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Returning Home 
Wednesday January 31st, 2007 4:24:33 PM

Bohdi uses magic and climbs down, Neco goes the old fashioned way and the group is on the way towards home.

Nauthiz`Ull takes his customary point position with his wolf moving next to him, quickly taking to the task and steering clear of any items taken from the Witch. The small girl returns a smile at Bohdi, giggles and ducks behind Garrets leg for a quick game of peek-a-boo. All too soon the clouds are noticed and a quick discussion of what they may mean ensues. The Witch spoke of a rising the Mighty base of the Mighty mountain. The clouds in the distance could very well be a marker of such a thing. Other than the strange clouds though, it seems the next couple days should be normal for this time of the year. The wind will be light and at your backs and the air well below where water freezes.

The rest fall in behind Nauthiz. Yanosh, Garrett, the child Bohdi and Aiden and his wolf companion. The man calling himself Wolf nods as the group prepares to leave. "This is where we part company. I feel a pull to the east and I must follow it. The Great river lies in that direction and beyond that the Jagged Mountains and that is where I feel called to go. Take care my friends and guard each other well. Perhaps someday our paths will again cross." With that he turns East and begins to make his way across the tundra towards the distant peaks of the Jagged Mountains.

The morning passes in relative silence of the march. With the wind, gentle as it is, at your backs, the journey home begins with the promise of being far easier.

DM question If no magic item is in the bag who has what:
Studded Leather The studs appear to have been crafted out of molar teeth of a fairly large animal
3 vials made of crystal with a clear liquid stopped by a small orange stone.
9 vials made from walrus tusk, a gentle swirl confirms a liquid being stored under the nickel cap.
A pair of boots from a skin not readily identifiable. .
A necklace, crafted of small black beads and attached to it is a black and withered hand of a humanoid.
A small jar with a thick white paste


Yanosh  d20=11 d20=15
Thursday February 1st, 2007 12:58:32 PM

Yanosh trudges along wondering what was in the chest. Knowing from the yelling of Neco and Bohdi that they got it opened. Content to wait till it was time to go through the contents.
Yanosh can not take his eyes from the storm that seams to be growing to him.

Spot=11
listen=15


Yanosh(Edd) 
Thursday February 1st, 2007 1:00:08 PM

(Ooc Neco put the boots on the rest went into a pack hers or Bohdis but not the one that Garrett gave them.)

Nauthiz'Ull  d20+12=26 d20+10=29 d20+12=27 d20+10=18
Thursday February 1st, 2007 1:01:09 PM

The days are growing warmer and Nauth welcomes the 'change'. The clouds are something to be talked about later with Kayra and Svanhvit.

"Things should be a bit easier for the next few days, lets get going and push as hard as we can with the little one."

Nauth keeps his eyes out for foreign tracks and more importantly any signs of natural hazards and the likes; again he scans the horizon and begins leading the group westwards and towards home.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
survival[tracks].26
survival[avoid hazards].29
spot.27
listen.18

Bohdi Nackle 
Thursday February 1st, 2007 1:20:36 PM

Bohdi gladly carried the magic items that did not go into Garrett's sack. Even if it slowed him down somewhat, it was a burden of joy. He would be careful not to touch or handle the items, however, until they could be examined more closely.

As they marched, Bohdi made a point to speak to the others. "Taking the items--it sort of obligates us to help the Witch, don't you think?" He frowned. "I can't say I've ever thought about it much, but now that I'm put to it, I wouldn't want to be thought of as a thief. I'm a gnome of my word."

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x3), Message
Level 1: Endure Elements (cast), Mage Armor, Alarm, Identify, Silent Image
Level 2: Spider Climb (cast), Scorching Ray, Web, Invisibility


Neco 
Thursday February 1st, 2007 4:36:03 PM

Neco follows the party out of the cave. She is happy to be out in the light but to what expense? The frigid air will take its toll on the rogue. The foreigner is still not accustomed to the arctic conditions.

Neco responds to the gnome. "Don't worry Bohdi there is nothing wrong with what we did. I do it all the time, and look at me. The worst thing that ever happened, was being forced to this icy desert. What is the old hag going to do to me, send me somewhere warm?"

Aiden  d20=11 d20=11 d20=5 d20=2
Thursday February 1st, 2007 6:10:01 PM

Aiden's eyebrow perked upwards at the somewhat positive outlook that Nauth'iz had just exhibited. It was good to see that side of him once again.

However, inwardly, he hoped that by taking the items they weren't dooming themselves to the witch's favor. A strong part of him was definitely inclined towards not accepting ANY of the treasures, as he worried about what such 'gifts' would bring.

"I am not sure it is wise for us to take the witch's offerings..." he murmurred to Garrett. "I should have spoken earlier..." he then added, a bit of self-doubt actually entering his tone.

Turning, he then began to take the lead to help the group return back to the village...

Listen: 11 + 6 = 17
Spot:11 + 7 = 18
track:5 + 8 = 13
spot hazards:2 + 8 = 10

White Light 
Thursday February 1st, 2007 8:30:20 PM

Hours grind by slowly on the great open tundra. Mile after mile visits the legs and feet with nothing more than the parting promise of many more to come. The sky may be bright blue and wind at thier backs, but nothing is ever so easy on the open tundra in the Ice Vein. The sun dazzles the eyes, bouncing off of the countless billions of reflective snow and ice flakes. Well before midday Nauthiz`Ull brings the group to a halt and begins erecting a shelter. Almost none in the group have been able to stand more than a brief glimpse up into the light and walking with your eyes on your feet is a sure fire way to not get home.

It does not take long for the shade to provide the relief that all required and for several hours there is little to do but sit and listen to the song of the crystals dancing upon the ice all about you. The cold tries to fight its way past the magical defences always just on the outside, but ready to strike should the opportunity present itself. Finally it is judged that the trek home can be continued. It will still be hard to see, but not impossible at least.

Nauthiz`Ull takes point the and the miles beckon again and mock the tightening muscles. More hours and miles pass underfoot and not so soon enough for some the evening approaches and it will be time for resting.

Garrett 
Friday February 2nd, 2007 8:20:01 AM

Responding to Aiden "I mentioned about possibly being indebted to her should we take her things. None of us know the price to be paid, or what she is capable of. nobody seemed concerned, so I guess we live with our choice and deal with it as best we can. For now, let us go home Wunjo."

Garrett watches the girl closely for signs of fatigue. Should she begin to show that she is tiring he will carry her as long as he is able.

Nauthiz'Ull  d20+12=14 d20+10=24 d20+12=30 d20+10=16
Friday February 2nd, 2007 9:50:32 AM

There is little to do out on the tundra while traversing it save watching for crevasses, iss'wurms, melt/sink holes, sudden upturning blizzards, dehydration, snow dimentia, snow blindness to name just a few. nauth's actions are focused on predicting these things and little of his energy is spent with words; in fact, the only word that he has spoken since leaving the cave is, 'drink'.

He takes the point again and nods to Aiden and the pup as they join him.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
survival[tracks].14
survival[hazards].24
spot.30
listen.16

Bohdi Nackle 
Friday February 2nd, 2007 9:58:40 AM

Bohdi adopted his usual trudging step as the group traversed the tundra. Soon enough they would be in a place where he could study the items more closely.

If, indeed, an opportunity presented itself where the group was stopped for an hour or more--whether at mid-day, or at the evening camp--Bohdi would cast an Identify spell on one of the items. He would first cast the Identify on the boots that Neco had quickly worn, then on the studded leather armor if there were time.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x3), Message
Level 1: Endure Elements (cast), Mage Armor, Alarm, Identify (cast), Silent Image
Level 2: Spider Climb (cast), Scorching Ray, Web, Invisibility


DM you have the time, so use your pearl to recast ID? I don't have any 100gp pearls on your sheet. Cash enough is listed, but we'll need to kep track of these things when spell components are 100 or greater

Edit by Kup: yes, I had onmy sheet 3 pearls remaining of the 6 gifted to Bohdi at the end of the 1st module--the test of adulthood on Burfell. This would leave 1 remaining. They're listed down on the 'gear' list, and, while I've always assumed they're the 100 gp variety, I don't recall if I ever asked. Then again, he's used them before--three times! Happy, as always, to supply a new sheet if needed.


Yanosh 
Friday February 2nd, 2007 2:44:22 PM

Yanosh walks along in line and looks ove to where the little girl is walking. "I will carry her too if she will allow me when she can no longer walk. she has had a tireing time as of latly and needs no more stress in her little life right now," Yanosh states to Garrett, "She cant wiegh more then my shield."
Yanosh waggles his hingers at the little girl smiling behind his scarf, his eyes twinkling.

Aiden  d20=12 d20=9 d20=11 d20=20
Friday February 2nd, 2007 3:27:18 PM

"So be it..." he responded back quietly to Garrett.

Turning back, and looking over his shoulder, there was also a slight glint of mischief within Aiden's eyes. "I cannot speak of dwarven women, but many a human, elf, ork, and other beings would have tried to make your head a drinking mug if you likened them, even their weight, to a shield, Yanosh..."

Then with a slight wink at Neco, that soon disappeared to that of an appraising expression, "hrrmr...Neco...would you be of a buckler size?"

Of course, Aiden KNEW that some sort of flying object, or barb, would be coming at him soon enough for that comment.

But, what the hell, the dwarf started it....

Survival (tracks) 12 + 8 = 20
survival (hazards) 9 + 8 = 17
spot 11 + 7 = 18
listen 20 + 6 = 26



Neco  d20+8=18 d20+8=21
Friday February 2nd, 2007 11:40:50 PM

"Har, har, har" The little rogue laughs sarcastically at Aiden's comment. "Well I'll take that as a compliment. One of my profession is required to be agile, for that reason it is useful to be light." Neco illustrates her comment by performing a Backward Roll through Handstand. She turns around to face Aiden and lowers herself down as if to sit, but quickly rolls on her back. Mid roll she thrusts her arms out, balances for a second or two with both legs in the air and then plants her feet onto the ground. "Ta-da!"

Tumble [18]
Balance [21]


Aiden 
Saturday February 3rd, 2007 1:44:14 AM

Aiden grinned, enjoying the 'modest' display of agility. "Being a barbarian...I just need to hit things hard, and then let someone else smarter figure out what to do next. Like him..." as he nodded towards Bohdi.

He tried to overemphasize the slowness/lack of wit in his words, as if he was mentally impaired. Of course, it was in self jest (and a bit of humor at how Bohdi seemed to consistently refer to him/his barbaric idiosynchrasies).

Yanosh AC15  d20+4=12
Saturday February 3rd, 2007 12:06:41 PM

Yanosh reaches down and grabs a handfull of snow and molds it into a ball. Reaching back and letting it fly at Aiden......hitting AC 12
"Now I've started it!" the stout Dwarf laughs.

A Second Day's March  d20+6=15 d20+6=17
Saturday February 3rd, 2007 3:54:01 PM

the small break is just what Bohdi had been hoping for, though perhaps a reason other than the near pain of looking up would have been nice. Still, beggars and choosing and all that. The gnome quickly produces a pair of pearls, his last two currently and through the prepared spell and his Pearl of Power, he casts Identify on both boots and Armor. The boots swirl before his eyes, snow and ice seem to dance upon them for a moment or two adn the gnome swears he can hear the call of a pure tenor voice rolling across the snow and being absorbed by the boots themselves. They reveal themselves to be Boots of the Winterland and most assuredly crafted here within Ice Vein. The armor glows a soft white and seems to superimpose itself upon itself, like a ghost image. It is Armor +1 enhanced with Ghost Touch.

Camp is set for the evening and some humor and jests are volley to and fro with Yanosh, Aiden and Neco. A display of agility certainly attracts the attention of the small girl. Those of Ice Peak are not prone to such displays and really it is doubhtful if any in the village could if they wanted to. Yanosh starts a snowball fight by slinging a frozen missile at Aiden. The ranger has seen this humorous contest before and the dwarf's aim is not so good with the make shift missile.

Spirits are high and dinner had and eventually the watches are set. The deep night has a vast star canopy and all can easily see 60' into the silvery terrain about. The great moon and stars give a luster and near magical feeling to the dark Wold about. If feels almost as if the Wold is alive in of itself and would answer were any to speak to it.

Morning soon enough comes and the great blackening clouds of the far distant southeastern peak can still be seen. Boiling in the blue of the day, but not spreading or paying heed to the winds. Spells are cast [List 'em please], breakfast had and the march begins again. The small girl has said little, she is not afraid, or not overly so, but as most of the group is aware. Children do not speak to adults save thier parents unless there is great cause or they are directly addressed, so it is no cause of concern.

The group marches and marches and marches, Slowly the miles move under feet and the cold hovers about you.

Spot checks DC 25 Highlight to display spoiler: {about 250' to the north a pair of massive pure white wolves crest a low rise. they are headed in your general direction. It is hard to tell if they have spotted the group}

Posting Report (ADM Kup) 
Sunday February 4th, 2007 11:53:43 AM

Posting Report for Ice Vein
Week of January 29-February 2
............................M..T..W..Th.F
DM-Daniel K........x...x...x...x...+
Bohdi-Kup............x...x...x...x...x
Nauthiz'Ull-Drew...x...x...x...x...?
Garrett-Chris.........x...x...o...x...?
Aiden-Paul............x...o...x...x...?
Neco-James..........x...x...o..x...?
Yanosh-Edd..........x...x...x...x...?
Dregar-Shawn..........walkabout...

x = post
o = no post
* = substitute post
- = skipped post (no DM post)
+ = see notes
Notes:
--"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays.
--Shawn/Dregar is on walkabout.
--Justin/Wolf went MIA over a month ago and was written out of the story, for at least the time being, by the DM this week.
--DM post for "Friday" posted on Saturday.

Bohdi Nackle  d20=4 d20+7=14
Sunday February 4th, 2007 12:08:15 PM

Bohdi rapidly and excitedly told the others of the magical properties of both boots and armor. "Those boots mean you'll not need protection from the cold any longer, Neco!" he said breathlessly. "And one of you--Neco, maybe, or one of the rangers--could wear that armor. It might be useful if we ever ...." he trailed off, and shuddered. "If we ever were to encounter that wraith that took Edgler."

