thus far found in this realm. If he suggests that we return with the bodies and then petition the Gods to return their souls, then this is likely the best path that is open to us. Harvest, if you petition the Gods even half as well as you have pleaded with us, I think they will be swayed to listen. You have a strong flame of a spirit and I would hate to see it extinguished."

"I promise you that if we leave now and save the rest of the children, I will help petition the Gods with you. I also promise that we will return and hunt down the despicable creature known to us as Baelfred, and that when we find him, you will have to outrace my magic to get in a few hits before I blast him to pieces."

Arminas - 2nd post 
Tuesday September 19th, 2006 5:05:18 PM

The torrent of words from Fosco is too much, Harvest answers in kind while Davros sides with Fosco.

Arminas also adds:

"Up until less than an hour ago, we thought Baelfred to be honorable. People can be deceptive, and lately it appears more the rule than exception. How do we know we can trust the halfling? I stake my life upon Harvest, who has proven herself true countless times. She has also made it clear that revenge is not her motive. Her motive is pure, and upon that those of you who do not know her well can judge her. I worry about talk of revenge."

Fosco 
Tuesday September 19th, 2006 6:04:59 PM

First, lets settle one thing once and for all. If I was a denizen of this realm and wanted you dead, explain to me how I got in this Inn and was able to open the passageway to the Wold? And why, for that matter, didnt the owner and patrons of this Inn kill me by now
?
Second, you both have said more than once you want to hunt down and kill Baelfred for what he has done. Where I come from that's called revenge. If you dont think it is, go back to school. Its what they teach.

Third, you asked how I got so knowledgable. I found myself in this inn with a scrap of paper that read: A group of hero's along with children will be by. Help them. And so I waited. for many days that turned into weeks. I watched, and listened to other groups come and go tell about their adventures in that realm and I did one thing that escapes some people. I listened, I watched and I remembered.

Fourth. When you go down that tunnel, the portal closes behind you. And then how you get back is beyond me in knowledge. Perhaps you have to quest to find a way back. Perhaps the clergy might know but I doubt it since the gods' of the Wold has less power here than back there. And how do I know that? I listened to a group come through here with a bunch of black birds for familiars talk about how their clerical magic rarely worked. Have you noticed that too?

Fifth. Harvest. I assumed this inn was a place of safety back when we first me but as you saw, Devrin was lured out of it and subsequently killed. So I dont know any more.

And lastly. After all this. After giving you everything I know about this place knowledge wise. After I have shed blood for and with you. If you still think I am untrustworthy say so and you will never see me again.

Harvest (3rd Illegal Post) 
Tuesday September 19th, 2006 8:16:26 PM


"It is always better for one's self to speak from a standpoint of trust, Fosco Loamsdown." Harvest Moon remains still. Very still. "Perhaps the inconsistency in your story comes from anger. You had once assumed this a safe place. That has proven not to be the case. We were told at one time, that none from Koshe Marr could enter the Inn. The one who told us this turned out to be a vampire."

"I have twice said that my reason for staying was for the sake of the children and not for the pursuit of the vampire. Have I done something to make you think otherwise and discount what I have said?"

"I would like to believe your story, Fosco Loamsdown. I would like to believe that your soul is good. But your story is unlikely in it's lack of detail. You found yourself here with a scrap of paper. You listen to others for weeks and yet you make declarations on the fate of others with the conviction of a native. I think that in a few weeks time, it would be difficult for me to say with such certainty what is hopeless and what is hopeful. Even if I had done more than simply hear it from stories."

"I would like to believe you, Fosco Loamsdown. But I hope that you have the reasoning to understand why it is that I have doubts. But take heart that did I feel you truly unworthy of trust, I would not allow you to leave with the children."

"If there were some way to know that the spirits of Gerdi and Devrin accompany us back to the Wold, then I would follow. I would like nothing better than to petition Alemi on their behalf, Davros Sapphiredge."

Davros - 2nd post 
Tuesday September 19th, 2006 9:23:00 PM

"Then please consider doing so Harvest. For I must admit to you the good that is within me rages against the evil of this place and if you choose to stay and fight then you will not be alone. You will have magic by your side."

Fosco 
Tuesday September 19th, 2006 9:51:25 PM

Then instead of us bickering, ask the spirits to follow you down the tunnel. I have yet to hear anyone ask them if they could. And I havent because it is you who they trust, not I.

Florin Jadenth 
Tuesday September 19th, 2006 9:55:48 PM

Florin looks to Harvest and takes in a small breath before speaking, "I know what you said but as her champion as you put it I plan to take Gerdi with me back to her home along with her body to be buried. I want to ask my temple in aid for her and maybe in some way this might help her out also."

Florin looks to Gerdi and walks over to her, speaking gently and also laying a hand on Dolo's shoulder, "Now now you two. Please calm yourselves." Florin looks to Gerdi, "We need you to be strong for the other children, we want to get all of you home before anything else happens. To keep all of you safe." Florin looks to Dolo now and kneels as he looks to the boy, "I'm sorry I wasn't able to help your brother, we all are. Your young Dolo and this will be hard to understand and it's not the same as him being here with you but as long as you remember him, he will be in your heart and in your memories. In those two ways he will live forever with you. He was a strong boy as are you and he would be sad to see you crying, you need to be strong for him and now you have to live life for yourself and him. We want to take you and the others back to your parents."

Florin looks to the others and moves to Bralin now, kneeling and speaking to him gently, "Bralin, the parents of Dolo and Devrin may not understand. They might label us as murders for what we did. If this happens I will take the blame. I'm new to this group and it will effect it less with the others. If it comes to it I wish you as leader to consider it for it would be the best thing for the group I think."

DM Kathy 
Wednesday September 20th, 2006 12:08:19 AM

[OOC: I have unexpectedly been asked to work a lot of overtime this week. I will apologize in advance for what will likely be erratic posting.]

Fosco begins herding the children towards the Catacombs entrance. They shuffle awkwardly, some of them still dazed or half-asleep, but they go. A few cast worried glances over their shoulders at their heroes, but the lure of Home is too strong to resist. One by one, they pass through the statue.

Gerdi's ghost, too, finds the draw difficult to resist. "I'm going home," she says in a tearful voice. "I want my mommy and I'm going home." She drifts through the opening after Cerina. She seems to have no trouble doing this, and you can hear her voice mingling with the other children's as they make their way down some kind of hallway.

Meanwhile, the debate among the companions rages fiercely. To stay here, battle Baelfred, and find some way to restore what was taken? Or return to the Wold, see the children safely home, and petition the gods from there?

[OOC: I'll just remind everyone that Baelfred said he couldn't enter the Inn. Gerdi has already done this.]

Fosco 
Wednesday September 20th, 2006 1:08:39 AM

Leave it to a child to end bickering. God love em all.
And then bounds down the tunnel after her.

Lorth 
Wednesday September 20th, 2006 7:41:45 AM

Once last glance to Bralin outside the windows and
Lorth again shuffles the children down the tunnel trying to keep them all together. He will take Gerdi's body if Florin doesn't already have it. "I will be back", he says to no one in particular...

Any 
Wednesday September 20th, 2006 10:14:09 AM

"The debate is ended. Gerdi is able to pass through. Let us take Devrin also and return to the Wold. We can then prepare and return if that is what we decide to do.

Many hard words have been spoken in the passion of the moment, more through misunderstanding than anything else. Let us leave this discord here, and make sure these children get to their parents first, before we do anything else, or cause any more hard feelings."

He steps to the door, opens it, and says,

"Bralin my friend, bring your sad burden. The children have all passed through, and Gerdi's spirit has been able to follow her body through the passageway."

He holds the door for him, and then shuts it resolutely behind them both. He is watching for the spirit of Devrin to follow his body back to the Wold. When it does, he releases a soft sigh.

Turning to Harvest, he extends his hand, and taking hers in his, he leads her down the tunnel after the others have all gone ahead.
He speaks softly to her.

"You have my oaths my Lady. Be sure that they will be fulfilled."

Bralin  d20+3=12
Wednesday September 20th, 2006 10:52:00 AM

Throught the window, Bralin notes the children have moved into the tunnel. Not all his comrades have, but its not relevant to quest.
He is already retrieving his burden when Any opens the door.

Bralin enters wordlessly, and heads for the tunnel. He notes Any appears to be waiting for something, and makes a guess as to what [Sense Motive 12].

"Methinks his spirit remains trapped in here," he says, tilting his head toward the wrapped figure on his shoulder. "We must destroy the undead utterly to release him."

Harvest 
Wednesday September 20th, 2006 12:08:58 PM

"Thank you, Florin Jadenth," Harvest Moon says. "Thank you, Davros Sapphiredge."

She inclines her head to Arminas Calaelen in thanks for his words of support.

Then Harvest takes the hand that Anthos proffers. She says nothing, but she grips it tightly, and she tucks in close to him as they enter the tunnel to exit the land of Koshe Marr.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil


Davros 
Wednesday September 20th, 2006 2:52:36 PM

Davros approaches the tunnel and pauses a moment. Magic brought him here and magic now takes him back to the Wold. Here such a short time, and yet so much has happened. There is time now for some rest, and he looks forward to the time when there will be a reckoning with the evil of these lands. Without saying anything, he steps forward and enters the tunnel to the Catacombs.

