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The Island of Dr. Mauroth
The Calm Before the Storm


DM Bob & Carla 
Thursday April 6th, 2006 12:04:35 AM

The distinctive hull with pronounced overhanging bow and stern identify the newest addition to the collection of boats in the bay as a xebec. Built with a narrow frame for speed, it none-the-less has considerable beam in order to carry an extensive sail. The aged triangular sails are yellowed and stained, and the hull and decks look in need of a coat of paint.

++++++++

Flat-Top gives the WLA fight trainer more than he bargained for. Turmoch calls a break, and removes a dented helm. A large half orc with close cropped grey hair moves in to take his place. Brahmah shows up at WLA headquarters with Toros and Winterglade in tow. Gilia's party is there lounging about. The man in the plain but finely crafted armor who always seemed to be near the elven leader, advises the captain that Gilia is in conference with Gaylon, and the party awaits their next mission. He admits his allegiance to Domi, and agrees to cast the magic for Brahmah. A paladin, he disdains the taur's offer of gold, but instead begs to call in a favor at some later date. Brahmah had better be quick about it though, for when Gilia returns, the party will be leaving South Harbour.

Turmoch stops Flat-Top's training early, and sends the centaur off to the bath house to get cleaned up. Later, with his captain, Winterglade, and Toros present, the pie-bald fighter makes his vow and is shown the page where he is to make his mark in the red leather bound book. Gaylon himself presents the centaur with his blue WLA pin. (OOC: As previously posted (April 3) Brahmah gains "Toughness", plus 2 skill points since he spent 2 days training at the outpost. (climb, handle animal, jump. ride, and swim.) As an'Initiate' Flat-Top would gain only the 2 skill points-DM Carla)

Back at the Wind Rose Gecktar accepts a rather large delivery from the Catacombs. There are a couple of wooden crates, and a canvas sack. There are labels that will need to be deciphered. Zeoll appears when he hears the commotion, and the rest of the party arrive soon afterward, just in time for dinner.

The good smells from the kitchen lure more than the Chosen of Domi. The party has no sooner moved their new gear out of the way, and claimed a spot for dinner, when a motley crew of individuals burst through the door. Leading the ragged bunch is an unkempt sailor with long tangled hair, a scruffy beard, and a glass eye that does not resemble it's fellow.

(OOC: Time to wrap things up. Character sheets in by Friday, please!-DM Bob and Carla)

(OOC: Toros figures that the battle axe would give the one wields it a minor advantage during battle (+1))


Winterglade 
Thursday April 6th, 2006 7:24:55 AM

The centaur, who is also waiting for a parcel from the Catacombs, is pacing nervously to and fro, looking up whenever somebody enters the inn.

The appearance of sailors later on does not go unnoticed.

"Feh. What kind of people does it take to forsake the solid land for months and trow themselves away from warm meals, fresh food, clean water, baths, and comfy beds?"

"Married, probably..."

[It will be Detect Magic for me after all, so there is no hurry with me. Thanks!]

Flat-top 
Thursday April 6th, 2006 7:42:24 AM

Flat-top stops and ask "That's all? Just a little scuffal? I have not work up a sweat yet! But I'm greatful for the work out, Thank-you."

After the shower, swearing in and the pin. Flat-top will follow Captain Brahmah, Hoping that he's will still be his Righ Hand Taur.

OOS I have not received my answer from Cayzle or You Bob & Carla (About how much hit points Flat-top loses??}

Cayzle OOC to Ceil (and DMs) 
Thursday April 6th, 2006 8:42:08 AM

Ceil, sweetie, please forgive me! I'm sorry for the delay. But I promise to send you and Bob and Carla the info you need on making a new PC sheet.

Ceil, there are really very few changes. I suggest that you keep your original stats (NOT reshuffle things around). Yes, your AC and hit points will go down a little. But there is not too much that will change.


Toros 
Thursday April 6th, 2006 10:16:52 AM

Toros gets excited when they go to the WLA Headquarters. Later the wemic gratefully thanks the paladin, Brahmah and Winterglade, and offers once again to pay for whatever it would be needed for the tattoo and spell.

When they return, he also pays his debt to Gecktar in gold pieces.

OOC: Thank you Bob and Carla for the explanations. I will update Toros's CS and post it again.

Brahmah  d20+3=10 d20+3=5 d20+3=13 d20+3=10 d20+3=18 d20+3=19
Thursday April 6th, 2006 2:02:47 PM

The Chosen's Tattoos

Brahmah will be getting a zero level tattoo, Guidance. (Getting Zeoll or Winterglades help.)

Zeoll would like Cure Minor Wounds. (Getting Zeoll or Winterglades help.)

Winterglade would like a Detect Magic and Bless. (Brahmah needs help with Bless and Detect Magic.)

Flat-top wants Light. (Getting Zeoll or Winterglades help.)

Toros would like Faerie Fire and Bless Weapon. (Getting a paladins help.)

Gecktar wants an Endure Elements. (Brahmah can do this himself.)
***********************************************
All the tattoos have some form of High Woldian incooperated into the design. The tattoo is where ever you decide it to be.

Toros' tattoo has a sprite dancing atop the high Woldian symbol for 'fey light'.

Brahmah's Guidance Tattoo is on the inside of his left forearm and is the simple mark that means 'Holy Gift or Divine Guidance'

All the tattoos are basic or even rough, but the magic works great.
************************************
Brahmah has materials for one more 1st level tattoo.

Brahmah congratulates Flat-top and tells him that his ol' captain wouldn't mind if he took Journeyman too.

When the tattoos are being done, Brahmah is careful not to hurt his friends. He unrolls his fur lined kit and unpacks some beautiful pristine tools and inks.

He is willing to take his free time between training and sleep to handle the new tattoos.

When it is finally time to leave, he is ready quickly. If there are still tattoos to be done, then he states they will have to be finished on the ship.

Zeoll  d20+18=31 d20+10=17
Friday April 7th, 2006 12:28:34 AM

Zeoll stands to greet the newcome sailors. "Hello good men of the sea!," he says, "Come, let me buy you a rround of drrinks, and maybe while you wet yourr thrroats, you can slake my thirrst forr news of the oceans!"

Zeoll engages them in conversation, looking for news of ships whose names he might know, of the Taur isles, or Vargas, and so on.

Diplomacy 31, Gather Info 17.


Winterglade 
Friday April 7th, 2006 7:16:42 AM

Winterglade is getting restless. The upcoming sea voyage is visibly bothering him. As he watches the bunch of sailors and Zeoll socializing with them, he shakes his head.

"By the holy Fist of the Brawler, I sure hope this is not the crew of the ship we are about to embark on. These two-legs look fit only to drink cheap beer and cause trouble."

The centaur folds his arms on his chest.

"I will have to take my armor off while on board, no? Winterglade feels naked without his armor. Ehhh. Let this be over, the sooner the better. It won't be a memory Winterglade will be looking back fondly upon, no."

[I will gladly supply any required cleric spells. For now I am interested only in a 0-level tattoo, 1st level will have to wait until I have decided how to develop my character and which spell I'll need most!]

Flat-top 
Friday April 7th, 2006 8:19:22 AM

Flat-top trots up to the sailors, "Hail! how was your trip here? can I buy you a round of Green Ghnomishs? that is sure way to get the salt out of the lungs!" To Brahmah , "Let me know when my turn come up, Captain!" Now he's ready to listens to the sailors tales.

Brahmah 
Friday April 7th, 2006 10:38:51 AM

"It's okay Glade. I have supplies for a first level tattoo when you want one."

DM Bob and Carla 
Friday April 7th, 2006 7:17:25 PM

The barkeep looks askance at the motley assortment of newcomers and their apparent leader with the long tangled hair, scruffy beard, glass eye, and then with some apparent reluctance he does as Zeoll and Flat-Top request and starts to load mugs onto the counter.

He of the glass eye steps further into the room, and his companions spill out into the common room claiming tables and benches where they can find them. "Smartly with the grog now, matey!" he says grinning at the bar-keep and revealing a couple of gold teeth amongst the rotted ones. Grabbing a just filled mug with gusto, he raises it in the air and spins in a tight circle, "mind your manners ye scum give a thank'ee to these fine lubbers! By the powers! It won't be said cap'n Ross's men be son's o' biscuit eaters!"

The crew raise their mugs and the air fills with cheers and toasts, followed by a few ribald calls, and then some jokes. Laughter bursts from this corner and that as the rough group unwind. Captain Ross advances on the Chosen and proffers a hand, calloused and tan, under the dirt. "Albert Ross, gentleman o' fortune, " he says, continuing, "ye be called The Chosen?" Then with a gaffaw, he slaps his thigh, "well I didn't choose ya!"

Flat-top  d20+2=21
Saturday April 8th, 2006 8:52:47 AM

Flat-top watches the very salty crew of Captain Ross, turns his Head to his Leader <Captain Brahmah> Give him a wink "Captain Brahmah! It look like we have hare a Kin of ours! (meaning Pirates?)"

"I'm First mate Flat-top, Welcome! I'd be more than glad to be clinking mugs with All of you! Can anybody sing or play the pipes?" The center ask.

OOC: If there is some ones that can play music, Flat-top will do the Sailors windpipe Dance (with all four hooves going)

Dex Check for dancing 21.

Flat-top [Part Two] 
Saturday April 8th, 2006 9:02:30 AM

Before he goes dancing, will pass Winterglade. As he does so Flat-top whis pers to him 'Friend Winterglade! Is there a temple of Domi around here? I would like the priest to up grade my MorningStar from +1 to a +2 Holy Morning Star, after all Domi himself has given it to me, when I was first call to the Children"

OOC to DMs: Flat-top has decited to up grade the Domi Morning Star, and sell off his trophy his +2 Morning Star and May be sell His shield+, I hope it's not too late"

Toros  d20=13
Saturday April 8th, 2006 6:33:21 PM

Mimicing what exactly he has done, Toros greets the newly met Albert Ross, gentleman o' fortune... "ye be called Gentleman o' fortune?.. well, not in the fortune o'mine!"

However, there is nothing but just an exact replica of the attitude that the Chosen receives from the gentleman of fortune- if what Ross does is nice, what Toros does in return is too, if it is not, neither does his. It would be a good reminder to Albert Ross to think twice before what he says, seeing himself on a mirror that is neutral, which is Toros...

When Flat-top shows his charming skills on dancing and singing, Toros will accompany him with his performance, too. (d20, 20 with +7 bonus)

Later, the liontaur spends some time with his new tattoos, thanking Brahmah gratefully one more time. The Bless Weapon tattoo makes the wemic to feel more responsible, thinking himself as a Paladin of Domi and WLA. The sprite and Fey Light tattoo is a beautiful tattoo, but not for casting spell. (Unfortunately, Faerie Fire is not a level 0 but a level 1 spell, so as a tattoo it cannot be together with Bless Weapon, which is also level 1. But Toros can take another tattoo of level 0, and Taur's Try would be a good option for that, whenever it can be used...)

The more he looks at the skillfully crafted details of the figure, the more the wemic falls in love with his sprite on his left arm. While the tattoos make him think and appreciate the generousity and skills of Brahmah, they also surprise Toros that such a fierce fighter like their Captain has such skill and taste at that art and craft, a tough shown face versus a sensitive hidden face. Well, what can be thought, or said after that... Perhaps Brahmah would not like the idea that a softer side of himself is being discovered and revealed... Anyway, Toros manages to stop himself before turning the tattoo into a fetish.

He has some more ideas now, and approaches the spellcasters of the Chosen. "Gecktar, Winterglade, Zeoll... I am thinking to get a spell-storing weapon, which I can use to activate a spell (level 3 or less) with a successful hit... You are much more experienced than me about spellcasting, among other things. So which spell would you think it would be best to cast on such a weapon? Bestow Curse, Searing Light, Inflict Wound for a melee weapon, Call Lightning, Sound Burst for a ranged one...? Because I am hoping that you can cast the spell on the weapon, hopefully good enough time before we move into real action, so that such a weapon could be in our hands for tactical use - without causing any trouble for your selection of spells, when you would really need them... For instance an early strike with Bestow Curse can decrease the defenses or attacks of a formidable enemy at the beginning of the battle... And we can also create our own curse, as much as I remember from what I have read... What would you think about such strategic collaboration of magic and fight? If you could please help me with that it would be great indeed!(And, of course as Flat-top, Toros hopes there is still time for some shopping)



Winterglade 
Sunday April 9th, 2006 2:37:50 AM

"Let me take a look at that weapon of yours, Flat-top."

He turns the morningstar in his hands with reverence.

"No, sorry, Winterglade can't help you... he doesn't have enough power to bestow on it the abilities you require. You will need to seek outside assistance."

The centaur scratches his head. "Flat-top, indeed there is a temple to the Smith in town, but if Winterglade remembers right it is empty now. I am sure there is a more experienced cleric at the Catacombs, though. You will need to go there anyway, either to pay for the upgrade, or to buy raw materials, you know."

When Toros asks his question, Winterglade starts to look uneasy and glances at Gecktar and Zeoll.

"Well, Winterglade has never used the powers of Brawler to kill anyone or anything outright... still, he could load such a weapon, yes. He would feel responsible for whomever the weapon was used on, though."

[Up to 3rd level cleric spells here, Tunc. Make your choice and we can roleplay it out ;)]

Winterglade takes a long look at the rowdy bunch of sailors. "They give Winterglade goosebumps. Firekindler's Gift they might be. Could be trouble in the wind."

Brahmah, a correction to the tattoos 
Sunday April 9th, 2006 11:37:30 AM

I didn't realize that a couple of you already had first level tattoos. Here is the newest tattoo list for the Chosen.
---------------------------
The Chosen's Tattoos

Brahmah will be getting a zero level tattoo, Guidance. (Getting Zeoll or Winterglades help.)

Zeoll would like Cure Minor Wounds. (Getting Zeoll or Winterglades help.)

Winterglade would like a Detect Magic and Bless. (Brahmah needs help with Bless and Detect Magic.)

Flat-top wants Light. (Getting Zeoll or Winterglades help.)

Toros gets a zero level Guidance tattoo (Or would you like Detect Magic?). (Getting Glades help.) [Didn't you already have a first level tattoo? :(]

Gecktar wants an Endure Elements. (Brahmah can do this himself.)
----------------------------------
DMs, please tell me what Brahmah is able to do this time around with the tattoos? I'm getting confused. :)

My apologies abou the Faerie Fire tattoo.

DM Bob & Carla 
Monday April 10th, 2006 12:58:19 AM

The extroverted Flat-Top, and the brazen Toros amuse Captain Albert Ross, who slaps his thigh again, and continues his gaffaws, "Ye be fine buccaneers indeed, to be talkin' and sayin' yer mind. Ye be just like the wench, said ye'd be!" The one good eye fixes Toros, and the pirate continues, "Thought for sure the black spot be marking the Wing! We was 'going on the account', if ye knows what I means, when a storm she come in from the south to Dragon Bay wi' a wannion, all sudden like. Me, and the Sea Hag be at the edge, out o' the brunt o' it, but the Gossamer Wing be right in its path. Me thinks the crew be payin' a visit to Davy Jones' Locker, but Captain Lira, she orders the main mast cut, and the Wing, she ride out the storm like a cork in a barrel of ale!"

Captain Ross pauses in his story telling to watch as one of his crew takes out a squeeze box, and another a slender flute, and begin playing a merry jig. "The Wing be in at Dragon Bay not far from Windhorn Hamlet for repairs. The captain, fair lass, that Captain Lira, she say there be some sprogs at South Harbour wantin' to go swashbucklin' and there'd be some doubloons in it for buccaneer!"

Flat-Top and Toros get along fine with the captain and his crew, although the later are predisposed to like the Chosen due to Flat-Top's and Zeoll's generosity. Brahmah puzzles over the designs for his magical tattoos. (OOC: 1 day to create a level 1 tatoo.) Winterglade keeps an eye on the newcomers. Is it that he doesn't trust them, or is anxious about a pending voyage over the seas? Later he and Toros have a heart to heart, and Winterglade reveals an astonishing fact.

(OOC: Have started the process of going through the character sheets. Feedback will be coming soon via e-mail with questions and such.-DM Bob and Carla)

Winterglade 
Monday April 10th, 2006 3:00:50 AM

Winterglade watches the sailors and keeps his thoughts to himself.

"I wonder how long does it take for a fresh add-on to that bunch to start aye, talking like this, mate? I'd bet copper against gold it'll be less than a small hourglass before somebody goes arr."

Then the Chosen are called buccaneers, and Winterglade asks in a weak little voice:

"That price on your heads? Please tell Winterglade it's only for deeds you've already told me about?"

Toros 
Monday April 10th, 2006 5:46:53 AM

Toros takes his new friend's concerns very seriously, without thinking anything else, "Winterglade, I certainly understand your concerns... Perhaps, a spell that would bestow curse would not make you become involved with a situation that could unwillingly compromise your principles, and what you believe is true... For instance, decreasing an enemy's attack power would not kill him, but can help us to beat him. Or, with our faith and spell power, we can create a special curse that would not contradict to our principles....

OOC: These seem to be nice options for a curse, don't they?
-6 decrease to an ability score (minimum 1).
-4 penalty on attack rolls, saves, ability checks, and skill checks.
Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.
Or, why not a curse that could include some fear effect...

Toros used to have an Enlarge Person tattoo, but since this is a cleric domain spell, which is arcane in essence, with the new Taur rules and personal choices of changes to his character, I had dropped this tattoo from his character sheet. Untill Brahmah offered to craft a tattoo for him, I was not thinking to get one in a soon time. But, thanks to you all, I think I made a good choice to get the Bless Weapon tattoo. For the level 0 tattoo, could you please wait a bit, at least untill Cayzle says that the Taur's Try can be used in the game, I believe it would not take that long...



Flat-top 
Monday April 10th, 2006 7:17:55 AM

Flat-top stops his dancing after he hears about Captain Lire and her crew. He turn to Captain Ross "Captain Lira Told You About Us? Her ship was in trouble in the Harber? Her crew maybe loss??"

Flat-top goes to the Table with his friends, yells at the Bartender "Joe! Set me up a Green Gnomish! I have a pain I have to cure!" Flat-top is motion less with far away look in his eyes. His Captain Brahmah knows this look in the centaur eyes, it means Danger.

Brahmah 
Monday April 10th, 2006 10:46:20 AM

He pulls Flat-top off to a private conversation. "Whats going on? You look worried."

Gecktar 
Monday April 10th, 2006 5:26:11 PM

OOC sorry for not posting for a while... I'm darn busy with my job and my new son don't sleep much... Sorry all I will try to post tomorrow.

Zeoll 
Monday April 10th, 2006 8:25:47 PM

Zeoll welcomes this news from the sailors. "I'm glad they arre becalmed forr rrepairrs and in no dangerr," he says, "Would you be able to take us home to the Taurr Isles?"

"I think a fairr prrice forr passage could be arranged. And how long would such a jourrney take?"

DM Bob & Carla 
Tuesday April 11th, 2006 12:29:01 AM

Winterglade asks if there is a price on the Chosen with concern for what he has gotten himself into. With respect for the centaur's morals and values, Toros suggests a compromise.

Flat-Top sobers up, and dons a grim visage, when he learns of Captain Lira's dilemma. Sensing the centaur's displeasure, Brahmah enquires after what is disturbing him.

Gecktar is distracted with visions of his homeland, as it was when he left it, of the dream Imod gave him, and how he spoke to him of a quest to unify the taur races.

Zeoll starts to negotiate with the Captain of the Sea Hag.

"Arrr!" says the Captain, "passage to the Taur Isle's be a possibility. A couple days if the winds be with us. She's provisioned up, and wantin' but a few crew." Leaning in to Zeoll, he taps the wemic on the chest, "be you one for the sweet trade? Find some scurvy cur and loot his swaggy?" Before Zeoll can answer, Ross continues, "You and your'n come crew the Sea Hag an' a deal on the passage be your'n."

Winterglade 
Tuesday April 11th, 2006 2:49:46 AM

"Well, in this case Blindness is your friend here, Toros, though it might be hard to make it stick it on a bulky warrior type. Would work like charm on spellcasters, though" - says Winterglade, but his voice is far away, for he can't stop thinking about the pirate captain and his crew. In his mind's eye he can already see the posters: "WANTED, a centaur going by the name of WINTERGLADE, for acts of piracy on high seas, reward 10,000 gold, DEAD OR ALIVE." He winces at the "Arr".

[Bob and Carla, did you get my mail finalizing my purchase at the Catacombs?]

Toros  d20=7
Tuesday April 11th, 2006 4:09:36 AM

"I see, Winterglade, thanks for the suggestion. But for that spell, I think there is no need for an attack with a weapon, as you can already cast it from a medium range. By the way, dont worry much about that sea and pirate stuff or staff" replies Toros, as if he can understand what the Cleric thinks (d20, 10 for a sense motive check).

Brahmah 
Tuesday April 11th, 2006 7:19:44 AM

Brahmah knows the seas are dangerous and as often as the ladies of the Wing were out on her, he's not surprised that they may have been lost.

"Aw, I miss this life. But at the same time, I know its not for me anymore."

Flat-top 
Tuesday April 11th, 2006 8:13:41 AM

"I know about the sea, and the chances we take for a smooth sailing. But That's not what bothers me!

These pirates know about the price on EACH of our heads?? There's only one place that they could get that infomation?? And that is from Captain Lira! I know She would not tell them, with killing her and her crew First! And they could have scuttle their ship??
Then again they could have gotten a hint of a prize from rumers about us and our package we hid.

You know I really don't trust this captain and his crew! I think that they'll either turn us in to the High Clerics, Or just give them our dead bodies for the Big rewards!!

I need another drink!!" Flat-top down the mug he has in frount of him and calls for another.


Brahmah 
Tuesday April 11th, 2006 9:53:23 AM

The Captain laughs at Flat-top. "A price on our heads?! When has that ever bothered us?"

Flat-top [Part Two] 
Tuesday April 11th, 2006 2:10:51 PM

Flat-top replies Brahmah, "Since the Pirates showed up, Nice and Friendly. When did you ever known a pirate lend a helping Hand?"
Flat-top starts on his second drink.

Brahmah 
Tuesday April 11th, 2006 2:15:04 PM

"Well, I think, since I was a pirate once, that I've seen several nice pirates. But your right, some aren't so nice. So watch out for your gear."

Zeoll  d20+10=21 d20+8=11 d20+18=34
Tuesday April 11th, 2006 10:48:01 PM

Zeoll spends some time drinking with the pirates and comparing notes on places they have been. He is looking for news, but more importantly, he wants to know if the group can trust them.

Gather Info (check at 5 ranks and +5 Chr): 21
Sense Motive (check at 5 ranks and +3 Wis): 11

Finally, not sure what to think, he lets the pirates know, as diplomatically as possible, that the Chosen of Domi will not steal or harm the helpless, nor fight merchants nor the innocent, but only attack those who seek to cause harm and take from those who have themselves taken.

Diplomacy check to say this without giving offense (9 ranks +5 chr +4 synergy bonuses): 34.

DM Bob and Carla 
Wednesday April 12th, 2006 12:24:06 AM

Flat-Top is concerned that Captain Albert Ross might have ulterior motives, but Brahmah isn't quite so worried. The more he hears, the less Winterglade wants to be involved with the captain of the Sea Hag. Toros tries to put the centaur at ease, and continues discussing magiks and strategy.

Unclouded by drink, Zeoll's sharp eyes take in the shabby state of the Captain's finery. He also notices that although Captain Ross always has a drink at hand, he hasn't shelled out any coin. Perhaps the fellow isn't as dangerous as his talk, or else the 'sweet trade' isn't so sweet? When the pirate speaks of the Captain of the Gossamer Wing the wemic senses genuineness, and even a little affection.

With a shrug of his shoulders, Ross puts down his empty tankard. "Well, thar it is," he says matter of factly. "The lass, she sent me to fetch ye off to yer home. She be sayin' there'd be a little gold in it fer me an' the crew. If'n yer still interested, be at the end of the dock tomorrow mornin'. Wait for the Wing an' it be a fortnight." The glass eye stares unseeing at Zeoll as the man's good eye takes in his happy, partying, crew. "Uh, don't make it too early, though. Looks like the boys'll be feelin' the grog."

Captain Ross exits the Wind Rose, and a little later Jacob, the bartender announces last call.

Winterglade 
Wednesday April 12th, 2006 3:36:02 AM

"<Sigh> It's a voyage home for you. For Winterglade it be a leap of faith. A very. Long. Leap. With his eyes closed, too."

"What exactly can we expect on the island?"

Winterglade still hopes that his order from the Catacombs will show up tomorrow, but for now the prospect of setting sail with a bunch of hung over sea dogs is more unnerving.

Flat-top 
Wednesday April 12th, 2006 8:55:52 AM

Flat-top call for one last drink, listens to Winterglade questions. "I can answer that for you, Glade! It will be a Fight For All of us and the Childrens Very Exestance. Drink up my Friend! It just might be your last. Good night All!"

Flat-top drain the last drink, the goes to the nearest wall, lean on it and fall fast asleep.

Brahmah 
Wednesday April 12th, 2006 11:00:45 AM

The minotaur sleeps easy, but he's not stupid. His falchion and pack are in his hands all night. He is aware of the price on their heads.

"We should sleep in the same room while we're here." He says casually. He gets cozy and sleeps, the salt air fresh in his lungs.

Toros 
Wednesday April 12th, 2006 12:45:15 PM

Seeing the changing mood of others, Toros starts to think maybe there is something with these pirates that he has not noticed at first. Well, as a lucky wemic he knows how to read and speak commons, but all these dialects, little nuances etc are still problem to understand for him. Anyway, if you do not understand much, you do not worry much, but better not to drink much tonight. They did not come here 'todie'!! Flat-top should have heard this rhyme of Toros!

Zeoll  d20+10=29
Wednesday April 12th, 2006 10:46:58 PM

"So, arre we deterrmined to go with these pirrates? The captain did not answerr when I told him we would not attack innocents orr engage in rroberry. Why did he ignorre me, unless it is to avoid telling lies. Maybe we will be shanghaied if we show up. I have a bad feeling about this."

That night, Zeoll prowls the bars that are open late, finding out what he can from other sailors about Captain Albert Ross and his Sea Hag.

Gather Info 29.

Flat-top [Part Two] 
Thursday April 13th, 2006 7:07:27 AM

Flat-top sleeps on, he dreams of the sea, the wind in the sails, tending the Ropes and Captain Brahmah barking orders"

Gecktar 
Thursday April 13th, 2006 11:17:56 AM

Gecktar is intrigued by the manners of these pirates. But he trusts his captain. So he his going to sleep.

In his thoughts he saw a golden pyramid that appears to be the symbol of the reunited Taurs, three angles leading to one pointed unity...

Brahmah 
Thursday April 13th, 2006 3:08:55 PM

Brahmah sleeps well aboard the ship.

(OOC: My other permanent character was brutally killed, so the good news is that I'm going to be focusing on Brahmah for awhile.)

Brahmah 
Thursday April 13th, 2006 3:10:36 PM

(OOC: Okay, he's not dead, but almost!)

Flat-top [Part Two] 
Thursday April 13th, 2006 3:18:10 PM

Flat-top is also deaming of getting a tattoo from Brahmah. Brahmah tell Flat-top in his dream "Good chance your asleep,Ding Dong, Because this is going to hurt!!" Brahmah come at his chest with the longest needle this center has ever seemn ~ ~ ~ A wave washes this part of his dream over board.

Zeoll 
Thursday April 13th, 2006 5:03:36 PM

Zeoll chuckles. He was not sure boarding the ship was the best idea, but since Flat-top and Brahmah are already aboard and asleep there, he shrugs and bunks down belowdecks too.

DM Bob and Carla 
Thursday April 13th, 2006 9:25:54 PM

Winterglade is the first to retire. On entering the large room that has been reserved for the taurs, he sees the pile of unopened parcels that had been delivered earlier in the afternoon. He recognizes the stamp of the Catacombs on the labels. Being one of the literate taurs, he is able to discern that there is a parcel for almost everyone in the party including himself. (OOC: Consider all Catacombs purchases delivered! No one cared to read the labels when the parcels were delivered as per the April 5th DM post!?!?))

Flat-Top downs one for the road then heads off to the room. The centaur leans against a wall near an open window and the salt air brings him dreams of hard and honest work on a rocking dock, under a blue sky. The captain of the Chosen also sleeps well, though the array of weapons about Brahmah makes it appear as if he is some great chieftain gone to his final repose.

Gecktar and Toros check in for the night, confident in the leadership and decision making of Brahmah. Gecktar dreams of a golden pyramid, 'round which dance children. They are the most exotically beautiful youngsters he has ever seen...a wonderful mix of all the best that is the taur races.

Second guessing himself, Zeoll takes a stroll down the quay and back up the first street off the water. It had been last call at the Wind Rose and so it appeared with the other inns and taverns in South Harbour. The wemic approaches a few of the revelers exiting the various establishments. Most shrug their shoulders and shake their heads when he questions them about Captain Albert Ross and the Sea Hag. One individual, a rather thin dwarf with bald head, a short beard, and a gold ring in one ear volunteers that Captain Ross has a reputation as a chaser of rainbows who still hasn't found his pot of gold. That he never stays in South Harbour long enough for the merchants, to whom he owes considerable sums, to catch up with him. And, that the Sea Hag once had a reputation as the swiftest little three-master to sail the Lotophagi but now she was definitely a little down at the gunnals.

Back at the inn, Zeoll dreams. He is back in the arms of the great constellation, Minos, when suddenly the stars that form the shining minotaur dim, and then go dark, like a black hole. Zeoll witnesses the giant constellation take on the form of the party's dark nemesis, Vargas, and with a terrible roaring laugh, the servant of Marteaus drops the wemic to draw a fearsome black sword. The last thing the wemic sees as he tumbles through the night sky is the giant blackguard raising the black sword up to the heavens and blotting out the stars one by one.

(OOC: The party has been in South Harbour 3 full days. It is now the morning of the the 4th day. There is about 1 hour before the party must assemble at the end of the dock if they are to meet the small boats that will row them out to the Sea Hag.)


Zeoll 
Thursday April 13th, 2006 10:08:13 PM

Zeoll awakes bright and early and urges the group to get to the dock on time. "Come on, you guys," he urges them. "I dreamed about Varrgas last night, and he had the Black Sworrd. We have to beat him to it!"

The liontaur shepherds the group to the Sea Hag.

Winterglade 
Friday April 14th, 2006 2:17:32 AM

Making most out of his last hour on the dry land, the young centaur goes for the last run on the dry land [Standard selection of spells, but swap MCvE for Water Walk].

Then, when it is time to enter the tiny boats that will take them to the monstrosity waiting at anchor, he is the last one off the dry land, his head hanging low as if he was being led to the gallows for a nice round of hemp fandago.

"Firekindler's Gift is this quest. Not the last time I have to say this, no, either."

[Parcels: I read everything, but mine was ordered on April the seventh ;) Anyway good to have it.]

Flat-top 
Friday April 14th, 2006 7:48:17 AM

Flat-top is awaken with a start, looking around he see the packaged with his name on it, he opens it and there is every thing he ordered.

The center now dreses in his new Breastplate Aemor,Fells a little funny because his arms are naked.
Then come the new Amulet, as soon has ha wear it around his neck, his headache goes away?? "Hmmm! I must remember to alway wear this necklace when I go drinking."
There is his new long bow and a quiver of arrows "Ahh! Now this is a weapon for a Centaur!"
Then he spots his Morningstar and his shield, all polish to a brand new gleem, "Ahh! my old friends!" he put the away.
But there's a note at the bottom? It read 'Out of the seeweed that you wanted, but if you go to the old witch near the dock, she has some. you cannot miss her hut. sign Wyst.'

Now Flat-top is ready, every thing pack away for the trip. He yells to Zeoll "I'M COMMING! pushie old tiger, I HAVE ONE STOP BEFORE I BOARD THE SHIP!"

Down to the harbor he goes.

Brahmah 
Friday April 14th, 2006 10:44:08 AM

(OOC: Brahmah couldn't read the parcels until he gets his new helmet, from said parcel. Thanks to the fact the PTB made them all illiterate!)

Brahmah wakes from his nap and dawns his new gear. He is now sporting a beat up old helmet now, which looks funny perched between his two horns and tethered with a strap of leather under his chin.

He polishes up his new WLA, which is pinned to the clasp of his cloak, his buckler looks different and his gold pouch seems SIGNIFICANTLY lighter! His left forearm now sports a new tattoo as well.

He reminds everyone that they will get their tattoos before reaching home.

The ranger also lets the arcane casters know, if there are any still in the party, that he has 3 pearls which may be good for the identify spell if we need them.

Toros 
Saturday April 15th, 2006 12:02:04 AM

Toros hurries up to finish some last-minute stuff, including the purchase of some window-shopping before he boards the ships. What Zeoll tells about the black sword and Vargas is enough to make the rest of the day full of worries and tensions for him.

Flat-top 
Monday April 17th, 2006 12:57:35 PM

Flat-top hurries to the witches house, ask and buys some lemon sea weed, thank the old lady, rushing to the dock.

Zeoll was waiting for him, "Sorry! Zeoll, had to get this for Wintergale." Flat-top clomp aboard.

Gecktar 
Monday April 17th, 2006 3:30:06 PM

Gecktar follows his friends to the small boat that will lead them to the Sea Hag... Remembering the sight of the children dancing around the pyramid strengthen him with a new energy.

Brahmah 
Monday April 17th, 2006 3:48:07 PM

Brahmah rests.

The Sea Hag


DM Bob and Carla 
Monday April 17th, 2006 9:33:26 PM

The Chosen of Domi assemble on the wharf as instructed. The tide is out and the Sea Hag is anchored furthest out to sea of all the ships in the harbour. Two small boats soon appear, their rowers making for the party. As they approach, the rowers are recognizable as some of the very same group that partied with the taurs the previous night. A half-orc orders the small crew about and they make quick work of stowing the party's gear on the two boats. The party is divided into two groups, with three Chosen in each of the smaller boats.

The outgoing tide gives speed to the rowers, and the party soon comes round the prow of the small ship, adorned with an intricately carved form of a witch. The ship is a 3-masted Xebec. Her low slung lines and triangular sails are worn and stained by the salt air. The ship looks like it hasn't seen a coat of paint in many a year. The mixed crew of humans, half-elves, elves, and the half-orc, help the taurs aboard, and show them where to stow their gear--six large wooden chests, each with a good lock. The half-orc hands out a net-like affair with metal rings attatched at each end. He looks at Flat-Top and Winterglade with a puzzled look, then shrugging his shoulders, gives them each a hammock as well. "Cap'n will be on deck shortly. Better see 'im 'bout where ye be headin'," he volunteers, and then with a duck of his head, the first mate is gone.

Winterglade 
Tuesday April 18th, 2006 4:20:33 AM

The centaur chews on the lemon seaweed with an unhappy expression on his face. When handed a hammock, he holds it unrolled in front of him for a moment.

"Yeah, Winterglade has once visited a party in Isumbre where women wore dresses made out of this."

He opens the chest assigned to him and stows most of his gear in it, including his armor, shield and saddlebags.

"Just so that you know, Winterglade can't swim much better than a rock."

When the half-orc shows up he adds: "You will have to handle that navigation stuff without me... The waters look all the same to Winterglade. Threatening."

The centaur closes the lid of his chest with a loud bang and decides to spend the next hour snooping around the ship, both out of curiosity and as a precaution to locate good places to hide in case of a storm. Soon a cheerful song can be heard from below the deck.

"Six dead Taurs on the Sea Hag's deck,
Yo ho ho, and Green Gnomish,
Leaving port and never coming back,
Yo ho ho, and Green Gnomish..."


Flat-top 
Tuesday April 18th, 2006 8:10:47 AM

Flat-top give the seaweed to Wintergale "Now when we get to the ship and out to sea take one, it will help your stomack!"
Flat-top watches his buddy take a little of the seaweed when he got on the row boat.

Now it was Flat-top turn to board the row boat, enjoying the trip to the ship, Flat=top wonders if he could talk to the Captain in painting the ship, He watches the sails and now readies the boarding.

Flat too will put his weapons, armor and personal stuff into the chest, only keeping the Amulet and his tattoos. Now he's trady for work. Untill he is handed a roll of cloth?? He look to Winterglade "Woaen wear this stuff? what is it? A blanket? Oh! by the way, witch wall do want to lean on when we sleep with our blankets??

Coming from the Deck is a song, Flat-top smiles "Oh! what a good luck song! Don't you think? Wintergale as the young center leaves for the deck.

Brahmah 
Tuesday April 18th, 2006 9:02:24 AM

Brahmah finds the captain and says. "Need to go to the Taur Isles." He says simply. "Yes. I know." He says vaguely. "I hear the rumors too."

"Where are we bunking? We prefer something close to deck."

Brahmah (additionally) 
Tuesday April 18th, 2006 9:03:01 AM

"... and private." He adds.

Toros 
Tuesday April 18th, 2006 11:25:56 AM

"Six dead Taurs on the Sea Hag's deck,
Yo ho ho, and Green Gnomish,
Leaving port and never coming back,
Yo ho ho, and Green Gnomish..."

This is a wonderful song, Glade!
Toros shows his appreciation in his heartful attempts to contribute to the melody as best as he can.

"Six dead Taurs on the Sea Hag's deck,
Yo ho ho, and Green Gnomish,
Leaving port and never coming back,
Yo ho ho, and Green Gnomish..."

The melody will be whereever the wemic is for some time...

Zeoll 
Tuesday April 18th, 2006 8:20:43 PM

The liontaur gets ready to go, hammock in hand. He waits for the Captain and wonders if the group will have to work for passage or pay.

"Did we everr worrk out that detail?" he asks.

DM Bob & Carla  d3=3
Tuesday April 18th, 2006 10:18:43 PM

"I'm a fair man," volunteers the captain when confirmation is sought regarding fees for passage. "'Tis dangerous waters in dangerous times," he says, looking out to the wide Lotophagi beyond the harbour. "100 GP and stay below decks out of the crew's way, or 50 GP and work the decks. There be no private compartments on the Sea Hag!"

Gesturing to Brahmah to follow, Captain Ross ducks through a low door muttering something about "maps".

(Brahmah, and any who choose to follow him, Reflex Save DC 10, or strike your head against a low beam in the captain's room for 3 pts. dmg. and a nasty lump!)

Winterglade 
Wednesday April 19th, 2006 4:12:51 AM

"Winterglade will pay one hundred gold." The centaur hands the bag of coins to the captain. "He brought his own work with him; anyway he would be next to useless on the deck."

"Thank you, Flat-top. I hope it will last me the whole journey."

"How long will that nightmare last, again?" The expression on Winterglade's face leaves little doubt that he would like to have the journey end as soon as possible, one way or the other.

Zeoll (-3 hp)  d20+11=19 d20+18=35 d20+6=7
Wednesday April 19th, 2006 7:15:21 AM

Zeoll bangs his head hard as he enters the cabin. He glares at the captain as he wipes away a trickle of blood. (Rolled a nat 1 on the save!)

He is even angrier when he hears the price.

"100 gold each or 100 gold total?" asks the liontaur. "The forrmerr might be rreasonable, but the latter would be mad! It would be rrobberry to expect us to pay 100 gold each!"

The liontaur flexes his claws and looks very angry. But in fact (Bluff check 19), he is trying to bargain the captain down.

"You can just turrn arround and set us back on drry land!" the liontaur exclaims. "I wouldn't pay half that to sail in this so-called ship of yourrs, captain!"

Diplomacy check to haggle: 35.

Flat-top 
Wednesday April 19th, 2006 7:43:34 AM

Flat-top gives fifty gold to Zeoll, "Here's my fair, Zeoll! I'd rather work with the crew than smell the residue that Winterglade might make."
He smiles at Zeoll as he follows Brahmah into the captain's cabin, "Watch Out! (BANG!**) Oh! It's too late to tell you to look out for that beam! This ship is not made for Taurs."

Brahmah  d20+10=19
Wednesday April 19th, 2006 12:04:10 PM

(Reflex 19)

Being used to human sized ships, Brahmha deftly avoids hitting his head and his horns don't even scrape the ceiling.

"Several of us can work the decks, but most aren't surefooted on the decks of ships. Please allow the wemic to stay below? Flat-top and I were professionals. I once served on the Nightengale. It was a 'merchant ship' too." He grins. "I'll pay for the group. 50 gold you say? We can do repairs if you like, but that'll cost you." He winks at the Captain.

DM Bob and Carla 
Wednesday April 19th, 2006 11:42:48 PM

"100 GP each! Now thar' be an idea!" pronounces the gruff captain scratching at the stubble on his chin, his glass eye staring wildly off to one side. "Like I says, I be fair and square. 60 GP and those that be able bodied works with the crew." Bringing his good eye close to Zeoll's angry puss he laughs, "and the rest goes below decks and prays for us sinners!"

Moving around a table in the center of the small room, Captain Ross smoothes out a scroll of parchment on it's surface so that Brahmah can see it. Using a candlestick holder and a heavy metal compass to hold down the curling edges of the simple map, he stabs his finger to the left of the Lotophagi Ocean in the general area of the King's Channel below the Bay of Elenna. The map is not nearly as detailed as the one held in secret by the Chosen of Domi. "Which one?" he asks, "this 'ere Minotaur Island? 'Bout three days if the weather is fair and thar be no diversions!"

Winterglade doesn't stick around, but quickly finds a quiet spot below decks. The ship rocks on the light outward current, tugging gently at it's anchor. Flat-Top happily returns to the deck, where the first mate hands him a large, soft cloth and a tin of polish. The warm salt air plays with the centaur's mane.


Toros 
Thursday April 20th, 2006 12:14:25 AM

Already doing some stuff with the staff on the board, Toros does not ask for money for helping the crew on the deck, or did he mis-understand something again, this time about the golds to be paid to the Chosen!!??

Winterglade  d20+1=17
Thursday April 20th, 2006 5:01:57 AM

Winterglade, enjoying the last moments of relative stability while the ship is still anchored, makes his own entertainment. At the moment he is conversing casually with two sailors, large half-orcs.

"...Winterglade kids you not. Rats are a tasty treat for them, no difference here between cat and wemic. If you have trouble with rodents below deck, then our Zeoll over there is your cat-man." [Bluff 17]

Zeoll 
Thursday April 20th, 2006 7:14:06 AM

Zeoll pretends to grumble, but underneath, he feels that his haggling accomplished something.

"Herre's yourr 60 gold, you old sea dog! Arrrgh! Well, at least I'll have some time to worrk on my cloak."

Zeoll casts Comp Lang and Read Magic and looks at the captain's map. He indicates the place the group wants to go. [OOC: Shipwreck Shoals, right?]

Flat-top 
Thursday April 20th, 2006 8:22:48 AM

Flat-top takes the rags and the can of polish, "Ah! Yes! Spit and polish. I Also if you need mending I'm also a fair smithy!"

Flat-top is on his way to polish anything that can shine, First the ship Bell, He goes to work on washing then rubbing the polish on the bell, and rubbing it {with the rag) to a high shine. (He had not forgotten his First mate yelling at him "Both outside and inside, Scrubbie!") Ahh! Those were the good old days. As he polished the bell in side and out side.

Brahmah 
Thursday April 20th, 2006 10:59:57 AM

Brahmah nods, understanding the rough map.

Gecktar 
Thursday April 20th, 2006 6:57:55 PM

Gecktar as no skill to offer to the crew. And they seems sufficiently trained...
He looks at the far coast hoping the journey will be without problems.

DM Bob & Carla 
Thursday April 20th, 2006 11:37:42 PM

The fare is settled at 60 GP (OOC: each player subtracts 10 GP from total wealth) with those who enjoy the salt air heading topside. The crew are friendly, and soon there is singing as the anchor is weighed and the captain sets a course for the King's Channel Flat-Top's hard work and genial ways make him a favourite with the crew. Toros also attends to his chores, having been provided with a large needle and course thread, and a worn sail to mend. Captain Ross invites Brahmah to take the great wheel. The sun shines brightly in a blue sky, and the light wind if favourable to the Sea Hag.

Below decks, Winterglade spins a yarn to a gullible audience. The two crewmen stare in horror and awe as Zeoll joins the newest member of the Chosen. When Gecktar seeks out his companions, the crew members depart to join theirs. With Gecktar available, Zeoll might consider working on his wonderful cloak, but (Due to bad light, rocking boat, and cramped space, a Concentration Check vs DC 15 is required to be successful at any activity being undertaken by those below decks.)

(OOC: Please post how you spend the day, up to sundown.)




Winterglade 
Friday April 21st, 2006 1:54:51 AM

Winterglade finds himself a quiet corner below the deck where he won't be distracted by the activities of the crew. Then he opens his saddlebags and retrieves a large bit of high-quality cloth, a ball of black thread, and a shiny, new needle.

"Well, then, this will be something new for me, no?"

He spends the rest of the day industriously jabbing at the cloth with his needle. Every now and then tiny blue sparks fly from under his fingers, suggesting that more than mere housework is going on. In the evening the centaur takes a final glance at his new creation - a cloak - and then flods it and puts in his chest.

[Take 10 on Concentration: 21. Crafted a Cloak of Comfort.]

Gecktar 
Friday April 21st, 2006 3:23:20 AM

Gecktar join Zeoll and asks him if he still needs help for his cloak. If yes he will cast the requiered spell to help his friend.

After that he will observe his shield and begin to think what can be done to enhance its protective ability.

(Take 10 on concentration: 21)

Brahmah 
Friday April 21st, 2006 5:45:02 AM

As a deckhand, Brahmah really never learned to navigate, but he takes the wheel for several hours.

For the most part, he'll steer clear of the crew if possible, but will do his best to be polite.

When he starts getting bored with the wheel, he'll hand it back to the Captain and then head to the side of the ship watching the sea pass under them.

Flat-top  d20+4=24
Friday April 21st, 2006 8:04:49 AM

After the polishing every thing that needed polishing, it was time to leave port, So the centaur takes the ent od the ancher line (Or chain) with all his strenth (24 natural twenty) will help way ancher then stow it away (tie it down or side of deck).

The rest of the day ask if he would mend some ropes, Flat-top will take some long dowel sticks and mend some ropes for the rest of the day.

At days end and after eating, he'll either go down to where the rest of the taurs are, pick up the cloth that the first mate gave him, throw it over his shoulders and body, then lean on a wall and go to sleep.

Or If ask to keep watch, he'll take part of the night watch and then go down to the Taurs to sleep.

Zeoll 
Friday April 21st, 2006 10:38:31 PM

Zeoll sheepishly hands over his 10 gold. He still thought the captain meant 60 each.

Oh well.

He spends the day working on his cloak. His concentration (taking ten) is a 18. He thanks Gecktar very much for the help.

Toros 
Sunday April 23rd, 2006 1:45:06 AM

Toros takes his time to mend the sail, meanwhile chatting with the crew and Flat-top. He goes down to check how his friends are doing for a couple of times. Getting to know most of them during the work, in the evening he thinks to get drunk with the crew, and talk about issues that would not be proper to talk in other times... some private pirate stories, gossipping about captain, girls, saving the Wold etc...

DM Bob and Carla 
Sunday April 23rd, 2006 11:42:26 PM

Winterglade and Zeoll make the best of their time below decks. Gecktar joins them, and provides the magic required by the wemic.

Brahmah takes a turn at the wheel and does a commendable job, until he is relieved by Captain Ross. Toros and Flat-Top apply themselves to the tasks at hand, and thus endear themselves to the crew.

Meals are hurried affairs, with rations of bread and cheese handed out, and taken where folks are working at the time. At sundown, Flat-Top and Toros are invited to join the captain and the crew for a tot of rum 'round the main mast. Flat-Top is assigned a watch early in the evening, and is able to get a good night's sleep. Smooth sailing ensures that even Winterglade sleeps well. Only Zeoll is plagued by nightmares of Vargas, wielding a black sword of doom. The dark taur opens his mouth to laugh and spews flames.

In the morning, the sun is slow to rise, sitting heavy and red at the edge of the dark sea.

Gecktar 
Monday April 24th, 2006 3:06:21 AM

Gecktar always loved dawn at sea. Waking early in the morning, he goes on the deck to admire the rising sun.

Fully refreshed by the sight he tries to find a place where he culd pray Domi an prepares himself for the day.

Winterglade 
Monday April 24th, 2006 5:13:57 AM

Winterglade emerges from below the deck, still half asleep, stretches, yawns, puts his right legs over the railing and jumps overboard.

There is no splash.

Soon the centaur can be seen galloping away from the ship, his hooves leaving tiny splashes on the rolling surface of the ocean like a startled school of flying fish [Water Walk].

Winterglade is back in about an hour, his morning run complete [standard selection of spells, but Water Walk in all 3rd level slots]. With some effort and help of two ropes he climbs back to the deck.

"One would think the ocean and the Great Plain have nothing in common, and yet there is a similarity. Something about the horizon all around you makes you aware that your whole life is in your hands, ready to be shaped as you see fit, ready to be taken in any direction. One finds strength in such solitude."

"Not that you folks crowded below decks with Shiver Me Timber mob would have a chance to notice, though."

Toros 
Monday April 24th, 2006 5:24:19 AM

With his meditation at dawn, Toros receives a great enlightmenent, regarding a concern that has been keeping his mind busy for a long time. Thanks to Domi (and PTB) finally, he has got the missing piece and here it is: A new spell that he would call Taur's Try. He quickly tries the spell on himself, and seeing it works very well, he runs to show it to his friends. The sleepy Taurs may find this mood of their friend a bit strange, but Toros believes that the Chosen will share his enthusiasm.

The wemic will teach how to cast the spell to any Chosen that wants to learn. He hopes this spell will be a token of gratitude to all who have been trying their best for the unification of Taur races (and creation of the new Taur rules)

Taur's Try

--------------

Divination

Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0

Components: V, S, F

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 10 minutes

Saving Throw: Will negates (harmless, object)

Spell Resistance: Yes (harmless, object)

By allowing the subject to empathize with the racial strengths of the Taur races, the spell caster offers the subject insight bonuses on one or two skills for the duration of the spell, according to the choice made when cast among the alternatives below:

Minotaur: +1 on Spot and Intimidate checks

Centaur: +2 on Survival checks

Liontaur: +1 on Jump and Move Silently checks

Focus:

Totem of the chosen race. The totem could be a small bone, tooth, claw, bit of horn, fur, or similar item.

---------------------------------------------------------

From now on, The Chosen can use this spell with the appropriate means (as adding to their spell list and preparing a daily spell, using a scroll, getting a Brahmah's Tattoo etc.)

And, thank you so much Cayzle for your help!!



Zeoll  d20+7=16
Monday April 24th, 2006 7:50:57 AM

Zeoll congratulates Toros and is eager to learn the new spell.

When he sees the dawn's red sky, he tries to recall the bit of folk-lore verse that he heard once. "Is it Rred sky take warrning? Sailor's delight? Night is a frright?" Bard Lore check 16.

Speaking of fright, the liontaur worries about getting to Vargas in time. "We need to go fasterr," he confides to Brrahmah. "Time is shorrt, I think."

He ponders calling water elementals to help speed the boat, but they would not last long enough to make a difference. And although he knows the tongues of air and earth creatures, he has not yet mastered the language of water. Soon, though, he thinks he will master it.

Shrugging off these worries, with good Gecktar's help, he continues to work on his cloak.

Flat-top 
Monday April 24th, 2006 8:34:16 AM

Flat-top stays with the crew and the Good Captain Russ, Flat-top sing a see song, BUT found out that he can dance much better than singing.

He made his watch with out any danger, watch over Flat-top is ready for a good Nap!, Sleep until early Morning, When the watch call out "Center Over Board!"

Flat- top rushes on deck, slides to the railing, Look out to sea. It was only Winterglade galloping around on top of the water. "Oh! That's only our Magic User, He's only taking his morning Excersise. I'll help pull him in when he's done running around the Ship."

When Toros slide next to Flat-top's side, He Tell's the center about This Spell of his and want to share it with his friends, "That's Great! Toros! Thank-you for the spell, I hope that someday I can Save your life with it.
Now Help Me With Winterglade!"

Brahmah 
Monday April 24th, 2006 10:25:20 AM

Brahmah takes anyone who hasn't had their tattoo done and works on it. He spends time on details.

DM Bob and Carla 
Monday April 24th, 2006 9:47:38 PM

Although knowledge of the sea if not Zeoll's forte, the wemic bard has spent enough time in coastal communities to have heard the oft quoated adage; "Red sea at night, sailors' delight. Red sea in the morning, sailors take warning." As if to echo his thoughts, the half-orc second in command mutters,

"Like a red morn that ever yet betokened,
Wreck to the seaman, tempest to the field,
Sorrow to the shepherds, woe unto the birds,
Gusts and foul flaws to herdmen and to herds,"*
under his breath.

Unaware of the meaning of the bloody sun, Winterglade goes for a magic inspired run across the glossy water as Gecktar admires the morning. Flat-Top offers a hand to his centaur friend, asking those about to also lend a hand at landing a rather large catch.

Toros shares some newly gained insight with his companions, rejoicing in a new closeness an old and deep magic provides.

(Sense Motive Check DC 18 Highlight to display spoiler: { to pick up an uneasiness amongst the crew as they cast worried looks at the ominous sunrise.} Zeoll, Brahmah, and anyone else Concentration Check vs DC 15 is required to be successful at any activity being undertaken on board the Sea Hag.)

The crew go about their usual business, as Captain Ross studies the sky.

*Apologies to Wm. Shakespeare

Zeoll  d20+8=13 d20+20=38 d20+15=16
Monday April 24th, 2006 11:32:35 PM


Sense Motive 13 for Zeoll.

He tells his friends about the little rhyme he once heard warning of bad sailing after a red dawn. Having been warned by his bardic lore, Zeoll turns to his druid side and tries to get a taste for how the weather will turn (Survival check to predict the weather, assisted by a Guidance and a brand new Taur's Try spell (+2 Survival cast spontaneously as a bard): a natural one! Alas, Zeoll's intuition fails him!)

Zeoll approaches the half orc and compliments him on his verse. The bard asks where he learned it, or if he created it. [Diplomacy 38]

The liontaur spends the day working on his cloak (Take ten ont he concentration check is an 18).

Flat-top  d20=20 d20=15
Tuesday April 25th, 2006 8:46:46 AM

Flat-top knows the meaning of a Red Sunrise, After pulling Wintergale on board, Flat-top tell him "Get down and lash yourself to any thing sturdy! That red sunrise means a strom is heading our way! Oh! and take the seaweed for your stomack!"

He then turns to Toros, "We're in for a bad storm, Pal. Look at that Red sunrise, it will be here soon.

"Captain Brahmah! Are we finist with the Tattoo? A bad strom is ion the way!" Flat-top ask.

Flat-top knows that the crew is uneasy, but things has to be done before the storm hits. He'll help as much as he can, then he'll look fo a place to lash himself on (like a mash or something sturdy)

Winterglade  d20+4=18
Tuesday April 25th, 2006 8:51:55 AM

[Sense Motive 18].

The centaur is visibly excited over the new spell and learns it with enthusiasm. A moment later his good mood is shattered.

"What is that thing Winterglade hears about red sun? Is the storm coming? I knew it, just my luck."

Just to take his mind off the possible danger, he hides himself below decks. About half an hour later he emerges with a large package. On the bottom of it is his shield, and to that he tied a sack and a large plank of wood [assuming he can find one].

"Winterglade is too attached to his armor and shield to risk losing it in case of a shipwreck. He has put his belongings in the sack. At least they will not sink now."

He spends the rest of the morning and the afternoon, too, working on another Cloak of Comfort [Take10 on Concentration: 21].

Brahmah  d20+6=15 d20+4=24
Tuesday April 25th, 2006 12:28:59 PM

(Knowledge Nature 15, Sense Motive Humans 24)

The former sailor notices the looks and is worried himself. "So much for three days travel. We're looking at nearly a week I think."

Gecktar  d20+6=13
Tuesday April 25th, 2006 6:56:28 PM

Gecktar will help Zeoll to craft his cloak if necessary. (take 10 on concetration DC21)
He doesn't notice anything about the mood of the crew


DM Bob and Carla 
Wednesday April 26th, 2006 1:14:59 AM

The sun rises, and moves across the sky, its red tinge turning to a coppery orange. Grey clouds trail behind the angry orb, like a cape behind a rider. The wind picks up, and the choppy waves take on the grey colour of the sky.

Flat-Top picks up on the unease in the crew and advises his friends. Winterglade takes some precautions hoping to ensure the safety of his gear. Gecktar follows Zeoll below decks after the later enquires as to the provenance of the first mate's rhyme. "Jus' somethin' I picked up from a wench in Vandiset. Said she was an actress, but she was waitin' tables at the Golden Cup." Later, the wemic works quietly below decks with the minotaur in attendance.

The captain of the Chosen becomes convinced that there will be stormy weathr before the day is out, however, he can not tell if the Sea Hag will be able to outrun the storm.

As the day proceeds, the swells grow in height. Fortitude DC 12 against sea sickness (feel ill at ease, stomach queasy, unable to complete any projects or be of use, but not fully sick...yet.)

Winterglade  d20+7=12
Wednesday April 26th, 2006 5:43:44 AM

[Fortitude 12]

The centaur's sour mood increases with the size of the waves. Just before noon Winterglade finds himself a nest at the very bottom of the ship, among the ballast, where the rocking of the ocean is a bit more gentle, and refuses to move. The normally chatty centaur is now silent; the only sound coming from his hiding place is a furious chewing on the weed from Flat-top. [Was he able to complete his work?]

Zeoll (Seasick)  d20+3=4
Wednesday April 26th, 2006 5:52:32 AM

Zeoll, who is not usually so bothered by sea travel, finds himself miserable -- just miserable (rolled a nat 1 on the save!). All he can do is lay down and moan. He is just glad that he has not heaved up his guts ... yet!

Flat-top  d20+8=16
Wednesday April 26th, 2006 7:10:08 AM

Flat-top will stay on deck, checking the ropes, watching the mast, looking for trouble with the sails, lashing down anyting that can move. Hoping the Neptun is not going to play with this ship, or send them down to Dave Jones.

Flat-top helps the crew as much as he can, but will tell them that if the storm get any worst, they'll have to either lash them selves to something solid or go down below.

Now Flat-top will tie his body with a rope, then to a mast. But with a leash of five feet for now. Later he migh have to shorten that leash.

Gecktar  d20+9=15 d20+8=17
Wednesday April 26th, 2006 12:12:33 PM

Gecktar is not particulary at ease with this weather but not affected as Zeoll can be.
He tries to find something to help his friend (Heal DC17).

Brahmah  d20+12=32
Wednesday April 26th, 2006 2:02:23 PM

Brahmah smiles at Glade's plight. "Well, friend, you'll get your sea legs yet... four of them even." ;) (WOW! Nat 20 for 32 fort save!!! One stable sailor!)

Toros  d20+11=16
Wednesday April 26th, 2006 8:33:04 PM

Toros, coming from a oversear merchant community is not so much troubled with the sitauation of the ship and weather yet and continues to do what needs to be done as normal.



DM Bob & Carla  d3=2
Wednesday April 26th, 2006 9:42:08 PM

Brahmah takes note of Winterglade's retreat, but he, Toros, and Flat-Top remain on deck with those of the crew who don't succumb to sea-sickness. The wind blows roughly through fur and mane, but the two manage to prove themselves useful as they stow loose gear, tie down items that are too big to stow, and with guidance from the crew, manage the large triangular sails. Contrary to what might be expected, the xebec makes good time, and in the right direction, although it appears the storm may overtake them.

Below decks, Zeoll reacts uncharacteristically to the pitch and roll of the boat. Curled up in misery, he abandons work on his masterpiece. The sick wemic is tended gently by Gecktar, who feels his companion's discomfort acutely. In the bowels of the vessel, Winterglade waits nervously. Hastily he puts the finishing touches on another cloak.

Things don't get any better as the day wears on. The water takes on a sick greenish tinge and the Sea Hag is buffetted violently by wind and waves.

Fortitude DC 15. Failure results in a loss of 2 Con.



Zeoll (Con 7 of 9)  d20+3=7
Wednesday April 26th, 2006 10:49:49 PM

Zeoll gets worse! He empties his stomach into the bilge and then suffers the dry heaves when there is nothing left to toss! The weather and seasickness take a painful toll on him.

Winterglade  d20+7=16
Thursday April 27th, 2006 4:13:41 AM

[Fortitude 16]

<Groan>

Winterglade is lying down on the cold, wet planks of the ship's underdeck, his eyes closed, his hands on his stomach.

<Burp> "Sormweaver's Silver Hoof this journey is!-"

There is a moment of silence broken occasionally by a grunt and soft moaning.

"Ouch, this is getting really bad, and the storm is just opening up. Were he not a centaur, Winterglade would start crying like a little girl."

Brahmah  d20+12=27
Thursday April 27th, 2006 7:54:50 AM

(Fort 27)

The minoTaur watches the crew and Chosen with some amusement but also sympathy.

Flat -top  d20+8=26
Thursday April 27th, 2006 9:32:55 AM

As thing get roughfer, Flat-top tries to help the sailors down the hatch, telling them "If you sick then your not much good in working,, So go down and settle your stomic!"

He goes to the mast, starting to lash himselg in. "I hope we stay ahead of that storm!" then he prays "Domi! Hear me! Help your chosen!"

Gecktar  d20+9=10
Thursday April 27th, 2006 12:18:08 PM

Gecktar's heart is trying to get out of his chest taking his stomac with it... Sick as the weather worsen he tries to sleep inside the boat but soon realizes that it's even worse than being outdoor.

He decides to stay outside

Toros  d20+11=17
Thursday April 27th, 2006 2:21:46 PM

Maintaining his composure, Toros stays where he is needed most, either on the deck helping the sailors or inside the cabin trying to make the sick Chosen feel better.

DM Bob & Carla  d6=5
Friday April 28th, 2006 12:18:19 AM

Zeoll succumbs to full fledged sea sickness. Witnessing his friend's discomfort, the bad smells in tight quarters, and the vigorous pitching of the boat sends Gecktar topside where he seeks a place to be sick. Brahmah watches with sympathy, while Toros and Flat-Top work at a feverish pitch alongside the crew of the Sea Hag.

Winterglade is able to stave off the motion sickness, but his dislike of the mode of travel sends him to the bowels of the boat, where he gives in to his distress.

The burning orb drags the ominous storm clouds behind it and soon the sky is so dark it is hard to tell if it is day or night. The wind no longer blows east to west, but seems to come from all the cardinal points at once. Those of the crew that are not incapacitated by sea sickness work alongside the taurs to take down the sails and tie them up as tightly as possible. Prayers to Domi, are uttered by elf, human, and taur alike.

A cry from a skinny elf clinging two-thirds of the way up the middle mast draws attention to a large wave bearing down on the xebec. With little time to react by the Chosen the Sea Hag is hit broadside.

If tied off or holding onto something, you must make a Use Rope DC 15 or Strength DC 12 check to avoid damage. Otherwise (or if you fail the check above) Dex DC 15 or be thrown against the sides of the boat or to the deck for 5 pts. dmg.


Zeoll (Con 7 of 9, HP 22 of 27)  d20+5=9 d20+7=24 d20+7=11
Friday April 28th, 2006 5:45:52 AM

Zeoll, too sick by far to keep his balance, falls against a bulkhead when the boat is rocked by the great wave (Reflex Save 9). The liontaur hits his head -- blood flows from a scalp wound. Now the smell of yet another bodily fluid pervades this already reeking portion of the hold.

Zeoll lays on the floor, moaning. He tries to get up and back into his hammock, at least -- and summons up enough concentration to achieve that (Concentration 24). Encouraged by one small victory, he tries to cast Cure Minor Wound to close the cut on his head, but alas, the effort is too much, and he collapses into the hammock, spell wasted (Concentration check 11).

Spells cast today: CMrW, Guidance, Taur's Try

Winterglade 46(51)  d20+5=13 d8+5=8 d8+11=13
Friday April 28th, 2006 6:14:17 AM

With an almighty crash the body of the centaur is hurled into the side of the ship. There is a sound of wood breaking and a cloud of flour from a sack that got accidentally ripped open [Reflex save 13].

<Cough, cough>

"Winterglade wants out of this hell-hole!"

The centaur unentangles himself from the debris and approaches Zeoll, his legs supporting him uneasily.

"This one's in bad shape. Can you hear me, fuzball?"

Winterglade administers what aid he can under the adverse conditions [CLW over Bless, heals 8 hp, Concentration 13].

"Gecktar, any of them getting hurt on deck are yours, 'cause Winterglade is NOT GOING UP THERE!"

Flat-top  d20+4=13 d20+3=16 d20+2=15
Friday April 28th, 2006 7:25:20 AM

Flat-top is about to help with the sail, when the wave hits, Thank goodness he's tied to a rope and his strenth keeps him from going over-board (str - 13 - rope - 16), he's about to go back to work when some thing hit his body? He quickly grabs and look at what it is (dex - 15)

It's the elf that warn them of the wave, Flat-top smiles at the Elf, yelling over the noist of the strom "Domi has smiled at you just now!" They both will try to go back to work is the ship is not too badly damaged.

Brahmah (hps 88/93)  d20+2=6 d20+6=9 d20+2=12 d20+5=18 d20+6=15
Friday April 28th, 2006 10:06:20 AM

(Rope Use 6, Str Check 9, Dex 12)

Growing complacent of the ship to the point of distraction, Brahmah finds himself under a mass of rope and lumber. "Ouch!" Embarrassed, he stands and looks at the rigging. "Um, seems that the ship has seen better days."

He moves to help with the ship, rather than watching everyone. (Pro sailor 18) He ribs ache from the crate that hit him. Pulling a nail from his side, he continues to move around the ship, securing items down and boxing up non-essentials.

(Knowledge nature 15)
Is this storm unnaturally strong or is it simply what should be expected this season?

He just notices that his golden eagle hasn't been seen for a VERY long time! He begins to worry. In this storm, even a dedicated bird like Pah'caw could get lost.

Toros  d20=7
Friday April 28th, 2006 1:11:39 PM

The wave and following swing at the deck is a good reminder to find a good place to hold tight. There is some pain in his arm but he does not have time to worry about that (-5 hp). The storm will end at the end, but when!? And it seems there is yet to come...

Flat-top  d20+3=17 d20+4=17 d20+2=7
Saturday April 29th, 2006 9:19:54 AM

Flat-top is lashing down some fresh water barrels (Rope 17), he has to use all of his strenth to secure thos water barrels. Another big wave hits the ship and Flat-top slides on hind butt(Dex 7) all the way into Brahmah, "Opps!" Flat-top tells Brahmah, "This storm is not natural! Do you think the our dear High Clerics are behind this storm? I do!"

OOC: Use rope 17, use Str. 17, Dex check 7.

DM Bob and Carla  d6=5
Sunday April 30th, 2006 10:14:22 PM

Below decks a sea sick Zeoll takes a beating while the distraught Winterglade doesn't fare much better. The centaur manages to pull himself over to the wemic in an attempt to cure his hurts.

Above decks a courageous Flat-top manages to tie himself off and keep all four feet steady. Looking up just in time to witness the Sea Hag's look-out come tumbling from his post, the centaur deftly saves him from smashing onto the deck. Bramah and Toros fare no better than their companions below, as they are dashed to the floor amidst heaps of tumbling sail and rope. Brahmah senses nothing unnatural about the storm, but it does seem be more violent than he has ever experienced before.

Another wave rocks the boat. (If tied off or holding onto something, you must make a Use Rope DC 15 or Strength DC 12 check to avoid damage. Otherwise (or if you fail the check above) Dex DC 15 or be thrown down again for 5 dmg.)

Lightening branches across the sky, followed by the booming of thunder. (Spot DC 12 to Highlight to display spoiler: { see a rocky reef just off the bow.)}

Flat-top (AC 23 91/96 HP)  d20+4=13 d20+3=11 d20+6=21
Monday May 1st, 2006 8:19:24 AM

Flat-top has his far apart for blance in this terrible storm, standing almost spread eagle. But it does not help him when the next wave hits. The wave and the forse of it smaches into Flat-top body. Flat-top hit his head (he only thing that was not tied down)against the mast he was tied to.

'**"! He sees stars when he opens his eyes and his forehead is bleeding. He look around he sees double, in fact he see TWO Rocky Reefs just off the bow. Flat-top will try to yell into the houling wind [s]"Danger off the bow!"[/s]

Winterglade 41(51)  d20+5=8
Monday May 1st, 2006 8:21:15 AM

[Reflex 8]

Crash!

The cetaur is thrown into the thin wooden wall separating the compartments below deck. Winterglade leaves a centaur-shaped hole in it.

"Hell's blazes! A storm straight out of Koshe-Marr it is! Never in his life did Winterglade feel so helpless!"

The centaur looks around. He's no shipwright, so the broken planks of wood tell him nothing about the extent of devastation done by his weight being tossed about. He feverently hopes there has been no structural damage.

There are wounds to be tended to, but as long as the ship is tumbling about every attempt to move is an exposure to even greater injury. Winterglade looks around trying to see if there are any sailors about who look seriously hurt. Assuming he sees nobody requiring immediate healing, he lodges himself firmly in one of the doorframes and holds to a wooden beam with all his strength.

"Zeoll! If you get so hurt you'll think you're 'bout to keel over, you give me a shout! Otherwise Winterglade is staying put!"

Brahmah  d20+10=17 d20+12=23 d20+6=15
Monday May 1st, 2006 11:03:18 AM

(Reflex 17 oops, Spot 23, Str 15)

Just staying upright, Brahmah sees, to his horror a jet of reef just above the water.
"Reef off the bow! Captain, the reef!!!" Not sure weather the ship can handle hitting a reef; not many ships can, the ranger moves fast and prepares for collision. He hopes the wheelman can turn in time.

Toros (-5 hp from the first wave)  d20=18
Monday May 1st, 2006 2:10:05 PM

Learning his lesson from the first wave, Toros holds his ground firmly for the following one (d20, 18). His ears and eyes wide-open upon the call of Brahmah for the reef. While the Captain of the Chosen and others do their best for the safety of the ship, where is that supposed-to-be the Captain of the Sea Hag !! Now this is a worried wemic, hoping Domi will save all.

Gecktar Con 12 hp -5  d20+3=13 d20+3=4 d20+2=9
Monday May 1st, 2006 4:20:41 PM

(first wave Str check 13, second Str check 4 ref save 9)
Gecktar was lent over the deck spitting everything he has in the stomac when suddenly he sees the wave coming on the ship.
He firmly grip the wood and the wave merely stun him but he had sufficient strength to withstant the blow.

Shaking off his head he sees another one coming brodside of the ship but this time the wave roll him form one side of the ship to the other.

Standing up as he can and still stunned, he reaches the mast and try to take a grip on it.

Zeoll (Con 7 of 9, HP 22 of 27)  d20+5=8
Monday May 1st, 2006 7:48:36 PM

Grateful for the healing, Zeoll is nonetheless off balance and falls -- he reopens the wound just closed!

He is in no shape to spot anything.

DM Bob and Carla  2d6(4+1)=5
Monday May 1st, 2006 11:43:03 PM

Flat-Top and Brahmah call out warnings as Toros and Gecktar prepare for possible impact with the jagged reef. Another branch of lightening shows the Chosen on deck that all hands are working to clear the debris and keep the Sea Hag right side up.

"By the Powers, but the black spot is upon us if'n we don't clear those reefs!" volunteers a white faced Captain Ross, as assisted by the half orc first mate, he fights with the great wheel that controls the rudder and manages to steer a course that parallels the reef.

There is a creaking and a groaning, and the little elf look-out points upward just as a spar breaks off the main mast and comes crashing to the deck. (Flat-Top, Brahmah, Gectar, Toros, please make a Dex Check 14 to take half damage (2 vs 5) from falling debris.)

Alone in the bowels of the ship, Zeoll and Winterglade share their misery.



Gecktar hp-7  d20+2=22
Tuesday May 2nd, 2006 3:53:05 AM

In an instinctive move, Gecktar avoids a large bunch of wood that nearly hit is head. Only small debris hit him in his face but nothing hard as he manages to close his eyes and protect it with his raised arm.

Winterglade 41(51)  d20+4=8
Tuesday May 2nd, 2006 6:56:50 AM

[Listen 8]

Unable to hear the warning shouts coming from above over the roaring of the storm, Winterglade remains unaware of the approaching danger. He holds to the beam of wood with all his might, his knuckles going white; his eyes are tightly shut.

"Brawler! You should've chosen a triton for this quest, not me! WINTERGLADE! HATES! SEA! TRAVEL!"

Flat-top (AC 23 86/96 HP)  d20+3=7 d4+1=5
Tuesday May 2nd, 2006 7:55:42 AM

Flat-top is tied to the mast, heputs his hand to his temple to see how badly his wound is, when the Elf points up to something coming down? That mean trouble!
Flat-top tries to quickly untie the ropes, but too late. He gets allot of debris hit him on most of his body. For 5hp of damages.

Brahmah (hps 86/93)  d20+2=15
Tuesday May 2nd, 2006 10:09:21 AM

Still upright, dodging a small crate which still hits him in the shin, the ranger starts stacking the sails back into their crates. (OOC: I'm assuming no right-minded captain would be sailing with sails aloft in this weather!)
Sails are NOT something we need sliding around the deck or blowing away into the water for that matter. He thinks to himself. When the sails are stowed, he cuts any over tight rigging and chucks overboard any broken crates or bits of debris.

Toros (-7 hp)  d20=18
Tuesday May 2nd, 2006 10:14:13 PM

Toros manages to dodge most of the damage of the debris (-2 hp damage), left wondering how long will this terrible storm last.

OOC: Bob and Carla, this is a great storm, well-done! I mean well-doing :-b

DM Bob and Carla 
Tuesday May 2nd, 2006 10:14:54 PM

General panic sets in when the little look-out points out to sea at yet another monstrous wave. "Avast!" gasps Captain Ross, "we be for the Shadowlands, by Ward!" The Sea Hag rides the crest of the wave, only to be dashed onto the reefs the captain had struggled so valiantly to avoid. There is just enough time for folks to grab hold of something (Flat-Top, Brahmah, Toros, Gecktar--Strength DC 12) to avoid being swept over the rail.

Below decks Winterglade and Zeoll hear a sickening crunch as the reef punches a hole into the side of the xebec. The boat lurches towards the rocks, then slides down the back side of the wave, revealing the enormous hole below the water line. As water pours in, the centaur and wemic realize their predicament.

(For those washed overboard, Spot Checks please!)


DM Bob & Carla (Supplemental) 
Tuesday May 2nd, 2006 10:24:06 PM

DO NOT ADJUST YOUR SETS!
The site is acting weird. It is slow and sometimes sends out strange warning messages.
*
Be patient.
Compose your post in WORD or some other format, in order not to loose it. Cut and paste to this board. If you fail, try again. It will eventually take.
*
The powers that be are aware of the problem.


Gecktar hp-7  d20+3=17 d20+3=12
Wednesday May 3rd, 2006 3:18:42 AM

Gecktar is violently knocked down by the next wave and blowed when the ship hurts the reefs. Struggling to stay on board he catches a piece of rope and grip it. (Str check 17)

As he tries to stand up in this torment he looks around to see what really happened when he heard this great crakling noise. (Spot 12)


Winterglade 41(51)  d20+4=11
Wednesday May 3rd, 2006 5:58:32 AM

Winterglade manages to hold on to the beam and avoid taking further bruises from the impact. Cold water gushing into the hull of the unfortunate ship manages to quickly shake him out of the shock.

"Zeoll! We're sinking! Let's get out of here!"

Winterglade looks around to see if any sailors have been trapped below decks (but since the whole crew has been working above it's not likely he finds any). Assuming Zeoll needs no assistance getting out of the hold Winterglade snatches up the bundle with his belongings and climbs above.

His first thought when wind hits his face is: where there are reefs there usually is land, too. He strains his eyes to see the land - any land - nearby [Spot 11, low light vision].

Looking around he spots Brahmah in the chaos that has broken out on the deck. He stumbles over to him and grabs his shoulder to get his attention. Shouting to be heard over the roaring wind, he cries: "Captain! There's a hole below water line the size of a barn! We'll need to abandon ship! Winterglade can make twelve people walk on water for ten minutes! If there is no lifeboat we and the six strongest of the crew will have to carry those who are wounded or can't swim! Can you make this sorry lot get their act together? How many of the crew there are still on board?"

"Chosen! Gather round! Winterglade will do magic, but needs you within his touch!"

Zeoll  d20+7=21 d20+7=27 d3=1 d20-2=13
Wednesday May 3rd, 2006 7:39:31 AM

Zeoll tries to get a grip. He knows that his life and the lives of his friends are at stake. He concentrates with all his might and casts Speak with Animals. Then, as the waters flood the hold, he casts Summon Nature's Ally II (concentration check 27), calling a Porpoise (rolled a 1 on my 1d3) just outside the boat. The wemic looks around for Winterglade, but the centaur is gone. He had been concentrating so hard he did not hear or see the centaur go.

Grabbing his belongings and hoping Glade is well, Zeoll leaps through the breach and into the water, shouting to his dolphin as he does so, "Help me swim! Please help me swim!"

Untrained swim check with no Str adjustment and -2 racial penalty: 13.

[OOC (later): Posted before seeing Winterglade's post. Figured I'd let it stand.]

Flat -top  d20+4=20
Wednesday May 3rd, 2006 8:19:59 AM

Flat-top is still tied to the broken Mast, with a crash like that the ship got to have a few holes in it.

Flat-top tries to untie the rope around him (str 20), he find it hard to handle and he look to the end of his rope.

There at the end of his rope is Gecktar! And he's holding on for dear life. Flat-top will pull the minotaur next to this bleeding centaur. "It's OK! Gecktar! I got you."

Look on his belt, trying to find his dagger to cut themselves free.

Brahmah (hps 86/93)  d20+6=15
Wednesday May 3rd, 2006 11:04:08 AM

(Strength 15)

Brahmah stuggles to hear Glade over the seas, but manages to get the idea.
"Damn hole! Okay. Get everyone together! Everyone.

Can you give that water walking to six people for 20 minutes? I don't see land!!

Summon up some water creatures too if you can?"
He yells.

He grabs his gear. He picks up a bunch of stuff from the deck... rope, belaying pins, grapple hooks and throwing them into a crate, he turns to Zeoll and Glade. "Let's go below to see how bad it is!!" Grabbing the crate of supplies, he meanders below, however briefly, to see what may be done. (Can the hole be mended using spells like mending? Can we push the water out for a few moments to mend a hole? How large is it and is the keel in good shape? Can we even make below?)

Toros  d20+4=14 d20+5=13
Wednesday May 3rd, 2006 4:59:30 PM

Toros gets ready to leave the ship, gathering his gear and with Chosen. With the water walk spell he can also help crew to carry some on his torso, something he would not like to do in normal time but this is an emergency.

(strength 14>12, spot 13)

Flat -top 
Thursday May 4th, 2006 8:25:31 AM

Flat-top Yells over the roar of the sea, "Toros grab my gear, They are next to yours! I'll Get a barral to put our gear in!"

Flat-top pats Gecktars back, telling his "Your OK now, just spit out the sea water."

Flat-top goes to the barrels on deck, enpty them then throws them over board for the crew that has fallen into the water. But keep one for his and Toros Gear.

Toros 
Thursday May 4th, 2006 11:14:58 AM

Toros hears and helps Flat-top to carry the gear. Having such a huge Torso would prove to be useful to carry stuff and staff to safety.

Brahmah 
Thursday May 4th, 2006 12:06:44 PM

Brahmah asks any Chosen following him below to grabs planks. He then thinks to look for life boats. :)

Brahmah 
Thursday May 4th, 2006 12:06:52 PM

Brahmah asks any Chosen following him below to grabs planks. He then thinks to look for life boats. :)

DM Bob and Carla  # of crew overboard d10=7 d6=6
Thursday May 4th, 2006 4:15:29 PM

Realizing it would not be in his best interests to remain below decks, Winterglade scrambles out of the hold. Yelling above the noise of the storm, he informs the captain of the Chosen of the damage below and volunteers his magic. Captain Brahmah attempts to ascertain how bad things really are down below. The quickly rising water below decks convinces him that the ship is in dire peril [Spot vs DC 12 to see the chests containing the Chosen's gear].

Zeoll also recognizes the peril he is in and begins to cast his magic, calling first upon his ability to speak with animals. He then immediately starts a second spell [porpoise comes next round].

The Sea Hag lurches, but Flat Top, Gecktar, Toros, Brahmah, and Winterglade all manage to hang on. Unfortunately, the crew of the Sea Hag are not as fortunate. Flat-Top is able to save the little look-out, and the half-orc first mate and a thick dwarf are able to withstand the battering. Captain Ross and the remainder of his small crew are lost in the dark churning waves.

As if matters couldn't get any worse, lightening zigs across the sky once again, thunder booms overhead, and a driving rain starts to pour from the dark sky. Another wave strikes the ship and she tears free from the reef. Listing to one side, her foremast broken and dragging her sails and rigging, she wallows dangerously alongside the jagged reef.

(All the Chosen need to make Balance vs DC 15 to maintain their footing on the heaving, slippery decks. Anyone abandoning ship must make a Jump vs. DC 10 to clear the ship or take 6 points of damage. If anyone jumps, please make a Spot vs. DC 12 to locate debris on which to cling and a Swim vs. DC 15 to swim towards it. Anyone casting spells will need a Concentration vs DC 15+spell level .)