"I've got one pearl left with me. If we have time today, I could examine one more item--any suggestions?" He eyed the necklace with the mummified hand, obviously considering that to be a prime candidate.

"Given Neco's discovery, Garrett, I take it that you won't need me to prepare a spell of Endure Elements any longer. I'll prepare it and cast it on myself today, just in case. But in future ...." the gnome chortled. "Why, you and I can be free to think of other things to prepare, now can't we, mate?"

There was no chance Bohdi would notice anything as subtle as whatever might be noticeable that morning (his Spot skill total is just +2! net 6), and Squork, although naturally more observant than the gnome, was no better (Spot +7, still just net 14).

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor, Alarm, Identify, Cplor Spray
Level 2: Hypnotic Pattern, Scorching Ray, Web, Invisibility

ooc note to DM--regarding pearls, see private note above.


Yanosh  d20=9
Sunday February 4th, 2007 2:37:20 PM

Yanosh looks around as they walk along and sees nothing but cold snow.
"Is it getting colder or am I just freezing to death here finally?" The Dwarf flexes his hands to try and keep them limber knowing that he was probly warm due to all of the fighting.

Aiden  d20=5 d20=7 d20=14 d20=12 d20=8
Sunday February 4th, 2007 11:48:06 PM

Aiden continued to try and set the trail for the return 'home'. However, given that his attention was drifting towards the conversation from Bohdi and then Yanosh.

survival (track): 5 + 8 = 13
survival (natural hazards): 7 + 8 = 15
spot:14 + 7 = 21 (not enough)
listen:12 + 6 = 18

Garrett  d20+7=14
Monday February 5th, 2007 12:05:36 PM

garrett gives a nod to Bohdi's statement regarding the endure elements spells.
garrett then casts both endure elements once again, and using the rod on both of his and Bohdi's to ensure the continued coverage of the group. "Perhaps after this trip, I will not need to keep several memorized anymore" he thinks to himself. "But right now, we have the child, and I would rather not take any chances on a turn of bad weather."

Garrett continues trudging on, watching the girl as we go. He instructs her to tell him if she tires, knowing that he will likely see signs of fatigue long before she admits it. But he will tell her none the less.

Spot: 14.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 21 remain



Yanosh  d20=1 d20=17
Monday February 5th, 2007 1:26:22 PM

Yanosh begins to softly hum a courious tune to himself. One that he heard when he was first training as a warrior.
Quietly he starts to sing about knights marching off to war.

"The knights go marching
one by one
hurrah hurrah
the knights go marching
one by one
hurrah hurrah
the knights go marching
one by one
then the little one yells
"lets have some fun"
and they all go marching out
on the field to fight to the death
dum dum dum dum dumb."

listen=1
spot=17


Attack on the Tundra 
Monday February 5th, 2007 4:59:30 PM

With the discovery of the boots, the spell selection changes slightly. One of the group, will no longer require the Endure Elements spell. That member is currently Neco. The Armor is also quite a prized piece of protection, especially given what happened to Edglar and what the group knows of the Frost Sprirt. What other treasures could the Witch have given the group?

She certainly appeared to be a benevolent mood towards the party from what stories Aiden has related. His stories though always involve cost and that is still yet to be determined. The party still moves across the snow and Ice. Garret has hoisted the child into his arms a good hour or two ago. The same as the first day, she simply can not keep up nor has she the strength, but she is maybe 6 years old so no one says anything.

Nauthiz`Ull and Aiden steer the group past snow covered holes, over ice that thinly veils chasms and other such natural traps. A flash of movement, a shifting snow mound really, catches the attention of not only the rangers and thier wolf companions, but of the entire party as well.

About 110' to the party's right flank, a pair of great white wolves can now be seen moving towards you. They seem to blend almost perfectly to the ground upon which they walk and were they not moving quickly towards you, none feel they would have ever seen them.

Combat rounds.
Map sent, use it or I will be forced to interpret movements.

W1 unwounded AC unknown
W2 unwounded AC unknown

Bohdi Nackle (AC 16, HP 26/26) and Squork (AC 16, HP 13/13)  2d4(3+1)+4=8
Monday February 5th, 2007 7:06:33 PM

Ooc--DM, there was no map attached to the earlier email, but I will risk going ahead and posting because Bohdi's first action may affect others:

"Wolves!" Bohdi shouted and pointed. "Everyone, close ranks!"

Moving protectively to place himself between the young girl and the wolves (5' in front of her), Bohdi traced a rune in the air.

"Hypnorum, hypnororum iridenscis!" he chanted, and instantly a rainbow-colored pattern of brightly-colored lights appeared between the two wolves.

(Cast: Hypnotic Pattern. The spell has a range of 140', so it can reach the two wolves regardless of map coordinates. It operates in a 10' radius spread. The DM post does not specify, but I am hoping that the wolves are no more than 20' apart from each other, so that any reasonable placement between them would have the possibility to affect both.

The spell affects 8 HD of creatures. WILL save DC 19 or be fascinated.)

"I've tried to fascinate them!" Bohdi instructed his companions. "Remember how this works--no overtly threatening moves or attacks on them until you're convinced that they've shaken off the spell! At the least, this will buy us some time to decide whether and how to respond."

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor, Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray, Web, Invisibility

Active spell effects: Hypnotic Pattern, concentration +2 rounds


Bugger Me 
Monday February 5th, 2007 8:47:26 PM

I forgot to attach the map and Don't have it here at home. I will send first thing tomorrow, about 7:30 Woldian Time. Basically the group is in a colunm

Aiden and Nauthiz are side by side at the front
Next is Yanosh then Garrett with the child Then Bohdi and then Neco if I remember correct.

The two wolves are 120' mid column to the rigth of the group. They are within 20' of each other.

Garrett (AC: 19, HP: 30/30) 
Tuesday February 6th, 2007 9:00:05 AM

"Yanosh, Aiden, Nauth, Wolf, form a defensive front line as we did back in the cave. First of you to move up, everyone else move to stand next to him."

Garrett takes a 5' step to D18, and sets the girl down, letting her reattach herself to his leg. "Stay next to me and fear not, no harm will come to you."

Garrett then casts Bullstrength upon Yanosh(who appears to be within reach according to the map)

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(cast)(d)

Wand CLW: 21 remain

Nauthiz'Ull [ac20 hp48/48:endure elements/divine favor]  d20+9=18
Tuesday February 6th, 2007 1:14:07 PM

As the day breaks, spirits are light and playful and the trek home begins once again. The trail is a bit dangerous but between Aiden and himself all have been negotiated proper; except for the snow ulves.

"Damn. I cannot believe that I did not see those."

Frustration coats the ranger's words as his face contorts into a grimace.

"Frigga, guide me sister."

Nauth moves off of the line a bit to help spread out the group in an attempt to create more choices for the two predators. He does not, however, reach for his bow or blade; he studies them greatly, trying to recall Ull'Heimdall's teachings of the creatures.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cast endure elements in the morning
activate tattoo of divine favor
know:nature.18

ooc-sorry everyone, we have been hit hard by some major snow and the internet was down here for a couple of days.

Yanosh-AC15-HP30 
Tuesday February 6th, 2007 2:13:31 PM

Yanosh moves infront of Garrett and the child and prepares for battle. He feels a tingling and strength over take him as he feels Garretts hand on his shoulder.
"Thank you Wunjo for your touch and protection." Yanosh uses the term he has heard Garrett use hoping he has used it correctly meaning friend.
Axe and shield at the ready Yanosh awaits to see if the wolves attack.

spell effects
bull str=+4 to str(str=20/+5 for 1 min*cster level)

Aiden (AC: 19 HP: 37)  d20=13
Tuesday February 6th, 2007 8:05:18 PM

Aiden also took a few steps in front of Garrett and the child, knowing that he and Yanosh, would have to take the brunt of the attack.

Looking at the wolves, he hoped that his little sister would not get directly involved, but instead would guard the little girl.

knowledge (nature): 13 + 6 = 19 to identify if these wolves are 'different' than normal wolves. See private post if he identifies correctly.

Neco [AC 18] [HP 21] 
Tuesday February 6th, 2007 8:50:41 PM

Neco Casts a protective spell and moves out after Bohdi "I'm right behind you." Now mindful of her movements the rogue is shocked to discover that she is not walking through the snow, but on it! "These boots are so first-rate!" She says with great delight.

--Actions--

Cast Shield
Move

--Spells--

Shield [120 sec]


Attack on the Tundra Round 2  d20+3=7 d20+6=15
Tuesday February 6th, 2007 9:16:29 PM

Bohdi calls out the wolves and casts a spell, swirling lights of blue, green and yellow flicker about both creatures. While weaving he reminds the group that hostile acts and the sight of weapons will break his spell over them if indeed they are caught in it.

The others take a few steps forward and fan out in a line, as Garrett steps back to set down the child and assure her things will be ok. He receives a look of complete confidence from her. They were hunters of Ice Peak. All children knew the stories and these particular hunters were the blessed As`Domi hunters. The cleric then casts Bull Strength on Yanosh.

Neco is quick to notice another feature of the boots she wears. She does not sink and crush through the snow, but lightly treads upon it. At her side Bohdi notices still another feature, neco leaves not a footprint to mark her passing. Neco casts a protective spell and waits.

The wolf to the north stops in his tracks and lazily sits back to observe the display being worked by Bohdi's magic. The other glances at his partner for a moment and then back to Bohdi. A deep low growl rolls from the still moving wolf's throat and he steps to the other and slaps the fascinated wolf across the snout with his paw. The sitting wolf yelps at the shot to its nose and growls back at the apparent attack. Another quick barking exchange and both turn their eyes upon the group again.

No one needs Nauthiz`Ull or Aiden to tell them that these are no ordinary wolves. Still too far to get a very sharp look at as they blend so beautifully to the snow, but you make them to be near 9 feet from nose to tail

Knowledge Local DC 25 Highlight to display spoiler: {These are Winter Wolves. Highly intelligent and powerful predators of the icy open lands. Often in charge of a pack of lesser wolves, but not always. Thier pelts are highly prized by the hunters.} if DC 28 Highlight to display spoiler: {Winter Wolves have a breath weapon of ice and frost}
Knowledge Arcana DC 20 Highlight to display spoiler: {These are Winter Wolves. Highly intelligent and powerful predators of the icy open lands. Often in charge of a pack of lesser wolves, but not always. Thier pelts are highly prized by the hunters.} if DC 23 Highlight to display spoiler: {Winter Wolves have a breath weapon of ice and frost}

Combat rounds.
Map sent, use it or I will be forced to interpret movements.

W1 unwounded AC unknown
W2 unwounded AC unknown

Bohdi Nackle (AC 20, HP 26/26) and Squork (AC 20, HP 13/13)  d20+11=31
Tuesday February 6th, 2007 10:35:17 PM

Bohdi sighed. "I guess everyone, and everything, in the tundra knows how to dispel a fascinate spell these days. Must remember to tell the masters back in the Ice Tower. Right--that didn't work. Prepare for incoming, then."

(Knowledge Arcana, nat 20! = 31) "These are Winter Wolves," Bohdi recited. "Highly intelligent and powerful predators of the icy open lands. Often in charge of a pack of lesser wolves, but not always. Their pelts are highly prized by the hunters. Winter Wolves have a breath weapon of ice and frost."

"Oh yeah, and I killed one in the village," the gnome added. "The one the lead orc raider was riding. Highly allergic to scorching rays--fire damage, I think. Anything that causes fire damage should help on these."

Bohdi muttered an incantation and traced a rune, and a protective bluish force covered both him and Squork. (Cast Mage Armor)

"Right," Bohdi said. "I haven't prepared a spell to resist cold energy today. But I have the Scorching Ray--twice, with my pearl. But it only has a range of twelve paces, so I'll need to wait until they close."

He drew his wand of Magic Missiles and stepped back (P18).

"Fire at will."

[Twelve paces = thirty-five feet.]

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray, Web, Invisibility
Wand of Magic Missiles, 16 charges remaining

Active spell effects: Mage Armor


DM with a natural 20 on your check you also remember they can speak and understand Common. Which means of course when Bohdi said "I've tried to fascinate them!" Bohdi instructed his companions. "Remember how this works--no overtly threatening moves or attacks on them until you're convinced that they've shaken off the spell! At the least, this will buy us some time to decide whether and how to respond." It kind of clued the opponents in

Garrett (AC: 19, HP: 30/30) 
Wednesday February 7th, 2007 8:38:50 AM


"Thanks for the heads up Bohdi."
"Be prepared then everyone, they may pull up short, just out of weapon range and breathe on us."
"Everyone stay close to everyone else so if they attack one of us, most of us can return the favor. Nauth, if you have time to move near me before the battle begins, I can give you a little boost."

Garrett nods to Yanosh as he thanks him, and quickly moves to do as much as he can before the battle actually begins.
Garrett takes a 5' step to E18, keeping the girl in tow, and then casts Bullstrength on Aiden.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength(cast), Bears Endurance, Bulls Strength(cast)(d)

Wand CLW: 21 remain

Yanosh-AC15-HP-30  d20=9 d20=18
Wednesday February 7th, 2007 1:03:14 PM

Yansoh mutters in Dwarven "We must not let them circle us."
"Great and me with out any magic for protection or use," Yanosh grumbles. "Oh well who wants to live forever," the burned Dwarf states as he awaits the wolves. "Come wolves. Come and die. Youll make a nice carpet for someone."

"Someone look quickly and see if maybe there are more of them. No need for an unexpected surprise."

listen=9
spot=18



DM Correction 
Wednesday February 7th, 2007 3:07:50 PM

CORRECTION TO WOLF ACTION


One Wolf stops and sits before the colored lights. The second stops as well and growls to the other. Getting no responce and seeming a bit reluctant to approach the alert and preparing party, the other wolf holds his ground.

