Flank and Herd Thursday September 21st, 2006 8:07:45 PM
Discussions continue as the mammoths, still about 200' away, continue to eat. Thier trunks push as the snow and ice revealing tundra plants they then rip up and consume. Aiden speaks of needing to make some sort of decision and simply enacting it. Garret and everyone else agrees. Whatever is choosen will indeed be dangerous, but they can not stand about all day talking.
The mammoths are likely faster than any in the party so if they begin to charge the group will be in serious danger of being trampled. Flying would eliminate that threat, Does Nauthiz have another potion of flying?
The thought of sending a man or maybe even two to the far side to play bait while others move into range to quickly drop one seems the most plausible to succeed to everyone.
"So who will it be?" Hrafn asks pointedly.
Neco Thursday September 21st, 2006 9:07:53 PM
Neco, ready for anything, shouts out "I don't know about you, but this seems like something stupid. I'm in!"
With that, the rogue pushes past Dregar and Garrett and runs towards the herd. (30 ft. x 4, Square Q,47)
Garrett Friday September 22nd, 2006 8:44:32 AM
"Neco, wait. You're going to send them in the wrong direction." Garrett yells
"Damn fool, she's going to get herself or us all killed." Garrett says. "Aiden, go after her. Skirt to the far side and get the bulls to pay attention to you while we move into better range. If you can get them to worry about you, we may be able to get a good quick kill on one of the cows. Don't get yourself killed Wunjo. Hide or avoid them as you can if they come after you."
"The rest of us will work on sneaking into good range and letting one have a full barrage of ranged fire. Hopefully we can drop a cow quick and all back off until the herd moves on."
Aiden d20=8 d20=13 d20=3 d20=14 Friday September 22nd, 2006 2:02:01 PM
Aiden could only shook his head at Neco's reaction. She was trying to impress the others, at least that was what he thought, but in the process, rashly going into something that she was unfamiliar with.
When Garrett addressed him, Aiden snapped back his attention back to the leader. "Understood..." he responded after listening to the directions as laid by Garrett.
He looked over towards the wolf that followed his steps. Nodding towards his 'little sister' they began to jog off to the side, trying to be inobtrusive, at least until he could position himself to distract the bulls. Together, with the wolf (and his imitation of another wolf howl), perhaps he could throw off the mammoths and instill some fright within them. Either a sound, or by doing something annoying (such as throwing those strange 'snowballs' at the mammoths) to get their attention.
(OOC: Garrett..mind sending where you would like Aiden to be located ideally? I figure he would have pointed/marked the snow to clarify things before Aiden moved off.)
Knowledge (geography): good areas to hide (especially when the mammoths get angry) - 8 + 7 = 15 Hide: 13 + 7 = 20
Knowledge (nature): what to get the mammoths distracted 3 + 7 (I think...cs not on me at work) = 10
imitating a sound for something that will cause a distraction: 14 (unskilled)
Garrett Friday September 22nd, 2006 2:48:07 PM
(OOC: sorry, wasn't very specific.)
"Aiden, if Neco is foolish enough to run right at the mammoths, don't get yourself killed with her. Skirt around the far side of the herd, not quite directly across from where we are, and about 150' from the closest mammoth. My general thought is that you get them running in our direction, but not right at us, it will allow us to all focus our shots on a single mammoth. Whether that be a bull or a cow, which ever is closest to us would be our target. It's all a guess, but if you position yourself so that when you spook them, they run by us at a distance of about 80' it would be perfect. That's not likely to happen, but that would be ideal. If you can get Neco to go with you and take part of the plan great. If not, she'll probably learn a hard lesson.
Bohdi Nackle Friday September 22nd, 2006 3:42:22 PM
Bohdi found a comfortable spot on the snow berm and settled down to watch. He pulled out a piece of hardtack and began to chew.
"This ought to be good," he observed. Squork nodded in agreement.
Game Time Round 1 Friday September 22nd, 2006 5:28:37 PM
Neco takes off in a dash towards the mammoths. The great herd has been essentially stationary during the entire conversation, like a great painted backdrop where nobleman might stand to converse or bards sing. For a moment, no one moves, the shock of what appears to be a rash decision etched on the faces of everyone gathered. Garret is first to spring into action. He calls for Aiden to begin circling, Bergljot and Frelfef'Ingre, the two women hunters also immediately follow him. Frelfef'Ingre calls as they go, "It'll take more than a lone hunter to spook 'em. By yourself you'll end up trampled like that other poor woman will."
Brynj , Amundi and Thord pull their bows and move in the opposite direction, their eyes scouting quickly for something resembling a position. Aiden for his part moves quickly across the barren tundra. Slowing enough to allow anything resembling stealth is not practical right now. There is a good deal of distance to cover to get to the far side of the herd so he runs on.
Bohdi for his part sits down, looks to about be quite the show. Garret too follows the other group, it is quite obvious where the attention of the two big bulls on the herds perimeter have their attention. Dregar moves out as well, pulling his crossbow out to be ready to stop and fire if need be, and it looked fully like that need would be sooner rather than later.
The herd itself seems unconcerned, the bulls have not made any unusual noise themselves even as two of them move to the southern section and close towards Neco. As the rogue closes over the densly packed snow the size of the creatures becomes more impressive with each passing stride. The bull pair move towards her with great strides and the impact shock from the massive animals registers through the ground to the young woman's booted feet even from this disatnce.
Aiden d20=2 d20=9 Sunday September 24th, 2006 1:38:54 PM
Continuing to move quickly to his position (as given by Garrett), Aiden quickly formulated a plan whereby he would begin to arch arrows towards one of the bulls.
If one of the bulls was attacked, that (or so Aiden thought) would not get as much of the herd angry as choosing a cow or baby.
(OOC: at work so no downloading...so I am going to trust the gm (or garrett) to put me in the correct spot on the map.)
knowledge (nature: which bull to choose so that the entire herd isn't going to get angry): 2 + 6 = 8
to hit (bow): 9 + 7 = 16
Neco AC 18 HP 21/21 Sunday September 24th, 2006 8:18:13 PM
Noting her distance from the massive pair of tusked creatures, she decides its best to use her wand of protection. The spell caster advances in the direction of the two hulking beasts, after casting shield on herself. "If I get them farther away from the herd and then get behind them, I think I can cut them off from a retreat," she thinks to herself. While Neco thinks over her plan, she looks around at the rest of the hunters' positions.
--Actions--
Use wand of Shield Move to U,44
Bohdi Nackle Sunday September 24th, 2006 9:12:25 PM
Bohdi slid down the snow berm and moved forward.
"If you have no direction, any road will get you there, eh?" Bohdi commented. Squork nodded again.
Garrett Monday September 25th, 2006 8:50:40 AM
Garrett pulls his crossbow and follows after Brynj, planning on staying close to the hunter.
Nauthiz'Ull d20+10=17 d20+9=29 d20+12=23 d20+5=14 Monday September 25th, 2006 9:10:11 AM
Here it is. Another time when the people of Ice Peak will hear and know Nauth's name. We are taking down a mammoth; it is a distraction but most obligations are. Watching for a moment for what the other Ice Peak hunters are thinking of doing, and giving Neco enough of a head start, the young ranger reaches into his magical quiver and pulls an arrow.
Starting into a run, bow in left hand and arrow in the right, the rangers breath puffs in irregular clouds that seem to hang in a faint trail behind him. The snow crunches and cracks and breaks under his feet; moving in unnoticed was most likely blown by the not so subtle rogue amongst the group. Tears temporarily streak the corners of his eyes before they freeze and pop off when he blinks. The ranger's 'pup' stalks on silently with her human, licking her chops occasionaly and keeping her belly almost to snow's level. Her eyes never stray from the two separate bulls approaching Neco and her footing never falters.
Nauth takes an opposite ark to the other hunters that have split off. He swings around wide and left, hoping to have a few more moments of fire once the mammoths break out on the move. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ actions Move. F51 (run up to 4x normal move) move silent.17 hide.29!!! NAT20!!! spot.23 prof:hunter.14
Game Time Round 2 Monday September 25th, 2006 2:50:38 PM Aiden continues to move quickly to his position, as given by Garrett. Aiden looks over the herd and sees the group is now starting to give signs of not liking the fast movements of the small creatures closing about them. Pretty soon there would be a challenge and judging from everyone's position it would likely be directed south, towards Neco. Which would almost now certainly be the necessary target. The herd would likely begin to move off. Would the other Bulls follow the herd like the wholly bison herds or would they mount a united offense against the interlopers? That the great question that soon they would know the answer to.
Neco places some protection upon herself , via her wand, and again advances on the great Bulls that have moved to the south part of the herd.
Bohdi slid down the snow berm and moved forward. Still thinking this a horrible idea.
Dregar notes Bohdi and reverses, "Garret, I'll keep an eye on him."
Garrett pulls his crossbow and follows after Brynj, planning on staying close to the hunter.
Nauthiz'Ull breaks left with a slightly harder and more aggressive angle then the others are taking. After this, let them try and think low of him. No hunter in a generation has brought down a mammoth, but soon the name of Nauthiz'Ull will be inextricably tied to this feat. The wolf running easily next to him seems to feel and feed off of the excitement emenating from him.
The mammoth nearest Neco lifts its great trunk and trumpets loudly. Shaking great tusks back and forth and takes several steps towards the interloper. The other great bull also trumpets, but this one charges in an apparent faux attack, stopping just short of the small creature before it. The ground about Neco's feet shudders and the ice and snow cry in protest under the devastating weight of the mammoth, now just a scant 15' from her.
The women keep pace with Aiden as the trio continue circling the herd at an uncomfortably close, but likely safe distance. The far right bull has seen then, but other than a few steps away from the herd and turning his flank to the three humans, it does nothing else.
The Hunters pick up their pace, circling left with Nauthiz'Ull. Garret is close enough at this point to hear Hrafn swear under his breath, 'Foolish Austlander.' Thord and Hord both slow up to keep pace with Garret as the others begin to break further into a lead. Brynj pulls a pair of arrows as he runs and sets both into his ivory bow with an audible 'Damn' escaping his lips.
Besides the two southern most Bulls stepping very threateningly at Neco none of the other Bulls are making too much of a show of force. The entire herd is quiet alert now that several trumpets of a challenging nature have rung out across the snow covered tundra.
Notes on Hide and Move Silent to remember Hide: You need cover or concealment in order to attempt a Hide check. Total cover or total concealment usually (but not always; see Special, below) obviates the need for a Hide check, since nothing can see you anyway. If people are observing you, even casually, you can't hide.
Move Silent: You can move up to one-half your normal speed at no penalty. When moving at a speed greater than one-half but less than your full speed, you take a -5 penalty. It's practically impossible (-20 penalty) to move silently while running or charging.
Neco [AC 18 (19 for Bull3)] [HP 21/21] Monday September 25th, 2006 8:32:33 PM
Excitement and anxiety are the feelings that course through the little rogues mind. Adrenalin courses through her every system, rendering her ready and alert. Quickly glancing over her shoulder she notes her distance from where she plans to lure the two, towering, beasts. "If only I could get them a little further." Neco thinks to herself.
Neco moves back while egging the brutes on gently, as if persuading them that there is something interesting in her general direction. If the Mammoths decide to advance to much she will tumble between them, boxing them off from the rest of the herd.
--Actions--
Move back to V, 50 +1 dodge bonus on Bull3 Hold rest of action
--Spells--
Shield [App 60 min]
Bohdi Nackle Tuesday September 26th, 2006 6:40:18 AM
"Any second now, I wager I'm going to remember why we're doing this," Bohdi said with a shake of the head. He moved forward, cautiously sliding out his wand as he did so.
Edit by Kup: oops! Forgot to give map coordinates (was posting from the road). Just move Bohdi forward eight squares (along Column Q), but in no case more than 5' behind Neco. That should be around Q52.
Garrett Tuesday September 26th, 2006 11:00:13 AM
Garrett continues to try and stay with the hunters, loading his crossbow as soon as he has the time to do so.
dm Tuesday September 26th, 2006 5:08:11 PM
going to hold off for our rangers
Aiden d20=3 d20=13 Tuesday September 26th, 2006 8:18:30 PM
Seeing that there wasn't much time left (for Neco), Aiden muttered a few curses to himself. "It is time to strike..." he says to the women. "Arch your arrows to strike the further bull. This will add confusion as he will not be able to see us by the other one."