Zeoll  d20+1=7 d20+2=20
Thursday May 4th, 2006 8:06:16 PM

The liontaur finishes his spell and then dives through the breach (concentration and swim checks made yesterday), calling for help from his summoned dolphin!

Not sure that balance and jump checks are needed below-decks, but if so, then ... Balance 7, Jump 20.

Gecktar  d20-4=-1
Friday May 5th, 2006 5:44:07 AM

Gecktar is blown by the next wave, that make him roll over few meters on the deck. He is only able to stand up before another wave rushes on the boat.

Winterglade 41(51)  d20+1=11 d20+11=25
Friday May 5th, 2006 6:37:38 AM

[Balance 11]

Winterglade slips and skids. His fingers scrape across the deck as he tries to hold on to something - but in vain. Thankfully the railing stops his sliding before he vanishes into the dark depths of the ocean. A verse from the song he has been singing not so long ago returns to haunt him: "Six dead taurs on the Sea Hag's deck, leaving port and never coming back-"

He scrambles back to his feet and, his voice carried away by the wind, shouts out the incantation of the Water Walk prayer, doing his best to share the spell with as many people nearby as possible [Concentration 25, can affect up to 6 people, not sure how many are within touch range, duration depends on the number of characters affected].

"We've got men overboard!"

Flat-top (AC 22 86/96 HP)  d20+2=16 d20+6=17 d20+6=13 d20+4=16
Friday May 5th, 2006 8:12:27 AM

Flat-top bearly holds his ballance, but stays on his hoves. He Yells at every one that's still on deck "The ship is going down, there's barrell floting in the water if you cannot swim, stay away from the haul when it goes under water, the haul will suck you under if you cling to it, understand? NOW JUMP AGAINST THE WIND!The wind will push you away from the haul."

Flat-top will jump into the water with the barrel(his and Toros Stuff in it). After he's in the water will try to spot (between the lighting flashes) anything to swim toward anything he sees.

OOC: Ballance 16 - Spot 17 - Jump 13 - swim 16.


Brahmah (hps 80/93)  d20+12=18 d20+2=17 d20+6=8 d20+12=13 d20+7=16 d20+10=18 d20+10=11 d20+10=24
Friday May 5th, 2006 9:31:04 AM

Having had his gear with him the whole time, Brahmah grabs the crate with the Chosen's gear and returns to deck. (Spot 18) "YOUR GEAR!" He hands the crate to whoever stowed their gear.

"May we have Courage!"

Then without pausing, he tightens his gear and jumps head first off the deck over the side. What looks to be a good swan dive, ends with him crashing HEAD FIRST into a floating piece of mast. After a couple of seconds, he first comes to and grabs the same floating lumber.

(Balance 17, Jump 8, Spot 13, Swim 16, Concentration checks to cast Guidance three times, 18, 11 and 24... +1 to his Swim and Jump checks) He only gets two off, losing one due to rough seas and nerves.

He begins paddling as fast as possible away from the ship. He knows what undertow is like when a ship sinks. If anyone gets caught in THAT, their likely dead!

Toros  d20=3 d20=12 d20=12 d20=10
Friday May 5th, 2006 7:19:43 PM

The sinking ship and slippery deck leaves Toros no choice but jump to the sea with what he has got so far. The taur helps to carry gear and people saved, walking on the water and swim towards the debris

(not sure if all this makes sense but written as result of interaction with Flat-top and Glade last and this round, and Brahmah with this round - with failed balance but successful jump, spot, and swim checks)

Flotsam and Jetsom


DM Bob & Carla  1-Winterglade, 2-Toros, 3-Brahmah, 4-Gecktar, 5-Flat-top, 6-elf lookout, 7-half-orc first mate, 8-dwarf crew member # Winterglade can touch d6=4 d8=7 d8=6 d8=2 d8=1 Damage from hitting floating debris= d6=3
Sunday May 7th, 2006 11:36:13 PM

Lightning highlights the rocky reef as the Chosen of Domi struggle to stay upright. Flat-Top shouts out a warning, and whether of their free will, or fate, almost all the taurs find themselves in the water.

Zeoll surfaces and gasps for air. As the wemic flails about, a paw brushes against a rounded snout and grasps the low triangular dorsal fin of the summoned ally.

Toros jumps from the Sea Hag with what gear he can muster. Despite the weight of the wemic, and the trunk he carries, he doesn't sink! The taur's feet don't even break the surface of the water!

Brahmah looses his balance and falls off the boat, scraping a shin badly. The minotaur makes for the nearest trunk floating amongst the detritus, Heaving his chest over the wooden box, he kicks for all he is worth.

Flat-Top shoves a trunk overboard, and jumps clear of the rocking boat. Once in the water, the centaur uses the trunk as a flotation device and distances himself from the sinking ship.

Winterglade has the satisfaction of seeing the effects of his magic, as Toros, and two of the crew, scrabble upright after jumping into the Lotophagi and make tentative steps across the heaving seas. The centaur feels his own body suffused with power. Galloping across the water is no longer foreign to the cleric, but the wild conditions will make it a challenge to make much progress.

Gecktar looses his balance and is slammed to the deck as the ship lists to one side. Before the minotaur knows what is happening, there is a sickening groan, and the Sea Hag's bow dips below the water. The stern rises until it is almost vertical, and the unfortunate ship starts its slide into the deeps.

(Winterglade and Gecktar Strength vs DC 12 to hold onto anything. If abandoning ship must make a Jump vs. DC 10 to clear the ship or take 3 points of damage. Make a Spot vs. DC 12 to locate debris on which to cling and a Swim vs. DC 15 to swim towards it. (Winterglade has Waterwalk). Anyone casting spells will need a Concentration vs DC 15+spell level.)

(OOC: Please post AC and HP, as well as spells in use.-DM Carla)

Winterglade AC11 HP41(51)  d20+3=18 d20+11=23
Monday May 8th, 2006 3:21:46 AM

As soon as the ship starts going under Winterglade makes a tiny anvil sign on his chest [activating Feat of Strength] and jumps overboard, landing on the surface of water with all the grace of a sack of bricks [Jump 18]. The heaving of the sea makes it impossible to normally walk, so the centaur resorts to jumping from wave to wave, feeling a bit like a mountain goat.

Seeing that some of the party are swimming for dear life he shouts to those who can walk on water: "Gater'em together, Winterglade's got one more spell!" Not being a sailor he does not really know what this undertow is, but it doesn't sound too friendly, so he wants to set off his second Water Walk as soon as possible.

[Winterglade will move to the nearest swimmer and wait for the others to gather. Once whoever responded to his cry is close by he casts second Water Walk - Concentration 23.]

[Winterglade brought his equipment (tied to a beam of wood) from below the deck, but after all the violent action on board I'm not sure if he still has it with him?]

[Water Walk: 15 min]

[Tunc, your Water Walk has a duration of 15 minutes. Same for both crew members.]

Gecktar AC17 Hp41/61 (-2 Con)  d20-1=3 d20+3=11 d20-3=8
Monday May 8th, 2006 3:49:49 AM

Gecktar tries to jump out the boat but the slippery deck betray him one more time. He takes the board of the ship in the stomac explusing all air he had in his lungs. His vision isn't clear and while falling he don't see anything he can climb on an begin to sink like a stone into the water.

(Holding breath round 1)
(Jump 3, Spot 11, Swim 8)

Flat-top (AC 22 86/96 HP)  d20+6=18 d20+6=17 d20+4=22
Monday May 8th, 2006 9:17:59 AM

Once Flat-top is in the water, he comes up for air, he look around for his barrel (with his stuff in it), "AAH! there it is!" Flat-top swims toward it, grabs on to it and hold on for dear life. He look around for a place of safty, but insted he spots Gecktar as he start to sink, he Yells at the top of his lungs "Gecktar! Gecktar! Is In Trouble!".

First Spot 18
Second Spot 17
Swim 22

Toros 
Monday May 8th, 2006 11:21:37 AM

Grateful to Glade for the waterwalk Toros rushes as close as possible to where Gecktar is last seen, drawing his long glaive to provide him something to hold on to.

"Gecktar, come on!! Hold on!!"

OOC: Waterwalk, -5 hp

Brahmah (hps 80/93)  d20+4=17
Monday May 8th, 2006 12:22:06 PM

Brahmah keeps kicking, trying to remember any nearby islands or the nearest shore from the map Ross showed him. But he knows without stars or sun he has little chance to figure out position.
(Knowledge Geography 17)

Zeoll  d20-2=4
Monday May 8th, 2006 8:24:12 PM

Zeoll tries his best to get to shore or at least a place to stand safely, with his friendly dolphin's help. (But his roll is a 4 -- how does his friend help?)

DM Bob & Carla 
Monday May 8th, 2006 10:41:11 PM

Gecktar and Winterglade jump overboard at the last minute. The cleric clears the danger created by the sinking boat, and lands with all fours on the surface of the roiling sea, as if it were firm ground. Alas, Gecktar is not so fortunate. He is struck by an errant beam and thrown wildly into the sea. His breath knocked from him, he struggles as he sinks under the surface.

Cognizant of the danger posed by the sinking Sea Hag, Brahmah and Flat-Top try to distance themselves from the disaster. Zeoll's magical ally helpfully permits the wemic to cling to it, and swims away from the ship, but not far from the other Chosen.

As Toros strides across the water in search of the unlucky Gecktar, the rest of the party witness the horror of the sinking. With the boat nearly perpendicular to the water, the stern breaks off just past the main-mast and drops with a splash, just as the rest of the aged xebec slides from view. There is a large wave that sends the Chosen bobbing like so many apples in a barrel.

(Those in the water (Brahmah, Flat-Top, Zeoll) Strength vs DC 12 to hold on to your wooden chest, barrel, or porpoise, Swim vs DC 15 to regain your flotation device.
Those on the water (Winterglade and Toros) Dex vs DC 12 to remain vertical. Gecktar Swim vs DC 15 to break to the surface, Spot vs DC 12 to locate floating debris, Strength vs DC 12 to grab hold of Toros' glaive.)


As if the sinking of the Sea Hag was a sacrifice intended to pacify some deity, the storm abates a little. The swells are not so angry, and the thunder, lightening, and rain stops. Alas, the moon and stars remain hidden. The phosphorescent luminescence of tiny and harmless sea creatures floating on the waves outlines the shapes of the survivors. As best Brahmah can tell, the ship sank in waters somewhere off the Shipwreck Shoals and there are still many hours before sunrise.


Winterglade AC11 HP41(51)  d20+1=21 d20+4=24
Tuesday May 9th, 2006 2:44:26 AM

[Dex 21] Winterglade manages to keep standing vertical. With horror he watches as the outstretched hand of Gecktar vanishes under the surface of the sea. With his spell active he is unable to immerse himself in water, so instead he looks around, and moves to Zeoll. "Gecktar's going under! Can you conjure some other animal to help or something? I can hold you over the water if you want to do magic!"

[I assume I didn't manage to cast the second Water Walk last round and it is still available?]

Remembering that his spell won't last forever, Winterglade looks around, trying to spot his equipment tied to a beam of wood [Spot 24].

(OOC: The second Water Walk would still be available should you wish to cast it in future. Nice move, BTW!-DM Carla)

Zeoll  d20=18 d20-2=18
Tuesday May 9th, 2006 6:38:37 AM

Zeoll holds onto his dolphin (Str check 18). But he can't hold on for ever (nor can he keep making DC12 Str checks!), and the summoning spell that keeps the dolphion here is about to end (last round of 3) -- so Zeoll's first priority is to get to shore, or to a sandbar or reef or something he can use to stand up. The ship must have hit *something* that made it founder -- presumably land.

Zeoll asks his Dolphin to take him to shore.

If Zeoll must help with a Swim Check, then the check is an 18! That's a natural 20!

The liontaur's heart breaks when he hears Winterglade say that Gecktar is drowning! The liontaur prays to Domi that he will have solid footing next round, and that he will be able to cast a spell to help his friends.

Brahmah (hps 80/93)  d20+6=14 d20+7=9 d20+4=19 d20+5=25 d20+12=29 d20+6=15 d20+12=32 d20+7=27
Tuesday May 9th, 2006 6:57:38 AM

(str check 15, swim 9)

Brahmah struggles to try to make it to Zeoll or Glade. (if he can, he'll take 10 to get to one of them)
If he can get to them, "I think we are near the Shipwreck Shoals, but I need to know where north is first!"

What sea life is near this expanse of sea? Has anyone been known to survive a wreck in these waters? Can we expect another ship soon? Is it a regular shipping route?
(Knowledge Geography 19, Professional sailor 25, Survival for direction 29, KNowledge Nature 15, Spot 32 and Swim 27)


Flat-top (AC 23 86/96 HP)  d20+4=22 d20+6=22 d20+4=18
Tuesday May 9th, 2006 8:09:20 AM

Flat-top watches Gectar's hand disapear under the water, he Yells "NO!". He now touches his new Tattoo (light) on his chest, then takes a deep breath Slides under the water and swims toward Gectar. . .

Str check 22
Swim check 22
Water swim 18

Gecktar AC17 Hp41/61 (-2 Con)  d20-3=17 d20+3=16 d20+3=16
Tuesday May 9th, 2006 4:34:07 PM

Gecktar desperatly moves through the water. He manages to reach the surface and takes a deep breath (swim DC17).
Renewed air allows him to see clearly outside. He locates debrits but also sees Toros surfing on the wave handing him his pole arm.
He manages to catch it and then see Flat Top closing his position "Thanks friends" he says "I've seen the moment I would have to face Gargul !"

Toros  d20=16
Tuesday May 9th, 2006 9:38:26 PM

Toros remains calm and vertical to drag Gecktar to a closest safer point. "Hold on Gecktar, we are almost there!!" He catches the minotaur with free hand and helps him to hold tight.

DM Bob and Carla 
Tuesday May 9th, 2006 11:27:01 PM

As if the hand of Domi himself was pulling him up to the surface, Gecktar moves through the dark water and breaks through the surface. Flat-Top is nearby, his barrel under one arm, preparing to dive. When Gecktar surfaces, the pie-bald centaur shouts encouragement as Toros extends his reach towards their friend. Gecktar grabs hold and is secured for the moment.

Winterglade notices most of his friends have hold of wooden chests and barrels. He recognizes they are the very same containers in which some of his friends have stored their gear. His gear is nearby as well, lashed securely to a broad wooden beam. The centaur sees that the two crew are busy working together. The elf has a rope and appears to be tying two broken beams together, while the half-orc moves towards him, some net over one shoulder and pushing a large barrel before him.

There is no ground underfoot for Zeoll, but he does spot some large pieces of debris within arms reach.

Tales told about the Shipwreck Shaols run through Brahmah's mind. He remembers how ships avoid the area, arcing north-west of the taur islands, or creeping through Defiles Channel and the Upper Kings Channel rather than go too close to the Shoals. He remembers stories of ships that got too close to the dangerous reefs that encircle the mysterious islands of the Shoals, ran aground or just disappeared. Few were known to survive, and those that did were never the same. 'Touched in the head', it would be whispered because when they spoke it would be of terrible beasts, and hideous monsters and their eyes would go wild with the terror of their memories.

It is hard to orient oneself, but Brahmah gets the sense the group is moving with the tide towards some destination.

(OOC: Swim Check and Strength Check not required if holding onto something that floats.-DM Carla)

Winterglade AC11 HP41(51) 
Wednesday May 10th, 2006 7:27:30 AM

The centaur sighs with relief when he sees the head of Gecktar back above the surface of the water. Noticing that the crew is busy assembling a makeshift raft, he splashes over and lends his hand, warning the sailors when the duration of his spell is about to run out [we probably have about 10 more minutes left?].

[Take10 on untrained Craft: 11]

Being aware of the weight of taurs he realizes that it will be hard to assemble a raft strong enough to support the Chosen above water, so he just suggests making a tightly strung-together pile of flotsam everyone can tie themeselves to. Winterglade, fearing that party will get separated, helps to guide all those who would follow to the floatation device. He also makes sure to collect all chests containing Chosen's equipment before they sink to the bottom of the sea.

Flat-top (AC 23 86/96 HP) 
Wednesday May 10th, 2006 8:41:04 AM

"Good Job, Toros! but look at me I'm glowing like a torch!! Anybody needs a light??" He smiles and start to swin toward Winterglade.

"Come on over here! I can almost see what they are planing! Captain! Can you make out where we are yet? And where we're drifting to?? I'm just courious??" Ask Flat-top while swiming toward the builders of the raft.

Flat-top mumbles to himself "Now I woun't have to shower for a whole week!"

Toros 
Wednesday May 10th, 2006 10:03:21 AM

"You look like a big star Flat-top, which has fallen into the water of world in a space storm! Do you remember that song of Winterglade about Six Taurs on a ship..."

Yes, the wemic feels an urgent need of relaxing and encouragement after all these troubles, and some joke and songs would do well for this. Gecktar seems to be allright for now, he hopes the same for all the others too.

Brahmah 
Wednesday May 10th, 2006 11:28:41 AM

"Not a damn clue Flat-top. Keep looking! Your a royal sailor! You know this area too!!!" Breathes the very wet and perturbed taur.

"Where is that damn bird of MINE! If I needed here more now than ever before! PAH'CAW!" He shouts for his once loyal and likely gone a stray eagle. "$%&!?"

Gecktar 
Wednesday May 10th, 2006 12:10:12 PM

Gecktar now has reached a barrel and hold it. He looks arround with some water flooding into his eyes. He shakes his head to dry his face. "Toros, please, could you help me join the captain and his first mate. Maybe we could help them."

Zeoll (Con 7 of 9, HP 22 of 27)  d20+8=12
Wednesday May 10th, 2006 1:41:33 PM

Zeoll grabs onto a float just as his dolphin friend vanishes. He tries to cast again, this time touching the rod at his belt.

[Taking two rounds to cast extended Sum Nat Ally II]

[Concentration check 12 looks like failure to me]

Buffetted by the waves, it is all Zeoll can do to hold on. His spell is ruined.

DM Bob & Carla 
Wednesday May 10th, 2006 7:46:38 PM

The porpoise rolls his eyes sadly when Zeoll fails to activate the magic necessary to extend the creature's life. The wemic gets a sense that the sea mammal wished most genuinely to be useful, but alas, was not provided the opportunity to do more for the bard or his party.

Gecktar is safe, but beseeches Toros to bring him closer to safety. The wemic obliges, and tries to make light of their situation with Flat-Top. Catching on to what the surviving crew of the Sea Hag are doing, Winterglade works feverishly to gather as much rope and floating debris as possible in the minutes that the magic of his Water Walk spell remain. Deciding that quantity over quality is necessary to support the combined weight of the taurs and their gear, the cleric accumulates a prodigious amount of floating detritus. The half-orc and elf from the ship work frantically to lash Winterglade's haul together to form a rather large but flexible raft.

Brahmah is starting to loose patience, but realizes that it would be futile for his companion to seek him out in the inclement weather and in the dark of night. The taur gains some small sense of satisfaction that the water is warm, and the party remains together amongst the flotsam and jetsam discharged from the sunken ship.

(No check required to hold onto the raft. Climb or Strength DC vs 10 to climb onto the raft. Rope checks to ensure some degree of stability to the assemblage. Spot checks everyone, please.)

(OOC: One more post and the Water Walk spell is exhausted.)

Winterglade 
Thursday May 11th, 2006 6:38:48 AM

[Take10 on Use Rope: 11]

Winterglade is not very comfortable with tying knots, fortunately there are several sailors around who will do better job than him. With so little time to work with the construction can't be more than a makeshift affair anyway. Feeling the magic slowly drain from him he mentally prepares himself to be immersed in the dark waters of the ocean. The fact that the water is warm is little consolation, as thoughts of squids, octopuses, sharks, were-sharks, dire sharks and tiger sharks immediately enter his mind. A soft moaning escapes his lips. "See, Winterglade did tell you sea travel was a bad idea, no? Look at us now, stranded in the middle of blue nowhere, barely hanging to dear lives..."

Brahmah  d20+2=22 d20+5=19
Thursday May 11th, 2006 7:53:12 AM

Brahmah paddles over, trying to help Glade with knots.

"This is the worst sea voyage I've ever had actually." He grins.

(Use Rope 22 to assist, Professional sailor 19 to decide whether the knots are good)

Flat-top (AC 23 86/96 HP) 
Thursday May 11th, 2006 8:13:53 AM

Flat-top swims closer to the make-shift raft, He answers Captain Brahmah, "Ahh! Come on, Captain, You know that birds don't fly in this kind of weather!. I'll bet you that when the sun shines down on us, she'll will find you! Now I want to thank you for this new tattoo, You did a fine job."
As Flat-top talks to the Big Minotaur, Flat-top will grab rope, floating planks, any remnants that seem useful.

OOC: Oh! By the way How long does this spell last?

Gecktar  d20-1=9
Thursday May 11th, 2006 12:08:08 PM

Gecktar tries to climb on the raft but the slippery wood makes it impossible. "Anybody would help a deperate taurs that need to get out of the water ?"



Zeoll (Con 7 of 9, HP 22 of 27) 
Thursday May 11th, 2006 4:39:53 PM

Zeoll does his best to hang on. To the extent he can, he paddles toward shore.

==========

Spells used: 2 second level druid

meta rod -- 1 charge used

Toros 
Thursday May 11th, 2006 9:41:13 PM

While the water walk comes close to end, Toros helps the crafting of the makeshift raft and then Gecktar to climb on it, and finally he sits on the raft himself.

DM Bob & Carla 
Thursday May 11th, 2006 11:54:35 PM

The castaways struggle in the rough seas to gather enough debris to fashion a makeshift raft.

Toros and Flat-top help the half-orc push the last of the barrels under the netting and Brahmah and the elven sailor manage to lash the entire mess together. "They be nice knots... like ye was a sailor!" the elf congratulates the leader of the Chosen on his work. Winterglade bemoans their fate with an "I told you so" and draws a sour look from the same elf.

Toros manages to help Gecktar aboard the raft as the Waterwalk spell comes to an end. Winteglade, Flat-Top, Brahmah and Zeoll cling onto the raft. Mixed in with the barrels and planks, and other debris that forms the raft, are the chests containing the equipment of the Chosen.

Over time the seas change. The waves turn to swells with long deep troughs. The raft repeatedly rides up one side, crests, and then slides once more down the backside of each swell. If a taur were to let go, he would soon be separated from the raft and have little chance of being spotted again.

The night seems interminable, and the taurs begin to feel the effects of exhaustion. Even though the water is relatively warm, it is cooler than their own body temperature, and when added to the exertions of surviving the storm and building the raft it begins to take it's toll.

[Zeoll, Winterglade, Brahmah, Flat-Top - Fort Save vs DC 15 or take 1d6 non-lethal damage from cold and exhaustion]

Winterglade  d20+7=23
Friday May 12th, 2006 7:49:43 AM

[Fort save 23]

Winterglade is silent. He keeps his eyes on the horizon as it helps him to overcome the sea sickness. During the rest of the day he shakes out of his stupor only twice - firstly to check on his companions and see if any are in need of healing, secondly to lend his two Cloaks of Comfort to those who have the hardest time withstanding the cold temperature of the water.

"Tomorrow Winterglade will prepare enough Endure Elements spells to keep everybody warm. He can also provide food and water to everyone. What a picnic this turns out to be. Sigh."

[Who needs healing and how much damage have you taken?]

Brahmah (hps 80/93) Comprehend Languages and Read Magic  d20+16=26 d20+12=26
Friday May 12th, 2006 8:31:11 AM

(Fort save to resist cold 26, Fort vs exhaustion 26)

The lucky taur clings securely to the rickety raft.

"Anyone with an Everburning torch, bring it out. It might signal a ship we're here." He suggests. "I'm buying several when I get home!" He fumes, cursing himself. He retrieves soggy rations and begins eating. (minus a ration) Then he notices something, silver, in the bottom of his pack. "MY WHISTLE! Damn, I forgot about that!" He retrieves a signal whistle from the bottom of his pack and just begins blowing it shrilly. He smiles happily. If it doesn't signal his eagle, at least they have a greater chance of rescue.

Paw'caw (ceil) 
Friday May 12th, 2006 9:37:39 AM

Some where come a cry "EeeeeK! Screech!" a familure cry to Brahmah's ears.

OOC: The clouds must part for Brahmah to see her circling that famuse eight pattern of hers.

Flat-top (AC 22 86/96 HP)  d20+9=27 d20+4=22 d20+2=19
Friday May 12th, 2006 9:51:28 AM

OOC: Made my Fort save 27 - Str 22 - Climb 19.

Flat-top will try to climb on the raft, using his strenth to pull himself on the raft. "EEAH!" With his frount hooves planted on the raft, he now pushes his body with his rear hooves, and slowly rises on the raft.

"That was some work! Any body have an apple? Where's the apple barrel?" ask the centaur. Then out of no where there's a cry. "Who's that? Paw'caw?? Captain blow the whistle again, to see if she come nearer?"

Zeoll (Con 7 of 9, HP 22 of 27, plus 5 hp nonlethal damage)  d20+2=5 d6=5
Friday May 12th, 2006 10:22:22 AM

The salt water soaks Zeoll's mane and fur. The cold wet drags at him. As waves crash into the raft, Zeoll swallows and breathes more of the sea than is good for him!

Hoilding on with his arms and kicking with four legs, Zeoll does his best to help propel the boat to a safe landing.

Brahmah 
Friday May 12th, 2006 6:48:08 PM

Calling to the eagle, Brahmah retrieves a scroll of speak animal.

If Pah'caw comes to him, he casts it and asks the eagle to seek land.

Gecktar 
Sunday May 14th, 2006 4:55:27 PM

Gecktar is happy to rest on something. He lies down on the uncomfortable pieces of wood and breath loudly. "Thanks one more time, friend Toros" he says after coming on board of the raft.

During the night he cannot sleep because of the size of the raft and because they have to stay vigilant to not get out of the small skiff.

DM Bob & Carla  d20+2=9 d20+2=11 d20+2=22 d4=2 d4=3 d4=4
Monday May 15th, 2006 12:26:33 AM

The large makeshift raft drifts on the tide. In the dark, folks fumble in their packs, and in the barrels and chests. Flat-Top finds a turnip, some carrots, and a few apples in one of the barrels. Brahmah suggests that anyone with a light should volunteer it, but no one comes forward. Winterglade asks after the health of the castaways, and concerned about the effects of exposure, volunteers cloaks and spells against the elements. Gecktar tries to get comfortable, but can not sleep. No one can. Zeoll hangs onto the raft, and paddles...he knows not where.

Through the tenuous bond that joins them, the captain of the Chosen hears Paw'caw respond to his whistle, though the taur's ears hear nothing. It is still too dark and stormy for the magical beast, no matter how powerful the golden eagle.

The storm eventually abates, though the waves roll on. The sky lightens, though as yet there is no sign of the sun.

(Spot vs 9 Highlight to display spoiler: { to see a grey-white dorsal fin above the water} vs 11 Highlight to display spoiler: { to see 2} vs 22 Highlight to display spoiler: { to see a third fin and notice the little elf look-out slip under the water and disappear from view.})

Zeoll  d20+9=15 d20+11=12 d20+8=14
Monday May 15th, 2006 4:50:35 AM

Zeoll sees two fins poking above the edge of the water, points them out to his friends, and wonders what it could be [Nat 1 on the know nature check! LOL!]

He readies an action -- if he sees that the creatures are animals, then he readies a Wild Empathy check in the hope of befriending them.

If needed: Wild Empathy check -- 14.

[LOL! Dice Roller hates me today!]

==========

Druid Spells [in brackets = cast]

Level 0: Guidancex2, Cure Minor Wounds x2
Level 1: [Spk Anims], Obsc Mist, Charm Animal
Level 2: [Gust of Wind], [Barkskin]

Bard Spells used

0 of 3 Level 0 spells
0 of 3 Level 1 spells

Rod used: 1 of 3

Gecktar  d20+3=20
Monday May 15th, 2006 6:06:44 AM

As Zeoll designates the two fins, Gecktar clearly see them. "What could this be ?" he says.
Full of prudence he entons a chant for the glory of Domi and release a spell that allows him to see evil. He then looks in the direction of the creatures.
He retrieves his bow just in case...

(Spot check 20 ; cast detect evil on the creatures taking 10 on Concentration check if necessary totallying 21)

Winterglade AC11 HP41(51)  d20+4=22
Monday May 15th, 2006 6:49:27 AM

[Spot 22]

Winterglade learns that his instincts can take hold of his entire body. He watches the fins paralyzed with horror, eyes open wide with terror. It is one thing to fight a bear - a lion even! - on firm ground, where you can see its claws and teeth, but here even the mere thought of invisible, sharp-toothed death moving about, brushing against your legs is a torture by itself.

It takes all his will to break his gaze away from the triangles plowing through the surface of the water. He curses himself for not going about healing everyone earlier. Well, better later than never. He starts with restoring some of lost endurance to Zeoll [casts Lesser Restoration on Zeoll - cures the Constitution damage].

[Is there time to cast more spells, or are we now counting time by rounds? If it is possible to fire off more spells before there is confrontation please let me know how many and I will list them in the next post.]

Flat-top  d20+6=12 d20+4=19 d20+4=21
Monday May 15th, 2006 7:12:52 AM

Flat-top is rumaging through the barrel, looking for some thing wo kee his upper torso warm. When he find some hiden treasure, Aturnip, sone carrots and the bigest treasure of all APPLES! "Lookie! Lookie! Here I foung some food. Enough for all. . . Well enough for a small snack."
When he hears Gecktar yell something about fins?? FINS?? Flat-top snaps his head toward the area that Gecktar pointed. Sure enough there's two fins there, coming this way!!

Flat-top hands the Food to Winterglade, "Here, Mate! Hand these out!" Then to Zeoll, "Zeoll get on board here this minute! Here I'll Help you!" Flat-top will use his strenth to pull Zeoll onto the raft, (he will try to grab Zeoll by the back of the neck (hopefully theres clothing there) to pull him in. (it would also help, if Zeoll could get some GOOD roles)

Spot 12
Knolage of Wilderness 19
Strenth 21

Brahmah  d20+12=24 d20+6=17 d20+12=26
Monday May 15th, 2006 11:06:21 AM

"Oh geez, I hope those are dolphins." He says to himself, all the while knowing there MUST be sharks. (Spot 24, Knowledge nature 17, Survival 26) "Its the blood." He says plainly, putting a hand to the gash on his head. "Damn."

Retrieves a scroll of Calm Animals, hoping that these are not 'special' sharks in any way. (OOC: Hoping they are not dire or otherwise.)

Toros 
Monday May 15th, 2006 11:43:42 AM

Toros tries to comfort his friends by providing some magical support or light. However, most of his equipment is in the chests and finding out what they need on a makeshift raft in the middle of darkness would cause more problems at the first place. So he spends the night calmly, trying to rest a bit for the next long day. Having exhausted, it is not hard for wemic to sleep a bit.

When his friends are talking about two fins, he is just getting up to see what is going on, although his senses are not yet clear enough to realize and attend to what is going on.

DM Bob and Carla 
Monday May 15th, 2006 11:09:58 PM

Zeoll's friends come to his rescue, with Flat-Top grabbing him by the scruff of the neck and hauling him onto the rickety raft and Winterglade restoring some of the wemic's lost endurance.

Despite the dreadful night, the taurs are sufficiently alert to spot the danger circling 'round their assemblage of flotsam and jetsam. Brahmah notices a red stain spreading in the water about 40 feet from the raft where a large shark can be seen just below the surface. The attention of the other two focuses on what the first has. Toros and Gecktar can see the carnivorous fish, about 12-15 feet in length pass on either side of the raft. Gecktar does not get a sense that the creatures are motivated by any evil.

As the sky grows lighter the Chosen of Domi witness a feeding frenzy that leaves little doubt as to what will befall them if they do not make landfall soon.

(OOC: The sharks will be busy for about 10 minutes. Post what any PC could reasonably do during that time.-DM Carla)



Paw'caw (ceil)  d20+14=31
Tuesday May 16th, 2006 3:59:24 AM

Now that's the light is brighter. Paw'caw spots her master, she flies to him, landing in to his arms. You can see that she is very tired, but being reunited with her master again, was her life goal.

Zeoll 
Tuesday May 16th, 2006 7:31:39 AM

Zeoll will try to charm a shark (DC 16) and then use Wild Empathy on the rest. (Can I take 20 on that? Zeoll is a +8.)

Flat-top 
Tuesday May 16th, 2006 8:56:53 AM

After pulling Zeoll out of the water, he wispers to him "Pit out the water and you'll feel better!" Flat-top watches the feeding frenzy, "We better look out for that big one, he's really hungry! Now Zeoll don't go and make pets of there big fishies!"

Flat-top turn to Winterglade, "can I gave an apple? Please!"

Winterglade  2d8(8+7)+6=21 d8+5=12 d8+5=6
Tuesday May 16th, 2006 9:20:51 AM

"An apple?" Winterglade's thoughts seem to be somewhere else. He looks down at his hands and realizes he holds the food handed to him by Flat-Top. "Uh, you better hold all of it for a moment, Winterglade has a business that urgently needs to be tended to. What's this shark eating, by the way? I never thought there were fish in the ocean with that much blood in them."

Winterglade moves about the raft, healing wounds [Brahmah CMW over Silence heals 21 damage, Flat-top CLW over Detect Evil heals 12 damage, Zeoll CLW over Comprehend Languages heals 6 damage (both lethal and nonlethal)].

"Does anyone see any land?" - asks Winterglade. There is not much hope in his voice. "What about that special map, does it show anything?"

Winterglade [2nd post]  d8+5=13
Tuesday May 16th, 2006 9:23:15 AM

[Oh yes, and CLW over Shield of Faith heals 13 damage on Winterglade.]

Toros 
Tuesday May 16th, 2006 9:52:05 AM

The cat taur hates the dog fish, looking at the red stain with disgust and sorrow. Those 10 minutes do not know how to pass, however gives enough time to the wemic look for and realize who could be missing... "Hey, isn't the elf look-out together with us, after we left the ship...?!? Flat-top, Glade, you saw the little elf, too, didn't you"

OOC: I wonder if our CS are approved, or still in the process of being checked... Can we finalize them with the last changes and adjustments?!

Brahmah 
Tuesday May 16th, 2006 1:01:41 PM

Once she lands, he casts Speak with Animals from the first scroll he found and addresses his eagle clearly as to not make any mistakes. "Friend. Find dry land. Go fast. If you find land, return to me and tell."

Gecktar 
Tuesday May 16th, 2006 5:12:21 PM

Gecktar looks around his bow in his hand ready to fire if there is any threat.

Paw'caw (ceil) 
Tuesday May 16th, 2006 6:48:38 PM

Paw'caw in the arms of her master, straintens up to her height. She slowly climbs on to Brahmah arm, tilts her head as she listens to his words, "Eeeek! squack! cluck! cluck!"(need land, will look)

With energy renewed, She test her wings. then as Brahmah throws her into the air, She's off to seek land, any kind of dry land.

DM Bob and Carla 
Wednesday May 17th, 2006 12:18:43 AM

The Chosen of Domi watch in horror as the sharks tear apart the unfortunate who was plucked from the edge of the raft by the first of the sharks. Alas, there is nothing they can do, but hope his death was quick. Toros marks the passing of the little lookout.

Winterglade wastes no time, as he tends to his companions and performs the handiwork of his god. Brahmah, Flat-top, and Zeoll, all benefit from his healing touch. Gecktar manages to stabilize himself on the floating wreckage, and prepares his bow.

The golden eagle rests but a moment on the ranger's arm. Brahmah senses the creature's fatigue. Through the link they share, the ranger has an impression of land, as seen from the sky, but not the landmass the party had left earlier. Not South Harbour or New Elenna, but rather a crescent shaped island shrouded in fog. There is a sandy beach punctuated by large rocky outcroppings, and the dark shapes of rounded hills draped in dense forest, moving towards the interior. Slowly the eagle returns to the sky and takes a route north; north-west...the very same direction the tide is taking the rickety raft. One of the sharks disappears, however the other two resume circling the raft, while Zeoll tries to improve the attitudes of the unfriendly creatures. (OOC: Wild Empathy requires Zeoll and the sharks must be withing 30 ft. of each other.)

(OOC: Flat-Top, Zeoll, and Winterglade CS all approved. I need to talk to Bob about Toros, Gecktar, and Brahmah.-DM Carla)

Winterglade 
Wednesday May 17th, 2006 8:13:20 AM

The centaur watches the dispersing stain of blood in silence. Somehow he knows that from now on it is going to return to him in his dreams every night for years.

Finally he turns to the last remaining sailor and inspects him, checking for wounds.

"What is your name, lad?"

Later, he mutters: "Stormweaver's Silver Hoof! But Winterglade did warn you. And what happens now with our quest? It was extremely time-sensitive, was it not?..."

Flat-top 
Wednesday May 17th, 2006 8:47:55 AM

Flat-top watches the Eagle flight, "Captain! That's the way the tide is going, If we had a oar or some thing to paddle with, we could go faster with the tide?"

Flat-top whispers to Winterglade 'Don't for get to you see weed!' smiles at him as he passes out the food he found.

Brahmah 
Wednesday May 17th, 2006 12:41:54 PM

The captain can't help but glancing at the sharks. "Well, there is land in the direction. If we can wound or kill one of the sharks, the other will likely turn on his companion and we could make our escape. Stay here on the raft and rest Pah'caw. Well done friend!" He rubs her head feathers.

Gecktar 
Wednesday May 17th, 2006 4:09:44 PM

Gecktar looks around and stays alert, his bow in his hands. "Well, with sufficient rest I would be able to provide us some food and water. So if we can rest we will not die from starving."

"But for now those sharks are our main problem..."


Toros 
Wednesday May 17th, 2006 7:43:28 PM

The wemic tries to reach the chest containing his items, which is now a part of the raft, looking for some useful items. The only stuff he can reach is some water, foods, bow and arrows. While he delivers the food and water to be shared, offers the bow and arrow if they want to wound the sharks. He actually should have a magic missile wand, if he can find out where he has put it...

(OOC: Thanks, I think I can assume Toros can use some of his equipment in the new CS)

Zeoll 
Thursday May 18th, 2006 5:59:01 AM

Zeoll stays alert -- if the sharks get closer, then he will use his charm and wild empathy abilities.

He is just glad that there is some indication of land. He's confused though -- what the heck did the ship crash against?

Flat-top 
Thursday May 18th, 2006 8:04:32 AM

As Toros is looking for a wand and offers bow & arrows, Flat-top will take it, "This bow look alot like mine, Whitch I cannot find right now! If you don't mind I'll use it to keep the sharks away and buzy eating each other, not picking us off."

Flat-top strings the bow and will use it as soon as he spots a big mouth shark in his sight.


Brahmah 
Thursday May 18th, 2006 10:52:04 AM

He sighs. "Sharks."

DM Bob and Carla 
Thursday May 18th, 2006 10:50:06 PM

The Chosen of Domi worry about the circling sharks, but the thought that the tide may be bringing the rickety raft towards land gives hope to some of the party.

Winterglade tries to draw out the half-orc survivor from Sea Hag. "M'name's Flud," he says, in answer to the centaur's questioning, adding in a pained voice, "he was jus' a boy..." The first mate of the defunct ship looks away.

Toros rummages aground in the barrels and chests looking for the party's gear. He locates his stuff, and is happy to note nothing is missing. Gecktar worries about his need for rest, and advises his friends he can provide sufficient food such that the party won't starve. Flat Top tries to get a bead on the carnivorous creatures circling the raft, and notices that there is now only one.

With the rising of the sun, the last of the fog burns off. Zeoll notices the tide is taking the party away from the reef that had snagged the Sea Hag. He sees the foamy heads of the waves to the south where the rising tide now hides the ridge of rock and coral. Looking in the opposite direction Brahmah notices a dark, and very solid shape on the horizon, maybe half a mile away. A narrow strip of pale beach, with a dark, wild green rising up and back against the grey-blue of an unsettled sky.


Flat-top  d20+6=20
Friday May 19th, 2006 6:51:12 AM

Flat-top keep an eye on the big shark, "Oh! Great! We have Big Mouth following us, he might just want to take a bite of raft to pice his yeeth clean!" Flat-top keep an eye on the fish and his bow with two arrows on the string.

Spot - 20

Winterglade 
Friday May 19th, 2006 8:06:55 AM

The centaur's eyes light up when he sees the dark outline of the land looming against the horizon. Indeed, after a night spent watching sharks he would welcome the sight any shore, even the cliffs of Koshe-Marr.

"Looks like we just might be able to make it. Winterglade has one more Waterwalk left, but with that nightmare still circling around us it's probably better to save it until we really need it."

"Does anyone have any idea what this land might be?"

Brahmah 
Friday May 19th, 2006 11:06:15 AM

"Chosen, I'm making a run for the beach over there. The tide is behind us. I'm swimming." He draws out his kukri, grasps it in his teeth and makes for the beach with haste, wishing he still had his boots.

Brahmah 
Friday May 19th, 2006 11:07:44 AM

Brahmah looks at Glade briefly, "That's something we'll have to worry about when we get there. Its dry anyway!" He smiles and starts toward it.

Zeoll 
Friday May 19th, 2006 8:26:32 PM

Zeoll keeps his Charm Animal spell ready (DC16) to use on the last shark if it gets close enough. He wishes he had a paddle to help mvoe the raft to the shore.

==========

Druid Spells [in brackets = cast]

Level 0: Guidancex2, Cure Minor Wounds x2
Level 1: [Spk Anims], Obsc Mist, Charm Animal
Level 2: [Gust of Wind], [Barkskin]

Bard Spells used

0 of 3 Level 0 spells
0 of 3 Level 1 spells

Rod used: 1 of 3



Gecktar 
Saturday May 20th, 2006 6:50:45 PM

Still with his bow in his hand he says "Anyone already eat shark ?"
"Instead of waiting for them to devour us, maybe could we hunt them and try to get them for the lunch ?"


Brahmah 
Saturday May 20th, 2006 8:07:27 PM

"Eating shark is alot like eating rubber hose. But if its cooked right, it might be okay..."

Toros 
Sunday May 21st, 2006 2:23:11 AM

Toros watches and listens others, not being able to determine what to do at this time, when they are getting close to a beach, while followed by some hungry shark.

DM Bob & Carla  d20+7=8
Sunday May 21st, 2006 11:37:49 PM

Flud the half-orc is the first to correctly identify that the raft has cleared the reef and now drifts towards an island protected by the coral outcroppings. He tries explaining this to the taurs aboard the raft but is interrupted by the leader of the Chosen diving into the water. "Oy" he shouts at the minotaur. "There be blood in the water and sharks about! Get back aboard."

Flat-Top and Gecktar ready their bows and Zeoll prepares to cast a spell should the wake of a dorsal fin be spotted. Toros and Winterglade keep an eye out for danger.

Only Flat-Top spots the dark shape of the shark as it cruises beneath the swells. Whether attracted by the blood in the water or the thrashing of Brahmah, the shark flicks it's powerful tail and shoots towards Brahmah some 20 feet ahead of the raft. The taur feels the creature brush against one of his legs as it somehow misjudges it's attack [Hit AC=8].

[OOC: Brahmah looses his dex bonus to armour class while in the water and must also make swim checks as per the PHB; Attacks against the shark with missile weapons suffer a 20% miss chance due to refractory nature of the water]



Winterglade 
Monday May 22nd, 2006 4:00:51 AM

The centaur's eyes open as wide as saucers when Brahmah jumps into the sea. "B... b... b... but the shark! Why did he do that? Winterglade does not understand? That Taur's got Char's Temper and no two words about it. If the shark gets hold of him and drags him underwater-"

Toros 
Monday May 22nd, 2006 8:26:30 AM

Knowing that it wont be easy to hit the shark in the water by arrows, Toros reaches to his magic missile wand kept in the chest.

Flat -top  d100=34 d100=14 d20+13=30 d20+10=7 d6+4=9 d6+4=7
Monday May 22nd, 2006 8:48:36 AM

Flat-top Shouts "There! Right There! That big Black shadow! Going for the Captain!" Flat-top shoots two arrows into the water, praying to Domi so that his arrows will hit true.

Percentage arrow 1 34% - arrow 2 14%.
Attack Ac 30 - Ac 7.
Damages Arrow 1 9hp - Arrow 2 7hp(I think this one miss)



Brahmah 
Monday May 22nd, 2006 10:57:53 AM

(OOC: Yes, I knew about the penalty to dex while in water. Should I expect the fighting penalties and use the close quarters rules too?)

Brahmah isn't really surprised to see the shark trying to make a taur-sandwich of him, so he continues swimming, hoping that it distracts the sharks enough to save the other Chosen.
"GO! KEEP SWIMMING!" He draws the shark off from the group.

Gecktar  d20+4=12
Monday May 22nd, 2006 5:01:57 PM

Gecktar shoots an arrow to the same shark Flat-Top did but it goes into the water with no effect

Zeoll 
Monday May 22nd, 2006 5:31:52 PM

Zeoll casts a Summon Nature's Ally 1 to call a dolphin. Of course, it is a full round casting time. Next round, he will conjure it as close to shark as possible so it can charge and attack.

==========

Druid Spells [in brackets = cast]

Level 0: Guidancex2, Cure Minor Wounds x2
Level 1: [Spk Anims], Obsc Mist, [Charm Animal]
Level 2: [Gust of Wind], [Barkskin]

Bard Spells used

0 of 3 Level 0 spells
0 of 3 Level 1 spells

Rod used: 1 of 3


DM Bob & Carla  d20+7=16 d8+4=11
Monday May 22nd, 2006 11:49:41 PM

Arrows flit by the shark leaving small trails of bubbles as they are slowed by the water. Only one arrow strikes home, just as the shark turned back on the helpless Brahmah. The shark lunges at the minotaur and clamps down with it's powerful jaws [Hit AC=16 for 11 HP]. Without armour and barely able to keep his head above water the leader of the Chosen is easy prey for the shark.

Zeoll begins his incantations while Toros searches for a wand. Wintergalde can only stammer at the Monotaurs plight.

[OOC Brahmah needs to make swim checks of DC 15 to make any progress, DC 10 to keep his head above water - also we will use the underwater combat rules in the DMG so pleae ignore my 20% rule - I will adjust the AC of my sharks accordingly]

Zeoll (Inspired, SNA1) 
Tuesday May 23rd, 2006 1:00:07 AM

Zeoll finishes his spell and sends a dolphin charging against the shark.

Then Zeoll lifts his voice in inspiring song, hoping to raise spirits and inspire Domi's courage in his friends.

Everyone gets +1 to hit and damage!

==========

Porpoise

Medium animal; HD 2d8+2; hp 11; Init +3; Spd Swim 80 ft. (16 squares); AC 15 (+3 dex, +2 natural), touch 13, flat-footed 12; Base Atk +1; Grp +1; Atk +4 melee (2d4, slam); Full Atk +4 melee (2d4, slam); Space/Reach 5 ft./5 ft.; SA -; SQ Blindsight 120 ft., hold breath, low-light vision; AL N; SV Fort +4, Ref +6, Will +1; Str 11, Dex 17, Con 13, Int 2, Wis 12, Cha 6 Skills and Feats: Listen +8*, Spot +7*, Swim +8; Weapon Finesse

Porpoises are mammals that tend to be playful, friendly, and helpful. A typical porpoise is 4 to 6 feet long and weighs 110 to 160 pounds. The statistics presented here can describe any small whale of similar size.

Blindsight (Ex): Porpoises can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the porpoise to rely on its vision, which is approximately as good as a human's.

Hold Breath (Ex): A porpoise can hold its breath for a number of rounds equal to 6 x its Constitution score before it risks drowning.

Skills: A porpoise has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A porpoise has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsight is negated.

Winterglade 
Tuesday May 23rd, 2006 2:55:17 AM

The centaur, having recovered from initial shock and surprise, moves quickly over the raft, giving a gentle pat on the shoulder or back of everyone present: Flat-top, Winterglade, Flud, Zeoll, Gecktar, and Toros are all under the Water Walk effect [duration 10 minutes].

"Just so that you know, there is now an option of walking over to Captain and pulling him out of the water. Not sure if he would accept help, though? Winterglade still haven't puzzled out what he is trying to achieve, and he doesn't want to ruin his plan. Or his fun. Must be a minotaur thing. Sigh."

[How far is it from the raft to the shore?]

Flat -top 
Tuesday May 23rd, 2006 5:31:24 AM

Flat-top answers Winterglade, Thank-you Glade! But I'm going to see what the Porpoise is going to do! You see the the porpoise is not a fish, it's a mamaul, it also hates sharks. They have been known to kill a shark twice their size, by ramming into their sides, breaking every rib that shark has, and he's quick enough to get away from the sharks. They also been known to drag sailors to shallow waters."

Flat-top look dencly at the scene, if the porpoise cannot help the Captain, this Center will dive in to get that Minotaur himself. Weather he want to be saved or not!.

Toros  5d4(4+3+3+4+4)+5=23
Tuesday May 23rd, 2006 9:13:10 AM

"Giving a hand to our porpoise, even if not our captain, would not do harm" says Toros and activates his wand. Five magic missiles strike the shark. (23 hp damage.)

Brahmah (AC 11, 82/93hps)  d20+15=35 d20+15=28 d20+10=21 d6+7=9 d6+7=10 d6+7=8 d20+7=11 d20+7=25 d20+7=18 d20+7=20
Tuesday May 23rd, 2006 10:22:53 AM

The minotaur keeps pleading with the Chosen to keep moving, move on! (Wrestling a shark is not a fun thing!)

He grabs his kukri from between his teeth and begins defending himself. (AC 35 (crit threat 28) and 21, for 9(19 if crit) and 8 damage)

Swim check, making four checks 11, 25, 18 and 20.

Gecktar 
Tuesday May 23rd, 2006 3:18:16 PM

Gecktar doesn't really understand what the captain wants to do. "Captain ! Come back, the raft derive to the shore you've seen !"

"We could lead it with wooden oars !"


DM Bob & Carla 
Tuesday May 23rd, 2006 11:11:46 PM

The Chosen react quickly to Brahmah's plight. The large minotaur is out of his element with a ferocious carnivore bearing down on him. Tendrils of blood spread in the water from his wounds, sure to attract more of creature's bretheren.

Zeoll's dolphin appears and begins accelerating towards the shark, trying to cut off the beast before it's next attack.

Winterglade casts his spell on the raftbound members of the Chosen, gifting them the ability to walk on water.

Flat-Top and Gecktar await their chance to take action, but Toros sends five balls of energy streaking towards the shark. On impact the creature writhes and contorts as the energy wracks it's body.

Brahmah turns and lashes out at the creature with his blade, cutting it twice. The taur knows he has inflicted much less damage than normal as the resistance of the water impedes his swing [OOC slashing and bludgeoning weapons do half damage underwater]. Nevertheless, the shark goes limp, turns on it's side and slowly spirals downward into the darkness, a whispy trail of blood marking it's passage to the depths.

With the shark dispatched the Chosen now see that they are still some 300 yards from a green cloaked island that juts abrubtly from the sea. A narrow beach marks the transition from sea to land. Much of the island remains cloaked in cloud.

Toros 
Wednesday May 24th, 2006 3:23:53 AM

Toros water runs to their captain to convince and give a hand to him to return to move on together to the island before the sharks return.

"Captain, lets move on together, more of these sharks will come soon. You see, we are almost there at the island."

Winterglade  d20+4=13
Wednesday May 24th, 2006 3:56:11 AM

"Come, let us drag that raft to the beach before more sharks show up. We can collect the Captain on the way."

Winterglade gathers whatever lengths of rope were left unused in the construction of the raft , ties them around his torso and starts dragging the floatation device towards the beach like a horse would a carriage. His eyes are already scanning the shore in search of any danger that might pop up its ugly head [Spot 13].

Zeoll 
Wednesday May 24th, 2006 5:53:27 AM

Well, now that he can walk on water, thanks to Winterglade, Zeoll gets off the raft, and starts pushing it to the island! As he goes, he keeps singing, not because there is any foe in sight, but just for fun.

Flat-top 
Wednesday May 24th, 2006 8:29:50 AM

Flat-top Jumps onto the water, ask Winterglade "Very Good Idea! Give me a piece of that rope and we'' both tow that raft to shore faster, before we get more visitaurs?"

The raft is lighter when most of the taurs are off it. So with all the armor, what little food and survivers that are left. Flat-top hepls get them to the Island.

Paw'caw (ceil) 
Wednesday May 24th, 2006 8:33:01 AM

The Goolden Eagle now flies in a circle pattern, just to make sure that her master is safe. So she'll lands on the raft and starts to preems herself.

Brahmah (AC 11, 82/93hps) 
Wednesday May 24th, 2006 11:00:11 AM

Once the minotaur is on the raft, he casually picks a shark tooth from a wound or two and stows it in his pack for future use. (?? Can I have a shark tooth or two :) to make a cool necklace!?)

He dabs at his wounds with a wet piece of his sleeve.

Gecktar 
Wednesday May 24th, 2006 5:10:08 PM

Gecktar stays on board and looks around if there isn't any shark coming close. He will advert his friends in this case.

(ooc I will be out of town for the next few days an unable to post)

DM Bob & Carla 
Wednesday May 24th, 2006 11:13:07 PM

Flat-Top, Zeoll, Wintergalde and Toros lend their weight to the rope and soon are pulling the raft towards the distant beach. Brahmah tends to his wounds on the raft while Gecktar maintains a sharp watch for danger. As they approach within 100 yards the water grows decidedly colder and a gentle mist begins to form at the surface. [Spot checks for everyone please!]

Zeoll  d20+9=25
Thursday May 25th, 2006 6:09:33 AM

Zeoll keeps a close eye out as he helps bring the raft to shore. (Spot 25)

Winterglade  d20+4=10
Thursday May 25th, 2006 6:25:21 AM

[Spot 10]

Winterglade keeps hauling the raft towards the land. He is too preoccupied with the effort and strange side effects of adrenaline settling down in his body to notice anything not obviously visible.

"Winterglade will fix your wounds when we hit the shore, Captain! Not many spells left, no; pity there was no way for him to have his morning run today."

Flat -top  d20+6=26
Thursday May 25th, 2006 7:19:54 AM

Flat-top puts his shoulder into dragging the raft toward their goal--> The Beach! He keep time as to when the two centers Pull then slacks, pull again then slacks, the tow taurs work well together, they are almost there.

Spot 26.

Brahmah  d20+12=13
Thursday May 25th, 2006 7:51:34 AM

(Spot 13, nat 1)

Too busy with his wounds, the ranger is oblivious to everything around him for the most part.

[OOC: Since there was no answer about the shark teeth, I'll assume you missed my question. :)]

(Shark tooth souvenir, okay for necklace or totem bag-DM Carla)

Toros  d20=7 d8+2=8
Thursday May 25th, 2006 8:36:26 AM

spot: 12.

Toros uses his stored divine energy to heal Brahmah (for 8hps), after a few seconds the evidence of the sharp shark bites is almost gone. "You look better now, Captain. Hope you feel like, too.."

While pulling the raft, the wemic looks attentively to the island they approach, sensing the gentle mist, if not the cool water.

DM Bob & Carla  d20+12=20 d20+12=28 d8+12=20 d8+12=13
Thursday May 25th, 2006 10:52:34 PM

The taurs make for the beach, their attention consumed by the thoughts of the sharks that lay out to sea, and the safety of the beach. None of them notice the two dull gray forms that rise out of the mist that swirls low over the water.

Bloated and partly decayed, their flesh hangs from their bodies, water dripping from each and every crack and orifice. Clearly once humans or at least humanoid, the two undead flail their arms at the two taurs pulling the raft towards shore [D1 hits Flat-Top AC=20 for 20 HP - Flat-top is not wearing armour and is flat-footed: D2 hits Winterglade AC=28 for 13 HP - Winterglade is also without armour and flat-footed].

The corpses arms are heavy and sodden. When they make contact a fine spray envelops the taurs and their raft. The air is filled with water making it difficult to breath. [OOC everyone please make a constitition check versus DC 10 to avoid drowning]



Winterglade AC11 HP38(51)  d20+2=20 d20+3=20 2d6(1+5)+1=7
Friday May 26th, 2006 4:31:19 AM

[Constitution 20. BTW, why can't our characters hold their breath?]

Winterglade, surprised, lets go of the raft and jumps away from the undead [move action]. His knee-jerk reaction is to grab the silver shield hanging on his neck. There is a flash of blinding white light as the centaur lets the power of Brawler flow through him [standard action, turn undead; turn check 18, turn damage 7: turns up to a total of 7 hd of undead].

Flat-top (AC 23 76/96 HP)  d20+4=16 d20+14=26 2d6(3+6)+8=17 d20+15=33
Friday May 26th, 2006 8:09:32 AM

Flat-top is caught by suprized by this ugly thing that ust rised out of the sea. He jumps back (A little ways,because he's a fighter, you know Sampher Fie), at the same time taking his beloved Morning Star from his neck. He will stand a and swing at the dead blob. (Only once)
But next time he'll be readyfor a full attack!

Con check 16

Jumping 33

Morning Star Attack 26 - Damages 17hp.

Still no armor on (no time for this formal Battle)

Brahmah (AC 11, 90/93hps)  d20+4=18 d20+8=15 d20+15=30 d20+10=12 d6+7=12 d6+7=11
Friday May 26th, 2006 9:14:33 AM

Brahmah holds his breath. (Constitution 18, and another Constitution to hold breath 15)

The minotaur slashes out with his kukri at one of the zombie things. (AC 30(no crit on undead:() and 12, for 12 and 11 damage)

Toros  d20+3=20 5d4(1+4+4+4+3)+5=21
Friday May 26th, 2006 3:53:53 PM

Hating to see his friends are wounded with a dirty attack, Toros resists the drawning effects of the spray (20, constitution check)and replies with his magic missile wand to the undead (21 hp force damage).

Toros - addendum  d20+14=24 d20+14=19
Friday May 26th, 2006 3:59:10 PM

Then the shadowdancer moves to hide in the shadows of the raft. (hide, 24, move silently, 19)

OOC: What does it take to tear the envelope of watered air? Strength check against DC 10-15?

Zeoll (AC16 HP33)  d20+4=14 3d6(5+6+1)+1=13 d20-1=4
Friday May 26th, 2006 4:51:45 PM

If there are any monsters left after Winterglade's holy blast, Zeoll draws his sword, takes up to a five foot step if necessary, and swings with his Domi-blessed sword.

He hits AC14 for 13.

Oh! And a Con check - a 4. What does that mean? Can Zeoll hold his breath?

Paw'caw (ceil) 
Friday May 26th, 2006 7:58:35 PM

As the suprise attack of the undead happena, She jumps into the air. and will circle qnd watch for danger to her master.

Brahmah (AC 11, 90/93hps)  d20+8=19 d20+15=31 d20+10=24 d6+7=13 d6+7=12
Monday May 29th, 2006 11:54:41 AM

Preemptive post...

Constitution check to hold breath 19.

Brahmah will hold to attack when the DM posts. :)

Still Fighting with the kukri only. (AC 31 and 24, for 13 and 12 damage)

(Sorry, due to holiday hours and being in the grocery business, my posting will be early for a day or two. :) Thanks!)

Flat-top (AC 13 76/96 HP)  d20+14=30 d20+9=27 2d6(5+3)+8=16 2d6(2+6)+8=16
Monday May 29th, 2006 2:44:14 PM

Flat-top will fight with his Morning Star only, no wanting to use his speacial Hoof Shoes. Flat-top advances apon the dead, blotted, half eaten sailor.
He spins his Morning Star over head then bring it down onto his enermy. hitting him with the first blow AC 30 - Damages 16hp, then again with his back swing AC 27 - Damage 16hp. doing a total of 32damages.
Flat-top hope that he has scathered the parts of this blotted enermy back down to davie Jones Locker.

DM Bob & Carla  d20+12=30 d20+12=19 d20+12=23 d20+12=23 d8+12=17 d8+12=20 d8+12=14 d8+12=19 d20+8=24 2d6(6+3)+3=12 d20+8=20
Monday May 29th, 2006 8:37:08 PM

The air remains thick and heavy with water. No feat of strength can tear the watery envelope of air that suffocates all those within 30 feet of the 'drowned'. Winterglade calls forth the power of his god to turn away these new foes, but to no obvious effect.

Flat-Top swings at the nearest of the two undead and his morningstar strikes deep into the sodden flesh sending another spray of watery mist into the air. Toros sends 5 balls of energy slamming into the second undead causing it to momentarily shudder before it swings again with its massive bloated arms.

Brahmah readies his Kukri but cannot reach the creatures from his perch atop the raft. [Brahmah would have to swim over to the two undead creatures some 15 feet away or paddle the raft in that direction to take part in the battle]

Zeoll feels the water laden air enter his lungs and he gasps unsuccessfully for breath as the 'drowning aura' begins to overcome him. He can feel the first waves of panic welling up in him as he struggles for life's breath [Fort vs DC 11 or fall unconcious]

Gecktar rushes in to the aid of Flat-Top and brings his warhammer down hard on the shoulder of the undead [Hit AC=24 for 12 HP; Fort Save = 20; does anyone know when Gilles is back?]

The two drowned lash out again with their arms hitting Flat-Top and Toros for 37 and 33 each]

Everyone but Zeoll must make a Fort save vs DC 10 to continue holding their breath inside the area of water-laden air.

A low throaty humming begins to sound through the mist. At first it does not seem like words but after a moment it becomes clearer. "Come...come and join us below. You have disturbed our solitude, now you must join us..."

Zeoll (AC16 HP33, Water Walk)  d20+3=7 d20+3=15
Monday May 29th, 2006 9:54:33 PM

[OOC: I assume I can take no other actions while drowning? Did I attack with my sword last round? No?]

Zeoll tries to cough up the water in his lungs. (Fort save 7.) But then he makes a heroic effort to remain conscious. (Use hero point (1 of 3) to reroll: 15.)

Zeoll stays on his feat, gasping to breathe. If he has any chance to act, he withdraws and moves 80 feet off (water walk), hoping to get out of the range of this watery attack.

Toros (51/70) hp  2d8(7+4)+3=14 5d4(1+2+4+2+4)+5=18 d20+14=25 d20+14=32 d20+12=30
Tuesday May 30th, 2006 6:18:42 AM

Toros is surprised to be found by the undeads, even he was trying to hide in the shadows.

While the arms of the undead hit Toros, the wemic's animated item feels the opened wounds and heals Toros to some extent. (14 hp heal) Meanwhile, the wemic sends another flurry of missiles to the undead (18 hp damage).

Then the wemic tries one more time to sneak into the shadows (hide, 25, move silently, 32) while holding his breath (Fortitude, 30) and moving towards the place that he has left his healing wand.

Flat-top (AC 23 6/96 HP)  d20+10=16 d20+9=27 d20+9=19 d4+2=4 d4+2=5
Tuesday May 30th, 2006 7:12:48 AM

Flat-top is knock back, this time he's really hurt. He staggers back just enough emergy to hit this blobb with his hind hooves. (no special shoes, just two hooves!) Flat-top is now on the brink of Darkness.

Attack with plain hooves, Right hoof hit AC 27 - damages 4hp.
Left hoof hit AC 19 - damages 5.

Fort save 16.

Winterglade AC11 HP38(51)  d20+3=14
Tuesday May 30th, 2006 9:11:11 AM

[Ceil, one of the undead attacked Toros, Flat-top should have 33 more hps left.]

[Dear DM's, last round Winterglade used a move action to move away from the undead. As his speed is 50 he should be out of the suffocating aura. If this is not the case please roll a Con check for me (at +2) and override the actions below if needed.]

"TAURS, IF YOU WANT HEALING YOU NEED TO GET OUT OF THE WATER! WINTERGLADE CAN'T CAST WHILE HOLDING HIS BREATH!"

Now, if he only had a wand, he wouldn't need to-

"Flud! Find my wand of healing in that sack! Black stick with silver runes!"

Winterglade keeps about 50 feet away from the undead. For now he tries to summon holy power once again, but is unable to channel enough of it to affect the drowned dead [turning check 14].

Brahmah  d20+10=22 2d6(4+2)+6=12
Tuesday May 30th, 2006 2:15:17 PM

The ranger retrieves his bow and knocks an arrow and fires once if he can. (AC 22, 12 damage)

Flat -top 
Tuesday May 30th, 2006 8:48:19 PM

{Winterglade, I read the DMs post again and it clearly said "Two drowned lashes out(To me that means TWO MONSTERS) hitting one on Toros and one on Flat-top. Doing 37 and 33hp to each of the children.} So that meand only 6 points left for Flat-top, look like he's going down, because he cannot hold his breath forever.

Toros - OOC 
Tuesday May 30th, 2006 10:22:16 PM

If it is as Flat-top thinks, Toros's hps is also 14/70.

Also Toros is fighting defensively, with +3 to AC.

DM Bob and Carla  DM for Gecktar d20+8=21 2d6(6+1)+3=10 d20+8=18, D2 Spot d20+18=36, D2 Slams d20+12=24 d20+12=20 d8+12=13 D1 Slams d20+12=25 d20+12=22 d8+12=16
Tuesday May 30th, 2006 11:02:22 PM

(OOC: Flat-Top looses 'only' 37 HP, and Toros 33 from last round. Zeoll does not hit with his sword. Drowned AC 19. Please post AC and HP.)

The raft pulled by the taurs provides a platform for Brahmah and his arrow follows Toros' missiles into the bloated corpse (D2). Flat-Top strikes his opponent, leaving impressions of his hooves in the sodden flesh of the creature from the deep (D1). Gecktar supports his friend, and attempts to beat back the enemy.

Zeoll struggles, making a heroic effort to remain conscious. He, and Winterglade move away from the aura of suffocating drowning. The cleric directs the half-orc from the Sea Hag to find his healing wand, but wisdom is not the fellow's strong suit. "What sack?" he cries back, looking at the flotsam and jetsam of barrels and chests assembled into the rickety raft.

Waves beat on the shore 100 yards behind the Drowned as they block the way of the taurs and their raft. Bulging pale eyes spot the liontaur (Spot=36) and sodden limbs swing out. One connects with Toros, while the other misses. (13 pts. dmg.) His partner is equally effective in his attack on Flat-Top as one arm connects with the centaur. (16 pts. dmg.) Their injuries do not deter them as they moan, "down a thousand fathoms...the Night-mare Life-in-Death with skin as white as leprosy...come...she waits for you!" The deadly threat of the creatures' suffocating aura looms for those within their 30 ft. radius. (Flat-Top, Gecktar, Toros, and Brahmah, Fort save vs DC 11 to continue holding breath.)


Zeoll (AC16 HP33, Water Walk) 
Wednesday May 31st, 2006 4:01:55 AM

Zeoll takes huge lungfuls of air, glad to be able to breath again.

He puts a hand on his rod of extend and casts Summon Nature's Ally 1, calling another dolphin to fight. He spends all of this round and next round casting.

==========

Druid Spells [in brackets = cast]

Level 0: Guidancex2, Cure Minor Wounds x2
Level 1: [Spk Anims], [Obsc Mist], [Charm Animal]
Level 2: [Gust of Wind], [Barkskin]

Bard Spells used

0 of 3 Level 0 spells
0 of 3 Level 1 spells

Rod used: 2 of 3

Bard Music used: 1 of 3

Flat-top (AC 13 27/96 HP)  d20+11=20 d20+14=24 d20+9=25 2d8(6+4)+6=10 2d8(2+7)+6=15
Wednesday May 31st, 2006 7:06:53 AM

OOC: Soory! I misunderstoud, I though that there was two Enermy and they hit with two blows. Making that much damages, I would not be suprised because DM Carla is singing her Christmas song again!.

Flat-top turns (still holding his breath), faces the blob of a sailer again, let's him come to him. Flat-top twurls his MorningStar as he lets the mindless blob walk into his area of attack. Down come the weapon on one side of his enermy, then then swings up on his enermy's body again, Now flat-top is getting light headed (From holding his breath, more so than useal.)

Made my Fort save 20

First attack hit AC 24 - Damages 10hp.

Second attack hit AC 25 - Damages 15hp.

Winterglade AC11 HP38(51) 
Wednesday May 31st, 2006 7:32:15 AM

"That sack tied to the saddlebags! Right over the black chest! Left pocket, black wand! We need it NOW Flud!"

Even though the battle is concealed by the showers of water the centaur can see that several party members are badly wounded. He bites his lip, but there isn't much he can do until somebody comes out of the shower.

"How about we race to the shore and fight them there! They wouldn't find water there to drown us out!"

[Winterglade delays until all other members of the party have acted.]

[If somebody wounded comes out of the water and asks for healing, he will apply Cure Moderate Wounds on him: cures 2d8+6 hp, cast over Remove Paralysis.]

[If nobody asks for healing, he will try to Turn Undead once again. CL6, turning check at +3, turning damage 2d6+1. Either way please roll for me.]

Brahmah (AC 11, 90/93hps)  d20+12=21 d20+10=23 d20+5=20 2d6(4+1)+6=11 2d6(3+6)+6=15
Wednesday May 31st, 2006 1:20:38 PM

(Fort 21)

Brahmah fires twice more. (AC 23 and 20, for 11 and 15 damage.)

Toros 53/70  2d8(8+4)+3=15 5d4(3+3+2+3+4)+5=20 d20=15
Wednesday May 31st, 2006 3:51:24 PM

The animated healing item inside Toros's totem bag closes some of more wounds on the wemic's body, while Toros continues to be the target of attacks. (15 hp cure wound)

Toros responds one more time with his magic missile, wounding the undead. (20 hp damage)Then, he reaches to pick up his healing wand (move equivalent action), as hiding in shadows seems to be useless, even if holding the breath, and defensive figthing is not (fort., 37, +3 to AC)



Gecktar (AC 17 - HP 50/61 - Con 12/14)  d20+9=16 d8+15=19 2d8(2+1)=3 d20+9=24 2d6(1+2)+3=6
Wednesday May 31st, 2006 4:40:23 PM

Gecktar draws his healing wand and touch Flat Top curing some of his wounds.
Still holding his breath he cannot cast any spell.

(OOC Fort save 16 ; heal 22hp to Flat-Top don't know if wands need vocal components to activate... If yes, Gecktar will instead try to hit the monster with his hammer hit AC 24, damage 6)

DM Bob & Carla  d20+3=21 2d6(5+6)+7=18 d20+12=31 d20+12=29 d8+12=20 d8+12=14 d3=3 d3=1
Thursday June 1st, 2006 12:20:19 AM

The tide seems to be turning as The Chosen begin to rain blows on the two undead. Flat-Top and Brahmah both connect with the first undead. Flat-Top's morningstar tears a slab of undead flesh from the creature, and Brahmah's arrows sink deep into it's hide.

Toros sends another volley of magic missiles into the other. The Wemic finally realizes that hiding from the undead is futile, especially when you have just drawn it's attention by wounding it [OOC See Hide Description in PHB p. 76 "It's practically impossible to hide while attacking, running or charging"]

Zeoll manages to recover enough to escape the drowning aura and begins to cast a spell. Gecktar manages to tap Flat-Top with a wand, and the warm glow of a healing spell is transferred to the injured Centaur.

No-one steps out of battle to accept Winterglade's healing and the Centaur calls forth the power of his god to force back the two undead. A brilliant pulse of light streaks out and slams into the first of the two undead. It falters mid-swing, stunned by the power of the centaur's divine power. Without further sound it slips beneath the water leaving it's bretheren to fend for itself. [OOC rolled a Turning check of 21 and damage 18 to turn a single creature].

The remaining undead lashes out wildly with it's sodden arms striking first Gecktar and then Flat-Top for 20 and 14 HP respectively.



Zeoll 
Thursday June 1st, 2006 5:39:14 AM

Keeps casting.

Winterglade AC11 HP38(51)  d20+3=20 2d8(1+4)+7=12
Thursday June 1st, 2006 6:27:45 AM

The centaur flings his fist up into the air. "Yeah! Rest in peace or rest in pieces!" This is the first time in his life he had to channel so much divine energy in such a short period of time, and he feels at the same time exhausted, spent, and strangely exhilarated. There is now very little force left in him, but he gathers whatever's remaining and flings it at the remaining dead one more time [Turn undead: turns the remaining foe if he is 9 hd or less. BTW thanks for spotting the error I made in the damage calculation!].

Flat-top (AC 13 13/96 HP)  d20+1=18 d20+14=33 2d6(3+3)+8=14 2d6(3+4)+8=15
Thursday June 1st, 2006 7:46:07 AM

Flat-top is getting dizzy from holding his breath, he never held this breath thi long before. He starts to trot to the raft for healing, when Gecktar is at6tack on, "OH! NO! You don't attack our Cleric!".

The monster the hits Flat-top in his unprotected chest, it hurts But stays on his hooves. Flat-top move in closer to this monster and swings his Morningstar, Hitting the Blob(Doing a critical Hit.)

OOC: if the monster is dead, Flat-top will help Gecktar and himself to the raft.

Flat-top roll his Dex 18 to stay on his hooves.
Attack dc33 (he got a 19 rolled crit,) Damages Double 14+15= 29hp.


Gecktar (AC 17 - HP 30/61 - Con 12/14)  d20+9=25 2d6(6+5)+3=14
Thursday June 1st, 2006 4:25:20 PM

Gecktar receives the blow on his chest and breath almost all the air he was retaining.
In a last effort before leaving the fog he makes a half circle with his hammer trying to connect with the undead (hit AC 25 ; damage 14) and then makes a step to get out of reach of his opponent


Brahmah (AC 11, 90/93hps)
  d20+10=29 d20+5=12 2d6(3+1)+6=10 2d6(5+4)+6=15
Thursday June 1st, 2006 10:17:40 PM

Brahmah fires again. (AC 29 and 12, for 10 and 15 damage)

DM Bob & Carla  d20+12=28 d20+12=22 d8+12=14 d8+12=17
Friday June 2nd, 2006 8:20:01 AM

The battle wages on. Zeoll stands at a distance frorm the fight, continuing to cast his spell from outside the watery envelope of air. Winterglade reaches deep within himself to find a last reserve of divine strength, but despite his best efforts cannot repeat his last effort and the drowned persists in it's attack. Flat-Top and Gecktar both strike at the creature and wound it, but it continues it's relentless mission to gather souls for the deep. [OOC Undead creatures are immune to criticals]. Brahmah manages to send another arrow into the grey corpse but it bats a second arrow away.

The drowned is nearing the end. Large rents are obvious on it's chest and shoulders. It's ear and part of a cheek have been torn away. Despite the damage it flails it's arms at it's agressors, sending a shower of water droplets arcing through the air. It no longer calls the Chosen to their death, but its massive arms both find their mark and pummel Flat-Top and Gecktar again. [Hit AC=28 and 22 for 14 HP damage to Flat-Top and 17 HP to Gecktar]. The centaur crumples before it. [Flat-Top is at -1]

[OOC: Remember to keep making fort saves vs the drowning effect if you are within 30 feet - DC 12 now!]


Toros  2d8(6+1)+3=10 d8=6 2d8(1+7)+3=11 d8=7
Friday June 2nd, 2006 9:23:39 AM

Toros goes and heals Flat-top with the healing wand he has got among his equipment.

Sorry to miss the post, if it is still okey I also rolled for last round

last round: heal 15 hp and this round heal 17 hp
(rerolled 1s)

Defensive fight (+3 AC)



Flat-top (AC 13 31/96 HP)  d20+11=19 d20+14=18 2d6(6+2)+8=16
Friday June 2nd, 2006 10:13:43 AM

Flat-top got fatal blow from the monster, he colaspes on top of the water as everything goes dark. he see a beautiful Female Centaur coming toward him. She touches his sole.

Flat-top is dizzy again but open his eyes to see. . . TORO'S FACE?? "ooh! thank-you!" he said weakly.

He jumps to his hooves And will make one more attack with his beloved MorningStar. "Toro See to Gecktar! While this monster is focus on me! and don't tell anybody that I was about to Kiss you!"

Flat-top swing one more time at the water monster.

Flat-top Fort check 19

Attack AC18 - damages 16hp.

Toros- Fortitude Save  d20+12=18
Friday June 2nd, 2006 10:56:26 AM

Toros is able to keep his breath, still, although this prevents him to talk properly. Meanwhile, the taur nodes to what Flat-top tells to him, happy to see the centaur back in his good mood.

Brahmah (AC 11, 90/93hps)  d20+10=17 d20+5=9 2d6(5+2)+6=13
Friday June 2nd, 2006 12:49:11 PM

Brahmah fires.
(AC 17 and 9, for 13 and miss? :))

Zeoll  d20+6=19 2d4(4+4)=8
Friday June 2nd, 2006 10:38:03 PM

After two rounds, Zeoll's dolphin appears and charges the zombie. It hits AC19 for 8, max damage.

Zeoll moves in, and looks to see if the raft is close to sinking. How far are we from shore?

Porpoise Celestial Porpoise
Size/Type: Medium Animal Medium Magical Beast (Extraplanar)
Hit Dice: 2d8+2 (11 hp) 2d8+2 (11 hp)
Initiative: +3 +3
Speed: Swim 80 ft. (16 squares) Swim 80 ft. (16 squares)
Armor Class: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12 15 (+3 Dex, +2 natural), touch 13, flat-footed 12
Base Attack/Grapple: +1/+1 +1/+1
Attack: Slam +4 melee (2d4) Slam +4 melee (2d4)
Full Attack: Slam +4 melee (2d4)

Winterglade AC11 HP38(51) 
Saturday June 3rd, 2006 6:05:52 AM

Winterglade scrambles over the raft to where his saddlebags rest among the rest of the debris. Undoing the straps in a hurry he starts to fumble in a pocket looking for one of the healing wands entrusted to him by the party.

"What a Full Moon's Feast, were we ever caught with our guard down! No armor, no spells, no equipment at hand, stuck on a raft in the middle of shark-infested waters, and can't get to fighters with healing!..."

Gecktar (AC 17 - HP 13/61 - Con 12/14)  d20+9=12 d20+9=17 2d6(4+1)+3=8
Sunday June 4th, 2006 4:20:39 PM

Gecktar receives the blow of the undead in the chest. His armor protects him so he is able to answer to the beast. Protecting Flat-top that has just fallen he unleashes a powerful blow with his hammer(Hit AC17 damage 8)

(Holding breath 12)

DM Bob & Carla  d20+12=21 d8+12=17 d20+12=14 d8+12=14
Monday June 5th, 2006 7:52:06 AM

With Flat-Top prone at his feet, Toros retrieves his wand and is able to use it once. [The wemic is unable to fight defensively since he is not actually attacking]. Flat-Top immediately jumps to his feet and provokes an attack from the 'drowned'. Even in it's weakened state, the creature strikes true and sends the centaur back into unconciousness [Hit AC=21 for 17 HP].

Brahmah fires two arrows at the abomination, missing both times, However Zeoll's dolphin manages to ram the drowned from behind. Gecktar, severely wounded, [OOC Gecktar is without armor at the moment] manages to stay standing, but fails to connect with his hammer.

The drowned seems unsteady on it's feet. It gathers it's strength for one last swing at Gecktar, smashing it's sodden limb into the taur just before disintegrating into a shower of spray. [Hit AC=14 for 14 HP; Gecktar is also unconcious at -1].

With the undead vanquished the taurs can see to tending their wounded. Winterglade is able to retrieve his wand from the raft. The drowning aura dissipates and all can breathe normally, although the vigorous battle may have left some winded. The beach lies some 100 feet away through the surf zone.



Brahmah  d20+10=30 d20+5=18 2d6(5+3)+6=14 2d6(6+5)+6=17
Monday June 5th, 2006 3:57:02 PM

Fires again. (AC 30, 18 for 14 and 17 damage respectively)

Gecktar 
Monday June 5th, 2006 4:35:45 PM

Gecktar fall to the ground when the last blow hit him.

Toros (sub Ceil) AC ?? HP ?? 
Monday June 5th, 2006 4:43:32 PM

Toros goes over to Flat-top, this time he bring him to the raft. "Come On, Flat-top take a deep breath, you held your air in too long.

"The beach is only about a hundred feet or so, I think we can paddle it in the shore?" said Toros "Here that this Centaur off my hands, he keep talking about the pretty wing centaur coming to get him! watch out He might just Kiss you!"

Flat-top (AC 13 10/96 HP) 
Monday June 5th, 2006 4:50:00 PM

Flat-top get hit again and fall to his knees, on his way into the water this time. Toros tells him to take a deep breath, while he pick Flat-top up.

Flat-top is seeing tha Beautiful Wing Centaur, those beautiful lips of hers. . . "Oh! Sweet Lips Come to me" Flat-top puckers his lips. (He still holding on to his beloved MorningStar)

Winterglade  2d8(6+4)+6=16 2d8(5+5)+6=16
Tuesday June 6th, 2006 7:02:25 AM

"Oh for the love of Brawler, what a mess. Come, there should be no need for swimming, as Winterglade's spell will still hold on for a bit. But, given the welcome we have just received from this land, maybe we should consider taking our chances with the sharks?"

Winterglade pumps some of his healing spells into Gecktar [3xCMW, heals 32 damage], and then moves over to Flat-Top and uses up the rest of his healing on him [5xCure Minor Wounds, heals 5 damage].

"That's it, Winterglade is all out of healing spells. Not sure how much healing you have left, Gecktar? Might be a good time to use the wands, but let's hit the shore first, no?"