DM 
Wednesday February 7th, 2007 8:55:25 PM

holding on nauth, Neco and Aiden

Bohdi Nackle (AC 20, HP 26/26) and Squork (AC 20, HP 13/13) 
Wednesday February 7th, 2007 8:56:28 PM

ooc: I've said it to DM DanielK privately and publicly on the LnB board, and I'll say it here again--I'm sorry for causing any difficulty about all of this. In an unforgivably cranky moment, I wrote a cranky email to Daniel complaining that the wolves "hearing" Bohdi didn't make sense. But I said then--and say again now!--that I have no problem with the DM making decisions about such things, and I had no problem with things where they were at the end of the last DM post.

I still don't! So if everyone wants to continue on as is, that's fine with me. Bohdi will cast Mage Armor this round, as indicated. If the DM wants the Hypnotic Pattern to run its 2 rounds past last round, that's fine. And if the DM wants the Hypnotic Pattern to be dispelled this round, that's fine, too.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray, Web, Invisibility
Wand of Magic Missiles, 16 charges remaining

Active spell effects: Mage Armor


Aiden  d20=5 d20=16
Wednesday February 7th, 2007 10:29:52 PM

Aiden frowned as he looked at the others. The words from Bohdi rang true about the demon wolves of the tundra, often spoken with great fear among the Twin Tusk tribes. Only the mighty could attempt, not to train, but bargain so that one demon wolf would serve as his companion.

"Yanosh...Nauth'iz...step and fan slightly, I can take point. Staying in line, we will create a line where both can strike with their frigid breath. We also do not want to allow them to move around us such as our little sisters would..."

He steps to S17. Though he is not 'brandishing' his weapon, his knotted muscles are waiting, coiled, to prepare to pull and strike with his axe in a double handed, and mighty blow.



Neco [AC 18] [HP 21]  d20+8=24
Wednesday February 7th, 2007 11:35:55 PM

Neco draws her dagger and move as far forward as she can get without threatening the wolves in Bohdi's spell. The rogue looks behind her and she too notices her trackless steps. Facing forward once again she eyes the wolves. She gauges her distance assuring that she is out of the range of any breath weapon.

Knowledge Arcana [24]


garrett 
Thursday February 8th, 2007 8:14:24 AM

"If they are just going to sit there, and come after us anyways in a few moments, we should take the opportunity to all switch to ranged weapons. We can all draw ranged weapons and start shooting at one of them, that way when they get here, at least one will be injured. Either that, or sit and wait to see what happens. What do you all think?"

"Bohdi, you and I should switch places. You should come back and protect Elfr Asleif(the child), and let me up on the front line. I will be of much more use in the mix then back here. If healing is needed, I will need to be up there, but will not take her with me. You can use the magic missiles from a distance. You will also need to keep her out of range of their ice breath. She would....(Garrett pauses to choose his words better) likely not handle something such as that very well."

"And Aiden is right, we will need to fan somewhat around Bohdi and Elfr so the wolves do not move around us to get at them."

Garrett waits for Bohdi to come back and take the girl unless Bohdi objects to his line of reasoning.

Attack on the Tundra Round 3 
Thursday February 8th, 2007 8:38:59 AM

Bohdi casts Mage Armor, draws his trusty wand and steps back behind Yanosh. Without his continued concentration on the Pattern the second Winter Wolf will shake off the affects in a couple rounds.

Yanosh holds his ground readied for the Winter Wolf to close.

Garrett steps to Aiden and blesses him with the Strength of Domi, the girl moves easily with him. Bohdi had taken your spot so I put you as close as I could

Aiden moves to take the point, telling Nauth and Yanosh to fan out along with him. The wolf moves ever with the ranger.

Neco draws a dagger and advances, but exactly towards the wolves so as not to disrupt the spell.

Garrett comes up with a quick plan. Without concentration the wolves will be out and on them soon. Ranged fire now, while they are distracted and then the wolves will close. He urges Bohdi to step back with the girl, so he can take a more frontal position and leavve the child back out of harms way.

The Winter Wolf keeps a wary eye on the group as positions are taken up, but soon acts. Leaving the otyher sitting its stupor, the great white wolf moves to the south and as everyone thought. It begins circling around.

Combat rounds.
Map sent, use it or I will be forced to interpret movements.

W1 unwounded AC unknown
W2 unwounded AC unknown


Yanosh 
Thursday February 8th, 2007 2:49:42 PM

"NECO WHAT ARE YOU DOING GET BACK HERE! Bohdi shoot that thing befor it gets close to Neco. Yes ranged weapons are what we need now. I only have daggers."

Yanosh thinks of charging after Neco to help her but dosent want to weaken the line around the child. Deciding that with Garrett and Aiden close by Yanosh rushes to Necos side. (Runs to K-20) "Neco come let us get back in line."

Yanosh attempts to protect Neco with his shield when he reaches her side. Ready to attack the wolf should it lung at them or hide behind the shield if it breaths at them in attempt to hide from the breath weapon.

Garrett (AC: 19, HP: 30/30)  d20+6=23 d8+1=9
Thursday February 8th, 2007 3:40:48 PM

Active Spells:
Bullstrength, cast on Yanosh, +4 strength, 38 rounds remaining
Bullstrength, cast on Aiden, +4 strength, 39 rounds remaining
Spiritual Weapon, cast at W2, +6 att/1d8 +1 dam, 4 rounds remaining

"You have got to be kidding me!" Garrett says aloud, and with obvious rage. "Has she learned nothing of tactics and teamwork! Does she even listen to the plan or what I say. Well screw it, if she wants to die, then that is her choice, the Wold is unkind to fools."

Garrett yells to Yanosh "Yanosh, get back here! Elfr is our responsibility and our goal. If Neco wants to get herself killed going solo, than so be it.

"Aiden, Nauth, hold your positions. Do what you can from range to the wolf near Neco, but keep an eye on the other one, I don't want him moving around behind us."

If Bohdi takes Garrett's spot with Elfr, then Garrett is going to move to F19 to fill the void left by the now moved Yanosh. If not, then Garrett stays where he is, making sure he is between the wolf and the girl. Either way, he will then cast Spiritual Weapon have have it begin it's assault upon W2, hoping it gives the creature something to think about besides tearing Neco in two.

Spiritual Weapon (strikes as a spell/force effect)
Attack: Ac 23
Damage: 9 hp.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance, Bulls Strength(cast)(d)

Wand CLW: 21 remain

Bohdi Nackle (AC 20, HP 26/26) and Squork (AC 20, HP 13/13) 
Thursday February 8th, 2007 9:47:17 PM

"But, I could reach it ...." the gnome wavered at Garrett's direction. "With the ray--maybe I could finish it ...."

But the gnome did as directed. Stepping back to take Garrett's place by the girl's side (5' step to D17), Bohdi reached into his pack and pulled out a scroll (Retrieve scroll, move equivalent). "Now, Elfr," he said. "I know that you've stayed close to Garrett so far, but you're going to have to trust me, all right? Do as I say. I'm going to make a special little hideout for you. You'll be safe there."

With that, Bohdi began chanting the words on the scroll and touched the first five feet of the knotted rope coiled at his side. (Cast Rope Trick from scroll.) The rope rose up into the air, leading to a tiny, invisible window in mid-air.

"Up you go now," Bohdi prompted the little girl. "There's a little room up there where you'll be safe. Go on up now!"

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray, Web, Invisibility
Wand of Magic Missiles, 16 charges remaining

Active spell effects: Mage Armor


Yanosh 
Friday February 9th, 2007 1:23:47 PM

Yanosh starts to ease Neco back away from the wolf "Get back in line Neco were we have more help.

spell effects
bulls str +5

[DM] Nauthiz'Ull [ac20 hp48/48:endure elements/divine favor]  d20+12=23 d8+9=11
Friday February 9th, 2007 1:47:19 PM

Garrett have given the word and Nauthiz`Ull pulls Heimdalls bow in one fluid motion. His sister upon is heart and guiding his aim, Nautiz`Ull fires at the Winter wolf threatening Yanosh and Neco. The arrow sails true and strikes the beast in the hind quarters.

Hit AC 23 Dmg 11

Aiden  d20=15 d6=1
Friday February 9th, 2007 6:11:41 PM

Pulling his bow out, Aiden prepares (and if possible given that his line of fire is not exactly unobstructed due to Neco) fires an arrow at the Winter wolf.

(OOC: *Laugh* it's been so long since he's used a bow, I didn't know if I could draw and fire in one round)

To Hit: 15 + 7 = 22 (going to guess that he is at a -4 shooting past neco/etc) = 18

Damage: 1


Posting Report for Ice Vein (ADM Kup) 
Sunday February 11th, 2007 11:36:59 AM

Posting Report for Ice Vein
Week of February 5-February 9
............................M..T..W..Th.F
DM-Daniel K........x...x...+...x...o
Bohdi-Kup............x...x...-...x...-
Nauthiz'Ull-Drew...x...o...-...+...-
Garrett-Chris.........x...x...-...x...-
Aiden-Paul............x...x...-...x...-
Neco-James..........x...x...-..?...-
Yanosh-Edd..........x...x...-...x...-
Dregar-Shawn..........walkabout...

x = post
o = no post
* = substitute post
- = skipped post (no DM post)
+ = see notes
Notes:
--"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays.
--Shawn/Dregar is on walkabout.
--This week's posting was disrupted somewhat by two events. I take responsibility for the first. I wrote an email to Daniel K early in the week questioning a DM ruling. I should have been more considerate of the effort our DM consistently makes for this game and all of us. Nevertheless, Daniel graciously considered my argument, and, demonstrating just what a good guy and DM he is, he decided to change the DM ruling! That change threw off posting mid-week, however. Again, I take responsibility for that--it would have been just as well, if not better, to leave the matter alone and continue on. As it is, it probably cost us a day's worth of posting, if not two, to sort that out this week.
--DM DanielK was also giving players extra time to post at the end of the week. Drew/Nauthiz'Ull is working out whether real-life commitments will permit him to continue participating in the game (hopefully he can stay!), and, in the meantime, DM Daniel posted for him at week's end.

Attack on the Tundra Round 4  d20-2=5 4d6(6+3+3+5)=17 d20+2=9 d20+2=22
Sunday February 11th, 2007 4:26:50 PM

Yanosh moves across the snow after Neco.

Garrett reminds the dwarf of where thier true responcibility lies and to not get caught essentially alone by two Winter Wolves. The cleric also directs Aiden and Nauthiz`Ull to stay where they are and lay down some fire. In that own vein of advise, he focuses Domi's power to take raw form and strike the Wolf. to that end, a warHammer of shimmering silver appears and strikes true to the Wolf's flank.

Bohdi steps back to Elfr and conjures a a secret room for her to scamper into up a rope. A rope that actually goes now where, to say the least the look Bohdi recieves from the child is one of doubht. But climb she does [5] and in short order she disappears inside with a gleeful 'Oh'.

Nauthiz`Ull takes aim and fires, the arrow strikes the wolf.

Aiden does likewise, and skims a spinning arrow across the beasts back drawwing a thin red line.

The Wolf yelps from the twin blows of the hammer and Nauthiz`Ull's arrow, but it is not quite daunted yet. Shifting just a bit to the left it closes 5 feet on the pair of Yanosh and Neco. It's jaws then seem to unhinge. Stretching open impossibly wide, the sounds of snapping tendons and bone can easily be heard by all. Then a cone of flesh shredding ice flies from the maw. the temperature around Neco and Yanosh plummets to well below anything either has experienced.
[Reflex DC 16 Dmg 17 or 8 if save]

The second wolf shakes free of the Hypnotic Pattern as arrows are loosed and spells cast [listen 9 spot 22]. The wolf moves forward and towards its twin. Apparently opting for gang up and kill those two over the circle and surround tactic.

Map coming...
Combat rounds.

W1 unwounded AC unknown
W2 wounded AC 22 or less

Garrett (AC: 19, HP: 30/30)  d20+6=9
Sunday February 11th, 2007 6:24:25 PM

Active Spells:
Bullstrength, cast on Yanosh, +4 strength, 37 rounds remaining
Bullstrength, cast on Aiden, +4 strength, 38 rounds remaining
Spiritual Weapon, cast at W2, +6 att/1d8 +1 dam, 3 rounds remaining
Bless, cast upon self/all allies. +1 to attacks and saves vs. fear. 39 rounds remining.

Garrett casts Bless and moves 5' to G19. All allies within burst are affected.

Garrett allows the spiritual weapon to continue attacking of it's own accord.
Spiritual Weapon (strikes as a spell/force effect)
Attack: Ac 9
Damage: miss.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance, Bulls Strength(cast)(d)

Wand CLW: 21 remain


Neco AC 18 HP 4-21 [Mage Armor]  d20+6=9 d20+8=22 d20+10=16 d20+3=4
Monday February 12th, 2007 6:46:19 AM

Neco tumbles to the side barely catching being caught by the chilling blast of air. Continuing her tumble, the rogue moves towards the wolf. The spell caster summons the energy in her body and sparks of white hot electricity jump from her hand. A burst of light illuminates her and the winter wolf as she touches the animal. The fast exchange of heat and energy causes a crackle and roar of sound.
Reflex [9]
Tumble [22] to N19
Concentration [16]
Touch Attack [4]

DM request, please list spell list thanks


Bohdi Nackle (AC 20, HP 26/26) and Squork (AC 20, HP 13/13)  2d4(1+2)+2=5
Monday February 12th, 2007 8:12:45 AM

With Elfr safety tucked away, Bohdi moved forward to join the battle, moving up to Aiden's position and letting loose two energy bolts from his wand to strike the wolf that had first menaced the group.

-Move to H17
-Fire Magic Missiles at W2, damage 5

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray, Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


DM 
Monday February 12th, 2007 10:21:54 AM

Note to all, please list AC HP and active spells in your Post Name field or at the end of your post.