Arminas 
Wednesday September 20th, 2006 6:02:35 PM

Arminas nods to Harvest as well. The time in Koshe Marr has been difficult, and with his frustration vented he has little words left.

He follows behind the others down the tunnel, hoping that this time the transportation magic actually works.

Florin Jadenth 
Wednesday September 20th, 2006 11:16:52 PM

Florin enters the portal also to leave, following his friends and taking one last look back as he sighs and hopes to come back and finish what they started.

DM Kathy 
Thursday September 21st, 2006 1:15:24 AM

One by one, you step through the portal. You find yourselves in a chill, dank passageway extending back behind the dwarf statue. As you walk, you see the gray mist swirl about you again, but this time there are no accompanying memories of pain, fear, and loss.

At least, none that can't be explained by recent events.

At length, you find yourselves in the renowned Catacombs. The children are staring about them with the stunned, sleepy look of people who have simply absorbed too much in recent days to take any more in. Perhaps in time they'll talk excitedly about having actually visited the famed emporium for adventurers, but at the moment they don't seem to appreciate it.

Nor do the customers and staff in the place seem to appreciate the presence of children. Faces wear frowns ranging from puzzlement to disapproval. The situation isn't helped by ghostly Gerdi, who is flitting about behind the counter as if she owned the place.

Cerina looks at you hesitantly. "Can we get home from here?" she asks.

Lorth 
Thursday September 21st, 2006 8:13:21 AM

"Cerina, we can indeed get home from this place, and shortly we will", Lorth smiles, releived that they have come through the tunnel to a known place.
Lorth ignores all the disgruntled people, they haven't the slightest clue as to what his group has been through.

Harvest 
Thursday September 21st, 2006 9:36:13 AM

Harvest Moon reaches up on her tiptoes to catch the tip of the ticket from the dispenser. From her haversack, she draws a pouch full of coins.

"Paladin Florin," she asks, "would you be willing to give up the sample of the liquid which we took from the Still to have it's properties identified?"

"It may be helpful, Davros Sapphiredge, to determine whether it has magical properties in and of itself. If you have the spell available to determine this, I would be grateful if you used it."

"Patience, please, children," Harvest calls out to the group, "we will be on our way soon to return you to your parents. There is but one small thing that may help Devrin. Alemi be willing."

When her number is called, Harvest steps to the counter.

"We wish to have this liquid assayed to determine it's alchemical and magical properties. We would also like an expert opinion as to its uses."

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Bralin (45/65 hp, -2 lvl) 
Thursday September 21st, 2006 12:26:49 PM

Bralin's face hardens as Harvest goes to make a purchase. But he dare not speak for fear of attracting the attention of the children on his burden.

The dwarf attempts to find an out-of-the-way corner away from the group. He ignores the patrons of the Catacombs.

Fosco 
Thursday September 21st, 2006 12:29:40 PM

Calls out and motions the children to come over to some benches and chairs lining the walls.
Points to a table with treats.

Grab a cookie or two and then come back here, I will tell you all a story about a man who chased after a woman, fought some battles with another man and a giant, outwitted another man and eventually got his love who was a princess.
(Will tell the story of the Princess Bride to the children while we wait)

Any 
Thursday September 21st, 2006 12:41:34 PM

Home. They are home.

This thought goes through his mind as Any looks around the familiar interior of the Catacombs, especially as he knows that there is an exit from the Catacombs in the city of Jarlswolf.

"Let us take the children directly home.

Harvest, we will leave you here to discover what you can. Perhaps Bralin will remain with you with the other two burdens, and then we can deal with the issue of Gerdi and Devrin when we return. We should not be longer than the evaluation will take."

So saying, he begins to move the children out of the Catacombs and to their homes, as long as all agree.

Arminas 
Thursday September 21st, 2006 2:07:13 PM

The safety of the Catacombs comes as welcome release. Harvest can easily deal with the transaction herself.

Arminas turns to Any:

"Yes, let us get these children to their homes. The parents of Gerdi and Devrin will be upset, yet we must answer to them."

Arminas helps gather the children for the trip home.

Davros  d20+15=29
Thursday September 21st, 2006 3:46:53 PM

"The Catacombs-I can't remember the last time I was in this place. :) It's been awhile. Harvest? Yes I can detect for magic upon the liquid. Hopefully we can find out what it is."

Davros takes a slender wand out of its sheath in his robe and utters a simple arcane word. He then concentrates on the waterskin and the liquid within.(spellcraft 29 if needed)

"As for the children, the people you return them to may not know me so perhaps I should stay here with Harvest and Bralin."

Florin Jadenth 
Thursday September 21st, 2006 10:13:16 PM

Florin moves the wineskin with the remaining liquid from his backpack, he had tied it to try and keep some of the liquid in it and hands it over to Harvest, "Here you go, I hope we can find out something of use from this vile stuff."

Florin looks to the children and thinks, "We should see about getting this children out of here and let Harvest cetchup with us. I do not think it is much liked them being here."

Any 
Friday September 22nd, 2006 10:41:49 AM

OOC--Assuming Kathy is too busy to post right now, so I will proceed on the assumption that we can do what we are planning.

"Bralin, what do we need to do to free Devrin's soul, and to allow him peace? This should be done before anything else. If you can accomplish this, then I think we can return the other children to their own homes."

So saying, Any gathers all of the Children except Dolo, Devrin, and Gerdi and leads them through the town, stopping at various houses along the way to take the children to their homes. Tearful parents accept their children home, and the group moves on. Finally all have been returned except those three--the hardest three.

He returns to the Catacombs to see what Harvest has discovered, and to see if Bralin needs any further help. or what can be done.


Harvest 
Friday September 22nd, 2006 11:18:23 AM

Harvest turns at Any's words. She raises a hand in a gesture of farewell. Then, with the suddenness of impulse, she breaks from the line and rushes to the children.

"Goodbye, children." She hugs Turi and Naki to herself, and then stands to walk among them all. "Good bye. You were all very brave and very strong ... " At a loss for words that express her feelings, she waves again while backing away toward the counter.

" ... Peace be with you." From the counter, she watches as Anthos leads them away.

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Davros 
Friday September 22nd, 2006 4:08:01 PM

"Bralin, have you recovered from the vampire's attack yet? Perhaps we can find something here at the Catacombs to restore your strength."

Davros then looks at the door where the path to Koshe-Marr was to see if it is still open.

DM Kathy  d6=1
Friday September 22nd, 2006 10:15:01 PM

You decide to split up. Harvest will remain in the Catacombs, learning what kind of liquid the Still produced. Davros will remain with her (right?) to assist with identifying it. Bralin also remains, with his sad burdens.

The others take the children through to Jarlwolf. It is dusk when you arrive--a bit of a disappointment for people who have lived in twilight for three days. The children, nevertheless, begin showing more signs of life. They are still exhausted and traumitized, but their eyes brighten a bit to be so close to home.

The first house you come to is Cerina's. There appears to be nobody home. No lights gleam in the windows, and there is no sign of movement from the house. Cerina's face falls, and her lip begins to quiver. "I guess they're not home," she says, sounding forlorn.

As you approach, though, the door of a neighboring house opens, and a grey-haired woman looks out with a scowl. "Who is that? Who's there?" she demands.

"It's just me, Mistress Oving," Cerina replies in a tired voice.

"Cerina?" Mistress Oving sounds suprised--and overjoyed. "Cerina! Bless you, child, where have you been?" She comes out of her house and down her walk--perhaps not running, at her age, but moving very quickly nonetheless. "Oh! And there's Turi and Naki, and little Lirena, and--and, all of you! Oh, Alemi be praised, you're safely back!" She reaches Cerina and gathers her into an awkward hug. "Your parents are at the Hall, dear, meeting with everyone to try to work out what to do next. Oh! We've all been so worried about you, and--"

She stops abruptly when she catches sight of ghost-Gerdi. She gasps, and begins backing away. She looks at you, now, accusingly. "What have you done? What have you done to that child?"

Meanwhile, in the Catacombs, Davros casts a Detect Magic spell on the potion. He finds that it has a faint Transmutation aura on it. [The Still, if you recall, had a moderate Transmutation aura.] He looks around for the entrance to Koshe-Marr, but can no longer see it.

Harvest is waited on quickly, and is told that an Identify spell, to figure out what the potion is, will cost 110 gp.

[If anyone has, in the past couple of weeks, done any kind of check to figure out what's ailing Bralin, please remind me of it. :) Or, people can make checks now. I'll accept Heal, Knowledge (Arcana), Knowledge (Religion), and/or Spellcraft.]

Fosco 
Saturday September 23rd, 2006 1:22:36 AM

Stays in the back, almost jumping into the shadows when the elderly lady gasps at Gerdi.

But will let Arminas and Any do the talking.


Harvest  d20+7=15 d20+7=22
Saturday September 23rd, 2006 1:12:57 PM

Harvest counts the gold coins from out her purse, one hundred and ten, out onto the countertop.