To hit (first arch): 3 + 7 = 10 (minus whatever gm deems for the arching)
To hit (second arch): 13 + 7 = 20 (minus whatever gm deems for arching)
Ice Vein Posting Report (ADM Kup) Tuesday September 26th, 2006 10:19:09 PM
Posting Report for Ice Vein Week of September 18-September 22 ............................M..T..W..Th.F DM-Daniel K........x...x...x...x...x Bohdi-Kup............x...x...x...x...x Nauthiz'Ull-Drew...x...x...o...o...x Garrett-Chris.........x...x...x...x...x Aiden-Paul............o...x...x...x...x Neco-James..........o...o...x...x...x Dregar-Shawn.......o...o...o...o...o x = post o = no post * = substitute post - = skipped post (no DM post) Notes: --"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays. --Shawn/Dregar missed all week. Anyone know what happened to him?
DM Shawn/Dregar is on walkabout. I apologize as I thought I had mentioned it in email, but obviously not. I have been semi subbing for him and will continue to a good point where he can slip out. Shawn expressed he wanted a LOA for a few months, so I was not going to have Dregar succumb to some nasty danger of the ice vien on purpose like many of our other compatriots
Game Time Round 3 Wednesday September 27th, 2006 9:19:25 AM Neco moves back from the Mammoth, but continues to wave her arms and keep the bulls attention. She keeps on her toes, ready to tumble between them should the bull charge in on her.
Bohdi moves forward and pulls a wand from his belt
Dregar moves with the wizard and puts himself slightly in front of him.
Garrett continues to try and stay with the hunters. They continue to move fairly quickly to the left and so loading the crossbow will have to wait a bit longer.
Aiden thinking Neco very much in danger as close as she was, sets and fires at the further Bull, trying to drop his arrows just over the closer one. The shot flutters in the bow and goes long. Upon starting to tell the women to try likewise, he cuts short, seeing they only have javelins.
DM Aiden's BAB is 4 so 1 shot per round currently.
The great Bull that presented the warning to Neco, raises it trunk again and bellows terribly across the early morning sky. Again it takes a few quick strides towards the woman. The other Bull likewise trumpets and shakes its great head and tusks. Niether seem to notice Aiden's shot or anything other than the interloper before them.
The other men, Brynj, Hrafn, Thorgrim and Amundi start to fan out and ready their bows. Hord and Thord stay with the slower Garret and the two women, Frelfef'Ingre and Bergljot take up position on either side of Aiden and the wolf. "We only have javelins, our range is maybe 60'. Perhaps after one of the bulls charges we can close in from behind and strike, but at this distance now Frelfe'Ingre and I have little chance to strike hard enough to hurt a man let alone a mammoth.
The third and forth trumets from the two southern bulls have apparently made the rest of the herd more nervous and they bulk of them have moved off another 30 or 40 feet. Another bull has also made his way down the left flank of the herd to afford himself a better view.
Bohdi Nackle Wednesday September 27th, 2006 9:43:37 PM
ooc: Would love to take this in the usual order, but I know already that I will be very busy tomorrow and can't wait until after others post and not risk missing a post! So, please have Bohdi move backward or forward as Neco does, to arrive no more than 10' behind her relative to the mammoths.
Neco [AC 18 (19 for Bull3)] [HP 21/21] d20+8=26 Thursday September 28th, 2006 1:29:52 AM
Aware that she is in a position of possible danger Neco puts here plan into motion. In an attempt to cut the bulls off from the herd she dashes between the massive beasts and tumbles to protect herself from the sword like tusks. "Now or never," she cries as she makes her move. With hunters on ether side, her behind and, two people in front, the mammoths will be isolated and easyer to take down.
--Action--
Tumble [26] Move to S, 40
DM When Tumbling you move at Half speed.
Garrett (AC: 19, HP: 30/30) d20+2=21 d8=5 d20+2=14 d8=4 Thursday September 28th, 2006 1:16:54 PM
Not quite sure if it was the best time, Garrett saw that we had two separated from the herd, and with Neco very close to them, it would likely be her or them.
"We have two of the bulls separated from the herd, I don't see a better time to strike", he says to the hunters nearby.
"Everyone concentrate your fire on the bull closest to me" yells Garrett as loud as he can across the tundra. Choosing that bull because it's closest to the largest amount of hunters.
Garrett loads his crossbow, takes a free 5' step towards the bull, and fires at bull #3.
Attack: +3 bab, +1 dex, -2 range (+2): hit ac 21, threat. ac 14 to confirm.
Damage: 5hp. + 4hp if crit.
Nauthiz'Ull [ac20 hp38/38] d20+11=29 d8+4=10 d20+12=13 d20+10=26 Thursday September 28th, 2006 2:59:50 PM
The others fan out, separating themselves to become smaller and less likely targets shoud a stampede occur. Nauth's eyes watch as the spry girl does exactly what she shouldn't; he shakes his fur-hooded head and settles an arrow onto his bowstring. The rest of the hunters scuttle about as the ranger's heart begins to pound a little faster.
"This will not end well for the girl."
Watching. Waiting. Looking for the precise moment to let loose a hunter's sting upon a beast; its all ruined as the holy wunjo declares a target and screams it at the top of his lungs.
::twang::
A shot is fired on pure reaction. The porpoising shaft wobbles tightly along the wind before burying itself deeply into the thick-furred hide of the mammoth. Nauth sighs deeply as the arrow finds its way, a look of sadness upon his face. A look that was last seen on him during the first night of the Test; right after the kids killed the den of wolves. Something deep within him feels the bite of the arrow in his own side.
"There are other ways to feed the village." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Move.K50 [w/in 30' for PBS] Attack.29 (I presume this hits) Damage.10 Spot.13 Listen.26
Game Time Round 4 Thursday September 28th, 2006 5:32:48 PM Neco puts her incredibly bold plan into motion and turns towards the pair of mammoths and runs between them. Diving into a tumbling roll, she passes just past the one to the left, but does not quite have the momentum to pass the other to her right. Springing ot her feet she whirls as the great Mammoth's head whips those massive tusks towards her.
Bohdi moves forward as Neco does, but can't hope to follow and moves slightly left.
Garret sees Neco very close and turning to close. A horrible vision passes before him. He yells as he raises his bow and fires "Everyone concentrate your fire on the bull closest to me" The bolt strikes well enough into the thick hairy hide.
Nauthiz'Ull Anticipation and adrenaline fuel the ranger as he raises his bow. He also sees the great danger Neco is in. Quickly he sets his feet in motion, closing and letting fly with an arrow. It strikes the great flank of the mammoth. There are other thoughts in his mind this day, other than on his actions, but on those of the past and to perhaps different ways of the future.
Dregar AC 12 HP 17/36 all to well senses her danger and with a cry upon his lips and his great axe hefted high he charges the beast as the missile rains into it. As he closes the mammoth strikes the raging dwarf with one of those terrible tusks. An audible CRACK rings across the tundra but the battle crazed dwarf runs through the blow and plants his axe into the creatures soft under neck area. [PA 3 Hit AC 28 crit 11 hero point 17 confirm Dmg 58]
Hord, Amundi and Brynj all fire their bows. Hords arrows strikes deep into the rib cage just behind the front leg. Amudi's goes high and Brynj in a blur of motion sends three separate shafts into the animals exposed flank. Hrafn moves to the north side of the two bow man and keeps his eyes towards the other bull that is fairly close.
Thorgrim runs forward and heaves a javelin. His hand slips and the weapon slides from his grasp unlaunched.
Thord moves up next to Nauth and throws a javelin, but he too misses badly as his plant foot hits an ice patch.
The two women with Aiden run forward and throw javelins as well, but towards the closer Bull, "Get ready to run." Niether weapon gets near the mammoth and indeed were they not yelling, it likely would have not noticed them at all.
The mammoth, mortally wounded, takes a single stuttering step and falls to the icy plain.
The mammoth to Neco's left stomps in on her and swings its great tusks around much harder and faster than the women expected. Air blows from her lungs at the violent impact. Blood blasts from her mouth as her ribcage crumples and her left lung collapses. The wold is a spinning and darkening place. Despite the pain, she is still alive and still standing. [Hit AC 19 Dmg 19]
From the herd, a mass of trumpeting can be heard and the entire group pounds northward including the other bulls. The Mammoth that struck Neco however does not seemed to be so inclined as to leave and the bull Hrafn was watching also charges in. The man stands his ground, sets his spear and calls to his brothers to run for it. The mammoth runs directly over the man, His spear is seen to drive home and snap like a small twig under the assault. Snow and ice fly form the ground as Hrafn is trampled under the crushing weight.
Aiden d20=19 d6=3 Thursday September 28th, 2006 6:06:36 PM
ooc: blast...work held me longer than expected.
Aiden fires his bow once again, trying to strike the mammoth that had taken down one of the hunters.
to hit: 19 + 7 = 26 damage: 3
Bohdi Nackle (AC 16, HP 26/26) and Squork (AC 16, HP 13/13) 2d4(3+3)+2=8 Friday September 29th, 2006 1:36:40 AM
Bohdi moved forward to seek cover against the fallen mammoth (move to Q46) and fired his wand at the mammoth that had attacked Neco (Bull 6).
(Two magic missiles, damage 8)
"Neco! Get out of there!" the gnome cried.
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray, Resist Energy, Protection from Arrows, Invisibility Wand of Magic Missiles 3d, 30 charges remaining
Note that I will be unavailable to post from Sunday night to Monday night due to the Yom Kippur holiday.
Garrett (AC: 19, HP: 30/30) Friday September 29th, 2006 10:34:35 AM
Garrett looks in horror as the bulls attack his companions. He sees Neco still standing. "Get out of there Neco!" he yells out.
Garrett then drops his crossbow, takes a move and a move toward where he saw Hrafn go down under the monstrous weight of the bull mammoth, to a4/42. He pulls his sword as part of the move/charge.
With Neco still standing and able to run, he will count on his wunjo's to get her out of the mess while he tries to help Hrafn.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements x3(cast x3), Endure elements(cast), Magic Weapon(d),(plus pearl)(used) 2nd lvl: Endure Elements x2(cast x2), Hold Person, Bulls Strength(d)
DM Friday September 29th, 2006 4:20:24 PM
Will definately hold off for Neco and Nauth. It could be kinda important.
Neco [AC 18 (19 for Bull6)] [HP 2/21] Friday September 29th, 2006 11:38:27 PM
"Kuhhh!" A spluttering cough issues from the young girl, spreading blood into the snow. Severely wounded, Neco manages to keep her ground. It becomes incredibly clear to her that it is often better to go around something rather than through it. Moving out of harms way is her next priority. She curvs out of the danger zone.
--Actions--
Move to J,44
Game Time Round 5 d20+3=15 d6=4 d20+1=14 d20+3=8 d20+3=19 d8=8 2d8(5+5)+15=25 d20+16=19 2d6(3+5)+10=18 Saturday September 30th, 2006 11:34:08 AM Aiden fires his bow once again, the shot arcing across the field and striking the mammoth over Hrafn.
Bohdi moves and dives behind the fallen mammoth, his wand out. Two magic streaks fire into the great wooly mammoth from the wand. The creature grunts slightly and looks to the gnomes direction.
Garrett Yells warning to Neco to clear out and then moves towards the trampled Hrafn. For Neco can get out of harms way, Hrafn is not so fortunate. The cleric heads towards the down hunter and the mammoth over top of him. Garret finds himself very close to the Mammoths and the other hunters are obviously planning on not being in front of the massive beast much longer.
Neco quickly moves to put distance between her and these great beasts.
Dregar as solid as the raging dwarf is, he knows he is no match for the mammoth, likely not even another single strike. Knowing that Bohdi will be in terrible danger if he leaves, but in staying he will most surely be killed, Dregar makes the hard decision and backs away. To get next to Nauthiz'Ull, retrieving his crossbow as he moves.