Yanosh-AC15-HP13  d20+3=12 d20+5=16
Monday February 12th, 2007 11:56:53 AM

Ducking behind his shield Yanosh does not move fast enough to hide from the cold blast. Groaning from the pain Yanosh calls to Neco "Come back to the group or we will die here together."
Yanosh closes and swings at the wolf that Neco attacked. Closely missing the wolf.

bulls str+4 str16 total 20

DM: I currently have Yanosh at +9 with his axe. +3 lvl+5 Str +1 Garrett's Bless spell. and AC 20 hits.

Aiden  d20=14 d6=3
Monday February 12th, 2007 3:23:59 PM

Again, Aiden quickly loads and fires his bow. With a deep breath, he knows that both the demon wolves and the party could fight from afar.

He might have to engage the creatures directly to take the brunt of the frost attack...

In short, he was going to have to pull out his axe, whether he struck or not with the arrow.

To hit: 14 + 7 = 21
damage: 3

[DM] Nauthiz'Ull [ac20 hp48/48:endure elements/divine favor/Bless]  d20+11=26 d20+11=18 d8+9=10 d8+9=13
Monday February 12th, 2007 3:56:01 PM

Nauthiz`Ull's eyes grow wide, They are actually charging a fully healthy Winter Wolf. Were they both insane? He stpes forward a few feet and snaps off a pair of arrows at the wolf Neco and Yanosh just charged. Watch over them sister

Both Strike the shoulder of the Winter Wolf. [Hit AC 26/18 Dmg 10+13

Attack on the Tundra Round 5  d8+5=9 4d6(5+5+3+3)=16 d20+9=28 d8+6=9 d6=2
Monday February 12th, 2007 5:13:47 PM

The Hammer of Domi swings again at the wolf, but does not land true. Moving up towards the combatants, Garrett calls forth for Domi's Blessings upon them all. A momentary pulse of gold pushes out from the cleric touching all about him.

Neco ignores to icy grip of frostbite across her frame and tucks into a roll to arrive just at the snarling teeth of the horse sized wolf. She pulls the negative static from the cold air about her and tries to channel it into her foe. Her hand crackles and pops, but the wolf is to quick and she can not get a firm hold to deliver the charge.

Bohdi moves forward, having seen to the child and his wand sends a pair of magic Missiles into the southern most wolf. The Missiles sting it, but the wolf still seems very full of fight.

Yanosh calls after Neco and then follows. Dwarves do not leave others to fall alone. He steps in close and strikes the wolf across the shoulder and flank. Deep crimson spills across the snow and the wolf's eyes narrow and speaks to Yanosh "Then die together you shall dwarf."

Aiden fires and hits the rear flank.

So to does Nauthiz`Ull. A pair of arrows striking the creature, but it is still very much intent on Yanosh and Neco.

First the wolf steps back just a few feet and then this wolf to, cracks its jaws to an ever widening breadth. A blue white cone of supernatural cold blasts forth. It too is full of shards of ice, as hard as any steel. Clothes and armor are shreaded as skin instantly blackens and dies with the onslaught.
Reflex 16 dmg 16 or 8

The second wolf moves by Yanosh and Neco, unconcerned with them, and quickly closes with Garret. IN a ruch ahe massive animal is on the Domi cleric and the great fangs are tearing deeply into is shoulder. A deep biting clod is also carried within those jaws and Garrett can feel his heat being almost cyphoned from his boody.
[Wolf bite Hit AC 28 Dmg 9+2Cold]

Combat rounds.
Map sent.

W1 wounded AC <18
W2 wounded AC <18

I rolled Yanosh's dmg the d8+5=9 listed is his

Bohdi Nackle (AC 20, HP 26/26) and Squork (AC 20, HP 13/13)  d20+8=28 d20+8=16 4d6(1+2+2+6)=11 4d6(5+4+5+1)=15 4d6(1+2+1+4)=8
Monday February 12th, 2007 10:06:42 PM

"Time to get in the mix, Squork," Bohdi told his trusty companion.

He stepped forward (move to L17) and cast his Scorching Ray at the wolf attacking Neco and Yanosh (w1).

Ranged touch attack, nat 20! = 28. Wowsy--a spell critical threat! ("A spell that requires an attack roll can score a critical hit.")
Critical confirmation roll--16. On a touch attack roll, that might work!
Damage is a little messy to determine:
If not critical, 11--x2 if vulnerable to fire = 11 + 15 = 26
If critical, 26. The usual rule is doubled damage is tripled when the rules would ordinarily call for another doubling, and so damage if vulnerable to fire = 26 + 8 = 34.

"Yeah, take that, you bleedin' bugger!" the gnome cried. He shook a fist at the other wolf. "And there's more like that for you, too, mate!"

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining

Active Spell effects:
--Mage Armor
--Bless


Neco AC [18] HP [-4/21] Shield  d20+6=23
Monday February 12th, 2007 11:18:37 PM

Neco is caught off guard by the massive dog's speed. Not only did it dodge her attack, but it returned the favour blasting her once more, and perhaps for the last time, with a chilling cone of ice and snow. It is only by sheer luck that the rogue is able leap out of the way of any further attack. Avoiding the most concentrated part of the attack she seems to manage escaping immediate deposition. With a soft thud the rogue falls from her jump, rolls into the snow, and does not get up.

--Actions--

Reflex [23]
Falls to ground

--Spells--

Lv.0 [6/6]
Dancing lights
Detect Magic
Open/Close
Read Magic
Touch of Fatigue


Lv.1 [4/6]
Shield
Shocking Grasp


--Cast--

Shield [18 rounds]

--Wands--

Magic Missile [41]
Mage Armor [45]


Garrett (AC: 19, HP: 19/30)  d20+6=17 d8+1=3 d20+8=16 d8+6=13
Tuesday February 13th, 2007 8:10:43 AM

Active Spells:
Bullstrength, cast on Yanosh, +4 strength, 36 rounds remaining
Bullstrength, cast on Aiden, +4 strength, 37 rounds remaining
Spiritual Weapon, cast at W2, +6 att/1d8 +1 dam, 2 rounds remaining
Bless, cast upon self/all allies. +1 to attacks and saves vs. fear. 38 rounds remining.

Garrett quickly changes his plan from getting to Neco and Yanosh, to fighting for his life. He swings at W2, power attacking by 2, and saying a prayer as he does so.

Attack: ac 16
Damage: 13 hp

Garrett allows the spiritual weapon to continue attacking W2 of it's own accord.
Spiritual Weapon (strikes as a spell/force effect)
Attack: Ac 17
Damage: 3 hp

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance, Bulls Strength(cast)(d)

Wand CLW: 21 remain


Aiden  d20=15 d20=11 d8=4
Tuesday February 13th, 2007 9:19:28 AM

(OOC: posting from work which has a firewall against downloading from AOL. (ugh)...)

Aiden, seeing that Garrett and the girl, were in trouble, knows that someone HAD to move in between them. With a loud yell, he charges at the wolf (ooc: especially if the creature was still on two legs trying to tear a chunk out of Garrett's shoulder), with double bladed axe in both hands.

(power attack: putting 3 points in)

Attack: 15 + 8 (normal str/attack bonus) + 2 (due to bull strength) + 2 (charge) -3 (power attack) = 23

Damage: 4 + 3 (normal str) + 2 (bull str) + 1 (2 handed) + 6 (power attack: 2 handed weapon) = 16



Bodies in the Snow 
Tuesday February 13th, 2007 4:49:45 PM

Fire flies from Bohdi's outstretched fingers. In a flash and violent hiss, the wolf's head is incinerated. Smoking and charred the body crumples to the ground.

Garrett strikes the wolf on him hard, as does the spell. The wolf is staggering when with a great yell Aiden charges across the tundra and splits the beasts skull in half.

As suddenly as it had started it is over in less than a minute. Both wolves lie dead, but so to unmoving in the snow lies Yanosh and Neco. Their skin is blackened with cold, their clothes in tatters and layered with ice.

Combat is over


Yanosh-AC15 HP-3  d20+3=4
Tuesday February 13th, 2007 6:27:00 PM

Diving to try and knock Neco out of the way Yanosh fails and subcoms to the freezing breath of the wolf. landing in the snow motionless Yanosh drifts into darkness.

Bohdi Nackle 
Tuesday February 13th, 2007 9:08:34 PM

Watching how Aiden swung his axe with such deadly effectiveness, Bohdi nodded his head approvingly. "You've gotten the hang of that thing, you have!"

Then the two motionless figures caught his attention. "Neco! Yanosh! Oh, merciful Alemi! Garrett, someone--help them!" He rushed to their sides to see if he could be of any aid, knowing, deep down, that they were beyond any aid he could provide.

ooc: fairly certain Bohdi used up his one potion of CLW, in case anyone's wondering.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


garrett  2d8(8+5)+4=17 d8+4=9
Wednesday February 14th, 2007 8:02:34 AM

Garrett moves to Yanosh and converts his bears endurance into healing, healing Yanosh for 17 hp.

He then moves to Neco and converts his shield of faith to healing, healing the rogue for 9 hp.

Looking around after, "Uh, Bohdi. How do you get Elfr back?"

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance(cast), Bulls Strength(cast)(d)

Wand CLW: 21 remain


Bohdi (illegal second) 
Wednesday February 14th, 2007 9:08:24 AM

"Elfr? Oh, right!" Bohdi laughed, and returned across the ice to where his rope now hung, suspended in mid-air, leading to a vanishing point five feet above the tundra.

Bohdi crawled up the rope and stuck his head into the extra-dimensional space.

"Hello, love," he smiled. "Everything all right up here? Ready to come down?"

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


Aiden  d20=14 d20=1
Wednesday February 14th, 2007 9:24:24 AM

Aiden, panting as the adrenalin rush was still pounding through his own skull, looked around the battle site.

"Nauth'iz...with your bow watch for others and guard the girl with our sisters..."

He then moved over to the other downed individual (while Garrett was casting his first spell of healing). Aiden looked to see if he could help the downed individual. "The wand of curing...are there any charges left? Bohdi...did the witch's items have anything that we can use on our comrades? Let us save Garrett's spells if there are other ways..."

healing: 14 + 4 (using old character from the web page, so I'm not sure on the bonus) = 18

Yanosh HP13 
Wednesday February 14th, 2007 1:31:22 PM

Opening his eyes Yanosh blinks as the blinding light of the Ice Vien invades his senses.
Sitting up Yanosh looks around, "Many thanks Garrett but I could not let Neco advance alone on those creatures. Is she doing fine has she survived? And did that monster speak?" a confused Yanosh asks.



Edd (Yansoh) 
Wednesday February 14th, 2007 1:35:09 PM

Ooc DM Sorry I will be out of town tomorrow and may not be able to post. Please cover for me. Thank you.

will do

Revivals  d20+12=32
Wednesday February 14th, 2007 5:14:37 PM

Garrett and the others move quickly to their fallen companions. Garret is to Yanosh first and Aiden to Neco. A sharp whistle from Nauthiz`Ull and the two wolves come to the ranger and take up positions on either side. For his part Nauthiz`Ull turns in slow circles in an attempt to keep his eyes everywhere. [Spot 32] His sharp eyes see nothing of a threat.

Aiden begins tending the wounds on Neco and finds her still alive and he wraps her up in a blanket to help increase her body temperature.

Garret quickly casts a healing spell and Yanosh's eyes quickly flick open. [Heal 17] The dwarf's first concern is for Neco. As Yanosh sits up, Garrett asks on Elfr and Bohdi moves to the rope and shimmies up. The girl is safe and sound and follows the gnome to the ice once again. She stares wide eyed at the pair of dead Winter wolves and then slowly starts towards the one killed by Bohdi's firey onslaught.

Garrett is then to Neco and with a curing spell [Heal 9], she too comes back to the Wold of the conscious. Aiden speaks up that Garret should use his wand and save the more powerful spells. For now what is done is done.
Yanosh questions his ears to those about him. Did the White wolf address and threaten him? Or was that his overactive imagination during battle?

All survived, though some by the merest margins. The Ice wastes are not traveled lightly and the Vein is not a forgiving place. For the here and now though, all who claim Ice Peak as home and the dwarf who would desire to find a home, are alive and will see more of this day.
It is relatively early in the morning, you have been walking for only a couple of hours. The sky is clouded and the wind still blows from the east.


Neco 
Wednesday February 14th, 2007 8:25:41 PM

Neco stiffly moves the arm she landed on and tries to get up. With a great deal of pain she manages to rise. "Thank you Garret" the rogue says assuming it was him who brought her back to consciousness. Neco tugs at her collar. The teen feels a strong heat within her body, not a good heat though. A fever has come over the rogue as her body attempts to fight out the cold and mend her wounds. Despite her discomfort she is ready to move out with the rest of the group.

Aiden  d20=13 d20=18
Wednesday February 14th, 2007 10:38:23 PM

Aiden, having tried to help in what little ways that he could, decided to take a deep breath and look about. His head was pounding from the rush of the battle, and now, the weariness that the battle brought.

Seeing the corpses of the winter wolves, his eyes began to narrow. ~perhaps not all is lost...rare is it that we have the demon wolves skins available to us...and Bohdi's spell did well to keep most of his intact...~

(Furrier roll to see if the skins are salvageable: 13 + 4 = 17)

(Skinning them if it is possible (hopefully Aiden's little sister would not mind...if she does, then he won't carry through with it: 18 + 4 = 22)

Garrett (HP: 29/30)  d8+1=3 d8+1=9 d8+1=4 d8+1=2 d8+1=7 d8+1=3 d8+1=3 d8+1=3 d8+1=2 d8+1=5
Thursday February 15th, 2007 10:46:02 AM

"No problem Yanosh" responds Garrett. "And yes, Neco still lives."

"the wand it is" Garrett responds to Aiden. He then uses the wand 3 times on Yanosh for 16hp of healing, and 4 times on Neco for 15hp healing, and 3 times upon himself for 10hp healing.

"My spells are pretty much shot for the day now anyway. We fared quite well against these beasts. We could have done better though...." and Garrett glared directly at Neco.