The words of Davros Sapphiredge start Harvest Moon to thinking of the mysterious diseases that the vampire had cursed Bralin Stoneminder with. Something terrible that would draw so much strength from the powerful dwarf. What in the Earthly or Divine could it be? And more importantly, how might such a thing be healed?

Active Effects
Heal 15
Knowledge Religion 22

Active Effects
Mage Armor (Duration 1 hour)
Longstrider (Duration 1 hour)

Day's Spells
0 Level: Light, Create Water, Detect Poison
1 Level: *uLongstrider, Comprehend Languages, Bless, Protection from Evil

Any 
Saturday September 23rd, 2006 10:47:04 PM

"Honored Lady, The children have been through much, and we have sad news for some of the village. We will take the children quickly to the Hall, reunite them with their parents, and there explain what has befallen us since the attempted rescue from the caves."

So saying Any leads the way to the Hall to tell the sad tale of Koshe Mar.

Arminas 
Sunday September 24th, 2006 8:06:32 PM

Arminas follows along, letting Any do the talking. He looks about at the horizon, and gives a whistle. The care of the children has been on his mind, but now his thought turn also to Ewan. Hopefully she fared well while they were gone.

DM Kathy 
Sunday September 24th, 2006 11:04:48 PM

Harvest pays the money, and soon receives an answer: the liquid is a potion of Nondetection. The Catacombs clerk explains that Nondetection is a spell for thwarting Scrying, Clairuadience/Clairvoyance, and all Detect spells.

Harvest also gives some thought to Bralin's condition, and realizes that vampires drain the life force (i.e., levels) from their victims. She seems to recall that there is a Cleric spell that can help restore the lost life force, but she's not sure what the spell is.

Meanwhile, the group in Jarlwolf make their way to the Hall, the excited and exhausted children in tow. Sure enough, when you reach the Hall you find it ablaze with lights and a-bustle with activity.

Predictably, your arrival causes a sensation. You barely step into the hall before somebody spots your group, and you are surrounded by laughing, weeping, exclaiming parents and family members. Most of the children begin crying as they are once again caught in the loving embraces of their families.

There are exceptions, of course. The woman you vaguely recognize as Devrin and Dolo's mother is looking from face to face in your group, and not seeing either of her sons. She has a hard grip on the arm of a bearded man standing next to her, who is presumably the boys' father. He, too, is looking around, and his face grows grim when he doesn't see the boys.

You hear a loud wail off to your left, and look to see a pretty young woman, her face streaming with tears, regarding the ghost of Gerdi with a mixture of horror and love.

Gerdi smiles. "Mommy," she says. "All I wanted was to come home and see you again."

The woman's mouth moves, but no sound comes out.

"I have to go now, Mommy," Gerdi continues. "I wasn't 'posed to stay this long, but I wanted to see my Mommy again." Her ghostly eyes, too, fill with tears. "I want to stay, but I'm really not 'posed to. I have to leave." She is crying in earnest now. "'Bye, Mommy. Try not to be sad." With that, the little ghost vanishes.

Fosco 
Monday September 25th, 2006 2:01:58 AM

Staying outside the hall I find a tree to lean against.
Pulling out a knife I start cleaning the grime from under my nails while listening to the commotion from inside the hall.

Putting up my knife I enter tha hall and find Arminas, touching him on his elbow and as he turns to look: I will be at the inn. I am gonna get a room, a bath and a stiff drink, or 5. Not in that order. If you all need me that's where I will be.

And so, I leave the hall and head to an inn. Whereupon I enter, order 3 mugs of stout, and down em rather quickly, then, getting a 4th I reserve a room and pay for a bath. I will nurse the 5th abd 6th stout through the bath. Order a 7th as I go back into the mainroom dripping wet and naked, and placing my dirty clothes on the counter pay to have them cleaned and pressed. Then, grabbing #7 I stagger back to the room, drain the stout, puke, then collapse on the bed and sleep a long, hard sleep.

Posting Report 
Monday September 25th, 2006 2:12:24 AM

Game #9 , Swords of Light
week of September 18, 2006

NAME M T W T F
DM KATHY x x x x x

Any x x x x x
Arminas x x x x x
Bralin x x x x x
Davros x x x x x
Florin x x x x o
Fosco x x x x x
Harvest x x x x x
Lorth x x x x o

<*> Im not gonna post if people actually do more than 1 post on a day, as long as they do post. That's what Jerry wants to know anyways. <*>

ADM BigTim

Lorth 
Monday September 25th, 2006 7:57:01 AM

Lorth crosses the room to who is obviously Devrin and Dolo's parents. "Lady please sit down." ,he says, waiting a moment for her to sit, he address's both her and her husband. "Your son Devrin has passed beyond this realm, I am sorry. I can tell you that he was a brave boy, and helped us save all the rest of these children. Dolo is fine, being the loyal brother, he waits at the catacombs with Devrin's remains. I will personally escort you there whenever you feel you are ready to go." Lorth tries to remain composed throughout his short speech, but a tear betrays him at the end. He stands and moves a bit away from Devrin's parents, letting them deal with their grief. He will take them immediatly to the catacombs, if they ask.

Harvest  d20+1=16
Monday September 25th, 2006 9:27:00 AM

Her face falls as the Catacombs clerk describes the nature of the potion to her. The name of the spell behind the potion itself is enough to speak to it's purpose and application. It is not a thing that will help either Devrin or Gerdi. It is, no doubt, a thing that the creature Baelfred wished for itself to disguise its nature from the wards at the Inn. (Knowledge Arcana 16)

"If I might have the sample back, please," Harvest requests of the Catacombs clerk. The even tone of the brown girl's voice belies the sadness in her eyes. "There is one among us who wishes to study the sample."

"Thank you."

"This will be no help to Devrin and Gerdi," she says after relaying the results of the Assay to Bralin Stoneminder and Davros Sapphiredge. She speaks to them, but she sees nothing but the floor below their feet.

She kneels next to Dolo, standing quietly next to his brother's body. Harvest takes the little boy's hand in her own and waits in silence. She tastes the salt of her own tears at the corner of her mouth.

"Davros Sapphiredge ... " Her own voice sounds small in her ears, and far away. " ... Bralin Stoneminder's wound is one of the soul. A cleric might restore wholeness to Bralin Stoneminder. But they must needs have a greater connection to the Divine than I. Scrolls might be purchased here to call upon a god's favor. But to see a cleric would be best."

"You should go to a temple, Bralin Stoneminder," she says.

Any 
Monday September 25th, 2006 9:42:33 AM

Seeing the grief of the parents of those who have not returned, Any looks for some way to comfort them.

He reports to all there the account of what has happened since leaving the caves. Telling the parents of the bravery of their children in the face of the unknown. As diplomatically as possible, he tells of the betrayal of Baelfred, and it's cost. When it comes to the death of Devrin, he simply states that his life was lost to the evil creature, but his soul and body have been brought home to be released as Gerdi's was.

"Would that we could have done more for them. We would all have just as easily given our own life if we couold have returned all of the children whole and sound. The land where we were sent did not offer much in the way of choice to us. All we can do now is offer our heartfelt sympathy and sorrow for your loss, and promise you that there will come a retribution."

Having said these things, he too offers to guide the parents of Gerdi and Devrin to the Catacombs.

Bralin  d20+7=12
Monday September 25th, 2006 11:48:32 AM

[Knowledge Region check 12]

Bralin nods at Harvest's words.
"Aye, I will attend my wounds. After Devrin is freed."

Shouldering his burden and grabbing the sack, Bralin leaves the Catacombs for Jarlwolf. Once he realizes its just become nightfall, he face hardens.

"Harvest, I must keep vigil o'er this vampire 'til morning. We cannot bring him into the town."

Florin Jadenth 
Monday September 25th, 2006 4:35:18 PM

Florin looks to the others and then Gerdi when she speaks. He hopes Gerdi will give him long enough to bid farewell to her also and kneels by Gerdi quickly, "Bye Gerdi. I will miss you and I'm sorry I could do no more for you. I hope you know we all wanted to...we all wanted to save you."

Florin looks to Gerdi's mom and stands, moving slowly to her, "I'm sorry to miss. I could not help her and am sorry for that. I did what I thought was best as did the others in bringing her." He sighs at all this and shakes his head, "This was very costly...to much so."

Davros 
Monday September 25th, 2006 4:43:05 PM

"Harvest, we know the effects of the liquid, but I don't think we should use it. Don't forget the source where it came from. Also, I've been thinking... why didn't Baelfred just get the potion himself? Vampires have many magical powers, surely he could have acquired the liquid potion without our help. I wonder if he was up to more than we have even now discovered. I assume the potion was meant to help him get into the Inn, but for what purpose?"

"At any rate, we know the liquid cannot help the boy, perhaps we should join the others and return the bodies to their families. Then we can decide whether to petition the gods and how to do so."

"Bralin, Devlin as vampire spawn was destroyed wasn't he? If there is danger of him rising again, perhaps we should take his body to the Temple and let the clerics see to his final rest. While we are there, we can get some aid for yourself."