Winterglade resumes his position in front of the raft and starts to haul it towards the shore, the wand he just retrieved safely tucked in his pocket just in case it's needed soon.

"Good thing everyone's alive - and what's this talk about pretty wing centaurs? Flat-top got whacked on the head?"

DM Bob & Carla 
Tuesday June 6th, 2006 7:35:41 AM

Toros and Winterglade manage to get everyone back on their feet and Winterglade metes out his healing. A dazed Flat-Top puckers and coos, hoping for a kiss from an angel? That angel is definitely not Toros.

Winterglade begins hauling the raft towards the rocky beach, now some 50 feet away. The beach is littered with debris from the Sea Hag which has been thrown ashore by the pounding surf.

Flat -top 
Tuesday June 6th, 2006 2:18:09 PM

Flat-top is very dizzy, and stagering zigzagging pattern toward the Beach. With his hand in the air, he calls out "Oh! My Beautiful Guardian Angle comr to me. . . My sweel pea!" Every get's out of Flat-top path.

Toros (sub Ceil) 
Tuesday June 6th, 2006 2:23:45 PM

Toros keep out of Flat-tops smacking lips but goes to Winterglade, pick up the rope and pulls along eith Winterglade "Well! Flat-top did get a big punch from to last battle! Tee Hee! Look hes still going after his dream filly!" Toros laugh out loud and pulling thhe raft toward shore.

Brahmah 
Tuesday June 6th, 2006 3:20:08 PM

"Keep moving." He pulls things up the beach.

Gecktar 
Wednesday June 7th, 2006 3:09:04 AM

Dizzy, Gecktar open his eyes and the sun hit them hard. On the beach he stands up and go away from the water.
"Sorry guys if I don't help, I need some time to retrieve all my head"

Winterglade 
Wednesday June 7th, 2006 5:24:00 AM

Once on the shore, Winterglade puts on his armor, straps his shield to his back, and retrieves his saddlebags and the rest of his equipment, making sure everything is in its proper place.

[What time of day is it?]

"Right, let's see. We are still badly beaten. Since we know nothing about this land it would be a poor idea to wander around vulnerable. Winterglade will use wands. Who needs healing?"

[Folks, damage check please? If anybody still has healing that costs nothing this looks like a good time to use it. Winterglade is 38/51.]

Flat -top 
Wednesday June 7th, 2006 6:12:44 AM

Flat-top still low on hit points, Staggers around trying to salvage any thing that floats. "Where's my Barrel with my armor and stuff in it?"

He'll go over to Winterglade. "Hit me one more time, I'm a little low on the life line!"

Flat-top is 14/94

Toros (sub Ceil) 
Wednesday June 7th, 2006 6:19:37 AM

Toro's head snaps up when he hears Flat-top looking for his armor. Toro yell to centaur "Over here! your barrel is with mine!"

Toros will see to his armor, if dry will put it on. "Ahh! That feel better."

Zeoll (unwounded) 
Wednesday June 7th, 2006 6:56:11 AM

Zeoll and his dolphin help move the raft to shore.


DM Bob & Carla 
Wednesday June 7th, 2006 7:54:47 AM

With the raft finally ashore, the Chosen drag themselves onto the beach and begin to get organized. Winterglade heals those that are still bruised and battered. Flat-top, Toros, and Winterglade search out and don their armor. Gecktar lies on the beach, his head pounding from the heavy blows he absorbed.

Judging by the position of the sun it is now mid-morning. The tide is still rising and the taurs can see a line of driftwood, uprooted seaweed, and other debris some 20 feet further up the beach, marking the apex of the previous tide.

The makeshift raft is now showing the wear and tear of the surf and a night at sea. As the Chosen recover their belongings it soon becomes nothing more than loose lengths of rope, broken boards and a few barrels.



Brahmah 
Wednesday June 7th, 2006 3:14:44 PM

Brahmah grabs several odd lengths of wet rope. Then the former sailor takes them to the nearest tree, if there is one nearby, and hangs them to dry.
He collects large bits of boards and barrels and puts them into piles. Then the ranger sorts out dry drift wood and wet planks and builds a fire, the more smoke, the better.

Gecktar  d20+8=13 3d8(7+4+6)+6=23 3d8(2+6+3)+6=17 2d8(8+8)+6=22 2d8(6+7)+6=19 d8+5=6 d8+5=7 2d8(3+5)+6=14 d8+5=8 d8+5=6
Thursday June 8th, 2006 3:17:26 AM

Given some time to recover, Gecktar stands up and looks at each Chosen trying to evaluate their wounds (heal check 13).
He will begin with the frontliners.
"Flat-Top ! come one, I have some healing spells for you". Praying Domi an thanking him for still being alive he spontaneously cast to spells (heal 40hp)

He then goes near Brahamah while he is still lighting the fire "Captain, you're wounded, let me look at this." He then casts a spells to heal him (heal 22hp)

"Toros ! Glade ! Come one men, I've some healing left" (heal 25 to Toros and 21 to Winterglade)

"I'll just keep the last for myself..." (heal 14hp)

"Now it's time to go to bed..." says Gecktar seemingly tired.

(Gecktar is 15/61 Con-2)

Toros 
Thursday June 8th, 2006 3:37:08 AM

Toros helps organize things as soon as possible so that they have some more time to rest and recover from the weary consequences of the sea. Meanwhile he tried to make sense of what has happened, being alert of another strange welcoming party...

OOC: Thank you very much Ceil for subbing and donning Toros!!

Toros-hp 
Thursday June 8th, 2006 3:39:27 AM

Toros is fully healed after Gecktar's divine energy is channeled in his torso.

Toros-healing  d8+1=9 d8+1=5 d8+1=7 d8+1=5
Thursday June 8th, 2006 3:50:38 AM

Toros also has some healing energy left and uses them on his friends to close the remaining wounds.

(3 CLightW 9 hp, 5 hp, 7 hp - please ignore the fourth one and 3 spontenous casting of CMinorW, 3 hps)

Winterglade  d8+1=7 d8+1=9 d8+1=9 d8+1=9 d8+1=9 d8+1=4
Thursday June 8th, 2006 6:22:10 AM

Winterglade takes out the party's lesser wand of healing and finishes the job [assuming Toros's healing went to Gecktar, Winterglade's next spell heals 7 damage on Gecktar, leaving him with only 1 point of damage; then he heals Flat-Top five times restoring him to full health. That's everyone taken care of by my count.]

The centaur stretches his arms. There is a cracking of joints. Then he goes over to where Brahmah is to help with collecting firewood.

"Might be a good idea to take a look around before nighttime. Who knows what lurks in the jungle? Besides, we might find some kind of settlement or something, no?"

Flat-top 
Thursday June 8th, 2006 8:10:21 AM

Flat-top feels better after Gecktar heals him (of40 hp), He begines to strech with a few pains and cracking of bonds. Along come Winterglade, he heals Flat-top to full health.

Now Flat-top feels his oldself again, the pain is in his stomack, Yep! He's hungry. If flat-top is hungry, Then he thinks to hinself, EVERYBODY is hungry!

Flat-top yells at Bramah "Captain! I'm going into the jumgle to see what I can find for a few snacks before bed time, OK?"

Not waiting for an answer, Flat-top will go into the jungle (A few Yards), Kick a few palm trees for their coconuts, look for some kale (a kind of spinich), berries and a bread tree (kind of palm tree, their fruits taste like bread). If nothing happens, hopefully come back with some food.

Brahmah 
Thursday June 8th, 2006 1:57:22 PM

"Gecktar, tend to the others first. This is not that bad. You look like you could use it more!" He pushes the cleric away. (Please use the 22 healing on another character)

Zeoll  d20+9=26
Thursday June 8th, 2006 4:52:01 PM

Zeoll helps Winterglade scout the area. A trained druid, he moves easily through the natural surroundings and leaves no trace. His spot check is a 26.

Are there any crew from the ship who made it to shore?

Lost!


DM Bob and Carla 
Thursday June 8th, 2006 8:35:02 PM

Brahmah, captain of the Chosen of Domi quickly goes to work salvaging what he can from the detritus spread across the beach. He hangs a few modest lengths of rope over the trunk of an oddly slanted tree, and proceeds to collect what wood he can. The remains of the raft are waterlogged and skunky, and even the long dead branches and twigs at the edge of the jungle are wet from the previous night's storm. It will be a challenge to get a fire going.

Meanwhile, Gecktar, Toros, and Winterglade administer first aid to their companions and each other until all visible hurts are healed. Wounds are mended, but those who draw on their personal mental and physical resources for their powers are sorely in need of rest after more than 24 hours without sleep. And yet, it is only mid-morning.

No sooner are his wounds mended, then Flat-Top is thinking of his stomach. The young centaur stays close to the edge of the jungle and looks for something edible. (Survival vs DC 10 and you locate a small spring burbling under the dense foliate. For every 2 points by which the check exceeds 10, you can feed one other taur.)

Zeoll does not find the sole surviving crew member from the Sea Hag. Did the Drowned get him, or was he carried off by a hidden shark hovering somewhere nearby? The wemic has an uneasy feeling that the half-orc's spirit may have been claimed by the grey-eyed one and now resides in the Shadowlands. However, the bard does see a large form stumbling along the beach towards the party, it's shape and size not entirely foreign to the wemic.

[OOC Please welcome our newest member; Keith Watson - Keith: please start posting as of now]

Zeoll (unwounded) 
Friday June 9th, 2006 12:05:59 AM

Zeoll sees the figure approaching. Some intuition suggests to him that this is a Taur ... maybe one who has been Chosen?

With that in mind, he does not have a weapon drawn, although his drum, is at hand (to Fascinate if needed).

Rock 
Friday June 9th, 2006 2:15:41 AM

His hooves sinking uncomfortably in the sand, the minotaur slowly trudges over to you all, stopping about 30 feet away.

He looks the group over wearily, his thick right hand rubbing his forhead just beneath his broad, sharp horns. The right half of his face and a good portion of his body is coated with sand, as if he had been laying face down on the beach.

He is a massive minotaur, standing nearly half again as tall as the largest humans and more than twice as wide. His thick legs end in meticulously polished hooves punctuated by delicate etchings of elaborate symbols. Etched also are his thick horns, stretching out just past his shoulders and then back in again, dipping slightly down toward his nose. In the end of the right horn dangle 4 brass or gold rings, equidistant from each other, centered in the horn itself, assumedly through drilled holes. The thick metal rings are placed so that shaking does not make them touch each other. Beneath his horns his mahogany fur is pulled together into two braids, keeping it safely out of his large predatory blue-black eyes. His sharp ivory teeth show through a small patch of torn and scarred lip beneath his right eye, making him always look as if he has a half smile. On the inside of each muscled forearm he bears a half-moon scar about 3 inches long.He wears little in the way of clothing other than a knee length kilt made of thick supple gray leather (porpoise skin), tied up with a thick leather belt. Hanging from the belt are the most blatant clues of his magical ability: his two traveling spell books and his component pouches. The first book is bound with two hard brown leather covers joined together with brass hinges and closed with a strong brass clasp. The second book is covered with two thick steel plates with matching hinges and a hasp that could hold a padlock, but currently does not. When closed, the second book looks less like a book and more like a steel box. He carries a huge backpack that nearly overflows with rope, a dozen or more candles, chalk, whistles, bells and assorted flasks, vials, jugs and scroll cases.

He grunts slightly before speaking to Brahmah in Minotaur "I lost my spear."

Winterglade 
Friday June 9th, 2006 5:57:25 AM

The centaur doesn't notice the newcomer until he speaks. Then Winterglade jumps up with a start.

Watching the newcomer converse with Brahmah he nudges Gecktar and asks quietly: "Somebody you Taurs have met before?"

Flat-top (AC 23 94/94 HP)  d20+4=18
Friday June 9th, 2006 7:42:32 AM

OOC: Survival 18 (that means He found the Bubbling Spring and enough food for Four Taurs?)

Flat-top comming back to the camp sight, with the little bit of food he found. He Yells to Brahmah, "Captain! I found a little fresh water spring back there and alittle bit of food . . . Holly Molley!(spotting the new Minataur) Please tell me that HE'S friendly?"

Flat-top almost drops the Food he was carring.

Gecktar 
Friday June 9th, 2006 2:52:20 PM

"Mmmm, never saw him before... but he seems familiar. Like you when we first encounter. I think this was our destiny to end up on this beach. Maybe the hand of Domi is behind this..." he answers to Winterglade

Brahmah 
Friday June 9th, 2006 6:31:14 PM

Looking up from his crouching position by a barrel, the leader and the Captain of the Chosen stands.

The minotaur ranger stands eight feet tall and some change, his hair is black but silvering and his horns have engravings of sea motifs and sailors.
He is missing his tail and most of his left ear. He bears tattooes and massive scars on his forearms and chest.
He looks stout and muscular for a middle aged minotaur.
His gear gives the appearance of a traveler and one who might take up residence in a forest now and then.
His human sized falchion and large kukri make for an odd pairing. His armor is clean.

Other than being in a VERY bad mood currently, the taur seems quite unsuprised by the appearance of the minotaur.
"Sit.
I'm Brahmah, captain of the Chosen of Domi and Journeyman of teh Woldian League of Adventurers.

How is it you come to be here on this land? Oh yes, and a spear..." He calls Toros over to them.
"...Toros might have a spare spear, assuming that his gear wasn't lost in the wreck.

Toros, this taur... what was your name again? He needs a spear. Do you have one you can loan him for the time being?"

"Pah'caw..." He calls for his eagle. Chances are the golden eagle is confused or busy with hunting.

"Wow! Thats a great scar..." He gestures to the mahogany forearm.

"What is it you do? Arcanist of some sort I assume."

Paw'caw (ceil) 
Friday June 9th, 2006 6:48:48 PM

Paw'caw has just got a hold of a see black trout, when she hears her master call her. She then takes to the skys and speeds to her master.

Arriving to where Bramah is standing, she makes a dive passing in frount od her master, then drops the fish at his feet. rising to the sky again, circle once then will land on Brahmah's shoulder ( the shoulder with the padding).
She'll tilts her head at her master, as if it say 'I find food?'

Toros 
Friday June 9th, 2006 8:27:12 PM

After 24 hours without sleep Toros's mind is out of order now. He runs there, helps that etc. just tries to exhaust himself so that he can collapse and thus rest, as he even seems to forget how to get a good rest.

He provides the finest spear to Rock from his gear collection and then drops to the ground sleeping like a baby finally...

Zeoll 
Friday June 9th, 2006 10:21:30 PM

Zeoll, a liontaur wearing leather armor, carrying a drum, and wearing a cloak, bows in greeting and says, "Welcome."

If you know anything about liontaur culture, you might be able to tell that Zeoll is both a bard and a druid, from the beads and feathers braided into his mane.

DM Bob & Carla 
Saturday June 10th, 2006 12:11:14 AM

Unabashed, the stranger approaches the Chosen of Domi, and just as straightforwardly he is acknowledged. Perhaps it is the proximity to the King's Channel and their home, or perhaps it is their general weariness, but the taurs are not suspicious of the big minotaur.

Brahmah welcomes the dark newcomer, and a desperately tired Toros hands a spear from his collection over to the stranger, before stretching out exhausted in the sand. While Zeoll offers a sincere welcome, Winterglade and Flat-Top can't hide their surprise. Gecktar wonders if the hand of Domi is somehow in this.

Those who check their gear will notice that earlier attempts made to safeguard the equipment were in general successful. Equipment stored in wooden barrels and chests stayed together and came ashore as part of the raft. Unfortunately any rations have been spoiled, and anything made of parchment, scrolls, books, or maps, will have to be carefully dried in order to be preserved. Anyone with magical Seals will notice they have been damaged, and may no longer be usable.

However, Flat-Top informs the group of a fresh water spring nearby, and brings food sufficient to feed himself and 3 of his comrades.

Brahmah 
Saturday June 10th, 2006 1:02:11 AM

OOC: Oh darn, no more Seals... shucks... oh the humanity!

If the worse that happened is loss of Seals, we're lucky!

Winterglade 
Saturday June 10th, 2006 6:54:52 AM

The centaur approaches the newcomer and says: "I am Winterglade, son of Strawmane the Cursed, from the Windwalker Tribe."

He looks the minotaur up and down (well, mostly up, really; Winterglade is rather short for a centaur) and asks: "What be your name, stranger? Winterglade guesses that it was not merely the joy of sunbathing that brought you to this fine beach?"

Fresh, clean water is a very welcome find; as soon as his curiosity is satisfied Winterglade plans to thoroughly clean his equipment of residue salt, kelp, and such; especially his component pouch and healing kit.

Flat -top 
Saturday June 10th, 2006 8:50:01 AM

Flat-top advances to where Bramah and the Stranger are standing,
Flat-top is 7'6" Tall, his appearance is piebald on his hide (Black background with white spots), his skin is very dark (almost as dark as the stranger) But his hair, main and tail are all white. Hia weight Is now 1,440 lbs.(he has lost a little weight since his ship wreck). You can see by his action that he's a fighter.

But he extends his hand in a welcome handshake, "Welcome! Stranger! I'm called Fla-top on a good day and 'Heyyou' on a bad day. What do they call you On a good day??"

Zeoll 
Saturday June 10th, 2006 12:25:51 PM

Zeoll checks out his stuff and dries out what he can.

Rock 
Saturday June 10th, 2006 1:40:46 PM

"They call me Rock, and I think I have food if you're all hungry." He drops his backpack and bends over it, opening and sifting through a great many things. Eventually he produces a leather bag which he reaches into and takes out a thick bundle before handing the bag to Brahmah. Inside are 6 days worth of barely edible but nutricious food. While he does this, he speaks.

"My ship capsized not far from here and another Liontaur and I got seperated. I never caught his name. I am traveling on a mission from the God of Courage. I think he sent me a vision of you, though I didn't think he would sink both of our ships to get us together."

At this point he takes the spear from Toros and bows slightly, turning the conversation away from the sleeping Centaur.

"I've never had much truck with the Gods, so I was not about to question when one told me to do something. Though, I have to admit, I had thought that others who claimed to have been chosen for "holy missions" were likely touched in the head more than being touched by the Gods."

Looking at Zeoll, he adresses the wemic "There was another with me, a liontaur like yourself... I have not seen him since the ship was lost."

He turns to the centaurs when adressed and answers in kind. "Well met Winterglade, son of Strawmane the Cursed, from the Windwalker Tribe and Fla-Top." You can tell by his tone that he means no mockery but is completely unfamiliar with centaur culture. As he stands close to Flat-top, you can see he is a full two feet taller than the big centaur.

Brahmah 
Sunday June 11th, 2006 12:00:19 AM

"You speak of another taur, here on this island?

Others that spoke of a holy mission? Who were they?

This storm, whether it was Vargas' doing or Domi's, has brought us two of our own Chosen. We must find the other and soon!
But the day is short, we'll have to start tomorrow.

We'll start a fire and hopefully the other will find us." The minotaur seems to be gathering hope and relaxing a bit more.

Toros 
Sunday June 11th, 2006 7:49:09 AM

The loss of his seal is not a big deal for the liontaur, as it has already become useless. Besides they have had lots of things to worry recently and should feel happy that all the Chosen are alive still..

Feeling as if falling into a black hole that absorbs all sense of time and space, Toros wakes up after a couple of seconds of sleep with a refreshed mind (like a re-started computer system, perhaps not good to use as a metaphor at this age, but I can not think of a better one).

The multi multi-class wemic also introduces himself to Rock, thinking that finally something good has started to happen to the Chosen. He hopes everything will change for the better from now on...

Flat-top 
Sunday June 11th, 2006 8:17:47 AM

Flat-top prepars to get some sleep, he gathers some moss to make a soft pillow for his head and shoulders (he'll be leaning on a tree). He talk out loud so every body will hear, "I knew that storm was not natural!! I wish that Domi would have given us a dream insted of a ship wreck!!"

Leans on his chosen tree, fall asleep in a nano second. . . "Zzzz Snort zzz"

Gecktar 
Monday June 12th, 2006 4:45:05 AM

"Welcome among us Rock,my name is Gecktar Cadeqa and I'm a holy taur of Domi, walking in his step as much as I can."

As you see us we are exhausted because we've a 36 hours day long without rest. I will be happy to chat for a while with you while other take some rest but I need to sleep too. So don't bother if I'm not loquacious."

"Captain I will take the first turn of guard. Other can sleep now, just let me knwo who I must wake after my turn."


DM Bob & Carla 
Monday June 12th, 2006 7:43:29 AM

The Chosen complete their introductions, welcoming Rock into their group. The news that a second taur may yet be lost on the island stirs the group, but exhaustion remains the strongest influence and the party decides to build a fire and rest. Perhaps the lost wemic will find them.

[OOC 20% chance that any scrolls or paper based items will have been ruined by the salt water unless packed away in one of the barrels during the ship-wreck. Please roll the d100 for each scroll carried on your person during the last bit of action]

Zeoll 
Monday June 12th, 2006 8:26:48 AM


Zeoll, who has had potent dreams of his own lately, is not so sure that the storm was the work of Domi, created by Him to bring the new Chosen together.

"Domi would not kill the innocent crrew of ourr ship just to suit his own needs, or ourrs! Maybe he used that storrm, but he did not cause it, I think."

The accent of the wemic reveals his origins as a member of one of the more primitive and traditional clans on Liontaur Isle.

Rock 
Monday June 12th, 2006 12:07:52 PM

Rock cocks an eyebrow "Perhaps I have not traveled enough, but it is my experience that rarely does one become a sailor because one is innocent. That aside, I think it a completely reasonable and suitable test for a God whose domain is courage. Could you have courage without risk and fear surrounding you? The Gods are rarely kind, so far as I have seen."

The minotaur flips open the pages of his metal spellbook and returns to his study.

Brahmah  d100=70 d100=44 d100=44 d100=95 d100=39 d100=33
Monday June 12th, 2006 12:47:55 PM

Brahmah stares daggers at Rock. "I was kidnapped and forced to become a sailor and a slave. I was innocent. People sometimes have no choice."

"Gods have their ways. We may call it cruelty or kindness, but how are we to understand them. That are Gods after all."

Scroll: Magic Fang (70%)
Scroll: Calm Animals (44%)
Scroll: Pass Without Trace (44%)
Scroll: Speak with Animals x3 (95, 39 and 33%)

Flat -top 
Monday June 12th, 2006 3:22:13 PM

Flat-top sleep on, "Zzzz Snort Zzzz!"

Toros 
Monday June 12th, 2006 10:04:00 PM

Before sleeping, Toros remembers one last issue and goes to check his scrolls in the well-packed barrell. Seeming them all right make his last worries also disappear for now and takes a good rest untill Gecktar wakes him and he takes the turn of guard. After his turn of guarding he will wake the next taur, and go for meditation. Finally, he will not forget to get some of the food that Rock and Flat-top has provided. He feels refreshed at the end.

DM Bob & Carla 
Monday June 12th, 2006 11:11:13 PM

Speculation over the provenance and nature of the storm that shipwrecked the taurs on the same strange island binds the stranger and the Chosen of Domi. Though his dream of Domi was sufficient to inspire his quest to seek out the Chosen, Rock reveals a skeptical attitude when it comes to faith in the gods, and the provenance of sailors for that matter! A defensive Brahmah sets the record straight. Zeoll witnesses his faith in a god who favors diplomacy over violence, and restraint even in battle, declaring it was unlikely that Domi had a hand in the storm.

Flat-Top's scouting has resulted in clean water for all, but little by way of substance. Rock volunteers his rations.

Toros and Brahmah are relieved to learn their scrolls are okay, though some of the minotaur's came perilously close to being ruined.

Exhaustion finally overcomes the large creatures, as they succumb to the inevitable draw of sleep. Brahmah manages to eventually get a smoky fire going, but it is a poor affair. Night descends on the island. Bright stars overhead pin back the velvet depths of the heavens, while the taur's tiny campfire casts strange shadows on the beach.

(Please post night watches and roll Spot and Listen checks)


Rock  d20-2=2 d20-2=11
Tuesday June 13th, 2006 12:45:23 AM

(Spotting and Listening while reading on the first watch)

Rock settles in to his spellbook, preparing incantations and batches of components while sitting near the camp fire. He keeps a few choice components at the ready just in case the other taur on watch needs his help.

Winterglade  d20+4=19 d20+4=7
Tuesday June 13th, 2006 3:12:56 AM

The centaur trots a few steps away, puts on his hood, folds his arms over his chest and is soon dozing off lightly, as is his custom. Being a Windwalker he wakes up fresh and ready for the next day before the first watch is over. Quietly he walks over to the fire and adds another log to the dying embers. "Winterglade is done sleeping this night." - he whispers to Rock. "He's been thinking about the people we have been travelling with. A rugged and scurvy lot they were, true, but they died horrible deaths. Winterglade is sad. Death seems to follow close in the tracks of this party."

He spends the rest of the night looking at the stars and listening to the ocean and sounds coming from the jungle [Spot 19 with Low Light Vision, Listen 7].

Zeoll  d20+9=22 d20+3=22
Tuesday June 13th, 2006 10:22:09 AM

Zeoll takes either the first or last watch, as Brahmah suggests.

His senses are keen tonight! Spot 22 and Listen 22.

He wonders if he will sleep gently, or if dreams will come to him. Before he goes to sleep, he prays for Tomi's guidance and courage.

Brahmah  d20+11=12 d20+12=13
Tuesday June 13th, 2006 12:16:47 PM

(Listen 12, Spot 13)

Three 3 hour watches.

Brahmah, Toros, Gecktar on first watch.
Zeoll, Flat-top, on second watch.
Rock, Winterglade, Brahmah on third watch.

Brahmah makes an effort to get to know Rock a little further. The Chosen haven't had much luck retaining arcane spellcaster for more than a couple months.


Rock 
Tuesday June 13th, 2006 7:39:37 PM

When Rock's turn to sleep comes, he takes only 2 hours. When he sits watch, he sits within 10 feet of Brahmah with a wand in his lap.

Flat-top 
Tuesday June 13th, 2006 7:48:11 PM

Flat-top slep soundly, and will take second watch with Zeoll, in the mean time he "Zzzzz snores Zzzzz!"

Toros  d20=16 d20=19
Tuesday June 13th, 2006 9:28:34 PM

Toros is alert after the experience of the dangerous wellcome party, (spot, 21, listen, 24). Still it is good to be alive after all these bad times. While guarding, time to time you can hear the taur singing quietly Glade's recent song:

"Six dead Taurs on the Sea Hag's deck,
Yo ho ho, and Green Gnomish,
Leaving port and never coming back,
Yo ho ho, and Green Gnomish..."

On the other times, a dark cloud shadows his mind, as he recalls the unfortunate destiny of the Sea Hag's crew.

DM Bob & Carla  Secret DM Rolls d20+12=18 d20+12=27 d3=1
Wednesday June 14th, 2006 12:11:45 AM

Exhausted, but used to roughing it, the taurs doze through what remains of the day. Some more shared rations are distributed, and then watches are set up as directed by the captain. The evening isn't too uncomfortable, due to the warm climate. Toros thinks he sees something in the shadows created by the undergrowth at the edge of the jungle, but it is hard to be sure with the broken trunks and creeping vines, not to mention the gloom of the night. The wemic passes on the information to the next watch, but no one else sees or hears anything the rest of the night.

Sleep is restorative for the Chosen of Domi. Only Zeoll is visited by a dream, in the last hours of sleep after his turn at watch. The dream is one that is common to many intelligent creatures. He dreams he is being chased...by something....unseen. The sense of terror is still with him on waking, and yet he knows such dreams often stem from feelings of anxiety in waking life...

Thanks to Winterglade the smokey little fire is still going in the morning. The early risers compose themselves, and gather strength from whatever source inspires them. Flat-Top sleeps in, while Brahmah volunteers for a double watch, and uses the opportunity of a shared shift with Rock, to better understand the taciturn newcomer.

The day dawns. Survival DC vs 10 to provide food for 1 taur, and for every 2 points over 10, provide food for an additional taur. vs 15 Highlight to display spoiler: {and you can also tell that it will be a warm day, possibly even humid.}

Rock  d20-2=12
Wednesday June 14th, 2006 1:17:01 AM

As Rock sits and talks with Brahmah, he notices a plant near the older minotaur's foot. Leaning over, Rock grips the plant near the ground and pulls, lifting the entire root from the soil. After a few plants, he has enough to feed two. (Survival check of 12)

Winterglade 
Wednesday June 14th, 2006 3:13:07 AM

As soon as the sun rises up over the horizon Winterglade stretches. Then he looks around, obviously displeased with something.

"There is no place around here to have a safe run... There won't be any healing coming from Winterglade today other than from wands. He is definitely not going to run blindly through the jungle, no. He doesn't want to make a close acquitance with an assassin vine."

"The beach might do, yes, but we don't know enough about this land yet to risk our lives separating like that. Maybe tomorrow, if we explore it today." - he says sadly.

"Any of you good at reading tracks? Might be worth our while to see if there really was something watching us from the jungle."

"That done, how about we try to walk along the beach? We'll see if we are on an island or a peninsula or something; if there are any settlements here they are likely to have been built with access to the ocean, and we might be even able to find this other taur or his tracks. Or some flotsam maybe that could prove useful."

Gecktar 
Wednesday June 14th, 2006 5:04:01 AM

Gecktar wakes up in the morning, not fully rested but in better shape than yesterday.
He prays during an hour an then join the other Chosen for breakfast.

OOC 1: all scrolls are in the handy haversack and as such in extra dimensional pockets so untouched by water

OOC 2: memorized spells
Lvl 0: Create Water; Detect Magic; Light; Purify Food and Drink; Read Magic
Lvl 1 : Detect Evil; Divine Favor; Obscuring Mist; Sanctuary (d); Shield of Faith
Lvl 2 : Bull's strength; Eagle's Splendor;
Silence; Spiritual Weapon (d)
Lvl 3 : Create food and water; Dispel Magic;
Magic circle against Evil; Magic Vestment (d)



Flat-top  d20+4=22 d20+5=24 d20+6=21
Wednesday June 14th, 2006 9:00:53 AM

Flat-top sleeps on, but is getting restless. He then wakes up because he is starting to sweat. "Hey! Zeoll! Why did you not wake me for my shift watch? Boy! it's starting to get humid already, the day will be a hot one! I better get some water for all of us, give me your water skins to fill and I will go see what I can do for food!"

Flat-top will go into the jumgle and gather enough food to feed six taurs.

OOC; Survival 22.
Listen 24.
Spot 21

Brahmah  d20+12=31 d20+12=18 d20+11=18 d20+12=24 d20+6=18 d20+4=24
Wednesday June 14th, 2006 10:39:22 AM

(Survival for food 31, for weather 18, Listen 18, Spot 24)
He works on getting fish and small game for the party.

(Knowledge nature 18 and geography 24)
He looks at the stars and currents to determine there position if possible. If not, he'll wait until morning.

Zeoll  d20+12=26
Wednesday June 14th, 2006 5:46:07 PM

The liontaur says to his pal, Flat-top, "I did not wake you because you looked SO tirred. You needed the rrest, my frriend!"

Zeoll helps hunt and fish (Survival 26 feeds 8+) and is glad to take a day to recuperate.

Divine spells prepped:

Level 0: Guidance, Cure Minor Wounds x2, Create Water
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, Tree

Paw'caw (ceil) 
Wednesday June 14th, 2006 6:02:37 PM

Paw'caw flies at first light, she goes hunting for anything that moves.

Toros  d20=15
Thursday June 15th, 2006 5:55:22 AM

Toros also shows his skill for survival even in the hardest situations, finding some fruit to be drunk and eaten in this warm and humid day. (survival, 18)

DM Bob & Carla 
Thursday June 15th, 2006 8:15:52 AM

The issue of fatigue addressed, the taurs become aware of the pressing needs of their stomaches. Without food or water, they will become weak and sick. While Toros, Zeoll, Brahmah, Flat-Top, and the newcomer, Rock, forage for food, Winterglade stares longingly out at the expanse of wet, but firm beach the receding tide has left exposed. The centaur's muscles, and mind, ache for the exercise. Maybe a little run wouldn't be so dangerous? Worry etched across his face, Gecktar checks his HHHaversack regarding the status of his items. (OOC: I can find nothing that says a HHHaversack is waterproof, however I am seeking clarification from those in the know on the Rules Board-DM Carla)

Despite rising late, Flat-Top makes himself useful, filling the party's canteens and water skins. Through their combined efforts, the taurs collect enough fruit and other victuals to satisfy their immediate hunger with some to spare. Much to the delight of the wemics, Brahmah manages to snag a rather large fish. The captain of the Chosen gravely ponders what he has learned from his observations. He figures the party must be somewhere in the Lotophagi Ocean. He figures it must be one of the islands of the Shipwreck Shoals, which means the party isn't far from their home. Not much is known about the islands, though, and whether they are inhabited or not. Neither he, nor Flat-Top see any signs of what Toros thinks he spotted the night before, though there are various footprints of common shore birds on the wet sand exposed by the receding tide, and some tracks at the edge of the jungle that seem to belong to the small, wild creatures that live within.


Flat -top  d20=15 d20+1=19
Thursday June 15th, 2006 9:26:31 AM

Flat-top eats and drinks, filling his stomack for the first time in a long time. He starts to fell sleepy again, he knows that he need excersise, "Hey! Winterglade! want to test the beach? See if we can have a good run on the pack sand? At the same time we can look for some Wemic track?? What do you say?"

Flat-top goes to the beach, testing the sand to see if it will hold the weight of a centaur.

Perform (testing the sands(dancing)) 15.

Searching (for Track, trash from wreack, almost anything) 19

Zeoll 
Thursday June 15th, 2006 9:45:40 PM

With a full belly, for the first time in a while free of the heaving of the sea, Zeoll wonders about what the group should be doing.

"If we arre just going to lounge arround on the beach, then I'll worrk on my cloak. But if we arre going to do something, why don't we set out to cirrcumnavigate the isle, at least to see what we can see."

[OOC to Bob and Carla: Highlight to display spoiler: {I'm thinking, it is lame to stay at 6th level with enough xp for 7th. Why don't I go up to Bard4/Druid3 now, and take my first level of Seer at level 8. Okay? If so, I'll send you a revised PC sheet asap.}]

Winterglade 
Friday June 16th, 2006 3:36:17 AM

Winterglade watches Flat-Top prancing on the hot sand of the beach and other party members busy with fishing and hunting. Being stuck on this island is probably going to be a major setback on the quest to defeat Vargas, but seeing that there is nothing that can be immediately done about it, why not enjoy a brief moment of release from the burden of responsibility?

"All right Flat-Top, see if you can keep up!"

And with these words Winterglade is off, racing along the beach, sand sprinkling from under his hooves.

[Standard selection of spells. Winterglade will try to circle the island, keeping an eye on the position of the sun every now and then. If two hours pass and it looks as if there is still more beach ahead of them then behind them, Winterglade will suggest going back.]

Flat -top 
Friday June 16th, 2006 7:38:42 AM

Flat-top stop his prancing, look up at Winterglade and smiles, "Mabe not! but we'll get a good run for our selves, Let's Go!"

Flat-top run with Winterglade, going easy on him just to make him feel good.

Brahmah  d20+14=28
Friday June 16th, 2006 11:36:19 AM

Brahmah takes Rock and Toros to where Toros saw/heard that night and searches for tracks. (survival 28)

"What do you think you saw here Toros? Rock, how long were you here before meeting us?"

Gecktar 
Friday June 16th, 2006 11:41:20 AM

Gecktar looks at the two centaur with a smile. It's always pleasant to have joyful guys in a group.
He loks at Zeoll and says "If you want to work on your cloak, I've the spell prepared if you need it"

He wonders if they would find something that make them progress in their quest on this isle.

Rock 
Friday June 16th, 2006 12:25:50 PM

"I awoke on the sand, gathered my things and started walking. Approximately an hour later, I came upon you." Rock smiles slightly, the scar tissue on his lip wrinkling slightly and turning a lighter brown.

Zeoll 
Friday June 16th, 2006 1:01:18 PM

Zeoll smiles at Winterglade and Flat-top. "I'm fast," he says, "but not as fast as they arre!"

"I just hope that they can outrrun any trrouble they might find!"

Meanwhile, he gladly accepts his good friend Gecktar's help and works on his cloak.

Toros  d20=8
Friday June 16th, 2006 7:16:50 PM

"I am not sure captain... however I am certain that there was something out there last night."
Toros tries to do his best to help to identify some tracks, but sometimes it is just a matter of luck besides skills... (aid another, 8)

DM Bob & Carla 
Monday June 19th, 2006 7:44:23 AM

Winterglade accepts Flat-Top's offer of a run along the wet sand and the two dash off to the north. After as little as 30 minutes the two centaurs reach a point where a massive escarpment juts out into the sea, blocking their path forward. The dark rock is jagged and rough, and could be climbed by the more proficient in the group. The upper slopes are covered in vegetation.

Zeoll and Gecktar remain by the barrels and other items 'saved' from the Sea Hag and the whemic retrieves the partially finished cloak he has been working on. Wet sand and the remains of whatever had been originally stored in the barrel have found their way onto the cloak.

Toros, Rock and Brahmah investigate last nights sounds and search for tracks in the wet sand. All they find are the imprints of small animals leading to and from a small tide pool that has trapped some starfish and other crustaceans. Rock points southwards down the beach to where he came from. The beach stretches out like a large crescent until it reaches a headland in the distance.

Zeoll 
Monday June 19th, 2006 3:40:59 PM

Focussed on his crafting, Zeoll does not even notive that the centarus come back. He is intent on placing magic into the cloak.

Flat-top 
Monday June 19th, 2006 8:33:41 PM

Flat-top come to a halt, "Hey! Look at this?? This rock! Look how sharp the edges are is? And look up there ! all that green stuff??

You want to climb uo there? I don't think I can,"

Toros 
Tuesday June 20th, 2006 12:10:11 AM

Having found nothing of value, Toros feels disappointed, wondering what to do next. "Those creature who attacked us went back to the waters." What he expresses even makes the wemic more uncomfortable, as this is not a new information but pretty obvious matter of fact. "...Perhaps we can search for a cave or something under the sea surface...?"

Winterglade 
Tuesday June 20th, 2006 12:57:22 AM

"Climb it? Are you kidding? If Brawler wanted us to climb things he would have given us monkey tails and toes. Nah, Winterglade thinks it's time we turn back."

Later on, when they have described what they have seen to the rest of the party, Winterglade watches the Chosen with an expression of worry on his face.

"Listen, Winterglade is uneasy. Time is not working with us on this mission. We have several options: first, climb that high cliff we have just discovered; second, head into the jungle and hope to find a friendly tribe of natives or something; third, follow the beach in the other direction; fourth, search for a cave and finish the job with the undead. The point is, we should choose something and start doing it, sitting here on the beach accomplishes nothing."

"Winterglade thinks climbing that cliff might be a good way to start. We could be able to see much more from there, perhaps even the whole island - if this is indeed an island."

Gecktar 
Tuesday June 20th, 2006 3:39:59 AM

Gecktar listen attentively to Winterglade and knows what he says is true. But he is not familiar with climbing and refrain from taking this path "You're true Glade but I thing climbing this escarpment could be uneasy. Not to say that jungle is easy but I think all of us can go true the jungle but only few will be able to climb. Maybe entering the jungle near the escarpment could be the solution so we could find an easier way to climb ?"

"Captain what do you think, I agree with Glade that, now, we should move"

(OOC: I will be on vacancy next week, begining this friday. Is there someone to play Gecktar ?)

Brahmah 
Tuesday June 20th, 2006 4:56:06 AM

"We'll walk up the beach, along that crescent, until we find something. Wreckage, whatever. Maybe we are close enough to home that we can signal ships. If this is the Lotophagi Ocean, we are nearest to home than we've been in months."



Flat -top 
Tuesday June 20th, 2006 6:51:17 AM

Flat-top listens to winterglade, "Your right! So let's go back to the others and think of something else."
The Two Centaurs races back to the camp sight (ofcorse Flat-top let's Winterglade win!) After Winterglade tells his story and some solutions. Flat-top pips in "All are good ideas, except for the climbing. As for me I'd take my chances with the junjle. More food to find in there!"

Flat-top look to Captain Brahmah? He's not there Just his Golden Eagle eating a fish in the top of a tree.

DM Bob & Carla 
Tuesday June 20th, 2006 12:32:23 PM

Zeoll Foregoes exploring in favor of working on his magic cloak. The cloak will require cleaning before the wemic can further his work or Gecktar invoke his magic. A worried Toros contemplates the waves and gives voice to his concerns about the drowned creatures from the depths.

Winterglade and Flat-Top race back from the rocky outcroppings at the northern tip of the crescent shaped beach. They share their information with their friends. Flat-Top, Winterglade, and Gecktar all express concern over the prospect of climbing, though Winterglade suggests that scaling to the top might provide the advantage of a view . Brahmah suggests walking along the beach. Flat-Top and Gecktar suggest the party take their chances with the jungle. There is always the small game trail leading to the tide pool.

It is a good thing Flat-Top filled the water skins. The day is grows warmer as the sun climbs higher. By noon, the taurs are starting to feel the heat.

Rock 
Tuesday June 20th, 2006 4:02:52 PM

"I definately reccomend AGAINST the underwater cave idea, but if it comes down to that, allow me eight or so hours to prepare magics. It works much differently underwater."

He turns a cautious eye to the jungle "Though I can't say any of the plans fills me with warm feelings."

Zeoll 
Tuesday June 20th, 2006 11:57:52 PM

Zeoll uses his Create Water orison to conjure clean water with which to rinse his cloak.

Then he holds it carefully and does his best to make sure it is clean and whole.

He comments to the group, "Maybe our first priority should be helping the other Taur that Rock saw. Where was that?" he asks Rock.

Winterglade 
Wednesday June 21st, 2006 4:36:21 AM

Winterglade, having said his piece, is circling slowly around the group, stopping briefly only once to remove a stubborn pebble lodged under his hoof.

"The beach it is, then?-"

Then a thought strikes him.

"Hm, what about our map? Did anyone check if it survived the shipwreck? Might be worth checking if it is showing something new."

"Other than that Winterglade is ready to move out."

Brahmah (Comprehend Languages)  d20+14=34 d20+4=7 d20+6=16 d20+12=17 d20+11=26 d20=8
Wednesday June 21st, 2006 11:00:15 AM

The ranger walks around, never being more than 200 yards from the nearest Chosen.

He notes landmarks, tallest trees and trails(and creatures that use those trails) and also takes into account the currents and tides in this area. All these can help the Chose later. He even looks at types of seaweed and tries to determine which plants are edible.

(Spot 17 and Listen 26) He tries to find animals to speak with. (Handle Animal 8)

(Chosen, I have been playing Brahmah in the Dark Fey Rising Tapestry One and have earned each of you (and myself) 2700gp.)

(Survival tracking 34, Knowledge geography 7, Knowledge nature 16)

Rock 
Wednesday June 21st, 2006 11:25:24 AM

The big minotaur turns to Zeoll. "I don't know if he even survived the shipwreck. The last I saw him, I was going belowdecks to sleep. He could be here on the island or at the bottom of the sea, I have no idea."

Gecktar 
Wednesday June 21st, 2006 4:52:48 PM

Gecktar looks his captain taking marks. He knows he is the most skilled of all Chosen when in comes to survival. He trust his captain to lead them through the jungle or the beach.

As echoing the question of Winterglade
"Should we go on the beach ?"

(OOC Oh Brahmah thank you ! did we add this cash to our character sheet ?)

DM Bob and Carla Supplemental 
Wednesday June 21st, 2006 8:12:36 PM

Some folks from this game have played in a Tapestry game called Dark Fey Rising and as such are being awarded treasure that they get to share with their regular game.

Bob and I are following (as best we can) the awards being made. We will post an announcement when we have more information.

In the mean time, there will be no visits to the Catacombs. It is not appropriate at this stage of the game.-DM Carla

DM Bob & Carla 
Wednesday June 21st, 2006 10:52:37 PM

The tide seems to be turning [I couldn't resist the bad pun] in favor of walking south along the beach towards the headland in the distance.

Brahmah spends some time marking landmarks for future reference and generally studying his surroundings. The captain is able to ascertain that the beach is well protected from storms by the reef out to sea, and that the sheltered nature of this large sweeping bay has translated into a rich aquatic community with many edible plants and animals. But nature is capricious, and where great bounty exists, there also exists great peril, for in his examinations he finds a number of poisonous creatures including a sea snake and a stone fish, either of which could seriously injure a careless taur.

The heat begins to build as the sun rises. The sand grows hot under the feet of the taurs and there is much to be done before setting off. Camp must be either abandoned or broken down. Barrels unloaded of their items and repacked for travel, and a marching order decided upon.

Winterglade 
Thursday June 22nd, 2006 8:05:45 AM

Winterglade has packed up his equipment shortly after the arrival at the beach. All his belongings are now neatly stashed away in his saddlebags. The centaur is standing in the ocean, water washing over his hooves, ready to depart whenever the rest of the party decides it is time to.

"When we move out I'll just hang somewhere at the rear."

[Great news, Jay! I'll be able to repay Gilles what I owe him sooner than I thought.]

Flat-top 
Thursday June 22nd, 2006 8:25:16 AM

Pack his saddle bags, but will take the empty barrels (As many as he can carry) along so they may either make another raft or Fire wood.

Flat-top will refill the water skins, and will march any where Brahmah wants him to be in line. "Im ready! Where do you want me! Next to Toros?"

Toros (sub Ceil) 
Thursday June 22nd, 2006 8:28:25 AM

Toros turn tolook at Flat-top, "Pee! YEEW! take a bath in the sea first! Then maybe you'll smell like a Sea Breeze! That's when I walk beside you!'" Toros snickers at Flat-top!

Paw'caw (ceil) 
Thursday June 22nd, 2006 8:30:03 AM

The Golden Eagle watches the going on, as she preem her feathers.

Zeoll 
Thursday June 22nd, 2006 9:59:30 AM

Satisfied with his cleaned-but-not-further-improved cloak, Zeoll makes ready to leave this stretch of beach. The druid sees no reason to worry about the flotsom of the wreckage. The party can easily live off the land, from what he has seen.

[OOC: What is in these barrels anyway? If no one has looked, Zeoll will at least take a peek. But unless there is something special, I don't anticipate him taking anything. Still, waste not, want not ... do let's move them above the high-tide line so they won't float back out to sea.]

Brahmah 
Thursday June 22nd, 2006 12:03:26 PM

The ranger spreads the word about the dangers of the island.

Toros - OOC 
Thursday June 22nd, 2006 12:10:02 PM

Thank you for the sub, Flat-Top, and the gold, Brahmah!!

Also, Gecktar; I wish I could sub you but I am afraid I am too busy to do it properly. BTW,
Toros has paid his gold debth to Gecktar a while ago, but I do not know you have noticed his related post at that time, which you had a time off, as I did not receive any response in your post later on.

Also, I think I still have not congratulated you for the baby, as I was also away, when you let us know that the new baby was born! Be-lated Congratulations Father Gecktar!


DM Bob and Carla 
Thursday June 22nd, 2006 8:05:03 PM

...the story so far

When the Sea Hag is scuttled against the rocky reef of a mysterious island, the Chosen of Domi are cast adrift on a makeshift raft of barrels and boards retrieved from the sea. The tide brings the weary group closer to shore, but the party's way is blocked by bloated corpses of drowned sailors who previously perished on the same deadly reef that claimed the Sea Hag and her crew. Able to overcome the monsters, the group washes ashore and makes camp. They are joined by another of their tribe. The minotaur, Rock, had been sent on a quest by Domi to find the Chosen at their keep on Bridge Island. The small boat on which he had booked passage suffered a similar fate as the Sea Hag, and by Domi's hand, the stranger had been lead to the camp of his new companions.

After a night during which one of the party had felt strange eyes upon the group, the group begins explorations of their environs. While Zeoll worries about his magical cloak, Gecktar frets about visitors from the sea. Toros and Brahmah explore the edge of the jungle. Winterglade and Flat-Top explore the northern half of the beach and discover difficult cliffs. Rock reports there was another who set out with him, but he has not seen him on the island.

The party decides to explore south. A careful inventory is taken of gear, as items are repacked after cleaning and drying. Alas, all rations, and magical seals have been ruined, but all scrolls, books, and maps are intact! Water skins are refilled, and Flat-Top finds a small empty barrel, and fills it as well. After pulling empty barrels, water logged boards, broken nets, and small sections of frayed rope higher up the beach to a position above the water line; the party sets off to the south.


It takes the better part of the rest of the day for the Chosen of Domi to achieve the southernmost part of the crescent shaped beach. As long shadows stretch their fingers from the edge of the jungle, the party sees their way blocked by a steep ascent over rough shoulders of rock. Here and there, the rock is shattered, as if some great sword has cleaved through it, and the next cliff of granite further back, with the sea heaving all about it. To one side, out in the sea, a weir for catching fish, but old, rotted and abandoned, to the other side, an opening in the jungle, and a narrow path, overgrown, but still visible, leading to the interior of the island.

The sun settles further, and the shadows grow longer. There is but an hour or two before dark.

Winterglade  d20+1=20
Friday June 23rd, 2006 2:33:48 AM

"Well, somebody has been living on this island. Perhaps is still living. Good news, Winterglade thinks. Does it look like a taur-made path to you? I imagine it would take the jungle less than a year to overgrow it, no? This would mean we might have a company here."

"Pity we can't see the island from bird's eye view. A trace of smoke would give away any camps still present."

"Now, do we press into the jungle or do we make camp? I am happy with either, but if we camp I would prefer the beach. More open space, less risk of an ambush."

While the party debates on what to do next Winterglade wanders over to the weir and casually looks around. If there are any old tools left over he could at least tell if its builders and users were man or taur-sized [Search 20].

Brahmah 
Friday June 23rd, 2006 8:48:26 AM

"Glade, we might be able to get that view. Pah'caw!" He calls the golden bird. "Friend, seek smoke. Then return."



Paw'caw (ceil)  d20+5=22
Friday June 23rd, 2006 9:24:48 AM

Pae'caw who is never far from her master, Takes to the skies, doing her lazy eight patern, sherching for some sign of life (Like smoke or movement of some kind).

Serching 22.

If Par'caw find anything, she'll return to Brahmah. If she find nothing She'll go perch for the night.

Flat-top  d20+6=23
Friday June 23rd, 2006 9:31:59 AM

Flat-top will serch the water line nd the beach for big cat paw prints, Flat-top is still loog for the liontaur that Rock was talking about. "Captain, I'll look for some dry wood for a camp fire, if I don't find any there's always the empty barrels I brought along!"

Spot 23.

Zeoll  d20+14=21
Friday June 23rd, 2006 10:43:38 AM


Zeoll feels strongly that the group should wait for Paw'caw to come back, and then camp here for the night.

"We should starrt frresh tomorrow," the druid/bard says.

He also arranges for some scouting. First he uses his Rod of Extend to call a longer-lasting air elemental (spontaneous casting of SNAII, six rounds). He asks it to fly up and up, then come down with enough time to tell him what it sees. (Zeoll speaks Auran.)

Then the curious druid walks as close as he safely can to the granite cliff. He looks at it, surprised. He ponders, says two prayers (Taur's Try and Guidance) and thinks about his druidic lore (Knowledge Nature check 21). Shoals usually come from coral, which makes sandstone islands. Or volcanos make islands of fire-fueled rock, like pumice and basalt and obsidian. What is a granite cliff doing here? Or, as he looks more closely at it, maybe it is not granite after all?

He uses his rod and his remaining second level spell slot to call an earth elemental. He asks it to enter the cliff (via its earthglide ability), explore, and come back in time to tell him what he finds. Zeoll recalls that islands often have caves ... lava tubes in basalt, water-carved caves in limestone. Maybe the elemental will find one. (Zeoll speaks Terran.)

After these investigations are over, Zeoll offers more thoughts to the Chosen:

"The way I see it, therre arre often wrrecks herre. They call these the Shipwrreck Shoals forr a rreason! Look at those undead! And if therre arre surrvivorrs, they will surrely take the easy path inland, the path we see herre. That means that we may be expected if we go that way. Therre may be trraps. Forr surre we will surrprise no one."

"So let us NOT take the obvious path! I say let's use good Winterrglade's Waterr Brreathing spell to continue trravelling arround the island, walking or swimming underwaterr wherre the land is too rrough."

"Afterr that we can go inland wherreverr we want. Let us not fearr the jungle, please! Afterr all, therre arre among us those who arre verry at home herre!"

The liontaur gets a wistful look. "The same brreezes that rruffle my mane trravel on just a few morre miles to my home. This is my neighborrhood! Let us not hesitate to embrrace Naturre herre, on ourr home terrain!"

[OOC to Bob and Carla: Highlight to display spoiler: {You guys are scientists, right? That's why the granite thing threw me for a loop ... and I figured it for a clue. Hope I'm not going overboard here.}]

Rock 
Friday June 23rd, 2006 7:11:01 PM

The large beast grunted slightly with amusement.

"If that's the case Zeoll, I think you said your name was, why do we not fly over the cliffs?"

Brahmah 
Saturday June 24th, 2006 10:56:46 AM

"Rock, if your able to fly us up, thats great. Just offer."

Rock 
Saturday June 24th, 2006 12:44:05 PM

"I thought I was offering." Rock says, a wide smile wrinkling his scarred lip.

"I happen to have that spell ready, but it will only let one of us fly up. I could possibly make it so three of us could with some preparation, but my reccomendation would be that someone fly up and affix a grapple and knotted rope to the top, allowing us all to climb it fairly easily."

Brahmah 
Saturday June 24th, 2006 6:42:42 PM

"I like that idea. We have any dry rope? If we use wet, we risk stretching it."

Rock 
Saturday June 24th, 2006 7:00:25 PM

"I have quite a lot of rope" Rock states proudly, dropping his pack gently to the sand and unlashing two large coils of black silk rope and another, thicker, rougher hempen coil. He places them at Brahmah's feet and hands the warrior a grapple. "What's wet can be made dry, probably fairly quickly in this sun."

"One never knows what one may need"

Brahmah 
Sunday June 25th, 2006 7:59:59 AM

"Well, it is certain that this ONE NEEDS to get off this bloody island!"

Brahmah gathers the bit of rope he collected when they first landed and checks to see if there any viable lengths that might be useful. He will splice pieces together, or will have someone help with that.

Toros  d20=7
Sunday June 25th, 2006 8:03:51 AM

Reflecting on what has happened recently, Toros conducts a small ceremony for the lost souls of the Sea Hag, hoping that there spirits will not be lost, as the sailors the Chosen has encountered at the beach
(Thanks for the nice summary of the story!).

Then, Toros helps Flat-top to find and carry some dry wood (d20, 7). On return, he sees the taurs are talking about flying up the cliff, and thus comments to Flattop:" Flat-Top, wouldn't it be nice, if there would be some winged-taurs, created by Tomi, like a griffine or pegasus. Then we would all explore the skies... Still flying by magic is also a good idea..."



DM Bob & Carla 
Sunday June 25th, 2006 9:24:11 AM

The Chosen of Domi get busy as the last rays of the sun cast their light upon the beach.

Winterglade examines the abandoned weir, and deduces it was not made by taurs, but rather by creatures the size of humans he has seen.

Flat-Top worries about Rock's companion, and with Toros' help gathers driftwood for a small campfire.

Brahmah sends his animal companion on a brief scouting mission, then discusses equipment with the well-stocked Rock who volunteers several lengths of good rope, if the party decides to climb the rocky cliffs.

Zeoll gets busy in the time remaining before dark and summons two of nature's children to investigate for him. The elementals do their business and report to the druid. Eyes sparkling like gems, the earth elemental appears to have enjoyed its commune with the ancient rock. In a voice like an echo from a tunnel it explains: those who understand Terran Highlight to display spoiler: { the hard granite has been solidified deep within the earth, under extreme pressure. Over the eons, it was forced to the surface. Years of exposure to wind, rain, and waves scraped off the layers of dirt, sand and rock to expose the formations of the outcroppings.} The wemic knows from his studies that the existence of volcanic islands, and coral reefs are not mutually exclusive, and that shoals per se, are any place where the water is shallow over a build up of land. In the case of the Shipreck Shoals the term had been applied loosely to a cluster of mysterious islands, between Liontaur Island and Minotaur Island. Zeoll has little time to ponder these facts, when his second summoned creature returns to debrief. In a low moan it describes: those who understand Auran Highlight to display spoiler: { A dwelling of some sort, with metal tubes suspended in a cluster from the eaves. Excited and distracted, the creature describes how when it whirled through the tubes, they emitted a sonorous melody!}

Later, Paw-Caw sends a message to Brahmah through the empathic link they share. Brahmah, Highlight to display spoiler: { sees, as if from the bird's eye, down into a valley. The sun glows on the pale stone of a manor house that commands a view of the valley from the opposite hillside. Manicured gardens, lawns, pools, and fountains complete the picture. There is movement, and then the image of something small, and grey, and fleeing as the shadow of the eagle races along the ground and the link is broken.}.

Flat-Top's fire glows invitingly in the dark of the night, and there is still water and fruit left over from the morning.




Winterglade 
Monday June 26th, 2006 3:46:11 AM

"Waterwalking, waterbreathing - Winterglade can do that, yes. About two hours of breathing water, or ten minutes of walking on it per taur. Winterglade doesn't like going underwater, though. You usually can't see a thing, and you move as if through molasses, and later it leaves a bad aftertaste in your mouth, as if you ate a rat, yuck. If we need any of these powers tell Winterglade before he goes off for his run in the morning."

"Winged Taurs? And why would Brawler want to make any more Taurs? With us centaurs he finally got everything perfect."

Winterglade spends the first half of the first watch dozing off lightly, his hooves in the water. For the rest of the night he works on one of his cloaks under the light of the moon, the stars, and dying embers of the campfire.

Flat -top 
Monday June 26th, 2006 9:23:36 AM

Flat-top remembers the time they all on a lift, and as the lift went up at amodret speed, To him it felt like he was flying on invisable wings. He answers Toros with a smile of untold memory, "Ahh! Yes! To Fly like a pegases or a griffen! That would be wonderful!!" This daydream was nice!.

UNTIL Winter busted his daydream. So Flat-top barks at Winterglade, "Wake Me Up for Second Watch!" Flat-top will sleep leaning on a tree.

Paw'caw (ceil) 
Monday June 26th, 2006 9:25:47 AM

Paw'caw relates the scean to her master, then will pearch on top of a tall tree until morning.

Brahmah 
Monday June 26th, 2006 1:22:30 PM

"We are about a mile from the the nearest village. Pah'caw found civilization here on the island."

Rock 
Monday June 26th, 2006 3:51:30 PM

"Who here is best with a rope? Brahmah, something tells me it's probably you. Which way does Pah'caw say the village is?"

Zeoll 
Monday June 26th, 2006 6:07:13 PM

Knowing that he has much to learn about Mother Wold's mysteries, the liontaur thanks the elementals as they return to their homes.

Zeoll tells the group that the air elemental found a dwelling with a porch and wind chimes on the porch. He gives the group whatever sense he got (if any) of how far away it is, and where.

Zeoll thinks that a combination of climbing, flying, walking, and maybe waterwalking or breathing is a good plan for continuing to circumnavigate the island. With a ny luck, the group will be able to draw a map showing the crescent beach, the dwelling, anything PawCaw finds, etc. But first it is time for sleep.

By the way, in case he did not make it clear, Zeoll welcomes the newcomer minotaur and tries to make him feel at home. That night, around the campfire, Zeoll will tell the stories of the adventures of the Chosen so far.

Zeoll suggests that they set camp and watches. He will take whichever watch Brahmah thinks best.

[OOC to Bob and Carla: Highlight to display spoiler: {You guys don't mind if I advance Zeoll a level of bard in the night? I'll send you an updated PC sheet.}]

Toros 
Monday June 26th, 2006 10:13:58 PM

"One thing for sure Brawl-er has made the centaurs interesting, each different from each other" smiles Toros, listening to Winter-Glade and Flat-Top.

Getting prepared for the night, he takes the watch as suggested.

DM Bob and Carla 
Monday June 26th, 2006 11:52:20 PM

Brahmah and Zeoll share the information they have gathered from their emissaries with their fellow adventurers. A consensus is reached that the island is inhabited, and the site of a manor house could be reached in about half a day if Paw'caw's route is followed. Rock asks which of his companions is good with a rope, while Flat-Top tries to understand what it might feel like to fly. Winterglade asks for input from his companions, in order that he might plan the direction of his magics for the next day. There is some discussion of circumnavigating the island. Toros has the last word, expressing his admiration of Domi's imagination in blessing the taurs each with their own unique characteristics.

Watches are set, and the small fire tended through the night. In small groups, the taurs debate what course their adventuring should take. There is still water in the skins, but the food is gone. The night is warm, as was the one previous. Tired from the strangeness of walking through the sand, sleep is welcomed and restful. Only Zeoll dreams. Zeoll Highlight to display spoiler: { again, he dreams he is being chased...by something....unseen. The sense of terror is still with him on waking. He throws back the cool sheets, and leaps up from the large soft cushion on which he is sleeping. He hears a sonorous melody, and pushing open the doors of his room, he finds himself on a broad porch. The metal tubes of a wind chime hum and throb as the morning breeze moves through them. It sounds as if there are voices in the melody of the tubes. The bard struggles to understand...and wakes up to hear the low murmurs of his companions as they talk quietly during their watch.}

The tide comes in, and then goes out before the sun rises on the last watch, with the early risers performing their morning rituals. It looks like it is going to be another hot day.


Winterglade 
Tuesday June 27th, 2006 8:01:54 AM

Is is an hour after dawn when Winterglade puts finishing touches on his newest creation [crafted a Cloak of Comfort]. He stretches. There is a cracking of joints. The centaur looks around at the Chosen, most still asleep.

"To sleep away half of your life... What a sad fate."

"Winterglade will run to the place where we met Rock and back. He needs to refresh his mind." - the centaur explains to the sentry. Then he breaks into a canter from a standing start [standard selection of spells, but Water Walk over MCvE and Inv.Purge].

When he is back he shares the fruits of his night thoughts. "Chimes is good news. Shipwreck survivors don't put chimes on their porches. They don't build porches at all. Whoever lives there is likely to have a way to contact the big islands. Winterglade suggests we pay him/her/it a visit."

Brahmah 
Tuesday June 27th, 2006 8:06:22 AM

"We should be off soon."

Zeoll 
Tuesday June 27th, 2006 9:20:11 AM


Zeoll wakes from his dream to see Winterglade working through the night instead of sleeping. "What is his secret?" he wonders.

He relates his dream to his friends. "I drreamt I was sleeping in the Manorr House that the airr elemental and PawCaw saw. I was sleeping on a soft bed. Then in my drream I woke up when I hearrd the sounds of the wind chimes on the porrch. Then I rreally woke up. I have no idea what this means."

But Zeoll is eager to get started. He volunteers to be a flier, he tells Rock, because he has keen eyes, He wonders what it will be like to fly.

Flat-top  d20+6=25 d20+6=21
Tuesday June 27th, 2006 9:26:13 AM

Wakes as Winterglade goes off on his excersise down the beach. "Well I cannot sleep alday, and besides it's going to be a hot day!" Flat-top pick up all the empty skins and goes off to look for water and maybe some fruits for breackfast.

Looking (for Food) 25

Listening (for Odd sounds) 21


Paw'caw (ceil) 
Tuesday June 27th, 2006 9:28:24 AM

Paw'caw wakes at dawn, she goes fishing for food for her master and herself.

Toros 
Tuesday June 27th, 2006 2:49:33 PM

Toros wakes at dawn and gets ready for the coming day.


Toros-OOC 
Tuesday June 27th, 2006 2:55:51 PM

Sorry, this is what Tunc can find energy to post at 4 am at night at the end of the day.

Rock 
Tuesday June 27th, 2006 8:19:14 PM

Rock spent the first two hours of the night sleeping, then prepared spells and then sat watch with Brahmah.

Already ready to go when the early risers awoke, he mentions to Brahmah "I have had my familiar watching from afar, to be sure you folks were who I was looking for. I'd like to call him back, but he's afraid of your eagle. Maybe you can go talk to him before we set out? He's just inside those trees over there. I'll go with you, or you can go alone, if you'd like. His name is Mandragora."

The big minotaur smiles slightly, enjoying the company he's been keeping these last two days, despite the surroundings.

DM Bob and Carla 
Tuesday June 27th, 2006 11:31:01 PM

Keeping his companions in sight, Flat-Top searches for food at the edge of the jungle. The centaur returns to camp with his small barrel full of small fuzzy green-gold fruit. Inside the sweet green jelly-like flesh is flecked with dark seeds. Having slept well, the party wakes early and refreshed. Zeoll shares his dream, and Winterglade suggests that the 'natives' might be friendly.

On the beach some distance from the party, a black raven pecks at the contents of a shell it has managed to open, while Paw'caw fusses in a tree closer to the group. The eagle ruffles its feathers and makes warning sounds, but does not abandon the small mammal it has caught and is busy dismembering. Rock keeps his eyes on the birds.

Brahmah makes one last study of the rock face. The first pitch is about 80 ft. straight up. Anyone who decides to climb, roll x 8 checks vs DC 15 if climbing vs DC 5 if using a rope and bracing against the wall. If you fail by 5 or more, you fall from the height achieved at the time.)

Though narrow with overgrown foliage, the path leading through the jungle would permit a taur to pass. The group will need to go single file, however. The canopy overhead is sufficiently dense, that anyone (or anything) flying overhead would be hard pressed to spot those on the ground.

The beach is no different than it was the day before, although the tide has come in and gone out again. Those not standing in the shade can already feel the sun's strong rays on their shoulders. It is going to be a very hot day.

Which way to go?


Winterglade 
Wednesday June 28th, 2006 4:02:15 AM

Winterglade listens to Zeoll's dream with his head tilted to the side. "The meaning of your dream as Winterglade sees it: soft bed is the symbol of the comforts of your home, wind chimes is a symbol of safety and tranquility. It might indicate a deep, suppressed longing to abandon the life of adventure and settle down."

"It also shows that you have spent way too much time among humans and such and you have been influenced by their "culture" to the point that you even dream in their own symbology. Winterglade has told you all before that a city is not a good place for a normal Taur. It messes with your head after a while."

"What now, Captain? The wind chimes, no? Winterglade will walk somewhere at the rear of the party."

Flat -top 
Wednesday June 28th, 2006 8:13:25 AM

Flat-top emerges from the jungle with his fruits and water skins, "OK! I have breakfast here, they are juicy fruts, good for a hot day!" Flat-top puts the small keg down (so anybody can grab a fruit or two).
He look up the clift and the jargered edges of the rock, He tells Brahmah"Captain! Centers Don't Climb Cliffs! I think I'll take the Path!!"

Flat-top will take His place at the end of the marching line (To Protect the Magic Users) or any place Brahmah tell him to be.

Paw'caw (ceil) 
Wednesday June 28th, 2006 8:17:15 AM

Paw'caw finishes her meal, then flies down to a low branch where her master is standing.

Looking at her master Brahmah "she tries to tell him "ready when you are!'

Brahmah (Spider Climb) 
Wednesday June 28th, 2006 3:16:24 PM

Brahmah drinks a potion and starts to scale the wall. (Spider Climb)

He grabs the rope and carries it with him.

Rock 
Wednesday June 28th, 2006 4:55:04 PM

"That works as well", Rock says, chuckling to himself. "Remember to knot the rope! I'm not so good with climbing!"

Zeoll 
Wednesday June 28th, 2006 9:26:02 PM

Zeoll looks at the rope with uncertainty. First off, will it bear the weight of a taur? And even if it is knotted, what is the chance of falling to one's doom? [DMs -- what's the climb DC, if knotted? And can we take 10 on the attempt?]

The liontaur says, "I thought we werre flying."

Flat -top 
Thursday June 29th, 2006 7:30:24 AM

Look up at the jagard edges of the rocks, then adds Zeoll's question! "I'd rather Fly, than climb that skinny rope! that rope will not hold a Center or a weimic!!"

Flat-top stand there with arm cross on his chest.

DM Bob & Carla 
Thursday June 29th, 2006 8:09:28 AM

Brahmah quickly scrambles up the rock face, the Spider Climbaugmenting his feel for the rock, allowing his otherwise clumsy hooves to find footholds that would have been nearly impossible without the magic. The rest of the taurs await their turn with varying degrees of trepidation, especially the two centaurs who wonder if the rope will hold there considerable weight.

[OOC Flat-Top and Winterglade make an INT check versus DC 12 to know that normal hemp rope will hold approximately 1200 lbs before being stressed and silk rope will hold 1400 lbs. Of course that would be static weight, the effective force of a falling centaur would be much heavier! - also the DC to climb a knotted rope would be DC=5. You can take 10 on the climb check as long as their is nothing else going on to either cause you to hurry or to affect your concentration]

Brahmah (Spider Climb) 
Thursday June 29th, 2006 10:45:28 AM

As he climbs, Brahmah speaks to Zeoll. "I figured that the fly spell might be of better use for the ones that are unable to climb... like centaurs. You wemic are a little better I thought..." He pauses and smiles at Zeoll. "... you can make it and if you fall, just aim for the Rock below you, he should break the fall nicely."

He stops and thinks again. "Rock... can you reduce anybody today? Might make'em lighter for the climb!"

Toros 
Thursday June 29th, 2006 11:12:27 AM

It is nice to meet a new member of the group, Mandragora before Toros starts climbing with the others.

"Take it easy, take it easy, it will be fine... Dont look down" Toros assures himself, while climbing.

The wemic will take the long but assured way to climb, taking a 10 on his climb check.

Zeoll 
Thursday June 29th, 2006 11:29:20 AM


The liontaur laughs and is reassured by Brahmah's words -- and by the solidity of the rope. He smiles and carefully cliumbs up. (Taking 10)

Rock (Spiderclimb) 
Thursday June 29th, 2006 11:53:25 AM

"Well, I've never seen a silk rope break, but I'll gladly help Flat-Top and Winterglade fly up. It may be advantageous to have you strong blokes up there to help out in case there's trouble. As far as liontaurs, I doubt I've ever seen one over 700 pounds. Here's a novel approach..."

With that, Rock weaves a pattern in the air with his hands, drawing a feather from his belt while doing so. He points the feather at Flat-Top and the Centaur feels himself pulse with magic as he is mysticly imbued with the power of flight and the knowledge of how to do so gracefully. When Rock's movements begin to slow, he draws a wand from his belt and points it at Flat-Top and says an ancient word causing the already large Centaur to grow even larger. The minotaur draws the feather again without hesitation and repeats the flight spell on Winterglade, following it up with the enlarge spell from the wand.

"There, now we have two giant flying Centaurs. I think our feline friends are quite light enough to make the climb, as long as my bulk isn't weighing them down." Then, taking a cue from Brahmah, he draws out and drinks his own Spiderclimb potion, walking forward and making his way up the wall.

Flat -top  d20=16
Thursday June 29th, 2006 8:56:19 PM

Flat-top give Captain Brahmah a sour look, "I thought this bull here was supose to make us smaler and lighter?" But to himself 'To think I voted for you to be our leader!!'

But when Flat-tops turn comes around, he find himself holding the rope in one hand to guid himself up, his hoves are ever so light when he touches the rock. "hey! I like this!"

Made my Int Check 16

Winterglade 
Friday June 30th, 2006 4:14:38 AM

Winterglade is chewing peacefully on a fruit from Flat-Top when Rock's spell takes hold.

"Whoawhoawhoa!..." - it takes him a moment to regain his composure. Then, accustomed to the change of perspective, he takes a few test steps.

"Wheee!!"

Realizing that the magic will end soon Winterglade does his best to assist those who use ropes to climb, making sure that he will be at the top of the cliff when the spell starts to fail.

"Flying Taurs! Weren't we talking about that just a moment before? This is great Rock."

Finally, at the top, he takes a deep breath and looks around.

"That was fun. What now? Why did we climb here anyway? And, more importantly, is there a way down that doesn't involve a rope?"

DM Bob & Carla 
Friday June 30th, 2006 7:49:56 AM

The taurs reach the top of the cliff to discover a large tableland covered in grasses that would tickle the belly of even the largest taur. Sea breezes play across the grasses, bending them over in giant swaths and then releasing them.

From this vantage the Chosen can scan the sea to the northeast and south. A few small islands dot the seascape to the northeast, but to the south is only open water as far as the eye can see.

The grassland sweeps down and away to the northwest where it eventually merges with the darker green of jungle that seems to dominate the centre of the island. Or at least that is what the members of the chosen can discern through their various aerial companions, for it is a very long walk to arrive at the edge of the grass.

Brahmah 
Friday June 30th, 2006 9:15:59 AM

"I think we goe this way... Pah'caw? Which way to people?" He asks his eagle.

Zeoll 
Friday June 30th, 2006 3:15:22 PM

Zeoll stands at the top of the cliff and looks at the grasslands. He breathes deeply, and a slow smile spreads across his face until he is grinning.

"This! This, oh my frriends, is home to me! In the Lands of Rrest I saw places that most would judge beautiful, but this! The wind! The grrass! The Wold! When you come to visit Liontaurr Isle, when I lead you past the harrborr wherre tame wemics play at being human merrchants, this is what you will find!"

The liontaur cannot contain himself. For years he has been away. Now he runs at full speed down through the grassland.

"Come on! Come on!" Zeoll shouts, "Come, Chosen of Domi! Be brrave! Rrun with me!" His delight in nature is obvious.

Winterglade 
Saturday July 1st, 2006 3:46:28 AM

"Yes, yes, now this is more like it." - says Winterglade, when he feels the tickle of the grass on his belly. "It's no Great Plain, but much better than the beach. At least here you get a proper horizon. Char's Temper, where did that fuzball run off to now?"

"Eh, who am I kidding, Winterglade's whole body is itching to taste the wind. Look, it's been days since Winterglade had a proper run. You just make your way at your own pace, and if you need him he'll be somewhere within eyesight."

And off he goes, straight like an arrow, leaving behind a cloud of dust and a trail of trampled grass.

"Through the weaving sea of green
Onward! Let the Run begin!
Steel your bones and still your mind
Death itself is left behind!..."

Paw'caw (ceil) 
Saturday July 1st, 2006 2:07:31 PM

Paw'caw is waiting at the top, waiting for her master.
He ask her witch way to the People?? she tilts her head a little, Then she remembers the smoke!! People has smoke!!

Paw'caw jumps into the air, flies to about where she saw the smoke. Picks up a nice up draft and cirle the place.

OOC: I hope she did not go too far for her master to see her??

Flat -top 
Saturday July 1st, 2006 2:11:47 PM

Flat-top stand there, looking north-east. All he can say is "Home! Home!" Then takes off to catch up with Winterglade. Running for all he's worth. After all every body is safe now!

Toros 
Monday July 3rd, 2006 10:17:34 AM

At the top of the hill, Toros finally feels something he has forgeted recently: Enjoy the moment without feeling or thinking of any trouble. The view looks magnificent and for a moment the wemic is freed from all the troubles that have brought the Chosen here and is waiting in the later parts of the their journey. Well, life is good!! Thanks to God...

Brahmah 
Monday July 3rd, 2006 12:58:11 PM

He follows quietly.

Flat-top 
Monday July 3rd, 2006 6:32:16 PM

Flat-top love the wind that's flowing across his face, "Oh! Wintergalde! There is nothing like a good run."

DM Bob & Carla 
Monday July 3rd, 2006 8:06:26 PM

Brahmah sends his eagle off to locate the habitation discovered earlier and the great bird soars up on the thermals rising from the grassland. It is soon lost to sight.

Zeoll is overcome by joy and with reckless abandon races through the tall grasses. The wemic is followed closely by the two centaurs and the rest of the Chosen. The ground is soft and yielding beneath their feet and the taurs race northwestward as fast as they can. A flock of long-tailed birds burst upward directly in front of Zeoll, scattering in a thunderous flapping of wings.

The grasslands go on, seemingly without end, and soon the taurs are winded by their exertion and must slow to a walk or trot. The edge of the jungle is still distant and Paw'caw has not returned.

Rock  d4+1=3 d4+1=5 d4+1=2
Monday July 3rd, 2006 8:15:22 PM

As the longtailed birds burst forth, Rock makes a startled noise and three purple bolts rocket from his hand and each strike a different bird.

(Magic Missile)

Winterglade 
Tuesday July 4th, 2006 3:45:50 AM

Winterglade trots along, his tail sweeping left and right.

"Eww, that's an unsporting way to hunt, Rock. Gotta give'm at least a fighting chance."

"Winterglade sure hopes that getting off this island won't have to involve another ship. He's sick and tired of them, and for good reason too."

"I wonder how far those small islands are. If it's just a few miles it might be possible to run from this one to the next..."

Brahmah 
Tuesday July 4th, 2006 6:55:31 AM

The ranger is all to aware of dangers and tall grasses. Thats why he hangs back, to wait and see what bad things may occur to the younger Chosen.

He keeps one eye pinned to the Chosen, but can help looking to the sky once or twice.

Flat -top 
Tuesday July 4th, 2006 7:25:30 AM

Coming to a slow trot, then toa full stop next to Zeoll, "Look what Rock did! He got your dinner for you already!" Smilling at Zeoll and Toros.

Then Flat-top see a need for humer, tells Rock "Hey! You killed them! You clean them!"

Flat-top smiles at Rock for his swift reaction.

Zeoll 
Tuesday July 4th, 2006 8:27:53 AM


The liontaur runs and runs, but at last grows a little weary. Still, it is a good kind of tired, the kind that means your muscles are stretched and your lungs are working.

When Rock brings down the birds, Zeoll's main thought is "Lunch!"

He disagrees with Winterglade. "My frriend, the point of the hunt is to get food. Why tie yourr hands behind yourr back, or shoot with closed eyes? To do less than yourr best is the same as toying with yourr prrey, like the dumb felines do. Humans do not thrrow theirr own feces around, like monkeys do, and wemics do not play with theirr prrey. I think that Rrock has the rright of it."

Then, to take the sting out of his words, Zeoll smiles at Glade and Flat-top and adds, "Besides, you horrsetaurrs and cowtaurrs eat grass, rright? So Rrock was just thinking of me and Torros!"

After dressing the birds (a chore Zeoll is glad to take on), Zeoll is eager to make more progress. "Come on, everybody! Let's go!"

Rock 
Tuesday July 4th, 2006 3:16:54 PM

Rock smiles a wide smile at being called a cowtaur, displaying sharp obviously carnivorous teeth.

"On the contrary, the minotaurs of my village ate mostly fish, but we, as a people, eat mostly other meats, supplemented by occasional vegetable matter, of course. Since we are living meal to meal, I thought it would be best to take what we could. Forgive me Winterglade, if I lack the tools or means of other hunters. Life in study has, in that way, made me a bit soft." With that, he makes a swift movement, popping the head of one of the birds, tossed aside by Zeoll, into his mouth, biting down with a sickening crunch. The giant minotaur smiles playfully.

Gecktar 
Tuesday July 4th, 2006 4:50:01 PM

Gecktar followed the group as he can. He is surprised by the way of hunting of Rock. But it proves to be effiocient so... why not...

"How far are we from the traces of civilization ?"

Flat -top 
Tuesday July 4th, 2006 7:00:19 PM

Tell Winterglade "Remind me never to put my hands in his mouth, Did you see those teeth?"

Toros 
Tuesday July 4th, 2006 9:24:56 PM

Trying to enjoy the view as long as he can Toros follows the group as the last taur. He gives a laugh to all the continuing talk, even if he does not join in with his words.

Winterglade 
Wednesday July 5th, 2006 6:32:48 AM

"The point is to hunt for older and weaker, so it is the young and strong that breed."

"Civilization? Whoa, let's not be too hasty in the use of the word. The only <civilization> most two-legs are capable of spends most of its time clad in iron, trying to beat the life out of it's neighbours. Winterglade doesn't know why; maybe it's their way of compensating for lack of speed and grace. Even some Taurs tend to participate; take your average Minotaur, turn him upside down, shake him, and you get enough weapons to arm a squad of heavy infantry."

DM Bob & Carla 
Wednesday July 5th, 2006 7:58:50 AM

The Chosen pause in their race across the tableland when Rock brings down three of the birds that had burst from the grasses in front of them. On closer inspection they appear to be pheasants and Zeoll turns his paws to cleaning them.

Talk turns to philosophy and the taurs banter back and forth about the carnivorous habits of some minotaurs, the general combatativeness of the humanoids and their strange notions of civilization, and whether it is sporting to use magic to hunt the lesser creatures.

Rock puts an exclamation point on his own comments by severing the head of one of the pheasants with his teeth, while Zeoll is left to contemplate how the taur will loop the now headless bird into his belt.[Shades of Ozzie?]

[OOC spot vs DC 20 to make out the distant spot in the sky that is the circling Pac'Caw]

Brahmah 
Wednesday July 5th, 2006 2:18:53 PM

Philosophy sounds too much like alot of trouble to Brahmah most days. This day is no different.

"Come on Chosen." He says as he shakes his head.

"Zeoll, do you have any pheasant feathers? I want to make a headdress."

Gecktar  d20+3=6
Wednesday July 5th, 2006 5:48:21 PM

Gecktar has the dawning sun in his eyes and don't see much more than few feets away.

"Well, any trace of a place where we could find some sentient creatures ?"

Flat -top  d20+6=25
Wednesday July 5th, 2006 6:09:21 PM

Flat-top has to take his eyes off Rock, (As he eats and swallow the sird head. So he turn and watches the sky, There is a spot where up there??