"We are a team Neco. None of us can stand alone. You almost got yourself and Yanosh killed this day with that foolishness. It all worked out this time, but that may not be the case next time. So unless you believe you can handle all our enemies by yourself, stick with the plan, and stay near the group. The next time you run out like that, you may be on your own."

Garrett's eyes soften somewhat, obviously uncomfortable at having to say something. "Enough of that, let's go home as soon as we get what we can of these skins. We are going to need a new wand when we get there, this one is starting to run pretty low. I think we are going to need to get one that heals at a greater rate."

"Nice job with that magical space of yours wunjo" garrett says to Bohdi as the hides are being removed from the dead wolves. "Wouldn't have been pleasant had Elfr here been near one of those cold blasts."

Garrett takes Elfr to his side as the group continues home.

(OOC: On a side note, if you are injured, could you list your total and current hit points so that Garrett knows who is in need of healing, and how much, without going back through all the old posts. Gracias.)

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance(cast), Bulls Strength(cast)(d)

Wand CLW: 11 remain


Bohdi Nackle 
Thursday February 15th, 2007 2:51:43 PM

Bohdi pursed his lips at Garrett's remarks, but shrugged and said nothing. It hadn't been the first time that Neco had been caught our of position in battle, and, Bohdi secretly suspected, it wouldn't be the last.

Bohdi felt wistful. Heading home with their young charge in tow, he sensed somehow that things were going to change once more for their little "Ice Pack." He glanced over to catch Nauthiz'Ull's attention, but recognized the faraway look in the ranger's eyes from many times in the past. Silently, the gnome wondered, too, how much longer traveling on such quests as this would continue to hold appeal for his wunjo, who never seemed to have quite recovered from the loss of his sister. If Nauthiz'Ull should remain behind in the village this next time, Bohdi pondered, it might be for good this time.

So much upheaval, the gnome thought. He looked over at the two, Yanosh and Neco, as they brushed the ice and snow off of themselves and prepared to depart once more.

So much bloodshed.

As the group reformed its marching order and continued to trudge through the seemingly endless tundra, Bohdi continued his private ruminations. We fight and kill, he thought. Sometimes, we nearly die. We chase all over the Wold for this and that--for what? For glory? For gold? For knowledge? Ha!--knowledge? Of what? Another spell? Another arcane tome? What good is all of that?

Bohdi studied his companions. We become a band of brothers, destined to fight and die for one another. But is it all worth it? When life, and love, may be half a Wold away-- Bohdi looked up and squinted into the glare to peer at the distant sky. When what I care about most is somewhere else completely, on another side of the Wold--if she lives at all--what, then, does all of this trudging mean? Does it matter?

Bohdi glance at his companions once more. For now, this is all I have, he thought.

He decided to lighten his mood. "Yanosh!" he called out. "Yanosh, my good man, tell me--" he stopped, then smiled broadly. "No--tell us--all of us--about your home, your family, your scars--anything. Tell us about yourself."

"Come on, everyone," he urged. "Let's hear more about each other. We travel for days and weeks on end together over ice and snow, but do we really know one another? Come on, now, don't be shy--tell us something about yourselves. Let's hear it."

On his shoulder, Squork peered at Bohdi as if his master had gone completely mad, but Bohdi's expression was as insistent as it was cheerful.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


DM 
Thursday February 15th, 2007 7:56:36 PM

work blocked the Wold I will be posting at night likely after 9pm Woldian from now on. We might miss a post during the time shift

Skinning and Walking  d20+5=8 d20+12=17
Thursday February 15th, 2007 9:15:49 PM

Aiden sets to skinnning the two great white wolves. Those of the Tuskan tribes and of the Ice Peaks have always used such furs and skins as a symbol of wealth and prowess. Nauthiz`Ull pulls his own blade and moves to assist, though it soon becomes evident that he is more hindering than helping. With a small smile and shake of his head, "Well settles that then. I shall remain on lookout." he claps Aiden friendily on the shoulder and resumes his vigil across the ice and snow.

Garrett produces the wand and begins healing himself, Neco and Yanosh. The rogue remains silent, still shivering and recalling her brush with cold death in this land. Yanosh as well is quiet. Soon the magic from the wand has removed all physical signs of the attack.

Aiden's skill shows very handily as he prepares the pelts and in a couple of hours the ranger has near perfectly removed them and prepared the pelts for the journey.

Soon the group is marching again, but Bohdi, who too has been contemplating his purpose in near its entirety has a different idea during this trudge. Instead of stoic marching silence, he wanted stories. Namely from Yanosh, surely the dwarf has some interesting and amusing tales. They were to be companions, possibly wunjos and may perhaps bonded in blood and to the village of Ice Peak and the Vein itself.

Plodding mile after mile, hour upon hour in silence no longer appealed to the gnome. Indeed, normally one does not talk to conserve strength and keep the body's temperature up. But they were protected from all but the most voracious storms by magic, such precautions were no longer as necessary. So the group marches and yanosh begins telling his tale...

Garrett 
Friday February 16th, 2007 8:10:39 AM

Garrett waits for Yanosh to begin, knowing that if he doesn't Bohdi will pester him incessantly. Garrett smiles, glad that he was not the target of story time.

Yanosh 
Friday February 16th, 2007 1:24:39 PM

"Who me??" the starteled Dwarf asks.. " I am not verry interesting." Yanosh trys to get away from Bohdi's request for a story but can see he want to know more about him not to make fun of him.

"Well if you really want to know Bohdi." Yanosh starts. "It was years ago when I was young. I was working in my fathers shop at the forge making an axe for a customer. This axe to be exact." Yanosh taps the handle of the axe on his back. "I was drawing the hot blank from the fire after its first temper heating and it slipped and fell into the bucket of water used to cool the metal. You are to slowly slide the piece into the water because of the steam. But this one fell in and the water exploded into the air. I was coverd in searing hot steam and boiling water. I went uncontious for I dont know how long. When I awoke I was covered in bandages and the clerics were saying to my father and mother that they did all they could do. Days later when the bandages came off I could tell that I was not the same as before. Some looked at me as if I was a monster. My Father never looked at me any different then before. My mother cryed and covered her face and could not look at me for days, I am her youngest and she still looked at me as her baby. My mother made this scarf for me to wear so I could move around in public places. My father kept teaching my the ways of weapon and armour smithing but the taunts and teasing was too much so I packed my things and left one night. I havent been back since. Ive worked for some small town guards but every time they see my face I again suffer their taunts and ridicule. To most I am monster so I move on to a new place and new taunts. so I came here by accident." Yanosh looks around after speaking not believing that he told his story to anyone. " Guess I will be moving on once we get back." Yanosh sighs, "It is my lot in life to live alone."

Yanosh 
Friday February 16th, 2007 1:27:24 PM

Ooc and i forgot again hp 29 of 30 thats for garrett

Bohdi Nackle 
Friday February 16th, 2007 3:29:26 PM

Bohdi smiled at the self-conscious dwarf. "Move on?" he echoed. "But, lad, can't you see we have need of you right here, with us?" The gnome gestured to indicate the group. "You heard the Ice Witch. There are orcs to hunt, and relics to obtain, and--" Bohdi peered meaningfully at the dwarf's weapon. "We'll have need of a fine axe such as that."

"You know, I had a similar incident when I was young, back when I was but an aspiring apprentice in the halls of the Ice Towers back in Zarnan City. It was--well, there was this alchemist's fire, and I thought--I mean, I asked, what if I were to combine it with this tanglefoot pitch here, you see, and, well, none of the older students were paying any attention, and I thought it might--well, I suppose I thought that it might be pretty--well, and if you threw it against something big and tall, say, like the City Center wall, then it might burn brightly for some time--well, sort of a poor man's pyrotechnics, as it were--well, anyway, it didn't seem to be harming anything, and no one was answering me, and so I--well, that is, I--"

The gnome's stammering speech ground to a halt for a moment, and he blushed. "Well, as it turns out that combination works rather well in large volumes, I should think. Yes, rather a bit too well, you see. And, of course, I couldn't possibly have anticipated--the wall having been constructed of ice, you see, and the material having been properly flammable, and ... quite ... sticky, as it turns out .... Ahem. Yes, quite." Bohdi cleared his throat noisily.

"Well, it led to all sorts of misunderstandings, naturally, and, in a way, that's rather the reason I'm out here, you see. Er, yes."

"Erm. Well. Anyone else care to, er, share?"

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


Aiden  d20=8 d20=20 d20=11 d20=10 d20=9
Friday February 16th, 2007 9:29:26 PM

Aiden kept silent as he tried to keep watch for the creatures who hunted in the arid region. Yanosh's self conscious, and strangely, sensitive nature about his looks were curious. Especially since the young man had seen MUCH worse at the village of his birth. But to compare a dwarf to some of those creatures would be inviting a battle against an angered dwarf.

Not the wisest of choices...

Also, Aiden was rather aware, that if he did speak up, it was likely that he would be the next target to tell a story.

Considering how embarrassing it was...Aiden wanted to avoid this as much as possible.

Spot: 8 + 7 = 15
Listen: 20 + 7 = 27
survival (track): 11 + 8 = 19
survival (weather): 10 + 8 = 18
survival (natural hazards): 9 + 8 = 17

(OOC: using friend's computer so I believe the mod's are correct)

Neco 
Friday February 16th, 2007 11:14:22 PM

"I... I... was only trying to do my part. I don't fight like you guys." Neco responds, to Garret, in realization that she had caused a great deal of difficulty for the group. "It's just that you seem to expect me to stay back with the rest of the group, but for what purpose? What use am I standing at a distance from the target?" Neco is confused as to whether she should play a passive role in future encounters or engage in combat.

Marching Stories  d20+12=32 d20+8=18 d20+8=21
Saturday February 17th, 2007 10:04:30 AM

Miles grind by slowly under foot, but with a little prodding from Bohdi, the trek seems less grueling than it had before. Yanosh tells of how he came to leave the dwarven mountains of his homeland. A story of persecution of deformities and self exile. It is a sad tale and the dwarf speaks of moving on soon. he has never found true exceptance and the mortal soul can only endure so long surrounded by people who gasp in horror at the visage it presents.

Bohdi speaks first to this to allay the stout warrior from pushing on. The Ice Vein offers adventure, mysteries to solve and evil to thwart. Unspoken, but no less true, the Ice Vein also offers isolation and through that a more lasting and special bond than blood can ever hope to achieve. No land in all the Wold demands more cooperation from its inhabitants in order to survive.

A lesson very nearly learned too well by Neco and Yanosh. Neco speaks of how she might fit in when it comes to defending the group. Standing back with her hands at her sides will not do. The trackless roads home will provide three days of undistracted conversation to arrive at a mutually condusive part.

Aiden and Nauthiz`Ull both march in stoic silence. A life of teaching is hard to break. Thier eyes scan both horizon and under foot. Little could escape thier notice on this day. Perhaps the lightening mood of thier companions is easing thier minds and letting them stay more to the task at hand for them.

Far in the distance to the north a cloud seems to rise from the ground. Survival DC 19 Highlight to display spoiler: { A great herd of likely mammoth, stretches nearly horizon to horizon. Almost certainly Iss Wurms, wolves and worse stalk the great beasts. Fortunately they are far far away and there was little chance of anything being near the group.}

Bohdi relays a story as well, one of experimentation gone slightly wrong. It also plays well into how the gnome of Zaran city found himself in Ice Peak. some would call it fate and no accident, but only time would truly tell.

Soon enough the darkness comes and the group stops. Shelters are erected with barriers to help stunt the wind that had been gradually building during the later half of the day. Aiden and Nauthiz`Ull have little doubt that tomorrow will not be as pleasant as the past few days have been. Elfr has been holding up well, though the marching adn elements are beginning to wear her down. She is simply not used to it. The endure Elements spell protects her from the temperature, but not the affects of dehydration and hunger.

Yanosh  d20=18 d20=11 d20=18
Saturday February 17th, 2007 12:16:41 PM

"Neco you can help in any way you feel is needed but we must stay together as a group or we may all perish out here." Yanosh says has he places a hand on her shoulder. "And freind Bohdi I guess the decision to leave or stay will be made when the time comes."

"Aiden, Nauth what is that on the horizon? More clouds?" Yanosh asks. "If the creatures dont kill us here the weather will," the stoic dwarf declares.

survival untrained 18
Listen 11
spot 18

Aiden  d20=17 d20=16
Saturday February 17th, 2007 4:03:24 PM

Aiden stopped for a brief moment, squinting with his eyes, as if that would stretch his vision further than anything else.

"Herd of mammoths...and probably things that are hunting them..."

His eyes scanned over towards Elfr, a quick glance, before looking back at the cloud, "better to leave them alone and not be at luck's mercy."

Reaching into his pack, Aiden brings out some of his own food and water, and gives it to Elfr. ~we are only as strong as she right now...~ he thought to himself.

"you are doing well..." he added with a crooked smile. "eat and keep strong..."

(OOC: how much 'further' in terms of the march can Aiden estimate before they return to Ice Peaks? This is in relation to supplies (ie food/etc) as well...)

Survival (to see what the cloud was): 17 + 8 = 25

Survival (to cut back on his own rations for Elfr and the wolf): 16 + 4 = 20 [guessing whether this would be a roll or not]

DM you are about 4 days out of Ice Peak. You have plenty of food and water fro the slightly longer trip back. Elfr is a child and her body simply is not use to long grueling marches. Kids don't always know when they are thirsty and hungry, so she isn't taking in as much as she should, but the group is keeping an eye on her so she is not in danger, just tires a bit more easy so you break a bit more often is all.

The cloud was the snow being kicked up by the herd



Bohdi Nackle 
Sunday February 18th, 2007 11:57:41 AM

"Right, not messing with mammoths this time around--leave that to those other fools from the village," Bohdi muttered. "Wonder what happened to them--I suppose we should be glad we were able to rescue Elfr despite their short attention spans."