Amundi moves back putting distance between himself and the mammoth. Brynj is about to flee as well, when Garret comes charging in his direction with sword drawn. "What the hell do you think you are doing!?" Brynj then yells to be more clearly heard by all, "We took one down, Everyone get back. Stop provoking them!" Not apparently ready to leave Garret alone though, Brynj only back away some. Thorgrim also sees the danger the cleric is now in and hefts a javelin while yelling greatly in the mammoths direction. The javelin strikes true into the hindquarters of the animal. Bergljot and Frelfef'Ingre close some more with the other mammoth and hurl another set of javelins, but again neither strike hard enough. Hord moves up to just Past Nauthiz'Ull and fires at the mammoth hoping to distract him from Bohdi.
The Bull that had just trampled Hrafn continues its deadly charge and this time it comes at Garret. The ground shakes and snow blasts from under the great weight of the huge Mammoth. Before it even arrives, Garret feels as if his teeth will be bounced clear out of his skull and then it is upon him. The high noted trumpetting, louder thatn any though he has ever had, rungs through his ears. [Trample Reflex DC 25 dmg 25 or 12]
For his part Hrafn looks up from the blasted snow, he is obviousl hurt bad, but remains where he is for the moment. Obviously not wanting to stand or move uch and give the mammoth a reason to try and finish him off.
The other Bull comes south and around the fallen mammoth and at Bohdi. Its great trunk lifts and smashes down on the gnome. The strength, unbelievable the pain almost unbearable. The trunk catches Bohdi across the back as he attempts to move out of the way. Bones seem to shatter and for a moment Bohdi must fear his arm completely ripped off. [Hit AC 19 Dmg 18]
Aiden d20=16 d6=2 Saturday September 30th, 2006 4:32:50 PM
Aiden is shocked at how his wunjos had moved into the battle.
~this was not supposed to be like this...~ as he again prepared an arrow to strike the mammoth.
Holding his breath and training his sight through the arrow, he let go of the string.
to hit: 16 + 7 = 23 Damage (if this hits): 2
DM don't you have a long bow? they are d8 if you do reroll
Neco [AC 18 (19 for Bull6)] [HP 2/21] d4+1=4 Saturday September 30th, 2006 9:59:13 PM
Grimacing in pain, Neco reaches to her side and draws her wand of magic missile. Flicking the magical article, she unleashes a bolt of energy strait into the mammoth towering before the wounded gnome. With hope that it will distract the mammoth she urges with the utmost importance that the illusionist flee; "Now it's your turn to get out of there! Run!"
--Action--
Use Wand of Magic Missle [4 Damage]
--Spells--
Shield [App 60 min]
--Wands--
Magic Missle Lv.1 [42] Shield [46]
Bohdi Nackle (AC 18, HP 8/26) and Squork (AC 16, HP 13/13) d20+7=17 Sunday October 1st, 2006 11:38:17 AM
"Cr-crikes!" Bohdi whimpered. He began keening in a high pitch, the sure sign of a gnome in mortal danger.
Clutching his sides in agony, the gnome carefully pulled back behind the fallen mammoth and took cover again.
(Withdraw, full round action provokes no AoO, to P43. I should hope there would be a cover bonus this round!)
Seeing that his master was in trouble, Squork took to the air and prepared to help defend the gnome (Aid Another, 17, success, +2 to Bohdi's AC).
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray, Resist Energy, Protection from Arrows, Invisibility Wand of Magic Missiles 3d, 30 charges remaining
DM as a large creature, its attack can be considered coming from any square it occupies to determine cover for the opponent and if it is flanking. Rather than attacking over the fallen Mammoth it simply came around the side
Garrett (AC: 19, HP: 18/30) d20=20 Monday October 2nd, 2006 8:26:12 AM
"Uh Oh", utters Garrett, apparently having mistook the distance that he had moved. "I guess I overshot" He thinks to himself, "Hope that error isn't a fatal one".
Reflex save: 22 (natural 20) (That's amazing. The only possible roll I could make it on was a 20. The die roller actually bailed me out for a change.)
Garrett nimbly dives away from the charging mammoth, only taking part of it's crushing hit. "It seems that Domi is not quite ready for me yet." He thinks to himself.
Garrett lays where he landed, trying not to move. Hopefully the mammoth is tired of us.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements x3(cast x3), Endure elements(cast), Magic Weapon(d),(plus pearl)(used) 2nd lvl: Endure Elements x2(cast x2), Hold Person, Bulls Strength(d)
Nauthiz'Ull [ac20 hp38/38] d20+2=17 d20+4=13 Monday October 2nd, 2006 12:47:51 PM
Watching through tear-swelled eyes the ranger chokes down his sorrow for the beast who lost his life for the village. Then. Bohdi's in trouble!
Without a moments notice Nauth takes off in a sprint. Ice and snow crucnh under his feet as the tap along the frozen crust. Regular puffs of air linger heavily behind him, like smoke clouds from a train stack. As the ranger nears his gnomish wunjo he begins yelling incoherently. Nauth can feel the blood in the back of his throat from yelling so loudly.
With his right arm, Nauth grabs the back of Bohdi's furs and, with a grunt, flings him as far away from the mammoth as possible; he then stares into the beasts eyes, chest heaving irregularly. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ move. double to Bohdi's location throw Bohdi.STR of 14 would put Bohdi into a light load...easily STR check.17 hanlde animal.13
Game Time Round 6 d20+5=13 2d8(1+2)+15=18 d20+3=20 d8=1 d20+2=14 d20=10 d20=18 d20+16=21 2d6(6+4)+10=20 d20+1=3 2d8(3+5)+15=23 Monday October 2nd, 2006 4:04:48 PM Aiden holds his safe position and puts another arrow across the field and into the furthest mammoth now running over Garret. is shocked at how his wunjos had moved into the battle.
Neco pulls a wand in effort to return the favor for Bohdi. Distract the huge beast and allow him to scramble away. A missile peels from the wand and strikes. She urges the wizard to get running. Bohdi for his part needs little encouragement and ducks as he tries to keep the fallen mammoth between himself and the angry animal. Squork prepares to take to the air to distract the mammoth should it come at his master again. Hopefully the massive herbivore will care little enough for the bird and not shatter the raven with a thundering strike.
DM calling Squorks action a readied action to Aid another 17, success, +2 to Bohdi's AC if the mammoth attacks Bohdi
Garret's eyes get a bit big as the mammoth fills his vision. "Uh Oh" A more apparent intervention of Domi, the cleric has never personally witnessed, but ducking an weaving, shield in front of his head, Garrett manages not to take the full impact of being run over. The mammoth continues it's near straight line of destruction, now unto an diving Brynj.
Nauth takes off in a sprint towards the heavily wounded and virtually panicking Bohdi. Screaming and yelling at the top of his lungs. He must get there and then he can just grab the light gnome and fling him back out of danger. The distance is though, is a bit further than Nauthiz realized. distance to O/44 is 40' from Nauthiz present position requiring a double move to get there. Dregar finds himself being eyed by the bull and decides that is not a good thing. The dwarf makes quickly to the north, unloaded Heavy crossbow still in hand. Hrafn gets to his feet and scrambles away, pulling a second spear from its place on his back. His footfalls are staggered and he spits some blood, but the fight is not out of him yet.
Bynj sets his feet to dodge as the mammoth tramples him. Emerging from the other side Brynj moves to Garret to check on him a smile on his face? "You look as if a mammoth just ran you down." The ranger than touches Garret and a brief glow comes from his neckline. [Garret is fully healed] Looking to the mammoth turning for more victims, "We should collect Hrafn and put in some distance before he notices us again."
Amundi fires his bow at the bull that just ran over Brynj. The shot is true and the arrow strikes. He then yells to Garret, Brynj and Hrafn, "Get clear to the north." Thord, Thorgrim and Hord, for their part, clear out to the southeast as fast as they are able.
Bergljot and Frelfef'Ingre cut south and throw their second to last javelins at the bull stalking around its fallen brother. Calling and screaming to it in efforts to get it to move off. Again neither throw hits with strength.
The bull by the fallen Mammoth seems determined to chase the intruders from the fallen animal. It circles from the south and thunders down upon Nauthiz'Ull A mighty trumpeting ringing from its throat it swings with its thick trunk and tusks into the ranger. The impact sends stars and red to his eyes. Surely comes the briefest of thoughts, Bohdi would have been killed. Not even the powerful Sne Kjempe could strike so hard as to send his body into ta flash of numbness, but Nauthiz was prepared and rolled with the strike at the last minute helping him absorb some of the force. [Hit AC 21 Dmg 20]
The other bull sets its eyes to Amundi and thunders across his path. The mammoth continues south east and in the trampled and bloodied snow and ice, lies an unmoving man, his limbs at awkward and unnatural angles.
Garrett (AC: 19, HP: 30/30) Monday October 2nd, 2006 6:58:53 PM
Garrett's eyes show surprise as he is healed by Bynj. "Thank you my friend, and yes, let's get out of here."
Garrett watches in helpless shock as Amundi is crushed to death by the mammoth. Knowing that there is little he can do, He runs north as fast as he can, trying to put some distance between himself and one very irritated Mastodon.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements x3(cast x3), Endure elements(cast), Magic Weapon(d),(plus pearl)(used) 2nd lvl: Endure Elements x2(cast x2), Hold Person, Bulls Strength(d)
Neco [AC 18 (19 for Bull6)] [HP 2/21] d4+1=2 Tuesday October 3rd, 2006 8:15:17 AM
Neco makes sure to stay away from the large mammoth. Too wounded to do much else, the young rogue fires off another round of her wand(2 Damage). Feeling the strain of injury she uses her free hand to hold her side. She shudders in pain, and flinches.
Bohdi Nackle (AC 18, HP 8/26) and Squork (AC 16, HP 13/13) d20+7=16 4d6(6+3+3+1)=13 d20+5=7 Tuesday October 3rd, 2006 9:49:33 AM
"I said this was a bloody daft idea, didn't I?" Bohdi spat, and his chin hairs were speckled crimson from the effort.
He pulled backward (move to N40) and wound up his hand. "Right, Hairy, this one's for you!)" A ray of scorching fire burst from the gnome spellcaster's hand and seared its way toward the bull mammoth.
(Cast Scorching Ray on Bull 6. Ranged touch attack, hits touch AC 16, damage 13)
The gnome called to his companion. "Nauthiz'Ull, old mate, I'll need your help here!"
Squork continued to hover above Bohdi, ready to aid Bohdi's defense if needed (Aid Another, 7, fails!). But the bird was clearly confused about where to go or how to help, and fluttered ineffectually.
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility Wand of Magic Missiles 3d, 30 charges remaining
Nauthiz'Ull [ac20 hp18/30] d20+11=31 d20+11=27 3d8(5+2+2)+12=21 Tuesday October 3rd, 2006 12:01:38 PM
The ranger rolls to a stop and springs back to his feet after being pummeled by the mammoth's trunk. The ringing in his ears seems to flow throughout his entire body. How do bones ring? Standing, he realizes that dizziness and throbbing wounds are qutie a bit of a distraction; perhaps that is why he lifts Ull'Heimdall's bow once more.
"Wunjo, back away! Forget your magics and get to another wunjo."
::twang::
The shot, much closer this time, flies as straight and true as any he has fired in his life; it sinks deeply, devouring the life of the beast.
Yelling across the open tundra with a strained and sobbing voice, "Leave the third alone! Let it return to the herd! Please do not kill it!"
More tiny beads of ice roll from the corner of his icy eyes and imbed themselves into the snow at his feet. Lowering his bow the crying young man reaches slowly into one of his furred pouches and pulls from it a stoppered vial. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ attack.31 NAT20! confirm.27 damage.3d8+12=21
draws potion:speak with animal from pouch.
Aiden d20=8 Tuesday October 3rd, 2006 1:09:41 PM
Aiden grimaced as he thought about letting another arrow loose. He tried to move towards the others and the battle.
(ooc: he's trying to get as far towards the battle as possible and still have a shot. If I can't do this, I'll move as quickly (running towards the battle )...I don't think I have enough movement to help out Neco though...)
Game Time Round 7 d20=3 d20-2=-1 d20+4=23 d10=7 d20+4=6 d20+16=25 2d6(6+6)+10=22 Tuesday October 3rd, 2006 5:28:05 PM Bohdi calls an incantation and fire strikes the mammoth. It stomps in protest to the hurt.
Nauthiz'Ull steps back 5 and fires a shot into its chest. A solid shot no doubht, but not enough to bring it down by a long measure. His string hand then dives into a pouch to retrieve a potion.