"Hey! Captain! what is that spot in the sky over there?" Flat-top points to the spot in the sky "Could it be Paw'caw??"

Zeoll  d20+9=15
Wednesday July 5th, 2006 10:09:28 PM

As Zeoll dresses the game, be sets aside feathers for Brahmah.

"Herre you go, captain," he says.

When he hears that Flat-top has sighted Brahmah's companion, he suggests heading in that direction.

Winterglade 
Thursday July 6th, 2006 4:36:32 AM

The centaur trots along, lost in thought.

"You know, this - wide, open space - is all colts from my tribe see until they are about ten years old. It does wonders to the clarity of your mind. It allows you to acquire proper perspective regarding your place in the Wold. It teaches you about the Tribe."

"It is quite a shock to see a forest or a sea for the first time. Kind of a rite of passage."

Brahmah  d20+12=29
Thursday July 6th, 2006 6:55:22 AM

(Spot 29)

"Could be her I suppose, lets go."

Toros  d20=4
Thursday July 6th, 2006 7:55:49 AM

"Where are you showing at? I cannot see much from the sun... OK, if you know the way, lead then..." (fail to spot the spot)

Flat -top 
Thursday July 6th, 2006 8:54:29 AM

Flat-top thinks back to his own colthood, Sigh "Ahh! yes, but with our heard it was wheat fields. It was alot of fun running through the wheat. Those were the days."
As Flat-top trots along side Winterglen. Also lost in though.

DM Bob & Carla 
Thursday July 6th, 2006 7:39:00 PM

Flat-Top and Brahmah catch sight of Pah'caw. The centaur notices that the mighty bird seems to be tracing a circle in the sky. Though Brahmah's eyes are fixed on the bird in the sky, his brain registers a jumble of images, now familiar to him. Brahmah, Highlight to display spoiler: { a bird's eye view of down into a valley. A monor built of some pale coloured stone. The plantation-style house commands a view of the valley from the opposite hillside. Manicured gardens, lawns, pools, and fountains in formal symetrical arrangements.}

Walking in the direction of the circling eagle, the party arrives at the end of the tableland. A little dip, nothing serious to navigate, and the party is once again faced with the shadowy green of the jungle before them.

(Survival DC 15 to keep from getting lost, if striking out in the direction of Pah'caw.)


Zeoll  d20+12=15
Friday July 7th, 2006 12:56:22 AM

At first Zeoll is not sure how to get to Paw'Caw, but then he orients himself and leads the way. "Come on, frriends, this way!"

He sets a pace such that the group will not split up. He looks for Brahmah's guidance regarding marching order.

Toros  d20+5=18
Friday July 7th, 2006 2:22:28 AM

Last time he got lost, Toros and the Chosen have been trapped, so this time the wemic is very careful not to lose his friends. He casts a Taur's Try, enhancing his survival abilities and follows Zeoll. (18>15, DC)

Winterglade 
Friday July 7th, 2006 4:19:49 AM

"Wheat fields? The farmers must have been blessing you all day long."

Winterglade falls silent when the shadow of the jungle falls over him once again. As the party progresses into the wild, he keeps longingly looking back.

[Take10 on Survival: 16]

Flat -top  d20+4=24
Friday July 7th, 2006 8:28:56 AM

Survival 24 (Now I get a natural twenty)

Flat-top smiles at the memories of his colthood,and how mad the farmers were, maybe that was one of the reasons that his farther sent him into the Royal Navy.

He snaps out of his daydream, he shouts at Winterglade "Hay! (yes dm that is a punn)Glade! this way!."

Flat-top follows Zeoll.

Brahmah  d20+14=27
Friday July 7th, 2006 10:19:42 AM

"Yes, follow me." Says the Captain. "Flat-top, follow in the rear."

(Survival 27)


Gecktar 
Friday July 7th, 2006 1:57:20 PM

Gecktar follows his captain trying to not loose the group as the last time they where ambushed.

Rock 
Friday July 7th, 2006 4:02:40 PM

Rock checks his stock of wands, making sure his Color Spray wand is at the ready. He follows close to Brahmah, staying within a spear length of the commander.

A Formal Affair


DM Bob & Carla 
Sunday July 9th, 2006 11:00:53 PM

The time on the grassy flatland with the vigorous island breezes is a welcomed respite before charging into the jungle. Orienting themselves on Brahmah's companion, the taurs enter the jungle. Once past the initial scrubby low brush at the edge of the forested area, the going isn't so hard. The tall canopy above creates a dappled light under which mosses and ferns grow. Here and there, a vine entwines a trunk, and exotic flowers bloom from the crooks of aged trees.

The Chosen get a good fix on the direction set by the golden eagle, and occasionally one of the party catches a glimpse of the great bird when there is a break in the canopy of leaves above. It is warm in the jungle, and the provisioned water is appreciated by all.

After what seems like many hours the nature of the jungle changes: the ground is more level, the trees spaced out evenly, along with groupings of bushes and flowering shrubs. Knowledge Nature vs DC 15 Highlight to display spoiler: { to notice though most of the trees and bushes are native, they seem planted purposefully} (Spot vs DC 10 to Highlight to display spoiler: { see that there are little plaques set into the ground with words scribed on them. Those who understand common can make out that the plaques seem to identify the family, genus and species of the specimens.)} A lawn of neatly clipped grass grows where the spaced out trees permit more sunlight and the gentle curve of a fine gravel trail winds through the plantings.



Gecktar  d20+2=9 d20+3=15
Monday July 10th, 2006 3:17:10 AM

Gecktar is happily surprised that the path isn't too hard to go through. He notice at a moment some tiny plaques on the ground that indicates the name of the species...

"Look, I think we are in the private garden of someone ..." he says showing the plaques.

Winterglade  d20+4=18
Monday July 10th, 2006 4:49:38 AM

[Spot 18]

"Why look at that. This is odd."

"This reminds me of an old story that's being told by one of our Elders. Supposedly he used to travel a lot. He and his companions entered such a garden once, ate the fruits of Malus Domestica, rested under the shade of Castanea Creata, and then met Canis Lupus Hibernalis."

Flat -top  d20+6=26
Monday July 10th, 2006 9:04:08 AM

Flat-top notices the plack too. "Oh! Here's another ovetr here?" But the answer of Winterglade is too much for flat-top mind! "What are you talking about? Is it a fruit? A monster? or a grave? Should I get ready to Fight it?" Flat-top has a questerning look on his face??

Flat-top Knows about the sea and sailing, But nothing about Bushes and Trees! Now Flat-top knows the He is out of his elerment.

Brahmah 
Monday July 10th, 2006 12:11:18 PM

Brahmah seems unconcerned with the bushes and plants. He's concerned about getting the Chosen home.

He assumes the people of this place are home, so he unceremoniously trounces the plants that get in his diliberately straight path on the way to the house.
Hedge, daisy, rose, none are safe as the minotaur sets to task. He will
ignore the chastizing words of the Chosen as the plants are trampled.

"We should suggest a stone path through this section, its quite nice." He continues pounding hoof to the front door.

He mutters something about '...unnatural control of nature...' and '...gardens a travesty!'

Zeoll  d20+11=18 d20+9=18
Monday July 10th, 2006 4:47:59 PM


[OOC: Made both checks]

Zeoll feels nervous, but since the party has no rogue to do scouting, he guesses it is safer to keep together.

He suggests to his friends that they are almost there. Wherever there is.

He watches Brahmah, but sensing that a mood is on the Taur, says nothing.

Rock  d20+5=25 d20-2=15
Monday July 10th, 2006 5:06:41 PM

(Knowledge Nature= 25, Spot=15)

With the shipwreck behind him, Rock welcomes the indiccative comforts of civilization. Smiling on the inside, he keeps pace with the grumbling Brahmah, enlarge wand pointed at the commander and at the ready.

DM Bob & Carla 
Monday July 10th, 2006 11:46:20 PM

The Chosen of Domi exit the jungle into what Gecktar suggests is some sort of private garden or arboretum. Eschewing the winding gravel path, Brahmah takes what he believes is the most direct route. The neatly trimmed lawn actually slopes up, with a gently increasing grade. Making some comment about apples and chestnut trees, Winterglade follows after the captain, as does Flat-Top, wondering if he should be looking for food or the enemy, two of his favorite topics. A nervous Zeoll trails behind wishing the party had a scout to send ahead, while Rock humorously anticipates the reception the captain, and the party might receive.

Emerging from the lower part of the garden, the party is greeted by an expanse of formal lawn sloping towards a great mansion of a house. Between the party and the building is a series of terraces, like so many steps, leading up through elegant gardens. The route directly in front of the party is blocked by a long rectangular water feature, but a walk leads around it with a set of steps on either side that continue the route up towards the next terrace.


Gecktar 
Tuesday July 11th, 2006 4:27:07 AM

"Ooh ! When I said civilization I was not too far from the truth. This mansion is beautiful"

He continues to follow his captain

Flat -top 
Tuesday July 11th, 2006 6:03:45 AM

Follow behind the others, Keeping an eye out for trouble, But his hearing is fine enough because he heard the Captain say 'Apples' and 'chestnuts'.
When he arrives at the Fountain, Flat-top will wash his face and take a long drink of water "Ahh! That is Good!"

Winterglade 
Tuesday July 11th, 2006 6:18:08 AM

Winterglade watches with sadness as the tranquil harmony of the arboretum gets rearranged by the Captain of the Chosen. The centaur follows behind with the rest of the party.

"Now this is a sure way of making a lasting first impression."

"Captain! Slow down a bit, please! We look like a band of marauders out to sack the place!"

Toros 
Tuesday July 11th, 2006 12:07:45 PM

The familiar, "common" feeling of civilization after that uncommon experience of stranded on an island arouses mixed emotions and ideas for Toros. However Glades's fair warning awakens him and the taur casts a couple of prestidigation cantrips to make the outfit of Chosen look more clean and neat. The first impressions are always important!!!

Brahmah 
Tuesday July 11th, 2006 1:19:56 PM

The Captain stops briefly at the fountain for a drink of fresh water and then continues up the steps which skirt it.

"Maruaders? No friend Glade. Crusaders. Domi's Crusaders." He continues on through the garden, rearranging it in the contemperary style of Taur Feng Shui.

Zeoll 
Tuesday July 11th, 2006 11:35:49 PM


Zeoll wonders at Brahmah's destructivess. This seems a side of the Taur's personality that Zeoll has not seen before.

He tries to mitigate the damage. "Frriends, when we meet the occupants of this place, how about letting me do the initial talking?"

The liontaur walks up the steps with the group.

DM Bob & Carla 
Tuesday July 11th, 2006 11:36:58 PM

The leader of The Chosen climbs to the head of the stairs to find yet another expanse of lawn and an assortment of formal gardens. The lawn is exquisitely manicured, and each of the formal beds neatly edged to maximize the contrast.

At the far end of the lawn a massive plantation house rises three stories, its smooth cream coloured stone catches the light of the sun and seems to change colour as a cloud passes by and temporarily impedes the sun's rays.

Two humanoids in very formal attire scurry towards them. They wear long woolen coats and stiff white collars that match their white gloves. They walk hurridly rather than running and the closest seems to be calling out to them. Listen vs DC 13 to hear Highlight to display spoiler: {"Careful please! No, no, not through the Doctor's rhododendrums!}

Gecktar  d20+3=14
Wednesday July 12th, 2006 3:38:50 AM

At the call of the humanoid coming to them Gecktar stops walking and looks around him. Are these exquisite flowers rhododendrums ?

"Maybe we should stop here and wait for these servants to annonce us ?"

Winterglade  d20+4=23
Wednesday July 12th, 2006 7:16:31 AM

[Listen 23]

"Captain, we better stop... Anybody who sees seven Taurs armed to the teeth coming at them and does not show any signs of apprehension probably has something up his sleeve and needs handling with care."

"Be my guest, fuzball. These look like servants, but Winterglade bets we will meet the master of the place soon enough."

Flat-top  d20+5=19
Wednesday July 12th, 2006 10:48:32 AM

Flat-top Comes to a full stop, ready for any thing. He Hears the Captain say something like "Rodendroom? Redendrinn? Not that's not it, Rosiedeem Flowers, no that's not it either"

Wen the stiff colar black cloaks, get to him. he then lern the true name of the Flowers "Oh! Rhododendrums! All right How do I get out of theit beds and not hurt them?" Flat-top look at then strait in to their eyes.

Brahmah 
Wednesday July 12th, 2006 12:34:28 PM

"Fact is, we're NOT here for the tour! We simply want to know where 'here' is and how far from home have we been dropped by the storm." He shouts.

He looks up at the foofy dressed folks and smirks. "Well it seems we're nowhere near the Taur Isles. They don't dress like that."

Zeoll  d20+3=17
Wednesday July 12th, 2006 3:35:42 PM

[Listen 17]

Zeoll waits to hear what else the newcomers have to say. He tries to get an idea if this place resembles the place of his dream.

DM Bob & Carla 
Wednesday July 12th, 2006 10:52:15 PM

The taurs are stopped short in their tracks by the two approaching doormen. As they near you can clearly see they are a pair of half-orcs stuffed into formal suits. They quickly and efficiently extricate the taurs from the flowers and shrubs.

"Where is here?" the first of the two doormen replies. "'Here' is the gardens and plantation of Doctor Mauroth but since I do not know where you come from, I cannot answer the second part of your question."

The second of the two ushers the remaining taurs to the top of the steps. "Must be lost" he shakes his head in obvious consternation. "The Doctor will know what to do. Please follow us, and be careful not to step on any of the Doctor's specimens." He carefully guides Flat-top around a small patch of white flowers that spring up on stalks from the center of a basal cluster of leaves.

Zeoll garners little from the polite responses of the doormen, but the manor appears to be the same as the one in his dreams, only grander.

Toros 
Wednesday July 12th, 2006 11:15:34 PM

Toros watches this first encounter with the other species with surprise, looking at the sharp contract between the two groups.

"If Kanchana would be here she would tell what all these flowers are" he wonders the value of all these plants and flowers...

Winterglade 
Thursday July 13th, 2006 3:28:02 AM

Winterglade is happy to trot along. With the mansion being so luxurious one can reasonably expect frequent visits by supply ships. The Chosen could be out of here in a matter of a week or two.

Having been put somewhat at ease, he starts to wonder about the owner of this very unusual place.

"A plantation, yes? Winterglade wonders what do you cultivate here, my good people?"

Zeoll  d20+19=32
Thursday July 13th, 2006 12:44:16 PM


The liontuar politely questions the half-orc retainers. "Could you tell us morre about ourr host, Doctorr Maurroth? What kind of a doctorr is he? Is he a naturralist? a garrdenerr? How kindly does he rreceive guests?"

Diplomacy check 32

Brahmah 
Thursday July 13th, 2006 1:31:56 PM

The minotaur look at the men and is curious about their phrasing.

"Calling the flowers 'specimens' makes me think that he thinks EVERYTHING is a specimen." Brahmah distrusts humans.

Rock 
Thursday July 13th, 2006 2:09:45 PM

Still following the commander closely, Rock nods understandingly as he speaks.

"That is often the way of those who study too much. I know that, if I saw a dwarf in the care of a minotaur, I would definately think so. It is interesting that you think so highly of plants Brahmah. I should like to discuss that further at a later time."

The large minotaur turns his head toward Zeoll and speaks in a conversational tone, in tauric "Perhaps charm will get us through this, but I'm willing to bet that this 'Doctor' is going to be more open to intellect than savvy. Who among we Chosen knows the most about plants and whatnot?"

Flat -top 
Thursday July 13th, 2006 2:23:28 PM

Flat-top thinks he knows the answer, "Druids!" he smiles as if he has given Rock a great answer. "But a better question is What kind of 'specemen' are these stuff cloak with a white collar?".

Flat-top scratches his head?

Gecktar 
Thursday July 13th, 2006 5:12:02 PM

Gecktar politely follows the two gardeners avoid to smash any specimen he could see.

DM Bob & Carla 
Thursday July 13th, 2006 11:00:35 PM

The two doormen carefully escort The Chosen across the large expanse of lawn and up the steps to the manor door.

"We grow many things on the plantation sirs", the first answers politely. "The soils here are very fertile, but thin. The main crops are nuts and fruits from the trees, but we have also cultivated strains of rye and wheat on the upper steppe. There are also plentiful wild animals and of course the sea also provides us with a great bounty. We are almost completely self sufficient."

The second of the two doormen pays extra attention to the centaurs, perhaps worried about what their hooves might do to the delicate plants. "Dr Mauroth takes great delight in entertaining guests" he replies to Zeoll. "The Doctor is a man of many talents including agriculture and agronomy. He studies nature, medicine, and is somewhat of a herbalist. You will surely meet him later this evening when he returns."

The two doormen stop at the main entrance where they are greeted by a very large man dressed every bit as formally as the two doormen. "Eli, Joseph. Who are these people and where have they come from?" Even as he questions the doormen he motions The Chosen into the foyer and begins seeing to their needs. "Tsk. Tsk. You look as if you've had quite a journey, still nothing that a good nights sleep and a good meal won't put right." He begins helping Zeoll off with his pack.

Winterglade 
Friday July 14th, 2006 4:14:11 AM

Winterglade suddenly becomes quite aware that, after several days of camping in harsh conditions, he and his equipment doesn't exactly have what one would describe as a rosy smell.

"Yes, yes." - he says, sliding off his saddlebags. "Winterglade wonders, would it be possible to refresh himself? He still has some salt in his mane left over from the sea journey."

Flat -top 
Friday July 14th, 2006 8:52:35 AM

Flat-top look toward his friend Winterglade, "Yes! I think you could do with a good bath!" Then he smells his armor and looks back at his rump, "Gee! Look at this? You cannot tell where my whits spots are every thing on my body is a dirty black dust!"

Flat-top will follow behind The magic users.

Brahmah 
Friday July 14th, 2006 11:03:41 AM

Brahmah looks at the Doctor. "Shipwreck." He says simply.

Rock 
Friday July 14th, 2006 4:28:00 PM

His voice much higher and accented than when speaking his native toungues, Rock adds, in common "Two shipwrecks, actually. Theirs and mine. Also... have you seen another liontaur on the island?" He points at Zeoll "Like this fellow here?"

Zeoll  d20+9=16
Friday July 14th, 2006 6:12:48 PM

Zeoll does not think that this is the doctor, but he addresses him as such so as to judge his reaction.

"Hello, good Doctorr! We arre indeed castaways, as my laconic frriend has so succinctly noted. We are sorrry to intrrude on yourr hospitality."

Sense motive check 16 to guess his response.

Brahmah 
Saturday July 15th, 2006 10:34:24 AM

Then he adds as a second thought, "We're the Chosen of Domi. Pleasure."

Gecktar 
Monday July 17th, 2006 2:53:33 AM

Gecktar smile at the doctor and nods at him as a sign of salutation.


Posting Report For 
Monday July 17th, 2006 3:07:46 AM

Game 7 for the week of July 10-14

Name MTWTF

DM Bob
DM Carla XXXXX

Brahmah X2XXX-S
Gechtar XOXXO
Rock XOOXX
Flat-top XXXXX
Winterglade XXXXX
Toros OXX2X
Zeoll XXX2X

Adm; Jerry you'll notice that all my reports were type just like your template, But MY Computer will omit the extra spaces. Sorry! but it look good when I made the reports!

Toros 
Monday July 17th, 2006 3:10:07 AM

It is a bit hard for Toros to get accustomed to such formality after all those troubles in the sea and island, and their quick, sharp contrast with such a civilized city. He keeps quiet and maintains a low profile as much as a big wemic can do, following the doctor, doormen and the Chosen.

Flat -top  d20+6=23
Monday July 17th, 2006 8:08:51 AM

As Flat-top (whos is now wash and clean) Follows the Chosen where ever they are being lead, He mumbles 'It would serve them right, if I would let a few Road Apples go!'

But as he follows the others, he looks around.

Looking 23

Brahmah 
Monday July 17th, 2006 6:45:20 PM

Just waits. His hand is never too far from his hilts.

DM Bob & Carla 
Monday July 17th, 2006 10:01:07 PM

With an inclination of his head in Zeoll's direction, the man responds "you are mistaken. I am Stevens, in service to Dr Mauroth these many years." The wemic gathers that the man is all manners and decorum. "Shipwrecked you say?" he queries, after Rock volunteers the fact "and you survived the reefs?" Amazing! The Doctor will be interested in learning of your feat!"

As he leads you down a wide marble floored hallway he continues, answering Winterglade's question, "there is a room for each of you, and the spa and baths are at the end of the guest wing." He motions to the door at the end of the hallway. "There is a therapeutic pool and one for swimming. Kobe, the attendant, can give you a massage if you so desire."

The man, of medium build and dressed in a formal dark suit and starched white collar, opens a series of doors across the hall from each other. In the middle of each room is a massive bed heaped with fluffy bedding. "Leave your dirty clothes and equipment at the foot of the bed. They will be cleaned and repaired and returned to you in the morning."

As 'Stevens' turns to leave he makes a last survey of the Chosen. "Dinner will be called at 7:00. The Doctor will have returned by then and can answer any of your questions. Formal attire, please. If you require anything don't hesitate to ring", he pulls once on a braided chord by one of the beds and a bell gently peels in a distant room. "I will inquire of the staff if any other survivors have been found, including your lost 'friend'."

With his last comment the man turns on his heel and leaves the taurs to their own devices. Flat-Top takes in the opulence of his surroundings and realizes that this is not really the place to deposit his 'road apples'. Brahmah has few words and Toros and Gektar are unusually quiet, perhaps uncomfortable in such unfamiliar surroundings.

Winterglade 
Tuesday July 18th, 2006 4:40:39 AM

The centaur welcomes the chance to clean and check on his equipment. He takes a bath, has his mane combed, and surrenders his travel cloak to the servants. He leaves his gear in his room, though he makes a point of requesting that the tending of his equipment be left to him alone. As for Windwalker's formal wear, there is no such animal; after some deliberation Winterglade decides that, in the evening, he will go with his armor covered by one of his newly made cloaks. Magic cloak never goes out of style, especially one that can keep you cool in such a hot envirnoment. After a moment of thought he slips his component pouch and wands in his pocket, and hangs his holy symbol on his chest. It is with some regret that he leaves his shield behind.

But, since the evening is still a bit away, Winterglade trots over to Flat-top's, puts his head inside the door and says: "Wanna come check if Kobe is male or female?"

Gecktar 
Tuesday July 18th, 2006 6:27:25 AM

Hearing abou cleaning and massage Gecktar face is illuminated by a smile.
He takes his time to bath himself and then inquires of the location of the attendant to get a massage.
On the evening, clean and refreshed he will not carry any weapon except a dagger, and wear the only vestment he has, with recently cleaned and polished holy symbol of Domi.

He thinks to himself that having one or more change dresses would be a good idea...

Flat-top 
Tuesday July 18th, 2006 6:40:49 AM

Flat-top finally find a place where he can deposit his road apples, "Hheew! I don't think that I could hold on to those road apples any longer." He taked off his chainmail shirt and put it on the foot of the bed with his other weapons. He wonders what to wear for formal dress, "Ahh! My Cloak of Comfort that Koulac once gave me. I'll wear that!" Flat-top was given a bath, Hair cut, his nails and hooves polish.
He felth quite out of place, but when Winterglade ask him come with him to check out Kobe, all he heard was the word Female!! "Oh! Yes! I'm right behind you!"

Brahmah 
Tuesday July 18th, 2006 3:40:48 PM

Brahmah shines, polishes and cleans nothing of his. He is more than sure this is some sort of ruse and regardless of the reassuring words of the humans, this taur will not partake of the luxaries of this place. He has a bad feeling and its obvious to anyone, though, Rock isn't yet familiar with the leader's ways.

When the group is left alone, the Captain speaks. "If it looks too good to be true, it likely is. I'll be in my 'room'. Say nothing more than you need to to anyone or anything here. This place is far to remote and silent to be a paradise."

Zeoll 
Tuesday July 18th, 2006 4:35:52 PM

Zeoll agrees with Brahmah. "These arre Taurr waterrs, between Liontaur Isle and the other Taur Isles, so why arre humans herre," he asks softly in Taurric. "But we give up an advantage by being surrly and acting suspicious. Better to act curious and without guile. Brrahmah, the otherrs of us arre already playing the naif. Join in! But be rready to fight."

Zeoll wears his best shirt, but also all his gear. His feathers and beads are formal as well.

He keeps his eyes open and tries to get a feel for the servants' emotions.

Rock 
Tuesday July 18th, 2006 5:47:58 PM

Rock takes his time, bathing and combing out most of his fur, but making sure that everything dries looking natural. He shines his horns and hooves and puts on his nicest porpoise skin kilt... his only kilt. He leaves his spear and backpack behind but takes his color spray wand with him.

Once his grooming is done, he seeks out Stevens to inquire about a library.

"Surely, with all of this, and being a doctor, your lord must surely have quite a collection of books. As a scholar myself, I would be most interested in looking through them."

DM Bob & Carla 
Tuesday July 18th, 2006 11:48:19 PM

Such opulent formality in the middle of nowhere arouses suspicion in some. The captain of the Chosen utters a terse warning to his companions, and then eschewing the comforts offered, confines himself to his room. Equally suspicious, Zeoll suggests going with the flow, hoping innocent curiosity might reveal the true nature of their host.

Winterglade, Flat-Top, Gecktar, and Rock happily take advantage of the spa. It is a large, sunny room with mosaic murals on three walls, with the opposite wall essentially a wall of windowed doors open to the late afternoon island breezes. The gentle sound of a tinkling wind chime through an open door is the only noise other than the gurgling of the therapeutic pool. As the bathers lounge around and soak the mural is revealed as a classical tableau honoring the physical prowess of the various races of the Wold as they partake in various forms of athletic achievement. Elves with skins of black, and blue, tan, and silvery white appear to run past two dwarves locked in a wrestling match. Two Halflings juggle flaming torches, while a gnome walks across a rope suspended high in the air. A half orc balances on one foot, leaning backwards as he prepares to hurl a javelin. As the mural wraps around the next wall the image of a trio of wemics is revealed. They are in full sprint after some sort of dog-like creature. Higher up the wall, a centaur gallops across a windblown field, while lower down two bleeding minotaur are locked in combat, their fierce determination artistically rendered by the many tiny bits of stone. As the images of physical prowess continue around the walls, there are other creatures that are unfamiliar to the taurs, or that they have seen, but only in their dreams...or nightmares.

Much to Flat-Top's chagrin, Kobe turns out to be a large half-orc dressed in loose white clothing that reveals his muscular arms. The servant proves his worth as he gives a thorough brushing or massage to those who request his services. The half-orc seems to take particular pleasure in working on the minotaur, and works Rock over until his muscles are smooth and relaxed. For the most part, the half-orc's answers are monosyllables; however he does confirm Rock's speculation that the house contains a library. The minotaur learns it is in the wing opposite to the guest wing, and near doctor Mauroth's own personal chambers.

Preparations for dinner complete, the refreshed party speculate about their host and his motives. There is an hour or so yet before the bell will be rung for dinner.


Toros 
Wednesday July 19th, 2006 5:42:08 AM

Nomatter how it has sounded attractice, Toros skips the spa and prefers to have a nap before the dinner time. However, his sleep is not so comfortable, since his mind and body is full of tensions, producing too much (REBBM) Rapid Eye, Body, and Brain Movement.

Flat-top 
Wednesday July 19th, 2006 7:24:38 AM

Flat-top enters to meet Kobe, in an instant Flat-top apon seeing the great Kobe, He distrustes him. Flat-top does not know why, mabe because he has alway hated Orcs.

This Kobe is half orc, but this center will shake hands "How do you do? I'm called Flat-top, it is a pleasure to meet you." He step aside to let somebody else greet the half-orc.

Winterglade 
Wednesday July 19th, 2006 9:08:36 AM

"True, true, this is a very unusual place to set up a mansion. Winterglade is all for approaching the life with a hefty dose of paranoia, but sometimes a retired scholar living alone on a remote island is just a retired scholar living alone on a remote island. Winterglade won't bring his shield to the dinner, no, he will take the risks this time."

The centaur tries to enjoy the luxuries, but soon finds himself restless. Not long after he can be seen standing in the garden baking in the sun. His Windwalker nature has taken over and shooed him away from under a roof.

Brahmah 
Wednesday July 19th, 2006 2:30:21 PM

Brahmah considers Zeoll's words with care. And as most good leaders, the minotaur takes the word of his advisor.

Brahmah cleans up to the best of his ability, avoiding perfumes and bubblebath, preferring to use clean water.
He dresses, hiding his kukri in plain sight, tucked into his belt. Sometimes he wishes he was a brawler and not a swordsman.

He then waits fo the others to get ready.

Zeoll 
Wednesday July 19th, 2006 7:49:18 PM


The druid/bard, like Winterglade, feels a little uncomfortable with a roof over his head. But he is savvy enough in the ways of the world to recognize that this Doctor is a powerful individual. He has many servants, opulent dwellings, in a very remote location. That suggests that he teleports where he wants to go. But he seems a naturalist too. Zeoll wonders if he is a druid, and wonders if that will work to his advantage.

To settle his nerves, the liontaur meditates and prays for courage. At the appointed time, he is ready for dinner.

DM Bob and Carla 
Wednesday July 19th, 2006 11:35:00 PM

The Taurs choose to rest and nap in the hour before dinner. Winteglade alone ventures beyond the guest wing, and not too far.

As the appointed dinner time nears, the taurs are reminded of the fact by the rumbling in their bellies. Strange but appetizing aromas waft from the kitchen, and find their way into the guest wing.

Precisely at 7:00 the sound of a gong resonates throughout the manor. One of the staff pokes their head into the rooms and announces "Dinner will now be served"

The dining hall is magnificent. A long wooden table, polished to bring out the natural grain of the dark wood, is elaborately set with cutlery, bowls, plates, and glassware. Candles line the center of the table and are interspersed with small plates of nuts and berries. Sturdy wooden benches have been brought in to replace the fine wooden chairs that now line the walls of the room. At the head of the table stands a large, well muscled man with short cropped dark hair that is speckled with grey. His face is tanned and weathered from much time spent outdoors, and his strong jaw is enhanced by a well trimmed beard that runs down his jaw-line in a narrow strip.

"Good evening. I am Dr. Mauroth," he says by way of introduction. "The Chosen of Domi are welcome in my home."


Winterglade 
Thursday July 20th, 2006 3:35:08 AM

In accordance with his request, Winterglade leaves it to Zeoll to make the first impression, and for a moment seems content to glance at the man with certain degree of curiosity. When Doctor calls the group by its formal name the centaur feels a pang of suspicion, but soon recalls that Brahmah has already introduced the visitors by this name.

What an unusual place this is. I wonder how this man came by this property. I wonder what Vargas is doing right now - probably unceasingly questing for the sword, driving nearer and nearer to it with every hour, while we are stuck on this island. Oh well, I hope getting <unstuck> won't involve another boat.

Gecktar 
Thursday July 20th, 2006 8:13:48 AM

Refresh by the hard masage given by Kobe, Gecktar enters the dining room and bows slightly at the Doctor when he introduce himself.

As winterglade he waits for Zeoll to make the first impression

Flat-top 
Thursday July 20th, 2006 8:15:31 AM

When Dinner is anounce, Flat-top is not too far behind Winterglade's hooves. As he enters the dinning room, he is quit impress with the room. But the table with all that good food (nuts and burries) is hard to resiest, Hard as it is he keeps himself under control.

when the Famuse Dr.Mauroth enters the room and greets them, Flat-top instently dislikes him. I don't like him, to me there's something evil about him! He even look's evil and his voice sounds evil. I better watch myself."

Zeoll  d20+20=28
Thursday July 20th, 2006 10:11:49 AM


Just before entering the hall, Zeoll says a small prayer for guidance (casts Guidance cantrip).

After the Doctor speaks, Zeoll steps forward and bows. As he does so, the beads in his mane click softly together. Standing, he places his hand on the hilt of the greatsword that is strapped to his back, without drawing it. Hand on hilt, he says, "By the courrage of Domi who blessed this holy sworrd, we, his Chosen Taurrs, thank you forr yourr hospitality and kindness to strrangerrs."

Zeoll's voice is polished and clear, despite his accent. His manner is open and friendly (Diplomacy Check 28 with the Guidance).

"Please let us intrroduce ourrselves to you. I am Zeoll, Student to Shaman Frith, Warrriorr to Prride Nonowla, and Son to Clan Aene of Liontaurr Isle. Having passed thrrough shipwrreck to arrrive herre, I thank you forr yourr welcome."

Then Zeoll motions each of the Chosen to introduce himself.

Brahmah 
Thursday July 20th, 2006 5:38:57 PM

Brahmah sits quietly until questions or converstaion are directed to him.

Toros 
Thursday July 20th, 2006 11:16:49 PM

Sitting at the end corner of the table, Toros cannot wait to taste the foods served. A good, big meal is remedy to all troubles or worries. Meanwhile the taur observes the Chosen's host, trying to get some clues about his personality or purposes...

Flat -top 
Friday July 21st, 2006 4:24:44 AM

When it was his turn to talk about himself, He's at a lost for words, "Err. . . I'm a center and and I was born on center island plains err err youngest of the heard, Hmmm! went into the navy and and I got chosen in the Royal Navy School, Then Then I was chosen by a dream by Domi, and Err Hmmm! I stayed with the Chosen ever since! Nice to meet you Sir!"

Flat-top knows that he made a fool of himself and want to run away to his room. But Protocall damand him to stay.

DM Bob & Carla 
Friday July 21st, 2006 7:45:05 AM

Initial introductions are stilted and awkward, but once over with, Dr. Mauroth signals for the first course. One of the two doormen from earlier in the day arrives carrying a large silver bowl full of soup. He fills the bowls in front of each of the taurs with the rich creamy liquid, brandishing the ladle with practiced ease, not a drop hits the fine linen tablecloth.

"Please!, please my friends, there is no reason to stand on ceremony" the Doctor calls out. "Dig in and enjoy your meal while it is still hot!." He himself immediately starts eating his own soup, only stopping to ask questions of the Chosen.

"Stevens tells me you were shipwrecked and survived the shoals. How is it that you survived? Please you must tell me about it."

"My staff also think you are adventurers and tell me that you are well armed and well armoured. Is this true, are you adventurer's? Will you tell me about your exploits? It must be very exciting and rewarding to travel to far flung lands ."

The Doctor is obviously quite interested in the Chosen's stories for he leans forward so as not to miss a word.

Once the soup is gone, a second course appears in front of the taurs and their host, an assortment of seafoods arrives including crabs, shrimp, smoked fish, and something that may just be eel.

Gecktar 
Friday July 21st, 2006 4:49:15 PM

"Mmmm, Well adventurer is certainly not the word to use. We are Chosen and follow our instinct to fullfil the quest The Great Domi gave us. And sure we are fully armed and armored as the path we follow is not peaceful, but one filled with ambushes and tests. We fight dire enemies that use terror and strength to expenad their powers..."

Rock 
Friday July 21st, 2006 5:49:22 PM

Having eaten his soup in silence, the large minotaur smiles plainly. Grabbing the nearest plate of eels, Rock eats passionately and looks to the Doctor. Between bites, he speaks common in a high accented voice. "I am called Rock, third student of Master Gensh Reefsmasher of Minotaur Isle. I have studied many things over the years, friend Doctor, and admire your seeming dedication to the gathering of knowledge. I hear that you have a library here in the wing across from our chambers. I was hoping that I could take a look around it, particularly at any spell books you may have accidentally aquired."

"As far as adventuring, I would have to say Gektar is correct. Fate and the Gods have brought us together, not lust for excitement."

Brahmah  d20+4=18
Friday July 21st, 2006 7:26:41 PM

"Hospitality for stangers is an uncommon thing to find now days Doctor." Says the minotaur, staring a hole in the Doctor. (Sense Motive 18)

Toros 
Friday July 21st, 2006 9:12:23 PM

"Words are our swords," thinks Toros without saying a word. He focuses on impressing his host with his eating skills, nothing much or less. Unfortunately he has only one mouth, which the taur uses in full capacity for eating and drinking at the moment. Delicious, interesting food..."Could this island be a nice place to live afterall!!"

Zeoll 
Friday July 21st, 2006 11:39:38 PM

Zeoll agrees that the Chosen are not common adventurers out for profit, but devoted warriors with a holy mission.

He offers to tell some stories of the Chosen after dinner. Right now his mouth is too full.

Winterglade 
Saturday July 22nd, 2006 3:33:17 AM

Winterglade, not being really hungry, nibbles at the dishes only enough not to offend the hospitality of the host. This leaves him the only person to entertain the Doctor with a tale.

"We have been travelling onboard of a small ship, the Sea Hag, that crashed into a shallow and sunk. A real Full Moon's Feast. That happened quite far from your island, sir. We managed to survive only by assembling a raft out of flotsam and debris. The crew perished, either by drowning or in the maws of sharks. We have been adrift for about two days, Winterglade thinks, until the currents cast us ashore on this island."

"Many have perished in these waters. Restless spirits of some of them assailed us as we came ashore. We have been wandering the wild for a day or so, until we came upon your mansion."

"It is very important that we reach our destination as quickly as possible. A lot depends on that, possibly even lives of some good people. Winterglade wonders if you could advise us how to best make way from here to one of the big islands?"

Flat -top 
Saturday July 22nd, 2006 7:26:49 AM

Flat-top is not mudh of a fleah eater, so when the sea food platter was pass around, he was served seeweed and other plants like bread, and flowers but very little Scrimps, crabs or fish.

He ooks to the servents smiles and tells them "Oh! that's enough of the sea food, you see we had to battle a few Sharks and that enough fish to last me quite a few days, but I'll take more salad if you don't mind??"

Rock 
Saturday July 22nd, 2006 1:16:30 PM

"Sharks are delicious."

Gecktar 
Saturday July 22nd, 2006 5:18:44 PM

(OOC : I will be unable to reach a computer until 07/29. So If someone could play Gecktar during this time. Thanks)

DM Bob & Carla 
Saturday July 22nd, 2006 10:19:46 PM

The soup and seafood consumed, the serving staff quickly and efficiently remove dirty plates and utensils and replace them with fresh plates. Several additional serving platters are brought forth, some with a veriety of mixed vegetables, others brim with potatoes and yams, and yet others contain cuts from a variety of meats.

Dr Mauroth listens to the answers given by each of the taurs. "I apologize" he bows his head to Gecktar and Rock, "I did not mean to insult you by calling you adventurer's. The distinction between choosing such a life and of being chosen is an important difference. You have also been correctly informed, I do have a small library, and I would be delighted to show you through it after dinner, although I am quite sure you will find no spellbooks."

The Dr. senses Toros, Flat-top's and Brahmah's discomfort and addresses the leader of the Chosen directly. "As leader of this group you are wise to be cautious, for as you say, hospitality has become less common in the Wold, but please rest easy, for you are welcome to take haven in my home while on this island." Brahmah does not sense anything in particular to suggest the man is lying, and as Winterglade tells the tale of their passage on the Sea Hag and their battle against the drowned, their host's interest is clearly evident.

"That is quite a story you tell" he replies to Winteglade, "it was quite ingenious to use the wreckage of your craft as a raft, and if I may, it sounds as if you should all be congratulated on working together as a team to overcome such a difficult situation. I assure you your passage off this island will be less traumatic, you were unlucky to approach the island from windward, for the lee side has a sheltered harbour and I expect a ship with supplies and guests to be arriving in the next day or two. I am sure we can arrange passage when they arrive."

Stevens circles the table carrying a large decanter of wine, filling the glasses of any of the Chosen who so wish. "Please, tell me more of this quest for which you have been chosen, and of your adventur...er... experiences so far. I love a good tale, and I am always interested in how those of strong mind and body overcome obstacles and foes", Dr. Mauroth continues, leaning forwared so as not to miss a word or facial expression of each storyteller



Winterglade 
Sunday July 23rd, 2006 12:35:55 AM

A ship! For Winterglade it is a mixed blessing. Still, it is good to know that the party won't be stuck in here doing nothing but waiting for Vargas to gain an edge on them.

Not really comfortable with discussing the party's real objective without leave from the rest of the group (and also, not knowing too much about it), the centaur humors his host by spinning a short tale about his misadventures while he was travelling in the swamp, looking for the group. Phrases like "mosquitoes the size of my fist", "more marsh gas and will-o-wisps you could shake your tail at", and "so much mud that after a day you looked like a shambling mound" dominate his story. Then he goes back in time to relate his experiences from different islands, trying to keep the mood up by recalling only those interracial misunderstandings that ended up in hilarity. He garnishes his tale with a brief commentary on social skills of ogres.

"...And so Winterglade was chasing them like a Sevenstone's Quarry all over the Wold, only to catch up with them and take part in a shipwreck. Strange story, strange fate, yes. Strange people."

Flat-top 
Sunday July 23rd, 2006 7:48:18 AM

As Flat-tops glass fills, the wine looks delightful, nice clear wine, as he is about to take a sip. Something in the back of his mind, that sound soo much like his Dam "If my Son, It looks too good to be true, Then watch out for the Fly in the Wine!!"

Flat-top listens to all the story of the chosen, BUT never takes a sip of the wine.

Brahmah 
Sunday July 23rd, 2006 10:17:22 AM

"We were Chosen by Domi for a mission to unite our races. Many of us have traveled to join this group. I think Domi had each us in mind from birth. That is the overall mission."

The minotaur looks aplogetically to the Doctor. "Our current part of the mission is one of secrecy and we can not say anymore.
To tell you of the mission would make it seem that we seek glory, we do not."

"We need to return to the Taur Isles to continue our mission."

He raises a glass of water to his lips, sips and returns it to the table.

Posting Report For 
Monday July 24th, 2006 6:27:28 AM

#7 Game
Week of July 17, 2006

Name MTWTF
DM Bob & DM Carla XXXXXS

Brahmah XXXXX-SS
Gechtar XXOXX
Rock OXOOXS
Flat-top XXXXXS_SS
Winterglade OXXXOS
Toros XOXXX
Zeoll OXXXX

Adm: DM Bob & Carla do you still want me to send you a E-mail Report??

(This is fine. E-mail not required. Thanks, Ceil)

Brahmah 
Monday July 24th, 2006 1:15:53 PM

He then finishes by saying, "We are guided by Domi. That is how we make it through the 'obstacles' as you refer to them."

Toros 
Monday July 24th, 2006 3:16:36 PM

Toros continues to eat, and only eat, but does not drink much in order to be able to eat more. "L

(Duplicate posting edited by DM Carla-Try to post again, and I can delete this post when the new and complete one is up.)

Flat -top 
Monday July 24th, 2006 3:37:20 PM

Flat-top puts the wine down and tell everybody "Boy! The salad is terrific! here have some, Sir! is this salad your cross seeds?"

Rock 
Monday July 24th, 2006 8:31:49 PM

Rock eats heartily, sampling anything meat-related that he hadn't eaten before and partaking a tiny tiny helping of any vegetable matter. He smiles and listens intently whenever anyone talks.

Zeoll  d20+8=16
Monday July 24th, 2006 9:09:50 PM


Zeoll feels that he can be a little more forthcoming. With a glance at Brahmah, he adds this:

"Well, it is trrue that ourr currrent mission is secrret, but therre is much that you can deduce easily about ourr purrpose. We arre a company that includes all thrree of the Taurr rraces. We follow Domi, the Prrotectorr, the Brrave, and the Peacebrringerr. So I feel that ourr holy purrpose is obvious to one of yourr acumen. We seek to brring peace to the warrring Taurr rraces. We know that all can live togetherr as Domi's childrren. We arre an example of that, and we worrk to make it trrue thrroughout the Taurr Isles."

The liontaur sips an after-dinner drink. "But you arre a mysterry to me, good Doctorr. Herre you dwell, living with the liontaurrs to one side, and with the centaurrs and minotaurrs to the otherr, and yet we have not hearrd of you beforre. May I ask about yourr historry, and yourr home herre? Have you an opinion about the conflicts that drrive the Taurrs aparrt in this time of holy strrife?"

Zeoll ponders the words he just said. Hmmm. HAS he ever heard any hint in tale or song of this doctor and his house or his work?

Bardic Lore check 16.

DM Bob & Carla 
Tuesday July 25th, 2006 12:17:03 AM

With a look and a discreet gesture, the host signals to Stevens to fill his guests' glasses. A frown furrows his brow at the brevity of the taurs' responses to his questions, until Winterglade takes center stage. The doctor relaxes, leaning back in his seat, sipping his wine, and smiling on occasion, when the centaur recounts a particularly hilarious anecdote. Brahmah admits to their mission being a quest at a god's behest, and Zeoll elaborates. When the wemic speaks of the three taur races working together, the doctor's eyes shine. He leans forward, elbows on the table, and fingers steepled. He claps his hands lightly and nods as each salient point is made.

"My story is a sad and common one, and I shall not bore you with the details," volunteers the taciturn man, his grey eyes sweeping those seated around the table. "Disillusioned with the limitations of the larger wold, I have fled to the solace of this island. I have been fortunate during my life, to have acquired that which affords me the luxury of pursuing my studies uninterrupted and without interference." Zeoll has heard tales of men such as this doctor, who after some personal crisis or disappointment, retreat into their genius. Harmless recluse, scientific genius, secretive philanthropist, or mad man, they isolate themselves from any society, except that of their own choosing.

Desert is served, and a veritable cornucopia of fruits, fresh and dried, as well as nuts, and other sweet bounties of the earth are set upon the table. Dirty plates are replaced with clean one, and more drink is served. Flat-Top and Rock enjoy the feast, but Toros is more cautious.

"I am not oblivious to what goes on in the islands that neighbor mine," continues the doctor, "but the barbarism of your races, with their wars and oppression is without dignity. I give you cunning and feral instincts, but what of wisdom and intelligence? What is brute strength compared to a real superiority of mind?"

Winterglade 
Tuesday July 25th, 2006 3:55:58 AM

Ahhh, a philosophical discussion. Brahmah is going to love this evening.

Winterglade contemplates Doctor's statement for a moment before venturing to speak his mind.

"What a strange question. Strength and wisdom, they complement each other, so says the lore of the Windwalkers. The former protects your life, the latter makes it worth living. A brute without higher emotions is but an animal. A fragile philosopher all by himself will perish in this harsh Wold. Strength, wisdom: they are but tools to be used as one sees fit. Like hammer and tongs they are, yes. Deny yourself either one and you have crippled yourself."

"But perhaps, when you referred to a superior mind, you imagined one that, by the virtue of its understanding of the Wold, has the capacity to manipulate and influence others? Seemingly such a mind could escape the need to use strength at all. And yet, it too relies on brute force, which has to exist somewhere in the society, so that this mind can take advantage of its protection. Taken out of the context of the society such mind is as defensless as a child. Take the greatest leader, the most cunning manipulator, the most silvertongued diplomat, and put him alone on a path of a troll - he will get smeared on the ground, yes."

"Intellect can't stand alone by itself, for ultimately you will have to answer a question: what do I do when someone comes to take away by force that which is mine? You will have to resort to either strength, or trickery and magic, which are the same violence as a blow from a sword, only disguised, one in lights, the other in lies."

Flat-top 
Tuesday July 25th, 2006 9:38:21 AM

Flat-top listens to what Winterglade was saying, as he fills his stomack with fruits, nuts and all the rest of his goodies, He will speak honestly,

"I agree with my Centaur Brother, You have to have balance in all things!.
Like those beautiful flowers we saw on the way here. They have the right soil, the right food, the water, the sunshine or lack there of. But If Some Clod-hopper come along and stomps on them or just on a whim grab some flowers and rips them out of the groung.
With out protedtion of some kind of force to keep the bad bugs ond harmful hands. it would be as if they never exested at all! what a wast of life. Balance is what those flowers needs.
Don't you think?" Flat-top ask his host.

Rock 
Tuesday July 25th, 2006 11:16:00 AM

Rock chuckles quietly to himself while Winterglad speaks.

"And what of those of us who make intellect its own weapon? Certianly I'm not as prepared for a fist-fight as one who trains only his strength, but the arcane allows us to alter the battlefield to our advantage, sometimes in more crude ways than others. I, for one, have yet to meet a taur who enjoys being set aflame."

And, with that, he shoves the last of the eels into his grinning mouth.

Brahmah 
Tuesday July 25th, 2006 1:28:47 PM

The minotaur, without realizing how easy it would be, started a philosophical discussion. He really dislikes politics and philosophy and doesn't understand how the two relate, but somehow manage to meet up in the middle.

"Mental mettle and physical strength are two seperate things Doc. Which strength do you refer?
Yes, we are brutal. But look at our past. We had little choice but to fight. When have we had time to develope more?
The Chosen seek to start a new era. A Golden Time."

Mental commentary. 'Stay out of the conversation you idiot. Don't sound stupid. What are you saying?! Golden Time?! How cheesy!'

Zeoll 
Tuesday July 25th, 2006 8:40:11 PM


Zeoll smiles at the doctor's words and the responses of his friends. He says, "Yes, I agrree with you, sirr. Therre can be warr with dignity, with honorr, as Domi teaches, but not if the warr is a feud between brrotherrs, not if warr is an excuse to exprress rrevenge and hatrred."

"The answerr to yourr question, Doctorr Maurroth, I think, is that if we Chosen succeed in brringing peace to the Taurr childrren of Domi, then we will have demonstrrated the trriumph of wisdom overr brrutality, and we Taurrs will be able to rejoin the Noble rraces as equals. If we cannot, then we will prrove ourrselves the ferral brrutes forr which you take us."

"Time will tell, I think, and soon."

In his secret heart, though, Zeoll is sad. He is careful to keep his emotions hidden, from Mauroth and his fellow Chosen, but inside he looks at what the the group has accomplished, or rather, not accomplished, and he feels like a failure.

What has the Chosen done? Lost the Hearthold Keep. Fled away for years from home. And the state of the Taur races is as contentious as ever. The Chosen have not solved any disputes. We have not spread word of the brotherhood of Taurs. We have not set any example, except that a small group of nine can work together. We have not brought the Isles closer to peace.

Well, maybe if the group can destroy the Black Sword and defeat Vargas, it would be something.


Toros 
Wednesday July 26th, 2006 12:09:55 AM

Toros seems to be determined to break his record of eating. However, at the beginning it was like all the plates were dry-cleaned, however later-on the wemic has started to be more selective, and the decrease in his performance could be noticed from the left-overs...

When this becomes unbearable the taur asks for excuse and checks the place of the restroom. After resting there, Toros is ready for the next round of the feast with the beast.

OOC: Thank you for the correction, Carla... As the feast continues I could integrate the two posts

DM Bob & Carla 
Wednesday July 26th, 2006 12:31:15 AM

Dr. Mauroth grows pensive as the taurs articulate their thoughts, as well as their hopes and dreams for their peoples and their homelands. (100 xp each to Winterglade and Zeoll for compelling arguments well articulated!)

As the dinner draws to a close, their host suggests, "let us retire to the library and continue this debate." Signaling the butler, he continues, "Stevens! Prepare the library."

The man with the close cropped hair, and tanned skin rises from his chair, and waits for his guests to do the same. "This way, then!" he announces and leads the way out of the grand dinning room and down an equally grand hallway.

Torchlight flickers in the passageway, revealing a series of tapestries decorating the walls. A careful observer will see they show a group of noblemen and hunters in pursuit of a unicorn which is eventually captured, brought back to a castle, and chained to a tree.


Winterglade 
Wednesday July 26th, 2006 3:41:25 AM

Unusual tastes in this man, yes. Were Winterglade that rich he would invest in some magic lights instead of torches. But, perhaps, he distrusts magic?

The centaur trots along, not hiding his interest in the art decorating the hallway. "Chaining of the Unicorn... Those tapestries, do they tell a tale of old, or are they allegorical in nature?"

Flat -top 
Wednesday July 26th, 2006 6:41:30 AM

Flat-top bring along with him a handful of nuts to eat. He follows winterglade, looking at the same trapestries, wondering (out loud) "Oh! I hope this is a fairy tail! Imagen chaining a Unicorn to a tree!! How crule!"

Brahmah 
Wednesday July 26th, 2006 2:12:05 PM

"A small voice sometimes has a greater impact than an entire choir of singers.
Take a large theatre, the stage covered in musicians and vocalists. The music is stirring, then the lone soloist steps onto stage. Her words are not drowned out by the rest. Hers stands alone. Beautiful. Complete. Moving.

The small soloist is, I believe, a good metaphor for what the Chosen do. If we get through to just one hateful taur, we have done our job." His eyes do not leave his fingertips resting on the table, as he says this.

He seems to know what Zeoll is thinking. Just a few months back, Brahmah himself had those issues. Felt like he HAD to do something himself. More rests on Brahmah's shoulders, leader, faceman of the Chosen, member of the WLA... The quiet Captain.

'Rescuing the Unitaurs, the two Children of Domi was a HUGE step!' He thinks to himself.

Rock 
Wednesday July 26th, 2006 3:47:24 PM

Rock drinks deep from a goblet of wine "Oh! Also, it is hard to march an army across a footbridge! That's what my master used to say about why he shunned the company of most other mages."

Zeoll 
Wednesday July 26th, 2006 8:47:56 PM

Zeoll watches as the group retires to the library, a kind of place that the illiterate wemic has heard of but seldom frequented.

He thinks about what he will say -- or sing -- when they reach the gathering room.

DM Bob & Carla 
Thursday July 27th, 2006 12:02:01 AM

The double doors open to reveal a wood paneled room glowing in the light of several candelabras. The walls are horizontal bands of color which on closer inspection prove to be collections of books ranged side by side like so many silent soldiers. Large, low chairs encircle a low table on which the manservant, Stevens, is busy setting out small sweets, a decanter of some amber liquid, and a large silver urn that appears hot to the touch.

"You all are literate, are you not?" Dr. Mauroth asks, looking inquisitively at the party. "What kind of books do you like? Myths? History? Biographies?" The man with the close cropped hair turns his back on his guests for a moment, and selects a tome. "Here I have a text that purports to tell the story Lars Tokasis, Hero of Annun Far, Scourge of the Dark Lord, Liberator of The Last Fortress. Quite a pompous title, wouldn't you say, for the self styled leader of the altruistic group of do-gooders, the Woldian League of Adventurers." The man's grey eyes calmly watch those who wear the blue pronged badge, to gauge their reaction.

Besides the high shelves of books that line the walls of the room, there are a half dozen glass cases, along the perimeter of the room, and a large table in the middle on one end. There are several artefacts on the table, and some rolls of parchment.


Winterglade 
Thursday July 27th, 2006 2:32:25 AM

Winterglade has never felt very comfortable in confined spaces, and this library is not an exception. The rows of bookspines remind him briefly of his misadventure with the Journye, but his curiosity prods him to slowly walk around the room, admiring the contents of the display cases and the goods on the table.

Such wealth. The man has to have ample means of protecting this place. There is no sign of a standing army, so it's probably magic after all.

"The Windwalkers don't write books. We teach our history to our children ourselves. It takes long, but it's part of what being a Windwalker is all about. Still, Winterglade does know how to read."

"What is your favourite story, Doctor?..."

Flat -top 
Thursday July 27th, 2006 6:47:47 AM

Flat-top clops along the rows of books on his way to the glass case. "In answer to your question, Sir. Yes, I can read. I have been to the Royal Navy School.
Myth? Well from what I hear, we the Children of Domi are just Myths.
History? Well we have writen a few passage in that long book of History.
Biographies? Well now I love to read baout what Great Men or Taurs think of them selves.

But I would like to see some of your artifacts of thing of the pass, To see how they lived, work, fought and died. That to me would be very intresting. Don't you think?"

Brahmah  d20+4=14
Thursday July 27th, 2006 3:35:11 PM

Brahmah's expression remains placid at his comment about the WLA.

"Doctor, have you ever done anything good for anyone? Besides feed them when they crash on you land that is?" He gauges the doctor's reaction. (Sense Motive 14)

Zeoll  d20+9=22
Thursday July 27th, 2006 10:22:51 PM


Zeoll is in fact illiterate, although he can use magic to decipher the meaning of written things, mostly.

But he doesn;t say anything about that, or about the WLA. He just concentrates on the Doctor and tries to get a feel for him. Is he testing us? Trying to bait us?

Sense motive check 22

Toros 
Thursday July 27th, 2006 11:23:55 PM

Even if literate, Toros prefers to look at the pictures rather than reading the text. Because of that he spends some time in front of the tapestry of the unicorn hunt, staying behind others, as well as quickly turn the pages of some of the books with colorful covers, and open the rolls of scrolls with drawings.

DM Bob & Carla 
Friday July 28th, 2006 12:55:29 AM

"Please," says the doctor tersely as he turns and steps towards Toros, "your paws...those are very fragile." Toros Highlight to display spoiler: { gets a quick look at what appears to be a map of the island with some paths and certain landmarks marked out.}. The doctor gathers up the scrolls, and secures them in a leather case.

In the brief time between Brahmah's comment, and the man's rescue of his parchments, the captain recognizes well controlled anger in the man's cold stare. The observant Zeoll witnesses the look, and more. There is a certain self centered arrogance, pride and conceit, and something else...

Flat-Top examines the contents of one of the glass cases, and spies a collection of animal skulls arranged in order of size from very small to medium sized. "It is my belief that only those of superior skill, intelligence, or strength survive," says the doctor on noticing the centaur's interest. "They then give character to an area and shape its ecology. Wouldn't you agree?"

Winterglade notices the titles of some books near where he is standing. They are encyclopedias on animal life, and texts on population dynamics and animal behavior. "Have you read Dragon Spirit?" asks the doctor selecting a heavy tome and holding it out to the cleric, "it is about...survival." With a sigh he sets the book on a side table, and continues, "the one book, or rather, collection, that I should wish for is a complete Journye to the Moones, by Lord Karlton Pobberington-Whyte III's. I understand the library at the university in Plateau City has two copies, and yet the aquisition of a set evades me."

Gecktar and Rock inspect the refreshments set out by Stevens.

The doctor pours some of the amber liquid into a horn cup supported by a silver filigree tripod, and settles down into one of the deep chairs. "I am expecting some guests tomorrow, and will be busy much of the day, but will see that arrangements for your transportation from the island are made before tomorrow is through."


Winterglade 
Friday July 28th, 2006 4:14:57 AM

Winterglade doesn't mention that only a week ago he has been hauling around a full set of the Journye. For a moment he feels a pang of regret, realizing he might have missed out on an opportunity to make a profit, but then he is immediately displeased with himself for thinking in such a materialistic way. Besides, that Grith fellow somehow seemed much nicer than their current host. Somehow... more full of life? Winterglade recalls his outburst of enthusiasm at the sight of the books and becomes glad that the books ended up where they did.

"We will be very grateful if you do so, Doctor."

The centaur slowly pages through the Dragon Spirit, wondering where this sudden feeling of impending danger came from. "What about previous inhabitants of this island? Did they lose the battle for survival?"

Flat-top  d20=18
Friday July 28th, 2006 6:38:20 AM

As flat-top looks at the skull in the case, He also listen To the Doctor. He half listens to what he is saying, but he is lookiing not only the sckull, but also the teeth? How much ware did they have? The smaller ones semmes to have children teeth? The older skulls ave some ware done to their teeth?

Flat-top dos not like this Doctor?? Something wrong here! Flat-tops is not too far from Winterglade and Toros, "What are you two looking at? Flat-top will wander towards the two. Hoping to have a little talk with then, ALONE!

Rock 
Friday July 28th, 2006 8:31:42 AM

Rock checks the shelves for anything that could possibly be a spellbook.

Toros 
Friday July 28th, 2006 1:21:26 PM

OOC: I will be away from my place next week and I do not know the Internet access conditions at where I will be. In case I cannot post I hope Toros can be NPCed by the DM. Thanks a lot, good luck and see you soon!!

Brahmah 
Friday July 28th, 2006 4:11:52 PM

Brahmah is almost discouraged to see the Doctor is controling his anger.
Staring back into the Doctor's cold eyes, the minotaur says, "Control is one of those few things that intelligent species have over animals.
Animals go on instinct and the environment dictates their existance.
People work off what they learn and they redesign their environment to suit them, therefore, they tend to control the animals.
See Doctor, it all comes to control. Control is so closely related to domination that the person in control rarely knows control itself is dominating him.
One who dominates others is known, commonly, as a tyrant."

"A good leader learns from his or her companions and takes what he learns to the next situation. There is no domination. No over-powering force of will.

A tyrant has no friends, just subordinates and slaves."

"So I guess what it boils down to Docis... Are you saying that any species that is not literate are animals?"

Brahmah 
Friday July 28th, 2006 4:13:36 PM

"Do you... have any friends Doctor?"

Zeoll  d20+19=31 d20+17=31
Friday July 28th, 2006 9:17:01 PM


Zeoll is not surprised at the hostility some of the Chosen show towards their host, but he is a little more than somewhat alarmed at the tone. He does his best to calm the situation.

"Come, my fellow Chosen! Domi tells us to speak ill of no one, and He is always polite and chivalrrous. At least, He was on the occaisions in which I met Him."

"Let us rrememberr ourr mannerrs, and that we arre in the debt of ourr host, who has not only grranted hospitality to arrmed strrangerrs, but who has said he will help us rresume ourr holy mission. Forr that we owe the good doctorr ourr deep thanks!"

Diplomacy check 31.

If his hook has caught any interest, Zeoll will sing the stories of when he met Domi -- if the doctor is interested, Zeoll will chant while beating the drum.

Perform Check 31.

Toros 
Saturday July 29th, 2006 1:28:59 PM

Toros looks at his fingers, they could be a little bit oily from the delicious dinner, but they are never used for cutting or whatever. Certainly, this doctor has other things in mind. Could they be about those maps??

Toros also approaches to Flat-top and silently tells what he has seen on the parchments before the doctor has collected them all.

Rock 
Saturday July 29th, 2006 1:33:08 PM

As Rock listens to the Doctor speak about books and literacy, he nods, his brow wrinkling, though the human doctor most likely doesn't notice the look of concern. "I've read quite a bit. I'm not sure how many of those titles I've read, as most of my study has been in Tauric and Minotauran. I only learned to read common so that I could more easily correspond with people I may meet in my travels. I find the language mostly without passion or... verve, I think is the word for it."

When the Chosen's leader speaks, Rock interjects "A species cannot be literate or illiterate unless they somehow have an instinctual written language. An interesting concept as that may be, I've never witnessed or read about an occurance of any such thing. All species, human, minotaur, goblin, dragon, whathaveyou, are illiterate until an individual chooses to not be or a society decides to not allow its citizens to be. I find the tauric societies' policy on it, or lack there of, to allow for more personal freedoms, and it allows me a certain niche in society I may not have enjoyed otherwise."

DM Bob & Carla 
Sunday July 30th, 2006 10:57:15 PM

The Doctor sits back in his leather chair and listens to the arguments voiced by each of the taurs.

"If you mean the wild animals that made this island home, than they continue to survive" he answers Winterglade. "There were no intelligent creatures before my arrival". The doctor drinks from his glass before continuing. "Yet, what is intelligence? Surely more than the presence of written language, for as you say, not all societies have made this a priority. And surely not just the ability to control ones environment, for many creatures have accomplished this. The beaver builds a dam to create a pond that will not freeze in winter's harsh grip. Yet we do not speak of the beaver as a higher life form."

Toros watches as the Doctor carefully rolls up the parchment map. He is fairly certain it was a map of the island, for he recognized the coastline where they were shipwrecked, the grassy steppelands, and of course the location of the manor in the jungle valley. There was also a dock on the opposite shore to where he believes they landed.

Flat-top examines the skull collection, and inparticular the teeth. The skulls are from a variety of animals, and each bears a label; shrew, hare, wildcat, dog, bear, and elk to name a few. The collection overall, illustrates the different dentition associated with each species. Sharp pointy teeth for the insectivorous shrew, grinding molars for the hare and elk, sharp cutting premolars on the cat and dog, and of course the longer canine teeth on all the predators, designed to puncture anf hold their prey.

The Doctor is clearly enjoying the discussion, despite the somewhat argumentative tone of some of the taurs. "No, there is something more to this intelligence. The capacity for abstract thought, art, music, or is it religion?" he asks. "Do mere animals pay tribute to the gods? No matter..." he waves the thought away. Tomorrow we will arrange your passage from the island, until then, please make yourselves welcome. I shall see you before you leave." With that the Doctor leaves the Chosen to their own devices and under the watchful eye of Stevens.

Flat-top 
Monday July 31st, 2006 6:52:57 AM

Flat-top Smiles and waves at the departure of the Good Doctor. The heturns to Toros "Now! Tell me again, Please, What this set of maps were you looked at that seem to upset the Doctor? Is it this Island? OUR Island? I have a few dangerious question I would like answered about this Island myself? the more I see og this Manson! The less I like it!"

Posting Report For 
Monday July 31st, 2006 7:01:13 AM

Game #7
Week of July 24, 2006

Name MTWTF
DM Bob
DM Carla XXXXOS

Brahmah XX2X2
GetTar OOOOO There should be a sub for Guiles.
Rock XXXOXS
Flat-top XXXXX
Winterglade OXXXX
Toros XXOXXS
Zeole XXXXX

Winterglade 
Monday July 31st, 2006 10:15:34 AM

"Hm, Winterglade wonders if the Doctor is aware of the ruined pier that we have stumbled upon. Obviously someone has been living on this island before him, but maybe their settlements have overgrown so much that we were lucky to find anything. Or maybe the pier has been built by Doctor's servants long ago."

"Strange man that Doctor, yes. Winterglade can't quite figure out what drives him. Still, without him we would be stuck here for who knows how long. For that alone he counts as a blessing in Winterglade's book."

Brahmah 
Monday July 31st, 2006 11:13:53 AM

(OOC: I'm not even sure if anyone has a copy of Gecktars sheet. I know I don't)

Brahmah stops talking to the Doctor. He dislikes the man. He leaves, not excusing himself and walks out onto the grounds.

Zeoll  d20+15=16 d20+17=20
Monday July 31st, 2006 4:34:28 PM


Zeoll speaks to his friends in Tauric: "I wonder why he left so suddenly. And wherre did Captain Brrahmah go? Well, I think therre arre mysterries to explorre herre."

Then Zeoll makes a Bluff check to communicate secretly to his friends, but his message is unclear (rolled a nat 1).

Then Zeoll goes goes to the table, takes a drink of the amber liquid, and says, "Well, ourr host has rretirred forr the night, but why not celebrrate ourr safe landing herre? Let me offerr a song orr two."

Tapping out a rhythm on his drum, the liontaur launches into a song that tells the story of how the Chosen were blessed and tested by Domi. He is in fact Fascinating the servant. Perform Check 20 is also the Will save DC.

Toros (Sub by Cayzle) 
Monday July 31st, 2006 4:35:56 PM

Toros wonders what Zeoll is up to, but has no clue himself. However, he will try to take a look again at the volumes that the doctor tried to move him away from. What was that man trying to hide?

DM Bob & Carla  d20+5=15
Monday July 31st, 2006 11:57:32 PM

Stevens is about to say something to Brahmah as the taur departs, but Zeoll's drumming catches his attention and he listens intently to the wemic,s song [Will save=15]

Toros easily finds the parchment maps he had been looking at earlier and Stevens makes no move to stop his and Flat-Tops investigation. The maps are clearly of this island and show in some detail the topography and land cover of the place. The old ruined fishing weir and dock are marked as such, as is the location of another dock on the opposite side of the island.

Brahmah's walk leads him along a wide hallway towards two glassed doors to the outside and a large stone veranda. On the way he passes by a games room dominated by a large green-topped table with different colored balls scattered across it's surface. A number of stuffed specimens, mostly birds of prey, adorn the walls.

A second room appears to be some kind of den or study. A large desk occupies one corner and two large wing-backed chairs sit on either side of a smaller chart table. A large stuffed bear stands menacingly by the desk, and a number of mounted animal heads hang from the walls.

Once outside, the warm humid night air envelops the taur and carries the sweet scent of fruit trees and the damp undertones of decaying leaves. Only the buzzes and chirps and clicks of night insects break the silence.

Winterglade 
Tuesday August 1st, 2006 8:12:16 AM

Winterglade uneasily steps from one hoof to another.

"Well, eh, if you need Winterglade he will be outside in the garden. He doesn't take spending too much time under the roof too well. It's unnatural. Have a good night."

The centaur politely nods in the direction of Stevens and trots outside. Soon he is stading on a patch in the garden, looking at the moon, lost in thoughts.

Brahmah 
Tuesday August 1st, 2006 10:28:56 AM

The birds of prey remind Brahmah of Paw'cah.

The minotaur heads outside and calls for his companion. *Signal whistle*

If his eagle doesn't appear today, bad things will happen to the Doctor and Stevens.

Gecktar 
Tuesday August 1st, 2006 4:26:51 PM

OOC return from vacation...

After a silent meal appraciating the raffined food, he asks himself many questions about this strange man.
He let the rythm of the song of Zeoll take him and clear his mind of those question. Yes landing here was the will of Domi.

Zeoll 
Tuesday August 1st, 2006 9:29:11 PM


Zeoll continues to spin his compelling song.

[OOC: Gilles, welcome back! Ceil, hope you are feeling better!]

Toros (Sub by Cayzle) 
Tuesday August 1st, 2006 9:31:42 PM


While the servant is distracted, Toros continues to look for any revealing details. Maybe a secret door? Or the contents of the other glass cases?

He says to Flat-top, "See what you can find, but don;t be obvious!"

DM Bob & Carla 
Wednesday August 2nd, 2006 7:50:58 AM

Night has fallen in this small corner of the Wold. Brahmah's call for his avian companion cannot be heeded in the dark. He calls nevertheless, perhaps to ease the sense of isolation he feels in this strange place.

Zeoll continues his performance and Stevens listens intently, absolutely enthralled with the wemics song. He does not seem to notice Toros and Flat-top investigating the library. The two come across a great many books, a number of collections of insects, neatly pinned in rows inside glass-topped cases. By far the most interesting is a case containing phasmids of a variety of sizes, shapes and colorations. One can easily see how these strange 'stick' and 'leaf' insects could blend in with their surroundings.

[OOC if you want to find secret doors or look for things out-of-the-ordinary, a search check is required!]

Gecktar and Winterglade take solice in their own thoughts, the centaur out on the lawn, and Gecktar in the library whilst listening to Zeoll.

Flat -top  d20+4=21
Wednesday August 2nd, 2006 10:03:19 AM

Flat-top serches along the walls, in the book case for false books, he's looking for any thing out of place or does not belomg there.

Serch 21

(Thanks Cayzle today should be the worse, I'm goint now to a air condition room, I wonder if those firemen will bring moor water? very nice of them)

Brahmah 
Wednesday August 2nd, 2006 11:24:53 AM

Once the Chosen bed down, the Captain stands vigilant over the group most of the night, only catching a cat nap or two.

Gecktar 
Wednesday August 2nd, 2006 3:53:34 PM

Gecktar lurks in the library, looking at some tomes, reading passages of a book then another.
When his curiosity is satisfied, he says good night to all Chosen and go to bed.

Rock 
Wednesday August 2nd, 2006 4:28:59 PM

Rock shows no indication of any suspicion until he's behind his closed chamber door. Briefly looking out the window to make sure Mandragora is around and ready, he nods. He precariously leans whatever he can against the door so that, if opened, the objects will crash down and wake him and then dons his full adventuring gear, climbs under the bedding and attempts to get some sleep.

Zeoll  d20+19=33 d20+10=13 d20+9=27
Wednesday August 2nd, 2006 11:09:20 PM

Zeoll finishes his song, then engages the servant in conversation. What did he think of the music? Are there any songs he would like to hear? What are some of his favorite tunes? Zeoll is not especially interested in the answers to these questions, but he is trying to put the man at ease.

Maybe they can share some of the beverages set out at the table. Maybe through a conversation, Zeoll can draw him out, get a feel for the fellow, find out more about the doctor and this place. Most especially: Is there any danger or threat to the Chosen here?

Diplomacy 33, Gather Info 13, Sense Motive 27!

Toros (Sub by Cayzle)  d20=3
Wednesday August 2nd, 2006 11:10:04 PM

Toros continues his search while the song continues (rolls a 3!). He stops when the song finishes, then offers to escort Flat-top to their quarters.

Brahmah 
Thursday August 3rd, 2006 9:21:04 AM

The minotaur stays vigilant.

Winterglade 
Thursday August 3rd, 2006 10:26:30 AM

The centaur, as is his habit, spends the first hours of the evening dozing off lightly. During the night he is busy working on yet another magic cloak. He would normally do that outside, but soon he realizes that the light of the small lamp he borrowed from the manor draws so many insects that it is next to impossible to concentrate on work at hand. So, finally, he gives up and moves back to the room assigned to him to continue his quiet work.

The Remains of the Day


DM Bob and Carla 
Thursday August 3rd, 2006 12:14:54 PM

Steven's remains enthralled with the bard's music, listening attentively and almost imperceptibly nodding his head along with the rhythm of the drum. In response to Zeoll's gentle probing, the manservant speaks of years of loyal service to the doctor. Zeoll doesn't learn much else, but the wemic does get the sense that the man knows something that makes him uncomfortable.

Toros becomes interested in a large picture book with illustrations of flora, whereas Flat-Top discovers a section of medical texts. One well-worn book on how to synthesize poisons from plant and animal sources, and what affect these concoctions have on different species gets his attention. Gecktar roams around the library, but nothing in particular attracts his attention.

Refreshed from time spent under the stars Winterglade returns to his room to work on another project, while Rock takes precautions and sleeps in his gear. A droopy eyed Steven's stifles a yawn, and getting the hint, Zeoll, Flat-Top, Toros, and Gecktar retire each to their respective rooms. Brahmah soon returns, taking up a solitary vigil in the dimly lit great hall.

As the captain of the Chosen keeps watch, his companions sleep fitfully. Brahmah hears them cry out, as their sleep is plagued by common dreams.

The party assembled in the secret chamber at Hearthold Keep. Domi, in the form of the perfect taur sadness, anger, and disappointment reflected in his eyes, as he scrys a picture of things to come: the sky, oily, black, and ominous from destructive fires raging over the islands, the flash and boom of warring magics, and the screams of the wounded and dying. The very ground of Bridge Island soaked in red blood, the mutilated bodies of beautiful mixed race children piled in a heap, as taur against taur, the battle rages 'round the Chosen.

The vision changes and Domi disappears to be replaced by the sickly face of Marteus, leering down at the Chosen from a black and gold throne set high and protected in a crumbling stadium. As the Chosen stand on the field the booming bass of drums, and the frenzy of the crowd, announces the arrival of the god's champions. Vargas, so much larger, so much more menacing, wielding the Black Sword leads his team onto the field.

Mist swirls and the image is obscured. A recognizable voice is heard, "no challenge, really, dumb brutes!" The mist dissipates to reveal a smoky room. Dr. Maurouth, drink in hand, gestures to the wall where an impressive series of mounted and stuffed heads are on display. Addressing his guests, an eclectic set representative of diverse races, "bagged that one on the beach. Brute strength, I give you, but no cunning, no real intelligence. The Chosen recognize themselves, heads stuffed and mounted, suspended in a row high over the mantel piece.

(Fort Save vs DC 25 for all, vs 29 for Zeoll) Sorry for late post. Lost the first one, and had to re-write. Doh!-DM)


Rock (attempting the 20 he needs for save)  d20+5=12
Thursday August 3rd, 2006 4:33:20 PM

(Failed Fort Save)

Gecktar  d20+9=19
Thursday August 3rd, 2006 6:38:36 PM

(Failed fort save)

Zeoll  d20=3
Thursday August 3rd, 2006 9:09:38 PM


Zeoll feels great guilt and sorrow as he dreams this nightmare. It is the story of utter failure. Failure to destroy the sword. Failure to protect the children. Failure to achieve the great task set out for them by Domi. At some level, Zeoll understands that he should resist, fight, and be brave, but his mind and body crumple under the assault. (Needed a natural 20 to save; rolled a 3.)

Winterglade  d20+7=10
Friday August 4th, 2006 3:00:21 AM

[Fort save 10, failed.]

Winterglade struggles uneasily in his dreams. He recognizes the arena motive, important to his faith, but not having seen an unitaur before he is immensely shocked by the existence of such a creature.

[BTW, how does an unitaur look like?]

Flat-top  d20+8=27
Friday August 4th, 2006 7:41:16 AM

Flat-top bearly made his Save.

Flat-top is restless, between having this dream and finding out about the poison that the dear Doctor is intrested in. He must tell Brahmah.
But sleep goes on, and he dreams on.

Brahmah 
Friday August 4th, 2006 8:08:07 AM

Brahmah rushes to Zeoll's side, realizing that the wemic is in great need of help. The minotaur taps his furry face. "Wake up friend. Zeoll?"

Brahmah 
Friday August 4th, 2006 1:28:33 PM

"I knew this place was bad!!"

DM Bob & Carla  d20+13=27 d20+10=24 d20+12=19
Friday August 4th, 2006 10:26:40 PM

The taurs fall deeper into unconciousness, all except Flat-top who's system has fought off the powerful 'taggit oil' used to drug his companions. The centaur sleeps normally. Most dream of Domi and Marteus or their heads mounted on a wall. Brahmah dreams that Zeoll is in trouble and can't be woken. [OOC sorry for any confusion - Brahmah also had to make a fort save - to keep the story going I rolled for you Fort=19].

Into each of the rooms creeps Dr. Mauroth to check on the status of his 'guests'. He carefully watches the breathing pattern of each taur and their subconcious reactions to the normal night sounds of the island, trying to determine which taur sleeps and which are drugged into unconciousness.

When he is satisfied that they are truly unconcious, he calls in Kobe and a second half-orc to bind them and cart them away. Each of the taurs is thus trussed and bound and carried away, including Brahmah who was discovered unconcious on the veranda, his vigil overpowered by the drugged food.

The last chamber Dr. Mauroth enters is Flat-top's. He makes his way slowly to the bedside [Move silently=27] and listens to the centaur's breathing...

[OOC - Flat-top can make a listen check vs DC 27 to wake up as Dr. Mauroth enters the room. He can also make a bluff check vs DC 24 to attempt to fool the Dr. into thinking he is truly drugged, if he so chooses].

Winterglade 
Saturday August 5th, 2006 2:59:18 AM

Not being accustomed to spending so much time unconscious the centaur quickly shifts into the land of nightmares. As he is being dragged off he moans softly every now and then, incomprehensible words of his ancestral tongue quietly escaping his lips.

Flat -top  d20+7=8 d20=20
Saturday August 5th, 2006 6:43:20 AM

Flat-top Sleep fitfully, he mumbles,"Oh! my poor Island. . . he caugh once or twices, stumps one of his hing foot. But does not wake up, but will trash as hes carted away.

Listens check 8

Bluff Check A natural twenty.

Zeoll 
Saturday August 5th, 2006 9:22:05 AM


[OOC: If only I had cast that Detect Poison! I even thought of it! Foolish me! And if only Leeds had been here to Detect Evil!]

Zeoll sleeps heavily as he is bound and hauled away. Maybe he strains Kobe's back.

Brahmah  d20+12=31
Saturday August 5th, 2006 12:08:13 PM

OOC: Actually, I prefer to roll my OWN saves DMs. I prefer to think I'm doing myself in rather than being screwed out of playing my own character. :)

(Fort Save 31)

I don't believe Brahmah ate anything either.

Gecktar 
Saturday August 5th, 2006 4:57:49 PM

Gecktar despair is at its apogy, failing as they have is his worse nightmare... And it's going to happen.

Rock 
Saturday August 5th, 2006 6:47:49 PM

ZZZzzz! *SNORT* Gzzzz!

Posting Report For 
Monday August 7th, 2006 5:23:20 AM

Game #7 the Chosen of Domi
For the week of July 31,2006

Name MTWTF
DM Bob
DM Carla XXXXX
Brahmah XXXX2S
Gecltar OXXXXSS
Roc OOXXXSS
Flat-top XOXXXS
Winterglade XXOXXS
Zeoll XXXXOS
Toros XXXOO

Adm Ceil- Toros was sub by Cayzle

DM Bob & Carla 
Monday August 7th, 2006 9:01:46 AM

Kobe and his assistant bind and cart away each of the taurs in succession. They have a small three wheeled contraption for the larger of Domi's chosen, but make do with a basic litter for the wemics.

Flat-top feigns sleep as he is bound and wheeled away, but is able to see a section of hallway wall slide to one side just before he is wheeled down a dimly lit passageway that slopes down beneath the manor.

The ever vigilant and distrustful leader of the Chosen has seen much of the goings on from his position on the veranda and must decide how and when to intercede.

Dr. Mauroth begins moving down the hallway to the last room where he expects to find the last of his 'guests'. Stevens and another large half-orc in a white linen tunic accompany him.

Winterglade 
Monday August 7th, 2006 11:08:31 AM

Winterglade rests unconscious on the cart. Centaurs sleep standing upright; he is bound to have a headache if he ever wakes up again.

Brahmah 
Monday August 7th, 2006 11:17:56 AM

Brahmah will take GREAT care to avoid being seen, however, it will soon become apparent to the Doctor that the leader is not among his 'prizes'.

By now, Brahmah has pulled his weapons and is ready for about anything.

Why haven't they woke up? What happened? What did I dod different than them... wait a second. I never ate! Damn! Sleep drought! Or something stronger to have knocked out Flat-top.
Brahmah, you bull-brain, why didn't they listen to you!?