Arminas 
Monday September 25th, 2006 6:02:08 PM

Arminas stands silently in the back of the hall. A tap on his arm, and he looks down to see the halfling Fosco in desparate need of a bath. Apparently he is going to get one.

"Good idea, I'll see you later."

Arminas then stands silently, the seriousness of the moment highlighted by Gerdi's sad goodbye. At least she was able to speak to her mother. A last goodbye is rare.

DM Kathy 
Tuesday September 26th, 2006 12:47:14 AM

[sorry; I meant to post this first part yesterday]

Arminas whistles for Ewan, but hears no response. He quickly realizes, however, that he knows Ewan is here someplace. Once again, after many days without it, he can feel her presense along their empathic link.

The eagle, too, senses the link. Arminas gets a definite sense of sleepygrouchyquery, followed almost immediatly by friend!joy! A moment later Arminas senses the bunch and push of muscles as Ewan goes airborn to find him. Darkness notwithstanding.

In the hall, Lorth takes a quiet moment to speak with Devrin and Dolo's parents. They are, predictably, devastated when they hear of their older son's fate. But their minds soon turn to their other son. "Dolo," the mother sobs. "Dolo, my baby. Oh, he must be so scared! I have to go to him. Take us, take us to him, please."

Florin performs a similar sad duty for Gerdi's weeping mother. "She-she was so little," the young woman sobs. "It isn't fair. Why Gerdi?" She looks around at the adventurers still gathered there. "Why didn't you protect her?" Her voices is rising now, becoming angry. An edge of hysteria creeps in. "You were supposed to protect her!"

Any tells the story of the last few days, but he finds the parents a distracted audience. Most are too busy fussing and exclaiming over their returned children; the grief-stricken ones are in no mood to listen.

Fosco abandons the scene altogether, and goes to find a hot meal, a bath, and several stiff drinks. Not necessarily in that order.

The Catacombs staff give Harvest back the liquid, although whether it's safe to use is still an open question. Between Bralin's injuries and Devrin's unusual demise, the three in the Catacombs decide the temple is the best place to be.

You exit the Catacombs with Dolo, and meet a small group coming the other way, with Dolo's parents. Their reunion is bittersweet, with tears of sorrow and joy all around.

Fosco 
Tuesday September 26th, 2006 1:15:05 AM

mumble mumble mumble no more no more mumble snort mumble ill take 3 mumble mumble snort.

ZZZZZZZzZZzzZzzzzzz.....

Lorth 
Tuesday September 26th, 2006 8:47:45 AM

After bringing Dolo's parents to him, Lorth goes to the local church where he has been donating his adventuring profits for years
(OOC: I only add this because we switch DM's now and again, and I beleive Lorth should be at least looked favorably upon by this church)
and asks about a healer who can help Bralin. He explains that Bralin fought a vampire and now feels weaker than he was and what the vampire did to him.
If a cleric of suitable power if at the church, Lorth kindly asks what the donation will be and pays it then asks that the cleric come with him to meet Bralin to heal his soul.

Any 
Tuesday September 26th, 2006 1:08:13 PM

Any tries to share what has happened, but no one is really listening. He follows along with the group to the bittersweet reunion with Dolo and his parents. He again offers his condolences to the family, then moves to help Bralin with the burden of the bodies. Gerdi's parents are sent in a summoned cart with their sad burden, but when Devrin's parents seek to do the same, he stops them.

"Bralin has warned us that we must take Devrin's body to a church, and stand vigil over it untill his soul can be released and sent to Gargul. Please, understand, and your son shall receive his proper burial on the morrow."

It is a hard thing to understand, harder still to enforce seeing the parents grief.

Once they are gone, the group meets Lorth returning from the church with a priest.(Hopefully) They will accompany him back to the church with Devrin's body, and take turns watching over it through the night.

Bralin 
Tuesday September 26th, 2006 3:22:13 PM

Bralin leads Harvest, Devros and Dolo down the road, carrying the wrapped body all the while.

The dwarf does not relish meeting the boy's parents, and is relieved when Dolo's reunion temporarily distracts the two from what he carries.

Lorth's suggestion makes sense, and Bralin accompanies the paladin to the temple. Along the way, he inquires of Gerdi, nodding in satisfaction at the tale. Her ability to join Gargul confirms his theory of that land, as well as strengthening his opinion of Devrin's fate.

Any's promise that the boy will be buried tomorrow causes the dwarf to mentally cringe. Bralin suspects that may not be true. He will let the temple priest confirm.

At Lorth's offer, Bralin lays a hand on the paladin's arm.
"I possess the funds for my own healing."

Harvest 
Tuesday September 26th, 2006 4:39:01 PM


"Here is the sample from the Still, Paladin Forin Jadenth." Harvest Moon returns the scrap of waterskin to Florin. "The Catacombs has identified the liquid as a Nondetection potion. I hope that this helps you in your studies of undead and the Mysteries of Gargul."

Then she steps quietly back and hurries to Any's side. Her small hand slips into his, and she walks alone in silence as they make their way to the temple.

Arminas 
Tuesday September 26th, 2006 5:14:10 PM

Arminas follows along after Any, wanting to see this finished before he takes time for himself. He listens, and hears the wings of Ewan on the wind. She is coming.

After they meet up with the others, Harvest mentions the nondetection potion. Arminas nods and says:

"Did not the paladins try and detect evil of Baelfred, and found none? I believe that he could easily have made it to the still in his misty form. He probably drinks from it often, to deceive those who happen into his world. Hopefully Any destroyed the still with fire."

Davros 
Tuesday September 26th, 2006 9:20:51 PM

Davros follows along slowly to the Temple. He is saddened by the loss of the children and for their families. If you look at him, you can tell he is lost in memory and barely notices what is going on around him at the moment. He seems very distant.

Florin Jadenth 
Tuesday September 26th, 2006 11:27:36 PM

Florin looks to Gerdi's mom and shakes his head as he can't say he is sorry enough.

Florin leaves with the others and meets up with them as they take Dolo to his parents. Seeing Dolo he kneels down next to the litte man and touches his should softly, "I'm sorry I couldn't do more Dolo. Be brave though and I tell you what, if you want too then keep that holy symbol I gave you to hang on to. I'm sure Domi will watch over you and your family if you keep it safe."

Florin plans to head to the temple with Lorth and also hopes maybe he can pick up a new holy symbol of Domi when he does. (would prefer to do this in game if possible. Will deduct the money if allowed).

Florin also makes a small donation like he has in the Floating City to the church and prays there.

DM Kathy 
Wednesday September 27th, 2006 12:47:46 AM

Fosco has retired for the evening, but the rest of the party is reunited.

After a few solid minutes' hugging their living son, Dolo and Devrin's parents are ready for the task of taking their other son to the temple. "They can t-take care of him there," the mother sobs.

Almost by instinct, Arminas holds up an arm as Ewan comes in to land. The friends are once again re-united, and the eagle shrieks her opinion of traveling around after dark.

Slowly, you all make your way to the temple. It is late when you arrive, but it would seem that you are anticipated. A breathless acolyte awaits to usher you into a private side-chamber where Devrin's body can be laid out. Shortly after you have finished that task, the head priest himself arrives, yawning and still lacing his overtunic. Mumbling a little to himself, he retrives a pouch from his belt, and using the sparkling dust within, casts a spell on Bralin. [Bralin, your levels are restored.]

"No charge for the spell," he says, smiling at Lorth, then looking around at all of you. "Not for the heroes of Jarlwolf. It's the least we can do." He gestures to the acolytes, assembling nearby. "We will also assist you in your vigil." He looks sorrowfully at Devrin. "Poor lad."

"Is there anything else you need this evening?" he asks. "Any healing spells cast?"

Lorth 
Wednesday September 27th, 2006 7:50:11 AM

Lorth thanks the high priest for the healing. And then helps with the body of Devrin as best he can. If he feels he is in the way he just stands a bit off to the side.
Before leaving the church Lorth finds a time when no one is watching and leaves fifteen platinum coins in the poor box.

Fosco 
Wednesday September 27th, 2006 9:47:25 AM

Rushes out of the bed to the bucket in the corner and pukes again.
Then, wiping my mouth with a towel and rinsing my mouth out with some water in a picture nearby.
I then stumble back into bed, pull the covers up over my head, and go back to sleep.

zzzzzZZZZZzzzzZZZZzzzZZZzzZZzZ

Any 
Wednesday September 27th, 2006 12:29:06 PM

Any walks, hand in hand with Harvest, grateful for her warmth and companionship. He is humming a sad mournful tune as they walk.

Upon arriving at the temple, he helps in the arrangement of the body for the vigil, and asks the head priest,

"Can you release the soul of this body to return to Gargul, or lift the curse from him? I believe that will give this poor child the release from this half life to which he has been doomed."

If this can be done, Any will sit nearby with an arm around Harvest untill the vigil is complete. By sharing the burden of the vigil, each person involved is able to get some sleep before the morning comes.

Never a devoutly religious person, Any nonetheless drops several coins in the offering plate as he rises to leave.