Aiden closes and fires, but the range thros him slightly off and the shot falls ever close, but short.
Dregar loads and fires his Crossbow. The bolt strikes near perfectly, but still the creature is very full of life and fight.
Garret moves off and Brynj follows easily keeping pace with the armored cleric. Looking back over his shoulder to the shouts of Bohdi and Nauthiz'Ull his face blanches. His brow arches and he looks sideways towards Garret, throwing his fore finger back at them, "Do they have some sort of deathwish?"
Hrafn dashes south as the southern mammoth follows the fleeing three hunters. The mammoth only half heartily runs after them and pulls up after about 100'. Hrafn gets to Amundi and drops into a slide through the snow up next to him. It appears Hrafn intends to grab him and get moving again.
The last two javelins sail towards the mammoth and come up short
The three Hunters to the south continue to run, but start to slow as they see they are not the target of pursuit.
Attacks hail all about the mammoth and it stamps its feet and swings it trunk and steps heavily unto Nauthiz'Ull. [Hit AC 25 Dmg 22] the blow crushes his, collapses one side of his rib cage and causes his body to be propelled so violently backwards as to cause his head to snap forward into his chest. The potion sails out of Nauthiz'Ull's hand and the ranger hits the snow sputtering in pain, his limbs moving of their own volition, the final spasms of life running their course.
Garrett Tuesday October 3rd, 2006 6:04:15 PM
Garrett curses at seeing Nauth go down. Knowing the other bull headed south, Garrett is going to turn and run towards Nauthiz'Ulls position. Garrett will look towards Hrafn and Amundi to see if his healing is needed there.
Garrett Tuesday October 3rd, 2006 6:05:30 PM
If Hrafn is motioning for Garrett to come to where he is, Garrett will, trusting his wunjo's to help Nauth.
Aiden d20=5 Wednesday October 4th, 2006 8:30:13 AM
Again, Aiden tries to move in closer. If the mammoth seems to be moving away (without striking at any of the group),he will not fire his bow, but, instead ready whatever poltices/healing that he has available.
If the mammoth seems ready to strike again, he will fire his arrow...
All the while, he kept questioning himself, why didn't the mammoths come his way? They had sent javelins and arrows...but instead they kept to the closer targets. Where had his teaching gone wrong?
And why does he feel like a coward? Even though he tried to keep to the plan, as he understood it....
Nauthiz'Ull [ac20 hp-5/38: Unconscious-Stabalized] d100=2 Wednesday October 4th, 2006 9:29:32 AM
Only half a thought got through; How did my arrow... and then, darkness. The ringing through his body was gone, the cold was still present in an intangible form and the mammoths were gone as well.
The subdued frame of the ranger lies almost motionless; his left leg wobbles with a mind of its own, bending at the knee. There is a faint yet violent flutter in his eyelids. Small, almost nonvisible whafts of air linger momentarily by his nostrils and lips.
DM adjusted HP 18-22=-4 and 1 round of dying=-5 if Stabalization check fails. Please roll a stabalization check (d100) 10 or less is stabalized
Stabalization-2-Stabalized (lol that was lucky!)
CDM Jerry Wednesday October 4th, 2006 12:18:39 PM
I see that there is no report for last week's posting. Please get this up ASAP as it's two days late now. Email me if there is a problem in doing this.
Bohdi Nackle (AC 16, HP 8/26) and Squork (AC 16, HP 13/13) d20-2=16 d20+6=15 d8+1=5 Wednesday October 4th, 2006 3:45:39 PM
Bohdi's mouth gaped and his words caught in his throat as he saw his wunjo fall. "N-n-n-- Nauthiz'Ull!" His face contorted in a grimace as the thought occurred to him that his friend had fallen while protecting him.
"Squork, follow my lead!" he whispered to the bird on his shoulder. Then, with trembling fingers, the gnome traced out a rune. "Invisibilis insubstantiorum," he chanted, and both he and the raven disappeared from view. (Cast: Invisibility)
With the raven riding on his shoulder, Bohdi scurried to Nauthiz'Ull's side (move to P42--should be diagonally behind Nauthiz'Ull from attacking mammoth, next to fallen mammoth. No AoO because invisible.)
Now it was Squork's turn. The raven dipped into Bohdi's spell pouches, pulled out his healing potion, and brought it to the ranger's lips.
(Not sure how much the DM will allow here. Clearly, casting and moving uses up Bohdi's actions for the round. Retrieving the potion from a consenting and cooperating person is probably a standard action, eh? Then there's administering the potion--as memory serves, usually a full round action. And so, probably, Squork can only begin to administer the potion this round, subject to completion next round. Finally, there's the "how much can a raven really do?" question.
Here are some rolls, as needed: Base INT check for Squork: 16 Melee touch attack to grab potion: 15 Potion of CLW: 5 hp restored)
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Posting Report (ADM Kup) Wednesday October 4th, 2006 4:02:47 PM
Posting Report for Ice Vein Week of September 25-September 29 ............................M..T..W..Th.F DM-Daniel K........x...o...x...x...x Bohdi-Kup............x...-...x...x...x Nauthiz'Ull-Drew...o...-...x...o...x Garrett-Chris.........x...-...x...x...x Aiden-Paul............x...-...o...x...x Neco-James..........x...-...x...x...x
x = post o = no post * = substitute post - = skipped post (no DM post) Notes: --"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays. --Shawn/Dregar is on walkabout. --DM held Tuesday's and Friday's posts to allow players to post. "Friday" post was on Saturday. --Apologies for the late posting report, but Monday was Yom Kippur and I have literally been working ever since.
daniel k Wednesday October 4th, 2006 5:14:47 PM
going to hold for Neco til tonight. Sorry Kup I remembered Yom Kippur but did not equate it to the posting report not being done. I should have picked that up for you.
Neco [AC 18 (19 for Bull6)] [HP 2/21] d4+1=4 Wednesday October 4th, 2006 6:36:50 PM
Neco moves to stand beside Dregar ((G,44) before leveling her wand in the angy mammoth's direction. (4 dmg.)
(OOC: Did you get Neco's last round of dmg? It wasn't mentioned in the Rnd 7 DM post.)
Game Time Round 8 d20+9=22 d20+9=26 d20+4=15 d8+2=3 d8+2=3 d8+2=3 Wednesday October 4th, 2006 9:17:59 PM Garrett starts heading right at the rampaging Mammoth to get to Nauthiz'Ull. Glancing over at Hrafn, the hunter has grabbed Amundi and is dragging him west across the snow pack. He is not trying to flag Garret or anyone. Garret stays the course towards the Mammoth and Nauthiz. Behind him he hears, Brynj as he moves "Celsiun's Beard..." and then the drawing of a bow.
Aiden closes some more and pulls a potion of healing from his pack. The only answer to his question seems to be the threat level the mammoth felt. His strikes form the distance did not pose an eminent enough threat to the animal as the group gathered literally in its face.
Nauthiz'Ull lies in a last partial thought of his last shot. Be it from the cold, the recent bonding of blood to a witch or pure happenstance, Nauthiz is no longer in spasms, but his chest rises and falls in a rhythm. Shallow and weak, but steady.
Dregar backs up to the west and re loads his crossbow, calling for Neco to come with him.
Neco heads with Dregar and launches another Magic Missile which thumps into the mammoth. Bohdi keeps Squork close, needless to say that is rather simple and gets ready to exercise operation desperation. Turning invisible, he heads to the dowed ranger. Squork, whom also benefits from the spell hops down to the ranger with a vial fished out of Bohdi's pouch. The landing is not the best as the tiny raven finds he needs both feet to grasp the vial, but land on Nauthiz'Ull's chest he does. Squork notes that had he needed to go further then essentially down, there would be a good chance he would have dropped the vial. Squork starts to go to work at getting the secured stopper out, this might take awhile.
Brynj curses as Garret heads off at the mammoth and very quickly sends three arrow just over the clerics armored shoulder and on their way to the wounded mammoth. Each strikes, though none terribly hard.
Hrafn grabs Amundi by under the arms and begins back peddling like a mad man.
To the south the three move a further safe distance and noting the turning of the mammoth to the east and north, they stop and begin coming back.
The two women stand their ground and shout and call at the southern mammoth. The wounded animal confronted by three attackers is not about the be distracted by anything but greater force, which they can not bring to bear.
The wounded Bull, to the great relief of Bohdi turns South west and runs. The other bull shifts back to the north and to the east. Trumpeting and bellowing a challenge as if looking for someone or something to dare come at it.
Nauthiz'Ull [ac20 hp-5/38: Unconscious-Stabalized] Thursday October 5th, 2006 1:12:31 AM
The tingling vanishes, the cold begins to ebb and light begins to brighten the icy eyes of the ranger. He opens them; he is in a cave. The cave, somehow familiar, seems to be whispering. Icy floors and walls of snow pact and more ice tower around him. There are footprints in the powder which dusts the floor. Familiar footprints.
Running a hand along the iced walls Nauth begins to make out fuzzy looking etchings along the surface. A delicate, complex and ancient arcane type of script. His hand runs along the surface of the runes until it can reach no more. As his fingers break contact with the glyphs they continue on in a horitontal arc and something makes the rangers heart stop...even if just for a moment.
A small distance away, in the face of another wall of ice is imbedded a dagger.
Bohdi Nackle (AC 16, HP 8/26) and Squork (AC 16, HP 13/13) (both invisible) d8+1=7 Thursday October 5th, 2006 7:16:46 AM
"Here, give me that," Bohdi hissed at Squork, and undid the stopper of the vial and began carefully trickling the magic elixir into Nauthiz'Ull's mouth. He gently massaged the ranger's throat to work the liquid in, all the while keeping a careful eye on the departing mammoth. (CLW, 7 hp restored)
"Idiots," he muttered quietlyn before returning his attention to Nauthiz'Ull. "Nauth?" He asked quietly. "Nauth, can you hear me, old boy? Don't move yet, mate--you've taken some heavy damage, but you're going to be okay. Just lie still."
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Garrett Thursday October 5th, 2006 8:07:55 AM
Garrett, Seeing Bohdi working on Nauth, stops in his tracks, trying not to give the mammoth a reason to head his way.
Garrett thinks to himself, "Perhaps if we all just hold for a few moments it will leave. It seems to be making a challenge, and if it goes unanswered it may return to it's pack."
Garrett stands still and waits, thankful that Bohdi is at Nauth's side.
Garrett Thursday October 5th, 2006 8:09:33 AM
(Check that, missed the invisible part of Bohdi.)
Garrett will still stop in his tracks, and hope that the mammoth leaves quickly so he can tend to Nauth as fast as posible.
Aiden d20=17 d6=2 Thursday October 5th, 2006 1:00:54 PM
Aiden seeing the mammoth that is being distracted by the two women growls,"fools..." under his breath. The steam coming from his mouth as he exhaled, he readied his bow for the impending rush of the mammoth towards the women (or any others).
TO HIT: 17 + 7 = 24 Damage: 2
Neco [AC 18 (19 for Bull6)] [HP 8/21] d8+1=6 Thursday October 5th, 2006 5:54:29 PM
Neco retrieves a flask from her pouch, and removes the stopper. Drinking the contents causes her to cough up more blood. It seems that her wounds have healed somewhat but she is nowhere near fully recovered. The girl uses the back of her sleeve to wipe the blood dripping from her lip to her chin.
--Actions--
Drink potion CLW (+6 HP)
Game Time Round 9 d20+2=12 Thursday October 5th, 2006 6:31:10 PM Nauthiz'Ull slips into the dreams of unconsciousness and in that open state he is drawn back to a time not so long ago. The trip is brief however and the dream soon closes.
[b]Bohdi hears Squorks grunts of effort and fumbles about for the bird and takes the potion from Squork, annoyance in his voice as non can see his manner. The glare he receives from the bird goes unnoticed as well, in the invisible state they share. The potion acts quickly and with a deep breath and a painful one at that , Nauthiz'Ull snaps back to the world of the living.
Garrett will still stop in his tracks, and hope that the mammoth leaves quickly so he can tend to Nauth as fast as possible.
Aiden seeing the mammoth that is being distracted by the two women growls, The mammoth he seen them and is clearly agitated. But the mammoth also sees Aiden and at only about 50 feet away, the ranger is far closer than the calling women hunters.