As several things pass through his mind, one thing truly bothers Brahmah now. He's alone. The Chosen down. A test? Not by Domi! Marteaus!
"Vargus." He mutters under his breath.

Then he realizes Pah'caw hasn't been around either. If that maniac killed my bird, I have HIS head on a pike!

Paladin Gilia of South Harbor, how would he get a message to him?

(To the DMs...)Tactical and technical questions:

How many servants has Brahmah seen in total?
Has that orc been seen before?
(A: The party has seen about a dozen servants since their arrival, including several half-orcs.)
What sorts of weapons or armor is in the manor house?
(A: There have been ornamental displays of weaponry in the more public rooms, but none of the Chosen seem to have paid much attention to the displays.)
Are there any 'living trophies' in cages within the trophy rooms?
(A: During what limited exploring took place, no 'live' specimens were discovered.)
What sort of animal companions do the Chosen have and would they stay with their masters if they were in danger?
(A: Birds (eagle, raven). It is night. The companions would be roosting in safety somewhere on the grounds.)

BTW, all rations had been ruined during the shipwreck. This was posted in the DM post June 22, 2006 called...the story so far.


PLease answer these question before posting next. :) Please. ;)

(Bob and I have attempted to provide hints/information through every Gather Info, Knowledge, Search, Sense Motive, etc. dice check, but the Chosen have not been particularly curious.-DM Carla)

Brahmah additional... 
Monday August 7th, 2006 11:21:35 AM

Brahmah, note to self...

Buy anti-toxins


Gecktar 
Monday August 7th, 2006 12:33:33 PM

Gecktar still sleeping and his 750 pounds of muscles are brought along by the servants...

Flat -top  d20+4=22 d20+4=18 d20+6=20
Monday August 7th, 2006 4:45:28 PM

Flat-top is now laying dowh on his side, (if the Captain Is Watching) he moves, he attemp to sit up rolled a 22 for strenth), But his head hurts, pain bang away in his head, but he did glance at a moving wall. "Oh! Gee where He Taking us now?"

Flat-top gets an idea, he will try to rub his tattoo on his chest So that his body will glow. Hoping to spook the less intelagent Servants.

Strenth 22
survival 18
spot 13

Zeoll 
Monday August 7th, 2006 8:09:44 PM

In his sleeping dreams, prays to Tomi for courage.

Toros - OOC  d20=18
Tuesday August 8th, 2006 5:16:50 AM

OOC: Hello all!! Nice to be back from one-week trip to the Wold.

As far as I noticed, noone has rolled the fortitude check for Toros, so I roll... 18!

OK I will just check the bonuses in my CS and make my post according to that.

Toros  d20=1 d20=12
Tuesday August 8th, 2006 5:28:55 AM

Fort check: 18+12= 30 > DC, 28. Made the check!!

However, natural 1 for a listen, and 14 for a bluff check...

Having mixed up lots of and all kinds of food, some of which are not adible at all, Toros's body could resist to the poison, as if a troublesome dream after a heavy meal. However he neither hears anything nor knows what kind of impression he has given to the outside. What he is aware for sure is that he and his friends are in great trouble!

OOC: And thank you very much Cayzle for subbing Toros!!


Toros-addendum 
Tuesday August 8th, 2006 5:36:38 AM

One thing I should have written about was:

...how Toros's immunity system has gained strength, having eaten all kinds of food.... And how the amount of the food was so much that perhaps the influence of the poison has become so little. So perhaps the big taur has gained a couple of more pounds but not become poisoned.

However as Flat-top has done, he will not resist and allow what the doctor wants to do with him, at least for now.

Sorry, hope this does not make the DM post problematic.

DM Bob & Carla  d20+6=19
Tuesday August 8th, 2006 7:59:49 AM

Gecktar, Rock, Flat-top, Toros, Winterglade, and Zeoll are each carted down the sloping passageways in turn. Toros and Gecktar are deposited in a single rough hewn cell. Zeoll and Flat-top another, and Winterglade and Rock a third cell. Their captors remain unaware that Toros has feigned the effects of the poison, but when Flat-top attempts to activates his tattoo they immediately recognize that their victim is indeed concious and they tighten his bonds even further to prevent any further attempts. [OOC activating a tattoo is a standard action and cannot be easily accomplished by a bound individual.] "Easy there" Kobe calms the centaur "you'll only chafe yourself if you struggle ."

Just as Flat-top and Zeoll's cell is being locked, the alarm goes up. "Kobe" a voice speaks, "There is one missing, the Doctor needs you!"

The Chosen are left in their locked cells while Kobe and his companions rush back to assist the Doctor. The cells are isolated from each other and nothing but stone and earth can be seen through their bars.

In the manor, Dr. Mauroth slips into Brahmah's chamber and immediately recognizes that the room has never been slept in. He calls one of the half-orcs and sends for Kobe. "Tell him we are missing a guest. He may be unconcious on the grounds or he may have avoided our ploy and be waiting for an opportunity to release his friends. We must find him either way." The Doctor retreats down the hallway. "I'll be in my study. Keep me informed of any developments."

Flat -top  d20+4=19 d20+4=21 d20+7=15
Tuesday August 8th, 2006 9:00:34 AM

Flat-top is in a cell, that much he knows because ha was enslaved before. "OHH! My head! I have to sit up at least! or I will not live long if I'm laying down like this?"
So he will try to eas his ropes, also try to sit on all for legs. He'll also try to listen for any noise. "The last time I was put into achamber like this I was chained. But OHh my head! But he Still has a head-ache.

survival 19
strenth 21
listen 15

Zeoll 
Tuesday August 8th, 2006 10:19:52 AM

When Zeoll awakes, the first thing he wonders is if he is gagged. His greatest weapon is his voice, and he hopes to be able to weild it.

Brahmah 
Tuesday August 8th, 2006 10:51:48 AM

Hungry, upset, and willing to kill to save his friends, Brahmah decides to lay low in the manor. He assumes it will be impossible to re-enter if he leaves.

(OOC: Did Brahmah hear the command the Doctor gave and if so, did he also hear the statement about his study?)
If so, he will attempt to waylay the Doctor in the study. He tries to remember where the exterior window for the study might be or any interior doors which may lead to the study directly.

If he did not hear the Doctor's command, then Brahmah will attempt to find a secondary way into the 'dungeons'.

If he heard Flat-top, he knows that at least ONE taur is concious and able to fight. He's glad its Flat-top, though, he almost wished one of the spellcasters were awake too!

If encountered on ANY one of his attempts, he WILL fight to kill. None of these folks are honorable OR friendly. NONE HERE ARE INNOCENT! ANd the Chosen were taken in by a ploy of rescue. Brahmah could no longer count on the possibility of a ship bound for this island!

If only the Chosen's animals were around!

(OOC: I will post a spell list from the previous day on the beach. I don't believe I posted one before.)

Winterglade 
Tuesday August 8th, 2006 11:01:22 AM

Winterglade's body rests motionless on the cold flagstones of the dungeon floor. His tongue, sickly purple, sticks out of his mouth. His breathing is laborious and heavy. The whites of his eyes can be seen from under his half-closed eyelids.

Gecktar 
Tuesday August 8th, 2006 4:16:23 PM

Gecktar still sleeping doesn't notice his restrained mobility...

DM Bob & Carla 
Wednesday August 9th, 2006 7:48:57 AM

The Chosen of Domi begin waking up from the effects of the poison they were administered just as the first dim light of dawn breaks the darkness. The taurs find themselves two to a cell; Toros and Gecktar, Zeoll and Flat-Top, and Rock and Winterglade. Outside of their immediate cell mate, the taurs are isolated from each other. Some like Flat-top are tightly bound, the rest can free themselves with a little effort. An INT check vs DC 14 reveals to the members of the Chosen that Highlight to display spoiler: {there is an unusal freshness to their cell, no mustiness or dank smell of long forgotten refuse, instead fresh air.}

Brahmah does in fact hear Doctor Mauroth's comments about the study and vaguely remembers a room with a desk halfway down the hallway towards the library. He remembers little more than that having left the library ahead of his companions for the comparative quiet of the veranda. [OOC Brahmah did not hear Flat-Top and does not know the status of any of his fellow Chosen, nor does he know the way to the dungeons or if in fact there really are any.]

The minotaur slips back into the house when Kobe and his assistants disperse and carefully follows the Doctor towards the study. [Please make appropriate move silently, hide, spot and search checks as you go!]

Rock  d20+4=7 d20=6
Wednesday August 9th, 2006 9:45:39 AM

(Int check= 7, Escape Artist check= 6)
The large minotaur wriggles around on the ground, trying to free himself. For a moment, he stops and looks to see if he has everything he was wearing and then begins struggling again. Eventually, he slips his bonds and begins checking his inventory, for, as a mage, he is limited in power without his things.

He then turns his attention to helping Winterglade.

Zeoll  d20+2=7
Wednesday August 9th, 2006 10:22:37 AM


[Int check 7]

Zeoll concentrates on freeing himself (takes 10 on the escape artist check, or takes 20 if need be). Then he works on freeing Flat-top, if necessary, slashing the ties with his claws.

What about equipment? What belongings do the Chosen have?

Assuming that the cells are locked, Zeoll searches the cell (takes 20 on the search check = 22 untrained).

Brahmah (AC 22, hps 93, Comprehend Languages and Read Magic )  d20-2=8 d20+12=16 d20+4=23 d20=5
Wednesday August 9th, 2006 11:29:40 AM

Active effects: Comprehend Languages and Read Magic

(Hide 8, Spot 16, Search 23, Move Silently 5, [+2 relating to humans for Spot])

Brahmah doesn't really make an effort to avoid being detected. He downs an Invisibility and Protection from Evil potions when he thinks he's close to the study.

His weapons are drawn.

(Spells Prepared: Hide from Animals, Resist Energy (sonic) and Bear's Endurance... all prepared a day ago on the beach)

Flat-top  d20=19
Wednesday August 9th, 2006 1:35:55 PM

"OOO! My head! Who bond me so tight? . . . Wait! Who's that moving about?".

Then Zeoll slashes his bonds, "Oh! It's you Zeoll! Were down in a doungon aren't we? You see after readind part of a book in the Library, I came across some poisons Notes of our dear doctor, I was about to warn all of you, but I was given an poison apple, then escorted to my Room. There I was getting sleepy, but Not quite?
I hope you can follow my though, because the two servants tied me up, but I could not do any thing about it. The next thing i saw was the doctor opening a pannal in the wall, Told the servants to make sure I was tied up tightly, Then to go after the missing one??"

Flat-top get up on his hooves, robs his head "There goes my head again!! This place is too clean to be a cell in a doungon!"

Winterglade  d20+1=11
Thursday August 10th, 2006 3:10:30 AM

[Int check 11]

Winterglade opens his eyes.

He blinks.

For a moment he wonders if the mansion might have been overrun by some unknown invaders, but the burning aftertaste of poison brings him up to date with the ugly truth.

"Damn, what a Full Moon's Feast."

"Rock, is that you?"

Winterglade makes an effort to assume an upright position. He starts to struggle with his bonds [Take20 on Escape Artist: 21]. If this doesn't work and Rock is unable to free himself either, he suggests that Rock tries to chew through Winterglade's bonds.

If finally freed, he checks if the poisoners have left any of his posessions on his person.

Then he looks around the cell, examining the bars at the door and window (if there is a window), and then the lock itself (if accessible) [Take20 on Search: 21].

"You know, with these people we wound up travelling with it is rare when there are three days in a row without some kind of disaster. So far Winterglade has lived through a gauth attack, a shipwreck, and a nasty undead encounter. And Brawler alone knows how we are going to get out of this one."

Flat -top 
Thursday August 10th, 2006 6:33:51 AM

"Zeoll, do you mind if I shed some light around here? So we can see better?" ask Flat-top.
Them he touch his chest (Tattoo of light), he start to glow, then grows into a good light to see around this cell.

DM Bob & Carla  d20+12=13
Thursday August 10th, 2006 7:47:22 AM

Dr. Mauroth is busy in his study when an invisible Brahmah first spots him. He seems unaware of the taurs presence and remains bent over his desk some 20 feet from the doorway. [Failed listen check; Nat 1 to hear Brahmah]

The room is approximately 20x30 feet and a large desk occupies the southwest corner, two large wing-backed chairs sit on either side of a smaller chart table in the eastern half of the room A large stuffed bear stands menacingly by the desk, and a number of mounted animal heads hang from the walls.

The captured Chosen have all awakened. They experience a variety of after effects of the drug they ingested. Nauseau, thirst, and at least in Flat-Tops case, a pounding headache. After releasing themselves from their bonds they discover that they are essentially without belongings. They are clothed, any armour they were wearing at dinner remains in place along with their jewelery, amulets, and totem bags, but their weapons and other possessions have either been taken or remain in their chambers.

Rock 
Thursday August 10th, 2006 9:08:37 AM

"Yes. It is me." Rock's voice rumbles, his hands fidgeting with pouches. In one hand he rolls a ball of something white and foul smelling before dropping it back into a pouch. "I believe it is time we affect an escape."

The minotaur pulls a bit of wool from a small belt bag and nods at his cellmate. "I am going to make a very loud noise. Signal me when you are ready."

Brahmah (AC 22, hps 93, Comprehend Languages and Read Magic , Invisible, Pro from Evil) 
Thursday August 10th, 2006 10:14:33 AM

Active effects: Comprehend Languages and Read Magic, Invisible, Protection from Evil

(Spells Prepared: Hide from Animals, Resist Energy (sonic) and Bear's Endurance... all prepared a day ago on the beach)
------------------------------------------
Brahmah will carefully approach the chart table, looking for blue prints of the facility.

His weapons are drawn.

He will remain in the room, standing near the doors (but not SO close they will swing into him if opened!).
The ranger is not willing to jeopardize the Chosen by killing the Docter here and now. If he did that, the Chosen would surely be executed for the transgression.

He will keep in mind the time frame in which he took his potions so that when their time frame is up, he will execute Plan A: Using the Doctor as collateral for the Chosen and any possessions they are missing (a rational and logical thought by the military-minded taur leader.... who would capture folk without disarming them first!).

Brahmah additional 
Thursday August 10th, 2006 10:15:23 AM

Oh yes, and while looking for blue prints, he will also note MAPS of the island!

Zeoll  d20=5
Thursday August 10th, 2006 10:15:23 AM


[OOC: I'm assuming that Zeoll has the following only: Leather Armor, Cloak of Charisma, Ring of Protection, Totem Bag, Components Pouch. Is all that okay?]

Zeoll says to Flat-top, "Well, firrst let's see if we arre locked in. If so, why don't we trry to push on out! Flat-top, you arre strrong, and I'll help."

Zeoll then tries to assist his friend in pushing open the door, but his muscles are not up to the task [Aid Another roll fails on a 5]. So he sings a little song to encourage his friend. [Inspire Competence gives a +2 on Flat-top's Str check.]

"Take yourr time and push, my frriend!" says Zeoll. [Maybe take 20 on the check if you can!]

If that fails, Zeoll looks at the door and wals -- wood? stone?

Any result from Zeoll's search last post?

Resources List:

Druid Spells (in [ ] = used)
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, Tree

Bard Spells
0 of 3 Level 0 spells used
0 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bard Music: 1 of 4 used

Toros 
Thursday August 10th, 2006 11:37:34 AM

Toros checks whatever he has to help him, while trying to communicate with others.

"Gecktar, are you all right...?"

OOC: Could you please tell what equipment Toros would have with him, having made the Fortitude check I assume he would have some more time to be prepared for any upcoming trouble. If not too much, even he would hide some item to help him for later urgent times...?

DM Bob & Carla Supplemental 
Thursday August 10th, 2006 5:35:36 PM

Brahmah - please make a move silently check to approach the chart table undiscovered.

Winterglade 
Friday August 11th, 2006 3:55:14 AM

Winterglade is very surprised to find his holy symbol and component pouch still on his person.

"What's this? They underestimate us so?"

When Rock announces he's going to try magic Winterglade looks puzzled, not sure what spells the minotaur will invoke, but he moves into the corner of the cell and puts his hands over his ears.

"Go ahead."

DM Bob & Carla  d20+12=29
Friday August 11th, 2006 7:57:55 AM

The captive taurs begin to gether their wits and take inventory of their meagre possessions. Zeoll's search of his cell reveals little. It is a simple cavern, hewn from rough stone. The bars are metal and very resilient, at least to his feeble attempts to dislodge them so far. There are a number of scratch marks near the bars and in a few other locations about the cell. It would take an experienced tracker to determine if they were made by an intelligent race or by some wild beast.

Rock and Winterglade consider the use of magic, and Rock prepares to make some noise. Toros checks Gecktar and takes stock of his own provisions. Despite fighting off the poison, the wemic is as ill prepared for whatever comes next as his companion. [OOC When the Dr. came calling Toros feigned unconciousness - no time to secret something on your body]

Doctor Mauroth straightens up at his desk and closes the ledger he had been examining. A large wingbacked chair sits next to the chart table and he takes a seat in it. "So" he says looking towards the door. "Do you know what you will do next? or are you waiting for animal instinct to take over?" The Doctor has clearly heard the Captain of the Chosen enter the room and has taken the chair opposite the chart table from the door and from where he heard the sound of the taur's advance. "Brahmah, isn't it? I must commend you. Invisible and reasonably stealthy. Kobe is unlikely to track you down."

[OOC did not wait for your move silent check - Listen of 29 beats your take twenty]



Zeoll 
Friday August 11th, 2006 8:25:41 AM

[OOC: Hopefully the DMs will allow me to take back my Inspire Competence action considering that Flat-top did not post to take advantage of it.]

Zeoll delays his action until he sees what Flat-top wants to do.

Brahmah  d20=16
Friday August 11th, 2006 8:35:52 AM

(OOC: Um, weren't I supposed to make a roll for moving? I work nights and you didn't give me time to respond. I was asleep by 2pm and didn't get back tot he computer until 5am!!! I know you beat any roll I could have made, but its the principle of the matter. Move Silently 16)

Brahmah doesn't speak or move.

The Doctor has a desk between him and the taur. He was trying to provoke Brahmah into moving or acting. The man was trying to keep him distracted.... so his goons would have time to return to the study and report in, to find the taur there.
There he sits, arrogant and thinking he has the advantage... Brahmah was mere steps from the man. (Brahmah has 10 foot natural reach... how far does Brahmah have to more)

(Where there windows behind the desk? If so, how large? If not, whats there? Does the bear seem 'dead'? Are there plants in the room? If so, are they large enough for the Entangle spell to work on? Where are they placed? How stout is the desk? Could it support Brahmah's weight?)

Jay - you should have rolled as part of your original post, I tried to give you the opportunity but felt I had to move the game along for the others

Brahmah 
Friday August 11th, 2006 8:38:32 AM

This line from the previous post...

(Brahmah has 10 foot natural reach... how far does Brahmah have to more)

should read....

(Brahmah has 10 foot natural reach... how far does Brahmah have to move to reach him)



Flat-top  d20+6=16 d20+6=21 d20+5=15
Friday August 11th, 2006 10:37:11 AM

Flat-top is looking at the Bar on the door, "These door are made of metal! but there's scratches Near the bars (Spot 16).
Look! Zeoll! my frount hoves still has the magic Horse knuckels +1 (Spot 21(spot 21)) We're Not totaly Helpless. Did you give me a bost in strenth a while ago, because my head ache is gone! I'll try to force the door open, Stand back now,"

Flat-top will try to force the door open (I hope that the door opens outwars!)

Spot 16
Spot 21
Strenth check 15


Zeoll 
Friday August 11th, 2006 11:16:06 AM

NOW Zeoll will use his Inspire Competence and encourage Flat-top to take his time (take 20). That's a Str check 27 to bend those darn bars ...

Winterglade 
Saturday August 12th, 2006 8:11:38 AM

Winterglade is standing in the corner of the cell, his hands over his ears.

After a moment he opens one eye.

Flat-top  d20+6=26
Saturday August 12th, 2006 8:15:18 AM

OOC WEEE! A Natural 20! I'm going to do Lotto next!!! But I still rolled only a 26 for a strenth check.

Flat-top goes the the bars, he puts his right hand on one of the bars, then steps side ways, puting his left hand on the bar sclosest to the first.
Now Flat-top takes a few deep breath, "huff(pulling in air) - Shhh (letting the air out)and Pushes the first bar and pulls the second bar (he now look much like an archer pulling and pushing on a bow), with all his might he tries to bend those Bars.

Toros 
Saturday August 12th, 2006 10:24:30 AM

Toros feels stupid, as he could not do anything, when he and his friends were tied up and carried to the cells, while he was awake and conscious. It would have been better for him, if he would have been poisoned as the others, which would at least be an excuse for him for not being able to do anything.

However, being aware of his surroundings is not such bad, as he could hear the inspiring voice of Zeoll. Would it be possible for Toros to take his time (take 20) to bend the bars!?!? Come on, Toros, it is not only for your own self, but also for Gecktar, and for all the Chosen and the Wold!!

Brahmah (OOC Jay B) 
Saturday August 12th, 2006 10:29:01 AM

OOC: I bet the Chosen are wondering WHY they didn't LISTEN to their CAPTAIN!! ;)

Just kidding friends. This roleplaying is great. :)

Rock 
Saturday August 12th, 2006 10:41:13 AM

Leaning against the bars to see down the hallway, his arms moving in a final circut, Rock brings his hands together sharply, the palms connecting on a small bit of wool, but rather than a slapping sound, the cell is filled with the loud roar of an invisible firey explosion at the very end of the hallway.

Ghost Sound
Illusion (Figment)
Level: Brd 0, Sor/Wiz 0
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Illusory sounds
Duration: 1 round/level (D)
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No

Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place. You choose what type of sound ghost sound creates when casting it and cannot thereafter change the sound's basic character.

The volume of sound created depends on your level. You can produce as much noise as four normal humans per caster level (maximum twenty humans). Thus, talking, singing, shouting, walking, marching, or running sounds can be created. The noise a ghost sound spell produces can be virtually any type of sound within the volume limit. A horde of rats running and squeaking is about the same volume as eight humans running and shouting. A roaring lion is equal to the noise from sixteen humans, while a roaring dire tiger is equal to the noise from twenty humans.

Ghost sound can enhance the effectiveness of a silent image spell.

Ghost sound can be made permanent with a permanency spell.

Material Component
A bit of wool or a small lump of wax.


Brahmah 
Sunday August 13th, 2006 1:57:07 PM

OOC: Please, could the kind DMs tell me how far away is the doctor? Is he within 10ft?

Gecktar  d20+2=7
Monday August 14th, 2006 4:35:05 AM

OOC : sorry for not posting. Though that I would have access to a connection but I was false.

"Toros ? Yes I'm fine except for my head and my stomac... And you, are you all right ?"

As the other Chosen Gecktar tries to escape from his bound [taking 20 on escape artist].
Massaging his wrists he looks around [INT check 7] but notices nothing that will help them.
He says a prayer to Domi and a small light appears illuminating tehir cell.
"Do you know where are the other ?"

He come close to the entrance of the cell and shout "He, Ho, is ther somebody else around here ?"

DM Bob & Carla 
Monday August 14th, 2006 8:12:27 AM

The captive taurs struggle to come to grips with their new reality. Zeoll encourages Flat-top to bend the bars of their prison. The centaur readies himself and applies his prodigious strength to the task. Muscles tense, veins bulge, and all that results is a slight "creak" from one of the bars.

Toros also physically tests the bars of his cell to no avail. [OOC Toros cannot hear Zeoll - the cells are completely isolated from each other]. Gecktar frees himself from his bonds and provides his companion with illumination.

Rock casts his spell and the load 'thwump' of air rushing before an explosion followed by the explosion itself can be heard from down the hallway. Winterglade watches on with curiosity.

Brahmah, invisible but discovered stands opposite a chart table from the seated Dr. Mauroth. A distance of just 10' separates the two, but the table stands in the way. The Doctor continues his chiding of the leader of The Chosen. "It must be hard to decide how to act...do I charge through the table and attack, do I negotiate, do I try subterfuge...so many options." The doctor rises and stands behind his chair [now 15' away], a pull chord with a large tassle hangs from the ceiling some 10' away near the corner of the room.

Posting Report For 
Monday August 14th, 2006 8:28:44 AM

Chosen of Domi
Game #7
Week of Aug 7,2006

Nam--------MTWTF
DM Bob
& DM Carla-XXXXX
Bramah-----2XXX2S
Gectar-----XXOOO
Roc--------XXOXXS
Winterdale-XXOXXS
Flat-top---XXXXXS
Toros------XXOXOS
Zeoll------XXXX2

Adm Ceil

Toros 
Monday August 14th, 2006 9:52:40 AM

"I survive, Gecktar," smiles Toros to his cleric friend, "please give a hand, if you could, to bend these bars, we must find the others, hope they are all right..."

(take 20 to bend the bars)

Zeoll 
Monday August 14th, 2006 11:53:42 AM

Zeoll sticks his head out through the bars, or as close as he can. What does he see? Is there any light?

Is there a door? How did we get in here? A lock?

Druid Spells (in [ ] = used)
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, Tree

Bard Spells
0 of 3 Level 0 spells used
0 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bard Music: 1 of 4 used

Brahmah 
Monday August 14th, 2006 11:58:15 AM

The taur interposes himself between the chord and the man with a single movement, still not talking, but not afraid to make noise since the man knows he's there.
(Having made a move action, Brahmah readies to attack the man if he moves toward the rope.)

Brahmah knows the doctor has considerably less options than the minotaur, however, there are still ways for the rope to be pulled (he assumes). Magic, another invisible guard Brahmah doesn't see/hear or even if Brahmah cuts it (which isn't an option).

He's made up his mind, the man will die.

(OOC: Can I assume that Brahmah has a clear charge of the Doctor now that he has moved to the side with the rope? I would like a rough layout of the room please. I'm a very visual person and to try to figure this out is confusing me. :) Thanks.)

Flat-top  d20+6=22
Monday August 14th, 2006 2:51:32 PM

Flat-top did not brake the bars but did crack it! "Zeoll! I think I moved one of the" "BANG"

Flat-top was push backward from the blast of the noise, "I thing there something that just Exploded? Now we're in big trouble! Gee I wish I had paid more atten tion to the Captain!"

Listens 22.

Winterglade 
Monday August 14th, 2006 3:19:22 PM

"Oh. Hm. Winterglade kind of hoped you would have Shatter or something similar. What now? If the servants come maybe we can pretend we have killed ourselves with a fireball and hope they will open the door to investigate - or do you have something else planned?"

Winterglade listens for a moment to see if the sudden explosion got any reaction from the minions of the Doctor.

Then he turns to Rock, not sure if the minotaur has another card up his sleeve.

[The rest of the post is conditional, please assume Winterglade carries out the plan below only if nobody shows up to investigate the explosion AND Rock does not suggest anything new.]

Winterglade thinks for a moment. He looks at the iron bars. Then he looks at the ceiling. He takes off his mithral chainshirt. Carefully he folds it two times, so that he gets a belt of mithral that is as long as possible. The sleeves ought to help here. Then he casts Enlarge Person on himself. This ought to make the fold even longer. He approaches the bars blocking the exit from the cell and ties himself to one using the folded chain. He firmly secures the knot around his lower waist. Then he braces himself against the side of the cavern, carefully putting his hind legs on the wall of the cell, until his body is supported only by his two rear legs at the back and the band of mithral in the front. He rests as much of his weight as he is able on the mithral fold tying him to the bar, using it to push hard on the bar. If this procedure manages to break the iron bar or dislodge it from the mortar anchoring it (or, more likely, warp and break hinges supporting the moveable parts), he repeats it until he has removed enough bars for him (unenlarged) and Rock to pass through.

[Dear DMs, I'm not sure how to make a call on this one. Winterglade, when Enlarged, weighs 9600 lbs. Assuming he managed to position himself at an angle of 45 degrees from vertical he exerts a pressure of around 6750 lbs (a bit more than 3 metric tons) on the bar in the horizontal direction. It would take a creature with Str around 40 to lift that kind of weight over its head.]

Rock 
Monday August 14th, 2006 5:42:20 PM

"Unfortunately, I had not planned for this eventuality. My hope was to get the guard that I assume is around close enough to kill and then to try to get a key off of him. If you have a plan, feel free to enact it."

Flat-top/Ceil/ 
Monday August 14th, 2006 8:47:54 PM

OOC: I though the DM bob and DM Carla said the we were strip of our armor, weapons, bracers, ring and amulets. To me that means that we are in our linen shirt only?

The only one that has some kind of weapon is Flat-top and maybe Winterglade. (Their Horse shoes.

Well, maybe the claws of the Liontaurs.

What do you say My DMs??

[Marcin OOC] 
Tuesday August 15th, 2006 3:40:33 AM

[Ceil, check the DM post made on August the 10th and mine from July the 18th. BTW, I made a mistake, it's somewhere around 4000 lbs of horizontal pressure, depending on the mass distributon in the body of a centaur.]

DM Bob & Carla 
Tuesday August 15th, 2006 8:25:53 AM

The resourceful taurs continue in their attempst to break free from their imprisonment.

Flat-top discovers just how strong his prison is. The bars are thick, solid and unbendable, at least by his strength, although he did hear a creak. From a distance he hears the sound of an explosion but it seems to be some distance away. Zeoll peersd through the bars but cannot see much other than a rough hewn hallway of stone. He sees no locking mechanism.

Toros and gecktar also apply their physical prowess to the bars but to no effect.

Rock's explosive sound garners no special attention, at least not yet. Perhaps their captors are busy...

Winterglade removes his armor, and folds it lengthwise to creat an awkward rope. He casts his spell and grows in size untill he must crouch to avoid bashing his skull on the rock ceiling above. He does his best to tie himself to the bars and pushes with all his might, but the jury-rigged rope is quite short and he has difficulty positioning himself in any way to apply the kind of leverage he had imagined.

[OOC I'm having trouble with this concept. Trying to tie a knot in a chain shirt would be extremely difficult, and the resulting rope would be very very short. I doubt an enlarged centaur would be able to do much other than lean back, it would be difficult to apply pressure. Please give me two dex checks, one to tie a decent knot in the chain shirt (DC 18), and the other to manage to position yourself (DC 15)- remember to add the minuses for your new size]

Brahmah moves to intercept Dr. Mauroth and positions himself between the Doctor and the rope. For his part the Doctor backs away from the rope, keeping the chart table and chairs between himself and Brahmah. "So, you intend to kill me. Well, what keeps you? Do you intend to overrun my home and its residents single-handed? What of your friends? Will they survive your rampage? Alot to think about, isn't it?" The Dr is once again 10-15 feet away from where he thinks brahmah is and has partial cover from the table and chair.

[A map of the room will be sent out later.]
[OOC Those who were wearing armor at dinner - a funny thing to wear at dinner - still have their armor]

Brahmah 
Tuesday August 15th, 2006 11:47:22 AM

(OOC: Will wait for map.)

Brahmah would have kept on his armor, suspicious of the Doctor from the get.

Winterglade  d20=20 d20=20
Tuesday August 15th, 2006 1:52:05 PM

[Dex checks 20 and 20.]

The centaur, his tongue sticking out, industriously works on the iron bars.

[Ok, this kind of luck is awkward. Bob and Carla, could you please make the rest of the rolls for me? Winterglade checks Dex at +0 when Enlarged. His spell lasts 6 minutes, not sure how many tries he can make in this time, as even if it worked once breaking one bar is probably not enough.]

Gecktar 
Tuesday August 15th, 2006 3:58:45 PM

"Right, our effort are useless..."

"Maybe we should try this..."


Calling for the power of his patron deity he call forth a hammer of pure force that he sends against the door.

(OOC: cast spiritual hammer to break the door or the lock)

Flat-top  d20+6=16
Tuesday August 15th, 2006 5:37:34 PM

Flat-top is breathing hard, but will warn Zepll, "Alright I'll try again, because I heard a little crack! Now stand back!"
Flat-top grab the bars again, then doing much the same ting as last time, pull and puch the bars again.

Strenth 16

I bet you though flat-top was going to have a natural 20 again doidn't you???

Toros 
Tuesday August 15th, 2006 8:46:56 PM

Toros stands back to see the effect of Gecktar's hammer. Perhaps spiritual force could do what physical one cannot...

Zeoll 
Tuesday August 15th, 2006 9:30:45 PM


Zeoll stops Flat-top before he hurts himself. "No, my frriend, we do not have the strrength to brreak out this way."

"The thing I do not underrstand is how we got in herre. Therre is no doorr, therre is no lock. Maybe therre is a secrret doorr in a wall orr in the floorr orr ceiling. Let us search again really well."

"Why don't we take ourr time, searrch rreally well, and you can help me look."

[OOC: can Zeoll take 20, while Flat-top Aids Another? Ceil, roll a search check vs DC10 to give Zeoll a +2. Zeoll's untrained search is a +2, thus a 24 taking ten if Flat-top beats a ten on his roll.]

Also, Zeoll looks in the hallway through the bars. Is there dust? Tracks? Signs of Taurs being dragged?



DM Bob & Carla 
Wednesday August 16th, 2006 8:03:12 AM

The Chosen work industriously to free themselves. Winterglade imaginatively ties a knot in his chain shirt and somehow squirms between it and the bars of his cell. Between pushing and leaning back with his enlarged form, he is able to bend one of the bars inwards. It creates a space large enough for a normal sized taur to stick his head through, but not large enough to allow escape.

[OOC Marcin - please continue to make your own rolls]

Rock watches with fascination as his companion's idea seems to be working. As for his own belongings, they are sparce. His belt and bandolier remain either in his quarters or are in the possession of his captors. [OOC they would have stripped him of such obvious things as wands and bandoliers. It is also unlikely in my mind that Rock would have slept in full gear.]

Flat-top continues to work at the bars of his cell but to no avail. Zeoll has a carefull look around his cell. By the signs of traffic in the hallway it seems clear to the wemic that he was brought in this way, which must mean that the bars are part of a door with a mechanism either well hidden or remotely operated.

Gecktar calls forth a spiritual hammer to beat on the bars of his cell. The sound of hammer on steel rings throughout his cell [OOC you need to roll damage to overcome any hardness of the bars]. Toros watches on.

An awkward silence falls between Brahmah and the Doctor in their standoff, but time still passes and Brahmah must be wondering when Kobe or any of the others might return to report in to their superior. [Please make a listen check vs DC 10 to hear the sound of booted feet at the end of the hallway]

[OOC sorry about the delay I have been unable to get the map to work - the room is 8 cells wide, 5 cells deep. The tassled rope is in the upper left corner. The table and chairs are in the center-left of the room and the desk is in the upper right corner. Bramah is standing right by the tassled rope with the Dr. 3 cells (15') to the right and partly concealed behind one chair]


Zeoll 
Wednesday August 16th, 2006 8:31:02 AM


Zeoll tells Flat-top that the bars do seem to be the only exit. However, the mechanism that opens the bars must be hidden, maybe in the stonework above or below them.

Therefore, Zeoll casts a Summon Nature's Ally II spell (spontaneously over a Tree spell) and gives commands to the earth elemental summoned (in its native Terran language). The elemental is to use its earthglide ability to look inside the stone for a mechanism to raise or lower the gates. Maybe for a counterweight. If it can activate the mechanism, maybe it can open the bars. Or at least tell Zeoll something about how they open. Is there an open space above the bars into which they ascend? Or a space below? Or hinges? A lever, hidden space, secret panel, etc?

Note: The spell lasts only three rounds, and the elemental must leave enough time to report back!

Druid Spells (in [ ] = used)
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, [Tree]

Bard Spells
0 of 3 Level 0 spells used
0 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bard Music: 1 of 4 used

Flat -top  d20+1=16 d20+1=18
Wednesday August 16th, 2006 9:51:52 AM

"I understand, Friend Zeoll! I wish that I could do more." with his head bent and a heavy heart, Flat-top will sherc the walls in the cell, even the cell door.

Shearch check 16
Searching the cell 18

Brahmah (AC 22, hps 93, Comprehend Languages and Read Magic , Pro from Evil)  d20+13=32 d20+13=27 d20+14=31 d20+14=23 d20+8=18 d20+9=14 2d4(1+4)+7=12 2d4(1+2)+7=10 d6+4=6 d6+4=8 2d4(4+3)+7=14 d6+4=5 d20+11=23
Wednesday August 16th, 2006 1:54:04 PM

OOC: Never recieved room layout you said you would send. I really don't want to take action until I get it!~! But I will.

Taking a 5ft step, Brahmah attacks. (You keep mentioned concealment several times but have seemed to convieniently telling me how much. :))

Hits AC 32(threat 27), 31(threat 23), 18 and 14 for 12(or 22 if crit)+2, 6 (14 if crit)+2, 14+2 and 5+2 damage. (+2 additional damage from each attack if the Doctor is truly human.)

Regardless of the results of the attack, the ranger reappears just in time to hear (23) the boots. I'd better make this fast. He thinks to himself.

How many sets of feet and are they moving quickly or slowly?

Gecktar  d20+8=11 d20+8=19 d20+8=20 d20+8=12 d20+8=13 d8+2=9 d8+2=5 d8+2=10 d8+2=6 d8+2=6 d8+2=9
Thursday August 17th, 2006 2:53:40 AM

Gecktar concentrates his will on the iron bar trying to break them with the force hammer but it even doesn't damage it...

(OOC roll attack rolls for threat range : no critical... Damage doesn't pass 10 hardness)

"I'm sorry Toros, but even the weapon of my faith isn't sufficient to damage these iron bars"

"If given sufficient time, at least one day and some rest I would be able to pray for Domi to get a spell that will allow me to shape the stone and as such maybe have a means of escape... Else I'm short of ideas..."

"My own hammer would have taken care of these iron bars in few blows"
he mutters for himself...

Winterglade  d20=3 d20=8 d20=2
Thursday August 17th, 2006 3:41:21 AM

[The map of the study went to me by mistake.]

"Rrngh!" <creak>

Winterglade lets go of the bar and takes a deep breath. "There's one." He re-folds his chain and tries the same trick again. Unfortunately, the knot keeps undoing no matter how hard he tries to make it endure. After three futile attempts [I'd say he has time for about that many tries?] his spell expires. The centaur sighs and puts his armor back on.

"Winterglade is saddened to say that he has run out of ideas. Unless you have a reducing magic handy we are stuck."

But the centaur is not in a habit of giving up that easily. After a moment he invokes Detect Magic and scans the surroundings on the odd chance that some spell hanging in the air might provide a clue as to how to escape. After that, as a way of keeping his mind busy, he directs his attention to the scribblings on the walls.

Toros 
Thursday August 17th, 2006 3:52:12 AM

"Dont worry, Gecktar, we will find a way to go out..."

The optimistic Toros looks around to see something of interest. Then he checks his equipment one more time.

(Toros would not remove his armor for sure, so he could have some of his scrolls avaiable in his pouches... Dear DMs, you have actually asked me to specify which scrolls Toros would keep with him; if you would agree, I could do this now, regardless of the current captive situation.)

Flat -top  d20+1=20 d20+1=20
Thursday August 17th, 2006 7:32:14 AM

Flat-top is serching every nook and crany of their cell, All the time keeping an ear out for any kind of noise (either by his friends in other part of their cells Or gas or air entering their cell Or even writing on the walls, floor or ceilling)

"I don't know Zeoll, Look pretty dim around here!" (Is Flat-top is still all lit Up??)

PS: I got a map Too!

DM Bob & Carla  d20+14=26 d20+9=27 d10+8=14 d10+8=9 d6=5 d6=3
Thursday August 17th, 2006 8:07:47 AM

In Dr. Mauroth's study...

The slap of leather soles on marble signals to Brahmah that at least two and possibly more individuals are making their way down the corridor at a normal pace. The captain of the Chosen decides to make his move and launches himself at his host in a brutal assault. His first attack catches the Dr. off-guard and the falchion slices across his chest leaving a gaping wound, the second also hits but to less effect. The remaining two attacks are blocked by the chair (-4 concealment).

"The boat has docked, and the guests are positioned for the hunt. When shall we release the..." The sentence remains unfinished as Stevens stands in the doorway, eyes staring and mouth agape. From his position, Brahmah can see the manservant is flanked by two large half-orc attendants.

"Go. Release the quarry immediately. I will join you soon. Leave this one to me! " comes a command in a cold, hard voice, and with a ringing sound the doctor unsheathes his sword from beneath his flowing cloak. He spits some blood to the floor. "You'll pay for that!" The large sword flashes twice and Brahmah feels a terrible cold penetrate his body as the blade sweeps across his flesh [Hit AC 26 and 27 for 14 and 9 HP plus an additional 5 +3 Frost damage].

Brahmah, Spot DC 15 Highlight to display spoiler: { to notice that the blood flowing from the Doctor's wounds inflicted seems to dry up and the wounds appear to begin to seal themselves.}.

Meanwhile, back in the cells...

As the taurs work on their escape, the scraping of rock on rock comes from somewhere behind them, and what had appeared to be solid rock at the back of the cell rolls away to reveal...

Toros and Gecktar smell the salt air of the sea, and turn to see a rocky beach just beyond the confines of their cell.

The brightness of the sun splashes into the cell shared by Zeoll and Flat-Top, as the golden heads of tall grasses bend and ripple in front of them.

Winterglade and Rock feel the humidity, and smell the recognizable mustiness of the rainforest they had sought to avoid earlier in their exploration of the island. The dappled green light of the sun filtered through many green leaves dances just beyond their prison.

Although there are three different views for each of the pairs, each individual spots a collection of gear in a neat pile just beyond the exit from their cell.



Brahmah (AC 22, hps 93, Comprehend Languages and Read Magic , Pro from Evil)
  d20+12=19 d20+13=30 d20+13=28 d20+14=22 d20+8=13 d20+9=27 d20+9=15 2d4(1+4)+7=12 2d4(3+3)+7=13 d6+4=8 2d4(2+3)+7=12 d6+4=7 d6+4=5
Thursday August 17th, 2006 9:40:14 AM

(Um, just a question... but if the 'Doctor' recieved some sort of concealment from the chair, shouldn't that have ALSO applied to Brahmah? :))

The minotaur strikes back, with words. "I see I was right about you Mauroth, you seem to know something of brutality too." Then he notices the wounds heal(spot 19). "Aw, your full of surprises Doctor. So, what are you exactly? Your experiments, right? Were on you and those minions I assume. Lets see... troll, lycanthrope... not a vampire? Hmmm... I guess it really doesn't matter does it? A demons a demon in any form!"

Then the minotaur presses on, this time for the true attack. He steps 5ft past the chair(moving into D1).
(AC 30[threat 28], 22, 18 and 27[threat 15], for 12[25 if crit], 8, 12, and 7[12 if crit] damage, +2 if human... which at this point seems doubtful:))

(OOC: What type of sword is he fighting with? Armor/shield type? Does he have any other visible weapons? Is he wearing any rings or jewelry? What is his fighting style like? Barbaric? militaristic? What tactics does he seem to use? Does he favor one type of attack over another?)

Zeoll 
Thursday August 17th, 2006 9:14:50 PM

Zeoll says to Flat-top, "Come, put on yourr gearr, my frriend. Although I fearr that is it trrapped in some way."

Zeoll casts Detect Magic (Bard 0 spell) and looks for magical auras on his gear and on Flat-top's that are out of the ordinary.

"In my heart I fear that we are being released only as a test of some kind, or to be hunted."

Gecktar 
Friday August 18th, 2006 2:44:25 AM

As Gecktar eyes accustom to sun's light he come close from the entrance...

"Friend, you was right. We have found a way to escape... But this is strange... Why making us prisoners and then release us..."

"There is something odd behind this. I going firts outside, please watch my back... I'm feeling there is a trap here..."


Gecktar come close from the entrance and get out looking at the pile of gear not far and trying to see if it is their own equipment.

Winterglade 
Friday August 18th, 2006 4:31:43 AM

Winterglade blinks the tears out of his eyes until they readjust to the sunlight. He exits the cell and looks around.

"Now that is an interesting turn of events, no? It's a Hazelmane's Riddle what's going on."

The centaur notices the pile of equipment and leans in to examine it closer. If it is his and Rock's gear he carefully examines it to check if anything is missing and then puts all his belongings back on his person.

"What do you make of this situation, Rock? We can't be too far away from the mansion, yes? Maybe we should sneak up to there and look for some answers?"

"You any good at reading tracks?"

The centaur takes a look at the ground around the cell [Take10 on Spot:14]. He knows next to nothing about tracking, but if they have been dragged here on a cart of some sort then maybe it has left a trail that stands out enough to be followed even by untrained eyes?

"I wonder what happened to others?"

Then an uneasy thought passes through Winterglade's mind. Wait a moment. We met Rock here, at the island... How do I know he is not a servant of that man?

DM Bob & Carla  d20+7=27 5d8(3+6+8+3+4)=24 d6=4
Friday August 18th, 2006 8:07:11 AM

As Zeoll moves cautiously towards the pile of gear, a large stony humanoid emerges from one side of the opening in the cave. The expressionless face has a cold appearance; however two eyes glitter like multifaceted gems with...what is it...pride? Flat-Top hears a grinding sound like stone on stone, but only Zeoll understands the earth elemental's report as it tells how it found a mechanism, made, not by nature. As commanded by the wemic, the elemental tried the mechanism, and it yielded to the summoned creature's touch. With a sweep of a strong stony arm it indicates the opening, and then bit by bit the creature crumbles and becomes once again one with the earth from whence it sprung.

Zeoll's preliminary investigation reveals nothing but auras with which he is comfortably familiar, for the gear is all his and Flat-Top's. A quick assessment reveals nothing has been altered or tampered with.

Unfamiliar with the environs, Winterglade none the less makes an attempt to find a trail. Beyond the pile of gear he recognizes as his and Rock's, there is a path going off through the jungle. The untrained eye of the centaur can tell by the bushes and vines encroaching upon it, that it hasn't been used in a while. There are some footprints in the immediate area around the pile of gear, but they originate from the new cell opening in the rock. Winterglade wonders about Rock's loyalty as the reality of their predicament settles in. Will he be able to trust the newest member of the Chosen?

Gecktar exits his cell concerned that he may be escaping his jail only to be trapped in another. Nothing happens as he tentatively approaches the pile of gear that he recognizes as belonging to him and his companionToros.

Back at the manor,

Brahmah taunts the doctor, and then follows up his words with another savage attack as he moves further into the room, his back against the wall. Nimble on his feet, the doctor appears to be a practiced swordsman. You are quicker than you look 'Chosen'. The Doctor acknowledges the taur's success so far, "but blind aggression alone will not win a fight". With that the Doctor tumbles [Tumble=27] back out of the minotaur's range [to G4] and swings his fist through the air in a downward striking motion. The air around Brahmah is instantly filled by swirling, ricocheting bolts of energy that pound at his body.[OOC Take 24 HP damage and be slowed for 4 rounds - Will save vs DC 17 to halve the damage and avoid being slowed]

Rock 
Friday August 18th, 2006 8:38:39 AM

Knowing something is up, the magus leans stomps over to his pile of belongings, grits his teeth and grabs ahold of his spellbook while muttering "If they've hurt my books..."

Barring explosion or whatnot, he puts on his gear, checking everything as he goes, looking for anything unfamiliar as much as checking for anything going missing.

Flat-top (AC 22 96/96 HP)  d20+6=26 d20+7=11
Friday August 18th, 2006 9:58:56 AM

Flat-top inches out, "Zeoll What was that at the Door of that Cell? Oh! It was your servant? Are you sure the my gear is alright? Can You Imagin that this Dr. think of us as aminals to be hunted? What an Ego!! But you better stay close to me, so I can Better protect you!"
Flat top hurries to put his gear on Exams the armoe and weapons so there's no tampering with. "Now! I feel normal! Let's look arounf for teacks, also lokk into the bushes and trees! I don't like being stock and get caught flat footed!"

Flat-top takes his Large Morning Star, he will try to spot for track on ground, bushes and in trees and listens to odd noise.

Spot 26 (natural 20)

Listens 11 (meed I say more?)

Brahmah (AC 22, hps 38/93, Comprehend Languages and Read Magic , Pro from Evil)  d20+6=26 d20+13=26 d20+14=22 d20+8=23 d20+9=15 2d4(4+3)+7=14 2d4(2+2)+7=11 d6+4=6 d6+4=7
Friday August 18th, 2006 11:27:34 AM

(Will save 26)

Feeling his body start to grow sluggish his mind reels. 'No! I don't think so.'

"Aggression? Who's the one who needs to resort to the arcane to win a real fight?! Be honorable for once Doc and fight like a man. You might find that you like getting bloody." The minotaur smiles politely, bowing slightly to the Doctor, not taking his eyes of him.

The ranger presses on, taking a 5ft step closer to the 'doctor'(if the positioning in the room is such to block the door, he will 5ft step there only if he can still attack!).
(AC 26, 22, 23 and 15, for 14(+2 if human), 7(+2 if human), 11(+2 if human) and 7 (+2 if human)damage)

[I can't remember, is there a window in the room? If so, how big?]

Winterglade 
Saturday August 19th, 2006 6:26:02 AM

Winterglade straps his shield to his arm and looks back at the minotaur checking his books. "Rock, your stuff is intact? We should move."

"Winterglade is very good at healing, but he doesn't do killing. So, if something unpleasant runs into us, Winterglade will try to keep you alive and draw away the attention of as many foes as he can, and you do whatever comes natural, yes? Speaking of staying alive, there is one spell he would like to cast now."

[Shield Other: would give Rock +1(Deflection) to AC and +1(Resistance) to saves, as well as transfer half of the damage taken by Rock to Winterglade. Duration 6 hours, must stay within 55 ft of each other or it ends. Assuming Rock agrees to accept the spell:]

Winterglade takes a simple platinium band from his pouch and hands it to Rock. "Here, put this on. Just keep in mind that doesn't mean we are engaged now." Then the centaur weaves his magic with an incantation of soft words.

"What now? That path doesn't appeal too much to Winterglade, mostly because it's the only obvious way leading away from our cell. But we might have no choice but to take it; there is no point in wandering around aimlessly through the forest. Maybe if there is a vantage point somewhere we could get our bearings. Pity your bird is not around."

Flat-top (AC 23 96/96 HP) 
Sunday August 20th, 2006 7:54:44 AM

Flat-top look around the ground for pit traps or disturbe ground. "Zoell! look into the trees for a drop trap or the bushes for hidden danger?"

DM Bob & Carla 
Monday August 21st, 2006 12:19:19 AM

Rock and Winterglade don their gear. Everything they brought to the manor house has been restored to them intact, with no signs that it has been tampered with. The newest member of the Chosen is offered a ring, and protective magic by his centaur companion, who suggests they get a move on.

Quietly Gectar and Toros approach their gear, wary of a trap.

A suspicious Flat-Top recons the area before approaching his and Zeoll's gear. Finding that their equipment has been completely restored to them, he quickly dons his gear, advising his companion they must remain alert. The piebald centaur's ears twitch, when he hears a sound in the distance. A long, drawn out Ahhhooooo from some horn. Each pair of the separated Chosen hear the call of the horn. Listen DC vs 15 Highlight to display spoiler: { to hear the sound of two other horns at some great distance. }.

Then, with a slow grinding sound, stone once again seals the exit from the cells in which each of the pairs was held.

In the study...

Weapon's and magics flash in the study, but the heavy velvet curtains shrouding the walls absorb the sounds. Brahmah and Dr. Mauroth trade words, and though the captain of the Chosen is sorely wounded, he can see that his blades have cut his enemy. (Dr. Mauroth's AC=24). Stepping away from the minotaur and his slashing weapons (H5), the doctor chides, "you belittle that which you do not understand. Only a superior intellect can comprehend the intricacies involved in freeing one's mind from the constraints imposed by others in order to let magic flow freely." Waving a hand, and uttering foreign words in a harsh, guttural, croaking voice, the doctor calls down a magical darkness that fills the entire room (Deeper Darkness-Brahmah will need to roll 20% miss chance on all attacks.)

Gecktar  d20+3=14
Monday August 21st, 2006 3:19:56 AM

Gecktar gathers his gear and then puts it on.
Looking at Toros he says "I think we best have to find the other Chosen. Just hope they aren't in dire situation at this time."

"Maybe we should find the way back to Doctor's mansion. I hope other Chosen if they are in the same situation will do exactly the same."

"What do you think about that ... Oh ! do you hear this horn ?"




Winterglade  d20+4=8
Monday August 21st, 2006 3:28:33 AM

[Listen 8]

"What's that? A signal of some sort? What's going on over here?"

"Doesn't sound too good. We should probably find a defensive postition, fast."

Winterglade looks around. A hill would do, or a formation of boulders, or even a fallen tree - something that would shield them from sight while allowing a chance to glance at whoever approaches. If no such place can be seen nearby he suggests that the pair should get moving along the path.

Flat-top (AC 23 96/96 HP)  d20+7=21
Monday August 21st, 2006 8:09:28 AM

Flat-top look for traps before going down the path, When all of a sudden they hear a sound of a Horn? "Wait a minute, Zoell! Did you hear that? There's a second horn? who ever they are they are? they are comming from two different direction! We have to get to the others!! We some how have to to meet these hunters as a group! HMM I don't like the feeling that we might be turnd into a trophy!!"

Flat-top (with Morning Star in hand, will go down the Path, no time to cut another path.

Posting ReportFor 
Monday August 21st, 2006 8:15:10 AM

Game #7 The Chosen of Domi
For the week of Aug. 14,2006

Name..............MTWTF
DM Bob & DM Carla.XXXXX
Brahmah...........XXXXX
Geltar............XXXOX
Rock..............XXOOX
Flat-top..........XXXXXS
Winterglade.......XXOXXS
Toros.............XXOXO
Zeoll.............XXXXX

Adm Ceil

Brahmah (AC 22, hps 38/93, Comprehend Languages and Read Magic , Pro from Evil) 
Monday August 21st, 2006 11:29:39 AM

Having the ability to understand his words, Brahmah translates exactly so the Doctor knows that he isn't the ignorant minotaur he believes he is.

Knowing the position of the door just seconds before, the rangers gropes along the wall, moving toward the door. (All he does is move to the end of his full move out the door until reaching light.)

Zeoll  d20+3=15
Monday August 21st, 2006 2:33:56 PM


Zeoll gathers his gear and dons it.

He listens to the horn (rolls a 15!) -- He tells Flat-top that he heard THREE horns in fact.

Zeoll believes that he and Flat-top are not being set free through charity or good will. He thinks that if they stay, they will be slaughtered, and if they flee, they will be chased.

He says this to Flat-top and adds, "I am not worrried forr myself, old frriend, because the jungle will aid a son of Motherr Wold, and I will neverr be found. But you arre in dangerr, because yourr hooves will leave a trrail."

"Do you have any way to shrrink down, or become lighterr, so I can carrry you? Orr some way to make me biggerr orr much strrongerr?"

"I can make one of us invisible, but yourr hoofprrints will still give you away."

The liontaur will not chat for long, but instead leads Flat-top towards the nearest patch of jungle.

Toros  d20=18
Monday August 21st, 2006 9:13:06 PM

Toros shares the same sense of hesitation and trouble with Gecktar, when he follows and gets his gear. The taur takes some time to think what to do, while he readies all his equipment for a coming battle. Now they are out back on the beach, the way back to the cell is closed and some horn - inviting or warning them can be heard easily. But it sounds like there is more to that...(made the listen check)

"Gecktar, can you hear the two other horns coming from distance? These three horns could tell where the Chosen are. What do you suggest? Should we move and look for the others, or wait here to be found by them; and most probably before, by some monsters who have been waiting for playing with us...."

Toros looks at the cell building and surroundings to try to understand any physical or magical features that have placed the Chosen in a game that Doctor wants them to play in such way.

Toros - addendum 
Monday August 21st, 2006 9:29:18 PM

Then the taur tries to get a feeling of where Doctor's mansion could be located.

"Well, Gecktar, hard to make up my mind really, but your suggestion to find Doctor's Mansion is a good idea, I think - meanwhile lets get ready for the worse."

DM Bob and Carla 
Tuesday August 22nd, 2006 7:53:11 AM

Foremost in Zeoll's mind is concern for his companion as the two taurs strike off through the grassy plain. Flat-Top is worried about traps, but the friends' path is unimpeded. The wemic looks for a wooded section, or jungle, but other than the rocky outcropping that was their jail, he sees only tall grass that bends under the constant presence of the wind, and the clear blue of the early morning sky. Zeoll tells Flat-Top he heard more than one horn as they move off together.

Rock fumbles a bit as he gears up, trying to control his nervous excitement. (OOC: Honest mistake about the spells. Just scratch two of the appropriate level off the list and go from there.-DM Carla) The sound of the horn concerns Winterglade who suggests he and his companion get moving. The centaur looks for a vantage point, but sees only the lush green of the jungle encroaching on the pair. Feeling he has no choice, he leads the way down what seems the only path.

Gecktar's first thoughts are for his friends and how he and his companion might rejoin them. The minotaur suggests returning to the mansion. Sharing his friend's concern, Toros takes a moment to study his environs and compare it with what he already knows about the island. From the appearance of the beach before him, as well as the position of the sun, and the direction of the wind, the wemic knows this is not the beach on which the group had landed and previously explored. He remains confused on how to find the manor house. (OOC: Toros take 10 on Survival = 13)

In the impossibly dark study...

Weapons in hand, Brahmah lurches for the door, exiting into the light of the hallway. (Brahmah, Listen DC vs 18 Highlight to display spoiler: { to hear the 'click' of a door latch from somewhere inside the study} and Spot DC vs 18 Highlight to display spoiler: { to see the shadowy form of the doctor slip behind the heavy curtains.}.)


Rock 
Tuesday August 22nd, 2006 8:52:42 AM

Turning to his companion, Rock asks "Can you find the others if I can get us into the air?" Concentrating, he puts a call out to his raven, Mandragora, beckoning him out to speak with the two desperate taurs.

One of his large hands grips a wand, the other a black feather.

Gecktar 
Tuesday August 22nd, 2006 10:28:17 AM

"Have you ay idea of the way to take to get back to the Doctor's mansion ? " asks Gecktar to his friend.

He looks at the sky and try to remember the general direction they took to go to the house...
Maybe helping each other will be sufficient to find they way back.

(Survival take 10 DC 13 to help Toros +2)

Brahmah (AC 22, hps 38/93, Comprehend Languages and Read Magic , Pro from Evil)  d20+11=13 d20+12=26
Tuesday August 22nd, 2006 10:57:14 AM

(Failed listen, Made Spot)
[Silversheen on weapons]

Brahmah isn't liking this situation. He is in the open and the Doctor is free to continue his 'research'! Not good. However, he is free of the Doctor for now.

Knowing the mansion is likely full of self-healing goons, Brahmah will take a little time and dose his falchion and kukri with Silversheen. [Takes two standard actions] The ranger is fully aware that the hallway is not safe, but doesn't care frankly. If he can, he'll take a step into the darkness to conceal his movements somewhat.

Boat. Three horns, hunting horns. Release the pray. These facts tease Brahmah's slow but tactical mind.
"There's going to be a hunt." He says outloud.

His next actions are a mystery even to the minotaur himself! (AARG!!)

Flat-top (AC 23 96/96 HP)  d20+6=21 d20+7=18
Tuesday August 22nd, 2006 2:53:47 PM

As the run through the grasss plains, Flat-top i worried, "I don't like this place! It's too open! How tall would you say the grass is? Zoell? I wonder if it's too hight to hide in?"

Flat-top now will listens wit all his nerve endings {listens 18} and try to spot any odd movements in the Grass.{Spot 21}

Zeoll  d20+11=22 d20+12=27
Tuesday August 22nd, 2006 10:27:44 PM

Zeoll does his best to figure out where he and Flat-top are on the island. Is this terrain over which the Chosen have passed? What is the most likely direction that will lead the pair to the cover of the jungle? He leads Flat-top as best he can.

Know Nature 22

Survival 27

Toros  d20=19
Tuesday August 22nd, 2006 11:35:04 PM

Toros gathers his guts with the help of his friend, Gecktar, and gets a better sense of what do do next... (rolled 19 + bonuses including Gecktar's Aid against DC 13) "Well I guess we should lead to this direction..."

((Are the direction of the horn sounds and that of mansion same or different?))

Winterglade 
Wednesday August 23rd, 2006 4:45:16 AM

"You can do that? For how long? If we do get airborne remember that we should keep close or the Shield spell on you ends."

While the two are moving down the path Winterglade looks back.

"Winterglade has no magic that would aid in locating the others, and it's a big island with little open spaces. They might be locked up at the mansion somewhere, or maybe they have been released just like us. There is no telling."

[Keith, I failed my Listen check, but if Rock makes his our characters can figure out to home on one of the other horns (assuming they can still be heard?)]

DM Bob and Carla 
Wednesday August 23rd, 2006 8:10:55 AM

Toros tries to orient himself, with help from Gecktar. The wemic has a general idea of what the island looks like, having had a quick look at the map on Doctor Mauroth's desk, but he doesn't know where he is in relation to the mansion. He is able to deduce that he is not on the beach on which the party was shipwrecked, and in likelihood is on the beach on the opposite, or western side of the island. The beach stretches from north to south. The beach is backed by steep cliffs on one side and bordered by water on the other. Toros remembers that the mansion was situated in the south western half of the island. The sound of the horns seems to come from the interior of the island, but one is closer to the party than the others.

Rock indicates to Winterglade he can get the pair airborn, but the centaur cautions the minotaur that they must remain close to each other for the cleric's protection to extend to his companion. Rock then reaches out to his flying companion. He senses that his link to the bird is very weak, a sure sign that the raven is far from him, and he hopes the bird heeds his call.

Flat-Top's concern is well placed. While Zeoll's golden pelt provides some measure of concealment in the belly high grass, the pie-bald centaur stands out like a sore thumb. The wemic finds the terrain similar to the open area the party had crossed after exploring the southern end of their beach, and climbing a rocky bluff. He can not tell if it is the same area though. He and his companion spot some rocky mounds providing relief in what appears to be an unending vista of golden grass. The nearest outcropping is to the south.

Back at the mansion...

Brahmah takes a breather, and prepares his weapons. Explore the mansion further, try to find the doctor, or make his escape? The captain of the Chosen considers his options.

The door to the doctor's dark study remains open. The hallway stretches along a north-south axis, with windows facing west across the gardens. It is early morning.


Flat-top (AC 24 95/95 HP)  d20+7=23 d20+6=12
Wednesday August 23rd, 2006 8:47:50 AM

Flat-top feels like a great big sign tha says 'Here I Am!' But he runs behind of Zeoll keeping up with Zeolls pace, "Boy! Zeoll! Your One fast Cat!"

But Flat-top listens and looking for any thing moving in that grass!

Listens - 23
Spot - 12

Rock (didn't see the listen check request)  d20-2=4
Wednesday August 23rd, 2006 11:01:00 AM

"Perhaps the flight spell should wait then. If, though, we run into trouble, I will apply it to both of us and you should do your best to follow me. If nothing else, it will put distance between us and whatever else is out here." Wand in hand Rock picks a direction at random.

"Let's go that way."

Brahmah  d20+11=20 d20+12=31
Wednesday August 23rd, 2006 12:35:56 PM

(OOC: I assume that the sun in the Wold rises to the East? Sets West?)

After finishing his silversheen, this round, the minotaur steps to the west window. The grounds are likely still dark as the sun is rising behind him and the house is casting shadow.
He peers outside looking for anything of interest (spending about 5 rounds). The Doctor. The Chosen. Ships? The Hunters? Goons?
If he sees any of these he will move to meet them, likely breaking the window and jumping outside to keep an eye on the quarry.

If he sees nothing, he will move carefully back into the dark room and head down the passage completely aware there are likely traps, mundane or magical that will block his path. First however, he will attempt to search for papers, maps or books detailing some of the Doctor's activities. Those documents are likely in his desk.

The poor minotaur isn't thinking straight. He is aware of the hallway still however. (Spot 31, Listen 20)

Zeoll 
Wednesday August 23rd, 2006 2:11:07 PM


"Come, my frriend!" Zeoll decides to put some room between himself and the cage, although he marks its location mentally, in case he ever wants to return.

He runs towards the rocky outcrops ahead. But he urges Flat-top to NOT go near the stones. "I don't want anyone to trrack us to those stones, my frriend. So let me look at them firrst, since I leave no tracks."

Gecktar 
Thursday August 24th, 2006 2:46:57 AM

"Is this a very wide island ? If no, maybe we could walk along the beach to catch the place where we first arrived. Then we will proceed back to the mansion..."

"Else we should go through the jungle and hope we keep our way to not become lost."

"What do you think is the better ?"
Gecktar asks to Toros

Toros 
Thursday August 24th, 2006 6:11:05 AM

Even if a hunter liontaur, coming from a merchant and sailor family settled close to sea, Toros addresses Gecktar's question of whether they should walk along the beach or go through the jungle.

"I suggest to follow the beach my friend. It is open space separating the sea and inner parts. If danger comes from any of these, we can escape to the other. Assuming that what we may encounter on the way would be very much territorial, unless another special welcoming party is waiting for us. I wonder what will come out of from these horns..."

Then the wemic continues, "Gecktar, could you please tell what have you prepared today for the spells you can cast? They could also help to determine what and how to do..."



Brahmah 
Thursday August 24th, 2006 7:40:17 AM

Brahmah will retrieve his signal whistle and blow it to either alert the Chosen or at the VERY least Pah'caw!

Winterglade 
Thursday August 24th, 2006 7:44:01 AM

"You want to leave the path? All right, lead on. Winterglade hopes your instincts will serve us better than his, for his intuition has taken a day off."

The centaur leaves the path and follows Rock, curious where the minotaur is going to lead them to.

DM Bob & Carla 
Thursday August 24th, 2006 8:18:50 AM

At the mansion...

Brahmah tries to get a grip and make the best decision he can. Beyond the windows, he sees the fountains, lawn, and flower beds of the gardens through which he and his companions had previously approached the mansion. Two worker-types tending to the maintenance of the property, look up at the sound of Brahmah's whistle and the taur hears the responding screech of Pah'caw. The workers do not see the taur inside the manor house. The windows open out like doors, and give way to the minotaur's touch. There would be no need to break any glass and thus draw attention to himself. Brahmah hears a whistling sound, and looking up in the air, he sees three balls of light go streaking off, each takes a different trajectory, but they all head in a northly direction.

A return to the magically darkened study reveals...only darkness. Brahmah's hand can feel the rich texture of the draperies that envelope the room, but he can see nothing. The taur is on the horns of a dilemma. What to do? He takes a moment to gather his wits. .

Elsewhere on the island...

The taurs decide to put some distance between themselves and the cells in which they had briefly been held captive. Zeoll and Flat-Top head in a southerly direction towards a rocky outcrop, Winterglade and Rock also head south, and discover the canopy of the jungle opens up a little to expose some blue sky. Gecktar and Toros decide against scaling the cliffs, in favor of following the beach.

Facing south, the taurs witness a small bright comet-like ball of light heading in their direction. It is so fast; there would be no way to outrun it. With a whoosh the ball of light flys at breakneck speed to intercept the path of each pair until it stops with a gut wrenching jerk and an explosion of harmless multicolored sparks approximately 10 ft. in front of each pair. The multicoloured ball of energy forms and reforms until it takes on the appearance of a talking head resembling the doctor.

A hollow, echoing voice comes from the magical ball of energy expressing admiration of the bravery, strength, stamina and agility shown by the Chosen as demonstrated in their recounting of their adventures. It speaks, in the doctor's voice, of his own studies of the animals on the island and elsewhere in the Wold of his belief that only the noble races and those with superior skill, intelligence, or strength survive. Finally, there is an explanation: "my guests and I have grown bored with regular hunts, and the constructs I have created lack the imagination to provide a challenge. Your unexpected arrival on my island has provided me with an opportunity to study those of your race, and my friends with an opportunity for a challenging hunt. You have been provided with your equipment and released in pairs. At the sounding of the next set of horns, the hunters, also in pairs, will set out. Any who survive one full turn of the Wold will be provided with safe passage from this isle." At the conclusion of the message, the ball of energy explodes in a harmless shower of sparks.

[OOC: Brahmah does not hear the Doctor's message, nor do the other taurs hear their Captain's whistle.]

Flat-top (AC 24 95/95 HP) 
Thursday August 24th, 2006 9:09:39 AM

Flat-top turn to Zeoll, "Well! Friend Zeoll! My night-mare has come true! There's nothing we can do but fight with all knowlage and luck {i hope!) BRING ON!"

Rock 
Thursday August 24th, 2006 9:37:19 AM

"Oh. We have some time then? Lovely." the minotaur says flatly, but with the hint of confidence in his voice.

Rock immediately stops and sits on the ground, pulling a metal covered book from his belt.

Without looking up, he says grimly "I suggest you pray."

Brahmah 
Thursday August 24th, 2006 5:38:50 PM

Brahmah doesn't hear the speech, but never the less follows the balls of light.

He calls to his eagle again. Once she lands, he says, "Seek the Chosen. Return soon." He takes time to write a small note to the Chosen, rolls it up and puts it in the tiny message tube and ties it to her leg.

Highlight to display spoiler: {Brahmah alive and well at mansion. Doctor hurt and regenerating. I'm hurt in Doctor's office. East side by gardens.}

Paw'caw (ceil) 
Thursday August 24th, 2006 6:27:21 PM

Paw-caw finally reaches her master, She land on his hand, She rubs her head on his sholder, then listens to his command.
She is still as her master put's the note in the tube.
When her master lifts her into the sky she takes off to her hights for hunting! Once there she scands the island to the south, in her circle eight pattern.

Winterglade 
Friday August 25th, 2006 4:56:22 AM

Winterglade listens to the message in silence. He doesn't speak when the image is gone, either.

Finally he says in a soft tone of voice: "Yes, now, we'll see how it goes, but Winterglade would really loathe to leave this island while the good Doctor is free to continue his practice. But survival first."

"Pray? Winterglade doesn't do that much, he has troubles with the concept of one-sided conversation. He goes for his run every morning and that makes his head clear. Not a prudent thing to do that now. Good thing he still has most of his powers left unused."

"You any good at offensive magic, Rock? Because, as he said, Winterglade has no means of hurting anyone. He usually outruns trouble when he is alone."

[Could we possibly have (at least approximate) time of the day with every DM post, please? Important for spell durations etc.]

Zeoll 
Friday August 25th, 2006 7:10:28 AM


Zeoll says to Flat-top, "My thought was to hide in the jungle. But I can't find it. Instead, why don't we prresent a moving tarrget. Keep hustling, rrun now and then, and see what we see. How's that?"

Zeoll sets off at a run. He runs for a half a minute, then slows to a hustle. He does his best to head for jungle.

Flat-top (AC 24 95/95 HP)  d20+6=14 d20+7=23
Friday August 25th, 2006 7:34:31 AM

Flat-top listens to Zeoll, "Anything you say Zoell, I'm right behind you, But if you into Trouble?? Let Me at then First!"

He'll follow Zeoll just a little behind him, But on the look out at all a times.

Spot 14

Listens 23

Survival of the Fittest


DM Bob & Carla 
Friday August 25th, 2006 7:57:58 AM

Aaaahoooo! Aaaahoooo! Aaaahoooo! The now familiar sound of the horn bays across the island, and the Chosen of Domi know the hunters have been set upon them. The position of the sun and the blue colour of the sky confirm the newness of the day, and yet the mists and dews of earliest morning have been burnt off.

Gecktar, Toros, Winterglade, Rock, Zeoll, and Flat-Top, roll Spot and Listen checks, please! Also, please post AC and HP.

At the mansion...

Brahmah summons his large golden eagle, and asks the bird to carry a message to the Chosen. After swooping across the grounds, the creature lifts off into the air...drawing the attention of the gardeners. Brahmah sees one of them run off, while the other one picks up a gardening tool and climbs slowly towards the manor. He squints, peering into the shadows trying to discern who and what is there. (OOC: I'm assuming Brahmah is at an open window, but unsure if he is inside the manor, or outside. Please clarify.-DM Carla)


Gecktar (AC 19 HP 61)  d20+3=22 d20+3=16
Friday August 25th, 2006 8:12:10 AM

Gecktar acknoledge at the comment of Toros about following the beach and tell him about the spells he has memorized.

When the ball of light appears and tells his message, he tell to his companion "We should have known that already. We have to be more cautious next time. Well, now we should prepare for a fight. I've no skill at hiding or survival in jungle. Tell me what are you strength Toros, so we could build a tactical plan for the upcoming fights..."

(Spot 22 Listen 16)

OOC list of memorized spells :
0th level : Create Water, Detect Magic, Light, Purify Food and Drink, Read Magic
1st level :Detect Evil, Divine Favor, Obscuring Mist, Sanctuary (d), Shield of Faith
2nd level :Bull's strength, Eagle's Splendor, Silence
3rd level :Create food and water, Dispel Magic, Magic circle against Evil,
Magic Vestment (d)


Zeoll (HP36, AC16)  d20+9=21 d20+3=4 d20+11=22 d20+12=31
Friday August 25th, 2006 10:39:08 AM

Zeoll runs.

"Come on, Flat-top," he calls.

Spot (+9) 21; Listen (+3) 4; Know Nature (+11) 22; Survival 31

Note that Zeoll suffers no impediment to moving due to natural obstructions, and he leaves no sign of his passage. The Know Nature is to look for a way to cover (Jungle). The Survival is to note signs of anyone else nearby (Tracks, etc).

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, [Tree]

Bard spells:
3 Level 0 spells
4 Level 1 spells
1 Level 2 spells

Bardic Music Used: 1 of 4
Metamagic Rod Used: 0 of 3

Brahmah (hps 93, AC 22)  d20-1=17
Friday August 25th, 2006 11:22:59 AM

The minotaur has stepped out of the manor window at this point. He is clearly visible, weapons still in hand. If he needs to, he will jump or drop whatever distance to the ground.
He notices one begin to run and he casts Entangle from his tattoo hoping to catch the one fleeing.

He smiles, moving toward the gardener(s) and sinisterly licks some blood from his forearm that is bleeding freely. (Intimidate 17)

As before, he will not be concerned about keeping the garden pristine, trampling what he can.

(Are the gardeners human, orc,other?)

Rock 
Friday August 25th, 2006 3:50:36 PM

As if he heard neither Winterglade nor the horns, Rock concentrates on studying his books, laying out odd objects in small piles around him. Here there is a sleek black feather and a ball of wool, there a bit of pitch and a vial of a clear liquid.

Winterglade AC21 HP51(51)  d20+4=16 d20+4=20
Saturday August 26th, 2006 4:09:28 AM

[Listen 16, Spot 20]

"Rock, we are going to have a company soon."

Winterglade makes sure his shield is fastened to his arm and that the party's wands of healing are in his pocket, ready to be drawn when needed. His mind drifts briefly to others, wondering if they have any healing devices left. In retrospect, giving healing wands to your cleric was putting all your eggs in one basket.

Brahmah 
Saturday August 26th, 2006 1:55:43 PM

OOPS!

Tagline should read "Brahmah (hps 38/93, AC 22)"

Rock AC 11, HP 39(39)  d20-2=16
Saturday August 26th, 2006 2:18:29 PM

OOC: How long was it between the announcement light and the horn?

[Listen= 16 Spot= N/A (He's readying spells)]

Toros  d20=7 d20=1 d20=7
Sunday August 27th, 2006 12:26:37 PM

"Yeah Gecktar, we had better prepare for the hunt. How about using this building we get out for our defensive higher ground... But then it would limit our movement....?

Do you have any scrolls that can help us move in the air or water? This could give us a good advantage. Otherwise, lets strengthen our defenses with our magic first.

We are similar in our abilities I guess, both of us can fight and heal - of course in our own style...

I wonder how the others are..."

Ready for any surprise, Toros searches the surroundings (5, 1: d20 spot and listen checks +5 (+7 for monstrous humanoid)). Realizing his mind is too busy to focus, he tries to help Gecktar with his eyes and ears (7 for Aid Another without bonus)

hp 70
AC 23 + 6 (total defense)

DM Bob & Carla  d20+4=16
Monday August 28th, 2006 12:16:05 AM

Paw'caw climbs on beating wings until he is able to find a weak thermal to carry him aloft. The earliness of the day makes for slow progress as the cool air has had little time to absorb the heat of the sun and begin to rise. From his current position, the eagle can only see the top of the jungle and the opening in which the mansion is situated.

At the mansion...
Brahmah activates his tattoo and the vegetation around the fleeing gardener comes to life, writhing and grasping at the half-orc's legs. Dr. Mauroth's employee manages to avoid the clasping weeds and picks his way through the area. [ Reflex=16] The second gardener is sure to be less lucky. Dressed in simple work attire and armed only with a scythe he assumes a defensive posture and awaits the minotaurs attack [OOC 50' of lawn separate the two potential combatants, while the fleeing half-orc is 80' away]

On the beach...
Toros struggles to still his mind now that the hunt is started, he scans his surroundings but is too distracted by his thoughts to notice much of substance [OOC need to roll a min of 10 to aid another, not sure how that would work for a listen check].

Gecktar shares his prepared spells with Toros and asks the wemic about his own strengths in combat as they make their way south down the beach. As they pass a small cove Gecktar notices a fog blow in from the water's edge. It's misty damp air hangs low over the beach in front of them.

In the jungle...
Rock sits on the damp cool earth and lays out his books and components, but there is little time for studying spells. Less than a minute has passed since the voice told them of their test and the final baying of the horns. The taur realizes that it is highly unlikely he will be able to refresh his spells in the time remaining. Winterglade readies his shield and tries to hurry his friend along. He scans his surroundings but the jungle vegetation is dense and between the dappled light and shadows and the impeding vegetation he neither hears nor sees anything of immediate danger.

On the grassland...
Zeoll runs headlong for the jungle, but it is a long way off and barely a deep shadow in the distance. It is down hill which should make the long run easier, but it remains a very long way. The wemic sees no tracks or trails through the grass as he moves. Flat-top follows Zeoll as the cat darts in and out of view, blending almost perfectly with the grasses. The silence of the windy plain is broken by a shrieking call and as the two look upward they see what appears to be a large winged horse approaching from above. The sun is behind it, making it hard to see and obscuring any further details.


Gecktar (AC 19 HP61) 
Monday August 28th, 2006 3:50:28 AM

Gecktar stops his progession "Look !" he says to Toros pointing the fog with his finger.

"We should come close and see if our friends are around..."

Winterglade AC21 HP51(51) 
Monday August 28th, 2006 5:23:01 AM

Winterglade nervously looks around. He is no longer sure if moving about is a good idea - indeed, if it is going to make any difference.

"Rock, maybe we should find a spot to hide in. No reason to make it easier for them to find us than it has to be."

Posting Report For 
Monday August 28th, 2006 9:04:45 AM

Game #7 The Chosen of Domi
For the week of Aug 21,2006

Name.....MTWTF
DM Bob...XXXXX
&DM Carla
Brahmah..2XXX2
Giltar...XOXOX
Roc......XXXXXS
Flat-top.XXXXX
Wintreglade.XXXXXS
Toros....XXOXO
Zeoll....XXXO2S

Adm Ceil- Oh! Now these taurs are going to get it.

Flat-top (AC 24 95/95 HP)  d20+1=2 d20+6=18 d20+6=18 d20+7=13
Monday August 28th, 2006 9:20:59 AM

Flat-top see the shape of a pegasus diving from the sky. The centaur will tell Zeoll "Zeoll get down, make your self as small as posible! He's coming in from the Sky and he has his back toward the sun. I don't know what he has for a weapon, Sword or Net, but he has to come at us real low! Tell me Zoel how high cam you jump?"

Flat-top readies himself for an attack, he lift his shield and readies his morningstar for battle. Flat-top Will jump in the air, if he has to get extra hight.)

Sence Motive 2 (the sun is in his eyes)
Spot 18
Jump 18
Listen 13


Rock 
Monday August 28th, 2006 11:59:15 AM

Rock growls and climbs to his feet, slamming the book.

"GRRAAH! Not enough time! The spells I have prepared are all but useless! You claim to not be able to fight, I've got little chance against the two of them... They claim to want a challenge and yet I have no time to prepare! And yet..."

The big minotaur puts a hand to his long snout, rubbing the bottom of it with a large thumb.

"Perhaps that is just it. Perhaps we do not fight. We take from them whatever satisfaction they may have in our pursuit. What do you think Winterglade?"

Rock 
Monday August 28th, 2006 12:03:11 PM

Since Rock did not have time to prepare spells, this is his list:

Dancing Lights, Prestidigitation, Mending

Mage Armor, Ray of Enfeeblement, Reduce Person

Blindness/Deafness, Ghoul Touch, Hideous Laughter, Web

Fly x2, Waterbreathing

Brahmah  d20-1=10 d20-4=-2
Monday August 28th, 2006 1:50:49 PM

Brahmah looks at the fleeing gardener and then back at the trapped orc. "I will not kill you if you do not attack." He says simply. (I'm assuming one is trapped and one is not?)
"If I wanted you dead, you would be already. Truth is, I just want the Doctor and his goon Stevens. They have no honor and if you tell me where the captives are kept and what those horns were earlier, I promise on MY HONOR that I will free you and let you both live."

He casually rests his swords on his shoulders. "I would also like an honest friend on this island, who knows the trails and such."

(Intimidation 10, Diplomacy -2) Brahmah doesn't believe negotiations will go well. But since the gardeners only have spades and hoes to fight with, he thinks they might be at a stalemate. Oops, there's a pitchfork... and sickle. "Sooo...., uh, what will it be?"