Harvest 
Wednesday September 27th, 2006 3:03:31 PM

The dark of the night is held at bay, less for Harvest Moon, by the lights of the temple, than by the souls of those of those who have come here to watch over Devrin and guide his spirit into the arms of Garul where it may rest in peace. There is such sadness at parting. And there is such fear of death.

Faith is the key, the faith that death merely opens a door to another place.

"Devrin will be missed," Harvest whispers from her place kneeling next to Anthos. "As will Gerdi as well. May peace be with them, and may the road someday guide their footsteps back to those they love."

Bralin 
Wednesday September 27th, 2006 4:42:58 PM

Unlike the rest of the group, the dwarf is not acting like this is over. He accepts the healing with a nod of thanks, but his mind is obviously elsewhere.

The side chamber is laid out for the body, and Bralin enters cautiously. He looks about, noting the location of the windows, especially those to the east.

The clerics come to take Devrin's body, and his kin attend as well. Bralin's face sets harder as he sets the wrapped corpse on the stone.

He looks at the boy's parents.
"Ye must be warned," he states carefully. "Devrin was slain by a vampire. I fear his spirit remains trapped in his form. His form re-animated, a creature of evil. I took,"

a long pause ensues as the dwarf seeks out the most appropriate word....

"precautions"

"to ensure it did not re-animate again. The precautions will be ... unpleasant ... for ye to witness. Ye may prefer memories o'er fact."
Bralin looks Devrin's father in the eye, and nods to Dolo.
"Tis most definitely not a sight for the boy."

Once the family has made their decision, Bralin unwraps the headless body of Devrin. And pulls from the sack the boy's head, with his Orb lodged in his open mouth. The warrior/cleric positions the body to catch the sun as early as possible.

Arminas (AC 22, HP 28/33) 
Wednesday September 27th, 2006 6:14:56 PM

Arminas is elated as Ewan lands upon his arm. Arminas strokes the feathers of the great bird as Ewan preens Arminas' hair. Soon though, they must enter the temple.

Going to a nearby tree, Arminas directs Ewan to perch for the night.

"I will return at dawn my freind."

Arminas then goes into the temple to take his turn watching the body of Devrin. When the priest mentions healing, Arminas looks to his side where the spikes in the tunnel tore into his skin. The wound is still fresh, and blood still seeps out.

"I could use healing. I was wounded by a trap in a tunnel."

Florin Jadenth 
Wednesday September 27th, 2006 8:57:04 PM

Florin talks to one of the clerics about obtaining a new holy symbol of Domi if possible from them and tells them that he is will to pay for it along with making the donation to the place.

Florin smiles before telling them of his donations to the Floating City temple and him willing to donate here since he was in this location now.

Davros 
Wednesday September 27th, 2006 10:39:37 PM

Wiping a tear on his sleeve, Davros appears to be finished with his wandering thoughts and returns to the present. Upon entering the Temple he takes in all the sights that he can, burning them into his memory. He is glad to make a donation also, even though he has not much to give.(OOC-Kathy should I email the amount? How is this normally handled?)

Respectfully and quietly taking aside anyone he can, he asks "What are we going to do about the children who didn't...make it?"

DM Kathy 
Thursday September 28th, 2006 12:50:51 AM

Arminas persuades Ewan to go perch. He can feel her tiredness, but also her reluctance to be parted from him. She finally goes with a mixture of irritation and lingering joy, scolding him softly in familiar tones.

Eyebrows raise when Bralin unveils the boy's body. "Well," says the head priest, looking a little bewildered. "Well, you certainly were...thorough."

From their expressions, it's obvious that the priests and acolytes think this may have been overkill. Not to mention Devrin's parents, who break out weeping afresh at the sight. But then, none of them have ever been to Koshe-Marr.

Florin asks about a holy symbol, and the head priest asked what happened to the old one. He smiles at the story. "I think we can spare one for you," he says. "One of Trenny's, perhaps," he adds, nodding at one of the acolytes.

He leads you to his office, and rummages about in a small casque on his desk. "Here we are," he says, pulling out a holy symbol of Domi on a simple leather cord. The symbol is made of wood, lovingly carved and smoothed, then painted and lacquered in strong colors. It is a beautiful piece of craftsmanship. "Trenny makes these. He says they focus his mind for prayer and meditation. We'd be honored if you would take it."

Arminas's wound is healed, and then everyone (except Fosco, asleep at the inn) sits vigil with Devrin's body. You help each other stay awake (no easy task after what you've endured), but the night is peaceful and the body remains mercifully inert. Dawn finds little Dolo curled up in a corner, sound asleep, his parents looking all but wrung out, and the acolytes and priests trying to pretend they are less tired than they are.

"Breakfast, I think," says the head priest firmly, and leads everyone to the temple refractory. There, a simple but hearty breakfast of porridge, bread, cheese, and fruit is served.

At the inn, Fosco awakens to find his erstwhile companions nowhere to be found, but tempting breakfast smells wafting up from downstairs.

Lorth 
Thursday September 28th, 2006 7:49:56 AM

Lorth does his morning prayers to Gargul in the main room of the church.
After finishing up he returns to where his friends are watching the body. He hopes soon that this will be over and they can figure out a way to return to Koshe-Marr... to visit Baelfred once again.

Fosco 
Thursday September 28th, 2006 10:27:06 AM

After washing his face, then mouth out with water, I get dressed.
Then I bound down the stairs to the common room and order a hearty meal with a light mead. (just strong enough to get the ringing out of my head, but not too strong to cause more damage)
After eating, I pay for another 3 days of lodging, and then head out the doors in search of the group and to see what the mood is in the town. Spying a town guard ?? I will ask if he (they) know the whereabouts of them. Once found out, will head there.

Harvest 
Thursday September 28th, 2006 10:59:09 AM


Dark crescents haunt the undersides of Harvest Moon's eyes. With heavy heart, she sits in prayer to Alemi.

If death brings people to a better place, then why is there so much sadness at their departure? It is a question that Prasix had never answered. Perhaps it is one of the many things that only she could realize for herself.

"I will visit the parents of each of the children today, Anthos," she says quietly over the break fast meal, "to see how each is doing." Her thoughts are fuzzy and far away, and yet, as the new day streams in through the windows of the temple, her heart basks in the radiance of the sun.

Day's Spells
0 Level: Resistance, Detect Magic, Read Magic
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Bralin 
Thursday September 28th, 2006 3:49:30 PM

Bralin nods at the priest's comments. Thoroughness is one of his better traits, and he means to keep it that way.

The dwarf wills himself to stay awake, using Davros' comment as an aid. He replies in a low voice, seeking not to further alarm Devrin's kin.
"Gerdi has returned to Gargul. Devrin...I fear not yet. Mayhap with the morn...."

At dawn, Bralin shakes off the offer of food. He's staying put until the sun's rays hit that body.

Any 
Thursday September 28th, 2006 4:42:10 PM

Any rises and stretches as the sun makes it's appearance. He is watching Devrin's body as the first rays of the sun strike it. As long as nothing else occurs, he thanks the priests for the accomodations and the breakfast.

"Come my Lady. We shall visit each of the homes in their turn, and then we must see to getting some much needed rest. We will also need to find out when the burial proceedings will take place so that we can attend those. I have a song that seems to need singing."

Taking her arm in his, he leads her out into the morning light. He is again humming a slow, sad, almost atonal tune as they walk along.

Florin Jadenth 
Thursday September 28th, 2006 9:54:05 PM

Florin thanks the priests for the holy symbol and also takes a few gold from his pouch and holds it out to Trenny, "It is quite well made and I thank you and would like to give this to Brother Trenny then in thanks. My other donaction to the church itself. I'm hoping the personal gift might help him get more wood or something to help him out."

Florin does the watch duty with the others and then when morning comes makes his way with the others to get something to eat and enjoys the meal none the less. He does keep a check on Dolo throughout the night along with the parents of Dolo and Devrin to make sure that all are doing as well as could be expected.

Arminas 
Thursday September 28th, 2006 10:19:23 PM

Morning comes, and the relief of a night free from danger to the remaining children is welcome. No parents should have had to see their son as Devrin's parents did. Arminas shakes his head, and quietly says:

"I need sunlight and trees. Ewan awaits, I will find my food in the forest. Look for me later at the inn."

With that, Arminas turns and goes outside. Ewan is there, and Arminas' heart leaps with joy. He starts walking quickly to the city gate, and soon finds himself at a full run. Ewan flying above, shrieking out a joyous sound.

Arminas runs into the forest until his body heaves with exhaustion. Dropping down by a stream, he drinks long from the fresh water. Ewan hunts for her breakfast.

It is good to be back in the Wold.

Davros 
Thursday September 28th, 2006 10:51:40 PM

Davros cannot remember the last time he was this tired. He has done a great deal of traveling and more than a few all night study sessions as a test of concentration. But this is more than just physical exhaustion, there is also emotional tiredness and he has a lot of it. He gratefully accepts the offered meal and waits to see what happens with Devrin.

DM Kathy 
Friday September 29th, 2006 12:41:50 AM

When the first rays of light hit Devrin's body, nothing happens. The body continues to lie quietly as the sun rises and light washes across it. Whatever force once animated the form is gone.