Bohdi turned his attention to Neco. "Neco, love, I'm sure Garrett will have more to say about this," he said gently. "But there's a lot of room between charging in when the group is unprepared to support you, and standing back and doing nothing. Surely you can contribute without putting yourself at risk of dying--and putting the rest of us in the position of having to rescue you, instead of fighting our foes, eh?"

He paused, considered, and added, "You seem to have such a knack for hitting opponents where it counts--but that only works when they're not seeing it coming. Shouldn't you work with Aiden, or Yanosh, so that you flank our enemies on either side? It seems like that would help."

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic, Message (x2), Light
Level 1: Endure Elements (cast), Mage Armor (cast), Alarm, Identify, Color Spray
Level 2: Hypnotic Pattern (cast), Scorching Ray (cast), Web, Invisibility
Wand of Magic Missiles, 15 charges remaining


Yanosh 
Sunday February 18th, 2007 4:31:13 PM

Stepping closer to Neco Yanosh says "Neco I would be honoured to fight besides you."
Yanosh pats his shield "We will be protected by this as much as it can provide."

Neco 
Monday February 19th, 2007 6:29:24 AM

"Thank you dwarf, I would be honoured to have you fight by my side," Neco responds to Yanosh. "It is much better for me when there is some one fighting along side. Distracting the enemy allows me a better chance at successfully coming into contact with my target. I will be less likely to be a target of attack, if the enemy is attacked, or assaulted on two fronts." Neco continues to discuss with the others battle tactics that relate to her style of fighting.



Garrett 
Monday February 19th, 2007 8:15:34 AM

"yes Neco, there are many things you can do, and you fight well. Charging out into the enemies midst by yourself is just crazy though."

"How about buying a ranged weapon, or a wand of magic missiles that you can use on the enemy until they close with us. An enemy that is already wounded when it gets to us is that much easier to defeat. Once they get here, you can move behind them, or wherever you are in a position to do the most damage."

"I want you to be fighting at your most effective level. Like you said, that is when you are near someone else, or when your opponent is distracted. That will happen when the group is together, not when you are by yourself and surrounded. I think you just need a ranged attack that you can use until the enemy makes it to us, then fight however you need to."

Garrett keeps a close eye on Elfr, making sure she eats and drinks enough, and carrying her when she tires.

Usual watches overnight.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength(cast), Bears Endurance(cast), Bulls Strength(cast)(d)

Wand CLW: 11 remain



Aiden (illegal second) 
Monday February 19th, 2007 10:37:42 AM

Aiden was amazed by the outpouring of suggestions and offerings to Neco. In Twin Tusks, she would have been killed, either by the winter wolves as none would have shielded (or healed her), or the orks themselves would have killed the uppity female who had no right to be on the battlefield.

Shaking his head in mild amusement, Aiden continued to be on the lookout for more dangers...

Posting Report (ADM Kup) 
Monday February 19th, 2007 12:02:55 PM

Posting Report for Ice Vein
Week of February 12-February 16
............................M..T..W..Th.F
DM-Daniel K........x...x...x...x...x
Bohdi-Kup............x...x...x...x...x
Nauthiz'Ull-Drew...*...o...o...o...o
Garrett-Chris.........x...x...x...x...x
Aiden-Paul............x...x...x...x...x
Neco-James..........x...x...x..x...x
Yanosh-Edd..........x...o...x...o...x
Dregar-Shawn..........walkabout...

x = post
o = no post
* = substitute post
- = skipped post (no DM post)
+ = see notes
Notes:
--"Days" begin with DM post on that day and continue until following DM post. This sometimes results in some "bistro math" when player posts count for the prior day. Weekend posts count for Fridays.
--My posting records this week got mixed up some, and I counted the Sunday DM post for Monday, etc. Still, we ended up with a solid week's of posts, including an "extra" round of posts on the weekend!
--Shawn/Dregar is on walkabout.
--DM DanielK substituted for Nauthiz'Ull on Monday. After combat ended, no one posted for Nauthiz'Ull. I have not heard from Drew, and assume that he has not changed his mind to leave the Wold. Unless something else changes, I will stop tracking Nauthiz'Ull beginning next week--but not without a very heavy heart.

Journey Home 
Monday February 19th, 2007 1:34:16 PM

The group sets camp, darkness falls and the clouds roll in late into the night. With them, comes a chill and ill feeling wind. Part of the early evening is in discussion on battle tactics. The day comes soon enough and this one promises to not be nearly as pleasant through the morning. The winds are picking up and and blow hard through the group, but still mercifully from the rear.

Snow flies against your backs and drifts before you like running water. the wind howls and blows and the group falls to a silent march at least in words. for little can be heard. Garrett quickly is forced to pick up Elfr as the the wind itself seems ready to blow her away at any moment. Bohdi knows how she feels, but knows something of drafting and slides to get wind deflected about him more effectively than she could.

Yanosh  d20+2=6
Monday February 19th, 2007 2:40:50 PM

"Come my Gnomish friend walk in front of me let me block what wind I can," Yanosh offers. "Aiden, Garrett maybe we should make camp befor this gets any worse and wait it out."
The stout dwarf shivers and shakes from the lingering effects of the winter wolf an encounter he will not soon forget. The blowing cold must surely signle an on coming storm. One in which Yanosh does not wish to be walking when it arrives.

Know nature=6

Garrett 
Tuesday February 20th, 2007 7:55:31 AM

"Aiden and Nauth usually give us the best guess at the weather. If they think a bad storm is coming, we'll stop and prepare to outlast it. If it's just the wind and blowing snow, we should keep going." Garrett calls out through the noise of the wind.

"Nauth, Aiden, what do you think? Is this going to get worse, or is this about it?"

Garrett will carry Elfr in front of him, holding her close to help keep the wind and the cold from her as best as possible.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 11 remain


Bohdi Nackle 
Tuesday February 20th, 2007 9:39:41 AM

Bohdi shivered in the fierce wind despite the magic protecting from the elements. What else could he do?

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Identify, Color Spray
Level 2: Scorching Ray (x2), Invisibility, Rope Trick
Wand of Magic Missiles, 15 charges remaining


Aiden  d20=4
Tuesday February 20th, 2007 12:18:14 PM

Aiden looked at those who were travelling with him. They had trusted him with their lives, and ...right then, he could not think of an answer. The signs were 'mixed'. What could come next could be a great storm, or it could just be the wind.

"The signs seem mixed..." Aiden admitted. Gods how he hated to admit to his weakness and ignorance. "At least to my eyes...Nauth'iz?" as he looked to the quiet archer.

survival: 4 + 8 = 12

Nauthiz`Ull [DM]  d20+12=30
Tuesday February 20th, 2007 1:52:29 PM

The ranger looks back on his wunjos, his face drawn, his eyes distant. He could hear Frigg`Isa so clearly these days. He could hear the call of Celsiun and the touch upon his heart. But there was still the last task set before him, see his wunjos home safely. In that he promised by his father he would not fail.

"We will be well enough." He called back into the blasting wind. Furs and cloaks flew and snapped about violently, but the temperatures were no longer falling. To the ranger it seemed the opposite. A condition he points out to Aiden. "I do not wish to alarm the others but teh winds that blow seem actually warmer then normal. The spray upon my face is not that which snow makes, but water. Still I think we will be well enough to continue and in more danger if we stay."

The ranger then turns and pushes forward.

Home in 2 Days 
Tuesday February 20th, 2007 2:16:40 PM

The winds blow for the entire day as the group marches and well into the night. Nauthiz`Ull, Aiden and Yanosh together erect the shelters and properly set the warming fires inside them. That evening the cold of the Ice Vein, once again makes itself known. Mortal magic is no match on this dark night and the only hope someone has on the tundra is that none of the more potent predators find you. Those immune to the icy touch of this land. This night, fortune smiles and no beasts, natural or otherwise enter the camp. Morning is terribly cold, exposed metal and skin nearly freezes in seconds, the sky is blue and the storm passed. Great drifts ripple across the landscape and the day's march promises to be a winding course to avoid potential dangers.

Breakfast is eaten and the day begins. Several hours into the morning a pair of great bears crest a rise towards the south of the group. They shake their heads violently for a moment and then head east. Certain to have seen the group passing a mere 100 yards away, the two do not seem to care. Spot DC 20 Highlight to display spoiler: { Water flew from the creatures' fur as they shook., like a dog drying himself}

The land about is alive, and with more and more experience, those trained to see such things are doing just that. What seemed a desolate place barren of life, now seems near teeming by comparison. Had the Witch done more than give information? Perhaps with each passing day the land is recovering more from the great eruption. Creatures and beasts returning to where they were before. Coming back down form the mountains and hills where they may have sought shelter.

Morning becomes afternoon which slowly dissolves to evening. A great Elk herd stands not too far from you as darkness begins to descend. More than 300 yards separate you and the three trained in survival all feel the distance adequate. With that again shelters are built and weary bodies lie down. The extreme cold and drifted snow having taken some toll on everyone. Elfr is asleep within seconds.

I can not find what that normal watch is...don't have time to go through the site history little help there please.


Yanosh 
Tuesday February 20th, 2007 2:36:11 PM

After setting up the shelters Yanosh falls to sleep quickly. Rising for his turn at watch then back to sleep untill daybreak.

Bohdi Nackle  d20+2=20 d20+4=24
Tuesday February 20th, 2007 9:25:49 PM

Bohdi, as usual, took the first watch, along with Neco. He fully expected Nauthiz'Ull or Yanosh to relieve him, before Garrett took the last watch with the other, remaining wunjo.

(Spot Bohdi 20) "Odd, that, eh?" Bohdi remarked before the others retired. "The way that those bears had shaken water off of their backs, like dogs? What do you make of that--it's not the first time we've seen warm water out on the tundra recently. Hm."

Shrugging off the water like the gnome were himself a duck, the gnome turned his attention to his usual nighttime ritual on the tundra--setting a berm with his Prestidigitation spell, and set two Alarm spells, one 35 feet in front of the group on the trail and another 35 feet behind--before settling in to watch and listen.

(Listen Bohdi nat 20! 24)

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation (cast), Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm (cast x2), Identify, Color Spray
Level 2: Scorching Ray (x2), Invisibility, Rope Trick
Wand of Magic Missiles, 15 charges remaining


Garrett 
Wednesday February 21st, 2007 7:56:35 AM

(ooc: Bohdi and Neco on watch one, Nauth and Yanosh on watch two, and Garrett and Aiden on watch 3)

Garrett hears Bohdi's account of the bears shaking off the water. "We have much to tell Karya and Svanhit when we return. It seems the vein itself may be changing in many ways."

garrett beds down for the night until he is awoken for the last watch. He sleeps right next to Elfr so that if something were to bother them at night, he would be at her side for protection.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless, Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 11 remain


Aiden 
Wednesday February 21st, 2007 8:26:05 AM

Aiden nodded at the observations of the others. During his time asleep, the large man snored fairly heavily. Perhaps it was due to the large amount of stress that he had heaped upon himself during this trek, or some other reason, but nonetheless, Aiden fell asleep quickly (and loudly).

However, even though he was a noisy sleeper, Aiden does quickly wake up when his turn arose for guard.

DM Nauthiz`Ull 
Wednesday February 21st, 2007 2:36:22 PM

"If there is water in which the bears have so recently been swimming, our village may have another valuable food source." Nauthiz replies to Bohdi's observations. As usual, nauthiz`Ull's sleep was well but not without dreams, memories never experienced by him seem to flood back to his mind and a voice suddenly calls out in the night and the ranger sits bolt upright. Silence and the low crackle of red embers is all that greets him. Knowing it is about time to relieve Bohdi, he exits and pats his wunjo on the shoulder. "Get some rest." That haunted almost hunted look shows in his eyes to the gnome, magnified by the low red orange light.

Nauthiz`Ull takes several strides into the dark night as he always did at first. Skirting the small camp once for signs of intruders before coming to rest near the entrance of the three shelters.

Open Ice Encounter Round 1 
Wednesday February 21st, 2007 4:40:03 PM

Morning greets the party with another day of stronger winds. They had subsided in the late hours, but another front closed as the sleepers stirred. This weather front is not as powerful as the last, but it will bring visibility down to several hundred feet. The fires are stamped out and the shelters dismantled and stowed. Elfr slept soundly as did nearly everyone, especially Aiden. Though waking the man was no more difficult than waking the lightest of sleepers. A gift of training on the tundra during the hunts. The final pieces are packed and the berms are simply left again. In a matter of hours the winds will have swept them nearly clean. The march begins anew across the snow and this time through the snow. About a foot of new powder lay across the land and all but Neco are forced to push their way through it.

A peeling scream almost like laughter sounds out from behind the group in to the white of the blowing snow. High pitched and shrill, the sound flows across the land and in its wake come 5 beings. Each is about Bohdi's size and flying on furry wings sprouting from their backs. They are bluish white in color and appear to be completely covered in a thin fur, like a short haired cat.

Combat rounds
map sent
Early morning

Yanosh  d20=19 d20=20
Wednesday February 21st, 2007 4:50:13 PM

"Nauth you doing ok Wunjo?" The sturdy Dwarf asks as he too steps out into the snow on watch.
listen 19
spot 20 (nat 20)


Yanosh-AC 15_HP30/30 
Wednesday February 21st, 2007 4:59:46 PM

(Ooc sorry dm post wasnt showing when i posted)

"Gods what are these things" Yanosh calls out as he quickly draws his axe from his back and readys for them to close with in the deadly reach of his axe. "Come creatures of the Vien. Come and be seen if you are up to no good."


Bohdi Nackle (AC 16, HP 26/26) and Squork (AC 16, HP 13/13)  d20+11=31
Thursday February 22nd, 2007 12:11:14 AM

"Bloody hell!" came the familiar cry of a surprised and distraught gnome.

Shuffling to one side (5' step to a8-15), Bohdi muttered a word and traced a tall, vertical rune before grasping the first five feet of his knotted silk rope (Cast: Rope Trick). As it had done two days' prior, the rope rose into mid-air where it remained, suspended, leading to a secure extra-dimensional space.