Dregar takes the moment of time to head to Garret, "A touch of healing lad would go along way and in case that uther hairy beast tries to mince someone I'd be much obliged if it couldn't kill me befo'e I git me axe into it."
Neco retrives a healing potion and drinks it down.
The Mammoth trumpets in Aiden's direction and moves heavily at him, pulling up just short and raising its powerful front legs. The ground leaps as it comes down and the steam rips from the mammoths mouth as it bellows again.
The wounded mammoth to the south keeps going.
The hunters to the south continue to move east and then begin circling back to the north.
Hrafn pull Amundi further out and then drops to a knee next to the man to look him over.
Brynj makes his way towards Aiden calling for the other to get the hell out of there.
Garrett (AC: 19, HP: 30/30) 2d8(8+3)+4=15 Thursday October 5th, 2006 9:45:06 PM
Garrett takes a 5' step to Dregar and Converts his hold person to a CMW, healing Dregar of 15 points of damage.
Garrett then yells to Aiden "Get away from the mammoth wunjo, I can't get to Nauth until it goes."
A quick look at his companions and Garrett yells out "does anyone know where Bohdi is?" fearing that another of his wunjo's is down.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements x3(cast x3), Endure elements(cast), Magic Weapon(d),(plus pearl)(used) 2nd lvl: Endure Elements x2(cast x2), Hold Person(cast), Bulls Strength(d)
Aiden Friday October 6th, 2006 7:16:56 AM
"That was the plan Garrett..." Aiden yelled back as he began to RUN away from the mammoth in a zig zagging manner (and trying to make use of the areas of snow that had already been packed down by the movement of the herd).
(OOC: I am assuming that the wolf has good sense to also keep away from the mammoth possibly even going in the opposite direction from Aiden?)
Nauthiz'Ull [ac20 hp2/38] Friday October 6th, 2006 10:29:02 AM
Walking towards the ice wall, a furred hand reaches out towards the imbedded dagger. Then light, somewhat of a warming light. Then tingling, the throbbing tingle begins to return to the ranger's bones. A sweet heat trickles down his throat.
Looking around, the cave is gone and blurry visons of a fur-clad gnome and a black raven begin to filter in.
"B-Bohdi? Ughhhh... I think I was back at the cave wunjo."
Propping up on his elbows, Nauth shakes his hood from over his eyes and off of his head. A moment later he heavily picks himself up and without acknowledging the gigantic beasts who still roam the immediate area, begins brushing snow off and looking for his vial and his bow.
His legs and steps are still pretty wobbly.
Bohdi Nackle (AC 16, HP 8/26) and Squork (AC 16, HP 13/13) (both invisible) 2d4(4+3)+2=9 Friday October 6th, 2006 11:53:56 AM
Nauthiz'Ull was clearly still delirious from his wounds, because he was envisioning Bohdi and Squork even when he couldn't see them!
"Careful, you bloody oaf, you nearly trod on me!" Bohdi's disembodied voice squealed from nearby as Nauthiz'Ull stood. Some of the snow that Nauthiz'Ull had brushed off his body deflected in mid-air from a point suspiciously gnome-high. A flap of invisible wings scattered still more.
Footprints in the snow near the fallen mammoth might reveal, to the careful eye, the movements of the gnome illusionist and his familiar as he shifted his attention toward the east.
"If that mammoth attacks Aiden, we're going to need another distraction," the spellcaster's voice commented. An invisible wand raised to the ready position.
Actions: Ready an attack on Bull 2 with wand of magic missiles. Fire ONLY IF Bull 2 attempts to attack Aiden.
If necessary, damage = 9 HP.
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Neco Friday October 6th, 2006 1:20:12 PM
Neco will continue to evade the mammoth, putting as much distance between it and herself, without distancing herself too much from her party. She will keep her wand at the ready, but keep her arms close to her side, making herself small and non-threatening.
(OOC: Going out of town, and won't be able to post until late Monday. If the mammoth(s) attack, Neco will fire her wand of MM (d4+1), and try to stay out of its way.-James)
Game Over Friday October 6th, 2006 4:26:02 PM
Aiden bolts from the mammoth and his wolf is right on his side haveing been already a few feet behind the ranger. Brynj, Bohdi, Neco and others stare on tensely as teh ranger turns his back to get out of harms way. Tha mammoth could send one of its thundering tusks into the man as he goes, but it does not. It seems satisfied that it has won the challenge that was before it.
Nauthiz'Ull stands up dazed and brushes snow from himself and while the mammoth acknoledges him and the others arrayed about over a collective 800' spread it does not seem to be inclined to attack any.
Garret heals Dregar who gives a much obliged head nod adn teh dwarf starts to slowly move towards Nauthiz'Ull. His axe is down and his steps not rushed.
Hrafn waves, but does not call out to Garret and signals him over to himself and the still very still form of Amundi.
The southern mammoth continues circling far to the west and is now heading back towards the north and in the direction of the herds flight. The three men to the east and south continue to slowly head north as well, with intention to meet the pair of women.
Bohdi stands and pulls his own wand, keeping sharp look to the mammoth still lingering in the vacinity.
Brynj, too, moves slowly towards Nauthiz'Ull and the invisible Bohdi even more so than Dregar. His bow turned to its side and a pair of arrows resting upon it. Upon arrival he looks to Nauthiz'Ull a quick head to toe. "You look none to worse for the wear. Come let us pull back some, he will leave soon enough and we have what we need. More would not do."
The mammoth for its part is hanging still about the place where it first charged Aiden's position. Assuming no one shouts and fires upon it, it takes leave of teh area in a few minutes, heading north at a brisk pace. The entire party groups back to the fallen animal.
Garrett d8+1=5 Friday October 6th, 2006 5:42:33 PM
Garrett, seeing Nauth is up and around, heads over to Hrafn and uses his wand of CLW upon Amundi if he is still alive. Healing the battered man for 5 hp.
Aiden Sunday October 8th, 2006 10:56:46 AM
Sweating profusely, even in the intense cold of the environment, Aiden made his way over towards the others.
Making it towards the corpse of the mammoth, Aiden frowned. His eyes glanced towards the bleeding, limping, and obviously injured group. True, to help the many, the cost of one was minor.
But now, they were further behind the orcs, AND sustained several injuries and deaths.
And that was not to mention the problem of the carcus, skinning it and taking the meat back to the village.
"Bohdi..." Aiden's gruff, and obviously tired, spoke, "is there a way to cast that spell of messaging or to send your bi-..." as he then shifted his statement, "Squork, to the village to let them know of the mammoth? That way a party could be sent to skin and take the meat without delaying us more behind the orks..."
Nauthiz'Ull [ac20 hp2/38] Monday October 9th, 2006 10:53:12 AM
Coughing wetly, a few flecks of blood fly to the powdery ground, speckling it with crimson sprinkles; a few drops stick carelessly to the rnagers lower lip. He stands as straight as a crumpled human can and looks towards Bohdi's location and to Brynj.
"Yeah, right, none the worse. Oh, little wunjo, I knew you were there by you tracks and your foot size. I imagine that if an Ice Giant grabbed someone by teh neck and ankles and slammed them sideways across a tree, that it would feel something quite similar to this."
A slow, hobbly pace is set for a few minutes as Nauth stretches his body back into normality.
"So we get to go on now and Brynj and the rest stay to bring back our trophy?"
Nauth looks at the wunjos in a manner than suggests one thing, make a decision so we can keep walking...
Bohdi Nackle Monday October 9th, 2006 4:04:08 PM
After the mammoth moved off, Bohdi flickered back into vision next to Nauthiz'Ull. And he did not look happy.
Through clenched teeth, he addressed the hunters. "Are--you--satisfied? Was this everything--you--hoped for? Was it worth--the-price?"
The gnome spat crimson and pink and glared at the others.
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Mammoth Epilogue Monday October 9th, 2006 7:30:12 PM
The mammoths are gone and the group is together. Garret leans in on Amundi, he is still alive and a small curing tap from the wand causes his eyes to flicker open. With a groan he casts his eyes at those over him, "Did we get him?" Brynj looks to Bohdi and says a single word "Yes." He then turns and moves towards the fallen animal, "Nauthiz'Ull you know it is no trophy. The hunter walks with a a limp still visible on him from the tramppling he took himself.
Hrafn, also still hurting drops to a knee and looks at Bohdi, "Our life and that of those I love is not as easy and fortunate as yours gnome. Without what we did today many in the my village would have starved and died over the next few months. I would gladly risk your life again to save those I love."
Brynj had stopped within easy ear shot, but says nothing and merely continues on his path.
Thorgrim moves quickly in however, "Hrafn, you are out of place, Bohdi IS one of us. Svanhvit made it so through Dra'Gal. You do injustice to Dra'Gal when you speak so."
Hrafn still quite full of anger stands quickly, but a fast moving and impressively large Hord intercepts him. "Nothing would be gained my brother." He looks cold at Bohdi as he pushes Hrafn away and after Brynj.
The rest of the hunters linger for a moment before the two women help Amundi to his feet. The man thanks Garret and nods to Aiden and Nauthiz'Ull. "You should continue after the riders now. It will take all of us the better part of several days to prepare the animal and begin to sled it back." Looking to the seething Bohdi he shakes his head, "As you sit in judgement I shall share the wisdom of my father. Our's is a life of love and survival and sometimes those are in conflict. To elaborate on your questions satisfaction was never part of it. It was precisely what was hoped for. We took down an animal that will feed our people. As for the price? Some blood was spilled and pain endured. Such is life." With that Amundi's shoulders drop slightly and his eyes drift to a memory as he to then turns to move away.
Posting Report for Ice Vein (ADM Kup) Monday October 9th, 2006 11:50:39 PM
Posting Report for Ice Vein Week of October 2-October 6 ............................M..T..W..Th.F DM-Daniel K........x...x...x...x...x Bohdi-Kup............x...x...x...x...x Nauthiz'Ull-Drew...x...x...x...x...x Garrett-Chris.........x...x...x...x...x Aiden-Paul............x...x...x...x...x Neco-James..........x...x...x...x...o
x = post o = no post * = substitute post - = skipped post (no DM post) Notes: --"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays. --Shawn/Dregar is on walkabout.
Neco Tuesday October 10th, 2006 7:45:08 AM
Looking at the troop she waits for the order to leave. "We need a trail, and we need to go," she thinks to herself. The rest of the group try to justify their actions to each other. Neco does not do like the rest. She knows... "What's done is done, and can not be undone."
Garrett d8+1=2 d8+1=7 d8+1=8 d8+1=3 d8+1=2 d8+1=5 d8+1=9 d8+1=8 d8+1=2 d8+1=3 d8+1=6 d8+1=9 d8+1=2 d8+1=8 d8+1=4 d8+1=9 Tuesday October 10th, 2006 9:13:51 AM
Garrett lets the hunters scold Bohdi for his comments, saying nothing, for there is nothing else to say. Garrett is quite pleased that we were able to take down a creature that would feed all of ice peak village for many weeks to come, and none died in the process.
Garrett just shakes his head at his wunjo's statement. For a person much smarter than himself, Bohdi's shortsighted thinking seemed odd. How many hunts would it take to secure this much food? dozens? several dozen? how many hunters would gladly risk their lives, and died, for a tenth of what we will be able to provide the village on this one day.
Garrett looks to his wunjo's. "There is work ahead for the six of us. We have a child to bring home. Let us heal up as best we can, and be on our way. Aiden, will you find us the path once again while I heal the others? You seem to be uninjured."
Wand of CLW: Bohdi: 3 charges for 17 hp. Nauth: 8 charges for 38 hp. Neco: 2 charges for 11 hp. Dregar: (I last saw him at 32/36 after I cast cmw on him.)
Wand: 20 charges remain. (overshot the wand uses. The last three that were not needed by us were 8/4/9, and can be used to help the hunters who were injured.)
Garrett offers to heal up any of the hunters that need assistance, using the wand. (Just let me know how many charges it takes past the three above, to get them to where they are good.)
Nauthiz'Ull d20+12=21 d20+12=15 d20+12=16 d20+12=28 d20+10=15 Tuesday October 10th, 2006 10:21:20 AM
Walking about in tight circles, Nauth listens intently to the words of the other hunters; a look of death creases his tanned brow at Hrafn's words. As Thorgrim interjects as to the wronging the other hunter is doing to Bohdi, Nauth nods in agreement and interjects.