Brahmah 
Monday August 28th, 2006 1:52:03 PM

OOC: If Pah'caw sees nothing in a few minutes, she would return to Brahmah.

Zeoll  d20+9=18 d20+17=20 d20+17=32
Monday August 28th, 2006 9:40:49 PM

Zeoll stands slightly baffled! If he knew how far it was to the rocks, he might suggest sprinting there and using them for cover. If he knew how far the jungle was, he could guess how many rounds of running it would take to get there. If he knew how far away the winged horse and rider were, he could consider using his bardic fascinate on them.

He says to Flat-top, his comrade in arms lo these many years: "Old frriend, do not attack yet!"

"I will trry to distrract them while you get underr coverr. Sprrint forr those rrocks! Use them forr prrotection!"

"And while I distract them, activate potions or tattoos or whatever defenses you have. Just don't fight yet!"

Zeoll squints and tries to see the rider (Spot 18). If he can see the rider, and if the rider is within 90 feet, then Zeoll will take out his drum (move action) and sing a fascinating song (standard action).

If he sees the rider but the rider is more than 90 feet away, then he gets out his drum and readies a fascinate attempt to start as soon as they are in range.

If he can't see the rider, then he tells Flat-top to run for the rocks. Then Zeoll dashes directly toward and maybe even under the rider. In this way he hopes to put the sun at his back and to see the rider.

In any event, the fascinate DC is Zeoll's perform roll, which is a 20. Actually, I'll take a hero point reroll on that and try again ... a 32. Much better.

Since the fascinate can affect two beings, Zeoll will target both rider and mount.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, Obsc Mist, Produce Flame
Level 2: Gust of Wind, [Tree]

Bard spells:
3 Level 0 spells
4 Level 1 spells
1 Level 2 spells

Bardic Music Used: 1 of 4 (maybe 2 of 4)
Metamagic Rod Used: 0 of 3
Hero Points used (maybe 1 of 2)

DM Bob & Carla  d20+15=29 d4=4 d6=6 d20+10=26 d4=2 d6=4 d20+15=16 d4=4 d6=5 d20+10=18 d4=3 d6=4 d20+14=22 d20+14=22 d20+20=22 d20+20=40 d20+6=12
Tuesday August 29th, 2006 12:04:25 AM

On the plains...
Zeoll squints into the sun and sees that it is not truly a horse, for it has long talons and a sharp beak. It bears a single rider. A second dark silhouette emerges from the sun just behind it. Flat-top sees all of this and prepares himself for battle. The rock outcrop is only 50' away and the first of the hunters closes rapidly. The wemic considers using his rythmic drumming to fascinate the beast and it's passenger but sees Flat-top raise his weapon and shield in readiness for battle and thinks the better of it. [OOC the rider and his mount are in a downward dive and would not in my judgement be subject to being fascinated as the threat of diving into the ground would keep them plenty distracted - keep your hero point]. The wemic tries to dart beneath the hippogriff and it's rider as it swoops down.

The second hippogriff veers towards the centaur and from 15 feet away the rider brings a slender pipe to his mouth. Flat-top feels a stinging sensation from his flank as a small dart penetrates his hide. A second dart burrows into his thick neck. [Hit AC=29 and 26 for a total of 6 HP. Flat-top must make two will saves vs DC 15 or be slowed for 6+4 rounds]

The first hippogriff and rider swing to Zeolls left and two darts slam into the bard in quick succession [Hit AC=16 and 18 for a total of 7 HP; Zeoll needs to make two will saves vs DC 15 or be slowed for 5+4 rounds]

On the beach...
Gecktar and Toros approach the thickening fog and the Minotaur wonders aloud what may lurk within. Toros keeps his thoughts to himself. The fog seems to be creeping towards the two taurs and it's outer edge is within 10 feet.

In the jungle...
Rock slams his books closed in frustration and grumbles about the unfairness of it all. He ponders a more pacifist course of action and wonders if this might be a way out. Winterglade looks about, his eyes darting from bush to bush without taking anything in [OOC you need to roll spot and listen checks if you hope to find anything!!]

At the mansion...
Brahmah can't quite decide what to do. His entangle spell only managed to slow down the fleeing gardener who even now picks his way to freedom. The second gardener was outside the entangling vegetation from the beginning and now confronts the minotaur with his scythe. Brahmah tries to intimidate him first, but that only draws a cold stare as the half-orc tightens his grip on the scythe. Brahmah switches to a friendlier tone and tries to persuade his opponent that surrender is the wiser choice. The half-orc spits on the ground. "The Dr. will finish you, you have my word!" he growls.

Gecktar 
Tuesday August 29th, 2006 3:02:38 AM

"Back Toros !" mutters Gecktar "this cloud isn't natural... Something should be lurking in it or this is maybe a noxious cloud".

Gecktar take the arm of his friend and draws him on the side of the cloud keeping a sufficient place to no make contact with it.

He then prays Domi so some strength of his God will flow in him.

(OOC move in a quarter circle around the cloud staying away from it, casts bull strength)

Active spell :
Bull strength 60 rounds

Winterglade  d20+4=12 d20+4=9
Tuesday August 29th, 2006 3:04:09 AM

[Listen 12, Spot 9]

"Go with dignity, yes? Winterglade understands, but this would be the last resort. You mentioned you can make us fly, this should allow us to outrun them at least once. As long as your magic lasts we should try to find either other Chosen or an inaccessible place that would be easy to defend. There, maybe, you could swap at least part of your spells. In the meantime, let's look for some cover; no point standing out here, inviting an arrow from a hidden foe."

Winterglade looks for a place that would provide cover or concealment, or, ideally, both.

Zeoll (AC16, HP29 of 36)  d20+10=24 d20+10=27
Tuesday August 29th, 2006 5:32:48 AM


Zeoll makes both saves easily, and he sighs in relief. He dashes up to 40 feet towards Flat-top. He says to his friend, "Flat-top, use whateverr defensive magics you have, like potions or tattoos, if any. Can you turrn invisible?" Then Zeoll casts Obscuring Mist to conceal them from their attackers.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: Gust of Wind, [Tree]

Bard spells:
3 Level 0 spells
4 Level 1 spells
1 Level 2 spells

Bardic Music Used: 1 of 4
Metamagic Rod Used: 0 of 3
Hero Points used 0 of 2

Toros  d100=98
Tuesday August 29th, 2006 9:08:17 AM

Toros watches and follows his friend's movements first closer than away from the fog. Maintaining his distance Toros gets his bag of tricks and rolls it just to the front of Gecktar and himself - to stay between the fog and themselves. The bag mutates and becomes a black bear (d100, 98, bag of trick-rust), ready to defend the taurs against any hostile attack.

Flat-top (AC 24 89/95 HP)  d20+4=15 d20+4=16 d20+13=30 d20+8=27 Critical Hit! 2d6(2+2)+7=11 2d6(3+4)+7=14 2d6(3+6)+7=16
Tuesday August 29th, 2006 9:20:22 AM

Flat-top bobs and weaves then drop to the ground, rolling he will try to hit the Monster's under belly as he tries to rise again. (Attack Ac 30 and AC27 a critical hit. Damages 11+14+16=41) Boy Flat-top love his Morning Star.

"No Zoell! All the tattoos I have are Heal, Protection from Evil and Light. Becarful they are Hippogriffs and the riders have blow pipes and darts, But the next Tattoo I get will be Invisibility!".

Brahmah AC 26, hps 38/93 (total defense) 
Tuesday August 29th, 2006 10:41:18 AM

"Your Doctor is dead, he just doesn't know it yet. What he doesn't realize is that if his 'servants' and captives stand up against him, he has no chance.
I will not lay a hand on you if you wish to be free of the Doctor. I am Brahmah." The minotaur nods in greeting to the gardener; he would extend a hand in greeting, but he's holding weapons. :) "If it is in my power, I'll take you and your friends with us." He gestures to the struggling orc. "That spell was NOT to hold against your will, but for me to have time to say my peace." He indicates the Entangle.

(Brahmah is in total defense)

DM Bob & Carla  d20+10=21 d20+19=36 d20+14=32 d20+20=28 d20+10=18 d20+15=25 d20+10=15 d4=3 d6=4
Wednesday August 30th, 2006 8:26:32 AM

On the beach...

Gectar warns his comrade about the fog bank and does his best to skirt the mist, leading Toros out of harms way. The wemic follows Gecktar's lead and spills a black bear from his bag of tricks.

From out of the fog bank emerges the head of a trident, followed by the shaft, and then by the teh arm and body of a vaguely humanoid creature. Standing on two webbed feet, it's skin tinged a bluish color it calls in a series of clicks and whistles. From somewhere within the fogbank it's call is answered. The creature appears strong and well muscled, a sagittal crest runs down it's back from the top of it's head and extends to teh small of it's back. Three large spines protrude from the crest. With a single smooth, rapid motion it casts a large net at Gecktar, enveloping the centaur in it's webbing. [Hit touch AC of 21, Gecktar is entangled, -2 to attacks, -4 dexterity - see pg 119 in PHB]. The creature begins to pull the taur into the fog bank [Opposed Strength Check of 36]

In the jungle...

Winterglade searches for a spot to hide and discusses the merits of fleeing versus fighting. Rock seems to agree. The centaur spots a large crack in a rock wall some 50' away. It looks like it might fit someone his size. There is no way to know how deep it may penetrate the rock without examining it closer. Other than that, the only hiding places nearby are the dense understory and large tree trunks that characterize the jungle in general. A fluttering sound disturbs the stillness and a raven glides in to perch on a limb above their heads.

On the plains...

Zeoll shakes off the effect of the darts and casts obscuring mist on himself to provide some concealment. Flat-top manages to fight off any of the effects as well and nimbly (nimble for a centaur at least) rolls beneath the hippogriff, his equine legs kicking madly in the air as he completes the manouver. It pays off as he connects solidly with his morningstar. The hippogriff lets out a large grunt, flaps it's powerful wings once and falls heavily from the sky, skidding awkewardly on it's neck and chest as it plows a distinct furrow through the grass. It's rider leaps from it's now dead mount and tumbles into the grass some 30' away and dissappears from view. The second hippogriff and rider immediately wheel in the air and swoop down on the prone centaur. Two more darts whistle down at Flat-top. The first strikes the centaur [Hit AC 25 for 3 HP; Will save vs DC 15 or be slowed for 4 rounds]. The second strikes harmlessly in the earth beside the taur.

At the mansion...

The unlikely stand-off between the captain of The Chosen and the doctor's gardener continues. Brahmah speaks his message of peace, but his earlier actions, gruff voice, and weapons speak a different story. It is quite apparent that the gardener does not believe him. The half-orc backs up two steps and maintains his defensive posture, his face is set in grim determination.

Elsewhere...

Finally climbing high above the island, Brahmah's eagle can see across the expanse of jungle to the beach and grasslands to the west and north. Paw'cah can make out the dark spots of the two hippogriffs in the air, although not enough detail to identify what exactly they are. There is also movement on the beach. Both of these discoveries are relayed back to Brahmah.





Zeoll (AC16, HP29 of 36) 
Wednesday August 30th, 2006 10:05:01 AM

Zeoll takes a five foot step (still in the mist) and then, hand on rod, begins casting Summon Nature's Ally II [over Gust of Wind]. Since he is metamagicking the spell to last twice as long, it takes two full rounds to cast. When the two rounds are over, he will call a Dire Bat to help in the fight.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
4 Level 1 spells
1 Level 2 spells

Bardic Music Used: 1 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Gecktar (AC 17 HP 61)  d20+11=17 d20+5=24
Wednesday August 30th, 2006 11:24:12 AM

Gecktar is surprised by the maneuver of the creature and covered buy the net then is pulled into the fog without any chance to resist.
They have to clearly see their adversaries to get any chance to confront them so while threathened like this he tries to dispel the magic that should go on int the fog

barely pass the DC15 concentration check for being entangled with a roll of 17
area dispel check of 24

OOC: is this a large creature ? if no, the max range of the net is 10ft and the reach of Gecktar is also 10ft. He shouldn't he have had an AoO as the creature clearly entered his reach ?
OOC: they are several to get such strength bonus I hope... This lead into the 50 for a +19.

Toros - OOC 
Wednesday August 30th, 2006 11:44:14 AM

I also have meant to make the black bear attack any opponents as soon as they become hostile against Toros or Gecktar just like a readied action. Couldn't you also consider the black bear's action into account, before the opponents' action!?

Brahmah 
Wednesday August 30th, 2006 12:34:56 PM

The minotaur tries to talk sense to the orc. Sheathing his swords, Brahmah continues.
"Okay, look. Your doctor captured my friends. I saw not among them when they were taken and now I need to find them. You doctor did this to me when I met him. We fought. He was wounded as well, but survives. I am wounded as well."

He then gets the sense from Pah'caw. He relays his current position and situation to her.

Flat-top (AC 24 86/95 HP)  d20+4=13
Wednesday August 30th, 2006 4:09:39 PM

Flat-top quickly gets onto his hooves, But unfotunetly for this center he gets hit with darts, "OCHIE! Zeoll I just got hit, I'll try to do my best!"

Now Flat-top has to make a fast decision, Which one is the most dangerest??, The other one with the blow gun! So with the beast dead,Flat-top will attack the dead hippogriff's rider. But First he'' change weapon from the Morningstar to his +2 bastard Sword.

Slowly he advances on the dazed rider.

Failed Will check 13.



Winterglade  d20+4=15 d20+4=8
Thursday August 31st, 2006 3:10:46 AM

[Listen 15, Spot 8]

Winterglade switches from Common to Tauric and points to the raven. "That your bird, Rock? If not, we are probably going to have a fight with a spellcaster. Watch it, raven familiars understand speech."

The centaur glances over the entrance to the cavern once and dismisses the idea of going inside. If there is no other exit then the place could easily turn into a death trap. So Winterglade leads both of them through the jungle, changing the direction of march every now and then, trying to make it difficult to ambush them. Every once in a while he glances back to see if the raven is following them.

DM Bob & Carla  d20+14=34 d20+14=29 d6+5=6 d6+5=10 d20+4=16 d20+13=25 2d6(6+1)+6=13
Thursday August 31st, 2006 7:38:02 AM

On the plains...

Zeoll remains hidden in the mist and only his chanting gives away his position as he continues to cast his spell. The second hippogriff alights some 40 feet away from the two taurs and it's rider nimbly dismounts and vanishes among the grasses. Flat-top is unable to fight off the effects of the last dart and can only manage to switch weapons and move towards the location where the first hippogriff lies dead, it's rider alive but unseen...and then the rider is upon the centaur, scimitars flashing in the sun. The hunter strikes out at the centaur, slashing him deeply across the haunch [Hit AC=34 confirmed critical for 6+10 HP]

In the Jungle...

Winterglade considers his options and chooses to foregoe the crack in the rocks in favour of mobility. He notes the arrival of the raven and exercises caution but it soon becomes clear that the Raven is indeed Mandragora when it hops from it's perch and alights on the Minotaur. The centaur leads his small party through the jungle, changing course as often as possible. After several minutes he reaches an area bounded by a marsh to his right and a stony outcrop to his left, a narrow game trail skirts the marshy area at the base of the outcrop for approximately 100 feet before emerging back out into the relative openness of the jungle.

On the beach...

Gecktar is dragged into the enveloping mist and towards the water, his cloven feet looking for purchase in the wet sand. Unable to resist the pull of his aggressor, he casts a spell and the mist dissipates revealing a second foe also armed with trident and net. Each of the creatures appears to be wearing some kind of armor made from the shell of a sea turtle. The creature controlling the net continues to pull the minotaur towards the water's edge [Opposed STR check =16]

The second of the two hunters attacks the bear, stabbing at it with his trident [Hit AC=25 for 13HP]

[OOC If the bear was holding an action you needed to roll an attack and damage, otherwise it will slow the pace of the combat to a stand still. Gecktar did not get an attack of opportunity because the creature is large and therefore it was a ranged touch attack. I must apologize however for rolling the wrong strength check (I used his strength score (19) instead of the bonus (+4) so the roll should have been a 21 which still beats Gecktar's 17. Sorry for the confusion].

At the Mansion...

Brahmah tries in vain to convince the half-orc of his good intent. Swords sheathed he exhibits his wounds. The half-orc backs further away from the minotaur and then suddenly turns and runs away from both Brahmah and the writhing vegetation.


Toros  d20=16
Thursday August 31st, 2006 8:02:59 AM

While he waits what his black bear will have done Toros gets an enlarge person scroll and casts on Gecktar. The huge centaur should be much harder to be pulled and hopefully he can break free from the net.

(What do we need to tear the net?)

While he hopes Gecktar can break free from the net Toros carefully calculates the other strange humanoid opponent (d20, 16), maintaining his distance with him.

(The black bear should have been attacking one of the opponents already. Probably that humanoid as the target. Please role-play the bear in the way you think appropriate)

Toros  d20=7 d20=1 5d4(4+4+1+3+3)+5=20
Thursday August 31st, 2006 8:15:20 AM

The attacks of the black bear end with wounds on its side rather than its opponent. To save itself, it stays in full defense, while keeping its opponent busy.

(Sorry I became late for my post, as I was waiting your reply to the questions of Gektar and mine. If you could please consider my above post still valid for the previous round, here is my post for this round:)

Seeing the opponents clearly, Toros gets his magic missile wand to activate and five magic missiles hit the hunter that is trying to pull Gecktar (20 hp damage).

Zeoll 
Thursday August 31st, 2006 10:07:22 AM


Zeoll continues to cast his spell.

Brahmah AC 22, hps 51/93  d8+1=4 d8+1=9
Thursday August 31st, 2006 10:11:38 AM

"Whatever dude! Your loss." The minotaur shrugs, then winces. "oW!" The gash on his arm won't stop bleeding.

He looks for his eagle, then retreats back to the dark room. That is the only decent cover by morning light and it is also where he told the Chosen to meet him, assuming they are even visible to Pah'caw. They might be underground, in a pit somewhere. Or even on racks being tortured. He thinks.

"Get a grip. What to do? Head to the jungle for cover or back to the beach where we crashed? Nah, the Doctor knows of the beach. Weren't there flats around here. Nope, thats in the open.
The jungle it is."

While in the room, he finds his bow and strings it and retrieves his quiver from the pack. "I hope I remember how to fire one."

He then takes out a scroll and casts the spell. (Pass without Trace)

Then he drinks two potions of CLW on his way to the jungle. (heals 13)

(OOC: These actions will take about 4 rounds.)

Rock 
Thursday August 31st, 2006 10:29:35 AM

Frustrated and downcast, Rock follows along after Winterglade, keeping himself ready for action. Occasionally he whispers something to Mandragora.

Gecktar (AC14 HP61)  d20+7=26 2d8(3+7)+13=23
Thursday August 31st, 2006 11:54:42 AM

Enlarged Gecktar do not resist the pull of the creature and instead come close from her and tries to hit it with his powerful hammer.

Handing his hammer with two hands he gives a powerful blow to the creature prefering strength to accuracy.

Power attack-2, Entagled-2, Size-2, Str+6, Base+5, mastercraft +1, weapon focus+1
Hit AC 26 Damage 23

Flat-top (AC 24 70/95 HP)  d20+13=31 d20+8=21 2d8(2+5)+4=11 2d8(3+2)+4=9
Thursday August 31st, 2006 4:05:16 PM

After being slash by this pipe blower, Flat-top spins around. This centaur know that he must Give Zeoll time to drum up his spell.
"AH! There You are!" Flat-top attacks his opponent with his +2 Bastard Sword, Swing at the hunter Twice (AC 31 & Ac 21 - Damages 11+9=20 hp I hope) "Trying to back stab? Are we? You don't believe in a fair chance! Do you?"

Flat-top know that he cannot use his hooves attact, because of the dart he got hit with.

Winterglade  d20+4=21 d20+4=7
Friday September 1st, 2006 2:41:51 AM

[Listen 21, Spot 7]

Winterglade is relieved to learn that the raven is, in fact, Rock's familiar. It would be very disadvantageous to have an aerial spy follow them around. The presence of Mandragora and the sudden appearance of the path gives him an idea.

"Well, since we have not been immediately attacked, there is no point in wandering the jungle at random, we are only losing energy. Would your bird be able to spot an ambush if he saw it? If he scouted ahead we could move along this path in relative safety. He could even quickly check where the path is leading to and help us choose the direction of travel."

Winterglade, not being an arcanist, is not very confident with his knowledge of the nature of the link between a familiar and his master, so his questions are asked with a mixture of curiosity and hope.

Mandragora (Rock's Familiar) 
Friday September 1st, 2006 10:35:52 AM

The greasy black bird cocks its head to the side as it listens to Winterglade and then looks back at Rock.

"I suppose I could do that." the bird squawks. "What am I looking for?"

Flat-top (AC 24 70/95 HP)  d20+7=19 d20+7=19
Friday September 1st, 2006 10:37:50 AM

Flat-top will see if the ridre id dead, if he is dead,

Then flat-top will trot to Zeoll to protec him and his magic. Look toward to Hippogriffen and that darn rider.

Serch 19

Spot 19


DM Bob & Carla  d20+4=17 d20+13=27 2d6(5+5)+6=16 d20+8=10 d20+10=19 d20+8=21 2d6(4+3)+6=13 d20+4=10 d20+14=30 d6+5=6 d20+16=27 d6+5=6
Friday September 1st, 2006 11:51:54 AM

At the Mansion...

Provided with an opportunity, the gardener runs for safety, or perhaps for help, and Brahmah retreats back into the mansion and the darkened room. After several minutes he finds his bow and downs some curative potions. The bleeding from his arm is staunched and he readies to leave for the Jungle. He looks again for his eagle, now a small dot high above. Perhaps the eagle can spot his comrades and lead him to them...

On the Beach...

An enlarged Gecktar surprises his enemy by advancing rather than pulling back, and lands a mighty blow with his hammer. Toros manages to fish out his wand and blasts Gecktar's tormentor with 5 balls of energy. The blue-skinned aquatic is clearly shaken by the blows and almost drops the net. He does not however forget the trident in his other hand and stabs out twice at the massive minotaur. The first jab strikes Gecktar [Hit AC=27 for 16 HP] but the second glances of the fighter's armor.

The second aquatic continues to attack the bear, netting it first and then stabbing with his trident. [Hit AC 19 with Net, Hit AC=21 for 13 HP with trident]. If the bear still survives, He tries to control the netted bear at the end of the rope [Opposed STR= 10][OOC bear has taken 26 HP damage in Total]

In the Jungle...

Faced with a narrow travel corridor, Winterglade suggests sending the raven ahead to scout for danger. The bird takes wing and moves ahead of the twosome, looking for...well looking for things out of place.

Rock follows the centaur, unsure of himself and his own abilities in this foreign environment. The centaur seems to be the only one with his wits about him and scans his surroundings with all his senses.[OOC Rock should make spot and listen checks for the raven and himself, otherwise he will be prone to surprise and the scouting raven will be of little use]. The centaur sees nothing but does notice that the normal background noise of the jungle seems eerily absent, as if someone had dropped a blanket over the area.

[Please identify if the party is moving forward, or standing still]

On the Plains...

Flat-top spins on the grass hunter that attacked him and slashes across it's arm. Blood flies from the wound as the blade slices deep. [OOC Flat-top gets only one standard action so hits only once]. The wounded hunter tumbles nimbly to one side and strikes again at the centaur with his scimitar. It is only then that the second rider slips out of the tall grass and into the area trampled by the fighting. He looks a bit like an elf, lithe and supple in his movements, but darker of skin and small scaly patches adorn his cheeks. He draws a scimitar as he approaches and once in a flanking position he attacks Flat-top as well. Both hunters find their mark and leave bleeding wounds on the centaurs flanks [Hit AC=30 and 27 for 6+6 damage]. Slowly but surely they appear to be wearing the centaur down.

Zeoll completes his spell from somewhere within the mist. He remains unseen to his foes, as they remain unseen to him.

[OOC summoned creature will appear and can act starting next round]


Toros  5d4(1+1+4+3+3)+5=17
Friday September 1st, 2006 12:27:53 PM

The poor bear cannot stand the attacks of its opponent and falls on the ground inside the net. However, Toros's attention is on the one that attacks Gecktar, and the wemic strikes him with magic missiles one more time. (17 hps force damage). Then the wemic retrieves another scroll from his pocket, ready at hand to be used (for next round action). Finally Toros steps 5 ft to position closer to Gecktar and face the first hunter, when he is done with the bear.

Brahmah AC 22, hps 51/93 (Pass without Trace) 
Friday September 1st, 2006 12:29:10 PM

Changing plans, the ranger makes for his eagle, at a jog until reaching the forest where he takes more care moving.

Active Spells: Pass without Trace

Zeoll (AC16, HP29 of 36) and Bat (AC18 charging, HP30 of 30) (Inspire Courage)  d20+8=28 d20+8=16 d8+5=8 d8+5=9
Friday September 1st, 2006 12:42:37 PM


[OOC: I'm assuming Zeoll can hear the general sounds of battle and head that way if he so desires.]

Zeoll directs the dire bat to fly in that direction and attack the most wounded enemy. Then he moves to the edge of the mist -- still five feet in and out of sight -- and sings an inspiring song (Inspire Courage).

The bat charges up to 80 feet and attacks! If she has a choice she attacks the most wounded enemy. Otherwise she charges whichever is in the straight line required for her charge. With any luck, she will be flanking a foe that Flat-top is fighting. With the +2 charge bonus and the +1 inspire courage bonus, the bat hits AC28 (30 if flanking), a critical threat that actually does crit vs AC16 (18 if flanking). Damage is 8 or 17 if the attack is a crit.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
4 Level 1 spells
1 Level 2 spells

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 1 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

Mandragora  d20+6=22 d20+6=14
Friday September 1st, 2006 3:11:46 PM

Spot 26, Listen 14

Mandragora flies off, gliding when possible, and lights on a branch, scouting as instructed.

Rock  d20-2=12 d20-2=18
Friday September 1st, 2006 3:13:45 PM

Spot 12, Listen 18

Rock stops for a bit, concentrating on what's around him and his emotional connection to Mandragora. His hand drifts close to the wands on his belt.

Gecktar (AC14 HP45)  d20+7=25 2d8(1+4)+13=18
Friday September 1st, 2006 4:19:50 PM

Gecktar seeing that his opponent is now fighting directly smashes another blow with his powerful hammer.

(Same maneuver as the preceding round)

Gecktar .... continued 
Friday September 1st, 2006 4:20:27 PM

Hit AC25 18 damage

Winterglade AC21 HP51(51)  d20+4=23 d20+4=9
Saturday September 2nd, 2006 3:20:48 AM

[Listen 23, Spot 9]

Winterglade stands still, unsettled by the unnatural silence. There is no need to start on the path just yet, better let Mandragora figure out where the trail is leading to first. Then the pair can decide which direction to take.

Flat-top (AC 24 58/95 HP)  d8+1=8 d20+2=22
Saturday September 2nd, 2006 7:29:46 AM

Flat-top is weaking, he has to do some thing.
He now has two enermy on him, which one to go after?? Allof a suden a big bat attack the hurt enermy! Flat-top will turn to face the other enermy by putting his +2 Bastard Sword foward (To fend off the enermy attack) at the same ime flat-top will touch his healing tattoo and heals himself of 8hp of damages (now put's his hit points at 66hp).

Fending off an attack 22 (fending off an attack 22 a natural 20)

Brahmah AC 22, hps 51/93 (Pass without Trace) 
Sunday September 3rd, 2006 10:39:33 AM

Continues toward bird. (I just realized, is Pah'caw over the jungle or where?)

DM Bob & Carla  d20+13=18 d20+8=24 2d6(4+4)+6=14 2d6(1+6)+6=13 d20+14=24 d20+14=31 d6+5=8 d6+5=8 d20+14=30 d20+14=34 d20+14=23 d6+5=11 d6+5=6
Sunday September 3rd, 2006 8:26:56 PM

On the beach...

Despite the demise of the summoned bear, Toros maintains his focus on the creature attacking Gecktar. A series of magic missiles slam into the aquatic hunter, sending him staggering back into the water. The ensnared Gecktar again moves forward and slams his hammer down onto his beleaguered foe. The blue-skinned creature drops the rope and stabs at Gecktar with his trident, impaling the Minotaur yet again. [Hit AC 18 and 24 for 14 and 13 HP].

The second of the two aquatics makes a sharp downward thrust with his webbed hand, out towards the open sea. The water at Gecktar's feet is suddenly sucked out in a strong rip tide. The wet sand is dragged along with the water in a long tongue nearly 70 feet long and 30 feet wide. [Gecktar need to make a reflex save vs DC 15 to avoid losing footing and being sucked out towards the open water where he must also make a swim check vs DC 15 to avoid being dragged under by the strong undertow]

On the plains...

Zeoll summons the bat which flies directly towards the two creatures attacking the centaur. Unable to either understand or distinguish which of the two aggressors is most wounded it attacks the closer of the two, biting it fiercely on the shoulder.

The creature strikes back, slashing at the bat and hitting it twice with it's scimitars [Hit AC=24 and AC=31 for 8+8 HP].

Flat-Top does his best to defend himself and activates a healing tattoo. [OOC I don't know what 'fending off an attack is -- please provide a reference in PHB, also Flat-top was still slowed , hence could only make a single standard action. If fending off an attack is the same as fighting defensively, then Flat-top cannot also activate the tattoo.]

The second rider continues to attack Flat-top, slashing at the centaurs exposed legs [Hit AC=30 and AC=34 critical not confirmed for 11 +6 HP].

The first rider then whistles loudly and points his Hippogriff towards the cloud of mist and the singing. With a single powerful flap of it's wings it drags itself into the air and towards Zeoll.

In the jungle...

The raven flies along the edge of the rocky outcropping, scanning to either side for danger. It's keen eyes pick up something hidden in the rocks and immediately it tumbles and veers deeper into the canopy of the jungle. Rock immediately senses the danger and knows that Mandragora has indeed spotted a significant threat up ahead although he does not know specifically where.

Elsewhere on the island...

Pah'caw wheels high over the island searching for the Chosen. The eagle spots the activity on the beach and the plains, but nothing through the dense canopy of the jungle. Slowly it drifts north over the jungle and towards the activity on the plains.

Brahmah leaves the confines of the mansion and it's grounds for the jungle. He does his best to move in the direction of the eagle, but keeping the bird in site through the dense foliage is a challenge. [Please roll survival vs DC 15 to maintain direction and avoid typical jungle hazards]


Toros 
Monday September 4th, 2006 3:38:35 AM

Seeing the struggle of Gecktar, Toros reaches his pocket to get some Dust of Dryness and throws the dust into the water that tries to drag the sand with his friend.

Suddenly a volume of as much as 100 gallons of water is instantly transformed to nothingness, and a marble-sized pellet rests next to Gecktar.

"Hold on Gecktar!! Get that marble and get away!!" yells Toros, while taking one further step towards his friend and opponents.

Toros - addendum 
Monday September 4th, 2006 3:49:08 AM

Toros utters in Tauric

Winterglade AC21 HP51(51)  d20+4=20 d20+4=11
Monday September 4th, 2006 3:52:47 AM

[Listen 20, Spot 11]

Winterglade notices the behavior of the raven and the tense expression on Rock's face. Knowing that there is no time for explanations he lets Rock decide in which direction to go to avoid danger. There will be time for sharing information later on, for now what is most important is keeping away from Mauroth's madmen.

Gecktar AC14 HP36  d20+2=8 d20=19 d20+11=15 3d8(4+1+7)+6=18
Monday September 4th, 2006 4:10:59 AM

Ref save 8, swim (+2 rk +6 str -8 armor) 19

Gecktar feet are sucked into the sand and the minotaur immediately looses his balance and fall into the water. But the stress of the fight gives him sufficient strength to not drown.
Instead he concentrates to cast a new spell converting one of his spell to a healing one (create food and water to CSW) healing himself 18hp (concentration check DC15).

He then moves on the place where Toros desintegrated the water to get on his feet back

Toros-OOC 
Monday September 4th, 2006 4:22:24 AM

Gecktar you can reroll the 1 for the healing, if you would like...

(OOC: I'm not aware of this. Please direct me to the source of this information.-DM Carla)

Posting Report For 
Monday September 4th, 2006 8:52:22 AM

Game# 7 The Chosen of Domi
The week of Aug 28,2006

Name....MTWTF...Miss
DM Bob &.
DM Carla.XXXXX
Brahmah..XXXXXS
Gictar...XXXXX
Roc......XOOXX...2
Flat-top.XXXXX
Winterglade.XXOXX..1
Toros....OXX2X
Zeoll....XXXXX

Adm Ceil..No problem here.


Flat-top (AC 24 41/95 HP)  d20+13=33 d20+13=22 2d8(6+6)+4=16 2d8(7+2)+4=13 d20+2=17
Monday September 4th, 2006 10:19:07 AM

OOC: Fending Is Not An Attack, it is a defence move. Fending is a word I was useding,

Flat-top Will attack with his bastard Sword +2.

He attackes putting every bit of energy into his swing, Attack AC 33 natural twenty and a Critical hit, Ac 22 is for double damages - Damages 16+13=29hp(That is one attack) Finally a break.

Now Flat-top will try now to show that he's weakning. (Performing 17)



Brahmah AC 22, hps 51/93 (Pass without Trace)  d20+14=33 d20+12=32 d20+11=31 d20+14=19
Monday September 4th, 2006 11:17:04 AM

The minotaur jogs or runs when he is able, but mostly treads carefully in the unknown. He tries to keep the eagle in sight, sending her mental images of where he is in relation to her. He occassionally looks down, trying to spot taur tracks.

Survival 33, Spot 32(nat 20), Listen 31 (nat 20 AGAIN! I'm in the ZONE! I should by a lotto! Survival 21 to track, +4 if centaur tracks)

Zeoll (AC16, HP29 of 36) and Bat (AC18 charging, HP14 of 30) (Inspire Courage)  d20+6=21 d8+5=12
Monday September 4th, 2006 9:52:23 PM


IMPORTANT NOTE: Looking at Ceil's earlier posts vs her most recent one, I deduce that she did not include her Inspire Courage bonus. Ceil! You get an extra +1 to hit and +1 damage! On a crit, that damage multiplies, so I *think* Ceil's damage should be increased by two, right?

Zeoll stops singing, then takes a five foot step out of the mist. He sees the hippogriff coming for him. He calls the bat to come to him (free action). Then he casts Hideous Laughter on whichever of the two foes looks least wounded. (Save DC18). Finally, he takes out a potion of CMW (move action).

The bat uses the withdraw action to come close to Zeoll. That puts the bat in front, then Zeoll, then the mist. Maybe the hippogriff or other attackers will provoke an AoO from the Dire Bat in order to get to Zeoll. If so, the Dire Bat's AoO hits AC 21 for 12!

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
1 of 4 Level 1 spells used
1 Level 2 spells

Inspire Courage 1 round gone of 5

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 2 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

DM Bob & Carla - NOTE MODIFIED POST  IN THE JUNGLE (Move Silently d20+20=31) ON THE BEACH (Hide d20+20=32) ON THE PLAINS ( d100=44 d20+7=17 d4+4=7 d20+4=15 d20+14=26 d20+14=15 d6+5=9 d20+9=18 d20+9=19
Monday September 4th, 2006 11:39:36 PM

Somewhere on the island...

With acumen born of urgency, Brahmah makes his way through the jungle. He is unable to pick up the trail of any creature, but keeps his mind open to the images sent him by his familiar. The eagle is unable to detect any trace of taurs through the dense canopy of green foliage, but Brahmah does pick up the image of a flying black speck, veering down to disappear through the treetops after emitting an alarm call.

In the jungle...

Unwilling to draw blood, but equally unwilling to have his own blood shed, Winterglade lets Rock go before him. The cleric sees nothing in the shadowy green depths of the forest pressing up along the path, and crawling overtop the rocky outcropping. He hears nothing but the beating of his own heart in the eerie quiet after the alarm call from the minotaur's familiar.

On the beach...

Gecktar looses his footing, and is sucked 30 feet out into the ocean. Once again the clever wemic comes to his friend's aid, with an imaginative use of a gift won in a game of chance. Toros' magical dust absorbs a wedge of water and the minotaur thumps down on the wet sand. With only seconds before the water on either side comes crashing down on him, the prone minotaur must decide if he will try to stand up (in which case Gecktar make a Balance Check vs 15 to remain standing in the water) or grab the marble that now contains 100 gallons of water (in which case Gecktar make a Swim Check vs 15 to avoid going under the water.)

Further out in the water, the severely injured aquatic disappears under the surface (Spot vs DC 32 to locate) while his partner makes another aggressive gesture that sends a wave crashing towards Toros. (Toros make a Balance Check vs 15 to avoid being knocked down) The unharmed creature then advances towards Toros.

On the plains...

Zeoll steps out of the mist and into the view of the hippogriff. The winged creature streaks in at the wemic, narrowly avoiding a collision with the bat which was returning to the bard [rolled vs 50% chance of AoO]. The bat manages to bite the hippogriff on the way by but does not distract the creature from it's attack. It manages to rake the wemic with one claw as it flies in [Hit AC=17 for 7 HP]

Without the distraction of the bat, the two hunters, one of them severely wounded, focus their attention on the pie-bald fighter. Just as they are about to attack, the one that appears least injured to Zeoll falls to the ground in a fit of laughter. The second hunter presses forward and slices into the centaur again [Hit AC=26 for 9 HP]

Winterglade AC21 HP51(51) 
Tuesday September 5th, 2006 6:12:30 AM

Winterglade makes sure the pair is moving away from danger, not towards it. No reason to move blindly into an ambush, especially since, with Mandragora on watch, the Taurs will probably get a chance to have the enemy described to them before they are seen themselves.

Rock 
Tuesday September 5th, 2006 7:44:26 AM

Rock sighs hopelessly and draws his Color Spray wand, hesitantly moving forward while trying to look both confident for the taur behind him and intimidating for whatever lies before him.

Flat-top (AC 24 -3/95 HP) 
Tuesday September 5th, 2006 7:48:00 AM

Flat-top tried to fend off at least one of the attacks but THEM!! A great Pain shoot through him and every thing Goes black!!!
the only thing that is heard is Flat-tops last words "Help... Them... Domi....." then silence.

(OOC-Ceil Please repost - the earlier attacks were nullified by Zeoll's laughter spell which I forgot - You will have to postpone your death scene for a little while- evil DM)

Zeoll (AC16, HP22 of 36) and Bat (AC20, HP14 of 30) (Inspire Courage)  d20+6=15 d8+5=10
Tuesday September 5th, 2006 10:53:23 AM


[Ceil! Add +1 to hit and damage from Inspire Courage!]

Zeoll takes a five foot step away from the hippogriff, so that he is out of its reach, and casts another Hideous Laughter on the other foe fighting Flat-top (Will Save 18).

Zeoll shouts, "Keep fighting, Flat-top! you're doing great!" He shouts to the hippogriff, "Go away! Fly away! Shoo!"

The bat strikes at the hippogriff. It hits AC15 for 10 damage. It also moves five feet so that it is close to Zeoll.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
2 of 4 Level 1 spells used
1 Level 2 spells

Inspire Courage 2 rounds gone of 5
Hideous Laughter 1 round gone of 4

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 2 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

Brahmah 
Tuesday September 5th, 2006 11:12:06 AM

Brahmah sends a signal for his eagle to be VERY careful of that black figure.

The taur continues forward, toward that vision his Pah'caw is giving.

gecktar (AC14 hp36)  d20=8 d20=19
Tuesday September 5th, 2006 4:52:51 PM

As gecktar tries to get back his feet on the firm ground, the water comes back blowing him underwater.

With a last hope to regain the surface Gecktar tries to swim and his head finally reach the air

(Swim check 8 failed vs DC15, Move action to regain the surface swim 19)



Flat-top (AC 24 41/95 HP)  d20+14=34 d20+14=33 2d8(8+6)+6=20 2d8(3+4)+6=13
Tuesday September 5th, 2006 7:24:55 PM

OOC Do I have to reroll again?? Watch this time I'll foul up!!
Hurrah! a natural 20 then a critical hit, and the damages is not bad either... Soory DM Bob & Carla, i don't under stand a word of what Cazel said, But Thank you Cayzle! for the reminder.

Flat-top does not want to use his hoover, these Emermy will slice his under belly. So he'll attack toe to toe.
Flat top swings with all his consentration and all his strenth he can muster. Attacking ugly face hit AC 34 critical hit plus a natural 20 and AC 33 another critical hit (Double damages). The damage was 20+13=33 hp of damages.

Flat-top will stand side ways to keep an eye on the both of the emermy. (With his shield ready to ward off sneek attacks.

OOC: Thank you Cayzle! you can bug the DM bob & Dm Carla on my behalf any time. I hope I can live long enough to give this Liontaur a big Kiss.

Toros - OOC 
Wednesday September 6th, 2006 12:05:06 AM

Sorry to be late, I will post within 1.5 hour!!

(OOC: Okay, but DM post almost ready!-DM Carla )

Toros  d20=8 d20=17 d20=18 d20=4 d8=5
Wednesday September 6th, 2006 1:27:37 AM

Many thanks for waiting, and sorry for being late, just busy....

Toros losts the fleeing creature in the waters (spot 13<32, DC)) and then a shaking wave tries to knock him down, but his four legs give him enough to stand (balance 22>15, DC). Then drawing his weapon (keen masterwork scimitar), the wemic springs from where he stands, attacks his opponent and retreats somewhere close to Gecktar. (Spring attack, 28 against AC, no critical confirmation? 12, damage 11)

Toros - addendum  d20=6 d20=16
Wednesday September 6th, 2006 5:29:01 AM

While Toros springs back from his opponent, he tries to hide in the shadows (hide, 20, move silently 30), if any available.

OOC: I still think "Hide in Plain Sight" can be used, even if you attack to the observer of your hiding movement without a big penalty.

Base speed 50 ft

DM Bob & Carla  ON THE PLAINS (Will Save d20+4=22, Hippogriff vs Bat bite d20=15, claw d20+5=10, claw d20+5=12) IN THE JUNGLE (Rock's last Spot=12, Listen=18 vs BH Hide=d20+14=34, Move silently=d20+4=14, BH Attack=d20+20=36 and Strength=d20+8=24, bite=d8+9=10, Hunter Attack d20+11=21, dmg=d6+5=6) ON THE BEACH (Attack=d20+13=27, dmg=2d6(5+3)+6=14) Net d20+10=24 STR d20+4=16
Wednesday September 6th, 2006 7:41:25 AM

On the plains...

Zeoll's tauric humour doesn't 'translate' well, and the seriously wounded grass ranger is able to fend off the wemic's spell (Will Save=22). Of medium size, and built like a half-elf, the ranger is lithe and flexible. His studded leather is, however, insufficient to ward off the pounding meted out by the desperate centaur, as Flat-Top puts all of his force behind his morning star and dashes out the creature's brains. The manic display by the second hunter is a strange spectacle, as it rolls on the ground all flailing limbs wracked by spasms of laughter. The striated pattern of yellows and browns on leggings and tunic, the tanned skin, and yellow hair, render it almost indistinguishable from the grasses on which it now lies. With a shriek that ends in a lion's roar the grievously wounded hippogriff snaps at the summoned bat, then swipes with its claws, missing the nimble creature on all counts. (Hippogriff AC 15, Grass Ranger AC 19)

In the jungle...

Forewarned by his familiar, Rock with Winterglade in tow some distance behind, treads with careful measured steps. The minotaur receives a final vague image of a large shadowy creature, before the sense of vertigo as Mandragora spins away from the site of danger. A wand gripped firmly in his hand, the taur advances. The clinking of dislodged pebbles is picked up by the taur's keen ears (used Sept. 1 Spot/Listen rolls) before 2000 lbs. of brown fur slam into the wizard, knocking him to the ground. (Hit AC 36, trip 24 vs Rock's take 10 of 13). Sharp teeth like those of a wolf bite down on the arm holding the wand (10 pts. dmg) and Rock finds himself pinned under a creature resembling a bear, with the teeth of a wolf, and a long heavy tail. (Rock: please post AC and HP as well as any spells in effect.)

Having taken a step away from one danger, Winterglade is caught from behind by another as an unseen assailant steps from the forest onto the path behind him, and fires his shortbow. (Hit AC 21 for 6 pts. dmg.)

Pah'caw focuses on the spot where the black bird disappeared. Brahmah senses no fear from his eagle companion, and with the last fleeting glimpse of the bird sent to him, identifies the raven as the companion of the newest member of the Chosen. This information spurs him forward. (Brahmah, Listen vs DC 12 to hear faint sounds of conflict somewhere up ahead.)

On the beach...

The still super-sized Gecktar fails to regain his footing as the walls of water on either side of the dry zone created by Toros come crashing down. The minotaur strikes out mightily though, and is able to keep his head above water. As he makes his way to shore, he finds his passage blocked by his enemy of earlier. The large aquatic humanoid, scorched and bleeding, staggers as he thrusts forward with his trident (Hit AC 27 for 14 dmg.) (Tide Hunter AC 20)

Toros springs forward and slashes at the aquatic hunter before him, opening a long wound across the creatures upper arm, before springing away to the water's edge. The creature retaliates and hurls it's net at the retreating wemic, ensnaring him. The hunter begins pulling Toros to deeper water. [Hit AC=24, Str Check vs DC 16 to avoid being pulled]

[OOC I disagree with your interpretation of 'hide in plain sight'. To hide when moving requires movement at 1/2 speed which in my mind would negate the spring attack. There are also no sufficiently large shadows on the beach to hide within.]

Zeoll (AC16, HP22 of 36) and Bat (AC20, HP14 of 30) (Inspire Courage)  d20+6=24 d8+5=8 d8+12=18 d20+12=18
Wednesday September 6th, 2006 10:21:44 AM


The Bat attacks the hippogriff. it hits AC24 and inflicts 8 hp damage! If that kills the hippogriff, then the bat takes a move action to fly over to the grass ranger.

Zeoll hustles to the laughing grass ranger, moving to the opposite side of it from Flat-top. That way they are both flanking. As he moves, Zeoll drops his potion in the grass and draws his holy two-handed sword.

Then Zeoll swings at the humanoid. He has a +4 because it is prone, +2 flanking, and +1 inspire courage. With his base +5, that gives him a +12 to hit. But he still only hits AC18, so he misses.

LATER EDIT! The reason Zeoll missed was because he was rolling a d8 instead of a d20! Here's a new attack roll! Gosh darn it! Still an 18! LOL!

"Take him down, Flat-top," says Zeoll. "But let's trry to keep him alive for inforrmation!"

[Ceil, remember you get an extra +7 to hit. That's +4 prone, +2 flanking, +1 inspire courage!]

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
2 of 4 Level 1 spells used
1 Level 2 spells

Inspire Courage 3 rounds gone of 5
Hideous Laughter 2 rounds gone of 4

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 2 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

Brahmah AC 22, hps 51/93  d20+11=24
Wednesday September 6th, 2006 1:16:55 PM

The minotaur hurries forward, straining to listen. (Listen 24, +4 if centaur) He struggles to make out voices.

He concentrates to tell Pah'caw to make herself known to the Chosen in the trees.

Gecktar (AC14 HP22)  d20+9=17
Wednesday September 6th, 2006 4:17:41 PM

Gecktar tries to answer the blow of the creature but doesn't manage to even touch it.

Flat-top (AC 24 41/95 HP)  d20+20=31 2d6(4+5)+8=17
Wednesday September 6th, 2006 6:25:36 PM

Flat-top is weaken and hopes to render this enermy unconsious, He swings, hitting AC 31 - damages are 17hp. With blood runing down his face, Flat-top ask Zeoll "Is he still alive?."

Rock HP 29 (39), AC 11 
Wednesday September 6th, 2006 8:54:23 PM

Rock screams, partially from pain, partially from suprise and just slightly from frustration. Years in the laboratory hadn't prepared him for any of this, and, as he had hoped to at least delay the revalation of his incompetence, shame fills his mind in equal portions with pain.

Toros  d20=15 5d4(4+2+3+4+2)+5=20
Thursday September 7th, 2006 12:03:37 AM

Having managed to resist the strength of the pull (strength check 19>16, DC) Toros activates his magic missile wand one more time, targeting the opponent of Gecktar (20 hp damage), and tries to get rid of the net by moving in the opposite direction of the pulling...

Winterglade AC21 HP40(51)  d8+5=12
Thursday September 7th, 2006 4:31:56 AM

Winterglade moves up to Rock and lays down some healing on him [CLW over Detect Evil, heals 12 damage].

[Spoken in Tauric:] "Time for flying, Rock! Start with yourself!"

DM Bob & Carla  In the jungle: Bearhound's intimidate d20+4=21 Bearhound's AoO d20+13=32 d6+5=8 Hunter's Atk d20+11=12 d20+11=25 d6+5=8 On the Beach: Aquatic Hunter Atk d20+13=20 d20+8=25 2d6(3+4)+6=13 STR=d20+4=13
Thursday September 7th, 2006 8:03:20 AM

On the plains...

Zeoll's summoned bat bites again at the hippogriff, which falls to the ground in a blood soaked heap. The bat abandons it's prey and flies towards the remaining hunter. Zeoll realizes just how fortunate they are that his spell struck down their opponents and tries to end the combat with his sword. His foe manages to roll to one side and avoid the wemics blade but rolls directly into Flat-top's morningstar. It is only a glancing blow, not enough to incapacitate the prone hunter.

In the jungle...

Brahmah hears Rock's scream of pain from somewhere ahead and hustles forward, anxious to assist his comrades. He orders Pah'caw to reveal himself to the Chosen below and the bird utters a long drawn out scream that tails off as he descends to near tree top height. Brahmah estimates he is still some 100' away from his companions.

Rock lies beneath the bearhound and wonders if he will see another day as the menacing maw of the creature drips saliva on him. The bearhound is confused. It lowers its face towards the minotaur's and roars loudly as if to frighten it's prey into action [Rock must make a level check vs DC 21 or be demoralized and shaken resulting in -2 on attacks, saving throws and ability checks for 1 round ( d20+ level + Wisdom bonus + save modifiers vs fear)]

Winterglade bravely comes to Rock's assistance, ignoring both his own pursuer as well as the bearhound. As Winterglade casts his spell, the Bearhound lashes out with a razor sharp claw [Hit AC =32 for 8 HP; please roll concentration check vs DC 18 or the healing spell fails. The hunter fires two more arrows at the centaur for good measure. The first goes wide but the second strikes Winterglade in the shoulder [Hit AC 12 and 25 for 8 HP]

On the beach...

The battle on the wet sands grows more desperate as Gecktar tries to strike out at his foe and fails, opening himself to yet another attack from the deadly trident, but before the barbed weapon can reach him,
Toros fires his wand once more at Gecktar's adversary. The bolts of energy slam into the aquatic creature's body and Gecktar can see the life drain from it's eyes.

The creature that has netted Toros retaliates by stabbing at him with his trident [Hit AC= 25 for 13 HP]. The aquatic creature renews his efforts to control the wemic [STR =13]


Brahmah AC 22, hps 51/93 
Thursday September 7th, 2006 12:28:57 PM

Brahmah moves double time toward the scream, knowing it to be a Chosen. (Please describe the scene from Brahmah's POV when he reaches it.)

He then tells Pah'caw to hide herself in a tree above the Chosen.

The ranger's weapons are drawn absentmindedly as he runs. (*Running with scissors!*)

Gecktar (AC14 HP22) 
Thursday September 7th, 2006 4:19:38 PM

Gecktar takes his time to get out the water and completely escape the bonds of the net. When reaching the beach he yells the creature "Surrender now creature of the deep ! Or you will have to face the Wrath of Domi."

(OOC supposed that a full round is needed to get back ont he beach without the net...)

Flat-top (AC 24 41/95 HP)  d20+11=23 d20+11=31 d20+11=21 d4+4=7 d4+4=5 d4+4=6
Thursday September 7th, 2006 6:06:16 PM

Flat-top look at the action of the pron Hunter, "My! We are a quict little BUGGER!" whit this said flat-top will use his hooves on him, Flat-top comd down on the hunter with both feet.

Attack Right Hoof; AC 23 - Damages 7hp.

Attack Left Hoof; AC 31(critical Hit and Natural twenty) & Ac 21 - Damages 5+6=11hp

Toros  d20+4=19 d8=8 d8=8
Thursday September 7th, 2006 7:12:31 PM

While waiting to see how it will react to Gecktar's call, Toros continues to resist to the strength of his opponent (str. 19), and moves to maintain a safety distance in total defense. His trident wound is bearable for now however, if his opponent attacks and wounds him one more time, Toros's healing item will cure the wemic (for 19 hp (good rolls!)).

hp 57, AC 29 (total defense)

Zeoll (AC16, HP22 of 36) and Bat (AC20, HP14 of 30) (Inspire Courage)   d20+10=26 d8+5=7 d20+12=28 3d6(4+4+1)+2=11 d20+6=20 d4+1=2 d20+6=14
Friday September 8th, 2006 3:09:16 AM


If the enemy is still conscious, then the bat will attack, with a +4 vs prone and a +1 inspire courage. The bat hits AC26 for 7.

If it is still conscious, Zeoll strikes with two paws and his sword. He will try to stop attacking the moment it falls into the negatives. His sword hits AC28 for 11. A paw hits AC20 for 2. And another paw hits AC14, a miss.

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
2 of 4 Level 1 spells used
1 Level 2 spells

Inspire Courage 4 rounds gone of 5
Hideous Laughter 3 rounds gone of 4

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 5 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

Winterglade AC21 HP24(51)  d20+11=17 d20+11=28
Friday September 8th, 2006 3:47:55 AM

[Concentration check for last turn's spell: 17, failed.]

Winterglade is unable to complete the invocation and the healing power fizzles. Then an arrow slams into his back.

"Just a moment, be right with you."

Well, this is getting serious. Winterglade is wounded, but Rock is a sitting duck. The centaur decides to aid the minotaur and hope that his armor will allow him to last long enough to heal himself, too. He shouts out two words and a protective ward forms around Rock, shielding him from the beast.

Well, at least that's what he hopes it will do...

[Spontaneously defensively casting Sanctuary over Comprehend Languages, Concentration check 28, DC is 15, lasts 6 rounds.]

DM Bob & Carla  In the jungle: Hunter atk d20+11=22 d20+11=28 d6+5=7 d6+5=7 Bearhound AoO d20+13=33 d20+13=16 d6+5=7 Bearhound Vs Rock d20+13=24 d6+5=11 d20+13=19 d6+5=11 Will save vs Sanctuary d20+4=13 ON THE BEACH: ATks d20+13=21 d20+8=26 2d6(5+2)+6=13 d20+4=8
Friday September 8th, 2006 7:13:54 AM

In the jungle...

Brahmah hurries towards the sounds of battle, pushing aside the dense foliage as he moves. The first thing he sees through the understory is a large four-legged creature, perhaps 6 and ½ feet at the shoulders, part bear, part wolf, standing over Rock some 50 feet away. Winterglade is stooped beside them. They are at the foot of a rock outcrop that towers some 50' above them to the left and at the edge of a low marshy area that extends many hundreds of feet to their right, A narrow passage of traversable ground approximately 15 feet wide winds between the rocks and the marsh and leads through the jungle past his friends and into the distance.

The second thing the Captain of the Chosen sees are two black dots growing larger as they approach him. The two arrows streak towards the minotaur and strike him in quick succession [Hit AC=22 and 28 for 7+7 HP]

Winterglade casts yet another spell on Rock, even though the first spell failed. Again the bearhound lashes out at the centaur disturbing it's sport [Hit AC= 33 for 7 HP OOC Concentration check vs DC 17 required for spell to work]

The beast then turns it's attention back to Rock, and attempts to claw at the prone wizard [Hit AC 24 and 19 for 22 HP only if Winterglade's spell fails, otherwise the creature roars in frustration and leaps off Rock and faces Winterglade]

On the beach...

Gecktar manages to release himself from the net and struggles back to shore. He yells for the surrender of the second aquatic assailant. Toros remains ensnared by the other net and adopts a defensive posture to ward off any further attacks. His opponent cares little and stabs again at the wemic with his trident [Hit AC = 21 and 26 for 13 HP] before trying to pull the cat deeper into the water [STR=8]

[OOC Toros' AC in the net would be 25 by my accounting (10+ 1racial +5 armor +2 buckler +4 dex -1 size +1 amulet +1ring, +4 total defence -2net), Total defence is a standard action, therefore Toros cannot activate his curing item and be in total defence at the same time]

On the plains...

Flat-top rears up on his rear hooves and smashes down on the grass hunter with all of his weight, scoring with both of his magic horseshoes. The wemic joins in , slashing with his sword and clawing at the hunter with his massive paws. The creature rolls and laughs but cannot evade all of the blows and is beginning to look a little the worse for wear!


Gecktar (AC17 HP40)  3d8(5+1+6)+6=18
Friday September 8th, 2006 7:47:01 AM

Gecktar analyses the situation an assess that Toros is not in real danger at this time. So he concentrates on his wound spending a spell to spontaneously cure himself.

(OOC cast CSW spend Magic circle against Evil)

Flat-top (AC 24 41/95 HP)  d20+14=29 d20+9=22 2d6(3+6)+9=18 2d6(2+2)+9=13
Friday September 8th, 2006 9:11:56 AM

Flat-top tell Zeoll, "You know Zeoll! I think all we're doing here is tickling him, We'll my morning star is very funny, Here have some more tickling!! Flat-top will attack once more (Whith the Morning Star) Attack AC 29 & AC 22 - Doing Damages of 18+13=31hp.

"Now laught that off." But Flat-top some how feel no remorce for this Hunter.

Toros  d8=7 d8=5
Friday September 8th, 2006 10:11:28 AM

Toros still stays in his defensive position.(Sorry for not including the -2 from the net, however, Toros has 5 ranks in tumble, so in total defense, his bonus is +6 not +4. Thus the AC should be 27).

Feeling his pain from the previous wound, his animated item readies itself to cure in case Toros is wounded again.
(Ready action to cure 15 hp, if Toros is wounded again - the healing item is an animated item that does not need to be activated, it can respond with regard to its link with its yielder.. or something like that...)

AC: 27 (total defense with -2 from net), hp 57.

Brahmah AC 26, hps 37/93 (shield) 
Friday September 8th, 2006 10:13:58 AM

The minotaur continues forward toward the beast over Rock. He's hit by the creatures and nearly falls but he retrieves a shield philter and drinks.

"Where are the rest of the Chosen!?" Shouts the Captain.

(Has hour expired since he applied the Silversheen to his weapons? And I assume that by this time, Pass without Trace is gone too?)

Zeoll (AC16, HP22 of 36) and Bat (AC20, HP14 of 30) (Inspire Courage)  d20+10=18 d20+12=21 d20+6=12 d20+6=10 3d6(3+3+6)+2=14 d20+11=27 3d6(5+1+1)+2=9
Friday September 8th, 2006 10:17:50 AM

Zeoll's bat makes one last attack on the enemy before it is conjured back from whence it came. But the laughing enemy dodges the bat's bite (hits AC18, a miss)

Zeoll himself fares better. His sword hits, but both paws miss. The sword inflicts 14 points of damage.

Zeoll still retains the hope of capturing the enemy unconscious, rather than killing it.

But most of all, with the laughing spell, the inspire courage, and summoning all ending right NOW, Zeoll hopes that the enemy is finished too.

[NOTE: If the enemy is still conscious, he'll either have to act while prone or use a move action to stand up, which provokes Attacks of Opportunity (unless he uses Tumble Skill to stand up without provoking AoOs). If Zeoll gets to make an AoO, then he hits AC27 for 9 damage.]

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
3 Level 0 spells
2 of 4 Level 1 spells used
1 Level 2 spells

Inspire Courage 5 rounds gone of 5
Hideous Laughter 4 rounds gone of 4

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Dire Bat Round 6 of 6
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Speed: 20 ft. (4 squares), fly 40 ft. (good)
Armor Class: 20 (-1 size, +6 Dex, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple: +3/+10
Attack: Bite +5 melee (1d8+4)
Space/Reach: 10 ft./5 ft.
Special Qualities: Blindsense 40 ft.
Saves: Fort +7, Ref +10, Will +6
Abilities: Str 17, Dex 22, Con 17, Int 2, Wis 14, Cha 6
Skills: Hide +4, Listen +12*, Move Silently +11, Spot +8*
Feats: Alertness, Stealthy

Rock (shaken) HP 29/39 AC11 (possibly HP 10/39)  d20+4=15
Friday September 8th, 2006 11:33:17 AM

Becoming weak from loss of blood and frightened by the roar of the beast, Rock now no longer even screams. His eyes madly scan the landscape, hoping for some miracle from the God that put him here in the midst of this.

His left hand, grasping, closes around a scrap of cloth in one of his pouches.

Toros - addendum  d20+4=8
Friday September 8th, 2006 9:22:23 PM

Losing some power during the struggle, still Toros manages to stand against the strength of his opponent.

(Forgot to roll the str check, 8, just made it!)

Winterglade AC21 HP6(51)  d20+11=15 d20+11=17
Saturday September 9th, 2006 2:55:08 AM

[Concentration check for Sanctuary 15, failed.]

Winterglade hears the voice of Brahmah, but the action around him is too intense to think about an answer.

Both he and Rock are close to expiring, but there is no time for fear or any other emotions. At times like this it all comes down to a second of cold calculation - and this second reveals that Winterglade has more chances to survive for the next few moments than Rock, so Rock needs to be protected first.

The centaur tries the Sanctuary yet again, again casting it defensively [defensively spontaneously casting Sanctuary on Rock, over Endure Elements, Concentration check 17].

Brahmah 
Saturday September 9th, 2006 10:10:44 AM

"If you can, just move toward me! Do nothing else except defend." A voice of panic issues from the minotaur, noticing that it is the two newest Chosen.

(Can Brahmah see what sort of damage the beasty has taken, if any?)

DM Bob & Carla  IN THE JUNGLE (Bearhound attack=d20+20=35 and Strength=d20+8=22, Hunter Attack d20+11=14 d20+11=29, dmg d6+5=11) ON THE BEACH (Hunter d20+13=17 d20+8=22 d20+4=9)
Sunday September 10th, 2006 9:25:04 PM

In the jungle...

Unable to spot the archer using him as target practice, the leader of the Chosen does see the great furry beast pinning the frightened wizard to the ground. Brahmah sees blood on the creature's muzzle and paws, but sees no visible wounds to account for the blood. Rock and Winterglade, on the other hand appear to be in rough shape.

Muted by his fear, the prone minotaur can only grab blindly for some component of a spell while his companion tries to offer additional protection. Confused by the lack of movement from the minotaur, the bearhound leaps off Rock and wrapping his paws around Winterglade, tries to bring the centaur to the ground. (Hit AC 35, trip 22 vs Winterglade's take 10 of 10).

Meanwhile an unseen assailant sends two more arrows Brahmah's way. One arrow whizzes harmlessly over the minotaur's shoulder, but the other pierces the flesh of his upper arm. (Hit AC 11, and 29 for 11 pts. dmg) Pah'caw looks for the unseen archer (Please roll for Pah'caw's Spot and any actions.)

(OOC: Silversheen and Pass Without Trace would be expired.)


On the beach...

Having overcome his assailant, Gecktar pauses on the beach to attend to the most immediate of his wounds. Out in the water, Toros is able to withstand the strength of the aquatic, however the blue-green hunter doesn't give up and strikes out twice with his trident. Though uninjured, the strain of combat is upon him, and he misses the taur (Hit AC 17 and 22) and gives a half-hearted pull at the net (Strength vs DC 9 or be pulled further out into the water.)

On the plains...

Showing no sympathy for the last of the grass hunters, Flat-Top metes out justice with his morningstar. Though Zeoll spares a thought for capturing the enemy alive, it is too little, too late. When the deadly blows have finished raining down on the hapless hunter, he is beyond recognition. The sun reaches its zenith, and all is quite on the plains, save for the heavy breathing of the heroes and the buzzing of insects that have discovered the corpses of the grass hunters and their hippogriff mounts.

Rock 
Monday September 11th, 2006 2:43:13 AM

Recovering his feet and his senses, Rock realizes that without his companions he will never survive and, summoning up his concentration, breathes in deeply. As he does this, he steps back away from the beast and Winterglade. ((5 foot step))

His voice takes on a hollow, echoing tone, and the word he speaks sounds louder than a mortal voice could muster, while eerily breathy, like a whisper.

"Blindnesssss..."

((Targeting the bearhound, DC 10+ 2(spell level)+3 (int bonus), +1 (spell focus)= 16; effective caster level for SR= 10))

Winterglade AC21 HP6(51)  d20+11=16
Monday September 11th, 2006 3:37:21 AM

Winterglade is tripped prone, which is actually a preferred thing to being treated to creature's claws. Without losing time to stand up he uses his powers yet again, bringing about another protective ward, this time centered around himself [spontaneously defensively casting Sanctuary over Bless, Concentration check 16, passed].

The centaur considers standing up, but decides to remain prone instead. This way he will present a more difficult target for the archer, should he decide to shift his aim again.

[Sanctuary DC16, round 1(6)]

Toros  d20+4=9
Monday September 11th, 2006 3:49:52 AM

Toros patiently gets along with the circumventing conditions: defends himself, while waiting for Gecktar to fully recover, and applying just enough strength to counter-balance his opponent. (strength check, 9, the other is as same as the previous post)

Gecktar (AC17 HP40)  d20+9=28 2d8(5+4)+13=22
Monday September 11th, 2006 3:55:48 AM

Gecktar come close from the creature and assault him with a furious blow with his hammer handed with two hands, still staying out of reach of the creature

(OOC Power attack -2 Hit AC28 damage 22 reach 15')

Zeoll (AC16, HP22 of 36) 
Monday September 11th, 2006 6:01:56 AM


Zeoll smiles at Flat-top. "Good worrk, my frriend!" he says. "But I am sorrry they had to die. I have to think of ways arround that."

He goes over and picks up his potion of CMW, from where he had let it fall to the grass.

Then the liontaur spontaneously casts Detect Magic and looks over the fallen foes. He looks for magic and also for those blow guns and poison.

"Prresumably ourr comrrades arre also out therre fighting. I hope they arre doing okay!"

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
1 of 3 Level 0 spells used
2 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Flat-top  d8+5=13 d8+1=9
Monday September 11th, 2006 8:19:37 AM

Standing on his wobbly legs, "I'm sorry that I killed this Hunter, But the only thing we would get out of him is supier Laugh, because he does not see us as Taurs, He sees as a trophies!
Now Where is my CMW Potion, I really need it!" Flat-top takes a potion of Cure Moderate Wounds (+13hp potion?? and Touch tatoo +9 A gain of 22 hit point of health)

Come!Zeoll! Leave them to their faith! We must find the others. But where? You being a lointaur can tell direction Better than a Centaur. Let's go!"

Flat-top will follow Zeoll!

Posting Report For 
Monday September 11th, 2006 8:30:08 AM

Game # 7 The Chosen of Domi
For the week of Sept 4,2006

Name.....MTWTF
DM BOB
DM Carla..X2XXXS
Brahmah...XXXOXS
Gectar....XXX22
Roc.......OXXOF
Flat-top..X2XXX
Winterglade.XXOXXS
Toros.....XX2XX2
Zeoll.....XXXOX2

Adm Ceil This is a Great Battle, Almost lost one taur already, But the Battle is young.

Brahmah AC 26, hps 26/93 (shield)  d20+13=28 d20+13=31 d20+14=24 d20+8=21 d20+9=22 2d4(4+4)+7=15 2d4(2+2)+7=11 d6+4=9 2d4(4+4)+7=15 d6+4=6
Monday September 11th, 2006 12:13:35 PM

The minotaur begins looking for the archer(s) but is to distracted by the bearhound chewing on Rock.

"GLADE! Get back, heal yourself."

The minotaur steps up on the bearhound. (AC 28(threat 31), 24, 21 and 22, for 15(26 if crit), 9, 15 and 6 damage)

Jay B to Ceil 
Monday September 11th, 2006 12:14:28 PM

I need Pah'caw in play now. :) Thanks.

Paw'caw (ceil)  d20+15=34 d20+6=22
Monday September 11th, 2006 5:59:35 PM

Paw'caw flies to hunting level in the sky, looking for her master, But he's in the jungle and to see through the canopy is is hard to do. She can hear brahmah voice every once in a while. She sceems back to him "SCREEECH!"

Paw'caw's
Spoting 34 - Listens 22.

Mandragora 
Monday September 11th, 2006 7:10:59 PM

Sensing his master's impending doom, Mandragora beats his silky black wings as hard as he can, rushing back through the trees toward where he last saw Rock. When the raven hears the eagle's screams above, a shiver runs up his hollow little spine, but he presses on hoping to reach his master in time.

"I'm coming Rock!" the black bird screams out in slightly accented Tauren.

DM Bob & Carla  ON THE BEACH (Aquatic Hunter vs Toros d20+13=16 d20+8=19 d20+4=9) IN THE JUNGLE d20+5=17 d20+18=22 d20+13=18 d20+13=24 d8+9=12 d6+5=6 d20+11=18 d20+11=28 d6+5=8
Monday September 11th, 2006 8:27:21 PM

On the plains...

Zeoll spares a moment to regret the passing of fellow creatures of the Wold, however Flat-Top does not share his sentiments. As the centaur tends to his wounds, the wemic casts magic over the remains to discern if there is anything special about them. The studded leather on the two corpses glows a faint blue, as do the 4 scimitars, and the gloves worn by both hunters. Zeoll and Flat-Top are able to locate the blow-pipes used by the grass rangers as well as 14 darts between them.

On the beach...

Toros resists the aquatic hunter, while the blue tinged creature strikes out again with his trident, missing the wemic on both counts. The creature then pulls at the net containing Toros (Strength vs DC 9) while Gecktar plunges through the surf to come to his stricken friend's aid. [OOC: Gecktar has to cover too much ground and would be unable to reach Toros' side or the aquatic creature this round. He will be able to strike out next round. You can apply your previous dice rolls or roll again, your choice! Tide Hunter AC 20.]

In the jungle...

Rock stands up and takes a five foot step away from the bearhound and prepares to cast a spell [OOC Rock cannot stand from prone, take a five foot step and cast a spell all in one round as standing from prone is already a move action]

Winterglade casts a spell upon himself from beneath the beast while Brahmah continues moving towards the bearhound and delivers a single massive blow to the creature. [OOC Brahmah was 50 feet away, and could not have covered 45 of those feet in one round, retrieved a philtre and drank it in the previous round, thus he only gets the one attack this round.]

The bearhound roars in pain, and delivers a massive bite to the centaur beneath him [Will save =17 to ignore Sanctuary, Hit AC=22 for 12 HP * note -4 AC penalty]. It then turns it's attention to Brahmah, lashing out with it's claws and slashing at the Minotaur's exposed leg [Hit AC=24 for 6 HP].

Two more arrows streak towards the Captain of the Chosen as he engages the beast that torments his friends [Hit AC=18 and 28 for 8 HP]

The two birds call in alarm and seek out the source of the arrows. They see a medium sized humanoid dressed in various shades of green and brown some 60 feet behind Brahmah. His exact position is difficult to pinpoint as he blends in so nearly perfectly with the surrounding vegetation. One minute he is there, and the next he is gone.

Winterglade AC21 HP-7(51)  d10=10
Tuesday September 12th, 2006 3:06:04 AM

Winterglade is knocked out of action and lies motionless on the ground.

Gecktar (AC17 HP40) 
Tuesday September 12th, 2006 4:00:07 AM

Gecktar unable to reach the creature previously, come close from it and send it an powerful blow "Keep on Toros, keep on, Domi's fury is coming"

(hit AC28 damage 22 15' reach same roll as previous post)

Toros  d20=11 d20=10 d8=3
Tuesday September 12th, 2006 7:14:59 AM

Using the distraction that comes with Gecktar's and Domi's fury, Toros attacks with his scimitar to complement the flanking assault (21 against AC with 11 d20, +8 attack bonuses with keen scimitar and +2 flanking), while resisting to be pulled to the water (str. 14). If his attack under the net is successful, the scimitar could cause some wound on the hand that his opponent holds the net. (9 hp damage, if the creature is a monstrous humanoid there will be additional +2 damage from ranger's favored enemy)

Zeoll (AC16, HP22 of 36)  d20+11=30 d20+14=19
Tuesday September 12th, 2006 7:29:04 AM

Zeoll gathers up and stows away the magical loot and the strange weapons. He is careful not to touch any poison.

"Come on, Flat-top. We have to find the otherrs. I just prray that they have farred as well as we have."

Zeoll leads his centaur friend toward the jungle. As they move, he keeps alert to any sign that reminds him that they have come this way before. He does his best to orient himself on the island, and to figure out where the heck they are. He casts a Taur's Try cantrip for inspiration. As he casts it, he thinks of Toros and hopes that he is well.

Know Nature: 30! Survival 19

Druid Spells:
Level 0: Guidance x2, Cure Minor Wounds x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
2 of 3 Level 0 spells used
2 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Flat-top (AC 24 86/95 HP)  d20+6=24 d20+7=14
Tuesday September 12th, 2006 10:30:18 AM

Flat-top watches the Sky to see where the eagle is flying, but to Zeoll "Watch those poison darts, the hunter must have had a metal or Some sort of tube to carry those poison darts.
I'm glad we are leving them with out their equiptment, to show the Good Dr. his left over Hunters. Boy! I think He'll be mad! but let go on to the others!"

Flat-top follows Zeoll Toward the others.

Spoting 14
Listen 24

Brahmah AC 26, hps 18/93 (shield)  d20+15=27
Tuesday September 12th, 2006 12:19:32 PM

(Wow, this is looking alot like a tap I left a month ago. Taking tips from Dan? :)
Brahmah drank and moved PRIOR to the round psoted on Sunday. Which means, having been 100ft away and running(stated he was running IN POST) on Thursday... moving at least quadrupel speed (being 120ft), Brahmah would have been able to take a full round of attacks from 10ft away having the natural reach. Even on overgrown terrain, Brahmah should have made it.)

Not seeing much option, with two comrads in dire need of attention and himself in the worst of conditions entering a combat, the minotaur does the only thing he can do. He is outnumbered and out classed by the opponents.
"We surrender! Call off your hound! Your killing my friends!!" (Aiding Winterglade, AC 27)

(The ONLY reason I have not attacked again is I'm confused. I don't understand how two magic users could have handled three opponents of this type skill, even prior to Brahmah showing up.)

[OOC Reply: To quote your post "Brahmah moves double time toward the scream", and we responded by indicating you were 50 ft. way. There are only two opponents, not three. Brahmah was meant to be a part of the team, but played things out differently at the mansion. We delayed action for as long as possible to get Brahmah into the situation, without forcing things. The other PC's have chosen not to enter into combat, for reasons of their own. The story will continue to unfold and we will respond in accordance with how the players post/play it.-DM Bob and Carla]

DM Bob & Carla  ON THE BEACH (Hunter vs Toros d20+13=20 vs Gecktar d20+8=28 crit. threat d20+8=10 not confirmed 2d6(2+5)+6=13 dmg)) IN THE JUNGLE (Bearhound Fort save vs. Blindness d20+13=30)
Tuesday September 12th, 2006 10:19:29 PM

On the beach...

Gecktar plows through the water and invoking the power of the god of courage, slams his weapon down on the green creature from the sea. (9/10 rounds of 'Enlarge' used, only 1 round remaining!) Toros pokes his scimitar through a hole in the net, and slices at the large (not monstrous!) aquatic's wrist, but the net (don't forget the -2!) makes it awkward and he misses his target. The blue-green humanoid swings his trident first at the netted wemic (Hit AC 20) and then at the minotaur (Hit AC 28, critical threat, 10, for 13 dmg) before disappearing underneath the water leaving a small cloud of blood in his wake. (20% mischance of hitting the aquatic under the water. Roll d100. If 20 or less, then fail. Tide Hunter AC 20)

On the plains...

The wind ruffles the manes of the centaur and wemic as they ponder in which direction they should strike out. Flat-Top turns in a slow 360 his eyes and ears open, while Zeoll collects what is now rightfully his and Flat-Top's. The centaur does not see or hear any sign of his friends' familiars, but while facing south, the wind that blows from the left (east) carries the scent of the sea. Zeoll leads the way south and towards the jungle with Flat-Top following at a canter. Although the terrain is not unlike that encountered on the taur isles, the wemic has never been in this place before. (OOC: 10-15 minutes to reach the edge of the jungle. Zeoll and Flat-top can role play post next couple of posts.)

In the jungle...

Winterglade slips into unconscious, and the wounded bearhound steps over him and towards Brahmah. Behind the beast, Rock whispers to the powers of unlife, invoking them to render the beast blind. (Completed Rock's action from previous post.) With a shake of his mighty head, and a guttural "YYYNNNEEEEERRRRRRRHHHH!" the bearhound shakes off the spell (Fortitude Save =30) as it advances towards Brahmah.

In a strange turn of events, the minotaur leader of the Chosen calls for clemency, as Mandragora and Paw'caw watch from above.

From 60 feet behind Brahmah comes a light mocking voice, speaking in Common, "Is this some trick?"

Winterglade -8(51)  d10=7
Wednesday September 13th, 2006 3:15:30 AM

The centaur is unconscious.

Gecktar (AC17 HP27)  d20+6=17
Wednesday September 13th, 2006 9:15:54 AM

(OOC isn't this a double action full attack plus move action ?)

"We must move away from the water, we are in their element and they have a great advantage on us"

Gecktar takes the net ensnaring Toros in his powerful enlarged hand and pull his friend so as to get back on the beach leaving the water. "Toros, combined efforts ! he yells to his friend.

(STR check 17)

(Reply: The aquatic is just sinking below the surface of the water (his 5 ft. move). The water would distort what Gecktar and Toros would see, therefore the % mischance if they decide to attack. One aquatic has been killed, leaving this one, who is wounded. If this changes what Gecktar would do, write a new post and I will delete this one.-DM Carla)

Zeoll 
Wednesday September 13th, 2006 10:28:19 AM

Zeoll puts on a pair of magic gloves from the fallen foes. He offers a pair to Flat-top as well. "If they werre worrn by those fighterrs, they can't be too dangerrous."

As the pair of Taur friends head for the Jungle, Zeoll says to Flat-top, "My old comrrade, I hope that the otherr Chosen arre farring well. If they arre winning theirr fights, then we will be okay. But what if they arre losing?"

"We have to plan forr the worrst. If only some of the Chosen surrvive, what will we do? I think that we cannot trrust that so-called doctorr."

"I think we have to make it ourr mission to get the bodies of ourr fallen frriends. That way we can rraise them frrom death. Orr we have to get get a rrelic frrom each, at the least."

"If we can do that and then get off the island, maybe we can find a way to rrestorre ourr frriends to life. But what if we arre trrapped herre?"

"We also might want to capture some of the staff. My magic can make them talkative, so that we can find out morre."

"Anotherr idea is to harrass orr even kill the humans and other small two-leggerrs. If we cannot leave, at least we can find the courrage to rresist."

"Maybe we should make a base hidden on the island, orr several safe places. That way we will have places to hide and rrecoverr when wounded."

Zeoll is just brainstorming, so all the ideas are just tumbling out.




Brahmah AC 26, hps 18/93 (shield)
  d20+2=13 d8+1=9 d20+6=19
Wednesday September 13th, 2006 11:47:55 AM

(Actually, in order to get the quote right, you would have had to say The ranger's weapons are drawn absentmindedly as he runs. (*Running with scissors!*) Which is the last line of the post. Hence, Brahmah was running! I seem to have misread, I thought there was two archers and a bearhound. All is well though, no worries. If we die, then it was meant to be.)

"No, no trick. I am honorable, I speak the truth. We are unwilling participants in this sick game of the Doctors. We are in no shape to compete."

The ranger tries to feel what the bearhound might want. Is it a pet just doing what it is told? (Empathy check vs animal 19, 15 vs beast)
"I wish no further harm on your animal! He is an innocent, as we all are! We were ship wrecked and fell into the clutches of the master of this island. I do not know your situation, but I hope you understand mine." He assumes (or hopes) this beast is the archers friend. He sends a message for Pah'caw to stay out of arrow range.

Brahmah attempts to stabalize Glade. (Heal check 13, failed) He then retrieves a potion and forces it down Winterglade's throat. (Heals 9 damage)

He then exchanges a glance with Rock, then whispers almost imperceptably, avoiding the temptation to move his lips. "Can you see the archer?"

Brahmah will not strike the bearhound, even if it means his own death. The minotaur is no diplomat and has principles, if he can avoid killing someone's unwilling animal friend, he will.

Rock 
Wednesday September 13th, 2006 6:31:55 PM

(Rock would not have cast the spell after Brahmah surrendered. Since he wasn't able to cast, he didn't cast.)

In minotaur, Rock grunts "No."

DM Bob & Carla  IN THE JUNGLE (Bearhound Sense Motive d20+2=10)
Wednesday September 13th, 2006 9:18:36 PM

In the jungle...

Perched high above Pah'caw and Madragora watch with total curiousity as the strange events unfold below.

"YYYNNNEEEEERRRRRRRHHHH!" repeats the large magical beast, its furry face only 3 feet from Brahmah's while its intelligent eyes scan the tattooed minotaur. The leader of the Chosen quickly realizes his mistake when a low bass rumble announces in Common, "I am not his animal, you mutant perversion of a cow! What dark magician conjured you?" The animal pads around the taur to stand behind him, as Brahmah ministers to Winterglade and Rock stands watching. "You should let it die!" growls the intelligent creature, pausing to lick his wounded shoulder. "We are doing the doctor a favour, ridding his island of such abominations!"