"Quick, up you go again, Elfr!" Bohdi instructed the little girl. He hoisted the girl as high as he could ("A character can lift as much as his or her maximum load over his or her head"--Bohdi's max load is 75 lbs., height 3' 4", call it 4' with reach) in an effort to shorten the time it would take for the girl to get to safety.

"What in bloody hell are those things?" Bohdi wondered aloud (Knowledge Arcana for magical beasts, nat 20! = 31).

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Magic Missile, Color Spray
Level 2: Scorching Ray (x2), Invisibility, Rope Trick (cast)
Wand of Magic Missiles, 15 charges remaining


DM you are unsure of precisely what they are. They are like no creature you ever remember reading about in the great libraries of Zaran

Garrett (AC: 19, HP: 30/30) 
Thursday February 22nd, 2007 8:19:47 AM

Active Spells:
Bless: +1 attacks and +1 Saves vs. fear. Duration: 40 rounds

"Bloody Hell is right" says Garrett. Garrett was about to turn and say something to Bohdi when he noticed that Bohdi was already in the process of taking care of Elfr. "Well done Wunjo."

Garrett is already the closest to the enemy, so he will take a 5' step to B18 and pull his longsword. He then casts Bless, which will effect all of us.

"Form up on me. Let's make a wall of defense. Fire while you move if you can, if not just move and pull your weapons, they'll be here in a moment. Does anyone have any idea of what these things are?"

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 11 remain


Neco (AC 14+4, 21HP, Mage Armor, Bless) 
Thursday February 22nd, 2007 9:10:22 AM

At the sounds of alarm, Neco had jumped up, ready to run out to meet this newest threat, but Garret's voice, and the memory of her party's remonstrances after she had almost gotten everyone killed, gives her pause, and she stops after one step. This, at least, offers some protection to the rescued girl, as she follows Bohdi's instruction.

"I'm here, cleric," she answer as she stands at Garrett's elbow. If she has the time, the girl casts a protective spell upon herself using one of the wands dangling from her belt.

DM Sanity Info:

Position: B-16

Spells:

0 Level Cantrips (5): Dancing Lights, Detect Magic, Open/Close, REad Magic, Touch of Fatigue
1st Level (2): Shield, Shocking Grasp

Wands: Mage Armour 46/50, Magic Missile 43/50




Aiden (AC: 19 HP: 37/37 )  d20=15 d20=9
Thursday February 22nd, 2007 9:55:59 AM

Aiden quietly took to the front of the band to try and see what strange creatures were now coming at them.

(OOC: if they are natural animal type critters, he will try to influence them in a non-aggressive manner...however, if he can't identify them, or knows that these are nice-fuzzy, good flying kitties, then he'll assume a defensive position).

knowledge (nature-identify creatures): 15 +6 = 21

(If it is an 'animal' like creature (non-magical)- He will attempt to influence it 9 + 4 = 13

DM most definately not natural creatures, though you are unsure of precisely what they are

Yanosh -AC15-HP-30 
Thursday February 22nd, 2007 11:47:21 AM

Yanosh steps up besides Neco and glaces her way.
Smiling Yanosh flexes his hand on his axe handle. "Steady Neco. You do great my new friend. Remember we are all here for each other."
Yanosh starts to hum a harsh tune. Setting his mind for battle.

Softly he sings to himself.

"On a field of Ice in the cold dawn light
We all went out to enjoy fight
With our swords and our shields
And a few kegs of beer
Its a small war after all."

Atta's Round 2  d20+10=21 d8+3=8 2d4(2+1)+2=5 2d4(4+4)+2=10 2d4(2+1)+2=5 d20-3=7
Thursday February 22nd, 2007 2:58:09 PM

Odd little creatures with short fur and being carried by wings have emerged from the white snow. Flying just above the ground they close very quickly.

Bohdi quickly steps to Elfr and reproduces the spell that hid her in the last encounter. Giving her a boost the girl quickly scampers up the last bit of rope and hauls herself into the magical box.
As learned as Bohdi is about the world of the arcane, these antagonists do not fit anything he has ever read about.

Garrett draws his sword, steps closer to the approaching enemy and calls the blessing of Domi upon them all. The blowing snow momentarily takes on a golden sheen and as the spell touches everyone. Garret too, asks if any know what the approaching creatures are.

Neco is hit by impulse to charge out, but restrained by experience. Stepping towards the approaching foes, she draws forth a wand and activates the powers of protection within it.

Aiden knows only one word for things such as these, but it is a very general term. Atta's. The word means spirit in the old languages. It is also a word associated to a great many things, so from the practical standpoint of how best to fight them, it provides very little information. It is a similarity Aiden has noted between the Twin Tusks and Ice Peak. If you don't know what it is, then it is Atta. Aiden towards Neco's left, the wolf right on his heel.

Nauthiz`Ull steps just to his left and drawing out his fathers bow he takes a shot. The arrow sails true and nearly runs one through.
[Hit AC 21 Dmg 8]

Yanosh steps up besides Neco and glaces her way. As only the dwarves no how, Yanosh draws his axe and prepares with song.

The creatures come in quickly. One climbs 10' higher and heads towards Nauthiz`Ull. The others remain low to the ground zipping in, their apparent control over flight is perfect.

One of them [A], balls a fist and then throws its finger at Garrett with a gleeful and wicked grin. Garret Will save DC 14.

The other three follow in behind the creature that went towards Garrett. They too, look with sinister smiles at Neco, Yanosh and Aiden and thrust a clawed finger towards each of them. Two, bolt-like, missile of white lance from their fingers and strike Aiden Yanosh and Neco.
[Aiden Dmg 5]
[Neco Dmg 10]
[Yanosh Dmg 5]

Combat rounds
AC is 21 or less
Creature A
Creature B
Creature C
Creature D
Creature E Seriously wounded



Aiden  d20=13 d8=7
Thursday February 22nd, 2007 4:29:46 PM

"These are Atta's ..." Aiden growled, "and far from a normal creature..."

"Nauth'iz...strike at the one that goes for Elfr and Garrett...Yanosh remain to guard from the side they fly from. Neco stand by with Bohdi and try to strike from afar those that are coming in. I shall try to move along the outside."

His eyes aglitter, "you are mine beast..." he promised, as he began to run towards 'E' with axe drawn and ready to strike. Seeing that it was heavily wounded, he knew that he was to strike with the axe to lay the creature low.

To hit: 13 + 8 = 21
Damage: 7 + 3 + 1 (2 handed) = 11

Neco (AC 14+4, 11/21HP, Mage Armor, Bless)  d20+10=17 d4=4
Thursday February 22nd, 2007 8:25:07 PM

The nature of the attack on the rogue is a suprise. "These Atta use magics, then?" she says, more to confirm the fact to herself. Neco tries to identify the creatures' attack,(Spellcraft=17) as she responds with an attack of her own. Chosing her other wand, the one with the pink gem at the tip, she relases a missile of magical energy (4 pts dmg) at the assailant who attacked her. (or D)

DM Sanity Info:

Position: B-16

Spells:

0 Level Cantrips (5): Dancing Lights, Detect Magic, Open/Close, REad Magic, Touch of Fatigue
1st Level (2): Shield, Shocking Grasp

Wands: Mage Armour 46/50, Magic Missile 42/50




Bohdi Nackle (AC 16, HP 26/26) and Squork (AC 16, HP 13/13)  d20+7=17 4d6(4+3+1+1)=9
Thursday February 22nd, 2007 10:13:56 PM

With Elfr again safely tucked away, Bohdi swung forward (move to A18), traced a rune, and chanted.

"Flamnis acribus a dictis!"

A ray of fire roared toward the nearest "Atta."

Ranged touch attack on A, hits touch AC 17
Fire damage 9 (bleah! pathetic!)

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Magic Missile, Color Spray
Level 2: Scorching Ray (x2, cast 1), Invisibility, Rope Trick (cast)
Wand of Magic Missiles, 15 charges remaining


Garrett (AC: 19, HP: 30/30)  d20+7=27 d20+6=21 d8+1=5
Friday February 23rd, 2007 10:02:18 AM

Active Spells:
Bless: +1 attacks and +1 Saves vs. fear. Duration: 39 rounds
Spiritual Weapon, cast at opponent C, +6 att/1d8 +1 dam, strikes as a force effect. Duration: 4 rounds.

Will Save: 27

Garrett nods at Neco as she joins the line. "Well done Neco. Let us show these things that they have made a poor choice."

Garrett watched as the creatures moved in, and cursed as he saw that they used magic and flew quite well. He calls out to all "The present plan may be ineffective. If they can move quick and use magic from a distance, we may have to go after them. For the moment, try and take them out from here and stay close so I can heal as we go. I have one more spell to cast and then I will start healing. Neco, you'll be first."

Garrett casts Spiritual Weapon at opponent C, and then takes a 5' step to A17 so that he may heal Neco next. He watches the weapon connect with the little monster, and thanks Domi for it's accuracy.

Spiritual Weapon
Attack: hit ac 21
Damage: 5 hp.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith, Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon, Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 11 remain

Yanosh- AC15-HP25/30  d20+1=5
Friday February 23rd, 2007 11:46:17 AM

Yanosh swings hard at the one closest to him. Missing the creature Yanosh resists the urge to rush the flying menace not wanting to break the line again.

An old dwarven saying goes 'Only need to be hit with a falling stone once to know not to dig over your head.' Yanosh chuckles at the thought and can hear his fathers voice in the forge telling him the old saying when he hit his thumb with the forge hammer because he had his hand in the wronge place.

"Come here little creature I promise not to hurt you long." A wicked smile croses the dwarfs face at the thought of getting a chance to take out a flying creature with his axe.

Nauthiz`Ull  d20+8=17 d20+8=27 d8+3=7
Friday February 23rd, 2007 12:36:32 PM

Nauthiz`Ull steps just a bit further out and sends a pair of shots at one of the creatures bearing down on Garret. His first arrow is just off the mark and his second strikes squarely. [Hit AC 17 and 27 Dmg 7]

Round 3  d4=4 d4=2 d4=1 d4=4 d4=3 d4=1 d4=3 d4=2 d4=1
Friday February 23rd, 2007 2:28:10 PM

Aiden calls for Nauthiz to help cover Garrett and Elfr with his bow, he would take down the wounded spirit. Moving on it, his axe connects and the creature explodes into a collection of loose snow, leaving no trace of it existence. Spirits indeed and closer than his shadow, the wolf moves with him.

Neco can not categorize the spell just used against her. These Atta do not use verbal or somatic components as she knows them to be. To identify a spell as it is being cast with Spellcraft the Verbal or Somantic components must be heard or seen.
Be that as it may, she draws out a second and lets loose with a single missile. It strikes and elicits a squawk like hiss.

Bohdi has the child secure and turns his attention to the closing Atta. A ray of flame leaps from his outstretched fingers and hits. The flame burns clear through as if it were merely made of snow and in the blink of an eye the rest of the Atta flies apart like so many loose snowflakes.

Garrett shrugs off the spell that tries to wrap about him and casts one of his own. Again, Domis shining Hammer shimmers into existence to smite the clerics enemies. It strikes true and Garrett steps back to be within reach of Yanosh, Neco and Bohdi.

Yanosh begins to swings hard at the one closest to him, but pulls back on the attack as the nearest one is out of range of his axe, over 15' away. No creatures within 5'

Nauthiz Ull fires two arrows at the creature struck by Bohdi's fire ray. One strikes, just as the creature returns to the snow from which it apparently came.

The three remaining Atta fly in and climb to 15', coming to a stop directly above Bohdi, Garrett and Yanosh. At which time each of their faces split into a sickening vertical grin and spew sleet and ice down upon those below.

Bohdi 3 Reflex saves DC 12 Dmg 4/2/1 half if saved
Garrett 3 Reflex saves DC 12 Dmg 4/3/1 half if saved
Yanosh 3 Reflex saves DC 12 Dmg 3/2/1 half if saved

Combat rounds
AC is Between 17 & 21
Creature A Dead
Creature B
Creature C Seriously Wounded
Creature D Seriously Wounded
Creature E Dead

Bohdi Nackle (AC 16, HP 19/26) and Squork (AC 16, HP 13/13)  d20+5=6 d20+5=7 d20+5=24 d20+8=10 4d6(2+4+4+6)=16
Friday February 23rd, 2007 4:07:28 PM

Bohdi bobbed and weaved under the rain of sleet and ice (REF 6, 7, 24) but only managed to avoid a tiny portion of the damaging spray.

"Want to play?" Bohdi growled as he wiped ice and blood from his face. "Right. Try this!"

The gnome pointed, chanted, and another scorching ray burst forth toward the Atta above him, but not nearly as accurately as before.

Cast Scorching Ray at Atta at A18 (map not available):
Ranged touch attack hits touch AC 10
Fire damage, if applicable, 16

Bohdi drew one of his daggers. "Bugger," he muttered.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Magic Missile, Color Spray
Level 2: Scorching Ray (x2, cast 2), Invisibility, Rope Trick (cast)
Wand of Magic Missiles, 15 charges remaining


DM Half of 1 is still 1 I'm afraid, so you are down 7HP total (Kup--noted)

Garrett (AC: 19, HP: 24/30)  d20+2=21 d20+2=10 d20+2=11 d8+4=9 d20+6=13
Saturday February 24th, 2007 10:51:18 AM

Active Spells:
Bless: +1 attacks and +1 Saves vs. fear. Duration: 38 rounds
Spiritual Weapon, cast at opponent C, +6 att/1d8 +1 dam, strikes as a force effect. Duration: 3 rounds.

reflex Saves: 21/10/11 (6 damage total)

Garrett heals Neco as planned, converting his shield of faith into healing for her. neco is healed for 9 hp.

Garrett allows his Spiritual Weapon to continue on opponent C.