"Without this fortunate gnome, Hrafn, the possibility of the village even existing would be in question. His talents have repeatedly saved us, our village and your precious loved ones. It should be you sacrificing your life for his in order to save your loved ones."
A tingling warmth washes through the ranger's marrow as Garret's wand mends broken bones and eases bruised flesh.
Watching as Aiden begins to pick up the tracks again, Nauth whistles, snaps and points over to his fellow ranger; his 'pup' trots over quickly, snout twitching intensely as she searches for the Tusker scent once again.
"We will drink to this hunt when we return to the village. Travel quick, warm and weary hunters." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ spot.21 survival.15.tracking survival.16.weather survival.28.avaoid hazards when we resume the journey listen.15
Bohdi Nackle Tuesday October 10th, 2006 11:35:48 AM
The gnome said nothing in return to the upbraiding he received from the hunters, but rather simply snorted in disgust. Clearly, there was a world of difference in perception between them. One might wonder whether they even saw the same things.
Bohdi sheathed his wand and adjusted the pack on his back. Nodding thanks to Garrett (25/26 HP), he turned to follow his wunjos.
"Now, perhaps, we can bloody well get on with what we set out to do," he muttered.
He glanced darkly over his shoulder as they departed. "And good riddance to bad rubbish."
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Aiden d20=15 Tuesday October 10th, 2006 7:15:25 PM
Aiden nodded as he readied himself to once again begin the search for the tracks. He was not going to get into an argument about whether they should have attacked the mastodons or not. Simply put, he had already stated his opinion, people knew it, and now it was time to move on.
He didn't care for the condescending responses towards Bohdi, who had as much a right to voice his opinions about the hunt as any. However, it was quickly addressed by others.
Quietly, he then slipped back towards finding the tracks, and marking them, such that the others could follow.
Tracking: 15 + 8 = 23
Parting is ever Such Sweet Sorrow Tuesday October 10th, 2006 7:36:45 PM
Parting between the other hunters in the village and those within the party itself is strained at best. Amundi stops short at Grrets offer with the wand and nods in the affirmative. After a single charge he holds his hand to stop any further use. "The rest of the hurt will remind me to move faster in the future for a while. A lesson I hopefully will master." Hrafn, for his part, ignores Nauthiz'Ull as Thorgim leads him off. Hord opens his mouth as if to speak, but apparently decides better of it and merely closes it again after Nauthiz'Ull's farewll and he nods stoutly with a touch to his Great sword on his back.
As the hunters head to where Brynj is already standing, the party can see him shaking his head slightly and with it bowed. He does raise a farewell and then moves quickly the remaining small distance, the limp completely gone.
Dregar, his hands and arms swinging back in forth in front of him does not move with the rest of the group. "I am going to remain with them." his thumb thrown in the direction of the other hunters. "maybe build some more bridges, but also learn what might be happening back home. We've all felt the splitting in the vilage. With all of us away." He shrugs and leaves the thought unsaid. "Be your hearts true and your blades sharp wunjos. I will see you all back home soon." With that, Dregar moves towards the mammoth.
Aiden and Nauthiz'Ull have no issue picking up the trail. It was only about 5 minutes ago they were standing upon it. The two sisters, though can not detect a scent, but nor could they this morning. All soon enough the battle, blood and words are left behind in the tundra. The great white nothingness seesm to have swallowed it all as it seems to consume everything on the desolate wastes of the east.
Hours grind on and move past noon, the wind blows and the cold bites for open skin. Evening begins to descend. Spot DC 20Highlight to display spoiler: { A large grey white wolf stands atop a small snow rise some 300 feet to the south}
Neco d20+5=23 Wednesday October 11th, 2006 8:16:13 AM
Neco follows the rangers as they work out the trail. She suddenly spots something off in the distance. Squinting she makes out the shape of... "A Wolf!".
Garrett Wednesday October 11th, 2006 8:53:37 AM
"Great. It could be another of the wolves that the orcs rode, perhaps standing watch, Or part of a hungry pack. Either way we should try and get an idea of what lays ahead. Bohdi, would you be so kind as to ask Squork to go take a look from above? We should keep on in the direction of the trail until we know more."
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements x3(cast x3), Endure elements(cast), Magic Weapon(d),(plus pearl)(used) 2nd lvl: Endure Elements x2(cast x2), Hold Person, Bulls Strength(d)
Bohdi Nackle d20+2=6 d20+7=14 Wednesday October 11th, 2006 10:16:01 AM
Bohdi nodded at Garrett's instructions and glanced at his raven. Wordlessly, the bird flapped its heavy wings and beat a path into the air, soon becoming a mere speck against the icy blue sky.
(Spot Bohdi 6; Spot Squork 14)
"Hope there's not trouble," Bohdi grumbled. "I had to use some of my more powerful spells for the day on that little frolic this morning, and I'd hate to find us needing more help than I can give now."
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Nauthiz'Ull d20+12=32 d20+12=15 d20+12=14 d20+12=18 Wednesday October 11th, 2006 12:18:47 PM
As the two rangers begin again to discern footprint from weathered hole, Nauth continuously scans the horizon. Then, just as Neco was speaking of the wolf, or perhaps just before she said anything, Nauth catches sight of the large creature.
"No. Neco is right. There is a very small chance that the wolf is mere inhabitant out here. Where is the rest of the pack? Bohdi, wunjo, could you have Squork take a swipe over there. We need to know for sure."
Looking back over the rest of the group for a moment.
"That could be one of many things. It could be a trained mount for the Tuskers, it could be some magics. Bohdi, what type of magics could the ulf be?" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ spot.32 NAT20! survival.track.15 survival.weather.14 survival.avoid traps.18
Bohdi (illegal second) d20+13=30 d20+11=27 Wednesday October 11th, 2006 2:18:15 PM
"Beats me," the gnome grumbled on. "Could be lots of things out here, and we're too far away for me to study it closely. Where is it again, anyway?"
The gnome peered in the direction indicated, then shrugged. "Can't even see the bloody bugger, and I don't think Squork can, either."
He thought for a moment. (Spellcraft check, 30! Knowledge Arcana, 27!) "Could be one of those Winter Wolves the orcs used as mounts, I suppose. Or it could be summoned. Or an illusion. Or--or I suppose it could be a shapeshifter, too. Remember that one fellow from the Bloodpack?"
Bohdi readied his wand again, just in case.
Spell list: Gnome abilities: Prestidigitation, Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm, Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Of Wolves and Men d20=7 Wednesday October 11th, 2006 5:06:07 PM
The group pauses as many members spy the wolf upon the semi distant snow dune. As the group staresa few more details come to focus thacross the white plain and the refracting snowscape. The wolf is big, very big, but wears no sort of tact and harness like the Tusker mounts. It's color has grey to it instead of the pure white of the great Winter wolf the Tusker leader rode and its stance and gaze back upon the party suggests to both Aiden and Nauthiz'Ull that is is judging them as much as being judged.
With a quick word, Squork beats his black wings furiously and takes to the air. The wolf,for it's part,seems to take a conscious effort to ignore the small avian and shakes its head side to side in a rough manner. As Squork closes to overhead it turns and takes off at a run to the southeast.
Bohdi, not being able to see the wolf well can only make guesses. The creature would need to be far, far closer for a more factual study. Soon enough Squork returns. It appeared to be completely alone. Squork saw no hole from his viewpoint, though in the drifts he could readily miss one he would have to admit if pressed on that. Squork is alos able to report that the wolf possessed great speed far faster than he can fly. This information, though, is of no surprise to the rangers, wolves were very fast and capable runners.
Whatever the group plans, it will be approaching twighlight in about an hour. It takes nearly that long to properly set the shelters. Tomorrow promises a continued stay from harsh weather. A good day for gaining much needed ground. If lucky, the northern spit arm of the jagged range to the south that spears across the great tundra before you could be reached. Currently the trail heads directly towards it.
Aiden d20=20 Wednesday October 11th, 2006 10:22:38 PM
(OOC: sorry for the no reply...was going to see if through his ranger 'sense' Aiden could feel anything from the wolf...)
Aiden shook his head, "would trust the wolf more than the stag at first sight..."
He continued, in a hushed manner, due to the beauty of the creature. "it could have bayed to the others...the echoes carry through the wylds. I think that it is leaving us a better trail..."
(rolled a 20 on the 'sense reaction/gut feeling' of the wolf...if that doesn't work, could it be applied to him figuring out whether the wolf is leading them onto a better trail without alerting the others?)
Nauthiz'Ull Thursday October 12th, 2006 11:39:28 AM
Looking to the peaks and back to where the greyed ulf stood moments ago the ranger scratches furiously at his ever-thickening stubble. He looks out over the horizon where the ulf may have just gave the group a sign.
"Aiden may be right. The ulf is a sign, just what kind of sign? Celsiun does not show the ulf for no reason. I am with him on this. The mountains, too, may have already been prepped by the Tuskers. Leave our fate to the ulf hwo can smell danger from across the otherside of the Vein."
Reaching down, Nauth scratches behind his girl's ears and kneels down next to her.
"What do you think girl? Does your kin come with good intentions?"
Icy blue eyes scan across the faces of the others. Nauth looks upon each of them and nods at Garret.
"Maybe your Domi is speaking to us?"
Bohdi Nackle d20+2=9 d20+4=18 d20+7=13 d20+4=11 Thursday October 12th, 2006 11:58:40 AM
"Yes, Celsiun is speaking to us. And Domi, too." The gnome cupped a gloved hand to his pointed ear. "Ooh, ooh, I hear them now. Ooh, and Flower and Ffloy, too. And do you know what they're saying? They're saying set the bloody tents already."
Bohdi rolled his eyes and huffed. He used his powers of Prestidigitation to help build a windbreak, as usual, and then set two silent Alarm spells, one in front of the camp along their path of travel and one behind.
As he did so, he continued to grumble to himself. "Bloody fool barbarians with their signs and superstitions. Next they'll be consulting icicles. How about 'keep the party together,' eh? What's the bloody sign for that, eh? Or 'don't risk your lives and waste time on some bloody snipe hunt while you're on a rescue mission'--what's the sign for that? Probably don't have a sign for that anyway, leastways not one these bloody savages could read."
Spell list: Gnome abilities: Prestidigitation (cast), Dancing Lights, Ghost Sound, Speak with Burrowing Mammals Level 0: Message (x2), Detect Magic (x2) Level 1: Alarm (cast x2), Endure Elements (cast), Mage Armor, Feather Fall, Color Spray Level 2: Scorching Ray (cast), Resist Energy, Protection from Arrows, Invisibility (cast) Wand of Magic Missiles 3d, 30 charges remaining
Garrett Thursday October 12th, 2006 7:10:53 PM
Garrett thought briefly upon Domi sending a message, and was about to reply as Bohdi began to go off again. A smile creased Garrett's face as he looked at the gnome. "Aye, let's set the camp up. We can consult the icicles later." And Garrett moves to set up camp.
Aiden Thursday October 12th, 2006 8:00:29 PM
Aiden looked at Bohdi, his face quite serious. "Take care of your words Bohdi. Gods and spirits aren't to be trifled with..."
Then a grin started to appear. "You complain about us being barbaric, but you still stay within the village and not use the catacombs to escape..."
"does that make you a barbarian too?"
He then nodded towards Garrett and then starts to work on setting camp as was stated.
Neco d20+5=22 d20+5=7 Friday October 13th, 2006 12:47:04 AM
Neco doesn't believe the superstitious mumbo-jumbo about the gods, but keeps her opinions to herself. When the party sets to work making camp, she offers to help Bohdi, and observes what magic he employs to protect the camp. If he doesn't seem too busy, she will ask him to tell her more about life in Zarnan City.
Neco will take her turn at a watch, if asked. "I sure hope that wolf doesn't have any friends nearby."
Spot=22 Listen=7
A Night Alone Friday October 13th, 2006 1:11:11 AM
Bohdi suggests camp as only he can during the breif discussion about the wolf that takes place. Such a large speciman, an Alpha no doubt, all by itself is quite strange. A Sign? Maybe. In a world where the dead hunt the living and all is shroud under the white blanket of frost that shall last eternal, it certainly does not seem too far fetched. Camp is set, spells of Alarm put in place and the shelters erected. Whatever brought the beast alone to that point at this time, will need to wait for morning and better light to discern anything.