The temple priests are pleased with your donations, and invite you to come to them for any healing you might need in future.

The group from the temple, exhausted from their all-night vigil, eventually make their way to the inn and are reunited with Fosco, looking considerably less tired than the rest.

Some of you make a tour of the town, visiting children's families. You have to get directions to most of them. At each home you visit, you find anxious and relieved family members, and children who still look overwhelmed by their ordeal. Most families are glad to see you, but a few would clearly rather keep to themselves for the time being.

After a few hours, the only home you have left to visit is the farm where Kiara and Hmanny live. It is some distance from town, and some of you have had no sleep. Do you push on, or pause for a rest?

Any 
Friday September 29th, 2006 9:23:11 AM

Upon hearing the directions to the last home, and the distances needed to get there, Any turns to Harvest,

"Let us rest for at least a few hours. We will have some food to eat, and then retrieve Moonshadow and Frieda from the stables for this trip. Plus we still do not know when the funerals will be held, and we do not want to miss those. I also think that Arminas might want to accompany us on this last visit. What do you say my Lady?"



Lorth 
Friday September 29th, 2006 10:24:38 AM

Lorth does not go to visit the children's families, he waits with Bralin, then when/if his friend seems he is ready to leave Lorth heads to the inn. He pays for a room and gets some sleep...

Bralin 
Friday September 29th, 2006 11:49:47 AM

Bralin remains focused on Devrin up until the point the rays of the sun lap peacefully over the boy's body.

Done

Whether or not his precautions were necessary in that other land, he will never know, and thus dismisses the question from his mind. Quietly, he retrieves The Orb.

The quest is over, and Bralin's mind turns from it, opening his senses to the emotions of the past few days.

The dwarf takes a few steps to the nearest wall, leans his back against it, and slowly slumps down to a sitting postion. Exhausted, he peels off helm, one gauntlet, and the other. Already forgotten, the items clatter to the floor. He buries his face in his hands. His shoulders shudder as Bralin silently weeps.

In time, he rises, gathers his belongings and follows Lorth to the inn. He doesn't even bother removing his platemail as he collpses into the nearest offered bed, to dream troubled dreams of failure and loss.

Harvest 
Friday September 29th, 2006 11:58:58 AM

Harvest Moon lifts a sleepy face up to Anthos and nods. It had been a difficult day. To each parent, the tale of the journey. Stories of their children and their bravery in the face of the cruel sunless land.

Poor Devrin. Poor Gerdi. Poor Meg. Poor Drosera.

As they lie in bed together, before the arms of sleep come to claim them, Harvest Moon snuggles into Anthos' chest, feeling the pleasant rise and fall. Her eyes are touched by a glimmer of worry. Then, even that fades, as the Wold becomes one with the Land of Dream.

Davros 
Friday September 29th, 2006 8:12:16 PM

Resting a few welcome hours at the inn, Davros wakes early and practices his mental exercises to focus his mind. Once he is in the proper state, he begins memorizing a new set of spells, and finds himself relaxed by the old familiar arcane words.

Florin Jadenth 
Friday September 29th, 2006 9:23:12 PM

Florin plans to go to the Inn with the others planning on heading there. When Bralin morns what all has happened, Florin moves over and places a hand on the sturdy dwarf's should and squeezes it once, just to let him know that their are bonds of friendship between him and the others and Florin worries for his friend.

At the Inn Florin heads to a room and that he offers to pay for and moreless falls into it and closes his eyes for blessed sleep.


Fosco 
Friday September 29th, 2006 10:39:49 PM

Will roam around the town while the others get their rest. At noon will grab some food from a street vendor, and then find a place under a shade tree to catch a nap.

Any (2nd post)  d20+10=17
Saturday September 30th, 2006 10:54:37 AM

Around midafternoon, after a few hours sleep, the routine of the last several months takes hold, and Any awakens. He quietly looks around the room, making sure everything is secure and where it should be. He smiles at that thought, feeling the weight of Harvest's head on his shoulder. As much as he would like to stay just where he is, there are things that need doing.

He carefully slides out of the shared bed. If Harvest wakes, he tells her he is going to check on the horses. If not, he writes a quick note, and then quietly leaves the room.

Going down to the stables, he greets Moonshadow with some carrots acquired from the kitchen staff. His friend is in excellent shape, yet he still takes the time to curry him, and tell him to prepare for a journey.

Any then moves to the stall containing Frieda, and gives the same care to the large mare.

On returning to the Inn, he asks the proprietor if they have heard when the burial ceremonies for the two children will take place. Then ordering a small cold ale, he sits at a table and is seen and heard humming and singing quietly to himself.

move silently 17

Arminas 
Sunday October 1st, 2006 9:01:13 PM

Arminas settles into the tall grass along the edge of the stream, exhaustion overtakes him. A dreamlike state takes over. At first he is haunted with pictures and thoughts of Koshe Marr, but contact with the grass and flowers along the stream bank seem almost like magic. Soon, the sights and sounds of the wild Wold come into his mind. He is awaken by Ewan flapping her wings, offering Arminas a freshly killed rabbit. Without taking time to cook it, Arminas tears into the animal.

Nature at its rawest form has brought his mind and body back.

Though he dreads it, it is time to return to the Inn to check on his companions. Slowly this time, he walks back to town.

DM Kathy 
Sunday October 1st, 2006 11:44:57 PM

After a few hours' sleep, you all feel more like yourselves. Any has spent some time caring for the animals, who look fit and healthy (if a little bored).

You ask about funeral arrangements, and learn that Devrin's funeral will be tomorrow. Gerdi's will be in a few days, as there are apparantly some out-of-town relatives who will be coming.

For now, you are at liberty, with no greater challenge to deal with than well-meaning townsfolk--although they are kind of challenging. Most of them are inclined to treat you as heroes for bringing the children (or most of them) safely home, which is a trial to anybody not feeling especially heroic today. A few seem to share the opinion of Gerdi's mother--that you should have done a better job of protecting them. Dealing with them isn't much easier.

Bralin  d20+13=23 d20+13=17
Monday October 2nd, 2006 9:35:43 AM

Upon rising, Bralin joins the group for breakfast. Passing Florin, he clasps the paladin's forearm in gratitude for yesterday's support.

Hearing that Devrin's funeral is tomorrow, the dwarf immediatetly leaves the table and seeks out the local stonemason.

"I require a stone block," he informs the man, and proceeds to point out a suitable looking piece. Time is of the essence, and yet the rock must last. He chooses common granite, as large a block as 20 silver pieces can garner.

Bralin is practically jogging as he bursts back into the inn to grab his stoneworking materials. He leaves the inn, and finds a spot that will stay secluded. For the next 20 hours, all that is heard from him is the "tink, tink, tink" of metal on stone.

[Two craft checks (stoneworking) - 23 and 17 vs DC 15 = 600 cp (whew, just made it).]

Fosco 
Monday October 2nd, 2006 11:50:44 AM

After waking up after a short nap, and feeling the pangs on hunger, I walk over to the market and buy a couple ripe green apples and eat them while wandering the town. Exploring.

Not doing anything except getting the lay of the land.

Harvest 

Monday October 2nd, 2006 12:01:25 PM

Her eyes flutter open. The sunlit window waits across the room, through the blurry forest of hair that hangs over her eyes. The softness of the bed. The clean sheets tucked up under her chin. What a strange and terribly comfortable feeling. Her hand roams the space beside her. The bed still retains his warmth.

She slips from the bed naked and pulls her tunic over her head. Another unusual feeling, to undress for bed. How much more complicated than to simply climb into her bedroll still clothed in her old worn and tattered robe. So many things have changed.

In bare pink feet, Harvest Moon pads to the square of sunlight splashed across the floor near the window.

"Please Alemi, if there is even the most narrow of paths for you into Koshe Marr, could find your way to the spirits of Devrin and Gerdi and touch them with your light so that they know that others still think of them and that they are not alone."

"Please grant health and peace of mind to Turi and Naki, to Cerina and Lirena, to Nelle, to Kiara and her brother Hmanny, and to Dolo who has lost his brother Devrin. Please bless them and their families with your presence as they have suffered ... "


The litany of prayer fills the early morning.

Later, Harvest dresses and goes in search of Anthos, finding him at the stables caring for Moonshadow and gentle Fyrda. The big plow horse appears very happy, and Harvest raises up on her toes to place a kiss upon Anthos' cheek. From the stable hands, she receives directions to the farm where they will visit Kiara, Hmanny and their parents. In her book of maps, she pens the way.

Day's Spells
0 Level: Resistance, Detect Magic, Read Magic
1 Level: *Longstrider, Comprehend Languages, Bless, Protection from Evil

Any 
Monday October 2nd, 2006 12:34:18 PM

The caress of a kiss on his cheek alerts Any to the arrival of Harvest. Intent on his chore, her lightfooted approach went unnoticed.
He smiles at her as he finishes.

"Frieda has missed you. She told me so. They are both ready for a ride into the country. Shall we find Arminas, and see if wants to ride along? I think that Darkfire would enjoy the journey also.