Behind the bearhound, for just a moment, there appears to be a medium sized humanoid, bow in hand, two arrows held in the other. Dressed in shades of green and brown, his exact position is difficult to pinpoint as he blends in so nearly perfectly with the surrounding vegetation.

(OOC: Rock's decision not to cast the spell noted.-DM Carla)

On the plains...

Zeoll dons a pair of the confiscated gloves. They are thin and very flexible and meld to the wemic's paws in such a way as to lead him to believe he will have no difficulty picking up small items or manipulating tiny gadgets. He invites Flat-Top to do the same. As the pair make their way hastily towards the jungle, they voice their concerns over their comrades and the doctor's true intentions.

On the beach...

Gecktar tugs at the net containing Toros, backing up through the water towards the beach. On reaching the shallows, and looking back on where they had previously been, the taurs see the wounded hunter rise out of the water and thrust his hand out over towards the beach. Once again a surge of water threatens to engulf the taurs. (Gecktar and Toros make a Reflex save vs DC 15 to avoid losing footing in the rogue wave.)

Winterglade 24(51)  3d8(8+1+7)+6=22
Thursday September 14th, 2006 2:43:56 AM

Winterglade regains consciousness, coughs, and, even before he opens his eyes, as a knee-jerk reaction, casts a healing spell on himself [CSW over Inv.Purge].

Then he picks himself up.

"Brahmah? Where did you come from? And who brewed that stuff for you? By Brawler's Hand, that aftertaste is going to haunt Winterglade for a week."

The centaur looks around.

"What? We are not killing each other anymore? You decided to take five to smoke a pipe?"

The beast mentions something about the Doctor and a small bell rings in centaur's head.

"Listen sunshine, just to set things straight, you are not doing him a favour, you are providing him with entertainment. Just last night he called us his guests and invited us to dine with him. The dishes were a tad heavy on the poison side, you see. If he really just wanted to be rid of us all he would have needed to do would have been to double the dose. Instead he locked us up to provide sport."

"You don't believe Winterglade? How did you like the library? The tapestries on his walls? But we probably shouldn't take too long discussing his tastes in interior decoration, the good Doctor must be becoming upset that his puppets on a string are no longer dancing."

Gecktar (AC17 HP27)  d20+2=6
Thursday September 14th, 2006 3:55:24 AM

One more time Gecktar is blasted by the wave the creature summoned. He takes his time to stand up and then moves away from the water "Come on Toros, get away from the water, come on".

(OOC: one move action to stand up, one move action to get away)

Zeoll (AC16, HP22 of 36) 
Thursday September 14th, 2006 7:22:01 AM


Flat-top seems uncharacteristically quiet. Maybe he is worried, too.

"Prrobably I am being too cautious," Zeoll says to reassure his friend. "Prrobably they have won theirr battles as well."

Flat-top 
Thursday September 14th, 2006 8:53:46 AM

Flat-top takes the gloves and shoves his hand into them. "No! I'm quiet because those enermy, it seems to me were more of a employed personel that rich hunters?? I wonder what the dear Doctor had in mind?? Because he had seperated us in to three groups??
Let's hurry! I have a bad feeling we'er still being watch!"

(Ceil) OOC - Sorry for the miss post I had to put my new Computer together, BOY! what a differance it makes.

Flat-top follows Zeoll behin him, but will look back to the east, "I swear I smelled salt in the air to the East??"

Brahmah AC 26, hps 18/93 (shield) 
Thursday September 14th, 2006 3:37:51 PM

Brahmah looks at Winterglade and then at the bearhound. "Glade, shhh!"

"My apologies, I did not realize that you were able to speak, call it my ignorance. I am sorry. What can I call you? It is rather rude to call you bearhound or beast, or animal.
I am one of Domi's children. He watches over us. We were of one race once, beautiful and whole. Then our greed, stupidity and hatred for one another tore us in three. Our goal is to naturally reunite the race as one.

As for getting off this island after a shipwreck, we were trying to do just that by asking the Doctor to help us leave. I will happily leave and never speak of this place to another soul."

"As for killing us, we are no sport in our condition. You require a true challenge."

"Animal or not, my word still stands, I wish no more harm on you. We just want to get home."

Brahmah illegal addition 
Thursday September 14th, 2006 3:40:42 PM

When Brahmah mentions our race, he adds that centaurs, minotaurs and liontaurs were one. The Gods split us.

Rock 
Thursday September 14th, 2006 4:01:35 PM

"Admittedly, it's my own fault that I was unprepared. My master used to say 'An unprepared mage is weaker than a babe'. Of course, he said many things. Often.

"If Brahmah surrenders, then so do I."

Toros  d20=16 5d4(1+4+4+3+1)+5=18
Thursday September 14th, 2006 8:15:31 PM

With the help of Gecktar Toros gets rid of the net, which made him assume that they also get rid of their hunters, and starts thinking to relax a bit, even if he does not put his weapon and wand back yet. And it becomes pretty clear soon that what he was thinking was wrong!

The tide hunter and waves appear one more time. Fortunately his reflexes help him to balance and stand still. (reflex 16 without modifiers)

He tries to help Gecktar so that both can get away from the water.

If he can he will ready his magic missile wand to hit the hunter, whenever he attempts to attack or cast a spell etc. (18 hp damage)

Brahmah OOC 
Friday September 15th, 2006 9:42:48 AM

Eager to post! I have plans later today and likely won't be able to.

DM Bob & Carla 
Friday September 15th, 2006 9:43:23 AM

DM post will come this p.m.

DM Bob & Carla 
Friday September 15th, 2006 10:21:02 PM

On the Plains...

Zeoll and Flat-top try on the gloves recovered from their foes, collect the other equipment and begin heading south. They share their concerns for their comrades and wonder what lies in store for them. [OOC where are you headed, at what pace?]

On the Beach...

Gecktar and Toros weather the incoming wall of water and Toros reacts by sending forth another blast from his wand. The missiles arc towards the half submerged creature, striking it in the upper torso. It shudders at the impact, lets out an angry cry and dives beneath the waves.

In the Jungle...

"No sport indeed" growls the hunter. "Rabbits provide more sport than this...that Mauroth better make good on this." The hunter keeps his bow knocked and pointing in the general direction of the three taurs. "Surrender it is then. Pile your belongings over there and then turn and face the rocks or I'll feed your livers to my friend." The hunter points the bow at a small mossy patch to indicate where the taurs should place their belongings. The bearhound takes a step back and keeps a wary eye on the three captives. It seems to keep an especially malevolent eye on Brahmah.


Zeoll  d20+9=13 d20+10=18
Friday September 15th, 2006 11:00:52 PM


Zeoll and Flat-top continue to hustle towards the jungle. Having no clue where they are, really, Zeoll is simply seeking a place under cover, and the tangled arms of a natural jungle seem welcoming to the druid.

Zeoll agrees with Flat-top, that magical surveillance is a risk they take. But he is keeping his eyes and mind open, seeking the magical sensors that the would-be seer knows would reveal a scrying attempt.

Spot 13, Will Save 18.

Zeoll falls silent as the two Taurs head to the jungle. He says a prayer to Domi of thanksgiving for their victory over the grass rangers, or whatever they were.

Winterglade AC21 HP24(51)  3d8(7+4+1)+6=18 d8=8
Saturday September 16th, 2006 3:12:40 AM

Seeing that Brahmah is badly wounded, Winterglade pumps some life back into him [CSW over MCvE, heals 25]. Not feeling comfortable around the big beast that, just a moment before, has been clawing the life out of him, he makes sure to keep away from it [at least 20 ft away].

[Tauric:] "Play for time."

Flat-top 
Saturday September 16th, 2006 7:52:58 AM

Flat-top was telling that ha smell salty air east, Follows Zeoll any where, because we should not be seperated. On the way Flat-top is looking at the gloves on his hands, wondering if he look nice in them??

Toros  5d4(2+4+1+4+1)+5=17
Sunday September 17th, 2006 11:08:13 AM

Moving away from the waterline and walking next to Gecktar, Toros is cautious for any further dangers, and readies his magic missile wand for against any hostile action from the sea. (ready action, 17 hp magic missile force damage)

Toros - OOC 
Sunday September 17th, 2006 11:10:11 AM

Dear DMs, after Tuesday, for one week I will be away. In case I may not have a chance to post on time, I would be grateful if you could please NPC Toros.

Gecktar (AC17 HP27) 
Sunday September 17th, 2006 3:25:17 PM

Walking away from the waterlien and closing with Toros, Gecktar still ready to fight asks his friend "Do you think he is away ? These are fierce hunters... Maybe recovering the corpse of the other will allow us to learn more about them..."

Gecktar casts another spell in case they would have to continue the fight
(OOC cast : Divine favor)

Posting Reports for 
Monday September 18th, 2006 6:41:18 AM

Game # 7 The Children of Domi
For the week of Sept 11,2006

NAME-----MTWTF
DM BoB &
DM Carla-SXXXXXS
Brahmah---XXXXX
Giltar----OOXXX
Roc-------XXXXO
Flat-top--XXOXXS
Winterglade-XXXXO
Toros-----XXOXOS
Zeoll-----XXXXX

Adm Ceil - I though that Flat-top had died, BUT DM Carla Put him back on his hooves again??
I love thos Game.

DM Bob and Carla 
Monday September 18th, 2006 12:34:47 PM

DM post will come this p.m.

Brahmah AC 26, hps 43/93 (shield) 
Monday September 18th, 2006 12:44:38 PM

Brahmah hears Glade's suggestion and thinks quickly.

Ignoring the statement about liver, Brahmah makes no effort to do as he's told, however, he also doesn't take attack posture.
"The Doctor promised you something too? Wow! We were promised something too... freedom off this rock! Look where that got us!"
He chuckles playfully.
"I didn't think we were gullable either, but look at us now. Pathetic aren't we.
Ah, but you can't have been taken in as easily as us?! No way."

He makes no attempt to look at the other taurs, for it might give them away.

Brahmah additional 
Monday September 18th, 2006 12:47:17 PM

He gives a mental image of the other Chosen to Pah'caw in hopes that she gets help.

Paw'caw  d20+10=26 d6+2=8
Monday September 18th, 2006 5:29:57 PM

Will fly down into the canopy of the jungle. She will jomp from branch to branch until she can see her master.

If she san see that her master is in danger, She 'll glide and try to claw the enermy. (Ac 26 - damage 8hp scratch.

DM Bob & Carla  d20+13=26 d20+8=23 d20+18=38 d20+18=22 d8+9=14 d8+9=10 d20+11=26 d20+11=24 d6+5=7 d6+5=11
Monday September 18th, 2006 7:05:52 PM

On the Plains...

Zeoll and Flat-top make their way towards the jungle at a brisk pace, it is still a long run before they will find themselves beneath the 'safety' of the jungle canopy. Zeoll worries about the possibility of a scrying spell while Flat-top worries about fashion...

On the Beach...

Toros and Gecktar back away from the water but maintain their vigilance in case their aquatic foe returns to try again. Gecktar considers recovering the corpse of the second aquatic creature which now floats face down in the water some 30 feet away. It is slowly being drawn out to sea by the receding tide.

In the Jungle...

"Far Rahedan" growls the hunter, and the bearhound leaps at Winterglade, tripping the centaur [Hit AC=26, Improved Trip=23 It's massive jaws reach for the cleric's throat, pinning him to the ground. Winterglade senses that at the merest movement on his part that the creature will surely clamp down and tear out his windpipe. [Held Action Bite AC=38/22 critical confirmed for 24 HP]

[OOC Winterglade could not stay 20 feet from the bearhound and heal Brahmah -- no attack of opportunity, but a simple 5 foot step puts the bearhound in range of Winterglade -- potential AoO for Brahmah if he wishes it]

The hunter immediately raises his bow and readies to shoot an arrow at either Brahmah or Rock should either of them fail to follow his command. "On your knees and face the rocks. Either you comply immediately or your surrender means nothing!" [Held Action, Hit AC= 26 and 24 for 7 + 11 HP. The hunter will target Brahmah as his first choice and only fire on Rock if the Wizard makes a deliberate attack on the bearhound or himself.]


Winterglade 24(51) 
Tuesday September 19th, 2006 2:31:29 AM

Winterglade shrugs, but doesn't make an effort to escape his captor.

"Sorry honey, Winterglade doesn't feel like cuddling this early in the morning."

Gecktar (AC17 HP27) 
Tuesday September 19th, 2006 3:24:20 AM

"OK Toros, watch my back. I'm going to try to get back its corpse to learn more about our assaillants."

Gecktar first call the power of Domi to protect him he then, while keeping his hammer in his hand, go back to the water to put his hand on the net that ensnared Toros.

"I'm going to try to use this net to get it back"

Cast sanctuary (Will DC 14)

Brahmah AC 26, hps 43/93 (shield) 
Tuesday September 19th, 2006 7:40:11 AM

Brahmah shrugs. "You'll likely kill us anyway, so if you don't mind, I'd like to see it coming." He smiles.

Brahmah additional 
Tuesday September 19th, 2006 7:41:11 AM

Brahmah said he wouldn't attack the bearhound and he won't.

Flat-top 
Tuesday September 19th, 2006 7:45:22 AM

Flat-top run behind Zeoll as fast as he can, "We're a little way to the jungle, but we're having a good work out!"

Brahmah additional 
Tuesday September 19th, 2006 2:09:02 PM

Brahmah sends a message to Pah'caw. "Get other Chosen!"

Zeoll 
Tuesday September 19th, 2006 5:26:08 PM


Zeoll says, "You call this a worrk out? Ha!" The liontaur breaks into a run.

Toros (AC 23, 43/69 HP)  d20+5=13
Tuesday September 19th, 2006 11:30:33 PM

Toros does not want to go into the water again, and the sand and salt in his drying fur makes him uncomfortable. He stands at the edge of the water and scans for signs of the aquatic creature or any other danger. He will warn Gecktar if he spots anything. (Spot=13)



DM Bob and Carla  d6=1
Tuesday September 19th, 2006 11:36:42 PM

On the edge of the plains...

Zeoll and Flat-Top cover the miles between the place of their combat and their destination. Sweat covers their flanks as the sun moves on its trajectory across the blue sky marking the time as past the middle of the day. It has been many hours since the doctor's ill-fated dinner, and rations lost to the sea have not been replenished. Much energy has been dispensed in defeating the hunters and crossing the plains. (Zeoll and Flat Top Constitution Check vs DC 10 or take 1 pt. non-lethal damage and become fatigued).

On the beach...

Gecktar retrieves the torn net belonging to the aquatic, while Toros keeps watch. The liontaur sees no sign of the second aquatic, and watches as his friend uses the damaged net to successfully ensnare the floating corpse and pull it to shore. The warmth from the sun high overhead, and the exertion of combat have taken thier toll on the taurs who are both hungry and thirsty. (Gecktar and Toros Constitution Check vs DC 10 or take 1 pt. non-lethal damage and become fatigued.) (OOC: You are out of combat rounds and may post in role-play time.-DM Carla)

In the jungle...

Winterglade tries to keep a sense of humor as he sees the last seconds of his life reflected in the dark iris's of the bearhound standing over him. Rock stares on mutely while Brahmah makes no effort to do as he's told. With a flap of his great wing's Pah'caw lifts off from the tree-top and goes to continue his search of the island, while Mandragora turns his head and lifts a wing to shield his view from that which is occurring below.

The archer's eyes narrow, and he presses his lips close together as he looses his first arrow--past the leader of the Chosen and towards the minotaur wizard where it lodges in Rock's thickly muscled thigh. (Hit AC 26, 7 pts. dmg as per previous post/held action.) The second arrow remains notched, as the medium sized human addresses Brahmah. His voice is terse. "You may not value your life cow-man, but if you value the lives of your companions, you will do as I say! This is no hunt, but I will claim a prize. Now, make a pile of your belongings, along with your weapons, and face the rocks! This will be your last chance to escape with your life, and that of your companions." The bearhound standing over the cleric looks up to the hunter's face, and waits."

Toros  d20=7 d20=14
Wednesday September 20th, 2006 12:47:00 AM

Toros helps Gecktar to pull the corpse, while trying to stand the weary affects of the sun, sea and combat. In the meantime he tries to spot the marble full of water that should be floating harmlessly on the sea surface.

(OOC: I am on the way, so, could you please help me with the modifiers for the rolls: the first roll is the constitution check, the second roll is the spot check. Many thanks!)

(Reply: Con.=10 (mod. is +3), Spot=19 (mod. is +5)-DM Carla)

Winterglade 20(51) 
Wednesday September 20th, 2006 2:57:19 AM

The centaur is pressed hard into the ground, almost invisible under the bulky mass of the muscules that is standing over him, but his muffled voice can still be heard from underneath.

"Has anyone ever told you before that you should really consider using different kind of after-shave?"

Flat-top (AC 24 95/95hp)  d20+2=18
Wednesday September 20th, 2006 9:10:50 AM

Flat-top watches as Zeoll put on the Speed, "HA HA! A weimic can never out run a Center!! But Wait a minute! there's Paw'caw coming our way. LOOK!" Flat-top points to the sky While running.

Con, Check 18

(OOC: Flat-Top can not see Pah'caw yet!-DM Carla)

Paw'caw  d20+10=15
Wednesday September 20th, 2006 9:16:19 AM

Paw'caw takes off for the sky at her master's comand. Making her way to the top of the canopy, Che Flies hight in the sky.

She starts her circle and spot the Liontaur ant the centaur. Down she comes to lead then to he master.

Spoting 15.

Brahmah AC 26, hps 43/93 (shield) 
Wednesday September 20th, 2006 12:12:23 PM

The minotaur smiles and shrugs again. "Trophy, a life... what is value anyway? Mine is honor and loyalty above all else. What do you value?
I SAID I wouldn't attack the bearhound and I won't. I value the lives of my friends, of course, but they understand our holy mission for Domi. If we are to die here, on this island and become someones trophy, so be it. It's Domi's will. I have courage.
I know the value of honor and trust. Do you? There is no Honor in this type of death."

{How far away is the archer? I assume at the edge of bow distance? Or is it closer?}

Gecktar (AC17 HP27)  d20+9=12
Wednesday September 20th, 2006 4:10:06 PM

Gecktar sustain the harsh weather and fatigue of the fight. He pull the corpse of the creature away from the water and studies it.
"Never fought such creatures... Do you know something about them Toros ?"

"We need some rest before continuing would you like to have some drink my friend ?"
.

Gecktar creates water by the power of domi and share it wit Toros.

"I think we could rest here for some time and go back to our search of the other Chosen. Trying to find the house is the best way I think."

(OOC: also cast detect magic on the tide hunter and his gear)
(OOC2 may have some difficulty to post until the end of the week...)



Zeoll  d20-1=14
Wednesday September 20th, 2006 7:42:02 PM


Zeoll slows down as Flat-top easily outraces him. "You win! You win! I am too out of shape!" He walks onward to their goal, too tired at the moment to look at anything else.

DM Bob & Carla 
Thursday September 21st, 2006 1:40:27 AM

On the beach...

With help from Toros, Gecktar pulls the blue-green body of the aquatic creature up on the beach. He will have much to tell the other Chosen for the dead thing is like nothing he or Toros has ever seen before. It is a large aquatic humanoid with webbed fingers and toes, and gills on both sides of its neck. A sagital crest runs from the top of its head, down its neck, and onto its back with 3 spines spaced at regular intervals. From the opaque cast to its eyes, the taurs know it has gone to inhabit some watery deep in the Shadowlands.

Gecktar uses the power granted him by his god and provides water for himself and his companion. While Toros slakes his thirst, the minotaur casts another spell on the body and any retrieved gear. The creature's carapace (breast plate) and the trident glow blue.

Anticipating that their companions would most likely strike out towards Dr. Mauroth's manor, the two weary taurs strike out south along the beach.

At the edge of the jungle...

Flat-Top puts on a burst of speed, and reaches the edge of the jungle before his companion. Out of breath, but none the worse for wear, Zeoll soon catches up. The taurs stand in the shade cast by the trees at the very edge of the forested area and stare into the green gloom.

In the jungle...

(Sorry. This post will come later. BTW the archer is about 25 ft. from Brahmah-DM Carla)

********************


(OOC: A couple of players have expressed concern over errors we have made in applying or interpreting the rules of the game. Please, recognize that we do not ever try to undermine a player. Our errors are usually due to late posting (fatigue), missing/forgetting something that was written in a character's post, or genuine mistakes of understanding (like thinking standing up from prone is a full round action rather than a move action, and not double checking in the PHB). If you feel we have got something wrong, *Please* do not let anger fester! The best way to 'call' us on a mistake is to use the 'POST PRIVATE TO DM' option. We will try to correct an error, or provide an explanation.-DM Carla)


Toros  d20=17 d20=5
Thursday September 21st, 2006 2:06:31 AM

"Well, Gecktar, this is something I have never seen before. Thanks for the water anyway."

"Yeah, we should go and find others as soon as possible, but lets have some rest first. I can take the first watch."

"By the way, do you happen to see that marble on the water.... Well if you cannot, dont worry, just take a good rest"

Toros takes the watch, while, even if useless, looking for the water-filled marble on the surface of the sea, as well as the first hunter that could be following them behind.

OOC: Spot and Listen rolls, 17 and 5.

Flight is cancelled yesterday due to a mechanical problem, so still on the way, and many thanks for your NPCing.


Brahmah 
Thursday September 21st, 2006 8:53:05 AM

OOC: Waiting with baited breathe for the the fate of the three Chosen in the Jungle. :)

Paw'caw 
Thursday September 21st, 2006 9:36:41 AM

Paw'caw flies low into the jungle, long hop from branshes to branches untill She get's to where her master.

OOC: If Brahmah see his bird Then he'll know that help is on it's way.

Fla-top 
Thursday September 21st, 2006 9:43:45 AM

Stops at the edge of the Jungle and waits for Zeoll, Flat-top does not want to brag but he does tell Zeoll, "Zeoll my friend, I knew that you being a Liontaur are very brave and fearce, But you can only run just so far after your food, before your out of wind.
As For Centaurs can run a mile before he get out of wind,"

Now let's be quiet and find paw'caw and our friends."

Flat-top will let Zeoll go ahead of him, then into the jungle they will go.

Brahmah AC 26, hps 43/93 (shield) 
Thursday September 21st, 2006 12:46:04 PM

"Okay, you can put that thing away, your liable to put someone's eye out." He says to the archer, trying to play for more time.

He hopes that Pah'caw is looking for Chosen!

Zeoll  d20+11=28 d20+12=21
Thursday September 21st, 2006 7:26:00 PM


Zeoll takes a few deep breaths. "Lead on, my fast frriend! Maybe we will find ourr frriends. I'm just happy to be underr the coverr of Motherr Wold's grreen blanket!"

Zeoll tries to get his bearings and look for interesting signs of any sort. Survival 21, Know Nature 28.

DM Bob & Carla  Archer's Full Attack Action (Rapid Shot, Point Blank Shot, Many Shot) d20+7=21 d20+5=22 dmg d6+5=6 d6+5=6 d6+5=7 d6+5=9 Bearhound attack vs Brahmah-Move Action covers distance to the minotaur, Standard Action Bite d20+18=32 d8+9=12
Thursday September 21st, 2006 7:42:25 PM

In the jungle...

Sprawled under 2000 lbs of muscle and brown fur, Winterglade is unable to see much. He knows Rock isn't far, and he can hear Brahmah stalling for time. The minotaur's voice comes to the cleric from somewhere a little to one side, and up ahead on the jungle trail. A drop of blood drips from the wound in the bearhound's shoulder to stain the white mane of the centaur below.

Brahmah jokes, but the archer doesn't laugh. The minotaur sees the two-footer's face blanch, then flush crimson, when his final offer is ignored.

"So be it..."

Time seems to slow, and the blink of an eye becomes an eternity as the Captain of the Chosen sees the archer load his bow with not one, but two arrows...loose them...reload... and loose two more. Four arrows whistle past Brahmah and pierce the wizard standing off to one side behind him. Unable to see what is going on, Winterglade shares the pain of the companion he shields. (Hit AC 21 and 22 for 6+6+7+9 dmg. Winterglade's Shield Another spell still in effect. I have Rock at 5/39 HP, and Winterglade at 6/51 HP. Please, correct me if I am wrong.)

With a roar, the bearhound abandons the prone centaur (Winterglade can take an AoO on the bearhound), crossing the distance to the big minotaur taunting his companion, and clamps down on his thigh. (Hit AC 32 for 12 dmg to Brahmah).

With a flap of jet-black wings, Mandragor abandons his perch.

At the edge of the jungle...

Flat-Top pauses for a moment, gazing back over the plains and the blue sky above in hopes of spotting some signal that might show his companions still live. Seeing nothing, he plunges into the undergrowth after Zeoll. The liontaur's sharp eyes have picked out a narrow trail, likely used by animals much smaller than the 615 lb. liontaur and his 1440 lb. centaur companion. Regardless, he is able to follow the path and steer clear of any...entanglements. The wemic is pretty sure the twisty little path is leading in a southerly direction.

On the beach...

The magical marble is lost to Toros who keeps watch, gazing out to sea, while Gecktar the minotaur has a cat-nap.

High overhead, and winging his way towards the beach, is Brahmah's golden companion, Pah'caw.

(OOC: Sorry, Ciel, but Pah'caw can't cover miles of territory in 1 round!-DM Carla)



Zeoll  d20+9=15 d20+3=14
Friday September 22nd, 2006 12:03:17 AM


The druid leads his centaur friend through the jungle on the tiny path. He keeps his ears and eyes open.

Spot 15, Listen 14.

Winterglade AC21 HP26(51)  3d8(8+3+3)+6=20
Friday September 22nd, 2006 4:12:56 AM

Winterglade doesn't have a weapon drawn and lets the bearhound go unhindered. The centaur stands up.

"Cough! Haack! You gave Winterglade fleas, you mangy brute!"

What now? Rock is in trouble again, but so is Winterglade. Brahmah will need assistance in a moment, too, and if the centaur won't heal himself he won't be there to provide it. He rises his hand to his chest, invoking a surge of power [spontaneously casting CSW over Dispel Magic, heals 20 damage].

[Shield Other, duration 6h: Winterglade takes 1/2 damage taken by Rock, rounded up.]

Brahmah AC 26, hps 31/93 (shield)  d20+17=37 d20+17=25 2d4(2+1)+7=10 2d4(3+4)+7=14 d20-1=14
Friday September 22nd, 2006 12:54:01 PM

Brahmah winces at the beast's attack, barely noticing his friends being hur.

"I told you, I didn't wish to harm the bearhound." He charges the archer (who at last view, was 25 ft away.)
He hits AC 37 (threat 25), for 10 (24 if crit)[if human, 26 damage]

Brahmah begins to yell and howler at the top of his lungs. (Intimidate 14) Not really trying, but you never know.

Flat-top  d20+7=22 d20+6=25
Friday September 22nd, 2006 3:53:53 PM

"My Friend Zeoll! Your eyes are much better in the jungle, I'll try to listen for familure sounds like our friends!" Flat-top is right behind the liontaur, thinking that he should change his weapon of choice from a Morningstar to a cross bow and bolts, Not having too much room to swing.

So the two taurs pushes onward.

Listens 22 - Spot 25.

Toros  d20=17
Saturday September 23rd, 2006 4:39:45 AM

Toros checks the sea as well as the sky, noticing some spot high overhead. The spot comes closer to become a beautiful bird. Toros hopes to recognize some familiar patterns of the bird... (spot roll, 17)

Gecktar 
Sunday September 24th, 2006 3:33:24 PM

Gecktar looks in the sky while seeing the shadow of the golden bird. "Toros, this is Pah'Caw, Brahmah's companion ! I hope he will be able to lead us to our captain !!"

Ge'cktar makes sign and yell the bird "Pah'Caw ! Here ! lead us !

DM Bob & Carla  Bearhound AoO vs Brahmah d20+13=29 d6+5=11, Bearhound Bite Attack d20+18=24 d8+9=12 Bearhound Trip vs Brahmah d20+12=30 Archer vs Glade (Rapid Shot) d20+12=30 d6+5=11 d20+7=16 d20+5=21 d6+5=7

Sunday September 24th, 2006 6:41:51 PM

On the Beach...

The two taurs on the beach rest themselves following their battle and recover their strength. They notice a bird far up in the sky and Gecktar calls out to it hope that it is Pah'Caw, but the bird is still far away and little more than a dot in the sky, although it does grow closer.

Zeoll and Flat-top...

The two taurs make swift passage across the plains and come to the edge of the jungle. It takes their eyes a moment to adjust to the dark surroundings. Thick vegetation blocks much of the light and dense vines and foliage grab at their legs. The centaur hears a strange call from far away to the south, but cannot make out what it is or the preceise direction.

In the jungle...

The bearhound slashes out at the minotaur with his claws as Brahmah turns to attack the archer [AoO Hit Ac=29 for 11 HP]. The massive beast then lunges after the Captain of the Chosen, clamps down with his powerful jaws, and drags Brahmah to the ground [Hit AC=24 for 12 HP, Trip=30 OOC Brahmah's AC=24 for Charging?]]

With a cry the wounded archer backs away from the fallen minotaur, and fires a volley of arrows at Winterglade [Hit AC=30, 16, and 21 for 11+7 HP]

[OOC last round the archer could only fire 3 arrows, hence 9 HP vs Rock should be removed for a total of 19 HP; thus Rock at 9 HP, and Winterglade at 10 + healing of last round, - dmg. of this round = 12 HP. Thanks to Marcin for catching our error.]

Winterglade AC21 HP12(51)  2d8(1+6)+6=13 d8=6
Monday September 25th, 2006 4:31:18 AM

The centaur runs over to wounded Brahmah and reaches down. The power of Brawler surges through him, closing some of the wounds the Captain has sustained [spontaneously casting CMW over Delay Poison, healed 18 damage].

[As Brahmah takes up a 10x10 space I assumed Winterglade can reach him witout going in range of the bearhound. If the only way to heal is to enter the threathened zone he will do so on defensive. In that case please roll Concentration for me, he checks at +11.]

Posting Reports for 
Monday September 25th, 2006 7:17:47 AM

Game # 7 The Chosen of Domi
For The weekod Sepy 18, 2006

NAME-----MTWTF
DM Bob---XXXX2S
DM Carla
Brahmah--XXXXX
Getlar---OXXOOS
Roc------OOOOO
Flat-top-OXXXX
Winterglade-OXXXX
Toro-----OXXXOS
Zeoll----OXX2O

Adm Ceil - Flat-top cut his finger opening a can of Chili and Zeoll had to wash the bloody cut and put a band aid on it!

Brahmah AC 26(-4 prone +4 vs ranged), hps 26/93 (shield)  d20+9=10 d20+10=27 d20+10=21 d20+4=19 d20+5=8 d6+4=8 d6+4=6 2d4(2+4)+7=13
Monday September 25th, 2006 12:10:50 PM

(My apologies, yes, Brahmah's AC WAS indeed 24 charging. M'bad.)(Side Note: I think its silly that there is no opposed roll of some type versus trip! Sigh.)

[In response to Glades querry, believe minotaurs are 10'x10' and have natural reach of 10', yes]

(Did his opponents make a Will save or whatever versus Intimidate?! :))

Brahmah hasn't been this far into the Realm of Shadows for awhile. He gets woozy. "You can rend me all you like bearhound, but I really didn't want to hurt you."
He attacks the hound. (prone -4 to attacks, AC miss, 27(21 threat), 19 and 8, for miss, 8(14 if crit), 13 and miss damage)

"Bite deeper to the bone furball... your teeth need sharpening. Your archer friend isn't very sporting. Doesn't he tie you up or chain you? He says its for YOUR safty does he? Ha, I bet!
Say are those fairies?" He begins rambling. "I bet their nice. Looks like twinkles." He giggles stupidly. "The dinner bell? Wine and cheese please. Purple. Doodads."

[OOC: Intimidating an opponent in combat is a standard action, Brahmah had already charged his opponent and therefor could not also intimidate]

Zeoll 
Monday September 25th, 2006 3:38:31 PM


"Come on, Flat-top, let's check that out."

The liontaur leads his friend to the south.

Flat-top 
Monday September 25th, 2006 8:04:42 PM

"I'm right behind you Zeoll! and I don't like this jungle, IT"S Too Quite?" He tell Zeol,

Flat-top is trying to tip toe in the the path, that's very dificult to do when all you have are hooves!!

DM Bob & Carla  d20+13=25 d6+5=8 d20+18=28 d8+9=12 d20+13=29 d20+13=24 d6+5=9 d6+5=9 d20+12=14 d20+7=24 d20+5=8 d6+5=9
Monday September 25th, 2006 10:53:16 PM

On the beach...

Gecktar and Toros consider their options

Zeoll and Flat-Top...

The two taurs make their way through the jungle and towards the strange sound they heard earlier, but it goes strangely quiet.

In the Jungle...

Winterglade rushes to Brahmah's defence and casts a healing spell despite the immediate proximity of the bearhound. It reaches out with a massive claw and rakes the centaur for his troubles. [AoO Hit AC=25 for 8 HP; the bearhound is also large and standing over the prone minotaur]

The beast then turns back to the Captain of the Chosen who lies blathering beneath him. The bearhound clamps down with his jaws and rakes the minotaur with it's claws [Hit AC=28, 29 and 24 for 12+9+9=30 HP]. It roars in satisfaction as the minotaur goes limp beneath it.

The archer sends yet another volley of arrows at the cleric, but in his hurry he sends two wide. The third arrow finds a gap in the centaur's armor and burrows deep into his chest. [Hit AC=14,24,8 for 9 HP].

"Surrender now!" the archer bellows at Rock who stands frozen in horror "or die like your friends"

[OOC I concede the +11 roll on defensive casting]


Gecktar 
Tuesday September 26th, 2006 3:29:05 AM

After retreiving the magical items carried by the tide hunter, and being fully rested Gecktar says

"We should take the path where Pah'Caw is coming from. Even if it through the jungle. I'm not familiar with surviving in such climate but we need find the other Chosen"

Gecktar enters the jungle taking the direction where Pah'Caw was coming from.

Gecktar 
Tuesday September 26th, 2006 3:29:05 AM

After retreiving the magical items carried by the tide hunter, and being fully rested Gecktar says

"We should take the path where Pah'Caw is coming from. Even if it through the jungle. I'm not familiar with surviving in such climate but we need find the other Chosen"

Gecktar enters the jungle taking the direction where Pah'Caw was coming from.

Winterglade HP-6(51)  d10=10
Tuesday September 26th, 2006 4:39:45 AM

Winterglade, knocked out again, falls to the ground.

Flat-top 
Tuesday September 26th, 2006 8:18:28 AM

"Zeoll! I don't like this! All the noist in the jungle went quiet all of a sudden? Your a Lointaur! you have padding on your paws, so your go in silence.
You better seperate from me! They'll know I'm comming towards them, You have a chance to suprise them." Flat-top tell Zeoll.

Now Flat-top will try again to move softly towards the noise he once heard.

DM Bob & Carla 
Tuesday September 26th, 2006 8:21:43 AM

OOC: Bob and I are going on a mini vacation through to Saturday. We expect to be able to post enroute. If we do miss a post, well, we'll catch up with the adventure next week!-DM Carla

Winterglade AC21 HP3(51)  d20+11=31 d20+11=24
Tuesday September 26th, 2006 9:49:46 AM

[Sorry I've been picking at the rules again, but the lack of AoO makes a critical difference here. With Rock being the next to go and Shield Other still active, and with my character at -6 the next arrow fired at Rock would kill Winterglade.]

[Concentration check for healing last round is 31: passed.]

Well, there is nothing more Winterglade can do here, he can't hope to overpower even one of his attackers by himself, and, as cruel as it might sound, two dead Taurs are better than three. The centaur decides to think about his own skin. He invokes Sanctuary yet again [defensive casting, Concentration check 24, passed, spontaneously over Remove Paralysis]. Then he about-turns and runs for the line of trees [move action: 50 ft, provokes AoO from the bearhound if he saves vs Sanctuary, Winterglade makes sure that he runs away from Rock and breaks Shield Other].

What a Full Moon's Feast. Well, the next ten seconds decide what happens next. If I manage to survive them, I just might make it through the day.

[Sanctuary DC15, round1(6).]
[If he fails to move away Shield Other is still active.]

Brahmah AC 26(-4 prone +4 vs ranged), hps -5/93 (shield)  d100=23
Tuesday September 26th, 2006 10:50:25 AM

(rolls 23 to stablize, failed, -5)

While Brahmah bleeds to death, he dreams of the bearhound choking to death on a familiar horn.

[:) Min vacation huh, GREAT! I can catch up on some stuff then. Thanks.]

Zeoll  d20+3=14 d20+9=24 d20+12=21
Tuesday September 26th, 2006 4:52:10 PM


The liontaur continues to lead Flat-top in the direction from which he heard the sound.

He says to Flat-top, "No, my friend, we must both stick togetherr. I am fairrly clumsy and loud forr a liontaurr, anyway. If you want, I will walk 40 feet ahead, though."

Zeoll tries to stay alert: Listen 14, Spot 24, Survival 21.

Flat-top 
Wednesday September 27th, 2006 8:58:07 AM

"No! Not that far ahead of me! I will follow you at this pase." Flat-top tell Zeoll as they push on toward the sound.

Brahmah 
Wednesday September 27th, 2006 11:29:19 AM

Blood drains slowly from the minotaur. The dark gaping wounds already reek of death and decay.

Zeoll 
Thursday September 28th, 2006 6:40:59 AM

Ever amenable, Zeoll walks fifteen feet ahead of Flat-top.

As they pass through the underbrush, Zeoll thinks that here at least he could win that race with the centaur, who would be hindered by the vines and undergrowth of the rain forest. Zeoll, of course, is able to walk without being slowed down, thanks to his connection with Mother Wold. But it would be unfair to use that connection in a friendly contest.

Still, his mobility here makes Zeoll feel much safer in the jungle than he did under the open skies.

Brahmah 
Thursday September 28th, 2006 7:43:27 AM

drip drip drip....

gurgle....

sputter....

Dreams of minotaur maidens and lots and lots of purple wine.

Flat-top 
Thursday September 28th, 2006 8:33:25 AM

Flat-top cannot trot as fast as Zeoll, but he tries to keep up with the old Weimic. Flat-top get's slap in the upper part of his body, while the lower part of his body gets the vines, the chuck holes and the branches of the lower bushes.

But all the same he pushes on, got to reunite.

DM Bob and Carla 
Thursday September 28th, 2006 3:20:49 PM

In the jungle...

Winterglade decides discretion is the better part of valour, and after casting protective magics upon himself, he slips into the jungle, intent on putting some distance between himself and the hunters.

*****

The sun continues its route across the sky, bringing the cooling breezes of early eavening. In the jungle Zeoll and Flat-Top sense the changes as they make haste along the barely discernable path. Aproaching a marshy area, the path skirts close to a rocky outcrop which momentarily blocks their view. As the duo rounds the corner, a horrific sight is revealed. The crumpled and unconscious body of their captain lies sprawled on the bloody trail. Winterglade is gone, and Rock is nowhere to be seen. Ruined gear is spread in a radius around the prone minotaur.

On the beach...

Gecktar and Toros watch as the flying spot comes closer. Eventually their captain's great eagle comes into view.

As the two taurs head south down the beach, seeking an easier way to the interior of the jungle, the eagle follows them. After some time the cliffs taper towards the beach, and a narrow path can be made out twisting around the boulders towards the jungle. Looking south along the beach, Toros and Gecktar can make out some sort of projection into the water, but it is quite far ahead and hard to make out.

(OOC: We are out of combat, and folks can role-play post in approximately 10 minute time increments. We will need a little more info about what Winterglade did in the moments after he disappeared into the jungle. How far did he go and did he stop? Did he turn around to look back?-DM Carla)

Zeoll (AC16, HP22 of 36)  d8+1=6
Thursday September 28th, 2006 5:14:36 PM

Zeoll rushes over to Brahmah and casts cure minor wounds on him. Is he dead? If he is not, Zeoll helps him sip a potion of cure light wounds (1d8+1=6).

Druid Spells:
Level 0: Guidance x2, [Cure Minor Wounds] x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
2 of 3 Level 0 spells used
2 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Loot:
two suits medium magic studded leather
four medium magic scimitars
two pairs of magic gloves (worn by Z&F)
blow-pipes and 14 (poison?) darts
-1 po CLW

Winterglade HP51(51)  2d8(2+7)+6=15 2d8(6+8)+6=20 d8+6=14 d20+4=6
Friday September 29th, 2006 3:43:43 AM

Winterglade runs for the jungle, expecting an arrow to pierce his throat at any moment. When he reaches the line of trees unmolested he risks a glance behind. Is he being followed?

Despite his logical part telling him there was nothing more he could have done, he feels a bitter aftertaste that he suspects will be with him for a while. Sure, he has run away from danger many times, but it is first time he is forced to leave companions behind. And Brahmah has just saved his life, too...

If he dies I'll find a way to have him brought back from dead. A <Reincarnation> maybe. If he is lucky he just might come back as a centaur.

[When at least one of the attackers starts following him, he will start moving steadily into the jungle in more or less a straight line, hoping that his equine speed will allow him to outdistance at least the archer. If possible he will try to judge the speed the bearhound is capable of before it crosses the clearing.]

[But for as long as the two stay in the clearing taking care of Rock and Brahmah, he will watch them from the concealment of foliage while healing himself. If they depart in a direction other than the one leading towards him, he will stay put, listening for anybody sneaking up on him: Listen 6. In that case he will probably come out when Zeoll does, unless attacked earlier, of course.]

[Spells used up for healing: Restoration(Lesser), Silence, Shield of Faith. Fully healed.]

That's it, I'm almost out of spells. If they go after me now I'll need to find an open space, like the plains we've been travelling through. Once I get there I should be able to keep safe distance from them. Unless it'll be a moonless night...

Flat-top  d8+1=8
Friday September 29th, 2006 10:23:36 AM

Flat-top come up behind Zeoll (Who is holding Brahmah in his arms) "Is the Captain alive? I have a healing tattoo? Let me touch him, and I'll give him a little shot of cure?"

Flat-top touches Brahmah head, then touches his shoulder to give Brahmah a charge of healing.

Flat-top will heal Brahmah for 8hp of Life.

Brahmah 
Friday September 29th, 2006 10:54:43 AM

Brahma lays there.

Gecktar 
Friday September 29th, 2006 3:56:52 PM

Gecktar still continues, closing the projection they've seeing on the beach.

DM Bob and Carla 
Saturday September 30th, 2006 1:32:27 AM

In the jungle...

Fearing for his life, Winterglade runs for the jungle. On reaching the line of trees, he glances back and quickly surmises that he is not being pursued. Concerned for the companions he has left behind, he watches from his place of concealment. Winterglade can see Highlight to display spoiler: { the wounded archer stagger momentarily, then, dropping his weapons, he fumbles at a pocket and retrieves a vial which he quaffs. The bearhound shambles over to the petrified Rock, who spreads his arms out wide, palms up, in a sign of surrender. While the creature keeps the taur under guard, the human hunter riffles through Brahmah's gear, then moves over to sift through the wizard's gear. Pulling out a sword, the hunter approaches Rock. Some words are exchanged that the centaur can not hear, but he sees Rock nod in acknowledgement. The bearhound heads off down the trail, taking the direction from whence Brahmah had come. Rock marches next, with the human behind. The human looks back over his shoulder once or twice, but soon the party disappears from view.}

Brahmah dreams...

Reclining on soft green grass, Brahmah looks up into the sweet face of a bovine maiden smiling placidly at the scarred and tatooed taur, as she gently strokes his face. Just behind her, another female fills an intricately carved goblet with purple wine handing it to the first, who then holds the cup to the taur's lips...

But is brought back from the brink by his friends...

Zeoll, closely followed by Flat-Top, rushes to the aid of the unconscious minotaur. Fearing he may be lost to them, the two friends administer healing touches as well as curative draughts...

His eyes still closed, Brahmah feels the hurts of his many wounds returning.

On the beach...

Gecktar decides to pass by the narrow twisting path in favour of finding out what it is that he and Toros see farther down the beach. The pair makes their way carefully down the beach until they have a better view of what appears to be a long dock or pier that goes out to the water. Toros recognizes the dock as the one he saw depicted on the map in the doctor's study, after the ill fated dinner party. (Gecktar and Toros, Spot vs DC 12 to Highlight to display spoiler: { see figures standing on the dock.})


Winterglade 
Saturday September 30th, 2006 6:24:00 AM

Soon after Zeoll appears the centaur emerges from the line of trees. He approaches slowly, as if dreading what he might find.

"Brawler be praised, he's alive."

Winterglade adds his healing to the efforts of others, but there is almost no power left in him and the result he achieves can be called pitiful at best [healing Brahmah spontaneously over cantrips, heals 4 damage]. Once the captain is conscious, the centaur sums up what has transpired.

"Winterglade understands you have been subjects of this madman's cruel game, too? Where are your pursuers?"

"Winterglade and Rock have been ambushed by an archer and a beast of some kind. By the time Brahmah showed up the two of us have been already defeated. Even with him around we have been effortlessly overwhelmed, especially since Rock underwent shock and couldn't do anything. We struggled, and they toyed with us. Winterglade couldn't keep up with healing and eventually run away. Rock has been taken prisoner and led away."

Winterglade takes out the party's Wand of Healing entrusted to him long ago.

"It is probably good time to take advantage of its powers. Let Winterglade see your wounds."

[Folks, damage status if you please?]

Flat-top 
Saturday September 30th, 2006 9:22:15 AM

Flat-top listens to Winterglade, "I'm Alright and Zeoll has help the Captain, But what this you say Roc is still back there with his enermy?? What kind of enermy were you fighting?? Our enermy are all dead! They would not surender!"

Brahmah AC 22(-4 prone +4 vs ranged), hps 13/93 
Saturday September 30th, 2006 11:38:14 AM

Brahmah remains on the ground, still stunned but everything, pain seeping back into the taur.

The ranger hears several words, though they are jumbled and make little sense.
"Surrender... all dead... Rock with the enemy..." Was Rock a traitor turncoat? Is so, he'll have to died.

"*moan*"

Zeoll (AC16, HP22 of 36) 
Sunday October 1st, 2006 8:10:07 AM

Zeoll explains recent events as best as he can. "We werre set on by humanoids on hippogrriffs. We managed to kill them."

"How long ago was yourr fight? Wherre did they take Rock?"

[OOC: Has Rock's player left the game? If so, I'm sorry I missed that.]

(OOC: Have e-mailed Rock's player, and ask that Ceil follow-up if we get no response in a couple days. Consider him an NPC until further notice.-C. Watt)

Flat-top 
Sunday October 1st, 2006 8:14:25 AM

Flat-top hears the Captain Moan, he look down at the pron Minotaur, Smiles. "Zeoll! I've been waiting a long time to say this, so here goes! Hit him again! with the healing wand."
Flat-top laugh at his privet joke.

Brahmah AC 22(-4 prone +4 vs ranged), hps 13/93 
Sunday October 1st, 2006 9:58:35 AM

The minotaur sits slowly up. A look of anger mixed with confusion crosses his face. Then just anger. "Damn it! I'm going to kill that Doctor and wear his head as a hat, then his goons will make nice boots and finally make a cloak from that %#$&%$^$* hound!" He growls primally.

He notices his gear and instinctively looks for his father's falchion first. "I swear, if he took..." Then he mutters something about 'gutting him like a tuna!'

Still unable to stand fully, he crawls around, looking for his gear, ALL of his gear.

Gecktar  d20+3=18
Sunday October 1st, 2006 3:48:53 PM

"Look Toros, someone's here on the dock... The doctor tell us about visitors. We shouldn't be too far from the mansion. Let's try to find it"

Gecktar tries to determine the place of the mansion by locating the path that come to the docks

(Spot check 18)

Flat-top 
Sunday October 1st, 2006 7:29:40 PM

Flat-top listens to the Captain swearing, Witvh is for some odd reasom, is saltier than usully. BUT Flat-top know better that if he's sitting up, he's too dangerious to try and talk to him.
So Flat-top just stands there with his smerk on his face. ;)

Aftermath


DM Bob and Carla  Servant Spot = d20=4
Sunday October 1st, 2006 10:32:37 PM

On the beach...

The bank which had previously been so very high, tapers down towards the beach. Gecktar and Toros, hugging close to the edge of the beach furthest from the water and closest to the jungle creep closer to the dock. Gecktar is able to make out the figures on the dock as two of Dr. Mauroth's serving men in dark uniforms, a medium sized human wearing camouflage gear, and a large bear-like creature the likes of which he has never seen before. The half-orc serving men share the task of carrying a large chest. Gecktar sees the human direct them to set their burden on the deck of the smaller of two sailing vessels tied to the dock, after which the human and his furry companion board the boat. The servants watch the activity aboard the boat, and when it starts to leave the dock, they move down the dock. Nearing the end of the dock, one of them looks up, and in the general direction of the taurs. (Gecktar and Toros, Hide Check vs DC 4, to remain unseen.)

Gecktar notices there is a path beyond the dock. The taur can only guess where it might go.

In the jungle...

A furious and hurt Brahmah crawls around looking for his gear as Flat-Top and Zeoll try to fill their captain in on how they overcame their adversaries. His gauntlets are gone, as is the helm he had worn upon his head. There is a raw line around his thick neck, where his periapt had been torn away, but he still has his ring. The minotaur's knee presses into the hard metal of his falchion, and he recognizes the comfortable weight of his large mithril shirt on his body. Likely the hunter couldn't manipulate Brahmah's 1100 lb mass, and the taur's prone body had hidden the weapon.

The more he searches, the more items Brahmah finds missing. His iron scroll case and its contents, all of his potions, his money, and his cloak. The taur's anger mounts when he finds his tattoo inks spilled upon the ground, the delicate tools bent and broken. The taur finds his seals where he had affixed them, but the small egg from the fey circle, and the blue WLA badge are missing!

Winterglade  d8+1=8 d8+1=3 d8+1=4 d8+1=7 d8+1=3 d8+1=7 d8+1=5 d8+1=6 d8+1=7 d8+1=2 d8+1=7 d8+1=4 d8+1=9 d8+1=9
Monday October 2nd, 2006 6:41:44 AM

"There was a human archer, and a furry creature Winterglade has never seen before. It was huge and looked like a cross between a werewolf and a bear. It didn't use any weapons, but it could speak, so, for lack of better word, we should assume it was intelligent."

"They left this clearing maybe a quarter of an hour ago. The trail should still be fresh. Rock went with them, but he looked like a prisoner. They ransacked his stuff, too. They went off that way." - the centaur points into the jungle.

[DMs, please correct me if I'm wrong about the passage of time.]

Winterglade moves over Brahmah and patiently taps him with the healing wand time after time while the Captain builds up steam [burned up 13 charges of the wand of CLW, healed up 79 damage total].

Once Brahmah is done laying out plans for the good doctor, Winterglade adds: "We should burn down his mansion first and make him watch."

"The way Winterglade sees things, we need to take care of Rock first. For all we know they might be leading him off to stuff him, mount him, and put him in somebody's saloon as a conversation piece."

"Once that is done, we need to find others and see if they have survived."

"Then we need to check if the Doctor lied when he offered us safe passage tomorrow."

"If he didn't, we need to carefully weigh our priorities. We definitely can't allow the Doctor to continue this practice of his, but we have lost enough time already and who knows what Vargas has managed to achieve in the meantime."

"Either way, we definitely need to settle the matter of this island, either before we leave, or once we return. There is a score to be settled; besides, if we don't, some poor shipwreck survivors might be subjected to the same fate in the future. Winterglade will only ask that we actually check if Mauroth had his hand in anyone's death before Brahmah makes a hat of him. If he didn't, Winterglade says we put him in some prison to rot instead."

Flat-top  d20+4=7
Monday October 2nd, 2006 8:13:59 AM

Flat-top listens to Winterglade Tale, "I agree with you Brother Centaur, This Doctor is mad, not just crazy But mad. If he is not delt with alot more poor survivers will be killed!
I'll put up a wager that already the rumor of another Centaur has already either killed or put in a privet zoo!"

Flat-top is so mad the he has to punch some thing, he goes over to a palm tree and punches it. Every body watches Flat-top miss the tree.

OOC: I was hoping for a coconut to fall on Flat-top's head!

Posting Reportd for 
Monday October 2nd, 2006 8:23:09 AM

Game # 7 The Chosen of Domi
For the week of Sept 25, 2006

NAME.....MTWTF
DM Bob &
DM Carla..XXXXXS
Brahmah...XXXXXSS
Gectar....XXOXXS
Flat-top..XXXXXS
Winterglade.XXOOXS
Zeoll.....XXXX2S
Toro......OOOOO<walk about?
Roc.......OOOOO<walk about?

Adm Ceil - Are are Tunc and Kent still players??

Brahmah 
Monday October 2nd, 2006 11:11:18 AM

"I say we shove the burning embers of his mansion into his most dark and private regions."

Even with his anger and the pressing fact that things are working against him, he's happy that his falchion is still with him. The thing that hurts is that he earned everything they took and they will likely just sell it for gold. His WLA badge must be reported as stolen if they don't get it back (AND HE BETTER NOT HAVE TO PAY AGAIN TO REGAIN HIS PLACE!!!).

His commissions are safe, they can be paid ONLY to him. His kukri and falchion are in tact.

"Stupid archer didn't take my arrows or bow! What an idiot!" He kind of snickers. "At least I'll be traveling lighter. I knew if I surrendered, they would simply take everything anyway. Figures. I hope he chokes on a potion."

He looks at his arrows and bow and smirks. "At least I can use the bow but it won't be as effective. Does anyone have oil and rags? We'll make an oily, fiery end of his house. Any bows between you?"

"Where's Rock?"

"Did someone say docks? Where? Lets move."


Brahmah additional  d20+13=21
Monday October 2nd, 2006 11:15:57 AM

The minotaur tracks the archer. (Survival 21)

(Is Rock's player gone?)

Gecktar  d20-4=6
Monday October 2nd, 2006 3:50:20 PM

Gecktar hides as much as he can but the distance seems sufficient to keep them unseen.

Looking at the path coming to the dock he thinks that this could lead to the mansion of the doctor. He then takes the direction of the path staying out of range of the keep senses of the hunters.


Toros  d20=14
Monday October 2nd, 2006 5:00:03 PM

The whole scene seems more familiar for Toros and he easily blends with the shadows (14 + modifiers). No wonders he would give wonders to see what was inside the chest. Instinctively he looks for any sign of where other Chosen could be, as he is not sure, if it would be good to follow the path and go to the mansion.

OOC: Sorry for my late return after the trip. Last week has been all rush and I have got a bit sick as a result. But now I am feeling better and in the meantime the game has been going great! Thanks for/to all!

Zeoll (AC16, HP22 of 36) 
Monday October 2nd, 2006 6:51:24 PM


Zeoll agrees wholeheartedly with Brahmah. "This Doctorr does not belong in the Taurr Isles. Forr one thing, he is evil. Forr anotherr, he is not a Taurr. I wish nothing morre than to rremove him frrom this place, prreferrably on the point of my sworrd."

"But we have to be smarrt. We werre foolish to fall into his powerr. Now we must act with intelligence."

"I think we should go down to that dock and boarrd that boat. We can make a magical suggestion to the captain that he let us on boarrd and that he leave rright away."

"Then we can confrront the ones that attacked Brrahmah and Winterrglade. They will give us back the things they took, and they will tell us what happened to RRock. We will sail out of sight of this island. We will make surre it is marrked on ourr map so we can come back herre."

"Then we can eitherr go on to finish ourr quest, and laterr rreturrn to this place and ourr unfinished business with the doctorr. Orr we can take contrrol of the ship, sail arround to the otherr side, come ashorre, and surrprrise the Doctorr."

"What do you all think, my frriends?"

DM Bob and Carla 
Monday October 2nd, 2006 9:50:31 PM

It takes Brahmah a while to collect what gear the hunter left behind. Whether the fellow was in a hurry, or did not appreciate the taur sized equipment will remain a mystery. Regardless, the minotaur is glad to find his weapons intact, and regales his companions with a colorful description of his plans for his enemies.

Winterglade elaborates on what he witnessed while hiding in the jungle, and points out the direction taken by Rock and his captors. The centaur gives his wand of healing a serious workout, while expressing his concern over the fate of the unfortunate minotaur wizard. Winterglade is torn between seeking revenge against Dr. Mauroth, and escaping the island to continue his mission for Domi.

Zeoll is similarly conflicted. His anger against their cruel host is palpable, yet the wemic is conscious of the party's quest. He suggests a few options, including an escape from the island, with a plan to return stronger and with a plan to take the doctor by surprise.

Flat-Top seeks an outlet for his anger, and nearly gets sore knuckles for his trouble.

Healed, and with equipment securely stowed, the Captain of the Chosen of Domi leads his party in the direction pointed out by Winterglade. The minotaur finds only the tracks of the heavy, cloven hoofed minotaur. The bearhound, and the hunter have left no trace of their passage.

Having vented their anger, Flat-Top, Zeoll, Winterglade, and Brahmah feel the cumulative effects of a very long and very hard day. Those who have expended additional force with the application of their magics, realize how vulnerable they now are. With perhaps 2 hours of daylight remaining, they trek along the jungle path.

Elsewhere on the island...

Gecktar and Toros remain hidden from view, and watch as the uniform clad half-orcs disappear down the path. Toros speculates about what must be in the chest set on the smaller boat, as the distance between the boat and the dock widens. A square sail is soon up, glowing orangey-red in the setting sun, and the boat, its passengers, and the chest are soon but a small dot on the Lotophagi Ocean.

The taurs realize there isn't much daylight remaining, as they turn inland and follow the trail taken by the doctor's servants.

(Spot and Listen Checks by all of the Chosen, please!)

(OOC: Have e-mailed Rock's player, but no response yet. Will NPC Rock until further notice. ADM Ceil, can you follow up with Keith?-DM Carla)

OK! Boss! Will Do!- ):-)

Winterglade  d20+4=7 d20+4=18
Tuesday October 3rd, 2006 4:38:19 AM

[Listen 7, Spot 18]

Winterglade marches along, the party's wand of CMW in his pocket ready to be drawn out.

"Looks like we'll have to march through the night. Winterglade doesn't really see how resting now could be justified, with Rock in their hands awaiting an unknown fate."

Flat-top  d20+5=22 d20+6=25
Tuesday October 3rd, 2006 8:06:22 AM

Listens 22 - Spot 25

"OUCH! That hurt!" Flat-top rub his knuckls, "I have a bow and arrows and some oil, but no rags. I'm sure we can find some some where.
Look the track of Roc are deep, look like he had faith in us! Ha made his track deep But No tracks of his capters? Trap maybe?"

Flat-top is going along with Brahmah, the centaurs Listen to the sound of his suroundings (or lack there of!) and keep his eyes open, not trusting anybody outside of their circle.

Brahmah AC 22, hps 13/93 
Tuesday October 3rd, 2006 11:15:43 AM

"I agree with Zeoll, but I'm feeling tired. I need some serious healing. Where's m'bird?" He looks for his eagle. When found, he asks here to seek the beast and man who we fought. "Look to the water. And the boats. Seek the Chosen called Rock too."

Zeoll (AC16, HP22 of 36) 
Tuesday October 3rd, 2006 11:58:38 AM


"AND let me emphasize that we need to rrescue Gecktarr and Torros! I prray that they arre not dead orr capturred too!"

"Should we go on the boat to rrescue Rrock firrst, orr trry to find Gecktarr and Torros? My hearrt rrends to make the choice, but logic says we should firrst look forr the two who arre missing and then look forr the one. Brrahmah, Winterrglade, have you hearrd anything about them?"

Gecktar 
Tuesday October 3rd, 2006 4:28:26 PM

With the dim sunlight left, Gecktar continues with Toros to catch the path they've noticed.

"This should be the path that goes to the mansion. I think this was the half orc we met before that take it."

"I have a dark feeling about the chests that they took on this boat..."

"But we must concentrate on finding back the other Chosen..."


[Marcin OOC] 
Wednesday October 4th, 2006 6:24:33 AM

[Jay, your character has been healed for 79 points last round.]

Flat-top 
Wednesday October 4th, 2006 9:25:37 AM

Is waiting for mor post or a post from DM Carla (or DM Bob will do!)

Zeoll, who is illiterate, and who therefore did not read the DMs' request for checks!  d20+9=17 d20+3=13
Wednesday October 4th, 2006 10:59:15 AM


Spot: 17

Listen: 13

Toros  d20=14 d20=8
Wednesday October 4th, 2006 11:43:50 AM

"Right Gecktar. If only we could follow Paw'Caw, we will know where Brahmah is, and then hope we can also find the others..."

Spot 17, Listen 13.

Brahmah AC 22, hps 92/93 
Wednesday October 4th, 2006 12:28:50 PM

"I don't know what to do, my gear and Rock, I assume, are on the boat. Gecktar and Toros, I don't know where they are and I don't think Pah'caw knows either. But, we need all the Chosen together to take down the Doctor and his cronies! We need to find the others, then worry about revenge."

DM Bob and Carla 
Wednesday October 4th, 2006 6:09:29 PM

(OOC: Only Gecktar and Toros, (and Paw'kah)have seen the dock with the boats. Only those who looked at the map in Dr. Mauroth's study would know where it is located on the island.-DM Carla)

Winterglade, Zeoll and Flat-Top follow Brahmah as he tracks the route taken by the captive minotaur Rock. His eyes on the trail, and his mind pre-occupied with speculation on the whereabouts of the captive, he pays no heed to his surroundings. An image of a blood red sun setting on the horizon, the dark green canopy of trees below, flashes across his mind's eye, and the taur knows his avian companion is not only alive, but not too far away.

Making no attempts to avoid detection, the taurs continue to talk strategy. Rounding a bend in the jungle, the party comes to a kind of clearing, where the path is transected by another. The three taurs behind Brahmah see movement in the forest to their right, as if someone or something is coming along the path. Zeoll and Flat-Top hear voices. Flat-Top can make out snatches of words Highlight to display spoiler: {"...must concentrate on finding...the other Chosen..". and a second voice"... hope we can also find the others..."}

Elsewhere...

Gecktar leads the way, with a cautious Toros close behind. The minotaur does not pay attention to his surroundings, as he turns to look over his shoulder and speak with his companion, or looks up through the tree-tops in an effort to keep the golden eagle in view. Toros, on the other hand sees that they are approaching a clearing of sorts, and a path emerging from the left. The wemic sees movement in the forest, but can not make out the forms. He hears voices too, but can not make out what is being said.


Winterglade  d8+1=9 d8+1=8
Thursday October 5th, 2006 4:53:02 AM

"Winterglade haven't heard anything about Gecktar or Toros."

The centaur is lost in thoughts, but some words being said around him do register.

"Vengeance? Is that what we are after now? Winterglade hopes not. Vengeance is a straight and short road right into the tender embrace of the Ones that Test."

Then he notices Zeoll is wounded and heals him twice with the wand [17 healing]. "Better spend two charges now than regret it in the night."

Zeoll (AC16, HP36 of 36) 
Thursday October 5th, 2006 7:03:27 AM


[OOC to DMs: Thanks for saying what we know and don't ... I got confused!]

Zeoll thanks Winterglade for the healing -- "That feels much betterr."

When Zeoll hears voices, he alerts his friends asap.

"Please! Everryone else, HIDE! I'll use music to distrract them! If they arre enemies, use the time to buff up and get in position!"

Zeoll takes out his drum (move action) and readies a use of his Fascinate ability (standard action) ... as soon as he sees whoever it is (unless it is a Chosen), he will use his fascinate ability to make them pause and listen.

[Perform Check = Save DC ... to be posted later this morning.]

Druid Spells:
Level 0: Guidance x2, [Cure Minor Wounds] x2
Level 1: Entangle, [Obsc Mist], Produce Flame
Level 2: [Gust of Wind], [Tree]

Bard spells:
2 of 3 Level 0 spells used
2 of 4 Level 1 spells used
0 of 1 Level 2 spells used

Bardic Music Used: 2 of 4
Metamagic Rod Used: 1 of 3
Hero Points used 0 of 2

Loot:
two suits medium magic studded leather
four medium magic scimitars
two pairs of magic gloves (worn by Z&F)
blow-pipes and 14 (poison?) darts
-1 po CLW

Brahmah AC 22, hps 92/93 
Thursday October 5th, 2006 7:48:44 AM

Brahmah hits the dirt as Zeoll calls out. He pulls his weapons and waits, not willing to waste any further supplies.

Flat-top  d20+5=20 d20+6=23
Thursday October 5th, 2006 9:13:20 AM

"Wait a minute, Captain! i can almost hear what they are saying?? They are looking for us! But cannot say if they are friend or foe??" Flat-top tells the others, turning around see Brahmah on the ground??

"Are you alright, Captain? What Me Hide? There's not a tree big enough to hide!! I'll stand and fight!!" With a cross bow ready for anything.

the 20 7 23 are for listening and Spoting. I don't have a roll to smell the salty sea air.

Brahmah (additional)  d20+10=28
Thursday October 5th, 2006 11:13:48 AM

"Maybe I should entangle the voices?"

He sits up, listens to the direction and casts from his Entangle tattoo where he thinks the voices are. (Listen 28)

Zeoll 
Thursday October 5th, 2006 11:40:05 AM

If he can answer Brahmah's question before the ranger casts his spell, Zeoll will say, "No, captain! Attacking, even with an entangle, rruins my music! Save the entangle forr the moment beforre my music ends. Rready yourr spell for when I stop singing!"

Brahmah 
Thursday October 5th, 2006 1:15:10 PM

Brahmah knows that Zeoll is wise, so he waits. "Okay." He readies.

Toros 
Thursday October 5th, 2006 2:04:27 PM

Toros quickly warns Gecktar about the sounds and movements...

"Gecktar, some more surprise could be waiting us out there, be ready..."

The wemic then gets his magic missile wand on hand once again, readying it against any hostile actions.

Gecktar 
Thursday October 5th, 2006 4:46:41 PM

Gecktar stops immediately moving afetr handing his warhammer with his two hands.
He takes few breath and close a tree to try to ambush those that may lurk around here.

Brahmah 
Thursday October 5th, 2006 4:49:01 PM

The ranger switches out his swords for his bow.

DM Bob and Carla 
Thursday October 5th, 2006 8:00:39 PM

Winterglade worries about the motives of his companions, and performs a little first aid on Zeoll.

Suddenly, warnings are sounded by Zeoll and Flat-Top. Brahmah gets out of the way, preparing his bow as he waits for the enemy, while the druid swings his drum 'round to his front and prepares to drum out a hypnotic tune. The pie-bald centaur figures any attempt to hide is futile, and steps to the center of the trail; ready to confront who-ever is rounding the corner. Ever alert, Flat-Top picks out, Highlight to display spoiler: { the familiar voice of Toros calling to his companion..."Gecktar...be ready"}, and shortly after, he sees Highlight to display spoiler: { a tan skinned minotaur of powerful build with dark brown eyes and horns of pure ivory followed by a wemic with a totem bag 'round his neck. Flat-Top recognizes Gecktar and Toros!}.

Gecktar and Toros prepare themselves, the former with a warhammer, the later with a wand, as they slowly creep along the path.

Winterglade 
Friday October 6th, 2006 2:51:19 AM

Winterglade sighs, readies his shield, and pulls out the stronger wand of healing.

"Somebody is looking for us? By the Fist of Brawler, this day feels as if it's never going to end."

Zeoll (AC16, HP36 of 36) 
Friday October 6th, 2006 7:41:04 AM

Zeoll keeps his action readied.

"Rrememberr frriends, make no menacing motion. Cast no offensive spell. Use the time my music gains forr us to cast buffs and maneuverr."

Flat-top 
Friday October 6th, 2006 7:58:32 AM

"HOLD IT! I reconise the voices, it's Toro talking to Gectar. If you wait a minute you will be able to see them coming this way."

Sure enough You see Toro first, then Gectar behind the big Minotaur. Flat-top goes up to Toro telling him. "I was never so glad to see a BIG Bull Headed Minotaur in my Life! are you two well?"

Gecktar 
Friday October 6th, 2006 8:36:53 AM

"Flat Top ? Is it you ? Oh darn pie-bald centaur, I'm happy to meet you ! Toros and I were desperately searching for the other Chosen. Are you alone ?

Gecktar smile talk itself about the satisfaction he has to meet Flat-Top. He closes the distance and shake the hand of the centaur.

Zeoll 
Friday October 6th, 2006 10:31:18 AM


Glad at this happy news, Zeoll welcomes the two Chosen.

"Now frriends, ourr newest comrrade is missing ... along with a lot of gearr. Torros, Gecktarr, have you seen anything? We must follow Rrock's trracks, with thanks to Brrahmah."

DM Bob and Carla 
Friday October 6th, 2006 1:07:59 PM

(OOC: Sorry for early post. We are heading out of town this weekend, and will not be back until Monday P.M. It is the Canadian Thanksgiving and we will be visiting family. No internet access)

Flat-Top calls to his companions to hold their actions, and soon Brahmah, Zeoll and Winterglade know why. Gecktar calls out a joyous welcome when he spots the other Chosen while Toros follows close behind.

There is much information to exchange, and plans to be made as night closes on the taurs in the little clearing.

(OOC: Feel free to multi-post. You have until Monday p.m. to share/exchange information and plan your next moves. If the party wishes to camp in the clearing, rest, and recover spells, health, etc. they will pass a quiet night. Next DM post will be 'at sunrise' if there is agreement on what to do next!-DM Carla)

Toros 
Friday October 6th, 2006 1:46:32 PM

Very much happy to see the Chosen back together, Toros talks more than usual...

"Gecktar, look at that, finally something good has started to happen..."

"Flat-Top! Brahmah! Zeoll! Winterglade! Good to see you again! Are you all right?

You mean they have kidnapped Rock...? Lets check the trails, I can help Brahmah..."

"What kind of creatures attacked you? Gecktar and I had to deal with some sea hunters with nets and water spells."

"You mean they have got gear of Brahmah..."

"A bear-like creature and a human sailed out to Lotophagi Ocean with a big chest with them. The dock is not far away from here..."

Brahmah AC 22, hps 92/93 
Friday October 6th, 2006 3:49:59 PM

"Yes, they took most of my gear. Nothing but common thugs... but the things that truly bad is that they have Rock! We need to track them.

Is everyone healed? My potions are gone so I can't help today."

Winterglade 
Saturday October 7th, 2006 6:48:12 AM

Winterglade becomes agitated.

"That's what you have seen? Just the two of them sailing off? Oh dear, this is bad, this is very bad. Last time we have seen them, and it was not too long ago, Rock was with them. Now you say they left the island alone?"

"Let's hope they have set Rock free and went on their merry way. Otherwise we will have to find Rock and bury him."

"Have you seen any other boats at those docks?"

Flat-top 
Saturday October 7th, 2006 8:39:26 AM

"Wait a minut Brother Centaur! It could be that he had taken Roc as prisoner and left the animal behind. So nobody would follow him?? What do the rest of you think?" ask Flat-top.

Brahmah 
Saturday October 7th, 2006 10:58:53 AM

"Okay Chosen. Settle down. If Rock has been taken on the boat, there is NO way to get him now.

The Doctor may still be here on the island and he is a threat to the taurs of Taur Island and needs to be removed.

I don't think its a good idea to camp on this island, even with a watch, but we have no choice. I see no other way of getting off anytime soon.

Any ideas?"

Zeoll (AC16, HP36 of 36) 
Saturday October 7th, 2006 5:40:19 PM


Zeoll is upset too, but he wants to be sure he has it straight. "Did the boat sail away yet? Can we go now and catch it beforre it sets sail?"

Winterglade 
Sunday October 8th, 2006 7:26:34 AM

"Flat-Top, Winterglade thinks Toros and Gecktar would have recognized Rock if it was him who boarded the boat."

"A camp it is, then? If so, Winterglade will need a run in the morning to be of any use tomorrow."

Flat-top 
Sunday October 8th, 2006 7:45:56 AM

"I believe you, Brother Centaur!" Flat-top reasures Winterglade, "Wake me up in the morning (if flat-top is sleeping) And I'll go on that run with you!"

Posting Reports for 
Monday October 9th, 2006 5:36:55 AM

Game # 7 The Chosen of Domi
For the Week of Oct 2,2006

NAME>>>>>MTWTF
DM BOB &
DM Carla>>XXXXX
Brahmah>>>2XX3XS
Guiles>>>>XXOXX
Flat-top>>XXXXXSS
Winterglade>XXXXOS
Toros>>>>>XXXOXS
Zeoll>>>>>XXX2XS

Ros<on walk about?>

Adm Ceil - What can I say "Taurs Rules!!
Almost forgot DM BOB and DM Carla Happy Thanksgiving (Canadian styl) Egg Nogg for every body!!

Winterglade 
Monday October 9th, 2006 5:58:02 AM

In the night the centaur is busy crafting yet another cloak.

Toros 
Monday October 9th, 2006 6:31:58 AM

"Unfortunately that boat was gone, when we were there, but there is a bigger boat that we can check out.

I do not know, if it would be safe in a boat on the sea, or even close to the sea as all these sea monsters are around...

Lets have a rest here... I take the first watch."

Brahmah 
Monday October 9th, 2006 10:04:50 AM

"I think we should sleep now and check out the boat by night using the cover of darkness. That way, we camp, restore spells and get them while their sleeping. If the boat is gone when we wake, I suggest burning down the house."

Brahmah (Additional) 
Monday October 9th, 2006 10:06:00 AM

"However, if there are any other captives, we should save them first. But we don't even need to enter the house if there are no prisoners."

Zeoll 
Monday October 9th, 2006 11:40:59 AM


The liontaur wonders if an immediate attack is the best course of action.

"Maybe we should hole up forr a few days. We could scout the island and have a betterr idea of the lay of the land. Then we could rraid and weaken the enemy. We could capturre a few serrvants, charrm them, and get morre info. We could set firres. We could make the enemy come meet us on our own grround in a place of ourr choosing."

"We should not just rrun in weapons blazing. When we do go in, we should do so in secrret, thrrough a back doorr, and use stealth. We could find out if those cages we werre in include a path back to the main house. If so, we could sneak back in that way, make mischief, and get out in the same way."

Gecktar 
Monday October 9th, 2006 11:54:55 AM

Gecktar's mood sadden with the news of the captivity of Rock.
"Do we know about the strengths of our enemy ? Not that I do not want to fight him, but I agree with Zeoll. Maybe taking some time to know how many men he could have or anything else that would help to appraise his weaknesses and strengths"

Zeoll 
Monday October 9th, 2006 2:48:45 PM


"Yes! Herr arre some questions we should trry to answerr."

"How many serrvants does he have herre."

"How powerrful arre they?"

"How powerrful is the Doctorr?"

"What is the layout of the place?"

"Arre therre any secrret ways in orr out?"

"Do the staff have any standarrd instrructions for emerrgencies or alerrts?"

"What alarrms and trraps arre therre?"

"What guarrdians arre therre?"

We need to set up a secrret camp in the jungle ... even if we arre scrried, he won't know wherre we arre. We need to capturre severral servants and use charrm and suggest to get inforrmation. We need to do some scouting and decide on ourr strrategy."

Brahmah 
Monday October 9th, 2006 3:55:34 PM

"I suggest a night assault. After healing and recovery. If it takes a few days to heal, so be it."

Brahmah frowns slightly. "I am just remembering the dinner and how I seemed to be the only one cautious enough to avoid getting drugged and captured. I suggested staying away from dinner but was talked out of it. We, as a group, have grown fearful and complacent Zeoll.
Zeoll, Flat-top, remember the days when we were afraid of nothing? Oh, I forgot your his successor Zeoll, but Flat-top should remember." He looks a his hooves. "I am growing wary of this pansying about and tippy-toeing around. Its got us nowhere. Just seems like one barrier after another hits us head on.

Balls, wars, black mystery blades, shipwrecks and whacko doctors were NOT on my lists of do's this year. I want to get this taken care of as soon as bloody possible, friends."

His anger is visible, but subsides slowly. "Look. I was mugged, for the SECOND time in my life just a few hours ago. I'm not happy and am not thinking clearly.
But.... if we stay low for the next few days, avoiding the doctors cronies, I believe they will soon believe we have escaped or died from injuries. We spy on the manor for a bit. Then, when we are sure they have stopped looking, we pounce."

"I fought the Doctor one on one. He's a tough SOB and frankly its not something I want to do alone again.
He has several orc gardeners who fancy themselves fighters that don't fight but confuse easily.
There is a window from the garden to the Doc's office. He also has a secret exit in the room; how he escaped me.
The doctor not only is a good swordsman, he is a magic user of some power. He cast Darkness when we were fighting.
He has great hearing too.
His gaurd are well armored.

I think thats all I know about this place."

He thinks for a few minutes. "Perhaps staying in the forest might be bad. I would think they would check the beach often. They plains are a bad idea. Where should we stay?" Asks the ranger. "I think if we set up look outs in the canopy, we should be fine. Though, I think the doctor and his men know our animals. Could we charm some to befriend us? We will need to cover the tracks when we move."

Flat-top 
Monday October 9th, 2006 6:49:31 PM

"Yes! Captain! I remember the good old day, and I remember the price we had to pay for doing so.

I think with this so called doctor, He need all the resorse we can get. This hunt was supose to be a piece of cake for the hunters. We were going to be trophys. BUT what about the Good doctor, What did he get out of this?? Hmmm! I wonder if his prison cells are empty? More subject to tourture?

Some thing else I remember, I was not quite out when we were brought down to our cells!! I can remember them taking us to the library and open a secret pannel, But I moved and they knock me out. Yes I would like to distroy those cells." Flat-top tell the group!

DM Bob & Carla 
Monday October 9th, 2006 11:19:10 PM

The story so far...

The Chosen of Domi gather together in the gloom and each recounts what they know. Gecktar and Toros tell how their opponents wielded nets and tridents and seemed equally at home in the water as on land. They resembled large two-leggers except they had bluish skin and a crest that ran from their head down to their back. One was killed, and the other disappeared after being sorely wounded. On heading southward, the party witnessed two individuals board a small boat, and sail away. One boat remained docked. The taurs followed two half-orc servants and thus discovered the path through the woods.

Brahmah recounts quite accurately what he remembers of his encounter with Dr. Mauroth. How the doctor seemed equally comfortable with swords and magic. How when sorely wounded he had retreated to some secret hiding place, and thus evaded the captain of the Chosen. Brahmah is pretty sure he can lead the party back to the manor, and find a way to sneak into the house, if that is the plan the party agrees to. Though he is angry at loosing his gear, and concerned about the capture of Rock, he appears more concerned that the party is being lead astray from their original mission.

Flat-Top and Winterglade speculate on Rock's fate, and Zeoll suggests the party hide out somewhere on the island, learn more about the movements of the doctor and his staff, and plan their retaliation strategically.

Those who require sleep, are able to catch a few zz's, while those who find their strength in other sources are able to apply themselves to other tasks. In the morning, the Chosen of Domi find they have recovered from their hurts, thanks in great part to the ministrations of the centaur cleric, Winterglade.

*****************************************

In the morning, the blue colour of the sky glimpsed between the green of the canopy overhead confirms another beautiful day.


Winterglade 
Tuesday October 10th, 2006 3:57:41 AM

[Couldn't have crafted the cloak this night, I forgot I don't have the spell ready, sorry.]

Right before dawn Winterglade quietly leaves the camp, mentioning that he will return in about an hour. Then he goes for his run, trying to stick to open spaces [standard selection of spells, but Endure Elements over Detect Evil and Comprehend Languages].

When he returns he shares his thoughts.

"Winterglade wouldn't count on us being able to pass unnoticed on this island. He doesn't know what happened to you, but him and Rock have been found in the middle of the jungle by some kind of talking head, a magic messenger sent by Doctor. It would be unwise to assume he couln't send that thing again and have his thugs follow it."

"Winterglade thinks the other boat is meant for us to leave on, as he said yesterday."

"Rock seems to be priority number one for today, but then we will have to ask ourselves if we can really spare a week or so for a campaign against the Doctor. We have lost enough time already and, as much as Winterglade feels humiliated by the defeat at his hands, we need to remember that the game against Vargas is played for a much higher stake."

"Winterglade suggests that for now we continue to follow Rock's trail. We can make plans as we go."

Brahmah 
Tuesday October 10th, 2006 5:57:26 AM

"Zeoll and Winterglade take first watch, Toros and Gecktar take second, Flat-top and I take third. Two and a half hour shifts. Keep your eyes open and wake me if there are any problems."

"Glade, for all we know, the second boat is yet another trap. We should wait for night and scout the ship."

He clears out any broken equipment (except broken or bent tattoo gear) and sorts the remaining gear, repacking it. The ranger wraps some spare cloth (cloth, moss, anything that may hold oil) around a few of his arrow shafts and prepares his bow for combat.

Having said his peace, the ranger falls fast asleep, happy that the falchion remains with him. He would never sleep again if the falchion was taken.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the morning, the minotaur prepares his only remaining spells and can no longer prepare second level spells, so the prep moves fast.

Prepped Spells: Pass w/out Trace, Speak with Animals

Flat-top 
Tuesday October 10th, 2006 9:15:42 AM

Flat-top takes the third watch with the Captain, as the night wear on, He tell the Captain about what had happen to him.