With that thought a dark night envelops the land, as high clouds steal the light of star and moon painting everything to pitch. The constant winds and dancing crystals of snow the only company about the group. They managed to put almost 7 miles of ground between themselves upon departing Dregar and the other hunters. Yes, tomorrow would bring the mountain split to full view and perhaps the end of the trail. The Tuskers are undoubtedly headed towards its base.
The final hours of the night at long last relinquish their hold upon the lands of ice and the sun blazes ever agin from the eastern horizon. Gold and orange spill across the lands and tendrils of steam wrap about invisible pillars in their climb to the spotted blue sky above. Like the tendrils of some great unseen creature beneath the snow, the whispy columns of mist turn and climb. All about the group can be seen misty pillars that reach about 15 feet before the air currents the still softly blow dissapate them to beyond recognition. Aside from their odd placement, they seem to be naturally occurring enough.
Bohdi Nackle Friday October 13th, 2006 3:20:54 PM
In the morning, Bohdi prepared spells as usual. He indicated the pillars of steam. "I'm concerned those may be vents of heat from an underground source--a spring, or a volcano, or the like. The ground may not be stable. We should be careful with our march today. Maybe it would even make sense to use the precautions we used when mountain climbing, eh? I'm thinking about tying all of us together by rope, and putting the strongest on both ends."
If the others agreed, Bohdi would offer his 50' of silk rope as the tie among the group (take 20 on Use Rope to tie, net 24). He would suggest that Aiden be first and Garrett last.
Neco d20+7=9 Sunday October 15th, 2006 11:46:23 AM
Neco looks at the streaming vapour. She looks to the source of the steam. "I'm not sure, Bohdi it could just be the sun heating up the snow. Then again, how could anything be heated in this cold?" Taking the suggested precautions, the little rogue ties herself off next to the gnome, and crosses her fingers hoping she doesn't end up next to a superstitious ranger
--Action-- Search [9]
Aiden d20=20 d20=13 Sunday October 15th, 2006 2:33:02 PM
ooc: superstitious rangers? Where's the love?
Aiden looks up and at the pillars. There could be several logical situations that could explain the steam rising, the timely 'blow-off' of water into the sky (ooc: geyser), perhaps some after effects of the fire mountain explosion that had recently occurred (ooc: volcano), or it could be a bad omen sent by Celsius.
Each made sense to the ranger, why didn't it work for the others?
Track: 20 + 8 = 28 knowledge (nature: figure out what the pillars are): 13 + 6 = 19
Nauthiz'Ull d20+12=23 d20+12=32 d20+9=28 d20+6=8 d20+10=17 d20+12=27 Monday October 16th, 2006 11:59:39 AM
The bleakness of the night was enough to slam the ranger into a deep sleep. He has been sleeping oddly for a while now; more comfortable in worse conditions, more restless on those nights where Nature gives a grand show, displaying every child-creation in a haunting caste.
He saw nothing before sleep and dreamt nothing but the ulf, shaking its head and turning south. He tried running after the ulf, tracking it over lands of ice, grass, sand and water. For a month he ran after it; never eating. Never sleeping. Never stopping. The ulf returned in a sprint to the Vein and Nauth could not run any further; he stopped and watched it shake its head one last time and he fell where he stood...asleep.
The morning brought just as much strangeness as the night. Pillars of steam are pulled up to the sky before disapating and these pillars are just around the wunjos' camp. Why is this?
"The ulf is a sign, we should pay it heed. It shook its head, telling us no. Now, this morning, these steam pillars arise all around us. No where else have we seen these. Do not ignore Nature or Celsiun's guidance too much or we will lose it." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ spot.23 survival.avoid hazards.32 NAT 20! know:nature.figure out the pilars.28 Know:geography.figure out the pilars.8 listen.17 survial.weather.27
BIG rolls!
Treading Lightly Monday October 16th, 2006 9:11:36 PM
The camp is taken down and the group as a whole takes stock in the phenomenon that greets them. Bohdi suggests that there may be some large heat source beneath them, perhaps another left ovre affect from the catastrophic eruption not so long ago. Inspection of the area by Nauthiz'Ull and Aiden both confirm this as a strict possibility. The rope precation is likely wise as the rangers note the snow is heavy and wet and already seems almost to sag in places. The pillars are almost surely snow melt in tight isolated sections beneath the group. Aiden has picked the Tusker trail, almost due east and clumns rise in that direction almost as far as you can see.
The pit grows in stomachs as everyone's eyes dart about and the columns of steam are everywhere like a forest of phantoms. In every direction save one, south. The small rise the wolf stood upon and the group noticed sounds off against the forest and marks an apparent edge to the possible trecherous terrain. Had the wolf not been seen upon it, the rise would have easily been overlooked. Your feet sink deep in the melting snow and the pillars now rise almost 25' and are almost half again as big.
Neco d20+7=22 Monday October 16th, 2006 10:27:33 PM
Neco starts to feel a little nervous as they try to cross the quickly melting snow. "It seems that you were right. It is a little more that just the sun! I just hope it's not a trap." As the steam thickens she comments "This is thicker than pea soup!" Moving on she scans for any 'oddity', "Not like this place is normal or anything," she thinks to herself.
--Action--
Search [22]
Posting Report (ADM Kup) Monday October 16th, 2006 11:13:28 PM
Posting report: Posting Report for Ice Vein Week of October 9-October 13 ............................M..T..W..Th.F DM-Daniel K........x...x...x...o...x Bohdi-Kup............x...x...x...-...x Nauthiz'Ull-Drew...x...x...x...-...x Garrett-Chris.........x...x...x...-...o Aiden-Paul............x...o...x...-...x Neco-James..........x...x...x...-...x
x = post o = no post * = substitute post - = skipped post (no DM post) Notes: --"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays.
--Shawn/Dregar is on walkabout. --Monday, October 9 was Columbus Day.
Garrett Tuesday October 17th, 2006 8:22:01 AM
"Good idea Bohdi. Tying ourselves together is definitely much safer." Garrett will assist in tying the ropes to himself and others, but would prefer that someone who is good with ropes and knots do it.
(Can we get where we want to go by skirting around the steam pillars using the wolfs rise? If we can, Garrett will suggest we do. If it lays in the wrong diection, or we can't use it to our advantage, then Garrett will say nothing and prepare to walk through the steam columns.)
"Agreed Nauth, if at all possible, we should go around. Depending on how long it's been melting, it could be a real mess in there. For all we know, there's about to be a hot spring or lake in this whole area."
Bohdi Nackle d20+7=24 d20+2=3 Tuesday October 17th, 2006 9:05:36 AM
Bohdi quickly agreed to the notion of heading south, toward the wolf's rise, and away from the steam pillars. "We'll be no good to the rescue of the child if we need rescuing ourselves!"
Squork, for his part, watched the group struggle in the ropes with a mischevious glint in his beady eyes, until Bohdi pointed to him and said, "Go take a look!" With a twitch of Bohdi's fingers, Bohdi linked the bird's voice with the group magically.
(Cast: Message: operates as a communication link up to 140', duration 40 minutes, links Squork, Bohdi, Garrett, Aiden, Neco--sorry, Nauthiz'Ull, but Bohdi only gets himself plus four! Bohdi will relay whatever he hears to you.)
The bird flapped his wings and took off, taking advantage of the natural updrafts to gain altitude. He peered down over the terrain to get a sense of how far and in what areas the steam was rising. With the Message link and his own, supernatural ability to speak, Squork could and did relay to the group precisely what he could see--steering them away from steam pillars, obvious depressions in the ground, or other hazards that were visible from altitude.
(Spot Squork 24! Spot Bohdi nat 1!) For his part, Bohdi was too petrified and flustered to notice much of anything.
DM clarification Tuesday October 17th, 2006 10:21:26 AM
The pillars of rising steam are all around the party for at least several hundred yards, ie limit of vision. To the SOUTH where the wolf was spotted, the pillars stop after 300 feet. Were it not for the wolf standing there last night no one would have noticed the shorter path. The Tusker trail goes EAST.
Any direction is walking through the steam colunms for at least 300 feet.
Nauthiz'Ull d20+12=20 d20+12=26 d20+12=28 d20+10=28 d20+4=7 Tuesday October 17th, 2006 10:32:24 AM
Good. Those who were not of a superstitious caste were getting the hint. Signs were just that and they were just that for a reason. You saw one, you paid heed and you lived to see another one some other time.
"Well wunjo, I trust your voice almost as much as Squork's. Let me know what is seen...if Aiden or myself do not see it first." A large, toothy wink is flashed at the petrified gnome.
Looking upon Garret and Neco, "Neco, you and Bohdi should hover near the middle of the group as you two are the lightest and if a an area collapses we will need the points properly anchored. Wunjo, what are your thoughts on traversing the mountain's pass?"
Nauth will stay tied up, feeling out the grounds and scanning the terrain for more sinkholes, faults and chasms that may be lurking.
"I wonder if this venting took place a day or two ago. Maybe the speed of the ulfs that the Tuskers were riding was fast enough to not set off any faulting."
As he was speaking a light flashed like throwing blubber into the fire. The ulfs would avoid the danger on keen senses.
"If their ulfs steered them through the hotspots then ours should at least be scouting ahead. We follow there paths as Nature will tell them where is safe and where lies the danger."
Kneeling down and stroking the mottled fur of his girl, he looks at her, scratches the underside of her chin and nods towards the ridge, the trail and the mountain pass.
"How would you get there girl." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ spot.20 survival.avoid hazards.26 survival.tracking.28 listen.28 handle animal.7
Believers and Skeptics Tuesday October 17th, 2006 4:15:25 PM
A rope is secured after a fashion to each member of the group. Bohdi sends Squork to help as a guide from above and Nauthiz'Ull suggests the lightest members, Neco and Bohdi take the middle. Aiden and Nauthiz'Ull lead with the two wolves and Garret brings up the rear. The Message spell allows Squork to freely convey what he sees and at a height of about 100' is not a very positive situation. Squork can indeed see what appears to be the outline of the whole expanse that appears to be rapidly melting before your eyes. By Squorks estimate the area is roughly 3 times that of Ice Peak, but all news is not bad. The group is definitely heading out by the shortest route.
On the ground, the wolves are getting very anxious to bolt from the area. The pair of rangers have veered about several unstable looking areas to their eyes and as a result they are not being allowed to move as fast as they might wish. With one eye on the prized mound of snow and the other to the ground they continue to weave and wind. The snow is thick and wet now, your feet come out heavy with water and sink easily. Instead of the light crystal dancing of flakes across the surface, the wind can push nothing but the ever growing columns of vaporous steam. The snow slushes as you kick you legs from its folding grasp. Then there is a loud sound from behind, FOOOOMPPHHH!!! Followed by a loud splash. Over his shoulder, Garret sees the rise of the great splash as over 15 tons of snow over almost 2,000 square feet dropped from sight and hit a body of water not too far below their very feet. Squork assures that everyone in and out of the message spell is very much aware of what just happened.
Over half way and with nothing more to do then to keep going, Aiden and Nauthiz do precisely that. Time is running out and fast and now each stride is kicking water and through the splashes Bohdi, being lowest to the ground and the recipient of the increasingly higher splashing, becomes aware that the water is warm, very warm. The group hastens, Aiden and Nauthiz begin to give more to speed and less to safety, if they do not clear off of this sinking shelf soon it won't matter if they avoid the hazards, the entire area will disappear beneath their very feet. Splash! Splish! Splish! Splash! Splash! Splash! the rate of travel increases as does adrenaline and the whole sense of panic is heightened more so by the calling of Squork from above "Run! Faster! Must go faster! Must run Faster!" In what seems to take forever, but in all accounts of time occurs in just under a single wild minute, the groups finds themselves topping the small rise and clear of the now seemingly one great vapor column. Within moments before your eyes the area falls away in great pieces like a shattered pane of thin ice and before you stretches a clear bodied lake some few thousand feet across. The water's obvious warm temperature is betrayed by the constant steam rising from it into the air, but there is no sign of boiling as any can make out. The new small lake sits down in a depression like that of a massive hand print placed down from the heavens. The bank upon which you stand is roughly 20' higher than the surface and there exists about 40' of sloping land that leads to the placid mirrored surface.