So saying, he goes out into the compound just as Arminas enters.

"Harvest and I are riding to visit Kiara and Hmanny. Would you like to ride along with us?"

If the answer is yes, he turns back to the stables, and saddles the horses. Then taking up his gear, he first holds a hand for Harvest, and then mounts himself, and following Harvest's written directions, ride out to the farm for this last visit.

Arminas 
Monday October 2nd, 2006 1:36:10 PM

Arminas greets Any and Harvest, and is pleased to see that Any has taken care of the mounts.

"Yes, a ride would be nice. Really any excuse to get out of town would do. Where do you plan on going?"

Overhead, Ewan flies in slow circles.

Florin Jadenth 
Monday October 2nd, 2006 8:22:10 PM

Florin wakes and goes to get something to eat. He smiles and nods to Bralin, clasping the sturdy dwarf's forearm in return and smiles gently. During breakfast Florin moves over to Lorth and speaks to him, "Mind if I join you my friend? I was thinking about training some afterwhile and had hoped you might like to spar with me. No real weapons of course."

Florin this morning is happier then normal because all his work and effort has payed off and he has taken his first steps towards the Undead Hunter that he wanted to be. He speaks to Lorth about this also as he tries to get to know the paladin more, "I started the path of the Undead Hunter now. I'm hoping it might aid us also in finding and dealing with certain issues. I'm glad Gargul and Domi are good friends otherwise me going into that might be looked bad on I guess. I understand that Undead Hunting is more of Gargul's domain."

Davros 
Monday October 2nd, 2006 8:29:52 PM

After breakfast, Davros wanders the town to refamiliarize himself with it. The last time he was here was only a short visit and he did not have time to get to know it well. He finds out when the funerals for the children are planned and after a few hours he looks for any library or mage guild which may be present.

Posting Report 
Tuesday October 3rd, 2006 12:20:54 AM

Game #9, Swords of Light
for week of September 25, 2006

Name ----- MTWTF
DM Kathy - xxxxx

Any ------ xxxxx
Arminas -- xxxxx
Bralin --- xxxxx
Davros --- xxxxx
Florin --- xxxxx
Fosco ---- xxxxx
Harvest -- xxxxx
Lorth ---- xxxxx

ADM BigTim

DM Kathy 
Tuesday October 3rd, 2006 12:46:26 AM

Upon hearing the funeral is tomorrow, Bralin realizes he doesn't have much time. [Although, looking at it another way, it's not as if Devrin is going anywhere.] The dwarf acquires a beautiful piece of granite in a pale golden color, and sets about carving it, expending every bit of his concentration.

Meanwhile, Fosco and Davros wander the streets of Jarlwolf, becoming acqainted with the place. They find it peaceful enough--right up until when they are recognized. Then things get a little more lively as the townsfolk want to meet them and exclaim over their deeds.

Florin is more interested in working out some of the stiffness from the long adventure, and invites Lorth to join him.

Any, Harvest, and Arminas take their horses and ride out to the farm where Kiara and Hmanny live. The horses seem glad for the exercise, although Darkfire is so restless at the beginning of the journey that he is hard to handle. He eventually settles down, though, and the three of you make the journey in just under a half-hour.

You find the farmhouse to be a snug, well-made, and unassuming dwelling. Chickens scratch and squabble in a penned-in yard to one side of the house, and a man in homespun clothing is splitting wood on the other side. On the porch is Kiara, staring blankly down at a rocker churn as she rocks it back and forth.

The man who was splitting wood comes around from the side of the house and moves toward you. You note that, although he holds it casually, he has not put down his axe.

"Yes?" he says as you approach. "Do you want something?"

BigTim OOC 
Tuesday October 3rd, 2006 4:00:30 AM

I will be going out of town from the 12th - 16th of October. Is there someone who could sub for me on those days?

Lorth 
Tuesday October 3rd, 2006 7:36:43 AM

Lorth accepts Florin's invitation to spar. "I would be more than happy to spar with you.", he says.
"One must follow one's heart when deciding what to do, if you wish to be an undead hunter, then I will support you fully in your endeavor.", Lorth smiles. "My course to to follow the true paladin's route and I will stay there."
Over eating their meal, Lorth tells Florin, how he was raised in this area, and his mother still resides here in the nearby woods. He tells him of his quest to recover his father's remains, how the swords of light helped him accomplish the task and how he had to face his father's undead form and lay it to rest. As he talks he becomes more serious, remembering vividly those past tasks... When he is finally done he says, "I'm ready to spar whenever you are finished."

(OOC: Read the games archives, In the dread of night, Lorth I am your father, for all the details :) )

Any  d20+9=23 d20+7=16
Tuesday October 3rd, 2006 10:10:11 AM

"Greetings sir. My name is Anthos, this is Harvest Moon, and Arminas. We are part of the group which brought the children home. We wanted to come and visit to see how they are getting on. It was a hard ordeal, especially for the children, though I might say that your two more than showed your good upbringing of them.

Might we step down and visit for a few minutes?"

Any does not immediately dismount. He senses that something does not seem right here, but does not let anything show in his face. Maybe he has been in danger too long while in Koshe Mar, and it has affected his judgement.

Sense motive 23
Diplomacy 16

Harvest 
Tuesday October 3rd, 2006 10:31:36 AM


"Peace be with you." Perched atop the great horse, Harvest smiles and raises a hand to push the brown crest of hair out of her eyes. "You have very brave children," she adds. "Kiara is very mature and self-possessed."

Harvest turns her smile to the Hmanas girl on the porch and raises a hand in greeting.

"How have your children been?" she asks the man. "Since returing to you from the accident?"

Some people are less welcoming than others. Some for good reason. "Has all been well with you and your family?"

Bralin 
Tuesday October 3rd, 2006 4:15:11 PM

Bralin works intently, totally ignoring the outside world. Even now, he wears his axe, though.

Davros 
Tuesday October 3rd, 2006 4:19:31 PM

With a flourish of his dark blue cloak, Davros introduces himself and invites the townsfolk to ask any questions that they would. He then gives a lengthy and somewhat boring account of the trials of Koshe-Marr. He drones on about the land, the sky and spends way too much time talking about the plant-life. If any of the citizens managed to linger throughout the entire lecture, he waits to speak with them.

Arminas 
Tuesday October 3rd, 2006 6:07:01 PM

Upon arrival, Arminas shouts a greeting at Kiara.

"Greetings Kiara, I'm glad to see you are safely home. How do you fare?"

When the man walks up Arminas stays upon his horse, and nods a greeting to the man.



Florin Jadenth 
Tuesday October 3rd, 2006 10:10:13 PM

Florin listens intently to what Lorth says and nods as he replies, "I see, you have a long history and sounds like it is painful in some places also." Florin smiles and stands, walking outside and ponders what to use to spar with, some sticks of sword length would work as to not harm each other and their armor would protect them from any serious damage.

Florin speaks to Lorth while they practice and just try to get some of the wearyness out of his muscles, "My past isn't overly great either really. I came from the Floating City which recently during the Fey King stuff fell under attack by alot of plant creatures. The City was over ran and tilted towards the lake more, damage and killing alot of people....some of which were orphan childre." Florin is alittle shaky on the last account because he himself wished he could of protected the children better, "My own adopted child, her name is Jella was harmed by a disease in the attack and I traveled into this area searching for a herb to cure her. I found the herb and sent it back and now teamed up with you and the others." Florin snaps his fingers and frowns, "Darn, I got to see about sending money to the Float also for Jella. I sent her back to be with my parents and I promised to send money to help them take care of her." Florin's words hint that maybe he doesn't care for his parents but he speaks little on it other then glancing to the signet ring of his family's royal crest on it.

Fosco  d20+12=30 d20+20=32
Tuesday October 3rd, 2006 11:57:28 PM

Feeling a bit overwhelmed with this attention, I will attempt to scamper off unnoticed when Davros begins his rantings.
Hide in Shadows: 32
Move Silently: 40 (check is +22 not +12, was thinking of someone else)

Once I am away from the crowds I resume my rounds around the town, then head back to the inn for supper, and then some drinking. (not like last night)



DM Kathy 
Wednesday October 4th, 2006 1:18:58 AM

The townsfolk who make so bold as to talk to the "heroes" soon find themselves disappointed. Fosco fades into the shadows and disappears, while Davros gladly pontificates about the least interesting parts of the adventure. One by one, he loses his audience, until he looks out and sees only a boy of about 7, blinking owlishly at him. "My cat had kittens," he announces, obviously feeling the need to share scientific data.

Meanwhile, the two paladins sparring are also attracting some attention, mostly of the female variety. It isn't every day that the women of Jarlwolf get to watch two charismatic and well-muscled young men in a contest of arms. Smatterings of applause greet your mock swordplay.

At the farm, the man seems to relax. "Ah. The heroes," he says nodding. "Welcome. We are grateful for your care of Kiara and Hmanny." He takes a worried glance over his shoulder at where Kiara still sits, rocking the churn. "Perhaps you'd like to speak to them," he says, a trifle uncertainly. "Keeri!" he cries, heading toward the house. "Keeri, some of the heroes have come to see the young ones. Can you bring Hmanny out?"