Spiritual Weapon
Attack: hit ac 13
Damage: miss

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 11 remain


Neco (AC 14+4, 11/21HP, Mage Armor, Bless)  d4=3
Saturday February 24th, 2007 6:53:54 PM

"Right, then" the rogue answers the cleric. She points her wand, the one with the pink gem at the tip, and releases another missile, aiming for overhead at the one spewing cold at Garret (3 points MM dmg.)

DM Sanity Info:

Position: B-16

Spells:

0 Level Cantrips (5): Dancing Lights, Detect Magic, Open/Close, REad Magic, Touch of Fatigue
1st Level (2): Shield, Shocking Grasp

Wands: Mage Armour 46/50, Magic Missile 41/50


Edit Post



Yanosh-AC 15-HP 21/30  d20+3=7 d20+3=15 d20+3=23 d20+4=20 d4+3=5
Saturday February 24th, 2007 9:40:53 PM

Yanosh manages to dodge most of the falling ice and snow from the flying creature. Dropping his axe Yanosh draws a dagger and throws it at the flying creature above him. hit ac20 dmg5
"Now come here little creature and I'll ease your pain," the battle craved Dwarf calls to the one above him.


Aiden  d20=1
Sunday February 25th, 2007 10:05:06 AM

Aiden moved over towards Yanosh, seeing that the dwarf was struggling against the creature with the higher 'ground'.

However, he was anything but effective in actually striking the creature, his axe waving in the sky at the skittering (and leering) Atta.



Aiden (AC: 19 HP: 32/37) 
Sunday February 25th, 2007 12:32:55 PM

ooc: btw the roll was a 1...

[DM ] Nauthiz`Ull  d20+9=23 d20+9=22 d8+3=5 d8+3=9
Monday February 26th, 2007 1:29:09 PM

Nauth takes a couple shots a the Atta over Garrett. Hitting twice

Round 4 'They Rabbit' 
Monday February 26th, 2007 2:14:36 PM

Bohdi tries to shield himself, but is not terribly effective and finds himself soaked in slush. The ambient temperature of the air starts to freeze the watery mixture which could encase him in ice. His Elemental spell of protection, though, thwarts the Cold of Ice Vein and aside from some bruising and cuts, the gnome is well enough. The Atta's attack, though did apparently have a partial desired affect on the spell caster and his next fiery ray goes wide. Running lower on options, he draws a dagger.

GarrettIce and slush coat the cleric as well and were it not for the elemental protection spell, he is fairly certain he would be blind fro the stuff. Garrett stays on course and heals Neco [9 hp]

The Hammer of Domi this time swings errantly.

Neco fires another charge and sends a missile into the creature above Garrett. It impacts with a hiss and she receives a screech from the Atta.

Yanosh avoids much of the flying ice and discards the less then useful melee weapon in his hand. The mixture upon his beard and face falls away as he too is protected from the Cold magically. Pulling a dagger, he flings it skyward with success. The blade sinks into the spirits lower stomach

Aiden comes to the dwarf's side, but unless the Atta attacks physically there is little his double axe can do.

Nauthiz`Ull steps forward again and fluidly puts another pair of arrows into the creature above Garrett.

The Atta above Garrett falls apart, returning to the snow and ice from which it took form.

The remaining two spirits hiss as they depart. Shooting straight up over 100'. As they ascend, Yanosh's dagger fall from the one it struck.

Combat rounds
AC is Between 17 & 21
Creature A Dead
Creature B
Creature C Seriously Wounded
Creature D Dead
Creature E Dead


Bohdi Nackle (AC 16, HP 19/26) and Squork (AC 16, HP 13/13)  2d4(2+3)+2=7
Monday February 26th, 2007 3:33:10 PM

"We can still bring the blighters down!" Bohdi exclaimed as the two remaining Atta went ballistic.

Bohdi traced a rune and muttered an incantation, and a pair of magic missiles sprang from his outstretched finger (cast: Magic Missile). The magical bolts flew unerringly to strike the as-yet unwounded Atta (B).

Magic Missiles damage 7 hp.

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Magic Missile (cast), Color Spray
Level 2: Scorching Ray (x2, cast 2), Invisibility, Rope Trick (cast)
Wand of Magic Missiles, 15 charges remaining


Yanosh-AC15-HP21/30 
Monday February 26th, 2007 5:10:22 PM

Wiping the ice and frost from his goatee Yanosh retreves his dagger and axe from where they fell. Yanosh slips his dagger back into its sheath and places the axe on his back where it is kept.
Looking over at Neco Yanosh asks "Are you ok Neco? Is Everyone ok?"

Neco (AC 14+4, 20/21HP, Mage Armor, Bless)  d4=4
Monday February 26th, 2007 8:37:37 PM

Neco holds her ground and aims the wand at the most likely target before discharging its magic. (4 pts dmg to B or C)

The girl feels her health restored when the cleric sacrifices one of his magical gifts, for her.

DM Sanity Info:

Position: B-16

Spells:

0 Level Cantrips (5): Dancing Lights, Detect Magic, Open/Close, REad Magic, Touch of Fatigue
1st Level (2): Shield, Shocking Grasp

Wands: Mage Armour 46/50, Magic Missile 41/50



Aiden (AC: 19 HP: 32/37) 
Monday February 26th, 2007 10:47:59 PM

Aiden grumbles as he sees the creatures run away. He would have preferred to have made sure each was dead, and hoped that each of the group, that could, would, take one last attempt at striking the creatures.

Simply put, a dead enemy is one that would not return to strike when unexpected.

The only exception is if they were animated by evil magicks...but since these creatures became snow upon death, that did not seem to be a viable option for the Atta-s.

"ok here..." as he didn't acknowledge his minor wound as anything other than an irritant.

Garrett (AC: 19, HP: 24/30)  d20+6=17 d8+1=2 d8+1=6
Tuesday February 27th, 2007 8:56:35 AM

Active Spells:
Bless: +1 attacks and +1 Saves vs. fear. Duration: 37 rounds
Spiritual Weapon, cast at opponent C, +6 att/1d8 +1 dam, strikes as a force effect. Duration: 2 rounds.

Garrett heals Yanosh with the wand for 6hp.

Garrett allows his Spiritual Weapon to continue on opponent C. (Range is 140')

Spiritual Weapon
Attack: hit ac 17
Damage: 2 hp

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 10 remain


Yanosh-HP27/30 
Tuesday February 27th, 2007 1:42:47 PM

Yanosh pulls his scarf back into place over his face and looks around at his new friends. Nodding his thanks to Garrett for the healing Yanosh reminds himself he must repay Garrett for saving his life.

The quiet Dwarf trys to think of some way to properly confer the debt he feels is owed to Garrett. He knows that in a group such as this a life debt is unneccessary for all place their lives at risk for the other. But to foolishly risk ones life as he had, even to save another, does not meen the cleric had to 'waste' a spell to save him. But yet he does not begrudge Neco for the actions taken. Maybe he was the one that enterfered with her success. Maybe he cause her to be nearly killed. She is a rouge and fighting sneakily is what they do best.

Yanosh looks over at Garrett knowing he could never express his gratitude.
Moodily Yanosh readies his gear for the walk back to their village once again unable to call any place home.

Nauthiz`Ull  d20+8=23 d20+8=14 d8+3=10
Tuesday February 27th, 2007 4:16:18 PM

The Ranger aims skyward, his keen eye keeping track of each of the flying creatures. He targets one and then the other with sucessive shots. the first shot strikes and the Atta disappears in a puff of snow. [Hit AC 23 dmg 10} The second shot sails wide as it climbs and misses. [Hit AC 14]

Round 5 
Tuesday February 27th, 2007 6:25:23 PM

None in the group are keen to let the Atta make good on thier escape. The mystical Hammer rises in pace, but the strike again misses the dexterious Atta's.
Garrett uses his wand of curing on Yanosh [Heal 6]

Bohdi releases a pair of missiles which strike with perfection. The creature screeches in pain and hatred towards the gnome.

Neco too, sends a magic missile heaveward and strikes the same one again. It clutches the wound and grimaces in pain, but the creature yet lives.

Yanosh and Aiden are helpless to aid in the fight so much above the ice upon which they stand, so they retrieve and store weapons and watch.

Nauthiz`Ull targets each of the fleeing creatures and fires. the first arrow sails upwards and punctures the Atta's chest. The creature disappates. His second shot, however goes well wide of its mark.

The last Atta pivots precisely and shoots north. The creature is but the smallest dot in the sky over 220.

Neco 
Tuesday February 27th, 2007 7:55:17 PM

With one hand the girl brushes her long bangs away from her eyes, while with the other she waves the wand around, the better to emphasize what she has to say. "These things were of frost and snow, just as the things, like the chest back there, was made of ice and snow. I wonder if the witch has set them upon us?"

Tucking her wand back in her belt, Neco waits for Bohdi to fetch the saved girl from his rope shelter. She adjusts her pack on her back as she waits.

Yanosh" 
Tuesday February 27th, 2007 9:10:19 PM

"Well my friends let us make our way to your village." Yanosh says as he prepares to begin travle again.

Bohdi Nackle 
Tuesday February 27th, 2007 11:29:48 PM

"S-sent by the witch?" Bohdi stuttered. "B-but w-why? W-we haven't done anything th-that--" Bohdi looked at the boots on Neco's feet and swallowed hard. "But w-we--we said we would g-go, and d-do--I mean, we didn't say, b-but we've been talking about doing it, and sh-she--"

The cowardice and awful guilt in the gnome's reaction plain for all to see, Bohdi blushed a deep crimson. "Aw, bugger all," he said, wiping more of the blood and ice from the Atta's attack from his face and limbs.

He moved back to the rope that hung suspended in midair. "You can come down now, Elfr," Bohdi called up the rope. "They're gone. Some of us got a few cuts and scrapes, but it's nothing to worry about."

Spell list:
Gnome abilities: Ghost Sound, Prestidigitation, Dancing Lights, Speak with Burrowing Mammals
Level 0: Detect Magic (x2), Message (x2)
Level 1: Endure Elements (cast), Mage Armor, Alarm, Magic Missile (cast), Color Spray
Level 2: Scorching Ray (x2, cast 2), Invisibility, Rope Trick (cast)
Wand of Magic Missiles, 15 charges remaining

HP 19/26


Aiden  d20=8 d20=19 d20=6 d20=15
Wednesday February 28th, 2007 4:56:19 AM

Aiden gave Garrett a sly look at the mention of the witch, but said nothing. He had heard of the Attas before, but not necessarily linked with the fearsome Ice Witch.

"yes...let us go.." he responded.

survival (natural hazards) 8 + 8 = 16
survival (getting everyone back to Ice Peaks)19 + 8 = 27
Spot 6 + 7 = 13
Listen 15 + 7 = 22

Garrett (HP: 27/30)  d8+1=8 d8+1=4 d8+1=3
Wednesday February 28th, 2007 8:38:03 AM

Garrett caught Aidens look, and gave a knowing "told em so" smile.

Garrett too waited for Bohdi to retrieve Elfr. "Quite handy that is Bohdi." He remarked as the girl climbed out of the space.

He begins healing with the wand as he waits.
Heal Bohdi for 8
Heal Aiden for 4
heal himself for 3

"Right you are Yanosh, let's go home. Because unless you have someplace better to go, it will become your home too." Garrett says nothing further, not prone to long winded speeches if they can be avoided.

Spells:
0 lvl: CMW, Light x2, Mending, Detect Magic
1st lvl: Endure Elements X2(cast x2), Shield of Faith(cast), Bless(cast), Magic Weapon(d)
2nd lvl: Spiritual Weapon(cast), Bulls Strength, Bears Endurance, Bulls Strength(d)

Wand CLW: 7 remain

CDM Jerry 
Wednesday February 28th, 2007 10:23:38 AM

Kup, please make your report for last week's posting and email me a copy. Thanks.

----------

Addendum: I just got an email from Kup. He's out of pocket. Can I get a volunteer to make the report and send me a copy via email please? Thanks.

Yanosh-HP27/30  d20=9 d20=11
Wednesday February 28th, 2007 12:41:28 PM

Yanosh follows the rest as they start for the village. Thinking of what Garrett said about it being his home.

Could it be? Could this cold dessolet place be the home he never thought he'd have again? No probly not. He had friends in other places. So they claimed they were. But when the time came and he was being thrown out none stood up for him. But maybe just maybe this will be different.


Yanosh 
Wednesday February 28th, 2007 12:42:37 PM

listen 9
spot 11

Towards home 
Wednesday February 28th, 2007 2:24:28 PM

There is nothing much more to do to the Atta and it quickly vanishes from sight. Were they sent by the Ice Witch? It is possible and the Ice Witch certainly used snow and ice to craft things. Aiden is not sure and either though. Atta, or spirits, were just that. Stories of things in the deep tundra. The Ice Vein held more mystery and folklore than could be recalled in a fortnight.

Garrett uses the healing wand three more times and almost all wounds suffered vanish as if they had never been. Such is the healing powers of magic. Elfr comes from the magical hiding location and takes the woulds of her elders in stride. She pays close attention to Garrett and the wand and from her spot just behind the cleric sstudies the scrapes and scratches with an almost trained eye.

The group resumes the march through the snow, Aiden and Nauthiz`Ull blazing a trail through the deeper drifts. This should be the last night upon the open tundra and by the end of today's march they will be within the safer expanse of Ice Peak, maybe about 12 miles out. Still dangerous to be sure, but each passing stride brings them closer to hom.

Home a haunting word for Yanosh, driven from so many hopeful locations. Accusations or some sort and never true, but when no one steps to defend you, a lone dwarf has little recource. They Ice Peak men and women do feel different to him though. Something gently calling in the back of his mind. The pride they place on the bond of blood spilled and of willing sacrifice rings so true to his being. But hopes have been crushed before. It is a question of can such hope be kindled again, or has he turned his heart as cold as the land about him?

The sun crosses the sky, the wind shifts towards the north and the bare land before the rangers suddenly shows the signs of passage. A lone set of marks crossing the path and heading north by Northwest. A directional line straight to Burfell, the mighty mountain. made surely within the past 4 hours, else the winds would have swept it clean, but there is no sign upon the horizons.

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