Garrett Tuesday October 17th, 2006 6:53:23 PM
"Sure, put Garrett in the back. We can use him as an anchor." Garrett jokes to ease the tension of the near fatal trip. He then consciously relaxes himself, relieving his muscles of their prepared state.
"Well, I guess we have one way to go. Let's get moving. A child awaits our company."
Garrett unties the rope(s) and prepares to set off. "Perhaps Squork would be so kind as to keep an eye out from above, in case anymore lakes wish to open up under us."
Garrett Tuesday October 17th, 2006 6:54:35 PM
Garrett takes a look around, almost expecting the wolf to be standing around watching them. He says a silent prayer to Domi, and is grateful for the sign that warned them of impending doom.
Aiden d20=18 d20=4 Tuesday October 17th, 2006 8:58:18 PM
Aiden hardly was able to hide the mirth in his voice, "we never said that we wanted to do things the easy way..."
It was hard to deny that Aiden loved the thrill of the danger that had just happened. "If it was Bodhi, he would have been in the air like a leaf next to Squork..."
Giving a wink towards Bohdi, and then took a look at his lupine (ooc: correct term for wolf?) companion. "I guess it was good to be superstitious barbarians, no?" as it was clear that it was the signs of nature, but also the large wolf, that showed them the way. He wondered if the wolf enjoyed the humor of the moment as did he...
Bohdi Nackle d20+11=29 d20+13=22 Wednesday October 18th, 2006 7:58:46 AM
"Wauuuuuugh," Bohdi whined quietly from the relative safety of the wolf's rise. With a whispered incantation and a twitch of his fingers, Bohdi began drying all the group's boots, as well as most of his breeches. (Cast: Prestidigitation) "Wouldn't do to have wet clothes on the march," he observed, "Or they might freeze."
Bohdi squinted out at the lake but said nothing at first in response to the jibes. He frowned. "We were lucky to escape that," he said. "But what caused it? Why here, and why now? We should all consider our areas of knowledge--natural, arcane, divine--to try to understand it. Otherwise, we risk another nasty surprise, and most likely when we least need it. Personally, I doubt this is arcane magic--the scale of it is just too powerful. But if it's a natural event, as I suspect, then it should be predictable."
As he thought, just to be sure, Bohdi cast his magic detection spell and scanned what he could of the lake and its perimeter from his location on the rise.
(Knowledge Arcana, 29! Cast detect Magic: Spellcraft, if applicable, 22)
Garrett Wednesday October 18th, 2006 10:12:58 AM
Garrett's spells and such.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements (cast), Shield of Faith, Bless, Command, Magic Weapon(d),(plus pearl)(used) 2nd lvl: Spiritual Weapon, Hold Person x2, Bulls Strength(d)
(Since there are only 5 of us now, Garrett will only need to cast endure 3x one day, and 2x the next. Using the rod, this will keep everyone covered. Since the previous rotation had everyone covered, Garrett should only need to cast endure 2x today for everyone to have it, and then 3x tommorow, and so on. Garrett will use the pearl each day to free up one more spell slot.)
Nauthiz'Ull d20+6=21 d20+12=22 d20+12=21 d20+9=17 d20+6=14 d20+5=17 Wednesday October 18th, 2006 11:19:21 AM
The pace, as it grew, began throbbing in his chest, temples and ears. Run....Just get to the mound. Then, FOOOOMPPHHH!!!
Looking back at his wunjos, Nauth smiles, proud to have eyes opened to the signs of the Vein. Some things are just too odd to be coincidence. He has heard of things like this before; mix an ulf into the equation, the symbol of survival and cunning in the Vein, and things settle into place nicely.
He watches the others, strokes his girl's head and nods approvingly as his little wunjo dries everyone's clothes.
"Thank you wunjo. Well, I am not sure of what this is, but perhaps a closer look is in order? I will scale down the embankment and take a look, it would be a privelege." Looking towards Garret and Aiden, "You two, be my anchors. I will tie off onto the both of you."
Nauth drops his pack, his quiver and scabbard and anything else that he may have besides his furs, looks to whomever is still holding the rope, "I'll be needing that." and begins to survey the slope down to the water.
Once he ties himself off, Nauth will slide his feet along the ground, testing for solidness underneath and make his way towards the lake for a closer inspection. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ use rope.21 spot.22 survival.avoid hazards.21 know.nature.17 know.geography.14 climb.17
Neco Wednesday October 18th, 2006 8:32:11 PM
The small rogue's cheeks are flushed with the exertion, but her grey eyes sparkle with excitement as she holds her damp bangs away from her forward. Loosening the tightly wrapped winter clothes, she asks, "is it warmer out here, or is it just me?"
Placid Waters Wednesday October 18th, 2006 8:34:28 PM
With mixed emotions the group looks back upon the newly created small lake. Brevity lightens the situation of how close they all came to meeting Celsiun or whatever lies in the here after. Bohdi wisely takes care of the wetness, though the elements spell would protect them, maybe, no one would want the extra pounds dirung the days trek. Nauthiz'Ull had heard of 'water pockets', very dangerous indeed, but in noe of the talks did he hear mention of steam or any form of heat. though it seems all signs point to a natural occurance, Bohdi wants to verify. The Detection spell does just that.
Nauthiz'Ull then decides to tie off and investigate the new lake. He carefully slides, for the lack of a better description, to the edge and controls the move well enough to not overextend and go swimming. The first thing he notes is the lake temperature seems to not be dimminishing. It is warm, comparable to warmed spice wine it also becomes very deep, very fast.
Garrett Thursday October 19th, 2006 9:23:56 AM
Garrett waits for Nauth's investigation, and unless something of greater urgency then rescuing the child results from it, he will push to move on, and go after the child. "There have been too many delays already. Domi only knows what she's enduring at the hands of her captors."
Nauthiz'Ull d20+5=10 d20+12=28 d20+12=32 d20+10=22 d20+6=18 Thursday October 19th, 2006 10:48:43 AM
Satisfying his curiosity fully, Nauth clammers back up the slippery slope and unties himself. He tosses the rope back to Bodhi after he loops it up and wipes the excess snow from his furs. He glances to Garret and Bodhi and then to Neco.
"This is a bit odd. Water pockets are certianly known of but for it to maintain such a warm temperature is not natural. It seems as though we were being looked upon yesterday. Let us not scoff again at Celsiun's ways."
Assuming point with Aiden and the 'pups' once more, his icy blue eyes continually scan the horizon to help plot a safe path to the mountain pass. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spot.28 survival.avoid hazards.32 NAT 20! listen.22 know.geography.18
Bohdi Nackle Thursday October 19th, 2006 12:27:25 PM
"Agreed, let's get going," Bohdi replied. He looked back over the lake with an involuntary shiver, then turned to focus on the march to the east.
"Got to invest in that Expeditious Retreat spell," he muttered to himself. Squork settled back on to his shoulder and nodded a silent agreement.
Intersections Thursday October 19th, 2006 5:00:49 PM
Nauthiz'Ull makes his way back up the slope and the group moves out setting a hard pace to make time and assure thier arrival at the mountain spur by dark. Nauthiz'Ull's keen eye and the raven airial patrols make fro a good going through the early morning and on past noon. The weather is fair, being only several steps below where water normally turns to ice and the sun's blinding display upon the white reflective snow is kept at bay by clouds. Bohdi is techinically the first to sense it, as Squork sends a strong emphatic surge of surprise and discovery across the magical link that binds the two. Nauthiz'Ull's eyes this day are the first to make sence of Squorks feeling and the muffled instinctive 'Oh' from Bohdi. Appearing out of the snowy background as much tends to do in a land where horizon and sky so eaily blend and the blanket of white masks the slight rises and falls of the land beyond a few hundred feet, is a humanoid to the south. Perhaps some 300' and popping over a rise. Dressed in tundra gear and heading north, not at the group but on an intercepting course, from even here Nauthiz'Ull can see the stature the traveller carries as one of height and power in his strides.
Garrett Thursday October 19th, 2006 7:06:49 PM
"You know, it seems like no matter what we're doing, the most unusual things are guaranteed to happen."
"Looks like we're gonna have a chat. Be ready for anything, but let's leave our weapons sheathed unless he pulls first. With any luck, we can just have a nice conversation with a lost stranger who happens to know where the orcs are, and their defenses. Yeah right. And perhaps the Frozen tundra will just melt into a lake of fresh warm water. hmmmm."
Garrett moves to the front of the group, and prepares to meet with this strange figure.
Aiden d20=11 Thursday October 19th, 2006 10:11:37 PM
Aiden shrugged at the rather philosophical moment that Garrett was having. Those were weightier things to have on one's mind.
"We have seen stranger things ..." he added, though he could not understand why someone would be here.
Looking around, he tried to spy a good area where someone such as Nauth'iz could lay in wait, in case things became hostile.
(OOC: basically looking for a good 'ambush' spot that Nauth'iz could serve as sniper.
knowledge (geography): 11 + 6 = 17. Would hide help in spotting a good location, as a sort of synergy bonus to this roll? )
sorry not much on the pretty flat tundra. take a knee and try to be small, but at this range...300 feet it will be hard not to be noticed
Neco Friday October 20th, 2006 7:48:05 AM
"Tundra! Melt!? Oh glory to the day that happens! It would be warm here, and I could build a sailing ship, and go south and never freeze again and, and..." Realising she getting carried away with something far too unrealistic, she shakes her head and thumps her palm into her forehead, thinking "Stupid, like that would happen."
Nauthiz'Ull Friday October 20th, 2006 10:59:35 AM
Spotting the lone wanderer somewhere out in the distance, Nauth's eyes narrow to eliminate as much glare as possible from refraction. They are like a hawk's or an ulf's when prey is first seen.
"This could get interesting wunjos, but I too think it best to keep blade and bow stowed for now. Garret, you should walk out to establish contact. We will follow you at a bit of a distance."
Nauth prepares to take the farthest-most left flank as the group approaches the stranger; it would give him a great shoot if things went bad.
Bohdi Nackle d20+2=13 d20+4=24 d20+7=24 d20+4=5 Friday October 20th, 2006 11:41:56 AM
"Right. Garrett, be careful, mate."
With a twitch of his fingers, Bohdi linked Garrett with himself, Aiden, Nauthiz'Ull, and Neco (cast: Message). "Maybe we won't hear the stranger's part of the conversation, but at least we'll be able to hear your side, and it will be easy enough for you to signal all of us for help, if you need it."
Garrett Friday October 20th, 2006 2:51:21 PM
"Right, I'm on it. I'll be as careful as the situation allows. I'll try and keep you informed of as much of the conversation as I can without sounding ridiculous."
Garrett walked on ahead of the party, preparing to meet this strange man wandering alone in a cold and desolate land. The hairs on the back of his neck were on end, and he was preparing his mind to quickly pull his weapon or cast a spell should the need arise.
Spells: 0 lvl: CMW, Light x2, Mending, Detect Magic 1st lvl: Endure Elements (cast), Shield of Faith, Bless, Command, Magic Weapon(d),(plus pearl)(used) 2nd lvl: Spiritual Weapon, Hold Person x2, Bulls Strength(d)
Wolf d20+5=25 d20+5=15 d4=1 Friday October 20th, 2006 3:16:49 PM
An interesting arrangement to say the least, were Wolf's first thoughts. In a barren wasteland, so far devoid of civilized life, to come across 5 people so far from anything was unusual to say the least. Approaching warily, Wolf kept his hands to his side, away from his swords, but close enough if danger presented itself. He had little doubt that he would be able to kill all five if this meeting came to that, but he would not die without a fight. Still, the group made no motions towards weapons, and Wolf had hopes that this meeting would begin, and end, pleasantly. There was something else in the back of his mind as well. The Seeress was supposed to be sending him to the Star Mages Guild, and presumably this was not it! Yet, perhaps, this meeting was not by chance and may give some answers to ever impending questions.
As the first of the group approached, Wolf raised a cautious eyebrow
"This is a strange sight, neighbour. Five and one, meeting from different pathes in the middle of no mans land. I daresay you have picked a rather bleak area for a mid-afternoon stroll, even with the fair weather."
Despite his words, Wolf made sure his tone held no hint of humour.