Harvest asks how the children are faring. "Well enough," the man replies. "It was hard on them, but we're grateful they're back."

On the porch, Kiara continues to rock the churn. Back and forth. Back and forth. She watches it as it rocks. Back and forth. Back and forth.

Arminas asks her how she is doing. "I'm well, thank you," she replies, still watching the churn. "Thank you for coming to see us."

The door of the house opens, and a woman comes out, holding Hmanny in her arms. She's a bit small for such a feat--Hmanny is a well-grown lad of 6--but she clings to him with a determined strength. "Hello," she says, wrapping protective arms tighter about her son.

"Hmama, let me down," says Hmanny. "I'm hnot a baby."

The woman only clutches him more tightly. "Can I offer you some refreshment?" she asks you. "You've had a long journey."

Lorth 
Wednesday October 4th, 2006 7:50:21 AM

Lorth tries to ignore the audience, while sparring with Florin, as it takes all his concentration to put up a good fight. Eventually he gives in and bows slightly to the watchers, "Thank you kindly for the applause.", he says.
He wipes his brow, then takes up the fight again whenever Florin is ready. Lorth tries a few fighting styles throughout the session, from single sword, to sword and shield, to two swords at once.

Any  d20+9=14 d20+10=16 d20+10=17
Wednesday October 4th, 2006 10:23:06 AM

As he steps down from Moonshadow, Any says,

"We thank you for your welcome. We do not want to intrude, but we did want to make sure all was well with the children. It was hard on everyone.

You have a beautiful farm here. Do you like living this distance from the main township?"

He moves forward, offering his hand to the Father, and then standing off to one side admiring the farm and house. His attention, no matter where he seems to be looking, is all on the father and his reactions

Sense motive 14
Spot 16
listen 17

Arminas  d20+10=16 d20+10=18
Wednesday October 4th, 2006 10:33:38 AM

Arminas swings down from his mount, and looks up to see Ewan flying high above. Through his link with her, he conveys:

Keep a sharp eye out.

"Thank you for your offer. I could use a drink of water."

Actions
Spot 16
Listen 18


Harvest 
Wednesday October 4th, 2006 10:53:25 AM


Harvest Moon slides off the side of Fyrda's back, taking up the impact in her legs as she strikes the ground.

"If it is not too much trouble." Harvest straightens and smiles at the lady of the house. "Yes, perhaps some water, if you don't mind."

"Hello, Hmanny." Harvest holds out her arms and strides to the porch, seating herself with the in her lap boy to free the woman to tend to her hospitality. "Hello, Kiara." Harvest tips her head to look up under the Hmanas girl's determined stare. "How have the both of you been since you've returned?"

"Come sit with me, Kiara," Harvest Moon invites. "Enjoy the warm sunshine."

Bralin 
Wednesday October 4th, 2006 2:26:46 PM

The hair. Bralin scribbles for a few moments in the dirt. Wipes it out. Draws again. Wipes it out. Draws again.

Seven iterations later, he is satisfied he remembers correctly. He turns back to the stone.

tink, tink

Florin Jadenth  d20+6=25 d20+3=5
Wednesday October 4th, 2006 5:09:47 PM

Florin continues his workout with Lorth, he himself only switching between sword and shield and his greatsword since it since it is a good strength builder and he offers the use of his MW greatsword to Lorth is he would like to try it, "It's balanced nicely really and gives the muscles a nice workout too is you like to try it."

Florin looks to the females they have gathered to watch them and can't help but blush alittle as he bows to them, "I do hope we are entertaining you all well with our practice. Any of you like alittle instruction on the use of a sword? Never know when it might come in useful." Florin winks to Lorth and whispers some to him, "As good as anyway to get to know some of the ladies of this town right?"

(Diplomacy:25 Ignore the second roll.)

Davros 
Wednesday October 4th, 2006 6:49:26 PM

Davros notices the crowd disappeared only after they had already gone. Sighing, he gives the boy a gold coin and thanks him for listening. Having nothing else to do at the moment, he heads towards the Catacombs to make a few purchases.

Fosco 
Thursday October 5th, 2006 1:23:07 AM

Continues doing what I posted last time.

DM Kathy 
Thursday October 5th, 2006 1:26:28 AM

Any, Harvest, and Arminas spend some time at the farm. They find both parents to be friendly enough, but very wary, and extremely protective of their offspring. The mother hardly ever sets Hmanny down.

The children, too, have clearly been affected by what they've seen over the past few days. Kiara continues rocking the churn as if in a daze, although she does respond to questions, and remembers her "pleases" and "thank yous" like the well-mannered child she is. Hmanny is more clingly and childish than you remember him.

Aside from their obvious trauma, however, you get no sense of anything wrong. You get the sense that this is a close-knit family that has been through something terrible, and is dealing with it as best they can.

Kiara tells you one of the effects that recent events have had on the family. "Hmanny and I aren't going back to school," she tells you as she watches the churn rock. "Hmama will teach us at home."

Bralin continues to work on his piece of granite, and Davros heads to the Catacombs to do a bit of shopping.

Lorth and Florin acknowledge their audience, and Florin offers to teach some of the ladies how to wield a sword. A few of the bolder ones accept his offer, and spend the next 30 minutes or so displaying a complete lack of aptitude for swordplay. They can never seem to remember how to grip the hilt, and must be shown over and over. They seem more interested in what their hair and clothing is doing than where their practice "swords" are pointed. And when anything remotely exciting happens, they have a tendencey to shriek, giggle, and drop their "blades" in the dirt.

It's all for show of course, and it doesn't take much of a Sense Motive to realize that they are "acting girly" and pretending to be a lot more helpless than they really are. There's one in particular--a black-haired minx with sparkling dark eyes--that you suspect knows her way around a sword pretty well, although she's putting up a front along with the others.

Lorth 
Thursday October 5th, 2006 7:53:30 AM

Lorth does his best to entertain the girls, but he settles more into the role of Florin's "wing-man".

When offered Lorth gives Florin's greatsword a try, it is a bit heavier than he is used to, and he tires out much quicker than normal.

Any 
Thursday October 5th, 2006 11:36:49 AM

After seeing how things ar going on the farm, and that the children are doing as well as could be expected, Any rises, and offering his hand to Harvest says,

"We have taken up enough of your time here. We are glad to hear that you will be continuing your education. Thank you for your hospitality."

So saying, he draws Harvest up, and giving each their a handclasp of farewell, he moves to where the horses wait. He knows Harvest well enough to know that she will impart more than a handclasp, especially to the children.

When she is finished with her goodbyes, he will again offer her his hand to mount, and then lead the way back towards town.

Harvest 
Thursday October 5th, 2006 4:10:01 PM

"Thank you," Harvest Moon says, returning the cup, "for the water."

"I'm sure your mother is an excellent teacher, Kiara. Everyone has the capacity to teach, and lessons may be had everywhere. You need only look for them. Your mother has the most important quality already, she cares."

"Thank you again for your hospitality. If you need anything you may reach us through the Pitchfork Council in Jarlwolf. Good bye, Hmanny."

Harvest waves as she returns to Fyrda. Then with a small leap, and Anthos' hand, she vaults to the saddle.

"Good bye. Peace be with you," Harvest Moon calls out as Fyrda turns to follow Moonshadow on the return trip to Jarlwolf, without having been given rein nor command to do so.

Davros 
Thursday October 5th, 2006 7:14:55 PM

After finishing his shopping trip, Davros returns to his room at the inn to prepare some materials and then spend some time working on some scrolls.

Florin Jadenth  d20+2=6
Thursday October 5th, 2006 7:52:58 PM

Florin smiles and helps the girls out some as he also workout with Lorth.

Florin takes interest in the girl with the sparkling black eyes and he speaks to her after he gets done working out, "Greetings Miss, my name is Florin Jadenth. I was hoping you might be willing to have a drink with me and maybe something to eat. Say later today?"

Florin smiles no matter the lady's reply and then goes back to Lorth, speaking to him and motioning to the girls only after they are more out of hearing, "I'm not sure but I do not think all those girls were as bad as they let on."

(Sense motive:6 not good but being a fighter type and a man of battle I would suppose it might be pretty clear none the less.)

Bralin 
Thursday October 5th, 2006 7:56:23 PM

Bralin is drawing in the dirt again. That curiousity in Devrin's every expression needs to be captured just right.

Fosco 
Thursday October 5th, 2006 9:07:40 PM

Orders a meal in the inn. A rather large meal. After stuffing himself I order a mug of the good stuff, stout, with a large head, and go sit in a chair by the fireplace and stare into the fire while listening to all the conversation going on.

Arminas 
Thursday October 5th, 2006 9:28:50 PM

Arminas swings back onto Darkfire, and says:

"Thanks for the visit and the water, you have a fine farm. It is better out here close to nature than in the city. If you ever need help, let me know."

With that, he turns the horse towards town. Looking up, his heart is glad to see Ewan flying high above.

As they ride, he mentions to Harvest:

"These things are very hard for children to deal with, I hope they will be alright."

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