In the morning he sees Winterglade going for his run, Flat-top still being on duty Yells at his center Brother, "Winterglade! Be Careful! Be Very Carefull!"

When Winterglade comes back, Flat-top will listen to what He (Winterglade) has to say, "Alright everybody! this is what I have to say, I would love to kill the doctor and burn down this place! BUT we have another duty to do first! And that is the Duty to Domi! He wanted us to go back home, there is alot of taurs and people that are being Hurt by our Hight Elders.

Right now They, up there in the Mansion feel safe and think we are dead! So let's take the boat Now! and sail off to find Roc, then go back Home and finish Domi wishes."
That was all Flat-top had to say.

Gecktar 
Tuesday October 10th, 2006 2:38:24 PM

Gecktar takes his watch turn asociated with Toros. While they stay alert he discusses with his friend about what to do next. They talk with a low voice so as to don't disturb the sleep of the other.

"We will eat well tomorow. I have a spell that will alow us to have a good meal. Maybe not flavorful but sufficient to have our head clear."

"... Do you think we have a chance to catch back Rock ? I fear they will deliver him to Vargas and that he will use him..."



Zeoll 
Tuesday October 10th, 2006 4:32:10 PM


Well, the party consensus is to rest, so Zeoll takes his assigned watch.

In the morning, Zeoll is willing to seek out the ship and return to the quest of the Black Sword. But he feels sure that this is not the last the party has seen of the good doctor or his island!

Druid spells prepped: standard array but swap charm animal for entangle and speak with animals for obscuring mist; and fog cloud instead of tree.



DM Bob & Carla 
Tuesday October 10th, 2006 11:12:56 PM

Speculation continues as to the fate of Rock. What is pretty certain is that he has been captured, and in all likelihood brought to the doctor. What is not known is if he still lives as a prisoner in the mansion, or if he has suffered an ignoble death and now decorates Dr. Mauroth's study. Flat-Top suggests that he may have left the island with the departing hunter and bearhound, however Gecktar and Toros are pretty certain they did not see the taur board the boat, and though the chest that accompanied the hunter was large, it didn't seem large enough to carry a hidden minotaur.

Winterglade retraces the party's steps on the trail as he runs towards the site of the ambush and back, after a warning from Flat-Top. Gecktar busies himself with provisioning for the group, who break their long fast. Brahmah prepares for the day and suggests the party scout the docked ship. Zeoll agrees with the majority who despite their understandable worry for their missing companion, decide in favor of checking out the dock.

(OOC: No response to e-mail sent to Rock's player this past week, alas. We will continue with 6 Chosen of Domi. Rock's fate can be learned at a later date.-DM Carla)

I also seent two emails tow days apart, NO1 responce?? I know he got it because it was not kick back to me! Want me to send another again tomorow??- Adm Ceil

Winterglade 
Wednesday October 11th, 2006 4:12:39 AM

"Decision time, Taurs. It seems it is either an assault on the mansion to try to save Rock or taking the ship and sailing off to stop Vargas."

"Winterglade feels we should find Rock, even if it jeopardizes our quest against Vargas. Leaving him here to uncertain fate feels to be against everything the Brawler stands for."

Zeoll (AC16, HP36 of 36) 
Wednesday October 11th, 2006 6:47:07 AM


Zeoll seems very conflicted. "I too would prreferr to searrch forr Rrock and confrront the doctorr. But some strrange prrompting frrom the pit of my gut tells me that Rrock's fate is out of ourr hands. We should prress on to Varrgas. Maybe Rrock is dead, capturred orr escaped, but ourr mission is elsewherre."

"We must hold ourr angerr and rreturrn herre anotherr day."

Brahmah 
Wednesday October 11th, 2006 11:26:28 AM

"If Rock was supposed to be in Domi's plan, he would have been around longer than a day and a half. I, on the other hand, had my suspicions about him. He found out alot about us, then, suddenly, we were prisoners. If I see him again, I'll be sure to extract what I can about the Doctor."

He pauses, "The mission is the most important issue right now. If Rock was a Chosen, he will understand if we leave him behind to continue.

And as much as revenge is still on my mind, I think scouting the mansion by night and assaulting it also by night is the best way to go.

However, I too think we should push on to destroy that devil Vargas.
That ship is the next stop.
If we have to take it by force, so be it. We'll use that pent up energy we've been saving."

Flat-top 
Wednesday October 11th, 2006 5:42:09 PM

Flat-top has a funny look in his eyes, "You know? We forgot something!! When we met Roc, did he not say that there was another Taur that was wash up on shore too??. I wonder??"

Gecktar 
Thursday October 12th, 2006 3:18:30 AM

In the morning Gecktar prepares the meal. Praying Domi and thanking him for the life he has chosen for them.
After a moment a decent amont of gruel appears and anyone can satisfy his hunger...

"Maybe, we should not let our anger direct our lives. I feel that you're right Captain. Maybe we should let the doctor here and continue our quest to be first to find what Vargas is looking for..."

"Next time you rest at the leagues, maybe you should report what's happening here..."

"Yes, the doctor has to be stopped, but we have a more urging quest."


Winterglade 
Thursday October 12th, 2006 4:47:44 AM

The centaur listens to what is being said.

Finally he concludes: "Winterglade is bound by his word to follow you until Vargas' scheme is thwarted. He shall accept your decision, of course."

Brahmah 
Thursday October 12th, 2006 8:38:33 AM

The ranger looks at Flat-top. "Your right! He DID say that. But none of US saw this supposed taur. And I saw no other tracks. Maybe if there is another taur on the island, maybe he was caught as well or maybe he knows how to elude capture."

"I still think that the ship is the best place to go."

Flat-top 
Thursday October 12th, 2006 12:33:06 PM

"You are right!" tell brahmah, "To the ship it is! then back home."

Brahmah 
Thursday October 12th, 2006 5:19:08 PM

"Two votes for the ship. Do I hear a few others?" Smiles the minotaur.

Zeoll 
Thursday October 12th, 2006 8:27:06 PM

"Ship."

DM Bob & Carla 
Thursday October 12th, 2006 8:35:19 PM

(OOC: Received a request for information on where the party is in relation to some of the key landmarks on the island. I have provided some hints in the DM posts, but perhaps they are too obscure. I haven't seen too many dice checks after questions, though! However, to keep things rolling...)

The consensus seems to be in favor of checking out the dock and escaping the island with plans to pay the doctor a return call at a future date. Brahmah tries to orient himself and his party with regards to where they are on the island. He knows that when he left the manor and ran into the woods, the trail went north. Zeoll and Flat-Top report they were in a plains environment, but not the same one the party experienced earlier in their exploration of the island. The wemic and centaur took a southerly path through the jungle until they came upon Winterglade and their leader. Toros and Gecktar report they were on a beach, but not the same beach on which the party had landed after the shipwreck. They, too, headed south where they spotted the dock, at which point they cam inland from the west, going east.

Toros remembers the map from the library. The island was shaped like a fat crescent moon with beaches on the east and western shores, tablelands at the northern and southern ends, and a jungle in the middle, containing the valley in which the doctor's mansion was located. The Chosen deduce that they had gone south along the eastern shore, across the plains at the southern end, and north through the jungle to the manor. The doctor had initiated his hunt at the northern end on the island, and the party had then worked their way south towards the middle.

Toros and Gecktar are pretty sure they could reach the dock in about an hour is the group travels quickly. Brahmah figures he could backtrack to the manor, but it would take about half a day.


Gecktar 
Friday October 13th, 2006 3:10:37 AM

"I'm almost sure that we can reach the dock quickly. But by the way we took a ship, are we able to maneuver it. I know our captain and Flat-Top are sailors but none of the other are. We learned some notions about it during our trips but will it be sufficient ?"

"If no, we have to find a crew able to do it. And this way, we should be careful about what we do when we reach the docks. I mean, assaulting the docks if there are some sailors isn't the best idea we shoud have. Intimidating them should be best, or even convincing them."


Winterglade 
Friday October 13th, 2006 3:12:54 AM

Winterglade stands a bit away from the group, his arms folded on his chest. He has said what was on his mind. The decision is up to the Chosen now. His thoughts start to wander. The jungle is nothing like the Great Plain, but there is something in the air that smells familiar... Pity the wind doesn't make it below the treetops...

How come it is such elusive things that remind me of my homeland and not the grasses we have been travelling through just two days ago?

Flat-top 
Friday October 13th, 2006 9:51:31 AM

Flat-top stand there with arms folded across his chest, "If the the ship has more than two mast, then I cannot climb to either releast them or try to fix them. A lointaur can do that! But if the sails top are on rings, those I can handle. I you want i can show you how to handle thing on deck. any takers??"

Toros 
Friday October 13th, 2006 11:35:46 AM

Toros is quite confident to take the Chosen to dock, although he has some other concerns...

"I also think Rock's mission has been what has had to happen in this island, and whatever this mission has been, it is over now, as the Gods want like that. However, still, we have not seen any dream from Domi recently - so I cannot quite determine what would be the best to do as the next.

As for going to the dock, it would be pretty easy, however I hope we could find the other boat, when we get there."

OOC: Thanks for the great NPCing for Toros, sorry for not being able to post - just too busy recently....

Brahmah  d20+13=30 d20+13=21 d20+11=26 d20+4=21
Friday October 13th, 2006 12:09:43 PM

"What, we move south then?"

[Survival check 30 to avoid hazards, survival 21 to track to the dock, survival 26 for general info, Knowledge Geography to remember key points about the island 21]

DM Bob and Carla 
Sunday October 15th, 2006 10:56:01 PM

With heavy hearts and worry about Rock's fate, the Chosen of Domi head for the site of the dock. Brahmah leads the way. Following Toros and Gecktar's directions, he has no difficulty navigating the path and leading his companions safely through the jungle. It is still morning when the party reaches the point where the jungle ends and the beach begins. The dock is just a little way ahead, and a boat can be seen moored beside it.

Spot and Listen rolls, everyone!

Gecktar  d20+3=16 d20+4=12
Monday October 16th, 2006 3:41:24 AM

As they arrive in sight of the dock, Gecktar is happy to see that the boat is still here.

Even at this range, he tries to see how well guarded are the docks and the boat, and if they have a chance to get there without fight.

Turning to Flat-Top he asks "Will you be able to maneuver this kind of boat ? We should know before coming too close..."

(OOC listen 16, Spot 12)

Winterglade  d20+4=22 d20+4=15
Monday October 16th, 2006 4:52:21 AM

[Listen 22, Spot 15]

As the party draws nearer to the dock Winterglade's head starts to hang lower and lower.

"Yet another boat... Winterglade sincerely hopes that this is our last ship journey."

"Wait, that didn't come out quite right-"

Flat-top  d20+5=13 d20+6=23
Monday October 16th, 2006 8:44:09 AM

[ Listen-13 & Spot- 23]

Flat-top stands next to Gecktar, answers him "I can work on any ship, The only thing I cannot do is climb the mast. Piece of cake!"

Posting Reports for 
Monday October 16th, 2006 8:51:26 AM

Game # 7 The Chosen of Domi
For the week of Oct. 9,2006

NAME-----MTWTF
DM BoB
DM Carla--XXOXOS
Brahmah---2XX2X
Gecktar---XXOXX
Flat-top--XXXXX
Winterglade-XXXXX
Toro------XOOXX
Zeoll-----2XXXO

Roc <Still no word>

Adm Ceil- WOW! what a game! Almost most had a couple of stuff wall mounts trophies there?

Toros  d20+5=22 d20+5=20
Monday October 16th, 2006 9:10:33 AM

Having been here before, Toro's senses are keen (spot, 22, listen 20). However he does not seem to be that keen to leave the island... yet, there is as if something waiting to happen, trigger... What would be the role of Chosen in all these for the Wold's sake! He keeps wondering...

Zeoll  d20+9=15 d20+3=10
Monday October 16th, 2006 9:18:55 AM


Spot 15,Listen 10.

Zeoll tries to keep alert, aware that danger may lurk around the corner.

Brahmah AC 22, hps 93  d20+10=16 d20+11=27 d20+11=25 d20+11=12
Monday October 16th, 2006 11:24:18 AM

Bow out and strung, the ranger maintains a cautious and low profile in the bush. Not really trying to hide, just trying to gain cover from scrub, stump or stone. No ambush will get the better of this taur. He remains silent.

(Listen 16, Spot 27... +2 if human, +4 if centaur for favored enemies... making two more Survival checks in case 25 and 12, favored enemies bonus applies too)

Prepped Spells: Pass w/out Trace, Speak with Animals

Brahmah's Entangle Tattoo, 3/day, 1 min, UNUSED
Brahmah's Guidance Tattoo, 4/day, 1 min, UNUSED

DM Bob and Carla 
Monday October 16th, 2006 10:46:58 PM

With some trepidation, the Chosen of Domi pause at the edge of the forested area. Most of the taurs notice two individuals standing on the dock, but Brahmah and Toros notice that they are talking to a third two-legger who is standing below them on the deck of the boat.

Toros can tell they are talking, but he can not hear what they are saying. Winterglade can make out snatches of conversation. Highlight to display spoiler: {"How long...'spect us to wait around?...come back later...survivors...anywhere they want to go..."}

Brahmah judges that the distance across the beach to the dock is about 100 ft. and from the end of the dock to the 3 individuals and the boat is another 100 ft. The area offers no cover for those who might try to hide.


Zeoll  d20+17=30
Monday October 16th, 2006 11:29:40 PM


[OOC: Does the boat look big enough for all of us?]

Zeoll says to the Chosen and especially to Toros: "Come, my frriends! Let us barrds fascinate the thrree on the dock and apprroach them. I'll fascinate the two on the Dock, and Torros, you fascinate the one on the boat."

"My frriends, rrememberr the rrules of Fascination! Drraw no weapon! Aim no missile! Cast no obvious spell. Do not be aggrressive!"

"Let us barrds go firrst, then follow peacefully and slowly behind. We will stop in short rrange, about 30 feet. You all stop 10 to 20 feet behind us."

"I will talk with those people. Maybe I will use suggestion orr charrm. But I will trry to gatherr info and securre ourr immediate passage."

Zeoll gets out his drum and steps out ten feet -- with Toros beside him! If Toros does not agree, he will not go alone.

Zeoll plays his drum and sings to fascinate the two on the dock. His perform check (the Will Save) is a 30. Those two have to roll a Will Save 30 to avoid the fascinate.

Winterglade 
Tuesday October 17th, 2006 3:54:06 AM

"Sh! Sh! Aww, not the drum! Winterglade almost made out what they were saying."

"There might be no need to work ourselves up that much for this meeting. If Winterglade understood correctly what they have been talking about then they are waiting for us to take us away from the island."

The centaur leaves the cover of trees and follows behind the bards, his tail weaving left and right to the tune. He does his best to appear harmless.

Toros  d20=15
Tuesday October 17th, 2006 5:36:16 AM

"Let the bards try their chance, Glade ... If they are waiting for the Chosen, here we are..." whispers Toros to Winterglade, showing his intention not to disturb his concentration to listen to the talks of the three at the dock; however, the shadowdancer bard moves to follow Zeoll. As soon as they are within range and see the two-legger on the boat deck, his elegant movements turn into a fascinating dance, partnering with the shadows around as well as improvised and inspired by Zeoll's drumming. The more they approach, the better his dance performance with the shadows becomes. This is what he had intended to do at the first time he was together with Gecktar here, thus he is already prepared, while being supported by a trustworthy accompany.

perform check against will save: 22-24 (15(d20) + 7 (perform-dance) +2 (Zeoll's aid?))

Brahmah AC 22, hps 93/93 
Tuesday October 17th, 2006 7:43:53 AM

"Maybe we could sneak up on them if we move further down the water's edge and swim in from that other direction." He pauses. "Okay, that wasn't thought out. I forgot swimming isn't easy for centaurs and most wemic don't like water. But if we minotaurs swim out and the other distract, we can't catch them unaware."

"Then there is always the other plan. My type of plan... just walk up." That said, he notices that Zeoll is heading out... "Sheesh... are we ever going to agree that this singing thing is a bad idea?" He slings his bow and steps out, hands twitch toward his swords.

"This looks just too convienient. Too easy. Six on three... not good at all."

The ranger prefers straight up assault to subterfuge and singing now days!
~~~~~~~~~~~~~~~
Prepped Spells: Pass w/out Trace, Speak with Animals

Brahmah's Entangle Tattoo, 3/day, 1 min, UNUSED
Brahmah's Guidance Tattoo, 4/day, 1 min, UNUSED

Flat-top  d20+6=21 d20+6=23
Tuesday October 17th, 2006 10:10:02 AM

Flat-top watches the going on at the dock. "Wait! to see if the bards are getting their way first. We can charge them latter!"

Flat-top keeps watchimg And tries to listen "I wish I had better ears!".

Flat-top will take out his new Coconut Seal that he won in the L&B.

Listen - 21
Spot - 23


Gecktar 
Tuesday October 17th, 2006 3:47:14 PM

"Are you sure Glade ? I think Zeoll's plan is good. If they are waiting for us, then we will come !"

Gecktar follows Zeoll and Toros in a peacefully attitude.

DM Bob and Carla  Will Save vs Fascinate d20+4=14 d20+4=13 d20+5=19
Wednesday October 18th, 2006 12:25:19 AM

Having caught a bit of the conversation between the two-leggers, Winterglade suspects the Chosen may be expected by those on the docks. Taking matters into his own hands, Zeoll swings his drum front and center, and begins to tap out a hypnotic rhythm. Toros moves forward, then back, in a fascinating original dance during which he appears to merge and blend with the shadows, only to emerge and reappear. Gecktar follows the bards, Winterglade beside him, his tail swinging back and forth with the rhythm of the music, while Flat-Top and Brahmah form up in the rear, the latter's hands twitching anxiously over his weapons, while the former focuses on the sailors on the dock.

As the parade processes across the sand towards the dock, the sailors look up. One points out the Chosen, while the one that was on board the boat climbs onto the dock and turns towards the procession. The three move down the dock, effectively blocking the way to the boat that is about the same size as the Xebec that first carried the party. The sailors appear quite animated. Flat-Top can make out bits of their conversation Highlight to display spoiler: {...is it time a'ready?...where's that bloke, Stevens?...ya' think they up and killed 'im to?...prob'ly ate 'im fer breakfast, 'ats me guess...}. Though each has a weapon or two on their person, no attempt is made to arm themselves as they watch the Chosen approach.

As the party close the gap*, the trio become mesmerized by the music and the elegant dance of the two wemics.

*(OOC: Fascinate: "must be within 90 ft."-p. 29 PHB. I will allow that the party crossed the beach and are at the start of the dock. The sailors are approximately 70 ft. away. The dock is approximately 20 ft wide. )

Winterglade 
Wednesday October 18th, 2006 7:26:19 AM

"-Hmmm hee hmm ta dum-"

Winterglade starts to prance around those of the Chosen who are hanging back. He wouldn't be a centaur if he could hold still while music was being played.

"Come on everybody, a conga line!"

Flat-top  d20=18
Wednesday October 18th, 2006 8:04:57 AM

Flat-top tells Brahmah, "Captain those sailers are waiting for some body called Stevens? they think we are the trophies they are waiting for.
Now I'm going to ask you to dance like Winterglade is doing. Can you put tour hands in his hind quates and dance? Also kick to the left every once in a while.
I'll put my hands on your. . . Err!. . . Shoulders Yes! that's where I'll puy my hands on your shoulders and do the same. It's call conga line.
It's the only way to get close enought to the sailors and the Boat! Here we go"

Flat-top joins the conga line singing, "One, two three shake hips, one two three kick hoof" all the way to toward the ship.

Dancing 18

Zeoll (singing)  d20+9=20 d20+9=21 d20+9=16
Wednesday October 18th, 2006 1:25:32 PM

Zeoll continues to fascinate two of the trio as the group advances joyfully.

As the group gets closer, Zeoll watches the ship and the approaches to the ship carefully. He wants to be alert in case there are any signs of attack or if there is any sign of crew.

Zeoll continues until the Taurs are about 25 feet from the trio. He pauses for another round just in case.

He also looks very carefully at the trio.

Spot checks: 20, 21, 16.

Brahmah AC 22, hps 93/93 
Wednesday October 18th, 2006 2:59:38 PM

"Stevens the Doctor's head loser. He's part of the lot who need to die." He whispers.

Prepped Spells: Pass w/out Trace, Speak with Animals

Brahmah's Entangle Tattoo, 3/day, 1 min, UNUSED
Brahmah's Guidance Tattoo, 4/day, 1 min, UNUSED

Gecktar 
Wednesday October 18th, 2006 4:39:43 PM

Gecktar approches the men. "Are you waiting for someone ? Because, if you don't see any objections we are going to leave this place with the ship here"

"Are you the sailors who are maneuvering the boat ?"


DM Bob & Carla 
Wednesday October 18th, 2006 8:22:54 PM

A carnival-like atmosphere takes over as the Chosen of Domi march up the dock. The taurs form a long, processing line, Zeoll first, with his drum, followed by the graceful Toros, Gecktar, Winterglade, a reluctant Brahmah and an exuberant Flat-Top. The taurs progress three shuffle steps on the beat, followed by a kick that is slightly ahead of the fourth beat, and then repeat the sequence until the tawny bard reaches the crew of the ship, and stops 25 feet in front of them. While Zeoll studies the trio (and finds them rather ordinary if somewhat unkept humans), Gecktar makes enquiries.

While his two buddies gaze at the drumming bard in fascination, the third fellow, volunteers, "we be the men of this 'ere boat. Us, an a few more below decks." The fellow hooks a thumb over his shoulder signifying the ship, "we be waitin' for the ones what made it through the hunt. We be paid by the owner of this 'ere island to take 'em where's they wants to go." The man, much shorter than the taurs goes on tip-toes and cranes his neck to see past the Chosen of Domi, before continuing, "Where's the bloke name 'o Stevens? He be the one wit' the gold to pays us and the letter 'bout who we be es-cor-tin'."

Winterglade 
Thursday October 19th, 2006 4:26:01 AM

"Mystery solved, then."

"We are your taurs, my good man."

"Winterglade is happy to leave this island, even if it means boarding another ship. The weather was nice but the local quisine left a lot to be desired. Let's have our next holidays somewhere nicer and safer, like a dragon's lair maybe, no?"

"Shall we get onboard?"

Flat-top 
Thursday October 19th, 2006 5:19:39 AM

Flat-top don't like what he hears, So he will whisper to Brahmah, "I don't like this! Sound like we are being led to be handed over to the Clerics on our Home Land! Captain."

Flat-top heart sinks a little, as he think of their special Children, that they had to leave behind at the orphernage. He might just never see them again.

Zeoll  d20+15=32
Thursday October 19th, 2006 6:48:06 AM


Zeoll smiles as he ends his song. He listens to the men and smiles.

"Ah, yes. We herre arre the only ones left frrom the hunt. Stevens said to tell you that we would be the ones to pay you. In fact, he was busy and won't be coming. He said that once we arrived, therre was no rreason to delay. Let me just say a little prrayerr to Domi forr his prrotection on the trrip ... " (this provides cover for spell casting in case it is needed) " ... and now I Suggest that we leave rright away!"

Zeoll's bluff check to prretend to have instructions from Stevens is a 32! Woot!

The Will Save DC against his Suggestion spell is a 19. He uses it on the sailor who seems most in charge, or if that is not obvious, then on the shortest one.

Brahmah  d20+11=29
Thursday October 19th, 2006 8:37:51 AM

I wish the others would shut up and let Zeoll do the talking. Thinks the leader, who glances at the others as if to say those exact words.

Zeoll is an amazing taur. A taur fitting the duties of leadership.

"This is bad. Again." He whispers to Flat-top.

Brahmah is ready for anything.
(Spot 29, 31 if target is human, 33 if centaur)

Gecktar 
Thursday October 19th, 2006 11:30:13 AM

Gecktar waits for the reaction of the sailor after the inquiries of Zeoll. He knows him sufficiently to know that he is the best talker of the party, and the one having the more power of suggestion.



Brahmah 
Thursday October 19th, 2006 1:10:33 PM

Grusome images of dismembered sailors spin in the ranger's mind.

Toros 
Thursday October 19th, 2006 9:47:17 PM

In the boat, Toros lets Zeoll do the fascinating charming and talking, and quickly has a look at inside the boat.

OOC: Well come Dane! I would say please wait a little bit more, I guess at the moment we are hurrying to move on with the game so that our DMS can add your character into the story, and our DMs could be busy, but you should receive some feedback soon. In the meantime hope you enjoy the game, and look forward to role-playing together soon.

DM Bob and Carla  d20+5=8
Thursday October 19th, 2006 10:57:37 PM

The party lets Zeoll take the lead in negotiations with the sailor, and the wemic tries to convince the sailors that the Chosen of Domi are the survivors, neigh, the winners of Dr. Mauroth's game. Winterglade corroborates the bard's story, while Gecktar and Toros wait with baited breath. Flat-Top confides his wild speculation to his captain, while Brahmah wonders at how easily the wemic is able to bend the truth.

The shorter of the trio addresses one of his mates, "Slick, wake the cap'n and the rest o' the crew from their siesta! 'Peers our passangers are ready." Slick scampers onto the boat and below decks. Amazingly, the two remaining sailors step aside in order to let the taurs pass, and gain access to the boat.

"Where's you wants to go?" asks the one doing most of the talking, adding, "you have the 100 gold then?"

Standing on the dock, alongside the boat, Brahmah notices a fourth sailor, barefoot, barechested, and in ragged breaches, snoozing in a coil of ropes on the deck.



Winterglade 
Friday October 20th, 2006 2:47:00 AM

Winterglade steps on deck with what can be described as a textbook definition of mixed feelings.

"Doesn't look any sturdier than the last one, this ship. Knowing our luck two days into the voyage we'll discover some dire barnacles invited themselves along for the ride."

Flat-top  d20+6=18
Friday October 20th, 2006 8:20:22 AM

Flat-top read the Captain though, as he (Flat-top) follows Brahmah's direction of his gaze. "Ahh! Yes! I was wondering about them too?"

Brahmah 
Friday October 20th, 2006 10:17:00 AM

The minotaur is very wary considering the last experience with humans on this island. Is it any wonders why he dislikes them so much.

Shipwrecks, sharks, mad doctor and a scavenger hunt for taurs gear... not a nice island to visit. But they WILL return to finish it off.

As for the gold, Brahmah shrugs at Zeoll and moves onto the boat. Broke and no longer having many possessions he came to the island with, he is comforted by the fact that if he's mugged again on this trip they'll get away with nothing more than the clothes on his back.
"At least the Catacomb comissions are non-transferable." He thinks.

Zeoll  d20+19=36 d20+15=32
Friday October 20th, 2006 10:36:58 AM

When the captain appears, Zeoll will use his diplomacy and bluffing to get the ship underway.

Diplomacy 36 Bluff 32 woot!

Gecktar 
Sunday October 22nd, 2006 2:59:52 PM

Gecktar stays near Zeoll as a bodyguard, even if he knows that Zeoll has no need of his skills.


DM Bob and Carla 
Sunday October 22nd, 2006 11:42:11 PM

The Chosen of Domi board the small vessel one by one. Zeoll continues with his winning ways, and the three sailors are quickly joined by the fourth as they take up the gang plank, and set the boat to rights preparing for departure.

Flat-Top is the first to spot a six-foot tall, forty-something Amazon with long black hair, and a muscular, athletic frame exiting the captain's cabin. Her large white teeth, square jaw, and pale grey eyes hint at orc ancestry. A frilly shirt, open at the neck, is tucked into slim fitting pants, which are in turn tucked into polished knee boots. A long sword nearly scrapes the surface of the deck.

"In Wardd's name..." booms a rich tenor voice, as the captain scans the deck of her ship, and the six taurs standing upon it, "who be you, and what be you up to on the Scorpius?"

Zeoll 
Monday October 23rd, 2006 12:47:05 AM


Repost (because I want to keep those sweet sweet rolls): When the captain appears, Zeoll will use his diplomacy and bluffing to get the ship underway.

Diplomacy 36 Bluff 32 woot!


Specifically. Zeoll compliments the captain and tells her that the Chosen are the winners, that Stevens told us Chosen to board the ship here, that the Chosen were to give the agreed on payment, and that the ship is to set sail immediately.

Once the ship has left the dock, Zeoll tells the captain that the group has a map and that he would be pleased to show it to her so that she can navigate the best course. He is grateful for her speedy help and would like to offer her an extra gratuity for her efforts.

Gecktar 
Monday October 23rd, 2006 3:01:26 AM

Gecktar leap on the deck as the other Chosen do the same. When the seemingly captain appears, Gecktar fears a new fight until Zeoll Speaks. He knows the smooth words of the wemic and their power.

Still alert, he knows that the captain is going to ask them for their payment and prepares a purse full of gold pieces that he hand to Zeoll.

He whispers to Zeoll
"Here is their toll. I think they are going to ask for it."



Winterglade 
Monday October 23rd, 2006 6:25:37 AM

The centaur feels uneasy from the very first moment he puts his hooves on board. "Bye bye land."

Urg, in a moment it's gonna be bye bye breakfast.

"Brawler, Brawler, why do you put Winterglade through all those trials?"

"Listen, if you don't mind Winterglade is going to go below decks and try to find a spot to lay down and suffer... Once you have it sorted out with the captain please find Winterglade and let him know how much his share in the fee is, yes? Please excuse Winterglade-"

Brahmah  d20+11=12
Monday October 23rd, 2006 9:27:49 AM

The minotaur is more and more nervous the longer the taurs remain here. He continuously looks toward the Doctor's mansion.
(urg, nat 1... Spot 12, 14 vs humans, 16 vs centaurs.)

Flat-top  d20=7
Monday October 23rd, 2006 10:27:51 AM

"WOW! WEEE! Captain! Look at the Ship Captain! Not bad, looking at all?"

Flat-top Look toward the new and improved Ship's Captain, "At Your Service, My Lady!" then bows to her.

Cha check - 7

Posting Reports for 
Monday October 23rd, 2006 10:35:57 AM

Game #7 The Chosen of Domi.
For the Week of Oct 16,2006

NAME.....MTWTF
DM Bob &
DM Carla.XXXXX
Brahmah..XXX2X
Gectar...XXXXOS
Flat-top.XXXXX
Winterglade..XXXXX
Toro.....XXOXO
Zeoll....XXXXX

Adm Ceil - All set to Sail.


Flat-top 
Tuesday October 24th, 2006 7:18:46 AM

Not getting an answer from Brahmah, Flat-top turn to look in Brahmah's face. There Brahmah on his face is a silly gaze. So Flat-top tries to snap The big Minotaur out of it, "Ahh! Come on Captain! The upper part of her body is beautiful! BUT She has only two feet!"

Winterglade 
Tuesday October 24th, 2006 7:28:51 AM

A voice in Tauric comes from below decks replying to Flat-top's remark. Winterglade has good hearing.

"Nothing a potion of Polymorph couldn't take care of, brother... if you like that shade of complexion, of course... though Winterglade's face is right now, urp, even more green..."

DM Bob & Carla 
Tuesday October 24th, 2006 7:53:01 AM

Zeoll continues with his winning ways, but it is Gecktar's mention of payment that brings a light to the captain's eyes. "100 GP for the lot of you!" The half-orc woman gives Flat-Top a grin, showing big white teeth that give her face a distinctly horse-like look.

"Lets shove off then!" calls the captain, and leaving the ship to the five sailors, she gestures for the taurs to follow her below decks to her cabin, adding, "let have a look at your map."

Winterglade starts to fret anticipating an encounter with his god in his future, while Brahmah looks nervously towards the doctor's mansion. The leader of the Chosen can just make out a group of maybe half a dozen individuals making haste towards the dock. They are very far away though, and unlikely to catch the group, for the small vessel has been released from the dock and a gentle breeze has filled the sails so recently set out by the sailors. The distance between the dock and the boat widens.

Brahmah  d20+11=22 d20+4=11
Tuesday October 24th, 2006 10:37:26 AM

Brahmah jabs Zeoll in the ribs and jerks a thumb over his shoulder toward the docks. "Can you do something about them? Make sure their voices can't be heard or something?" The ranger whispers.

He then makes to help with ship duties. The minotaur sailor asks, "Captain, mind if I borrow a spyglass for a mo'. I need to look for my bird companion." He then looks toward the docks after scanning the sky quickly. (Who can he see?)

(Spot 22, Pro. sailor 11)

Zeoll 
Tuesday October 24th, 2006 2:29:39 PM


The liontaur apologizes to Brahmah in Tauric. "Not much I can do, except maybe distrract the captain as we get underrway."

Zeoll thanks Gecktar for the gold and smiles as it is given over to the captain.

He asks the captain if there is a private place, out of the direct light of day, in which to look at the magic map.

Zeoll asks Brahmah and whoever is carrying the map to come with him and the captain. Probably no other Taur's could fit in the small cabin.

Inside, Zeoll talks with the Captain, showing her the map. He also looks to see if the Doctor's Isle is on the map, and where it is ... in the Shipwreck Shoals, was his guess?

He points out to the Captain where it is the group needs to go.

Toros 
Tuesday October 24th, 2006 7:32:04 PM

Toros keeps himself busy, thinking the recent events in the island and the new promises or problems that leaving this island would bring. He stands on the deck comfortably, looking at the island disappearing from his view.

It has been all too much with that troubled island and now he is glad it is over, no matter what comes next...

Gecktar 
Wednesday October 25th, 2006 3:52:17 AM

Gecktar stays near Toros "We nearly fall on this beach... I'm happy we escaped the grip of these creatures, but I fear for Rock... I just hope he doesn't suffer..."

Well, now we must think about our mission as Vargas has gained much time... I hope the captain will be able to lead us where we need.


Flat-top 
Wednesday October 25th, 2006 8:05:32 AM

Flat-top feels the safty of a rolling deck again, but cannot help speaking to Brahmah, "Captain! leave this Island to it's self for now! Look to see if you can see another ship at see, with Roc on it!
We had a rough time here, But when we reach our Ilands! We're in for a fight of our lives! Let's prepare for those enermy, they will not sport with us, they will tourture us before killing us!"

Winterglade  d20+1=18
Wednesday October 25th, 2006 8:30:52 AM

A clear (if tired) voice comes from down below, possibly loud enough to drown out the shouts of the men ashore [Perform 18].

"Come cheer up, my lads! 'tis to glory we steer,
To add something more to this wonderful year;
To honour we call you, not press you like slaves,
For who are so free as the sons of the waves?"

"Heart of oak are our ships, heart of oak are our men;
We always are ready, steady, Taurs, steady!
We'll fight and we'll conquer again and again!"

Brahmah 
Wednesday October 25th, 2006 12:10:46 PM

He nods as he follows Zeoll, then hearing Winterglade, he grins and winks at him with a impressed nod. (I believe Brahmah had the map)

The minotaur motions to Flat-top to follow to the quarters and stand outside.

"Toros, Gecktar, help on the ship, find out what you can about it." He suggests to the taurs.

[waiting on spyglass results]

Brahmah 
Wednesday October 25th, 2006 12:15:51 PM

Oh crap! Did the map get stolen! Was it on BRAHMAH!! $#!+!!!! Doh! Brain fart! URG!!! It would have been in the scroll case. If that WAS the case, Brahmah would have pursued the archer thief dude!
Ack.

However, if Brahmah had it, I did not have it on my PC sheet.

I'm Sooo sorry if thats the case folks.

Note to self: Brahmah no longer to carry important documentation.

Crisis? What Crisis?


DM Bob & Carla 
Wednesday October 25th, 2006 8:29:07 PM

The distance grows between the dock and the boat. In fact, the doctor's men spotted by Brahmah are but ant-like specs as a fair wind fills the sails of the Scorpius. Zeoll demurs to his captain, but a voice is heard from below decks, and Winterglade enchants the sailors, who match the rhythm of their work to the rhythm of the sea-fearing centaur.

Gecktar seeks out a pensive Toros and together the two Chosen of Domi ponder their encounter on Dr. Mauroth's island, the fate of their lost friend Rock, and the unfinished quest for the Black Sword and their nemesis Vargas.

Flat-Top tries to cheer up his captain, but a chill makes the hair on Brahmah's mighty neck stand up when Zeoll turns back at the threshold of Captain Requin's cabin and asks for the map.

All of the Chosen of Domi do an Intelligence DC vs 10. If you roll 10 or greater highlight the section after the name of your character

Brahmah Highlight to display spoiler: { is pretty sure he took the magic map after Winterglade made a facsimile. Remembers putting it in his scroll case, which disappeared along with the archer and the bearhound.}

Flat-Top Highlight to display spoiler: { remembers watching Winterglade make a fake map, and Brahmah taking the original. Thinks Zeoll has some maps too, but isn't sure how many.}

Gecktar Highlight to display spoiler: { knows he has the Heart of Domi inside his HHHaversack. Believes Brahmah, Winterglade, and Zeoll all have maps, but isn't quite sure who has which one.}

Toros Highlight to display spoiler: { remembers admiring Winterglade's handiwork. Knows there are some other maps, but doesn't know who has what.}

WintergladeHighlight to display spoiler: { remembers making a forgery that was a fair semblance of the map, albeit with a few misplaced details and without the magical properties imbued in the original. Remembers Brahmah took the original and put it in his scroll case.}

Zeoll Highlight to display spoiler: {knows has 5 maps in his possession, but that Brahmah has the map. Believes Winterglade made a fake, but doesn't remember what happened to it.}

From inside the cabin, Captain Requin calls, "I take it you are heading home?"

Zeoll  d20+2=10
Wednesday October 25th, 2006 11:21:08 PM


Zeoll thinks for a while, then the light dawns (rolled a 10!).

Is it possible that Brahmah does not have the magic map? Then who does?

Zeoll double checks. He has five maps -- partial maps bought at the auction -- but none of them are the map the party needs!

Oh no!

Winterglade  d20+1=12
Thursday October 26th, 2006 4:23:18 AM

[Int check 12]

The centaur emereges from the hold. He has already removed his armor (as is his custom during sea travel) and stored his saddlebags somewhere safe.

"Ere, what is this ruckus all about? Why the alarm?"

When he learns that the map is missing his brow furrows. "Big trouble, yes."

"Good thing Winterglade made a copy of it, no?"

He goes below deck and returns a moment later, holding an old looking roll of parchment.

"That was supposed to mislead Vargas and his crooks. Some details are distorted and the text around the edge has been altered, but if you remember where X marked the spot on the original we could probably still make it there."

The centaur unrolls the scroll. A writing runs around the edge of the map:

<...strides to the sands of the shore / the seagull cries to the East / in thy shadow seek lore / of the way in the mist ... sailed for four days and nights / arrived at the maws of hell / where among winds He rides / hidden in ancient well... only the worthy may claim / the dark blade of disaster / either by physical strain / or by the words of its Master...>

Gecktar  d20+2=5
Thursday October 26th, 2006 4:37:00 AM

Gecktar turns to Brahmah when he asks him to help on the boat, but he doesn't know anything about ships.

Looking at a sailor working on the deck, he asks "May I be of some help. I'm not an expert sailor but I have two arms...

Brahmah 
Thursday October 26th, 2006 6:54:26 AM

Brahmah is suddenly struck with a very familiar demeanor. He curses then begins dragging his hooves in disgust of himself. However, he is following Zeoll to the cabin.
"Z, I had the map." Then he just punchs a random crate or the like. "All I have to say is I hope Vargas and that hunter aren't in kahoots together." He says in tauric.
"Next time you hold the papers or whatever. Just because I'm leader, it doesn't mean I should care for precious cargo!"

Flat-top  d20=10
Thursday October 26th, 2006 7:05:48 AM

Flat-top follows Brahmah to the cabin, he will stand out side the door as a watch. When the capten ask for a map, the centaur strats thinkins??? "Leader I remember that Winterglade made a false map, I also remember that you had taken the real map, Ant I think Zeoll has alot of maps that he had taken from the chest before we left. I hope this infromation Helps!!"
Flat-top has a silly look on his face, because the fighter has not used his brain in a long time, now he has a head-ache!!

Zeoll 
Thursday October 26th, 2006 3:08:16 PM


Zeoll's dismay is plain. He is grateful for the copy, but feels strongly that the original must be taken back.

"We will use this copy," he says, "because Varrgas cannot wait. But then we will rreturrn to this doctorr and find out morre about those who took the map. Then we will rid the Taurr Isles of this doctorr and find the map and Brrahmah's otherr gearr."

Zeoll shows the Captain the map. He asks how long it will take to get to where the party has to go.

[OOC to DMs: Highlight to display spoiler: {Maybe this trip is a good time to do Zeoll's dream quest? The thing he has to do to become a seer? I fear that another levelling up will come by and I'll miss the change again to advance in my prestige class. Maybe Zeoll can sit on a raft or rowboat pulled behind the main ship and meditate there? Not ideal, I know. I'm open to suggestion? Thanks!}]

Toros  d10=5
Thursday October 26th, 2006 9:50:36 PM

Gecktar's comments remind the wemic one more time the troublesome incidents at the island.

"We have been together for good enough time and when there is trouble we know we can rely on each other and together as the Chosen, can overcome it. However, As the newest Chosen, unfortunately Rock did not have this chance. The whole experience at the island could have been so soon too much for such new to handle. I am afraid Rock could have lost with in himself before getting lost out in the island. Otherwise, the others could have prevented this loss happen, I believe.

However, with all my faith, I also feel like all these happenings before and at the island may be the signs from Domi for telling us a time that some guidance from him would help to all af us. I am not sure if I myself have been able to pay enough attention to these signs, if there has been any, for some time. For instance, I have not seen Domi in my dreams recently, have you?! I know Zeoll continues to see dreams though. Perhaps it is again how Gods have thoughtfully decided, even if we have not noticed, that from now on we will give messages via Zeoll's dreams... Oh, well I do not know. Even I should have not talked in this way... Oh, well..."

While the boat navigates on the open sea, and Gecktar and others talk, Toros seems to move into an inner voyage once again, occupied with thoughts about the strange experience at the island, and its meaning within the general scheme of events; so that the wemic's intelligence mostly misses the specific points about the map, within the rapidly streaming thoughts and sparkling ideas.

(Intelligence check, d20 5, fail)

DM Bob and Carla 
Thursday October 26th, 2006 11:55:10 PM

Toros turns philosopher and wonders if Domi has forsaken his Chosen, speculating aloud on how when one looses faith, trials and tests appear insurmountable.

But maybe the god hasn't abandoned his faithful? Is it perhaps Domi's hand that guided Winterglade in the making of the facsimile of the magic map with the channels off Fargunia, Bridge Island between Centaur Island, and Minotaur Island, the Shipwreck Shoals, and then Liontaur Island with a tiny little x marked on it...just like the magic map. When Zeoll asks Brahmah to have a look at the map, the captain of the Scorpius has a glance at it as well. Tapping the cluster of islands closest to the coast she volunteers, "we could be at this here little island in the middle by tomorrow morning, or the bigger ones by tomorrow evening. The coast, here, would take another day." All three taurs recognize they could be home in one turning of the sun! They had been so close all along!

Quiting the taurs, and striding to one wall of her cabin, Captain Requin waves a hand at a large map of the Elennian Peninsula, adding, "unless there is somewhere else you would like to go?"

Above decks, Gecktar and Flat-Top volunteer to help the sailors. Gecktar is given a rag and brass polish and the ships fittings that need attention are pointed out to him. Flat-Top is handed a pail of water and a mop.

Zeoll  d20+9=19
Friday October 27th, 2006 12:18:17 AM


Zeoll listens carefully to his friend, Toros. "Maybe therre is something to what you say, but we must have courrage, as Domi taught us. I will prray for guidance tonight, and maybe see what trruths lie in drreams."

When the captain looks at the map, Zeoll asks her to mark the location of the Doctor's Isle as well.

Zeoll asks Winterglade where the original map was marked with the group's destination. He tells the Captain that that is where the Chosen must go. He also asks Winterglade if the words on the edge of the map were on the original. Especialy those about the Words of its Master.

Finally, he tells Brahmah, "Do not beat yourrself up, my frriend! Therre is no one herre among us I would trrust morre with ourr valuables than you, steadfast Captain! We will win back those trreasurres, Domi willing."

Zeoll spends the rest of the day in prayer, and meditates on what "the words of the Master" could mean. He tries to remember the lore he has heard in his travels ... both in the Wold and in the Lands of Rest ... to see if those words have any meaning to him. (Bard Lore roll with a Guidance Spell to help it: +4 levels +2 Int +2 synergy +1 guidance = +9. Roll = 19.

He thinks back and tries to remember the words that Gargul told him when he was given the Quest for the Black Sword.

Winterglade  d20+4=19
Friday October 27th, 2006 3:22:57 AM

Winterglade finds Gecktar.

"It is with your gold that the passage on the ship has been paid, yes? Here is Winterglade's share in the fee."

The centaur hands him twenty gold coins.

"Winterglade didn't forget that he owes you much more. The next time we have a chance to visit the Catacombs he will settle the debt."

Winterglade points to a spot on the map for Zeoll.

"Here. Winterglade thinks it its here that the X was on the original map [Wis check 19 to remember? Would that work, DMs?]. He moved it off its true location, of course, when he prepared the decoy map."

"Don't concern yourself with what is written around it, though. Winterglade made it all up to throw Vargas off the track. It would be much more useful to recall what was written around the real map. Unfortunately, Winterglade is unable to do so. It feels as if it's been a year since we left the beholder caves."

Gecktar 
Friday October 27th, 2006 3:36:21 AM

Gecktar listen to Toros comment and answers "Domi didn't send me dreams recently, but I know one thing about this. We shouldn't wait for such dreams. They could never come. Only our faith must guide us. I remember the time when Domi was... "slain". This word doesn't really match what I mean. But at this time no dreams haunted our nights, no powers were available from our Patron. And we are here. On a quest with many tools to use.

As the war is growing I feel that Domi will have more and more difficulty to personnaly guide his followers. But their faith should. And I first rely on it. Don't be desperate, even if the task is really hard, we, as Chosen, will overcome all difficulties. My faith is here. One thing I don't know is the price we will have to pay."


Puttig his hand on the shoulder of Toros, he then take the rag and the brass polish and begin the work he was assigned.

Gecktar second illegal post 
Friday October 27th, 2006 3:41:54 AM

(OOC was writting my post at the same time...)

Receiving the money from Winterglade, Gecktar says "Thank you Glade. There is no urge to get my money back. But I thank you for not forgetting."

Brahmah  d20+4=5
Friday October 27th, 2006 6:12:10 AM

The ranger smiles at Zeoll. "Thanks."

He looks at the map. [Knowledge (geography) 5 ack!]

Flat-top 
Friday October 27th, 2006 6:04:06 PM

Flat-top stand beside the door of the cabin, then for some odd reason He start to pray to Domi, "Oh! Domi the children are safe as you requested. Now we come back to the beloved home of our ancesters. We hope, with you blessings to bring sence to all those Clerics!
If I am taken Prisener, Help me be strong for your sake."

Toros  d20=16
Friday October 27th, 2006 8:51:31 PM

"You are right Gecktar, it is all there, we just need to see it. Domi guides us via Glade's map or Zeoll's dreams, most importantly via our courage!

Now, Lets go home!

And also please accept my share in the fee.

Here it is..."

Later on, the wemic bards of the group finds time to have a little chat once again, while Toros tries to help Zeoll to brush up his memory, if he would not be disturbed for a quick consultation in between his meditation (Aid Another for Bardic Lore Check, 16>10, +2 to Zeoll's check, which hopefully makes it 21.)


DM Bob & Carla 
Friday October 27th, 2006 11:38:05 PM

The clouds are high and light in the sky, and the winds favorable for a quick voyage should the taurs wish to head towards their home on Bridge Island. The captain figures a day for the trip, with the party arriving by mid morning the following day. Pointing her finger at one of the outer islands of the Shipwreck Shoals, she indicates the island the Chosen have just fled. Though Brahmah is having a bad day, he can certainly understand the geography of the many islands off Fargunia that make up the taurs' homelands, and he won't forget the location of the Shipwreck Shoals and Dr. Mauroth's Island!

Winterglade admits to making the map wrong, but it really is a pretty good facsimile. There was an x on Liontaur Island on the magical map, and he put an x on his replica. Likely the x isn't in the right spot, but it most assuredly was on Liontaur Island. The centaur admits to making up the tauric message 'round the boarder of the re-created map, but Zeoll is able to remember the words of the original......strides to the edge of the sea-cliff. At dusk birds tell the story in darkening boughs...ridden for days to find the rock...flashes in sunset...red waves recall the blaze of that great forge where old gods are smelted down and new ones raised...he can wield the sword until the end...slash the sky in fury, scorch in afternoon...

Toros pauses by the open cabin door and prompts his wemic friend. Zeoll is pretty sure the old words refer to the myth of the Year of Ascension and the creation of an unholy sword. It seems like a visit to Liontaur Island will be necessary, but is it the party's first destination? Or will they stop at Bridge Island and take stock at Hearthold Keep before striking out?

Gecktar continues the train of thought started by Toros, and words of wisdom fall like pearls from the minotaur's lips. (OOC: 50 experience points to Gecktar for a very profound post!) while a normally secular Flat-Top is moved to prayer.

(Feel free to ask questions of the captain and crew of the Scorpius. Don't forget to roll DCs as appropriate. You may also multi-post over the weekend, if you wish, to discuss/decide if you want to go 'home' to Hearthold Keep, or elsewhere.)

Brahmah 
Saturday October 28th, 2006 11:27:20 AM

"Captain, do you know if there have been any ships highjacked or sank by ships baring Marteaus flags or the like?"

"Have you heard of any taur by the name of Vargas?(If so, is he seeking anything?)"

Brahmah will meet with the Chosen and say that he would like to go home to the keep, but has misgivings about doing such. "Our enemies will look for us there. The Keep may also be destroyed."

He looks for Pah'caw in the sky.

(Yes, cheers to Gecktar's post.)

Zeoll  d20+19=36 d20+10=19
Saturday October 28th, 2006 1:34:36 PM


As much as Zeoll longs to see the Keep, he tells his friends, he reminds them that so far as he knows, after he died the Keep was taken by enemies. Likely it remains in enemy hands or was raised. Either way, there is no reason to go there.

Instead, time remains precious. "We must go to Liontaurr Isle," Zeoll says in Taur. "Hearrthold Keep is in the exact opposite dirrection. The sworrd is ourr top goal. We must go therre and destrroy the sworrd."

Zeoll also relates to his friends the words he recalls that were written on the edges of the true map.

=====

Meanwhile, seeing how close the ship is to home, he follows Brahmah's lead and asks the Captain and Crew for news.

Is there open war among the Taurs these days? What news in general of the Taur Isles?

What happened hereabouts when the Fae King awoke?

Any word of folk that Zeoll once knew?
-- Captain Parsons and his merchant ship, the Merry Mermaid?
-- Hollyhocks, the centaur druid priest of Domi on Centaur Isle?
-- Silkshanks ("Silky") Surefoot, overseer of the Surefoot Family Vinyards?
-- Any former Chosen? Any liontaurs Zeoll might have known from back home?

Diplomacy 36, Gather Info 19.

Flat-top 
Sunday October 29th, 2006 7:26:33 AM

Flat-top listens to the news, both Brahmat (Their Captain) and Zeoll, "Here's what I think! The Clerics form the three Islands, are in our Hearthold Keep, they have not distroyed it, they are waiting for us to come back!

They know how much we love the gift that Domi gave us, And they will not distroy it untill we get there! What I worry about is the people and Taurs on the island? Are they alright? Did they migrate to the other two Island?

This is why I'm going back! For Home and our People and Taurs who are depending on us!"

Brahmah 
Sunday October 29th, 2006 8:25:24 AM

Brahmah smiles at Flat-top. "But remember, they think we are heretics."

Winterglade 
Sunday October 29th, 2006 8:53:54 AM

"It would be madness to delay even a single hour. Winterglade thinks we should press for the Furball's Isle immediately. Vargas could have put his hands on the sword by now, and if he did Taurs might be already dying because of it."

"Now that the true map is out and about the danger is even greater."

"Chosen, make your decision, and make it now. Winterglade will follow you regardless of what you choose, but his gut feeling tells him that a lot is at stake here. Choose wisely."

Brahmah 
Sunday October 29th, 2006 5:13:15 PM

"We will return home, to the Keep. That is the center of the Unification and where the Chosen should be."

Zeoll 
Sunday October 29th, 2006 7:40:22 PM


Zeoll nods at Winterglade's words. "Liontaurr Isle, yes."

But then Brahmah says he wants the Chosen to go to Bridge Isle. Zeoll says to his minotaur friend, "I sworre a sacrred oath to Garrgul that I would hunt forr his sworrd. I have not finished my magic item crreation. I have not quested to become a seerr, as I wish. Instead, I have devoted everry step forrward to getting to that sworrd."

"So Brrahmah, how does going home get us to the sworrd, when the map says to go to Liontaurr Isle?"

"But I will follow you wherre everr you decide, Captain of the Chosen."

DM Bob & Carla 
Sunday October 29th, 2006 10:07:54 PM

The Chosen of Domi ask questions of the captain and crew with a dire sense of foreboding. When they had fled Hearthold Keep the situation had appeared calamitous. High clergy from all three races had descended on Bridge Island and made demands on the Chosen of Domi. The Chosen had made a hasty escape with the mixed-race children entrusted to them, and the sacred relic known as the 'Reunited Heart'. They had been nearly 3 years (literally!) abroad in the Wold, and while in exile, they had learned that their arch-nemesis, Vargas, and his group were assembling an army for what Marteus' followers called a 'holy war.'

"Why, you have indeed been gone a long time!" answers Vox Requin, the captain of the Scorpius. "We have been sailing these parts for nigh on two years, and though we do not call any port in these parts our home, we are quite familiar with the politics and populations in the area."

The captain goes on to explain that she and her crew have called on Bridge Island a number of times transporting young taur families who spoke of seeking a new way of life for themselves and their families. They spoke of overcoming conflicts and living a life of harmony with other taurs of like mind. The Captain goes on to explain that the inhabitants of this island speak often of their longing for a return of some important relic that had been taken abroad for safekeeping during a time of strife. The captain describes a tiny port with a neat little village forming between it and the castle keep up on the promontory overlooking the island's little bay. "The harbourmaster is a fellow name of Dunin, me thinks, and there be a centaur name of Upthel, and a young minotaur name of Trinl what keeps up the home guard there."

On being questioned about Vargas, her brow furrows. "I have heard of that one," she answers, "but his progress is slow. The inhabitants of the islands are not keen for war, and the dark one's attempts at recruitment have not been as successful as he might have wished. There is no war in these parts at this time."

The captain shakes her head at Zeoll's further questioning, until he mentions the Surefoot Vineyards. "One reason for the peace between the islands is the great natural bounty of the past year or so. The harvests have been unprecedented, and no taur goes hungry on any of the islands. The harvest of grapes on Centaur Island has been unparalleled, and the ceremonial wine pressed by the Surefoot family is reported to be epic.

Perhaps it is the lull before the storm?

Questioned separately, one of the crew admits that there are rumors that the minotaur leader of the Will of Marteaus has been questing for an artifact that he believes will increase his power, and draw a greater number of troops to his cause. He was reported to have gone abroad in the wide Wold to find clues as to where this artifact was hidden away, and has only just returned to the waters off Fargunia. It is reported that his mood is dark indeed, for it is said he was thwarted in his quest and now seeks information via other sources.



Winterglade 
Monday October 30th, 2006 3:36:56 AM

Winterglade rises his hands in exasperation, but doesn't say a thing and only shakes his head.

News about Vargas learned from other sailors put his mind at some ease, but he remains glum.

"It is only a matter of time before the archer and hound creature learn what they have in their posession. Winterglade sincerely hopes our stay at the Home Isle will be brief."

Then the centaur returns below deck, finds a secluded place where he will not be distracted by the activity of the crew (near the ballast or in cargo hold, most likely), and with a sigh retrieves a needle and a thread and starts work on yet another cloak.

Gecktar 
Monday October 30th, 2006 4:38:06 AM

Gecktar listen to arguments of each other. While his heart languish from his home his reason asks him to find the sword as soon as possible.

"Captain, beside the respect I owes you, I also feel the urge to go to the Lion's island. Any delay in our quest may prove heavy of consequences."

"The hearthold keep can wait, it's situation will not change even if our quest last for weeks. And I'm sure that Vargas' spys are waiting for us here."

"Bringing back the Healed Heart could be a powerful and symbolic act, but if in the meanwhile we loose the sword..."

"This is my point of view, but maybe you also have better arguments to return back to the Hearthold Keep."


F;at-top 
Monday October 30th, 2006 5:52:55 AM

Flat-top with heart tell Brahmah, "My Captain! you know I'll follow you anywhere you say we must go! But The Black Sword is more inportant, then we must get the Sword.
If it is better to go home with the heart, for the one we left behind, Maybe It is better to unit the taurs with the reunited Heart.

I see both sides, I WILL FOLLOW YOU!"

Posting Reports for 
Monday October 30th, 2006 6:03:30 AM

Game #7 The Chosen of Domi.
For the Week of Oct 23,2006

Name.....MTWTF
DM BoB &
DM Carla..XXXXX
Brahmah...XX2XXSS
Gectar....2XXX2
Flat-top..XXXXXS
Wntrglade.XXXXXS
Toros.....OXOX2
Zeoll.....XXX2XSS

Adm Ceil - This game is geting to be very mysterious?? Will they go home or go to Weimic Island??

Brahmah 
Monday October 30th, 2006 1:49:26 PM

The minotaur's eyes narrow in thought. "That archers knows nothing of what he carries, but if he decides to seek information on the map, Vargas will surely find out.

It is good that Vargas' goal, so far, has failed.

But now there are refugees fleeing the islands! Taurs should be allowed to exist on their home islands without fear of persecution.

I wonder how Vargas has been thwarted? What has happened to stall his movements?

Hearthold Keep is the home for the Heart, but it has not yet called us home. Neither has Domi.

Yes, our mission must not pause any longer. Wemic Isle it shall be."

"Captain! Do you know the destination of the other ship back in the harbor? Did you take anyone else onboard or cargo?"

Zeoll  d20=13
Monday October 30th, 2006 5:01:32 PM


The liontaur is very glad to be headed for the isle on which he was born. "My hearrt lifts," he says, "anticipating the coming rrecoverry and destrruction of the sworrd, as well as a rreturrn to the place I was borrn."

But he also thinks that Brahmah's asking the captain about the ship that set sail yesterday is a great idea. He tries to help the minotaur find out more. (Aid Another roll adds +2.)

Toros 
Monday October 30th, 2006 7:51:15 PM

Toros listens and watches his friends as well as the ship crew as the decision on destination is resolved.

"It seems things are doing fine, actually better than we would expect, at our "Island". Where we are really needed is Wemic's Island. So lets go wemic's home!!"

The eagerness can be noticed in the eyes of the Wemic for personal and professional (?)reasons certain to him and his friends. He has been away from his and Wemic's home much more longer than Chosen's home!

DM Bob and Carla 
Monday October 30th, 2006 11:54:18 PM

"The Island of Lions it is, then," announces the captain when the Chosen of Domi unanimously agree upon their destination. "'Bout two days, t'other way." Captain Requin exits the cabin and gives orders to alter the course of the sailing vessel. She nods her approval on spying the industrious Flat-Top and Gecktar making themselves useful on the ship.

Winterglade slips below decks to begin work on another cloak, while Toros remains above board, the wind ruffling his fur. Brahmah asks the female captain questions, but it is the wemic, Zeoll who's polite insistence gets an answer. "He was returning to his home in the Culverwood was what I heard, but who knows where the wind blows an adventurer, eh?"

*******


(OOC: 5000 XP to each player. 500 XP bonus to Gecktar, and 300 XP bonus to Toros for teamwork. (Toros! Got to work on regular posting!) 500 XP bonus each to Zeoll and Flat-Top for teamwork. Good, consistent posting Winteglade and Brahmah. Good job all around with storm at sea and dealing with the drowned and sharks. More questions and investigative work would have yielded more info and 'resources' at the manor.-DM Carla )


Gecktar 
Tuesday October 31st, 2006 5:32:58 AM

Gecktar's heart lighten when their captain state the destination to be the Wemic's Isle.

"Yes, let us kick the bottom of Vargas by putting him in a dire situation. Without what he seeks, his work will be harder and we will have time to gather taurs around the Healed Heart !"

"Zeoll, enlighten our hearts with a rythm the secret of which you have !"

And he get back to his work on the ship.

Winterglade 
Tuesday October 31st, 2006 5:44:35 AM

Winterglade is sitting in the dark hold of the ship, industriously working on his newest cloak.

<Sigh.>

"Brawler, Brawler... How come the wind always blows in Winterglade's sails to draw him away from his quest? Is there to be no return home, no answers for his questions?..."

Flat-top 
Tuesday October 31st, 2006 7:51:24 AM

Flat-top is happy that we are going to see the little wemick and even with their little claws, he had fun giving them rides on his back. BUT first we must make thing safe for them.

Flat-top swabs the deck, fixes the ropes and every once in a while Flat-top peek in on Wiinterglade just to see if he alright. He's glade too see that this time he has not up chuck. "He may not know it but He's getting better at sailing."

Flat top goes back to work.

Brahmah 
Tuesday October 31st, 2006 8:06:18 PM

"Yes, but Chosen, do not grow complacent! Remember the Doctor's dinner and your trust for the stranger."

Toros 
Tuesday October 31st, 2006 10:44:53 PM

Toros continues his deeper reflection, encouraged with his friend's attitude and decision to back to the home of the homes. People listens to him may think he has gone a bit strange, as he sounds as if he is talking out of character...

OOC:

I also know that my less frequent posting has become regular recently. During the battle when you could use less thinking but action, I could post daily. However, in other times that demand more thinking and role-playing to post properly, I have not been able to keep up with the regular pace, requesting more time to think and write. However, I still feel like Toros's posts are OK, as they generally reflect this personal request to take time to think before action/posting in a good manner, as a personality trait....

Actually I feel more involved with the game, the collaborative story-writing and fantasy role-playing on both the DMs' and players' and their characters' side is getting better and better, I think. This betterment would be one of the reasons that urges me to do better posts of my own. (It is obvious that in terms of the quantity of my postings, this betterment has not worked well, however, it could be argued that their quality has become somehow better?!)

The real life issues are also worth-noting, The end of November and the beginning of December will be the peak of my 3-5 year work, with a steady increase in the intensiveness of concentrated activity and thinking for the last and next 6 months, and inevitably this steals my attention from other less relevant things in my life.

Anyways, many thanks for the great game and the latest experience (point)s!

Will try to catch up with the game as best as I can.

Now lets go to the Wemic's home!

(OOC: I agree! Toros' posts do show more 'engagment' and thought. That is the reason for the XP bonus! We certainly recognize real life gets in the way, and Bob and I are very glad you are in this game. Keep us in the loop should you get too busy, and we can always fill in the gap for you.-DM Carla)

Winterglade 
Wednesday November 1st, 2006 4:54:01 AM

Winterglade takes a break from his work and appears on the deck. He spends a few minutes there, enjoying fresh air, but clutching the railing all the time and making sure his eyes don't stray from the horizon. Between deep breaths he is taking he still finds time to nag nearby Chosen some more.

"We probably should think about what we are going to do on the island. We know the general location of the site. The writing on the map suggests that first we need to find a spot with high cliffs and nearby boughs. Then, at sunset, some rock formation that is days of travel away should become visible, eh, even "glittering in the sun", was it? Then it metions red waves that have something to do with heat and forge. The only thing that it brings to Winterglade's mind is a volcano. Zeoll, you hail from that island. Are there any volcanoes around the region we are interested in?"

Finally Winterglade finds Brahmah.

"Captain, it is a custom of the Windwalkers that those owing their life to others honor them with a symbolic gift. If it wasn't for your help and your potion Winterglade wouldn't be here today. He would like to give you one of his cloaks, if you would have it."

The centaur produces a dark green fold of cloth and offers Brahmah a newly made Cloak of Comfort. "As it is magic it should resize to fit you just fine."

[Dear DMs, I'm updating my character sheet and it would be convenient to know if there will be enough time on this travel to make 3 Cloaks of Comfort (it takes 8 hours to make one)?]

Flat-top 
Wednesday November 1st, 2006 7:29:23 AM

Flat-top stand there (with mop in hand)"Yes! Captain! I remember very painfully! I will not trust another Stranger Ever!"
Then Fla-top thinks a little while, then ask, "Does that include Females??"

Brahmah 
Wednesday November 1st, 2006 1:12:34 PM

Brahmah smiles at Glade. "I would be honored to except the gift. However, I did no more than what any Chosen would have done." He takes the cloak graciously. "I think that Warrd fellow was looking out for us."
This reminds him of something. He reaches into a small section of pack which contained three Warrd faced coins (which he plans on giving one to Glade)

DM Bob and Carla 
Wednesday November 1st, 2006 8:16:24 PM

With much creaking and groaning, the Scorpius changes course and heads in the direction of Liontaur Island. Gecktar asks Zeoll to play a tune that will cheer the spirits of the Chosen while Flat-Top continues to make himself useful on deck. The centaur considers Brahmah's counsel and wonders if his recommendations apply to females. Winterglade offers his captain a handsome green cloak, which is accepted graciously by the minotaur. The pacifist centaur suggests the party use the next couple of days to decipher the message of the map and plan strategy. He asks those more familiar with Liontaur Island to confirm his ramblings. He wonders if two days will be enough time to complete more cloaks, and figures it could be done, but he will need to work long and hard and will need some sort of illumination if he is to continue working below decks and through the dark of night. Toros enjoys the sun on his fur and has trouble hiding his excitement at returning to his homeland.

All Chosen, please post what you would do (within reason) between 2 p.m. and 8 a.m. Woldian time, including however many hours of sleep your character would need. This is a role-play post. Do not expect combat! Please, roll appropriate DC for any skills. Play your character to where he would be just before breakfast.-DM Carla

Zeoll  d20+17=22
Wednesday November 1st, 2006 9:38:09 PM

Zeoll is glad to join his pal Gecktar in an inspiring song. The wemic's drum adds to the music.

Perform check 22 eh.

Zeoll asks his spell-casting friends if anyone can identify these magic items. He displays a human-size set of studded leather armor, two human-sized scimitars, and the magic gloves he is wearing.

Finally, he is glad to get a good night's rest. It seems like forever since he had a night of unintrrupted sleep.

In the morning, prayers and a light breakfast prepare him for the day.

Brahmah 
Thursday November 2nd, 2006 3:41:16 AM

The minotaur helps with ship duties, practices sword play and sleeps for 8 hours and prepares spells. He makes an effort to talk with Pah'caw about her journey around the island.

Prepared Spells... Speak with Animals, Longstrider


Winterglade 
Thursday November 2nd, 2006 4:52:44 AM

"Winterglade could check what these are, yes. But he would need to clear his head first by running, and, right now, it's impossible. Remind him when we reach port, yes?" [Do I remember right that PTB have ruled that clerical Identify doesn't need a material component? If so, identifying through me or another of our clerics would be free.]

The centaur goes away in search of a safety lantern he could use in the hold (there should be one, as the sailors probably often need to work below?) [Take10 on Search: 11]. If he doesn't find it he will ask the sailors and try to borrow one.

Assuming he gets it he spends the whole afternoon in the cargo hold, making a cloak [2pm to 10pm]. Then it is time for a nap, which is very brief, both because, being a Windwalker, he doesn't really need much sleep, and because the rocking of the ship, even if a bit subdued below decks is still uncomfortable for him [sleep 10pm to midnight]. The rest of the night is spent working on another cloak [midnight to 8am]. The morning finds him in the cargo hold, putting finishing touches on the second cloak, then stowing it safely in his saddlebags, stretching, yawning, and rubbing his eyes.

[Marcin OOC] 
Thursday November 2nd, 2006 5:51:24 AM

[Correction, I made a mistake - Identify is not on my spell list. Sorry.]

Flat-top  d20+4=11
Thursday November 2nd, 2006 6:17:58 AM

ooc: Blacksmiting DC Check.

Flat-top will do any mending of medel (like hooks, mails, any thing that meed smithing).
Untill it was lunch time, he was found head long into a apple barrel.

When evening came rolling in, the centaur heads down into the hole. There Winterglade is straining his eyes with something he's working on. "Borther Galde! do you need light? Here I'll give you light."
Flat-top leanes against a big pole (next to Winterglade) The touches his chest, start to glow like a big lantern.
Flat-top fall fast asleep.

Zeoll 
Thursday November 2nd, 2006 6:19:02 AM


Zeoll appreciates Glade's enthusiasm, and does not mind that he does not know the Identify spell after all.

"I think the magic shop can do that forr me at a rreasonable prrice."

Zeoll asks Flat-top if he would like to join him in a trip to the Catacombs.

[OOC: I was thinking of heading over there (to the CC Board) now with the idea that our purchases could be delivered once we reach the trading port at Liontaur Isle.]

Cayzle OOC 
Thursday November 2nd, 2006 6:20:04 AM

LOL! Ceil and I are both up early this morning!

::waves at Ceil::

Gecktar 
Thursday November 2nd, 2006 11:49:25 AM

Gecktar gives Zeoll a strange breast plate and a trident.
"Both are magical. we found them on thr tide hunter's corpse Toros and I fought on the beach. You could Identify them as well..."

Gecktar helps on the ship as he can, &and we time of sleep has come try to rest and memorioze new spells.

Zeoll 
Thursday November 2nd, 2006 2:09:05 PM


Zeoll gladly takes the gear Gecktar offers for identification at the Catacombs.

Are the trident and armor human-sized?

Brahmah 
Thursday November 2nd, 2006 7:29:52 PM

The ranger just listens to the group as they discuss loot and such. He begins thinking of his misplaced gear and gold that archer and hound now have.

DM Bob & Carla 
Thursday November 2nd, 2006 9:59:01 PM

Zeoll plays a tune that cheers the heart of all, save Brahmah who harbors dark thoughts for the hunter who stole his gear. The minotaur finds a quiet space away from his companions and the crew of the Scorpius and practices the art of war. A grim smile crosses his scarred face when he spots his feathered companion perched high atop the tallest mast.

Flat-Top finishes swabbing the deck and volunteers his skill as a blacksmith. The offer is politely declined, and it is explained that fire aboard a sailing ship is a thing to be feared! Instead, the centaur is shown a jumbled heap of nets sorely in need of repair. (Flat-Top-Use Rope DC vs 15 to untangle the mess, and another vs 10 to repair the damage.) Later, when Winterglade looks for a light to illuminate his workspace, the young pie-bald fighter volunteers to help. (OOC: Did Flat-Top use one of his torches? Where did the light come from?)

The pacifist cleric makes good time with his work on his cloaks and though the Lotophagi is calm, it doesn't allay the centaur's feelings about being abroad on the water.

As evening approaches, Zeoll and Gecktar reveal what they have collected from their adventure on the island. The items retrieved by Zeoll and Flat-Top are human sized:

2 sets of studded leather armor
4 scimitars
2 pair gloves
2 blow pipes
14 darts

The items salvaged by Gecktar and Toros are large sized:

1 Carapace (breast plate)
1 trident

As night approaches, half the crew retires, leaving the half-orc captain and a couple of crew to sail the ship. Most of the taurs go below decks to sleep, finding the night air a bit cool. Gecktar falls asleep, his head resting on his magical haversack. Gecktar Highlight to display spoiler: { dreams...he hears a steady drumming. Zeoll, with his drum! he thinks, but the sound is so pure and strong and steady. Steady, like the beating of his minotaur heart, but with the strength of 100 hearts! The minotaur opens his pack and inside the Healed Heart of Domi radiates a gentle golden glow. The minotaur rests his head on the haversack and falls asleep. Gecktar dreams, a dream within a dream. From the prow of the ship he sees high cliffs ahead. From the look on the faces of his wemic friends, Gecktar knows this island must be their home. The minotaur realizes he doesn't hear the beating of the sacred artifact, and looking into his haversack he finds it filled with a disgusting black sludge crawling with maggots!}

Zeoll, curls up, his tail over his nose to keep warm, and dreamsHighlight to display spoiler: { a voice is summoning him: "bring the Heart to me!... where old gods are smelted down and new ones raised...bring the heart to the home of your mothers...bring the Heart!" Zeoll sees the party's dark nemesis, Vargas. Behind him someone, something big and terrible, cloaked in black. The stench is terrible. The bard takes a step forward, the heart of Tomi in his arms, his beloved homeland of Liontaur Island before him. With each step forward, the beating of the sacred relic grows weaker. Zeoll can feel it grow cold. See it shrivel. Vargas leans back his great dark head, opens his mouth, and laughs."}

"Grubs up!" calls a voice recognizable as one of the crew. "Cabbage 'an 'neeps!" Some of the crew line up, bashed tin plates in hand. None of them looks too happy about the prospect of breakfast.

Winterglade 
Friday November 3rd, 2006 2:58:19 AM

"Thanks Flat-top. That's an useful thing to have, that tattoo of yours."

Winterglade yawns and then hiccups.

"Sorry. It's the sea. Winterglade didn't stuff anything in his stomach, but still he feels queasy."

"Good grief. One more cloak and Winterglade will run out of materials to make more. Good thing we are going to visit a port soon. With the price we paid for the map and related expenses Winterglade lost more than he gained as far as equipment goes, too."

The centaur sighs and threads a needle. "Well, this last cloak won't make itself..."

Flat-top 
Friday November 3rd, 2006 7:51:48 AM

Flat-top is very tired, in fact all he seem to see is Nets all over the place. untangle one then mending it, ect. ect. Until wll he coule think of is giving Winterglade a few nets for his project.
So he leans on the haul near Winterglade's project, goes into a half sleep.

"Z Z Z" snores Flat-top "Yes1 Z Z I'll go Z Z with you to the Catacumbs!" Flat-top sleep on glowing like a thousand Fireflies.

Zeoll 
Friday November 3rd, 2006 11:03:10 AM


When Zeoll wakes up, his friends see that his face is pale and grim.

"We arre making a terrrible mistake." he says. "If we take the Healed Hearrt to Liontaurr Isle, it will be in grreat dangerr!"

"The Lorrd of Filth himself will rreach out and touch it!"

"We must change ourr courrse!"

Brahmah 
Friday November 3rd, 2006 2:48:15 PM

Brahmah doesn't hesitate. He goes immediately to the captain. "We must halt our journey to Wemic island. We must turn away from this course."

"Is there a way we can follow that ship which left the Doctor's harbor?"

"Zeoll, any idea of which course we should take? I really think finding the archer or that other ship is the way to go. I never wanted to go to Wemic Isle anyway!"

Zeoll 
Friday November 3rd, 2006 6:39:54 PM


"We must go therre, to Liontaurr Isle, I am surre. We just cannot brring the Hearrt. We need to stash it someplace safe."

Toros 
Friday November 3rd, 2006 8:33:00 PM

"Could we leave the Heart to the Catacombs for safety for sometime, with a suitable prize couldn't they accept it?"

Toros - OOC 
Friday November 3rd, 2006 9:33:02 PM

After Brahmah had played and completed the DFR game, Toros also did so for the DFR2 that JohnP has DMed. So I guess this would mean all the Chosen has earned some more good golds to spend at Catacombs after the one they get from Brahmah's contribution!?!

I was wondering if it would be possible not only to tell the exact amount of this earning from Toros' contribution for all concerned, but also similarly, remind us how much each Chosen has earned from Brahmah's participation in the DFR game...

Winterglade 
Saturday November 4th, 2006 3:57:48 AM

"Well, in this case, maybe the Heart should be left with the Taurs at Home Island? Winterglade has never been there; in fact, he has never heard about the place until you mentioned it. Would they be able to protect it adequately?"

Gecktar 
Saturday November 4th, 2006 4:45:05 AM

As Gecktar wake up, his first thought is about the Heart of Domi. Looking into his bag he search for it.

Hearing Zeoll's words he says "Zeoll's right. There is a danger that we loose the heart ! I had a dream... It was about the Healed Heart. Bringing it to the Lion's Isle may be dangerous...

But I don't know who sends me these dreams. It could even be Vargas... To make us go back and loose some precious time.

I think I may have a way to divine the course of fate. I just hope that Domi will be able and willing to answer.


While preparing his spells in the morning he prays for acquiring Divination and cast it.

Isolating himself he takes a meditative posture and begin to recite prayers.

While casting the spell he asks his Patron "What will happen if we took the Healed Heart to Lion's Isle"



Cayzle OOC 
Saturday November 4th, 2006 7:48:07 AM


Yes, it would be very helpful (as we get closer to civilization) to hear again the total prize money from the DRF games. I think the full list of participants (with their levels at the time) is: Brahmah (level 6-7?), Zeoll (level6), and Toros (level 6-7?). Am I missing anybody?

DM Bob and Carla 
Sunday November 5th, 2006 12:06:46 AM

Zeoll and Gecktar share their different dreams, with the party over breakfast. It is agreed that Liontaur Island is the party's eventual destination, for they are quite sure the Black Sword is hidden there. It appears, however, that bringing the Healed Heart of Domi along with them is a VERY bad idea. Brahmah calls for the ship to reverse its course, while Winterglade suggests bringing the sacred relic to the Chosen's home: Hearthold Keep on Bridge Island.

"Bridge Island!" yells the captain of the Scorpius, "isn't that where we be heading yesterday?! We would be there by now if you had said so yesterday!" The captain continues to fume, "I'll bring you there, but afterwards yer on yer own! One of me mates be holed up there with her ship an' crew. Meybe she takes yer where yer wants to go, once yer figger it out!"

While Captain Requin rants about the fickleness of her passengers, Gecktar seeks some divine guidance. The minotaur has a vision: Highlight to display spoiler: { he sees himself collecting the sacred heart as the Chosen prepare to flee after that terrible day when the priests demanded that the unitaur children be handed over to them....then, he sees Ginal, the female centaur priestess that stayed behind to tend to Domi's temple. She is moving about the empty chamber where a small fire in a metal basin burns sweet smelling grass. The walls, once cold stone, are now draped in soft tapestries. Ginal sings as she goes about her business of cleaning and purifying the chamber.}

Flat-Top dreams of the Catacomb and Toros wonders if that famous establishment would be a safe place to store a sacred relic.

(OOC: You can shop at the Catacombs in order to help get your PC sheets up to date, however delivery will have to wait! BTW, 3 chests containing gold from the DFR adventures has been delivered to the home of the Chosen (total 27,000 GP, or 4500 GP per player-thanks to Brahmah, Toros, and Zeoll.-DM Bob and Carla)

Toros 
Sunday November 5th, 2006 1:16:34 AM

Once the destination is decided - nomatter which island it is - with the signs from Chosen's God and sighs from the Scorpius' captain, Toros feels relief for his own and Chosen's sake so that he could use his cleric competencies to identify some of the magical items retrieved from the departed island without much difficulty. Having distinguished the magical items with "Detect Magic," his relieved mind allows the wemic to focus his divine energy to identify the properties of the
magical items in more detail. When he is done with one magical item identification, he meditates to replenish his divine energy and continues with identification of another magic item.

(OOC: Cast Detect Magic and then Identify (Magic Domain Cleric Spell), meditate as long as necessary to regain his spell on one detected item, and cast the spell again on another item, continue as many as he can do.

How many hours would Toros need to regain the divine energy for one domain spell? Would it be same as or shorter than the eight hours required to do this for all the cleric spells??)

Winterglade 
Sunday November 5th, 2006 4:44:20 AM

[4500 gp per character? This is splendid! Gilles, when you claim your share please add 2300 gp to it, I will take only 2200. Thanks again for helping me in a hour of need!]

Winterglade continues his crafting efforts. There is certain calming quality to this repetitive work, something that helps him put his mind off the fact that he is, and in the foreseeable future will be again, travelling by ship.

Brahmah 
Sunday November 5th, 2006 6:34:02 PM

OOC: I believe I have already spent my portion and that the goods purchased with said gold were recently stolen.

Posting Reports for 
Monday November 6th, 2006 7:10:47 AM

Game # 7 The Chosen of Domi
For the week of Oct 30,2006

NAME.....MTWTF
DM Bob &
DM Carla..XXXXX
Brahmah...2X22X
Gecktar...XXOXOS
Flat-top..XXXXX
Winterglade.XXXXXSS
Toros.....XXOOXS
Zeoll.....2X22XS

Adm Ceil - I wonder where those new Bees are, We're hoping from islant to Island.

Zeoll 
Monday November 6th, 2006 2:17:03 PM

The liontaur is sorry to see the captain all unruffled, but tries to be diplomatic. "Yes, you werre rright. We should have listened to you in the firrst place!"

[OOC: What is the Captain's name again?]

Zeoll asks Gecktar how much he owes him. "Will 2,500 or 3,000 gold be enough?"

He is eager to get back to Bridge Island ... the only place he can call home, and with years past since he has been there.

Brahmah 
Monday November 6th, 2006 3:51:41 PM

The minotaur can hardly keep himself composed. He is getting agitated. At this point, he goes off to quarters and sits.

Gecktar 
Monday November 6th, 2006 3:58:53 PM

After some time of meditating Gecktar relates the vision Domi has send him.

"I've seen Ginal, the priestss. I think she has taken care of the sanctuary. The Heart should be safe in the Hearthold Keep."

Gecktar answers to Zeoll, "The exact sum is 2142 gold pieces, Zeoll."

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